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		<title>Ratchet (Animated)</title>
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		<summary type="html">&lt;p&gt;151.21.120.235: &lt;/p&gt;
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&lt;div&gt;{{factions|autobot}}&lt;br /&gt;
{{disambig3|Ratchet}}&lt;br /&gt;
:&#039;&#039;Ratchet is an [[Autobot]] from the [[Transformers Animated (franchise)|Transformers Animated]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:AniRatchetPromoModel.jpg|right|250px|thumb|Rassa-frassa [[Sari Sumdac|KIDS]] with their [[Bumblebee (Animated)|loud music]] and their [[Optimus Prime (Animated)|rocket-powered axes]]...]]&lt;br /&gt;
Before the [[Great War (Animated)|Great Wars]], &#039;&#039;&#039;Ratchet&#039;&#039;&#039; was a [[Protihex Medical Mechanics University|civilian mechanic]], and one of the best on all of [[Cybertron (planet)|Cybertron]]. But war is [[Pit|hell]], and Ratchet learned that all too well. It left him bitter and cynical. After the war, he got himself placed in a dead end position of repairing [[Space bridge|space bridges]], seeing it as a chance to get away from what he had experienced. And in his experience, &amp;quot;hero&amp;quot; is another word for casualty, because that&#039;s what most of the heroes ended up being. Still, he knows one when he sees it, and [[Optimus Prime (Animated)|Optimus Prime]] definitely is one. &lt;br /&gt;
&lt;br /&gt;
His main &amp;quot;weapons&amp;quot; are two electromagnets that can extend from his forearms. With them, he can move metal-based objects, levitate downward from high heights, manipulate or tear apart metallic objects in midair, or create magnetic shields. More recently, he won his [[electromagnetic pulse]] generator back from [[Lockdown (Animated)|Lockdown]] the bounty hunter, a device capable of knocking out a [[Transformer]].&lt;br /&gt;
&lt;br /&gt;
He enjoys grumbling about almost everything, being sarcastic, and having war flashbacks, just like any old man.&lt;br /&gt;
&lt;br /&gt;
But he&#039;s not [[Kup (G1)|Kup]]. &lt;br /&gt;
&lt;br /&gt;
Honestly.&lt;br /&gt;
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{{quote|Young bots—can&#039;t live with &#039;em, can&#039;t melt &#039;em down for spare parts.|Ratchet, grumbling and moaning|&amp;quot;[[Transform and Roll Out]]&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|You&#039;re a &#039;&#039;tough&#039;&#039; old model, aren&#039;t you?|[[Shockwave (Animated)|Shockwave]] shows his grudging respect|&amp;quot;[[This Is Why I Hate Machines]]&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===&#039;&#039;Animated&#039;&#039; cartoon===&lt;br /&gt;
{{Idw-tfa}}&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Corey Burton]] (English), [[Tōru Ōkawa]] (Japanese), [[Horst Lampe]] (German), [[Dariusz Stach]] (Polish), [[Sidney Lilla]] (Portuguese), [[Stefano Albertini]] (Italian)&lt;br /&gt;
&lt;br /&gt;
[[Image:BotsofScience-RatchetOilslick.jpg|left|thumb|250px|Millions of years ago, knee-insignia were all the rage.]]&lt;br /&gt;
&#039;&#039;Millions of years ago, Ratchet arrived at [[Hydrax Plateau]] looking for survivors of a Decepticon chemical attack, which had slaughtered soldiers from both sides. The only survivor was a Decepticon named [[Oil Slick (Animated)|Oil Slick]]. Against orders, Ratchet tried to save his life. Oil Slick, however, revealed he had the formula for an antidote to the chemical, known to the grunts as &amp;quot;[[Cosmic Rust (disease)|cosmic rust&amp;quot;]], but he lacked the equipment to create it. Ratchet warily agreed to help, and as they worked, tried to learn a little bit more about who was fighting. Once the cure was complete, Ratchet used it on Oil Slick, who promptly revealed he had created the cosmic rust, didn&#039;t care if his own soldiers got killed, and infected Ratchet before driving off. However, Ratchet had managed to snag some of the antidote, so he used a little on himself and took the rest back to headquarters for mass production, regretfully realizing he&#039;d learned a little bit about a good deception that day.&#039;&#039; {{storylink|The Arrival issue 3#&amp;quot;&#039;Bots_of_Science&amp;quot;|&#039;Bots of Science}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ratchetanimatedthrill.jpg|right|250px|thumb|Before the gut.]]&lt;br /&gt;
Some time later, Ratchet was sent by [[Ultra Magnus (Animated)|Ultra Magnus]] on a wartime mission to recover Autobot intelligence officer [[Arcee (Animated)|Arcee]], who was carrying important security codes in her memory core. Shortly after he found her, the pair were captured by the [[Decepticon]]-affiliated bounty hunter [[Lockdown (Animated)|Lockdown]]. The hunter made a habit of collecting the powers of defeated enemies as trophies and did so with Ratchet&#039;s medical EMP device. Before he could attach it, Arcee was able to pass the device to Ratchet, and she begged him to use it on her to wipe the codes and preserve their safety. In the ensuing skirmish with Lockdown, the device accidentally produced a wider blast, erasing Arcee&#039;s entire memory. Ratchet would have flashbacks of the incident for centuries to come. {{storylink|The Thrill of the Hunt}}&lt;br /&gt;
&lt;br /&gt;
[[Image:TransWarped-youngRatchetArcee.jpg|left|thumb|250px|In your heeeeeaad, in your heeeeead, zombie zombie zombie-ee-ee...]]&lt;br /&gt;
&lt;br /&gt;
At a certain point, Ratchet was ordered by Ultra Magnus to perform open processor surgery on Arcee to retrieve the access codes. As the operation began, Arcee uploaded the codes into Ratchet&#039;s processor, so he was conducted to a secret hangar and introduced to Project Omega a.k.a., Omega Supreme.   Perceptor, along with Highbrow and Ultra Magnus, explained that Omega was the Autobots&#039; last line of defense against the Decepticons and that the codes that Arcee was carrying were for Omega&#039;s activation. Arcee was supposed to be Omega&#039;s mentor to imprint upon and take orders from, but now Ratchet had inherited her role. Hearing that Omega had been built with a simple processor in order to carry out his duties with no remorse, Ratchet refused to teach him to be a weapon of mass destruction and instead tried to instruct him to be an Autobot. &lt;br /&gt;
&lt;br /&gt;
[[Image:TransWarped-Ratchetaltmode.jpg|right|thumb|250px|Ratchet&#039;s older than the wheel.]]&lt;br /&gt;
&lt;br /&gt;
Upon winning the Great War against a massive Decepticon onslaught, Omega was damaged extensively and at risk of losing his Spark. Ratchet was able to put him into a modified stasis until he could repair the giant. Before going into stasis, Omega questioned how he could be an Autobot but destroy like a Decepticon. The best assurance Ratchet could offer was, &amp;quot;We do what we must, even though sometimes it doesn&#039;t make sense,&amp;quot; and he coaxed the giant Autobot to rest. {{storylink|TransWarped}}  Ratchet stayed with Omega after he&#039;d been repurposed as a space bridge repair vessel. {{storylink|Endgame, Part I}}&lt;br /&gt;
&lt;br /&gt;
During a routine repair assignment with Optimus Prime&#039;s crew, Ratchet was with the group when they found the [[AllSpark (Animated)|AllSpark]]. His first reaction upon seeing it was to urge the others to throw it through the space bridge. However, events soon overtook them when [[Megatron (Animated)|Megatron]] arrived and tried to claim the AllSpark. The Autobots took their ship through the space bridge, where Prime defeated Megatron, and the crew was forced to go into stasis to avoid injury in a crash-landing on [[Earth]].&lt;br /&gt;
&lt;br /&gt;
Awakening fifty years later, the Autobots went to help battle a renegade nanomachine construct, while Ratchet studied a specimen of the construct on the ship. Learning that it was vulnerable in its command centers, Ratchet sent a kill program to the Autobots to place in the monster. His program worked.&lt;br /&gt;
&lt;br /&gt;
Ratchet had the most difficulty getting used to Earth&#039;s customs, as the humans kept interrupting his stasis naps to put parking tickets on him. {{storylink|Transform and Roll Out}} To make things more complicated, those annoying camera bots followed the Autobots everywhere. Always watching, waiting... {{storylink|Home Is Where the Spark Is}}&lt;br /&gt;
&lt;br /&gt;
[[Image:TFA Thrill Hunt Ratchet Lockdown reunion.JPG|left|thumb|300px|Duh-nananana... waw &#039;&#039;waw&#039;&#039; waw.]]&lt;br /&gt;
&lt;br /&gt;
To Ratchet&#039;s horrified disbelief, Lockdown appeared on Earth and captured Optimus Prime, intending to hand him over to the vengeful remaining Decepticons for the bounty offered against him. The Autobots attempted a rescue, with Ratchet initially absent due to haunting flashbacks over his last encounter with the bounty hunter. He was forced to intervene after Lockdown eliminated [[Bulkhead (Animated)|Bulkhead]], [[Bumblebee (Animated)|Bumblebee]] and [[Prowl (Animated)|Prowl]]. Ratchet was able to free his commanding officer and retrieve his EMP device, using it to send [[Death&#039;s Head (Animated)|Lockdown&#039;s ship]] crashing back to Earth. After reinstalling Prime&#039;s stolen gadgets, the veteran finally opened up to the younger soldier. {{storylink|The Thrill of the Hunt}}&lt;br /&gt;
&lt;br /&gt;
When the Decepticons [[Blitzwing (Animated)|Blitzwing]] and [[Lugnut]] arrived on Earth, the Autobots were quickly bested by the duo. Prime realized that the AllSpark was no longer safe on the planet and decided that they should leave Earth and return to Cybertron. [[Sari Sumdac|Sari]] was not pleased by this, but Ratchet&#039;s response was a gruff, &amp;quot;Grow up&amp;quot;. When Optimus asked Sari to help, Ratchet was displeased with the thought of working with a &amp;quot;[[protoform]]&amp;quot;, but Optimus silenced them by making it an order. Once aboard the Autobots&#039; ship, Sari accidentally opened an airlock, nearly flooding the hold, then admitted that she had tried to sabotage the ship, not wanting them to leave. In a moment of empathy, Ratchet told her the Autobots didn&#039;t want to leave either, but they had to, or else the Decepticons would wipe out the humans, including Sari, and Ratchet couldn&#039;t live with himself if that happened. With the help of a now-willing Sari, Ratchet brought the ship&#039;s weapons back online, defeating Lugnut and Blitzwing.  {{storylink|Lost and Found (episode)|Lost and Found}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Megatron Rising 1 Ratchet Blitzwing Key.jpg|right|250px|thumb|Hey! I&#039;m still using that!]]&lt;br /&gt;
After receiving a report on increased Decepticon activity from [[Teletran-1]], Optimus ordered Ratchet to remove the [[AllSpark Key]] from Sari&#039;s possession forcibly, as it was no longer safe in the hands of a [[Human|dumb stubby]]. Ratchet was hesitant to take the object from the girl, but followed his superior&#039;s orders with a gruff, professional &amp;quot;Yessir.&amp;quot; After Sari fled the base in tears, Optimus then told Ratchet to take the Key to the Autobots&#039; ship, under [[Lake Erie]], in order to protect the [[AllSpark (Animated)|AllSpark]] from the Decepticons. Unfortunately, the medibot was intercepted by Blitzwing and Lugnut, who demanded that he hand over the Key. He stoically refused, challenging them to take it from his &amp;quot;cold, offline servo.&amp;quot; Icy Blitzwing complied by blasting Ratchet and the surrounding scenery with an ice beam. He switched to Random Blitzwing, made a smart remark, and wrenched the Key (and the arm holding it) from Ratchet.&lt;br /&gt;
&lt;br /&gt;
Despite this handicap, the mechanic was able to break free from his icy prison, report the AllSpark Key&#039;s theft to Optimus, single-handedly bring the ship online (pun intended), and still participate later in the [[Megatron Rising - Part 2|final battle]] against [[Megatron (Animated)|Megatron]] and his forces. {{storylink|Megatron Rising - Part 1}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Wreck-garisgoodforonlyonething.jpg|left|thumb|250px|Wreck-Gar wouldn&#039;t get off his lawn.]]&lt;br /&gt;
&lt;br /&gt;
While helping to dispose of garbage in the city, Ratchet&#039;s crotchety attitude became such a problem that Optimus asked Sari and Bumblebee to help him work on developing a more positive attitude. His experience in helping a [[Spike Witwicky (Animated)|young]] [[Carly Witwicky (Animated)|couple]] who were in the process of making a protoform did not help with his attitude, and things got even worse when some trash-toting nuisance named [[Wreck-Gar (Animated)|Wreck-Gar]] came along, spouting that he was an Autobot. Telling the newly sentient [[Transformer]] that he was only good for garbage, Ratchet unwittingly inspired him to deliver garbage to the people of Detroit. Unfortunately, Wreck-Gar also had a sample of [[Sumdac Systems]]&#039; new and improved nanobots, designed to disintegrate garbage. Fearing what the AllSpark-infused nanites might do, Ratchet apologized to Wreck-Gar, saying that the befuddled newcomer could be whatever he wanted, including a hero. Wreck-Gar did become a hero—after he vacuumed up the microbots, they exploded, causing Wreck-Gar to fall into the river. Ratchet assumed he was dead. When [[Porter C. Powell]] said that Ratchet had ruined his presentation, Ratchet forced him and [[Augustus Edsel|Mayor Edsel]] to make a compromise by threatening to have them join Wreck-Gar in the river. They came to an agreement, and Ratchet assumed that the bystanders were cheering for him, leaving him with the assumption that he &#039;&#039;did&#039;&#039; have people skills. {{storylink|Garbage In, Garbage Out}}&lt;br /&gt;
&lt;br /&gt;
When there are reports of rampages coming from Dinobot Island, Ratchet loans Prowl his EMP Generator as a just-incase measure. When Prowl discovers that a spike is wedged into [[Grimlock  (Animated) |Grimlock]]&#039;s foot, Ratchet instructs him on how to use the EMP to remove it. Later, when Prowl decides to go off on his own after Starscream, Ratchet, along with Prime, tells him to turn his shutttle around, but Prowl gets rid of them through fake-static (which Ratchet thought was less-conivincing than Bumblebee&#039;s). Later, the Autobots manage to find Prowl (now equipped with his Samurai armor) tied up in the middle of the street, and manage to free him. Ratchet them states that this whole mess was his fault, as he was the one who loaned Prowl the EMP. The Autobots then come across Clone [[#2716057  (Animated) |#2716057]], who tries to propose an alliance with them, but Prowl easily rejects the alliance and attacks the clone. During the fight, Prowl accidentally destroys a bird&#039;s nest, which snaps him back to reality, and causes him to realize that he doesn&#039;t need the armor, but he won&#039;t get rid of it until he captures Clone [[#3370318  (Animated) |#3370318]]. Ratchet then witnesses the revealation that the Starscream clones are armed with bombs, and also witnesses Prowl use his armor to launch the clones into the sky (Right into the flight path of the Decepticons). {{storylink|A Fistful of Energon}}&lt;br /&gt;
&lt;br /&gt;
When Bulkhead was kidnapped by Megatron, Bumblebee brought Autobot intelligence agent [[Blurr (Animated)|Blurr]] to the plant, who revealed that Megatron was building a space bridge to conquer Cybertron from within. Realizing they&#039;d need more firepower, Prime ordered Ratchet and Sari to get the ship operational. Unfortunately, their efforts failed to get it back online. Running out of time, Ratchet decided that they&#039;d need to perform open [[spark]] surgery. {{storylink|A Bridge Too Close, Part I}}&lt;br /&gt;
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After placing the remaining AllSpark fragments in the ship&#039;s spark core, Ratchet explained that the ship was once a living Autobot who sacrificed himself to help win the wars. Ratchet&#039;s gamble succeeded, and the ship was brought back to life. Getting it to the Decepticons&#039; base, Ratchet and Sari provided enough power (and encouragement) to allow the ship to transform into [[Omega Supreme (Animated)|Omega Supreme]]. Omega defeated the Decepticons, but sacrificed himself to save the Autobots by being sucked into a blind space bridge portal. Once the Autobots escaped, Ratchet was left to mourn Omega Supreme a second time, but Bulkhead was optimistic that he was still alive, somewhere out in space.&lt;br /&gt;
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Unfortunately, any effort to locate Omega Supreme was put on hold when Sari noticed that the skin of her right arm had been torn...revealing robotic circuitry underneath!  {{storylink|A Bridge Too Close, Part II}}&lt;br /&gt;
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[[Image:TFAni TransWarped Ratchet Repairs Bumblebee.jpg|thumb|left|250px|Well, if the patient really wants to live, the surgeon never can do anything about it!]]&lt;br /&gt;
Because Sari was reluctant to submit to a full diagnostic, Ratchet was only allowed to perform the most basic scans on her. He was able to determine that Sari was part basically organic, but with Cybertronian circuitry. Following a period of no contact with Bulkhead and Bumblebee, who had traveled to the mine to salvage space bridge equipment to contact Cybertron, Ratchet went to check up and help them out. What he found was a damaged Bulkhead and no sign of Bumblebee. Bringing Bulkhead back to the plant, he then attempted to repair Bulkhead, only to have Sari&#039;s Key overshadow his medical expertise, leaving him feeling unappreciated. Soon afterward, a giant [[rock creature]] was transported to Detroit after Bulkhead tried to bring back a transwarping Bumblebee. Ratchet equipped his EMP generator, which he hadn&#039;t used since he won it back from Lockdown, to help his team take down the creature and rescue Bumblebee, only to witness a newly upgraded Sari defeat the monster and save her friend instead. However, the Key&#039;s power overwhelmed Sari and caused her robotic systems to go berserk, blowing up everything she touched and even accidentally attacking Bumblebee. Ratchet initially requested Sari&#039;s Key to help him save Bumblebee, but discovered it no longer had any power after Prowl retrieved it.  Despite the setback, he managed to save Bumblebee from going offline without the Key&#039;s aid. When the others failed their attempts to stop Sari from exploding and save Detroit, Ratchet used his EMP generator to subdue her, even though he was unsure what the effects would have on a technorganic. &lt;br /&gt;
&lt;br /&gt;
Afterward, he operated on Sari to subdue the extra AllSpark energy she had stored in her body. When Omega Supreme reappeared on Earth, Ratchet was shocked to discover that his old friend had been taken over by Starscream and Megatron. Forced to take action, Ratchet upgraded Bumblebee&#039;s stingers to a more powerful battle-grade mode, even though such a modification was illegal for non-combat bots. When Optimus ordered Ratchet to reverse Sari&#039;s operation in order to use her AllSpark energy against Omega Supreme, Ratchet refused and instead aided his teammates directly in the heat of battle. He tried reasoning with Omega to help the titan gain control of his body, but was afraid that he might have to use his EMP on his old friend. Omega was able to fight off Starscream&#039;s control long enough to insist that Ratchet use the EMP to let him sleep again, echoing Ratchet&#039;s own advice from the last time the medic had put him in stasis. However, despite Ratchet&#039;s new resolve, Starscream&#039;s Allspark-fragment-powered consciousness rendered him immune to the blast. Once Bumblebee and Optimus planted a plasma dynamic thruster to make Omega transwarp around space randomly, Ratchet saved the pair from falling to their deaths.&lt;br /&gt;
{{storylink|TransWarped}}&lt;br /&gt;
&lt;br /&gt;
Later, when Wasp arrives on Earth, and attacks Bumblebee in the plant, Ratchet witnesses Bumblebee (now colored like Wasp) wake up from the attack. Bumnblebee tries (and fails) to convince the Autobots that it&#039;s him, and when he fails, Ratchet prepares to arrest him. Just then, Bumblebee escapes, and the Elite Guard arrive, and make it very clear that they&#039;re going to arrest Wasp. Optimus assigns Ratchet to go with him and  find Wasp, and while looking for him, they come across [[Jetfire  (Animated) |Jetfire]] and [[Jetstorm  (Animated) |Jetstorm]], who are also going after Wasp. Prime &amp;amp; Ratchet manage to track them to a dark alley, where they attack them. Their fight is ultimately seized by [[Sentinel Prime  (Animated) |Sentinel Prime]], who tells them that Jetfire &amp;amp; Jetstorm are flying Autobots. Ratchet then proceeds to follow Sentinel, [[Jazz  (Animated) |Jazz]], and Prime around the city, and responds to Jetstorm&#039;s call claiming that Bulkhead and Prowl are Wasp&#039;s &amp;quot;fellow-double-agents&amp;quot;. Ratchet then witnesses the video-game face-off between Bumblebee(Wasp) and Wasp(Bumblebee) to determine who&#039;s who, and also witnesses Wasp threaten Bumblebee&#039;s life. When Wasp escapes, Ratchet is one of the many Autobots to run outside, but they find that Bumblebee is now the right colors again, and he also witnesses Sentinel finally accept [[Shockwave  (Animated) |Longarm Prime]] is the REAL Decepticon traitor. {{storylink|Where Is Thy Sting?}}&lt;br /&gt;
&lt;br /&gt;
On Christmas Eve, Ratchet was seriously doubting that Santa could deliver billions of presents in just one night, but Sari told him not to worry about it. Later, after drinking oil nog that Sari had made (which was altered by one of Soundwave&#039;s toys), Ratchet, along with the rest of the Autobots, suddenly felt very tired, and Ratchet was the first one to head off for a stasis-nap. What was even more mysterious was that, the next morning, the Autobots discover that they had been transformed into humans, and there was no rationale explaination as to why. When Prime suggested that their minds had been implanted into the human bodies, Ratchet questioned where their Cybertronian bodies were. The Autobots then headed off to Sumdac Tower, and while they decided to stop at Burger-Bot for a bite to eat, they hear a noise outside, which turned out to be a Decepticon attack. Ratchet helped Optimus Prime get a woman out of a burning building, but was useless in trying to ward off Starscream, and when Optimus Prime&#039;s leg is broken, Ratchet is forced to help get him to a paramedic. The Autobots eventually get to Sumdac Tower (via City Bus), but when they get there, they look up and see none other than...CYBERTRON! Not only that, but after the planet settles, Decepticons begin to swarm from the planet, and Bulkhead states that this can&#039;t be happening. Just then, Prime &amp;amp; Prowl figure out that none of it is happening, and that everything was fake, including the Deceptions. When they figure this out, the Autobots discover that they can slag the Decepticons, and that&#039;s exactly what they do. After they&#039;ve defeated the Decepticons, the Autobots manage to transform back into their Cybertronian forms, but just after that, they&#039;re attacked by a giant Soundwave. {{storylink|Human Error, Part I}}&lt;br /&gt;
&lt;br /&gt;
After managing to escape the giant Soundwave, the Autobots are transformed back into hmans, much to Ratchet&#039;s annoyance. When Bulkhead tries to escape the virtual reality by trashing the virtual city, Ratchet tells him it doesn&#039;t work that way, and that they needed to find Soundwave&#039;s interface, which just conviently turned up at that point. The Autobots decide to follow the vehicle (driving their respective vehicle modes) but they learn that driving isn&#039;t as easy as it loks. Ratchet though disagrees, but he&#039;s actually driving backwards (Nice one, Ratchet!). The Autobots evntually corner the vehicle in a drive-in movie-theater parking-lot, but soon learn that htey were lured into a trap, and are successfully reprogramed by Soundwave.Ratchet&#039;s body later went up against Snarl, who defeated him by wrapping him up, immobilizing him. Ratchet later joined the Autobots in standing around and watching the Disposal Droids (and Wreck-Gar) clean up the city. {{storylink|Human Error, Part II}}&lt;br /&gt;
&lt;br /&gt;
Later, as Ratchet attempted to calibrate Bulkhead&#039;s space bridge to locate Omega Supreme, the bridge powered up and sucked in a visiting [[Carmine Fanzone|Captain Fanzone]]. Seeing a potential problem in this turn of events, Ratchet followed him into the bridge and found himself back on Cybertron. At first overjoyed to be back home, Ratchet&#039;s mood soon soured when he discovered that his favorite watering hole, [[Maccadam&#039;s Old Oil House]], had been shut down, a victim of the paranoid reign of [[Sentinel Prime (Animated)|Sentinel Prime]], who had been placed in charge of the planet following the near-fatal attack on Ultra Magnus by the Decepticon deep-cover agent, [[Shockwave (Animated)|Shockwave]]. Just as Sentinel was in the middle of reprimanding Ratchet for bringing Fanzone to the planet, however, Omega Supreme made a sudden appearance in the skies overhead, his body now under the control of Megatron once more. Ratchet&#039;s refusal to support Sentinel&#039;s plan simply to blast Omega out of the sky left him branded a traitor, and he and Fanzone fled into Cybertron&#039;s underground tunnels, where they stumbled upon Shockwave&#039;s hideout. In the course of the brief battle that ensued, Ratchet discovered that Shockwave was in search of Arcee, intending to use the activation codes for Omega Supreme stored in her processor to wipe clean his mind and put all of his systems in Megatron&#039;s hands. With a little help from [[Jazz (Animated)|Jazz]], Ratchet and Fanzone were able to get to Arcee first, but alas, in the process, they unwittingly wound up leading Shockwave right to her. The pair battled again, and although Ratchet was able to recover Ultra Magnus&#039;s stolen [[Magnus Hammer]] from the Decepticon, he failed to prevent Shockwave from escaping with Arcee in his clutches. Despite Sentinel Prime&#039;s protestations, Ratchet brought the Magnus Hammer with him back to Earth. {{storylink|This Is Why I Hate Machines}}.&lt;br /&gt;
&lt;br /&gt;
Upon the discovery that Megatron has control of Omega Supreme, Ratchet begins to stress the fact that they need to rescue him and Arcee from the Decepticons, and that they need to use the Magnus Hammer to aid them in doing so. He is shocked when Prime asks him to build him a jetpack, stating that Autobots don&#039;t fly (He seems to have forgotten that HIS BEST FRIEND (Omega Supreme) FLIES). Though hesitant, Ratchet, along with Sari and Prof. Sumdac, proceed to build Prime a jetpack that he can use to go up against Megatron. After the failure of the initial test of the jetpack, Ratchet adds stabilizer wings to it, which gives Prime control when he&#039;s flying. Unfortunately, the flying Optimus Prime attracted the attention of [[Slipstream  (Animated) |Slipstream]] ,who proceeds to shoot Prime out of the sky. Ratchet then simply repairs Prime, and just in time, as just then, the [[Lugnut Supreme]]s arrive on Earth {{storylink|Endgame, Part I}}&lt;br /&gt;
&lt;br /&gt;
Ratchet was sent to the moon with Bumblebee, Bulkhead, and Sari to take back Omega Supreme to stop the Lugnut Supreme drones. With advice from Sari, he was able to reactivate Arcee and in turn able to take control of Omega Supreme. After Starscream&#039;s plan came into action, he took Omega Supreme in to try and stop the &amp;quot;Starscream Supremes&amp;quot; from self-destructing, successfully taking down one but unable to take down the other. He was present with Optimus Prime on their return to Cybertron with the Decepticon prisoners, holding Prowl&#039;s casket with Bumblebee, Bulkhead, and Jazz.&lt;br /&gt;
{{storylink|Endgame, Part II}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Be the Hero&#039;&#039; books===&lt;br /&gt;
{{Note|As the following stories are [[multipath adventure]]s, details will vary depending on the path taken. See individual pages for information on alternate paths.}}&lt;br /&gt;
====&#039;&#039;Prime Suspect&#039;&#039;====&lt;br /&gt;
After [[Optimus Prime (Animated)|Optimus]] saved a [[You|young human]] from being run down, Ratchet was stuck with checking the youngster over for injuries. When evidence was discovered at the scene of the crime Prime was accused of, he paid the Autobot ship a visit to conduct a scan, leading the Autobots to [[HomeTech]]&#039;s main warehouse. Ratchet joined them there and helped them break in. He stayed out of the battle until the end, trapping [[Blitzwing (Animated)|Blitzwing]] in a magnetic field and unraveling the Decepticon&#039;s plan. {{storylink|Prime Suspect}}&lt;br /&gt;
====&#039;&#039;Quest for the AllSpark&#039;&#039;====&lt;br /&gt;
When [[Megatron (Animated)|Megatron]] took control of [[Detroit]]&#039;s robot workforce in an attempt to find the [[AllSpark (Animated)|AllSpark]], Ratchet and Prime came up with a daring plan to create false AllSparks and hide them in various locations. Ratchet took his to [[Paris]] to hide, and was attacked as soon as he set foot in [[France]]. After winning that fight, he returned to the Autobot base and beefed up the defences to prevent Megatron from ever gaining access to it, and ended up battling [[Crush-A]] with the rest of the Autobots. {{storylink|Quest for the AllSpark}}&lt;br /&gt;
====&#039;&#039;Web of Deception&#039;&#039;====&lt;br /&gt;
Ratchet and Optimus were in the Autobot ship at the bottom of [[Lake Erie]] when it was struck by a number of [[Sparkseeker]] missiles and Prime was abducted. Once he recovered, Ratchet was able to detect [[Lockdown (Animated)|Lockdown]]&#039;s ship parked near [[Dinobot Island (Animated)|Dinobot Island]]. While the other younger bots went to rescue Prime, Ratchet stayed on board the ship and eventually detected the holotransmitter that [[Blackarachnia (Animated)|Blackarachnia]] was using. He was able to track it back to its source and rescue Prime. {{storylink|Web of Deception}}&lt;br /&gt;
====&#039;&#039;Time-Quake&#039;&#039;====&lt;br /&gt;
When strange time effects began taking place across Detroit, Ratchet made special detectors to trace the source of the temporal energy. After Bulkhead and a human discovered the time machine that was causing the odd effects, Ratchet assisted in taking down the perpetrator. {{storylink|Time-Quake}}&lt;br /&gt;
&lt;br /&gt;
===Titan Magazines===&lt;br /&gt;
He was the only person to realise the earthquakes plaguing Detroit couldn&#039;t be natural as it wasn&#039;t on a fault-line. He got to zap the villain responsible, [[Quake-Maker]], once everyone else had done all the hard work.  {{storylink|Burnout}}&lt;br /&gt;
&lt;br /&gt;
Ratchet oversaw a mission to Dinobot Island with Sari, Bumblebee and [[Afterburn]], to investigate a Rage virus infection in the Dinobots. Soon after landing, the group were jumped by [[Snarl (Animated)|Snarl]] and Ratchet was soon pinned; luckily, Sari reminded him of the magnetic powers he uses all the time, and he was able to get Snarl off. &lt;br /&gt;
&lt;br /&gt;
The Dinobot had stolen his spare oil thermos in the process though and, wanting to see if Afterburn was really up to joining them, lied to his friends and told them a vital component had been ripped out and &#039;&#039;he was dying&#039;&#039;. They risked their lives getting the thermos back on top of curing the Dinobots, and after hearing why they&#039;d been made to do it, Afterburn shook Ratchet&#039;s hand for being an emotionally manipulative bastard.  {{storylink|Ratchet &amp;amp; Grimlock Are DEAD?|Ratchet &amp;amp; Grimlock Are DEAD?}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Animated===&lt;br /&gt;
[[Image:Ratchetanimatedeluxe.jpg|right|300px|thumb|Gut doesn&#039;t fold down as well as it used to...]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Ratchet&#039;&#039;&#039; (Deluxe, 2008)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;TA-04&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Hammer, wrench, screwdriver, can opener&lt;br /&gt;
&lt;br /&gt;
: First shipping in Wave 2, Ratchet transforms into a stylized ambulance. In robot mode, his &amp;quot;magnets&amp;quot; are simulated by spring-loaded pieces in the underside of his forearms that flip up through his open hands. He also features a veritable arsenal of fixit tools that attach to the undeployed magnets to simulate him holding them, so you too can experience the glee of having the old coot savagely beat someone with a servo-wrench. These tools can store in his backpack in robot mode, but cannot be stored in his vehicle mode.&lt;br /&gt;
&lt;br /&gt;
: The &amp;quot;war wound&amp;quot; on his left forearm is actually a socket into which one may peg the EMP generator included with the deluxe [[Lockdown (Animated)|Lockdown]] toy. Early releases of the Ratchet toy had the peg slightly too long, forcing the EMP to pop out of the socket. Later releases (basically most everything beyond the original &amp;quot;test market&amp;quot; release) had a shorter peg, allowing the EMP to clip in just fine.&lt;br /&gt;
&lt;br /&gt;
: The original instruction sheet for this toy has an error in step 5, where it depicted the front wheels as staying immobile (i.e., the visible wheel isn&#039;t tinted orange), whereas in fact they are part of the front bumper assembly, and swing back in that step along with the bumper.&lt;br /&gt;
&lt;br /&gt;
: This toy would later be [[redeco]]ed to make [[Ratchet (Animated)#Rescue|Rescue Ratchet]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Autobot/Ratchet/ratchet.htm More information on Deluxe Ratchet at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|Cybertron}}&lt;br /&gt;
*&#039;&#039;&#039;Cybertron Mode Ratchet&#039;&#039;&#039; (Deluxe, 2010)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Two shock paddles&lt;br /&gt;
[[Image:Animatedtoy-RatchetCybertronMode.jpg|right|thumb|300px|Just take the slaggin&#039; EMP, Lockdown.  It doesn&#039;t stay in anyway.]]&lt;br /&gt;
&lt;br /&gt;
: Cybertron Mode Ratchet is an entirely new mold based upon his pre-Earth form seen in many flashbacks, particularly when he was younger.  (Lockdown&#039;s EMP weapon is required to complete the look, though half of the owners report that it doesn&#039;t stay in very well, while the other half oddly reports it to fit on this figure better than it does on any other figure.)  He comes with two &amp;quot;shock paddles&amp;quot; which peg over his fists, and his right fist punches forward when a tab on his elbow is pushed.  The &amp;quot;shock paddles&amp;quot; plug into the rear of his vehicle mode.  &lt;br /&gt;
&lt;br /&gt;
: Cybertron Mode Ratchet is exclusive to Toys&amp;quot;R&amp;quot;Us, along with Arcee.&lt;br /&gt;
&lt;br /&gt;
: The sprues for this mold included heads for both Ratchet and [[Ironhide (Animated)|Ironhide]], a later release in a new deco.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|BumperBattler}}&lt;br /&gt;
[[Image:BumperBattlers Ratchet toy.JPG|right|300px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Ratchet&#039;&#039;&#039; (Bumper Battlers, 2008)&lt;br /&gt;
&lt;br /&gt;
: An even &#039;&#039;more&#039;&#039; simplified version of Ratchet, the [[Bumper Battlers]] version also features a spring-loaded transformation from ambulance to robot. However, in this instance, when the front bumper of the ambulance mode is pushed in, the spring-loaded roof/sides of the vehicle flip up to reveal a relief of Ratchet&#039;s robot mode (complete with magnet-clamps), as well as activating electronic sound effects.&lt;br /&gt;
&lt;br /&gt;
: Pressing his Autobot sigil activates numerous randomly-selected sound effects and original voice samples, including a very disturbing laugh.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|McD}}&lt;br /&gt;
[[Image:Animated happymeal ratchet.jpg|right|300px|thumb|The only toy version of Ratchet without a paunch and he&#039;s used to sell transfat-laden fast-food.]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Ratchet&#039;&#039;&#039; (McDonald&#039;s Happy Meal Toy, 2008)&lt;br /&gt;
**&#039;&#039;McNumber&#039;&#039;: Week 5&lt;br /&gt;
&lt;br /&gt;
: A simple version of Ratchet with a very basic transformation sequence, this toy was (naturally) part of the McDonald&#039;s &#039;&#039;Transformers Animated&#039;&#039; Happy Meal promotion.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Autobot/McRatchet/ratchet.htm More information on McDonald&#039;s Ratchet at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|Activator}}&lt;br /&gt;
[[Image:Ratchetanimatedactivators.jpg|right|300px|thumb|The Grampulance.]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Ratchet&#039;&#039;&#039; (Activators, 2008)&lt;br /&gt;
&lt;br /&gt;
: A smaller, simpler version of Ratchet, the [[Activators]] Ratchet toy has a spring-loaded [[autotransformation]] [[gimmick]] that springs him from ambulance mode to robot mode in one easy step.&lt;br /&gt;
&lt;br /&gt;
: Pre-release samples of the toy (used for the stock photography seen on the packaging and in online solicitations) show Activators Ratchet to have an unbroken right crest on his head, contrary to his [[character model]]. The final released version of the toy has the broken crest as he should.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Autobot/ActRatchet/ratchet.htm More information on Activators Ratchet at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|Rescue}}&lt;br /&gt;
[[Image:Animated-toy_RescueRatchet.jpg|right|300px|thumb|Lemony-fresh goodness!]]&lt;br /&gt;
*&#039;&#039;&#039;Rescue Ratchet&#039;&#039;&#039; (Multi-pack, 2008)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Hammer, wrench, screwdriver, can opener&lt;br /&gt;
&lt;br /&gt;
: A Target-[[exclusive]] [[redeco]] of Deluxe Ratchet in a yellow and light gray.  The photo of the toy on the back of the packaging shows a fairly obvious [[homage]] to the [[Movie (franchise)|live-action movie]] incarnation of [[Ratchet (Movie)|Ratchet]], with bright green instead of yellow and movie-inspired zig-zagged stripes, but the toy-as-released is in yellow, using the same tampos as the original &#039;&#039;Animated&#039;&#039; deluxe.   He comes in a set with two [[Legends Class|Legends-class]] figures, [[Prowl (Animated)#RescueRatchet|Prowl]] and [[Starscream (Animated)#RescueRatchet|Starscream]]. He retains all of his original toy&#039;s [[Gimmick|gimmickry]], and features metallic paint on his front bumper. The hinged clip portion of his tools are cast in the same color plastic as he is, to prevent accessory cross-contamination with the original deluxe toy.&lt;br /&gt;
&lt;br /&gt;
: His &amp;quot;magnets&amp;quot; are &#039;&#039;also&#039;&#039; cast in the same yellow plastic, making him look like an aye-aye.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Autobot/RescueRatchet/ratchet.htm More information on Rescue Ratchet at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|VsSunstorm}}&lt;br /&gt;
*&#039;&#039;&#039;Sunstorm VS Autobot Ratchet&#039;&#039;&#039; (multipack, 2009)&lt;br /&gt;
&lt;br /&gt;
: Activators Ratchet was packaged with Voyager [[Sunstorm (Animated)|Sunstorm]] in a Target-exclusive multipack. There are no notable differences between this and the original individual release of the toy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Takara animatedratchet.jpg|right|300px|thumb|Pimp My Ride: Detroit EMS Edition]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Medic Ratchet&#039;&#039;&#039; (Deluxe, 2010)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;TA-04&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Hammer, wrench, screwdriver, can opener&lt;br /&gt;
&lt;br /&gt;
: The [[TakaraTomy]] &#039;&#039;Animated&#039;&#039; Ratchet uses the same mold and comes with the same accessories as the [[Hasbro]] release, but features a shinier paint job. Ratchet&#039;s hood, roof, and legs are painted in a metallic red, and the non-metallic red paint apps are considerably glossier than the Hasbro toy. The toy is cast in a lighter, off-white plastic instead of gray, and also possesses a full-color Autobot symbol.&lt;br /&gt;
&lt;br /&gt;
: Included in the packaging are an instruction booklet, a collectible trading card, and a brochure highlighting many other quality products on which you can spend your hard-earned cash.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The Autobot medical officer was originally conceived as a female robot named [[Red Alert (Animated)|Red Alert]].[http://tformers.com/transformers-interview-transformers-animated/8992/news.html] Even after it was decided to make the character male later in development, he retained the name &amp;quot;Red Alert&amp;quot; until executive producer [[Sam Register]] was able to convince Hasbro that &amp;quot;Ratchet&amp;quot; was a more identifable name for the character. Because of this, Ratchet&#039;s final design carries influences from various [[Red Alert (disambiguation)|Red Alert]] incarnations. In particular, [[Derrick J. Wyatt|Derrick Wyatt]] was inspired by the box art for [[Red Alert (G1)|G1 Red Alert]]&#039;s &#039;&#039;[[:Image:BTAAlert toy.jpg|Binaltech Asterisk]]&#039;&#039; incarnation. [http://community.livejournal.com/tf_animated/271043.html#cutid1]&lt;br /&gt;
* The &amp;quot;war wound&amp;quot; on his left arm (seen in his main picture, above) was briefly gone after &amp;quot;The Thrill of the Hunt&amp;quot;, apparently representing the replacement of his arm-mounted EMP generator.  However, it has since returned in several instances.  The &amp;quot;real world&amp;quot; reason is probably the animators sticking to the original animation model.  Within story context, he apparently didn&#039;t carry the EMP generator around as standard until &amp;quot;[[TransWarped]]&amp;quot;, when Prowl (who borrowed it [[A Fistful of Energon|once before]]) notes that he hadn&#039;t &amp;quot;taken it into battle since [he] got it back from Lockdown.&amp;quot; It later emerges &#039;&#039;from&#039;&#039; the wound in &amp;quot;[[Endgame, Part II]]&amp;quot;.&lt;br /&gt;
* There is a potential contradiction between &amp;quot;[[The Thrill of the Hunt]]&amp;quot; and &amp;quot;[[&#039;Bots of Science]]&amp;quot;, as both stories depict Ratchet&#039;s right-hand chevron being broken off - by Lockdown&#039;s haymaker in the former and Oil Slick&#039;s roundhouse in the latter. This could be a continuity error, or it could be the case that Ratchet had his chevron broken on one occasion, repaired it, and then after it was broken a &#039;&#039;second&#039;&#039; time he allowed it to remain broken. It would certainly appear that the comic story took place before the Lockdown encounter, since Ratchet still has his EMP generator in &#039;&#039;Bots of Science&#039;&#039;. Curiously though, Ratchet&#039;s chevron is shown to already have some kind of crack or weld-line running across it prior to Oil Slick&#039;s kick, which could indicate that it was already on the verge of breaking.&lt;br /&gt;
* The toys of &#039;&#039;Animated&#039;&#039; Ratchet, [[Ratchet (G1)|Generation 1 Ratchet]] and [[Ratchet (Movie)|Movie Ratchet]] are caught in a web of cross-referencing [[Redeco|redecos]]:&lt;br /&gt;
** In 2008, the original Generation 1 Ratchet mold got a green redeco as &amp;quot;Ratchet Emergency Green&amp;quot; in obvious reference to his yellowy-green [[Ratchet (Movie)|movie cousin]].&lt;br /&gt;
** About the same time, two of movie Ratchet&#039;s toys got a red and white ambulance redeco as &amp;quot;Rescue Ratchet&amp;quot; to ape [[Ratchet (G1)|Generation 1 Ratchet]]. &lt;br /&gt;
** &#039;&#039;Animated&#039;&#039; Ratchet, his original design already referencing both predecessors with Generation 1 Ratchet&#039;s chevron and coloring and movie Ratchet&#039;s squiggly EEG symbol, had a further homage to the latter with a yellow redeco as (another) &amp;quot;Rescue Ratchet&amp;quot;. You&#039;d think they&#039;d all be too busy patching up wounded &#039;bots to get so much personal detailing done.&lt;br /&gt;
* He can pinch with his magnet-clamps. &lt;br /&gt;
* He has microscope lenses which can be activated in either eye.&lt;br /&gt;
* His windshield chest can act as an image projector in robot mode.{{storylink|This Is Why I Hate Machines}}&lt;br /&gt;
* In the Japanese dub, he apparently speaks with a [[Wikipedia:Kagoshima|Kagoshima]] dialect.&lt;br /&gt;
* Seriously, he&#039;s not [[Kup (G1)|Kup]].&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.tfu.info/2008/Autobot/Ratchet/ratchet.htm Ratchet at TFU.info]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Autobots]]&lt;br /&gt;
[[Category:Animated characters]]&lt;br /&gt;
[[Category:Medics]]&lt;br /&gt;
[[Category:Elderly Transformers]]&lt;br /&gt;
[[Category:Toys with sound]]&lt;/div&gt;</summary>
		<author><name>151.21.120.235</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Soundwave_(WFC)&amp;diff=473540</id>
		<title>Soundwave (WFC)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Soundwave_(WFC)&amp;diff=473540"/>
		<updated>2010-07-04T21:15:33Z</updated>

		<summary type="html">&lt;p&gt;151.21.120.235: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{faction|decepticon}}&lt;br /&gt;
{{disambig3|Soundwave}}&lt;br /&gt;
:&#039;&#039;Soundwave is a [[Decepticon]] from the [[Transformers: Prime (franchise)|Transformers: Prime]] [[continuity family]].&#039;&#039;&lt;br /&gt;
[[Image:Soundwave_WfC_Game.jpg|350px|thumb|right]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soundwave&#039;&#039;&#039; was one of [[Megatron (Prime)|Megatron]]&#039;s earliest followers and, many believe, instrumental to his rise. He is a master spy, using surveillance equipment and a veritable army of [[Mini-Con|Minicon]] minions (some of which nest inside his own body) to learn everything there is to know about his allies and his enemies. He makes it his business to know exactly what is happening, where, and when and his Minicons inevitably help to turn this information to the advantage of Megatron... and Soundwave himself.&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===&#039;&#039;Exodus: The History of the War for Cybertron&#039;&#039;===&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Prime&#039;&#039; cartoon===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; &lt;br /&gt;
{{comingsoon}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Video games==&lt;br /&gt;
===&#039;&#039;Transformers: War for Cybertron&#039;&#039; (Xbox 360/PS3/PC)===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Isaac C. Singleton Jr.]] (English), [[Claudio Moneta]] (Italian)&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
{{storylink|Transformers: War for Cybertron (360/PS3/PC)|Transformers: War for Cybertron}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Cybertron Adventures&#039;&#039;===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; Isaac C. Singleton Jr. (English), Claudio Moneta (Italian)&lt;br /&gt;
&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
{{storylink|Transformers: Cybertron Adventures}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Generations===&lt;br /&gt;
[[Image:Generationstoy-CybertronianSoundwave.jpg|thumb|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Cybertronian Soundwave&#039;&#039;&#039; (Deluxe, 2010)&lt;br /&gt;
:*&#039;&#039;Accessories:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: This toy is based on Soundwave&#039;s appearance in the video game &#039;&#039;[[Transformers: War for Cybertron]]&#039;&#039;, transforming into a Cybertronian SUV-type vehicle.&lt;br /&gt;
&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Decepticons]]&lt;br /&gt;
[[Category: Generations]]&lt;br /&gt;
[[Category: Prime characters]]&lt;/div&gt;</summary>
		<author><name>151.21.120.235</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Starscream_(WFC)&amp;diff=473539</id>
		<title>Starscream (WFC)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Starscream_(WFC)&amp;diff=473539"/>
		<updated>2010-07-04T21:14:08Z</updated>

		<summary type="html">&lt;p&gt;151.21.120.235: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{faction|decepticon}}&lt;br /&gt;
{{disambig3|Starscream}}&lt;br /&gt;
:&#039;&#039;Starscream is a Decepticon from the [[Transformers: Prime (franchise)|Transformers: Prime]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:WFC_Starscream.jpg|thumb|300px|&amp;quot;Air Commander Starscream, Autobot Eradication Squadron, Polyhex Theater!&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starscream&#039;&#039;&#039; was the Air Commander of the [[Seeker (body-type)|Seeker]]s, [[Cybertron (planet)|Cybertron]]&#039;s finest air warriors.  But once the war began, Starscream saw opportunity with the rebel upstart [[Megatron (Prime)|Megatron]].  Now he leads the countless Seekers who joined Megatron&#039;s Decepticons.  Some day, he plans to undermine Megatron and take his leadership position for himself yadda yadda yadda.&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===&#039;&#039;Exodus: The History of the War for Cybertron&#039;&#039;===&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Prime&#039;&#039; cartoon===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{comingsoon}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Video games==&lt;br /&gt;
===&#039;&#039;Transformers: War for Cybertron&#039;&#039; (Xbox 360/PS3/PC)===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Sam Riegel]] (English), [[Gianluca Iacono]] (Italian)&lt;br /&gt;
During the [[Great War (Prime)|Great War]], Starscream was in charge of an orbital production facility that produced [[Dark Energon]]. The station&#039;s force of neutral soldiers were no match for Megatron&#039;s invading forces, and Starscream attempted to destroy the station&#039;s stock of Dark Energon before the Decepticon leader could reach it. He failed, and watched with shock as Megatron infused himself with the substance. Starscream quickly volunteered his services for the Decepticon cause, causing [[Jetfire (Prime)|Jetfire]] to label him a traitor. Megatron sent him with [[Thundercracker (Prime)|Thundercracker]] and [[Skywarp (Prime)|Skywarp]] to [[Cybertron (planet)|Cybertron]] to reactivate the [[Energon Bridge]]. Starscream performed the mission successfully using his trademark style, flair, and modesty.&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
{{storylink|Transformers: War for Cybertron (360/PS3/PC)|Transformers: War for Cybertron}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: War for Cybertron&#039;&#039; (DS)===&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
{{Storylink|Transformers: War for Cybertron (DS)|Transformers: War for Cybertron}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Cybertron Adventures&#039;&#039;===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; Sam Riegel (English), Gianluca Iacono (Italian)&lt;br /&gt;
&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
{{storylink|Transformers: Cybertron Adventures}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
{{picsneeded}}&lt;br /&gt;
===War for Cybertron===&lt;br /&gt;
*&#039;&#039;&#039;Starscream&#039;&#039;&#039; (Legends Class, 2010)&lt;br /&gt;
&lt;br /&gt;
: In the United Kingdom, a redeco of Legends Class [[Cybertron (toyline)|&#039;&#039;Cybertron&#039;&#039;]] [[Starscream (Armada)|Starscream]] was offered as a promotional giveaway to those who purchased the &#039;&#039;[[Transformers: War for Cybertron (360/PS3/PC)|Transformers: War for Cybertron]]&#039;&#039; video game.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Decepticons]]&lt;br /&gt;
[[Category: Prime characters]]&lt;br /&gt;
[[Category: Scientists]]&lt;br /&gt;
[[Category: War for Cybertron characters]]&lt;/div&gt;</summary>
		<author><name>151.21.120.235</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Megatron_(WFC)&amp;diff=473538</id>
		<title>Megatron (WFC)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Megatron_(WFC)&amp;diff=473538"/>
		<updated>2010-07-04T21:12:36Z</updated>

		<summary type="html">&lt;p&gt;151.21.120.235: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{faction|decepticon}}&lt;br /&gt;
{{disambig3|Megatron}}&lt;br /&gt;
:&#039;&#039;Megatron is a [[Decepticon]] from the [[Transformers: Prime (franchise)|Transformers: Prime]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:WFC_Megatron.jpg|thumb|350px|&amp;quot;Yes [[Breakdown]], I&#039;m well known for my sparkling sense of humor. Now get down there before I dismantle you myself!&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
The Transformer designated &#039;&#039;&#039;D-16&#039;&#039;&#039; took the legendary name &#039;&#039;&#039;[[The Fallen|Megatronus]]&#039;&#039;&#039; as his own and rose from the oppressed lower working castes of [[Kaon]]. Finding his true purpose and direction in the region&#039;s illegal gladiatorial games, he was redubbed &#039;&#039;&#039;Megatron&#039;&#039;&#039; by the crowds and rode his unmatched power and combat skills to fame and influence. Megatron&#039;s call for an upheaval of [[Cybertron (planet)|Cybertron]]&#039;s society, his insistance that the freedom of self-determination was the right of all sentient beings, drew many of the oppressed and dissaffected to his cause. &lt;br /&gt;
&lt;br /&gt;
But power corrupts, and Megatron&#039;s revolution, like many such movements, quickly turned to tyranny. Powerful, charismatic, violent, and full of rage for any who would stand in the way of his ambition and drive it doesn&#039;t take Megatron and his Decepticon armies long to bring Cybertron to the brink of destruction.&lt;br /&gt;
&lt;br /&gt;
{{quote|I am the Dominator. I am the Destroyer. I am Megatron!.|Megatron.|&#039;&#039;[[Transformers: War for Cybertron]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===&#039;&#039;Exodus: The History of the War for Cybertron&#039;&#039;===&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{storylink|Exodus: The Official History of the War for Cybertron}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Prime&#039;&#039; cartoon===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Frank Welker]] (English)&lt;br /&gt;
{{comingsoon}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{storylink|Transformers: Prime}}&lt;br /&gt;
&lt;br /&gt;
==Video games==&lt;br /&gt;
===&#039;&#039;Transformers: War for Cybertron&#039;&#039; (Xbox 360/PS3/PC)===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Fred Tatasciore]] (English), [[Oliviero Corbetta]] (Italian)&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
{{storylink|Transformers: War for Cybertron (360/PS3/PC)|Transformers: War for Cybertron}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: War for Cybertron&#039;&#039; (DS)===&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
{{Storylink|Transformers: War for Cybertron (DS)|Transformers: War for Cybertron}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Cybertron Adventures&#039;&#039;===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; Fred Tatasciore (English), Oliviero Corbetta (Italian)&lt;br /&gt;
&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
{{storylink|Transformers: Cybertron Adventures}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Generations===&lt;br /&gt;
[[Image:Generationstoy-CybertronianMegatron.jpg|thumb|right|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Cybertronian Megatron&#039;&#039;&#039; (Deluxe, 2010)&lt;br /&gt;
:*&#039;&#039;Accessories:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: This toy is based on Megatron&#039;s appearance in the video game &#039;&#039;[[Transformers: War for Cybertron]]&#039;&#039;, transforming into a Cybertronian tank.&lt;br /&gt;
&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
==Notes==&lt;br /&gt;
*Megatron&#039;s designation as an energon miner was &amp;quot;D-16&amp;quot;.&amp;lt;ref&amp;gt;[http://www.hasbro.com/transformers/en_US/play/details.cfm?guid=7fd5ecd9-19b9-f369-1041-a7635be83172 War for Cybertron timeline].&amp;lt;/ref&amp;gt; Megatron&#039;s original [[Japanese ID number list|Japanese ID number]] was &amp;quot;16&amp;quot;. Takara would eventually change the numbering system using a &amp;quot;D&amp;quot; to denote Destrons. So Megatron&#039;s Japanese ID number could retroactively be considered &amp;quot;D-16&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt; &lt;br /&gt;
&lt;br /&gt;
[[Category: Decepticon leaders]]&lt;br /&gt;
[[Category: Generations]]&lt;br /&gt;
[[Category: Prime characters]]&lt;/div&gt;</summary>
		<author><name>151.21.120.235</name></author>
	</entry>
</feed>