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		<id>https://tfwiki.duckdns.org/index.php?title=Transformers:_Mystery_of_Convoy&amp;diff=678117</id>
		<title>Transformers: Mystery of Convoy</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers:_Mystery_of_Convoy&amp;diff=678117"/>
		<updated>2012-01-11T11:40:38Z</updated>

		<summary type="html">&lt;p&gt;175.110.250.21: /* References */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig2|the video game|the strategy guide|Transformers (Mystery of Convoy)}}&lt;br /&gt;
{{nav-G1|logo=TheTransformers_Logo.jpg}}&lt;br /&gt;
{{videogame&lt;br /&gt;
|title=&#039;&#039;Fight! Super Robot Lifeform Transformers: Mystery of Convoy&#039;&#039;&lt;br /&gt;
|image=Mystery of Convoy video game cover.png&lt;br /&gt;
|caption=Ignore the racist logo in the corner!&lt;br /&gt;
|japanese=戦え! 超ロボット生命体トランスフォーマー　コンボイの謎&lt;br /&gt;
|romaji=Tatakae! Chō Robot Seimei Tai Transformer Convoy no Nazo&lt;br /&gt;
|developer=[[ISCO]]&lt;br /&gt;
|publisher=[[TakaraTomy|Takara]]&lt;br /&gt;
|date=[[December 5|5 December]] [[1986]] (Family Computer)&amp;lt;br&amp;gt;[[June 10|10 June]] [[2008]] (Virtual Console)&lt;br /&gt;
|platform=Family Computer, Virtual Console&lt;br /&gt;
|rating=CERO: A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Fight! Super Robot Lifeform Transformers: Mystery of Convoy&#039;&#039;&#039;&#039;&#039; is a video game developed by [[ISCO]] and distributed by [[TakaraTomy|Takara]] for the [[Family Computer|Famicom]] (the Japanese version of the Nintendo Entertainment System).  The player controls [[Ultra Magnus (G1)|Ultra Magnus]] on his mission to find the whereabouts of the missing [[Optimus Prime (G1)|Optimus Prime]].  Along his quest, Ultra Magnus faces various [[Decepticon]] threats including [[Seeker (body-type)|Seeker]]-type infantry, floating [[Decepticon]] [[insignia]]s, the &#039;&#039;[[Nemesis (G1)|Nemesis]]&#039;&#039;, the [[combiner]]s [[Menasor (G1)|Menasor]] and [[Bruticus (G1)|Bruticus]], [[Megatron (G1)|Megatron]] and a final battle against [[Trypticon (G1)|Trypticon]].&lt;br /&gt;
&lt;br /&gt;
The game was followed by &#039;&#039;[[Transformers: The Headmasters (video game)|The Headmasters]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In 2008, &#039;&#039;Mystery of Convoy&#039;&#039; was made available on the Wii&#039;s [[wikipedia:Virtual Console|Virtual Console]] service in Japan. It costs 500 Wii points.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
[[Image:Convoynonazoscreen.png|left|180px|thumb|Ultra Magnus tries not to get his ass kicked by &#039;&#039;the first enemy&#039;&#039;.]]&lt;br /&gt;
The game is a simple 2D platformer with the player making their way through 10 levels while under constant attack from various enemies. Killing enemies earns the player points, occasionally various power-ups such as extra defense or temporary flight, and at every 20,000 points the player is awarded with an extra life. Many of the levels are simple horizontal fields, while two are vertical and one is a frustrating labyrinth where escape depends on a very specific route through the level or else it will loop back in upon itself. At the end of each level is a boss which in almost all cases simply floats up and down on the right side of the screen while randomly firing projectiles at the player.&lt;br /&gt;
&lt;br /&gt;
Ultra Magnus fights with a very short-range gun and can transform. While transforming lets him fire upwards and makes him harder to hit, it makes his forward shots arc downwards and takes away his ability to jump. Unless he&#039;s using the &amp;quot;B&amp;quot; power-up, Magnus will die from a single hit of any kind, whereas the majority of enemies require multiple hits to be destroyed.&lt;br /&gt;
&lt;br /&gt;
There are also a few secrets in the game, such as special red jet enemies that appear in certain stages. If Ultra Magnus manages to kill these, [[Bumblebee (G1)|Bumblebee]] appears and lets him skip a few levels. Another secret is the seven hidden letters that spell out &amp;quot;RODIMUS&amp;quot; which are obtained by killing certain enemies. If the player collects all seven letters by the end of the game, they are given the option of playing through the game again, this time as [[Hot Rod (G1)|Rodimus Prime]]. Rodimus Prime has a new vehicle mode sprite but his robot mode is simply a recolored Ultra Magnus, although the gameplay remains exactly the same as during the Magnus run.&lt;br /&gt;
&lt;br /&gt;
This game is also notorious for being extremely difficult to the point of frustration thanks to dodgy hit mechanics and sluggish control in addition to the small size of the projectiles requiring very accurate aiming, the copious amount of enemies, and the lack of color making the player unable to discern important objects from each other like an enemy shot from a mountain in the background.&lt;br /&gt;
&lt;br /&gt;
===Stages===&lt;br /&gt;
#[[Wasteland Zone]]&lt;br /&gt;
#[[Temple Ruins]]&lt;br /&gt;
#[[Time Tunnel|Time Tunnel I]]&lt;br /&gt;
#[[Subspace Zone]]&lt;br /&gt;
#[[Floating City]]&lt;br /&gt;
#[[Time Tunnel|Time Tunnel II]]&lt;br /&gt;
#[[Glacier Zone]]&lt;br /&gt;
#[[Time Tunnel|Time Tunnel III]]&lt;br /&gt;
#[[Underground Machine City]]&lt;br /&gt;
#[[Time Tunnel|Time Tunnel IV]]&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
{{featuredcharacters&lt;br /&gt;
|c1=&lt;br /&gt;
*[[Bumblebee (G1)|Bumblebee]]&lt;br /&gt;
*[[Optimus Prime (G1)|Optimus Prime]]&lt;br /&gt;
*[[Hot Rod (G1)|Rodimus Prime]]&lt;br /&gt;
*[[Ultra Magnus (G1)|Ultra Magnus]]&lt;br /&gt;
&lt;br /&gt;
|c2=&lt;br /&gt;
*[[Blitzwing (G1)|Blitzwing]]&lt;br /&gt;
*[[Crack (G1)|Crack]]&lt;br /&gt;
*[[Frenzy (G1)|Frenzy]]&lt;br /&gt;
*[[Gosupu]]&lt;br /&gt;
*[[Hanma]]&lt;br /&gt;
*[[Kabusu]]&lt;br /&gt;
*[[Laserbeak (G1)|Laserbeak]]&lt;br /&gt;
*[[Pureshā‎]]&lt;br /&gt;
*[[Ramjet (G1)|Ramjet]]&lt;br /&gt;
*[[Skywarp (G1)|Skywarp]]&lt;br /&gt;
*[[Snow Commander]]&lt;br /&gt;
*[[Starscream (G1)|Starscream]]&lt;br /&gt;
*[[Tabara]]&lt;br /&gt;
*[[Thrust (G1)|Thrust]]&lt;br /&gt;
&lt;br /&gt;
;Bosses&lt;br /&gt;
*[[Devilstar]]&lt;br /&gt;
*[[Double Devilstar]]&lt;br /&gt;
*[[Destron Mark]]&lt;br /&gt;
*[[Nemesis (G1)|Destron Boat]]&lt;br /&gt;
*[[Menasor (G1)|Menasor]]&lt;br /&gt;
*[[Bruticus (G1)|Bruticus]]&lt;br /&gt;
*[[Megatron (G1)|Megatron]]&lt;br /&gt;
*[[Trypticon (G1)|Trypticon]]&lt;br /&gt;
&lt;br /&gt;
|nonumbering=true&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Cheat codes==&lt;br /&gt;
{| border=1&lt;br /&gt;
|+Memory Address Cheat Codes&lt;br /&gt;
!Address&lt;br /&gt;
!Value&lt;br /&gt;
!Game Genie&lt;br /&gt;
!Effect&lt;br /&gt;
!Side Effect&lt;br /&gt;
|----&lt;br /&gt;
|0069&lt;br /&gt;
|3&lt;br /&gt;
|LATEPA&lt;br /&gt;
|Always have three lives&lt;br /&gt;
|----&lt;br /&gt;
|0053&lt;br /&gt;
|20&lt;br /&gt;
|AZIALA&lt;br /&gt;
|Indestructible &lt;br /&gt;
|Music restarts every time you are hit&lt;br /&gt;
|----&lt;br /&gt;
|0053&lt;br /&gt;
|40&lt;br /&gt;
|AGIALA&lt;br /&gt;
|Shot Power Up&lt;br /&gt;
|----&lt;br /&gt;
|0053&lt;br /&gt;
|60&lt;br /&gt;
|ATIALA&lt;br /&gt;
|Indestructible and Shot Power Up&lt;br /&gt;
|----&lt;br /&gt;
|0022&lt;br /&gt;
|00&lt;br /&gt;
|AAZAZA&lt;br /&gt;
|Indestructible (alternate)&amp;lt;ref&amp;gt;[http://www.gshi.org/?s=v2&amp;amp;sys=5&amp;amp;gid=5678 Transformers: Convoy no Nazo (J) - NES - Codes - GSHI]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|----&lt;br /&gt;
|000074&lt;br /&gt;
|01&lt;br /&gt;
|PAEAAAGY&lt;br /&gt;
|Play as Rodimus Prime&lt;br /&gt;
|----&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Strategy guide==&lt;br /&gt;
{{main|Transformers (Mystery of Convoy)}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* The English title on the package of the game is mistakenly labeled as &amp;quot;Mystery of Comvoy&amp;quot;.&lt;br /&gt;
* Despite his Japanese name being in the title of the game, [[Optimus Prime (G1)|Optimus Prime]] only appears in-game twice. First during the start screen, when his head explodes and reassembles as the player&#039;s sprite, and later his head reappears colored gray right at the end of level 7.&lt;br /&gt;
* The &#039;&#039;[[Alternity (franchise)|Alternity]]&#039;&#039; story, &amp;quot;[[To Die Game!]]&amp;quot;, [[retcon]]s this game as being part of a cross-dimensional game between the hyper-dimensional guardian [[Optimus Prime (G1)#Alternity|Optimus Prime]] and the equally powerful [[Megatron (G1)#Alternity|Megatron]], wherein Optimus had to choose one avatar (Ultra Magnus) to fight endless hordes of Decepticons empowered by Megatron.&lt;br /&gt;
* The events of this game were adapted into [[manga]] form twice. First by [[Ikuo Miyazoe]] in a special titled &amp;quot;[[Famicom How-to Manga: Transformers: Mystery of Convoy]]&amp;quot; and published in the December 1986 issue of &#039;&#039;[[Comic Bom Bom]]&#039;&#039;. Then again, in a far more truncated strip format by [[Akira Tanizaki]] for the [[Transformers (Mystery of Convoy)|&#039;&#039;Transformers (Mystery of Convoy)&#039;&#039; strategy guide]] in the &#039;&#039;Comic Bom Bom Winter Vacation Special: Family Computer Certain Victory Dojo&#039;&#039; Vol. 12, in December 1986.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
 [http://www.logoonlinepros.com logo design]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.pleasesavemerobots.com/scrambledcity/ Perhaps the most comprehensive &#039;&#039;Convoy no Nazo&#039;&#039; site online, with screencaps, hints, and .ROM files.]&lt;br /&gt;
* [http://www.youtube.com/watch?v=d_lHEfl5oPI &#039;&#039;Convoy no Nazo&#039;&#039; commercial on YouTube]&lt;br /&gt;
* [http://www.megavideo.com/?d=5GFH0M3B Takara&#039;s promotional video for the game] (Note that they are using cheats!)&lt;br /&gt;
* [http://www.gametrailers.com/player/51566.html Angry Video Game Nerd&#039;s review at Gametrailers.com]&lt;br /&gt;
* [http://strategywiki.org/wiki/Transformers:_Convoy_no_Nazo Strategy Wiki]&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Mystery of Convoy}}&lt;br /&gt;
[[Category:Generation 1 video games]]&lt;/div&gt;</summary>
		<author><name>175.110.250.21</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers:_Mystery_of_Convoy&amp;diff=677930</id>
		<title>Transformers: Mystery of Convoy</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers:_Mystery_of_Convoy&amp;diff=677930"/>
		<updated>2012-01-10T12:22:24Z</updated>

		<summary type="html">&lt;p&gt;175.110.250.21: /* References */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig2|the video game|the strategy guide|Transformers (Mystery of Convoy)}}&lt;br /&gt;
{{nav-G1|logo=TheTransformers_Logo.jpg}}&lt;br /&gt;
{{videogame&lt;br /&gt;
|title=&#039;&#039;Fight! Super Robot Lifeform Transformers: Mystery of Convoy&#039;&#039;&lt;br /&gt;
|image=Mystery of Convoy video game cover.png&lt;br /&gt;
|caption=Ignore the racist logo in the corner!&lt;br /&gt;
|japanese=戦え! 超ロボット生命体トランスフォーマー　コンボイの謎&lt;br /&gt;
|romaji=Tatakae! Chō Robot Seimei Tai Transformer Convoy no Nazo&lt;br /&gt;
|developer=[[ISCO]]&lt;br /&gt;
|publisher=[[TakaraTomy|Takara]]&lt;br /&gt;
|date=[[December 5|5 December]] [[1986]] (Family Computer)&amp;lt;br&amp;gt;[[June 10|10 June]] [[2008]] (Virtual Console)&lt;br /&gt;
|platform=Family Computer, Virtual Console&lt;br /&gt;
|rating=CERO: A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Fight! Super Robot Lifeform Transformers: Mystery of Convoy&#039;&#039;&#039;&#039;&#039; is a video game developed by [[ISCO]] and distributed by [[TakaraTomy|Takara]] for the [[Family Computer|Famicom]] (the Japanese version of the Nintendo Entertainment System).  The player controls [[Ultra Magnus (G1)|Ultra Magnus]] on his mission to find the whereabouts of the missing [[Optimus Prime (G1)|Optimus Prime]].  Along his quest, Ultra Magnus faces various [[Decepticon]] threats including [[Seeker (body-type)|Seeker]]-type infantry, floating [[Decepticon]] [[insignia]]s, the &#039;&#039;[[Nemesis (G1)|Nemesis]]&#039;&#039;, the [[combiner]]s [[Menasor (G1)|Menasor]] and [[Bruticus (G1)|Bruticus]], [[Megatron (G1)|Megatron]] and a final battle against [[Trypticon (G1)|Trypticon]].&lt;br /&gt;
&lt;br /&gt;
The game was followed by &#039;&#039;[[Transformers: The Headmasters (video game)|The Headmasters]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In 2008, &#039;&#039;Mystery of Convoy&#039;&#039; was made available on the Wii&#039;s [[wikipedia:Virtual Console|Virtual Console]] service in Japan. It costs 500 Wii points.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
[[Image:Convoynonazoscreen.png|left|180px|thumb|Ultra Magnus tries not to get his ass kicked by &#039;&#039;the first enemy&#039;&#039;.]]&lt;br /&gt;
The game is a simple 2D platformer with the player making their way through 10 levels while under constant attack from various enemies. Killing enemies earns the player points, occasionally various power-ups such as extra defense or temporary flight, and at every 20,000 points the player is awarded with an extra life. Many of the levels are simple horizontal fields, while two are vertical and one is a frustrating labyrinth where escape depends on a very specific route through the level or else it will loop back in upon itself. At the end of each level is a boss which in almost all cases simply floats up and down on the right side of the screen while randomly firing projectiles at the player.&lt;br /&gt;
&lt;br /&gt;
Ultra Magnus fights with a very short-range gun and can transform. While transforming lets him fire upwards and makes him harder to hit, it makes his forward shots arc downwards and takes away his ability to jump. Unless he&#039;s using the &amp;quot;B&amp;quot; power-up, Magnus will die from a single hit of any kind, whereas the majority of enemies require multiple hits to be destroyed.&lt;br /&gt;
&lt;br /&gt;
There are also a few secrets in the game, such as special red jet enemies that appear in certain stages. If Ultra Magnus manages to kill these, [[Bumblebee (G1)|Bumblebee]] appears and lets him skip a few levels. Another secret is the seven hidden letters that spell out &amp;quot;RODIMUS&amp;quot; which are obtained by killing certain enemies. If the player collects all seven letters by the end of the game, they are given the option of playing through the game again, this time as [[Hot Rod (G1)|Rodimus Prime]]. Rodimus Prime has a new vehicle mode sprite but his robot mode is simply a recolored Ultra Magnus, although the gameplay remains exactly the same as during the Magnus run.&lt;br /&gt;
&lt;br /&gt;
This game is also notorious for being extremely difficult to the point of frustration thanks to dodgy hit mechanics and sluggish control in addition to the small size of the projectiles requiring very accurate aiming, the copious amount of enemies, and the lack of color making the player unable to discern important objects from each other like an enemy shot from a mountain in the background.&lt;br /&gt;
&lt;br /&gt;
===Stages===&lt;br /&gt;
#[[Wasteland Zone]]&lt;br /&gt;
#[[Temple Ruins]]&lt;br /&gt;
#[[Time Tunnel|Time Tunnel I]]&lt;br /&gt;
#[[Subspace Zone]]&lt;br /&gt;
#[[Floating City]]&lt;br /&gt;
#[[Time Tunnel|Time Tunnel II]]&lt;br /&gt;
#[[Glacier Zone]]&lt;br /&gt;
#[[Time Tunnel|Time Tunnel III]]&lt;br /&gt;
#[[Underground Machine City]]&lt;br /&gt;
#[[Time Tunnel|Time Tunnel IV]]&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
{{featuredcharacters&lt;br /&gt;
|c1=&lt;br /&gt;
*[[Bumblebee (G1)|Bumblebee]]&lt;br /&gt;
*[[Optimus Prime (G1)|Optimus Prime]]&lt;br /&gt;
*[[Hot Rod (G1)|Rodimus Prime]]&lt;br /&gt;
*[[Ultra Magnus (G1)|Ultra Magnus]]&lt;br /&gt;
&lt;br /&gt;
|c2=&lt;br /&gt;
*[[Blitzwing (G1)|Blitzwing]]&lt;br /&gt;
*[[Crack (G1)|Crack]]&lt;br /&gt;
*[[Frenzy (G1)|Frenzy]]&lt;br /&gt;
*[[Gosupu]]&lt;br /&gt;
*[[Hanma]]&lt;br /&gt;
*[[Kabusu]]&lt;br /&gt;
*[[Laserbeak (G1)|Laserbeak]]&lt;br /&gt;
*[[Pureshā‎]]&lt;br /&gt;
*[[Ramjet (G1)|Ramjet]]&lt;br /&gt;
*[[Skywarp (G1)|Skywarp]]&lt;br /&gt;
*[[Snow Commander]]&lt;br /&gt;
*[[Starscream (G1)|Starscream]]&lt;br /&gt;
*[[Tabara]]&lt;br /&gt;
*[[Thrust (G1)|Thrust]]&lt;br /&gt;
&lt;br /&gt;
;Bosses&lt;br /&gt;
*[[Devilstar]]&lt;br /&gt;
*[[Double Devilstar]]&lt;br /&gt;
*[[Destron Mark]]&lt;br /&gt;
*[[Nemesis (G1)|Destron Boat]]&lt;br /&gt;
*[[Menasor (G1)|Menasor]]&lt;br /&gt;
*[[Bruticus (G1)|Bruticus]]&lt;br /&gt;
*[[Megatron (G1)|Megatron]]&lt;br /&gt;
*[[Trypticon (G1)|Trypticon]]&lt;br /&gt;
&lt;br /&gt;
|nonumbering=true&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Cheat codes==&lt;br /&gt;
{| border=1&lt;br /&gt;
|+Memory Address Cheat Codes&lt;br /&gt;
!Address&lt;br /&gt;
!Value&lt;br /&gt;
!Game Genie&lt;br /&gt;
!Effect&lt;br /&gt;
!Side Effect&lt;br /&gt;
|----&lt;br /&gt;
|0069&lt;br /&gt;
|3&lt;br /&gt;
|LATEPA&lt;br /&gt;
|Always have three lives&lt;br /&gt;
|----&lt;br /&gt;
|0053&lt;br /&gt;
|20&lt;br /&gt;
|AZIALA&lt;br /&gt;
|Indestructible &lt;br /&gt;
|Music restarts every time you are hit&lt;br /&gt;
|----&lt;br /&gt;
|0053&lt;br /&gt;
|40&lt;br /&gt;
|AGIALA&lt;br /&gt;
|Shot Power Up&lt;br /&gt;
|----&lt;br /&gt;
|0053&lt;br /&gt;
|60&lt;br /&gt;
|ATIALA&lt;br /&gt;
|Indestructible and Shot Power Up&lt;br /&gt;
|----&lt;br /&gt;
|0022&lt;br /&gt;
|00&lt;br /&gt;
|AAZAZA&lt;br /&gt;
|Indestructible (alternate)&amp;lt;ref&amp;gt;[http://www.gshi.org/?s=v2&amp;amp;sys=5&amp;amp;gid=5678 Transformers: Convoy no Nazo (J) - NES - Codes - GSHI]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|----&lt;br /&gt;
|000074&lt;br /&gt;
|01&lt;br /&gt;
|PAEAAAGY&lt;br /&gt;
|Play as Rodimus Prime&lt;br /&gt;
|----&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Strategy guide==&lt;br /&gt;
{{main|Transformers (Mystery of Convoy)}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* The English title on the package of the game is mistakenly labeled as &amp;quot;Mystery of Comvoy&amp;quot;.&lt;br /&gt;
* Despite his Japanese name being in the title of the game, [[Optimus Prime (G1)|Optimus Prime]] only appears in-game twice. First during the start screen, when his head explodes and reassembles as the player&#039;s sprite, and later his head reappears colored gray right at the end of level 7.&lt;br /&gt;
* The &#039;&#039;[[Alternity (franchise)|Alternity]]&#039;&#039; story, &amp;quot;[[To Die Game!]]&amp;quot;, [[retcon]]s this game as being part of a cross-dimensional game between the hyper-dimensional guardian [[Optimus Prime (G1)#Alternity|Optimus Prime]] and the equally powerful [[Megatron (G1)#Alternity|Megatron]], wherein Optimus had to choose one avatar (Ultra Magnus) to fight endless hordes of Decepticons empowered by Megatron.&lt;br /&gt;
* The events of this game were adapted into [[manga]] form twice. First by [[Ikuo Miyazoe]] in a special titled &amp;quot;[[Famicom How-to Manga: Transformers: Mystery of Convoy]]&amp;quot; and published in the December 1986 issue of &#039;&#039;[[Comic Bom Bom]]&#039;&#039;. Then again, in a far more truncated strip format by [[Akira Tanizaki]] for the [[Transformers (Mystery of Convoy)|&#039;&#039;Transformers (Mystery of Convoy)&#039;&#039; strategy guide]] in the &#039;&#039;Comic Bom Bom Winter Vacation Special: Family Computer Certain Victory Dojo&#039;&#039; Vol. 12, in December 1986.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
[http://www.logoonlinepros.com logo design]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.pleasesavemerobots.com/scrambledcity/ Perhaps the most comprehensive &#039;&#039;Convoy no Nazo&#039;&#039; site online, with screencaps, hints, and .ROM files.]&lt;br /&gt;
* [http://www.youtube.com/watch?v=d_lHEfl5oPI &#039;&#039;Convoy no Nazo&#039;&#039; commercial on YouTube]&lt;br /&gt;
* [http://www.megavideo.com/?d=5GFH0M3B Takara&#039;s promotional video for the game] (Note that they are using cheats!)&lt;br /&gt;
* [http://www.gametrailers.com/player/51566.html Angry Video Game Nerd&#039;s review at Gametrailers.com]&lt;br /&gt;
* [http://strategywiki.org/wiki/Transformers:_Convoy_no_Nazo Strategy Wiki]&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Mystery of Convoy}}&lt;br /&gt;
[[Category:Generation 1 video games]]&lt;/div&gt;</summary>
		<author><name>175.110.250.21</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers:_Rescue_Bots_(cartoon)&amp;diff=677661</id>
		<title>Transformers: Rescue Bots (cartoon)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers:_Rescue_Bots_(cartoon)&amp;diff=677661"/>
		<updated>2012-01-09T09:44:12Z</updated>

		<summary type="html">&lt;p&gt;175.110.250.21: /* Season 1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Nav-RescueBots}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Transformers: Rescue Bots&#039;&#039;&#039;&#039;&#039; is a cartoon series that launched on [[The Hub]] on [[December 17]], [[2011]] with a preview of the first two episodes, and the full season starting [[February 18]], [[2012]]. Unlike &#039;&#039;[[Transformers: Prime (cartoon)| Prime]]&#039;&#039;, &#039;&#039;Rescue Bots&#039;&#039; is animated in Toon Boom Harmony (similar to a Flash cartoon), and aimed at a younger generation of &#039;&#039;[[Transformers brand|Transformers]]&#039;&#039; fans. The series is animated by [[Atomic Cartoons]].&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
The [[Rescue Bots]] are a team of inexperienced [[Autobot]]s not yet ready to face the [[Decepticon]]s. [[Optimus Prime (Prime)|Optimus Prime]] has stationed them on the island of [[Griffin Rock]] off the east coast of [[United States of America|America]], where they have teamed up with a [[human]] family as partners. They must learn to work together to help ordinary people during disasters and find out what it means to be heroes.&lt;br /&gt;
&lt;br /&gt;
==Cast==&lt;br /&gt;
&lt;br /&gt;
{{featuredcharacters&lt;br /&gt;
|c1=&lt;br /&gt;
*[[Heatwave (RB)|Heatwave]] ([[Steve Blum]])&lt;br /&gt;
*[[Blades (RB)|Blades]] ([[Parvesh Cheena]])&lt;br /&gt;
*[[Chase (RB)|Chase]] ([[D.C. Douglas]])&lt;br /&gt;
*[[Boulder]] ([[Imari Williams]])&lt;br /&gt;
*[[Optimus Prime (Prime)|Optimus Prime]] ([[Peter Cullen]])&lt;br /&gt;
&lt;br /&gt;
|c3=&lt;br /&gt;
*[[Charlie Burns]] ([[Maurice LaMarche]])&lt;br /&gt;
*[[Cody Burns]] ([[Elán Garfias]])&lt;br /&gt;
*[[Dani Burns]] ([[Lacey Chabert]])&lt;br /&gt;
*[[Graham Burns]] ([[Shannon McKain]])&lt;br /&gt;
*[[Kade Burns]] ([[Jason Marsden]])&lt;br /&gt;
*[[Doc Greene]] ([[LeVar Burton]])&lt;br /&gt;
*[[Frankie Greene]] ([[Diamond White]])&lt;br /&gt;
*[[Huxley Prescott]] ([[Jeff Glen Bennett|Jeff Bennett]])&lt;br /&gt;
|nonumbering=true}}&lt;br /&gt;
&lt;br /&gt;
== Episodes ==&lt;br /&gt;
=== Season 1 ===&lt;br /&gt;
# [[Family of Heroes]]&lt;br /&gt;
# [[Under Pressure]]&lt;br /&gt;
# [http://www.logoonlinepros.com Logo Design]&lt;br /&gt;
&lt;br /&gt;
==Production==&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.hubworld.com/transformers/shows/rescue-bots Transformers Rescue Bots] on Hubworld.&lt;br /&gt;
&lt;br /&gt;
[[Category:Television series]]&lt;/div&gt;</summary>
		<author><name>175.110.250.21</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers:_Mystery_of_Convoy&amp;diff=677660</id>
		<title>Transformers: Mystery of Convoy</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers:_Mystery_of_Convoy&amp;diff=677660"/>
		<updated>2012-01-09T09:42:19Z</updated>

		<summary type="html">&lt;p&gt;175.110.250.21: /* References */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig2|the video game|the strategy guide|Transformers (Mystery of Convoy)}}&lt;br /&gt;
{{nav-G1|logo=TheTransformers_Logo.jpg}}&lt;br /&gt;
{{videogame&lt;br /&gt;
|title=&#039;&#039;Fight! Super Robot Lifeform Transformers: Mystery of Convoy&#039;&#039;&lt;br /&gt;
|image=Mystery of Convoy video game cover.png&lt;br /&gt;
|caption=Ignore the racist logo in the corner!&lt;br /&gt;
|japanese=戦え! 超ロボット生命体トランスフォーマー　コンボイの謎&lt;br /&gt;
|romaji=Tatakae! Chō Robot Seimei Tai Transformer Convoy no Nazo&lt;br /&gt;
|developer=[[ISCO]]&lt;br /&gt;
|publisher=[[TakaraTomy|Takara]]&lt;br /&gt;
|date=[[December 5|5 December]] [[1986]] (Family Computer)&amp;lt;br&amp;gt;[[June 10|10 June]] [[2008]] (Virtual Console)&lt;br /&gt;
|platform=Family Computer, Virtual Console&lt;br /&gt;
|rating=CERO: A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Fight! Super Robot Lifeform Transformers: Mystery of Convoy&#039;&#039;&#039;&#039;&#039; is a video game developed by [[ISCO]] and distributed by [[TakaraTomy|Takara]] for the [[Family Computer|Famicom]] (the Japanese version of the Nintendo Entertainment System).  The player controls [[Ultra Magnus (G1)|Ultra Magnus]] on his mission to find the whereabouts of the missing [[Optimus Prime (G1)|Optimus Prime]].  Along his quest, Ultra Magnus faces various [[Decepticon]] threats including [[Seeker (body-type)|Seeker]]-type infantry, floating [[Decepticon]] [[insignia]]s, the &#039;&#039;[[Nemesis (G1)|Nemesis]]&#039;&#039;, the [[combiner]]s [[Menasor (G1)|Menasor]] and [[Bruticus (G1)|Bruticus]], [[Megatron (G1)|Megatron]] and a final battle against [[Trypticon (G1)|Trypticon]].&lt;br /&gt;
&lt;br /&gt;
The game was followed by &#039;&#039;[[Transformers: The Headmasters (video game)|The Headmasters]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In 2008, &#039;&#039;Mystery of Convoy&#039;&#039; was made available on the Wii&#039;s [[wikipedia:Virtual Console|Virtual Console]] service in Japan. It costs 500 Wii points.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
[[Image:Convoynonazoscreen.png|left|180px|thumb|Ultra Magnus tries not to get his ass kicked by &#039;&#039;the first enemy&#039;&#039;.]]&lt;br /&gt;
The game is a simple 2D platformer with the player making their way through 10 levels while under constant attack from various enemies. Killing enemies earns the player points, occasionally various power-ups such as extra defense or temporary flight, and at every 20,000 points the player is awarded with an extra life. Many of the levels are simple horizontal fields, while two are vertical and one is a frustrating labyrinth where escape depends on a very specific route through the level or else it will loop back in upon itself. At the end of each level is a boss which in almost all cases simply floats up and down on the right side of the screen while randomly firing projectiles at the player.&lt;br /&gt;
&lt;br /&gt;
Ultra Magnus fights with a very short-range gun and can transform. While transforming lets him fire upwards and makes him harder to hit, it makes his forward shots arc downwards and takes away his ability to jump. Unless he&#039;s using the &amp;quot;B&amp;quot; power-up, Magnus will die from a single hit of any kind, whereas the majority of enemies require multiple hits to be destroyed.&lt;br /&gt;
&lt;br /&gt;
There are also a few secrets in the game, such as special red jet enemies that appear in certain stages. If Ultra Magnus manages to kill these, [[Bumblebee (G1)|Bumblebee]] appears and lets him skip a few levels. Another secret is the seven hidden letters that spell out &amp;quot;RODIMUS&amp;quot; which are obtained by killing certain enemies. If the player collects all seven letters by the end of the game, they are given the option of playing through the game again, this time as [[Hot Rod (G1)|Rodimus Prime]]. Rodimus Prime has a new vehicle mode sprite but his robot mode is simply a recolored Ultra Magnus, although the gameplay remains exactly the same as during the Magnus run.&lt;br /&gt;
&lt;br /&gt;
This game is also notorious for being extremely difficult to the point of frustration thanks to dodgy hit mechanics and sluggish control in addition to the small size of the projectiles requiring very accurate aiming, the copious amount of enemies, and the lack of color making the player unable to discern important objects from each other like an enemy shot from a mountain in the background.&lt;br /&gt;
&lt;br /&gt;
===Stages===&lt;br /&gt;
#[[Wasteland Zone]]&lt;br /&gt;
#[[Temple Ruins]]&lt;br /&gt;
#[[Time Tunnel|Time Tunnel I]]&lt;br /&gt;
#[[Subspace Zone]]&lt;br /&gt;
#[[Floating City]]&lt;br /&gt;
#[[Time Tunnel|Time Tunnel II]]&lt;br /&gt;
#[[Glacier Zone]]&lt;br /&gt;
#[[Time Tunnel|Time Tunnel III]]&lt;br /&gt;
#[[Underground Machine City]]&lt;br /&gt;
#[[Time Tunnel|Time Tunnel IV]]&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
{{featuredcharacters&lt;br /&gt;
|c1=&lt;br /&gt;
*[[Bumblebee (G1)|Bumblebee]]&lt;br /&gt;
*[[Optimus Prime (G1)|Optimus Prime]]&lt;br /&gt;
*[[Hot Rod (G1)|Rodimus Prime]]&lt;br /&gt;
*[[Ultra Magnus (G1)|Ultra Magnus]]&lt;br /&gt;
&lt;br /&gt;
|c2=&lt;br /&gt;
*[[Blitzwing (G1)|Blitzwing]]&lt;br /&gt;
*[[Crack (G1)|Crack]]&lt;br /&gt;
*[[Frenzy (G1)|Frenzy]]&lt;br /&gt;
*[[Gosupu]]&lt;br /&gt;
*[[Hanma]]&lt;br /&gt;
*[[Kabusu]]&lt;br /&gt;
*[[Laserbeak (G1)|Laserbeak]]&lt;br /&gt;
*[[Pureshā‎]]&lt;br /&gt;
*[[Ramjet (G1)|Ramjet]]&lt;br /&gt;
*[[Skywarp (G1)|Skywarp]]&lt;br /&gt;
*[[Snow Commander]]&lt;br /&gt;
*[[Starscream (G1)|Starscream]]&lt;br /&gt;
*[[Tabara]]&lt;br /&gt;
*[[Thrust (G1)|Thrust]]&lt;br /&gt;
&lt;br /&gt;
;Bosses&lt;br /&gt;
*[[Devilstar]]&lt;br /&gt;
*[[Double Devilstar]]&lt;br /&gt;
*[[Destron Mark]]&lt;br /&gt;
*[[Nemesis (G1)|Destron Boat]]&lt;br /&gt;
*[[Menasor (G1)|Menasor]]&lt;br /&gt;
*[[Bruticus (G1)|Bruticus]]&lt;br /&gt;
*[[Megatron (G1)|Megatron]]&lt;br /&gt;
*[[Trypticon (G1)|Trypticon]]&lt;br /&gt;
&lt;br /&gt;
|nonumbering=true&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Cheat codes==&lt;br /&gt;
{| border=1&lt;br /&gt;
|+Memory Address Cheat Codes&lt;br /&gt;
!Address&lt;br /&gt;
!Value&lt;br /&gt;
!Game Genie&lt;br /&gt;
!Effect&lt;br /&gt;
!Side Effect&lt;br /&gt;
|----&lt;br /&gt;
|0069&lt;br /&gt;
|3&lt;br /&gt;
|LATEPA&lt;br /&gt;
|Always have three lives&lt;br /&gt;
|----&lt;br /&gt;
|0053&lt;br /&gt;
|20&lt;br /&gt;
|AZIALA&lt;br /&gt;
|Indestructible &lt;br /&gt;
|Music restarts every time you are hit&lt;br /&gt;
|----&lt;br /&gt;
|0053&lt;br /&gt;
|40&lt;br /&gt;
|AGIALA&lt;br /&gt;
|Shot Power Up&lt;br /&gt;
|----&lt;br /&gt;
|0053&lt;br /&gt;
|60&lt;br /&gt;
|ATIALA&lt;br /&gt;
|Indestructible and Shot Power Up&lt;br /&gt;
|----&lt;br /&gt;
|0022&lt;br /&gt;
|00&lt;br /&gt;
|AAZAZA&lt;br /&gt;
|Indestructible (alternate)&amp;lt;ref&amp;gt;[http://www.gshi.org/?s=v2&amp;amp;sys=5&amp;amp;gid=5678 Transformers: Convoy no Nazo (J) - NES - Codes - GSHI]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|----&lt;br /&gt;
|000074&lt;br /&gt;
|01&lt;br /&gt;
|PAEAAAGY&lt;br /&gt;
|Play as Rodimus Prime&lt;br /&gt;
|----&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Strategy guide==&lt;br /&gt;
{{main|Transformers (Mystery of Convoy)}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* The English title on the package of the game is mistakenly labeled as &amp;quot;Mystery of Comvoy&amp;quot;.&lt;br /&gt;
* Despite his Japanese name being in the title of the game, [[Optimus Prime (G1)|Optimus Prime]] only appears in-game twice. First during the start screen, when his head explodes and reassembles as the player&#039;s sprite, and later his head reappears colored gray right at the end of level 7.&lt;br /&gt;
* The &#039;&#039;[[Alternity (franchise)|Alternity]]&#039;&#039; story, &amp;quot;[[To Die Game!]]&amp;quot;, [[retcon]]s this game as being part of a cross-dimensional game between the hyper-dimensional guardian [[Optimus Prime (G1)#Alternity|Optimus Prime]] and the equally powerful [[Megatron (G1)#Alternity|Megatron]], wherein Optimus had to choose one avatar (Ultra Magnus) to fight endless hordes of Decepticons empowered by Megatron.&lt;br /&gt;
* The events of this game were adapted into [[manga]] form twice. First by [[Ikuo Miyazoe]] in a special titled &amp;quot;[[Famicom How-to Manga: Transformers: Mystery of Convoy]]&amp;quot; and published in the December 1986 issue of &#039;&#039;[[Comic Bom Bom]]&#039;&#039;. Then again, in a far more truncated strip format by [[Akira Tanizaki]] for the [[Transformers (Mystery of Convoy)|&#039;&#039;Transformers (Mystery of Convoy)&#039;&#039; strategy guide]] in the &#039;&#039;Comic Bom Bom Winter Vacation Special: Family Computer Certain Victory Dojo&#039;&#039; Vol. 12, in December 1986.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
[http://www.logoonlinepros.com  logo design]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.pleasesavemerobots.com/scrambledcity/ Perhaps the most comprehensive &#039;&#039;Convoy no Nazo&#039;&#039; site online, with screencaps, hints, and .ROM files.]&lt;br /&gt;
* [http://www.youtube.com/watch?v=d_lHEfl5oPI &#039;&#039;Convoy no Nazo&#039;&#039; commercial on YouTube]&lt;br /&gt;
* [http://www.megavideo.com/?d=5GFH0M3B Takara&#039;s promotional video for the game] (Note that they are using cheats!)&lt;br /&gt;
* [http://www.gametrailers.com/player/51566.html Angry Video Game Nerd&#039;s review at Gametrailers.com]&lt;br /&gt;
* [http://strategywiki.org/wiki/Transformers:_Convoy_no_Nazo Strategy Wiki]&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Mystery of Convoy}}&lt;br /&gt;
[[Category:Generation 1 video games]]&lt;/div&gt;</summary>
		<author><name>175.110.250.21</name></author>
	</entry>
</feed>