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	<updated>2026-05-28T07:51:28Z</updated>
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		<id>https://tfwiki.duckdns.org/index.php?title=Transformers:_Dark_of_the_Moon_(novel)&amp;diff=666214</id>
		<title>Transformers: Dark of the Moon (novel)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers:_Dark_of_the_Moon_(novel)&amp;diff=666214"/>
		<updated>2011-11-26T09:31:52Z</updated>

		<summary type="html">&lt;p&gt;124.106.135.198: It was still quite unclear in the movie, though, so how about this? On an unrelated note, the note about Sentinel taking hostage was rather confusing. Did it really happen that way?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comicstory&lt;br /&gt;
|seriesissue=[[Dark of the Moon (books)|&#039;&#039;Dark of the Moon&#039;&#039; book series]]&lt;br /&gt;
|prev=Transformers: Revenge of the Fallen (novel)&lt;br /&gt;
|image=DOTMnovelization.jpg&lt;br /&gt;
|caption=&lt;br /&gt;
|title=&#039;&#039;Transformers: Dark of the Moon&#039;&#039;&lt;br /&gt;
|publisher=[[Del Rey Books]]&lt;br /&gt;
|date=[[May 24]], [[2011]]&lt;br /&gt;
|screenplay=[[Ehren Kruger]]&lt;br /&gt;
|writer=[[Peter David]]&lt;br /&gt;
|continuity=[[Live-action film series]]&lt;br /&gt;
|pagecount=400&lt;br /&gt;
|price=$7.99&lt;br /&gt;
|ISBN=ISBN 0345529162&amp;lt;br&amp;gt;ISBN 9780345529169&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Only a handful know the truth behind Apollo 11... a secret the Decepticons seek to expose.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
As the war waged on Cybertron, Optimus Prime witnessed a ship called the Ark, carrying supplies that could turn the tides in favour of the Autobots shot and left to drift in space by Starscream. It soon crashed on the Earth’s moon in the 1960s. On July 20th 1969, the Apollo 11 discovered the crashed alien ship on the moon.&lt;br /&gt;
&lt;br /&gt;
In the present day, three years after the events of Revenge of the Fallen, the Autobots have now become fully sanctioned members of the U.S. military and battling various human threats across the globe. Bumblebee, Sideswipe, Mirage and Wheeljack investigate a nuclear facility in the Middle East encountering humans with stolen Cybertronian tech. Meanwhile, Optimus Prime and Ratchet oversee the destruction of the decommissioned NEST facility in Diego Garcia. With their mission complete in the Middle East, Optimus commands the Autobots to head to Washington D.C, while he, Ratchet and Captain Lennox leave for Prypiat, Ukraine, following a lead on a recently uncovered object that seems Cybertronian in origin.&lt;br /&gt;
&lt;br /&gt;
In Washington D.C. a restless Sam, is now is living with his new girlfriend Carly Spencer, a secretary working for Dylan Gould, a CEO of a major investment company and a car enthusiast. Sam is prying for a new job but having saved the world twice, Sam doesn’t want a job that he knows won’t make a difference in life and complains how the government never bothered to give him a proper job. The pair also lives with decommissioned Autobots; Wheelie and Brains, whose services were turned down by the Autobots. Sam leaves for his job interview with his new boss, Bruce.&lt;br /&gt;
&lt;br /&gt;
Arriving in the uninhabitable city of Prypiat, Optimus Prime, Ratchet and Lennox investigate a dig site where construction workers (who wear special suits) have uncovered a mysterious object resembling a giant pillar. Suddenly, they are attacked by a huge Decepticon named Driller and piloted by Shockwave. The Decepticons attempt to retrieve the pillar. Some of the construction workers are killed as Optimus orders Ratchet and the humans to retreat, while he battles the Decepticons. The Decepticons escape, leaving behind the pillar. An incredulous Optimus Prime recovers the pillar and realizes that it is a part of the Ark, the long-thought lost Autobot ship.&lt;br /&gt;
&lt;br /&gt;
In Africa, a weakened Megatron, Starscream and Soundwave learn of the discovery of the pillar by the Autobots. Soundwave deploys Laserbeak to silence their human allies. At their base in Washington D.C, U.S Intelligence Director Charlotte Mearing reveals to the Autobots that the space race in 1969 was in response to the Ark crashing on the moon. An angered Optimus demands a mission to the moon with the Autobots on it. Optimus Prime, Bumblebee and Ratchet wind up on the moon and discover and retrieve Sentinel Prime; Optimus Prime’s mentor and predecessor. They also recover five other pillars, and return to the Earth, unaware of three Decepticon stowaways named the Dreads (Crankcase, Hatchet and Crowbar).&lt;br /&gt;
&lt;br /&gt;
Later, at his new job, Sam encounters a co-worker who recognizes him from the television broadcasts. The co-worker tries to reveal to Sam a Decepticon plot, revealing that he has been forced to work with the Decepticons to cover up something before being killed by Laserbeak, who attacks Sam. After being injured by Sam, Laserbeak retreats and reports back to Soundwave. Sam then heads to NEST operations in Washington D.C. where he is introduced to Director Mearing. Optimus revives Sentinel Prime using the Matrix of Leadership. Having retrieved five other pillars, Sentinel reveals that the pillars allow the user to open space bridges and teleport them anywhere. However, he reveals that a hundred of them have gone missing. Director Mearing then forces Sam away.&lt;br /&gt;
&lt;br /&gt;
Elsewhere, the three stowaway Decepticons adopt Earth vehicle forms and inform Megatron that they are ready to strike.&lt;br /&gt;
&lt;br /&gt;
Later, Sam, puzzled why Decepticons have been enlisting the help of humans, meets with Seymour Simmons, who has now become a millionaire after writing books about his experiences with Sector Seven. He also has a butler and assistant named Dutch. Soon Carly arrives who gets into an argument with Sam. After breaking up with Sam, Carly angrily leaves for a party hosted by Dylan.&lt;br /&gt;
&lt;br /&gt;
Following a lead, Sam and co arrive at Atlantic City, where they meet up with a former Russian cosmonaut living in the states. After a brief scuffle which Brains defuses, the cosmonaut reveals that the Soviet Union were the first to send cameras onto the moon. Footage revealed over a hundred pillars lying over the surface of the moon, however only five was recovered. Sam deduces that the Decepticons must have recovered the other pillars. However, he is puzzled as to why the Decepticons left Sentinel Prime unharmed. He believes that Sentinel Prime maybe the only one who knows how to use the pillars. He realizes that the Decepticons left Sentinel Prime, so that the Autobots could recover him as Optimus is the only one who could revive him.&lt;br /&gt;
Realizing that it was a set-up, Sam warns Director Mearing about Sentinel Prime. The Autobots (Mirage, Bumblebee, Sideswipe), Sam and co escort Sentinel Prime back to NEST operations. Along the way, the group is attacked by the Dreads. In the ensuing battle, Simmons is severely injured by a Dread, while Sentinel Prime escapes back to base.&lt;br /&gt;
&lt;br /&gt;
When Captain Lennox and Ironhide return to base Sentinel Prime betrays the Autobots, murdering Ironhide and the Twins. He reveals that he always was the key before battling and gravely injuring Optimus, and joining forces with Megatron. Sentinel Prime never believed that the Autobots would have won the war so he forced himself into an alliance with Megatron to end it. Starscream’s attack on the Ark was a ruse, and Sentinel was actually on his way to meet Megatron.&lt;br /&gt;
&lt;br /&gt;
Now with their plan set in motion, Megatron opens a space bridge and transports a multitude of Decepticons hidden on the moon to Earth, before going into hiding for the time being. Sentinel Prime speaks to the humans, revealing that he is the true leader of the Autobots, and his plans to mine Earth’s resources to rebuild Cybertron. He also demands the exile of the former rebel Autobots (Optimus Prime, Bumblebee, Ratchet, Sideswipe, Mirage and Wheeljack) in order to avoid any conflict. If this agreement is not met, Sentinel Prime reveals he will destroy all human life with a battalion of Transformers.&lt;br /&gt;
&lt;br /&gt;
In Gould Estate, Sam arrives and makes up with Carly. Suddenly they are attacked by Laserbeak and Soundwave, disguised as Carly’s car. Dylan reveals that he is in league with the Decepticons. He reveals that he and his family have been working with the Decepticons all along, noting that his father helped the U.S. government cover up the moon crash landing. In exchange for Carly’s life, Dylan forces Sam to spy on the Autobots and inform the Decepticons about the Autobots plans for retribution. He also forcibly gives Sam a small Decepticon to monitor and record the Autobots plans.&lt;br /&gt;
&lt;br /&gt;
Later, Sam meets up with Director Mearing and Robert Epps, who reveal that the UN has exiled the Autobots. He asks Optimus if they are planning anything, subtly tipping him off. Optimus reveals that the Autobots intend to leave on a ship called The Xantium, built by a hidden sub-team of Autobots called The Wreckers. The Wreckers had been hidden from the public eye due to their abrasive personalities. Bumblebee remains on Earth, disguised as an old Datsun and helps Sam get rid of the Decepticon given to him by Dylan. The Autobots leave on The Xantium, but just as they do, their ship is shot down by Starscream and the Autobots are believed to be dead. Sam convinces Epps to help him find Dylan and rescue Carly. They realize that they are in Chicago, so Sam, Bumblebee, Epps and a few mercenaries in league with Epps head to Chicago.&lt;br /&gt;
&lt;br /&gt;
Planning to open the space bridge in the centre of Chicago, Megatron orders the Decepticons to lay waste to the city. Most of the population is evacuated though. Having secured the city of Chicago and following a meeting between Sentinel Prime and Megatron who are starting to have a friction, Dylan reveals to Carly Sentinel Prime’s plans to use Earth’s human population as slave labor but because humans will be unable to survive going through the space bridge, Sentinel intends to bring Earth and Cybertron together using the space bridge. Though this will destroy the Earth, the surviving human population will be used to rebuild Cybertron by mining the Earth’s resources. Whilst leaving Chicago with Carly, Dylan encounters Sam who attempts to free Carly only to be attacked by Laserbeak. Laserbeak is destroyed by a Decepticon tank piloted by Bumblebee, while Dylan escapes.&lt;br /&gt;
&lt;br /&gt;
Sam rescues Carly and just when Epps and company seem to think all hope is lost, the Autobots (Mirage, Wheeljack, Sideswipe, Ratchet and the Wreckers) return to the city, having never boarded the ship in the first place. Dylan informs Megatron about this; however Sentinel Prime reveals that he anticipated this move on Optimus’ part. While the Autobots travel the city, a chasm in the ground opens up, sending Wheeljack into the Chicago River, where he faces a horde of Decepticons and goes down fighting. As the Autobots prepare for battle, Shockwave arrives with the Driller. Bumblebee, Sideswipe, Ratchet, Mirage battle him only to quickly realize that they are powerless against Shockwave. Carly reveals to Sam that if they can destroy the control pillar opening the space bridge, the whole space bridge will collapse, having learnt this of off Dylan. However, Epps reveals that they only have one shot left with the launcher and radios for backup.&lt;br /&gt;
Eventually, the Autobots are overpowered by the Decepticon forces and captured. Starscream kills Mirage, with Soundwave using his severed head as a puppet to mock the Autobots, just as he prepares to kill Bumblebee he is knocked aside by a Wheelie piloted Decepticon flagship who massacre a horde of Decepticons. The Autobots manage to escape, and Bumblebee kills Soundwave. Starscream is also killed by Sam to avenge Mirage. The group attempts to blow the control pillar from afar but that plan fails, and the building that they are in is tipped over by the Driller. Sentinel Prime also betrays Megatron and knocks him off the building, having no intention to work for him.&lt;br /&gt;
&lt;br /&gt;
Optimus arrives and massacres a horde of Decepticons, including the Driller, before battling and killing Shockwave. He then uses Shockwave’s laser blaster to destroy the control pillar. The main piece of the pillar falls in front of Sam who attempts to retrieve it only to be confronted by Dylan. A fight ensues, in which Dylan is killed by the piece of the control pillar as it disintegrates him. The military also arrive.&lt;br /&gt;
&lt;br /&gt;
An angered Megatron is persuaded by Carly to destroy Sentinel Prime. Megatron and Optimus join forces and battle Sentinel Prime. While Megatron distracts Sentinel, Optimus gets hold of Sentinel’s rust cannon, and destroys Sentinel with his own weapon. Following the battle, Megatron and Optimus Prime make peace to end the war. Megatron and the remaining Decepticon forces return to Cybertron. Sam and Carly have rekindled, and Bumblebee produces a gasket ring and forces Sam into unwittingly proposing as the two share a kiss.&lt;br /&gt;
&lt;br /&gt;
Optimus Prime and the surviving Autobots remain on Earth; their new home.&lt;br /&gt;
&lt;br /&gt;
==Featured characters==&lt;br /&gt;
{{featuredcharacters&lt;br /&gt;
|c1=&lt;br /&gt;
*[[Optimus Prime (Movie)|Optimus Prime]] (1)&lt;br /&gt;
*[[Sentinel Prime (ROTF)|Sentinel Prime]]&lt;br /&gt;
*[[Brains]]&lt;br /&gt;
*[[Wheelie (ROTF)|Wheelie]]&lt;br /&gt;
*[[Wheeljack (Movie)|Wheeljack]]&lt;br /&gt;
*[[Bumblebee (Movie)|Bumblebee]]&lt;br /&gt;
*[[Mirage (Movie)|Mirage]]&lt;br /&gt;
*[[Sideswipe (Movie)|Sideswipe]]&lt;br /&gt;
*[[Ironhide (Movie)|Ironhide]]&lt;br /&gt;
*[[Ratchet (Movie)|Ratchet]]&lt;br /&gt;
*[[Skids (ROTF)|Skids]]&lt;br /&gt;
*[[Mudflap (ROTF)|Mudflap]]&lt;br /&gt;
*[[Leadfoot (DOTM)|Leadfoot]]&lt;br /&gt;
*[[Topspin (DOTM)|Topspin]]&lt;br /&gt;
*[[Roadbuster (DOTM)|Roadbuster]]&lt;br /&gt;
|c2=&lt;br /&gt;
*[[Starscream (Movie)|Starscream]] (2)&lt;br /&gt;
*[[Laserbeak (DOTM)|Laserbeak]]&lt;br /&gt;
*[[Driller]]&lt;br /&gt;
*[[Shockwave (Movie)|Shockwave]]&lt;br /&gt;
*[[Megatron (Movie)|Megatron]]&lt;br /&gt;
*[[Hatchling|Hatchlings]]&lt;br /&gt;
*[[Soundwave (ROTF)|Soundwave]]&lt;br /&gt;
*[[Crankcase (DOTM)|Crankcase]]&lt;br /&gt;
*[[Crowbar]]&lt;br /&gt;
*[[Hatchet]]&lt;br /&gt;
|c3=&lt;br /&gt;
*[[Aaron Brooks]] (3)&lt;br /&gt;
*[[Ralph Simmons]] (4)&lt;br /&gt;
*[[Kelly (DOTM)|Kelly]] (5)&lt;br /&gt;
*[[Newman]] (6)&lt;br /&gt;
*[[Carla Spencer]] (7)&lt;br /&gt;
*[[Sam Witwicky]]&lt;br /&gt;
*[[Carly Spencer]]&lt;br /&gt;
*[[William Lennox]]&lt;br /&gt;
*[[Robert Epps|Robert Epps]]&lt;br /&gt;
*[[Dylan Gould]]&lt;br /&gt;
*[[Ron Witwicky|Ron Witwicky]]&lt;br /&gt;
*[[Judy Witwicky|Judy Witwicky]]&lt;br /&gt;
*[[Seymour Simmons|Seymour Simmons]]&lt;br /&gt;
*[[Dutch (DOTM)|Dutch]]&lt;br /&gt;
*[[Charlotte Mearing]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
&lt;br /&gt;
==Errors==&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
===Transformers references===&lt;br /&gt;
&lt;br /&gt;
===Differences with the movie===&lt;br /&gt;
&lt;br /&gt;
* Skids and Mudflap appear. &lt;br /&gt;
&lt;br /&gt;
* Ironhide goes in a mission in Chechnya to stop some rebels.&lt;br /&gt;
&lt;br /&gt;
* Laserbeak transforms to a small robot dog instead of a human-sized pink Bumblebee replica.&lt;br /&gt;
&lt;br /&gt;
* Wheeljack falls in the river after Driller&#039;s attack and then gets torn apart by underwater Decepticons.&lt;br /&gt;
&lt;br /&gt;
* Starscream kills Mirage while helping out the humans getting out of the skyscraper.&lt;br /&gt;
&lt;br /&gt;
* Not only does Soundwave make a &amp;quot;puppet show&amp;quot; out of Mirage&#039;s wreckage, but he also blows off Leadfoot&#039;s left leg (seems he has a fetish for red-coloured Autobots).&lt;br /&gt;
&lt;br /&gt;
* Cybertron was not destroyed. &lt;br /&gt;
&lt;br /&gt;
* Megatron isn&#039;t killed by Optimus Prime. Instead, he asks for a truce and Optimus reluctantly accepts it.&lt;br /&gt;
&lt;br /&gt;
* While the movie was quite ambiguous about it, Brains and Wheelie are shown to have survived the crash of the Decepticon mother ship in this version.&lt;br /&gt;
&lt;br /&gt;
===Trivia===&lt;br /&gt;
&lt;br /&gt;
* As opposed to other characters who were referred to by their car model (Ex. Bumblebee the Camaro, Ironhide the GMC Topkick, etc.), Mirage was referred to as a &amp;quot;Red Sports car&amp;quot; instead of a Ferrari.&lt;br /&gt;
* Sentinel Prime held Charlotte Mearing hostage and threatened to kill everyone if she didn&#039;t give him back the pillars.&lt;br /&gt;
* At one point, Roadbuster was referred to as the blue Wrecker instead of green.&lt;br /&gt;
&lt;br /&gt;
==International printings==&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.randomhouse.com/book/212408/transformers--dark-of-the-moon-by-peter-david#excerpt Random House page]&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Dark of the Moon (novel)}}&lt;br /&gt;
[[Category:Adaptations]]&lt;br /&gt;
[[Category:Dark of the Moon]]&lt;br /&gt;
[[Category:Novels]]&lt;/div&gt;</summary>
		<author><name>124.106.135.198</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=User_talk:61.23.169.28&amp;diff=666206</id>
		<title>User talk:61.23.169.28</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=User_talk:61.23.169.28&amp;diff=666206"/>
		<updated>2011-11-26T07:23:58Z</updated>

		<summary type="html">&lt;p&gt;124.106.135.198: New page: {{preview}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{preview}}&lt;/div&gt;</summary>
		<author><name>124.106.135.198</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Shogo_Hasui&amp;diff=666205</id>
		<title>Shogo Hasui</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Shogo_Hasui&amp;diff=666205"/>
		<updated>2011-11-26T07:21:07Z</updated>

		<summary type="html">&lt;p&gt;124.106.135.198: /* Toys that Shogo Hasui is known to have had a hand in designing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:ShogoHasui.jpg|thumb|200px|]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shogo Hasui&#039;&#039;&#039; (蓮井 章悟 &#039;&#039;Hasui Shōgo&#039;&#039;) is a designer at [[TakaraTomy]], joining the company in 1999. Since &#039;&#039;[[Armada (franchise)|Armada]]&#039;&#039;, he has called &amp;quot;dibs&amp;quot; to design every [[Starscream (disambiguation)|Starscream]] toy,&amp;lt;ref&amp;gt;TakaraTomy designer interview in &#039;&#039;Transformers Generations 2009 Volume 1&#039;&#039;&amp;lt;/ref&amp;gt; and is thus referred to as &amp;quot;Mr. Starscream&amp;quot; within Takara&#039;s &#039;&#039;Transformers&#039;&#039; design team.&lt;br /&gt;
&lt;br /&gt;
Like several Takara designers that have been interviewed, he bemoans [[Hasbro]]&#039;s restrictive [[size class]] plastic weight limits, which can cause headaches during design.&lt;br /&gt;
&lt;br /&gt;
==Toys that Shogo Hasui is known to have had a hand in designing==&lt;br /&gt;
===Beast Machines===&lt;br /&gt;
* [[Skydive (BM)#Beast Machines|Skydive]] (his first Transformer design)&lt;br /&gt;
&lt;br /&gt;
===Armada===&lt;br /&gt;
* [[Starscream (Armada)#Armada|Starscream]]&lt;br /&gt;
&lt;br /&gt;
===Energon===&lt;br /&gt;
* [[Starscream (Armada)#Energon|Starscream]]&lt;br /&gt;
* [[Wing Saber (Energon)#Energon|Wing Saber]] (with [[Hirofumi Ichikawa]])&lt;br /&gt;
&lt;br /&gt;
===Cybertron===&lt;br /&gt;
* [[Starscream (Armada)#Cybertron|Starscream (Voyager class)]] (based upon &#039;&#039;[[Transformers: The War Within|The War Within]]&#039;&#039; Starscream by [[Don Figueroa]])&lt;br /&gt;
* [[Starscream (Armada)#Supreme|Starscream (Supreme class)]]  (with [[Eric Siebenaler]])&lt;br /&gt;
&lt;br /&gt;
===Classics===&lt;br /&gt;
* [[Starscream (G1)/toys#Classics (2006)|Starscream (Deluxe class)]] (with Don Figueroa and Eric Siebenaler)&lt;br /&gt;
* [[Hot Rod (G1)/toys#Classics (2006)|Hot Rod (Deluxe class)]]&lt;br /&gt;
&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
* [[Arcee (Movie)#Deluxe Class toys|Arcee (Deluxe class)]]&lt;br /&gt;
* [[Barricade (Movie)#Deluxe Class toys|Barricade (Deluxe class)]]&lt;br /&gt;
* [[Jazz (Movie)#Deluxe Class toys|Jazz (Deluxe class)]]&lt;br /&gt;
* [[Ratchet (Movie)/toys#Voyager Class toys|Ratchet (Voyager class)]]&lt;br /&gt;
* [[Starscream (Movie)/toys#Voyager Class toys|Starscream (Voyager class)]] (with Eric Siebenaler)&lt;br /&gt;
&lt;br /&gt;
===Animated===&lt;br /&gt;
* [[Optimus Prime (Animated)/toys#Voyager Class|Optimus Prime (Deluxe class)]] &lt;br /&gt;
* [[Optimus Prime (Animated)/toys#Deluxe Class|Optimus Prime (Voyager class)]]&lt;br /&gt;
* [[Shockwave (Animated)#Animated|Shockwave (Voyager class)]]  &lt;br /&gt;
* [[Lockdown (Animated)#Animated|Lockdown (Deluxe class)]]&lt;br /&gt;
&lt;br /&gt;
===Henkei! Henkei!===&lt;br /&gt;
* [[Starscream (G1)/toys#Henkei.21 Henkei.21|Starscream]] (presumably the deco)&lt;br /&gt;
* [[Hot Rod (G1)/toys#Henkei.21 Henkei.21|Hot Rod]] (presumably the deco)&lt;br /&gt;
&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
* [[Bumblebee (Movie)/toys#Human Alliance|Bumblebee (Human Alliance)]]/[[Sam Witwicky#Human Alliance|Sam Witwicky]]&lt;br /&gt;
* [[Sideswipe (ROTF)#Deluxe Class toys|Sideswipe (Deluxe class)]]&lt;br /&gt;
* [[Starscream (Movie)/toys#Voyager Class toys 2|Starscream (Voyager class)]]&lt;br /&gt;
&lt;br /&gt;
===Hunt for the Decepticons===&lt;br /&gt;
* [[Starscream (Movie)/toys#Leader Class toys|Starscream (Leader class)]]&lt;br /&gt;
* [[Barricade (Movie)#Human Alliance|Barricade (Human Alliance)]]/[[Frenzy (Movie)#Human Alliance|Frenzy]]&lt;br /&gt;
* [[Jazz (Movie)#Human Alliance|Jazz (Human Alliance)]]/[[Captain Lennox#Human Alliance|Captain Lennox]]&lt;br /&gt;
&lt;br /&gt;
===Generations===&lt;br /&gt;
* [[Drift (G1)#Generations|Drift]]&lt;br /&gt;
&lt;br /&gt;
===Power Core Combiners===&lt;br /&gt;
* [[Heavytread (PCC)#Toys|Heavytread]]/[[Groundspike#Power Core Combiners|Groundspike]]&lt;br /&gt;
* [[Grimstone#Toys|Grimstone]]/[[Dinobot (PCC)#Power Core Combiners|Dinobots]]&lt;br /&gt;
&lt;br /&gt;
===Dark of the Moon===&lt;br /&gt;
* [[Backfire (TF 2010)#Dark of the Moon|Backfire (Human Alliance)]]/[[Spike Witwicky (DOTM)#Dark of the Moon|Spike Witwicky]]&lt;br /&gt;
* [[Soundwave (ROTF)#Human Alliance|Soundwave (Human Alliance)]]/[[Dylan Gould#Human Alliance|Mr. Gould]]&lt;br /&gt;
&lt;br /&gt;
===Prime===&lt;br /&gt;
* [[Starscream (Prime)#Prime|Starscream (Deluxe class)]]&lt;br /&gt;
* [[Arcee (Prime)#Prime|Arcee (Deluxe class)]]&lt;br /&gt;
&lt;br /&gt;
===Masterpiece===&lt;br /&gt;
*[[Optimus Prime (G1)/toys#20th Anniversary/Masterpiece|MP-10 Convoy]]&lt;br /&gt;
&lt;br /&gt;
==Convention appearances (United States)==&lt;br /&gt;
*[[BotCon 2007]]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*During pre-production of &#039;&#039;[[Revenge of the Fallen (film)|Transformers: Revenge of the Fallen]]&#039;&#039;, Hasui created a combiner concept model (made from various Japanese robot and superhero toys) and storyboard-style concepts for a movie-styled &amp;quot;Devastator&amp;quot; combiner (involving a MH-53 Pave Low helicopter, such as [[Blackout (Movie)|Blackout]] and [[Grindor (ROTF)|Grindor]]) for Hasbro to pass onto the movie production staff.&amp;lt;ref name=&amp;quot;Generations 3&amp;quot;&amp;gt;TakaraTomy designer interview in &#039;&#039;Transformers Generations 2009 Volume 3&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Hasui was the original TakaraTomy designer assigned to &#039;&#039;Revenge of the Fallen&#039;&#039; Combiner class [[Devastator (ROTF)|Constructicon Devastator]] (and had completed some preliminary sketches for it), but due to scheduling conflicts, that project was handed over to fellow TakaraTomy designer [[Takio Ejima]].&amp;lt;ref name=&amp;quot;Generations 3&amp;quot;/&amp;gt;&lt;br /&gt;
*Due to the enormous workload the TakaraTomy designers were under, Hasui was by default the one assigned to present a proof-of-concept prototype for &#039;&#039;Revenge of the Fallen&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s [[Human Alliance]] subset of &#039;&#039;[[Alternators]]&#039;&#039;-styled larger vehicles partnered with [[human]] drivers. He rapidly created the proof-of-concept model using a Voyager class [[Ratchet (Movie)|Ratchet]] toy with a new shoulder (that turned into a seat for the human passenger in either mode), a new left forearm (which turned into a motorcycle) and a new gigantic weapons array. &amp;lt;ref name=&amp;quot;Generations 3&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.tfw2005.com/boards/transformers-news-rumors/223379-takaratomy-staff-interview-generations-2009-vol-1-translation.html Translated interview from &#039;&#039;Transformers Generations 2009 Volume 1&#039;&#039; on TFW2005.com]&lt;br /&gt;
*[http://www.tfw2005.com/boards/transformers-news-rumors/233718-takaratomy-staff-interview-translation-mr-starscream.html Translated interview from the TakaraTomy website on TFW2005.com]&lt;br /&gt;
*[http://www.tfw2005.com/boards/transformers-news-rumors/281700-takaratomy-staff-interview-rotf-human-alliance-gravity-bots-more.html Translated interview on &#039;&#039;Revenge of the Fallen&#039;&#039; work from &#039;&#039;Transformers Generations 2009 Volume 3&#039;&#039; on TFW2005.com]&lt;br /&gt;
*[http://www.tfw2005.com/boards/transformers-news-rumors/292394-takaratomy-staff-interview-animated.html Translated interview on &#039;&#039;Animated&#039;&#039;on TFW2005.com]&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT: Hasui, Shogo}}&lt;br /&gt;
[[Category:Designers]]&lt;br /&gt;
[[Category:TakaraTomy]]&lt;br /&gt;
[[category:Convention guests]]&lt;/div&gt;</summary>
		<author><name>124.106.135.198</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Shogo_Hasui&amp;diff=666201</id>
		<title>Shogo Hasui</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Shogo_Hasui&amp;diff=666201"/>
		<updated>2011-11-26T07:10:12Z</updated>

		<summary type="html">&lt;p&gt;124.106.135.198: /* Masterpiece */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:ShogoHasui.jpg|thumb|200px|]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shogo Hasui&#039;&#039;&#039; (蓮井 章悟 &#039;&#039;Hasui Shōgo&#039;&#039;) is a designer at [[TakaraTomy]], joining the company in 1999. Since &#039;&#039;[[Armada (franchise)|Armada]]&#039;&#039;, he has called &amp;quot;dibs&amp;quot; to design every [[Starscream (disambiguation)|Starscream]] toy,&amp;lt;ref&amp;gt;TakaraTomy designer interview in &#039;&#039;Transformers Generations 2009 Volume 1&#039;&#039;&amp;lt;/ref&amp;gt; and is thus referred to as &amp;quot;Mr. Starscream&amp;quot; within Takara&#039;s &#039;&#039;Transformers&#039;&#039; design team.&lt;br /&gt;
&lt;br /&gt;
Like several Takara designers that have been interviewed, he bemoans [[Hasbro]]&#039;s restrictive [[size class]] plastic weight limits, which can cause headaches during design.&lt;br /&gt;
&lt;br /&gt;
==Toys that Shogo Hasui is known to have had a hand in designing==&lt;br /&gt;
===Beast Machines===&lt;br /&gt;
* [[Skydive (BM)#Beast Machines|Skydive]] (his first Transformer design)&lt;br /&gt;
&lt;br /&gt;
===Armada===&lt;br /&gt;
* [[Starscream (Armada)#Armada|Starscream]]&lt;br /&gt;
&lt;br /&gt;
===Energon===&lt;br /&gt;
* [[Starscream (Armada)#Energon|Starscream]]&lt;br /&gt;
* [[Wing Saber (Energon)#Energon|Wing Saber]] (with [[Hirofumi Ichikawa]])&lt;br /&gt;
&lt;br /&gt;
===Cybertron===&lt;br /&gt;
* [[Starscream (Armada)#Cybertron|Starscream (Voyager class)]] (based upon &#039;&#039;[[Transformers: The War Within|The War Within]]&#039;&#039; Starscream by [[Don Figueroa]])&lt;br /&gt;
* [[Starscream (Armada)#Supreme|Starscream (Supreme class)]]  (with [[Eric Siebenaler]])&lt;br /&gt;
&lt;br /&gt;
===Classics===&lt;br /&gt;
* [[Starscream (G1)/toys#Classics (2006)|Starscream (Deluxe class)]] (with Don Figueroa and Eric Siebenaler)&lt;br /&gt;
* [[Hot Rod (G1)/toys#Classics (2006)|Hot Rod (Deluxe class)]]&lt;br /&gt;
&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
* [[Arcee (Movie)#Deluxe Class toys|Arcee (Deluxe class)]]&lt;br /&gt;
* [[Barricade (Movie)#Deluxe Class toys|Barricade (Deluxe class)]]&lt;br /&gt;
* [[Jazz (Movie)#Deluxe Class toys|Jazz (Deluxe class)]]&lt;br /&gt;
* [[Ratchet (Movie)/toys#Voyager Class toys|Ratchet (Voyager class)]]&lt;br /&gt;
* [[Starscream (Movie)/toys#Voyager Class toys|Starscream (Voyager class)]] (with Eric Siebenaler)&lt;br /&gt;
&lt;br /&gt;
===Animated===&lt;br /&gt;
* [[Optimus Prime (Animated)/toys#Voyager Class|Optimus Prime (Deluxe class)]] &lt;br /&gt;
* [[Optimus Prime (Animated)/toys#Deluxe Class|Optimus Prime (Voyager class)]]&lt;br /&gt;
* [[Shockwave (Animated)#Animated|Shockwave (Voyager class)]]  &lt;br /&gt;
* [[Lockdown (Animated)#Animated|Lockdown (Deluxe class)]]&lt;br /&gt;
&lt;br /&gt;
===Henkei! Henkei!===&lt;br /&gt;
* [[Starscream (G1)/toys#Henkei.21 Henkei.21|Starscream]] (presumably the deco)&lt;br /&gt;
* [[Hot Rod (G1)/toys#Henkei.21 Henkei.21|Hot Rod]] (presumably the deco)&lt;br /&gt;
&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
* [[Bumblebee (Movie)/toys#Human Alliance|Bumblebee (Human Alliance)]]/[[Sam Witwicky#Human Alliance|Sam Witwicky]]&lt;br /&gt;
* [[Sideswipe (ROTF)#Revenge of the Fallen|Sideswipe]]&lt;br /&gt;
* [[Starscream (Movie)/toys#Voyager Class toys 2|Starscream (Voyager class)]]&lt;br /&gt;
&lt;br /&gt;
===Hunt for the Decepticons===&lt;br /&gt;
* [[Starscream (Movie)/toys#Leader Class toys|Starscream (Leader class)]]&lt;br /&gt;
* [[Barricade (Movie)#Human Alliance|Barricade (Human Alliance)]]/[[Frenzy (Movie)#Human Alliance|Frenzy]]&lt;br /&gt;
* [[Jazz (Movie)#Human Alliance|Jazz (Human Alliance)]]/[[Captain Lennox#Human Alliance|Captain Lennox]]&lt;br /&gt;
&lt;br /&gt;
===Power Core Combiners===&lt;br /&gt;
* [[Heavytread (PCC)#Toys|Heavytread]]/[[Groundspike#Power Core Combiners|Groundspike]]&lt;br /&gt;
* [[Grimstone#Toys|Grimstone]]/[[Dinobot (PCC)#Power Core Combiners|Dinobots]]&lt;br /&gt;
&lt;br /&gt;
===Dark of the Moon===&lt;br /&gt;
* [[Backfire (TF 2010)#Dark of the Moon|Backfire (Human Alliance)]]/[[Spike Witwicky (DOTM)#Dark of the Moon|Spike Witwicky]]&lt;br /&gt;
* [[Soundwave (ROTF)#Human Alliance|Soundwave (Human Alliance)]]/[[Dylan Gould#Human Alliance|Mr. Gould]]&lt;br /&gt;
&lt;br /&gt;
===Prime===&lt;br /&gt;
* [[Starscream (Prime)#Prime|Starscream (Deluxe class)]]&lt;br /&gt;
* [[Arcee (Prime)#Prime|Arcee (Deluxe class)]]&lt;br /&gt;
&lt;br /&gt;
===Masterpiece===&lt;br /&gt;
*[[Optimus Prime (G1)/toys#20th Anniversary/Masterpiece|MP-10 Convoy]]&lt;br /&gt;
&lt;br /&gt;
==Convention appearances (United States)==&lt;br /&gt;
*[[BotCon 2007]]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*During pre-production of &#039;&#039;[[Revenge of the Fallen (film)|Transformers: Revenge of the Fallen]]&#039;&#039;, Hasui created a combiner concept model (made from various Japanese robot and superhero toys) and storyboard-style concepts for a movie-styled &amp;quot;Devastator&amp;quot; combiner (involving a MH-53 Pave Low helicopter, such as [[Blackout (Movie)|Blackout]] and [[Grindor (ROTF)|Grindor]]) for Hasbro to pass onto the movie production staff.&amp;lt;ref name=&amp;quot;Generations 3&amp;quot;&amp;gt;TakaraTomy designer interview in &#039;&#039;Transformers Generations 2009 Volume 3&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Hasui was the original TakaraTomy designer assigned to &#039;&#039;Revenge of the Fallen&#039;&#039; Combiner class [[Devastator (ROTF)|Constructicon Devastator]] (and had completed some preliminary sketches for it), but due to scheduling conflicts, that project was handed over to fellow TakaraTomy designer [[Takio Ejima]].&amp;lt;ref name=&amp;quot;Generations 3&amp;quot;/&amp;gt;&lt;br /&gt;
*Due to the enormous workload the TakaraTomy designers were under, Hasui was by default the one assigned to present a proof-of-concept prototype for &#039;&#039;Revenge of the Fallen&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s [[Human Alliance]] subset of &#039;&#039;[[Alternators]]&#039;&#039;-styled larger vehicles partnered with [[human]] drivers. He rapidly created the proof-of-concept model using a Voyager class [[Ratchet (Movie)|Ratchet]] toy with a new shoulder (that turned into a seat for the human passenger in either mode), a new left forearm (which turned into a motorcycle) and a new gigantic weapons array. &amp;lt;ref name=&amp;quot;Generations 3&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.tfw2005.com/boards/transformers-news-rumors/223379-takaratomy-staff-interview-generations-2009-vol-1-translation.html Translated interview from &#039;&#039;Transformers Generations 2009 Volume 1&#039;&#039; on TFW2005.com]&lt;br /&gt;
*[http://www.tfw2005.com/boards/transformers-news-rumors/233718-takaratomy-staff-interview-translation-mr-starscream.html Translated interview from the TakaraTomy website on TFW2005.com]&lt;br /&gt;
*[http://www.tfw2005.com/boards/transformers-news-rumors/281700-takaratomy-staff-interview-rotf-human-alliance-gravity-bots-more.html Translated interview on &#039;&#039;Revenge of the Fallen&#039;&#039; work from &#039;&#039;Transformers Generations 2009 Volume 3&#039;&#039; on TFW2005.com]&lt;br /&gt;
*[http://www.tfw2005.com/boards/transformers-news-rumors/292394-takaratomy-staff-interview-animated.html Translated interview on &#039;&#039;Animated&#039;&#039;on TFW2005.com]&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT: Hasui, Shogo}}&lt;br /&gt;
[[Category:Designers]]&lt;br /&gt;
[[Category:TakaraTomy]]&lt;br /&gt;
[[category:Convention guests]]&lt;/div&gt;</summary>
		<author><name>124.106.135.198</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Starscream_(WFC)&amp;diff=666198</id>
		<title>Starscream (WFC)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Starscream_(WFC)&amp;diff=666198"/>
		<updated>2011-11-26T06:52:51Z</updated>

		<summary type="html">&lt;p&gt;124.106.135.198: /* Prime */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{faction|decepticon|hofsilver}}&lt;br /&gt;
{{disambig3|Starscream}}&lt;br /&gt;
:&#039;&#039;Starscream is a [[Decepticon]] from the [[Aligned continuity family]].&#039;&#039;&lt;br /&gt;
[[Image:StarscreamPrime.jpg|thumb|300px|Hey. Hey. My eyes are up here...no, hang on a sec...]]&lt;br /&gt;
&#039;&#039;&#039;Starscream&#039;&#039;&#039; was an Air Commander of the [[Energon (fuel)|Energon]] [[Seeker (body-type)|Seeker]]s, [[Cybertron (planet)|Cybertron]]&#039;s finest air warriors. His dream was to recover the [[Matrix of Leadership]] and become the [[Prime (rank)|Prime]] that would return the Transformers to the [[Golden Age]], and he saw opportunity with the rebel upstart [[Megatron (Prime)|Megatron]]. A patient and polite schemer, Starscream used to wish Megatron would drop the heroic anti-[[caste system|caste]] charade and be more honest about his lust for power. &lt;br /&gt;
&lt;br /&gt;
These days, he alternatively wishes Megatron would stop being obsessed with his lust for power and chafes under having to work for such a madman. While he serves as Megatron&#039;s right-hand man, he constantly looks for a way to become the commander himself and Megatron knows it: Starscream&#039;s extremely volatile personality means he is not adept at hiding his true intent. Fortunately for Megatron, Starscream is prone to panic, cowardice and bombastic gestures, meaning that it&#039;d take exceptional circumstances for Starscream to actually manage to get behind him to shove the knife in.&lt;br /&gt;
&lt;br /&gt;
He may be a scientist, but [[Starscream (Prime)#Notes|we&#039;re not quite sure]].&lt;br /&gt;
&lt;br /&gt;
{{quote|That shot was perfect, much like the one who fired it!|Starscream after achieving a headshot|&#039;&#039;[[Transformers: War for Cybertron]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===&#039;&#039;Exodus&#039;&#039;===&lt;br /&gt;
Starscream may or may not have had a history as a scientist. Regardless of what he did prior, in the early days before the war began he was one of the leaders of the Cybertronian Air Command. When [[Cybertron (planet)|Cybertron]] fell into chaos following bombings by [[Megatron (Prime)|Megatron]]&#039;s [[Decepticon]] followers, Starscream was posted as [[Sentinel Zeta Prime|Sentinel Prime]]&#039;s bodyguard. He was with the Prime at [[Altihex]] Casino during a performance by comedian [[Armorhide (WFC)|Armorhide]] when the Decepticons attacked. Sentinel&#039;s attempt to flee rather than fight back made Starscream ashamed of his leader, so he had [[Skywarp (WFC)|Skywarp]] and [[Thundercracker (WFC)|Thundercracker]] take him to [[Kaon]] Prison rather than the safety of [[Iacon (polity)|Iacon]]. This earned him loyalty with Megatron, but wary of how sour a revolution could quickly turn Starscream opted not to be directly involved in the gladiator&#039;s operations, posting his Seekers at [[Moonbase One|Moon Base One]] and [[Trypticon (WFC)|Trypticon]] Station. Megatron was intrigued by why Starscream wanted to occupy &amp;quot;that semi-sentient pile of junk&amp;quot; but despite [[Optimus Prime (Prime)|Orion Pax]]&#039;s research they found no clues, with information regarding the Station seemingly censored.&lt;br /&gt;
&lt;br /&gt;
Whenever Starscream&#039;s Seekers were present, the Decepticons were victorious in battle against the [[Autobot]]s. Starscream however, found Megatron&#039;s strategies overly convoluted. As the war devolved into a siege of Iacon, Megatron and [[Soundwave (Prime)|Soundwave]], by probing into forgotten areas of the [[DataNet]], discovered Trypticon was a storage of [[Dark Energon]], the life essence of [[Unicron]]. When questioned, Starscream explained since even the Air Command was not sure what Dark Energon was, he had forbidden its use, fearing the damage Megatron&#039;s gladiators would unleash. Megatron forgave Starscream, noting how he &amp;quot;was smart enough to be afraid of it&amp;quot;, and was granted access.&lt;br /&gt;
&lt;br /&gt;
Starscream sent a message to the Autobots proposing a meeting. Optimus only granted him a communication channel. Starscream stated if the Autobots did not know what Dark Energon was (they did) they would need to find out — and asked what would he could expect from them if something happened to Megatron. Optimus replied that he sought a just peace. Starscream said he understood, broke off the conversation and flew to [[Kaon]] Prison where Sentinel was held. Starscream offered Sentinel a chance to redeem his cowardly behavior at Altihex. The ultimate aim of this road to becoming Decepticon leader was to become [[Prime (rank)|Prime]] in a peace settlement with Optimus, and lead Cybertron back to its [[Golden Age]]. Starscream then flew to Moon Base One when Megatron ordered him to Trypticon, where he found the Decepticons had invaded the Station and slaughtered and maimed his scientists. &lt;br /&gt;
&lt;br /&gt;
Megatron and [[Shockwave (WFC)|Shockwave]] forced Starscream to select two survivors to absorb [[Dark Energon]], for what was a successful experiment. Requiring more for the Decepticon war effort, Megatron ordered Starscream to capture the [[Geosynchronous Energon Bridge]], below the ruins of [[Crystal City]]. Empowered by his first taste of Dark Energon, Starscream activated the device that transmitted Energon to the Station for it to be Darkened. But the Bridge still did not produce enough, and Starscream was ordered to find the Code [[Key of Power]] and [[Key of Justice]] to the [[Plasma energy|Plasma Energy Chamber]] underneath the [[High Council Tower]] in Iacon. Starscream decided it was time to release Sentinel, renouncing Dark Energon after realizing Megatron had turned his soldiers into addicts. Starscream found the Key of Power within the [[Hall of Justice]] and flew underground to find his plan had failed, as Megatron had mortally wounded Sentinel. He could see within Sentinel&#039;s body was the Key of Justice, but was prevented from taking it by [[Blackout (WFC)|Blackout]]. Megatron fought Starscream to a standstill, sparing him because he realized he was a better soldier than a would-be example. &lt;br /&gt;
&lt;br /&gt;
As Megatron entered the Chamber, [[Teletraan-1]] activated the legendary [[Omega Supreme (WFC)|Omega Supreme]] to fly it away. Aware Starscream had a better chance of escaping Omega&#039;s awakening, Megatron ordered Starscream and his Seekers to down Omega, in exchange for more Dark Energon. Giving up on his attempt to give up his addiction, Starscream gleefully accepted and they successfully blew Omega out of the sky, allowing the Decepticons to retrieve the Chamber and corrupt the [[core]]. As Cybertron became uninhabitable, the Autobots left on the largest starship ever built - the &#039;&#039;[[Ark (WFC)|Ark]]&#039;&#039;. Starscream left the planet with Megatron as they gave pursuit on Trypticon, now a &#039;&#039;Nemesis&#039;&#039;-class supercruiser. The two ships entered a [[space bridge]], which separated the two ships to unknown parts of space... {{storylink|Transformers: Exodus}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Exiles&#039;&#039;===&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
{{storylink|Transformers: Exiles}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Prime&#039;&#039; comic===&lt;br /&gt;
[[Image:Primecomic-Starscream.jpg|left|thumb|200px|Hey, look, a backscratcher!]]&lt;br /&gt;
Starscream had been on [[Earth]] at some point, but was assigned by Megatron to scour the galaxy for remnants of space bridge technology. Returning to their dead homeworld, Starscream built a weapons lab in Kaon and began building a space bridge. He was informed by his [[Vehicon (Prime)|Eradicon]]s elsewhere they had apprehended the Autobot spy [[Cliffjumper (Prime)|Cliffjumper]]. Later, after basking in the glory of successfully activating the space bridge that would return them to Earth and its [[Energon (fuel)|Energon]], Starscream realized Cliffjumper was present. The Autobot claimed to be freed by his captors after defecting to the Decepticons, and warned them of [[Arcee (Prime)|Arcee]]: this ruse successfully distracted Starscream long enough for Arcee to activate and overload the space bridge, but he jumped in after them moments before the lab was blown sky high.&lt;br /&gt;
&lt;br /&gt;
Falling to Earth, a dazed Starscream picked up a [[bunny rabbit]], commenting that [[human]]s were smaller than he remembered. [[Scanning]] a fleet of jets flying overhead, he found Cliffjumper and Arcee driving on a road and launched a missile at them. He picked up Arcee&#039;s blown off arm and started battering Cliffjumper with it, but the Autobot blew up the rock formation above them and crushed Starscream with the rubble. Having received Starscream&#039;s signal, [[Breakdown (Prime)|Breakdown]] came to his rescue, and the duo pursued and overwhelmed the Autobots. Just as Starscream was about to send them back to the [[AllSpark (Prime)|AllSpark]], Optimus jumped and landed on him, while gunning Breakdown away. As Starscream greeted his opponent, [[Bumblebee (Prime)|Bumblebee]] tapped him on the shoulder and sent him flying. Optimus opted not to finish the job, allowing Starscream to escape and fight another day as he got Cliffjumper and Arcee to base. {{storylink|Transformers: Prime (comic)|Transformers: Prime}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Prime&#039;&#039; cartoon===&lt;br /&gt;
:&#039;&#039;Voice actor&#039;&#039;: [[Steve Blum]] (English), [[Leopoldo Ballesteros]] (Spain-Spanish), [[Jin-uk Hong]] (Korean), [[Gianluca Iacono]] (Italian), [[Gerald Paradies]] (German), [[José Antonio Macías]] (Latin American Spanish)&lt;br /&gt;
[[Image:DarknessRising1-Starscreamsneer.jpg|right|thumb|300px|One look sells him as Starscream.]]&lt;br /&gt;
Before Starscream joined Megatron and the Decepticons, he was commander of a squadron of Energon Seekers on Cybertron. {{Storylink|Partners}} When the Decepticons arrived on Earth, Starscream scouted a old &#039;Con ship called the &#039;&#039;[[Harbinger]]&#039;&#039; that had crashed landed on Earth. However he failed to record the coordinates of the crash site or find the [[Immobilizer]]. {{Storylink|Partners}} [[Megatron (Prime)|Megatron]] had left [[Earth]] for the depths of space three years ago, leaving Starscream in charge.  Starscream spent his time sending out [[Vehicon (Prime)|Decepticon grunts]] to search for [[Energon (fuel)|Energon]] deposits{{storylink|Darkness Rising, Part 2}}, and managed to set up a lucrative energon mine in secret. {{storylink|Rock Bottom}} One energon search was intercepted by the Autobot [[Cliffjumper (Prime)|Cliffjumper]].  Once Cliffjumper was defeated, Starscream had him brought aboard his ship, where his captive asked where Megatron was.  Assuring the defeated Autobot that he was his own master, he stabbed Cliffjumper with his fist, causing the Autobot to bleed out and finally succumb to his wounds.  [[Soundwave (Prime)|Soundwave]] played back a transmission of Cliffjumper and Arcee&#039;s last conversation, and Starscream declared she would be their next target, sending two drones after her.&lt;br /&gt;
&lt;br /&gt;
Later, Soundwave picked up deep space transmissions, and a hesitant Starscream opened the space bridge for Megatron&#039;s return. {{storylink|Darkness Rising, Part 1}} Welcoming him to his energon mine, Starscream asked (quite snarkily) whether Megatron had raised a new army in his three year absence. His leader replied he had recovered [[Dark Energon]], the blood of Unicron himself, to the Seeker&#039;s concern; then he asked if Starscream were willing to make the ultimate sacrifice, to test its abilities to raise the dead. Starscream &#039;&#039;declined&#039;&#039; his unhinged commander&#039;s request, offering Cliffjumper&#039;s corpse for the experiment. It resulted in a rabid [[zombie]] whose rampage was only stopped by Megatron slicing it in half: Starscream was left confused and unnerved by the idea Megatron intended to weaponise such things. &lt;br /&gt;
&lt;br /&gt;
The zombie&#039;s activation made the Autobots think Cliffjumper was alive and they raided Starscream&#039;s energon mine to find it. Starscream reported this to Megatron, upset about losing the place, and was ordered to his annoyance to bomb the mine:  Megatron believed Optimus survived, however. Feeling he had not spent enough time exploring Dark Energon&#039;s secrets, he promptly stabbed a shard into his spark, and Starscream looked in horror as a purple light infused Megatron&#039;s body... {{storylink|Darkness Rising, Part 2}}&lt;br /&gt;
&lt;br /&gt;
[[Image:DarknessRising3-interrogateFowler.jpg|thumb|left|250px|&amp;quot;No, Mister Fowler, I expect you to be saved at the last minute!&amp;quot;]]&lt;br /&gt;
With the success of the experiment, Megatron took off for parts unknown, leaving Starscream in charge once more. Starscream confided in Soundwave that he thought Megatron had gone a bit batty, and Soundwave responded by playing a sound byte of their master&#039;s last order. When Soundwave later picked up [[William Fowler|Agent Fowler]]&#039;s transmissions, Starscream ordered the human be brought to him. This done, he attempted to interrogate Fowler, who responded not only responded with sarcasm but demanded to see the &amp;quot;manager&amp;quot;. Starscream, enraged, called for an [[Energon prod]]. He offered Fowler one last chance, and when it was thrown back in his face, Starscream began jabbing Fowler with the prod, noting that energon and the human nervous system shouldn&#039;t mix.{{storylink|Darkness Rising, Part 3}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Tfprimestarscreamsteppedon.jpg|thumb|right|250px|Bosses, always stepping on the little guy...]]&lt;br /&gt;
The torture eventually weakened Fowler to the point where he almost gave the location of the Autobot&#039;s base. However, the sound of battle outside brought about a bout of sarcasm. An annoyed Starscream shocked Fowler into unconsciousness before ordering a pair of Vehicons to find the source of the commotion. After Fowler regained consciousness, he proved to be dazed and incapable of answering anything. When Bulkhead and Bumblebee arrived and aimed their guns at Starscream, the &#039;Con in turn threatened to kill Fowler, only to discover that Arcee was perched above him, aiming her gun at his head. A stand off ensued, until another outburst by Fowler distracted Starscream, allowing the Autobots to fire on him. Realizing his disadvantage, Starscream fled. Once Megatron returned to the ship, he was outraged at Starscream&#039;s actions and proceeded to beat his subordinate for &amp;quot;delaying his plans&amp;quot;. Starscream managed to quell his master&#039;s anger by announcing he had a way to get their plans back on course. {{storylink|Darkness Rising, Part 4}}&lt;br /&gt;
&lt;br /&gt;
[[Image:DarknessRising5-ohgeez.jpg|left|thumb|300px|Oh my God. It&#039;s called toothpaste, use it.]]&lt;br /&gt;
As it turned out, his plan was to send Soundwave down to use a radio dish array on Earth to set the space bridge&#039;s target. He kept a close eye on the team of Autobots who had appeared on the space bridge, confiding in Megatron that he thought they were up to something. When the space bridge appeared to veer off course, he contacted Soundwave to find out what was going on. Once the technical difficulties were sorted, Starscream opened the space bridge so that Megatron could throw the chunk of Dark Energon though. Starscream moved the ship back to a safe distance when the fighting on the rim of the space bridge became more intense, while imploring his master to withdraw as well. Alas, the space bridge exploded, apparently taking Megatron with it, and Starscream gave a brief eulogy before declaring himself leader. {{storylink|Darkness Rising, Part 5}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Masters&amp;amp;Students-SoundwaveStarscream.jpg|thumb|250px|*ping* &amp;quot;FINE! FINE! I&#039;LL WRITE A THANK-YOU NOTE!&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
Hiding his joy at Megatron&#039;s demise, Starscream gave a speech to the troops, only for it to receive a lukewarm reception at best. Recalling that the Decepticons had left warriors on Earth to guard the energon deposits, Starscream took Soundwave to locate one. They found and reactivated [[Skyquake (Prime)|Skyquake]], but to Starscream&#039;s disappointment, the newly-awakened Decepticon was not keen on accepting him as leader and belted him aside when the opportunity came to attack Optimus Prime. Starscream still believed he could salvage the situation if Skyquake successfully killed Prime under his watch, however a signal Soundwave detected coming from the location of the space bridge explosion meant a reluctant Starscream had to go and check it out. He found Megatron&#039;s body floating in space, having barely survived the explosion by virtue of the Dark Energon infusion. Starscream ripped the sliver of Dark Energon from him, but then realised he was being observed by Soundwave&#039;s [[Deployer (Prime)|drone]], and was forced to take Megatron back to the sick bay on the &#039;&#039;Nemesis&#039;&#039;. Along with the news that Skyquake had been defeated by the Autobots, it was not a good day for Starscream. {{storylink|Masters &amp;amp; Students}}&lt;br /&gt;
&lt;br /&gt;
Starscream&#039;s next plan, conceived when Soundwave detected a transmission from [[Wheeljack (Prime)|Wheeljack]], was to have [[Makeshift (Prime)|Makeshift]] masquerade as the Autobot and infiltrate the Autobot base in order to learn its whereabouts. Starscream paid a visit to the now-captive Wheeljack, who almost managed to goad Starscream into killing him. Soundwave stopped the killing blow, reminding Starscream that Wheeljack might be useful later. The two Decepticons retired to the upper hull to wait for Makeshift to activate the [[GroundBridge]], but while Starscream grew steadily impatient, Wheeljack broke free and climbed up to attack him. The GroundBridge opened and Wheeljack stormed through, but Starscream&#039;s order to his Vehicon troops came too late, as the GroundBridge closed. It opened again a short time later and Makeshift was thrown through, landing on Starscream. Starscream hoped Makeshift had at least discovered the base&#039;s location. Makeshift didn&#039;t get a chance to say, as Starscream spotted that the Autobots had triggered the grenade on his waist and flew off before it exploded. {{storylink|Con Job}} After Soundwave picked up on [[Dynamic Nuclear Generation System|another Autobot operation]], Starscream figured it was a good opportunity to get rid of the Autobots while they were distracted, and sent a squadron of Vehicons on a search and destroy mission (inadvertently exposing their existence to [[MECH]]). {{storylink|Convoy (episode)|Convoy}}&lt;br /&gt;
&lt;br /&gt;
[[Image:DeusExMachina-Screamer grins.jpg|left|thumb|250px|&amp;quot;We&#039;ve had too much Energon shed. I think that a cleansing is in order.&amp;quot;]]&lt;br /&gt;
To Starscream&#039;s discomfort, the crew held a vote and he was obliged to call in [[Knock Out (Prime)|Knock Out]] and [[Breakdown (Prime)|Breakdown]] to aid in Megatron&#039;s recovery. The discovery that an [[Energon Harvester]] was located in an museum on Earth as all the excuse Starscream needed to put that on hold, and the other Decepticons soon obtained the device for him. He took it to [[Greece]] to try it out on an energon vein Breakdown had found there. When Knock Out tried to correct him on who had supplied the device, Starscream icily demonstrated its effectiveness on a passing Vehicon. When Bulkhead attacked them, Starscream turned the device on him as well, but then Bulkhead punched him in the face and broke the Harvester. When the rest of the Autobots arrived, and being ditched by Knock Out and Breakdown, Starscream fled. {{storylink|Deus ex Machina}}&lt;br /&gt;
&lt;br /&gt;
While checking up on Megatron&#039;s repairs, Starscream was displeased to learn that Knock Out had engaged in street races with the humans. Starscream instructed Knock Out to seek his permission before engaging in such activity, and was exasperated that Knock Out insisted on calling him &amp;quot;Commander&amp;quot; Starscream, instead of &amp;quot;Lord&amp;quot; Starscream, as he still believed Megatron was headed for death. When Knock Out returned having been bested by the Autobots after another street race, Starscream was furious, both at Knock Out&#039;s disobedience, and the fact that he still called him &amp;quot;Commander&amp;quot;. Insisting that it was &#039;&#039;&#039;LORD&#039;&#039;&#039;, Starscream decided to make an example of Knock Out, starting with a &amp;quot;cosmetic&amp;quot; punishment. {{storylink|Speed Metal}}&lt;br /&gt;
&lt;br /&gt;
Some time later, after the ship&#039;s electromagnetic shielding failed, Starscream put the Vehicons to work fixing it. He enticed Knock Out into cooperating on the Megatron issue by offering the other &#039;Con a post as second-in-command. The pair attempted to persuade Soundwave that Megatron was a lost cause, and they should mercifully terminate their leader&#039;s life. Soundwave remained unconvinced and pointed out a strange cable attached to Megatron, which Starscream followed to find Arcee and Bumblebee. When Megatron&#039;s life support was damaged during the Autobots&#039; exit, Starscream was overjoyed but reluctantly had to command Knock Out to reconnect the cable to keep Soundwave happy. Knock Out later informed him that though Megatron was still alive, his brain activity had ceased. {{storylink|Sick Mind}}&lt;br /&gt;
&lt;br /&gt;
[[Image:OutOfHisHead-grabby.jpg|right|thumb|250px|That&#039;s NOT how ATB Megatron and Starscream combine!]]&lt;br /&gt;
Overjoyed at this development, Starscream taunted Megatron&#039;s body with the chunk of Dark Energon he&#039;d previously extracted from it, and announced he was going to enact a new, epic plan that would prove him worthy of leadership to the other Decepticons. Once the Decepticons had stolen a large lens from an observatory in [[Hawaii]], Starscream had a heat ray constructed atop the ship, and began using it to melt a glacier to get to a huge energon deposit. Unfortunately the Autobots arrived, and Optimus was able to climb onto the ship. Starscream turned the heat ray onto the Autobot leader, but Optimus managed to slice the weapon, causing it to explode. An enraged Starscream prepared to terminate Optimus, only to be intercepted mid-dive by a resurrected Megatron. Megatron took his startled subordinate back to the ship, where Starscream first tried to weasel his way out of trouble, and then outright flee. Both attempts failed, and Megatron dragged the wailing Starscream away by his head. {{storylink|Out of His Head}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Shadowzone-gah.jpg|left|thumb|225px|Damn, in another [[Starscream (Movie)|continuity]] the arm comes off and they mock it in this one.]]&lt;br /&gt;
Fortunately for Starscream, Megatron did not terminate his would be usurper. Unfortunately for Starscream, he was so badly damaged at Megatron&#039;s hands that he ended up in the ship&#039;s infirmary, on the same slab Megatron had occupied. His leader dropped by to gloat, but Starscream had his own plans. He took the chunk of Dark Energon he&#039;d taken from Megatron when he was in a coma, and went to the site of Skyquake&#039;s grave, intending to resurrect the warrior as well as imbuing himself with Dark Energon. Unfortunately the Autobots arrived before Skyquake rose, and Starscream had to retreat through the Decepticon Groundbridge, albeit minus his right arm. Back on the &#039;&#039;Nemesis&#039;&#039;, he subjected himself to treatment from Knock Out. The medic attempted to interest him in a new arm, but when the Dark Energon shard he&#039;d retained began flashing, Starscream realized that Skyquake must have reactivated after all. He speedily returned to the site under the guise of retrieving his original arm, only to encounter the Autobots human friends and Skyquake&#039;s zombified right arm, the latter of which attacked him. With the arrival of the Autobots, he retreated back to the ship and resigned himself to more of Knock Out&#039;s care. {{storylink|Shadowzone (episode)|Shadowzone}}&lt;br /&gt;
&lt;br /&gt;
When Breakdown failed to report in after investigating an energon source, Soundwave discovered that he had been captured by [[MECH|humans]]. Starscream suggested mounting a rescue, but Megatron decided that if Breakdown had allowed himself to be captured by those weaker than him, he deserved his fate. Starscream, however, took four Vehicon fliers in a rescue attempt, only to discover that he had been freed by his Autobot rival [[Bulkhead (Prime)|Bulkhead]]. Starscream offered &amp;quot;many sparkfelt thanks&amp;quot;, then ordered Breakdown to finish off the Autobot. Breakdown eventually complied, but Bulkhead was able to overpower the weakened Decepticon. Starscream and the Vehicons began to engage, but Starscream ordered a retreat when Optimus Prime and the rest of [[Team Prime|his team]] arrived. Breaking off from the Vehicons, Starscream took time to tell Breakdown not to let Megatron know about his help, and that when the day came, Starscream would call on Breakdown to repay his debt—when the time came to choose sides between Starscream and Megatron. {{storylink|Operation: Breakdown}}&lt;br /&gt;
&lt;br /&gt;
Starscream was confused when Megatron insisted they go to an [[Stripped energon mine|old mine]]. When they found mining equipment still there, he tried to blame it on Soundwave, only for Megatron to pluck an [[energon crystal]] from a wall and reveal that he was aware of Starscream&#039;s ongoing treachery. Starscream pleaded for his life, until a distraction gave him the opportunity to escape. The mine collapsed when he was in sight of the entrance. He dug himself out and was triumphant, only to realize that Megatron had probably survived and could be a threat in the future. Intending to claim the credit for Megatron&#039;s rescue, Starscream dug his way back in, eventually finding Bulkhead and [[Miko Nakadai|Miko]]. He threatened the girl until [[Jack Darby]] rescued her. Starscream figured that Bulkhead would at least be a nice bonus gift when he dug out Megatron. That plan, too, was short-lived, as Arcee came to Bulkhead&#039;s rescue. Starscream was left supporting the rock that Bulkhead had been supporting. That was how Megatron found him, and Starscream begged for his life once more. {{storylink|Rock Bottom}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Partners-ScreamPrisoner.jpg|thumb|250px|Why am I always seen like this? Chest and lower body off to one side, head towards y&#039;all....]]&lt;br /&gt;
Allowed to remain functional, Starscream again found himself at the end of Megatron&#039;s fury when Airachnid revealed that Starscream knew the location of the &#039;&#039;Harbinger&#039;&#039; wreck, which might have contained a certain experimental weapon. Starscream was ordered to lead [[Airachnid]] to the crash site. He did so, but when Airachnid discovered that the ship had broken in half, she bound Starscream in a web and forced him to tell her where the other half of the ship was. Starscream was found that way by the Autobots, and told them that he wanted to switch sides. Skeptical, the Autobots bound him and took him with them. While the other Autobots went to investigate the other half of the ship, Arcee was left guarding Starscream. When he accidentally spilled the fact that he had been the one who killed Cliffjumper, it provoked her into fighting at length with him, and she eventually gained the upper hand. He was only saved from termination by Bumblebee, and Arcee allowed him to limp away. He decided that he would be an independent from then on. {{storylink|Partners}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers: War for Cybertron&#039;&#039; (Xbox 360/PS3/PC)===&lt;br /&gt;
:&#039;&#039;Voice actor&#039;&#039;: [[Sam Riegel]] (English), [[Gianluca Iacono]] (Italian), [[Leopoldo Ballesteros]] (Spain-Spanish)&lt;br /&gt;
[[Image:WFC_Starscream.jpg|thumb|300px|Where are your stupid Macross jokes now?!]]&lt;br /&gt;
{{quote|Have no fear, Lord Megatron. Under my leadership, Decepticon victory is assured!|Starscream being all modest|&#039;&#039;[[Transformers: War for Cybertron]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
For the last thousand years of the [[Great War (Prime)|Great War]], Starscream was in charge of an orbital facility that had the capability of producing [[Dark Energon]], though they maintained only a small stockpile because of its unpredictable and uncontrollable nature. The station&#039;s force of neutral soldiers were no match for Megatron&#039;s invading forces, while Starscream and [[Jetfire (WFC)|Jetfire]]&#039;s repeated warnings that no one could control Dark Energon had no effect on Megatron&#039;s determination. Instead, Megatron tempted Starscream with knowledge of his past, reminding him of his demotion from Sky Commander to a mere guard over an all-but-derelict station, and offered to let him join the Decepticons, something Starscream scoffed at — at least, at first. Starscream attempted to destroy the station&#039;s stock of Dark Energon before the Decepticon leader could reach it, but failed, and watched, first with amusement as Megatron entered the storage chamber...and then with shock as Megatron infused himself with the substance and bent it to his will within moments. Starscream quickly volunteered his services for the Decepticon cause, causing Jetfire to label him a traitor and leave to warn Zeta Prime. Megatron sent him with [[Thundercracker (WFC)|Thundercracker]] and [[Skywarp (WFC)|Skywarp]] to [[Cybertron (planet)|Cybertron]] to reactivate the [[Energon Bridge]]. Starscream performed the mission successfully using his trademark style, flair, and modesty, never mind Megatron&#039;s taunting and unreasonable impatience, or Thundercracker&#039;s warning him of the danger of certain courses of action, or even Skywarp&#039;s cluing in to his constant insults. &lt;br /&gt;
&lt;br /&gt;
During the Battle of [[Iacon (polity)|Iacon City]], Starscream led the Decepticons aerial squadrons and [[Brawl (WFC)|Brawl]] led the Decepticons&#039; ground assault, while Megatron, [[Soundwave (Prime)|Soundwave]], and [[Breakdown (Prime)|Breakdown]] went behind enemy lines and tried to secure the [[Omega Key]]. When Megatron&#039;s group met up with Brawl, Starscream refused to send Dark Energon bombers, saying that he wouldn&#039;t let Brawl waste anymore of &amp;quot;his ships&amp;quot;. Megatron took issue with Starscream dubbing the bombers his, and overrode Starscream&#039;s refusal. Later that evening, while looking for the &amp;quot;real&amp;quot; Omega Key, they ran into it: [[Omega Supreme (WFC)|Omega Supreme]]. Starscream assumed Megatron was killed when Omega attacked a dropship Megatron was heading for and declared himself Decepticon commander. Shortly afterward, Megatron managed to communicate with Starscream and ordered him to attack Omega Supreme, getting the massive Autobot off of Megatron&#039;s back. By the time Megatron&#039;s group were heading for the [[missile turret]]s, Starscream was ready to sound a retreat, which Megatron overrode with the threat of marking any retreating Decepticon as &amp;quot;kill on sight&amp;quot;. Fortunately, Megatron arrived moments later and managed to defeat Omega Supreme, making the retreat unnecessary. Later on, he was present at the Core of Cybertron as Megatron corrupted it with Dark Energon.&lt;br /&gt;
&lt;br /&gt;
As the Battle of Iacon continued, Starscream fought through Jetfire and [[Silverbolt (WFC)|Silverbolt]], and attacked [[Optimus Prime (Prime)|Optimus]]&#039;s group in the [[Decagon]]. However, the Air Commander was injured by Optimus&#039;s [[Energon-axe]] and forced to retreat. The wound was apparently bad enough to cause him to sit out the remainder of the conflict. {{storylink|Transformers: War for Cybertron (360/PS3/PC)|Transformers: War for Cybertron}}&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: War for Cybertron&#039;&#039; (DS)===&lt;br /&gt;
:&#039;&#039;Voice actor&#039;&#039;: Sam Riegel (English), Gianluca Iacono (Italian)&lt;br /&gt;
Starscream had been in control of Trypticon Space Station for years, until Megatron and his forces invaded. Megatron wished to revive the Dark Energon project to aid him in his conquest of Cybertron, but Starscream would have none of it. Megatron was able to fight his way to Starscream himself, and after a brief battle, Starscream had lost. He begged for mercy, and Megatrons spared Starscream in exchange for loyalty to the Decepticons. Starscream obliged and Megatron was taken to the core of the station.&lt;br /&gt;
&lt;br /&gt;
After a test run of the Dark Energon&#039;s effects on Decepticons in Kaon Prison, Soundwave deduced the element would only destroy the host. A furious Megatron set Starscream to work on fixing the problem, with Starscream continuously bickering with Barricade over his usefullness. The problem was eventually solved in time for an attack on Iacon City. When Megatron felled Zeta Prime and found the Omega Key, the titanic Autobot Omega Supreme was unleashed upon the Decepticons, quickly crushing them with ease.&lt;br /&gt;
&lt;br /&gt;
Megatron was downright furious with Starscream, declaring he had brought Omega Supreme&#039;s rampage upon them all. Starscream retorted that if it wasn&#039;t for Megatron and his blind troops, none of this would&#039;ve happened. Starscream invited Megatron to kill him, but warned him it wouldn&#039;t do a thing about Omega Supreme out for their blood. Megatron for the moment let it go, and finally felled Omega Supreme, gaining total dominance over Cybertron.&lt;br /&gt;
&lt;br /&gt;
Sometime later, Starscream ambushed an [[Autobot rookie|Autobot recruit-in-training]], and would&#039;ve killed him if it wasn&#039;t for Optimus charging to the rescue. He wasn&#039;t seen again after that. &lt;br /&gt;
{{Storylink|Transformers: War for Cybertron (DS)|Transformers: War for Cybertron}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Cybertron Adventures&#039;&#039;===&lt;br /&gt;
:&#039;&#039;Voice actor&#039;&#039;: Sam Riegel (English), Gianluca Iacono (Italian)&lt;br /&gt;
&lt;br /&gt;
Being Megatron&#039;s &amp;quot;right-hand man,&amp;quot; he wonders how the war could have changed if HE were to be the leader, not Megatron. Still he was ordered by Megatron to do his dirty work, and growing jealous, he waits for the right time, to take his place, as leader of the Decepticons.&lt;br /&gt;
{{storylink|Transformers: Cybertron Adventures}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===&#039;&#039;War for Cybertron&#039;&#039;===&lt;br /&gt;
[[Image:WFC_Legends_Starscream.jpg|thumb|300px|So I&#039;m &#039;&#039;Cybertron&#039;&#039; Starscream in G1 Starscream colors as &#039;&#039;Prime&#039;&#039; Starscream. Confused? &#039;&#039;&#039;Good!&#039;&#039;&#039; *blam*]]&lt;br /&gt;
*&#039;&#039;&#039;Starscream&#039;&#039;&#039; (Legends Class, 2010)&lt;br /&gt;
&lt;br /&gt;
: This redeco of Legends Class [[Cybertron (toyline)|&#039;&#039;Cybertron&#039;&#039;]] [[Starscream (Armada)|Starscream]] appeared pretty much out of the blue one day, when, without fanfare, it was offered as a promotional giveaway in the United Kingdom to those who purchased the &#039;&#039;[[Transformers: War for Cybertron (360/PS3/PC)|Transformers: War for Cybertron]]&#039;&#039; video game from [http://www.shopto.net ShopTo.Net]. He transforms into a Cybertronic jet fighter and features hidden weapons in his wing-sections/biceps: the right arm hides a blade, while the left arm has a non-firing cannon.&lt;br /&gt;
&lt;br /&gt;
:This toy was later offered as a gift to attendees at the Animation-Comic-Game Hong Kong fair 2010 if they made a combined purchase of [[Transformers (2010 toyline)|&#039;&#039;Transformers&#039;&#039; toys]] amounting to more than HK$400.&lt;br /&gt;
&lt;br /&gt;
:This mold was also used the make &#039;&#039;Cybertron&#039;&#039; [[Ramjet (Universe)#Cybertron|Ramjet]], [[Skywarp (Armada)#Cybertron|Skywarp]] and [[Sunstorm (LOC)#Toys|Sunstorm]], along with &#039;&#039;[[Universe (2008 franchise)|Universe]]&#039;&#039; [[Ramjet (G1)#Universe (2008)|Ramjet]] and [[Thrust (G1)#Universe (2008)|Thrust]].&lt;br /&gt;
{{-}}&lt;br /&gt;
===Prime===&lt;br /&gt;
[[Image:Primetoy-StarscreamDeluxe.jpg|right|thumb|300px|He&#039;s got legs, and he knows how to attach them to the underside of his jetmode.]]&lt;br /&gt;
*&#039;&#039;&#039;Starscream&#039;&#039;&#039; (Deluxe Class, 2011)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 missile pods&lt;br /&gt;
: Deluxe Class Starscream transforms from a jet resembling a [[Wikipedia:General Dynamics F-16 Fighting Falcon|General Dynamics F-16 Fighting Falcon]] into a skinny robot and back! He comes with two missile pod accessories that can either attach onto tabs on the underside of his wings, or onto the rear wings on his arms in robot mode.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Starscream&#039;&#039;&#039; (Cyberverse Commander, 2012)&lt;br /&gt;
**&#039;&#039;&#039;Accessories&#039;&#039;&#039;: 2 &amp;quot;missile cannons&amp;quot;&lt;br /&gt;
: This Cyberverse-scaled Starscream is cast partly in translucent plastic so that the toy can be lit using the electronic lights featured in the larger playsets.  He also comes with two translucent &amp;quot;missile cannon&amp;quot; weapons and a pack-in file card.&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Starscream&#039;&#039;&#039; (Voyager Class, 2012)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; &lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
[[Image:Tfprimestarscreamjet.jpg|right|250px|thumb|&#039;&#039;ooooo-ooooo/We fade to grey!&#039;&#039;]]&lt;br /&gt;
*Starscream&#039;s backstory in Exodus is self-contradictory: &lt;br /&gt;
:&#039;&#039;&amp;quot;Not even Starscream, who had spent much of his scientific career in the labs contained within these refracting walls...&amp;quot;&#039;&#039; (p. 78).&lt;br /&gt;
:&#039;&#039;&amp;quot;See what?&amp;quot; Starscream asked. Neither Starscream nor Megatron were scientists.&amp;quot;&#039;&#039; (p. 158).&lt;br /&gt;
:*When asked via Twitter, Exodus&#039;s writer [[Alex Irvine]] stated &amp;quot;Let&#039;s say he&#039;s always been scientifically curious.&amp;quot;&amp;lt;ref&amp;gt;[http://twitter.com/alexirvine/status/36051088754868224 Twitter post]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Despite being a [[Neutral]] before joining Megatron&#039;s cause in War for Cybertron, Starscream begins the game with his glowing details already in Decepticon purple as opposed to Neutral yellow.&lt;br /&gt;
*Starscream&#039;s thin body recalls [[Starscream (Animated)|&#039;&#039;Animated&#039;&#039; Starscream]], but his voice, colour scheme,  Igor-like posture and subservience to Megatron recalls the [[Starscream (Movie)|live-action incarnation]]. The game design has the movie bulk but with a [[Starscream (G1)|Generation 1]] head and colours.&lt;br /&gt;
*Starscream&#039;s chest design is basically his live-action incarnation&#039;s head design.  Now that&#039;s a visual homage.&lt;br /&gt;
*&#039;&#039;Prime&#039;&#039;&#039;s Starscream has [[Starscream (SG)|a red Decepticon insignia]].&lt;br /&gt;
*[[Steve Blum]] said he was a fan of [[Charlie Adler]] and [[Tom Kenny]]&#039;s portrayals of Starscream, and had Adler give him his blessing after he got the part.&amp;lt;ref&amp;gt;[http://sknr.net/2011/04/20/steve-blum-talks-transformers-prime-guild-wars-2-bulletstorm-more/ Skewed magazine Steve Blum interview.]&amp;lt;/ref&amp;gt; Coincidentally, Blum, Adler and Kenny are all in Superhero Squad.&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Decepticon leaders]]&lt;br /&gt;
[[Category:Exclusives]]&lt;br /&gt;
[[Category:Hall of Fame]]&lt;br /&gt;
[[Category:Prime Decepticons]]&lt;br /&gt;
[[Category:Scientists]]&lt;br /&gt;
[[Category:Seekers]]&lt;br /&gt;
[[Category:War for Cybertron Decepticons]]&lt;/div&gt;</summary>
		<author><name>124.106.135.198</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Shogo_Hasui&amp;diff=666197</id>
		<title>Shogo Hasui</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Shogo_Hasui&amp;diff=666197"/>
		<updated>2011-11-26T06:48:52Z</updated>

		<summary type="html">&lt;p&gt;124.106.135.198: /* Power Core Combiners */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:ShogoHasui.jpg|thumb|200px|]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shogo Hasui&#039;&#039;&#039; (蓮井 章悟 &#039;&#039;Hasui Shōgo&#039;&#039;) is a designer at [[TakaraTomy]], joining the company in 1999. Since &#039;&#039;[[Armada (franchise)|Armada]]&#039;&#039;, he has called &amp;quot;dibs&amp;quot; to design every [[Starscream (disambiguation)|Starscream]] toy,&amp;lt;ref&amp;gt;TakaraTomy designer interview in &#039;&#039;Transformers Generations 2009 Volume 1&#039;&#039;&amp;lt;/ref&amp;gt; and is thus referred to as &amp;quot;Mr. Starscream&amp;quot; within Takara&#039;s &#039;&#039;Transformers&#039;&#039; design team.&lt;br /&gt;
&lt;br /&gt;
Like several Takara designers that have been interviewed, he bemoans [[Hasbro]]&#039;s restrictive [[size class]] plastic weight limits, which can cause headaches during design.&lt;br /&gt;
&lt;br /&gt;
==Toys that Shogo Hasui is known to have had a hand in designing==&lt;br /&gt;
===Beast Machines===&lt;br /&gt;
* [[Skydive (BM)#Beast Machines|Skydive]] (his first Transformer design)&lt;br /&gt;
&lt;br /&gt;
===Armada===&lt;br /&gt;
* [[Starscream (Armada)#Armada|Starscream]]&lt;br /&gt;
&lt;br /&gt;
===Energon===&lt;br /&gt;
* [[Starscream (Armada)#Energon|Starscream]]&lt;br /&gt;
* [[Wing Saber (Energon)#Energon|Wing Saber]] (with [[Hirofumi Ichikawa]])&lt;br /&gt;
&lt;br /&gt;
===Cybertron===&lt;br /&gt;
* [[Starscream (Armada)#Cybertron|Starscream (Voyager class)]] (based upon &#039;&#039;[[Transformers: The War Within|The War Within]]&#039;&#039; Starscream by [[Don Figueroa]])&lt;br /&gt;
* [[Starscream (Armada)#Supreme|Starscream (Supreme class)]]  (with [[Eric Siebenaler]])&lt;br /&gt;
&lt;br /&gt;
===Classics===&lt;br /&gt;
* [[Starscream (G1)/toys#Classics (2006)|Starscream (Deluxe class)]] (with Don Figueroa and Eric Siebenaler)&lt;br /&gt;
* [[Hot Rod (G1)/toys#Classics (2006)|Hot Rod (Deluxe class)]]&lt;br /&gt;
&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
* [[Arcee (Movie)#Deluxe Class toys|Arcee (Deluxe class)]]&lt;br /&gt;
* [[Barricade (Movie)#Deluxe Class toys|Barricade (Deluxe class)]]&lt;br /&gt;
* [[Jazz (Movie)#Deluxe Class toys|Jazz (Deluxe class)]]&lt;br /&gt;
* [[Ratchet (Movie)/toys#Voyager Class toys|Ratchet (Voyager class)]]&lt;br /&gt;
* [[Starscream (Movie)/toys#Voyager Class toys|Starscream (Voyager class)]] (with Eric Siebenaler)&lt;br /&gt;
&lt;br /&gt;
===Animated===&lt;br /&gt;
* [[Optimus Prime (Animated)/toys#Voyager Class|Optimus Prime (Deluxe class)]] &lt;br /&gt;
* [[Optimus Prime (Animated)/toys#Deluxe Class|Optimus Prime (Voyager class)]]&lt;br /&gt;
* [[Shockwave (Animated)#Animated|Shockwave (Voyager class)]]  &lt;br /&gt;
* [[Lockdown (Animated)#Animated|Lockdown (Deluxe class)]]&lt;br /&gt;
&lt;br /&gt;
===Henkei! Henkei!===&lt;br /&gt;
* [[Starscream (G1)/toys#Henkei.21 Henkei.21|Starscream]] (presumably the deco)&lt;br /&gt;
* [[Hot Rod (G1)/toys#Henkei.21 Henkei.21|Hot Rod]] (presumably the deco)&lt;br /&gt;
&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
* [[Bumblebee (Movie)/toys#Human Alliance|Bumblebee (Human Alliance)]]/[[Sam Witwicky#Human Alliance|Sam Witwicky]]&lt;br /&gt;
* [[Sideswipe (ROTF)#Revenge of the Fallen|Sideswipe]]&lt;br /&gt;
* [[Starscream (Movie)/toys#Voyager Class toys 2|Starscream (Voyager class)]]&lt;br /&gt;
&lt;br /&gt;
===Hunt for the Decepticons===&lt;br /&gt;
* [[Starscream (Movie)/toys#Leader Class toys|Starscream (Leader class)]]&lt;br /&gt;
* [[Barricade (Movie)#Human Alliance|Barricade (Human Alliance)]]/[[Frenzy (Movie)#Human Alliance|Frenzy]]&lt;br /&gt;
* [[Jazz (Movie)#Human Alliance|Jazz (Human Alliance)]]/[[Captain Lennox#Human Alliance|Captain Lennox]]&lt;br /&gt;
&lt;br /&gt;
===Power Core Combiners===&lt;br /&gt;
* [[Heavytread (PCC)#Toys|Heavytread]]/[[Groundspike#Power Core Combiners|Groundspike]]&lt;br /&gt;
* [[Grimstone#Toys|Grimstone]]/[[Dinobot (PCC)#Power Core Combiners|Dinobots]]&lt;br /&gt;
&lt;br /&gt;
===Dark of the Moon===&lt;br /&gt;
* [[Backfire (TF 2010)#Dark of the Moon|Backfire (Human Alliance)]]/[[Spike Witwicky (DOTM)#Dark of the Moon|Spike Witwicky]]&lt;br /&gt;
* [[Soundwave (ROTF)#Human Alliance|Soundwave (Human Alliance)]]/[[Dylan Gould#Human Alliance|Mr. Gould]]&lt;br /&gt;
&lt;br /&gt;
===Prime===&lt;br /&gt;
* [[Starscream (Prime)#Prime|Starscream (Deluxe class)]]&lt;br /&gt;
* [[Arcee (Prime)#Prime|Arcee (Deluxe class)]]&lt;br /&gt;
&lt;br /&gt;
==Convention appearances (United States)==&lt;br /&gt;
*[[BotCon 2007]]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*During pre-production of &#039;&#039;[[Revenge of the Fallen (film)|Transformers: Revenge of the Fallen]]&#039;&#039;, Hasui created a combiner concept model (made from various Japanese robot and superhero toys) and storyboard-style concepts for a movie-styled &amp;quot;Devastator&amp;quot; combiner (involving a MH-53 Pave Low helicopter, such as [[Blackout (Movie)|Blackout]] and [[Grindor (ROTF)|Grindor]]) for Hasbro to pass onto the movie production staff.&amp;lt;ref name=&amp;quot;Generations 3&amp;quot;&amp;gt;TakaraTomy designer interview in &#039;&#039;Transformers Generations 2009 Volume 3&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Hasui was the original TakaraTomy designer assigned to &#039;&#039;Revenge of the Fallen&#039;&#039; Combiner class [[Devastator (ROTF)|Constructicon Devastator]] (and had completed some preliminary sketches for it), but due to scheduling conflicts, that project was handed over to fellow TakaraTomy designer [[Takio Ejima]].&amp;lt;ref name=&amp;quot;Generations 3&amp;quot;/&amp;gt;&lt;br /&gt;
*Due to the enormous workload the TakaraTomy designers were under, Hasui was by default the one assigned to present a proof-of-concept prototype for &#039;&#039;Revenge of the Fallen&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s [[Human Alliance]] subset of &#039;&#039;[[Alternators]]&#039;&#039;-styled larger vehicles partnered with [[human]] drivers. He rapidly created the proof-of-concept model using a Voyager class [[Ratchet (Movie)|Ratchet]] toy with a new shoulder (that turned into a seat for the human passenger in either mode), a new left forearm (which turned into a motorcycle) and a new gigantic weapons array. &amp;lt;ref name=&amp;quot;Generations 3&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.tfw2005.com/boards/transformers-news-rumors/223379-takaratomy-staff-interview-generations-2009-vol-1-translation.html Translated interview from &#039;&#039;Transformers Generations 2009 Volume 1&#039;&#039; on TFW2005.com]&lt;br /&gt;
*[http://www.tfw2005.com/boards/transformers-news-rumors/233718-takaratomy-staff-interview-translation-mr-starscream.html Translated interview from the TakaraTomy website on TFW2005.com]&lt;br /&gt;
*[http://www.tfw2005.com/boards/transformers-news-rumors/281700-takaratomy-staff-interview-rotf-human-alliance-gravity-bots-more.html Translated interview on &#039;&#039;Revenge of the Fallen&#039;&#039; work from &#039;&#039;Transformers Generations 2009 Volume 3&#039;&#039; on TFW2005.com]&lt;br /&gt;
*[http://www.tfw2005.com/boards/transformers-news-rumors/292394-takaratomy-staff-interview-animated.html Translated interview on &#039;&#039;Animated&#039;&#039;on TFW2005.com]&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT: Hasui, Shogo}}&lt;br /&gt;
[[Category:Designers]]&lt;br /&gt;
[[Category:TakaraTomy]]&lt;br /&gt;
[[category:Convention guests]]&lt;/div&gt;</summary>
		<author><name>124.106.135.198</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Shogo_Hasui&amp;diff=666195</id>
		<title>Shogo Hasui</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Shogo_Hasui&amp;diff=666195"/>
		<updated>2011-11-26T06:46:01Z</updated>

		<summary type="html">&lt;p&gt;124.106.135.198: /* Toys that Shogo Hasui is known to have had a hand in designing */ Edit conflicted thrice already. Phew!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:ShogoHasui.jpg|thumb|200px|]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shogo Hasui&#039;&#039;&#039; (蓮井 章悟 &#039;&#039;Hasui Shōgo&#039;&#039;) is a designer at [[TakaraTomy]], joining the company in 1999. Since &#039;&#039;[[Armada (franchise)|Armada]]&#039;&#039;, he has called &amp;quot;dibs&amp;quot; to design every [[Starscream (disambiguation)|Starscream]] toy,&amp;lt;ref&amp;gt;TakaraTomy designer interview in &#039;&#039;Transformers Generations 2009 Volume 1&#039;&#039;&amp;lt;/ref&amp;gt; and is thus referred to as &amp;quot;Mr. Starscream&amp;quot; within Takara&#039;s &#039;&#039;Transformers&#039;&#039; design team.&lt;br /&gt;
&lt;br /&gt;
Like several Takara designers that have been interviewed, he bemoans [[Hasbro]]&#039;s restrictive [[size class]] plastic weight limits, which can cause headaches during design.&lt;br /&gt;
&lt;br /&gt;
==Toys that Shogo Hasui is known to have had a hand in designing==&lt;br /&gt;
===Beast Machines===&lt;br /&gt;
* [[Skydive (BM)#Beast Machines|Skydive]] (his first Transformer design)&lt;br /&gt;
&lt;br /&gt;
===Armada===&lt;br /&gt;
* [[Starscream (Armada)#Armada|Starscream]]&lt;br /&gt;
&lt;br /&gt;
===Energon===&lt;br /&gt;
* [[Starscream (Armada)#Energon|Starscream]]&lt;br /&gt;
* [[Wing Saber (Energon)#Energon|Wing Saber]] (with [[Hirofumi Ichikawa]])&lt;br /&gt;
&lt;br /&gt;
===Cybertron===&lt;br /&gt;
* [[Starscream (Armada)#Cybertron|Starscream (Voyager class)]] (based upon &#039;&#039;[[Transformers: The War Within|The War Within]]&#039;&#039; Starscream by [[Don Figueroa]])&lt;br /&gt;
* [[Starscream (Armada)#Supreme|Starscream (Supreme class)]]  (with [[Eric Siebenaler]])&lt;br /&gt;
&lt;br /&gt;
===Classics===&lt;br /&gt;
* [[Starscream (G1)/toys#Classics (2006)|Starscream (Deluxe class)]] (with Don Figueroa and Eric Siebenaler)&lt;br /&gt;
* [[Hot Rod (G1)/toys#Classics (2006)|Hot Rod (Deluxe class)]]&lt;br /&gt;
&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
* [[Arcee (Movie)#Deluxe Class toys|Arcee (Deluxe class)]]&lt;br /&gt;
* [[Barricade (Movie)#Deluxe Class toys|Barricade (Deluxe class)]]&lt;br /&gt;
* [[Jazz (Movie)#Deluxe Class toys|Jazz (Deluxe class)]]&lt;br /&gt;
* [[Ratchet (Movie)/toys#Voyager Class toys|Ratchet (Voyager class)]]&lt;br /&gt;
* [[Starscream (Movie)/toys#Voyager Class toys|Starscream (Voyager class)]] (with Eric Siebenaler)&lt;br /&gt;
&lt;br /&gt;
===Animated===&lt;br /&gt;
* [[Optimus Prime (Animated)/toys#Voyager Class|Optimus Prime (Deluxe class)]] &lt;br /&gt;
* [[Optimus Prime (Animated)/toys#Deluxe Class|Optimus Prime (Voyager class)]]&lt;br /&gt;
* [[Shockwave (Animated)#Animated|Shockwave (Voyager class)]]  &lt;br /&gt;
* [[Lockdown (Animated)#Animated|Lockdown (Deluxe class)]]&lt;br /&gt;
&lt;br /&gt;
===Henkei! Henkei!===&lt;br /&gt;
* [[Starscream (G1)/toys#Henkei.21 Henkei.21|Starscream]] (presumably the deco)&lt;br /&gt;
* [[Hot Rod (G1)/toys#Henkei.21 Henkei.21|Hot Rod]] (presumably the deco)&lt;br /&gt;
&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
* [[Bumblebee (Movie)/toys#Human Alliance|Bumblebee (Human Alliance)]]/[[Sam Witwicky#Human Alliance|Sam Witwicky]]&lt;br /&gt;
* [[Sideswipe (ROTF)#Revenge of the Fallen|Sideswipe]]&lt;br /&gt;
* [[Starscream (Movie)/toys#Voyager Class toys 2|Starscream (Voyager class)]]&lt;br /&gt;
&lt;br /&gt;
===Hunt for the Decepticons===&lt;br /&gt;
* [[Starscream (Movie)/toys#Leader Class toys|Starscream (Leader class)]]&lt;br /&gt;
* [[Barricade (Movie)#Human Alliance|Barricade (Human Alliance)]]/[[Frenzy (Movie)#Human Alliance|Frenzy]]&lt;br /&gt;
* [[Jazz (Movie)#Human Alliance|Jazz (Human Alliance)]]/[[Captain Lennox#Human Alliance|Captain Lennox]]&lt;br /&gt;
&lt;br /&gt;
===Power Core Combiners===&lt;br /&gt;
* [[Heavytread (PCC)#Toys|Heavytread (Commander 2-pack)]]&lt;br /&gt;
* [[Grimstone#Toys|Grimstone (Combiner 5-pack)]]&lt;br /&gt;
&lt;br /&gt;
===Dark of the Moon===&lt;br /&gt;
* [[Backfire (TF 2010)#Dark of the Moon|Backfire (Human Alliance)]]/[[Spike Witwicky (DOTM)#Dark of the Moon|Spike Witwicky]]&lt;br /&gt;
* [[Soundwave (ROTF)#Human Alliance|Soundwave (Human Alliance)]]/[[Dylan Gould#Human Alliance|Mr. Gould]]&lt;br /&gt;
&lt;br /&gt;
===Prime===&lt;br /&gt;
* [[Starscream (Prime)#Prime|Starscream (Deluxe class)]]&lt;br /&gt;
* [[Arcee (Prime)#Prime|Arcee (Deluxe class)]]&lt;br /&gt;
&lt;br /&gt;
==Convention appearances (United States)==&lt;br /&gt;
*[[BotCon 2007]]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*During pre-production of &#039;&#039;[[Revenge of the Fallen (film)|Transformers: Revenge of the Fallen]]&#039;&#039;, Hasui created a combiner concept model (made from various Japanese robot and superhero toys) and storyboard-style concepts for a movie-styled &amp;quot;Devastator&amp;quot; combiner (involving a MH-53 Pave Low helicopter, such as [[Blackout (Movie)|Blackout]] and [[Grindor (ROTF)|Grindor]]) for Hasbro to pass onto the movie production staff.&amp;lt;ref name=&amp;quot;Generations 3&amp;quot;&amp;gt;TakaraTomy designer interview in &#039;&#039;Transformers Generations 2009 Volume 3&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Hasui was the original TakaraTomy designer assigned to &#039;&#039;Revenge of the Fallen&#039;&#039; Combiner class [[Devastator (ROTF)|Constructicon Devastator]] (and had completed some preliminary sketches for it), but due to scheduling conflicts, that project was handed over to fellow TakaraTomy designer [[Takio Ejima]].&amp;lt;ref name=&amp;quot;Generations 3&amp;quot;/&amp;gt;&lt;br /&gt;
*Due to the enormous workload the TakaraTomy designers were under, Hasui was by default the one assigned to present a proof-of-concept prototype for &#039;&#039;Revenge of the Fallen&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s [[Human Alliance]] subset of &#039;&#039;[[Alternators]]&#039;&#039;-styled larger vehicles partnered with [[human]] drivers. He rapidly created the proof-of-concept model using a Voyager class [[Ratchet (Movie)|Ratchet]] toy with a new shoulder (that turned into a seat for the human passenger in either mode), a new left forearm (which turned into a motorcycle) and a new gigantic weapons array. &amp;lt;ref name=&amp;quot;Generations 3&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.tfw2005.com/boards/transformers-news-rumors/223379-takaratomy-staff-interview-generations-2009-vol-1-translation.html Translated interview from &#039;&#039;Transformers Generations 2009 Volume 1&#039;&#039; on TFW2005.com]&lt;br /&gt;
*[http://www.tfw2005.com/boards/transformers-news-rumors/233718-takaratomy-staff-interview-translation-mr-starscream.html Translated interview from the TakaraTomy website on TFW2005.com]&lt;br /&gt;
*[http://www.tfw2005.com/boards/transformers-news-rumors/281700-takaratomy-staff-interview-rotf-human-alliance-gravity-bots-more.html Translated interview on &#039;&#039;Revenge of the Fallen&#039;&#039; work from &#039;&#039;Transformers Generations 2009 Volume 3&#039;&#039; on TFW2005.com]&lt;br /&gt;
*[http://www.tfw2005.com/boards/transformers-news-rumors/292394-takaratomy-staff-interview-animated.html Translated interview on &#039;&#039;Animated&#039;&#039;on TFW2005.com]&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT: Hasui, Shogo}}&lt;br /&gt;
[[Category:Designers]]&lt;br /&gt;
[[Category:TakaraTomy]]&lt;br /&gt;
[[category:Convention guests]]&lt;/div&gt;</summary>
		<author><name>124.106.135.198</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Whisper_(Zone)&amp;diff=665719</id>
		<title>Whisper (Zone)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Whisper_(Zone)&amp;diff=665719"/>
		<updated>2011-11-25T15:32:21Z</updated>

		<summary type="html">&lt;p&gt;124.106.135.198: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobot}}&lt;br /&gt;
{{disambig3|Whisper}}&lt;br /&gt;
:&#039;&#039;Whisper is an [[Autobot]] [[Micromaster]] from the [[Zone (franchise)|Zone]] portion of the [[Generation 1 continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:ZoneWhisper boxart.jpg|right|200px|thumb|Help, I&#039;m going off the pa-SHEEAAGGHH!!!]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Whisper&#039;&#039;&#039; (ウィスパー &#039;&#039;Wisupā&#039;&#039;) is a member of the [[Jet Patrol Team]]. He is presumably childlike and precious and suchlike.&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===&#039;&#039;Zone&#039;&#039; cartoon, comic, and story pages===&lt;br /&gt;
&lt;br /&gt;
When [[Victory Saber]] initiated the &amp;quot;Zone Project&amp;quot;, the Jet Patrol helped rebuild planet [[Micro]] into planet Zone.  To counter this threat, [[Violen Jiger]] began conquering planets in order to create his own [[Decepticon Zone]].  The Race Car Patrol and all other [[Micromaster]] teams were then sent on patrol across the galaxy, specifically to planets where their unique skills could do the most good. {{storylink|Zone (story page)|Zone Part 1}}&lt;br /&gt;
&lt;br /&gt;
When [[King Poseidon]] and [[Trypticon (G1)|Trypticon]] attacked the aquatic planet of [[Wall]], the Jet Patrol team were deployed to defend it. With the aid of Commanders [[Overload (G1)|Overload]], [[Erector (G1)|Erector]], [[Missile Bull]] and [[Skywave]], they emerged triumphant. {{storylink|Zone (story page)|Zone Part 3}}&lt;br /&gt;
&lt;br /&gt;
Later, the [[Nine Great Demon Generals]] attack planet Zone and make off with the [[Energon Z]]. The [[Super Car Patrol Team]] and the [[Battle Patrol]] give chase, but are caught in an energy net by [[BlackZarak]]. The Jet Patrol then arrive and free their comrades from the net.&lt;br /&gt;
{{storylink|Enter the New Supreme Commander, Dai Atlas!}} {{storylink|Zone (manga)|Zone}}&lt;br /&gt;
&lt;br /&gt;
When the [[Powered Master]]s flew off to the [[Tenth Planet]] for their showdown with Violen Jiger, all the Micromaster teams took command of Zone and vowed to keep it safe in their Commander&#039;s absence. {{storylink|Zone (story page)|Zone Part 10}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Zone===&lt;br /&gt;
[[Image:G1-Zone-toy Whisper.jpg|right|thumb|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Jet Patrol Team&#039;&#039;&#039; (Micro TF team, 1990)&lt;br /&gt;
**&#039;&#039;Japanese ID number&#039;&#039;: &#039;&#039;&#039;C-336&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Whisper is identical to the [[Decepticon]] [[Air Strike Patrol]] member [[Whisper (G1)|Whisper]], transforming into an Advanced Tactical Fighter concept fighter jet.  He was only available in a complete set with his teammates [[Nightflight (Zone)|Nightflight]], [[Star Cloud]], and [[Windrim]].&lt;br /&gt;
&lt;br /&gt;
: This mold was also used to make [[Groundshaker]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/1989/Decepticon/Whisper/whisper.htm More information on Whisper (well, the Decepticon version, at least) at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:Japanese-original Transformers]]&lt;br /&gt;
[[Category:Micromasters]]&lt;br /&gt;
[[Category:Zone Autobots]]&lt;/div&gt;</summary>
		<author><name>124.106.135.198</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Ramjet_(Universe)&amp;diff=665718</id>
		<title>Ramjet (Universe)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Ramjet_(Universe)&amp;diff=665718"/>
		<updated>2011-11-25T15:02:27Z</updated>

		<summary type="html">&lt;p&gt;124.106.135.198: /* Universe */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|decepticon|unicron}}&lt;br /&gt;
{{disambig3|Ramjet}}&lt;br /&gt;
:&#039;&#039;Ramjet is a [[Decepticon]] from the [[Unicron Trilogy]] [[continuity family]] (via [[Universe (2003 toyline)|the 2003 Universe series]]).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Ramjettfu.jpg|right|300px|thumb|He comes from the Kirbyverse.]]&lt;br /&gt;
&#039;&#039;&#039;Ramjet&#039;&#039;&#039; was once [[Unicron]]&#039;s most dangerous [[Herald of Unicron|herald]], able to use his inter-dimensional link to Unicron&#039;s essence to impress cruel reality-warping punishment on his victims.  His Unicron-powered guidance systems allowed him to travel not only from dimension to dimension but in the chaotic cosmic fabric between them.&lt;br /&gt;
&lt;br /&gt;
But when Unicron&#039;s physical form imploded at the end of the [[Powerlinx Battles]] and collapsed into a grand [[Unicron Singularity|Black Hole]], Ramjet was abandoned between dimensions, lost in the timeless non-space that glues the multiverse together.  &lt;br /&gt;
&lt;br /&gt;
He was not alone in this netherdimension.  An [[Ancient gods|ancient evil]] that surpassed even Unicron&#039;s powers toyed with his [[Spark]], destroying and recreating his existence for fun, until finally they got tired of him and returned him to the universe.&lt;br /&gt;
&lt;br /&gt;
Due to the torture inflicted on him by this ancient evil, Ramjet is always in a state of being and unbeing.  It is only through sheer force of will that he is able to hold himself together.  As a result, although Ramjet&#039;s powers are so great that his mere existence can corrupt the reality around him, mentally he&#039;s not quite all there.&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===&#039;&#039;Cybertron&#039;&#039; comic===&lt;br /&gt;
[[Image:RamjetTFU-madnessofuncreation.jpg|left|thumb|250px|The narration is pretty impressed with me!]]&lt;br /&gt;
&lt;br /&gt;
After the Transformers had abandoned [[Cybertron (planet)|Cybertron]] in order to flee the [[Unicron Singularity]], Ramjet, his Mini-Con partners, and [[Nemesis Prime (Universe)|Nemesis Prime]] appeared through a portal and descended upon the planet, intent on its destruction. They first landed in [[Iacon (polity)|Iacon]], near [[Maccadam&#039;s Old Oil House]], in search of potential pawns. Unfortunately, they only found [[Crush Groove]] and [[Jackhammer (Cybertron)|Jackhammer]]. The two were deemed useless and destroyed.  Ramjet agreed with Nemesis Prime that the remaining Cybertronians were not likely to be of help, and so he suggested they pay a visit to [[Alpha Trion (Energon)|Alpha Trion]] unaided.&lt;br /&gt;
&lt;br /&gt;
Alpha Trion was found in his chamber (where he guarded [[Vector Sigma]]) beside [[Vector Prime]] and [[Sentinel Maximus]], two Transformers who had been sent through dimensions to aid Alpha Trion in this moment of crisis. While Nemesis dealt with Sentinel, Ramjet clashed swords with Vector Prime. As Ramjet fended off Vector Prime&#039;s blows with one arm, the other fired a beam of uncreation at Alpha Trion and Vector Sigma, leaving them in a state of severe disrepair. Having accomplished enough, Ramjet, Nemesis, and the Mini-Cons fled. {{storylink|Balancing Act}}&lt;br /&gt;
&lt;br /&gt;
[[Image:RamjetTFU-hellofnothingness.jpg|right|thumb|200px|Well, this all makes sense to me!]]&lt;br /&gt;
&lt;br /&gt;
Ramjet and Nemesis recruited some [[Scrapmetal (race)|Scrapmetal]] to help locate [[Primus]]&#039;s essence, as they had instinctual knowledge of Cybertron&#039;s structures. Regardless, Nemesis had questions. Why were they going through all this trouble if Unicron was already dead? Ramjet explained that so long as there is evil, Unicron still technically exists.  Before, Unicron was only capable of destroying one universe at a time, since he was bound to a physical form, but ironically now that Unicron was dead due to the Unicron Singularity, the Chaos Bringer never had a better chance of true, all-encompassing victory. Since the Unicron Singularity was bleeding through to other dimensions, all Ramjet and Nemesis Prime had to do was use Nemesis Prime&#039;s [[Dead Matrix]] to kill Primus, and then feed Cybertron itself through the Singularity.  This would destroy Primus in every universe, and the Unicron Singularity would replicate itself everywhere, swallowing all creation in the multiverse.  Unicron&#039;s goal would be achieved, despite (and because of) his death. {{storylink|Balancing Act, Part 2}}&lt;br /&gt;
&lt;br /&gt;
As [[Dark Scorponok]] ravaged the planet, Ramjet told the story of his cruel affliction to an enthralled audience of Scrapmetal. When he finished, Ramjet&#039;s Mini-Con [[Thunder Clash]] arrived with a delivery: [[Skyfall (Cybertron)|Skyfall]]!  {{storylink|Balancing Act, Part 3}} Though Skyfall was not [[Nexus Prime|exactly]] who Ramjet suspected he was, Ramjet nonetheless found him useful. Skyfall was desperate to learn more about his forgotten past, and Ramjet dangled the possibility of learning more about it before him. Skyfall agreed to help Ramjet achieve his objective, under the condition that Ramjet would then answer his questions. The location of Primus&#039; essence had been revealed by the Scrapmetal&#039;s computer work, and so everyone departed.  &lt;br /&gt;
&lt;br /&gt;
Ramjet found [[Downshift (Energon)|Downshift]] guarding the [[Spark Core Access Tunnels]] deep below Iacon, and the small Autobot was easily dispatched.  Nemesis Prime pinned him to the wall with one of his blades, where the two told him to await his uncreation. But Downshift was no longer Primus&#039; only guardian; Vector Prime and Sentinel Maximus had become wise to their scheme and met the two in battle. {{storylink|Balancing Act, Part 4}} Ramjet told Nemesis to go on without him and use the Dead Matrix while he handed their opponents. Vector Prime sent Sentinel after Nemesis, as Ramjet was too horrible an dangerous a foe for him, and Vector Prime and Ramjet once again clashed swords.  &lt;br /&gt;
&lt;br /&gt;
[[Image:Skyfallineedhim.jpg|left|250px|thumb|&amp;quot;Don&#039;t kill my evil friend! He&#039;s my ride home!&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
Their one-on-one battle took itself out of Cybertron&#039;s chambers, through the surface of the planet, and up into orbit. Ramjet offered Vector Prime another option: it was within Vector Prime&#039;s power to restore Unicron from the Singularity, dooming this Cybertron but saving all others. Vector Prime refused, claiming that they could restore balance to the multiverse without saving Unicron. But, at that moment, Vector Primes&#039;s point was moot. Below, within Primus&#039; Spark Chamber, Nemesis Prime had exposed Primus&#039; essence to the Dead Matrix... {{storylink|Balancing Act, Pt 5}}&lt;br /&gt;
&lt;br /&gt;
Still, Vector Prime would not be deterred.  He called upon his [[Cyber Key|Cyber Key Power]] and blasted Ramjet with Primus&#039; power. Skyfall, however, who watched from afar, feared for the life of Ramjet, who was the only key to his past. Skyfall stood between Ramjet and Vector Prime, begging for the life of the former. But it was too late. Though Ramjet was immortal, Vector Prime was able to contain him, and the whispering remains of Ramjet&#039;s unstable form slipped through the cracks of reality into the nothingness between. {{storylink|Revelations Part 1}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Universe===&lt;br /&gt;
[[Image:Universe2003-toy_Ramjet.JPG|right|thumb|300px|For comic-accuracy: 1) buy propane fire lighter, 2) melt parts of your Ramjet toy, 3) plan to never sell him.]]&lt;br /&gt;
*&#039;&#039;&#039;Ramjet w/ Thunderclash, Gunbarrel, Thunderwing &amp;amp; Terradive&#039;&#039;&#039; (Toys &amp;quot;R&amp;quot; Us, 2004)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Sword/wing, 2 missiles&lt;br /&gt;
&lt;br /&gt;
: A [[redeco]] of the &#039;&#039;[[Armada (franchise)|Armada]]&#039;&#039; [[Skywarp (Armada)|Skywarp]] toy which is a [[retool]] of the Armada [[Starscream (Armada)| Starscream]] mold, Ramjet transforms into a Cybertronic jet fighter. In both modes, pressing down on his cockpit canopy activates electronic sound effects; in jet mode this can also deploy any [[Swindle (Armada)|Swindle]]-mold [[Mini-Con]] stored under the cockpit, although Ramjet did not come with one. Instead, he came with the plane Mini-Cons [[Thunderclash (Armada)|Thunderclash]], [[Gunbarrel (Armada)|Gunbarrel]], [[Thunderwing (Armada)|Thunderwing]] and [[Terradive (Armada)|Terradive]]. Plugging a Mini-Con onto Ramjet&#039;s rearmost [[Powerlinx]] plug releases two spring-activated over-shoulder spring-loaded missile launchers, as well as more electronic sound effects. His left wing detaches and unfolds to form a large sword for use in robot mode.&lt;br /&gt;
&lt;br /&gt;
: The original mold was also used to make &#039;&#039;Armada&#039;&#039; [[Thundercracker (Armada)|Thundercracker]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2004/Decepticon/Ramjet/ramjet.htm More information on Ramjet at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Cybertron===&lt;br /&gt;
[[Image:LOCtoy-Ramjet.jpg|right|thumb|300px|I can fight Legends Class [[Vector Prime]]!]]&lt;br /&gt;
*&#039;&#039;&#039;Ramjet&#039;&#039;&#039; (Legends of Cybertron, 2005)&lt;br /&gt;
&lt;br /&gt;
: This Ramjet is a [[redeco]] of the &#039;&#039;[[Legends Class|Legends of Cybertron]]&#039;&#039; [[Starscream (Armada)|Starscream]] mold, transforming into a Cybertronic jet fighter.  His wing-sections/biceps hide flip-out weapons: the right arm hides a blade, while the left arm has a non-firing cannon.  The toy was initially available only as a free give-away at [[BotCon 2005]]. However, they were also given free to 12-and-under walk-ins at [[BotCon 2006]] and finally the remaining stock was offered for sale in the Club Store. &lt;br /&gt;
&lt;br /&gt;
: This mold was also used the make &#039;&#039;Legends of Cybertron&#039;&#039; versions of &#039;&#039;Cybertron&#039;&#039; [[Skywarp (Armada)|Skywarp]] and [[Sunstorm (LOC)|Sunstorm]], &#039;&#039;[[Universe (2008 franchise)|Universe]]&#039;&#039; [[Ramjet (G1)|Ramjet]] and [[Thrust (G1)|Thrust]] and &#039;&#039;[[Transformers: War for Cybertron|War for Cybertron]]&#039;&#039; [[Starscream (Prime)|Starscream]].&lt;br /&gt;
&lt;br /&gt;
: Although his coloration fits &#039;&#039;Universe&#039;&#039; Ramjet, and he was reportedly created due to that Ramjet&#039;s new role in the club comic, the toy included no bio and therefore could be [[Ramjet (disambiguation)|any character]] named Ramjet, or even a brand new Ramjet... or any character named [[Skywarp (disambiguation)|Skywarp]], as that&#039;s who his instructions (presumably reused wholesale from San Diego Comic-Con Skywarp) declare him to be. For the purposes of this Wiki, however, he is assumed to be the same character as &#039;&#039;Universe&#039;&#039; Ramjet.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2005/Decepticon/BCRamjet/ramjet.htm More information on &#039;&#039;Legends of Cybertron&#039;&#039; Ramjet at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:Convention exclusives]]&lt;br /&gt;
[[Category:Cybertron Decepticons]]&lt;br /&gt;
[[Category:Minions of Unicron]]&lt;br /&gt;
[[Category:Toys &amp;quot;R&amp;quot; Us exclusives]]&lt;br /&gt;
[[Category:Unicron-related characters]]&lt;br /&gt;
[[Category:Universe Decepticons]]&lt;/div&gt;</summary>
		<author><name>124.106.135.198</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Play_pattern&amp;diff=665709</id>
		<title>Play pattern</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Play_pattern&amp;diff=665709"/>
		<updated>2011-11-25T14:32:29Z</updated>

		<summary type="html">&lt;p&gt;124.106.135.198: Made a bunch of edits already, so I&amp;#039;ll just make this caption a bit clearer.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Early Sales Concept .jpg|right|thumb|350px|39% [[Transformation#The noise|CHOO-CHOO-CHA-CHA-CHA]]&amp;lt;br&amp;gt;30% [[Weapon|PCHOW PCHOW PCHOW]]&amp;lt;br&amp;gt;25% [[Alternate mode|WHOOOOOSH]]&amp;lt;br&amp;gt;5.999% [[Mint in sealed box|INVISIBLE FORCEFIELD]]&amp;lt;br&amp;gt;0.001% [[Transformers Collectors&#039; Club|I HAVE ALL THE GUYS EVER MADE]]]]&lt;br /&gt;
In the world of [[toy]] design, &#039;&#039;&#039;play pattern&#039;&#039;&#039; is fancy murky industry-speak for &amp;quot;how are kids supposed to use this toy?&amp;quot;  You&#039;ll find it used a lot in the written description of patent applications.  Any feature of a toy that is intended to be used in a particular, specific way is part of some play pattern.&lt;br /&gt;
&lt;br /&gt;
Some sample play patterns:&lt;br /&gt;
* &#039;&#039;&#039;[[Transformation|Conversion]]:&#039;&#039;&#039; toys that transform from robot to vehicle, of course.  It&#039;s the fundamental play pattern that defines the [[Transformers brand]].&lt;br /&gt;
* &#039;&#039;&#039;[[Combiner|Combination]]:&#039;&#039;&#039; A feature introduced by toys such as [[Superion (G1)|Superion]] and [[Menasor (G1)|Menasor]], both composed of smaller individually packed toys.&lt;br /&gt;
* &#039;&#039;&#039;&amp;quot;Micro play:&amp;quot;&#039;&#039;&#039; used by Hasbro reps at [[BotCon 2002]]&amp;lt;ref&amp;gt;[http://www.builtstlouis.net/tf/manic/m-bc02.html Botcon 2002 report]&amp;lt;/ref&amp;gt; to describe the play pattern of the tiny [[Mini-Con]] toys in &#039;&#039;Armada&#039;&#039; (and, by extension, their [[Micromaster]] predecessors.)&lt;br /&gt;
&lt;br /&gt;
If all this seems insanely pedantic, consider that the play pattern is distinct from other potential but unintended uses of the toy.  For example, converting [[Fortress Maximus (G1)|Fortress Maximus]] from city to base to robot?  Intended play pattern!  Using Fortress Maximus as a blunt instrument to crush your little sister&#039;s dollhouse?  Not the intended play pattern, but still awesome!&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Toys]]&lt;/div&gt;</summary>
		<author><name>124.106.135.198</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Ironhide_(Movie)/toys&amp;diff=665702</id>
		<title>Ironhide (Movie)/toys</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Ironhide_(Movie)/toys&amp;diff=665702"/>
		<updated>2011-11-25T11:54:50Z</updated>

		<summary type="html">&lt;p&gt;124.106.135.198: /* Cyberverse */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{suite}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Ironhide (Movie)|Ironhide]]&#039;&#039;&#039; has enough toys to afford several new cannons.&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:Movie Legends Ironhide DesertBlackout.jpg|right|300px|thumb|&#039;&#039;Don&#039;t mess&#039;&#039;, Blackout, or Ironhide will wave his fist angrily while you fly out of range!]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide Vs. Desert Blackout&#039;&#039;&#039; (Legends &amp;quot;Allspark Battles&amp;quot; two-pack, 2008)&lt;br /&gt;
&lt;br /&gt;
: An all-new Ironhide tooling that packs considerable accuracy into his small, simple design. Unlike the Voyager class toy, Legends Ironhide stores his cannons in the truck&#039;s bed. He comes with a desert scheme redeco of Legends class [[Blackout (Movie)|Blackout]].&lt;br /&gt;
&lt;br /&gt;
: Amusingly, this version of Ironhide is one of only two American toy releases that has full-length exhaust stacks. Also, there are many complaints about the fists sticking out of the back of the truck and the weird truck proportions.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Voyager Class toys====&lt;br /&gt;
[[Image:Movie Voyager Ironhide toy.jpg|right|300px|thumb|[[Guiltaur]] called, he wants his weapon back.]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (Voyager Class, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID Number:&#039;&#039; &#039;&#039;&#039;MA-09&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Left &amp;amp;amp; right cannons, 4 missiles&lt;br /&gt;
&lt;br /&gt;
:Ironhide transforms into a modified black 2006 [[wikipedia:GMC Topkick|GMC Topkick]] 4500 four-wheel drive pickup truck. Although Hasbro&#039;s official stock photos and early packaged [[Prototype|samples]] featured two real-life accurate full length exhaust smokestacks behind the rear cabin, they have been slightly shortened for [[For safety reasons|safety]] and durability reasons for the actual release of the toy. Otherwise, however, the vehicle mode is very accurate to the real prop truck... well, aside from the fact that Ironhide&#039;s massive missile launchers are quite visible underneath the vehicle. Despite rumors to the contrary, TakaraTomy&#039;s Japanese release of the toy features the same shortened smokestacks as the Hasbro version.&lt;br /&gt;
&lt;br /&gt;
:Ironhide features an [[Automorph]] gimmick in his legs during transformation: As the user swings down his feet, all of the panels that make up his legs automatically shift and fold into place. This gimmick does not affect Ironhide&#039;s articulation.  Confusingly, the instructions omit the exact positioning of the roof panels and rear window on his back, though they can fold into a compact design for maximum articulation.&lt;br /&gt;
&lt;br /&gt;
:In robot mode, his arm-mounted cannons are inactive while mounted on both arms. However, detaching the left arm cannon and combining it with the right arm creates a  &#039;&#039;&#039;huge&#039;&#039;&#039; functional missile launcher that is almost as big as Ironhide himself. The missile-launching mechanism itself isn&#039;t the typical spring-loaded button design, instead relying on a pressure-launch system to fire the missiles from the four barrels.&lt;br /&gt;
&lt;br /&gt;
:The soles of his feet/truck bed are completely smooth and featureless, hiding his feet in truck mode. Unfortunately, the smooth soles also mean that his feet have trouble gripping most surfaces. This, combined with his loose above-the-knee swivels, means that he has trouble standing up in all but the stiffest of poses. The peg that holds his windshield is also prone to cracking, which makes it become loose, and might even result in breakage.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|VoyagerOffroad}}&lt;br /&gt;
[[Image:Movie Voyager Offroad Ironhide.jpg|right|300px|thumb|Ironhide in full-fledged colour!]]&lt;br /&gt;
*&#039;&#039;&#039;Offroad Ironhide&#039;&#039;&#039; (Voyager Class, 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Left &amp;amp; right cannons, 4 missiles&lt;br /&gt;
&lt;br /&gt;
:Released as part of the &amp;quot;Allspark Power&amp;quot; refresh of the Movie toyline, Offroad Ironhide is a fairly extensive redeco of Voyager class Ironhide in colors reminiscent of the &#039;&#039;[[Generation 2 (toyline)|Generation 2]]&#039;&#039; [[Go-Bot (G2)|Go-Bot]] [[Motormouth]]. As he&#039;s now made of several colors of plastic, he&#039;s no longer the most monochromatic toy in the 2007 &#039;&#039;Movie&#039;&#039; line.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|VoyagerPremium}}&lt;br /&gt;
[[Image:Movie Ironhide PremiumVoyager toy.jpg|right|300px|thumb|The skies leaked powder on me.]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (&amp;quot;Premium Series&amp;quot; Voyager Class, 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Left &amp;amp; right cannons, 4 missiles&lt;br /&gt;
&lt;br /&gt;
:Premium Ironhide is a redeco of the previous released Voyager class Ironhide, painted in a gloss black finish, silver trim on his smokestacks, Road Armor winch and side turn signal detailing, but with them are several inaccurate deco additions including silver detailing to the rims, frosted windows, silver paint on the roof ridges and a large Autobot sigil tampographed onto the hood.&lt;br /&gt;
&lt;br /&gt;
:In robot mode Ironhide is considerably more accurate with gold and gunmetal detailing colors which were missing from the first Voyager release. His large cannons are now molded in mostly black plastic, then painted metallic teal with gold detailing.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Fast Action Battlers====&lt;br /&gt;
[[Image:Movie FAB Ironhide.jpg|right|300px|thumb|Pop goes the Autobot.]]&lt;br /&gt;
*&#039;&#039;&#039;Cannon Blast Ironhide&#039;&#039;&#039; (Fast Action Battler, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 1 missile&lt;br /&gt;
&lt;br /&gt;
:Part of the [[Fast Action Battlers]] line, &amp;quot;Cannon Blast&amp;quot; Ironhide is a simpler version of the larger toy, geared more towards the younger set who might find the big toy too complicated to transform. He still transforms into the customized GMC Topkick. He features a spring-loaded missile launcher in his left cannon.  But, thanks to the simpler transformation, the hood and wheels trap his arms below the wheel.  He can&#039;t punch or aim his cannon at all, and the elbows have no articulation but swiveling that knocks the arm off his body.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|FABPulse}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie FAB PulseCannon Ironhide.jpg|right|300px|thumb|It&#039;s a squirrel-squashin&#039;, deer-smackin&#039;, drivin&#039; machine!]]&lt;br /&gt;
*&#039;&#039;&#039;Pulse Cannon Ironhide&#039;&#039;&#039; (Fast Action Battler, 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 1 missiles&lt;br /&gt;
&lt;br /&gt;
:A redeco of the Fast Action Battler Ironhide, this version sports a silver and blue color scheme that is both a reversal of the &amp;quot;Offroad&amp;quot; Ironhide Voyager figure... and seemingly an [[homage]] to the [[:Image:G2Gobot_Ironhide.jpg|&#039;&#039;Generation 2&#039;&#039; Go-Bots version]] of his &#039;&#039;[[Generation 1]]&#039;&#039; [[Ironhide (G1)|counterpart]], a redeco of Motormouth (see above). Funky!&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Cyber Slammers====&lt;br /&gt;
[[Image:Movie CyberSlammers Ironhide.jpg|right|300px|thumb|&amp;quot;Slam&amp;quot; This!]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (Cyber Slammer, 2008)&lt;br /&gt;
&lt;br /&gt;
:Cyber Slammers Ironhide is an amazingly cute GMC Topkick that transforms into an amazingly cute trigger happy weapons specialist. &#039;Slam&#039; his robot mode down into car mode and he rolls along, slowly transforming back up into robot mode. Like most Cyber Slammers, Ironhide manages to cram most of his vehicle mode&#039;s major details into a compact, super-deformed version of that mode.  Interestingly enough, this is the only pre-Revenge of the Fallen merchandise to feature Ironhide&#039;s scarred right eye.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Titanium Series====&lt;br /&gt;
[[Image:Movie TitaniumRM Ironhide.jpg|right|150px|thumb|Dances to every Bon Jovi song...ever.]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (3-inch Robot Masters, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Movie Autobot sigil display stand&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Titanium Series]]&#039;&#039; Ironhide is a small, 3-inch-tall [[die-cast]] metal mini-statue of Ironhide&#039;s robot mode. He has swivel points at the shoulders and head, and comes with a clear plastic movie-style Autobot sigil stand.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:ROTF-toy IronhideEnforcer.jpg|thumb|300px|Right colors, wrong &amp;lt;s&amp;gt;bot&amp;lt;/s&amp;gt; toy.]]&lt;br /&gt;
*&#039;&#039;&#039;Enforcer Ironhide&#039;&#039;&#039; (Legends, 2009)&lt;br /&gt;
&lt;br /&gt;
:Enforcer Ironhide is a [[redeco]] of 2008&#039;s [[Legends Class|Legends class]] [[Ironhide (Movie)#Legends Class toys|Ironhide]] in a more [[Ironhide (G1)|Generation 1-looking red]] colour scheme. As with all wave three Legends figures, the photo on the back of the figure&#039;s packaging shows a mistransformed robot mode, where his chest is not aligned properly.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Autobot/LegIronhide/ironhide.htm More information on Enforcer Ironhide at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|Straightaway}}&lt;br /&gt;
[[Image:ROTF-toy_IronhideSS.jpg|thumb|300px|Colours suck!]]&lt;br /&gt;
*&#039;&#039;&#039;Straightaway Shootout&#039;&#039;&#039; (Legends multi-pack, 2009)&lt;br /&gt;
&lt;br /&gt;
:A redeco of 2008 Legends Ironhide featuring his regular colors, but using different color layouts and [[Paint operation|paint applications]]. He was only available in the [[Target]]-[[exclusive]] &amp;quot;[[Straightaway Shootout]]&amp;quot; 5-pack together with [[Mudflap (ROTF)#Straightaway|Mudflap]], [[Swerve (Movie)#Straightaway|Swerve]], [[Runamuck (ROTF)|Runamuck]] and [[Sparkcrusher]].&lt;br /&gt;
&lt;br /&gt;
:In [[Canada]], the set was released as a Zellers exclusive.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Autobot/TargetLegIronhide/ironhide.htm More information on Straightaway Shootout Ironhide at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Voyager Class toys====&lt;br /&gt;
[[Image:ROTF Voyager Ironhide.jpg|right|300px|thumb|No matter which mode he&#039;s in, Ironhide still outguns you.]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (Voyager, 2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;RA-02&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Missile launcher cannon, energy cannon, projectile&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;[[Revenge of the Fallen (toyline)|Revenge of the Fallen]]&#039;&#039; Voyager class Ironhide is a retool and redeco of the toy from the 2007 &#039;&#039;Transformers&#039;&#039; movie line, featuring a new grey colour scheme with some red pin stripes and a [[NEST]] logo on each of his doors, as well as having a more accurate, asymmetrical head. &lt;br /&gt;
&lt;br /&gt;
: The original arm cannons have also been replaced by new, more accurate (and less [[Gimmick|gimmicky]]) cannons that can be connected together and mounted on top of Ironhide&#039;s truck bed cover. The large cannon features screwdriving firing action in which the barrel section twists forward before firing the missile. The small cannon can also retract its barrel and has a 5mm hole on its underside that allows it to plug into the peg on the large cannon like a scope if so desired. The smaller cannon can be swung down flush with the barrel of the larger cannon as well, evoking the giant missile launcher combo from the previous mold.  The truck bed cover and arm mountings for Ironhide&#039;s cannons are unchanged from the 2007 version, so any voyager Ironhide can carry and use both the original and new weapons. Since the weapons can connect to each other, the figure (and all other uses of this mold) can hold these and the combined 2007 cannons at once. All four cannons can fit on his truck mode as well, the old ones underneath and the new ones on top. &lt;br /&gt;
&lt;br /&gt;
: According to the box pictures and instructions, the small cannon is misassembled.  The gray sliding shaft is actually reversed from the direction it is supposed to be facing.  This doesn&#039;t affect anything, but can be easily fixed by loosening the screws on the black outer section, sliding out the shaft, then turning it around and putting it back in.&lt;br /&gt;
&lt;br /&gt;
: A packaging variant determines whether the missile is loaded or unloaded in the box.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|Recon}}&lt;br /&gt;
[[Image:ROTFtoy-JungleAttackIronhideVoyager.jpg|right|thumb|300px|John Rambot.]]&lt;br /&gt;
*&#039;&#039;&#039;Recon Ironhide&#039;&#039;&#039; (Voyager, 2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;RA-26&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Assault rifle, mini-gun, knife A, knife B, bullbar/crossbow, cannon, spring-loaded cannon/crossbow, projectile&lt;br /&gt;
&lt;br /&gt;
:Recon Ironhide is an extensive retool, replacing his doors with military Humvee-style armoured door panels, adding a roof/truck bed-mounted lighting rig/weapons rack and replacing his Road Armor fender with a massive bullbar that can be removed and combined with his spring-loaded cannon to form a crossbow weapon. Ironhide&#039;s traditional arm-mounted weapons have been replaced with the aforementioned spring-loaded cannon, a smaller static version of his right-arm mounted cannon, an assault rifle, a mini-gun, and two combat knives, one being short and serrated, the other being long and straight-edged. &lt;br /&gt;
&lt;br /&gt;
:In one of the first intentional uses of the [[C joint]] system (if not &#039;&#039;the&#039;&#039; first), either knife can be attached to the front of the rifle to act as a bayonet, and the rifles and knives can be attached to his various bars and rails. The rifle and mini-gun can be pegged to the sides of his arm mounted cannons, and they can also peg into the main barrel of his static arm cannon. &lt;br /&gt;
&lt;br /&gt;
:Think he&#039;s armed enough yet? Additionally, this retool of Ironhide includes a new head-sculpt featuring his battle mask.&lt;br /&gt;
&lt;br /&gt;
:In response to the [[For safety reasons|breakage issues]] concerning the windshield peg, all of Ironhide&#039;s (newly-tooled) windows are now cast in softer and more flexible opaque plastic, compared to the more rigid translucent plastic seen on previous versions of this toy.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Fast Action Battlers====&lt;br /&gt;
[[Image:Ironhide ROTF FAB toy.jpg|right|thumb|300px|Again, so near, yet so far.]]&lt;br /&gt;
*&#039;&#039;&#039;Cannon Force Ironhide&#039;&#039;&#039; (Fast Action Battler, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 1 missile&lt;br /&gt;
&lt;br /&gt;
:Cannon Force Ironhide is a redeco of 2007&#039;s Cannon Blast Ironhide figure. His colourscheme matches the mostly-red deco seen on the Legends class Enforcer Ironhide toy.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Autobot/FABIronhide/ironhide.htm More information on Cannon Force Ironhide at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Robot Replicas====&lt;br /&gt;
[[Image:ROTF RobotReplicas Ironhide.jpg|right|150px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (Robot Replica, 2009)&lt;br /&gt;
&lt;br /&gt;
{{charstubtoys}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Titanium Series====&lt;br /&gt;
*&#039;&#039;&#039;Offroad Ironhide vs. Deep Desert Brawl&#039;&#039;&#039; (3-inch Robot Masters multi-pack, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Movie Autobot sigil display stand&lt;br /&gt;
&lt;br /&gt;
:This [[Toys&amp;quot;R&amp;quot;Us]]-exclusive set features an unchanged version of 2007&#039;s &#039;&#039;Titanium Series&#039;&#039; Ironhide (despite package claims to the contrary) and a [[redeco]]ed [[Brawl (Movie)|Brawl]].&lt;br /&gt;
{{-}}&lt;br /&gt;
{{picsneeded}}&lt;br /&gt;
&lt;br /&gt;
===Transformers (2010)===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:DesertDecimationIronhide.jpg|thumb|300px|&amp;quot;Brawl and Bonecrusher again OH COME ON!!! I&#039;m going to feed their corpses through the damn shredder this time...&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Desert Decimation&#039;&#039;&#039; (Legends multi-pack, 2010)&lt;br /&gt;
&lt;br /&gt;
:A redeco of 2008 Legends Ironhide featuring metallic sand deco. He was only available in the [[market six]]-[[exclusive]] &amp;quot;[[Desert Decimation]]&amp;quot; 4-pack together with [[Ratchet (Movie)|Ratchet]], [[Brawl (Movie)|Decepticon Brawl]], and [[Bonecrusher (Movie)|Bonecrusher]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Deluxe Class toys====&lt;br /&gt;
[[Image:Transformers2010DeluxeIronhide.jpg|thumb|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (Deluxe, 2010)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;AA-03&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Weapon pod&lt;br /&gt;
&lt;br /&gt;
:A new-sculpt Deluxe-sized figure of Ironhide, with a surprisingly complex transformation and an almost ridiculously [[show-accuracy|movie-accurate]] (and surprisingly stable) robot mode. His smokestacks are of the long variety. &lt;br /&gt;
&lt;br /&gt;
:The toy comes with a transforming weapon accessory, his missile turret from the [[Revenge of the Fallen (Xbox 360/PS3/PC)|&#039;&#039;Revenge of the Fallen&#039;&#039; video game]]. Sadly, this goes at the expense of a movie-accurate cannon for the left arm. The turret can stay attached to his arm when transforming back to his vehicle mode, thanks to a hard to notice joint on the other arm&#039;s cannon flipping open to allow more room, ensuring no chance of losing this accessory. In an undocumented feature, the turret can also attach to the back of Ironhide&#039;s vehicle mode by slotting two of its legs into two small holes on the truck bed, the third leg can them be positioned forward and slot into a groove on the back of the cab. This can be quite difficult, however, if (in another undocumented feature) you do not fully extend the turret&#039;s legs which are attached to a  hinge which allows all 3 legs to fold down further than just pulling each one out individually; this allows for a greater range of movement and allows the turret to be aimed upwards. In one more undocumented feature, you can swivel his arm kibble around and use his smokestacks as guns. Interestingly, his hands can hold 5mm weapons, which means he can use Recon Ironhide&#039;s or MechTech weapons. &lt;br /&gt;
&lt;br /&gt;
{{picsneeded|Japanese version}}&lt;br /&gt;
:The [[TakaraTomy]] &#039;&#039;Autobot Alliance&#039;&#039; release of this figure features a significant colouring change: Where Hasbro&#039;s release cast much of Ironhide&#039;s legs, feet, hands, shoulders and some joints in light blue, TakaraTomy&#039;s uses dark grey plastic.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Voyager Class toys====&lt;br /&gt;
{{picsneeded}}&lt;br /&gt;
*&#039;&#039;&#039;The Fury Of Bonecrusher&#039;&#039;&#039; (multi-pack, 2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Assault rifle, minigun, knife, bullbar/crossbow, projectile&lt;br /&gt;
&lt;br /&gt;
:This [[Walmart]]-exclusive two-pack contains a redeco of &#039;&#039;Revenge of the Fallen&#039;&#039; Recon Ironhide in blue with sand details painted on his vehicle mode and bits of Allspark blue on his cannons. He is packaged with a redeco of Deluxe-class [[Bonecrusher (Movie)|Bonecrusher]] from the first movie and, as part of the &amp;quot;[[Hunt for the Decepticons]]&amp;quot; promotion, a &amp;quot;Most Wanted&amp;quot; collector&#039;s card featuring the Decepticon.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2010/Autobot/WMIronhide/ironhide.htm More information on Ironhide at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Activators====&lt;br /&gt;
[[Image:TF2010-toy Activators Ironhide.jpg|thumb|right|300px|D&#039;awww, and he&#039;s got a cute ickle smile!]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (Activator, 2010)&lt;br /&gt;
&lt;br /&gt;
:[[Activators]] Ironhide is a smaller toy with cutesified proportions and a simplified transformation. Like all Activators, he features [[autotransformation]] from vehicle to robot, activated by pressing a button on his roof.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Dark of the Moon===&lt;br /&gt;
====Cyberverse====&lt;br /&gt;
[[Image:DOTM_CyberverseCommande_Ironhide_toy.jpg|thumb|300px|About time.]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (Cyberverse Commander, 2011)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;004&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;CV06&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 Cannons&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;[[Cyberverse]]&#039;&#039; Commander Ironhide is a brand new mold, being much better in proportions and being more [[Show-accuracy|movie-accurate]] than his previous Legends-class figure. Unfortunately, the toy&#039;s attempt to accurately replicate Ironhide&#039;s angled hood-chest in robot mode has resulted in a &#039;&#039;very&#039;&#039; unsightly gap on the center of the hood in vehicle mode.&lt;br /&gt;
&lt;br /&gt;
: His articulation has also improved significantly, as he&#039;s almost as articulated as his Deluxe-class figure. His arms don&#039;t swing out far enough in robot mode, although his upper arms can rotate and his elbows can bend in quite well to easily compensate for this.&lt;br /&gt;
&lt;br /&gt;
: He comes with two cannons that can attach to the sides or top of his Topkick mode. One of his cannons has a [[C joint]], allowing it to attach to the bed cover, and both cannons can combine into a larger weapon. In robot mode, he can attach his guns on the sides of his arms, his back, or hold them in his hands. The multi-barreled cannon features a free spinning barrel. &lt;br /&gt;
  &lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ironhide_Target_Cyberverse.jpg|thumb|300px|&amp;quot;Wait. Am I Ironhide or Kup?&amp;quot;]]&lt;br /&gt;
{{anchor|TargetCyberverseVs}}&lt;br /&gt;
*&#039;&#039;&#039;Leadfoot and Ironhide&#039;&#039;&#039; (Cyberverse 2-pack, 2011)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 Cannons&lt;br /&gt;
&lt;br /&gt;
: This [[Target]]-exclusive Ironhide is a redeco of the Cyberverse Commander figure. He is now dark blue, has [[cyberglyphics]] on the hood and doors of his vehicle mode, and the tips of his multi-barreled cannon are painted gold.  He comes in a two-pack with a redecoed [[Leadfoot_(DOTM)|Leadfoot]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Cybertronian Warriors&#039;&#039;&#039; (Cyberverse 4-pack, 2011)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 Cannons&lt;br /&gt;
&lt;br /&gt;
: Another redeco of Cyberverse Commander Ironhide, this time [[exclusive]] to [[Toys&amp;quot;R&amp;quot;Us]] in a 4 pack with redecoes of [[Bumblebee (Movie)/toys#Cyberverse|Bumblebee]] (with [[Mobile Battle Bunker#CybertronianWarriors|APC]]), [[Crankcase (DOTM)#CybertronianWarriors|Crankcase]], and [[Barricade (Movie)#Cyberverse|Barricade]]. Ironhide is given a &amp;quot;Premium&amp;quot;-esque deco of his standard colors, with a matte-black finish and gold highlights. He&#039;s also something of the odd bot out of the set, with Crankcase and Barricade colored like MD Metro police, and Bumblebee given a damage deco on his front (to represent the damage done to one of the stunt cars playing Bumblebee when it collided with an actual DC police vehicle). &lt;br /&gt;
&lt;br /&gt;
: With matching paint jobs (the dark grayish black and bronze are near perfect matches), it appears as if the APC was intended to go with Ironhide more so than Bumblebee.&lt;br /&gt;
&lt;br /&gt;
{{picsneeded}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Deluxe Class toys====&lt;br /&gt;
[[Image:DOTM_Deluxe_Scan_Ironhide_toy.jpg|thumb|300px|Sorry Ironhide, we&#039;re going to have to take away your gun...]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (Deluxe, 2011)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Weapon pod &lt;br /&gt;
&lt;br /&gt;
:This redeco of Deluxe class Ironhide is [[exclusive]] to [[Toys&amp;quot;R&amp;quot;Us]]&#039; Mission Earth: The Scan Series, to represent him [[Trans-scan|trans-scanning]] his vehicle mode. As such, the rear half of his vehicle mode is cast in translucent clear plastic.&lt;br /&gt;
&lt;br /&gt;
:His packaging [[stock photography]] shows his legs as being cast in translucent plastic, when the final product has these cast in opaque gray plastic, possibly [[for safety reasons|for durability reasons]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Voyager Class toys====&lt;br /&gt;
[[Image:DOTM_Voyager_Ironhide_toy.JPG|thumb|300px|...so we can give you this &#039;&#039;bigger&#039;&#039; gun!]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (MechTech Voyager, 2011)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;DA04&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; MechTech Booster/Particle Cannon&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Dark of the Moon (toyline)|Dark of the Moon]]&#039;&#039; Voyager class Ironhide is an all-new mold that is smaller, but more accurate, than previous Voyager class Ironhide toys. &lt;br /&gt;
&lt;br /&gt;
:He comes with a large [[MechTech]] &amp;quot;Booster&amp;quot; that converts into a &amp;quot;Particle Cannon&amp;quot; by extending and spinning its barrels when the back is pressed. Twisting the knob at the back of the weapon when it is fully extended will lock it into place. The Booster/Particle Cannon (or any other MechTech weapon) can be attached to Ironhide via [[5mm post]] MechTech ports on either side and on top of Ironhide&#039;s vehicle mode, as well as being held in his fists or mounted under his forearms via MechTech ports in robot mode. Additionally, the Booster/Particle Cannon itself features a Mechtech port on its housing. The cannons and weapons included with the previous Voyager class Ironhide toys can also be used with this figure.&lt;br /&gt;
&lt;br /&gt;
:He also has an [[Automorph]] gimmick on his vehicle front end/chest, wherein pushing it automatically deforms both halves of the front end into his chest, and pulling it reforms it back to the vehicle front end. &lt;br /&gt;
&lt;br /&gt;
:This new mold also addresses the stability issues of previous Voyager Ironhides by having the soles of his feet be more textured and rough, allowing it to stand up better. Unfortunately, this results in unsightly gaps on the truck bed in vehicle mode. Oh well.&lt;br /&gt;
&lt;br /&gt;
:The [[stock photo]] on the right has him mis-transformed. The vehicle mode kibble on his left leg has not been pegged in, his feet are backwards, and the tailgate pieces, normally folded into the soles of his feet, are left flipped out and sticking out from the back.&lt;br /&gt;
&lt;br /&gt;
:The Japanese release comes packed with a character card and an accompanying transparent plastic card of his MechTech weapon for the MechTech Wars online game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Cannon Force Ironhide&#039;&#039;&#039; (MechTech Voyager, 2011)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; MechTech Booster/Particle Cannon&lt;br /&gt;
:Cannon Force Ironhide is a redeco of Dark of the Moon Voyager class Ironhide in a G1-inspired color scheme, with most of his black parts being cast in red. His deco consists of the upper half of his vehicle being red and his lower half being painted a matte black, with an orange stripe running in-between. His Mechtech weapon has been redecoed as well, with a cooler shade of gray for the housing, and black for the main cannon body.&lt;br /&gt;
&lt;br /&gt;
{{picsneeded}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Leader Class toys====&lt;br /&gt;
[[Image:DOTM-Leader-Class-Ironhide.jpg|thumb|300px|Oh for god&#039;s sake, it&#039;s where you left it, &#039;hide.]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (Mechtech Leader, 2011)&lt;br /&gt;
**&#039;&#039;Japanese ID Number:&#039;&#039; &#039;&#039;&#039;DA16&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Knife, leg-mounted removable spring-loaded cannon, one projectile&lt;br /&gt;
&lt;br /&gt;
:This version of Ironhide is his first [[Size class|Leader Class]] toy and features all sorts of weaponry and other [[gimmick]]s. &lt;br /&gt;
&lt;br /&gt;
:His main gimmick is his chest-mounted Cybertronian Blitz Cannon, which is activated when either the license plate panel (used as a lever) on his abdomen is flipped and pushed down (similarly to [[Optimus Prime (Movie)/toys#Leader Class toys 2|the &#039;&#039;Revenge of the Fallen&#039;&#039; Leader class Optimus Prime toy]]), or when a tall gray piece on the back-right of his head is pressed down. Two flaps on his abdomen open up, and a back-lit spinning cannon is deployed, lighting up his eyes as well as playing a rapid-fire shooting sound until the button is released, in which the cannon retracts back into his innards and a winding/powering-down sound is played.&lt;br /&gt;
&lt;br /&gt;
:Ironhide&#039;s other lights and sounds gimmick is related to his head: when either the button on his chest or the lever on the back of his head are used, his [[mouthplate]] moves down, his eyes flash green and says the following the phrases, &amp;quot;Ironhide, here&amp;quot; and &amp;quot;Weapons ready&amp;quot;. He also features cannons mounted on his arms/roof that pop out and deploy when each respective smokestack is pulled, and can be used in either vehicle or robot mode. There is also a small button behind the cabin that emits a (rather vague) sound of the vehicle driving and firing its cannons/ramming through obstacles when it is pressed. If the button is held down further, additional driving and engine revving sounds are emitted.&lt;br /&gt;
&lt;br /&gt;
:Lastly, Ironhide has two weapons hidden in each of his legs. Opening the side of his left leg reveals and pops up a removable knife, whereas opening his right leg deploys a detachable spring-loaded cannon, either of which he can wield. &lt;br /&gt;
&lt;br /&gt;
:Some units have the spring pushed and compressed too far back into the launcher, preventing the projectile from even shooting out. This &#039;&#039;can&#039;&#039; be fixed, but pulling and stretching the small spring further out while it is in the launcher may be rather difficult. &lt;br /&gt;
&lt;br /&gt;
:The two of his hood halves also frequently detach from the ball joints they are mounted on during transformation, quite possibly [[for safety reasons]].&lt;br /&gt;
&lt;br /&gt;
:Despite being advertised as a MechTech figure, Leader class Ironhide&#039;s gimmicks are almost entirely unrelated to the interchangeable, spring-loaded MechTech weapons seen on most of the other &#039;&#039;Dark of the Moon&#039;&#039; MechTech toys. Besides his fists, the only two 5mm post/MechTech ports on Ironhide are the ones on the hood halves above his shoulders, which can only be accessed in robot mode.&lt;br /&gt;
&lt;br /&gt;
:His box mentions &amp;quot;Automatic conversion sounds&amp;quot;, yet no such sound plays during transformation. Additionally, he is mis-transformed in his stock photography, as his vehicle front-end chest is not connected to his [[Kibble#&amp;quot;Faux-parts&amp;quot;|faux-bumper]] grille, nor are the wheels angled into his chest.&lt;br /&gt;
&lt;br /&gt;
:The Japanese release comes packed with a character card and an accompanying transparent plastic card of his arm cannons for the MechTech Wars online game, even though his arm cannons aren&#039;t actually MechTech weapons in the sense that they are removable weapons that can be given to other characters.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Robo Power====&lt;br /&gt;
=====Robo Fighters=====&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (2011)&lt;br /&gt;
&lt;br /&gt;
{{charstubtoys}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|DOTMActivators}}&lt;br /&gt;
=====Activators=====&lt;br /&gt;
[[Image:DOTM_Activators_Ironhide.jpg|thumb|300px|gwwwwrrrr im a solja]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (2011)&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
====Lunchables====&lt;br /&gt;
* &#039;&#039;&#039;Ironhide&#039;&#039;&#039; (&amp;quot;Pocket Transformers&amp;quot; toy prize, 2007)&lt;br /&gt;
&lt;br /&gt;
: A fold-out &amp;quot;pseudo-figure&amp;quot; of Ironhide &amp;quot;transforms&amp;quot; from a flat, blue platform decorated with the Autobot symbol and the word &amp;quot;Transformers&amp;quot; to a robot by folding out. Ironhide is represented by stickers decorated with artwork of the character on the top, bottom, and two fold out &amp;quot;arms&amp;quot;. His name is also spelled out, across his feet in this mode.&lt;br /&gt;
&lt;br /&gt;
: This mold was also used to create the lunchables figure for [[Optimus Prime (Movie)|Optimus]], and [[Bumblebee (Movie)|Bumblebee]]. A similar mold was used to create the Lunchables figure for [[Megatron (Movie)|Megatron]], [[Blackout (Movie)|Blackout]] and [[Starscream (Movie)|Starscream]], though with the Decepticon symbol sculpted in instead of the Autobot one. Each iteration of this mold was made with a different color of plastic.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Autobot/LunchIronhide/ironhide.htm More information on Lunchables Ironhide at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
{{picsneeded}}&lt;br /&gt;
&lt;br /&gt;
====Burger King====&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:Ironhide represented in his GMC Topkick alternate mode. Pulling him back will wind up his wheels, letting him go will let him go and pop out two missile launchers (non-functional) and an Autobot insignia from his bed.&lt;br /&gt;
{{-}}&lt;br /&gt;
{{picsneeded}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; 3D Battle-Card Game===&lt;br /&gt;
[[Image:3DBattleCard_Ironhide.jpg|thumb|right|300px|Primary Weakness: Gusts of wind.]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (3D Battle Card, 2007)&lt;br /&gt;
**&#039;&#039;Card number:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: A 41-point &amp;quot;rare&amp;quot; character in the [[3D Battle-Card Game]], Ironhide &amp;quot;transforms&amp;quot; into a grey pickup truck of indeterminate make. He uses the same parts layout as [[Dropkick]] and [[Skids (G1)|Skids]]. He is equipped with a Radial Launcher and Chem Cannon.&lt;br /&gt;
{{-}}&lt;br /&gt;
{{picsneeded}}&lt;br /&gt;
&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
====Transformers Movie Danglers====&lt;br /&gt;
[[Image:Movie Ironhide dangler.jpg|right|171px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:Released by [[Tomy Yujin]] in November 2007&amp;lt;ref&amp;gt;[http://www.gachausa.com/products/transformers.asp Tomy Yujin &#039;&#039;Transformers&#039;&#039; page]&amp;lt;/ref&amp;gt; as part of the [[Danglers Collection]], this toy is a weird plastic [[Super deformed]] version of Ironhide that pops out his vehicle mode when you squeeze him. This little figurine has a little strap on it so that it can be put on cell phones or portable gaming devices.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Robot Heroes===&lt;br /&gt;
[[Image:Rhboneiron.jpg|right|300px|thumb|Ironhide is cute as he blows everything into slag.]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide vs. Bonecrusher&#039;&#039;&#039; (Robot Heroes 2-pack, 2007)&lt;br /&gt;
&lt;br /&gt;
:Part of the &#039;&#039;[[Robot Heroes (toyline)|Robot Heroes]]&#039;&#039; line, this incarnation of Ironhide is an adorable soft-plastic PVC figurine in a chunky, &amp;quot;super-deformed&amp;quot; style. He has swivel points at the shoulders and neck.  He came in a two-pack with the Decepticon [[Bonecrusher (Movie)|Bonecrusher]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Rhironhidedispensor.jpg|right|300px|thumb|Transformers 2: Electric Boogaloo.]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide and Dispensor&#039;&#039;&#039; (Robot Heroes 2-pack, 2008)&lt;br /&gt;
&lt;br /&gt;
:Part of the &#039;&#039;Robot Heroes&#039;&#039; line, this incarnation of Ironhide is an adorable soft-plastic PVC figurine in a chunky, &amp;quot;super-deformed&amp;quot; style in his &amp;quot;somersaulting&amp;quot; pose from the Mission City battle.  He came in a two-pack with [[Dispensor]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Robotheroesironhidemixmaster.jpg|right|thumb|300px|Well, he&#039;s back on his feet!]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide and Mixmaster&#039;&#039;&#039; (2009)&lt;br /&gt;
:Part of the second wave of the &#039;&#039;Revenge of the Fallen&#039;&#039; portion of the &#039;&#039;Robot Heroes&#039;&#039; line, Ironhide is a redeco of his first &#039;&#039;Robot Heroes&#039;&#039; figure in gunmetal and tan.  He comes packaged with [[Mixmaster (ROTF)|Mixmaster]].  &lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Robotheroesmegatronfallenprimejetfireironhide.jpg|300px|thumb|right|Whoa, who ordered the extra-large The Fallen?]]&lt;br /&gt;
*&#039;&#039;&#039;Battle for the Fallen&#039;&#039;&#039; (box set, 2009)&lt;br /&gt;
:This &#039;&#039;Robot Heroes&#039;&#039; box set of figures comes with [[The Fallen]], [[Megatron (Movie)|Megatron]] (tank mode), [[Optimus Prime (Movie)|Optimus Prime]] and [[Jetfire (ROTF)|Jetfire]] combined, and Ironhide (truck mode).  Ironhide proooobably has no articulation.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
====Missile Mania Board Game====&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039;&lt;br /&gt;
: Ironhide is one of eight characters featured in the [[Missile Mania]] board game, represented by a small standee adorned with artwork of the character.&lt;br /&gt;
{{-}}&lt;br /&gt;
====RPMs - Robot Powered Machines====&lt;br /&gt;
[[Image:ROTF-toy_RPM_Ironhide.jpg|thumb|right|300px|&amp;quot;I&#039;m going to the party dressed as me!&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (2009)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;Combat Series&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;03 of 04&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Robot Powered Machines]]&#039;&#039; Ironhide is a small, non-transforming GMC Topkick 4500 with his robot mode sculpted on the truck&#039;s underside.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:ROTF-toy_RPM_Ironhide_vs_Starscream.jpg|thumb|right|300px|Starscream hides under another F-22 to avoid Ironhide.]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide VS Starscream&#039;&#039;&#039; (2009)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;Battle Series&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;07 of 08&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:A [[NEST]]-based redeco of the single-pack Ironhide, coloring part of the truck silver and the windows green. This version was only available in a two-pack with [[Starscream (Movie)|Starscream]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
*&#039;&#039;&#039;Enforcer Ironhide VS Mixmaster&#039;&#039;&#039; (2010)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;Battle Series 2&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;06 of 06&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Redecos of Ironhide and Mixmaster, with Ironhide&#039;s deco based on his [[Legends Class]] &amp;quot;Enforcer Ironhide&amp;quot; toy. Unreleased in the United States, this two-pack has been found in stores in Asia and Europe.&lt;br /&gt;
{{-}}&lt;br /&gt;
{{picsneeded}}&lt;br /&gt;
&lt;br /&gt;
====Figure Collection====&lt;br /&gt;
[[Image:ROTF-Merchandise Figure Collection Ironhide.jpg|right|150px|thumb]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Stand&lt;br /&gt;
:The [[Figure Collection]] edition of Ironhide appears to be modeled on his [[#Fast_Action_Battlers|Fast Action Battlers]] toy, though with very spindly arms.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Speed Stars===&lt;br /&gt;
[[Image:SpeedStars_Revealers_Ironhide.jpg|thumb|right|300px|Who knew that vehicles could get Liefeldian anatomy?]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (2010)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;Revealers&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;01 of 03&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Speed Stars]]&#039;&#039; &amp;quot;Revealers&amp;quot; Ironhide is sculpted with various robot-mode parts protruding from his car mode, as if he&#039;s in mid-transformation.  This toy was given away free as part of a Daily Mirror promotion in the UK.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:SpeedStars_MetalHeroes_Ironhide.jpg|thumb|right|300px|G1 Ironhide didn&#039;t like Movie Ironhide getting all the toys, but nobody expected him to turn to vehicular homicide!]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (2010)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;Metal Heroes&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;06 of 08&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Speed Stars &amp;quot;Metal Heroes&amp;quot; Ironhide is a redeco of RPM&#039;s &amp;quot;Metal Heroes&amp;quot; Ironhide based on the red Ironhide redeco from RPM&#039;s Battle Series 2, though it features fewer paint details than the RPM version. It is made of [[die-cast]].&lt;br /&gt;
&lt;br /&gt;
:During the period between 26 December 2010 and 31 January 2011, Hasbro ran their &amp;quot;Supercharge Your Holidays&amp;quot; promotion: for every $20 spent on Hasbro-branded product, customers could receive a free, random product from a list provided by Hasbro. Among the items on the list were &amp;quot;Transformers Combiners and Speed Star Mini-Vehicle&amp;quot; and &amp;quot;Transformers Activator and Speed Star Mini-Vehicle.&amp;quot; According to [http://www.allspark.com/forums/index.php?showtopic=75487 this discussion thread on Allspark.com], Speed Stars Metal Heroes Ironhide was one of the figures distributed. &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:SpeedStars_BattleSeries_IronhideMixmaster.jpg|thumb|right|300px|&amp;quot;Hey guys, like my new shirt?&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Enforcer Ironhide VS Mixmaster&#039;&#039;&#039; (2010?)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;Battle Series 2&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;06 of 06&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:As RPM&#039;s Battle Series 2 was carried over into &#039;&#039;Speed Stars&#039;&#039;, this is another release of the red Ironhide. Again, it features less paint than the original release.&lt;br /&gt;
&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:SpeedStars_NEST_Ironhide.jpg|thumb|right|300px|&amp;quot;Hey guys, if we colour me like this, we don&#039;t need Jolt at &#039;&#039;all&#039;&#039;! Alright!&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (2010?)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;N.E.S.T. Global Alliance&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;03 of 03&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:NEST Ironhide is a redeco of the RPM mold in blue with silver patterns on his doors and a [[NEST]] insignia on his hood.&lt;br /&gt;
&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====McDonald&#039;s====&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (Happy Meal, 2010)&lt;br /&gt;
&lt;br /&gt;
:Part of the 2010 [[McDonald&#039;s]] Revenge of the Fallen promotion, Ironhide does not transform but features a &amp;quot;punching/firing&amp;quot; mechanism instead, a switch on his back rocks his arms forwards and backwards in an alternating motion. Ironhide features blue [[light-piping]], an unexpected feature for a fast food promotional toy, but does not feature any form articulation. He was only available during week 5 of the promotion, and came with an instruction sheet that doubles as an ad for [[McWorld]], featuring an exclusive code for the website.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{picsneeded}}&lt;br /&gt;
&lt;br /&gt;
==Bigger toys==&lt;br /&gt;
[[Image:Movie MonroeTopkickIronhideEdition.jpg|right|300px|thumb|What do you mean there are no cannons?]]&lt;br /&gt;
*&#039;&#039;&#039;GMC TopKick 4500 Ironhide Edition&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:As reported at [http://www.edmunds.com/insideline/do/News/articleId=121589 Edmunds], [http://www.monroetruck.com/index.asp Monroe Truck Equipment], in association with Hasbro, released a GMC TopKick 4500 Ironhide special edition featuring most of the modifications made to the Ironhide vehicle props used in the movie, with the only difference being that the truck will retain its stock orange running lights (the movie used blue) and the large stock sideview mirrors. &lt;br /&gt;
&lt;br /&gt;
:Sadly, installing a grumpy trigger-happy alien robot and deadly high-tech weaponry into the works is not part of the included modifications. Production on the GMC Topkick truck ceased when General Motors exited the medium-duty truck market in 2009.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:3D Battle-Cards]]&lt;br /&gt;
[[Category:Cyberverse]]&lt;br /&gt;
[[Category:Dark of the Moon Autobots]]&lt;br /&gt;
[[Category:Movie Autobots]]&lt;br /&gt;
[[Category:NEST]]&lt;br /&gt;
[[Category:Revenge of the Fallen Autobots]]&lt;br /&gt;
[[Category:Robot Heroes]]&lt;br /&gt;
[[Category:Target exclusives]]&lt;br /&gt;
[[Category:Titanium Series]]&lt;br /&gt;
[[Category:Transformers (2010) Autobots]]&lt;br /&gt;
[[Category:Wal-Mart exclusives]]&lt;br /&gt;
[[Category:Toys &amp;quot;R&amp;quot; Us exclusives]]&lt;/div&gt;</summary>
		<author><name>124.106.135.198</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Mindset_(TF_2010)&amp;diff=665621</id>
		<title>Mindset (TF 2010)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Mindset_(TF_2010)&amp;diff=665621"/>
		<updated>2011-11-25T04:18:10Z</updated>

		<summary type="html">&lt;p&gt;124.106.135.198: /* Transformers (2010) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobot}}&lt;br /&gt;
{{disambig2|the 2010 &#039;&#039;Transformers&#039;&#039; Autobot|the &#039;&#039;Generation 2&#039;&#039; Cybertronian|Mindset (G2)}}&lt;br /&gt;
:&#039;&#039;Mindset is an [[Autobot]] from the [[Transformers (2010 toyline)|2010 &#039;&#039;Transformers&#039;&#039; toyline.]]&#039;&#039;&lt;br /&gt;
[[Image:TF2010toy-Mindset.jpg|thumb|300px|Rub my symbol to find out which faction I am!  For the first time you will genuinely be surprised.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mindset&#039;&#039;&#039; [[Ruined FOREVER|hates change]]. If it was good enough nineteen hundred and eighty-four [[Vorn|vorns]] ago, it&#039;s good enough now. He&#039;s a traditionalist whose main goal in the war is to prevent things from being different from how they used to be.&lt;br /&gt;
&lt;br /&gt;
All that being said, you can never have too many devastating explosions.&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Transformers (2010)===&lt;br /&gt;
*&#039;&#039;&#039;Mindset&#039;&#039;&#039; (Deluxe, 2011)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 8 missiles&lt;br /&gt;
&lt;br /&gt;
:Part of the fifth wave of the [[Transformers (2010 toyline)|2010 &#039;&#039;Transformers&#039;&#039; toyline]], Mindset is a [[redeco]] and [[retool]] of [[Hailstorm (TF 2010)|Hailstorm]], who was designed as [[homage]] to &#039;&#039;[[Generation 2 (franchise)|Generation 2]]&#039;&#039; [[Mindset (G2)|Mindset]]. He has a different headsculpt from Hailstorm and transforms from a robot with massive rocket launchers on his shoulders into a light blue [[Wikipedia:Multiple rocket launcher|multiple rocket launcher]].  He comes with eight (8!) pressure-launch [[missile]]s. As part of the first wave of the &amp;quot;[[Reveal the Shield]]&amp;quot; promotion, he sports a [[Rub Sign]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2011/Autobot/Mindset/mindset.htm More information on Mindset at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Toy-only characters]]&lt;br /&gt;
[[Category: Transformers (2010) Autobots]]&lt;/div&gt;</summary>
		<author><name>124.106.135.198</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Starscream_(WFC)&amp;diff=665613</id>
		<title>Starscream (WFC)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Starscream_(WFC)&amp;diff=665613"/>
		<updated>2011-11-25T04:02:39Z</updated>

		<summary type="html">&lt;p&gt;124.106.135.198: /* Prime */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{faction|decepticon|hofsilver}}&lt;br /&gt;
{{disambig3|Starscream}}&lt;br /&gt;
:&#039;&#039;Starscream is a [[Decepticon]] from the [[Aligned continuity family]].&#039;&#039;&lt;br /&gt;
[[Image:StarscreamPrime.jpg|thumb|300px|Hey. Hey. My eyes are up here...no, hang on a sec...]]&lt;br /&gt;
&#039;&#039;&#039;Starscream&#039;&#039;&#039; was an Air Commander of the [[Energon (fuel)|Energon]] [[Seeker (body-type)|Seeker]]s, [[Cybertron (planet)|Cybertron]]&#039;s finest air warriors. His dream was to recover the [[Matrix of Leadership]] and become the [[Prime (rank)|Prime]] that would return the Transformers to the [[Golden Age]], and he saw opportunity with the rebel upstart [[Megatron (Prime)|Megatron]]. A patient and polite schemer, Starscream used to wish Megatron would drop the heroic anti-[[caste system|caste]] charade and be more honest about his lust for power. &lt;br /&gt;
&lt;br /&gt;
These days, he alternatively wishes Megatron would stop being obsessed with his lust for power and chafes under having to work for such a madman. While he serves as Megatron&#039;s right-hand man, he constantly looks for a way to become the commander himself and Megatron knows it: Starscream&#039;s extremely volatile personality means he is not adept at hiding his true intent. Fortunately for Megatron, Starscream is prone to panic, cowardice and bombastic gestures, meaning that it&#039;d take exceptional circumstances for Starscream to actually manage to get behind him to shove the knife in.&lt;br /&gt;
&lt;br /&gt;
He may be a scientist, but [[Starscream (Prime)#Notes|we&#039;re not quite sure]].&lt;br /&gt;
&lt;br /&gt;
{{quote|That shot was perfect, much like the one who fired it!|Starscream after achieving a headshot|&#039;&#039;[[Transformers: War for Cybertron]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===&#039;&#039;Exodus&#039;&#039;===&lt;br /&gt;
Starscream may or may not have had a history as a scientist. Regardless of what he did prior, in the early days before the war began he was one of the leaders of the Cybertronian Air Command. When [[Cybertron (planet)|Cybertron]] fell into chaos following bombings by [[Megatron (Prime)|Megatron]]&#039;s [[Decepticon]] followers, Starscream was posted as [[Sentinel Zeta Prime|Sentinel Prime]]&#039;s bodyguard. He was with the Prime at [[Altihex]] Casino during a performance by comedian [[Armorhide (WFC)|Armorhide]] when the Decepticons attacked. Sentinel&#039;s attempt to flee rather than fight back made Starscream ashamed of his leader, so he had [[Skywarp (WFC)|Skywarp]] and [[Thundercracker (WFC)|Thundercracker]] take him to [[Kaon]] Prison rather than the safety of [[Iacon (polity)|Iacon]]. This earned him loyalty with Megatron, but wary of how sour a revolution could quickly turn Starscream opted not to be directly involved in the gladiator&#039;s operations, posting his Seekers at [[Moonbase One|Moon Base One]] and [[Trypticon (WFC)|Trypticon]] Station. Megatron was intrigued by why Starscream wanted to occupy &amp;quot;that semi-sentient pile of junk&amp;quot; but despite [[Optimus Prime (Prime)|Orion Pax]]&#039;s research they found no clues, with information regarding the Station seemingly censored.&lt;br /&gt;
&lt;br /&gt;
Whenever Starscream&#039;s Seekers were present, the Decepticons were victorious in battle against the [[Autobot]]s. Starscream however, found Megatron&#039;s strategies overly convoluted. As the war devolved into a siege of Iacon, Megatron and [[Soundwave (Prime)|Soundwave]], by probing into forgotten areas of the [[DataNet]], discovered Trypticon was a storage of [[Dark Energon]], the life essence of [[Unicron]]. When questioned, Starscream explained since even the Air Command was not sure what Dark Energon was, he had forbidden its use, fearing the damage Megatron&#039;s gladiators would unleash. Megatron forgave Starscream, noting how he &amp;quot;was smart enough to be afraid of it&amp;quot;, and was granted access.&lt;br /&gt;
&lt;br /&gt;
Starscream sent a message to the Autobots proposing a meeting. Optimus only granted him a communication channel. Starscream stated if the Autobots did not know what Dark Energon was (they did) they would need to find out — and asked what would he could expect from them if something happened to Megatron. Optimus replied that he sought a just peace. Starscream said he understood, broke off the conversation and flew to [[Kaon]] Prison where Sentinel was held. Starscream offered Sentinel a chance to redeem his cowardly behavior at Altihex. The ultimate aim of this road to becoming Decepticon leader was to become [[Prime (rank)|Prime]] in a peace settlement with Optimus, and lead Cybertron back to its [[Golden Age]]. Starscream then flew to Moon Base One when Megatron ordered him to Trypticon, where he found the Decepticons had invaded the Station and slaughtered and maimed his scientists. &lt;br /&gt;
&lt;br /&gt;
Megatron and [[Shockwave (WFC)|Shockwave]] forced Starscream to select two survivors to absorb [[Dark Energon]], for what was a successful experiment. Requiring more for the Decepticon war effort, Megatron ordered Starscream to capture the [[Geosynchronous Energon Bridge]], below the ruins of [[Crystal City]]. Empowered by his first taste of Dark Energon, Starscream activated the device that transmitted Energon to the Station for it to be Darkened. But the Bridge still did not produce enough, and Starscream was ordered to find the Code [[Key of Power]] and [[Key of Justice]] to the [[Plasma energy|Plasma Energy Chamber]] underneath the [[High Council Tower]] in Iacon. Starscream decided it was time to release Sentinel, renouncing Dark Energon after realizing Megatron had turned his soldiers into addicts. Starscream found the Key of Power within the [[Hall of Justice]] and flew underground to find his plan had failed, as Megatron had mortally wounded Sentinel. He could see within Sentinel&#039;s body was the Key of Justice, but was prevented from taking it by [[Blackout (WFC)|Blackout]]. Megatron fought Starscream to a standstill, sparing him because he realized he was a better soldier than a would-be example. &lt;br /&gt;
&lt;br /&gt;
As Megatron entered the Chamber, [[Teletraan-1]] activated the legendary [[Omega Supreme (WFC)|Omega Supreme]] to fly it away. Aware Starscream had a better chance of escaping Omega&#039;s awakening, Megatron ordered Starscream and his Seekers to down Omega, in exchange for more Dark Energon. Giving up on his attempt to give up his addiction, Starscream gleefully accepted and they successfully blew Omega out of the sky, allowing the Decepticons to retrieve the Chamber and corrupt the [[core]]. As Cybertron became uninhabitable, the Autobots left on the largest starship ever built - the &#039;&#039;[[Ark (WFC)|Ark]]&#039;&#039;. Starscream left the planet with Megatron as they gave pursuit on Trypticon, now a &#039;&#039;Nemesis&#039;&#039;-class supercruiser. The two ships entered a [[space bridge]], which separated the two ships to unknown parts of space... {{storylink|Transformers: Exodus}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Exiles&#039;&#039;===&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
{{storylink|Transformers: Exiles}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Prime&#039;&#039; comic===&lt;br /&gt;
[[Image:Primecomic-Starscream.jpg|left|thumb|200px|Hey, look, a backscratcher!]]&lt;br /&gt;
Starscream had been on [[Earth]] at some point, but was assigned by Megatron to scour the galaxy for remnants of space bridge technology. Returning to their dead homeworld, Starscream built a weapons lab in Kaon and began building a space bridge. He was informed by his [[Vehicon (Prime)|Eradicon]]s elsewhere they had apprehended the Autobot spy [[Cliffjumper (Prime)|Cliffjumper]]. Later, after basking in the glory of successfully activating the space bridge that would return them to Earth and its [[Energon (fuel)|Energon]], Starscream realized Cliffjumper was present. The Autobot claimed to be freed by his captors after defecting to the Decepticons, and warned them of [[Arcee (Prime)|Arcee]]: this ruse successfully distracted Starscream long enough for Arcee to activate and overload the space bridge, but he jumped in after them moments before the lab was blown sky high.&lt;br /&gt;
&lt;br /&gt;
Falling to Earth, a dazed Starscream picked up a [[bunny rabbit]], commenting that [[human]]s were smaller than he remembered. [[Scanning]] a fleet of jets flying overhead, he found Cliffjumper and Arcee driving on a road and launched a missile at them. He picked up Arcee&#039;s blown off arm and started battering Cliffjumper with it, but the Autobot blew up the rock formation above them and crushed Starscream with the rubble. Having received Starscream&#039;s signal, [[Breakdown (Prime)|Breakdown]] came to his rescue, and the duo pursued and overwhelmed the Autobots. Just as Starscream was about to send them back to the [[AllSpark (Prime)|AllSpark]], Optimus jumped and landed on him, while gunning Breakdown away. As Starscream greeted his opponent, [[Bumblebee (Prime)|Bumblebee]] tapped him on the shoulder and sent him flying. Optimus opted not to finish the job, allowing Starscream to escape and fight another day as he got Cliffjumper and Arcee to base. {{storylink|Transformers: Prime (comic)|Transformers: Prime}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Prime&#039;&#039; cartoon===&lt;br /&gt;
:&#039;&#039;Voice actor&#039;&#039;: [[Steve Blum]] (English), [[Leopoldo Ballesteros]] (Spain-Spanish), [[Jin-uk Hong]] (Korean), [[Gianluca Iacono]] (Italian), [[Gerald Paradies]] (German), [[José Antonio Macías]] (Latin American Spanish)&lt;br /&gt;
[[Image:DarknessRising1-Starscreamsneer.jpg|right|thumb|300px|One look sells him as Starscream.]]&lt;br /&gt;
Before Starscream joined Megatron and the Decepticons, he was commander of a squadron of Energon Seekers on Cybertron. {{Storylink|Partners}} When the Decepticons arrived on Earth, Starscream scouted a old &#039;Con ship called the &#039;&#039;[[Harbinger]]&#039;&#039; that had crashed landed on Earth. However he failed to record the coordinates of the crash site or find the [[Immobilizer]]. {{Storylink|Partners}} [[Megatron (Prime)|Megatron]] had left [[Earth]] for the depths of space three years ago, leaving Starscream in charge.  Starscream spent his time sending out [[Vehicon (Prime)|Decepticon grunts]] to search for [[Energon (fuel)|Energon]] deposits{{storylink|Darkness Rising, Part 2}}, and managed to set up a lucrative energon mine in secret. {{storylink|Rock Bottom}} One energon search was intercepted by the Autobot [[Cliffjumper (Prime)|Cliffjumper]].  Once Cliffjumper was defeated, Starscream had him brought aboard his ship, where his captive asked where Megatron was.  Assuring the defeated Autobot that he was his own master, he stabbed Cliffjumper with his fist, causing the Autobot to bleed out and finally succumb to his wounds.  [[Soundwave (Prime)|Soundwave]] played back a transmission of Cliffjumper and Arcee&#039;s last conversation, and Starscream declared she would be their next target, sending two drones after her.&lt;br /&gt;
&lt;br /&gt;
Later, Soundwave picked up deep space transmissions, and a hesitant Starscream opened the space bridge for Megatron&#039;s return. {{storylink|Darkness Rising, Part 1}} Welcoming him to his energon mine, Starscream asked (quite snarkily) whether Megatron had raised a new army in his three year absence. His leader replied he had recovered [[Dark Energon]], the blood of Unicron himself, to the Seeker&#039;s concern; then he asked if Starscream were willing to make the ultimate sacrifice, to test its abilities to raise the dead. Starscream &#039;&#039;declined&#039;&#039; his unhinged commander&#039;s request, offering Cliffjumper&#039;s corpse for the experiment. It resulted in a rabid [[zombie]] whose rampage was only stopped by Megatron slicing it in half: Starscream was left confused and unnerved by the idea Megatron intended to weaponise such things. &lt;br /&gt;
&lt;br /&gt;
The zombie&#039;s activation made the Autobots think Cliffjumper was alive and they raided Starscream&#039;s energon mine to find it. Starscream reported this to Megatron, upset about losing the place, and was ordered to his annoyance to bomb the mine:  Megatron believed Optimus survived, however. Feeling he had not spent enough time exploring Dark Energon&#039;s secrets, he promptly stabbed a shard into his spark, and Starscream looked in horror as a purple light infused Megatron&#039;s body... {{storylink|Darkness Rising, Part 2}}&lt;br /&gt;
&lt;br /&gt;
[[Image:DarknessRising3-interrogateFowler.jpg|thumb|left|250px|&amp;quot;No, Mister Fowler, I expect you to be saved at the last minute!&amp;quot;]]&lt;br /&gt;
With the success of the experiment, Megatron took off for parts unknown, leaving Starscream in charge once more. Starscream confided in Soundwave that he thought Megatron had gone a bit batty, and Soundwave responded by playing a sound byte of their master&#039;s last order. When Soundwave later picked up [[William Fowler|Agent Fowler]]&#039;s transmissions, Starscream ordered the human be brought to him. This done, he attempted to interrogate Fowler, who responded not only responded with sarcasm but demanded to see the &amp;quot;manager&amp;quot;. Starscream, enraged, called for an [[Energon prod]]. He offered Fowler one last chance, and when it was thrown back in his face, Starscream began jabbing Fowler with the prod, noting that energon and the human nervous system shouldn&#039;t mix.{{storylink|Darkness Rising, Part 3}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Tfprimestarscreamsteppedon.jpg|thumb|right|250px|Bosses, always stepping on the little guy...]]&lt;br /&gt;
The torture eventually weakened Fowler to the point where he almost gave the location of the Autobot&#039;s base. However, the sound of battle outside brought about a bout of sarcasm. An annoyed Starscream shocked Fowler into unconsciousness before ordering a pair of Vehicons to find the source of the commotion. After Fowler regained consciousness, he proved to be dazed and incapable of answering anything. When Bulkhead and Bumblebee arrived and aimed their guns at Starscream, the &#039;Con in turn threatened to kill Fowler, only to discover that Arcee was perched above him, aiming her gun at his head. A stand off ensued, until another outburst by Fowler distracted Starscream, allowing the Autobots to fire on him. Realizing his disadvantage, Starscream fled. Once Megatron returned to the ship, he was outraged at Starscream&#039;s actions and proceeded to beat his subordinate for &amp;quot;delaying his plans&amp;quot;. Starscream managed to quell his master&#039;s anger by announcing he had a way to get their plans back on course. {{storylink|Darkness Rising, Part 4}}&lt;br /&gt;
&lt;br /&gt;
[[Image:DarknessRising5-ohgeez.jpg|left|thumb|300px|Oh my God. It&#039;s called toothpaste, use it.]]&lt;br /&gt;
As it turned out, his plan was to send Soundwave down to use a radio dish array on Earth to set the space bridge&#039;s target. He kept a close eye on the team of Autobots who had appeared on the space bridge, confiding in Megatron that he thought they were up to something. When the space bridge appeared to veer off course, he contacted Soundwave to find out what was going on. Once the technical difficulties were sorted, Starscream opened the space bridge so that Megatron could throw the chunk of Dark Energon though. Starscream moved the ship back to a safe distance when the fighting on the rim of the space bridge became more intense, while imploring his master to withdraw as well. Alas, the space bridge exploded, apparently taking Megatron with it, and Starscream gave a brief eulogy before declaring himself leader. {{storylink|Darkness Rising, Part 5}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Masters&amp;amp;Students-SoundwaveStarscream.jpg|thumb|250px|*ping* &amp;quot;FINE! FINE! I&#039;LL WRITE A THANK-YOU NOTE!&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
Hiding his joy at Megatron&#039;s demise, Starscream gave a speech to the troops, only for it to receive a lukewarm reception at best. Recalling that the Decepticons had left warriors on Earth to guard the energon deposits, Starscream took Soundwave to locate one. They found and reactivated [[Skyquake (Prime)|Skyquake]], but to Starscream&#039;s disappointment, the newly-awakened Decepticon was not keen on accepting him as leader and belted him aside when the opportunity came to attack Optimus Prime. Starscream still believed he could salvage the situation if Skyquake successfully killed Prime under his watch, however a signal Soundwave detected coming from the location of the space bridge explosion meant a reluctant Starscream had to go and check it out. He found Megatron&#039;s body floating in space, having barely survived the explosion by virtue of the Dark Energon infusion. Starscream ripped the sliver of Dark Energon from him, but then realised he was being observed by Soundwave&#039;s [[Deployer (Prime)|drone]], and was forced to take Megatron back to the sick bay on the &#039;&#039;Nemesis&#039;&#039;. Along with the news that Skyquake had been defeated by the Autobots, it was not a good day for Starscream. {{storylink|Masters &amp;amp; Students}}&lt;br /&gt;
&lt;br /&gt;
Starscream&#039;s next plan, conceived when Soundwave detected a transmission from [[Wheeljack (Prime)|Wheeljack]], was to have [[Makeshift (Prime)|Makeshift]] masquerade as the Autobot and infiltrate the Autobot base in order to learn its whereabouts. Starscream paid a visit to the now-captive Wheeljack, who almost managed to goad Starscream into killing him. Soundwave stopped the killing blow, reminding Starscream that Wheeljack might be useful later. The two Decepticons retired to the upper hull to wait for Makeshift to activate the [[GroundBridge]], but while Starscream grew steadily impatient, Wheeljack broke free and climbed up to attack him. The GroundBridge opened and Wheeljack stormed through, but Starscream&#039;s order to his Vehicon troops came too late, as the GroundBridge closed. It opened again a short time later and Makeshift was thrown through, landing on Starscream. Starscream hoped Makeshift had at least discovered the base&#039;s location. Makeshift didn&#039;t get a chance to say, as Starscream spotted that the Autobots had triggered the grenade on his waist and flew off before it exploded. {{storylink|Con Job}} After Soundwave picked up on [[Dynamic Nuclear Generation System|another Autobot operation]], Starscream figured it was a good opportunity to get rid of the Autobots while they were distracted, and sent a squadron of Vehicons on a search and destroy mission (inadvertently exposing their existence to [[MECH]]). {{storylink|Convoy (episode)|Convoy}}&lt;br /&gt;
&lt;br /&gt;
[[Image:DeusExMachina-Screamer grins.jpg|left|thumb|250px|&amp;quot;We&#039;ve had too much Energon shed. I think that a cleansing is in order.&amp;quot;]]&lt;br /&gt;
To Starscream&#039;s discomfort, the crew held a vote and he was obliged to call in [[Knock Out (Prime)|Knock Out]] and [[Breakdown (Prime)|Breakdown]] to aid in Megatron&#039;s recovery. The discovery that an [[Energon Harvester]] was located in an museum on Earth as all the excuse Starscream needed to put that on hold, and the other Decepticons soon obtained the device for him. He took it to [[Greece]] to try it out on an energon vein Breakdown had found there. When Knock Out tried to correct him on who had supplied the device, Starscream icily demonstrated its effectiveness on a passing Vehicon. When Bulkhead attacked them, Starscream turned the device on him as well, but then Bulkhead punched him in the face and broke the Harvester. When the rest of the Autobots arrived, and being ditched by Knock Out and Breakdown, Starscream fled. {{storylink|Deus ex Machina}}&lt;br /&gt;
&lt;br /&gt;
While checking up on Megatron&#039;s repairs, Starscream was displeased to learn that Knock Out had engaged in street races with the humans. Starscream instructed Knock Out to seek his permission before engaging in such activity, and was exasperated that Knock Out insisted on calling him &amp;quot;Commander&amp;quot; Starscream, instead of &amp;quot;Lord&amp;quot; Starscream, as he still believed Megatron was headed for death. When Knock Out returned having been bested by the Autobots after another street race, Starscream was furious, both at Knock Out&#039;s disobedience, and the fact that he still called him &amp;quot;Commander&amp;quot;. Insisting that it was &#039;&#039;&#039;LORD&#039;&#039;&#039;, Starscream decided to make an example of Knock Out, starting with a &amp;quot;cosmetic&amp;quot; punishment. {{storylink|Speed Metal}}&lt;br /&gt;
&lt;br /&gt;
Some time later, after the ship&#039;s electromagnetic shielding failed, Starscream put the Vehicons to work fixing it. He enticed Knock Out into cooperating on the Megatron issue by offering the other &#039;Con a post as second-in-command. The pair attempted to persuade Soundwave that Megatron was a lost cause, and they should mercifully terminate their leader&#039;s life. Soundwave remained unconvinced and pointed out a strange cable attached to Megatron, which Starscream followed to find Arcee and Bumblebee. When Megatron&#039;s life support was damaged during the Autobots&#039; exit, Starscream was overjoyed but reluctantly had to command Knock Out to reconnect the cable to keep Soundwave happy. Knock Out later informed him that though Megatron was still alive, his brain activity had ceased. {{storylink|Sick Mind}}&lt;br /&gt;
&lt;br /&gt;
[[Image:OutOfHisHead-grabby.jpg|right|thumb|250px|That&#039;s NOT how ATB Megatron and Starscream combine!]]&lt;br /&gt;
Overjoyed at this development, Starscream taunted Megatron&#039;s body with the chunk of Dark Energon he&#039;d previously extracted from it, and announced he was going to enact a new, epic plan that would prove him worthy of leadership to the other Decepticons. Once the Decepticons had stolen a large lens from an observatory in [[Hawaii]], Starscream had a heat ray constructed atop the ship, and began using it to melt a glacier to get to a huge energon deposit. Unfortunately the Autobots arrived, and Optimus was able to climb onto the ship. Starscream turned the heat ray onto the Autobot leader, but Optimus managed to slice the weapon, causing it to explode. An enraged Starscream prepared to terminate Optimus, only to be intercepted mid-dive by a resurrected Megatron. Megatron took his startled subordinate back to the ship, where Starscream first tried to weasel his way out of trouble, and then outright flee. Both attempts failed, and Megatron dragged the wailing Starscream away by his head. {{storylink|Out of His Head}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Shadowzone-gah.jpg|left|thumb|225px|Damn, in another [[Starscream (Movie)|continuity]] the arm comes off and they mock it in this one.]]&lt;br /&gt;
Fortunately for Starscream, Megatron did not terminate his would be usurper. Unfortunately for Starscream, he was so badly damaged at Megatron&#039;s hands that he ended up in the ship&#039;s infirmary, on the same slab Megatron had occupied. His leader dropped by to gloat, but Starscream had his own plans. He took the chunk of Dark Energon he&#039;d taken from Megatron when he was in a coma, and went to the site of Skyquake&#039;s grave, intending to resurrect the warrior as well as imbuing himself with Dark Energon. Unfortunately the Autobots arrived before Skyquake rose, and Starscream had to retreat through the Decepticon Groundbridge, albeit minus his right arm. Back on the &#039;&#039;Nemesis&#039;&#039;, he subjected himself to treatment from Knock Out. The medic attempted to interest him in a new arm, but when the Dark Energon shard he&#039;d retained began flashing, Starscream realized that Skyquake must have reactivated after all. He speedily returned to the site under the guise of retrieving his original arm, only to encounter the Autobots human friends and Skyquake&#039;s zombified right arm, the latter of which attacked him. With the arrival of the Autobots, he retreated back to the ship and resigned himself to more of Knock Out&#039;s care. {{storylink|Shadowzone (episode)|Shadowzone}}&lt;br /&gt;
&lt;br /&gt;
When Breakdown failed to report in after investigating an energon source, Soundwave discovered that he had been captured by [[MECH|humans]]. Starscream suggested mounting a rescue, but Megatron decided that if Breakdown had allowed himself to be captured by those weaker than him, he deserved his fate. Starscream, however, took four Vehicon fliers in a rescue attempt, only to discover that he had been freed by his Autobot rival [[Bulkhead (Prime)|Bulkhead]]. Starscream offered &amp;quot;many sparkfelt thanks&amp;quot;, then ordered Breakdown to finish off the Autobot. Breakdown eventually complied, but Bulkhead was able to overpower the weakened Decepticon. Starscream and the Vehicons began to engage, but Starscream ordered a retreat when Optimus Prime and the rest of [[Team Prime|his team]] arrived. Breaking off from the Vehicons, Starscream took time to tell Breakdown not to let Megatron know about his help, and that when the day came, Starscream would call on Breakdown to repay his debt—when the time came to choose sides between Starscream and Megatron. {{storylink|Operation: Breakdown}}&lt;br /&gt;
&lt;br /&gt;
Starscream was confused when Megatron insisted they go to an [[Stripped energon mine|old mine]]. When they found mining equipment still there, he tried to blame it on Soundwave, only for Megatron to pluck an [[energon crystal]] from a wall and reveal that he was aware of Starscream&#039;s ongoing treachery. Starscream pleaded for his life, until a distraction gave him the opportunity to escape. The mine collapsed when he was in sight of the entrance. He dug himself out and was triumphant, only to realize that Megatron had probably survived and could be a threat in the future. Intending to claim the credit for Megatron&#039;s rescue, Starscream dug his way back in, eventually finding Bulkhead and [[Miko Nakadai|Miko]]. He threatened the girl until [[Jack Darby]] rescued her. Starscream figured that Bulkhead would at least be a nice bonus gift when he dug out Megatron. That plan, too, was short-lived, as Arcee came to Bulkhead&#039;s rescue. Starscream was left supporting the rock that Bulkhead had been supporting. That was how Megatron found him, and Starscream begged for his life once more. {{storylink|Rock Bottom}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Partners-ScreamPrisoner.jpg|thumb|250px|Why am I always seen like this? Chest and lower body off to one side, head towards y&#039;all....]]&lt;br /&gt;
Allowed to remain functional, Starscream again found himself at the end of Megatron&#039;s fury when Airachnid revealed that Starscream knew the location of the &#039;&#039;Harbinger&#039;&#039; wreck, which might have contained a certain experimental weapon. Starscream was ordered to lead [[Airachnid]] to the crash site. He did so, but when Airachnid discovered that the ship had broken in half, she bound Starscream in a web and forced him to tell her where the other half of the ship was. Starscream was found that way by the Autobots, and told them that he wanted to switch sides. Skeptical, the Autobots bound him and took him with them. While the other Autobots went to investigate the other half of the ship, Arcee was left guarding Starscream. When he accidentally spilled the fact that he had been the one who killed Cliffjumper, it provoked her into fighting at length with him, and she eventually gained the upper hand. He was only saved from termination by Bumblebee, and Arcee allowed him to limp away. He decided that he would be an independent from then on. {{storylink|Partners}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers: War for Cybertron&#039;&#039; (Xbox 360/PS3/PC)===&lt;br /&gt;
:&#039;&#039;Voice actor&#039;&#039;: [[Sam Riegel]] (English), [[Gianluca Iacono]] (Italian), [[Leopoldo Ballesteros]] (Spain-Spanish)&lt;br /&gt;
[[Image:WFC_Starscream.jpg|thumb|300px|Where are your stupid Macross jokes now?!]]&lt;br /&gt;
{{quote|Have no fear, Lord Megatron. Under my leadership, Decepticon victory is assured!|Starscream being all modest|&#039;&#039;[[Transformers: War for Cybertron]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
For the last thousand years of the [[Great War (Prime)|Great War]], Starscream was in charge of an orbital facility that had the capability of producing [[Dark Energon]], though they maintained only a small stockpile because of its unpredictable and uncontrollable nature. The station&#039;s force of neutral soldiers were no match for Megatron&#039;s invading forces, while Starscream and [[Jetfire (WFC)|Jetfire]]&#039;s repeated warnings that no one could control Dark Energon had no effect on Megatron&#039;s determination. Instead, Megatron tempted Starscream with knowledge of his past, reminding him of his demotion from Sky Commander to a mere guard over an all-but-derelict station, and offered to let him join the Decepticons, something Starscream scoffed at — at least, at first. Starscream attempted to destroy the station&#039;s stock of Dark Energon before the Decepticon leader could reach it, but failed, and watched, first with amusement as Megatron entered the storage chamber...and then with shock as Megatron infused himself with the substance and bent it to his will within moments. Starscream quickly volunteered his services for the Decepticon cause, causing Jetfire to label him a traitor and leave to warn Zeta Prime. Megatron sent him with [[Thundercracker (WFC)|Thundercracker]] and [[Skywarp (WFC)|Skywarp]] to [[Cybertron (planet)|Cybertron]] to reactivate the [[Energon Bridge]]. Starscream performed the mission successfully using his trademark style, flair, and modesty, never mind Megatron&#039;s taunting and unreasonable impatience, or Thundercracker&#039;s warning him of the danger of certain courses of action, or even Skywarp&#039;s cluing in to his constant insults. &lt;br /&gt;
&lt;br /&gt;
During the Battle of [[Iacon (polity)|Iacon City]], Starscream led the Decepticons aerial squadrons and [[Brawl (WFC)|Brawl]] led the Decepticons&#039; ground assault, while Megatron, [[Soundwave (Prime)|Soundwave]], and [[Breakdown (Prime)|Breakdown]] went behind enemy lines and tried to secure the [[Omega Key]]. When Megatron&#039;s group met up with Brawl, Starscream refused to send Dark Energon bombers, saying that he wouldn&#039;t let Brawl waste anymore of &amp;quot;his ships&amp;quot;. Megatron took issue with Starscream dubbing the bombers his, and overrode Starscream&#039;s refusal. Later that evening, while looking for the &amp;quot;real&amp;quot; Omega Key, they ran into it: [[Omega Supreme (WFC)|Omega Supreme]]. Starscream assumed Megatron was killed when Omega attacked a dropship Megatron was heading for and declared himself Decepticon commander. Shortly afterward, Megatron managed to communicate with Starscream and ordered him to attack Omega Supreme, getting the massive Autobot off of Megatron&#039;s back. By the time Megatron&#039;s group were heading for the [[missile turret]]s, Starscream was ready to sound a retreat, which Megatron overrode with the threat of marking any retreating Decepticon as &amp;quot;kill on sight&amp;quot;. Fortunately, Megatron arrived moments later and managed to defeat Omega Supreme, making the retreat unnecessary. Later on, he was present at the Core of Cybertron as Megatron corrupted it with Dark Energon.&lt;br /&gt;
&lt;br /&gt;
As the Battle of Iacon continued, Starscream fought through Jetfire and [[Silverbolt (WFC)|Silverbolt]], and attacked [[Optimus Prime (Prime)|Optimus]]&#039;s group in the [[Decagon]]. However, the Air Commander was injured by Optimus&#039;s [[Energon-axe]] and forced to retreat. The wound was apparently bad enough to cause him to sit out the remainder of the conflict. {{storylink|Transformers: War for Cybertron (360/PS3/PC)|Transformers: War for Cybertron}}&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: War for Cybertron&#039;&#039; (DS)===&lt;br /&gt;
:&#039;&#039;Voice actor&#039;&#039;: Sam Riegel (English), Gianluca Iacono (Italian)&lt;br /&gt;
Starscream had been in control of Trypticon Space Station for years, until Megatron and his forces invaded. Megatron wished to revive the Dark Energon project to aid him in his conquest of Cybertron, but Starscream would have none of it. Megatron was able to fight his way to Starscream himself, and after a brief battle, Starscream had lost. He begged for mercy, and Megatrons spared Starscream in exchange for loyalty to the Decepticons. Starscream obliged and Megatron was taken to the core of the station.&lt;br /&gt;
&lt;br /&gt;
After a test run of the Dark Energon&#039;s effects on Decepticons in Kaon Prison, Soundwave deduced the element would only destroy the host. A furious Megatron set Starscream to work on fixing the problem, with Starscream continuously bickering with Barricade over his usefullness. The problem was eventually solved in time for an attack on Iacon City. When Megatron felled Zeta Prime and found the Omega Key, the titanic Autobot Omega Supreme was unleashed upon the Decepticons, quickly crushing them with ease.&lt;br /&gt;
&lt;br /&gt;
Megatron was downright furious with Starscream, declaring he had brought Omega Supreme&#039;s rampage upon them all. Starscream retorted that if it wasn&#039;t for Megatron and his blind troops, none of this would&#039;ve happened. Starscream invited Megatron to kill him, but warned him it wouldn&#039;t do a thing about Omega Supreme out for their blood. Megatron for the moment let it go, and finally felled Omega Supreme, gaining total dominance over Cybertron.&lt;br /&gt;
&lt;br /&gt;
Sometime later, Starscream ambushed an [[Autobot rookie|Autobot recruit-in-training]], and would&#039;ve killed him if it wasn&#039;t for Optimus charging to the rescue. He wasn&#039;t seen again after that. &lt;br /&gt;
{{Storylink|Transformers: War for Cybertron (DS)|Transformers: War for Cybertron}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Cybertron Adventures&#039;&#039;===&lt;br /&gt;
:&#039;&#039;Voice actor&#039;&#039;: Sam Riegel (English), Gianluca Iacono (Italian)&lt;br /&gt;
&lt;br /&gt;
Being Megatron&#039;s &amp;quot;right-hand man,&amp;quot; he wonders how the war could have changed if HE were to be the leader, not Megatron. Still he was ordered by Megatron to do his dirty work, and growing jealous, he waits for the right time, to take his place, as leader of the Decepticons.&lt;br /&gt;
{{storylink|Transformers: Cybertron Adventures}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===&#039;&#039;War for Cybertron&#039;&#039;===&lt;br /&gt;
[[Image:WFC_Legends_Starscream.jpg|thumb|300px|So I&#039;m &#039;&#039;Cybertron&#039;&#039; Starscream in G1 Starscream colors as &#039;&#039;Prime&#039;&#039; Starscream. Confused? &#039;&#039;&#039;Good!&#039;&#039;&#039; *blam*]]&lt;br /&gt;
*&#039;&#039;&#039;Starscream&#039;&#039;&#039; (Legends Class, 2010)&lt;br /&gt;
&lt;br /&gt;
: This redeco of Legends Class [[Cybertron (toyline)|&#039;&#039;Cybertron&#039;&#039;]] [[Starscream (Armada)|Starscream]] appeared pretty much out of the blue one day, when, without fanfare, it was offered as a promotional giveaway in the United Kingdom to those who purchased the &#039;&#039;[[Transformers: War for Cybertron (360/PS3/PC)|Transformers: War for Cybertron]]&#039;&#039; video game from [http://www.shopto.net ShopTo.Net]. He transforms into a Cybertronic jet fighter and features hidden weapons in his wing-sections/biceps: the right arm hides a blade, while the left arm has a non-firing cannon.&lt;br /&gt;
&lt;br /&gt;
:This toy was later offered as a gift to attendees at the Animation-Comic-Game Hong Kong fair 2010 if they made a combined purchase of [[Transformers (2010 toyline)|&#039;&#039;Transformers&#039;&#039; toys]] amounting to more than HK$400.&lt;br /&gt;
&lt;br /&gt;
:This mold was also used the make &#039;&#039;Cybertron&#039;&#039; [[Ramjet (Universe)#Cybertron|Ramjet]], [[Skywarp (Armada)#Cybertron|Skywarp]] and [[Sunstorm (LOC)#Toys|Sunstorm]], along with &#039;&#039;[[Universe (2008 franchise)|Universe]]&#039;&#039; [[Ramjet (G1)#Universe (2008)|Ramjet]] and [[Thrust (G1)#Universe (2008)|Thrust]].&lt;br /&gt;
{{-}}&lt;br /&gt;
===Prime===&lt;br /&gt;
[[Image:Primetoy-StarscreamDeluxe.jpg|right|thumb|300px|He&#039;s got legs, and he knows how to attach them to the underside of his jetmode.]]&lt;br /&gt;
*&#039;&#039;&#039;Starscream&#039;&#039;&#039; (Deluxe Class, 2011)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 missile pods&lt;br /&gt;
: Deluxe Class Starscream transforms from a jet resembling a [[Wikipedia:General Dynamics F-16 Fighting Falcon|General Dynamics F-16 Fighting Falcon]] to a skinny robot and back! He comes with two missile pod accessories that can either attach onto tabs on the underside of his wings, or onto the rear wings on his arms in robot mode.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Starscream&#039;&#039;&#039; (Cyberverse Commander, 2012)&lt;br /&gt;
**&#039;&#039;&#039;Accessories&#039;&#039;&#039;: 2 &amp;quot;missile cannons&amp;quot;&lt;br /&gt;
: This Cyberverse-scaled Starscream is cast partly in translucent plastic so that the toy can be lit using the electronic lights featured in the larger playsets.  He also comes with two translucent &amp;quot;missile cannon&amp;quot; weapons and a pack-in file card.&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Starscream&#039;&#039;&#039; (Voyager Class, 2012)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; &lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
[[Image:Tfprimestarscreamjet.jpg|right|250px|thumb|&#039;&#039;ooooo-ooooo/We fade to grey!&#039;&#039;]]&lt;br /&gt;
*Starscream&#039;s backstory in Exodus is self-contradictory: &lt;br /&gt;
:&#039;&#039;&amp;quot;Not even Starscream, who had spent much of his scientific career in the labs contained within these refracting walls...&amp;quot;&#039;&#039; (p. 78).&lt;br /&gt;
:&#039;&#039;&amp;quot;See what?&amp;quot; Starscream asked. Neither Starscream nor Megatron were scientists.&amp;quot;&#039;&#039; (p. 158).&lt;br /&gt;
:*When asked via Twitter, Exodus&#039;s writer [[Alex Irvine]] stated &amp;quot;Let&#039;s say he&#039;s always been scientifically curious.&amp;quot;&amp;lt;ref&amp;gt;[http://twitter.com/alexirvine/status/36051088754868224 Twitter post]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Despite being a [[Neutral]] before joining Megatron&#039;s cause in War for Cybertron, Starscream begins the game with his glowing details already in Decepticon purple as opposed to Neutral yellow.&lt;br /&gt;
*Starscream&#039;s thin body recalls [[Starscream (Animated)|&#039;&#039;Animated&#039;&#039; Starscream]], but his voice, colour scheme,  Igor-like posture and subservience to Megatron recalls the [[Starscream (Movie)|live-action incarnation]]. The game design has the movie bulk but with a [[Starscream (G1)|Generation 1]] head and colours.&lt;br /&gt;
*Starscream&#039;s chest design is basically his live-action incarnation&#039;s head design.  Now that&#039;s a visual homage.&lt;br /&gt;
*&#039;&#039;Prime&#039;&#039;&#039;s Starscream has [[Starscream (SG)|a red Decepticon insignia]].&lt;br /&gt;
*[[Steve Blum]] said he was a fan of [[Charlie Adler]] and [[Tom Kenny]]&#039;s portrayals of Starscream, and had Adler give him his blessing after he got the part.&amp;lt;ref&amp;gt;[http://sknr.net/2011/04/20/steve-blum-talks-transformers-prime-guild-wars-2-bulletstorm-more/ Skewed magazine Steve Blum interview.]&amp;lt;/ref&amp;gt; Coincidentally, Blum, Adler and Kenny are all in Superhero Squad.&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Decepticon leaders]]&lt;br /&gt;
[[Category:Exclusives]]&lt;br /&gt;
[[Category:Hall of Fame]]&lt;br /&gt;
[[Category:Prime Decepticons]]&lt;br /&gt;
[[Category:Scientists]]&lt;br /&gt;
[[Category:Seekers]]&lt;br /&gt;
[[Category:War for Cybertron Decepticons]]&lt;/div&gt;</summary>
		<author><name>124.106.135.198</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Wreck-Gar_(G1)&amp;diff=665601</id>
		<title>Wreck-Gar (G1)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Wreck-Gar_(G1)&amp;diff=665601"/>
		<updated>2011-11-25T02:24:24Z</updated>

		<summary type="html">&lt;p&gt;124.106.135.198: /* Transformers (2010) */ Attempted the riding feature. It&amp;#039;s not as effective as one might think.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobot}}&lt;br /&gt;
{{disambig3|Wreck-Gar}}&lt;br /&gt;
{{featured}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Wreck-Gar is an [[Autobot]]-allied [[Junkion (species)|Junkion]] from the [[Generation 1 (franchise)|Generation 1]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:GenesisArtofTransformers-WreckGar.jpg|right|400px|thumb|Happy motoring. Cock-a-doodle-doo!]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wreck-Gar&#039;&#039;&#039; is a product of his environment. Unfortunately, this environment is the [[Junkion (planet)|Planet of Junkion]], a distant world of trash which is bombarded by old [[Earth]] television broadcasts. Not only is Wreck-Gar&#039;s mismatched body collected from the detritus around him, but his mind is an equally mismatched hodgepodge of Earthling pop culture. These humans&#039; cheesy slogans and sales pitches from decades past form the patchwork of Wreck-Gar&#039;s scatterbrained personality.&lt;br /&gt;
&lt;br /&gt;
It is with this demeanor that Wreck-Gar leads the Junkions, a tribe (or possibly race) of junk-robot [[Transformer]]s who inhabit his world. Despite the pop culture of his race being derived from strangers light years away, Wreck-Gar can be strongly xenophobic towards intruders. Thankfully, this attitude is easily broken, and once he befriends you, he will be a selfless ally. He oversees his people&#039;s daily activities of &amp;quot;sorting&amp;quot; through their planet&#039;s collection of scrap, though what basis they use to sort the material has yet to be identified. He seems to have some sort of relationship with a Junkion lady named [[Nancy]].&lt;br /&gt;
&lt;br /&gt;
In battle, Wreck-Gar is easy to knock down, but near-impossible to &#039;&#039;keep&#039;&#039; down, thanks to the unique physiology of the Junkions. He tends to lose pieces easily when he takes damage, but he can repair that damage with lightning speed, and it&#039;s possible that even if he&#039;s reduced to a pile of parts it&#039;s only a short time before he&#039;s back on his feet again swinging his axe. This rapid-healing ability reaches almost instantaneous speed on his home planet of Junk, or anywhere he can get his hands on scrap metal. Wreck-Gar wields, in addition to his energy axe, a [[decelerator laser]] that can bring the cerebral activity of its victim to a lumbering halt.&lt;br /&gt;
&lt;br /&gt;
Steadfast and dependable, powerful and unexpectedly wise, Wreck-Gar reveals himself to be much more than the sum of his parts.&lt;br /&gt;
&lt;br /&gt;
{{quote|Yes, friends, act now! Destroy [[Unicron]]! Kill the Grand Poobah! Eliminate even the toughest stains!|Wreck-Gar|&#039;&#039;[[The Transformers: The Movie]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===Generation 1 cartoon continuity===&lt;br /&gt;
====&#039;&#039;The Transformers&#039;&#039; cartoon====&lt;br /&gt;
:&#039;&#039;Voice actors:&#039;&#039; [[Eric Idle]] (&#039;&#039;The Movie&#039;&#039;, English), [[Tony Pope]] (season 3, English); [[Toshio Ishii]] (Japanese), [[Enrique Garduza]] (Latin American), [[Massimiliano Alto]] (Italian, second movie dub) &lt;br /&gt;
[[Image:TFTM-WreckGarsits.jpg|left|250px|thumb|&#039;&#039;You&#039;re&#039;&#039; excited?! Feel these nipples!]]&lt;br /&gt;
When a ship crash-landed on the planet of Junk, Wreck-Gar at first viewed the invaders as thieves and enemies. But he and his Junkions chose not to engage them immediately, and kept out of sight while other invaders attacked and destroyed the initial group&#039;s [[Ultra Magnus (G1)|leader]]. This moment of weakness was when Wreck-Gar chose to attack. After getting the invaders on the run, Wreck-Gar fought [[Springer (G1)|one of them]] for a while, cornering him, before [[Daniel Witwicky (G1)|one of the smaller, squishier invaders]] took him out with an I-beam to the back of the head.&lt;br /&gt;
&lt;br /&gt;
Wreck-Gar came to just as more invaders arrived: [[Hot Rod (G1)|Hot Rod]], [[Kup (G1)|Kup]], [[Wheelie (G1)|Wheelie]] and the [[Dinobot (G1)|Dinobots]]. After some explanations and introductions, Wreck-Gar and his Junkions were pacified with the [[universal greeting]]. After Wreck-Gar ordered the Junkions rebuilt Ultra Magnus, their fallen leader, he joined forces with these &amp;quot;Autobots&amp;quot; in their quest to destroy the planet-eater, [[Unicron]], once and for all. With the press of a few buttons, Wreck-Gar unleashed [[Minnow|a ship]] from underneath the wreckage of his planet of junk, suitable for escorting his new comrades to the planet [[Cybertron (planet)|Cybertron]], where Unicron was headed next.&lt;br /&gt;
&lt;br /&gt;
[[Image:TFTM-WreckGarbang.jpg|right|thumb|250px|Get it on, bang a gong.]]&lt;br /&gt;
&lt;br /&gt;
The Junkions, like pretty much everyone else, didn&#039;t fare well against Unicron. Their ship managed to last longer than most in the battle, proving to be highly resistant to Unicron&#039;s fire-breath (due in part certainly to the Junkions&#039; rapid-repair skills), but was ultimately crushed by Unicron&#039;s hand. &lt;br /&gt;
&lt;br /&gt;
Wreck-Gar survived, as did their travel mate [[Perceptor (G1)|Perceptor]], appearing with the rest of Rodimus Prime&#039;s Autobot team on Cybertron after Unicron&#039;s destruction. {{storylink|The Transformers: The Movie}}&lt;br /&gt;
&lt;br /&gt;
On the planet [[Goo 8739B|Goo]], Rodimus and Ultra Magnus communicated with Wreck-Gar using a two-way TV. Surprised at the sight of his kemosabes being healthy on a dangerous planet like Goo, he was nonetheless capable of striking up a deal with Rodimus. During a battle with Galvatron and the Quintessons, Wreck-Gar was able to control the planet so that it would suck the Autobots into safety while rejecting their enemies. After that, he calmed [[Arcee (G1)|Arcee]] by reviving a previously-disassembled Springer faster than snap, crackle, pop. {{storylink|Five Faces of Darkness, Part 4}}&lt;br /&gt;
&lt;br /&gt;
[[Image:KillingJar-WreckGar_Negative.jpg|thumb|left|220px|Wreck-Gar gave himself a new paint job in anticipation of G2. Alas, it was not meant to be.]]&lt;br /&gt;
&lt;br /&gt;
Tricked into boarding a Quintesson scientist&#039;s ship (disguised as a junky television shuttle), Wreck-Gar was placed into a completely sterile room. The Quintesson speculated that being removed from the messiest place in the universe and put in a clean room would send Wreck-Gar into a fetal position of shock and despair; instead, Wreck-Gar tore the room apart until it resembled the surface of Junk, then sat down on a large chunk of metal, happily proclaiming &amp;quot;Home sweet home!&amp;quot; He then met his fellow study subjects: [[Ultra Magnus (G1)| Ultra Magnus]], [[Cyclonus (G1)| Cyclonus]], and [[Marissa Faireborn]]. When the ship was caught in an electron storm, Wreck-Gar fired his detachable hand at the cell controls, disabling the bars, then battled the Quintessons&#039; bodyguard, losing his weapon-arm in the process (which he easily fixed). However, the ship was caught in the grip of a black hole, and Wreck-Gar was part of an escape pod scuffle that left everyone stranded on the ship as it was pulled into a [[negative universe]]. He then used some of his components, along with ones from the other Transformers, to fix the ship and allow them to escape the black hole.&lt;br /&gt;
&lt;br /&gt;
He is one of the few beings in the galaxy who likes [[Lippo the Clown|clowns]]. {{storylink|The Killing Jar}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Chaos-WreckGar_Junk.jpg|thumb|right|210px|&amp;quot;What do you see here, my friends?&amp;quot;&amp;lt;br&amp;gt;&amp;quot;A hunk of garbage.&amp;quot;&amp;lt;br&amp;gt;&amp;quot;A &#039;&#039;glorious&#039;&#039; hunk of garbage!&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
Wreck-Gar interrupted one of Kup&#039;s stories to inform him of a calamity on Goo, to Grimlock&#039;s confusion and frustration. When they arrived, Wreck-Gar pointed the Autobots to a destroyed [[Earth Defense Command]] station and said that a lot of things have landed on the planet lately. Though [[Runamuck (G1)|Runamuck]] and [[Blast Off (G1)|Blast Off]] swooped down to attack, Wreck-Gar and the others made their getaway inside Sky Lynx. Arriving on [[Dread (planet)|Dread]], Wreck-Gar helped fight off the [[Predacon (G1)|Predacons]] that were menacing Kup, and then shot at Galvatron&#039;s forces with the other Autobots. While they did this, Kup was able to defeat [[Chaos (alien)|the monster]] inhabiting Dread, causing a volcanic eruption in the process. Wreck-Gar and his comrades boarded Sky Lynx and flew off... but he was not pleased at the prospect of Kup telling another one of his stories on the way back. {{storylink|Chaos (episode)|Chaos}}&lt;br /&gt;
&lt;br /&gt;
Joining [[Blaster (G1)|Blaster]], [[Rewind]], [[Ramhorn (G1)|Ramhorn]], and [[Perceptor (G1)|Perceptor]] on a mission to examine strange chronal energy readings in an asteroid belt, Wreck-Gar got more than he bargained for when they were attacked by a legion of [[Sharkticon (G1)|Sharkticon]]s. After chopping apart his fair share of the brutes, he was accidentally sent back in time nine million years along with everyone except Perceptor, to when the [[Quintesson]]s ruled Cybertron. After fleeing from a [[guardian robot]] and teaming up with a rebel Autobot group, Wreck-Gar aided the others in their attack on the Quintessons&#039; base, which would have ended in their untimely demise if [[Alpha Trion (G1)|A-3]] had not returned to the past and deactivated the Guardians, forcing the Quintessons to flee. The time-displaced Autobots then returned to their proper era. {{storylink|Forever Is a Long Time Coming}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Nancy2006.jpg|thumb|left|190px|One lucky robot.]]&lt;br /&gt;
&lt;br /&gt;
One day, Wreck-Gar was watching television with his [[Nancy|lady friend]], but little did they know that Quintessons were spying on them. Wreck-Gar and his Junkions forced off the Quintessons and their Sharkticon pawns, but the Quintessons, aware of Wreck-Gar&#039;s love for television, inserted subliminal messages into his programs. These messages managed to convince him and his species to clean the planet and attack all other life forms, Autobot and Decepticon included. Now the centerpiece of their master plan, the hypnotized Wreck-Gar sent a Quintesson broadcast throughout the galaxy, causing tension between all forms of life that now refused to accept each other. Blaster was able to counter the transmissions with some of his own, and Wreck-Gar returned to the Autobots&#039; side. {{storylink|The Big Broadcast of 2006 (episode)|The Big Broadcast of 2006}}&lt;br /&gt;
&lt;br /&gt;
[[Image:DwellerinDepths-WreckGar_Vampire.jpg|thumb|right|170px|[[Simon Belmondo|What a horrible night to have a curse!]]]]&lt;br /&gt;
&lt;br /&gt;
Wreck-Gar followed Galvatron down an old shaft with a team of other Autobots when the Decepticon came to Cybertron looking for Perceptor&#039;s new power core. They only found an array of mutants, whom the Autobots soundly fought off. They were unprepared for what came next; a [[Dweller|colossal beast]] that trapped Ultra Magnus. Wreck-Gar saved Magnus with his axe while yelling [[G.I. Joe (team)|a familiar battle cry]], but got himself caught in the process. Wreck-Gar bemoaned his fate as the Dweller drained him of his energy. The angered Springer managed to recover his friend&#039;s body, but he discovered that Wreck-Gar had now become an [[energy vampire]], bent on taking the energy from other beings. Wreck-Gar promptly infected Springer, and later got to many other Transformers (including Scourge and Cyclonus!), and would not stop there. Thinking quickly, Perceptor created an energy imbalance that returned the vampires to their normal states. {{storylink|The Dweller in the Depths}}&lt;br /&gt;
&lt;br /&gt;
During the outbreak of the [[Hate Plague]], [[Hot Rod (G1)|Rodimus Prime]] summoned Wreck-Gar to attempt to repair [[Optimus Prime (G1)|Optimus Prime]], but unfortunately, [[Wikipedia:Leonard McCoy|he was dead, Jim]]. Wreck-Gar remained on Earth to assist in trying to stop the hate plague, showing up later to rescue Rodimus from the infected Ultra Magnus, but this quickly proved unsuccessful as Ultra Magnus escaped Wreck-Gar&#039;s lasso and infected him. In turn, Wreck-Gar infected Rodimus Prime. {{storylink|The Return of Optimus Prime, Part 1}} His warehouses were overstocked with hate plague priced to move, for a [[The Return of Optimus Prime, Part 2|limited time only]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Rodimus vs. Cyclonus====&lt;br /&gt;
Wreck-Gar was there to witness a Quintesson ship, ridden by Hot Rod, Kup, and others, landing on the Planet of Junk. {{storylink|Rodimus vs. Cyclonus}}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;The Headmasters&#039;&#039; cartoon====&lt;br /&gt;
[[Image:FourWarriors Decepticon attack viewscreen.jpg|left|thumb|200px|When this round thing&#039;s in your face, you get, uh, [[Springer (G1)|Sprung]].]]&lt;br /&gt;
In 2011, Wreck-Gar was hanging out at Autobot headquarters on Cybertron when Galvatron and his new [[Headmaster (technology)|Headmaster]] warriors attacked the planet. He merely pointed out the Decepticons&#039; attack being shown on the telly and (successfully) bossed Grimlock around before running off to try to help anyone who might have fallen and been unable to get up. While Kup and [[Spike Witwicky (G1)|Spike]] were debating the weakness in [[Vector Sigma]], he told them to make sure operators were standing by and darted back off into the hallway, never to be seen again. {{storylink|Four Warriors Come out of the Sky}}.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Marvel Comics continuity===&lt;br /&gt;
[[Image:BigBroadcastUS-WreckGar.jpg|left|thumb|300px|The best kind of melee weapon is the one that shoots lasers.]]&lt;br /&gt;
In a strange alternate future, Wreck-Gar and his [[Nancy|lady]] were interrupted in their television watching by a [[Sharkticon (G1)|Sharkticon]] attack. Wreck-Gar rallied his fellow [[Junkion (species)|Junkions]] to repel the invaders. He didn&#039;t know that the Sharkticons were sent by the [[Quintesson]]s to look for their [[Quintesson Journal|data canisters]] which, during the fight, was hopelessly lost amongst all the junk. The Quintessons then initiated a new plan which involved beaming a hypnotic signal through the Junkions&#039; televisions. The signal made the Junkions extremely hostile to any foreigners as well as compelling them to meticulously organize their junk. In this way the Quintessons would find the data canister for them. In an encounter with the [[Aerialbot (G1)|Aerialbot]]s, the hypnotic signal was momentarily altered to compel Wreck-Gar to bounce the signal throughout the galaxy, causing television watchers everywhere to attack their neighbors and travel to [[Junkion (planet)|Junkion]].&lt;br /&gt;
&lt;br /&gt;
The Autobots also arrived and successfully disrupted the hypnosis signal. Once freed, Wreck-Gar and his Junkions joined the Autobots in driving the Decepticons off the planet. {{storylink|The Big Broadcast of 2006 (issue)|The Big Broadcast of 2006 (US)}}&lt;br /&gt;
&lt;br /&gt;
{{note|In the UK version of the story, the events of &amp;quot;The Big Broadcast of 2006&amp;quot; are a fabrication invented by Wreck-Gar.}}&lt;br /&gt;
&lt;br /&gt;
====Marvel UK future timelines====&lt;br /&gt;
[[Image:Hunters2-WreckGarBumblebee.jpg|right|thumb|300px|Oops, did I do that?]]&lt;br /&gt;
&lt;br /&gt;
After the destruction of [[Unicron]], Wreck-Gar remained on Cybertron for a time and helped the Autobots regain control of the planet while attempting to fend off [[Airborne hunter squad|Decepticon attacks]] under the new command of [[Shockwave (G1)|Shockwave]]. {{storylink|Wanted: Galvatron — Dead or Alive!}} When [[Hot Rod (G1)|Rodimus Prime]] planned a time-travel adventure to end the threat posed by former Decepticon commander, [[Galvatron (G1)|Galvatron]], Wreck-Gar decided to come along and leapt into the time-jump effect at the last second, causing his landing vector to be significantly displaced away from his fellow traveler&#039;s. {{storylink|Burning Sky!}} Stumbling across the deactivated body of [[Bumblebee (G1)|Bumblebee]] by chance, Wreck-Gar put his considerable mechanical talents to work and rebuilt the scrapped Autobot into a new form as [[Bumblebee (G1)|Goldbug]]. The two then joined Wreck-Gar&#039;s allies and the present-day [[Ultra Magnus (G1)|Ultra Magnus]] in an attempt to stop Galvatron&#039;s schemes. {{storylink|Hunters}} Wreck-Gar managed to get a hold of Galvatron&#039;s [[Time-jump mechanism|time jump trigger device]], and planned to jury rig the device to send all the time-travelers permanently back to 2007. His recalibrations failed, though, and the Autobots returned to the future while Galvatron remained in the past. {{storylink|Fire on High!}}&lt;br /&gt;
&lt;br /&gt;
Still, Wreck-Gar had proven himself a worthy ally, and Rodimus gave him an official escort back to the planet of Junk and his people. Upon arriving home, however, Wreck-Gar stumbled into a plot by the Dark God himself, Unicron, to co-opt the planet Junk as a new body. It seems Unicron&#039;s head had blown free when his original body was destroyed by the [[Matrix of Leadership|Matrix]] and had drifted into range of the planetoid. Unicron&#039;s vast mental powers had enabled him to enslave the entire Junkion people, and Wreck-Gar was forced to &amp;quot;cancel&amp;quot; [[Scrapheap (G1)|one of his fellow Junkions]] while making his escape, an act for which he swore Unicron would pay dearly. After escaping another of Unicron&#039;s mind-pawns, named [[Death&#039;s Head (G1)|Death&#039;s Head]], Wreck-Gar gathered a large quantity of explosives directly underneath Unicron&#039;s head and set them to blow. He managed to destroy what was left of Unicron&#039;s body just as Rodimus Prime contained the Chaos-Bringer&#039;s living essence within the confines of the Matrix, ending his threat for the moment. {{storylink|The Legacy of Unicron!}}&lt;br /&gt;
&lt;br /&gt;
[[Image:BigBroadcastUK-WreckGar.jpg|left|thumb|300px|LUBUFF!]]&lt;br /&gt;
&lt;br /&gt;
Sometime later, by sheer cosmic chance, Wreck-Gar came into possession of a [[Quintesson Journal]], a message canister containing details of their plans to leave the dying planet Quintessa and colonize other mechanical worlds, including Cybertron. When he attempted to bring this information to Rodimus Prime and the Autobots, Wreck-Gar was intercepted en route by the Quintessons and taken captive. [[Mister Regan|They]] tried to torture the location of the canister out of him, but all they got was [[The Big Broadcast of 2006 (issue)|total nonsense]]. Managing to escape, Wreck-Gar hooked up with an Autobot spy named [[Wheelie (G1)|Wheelie]], and the two of them blasted off from Quintessa. After eluding his pursuers, Wreck-Gar met up with [[Scrapheap (G1)|some of]] [[Junkyard (G1)|his fellow Junkions]] and rigged the message canister so that its contents were broadcast across the universe. Instantly, all the potential colony worlds were alerted and forewarned of the possibility of a Quintesson invasion, and overnight the Quintessons became one of the most hated and hunted races in all the galaxies, throwing all their future plans into turmoil. {{storylink|Space Pirates!}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Sticker Adventures&#039;&#039;===&lt;br /&gt;
[[Image:Springer botjp.jpg|right|thumb|200px|At least this is how Springer tells it.]]&lt;br /&gt;
When an [[Autobot shuttle]] was forced to land on [[Junkion (planet)|The Junk Planet]] for repairs, [[Blurr (G1)|Blurr]] caught the attention of Wreck-Gar. Wreck-Gar was impressed by Blurr&#039;s powerful engine...and decided he wanted it! He attacked the Autobots with a horde of Junkions, intent on hacking the still-sputtering engine from Blurr&#039;s body, and fought [[Springer (G1)|Springer]] in the process.&lt;br /&gt;
&lt;br /&gt;
The misunderstanding came to an end when [[Kup (G1)|Kup]], an old hand at negotiating with natives, located their missing shuttle and instead engaged the Junkions in a barter session, trading weapons and energon. The Junkions waved as their new friends departed with all their parts intact. {{storylink|Battle on the Junk Planet}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers in 3-D&#039;&#039;===&lt;br /&gt;
As the Autobots attempted to repel a [[Sixshot]]-led Decepticon attack, Wreck-Gar rushed up to [[Optimus Prime (G1)|Optimus Prime]] with the news that [[Galvatron (G1)|Galvatron]] was attacking the energon plant. He led the Autobot leader there, but they were too late — the [[Nullification Cannon]] had destroyed the energon stocks. A while later, [[Hot Rod (G1)|Hot Rod]] and [[Blurr (G1)|Blurr]] returned from [[Tau-Ursa]] with a [[Logicon]] recording revealing the location of [[Metascan Alpha]], a storehouse of energon. Wreck-Gar was present at its playing, and subsequently fought off two Decepticon spies, the [[Clone (subgroup)|Clone]]s. {{storylink|The War Against the Destructons, Chapter 1 of 3}}&lt;br /&gt;
&lt;br /&gt;
===Dreamwave comics continuity===&lt;br /&gt;
[[Image:RunninWithTheDevil-WreckGar.jpg|right|thumb|250px|Amount anyone will pay to never hear this commercial referenced again: &#039;&#039;Anything.&#039;&#039;]]&lt;br /&gt;
Wreck-Gar found the chassis of the near-dead [[Megatron (G1)|Megatron]] floating in space, where he had been abandoned by [[Starscream (G1)|Starscream]], while on a supply run. {{storylink|Revelation (War and Peace)|Revelation}} Wreck-Gar brought Megatron back on-line and even salvaged several [[Aerospace Extermination Squadron]] drone bodies from the surface of Junk for him so he could reclaim his position as leader of the Decepticons. For Wreck-Gar&#039;s efforts, Megatron stabbed him through the chest. {{storylink|Runnin&#039; with the Devil}}&lt;br /&gt;
&lt;br /&gt;
{{note|[[Dreamwave Productions|Dreamwave]] declared bankruptcy before many of its plot threads could be resolved. Due to the Junkions&#039; rapid-repair, very-hard-to-kill physiology, it seems unlikely that Wreck-Gar was a fatality.}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Collect and Save===&lt;br /&gt;
When the [[Recyclon]]s arrived on Junk, intending to convert the planet into energon for their overseers, the [[Harvest Lords of Sigrath]], Wreck-Gar approached the leader, [[Salvage (G1)|Salvage]], and got two blaster bolts in the chest. After a near-instantaneous repair job, Wreck-Gar called out his fellows and swarmed the Recyclons, severely damaging them and forcing them to retreat to their ship, the &#039;&#039;[[Reclamation]]&#039;&#039;, and lift off.&lt;br /&gt;
&lt;br /&gt;
Salvage returned to the planet&#039;s surface, leaving the &#039;&#039;Reclamation&#039;&#039; in orbit, in order to make peace with Wreck-Gar. But it was all a ruse; Salvage slapped a device on Wreck-Gar, a more powerful version of the Junkion leader&#039;s own decelerator laser, preventing him from attacking or calling his people while the orbiting Recyclons fired a beam from the [[Prime Processing Unit]] to convert the planet to energon from space. However, Wreck-Gar proved even stronger than Salvage expected, and he called the Junkions to fire a tractor beam at the &#039;&#039;Reclamation&#039;&#039;, sending it crashing into Junk seconds before the Prime Processing Unit activated, causing the ship to explode. Salvage himself lived only a few seconds more than his fellows, as the Junkions closed in on him immediately afterwards. {{storylink|Collect and Save}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Commercial Appearances==&lt;br /&gt;
[[Image:SpringerWreckGarCommercial1.jpg|left|thumb|200px|The sad thing is that they actually get along pretty well!]]&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Frank Welker]] (English)&lt;br /&gt;
When [[Springer (G1)|Springer]]&#039;s shuttle crash landed on the planet of Junk, Wreck-Gar and another Junkion were there to do endless battle with him! [[Megatron (G1)|Megatron]] sure liked Wreck-Gar a lot. Maybe he&#039;s a Decepticon? Yeah, he&#039;s probably a Decepticon. {{storylink|Commercial/Generation 1}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;The Transformers&#039;&#039; (PS2)===&lt;br /&gt;
{{storylink|The Transformers (PS2)}}&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Generation 1===&lt;br /&gt;
[[Image:G1 Wreck-Gar toy.JPG|right|300px|thumb|Hurry, hurry! Operators are standing by!]]&lt;br /&gt;
*&#039;&#039;&#039;Wreck-Gar&#039;&#039;&#039; (Autobot Hero, 1986)&lt;br /&gt;
**&#039;&#039;Japanese ID number&#039;&#039;: &#039;&#039;&#039;C-81&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: &amp;quot;[[Decelerator laser]]&amp;quot; gun, &amp;quot;Armor Axe&amp;quot;&lt;br /&gt;
&lt;br /&gt;
: Wreck-Gar&#039;s first (and for decades, only) toy transforms into a Cybertronic &amp;quot;junk&amp;quot; motorcycle, and is noteworthy for being one of the earliest uses of ball-and-socket joints in the &#039;&#039;Transformers&#039;&#039; toy line. As his fists become the axle for his front wheel, his two weapons can be mounted there in motorcycle mode.&lt;br /&gt;
&lt;br /&gt;
: Unfortunately, two Wreck-Gar toys are completely incapable of riding one another (without some form of customization), unlike the action depicted in the movie.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://tfu.info/1986/Autobot/Wreck-Gar/wreck-gar.htm More information on Wreck-Gar at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Transformers (2010)===&lt;br /&gt;
[[Image:Generationstoy-WreckGar.jpg|right|thumb|300px|This is the breakfast your Wreck-Gar could look like, can you see me now?]]&lt;br /&gt;
*&#039;&#039;&#039;Wreck-Gar&#039;&#039;&#039; (Deluxe, 2011)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: &amp;quot;4-bladed battle axe&amp;quot;/tailpipe&lt;br /&gt;
&lt;br /&gt;
: Part of the sixth wave of the [[Transformers (2010 toyline)|2010 &#039;&#039;Transformers&#039;&#039; toyline]], Wreck-Gar transforms from a &#039;&#039;Road Warrior&#039;&#039;-esque motorcycle into an asymmetrical robot with [[facial hair]], a grin, and an axe. His exhaust pipe and rear hubcap detach (via a [[C joint|clip joint]]) and unfold to become his axe weapon. As part of the [[Reveal the Shield]] subline, Wreck-Gar features a [[rubsign]]. The front tire is mounted on a ball joint, allowing it to pivot downward and serve as a shield in robot mode. It can peg onto his elbow in this position, but doing so limits articulation.  &lt;br /&gt;
&lt;br /&gt;
: One Wreck-Gar can totally ride another (or another toy based on the same mold) in the style seen in the movie! Double pegs under his pelvis correspond to sockets in his vehicle-mode seat. Furthermore, he has a seemingly useless tab on the right side of his seat and a seemingly useless socket on the left side of his fork, below the left handlebar, which respectively end up on the inner parts of his left and right ankles. They are &#039;&#039;supposed&#039;&#039; to connect to certain parts of his bike mode to secure his feet, but this is done with limited success. His left ankle is supposed to peg into the socket on the swing arm near his rear wheel, but the C joint clip of the axe/tailpipe is meant to be secured by being clipped to the bar just above the socket, so the clip gets in the way. Meanwhile, his right ankle is apparently supposed to be pegged into the tab on his seat, but no matter how much and how awkwardly his (double knee-jointed) leg is bent in, the socket is unable to align and be pegged into the tab.&lt;br /&gt;
&lt;br /&gt;
: The [[:Image:OriginalRtSWreck-Gar.jpg|original]] Hasbro [[stock photography]] of &#039;&#039;Reveal the Shield&#039;&#039; Wreck-Gar showed him with red parts, similar to his animation model and the TakaraTomy release. However, by the time the figure came out at retail, all of his red parts became brown. The second set of stock photos, which depicts a production sample, is naturally closer to the final toy.&lt;br /&gt;
&lt;br /&gt;
: There&#039;s an [[Automorph Technology|automorph]]-like feature in his right leg.  Pulling up on the gas tank causes his rubber handlebars to be dislodged and moved to the side.  Do NOT unhinge the handlebars manually.  Moving the handlebars manually creates stress points in the hinges that connect them to the gas tank, resulting in many reported instances of broken hinges. Unfortunately many have found that the nubs that hold the handlebars in place in  bike mode are too strong and even using the automorph as intended causes the hinges to quickly break. Cutting the nubs off has been the only consistent fix to prevent breakage.&lt;br /&gt;
&lt;br /&gt;
: Additionally, due to a minor [[design flaw]], the tabs that connect Wreck-Gar&#039;s torso to the shoulders are just a tiny bit too long, resulting in the shoulders not locking in all the way, causing a small gap. It&#039;s more evident on his left shoulder than on the right one.&amp;lt;ref name=&amp;quot;shoulders&amp;quot;&amp;gt;[http://www.seibertron.com/transformers/toys/reveal-the-shield/wreck-gar/2281/1/62/ Reveal the Shield Wreck-Gar with particularly poorly connecting shoulders] at Seibertron.com.&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
: He also has another distressing design flaw: plugging his weapon into his hands will inevitably cause stress marks to appear, which is partly due to the wider sculpted parts on the handle of the axe causing his hands to expand.&lt;br /&gt;
&lt;br /&gt;
: This mold was [[retool]]ed into &#039;&#039;[[Transformers United|United]]&#039;&#039; [[Scrapheap (G1)|Scrapheap]] and &#039;&#039;[[Transformers: Generations|Generations]]&#039;&#039; [[Junkyard (G1)|Junkheap]], each sporting a different head sculpt. Wreck-Gar&#039;s [[instructions]] depict Junkheap&#039;s head sculpt, thus hinting at the retool before it was announced as a separate release.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===United===&lt;br /&gt;
[[Image:Unitedtoy-WreckGar.jpg|right|thumb|300px|A bright red jogging bra, bright red pirate boots, fleshtone panties.]]&lt;br /&gt;
*&#039;&#039;&#039;Wreck-Gar&#039;&#039;&#039; (Deluxe, [[February 26|2-26]]-2011)&lt;br /&gt;
**&#039;&#039;ID number:&#039;&#039; &#039;&#039;&#039;UN-18&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: &amp;quot;Battle axe&amp;quot;/tailpipe&lt;br /&gt;
&lt;br /&gt;
: Part of the third wave of &#039;&#039;[[United (toyline)|United]]&#039;&#039;, [[TakaraTomy]]&#039;s version of Wreck-Gar is a [[redeco]] of the [[Hasbro]] release in (surprise!) a much brighter, more cartoon-inspired deco. This version has a &#039;&#039;lot&#039;&#039; more red, the flames dropped from his chest, his helmet in a lighter color, many additional paint applications, and numerous other color shifts.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
[[Image:G1-toy WreckGar-MyClone.jpg|right|200px|thumb|Awesomest MyClone EVER]]&lt;br /&gt;
===MyClone===&lt;br /&gt;
*&#039;&#039;&#039;Wreck-Gar&#039;&#039;&#039; (MyClone, 2003)&lt;br /&gt;
**&#039;&#039;ID number&#039;&#039;: &#039;&#039;&#039;MTF009&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Stand&lt;br /&gt;
&lt;br /&gt;
: A &amp;quot;[[super deformed]]&amp;quot; mini-figure of Wreck-Gar was created as part of the second wave of [[MyClone]] Transformers in Japan. These toys could be disassembled and their parts mixed-and-matched thanks to a generic base body. In Wreck-Gar&#039;s case, this is especially appropriate.&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
[[Image:FloroDeryJunkionnotes.jpg|right|thumb|200px|Always read the fine print.]]&lt;br /&gt;
{{quote|One of them (WRECK-GAR) has a rusty junk metal version of a Viking helmet and a BRILLO like wooly wiremetal vest.|The 4/27/1985 draft of &#039;&#039;[[The Transformers: The Movie]]&#039;&#039;&amp;lt;ref&amp;gt;[http://boltax.blogspot.com/2010/12/heritaage-auctions-transformers-movie.html Heritage Auctions - The Transformers The Movie draft script]@ Disciples of Boltax&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
* Given the above quote, we&#039;re going to take a painful leap to the conclusion that Wreck-Gar was named after the famed newspaper comic strip Viking, [[Wikipedia:Hägar the Horrible|Hä&#039;&#039;&#039;gar&#039;&#039;&#039; the Horrible]]. It&#039;s more likely the name is simply a portmanteau of the words &amp;quot;&#039;&#039;&#039;Wreck&#039;&#039;&#039;age&amp;quot; and &amp;quot;&#039;&#039;&#039;Gar&#039;&#039;&#039;bage&amp;quot;, though.&lt;br /&gt;
* Like the rest of the central &#039;&#039;[[The Transformers: The Movie]]&#039;&#039; cast, Wreck-Gar had a (ridiculously overdetailed) preliminary [[character model]] by [[Floro Dery]] that was revised by Japanese artists before final animation. And just like the rest of the central movie cast, that early model was used as a basis for his toy design, and for his Marvel Comics appearances. &lt;br /&gt;
* During Wreck-Gar&#039;s first appearance in &#039;&#039;The Transformers: The Movie&#039;&#039;, his speech pattern was a mashup of contemporary pop culture catchphrases, each line taking from a multitude of sources and scrambled together to make a (somewhat) coherent new statement. (&amp;quot;Don&#039;t look behind Door Number Two, Monty! It&#039;s time to play &#039;End of the Line, My Valentine&#039;! Geroni-doo-run-run-ronimooooo!&amp;quot;) In Wreck-Gar&#039;s subsequent appearances, however, writers seemed content to give him unaltered lines from television and movies. (&amp;quot;I&#039;m a pepper! Wouldn&#039;t you like to be a pepper, too?&amp;quot;)&lt;br /&gt;
* Of course, in Wreck-Gar&#039;s [[Marvel UK]] appearances, he repeats local British pop culturisms. (&amp;quot;That&#039;s Blockbusters!&amp;quot; and &amp;quot;Jim&#039;ll fix it!&amp;quot;)&lt;br /&gt;
* For nearly 20 years, Wreck-Gar was the &#039;&#039;only&#039;&#039; Junkion toy, until the creation of the [[e-Hobby]] exclusive [[Detritus]].&lt;br /&gt;
* A motorcycle based on Wreck-Gar makes a brief [[easter egg]] appearance in the &#039;&#039;[[Transformers Animated (cartoon)|Transformers Animated]]&#039;&#039; episode &amp;quot;[[Garbage In, Garbage Out]]&amp;quot;. Wreck-Gar&#039;s [[Wreck-Gar (Animated)|&#039;&#039;Animated&#039;&#039; counterpart]] throws it at [[Bumblebee (Animated)|Bumblebee]] in a fit of misguided helpfulness.&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===Foreign names===&lt;br /&gt;
*&#039;&#039;Japanese:&#039;&#039; &#039;&#039;&#039;Wreck-Gar&#039;&#039;&#039; (レックガー &#039;&#039;Rekkugā&#039;&#039;)&lt;br /&gt;
*&#039;&#039;French:&#039;&#039; &#039;&#039;&#039;Ferraille&#039;&#039;&#039; (&amp;quot;Scrap&amp;quot;)&lt;br /&gt;
*&#039;&#039;Italian:&#039;&#039; &#039;&#039;&#039;Chopper&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Russian:&#039;&#039; &#039;&#039;&#039;Remontnik&#039;&#039;&#039; (Ремонтник, &amp;quot;Repairman&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.ntfa.net/universe/english/index.php?act=view&amp;amp;amp;char=Wreck_Gar Wreck-Gar&#039;s &#039;&#039;Universe&#039;&#039; profile at NTFA.net]&lt;br /&gt;
*[http://www.transformers-universe.com/popup.php?img=content/images/galerie/pics/145/14508_WreckGar_DreamwaveProfile.jpg Wreck-Gar&#039;s &#039;&#039;More Than Meets The Eye&#039;&#039; profile at Transformers-universe.com]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Generation 1 Autobots]]&lt;br /&gt;
[[Category:Generation 1 Transformers]]&lt;br /&gt;
[[Category:Junkions]]&lt;br /&gt;
[[Category:MyClone]]&lt;br /&gt;
[[Category:The Headmasters Autobots]]&lt;br /&gt;
[[Category:United Autobots]]&lt;/div&gt;</summary>
		<author><name>124.106.135.198</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Design_flaw&amp;diff=665600</id>
		<title>Design flaw</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Design_flaw&amp;diff=665600"/>
		<updated>2011-11-25T02:24:08Z</updated>

		<summary type="html">&lt;p&gt;124.106.135.198: /* Square peg, round hole */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A &#039;&#039;&#039;design flaw&#039;&#039;&#039; is a physical problem with a [[toy]] that is either directly rooted in its design itself or the transition from a two-dimensional design to a three-dimensional object.&lt;br /&gt;
&lt;br /&gt;
Generally, &#039;&#039;[[Transformers brand|Transformers]]&#039;&#039; toys are marvels of modern toy engineering. They can be [[transformation|changed]] from [[alternate mode|one form]] into another, and yet they still manage to be both great vehicle or animal toys &#039;&#039;and&#039;&#039; great action figures.&lt;br /&gt;
&lt;br /&gt;
Despite that, sometimes there are problems. Because of the complexities in design, there are some common ways that toys don&#039;t work properly the way they were intended. Sometimes a toy&#039;s features aren&#039;t quite finished, or don&#039;t really work how they&#039;re supposed to. Some toys also have common breakage points or parts that wear down in predictably consistent ways. Sometimes the way a toy transforms can cause it to break. Sometimes toys just plain aren&#039;t what they&#039;re supposed to be. That&#039;s what design flaws are all about.&lt;br /&gt;
&lt;br /&gt;
This phenomenon should not be confused with [[misassembly]] or one-off molding errors, in which toys leave the factory in a condition not in accordance with the design. Those issues should be caught in [[quality control]].&lt;br /&gt;
&lt;br /&gt;
==Clearance issues==&lt;br /&gt;
Some toys have joints that don&#039;t work the way they are intended to. Sometimes the parts just can&#039;t go all the way, ending up with misaligned parts. Sometimes joints are even entirely useless, allowing for minimal articulation at best... because adjacent parts get in the way of the articulated part. For some reason, heads are particularly prone to this kind of problem.&lt;br /&gt;
*&#039;&#039;[[Energon (toyline)|Energon]]&#039;&#039; [[Steamhammer (Energon)|Steamhammer]], in theory, has an articulated head, but there is absolutely no configuration where it could possibly move, because the [[alternate mode|vehicle mode]] treads are in the way.&lt;br /&gt;
*&#039;&#039;[[Cybertron (toyline)|Cybertron]]&#039;&#039; [[Downshift (Energon)|Downshift]] has a similar problem. The ridges on his chest (the air vents on the vehicle mode hood) hinder any rotation of the head.&lt;br /&gt;
*Likewise, &#039;&#039;[[Movie (toyline)|Movie]]&#039;&#039; [[Fast Action Battlers]] [[Ironhide (Movie)|Ironhide]] has a head that sits on a &#039;&#039;ball joint&#039;&#039;, but the only purpose it serves is allowing for the head to pop off, because the plastic parts behind the head hinder any movement.&lt;br /&gt;
*&#039;&#039;Movie&#039;&#039; [[Swindle (Movie)|Swindle]] is only minimally better, with the ridges on his chest limiting the possible head articulation to a few degrees in each direction.&lt;br /&gt;
*&#039;&#039;Movie&#039;&#039; Deluxe Class [[Payload (Movie)|Payload]] is about as bad as Swindle.&lt;br /&gt;
*&#039;&#039;Movie&#039;&#039; Deluxe Class [[Wreckage (Movie)|Wreckage]] has the same problem with his waist. Articulation is limited to a few degrees in each direction thanks to an immovable piece of plastic on his back getting in the way.&lt;br /&gt;
*&#039;&#039;Movie&#039;&#039; Voyager Class [[Ratchet (Movie)|Autobot Ratchet]] has articulated thumbs that can&#039;t move because plastic parts of the wrists get in the way.&lt;br /&gt;
*[[Universe (2008 toyline)|2008 &#039;&#039;Universe&#039;&#039;]] Deluxe Class [[Ironhide (G1)|Ironhide&#039;s]] head rests on a piece of plastic that can&#039;t be aligned properly with the torso because of plastic parts getting in the way of the hinge, making him incapable of looking straight forward.&lt;br /&gt;
*[[Revenge of the Fallen (toyline)|ROTF]] Leader Class Optimus Prime&#039;s arm panels that form the front nose of the truck are hindered by the gas tanks when converting into vehicle mode, the tanks have to be rotated up and squeezed between the doors in order to gain clearance.&lt;br /&gt;
*[[Transformers (2010 toyline)|2010 &#039;&#039;Transformers&#039;&#039;]] [[Sea Spray|Sea Spray&#039;s]] hands can rotate about 45 degrees sideways at maximum at the wrists, because plastic parts of the forearms get in the way.&lt;br /&gt;
&lt;br /&gt;
==Square peg, round hole==&lt;br /&gt;
Some toys that are designed to have parts connect to other parts by plugging a [[peg]] into a corresponding peg hole have problems due to the length, size or shape of the pegs, resulting in the parts not connecting properly. This mostly affects accessories such as weapons.&lt;br /&gt;
*&#039;&#039;[[The Transformers (toyline)|Generation 1]]&#039;&#039; [[Optimus Prime (G1)/toys|Optimus Prime&#039;s]] [[ion blaster]] sports a peg that is supposed to plug into the hole in one of his fists. However, the weapon&#039;s handle (which has an entirely aesthetic purpose) and the forearms get into each others&#039; way, and since the peg is too short, Optimus can&#039;t hold his weapon both tight and straight at the same time. This was fixed by a [[variant|running change]] that saw the fist holes elongated upwards, but the problem re-emerged with some [[Generation 1 reissues|reissues]] of the toy.&lt;br /&gt;
*&#039;&#039;[[Transformers: Cybertron (toyline)|Cybertron]]&#039;&#039; Deluxe Class [[Unicron]] isn&#039;t quite as bad... but his claw weapons certainly have very short pegs that make it very difficult to plug the claws into his hands tightly.&lt;br /&gt;
*&#039;&#039;[[Movie (toyline)|Movie]]&#039;&#039; Deluxe Class [[Brawl (Movie)#Deluxe Class|Decepticon Brawl&#039;s]] arms are connected to the torso at the shoulders by diamond-shaped pegs, but the pegs are ever so slightly too big for the corresponding peg holes, resulting in the arms having a tendency to detach from the torso at the slightest touch. This was fixed for the &#039;&#039;[[Transformers: Revenge of the Fallen (toyline)|Revenge of the Fallen]]&#039;&#039; Deep Desert Brawl [[redeco]] of the sculpt.&lt;br /&gt;
*&#039;&#039;[[Transformers: Energon (toyline)|Energon]]&#039;&#039; [[Storm Jet (Energon)|Storm Jet]] and his [[redeco]]s have a problem with the peg that connects the jet nosecone to the pelvis in robot mode (the official one according to the [[instructions]]) as well as in [[Superion Maximus]] mode: The corresponding peg hole has a cavity on one side, resulting in the peg not locking in place securely. Meanwhile, a problem similar to the one with &#039;&#039;Movie&#039;&#039; Deluxe Brawl occurs with a second peg hole that can be used for an alternate (non-official, though possibly intended by the designers but ignored by the instructions), shorter robot mode for Storm Jet, where the pegs tends to pop out of the peg hole due to too much pressure.&lt;br /&gt;
*Deluxe Class [[Wreck-Gar (G1)#Transformers (2010)|Wreck-Gar]] from the &#039;&#039;[[Reveal the Shield]]&#039;&#039; [[subline imprint]] of the [[Transformers (2010 toyline)|2010 &#039;&#039;Transformers&#039;&#039; toy line]] has a minor problem with the tabs that connect his torso to the shoulders, which are just a tiny bit too long, resulting in the shoulders not locking in all the way, causing a small gap. It&#039;s more evident on his left shoulder than on the right one.&amp;lt;ref name=&amp;quot;shoulders&amp;quot;&amp;gt;[http://www.seibertron.com/transformers/toys/reveal-the-shield/wreck-gar/2281/1/62/ Reveal the Shield Wreck-Gar with particularly poorly connecting shoulders] at Seibertron.com.&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;[[Transformers: Dark of the Moon (toyline)|Dark of the Moon]]&#039;&#039; [[Cyberverse]] Commander [[Powerglide (DOTM)|Powerglide]] has diamond-shaped pegs that connect his shoulders to the torso, and a rectangular peg that connects the crotch to the rest of the torso. None of the pegs plug in tightly, resulting in a slightly unstable robot mode.&lt;br /&gt;
&lt;br /&gt;
==Strong spring, weak peg==&lt;br /&gt;
Some toys have metal springs that power a [[gimmick]] or help during the [[transformation]] (as part of, or similar to, an [[Automorph Technology|Automorph]] mechanism). When not deployed (i.e., the spring is under pressure), the relevant parts are usually held in place by tabs. Sometimes the pegs are slightly too small, resulting in too much plastic clearance. As a consequence, the parts in question are not held in place securely, and the mechanism is likely to be deployed unintentionally.&lt;br /&gt;
*This happens quite a lot with spring-powered missile launchers, resulting in the missiles being fired at the slightest touch. In some extreme cases, it&#039;s almost impossible to lock the missile in place without it being instantly fired back out.&lt;br /&gt;
*The [[Power Core Combiners]] are also prone to this. The limb drones use an auto-transformation mechanism that is activated by the same peg used to connect them to the torso robot. However, the transformed &amp;quot;limb&amp;quot; mode is the position that puts pressure on the spring; and due to too much plastic clearance between the connector pegs and the limbs, the drones have a tendency to transform back into their [[alternate mode]]s, detaching from the connector pegs in the process.&lt;br /&gt;
*&#039;&#039;[[Generations (toyline)|Generations]]&#039;&#039; &amp;quot;[[Transformers: War for Cybertron|War for Cybertron]]&amp;quot; [[Optimus Prime (Prime)#Generations|Cybertronian Optimus Prime&#039;s]] gun can be folded up to a more &amp;quot;compact&amp;quot; form, with a spring mechanism converting it back into its primary weapon mode. The only thing that keeps the spring mechanism from deploying in the compact form is a very small plastic tab.&lt;br /&gt;
&lt;br /&gt;
==Wear-based looseness==&lt;br /&gt;
It&#039;s perhaps unfair to include this as a &#039;&#039;design flaw&#039;&#039;, but it should be touched upon. When a toy is played with frequently, the plastics or metals will wear against each other, causing the friction that keeps the joints tight to lessen. This will lead to looseness in the toy&#039;s joints. The easiest way to avoid this common malady is simply not to play with a toy. Looseness is often not much of a problem with toys kept on display. A loose-armed &#039;&#039;[[The Transformers (toyline)|Generation 1]]&#039;&#039; [[Optimus Prime (G1)/toys|Optimus Prime]] will look much the same as a tightly jointed Optimus Prime. However, looseness can be more of a problem for other toys, preventing them from standing or holding together in their alt mode.&lt;br /&gt;
&lt;br /&gt;
Some toys are particularly prone to looseness not just due to wear but due to design too. Heavy parts on weak joints are a common problem here, leading to incredibly weak joints that are loose and difficult to use how they were intended.&lt;br /&gt;
&lt;br /&gt;
===Ball joints===&lt;br /&gt;
[[Ball joint]]s, which rely entirely on friction to work, are a common victim of wear-based looseness. This can be particularly bad for toys with ball-jointed hips, ankles or legs, making them nearly impossible to stand. Looseness in ball joints can also make it easy to lose parts, such as arms, legs, or kibble panels...oh, or heads...or, uhh...well, just about anything on a ball joint.&lt;br /&gt;
*Almost all of &#039;&#039;[[Beast Wars (toyline)|Beast Wars]]&#039;&#039; is afflicted with this problem. Woe to all those kids who grew up on &#039;&#039;Beast Wars&#039;&#039;. Good luck having complete toys.&lt;br /&gt;
*&#039;&#039;[[Generation 2 (toyline)|Generation 2]]&#039;&#039; [[Cyberjet]]s can be nigh-impossible to stand with just a little joint wear, but it&#039;s their arms that tend to get especially floppy.&lt;br /&gt;
&lt;br /&gt;
===Retractable thighs===&lt;br /&gt;
A common method of transformation in &#039;&#039;[[The Transformers (toyline)|Generation 1]]&#039;&#039; was for the thighs of the toy to retract into the lower legs (or, more accurately, for the lower legs to push up over the thighs) when in vehicle or beast mode, then for the thighs to extend while in robot mode. It doesn&#039;t take an enormous amount of wear for the thighs to loosen, and then they won&#039;t be able to stay extended in robot mode. When that happens, you&#039;ll either have a midget version on display or you&#039;ll have to shove a wedge of paper down into the joint to increase the friction to let the thighs stay extended.&lt;br /&gt;
&lt;br /&gt;
This problem can be particularly compounded when a toy has a really heavy upper body. A toy with electronics or [[die-cast]] metal in the torso will be much more likely to collapse its own knees just due to weight, time, and wear and tear on the toy.&lt;br /&gt;
*G1 [[combiner|Special Teams]] toys are particularly prone to this, especially the smaller [[Aerialbot (G1)|Aerialbots]].&lt;br /&gt;
*[[Tracks (G1)|Tracks]] represents a reversal of this problem:  it is quite easy to overextend his lower legs in such a way that they can never fully compress back into vehicle mode again.&lt;br /&gt;
*[[Astrotrain (G1)|Astrotrain]] is particularly problematic due to his heavy upper body.&lt;br /&gt;
*[[Sandstorm (G1)|Sandstorm]] is also prone to this problem.&lt;br /&gt;
*&#039;&#039;[[Generation 2 (toyline)|Generation 2]]&#039;&#039; [[Optimus Prime (G1)/toys#Generation 2|Laser Optimus Prime]] has a massively heavy upper body and weak knees. It&#039;s incredibly common for him just to collapse into Midgetimus Prime.&lt;br /&gt;
*&#039;&#039;[[Titanium Series]]&#039;&#039; [[Soundwave (G1)/toys#Titanium Series|Soundwave]]&#039;s entire leg assembly is made of multiple retractable components that lack the ability to lock together securely. Put a heavy die-cast metal chest on top of that and you end up with a toy that will never stand up on its own no matter how pristine it is.&lt;br /&gt;
&lt;br /&gt;
==Clipping issues==&lt;br /&gt;
Sometimes when designing a Transformer, the designers will forget that these things have to work in 3D space. Parts will have to bend around each other or pass through the same space during transformation. Often, if you don&#039;t do steps in the right order, this will lead to parts breaking or snapping. This is particularly problematic when you give the designers the freedom of things like ball joints, where you can use their flexibility to transform the toy, leading not just to breakages but to toys that are incredibly difficult and frustrating to transform.&lt;br /&gt;
&lt;br /&gt;
===Parts breaking off other parts===&lt;br /&gt;
Especially around late Generation 1, there were a few toys which required transforming their parts in the right order. If you didn&#039;t, you risked breaking your toy when the parts pushed against each other, causing stress or wear. This problem is a lot less common with modern Transformers, which use parts that are designed to pop off rather than simply break if the stresses are too great. &lt;br /&gt;
*&#039;&#039;Generation 1&#039;&#039; [[Skystalker (G1)|Skystalker]]&#039;s [[interstellar shuttle]]&#039;s wings are known to snap quite regularly. This is particularly a problem for his &#039;&#039;left&#039;&#039; wing because of the way the base is designed. If you attempt to fold Skystalker&#039;s wing down from base mode into its shuttle position &#039;&#039;&#039;before&#039;&#039;&#039; you&#039;ve folded in the grey box next to it, it&#039;s very easy to snap the wing due to the edge of the box just touching the wing. The edge of the box is even curved, giving you the visual impression that it won&#039;t be a problem. But it will be a problem, as attested to by eBay&#039;s endless supply of one-winged Skystalker bases.&lt;br /&gt;
*&#039;&#039;[[Transformers Animated (toyline)|Animated]]&#039;&#039; [[Lockdown (Animated)|Lockdown]] has tabs in his wrists that prevent them from extending into a straight position. Unfortunately, these same tabs act as levers so that if you try to force the hands into a straight position, you will simply snap his wrists. Ouch.&lt;br /&gt;
*[[Universe (2008 toyline)|2008 &#039;&#039;Universe&#039;&#039;]] [[Octane|Tankor&#039;s]] head rests on a retractable section, but even when extracted all the way up, the surrounding torso still gets in the way of his head rotation, gradually chipping off plastic from the lower section of his helmet. This is &#039;&#039;almost&#039;&#039; a clearance issue as detailed above; however, the head &#039;&#039;can&#039;&#039; just barely rotate, it merely scratches off plastic in the process.&lt;br /&gt;
&lt;br /&gt;
==Common breakage points==&lt;br /&gt;
Some toys have flimsy plastic, others have joints that are too tight, and still others have metal pieces wearing on poor plastic pieces. Whatever the case, there are often Transformers with predictable, easily identifiable breakage points. Let&#039;s have a look at a few types.&lt;br /&gt;
&lt;br /&gt;
===Breakable joints===&lt;br /&gt;
Joints are very important to Transformers. They&#039;re required both for articulation and to allow the toy to change from one form to another. Usually, articulation isn&#039;t much of a problem, but sometimes transformation puts a massive amount of pressure on a small joint that&#039;s just not able to keep up with the strain of moving large parts of the toy from one place to another. You&#039;ll see eBay littered with toys that are victims of these sorts of joints, the same toy breaking over and over in the same place due to the stresses on a joint.&lt;br /&gt;
*&#039;&#039;[[The Transformers (toyline)|Generation 1]]&#039;&#039; [[Metroplex (G1)|Metroplex]] is particularly bad, with his entire body rotating around a flimsy little waist joint that likes to snap. Loves to snap. Delights in snapping. Reportedly, the [[Generation 1 reissues|reissue]] of Metroplex has made this joint a little bit more robust.&lt;br /&gt;
*&#039;&#039;[[Beast Wars (toyline)|Beast Wars]]&#039;&#039; [[Transmetal]] [[Megatron (BW)/toys|Megatron]] suffers from a weak plastic used in a very small, tight joint. His waist is so well known for snapping that the fandom has mistakenly thought that it was [[Gold Plastic Syndrome]]. The fact that the forces involved cause it to ratchet apart doesn&#039;t help.&lt;br /&gt;
*&#039;&#039;[[Armada (toyline)|Armada]]&#039;&#039; [[Megatron (Armada)/toys#Armada|Megatron&#039;s]] turret has a gearing flaw on the inside. Namely, the ratcheting joint simply...breaks, eventually. The ratchet is actually a very small and relatively flimsy gear that is attached to the rotating handle.  When the handle is locked in place, high stress is placed on the gear and tends to make it snap somewhere between the teeth and become loose or just fall off and rattle around inside Megatron.&lt;br /&gt;
*All four [[Action Master Elite]] figures ([[Omega Supreme (G1)|Omega Spreem]], [[Windmill (G1)|Windmill]], [[Turbo Master]] and [[Double Punch]]) are prone to roughly the same problem as &#039;&#039;Armada&#039;&#039; Megatron, in that the gears used to drive their gimmicks are not made of strong enough plastic to last very long.  Many an Elite can be found with a half a neon plastic gear rattling around inside.&lt;br /&gt;
*This same problem is also usually the culprit when &#039;&#039;[[Beast Machines (toyline)|Beast Machines]]&#039;&#039; [[Optimus Primal|Blast Punch Optimus Primal&#039;s]] gimmick ceases working correctly.&lt;br /&gt;
*&#039;&#039;[[Revenge of the Fallen (toyline)|Revenge of the Fallen]]&#039;&#039; [[Scalpel (ROTF)|Scalpel]]&#039;s leg sockets are a frequent breakage point due to the stress put on the relatively weak plastic used for them. Many Scalpels have their sockets broken &#039;&#039;out of the package&#039;&#039;.&lt;br /&gt;
*[[Transformers (2010 toyline)|&#039;&#039;Transformers&#039;&#039; (2010)]] &#039;&#039;[[Reveal the Shield]]&#039;&#039; [[Wreck-Gar (G1)|Wreck-Gar]] features rubber handles for his motorcycle mode that are supposed to be folded back via an [[Automorph Technology|Automorph]]-style mechanism during the transformation. However, the thick rubber is very strong, much stronger than the joints the handles are attached to. &#039;&#039;Not&#039;&#039; using the Automorph mechanism is a quick way to break the joints; but even using it can eventually result in breakage. The only somewhat safe way to avoid permanent damage to the toy is to cut off the rubber tabs that hold the handles firmly in place in vehicle mode.&lt;br /&gt;
&lt;br /&gt;
===Hands with stress marks===&lt;br /&gt;
Some toys come with handheld weapons that are slightly too large for their hands. For &amp;quot;closed fist&amp;quot;-shaped hands with fist holes for the weapons, this isn&#039;t quite as much of a problem; it gets more problematic with the recent introduction of half-open hands with round cavities for the weapons. Sculpted finger &amp;quot;joints&amp;quot; that are aligned in a straight line are an obvious weak point:&lt;br /&gt;
* &#039;&#039;[[Revenge of the Fallen (toyline)|Revenge of the Fallen]]&#039;&#039; [[Bludgeon (ROTF)|Bludgeon]] and &#039;&#039;[[Transformers (2010 toyline)|Transformers 2010]]&#039;&#039; [[Banzaitron]]&#039;s hands can be prone to this because of the size of their katana&#039;s handle, although the soft plastic used for the sword mitigates this somewhat. (You&#039;ll probably end up with the fingers gouging &#039;&#039;notches&#039;&#039; on the sword, instead.)&lt;br /&gt;
* &#039;&#039;[[Transformers Animated (toyline)|Animated]]&#039;&#039; [[Arcee (Animated)|Arcee]]&#039;s thumbs can snap right off because of the thickness of her swords&#039;s handles.&lt;br /&gt;
*Both [[Transformers (2010 toyline)|&#039;&#039;Transformers&#039;&#039; (2010)]] &#039;&#039;[[Reveal the Shield]]&#039;&#039; &amp;quot;Laser&amp;quot; [[Optimus Prime (G1)/toys#Transformers (2010)|Optimus Prime]] and [[Wreck-Gar (G1)|Wreck-Gar]] are prone to showing stress marks inside their hands after having their melee weapons inserted only a few times.&lt;br /&gt;
&lt;br /&gt;
===Clear plastic breakage===&lt;br /&gt;
Common especially for &#039;&#039;[[Diaclone]]&#039;&#039;-based toys, which have hinged clear plastic parts that are very well known for snapping or breaking.&lt;br /&gt;
*&#039;&#039;[[The Transformers (toyline)|Generation 1]]&#039;&#039; [[Prowl (G1)/toys|Prowl&#039;s]] roof is particularly prone to this problem.&lt;br /&gt;
*A number of &#039;&#039;[[Beast Machines (toyline)|Beast Machines]]&#039;&#039; toys, such as Deluxe [[Optimus Primal]] and [[Skydive (BM)|Skydive]], use clear plastic for tightly pinned joints.  These generally break without careful use.&lt;br /&gt;
*&#039;&#039;[[Robots in Disguise (toyline)|Robots in Disguise]]&#039;&#039; [[Prowl (RID)|Prowl&#039;s]] clear plastic car doors are mounted on ball joints.  Unfortunately, clear plastic is not usually malleable enough to withstand the constant pressure and tends to break, especially if the door is accidentally dislodged from the joint.&lt;br /&gt;
*&#039;&#039;[[Movie (toyline)|Movie]]&#039;&#039; Deluxe Class [[Brawl (Movie)|Decepticon Brawl]] used clear plastic for his [[Automorph Technology|Automorph]] gears, which often tended to come broken right out of the packaging.&lt;br /&gt;
&lt;br /&gt;
===Inferior glue===&lt;br /&gt;
Some toys have parts attached to the rest of the toy not by pegs, screws, joints or struts, but with &#039;&#039;glue&#039;&#039;. Depending on the quality of the glue, this can be an open invitation to easy breakage.&lt;br /&gt;
* &#039;&#039;[[Alternators|Binaltech]]&#039;&#039; [[Prowl (G1)/toys#Alternators|Prowl&#039;s]] wing mirrors are glued onto the doors. Trying to open a door by pulling on the mirror could easily result in the mirror snapping off.&lt;br /&gt;
[[Category:Toys]]&lt;/div&gt;</summary>
		<author><name>124.106.135.198</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Talk:Sea_Spray_(TF_2010)&amp;diff=665583</id>
		<title>Talk:Sea Spray (TF 2010)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Talk:Sea_Spray_(TF_2010)&amp;diff=665583"/>
		<updated>2011-11-25T01:27:28Z</updated>

		<summary type="html">&lt;p&gt;124.106.135.198: /* Movie Universe? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Is Sea Spray supposed to be a RotF movie figure? I can&#039;t tell from his box.&lt;br /&gt;
: He is part of the [[Transformers (2010 toyline)|Adjectiveless &#039;&#039;Transformers&#039;&#039;]] line for the second half of this year.   --[[User:ItsWalky|ItsWalky]] 11:08, 4 March 2010&lt;br /&gt;
&lt;br /&gt;
Sea Spray&#039;s turbofans are rotated the wrong way in the pic i know because i have him will somebody please fix this i would do it but i dont have a good editing system {{unsigned|98.198.60.245|14:23, 14 August 2010 (EDT)}}&lt;br /&gt;
&lt;br /&gt;
==Movie Universe?==&lt;br /&gt;
I&#039;ve been wondering. Are the characters mentioned in Sea Spray&#039;s bio specifically placed in the ROTF universe? They are repaints of movie figures, but that really doesn&#039;t mean anything since Hasbro regularly repaints figures from one universe to fit in another. If nobody&#039;s bio actually places them in the ROTF line, then I would argue that we can place Sea Spray under the G1 heading like with Hound and Sandstorm. [[User:Riddlerj|Riddlerj]] 11:32, 3 November 2010 (EDT)&lt;br /&gt;
:Yes - [[Crankstart]] has appeared in the UK movieverse comics. - [[User:RolonBolon|RolonBolon]] 17:14, 4 November 2010 (EDT)&lt;br /&gt;
&lt;br /&gt;
In addition to my [[Talk:Fallback|rant about Sea Spray]] I also noticed his Autobot symbol doesn&#039;t have the angry eyes most movie characters do. --[[User:Ninjabot33|Ninjabot33]] 07:29, 23 January 2011 (EST)&lt;br /&gt;
:Neither is Brimstone&#039;s sigil a Movie one in design, yet he&#039;s still firmly placed in the Movie universes. Likewise, I do believe we&#039;ve had a G1 character or two sport the &amp;quot;Movie&amp;quot; sigil. The style of the sigil has no bearing upon a character&#039;s continuity of origin. --[[User:Detour|Detour]] 07:33, 23 January 2011 (EST)&lt;br /&gt;
&lt;br /&gt;
Okay, ever since Unite for the Universe, Sea Spray&#039;s defenitely a movie guy. But going from what the [[Hasbro Q&amp;amp;A/March 2010: Answers|Hasbro Q&amp;amp;A]] thing said, I think the toy might be good also going into G1 Seaspray&#039;s page as well (similar to the [[Lockdown (ROTF)|Lockdown]]/[[Lockdown (G1)|Lockdown]] [[repurposing]]). --[[User:Ninjabot33|Ninjabot33]] 12:13, 20 March 2011 (EDT)&lt;br /&gt;
&lt;br /&gt;
I agree with this interpretation of Sea Spray. Poor guy, he cannot get any breaks in continuity. Also his redeco is in Reveal the Shield and *might* be a G1 character. {{unsigned|Burningsirius}}&lt;br /&gt;
&lt;br /&gt;
==C Joints==&lt;br /&gt;
So, I managed to get Sea Spray just today, and lo and behold, the silver ladder rungs on his shoulders are actually [[C joint|C Joints!]] They&#039;re placed pretty close together, though. --[[User:CelticNinja|CelticNinja]] 21:38, 26 March 2011 (EDT)&lt;/div&gt;</summary>
		<author><name>124.106.135.198</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Jason_Marsden&amp;diff=665461</id>
		<title>Jason Marsden</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Jason_Marsden&amp;diff=665461"/>
		<updated>2011-11-24T14:53:19Z</updated>

		<summary type="html">&lt;p&gt;124.106.135.198: &lt;/p&gt;
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&lt;div&gt;&#039;&#039;&#039;Jason Christopher Marsden&#039;&#039;&#039; (born [[January 3]], [[1975]]) is an American screen and voice actor. Among his many roles, his first recurring role was of Alan Quartermaine, Jr. on &#039;&#039;General Hospital&#039;&#039;. Other live action roles include Eddie Munster on &#039;&#039;The Munster Today&#039;&#039; (a remake of The Munsters in the 1980&#039;s.) &lt;br /&gt;
&lt;br /&gt;
==Voice Roles==&lt;br /&gt;
===&#039;&#039;Transformers: Rescue Bots&#039;&#039;===&lt;br /&gt;
*TBA &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Marsden, Jason}}&lt;br /&gt;
[[Category:English voice actors]]&lt;/div&gt;</summary>
		<author><name>124.106.135.198</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Where_Is_Thy_Sting%3F&amp;diff=665457</id>
		<title>Where Is Thy Sting?</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Where_Is_Thy_Sting%3F&amp;diff=665457"/>
		<updated>2011-11-24T14:00:44Z</updated>

		<summary type="html">&lt;p&gt;124.106.135.198: /* Transformers references */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{episode|&lt;br /&gt;
|series=Anitoon&lt;br /&gt;
|series2=AniJapan&lt;br /&gt;
|image=WhereIsThySting-reflectingface.jpg&lt;br /&gt;
|caption=Get out of my head!&lt;br /&gt;
|ep=34&lt;br /&gt;
|ep2=31&lt;br /&gt;
|prev2=Three&#039;s a Crowd&lt;br /&gt;
|next2=Five Servos of Doom&lt;br /&gt;
|title=&amp;quot;Where Is Thy Sting?&amp;quot;&lt;br /&gt;
|airdate=[[March 28]], 2009&lt;br /&gt;
|written by=[[Todd Casey]]&lt;br /&gt;
|directed by=[[Kalvin Lee]]&amp;lt;br&amp;gt; [[Shigeharu Takahashi]]&lt;br /&gt;
|animation studio=[[Mook]]&lt;br /&gt;
|continuity=[[Animated cartoon continuity]]}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A crazed Wasp finds his way to Earth to exact his revenge on Bumblebee... but he doesn&#039;t count on the Elite Guard following him.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
Drawing closer to [[Earth]] in their pursuit of the presumed traitor [[Wasp]], [[Sentinel Prime (Animated)|Sentinel Prime]] and [[Jazz (Animated)|Jazz]] are at their stations on the bridge of the [[Elite Guard]]&#039;s ship when [[Shockwave (Animated)|Longarm Prime]] contacts them and demands to know what they are doing in Earth Sector. [[Ultra Magnus (Animated)|Ultra Magnus]] joins the conference call to apologize for not letting Longarm know of the situation, pointing out that they couldn&#039;t risk tipping off Wasp when he stands poised to lead them to his Decepticon contact on the planet. Except, as Jazz points out, Wasp isn&#039;t headed for the [[Decepticon]]s... he&#039;s making a &amp;lt;s&amp;gt;bee&amp;lt;/s&amp;gt;waspline for the [[Autobot Earth Base|Autobots&#039; base]]!&lt;br /&gt;
&lt;br /&gt;
In the Autobots&#039; headquarters, [[Bumblebee (Animated)|Bumblebee]] is immersed in a game of &#039;&#039;[[Ninja Gladiator]]&#039;&#039; when [[Optimus Prime (Animated)|Optimus Prime]] shuts the television off and reprimands Bumblebee for neglecting his monitor duty. In mid-argument, the base computers detect a [[Cybertron (planet)|Cybertronian]] signal nearby, but no other information can be obtained due to interference caused by recent torrential rain. Prime and the other [[Autobot]]s thus have to depart to investigate firsthand. Bumblebee, of course, returns to playing his video game.&lt;br /&gt;
&lt;br /&gt;
The Elite Guard ship touches down in Detroit, and Sentinel and Jazz disembark. Sentinel is immediately disgusted by the notion of liquid falling from the sky, and he finds himself all but incapable of driving on the slick roads, but Jazz just rolls with it.&lt;br /&gt;
&lt;br /&gt;
[[Image:WhereIsThySting-Bumblebeecreepilydefeated.jpg|left|thumb|200px|We enjoyed that together.]]&lt;br /&gt;
Back at the base, Bumblebee continues playing games until the base is suddenly plunged into darkness. As the red emergency lights come on, Bumblebee finds himself staring into the all-too-familiar face of Wasp, now sporting an Earth-mode body styled after Bumblebee&#039;s own. Bumblebee tries to explain that they had both been set up by Longarm, but the insane Wasp doesn&#039;t care. He downs Bumblebee with a blast of his stingers and takes off his own helmet, revealing a wound on the top of his head. Just before passing out, Bumblebee sees Wasp standing over him, holding a strange gun fitted with a glowing green canister and vowing to make Bumblebee lose everything, just like he did...&lt;br /&gt;
&lt;br /&gt;
A little later, Bumblebee awakens to find the other Autobots all staring down at him, including...himself?  Looking down at himself, Bumblebee is horrified to discover that Wasp has repainted his armor, swapped their helmets, and exchanged their vocal synthesizers, making each a dead ringer for the other. As Wasp stands there, with Bumblebee&#039;s [[battle mask]] &amp;quot;stuck&amp;quot; up, Bumblebee attempts to convince the other Autobots that he is himself, but they aren&#039;t sold. When [[Ratchet (Animated)|Ratchet]] attempts to [[stasis cuffs|stasis cuff]] him, Bumblebee is forced to shoot out the lights and make a break for it. He zooms out of the plant, right past Sentinel Prime and Jazz, who intercept Prime and the other Autobots when they try to pursue him. Sentinel demands to know why Optimus&#039;s Autobots haven&#039;t checked in in so long, but when Optimus tries to explain, Sentinel refuses to listen, informing them he is here to bring in Wasp...who, Optimus points out, just drove right past him. Sentinel ignores Optimus when he tries to tell him that Longarm is the real traitor, and departs immediately to hunt down &amp;quot;Wasp&amp;quot;. Optimus instructs his Autobots to locate Wasp first, and they head out to search, while the true Wasp tells them he will stay behind in case Bumblebee comes back.&lt;br /&gt;
&lt;br /&gt;
On Cybertron, Shockwave desperately makes another attempt to contact the missing [[Megatron (Animated)|Megatron]]. He transmits a message to him alerting him to the direness of the situation, adding that Shockwave is about to take matters into his own hands...&lt;br /&gt;
&lt;br /&gt;
[[Image:WhereIsThySting-obligatorymisunderstanding.jpg|right|thumb|200px|I has logos-Autobot on my shoulders, da?]]&lt;br /&gt;
Back on Earth, Optimus and Ratchet are discussing how odd &amp;quot;Bumblebee&amp;quot; has been behaving when two jets suddenly come roaring by overhead. Knowing that no organic could pilot a plane the way these two crafts fly, the two Autobots assume they are dealing with Decepticons and zoom after them in hot pursuit. The two jets soon track down &amp;quot;Wasp&amp;quot;, who is desperately attempting to rub his green paint off with a discarded couch cushion, and transform to robot mode to attack him with blasts of flame and roaring hurricane winds. Ratchet and Optimus arrive to hold off these apparent Decepticons, who reveal a remarkable power to combine into [[Safeguard (Animated)|one mighty robot]], but before the fighting can get too intense, Sentinel and Jazz arrive to reveal that these two are, in fact, Autobots! Sentinel introduces [[Jetfire (Animated)|Jetfire]] and [[Jetstorm (Animated)|Jetstorm]], Elite Guard warriors created using specs from [[Starscream (Animated)|Starscream]], and orders the duo to resume their mission.&lt;br /&gt;
&lt;br /&gt;
In the Autobots&#039; base, Wasp is playing (and losing) &#039;&#039;Ninja Gladiator&#039;&#039;, and he decides that he could get used to being Bumblebee. In order to complete the illusion, Wasp scans the Autobots&#039; computer files, so that he can learn everything about Bumblebee and better pass himself off as his old rival.&lt;br /&gt;
&lt;br /&gt;
[[Image:WhereIsThySting-hotdogbot.jpg|left|thumb|200px|Bumblebee needs a lesson in [[customizing]].]]&lt;br /&gt;
Racing through the city streets, Bumblebee discovers a hot dog cart and desperate tries slathering his armor in mustard to make him look more like himself. He is caught in the act by [[Bulkhead (Animated)|Bulkhead]] and [[Prowl (Animated)|Prowl]], but he is finally able to convince Bulkhead of his true identity when he tells him something only he could know: namely, that he took the blame for Bulkhead knocking a tower over on Sentinel Prime at [[Autobot boot camp|boot camp]]. Jetfire and Jetstorm arrive just in time to witness this happy scene, but get the wrong end of the stick and assume that Bulkhead and Prowl are traitors as well! The twins report this to Sentinel, and he, Optimus, Jazz and Ratchet head for their position, with Sentinel obstinately refusing to listen to Optimus&#039;s attempts to explain the numerous misunderstandings that have happened. When everyone reunites, Bulkhead explains that Bumblebee is definitely Bumblebee, and Optimus orders everyone back to the plant to straighten everything out.&lt;br /&gt;
&lt;br /&gt;
[[Image:WhereIsThySting-UltraMagnusDamaged.jpg|thumb|right|200px|If anyone inserts a &amp;quot;He&#039;s been dealt with&amp;quot; caption here, so help us...]]&lt;br /&gt;
A little later, back at the plant, Wasp cheerily denies Bumblebee&#039;s accusations, using the information he has gleaned from the Autobots&#039; files to &amp;quot;prove&amp;quot; he is who he claims. When interrogation yields no results, Bulkhead comes up with the best way to figure out who&#039;s who: a versus match on &#039;&#039;Ninja Gladiator&#039;&#039;! Before the game even starts, Wasp chokes and grabs Bumblebee, holding his stinger to &#039;Bee&#039;s neck. Wasp insists that he was always a good bot, but Bulkhead says that isn&#039;t true; he might not be a traitor, but he was always mean to Bulkhead and Bumblebee and was hardly good. Wasp blasts out the lights to cover his escape, and when the emergency lights kick in, both Wasp and Bumblebee are gone. The Autobots head outside, where they spot what looks like Bumblebee lying on the ground. Bulkhead assumes it is Wasp and leaps upon the prone figure, pummeling him and ripping off his helmet...only to find out that it really is Bumblebee underneath. Prowl examines Bumblebee&#039;s helmet and discovers that their colors were switched so quickly because Wasp had hit him with an [[electronic paint job]] that he could turn off with the press of a button. As things begin to calm down, the truth of the whole matter hits Jazz—if Wasp really was innocent, that means that Longarm Prime really is a Decepticon spy!&lt;br /&gt;
&lt;br /&gt;
Sometime later, on Cybertron, [[Ironhide (Animated)|Ironhide]] is searching for Longarm in order to apprehend him. Entering the council chamber, Ironhide is horrified to discover the mangled, barely-alive body of Ultra Magnus. He asks the Supreme Commander where [[Magnus Hammer|his hammer]] is and who was responsible. Before collapsing, Ultra Magnus manages to choke out, &amp;quot;Shock...wave...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Featured characters==&lt;br /&gt;
{{featuredcharacters&lt;br /&gt;
&lt;br /&gt;
|c1=&lt;br /&gt;
*[[Sentinel Prime (Animated)|Sentinel Prime]] (1)&lt;br /&gt;
*[[Jazz (Animated)|Jazz]] (2)&lt;br /&gt;
*[[Ultra Magnus (Animated)|Ultra Magnus]] (4)&lt;br /&gt;
*[[Bumblebee (Animated)|Bumblebee]] (5)&lt;br /&gt;
*[[Optimus Prime (Animated)|Optimus Prime]] (6)&lt;br /&gt;
*[[Wasp]] (7)&lt;br /&gt;
*[[Bulkhead (Animated)|Bulkhead]] (8)&lt;br /&gt;
*[[Prowl (Animated)|Prowl]] (9)&lt;br /&gt;
*[[Ratchet (Animated)|Ratchet]] (10)&lt;br /&gt;
*[[Jetfire (Animated)|Jetfire]] (11)&lt;br /&gt;
*[[Jetstorm (Animated)|Jetstorm]] (12)&lt;br /&gt;
*[[Safeguard (Animated)|Safeguard]] (13)&lt;br /&gt;
*[[Ironhide (Animated)|Ironhide]] (15)&lt;br /&gt;
&lt;br /&gt;
|c2=&lt;br /&gt;
*[[Shockwave (Animated)|Shockwave/Longarm Prime]] (3)&lt;br /&gt;
&lt;br /&gt;
|c4=&lt;br /&gt;
*[[Hot Dog Bot]] (14)&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
&amp;quot;Besides, if I&#039;m playing &#039;&#039;Ninja Gladiator&#039;&#039;, I&#039;m at least getting valuable combat training.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
:—&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; gives justification for slacking off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Liquid falling from the sky? What is &#039;&#039;wrong&#039;&#039; with this planet?!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Crazy! It&#039;s like a planet &#039;&#039;and&#039;&#039; a car wash! You diggin&#039; this or what?&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Sentinel Prime&#039;&#039;&#039; and &#039;&#039;&#039;Jazz&#039;&#039;&#039; share their thoughts on the rain.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Wasp—I mean, Bumblebot—I mean, &#039;&#039;I&#039;&#039; will stay here in case Bumblebot—I mean, Wasp comes back.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
:—&#039;&#039;&#039;Wasp&#039;&#039;&#039; blows his cover several times, but the Autobots still don&#039;t pick it up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ratchet&#039;&#039;&#039;: Come on! You&#039;re doing it wrong! Turn &#039;&#039;into&#039;&#039; the skid!&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sentinel&#039;&#039;&#039;: Into the skid? That&#039;s stupid!&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Jazz&#039;&#039;&#039;: Just gotta go with the flow, S.P.!&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Optimus&#039;&#039;&#039;: How do you put up with him?&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Jazz&#039;&#039;&#039;: I just tune out half of everything he spits out.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Optimus&#039;&#039;&#039;: Only half?&lt;br /&gt;
:—The Autobots attempt to put up with the jerk, with no such luck.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You&#039;re not arresting &#039;&#039;anyone&#039;&#039;, Sentinel.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;So you &#039;&#039;are&#039;&#039; in on it, Optimus.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;No, Sentinel. I just have something you never will: respect for my teammates.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
:—&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; defines exactly &#039;&#039;how&#039;&#039; &#039;&#039;&#039;Sentinel Prime&#039;&#039;&#039; is a jerk.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;So hit me with that one more time. A robot in disguise swaps metal with a double agent, who is really on the level?&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Makes even less sense when you say it.&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Jazz&#039;&#039;&#039; and &#039;&#039;&#039;Bulkhead&#039;&#039;&#039; try their best to fathom what&#039;s been going on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You were always mean to me and Bumblebee. You may not be a traitor... but you were &#039;&#039;never&#039;&#039; a good bot.&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Bulkhead&#039;&#039;&#039; has a go at the traumatised victim of a frame-job—who&#039;s holding his best friend hostage.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
===Animation or technical errors===&lt;br /&gt;
* Optimus Prime&#039;s right arm, after he turns off the tv, it&#039;s at a weird angle.&lt;br /&gt;
*When Bulkhead knocks Jetfire back, Jazz (who isn&#039;t even &#039;&#039;there&#039;&#039; yet), instead of Jetstorm, is standing next to Bumblebee.&lt;br /&gt;
*When Wasp is playing Bumblebee&#039;s video game (and liking it), the characters on screen switch sides as he loses.&lt;br /&gt;
*It seems that the animators can&#039;t decide which parts of the city are raining.&lt;br /&gt;
*Oddly, for a cartoon that tries to stay close to the transformation of the actual toys, Safeguard&#039;s transformation is nothing like the toy.&lt;br /&gt;
*When Wasp is on his own playing &#039;&#039;Ninja Gladiator&#039;&#039; and later, when he breaks character near the end, he has his original voice. How come Bumblebee couldn&#039;t do that?&lt;br /&gt;
*For that matter, after Wasp leaves Bumblebee behind, he has his original voice back too. Bumblebee is also still sporting a yellow version of Wasp&#039;s helmet. &lt;br /&gt;
*At certain points in the episode, Wasp (as Bumblebee) and Bumblebee (as Wasp) wear the design of their false identity&#039;s thighs.&lt;br /&gt;
*During the close up of Bumblebee (as Wasp), Jetfire and Jetstorm switch places. They&#039;re in the correct order in the next scene.&lt;br /&gt;
&lt;br /&gt;
===Continuity errors===&lt;br /&gt;
*This isn&#039;t an &#039;&#039;error&#039;&#039; as such, but just when did Wasp get an identical Earth form to Bumblebee&#039;s? And perhaps more to the point, &#039;&#039;how&#039;&#039; did he change form - both Optimus&#039; crew and the Elite Guard reformatted on their well-equipped ships. Wasp was last seen beside a space bridge with no ship of any kind. Though it&#039;s possible that Wasp has the same ability as [[Blitzwing (Animated)|Blitzwing]] and [[Lugnut (Animated)|Lugnut]] to scan and adapt [[alternate mode]]s on his own. &lt;br /&gt;
*Given how close Ratchet is to [[Omega Supreme (Animated)|Omega Supreme]] you&#039;d think he&#039;d know better than to say &amp;quot;no Autobot flies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Transformers references===&lt;br /&gt;
[[Image:WhereIsThySting-Bumblebeesvideogame.jpg|right|thumb|200px|Referenciality!]]&lt;br /&gt;
*We last saw Wasp in &amp;quot;[[Autoboot Camp]]&amp;quot;, to which this episode is essentially a sequel. A brief flashback from the episode is shown after Bumblebee says he &amp;quot;took the rap&amp;quot; for Bulkhead for what happened to Sentinel Prime. In an attempt to maintain his ruse, Wasp also mentions all the things that Bumblebee had done then which accidentally embarrassed Sentinel Prime. He also mentions the events in &amp;quot;[[SUV: Society of Ultimate Villainy]]&amp;quot;.&lt;br /&gt;
* Optimus&#039; Autobots discovered that Wasp wasn&#039;t guilty in &amp;quot;[[A Bridge Too Close, Part II]]&amp;quot;.&lt;br /&gt;
* The background of the &#039;&#039;Ninja Gladiator&#039;&#039; video game prominently features [[TORQ III]].&lt;br /&gt;
* In the scene before he switches places with &amp;quot;Bumble-Bot&amp;quot;, Wasp is wearing a [[rubsign]] in place of a conventional Autobot insignia. This is identical to [[Lockdown (Animated)|Lockdown]]—at this time he does not belong to either faction.&lt;br /&gt;
* Sentinel Prime discusses the modifications made to Jetfire and Jetstorm, which took place in the &amp;quot;[[First (and Second) in Flight]]&amp;quot; comic book.&lt;br /&gt;
* Sentinel Prime still doesn&#039;t remember his time with Bumblebee and Bulkhead, as he did (didn&#039;t?) in &amp;quot;[[The Elite Guard]]&amp;quot;. &lt;br /&gt;
* [[Tigatron Stadium]], which will be seen in the next episode, can be seen in the background.&lt;br /&gt;
&lt;br /&gt;
===Foreign dubbing===&lt;br /&gt;
&#039;&#039;&#039;French&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Title:&#039;&#039; &amp;quot;&#039;&#039;&#039;La revanche de Wasp&#039;&#039;&#039;&amp;quot; (&amp;quot;The Revenge of Wasp&amp;quot;)&lt;br /&gt;
:*&#039;&#039;Original airdate:&#039;&#039; ???&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Japanese&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Title:&#039;&#039; &amp;quot;&#039;&#039;&#039;Wasp no Fukushū&#039;&#039;&#039;&amp;quot; (ワスプの復讐, &amp;quot;Wasp&#039;s Revenge&amp;quot;)&lt;br /&gt;
:*&#039;&#039;Original airdate:&#039;&#039; [[October 30|30 October]] [[2010]]&lt;br /&gt;
&lt;br /&gt;
===Real-world references===&lt;br /&gt;
* The episode&#039;s title is a reference to a Bible verse: namely, &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://www.biblegateway.com/passage/?search=1%20Corinthians%2015:55&amp;amp;version=31 1 Corinthians 15:55]&amp;lt;/span&amp;gt;: &amp;quot;O death, where is thy sting? O grave, where is thy victory?&amp;quot;&lt;br /&gt;
* Sentinel Prime&#039;s cry of &amp;quot;Arrest &#039;em all and let Ultra Magnus sort &#039;em out!&amp;quot; is a reference to a popular English translation of a saying by Abbot [[:wikipedia:Arnaud Amalric|Arnold Amaury]], before the massacre of Béziers during the Albigensian Crusade: &amp;quot;Kill &#039;em all, let God sort &#039;em out.&amp;quot;&lt;br /&gt;
** According to [[David Kaye]], [[Jeff Bennett]] once used this line in a recording session during the first season, causing the cast to burst into laughter and forcing them to take five.{{fact}}&lt;br /&gt;
* The four-armed insect from &#039;&#039;Ninja Gladiator&#039;&#039; is [http://www.micro-outpost.com/pictures/aliens/antron/antron.html Antron] from the &#039;&#039;[[Micronauts]]&#039;&#039;.  According to Derrick Wyatt, the black figure the insect fights is [[Snake-Eyes]].[http://twitter.com/SentinelPrime/status/1418651506][http://twitter.com/DerrickJWyatt/status/1418656175]&lt;br /&gt;
* The Jet bros. combination sequence, like much else about them, is based on the stock footage sequences of the various Symmetrical Docking robots from &#039;&#039;[[Brave (franchise)|King Of Braves GaoGaiGar]]&#039;&#039;.&lt;br /&gt;
* Bumblebee&#039;s line, &#039;Deceptions, why&#039;d it have to be Decepticons?&#039; hearkens back to &#039;&#039;Indiana Jones and the Raiders of the Lost Ark&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Trivia===&lt;br /&gt;
*This episode received an impromptu online debut on [[March 25]], [[2009]], when a copy loaded onto the [[Cartoon Network]] website&#039;s server, intended to go live after the episode aired a few days later, was pilfered and leaked by some ne&#039;er-do-wells. The next episode, &amp;quot;[[Five Servos of Doom]]&amp;quot;, was leaked a few days later.&lt;br /&gt;
*Wasp has purple eyes, which were visible even with Bumblebee&#039;s battle mask up, and retained the striped design on his thighs. Bumblebee still had his blue eyes and other retained properties. The Autobots didn&#039;t notice this because...?&lt;br /&gt;
*You could ask the same question regarding the Jet twins. Although their Elite Guard insignias are on their hips, Optimus and Ratchet should have seen the insignia on their shoulders when they merged into Safeguard.&lt;br /&gt;
*Not to mention that Optimus and Ratchet have very obvious Autobot symbols.  Why didn&#039;t the twins try to introduce themselves before diving into battle with them?  Course, if Sentinel trained them, they might be bigger jerks than we realize and just assumed them traitors.&lt;br /&gt;
*When Bulkhead runs into the green Bumblebee in the street, Bumblebee puts his hands in the air to surrender and starts wailing that he&#039;s Bumblebee. Bulkhead &#039;&#039;knows&#039;&#039; Wasp was framed, locked up in the stockade for years, may well be traumatised, and has not as yet EVER actually hurt anybody, but he still starts swinging his wrecking ball with intent to pummel. Later on when Wasp is revealed and uses Bumblebee as a shield, Bulkhead starts telling the &#039;&#039;frightened and angry&#039;&#039; mech that he was &amp;quot;never a good bot.&amp;quot; And when Wasp runs off &#039;&#039;without hurting anybody,&#039;&#039; and Bulkhead sees a yellow mech lying outside face down and motionless, he instantly attacks what he thinks is Wasp. This episode doesn&#039;t do anything for Bulkhead&#039;s rep as an Autobot &#039;&#039;at all.&#039;&#039; &lt;br /&gt;
**None of the other Autobots seem to have a problem with his actions either.&lt;br /&gt;
*Bulkhead squeaks like a rubber ducky when he&#039;s hopping back and forth telling Optimus, Jazz and Ratchet that the green bot is Bumblebee.&lt;br /&gt;
*Apparently it doesn&#039;t rain on Cybertron, because Sentinel Prime was irritated that liquid falls from the sky on Earth.&lt;br /&gt;
*Strangely, the Autobots don&#039;t try and work out who&#039;s Wasp and who&#039;s Bumblebee by [[A Prime Problem|having a race]].&lt;br /&gt;
*This is the last episode to feature [[Ironhide (Animated)|Ironhide]].&lt;br /&gt;
&lt;br /&gt;
==Home video releases==&lt;br /&gt;
This episode has yet to be released on home video.&lt;br /&gt;
&lt;br /&gt;
[[Category:Animated episodes]]&lt;/div&gt;</summary>
		<author><name>124.106.135.198</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Lockdown_(Animated)&amp;diff=665456</id>
		<title>Lockdown (Animated)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Lockdown_(Animated)&amp;diff=665456"/>
		<updated>2011-11-24T13:54:31Z</updated>

		<summary type="html">&lt;p&gt;124.106.135.198: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|{{factions/icons|custom=Rubsign inactive.png|cLink=Decepticon|cPretty=Decepticon}}|{{factions/icons|custom=Rubsign inactive.png|cLink=Autobot|cPretty=Autobot}}}}&lt;br /&gt;
&lt;br /&gt;
{{disambig3|Lockdown}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Lockdown is a bounty hunter commonly allied with the [[Decepticon]]s from the [[Transformers Animated (franchise)|Animated]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Tfalockdowna.jpg|right|250px|thumb|&amp;quot;Not bad, for a human.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
Driven by the thrill of the chase, &#039;&#039;&#039;Lockdown&#039;&#039;&#039; is a bounty hunter by choice and a Decepticon only by necessity.  He&#039;s got no real loyalty towards [[Megatron (Animated)|Megatron]], but the Decepticons always pay on time, better than the [[Cybertron Elite Guard|Elite Guard]], and allow him access to the systems upgrades he craves. Besides that, he&#039;s such a nasty piece of work that it&#039;s just easier for him to be a &#039;Con.&lt;br /&gt;
&lt;br /&gt;
Lockdown has a grisly habit of collecting &amp;quot;trophies&amp;quot; from his victims for his own use. He has attached a number of parts that appear to be stolen, such as his hook, chainsaw weapons, and parts of his left leg. His collection of stolen gadgets include quick-hardening cement spray, smoke bombs, and [[Ratchet (Animated)|Ratchet]]&#039;s EMP generator.  The [[Autobot]]s consider his actions appalling, while [[Lugnut (Animated)|Lugnut]] views his mercenary ways an insult to the Decepticon cause, but Lockdown doesn&#039;t care. As long as Megatron and the Decepticon leadership will give him his upgrades, Lockdown will get the job done. &lt;br /&gt;
&lt;br /&gt;
{{quote|I&#039;m not that good with names and faces, but I never forget a trophy.|Lockdown, &amp;quot;[[The Thrill of the Hunt]]&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===&#039;&#039;Animated&#039;&#039; cartoon===&lt;br /&gt;
{{Idw-tfa}}&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Lance Henriksen]] (English), [[Akio Ōtsuka]] (Japanese), [[Kaspar Eichel]] (German)&lt;br /&gt;
&lt;br /&gt;
Lockdown was a student in [[Yoketron (Animated)|Yoketron]]&#039;s [[Cyber-Ninja Corps]], and one of the greater students at that. However, during the Great War he somehow brought shame on the Corps and was booted out. He became a bounty hunter instead, after he came back to kill Yoketron, pinch his helmet, and steal the [[protoform]]s that the Corps defended. {{storylink|Five Servos of Doom}}&lt;br /&gt;
&lt;br /&gt;
[[Image:TFA Thrill Hunt Lockdown Optimus.JPG|right|200px|thumb|&amp;quot;Hnn. No cavities. Figures.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
One of his other wartime jobs was to bring an [[Arcee (Animated)|intelligence officer]] who carried vital information in for questioning. He encountered [[Ratchet (Animated)|Ratchet]], broke off one of the Autobot&#039;s forehead chevrons and stole his [[Electromagnetic pulse|EMP]] generator, turning the healing tool into a weapon. During said encounter, Lockdown&#039;s right arm was destroyed when he launched it at Ratchet, causing him to replace it with a decidedly more menacing one (namely, the hook seen above). He was also indirectly responsible for Arcee losing her memory. {{storylink|The Thrill of the Hunt}}&lt;br /&gt;
&lt;br /&gt;
On modern-day Earth, Lockdown was hired by [[Blitzwing (Animated)|Blitzwing]] to bring in the Autobot presumed responsible for [[Megatron (Animated)|Megatron]]&#039;s death &#039;&#039;and was allowed to name his price—specifically, Lugnut&#039;s [[Punch of Kill Everything]]. Tracking the &#039;&#039;[[Nemesis (Animated)|Nemesis]]&#039;&#039; to the location of its crash on the moon, Lockdown, through use of the security footage, determined that a repair crew led by [[Optimus Prime (Animated)|Optimus Prime]] was responsible. Realizing he was not alone, he soon found himself face to face with [[Blackarachnia (Animated)|Blackarachnia]], who had her own reasons for being there. Being suspicious of her motives, Lockdown confronted her, only to be knocked out cold by Blackarachnia&#039;s [[cyber venom]]. Coming to and seeing her gone, he dismissed this and moved on to capture his real target&#039;&#039;, {{storylink|A Few Loose Strands}} Optimus Prime. He captured Prime using the EMP generator and, impressed by Prime&#039;s own personal modifications, stole his axe and forcibly removed Optimus&#039;s grapplers, something that traumatized him later on. When the Autobots came to rescue Prime, Lockdown made short work of [[Bumblebee (Animated)|Bumblebee]] and [[Bulkhead (Animated)|Bulkhead]]. [[Prowl (Animated)|Prowl]], on the other hand, proved a bigger challenge, but Lockdown came out on top (after having a tire mark smudged on his face). He was about to leave in [[Death&#039;s Head (Animated)|his ship]] with his new trophies, when Ratchet, who had been suffering from war flashbacks, came on the scene and soundly thrashed him, partially because the stolen EMP generator didn&#039;t work on Ratchet himself. Pinning Lockdown, Ratchet painfully removed both Prime&#039;s grapplers and his own EMP generator. Lockdown was forced to watch as Ratchet crippled his ship and escaped with a weakened Optimus. {{storylink|The Thrill of the Hunt}}&lt;br /&gt;
&lt;br /&gt;
After arriving on the [[Moon (moon)|Moon]], Blitzwing remarked that the Decepticons hadn&#039;t heard anything from Lockdown since he contacted Blitzwing. Mentioning Lockdown&#039;s name made Lugnut get a little bent out of shape. {{storylink|Lost and Found (episode)|Lost and Found}}&lt;br /&gt;
&lt;br /&gt;
[[Image:AFistfulofEnergon-Lockdowninponcho.jpg|left|200px|thumb|The robot with no name.]]&lt;br /&gt;
&lt;br /&gt;
As it turns out, Lockdown survived the crash and his ship was repaired. Learning of a large bounty on [[Starscream (Animated)|Starscream]], Lockdown headed back to Earth, expecting a serious fight to take him down. It turned out that Prowl managed to take down Starscream for him. During a fight over the Decepticon, they realized that Starscream had escaped. Heading to Earth on his ship, he discovered Prowl had stowed away. Prowl offered to help Lockdown, and the bounty hunter offered a suit of armor to assist. &lt;br /&gt;
&lt;br /&gt;
[[Image:AFistfulofEnergon-Lockdownwithhelmet.jpg|right|200px|thumb|Why, yes Prowl, I have all this Samurai armor that not only fits you and matches your color scheme, but can also turn into a sidecar that attaches to your vehicle mode!&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Oh, and by the way, I killed your sensei.]]&lt;br /&gt;
&lt;br /&gt;
Upon landing on Earth, Lockdown and Prowl discovered Starscream ([[Clone number 3370318|both purple and more cowardly than usual]]) and Prowl managed to take him down. Lockdown contacted Megatron to set up a meet, but Prowl wanted to turn him over to the Elite Guard. Lockdown subdued Prowl and took Starscream. At the warehouse, the Autobots arrived with [[Clone number 2716057|&#039;&#039;another&#039;&#039; Starscream]]. Lockdown tried to take his leave, but Megatron commanded him to stay. Then the two Starscreams revealed that they were clones with bombs in their chests. Lockdown managed to get away in the chaos, then contacted Prowl with an offer of a partnership. Prowl rejected his offer, saying that all the mods were for weak processors, and warned Lockdown never to contact him again, or he&#039;d turn him over to the Elite Guard. {{storylink|A Fistful of Energon}}&lt;br /&gt;
&lt;br /&gt;
At some point after he left Earth, Lockdown traded information to [[Swindle (Animated)|Swindle]] in exchange for weapons. {{storylink|SUV: Society of Ultimate Villainy}}&lt;br /&gt;
&lt;br /&gt;
He later came back to Earth, hired by [[Sentinel Prime (Animated)|Sentinel Prime]] to capture Decepticons for him so he could look good. Lockdown happily complied until [[Ramjet (Animated)|one of the prisoners]] made a better deal, causing Lockdown to happily turn on the Autobots. He was able to defeat Prowl through his ninja skills and trickery, taking him away to steal his jump-jets and holo-projector so he could replicate the armour Prowl once wore. Shockingly, putting one of the heroes next to a load of kit that said hero could use &#039;&#039;backfired&#039;&#039;, and Lockdown found himself fighting a stronger Prowl—especially once the Autobot realised Lockdown had been the one to murder Yoketron. &lt;br /&gt;
&lt;br /&gt;
While beaten, Lockdown was able to escape once again. {{storylink|Five Servos of Doom}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===Toy bios===&lt;br /&gt;
[[Image:Blazinglockdownpackageart.jpg|right|200px|thumb|Don&#039;t touch that please, your primitive intellect wouldn&#039;t understand alloys and compositions and things with... molecular structures.]]&lt;br /&gt;
In the past, Lockdown stole an &amp;quot;active camo&amp;quot; mod from a member of the Autobot [[Elite Guard]]. As it renders him nearly invisible, he uses it to do reconnaissance on his targets, learning everything he needs to know about them before striking. Unfortunately, it shorts out in the rain. {{storylink|#Stealth|Stealth Lockdown}}&lt;br /&gt;
&lt;br /&gt;
Lockdown realizes that half the game is psychological, no matter what that game is. If it&#039;s bounty hunting, and you have to paint yourself blue with skeletons and a missing optic to give your target a case of the glitches, well, sometimes it&#039;s what you have to do. They&#039;ll certainly know he&#039;s &#039;&#039;coming&#039;&#039;—and that nothing is going to stop him.  {{storylink|#Bandit|Bandit Lockdown}}&lt;br /&gt;
&lt;br /&gt;
At some point, Lockdown was exposed to exotic energy that supercharged his systems, causing his body to give off a fiery glow. This enhancement went so far as to change his mode of operations; he no longer seeks payment for his actions, and instead simply lives to see the terror coming from the Autobots he destroys. With his chainsaw and a body that now gives off so much heat that it can melt or burn through whatever he comes in contact with, that&#039;s a &#039;&#039;lot&#039;&#039; of terror... for however long the condition lasts. {{storylink|#Blazing|Blazing Lockdown}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Web of Deception&#039;&#039;===&lt;br /&gt;
Blackarachnia hired Lockdown to get her revenge on Optimus Prime, sending the bounty hunter to [[Archa Seven]] to pick up one of the [[Archa Seven arachnid|giant spiders]] there and bring it back to Earth. Using [[Sparkseeker]] EMP torpedoes, he was able to abduct Optimus Prime right off the [[Omega Supreme (Animated)|Autobot ship]] and tie him to a bomb next to the spider as part of Blackarahnia&#039;s plan. A short time later the rest of the Autobots caused problems for him, and he opted to leave them to it. {{storylink|Web of Deception}}&lt;br /&gt;
&lt;br /&gt;
{{Note|As &amp;quot;Web of Deception&amp;quot; is a multipath adventure, some accounts of the events may vary. In one particular version of events, Lockdown got a better offer from a safari hunter in the [[Kvi Cluster]] and captured Blackarachnia instead.}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;The Cool&#039;&#039; comics===&lt;br /&gt;
[[Image:The CoolLockdownAndRatchet01.jpg|thumb|left|200px|I&#039;m the dog, the big bad dog...]]&lt;br /&gt;
&lt;br /&gt;
Upon arriving on [[Earth]], Lockdown joined [[Starscream (Animated)|Starscream]] and [[Blackarachnia (Animated)|Blackarachnia]] in attacking [[Detroit]]. Transforming from vehicle to robot mode, he faced off against [[Ratchet (Animated)|Ratchet]] in an attempt to seize the [[AllSpark]]. {{storylink|The Cool Episode 1}}&lt;br /&gt;
&lt;br /&gt;
Lockdown later joined up with Prowl (giving him a set of power-boosting armor) in hunting down what he thought was Starscream. Lockdown then doublecrossed Prowl when the Autobot began to have doubts and hauled the bounty off to Megatron by himself. The Starscream he had captured turned out to be nothing more than a clone, rigged to explode by the &#039;&#039;real&#039;&#039; Starscream. Prowl launched the clone into the sky, where it detonated harmlessly, though Lockdown disappeared in the confusion. {{storylink|The Cool Episode 6}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===Transformers Animated: The Game===&lt;br /&gt;
:&#039;&#039;Voice actor&#039;&#039;: [[Lance Henriksen]] (English)&lt;br /&gt;
[[Image:TFAnimated Game Lockdown.jpg|thumb|right|139px]]&lt;br /&gt;
Lockdown was hired by [[Megatron (Animated)|Megatron]] to find [[AllSpark]] fragments in exchange for some sweet upgrades. Lockdown, always the consummate professional, delivered the goods. He later lucked into some more fragments, which had been gathered by [[Bumblebee (Animated)|Bumblebee]], and swiped them from the Autobot. Bumblebee furiously chased him along [[Detroit]]&#039;s streets, bumping into him until he had to reboot and the Autobot pinched the fragments back. To add insult to injury, Lockdown was subsequently hunted down and captured by [[Prowl (Animated)|Prowl]]. {{storylink|Transformers Animated: The Game}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Animated===&lt;br /&gt;
[[Image:Deluxe Lockdown.jpg|right|300px|thumb|Arrr, matey...]]&lt;br /&gt;
*&#039;&#039;&#039;Lockdown&#039;&#039;&#039; (Deluxe, 2008)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;TA-08&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Hook attachment, engine block/EMP generator&lt;br /&gt;
: Part of the first wave of &#039;&#039;[[Transformers Animated (toyline)|Transformers Animated]]&#039;&#039; Deluxes, Lockdown transforms into an amalgam of a 1980s Corvette and a 1960s Cougar, with lots of spikes and a cow-catcher on his bumper. He looks freaking terrifying. In car mode, pressing down on his engine block/EMP generator flips out twin cannon barrels. A hook can also be flipped from the center of his bumper.&lt;br /&gt;
&lt;br /&gt;
: In robot mode, the entire engine block/center hood assembly pops off to form a &amp;quot;replacement&amp;quot; hook-hand gauntlet that can be used on either arm (though for [[character model|animation model]] accuracy, it would go on his right arm). The engine block can be removed and attached to the [[Ratchet (Animated)|deluxe Ratchet&#039;s]] left arm via the &amp;quot;war wound&amp;quot; socket. There was much rejoicing. But it cannot be attached to [[Prowl (Animated)|Prowl]]&#039;s arm. Despite being &amp;quot;normal&amp;quot; size in car mode for a Deluxe, due to his transformation, he towers over most Deluxes in robot mode.&lt;br /&gt;
&lt;br /&gt;
: His wrists are susceptible to breaking off if too much pressure is applied when trying to force his wrists into a more natural &amp;quot;straight down&amp;quot; position, so don&#039;t do it. The earliest releases of the toy had issues with the EMP generator; it was hard to trigger the barrel release, plus it didn&#039;t lock onto Ratchet&#039;s arm too well. Later releases fixed these issues.&lt;br /&gt;
&lt;br /&gt;
: Lockdown is slightly mistransformed in the picture to the right: his legs are not properly extended. Doing so would allow the panels at the top of his legs to fold into his legs and face down, not forward. Also, his shoulder panels should be flipped up. These steps make for a more cartoon-accurate toy.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Decepticon/Lockdown/lockdown.htm More information on Lockdown at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|Activator}}&lt;br /&gt;
[[Image:Activators Lockdown.jpg|right|300px|thumb|Bounty-hunting goodness, now in pocket size.]]&lt;br /&gt;
*&#039;&#039;&#039;Lockdown&#039;&#039;&#039; (Activators, 2008)&lt;br /&gt;
&lt;br /&gt;
:Part of the second wave of [[Activators]], this very simplified Scout-class version of Lockdown features a button-activated auto-transformation from vehicle to robot.  He lacks the right-arm hook attachment. He&#039;s also really squat, even for an Activators toy.&lt;br /&gt;
&lt;br /&gt;
: The cardback refers to his car mode as a &amp;quot;Prowler&amp;quot;, for what it&#039;s worth.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Decepticon/ActLockdown/lockdown.htm More information on Activators Lockdown at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|Stealth}}&lt;br /&gt;
[[Image:Ani-toy StealthLockdown.JPG|right|250px|thumb|&amp;quot;No doubt you want a Starscream redeco instead of this. Hnn, figures.&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Stealth Lockdown&#039;&#039;&#039; (3-pack, 2008)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Hook attachment, engine block/EMP generator&lt;br /&gt;
&lt;br /&gt;
: Part of a Target-[[exclusive]] multi-pack, this version of the original Deluxe toy is mostly smoky-clear plastic with light gray [[Plastic|PVC]] plastic for joint tolerances, and only a small amount of [[paint applications]]. He retains his gimmicks, but it is currently unknown if his wrists have the same breakage issues as the normal version.&lt;br /&gt;
&lt;br /&gt;
: He comes with the [[Legends Class|Legends-class]] versions of [[Optimus Prime (Animated)|Optimus Prime]] and [[Bumblebee (Animated)|Bumblebee]]. These two are &#039;&#039;almost&#039;&#039; identical to their individually carded mass-retail versions, having silver [[Faction symbol|faction symbols]] instead of red.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Decepticon/StealthLockdown/lockdown.htm More information on Stealth Lockdown at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|Bandit}}&lt;br /&gt;
[[Image:BanditLockdown.jpg|right|250px|thumb|Ooga booga!]]&lt;br /&gt;
*&#039;&#039;&#039;Bandit Lockdown&#039;&#039;&#039; (Activators, 2008)&lt;br /&gt;
&lt;br /&gt;
: Part of the fourth wave of Activators, Lockdown gets a creeeeeepy black and blue redeco with skeletons on the hood, somewhat evoking &#039;&#039;[[Cybertron (franchise)|Cybertron]]&#039;&#039;&#039;s skeleton-bedecked pirate [[Cannonball (Cybertron)|Cannonball]]. He even has a blacked-out left optic! Arr! Pity he lacks the hook-hand, or the whole pirate thing would be complete.&lt;br /&gt;
&lt;br /&gt;
: The cardback refers to his car mode as a &amp;quot;Bandit Prowler.&amp;quot; Whatever that means.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Decepticon/BanditLockdown/lockdown.htm More information on Bandit Lockdown at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|Blazing}}&lt;br /&gt;
[[Image:Blazing Lockdown.jpg|right|250px|thumb|This is what happens when he takes &amp;quot;trophies&amp;quot; from a Ford Pinto.]]&lt;br /&gt;
*&#039;&#039;&#039;Blazing Lockdown&#039;&#039;&#039; (Deluxe, 2008)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;TA-46&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Chainsaw attachment, engine block/EMP generator&lt;br /&gt;
&lt;br /&gt;
: Part of the fifth wave of &#039;&#039;Animated&#039;&#039; Deluxes, this fiery-themed [[redeco]] and [[Retool|retooling]] of the original Lockdown toy replaces the hook in his hood-attachment with his chainsaw weapon, which is removable, but cannot flip back out of sight like the hook can. He retains all of the [[Gimmick|gimmickry]] from the previous versions of the mold. Due to the fact that the motor block can go on either hand, it is possible to place the hook on the right hand and the chainsaw on the left one on the deluxe figure, thus recreating the flashback scene seen in &amp;quot;[[The Thrill of the Hunt]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
: Blazing Lockdown was retooled into [[BotCon 2011]] [[Wildrider (Animated)|Wildrider]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Decepticon/Lockdown/lockdown.htm More information on Blazing Lockdown at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|BumperBattler}}&lt;br /&gt;
[[Image:Ani-toy BumperBattlers Lockdown.JPG|right|300px|thumb|Lockdown on his day off]]&lt;br /&gt;
*&#039;&#039;&#039;Lockdown&#039;&#039;&#039; (Bumper Battlers, 2009)&lt;br /&gt;
&lt;br /&gt;
: Part of the fourth wave of [[Bumper Battlers]] toys, this &#039;&#039;extremely&#039;&#039; simplified toy features electronic sounds when the Decepticon symbol on his hood is pressed. Pressing in on his bumper flips up the roof of the car, revealing his robot mode.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* According to [[Derrick J. Wyatt|Derrick Wyatt]]&#039;s blog, his original concept for Lockdown was as a freakish [[Frankenstein&#039;s monster|Frankenstein-like monster]].  It was altered to better fit Lockdown&#039;s more business-like nature.&amp;lt;ref&amp;gt;http://derrickjwyatt.blogspot.com/2008/05/evolution-of-lockdown.html&amp;lt;/ref&amp;gt; Lockdown&#039;s final model is &amp;quot;reminiscent of skull like head and an undertaker&#039;s tux&amp;quot;{{sic}} —hey, he even has coat-tails!&amp;lt;ref&amp;gt;https://www.blogger.com/comment.g?blogID=21975298&amp;amp;amp;postID=2803441425110630377&amp;amp;amp;isPopup=true&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Meanwhile, Wyatt has explicitly said that Lockdown is &#039;&#039;not&#039;&#039; based on [[Death&#039;s Head (G1)|Death&#039;s Head]]. The older bounty hunter&#039;s name was, however, later used for [[Death&#039;s Head (Animated)|Lockdown&#039;s starship]].&lt;br /&gt;
&lt;br /&gt;
* The [[Character model|cartoon model]] for Lockdown shows an amusing [[homage]] to the older [[toy]]s.  Instead of the ordinary Decepticon symbol seen on the toy, the animated version&#039;s chest carries what appears to be a [[rubsign]], presumably to symbolize the character&#039;s lack of allegiance to any faction.&lt;br /&gt;
&lt;br /&gt;
* Lockdown&#039;s allegiance, in fact, seems to be more than meets the eye. Lockdown has stated outright that he isn&#039;t a Decepticon {{m-}} and according to Derrick Wyatt, no Decepticon ever trained at [[Cyber-Ninja Dojo|Master Yoketron&#039;s dojo]].&amp;lt;ref&amp;gt;http://twitter.com/DerrickJWyatt/status/1420346893&amp;lt;/ref&amp;gt; Combined with the fact that his concept design featured a stolen part whose Decepticon symbol had been &#039;&#039;crossed out&#039;&#039;, the evidence strongly points to Lockdown as having been a former &#039;&#039;Autobot&#039;&#039;. Lockdown&#039;s profile in &#039;&#039;[[Transformers Animated: The AllSpark Almanac|The AllSpark Almanac]]&#039;&#039; also supports this:  Prowl &amp;quot;writes&amp;quot; that he suspects Lockdown to have been an Autobot, based on his size, powers, and car-based altmode.    &lt;br /&gt;
&lt;br /&gt;
* According to the Decepticon character descriptions sent out in the original [[Cartoon Network]] press release for &#039;&#039;Transformers Animated&#039;&#039;, Lockdown &amp;quot;can go into a &#039;&#039;[[Predator (alien)|Predator]]&#039;&#039;-like stealth mode for brief periods&amp;quot;. Thus far, he has never been shown to &#039;&#039;do&#039;&#039; this in fiction, although the idea seems to have been the basis for the Stealth Lockdown toy — whose bio further cemented the &#039;&#039;Predator&#039;&#039; connection by saying his &amp;quot;active camo shorts out in rain&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:StealthLockdownOriginal.jpg|thumb|250px|No, I&#039;m not a Takara exclusive.]]&lt;br /&gt;
* Speaking of the Stealth Lockdown toy, it appears to have been changed a bit between concept and release. The version of the toy depicted on the back of the box&#039;s packaging is completely transparent, as opposed to the final toy&#039;s translucent-but-smokey coloration.&lt;br /&gt;
&lt;br /&gt;
* In his [[The Thrill of the Hunt|debut episode]], Lockdown&#039;s original arm (the one currently outfitted with his hook) came equipped with a rocket powered fist. This weapon has not been seen since, neither on the show nor in toy form. &lt;br /&gt;
&lt;br /&gt;
* His toy&#039;s vehicle mode is adorable yet terrifying. Like if &#039;&#039;[[wikipedia:Cars (film)|Cars]]&#039;&#039; had a serial-killer character.&lt;br /&gt;
&lt;br /&gt;
* Despite having lost the EMP generator, Lockdown retains the external engine it comprises in his vehicle mode, as seen in &amp;quot;[[A Fistful of Energon]]&amp;quot;. Perhaps he found a substitute or a replacement?&lt;br /&gt;
&lt;br /&gt;
* The interior of Lockdown&#039;s vehicle mode sports a chain-steering wheel and a skull on the gear stick. Now that&#039;s hardcore.  The skull gear stick was even immortalized in toy form: It&#039;s molded on the interior of the Bumper Battles figure.&lt;br /&gt;
&lt;br /&gt;
* Lockdown was responsible for breaking off Ratchet&#039;s right-hand chevron, but it would appear that [[&#039;Bots of Science|he wasn&#039;t the first]].&lt;br /&gt;
&lt;br /&gt;
* Although it initially seemed that Lockdown had not [[Scanning|scanned]] a local Earth altmode, he was shown doing so [[The Arrival issue 4|in a comic]] immediately prior to the events shown in &amp;quot;[[The Thrill of the Hunt]]&amp;quot;. This is slightly confusing though, since the Great War flashbacks in &amp;quot;Thrill&amp;quot; do seem to show Lockdown using the same muscle car altmode he would later adopt Earthside—but to be fair, the scene was quite dark. He must have just scanned an extremely similar new form. Shrug.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Animated Autobots]]&lt;br /&gt;
[[Category:Animated Decepticons]]&lt;br /&gt;
[[Category:Bounty hunters]]&lt;/div&gt;</summary>
		<author><name>124.106.135.198</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Jetfire_(Movie)&amp;diff=665447</id>
		<title>Jetfire (Movie)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Jetfire_(Movie)&amp;diff=665447"/>
		<updated>2011-11-24T13:05:59Z</updated>

		<summary type="html">&lt;p&gt;124.106.135.198: /* Leader Class toys */ Less confusing location. Also, added stuff.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|decepticonfilm|autobotfilm}}&lt;br /&gt;
{{disambig3|Jetfire}}&lt;br /&gt;
{{featured}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Jetfire is a [[Decepticon]] and later an [[Autobot]] from the [[Revenge of the Fallen (franchise)|Revenge of the Fallen franchise]] in the [[Live-action film series|live-action film]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:ROTF_Jetfire.jpg|thumb|351px|Get off my lawn, you young whippersnippers!]]&lt;br /&gt;
&lt;br /&gt;
In his day, &#039;&#039;&#039;Jetfire&#039;&#039;&#039; was a living legend both in the air and on the battlefield. Sadly, his day has long since passed. His body went south years back. His bunny is dead on the wheel. He&#039;s got rust in places he didn&#039;t even know he had. Basically, Jetfire&#039;s old! An ancient Decepticon [[Seeker (ROTF)|Seeker]], Jetfire was around long before the war broke out, and unlike many, came to see his &amp;quot;comrades&amp;quot; for what they were. This caused him to defect to the Autobots, something virtually unheard of.  As a consequence, Jetfire never managed to fully obtain the trust of the others back in the day&amp;lt;ref&amp;gt;[http://www.hasbro.com/transformers/en_US/discover/Battle-Bios.cfm Hasbro Jetfire Battle Bio]&amp;lt;/ref&amp;gt;.  &lt;br /&gt;
&lt;br /&gt;
He&#039;s still a fine asset, powerful and able to activate a [[space bridge]] to teleport across great distances. This is slightly offset by the fact he&#039;s so old.  &lt;br /&gt;
After years without a proper source of energon, he&#039;s practically falling apart.  His processor gave up the ghost millennia ago. These days he has a hard enough time remembering his name, and he&#039;s lucky if his teleporting puts him on the right planet. It makes him a bit crotchety and also leaves him with the nagging feeling he&#039;s forgotten something important.&lt;br /&gt;
&lt;br /&gt;
{{quote|[[Relatives|My father]], why, he was a wheel! The &#039;&#039;first&#039;&#039; wheel! And do you know what he transformed into? &#039;&#039;Nothing!&#039;&#039; But he did so &#039;&#039;with honor! Dignity, damn it!&#039;&#039;|Jetfire suffers the seven signs of aging|[[Revenge of the Fallen (film)|Revenge of the Fallen]]}}&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===IDW &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
[[Image:Defiance4_Jetfire.jpg|thumb|left|250px|Hopefully I won&#039;t end up on some [[earth|godforsaken planet]] and be infested with [[Maximal|disgusting little critters.]]]]&lt;br /&gt;
In the distant past, the [[AllSpark]] Cube created [[Thirteen|a race]] of powerful, trans-dimensional beings as the first inhabitants of [[Cybertron (planet)|Cybertron]]. The Cube gave these beings mighty powers, as well as terraforming their world, but it was not limitless, and gradually became depleted. The first beings learned that the AllSpark&#039;s power could be replenished by harvesting the energy of stars, but they were unable to locate new stars to suit their purposes, despite their amazing ability to travel between dimensions. Once again, the Cube came to the rescue, creating a race of workers who had the ability to change their shape.&lt;br /&gt;
&lt;br /&gt;
Jetfire was among the very first of these new beings, a &amp;quot;[[Seeker (ROTF)|Seeker]]&amp;quot; with the ability to travel across the vastness of space in search of new suns. Once located, he would lead others and his masters back to it so a [[Star harvester|harvester]] could be constructed to drain the energy of these stars, thus replenishing the AllSpark. {{Storylink|Defiance issue 4|Defiance #4}}&lt;br /&gt;
&lt;br /&gt;
[[Image:JetfireROTF-TalesoftheFallen.jpg|right|thumb|300px|Not a great judge of character, that Jetfire.]]&lt;br /&gt;
&lt;br /&gt;
Jetfire served directly under the [[Prime (rank)|Prime]] who would become [[The Fallen]], finding for him various stars to harvest, believing he was serving the [[Dynasty of Primes]] as a whole, rather than The Fallen&#039;s machinations in specific.  Over time, The Fallen began to open up to Jetfire, his most loyal and capable Seeker, and told him that the Dynasty no longer served Cybertron&#039;s best interests.  Jetfire had unwittingly sacrificed a populated star system under The Fallen&#039;s misdirection, and became confused.  &lt;br /&gt;
&lt;br /&gt;
Still, Jetfire continued to work with The Fallen, despite his doubts.  His master and a small army of [[Constructicon (ROTF)|Constructicon]] drones had fashioned a new, secret faction called the Decepticons with the intention of eventually subverting the Dynasty.  Jetfire followed them to a desert on a small blue planet to build another star harvester when [[human|primitive]] life made itself known.  The Dynasty arrived soon thereafter to put an end to The Fallen&#039;s betrayal.  Jetfire realized too late that he was on the wrong side, and so The Fallen warped Jetfire and the other &amp;quot;underlings&amp;quot; &#039;&#039;into orbit&#039;&#039; so that the Primes could face each other alone. As they fell planetward, Jetfire fought the Constructicons, and was eventually victorious, but with a price. He crashed from orbit into the Earth and laid dormant for thousands of years.  &lt;br /&gt;
&lt;br /&gt;
[[Image:Sector7_Jetfire.jpg|left|thumb|200px|]]&lt;br /&gt;
&lt;br /&gt;
After he awoke, Jetfire began wandering the Earth {{storylink|Tales of the Fallen issue 3}} periodically adopting new alternate modes to  remain hidden. In [[1898]], while disguised as a portion of the [[United States Navy]] vessel the USS &#039;&#039;Maine&#039;&#039;, Jetfire sensed energy similar to the Fallen&#039;s, and broke away from the wooden housing that form the rest of his alternate mode (inadvertently leading his human crew to believe they had been attacked, thereby initiating the Spanish-American War) that he might settle the score. Tracking the signal to the Arctic, he instead found a near-comatose robot bearing the Decepticon mark instead. Upon discovering that he was &#039;&#039;not&#039;&#039; The Fallen, but someone Jetfire had never heard of named [[Megatron (Movie)|Megatron]], the Seeker just punched him and turned to leave. At this point, Jetfire realized he had an audience: a [[First Seven|group of humans]] who had been studying Megatron, and who reacted to Jetfire&#039;s presence by shooting at him. Jetfire promptly seized [[Billy North|his attacker]] and hurled him to his death, while the other humans used explosives to crack the ice sheets and send Jetfire plummeting into the frigid depths. {{storylink|Original}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Sector7 2 Jetfire.jpg|right|thumb|200px|]]&lt;br /&gt;
&lt;br /&gt;
At the bottom of the ocean, Jetfire discovered a subterranean cave network in which he took refuge. Sensing a familiar energy source somewhere on the planet, the Seeker began to seek... but he was growing progressively low on power, and it took him fifteen years of crawling about underground before he could track the signal to its source. Along the way, he was confronted by [[Cave brute|strange, inhuman beasts]] that inhabited the caves, and slew all those that dared attack him. Finally, in [[1913]], addled and sluggish from lack of energy, he found the source of the signal: the AllSpark itself, which was in the process of being excavated by the same humans he had met in the Arctic! Fending off another attack on his person, Jetfire reached for the cube, inadvertently triggering a discharge of [[energon (fuel)|Energon]] from it that brought [[AllSpark Mutation|several surrounding machines to life]], and overloaded his systems. To expend the excess energy, Jetfire promptly teleported via [[space bridge]] to parts unknown. {{storylink|Irreplaceable}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Sector 7 4 Jetfire and Panzer-Giganten.jpg|left|thumb|200px|]]&lt;br /&gt;
&lt;br /&gt;
Jetfire next surfaced in [[1944]], in the form of a Lockheed P-38 Lightning, when he was captured by [[Nazi]] scientists during [[World War II]] and imprisoned in a cryo-chamber in [[Castle Neuschwanstein]]. The Nazis studied his body and mind, reverse-engineering transforming tank-mecha from his systems and prising a map of the cave system from his memory. When [[Sector Seven]]—the government organization which had grown out of that original group of humans Jetfire had fought in the Arctic—got wind of the new Nazi technology, they dispatched a unit led by [[William Simmons]] to find and destroy Jetfire. Simmons was the only survivor of the team, and made it into Castle Neuschwanstein before being confronted by the Nazis&#039; ultimate creation, the [[Panzer-Giganten]], which he tried to destroy by throwing a satchel of explosives at it. The explosives instead struck Jetfire&#039;s chamber, freeing the Seeker from his confinement, and he proceeded to stop the Panzer-Giganten by tearing out of its human components. Demanding to know how humans could do something so hideous to their own kind, Jetfire was told by Simmons that it was not his doing, and that he believed his bomb would have killed them all, prompting Jetfire to inquire why he valued his life so little. Simmons retorted that he did value his life, but valued freedom more, something that gave Jetfire pause, reminding him of his reasons for turning on The Fallen millennia before. Seeing a kinship in Simmons and in humanity that he had not felt before, he silently destroyed the castle and everyone in it, then flew Simmons to an Allied outpost before disappearing once more. {{storylink|Weapon (issue)|Weapon}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Sector7 5 Jetfire.jpg|right|thumb|200px|]]&lt;br /&gt;
&lt;br /&gt;
Jetfire&#039;s experience with Simmons deeply affected him, and he evidently shadowed the man and his organization over the following five years, taking the form of a Lockheed U-2 spy plane. In [[1954]], he was present when sabotage at Sector Seven&#039;s Arctic base left Simmons and a small crew trapped with a rapidly-thawing Megatron. [[Walter Simmons]] called for liquid nitrogen bombs to be dropped on the complex, at which point Jetfire swooped to intervene, transforming and shielding the younger Simmons&#039;s wife [[Anne Fischer|Anne]] and [[Philip Nolan]] from the freezing blast. When Jetfire sadly informed Walter that he had been unable to save William, Walter could only ask why he had done anything at all. Jetfire explained that William&#039;s nobility had driven him to atone for past sins: before departing, Jefire told him that he was no longer the creature Walter had met in those caves half a century before... and Walter did not have to be either. {{storylink|Frozen}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Talesofthefallen3_Jetfire_Altmode.jpg|thumb|left|200px|]]&lt;br /&gt;
&lt;br /&gt;
At some point in the latter half of the twentieth century, Jetfire was wandering in a desert when an SR-71 Blackbird crashed into him and exploded.  Amidst the chaos, he took its form. {{storylink|Tales of the Fallen issue 3}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Revenge of the Fallen&#039;&#039; film===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Mark Ryan]] (English), [[Kenji Nomura]] (Japanese), [[Engelbert von Nordhausen]] (German), [[Idzi Dutkiewicz]] (Latin American-Spanish)&lt;br /&gt;
&lt;br /&gt;
Jetfire was one of the Seekers dispatched by The Fallen to locate the [[Matrix of Leadership]] after the [[Dynasty of Primes]] hid it on Earth. However, Jetfire and the other Seekers were unable to locate the [[Tomb of the Primes|Tomb]] that the Primes had forged. The only clue they could find was a riddle: &amp;quot;When dawn alights the Dagger&#039;s tip, Three Kings will reveal the Doorway&amp;quot;. Eventually, the Fallen abandoned the Seekers and they were forced to go into stasis lock out of a lack of energon.&lt;br /&gt;
&lt;br /&gt;
[[Image:ROTF behold Jetfire.jpg|thumb|left|350px|Why am I in some mausoleum? I ain&#039;t dead! ...am I?]]&lt;br /&gt;
&lt;br /&gt;
For many years, a dormant Jetfire had hidden in his alternate mode at the [[Smithsonian National Air and Space Museum]]&#039;s [[wikipedia:Steven F. Udvar-Hazy Center|Steven F. Udvar-Hazy Center]], until [[Seymour Simmons]], [[Sam Witwicky]], [[Mikaela Banes]], [[Leo Spitz]] and [[Wheelie (ROTF)|Wheelie]] broke in with a small fragment of the [[AllSpark]]. It was only after the AllSpark shard hit Jetfire that they bothered to check which side he was on. The sight of the Decepticon [[insignia]] sent the humans scrambling for cover, but the surge of energy awoke him. Confused at the &amp;quot;hideous mausoleum&amp;quot; he was held in, Jetfire decided to head outside to get a better handle on where he was. After his attempts at overriding and shooting the doors failed, Jetfire smashed them aside, then wandered about the planes outside, damaging a few. When the humans tried to talk to them, he initially claimed that he couldn&#039;t deal with them, as he had a mission, but did ask what planet he was (he wasn&#039;t too fond of the name &amp;quot;Earth&amp;quot;, feeling it might as well be called &amp;quot;Dirt&amp;quot;). Jetfire inquired on the state of the civil war, and revealed that he had defected to the Autobots (it&#039;s an intensely personal decision). This led the smaller Wheelie to defect to a [[Mikaela Banes|human female]] he dubbed &amp;quot;warrior goddess&amp;quot;. After the human Sam asked what he was saying, Jetfire, still confused, pounded the ground and shouted that he had a lot of issues regarding his mother, and that his father was the first wheel, who did not transform but performed his functions with honor and dignity. At which point a parachute stored in him suddenly popped open, bringing him down. Sam then tried to explain what was going on. &lt;br /&gt;
&lt;br /&gt;
[[Image:Jetfire-ROTFstandingindesert.jpg|thumb|right|350px|Look, an old man is telling a story!]]&lt;br /&gt;
When Sam was finished carving [[Cyberglyphics|Cybertronian symbols]] on the ground, he mentioned Megatron and [[The Fallen]]. Jetfire ranted that The Fallen was the original Decepticon and had left him on Earth to rust. The symbols were a part of Jetfire&#039;s mission, and they jogged his memory banks enough to convince him to open a [[space bridge]], teleporting the entire group (including [[Bumblebee (Movie)|Bumblebee]], [[Skids (ROTF)|the]] [[Mudflap (ROTF)|twins]], and Wheelie) to [[Egypt]]. Thankful that he had managed to stay on the planet, Jetfire then told them the story of the Dynasty of Primes and The Fallen, Cybertron&#039;s first contact with Earth, the [[star harvester]] which could destroy a [[Sun]] and convert it to energon, and the Matrix of Leadership needed to activate it, hidden on Earth. He revealed that only a [[Prime (rank)|Prime]] could kill The Fallen, but he believed that none were left. Sam told him of [[Optimus Prime (Movie)|Optimus Prime]]; this caught the ancient Seeker&#039;s interest, revealing eagerness in the Prime&#039;s whereabouts, but became distraught to hear of Prime&#039;s death. Sam then wondered if the Matrix could restore Optimus to life. Jetfire said it was not the Matrix&#039;s intended use, but that the power within was unlike any known. Sadly, this was all Jetfire could do for the group, and after telling them of the riddle, he urged them to hurry off and find the [[Tomb of the Primes]].&lt;br /&gt;
&lt;br /&gt;
[[Image:Jetfire-ROTFripoutspark.jpg|left|thumb|350px|Oh, [[Ratchet (Movie)|Ratchet]], you emotionless monster.]]&lt;br /&gt;
&lt;br /&gt;
During the final [[Operation: Firestorm|battle]] around the [[Great Pyramid of Giza]] (which contained the Star Harvester), Jetfire arrived and attempted to &amp;quot;stick&amp;quot; the landing, which didn&#039;t go quite as he planned. He immediately decided to &amp;quot;show how they brought the pain in my day&amp;quot;, using his axe to slice [[Mixmaster (ROTF)|Mixmaster]] across the chest and decapitate the [[Constructicon (ROTF)|Constructicon]]. He was critically wounded by a surprise attack from [[Scorponok (Movie)|Scorponok]] and although he managed to kill the Decepticon, the injury was fatal. Fortunately, Jetfire was treated to one last wonder, as Sam Witwicky used the Matrix to resurrect Optimus. Jetfire was overjoyed of the moment, hardly believing that he was seeing a living [[Prime (rank)|Prime]]. Unfortunately, The Fallen teleported in and attacked, damaging Optimus and stealing the Matrix, placing it in the harvester. As he lay dying, Jetfire, who felt that during his entire life he&#039;d never done a thing worth doing, offered his parts to Optimus Prime, saying that they would give him &amp;quot;a power like you&#039;ve never known&amp;quot;.  Telling Optimus to fulfill his destiny, Jetfire ripped out his spark core and died. &lt;br /&gt;
&lt;br /&gt;
[[Image:ROTF movie Powered-Up Optimus Prime.jpg|right|thumb|300px|I&#039;d rather be a part of someone than in a nursing home!]]&lt;br /&gt;
&lt;br /&gt;
Jetfire&#039;s sacrifice was not in vain: within moments of his death, [[Ratchet (Movie)|Ratchet]] instructed [[Jolt (ROTF)|Jolt]] to begin a full transplant of the afterburners and weapons systems onto Optimus. Now equipped with Jetfire&#039;s powerful weapons and engines, Optimus broke through a blockade of debris The Fallen had telekinetically erected around the Pyramid and destroyed the Star Harvester before it could be used against the Earth&#039;s Sun. Prime then faced the Fallen and Megatron, using his afterburners to send Megatron flying through some ruins. During the battle, The Fallen pulled off the left wing and afterburner, using them to strike Prime in the face, but Optimus ultimately triumphed and ripped out the Fallen&#039;s spark core, killing the treacherous Prime. After the battle, Optimus quickly detached Jetfire&#039;s parts. {{storylink|Revenge of the Fallen (film)|Revenge of the Fallen}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Revenge of the Fallen&#039;&#039; novel adaptation===&lt;br /&gt;
Immediately after arriving in Egypt, Jetfire was attacked by [[Ransack (ROTF)|Ransack]]. Calling Jetfire a traitor, the smaller Seeker fired a single shot which bounced off his target, and Jetfire promptly stomped Ransack to death, muttering how he&#039;d never liked that guy. {{Storylink|Revenge of the Fallen (novel)}}&lt;br /&gt;
&lt;br /&gt;
===Toy bios===&lt;br /&gt;
&lt;br /&gt;
Sickened by the war, the Decepticon Jetfire left Cybertron and went into hiding on Earth. When the war came to Earth and woke him up, {{storylink|#Leader Class|Jetfire}} he decided to rejoin the fight on the side of the Autobots and use his might to bring his former comrades to justice. {{storylink|#Fast Action Battlers|Photon Missile Jetfire}}&lt;br /&gt;
&lt;br /&gt;
===Titan Magazines===&lt;br /&gt;
&lt;br /&gt;
Jetfire harkens from a time when warriors stood by a code of honour. He was first sent to Earth by the Fallen, and believed he was working in the best interests of Cybertron, and so was a &#039;&#039;little&#039;&#039; upset to find the Fallen was actually an evil bastard. After seeing the Fallen imprison the [[Dynasty of Primes|other Primes]], Jetfire went into hiding. In [[1998]], he took advantage of the SR-71 being retired to hole up in the National Air and Space Museum as a permanent resident.&lt;br /&gt;
&lt;br /&gt;
At some point, he found himself at odds with the Decepticons&#039; credo and switched sides. &#039;&#039;When&#039;&#039; is not clear. {{storylink|Transformers Comic issue 2.8|Jetfire profile}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers: Revenge of the Fallen&#039;&#039; - The Game===&lt;br /&gt;
[[Image:Jetfire-ROTFvideogame.jpg|right|thumb|300px|Jetfire only likes to play multiplayer, not solo, if you know what we mean.]]&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Clive Revill]]&lt;br /&gt;
&lt;br /&gt;
{{note|On [[August 27]], [[2009]], Jetfire was one of a handful of downloadable characters in a DLC pack for XBox 360 and Sony Playstation 3.  He could be used in multiplayer games only.}}&lt;br /&gt;
&lt;br /&gt;
====Xbox 360/Sony PS3/PC====&lt;br /&gt;
=====Autobot campaign=====&lt;br /&gt;
Jetfire had been dormant for years in the Smithsonian Museum, but that changed after [[Sam Witwicky]] got a tip from [[Seymour Simmons|Agent Simmons]] about his location, and that he would know where the [[Tomb of the Primes|Tomb of the Twelve]] was. Sam woke Jetfire up, and got the sort-of-cryptic clue &amp;quot;When dawn alights the Dagger&#039;s tip, Three Kings will reveal the Doorway&amp;quot;. After that, Jetfire transported Sam to [[Cairo]] via [[space bridge]] to look for the Tomb, and the Autobots followed.&lt;br /&gt;
&lt;br /&gt;
In Cairo, Jetfire assisted [[Optimus Prime (Movie)|Optimus Prime]] in battle against [[Starscream (Movie)|Starscream]] and [[Megatron (Movie)|Megatron]]. The battle went in the Autobots&#039; favor, but Megatron was able to stab Jetfire to death. A while later, Optimus was wearing a new Jetfire suit. {{storylink|Revenge of the Fallen (Xbox 360/PS3/PC)}}&lt;br /&gt;
&lt;br /&gt;
=====Decepticon campaign=====&lt;br /&gt;
Starscream was sent to destroy the Smithsonian Museum, where Jetfire laid dormant. He succeeded, but it was too late: both Jetfire and Sam Witwicky had already left for Cairo through a space bridge.&lt;br /&gt;
&lt;br /&gt;
In Cairo, Jetfire battled Megatron alongside [[Bumblebee (Movie)|Bumblebee]]. He was killed. {{storylink|Revenge of the Fallen (Xbox 360/PS3/PC)}}&lt;br /&gt;
&lt;br /&gt;
====Wii/PS2====&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Clive Revill]]&lt;br /&gt;
Jetfire was hiding in a museum at one point, until [[Starscream (Movie)|Starscream]] found and captured him with some [[drone]]s. Starscream reported to [[The Fallen]] that he had found Jetfire. &lt;br /&gt;
&lt;br /&gt;
Jetfire was kept in the [[Decepticon]] base. After the Decepticons captured [[Bumblebee (Movie)|Bumblebee]], Jetfire went to rescue him. Bumblebee thought he was a enemy, but Jetfire explained to Bumblebee that he defected to the [[Autobots]] at one point in the war and about the Fallen&#039;s plans. Later he showed Bumblebee some escape pods, and they witnessed the battle with [[Optimus Prime (Movie)|Optimus Prime]] and [[Megatron (Movie)|Megatron]]. Jetfire put Prime in one of the escape pods, and he left to spy on Megatron and Starscream.&lt;br /&gt;
&lt;br /&gt;
After the two Decepticons got an artifact, Jetfire chased after them but Megatron shot at him. Jetfire followed them by tracking Energon radiation. Meanwhile Starscream found Optimus and attempted to kill him, but Jetfire took the shot that was meant for Optimus. Later he combined with Optimus Prime. {{storylink|Revenge of the Fallen (Wii/PS2)}}&lt;br /&gt;
&lt;br /&gt;
===Transformers Autobots/Decepticons===&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
In Autobots, Jetfire appears after you beat [[Starscream (Movie)|Starscream]]. The seeker doesn&#039;t appear again until after [[you]] beat Megatron. He doesn&#039;t get turned into a corpse backpack, and is standing silently next to [[Optimus Prime (Movie)|Optimus Prime]].&lt;br /&gt;
{{storylink|Revenge of the Fallen: Autobots/Decepticons}}&lt;br /&gt;
&lt;br /&gt;
===Revenge of the Fallen (mobile game)===&lt;br /&gt;
Jetfire was an old friend of [[Optimus Prime (Movie)|Optimus Prime]]&#039;s who defected from the Decepticons when [[The Fallen]] changed the Decepticon cause from rebellion to conquest. He ended up on [[Earth]] in [[Egypt]], where he was soundly defeated by [[Devastator (ROTF)|Devastator]]. Before he fell unconscious, he told [[Bumblebee (Movie)|Bumblebee]] that Optimus should salvage his parts in order to gain the power needed to defeat [[Megatron (Movie)|Megatron]]. While he was unconscious, Optimus did just that, terminating Jetfire&#039;s life. {{storylink|Revenge of the Fallen (Glu)}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:ROTF Jetfire 2009 Legends.JPG|right|300px|thumb|It&#039;s not the years, honey, it&#039;s the mileage.]]&lt;br /&gt;
*&#039;&#039;&#039;Jetfire&#039;&#039;&#039; (Legends, 2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;EZ-05&#039;&#039;&#039;&lt;br /&gt;
[[Image:ROTF Legends Prime Jetfire combo.jpg|thumb|left|Don&#039;t I look glorious as a corpse backpack?]]&lt;br /&gt;
:[[Size class|Legends]] class &#039;&#039;[[Revenge of the Fallen (toyline)|Revenge of the Fallen]]&#039;&#039; Jetfire transforms from a tiny [[Wikipedia: SR-71 Blackbird|SR-71 Blackbird]] spy plane to a sort of hunchback robot. In a bit of character design accuracy, his left arm has a cane.&lt;br /&gt;
&lt;br /&gt;
:The upper fuselage of the plane mode has a thin rectangular peg to slot into the back of [[Optimus Prime (Movie)/toys#Revenge of The Fallen|Legends class Optimus Prime]] to recreate the powered up mode at the end of the movie. There are no instructions on the packaging making mention of this, but they&#039;re hardly needed, as it&#039;s as simple as plugging him on and folding his wings backwards.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|WarfortheSkies}}&lt;br /&gt;
*&#039;&#039;&#039;War for the Skies&#039;&#039;&#039; (Legends multipack, 2009)&lt;br /&gt;
[[Image:KMartROTFJetfire.jpg|thumb|300px|[[Shattered Glass (franchise)|Shattered Glass]] Jetfire.]]&lt;br /&gt;
&lt;br /&gt;
:Available only as part of the [[Kmart]]-[[exclusive]] &amp;quot;War for the Skies&amp;quot; Legends battlepack, this release of Legends class Jetfire is a grey and black [[redeco]] - essentially inverting the colors of the regular toy, give or take a few paint operations.&lt;br /&gt;
&lt;br /&gt;
:He comes with the Legends-class figures [[Blades (ROTF)|Autobot Blades]], [[Thundercracker (Movie)|Thundercracker]] and [[Spinister (ROTF)|Spinister]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Voyager Class toys====&lt;br /&gt;
[[Image:ROTF_Voyager_JetPowerOptimusPrime_toy.jpg|thumb|301px|Use your friends wisely.]]&lt;br /&gt;
*&#039;&#039;&#039;Jet Power Optimus Prime&#039;&#039;&#039; (Voyager, 2010)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;UA-01&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 rifle/smokestack-fuel tank assemblies, 2 missiles, [[Sword]], Jetfire armour parts &lt;br /&gt;
:Jetfire appears in this set as snap-on armour parts for 2007 mold Voyager class Optimus Prime. Obviously the armour fits onto Optimus Prime&#039;s robot mode to form the Jet Optimus combination, but when removed can be assembled into a gun platform, or can be fitted to Optimus&#039; vehicle mode as some sort of rocket booster. Optimus Prime himself has been redecoed similarly to Buster Optimus Prime, in that he has an extensive, accurate paint scheme.&lt;br /&gt;
&lt;br /&gt;
{{canceledtoy}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Leader Class toys====&lt;br /&gt;
[[Image:Jetfire ROTF leader toy.jpg|thumb|right|400px|&amp;quot;You know, I&#039;ve personally flown over 194 missions, and I was shot down on every one.  Come to think of it, I&#039;ve never landed a plane in my life.&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Jetfire&#039;&#039;&#039; (Leader, 2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;RA-13&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Front landing gear/walking stick, rotary cannon missile launcher, projectile, back panel/cannon&lt;br /&gt;
&lt;br /&gt;
:Jetfire transforms into an [[wikipedia:SR-71 Blackbird|SR-71 Blackbird]] spy plane, quite possibly the largest alternate mode yet for the [[size class|Leader class]] price point. Unfortunately, the vehicle mode he has chosen means that he also has one of the largest amounts of underside robot [[kibble]] &#039;&#039;ever&#039;&#039;, with his bulky robot mode parts being blatantly visible just beneath his sleek jet mode parts.&lt;br /&gt;
&lt;br /&gt;
:Jetfire features several electronic lights and sounds; in jet mode, pushing the button on his back activates a &amp;quot;swooshing&amp;quot; noise. Pressing the tab on Jetfire&#039;s chest activates his moving [[Mech Alive]] gears and head, accompanied by Jetfire announcing: &amp;quot;Jetfire&#039;s mah name!&amp;quot;. The European version has the clip abbreviated to &amp;quot;Jetfire&amp;quot; (humorously, due to the way that the original clip is trimmed, the end of the word is cut off, so it sounds like &amp;quot;Jetfi-&amp;quot;). Unlike previous ROTF Leader Class toys, this is not the version sold in the UK. In contrast to the film, where the character speaks with a Yorkshire accent, the toy is positively Scottish. &lt;br /&gt;
 &lt;br /&gt;
[[Image:ROTF_Leader_Jetfire_PowerUpPrime_toy.jpg|thumb|left|200px|Jetfire died to become a power mushroom. There have been worse fates.]]&lt;br /&gt;
:As seen in the movie, he can combine with [[Optimus Prime (Movie)/toys#Revenge of The Fallen|Leader Class Optimus Prime]] to form Prime&#039;s powered-up mode, albeit at the cost of Optimus Prime&#039;s leg articulation. During combination, the (difficult to open) panel on Jetfire&#039;s back is removed, revealing on his rear (beside the &amp;quot;swooshing noise&amp;quot; button) a new button that triggers a mechanical stomp sound. The panel itself is transformed and combined with his walking stick to form a skinny, less slender, and somewhat-inaccurate version of the cannon that Optimus wielded in his combined form.&lt;br /&gt;
&lt;br /&gt;
:A few inaccuracies are present in the combination instructions: for instance, while the instructions say to position the cockpit halves behind Prime&#039;s shoulders, they actually are meant to sit on top of them (as seen to the left), and feature small grooves into which the small silver triangular prongs lock. In addition, while Optimus&#039; rear cab sections are shown as being folded out like rectangular wings in the instructions, it appears they are intended to sit flat against the sides of the portion of Jetfire that connects to Prime&#039;s back.  Jetfire has two tabs that sit directly above the panels when folded back which better support the weight of Jetfire. The struts on which Jetfire&#039;s engines are mounted also pivot back to allow exactly enough space for the folded cab panels to fit. &lt;br /&gt;
&lt;br /&gt;
:The remarkably small text written under the cockpit windows is: &#039;&#039;[[Brawley (ROTF)|LT. COL. BRAWLEY]] WARNING THIS AIRCRAFT CONTAINS A SEAT CONTAINING AN EXPLOSIVE CHARGE SEE MAINTENANCE MANUAL BEFORE REMOVING&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
:Despite the back of the package showing two lights within Jetfire&#039;s torso, he only has one light, in his left side, while the other socket that would normally house the light is replaced with a button that emits Jetfire&#039;s transformation noise when the toy is transformed.&lt;br /&gt;
&lt;br /&gt;
:Amusingly, the two jet kibble panels above his head like to pop off their [[ball joint]] sockets during transformation. It makes him a little more screen accurate, after all...&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Jetpower Optimus Prime&#039;&#039;&#039; (Leader 2-pack, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Front landing gear/walking stick, rotary cannon missile launcher, projectile, back panel/cannon&lt;br /&gt;
&lt;br /&gt;
:This [[TakaraTomy]] Asian market [[exclusive]] Leader class two pack consists of a redecoed Jetfire and an altered [[Optimus Prime (Movie)/toys#Leader Class toys 2|Buster Optimus Prime]]. Jetfire has a more subtle, more [[show-accuracy|movie-accurate]] colour scheme, replacing his white and gunmetal blue parts with gunmetal brown. Buster Optimus Prime has the [[faceplate]]d head of the first release of &#039;&#039;Revenge of the Fallen&#039;&#039; Leader class Optimus Prime, instead of the new head sculpted for Buster Optimus Prime and prop vehicle-accurate blue pin striping instead of CGI-accurate white.&lt;br /&gt;
&lt;br /&gt;
:In mid 2010, this set was released in Australia.&lt;br /&gt;
{{picsneeded}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Fast Action Battlers====&lt;br /&gt;
[[Image:Jetfire ROTF FAB toy.jpg|right|thumb|300px|NOBODY MOVE... I dropped me cane...]]&lt;br /&gt;
*&#039;&#039;&#039;Photon Missile Jetfire&#039;&#039;&#039; (Fast Action Battler, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; &amp;quot;Photon Missile&amp;quot; projectile&lt;br /&gt;
&lt;br /&gt;
: [[Fast Action Battlers]] Jetfire is a simplified, roughly Deluxe-sized toy of Jetfire. In vehicle mode, he transforms into a sort of cute, super-deformed SR-71 Blackbird jet. As with most &#039;&#039;Transformers&#039;&#039; toy jets, he has a fair bit of undercarriage junk from his robot mode, though not to the extent of the Leader class toy. In robot mode he has a reasonably accurate depiction of Jetfire&#039;s design, though his right arm ends in a spring-loaded projectile launcher shaped like a rotary cannon.It also combines with Optimus Prime.&lt;br /&gt;
&lt;br /&gt;
{{picsneeded|Combined mode with FAB Optimus}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Robot Replicas====&lt;br /&gt;
[[Image:ROTF Robot Replica Jetfire.jpg|thumb|right|150px|With genuine simulated robo-bursitis!]]&lt;br /&gt;
*&#039;&#039;&#039;Jetfire&#039;&#039;&#039; (Robot Replica, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Cane&lt;br /&gt;
&lt;br /&gt;
: [[Robot Replicas]] Jetfire is a non-transformable, intended-to-be-accurate representation of his CGI model from the film. He is highly posable, and not much else.  Due to his unusually large head and shortened neck, he appears based on the promotional art seen at the very top of this page, whose head and neck are severely foreshortened.  &lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Transformers (2010)===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:TF2010toy-VictoryofTheFallen.jpg|right|thumb|350px|Blue &amp;lt;strike&amp;gt;haired&amp;lt;/strike&amp;gt; limbed old &amp;lt;strike&amp;gt;lady&amp;lt;/strike&amp;gt; robot.]]&lt;br /&gt;
*&#039;&#039;&#039;The Victory of The Fallen&#039;&#039;&#039; (Legends 5-pack, 2010)&lt;br /&gt;
:Jetfire is a redeco of his Legends-class toy with light blue arms, hips, and knees. He comes bundled in a Kmart-[[exclusive]] pack with redecos of Legends-class The Fallen, Optimus Prime, Megatron, and Starscream.&lt;br /&gt;
&lt;br /&gt;
:To date, this is the only Hasbro release of this figure that acknowledges the combining feature between Jetfire and Optimus Prime.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Jetfire&#039;&#039;&#039; (EZ Collection, 2010)&lt;br /&gt;
&lt;br /&gt;
:This Japanese exclusive release of Jetfire features much more black colouring than his previous releases, so as to be used with the similarly-repainted Legends Optimus Prime figure to form the Optimus&#039; powered up combination.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===Robot Heroes===&lt;br /&gt;
[[Image:Robotheroesmegatronfallenprimejetfireironhide.jpg|300px|thumb|right|Kinda morbid, really.]]&lt;br /&gt;
*&#039;&#039;&#039;Battle for the Fallen&#039;&#039;&#039; (box set, 2009)&lt;br /&gt;
:This &#039;&#039;Robot Heroes&#039;&#039; box set of figures comes with [[The Fallen]], [[Megatron (Movie)/toys|Megatron]] (tank mode), [[Optimus Prime (Movie)/toys|Optimus Prime]] and Jetfire combined, and [[Ironhide (Movie)|Ironhide]] (truck mode).&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===RPMs - Robot Powered Machines===&lt;br /&gt;
[[Image:ROTF-toy_RPM_Jetfire.jpg|thumb|right|300px|Jetfire forgot to tell Hasbro he&#039;s claustrophobic]]&lt;br /&gt;
*&#039;&#039;&#039;Jetfire&#039;&#039;&#039; (R.P.M. Mini-Vehicle, 2010)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;Metal Heroes&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;02 of 08&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;[[Robot Powered Machines]]&#039;&#039; Jetfire is a die-cast Blackbird with wheels. It can stand up to reveal a sculpted image of Jetfire&#039;s robot mode, and the wings are jointed so that it fits into the package better. The wheels feature through-axle construction, allowing the toy to roll well on flat surfaces.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Jetfire VS Megatron&#039;&#039;&#039; (two-pack, 2010)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;Battle Series 2&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;02 of 08&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:This two-pack contains a silver [[redeco]] of RPM Jetfire and a metallic purple [[Megatron (Movie)|Megatron]].&lt;br /&gt;
&lt;br /&gt;
:As part of the final wave of RPMs, Battle Series 2 did not get released through normal retail outlets in the United States, instead showing up for sale first in Canada, Asia and Europe. Later, though, it would show up in the US though [[Toys&amp;quot;R&amp;quot;Us|ToysЯUs Express]] mall stores and discount chains like Ross and TJ Maxx.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{picsneeded}}&lt;br /&gt;
&lt;br /&gt;
===Speed Stars===&lt;br /&gt;
[[Image:SpeedStars_MetalHeroes_Jetfire.jpg|thumb|right|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Jetfire&#039;&#039;&#039; (Mini-Vehicle, 2010)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;Metal Heroes&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;02 of 08&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Jetfire was also made available in &#039;&#039;[[Speed Stars]]&#039;&#039;, the follow-up to &#039;&#039;Robot Powered Machines&#039;&#039;. This version has a different color layout from the RPM release, and is less detailed in its [[paint operation]]s.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:SpeedStars_BattleSeries_JetfireVSMegatron.jpg|thumb|right|300px|He&#039;s red, he&#039;s blue. [[FIBRIR|Not that confusing]].]]&lt;br /&gt;
*&#039;&#039;&#039;Jetfire VS Megatron&#039;&#039;&#039; (two-pack, 2010)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;Battle Series 2&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;02 of 08&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Battle Series 2 was released normally in the United States under the &#039;&#039;Speed Stars&#039;&#039; banner, though with various changes. Jetfire&#039;s colors are similar to his original RPM toy.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* While all the fictions agree that Jetfire was a Decepticon Seeker who defected and has been stuck on Earth for a long time, none agree on when and why he came to Earth, when and why he defected, or how long he snoozed. Random, confused mythos divergence? Now &#039;&#039;that&#039;s&#039;&#039; 80s nostalgia! &lt;br /&gt;
&lt;br /&gt;
* Jetfire&#039;s head was redesigned so [[Industrial Light &amp;amp; Magic]] could animate a smirk on the character. This early, mouthless head was still used for the toy designs and promotional art though.&amp;lt;ref&amp;gt;[http://vfxworld.com/?atype=articles&amp;amp;id=4003 Scott Farrar&#039;s VFXWorld interview]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Jetfire&#039;s ancient Cybertronian vehicle mode as seen in [[IDW Publishing]]&#039;s [[Defiance issue 4|&#039;&#039;Defiance&#039;&#039; #4]] bears more than a passing similarity with the starship &#039;&#039;[[Axalon (BW)|Axalon]]&#039;&#039; from &#039;&#039;[[Beast Wars (franchise)|Beast Wars]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
* Apparently, Jetfire was briefly active during the Cuban Missile Crisis, according to one of his comments in the [[Revenge of the Fallen (Xbox 360/PS3/PC)|&#039;&#039;Revenge of the Fallen&#039;&#039; video game]]. This might explain his current alt-mode in the movie.&lt;br /&gt;
&lt;br /&gt;
* According to an extended bio unlocked on the [[Hunt for the Decepticons]] website by a code on &amp;quot;The Victory of The Fallen&amp;quot; toys box, Jetfire&#039;s body is filled with mysterious, powerful technology lost to the Autobots for centuries, which explains why it gave Optimus the boost he needed to defeat The Fallen.&lt;br /&gt;
&lt;br /&gt;
===Foreign names===&lt;br /&gt;
*&#039;&#039;Japanese:&#039;&#039; &#039;&#039;&#039;Jetfire&#039;&#039;&#039; (ジェットファイア &#039;&#039;Jettofaia&#039;&#039;)&lt;br /&gt;
*&#039;&#039;Hungarian:&#039;&#039; &#039;&#039;&#039;Röptűz&#039;&#039;&#039; (&amp;quot;Flyfire&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.tfu.info/2009/Autobot/MovieJetfire/jetfire.htm Jetfire at TFU.info]&lt;br /&gt;
&lt;br /&gt;
[[Category:Dark of the Moon Decepticons]]&lt;br /&gt;
[[Category:Elderly Transformers]]&lt;br /&gt;
[[Category:Kmart exclusives]]&lt;br /&gt;
[[Category:Revenge of the Fallen Autobots]]&lt;br /&gt;
[[Category:Revenge of the Fallen Decepticons]]&lt;br /&gt;
[[Category:Seekers]]&lt;br /&gt;
[[Category:Transformers (2010) Autobots]]&lt;br /&gt;
[[Category:Turncoats]]&lt;/div&gt;</summary>
		<author><name>124.106.135.198</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Carly_Spencer&amp;diff=665438</id>
		<title>Carly Spencer</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Carly_Spencer&amp;diff=665438"/>
		<updated>2011-11-24T12:04:52Z</updated>

		<summary type="html">&lt;p&gt;124.106.135.198: /* Dark of the Moon film */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig3|Carly}}&lt;br /&gt;
{{disambig2|Carly Spencer the human from the [[live-action film series]]|the tasty merchandising item|Candy Dispenser}}&lt;br /&gt;
{{picsneeded}}&lt;br /&gt;
:&#039;&#039;Carly Spencer is a [[human]] from the [[Transformers: Dark of the Moon (franchise)|Dark of the Moon]] portion of the [[live-action film series]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Dark of the Moon Carly Miller.jpg|right|thumb|300px| &amp;quot;HEL-LOOOOO NURSE!&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Carly Brooks-Spencer&#039;&#039;&#039;&amp;lt;ref&amp;gt;&amp;quot;Carly. Carly Spencer. Actually, Carly Brooks-Spencer, but I go by the shorter version these days.&amp;quot; —Carly Spencer, &amp;lt;small&amp;gt;[[Transformers: Dark of the Moon (novel)|&#039;&#039;Transformers: Dark of the Moon&#039;&#039;]] p37&amp;lt;/small&amp;gt;&amp;lt;/ref&amp;gt; is young, but she&#039;s accomplished. Smart, confident, and savvy, she handles even life-threatening situations with an adept calm. She once met [[Sam Witwicky]] at the [[White House]], and will probably bump into him again...&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===IDW movie prequel comics===&lt;br /&gt;
[[Image:RisingStorm3-Carly.jpg|left|thumb|200px|Carly: Better Than The Witwicky Kid Since 1985]]&lt;br /&gt;
Carly was working a career fair in [[Philadelphia]] when the [[Decepticon]]s targeted Sam Witwicky and his [[Autobot]] friend [[Bumblebee (Movie)|Bumblebee]] for harboring their escaped &amp;quot;pet&amp;quot;, [[Brains]].  As the place became a battlefield, Carly quickly proved capable of defending herself.  Seeing that Sam was about to be killed by [[Space Case (DOTM)|Space Case]], Carly used a weapon attached to one of the fallen Transformers around her to fend off the Decepticon.  After saving his ass, they realized that they had met before, albeit under less deadly conditions. &lt;br /&gt;
&lt;br /&gt;
Soon, the pair were saved from subsequent danger by the arrival of the rest of the Autobots. {{storylink|Rising Storm issue 3|Rising Storm #3}}&lt;br /&gt;
&lt;br /&gt;
When [[Brains]] is welcomed into the Autobot ranks, Sam traded barbs with her to see how well she was taking this whole experience.{{storylink|Rising Storm issue 4|Rising Storm #4}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Dark of the Moon&#039;&#039; film===&lt;br /&gt;
:&#039;&#039;Actor&#039;&#039;: [[Rosie Huntington-Whiteley]] (English), [[Sanae Kobayashi]] (Japanese-language dub voice), [[Xóchitl Ugarte]] (Latin American-Spanish-language dub voice), [[Adriana Torres]] (Brazilian-Portuguese-dub voice)&lt;br /&gt;
&lt;br /&gt;
On the day [[President of the United States|President]] [[Barack Obama|Obama]] awarded Sam Witwicky with a medal for saving the world twice at the White House, Sam met Carly Spencer. At that point Carly worked at the [[United Kingdom|British]] embassy. &lt;br /&gt;
&lt;br /&gt;
Despite getting off to an awkward start, the two young adults were attracted to each other. Soon Carly moved in with Sam, and she got a job as a secretary for [[Dylan Gould]], CEO of a major investments company and car enthusiast, who was also taken by her beauty. At some point she also met up with the decommissioned Autobots [[Wheelie (ROTF)|Wheelie]] and Brains.&lt;br /&gt;
&lt;br /&gt;
Carly encouraged Sam and appreciated him for who he was. She even bought him a “[[lucky bunny]]” as a positive motivator for his impending job interviews.&lt;br /&gt;
&lt;br /&gt;
Later, after getting a job at a [[Accuretta Systems]], Sam visited Carly at her workplace where she was pleased to see him. Sam also met Dylan for the first time, and his joy turned to anger and jealousy when he realised that Dylan was infatuated with Carly. His jealousy was further exasperated when he gave Carly [[Soundwave (ROTF)|a very expensive Mercedes-Benz SLS AMG]]. &lt;br /&gt;
&lt;br /&gt;
Carly later became annoyed when Sam decided to focus more on his work with [[Seymour Simmons|Simmons]] on figuring out what the Decepticons were doing, rather than going to Dylan&#039;s party with her. At the party, she was shocked when it turned out that Dylan was a Decepticon collaborator. He then took her hostage, locking her into her SLS AMG which revealed himself to be Soundwave, and as she was being menaced by Soundwave&#039;s tentacles, Dylan [[Watch-bot|forced]] Sam to cooperate. &lt;br /&gt;
&lt;br /&gt;
During the invasion of [[Chicago]], Sam, with the help of Bumblebee, launched a rescue mission for her, rescuing her and killing [[Laserbeak (DOTM)|Laserbeak]] before using a fallen drone to relay what she knew of the Decepticons&#039; plans to [[NEST]]. Afterwards, Carly traveled with Sam and Epps&#039; team to stop the [[pillar]]s from bringing [[Cybertron (planet)|Cybertron]] to [[Earth]], being attacked by [[Starscream (Movie)|Starscream]] in the process. &lt;br /&gt;
&lt;br /&gt;
While Sam headed off to stop the space bridge, Carly had an encounter with a defeated [[Megatron (Movie)|Megatron]]. After brushing off Megatron&#039;s threats, she managed to convince him that he was once the Decepticons&#039; leader, and that once Earth was conquered, he would be nothing but Sentinel&#039;s &amp;quot;bitch&amp;quot;. Her statement made an impact on a furious Megatron, who then proceeded to help [[Optimus Prime (Movie)|Optimus]] in his fight against [[Sentinel Prime (ROTF)|Sentinel Prime]], leading to his own and Sentinel&#039;s [[death]]. &lt;br /&gt;
&lt;br /&gt;
After the battle was won, Carly reunited with Sam, admitting their feelings for each other. Bumblebee then took this opportunity to bring out some rings and play the wedding march to get Sam to propose, but Sam told him that he needed to slow it down.{{storylink|Transformers: Dark of the Moon (film)|Dark of the Moon}}&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Carly&#039;s last name was erroneously given as &amp;quot;Miller&amp;quot; in an [http://www.allmoviephoto.com/photo/2011_transformer_dark_of_the_moon_001.html image caption] at AllMoviePhoto.com.&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT: Spencer, Carly}}&lt;br /&gt;
[[Category: Dark of the Moon humans]]&lt;br /&gt;
[[Category: Fiction-only characters]]&lt;/div&gt;</summary>
		<author><name>124.106.135.198</name></author>
	</entry>
</feed>