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	<id>https://tfwiki.duckdns.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=184.56.62.245</id>
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	<updated>2026-05-27T21:12:29Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Terragator&amp;diff=612017</id>
		<title>Terragator</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Terragator&amp;diff=612017"/>
		<updated>2011-07-23T02:13:03Z</updated>

		<summary type="html">&lt;p&gt;184.56.62.245: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|predacon}}&lt;br /&gt;
:&#039;&#039;Terragator is a [[Predacon (BW)|Predacon]] from the [[Beast Era]] portion of the [[Generation 1 (franchise)|Generation 1]] continuity family.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Terragator-bw-packageart.jpg|right|200px|thumb|All tremble before the Ass Cannon!]]&lt;br /&gt;
&#039;&#039;&#039;Terragator&#039;&#039;&#039; is happy in the swampy environment that both aspects of his beast mode call home. His amphibious nature means [[Maximal]]s must be on guard on land and in the water.&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===IDW &#039;&#039;Beast Wars&#039;&#039; comics===&lt;br /&gt;
[[Magmatron]] came to prehistoric [[Earth]] to create an army from the &#039;&#039;[[Axalon (BW)|Axalon]]&#039;&#039;&#039;s abandoned [[protoform]]s. Terragator was presumably among the protoforms that were successfully turned into Predacons.  Magmatron ordered his forces to seek out the Maximal spy [[Razorbeast]] and his small group. {{storylink|The Gathering issue 2|The Gathering #2}} Within a few days, the Predacons had located the Maximal base and engaged. During that battle, Terragator got stomped by [[Polar Claw]]. The Maximals won, and the surviving Predacons were driven into the wilderness. {{storylink|The Gathering issue 4|The Gathering #4}}&lt;br /&gt;
&lt;br /&gt;
Terragator later participated in a last ditch attempt to attack the Maximal base. {{storylink|The Ascending issue 1|The Ascending #1}} He got tail-whipped at least twice by [[Grimlock (G1)|Grimlock]], so when the [[Pack]] arrived to back the Maximals up, he switched targets and tried to ride [[Mach Kick]] instead. {{storylink|The Ascending issue 2|The Ascending #2}} Then [[Lio Convoy]] stomped on him. {{storylink|The Ascending issue 3|The Ascending #3}}&lt;br /&gt;
&lt;br /&gt;
When the [[Blendtron]]s, the dread heralds of [[Shokaract]] turned up, Terragator was among the Predacons left behind to fight them. He was against joining the battle against them, pointing out to [[Optimus Minor]] that none of them were in any shape to fight. {{storylink|The Ascending issue 4|The Ascending #4}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Beast Wars===&lt;br /&gt;
*&#039;&#039;&#039;Terragator&#039;&#039;&#039; (Basic, 1998)&lt;br /&gt;
&lt;br /&gt;
: Terragator, a [[Fuzor]], transforms into an alligator/turtle mix.  In robot mode, his shell becomes a removable shield, and his tail is revealed by his HAND to be an AWESOME WEAPON, complete with dangling croc-half beast mode rear legs attached to it by ball-joints.  In beast mode, pushing the tail section forward would open the gator&#039;s mouth.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://tfu.info/1998/Predacon/Terragator/terragator.htm More information on Terragator at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Terragator seems to get stomped on a LOT.&lt;br /&gt;
&lt;br /&gt;
===Foreign names===&lt;br /&gt;
*&#039;&#039;Spanish:&#039;&#039; &#039;&#039;&#039;Terradrilo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Beast Wars Predacons]]&lt;br /&gt;
[[Category:Fuzors]]&lt;/div&gt;</summary>
		<author><name>184.56.62.245</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Roadbuster_(DOTM)&amp;diff=609064</id>
		<title>Roadbuster (DOTM)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Roadbuster_(DOTM)&amp;diff=609064"/>
		<updated>2011-07-13T20:11:31Z</updated>

		<summary type="html">&lt;p&gt;184.56.62.245: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobot|wreckers}}&lt;br /&gt;
{{disambig2|the Dark of the Moon NASCAR racer|the Generation 1 armored jeep|Roadbuster (G1)}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Roadbuster is an [[Autobot]] from the [[Dark of the Moon (franchise)|Dark of the Moon]] portion of the [[live-action film series]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:RoadbusterDOTM-card.jpg|right|thumb|300px|Left, redneck, left!]]&lt;br /&gt;
&lt;br /&gt;
When &#039;&#039;&#039;Roadbuster&#039;&#039;&#039; isn&#039;t out bashing [[Decepticon]]s, there are only a couple of other places to look for him. He might be in his shop, hammering out a new piece of armor or putting together another in the line of powerful weapons he&#039;s made for the [[Wrecker]]s. He might be out on the race track, pushing his engine to the limit with his human buddy [[Recon|Sergeant Recon]]. Wherever he is, though, you can be sure he&#039;ll be going about his task with his head down and his shoulders set. Roadbuster&#039;s not a big talker and he&#039;s no genius, but his willpower and dogged tenacity always get the job done.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===&#039;&#039;Dark of the Moon&#039;&#039; film===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Ron Bottitta]] (English), [[Armando Coria]] (Latin American Spanish)&lt;br /&gt;
{{spoiler|Dark of the Moon (film)|when=July 29, 2011}}&lt;br /&gt;
&lt;br /&gt;
[[image:RoadbusterDaytona500trailer.jpg|thumb|left|250px|He ain&#039;t afraid of no roads.  Just right turns.]]&lt;br /&gt;
Topspin, Leadfoot, and Roadbuster, collectively known as [[Wrecker|the Wreckers]], by [[Charlotte Mearing]], had arrived with the second wave of Autobots aboard the Autobot ship, the &#039;&#039;[[Xantium (DOTM)|Xantium]]&#039;&#039;. When [[Sentinel Prime (ROTF)|Sentinel Prime]] announced that the current occupation force of Autobots was to be exiled, the three prepared the ship for launch and accompanied Optimus Prime and the others aboard, sending the ship into the atmosphere- where it was then targeted and blown to smithereens by [[Starscream (Movie)|Starscream]], seemingly killing all the Autobots aboard. Undaunted by this, the Autobot&#039;s human allies nonetheless tried to launch an incursion into Decepticon-held [[Chicago]]. Fortunately for them, the Autobots were not actually aboard the ship, and had only feigned their deaths in order to test the character of their human allies. Roadbuster and the other Wreckers swung into action immediately, executing a downed Decepticon pilot and running distraction against the Decepticons in their armored racecar forms, to great success. They later rescued [[Optimus Prime (Movie)|Optimus Prime]] from the crane cables in which he had been snared. {{storylink|Dark of the Moon (film)}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Dark of the Moon===&lt;br /&gt;
====Cyberverse====&lt;br /&gt;
*&#039;&#039;&#039;Roadbuster&#039;&#039;&#039; (Cyberverse Legion, 2011)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;014&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;CV22&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Deluxe Class toys====&lt;br /&gt;
[[Image:DOTM_Deluxe_Roadbuster.jpg|thumb|300px|WOOOOOOOOOOOOOOOOOOOOOOOOO JUNIOR!!!!]]&lt;br /&gt;
*&#039;&#039;&#039;Roadbuster&#039;&#039;&#039; (MechTech Deluxe, 2011)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;DA09&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; MechTech Blaster/Assault Saw&lt;br /&gt;
&lt;br /&gt;
: Part of the first wave of &#039;&#039;[[Dark of the Moon (toyline)|Dark of the Moon]]&#039;&#039; Deluxes, Roadbuster transforms into a [[NASCAR]] [[wikipedia:Chevrolet_Impala#NASCAR_Sprint_Cup|Sprint Cup Chevy Impala]] stock car, specifically [[Wikipedia:Dale_Earnhardt,_Jr.|Dale Earnhardt, Jr.&#039;s]] #88 car with [[Wikipedia:Amp Energy|Amp Energy drink]] and National Guard sponsorship logos. Like the other NASCAR-based &#039;&#039;DOTM&#039;&#039; toys, Roadbuster lacks the multiple small &amp;quot;contingency&amp;quot; sponsor decals found on a full-sized NASCAR racer, although he does have NASCAR Sprint Cup Series logos.&lt;br /&gt;
&lt;br /&gt;
:As part of the [[MechTech]] series, he has a spring-loaded blaster weapon that features flip-out &amp;quot;chainsaw&amp;quot; blades; however, the blades cannot lock in the deployed position. There are three mechtech ports on him, one on his roof, and two on each door, all of them fill in when there is not a weapon inserted in them. He also features [[C joint|C-joint]]-compatible 3mm rods in the supports for his (nonfiring) back-mounted missile pods and under his hands. Also, the wheels on his legs can be swiveled down on to a lower peg.&lt;br /&gt;
&lt;br /&gt;
:The back missile launchers can still deploy while in vehicle mode to form a Stealth Force-like configuration.&lt;br /&gt;
&lt;br /&gt;
:The Japanese release comes packed with a character card and an accompanying transparent plastic card of his MechTech weapon for the MechTech Wars online game.&lt;br /&gt;
&lt;br /&gt;
:His MechTech weapon was redecoed for the &#039;&#039;Dark of the Moon&#039;&#039; [[Thundercracker (Movie)|Thundercracker]] toy.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Human Alliance====&lt;br /&gt;
[[Image:HA_Roadbuster.jpg‎|thumb|300px|They&#039;re going to need an extra pit crew member or two to reload the chain guns.]]&lt;br /&gt;
* &#039;&#039;&#039;Roadbuster with Sergeant Recon&#039;&#039;&#039; (2011)&lt;br /&gt;
: Roadbuster is a bigger-scale Human Alliance figure that comes with [[Sergeant Recon]]. Roadbuster is now in his weaponized mode, as opposed to the standard simple race car mode like the deluxe class. He has a machine gun in the front, two cannons in the back, and one rocket booster that shoots a missile. In robot mode, Sergent Recon can man the machine gun by flipping up over Roadbuster&#039;s head. Roadbuster also comes with the rocket booster which doubles as a gun that can be placed on either arm. Unfortunately, Roadbuster suffers from a very thin torso section. &lt;br /&gt;
&lt;br /&gt;
{{charstubtoys}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Robo Power====&lt;br /&gt;
=====Robo Fighters=====&lt;br /&gt;
*&#039;&#039;&#039;Roadbuster&#039;&#039;&#039; (2011)&lt;br /&gt;
&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Roadbuster has &amp;quot;sunglasses&amp;quot;, a &amp;quot;baseball cap&amp;quot; a &amp;quot;goatee&amp;quot;, and a &amp;quot;mullet&amp;quot; making him resemble a stereotypical NASCAR fan.  Or [http://racingnewsdigest.com/wp-content/blogs.dir/1/files/drivers/Dale%20Earnhardt%20Jr.jpg Dale Earnhardt Jr.]&lt;br /&gt;
* As part of the promotions for &#039;&#039;[[Dark of the Moon (film)|Dark of the Moon]]&#039;&#039;, the film prop versions of Roadbuster, [[Leadfoot (DOTM)|Leadfoot]], and [[Topspin (DOTM)|Topspin]] made appearances at the [[2011]] Daytona 500 at Daytona International Speedway on [[February 20]]th. They appeared both off the track as display cars, and on the track, participating in the ceremonial first lap.&lt;br /&gt;
* This isn&#039;t the first time there&#039;s been a Wrecker named [[Roadbuster (G1)|Roadbuster]].&lt;br /&gt;
* Early concept art revealed that Roadbuster was originally going to have Jeff Gordon&#039;s #24 [[Wikipedia:DuPont|DuPont]]-sponsored Chevrolet as his alternate mode.&amp;lt;ref name=&amp;quot;nizzi&amp;quot;&amp;gt;[http://www.joshnizzi.com/TF3.htm Josh Nizzi DOTM concepts.]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Early concept art showed that Roadbuster was a red Autobot with the name &#039;&#039;&#039;Warpath&#039;&#039;&#039;.&amp;lt;ref name=&amp;quot;nizzi&amp;quot;/&amp;gt; &lt;br /&gt;
* In the movie&#039;s end credits, he&#039;s listed under two names, &#039;&#039;&#039;Roadbuster/Amp&#039;&#039;&#039;, the latter referring to his NASCAR vehicle mode&#039;s primary sponsor, [[Wikipedia:AMP Energy|AMP Energy]].&lt;br /&gt;
*Roadbuster has a rank stat of 9, the highest out of the 3 Wreckers, which may make him their leader by default.&lt;br /&gt;
===Foreign names===&lt;br /&gt;
*&#039;&#039;Japanese:&#039;&#039; &#039;&#039;&#039;Roadbuster&#039;&#039;&#039; (ロードバスター &#039;&#039;Rōdobasutā&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Dark of the Moon Autobots]]&lt;br /&gt;
[[Category: Wreckers]]&lt;/div&gt;</summary>
		<author><name>184.56.62.245</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Shockwave_(Movie)&amp;diff=608117</id>
		<title>Shockwave (Movie)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Shockwave_(Movie)&amp;diff=608117"/>
		<updated>2011-07-11T18:50:15Z</updated>

		<summary type="html">&lt;p&gt;184.56.62.245: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|decepticonfilm}}&lt;br /&gt;
{{disambig3|Shockwave}}&lt;br /&gt;
:&#039;&#039;Shockwave is a [[Decepticon]] from the [[live-action film series|live-action movie]] [[Continuity family|continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:ShockwaveDOTMgamepromo.jpg|right|thumb|400px|[[Optimus Prime (Movie)|Optimus Prime]]&#039;s most bewildering foe: the faceless!]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shockwave&#039;&#039;&#039; was left to watch [[Cybertron (planet)|Cybertron]] by [[Megatron (Movie)|Megatron]] long ago, arriving on Earth to hunt for the  [[AllSpark]] shortly after Megatron. A peerless scientist with deadly efficiency and a cold devotion to logic, he is one of the very few who could rival Megatron. Shockwave is ready and willing to destroy the Autobots with his arm-mounted AstroMag Cannon. &lt;br /&gt;
&lt;br /&gt;
{{bigquote|Emotionless, coldly logical, utterly ruthless... killing is all Shockwave lives for.|[[Optimus Prime (Movie)|Optimus Prime]]|[[Dark of the Moon issue 1|Dark of the Moon #1]]}}&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===IDW live-action film prequel comics===&lt;br /&gt;
[[Image:Foundation1-Shockwavedoesntlikeit.jpg|left|thumb|250px|&amp;quot;&#039;&#039;&#039;Your star burns!&#039;&#039;&#039; I require frozen treats.&amp;quot;]]&lt;br /&gt;
Eons after the [[Dynasty of Primes]] were vanquished, Cybertron fell into dark times. The AllSpark had been buried somewhere within Cybertron and been dismissed as a legend, and the planet itself lacked a star to orbit.  As energy became more and more scarce, Cybertronians segregated into tribes.  Shockwave chose to rally behind [[Sentinel Prime (ROTF)|Sentinel Prime]], who claimed to be descended from [[Primus]] himself.  However, he faced opposition from the non-believer [[Thetacon (tribe)|Thetacons]], and Shockwave joined [[Megatron (Movie)|Megatron]], [[Optimus Prime (Movie)|Optimus]], and several others in repelling their attacks. Ultimately, Sentinel Prime won the day, as he and [[Wheeljack (Movie)|Wheeljack]] were successful in locating the lost AllSpark and harnessing a new sun to orbit. This, however, did not please Shockwave. Now that the war was over, he was dissatisfied, and he no longer knew his purpose. This shocked his old friend, Megatron, and Shockwave explained that it was the journey he enjoyed, not the destination. Plus, well, that new sun was kind of bright. {{storylink|Foundation issue 1|Foundation #1}}&lt;br /&gt;
&lt;br /&gt;
Later, Megatron detailed to Shockwave how he had eavesdropped on a conversation between Sentinel and Optimus, where Sentinel had tried to pass on leadership to Optimus, who refused, unable to accept he was also a Prime. At the outskirts of [[Thetacon (polity)|Thetacon]], they encountered a [[Driller]], a subterranean lifeform that had been brought to the planet&#039;s surface by the new energy flowing through it, which was attacking a group of [[Hatchling]]s and their protector [[Starscream (Movie)|Starscream]]. Shockwave was amazed by the creature and called it &amp;quot;magnificent&amp;quot;. After besting it, he joined the Cybertronian [[Defense Force]] that Sentinel placed under Megatron&#039;s command, rooting out dissident Transformers. {{storylink|Foundation issue 2|Foundation #2}}&lt;br /&gt;
&lt;br /&gt;
After the war broke out he joined the Decepticons. As Starscream was asking what to do next minutes before the [[Nemesis (ROTF)|&#039;&#039;Nemesis&#039;&#039;]] went to space, Shockwave told him that they will obey Megatron&#039;s orders without any question. {{storylink|Foundation issue 3|Foundation #3}}&lt;br /&gt;
&lt;br /&gt;
Many years later, Shockwave and Starscream kept Megatron company in [[Lord High Protector citadel|his citadel]] and exchanged worried glances over the crumbling sanity of their lord, Megatron. {{storylink|Foundation issue 1|Foundation #1}} Shockwave asked Megatron if he could kill Optimus Prime and Ironhide, but Megatron was disappointed by Shockwave&#039;s lack of vision. {{Storylink|Foundation issue 3|Foundation #3}}&lt;br /&gt;
&lt;br /&gt;
[[Image:RisingStorm2-ShockwaveAllSpark.jpg|thumb|250px|]]&lt;br /&gt;
Some time later, after the Autobots sent the All Spark into space, Megatron left Shockwave in charge of the Decepticons still on Cybertron as he went in search of his prize. During a battle with a team of Autobots, Shockwave heard the scream of the AllSpark when it was found by [[Sector 7]]. Leaving [[Dreadwing (Movie)|Dreadwing]] in charge of the Decepticons on Cybertron, Shockwave set out in an impossibly fast ship, swearing not to return without the AllSpark. He crashed in Tunguska, [[Siberia]] in [[1908]].&amp;lt;ref&amp;gt;&#039;&#039;Rising Storm&#039;&#039; issue 2 reveals that Shockwave caused the mysterious real-life [[wikipedia:Tunguska_event|Tunguska event.]]&amp;lt;/ref&amp;gt; He remained buried there in [[stasis lock]], healing until [[Soviet Union|Soviet Russia]] found him ten years later. Using stolen research from the U.S., who had found Megatron the same way, the Russians reverse-engineered his technology to invent nuclear power plants. {{storylink|Rising Storm issue 2|Rising Storm #2}} {{storylink|Frozen}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Titan Magazines===&lt;br /&gt;
While Starscream doesn&#039;t like or trust Shockwave, he respects his intelligence and, if he had to choose, would give the nod to Shockwave being his successor. {{storylink|Transformers Comic issue 21|#21&#039;s Star Screams}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Revenge of the Fallen&#039;&#039; film===&lt;br /&gt;
[[Image:Shockwave-ROTFnewspaper.jpg|right|thumb|300px|Quick, add him to the character list!]]&lt;br /&gt;
At some point during 2009, Shockwave was caught on film and the event was written up for a newspaper article.  A newspaper page with the headline &amp;quot;Mysterious Robot Spotted&amp;quot; was discarded in [[Egypt]], where it was sucked up by a rampaging [[Devastator (ROTF)|Devastator]]. {{storylink|Revenge of the Fallen (film)|Revenge of the Fallen}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===IDW &#039;&#039;Dark of the Moon&#039;&#039; comics===&lt;br /&gt;
[[Image:RisingStorm_Shockwave_and_astrotrain.jpg|left|thumb|250px|]]&lt;br /&gt;
The Russian facility holding Shockwave was seemingly abandoned for reasons unknown, and in [[2011]], the reawakened Megatron managed to track him down and free him. Shockwave was brought to Megatron&#039;s &amp;quot;base&amp;quot; in [[Namibia]], where he was eager to get back to killing Autobots as soon as possible. {{storylink|Rising Storm issue 2|Rising Storm #2}}&lt;br /&gt;
&lt;br /&gt;
Shockwave and [[Astrotrain (DOTM)|Astrotrain]] made their presence known on Earth near [[Dalian]], [[China]], where they quickly disposed of the Autobots [[Longarm (Movie)|Longarm]] and [[Salvage (Movie)|Salvage]] and stole material for a mysterious construction project.&lt;br /&gt;
&lt;br /&gt;
Shockwave began following the exploits of Earth&#039;s stranded Transformers from afar, and derided its war&#039;s combatants as idiots after watching a skirmish in [[California]]. After contacting Astrotrain for an update on their project, he tracked [[Divebomb (Movie)|Divebomb]]&#039;s radiation trail back to Starscream&#039;s current base of operations, in a junkyard on the outskirts of [[Mexico City]]. Blasting his way through the Decepticons unwise enough to try defending Starscream, Shockwave informed the treacherous air commander that Megatron had &amp;quot;requested his services.&amp;quot; Before the conversation could go any further, Astrotrain radioed Shockwave with some bad news: the &amp;quot;[[Brains|brain unit]]&amp;quot; scrap drone that held the control software for the machine he was constructing had escaped. Shockwave charged Starscream and his followers with recovering the drone. {{storylink|Rising Storm issue 1|Rising Storm #1}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Risingstorm_3_shockwave_on_NEST.jpg|right|thumb|250px|Shock blast!]]&lt;br /&gt;
&lt;br /&gt;
Shockwave contacted an angry Starscream who thought he was promised the Autobots would be occupied.  Shockwave countered that they were occupied, but, you know, with Starscream, leaving Shockwave free to leave a message for [[Optimus Prime (Movie)|Optimus Prime]] at the [[NEST]] Headquarters in [[Diego Garcia]]. After killing [[Knock Out (ROTF)|Knock Out]], [[Dune Runner (ROTF)|Dune Runner]], and other Autobots who stood in his way, Shockwave confronted the trembling humans left to fend for themselves.  When Shockwave asked who was in command, [[Theodore Galloway]] told him that he was. Shockwave killed Galloway and the other humans save one, and he asked his question one more time. {{storylink|Rising Storm issue 3|Rising Storm #3}}&lt;br /&gt;
&lt;br /&gt;
After killing [[Jolt (ROTF)|Jolt]], he and [[Fearswoop (ROTF)|Fearswoop]] left Diego Garcia, then he arrived in [[Philadelphia]] killing [[Elita-One (Movie)|Elita-One]] in the process and shot down [[Wheeljack (Movie)|Wheeljack]] and [[Mirage (Movie)|Mirage]]. Enraged by the death of Elita-One and the other Autobots. Optimus Prime battled Shockwave destroying half of his face and body, Prime was about to kill Shockwave, till Shockwave&#039;s [[Driller|&amp;quot;pet&amp;quot;]] came to save his master. the badly damaged Shockwave returned to Namibia along Starscream and Soundwave. {{storylink|Rising Storm issue 4|Rising Storm #4}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Dark of the Moon&#039;&#039; film===&lt;br /&gt;
:&#039;&#039;Voice actor&#039;&#039;: [[Frank Welker]] (English), [[Miguel Ángel Ghigliazza]] (Latin American Spanish)&lt;br /&gt;
{{spoiler|Dark of the Moon (film)|when=July 29, 2011}}&lt;br /&gt;
[[Image:DOTM - ShockwaveDriller.jpg|left|thumb|300px|&amp;quot;We have worm sign.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
Shockwave and his pet [[Driller]] attacked the Autobots when they were summoned to [[Chernobyl Nuclear Power Plant|Chernobyl]] by the Decepticon agent [[Voskhod]], presumably as an act of misdirection to ensure the Autobots did not realize the Decepticons actively desired them to find the fuel cell from the [[Ark (DOTM)|Ark]] located within the facility.&lt;br /&gt;
&lt;br /&gt;
Later, Shockwave took part in the battle of Chicago, sending his Driller into the fray to topple a building and kill Sam Witwicky and the various humans inside. The beast was killed by Optimus Prime using his flight gear, and Shockwave, enraged by the death of his pet, opened fire on the Autobot leader, briefly disabling him and taking him out of the fight. He soon joined [[Soundwave (ROTF)|Soundwave]] and [[Barricade (Movie)|Barricade]] to round up the other Autobots, and executing [[Wheeljack (Movie)|Que]] in the process. Brains and Wheelie forestalled further Autobot death by taking control of a Decepticon gunship, giving the human soldiers the opening they required to block Shockwave&#039;s vision with parachutes, then shoot his eye out. Optimus Prime then came charging back into the fray, donning a set of knuckle-spikes and punching Shockwave so hard that his abdomen ruptured. Even this did not put Shockwave down, but Prime did not let up, pinning the Decepticon and tearing his dangling eye out through his throat, finally ending his life, while simultaneously using his cannon to shoot out one of the [[space bridge]] pillars set up in the city. {{storylink|Dark of the Moon (film)|Dark of the Moon}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers: The Game&#039;&#039; (console)===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Daniel Riordan]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Tf2007console shockwave.jpg|left|250px|thumb|1% assorted Shockwave parts, 99% weapons.]]&lt;br /&gt;
Under the orders of Starscream, Shockwave attacked [[Tranquility]] in an effort to interfere with [[Optimus Prime (Movie)|Optimus Prime]]&#039;s attempt to rescue [[Bumblebee (Movie)|Bumblebee]] from [[Sector Seven]]. Prime actually had a grip on the helicopter net that held Bumblebee, but the force of Shockwave&#039;s entry mode&#039;s impact knocked him off, allowing Sector Seven to get away.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tf2007console shockwave turrent.jpg|200px|thumb|Death Cannon OF LOGIC!]]&lt;br /&gt;
Landing in downtown, the [[Triple Changer|triple-changing]] Shockwave adopted a helicopter and an artillery emplacement as his alternate modes, promptly transforming into the latter and lobbing explosives around the city. Prime, forced to cut off his rescue, charged in and pounded Shockwave until the goliath transformed and retreated to another position. Prime doggedly kept at Shockwave, following him every time he retreated, eventually defeating the Decepticon and saving Tranquility. {{storylink|Transformers The Game (console)|Transformers The Game (console)}}&lt;br /&gt;
&lt;br /&gt;
Later, when the Autobots returned to Cybertron, Shockwave appeared on the planet alongside (and presumably leading) an army of Decepticon drones. Optimus quickly defeated the drones and once more defeated Shockwave.&lt;br /&gt;
&lt;br /&gt;
{{note|Shockwave is not a playable character in the game, appearing only as a boss character during the Autobot campaign. He also appears (but does not transform) as one of the enemies battled in the Autobot campaign&#039;s bonus level set on [[Cybertron (planet)|Cybertron]], but what this implies about Shocky is debatable at best, given the level&#039;s questionable in-game continuity.}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: The Game&#039;&#039; (PSP)===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Daniel Riordan]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shockwave movie psp.jpg|left|170px|thumb|He makes up for his loss of weapons by being the most awesome character in the game.]]&lt;br /&gt;
&lt;br /&gt;
The massive Shockwave might &#039;&#039;look&#039;&#039; like he&#039;s purely about muscle and firepower, but he&#039;s actually remarkably shrewd and cunning. Coveting the position of Decepticon leader for himself, Shockwave has been working to oust Megatron for years. As you might imagine, he and Starscream don&#039;t get along very well.&lt;br /&gt;
&lt;br /&gt;
When the Decepticons arrived on Earth in search of their lost leader, Megatron, Shockwave adopted a tank as his alternate mode. Shockwave was supposed to join [[Blackout (Movie)|Blackout]] in his attack on the [[SOCCENT Forward Operations Base]] in [[Qatar]], but instead busied himself surrepticiously searching for leads to the location of the [[AllSpark]]. After receiving a communique from [[Frenzy (Movie)|Frenzy]], who informed him that the Autobots were on Earth and had discovered their own leads to the location of Megatron, Shockwave had [[Thundercracker (Movie)|Thundercracker]] airlift him to Qatar, where he helped Blackout take care of the last few military units opposing him. He relayed Frenzy&#039;s message to Blackout, then departed for the Arctic with Thundercracker, intending to investigate the site where Megatron&#039;s body was discovered.&lt;br /&gt;
&lt;br /&gt;
In the Arctic, Shockwave and Thundercracker faced resistance from an Autobot unit in the area, but fought their way through them to discover that Megatron&#039;s body had been moved by [[Sector Seven]]. The trip was not a wasted one, however: after scanning a computer terminal in the cavern, Shockwave discovered that Megatron had brought an army of drones with him to Earth to help in the search for the All Spark. These drones were presently lying dormant all over the Earth, and Shockwave schemed to reactivate them so that they could serve him as his personal army. The signal required to reanimated the drones had to be broadcast from a great height, so Shockwave and Thundercracker quickly made their way to a rocket launch site, where Shockwave&lt;br /&gt;
programmed the code into a rocket that subsequently beamed the signal down over the Earth from space. Drones sprang to life all over the planet, and began attacking the Autobots. Shockwave&#039;s control of his&lt;br /&gt;
self-made army was short lived, however, as Autobots [[Trailbreaker (Movie)|Trailbreaker]] and [[Hound (Movie)|Hound]] successfully transmitted a virus that shut the drones down. Simultaneously, Shockwave received another message from Frenzy that the he had discovered the location of Megatron, and that the Decepticon leader was about to reawaken.&lt;br /&gt;
&lt;br /&gt;
After the Autobots defeated Megatron and most of the other Decepticons in battle in [[Center City]], Shockwave retreated back to [[Cybertron (planet)|Cybertron]], as did Starscream. Back on their homeworld, Shockwave and Starscream faced off for leadership of the Decepticons, with Starscream ultimately claiming victory. {{storylink|Transformers The Game (PSP)|Transformers The Game (PSP)}}&lt;br /&gt;
&lt;br /&gt;
{{note|In contrast to the console version of the game, Shockwave &#039;&#039;is&#039;&#039; a playable character on the PSP.}}&lt;br /&gt;
&lt;br /&gt;
===Autobot Stronghold===&lt;br /&gt;
&lt;br /&gt;
Shockwave was used as the basis for an army of [[drone]] units, who were part of the constant attacks on the Autobot&#039;s [[LG]] Stronghold. For some reason, these drones had &#039;&#039;two&#039;&#039; Sparks. {{storylink|Autobot Stronghold}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Dark of the Moon - The Game&#039;&#039;=== &lt;br /&gt;
====(Xbox 360/PS3)==== &lt;br /&gt;
[[Image:Dark of the Moon game Shockwave.jpg|thumb|300px|Shockwave on the warpath.]]&lt;br /&gt;
Shockwave was frozen underneath a Russian facility after crashing to Earth thousands of years ago. His leader [[Megatron (Movie)|Megatron]] decided to find and release his assassin, since he was needed for the upcoming operation. The Driller woke from its slumber before him, and lashed out at the intruder [[Optimus Prime (Movie)|Optimus Prime]].  After thawing out, he decided to kill the first thing his optic lay eyes on: Optimus. However, he was still a bit woozy from waking up and taking action so quickly, so he tended to make a few hiccups in his attacks, before finally waking up. Autobot reinforcements weren&#039;t helping Optimus, as they were dispatched quite easily. During their skirmish, Optimus Prime (with a little help from Autobot [[Ratchet (Movie)|Ratchet]]) deduced his weak spot as the three cylinder-shaped generators mounted on his back. Optimus Prime was then able to take down Shockwave with his jetpack/machinegun upgrades, until the Driller decided to intervene, and blocked off the shots while retreating with its master. &lt;br /&gt;
&lt;br /&gt;
Shortly after that, he met up with Megatron, [[Starscream (Movie)|Starscream]], and [[Soundwave (ROTF)|Soundwave]] in Nambia, Africa and was ordered to find a nuclear power plant found in Chernobyl...&lt;br /&gt;
&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Dark of the Moon===&lt;br /&gt;
====Cyberverse====&lt;br /&gt;
{{anchor|CyberverseActionSet}}&lt;br /&gt;
[[Image:DOTM Cyberverse Shockwave FusionTank.jpg|thumb|350px|right|]]&lt;br /&gt;
*&#039;&#039;&#039;Shockwave / Fusion Tank&#039;&#039;&#039; (Cyberverse Action Set, 2011)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039;&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;CV19&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Voyager Class toys====&lt;br /&gt;
[[Image:DOTM_Shockwave_Voyager.jpg|right|thumb|300px|Observation: gun hose. Conclusion: awesome.]]&lt;br /&gt;
*&#039;&#039;&#039;Shockwave&#039;&#039;&#039; (MechTech Voyager, 2011)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;DD05&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; [[MechTech]] Battle Cannon/Particle Wave Blaster with rubber hose, arm-blade-thing&lt;br /&gt;
&lt;br /&gt;
: Part of the second wave of &#039;&#039;[[Dark of the Moon (toyline)|Dark of the Moon]]&#039;&#039; Voyager Class [[MechTech]] toys, Shockwave transforms into a purple Cybertronian tank.  He has a large, detachable MechTech Battle Cannon on his right arm with a rubber tube which connects to his back, and a removable blade on his left arm.  When a lever is pushed on the rear of his arm cannon, MechTech gearing opens up the cannon wider with more barrels and blades.  [[C joint]] rungs are located on Shockwave&#039;s arm-blade, one concealed underneath said blade, and two on his AstroMag cannon, two more on his backpack, and two more on his feet.  Other MechTech weapons can peg into Shockwave&#039;s hands, on the barrel of his cannon, and behind each shoulder blade.&lt;br /&gt;
&lt;br /&gt;
: Shockwave&#039;s stock photography depicts him in a much, much brighter purple while the MechTech lever on the cannon is bright red. Although partly cropped, his packaging photography on the box-front depicts and alternative placement of his gun hose in tank mode, plugging into the port on the side of his rear treads, which actually aligns better than the awkward frontal position depicted in the [[instructions]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* [[Transformers The Game (console)|&#039;&#039;Transformers: The Game&#039;&#039;]]  Shockwave was designed by artist [[Ken Christiansen]].&lt;br /&gt;
*The &amp;quot;Attack Copter&amp;quot;, &amp;quot;Recon Chopper&amp;quot; and &amp;quot;Stealth Chopper&amp;quot; [[Create-A-Bot (Autobot)|Create-]][[Create-A-Bot (Decepticon)|A-Bot]] vehicle modes from the [[Transformers Autobots/Decepticons|Nintendo DS video games]] transform into robot modes bearing some resemblance to Shockwave. The Attack Chopper is the only one that can be customized to appear purple, though.&lt;br /&gt;
*The photo on the newspaper article in &#039;&#039;Revenge of the Fallen&#039;&#039; is of [[:Image:Shockwaveministatue.jpg|Palisades&#039;s statue]] of [[Shockwave (G1)|Generation 1 Shockwave]], with something digitally added in the foreground.&lt;br /&gt;
*As a seeming attempt at disinformation, to hide the identity of the [[Sentinel Prime (ROTF)|true villain]] of &#039;&#039;Dark of the Moon&#039;&#039;, Shockwave was promoted as being the movie&#039;s main antagonist. According to the very earliest promotional materials, Shockwave ruled over Cybertron while the Autobots and the Decepticons duked it out on Earth; &amp;lt;ref&amp;gt;[http://www.amazon.com/Transformers-3-Push-Pops-Readers-Digest/dp/0794423094/ref=sr_1_7?s=books&amp;amp;ie=UTF8&amp;amp;qid=1287431242&amp;amp;sr=1-7 Product summary of Transformers 3 Push-Pops on Amazon.]&amp;lt;/ref&amp;gt; something that would eventually prove to have absolutely no bearing on his role in the film, but which did get spotlighted briefly in the &#039;&#039;Rising Storm&#039;&#039; comic book prequel. Director Michael Bay described him as a &amp;quot;little bit more vicious&amp;quot; than Megatron.&amp;lt;ref&amp;gt;[http://www.mtv.com/news/articles/1657670/michael-bay-transformers-dark-of-the-moon.jhtml February 10, 2011 interview with MTV]&amp;lt;/ref&amp;gt; Given that live-action Megatron is psychotically violent, that sounds pretty vicious.&lt;br /&gt;
*Shockwave does not have the same form in IDW&#039;s &#039;&#039;[[Rising Storm]]&#039;&#039; and &#039;&#039;[[Foundation]]&#039;&#039; that he does in &#039;&#039;Dark of the Moon&#039;&#039; despite both being Cybertronian forms. His form in the comics is less skeletal in robot mode than his appearance in the film, and he also transforms into a Cybertronian jet, much like [[Megatron (Movie)|Megatron]]&#039;s original body, whereas his film design transforms  into some form of Cybertronian tank.  (Following the leader, maybe?) [[John Barber]] commented on his Twitter account that he isn&#039;t sure why Shockwave&#039;s appearance is different from that in the film, but that an explanation will be given in issue 4 of &#039;&#039;Rising Storm&#039;&#039;. &amp;lt;ref&amp;gt;http://twitter.com/#!/TheJohnBarber/status/60710221739339776&amp;lt;/ref&amp;gt; While the issue doesn&#039;t explicitly show how he gets his &#039;&#039;Dark of the Moon&#039;&#039; body, Shockwave is indeed badly damaged by Optimus Prime. Possibly because of this extensive reconstruction, Shockwave doesn&#039;t transform in the film (or the video game prequel before it, which displayed him with his current body instead of the old, G1-esque one).&lt;br /&gt;
*[[Shockwave (G1)|Generation 1 Shockwave]]&#039;s original voice actor, [[Corey Burton]], rejected voicing him for &#039;&#039;Dark of the Moon&#039;&#039;, explaining &amp;quot;[I] have practically no interest in that kind of mega-budget movie enterprise involvement&amp;quot; and that the inspiration for his Shockwave voice, [[wikipedia:David Warner (actor)|David Warner]], was being considered.&amp;lt;ref&amp;gt;[http://www.coreyburton.com/phpbb/viewtopic.php?p=2707&amp;amp;highlight=#2707 Corey Burton&#039;s message board post.]&amp;lt;/ref&amp;gt; In the end, Shockwave&#039;s almost-entirely-wordless-snarl-based role would have been something of a waste of Warner; the role ultimately went to Frank Welker. There&#039;s a nice touch of symmetry in the casting, with Welker taking over a Burton-originated role not long after Burton took on a Welker-originated character in [[Megatron (Animated)|&#039;&#039;Animated&#039;&#039; Megatron]].&lt;br /&gt;
*Hasbro&#039;s online bio for Shockwave claims he had spent decades trapped under Chernobyl, but this was not reflected in any actual media; both the video game and &#039;&#039;Rising Storm&#039;&#039; comics have him held at a Russian facility from which he is freed shortly before the film&#039;s events, and the film itself doesn&#039;t give any indication that his appearance at Chernobyl in its opening scenes is an &amp;quot;escape&amp;quot; of any kind.&lt;br /&gt;
*Shockwave&#039;s AstroMag cannon is a reference to [[Shockwave (G1)/toys#Notes|the original Shockwave&#039;s]] toy mold being first released by ToyCo as the &amp;quot;[http://www.robot-japan.com/Gallery/Takara/Transformers/G1/AstroMagnum/Toybox-Astro-Magnum.asp 4 Changeable Astro Magnum]&amp;quot;.&lt;br /&gt;
*Select [[Toys&amp;quot;R&amp;quot;Us|ToysЯUs]] stores in the US had a promotion for a Shockwave poster with the purchase of any [[Transformers brand]] [[toy]] from [[June 5]], 2011 to [[June 11]], 2011.&lt;br /&gt;
*Although Shockwave&#039;s toy transforms into a Cybertronian tank, this altmode is never seen in the [[Dark of the Moon (film)|live-action movie]] nor the video game.&lt;br /&gt;
*Despite being one of the most highly anticipated characters in the film Shockwave has very minimal screentime. His only understandable line in the film is at Chernobyl: &amp;quot;Optimus,&amp;quot; and seems more like a drone than Megatron&#039;s greatest assassin.&lt;br /&gt;
*While Shockwave&#039;s weapon of choice is described as a particle or laser cannon in most related Dark of the Moon media, it appears to be some variety of cluster missile launcher in the movie proper.&lt;br /&gt;
*Early artwork for Shockwave for &#039;&#039;Dark of the Moon&#039;&#039;, showed &#039;&#039;&#039;Blitzwing&#039;&#039;&#039; as a working name for the character.&amp;lt;ref name=&amp;quot;nizzi&amp;quot;&amp;gt;[http://www.joshnizzi.com/TF3.htm Josh Nizzi DOTM concepts.]&amp;lt;/ref&amp;gt;&lt;br /&gt;
===Foreign names===&lt;br /&gt;
*&#039;&#039;Japanese:&#039;&#039; &#039;&#039;&#039;Shockwave&#039;&#039;&#039; (ショックウェーブ &#039;&#039;Shokkuwēbu&#039;&#039;)&lt;br /&gt;
*&#039;&#039;Mandarin:&#039;&#039; &#039;&#039;&#039;Shēngbō&#039;&#039;&#039; (声波, &amp;quot;Acoustic Wave&amp;quot;), &#039;&#039;&#039;Yīnbō&#039;&#039;&#039; (音波, &amp;quot;Sonic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*&#039;&#039;Transformers: The Game&#039;&#039; Shockwave [http://badflipblog.blogspot.com/2009/11/tf1-shockwave-01.html concepts], [http://badflipblog.blogspot.com/2009/11/tf1-shockwave-02.html vehicle mode renderings], [http://badflipblog.blogspot.com/2009/11/tf1-shockwave-03.html robot mode and head concepts], [http://badflipblog.blogspot.com/2009/11/tf1-shockwave-04.html final robot mode rendering] and [http://badflipblog.blogspot.com/2009/11/tf1-shockwave-05.html transformation animation guide] on Ken Christiansen&#039;s blog. &lt;br /&gt;
* [http://www.gamespot.com/video/932116/6172356/transformers-the-game-interview-1 &#039;&#039;Transformers: The Game&#039;&#039; video interview with Daniel Suarez, featuring Shockwave footage]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Dark of the Moon Decepticons]]&lt;br /&gt;
[[Category:Movie Decepticons]]&lt;br /&gt;
[[Category:Revenge of the Fallen Decepticons]]&lt;br /&gt;
[[Category:Scientists]]&lt;br /&gt;
[[Category:Triple Changers]]&lt;/div&gt;</summary>
		<author><name>184.56.62.245</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Ironhide_(Movie)/toys&amp;diff=607638</id>
		<title>Ironhide (Movie)/toys</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Ironhide_(Movie)/toys&amp;diff=607638"/>
		<updated>2011-07-10T18:22:35Z</updated>

		<summary type="html">&lt;p&gt;184.56.62.245: /* Cyberverse */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{suite}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Ironhide (Movie)|Ironhide]]&#039;&#039;&#039; has enough toys to afford several new cannons.&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:Movie Legends Ironhide DesertBlackout.jpg|right|300px|thumb|&#039;&#039;Don&#039;t miss&#039;&#039;, Blackout, or Ironhide will wave his fist angrily while you fly out of range!]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide Vs. Desert Blackout&#039;&#039;&#039; (Legends &amp;quot;Allspark Battles&amp;quot; two-pack, 2008)&lt;br /&gt;
&lt;br /&gt;
: An all-new Ironhide tooling that packs considerable accuracy into his small, simple design. Unlike the Voyager class toy, Legends Ironhide stores his cannons in the truck&#039;s bed. He comes with a desert scheme redeco of Legends class [[Blackout (Movie)|Blackout]].&lt;br /&gt;
&lt;br /&gt;
: Amusingly, this version of Ironhide is one of only two American toy releases that has full-length exhaust stacks. Also, there are many complaints about the fists sticking out of the back of the truck and the weird truck proportions.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Voyager Class toys====&lt;br /&gt;
[[Image:Movie Voyager Ironhide toy.jpg|right|300px|thumb|[[Guiltaur]] called, he wants his weapon back.]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (Voyager Class, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID Number:&#039;&#039; &#039;&#039;&#039;MA-09&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Left &amp;amp;amp; right cannons, 4 missiles&lt;br /&gt;
&lt;br /&gt;
:Ironhide transforms into a modified black 2006 [[wikipedia:GMC Topkick|GMC Topkick]] 4500 four-wheel drive pickup truck. Although Hasbro&#039;s official stock photos and early packaged [[Prototype|samples]] featured two real-life accurate full length exhaust smokestacks behind the rear cabin, they have been slightly shortened for [[For safety reasons|safety]] and durability reasons for the actual release of the toy. Otherwise, however, the vehicle mode is very accurate to the real prop truck... well, aside from the fact that Ironhide&#039;s massive missile launchers are quite visible underneath the vehicle. Despite rumors to the contrary, TakaraTomy&#039;s Japanese release of the toy features the same shortened smokestacks as the Hasbro version.&lt;br /&gt;
&lt;br /&gt;
:Ironhide features an [[Automorph]] gimmick in his legs during transformation: As the user swings down his feet, all of the panels that make up his legs automatically shift and fold into place. This gimmick does not affect Ironhide&#039;s articulation.  Confusingly, the instructions omit the exact positioning of the roof panels and rear window on his back, though they can fold into a compact design for maximum articulation.&lt;br /&gt;
&lt;br /&gt;
:In robot mode,his arm-mounted cannons are inactive while mounted on both arms. However, detaching the left arm cannon and combining it with the right arm creates a  &#039;&#039;&#039;huge&#039;&#039;&#039; functional missile launcher that is almost as big as Ironhide himself. The missile-launching mechanism itself isn&#039;t the typical spring-loaded button design, instead relying on a pressure-launch system to fire the missiles from the four barrels.&lt;br /&gt;
&lt;br /&gt;
:The peg that holds his windshield is prone to cracking, which makes it become loose, and might even result in breakage.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;VoyagerOffroad&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Voyager Offroad Ironhide.jpg|right|300px|thumb|Ironhide in full-fledged colour!]]&lt;br /&gt;
*&#039;&#039;&#039;Offroad Ironhide&#039;&#039;&#039; (Voyager Class, 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Left &amp;amp; right cannons, 4 missiles&lt;br /&gt;
&lt;br /&gt;
:Released as part of the &amp;quot;Allspark Power&amp;quot; refresh of the Movie toyline, Offroad Ironhide is a fairly extensive redeco of Voyager class Ironhide in colors reminiscent of the &#039;&#039;[[Generation 2 (toyline)|Generation 2]]&#039;&#039; [[Go-Bot (G2)|Go-Bot]] [[Motormouth]]. As he&#039;s now made of several colors of plastic, he&#039;s no longer the most monochromatic toy in the 2007 &#039;&#039;Movie&#039;&#039; line.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;VoyagerPremium&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
[[Image:Movie Ironhide PremiumVoyager toy.jpg|right|300px|thumb|The skies leaked powder on me.]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (&amp;quot;Premium Series&amp;quot; Voyager Class, 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Left &amp;amp; right cannons, 4 missiles&lt;br /&gt;
&lt;br /&gt;
:Premium Ironhide is a redeco of the previous released Voyager class Ironhide, painted in a gloss black finish, silver trim on his smokestacks, Road Armor winch and side turn signal detailing, but with them are several inaccurate deco additions including silver detailing to the rims, frosted windows, silver paint on the roof ridges and a large Autobot sigil tampographed onto the hood.&lt;br /&gt;
&lt;br /&gt;
:In robot mode Ironhide is considerably more accurate with gold and gunmetal detailing colors which were missing from the first Voyager release. His large cannons are now molded in mostly black plastic, then painted metallic teal with gold detailing.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Fast Action Battlers====&lt;br /&gt;
[[Image:Movie FAB Ironhide.jpg|right|300px|thumb|Pop goes the Autobot.]]&lt;br /&gt;
*&#039;&#039;&#039;Cannon Blast Ironhide&#039;&#039;&#039; (Fast Action Battler, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 1 missile&lt;br /&gt;
&lt;br /&gt;
:Part of the [[Fast Action Battlers]] line, &amp;quot;Cannon Blast&amp;quot; Ironhide is a simpler version of the larger toy, geared more towards the younger set who might find the big toy too complicated to transform. He still transforms into the customized GMC Topkick. He features a spring-loaded missile launcher in his left cannon.  But, thanks to the simpler transformation, the hood and wheels trap his arms below the wheel.  He can&#039;t punch or aim his cannon at all, and the elbows have no articulation but swiveling that knocks the arm off his body.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|FABPulse}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie FAB PulseCannon Ironhide.jpg|right|300px|thumb|It&#039;s a squirrel-squashin&#039;, deer-smackin&#039;, drivin&#039; machine!]]&lt;br /&gt;
*&#039;&#039;&#039;Pulse Cannon Ironhide&#039;&#039;&#039; (Fast Action Battler, 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 1 missiles&lt;br /&gt;
&lt;br /&gt;
:A redeco of the Fast Action Battler Ironhide, this version sports a silver and blue color scheme that is both a reversal of the &amp;quot;Offroad&amp;quot; Ironhide Voyager figure... and seemingly an [[homage]] to the [[:Image:G2Gobot_Ironhide.jpg|&#039;&#039;Generation 2&#039;&#039; Go-Bots version]] of his &#039;&#039;[[Generation 1]]&#039;&#039; [[Ironhide (G1)|counterpart]], a redeco of Motormouth (see above). Funky!&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Cyber Slammers====&lt;br /&gt;
[[Image:Movie CyberSlammers Ironhide.jpg|right|300px|thumb|&amp;quot;Slam&amp;quot; This!]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (Cyber Slammer, 2008)&lt;br /&gt;
&lt;br /&gt;
:Cyber Slammers Ironhide is an amazingly cute GMC Topkick that transforms into an amazingly cute trigger happy weapons specialist. &#039;Slam&#039; his robot mode down into car mode and he rolls along, slowly transforming back up into robot mode. Like most Cyber Slammers, Ironhide manages to cram most of his vehicle mode&#039;s major details into a compact, super-deformed version of that mode.  Interestingly enough, this is the only pre-Revenge of the Fallen merchandise to feature Ironhide&#039;s scarred right eye.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Titanium Series====&lt;br /&gt;
[[Image:Movie TitaniumRM Ironhide.jpg|right|150px|thumb|Dances to every Bon Jovi song...ever.]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (3-inch Robot Masters, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Movie Autobot sigil display stand&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Titanium Series]]&#039;&#039; Ironhide is a small, 3-inch-tall [[die-cast]] metal mini-statue of Ironhide&#039;s robot mode. He has swivel points at the shoulders and head, and comes with a clear plastic movie-style Autobot sigil stand.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:ROTF-toy IronhideEnforcer.jpg|thumb|300px|Right colors, wrong &amp;lt;s&amp;gt;bot&amp;lt;/s&amp;gt; toy.]]&lt;br /&gt;
*&#039;&#039;&#039;Enforcer Ironhide&#039;&#039;&#039; (Legends, 2009)&lt;br /&gt;
&lt;br /&gt;
:Enforcer Ironhide is a [[redeco]] of 2008&#039;s [[Legends Class|Legends class]] [[Ironhide (Movie)#Legends Class toys|Ironhide]] in a more [[Ironhide (G1)|Generation 1-looking red]] colour scheme. As with all wave three Legends figures, the photo on the back of the figure&#039;s packaging shows a mistransformed robot mode, where his chest is not aligned properly.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Autobot/LegIronhide/ironhide.htm More information on Enforcer Ironhide at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|Straightaway}}&lt;br /&gt;
[[Image:ROTF-toy_IronhideSS.jpg|thumb|300px|Colours suck!]]&lt;br /&gt;
*&#039;&#039;&#039;Straightaway Shootout&#039;&#039;&#039; (Legends multi-pack, 2009)&lt;br /&gt;
&lt;br /&gt;
:A redeco of 2008 Legends Ironhide featuring his regular colors, but using different color layouts and [[Paint operation|paint applications]]. He was only available in the [[Target]]-[[exclusive]] &amp;quot;[[Straightaway Shootout]]&amp;quot; 5-pack together with [[Mudflap (ROTF)#Straightaway|Mudflap]], [[Swerve (Movie)#Straightaway|Swerve]], [[Runamuck (ROTF)|Runamuck]] and [[Sparkcrusher]].&lt;br /&gt;
&lt;br /&gt;
:In [[Canada]], the set was released as a Zellers exclusive.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Autobot/TargetLegIronhide/ironhide.htm More information on Straightaway Shootout Ironhide at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Voyager Class toys====&lt;br /&gt;
[[Image:ROTF Voyager Ironhide.jpg|right|300px|thumb|No matter which mode he&#039;s in, Ironhide still outguns you.]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (Voyager, 2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;RA-02&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Missile launcher cannon, energy cannon, projectile&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;[[Revenge of the Fallen (toyline)|Revenge of the Fallen]]&#039;&#039; Voyager class Ironhide is a retool of the toy from the 2007 &#039;&#039;Transformers&#039;&#039; movie line. The original arm cannons have been replaced by new, more accurate (and less [[Gimmick|gimmicky]]) cannons that can be connected together and mounted on top of Ironhide&#039;s truck bed cover.  The truck bed cover and arm mountings for this Ironhide&#039;s cannons are unchanged from the 2007 movie line voyagers.  So any voyager Ironhide can carry and use both the original and new weapons. The large cannon features screwdriving firing action in which the barrel section twists forward before firing the missile. The small cannon can retract its barrel and has a 5mm hole on its underside that allows it to plug into the peg on the large cannon like a scope if so desired. Since the weapons can connect to each other, the figure (and all other uses of this mold) can hold these and the combined 2007 cannons at once. All four cannons can fit on his truck mode as well, the old ones underneath and the new ones on top. Ironhide&#039;s head has been replaced with a more accurate, asymmetrical head. Ironhide also features a new grey colour scheme with some red pin stripes and a [[NEST]] logo on each of his doors.&lt;br /&gt;
&lt;br /&gt;
: According to the box pictures and instructions, the small cannon is misassembled.  The gray sliding shaft is actually reversed from the direction it is supposed to be facing.  This doesn&#039;t affect anything, but can be easily fixed by loosening the screws on the black outer section, sliding out the shaft, then turning it around and putting it back in.&lt;br /&gt;
&lt;br /&gt;
: A packaging variant determines whether the missile is loaded or unloaded in the box.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|Recon}}&lt;br /&gt;
[[Image:ROTFtoy-JungleAttackIronhideVoyager.jpg|right|thumb|300px|John Rambot.]]&lt;br /&gt;
*&#039;&#039;&#039;Recon Ironhide&#039;&#039;&#039; (Voyager, 2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;RA-26&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Assault rifle, minigun, knife, bullbar/crossbow, projectile&lt;br /&gt;
&lt;br /&gt;
:Recon Ironhide is an extensive retool, replacing his doors with military Humvee-style armoured door panels, adding a roof/truck bed-mounted lighting rig/weapons rack and replacing his Road Armor fender with a massive bullbar that can be removed and converted into a spring-loaded crossbow weapon. Ironhide&#039;s traditional arm-mounted weapons have been replaced with the aforementioned crossbow, a smaller version of his arm mounted cannon, an assault rifle, a minigun, and two combat knives. In one of the first intentional uses of the [[C joint]] system (if not &#039;&#039;the&#039;&#039; first), either knife can be attached to the front of the rifle as a bayonet, and the rifle and mini gun can be clipped to the sides of his arm mounted weapons (the guns and knives can also be attached to the front of his arm cannon). The two rifles and knives can also be attached to his backpack rails in robot mode. Think he&#039;s armed enough yet? Additionally, this retool of Ironhide includes a new headsculpt featuring his battle mask.&lt;br /&gt;
&lt;br /&gt;
:In an unfortunate change, all of Ironhide&#039;s (newly-tooled) windows are now cast in opaque plastic, compared to the translucent plastic seen on previous versions of this toy.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Fast Action Battlers====&lt;br /&gt;
[[Image:Ironhide ROTF FAB toy.jpg|right|thumb|300px|Again, so near, yet so far.]]&lt;br /&gt;
*&#039;&#039;&#039;Cannon Force Ironhide&#039;&#039;&#039; (Fast Action Battler, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 1 missile&lt;br /&gt;
&lt;br /&gt;
:Cannon Force Ironhide is a redeco of 2007&#039;s Cannon Blast Ironhide figure. His colourscheme matches the mostly-red deco seen on the Legends class Enforcer Ironhide toy.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Autobot/FABIronhide/ironhide.htm More information on Cannon Force Ironhide at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Robot Replicas====&lt;br /&gt;
[[Image:ROTF RobotReplicas Ironhide.jpg|right|150px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (Robot Replica, 2009)&lt;br /&gt;
&lt;br /&gt;
{{charstubtoys}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Titanium Series====&lt;br /&gt;
*&#039;&#039;&#039;Offroad Ironhide vs. Deep Desert Brawl&#039;&#039;&#039; (3-inch Robot Masters multi-pack, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Movie Autobot sigil display stand&lt;br /&gt;
&lt;br /&gt;
:This [[Toys&amp;quot;R&amp;quot;Us]]-exclusive set features an unchanged version of 2007&#039;s &#039;&#039;Titanium Series&#039;&#039; Ironhide (despite package claims to the contrary) and a [[redeco]]ed [[Brawl (Movie)|Brawl]].&lt;br /&gt;
{{-}}&lt;br /&gt;
{{picsneeded}}&lt;br /&gt;
&lt;br /&gt;
===Transformers (2010)===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:DesertDecimationIronhide.jpg|thumb|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Desert Decimation&#039;&#039;&#039; (Legends multi-pack, 2010)&lt;br /&gt;
&lt;br /&gt;
:A redeco of 2008 Legends Ironhide featuring metallic sand deco. He was only available in the [[market six]]-[[exclusive]] &amp;quot;[[Desert Decimation]]&amp;quot; 4-pack together with [[Ratchet (Movie)|Ratchet]], [[Brawl (Movie)|Decepticon Brawl]], and [[Bonecrusher (Movie)|Bonecrusher]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Deluxe Class toys====&lt;br /&gt;
[[Image:Transformers2010DeluxeIronhide.jpg|thumb|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (Deluxe, 2010)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;AA-03&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Weapon pod&lt;br /&gt;
&lt;br /&gt;
:A new-sculpt Deluxe-sized figure of Ironhide, with an almost ridiculously [[show-accuracy|movie-accurate]] (and surprisingly stable) robot mode. His smokestacks are of the long variety, and his head is the second (after Voyager Recon Ironhide) to be sculpted in &amp;quot;battle mask&amp;quot; mode.  The toy comes with a transforming weapon accessory, his missile turret from the [[Revenge of the Fallen (Xbox 360/PS3/PC)|&#039;&#039;Revenge of the Fallen&#039;&#039; video game]]. Sadly, this goes at the expense of a movie-accurate cannon for the left arm.  The turret can stay attached to his arm when transforming back to his vehicle mode, thanks to a hard to notice joint on the other arm&#039;s cannon flipping open to allow more room, ensuring no chance of losing this accessory. In an undocumented feature, the turret can also attach to the back of Ironhide&#039;s vehicle mode by slotting two of its legs into two small holes on the truck bed, the third leg can them be positioned forward and slot into a groove on the back of the cab. This can be quite difficult however if (in another undocumented feature) you do not fully extend the turret&#039;s legs which are attached to a black piece which allows all 3 legs to fold down further than just pulling each one out individually; this allows for a greater range of movement and allows the turret to be aimed upwards. Interestingly, his hands can hold 5mm weapons, which means he can use Recon Ironhide&#039;s or Mechtech weapons. &lt;br /&gt;
&lt;br /&gt;
{{picsneeded|Japanese version}}&lt;br /&gt;
&lt;br /&gt;
:The [[TakaraTomy]] &#039;&#039;Autobot Alliance&#039;&#039; release of this figure features a significant colouring change: Where Hasbro&#039;s release cast much of Ironhide&#039;s legs, feet, hands, shoulders and some joints in a bright gunmetal colour, TakaraTomy&#039;s uses dark grey plastic.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Voyager Class toys====&lt;br /&gt;
{{picsneeded}}&lt;br /&gt;
*&#039;&#039;&#039;The Fury Of Bonecrusher&#039;&#039;&#039; (multi-pack, 2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Assault rifle, minigun, knife, bullbar/crossbow, projectile&lt;br /&gt;
&lt;br /&gt;
:This [[Walmart]]-exclusive two-pack contains a redeco of &#039;&#039;Revenge of the Fallen&#039;&#039; Recon Ironhide in blue with sand details painted on his vehicle mode and bits of Allspark blue on his cannons. He is packaged with a redeco of Deluxe-class [[Bonecrusher (Movie)|Bonecrusher]] from the first movie and, as part of the &amp;quot;[[Hunt for the Decepticons]]&amp;quot; promotion, a &amp;quot;Most Wanted&amp;quot; collector&#039;s card featuring the Decepticon.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Activators====&lt;br /&gt;
[[Image:TF2010-toy Activators Ironhide.jpg|thumb|right|300px|D&#039;awww, and he&#039;s got a cute ickle smile!]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (Activator, 2010)&lt;br /&gt;
&lt;br /&gt;
:[[Activators]] Ironhide is a smaller toy with cutesified proportions and a simplified transformation. Like all Activators, he features [[autotransformation]] from vehicle to robot, activated by pressing a button on his roof.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Dark of the Moon===&lt;br /&gt;
====Cyberverse====&lt;br /&gt;
[[Image:DOTM_CyberverseCommande_Ironhide_toy.jpg|thumb|300px|About time.]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (Cyberverse Commander, 2011)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;004&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;CV06&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 Cannons&lt;br /&gt;
&lt;br /&gt;
{{charstubtoys}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ironhide_Target_Cyberverse.jpg|thumb|300px|]]&lt;br /&gt;
{{anchor|TargetCyberverseVs}}&lt;br /&gt;
*&#039;&#039;&#039;Leadfoot and Ironhide&#039;&#039;&#039; (Cyberverse 2-pack, 2011)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 Cannons&lt;br /&gt;
* This [[Target]]-exclusive Ironhide is a redeco of the Cyberverse Commander figure.  He is now dark blue and has [[cyberglyphics]] on the hood and doors of his vehicle mode.  He comes in a two-pack with a redecoed [[Leadfoot_(DOTM)|Leadfoot]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Deluxe Class toys====&lt;br /&gt;
[[Image:DOTM_Deluxe_Scan_Ironhide_toy.jpg|thumb|300px|Sorry Ironhide, we&#039;re going to have to take away your gun...]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (Deluxe, 2011)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Weapon pod &lt;br /&gt;
&lt;br /&gt;
:This redeco of Deluxe class Ironhide is [[exclusive]] to [[Toys&amp;quot;R&amp;quot;Us]]&#039; Mission Earth: The Scan Series, to represent him [[Trans-scan|trans-scanning]] his vehicle mode. As such, the rear half of his vehicle mode is cast in translucent clear plastic.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Voyager Class toys====&lt;br /&gt;
[[Image:DOTM_Voyager_Ironhide_toy.JPG|thumb|300px|...so we can give you this &#039;&#039;bigger&#039;&#039; gun!]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (MechTech Voyager, 2011)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;DA04&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; MechTech Booster/Particle Cannon&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Dark of the Moon (toyline)|Dark of the Moon]]&#039;&#039; Voyager class Ironhide is an all-new mold that is smaller, but more accurate, than previous Voyager class Ironhide toys. He comes with a large [[MechTech]] &amp;quot;Booster&amp;quot; that converts into a &amp;quot;Particle Cannon&amp;quot; by extending and spinning its barrels when the back is pressed. Twisting the knob at the back of the weapon when it is fully extended will lock it into place. The Booster/Particle Cannon (or any other MechTech weapon) can be attached to Ironhide via [[5mm post]] MechTech ports on either side and on top of Ironhide&#039;s vehicle mode, as well as being held in his fists or mounted under his forearms via MechTech ports in robot mode. Additionally, the Booster/Particle Cannon itself features a Mechtech port on its housing. The cannons and weapons included with the previous Voyager class Ironhide toys can also be used with this figure.&lt;br /&gt;
&lt;br /&gt;
:He also has an [[Automorph]] gimmick on his vehicle front end/chest, wherein pushing it automatically deforms both halves of the front end into his chest, and pulling it reforms it back to the vehicle front end. &lt;br /&gt;
&lt;br /&gt;
:The Japanese release comes packed with a character card and an accompanying transparent plastic card of his MechTech weapon for the MechTech Wars online game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Cannon Force Ironhide&#039;&#039;&#039; (MechTech Voyager, 2011)&lt;br /&gt;
&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Leader Class toys====&lt;br /&gt;
[[Image:DOTM-Leader-Class-Ironhide.jpg|thumb|300px|Oh for god&#039;s sake, it&#039;s where you left it, &#039;hide.]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (Mechtech Leader, 2011)&lt;br /&gt;
**&#039;&#039;Japanese ID Number:&#039;&#039; &#039;&#039;&#039;DA16&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; two pop-out arm cannons, &amp;quot;chest-mounted [[Cybertron (planet)|Cybertron]]ian Blitz cannon&amp;quot;, knife, leg-mounted removable spring-loaded cannon, one projectile&lt;br /&gt;
&lt;br /&gt;
:This version of Ironhide is his first [[Size class|Leader Class]] toy and features all sorts of weaponry and other [[gimmick]]s. &lt;br /&gt;
&lt;br /&gt;
:His main gimmick is his chest cannon, which is activated when either a button on his abdomen is flipped down and pressed, or when a tall gray piece on the back-right of his head is pressed. Two flaps on his abdomen open up, and a back-lit spinning cannon is deployed, lighting up his eyes as well as playing a rapid-fire shooting sound until the button is released, in which the cannon retracts back into his innards and a winding/powering-down sound is played.&lt;br /&gt;
&lt;br /&gt;
:His other gimmick is a button on his chest as well as a lever on the back of his head that when either are pressed, moves his [[mouthplate]] down, lights his eyes up, and makes him say the phrases, &amp;quot;Ironhide, here&amp;quot; and &amp;quot;Weapons ready&amp;quot;. He also features cannons mounted on his arms/roof that pop out and deploy when each respective smokestack is pulled. There is also a small button between the smokestacks that plays a (rather vague) sound of the car driving and firing its cannons/ramming through obstacles when it&#039;s pressed. If the button is held down further, additional driving and revving sounds are played and are repeated until it is released.&lt;br /&gt;
&lt;br /&gt;
:Lastly, he has two weapons hidden in each of his legs. Opening the side of his left leg reveals and props up a knife, whereas opening his right leg deploys a detachable spring-loaded cannon, either of which he can wield. They can also plug into the transformation-related peg-holes on the back of his bumper/chest. &lt;br /&gt;
&lt;br /&gt;
:Some units have the spring pushed and compressed too far back into the launcher, preventing the projectile from even shooting out. This &#039;&#039;can&#039;&#039; be fixed, but pulling and stretching the small spring further out while it is in the launcher may be rather difficult.&lt;br /&gt;
&lt;br /&gt;
:Interestingly, his box mentions &amp;quot;Automatic conversion sounds&amp;quot;, yet no such sound plays during transformation. Perhaps they meant his chest cannon? Additionally, he is mis-transformed in his stock photography, as his vehicle front-end chest is not connected to his [[Kibble#&amp;quot;Faux-parts&amp;quot;|faux-bumper]] grille, nor are the wheels pressed into his chest.&lt;br /&gt;
&lt;br /&gt;
:The Japanese release comes packed with a character card and an accompanying transparent plastic card of his arm cannons for the MechTech Wars online game, even though his arm cannons aren&#039;t actually MechTech weapons in the sense that they are removable weapons that can be given to other characters.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Robo Power====&lt;br /&gt;
=====Robo Fighters=====&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (2011)&lt;br /&gt;
&lt;br /&gt;
{{charstubtoys}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|DOTMActivators}}&lt;br /&gt;
=====Activators=====&lt;br /&gt;
[[Image:DOTM_Activators_Ironhide.jpg|thumb|300px|gwwwwrrrr im a solja]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (2011)&lt;br /&gt;
&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
====Lunchables====&lt;br /&gt;
* &#039;&#039;&#039;Ironhide&#039;&#039;&#039; (&amp;quot;Pocket Transformers&amp;quot; toy prize, 2007)&lt;br /&gt;
&lt;br /&gt;
: A fold-out &amp;quot;pseudo-figure&amp;quot; of Ironhide &amp;quot;transforms&amp;quot; from a flat, blue plateform decorated with the Autobot symbol and the word &amp;quot;Transformers&amp;quot; to a robot by folding out. Ironhide is represented by stickers decorated with artwork of the character on the top, bottom, and two fold out &amp;quot;arms&amp;quot;. His name is also spelled out, across his feet in this mode.&lt;br /&gt;
&lt;br /&gt;
: This mold was also used to creatre the lunchables figure for [[Optimus Prime (Movie)|Optimus]], and [[Bumblebee (Movie)|Bumblebee]]. A similar mold was used to creature the Lunchables figure for [[Megatron (Movie)|Megatron]], [[Blackout (Movie)|Blackout]] and [[Starscream (Movie)|Starscream]], though with the Decepticon symbol sculpted in instead of the Autobot one. Each itiration of this mold was made with a different color of plastic.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Autobot/LunchIronhide/ironhide.htm More information on Lunchables Ironhide at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
{{picsneeded}}&lt;br /&gt;
&lt;br /&gt;
====Burger King====&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:Ironhide represented in his GMC Topkick alternate mode. Pulling him back will wind up his wheels, letting him go will let him go and pop out two missle launchers (non-functionable) and an Autobot insignia from his bed.&lt;br /&gt;
{{-}}&lt;br /&gt;
{{picsneeded}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; 3D Battle-Card Game===&lt;br /&gt;
[[Image:3DBattleCard_Ironhide.jpg|thumb|right|300px|Primary Weakness: Gusts of wind.]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (3D Battle Card, 2007)&lt;br /&gt;
**&#039;&#039;Card number:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: A 41-point &amp;quot;rare&amp;quot; character in the [[3D Battle-Card Game]], Ironhide &amp;quot;transforms&amp;quot; into a grey pickup truck of indeterminate make. He uses the same parts layout as [[Dropkick]] and [[Skids (G1)|Skids]]. He is equipped with a Radial Launcher and Chem Cannon.&lt;br /&gt;
{{-}}&lt;br /&gt;
{{picsneeded}}&lt;br /&gt;
&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
====Transformers Movie Danglers====&lt;br /&gt;
[[Image:Movie Ironhide dangler.jpg|right|171px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:Released by [[Tomy Yujin]] in November 2007&amp;lt;ref&amp;gt;[http://www.gachausa.com/products/transformers.asp Tomy Yujin &#039;&#039;Transformers&#039;&#039; page]&amp;lt;/ref&amp;gt; as part of the [[Danglers Collection]], this toy is a weird plastic [[Super deformed]] version of Ironhide that pops out his vehicle mode when you squeeze him. This little figurine has a little strap on it so that it can be put on cell phones or portable gaming devices.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Robot Heroes===&lt;br /&gt;
[[Image:Rhboneiron.jpg|right|300px|thumb|Ironhide is cute as he blows everything into slag.]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide vs. Bonecrusher&#039;&#039;&#039; (Robot Heroes 2-pack, 2007)&lt;br /&gt;
&lt;br /&gt;
:Part of the &#039;&#039;[[Robot Heroes]]&#039;&#039; line, this incarnation of Ironhide is an adorable soft-plastic PVC figurine in a chunky, &amp;quot;super-deformed&amp;quot; style. He has swivel points at the shoulders and neck.  He came in a two-pack with the Decepticon [[Bonecrusher (Movie)|Bonecrusher]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Rhironhidedispensor.jpg|right|300px|thumb|Transformers 2: Electric Boogaloo.]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide and Dispensor&#039;&#039;&#039; (Robot Heroes 2-pack, 2008)&lt;br /&gt;
&lt;br /&gt;
:Part of the &#039;&#039;Robot Heroes&#039;&#039; line, this incarnation of Ironhide is an adorable soft-plastic PVC figurine in a chunky, &amp;quot;super-deformed&amp;quot; style in his &amp;quot;somersaulting&amp;quot; pose from the Mission City battle.  He came in a two-pack with [[Dispensor]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Robotheroesironhidemixmaster.jpg|right|thumb|300px|Well, he&#039;s back on his feet!]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide and Mixmaster&#039;&#039;&#039; (2009)&lt;br /&gt;
:Part of the second wave of the &#039;&#039;Revenge of the Fallen&#039;&#039; portion of the &#039;&#039;Robot Heroes&#039;&#039; line, Ironhide is a redeco of his first &#039;&#039;Robot Heroes&#039;&#039; figure in gunmetal and tan.  He comes packaged with [[Mixmaster (ROTF)|Mixmaster]].  &lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Robotheroesmegatronfallenprimejetfireironhide.jpg|300px|thumb|right|Whoa, who ordered the extra-large The Fallen?]]&lt;br /&gt;
*&#039;&#039;&#039;Battle for the Fallen&#039;&#039;&#039; (box set, 2009)&lt;br /&gt;
:This &#039;&#039;Robot Heroes&#039;&#039; box set of figures comes with [[The Fallen]], [[Megatron (Movie)|Megatron]] (tank mode), [[Optimus Prime (Movie)|Optimus Prime]] and [[Jetfire (ROTF)|Jetfire]] combined, and Ironhide (truck mode).  Ironhide proooobably has no articulation.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
====Missile Mania Board Game====&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039;&lt;br /&gt;
: Ironhide is one of eight characters featured in the [[Missile Mania]] board game, represented by a small standee adorned with artwork of the character.&lt;br /&gt;
{{-}}&lt;br /&gt;
====RPMs - Robot Powered Machines====&lt;br /&gt;
[[Image:ROTF-toy_RPM_Ironhide.jpg|thumb|right|300px|&amp;quot;I&#039;m going to the party dressed as me!&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (2009)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;Combat Series&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;03 of 04&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Robot Powered Machines]]&#039;&#039; Ironhide is a small, non-transforming GMC Topkick 4500 with his robot mode sculpted on the truck&#039;s underside.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:ROTF-toy_RPM_Ironhide_vs_Starscream.jpg|thumb|right|300px|Starscream hides under another an F-22 to avoid Ironhide.]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide VS Starscream&#039;&#039;&#039; (2009)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;Battle Series&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;07 of 08&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:A [[NEST]]-based redeco of the single-pack Ironhide, coloring part of the truck silver and the windows green. This version was only available in a two-pack with [[Starscream (Movie)|Starscream]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
*&#039;&#039;&#039;Enforcer Ironhide VS Mixmaster&#039;&#039;&#039; (2010)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;Battle Series 2&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;06 of 06&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Redecos of Ironhide and Mixmaster, with Ironhide&#039;s deco based on his [[Legends Class]] &amp;quot;Enforcer Ironhide&amp;quot; toy. Unreleased in the United States, this two-pack has been found in stores in Asia and Europe.&lt;br /&gt;
{{-}}&lt;br /&gt;
{{picsneeded}}&lt;br /&gt;
&lt;br /&gt;
====Figure Collection====&lt;br /&gt;
[[Image:ROTF-Merchandise Figure Collection Ironhide.jpg|right|150px|thumb]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Stand&lt;br /&gt;
:The [[Figure Collection]] edition of Ironhide appears to be modeled on his [[#Fast_Action_Battlers|Fast Action Battlers]] toy, though with very spindly arms.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Speed Stars===&lt;br /&gt;
[[Image:SpeedStars_Revealers_Ironhide.jpg|thumb|right|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (2010)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;Revealers&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;01 of 03&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Speed Stars]]&#039;&#039; &amp;quot;Revealers&amp;quot; Ironhide is sculpted with various robot-mode parts protruding from his car mode, as if he&#039;s in mid-transformation.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:SpeedStars_MetalHeroes_Ironhide.jpg|thumb|right|300px|G1 Ironhide didn&#039;t like Movie Ironhide getting all the toys, but nobody expected him to turn to vehicular homicide!]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (2010)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;Metal Heroes&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;06 of 08&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Speed Stars &amp;quot;Metal Heroes&amp;quot; Ironhide is a redeco of RPM&#039;s &amp;quot;Metal Heroes&amp;quot; Ironhide based on the red Ironhide redeco from RPM&#039;s Battle Series 2, though it features fewer paint details than the RPM version. It is made of [[die-cast]].&lt;br /&gt;
&lt;br /&gt;
:During the period between 26 December 2010 and 31 January 2011, Hasbro ran their &amp;quot;Supercharge Your Holidays&amp;quot; promotion: for every $20 spent on Hasbro-branded product, customers could receive a free, random product from a list provided by Hasbro. Among the items on the list were &amp;quot;Transformers Combiners and Speed Star Mini-Vehicle&amp;quot; and &amp;quot;Transformers Activator and Speed Star Mini-Vehicle.&amp;quot; According to [http://www.allspark.com/forums/index.php?showtopic=75487 this discussion thread on Allspark.com], Speed Stars Metal Heroes Ironhide was one of the figures distributed. &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:SpeedStars_BattleSeries_IronhideMixmaster.jpg|thumb|right|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Enforcer Ironhide VS Mixmaster&#039;&#039;&#039; (2010?)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;Battle Series 2&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;06 of 06&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:As RPM&#039;s Battle Series 2 was carried over into &#039;&#039;Speed Stars&#039;&#039;, this is another release of the red Ironhide. Again, it features less paint than the original release.&lt;br /&gt;
&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:SpeedStars_NEST_Ironhide.jpg|thumb|right|300px|&amp;quot;Hey guys, if we colour me like this, we don&#039;t need Jolt at &#039;&#039;all&#039;&#039;! Alright!&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (2010?)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;N.E.S.T. Global Alliance&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;03 of 03&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:NEST Ironhide is a redeco of the RPM mold in blue with silver patterns on his doors and a [[NEST]] insignia on his hood.&lt;br /&gt;
&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====McDonald&#039;s====&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (Happy Meal, 2010)&lt;br /&gt;
&lt;br /&gt;
:Part of the 2010 [[McDonald&#039;s]] Revenge of the Fallen promotion, Ironhide does not transform but features a &amp;quot;punching/firing&amp;quot; mechanism instead, a switch on his back rocks his arms forwards and backwards in an alternating motion. Ironhide features blue [[light-piping]], an unexpected feature for a fast food promotional toy, but does not feature any form articulation. He was only available during week 5 of the promotion, and came with an instruction sheet that doubles as an ad for [[McWorld]], featuring an exclusive code for the website.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{picsneeded}}&lt;br /&gt;
&lt;br /&gt;
==Bigger toys==&lt;br /&gt;
[[Image:Movie MonroeTopkickIronhideEdition.jpg|right|300px|thumb|What do you mean there are no cannons?]]&lt;br /&gt;
*&#039;&#039;&#039;GMC TopKick 4500 Ironhide Edition&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:As reported at [http://www.edmunds.com/insideline/do/News/articleId=121589 Edmunds], [http://www.monroetruck.com/index.asp Monroe Truck Equipment], in association with Hasbro, released a GMC TopKick 4500 Ironhide special edition featuring most of the modifications made to the Ironhide vehicle props used in the movie, with the only difference being that the truck will retain its stock orange running lights (the movie used blue) and the large stock sideview mirrors. &lt;br /&gt;
&lt;br /&gt;
:Sadly, installing a grumpy trigger-happy alien robot and deadly high-tech weaponry into the works is not part of the included modifications. Production on the GMC Topkick truck ceased when General Motors exited the medium-duty truck market in 2009.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:3D Battle-Cards]]&lt;br /&gt;
[[Category:Cyberverse]]&lt;br /&gt;
[[Category:Dark of the Moon Autobots]]&lt;br /&gt;
[[Category:Movie Autobots]]&lt;br /&gt;
[[Category:NEST]]&lt;br /&gt;
[[Category:Revenge of the Fallen Autobots]]&lt;br /&gt;
[[Category:Robot Heroes]]&lt;br /&gt;
[[Category:Target exclusives]]&lt;br /&gt;
[[Category:Titanium Series]]&lt;br /&gt;
[[Category:Transformers (2010) Autobots]]&lt;br /&gt;
[[Category:Wal-Mart exclusives]]&lt;br /&gt;
[[Category:Toys &amp;quot;R&amp;quot; Us exclusives]]&lt;/div&gt;</summary>
		<author><name>184.56.62.245</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Overhaul_(G1)&amp;diff=607234</id>
		<title>Overhaul (G1)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Overhaul_(G1)&amp;diff=607234"/>
		<updated>2011-07-10T02:42:45Z</updated>

		<summary type="html">&lt;p&gt;184.56.62.245: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobot}}&lt;br /&gt;
{{Template:Disambig2|the Generation 1 Autobot|the Cybertron Autobot|Overhaul (Cybertron)}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Overhaul is an [[Autobot]] character from the [[Dreamwave Productions|Dreamwave]] portion of the [[Generation 1]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Overhaulspoom.jpg|thumb|right|250px|SPOOM!]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Overhaul&#039;&#039;&#039; was an Autobot warrior during the early stages of the [[Great War (G1)|Great War]].  He blew up real good.&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===Dreamwave &#039;&#039;Generation One&#039;&#039; comics===&lt;br /&gt;
Overhaul accompanied a contingent of Autobots commanded by [[Grimlock (G1)|Grimlock]] to assist in the evacuation of [[Altihex]].  He was killed by [[Decepticon]] fire in the battle that ensued. {{storylink|The War Within issue 1}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Comic-only Transformers]]&lt;br /&gt;
[[Category:Generation 1 Autobots]]&lt;/div&gt;</summary>
		<author><name>184.56.62.245</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Shockwave_(Movie)&amp;diff=606626</id>
		<title>Shockwave (Movie)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Shockwave_(Movie)&amp;diff=606626"/>
		<updated>2011-07-09T02:11:23Z</updated>

		<summary type="html">&lt;p&gt;184.56.62.245: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|decepticonfilm}}&lt;br /&gt;
{{disambig3|Shockwave}}&lt;br /&gt;
:&#039;&#039;Shockwave is a [[Decepticon]] from the [[live-action film series|live-action movie]] [[Continuity family|continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:ShockwaveDOTMgamepromo.jpg|right|thumb|400px|[[Optimus Prime (Movie)|Optimus Prime]]&#039;s most bewildering foe: the faceless!]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shockwave&#039;&#039;&#039; was left to watch [[Cybertron (planet)|Cybertron]] by [[Megatron (Movie)|Megatron]] long ago, arriving on Earth to hunt for the  [[AllSpark]] shortly after Megatron. A peerless scientist with deadly efficiency and a cold devotion to logic, he is one of the very few who could rival Megatron. Shockwave is ready and willing to destroy the Autobots with his arm-mounted AstroMag Cannon. &lt;br /&gt;
&lt;br /&gt;
{{bigquote|Emotionless, coldly logical, utterly ruthless... killing is all Shockwave lives for.|[[Optimus Prime (Movie)|Optimus Prime]]|[[Dark of the Moon issue 1|Dark of the Moon #1]]}}&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===IDW live-action film prequel comics===&lt;br /&gt;
[[Image:Foundation1-Shockwavedoesntlikeit.jpg|left|thumb|250px|&amp;quot;&#039;&#039;&#039;Your star burns!&#039;&#039;&#039; I require frozen treats.&amp;quot;]]&lt;br /&gt;
Eons after the [[Dynasty of Primes]] were vanquished, Cybertron fell into dark times. The AllSpark had been buried somewhere within Cybertron and been dismissed as a legend, and the planet itself lacked a star to orbit.  As energy became more and more scarce, Cybertronians segregated into tribes.  Shockwave chose to rally behind [[Sentinel Prime (ROTF)|Sentinel Prime]], who claimed to be descended from [[Primus]] himself.  However, he faced opposition from the non-believer [[Thetacon (tribe)|Thetacons]], and Shockwave joined [[Megatron (Movie)|Megatron]], [[Optimus Prime (Movie)|Optimus]], and several others in repelling their attacks. Ultimately, Sentinel Prime won the day, as he and [[Wheeljack (Movie)|Wheeljack]] were successful in locating the lost AllSpark and harnessing a new sun to orbit. This, however, did not please Shockwave. Now that the war was over, he was dissatisfied, and he no longer knew his purpose. This shocked his old friend, Megatron, and Shockwave explained that it was the journey he enjoyed, not the destination. Plus, well, that new sun was kind of bright. {{storylink|Foundation issue 1|Foundation #1}}&lt;br /&gt;
&lt;br /&gt;
Later, Megatron detailed to Shockwave how he had eavesdropped on a conversation between Sentinel and Optimus, where Sentinel had tried to pass on leadership to Optimus, who refused, unable to accept he was also a Prime. At the outskirts of [[Thetacon (polity)|Thetacon]], they encountered a [[Driller]], a subterranean lifeform that had been brought to the planet&#039;s surface by the new energy flowing through it, which was attacking a group of [[Hatchling]]s and their protector [[Starscream (Movie)|Starscream]]. Shockwave was amazed by the creature and called it &amp;quot;magnificent&amp;quot;. After besting it, he joined the Cybertronian [[Defense Force]] that Sentinel placed under Megatron&#039;s command, rooting out dissident Transformers. {{storylink|Foundation issue 2|Foundation #2}}&lt;br /&gt;
&lt;br /&gt;
After the war broke out he joined the Decepticons. As Starscream was asking what to do next minutes before the [[Nemesis (ROTF)|&#039;&#039;Nemesis&#039;&#039;]] went to space, Shockwave told him that they will obey Megatron&#039;s orders without any question. {{storylink|Foundation issue 3|Foundation #3}}&lt;br /&gt;
&lt;br /&gt;
Many years later, Shockwave and Starscream kept Megatron company in [[Lord High Protector citadel|his citadel]] and exchanged worried glances over the crumbling sanity of their lord, Megatron. {{storylink|Foundation issue 1|Foundation #1}} Shockwave asked Megatron if he could kill Optimus Prime and Ironhide, but Megatron was disappointed by Shockwave&#039;s lack of vision. {{Storylink|Foundation issue 3|Foundation #3}}&lt;br /&gt;
&lt;br /&gt;
[[Image:RisingStorm2-ShockwaveAllSpark.jpg|thumb|250px|]]&lt;br /&gt;
Some time later, after the Autobots sent the All Spark into space, Megatron left Shockwave in charge of the Decepticons still on Cybertron as he went in search of his prize. During a battle with a team of Autobots, Shockwave heard the scream of the AllSpark when it was found by [[Sector 7]]. Leaving [[Dreadwing (Movie)|Dreadwing]] in charge of the Decepticons on Cybertron, Shockwave set out in an impossibly fast ship, swearing not to return without the AllSpark. He crashed in Tunguska, [[Siberia]] in [[1908]].&amp;lt;ref&amp;gt;&#039;&#039;Rising Storm&#039;&#039; issue 2 reveals that Shockwave caused the mysterious real-life [[wikipedia:Tunguska_event|Tunguska event.]]&amp;lt;/ref&amp;gt; He remained buried there in [[stasis lock]], healing until [[Soviet Union|Soviet Russia]] found him ten years later. Using stolen research from the U.S., who had found Megatron the same way, the Russians reverse-engineered his technology to invent nuclear power plants. {{storylink|Rising Storm issue 2|Rising Storm #2}} {{storylink|Frozen}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Titan Magazines===&lt;br /&gt;
While Starscream doesn&#039;t like or trust Shockwave, he respects his intelligence and, if he had to choose, would give the nod to Shockwave being his successor. {{storylink|Transformers Comic issue 21|#21&#039;s Star Screams}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Revenge of the Fallen&#039;&#039; film===&lt;br /&gt;
[[Image:Shockwave-ROTFnewspaper.jpg|right|thumb|300px|Quick, add him to the character list!]]&lt;br /&gt;
At some point during 2009, Shockwave was caught on film and the event was written up for a newspaper article.  A newspaper page with the headline &amp;quot;Mysterious Robot Spotted&amp;quot; was discarded in [[Egypt]], where it was sucked up by a rampaging [[Devastator (ROTF)|Devastator]]. {{storylink|Revenge of the Fallen (film)|Revenge of the Fallen}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===IDW &#039;&#039;Dark of the Moon&#039;&#039; comics===&lt;br /&gt;
[[Image:RisingStorm_Shockwave_and_astrotrain.jpg|left|thumb|250px|]]&lt;br /&gt;
The Russian facility holding Shockwave was seemingly abandoned for reasons unknown, and in [[2011]], the reawakened Megatron managed to track him down and free him. Shockwave was brought to Megatron&#039;s &amp;quot;base&amp;quot; in [[Namibia]], where he was eager to get back to killing Autobots as soon as possible. {{storylink|Rising Storm issue 2|Rising Storm #2}}&lt;br /&gt;
&lt;br /&gt;
Shockwave and [[Astrotrain (DOTM)|Astrotrain]] made their presence known on Earth near [[Dalian]], [[China]], where they quickly disposed of the Autobots [[Longarm (Movie)|Longarm]] and [[Salvage (Movie)|Salvage]] and stole material for a mysterious construction project.&lt;br /&gt;
&lt;br /&gt;
Shockwave began following the exploits of Earth&#039;s stranded Transformers from afar, and derided its war&#039;s combatants as idiots after watching a skirmish in [[California]]. After contacting Astrotrain for an update on their project, he tracked [[Divebomb (Movie)|Divebomb]]&#039;s radiation trail back to Starscream&#039;s current base of operations, in a junkyard on the outskirts of [[Mexico City]]. Blasting his way through the Decepticons unwise enough to try defending Starscream, Shockwave informed the treacherous air commander that Megatron had &amp;quot;requested his services.&amp;quot; Before the conversation could go any further, Astrotrain radioed Shockwave with some bad news: the &amp;quot;[[Brains|brain unit]]&amp;quot; scrap drone that held the control software for the machine he was constructing had escaped. Shockwave charged Starscream and his followers with recovering the drone. {{storylink|Rising Storm issue 1|Rising Storm #1}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Risingstorm_3_shockwave_on_NEST.jpg|right|thumb|250px|Shock blast!]]&lt;br /&gt;
&lt;br /&gt;
Shockwave contacted an angry Starscream who thought he was promised the Autobots would be occupied.  Shockwave countered that they were occupied, but, you know, with Starscream, leaving Shockwave free to leave a message for [[Optimus Prime (Movie)|Optimus Prime]] at the [[NEST]] Headquarters in [[Diego Garcia]]. After killing [[Knock Out (ROTF)|Knock Out]], [[Dune Runner (ROTF)|Dune Runner]], and other Autobots who stood in his way, Shockwave confronted the trembling humans left to fend for themselves.  When Shockwave asked who was in command, [[Theodore Galloway]] told him that he was. Shockwave killed Galloway and the other humans save one, and he asked his question one more time. {{storylink|Rising Storm issue 3|Rising Storm #3}}&lt;br /&gt;
&lt;br /&gt;
After killing [[Jolt (ROTF)|Jolt]], he and [[Fearswoop (ROTF)|Fearswoop]] left Diego Garcia, then he arrived in [[Philadelphia]] killing [[Elita-One (Movie)|Elita-One]] in the process and shot down [[Wheeljack (Movie)|Wheeljack]] and [[Mirage (Movie)|Mirage]]. Enraged by the death of Elita-One and the other Autobots. Optimus Prime battled Shockwave destroying half of his face and body, Prime was about to kill Shockwave, till Shockwave&#039;s [[Driller|&amp;quot;pet&amp;quot;]] came to save his master. the badly damaged Shockwave returned to Namibia along Starscream and Soundwave. {{storylink|Rising Storm issue 4|Rising Storm #4}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Dark of the Moon&#039;&#039; film===&lt;br /&gt;
:&#039;&#039;Voice actor&#039;&#039;: [[Frank Welker]] (English), [[Miguel Ángel Ghigliazza]] (Latin American Spanish)&lt;br /&gt;
{{spoiler|Dark of the Moon (film)|when=July 29, 2011}}&lt;br /&gt;
[[Image:DOTM - ShockwaveDriller.jpg|left|thumb|300px|&amp;quot;We have worm sign.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
Shockwave and his pet [[Driller]] attacked the Autobots when they were summoned to [[Chernobyl Nuclear Power Plant|Chernobyl]] by the Decepticon agent [[Voskhod]], presumably as an act of misdirection to ensure the Autobots did not realize the Decepticons actively desired them to find the fuel cell from the [[Ark (DOTM)|Ark]] located within the facility.&lt;br /&gt;
&lt;br /&gt;
Later, Shockwave took part in the battle of Chicago, sending his Driller into the fray to topple a building and kill Sam Witwicky and the various humans inside. The beast was killed by Optimus Prime using his flight gear, and Shockwave, enraged by the death of his pet, opened fire on the Autobot leader, briefly disabling him and taking him out of the fight. He soon joined [[Soundwave (ROTF)|Soundwave]] and [[Barricade (Movie)|Barricade]] to round up the other Autobots, and executing [[Wheeljack (Movie)|Que]] in the process. Brains and Wheelie forestalled further Autobot death by taking control of a Decepticon gunship, giving the human soldiers the opening they required to block Shockwave&#039;s vision with parachutes, then shoot his eye out. Optimus Prime then came charging back into the fray, donning a set of knuckle-spikes and punching Shockwave so hard that his abdomen ruptured. Even this did not put Shockwave down, but Prime did not let up, pinning the Decepticon and tearing his dangling eye out through his throat, finally ending his life, while simultaneously using his cannon to shoot out one of the [[space bridge]] pillars set up in the city. {{storylink|Dark of the Moon (film)|Dark of the Moon}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers: The Game&#039;&#039; (console)===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Daniel Riordan]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Tf2007console shockwave.jpg|left|250px|thumb|1% assorted Shockwave parts, 99% weapons.]]&lt;br /&gt;
Under the orders of Starscream, Shockwave attacked [[Tranquility]] in an effort to interfere with [[Optimus Prime (Movie)|Optimus Prime]]&#039;s attempt to rescue [[Bumblebee (Movie)|Bumblebee]] from [[Sector Seven]]. Prime actually had a grip on the helicopter net that held Bumblebee, but the force of Shockwave&#039;s entry mode&#039;s impact knocked him off, allowing Sector Seven to get away.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tf2007console shockwave turrent.jpg|200px|thumb|Death Cannon OF LOGIC!]]&lt;br /&gt;
Landing in downtown, the [[Triple Changer|triple-changing]] Shockwave adopted a helicopter and an artillery emplacement as his alternate modes, promptly transforming into the latter and lobbing explosives around the city. Prime, forced to cut off his rescue, charged in and pounded Shockwave until the goliath transformed and retreated to another position. Prime doggedly kept at Shockwave, following him every time he retreated, eventually defeating the Decepticon and saving Tranquility. {{storylink|Transformers The Game (console)|Transformers The Game (console)}}&lt;br /&gt;
&lt;br /&gt;
Later, when the Autobots returned to Cybertron, Shockwave appeared on the planet alongside (and presumably leading) an army of Decepticon drones. Optimus quickly defeated the drones and once more defeated Shockwave.&lt;br /&gt;
&lt;br /&gt;
{{note|Shockwave is not a playable character in the game, appearing only as a boss character during the Autobot campaign. He also appears (but does not transform) as one of the enemies battled in the Autobot campaign&#039;s bonus level set on [[Cybertron (planet)|Cybertron]], but what this implies about Shocky is debatable at best, given the level&#039;s questionable in-game continuity.}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: The Game&#039;&#039; (PSP)===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Daniel Riordan]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shockwave movie psp.jpg|left|170px|thumb|He makes up for his loss of weapons by being the most awesome character in the game.]]&lt;br /&gt;
&lt;br /&gt;
The massive Shockwave might &#039;&#039;look&#039;&#039; like he&#039;s purely about muscle and firepower, but he&#039;s actually remarkably shrewd and cunning. Coveting the position of Decepticon leader for himself, Shockwave has been working to oust Megatron for years. As you might imagine, he and Starscream don&#039;t get along very well.&lt;br /&gt;
&lt;br /&gt;
When the Decepticons arrived on Earth in search of their lost leader, Megatron, Shockwave adopted a tank as his alternate mode. Shockwave was supposed to join [[Blackout (Movie)|Blackout]] in his attack on the [[SOCCENT Forward Operations Base]] in [[Qatar]], but instead busied himself surrepticiously searching for leads to the location of the [[AllSpark]]. After receiving a communique from [[Frenzy (Movie)|Frenzy]], who informed him that the Autobots were on Earth and had discovered their own leads to the location of Megatron, Shockwave had [[Thundercracker (Movie)|Thundercracker]] airlift him to Qatar, where he helped Blackout take care of the last few military units opposing him. He relayed Frenzy&#039;s message to Blackout, then departed for the Arctic with Thundercracker, intending to investigate the site where Megatron&#039;s body was discovered.&lt;br /&gt;
&lt;br /&gt;
In the Arctic, Shockwave and Thundercracker faced resistance from an Autobot unit in the area, but fought their way through them to discover that Megatron&#039;s body had been moved by [[Sector Seven]]. The trip was not a wasted one, however: after scanning a computer terminal in the cavern, Shockwave discovered that Megatron had brought an army of drones with him to Earth to help in the search for the All Spark. These drones were presently lying dormant all over the Earth, and Shockwave schemed to reactivate them so that they could serve him as his personal army. The signal required to reanimated the drones had to be broadcast from a great height, so Shockwave and Thundercracker quickly made their way to a rocket launch site, where Shockwave&lt;br /&gt;
programmed the code into a rocket that subsequently beamed the signal down over the Earth from space. Drones sprang to life all over the planet, and began attacking the Autobots. Shockwave&#039;s control of his&lt;br /&gt;
self-made army was short lived, however, as Autobots [[Trailbreaker (Movie)|Trailbreaker]] and [[Hound (Movie)|Hound]] successfully transmitted a virus that shut the drones down. Simultaneously, Shockwave received another message from Frenzy that the he had discovered the location of Megatron, and that the Decepticon leader was about to reawaken.&lt;br /&gt;
&lt;br /&gt;
After the Autobots defeated Megatron and most of the other Decepticons in battle in [[Center City]], Shockwave retreated back to [[Cybertron (planet)|Cybertron]], as did Starscream. Back on their homeworld, Shockwave and Starscream faced off for leadership of the Decepticons, with Starscream ultimately claiming victory. {{storylink|Transformers The Game (PSP)|Transformers The Game (PSP)}}&lt;br /&gt;
&lt;br /&gt;
{{note|In contrast to the console version of the game, Shockwave &#039;&#039;is&#039;&#039; a playable character on the PSP.}}&lt;br /&gt;
&lt;br /&gt;
===Autobot Stronghold===&lt;br /&gt;
&lt;br /&gt;
Shockwave was used as the basis for an army of [[drone]] units, who were part of the constant attacks on the Autobot&#039;s [[LG]] Stronghold. For some reason, these drones had &#039;&#039;two&#039;&#039; Sparks. {{storylink|Autobot Stronghold}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Dark of the Moon - The Game&#039;&#039;=== &lt;br /&gt;
====(Xbox 360/PS3)==== &lt;br /&gt;
[[Image:Dark of the Moon game Shockwave.jpg|thumb|300px|Shockwave on the warpath.]]&lt;br /&gt;
Shockwave was frozen underneath a Russian facility after crashing to Earth thousands of years ago. His leader [[Megatron (Movie)|Megatron]] decided to find and release his assassin, since he was needed for the upcoming operation. The Driller woke from its slumber before him, and lashed out at the intruder [[Optimus Prime (Movie)|Optimus Prime]].  After thawing out, he decided to kill the first thing his optic lay eyes on: Optimus. However, he was still a bit woozy from waking up and taking action so quickly, so he tended to make a few hiccups in his attacks, before finally waking up. Autobot reinforcements weren&#039;t helping Optimus, as they were dispatched quite easily. During their skirmish, Optimus Prime (with a little help from Autobot [[Ratchet (Movie)|Ratchet]]) deduced his weak spot as the three cylinder-shaped generators mounted on his back. Optimus Prime was then able to take down Shockwave with his jetpack/machinegun upgrades, until the Driller decided to intervene, and blocked off the shots while retreating with its master. &lt;br /&gt;
&lt;br /&gt;
Shortly after that, he met up with Megatron, [[Starscream (Movie)|Starscream]], and [[Soundwave (ROTF)|Soundwave]] in Nambia, Africa and was ordered to find a nuclear power plant found in Chernobyl...&lt;br /&gt;
&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Dark of the Moon===&lt;br /&gt;
====Cyberverse====&lt;br /&gt;
{{anchor|CyberverseActionSet}}&lt;br /&gt;
[[Image:DOTM Cyberverse Shockwave FusionTank.jpg|thumb|350px|right|]]&lt;br /&gt;
*&#039;&#039;&#039;Shockwave / Fusion Tank&#039;&#039;&#039; (Cyberverse Action Set, 2011)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039;&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;CV19&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Voyager Class toys====&lt;br /&gt;
[[Image:DOTM_Shockwave_Voyager.jpg|right|thumb|300px|Observation: gun hose. Conclusion: awesome.]]&lt;br /&gt;
*&#039;&#039;&#039;Shockwave&#039;&#039;&#039; (MechTech Voyager, 2011)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;DD05&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; [[MechTech]] Battle Cannon/Particle Wave Blaster with rubber hose, arm-blade-thing&lt;br /&gt;
&lt;br /&gt;
: Part of the second wave of &#039;&#039;[[Dark of the Moon (toyline)|Dark of the Moon]]&#039;&#039; Voyager Class [[MechTech]] toys, Shockwave transforms into a purple Cybertronian tank.  He has a large, detachable MechTech Battle Cannon on his right arm with a rubber tube which connects to his back, and a removable blade on his left arm.  When a lever is pushed on the rear of his arm cannon, MechTech gearing opens up the cannon wider with more barrels and blades.  [[C joint]] rungs are located on Shockwave&#039;s arm-blade, two on his AstroMag cannon, two more on his backpack, and two more on his feet.  Other MechTech weapons can peg into Shockwave&#039;s palms, on the barrel of his cannon, and behind each shoulder blade.&lt;br /&gt;
&lt;br /&gt;
: Shockwave&#039;s stock photography depicts him in a much, much brighter purple while the MechTech lever on the cannon is bright red. Although partly cropped, his packaging photography on the box-front depicts and alternative placement of his gun hose in tank mode, plugging into the port on the side of his rear treads, which actually aligns better than the awkward frontal position depicted in the [[instructions]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* [[Transformers The Game (console)|&#039;&#039;Transformers: The Game&#039;&#039;]]  Shockwave was designed by artist [[Ken Christiansen]].&lt;br /&gt;
*The &amp;quot;Attack Copter&amp;quot;, &amp;quot;Recon Chopper&amp;quot; and &amp;quot;Stealth Chopper&amp;quot; [[Create-A-Bot (Autobot)|Create-]][[Create-A-Bot (Decepticon)|A-Bot]] vehicle modes from the [[Transformers Autobots/Decepticons|Nintendo DS video games]] transform into robot modes bearing some resemblance to Shockwave. The Attack Chopper is the only one that can be customized to appear purple, though.&lt;br /&gt;
*The photo on the newspaper article in &#039;&#039;Revenge of the Fallen&#039;&#039; is of [[:Image:Shockwaveministatue.jpg|Palisades&#039;s statue]] of [[Shockwave (G1)|Generation 1 Shockwave]], with something digitally added in the foreground.&lt;br /&gt;
*As a seeming attempt at disinformation, to hide the identity of the [[Sentinel Prime (ROTF)|true villain]] of &#039;&#039;Dark of the Moon&#039;&#039;, Shockwave was promoted as being the movie&#039;s main antagonist. According to the very earliest promotional materials, Shockwave ruled over Cybertron while the Autobots and the Decepticons duked it out on Earth; &amp;lt;ref&amp;gt;[http://www.amazon.com/Transformers-3-Push-Pops-Readers-Digest/dp/0794423094/ref=sr_1_7?s=books&amp;amp;ie=UTF8&amp;amp;qid=1287431242&amp;amp;sr=1-7 Product summary of Transformers 3 Push-Pops on Amazon.]&amp;lt;/ref&amp;gt; something that would eventually prove to have absolutely no bearing on his role in the film, but which did get spotlighted briefly in the &#039;&#039;Rising Storm&#039;&#039; comic book prequel. Director Michael Bay described him as a &amp;quot;little bit more vicious&amp;quot; than Megatron.&amp;lt;ref&amp;gt;[http://www.mtv.com/news/articles/1657670/michael-bay-transformers-dark-of-the-moon.jhtml February 10, 2011 interview with MTV]&amp;lt;/ref&amp;gt; Given that live-action Megatron is psychotically violent, that sounds pretty vicious.&lt;br /&gt;
*Shockwave does not have the same form in IDW&#039;s &#039;&#039;[[Rising Storm]]&#039;&#039; and &#039;&#039;[[Foundation]]&#039;&#039; that he does in &#039;&#039;Dark of the Moon&#039;&#039; despite both being Cybertronian forms. His form in the comics is less skeletal in robot mode than his appearance in the film, and he also transforms into a Cybertronian jet, much like [[Megatron (Movie)|Megatron]]&#039;s original body, whereas his film design transforms  into some form of Cybertronian tank.  (Following the leader, maybe?) [[John Barber]] commented on his Twitter account that he isn&#039;t sure why Shockwave&#039;s appearance is different from that in the film, but that an explanation will be given in issue 4 of &#039;&#039;Rising Storm&#039;&#039;. &amp;lt;ref&amp;gt;http://twitter.com/#!/TheJohnBarber/status/60710221739339776&amp;lt;/ref&amp;gt; While the issue doesn&#039;t explicitly show how he gets his &#039;&#039;Dark of the Moon&#039;&#039; body, Shockwave is indeed badly damaged by Optimus Prime. Possibly because of this extensive reconstruction, Shockwave doesn&#039;t transform in the film (or the video game prequel before it, which displayed him with his current body instead of the old, G1-esque one).&lt;br /&gt;
*[[Shockwave (G1)|Generation 1 Shockwave]]&#039;s original voice actor, [[Corey Burton]], rejected voicing him for &#039;&#039;Dark of the Moon&#039;&#039;, explaining &amp;quot;[I] have practically no interest in that kind of mega-budget movie enterprise involvement&amp;quot; and that the inspiration for his Shockwave voice, [[wikipedia:David Warner (actor)|David Warner]], was being considered.&amp;lt;ref&amp;gt;[http://www.coreyburton.com/phpbb/viewtopic.php?p=2707&amp;amp;highlight=#2707 Corey Burton&#039;s message board post.]&amp;lt;/ref&amp;gt; In the end up, Shockwave&#039;s almost-entirely-wordless-snarl-based role would have been something of a waste of Warner; the role ultimately went to Frank Welker. There&#039;s a nice touch of symmetry in the casting, with Welker taking over a Burton-originated role not long after Burton took on a Welker-originated character in [[Megatron (Animated)|&#039;&#039;Animated&#039;&#039; Megatron]].&lt;br /&gt;
*Hasbro&#039;s online bio for Shockwave claims he had spent decades trapped under Chernobyl, but this was not reflected in any actual media; both the video game and &#039;&#039;Rising Storm&#039;&#039; comics have him held at a Russian facility from which he is freed shortly before the film&#039;s events, and the film itself doesn&#039;t give any indication that his appearance at Chernobyl in its opening scenes is an &amp;quot;escape&amp;quot; of any kind.&lt;br /&gt;
*Shockwave&#039;s AstroMag cannon is a reference to [[Shockwave (G1)/toys#Notes|the original Shockwave&#039;s]] toy mold being first released by ToyCo as the &amp;quot;[http://www.robot-japan.com/Gallery/Takara/Transformers/G1/AstroMagnum/Toybox-Astro-Magnum.asp 4 Changeable Astro Magnum]&amp;quot;.&lt;br /&gt;
*Select [[Toys&amp;quot;R&amp;quot;Us|ToysЯUs]] stores in the US had a promotion for a Shockwave poster with the purchase of any [[Transformers brand]] [[toy]] from [[June 5]], 2011 to [[June 11]], 2011.&lt;br /&gt;
*Although Shockwave&#039;s toy transforms into a Cybertronian tank, this altmode is never seen in the [[Dark of the Moon (film)|live-action movie]].&lt;br /&gt;
*Despite being one of the most highly anticipated characters in the film Shockwave has very minimal screentime. His only understandable line in the film is at Chernobyl: &amp;quot;Optimus Prime,&amp;quot; and seems more like a drone than Megatron&#039;s greatest assassin.&lt;br /&gt;
===Foreign names===&lt;br /&gt;
*&#039;&#039;Japanese:&#039;&#039; &#039;&#039;&#039;Shockwave&#039;&#039;&#039; (ショックウェーブ &#039;&#039;Shokkuwēbu&#039;&#039;)&lt;br /&gt;
*&#039;&#039;Mandarin:&#039;&#039; &#039;&#039;&#039;Shēngbō&#039;&#039;&#039; (声波, &amp;quot;Acoustic Wave&amp;quot;), &#039;&#039;&#039;Yīnbō&#039;&#039;&#039; (音波, &amp;quot;Sonic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*&#039;&#039;Transformers: The Game&#039;&#039; Shockwave [http://badflipblog.blogspot.com/2009/11/tf1-shockwave-01.html concepts], [http://badflipblog.blogspot.com/2009/11/tf1-shockwave-02.html vehicle mode renderings], [http://badflipblog.blogspot.com/2009/11/tf1-shockwave-03.html robot mode and head concepts], [http://badflipblog.blogspot.com/2009/11/tf1-shockwave-04.html final robot mode rendering] and [http://badflipblog.blogspot.com/2009/11/tf1-shockwave-05.html transformation animation guide] on Ken Christiansen&#039;s blog. &lt;br /&gt;
* [http://www.gamespot.com/video/932116/6172356/transformers-the-game-interview-1 &#039;&#039;Transformers: The Game&#039;&#039; video interview with Daniel Suarez, featuring Shockwave footage]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Dark of the Moon Decepticons]]&lt;br /&gt;
[[Category:Movie Decepticons]]&lt;br /&gt;
[[Category:Revenge of the Fallen Decepticons]]&lt;br /&gt;
[[Category:Scientists]]&lt;br /&gt;
[[Category:Triple Changers]]&lt;/div&gt;</summary>
		<author><name>184.56.62.245</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Stratosphere&amp;diff=599591</id>
		<title>Stratosphere</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Stratosphere&amp;diff=599591"/>
		<updated>2011-06-19T19:20:48Z</updated>

		<summary type="html">&lt;p&gt;184.56.62.245: /* Xbox 360/PS3 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobotfilm|NEST}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Stratosphere is an [[Autobot]] from the [[Revenge of the Fallen (franchise)|Revenge of the Fallen franchise]] in the [[Live-action film series|live-action film]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Rotf stratosphere titan.jpg|right|200px|thumb|Have you seen Jackie?]]&lt;br /&gt;
&lt;br /&gt;
When a unit of Autobots needs to get somewhere fast, they turn to &#039;&#039;&#039;Stratosphere&#039;&#039;&#039;. His cargo plane mode can transport an entire team half way around the [[Earth|globe]] and then supply high-altitude covering fire when they get there. In the air, he is virtually unbeatable, and he knows it; Stratosphere thinks he can take on just about any challenge all on his lonesome, and this becomes a distinct problem when the threat is on the ground, where his combat abilities are no great shakes. As a consequence, he doesn&#039;t like to spend a lot of time on terra firma, preferring to reign supreme in the sky for as long as possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{TOCclear}}&lt;br /&gt;
==Fiction==&lt;br /&gt;
===Titan Magazines &#039;&#039;Revenge of the Fallen&#039;&#039; comics===&lt;br /&gt;
[[Image:Titan_Stratospherenothingood.jpg|left|thumb|300px|Hey Strat, what do you think a Chuck Austen/Rob Liefeld comic about Drift and ROTF Wheelie would be like?]]&lt;br /&gt;
During a routine sweep of British Columbia, Stratosphere lost contact with [[NEST]] headquarters when he flew through an unanticipated bank of heavy cloud over a mountain range. The cloud bank proved artificial, created by the Decepticons in order to hide their operation to reconstruct [[Devastator (ROTF)|Devastator]], a truth Stratosphere discovered when the partially-functional behemoth swatted him out the sky. His wings damaged by the blow and his communications nullified by a Decepticon jamming field, Stratosphere hoofed it to the Decepticons&#039; construction site, and single-handedly took out the work-bots in a frenzied frontal assault. Construction supervisor [[Skywarp (ROTF)|Skywarp]] proved tougher to handle, and Stratosphere was floored by a single kick from the Decepticon, but luckily, before a killing shot could be delivered, Stratosphere exploited his unusual body shape by spinning over on the ground and smacking Skywarp with his wing. Realizing that he couldn&#039;t face this threat down alone, he destroyed the jamming array and radioed in his position to NEST with a request to [[bring the rain]]. Undeterred, Skywarp transformed to jet mode and came streaking towards him, but Stratosphere quipped that being brought down to earth had given him a new perspective, and he tilted the device generating the cloud bank upwards, blinding Skywarp with it. Skywarp crashed, and Stratosphere made himself scarce, meeting up with [[Jolt (ROTF)|Jolt]], [[Rollbar (ROTF)|Rollbar]] and [[Dune Runner (ROTF)|Dune Runner]] just as the air-strike arrived. Watching the massive blast from afar, Jolt wondered if Devastator could have survived, and Stratosphere advocated not waiting around to find out. After all... any landing he could walk away from was a good one!&lt;br /&gt;
{{storylink|Transformers Comic issue 2.14|Head in the Clouds}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers: Dark of the Moon - The Game&#039;&#039;===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Travis Willingham]]&lt;br /&gt;
 &lt;br /&gt;
====Xbox 360/PS3====&lt;br /&gt;
&lt;br /&gt;
Stratosphere was stationed in a base located in an icy ravine, there he would receive the MechTech technology that was going to be sent to Optimus Prime, however, [[Air Raid (Movie)|Air Raid]] gave the alert of a [[Starscream (Movie)|Decepticon]] approaching and took off, while on the move he deployed some jets to take care of Starscream so he could escape, although Starscream was fast enough to catch up with him again, Stratosphere was powerless against him and deployed the [[Aerialbot (ROTF)|Aerialbots]] to fend him off, but once again Starscream shot all of them down and kept attacking Stratosphere.&lt;br /&gt;
&lt;br /&gt;
Stratosphere was furious and engaged his Stealth Force to finish off Starscream for good, Starscream was unimpressed by his weaponry, saying that he also had tricks on his own and used his guided missiles to destroy Stratosphere&#039;s engines, he then got inside him and captured some MechTech guns, while using the remaining ones to destroy Stratosphere from the inside.&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
[[Image:Stratosphere ROTF Voyager toy.jpg|thumb|right|300px|*Looking at Stratosphere&#039;s feet* &amp;quot;Hey! My eyes are up here, pal!&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Stratosphere&#039;&#039;&#039; (Voyager, 2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;RA-17&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: [[Optimus Prime (Movie)|Optimus Prime]] mini-figure.&lt;br /&gt;
&lt;br /&gt;
:Stratosphere transforms into a military transport plane which is an amalgamation of a C130-Hercules for the body, a [[United States Air Force#C-17 Globemaster III|C-17 Globemaster III]] for the wings, the cockpit of a [[Wikipedia:C-5 Galaxy|C-5 Galaxy]] and the tail of an [[Wikipedia:Antonov An-225|Antonov An-225]]. The little (transforming) Optimus Prime mini-figure fits into the cargo hold in the aft section of the plane, and can deploy from the ramp by rotating his tail fins.&lt;br /&gt;
&lt;br /&gt;
:Sadly, Optimus cannot fit in the cargo hold while Stratosphere is in robot mode, so he must be gently held and cradled by Stratosphere like a tiny war machine.&lt;br /&gt;
&lt;br /&gt;
:The packaging indicates that his moving internal gears (Mech Alive) feature is located at his chest, but it is in fact located in his arms.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Autobot/Stratosphere/stratosphere.htm More information on Stratosphere at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
[[Image:ROTF_Stratosphere_missilelauncher.jpg|thumb|200px|Oh if only....]]&lt;br /&gt;
* Stratosphere was originally going to come with a [[Popular Earth vehicle alternate modes#Space Shuttle Orbiter|Space Shuttle]] accessory that would have plugged into the hole between his plane-mode wings that would serve as his robot-mode weapon. Despite making it all the way to the [[Prototype|test shot phase]], this was ultimately removed from the final production piece.&lt;br /&gt;
* Stratosphere is based upon the same plane that dropped Optimus Prime to attack [[Demolishor (ROTF)|Demolishor]] in &#039;&#039;[[Revenge of the Fallen (film)|Revenge of the Fallen]]&#039;&#039;, but with liberties taken to differentiate it from the real thing to avoid the need to license the design.&lt;br /&gt;
* A NEST plane in the [[Unite for the Universe]] story &amp;quot;[[The Strongest Weapon]]&amp;quot; is drawn to look like Stratosphere (rather than the C-17 plane NEST usually uses in most fiction), but lacks Stratosphere&#039;s distinct colours and is never identified as being the Autobot.&lt;br /&gt;
&lt;br /&gt;
[[Category:NEST]]&lt;br /&gt;
[[Category:Revenge of the Fallen Autobots]]&lt;br /&gt;
[[Category:Dark of the Moon Autobots]]&lt;/div&gt;</summary>
		<author><name>184.56.62.245</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Axe_(weapon)&amp;diff=596668</id>
		<title>Axe (weapon)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Axe_(weapon)&amp;diff=596668"/>
		<updated>2011-06-13T23:06:19Z</updated>

		<summary type="html">&lt;p&gt;184.56.62.245: /* Transformers: Prime */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig2|a type of melee weapon|the &#039;&#039;Animorphs&#039;&#039; character|Aximili-Esgarrouth-Isthill}}&lt;br /&gt;
[[Image:ReignofStarscream4 Crosshairs.jpg|right|300px|thumb|Speak softly and carry a big old axe.]]&lt;br /&gt;
&lt;br /&gt;
[[Transformer]]s sometimes use &#039;&#039;&#039;axes&#039;&#039;&#039; for melee weapons.  &lt;br /&gt;
==Fiction==&lt;br /&gt;
===Generation 1 cartoon===&lt;br /&gt;
*[[Optimus Prime (G1)|Optimus Prime]] wielded an [[Energon-axe]] during a fight against [[Megatron (G1)|Megatron]] on a [[Sherman Dam|kind of important dam]].  Although the original toy did not include this accessory, it became closely associated with the character.&lt;br /&gt;
*[[Junkion (species)|Junkions]] (most notably [[Wreck-Gar (G1)|Wreck-Gar]] and [[Junkyard (G1)|Junkyard]]&#039;s rider) wield axes in the Transformers movie. Wreck-Gar&#039;s weapon is called an &#039;Armor Axe&#039; meaning it probably specializes in splitting armor.&lt;br /&gt;
&lt;br /&gt;
===Beast Wars===&lt;br /&gt;
*[[Air Hammer]]&#039;s beast mode tail converts into his robot mode&#039;s left arm in what could be best described as an axe-like weapon.&lt;br /&gt;
&lt;br /&gt;
===Beast Machines===&lt;br /&gt;
*[[Battle Unicorn]] is armed with an axe.&lt;br /&gt;
&lt;br /&gt;
===Beast Wars Neo===&lt;br /&gt;
*[[Mach Kick]]&#039;s tail converts into a hatchet.&lt;br /&gt;
*[[Bazooka (BWN)|Bazooka]] is armed with a weapon that can double as an axe or as a blaster, depending on how it is held.&lt;br /&gt;
&lt;br /&gt;
===Unicron Trilogy===&lt;br /&gt;
*[[Strongarm (Energon)|Strongarm]] generates an axe as an [[energon weapon]]&lt;br /&gt;
*[[Scourge (Cybertron)|Scourge]]&#039;s tail becomes an axe when he is in robot mode&lt;br /&gt;
*[[Metroplex (Cybertron)|Metroplex]] has his colossal axe [[Sparkdrinker]].&lt;br /&gt;
&lt;br /&gt;
===Live-Action Movie Series===&lt;br /&gt;
While Optimus&#039;s retractable blade weapon has been interpreted as a [[sword]] rather than an axe in this continuity, the [[Michael Bay|AWESOMENESS]] of axes hasn&#039;t been overlooked.&lt;br /&gt;
*[[Ratchet (Movie)|Ratchet]]&#039;s toy has a fold-out axe in one forearm (although no fiction to date has depicted him using it).&lt;br /&gt;
*[[Bumblebee (Movie)|Bumblebee]] possesses a retractable battle axe for melee combat.&amp;lt;ref&amp;gt;[[Revenge of the Fallen (Xbox 360/PS3/PC)|Revenge of the Fallen: The Game]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Jetfire (ROTF)|Jetfire]]&#039;s landing-gear cane converts to an axe.&lt;br /&gt;
*[[Crosshairs (Movie)|Crosshairs]] has an axe as well.&lt;br /&gt;
&lt;br /&gt;
===Transformers Animated===&lt;br /&gt;
*[[Optimus Prime (Animated)|Optimus Prime]] uses a rocket-powered axe as a signature weapon and for transport. Before the events of the series, it is shown that this weapon would have been used primarily as a tool rather than a weapon, used to clear rubble and detritus from space bridges. Not that that makes it any less effective in combat.&lt;br /&gt;
*[[Soundwave (Animated)|Soundwave]]&#039;s partner, [[Laserbeak (Animated)|Laserbeak]] transforms into an &#039;&#039;&#039;axe of rock&#039;&#039;&#039;!&lt;br /&gt;
&lt;br /&gt;
===Transformers: Prime===&lt;br /&gt;
*In the [[Transformers: War for Cybertron|War for Cybertron]] video game [[Optimus Prime (Prime)|Optimus Prime]]&#039;s melee weapon is a large rocket powered axe almost as big as he is. He uses it quite efficiently, violently ripping apart endless Decepticon soldiers.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Cybertron weapons]]&lt;br /&gt;
[[Category:Generation 1 weapons]]&lt;br /&gt;
[[Category:Melee weapons]]&lt;/div&gt;</summary>
		<author><name>184.56.62.245</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers_The_Game_(console)&amp;diff=596667</id>
		<title>Transformers The Game (console)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers_The_Game_(console)&amp;diff=596667"/>
		<updated>2011-06-13T23:02:33Z</updated>

		<summary type="html">&lt;p&gt;184.56.62.245: /* Technical errors and oddities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{nav-movie-game}}&lt;br /&gt;
[[Image:TransformersTheGame 2007 consolecovers.jpg|right|400px|thumb|One of these things is not like the others...]]&lt;br /&gt;
The console version of [[Transformers The Game]] follows several of the movie&#039;s robotic characters through an approximation of the movie&#039;s plot. The game has two campaigns, one for each faction. The [[Activision]]-published game was developed by [[Traveller&#039;s Tales]], with cinematic cut scenes animated by [[Blur Studio]]. &lt;br /&gt;
&lt;br /&gt;
==Versions==&lt;br /&gt;
*&#039;&#039;&#039;PlayStation 2&#039;&#039;&#039;&lt;br /&gt;
**The PS2 version is the highest-reviewed, despite limitations on draw distance, physics and damage persistence. In this version, Blackout, Starscream and Barricade start missions 1, 2 and 4 of the Decepticon campaign in their altmodes, while for some reason the PS3 version has them start as robots. Reviews noted it suffers from fewer frame rate issues than other versions.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Nintendo Wii&#039;&#039;&#039;&lt;br /&gt;
**The Wii version is very similar to the PS2 version, with the addition of motion-sensor gimmicks that [http://www.metacritic.com/games/platforms/wii/transformersthegame?q=transformers reviewers were resoundingly unimpressed by].&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Xbox 360&#039;&#039;&#039;&lt;br /&gt;
**The PS3 and 360 version featured improved graphics, more persistent environmental damage, and more physics objects, including ridiculous clouds of rubble that eject themselves from buildings if you so much as look at them funny. The latter is generally annoying, since they get in the way when driving.&lt;br /&gt;
&lt;br /&gt;
**The 360 version, as might be expected, also features Achievements, though calling them that is somewhat of an exaggeration. There&#039;s one for pressing the &amp;quot;transform&amp;quot; button once. This version suffers less from frame rate issues and has better lighting then the PS3 version.&lt;br /&gt;
&lt;br /&gt;
**It was also available in a limited &amp;quot;Cybertron Edition&amp;quot; that featured exclusive packaging art, a &amp;quot;Making Of&amp;quot; DVD, codes that unlock the [[Cybertron (planet)|Cybertron]] level and [[Movie Prequel issue 1|issue 1 of the &#039;&#039;Transformers&#039;&#039; movie prequel comic]] by [[Simon Furman]], [[Don Figueroa]] and [[Josh Burcham]]. It was exclusive to Gamestop/EB stores.&lt;br /&gt;
&lt;br /&gt;
**For 500 Microsoft points, players can download an add-on that unlocks everything in the game. While this does not disable Achievements like the cheat codes do, a message that reads &#039;&#039;&amp;quot;This item has been unlocked by a downloadable content pack&amp;quot;&#039;&#039; appears below any bonus features that have not been earned through gameplay.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;PlayStation 3&#039;&#039;&#039;&lt;br /&gt;
**The PS3 version suffers from more frame rate issues than the 360 version, typical of lazy porting. For some reason, this includes frame rate issues in the FMV cinematics when the console itself &#039;&#039;isn&#039;t doing anything&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
**[[Cybernet Space Cube|SixAxis motion control]] is also added for Decepticons with aircraft altmodes [Blackout, Starscream and Megatron]. It&#039;s disabled by default.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;PC DVD-ROM&#039;&#039;&#039;&lt;br /&gt;
**The PC version is exactly like the PS3 and Xbox 360 versions.&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
It can be surmised that the writers for the game had not seen the script for the movie. Or been allowed on the same continent as it.&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBlackoutE1M1intro.jpg|right|180px|thumb|[[Universal greeting|&amp;quot;You said they&#039;d reciprocate!&amp;quot;]]]]&lt;br /&gt;
===Decepticons===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 1: SOCCENT Military Base&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBlackoutE1M3Intro.jpg|thumb|left|&amp;quot;Time for a delicious, cool...What? Pepsi?!&amp;quot;]]&lt;br /&gt;
[[Blackout (Movie)|Blackout]] started things off by shooting down an MH-53; confusingly, this happened in [[Qatar]] right near the military base, rather than in Afghanistan as might reasonably be expected. At [[Starscream (Movie)|Starscream&#039;s]] command, he then proceeded to the local puny human military base to wreck it because that&#039;s just how Starscream rolls.&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBlackoutE1M4Intro.gif|right|180px|thumb|&amp;quot;Damn it Scorponok, that is NOT my [[Powerlinx]] plug!&amp;quot;]]&lt;br /&gt;
Sadly, his plan to wreck stuff up all day was foiled by some human communication vehicles, and rather than destroy them himself he deployed [[Scorponok (Movie)|Scorponok]], as the slower, less powerful Decepticon would be much better equipped to deal with the situation. Blackout busied himself destroying some communication arrays in the meantime, hoping to steal their &amp;lt;s&amp;gt;vending machines&amp;lt;/s&amp;gt; mainframes and grab some data.&lt;br /&gt;
&lt;br /&gt;
Scorponok, having succeeded in destroying the communications trucks, returned to Blackout, whereupon Starscream revealed he had in fact failed to do that and some human reinforcements were on the way to make Blackout&#039;s life miserable. Blackout instead made their lives miserable, and the end of level screen helpfully explained the entire level had been pointless.&lt;br /&gt;
&lt;br /&gt;
No, really.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 2: The Hunt For [[wikipedia:Red October|Sam Witwicky]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Barricade (Movie)|Barricade&#039;s]] protoform landed near a local donut store, and he promptly copied the nearby Saleen S281 (a police car near a donut store, see what they did there?) and got in contact with Starscream. Starscream informed him he was there to find [[Sam Witwicky]], for some reason forgetting he was only supposed to know Sam&#039;s [[eBay]] username at this point. By finding Sam, Barricade would be able to get hold of a pair of glasses he owned that held the key to the [[AllSpark (Movie)|end of the game]]. You&#039;re better off forgetting about this conversation entirely, it&#039;ll prevent later [[Legion|sanity loss]].&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBarricadeE2M2Intro.jpg|right|180px|thumb|This is what is technically known as a bad idea.]]&lt;br /&gt;
Starscream&#039;s plan to find Sam&#039;s location entailed Barricade driving to a more or less random part of town, where he was set upon by [[Swindle (Movie)|Autobot]] [[Dropkick|Drones]], then driving to a different random part of town where he was set upon  by [[Swindle (Movie)|Autobot]] [[Dropkick|Drones]] [[Longarm (Movie)|again]]. This incredibly important objective fulfilled, Barricade promptly teleported to a location he couldn&#039;t possibly get to during the actual mission, and was told to head to the power plant in order to find [[Frenzy (Movie)|an irritating little abomination]]. Upon arrival, Barricade found himself faced with humans armed with rocket launchers, so immediately did the most sane and sensible thing and hid behind a line of propane tanks, which for some reason actually worked. Finding himself dealing with a magic [[Sector Seven]] SUV which could somehow hide itself inside buildings, Barricade was forced to tear down all the nearby buildings in his search for Frenzy as the small Decepticon&#039;s energy decreased, which, presumably, meant the humans were torturing (?!) him. In an SUV. In a building.&lt;br /&gt;
&lt;br /&gt;
After repeating this several times and watching the SUV at one point burst out of a non-existent building next to the local police station, Barricade cornered Frenzy&#039;s captors at the [[Metroplex (G1)|local shopping mall]], destroying the entire building and letting the cutscene gloss over how the hell Frenzy got out from under hundreds of tons of collapsed masonry. From this he determined that a human named Sam was in possession of a &amp;quot;pair of ocular lenses.&amp;quot; Which both he and Starscream knew at the start of the level. Argh.&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBarricadeE2M4Gameplay.gif|left|180px|thumb|This is what you&#039;ll be doing for approximately 90% of the time you&#039;re in [[Tranquility]], so get used to it.]]&lt;br /&gt;
[[Bumblebee (Movie)|Bumblebee]] then showed up heading for the police station, forcing Barricade to brave his abysmal driving controls in order to stop the Autobot. The heroic Bumblebee then resorted to using a ridiculous shockwave attack that destroyed a huge area of town every time he did it. Unperturbed by this inexplicable display of Autobot villainy, Barricade vanquished Bumblebee, then chased him down to the local [[Ruined FOREVER|Bay Demolition]] site, where he was ambushed by Swindle drones and Dropkick drones that were [[FIRRIB|blue in the cinematic, despite being red]]. Despite having no reason to stay there and every reason not to, Barricade defeated all of them.&lt;br /&gt;
&lt;br /&gt;
This led him back to the Police Station, which had impishly decided to reassemble itself since being destroyed in the second mission, as police stations are noted to do from time to time. Here he cornered Sam, but failed to walk the required two steps straight forward before Bumblebee smacked into his legs, picked up Sam and [[Mikaela Banes|Mikaela]] and drove off. And then drove back or something, since the mission started with him in robot mode three hundred yards directly in front of Barricade.&lt;br /&gt;
&lt;br /&gt;
Barricade fought with Bumblebee. Then Bumblebee drove off, Barricade followed, and they did it again. This happened several times, with Barricade at one point somehow ambushing Bumblebee despite the Autobot getting there before he did. After entirely too many identical fight sequences, Bumblebee lay defeated, Barricade recovered the glasses, and Sam, Bumblebee and Mikaela were surrounded by Sector Seven vehicles. It is again a good idea to forget that the Autobots no longer have the glasses and so have no idea where the All Spark is, as the game will forget this shortly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 3: A Gathering &amp;lt;s&amp;gt;Farce&amp;lt;/s&amp;gt; Force&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starscream was next to take the reins, attacking a secret human airbase where Bonecrusher and Brawl had decided to hide out in a somewhat ill-advised manner. After discovering that he couldn&#039;t understand what the hell Frenzy was saying either, Starscream realised his radar was jammed by the local human communications equipment. A quick bout of destroying things later, this problem was solved, allowing him to locate Bonecrusher.&lt;br /&gt;
&lt;br /&gt;
[[Image:VGStarscreamE3M4Gameplay.jpg|right|180px|thumb|&amp;quot;Brawl! You&#039;re a tank! Use your tank parts!&amp;quot;&amp;lt;br /&amp;gt;&amp;quot;I can&#039;t, I&#039;m shy.&amp;quot;&amp;lt;br /&amp;gt;&amp;quot;What?!&amp;quot;]]&lt;br /&gt;
[[Image:VGStarscreamE3M3Intro.jpg|left|180px|thumb|&amp;quot;None shall stand in my way!&amp;quot;&amp;lt;br /&amp;gt;&amp;quot;Your talking privileges are hereby revoked, Bonecrusher.&amp;quot;]]&lt;br /&gt;
Bonecrusher had stealthily hidden himself in the middle of a road surrounded by turrets firing weird electrical stuff at him, and proceeded to take a route through the airbase which cunningly didn&#039;t avoid any of the handful of checkpoints containing such turrets. Starscream, rather than reprimanding him for this idiocy, destroyed the checkpoints and escorted him onto the runway, then proceeded to a point near the runway for his next mission...Only to find himself standing next to Bonecrusher on the runway again. This somehow led to a mission to destroy drone aircraft, which upon careful inspection (which consisted of shooting down the aircraft, falling to the ground, picking it up and then throwing it away) had actually been made using technology based on Megatron&#039;s vehicle mode. Realizing this, Starscream no doubt viewed destroying these vehicles as useful practice.&lt;br /&gt;
&lt;br /&gt;
Following on from this (somehow), Bonecrusher and Brawl moved out... Right into human gun batteries firing weird electricity. Since they had somehow forgotten what all their weapons were for, Starscream was once again called upon to do everything himself, flying back and forth using his strange rocket launcher to save his rather apathetic comrades from self-imposed doom. Since neither appeared to do anything in the game after this mission, you have to wonder why he bothered at all, really.&lt;br /&gt;
&lt;br /&gt;
This was followed by an extended cutscene in which Starscream and Blackout arrived at the [[Hoover Dam]] and started trashing it, releasing [[Megatron (Movie)|Frank Welker&#039;s voice]] which declared they should probably stop screwing around and get to [[Mission City]] where the next mission was.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 4: City of the Machines&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Autobot forces arrived in Mission City despite having no idea of where the All Spark was (and Sam had it despite being arrested by Sector Seven), so, wary of stepping in any more plot holes, Megatron sent his Decepticons ahead of him. Except Starscream (who would not participate except at the very last battle in a cutscene), Brawl and Bonecrusher, who seemed to have gotten lost along the way.&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBlackoutE4M3Gameplay.jpg|left|180px|thumb|&amp;quot;I didn&#039;t touch anything!&amp;quot;]]&lt;br /&gt;
Barricade found [[Jazz (Movie)|a redshirt]] protecting Sam and Mikaela, and found, moreover, that he lacked a stupid attack that made him invincible, making him easy prey. However, he reckoned without the Autobot unleashing the most horrifying weapon in his arsenal, the dreaded &#039;&#039;&#039;checkpoint race!&#039;&#039;&#039;&amp;lt;ref&amp;gt;No, seriously, this actually happens.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:VGMegatronE4M4Guitar.jpg|right|180px|thumb|Megatron prepares to unleash his impression of [[Soundwave (Animated)|someone else]].]]&lt;br /&gt;
Somehow surmounting this horror, Barricade defeated Jazz again, leaving him dying at the foot of the large monument the race may or may not have ended somewhere near but probably didn&#039;t. Since Scorponok can&#039;t drill under roads and drilling is more or less his only ability, he was a clear logical choice to take over from the undamaged Barricade, and so did this, scuttling to Central Park (slowly) to kill a group of [[Energon drone|silly robotic crickets]] who were causing chaos, violence and confusion. Because that would interfere with the Decepticons&#039; plans of causing chaos, violence and confusion. This somehow led him to Sam, who was about to hand over the All Spark when [[Ironhide (Movie)|Ironhide]] rather uncharitably kicked Scorponok into the monument (which the dead Jazz had vanished from in the interval). Blackout was understandably angered by this mistreatment of his adorable pet evil robot, and vowed to give Ironhide the honor of dying by his blade.&lt;br /&gt;
&lt;br /&gt;
Ironhide pulled out everything he had: every drone type except [[Mixmaster (Movie)|Mixmaster]] and [[Dreadwing (Movie)|Dreadwing]] showed up to ruin Blackout&#039;s day, and Ironhide himself used the dastardly tactics of being invincible for most of the battle, unleashing a never-ending torrent of rockets which Blackout could do nothing about whenever he approached Ironhide too closely, ordering his troops to get stuck on the scenery behind him so they&#039;d be impossible to reach, and making sure every energy-bearing human helicopter crash-landed on the roof of a building where Blackout couldn&#039;t get to it. Despite this, Blackout finally defeated him, allowing Megatron to return from whatever the hell he was doing all this time and commence the final battle. The penultimate final battle, as it turned out.&lt;br /&gt;
&lt;br /&gt;
This consisted of Megatron trying to coax Optimus out of hiding by destroying things at random, which would make the brave Autobot leader not appear in person as was expected, but made some drones appear, Megatron destroying them at random, and then this cycle repeating, with Megatron being forced to move to sectors of the city which had not been previously destroyed by his reign of terror and destroying those buildings in what seemed to last forever. 80 (!) drones later, Megatron finally got fed up with this and climbed the tallest building in the city, whereupon the programmers realised they&#039;d driven the player character to suicide and hurriedly ended the level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 5: Day of the Machines&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Having been affected by the same Apathy Radiation from the All Spark that kept Megatron from doing anything in the previous mission, [[Optimus Prime (Movie)|Peter Cullen&#039;s voice]] finally got off his tin backside to have a final confrontation with Frank Welker&#039;s voice, just like the [[The Transformers (cartoon)|good old days]]. Logically, Optimus had decided the best way to confront the Decepticon leader was to wait for on top of the tallest building in Mission City. &lt;br /&gt;
&lt;br /&gt;
Back on the ground, the battle began. This largely consisted of Optimus fighting Megatron for a while, then running away while Megatron fought some drones, then hiding while Megatron flew around in circles and a not-even-slightly-explained timer counted down, while Megatron tried desperately to quickly find the Allspark while dodging the buildings which had been coated with an unknown substance that made him automatically revert to robot mode. After an alarmingly large number of repetitions of this, Optimus finally keeled over out of sheer frustration, allowing Megatron to absorb the All Spark.&lt;br /&gt;
&lt;br /&gt;
Megatron decided that the Lincoln Memorial would make a fine throne ([[Atlantis, Arise!|again]]) as Brawl (who had been absent previously), Starscream and Barricade joined together to watch the eradication of the human race. Feeling tired after such a long battle, Megatron sent his Decepticons to finish the planet, since he &amp;lt;s&amp;gt;never wanted to play again&amp;lt;/s&amp;gt; felt like saving his strength for his glorious return to Cybertron. Barricade felt like doing more work (in preparation for his amazing role in the final battle of the actual movie) and promptly got up while the others watched. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 6: Cybertron&#039;&#039;&#039;&lt;br /&gt;
It was now time for Megatron&#039;s triumphant return to Cybertron, which apparently consisted of fighting a bunch of Autobot drones in a big arena while the plot hid in a corner and pretended it wasn&#039;t there. Fans can hope that future game designers will have a more G1 inspired look for Cybertron, as this level doesn&#039;t even resemble the opening cinematic or the scenes from the movie. [[Transformers: War for Cybertron|Maybe next time.]]&lt;br /&gt;
&lt;br /&gt;
===Autobots===&lt;br /&gt;
&#039;&#039;&#039;Mission 1: The Suburbs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A [[Bumblebee (Movie)|mysterious meteor]] crashed down to [[earth]], scanned a yellow Camaro, and was contacted by [[Optimus Prime (Movie)|his leader]], who told him to find an artifact, but warned him to beware [[Decepticon]] drones. The car, Bumblebee, zoomed off and defeated the drones, [[Scrapper (Movie)|Scrappers]] and [[Dropkick]]s.&lt;br /&gt;
&lt;br /&gt;
[[Image:Shockwave_movie.jpg|thumb|Logic, etc etc.]]&lt;br /&gt;
&lt;br /&gt;
Suddenly he saw [[Swindle (Movie)|Swindles]] and a Dropkick headed for [[Bobby Bolivia]]&#039;s car shop. He stopped them and was purchased by [[Sam Witwicky]]. The next day [[Barricade (Movie)|Barricade]] attacked Sam, but Bumblebee stopped him while racing from one place to another, defending Sam. When Barricade was defeated Bumblebee had to destroy Decepticon radio towers preventing the [[Autobot]]s from landing and clear a landing site. However, it seemed the Autobots had realized the highly explosive site they had chosen was not a good landing zone, so in the cinematic they all landed elsewhere.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 2: More Than Meets the Eye&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
After a very brief explanation of what was going on, [[Sector Seven]] found the Autobots. In his new alt mode, Bumblebee took Sam and [[Mikaela Banes]] to safety, while [[Jazz (Movie)|Jazz]] distracted S7. Showing total disregard for human life, Jazz drove like a mad-bot, zipping from destination to destination, distracting S7 by destroying gas stations and oil tankers all across the city. The casualties were not calculated.&lt;br /&gt;
&lt;br /&gt;
Suddenly, Decepticon drones attacked. Jazz was damaged/held captive and [[Ironhide (Movie)|Ironhide]] had to rescue him. Then Jazz thanked his comrade and drove away, only to be attacked two more times.&lt;br /&gt;
&lt;br /&gt;
Bumblebee was suddenly captured by a horrible human invention called the &amp;quot;net&amp;quot;. A S7 helicopter paraded him around the city while Optimus desperately tried to follow in vehicle mode. Getting close enough, Optimus jumped and caught Bumblebee. Just as Optimus Prime was about to rescue his comrade however, a meteor knocked him off the dreaded net.&lt;br /&gt;
&lt;br /&gt;
The meteor revealed itself to be the Decepticon [[Shockwave (Movie)|Shockwave]]. Finally, some real fighting. Finding Shockwave in his artillery mode, Optimus realized the city would soon be reduced to rubble if he could not stop the Decepticon. He tried in vain to shoot him but then gave up and threw cars around in frustration. Eventually enough cars hit and damaged Shockwave and the Decepticon transformed into his monstrous robot mode. They fought... and then Shockwave transformed and flew away, getting back to destroying the city. Optimus followed, damaged him some more... and then Shockwave flew away. Eventually Optimus killed him. Awesome.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In Hoover Dam, Bumblebee was being held in a forcefield box, when it suddenly disappeared. While exploring, Bumblebee discovered the Allspark hidden behind a ridiculous laser grid. Commanded by Prime to shut off this annoyance, Bumblebee broke open the command center doors. But before he could continue, he had to stop some security robots from sounding an alarm. Apparently, an alien lifeform escaping his cage does not set off an alarm, but someone breaking down one of three doors to a computer room does. Bumblebee killed three waves of these and entered the command center. After destroyed a console, it was revealed that only SOME of the laser grid had been turned off. Now he had to destroy cooling fans. Little did Bumblebee know that destroying these fans would cause massive explosions, which he had to frantically run away from. Finally, he was instructed by Prime to destroy some generators. Gaining access to the [[AllSpark (Movie)|All Spark]], Bumblebee shrunk it down while fighting off [[Energon drone]]s and [[Megatron (Movie)|Megatron]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Finally the war was coming to an end in [[Mission City]]. Ironhide rescued Bumblebee from the energon drones and Jazz killed [[Starscream (Movie)|Starscream]] and [[Blackout (Movie)|Blackout]]. Suddenly, [[Brawl (Movie)|Brawl]] killed the small Autobot. Ironhide took revenge, however, by killing Brawl. Finally, Bumblebee killed Barricade and after a long fight, Optimus killed Megatron... or did he? As Sam was handing the cube to Optimus, Megatron lept towards the heroes. Grabbing Megatron&#039;s flail, Optimus pulled the Decepticon towards him and shoved the cube into his chest, killing him.&lt;br /&gt;
&lt;br /&gt;
That&#039;s one heck of a lot of killing.&lt;br /&gt;
&lt;br /&gt;
Afterward, Optimus gave a speech about stuff while Bumblebee, Ironhide and Ratchet listened (Since the fighting was over, Ratchet had come out of hiding, just in time to get animated for another cinematic).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
But the fighting wasn&#039;t over. Returning to Cybertron, Optimus needed to take out the remaining trash. The final Autobot mission consists of fighting various drones, including Shockwave, although this time he doesn&#039;t transform and is basically just a normal drone with more health. Victory at last!&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
==Bonus Features==&lt;br /&gt;
===Unlocking===&lt;br /&gt;
Bonus features are separated in three sections: Movie clips (mostly commercials for the 2007 movie), character skins and an image gallery. These are unlocked by doing any of the following:&lt;br /&gt;
* Collecting 15 glowing yellow cubes (100 hidden per level). Technically some levels do contain only 95 cubes however, when playing the level &#039;A Gathering Force&#039; the player is automatically awarded 5 cubes.&lt;br /&gt;
:Note: One does not need to collect 15 cubes in a single level to unlock a bonus feature, the game counts total cubes found and once 15 are collected, a bonus feature is unlocked. This explains why there are 100 cubes in each level even though bonus features are only unlocked ever 15 cubes.&lt;br /&gt;
&lt;br /&gt;
* Collecting a hidden Autobot or Decepticon faction symbol (5 hidden per level)&lt;br /&gt;
* Completing a mission&lt;br /&gt;
* Completing a sub mission&lt;br /&gt;
* Completing a skill (the skills are: Heroic (for Autobots), Evil (Decepticons), Protect (for Autobots), Destruction (for Decepticons), Speed, Throw and Slide.&lt;br /&gt;
&lt;br /&gt;
===Features===&lt;br /&gt;
====Character skins====&lt;br /&gt;
* Several toy-inspired &amp;quot;skins&amp;quot; can be unlocked, these include: [[Jazz (Movie)#Deluxe Class toys|Generation 1 Jazz]], [[Optimus Prime (Movie)/toys#Voyager Class toys|Robo-Vision Optimus Prime]] (minus flames) and [[Starscream (Movie)#Voyager Class toys|Generation 1 Starscream]] (minus the resculpted head).&lt;br /&gt;
* Similarly, one can unlock Generation 1 [[Optimus Prime (G1)|Optimus Prime]] and [[Megatron (G1)|Megatron]], replacing their movie counterparts with new 3D models (unlike the previous skin recolors). Optimus Prime converts into his original truck mode, but [[Tonka GoBots|fires from his fists]] rather than using his trademark [[ion blaster]], and Megatron cannot transform into his gun mode (instead he starts flying in robot mode when the &amp;quot;transform&amp;quot; button is pressed).&lt;br /&gt;
&lt;br /&gt;
==Response==&lt;br /&gt;
&lt;br /&gt;
The game&#039;s Metacritic scores [http://www.metacritic.com/games/platforms/wii/transformersthegame?q=transformers hover] [http://www.metacritic.com/games/platforms/ps2/transformersthegame?q=transformers around] [http://www.metacritic.com/games/platforms/xbox360/transformersthegame?q=transformers fifty-five] [http://www.metacritic.com/games/platforms/ps3/transformersthegame?q=transformers percent]. It was criticised for poor driving controls, blocky graphics, repetitive missions and dull combat; the only thing generally praised was the random destruction. So the Decepticons won.&lt;br /&gt;
&lt;br /&gt;
==Technical errors and oddities==&lt;br /&gt;
&lt;br /&gt;
* Transformer Protoforms have to [[Trans-scan|scan]] their altmodes after landing as per the movie; however, drones have an Earth vehicle altmode the instant they land; presumably, so does Shockwave, since Tranquility is a little light on purple Apaches or purple howitzers. &lt;br /&gt;
*In the second mission of the Autobot campaign, Swindle drones are &#039;&#039;walking down the street&#039;&#039; to Sam&#039;s house. &#039;&#039;&#039;WHY&#039;&#039;&#039; they even bother to have altmodes is not clear.&lt;br /&gt;
* The residents of Tranquility are apparently capable of rebuilding a power station&#039;s gas tank farm within less than an hour, then rebuilding the entire tank farm and three of the chimneys &#039;&#039;again&#039;&#039; within less than six.&lt;br /&gt;
* Autobots still have the &amp;quot;Destruction&amp;quot; unlock gauge appear, but it crosses out faction symbols rather than having them appear. If it&#039;s filled, a large red X goes to the left side of the screen instead of a faction symbol; however, whether by accident or design, this doesn&#039;t actually do &#039;&#039;anything&#039;&#039;, and the Autobots are free to be as destructive as the Decepticons. It doesn&#039;t help that this gauge is filled by causing damage to &#039;&#039;any&#039;&#039; scenery and has to be maxed out multiple times while destroying, for example, the clamps that hold the All Spark.&lt;br /&gt;
* The final Autobot mission in Hoover Dam&#039;s depiction of the defrosting Megatron is all kinds of screwy:&lt;br /&gt;
**Before the mission is triggered, he&#039;s shown covered in a layer of ice.&lt;br /&gt;
**In the pre-mission cutscene, there&#039;s suddenly not a hint of ice on him at all.&lt;br /&gt;
**As the mission starts, he&#039;s encased in ice again, save his left arm which is shifted to the left (his left) of the section of ice that should be around it, which is just kind of hanging there.&lt;br /&gt;
**When the cutscene plays during the mission, Megatron breaks the ice surrounding his left arm, and there&#039;s clearly none on his face.&lt;br /&gt;
**When gameplay resumes, there&#039;s ice on his face again.&lt;br /&gt;
**In the end of mission cutscene, he&#039;s suddenly defrosted right down to his hips.&lt;br /&gt;
**[[B.O.T. (episode)|Argh.]]&lt;br /&gt;
* The PS2 version sometimes features a bizarre error; in the opening cinematic to Barricade&#039;s first mission in Mission City, after Jazz&#039;s door slams there is no further post-recording sound work. This means Barricade&#039;s voice is completely unaltered. [http://video.google.co.uk/videoplay?docid=4526629173767058122 He sounds like Sideshow Bob]. The Wii, PS3, and Xbox360 versions have the effects added correctly.&lt;br /&gt;
* In the final mission of Chapter 3 for the Decepticons, it&#039;s just this side of entirely possible to be &#039;&#039;[[Sky Lynx (G1)|too good]]&#039;&#039; at it. If the final set of gun turrets facing Bonecrusher is destroyed too fast, he&#039;ll reach the last checkpoint before Brawl does and transform. Unfortunately, the turrets&#039; ability to actually take damage is pretexted on &#039;&#039;Brawl&#039;&#039; transforming, so all you can do is stand around waiting for Bonecrusher to drop dead. Bonecrusher hates poor bug testing.&lt;br /&gt;
* In Decepticon Chapter 4, mission 2&#039;s intro cinematic has Scorponok firing from a Gatling gun in his tail. This weapon doesn&#039;t exist (although he can use it for melee attacks).&lt;br /&gt;
* Because the end of mission &amp;quot;mission complete&amp;quot; screens follow straight on from the game play, some very strange things can happen in them. A good example is the above mission; if Scorponok ends the mission firing at the ground in front of the statue at one end of the park, the &amp;quot;mission complete&amp;quot; screen will show &#039;&#039;his own bullets hitting him&#039;&#039;.(The same thing can happen anywhere in the game.)&lt;br /&gt;
* Before the final battle in the Autobot campaign, spark drones are &#039;&#039;just lying around on the street&#039;&#039; waiting to be brought to life by the All Spark.&lt;br /&gt;
* Other cars are like cardboard. Jazz can ram in to a truck, and it will go &#039;&#039;flying in the air &#039;&#039;. However, Bumblebee, which should be much heavier doesn&#039;t knock them over with such ease.&lt;br /&gt;
* Guns are absolutely useless in this game. Anything that can be shot at can be destroyed five times faster if you punch it, throw something at it or whack it with a random piece of debris.&lt;br /&gt;
* Starscream sounds a lot like [[wikipedia:Grover|Grover]].&lt;br /&gt;
* Scorponok is the only playable character that can&#039;t jump, climb or pick up debris. This means that there are several Decepticon insignias and glowing yellow cubes that are unattainable when playing as him. &lt;br /&gt;
* In the opening cinematic for Blackout, the entire army personnel fires at him, without any consequence whatsoever. However, when playing as any character in Tranquility or Mission city, police officers with standard pistols can damage you.&lt;br /&gt;
* In the final level of Chapter 4 right before reaching the tallest building in Mission City, Megatron speaks in Starscream&#039;s voice. Maybe they switched bodies.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* The Autobots &#039;&#039;really&#039;&#039; like transforming into robots. Optimus likes it so much, he jumps thirty feet into the air every time he does it.&lt;br /&gt;
* Rather than do the sane thing and pan away, we get to watch a robot-mode protoform Bumblebee grow kibble after scanning the Camaro. This looks roughly twice as ridiculous as what you&#039;re currently imagining.&lt;br /&gt;
* Punching your enemies in the face repeatedly is &amp;quot;heroic&amp;quot; when Autobots do it, but &amp;quot;evil&amp;quot; when Decepticons do it. Sounds like a double standard!&lt;br /&gt;
* Blackout is [[Show-accuracy|toy accurate]] in the game, in that his main rotor is his melee weapon, rather than his tail rotor as in the movie.&lt;br /&gt;
* Tranquility features a large number of Generation 1 references, with adverts for &amp;quot;[[Hound (G1)|Hound]]&#039;s Hotdogs,&amp;quot; &amp;quot;[[Seaspray (G1)|Seaspray]]&#039;s Fish and Chips,&amp;quot; a [[Tranquility Mall|local mall]] called &amp;quot;[[Metroplex (G1)|Metroplex]]&amp;quot; and a fast food restaurant named &amp;quot;[[Chip Chase|Chip Chase&#039;s]]&amp;quot;. As a more recent reference, there is also a building site belonging to &amp;quot;[[Bay Demolition]]&amp;quot;.&lt;br /&gt;
* One Autobot isn&#039;t explicitly killed in the Decepticon campaign: Ratchet. Three Decepticons aren&#039;t killed in the Autobot campaign: Bonecrusher, Scorponok and Frenzy. The only character who dies in &#039;&#039;both&#039;&#039; campaigns is, unsurprisingly enough, Jazz. Even when every other bit of movie canon is thrown out the window he still can&#039;t make it out alive.&lt;br /&gt;
* Bumblebee uses some kind of [[axe]] when he fights with a three-punch combo.&lt;br /&gt;
* Ratchet, Bonecrusher, Brawl, and Frenzy aren&#039;t playable.&lt;br /&gt;
&lt;br /&gt;
==Differences between the Game and Movie==&lt;br /&gt;
&lt;br /&gt;
[[Image:VG-E3Allspark.jpg|right|180px|thumb|The Quarterspark.]]&lt;br /&gt;
* All plotlines relating to humans have been removed; the game has nothing involving [[William Lennox|GI Joes]] (replaced by a communication truck), [[Seymour Simmons|agents]] (replaced by guests [[Landmine (Movie)|Landmine]] and [[Stockade (Movie)|Stockade]]), or [[Glen Whitmann|comic relief]] (replaced by the cutscenes). Even Sam himself has barely any role beyond &amp;quot;holder of the MacGuffins.&amp;quot;&lt;br /&gt;
* Video game Bumblebee breaks free inside Hoover Dam and has to deactivate a silly laser grid to get to the All Spark. Sam turns up at the end of the mission just in time to leave.&lt;br /&gt;
* The game&#039;s All Spark is tiny, only four or five times taller than Bumblebee as opposed to the movie&#039;s city block-sized cube. It&#039;s housed in the same room as Megatron (great idea, guys!) who&#039;s shoved into a little alcove rather than freestanding in his own room.&lt;br /&gt;
* Barricade is present at the Mission City battle. Same for Scorponok, in the Decepticon Campaign.&lt;br /&gt;
* In the Autobot campaign, Brawl kills Jazz after Jazz kills Blackout and beats the hell out of Starscream. In the Decepticon campaign, Barricade kills Jazz. Either way, Megatron doesn&#039;t.&lt;br /&gt;
* Autobot Campaign: Bumblebee kills Barricade in Mission City. In the movie, Barricade&#039;s fate is uncertain.&lt;br /&gt;
* Autobot Campaign: Optimus, rather than Sam, kills Megatron with the All Spark.&lt;br /&gt;
* Decepticon Campaign: Shoving the All Spark cube into his &#039;&#039;own&#039;&#039; chest does not kill Megatron, apparently.&lt;br /&gt;
*Decepticon Campaign: Evil wins!&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
*[http://www.transformersgame.com Official website for Transformers: The Game]&lt;br /&gt;
&lt;br /&gt;
{{nav-movie}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie video games]]&lt;/div&gt;</summary>
		<author><name>184.56.62.245</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers_The_Game_(console)&amp;diff=594642</id>
		<title>Transformers The Game (console)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers_The_Game_(console)&amp;diff=594642"/>
		<updated>2011-06-09T14:38:20Z</updated>

		<summary type="html">&lt;p&gt;184.56.62.245: /* Technical errors and oddities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{nav-movie-game}}&lt;br /&gt;
[[Image:TransformersTheGame 2007 consolecovers.jpg|right|400px|thumb|One of these things is not like the others...]]&lt;br /&gt;
The console version of [[Transformers The Game]] follows several of the movie&#039;s robotic characters through an approximation of the movie&#039;s plot. The game has two campaigns, one for each faction. The [[Activision]]-published game was developed by [[Traveller&#039;s Tales]], with cinematic cut scenes animated by [[Blur Studio]]. &lt;br /&gt;
&lt;br /&gt;
==Versions==&lt;br /&gt;
*&#039;&#039;&#039;PlayStation 2&#039;&#039;&#039;&lt;br /&gt;
**The PS2 version is the highest-reviewed, despite limitations on draw distance, physics and damage persistence. In this version, Blackout, Starscream and Barricade start missions 1, 2 and 4 of the Decepticon campaign in their altmodes, while for some reason the PS3 version has them start as robots. Reviews noted it suffers from fewer frame rate issues than other versions.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Nintendo Wii&#039;&#039;&#039;&lt;br /&gt;
**The Wii version is very similar to the PS2 version, with the addition of motion-sensor gimmicks that [http://www.metacritic.com/games/platforms/wii/transformersthegame?q=transformers reviewers were resoundingly unimpressed by].&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Xbox 360&#039;&#039;&#039;&lt;br /&gt;
**The PS3 and 360 version featured improved graphics, more persistent environmental damage, and more physics objects, including ridiculous clouds of rubble that eject themselves from buildings if you so much as look at them funny. The latter is generally annoying, since they get in the way when driving.&lt;br /&gt;
&lt;br /&gt;
**The 360 version, as might be expected, also features Achievements, though calling them that is somewhat of an exaggeration. There&#039;s one for pressing the &amp;quot;transform&amp;quot; button once. This version suffers less from frame rate issues and has better lighting then the PS3 version.&lt;br /&gt;
&lt;br /&gt;
**It was also available in a limited &amp;quot;Cybertron Edition&amp;quot; that featured exclusive packaging art, a &amp;quot;Making Of&amp;quot; DVD, codes that unlock the [[Cybertron (planet)|Cybertron]] level and [[Movie Prequel issue 1|issue 1 of the &#039;&#039;Transformers&#039;&#039; movie prequel comic]] by [[Simon Furman]], [[Don Figueroa]] and [[Josh Burcham]]. It was exclusive to Gamestop/EB stores.&lt;br /&gt;
&lt;br /&gt;
**For 500 Microsoft points, players can download an add-on that unlocks everything in the game. While this does not disable Achievements like the cheat codes do, a message that reads &#039;&#039;&amp;quot;This item has been unlocked by a downloadable content pack&amp;quot;&#039;&#039; appears below any bonus features that have not been earned through gameplay.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;PlayStation 3&#039;&#039;&#039;&lt;br /&gt;
**The PS3 version suffers from more frame rate issues than the 360 version, typical of lazy porting. For some reason, this includes frame rate issues in the FMV cinematics when the console itself &#039;&#039;isn&#039;t doing anything&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
**[[Cybernet Space Cube|SixAxis motion control]] is also added for Decepticons with aircraft altmodes [Blackout, Starscream and Megatron]. It&#039;s disabled by default.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;PC DVD-ROM&#039;&#039;&#039;&lt;br /&gt;
**The PC version is exactly like the PS3 and Xbox 360 versions.&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
It can be surmised that the writers for the game had not seen the script for the movie. Or been allowed on the same continent as it.&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBlackoutE1M1intro.jpg|right|180px|thumb|[[Universal greeting|&amp;quot;You said they&#039;d reciprocate!&amp;quot;]]]]&lt;br /&gt;
===Decepticons===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 1: SOCCENT Military Base&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBlackoutE1M3Intro.jpg|thumb|left|&amp;quot;Time for a delicious, cool...What? Pepsi?!&amp;quot;]]&lt;br /&gt;
[[Blackout (Movie)|Blackout]] started things off by shooting down an MH-53; confusingly, this happened in [[Qatar]] right near the military base, rather than in Afghanistan as might reasonably be expected. At [[Starscream (Movie)|Starscream&#039;s]] command, he then proceeded to the local puny human military base to wreck it because that&#039;s just how Starscream rolls.&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBlackoutE1M4Intro.gif|right|180px|thumb|&amp;quot;Damn it Scorponok, that is NOT my [[Powerlinx]] plug!&amp;quot;]]&lt;br /&gt;
Sadly, his plan to wreck stuff up all day was foiled by some human communication vehicles, and rather than destroy them himself he deployed [[Scorponok (Movie)|Scorponok]], as the slower, less powerful Decepticon would be much better equipped to deal with the situation. Blackout busied himself destroying some communication arrays in the meantime, hoping to steal their &amp;lt;s&amp;gt;vending machines&amp;lt;/s&amp;gt; mainframes and grab some data.&lt;br /&gt;
&lt;br /&gt;
Scorponok, having succeeded in destroying the communications trucks, returned to Blackout, whereupon Starscream revealed he had in fact failed to do that and some human reinforcements were on the way to make Blackout&#039;s life miserable. Blackout instead made their lives miserable, and the end of level screen helpfully explained the entire level had been pointless.&lt;br /&gt;
&lt;br /&gt;
No, really.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 2: The Hunt For [[wikipedia:Red October|Sam Witwicky]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Barricade (Movie)|Barricade&#039;s]] protoform landed near a local donut store, and he promptly copied the nearby Saleen S281 (a police car near a donut store, see what they did there?) and got in contact with Starscream. Starscream informed him he was there to find [[Sam Witwicky]], for some reason forgetting he was only supposed to know Sam&#039;s [[eBay]] username at this point. By finding Sam, Barricade would be able to get hold of a pair of glasses he owned that held the key to the [[AllSpark (Movie)|end of the game]]. You&#039;re better off forgetting about this conversation entirely, it&#039;ll prevent later [[Legion|sanity loss]].&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBarricadeE2M2Intro.jpg|right|180px|thumb|This is what is technically known as a bad idea.]]&lt;br /&gt;
Starscream&#039;s plan to find Sam&#039;s location entailed Barricade driving to a more or less random part of town, where he was set upon by [[Swindle (Movie)|Autobot]] [[Dropkick|Drones]], then driving to a different random part of town where he was set upon  by [[Swindle (Movie)|Autobot]] [[Dropkick|Drones]] [[Longarm (Movie)|again]]. This incredibly important objective fulfilled, Barricade promptly teleported to a location he couldn&#039;t possibly get to during the actual mission, and was told to head to the power plant in order to find [[Frenzy (Movie)|an irritating little abomination]]. Upon arrival, Barricade found himself faced with humans armed with rocket launchers, so immediately did the most sane and sensible thing and hid behind a line of propane tanks, which for some reason actually worked. Finding himself dealing with a magic [[Sector Seven]] SUV which could somehow hide itself inside buildings, Barricade was forced to tear down all the nearby buildings in his search for Frenzy as the small Decepticon&#039;s energy decreased, which, presumably, meant the humans were torturing (?!) him. In an SUV. In a building.&lt;br /&gt;
&lt;br /&gt;
After repeating this several times and watching the SUV at one point burst out of a non-existent building next to the local police station, Barricade cornered Frenzy&#039;s captors at the [[Metroplex (G1)|local shopping mall]], destroying the entire building and letting the cutscene gloss over how the hell Frenzy got out from under hundreds of tons of collapsed masonry. From this he determined that a human named Sam was in possession of a &amp;quot;pair of ocular lenses.&amp;quot; Which both he and Starscream knew at the start of the level. Argh.&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBarricadeE2M4Gameplay.gif|left|180px|thumb|This is what you&#039;ll be doing for approximately 90% of the time you&#039;re in [[Tranquility]], so get used to it.]]&lt;br /&gt;
[[Bumblebee (Movie)|Bumblebee]] then showed up heading for the police station, forcing Barricade to brave his abysmal driving controls in order to stop the Autobot. The heroic Bumblebee then resorted to using a ridiculous shockwave attack that destroyed a huge area of town every time he did it. Unperturbed by this inexplicable display of Autobot villainy, Barricade vanquished Bumblebee, then chased him down to the local [[Ruined FOREVER|Bay Demolition]] site, where he was ambushed by Swindle drones and Dropkick drones that were [[FIRRIB|blue in the cinematic, despite being red]]. Despite having no reason to stay there and every reason not to, Barricade defeated all of them.&lt;br /&gt;
&lt;br /&gt;
This led him back to the Police Station, which had impishly decided to reassemble itself since being destroyed in the second mission, as police stations are noted to do from time to time. Here he cornered Sam, but failed to walk the required two steps straight forward before Bumblebee smacked into his legs, picked up Sam and [[Mikaela Banes|Mikaela]] and drove off. And then drove back or something, since the mission started with him in robot mode three hundred yards directly in front of Barricade.&lt;br /&gt;
&lt;br /&gt;
Barricade fought with Bumblebee. Then Bumblebee drove off, Barricade followed, and they did it again. This happened several times, with Barricade at one point somehow ambushing Bumblebee despite the Autobot getting there before he did. After entirely too many identical fight sequences, Bumblebee lay defeated, Barricade recovered the glasses, and Sam, Bumblebee and Mikaela were surrounded by Sector Seven vehicles. It is again a good idea to forget that the Autobots no longer have the glasses and so have no idea where the All Spark is, as the game will forget this shortly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 3: A Gathering &amp;lt;s&amp;gt;Farce&amp;lt;/s&amp;gt; Force&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starscream was next to take the reins, attacking a secret human airbase where Bonecrusher and Brawl had decided to hide out in a somewhat ill-advised manner. After discovering that he couldn&#039;t understand what the hell Frenzy was saying either, Starscream realised his radar was jammed by the local human communications equipment. A quick bout of destroying things later, this problem was solved, allowing him to locate Bonecrusher.&lt;br /&gt;
&lt;br /&gt;
[[Image:VGStarscreamE3M4Gameplay.jpg|right|180px|thumb|&amp;quot;Brawl! You&#039;re a tank! Use your tank parts!&amp;quot;&amp;lt;br /&amp;gt;&amp;quot;I can&#039;t, I&#039;m shy.&amp;quot;&amp;lt;br /&amp;gt;&amp;quot;What?!&amp;quot;]]&lt;br /&gt;
[[Image:VGStarscreamE3M3Intro.jpg|left|180px|thumb|&amp;quot;None shall stand in my way!&amp;quot;&amp;lt;br /&amp;gt;&amp;quot;Your talking privileges are hereby revoked, Bonecrusher.&amp;quot;]]&lt;br /&gt;
Bonecrusher had stealthily hidden himself in the middle of a road surrounded by turrets firing weird electrical stuff at him, and proceeded to take a route through the airbase which cunningly didn&#039;t avoid any of the handful of checkpoints containing such turrets. Starscream, rather than reprimanding him for this idiocy, destroyed the checkpoints and escorted him onto the runway, then proceeded to a point near the runway for his next mission...Only to find himself standing next to Bonecrusher on the runway again. This somehow led to a mission to destroy drone aircraft, which upon careful inspection (which consisted of shooting down the aircraft, falling to the ground, picking it up and then throwing it away) had actually been made using technology based on Megatron&#039;s vehicle mode. Realizing this, Starscream no doubt viewed destroying these vehicles as useful practice.&lt;br /&gt;
&lt;br /&gt;
Following on from this (somehow), Bonecrusher and Brawl moved out... Right into human gun batteries firing weird electricity. Since they had somehow forgotten what all their weapons were for, Starscream was once again called upon to do everything himself, flying back and forth using his strange rocket launcher to save his rather apathetic comrades from self-imposed doom. Since neither appeared to do anything in the game after this mission, you have to wonder why he bothered at all, really.&lt;br /&gt;
&lt;br /&gt;
This was followed by an extended cutscene in which Starscream and Blackout arrived at the [[Hoover Dam]] and started trashing it, releasing [[Megatron (Movie)|Frank Welker&#039;s voice]] which declared they should probably stop screwing around and get to [[Mission City]] where the next mission was.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 4: City of the Machines&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Autobot forces arrived in Mission City despite having no idea of where the All Spark was (and Sam had it despite being arrested by Sector Seven), so, wary of stepping in any more plot holes, Megatron sent his Decepticons ahead of him. Except Starscream (who would not participate except at the very last battle in a cutscene), Brawl and Bonecrusher, who seemed to have gotten lost along the way.&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBlackoutE4M3Gameplay.jpg|left|180px|thumb|&amp;quot;I didn&#039;t touch anything!&amp;quot;]]&lt;br /&gt;
Barricade found [[Jazz (Movie)|a redshirt]] protecting Sam and Mikaela, and found, moreover, that he lacked a stupid attack that made him invincible, making him easy prey. However, he reckoned without the Autobot unleashing the most horrifying weapon in his arsenal, the dreaded &#039;&#039;&#039;checkpoint race!&#039;&#039;&#039;&amp;lt;ref&amp;gt;No, seriously, this actually happens.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:VGMegatronE4M4Guitar.jpg|right|180px|thumb|Megatron prepares to unleash his impression of [[Soundwave (Animated)|someone else]].]]&lt;br /&gt;
Somehow surmounting this horror, Barricade defeated Jazz again, leaving him dying at the foot of the large monument the race may or may not have ended somewhere near but probably didn&#039;t. Since Scorponok can&#039;t drill under roads and drilling is more or less his only ability, he was a clear logical choice to take over from the undamaged Barricade, and so did this, scuttling to Central Park (slowly) to kill a group of [[Energon drone|silly robotic crickets]] who were causing chaos, violence and confusion. Because that would interfere with the Decepticons&#039; plans of causing chaos, violence and confusion. This somehow led him to Sam, who was about to hand over the All Spark when [[Ironhide (Movie)|Ironhide]] rather uncharitably kicked Scorponok into the monument (which the dead Jazz had vanished from in the interval). Blackout was understandably angered by this mistreatment of his adorable pet evil robot, and vowed to give Ironhide the honor of dying by his blade.&lt;br /&gt;
&lt;br /&gt;
Ironhide pulled out everything he had: every drone type except [[Mixmaster (Movie)|Mixmaster]] and [[Dreadwing (Movie)|Dreadwing]] showed up to ruin Blackout&#039;s day, and Ironhide himself used the dastardly tactics of being invincible for most of the battle, unleashing a never-ending torrent of rockets which Blackout could do nothing about whenever he approached Ironhide too closely, ordering his troops to get stuck on the scenery behind him so they&#039;d be impossible to reach, and making sure every energy-bearing human helicopter crash-landed on the roof of a building where Blackout couldn&#039;t get to it. Despite this, Blackout finally defeated him, allowing Megatron to return from whatever the hell he was doing all this time and commence the final battle. The penultimate final battle, as it turned out.&lt;br /&gt;
&lt;br /&gt;
This consisted of Megatron trying to coax Optimus out of hiding by destroying things at random, which would make the brave Autobot leader not appear in person as was expected, but made some drones appear, Megatron destroying them at random, and then this cycle repeating, with Megatron being forced to move to sectors of the city which had not been previously destroyed by his reign of terror and destroying those buildings in what seemed to last forever. 80 (!) drones later, Megatron finally got fed up with this and climbed the tallest building in the city, whereupon the programmers realised they&#039;d driven the player character to suicide and hurriedly ended the level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 5: Day of the Machines&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Having been affected by the same Apathy Radiation from the All Spark that kept Megatron from doing anything in the previous mission, [[Optimus Prime (Movie)|Peter Cullen&#039;s voice]] finally got off his tin backside to have a final confrontation with Frank Welker&#039;s voice, just like the [[The Transformers (cartoon)|good old days]]. Logically, Optimus had decided the best way to confront the Decepticon leader was to wait for on top of the tallest building in Mission City. &lt;br /&gt;
&lt;br /&gt;
Back on the ground, the battle began. This largely consisted of Optimus fighting Megatron for a while, then running away while Megatron fought some drones, then hiding while Megatron flew around in circles and a not-even-slightly-explained timer counted down, while Megatron tried desperately to quickly find the Allspark while dodging the buildings which had been coated with an unknown substance that made him automatically revert to robot mode. After an alarmingly large number of repetitions of this, Optimus finally keeled over out of sheer frustration, allowing Megatron to absorb the All Spark.&lt;br /&gt;
&lt;br /&gt;
Megatron decided that the Lincoln Memorial would make a fine throne ([[Atlantis, Arise!|again]]) as Brawl (who had been absent previously), Starscream and Barricade joined together to watch the eradication of the human race. Feeling tired after such a long battle, Megatron sent his Decepticons to finish the planet, since he &amp;lt;s&amp;gt;never wanted to play again&amp;lt;/s&amp;gt; felt like saving his strength for his glorious return to Cybertron. Barricade felt like doing more work (in preparation for his amazing role in the final battle of the actual movie) and promptly got up while the others watched. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 6: Cybertron&#039;&#039;&#039;&lt;br /&gt;
It was now time for Megatron&#039;s triumphant return to Cybertron, which apparently consisted of fighting a bunch of Autobot drones in a big arena while the plot hid in a corner and pretended it wasn&#039;t there. Fans can hope that future game designers will have a more G1 inspired look for Cybertron, as this level doesn&#039;t even resemble the opening cinematic or the scenes from the movie. [[Transformers: War for Cybertron|Maybe next time.]]&lt;br /&gt;
&lt;br /&gt;
===Autobots===&lt;br /&gt;
&#039;&#039;&#039;Mission 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A [[Bumblebee (Movie)|Mysterious meteor]] crashed down to [[earth]], scanned a yellow Camaro, and was contacted by [[Optimus Prime (Movie)|his leader]], who told him to find an artifact, but warned him to beware [[Decepticon]] drones. The car, Bumblebee, zoomed off and defeated the drones, [[Scrapper (Movie)|Scrappers]] and [[Dropkick]]s.&lt;br /&gt;
&lt;br /&gt;
[[Image:Shockwave_movie.jpg|thumb|Logic, etc etc.]]&lt;br /&gt;
&lt;br /&gt;
Suddenly he saw [[Swindle (Movie)|Swindles]] and a Dropkick headed for [[Bobby Bolivia]]&#039;s car shop. He stopped them and was purchased by [[Sam Witwicky]]. The next day [[Barricade (Movie)|Barricade]] attacked Sam, but Bumblebee stopped him while racing from one place to another, defending Sam. When Barricade was defeated Bumblebee had to destroy Decepticon radio towers preventing the [[Autobot]]s from landing and clear a landing site. However, it seems the Autobots had realized the highly explosive site they had chosen was not a good landing zone, so in the cinmetic they all landed elsewhere.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
After a very brief explanation of what was going on, [[Sector Seven]] found the Autobots. In his new alt mode, Bumblebee took Sam and [[Mikaela Banes]] to safety, while [[Jazz (Movie)|Jazz]] distracted S7. Showing total disregard for human life, Jazz drove like a mad-bot, zipping from destination to destination, distracting S7 by destroying gas stations and oil tankers all across the city. The casualties were not calculated.&lt;br /&gt;
&lt;br /&gt;
Suddenly, Decepticon drones attacked. Jazz was damaged/held captive and [[Ironhide (Movie)|Ironhide]] had to rescue him. Then Jazz thanked his comrade and drove away, only to be attacked two more times.&lt;br /&gt;
&lt;br /&gt;
Bumblebee was suddenly captured by a horrible human invention called the &amp;quot;net&amp;quot;. A S7 helicopter paraded him around the city while Optimus desperately tried to follow in vehicle mode. Getting close enough, Optimus jumped and caught Bumblebee. Just as Optimus Prime was about to rescue his comrade however, a meteor knocked him off the dreaded net.&lt;br /&gt;
&lt;br /&gt;
The meteor revealed itself to be the Decepticon [[Shockwave (Movie)|Shockwave]]. Finally, some real fighting. Finding Shockwave in his artillery mode, Optimus realized the city would soon be reduced to rubble if he could not stop the Decepticon. He tried in vain to shoot him but then gave up and threw cars around in frustration. Eventually enough cars hit and damaged Shockwave and the Decepticon transformed into his monstrous robot mode. They fought... and then Shockwave transformed and flew away, getting back to destroying the city. Optimus followed, damaged him some more... and then Shockwave flew away. Eventually Optimus killed him. Awesome.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In Hoover Dam, Bumblebee was being held in a forcefield box, when it suddenly disapeared. While exploring, Bumblebee discovered the Allspark hidden behind a ridiculous lazer grid. Commanded by Prime to shut off this annoyance, Bumblebee broke open the command center doors. But before he could continue, he had to stop some security robots from sounding an alarm. Apparently, an alien lifeform escaping his cage does not set off an alarm, but someone breaking down one of three doors to a computer room does. Bumblebee killed three waves of these and entered the command center. After destroyed a console, it was revealed that only SOME of the laser grid had been turned off. Now he had to destroy cooling fans. Little did Bumblebee know that destroying these fans would cause massive explosions, which he had to frantically run away from. Finally, he was instructed by Prime to destroy some generators. Gaining access to the [[AllSpark (Movie)|All Spark]], Bumblebee shrunk it down while fighting off [[Energon drone]]s and [[Megatron (Movie)|Megatron]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Finally the war was coming to an end in [[Mission City]]. Ironhide rescued Bumblebee from the energon drones and Jazz killed [[Starscream (Movie)|Starscream]] and [[Blackout (Movie)|Blackout]]. Suddenly, [[Brawl (Movie)|Brawl]] killed the small Autobot. Ironhide took revenge, however, by killing Brawl. Finally, Bumblebee killed Barricade and after a long fight, Optimus killed Megatron... or did he? As Sam was handing the cube to Optimus, Megatron lept towards the heroes. Grabbing Megatron&#039;s flail, Optimus pulled the Decepticon towards him and shoved the cube into his chest, killing him.&lt;br /&gt;
&lt;br /&gt;
That&#039;s one heck of a lot of killing.&lt;br /&gt;
&lt;br /&gt;
Afterward, Optimus gave a speech about stuff while Bumblebee, Ironhide and Ratchet listened (Since the fighting was over, Ratchet had come out of hiding, just in time to get animated for another cinematic).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
But the fighting wasn&#039;t over. Returning to Cybertron, Optimus needed to take out the remaining trash. The final Autobot mission consists of fighting various drones, including Shockwave, although this time he doesn&#039;t transform and is basically just a normal drone with more health. Victory at last!&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
==Bonus Features==&lt;br /&gt;
===Unlocking===&lt;br /&gt;
Bonus features are separated in three sections: Movie clips (mostly commercials for the 2007 movie), character skins and an image gallery. These are unlocked by doing any of the following:&lt;br /&gt;
* Collecting 15 glowing yellow cubes (100 hidden per level). Technically some levels do contain only 95 cubes however, when playing the level &#039;A Gathering Force&#039; the player is automatically awarded 5 cubes.&lt;br /&gt;
:Note: One does not need to collect 15 cubes in a single level to unlock a bonus feature, the game counts total cubes found and once 15 are collected, a bonus feature is unlocked. This explains why there are 100 cubes in each level even though bonus features are only unlocked ever 15 cubes.&lt;br /&gt;
&lt;br /&gt;
* Collecting a hidden Autobot or Decepticon faction symbol (5 hidden per level)&lt;br /&gt;
* Completing a mission&lt;br /&gt;
* Completing a sub mission&lt;br /&gt;
* Completing a skill (the skills are: Heroic (for Autobots), Evil (Decepticons), Protect (for Autobots), Destruction (for Decepticons), Speed, Throw and Slide.&lt;br /&gt;
&lt;br /&gt;
===Features===&lt;br /&gt;
====Character skins====&lt;br /&gt;
* Several toy-inspired &amp;quot;skins&amp;quot; can be unlocked, these include: [[Jazz (Movie)#Deluxe Class toys|Generation 1 Jazz]], [[Optimus Prime (Movie)/toys#Voyager Class toys|Robo-Vision Optimus Prime]] (minus flames) and [[Starscream (Movie)#Voyager Class toys|Generation 1 Starscream]] (minus the resculpted head).&lt;br /&gt;
* Similarly, one can unlock Generation 1 [[Optimus Prime (G1)|Optimus Prime]] and [[Megatron (G1)|Megatron]], replacing their movie counterparts with new 3D models (unlike the previous skin recolors). Optimus Prime converts into his original truck mode, but [[Tonka GoBots|fires from his fists]] rather than using his trademark [[ion blaster]], and Megatron cannot transform into his gun mode (instead he starts flying in robot mode when the &amp;quot;transform&amp;quot; button is pressed).&lt;br /&gt;
&lt;br /&gt;
==Response==&lt;br /&gt;
&lt;br /&gt;
The game&#039;s Metacritic scores [http://www.metacritic.com/games/platforms/wii/transformersthegame?q=transformers hover] [http://www.metacritic.com/games/platforms/ps2/transformersthegame?q=transformers around] [http://www.metacritic.com/games/platforms/xbox360/transformersthegame?q=transformers fifty-five] [http://www.metacritic.com/games/platforms/ps3/transformersthegame?q=transformers percent]. It was criticised for poor driving controls, blocky graphics, repetitive missions and dull combat; the only thing generally praised was the random destruction. So the Decepticons won.&lt;br /&gt;
&lt;br /&gt;
==Technical errors and oddities==&lt;br /&gt;
&lt;br /&gt;
* Transformer Protoforms have to [[Trans-scan|scan]] their altmodes after landing as per the movie; however, drones have an Earth vehicle altmode the instant they land; presumably, so does Shockwave, since Tranquility is a little light on purple Apaches or purple howitzers. &lt;br /&gt;
*In the second mission of the Autobot campaign, Swindle drones are &#039;&#039;walking down the street&#039;&#039; to Sam&#039;s house. &#039;&#039;&#039;WHY&#039;&#039;&#039; they even bother to have altmodes is not clear.&lt;br /&gt;
* The residents of Tranquility are apparently capable of rebuilding a power station&#039;s gas tank farm within less than an hour, then rebuilding the entire tank farm and three of the chimneys &#039;&#039;again&#039;&#039; within less than six.&lt;br /&gt;
* Autobots still have the &amp;quot;Destruction&amp;quot; unlock gauge appear, but it crosses out faction symbols rather than having them appear. If it&#039;s filled, a large red X goes to the left side of the screen instead of a faction symbol; however, whether by accident or design, this doesn&#039;t actually do &#039;&#039;anything&#039;&#039;, and the Autobots are free to be as destructive as the Decepticons. It doesn&#039;t help that this gauge is filled by causing damage to &#039;&#039;any&#039;&#039; scenery and has to be maxed out multiple times while destroying, for example, the clamps that hold the All Spark.&lt;br /&gt;
* The final Autobot mission in Hoover Dam&#039;s depiction of the defrosting Megatron is all kinds of screwy:&lt;br /&gt;
**Before the mission is triggered, he&#039;s shown covered in a layer of ice.&lt;br /&gt;
**In the pre-mission cutscene, there&#039;s suddenly not a hint of ice on him at all.&lt;br /&gt;
**As the mission starts, he&#039;s encased in ice again, save his left arm which is shifted to the left (his left) of the section of ice that should be around it, which is just kind of hanging there.&lt;br /&gt;
**When the cutscene plays during the mission, Megatron breaks the ice surrounding his left arm, and there&#039;s clearly none on his face.&lt;br /&gt;
**When gameplay resumes, there&#039;s ice on his face again.&lt;br /&gt;
**In the end of mission cutscene, he&#039;s suddenly defrosted right down to his hips.&lt;br /&gt;
**[[B.O.T. (episode)|Argh.]]&lt;br /&gt;
* The PS2 version sometimes features a bizarre error; in the opening cinematic to Barricade&#039;s first mission in Mission City, after Jazz&#039;s door slams there is no further post-recording sound work. This means Barricade&#039;s voice is completely unaltered. [http://video.google.co.uk/videoplay?docid=4526629173767058122 He sounds like Sideshow Bob]. The PS3 and Xbox360 versions have the effects added correctly, but it&#039;s unknown if the Wii version suffers the same screw-up.&lt;br /&gt;
* In the final mission of Chapter 3 for the Decepticons, it&#039;s just this side of entirely possible to be &#039;&#039;[[Sky Lynx (G1)|too good]]&#039;&#039; at it. If the final set of gun turrets facing Bonecrusher is destroyed too fast, he&#039;ll reach the last checkpoint before Brawl does and transform. Unfortunately, the turrets&#039; ability to actually take damage is pretexted on &#039;&#039;Brawl&#039;&#039; transforming, so all you can do is stand around waiting for Bonecrusher to drop dead. Bonecrusher hates poor bug testing.&lt;br /&gt;
* In Decepticon Chapter 4, mission 2&#039;s intro cinematic has Scorponok firing from a Gatling gun in his tail. This weapon doesn&#039;t exist (although he can use it for melee attacks).&lt;br /&gt;
* Because the end of mission &amp;quot;mission complete&amp;quot; screens follow straight on from the game play, some very strange things can happen in them. A good example is the above mission; if Scorponok ends the mission firing at the ground in front of the statue at one end of the park, the &amp;quot;mission complete&amp;quot; screen will show &#039;&#039;his own bullets hitting him&#039;&#039;.(The same thing can happen anywhere in the game.)&lt;br /&gt;
* Before the final battle in the Autobot campaign, spark drones are &#039;&#039;just lying around on the street&#039;&#039; waiting to be brought to life by the All Spark.&lt;br /&gt;
* Other cars are like cardboard. Jazz can ram in to a truck, and it will go &#039;&#039;flying in the air &#039;&#039;. However, Bumblebee, which should be much heavier doesn&#039;t knock them over with such ease.&lt;br /&gt;
* Guns are absolutely useless in this game. Anything that can be shot at can be destroyed five times faster if you punch it, throw something at it or whack it with a random piece of debris.&lt;br /&gt;
* Starscream sounds a lot like [[wikipedia:Grover|Grover]].&lt;br /&gt;
* Scorponok is the only playable character that can&#039;t jump, climb or pick up debris. This means that there are several Decepticon insignias and glowing yellow cubes that are unattainable when playing as him. &lt;br /&gt;
* In the opening cinematic for Blackout, the entire army personnel fires at him, without any consequence whatsoever. However, when playing as any character in Tranquility or Mission city, police officers with standard pistols can damage you.&lt;br /&gt;
* In the final level of Chapter 4 right before reaching the tallest biulding in Mission City, Megatron speaks in Starscream&#039;s voice. Maybe they swiched bodies.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* The Autobots &#039;&#039;really&#039;&#039; like transforming into robots. Optimus likes it so much, he jumps thirty feet into the air every time he does it.&lt;br /&gt;
* Rather than do the sane thing and pan away, we get to watch a robot-mode protoform Bumblebee grow kibble after scanning the Camaro. This looks roughly twice as ridiculous as what you&#039;re currently imagining.&lt;br /&gt;
* Punching your enemies in the face repeatedly is &amp;quot;heroic&amp;quot; when Autobots do it, but &amp;quot;evil&amp;quot; when Decepticons do it. Sounds like a double standard!&lt;br /&gt;
* Blackout is [[Show-accuracy|toy accurate]] in the game, in that his main rotor is his melee weapon, rather than his tail rotor as in the movie.&lt;br /&gt;
* Tranquility features a large number of Generation 1 references, with adverts for &amp;quot;[[Hound (G1)|Hound]]&#039;s Hotdogs,&amp;quot; &amp;quot;[[Seaspray (G1)|Seaspray]]&#039;s Fish and Chips,&amp;quot; a [[Tranquility Mall|local mall]] called &amp;quot;[[Metroplex (G1)|Metroplex]]&amp;quot; and a fast food restaurant named &amp;quot;[[Chip Chase|Chip Chase&#039;s]]&amp;quot;. As a more recent reference, there is also a building site belonging to &amp;quot;[[Bay Demolition]]&amp;quot;.&lt;br /&gt;
* One Autobot isn&#039;t explicitly killed in the Decepticon campaign: Ratchet. Three Decepticons aren&#039;t killed in the Autobot campaign: Bonecrusher, Scorponok and Frenzy. The only character who dies in &#039;&#039;both&#039;&#039; campaigns is, unsurprisingly enough, Jazz. Even when every other bit of movie canon is thrown out the window he still can&#039;t make it out alive.&lt;br /&gt;
* Bumblebee uses some kind of [[axe]] when he fights with a three-punch combo.&lt;br /&gt;
* Ratchet, Bonecrusher, Brawl, and Frenzy aren&#039;t playable.&lt;br /&gt;
&lt;br /&gt;
==Differences between the Game and Movie==&lt;br /&gt;
&lt;br /&gt;
[[Image:VG-E3Allspark.jpg|right|180px|thumb|The Quarterspark.]]&lt;br /&gt;
* All plotlines relating to humans have been removed; the game has nothing involving [[William Lennox|GI Joes]] (replaced by a communication truck), [[Seymour Simmons|agents]] (replaced by guests [[Landmine (Movie)|Landmine]] and [[Stockade (Movie)|Stockade]]), or [[Glen Whitmann|comic relief]] (replaced by the cutscenes). Even Sam himself has barely any role beyond &amp;quot;holder of the MacGuffins.&amp;quot;&lt;br /&gt;
* Video game Bumblebee breaks free inside Hoover Dam and has to deactivate a silly laser grid to get to the All Spark. Sam turns up at the end of the mission just in time to leave.&lt;br /&gt;
* The game&#039;s All Spark is tiny, only four or five times taller than Bumblebee as opposed to the movie&#039;s city block-sized cube. It&#039;s housed in the same room as Megatron (great idea, guys!) who&#039;s shoved into a little alcove rather than freestanding in his own room.&lt;br /&gt;
* Barricade is present at the Mission City battle. Same for Scorponok, in the Decepticon Campaign.&lt;br /&gt;
* In the Autobot campaign, Brawl kills Jazz after Jazz kills Blackout and beats the hell out of Starscream. In the Decepticon campaign, Barricade kills Jazz. Either way, Megatron doesn&#039;t.&lt;br /&gt;
* Autobot Campaign: Bumblebee kills Barricade in Mission City. In the movie, Barricade&#039;s fate is uncertain.&lt;br /&gt;
* Autobot Campaign: Optimus, rather than Sam, kills Megatron with the All Spark.&lt;br /&gt;
* Decepticon Campaign: Shoving the All Spark cube into his &#039;&#039;own&#039;&#039; chest does not kill Megatron, apparently.&lt;br /&gt;
*Decepticon Campaign: Evil wins!&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
*[http://www.transformersgame.com Official website for Transformers: The Game]&lt;br /&gt;
&lt;br /&gt;
{{nav-movie}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie video games]]&lt;/div&gt;</summary>
		<author><name>184.56.62.245</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Blademaster&amp;diff=589481</id>
		<title>Blademaster</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Blademaster&amp;diff=589481"/>
		<updated>2011-05-26T22:00:31Z</updated>

		<summary type="html">&lt;p&gt;184.56.62.245: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|decepticonfilm}}&lt;br /&gt;
{{disambig2|the Decepticon helicopter from Revenge of the Fallen|the Autobot helicopter with a similar-sounding name from Revenge of the Fallen|Blazemaster}}&lt;br /&gt;
:&#039;&#039;Blademaster is a Decepticon from the [[Revenge of the Fallen (franchise)|Revenge of the Fallen franchise]] in the [[Live-action film series|live-action film]] [[continuity family]].&#039;&#039;&lt;br /&gt;
[[Image:RisingStorm2_Blademaster_helicopter.jpg|thumb|right|300px|]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blademaster&#039;&#039;&#039; is a helicopter. He was among several Decepticons who found their way to [[Earth]] in answer to a call from [[Starscream (Movie)|Starscream]].&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===&#039;&#039;The Veiled Threat&#039;&#039; prequel novel===&lt;br /&gt;
&lt;br /&gt;
A [[NEST]] unit that was investigating a Decepticon sighting in Peru was ambushed on a narrow mountain road by [[Ruination (ROTF)|Ruination]] and Blademaster. During the brief but intense fire-fight that followed, Blademaster was injured by a [[sabot]] round to the throat courtesy of [[Robert Epps|Epps]], disoriented by several electrical discharges from [[Petr Andronov]]&#039;s experimental anti-Decepticon weapon, and kicked off the side of the cliff by [[Knock Out (ROTF)|Knockout]]. He was unable to transform into helicopter mode in time and crashed into the jungle hundreds of meters below. Ruination broke off his attack to retrieve him. {{storylink|The Veiled Threat}}&lt;br /&gt;
&lt;br /&gt;
===IDW &#039;&#039;Dark of the Moon&#039;&#039; comics===&lt;br /&gt;
{{spoiler|Rising Storm issue 4|June 4}}&lt;br /&gt;
&lt;br /&gt;
Blademaster was among the troops who followed Starscream to [[Philadelphia]] to retrieve an escaped [[Brains|Brain Unit]]. {{storylink|Rising Storm issue 2}} They encountered resistance in the form of [[Bumblebee (Movie)|Bumblebee]], [[Wheeljack (Movie)|Wheeljack]] and [[Mirage (Movie)|Mirage]], who were soon joined by a [[NEST]] team of additional Autobots and human soldiers. {{storylink|Rising Storm issue 3}} Blademaster met his end when he was blown out of the sky by [[Optimus Prime (Movie)|Optimus Prime]]. {{storylink|Rising Storm issue 4}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Dark of the Moon Decepticons]]&lt;br /&gt;
[[Category:Fiction-only Transformers]]&lt;br /&gt;
[[Category:Revenge of the Fallen Decepticons]]&lt;/div&gt;</summary>
		<author><name>184.56.62.245</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Ratchet_(Movie)/toys&amp;diff=587714</id>
		<title>Ratchet (Movie)/toys</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Ratchet_(Movie)/toys&amp;diff=587714"/>
		<updated>2011-05-21T14:40:55Z</updated>

		<summary type="html">&lt;p&gt;184.56.62.245: /* Deluxe Class toys */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{suite}}&lt;br /&gt;
&lt;br /&gt;
Ratchet&#039;s a doctor, dammit!  And has a lot of toys!&lt;br /&gt;
==Toys==&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:LegendsRatchet.jpg|right|300px|thumb|Hasbro might have fixed the green color, but nobody told them to fix the hue settings for the official promo photos.]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Ratchet&#039;&#039;&#039; (Legends Class, 2007)&lt;br /&gt;
**&#039;&#039;Japanese name:&#039;&#039; &#039;&#039;&#039;EZ Collection Ratchet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:An inexpensive, small-scale version of Ratchet, he remains relatively faithful to his vehicle mode (though highly simplified), but transforms very differently due to his simplicity. In robot mode he has a faux truck-front chest that&#039;s more faithful to the CGI design than the Voyager toy&#039;s chest, but the rest of his robot mode is (understandably) inaccurate and limited in articulation.&lt;br /&gt;
&lt;br /&gt;
: His spare tire, mounted on the rear end of his roof in vehicle mode, is actually a free-spinning wheel just like the normal four (albeit with a somewhat stiffer joint), and the same size as the front wheels... meaning that, in theory, it could be used as an &#039;&#039;actual&#039;&#039; spare tire.&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie legends ratchet colorvariants.jpg|left|250px|thumb|He&#039;s feeling a little green around the manifolds.]]&lt;br /&gt;
:The original production run of the toy sported a significantly wrong shade of green. A running change variant that quickly replaced the original version corrected the error, now sporting the same shade of green as the Voyager Class toy.&amp;lt;ref&amp;gt;[http://www.thetf.net/forum_posts-TID-10086-PN-1.htm Comparison images of both color variants of Legends Ratchet]&amp;lt;/ref&amp;gt; Still, the color variant was not limited to the US market, as both versions also popped up in Europe. Japan, however, got stuck with the original, off-color version.&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Movie2007 LegendsRatchet VS Brawl.jpg|right|300px|thumb|The Doctor vs. the Warrior.]]&lt;br /&gt;
*&#039;&#039;&#039;Rescue Ratchet vs. Decepticon Brawl&#039;&#039;&#039; (Legends &amp;quot;Allspark Battles&amp;quot; two-pack, 2007)&lt;br /&gt;
&lt;br /&gt;
:Released as part of the &#039;&#039;[[AllSpark Power|AllSpark Battles]]&#039;&#039; [[subline imprint|refresh]] of the Movie toyline, Legends class Rescue Ratchet is, naturally, a redeco of the previously-released Legends class Ratchet in his white &#039;&#039;Generation 1&#039;&#039;-inspired colors. He comes packed with an all-new sculpt Legends class Brawl.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Voyager Class toys====&lt;br /&gt;
[[Image:Movie Voyager Ratchet toy.jpg|right|300px|thumb|This green is both [[Neon|NEON]] &#039;&#039;and&#039;&#039; [[Playskool|PLAYSKOOL]]!]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Ratchet&#039;&#039;&#039; (Voyager Class, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;MA-02&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Roof rack/claw&lt;br /&gt;
&lt;br /&gt;
:Voyager &#039;&#039;Movie&#039;&#039; Ratchet transforms into a [[wikipedia:Hummer_H2|AM General Hummer H2]], customised as a fire search and rescue vehicle. Ratchet is also missing significant amounts of paint applications, with unpainted wheels, emergency tools, and light details, as well as an underpainted face, resulting in a rather monochromatic toy.&lt;br /&gt;
&lt;br /&gt;
:During transformation, unfolding his legs will activate his [[Automorph Technology|Automorphing]] feature, which folds out his kneepads and feet, and &#039;bulges&#039; out two small panels along his inner calves. The only Autobot toy to not feature a ranged weapon, Ratchet&#039;s right forearm unfolds into an axe (based upon a weapon concept study), and the removable rollbar/roof rack can either be mounted on his left arm as a shield/claw, or stored on his back.&lt;br /&gt;
&lt;br /&gt;
:Oddly, although Ratchet&#039;s thumbs are articulated, space is so restricted that they are all but useless. His left thumb can only move a millimeter due to his wrist armour getting in the way. His right thumb does have more space to move, but pushing it will invariably disengage the fold-out axe from his forearm.&lt;br /&gt;
:Ratchet can attach (loosely) a [[Mini-Con]] on the rollbar/roof rack, and can hold a standard weapon via the shield/claw mount.{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Voyager RescueRatchet.jpg|right|300px|thumb|Hasbro proving that anything looks better as a slavish G1 homage.]]&lt;br /&gt;
*&#039;&#039;&#039;Rescue Ratchet&#039;&#039;&#039; (Voyager Class, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Roof rack/claw&lt;br /&gt;
&lt;br /&gt;
:Rescue Ratchet is an extensive [[redeco]] based in part upon &#039;&#039;Generation 1&#039;&#039; [[Ratchet (G1)|Ratchet&#039;s]] [[Marvel Comics]] appearance. Aside from the deco and name change, the toy is otherwise the same in functionality to the previous Voyager class release.&lt;br /&gt;
&lt;br /&gt;
:Oddly for a deco described as being &#039;&#039;more&#039;&#039; likely for the type of vehicle, Rescue Ratchet&#039;s vehicle mode—a fire search and rescue vehicle—is prominently labeled &amp;quot;AMBULANCE&amp;quot; on the doors and the hood.&lt;br /&gt;
&lt;br /&gt;
: This same deco was adapted and used as an alternate for Ratchet in the multiplayer mode for the [[Revenge of the Fallen (Xbox 360/PS3/PC)|Revenge of the Fallen]] game.&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Movie Voyager Premium Ratchet.jpg|right|300px|thumb|And yet they&#039;ve done nothing to put better coloring on my legs....]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Ratchet&#039;&#039;&#039; (Best Buy exclusive &amp;quot;Premium Series&amp;quot; Voyager Class, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Roof rack/claw&lt;br /&gt;
&lt;br /&gt;
:Ratchet was one of the first figures in the &#039;&#039;Premium Series&#039;&#039;, released on October 16th, 2007 exclusively at Best Buy for the launch of the &#039;&#039;Transformers&#039;&#039; movie DVD. Ratchet&#039;s main plastic has been changed to a metallic yellow, with an additional coat of metallic yellow paint over the top of those parts (and others), resulting in a much more accurate colour scheme in relation to the actual &#039;&#039;Movie&#039;&#039; character and prop vehicle.&lt;br /&gt;
&lt;br /&gt;
:Ratchet was presented in robot mode, within a special display package similar in shape to the packaging for the Hasbro release of &#039;&#039;Generation 1&#039;&#039; &#039;&#039;Masterpiece&#039;&#039; [[Starscream (G1)|Starscream]]. Even though Hasbro officially considers him as part of the Premium Series, this is not indicated anywhere on the packaging, as the Premium Series wasn&#039;t officially announced until &#039;&#039;after&#039;&#039; Ratchet and [[Megatron (Movie)|Megatron]] had already been released to stores.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Fast Action Battlers====&lt;br /&gt;
[[Image:FABRatchet.jpg|right|300px|thumb|An axe that shoots missiles. Seriously.]]&lt;br /&gt;
*&#039;&#039;&#039;Axe Attack Autobot Ratchet&#039;&#039;&#039; (Fast Action Battler, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;QC-03&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Missile&lt;br /&gt;
:[[Fast Action Battlers]] Ratchet is a small, deluxe-sized figure with limited articulation and a simple transformation. He features a spring-loaded missile-firing axe, a &amp;quot;robot punch&amp;quot; [[gimmick]], and [[Automorph Technology|automorphing]]. To activate the &amp;quot;robot punch&amp;quot;, one must twist and release Ratchet&#039;s torso. An inner spring will cause it to snap back to (more or less) anatomical position. His front grille can be rotated 180 degrees, which powers the automorphing feature, and causes Ratchet&#039;s front fenders, doors, and roof to separate during transformation from vehicle to robot and form his shoulders and arms (and vice versa). Unfortunately, this sacrifices [[Show-accuracy|show accuracy]], as the grille ends up &#039;&#039;right-side up&#039;&#039;, while the rest of his [[Alternate mode|alt mode]] cab remains upside-down.&lt;br /&gt;
&lt;br /&gt;
:In vehicle mode the missile stows handily underneath Ratchet&#039;s chassis.&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Mov2007-toy RescueTorchRatchet.JPG|right|300px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Rescue Torch Ratchet&#039;&#039;&#039; (Fast Action Battler, 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Missile&lt;br /&gt;
&lt;br /&gt;
:Rescue Torch Ratchet is a Generation 1 [[Ratchet (G1)|Ratchet]]-themed redeco of Axe Attack Ratchet, with a deco similar to Voyager Class Rescue Ratchet.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Cyber Slammers====&lt;br /&gt;
[[Image:CyberSlammersRatchet.jpg|right|300px|thumb|Even the Throttlebots didn&#039;t want me.]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Ratchet&#039;&#039;&#039; (Cyber Slammer, 2007)&lt;br /&gt;
&lt;br /&gt;
:Cyber Slammers Ratchet is a cute little super-deformed Hummer H2 that transforms into a cute little super-deformed Autobot medical officer. &#039;Slam&#039; his robot mode down into van mode and he rolls along, slowly transforming back up into vehicle mode. Like most Cyber Slammers, Ratchet manages to cram most of his vehicle mode&#039;s major details into a compact, super-deformed version of that mode.&lt;br /&gt;
{{-}}&lt;br /&gt;
===Titanium Series===&lt;br /&gt;
[[Image:Movie TitaniumRM Ratchet.jpg|right|150px|thumb|Ratchet rejects your measly attempts to paint his face.]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Ratchet&#039;&#039;&#039; (3&amp;quot; Robot Masters, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Movie-style Autobot sigil display stand&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Titanium&#039;&#039; Ratchet is a die-cast metal and plastic figurine, with an accurate sculpt based on the CG model owing to the fact he doesn&#039;t need to transform. Being a figurine, he only has articulation in his shoulders, neck and waist. For some odd reason most of his face is left unpainted. Ratchet comes with a Movie-style Autobot symbol display stand. &lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:Ratchet ROTF Legends toy.jpg|right|thumb|300px|Just as Don and Andrew foretold!]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Ratchet&#039;&#039;&#039; (Legends, 2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;EZ-07&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
:This Legends class Ratchet is a tan [[redeco]] (sigh) of Ratchet&#039;s 2007 Legends class Toy. &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Deluxe Class toys====&lt;br /&gt;
[[Image:ROTF_deluxe_Ratchet.jpg|thumb|300px|I have a waist-coat!]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Ratchet&#039;&#039;&#039; (Deluxe, 2009/2010)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;RA-28&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; EMP Blaster, EMP Blast Missile&lt;br /&gt;
&lt;br /&gt;
:Deluxe class Ratchet is an all-new mold that is more accurate to Ratchet&#039;s final robot mode design when compared to his Voyager class toys. However, his vehicle mode has been changed to something akin to a military Humvee, albeit in Ratchet&#039;s distinctive emergency rescue regalia.  He also features a new &amp;quot;launching [[Electromagnetic pulse|EMP]] blast missile&amp;quot;-launcher weapon that resembles the arm-mounted machine gun that Ratchet uses in the films.  Ratchet&#039;s [[Mech Alive]] feature is unlocked when the missile launcher is plugged into his arm, in which gearing moves pieces into place around the weapon as it&#039;s locked into place.  His chest also has an [[Automorph Technology|Automorph]]-like rearrangement of his chest-mounted headlights into robot mode configuration as his abdomen is pushed down into place.  Ratchet&#039;s head has the peculiar feature of having two [[ball joint]] sockets stacked one atop the other- there is the shallow socket that his head is set at in the package which allows superior mobility, then a deeper one that limits head movement but conceals his neck joint.  The deeper socket can be used by pushing the head down. Sadly, a [[Variant|running change]] in his design eliminates one of the ball joints, making his head basically unposeable. &lt;br /&gt;
&lt;br /&gt;
: The missile launcher weapon can also be attached to Deluxe [[Lockdown (ROTF)|Lockdown]], echoing the interactive features of their &#039;&#039;[[Ratchet (Animated)|Animated]]&#039;&#039; [[Lockdown (Animated)|counterparts&#039;]] toys.  Likewise, Lockdown&#039;s engine can plug into Ratchet&#039;s rooftop, but that looks kinda doofy.  &lt;br /&gt;
 &lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Voyager Class toys====&lt;br /&gt;
[[Image:ROTF_Voyager_DesertRatchet_toy.jpg|thumb|300px|What the hell, Hasbro? You couldn&#039;t afford the other half of the emergency stripe?]]&lt;br /&gt;
*&#039;&#039;&#039;Desert Tracker Ratchet&#039;&#039;&#039; (Voyager, 2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;RA-08&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Roof rack/claw &lt;br /&gt;
&lt;br /&gt;
:Ratchet is a barely redecoed version of the Voyager class Ratchet toy released in 2007, the only new decos being the change of his black plastic to dark grey and a &amp;quot;dirt&amp;quot; spray on his doors and shoulders. In a probable effort to cut costs, Hasbro has removed several decos that existed on the 2007 toy, such as half of the Emergency stripe on the sides of the vehicle, the red paint for the light bar and the turn signal lights.&lt;br /&gt;
 &lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|SurfaceToAirShowdown}}&lt;br /&gt;
[[Image:ROTFSurfaceToAirShowdown.jpg|thumb|300px|Oh. So Desert Tracker Ratchet was desert-tracking Grindor? Okay.]]&lt;br /&gt;
*&#039;&#039;&#039;Surface To Air Showdown&#039;&#039;&#039; (Voyager class 2-pack, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Roof rack/claw&lt;br /&gt;
&lt;br /&gt;
:A [[Costco]]-[[exclusive]] two-pack featuring Ratchet squaring off against [[Grindor (ROTF)|Grindor]], strangely reminiscent of Ratchet&#039;s fight with [[Blackout (Movie)|Blackout]] in the [[Transformers Autobots/Decepticons|Transformers: Autobots]] Nintendo DS game. Both toys remain unchanged from their individual retail release.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Fast Action Battlers====&lt;br /&gt;
[[Image:ROTF_FAB_Ratchet_toy.jpg|thumb|300px|Lol @ Voyager, I have more paint apps than you! ]]&lt;br /&gt;
*&#039;&#039;&#039;Beam Blast Autobot Ratchet&#039;&#039;&#039; (Fast Action Battler, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Missile&lt;br /&gt;
&lt;br /&gt;
:This toy is a redeco of the 2007 Fast Action Battlers Autobot Ratchet, now done in a sort of &amp;quot;impractical army&amp;quot; camouflage colour scheme.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Robot Replicas====&lt;br /&gt;
[[Image:ROTF RobotReplicas Ratchet.jpg|right|150px|thumb|Damn it Prime, I&#039;m a doctor not a gunslinger!]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Ratchet&#039;&#039;&#039; (Robot Replica, 2009)&lt;br /&gt;
&lt;br /&gt;
:[[Robot Replicas]] Ratchet is a non-transforming, highly posable toy intended to be more accurate to Ratchet&#039;s CGI robot-mode than transforming toys are capable of. Ratchet is approximately five inches tall and features articulation at his neck, shoulders, elbows, waist, hips, knees and feet.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Titanium Series====&lt;br /&gt;
[[Image:TSRescueRatchet.jpg|thumb|150px|]]&lt;br /&gt;
*&#039;&#039;&#039;Rescue Ratchet vs. Blackout&#039;&#039;&#039; (3-inch Robot Masters multi-pack, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Movie Autobot sigil display stand&lt;br /&gt;
&lt;br /&gt;
:This [[Toys&amp;quot;R&amp;quot;Us]]-exclusive set features a [[redeco]]ed version of 2007&#039;s &#039;&#039;Titanium Series&#039;&#039; Ratchet in white with red detailing and an unchanged version of [[Blackout (Movie)|Blackout]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; (2010)===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:DesertDecimationRatchet.jpg|thumb|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Desert Decimation&#039;&#039;&#039; (Legends multi-pack, 2010)&lt;br /&gt;
&lt;br /&gt;
:A redeco of 2007 Legends Ratchet featuring metallic sand deco. He was only available in the [[market six]]-[[exclusive]] &amp;quot;[[Desert Decimation]]&amp;quot; 4-pack together with [[Ironhide (Movie)|Ironhide]], [[Brawl (Movie)|Decepticon Brawl]], and [[Bonecrusher (Movie)|Bonecrusher]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Deluxe Class toys====&lt;br /&gt;
[[Image:TF2010toyline_DeluxeRescueRatchet.JPG|thumb|300px|right|]]&lt;br /&gt;
*&#039;&#039;&#039;Rescue Ratchet&#039;&#039;&#039; (Deluxe, 2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; EMP Blaster, EMP Blast Missile&lt;br /&gt;
&lt;br /&gt;
:Rescue Ratchet is a white and red [[redeco]] of the &#039;&#039;Revenge of the Fallen&#039;&#039; Deluxe Class Ratchet. Much like the many Rescue Ratchets from the &#039;&#039;2007 Movie&#039;&#039; line, his color scheme is heavily inspired by &#039;&#039;Generation 1&#039;&#039; Ratchet&#039;s [[Marvel Comics]] appearance.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Voyager Class toys====&lt;br /&gt;
[[Image:TF2010-toy_NightOpsRatchet.jpg|thumb|righ|300px|&amp;quot;A redeco that isn&#039;t white and red! THANK PRIMUS!&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Night Ops Ratchet&#039;&#039;&#039; (Voyager, 2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Roof rack/claw &lt;br /&gt;
&lt;br /&gt;
:Night Ops Ratchet is a mostly [[black repaint|black redeco]] of Voyager class Ratchet, somewhat similar to the [[#Battle Series|second RPM Ratchet]]. He is somewhat mistransformed in-package and in Hasbro&#039;s stock photos, as his windshield pieces remain over his abdomen in robot mode, not rotated around behind.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Dark of the Moon===&lt;br /&gt;
====Cyberverse====&lt;br /&gt;
[[Image:DOTM_Cyberverse_Ratchet_toy.jpg|thumb|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Ratchet&#039;&#039;&#039; (Cyberverse Legion, 2011)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;008&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{charstubtoys}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Deluxe Class toys====&lt;br /&gt;
[[Image:DOTM_Deluxe_Ratchet.jpg|thumb|300px|No patients? He can &#039;&#039;fix&#039;&#039; that...]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Ratchet&#039;&#039;&#039; (MechTech Deluxe, 2011)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;DA06&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; MechTech Cannon/Power Saw&lt;br /&gt;
&lt;br /&gt;
:As part of the first wave of &#039;&#039;[[Dark of the Moon (toyline)|Dark of the Moon]]&#039;&#039; Deluxe Class toys, Ratchet is a new mold deluxe. As part of the [[MechTech]] series, he comes with a lever-activated flip-out spinning &amp;quot;Power Saw&amp;quot; blade weapon.  The weapon is compatible with any 5mm port, and Ratchet has ports in each of his fists, on the back of his vehicle mode, on each of his shins, and on top of both of his shoulders.  &lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|ScanSeries}}&lt;br /&gt;
[[Image:DOTM_Deluxe_Scan_Ratchet.jpg|thumb|300px|Put your pants back on!]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Ratchet&#039;&#039;&#039; (Deluxe, 2011)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; EMP Blaster, EMP Blast Missile&lt;br /&gt;
&lt;br /&gt;
:This redeco of Deluxe class &#039;&#039;Revenge of the Fallen&#039;&#039; Ratchet is [[exclusive]] to [[Toys&amp;quot;R&amp;quot;Us]]&#039; Mission Earth: The Scan Series, to represent him [[Trans-scan|trans-scanning]] his vehicle mode. As such, the rear half of his vehicle mode (and thus, part of his robot mode) is cast in translucent plastic.&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|SpecialistRatchet}}&lt;br /&gt;
[[Image:DOTM_MechTechDeluxe_SpecialistRatchet.jpg|thumb|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Specialist Ratchet&#039;&#039;&#039; (MechTech Deluxe, 2011)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; MechTech gun&lt;br /&gt;
&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Voyager Class toys====&lt;br /&gt;
*&#039;&#039;&#039;Autobot Ratchet&#039;&#039;&#039; (Voyager, 2011)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Roof rack/claw &lt;br /&gt;
&lt;br /&gt;
:This [[Target]]-exclusive Ratchet is a redeco of the [[Ratchet (Movie)/toys#Voyager Class toys|Voyager class mold]] that has been used since the [[Movie (toyline)|2007 &#039;&#039;Transformers&#039;&#039; toyline]]. In this release, Ratchet is decked out in his new colour scheme for &#039;&#039;Dark of the Moon&#039;&#039;, but is otherwise physically unchanged from previous releases.&lt;br /&gt;
&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===3D Battle-Card Game===&lt;br /&gt;
[[Image:3DBattleCard_Ratchet.jpg|thumb|right|250px|]]&lt;br /&gt;
*&#039;&#039;&#039;Ratchet&#039;&#039;&#039; (3D Battle-Card, 2007)&lt;br /&gt;
**&#039;&#039;Card number&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
: Ratchet is a 28-point &amp;quot;Rare&amp;quot; piece in the [[3D Battle-Card Game]].  Constructed of punch-out pieces from plastic cards, he can be assembled into his rescue truck mode or robot mode. In vehicle mode, his robot head peeps out behind the truck in a rather hilarious manner. He uses the same construction as the Movie [[Payload (Movie)|Payload]], and Generation 1 [[Trailbreaker (G1)|Trailbreaker]] cards.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
[[Image:Movie Ratchet Allsparkblaster.jpg|right|150px|thumb|The irony that the medic gets firearm merchandise, though the  weapons specialist doesn&#039;t.]]&lt;br /&gt;
*&#039;&#039;&#039;Ratchet AllSpark Blaster&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
:The Ratchet AllSpark Blaster is one of several Movie Roleplay toys. The toy consists of a a blaster attached to Ratchet&#039;s (hollow) hand which a child can slip their own hand inside like a glove and wield. Pulling the trigger causes the toy to emit transformation sounds, allowing the user to transform the toy weapon from laser blaster mode to battle cannon mode, by pulling the handle on the back. Laser blaster mode features features siren and laser sounds and a &amp;quot;triple laser light&amp;quot;, while the battle cannon mode has cannon blasting sounds and a &amp;quot;weapon-blast light&amp;quot;. &lt;br /&gt;
{{-}}&lt;br /&gt;
===Unleashed===&lt;br /&gt;
[[Image:Movie UnleashedTurnarounds RatchetJazz.jpg|right|150px|thumb|Their descision to light a campfire in the Ruby Crystal Mines of Burma really pissed Ratchet off......]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Ratchet and Autobot Jazz&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
:The Ratchet and Jazz turnaround is a 3D sculpture of the two characters, both in robot mode, emerging from rubble and explosions, with a movie-accurate sculpt (compared to the various transforming toys). The &#039;turnaround&#039; aspect of these sculptures simply means one can turn the piece around to display a raised-relief of the movie-style Autobot sigil instead.&lt;br /&gt;
&lt;br /&gt;
:This product&#039;s release was cancelled for the US market, but was released in Central America, Australia and in Asia.&lt;br /&gt;
{{-}}&lt;br /&gt;
====Transformers Movie Screen Cleaners====&lt;br /&gt;
[[Image:Movie Ratchet screencleaner.jpg|right|105px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Ratchet&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
:Released by Tomy Yujin on January 2008&amp;lt;ref name=TomyYujin&amp;quot;&amp;gt;[http://www.gachausa.com/products/transformers.asp Tomy Yujin &#039;&#039;Transformers&#039;&#039; page]&amp;lt;/ref&amp;gt;, this Dangler is a faction logo-shaped screen cleaner for your cell phone, with a stock image of Ratchet printed on the other side.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
====Missile Mania Board Game====&lt;br /&gt;
*&#039;&#039;&#039;Ratchet&#039;&#039;&#039;&lt;br /&gt;
: Ratchet is one of eight characters featured in the [[Missile Mania]] board game, represented by a small standee adorned with artwork of the character.&lt;br /&gt;
{{-}}&lt;br /&gt;
====RPMs - Robot Powered Machines====&lt;br /&gt;
=====Combat Series=====&lt;br /&gt;
[[Image:ROTF RPMs Ratchet.jpg|right|250px|thumb|&amp;quot;Did anyone get the number of that hummer that ran me over?&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Ratchet&#039;&#039;&#039; (2009)&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;01 of 04&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:As an [[Robot Powered Machines|RPM]], Ratchet is a non-transforming &#039;&#039;Hot Wheels&#039;&#039;-scale search and rescue vehicle. Sculpted on the underside of the vehicle is Ratchet&#039;s robot mode, name and faction insignia. A variant deco featured the search and rescue emblem seen in the movie on Ratchet&#039;s doors, instead of the more common Autobot symbol.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Battle Series=====&lt;br /&gt;
[[Image:Rotf_ratchet_rpms_nightwatch.jpg|right|250px|thumb|For when you need your emergency vehicles stealthy.]]&lt;br /&gt;
{{anchor|AutobotRatchetVsMegatron}}&lt;br /&gt;
*&#039;&#039;&#039;Autobot Ratchet VS Megatron&#039;&#039;&#039; (2009)&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;05 of 08&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:This redeco of Ratchet essentially reverses his colors, coloring him black with a green bumper and roof rack. He was only available in a two-pack with [[Megatron (Movie)|Megatron]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Figure Collection====&lt;br /&gt;
[[Image:ROTF-Merchandise Figure Collection Ratchet.jpg|thumb|right|150px]]&lt;br /&gt;
*&#039;&#039;&#039;Ratchet&#039;&#039;&#039; (2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Stand&lt;br /&gt;
:The [[Figure Collection]] edition of Ratchet is based on his [[#Fast_Action_Battlers|Fast Action Battlers toy]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Robot Heroes===&lt;br /&gt;
[[Image:Robot Heroes Ratchet vs Megatron.jpg|right|250px|thumb|Going my way?]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Ratchet and Megatron&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Robot Heroes (toyline)|Robot Heroes]]&#039;&#039; Autobot Ratchet is a soft-plastic figurine sculpted in a [[super deformed]] style, with joints at his head and shoulders.  He can place one hand on his hip and raise his thumbs-up arm for hitch-hiking fun.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Robotheroesfinalbattle.jpg|right|250px|thumb|Infected with herpe— er, AllSpark Power.]]&lt;br /&gt;
*&#039;&#039;&#039;The Final Battle&#039;&#039;&#039; (2008) &lt;br /&gt;
&lt;br /&gt;
:Sold exclusively in Wal-Mart stores, this release of Ratchet is a repaint of the first Robot Heroes toy. Sold with redecoed Autobot Jazz, Blackout, Optimus Prime, and Megatron, no molding was changed on this toy. However, the figure boasts an &amp;quot;Allspark blue&amp;quot; paint job, which swaps out a few of the toy&#039;s original decos with the bright blue paint instead.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:RobotHeroes_BattlefortheAllspark.jpg|250px|thumb|right|]]&lt;br /&gt;
*&#039;&#039;&#039;Battle for the Allspark&#039;&#039;&#039; (2009)&lt;br /&gt;
&lt;br /&gt;
:Packaged in a set depicting the battle in [[Mission City]] with [[Brawl (Movie)|Decepticon Brawl]], [[Megatron (Movie)|Megatron]], plus new figures of [[Sam Witwicky]], [[Optimus Prime (Movie)|Optimus Prime]] in truck mode, [[Starscream (Movie)|Starscream]] in fighter mode and Bumblebee in vehicle mode, this Ratchet Heroes figurine has the circular saw on his arm that he uses to slice off Brawl&#039;s left arm.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ratchet_and_barricade_robot_heroes.jpg|thumb|250px|Oh, look at the time!]]&lt;br /&gt;
*&#039;&#039;&#039;Ratchet vs Barricade&#039;&#039;&#039; (2009)&lt;br /&gt;
:Part of the third wave of &#039;&#039;Revenge of the Fallen&#039;&#039;-branded &#039;&#039;Robot Heroes&#039;&#039;, a new mold of Ratchet brandishing his machine gun is packaged versus a redeco of the original [[Barricade (Movie)|Barricade]] &#039;&#039;Robot Heroes&#039;&#039; figurine.  &lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.tfu.info/2007/Autobot/Ratchet/ratchet.htm Ratchet at TFU.info]&lt;br /&gt;
&lt;br /&gt;
[[Category:3D Battle-Cards]]&lt;br /&gt;
[[Category:Costco exclusives]]&lt;br /&gt;
[[Category:Cyberverse]]&lt;br /&gt;
[[Category:Dark of the Moon Autobots]]&lt;br /&gt;
[[Category:Movie Autobots]]&lt;br /&gt;
[[Category:NEST]]&lt;br /&gt;
[[Category:Revenge of the Fallen Autobots]]&lt;br /&gt;
[[Category:Robot Heroes]]&lt;br /&gt;
[[Category:Transformers (2010) Autobots]]&lt;br /&gt;
[[Category:Target exclusives]]&lt;br /&gt;
[[Category:Toys &amp;quot;R&amp;quot; Us exclusives]]&lt;/div&gt;</summary>
		<author><name>184.56.62.245</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Ironhide_(Movie)/toys&amp;diff=587713</id>
		<title>Ironhide (Movie)/toys</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Ironhide_(Movie)/toys&amp;diff=587713"/>
		<updated>2011-05-21T14:38:46Z</updated>

		<summary type="html">&lt;p&gt;184.56.62.245: /* Legends Class toys */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{suite}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Ironhide (Movie)|Ironhide]]&#039;&#039;&#039; has enough toys to afford several new cannons.&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:Movie Legends Ironhide DesertBlackout.jpg|right|300px|thumb|&#039;&#039;Don&#039;t miss&#039;&#039;, Blackout, or Ironhide will wave his fist angrily while you fly out of range!]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide Vs. Desert Blackout&#039;&#039;&#039; (Legends &amp;quot;Allspark Battles&amp;quot; two-pack, 2008)&lt;br /&gt;
&lt;br /&gt;
: An all-new Ironhide tooling that packs considerable accuracy into his small, simple design. Unlike the Voyager class toy, Legends Ironhide stores his cannons in the truck&#039;s bed. He comes with a desert scheme redeco of Legends class [[Blackout (Movie)|Blackout]].&lt;br /&gt;
&lt;br /&gt;
: Amusingly, this version of Ironhide is one of only two American toy releases that has full-length exhaust stacks. Also, there are many complaints about the fists sticking out of the back of the truck and the weird truck proportions.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Voyager Class toys====&lt;br /&gt;
[[Image:Movie Voyager Ironhide toy.jpg|right|300px|thumb|[[Guiltaur]] called, he wants his weapon back.]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (Voyager Class, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID Number:&#039;&#039; &#039;&#039;&#039;MA-09&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Left &amp;amp;amp; right cannons, 4 missiles&lt;br /&gt;
&lt;br /&gt;
:Ironhide transforms into a modified black 2006 [[wikipedia:GMC Topkick|GMC Topkick]] 4500 four-wheel drive pickup truck. Although Hasbro&#039;s official stock photos and early packaged [[Prototype|samples]] featured two real-life accurate full length exhaust smokestacks behind the rear cabin, they have been slightly shortened for [[For safety reasons|safety]] and durability reasons for the actual release of the toy. Otherwise, however, the vehicle mode is very accurate to the real prop truck... well, aside from the fact that Ironhide&#039;s massive missile launchers are quite visible underneath the vehicle. Despite rumors to the contrary, TakaraTomy&#039;s Japanese release of the toy features the same shortened smokestacks as the Hasbro version.&lt;br /&gt;
&lt;br /&gt;
:Ironhide features an [[Automorph]] gimmick in his legs during transformation: As the user swings down his feet, all of the panels that make up his legs automatically shift and fold into place. This gimmick does not affect Ironhide&#039;s articulation.  Confusingly, the instructions omit the exact positioning of the roof panels and rear window on his back, though they can fold into a compact design for maximum articulation.&lt;br /&gt;
&lt;br /&gt;
:In robot mode,his arm-mounted cannons are inactive while mounted on both arms. However, detaching the left arm cannon and combining it with the right arm creates a  &#039;&#039;&#039;huge&#039;&#039;&#039; functional missile launcher that is almost as big as Ironhide himself. The missile-launching mechanism itself isn&#039;t the typical spring-loaded button design, instead relying on a pressure-launch system to fire the missiles from the four barrels.&lt;br /&gt;
&lt;br /&gt;
:The peg that holds his windshield is prone to cracking, which makes it become loose, and might even result in breakage.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;VoyagerOffroad&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Voyager Offroad Ironhide.jpg|right|300px|thumb|Ironhide in full-fledged colour!]]&lt;br /&gt;
*&#039;&#039;&#039;Offroad Ironhide&#039;&#039;&#039; (Voyager Class, 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Left &amp;amp; right cannons, 4 missiles&lt;br /&gt;
&lt;br /&gt;
:Released as part of the &amp;quot;Allspark Power&amp;quot; refresh of the Movie toyline, Offroad Ironhide is a fairly extensive redeco of Voyager class Ironhide in colors reminiscent of the &#039;&#039;[[Generation 2 (toyline)|Generation 2]]&#039;&#039; [[Go-Bot (G2)|Go-Bot]] [[Motormouth]]. As he&#039;s now made of several colors of plastic, he&#039;s no longer the most monochromatic toy in the 2007 &#039;&#039;Movie&#039;&#039; line.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;VoyagerPremium&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
[[Image:Movie Ironhide PremiumVoyager toy.jpg|right|300px|thumb|The skies leaked powder on me.]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (&amp;quot;Premium Series&amp;quot; Voyager Class, 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Left &amp;amp; right cannons, 4 missiles&lt;br /&gt;
&lt;br /&gt;
:Premium Ironhide is a redeco of the previous released Voyager class Ironhide, painted in a gloss black finish, silver trim on his smokestacks, Road Armor winch and side turn signal detailing, but with them are several inaccurate deco additions including silver detailing to the rims, frosted windows, silver paint on the roof ridges and a large Autobot sigil tampographed onto the hood.&lt;br /&gt;
&lt;br /&gt;
:In robot mode Ironhide is considerably more accurate with gold and gunmetal detailing colors which were missing from the first Voyager release. His large cannons are now molded in mostly black plastic, then painted metallic teal with gold detailing.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Fast Action Battlers====&lt;br /&gt;
[[Image:Movie FAB Ironhide.jpg|right|300px|thumb|Pop goes the Autobot.]]&lt;br /&gt;
*&#039;&#039;&#039;Cannon Blast Ironhide&#039;&#039;&#039; (Fast Action Battler, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 1 missile&lt;br /&gt;
&lt;br /&gt;
:Part of the [[Fast Action Battlers]] line, &amp;quot;Cannon Blast&amp;quot; Ironhide is a simpler version of the larger toy, geared more towards the younger set who might find the big toy too complicated to transform. He still transforms into the customized GMC Topkick. He features a spring-loaded missile launcher in his left cannon.  But, thanks to the simpler transformation, the hood and wheels trap his arms below the wheel.  He can&#039;t punch or aim his cannon at all, and the elbows have no articulation but swiveling that knocks the arm off his body.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|FABPulse}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie FAB PulseCannon Ironhide.jpg|right|300px|thumb|It&#039;s a squirrel-squashin&#039;, deer-smackin&#039;, drivin&#039; machine!]]&lt;br /&gt;
*&#039;&#039;&#039;Pulse Cannon Ironhide&#039;&#039;&#039; (Fast Action Battler, 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 1 missiles&lt;br /&gt;
&lt;br /&gt;
:A redeco of the Fast Action Battler Ironhide, this version sports a silver and blue color scheme that is both a reversal of the &amp;quot;Offroad&amp;quot; Ironhide Voyager figure... and seemingly an [[homage]] to the [[:Image:G2Gobot_Ironhide.jpg|&#039;&#039;Generation 2&#039;&#039; Go-Bots version]] of his &#039;&#039;[[Generation 1]]&#039;&#039; [[Ironhide (G1)|counterpart]], a redeco of Motormouth (see above). Funky!&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Cyber Slammers====&lt;br /&gt;
[[Image:Movie CyberSlammers Ironhide.jpg|right|300px|thumb|&amp;quot;Slam&amp;quot; This!]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (Cyber Slammer, 2008)&lt;br /&gt;
&lt;br /&gt;
:Cyber Slammers Ironhide is an amazingly cute GMC Topkick that transforms into an amazingly cute trigger happy weapons specialist. &#039;Slam&#039; his robot mode down into car mode and he rolls along, slowly transforming back up into robot mode. Like most Cyber Slammers, Ironhide manages to cram most of his vehicle mode&#039;s major details into a compact, super-deformed version of that mode.  Interestingly enough, this is the only pre-Revenge of the Fallen merchandise to feature Ironhide&#039;s scarred right eye.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Titanium Series====&lt;br /&gt;
[[Image:Movie TitaniumRM Ironhide.jpg|right|150px|thumb|Dances to every Bon Jovi song...ever.]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (3-inch Robot Masters, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Movie Autobot sigil display stand&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Titanium Series]]&#039;&#039; Ironhide is a small, 3-inch-tall [[die-cast]] metal mini-statue of Ironhide&#039;s robot mode. He has swivel points at the shoulders and head, and comes with a clear plastic movie-style Autobot sigil stand.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:ROTF-toy IronhideEnforcer.jpg|thumb|300px|Right colors, wrong &amp;lt;s&amp;gt;bot&amp;lt;/s&amp;gt; toy.]]&lt;br /&gt;
*&#039;&#039;&#039;Enforcer Ironhide&#039;&#039;&#039; (Legends, 2009)&lt;br /&gt;
&lt;br /&gt;
:Enforcer Ironhide is a [[redeco]] of 2008&#039;s [[Legends Class|Legends class]] [[Ironhide (Movie)#Legends Class toys|Ironhide]] in a more [[Ironhide (G1)|Generation 1-looking red]] colour scheme. As with all wave three Legends figures, the photo on the back of the figure&#039;s packaging shows a mistransformed robot mode, where his chest is not aligned properly.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Autobot/LegIronhide/ironhide.htm More information on Enforcer Ironhide at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|Straightaway}}&lt;br /&gt;
[[Image:ROTF-toy_IronhideSS.jpg|thumb|300px|Colours suck!]]&lt;br /&gt;
*&#039;&#039;&#039;Straightaway Shootout&#039;&#039;&#039; (Legends multi-pack, 2009)&lt;br /&gt;
&lt;br /&gt;
:A redeco of 2008 Legends Ironhide featuring his regular colors, but using different color layouts and [[Paint operation|paint applications]]. He was only available in the [[Target]]-[[exclusive]] &amp;quot;[[Straightaway Shootout]]&amp;quot; 5-pack together with [[Mudflap (ROTF)#Straightaway|Mudflap]], [[Swerve (Movie)#Straightaway|Swerve]], [[Runamuck (ROTF)|Runamuck]] and [[Sparkcrusher]].&lt;br /&gt;
&lt;br /&gt;
:In [[Canada]], the set was released as a Zellers exclusive.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Autobot/TargetLegIronhide/ironhide.htm More information on Straightaway Shootout Ironhide at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Voyager Class toys====&lt;br /&gt;
[[Image:ROTF Voyager Ironhide.jpg|right|300px|thumb|No matter which mode he&#039;s in, Ironhide still outguns you.]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (Voyager, 2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;RA-02&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Missile launcher cannon, energy cannon, projectile&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;[[Revenge of the Fallen (toyline)|Revenge of the Fallen]]&#039;&#039; Voyager class Ironhide is a retool of the toy from the 2007 &#039;&#039;Transformers&#039;&#039; movie line. The original arm cannons have been replaced by new, more accurate (and less [[Gimmick|gimmicky]]) cannons that can be connected together and mounted on top of Ironhide&#039;s truck bed cover.  The truck bed cover and arm mountings for this Ironhide&#039;s cannons are unchanged from the 2007 movie line voyagers.  So any voyager Ironhide can carry and use both the original and new weapons. The large cannon features screwdriving firing action in which the barrel section twists forward before firing the missile. The small cannon can retract its barrel and has a 5mm hole on its underside that allows it to plug into the peg on the large cannon like a scope if so desired. Since the weapons can connect to each other, the figure (and all other uses of this mold) can hold these and the combined 2007 cannons at once. All four cannons can fit on his truck mode as well, the old ones underneath and the new ones on top. Ironhide&#039;s head has been replaced with a more accurate, asymmetrical head. Ironhide also features a new grey colour scheme with some red pin stripes and a [[NEST]] logo on each of his doors.&lt;br /&gt;
&lt;br /&gt;
: According to the box pictures and instructions, the small cannon is misassembled.  The gray sliding shaft is actually reversed from the direction it is supposed to be facing.  This doesn&#039;t affect anything, but can be easily fixed by loosening the screws on the black outer section, sliding out the shaft, then turning it around and putting it back in.&lt;br /&gt;
&lt;br /&gt;
: A packaging variant determines whether the missile is loaded or unloaded in the box.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|Recon}}&lt;br /&gt;
[[Image:ROTFtoy-JungleAttackIronhideVoyager.jpg|right|thumb|300px|John Rambot.]]&lt;br /&gt;
*&#039;&#039;&#039;Recon Ironhide&#039;&#039;&#039; (Voyager, 2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;RA-26&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Assault rifle, minigun, knife, bullbar/crossbow, projectile&lt;br /&gt;
&lt;br /&gt;
:Recon Ironhide is an extensive retool, replacing his doors with military Humvee-style armoured door panels, adding a roof/truck bed-mounted lighting rig/weapons rack and replacing his Road Armor fender with a massive bullbar that can be removed and converted into a spring-loaded crossbow weapon. Ironhide&#039;s traditional arm-mounted weapons have been replaced with the aforementioned crossbow, a smaller version of his arm mounted cannon, an assault rifle, a minigun, and two combat knives. In one of the first intentional uses of the [[C joint]] system (if not &#039;&#039;the&#039;&#039; first), either knife can be attached to the front of the rifle as a bayonet, and the rifle and mini gun can be clipped to the sides of his arm mounted weapons (the guns and knives can also be attached to the front of his arm cannon). The two rifles and knives can also be attached to his backpack rails in robot mode. Think he&#039;s armed enough yet? Additionally, this retool of Ironhide includes a new headsculpt featuring his battle mask.&lt;br /&gt;
&lt;br /&gt;
:In an unfortunate change, all of Ironhide&#039;s (newly-tooled) windows are now cast in opaque plastic, compared to the translucent plastic seen on previous versions of this toy.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Fast Action Battlers====&lt;br /&gt;
[[Image:Ironhide ROTF FAB toy.jpg|right|thumb|300px|Again, so near, yet so far.]]&lt;br /&gt;
*&#039;&#039;&#039;Cannon Force Ironhide&#039;&#039;&#039; (Fast Action Battler, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 1 missile&lt;br /&gt;
&lt;br /&gt;
:Cannon Force Ironhide is a redeco of 2007&#039;s Cannon Blast Ironhide figure. His colourscheme matches the mostly-red deco seen on the Legends class Enforcer Ironhide toy.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Autobot/FABIronhide/ironhide.htm More information on Cannon Force Ironhide at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Robot Replicas====&lt;br /&gt;
[[Image:ROTF RobotReplicas Ironhide.jpg|right|150px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (Robot Replica, 2009)&lt;br /&gt;
&lt;br /&gt;
{{charstubtoys}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Titanium Series====&lt;br /&gt;
*&#039;&#039;&#039;Offroad Ironhide vs. Deep Desert Brawl&#039;&#039;&#039; (3-inch Robot Masters multi-pack, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Movie Autobot sigil display stand&lt;br /&gt;
&lt;br /&gt;
:This [[Toys&amp;quot;R&amp;quot;Us]]-exclusive set features an unchanged version of 2007&#039;s &#039;&#039;Titanium Series&#039;&#039; Ironhide (despite package claims to the contrary) and a [[redeco]]ed [[Brawl (Movie)|Brawl]].&lt;br /&gt;
{{-}}&lt;br /&gt;
{{picsneeded}}&lt;br /&gt;
&lt;br /&gt;
===Transformers (2010)===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:DesertDecimationIronhide.jpg|thumb|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Desert Decimation&#039;&#039;&#039; (Legends multi-pack, 2010)&lt;br /&gt;
&lt;br /&gt;
:A redeco of 2008 Legends Ironhide featuring metallic sand deco. He was only available in the [[market six]]-[[exclusive]] &amp;quot;[[Desert Decimation]]&amp;quot; 4-pack together with [[Ratchet (Movie)|Ratchet]], [[Brawl (Movie)|Decepticon Brawl]], and [[Bonecrusher (Movie)|Bonecrusher]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Deluxe Class toys====&lt;br /&gt;
[[Image:Transformers2010DeluxeIronhide.jpg|thumb|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (Deluxe, 2010)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;AA-03&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Weapon pod&lt;br /&gt;
&lt;br /&gt;
:A new-sculpt Deluxe-sized figure of Ironhide, with an almost ridiculously [[show-accuracy|movie-accurate]] (and surprisingly stable) robot mode. His smokestacks are of the long variety, and his head is the second (after Voyager Recon Ironhide) to be sculpted in &amp;quot;battle mask&amp;quot; mode.  The toy comes with a transforming weapon accessory, his missile turret from the [[Revenge of the Fallen (Xbox 360/PS3/PC)|&#039;&#039;Revenge of the Fallen&#039;&#039; video game]]. Sadly, this goes at the expense of a movie-accurate cannon for the left arm.  The turret can stay attached to his arm when transforming back to his vehicle mode, thanks to a hard to notice joint on the other arm&#039;s cannon flipping open to allow more room, ensuring no chance of losing this accessory. In an undocumented feature, the turret can also attach to the back of Ironhide&#039;s vehicle mode by slotting two of its legs into two small holes on the truck bed, the third leg can them be positioned forward and slot into a groove on the back of the cab. This can be quite difficult however if (in another undocumented feature) you do not fully extend the turret&#039;s legs which are attached to a black piece which allows all 3 legs to fold down further than just pulling each one out individually; this allows for a greater range of movement and allows the turret to be aimed upwards.&lt;br /&gt;
&lt;br /&gt;
{{picsneeded|Japanese version}}&lt;br /&gt;
&lt;br /&gt;
:The [[TakaraTomy]] &#039;&#039;Autobot Alliance&#039;&#039; release of this figure features a significant colouring change: Where Hasbro&#039;s release cast much of Ironhide&#039;s legs, feet, hands, shoulders and some joints in a bright gunmetal colour, TakaraTomy&#039;s uses dark grey plastic.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Voyager Class toys====&lt;br /&gt;
{{picsneeded}}&lt;br /&gt;
*&#039;&#039;&#039;The Fury Of Bonecrusher&#039;&#039;&#039; (multi-pack, 2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Assault rifle, minigun, knife, bullbar/crossbow, projectile&lt;br /&gt;
&lt;br /&gt;
:This [[Walmart]]-exclusive two-pack contains a redeco of &#039;&#039;Revenge of the Fallen&#039;&#039; Recon Ironhide in blue with sand details painted on his vehicle mode. He is packaged with a redeco of Deluxe-class [[Bonecrusher (Movie)|Bonecrusher]] from the first movie and, as part of the &amp;quot;[[Hunt for the Decepticons]]&amp;quot; promotion, a &amp;quot;Most Wanted&amp;quot; collector&#039;s card featuring the Decepticon.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
====Activators====&lt;br /&gt;
[[Image:TF2010-toy Activators Ironhide.jpg|thumb|right|300px|D&#039;awww, and he&#039;s got a cute ickle smile!]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (Activator, 2010)&lt;br /&gt;
&lt;br /&gt;
:[[Activators]] Ironhide is a smaller toy with cutesified proportions and a simplified transformation. Like all Activators, he features [[autotransformation]] from vehicle to robot, activated by pressing a button on his roof.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Dark of the Moon===&lt;br /&gt;
====Cyberverse====&lt;br /&gt;
[[Image:DOTM_CyberverseCommande_Ironhide_toy.jpg|thumb|300px|Sorry Ironhide, we&#039;re going to have to take away your gun...]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (Cyberverse Commander, 2011)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;004&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;CV06&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 Cannons&lt;br /&gt;
&lt;br /&gt;
{{charstubtoys}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Deluxe Class toys====&lt;br /&gt;
[[Image:DOTM_Deluxe_Scan_Ironhide_toy.jpg|thumb|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (Deluxe, 2011)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Weapon pod &lt;br /&gt;
&lt;br /&gt;
:This redeco of Deluxe class Ironhide is [[exclusive]] to [[Toys&amp;quot;R&amp;quot;Us]]&#039; Mission Earth: The Scan Series, to represent him [[Trans-scan|trans-scanning]] his vehicle mode. As such, the rear half of his vehicle mode is cast in translucent clear plastic.&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Voyager Class toys====&lt;br /&gt;
[[Image:DOTM_Voyager_Ironhide_toy.JPG|thumb|300px|...so we can give you this &#039;&#039;bigger&#039;&#039; gun!]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (MechTech Voyager, 2011)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;DA04&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; MechTech Booster/Particle Cannon&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Dark of the Moon (toyline)|Dark of the Moon]]&#039;&#039; Voyager class Ironhide is an all-new mold that is smaller, but more accurate, than previous Voyager class Ironhide toys. He comes with a large [[MechTech]] &amp;quot;Booster&amp;quot; that converts into a &amp;quot;Particle Cannon&amp;quot; by extending and spinning its barrels when the back is pressed. Twisting the knob at the back of the weapon when it is fully extended will lock it into place. The Booster/Particle Cannon (or any other MechTech weapon) can be attached to Ironhide via [[5mm post]] MechTech ports on either side and on top of Ironhide&#039;s vehicle mode, as well as being held in his fists or mounted under his forearms via MechTech ports in robot mode. Additionally, the Booster/Particle Cannon itself features a Mechtech port on its housing. The cannons and weapons included with the previous Voyager class Ironhide toys can also be used with this figure.&lt;br /&gt;
&lt;br /&gt;
:He also has an [[Automorph]] gimmick on his vehicle front end/chest, wherein pushing it automatically deforms both halves of the front end into his chest, and pulling it reforms it back to the vehicle front end. &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Leader Class toys====&lt;br /&gt;
[[Image:DOTM-Leader-Class-Ironhide.jpg|thumb|300px|Oh for god&#039;s sake, it&#039;s where you left it, &#039;hide.]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (Mechtech Leader, 2011)&lt;br /&gt;
**&#039;&#039;Japanese ID Number:&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Knife,missle launcher,missle&lt;br /&gt;
&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Robo Power====&lt;br /&gt;
=====Robo Fighters=====&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (2011)&lt;br /&gt;
&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
====Lunchables====&lt;br /&gt;
* &#039;&#039;&#039;Ironhide&#039;&#039;&#039; (&amp;quot;Pocket Transformers&amp;quot; toy prize, 2007)&lt;br /&gt;
&lt;br /&gt;
: A fold-out &amp;quot;pseudo-figure&amp;quot; of Ironhide &amp;quot;transforms&amp;quot; from a flat, blue plateform decorated with the Autobot symbol and the word &amp;quot;Transformers&amp;quot; to a robot by folding out. Ironhide is represented by stickers decorated with artwork of the character on the top, bottom, and two fold out &amp;quot;arms&amp;quot;. His name is also spelled out, across his feet in this mode.&lt;br /&gt;
&lt;br /&gt;
: This mold was also used to creatre the lunchables figure for [[Optimus Prime (Movie)|Optimus]], and [[Bumblebee (Movie)|Bumblebee]]. A similar mold was used to creature the Lunchables figure for [[Megatron (Movie)|Megatron]], [[Blackout (Movie)|Blackout]] and [[Starscream (Movie)|Starscream]], though with the Decepticon symbol sculpted in instead of the Autobot one. Each itiration of this mold was made with a different color of plastic.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Autobot/LunchIronhide/ironhide.htm More information on Lunchables Ironhide at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
{{picsneeded}}&lt;br /&gt;
&lt;br /&gt;
====Burger King====&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:Ironhide represented in his GMC Topkick alternate mode. Pulling him back will wind up his wheels, letting him go will let him go and pop out two missle launchers (non-functionable) and an Autobot insignia from his bed.&lt;br /&gt;
{{-}}&lt;br /&gt;
{{picsneeded}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; 3D Battle-Card Game===&lt;br /&gt;
[[Image:3DBattleCard_Ironhide.jpg|thumb|right|300px|Primary Weakness: Gusts of wind.]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (3D Battle Card, 2007)&lt;br /&gt;
**&#039;&#039;Card number:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: A 41-point &amp;quot;rare&amp;quot; character in the [[3D Battle-Card Game]], Ironhide &amp;quot;transforms&amp;quot; into a grey pickup truck of indeterminate make. He uses the same parts layout as [[Dropkick]] and [[Skids (G1)|Skids]]. He is equipped with a Radial Launcher and Chem Cannon.&lt;br /&gt;
{{-}}&lt;br /&gt;
{{picsneeded}}&lt;br /&gt;
&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
====Transformers Movie Danglers====&lt;br /&gt;
[[Image:Movie Ironhide dangler.jpg|right|171px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:Released by [[Tomy Yujin]] in November 2007&amp;lt;ref&amp;gt;[http://www.gachausa.com/products/transformers.asp Tomy Yujin &#039;&#039;Transformers&#039;&#039; page]&amp;lt;/ref&amp;gt; as part of the [[Danglers Collection]], this toy is a weird plastic [[Super deformed]] version of Ironhide that pops out his vehicle mode when you squeeze him. This little figurine has a little strap on it so that it can be put on cell phones or portable gaming devices.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Robot Heroes===&lt;br /&gt;
[[Image:Rhboneiron.jpg|right|300px|thumb|Ironhide is cute as he blows everything into slag.]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide vs. Bonecrusher&#039;&#039;&#039; (Robot Heroes 2-pack, 2007)&lt;br /&gt;
&lt;br /&gt;
:Part of the &#039;&#039;[[Robot Heroes]]&#039;&#039; line, this incarnation of Ironhide is an adorable soft-plastic PVC figurine in a chunky, &amp;quot;super-deformed&amp;quot; style. He has swivel points at the shoulders and neck.  He came in a two-pack with the Decepticon [[Bonecrusher (Movie)|Bonecrusher]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Rhironhidedispensor.jpg|right|300px|thumb|Transformers 2: Electric Boogaloo.]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide and Dispensor&#039;&#039;&#039; (Robot Heroes 2-pack, 2008)&lt;br /&gt;
&lt;br /&gt;
:Part of the &#039;&#039;Robot Heroes&#039;&#039; line, this incarnation of Ironhide is an adorable soft-plastic PVC figurine in a chunky, &amp;quot;super-deformed&amp;quot; style in his &amp;quot;somersaulting&amp;quot; pose from the Mission City battle.  He came in a two-pack with [[Dispensor]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Robotheroesironhidemixmaster.jpg|right|thumb|300px|Well, he&#039;s back on his feet!]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide and Mixmaster&#039;&#039;&#039; (2009)&lt;br /&gt;
:Part of the second wave of the &#039;&#039;Revenge of the Fallen&#039;&#039; portion of the &#039;&#039;Robot Heroes&#039;&#039; line, Ironhide is a redeco of his first &#039;&#039;Robot Heroes&#039;&#039; figure in gunmetal and tan.  He comes packaged with [[Mixmaster (ROTF)|Mixmaster]].  &lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Robotheroesmegatronfallenprimejetfireironhide.jpg|300px|thumb|right|Whoa, who ordered the extra-large The Fallen?]]&lt;br /&gt;
*&#039;&#039;&#039;Battle for the Fallen&#039;&#039;&#039; (box set, 2009)&lt;br /&gt;
:This &#039;&#039;Robot Heroes&#039;&#039; box set of figures comes with [[The Fallen]], [[Megatron (Movie)|Megatron]] (tank mode), [[Optimus Prime (Movie)|Optimus Prime]] and [[Jetfire (ROTF)|Jetfire]] combined, and Ironhide (truck mode).  Ironhide proooobably has no articulation.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
====Missile Mania Board Game====&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039;&lt;br /&gt;
: Ironhide is one of eight characters featured in the [[Missile Mania]] board game, represented by a small standee adorned with artwork of the character.&lt;br /&gt;
{{-}}&lt;br /&gt;
====RPMs - Robot Powered Machines====&lt;br /&gt;
[[Image:ROTF-toy_RPM_Ironhide.jpg|thumb|right|300px|&amp;quot;I&#039;m going to the party dressed as me!&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (2009)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;Combat Series&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;03 of 04&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Robot Powered Machines]]&#039;&#039; Ironhide is a small, non-transforming GMC Topkick 4500 with his robot mode sculpted on the truck&#039;s underside.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:ROTF-toy_RPM_Ironhide_vs_Starscream.jpg|thumb|right|300px|Starscream hides under another an F-22 to avoid Ironhide.]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide VS Starscream&#039;&#039;&#039; (2009)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;Battle Series&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;07 of 08&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:A [[NEST]]-based redeco of the single-pack Ironhide, coloring part of the truck silver and the windows green. This version was only available in a two-pack with [[Starscream (Movie)|Starscream]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
*&#039;&#039;&#039;Enforcer Ironhide VS Mixmaster&#039;&#039;&#039; (2010)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;Battle Series 2&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;06 of 06&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Redecos of Ironhide and Mixmaster, with Ironhide&#039;s deco based on his [[Legends Class]] &amp;quot;Enforcer Ironhide&amp;quot; toy. Unreleased in the United States, this two-pack has been found in stores in Asia and Europe.&lt;br /&gt;
{{-}}&lt;br /&gt;
{{picsneeded}}&lt;br /&gt;
&lt;br /&gt;
====Figure Collection====&lt;br /&gt;
[[Image:ROTF-Merchandise Figure Collection Ironhide.jpg|right|150px|thumb]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Stand&lt;br /&gt;
:The [[Figure Collection]] edition of Ironhide appears to be modeled on his [[#Fast_Action_Battlers|Fast Action Battlers]] toy, though with very spindly arms.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Speed Stars===&lt;br /&gt;
[[Image:SpeedStars_Revealers_Ironhide.jpg|thumb|right|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (2010)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;Revealers&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;01 of 03&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Speed Stars]]&#039;&#039; &amp;quot;Revealers&amp;quot; Ironhide is sculpted with various robot-mode parts protruding from his car mode, as if he&#039;s in mid-transformation.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:SpeedStars_MetalHeroes_Ironhide.jpg|thumb|right|300px|G1 Ironhide didn&#039;t like Movie Ironhide getting all the toys, but nobody expected him to turn to vehicular homicide!]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (2010)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;Metal Heroes&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;06 of 08&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Speed Stars &amp;quot;Metal Heroes&amp;quot; Ironhide is a redeco of RPM&#039;s &amp;quot;Metal Heroes&amp;quot; Ironhide based on the red Ironhide redeco from RPM&#039;s Battle Series 2, though it features fewer paint details than the RPM version. It is made of [[die-cast]].&lt;br /&gt;
&lt;br /&gt;
:During the period between 26 December 2010 and 31 January 2011, Hasbro ran their &amp;quot;Supercharge Your Holidays&amp;quot; promotion: for every $20 spent on Hasbro-branded product, customers could receive a free, random product from a list provided by Hasbro. Among the items on the list were &amp;quot;Transformers Combiners and Speed Star Mini-Vehicle&amp;quot; and &amp;quot;Transformers Activator and Speed Star Mini-Vehicle.&amp;quot; According to [http://www.allspark.com/forums/index.php?showtopic=75487 this discussion thread on Allspark.com], Speed Stars Metal Heroes Ironhide was one of the figures distributed. &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:SpeedStars_BattleSeries_IronhideMixmaster.jpg|thumb|right|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Enforcer Ironhide VS Mixmaster&#039;&#039;&#039; (2010?)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;Battle Series 2&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;06 of 06&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:As RPM&#039;s Battle Series 2 was carried over into &#039;&#039;Speed Stars&#039;&#039;, this is another release of the red Ironhide. Again, it features less paint than the original release.&lt;br /&gt;
&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:SpeedStars_NEST_Ironhide.jpg|thumb|right|300px|&amp;quot;Hey guys, if we colour me like this, we don&#039;t need Jolt at &#039;&#039;all&#039;&#039;! Alright!&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (2010?)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;N.E.S.T. Global Alliance&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;03 of 03&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:NEST Ironhide is a redeco of the RPM mold in blue with silver patterns on his doors and a [[NEST]] insignia on his hood.&lt;br /&gt;
&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====McDonald&#039;s====&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (Happy Meal, 2010)&lt;br /&gt;
&lt;br /&gt;
:Part of the 2010 [[McDonald&#039;s]] Revenge of the Fallen promotion, Ironhide does not transform but features a &amp;quot;punching/firing&amp;quot; mechanism instead, a switch on his back rocks his arms forwards and backwards in an alternating motion. Ironhide features blue [[light-piping]], an unexpected feature for a fast food promotional toy, but does not feature any form articulation. He was only available during week 5 of the promotion, and came with an instruction sheet that doubles as an ad for [[McWorld]], featuring an exclusive code for the website.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{picsneeded}}&lt;br /&gt;
&lt;br /&gt;
==Bigger toys==&lt;br /&gt;
[[Image:Movie MonroeTopkickIronhideEdition.jpg|right|300px|thumb|What do you mean there are no cannons?]]&lt;br /&gt;
*&#039;&#039;&#039;GMC TopKick 4500 Ironhide Edition&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:As reported at [http://www.edmunds.com/insideline/do/News/articleId=121589 Edmunds], [http://www.monroetruck.com/index.asp Monroe Truck Equipment], in association with Hasbro, released a GMC TopKick 4500 Ironhide special edition featuring most of the modifications made to the Ironhide vehicle props used in the movie, with the only difference being that the truck will retain its stock orange running lights (the movie used blue) and the large stock sideview mirrors. &lt;br /&gt;
&lt;br /&gt;
:Sadly, installing a grumpy trigger-happy alien robot and deadly high-tech weaponry into the works is not part of the included modifications. Production on the GMC Topkick truck ceased when General Motors exited the medium-duty truck market in 2009.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:3D Battle-Cards]]&lt;br /&gt;
[[Category:Cyberverse]]&lt;br /&gt;
[[Category:Dark of the Moon Autobots]]&lt;br /&gt;
[[Category:Movie Autobots]]&lt;br /&gt;
[[Category:NEST]]&lt;br /&gt;
[[Category:Revenge of the Fallen Autobots]]&lt;br /&gt;
[[Category:Robot Heroes]]&lt;br /&gt;
[[Category:Target exclusives]]&lt;br /&gt;
[[Category:Titanium Series]]&lt;br /&gt;
[[Category:Transformers (2010) Autobots]]&lt;br /&gt;
[[Category:Wal-Mart exclusives]]&lt;br /&gt;
[[Category:Toys &amp;quot;R&amp;quot; Us exclusives]]&lt;/div&gt;</summary>
		<author><name>184.56.62.245</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Patrick_Donnelly&amp;diff=587462</id>
		<title>Patrick Donnelly</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Patrick_Donnelly&amp;diff=587462"/>
		<updated>2011-05-20T20:32:03Z</updated>

		<summary type="html">&lt;p&gt;184.56.62.245: /* Transformers (2007) movie */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;Patrick Donnelly is a [[human]] from the [[Movie (franchise)|Movie]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie SergeantDonnelly.jpg|right|251px|thumb|Pahk the cah on Hahvahd Yahd.]]&lt;br /&gt;
&lt;br /&gt;
First Sergeant &#039;&#039;&#039;Patrick Donnelly&#039;&#039;&#039;&amp;lt;ref&amp;gt;Sgt. Donnelly&#039;s first name comes from the Top Trumps [http://toptrumps.wikia.com/wiki/Transformers Collectible Card Game] for the 2007 movie.&amp;lt;/ref&amp;gt; (also &#039;&#039;&#039;Donnely&#039;&#039;&#039; in some sources&amp;lt;ref&amp;gt;His name is spelled &amp;quot;Donnely&amp;quot; (single-L) in both the [[Movie Adaptation]] comic and the [[Transformers (novel)|novelization]].&amp;lt;/ref&amp;gt;) is a membah of [[William Lennox|Captain Lennox&#039;s]] [[United States Army|US Army Ranger]] unit, a smart-mouthed Bostonian stationed at [[SOCCENT Forward Operations Base]] in [[Qatar]].  He is the highest-ranked enlisted man in the unit (the &#039;top kick&#039;, not ta be confused wit [[Ironhide (Movie)|the TopKick]]).  As such, he should totally display exemplary leadership skills; however, he&#039;s the guy that thinks [[Rattrap|we&#039;re all gonna die.]]&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; (2007) movie===&lt;br /&gt;
:&#039;&#039;Actor:&#039;&#039; [[Zack Ward]] (English)&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Donnelly Epps weekends.jpg|left|300px|thumb|&amp;quot;Uh, Epps, you&#039;re leakin&#039; brain fluid...&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
Comin&#039; back from a wicked hahd mission behind enemy lines, Lennox&#039;s men discussed what they were goin&#039; ta do once they got home. Donnelly asked his buddies if they remembed weekends, how enjoyable a flat beach and a cold hot dog while watching the Red Sox at Fenway was, ta which they agreed, suggestin&#039; that they all wanted ta go home ta enjoy their weekends and not a reflection on the quality of food served at the base mess. &lt;br /&gt;
&lt;br /&gt;
Aftah SOCCENT was like, destroyed by [[Blackout (Movie)|a mysterious MH-53 Pave Low that turned into a giant robot]], Donnelly expressed disbelief when [[Robert Epps|Sergeant Epps]] theorized that the reason their small-arms fire bounced off the enemy was like, due ta some kind of invisible force field. Donnelly scoffed, saying that sort of imaginary technology only existed in fiction such as comic books. A spooked [[Jorge Figueroa|Figueroa]] commented that his mothah had a gift of premonition, and it was like, passed on ta him, ta which Donnelly remarked that Fig should use his magic voodoo powahs ta get &#039;em the hell back home.&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie2007_Donnelly_Scorponok.jpg|thumb|300px|&amp;lt;div align=&amp;quot;right&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:left;padding-left:100px;&amp;quot;&amp;gt;Stab!&amp;lt;/span&amp;gt;  Ah&#039;ve bin stahb&#039;d!&amp;lt;/div&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
Latah that day, as they neared local boy [[Mahfouz]]&#039;s village, a [[Scorponok (Movie)|tremor]] in the sand caused a billboahd towah ta come down and crash directly behind Donnelly. The oblivious sergeant asked ta no one in particulah what that was, promptin&#039; Fig ta exclaim (in Spanish) that the towah fell ovah and almost killed him. Suddenly, Epps fired wildly into the sand as a large spiked metal tail sneaked up behind Lennox. Donnelly joined in as the tail revealed itself ta be a huge metal scorpion that dove into the sand and outta sight. Still again, Donnelly searched the ground for signs of the creature when it silently slid outta the sand from behind and impaled him on his tail, draggin&#039; him undah the sand, nevah ta be seen again.  {{storylink|Transformers (2007)|Transformers (2007)}}&lt;br /&gt;
&lt;br /&gt;
{{note|The [[IDW Publishing|IDW]] [[Movie Adaptation Issue Number Two|comic adaptation]] depicts Scorponok depositin&#039; Donnelly&#039;s bloody corpse on the sand aftah killing him.}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
[[Image:Movie ScreenBattles DesertSoldiers.jpg|250px|thumb|Fig, I&#039;m only going to ask you to speak English one more time or so help me...]]&lt;br /&gt;
*&#039;&#039;&#039;Desert Attack&#039;&#039;&#039; (Screen Battles, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;SB-03&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:This pack features a Deluxe Scorponok repainted wit &#039;sand&#039; paint applications on his body and comes wit non-posable figurines of Sergeant Epps, Jorge Figueroa and Donnelly. They ah packaged in a special window box featuring a dioramer depictin&#039; the battle at Mahfouz&#039;s village. Sadly, Donnelly&#039;s figure ain&#039;t in a pose wicked conducive ta bein&#039; impaled. &lt;br /&gt;
{{-}}&lt;br /&gt;
==Footnotes==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Donnelly, Patrick}}&lt;br /&gt;
[[Category:Movie humans]]&lt;br /&gt;
[[Category:United States military personnel]]&lt;/div&gt;</summary>
		<author><name>184.56.62.245</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Knock_Out_(ROTF)&amp;diff=580876</id>
		<title>Knock Out (ROTF)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Knock_Out_(ROTF)&amp;diff=580876"/>
		<updated>2011-04-27T18:15:13Z</updated>

		<summary type="html">&lt;p&gt;184.56.62.245: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobotfilm|NEST}}&lt;br /&gt;
{{disambig3|Knockout}}&lt;br /&gt;
:&#039;&#039;Knock Out is an [[Autobot]] from the [[Revenge of the Fallen (franchise)|Revenge of the Fallen franchise]] in the [[Live-action film series|live-action film]] [[continuity family]].&#039;&#039;&lt;br /&gt;
[[Image:Nefarious 2 Knock out.jpg|thumb|200px|]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Knock Out&#039;&#039;&#039; is a bit of a show-off. While quite flashy and skilled on the battlefield, he&#039;s also really insecure, and very desperate to receive attention from his comrades. He&#039;s also curious about this [[combiner|combination retrofit]] everyone&#039;s so crazy about.&lt;br /&gt;
&lt;br /&gt;
His big dream is to lead his own special operations group.&amp;lt;ref&amp;gt;Knock Out toy bio&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===&#039;&#039;The Veiled Threat&#039;&#039;===&lt;br /&gt;
A recent arrival to Earth, the hot-headed Knockout questioned the Autobots&#039; alliance with the humans in [[NEST]] and Optimus Prime&#039;s concern for their safety. He didn&#039;t think the loss of a few humans &amp;quot;among their swarming billions&amp;quot; would be missed.&lt;br /&gt;
&lt;br /&gt;
Knockout was sent to [[Peru]] along with [[Longarm (Movie)|Longarm]], [[Robert Epps|Epps]], and [[Petr Andronov]] to investigate a Decepticon signal. As soon as Knockout sighted their enemies, he rushed off, only to come running back as [[Blademaster]] and [[Ruination (ROTF)|Ruination]] chased him. After Longarm bitch-slapped him for being such an idiot, Knockout actually did a good job of helping in the ensuing fight, even saving the older Autobot&#039;s life by holding Ruination back.&lt;br /&gt;
&lt;br /&gt;
Later, when the team was hunting [[Swindle (Movie)|Swindle]] and [[Jolt (Movie)|Deadend]] in Rome, Knockout was the one most capable of navigating the tight streets. He once again ran off on his own, but this time, he had good intentions; he got the two Decepticons to crash into each other, damaging them (albeit not severely) and pissing the hell out of [[Starscream (Movie)|Starscream]]. Knockout watched along with the other Autobots when the Decepticon commander challenged [[Optimus Prime (Movie)|Optimus Prime]] to a fight, but they soon found themselves dealing with him instead when he tricked and trapped Optimus. But the Autobot leader soon arose, causing Starscream to take flight.&lt;br /&gt;
&lt;br /&gt;
Later, Epps and [[William Lennox|Major Lennox]] were relaxing on the beach on [[Diego Garcia]] when Knockout came to them, saying something was about to happen and wondering what &amp;quot;shanghaied&amp;quot; meant. {{storylink|The Veiled Threat}}&lt;br /&gt;
&lt;br /&gt;
===IDW &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
Knock Out was one of the Autobots sent to [[Florida]] to investigate the convergence to five unknown [[spark]] traces. However, as the team closed in on their target, they came under attack by [[Soundwave (ROTF)|Soundwave]] and were forced to fight back. The Decepticon soon withdrew, but his attack had distracted Knock Out and the others from the investigation, and the spark traces were already gone. {{storylink|Nefarious issue 1|Nefarious #1}} After the mission, Knock Out returned to [[Edwards Air Force Base]] and watched as [[Theodore Galloway|Director Galloway]] complained to Lennox that he hadn&#039;t been informed about new reinforcements like Knock Out and [[Jolt (ROTF)|Jolt]]. Apparently, Galloway was unaware that Knock Out had already been part of NEST for quite some time. {{storylink|Nefarious issue 2|Nefarious #2}}&lt;br /&gt;
&lt;br /&gt;
After Soundwave was captured by [[Optimus Prime (Movie)|Optimus Prime]], Knock Out and his fellow cadets, Jolt and [[Dune Runner (ROTF)|Dune Runner]], helped [[Bumblebee (Movie)|Bumblebee]] transport the Decepticon spymaster to a secure location. They were shot down en route and forced to deal with [[Dirt Boss (ROTF)|Dirt Boss]] and Soundwave&#039;s &amp;quot;familiars&amp;quot;. Knock Out tried to flatten [[Ratbat (ROTF)|Ratbat]] like a bug on his windscreen, but soon it became clear the Decepticons were too much for the small squad to deal with. Having recently lost [[Breakaway (ROTF)|Breakaway]] in battle, Bumblebee deliberately freed Soundwave and let the Decepticons have him, rather than risk another death among his troops. {{storylink|Nefarious issue 3|Nefarious #3}}&lt;br /&gt;
&lt;br /&gt;
Knock Out joined the rest of the NEST team when they tracked down the mysterious [[Initiative]] at Crater Lake. {{storylink|Nefarious issue 5|Nefarious #5}} They were nearly destroyed by the artificial [[Allspark]] powered created by [[Carter Newell]], but the insane human&#039;s reach exceed his grasp, and the power was taken away from him. {{storylink|Nefarious issue 6|Nefarious #6}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|Rising Storm issue 3|May 14}}&lt;br /&gt;
Some time later, Knock Out was present at Diego Garcia when news reached NEST that [[Sam Witwicky]] was under attack from Decepticons. While the other Autobots moved out, he, Jolt and Dune Runner were left behind to keep an eye on the Autobot refugees who had earlier been liberated from the Initiative. {{storylink|Rising Storm issue 2|Rising Storm #2}} Knock Out was spending his time on duty playing cards (and cheating) with two human soldiers when [[Shockwave (Movie)|Shockwave]] suddenly arrived on the island. He was easy prey for the powerful Decepticon, who killed him and threw his corpse through the base&#039;s wall. {{storylink|Rising Storm issue 3|Rising Storm #3}}&lt;br /&gt;
&lt;br /&gt;
==Toys== &lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
[[Image:ROTF_Scout_Knock_Out_toy.JPG|thumb|300px|Who are you calling young and impetuous?]]&lt;br /&gt;
*&#039;&#039;&#039;Knock Out&#039;&#039;&#039; (Scout Class, 2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;RA-07&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Knock Out is part of the first wave of &#039;&#039;[[Revenge of the Fallen (toyline)|Revenge of the Fallen]]&#039;&#039; Scout Class figures. He transforms into a green racing motorcycle. Similar to [[Bumblebee (Movie)|Bumblebee]], his right hand is morphed in a plasma cannon. The vehicle cowling panels, which become leg kibble in robot mode, are only held in place by pegs and tend to fall off during conversion. His waist does not peg into his torso and becomes dislodged by simply moving his legs (as seen in Hasbro&#039;s stock photography on the right).&lt;br /&gt;
&lt;br /&gt;
:This mold was also used to make [[Reverb (ROTF)|Reverb]] and [[Trenchmouth]] in the same toyline and [[Backfire (TF 2010)|Backfire]] in the [[Transformers (2010 toyline)|2010 &#039;&#039;Transformers&#039;&#039;]] line.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Autobot/Knock-Out/knock-out.htm More information on Knock Out at TFU.info]&#039;&#039;&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
[[Image:Arcee-ROTFthreebikes.jpg|250px|thumb|right|Q: Why do motorcycles need kickstands?&amp;lt;br/&amp;gt;A: Because they&#039;re too tired.]]&lt;br /&gt;
&lt;br /&gt;
*Despite his toy being a racing bike, &#039;&#039;The Veiled Threat&#039;&#039; describes his altmode as a chopper-style bike. His holographic rider is described as being lifted from a [[wikipedia:Rebel Without a Cause|1950s American film]]. &lt;br /&gt;
*In &#039;&#039;The Veiled Threat&#039;&#039;, Knock Out has the ability to balance in motorcycle mode while standing still. This is apparently an uncommon ability since [[Arcee (Movie)|Arcee]] requires kickstands.&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:NEST]]&lt;br /&gt;
[[Category:Revenge of the Fallen Autobots]]&lt;/div&gt;</summary>
		<author><name>184.56.62.245</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Barricade_(Movie)&amp;diff=555461</id>
		<title>Barricade (Movie)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Barricade_(Movie)&amp;diff=555461"/>
		<updated>2011-02-21T18:04:15Z</updated>

		<summary type="html">&lt;p&gt;184.56.62.245: /* Cyberverse */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|decepticonfilm}}&lt;br /&gt;
{{disambig3|Barricade}}&lt;br /&gt;
:&#039;&#039;Barricade is a [[Decepticon]] from the [[Movie (franchise)|2007 movie franchise]] in the [[Live-action film series|live-action film]] [[continuity family]]. He is also known as &#039;&#039;&#039;N.B.E. 04&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:MovieBarricade render1.jpg|right|300px|thumb|&amp;quot;I&#039;m always the Bad Cop. And don&#039;t bother asking for the Good Cop. I killed him.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Barricade&#039;&#039;&#039; is apparently a complicated robot. He&#039;s considered &amp;quot;fractious&amp;quot; even by Decepticon standards, yet is willing to give [[Starscream (Movie)|Starscream]] the benefit of the doubt and follow where he leads, at least for the time being. Though not totally dedicated to the service of the Decepticons&#039; current leader, he is much more cautious and reserved about expressing mutinous dissent than say [[Blackout (Movie)|&#039;&#039;most&#039;&#039;]]. He believes that Starscream is vital in their search for [[Megatron (Movie)|Megatron]] and the [[AllSpark]]. In many ways this makes him Starscream&#039;s closest ally in the naturally combative Decepticon ranks. Then again, it&#039;s been said that he likes to trick people into trusting him, just so he can see their reactions when they find out just how much of a bad idea it was. As such, he has disguised himself as an Earth police car in an attempt to fool the humans around him.  &lt;br /&gt;
&lt;br /&gt;
If his attitude toward his fellow Decepticons is inconsistent, his attitude toward the [[Autobot|Autobots]] is not: kill them all. Barricade might not be as large as most of his peers, but he is every bit as deadly. He thoroughly relishes every chance in fighting the Autobots. He&#039;s smart enough to let one live if he thinks he or the Decepticons can use it to their advantage, but most of the time, they&#039;re dead before someone&#039;s even thought of a plan. &lt;br /&gt;
&lt;br /&gt;
{{quote|Autobots, foul Autobots, here we come. Let our long war resume—and let it end here.|Barricade|&#039;&#039;[[Ghosts of Yesterday]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Chinese name (Taiwan):&#039;&#039; &#039;&#039;&#039;Pàn Gūan&#039;&#039;&#039; (叛官, &amp;quot;Treacherous Official&amp;quot;)&lt;br /&gt;
:&#039;&#039;Chinese name (China):&#039;&#039; &#039;&#039;&#039;Lu Zhang&#039;&#039;&#039; (路障, &amp;quot;Barricade&amp;quot; or &amp;quot;Roadblock&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===IDW &#039;&#039;Transformers&#039;&#039; movie  comics===&lt;br /&gt;
[[Image:Defiance3_BrawlCrankcaseBarricade.jpg|thumb|left|200px|Are you trying to out-complain the complainer?]]&lt;br /&gt;
&lt;br /&gt;
Many years in the past, Barricade was a member of [[Cybertron (planet)|Cybertron]]&#039;s defense forces, under the command of Protector [[Megatron (Movie)|Megatron]]. After the discovery of a [[The Fallen|mysterious relic]], unknown alien hostiles attacked Cybertron. Megatron ordered Barricade and Scorponok to perform recon. {{Storylink|Defiance issue 1|Defiance #1}} Following the battle, Megatron changed significantly, altering the military&#039;s mission from one of protection of [[Cybertron (planet)|Cybertron]] to making war upon the hostile aliens and anybody who would stand in their way. {{Storylink|Defiance issue 2|Defiance #2}}&lt;br /&gt;
&lt;br /&gt;
Barricade was sent on a mission to capture science division leader (and thorn in Megatron&#039;s side) [[Optimus Prime (Movie)|Optimus]] and eliminate his fellow scientists and the unwitting security team sent to arrest him. He and [[Crankcase (Movie)|Crankcase]] observed [[Brawl (Movie)|Brawl]] nailing the &amp;quot;traitors&amp;quot; with an explosive round, and he was eager to get into the fight. He was ordered back by the glory-hound [[Starscream (Movie)|Starscream]], but Barricade had the last laugh when the wily Optimus managed to bury the aerial forces under a mountain of rubble. After they were dug out, they all joined the rest of Megatron&#039;s new &amp;quot;Decepticon&amp;quot; faction. {{Storylink|Defiance issue 3|Defiance #3}}&lt;br /&gt;
&lt;br /&gt;
During the subsequent civil war, Barricade was one of the Decepticons under the command of Starscream at a battle outside of [[Tyger Pax]]. As they were mopping up the last remnants of Autobot resistance, Barricade amused himself by playing with the decapitated head of a fallen Autobot. When he saw the AllSpark jettisoned into space, Barricade realized that Cybertron would soon die. Bonecrusher said to let it die, and he could join it. Barricade did not bring up the discussion again.  {{storylink|Planetfall (Movie)|Planetfall}}&lt;br /&gt;
&lt;br /&gt;
Ordered by Megatron to follow Optimus Prime&#039;s ship, Starscream hastily assembled a crew to go after them. Barricade not-exactly-quietly questioned the need to hurry, as he thought Megatron would have captured the AllSpark by now and would have take care of the Autobots in time. He also questioned Starscream&#039;s truthfulness. Unfortunately, he was overheard by Starscream and was chastised for his big mouth. While pursuing the &#039;&#039;Ark&#039;&#039;, they were led into a trap and had to limp back to Cybertron for repairs. Once their ship was repaired, they continued on with their mission, landing on the [[Mars (planet)|fourth planet]] of the solar system where they detected the AllSpark&#039;s trace energy pulse. {{storylink|The Reign of Starscream Issue Number One}}&lt;br /&gt;
&lt;br /&gt;
The Decepticons landed in the [[Earth]] nation-state of Afghanistan. During their attack on a nearby [[United States military]] installation, Barricade used a facade of friendliness to trick nearby human soldiers into lowering their guard, whereupon he slaughtered them at point-blank range. Later, he was almost hit by a localized EMP weapon from a human, but it instead hit his comrade [[Wreckage (Movie)|Wreckage]]. {{storylink|Planetfall (Movie)|Planetfall}}  &lt;br /&gt;
&lt;br /&gt;
{{note|The depiction of Barricade&#039;s arrival in &amp;quot;Planetfall&amp;quot; on Earth in Afghanistan conflicts with IDW&#039;s own prequel comic, which implies he actually landed somewhere in North America, and it remains unexplained how the land-based Decepticons would later appear in America, given Blackout immediately leaves to attack [[SOCCENT Forward Operations Base|SOCCENT Qatar]] in this comic. However, this scene was later used in IDW&#039;s [[The Reign of Starscream]] movie sequel comic.}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Barricade IDWprequel nowitnesses.jpg|left|200px|thumb|Christine... is that you?]]&lt;br /&gt;
&lt;br /&gt;
The Decepticon infiltration unit under the command of Starscream arrived on Earth in the year 2003. Barricade scanned a Saleen S281 police car, then destroyed the original human vehicle to cover his tracks, as did his fellow Decepticons when choosing their new forms. It is uncertain how he managed to scan what appears to be a 2006 model in 2003. Maybe he&#039;s just that good. {{storylink|Movie Prequel issue 4|Movie Prequel #4}}&lt;br /&gt;
&lt;br /&gt;
Barricade tailed [[Bumblebee (Movie)|Bumblebee]] outside of [[Denver]], [[Colorado]] as the Autobot was eluding [[Sector Seven]] while working on a new lead on the [[Witwicky|Witwickys]]. {{storylink|Interlude}} Unfortunately Bumblebee got wind of him and escaped. A new opportunity presented itself when Bumblebee was lured into a trap by Sector Seven; trouble was, the rest of Starscream&#039;s team had been lured as well. Barricade suggested that they let the Autobot go to see where he led them, which Starscream agreed to, but told Barricade to make it look convincing. {{storylink|Movie Prequel issue 4|Movie Prequel #4}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Beginnings&#039;&#039;===&lt;br /&gt;
The Decepticon infiltration unit under the command of Starscream arrived on Earth in the year 2003. Barricade scanned a Saleen S281 police car,&amp;lt;ref&amp;gt;It is uncertain how he managed to scan what appears to be a 2006 model in 2003. Maybe he&#039;s just that good.&amp;lt;/ref&amp;gt; then destroyed the original human vehicle to cover his tracks, as did his fellow Decepticons when choosing their new forms. However, Bumblebee got wind of his presence and escaped. A new opportunity presented itself when Bumblebee was lured into a trap by Sector Seven. Trouble was, the rest of Starscream&#039;s team had been lured into it as well. Barricade suggested that they let the Autobot go to see where he led them. Starscream agreed, but told Barricade to make it look convincing. &lt;br /&gt;
&lt;br /&gt;
Barricade tailed Bumblebee outside of Denver, Colorado as the Autobot was eluding Sector Seven while working on a new lead on the Witwickys. &lt;br /&gt;
&lt;br /&gt;
{{note|&amp;quot;Transformers: Beginnings&amp;quot; is a condensed, Flash-animated retelling of the [[IDW Publishing|IDW]] [[Movie Prequel]] that is detailed above this section.}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Ghosts of Yesterday&#039;&#039; prequel novel===&lt;br /&gt;
Barricade acted as pilot and chief science officer for the &#039;&#039;[[Nemesis (Movie)|Nemesis]]&#039;&#039; during the quest to find the [[AllSpark]]. When they encountered an [[Ghost 1|alien ship]], he analysed it and discovered that it seemed to be of Cybertronian design, leading to a disagreement between himself and [[Starscream (Movie)|Starscream]] regarding whether to study it or destroy it. He claimed to have chafed under Starscream&#039;s leadership, but was willing to tolerate him for the moment.&lt;br /&gt;
&lt;br /&gt;
During Starscream&#039;s later absence, Barricade was against [[Blackout (Movie)|Blackout]]&#039;s plan to attack the Autobots, and remained on the &#039;&#039;Nemesis&#039;&#039; while the others got their tailpipes kicked. Following the defeat, he contacted Starscream to warn their leader that Optimus Prime was on his way to the planet below where Starscream had been misleading the occupants of the alien ship. Starscream ordered an attack on the Autobots while their numbers were diminished, so Barricade placed [[Bonecrusher (Movie)|Bonecrusher]] in charge of the assault, while he himself elected to stay on the ship and use it as a distraction. And sang. He supplied support fire as the others fought the Autobots. On Starscream&#039;s return, the Decepticons leader was challenged by Blackout, and Barricade decided they should see things resolved once and for all. After Blackout&#039;s defeat, Barricade asserted that he&#039;d known what the outcome would be even before the fight began.&lt;br /&gt;
&lt;br /&gt;
When Optimus and Bumblebee entered the fray, Starscream ordered Barricade to leave the &#039;&#039;Nemesis&#039;&#039; to reinforce their numbers. He proved most effective in battle against Bumblebee and [[Ratchet (Movie)|Ratchet]]. The fight ended when Starscream was badly damaged by the alien ship and, to Barricade&#039;s disbelief, called a retreat. The Decepticons returned to their ship and departed. {{storylink|Ghosts of Yesterday}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; (2007 film)===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Jess Harnell]] (English), [[Katsuhiro Kitagawa]] (Japan), [[Oliver Siebeck]] (German), [[Júlio César]] (Brazil)&lt;br /&gt;
&lt;br /&gt;
[[Image:BarricadeVsSam.jpg|right|250px|thumb|Barricade negotiates an alternative to PayPal.]]&lt;br /&gt;
&lt;br /&gt;
After being active on [[Earth]] for some time, Barricade arrived to pick up [[Frenzy (Movie)|Frenzy]] after the smaller Decepticon&#039;s attempt to hack into and sabotage the United States military network on [[Air Force One]]. Using data Frenzy had acquired, the two learned of [[Sector Seven]], &amp;quot;Project Iceman&amp;quot;, and [[Archibald Witwicky|Witwicky man]], the discoverer of the entombed [[Megatron (Movie)|Megatron]]. The duo were able to use the internet to learn of both Witwicky man&#039;s descendants, [[Sam Witwicky|ladiesman217]], and a pair of glasses that Megatron had accidentally marked with the location of the long-lost [[AllSpark]]. Frenzy declared that they needed to find ladiesman217, and Barricade moved out in search of him.&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Barricade defeat.jpg|left|250px|thumb|He got better.]]&lt;br /&gt;
&lt;br /&gt;
Later, Barricade confronted ladiesman217 regarding his recent [[eBay]] auctions while the human was fleeing [[Bumblebee (Movie)|Bumblebee]], whom the human mistakenly believed was out to harm him. Ladiesman217 fell for Barricade&#039;s ruse, and requested the &amp;quot;officer&#039;s&amp;quot; help, only for Barricade to transform before him. As ladiesman217 fled, Barricade knocked him onto the hood of an abandoned car, then violently demanded information on eBay item 21153. Ladiesman217 and his [[Mikaela Banes|female friend]], who had been drawn into the encounter, managed to escape him when Bumblebee convinced the boy to trust him, and Barricade pursued both the Autobot and two humans to a junkyard. After temporarily losing and then regaining their position, he charged into battle, activating his mace/rotating blade, and dispatched Frenzy to chase down the humans. However, his battle with Bumblebee ended with Barricade heavily damaged. Considering the fact that Frenzy was decapitated, he got off lucky.&lt;br /&gt;
&lt;br /&gt;
[[Image:Decepticons highway.JPG|right|250px|thumb|Nope, nothing suspicious about this.]]&lt;br /&gt;
&lt;br /&gt;
Evidently, though, he recovered, and was back to working order when Frenzy (who had survived and infiltrated Sector Seven) transmitted both Megatron and the AllSpark&#039;s location to his fellow Decepticons. When the humans fled with the AllSpark, Barricade joined in the pursuit along with [[Brawl (Movie)|Devastator]] and [[Bonecrusher (Movie)|Bonecrusher]]. Devastator soon broke off on an alternate route, while Barricade and Bonecrusher hit the freeway, making contact with the Autobot/human convoy. Barricade attempted to clear some room for the two Decepticons by activating his sirens; Bonecrusher simply rammed everything in his way. Ladiesman217 recognized Barricade, and warned that they were in danger. [[Optimus Prime (Movie)|Optimus Prime]], [[Ironhide (Movie)|Ironhide]], and [[Ratchet (Movie)|Ratchet]] aligned to block their access to Bumblebee, who contained the humans and the AllSpark. He was never seen again... {{storylink|Transformers (2007)|Transformers}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Titan Magazines &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
{{note|The following event is unique to the Titan Magazines continuity, and occurs nowhere else.}}&lt;br /&gt;
&lt;br /&gt;
Barricade was killed in the &amp;lt;s&amp;gt;[[Mission City]]&amp;lt;/s&amp;gt; [[Los Angeles]] battle and then resurrected as a zombie for a few minutes by Starscream. {{storylink|Transformers Comic issue 7|Starscream&#039;s Militia}}&lt;br /&gt;
&lt;br /&gt;
{{note|The following events occur in the Star Screams timeline.}}&lt;br /&gt;
&lt;br /&gt;
Starscream would like to make Barricade his second-in-command. {{storylink|Transformers Comic issue 16|#16&#039;s Star Screams}}&lt;br /&gt;
&lt;br /&gt;
{{notetitantlg}}&lt;br /&gt;
Barricade was part of two punitive Decepticon attacks: a raid on a supply convoy at Shreveport, [[Louisiana]] {{storylink|Transformers Comic issue 16|Dark Spark}} and a solo strike on Cincinnati, [[Ohio]] as part of a &amp;quot;Stop supporting Autobots OR ELSE!&amp;quot; campaign. {{storylink|Transformers Comic issue 23|Revolution Part 1}}&lt;br /&gt;
&lt;br /&gt;
When Starscream started open warfare, he did indeed make Barricade one of his generals. However, Barricade soon found himself bogged down in fighting [[Stockade (Movie)|Stockade&#039;s]] &amp;quot;New Decepticons&amp;quot;. {{storylink|Transformers Comic issue 24|Revolution Part 2}}&lt;br /&gt;
&lt;br /&gt;
===IDW &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
[[Image:Barricade and Starscream ROS issue 1.jpg|right|200px|thumb|Elvis ain&#039;t dead!]]&lt;br /&gt;
During the motorway chase, Barricade attempted to close on Bumblebee, but was taken out by Ironhide, knocking him off the road and causing him to go offline. He was later reactivated by &amp;quot;Lord&amp;quot; Starscream, and suggested to his new leader that they should find [[Frenzy (Movie)|Frenzy]]. {{storylink|The Reign of Starscream Issue Number One}}&lt;br /&gt;
&lt;br /&gt;
He remained on Earth, watching over a Sector Seven research base. {{storylink|The Reign of Starscream issue 3|The Reign of Starscream #3}}&lt;br /&gt;
&lt;br /&gt;
Barricade spied on the Autobots as they prepared to help [[William Lennox|Captain Lennox]] and [[Robert Epps|Sergeant Epps]] dispose of the Decepticons&#039; bodies. He amplified the conversation and transmitted it to whoever was listening—and, as it turned out, Starscream, having returned from Cybertron to Mars, was ready and willing to answer. {{storylink|Alliance issue 1|Alliance #1}}&lt;br /&gt;
&lt;br /&gt;
When more Decepticons under [[Soundwave (ROTF)|Soundwave]] arrived on Earth, Barricade provided them with intelligence on which Autobots they were facing. He continued to plague the Autobots and the new [[NEST]] team, escaping each time.  {{storylink|Alliance issue 4|Alliance #4}}&lt;br /&gt;
&lt;br /&gt;
Barricade returned to Tranquility, where he captured Sam and interrogated him again by chaining him to a hook over a car compacter. He also sent a message to Bumblebee: &amp;quot;The AllSpark for the boy.&amp;quot; Bumblebee came to the boy&#039;s rescue, eventually knocking Barricade into a pool of gasoline and firing on him, setting off a massive explosion. Surviving, Barricade drove off in car mode. {{storylink|Tales of the Fallen issue 1|Tales of the Fallen #1}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;The Veiled Threat&#039;&#039; prequel novel===&lt;br /&gt;
{{Note|The events of &#039;&#039;The Veiled Threat&#039;&#039; take place during [[IDW Publishing]]&#039;s &#039;&#039;Alliance&#039;&#039; comic.}}&lt;br /&gt;
&lt;br /&gt;
After the traitorous businessman [[Bruno Carrera]] and Starscream had trapped Optimus Prime in the Colosseum in Rome, [[Italy]], Starscream turned the situation over to Barricade, who was more than delighted to see his old enemy in such a prone state. However, before he could strike the final blow, a bunch of [[human]]s began attacking, which wouldn&#039;t have been a problem if they weren&#039;t equipped with the scientific genius of [[Kaminari Ishihara]] and [[Petr Andronov]], in addition to [[William Lennox]] and [[Robert Epps]] firing sabot rounds into him. He was about to stomp on the insects when Prime broke free of the trap and engaged him. Once the humans were clear, Optimus pulled a surprise move by jumping out of the pit and dumping rock on top of him. &lt;br /&gt;
&lt;br /&gt;
Once he was buried, Optimus melted the top layer of rock, trapping Barricade long enough for the NEST team to defeat Starscream and take him in. Unfortunately, Barricade was nowhere to be found; Instead, a passing crew working on the subway found a strange new tunnel, leading from the Colosseum to the center of a park. Whatever had dug the new passage overnight was nowhere to be seen. {{storylink|The Veiled Threat}}&lt;br /&gt;
&lt;br /&gt;
===Titan Magazines ROTF comic===&lt;br /&gt;
{{Note|The following details Barricade&#039;s tenure as letter-answerer on the Law and Disorder letters page.}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Lawanddisorder_barricade.jpg|left|300px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
With Starscream suffering a nervous breakdown and was sent to a special home (the Decepticons made sure it was a very &#039;&#039;secure&#039;&#039; special home (#12)), Barricade took control of the letters page; however, the Autobots dispatched [[Ironhide (Movie)|Ironhide]] to co-run it, much to the Decepticon&#039;s irritance. He shares Starscream&#039;s contempt for &#039;&#039;you&#039;&#039;, the reader (#1), and continues the tradition of threatening violence against &#039;&#039;anyone&#039;&#039; who cosplays as an Autobot (#7). This, however, doesn&#039;t stop him bragging to Ironhide when the letters are pro-Decepticon, and at one point he held a popularity contest to see who the kiddies wanted to be &amp;quot;subjugated by this issue!&amp;quot; (#6).&lt;br /&gt;
&lt;br /&gt;
Relations appear to have broken down between the Decepticons and [[DreamWorks]], as they&#039;re back to targeting Bay et al for their propaganda films (after a brief [[Revenge of the Fallen (film)#Titan Magazines Transformers movie comics|alliance]] with the second film). Barricade personally enjoyed the scene in the first film when [[Mojo|a dog]] peed on Ironhide though! (#1) Barricade won&#039;t even work with the film&#039;s tie-in media, refusing to allow his likeness to be used in one of the ROTF video games. (#4) (He claims he never wanted to be in &#039;&#039;[[War for Cybertron]]&#039;&#039; but his tears disprove that (#12)) He later decided fame was more important than principles though, submitting a script and auditioning for a part in the third film by threatening [[Michael Bay]] with death (#8). He&#039;s absolutely &#039;&#039;disgusted&#039;&#039; by [[fandom|our]] enjoyment of the films: he lost &#039;&#039;friends&#039;&#039; during filming, man. (#10) &lt;br /&gt;
&lt;br /&gt;
In the early days, he appeared to be separated from the rest of the Decepticons, as his knowledge on their current status is spotty; while he knows [[Wheelie (ROTF)|Wheelie]] has turned traitor, he seemed unaware that [[Ravage (ROTF)|Ravage]] had been terminated. (#4) He later re-established contact, being aware of [[Grindor (ROTF)|Grindor&#039;s]] status and [[the Fallen]]. (#7) He also has a &#039;&#039;shockingly&#039;&#039; bad knowledge of Transformers [[units of time]]. (#8)&lt;br /&gt;
&lt;br /&gt;
He doesn&#039;t think much of Starscream&#039;s intelligence or ability to lead (a bit of a pisser when Starscream considered &#039;&#039;him&#039;&#039; to be 2IC material!), but &#039;&#039;much&#039;&#039; prefers him over Megatron. (#1) He once explained some of Megatron&#039;s flaws, only to get scared and state how he totally respects him &#039;&#039;really&#039;&#039;. (#3) He also dislikes [[Soundwave (ROTF)|Soundwave]], claiming the guy &#039;&#039;never&#039;&#039; pulls his weight and is just Megatron&#039;s fave. (#7) On top of that, while he follows the party line and claims the Decepticons have &amp;quot;policies&amp;quot; (#7), he&#039;s shown signs of discontent with being a Decepticon: the long hours, the lousy food, the admin work... (#5)&lt;br /&gt;
&lt;br /&gt;
Ironhide has started to offer Barricade the chance to defect to the Autobots. The copper outright rejected this offer the first time, saying he couldn&#039;t bear the thought of listening to Optimus moralise. (#9) The second time, however, he merely stated the horrific penalties for defecting Decepticons (#10) and the third, he desperately said he just &#039;&#039;couldn&#039;t&#039;&#039; do it, even if it would be nice to hang with other cars for once... BUT HE CAN&#039;T! Ironhide&#039;s friendliness is starting to disturb him. (#11)&lt;br /&gt;
&lt;br /&gt;
Barricade has watched the [[The Transformers (cartoon)|original 1980s cartoon]] (#3) and approves of humanity&#039;s fascination with giant robots. In contrast, he is &#039;&#039;completely&#039;&#039; bewildered by pop music. (#7)  &lt;br /&gt;
&lt;br /&gt;
He&#039;s apparently got an eye for [[Female Transformer|the ladies]], making sure to flirt right back when a neutral femme wrote into the letter&#039;s column looking to play &amp;quot;bad cop/bad cop pretending to be good cop&amp;quot; with him. (#5)&lt;br /&gt;
&lt;br /&gt;
Like Starscream before him, he somehow has awareness of [[Unicron]]. And Unicron gives him the shits. (#6)&lt;br /&gt;
&lt;br /&gt;
Like Starscream before him, he&#039;s refered to being active during the 1980s. At the time, he was a [[Barricade (G1)|Micromaster]]. (#12)&lt;br /&gt;
&lt;br /&gt;
He is fed up of Ironhide bringing up how Bumblebee kicked his arse, and is determined to get revenge on &amp;quot;that little yellow cretin&amp;quot;...&lt;br /&gt;
&lt;br /&gt;
===Cyber Missions===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Bronco D. Jackson]]&lt;br /&gt;
[[Image:Cyber_Missions_Barricade.JPG‎ | thumb | right | 200x | You must agree that his head is somewhat deformed.]]&lt;br /&gt;
After a high speed pursuit through [[Scramble City (city)|Scramble City]], Barricade managed to ditch [[Sideswipe (ROTF)|Sideswipe]] and used &lt;br /&gt;
his [[Moustache Man|holo avatar]] to break into a secure facility.  Standing guard while [[Frenzy (Movie)|Frenzy]] raided the computers, he somehow failed to hear Sideswipe bushwhack his partner and was only alerted when Frenzy&#039;s crumpled-up form rolled into his foot. After throwing Frenzy at Sideswipe, Barricade engaged the Autobot in combat, managing to defeat him by freezing him to a wall. He then made off with Frenzy and the [[NEST]] access codes. {{storylink|Cyber Missions 6}}&lt;br /&gt;
&lt;br /&gt;
Later, Barricade and [[Lockdown (ROTF)|Lockdown]] confronted [[Ironhide (Movie)|Ironhide]]. Looking to steal one of Ironhide&#039;s weapons, Lockdown took a missile instead, which blew up in his face. While Lockdown was dazed, Ironhide punched Barricade out and dumped a truckload of rocks on top of him. Barricade pleaded with Lockdown for help, but the explosion damaged Lockdown&#039;s optics, and he fled. {{storylink|Cyber Missions 11}}&lt;br /&gt;
&lt;br /&gt;
Later, Barricade was among the Decepticons Megatron led on a mission to free the captured Soundwave. He arrived after Megatron derailed the train Soundwave was believed to be on. {{storylink|Decepticons Attack}} He was not seen after that, and did not participate in the battle with the Autobots that followed, nor was he among the Decepticons who agreed to leave Earth.&lt;br /&gt;
&lt;br /&gt;
===Transformers Annual 2011===&lt;br /&gt;
Barricade and [[Grindor (ROTF)|Grindor]] were sent to [[Tokyo]] to cause a diversion. The Autobots soon turned up, and Barricade clashed briefly with Sideswipe before being hoisted into the air by Optimus. A short time later, Grindor crashed on top of him. Defeated, Barricade was picked up by Grindor and they departed, but not before letting Optimus know he&#039;d been had. {{storylink|Sam in Danger}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&amp;quot;Flight of the Bumblebee&amp;quot; online game===&lt;br /&gt;
Barricade was one of a group of Decepticons who trapped Bumblebee in a canyon. He stood around on a rocky butte, walking back and forth and waiting for Bumblebee to drive up to him. When the Autobot dropped in, Barricade immediately opened fire, blasting Bumblebee continuously. Unfortunately, Bumblebee had the idea to shoot back, blasting him right out of the picture with just one shot. {{storylink|Flight of the Bumblebee}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Transformers The Game (console)===&lt;br /&gt;
:&#039;&#039;Voice actor&#039;&#039;: [[Keith David]]&lt;br /&gt;
&lt;br /&gt;
====Autobot campaign====&lt;br /&gt;
Barricade was sent to Tranquility to hunt down Sam Witwicky and the glasses that held the location of the AllSpark. He attempted to capture Sam and Mikaela outside their high school, but Bumblebee stepped in. The humans fled for the nearby baseball field with Barricade in pursuit, but Bumblebee beat him to them, protecting them while they ran away again. He followed them to the power plant, but was once again foiled by Bumblebee and sent packing.&lt;br /&gt;
&lt;br /&gt;
Later, in [[Mission City]], Barricade made one last grab for the AllSpark after [[Starscream (Movie)|Starscream]], [[Blackout (Movie)|Blackout]] and [[Brawl (Movie)|Brawl]] had each fallen to the Autobots. However, he was once again intercepted by Bumblebee, and finally defeated for good. {{storylink|Transformers The Game (console)|Transformers The Game}}&lt;br /&gt;
&lt;br /&gt;
====Decepticon campaign====&lt;br /&gt;
Upon reaching Tranquility and choosing his alternate mode, Barricade attempted some recon, but encountered a squad of Autobot drones, a battle which spilled out to the local baseball field. Shortly afterwards, he was informed by Starscream that [[Frenzy (Movie)|Frenzy]] had information they needed, but the diminutive Decepticon had been captured by [[Sector Seven]] agents. Barricade tracked them to the power plant, then hounded the agents across town in their highly resistant van, wrecking every building in his path until Frenzy was recovered.&lt;br /&gt;
&lt;br /&gt;
Finally on the trail of Sam, he was stopped cold by Sam&#039;s protector Bumblebee. Barricade got the upper hand, but the Autobot led him on a chase that ended in [[Bay Demolition|Bay&#039;s Demolition]] lot, and an ambush courtesy of a lot of Autobot drones.  Barricade overcame the odds, and hunted down Bumblebee once more, finally besting the Autobot and taking the glasses from Sam. Having located Megatron, Barricade relayed his findings to Starscream, who directed him to specific coordinates while coming to the aid of Bonecrusher and Brawl.&lt;br /&gt;
&lt;br /&gt;
When the Decepticons converged on Mission City, Barricade was tasked with taking out the Autobot [[Jazz (Movie)|Jazz]]. He later stood in Megatron&#039;s presence after the AllSpark had been recovered and [[Megatron (Movie)|Megatron]] ordered the Earth to be destroyed before they left it on their way to conquering all of known space.  {{storylink|Transformers The Game (console)|Transformers The Game}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers Autobots/Decepticons&#039;&#039; (Nintendo DS)===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Keith David]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Transformers: Autobots&#039;&#039;====&lt;br /&gt;
When Bumblebee went to investigate the source of an image found on the internet, he found Barricade waiting for him. Barricade blew up a nearby car and took off, sending out messages on the police radio that Bumblebee was responsible. After failing to lose Bumblebee in spite of all of Tranquility&#039;s police force being after him, he engaged him in combat. Unable to defeat Bumblebee, he hastily retreated. Later on, he encountered Bumblebee and Optimus Prime as the two were leaving Hoover Dam. With a large helicopter Decepticon at his side, he demanded the AllSpark from Prime, not even caring about the consequences. He was killed, but revealed to Prime he was merely a distraction while other Decepticons freed Megatron from his icy prison. {{storylink|Transformers Autobots/Decepticons|Transformers: Autobots}}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Transformers: Decepticons&#039;&#039;====&lt;br /&gt;
When the [[Create-A-Bot (Decepticon)|Decepticon Create-A-Bot]] arrived on Earth, his mentor, Starscream, directed him to rendezvous with Barricade, already active on the planet. Barricade was not enamored with the idea of a partner, feeling that the Create-A-Bot would only slow him down, but after putting the rookie through his paces, he permitted him to join him on his mission in the town of [[Tranquility]]. Barricade revealed to the Create-A-Bot what Starscream had not—that the signal which had brought the Decepticons to Earth had come from Megatron himself. The rookie dismissed Megatron as a relic, and was struck by Barricade for the insult. With some help from the rookie, Barricade discovered that the Autobot Bumblebee was already on Megatron&#039;s trail; Barricade pursued Bumblebee, defeated him in battle on the outskirts of Tranquility, and acquired the data he had gathered.&lt;br /&gt;
&lt;br /&gt;
Now aware that the human military organization [[Sector Seven]] was holding Megatron, Barricade arranged for [[Blackout (Movie)|Blackout]] to the Create-A-Bot to a [[Qatar]] military base, where they and [[Brawl (Movie)|Brawl]] hacked Sector Seven&#039;s databanks. The file they obtained was brought back to Barricade in Tranquility for deciphering, and revealed that Megatron was being held by Sector Seven in the [[Hoover Dam]]. The Create-A-Bot suggesting relaying this to Starscream, but Barricade loudly refuted the idea, happy that the impending resurrection of Megatron would mean that he would no longer have to serve under a cowardly, back-stabbing bureaucrat like Starscream. Swayed by Barricade&#039;s words, the rookie revealed a fact that Starscream had told only him—that the AllSpark was also present on Earth. Shocked by the revelation, Barricade realized that Starscream had been scheming to acquire the AllSpark for himself, to ensure that not even Megatron could remove him from power. With the rookie now turned from Starscream and on his side, Barricade was able to liberate Megatron from Sector Seven, and the Decepticons pursued the Autobots, now in possession of the AllSpark, back to Tranquility. During the battle, Starscream finally claimed the AllSpark from Bumblebee, and Barricade stood against him, intent on bringing him in for treason. Alas, the AllSpark-powered Starscream destroyed Barricade, but with in death, Barricade proved to the Create-A-Bot what it truly meant to be a Decepticon.  An interesting note: Barricade became one of the only Decepticons to transform while fighting in this game, and he was very effective at it. {{storylink|Transformers Autobots/Decepticons|Transformers: Decepticons}}&lt;br /&gt;
&lt;br /&gt;
===Allspark Highway===&lt;br /&gt;
&lt;br /&gt;
Barricade and the Decepticons tried to keep the Autobots from delivering the Allspark to safety. {{storylink|Allspark Highway}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers Revenge of the Fallen Decepticons&#039;&#039; (Nintendo DS)===&lt;br /&gt;
Despite not appearing in [[Revenge of the Fallen (film)|the movie]], Barricade still appears in the Decepticons version of the DS game. He did a good deal of [[energon (fuel)|energon]] collection for [[Soundwave (ROTF)|Soundwave]] and Starscream. Apparently, he also had the time to race [[Sideways (ROTF)|Sideways]] through a munitions factory, despite the ongoing war with the Autobots. Yeah. {{storylink|Revenge of the Fallen: Autobots/Decepticons|Revenge of the Fallen: Decepticons}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:LegendsBarricade.jpg|right|250px|thumb|Yes, he is movie-accurate.]]&lt;br /&gt;
* &#039;&#039;&#039;Barricade&#039;&#039;&#039; (Legends Class, 2007)&lt;br /&gt;
**&#039;&#039;Japanese name:&#039;&#039; &#039;&#039;&#039;EZ Collection Barricade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: The smallest transforming version of the character, [[Legends Class|Legends]] Barricade features limited articulation and detail. In what could only be defined as an anomaly of physics, compared to the other Movie Legends, Barricade is quite close in appearance and transformation to the larger deluxe figure. Legends Barricade&#039;s instructions also overlook the fact that his grill can flip down to fill out his torso and raise his chest higher.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Allspark Legends pack.jpg|right|250px|thumb|Round up the usual suspects.]]&lt;br /&gt;
*&#039;&#039;&#039;Battle for the Allspark&#039;&#039;&#039; (Toys&#039;R&#039;Us exclusive multi-pack, 2007)&lt;br /&gt;
&lt;br /&gt;
: A Toys&#039;R&#039;Us exclusive, this six-pack of Legends class figures contains unmodified toys of [[Optimus Prime (Movie)/toys|Optimus Prime]], [[Jazz (Movie)|Jazz]], [[Bumblebee (Movie)/toys|Bumblebee]], [[Megatron (Movie)/toys|Megatron]], [[Starscream (Movie)/toys|Starscream]] and Barricade.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Legends CliffjumperBarricade toys.jpg|right|250px|thumb|It&#039;s Redeco versus Redeco—I&#039;m putting my money on Redeco.]]&lt;br /&gt;
*&#039;&#039;&#039;Cliffjumper vs. Recon Barricade&#039;&#039;&#039; (Legends Allspark Battles multi-pack, 2007)&lt;br /&gt;
&lt;br /&gt;
: Released as part of the &#039;&#039;AllSpark Battles&#039;&#039; refresh of the &#039;&#039;Movie&#039;&#039; toyline, Legends class Recon Barricade is a redeco of the regular Legends class Barricade in a paint scheme based upon the Deluxe class Recon Barricade. Yes. He comes packed with Legends class [[Cliffjumper (Movie)|Cliffjumper]], itself a repaint of Legends class Bumblebee.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Recon Barricade&#039;&#039;&#039; (Legends, 2008)&lt;br /&gt;
&lt;br /&gt;
: An individually packaged release of the Legends class toy, released within Europe.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Deluxe Class toys====&lt;br /&gt;
[[Image:Movie DeluxeBarricade toy.jpg|right|300px|thumb|The secret love child of [[Blackjack]] and [[Stakeout (G1)|Stakeout]].]]&lt;br /&gt;
* &#039;&#039;&#039;Barricade&#039;&#039;&#039; (Deluxe Class, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID Number:&#039;&#039; &#039;&#039;&#039;MD-02&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Frenzy mini-figure&lt;br /&gt;
&lt;br /&gt;
:Barricade transforms into an accurate [[wikipedia:Saleen|Saleen S281 Police Cruiser]]. As with [[Bumblebee (Movie)/toys|MOST]] deluxe-class cars in the &#039;&#039;Movie&#039;&#039; line, he features clear windows for his windshield and doors, but oddly his rear window is opaque black plastic. Stored inside the engine bay, behind the car&#039;s ram bar is a mini-figure [[Frenzy (Movie)|Frenzy]] disguised as Barricade&#039;s grill. We say mini, but Frenzy would be about six feet tall, scale wise.&lt;br /&gt;
&lt;br /&gt;
: In robot mode, Barricade quite faithfully reproduces the CGI design, though his chest cannot deform to the same extent. He features a reasonable amount of articulation with ball joints for his shoulders and upper legs, ratcheting and swivels for his elbows and double-jointed knees (although the knees make it difficult to properly align the upper and lower portions of his legs). Barricade has no neck joint as the two car hood halves slot into place between the bottom of the head and the plate on which it sits. Barricade does not have any [[Automorph Technology|Automorphing]] [[gimmick]] to speak of; in its place is a spring-loaded extending &amp;quot;punching&amp;quot; attack on his left arm.&lt;br /&gt;
&lt;br /&gt;
: As with almost all Transformers toys issued over the last few years, a few of his transformation quirks are undocumented; in robot mode front wheel panels on his shoulders are ball-jointed, allowing one to position them in a manner similar to what is seen in the movie renders. Additionally, the sections that become his claws (apart from the thumb hinge) can swing up slightly to make themselves more pronounced, and spikes on the top of his feet can be swung up. His head is also able to be pulled up farther, allowing for a less &amp;quot;Hunchback of Cybertron&amp;quot; look, and panels just behind his neck resting on top of the hood to hold it there. &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Bumblebee Barricade deluxeboxset.jpg|right|250px|thumb|Mullethead vs. Cop]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee vs. Barricade: First Encounter&#039;&#039;&#039; (Wal*Mart exclusive multi-pack, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Frenzy mini-figure&lt;br /&gt;
&lt;br /&gt;
: This Wal*Mart exclusive battle pack contains the deluxe-class Barricade and the 1974 Camaro deluxe-class [[Bumblebee (Movie)/toys|Bumblebee]] figures, based upon their confrontation as seen in the movie. The box features a diorama-style background from a movie scene, but toys themselves are unchanged from their original carded releases.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:ReconBarricade.jpg|right|255px|thumb|Barricade escaped by disguising himself as [[Prowl (Energon)|&#039;&#039;Energon&#039;&#039; Prowl]].]]&lt;br /&gt;
*&#039;&#039;&#039;Recon Barricade&#039;&#039;&#039; (Deluxe, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Frenzy mini-figure&lt;br /&gt;
&lt;br /&gt;
: A [[redeco]] of the normal Deluxe Barricade toy, this time in a &amp;quot;local security&amp;quot; blue and gray pattern. All the [[Gimmick|gimmicks]] remain the same, including his little pal [[Frenzy (Movie)|Frenzy]], who is now colored more [[FIRRIB|G1-accurate]] (as well as [[Show-accuracy|movie-accurate]] colored eyes not seen on any other Frenzy toy).&lt;br /&gt;
&lt;br /&gt;
: Recon Barricade&#039;s license plate reads &amp;quot;SAGE2764&amp;quot;, a reference to the screenname of a member of a Chinese newsgroup used by [[Joe Kyde]] (who would later design the deco for Recon Barricade) to disseminate [http://tformers.com/Unknown-Megatron-Drawing-Possible-Movie-Design/6030/news.html hoax information] for a thesis project.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie ScreenBattles FirstEncounter.jpg|right|250px|thumb|Which one of these is different from the others?  Go ahead, guess!]]&lt;br /&gt;
*&#039;&#039;&#039;First Encounter&#039;&#039;&#039; (Screen Battles, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;SB-01&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Sam Witwicky figure, Mikaela figure and Frenzy figure&lt;br /&gt;
&lt;br /&gt;
: This Screen Battles pack features a largely unchanged Deluxe class Barricade figure. The only real difference is the Frenzy mini-figure, which is now cast entirely in black plastic, sports &#039;&#039;no&#039;&#039; paint applications and is supposed to be stuck permanently inside Barricade&#039;s chest thanks to a new, additional piece of plastic (as a matter of fact, the Frenzy figure is also neither advertised on the packaging nor depicted in the instructions).&lt;br /&gt;
&lt;br /&gt;
:This only applies to the Hasbro version, however—TakaraTomy&#039;s Japanese release of the pack features a Barricade that is identical to the single pack version, including an easily removable Frenzy figurine cast in grey plastic with painted red eyes.&lt;br /&gt;
&lt;br /&gt;
:The pack also comes with non-posable figurines of Sam Witwicky in a running pose, Frenzy menacing [[Sam Witwicky|Sam]] and [[Mikaela Banes|Mikaela]] holding the power saw she uses to attack Frenzy. The set is packaged in a special window box with a diorama depicting the battle between Barricade and Bumblebee.&lt;br /&gt;
&lt;br /&gt;
:According to details listed in an official checklist on Hasbro&#039;s website,&amp;lt;ref name=&amp;quot;checklist&amp;quot;&amp;gt;[http://www.hasbro.com/transformers/default.cfm?page=Collectors/Checklist Hasbro Transformers Collectors Checklist]&amp;lt;/ref&amp;gt; this pack was originally supposed to feature Sam with a bike, and Mikaela with a Scooter.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Movie-toy_AllSparkBarricade.jpg|right|250px|thumb|[[Keith David|What would you have your Arbiter do?]]]]&lt;br /&gt;
*&#039;&#039;&#039;AllSpark-Enhanced Barricade&#039;&#039;&#039; (Target Exclusive Deluxe, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Frenzy mini-figure&lt;br /&gt;
&lt;br /&gt;
: This Target exclusive features the Deluxe Class Barricade in unique cylindrical packaging, with the only difference from his standard release being that key robot mode parts are highlighted by the &#039;AllSpark Blue&#039; color for no other reason than [[to sell toys]]. In what can only be explained as an &amp;quot;&#039;&#039;answer&#039;&#039;&amp;quot; to Recon Barricade&#039;s blue [[Frenzy (Movie)|Frenzy]], &#039;&#039;this&#039;&#039; release&#039;s Frenzy is cast in red plastic with a minor black color application to the chest area, making him now resemble [[Rumble (G1)|Rumble]]. Thanks to Hasbro, the debate [[FIRRIB|continues]]...  &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Deluxe PremiumBarricade.JPG|right|250px|thumb|I thought the Makeup Department would never get their butts in gear!]]&lt;br /&gt;
*&#039;&#039;&#039;Barricade&#039;&#039;&#039; (Deluxe Class &amp;quot;Premium Series&amp;quot;, 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Frenzy mini-figure&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;This&#039;&#039; version of Deluxe Barricade features a slightly more [[Show-accuracy|movie-accurate]] deco, with additional &amp;quot;911&amp;quot; markings that were missing on earlier releases. However, confusingly his windows have a frosted paint deco applied to them for no apparent reason, other than to make the toy look &#039;different&#039;.&lt;br /&gt;
&lt;br /&gt;
:Unlike some earlier &amp;quot;Premium Series&amp;quot; toys, Barricade was available at general retail.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Fast Action Battlers====&lt;br /&gt;
[[Image:FABBarricade.jpg|right|250px|thumb|Wait, how&#039;s this &amp;quot;yo-yo&amp;quot; thing work again?]]&lt;br /&gt;
* &#039;&#039;&#039;Blade Shield Barricade&#039;&#039;&#039; (Fast Action Battler, 2007)&lt;br /&gt;
&lt;br /&gt;
: Fast Action Battlers Barricade is similar to the regular Deluxe class toy. However, the details are simplified, and the proportions in both vehicle mode and robot mode are less realistic, generally skewed towards are more stylised and exaggerated appearance. Instead of the punching hand gimmick seen on the Deluxe class toy, FAB Barricade&#039;s left arm features a flip out arm extension with a shield made out of blades based on his spinning blades from the Movie.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Cyber Slammers====&lt;br /&gt;
[[Image:Barricade-CS.jpg|right|255px|thumb|Awwwwwww. Bawwicade&#039;s so cute, he&#039;ll kill us all!]]&lt;br /&gt;
* &#039;&#039;&#039;Barricade&#039;&#039;&#039; (Cyber Slammers, 2007)&lt;br /&gt;
&lt;br /&gt;
:Cyber Slammers Barricade is an &#039;&#039;amazingly cute&#039;&#039; Saleen S281 police car that transforms into an amazingly cute treacherous Decepticon pretending to be a cop. &#039;Slam&#039; his robot mode down into car mode and he rolls along for a while, then pops back up into robot mode. Like most Cyber Slammers, Barricade manages to cram most of his vehicle mode&#039;s major details into a compact, super-deformed version of that mode.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie CyberSlammers PatrolBarricade.jpg|right|250px|thumb|Cute evil, now in Blue!]]&lt;br /&gt;
*&#039;&#039;&#039;Patrol Barricade&#039;&#039;&#039; (Cyber Slammers, 2008)&lt;br /&gt;
&lt;br /&gt;
: This adorable, pudgy version of Barricade&#039;s car mode zips forward with a little motor.  The robot mode Patrol Barricade pops up after a little while, rolling along. So cute! The colors are similar to Recon Barricade, but oddly enough, the scheme is different, and the markings are for a sheriff&#039;s car. &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Robot Replicas====&lt;br /&gt;
[[Image:Movie RobotReplica Barricade.jpg|right|150px|thumb|SOMEone spent a little too much time in the bathtub...]]&lt;br /&gt;
* &#039;&#039;&#039;Barricade&#039;&#039;&#039; (Robot Replica, 2007)&lt;br /&gt;
&lt;br /&gt;
: A non-transforming action figure, [[Robot Replicas]] Barricade hews much closer to the CGI model of the character (albeit wrong paint job). With joints similar to the [[Revoltech]] series, he is also more posable than his transforming counterpart, plus features replacement arms that feature his &amp;quot;blender-blade tires&amp;quot; alternate hands briefly seen in the movie.&lt;br /&gt;
&lt;br /&gt;
:Barricade&#039;s shoulders/upper arms and shins (including the feet) are incorrectly assembled as compared to the CG design used for the [[Transformers (2007)|movie]]. This can easily be fixed due to the interchangability of the Robot Replica limbs. (Although the CG design raises the question how exactly his transformation in the movie is supposed to work. The markings on the arms are located on opposite sides of the body as compared to the vehicle mode.)&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Micro IR Transformers Cars====&lt;br /&gt;
[[Image:Movie Barricade MicroIR.jpg|right|250px|thumb|Weirdest police gun we&#039;ve ever seen!]]&lt;br /&gt;
* &#039;&#039;&#039;Barricade&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
: Made under license by [[RadioShack]]. Three-function infrared remote, in Barricade&#039;s signature colors, gives you control of the car with forward and reverse turn movement. More than just a vehicle styled after the Movie character, the car also transforms to robot mode. The transformation is very reminiscent of the Generation 2 [[Gobots (G2)|Gobots]], but the toy is an entirely new mold &lt;br /&gt;
&lt;br /&gt;
:The top of the gun-shaped IR remote serves as a storage point for Barricade, but the remote can&#039;t stand freely so it&#039;s nearly useless for display. The tip of the gun&#039;s barrel can also be unscrewed to reveal a ballpoint pen, which... wait... what? It&#039;s actually just a pen cartridge which sorta hangs freely and is difficult to use for writing, because you have to hold it and support the entire gun&#039;s weight while you do.&lt;br /&gt;
&lt;br /&gt;
:Each of the Micro IR toys comes with a generic instructions sheet printed in black and white and showing the transformation for all three toys.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Revenge of the Fallen&#039;&#039;===&lt;br /&gt;
====Deluxe Class Toys====&lt;br /&gt;
*&#039;&#039;&#039;Interrogator Barricade&#039;&#039;&#039; (2009)&lt;br /&gt;
[[Image:Interrogator Barricade ROTF deluxe toy.jpg|right|thumb|300px|Comes with NIPPLE ARMS!]]&lt;br /&gt;
:This retool of 2007&#039;s Barricade was first officially revealed on Walmart&#039;s website.&amp;lt;ref&amp;gt;[http://www.walmart.com/catalog/product.do?product_id=10973094 Interrogator Barricade listing and image at Walmart.com]&amp;lt;/ref&amp;gt; He has the vehicle mode tool arms he used to threaten Sam Witwicky in the first movie, which take the place of Frenzy from the first toy. Surprisingly, his deco seems to be &#039;&#039;exactly the same&#039;&#039; as the original toy, ignoring the Premium Series update.&lt;br /&gt;
&lt;br /&gt;
:During part of 2010, [http://www.hasbro.com/transformers/en_US/discover/transformers-toy-giveaway.cfm Hasbro did a promotion] wherein US fans could receive three free Deluxes in exchange for receipts showing the purchase of $25 or more of select Transformers product. As noted in [http://www.allspark.com/forums/index.php?showtopic=69645&amp;amp;st=0 this thread over at Allspark.com], and later confirmed by [http://www.entertainmentearth.com/prodinfo.asp?number=HT83971G3 this listing here], this version of Barricade was one of a pool of eight figures (all from the same wave) from which the free Deluxes were drawn, with several people having noted receiving him. &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Human Alliance====&lt;br /&gt;
[[Image:ROTF_HumanAlliance_Barricade%26Frenzy.jpg|right|thumb|300px| [[Keith David| Rise up and I will kill you! Again and again!]]]]&lt;br /&gt;
*&#039;&#039;&#039;Barricade with Frenzy&#039;&#039;&#039; (2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;RD-24&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:[[Human Alliance]] Barricade comes with a posable figure of [[Frenzy (Movie)|Frenzy]], who can either sit inside the car in vehicle mode or be stored in Barricade&#039;s chest as with the Deluxe figure. Barricade also comes with two fold-out arms / weapons in vehicle mode that approximate the &#039;Interrogator Arms&#039; he uses to threaten Sam Witwicky.&lt;br /&gt;
&lt;br /&gt;
:In Barricade&#039;s robot mode, his main weapon is a spinning spiked flail which replaces his left hand, similar to the one seen during his duel with Bumblebee in the first movie. Aside from the interrogator arms (which can also flip out in robot mode to act as a sort of weapon for a chest-mounted Frenzy) his only other weapon is a cannon / missile rack in his right shoulder, which Frenzy is supposed to be able to operate from his seat (see the stock photo). There seems to be a bit of forced perspective going on with that; the gun rack is too far from the seat for Frenzy to actually be able to reach. Barricade&#039;s eyes have red light-piping, and instead of a battle-mask, his mouth can be opened and closed by tilting the top of his head. The chest is also capable of more deformation than shown in the stock photo to make him more movie-accurate, by angling the two bumpers up and adjusting the tilt of the grille.&lt;br /&gt;
&lt;br /&gt;
:There&#039;s something odd going on with his hips; they only come out to a 45° angle, which prevents his legs from being fully straightened, This is most likely to simulate his crouching position seen in the movie and his deluxe toys. The socket is capable of the full rotation, though, and the blocking plastic can be easily sliced off.  Additionally, the waist was at one point capable of rotation, but this has been oddly blocked by the addition of a small blocking bar molded on to plastic rotation axis.  This weird mold change can also be easily sliced out to restore full functionality.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Gravity Bots====&lt;br /&gt;
[[Image:ROTF-toy_GravityBots_Barricade.jpg|thumb|right|300px|I can no longer command ships, lead troops into battle.]]&lt;br /&gt;
*&#039;&#039;&#039;Barricade&#039;&#039;&#039; (2010)&lt;br /&gt;
:[[Gravity Bot]] Barricade is a cute, blocky little toy that [[Autotransformation|autotransforms]] in a really neat fashion using gravity.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Transformers (2010)===&lt;br /&gt;
====Deluxe Class toys====&lt;br /&gt;
[[Image:HFTD huntersrumble barricade.jpg|thumb|300px|First person who laughs dies.]]&lt;br /&gt;
*&#039;&#039;&#039;Hunters Rumble&#039;&#039;&#039; (Target Figure 2-pack, 2010)&lt;br /&gt;
:This [[Target]] [[exclusive]] bundle includes a Deluxe-class Barricade and a Deluxe-class [[Sideswipe (ROTF)|Sideswipe]].&lt;br /&gt;
&lt;br /&gt;
:With his yellow and blue [[Wikipedia:Battenburg markings|Battenburg markings]] and Chinese lettering, Barricade&#039;s deco is presumably based on a [[Wikipedia:File:HKPF Hybrid Police Patrol Car AM8944.JPG|Hong Kong police car]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Dark of the Moon===&lt;br /&gt;
====Cyberverse====&lt;br /&gt;
[[Image:DOTM_Cyberverse_Barricade_toy.jpg|thumb|300px|Not Pr--oh wait, maybe I am!]]&lt;br /&gt;
*&#039;&#039;&#039;Barricade&#039;&#039;&#039; (Cyberverse Legion, 2011)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039;&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:For the &#039;&#039;[[Dark of the Moon (toyline)|Dark of the Moon]]&#039;&#039; line, Legends Class Barricade was redecoed in white and blue with a minor retool of a right hand probably intended to be able to grip cyberverse accessories. The size class  of the toy has been retitled &amp;quot;Legion&amp;quot; and is released under the [[Cyberverse]] banner.&lt;br /&gt;
&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Deluxe Class toys====&lt;br /&gt;
*&#039;&#039;&#039;Barricade&#039;&#039;&#039; (Mechtech Deluxe, 2011)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessory:&#039;&#039;Mechtech gun&lt;br /&gt;
&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===Transformers 3D Battle Card Game===&lt;br /&gt;
[[Image:3DBattleCard_Barricade.jpg|thumb|right|250px| If they came to hear me beg, the will be disappointed.]]&lt;br /&gt;
*&#039;&#039;&#039;Barricade&#039;&#039;&#039; (3D Battle Card, 2007)&lt;br /&gt;
**&#039;&#039;Card number&#039;&#039;: &#039;&#039;&#039;14&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Barricade is a 33-point &amp;quot;Rare&amp;quot; piece in the [[3D Battle-Card Game]].  Constructed of punch-out pieces from randomly packed plastic cards (two full robots per pack), he can be assembled into his car mode or into a rather stumpy robot mode. His twin blaster-weapons can be mounted on his arms (their nominal placement) or on his shoulders. &lt;br /&gt;
&lt;br /&gt;
: His card art was done by [[Lucio Parrillo]], and he uses the same construction as [[Earth]]-mode [[Bumblebee (Movie)/toys|Bumblebee]], [[Mirage (Movie)|Mirage]], [[Swerve (Movie)|Swerve]] and [[Prowl (G1)|Prowl]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
====XMODS® Evolution Transformers====&lt;br /&gt;
* &#039;&#039;&#039;Barricade&#039;&#039;&#039; (2007)&lt;br /&gt;
**&#039;&#039;Model Number&#039;&#039;: &#039;&#039;&#039;60-185&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Barricade XMODS.jpg|left|150px|thumb|Don&#039;t you think about pissing me off, or I&#039;ll turn you into a pancake.]]&lt;br /&gt;
[[Image:Movie Barricade XMODS weapons.jpg|right|150px|thumb|Look into my pokey eyes and see the future...]]&lt;br /&gt;
:Barricade is one of the first Transformers characters to be licensed by [[RadioShack]] from [[Hasbro]] and [[DreamWorks]] for their XMODS Evolution line of radio control cars. &amp;quot;The maximum in modification&amp;quot;, Barricade is a base kit that can be upgraded with &#039;&#039;&#039;XMODS® Evolution Weapons and Light Kit for Barricade™&#039;&#039;&#039; a weapons and light kit featuring the weapons/manipulators he uses in the film and rocket launchers that were cut from the film (&#039;&#039;Model Number&#039;&#039;: &#039;&#039;&#039;600-barricade3&#039;&#039;&#039;), as well as any of the optional motor upgrades, body kits, steering and suspension upgrades, and more available for the brand.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====ZipZaps® Micro RC====&lt;br /&gt;
* &#039;&#039;&#039;Barricade&#039;&#039;&#039; (2007)&lt;br /&gt;
**&#039;&#039;Model Number&#039;&#039;: &#039;&#039;&#039;6000181&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Barricade ZipZap.jpg|right|200px|thumb|Oooh...scary!]]&lt;br /&gt;
:Barricade is also one of the first Transformers characters licensed by RadioShack for their ZipZaps line of pocket-size radio control cars. As a ZipZap, Barricade can be customized, trimmed, and tuned with any other accessories available for the brand. He has working headlights and requires four &amp;quot;AAA&amp;quot; batteries for the charger.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Unleashed====&lt;br /&gt;
*&#039;&#039;&#039;Blackout and Barricade&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie UnleashedTurnarounds BlackoutBarricade.jpg|right|150px|thumb|Invading Australasia NOW!]]&lt;br /&gt;
: The Blackout and Barricade turnaround is a 3D sculpture of the two characters in both robot mode emerging from rubble and explosions, with a movie-accurate sculpt (compared to the various transforming toys.) The &#039;turnaround&#039; aspect of these sculptures simply means one can turn the piece around to display a raised-relief of the movie-style Decepticon sigil instead.&lt;br /&gt;
&lt;br /&gt;
: This product&#039;s release was cancelled for the US market, but was released in Australia and in Asia.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Basic Fun====&lt;br /&gt;
*&#039;&#039;&#039;Barricade&#039;&#039;&#039; (Figural keychain assortment, 2007)&lt;br /&gt;
&lt;br /&gt;
: Produced by [[Basic Fun]], this keychain is a likeness of Barricade&#039;s robot mode with articulated arms, legs, head, waist, and a keyring sticking out of his ass.  &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Transformers Movie Screen Cleaners====&lt;br /&gt;
[[Image:Movie Barricade screencleaner.jpg|right|97px|thumb|To polish and clean up.]]&lt;br /&gt;
*&#039;&#039;&#039;Barricade&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
:Released by Tomy Yujin on January 2008,&amp;lt;ref name=&amp;quot;TomyYujin&amp;quot;&amp;gt;[http://www.gachausa.com/products/transformers.asp Tomy Yujin &#039;&#039;Transformers&#039;&#039; page]&amp;lt;/ref&amp;gt; this dangler is a faction logo-shaped screen cleaner for your cell phone, with a stock image of Barricade printed on the other side.&lt;br /&gt;
&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
{{-}}&lt;br /&gt;
====RPMs—Robot Powered Machines====&lt;br /&gt;
[[Image:ROTF-toy_RPM_Bumblebee_vs_Barricade.jpg|thumb|right|300px|Frozen in car-bonite!]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee VS Barricade&#039;&#039;&#039; (2009)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;Battle Series&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;01 of 08&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Robot Powered Machines]]&#039;&#039; Barricade is a small, &#039;&#039;Hot Wheels&#039;&#039;-style Saleen S281 Police Cruiser. The toy doesn&#039;t transform, but has Barricade&#039;s robot mode sculpted and painted onto its underside, along with his name and faction insignia. It features through-axle construction which lets it reach high speeds on smooth surfaces. He was sold in a two-pack with the 1970&#039;s Camaro version of [[Bumblebee (Movie)/toys|Bumblebee]].&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Barricade&#039;&#039;&#039; (2009)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;Commander Series&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;03 of 04&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Barricade was also available by himself as part of the &amp;quot;Commander Series&amp;quot; of RPMs. The toy is identical to its two-pack release.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
*&#039;&#039;&#039;Barricade&#039;&#039;&#039; (2010)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;Radio Control&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Radio Control Barricade is a non-transforming remote-control car, larger than his previous Micro IR and ZipZaps toys. Unlike previous Radio Control toys (Optimus Prime and Bumblebee), his remote controller is not shaped like his robot mode—it&#039;s just a generic design featuring a stock photo of Barricade on the front. Batteries (of Hasbro&#039;s own [[Powrfuel]] brand) were included for the controller, but not for the car.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Robot Heroes===&lt;br /&gt;
[[Image:Movie RobotHeroes BumblebeevsBarricade.jpg|right|300px|thumb|Just about the only fiction-accurate RH pack. Ever.]]&lt;br /&gt;
* &#039;&#039;&#039;Bumblebee vs. Barricade&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:The first Robot Heroes version of Barricade, he&#039;s sculpted in a bit of a hunched, thuggish crouch.  He has the standard Robot Heroes articulation: Both shoulders swivel, and his head rotates.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie RobotHeroes BarricadeVsOptimusPrime.jpg|right|300px|thumb|Fast as fast can be, you can never catch me.]]&lt;br /&gt;
* &#039;&#039;&#039;Barricade vs. Optimus&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
:This &#039;&#039;Robot Heroes&#039;&#039; pack features Barricade in a running/attacking pose, and Optimus Prime posed as he was in the Movie as he awaited Bonecrusher&#039;s attack.  This version of Barricade only has articulation at the shoulders, and oddly enough has his shoulder pylons attached to his torso, as opposed to his arms.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ratchet_and_barricade_robot_heroes.jpg|thumb|300px|Medic versus police! Who will win?! (Okay, EVIL law enforcement-impersonator, that is.)]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Ratchet vs Barricade&#039;&#039;&#039; (2009)&lt;br /&gt;
&lt;br /&gt;
:A redeco of the first &#039;&#039;Robot Heroes&#039;&#039; Barricade mold, now packaged with [[Ratchet (Movie)|Ratchet]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Speed Stars===&lt;br /&gt;
====Mini-Vehicles====&lt;br /&gt;
[[Image:Speedstars_metalheroes_highwaypatrolbarricade.jpg|right|300px|thumb|Putting the DIE in DIEcast.]]&lt;br /&gt;
*&#039;&#039;&#039;Highway Patrol Barricade&#039;&#039;&#039; (August, 2010)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;Metal Heroes&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;05 of 08&#039;&#039;&#039;&lt;br /&gt;
:A redeco of the &#039;&#039;Robot Powered Machines&#039;&#039; Barricade mold, now in &#039;&#039;[[Speed Stars]]&#039;&#039; packaging with a silver and black paint job, and also some kicky red walled tires. Barricade&#039;s robot mode remains sculpted on the bottom, but contrary to what his package artwork promises, it is made entirely out of black plastic, with only a few silver paint applications. His name remains entirely unpainted. He has some slight deco differences compared to the RPM version of this toy: the &amp;quot;robot&amp;quot; mode in the RPM version is colored in black and sculpted in silver plastic, and the Speed Stars version lacks his Decepticon police badge, the &amp;quot;To punish and enslave&amp;quot; and &amp;quot;call 911&amp;quot; decals present in the RPM version and previous versions of Barricade.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:SpeedStars_Stunticon_Barricade.jpg|thumb|right|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Barricade&#039;&#039;&#039; (2010)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;Stunticon&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;02 of 04&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Stunticon Barricade is a redeco of the RPM mold in primarily white, with black and red details.&lt;br /&gt;
&lt;br /&gt;
: An early version of this toy, with black door stripes and yellow windows and flashers, appears in some [[stock photography]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Speedstars battleseries patrolbarricade.jpg|300px|thumb|right| We are the arm of Megatron, Barricade, and you are the blade.]]&lt;br /&gt;
*&#039;&#039;&#039;Nightwatch Bumblebee VS Patrol Barricade&#039;&#039;&#039; (2010)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;Battle Series 2&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;02 of 06&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: For the second series of two-packs, RPM Barricade was redecoed in blue with black doors. He was only available with a redeco of Bumblebee, who uses a different mold than their original versus pack. Like all &#039;&#039;Speed Stars&#039;&#039; toys, the Decepticon insignia on the bottom of his car mode is not included, despite it being clearly depicted in the package art. A &#039;&#039;[[Hunt for the Decepticons]]&#039;&#039; code card is included in the two-pack.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
*&#039;&#039;&#039;Barricade&#039;&#039;&#039; (2010?)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;Cyber Hunt&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;0? of 04&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Cyber Hunt Barricade is apparently a single-packed version of versus-pack Patrol Barricade.&lt;br /&gt;
&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:SpeedStars_Revealers_Barricade.jpg|thumb|right|200px|]]&lt;br /&gt;
*&#039;&#039;&#039;Barricade&#039;&#039;&#039; (2010?)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;Revealers&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;03 of 03&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Revealers Barricade is sculpted with various robot-mode parts protruding from his car mode, as if he&#039;s in mid-transformation. &lt;br /&gt;
&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Radio Control====&lt;br /&gt;
[[Image:SpeedStars_RadioControl_Barricade.jpg|thumb|right|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Barricade&#039;&#039;&#039; (2010)&lt;br /&gt;
&lt;br /&gt;
: Radio Control Barricade is, unsurprisingly, another non-transforming remote-controlled car. It uses the same controller and wheel molds as Radio Control Bumblebee.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
====Stealth Force====&lt;br /&gt;
*&#039;&#039;&#039;Barricade&#039;&#039;&#039; (Basic, 2010)&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;Stealth Force&#039;&#039; Barricade is a non-transforming car with several non-firing hidden weapons throughout his frame. His license plate reads &amp;quot;2PN-SLV&amp;quot;, in reference to &amp;quot;To punish and enslave...&amp;quot; on the sides of the car.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Second Life avatars==&lt;br /&gt;
In the online game &#039;&#039;Second Life&#039;&#039;, there was a full replica of the Sector Seven base which contained a giant discussion room where Michael Bay held a question board. This room contained a giant frozen Megatron replica and offered free avatars of both Bumblebee and Barricade. Both freebees were non-transforming.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
[[Image:Movie Barricade finalappearance.jpg|right|200px|thumb|Barricade pulls everyone over for &#039;&#039;driving on the wrong side of the road.&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
* Barricade&#039;s disappearance from the film is puzzling.  It appears he was originally meant to be destroyed, as both the novel and comic adaptations of the movie depict his destruction by [[Optimus Prime (Movie)|Optimus Prime]], who had both destroyed Bonecrusher and was delayed in joining the humans and fellow Autobots. (Alternatively the children&#039;s chapter book adaptation of the film &#039;&#039;[[The Quest for the AllSpark]]&#039;&#039; describes Barricade as being destroyed by the US military.) Regardless, in the movie proper, Barricade simply does not appear again after Bonecrusher transforms. At the time, his fate caused a great deal of speculation. Since then, however, he has appeared in &#039;&#039;[[The Reign of Starscream]]&#039;&#039;, &#039;&#039;[[Alliance (comic)|Alliance]]&#039;&#039;, and &#039;&#039;[[Tales of the Fallen]]&#039;&#039;, although it remains to be seen whether he&#039;ll reappear in the movies proper.&lt;br /&gt;
&lt;br /&gt;
[[Image:Barricade-comicsadaptation-death.jpg|right|200px|thumb|F*** tha poh-leece!]]&lt;br /&gt;
*Writer [[Roberto Orci]] stated in a message board Q&amp;amp;A session that Barricade&#039;s disappearance from the remainder of the film is a &amp;quot;thread for Movie 2&amp;quot;.&amp;lt;ref&amp;gt;[http://boards.transformersmovie.com/showpost.php?p=384946&amp;amp;amp;postcount=33 Roberto Orci on Barricade&#039;s fate in the movie, at the official movie boards]&amp;lt;/ref&amp;gt; Two years later, he stated that he honestly couldn&#039;t remember the reason why Barricade didn&#039;t show up in &#039;&#039;[[Revenge of the Fallen (film)|Revenge of the Fallen]]&#039;&#039;, even though it was considered having him return.&amp;lt;ref&amp;gt;[http://www.tfw2005.com/boards/transformers-movie-discussion/180451-welcome-mr-roberto-orci-you-may-ask-him-questions-283.html#post3785383 Orci&#039;s Q&amp;amp;A at TFW2005]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* An early version of the script featured Barricade and [[Frenzy (Movie)|Frenzy]] as one and the same character, named &amp;quot;[[Soundwave (ROTF)|Soundwave]]&amp;quot;. He would have infiltrated the CIA headquarters (rather than Air Force One) in the form of a &amp;quot;portable stereo&amp;quot; and then transformed (and size-shifted) into a Humvee for his escape.&amp;lt;ref name=&amp;quot;early&amp;quot;&amp;gt;Details from an early script draft [http://www.tfw2005.com/boards/showpost.php?p=2213120&amp;amp;amp;postcount=297 summed up here], [http://www.tfw2005.com/boards/showpost.php?p=2214148&amp;amp;amp;postcount=303 confirmed as authentic by Roberto Orci here].&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:EarlyMovieBarricadeHead.jpg|thumb|200px|Different name, different head, same guy. As far as we know, anyway!]]&lt;br /&gt;
&lt;br /&gt;
*[[Prowl (Movie)|Prowl]] was originally part of the Autobot line up for the movie, but was removed, as the writers loved the perverse idea of Barricade becoming a police car. This represents quite a step within any/all Transformers continuities, as a Decepticon has never before taken on a form (most) humans could so easily &amp;quot;trust&amp;quot;, in a sense. &amp;lt;s&amp;gt;Sorry, Prowl, better luck [[Revenge of the Fallen (film)|next time]].&amp;lt;/s&amp;gt; Uh, [[Dark of the Moon (film)|third time]]&#039;s a charm?&lt;br /&gt;
&lt;br /&gt;
*An early working name for Barricade was &amp;quot;Brawl&amp;quot;,&amp;lt;ref name=&amp;quot;barribrawl&amp;quot;&amp;gt;[http://www.tfw2005.com/transformers-images/events/Botcon-2007/Hasbro-Tour/PICT5108.JPG.html?g2_imageViewsIndex=1 Early design for Barricade with working name &amp;quot;Brawl&amp;quot; shown during the BotCon 2007 Hasbro Tour]&amp;lt;/ref&amp;gt; which was later given to [[Brawl (Movie)|another movie character]] (but not in the movie itself). &lt;br /&gt;
&lt;br /&gt;
* Early concept art for Barricade&amp;lt;ref name=&amp;quot;barribrawl&amp;quot;&amp;gt;[http://www.tfw2005.com/transformers-images/events/Botcon-2007/Hasbro-Tour/PICT5108.JPG.html?g2_imageViewsIndex=1 Early design for Barricade with working name &amp;quot;Brawl&amp;quot; shown during the BotCon 2007 Hasbro Tour]&amp;lt;/ref&amp;gt; also suggests that he was originally going to transform into a white and black Crown Victoria (somewhat akin to Prowl&#039;s original G1 color scheme). Hasbro, continuing to capitalize on unused concepts/ideas, had Recon Barricade&#039;s redeco vaguely mirror the Vic&#039;s deco.&lt;br /&gt;
&lt;br /&gt;
*The head design from this early concept artwork managed to show up on a few pieces of merchandise for the first film (such as a set of temporary tattoos), and would later inexplicably show up as a profile link for Barricade&#039;s [[Battle Bio]] on Hasbro&#039;s website.&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie2007 Barricade carweapon.jpg|thumb|200px|]]&lt;br /&gt;
&lt;br /&gt;
* During the rather truncated chase scene between Barricade and Bumblebee in the 2007 &#039;&#039;Transformers&#039;&#039; movie, Barricade was to deploy some serrated drill-like missiles from his hood and fire them at the fleeing Autobot. Though these weapons were constructed and fitted to one of the Barricade prop vehicles, this scene was ultimately cut, explaining the abrupt shift to night time at the conclusion of the chase. Until artist [[Sean Haworth]] uploaded a photo of the weapon prop onto his website, the only official proof of the existence of these weapons was page 12 of IDW Publishing&#039;s [[Movie Adaptation Issue Number Two|Movie Adaptation issue 2]] and the RadioShack &#039;&#039;XMODS® Evolution&#039;&#039; Barricade radio control car&#039;s weapons and light uppgrade kit.&lt;br /&gt;
&lt;br /&gt;
* The [http://www.saleen.com/transformers.htm promotional Saleen S281E cars] that appeared at events and premieres featured the slogan &amp;quot;Power in the hands of a few&amp;quot; rather than the &amp;quot;To punish and enslave&amp;quot; motto, as well as Saleen decals rather than the Decepticon decals seen in the movie. Hmmm... &lt;br /&gt;
&lt;br /&gt;
* The [[IDW Publishing|IDW]] &#039;&#039;[[Movie Prequel]] seems&#039;&#039; to contradict the very existence of his alternate mode, since the Decepticons were depicted as having come to Earth in 2003, yet his alternate mode is a 2006 model car. However, a little-known fact is that the Mustang design that would eventually be the 2006 model debuted sometime in 2003, with police car modifications showing up in car shows not long after. It could very well be that, similar to when/how Jazz scanned a Solstice in a dealership late at night, Barricade scanned a Police Mustang in one such car show display after-hours, explaining why there were &amp;quot;no witnesses&amp;quot; after he assumed this form &#039;&#039;and&#039;&#039; why his police deco has no state or city markings/I.D. &lt;br /&gt;
&lt;br /&gt;
*In an act of both love for his child and extreme fanwank, Jessie Vigil from New Mexico turned his own Ford Mustang into a homage of Barricade&#039;s alt-mode, right down to Decepticon symbol and the sinister twist on the LAPD motto. Though this has brought the ire of the New Mexico police upon him, let&#039;s just concentrate on the fact of how insanely cool this is. His kid is one lucky &#039;&#039;Transformers&#039;&#039; fan.&lt;br /&gt;
&lt;br /&gt;
*A common misconception among fans is that Barricade&#039;s Saleen Mustang alternate mode was spotted on the set of &#039;&#039;[[Revenge of the Fallen (film)|Revenge of the Fallen]]&#039;&#039;. &#039;&#039;&#039;This is not true.&#039;&#039;&#039; In fact, a truck transporting three &amp;quot;Barricade&amp;quot; prop vehicles was spotted in Culver City, California, in March 2008, more than &#039;&#039;two months&#039;&#039; before principal shooting for &#039;&#039;Revenge of the Fallen&#039;&#039; started.&amp;lt;ref name=&amp;quot;vehspotted&amp;quot;&amp;gt;[http://www.superherohype.com/news/transformersnews.php?id=6980 Superhero Hype reporting on the spotting of Barricade vehicles in March 2008]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* For [[Alliance (comic)|Transformers: Alliance]], [[Chris Mowry]] had planned for Barricade to appear and be turned into [[Sideways (ROTF)|Sideways]], but Hasbro rejected the idea.&amp;lt;ref&amp;gt;[http://www.tfw2005.com/boards/members/mowry-73165-page2.html#vmessage170099]&amp;lt;/ref&amp;gt;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.tfu.info/2007/Decepticon/Barricade/barricade.htm Barricade at TFU.info]&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:3D Battle-Cards]]&lt;br /&gt;
[[Category:Cyber Missions characters]]&lt;br /&gt;
[[Category:Interrogators]]&lt;br /&gt;
[[Category:Letters page answerers]]&lt;br /&gt;
[[Category:Movie Decepticons]]&lt;br /&gt;
[[Category:Pilots]]&lt;br /&gt;
[[Category:Revenge of the Fallen Decepticons]]&lt;br /&gt;
[[Category:Robot Heroes]]&lt;br /&gt;
[[Category:Target exclusives]]&lt;br /&gt;
[[Category:Transformers (2010) Decepticons]]&lt;/div&gt;</summary>
		<author><name>184.56.62.245</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Barricade_(Movie)&amp;diff=555460</id>
		<title>Barricade (Movie)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Barricade_(Movie)&amp;diff=555460"/>
		<updated>2011-02-21T18:03:47Z</updated>

		<summary type="html">&lt;p&gt;184.56.62.245: /* Cyberverse */&lt;/p&gt;
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&lt;div&gt;{{factions|decepticonfilm}}&lt;br /&gt;
{{disambig3|Barricade}}&lt;br /&gt;
:&#039;&#039;Barricade is a [[Decepticon]] from the [[Movie (franchise)|2007 movie franchise]] in the [[Live-action film series|live-action film]] [[continuity family]]. He is also known as &#039;&#039;&#039;N.B.E. 04&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:MovieBarricade render1.jpg|right|300px|thumb|&amp;quot;I&#039;m always the Bad Cop. And don&#039;t bother asking for the Good Cop. I killed him.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Barricade&#039;&#039;&#039; is apparently a complicated robot. He&#039;s considered &amp;quot;fractious&amp;quot; even by Decepticon standards, yet is willing to give [[Starscream (Movie)|Starscream]] the benefit of the doubt and follow where he leads, at least for the time being. Though not totally dedicated to the service of the Decepticons&#039; current leader, he is much more cautious and reserved about expressing mutinous dissent than say [[Blackout (Movie)|&#039;&#039;most&#039;&#039;]]. He believes that Starscream is vital in their search for [[Megatron (Movie)|Megatron]] and the [[AllSpark]]. In many ways this makes him Starscream&#039;s closest ally in the naturally combative Decepticon ranks. Then again, it&#039;s been said that he likes to trick people into trusting him, just so he can see their reactions when they find out just how much of a bad idea it was. As such, he has disguised himself as an Earth police car in an attempt to fool the humans around him.  &lt;br /&gt;
&lt;br /&gt;
If his attitude toward his fellow Decepticons is inconsistent, his attitude toward the [[Autobot|Autobots]] is not: kill them all. Barricade might not be as large as most of his peers, but he is every bit as deadly. He thoroughly relishes every chance in fighting the Autobots. He&#039;s smart enough to let one live if he thinks he or the Decepticons can use it to their advantage, but most of the time, they&#039;re dead before someone&#039;s even thought of a plan. &lt;br /&gt;
&lt;br /&gt;
{{quote|Autobots, foul Autobots, here we come. Let our long war resume—and let it end here.|Barricade|&#039;&#039;[[Ghosts of Yesterday]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Chinese name (Taiwan):&#039;&#039; &#039;&#039;&#039;Pàn Gūan&#039;&#039;&#039; (叛官, &amp;quot;Treacherous Official&amp;quot;)&lt;br /&gt;
:&#039;&#039;Chinese name (China):&#039;&#039; &#039;&#039;&#039;Lu Zhang&#039;&#039;&#039; (路障, &amp;quot;Barricade&amp;quot; or &amp;quot;Roadblock&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===IDW &#039;&#039;Transformers&#039;&#039; movie  comics===&lt;br /&gt;
[[Image:Defiance3_BrawlCrankcaseBarricade.jpg|thumb|left|200px|Are you trying to out-complain the complainer?]]&lt;br /&gt;
&lt;br /&gt;
Many years in the past, Barricade was a member of [[Cybertron (planet)|Cybertron]]&#039;s defense forces, under the command of Protector [[Megatron (Movie)|Megatron]]. After the discovery of a [[The Fallen|mysterious relic]], unknown alien hostiles attacked Cybertron. Megatron ordered Barricade and Scorponok to perform recon. {{Storylink|Defiance issue 1|Defiance #1}} Following the battle, Megatron changed significantly, altering the military&#039;s mission from one of protection of [[Cybertron (planet)|Cybertron]] to making war upon the hostile aliens and anybody who would stand in their way. {{Storylink|Defiance issue 2|Defiance #2}}&lt;br /&gt;
&lt;br /&gt;
Barricade was sent on a mission to capture science division leader (and thorn in Megatron&#039;s side) [[Optimus Prime (Movie)|Optimus]] and eliminate his fellow scientists and the unwitting security team sent to arrest him. He and [[Crankcase (Movie)|Crankcase]] observed [[Brawl (Movie)|Brawl]] nailing the &amp;quot;traitors&amp;quot; with an explosive round, and he was eager to get into the fight. He was ordered back by the glory-hound [[Starscream (Movie)|Starscream]], but Barricade had the last laugh when the wily Optimus managed to bury the aerial forces under a mountain of rubble. After they were dug out, they all joined the rest of Megatron&#039;s new &amp;quot;Decepticon&amp;quot; faction. {{Storylink|Defiance issue 3|Defiance #3}}&lt;br /&gt;
&lt;br /&gt;
During the subsequent civil war, Barricade was one of the Decepticons under the command of Starscream at a battle outside of [[Tyger Pax]]. As they were mopping up the last remnants of Autobot resistance, Barricade amused himself by playing with the decapitated head of a fallen Autobot. When he saw the AllSpark jettisoned into space, Barricade realized that Cybertron would soon die. Bonecrusher said to let it die, and he could join it. Barricade did not bring up the discussion again.  {{storylink|Planetfall (Movie)|Planetfall}}&lt;br /&gt;
&lt;br /&gt;
Ordered by Megatron to follow Optimus Prime&#039;s ship, Starscream hastily assembled a crew to go after them. Barricade not-exactly-quietly questioned the need to hurry, as he thought Megatron would have captured the AllSpark by now and would have take care of the Autobots in time. He also questioned Starscream&#039;s truthfulness. Unfortunately, he was overheard by Starscream and was chastised for his big mouth. While pursuing the &#039;&#039;Ark&#039;&#039;, they were led into a trap and had to limp back to Cybertron for repairs. Once their ship was repaired, they continued on with their mission, landing on the [[Mars (planet)|fourth planet]] of the solar system where they detected the AllSpark&#039;s trace energy pulse. {{storylink|The Reign of Starscream Issue Number One}}&lt;br /&gt;
&lt;br /&gt;
The Decepticons landed in the [[Earth]] nation-state of Afghanistan. During their attack on a nearby [[United States military]] installation, Barricade used a facade of friendliness to trick nearby human soldiers into lowering their guard, whereupon he slaughtered them at point-blank range. Later, he was almost hit by a localized EMP weapon from a human, but it instead hit his comrade [[Wreckage (Movie)|Wreckage]]. {{storylink|Planetfall (Movie)|Planetfall}}  &lt;br /&gt;
&lt;br /&gt;
{{note|The depiction of Barricade&#039;s arrival in &amp;quot;Planetfall&amp;quot; on Earth in Afghanistan conflicts with IDW&#039;s own prequel comic, which implies he actually landed somewhere in North America, and it remains unexplained how the land-based Decepticons would later appear in America, given Blackout immediately leaves to attack [[SOCCENT Forward Operations Base|SOCCENT Qatar]] in this comic. However, this scene was later used in IDW&#039;s [[The Reign of Starscream]] movie sequel comic.}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Barricade IDWprequel nowitnesses.jpg|left|200px|thumb|Christine... is that you?]]&lt;br /&gt;
&lt;br /&gt;
The Decepticon infiltration unit under the command of Starscream arrived on Earth in the year 2003. Barricade scanned a Saleen S281 police car, then destroyed the original human vehicle to cover his tracks, as did his fellow Decepticons when choosing their new forms. It is uncertain how he managed to scan what appears to be a 2006 model in 2003. Maybe he&#039;s just that good. {{storylink|Movie Prequel issue 4|Movie Prequel #4}}&lt;br /&gt;
&lt;br /&gt;
Barricade tailed [[Bumblebee (Movie)|Bumblebee]] outside of [[Denver]], [[Colorado]] as the Autobot was eluding [[Sector Seven]] while working on a new lead on the [[Witwicky|Witwickys]]. {{storylink|Interlude}} Unfortunately Bumblebee got wind of him and escaped. A new opportunity presented itself when Bumblebee was lured into a trap by Sector Seven; trouble was, the rest of Starscream&#039;s team had been lured as well. Barricade suggested that they let the Autobot go to see where he led them, which Starscream agreed to, but told Barricade to make it look convincing. {{storylink|Movie Prequel issue 4|Movie Prequel #4}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Beginnings&#039;&#039;===&lt;br /&gt;
The Decepticon infiltration unit under the command of Starscream arrived on Earth in the year 2003. Barricade scanned a Saleen S281 police car,&amp;lt;ref&amp;gt;It is uncertain how he managed to scan what appears to be a 2006 model in 2003. Maybe he&#039;s just that good.&amp;lt;/ref&amp;gt; then destroyed the original human vehicle to cover his tracks, as did his fellow Decepticons when choosing their new forms. However, Bumblebee got wind of his presence and escaped. A new opportunity presented itself when Bumblebee was lured into a trap by Sector Seven. Trouble was, the rest of Starscream&#039;s team had been lured into it as well. Barricade suggested that they let the Autobot go to see where he led them. Starscream agreed, but told Barricade to make it look convincing. &lt;br /&gt;
&lt;br /&gt;
Barricade tailed Bumblebee outside of Denver, Colorado as the Autobot was eluding Sector Seven while working on a new lead on the Witwickys. &lt;br /&gt;
&lt;br /&gt;
{{note|&amp;quot;Transformers: Beginnings&amp;quot; is a condensed, Flash-animated retelling of the [[IDW Publishing|IDW]] [[Movie Prequel]] that is detailed above this section.}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Ghosts of Yesterday&#039;&#039; prequel novel===&lt;br /&gt;
Barricade acted as pilot and chief science officer for the &#039;&#039;[[Nemesis (Movie)|Nemesis]]&#039;&#039; during the quest to find the [[AllSpark]]. When they encountered an [[Ghost 1|alien ship]], he analysed it and discovered that it seemed to be of Cybertronian design, leading to a disagreement between himself and [[Starscream (Movie)|Starscream]] regarding whether to study it or destroy it. He claimed to have chafed under Starscream&#039;s leadership, but was willing to tolerate him for the moment.&lt;br /&gt;
&lt;br /&gt;
During Starscream&#039;s later absence, Barricade was against [[Blackout (Movie)|Blackout]]&#039;s plan to attack the Autobots, and remained on the &#039;&#039;Nemesis&#039;&#039; while the others got their tailpipes kicked. Following the defeat, he contacted Starscream to warn their leader that Optimus Prime was on his way to the planet below where Starscream had been misleading the occupants of the alien ship. Starscream ordered an attack on the Autobots while their numbers were diminished, so Barricade placed [[Bonecrusher (Movie)|Bonecrusher]] in charge of the assault, while he himself elected to stay on the ship and use it as a distraction. And sang. He supplied support fire as the others fought the Autobots. On Starscream&#039;s return, the Decepticons leader was challenged by Blackout, and Barricade decided they should see things resolved once and for all. After Blackout&#039;s defeat, Barricade asserted that he&#039;d known what the outcome would be even before the fight began.&lt;br /&gt;
&lt;br /&gt;
When Optimus and Bumblebee entered the fray, Starscream ordered Barricade to leave the &#039;&#039;Nemesis&#039;&#039; to reinforce their numbers. He proved most effective in battle against Bumblebee and [[Ratchet (Movie)|Ratchet]]. The fight ended when Starscream was badly damaged by the alien ship and, to Barricade&#039;s disbelief, called a retreat. The Decepticons returned to their ship and departed. {{storylink|Ghosts of Yesterday}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; (2007 film)===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Jess Harnell]] (English), [[Katsuhiro Kitagawa]] (Japan), [[Oliver Siebeck]] (German), [[Júlio César]] (Brazil)&lt;br /&gt;
&lt;br /&gt;
[[Image:BarricadeVsSam.jpg|right|250px|thumb|Barricade negotiates an alternative to PayPal.]]&lt;br /&gt;
&lt;br /&gt;
After being active on [[Earth]] for some time, Barricade arrived to pick up [[Frenzy (Movie)|Frenzy]] after the smaller Decepticon&#039;s attempt to hack into and sabotage the United States military network on [[Air Force One]]. Using data Frenzy had acquired, the two learned of [[Sector Seven]], &amp;quot;Project Iceman&amp;quot;, and [[Archibald Witwicky|Witwicky man]], the discoverer of the entombed [[Megatron (Movie)|Megatron]]. The duo were able to use the internet to learn of both Witwicky man&#039;s descendants, [[Sam Witwicky|ladiesman217]], and a pair of glasses that Megatron had accidentally marked with the location of the long-lost [[AllSpark]]. Frenzy declared that they needed to find ladiesman217, and Barricade moved out in search of him.&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Barricade defeat.jpg|left|250px|thumb|He got better.]]&lt;br /&gt;
&lt;br /&gt;
Later, Barricade confronted ladiesman217 regarding his recent [[eBay]] auctions while the human was fleeing [[Bumblebee (Movie)|Bumblebee]], whom the human mistakenly believed was out to harm him. Ladiesman217 fell for Barricade&#039;s ruse, and requested the &amp;quot;officer&#039;s&amp;quot; help, only for Barricade to transform before him. As ladiesman217 fled, Barricade knocked him onto the hood of an abandoned car, then violently demanded information on eBay item 21153. Ladiesman217 and his [[Mikaela Banes|female friend]], who had been drawn into the encounter, managed to escape him when Bumblebee convinced the boy to trust him, and Barricade pursued both the Autobot and two humans to a junkyard. After temporarily losing and then regaining their position, he charged into battle, activating his mace/rotating blade, and dispatched Frenzy to chase down the humans. However, his battle with Bumblebee ended with Barricade heavily damaged. Considering the fact that Frenzy was decapitated, he got off lucky.&lt;br /&gt;
&lt;br /&gt;
[[Image:Decepticons highway.JPG|right|250px|thumb|Nope, nothing suspicious about this.]]&lt;br /&gt;
&lt;br /&gt;
Evidently, though, he recovered, and was back to working order when Frenzy (who had survived and infiltrated Sector Seven) transmitted both Megatron and the AllSpark&#039;s location to his fellow Decepticons. When the humans fled with the AllSpark, Barricade joined in the pursuit along with [[Brawl (Movie)|Devastator]] and [[Bonecrusher (Movie)|Bonecrusher]]. Devastator soon broke off on an alternate route, while Barricade and Bonecrusher hit the freeway, making contact with the Autobot/human convoy. Barricade attempted to clear some room for the two Decepticons by activating his sirens; Bonecrusher simply rammed everything in his way. Ladiesman217 recognized Barricade, and warned that they were in danger. [[Optimus Prime (Movie)|Optimus Prime]], [[Ironhide (Movie)|Ironhide]], and [[Ratchet (Movie)|Ratchet]] aligned to block their access to Bumblebee, who contained the humans and the AllSpark. He was never seen again... {{storylink|Transformers (2007)|Transformers}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Titan Magazines &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
{{note|The following event is unique to the Titan Magazines continuity, and occurs nowhere else.}}&lt;br /&gt;
&lt;br /&gt;
Barricade was killed in the &amp;lt;s&amp;gt;[[Mission City]]&amp;lt;/s&amp;gt; [[Los Angeles]] battle and then resurrected as a zombie for a few minutes by Starscream. {{storylink|Transformers Comic issue 7|Starscream&#039;s Militia}}&lt;br /&gt;
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{{note|The following events occur in the Star Screams timeline.}}&lt;br /&gt;
&lt;br /&gt;
Starscream would like to make Barricade his second-in-command. {{storylink|Transformers Comic issue 16|#16&#039;s Star Screams}}&lt;br /&gt;
&lt;br /&gt;
{{notetitantlg}}&lt;br /&gt;
Barricade was part of two punitive Decepticon attacks: a raid on a supply convoy at Shreveport, [[Louisiana]] {{storylink|Transformers Comic issue 16|Dark Spark}} and a solo strike on Cincinnati, [[Ohio]] as part of a &amp;quot;Stop supporting Autobots OR ELSE!&amp;quot; campaign. {{storylink|Transformers Comic issue 23|Revolution Part 1}}&lt;br /&gt;
&lt;br /&gt;
When Starscream started open warfare, he did indeed make Barricade one of his generals. However, Barricade soon found himself bogged down in fighting [[Stockade (Movie)|Stockade&#039;s]] &amp;quot;New Decepticons&amp;quot;. {{storylink|Transformers Comic issue 24|Revolution Part 2}}&lt;br /&gt;
&lt;br /&gt;
===IDW &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
[[Image:Barricade and Starscream ROS issue 1.jpg|right|200px|thumb|Elvis ain&#039;t dead!]]&lt;br /&gt;
During the motorway chase, Barricade attempted to close on Bumblebee, but was taken out by Ironhide, knocking him off the road and causing him to go offline. He was later reactivated by &amp;quot;Lord&amp;quot; Starscream, and suggested to his new leader that they should find [[Frenzy (Movie)|Frenzy]]. {{storylink|The Reign of Starscream Issue Number One}}&lt;br /&gt;
&lt;br /&gt;
He remained on Earth, watching over a Sector Seven research base. {{storylink|The Reign of Starscream issue 3|The Reign of Starscream #3}}&lt;br /&gt;
&lt;br /&gt;
Barricade spied on the Autobots as they prepared to help [[William Lennox|Captain Lennox]] and [[Robert Epps|Sergeant Epps]] dispose of the Decepticons&#039; bodies. He amplified the conversation and transmitted it to whoever was listening—and, as it turned out, Starscream, having returned from Cybertron to Mars, was ready and willing to answer. {{storylink|Alliance issue 1|Alliance #1}}&lt;br /&gt;
&lt;br /&gt;
When more Decepticons under [[Soundwave (ROTF)|Soundwave]] arrived on Earth, Barricade provided them with intelligence on which Autobots they were facing. He continued to plague the Autobots and the new [[NEST]] team, escaping each time.  {{storylink|Alliance issue 4|Alliance #4}}&lt;br /&gt;
&lt;br /&gt;
Barricade returned to Tranquility, where he captured Sam and interrogated him again by chaining him to a hook over a car compacter. He also sent a message to Bumblebee: &amp;quot;The AllSpark for the boy.&amp;quot; Bumblebee came to the boy&#039;s rescue, eventually knocking Barricade into a pool of gasoline and firing on him, setting off a massive explosion. Surviving, Barricade drove off in car mode. {{storylink|Tales of the Fallen issue 1|Tales of the Fallen #1}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;The Veiled Threat&#039;&#039; prequel novel===&lt;br /&gt;
{{Note|The events of &#039;&#039;The Veiled Threat&#039;&#039; take place during [[IDW Publishing]]&#039;s &#039;&#039;Alliance&#039;&#039; comic.}}&lt;br /&gt;
&lt;br /&gt;
After the traitorous businessman [[Bruno Carrera]] and Starscream had trapped Optimus Prime in the Colosseum in Rome, [[Italy]], Starscream turned the situation over to Barricade, who was more than delighted to see his old enemy in such a prone state. However, before he could strike the final blow, a bunch of [[human]]s began attacking, which wouldn&#039;t have been a problem if they weren&#039;t equipped with the scientific genius of [[Kaminari Ishihara]] and [[Petr Andronov]], in addition to [[William Lennox]] and [[Robert Epps]] firing sabot rounds into him. He was about to stomp on the insects when Prime broke free of the trap and engaged him. Once the humans were clear, Optimus pulled a surprise move by jumping out of the pit and dumping rock on top of him. &lt;br /&gt;
&lt;br /&gt;
Once he was buried, Optimus melted the top layer of rock, trapping Barricade long enough for the NEST team to defeat Starscream and take him in. Unfortunately, Barricade was nowhere to be found; Instead, a passing crew working on the subway found a strange new tunnel, leading from the Colosseum to the center of a park. Whatever had dug the new passage overnight was nowhere to be seen. {{storylink|The Veiled Threat}}&lt;br /&gt;
&lt;br /&gt;
===Titan Magazines ROTF comic===&lt;br /&gt;
{{Note|The following details Barricade&#039;s tenure as letter-answerer on the Law and Disorder letters page.}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Lawanddisorder_barricade.jpg|left|300px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
With Starscream suffering a nervous breakdown and was sent to a special home (the Decepticons made sure it was a very &#039;&#039;secure&#039;&#039; special home (#12)), Barricade took control of the letters page; however, the Autobots dispatched [[Ironhide (Movie)|Ironhide]] to co-run it, much to the Decepticon&#039;s irritance. He shares Starscream&#039;s contempt for &#039;&#039;you&#039;&#039;, the reader (#1), and continues the tradition of threatening violence against &#039;&#039;anyone&#039;&#039; who cosplays as an Autobot (#7). This, however, doesn&#039;t stop him bragging to Ironhide when the letters are pro-Decepticon, and at one point he held a popularity contest to see who the kiddies wanted to be &amp;quot;subjugated by this issue!&amp;quot; (#6).&lt;br /&gt;
&lt;br /&gt;
Relations appear to have broken down between the Decepticons and [[DreamWorks]], as they&#039;re back to targeting Bay et al for their propaganda films (after a brief [[Revenge of the Fallen (film)#Titan Magazines Transformers movie comics|alliance]] with the second film). Barricade personally enjoyed the scene in the first film when [[Mojo|a dog]] peed on Ironhide though! (#1) Barricade won&#039;t even work with the film&#039;s tie-in media, refusing to allow his likeness to be used in one of the ROTF video games. (#4) (He claims he never wanted to be in &#039;&#039;[[War for Cybertron]]&#039;&#039; but his tears disprove that (#12)) He later decided fame was more important than principles though, submitting a script and auditioning for a part in the third film by threatening [[Michael Bay]] with death (#8). He&#039;s absolutely &#039;&#039;disgusted&#039;&#039; by [[fandom|our]] enjoyment of the films: he lost &#039;&#039;friends&#039;&#039; during filming, man. (#10) &lt;br /&gt;
&lt;br /&gt;
In the early days, he appeared to be separated from the rest of the Decepticons, as his knowledge on their current status is spotty; while he knows [[Wheelie (ROTF)|Wheelie]] has turned traitor, he seemed unaware that [[Ravage (ROTF)|Ravage]] had been terminated. (#4) He later re-established contact, being aware of [[Grindor (ROTF)|Grindor&#039;s]] status and [[the Fallen]]. (#7) He also has a &#039;&#039;shockingly&#039;&#039; bad knowledge of Transformers [[units of time]]. (#8)&lt;br /&gt;
&lt;br /&gt;
He doesn&#039;t think much of Starscream&#039;s intelligence or ability to lead (a bit of a pisser when Starscream considered &#039;&#039;him&#039;&#039; to be 2IC material!), but &#039;&#039;much&#039;&#039; prefers him over Megatron. (#1) He once explained some of Megatron&#039;s flaws, only to get scared and state how he totally respects him &#039;&#039;really&#039;&#039;. (#3) He also dislikes [[Soundwave (ROTF)|Soundwave]], claiming the guy &#039;&#039;never&#039;&#039; pulls his weight and is just Megatron&#039;s fave. (#7) On top of that, while he follows the party line and claims the Decepticons have &amp;quot;policies&amp;quot; (#7), he&#039;s shown signs of discontent with being a Decepticon: the long hours, the lousy food, the admin work... (#5)&lt;br /&gt;
&lt;br /&gt;
Ironhide has started to offer Barricade the chance to defect to the Autobots. The copper outright rejected this offer the first time, saying he couldn&#039;t bear the thought of listening to Optimus moralise. (#9) The second time, however, he merely stated the horrific penalties for defecting Decepticons (#10) and the third, he desperately said he just &#039;&#039;couldn&#039;t&#039;&#039; do it, even if it would be nice to hang with other cars for once... BUT HE CAN&#039;T! Ironhide&#039;s friendliness is starting to disturb him. (#11)&lt;br /&gt;
&lt;br /&gt;
Barricade has watched the [[The Transformers (cartoon)|original 1980s cartoon]] (#3) and approves of humanity&#039;s fascination with giant robots. In contrast, he is &#039;&#039;completely&#039;&#039; bewildered by pop music. (#7)  &lt;br /&gt;
&lt;br /&gt;
He&#039;s apparently got an eye for [[Female Transformer|the ladies]], making sure to flirt right back when a neutral femme wrote into the letter&#039;s column looking to play &amp;quot;bad cop/bad cop pretending to be good cop&amp;quot; with him. (#5)&lt;br /&gt;
&lt;br /&gt;
Like Starscream before him, he somehow has awareness of [[Unicron]]. And Unicron gives him the shits. (#6)&lt;br /&gt;
&lt;br /&gt;
Like Starscream before him, he&#039;s refered to being active during the 1980s. At the time, he was a [[Barricade (G1)|Micromaster]]. (#12)&lt;br /&gt;
&lt;br /&gt;
He is fed up of Ironhide bringing up how Bumblebee kicked his arse, and is determined to get revenge on &amp;quot;that little yellow cretin&amp;quot;...&lt;br /&gt;
&lt;br /&gt;
===Cyber Missions===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Bronco D. Jackson]]&lt;br /&gt;
[[Image:Cyber_Missions_Barricade.JPG‎ | thumb | right | 200x | You must agree that his head is somewhat deformed.]]&lt;br /&gt;
After a high speed pursuit through [[Scramble City (city)|Scramble City]], Barricade managed to ditch [[Sideswipe (ROTF)|Sideswipe]] and used &lt;br /&gt;
his [[Moustache Man|holo avatar]] to break into a secure facility.  Standing guard while [[Frenzy (Movie)|Frenzy]] raided the computers, he somehow failed to hear Sideswipe bushwhack his partner and was only alerted when Frenzy&#039;s crumpled-up form rolled into his foot. After throwing Frenzy at Sideswipe, Barricade engaged the Autobot in combat, managing to defeat him by freezing him to a wall. He then made off with Frenzy and the [[NEST]] access codes. {{storylink|Cyber Missions 6}}&lt;br /&gt;
&lt;br /&gt;
Later, Barricade and [[Lockdown (ROTF)|Lockdown]] confronted [[Ironhide (Movie)|Ironhide]]. Looking to steal one of Ironhide&#039;s weapons, Lockdown took a missile instead, which blew up in his face. While Lockdown was dazed, Ironhide punched Barricade out and dumped a truckload of rocks on top of him. Barricade pleaded with Lockdown for help, but the explosion damaged Lockdown&#039;s optics, and he fled. {{storylink|Cyber Missions 11}}&lt;br /&gt;
&lt;br /&gt;
Later, Barricade was among the Decepticons Megatron led on a mission to free the captured Soundwave. He arrived after Megatron derailed the train Soundwave was believed to be on. {{storylink|Decepticons Attack}} He was not seen after that, and did not participate in the battle with the Autobots that followed, nor was he among the Decepticons who agreed to leave Earth.&lt;br /&gt;
&lt;br /&gt;
===Transformers Annual 2011===&lt;br /&gt;
Barricade and [[Grindor (ROTF)|Grindor]] were sent to [[Tokyo]] to cause a diversion. The Autobots soon turned up, and Barricade clashed briefly with Sideswipe before being hoisted into the air by Optimus. A short time later, Grindor crashed on top of him. Defeated, Barricade was picked up by Grindor and they departed, but not before letting Optimus know he&#039;d been had. {{storylink|Sam in Danger}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&amp;quot;Flight of the Bumblebee&amp;quot; online game===&lt;br /&gt;
Barricade was one of a group of Decepticons who trapped Bumblebee in a canyon. He stood around on a rocky butte, walking back and forth and waiting for Bumblebee to drive up to him. When the Autobot dropped in, Barricade immediately opened fire, blasting Bumblebee continuously. Unfortunately, Bumblebee had the idea to shoot back, blasting him right out of the picture with just one shot. {{storylink|Flight of the Bumblebee}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Transformers The Game (console)===&lt;br /&gt;
:&#039;&#039;Voice actor&#039;&#039;: [[Keith David]]&lt;br /&gt;
&lt;br /&gt;
====Autobot campaign====&lt;br /&gt;
Barricade was sent to Tranquility to hunt down Sam Witwicky and the glasses that held the location of the AllSpark. He attempted to capture Sam and Mikaela outside their high school, but Bumblebee stepped in. The humans fled for the nearby baseball field with Barricade in pursuit, but Bumblebee beat him to them, protecting them while they ran away again. He followed them to the power plant, but was once again foiled by Bumblebee and sent packing.&lt;br /&gt;
&lt;br /&gt;
Later, in [[Mission City]], Barricade made one last grab for the AllSpark after [[Starscream (Movie)|Starscream]], [[Blackout (Movie)|Blackout]] and [[Brawl (Movie)|Brawl]] had each fallen to the Autobots. However, he was once again intercepted by Bumblebee, and finally defeated for good. {{storylink|Transformers The Game (console)|Transformers The Game}}&lt;br /&gt;
&lt;br /&gt;
====Decepticon campaign====&lt;br /&gt;
Upon reaching Tranquility and choosing his alternate mode, Barricade attempted some recon, but encountered a squad of Autobot drones, a battle which spilled out to the local baseball field. Shortly afterwards, he was informed by Starscream that [[Frenzy (Movie)|Frenzy]] had information they needed, but the diminutive Decepticon had been captured by [[Sector Seven]] agents. Barricade tracked them to the power plant, then hounded the agents across town in their highly resistant van, wrecking every building in his path until Frenzy was recovered.&lt;br /&gt;
&lt;br /&gt;
Finally on the trail of Sam, he was stopped cold by Sam&#039;s protector Bumblebee. Barricade got the upper hand, but the Autobot led him on a chase that ended in [[Bay Demolition|Bay&#039;s Demolition]] lot, and an ambush courtesy of a lot of Autobot drones.  Barricade overcame the odds, and hunted down Bumblebee once more, finally besting the Autobot and taking the glasses from Sam. Having located Megatron, Barricade relayed his findings to Starscream, who directed him to specific coordinates while coming to the aid of Bonecrusher and Brawl.&lt;br /&gt;
&lt;br /&gt;
When the Decepticons converged on Mission City, Barricade was tasked with taking out the Autobot [[Jazz (Movie)|Jazz]]. He later stood in Megatron&#039;s presence after the AllSpark had been recovered and [[Megatron (Movie)|Megatron]] ordered the Earth to be destroyed before they left it on their way to conquering all of known space.  {{storylink|Transformers The Game (console)|Transformers The Game}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers Autobots/Decepticons&#039;&#039; (Nintendo DS)===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Keith David]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Transformers: Autobots&#039;&#039;====&lt;br /&gt;
When Bumblebee went to investigate the source of an image found on the internet, he found Barricade waiting for him. Barricade blew up a nearby car and took off, sending out messages on the police radio that Bumblebee was responsible. After failing to lose Bumblebee in spite of all of Tranquility&#039;s police force being after him, he engaged him in combat. Unable to defeat Bumblebee, he hastily retreated. Later on, he encountered Bumblebee and Optimus Prime as the two were leaving Hoover Dam. With a large helicopter Decepticon at his side, he demanded the AllSpark from Prime, not even caring about the consequences. He was killed, but revealed to Prime he was merely a distraction while other Decepticons freed Megatron from his icy prison. {{storylink|Transformers Autobots/Decepticons|Transformers: Autobots}}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Transformers: Decepticons&#039;&#039;====&lt;br /&gt;
When the [[Create-A-Bot (Decepticon)|Decepticon Create-A-Bot]] arrived on Earth, his mentor, Starscream, directed him to rendezvous with Barricade, already active on the planet. Barricade was not enamored with the idea of a partner, feeling that the Create-A-Bot would only slow him down, but after putting the rookie through his paces, he permitted him to join him on his mission in the town of [[Tranquility]]. Barricade revealed to the Create-A-Bot what Starscream had not—that the signal which had brought the Decepticons to Earth had come from Megatron himself. The rookie dismissed Megatron as a relic, and was struck by Barricade for the insult. With some help from the rookie, Barricade discovered that the Autobot Bumblebee was already on Megatron&#039;s trail; Barricade pursued Bumblebee, defeated him in battle on the outskirts of Tranquility, and acquired the data he had gathered.&lt;br /&gt;
&lt;br /&gt;
Now aware that the human military organization [[Sector Seven]] was holding Megatron, Barricade arranged for [[Blackout (Movie)|Blackout]] to the Create-A-Bot to a [[Qatar]] military base, where they and [[Brawl (Movie)|Brawl]] hacked Sector Seven&#039;s databanks. The file they obtained was brought back to Barricade in Tranquility for deciphering, and revealed that Megatron was being held by Sector Seven in the [[Hoover Dam]]. The Create-A-Bot suggesting relaying this to Starscream, but Barricade loudly refuted the idea, happy that the impending resurrection of Megatron would mean that he would no longer have to serve under a cowardly, back-stabbing bureaucrat like Starscream. Swayed by Barricade&#039;s words, the rookie revealed a fact that Starscream had told only him—that the AllSpark was also present on Earth. Shocked by the revelation, Barricade realized that Starscream had been scheming to acquire the AllSpark for himself, to ensure that not even Megatron could remove him from power. With the rookie now turned from Starscream and on his side, Barricade was able to liberate Megatron from Sector Seven, and the Decepticons pursued the Autobots, now in possession of the AllSpark, back to Tranquility. During the battle, Starscream finally claimed the AllSpark from Bumblebee, and Barricade stood against him, intent on bringing him in for treason. Alas, the AllSpark-powered Starscream destroyed Barricade, but with in death, Barricade proved to the Create-A-Bot what it truly meant to be a Decepticon.  An interesting note: Barricade became one of the only Decepticons to transform while fighting in this game, and he was very effective at it. {{storylink|Transformers Autobots/Decepticons|Transformers: Decepticons}}&lt;br /&gt;
&lt;br /&gt;
===Allspark Highway===&lt;br /&gt;
&lt;br /&gt;
Barricade and the Decepticons tried to keep the Autobots from delivering the Allspark to safety. {{storylink|Allspark Highway}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers Revenge of the Fallen Decepticons&#039;&#039; (Nintendo DS)===&lt;br /&gt;
Despite not appearing in [[Revenge of the Fallen (film)|the movie]], Barricade still appears in the Decepticons version of the DS game. He did a good deal of [[energon (fuel)|energon]] collection for [[Soundwave (ROTF)|Soundwave]] and Starscream. Apparently, he also had the time to race [[Sideways (ROTF)|Sideways]] through a munitions factory, despite the ongoing war with the Autobots. Yeah. {{storylink|Revenge of the Fallen: Autobots/Decepticons|Revenge of the Fallen: Decepticons}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:LegendsBarricade.jpg|right|250px|thumb|Yes, he is movie-accurate.]]&lt;br /&gt;
* &#039;&#039;&#039;Barricade&#039;&#039;&#039; (Legends Class, 2007)&lt;br /&gt;
**&#039;&#039;Japanese name:&#039;&#039; &#039;&#039;&#039;EZ Collection Barricade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: The smallest transforming version of the character, [[Legends Class|Legends]] Barricade features limited articulation and detail. In what could only be defined as an anomaly of physics, compared to the other Movie Legends, Barricade is quite close in appearance and transformation to the larger deluxe figure. Legends Barricade&#039;s instructions also overlook the fact that his grill can flip down to fill out his torso and raise his chest higher.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Allspark Legends pack.jpg|right|250px|thumb|Round up the usual suspects.]]&lt;br /&gt;
*&#039;&#039;&#039;Battle for the Allspark&#039;&#039;&#039; (Toys&#039;R&#039;Us exclusive multi-pack, 2007)&lt;br /&gt;
&lt;br /&gt;
: A Toys&#039;R&#039;Us exclusive, this six-pack of Legends class figures contains unmodified toys of [[Optimus Prime (Movie)/toys|Optimus Prime]], [[Jazz (Movie)|Jazz]], [[Bumblebee (Movie)/toys|Bumblebee]], [[Megatron (Movie)/toys|Megatron]], [[Starscream (Movie)/toys|Starscream]] and Barricade.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Legends CliffjumperBarricade toys.jpg|right|250px|thumb|It&#039;s Redeco versus Redeco—I&#039;m putting my money on Redeco.]]&lt;br /&gt;
*&#039;&#039;&#039;Cliffjumper vs. Recon Barricade&#039;&#039;&#039; (Legends Allspark Battles multi-pack, 2007)&lt;br /&gt;
&lt;br /&gt;
: Released as part of the &#039;&#039;AllSpark Battles&#039;&#039; refresh of the &#039;&#039;Movie&#039;&#039; toyline, Legends class Recon Barricade is a redeco of the regular Legends class Barricade in a paint scheme based upon the Deluxe class Recon Barricade. Yes. He comes packed with Legends class [[Cliffjumper (Movie)|Cliffjumper]], itself a repaint of Legends class Bumblebee.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Recon Barricade&#039;&#039;&#039; (Legends, 2008)&lt;br /&gt;
&lt;br /&gt;
: An individually packaged release of the Legends class toy, released within Europe.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Deluxe Class toys====&lt;br /&gt;
[[Image:Movie DeluxeBarricade toy.jpg|right|300px|thumb|The secret love child of [[Blackjack]] and [[Stakeout (G1)|Stakeout]].]]&lt;br /&gt;
* &#039;&#039;&#039;Barricade&#039;&#039;&#039; (Deluxe Class, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID Number:&#039;&#039; &#039;&#039;&#039;MD-02&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Frenzy mini-figure&lt;br /&gt;
&lt;br /&gt;
:Barricade transforms into an accurate [[wikipedia:Saleen|Saleen S281 Police Cruiser]]. As with [[Bumblebee (Movie)/toys|MOST]] deluxe-class cars in the &#039;&#039;Movie&#039;&#039; line, he features clear windows for his windshield and doors, but oddly his rear window is opaque black plastic. Stored inside the engine bay, behind the car&#039;s ram bar is a mini-figure [[Frenzy (Movie)|Frenzy]] disguised as Barricade&#039;s grill. We say mini, but Frenzy would be about six feet tall, scale wise.&lt;br /&gt;
&lt;br /&gt;
: In robot mode, Barricade quite faithfully reproduces the CGI design, though his chest cannot deform to the same extent. He features a reasonable amount of articulation with ball joints for his shoulders and upper legs, ratcheting and swivels for his elbows and double-jointed knees (although the knees make it difficult to properly align the upper and lower portions of his legs). Barricade has no neck joint as the two car hood halves slot into place between the bottom of the head and the plate on which it sits. Barricade does not have any [[Automorph Technology|Automorphing]] [[gimmick]] to speak of; in its place is a spring-loaded extending &amp;quot;punching&amp;quot; attack on his left arm.&lt;br /&gt;
&lt;br /&gt;
: As with almost all Transformers toys issued over the last few years, a few of his transformation quirks are undocumented; in robot mode front wheel panels on his shoulders are ball-jointed, allowing one to position them in a manner similar to what is seen in the movie renders. Additionally, the sections that become his claws (apart from the thumb hinge) can swing up slightly to make themselves more pronounced, and spikes on the top of his feet can be swung up. His head is also able to be pulled up farther, allowing for a less &amp;quot;Hunchback of Cybertron&amp;quot; look, and panels just behind his neck resting on top of the hood to hold it there. &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Bumblebee Barricade deluxeboxset.jpg|right|250px|thumb|Mullethead vs. Cop]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee vs. Barricade: First Encounter&#039;&#039;&#039; (Wal*Mart exclusive multi-pack, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Frenzy mini-figure&lt;br /&gt;
&lt;br /&gt;
: This Wal*Mart exclusive battle pack contains the deluxe-class Barricade and the 1974 Camaro deluxe-class [[Bumblebee (Movie)/toys|Bumblebee]] figures, based upon their confrontation as seen in the movie. The box features a diorama-style background from a movie scene, but toys themselves are unchanged from their original carded releases.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:ReconBarricade.jpg|right|255px|thumb|Barricade escaped by disguising himself as [[Prowl (Energon)|&#039;&#039;Energon&#039;&#039; Prowl]].]]&lt;br /&gt;
*&#039;&#039;&#039;Recon Barricade&#039;&#039;&#039; (Deluxe, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Frenzy mini-figure&lt;br /&gt;
&lt;br /&gt;
: A [[redeco]] of the normal Deluxe Barricade toy, this time in a &amp;quot;local security&amp;quot; blue and gray pattern. All the [[Gimmick|gimmicks]] remain the same, including his little pal [[Frenzy (Movie)|Frenzy]], who is now colored more [[FIRRIB|G1-accurate]] (as well as [[Show-accuracy|movie-accurate]] colored eyes not seen on any other Frenzy toy).&lt;br /&gt;
&lt;br /&gt;
: Recon Barricade&#039;s license plate reads &amp;quot;SAGE2764&amp;quot;, a reference to the screenname of a member of a Chinese newsgroup used by [[Joe Kyde]] (who would later design the deco for Recon Barricade) to disseminate [http://tformers.com/Unknown-Megatron-Drawing-Possible-Movie-Design/6030/news.html hoax information] for a thesis project.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie ScreenBattles FirstEncounter.jpg|right|250px|thumb|Which one of these is different from the others?  Go ahead, guess!]]&lt;br /&gt;
*&#039;&#039;&#039;First Encounter&#039;&#039;&#039; (Screen Battles, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;SB-01&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Sam Witwicky figure, Mikaela figure and Frenzy figure&lt;br /&gt;
&lt;br /&gt;
: This Screen Battles pack features a largely unchanged Deluxe class Barricade figure. The only real difference is the Frenzy mini-figure, which is now cast entirely in black plastic, sports &#039;&#039;no&#039;&#039; paint applications and is supposed to be stuck permanently inside Barricade&#039;s chest thanks to a new, additional piece of plastic (as a matter of fact, the Frenzy figure is also neither advertised on the packaging nor depicted in the instructions).&lt;br /&gt;
&lt;br /&gt;
:This only applies to the Hasbro version, however—TakaraTomy&#039;s Japanese release of the pack features a Barricade that is identical to the single pack version, including an easily removable Frenzy figurine cast in grey plastic with painted red eyes.&lt;br /&gt;
&lt;br /&gt;
:The pack also comes with non-posable figurines of Sam Witwicky in a running pose, Frenzy menacing [[Sam Witwicky|Sam]] and [[Mikaela Banes|Mikaela]] holding the power saw she uses to attack Frenzy. The set is packaged in a special window box with a diorama depicting the battle between Barricade and Bumblebee.&lt;br /&gt;
&lt;br /&gt;
:According to details listed in an official checklist on Hasbro&#039;s website,&amp;lt;ref name=&amp;quot;checklist&amp;quot;&amp;gt;[http://www.hasbro.com/transformers/default.cfm?page=Collectors/Checklist Hasbro Transformers Collectors Checklist]&amp;lt;/ref&amp;gt; this pack was originally supposed to feature Sam with a bike, and Mikaela with a Scooter.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Movie-toy_AllSparkBarricade.jpg|right|250px|thumb|[[Keith David|What would you have your Arbiter do?]]]]&lt;br /&gt;
*&#039;&#039;&#039;AllSpark-Enhanced Barricade&#039;&#039;&#039; (Target Exclusive Deluxe, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Frenzy mini-figure&lt;br /&gt;
&lt;br /&gt;
: This Target exclusive features the Deluxe Class Barricade in unique cylindrical packaging, with the only difference from his standard release being that key robot mode parts are highlighted by the &#039;AllSpark Blue&#039; color for no other reason than [[to sell toys]]. In what can only be explained as an &amp;quot;&#039;&#039;answer&#039;&#039;&amp;quot; to Recon Barricade&#039;s blue [[Frenzy (Movie)|Frenzy]], &#039;&#039;this&#039;&#039; release&#039;s Frenzy is cast in red plastic with a minor black color application to the chest area, making him now resemble [[Rumble (G1)|Rumble]]. Thanks to Hasbro, the debate [[FIRRIB|continues]]...  &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Deluxe PremiumBarricade.JPG|right|250px|thumb|I thought the Makeup Department would never get their butts in gear!]]&lt;br /&gt;
*&#039;&#039;&#039;Barricade&#039;&#039;&#039; (Deluxe Class &amp;quot;Premium Series&amp;quot;, 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Frenzy mini-figure&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;This&#039;&#039; version of Deluxe Barricade features a slightly more [[Show-accuracy|movie-accurate]] deco, with additional &amp;quot;911&amp;quot; markings that were missing on earlier releases. However, confusingly his windows have a frosted paint deco applied to them for no apparent reason, other than to make the toy look &#039;different&#039;.&lt;br /&gt;
&lt;br /&gt;
:Unlike some earlier &amp;quot;Premium Series&amp;quot; toys, Barricade was available at general retail.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Fast Action Battlers====&lt;br /&gt;
[[Image:FABBarricade.jpg|right|250px|thumb|Wait, how&#039;s this &amp;quot;yo-yo&amp;quot; thing work again?]]&lt;br /&gt;
* &#039;&#039;&#039;Blade Shield Barricade&#039;&#039;&#039; (Fast Action Battler, 2007)&lt;br /&gt;
&lt;br /&gt;
: Fast Action Battlers Barricade is similar to the regular Deluxe class toy. However, the details are simplified, and the proportions in both vehicle mode and robot mode are less realistic, generally skewed towards are more stylised and exaggerated appearance. Instead of the punching hand gimmick seen on the Deluxe class toy, FAB Barricade&#039;s left arm features a flip out arm extension with a shield made out of blades based on his spinning blades from the Movie.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Cyber Slammers====&lt;br /&gt;
[[Image:Barricade-CS.jpg|right|255px|thumb|Awwwwwww. Bawwicade&#039;s so cute, he&#039;ll kill us all!]]&lt;br /&gt;
* &#039;&#039;&#039;Barricade&#039;&#039;&#039; (Cyber Slammers, 2007)&lt;br /&gt;
&lt;br /&gt;
:Cyber Slammers Barricade is an &#039;&#039;amazingly cute&#039;&#039; Saleen S281 police car that transforms into an amazingly cute treacherous Decepticon pretending to be a cop. &#039;Slam&#039; his robot mode down into car mode and he rolls along for a while, then pops back up into robot mode. Like most Cyber Slammers, Barricade manages to cram most of his vehicle mode&#039;s major details into a compact, super-deformed version of that mode.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie CyberSlammers PatrolBarricade.jpg|right|250px|thumb|Cute evil, now in Blue!]]&lt;br /&gt;
*&#039;&#039;&#039;Patrol Barricade&#039;&#039;&#039; (Cyber Slammers, 2008)&lt;br /&gt;
&lt;br /&gt;
: This adorable, pudgy version of Barricade&#039;s car mode zips forward with a little motor.  The robot mode Patrol Barricade pops up after a little while, rolling along. So cute! The colors are similar to Recon Barricade, but oddly enough, the scheme is different, and the markings are for a sheriff&#039;s car. &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Robot Replicas====&lt;br /&gt;
[[Image:Movie RobotReplica Barricade.jpg|right|150px|thumb|SOMEone spent a little too much time in the bathtub...]]&lt;br /&gt;
* &#039;&#039;&#039;Barricade&#039;&#039;&#039; (Robot Replica, 2007)&lt;br /&gt;
&lt;br /&gt;
: A non-transforming action figure, [[Robot Replicas]] Barricade hews much closer to the CGI model of the character (albeit wrong paint job). With joints similar to the [[Revoltech]] series, he is also more posable than his transforming counterpart, plus features replacement arms that feature his &amp;quot;blender-blade tires&amp;quot; alternate hands briefly seen in the movie.&lt;br /&gt;
&lt;br /&gt;
:Barricade&#039;s shoulders/upper arms and shins (including the feet) are incorrectly assembled as compared to the CG design used for the [[Transformers (2007)|movie]]. This can easily be fixed due to the interchangability of the Robot Replica limbs. (Although the CG design raises the question how exactly his transformation in the movie is supposed to work. The markings on the arms are located on opposite sides of the body as compared to the vehicle mode.)&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Micro IR Transformers Cars====&lt;br /&gt;
[[Image:Movie Barricade MicroIR.jpg|right|250px|thumb|Weirdest police gun we&#039;ve ever seen!]]&lt;br /&gt;
* &#039;&#039;&#039;Barricade&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
: Made under license by [[RadioShack]]. Three-function infrared remote, in Barricade&#039;s signature colors, gives you control of the car with forward and reverse turn movement. More than just a vehicle styled after the Movie character, the car also transforms to robot mode. The transformation is very reminiscent of the Generation 2 [[Gobots (G2)|Gobots]], but the toy is an entirely new mold &lt;br /&gt;
&lt;br /&gt;
:The top of the gun-shaped IR remote serves as a storage point for Barricade, but the remote can&#039;t stand freely so it&#039;s nearly useless for display. The tip of the gun&#039;s barrel can also be unscrewed to reveal a ballpoint pen, which... wait... what? It&#039;s actually just a pen cartridge which sorta hangs freely and is difficult to use for writing, because you have to hold it and support the entire gun&#039;s weight while you do.&lt;br /&gt;
&lt;br /&gt;
:Each of the Micro IR toys comes with a generic instructions sheet printed in black and white and showing the transformation for all three toys.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Revenge of the Fallen&#039;&#039;===&lt;br /&gt;
====Deluxe Class Toys====&lt;br /&gt;
*&#039;&#039;&#039;Interrogator Barricade&#039;&#039;&#039; (2009)&lt;br /&gt;
[[Image:Interrogator Barricade ROTF deluxe toy.jpg|right|thumb|300px|Comes with NIPPLE ARMS!]]&lt;br /&gt;
:This retool of 2007&#039;s Barricade was first officially revealed on Walmart&#039;s website.&amp;lt;ref&amp;gt;[http://www.walmart.com/catalog/product.do?product_id=10973094 Interrogator Barricade listing and image at Walmart.com]&amp;lt;/ref&amp;gt; He has the vehicle mode tool arms he used to threaten Sam Witwicky in the first movie, which take the place of Frenzy from the first toy. Surprisingly, his deco seems to be &#039;&#039;exactly the same&#039;&#039; as the original toy, ignoring the Premium Series update.&lt;br /&gt;
&lt;br /&gt;
:During part of 2010, [http://www.hasbro.com/transformers/en_US/discover/transformers-toy-giveaway.cfm Hasbro did a promotion] wherein US fans could receive three free Deluxes in exchange for receipts showing the purchase of $25 or more of select Transformers product. As noted in [http://www.allspark.com/forums/index.php?showtopic=69645&amp;amp;st=0 this thread over at Allspark.com], and later confirmed by [http://www.entertainmentearth.com/prodinfo.asp?number=HT83971G3 this listing here], this version of Barricade was one of a pool of eight figures (all from the same wave) from which the free Deluxes were drawn, with several people having noted receiving him. &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Human Alliance====&lt;br /&gt;
[[Image:ROTF_HumanAlliance_Barricade%26Frenzy.jpg|right|thumb|300px| [[Keith David| Rise up and I will kill you! Again and again!]]]]&lt;br /&gt;
*&#039;&#039;&#039;Barricade with Frenzy&#039;&#039;&#039; (2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;RD-24&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:[[Human Alliance]] Barricade comes with a posable figure of [[Frenzy (Movie)|Frenzy]], who can either sit inside the car in vehicle mode or be stored in Barricade&#039;s chest as with the Deluxe figure. Barricade also comes with two fold-out arms / weapons in vehicle mode that approximate the &#039;Interrogator Arms&#039; he uses to threaten Sam Witwicky.&lt;br /&gt;
&lt;br /&gt;
:In Barricade&#039;s robot mode, his main weapon is a spinning spiked flail which replaces his left hand, similar to the one seen during his duel with Bumblebee in the first movie. Aside from the interrogator arms (which can also flip out in robot mode to act as a sort of weapon for a chest-mounted Frenzy) his only other weapon is a cannon / missile rack in his right shoulder, which Frenzy is supposed to be able to operate from his seat (see the stock photo). There seems to be a bit of forced perspective going on with that; the gun rack is too far from the seat for Frenzy to actually be able to reach. Barricade&#039;s eyes have red light-piping, and instead of a battle-mask, his mouth can be opened and closed by tilting the top of his head. The chest is also capable of more deformation than shown in the stock photo to make him more movie-accurate, by angling the two bumpers up and adjusting the tilt of the grille.&lt;br /&gt;
&lt;br /&gt;
:There&#039;s something odd going on with his hips; they only come out to a 45° angle, which prevents his legs from being fully straightened, This is most likely to simulate his crouching position seen in the movie and his deluxe toys. The socket is capable of the full rotation, though, and the blocking plastic can be easily sliced off.  Additionally, the waist was at one point capable of rotation, but this has been oddly blocked by the addition of a small blocking bar molded on to plastic rotation axis.  This weird mold change can also be easily sliced out to restore full functionality.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Gravity Bots====&lt;br /&gt;
[[Image:ROTF-toy_GravityBots_Barricade.jpg|thumb|right|300px|I can no longer command ships, lead troops into battle.]]&lt;br /&gt;
*&#039;&#039;&#039;Barricade&#039;&#039;&#039; (2010)&lt;br /&gt;
:[[Gravity Bot]] Barricade is a cute, blocky little toy that [[Autotransformation|autotransforms]] in a really neat fashion using gravity.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Transformers (2010)===&lt;br /&gt;
====Deluxe Class toys====&lt;br /&gt;
[[Image:HFTD huntersrumble barricade.jpg|thumb|300px|First person who laughs dies.]]&lt;br /&gt;
*&#039;&#039;&#039;Hunters Rumble&#039;&#039;&#039; (Target Figure 2-pack, 2010)&lt;br /&gt;
:This [[Target]] [[exclusive]] bundle includes a Deluxe-class Barricade and a Deluxe-class [[Sideswipe (ROTF)|Sideswipe]].&lt;br /&gt;
&lt;br /&gt;
:With his yellow and blue [[Wikipedia:Battenburg markings|Battenburg markings]] and Chinese lettering, Barricade&#039;s deco is presumably based on a [[Wikipedia:File:HKPF Hybrid Police Patrol Car AM8944.JPG|Hong Kong police car]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Dark of the Moon===&lt;br /&gt;
====Cyberverse====&lt;br /&gt;
[[Image:DOTM_Cyberverse_Barricade_toy.jpg|thumb|300px|Not Pr-oh wait, maybe I am!]]&lt;br /&gt;
*&#039;&#039;&#039;Barricade&#039;&#039;&#039; (Cyberverse Legion, 2011)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039;&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:For the &#039;&#039;[[Dark of the Moon (toyline)|Dark of the Moon]]&#039;&#039; line, Legends Class Barricade was redecoed in white and blue with a minor retool of a right hand probably intended to be able to grip cyberverse accessories. The size class  of the toy has been retitled &amp;quot;Legion&amp;quot; and is released under the [[Cyberverse]] banner.&lt;br /&gt;
&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Deluxe Class toys====&lt;br /&gt;
*&#039;&#039;&#039;Barricade&#039;&#039;&#039; (Mechtech Deluxe, 2011)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessory:&#039;&#039;Mechtech gun&lt;br /&gt;
&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===Transformers 3D Battle Card Game===&lt;br /&gt;
[[Image:3DBattleCard_Barricade.jpg|thumb|right|250px| If they came to hear me beg, the will be disappointed.]]&lt;br /&gt;
*&#039;&#039;&#039;Barricade&#039;&#039;&#039; (3D Battle Card, 2007)&lt;br /&gt;
**&#039;&#039;Card number&#039;&#039;: &#039;&#039;&#039;14&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Barricade is a 33-point &amp;quot;Rare&amp;quot; piece in the [[3D Battle-Card Game]].  Constructed of punch-out pieces from randomly packed plastic cards (two full robots per pack), he can be assembled into his car mode or into a rather stumpy robot mode. His twin blaster-weapons can be mounted on his arms (their nominal placement) or on his shoulders. &lt;br /&gt;
&lt;br /&gt;
: His card art was done by [[Lucio Parrillo]], and he uses the same construction as [[Earth]]-mode [[Bumblebee (Movie)/toys|Bumblebee]], [[Mirage (Movie)|Mirage]], [[Swerve (Movie)|Swerve]] and [[Prowl (G1)|Prowl]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
====XMODS® Evolution Transformers====&lt;br /&gt;
* &#039;&#039;&#039;Barricade&#039;&#039;&#039; (2007)&lt;br /&gt;
**&#039;&#039;Model Number&#039;&#039;: &#039;&#039;&#039;60-185&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Barricade XMODS.jpg|left|150px|thumb|Don&#039;t you think about pissing me off, or I&#039;ll turn you into a pancake.]]&lt;br /&gt;
[[Image:Movie Barricade XMODS weapons.jpg|right|150px|thumb|Look into my pokey eyes and see the future...]]&lt;br /&gt;
:Barricade is one of the first Transformers characters to be licensed by [[RadioShack]] from [[Hasbro]] and [[DreamWorks]] for their XMODS Evolution line of radio control cars. &amp;quot;The maximum in modification&amp;quot;, Barricade is a base kit that can be upgraded with &#039;&#039;&#039;XMODS® Evolution Weapons and Light Kit for Barricade™&#039;&#039;&#039; a weapons and light kit featuring the weapons/manipulators he uses in the film and rocket launchers that were cut from the film (&#039;&#039;Model Number&#039;&#039;: &#039;&#039;&#039;600-barricade3&#039;&#039;&#039;), as well as any of the optional motor upgrades, body kits, steering and suspension upgrades, and more available for the brand.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====ZipZaps® Micro RC====&lt;br /&gt;
* &#039;&#039;&#039;Barricade&#039;&#039;&#039; (2007)&lt;br /&gt;
**&#039;&#039;Model Number&#039;&#039;: &#039;&#039;&#039;6000181&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Barricade ZipZap.jpg|right|200px|thumb|Oooh...scary!]]&lt;br /&gt;
:Barricade is also one of the first Transformers characters licensed by RadioShack for their ZipZaps line of pocket-size radio control cars. As a ZipZap, Barricade can be customized, trimmed, and tuned with any other accessories available for the brand. He has working headlights and requires four &amp;quot;AAA&amp;quot; batteries for the charger.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Unleashed====&lt;br /&gt;
*&#039;&#039;&#039;Blackout and Barricade&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie UnleashedTurnarounds BlackoutBarricade.jpg|right|150px|thumb|Invading Australasia NOW!]]&lt;br /&gt;
: The Blackout and Barricade turnaround is a 3D sculpture of the two characters in both robot mode emerging from rubble and explosions, with a movie-accurate sculpt (compared to the various transforming toys.) The &#039;turnaround&#039; aspect of these sculptures simply means one can turn the piece around to display a raised-relief of the movie-style Decepticon sigil instead.&lt;br /&gt;
&lt;br /&gt;
: This product&#039;s release was cancelled for the US market, but was released in Australia and in Asia.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Basic Fun====&lt;br /&gt;
*&#039;&#039;&#039;Barricade&#039;&#039;&#039; (Figural keychain assortment, 2007)&lt;br /&gt;
&lt;br /&gt;
: Produced by [[Basic Fun]], this keychain is a likeness of Barricade&#039;s robot mode with articulated arms, legs, head, waist, and a keyring sticking out of his ass.  &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Transformers Movie Screen Cleaners====&lt;br /&gt;
[[Image:Movie Barricade screencleaner.jpg|right|97px|thumb|To polish and clean up.]]&lt;br /&gt;
*&#039;&#039;&#039;Barricade&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
:Released by Tomy Yujin on January 2008,&amp;lt;ref name=&amp;quot;TomyYujin&amp;quot;&amp;gt;[http://www.gachausa.com/products/transformers.asp Tomy Yujin &#039;&#039;Transformers&#039;&#039; page]&amp;lt;/ref&amp;gt; this dangler is a faction logo-shaped screen cleaner for your cell phone, with a stock image of Barricade printed on the other side.&lt;br /&gt;
&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
{{-}}&lt;br /&gt;
====RPMs—Robot Powered Machines====&lt;br /&gt;
[[Image:ROTF-toy_RPM_Bumblebee_vs_Barricade.jpg|thumb|right|300px|Frozen in car-bonite!]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee VS Barricade&#039;&#039;&#039; (2009)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;Battle Series&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;01 of 08&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Robot Powered Machines]]&#039;&#039; Barricade is a small, &#039;&#039;Hot Wheels&#039;&#039;-style Saleen S281 Police Cruiser. The toy doesn&#039;t transform, but has Barricade&#039;s robot mode sculpted and painted onto its underside, along with his name and faction insignia. It features through-axle construction which lets it reach high speeds on smooth surfaces. He was sold in a two-pack with the 1970&#039;s Camaro version of [[Bumblebee (Movie)/toys|Bumblebee]].&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Barricade&#039;&#039;&#039; (2009)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;Commander Series&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;03 of 04&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Barricade was also available by himself as part of the &amp;quot;Commander Series&amp;quot; of RPMs. The toy is identical to its two-pack release.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
*&#039;&#039;&#039;Barricade&#039;&#039;&#039; (2010)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;Radio Control&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Radio Control Barricade is a non-transforming remote-control car, larger than his previous Micro IR and ZipZaps toys. Unlike previous Radio Control toys (Optimus Prime and Bumblebee), his remote controller is not shaped like his robot mode—it&#039;s just a generic design featuring a stock photo of Barricade on the front. Batteries (of Hasbro&#039;s own [[Powrfuel]] brand) were included for the controller, but not for the car.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Robot Heroes===&lt;br /&gt;
[[Image:Movie RobotHeroes BumblebeevsBarricade.jpg|right|300px|thumb|Just about the only fiction-accurate RH pack. Ever.]]&lt;br /&gt;
* &#039;&#039;&#039;Bumblebee vs. Barricade&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:The first Robot Heroes version of Barricade, he&#039;s sculpted in a bit of a hunched, thuggish crouch.  He has the standard Robot Heroes articulation: Both shoulders swivel, and his head rotates.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie RobotHeroes BarricadeVsOptimusPrime.jpg|right|300px|thumb|Fast as fast can be, you can never catch me.]]&lt;br /&gt;
* &#039;&#039;&#039;Barricade vs. Optimus&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
:This &#039;&#039;Robot Heroes&#039;&#039; pack features Barricade in a running/attacking pose, and Optimus Prime posed as he was in the Movie as he awaited Bonecrusher&#039;s attack.  This version of Barricade only has articulation at the shoulders, and oddly enough has his shoulder pylons attached to his torso, as opposed to his arms.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ratchet_and_barricade_robot_heroes.jpg|thumb|300px|Medic versus police! Who will win?! (Okay, EVIL law enforcement-impersonator, that is.)]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Ratchet vs Barricade&#039;&#039;&#039; (2009)&lt;br /&gt;
&lt;br /&gt;
:A redeco of the first &#039;&#039;Robot Heroes&#039;&#039; Barricade mold, now packaged with [[Ratchet (Movie)|Ratchet]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Speed Stars===&lt;br /&gt;
====Mini-Vehicles====&lt;br /&gt;
[[Image:Speedstars_metalheroes_highwaypatrolbarricade.jpg|right|300px|thumb|Putting the DIE in DIEcast.]]&lt;br /&gt;
*&#039;&#039;&#039;Highway Patrol Barricade&#039;&#039;&#039; (August, 2010)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;Metal Heroes&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;05 of 08&#039;&#039;&#039;&lt;br /&gt;
:A redeco of the &#039;&#039;Robot Powered Machines&#039;&#039; Barricade mold, now in &#039;&#039;[[Speed Stars]]&#039;&#039; packaging with a silver and black paint job, and also some kicky red walled tires. Barricade&#039;s robot mode remains sculpted on the bottom, but contrary to what his package artwork promises, it is made entirely out of black plastic, with only a few silver paint applications. His name remains entirely unpainted. He has some slight deco differences compared to the RPM version of this toy: the &amp;quot;robot&amp;quot; mode in the RPM version is colored in black and sculpted in silver plastic, and the Speed Stars version lacks his Decepticon police badge, the &amp;quot;To punish and enslave&amp;quot; and &amp;quot;call 911&amp;quot; decals present in the RPM version and previous versions of Barricade.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:SpeedStars_Stunticon_Barricade.jpg|thumb|right|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Barricade&#039;&#039;&#039; (2010)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;Stunticon&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;02 of 04&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Stunticon Barricade is a redeco of the RPM mold in primarily white, with black and red details.&lt;br /&gt;
&lt;br /&gt;
: An early version of this toy, with black door stripes and yellow windows and flashers, appears in some [[stock photography]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Speedstars battleseries patrolbarricade.jpg|300px|thumb|right| We are the arm of Megatron, Barricade, and you are the blade.]]&lt;br /&gt;
*&#039;&#039;&#039;Nightwatch Bumblebee VS Patrol Barricade&#039;&#039;&#039; (2010)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;Battle Series 2&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;02 of 06&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: For the second series of two-packs, RPM Barricade was redecoed in blue with black doors. He was only available with a redeco of Bumblebee, who uses a different mold than their original versus pack. Like all &#039;&#039;Speed Stars&#039;&#039; toys, the Decepticon insignia on the bottom of his car mode is not included, despite it being clearly depicted in the package art. A &#039;&#039;[[Hunt for the Decepticons]]&#039;&#039; code card is included in the two-pack.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
*&#039;&#039;&#039;Barricade&#039;&#039;&#039; (2010?)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;Cyber Hunt&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;0? of 04&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Cyber Hunt Barricade is apparently a single-packed version of versus-pack Patrol Barricade.&lt;br /&gt;
&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:SpeedStars_Revealers_Barricade.jpg|thumb|right|200px|]]&lt;br /&gt;
*&#039;&#039;&#039;Barricade&#039;&#039;&#039; (2010?)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;Revealers&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;03 of 03&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Revealers Barricade is sculpted with various robot-mode parts protruding from his car mode, as if he&#039;s in mid-transformation. &lt;br /&gt;
&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Radio Control====&lt;br /&gt;
[[Image:SpeedStars_RadioControl_Barricade.jpg|thumb|right|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Barricade&#039;&#039;&#039; (2010)&lt;br /&gt;
&lt;br /&gt;
: Radio Control Barricade is, unsurprisingly, another non-transforming remote-controlled car. It uses the same controller and wheel molds as Radio Control Bumblebee.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
====Stealth Force====&lt;br /&gt;
*&#039;&#039;&#039;Barricade&#039;&#039;&#039; (Basic, 2010)&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;Stealth Force&#039;&#039; Barricade is a non-transforming car with several non-firing hidden weapons throughout his frame. His license plate reads &amp;quot;2PN-SLV&amp;quot;, in reference to &amp;quot;To punish and enslave...&amp;quot; on the sides of the car.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Second Life avatars==&lt;br /&gt;
In the online game &#039;&#039;Second Life&#039;&#039;, there was a full replica of the Sector Seven base which contained a giant discussion room where Michael Bay held a question board. This room contained a giant frozen Megatron replica and offered free avatars of both Bumblebee and Barricade. Both freebees were non-transforming.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
[[Image:Movie Barricade finalappearance.jpg|right|200px|thumb|Barricade pulls everyone over for &#039;&#039;driving on the wrong side of the road.&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
* Barricade&#039;s disappearance from the film is puzzling.  It appears he was originally meant to be destroyed, as both the novel and comic adaptations of the movie depict his destruction by [[Optimus Prime (Movie)|Optimus Prime]], who had both destroyed Bonecrusher and was delayed in joining the humans and fellow Autobots. (Alternatively the children&#039;s chapter book adaptation of the film &#039;&#039;[[The Quest for the AllSpark]]&#039;&#039; describes Barricade as being destroyed by the US military.) Regardless, in the movie proper, Barricade simply does not appear again after Bonecrusher transforms. At the time, his fate caused a great deal of speculation. Since then, however, he has appeared in &#039;&#039;[[The Reign of Starscream]]&#039;&#039;, &#039;&#039;[[Alliance (comic)|Alliance]]&#039;&#039;, and &#039;&#039;[[Tales of the Fallen]]&#039;&#039;, although it remains to be seen whether he&#039;ll reappear in the movies proper.&lt;br /&gt;
&lt;br /&gt;
[[Image:Barricade-comicsadaptation-death.jpg|right|200px|thumb|F*** tha poh-leece!]]&lt;br /&gt;
*Writer [[Roberto Orci]] stated in a message board Q&amp;amp;A session that Barricade&#039;s disappearance from the remainder of the film is a &amp;quot;thread for Movie 2&amp;quot;.&amp;lt;ref&amp;gt;[http://boards.transformersmovie.com/showpost.php?p=384946&amp;amp;amp;postcount=33 Roberto Orci on Barricade&#039;s fate in the movie, at the official movie boards]&amp;lt;/ref&amp;gt; Two years later, he stated that he honestly couldn&#039;t remember the reason why Barricade didn&#039;t show up in &#039;&#039;[[Revenge of the Fallen (film)|Revenge of the Fallen]]&#039;&#039;, even though it was considered having him return.&amp;lt;ref&amp;gt;[http://www.tfw2005.com/boards/transformers-movie-discussion/180451-welcome-mr-roberto-orci-you-may-ask-him-questions-283.html#post3785383 Orci&#039;s Q&amp;amp;A at TFW2005]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* An early version of the script featured Barricade and [[Frenzy (Movie)|Frenzy]] as one and the same character, named &amp;quot;[[Soundwave (ROTF)|Soundwave]]&amp;quot;. He would have infiltrated the CIA headquarters (rather than Air Force One) in the form of a &amp;quot;portable stereo&amp;quot; and then transformed (and size-shifted) into a Humvee for his escape.&amp;lt;ref name=&amp;quot;early&amp;quot;&amp;gt;Details from an early script draft [http://www.tfw2005.com/boards/showpost.php?p=2213120&amp;amp;amp;postcount=297 summed up here], [http://www.tfw2005.com/boards/showpost.php?p=2214148&amp;amp;amp;postcount=303 confirmed as authentic by Roberto Orci here].&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:EarlyMovieBarricadeHead.jpg|thumb|200px|Different name, different head, same guy. As far as we know, anyway!]]&lt;br /&gt;
&lt;br /&gt;
*[[Prowl (Movie)|Prowl]] was originally part of the Autobot line up for the movie, but was removed, as the writers loved the perverse idea of Barricade becoming a police car. This represents quite a step within any/all Transformers continuities, as a Decepticon has never before taken on a form (most) humans could so easily &amp;quot;trust&amp;quot;, in a sense. &amp;lt;s&amp;gt;Sorry, Prowl, better luck [[Revenge of the Fallen (film)|next time]].&amp;lt;/s&amp;gt; Uh, [[Dark of the Moon (film)|third time]]&#039;s a charm?&lt;br /&gt;
&lt;br /&gt;
*An early working name for Barricade was &amp;quot;Brawl&amp;quot;,&amp;lt;ref name=&amp;quot;barribrawl&amp;quot;&amp;gt;[http://www.tfw2005.com/transformers-images/events/Botcon-2007/Hasbro-Tour/PICT5108.JPG.html?g2_imageViewsIndex=1 Early design for Barricade with working name &amp;quot;Brawl&amp;quot; shown during the BotCon 2007 Hasbro Tour]&amp;lt;/ref&amp;gt; which was later given to [[Brawl (Movie)|another movie character]] (but not in the movie itself). &lt;br /&gt;
&lt;br /&gt;
* Early concept art for Barricade&amp;lt;ref name=&amp;quot;barribrawl&amp;quot;&amp;gt;[http://www.tfw2005.com/transformers-images/events/Botcon-2007/Hasbro-Tour/PICT5108.JPG.html?g2_imageViewsIndex=1 Early design for Barricade with working name &amp;quot;Brawl&amp;quot; shown during the BotCon 2007 Hasbro Tour]&amp;lt;/ref&amp;gt; also suggests that he was originally going to transform into a white and black Crown Victoria (somewhat akin to Prowl&#039;s original G1 color scheme). Hasbro, continuing to capitalize on unused concepts/ideas, had Recon Barricade&#039;s redeco vaguely mirror the Vic&#039;s deco.&lt;br /&gt;
&lt;br /&gt;
*The head design from this early concept artwork managed to show up on a few pieces of merchandise for the first film (such as a set of temporary tattoos), and would later inexplicably show up as a profile link for Barricade&#039;s [[Battle Bio]] on Hasbro&#039;s website.&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie2007 Barricade carweapon.jpg|thumb|200px|]]&lt;br /&gt;
&lt;br /&gt;
* During the rather truncated chase scene between Barricade and Bumblebee in the 2007 &#039;&#039;Transformers&#039;&#039; movie, Barricade was to deploy some serrated drill-like missiles from his hood and fire them at the fleeing Autobot. Though these weapons were constructed and fitted to one of the Barricade prop vehicles, this scene was ultimately cut, explaining the abrupt shift to night time at the conclusion of the chase. Until artist [[Sean Haworth]] uploaded a photo of the weapon prop onto his website, the only official proof of the existence of these weapons was page 12 of IDW Publishing&#039;s [[Movie Adaptation Issue Number Two|Movie Adaptation issue 2]] and the RadioShack &#039;&#039;XMODS® Evolution&#039;&#039; Barricade radio control car&#039;s weapons and light uppgrade kit.&lt;br /&gt;
&lt;br /&gt;
* The [http://www.saleen.com/transformers.htm promotional Saleen S281E cars] that appeared at events and premieres featured the slogan &amp;quot;Power in the hands of a few&amp;quot; rather than the &amp;quot;To punish and enslave&amp;quot; motto, as well as Saleen decals rather than the Decepticon decals seen in the movie. Hmmm... &lt;br /&gt;
&lt;br /&gt;
* The [[IDW Publishing|IDW]] &#039;&#039;[[Movie Prequel]] seems&#039;&#039; to contradict the very existence of his alternate mode, since the Decepticons were depicted as having come to Earth in 2003, yet his alternate mode is a 2006 model car. However, a little-known fact is that the Mustang design that would eventually be the 2006 model debuted sometime in 2003, with police car modifications showing up in car shows not long after. It could very well be that, similar to when/how Jazz scanned a Solstice in a dealership late at night, Barricade scanned a Police Mustang in one such car show display after-hours, explaining why there were &amp;quot;no witnesses&amp;quot; after he assumed this form &#039;&#039;and&#039;&#039; why his police deco has no state or city markings/I.D. &lt;br /&gt;
&lt;br /&gt;
*In an act of both love for his child and extreme fanwank, Jessie Vigil from New Mexico turned his own Ford Mustang into a homage of Barricade&#039;s alt-mode, right down to Decepticon symbol and the sinister twist on the LAPD motto. Though this has brought the ire of the New Mexico police upon him, let&#039;s just concentrate on the fact of how insanely cool this is. His kid is one lucky &#039;&#039;Transformers&#039;&#039; fan.&lt;br /&gt;
&lt;br /&gt;
*A common misconception among fans is that Barricade&#039;s Saleen Mustang alternate mode was spotted on the set of &#039;&#039;[[Revenge of the Fallen (film)|Revenge of the Fallen]]&#039;&#039;. &#039;&#039;&#039;This is not true.&#039;&#039;&#039; In fact, a truck transporting three &amp;quot;Barricade&amp;quot; prop vehicles was spotted in Culver City, California, in March 2008, more than &#039;&#039;two months&#039;&#039; before principal shooting for &#039;&#039;Revenge of the Fallen&#039;&#039; started.&amp;lt;ref name=&amp;quot;vehspotted&amp;quot;&amp;gt;[http://www.superherohype.com/news/transformersnews.php?id=6980 Superhero Hype reporting on the spotting of Barricade vehicles in March 2008]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* For [[Alliance (comic)|Transformers: Alliance]], [[Chris Mowry]] had planned for Barricade to appear and be turned into [[Sideways (ROTF)|Sideways]], but Hasbro rejected the idea.&amp;lt;ref&amp;gt;[http://www.tfw2005.com/boards/members/mowry-73165-page2.html#vmessage170099]&amp;lt;/ref&amp;gt;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.tfu.info/2007/Decepticon/Barricade/barricade.htm Barricade at TFU.info]&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:3D Battle-Cards]]&lt;br /&gt;
[[Category:Cyber Missions characters]]&lt;br /&gt;
[[Category:Interrogators]]&lt;br /&gt;
[[Category:Letters page answerers]]&lt;br /&gt;
[[Category:Movie Decepticons]]&lt;br /&gt;
[[Category:Pilots]]&lt;br /&gt;
[[Category:Revenge of the Fallen Decepticons]]&lt;br /&gt;
[[Category:Robot Heroes]]&lt;br /&gt;
[[Category:Target exclusives]]&lt;br /&gt;
[[Category:Transformers (2010) Decepticons]]&lt;/div&gt;</summary>
		<author><name>184.56.62.245</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Thundercracker_(WFC)&amp;diff=535466</id>
		<title>Thundercracker (WFC)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Thundercracker_(WFC)&amp;diff=535466"/>
		<updated>2010-12-17T20:08:03Z</updated>

		<summary type="html">&lt;p&gt;184.56.62.245: /* Transformers: War for Cybertron (DS) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{faction|decepticon}}&lt;br /&gt;
{{disambig3|Thundercracker}}&lt;br /&gt;
:&#039;&#039;Thundercracker is an [[Decepticon]] from the [[Transformers: Prime]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:WFC_Thundercracker.jpg|thumb|350px|Someone told me I was meeting Mike Costa here.]]&lt;br /&gt;
&lt;br /&gt;
A scientist by nature, with a more upperclass air, &#039;&#039;&#039;Thundercracker&#039;&#039;&#039; stands out among his fellow Decepticons in being a fairly calm and level-headed fellow.  He believes in the cause, even if he&#039;s not enthusiastic about certain of Megatron&#039;s methods. Lacking the endless ambition of [[Starscream (Prime)|Starscream]] and the cruel thuggery of [[Skywarp (Prime)|Skywarp]], he displays little malice towards his enemies and takes no joy from battle. For Thundercracker, conflict is simply applied physics and chemistry, nothing more than the redirection of forces and energy towards the desired target...his foes.&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===&#039;&#039;Exodus: The Official History of the War for Cybertron&#039;&#039;===&lt;br /&gt;
When [[Decepticon]]s bombed [[Altihex]] Casino, [[Starscream (Prime)|Starscream]] told [[Sentinel Zeta Prime|Sentinel Prime]] that Thundercracker and [[Skywarp (Prime)|Skywarp]] were his trusted lieutenants and that they would take him to safety. They actually took him to [[Kaon]] Prison. {{storylink|Exodus: The Official History of the War for Cybertron}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers: War for Cybertron&#039;&#039; (Xbox 360/PS3/PC)===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Graham McTavish]] (English)&lt;br /&gt;
&lt;br /&gt;
Thundercracker served with Skywarp, [[Jetfire (Prime)|Jetfire]], and the former Sky Commander Starscream on a dilapidated orbital research station that once experimented on the powerful, but highly dangerous [[Dark Energon]]. This made it a target for the leader of the Decepticons, [[Megatron (Prime)|Megatron]], who wished to restart Dark Energon production in his plans to revitalise [[Cybertron (planet)|Cybertron]]. Megatron attacked the station and fought his way into the laboratory, and despite Starscream&#039;s attempts to destroy the remaining Dark Energon, Megatron withstood its destructive power and bent it to his will. His survival intrigued Starscream, who offered to serve Megatron in exchange for learning how to manipulate Dark Energon himself; Thundercracker and Skywarp fell into line. Jetfire declared them traitors and left to warn [[Sentinel Zeta Prime|Zeta Prime]]. Thundercracker and Skywarp were prepared to give chase, but Megatron allowed the Autobot to leave, as he wished Zeta Prime to know his demise was coming.  However, the Decepticon commander scoffed at the idea of being given what he could simply take from Starscream, until the one-time Sky Commander revealed that there was very little Dark Energon left on the research station, but he knew how to manufacture more, and that the ancient, long-forgotten [[Geosynchronous Energon Bridge|Energon Bridge]] needed to be reactivated before they could do so.&lt;br /&gt;
&lt;br /&gt;
Thundercracker, Starscream and Skywarp were sent the cliffs of [[Kaon]], where they could make their way into the underground. Thundercracker commented with wonder that he had never travelled this far into Cybertron before, for which Skywarp labelled him as being boring as always. As they entered an underground energon reservoir, Thundercracker warned his teammates to avoid touching the flowing streams and waterfalls of crude energon, as in that state is was extremely volatile; Skywarp once again mocked his companion&#039;s thoughtfulness. Making their way out of the reservoir, the three fliers faced their first serious challenge when an Autobot cruiser appeared in a canyon they needed to travel through. The trio crippled the cruiser&#039;s weapons system, fought their way past the [[Aerialbot (Prime)|Aerialbot]] squadron it launched, and moved into the ship. Defeating the ship&#039;s defenders, they then destroyed it by placing a detpack on the ship&#039;s power core. While Starscream and Skywarp busied themselves with glory hogging and relishing the battle against the Autobots, Thundercracker tried to keep them alive, using his [[Energon repair ray]] to heal their wounds. Deeper in the core, they encountered strange creatures the likes of which Thundercracker had never seen before. Eventually, they found themselves before the mechanism needed to restart the Energon Bridge, but Thundercracker&#039;s scans detected something very unusual about the machine. Starscream, tired of Thundercracker&#039;s readings and sensors, pushed his way past and injected Dark Energon into it without waiting for more information. Perhaps he should have listened to Thundercracker, as the machine activated its defense systems, revealing itself to be [[Cybertron&#039;s Sentinel]]. The three Decepticons were forced to fight a desperate battle where the Sentinel threw heat-seeking fireballs at them, activated powerful energy beams and turned the floor into lava. Exploiting the machine&#039;s cooling down period, they were eventually victorious, and barely escaped with their lives when the Dark Energon infected the facility and reactivated the Energon Bridge, which sent its energon bouncing along satellites to Megatron&#039;s Dark Energon facility. Thundercracker remarked his amazement at this...but not until after Skywarp did. Y&#039;know, TC, it&#039;s all well and good for you to be thoughtful and careful, but when Skywarp beats you to the punch in stating the blindly obvious, you might want to speed it up.&lt;br /&gt;
&lt;br /&gt;
Shortly after the defeat of Zeta Prime, [[Iacon (city-state)|Iacon]]&#039;s guardian [[Omega Supreme (Prime)|Omega Supreme]] gave chase to Megatron, though based on Megatron&#039;s attitude it was hard to tell exactly who was chasing whom at times. At one point, Megatron even ordered Starscream, Skywarp, and Thundercracker to attack the behemoth, if only to provide a distraction. The three apparently eluded him after drawing his fire, however, as after Omega had cornered Megatron&#039;s team at an Autobot anti-aircraft terrace (or, depending on who you talk to, when Megatron tricked him into attacking them there), Omega&#039;s armour was breached by Megatron using the heavy guns, and Starscream led Skywarp and Thundercracker in shooting down the mighty Autobot, forcing him to crash land in a sub-level below. After Megatron defeated Omega Supreme on the ground and forced him to open the [[Omega Gate]], Thundercracker and the others watched as Megatron achieved his plan to infect Cybertron&#039;s core with Dark Energon. {{storylink|Transformers: War for Cybertron (360/PS3/PC)|Transformers: War for Cybertron}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: War for Cybertron&#039;&#039; (DS)===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; Graham McTavish (English)&lt;br /&gt;
{{Note|Thundercracker is an unlockable character for  the [[Transformers: War for Cybertron (DS)|DS version of &#039;&#039;War for Cybertron&#039;&#039;]]. He is unlocked by finding a disc in the mission &amp;quot;Testing the Experiment&amp;quot; (His character disc is located in one of the prison cells). On the Decepticon version he can replace any of the other Decepticons in the campaign mode.}}&lt;br /&gt;
&lt;br /&gt;
Thundercracker served under Megatron loyally during the final days of the war. He followed Megatron into battle against the titanic Autobot Omega Supreme, but not without expressing his numbing fear of the giant first.&lt;br /&gt;
{{Storylink|Transformers: War for Cybertron (DS)|Transformers: War for Cybertron}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Thundercracker is usable in both the Autobot and Decepticon versions of the &#039;&#039;War for Cybertron&#039;&#039; games for the DS. Used only for multiplayer, bonus missions and Arena mode in the Autobot version and used in Multiplayer, Arena mode, and campaign in the Decepticon version.&lt;br /&gt;
&lt;br /&gt;
[[Category:Fiction-only Transformers]]&lt;br /&gt;
[[Category:Prime Decepticons]]&lt;br /&gt;
[[Category:Seekers]]&lt;/div&gt;</summary>
		<author><name>184.56.62.245</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Arcee_(Movie)&amp;diff=501868</id>
		<title>Arcee (Movie)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Arcee_(Movie)&amp;diff=501868"/>
		<updated>2010-09-24T15:59:17Z</updated>

		<summary type="html">&lt;p&gt;184.56.62.245: /* Revenge of the Fallen film */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig3|Arcee}}&lt;br /&gt;
{{factions|autobotfilm|NEST}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Arcee is an [[Autobot]] from the [[Live-action film series|live-action film]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Arceemovie.jpg|right|250px|thumb|She&#039;s got legs, she knows how to use them. Temporarily, anyway.]]&lt;br /&gt;
Though small compared to many of her peers and adversaries, &#039;&#039;&#039;Arcee&#039;&#039;&#039; compensates with speed and aggressive maneuvers, making her one of the most dangerous Autobots around. Moreover, Arcee is a born hunter. She honed her speed hunting [[Turbofox|turbofoxes]] with other speedsters, challenging herself to get as close as possible before tagging them with her bow. She&#039;s a crack shot with said crossbow weapon, and [[Ironhide (Movie)|Ironhide]] has trained her to use her speed to her advantage in battle, striking suddenly and swiftly and then vanishing away again as fast as she appeared.  &lt;br /&gt;
&lt;br /&gt;
The events at [[Tyger Pax]] created a nagging doubt in Arcee about her abilities. She carries some guilt about [[Bumblebee (Movie)|Bumblebee]]&#039;s injuries, and part of what drives her is the desire to prove herself, not only in the optics of her friends and comrades, but most importantly in her own.  She also carries a standing feud with [[Lockdown (ROTF)|Lockdown]] for [[The Thrill of the Hunt|unknown reasons]].&amp;lt;ref name=&amp;quot;battlebio&amp;quot;&amp;gt;[http://www.hasbro.com/transformers/en_US/discover/Battle-Bios.cfm Hasbro Arcee Battle Bio]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===IDW &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
[[Image:Defiance1_Arcee_vehicle.jpg|thumb|left|200px|&amp;quot;I transform into a vacuum cleaner!&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
Many, many years in the past, Arcee was a member of [[Optimus Prime (Movie)|Optimus&#039;s]] science division, in charge of excavation site LT34 near the temple of [[Simfur]]. While Optimus was showing Protector [[Megatron (Movie)|Megatron]] around, her team discovered a mysterious relic with a [[Decepticon|strange symbol]] etched into it. She led her superiors to the ancient relic and watched as Megatron and Optimus began to argue when the former demanded the relic be relocated to his private quarters, Optimus relenting due to a sudden alien attack. Arcee assisted with its evacuation from the dig site.  {{storylink|Defiance issue 1}}&lt;br /&gt;
&lt;br /&gt;
After the attack, Arcee tried to save the life of one of the aliens, but was unsuccessful. She and [[Clocker (Movie)|Clocker]] moved the bodies to [[Ratchet (Movie)|Ratchet]]&#039;s lab, where they discovered that the beings were similar in structure to the Cybertronians, only lacking the ability to [[transformation|transform]]. Before they could speculate further about the common ancestry of the two races, [[Signal Flare (Movie)|Signal Flare]] arrived with orders from Optimus to assemble at the Simfur excavation site for a meeting. There, Arcee and the other scientists learned of Protector Megatron&#039;s demand for war and Optimus&#039; thoughts on the issue. After most of the scientists agreed to follow Optimus, they travelled to [[Trypticon (Movie)|Trypticon]] to watch Megatron deliver his saber-rattling war rally. {{storylink|Defiance issue 2}}&lt;br /&gt;
&lt;br /&gt;
Ratchet, Arcee  and [[Elita-One (Movie)|Elita-One]] returned to the lab to analyze the other relic fragments recovered from the Simfur excavation, while Optimus, [[Jazz (Movie)|Jazz]] and [[Prowl (Movie)|Prowl]] broke into Megatron&#039;s quarters to examine the intact relic. Before Optimus could explain to Ratchet the strange condition of the artifact, Arcee reported a finding—a symbol that appeared in the same place on all the different fragments: the same symbol that was on Optimus&#039; head. Ratchet theorised that the legend of the [[Dynasty of Primes]] was true, and that Optimus was somehow connected to all of this. Later, at the dig site near [[Burthov]], Arcee, Ratchet and Optimus were arrested by Prowl&#039;s security forces on orders from Megatron for treason. What they didn&#039;t know was they were all being led into a trap, and the assassins Megatron sent would only take Optimus alive. After [[Brawl (Movie)|Brawl&#039;s]] initial attack, Optimus ordered the group to escape to Burthov while he took care of [[Starscream (Movie)|Starscream]] and his soldiers. {{storylink|Defiance issue 3}}&lt;br /&gt;
&lt;br /&gt;
Arcee was part of the team who captured the disenchanted soldier [[Ironhide (Movie)|Ironhide]] and brought him before Optimus Prime. Ironhide pledged allegiance to Prime and brought news of the &#039;&#039;[[Nemesis (ROTF)|Nemesis]]&#039;&#039;, a massive starship that Megatron was building. While observing its construction and taking images of the ship, Arcee remarked that she had never seen its like before. During the subsequent civil war, Arcee defended civilians who were being targeted by Megatron&#039;s Decepticons for refusing to join in the war against Optimus Prime&#039;s Autobots. She was under the command of Bumblebee and desperately fought against Megatron&#039;s vast army at [[Tyger Pax]]. {{storylink|Defiance issue 4}}&lt;br /&gt;
&lt;br /&gt;
[[Image:MoviePrequel1 Arcee Bumblebee.jpg|right|250px|thumb|&amp;quot;Can I say something?&amp;quot;&amp;lt;br/&amp;gt; &amp;quot;Whatever it is now is not the right time!&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
However, Arcee and the rest of those under Bumblebee&#039;s command didn&#039;t know the true purpose of their battle, for they were a diversion to keep Megatron busy while other Autobots readied the [[AllSpark (Movie)|AllSpark]] for launch from Cybertron. She was captured and interrogated by the Decepticons but survived the ordeal. She recounted to their Autobot rescuers Bumblebee&#039;s heroics in delaying Megatron, preventing Megatron from intercepting the wormhole-bound AllSpark. {{storylink|Movie Prequel issue 1|Prime Directive (IDW) issue 1}}&lt;br /&gt;
&lt;br /&gt;
Many years later, following the death of [[Megatron (Movie)|Megatron]] and the destruction of the AllSpark on [[Earth]], Arcee was in command of an Autobot assault team on [[Mars (planet)|Mars]] and led [[Cliffjumper (Movie)|Cliffjumper]] and others in an attack on [[Nemesis (Movie)|Starscream&#039;s ship]]. {{storylink|The Reign of Starscream Issue Number Two}}&lt;br /&gt;
&lt;br /&gt;
[[Image:ReignofStarscream4 Arcee.jpg|left|150px|thumb|She&#039;s so happy to be home, she doesn&#039;t even care that Payload&#039;s looking up her dress.]]&lt;br /&gt;
&lt;br /&gt;
While her team made short work of the [[Swindle (Movie)|Swindle]], [[Dreadwing (Movie)|Dreadwing]], and [[Payload (Movie)|Payload]] drones the Decepticons sent against them, Arcee killed the Decepticon sniper [[Hardtop (Movie)|Hardtop]] before he could snipe [[Smokescreen (Movie)|Smokescreen]].  Her teammates were unprepared for the arrival of [[Thundercracker (Movie)|Thundercracker]], however, and he quickly slew [[Camshaft (Movie)|Camshaft]] and wounded [[Cliffjumper (Movie)|Cliffjumper]].  Remembering her failure at Tyger Pax, Arcee leapt into action, and soon she and Cliffjumper had Thundercracker at their mercy.  The arrival of Starscream changed that, as he killed Smokescreen and Air Raid and badly damaged Cliffjumper.  As she attempted to pull the last surviving member of her team to safety, Arcee was kicked aside by Starscream.  {{storylink|The Reign of Starscream issue 3|The Reign of Starscream Issue Number Three}}&lt;br /&gt;
&lt;br /&gt;
However, Arcee recovered an instant later. The Decepticon starship was already taking off, but she jumped and grabbed onto a piece of landing gear, holding on tight...through the [[space bridge]]. Wow. Later, she made her way back to an Autobot facility, where she unexpectedly met Clocker and [[Crosshairs (Movie)|Crosshairs]]. Along with a large force of Autobots, the three moved in on the Simfur temple, where Starscream was using captured Autobots for a strange project of his.  {{storylink|The Reign of Starscream issue 4|The Reign of Starscream Issue Number Four}}&lt;br /&gt;
&lt;br /&gt;
She split her troops into two forces: One would attack the city of [[Trypticon (Movie)|Trypticon]] as a diversion, while the other moved in on Simfur. Arcee and her team could only watch helplessly as Starscream drained the life out of the Autobot prisoners strapped onto the [[replica Allspark|replica AllSpark]], despite her friend Elita-One&#039;s pleas for mercy. An opportunity to cause havoc presented itself when [[Dreadwing (Movie)|Dreadwing]]&#039;s forces attempted a coup. Arcee lined up her sights on the generator holding the life energy of the deceased prisoners, dedicated the shot to Elita, and destroyed it, annihilating the Cube and sending the Decepticons into disarray. Arcee&#039;s team fought their way through the disorganised Decepticons, linked up with [[Wingblade]]&#039;s team, and rolled out just as the crippled starship came crashing down on the city. With the destruction of the capitol and the defeat of a significant portion of the Decepticon drone army, Arcee considered this to be the turning point of the war, but as long as Starscream was alive, he was a threat that she had to track down.   {{storylink|The Reign of Starscream issue 5|The Reign of Starscream Issue Number Five}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Target Robovision bio===&lt;br /&gt;
{{notemoviebio}}&lt;br /&gt;
&lt;br /&gt;
Arcee was on [[Earth]] for a short time at the beginning of the conflict there, presumably arriving shortly after Bumblebee. When the situation on Earth began to ramp up into out-and-out combat, she was reassigned elsewhere, where her stealth skills would be of more use.&lt;br /&gt;
&lt;br /&gt;
Now she fights in the [[Charii system]] against a Decepticon splinter cell working on a star-breaking weapon. If she has her way, the only things breaking will be their heads.&lt;br /&gt;
&lt;br /&gt;
===Titan Magazines &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
{{Note|Arcee&#039;s appearance in [[IDW Publishing|IDW]]&#039;s [[Movie Prequel (2007)|2007 Prime Directive movie prequel]] is in continuity with the following appearance in [[Titan Books|Titan]]&#039;s comics, but the Titan comics are not in continuity with IDW&#039;s comics. Confused? You should be.}}&lt;br /&gt;
&lt;br /&gt;
Originally, Arcee didn&#039;t serve either faction, working alone to solve injustices in her own way. [[Megatron (Movie)|Megatron]] personally decided to make an example of her, and only an Autobot extraction team led by [[Kup (Movie)|Kup]] saved her life. This debt saw her join the Autobots. She&#039;s chimerical in nature and is constantly changing her alt-mode in an effort to go as fast as possible (maybe that&#039;s why her robot mode always looks different!). She [[Arcee (G1)|previously had a hover-car form]], but on Earth takes a modified bike mode. Once you earn her trust, she&#039;s [[Rick Astley|never going to let you down]].  {{storylink|Transformers Comic issue 21|Arcee bio}}&lt;br /&gt;
&lt;br /&gt;
{{notetitantlg}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Titan13 Arcee.jpg|right|150px|thumb|She&#039;s pissed off that she hasn&#039;t got her cool live-action design.]]&lt;br /&gt;
&lt;br /&gt;
Arcee was one of the six Autobot reinforcements hiding on the [[Moon (moon)|Moon]].  {{storylink|Transformers Comic issue 9|Twilight&#039;s Last Gleaming, Part: 1}} When [[Starscream (Movie)|Starscream]] attacked them, the quick-thinking Arcee was the one who took command and rallied the troops. When this still failed to work, she ordered them to Earth (following [[Strongarm (Movie)|Strongarm&#039;s]] initiative) and their prearranged targets.  {{storylink|Transformers Comic issue 11|Twilight&#039;s Last Gleaming, Part: 3}} Alongside [[Armorhide (Movie)|Armorhide]], she guarded [[Ratchet (Movie)|Ratchet]] while he destroyed the captive [[AllSpark (Movie)|AllSpark]] and thus saved Earth from being cyberformed. When the other Autobots had believed they&#039;d lost, Arcee was the only one who outright refused to accept defeat.  {{storylink|Transformers Comic issue 13|Twilight&#039;s Last Gleaming, Part: 5}}&lt;br /&gt;
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And, of course, they didn&#039;t lose. However, Arcee was left bewildered by the idea that Humanity would not trust and love the Autobots, and Optimus explained to her that, from a human point of view, all the Transformers are alien horrors fighting on their planet. Following this, she guarded the [[Savannah]], [[Georgia]] shelter and was caught in [[Starscream (Movie)|Starscream&#039;s]] ambush.  {{storylink|Transformers Comic issue 14|Aftermath Part 1}}  {{storylink|Transformers Comic issue 15|Aftermath Part 2}}&lt;br /&gt;
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Among other engagements to protect the American infrastructure, she served with Bumblebee in protecting an Alaskan pipeline.  {{storylink|Transformers Comic issue 16|Dark Spark}} &lt;br /&gt;
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[[Image:Titan22 Arcee.jpg|left|200px|thumb|&#039;&#039;That&#039;s&#039;&#039; better!]]&lt;br /&gt;
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She was later part of Ironhide&#039;s team in retrieving [[Nucleon]] from Cybertron, which ran afoul of [[Stockade (Movie)|Stockade]].  {{storylink|Transformers Comic issue 17|Return to Cybertron: Part 1}} She acted as Bumblebee&#039;s distraction, drawing [[Storm Surge (Movie)|Storm Surge]] and [[Fracture]] away,  {{storylink|Transformers Comic issue 18|Return to Cybertron: Part 2}} and doubled back to regroup with Ironhide (and pull him out of rubble) when [[Unicron]] arrived.  {{storylink|Transformers Comic issue 19|Return to Cybertron: Part 3}} Later, she got Optimus Prime up to speed on the situation.  {{storylink|Transformers Comic issue 20|Return to Cybertron: Part 4}}&lt;br /&gt;
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Following the Decepticon re-conquest of Savannah, Arcee was part of the raid to rescue [[Mikaela Banes]]. She got off one bit of bravado about how hitting things was her kind of shindig before [[Blackout (Movie)|Blackout]] hit &#039;&#039;her&#039;&#039;.  {{storylink|Transformers Comic issue 22|The Decepticon Who Haunted Himself}}&lt;br /&gt;
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When the Autobots launched their final strike, Arcee was part of the spearhead team hittting the [[Decepticon Heartland]]. She started off the &#039;tagging&#039; of Decepticons to teleport them away from Earth, getting [[Incinerator (Movie)|Incinerator]] in the back and looking very happy about it. {{storylink|Transformers Comic issue 25|Revolution Part Three}}&lt;br /&gt;
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{{Note|The following takes place in the Star Screams letter column continuity.}}&lt;br /&gt;
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Arcee runs a lonely-hearts ad column called Arcee&#039;s Soulmates in her spare time.&lt;br /&gt;
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No, really.&lt;br /&gt;
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===IDW &#039;&#039;Revenge of the Fallen&#039;&#039; comics===&lt;br /&gt;
[[Image:TalesoftheFallen6-Arceeprotoforms.jpg|left|thumb|250px|The best part of waking up is ... still being in your own body.]]&lt;br /&gt;
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A ship carrying Arcee and her crew was shot down over a planet, and when Arcee managed to escape the wreckage, she saw that the culprit was her old nemesis, [[Thundercracker (Movie)|Thundercracker]].  She blacked out, and an indeterminate amount of time later, she awoke on an operating table—or rather, next to her old body on an operating table.  Her [[spark]] had been transplanted into a new body by the Decepticon mad scientist [[Flatline]], and her new form was flanked by two other [[protoform]]s that had recently rejected their experimentation.  &lt;br /&gt;
&lt;br /&gt;
[[Image:TalesoftheFallen6-whereishe.jpg|right|thumb|250px|WASSSS A MAAANNN (now three man)]]&lt;br /&gt;
&lt;br /&gt;
Locked into her current position, Arcee looked down to see two other prisoners, [[Skids (ROTF)|Skids]] and [[Mudflap (ROTF)|Mudflap]].  Flatline returned to her, and he explained that they were all part of his twisted experiments.  He had tried reprogramming Skids and Mudflap, but it left them warped instead.  And he stole the spark from Arcee&#039;s old body to power what he hoped would be a new Decepticon warrior.  Flatline had not considered Arcee&#039;s strong will, however, and her original programming persisted.  She broke the Twins free and escaped, but was surprised to learn she was in control of the other two discarded bodies as well.  Arcee&#039;s bodies defeated Flatline, and with the Twins, headed for the exit, but Thundercracker and some Decepticon drones blocked them.  Thundercracker laughed, since Arcee hadn&#039;t fared too well the last time they tangled, but... that was then.  &lt;br /&gt;
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Thundercracker escaped, and Flatline&#039;s headquarters detonated by remote.  Arcee wondered whether her weird new existence was a mistake, or if she was merely destined for greater things.  Regardless, she refused to become bent on revenge against Thundercracker for the deaths of her crew, so she and the Twins made plans to join the rest of the Autobots.  {{storylink|Tales of the Fallen issue 6}}&lt;br /&gt;
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A short time later, she, [[Sideswipe (ROTF)|Sideswipe]], and the Twins joined [[Optimus Prime (Movie)|Optimus Prime]]&#039;s [[NEST]]-aligned forces on [[Earth]].  After some training, the new recruits were soon called upon to it into use: the Decepticon [[Demolishor (ROTF)|Demolishor]] had been sighted in [[Shanghai]], [[China]]. {{Storylink|Alliance issue 4}}&lt;br /&gt;
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===Titan Magazines &#039;&#039;Revenge of the Fallen&#039;&#039; comics===&lt;br /&gt;
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[[Image:Titan5_Sidewayssideswipes.jpg|thumb|right|250px|I&#039;m such good friends that I all dress alike!]]&lt;br /&gt;
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Arcee had been on Earth for some time before [[Skids (ROTF)|Skids]] and [[Mudflap (ROTF)|Mudflap]] arrived. When using all three of her bodies, she refers to her collective self as &amp;quot;we&amp;quot;. Back then, she was keeping her pink paint job!  &lt;br /&gt;
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She went on to assist Optimus Prime in a [[NEST]] mission in [[Australia]], and so was in a perfect position to capture the Decepticon [[Sideways (ROTF)|Sideways]]. Pursuing him in bike(s) mode, she found it near impossible to blow out his tyres and kept getting sideswiped by him during the pursuit. When a stunned Optimus ordered her to stay on the Decepticon&#039;s tail, she responded that the Decepticon&#039;s alt mode was far better suited for the terrain... inspiring Optimus to &#039;&#039;blow up&#039;&#039; that terrain.&lt;br /&gt;
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With Sideways stunned and taking robot form, Arcee sent one bike in to take him down but almost got hit before human military helicopters arrived to back her up. The mission over, she and Optimus took their prisoner back to [[Diego Garcia]], with Arcee escorting him to a cell. But surprise, [[Scorponok (Movie)|Scorponok]] was waiting to free him! She was quickly stunned and unable to stop the Decepticons escaping. {{storylink|Transformers Comic issue 2.5|Reversal of Fortune}}&lt;br /&gt;
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[[Image:Titan2-8_dronesurrender.jpg|left|thumb|300px|]]&lt;br /&gt;
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She later decided it&#039;d be fun to switch back to her older, single-form body! Her old body got a good workout when she was part of the strike team on the Decepticon&#039;s [[Mars (planet)|Phobos]] base. After a brief but violent battle, the [[Purple generic drones|drone hordes]] surrendered to her and [[Ratchet (Movie)|Ratchet]]. {{storylink|Transformers Comic issue 2.8|Back-to-Back}}&lt;br /&gt;
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{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Revenge of the Fallen&#039;&#039; film===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Grey DeLisle]] (English), [[Masako Katsuki]] (Japanese), [[Martina Treger]] (German), [[Chiara Colizzi]] (Italian)&lt;br /&gt;
:&#039;&#039;Holographic rider:&#039;&#039; [[Erin Naas]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Arcee-ROTFshoot.jpg|left|thumb|300px|&amp;quot;Why couldn&#039;t she be the other kind of motormaid, with the motorcycle part on top and motormaid part on the bottom?&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
Arcee answered the call from Optimus Prime to join his Autobots on Earth.  Her consciousness was split between three motorcycles, all which could transform into individual robots, yet all three together were considered simply &amp;quot;Arcee.&amp;quot; Her components also have the ability to recombine into a single robot mode.&amp;lt;ref&amp;gt;The Arcee components combining into one robot mode is not shown in the film, but in all other media.&amp;lt;/ref&amp;gt; Under Optimus Prime&#039;s command, she was part of the Autobot/human military alliance known as [[NEST]], whose job was to hunt the remaindered Decepticons hiding across the globe.  &lt;br /&gt;
&lt;br /&gt;
[[Image:ROTF Sideways Chromia.jpg|right|300px|thumb|You shoot like a girl!]]&lt;br /&gt;
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Arcee and the rest of NEST were able to trace two Decepticons hidden in [[Shanghai]], [[China]].  When one of them, [[Sideways (ROTF)|Sideways]], revealed himself, the three components of Arcee were released from a NEST truck trailer.  Though Arcee was able to surround Sideways with herself and cover him in firepower, the Decepticon was able to elude her by jumping through a building.  Unfortunately for Sideways, Arcee was also accompanied by [[Sideswipe (ROTF)|Sideswipe]], who quickly put the Decepticon down.&lt;br /&gt;
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[[Image:Arcee-ROTFthreebikes.jpg|left|thumb|300px|The [[Chromia (ROTF)|blue one]] likes to sit next to [[Ironhide (G1)|Ironhide]] for some reason.]]&lt;br /&gt;
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While not on missions, Arcee was parked with the other Autobots in their hanger at [[Diego Garcia]]. It was here that the Autobots received word from the [[President of the United States]], via [[Theodore Galloway|Director Galloway]], that the White House was concerned that the Autobots&#039; living on Earth was the reason for the Decepticon activity, and that if need be, they would ask the Autobots to leave. Later, after [[Optimus Prime (Movie)|Optimus Prime]] died in battle and [[The Fallen]] issued an ultimatum to Earth, the US government decided that the Autobots would be shipped back to Diego Garcia.&lt;br /&gt;
&lt;br /&gt;
[[Image:ROTF Arcee shot.jpg|thumb|right|300px|Michael Bay displays his usual attitude towards women.]]&lt;br /&gt;
NEST had a different idea, and instead shipped Arcee and the other Autobots to [[Egypt]] on the advice of [[Sam Witwicky]], who had the means to resurrect Optimus Prime. During the climactic battle between NEST and The Fallen&#039;s Decepticons, Sam and Mikaela attempted to make their way through the bombed-out Egyptian town that had become the battlefield. Arcee arrived with [[Ironhide (Movie)|Ironhide]] to escort them through the warzone, but unfortunately, her purple and pink components were disabled in battle, and only the blue component remained operational when she was last seen. The bodies of the pink and purple were probably destroyed when the US army bombed the area. {{storylink|Revenge of the Fallen (film)|Revenge of the Fallen}}&lt;br /&gt;
&lt;br /&gt;
{{note|According to Roberto Orci and Alex Kurtzman, all three Arcee components were killed during [[Operation: Firestorm]].&amp;lt;ref&amp;gt;[http://www.tfw2005.com/boards/transformers-movie-discussion/274058-dvd-blu-ray-commentary-4.html#post4226117 DVD/Blu-Ray Commentary - Page 4 - TFW2005 - The 2005 Boards]&amp;lt;/ref&amp;gt; You may thank/&amp;quot;thank&amp;quot; director Michael Bay for that one.&amp;lt;ref&amp;gt;[http://www.mtv.com/movies/news/articles/1608508/story.jhtml Michael Bay Reveals &#039;Transformers: Revenge Of The Fallen&#039; Death]&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
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{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Revenge of the Fallen&#039;&#039; comic adaptation===&lt;br /&gt;
[[Image:ArceeROTFIDWCombo.jpg|left|thumb|150px|Remember what [[Marvel Comics|Marvel]] did with [[Sky Lynx (G1)|Sky Lynx]] and the [[Duocon]]s?]]&lt;br /&gt;
Arcee participated in the [[Shanghai]] battle. When [[The Twins]] botched their chase of [[Sideways (ROTF)|Sideways]], the Arcee motorcycles gave chase before [[Sideswipe (ROTF)|Sideswipe]] finished the job.{{storylink|Revenge of the Fallen issue 1}} When the Autobots were on the move to the US East Coast investigating on multiple detected Decepticon contacts, at least one of the Arcee bikes was seen alongside [[Optimus Prime (Movie)|Optimus Prime]] and [[Bumblebee (Movie)|Bumblebee]]. Later, while Optimus was fighting [[Megatron (Movie)|Megatron]], [[Starscream (Movie)|Starscream]] and [[Grindor (ROTF)|Grindor]] in the forest, at least two Arcee bikes were approaching the battle site alongside [[Ironhide (Movie)|Ironhide]], [[Skids (ROTF)|Skids]] and [[Mudflap (ROTF)|Mudflap]]. An Arcee robot was also seen with [[Ratchet (Movie)|Ratchet]] and Ironhide when the latter was firing at Starscream and Megatron who were fleeing from the site. The Arcee robot was the first one to notice Optimus Prime&#039;s severe damage before Ratchet pronounced him &amp;quot;nearly gone&amp;quot;.{{storylink|Revenge of the Fallen issue 2}} All three Arcee robots were with the other Autobots when they were facing the [[Constructicon (ROTF)|Constructicons]] in the desert of Egypt.{{storylink|Revenge of the Fallen issue 3}} They were not seen again after that.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
====Scout Class toys====&lt;br /&gt;
[[Image:Arceemoviescout.jpg|right|300px|thumb|Not Chrom- Well, maybe I am!]]&lt;br /&gt;
*&#039;&#039;&#039;Arcee&#039;&#039;&#039; (Target exclusive Scout Class, 2007)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Launcher, missile, scope, 2 tailpipes, &amp;quot;energon&amp;quot; star&lt;br /&gt;
&lt;br /&gt;
: Arcee is a [[redeco]] of &#039;&#039;[[Energon (toyline)|Energon]]&#039;&#039; [[Arcee (Energon)|Arcee]], replacing her pinks and most of her whites and blacks with blue, and her translucent red with smoky brown plastic. She transforms into a &amp;quot;superbike&amp;quot;-type racing motorcycle. Unusually for a Transformer, she does not hold her weapon in her hands as most figures do. Instead, her Energon Bow mounts on a peg on either arm, with her hands being positioned to give the appearance of her using the bow. The bow itself is spring-loaded, firing a grey &amp;quot;arrow&amp;quot; missile.&lt;br /&gt;
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:Arcee (and the rest of the Scout wave) were [[exclusive]] to [[Target]] stores, where they were all part of a [[Robo-Vision]] promotion. Arcee came with a [[Robo-Vision Decoder]] which allows you to see the Robo-Vision Code (&amp;quot;BULLSEYE&amp;quot;) printed on her cardback. Starting [[June 2]], 2007, Target&#039;s website allowed users to input those codes to access exclusive content, a concept similar to the online [[Cyber Planet Key]] info from the [[Cybertron (toyline)|&#039;&#039;Cybertron&#039;&#039; toyline]].&lt;br /&gt;
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: This mold also was used to make &#039;&#039;Superlink&#039;&#039; Ariel Paradron Type, as well as the [[BotCon 2005]] &#039;&#039;[[Descent into Evil]]&#039;&#039; set&#039;s [[Chromia (G1)|Chromia]], [[Flamewar]], [[Flareup (Timelines)|Flareup]], and the fellow Target-exclusive [[Movie (toyline)|movieverse]] [[Elita-One (Movie)|Elita-One]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Deluxe Class toys====&lt;br /&gt;
[[Image:Movie Deluxe Arcee toy.jpg|right|300px|thumb|Pretty in...purple?]]&lt;br /&gt;
*&#039;&#039;&#039;Arcee&#039;&#039;&#039; (Deluxe Class, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;MA-11&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Launcher, missile&lt;br /&gt;
&lt;br /&gt;
: Deluxe Arcee transforms into a purple 2006 Buell Firebolt XB12R motorcycle, genericised to get around licensing issues. Arcee has references [[Tampograph|tampographed]] on her vehicle mode, such as her motorcycle&#039;s model name, &amp;quot;RC 1100&amp;quot;, and her Massachusetts license plate marked TF7407, the original release date of the movie.&lt;br /&gt;
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: Arcee&#039;s [[Automorph Technology|Automorphing]] feature is located in her crossbow weapon (formed out of the seat/storage area of the bike), activated when the projectile (the bike&#039;s tailpipe) is inserted, which pushes out the recurved lath parts on the sides of the weapon. The rectangular peg which is supposed to be used to attach her weapon to her forearm in robot mode is sometimes a poor fit, and the weapon may pop off.  As an alternative, the round peg by which the weapon is attached in &#039;&#039;vehicle&#039;&#039; mode can also be used in robot mode, with a little rearranging of parts.&lt;br /&gt;
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: Undocumented in the instructions, the two shoulder-mounted half-wheels contain a small niche on the edge of the tires. By folding the wheels down with the hubcaps pointing towards the chest and turning the tires towards the shoulders, one can feel the wheels gently click into place via the tire niches and hidden tabs in the shoulders, allowing the wheels to remain in place and more closely resemble the figure as pictured on its packaging.&lt;br /&gt;
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: As with most larger Transformers toys that become motorcycles, Arcee has a kickstand on the left side of the bike; unfortunately, it&#039;s mounted so low that she will fall in the opposite direction if it is fully extended. &lt;br /&gt;
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&amp;lt;span id=&amp;quot;Battle3pack&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Movietoy-Arceebattledamaged.jpg|right|thumb|300px|She&#039;s a dirty girl.]]&lt;br /&gt;
*&#039;&#039;&#039;Battle damage three-pack&#039;&#039;&#039; (Sam&#039;s Club exclusive three-pack, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Launcher, missile&lt;br /&gt;
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: A three-pack, exclusive to Sam&#039;s Club stores, consisting of redecos of Voyager Class [[Optimus Prime (Movie)|Optimus Prime]] and Deluxe Class Arcee, both with battle damage deco, and an unchanged Voyager Class [[Starscream (Movie)|Starscream]].&lt;br /&gt;
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: This version of Arcee later was sold at Asia online retailers and in European retail stores in the same packaging as the first release of Arcee. The packaging did not indicate any of the changes made to the figure, apart from a sticker on the bubble exclaiming &amp;quot;Exclusive! Battle-damage!&amp;quot;.&lt;br /&gt;
{{-}}&lt;br /&gt;
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&amp;lt;span id=&amp;quot;BlackArcee&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
[[Image:Movie Arcee Black toy.jpg|right|300px|thumb|Not [[Flamewar]] and not [[Nightbird (G1)|Nightbird]].]]&lt;br /&gt;
*&#039;&#039;&#039;Black Arcee&#039;&#039;&#039; (Deluxe, 2008)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;MA-20&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Launcher, missile, Allspark cube&lt;br /&gt;
&lt;br /&gt;
: This Japan-only [[redeco]] of Deluxe Class Arcee is cast in black in an attempt to match the look of the motorcycle [[William Lennox|Captain Lennox]] rides near the end of the film. Surprisingly, it is not [[Black repaint|evil]].&lt;br /&gt;
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: Like all Japanese &amp;quot;Allspark Power&amp;quot; toys, black Arcee comes with a small Allspark cube accessory.&lt;br /&gt;
{{-}}&lt;br /&gt;
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&amp;lt;span id=&amp;quot;PinkArcee&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
[[Image:Movie Arcee Wonder Festival G1 redeco.jpg|thumb|300px|How progressive. Wait, wait, no... the other thing.]]&lt;br /&gt;
*&#039;&#039;&#039;Arcee Limited Special Color Version&#039;&#039;&#039; (Deluxe-sized toy, 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Launcher, missile&lt;br /&gt;
&lt;br /&gt;
:This Arcee is decoed in pink and white, in homage to Generation 1 [[Arcee (G1)|Arcee]], and was exclusive to the Wonder Festival 2008 Winter in Tokyo, Japan.&lt;br /&gt;
{{-}}&lt;br /&gt;
===&#039;&#039;Revenge of the Fallen&#039;&#039;===&lt;br /&gt;
====Legends class toys====&lt;br /&gt;
[[Image:ROTFtoy-ArceeLegends.jpg|right|thumb|300px|If you want Legends Class figures of the other two, you need to buy Arcee again. And Sideways. Geez, thanks!]]&lt;br /&gt;
*&#039;&#039;&#039;Arcee&#039;&#039;&#039; (Legends, 2010)&lt;br /&gt;
&lt;br /&gt;
:Legends Arcee is a pink and black motorcycle that transforms into a pink and black robot.  Black chunks are strategically placed on her two wheels so she can stand up in robot mode.  There&#039;s an odd jointed piece behind her rear wheel that has a [[Powerlinx]]-like hardpoint that serves no advertised purpose (maybe a combined form like the deluxes).&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Deluxe class toys====&lt;br /&gt;
[[Image:ROTF_Deluxe_Chromia.jpg|thumb|300px|Hey, I&#039;m Arcee too, sometimes!  Well, actually most times.]]&lt;br /&gt;
*&#039;&#039;&#039;Chromia&#039;&#039;&#039; (2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;RA-11&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Missile, display stand&lt;br /&gt;
&lt;br /&gt;
:[[Chromia (ROTF)|Chromia]] converts from a [[wikipedia:Suzuki B-King|Suzuki B-King]] to... a unicycle. Her vehicle mode weapon can attach as a display stand for either mode, ironically making a unicyclebot one of the most stable robot-modes. In robot mode, there is a spring-loaded missile between the tailpipes on Chromia&#039;s left hand in addition to the aforementioned non-firing blaster-stand. There is also a piece on the bottom of the vehicle mode (or back of the robot mode) that folds out, but there is no indication in the instructions as to what this piece is for. However, the piece can slide into a similar piece in the later Arcee toy, starting the supposed combined mode. &lt;br /&gt;
&lt;br /&gt;
:While the instructions depict the motorcycle seat remaining flat so that it ends up covering the bottom wheel, the robot mode more closely resembles the movie design if the seat is folded in and locked into a slot on the motorcycle&#039;s bottom, as shown on the back of the packaging. The packaging photo also shows Chromia&#039;s front wheel resting behind the robot&#039;s shoulders, while the instructions leave it above her head. Furthermore, while it is not mentioned either in the instructions or shown on the box, the stand can be attached backwards and rotated with the guns facing up so that it acts as a prop for the toy, allowing the wheel to actually touch the ground, and letting the toy look from the front like it is unsupported.  In addition, the stand can also be attached to right arm as an inordinately large handgun by sliding the two pegs inside the gun into two slots on the inside of the arm.&lt;br /&gt;
&lt;br /&gt;
:The stand has sculpted tank threads on the botom, most likely to make it look that she&#039;s still mobile while using it.&lt;br /&gt;
&lt;br /&gt;
:Though the instructions do not explain it, the back of the blister card mentions she has a [[Mech Alive]] gimmick in her left arm. While it isn&#039;t quite the &amp;quot;spinning gears&amp;quot; the card refers to, swinging her left forearm towards and away from her body makes a blue piston slide back and forth inside the large gun.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:ROTF_Deluxe_Arcee_toy.jpg|thumb|300px|Help! I have scoliosis, and I can&#039;t stand on my own.]]&lt;br /&gt;
*&#039;&#039;&#039;Arcee&#039;&#039;&#039; (2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;RA-23&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Side-car/display stand&lt;br /&gt;
&lt;br /&gt;
:Deluxe class &#039;&#039;[[Revenge of the Fallen (toyline)|Revenge of the Fallen]]&#039;&#039; Arcee converts from a [[wikipedia:Ducati 848|Ducati 848]] to a robot mode that can look quite awkward if not properly aligned. The figure has a side-car which can become a Dual Sniper Pistol&amp;lt;ref name=&amp;quot;battlebio&amp;quot;/&amp;gt; or a display stand.  In robot mode, she is equipped with a small cannon on her right wrist that can deploy a spring-loaded energy blade.  Small [[Cyberglyphics]] inscriptions are molded onto the surface of the blade. &lt;br /&gt;
&lt;br /&gt;
:Her [[Mech Alive]] feature is located not in her elbow, as the packaging would suggest, but instead in her chest; tilting her neck up and down causes a pair of exposed gears to turn.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Fast Action Battlers====&lt;br /&gt;
[[Image:ROTF-toy_FAB_CyberPursuitArcee.jpg|thumb|right|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Cyber Pursuit Arcee&#039;&#039;&#039; (Fast Action Battler, 2010)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Exhaust/Missile&lt;br /&gt;
&lt;br /&gt;
:A simplified version of ROTF Arcee targeted at the 5 and under demographic. The general paint application is similar to the deluxe version. Besides a working kickstand and free spinning wheels, her gimmicks include the ability to fire her dual exhaust as a single missile both in figure and vehicle mode and a fully working suspension in robot mode. Ironically, due to the transformation locking both wheels in place, the latter is not available in vehicle mode. This version does away with the sidecar/stand in favor of a built-in, fully retractable stand. Articulation is limited but better than most figures in the FAB class.&lt;br /&gt;
&lt;br /&gt;
:Going from robot to vehicle mode can be frustrating due to the design of the shoulder joints and the nature of the transformation.&lt;br /&gt;
&lt;br /&gt;
{{charstubtoys}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Human Alliance====&lt;br /&gt;
[[Image:ROTFtoy-ArceeHumanAlliance.jpg|right|thumb|300px|I&#039;m the red bike, but I transform into the blue bike&#039;s robot, but with the red bike&#039;s colors - look, women are complicated, okay?]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Skids / Arcee / Mikaela Banes&#039;&#039;&#039; (Human Alliance, 2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;RA-25&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:This figure, which is somewhere in between [[Legends Class|Legends]] and [[size class|Scout Class]] size, has a motorcycle mode that is slightly similar to Arcee&#039;s Ducati 848, with some elements resembling the Aprilia 125 [[Mikaela Banes|Mikaela]] is riding at one point in the [[Revenge of the Fallen (film)|movie]], and some elements entirely made up. The robot mode, meanwhile, is clearly that of the blue motorcycle, [[Chromia (ROTF)|Chromia]]. Hasbro explained in their monthly Q&amp;amp;A that it &#039;&#039;is&#039;&#039; meant to resemble Mikaela&#039;s bike, and they called it &amp;quot;Arcee&amp;quot; so kids wouldn&#039;t be confused by two separate red/pink bikes. &amp;lt;ref&amp;gt;[http://www.allspark.com/forums/index.php?showtopic=65426 Hasbro December 09 Q&amp;amp;A, AllSpark]&amp;lt;/ref&amp;gt;&lt;br /&gt;
:Despite being larger than a Legends Class figure, Arcee features less [[articulation]] than most of them. While her right elbow features a swivel joint, the left arm is sculpted in one piece, and the elbow fixed in a permanent position.&lt;br /&gt;
:The face, which is mostly unpainted save for a few small details, doesn&#039;t resemble ROTF Arcee&#039;s movie design at all. In fact, the head design bears some resemblance to [[Nightbird (G1)|Nightbird]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Humanalliancechromiatoy.jpg|right|thumb|280px|Red repaint in 3... 2... 1...]]&lt;br /&gt;
*&#039;&#039;&#039;Mudflap / Chromia / Seymour Simmons&#039;&#039;&#039; (Human Alliance, 2010)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;RA-31&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Aside from the colour scheme, this &amp;quot;Chromia&amp;quot; is clearly meant to be Arcee as it has the main component&#039;s robot mode, and its vehicle mode is closer to Arcee&#039;s than either the motorcycle included with Human Alliance Skids or the Deluxe Chromia. Its higher level of movie-accuracy includes a much better head sculpt, and although its left arm is also cast in one piece, the extra articulation in the shoulders, waist and hips makes the figure more posable than the other HA motorcycle.&lt;br /&gt;
&lt;br /&gt;
:The transformation is surprisingly complex and fiddly for a figure this size, not far removed from a scaled-down Deluxe Arcee, although this one has a piece than the wheels can stand on to support them or be rotated behind to prop the figure up with some care. The kickstand is too short to hold the bike upright in vehicle mode, although this is easily fixed by gluing a small piece of black plastic to its base to lengthen it.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; (2010)===&lt;br /&gt;
====Legends Class====&lt;br /&gt;
*&#039;&#039;&#039;Sideways Sneak Attack&#039;&#039;&#039; (??? exclusive multi-pack, 2010)&lt;br /&gt;
&lt;br /&gt;
:This ??? exclusive multi-pack contains redecos of the &#039;&#039;Revenge of the Fallen&#039;&#039; Legends class Arcee mold as Chromia and Elita-1, plus an Arcee who may or may not be different from the single &#039;&#039;ROTF&#039;&#039; release. The set furthermore includes a redeco of Deluxe class [[Sideways (ROTF)|Sideways]], whose painted battle damage evokes the scene in the film where he&#039;s been cut in half. Ouchies.&lt;br /&gt;
&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
====Deluxe Class====&lt;br /&gt;
{{anchor|TF2010Elita}}&lt;br /&gt;
[[Image:Hunt_for_the_Decepticons_Deluxe_Elita-1.jpg|right|thumb|300px]]&lt;br /&gt;
*&#039;&#039;&#039;Elita-1&#039;&#039;&#039; (Deluxe, 2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Missile, display stand&lt;br /&gt;
&lt;br /&gt;
:Shown at [[Toy Fair 2010]], [[Hasbro]]&#039;s version of [[Elita-1 (ROTF)|Elita-1]] is a redeco of Chromia.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|TF2010Elita}}&lt;br /&gt;
*&#039;&#039;&#039;Elita-1&#039;&#039;&#039; (Deluxe, 2010)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;AA-08&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Missile, display stand&lt;br /&gt;
&lt;br /&gt;
:[[TakaraTomy]]&#039;s version of Deluxe class Elita-1 is also a redeco of Chromia, but uses a more [[show-accuracy|screen-accurate]] deco that uses more purple paint.&lt;br /&gt;
&lt;br /&gt;
:TakaraTomy seemingly mistakenly used a Hasbro Arcee redeco from the &amp;quot;Rotorwash Rumble&amp;quot; pack for solicitation photos of this figure.&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|RotorwashRumble}}&lt;br /&gt;
[[Image:HFTD_rotorwash_arcee.jpg|right|thumb|300px]]&lt;br /&gt;
*&#039;&#039;&#039;Rotorwash Rumble&#039;&#039;&#039; ([[Target]] exclusive multi-pack, 2010)&lt;br /&gt;
&lt;br /&gt;
:A pink redeco of the &#039;&#039;ROTF&#039;&#039; Arcee. She is packaged with the Decepticon [[Blazemaster]] redeco [[Tailwhip]].&lt;br /&gt;
&lt;br /&gt;
:As noted above, TakaraTomy mistakenly used this figure for solicitation images for Elita-1.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
[[Image:Chromia_and_megs_robot_heroes.jpg‎|thumb|300px|And now she&#039;s using Elita-1&#039;s robot mode. WTF?]]&lt;br /&gt;
*&#039;&#039;&#039;Chromia vs Megatron&#039;&#039;&#039; (2009)&lt;br /&gt;
&lt;br /&gt;
:Part of the third wave of &#039;&#039;Robot Heroes&#039;&#039; two-packs for &#039;&#039;Revenge of the Fallen&#039;&#039;, [[Chromia (ROTF)|Chromia]] comes packaged versus [[Megatron (Movie)|Megatron]].  Her robot mode design is actually [[Elita-1 (ROTF)|Elita-1]]&#039;s, since Hasbro can&#039;t tell their bike chicks apart.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
*&#039;&#039;&#039;Launchin&#039; Arcee&#039;&#039;&#039; free [[Burger King]] toy (2009)&lt;br /&gt;
{{charstubtoys}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
[[Image:Movie scale chart.jpg|right|300px|thumb|In the time before time...]]&lt;br /&gt;
* As part of [[BotCon 2007]]&#039;s Hasbro tour, fans viewed &amp;quot;Robot Scale Chart v03&amp;quot;, dated 11.22.05, which showed Arcee&#039;s height as 9&#039; (2.7m). However, all of the designs on this chart were very early and later heavily revised (though [[Jazz (Movie)|Jazz]] was revised far less than the others).&lt;br /&gt;
&lt;br /&gt;
* Arcee was originally going to be a member of the live-action movie&#039;s Autobot cast, but was later replaced by [[Ironhide (Movie)|Ironhide]]. According to screenwriter [[Roberto Orci]], they would have needed to explain the point behind female robots, which there wasn&#039;t any time for in the movie.&amp;lt;ref&amp;gt;[http://movies.ign.com/articles/801/801098p3.html Roberto Orci explaining the reasons for Arcee&#039;s removal from the script in an interview with IGN.]&amp;lt;/ref&amp;gt; Oddly enough, there was no attempt to do so in ROTF.&lt;br /&gt;
&lt;br /&gt;
* In another interview, Alex Kurtzman cited &amp;quot;scale issues&amp;quot; as an additional reason for dropping Arcee; allegedly, Michael Bay simply considered her too small as compared to the rest of the Autobots.&amp;lt;ref&amp;gt;[http://web.archive.org/web/20070714214451/http://www.wizarduniverse.com/movies/transformersmovie/005082421.cfm?page=1 Wizard interview with Kurtzman and Orci]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* It&#039;s commonly assumed that Arcee&#039;s big part in the movie would have been the scene in which [[William Lennox]] starts his solo assault on [[Blackout (Movie)|Blackout]] using an abandoned motorcycle. However, the screenwriters rejected that notion, stating that this scene wasn&#039;t written until &#039;&#039;after&#039;&#039; Arcee had already been dropped from the script—but if she &#039;&#039;had&#039;&#039; remained in the movie, that scene &#039;&#039;would&#039;&#039; have probably featured her as the motorcycle.&amp;lt;ref&amp;gt;[http://www.tfw2005.com/boards/2288318-post539.html Orci once again clearing up the story between Arcee and the motorcycle Lennox uses during the final battle]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Arcee came &#039;&#039;this&#039;&#039; close to being killed off in &#039;&#039;[[The Reign of Starscream]]&#039;&#039;, as the trade states that two revisions of the plot had her dying.&lt;br /&gt;
&lt;br /&gt;
[[Image:ROTFConceptArceeCombinerDVD.jpg|thumb|250px|So apparently Chromia and Elita-1 were green and silver at some point? Okay.]]&lt;br /&gt;
&lt;br /&gt;
* It&#039;s not especially clear whether &#039;&#039;Revenge of the Fallen&#039;&#039; Arcee is one consciousness controlling three bodies, or three separate individuals. Writer [[Roberto Orci]] explained that she was written as a singular entity, but that [[Michael Bay]] &amp;quot;kept them as individuals&amp;quot;, &amp;lt;ref&amp;gt;[http://transformerslive.blogspot.com/2009/07/ask-orci-final-edition.html Roberto Orci answers questions on the Transformers Live blogspot, July 13, 2009.]&amp;lt;/ref&amp;gt; but if this was Bay&#039;s intention, it does not particularly come across in the movie (as the character(s) do(es) not really do &#039;&#039;anything&#039;&#039;), beyond perhaps Arcee referring to her components in the plural form in one instance. The novelization of the film adheres to the script&#039;s intent, describing Arcee as a &amp;quot;[[tripartite Cybertronian]]&amp;quot;, while the &#039;&#039;Revenge of the Fallen&#039;&#039; toyline chose instead to identify Arcee as only &#039;&#039;one&#039;&#039; of the bikes (the pink/red one), and characterize the other two as the separate characters [[Chromia (ROTF)|Chromia]] and [[Elita-1 (ROTF)|Elita-1]]. IDW Publishing&#039;s &#039;&#039;Tales of the Fallen&#039;&#039; Arcee issue seemed to marry the two concepts, depicting Arcee as a trio of robots animated by one spark, but still possessing some degree of autonomy from one another. [[Titan Books|Titan&#039;s]] comics just went with Arcee as having three bodies... then, in the letter&#039;s page, had Ironhide himself tell us the girls &#039;&#039;were&#039;&#039; seperate robots who aren&#039;t related and Arcee&#039;s just the only one namechecked. Then, just to annoy us further, in #16&#039;s letters page [[Barricade (Movie)|Barricade]] basically admitted &#039;&#039;nobody knows&#039;&#039; when he said that Arcee&#039;s situation is different depending &amp;quot;on who you ask&amp;quot;. &amp;quot;Confusing, eh?&amp;quot; It sure is, Barricade.&lt;br /&gt;
&lt;br /&gt;
*The [[bio]] for &#039;&#039;Revenge of the Fallen&#039;&#039;&#039;s other motorbike Autobot [[Knock Out (ROTF)|Knock Out]] seems to refer to Arcee&#039;s change in form between the first and second movie toylines, claiming that he wants to undergo the new &amp;quot;combiner retrofit&amp;quot; he&#039;s been hearing about, strongly implying that Arcee underwent the same process. The absence of Arcee&#039;s combined mode from the film and IDW&#039;s own later explanation for her change in form kinda screwed this, though.&lt;br /&gt;
&lt;br /&gt;
[[Image:ROTFAnimaticBikerGroups.jpg|thumb|250px|SIX! SIX BIKE GIRLS! ah ha ha ha *sob*]]&lt;br /&gt;
&lt;br /&gt;
*It was originally intended that the three individual &amp;quot;Arcees&amp;quot; would combine into a singular, larger robot in the film, but Michael Bay chose to drop the idea for fear of the confusion it would cause given how much else was already going on in the film. &amp;lt;ref&amp;gt;[http://www.siggraph.org/s2009/computer_animation_festival/sessions/details/?id=131 Q&amp;amp;A session with ILM effects supervisor Scott Farrar at Siggraph 2009]&amp;lt;/ref&amp;gt;. The idea evidently remained until comparatively late in production; both an unknown designer (see above right) and [[Steve Jung]] [http://www.stevejung.net/gallery/displayimage.php?album=4&amp;amp;pos=1 created a model] for the combined robot, and it appears in the film&#039;s novelization, and the animatic for the Shangai battle scene included on the &#039;&#039;Revenge of the Fallen&#039;&#039; DVD.&lt;br /&gt;
&lt;br /&gt;
*The animatics of the Shanghai battle scene included on the ROTF DVD serve to &#039;&#039;&#039;make Arcee more confusing&#039;&#039;&#039;. The &amp;quot;Lamborghini Jump&amp;quot; animatic depicts a trio of three female motorcycle Transformers (two red, one either silver or black) chasing Sideways, similar to the scene with Arcee and her compatriots as it appears in the final film. However, as the animatic continues, at least two of the bike-girls jump on Sideways in mid-pursuit, who he manages to throw off and into a building by swerving. Sideways is then confronted by &#039;&#039;another&#039;&#039; trio of bikes (pink, yellow and blue), who merge into a single robot and flip towards him, only to inexplicably disappear immediately afterwards. What the &#039;&#039;hell?&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* For some reason, Arcee&#039;s &#039;&#039;Revenge of the Fallen&#039;&#039; body is flipped horizontally between the toy and her actual appearance in the film, with her gun and motorcycle-mode fairing appearing on opposite sides in each representation.&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.tfu.info/2007/Autobot/TargetArcee/arcee.htm Arcee at TFU.info]&lt;br /&gt;
&lt;br /&gt;
[[Category:Autobots]]&lt;br /&gt;
[[Category:Combiners]]&lt;br /&gt;
[[Category:Spies]]&lt;br /&gt;
[[Category:Female Transformers]]&lt;br /&gt;
[[Category:Multi-component Transformers]]&lt;br /&gt;
[[Category:NEST]]&lt;br /&gt;
[[Category:Movie characters]]&lt;br /&gt;
[[Category:Revenge of the Fallen characters]]&lt;br /&gt;
[[Category:Target exclusives]]&lt;br /&gt;
[[Category:Transformers 2010 toyline characters]]&lt;/div&gt;</summary>
		<author><name>184.56.62.245</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Megatron_(WFC)&amp;diff=501208</id>
		<title>Megatron (WFC)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Megatron_(WFC)&amp;diff=501208"/>
		<updated>2010-09-21T21:05:26Z</updated>

		<summary type="html">&lt;p&gt;184.56.62.245: /* Transformers: War for Cybertron (Xbox 360/PS3/PC) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{faction|decepticon}}&lt;br /&gt;
{{disambig3|Megatron}}&lt;br /&gt;
:&#039;&#039;Megatron is a [[Decepticon]] from the [[Transformers: Prime]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:PrimeMegatron.jpg|thumb|350px|Leader of the [[Dark Energon]] wraiths.]]&lt;br /&gt;
&lt;br /&gt;
The Transformer designated &#039;&#039;&#039;D-16&#039;&#039;&#039; took the legendary name &#039;&#039;&#039;[[The Fallen|Megatronus]]&#039;&#039;&#039; as his own and rose from the oppressed lower working castes of [[Kaon]]. Finding his true purpose and direction in the region&#039;s illegal gladiatorial games, he was redubbed &#039;&#039;&#039;Megatron&#039;&#039;&#039; by the crowds and rode his unmatched power and combat skills to fame and influence. Megatron&#039;s call for an upheaval of [[Cybertron (planet)|Cybertron]]&#039;s society, his insistence that the freedom of self-determination was the right of all sentient beings, drew many of the oppressed and dissaffected to his cause. &lt;br /&gt;
&lt;br /&gt;
But power corrupts, and Megatron&#039;s revolution, like many such movements, quickly turned to tyranny. Powerful, charismatic, violent, and full of rage for any who would stand in the way of his ambition and drive it doesn&#039;t take Megatron and his Decepticon armies long to bring Cybertron to the brink of destruction.&lt;br /&gt;
&lt;br /&gt;
{{quote|I am the Dominator. I am the Destroyer. I am Megatron!|Megatron|&#039;&#039;[[Transformers: War for Cybertron]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===&#039;&#039;Exodus: The Official History of the War for Cybertron&#039;&#039;===&lt;br /&gt;
Like all miners, Megatron was not given a name when he emerged from the [[Well of All Sparks]] and put to work in [[Kaon]]. He nicknamed himself D-16 after the sector of the mine where he performed demolition operations. It was there he became the [[gladiatorial combat|gladiator]] Megatronus, and in killing other gladiators he and others began to appreciate the value of life. As he continued to go undefeated in battle, gladiatorial bosses requested Megatronus lose a few fights. Megatronus refused to have someone dictate his own life, and killed them, taking over the rings in Kaon and [[Slaughter City]]. Gaining an army of gladiators, Megatronus appointed [[Soundwave (Prime)|Soundwave]] and [[Shockwave (Prime)|Shockwave]] his lieutenants. After defeating the latter&#039;s experimental [[Insecticon (Prime)|Insecticon]] combiner in the ring, the crowd began chanting a shortened version of his name: Megatron. &lt;br /&gt;
&lt;br /&gt;
On that day, Megatron&#039;s calls to abolish the [[caste system]] on the [[Communication Grid]] attracted the attention of [[Optimus Prime (Prime)|Orion Pax]] and [[Alpha Trion (Prime)|Alpha Trion]] in the [[Hall of Records]] all the way in [[Iacon (city-state)|Iacon]]. Orion contacted Megatron on a secret frequency and began exchanging their ideas in intense but friendly philosophical discussions. Orion asked why Megatron had assumed the name of one of the [[thirteen original Transformers]]: he replied that all the Thirteen failed their mission, and likewise the principles Megatron believed in had fallen away in Cybertronian society. He encouraged Orion to learn self defense and to visit Kaon, which he did to a warm welcome from Megatron (and from none of his soldiers). He took Orion on a tour and mentioned they were searching for artifacts of the Primes, as their discovery would be signs their cause was just. &lt;br /&gt;
&lt;br /&gt;
Orion suggested &amp;quot;[[Autobot]]&amp;quot; be the name of their movement, though Megatron mentioned he had another one in mind. Before he could elaborate, terrorist attacks took place with the perpetrators claiming to do so in Megatron&#039;s name. Megatron and Orion subsequently made public speeches on the Grid claiming his innocence, and that he would bring those extremists to justice. But within a cycle [[Six Lasers Over Cybertron]], [[Uraya]], [[Polyhex]], [[Stanix]], [[Blaster City]] and the [[Sonic Canyons]] had been bombed with great loss of life, and civilians were baying for Megatron&#039;s head. Megatron asked Orion not to leave upset, addressing him as &amp;quot;brother&amp;quot; for the first time. Later he took him to an gladiatorial pit below the [[Observatory of Iacon]], showing how this form of bloodshed had spread all over Cybertron. He also admitted to Orion&#039;s surprise that he had known about the attacks, but had done nothing to stop his followers from carrying them out.&lt;br /&gt;
&lt;br /&gt;
When [[Sentinel Zeta Prime|Sentinel Prime]] went missing during a &amp;quot;[[Decepticon]]&amp;quot; attack on [[Altihex]], he had actually been delivered by his bodyguard [[Starscream (Prime)|Starscream]] to Kaon, a gift Megatron accepted willingly. Megatron asked Starscream if he would join him, but Starscream was reluctant as the revolution was still in its infancy, and carefully chose to occupy [[Moonbase One|Moon Base One]] and [[Trypticon (Prime)|Trypticon]] Station instead of being directly involved. Megatron asked Orion to investigate why Starscream would occupy a &amp;quot;semi-sentient pile of junk&amp;quot; like Trypticon, but he was unable to find any clues, which much of Trypticon&#039;s history on the [[DataNet]] being classified.&lt;br /&gt;
&lt;br /&gt;
Alpha Trion organized a hearing for Orion and Megatron with the [[Autobot High Council|High Council]]. They protested involvement in Sentinel&#039;s disappearance. When confronted with the phrase &amp;quot;Decepticon&amp;quot;, Megatron denied any knowledge of it but accepted his followers&#039; term wholeheartedly, stating deception was necessary sometimes for the corrupt to see the truth. When [[Halogen]] revealed Megatron&#039;s followers had been trying to locate the [[Matrix of Leadership]], he declared that Orion should become the Prime that he desperately wanted to lead Cybertron into the new [[Golden Age]], and find it. Incensed, Megatron killed Halogen, and when Optimus prevented the [[Cybertron Elite Guard|Elite Guard]] from attacking Megatron, the ungrateful gladiator declared Optimus had fallen into the trap of power the High Council had given him. He declared Optimus was no longer his brother (though he would continue to refer to him as such privately), and that the Matrix would be his.&lt;br /&gt;
&lt;br /&gt;
In the subsequent war with Optimus&#039;s [[Autobot]]s, the Decepticons took control of eighty-five percent of the planet. Wherever Starscream&#039;s [[Seeker (body-type)|Seeker]]s aided, they were victorious. Megatron was initially merciful to neutrals, but he let Shockwave take control of [[Tarn]] and torture Autobot sympathizers there. When the [[Praxus|Praxians]], a progressive city-state who were disappointed with the direction Megatron took, allied with the Autobots, Megatron decided he would no longer try to convert followers and launched the first genocide of the war, slaughtering all in [[Nova Cronum]] who would not submit to the Decepticons as they attacked.&lt;br /&gt;
&lt;br /&gt;
As the war dragged into a siege of Iacon, Soundwave&#039;s spying bore fruit as he discovered [[Dark Energon]], the essence of [[Unicron]], was aboard Trypticon. Megatron forgave Starscream for hiding its existence from him, acknowledging its potentially dangerous nature. To ensure loyalty, Megatron&#039;s gladiators stormed the Station slaughtering and maiming Starscream&#039;s scientists. He forced Starscream to pick two test subjects to be Darkened, and following an astonishingly successful result, Megatron absorbed some, invigorating him. Soon Darkened Decepticons appeared on the battlefield, but it proved to be an inefficient resource and they would have to flee if a battle was prolonged. Megatron needed more, and even Starscream&#039;s activation of the [[Geosynchronous Energon Bridge]] didn&#039;t provide enough. Megatron felt he would kill all the Decepticons before he was deprived of Dark Energon, rather than becoming deprived and turn rabid.&lt;br /&gt;
&lt;br /&gt;
Fortunately, Soundwave revealed the existence of the [[Plasma energy|Plasma Energy Chamber]] within [[Teletraan-1]], which required the [[Code Key]]s of Power and Justice to activate it. Starscream recovered the Key of Power from the [[Hall of Justice]], while Megatron and his best soldiers searched for the Key of Justice below. Sentinel Prime emerged to Megatron&#039;s surprise. Sentinel asked Megatron about [[Bumper (Prime)|Bumper]] and [[Fastback (Prime)|Fastback]], two security agents he sent to investigate him when Megatron was still a gladiatorial boss and that he had killed. Megatron replied two lives were worthless compared to the millions doomed by the castes Sentinel created. The two dueled, and Megatron disarmed and sliced open Sentinel, exposing the Key of Justice within. Starscream made a grab for it, revealing he had released Sentinel to kill Megatron and take leadership for himself. After fighting Starscream to a standstill, Megatron forgave him as he found him a better soldier than would-be example, and used the Keys to open Teletraan-1: which activated [[Omega Supreme (Prime)|Omega Supreme]] to fly the Chamber to safety.&lt;br /&gt;
&lt;br /&gt;
The Seekers shot Omega Supreme out of the air, causing him to crash. Optimus&#039;s Autobots arrived to fight the Decepticons, but the more they killed them the more Dark Energon left their bodies and empowered Megatron. He was able to knee Omega Supreme and turn him on his back, tearing the Chamber out of his chest. Using the Chamber, Megatron poisoned the [[core]] of Cybertron and Darkened the entire planet. But then the core stopped producing Dark Energon, and Megatron learnt Optimus had gone to the core and received the Matrix. As the Autobots attempted to flee Cybertron via the last [[space bridge]], Megatron used Trypticon to fire on their ships, and used his and Orion&#039;s old frequency to criticize Optimus for fleeing. He added he never believed in individual freedom for every Cybertronian, only the illusion of freedom that he as leader would provide and that the Guilds did not. Optimus responded that Megatron had turned his soldiers into addicts and they would turn on him, and used the &#039;&#039;[[Eight Track]]&#039;&#039; to board, sabotage and crash Trypticon. &lt;br /&gt;
&lt;br /&gt;
As the Autobots left on the completed &#039;&#039;[[Ark (Prime)|Ark]]&#039;&#039;, the Decepticons fully invaded Iacon. Megatron ordered Trypticon to transform into the &#039;&#039;Nemesis&#039;&#039;, boarding it with Starscream, Soundwave, [[Lugnut (Prime)|Lugnut]] and other elite soldiers, leaving Shockwave in charge. He used his old frequency once again to warn Optimus that he would hound him through the stars and finally kill him for the Matrix. He explained they were still brothers, as they were bonded for life despite their emnity. Optimus was just glad his hunt would get him off Cybertron. The two ships entered the last [[space bridge]] together, and when the &#039;&#039;Ark&#039;&#039; emerged, the &#039;&#039;Nemesis&#039;&#039; was gone. &#039;&#039;{{storylink|Exodus: The Official History of the War for Cybertron}}&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Prime&#039;&#039; cartoon===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Frank Welker]] (English)&lt;br /&gt;
{{comingsoon}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers: War for Cybertron&#039;&#039; (Xbox 360/PS3/PC)===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Fred Tatasciore]] (English), [[Oliviero Corbetta]] (Italian) &lt;br /&gt;
[[Image:WFC_Megatron.jpg|thumb|350px|He wants the whole world, in his hand.]]&lt;br /&gt;
During the early war on [[Cybertron (planet)|Cybertron]], Megatron found reference to an energy source called [[Dark Energon]], which had impressive potential as a weapon, and became determined to claim it for himself. One of the few places it was made was in a station in orbit around Cybertron, guarded by a politically neutral force led by [[Starscream (Prime)|Starscream]]. With this knowledge, he took a ship and launched an assault on the station.&lt;br /&gt;
&lt;br /&gt;
The ship was badly damaged in the attack, and so he ordered [[Barricade (Prime)| Barricade]] and [[Brawl (Prime)| Brawl]], piloting it, to ram the station.  He and many of his soldiers survived the impact and escaped the core&#039;s detonation. They were then confronted by Starscream, who informed them that they would not allow them to take what he had guarded for ten thousand years.  After surviving a trap of sentry guns, Megatron, Barricade, and Brawl were reinforced by more of Megatron&#039;s toops, and set out on their way to find the station&#039;s Dark Energon stores and claim them for the war effort.  They encountered significant resistance, but managed to shoot their way through, with directional aid from [[Soundwave (Prime)| Soundwave]].  Barricade noted that the station itself seemed quite primitive; Megatron noted it was very old, and that he intended to modernize it...  At one point, the [[Seeker (body-type)|Seeker]] [[Jetfire (Prime)|Jetfire]] confronted Megatron nonviolently, asking him to give up his quest, as Dark Energon would result in only horror, death, and destruction, to which Megatron sneered, &amp;quot;You say that as if it were a bad thing.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Along their way to the Dark Energon, they found that a large portion of the station had been blasted clean off, the debris field traversible but sparse enough to allow easy viewing of Cybertron itself. Soundwave soon found records indicating that a small amount of Dark Energon lost containment and was the sole cause of the destruction, underscoring Megatron&#039;s desire for it.  When Barricade asked how he expected to control it when no other had, Megatron said that such power was only for the strong, that he was the strongest, and not to question him again.&lt;br /&gt;
&lt;br /&gt;
When they finally reached the storage chamber, and Megatron averted Starscream&#039;s destruction of it, he calmly entered into a container full of raw Dark Energon, while Starscream watched and gloated at his imminent destruction...only for him to walk out, not only unscathed, but crackling with power, which he further bestowed upon Barricade and Brawl.  A single blast of Dark Energon was enough to destroy an entire company of station security forces, the last line of defense between Megatron and Starscream and his companions.&lt;br /&gt;
&lt;br /&gt;
Jetfire again tried to warn Megatron about the dangers of Dark Energon, but Starscream interrupted, asking to join the Decepticon leader. Megatron asked what Starscream could offer that he could not simply take. Starscream revealed the station&#039;s supply of Dark Energon was almost spent, and he knew how to manufacture more—and as luck would have it, there was a dormant [[Energon Bridge]] which could be used to power it. Jetfire retreated to inform [[Sentinel Zeta Prime| Zeta Prime]]; Megatron let him go, seeming pleased by the notion of letting the Autobots tremble in advance of their actions, and sent Starscream, [[Thundercracker (Prime)| Thundercracker]], and [[Skywarp (Prime)| Skywarp]] to activate the bridge. &lt;br /&gt;
&lt;br /&gt;
Megatron repeatedly mocked what he perceived as Starscream&#039;s slowness in his simple mission, but the Seeker did what he said he could.  With a steady supply of Dark Energon, Megatron launched an attack on Iacon City, intending to take a device called the [[Omega Key]] and use it to enter the Core of Cybertron.  This time, he took [[Breakdown (Prime)| Breakdown]] and Soundwave with him. The trio took the less-guarded way in—which, since the Autobots were not complete fools (as even Megatron would admit), still had significant military presence.  During the attack, Starscream noted that Dark Energon was proving every bit as potent as Megatron had promised.  Breakdown let Megatron know of his misgivings about the Sky Commander; Megatron admitted he was treacherous and untrustworthy, but he had useful talents, and his cunning and ambition was intriguing.&lt;br /&gt;
&lt;br /&gt;
The Omega Key had been taken from its normal resting place, however, by Autobot leader Zeta Prime, and so Megatron took his squad on an assault on Zeta&#039;s headquarters.  They met Brawl, leading an attack on the doors to Zeta Prime&#039;s armory, along the way.  Even Megatron&#039;s touch of Dark Energon could not breach the vault doors, however, and so he called in bombers. When they were shot down, Brawl suggested they take out the Autobots&#039; air defense guns, after which bombers were called in again; Megatron&#039;s troops then held off a massive assault from what seemed like the entire Autobot army while waiting for the bombing run to finally arrive.&lt;br /&gt;
&lt;br /&gt;
After the vault doors were breached, they reached Zeta Prime himself, who had constructed several layers of security while he waited.  An invincible energy field protected him, while he could drop portions of the ceiling with pistons to crush anything beneath them, and construct endless holographic clones of himself outfitted for melee combat, which Megatron personally found nauseating.  However, his defenses were not without flaw: periodically, the power core would need to disperse waste heat, and Megatron&#039;s team survived long enough to destroy it during this stage.  Zeta fell, buried under the wreckage of his own defenses, and Megatron took the device he&#039;d carried...which started to make electronic chirping noises.  Zeta, with black humor, noted that the device was not the Omega Key.  It merely &#039;&#039;activated&#039;&#039; the Key, which would come to them... &lt;br /&gt;
&lt;br /&gt;
Searching for the Key in the skies aboard another ship, Megatron, with Soundwave and Breakdown at the controls, were abruptly confronted by a massive ship, [[Omega Supreme (Prime)|Omega Supreme]]), who knocked them out of the sky, causing them to crash back in Iacon. There, they played a cat-and-mouse campaign in a desperate attempt to survive the enormous Autobot&#039;s vast firepower, though Soundwave noted that the weaponry they bore had little chance of penetrating Omega Supreme&#039;s armor.  Megatron, for his part, at least contrived to appear unafraid, claiming that if it came to a real fight, the brute wouldn&#039;t stand a chance against Megatron&#039;s intellect.  However, Omega&#039;s attacks drove them underground and left them unable to immediately transmit counter to Starscream, who declared Megatron dead and announced he was taking control.  Even when they re-established contact, Starscream&#039;s aerial forces only briefly distracted Omega, who dispensed large numbers of troops, sucked up Decepticons with a tractor beam, fired weapons of mass destruction, and mined the roads Megatron and his squad were using.&lt;br /&gt;
&lt;br /&gt;
Soundwave, however, had come up with a suggestion—there were weapons emplacements higher up that had the ability to damage Omega Supreme.  Taking them from the Autobots was a battle in and of itself, but nothing compared to the fight against Omega Supreme, who could unload entire squadrons of Aerialbots.  Nonetheless, Megatron&#039;s boldness and tactical acumen finally shot Omega Supreme out of the sky.&lt;br /&gt;
Gloating, Megatron found that the behemoth was still not defeated, and indeed was drawing power from Cybertron itself to repair his systems, making him stronger, if anything.  However, by corrupting the energon batteries with which he was using to feed himself with Dark Energon charges, they were able to weaken him to the point where they could finally blast away his last defenses and brought him to heel.  With Omega Supreme defeated, Megatron went underground, directly to the Core, and corrupted it with a massive infusion of Dark Energon, finally bringing Cybertron itself more completely under his control.&lt;br /&gt;
&lt;br /&gt;
At this point, Megatron was clearly convinced, and for good reason, that he&#039;d won, making propaganda broadcasts extolling his greatness and how he had taken away the Autobots&#039; burdens of &amp;quot;liberty&amp;quot; and &amp;quot;choice&amp;quot;.  When Starscream was defeated and the Decagon retaken, however, he realized the Autobots were not yet going to roll over for him, and sent a distress signal from Zeta Prime, whom he had kept alive in the Kaon prison camp, in order to provoke a rescue attempt from the Autobots.  His old acquaintance Optimus took the bait, and Megatron confronted him, telling him that the war could be over tomorrow if Optimus took the Autobots and left.  Optimus refused, so Megatron consigned him and his team to the prisons.  When they managed to stage a mass breakout, an enraged Megatron ordered his troops to prevent their escape at any cost, to the point of tearing apart portions of Kaon.&lt;br /&gt;
&lt;br /&gt;
This was not enough, however, and they escaped, journeying to the Core, where they kickstarted the cleansing of Megatron&#039;s corruption.  Doing so, however, would take the Core millions of years of shutdown, rendering Cybertron uninhabitable.  Whether Megatron knew this or not, when he saw the Autobots leaving after Optimus&#039;s refusal of his earlier offer, he apparently took offense.  His earlier plans of renovating Starscream&#039;s station had come to fruition; now, it mounted a powerful superweapon, capable of destroying entire structures in one shot.  He had it fire upon the Autobot transports as they left.  When a team of Aerialbots attempted to disable or destroy it, he called Jetfire, now one of them, and taunted him about his past.  He further mocked them when they destroyed the plasma coolant system without apparently having accounted for backups.  Finally, during the attack he came into possession of information on Optimus Prime&#039;s location, and ordered Trypticon—the name of the weapon, for it was actually a Cybertronian—to fire upon it.&lt;br /&gt;
&lt;br /&gt;
Trypticon, however, was forced into his natural form and defeated after he crash-landed on Cybertron.  Megatron&#039;s reaction to this went unrecorded. {{storylink|Transformers: War for Cybertron (360/PS3/PC)|Transformers: War for Cybertron}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: War for Cybertron&#039;&#039; (DS)===&lt;br /&gt;
Megatron was the Decepticon Leader during the final days of the Great War. After capturing an Autobot facility, and killing a cadet, Megatron revealed his plan to his troops. Megatron intended to conquer Trypticon Space Station, which had the means and power to manufacture Dark Energon: a variant of Energon which greatly increased the stamina and strength of its&#039; host. Megatron fought his way through the station to its&#039; commander, the Autobot Starscream. Upon Starscream&#039;s defeat, Starscream offered his services and the Dark Energon if he was spared. Megatron agreed, and Starscream joined the Decepticons.&lt;br /&gt;
&lt;br /&gt;
After a test run of the Dark Energon in Kaon Prison, Soundwave deduced the element would only kill the host, but Starscream was able to find a way to fix it. Megatron then decided the time was right, and led his army to the inner levels of Cybertron. He was able to activate the uplink to channel energy from the Core of Cybertron itself to Trypticon Station, but he needed the Omega Key to access it once it was shut down with a firewall. &lt;br /&gt;
&lt;br /&gt;
Megatron learned through a recording from Lazerbeak that Autobot Leader Zeta Prime had the Omega Key in his posession and had holed up deep within Iacon. Megatron led a full-scale assault on the city, totally devastating Iacon, until he found Zeta Prime at last. After a hard battle, Zeta fell, and Megatron obtained the Omega Key. However, immediately upon taking it, alarms went off, and Iacon itself was shaking. Zeta Prime, despite being mortally wounded, laughed at Megatron&#039;s face, saying the Omega Key was only the key to the &#039;&#039;true&#039;&#039; key: the city-sized Autobot Omega Supreme.&lt;br /&gt;
&lt;br /&gt;
Omega immediately attacked the victorious Decepticons, and quickly decimated their prescence in Iacon, save for Megatron&#039;s team and a few others. By this point, Megatron was absolutely furious at Starscream: Megatron declared it was he who led them to Omega Supreme and the devastating onslaught he carried out. Starscream bitterly retorted even if Megatron killed him, Omega Supreme would still be out for his blood, helping nothing whatsoever. Megatron angrily let it go for the time being, and led his army to battle. His troops&#039; confidence beginning to falter, Megatron declared they would either be kicking themselves for not acting for the rest of their lives, or heroes in a historic event. His men followed him to battle Omega, and the titan fell. Megatron was free to corrupt the Core of Cybertron with Dark Energon, and obtain near-supremacy of Cybertron.&lt;br /&gt;
&lt;br /&gt;
That kind of went downhill when the new Autobot leader, Optimus Prime, extinguished the Dark Energon and destroyed Trypticon Space Station, didn&#039;t it?&lt;br /&gt;
{{Storylink|Transformers: War for Cybertron (DS)|Transformers: War for Cybertron}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Cybertron Adventures&#039;&#039;===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; Fred Tatasciore (English), Oliviero Corbetta (Italian)&lt;br /&gt;
&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
{{storylink|Transformers: Cybertron Adventures}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Generations===&lt;br /&gt;
[[Image:Generationstoy-CybertronianMegatron.jpg|thumb|right|300px| Fashionably asymmetrical.]]&lt;br /&gt;
*&#039;&#039;&#039;Cybertronian Megatron&#039;&#039;&#039; (Deluxe, 2010)&lt;br /&gt;
:*&#039;&#039;Accessories: clear purple missile&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: This toy is based on Megatron&#039;s appearance in the video game &#039;&#039;[[Transformers: War for Cybertron]]&#039;&#039;, transforming into a Cybertronian tank.  The treads of his vehicle can be positioned in either a vertical configuration like a traditional tank or in a horizontal, hovertank configuration.  Megatron&#039;s spring-loaded cannon can attach to either arm. &lt;br /&gt;
&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Megatron&#039;s designation as an energon miner was &amp;quot;D-16&amp;quot;.&amp;lt;ref&amp;gt;[http://www.hasbro.com/transformers/en_US/play/details.cfm?guid=7fd5ecd9-19b9-f369-1041-a7635be83172 War for Cybertron timeline].&amp;lt;/ref&amp;gt; Megatron&#039;s original [[Japanese ID number list|Japanese ID number]] was &amp;quot;16&amp;quot;. Takara would eventually change the numbering system using a &amp;quot;D&amp;quot; to denote [[Decepticon|Destrons]]. So Megatron&#039;s Japanese ID number could retroactively be considered &amp;quot;D-16&amp;quot;.&lt;br /&gt;
*At a video shown at the 2010 San Diego Comic-Con, Welker explained his &#039;&#039;Prime&#039;&#039; voice for Megatron would be mostly toned down from his G1 counterpart, to give the character more range.&amp;lt;ref&amp;gt;[http://www.tfw2005.com/transformers-news/san-diego-comic-con-33/transformers-prime---peter-cullen--frank-welker-behind-the-scenes-170264/ Transformers Prime - Peter Cullen &amp;amp; Frank Welker Behind the Scenes] TFW2005&amp;lt;/ref&amp;gt;&lt;br /&gt;
*In &#039;&#039;Transformers: War for Cybertron&#039;&#039;, Megatron has multiple glitches when controlled by the computer, among them shrinking (quite hilariously), losing his Fusion Cannon, and having his Tank mode cannon stick straight up (also humorous). He may be the most glitchy character in the game.&lt;br /&gt;
*Like the [[Megatron (Movie)|Movie version]], this Megatron will retain an alien jet form as he despises human-created alternate modes.  &amp;lt;ref&amp;gt;[http://www.tfw2005.com/transformers-news/transformers-prime-39/botcon-2010-transformers-prime-panel-coverage-170054/ Botcon 2010 Transformers Prime Panel Coverage]&amp;lt;/ref&amp;gt; According to Cybertronian Megatron&#039;s packaging bio, Megatron often changes his altmode, probably in an attempt to explain why he&#039;s a tank in the game and a jet in the cartoon. He is also similar to his movie version because in the continuity, he turns into both a tank and a jet at some point.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt; &lt;br /&gt;
&lt;br /&gt;
[[Category: Decepticon leaders]]&lt;br /&gt;
[[Category: Generations]]&lt;br /&gt;
[[Category: Prime characters]]&lt;/div&gt;</summary>
		<author><name>184.56.62.245</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Spider&amp;diff=500136</id>
		<title>Spider</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Spider&amp;diff=500136"/>
		<updated>2010-09-19T01:30:36Z</updated>

		<summary type="html">&lt;p&gt;184.56.62.245: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;Spiders are a form of Cybertronic Wildlife from the [[Transformers: War for Cybertron| War for Cybertron]] portion of the [[Transformers: Prime (franchise)|Transformers: Prime]] [[Continuity family]]&#039;&#039;&lt;br /&gt;
[[Image:WFC Spiders attack Optimus.jpg|thumb|right|300px|Optimus searches desperately for a chair to jump up on.]]&lt;br /&gt;
&#039;&#039;&#039;Spiders&#039;&#039;&#039; are creatures that scuttle along the ground and attack [[Autobot]]s. The creatures are analogous to the spiders on [[Earth]] but unlike most Earthly spiders, Cybertronian spiders travel in groups. They glow a bright purple color, denoting possible [[Dark Energon]] corruption. They are loyal to [[Decepticon]]s. &lt;br /&gt;
&lt;br /&gt;
==Video games==&lt;br /&gt;
===&#039;&#039;Transformers: War for Cybertron&#039;&#039; (Xbox 360/PS3/PC)===&lt;br /&gt;
Spiders scuttle around in the depths of the [[Kaon]] Prisons. When [[Bumblebee (Prime)| Bumblebee]], [[Optimus Prime (Prime)| Optimus]] and [[Sideswipe (Prime)| Sideswipe]] escaped with the help of [[Air Raid (Prime)| Air Raid]], they continued along through a spider and [[Cloaker (WFC)|Cloaker]] infested area. The trio found they could simply squash the pesky arachnids underfoot and continued on. &lt;br /&gt;
&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
&lt;br /&gt;
Later, in the fight against [[Trypticon (Prime)| Trypticon]], the giant reptilian robot sent the spiders after the Autobots in a large cluster, only to have them simply swatted away. {{storylink|Transformers: War for Cybertron (360/PS3/PC)|Transformers: War for Cybertron}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* In the first few waves of Autobot Escalation, only spiders and low level Decepticon grunts are sent to attack you. You can tear right through them and the spiders stop coming after the second wave.&lt;br /&gt;
&lt;br /&gt;
[[Category: Cybertronic wildlife]]&lt;br /&gt;
[[Category: Video game-only characters]]&lt;/div&gt;</summary>
		<author><name>184.56.62.245</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Blurr_(G1)&amp;diff=494399</id>
		<title>Blurr (G1)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Blurr_(G1)&amp;diff=494399"/>
		<updated>2010-08-28T15:09:27Z</updated>

		<summary type="html">&lt;p&gt;184.56.62.245: /* Toys */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobot}}&lt;br /&gt;
{{disambig3|Blurr}}&lt;br /&gt;
{{picsneeded|Headmasters cartoon, targetmaster toy.}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Blurr is an [[Autobot]] from the [[Generation 1 (franchise)|Generation 1]] [[continuity family]].&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
This page is best read at high speeds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Blurrg1.jpg|right|325px|thumb|He runs faster than ten fast men.]]&lt;br /&gt;
&#039;&#039;&#039;Blurr&#039;&#039;&#039; is positively and incontrovertibly without possibility of any doubt the fastest-thinking, fastest-talking and fastest-driving data courier and messenger from the planet of Cybertron, and if you or your friend or anybody else you know or anybody else you might not know or in fact anybody at all wants to send any kind of message or dispatch or parcel or data or in fact anything at all to any base or station or out-of-the-way depot, barracks, headquarters, outpost, or post office and it is absolutely essential to deliver it immediately or at the earliest opportunity and without any delay of any kind regardless of Decepticons or obstacles or foul weather or gloom of night then Blurr&#039;s the one to pick, sir, so just give him the good word and the item in question and Blurr is off like a Cybertronic race horse, if there were such a thing as a Cybertronic race horse, and if such a beast was able to break the sound barrier on land and leave only dust clouds and lingering after-images, because Blurr leaves only dust clouds and lingering after images, but he&#039;ll be off that quickly with your message in hand, and if any hostile power or enemy or Decepticon ambush should get in the way then he&#039;ll hit them with a blast from his electro-laser which will reverse the polarity of their microcircuits and they&#039;ll be stopped. Dead. His [[Targetmaster]] partner is [[Haywire]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;French-Canadian name&#039;&#039;: &#039;&#039;&#039;Brouillo&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;Hungarian Marvel name&#039;&#039;: &#039;&#039;&#039;Blörr&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;Hungarian movie name, first dub&#039;&#039;: &#039;&#039;&#039;Hadari&#039;&#039;&#039; (&amp;quot;Sputter-y&amp;quot;)&lt;br /&gt;
:&#039;&#039;Hungarian movie name, second dub&#039;&#039;: incomprehensible, a cross between &amp;quot;Blurr&amp;quot; and &amp;quot;Prowl&amp;quot;&lt;br /&gt;
:&#039;&#039;Italian name&#039;&#039;: &#039;&#039;&#039;Flash&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;RTM dub name&#039;&#039;: &#039;&#039;&#039;Wally&#039;&#039;&#039; (no, really)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===Generation 1 cartoon continuity===&lt;br /&gt;
:&#039;&#039;Voice Actor:&#039;&#039; [[John Moschitta]] (English), [[Ken Yamaguchi]] (Japanese, &#039;&#039;Transformers 2010&#039;&#039;), [[Eiji Itō]] (Japanese, &#039;&#039;The Rebirth&#039;&#039;), [[Bernd Simon]] (German)&lt;br /&gt;
&lt;br /&gt;
[[Image:TFTMBlurr.jpg|left|250px|thumb|What do you wanna make? You wanna make some wood-davers with me? I got pine cones! I got peanut butter! I got everything we need! I said pine cones! Pine cones! Gonna be successful! Gonna be phenomenally successful! Sell &#039;em at the corner store! Sell &#039;em at the five and dime!]]&lt;br /&gt;
In 2005, Blurr was part of the Autobot detachment stationed at [[Autobot City]] on Earth, under [[Ultra Magnus (G1)|Ultra Magnus]]&#039;s command. Using his hyper-speed, he quickly alerted the Autobot ranks when [[Megatron (G1)|Megatron]] and his Decepticons arrived to attack the city. In defending the city, Blurr combined non-stop chatter with non-stop firepower and helped hold the Decepticons at bay until [[Optimus Prime (G1)|Optimus Prime]] and reinforcements could arrive from [[Moonbase One]].&lt;br /&gt;
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In the aftermath of the attack, Blurr was working on repairs with several of the remaining Autobots when [[Galvatron (G1)|Galvatron]] struck. After failing to get the obstinate [[Dinobot (G1)|Dinobots]] aboard a shuttle (&amp;quot;They were impossible impossible impossible!&amp;quot;), Blurr tossed the job over to [[Kup (G1)|Kup]] and [[Hot Rod (G1)|Hot Rod]] and leapt aboard the second shuttle with Ultra Magnus. Pursued by Galvatron through space, the shuttle crew managed to escape only after detonating three-quarters of the ship. In need of repairs, they landed hard on the [[Junkion (planet)|planet of Junk]]. While Blurr was attending to some welding work, Galvatron and his soldiers caught up with them. Things went from bad to worse after Galvatron killed Ultra Magnus and took the [[Matrix of Leadership]], leaving the Autobots to deal with the planet&#039;s native inhabitants, the [[Junkion (species)|Junkions]]. Hostilities suddenly ceased, however, when Hot Rod and Kup arrived from [[Quintessa]] and negotiated a peace with the Junkions (complete with dance sequence!). Blurr then flew into the final battle with the planet-eater [[Unicron]] aboard the Junkion starship and was present when Hot Rod (now Rodimus Prime) reclaimed Cybertron in the name of the Autobots. {{storylink|The Transformers: The Movie}}&lt;br /&gt;
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As part of their &amp;quot;new era of peace and prosperity&amp;quot;, the Autobots hosted the first annual [[Galactic Olympics]] several months later. Blurr really wanted to compete in the races, but instead was forced onto a mission with [[Wheelie (G1)|Wheelie]] to bring [[Metroplex (G1)|Metroplex]]&#039;s [[transformation cog]] to Autobot City on Earth. This simple courier run soon became more hectic than it was worth, though. Running into the newly revived Decepticon leader, Galvatron, Blurr and Wheelie were the first Autobots to face his renewed power and ended up marooned on [[Jupiter]]&#039;s moon of [[Io]]. There they encountered kamikaze creatures known as [[Lipole|lipoles]], who struck in unison like a hive and could transform into explosive missiles. The Autobots received support from [[Marissa Faireborn]] of [[Earth Defense Command]], but it wasn&#039;t until [[Sky Lynx (G1)|Sky Lynx]] arrived that they finally managed to fight their way through a squad of [[Predacon (G1)|Predacons]] and get off that rock. Blurr and Wheelie made it back to Autobot City and, after a short game of &amp;quot;Hot Potato&amp;quot; to get the cog through attacking Decepticons, restored Metroplex&#039;s transforming ability just in time to sic the giant Autobot on his rival, [[Trypticon (G1)|Trypticon]]. {{storylink|Five Faces of Darkness}}&lt;br /&gt;
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[[Image:Chaos Kup Blurr piloting ship.jpg|thumb|right|200px]]&lt;br /&gt;
Blurr participated in several important Autobot missions in the following months. When Kup uncovered a plot by the Decepticons to acquire the indestructible [[Death crystal|death crystals]] for their own purposes, Blurr joined him and an Autobot unit to visit the source of the crystals on planet [[Dread]]. Blurr faced the Predacons again on Dread and was almost consumed by quickmud before Sky Lynx pulled him free. Blurr and the other Autobots managed to keep [[Predaking]] busy long enough for Kup to rouse [[Chaos (alien)|Chaos]], the creature who was the source of the death crystals. Turning the crystals against Chaos himself, the Autobots destroyed the monster and deprived the Decepticons of their new weapon. {{storylink|Chaos (episode)|Chaos}}&lt;br /&gt;
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When Optimus Prime briefly returned from the dead, Blurr was aboard his flagship during the intended assault on the [[Quintesson|Quintessons]]&#039; new home planet. He received word from Cybertron that Hot Rod and the other Autobots they were supposed rushing off to &amp;quot;avenge&amp;quot; were in fact alive, and preparing to rendez-vous with the fleet. {{storylink|Dark Awakening}}&lt;br /&gt;
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[[Image:ForeverLongTimeComing Blurr carrying Blaster.jpg|thumb|left|200px!|If you&#039;re gonna ride, Dann-o .... &amp;lt;br&amp;gt; Whoops, wrong script!]]&lt;br /&gt;
Later, Blurr joined [[Perceptor (G1)|Perceptor]] in exploring a bowl-shaped asteroid near Cybertron, and in doing so came across a [[Quintesson]] [[Time Window]]. During the battle with the [[Sharkticon (G1)|Sharkticons]] and Quintesson star cruisers, Blurr fell through the time window along with [[Wreck-Gar (G1)|Wreck-Gar]], [[Blaster (G1)|Blaster]] and some of his cassettes. The Autobots found themselves 11 million years in the past, working with [[Beta (G1)|Beta]] and her rebellion as the first Autobots stood up against their Quintesson masters. Once the rebel leader, [[Alpha Trion (G1)|A3]], returned and used his coda remote on the [[Dark Guardian]]s, Blurr and his auto-buddies made their way back through the vortex and into the present once again. {{storylink|Forever Is a Long Time Coming}}&lt;br /&gt;
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When the Autobots detected a seemingly threatening vessel in their airspace, Blurr attempted to interrogate the pilot, [[Sandstorm (G1)|Sandstorm]] of [[Paradron]]. Rather than being intimidated, however, Sandstorm just asked if there was something wrong with Blurr&#039;s timing program. Kup was quick to come to the young Autobot&#039;s defense and informed the Paradronian, &amp;quot;Naaaah, that&#039;s just the way he is.&amp;quot; {{storylink|Fight or Flee}}&lt;br /&gt;
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Blurr was among the Autobot warriors who assaulted the occupied nation of [[Socialist Democratic Federated Republic of Carbombya|Carbombya]], to prevent the Decepticons from making more super-energon off of the country&#039;s oil reserves. [[Broadside (G1)|Broadside]] beached himself off the coast to launch Blurr, Rodimus Prime, Wheelie and the [[Dinobot (G1)|Dinobots]] onto the nation&#039;s soil. After the Decepticons were driven off, they freed [[Abdul Fakkadi (G1)|Abdul Fakkadi]] and his advisors, and (somewhat reluctantly) restored him to power. {{storylink|Thief in the Night}}&lt;br /&gt;
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[[Image:GhostMachine Blurr violated airspace.jpg|thumb|right|200px|&amp;quot;Sir, we&#039;re being violated!&amp;quot;]]&lt;br /&gt;
During the second coming of [[Starscream (G1)|Starscream]]&#039;s ghost, Blurr was working monitor duty on Cybertron with Springer. He was very good at his job, identifying [[Astrotrain (G1)|Astrotrain]] on an entry vector and the return of Unicron&#039;s eyes, but people kept having to interrupt his reports because he would. Not. Stop. Talking. {{storylink|Ghost in the Machine}} Later on, he was part of the peace envoy overseeing the negotiations between [[Xetaxxis]] and [[Lanarq]]. {{storylink|The Quintesson Journal}} Blurr was also present for the unveiling of the new power generator on Cybertron, but even he wasn&#039;t fast enough to keep Grimlock from making a mess of things. {{storylink|Grimlock&#039;s New Brain}}&lt;br /&gt;
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[[Image:FaceOfNijika Blurr dangling.jpg|thumb|left|200px|]]&lt;br /&gt;
During an encounter with the Decepticons, Blurr and several Autobots encountered a &amp;quot;[[quadrant lock]]&amp;quot; created by the Quintessons and ended up falling through it along with [[Cyclonus (G1)|Cyclonus]]. Their landing on the planet [[Zamojin (planet)|Zamojin]] was a harsh one, and Blurr&#039;s leg strut was too damaged for him to walk. Separated from the scientist Perceptor in the fall, Blurr asked Rodimus and Ultra Magnus to leave him while they searched for their missing comrade. The leaders agreed, since Perceptor was also the one best suited for repairing Blurr&#039;s leg. Unfortunately, the helpless Blurr was soon found by the superstitious and powerful local populace and taken to a nearby city, where the people planned to toss him into a molten pool. In a wacky turn of events, though, that soak was just what Blurr needed to realign his leg components, and he popped out of the pool as fast as ever. {{storylink|The Face of the Nijika}}&lt;br /&gt;
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When the [[Hate Plague]] was released, Blurr was one of several Autobots who were damaged and taken out of action early during the catastrophe. As a result, he was unaffected by the plague and, after some repair work by a Quintesson, was available to help the newly active Optimus Prime in his search for a cure. {{storylink|The Return of Optimus Prime, Part 2}}&lt;br /&gt;
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[[Image:Rebirth1 Hardhead and Blurr.jpg|right|thumb|200px|Why isn&#039;t there more slashfic about this?]]&lt;br /&gt;
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Sometime later, on Cybertron, Blurr was beaten in a race by Hot Rod and [[Daniel Witwicky (G1)|Daniel Witwicky]]. This was done in part to help prove the engineer [[Brainstorm]]&#039;s theory that Autobots could function better with human partners somehow incorporated into their fighting discipline. Little did anyone realize how soon that theory would be tested. After a major Decepticon offensive on Autobot City, Optimus Prime radioed Kup, Blurr and the others on Cybertron, warning them that the Decepticons were headed for the [[Plasma energy|Plasma Energy Chamber]], deep beneath the planet&#039;s surface. The Autobots arrived just in time to prevent [[Scourge (G1)|Scourge]] from unleashing too much [[plasma energy]] using the key he&#039;d stolen from Earth. What little plasma energy had been released, however, was enough to overcharge the engines of the Autobot ship, launching them out into space.&lt;br /&gt;
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[[Image:Rebirth2 Blurr with gun.jpg|thumb|left|250px|Please pretend he is holding Haywire and not his regular gun. Thank you.]]&lt;br /&gt;
Blurr and his comrades crash-landed on the planet [[Nebulos]] and were quickly taken hostage by a group of rebels fighting against the machine army of their overlords, the [[Hive (G1)|Hive]]. The Autobots managed to convince their &amp;quot;hosts&amp;quot; to release them when the Decepticons arrived in hot pursuit, but Blurr and several other warriors were deactivated and taken hostage by the Decepticons as they fled. {{storylink|The Rebirth, Part 1}} Brainstorm decided to put his ideas into action and created binary-bonded partnerships between the remaining Autobots and the rebels, forming [[Headmaster (technology)|Headmasters]]. The Headmasters rescued Blurr and the others, but were soon forced to fight again when the Decepticons joined forces with the Hive, having created both Headmaster and [[Targetmaster]] duos in response. This tech-war continued when Brainstorm scanned one of the Hive Targetmasters and used those scans to recreate the technology for the remaining Autobots. Blurr was binary-bonded with [[Haywire]], one of the Nebulan sharpshooters. {{storylink|The Rebirth, Part 2}}&lt;br /&gt;
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He and the rest of the Autobots returned to Cybertron to try to prevent Galvatron from opening the Plasma Energy Chamber, but were unsuccessful.  The day was ultimately saved by Spike and the Nebulons, who brought about a new [[Golden Age]], and Blurr was seen celebrating with the rest of the Autobots. {{storylink|The Rebirth, Part 3}}&lt;br /&gt;
{{--}}&lt;br /&gt;
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===Japanese cartoon continuity===&lt;br /&gt;
{{note|The events of the Generation 1 cartoon occur in Japanese animated continuity as described above, except that the events of &amp;quot;The Rebirth&amp;quot; do not occur. Additionally, this continuity moves the events of 2006 forward to 2010, and inserts several additional events into the newly-created intervening years.}}&lt;br /&gt;
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====&#039;&#039;The Story of Super Robot Lifeforms: The Transformers&#039;&#039; comic====&lt;br /&gt;
Blurr participated in a space mission under the command of Rodimus Prime. He helped the other Autobots get the space-faring civilians to safety during a Decepticon attack while Rodimus battled Galvatron. {{storylink|The Story of Super Robot Lifeforms: The Transformers issue 1}} On another occasion, he battled the [[Megatron Military]] -- five clones of the old Decepticon leader being remotely controlled by Galvatron. Once Blurr and the others attacked Galvaton directly, the Megatron Military fell all to pieces. {{storylink|The Story of Super Robot Lifeforms: The Transformers issue 2}} Blurr was also seen acting in defense of the planet [[Feminia]]. The Autobots protected the Prime Energy Tower from an all-out Decepticon attack. {{storylink|The Story of Super Robot Lifeforms: The Transformers issue 5}}&lt;br /&gt;
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====&#039;&#039;The Headmasters&#039;&#039; cartoon====&lt;br /&gt;
In 2011, Blurr was stationed on the Autobots&#039; new tertiary base of operations, the planet [[Athenia]]. While other Autobots were dispatched to Cybertron during Galvatron&#039;s assault, Blurr remained behind as part of the rear guard. He observed what appeared to be a passing star on the monitors, but the image eventually cleared up to reveal a &#039;&#039;[[Fortress Maximus (G1)|starship]]&#039;&#039;, headed for Cybertron. {{storylink|Four Warriors Come out of the Sky}} Even after the arrival of the [[Headmaster (technology)|Headmaster]]s, Blurr continued to fret over the situation. {{storylink|The Mystery of Planet Master}} As Autobots forces engaged the Decepticons on several fronts on several planets, Blurr remained at home base with Kup and Arcee to practice his exposition. {{storylink|Birth of the Fantastic Double Prime}}&lt;br /&gt;
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When Galvatron unleashed his [[Madmachine]], Blurr couldn&#039;t understand how one little bug could possibly threaten Vector Sigma. Arcee had to explain how the Decepticons could increase its magnetic power to the point where even the supercomputer would be in danger. {{storylink|The Great Cassette Operation}} When the Aerialbots were brought down by a [[Metamorpho|dangerous meteorite]], Blurr informed Rodimus Prime the rescue team had been intercepted by the Decepticons. {{storylink|Approach of the Demon Meteorite}} Blurr was still taking messages with Kup and Arcee on Athenia weeks later. For a ridalin-deprived courier, he sure seems to stand around alot. {{storylink|The Four-Million-Year-Old Veil of Mystery}}&lt;br /&gt;
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Blurr watched helplessly as Galvatron beat the scrap out of Rodimus Prime. Only after the Decepticon Commander wandered off to have a meeting with [[Soundwave (G1)|Soundblaster]] did Blurr work up the courage to go see if Rodimus was okay. {{storylink|Cybertron Is in Grave Danger, Part 1}} With the destruction of Cybertron, Blurr joined Rodimus Prime and Kup in their quest to look for a new planet to settle on. {{storylink|Cybertron Is in Grave Danger, Part 2}}&lt;br /&gt;
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He apparently had time to sneak back in when he heard Fortress was having a party, though. {{storylink|The Shadow Emperor, Scorponok}}&lt;br /&gt;
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===Marvel Comics continuity===&lt;br /&gt;
{{noteukonly}}&lt;br /&gt;
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Blurr is four million years old. {{storylink|Skin Deep}}&lt;br /&gt;
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&#039;&#039;Hundreds of years ago, Blurr and [[Hot Rod (G1)|Hot Rod]] were captured by aliens from the planet [[Tyroxia]], but managed to escape in a ship.  The ship was pursued by the Tyroxians, but the aliens were intercepted by the Autobot [[Kup (G1)|Kup]], an old-timer who had considered himself obsolete and had sent himself off to pasture.  Hot Rod implored Kup to help him and Blurr, but Kup maintained that he was done with the war and was of no use to anyone.  Ultimately, Kup had to rescue Hot Rod and Blurr from the Tyroxians one final time, and the old mech decided to give the war one more go. {{storylink|Kup&#039;s Story!}}&lt;br /&gt;
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[[Image:RingofHate-Blurremissary.jpg|left|thumb|300px|Oh no!  [[:Image:Bonk.jpg|Context!]]]]&lt;br /&gt;
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Blurr was part of [[Fortress Maximus (G1)|Fortress Maximus]]&#039;s unit on [[Cybertron (planet)|Cybertron]]  when the commander reached a turning point.  After Blurr helped free a group of captive Autobots being herded into the [[smelting pool]], Fortress Maximus announced that he was quitting the war and leaving for the peaceful planet [[Nebulos]].  Blurr and the others were stunned by this announcement, but nonetheless decided to join Fortress Maximus in his exile.  &lt;br /&gt;
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Blurr was sent as an ambassador to the Nebulan capital city, [[Koraja]].  However, the politician [[Zarak]] did not trust these visitors to his world, and so he sabotaged the meeting to convince the others to rise up against the Autobots.  While Blurr spoke, [[Krunk]] fired a magenetic polarizer weapon at Blurr&#039;s arm, which caused it to spasm and topple a fountain sculpture.  As the debris bounced around, endangering the surrounding civilianz, Zarak&#039;s personal militia retaliated, and Blurr fled.  &lt;br /&gt;
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Fortress Maximus didn&#039;t give up on peace with the Nebulans, however, and he took Blurr and the others back into Koraja.  In order to prove to the Nebulans that he could be trusted, Fortress Maximus offered his head to them.  A few other Autobots followed his lead and offered their heads, while Blurr and the rest surrendered only their weapons.  {{storylink|Ring of Hate!}}&lt;br /&gt;
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The headless Autobots were kept under surveillance by the Nebulans, while Blurr&#039;s group of weaponless Autobots retreated to the forest, where they began construction of their headquarters.  When the [[Council of Peers]] arrived to inspect the Autobots&#039; efforts, Blurr showed them around.  He pointed out Hot Rod, who was listening in on their Cybertron headquarters, but not transmitting anything, lest the Decepticons learn their location.  Zarak and [[Vorath]] took this opportunity to lock onto the frequency, and they later used this information to contact the Decepticons.  {{storylink|Broken Glass!}}&lt;br /&gt;
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[[Image:BrothersinArmor-Targetmasters.jpg|right|thumb|300px|Wonder what happens if you forget to catch them.]]&lt;br /&gt;
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The Decepticons arrived, and after both sides adopted the [[Headmaster (technology)|Headmaster]] process, the Headmaster Autobots were captured by the Decepticons.  Blurr and the remaining Autobots who lived in the forest remained weaponless, so they teamed up with various Nebulans who sided with the Autobot-allied Nebulan [[Galen]] and thus were considered criminals by the Council of Peers.  Blurr&#039;s partner was [[Haywire]], who had, like the others, undergone the [[Targetmaster]] process to become a weapon for his partner.  &lt;br /&gt;
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Blurr and the other Targetmasters headed for [[The Nursery]], where they found themselves under attack by [[Scorponok (G1)|Scorponok]] and the [[Terrorcon (G1)|Terrorcons]].  The Autobots&#039; new Targetmaster powers overwhelmed the Decepticons, but not before the Nursery was reduced to rubble.  Zarak, who was Scorponok&#039;s Headmaster partner, realized that this war was quickly destroying the planet he loved, and so he freed the Autobot Headmasters, allowing the Autobots to leave Nebulos.  The Decepticons followed Blurr and the other Autobots to [[Earth]], where they wished to respond to an Autobot distress signal. {{storylink|Brothers in Armor!!}}&lt;br /&gt;
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When Galen died on Earth and his role as Fortress Maximus&#039;s Headmaster partner was assumed by [[Spike Witwicky (G1)|Spike Witwicky]], Spike led Kup and the other Targetmasters on a mission to the [[Club Con|Decepticon&#039;s island headquarters]] to rescue his brother, [[Buster Witwicky (G1)|Buster Witwicky]].  After Blurr and the other Targetmasters were attacked by the island&#039;s defense measures, the island transformed into a spaceship and launched into space.  {{storylink|The Desert Island of Space!}} Soon, Fortress Maximus&#039;s Autobots met up with the Earth-bound Autobots led by [[Grimlock (G1)|Grimlock]], and somehow the two Autobot camps wound up witnessing a battle between Grimlock and [[Blaster (G1)|Blaster]] for Autobot leadership. Blurr, along with the Autobots from both camps, began to watch this battle on Earth&#039;s [[Moon (moon)|moon]] when [[Ratbat (G1)|Ratbat]]&#039;s Decepticons unleashed a surprise attack. {{storylink|Totaled!}}&lt;br /&gt;
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[[Image:Allfalldown-blurr.jpg|left|100px|thumb|Blurr&#039;s keyboard doesn&#039;t even HAVE a spacebar.]]&lt;br /&gt;
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When the Decepticon [[Air Strike Patrol]] attacked [[MacDill Air Force Base]] on Earth, Optimus Prime (who had returned to command) led most of the Autobot Army into battle, including Blurr, leaving only a skeleton crew behind on the [[Ark (G1)|Ark]].   {{storylink|The Resurrection Gambit!}}  After Scorponok&#039;s Decepticons arrived as well, Prime ordered Blurr and the rest of his troops to return to the Ark, suspecting an unknown entity was orchestrating this battle behind the scenes.  {{storylink|All the Familiar Faces!}}  When Blurr and the others returned to the Ark, they discovered that not only was [[Ratchet (G1)|Ratchet]] missing, but in his absence [[Blackjack]] had disabled the skeleton crew and placed bombs on board.  Blackjack, who was startled by the Autobots, dropped the bomb, which started the countdown.  Kup refused to allow the Autobots to flee the Ark in its shuttles, citing the lack of time to evacuate their fallen comrades in the medical bays, which prompted Blurr to panic.  Blurr and the others were saved when Ratchet, who had been kidnapped by [[Megatron (G1)|Megatron]] (the mastermind behind the whole affair), arranged for the bombs to be teleported to Cybertron.  Instead of blowing up the Ark, the bomb detonated inside Megatron&#039;s headquarters, apparently killing both Megatron and Ratchet.  {{storylink|Skin Deep}}&lt;br /&gt;
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When the Matrix-possessed Thunderwing invaded the Ark, Blurr used his speed to good advantage, dodging the Decepticon&#039;s attacks and punching the Matrix-aura demon repeatedly.  These blows accomplished little, though, and the aura punched him back. {{storylink|All Fall Down (issue)|All Fall Down}}  The Matrix was believed to be lost in this battle, and so Optimus Prime, who feared the imminent arrival of their race&#039;s  godlike enemy, [[Unicron]], took drastic measures.  The Autobot leader surrendered his forces to Scorponok&#039;s Decepticons, hoping to secure an alliance against the coming Chaos Bringer.  This did not please Blurr and the other Autobots, who were forced to turn over their weapons and Nebulan partners. {{storylink|Surrender!}}   &lt;br /&gt;
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In an alternate future, the Autobots faced near-extinction in 2009 when [[Unicron]] destroyed Cybertron and [[Galvatron (G1)|Galvatron]] had very nearly conquered Earth. Blurr and Kup were killed by [[Scourge (G1)|Scourge]] and [[Cyclonus (G1)|Cyclonus]] during the Decepticons&#039; rise to power. {{storylink|Rhythms of Darkness!}}&lt;br /&gt;
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=====Marvel UK future timelines=====&lt;br /&gt;
&#039;&#039;In the future year 2003, Blurr was among the many Autobots stationed at the [[Ark (G1)|Ark]] when [[Ultra Magnus (G1)|Ultra Magnus]] began his plans for a new [[Autobot City]] on Earth. It was his responsibility to send a hyper-speeded radio signal to Earth&#039;s governments, informing them about the secret plans for the city. Apparently, the Autobots decided regular codes would be too much work, so they just had Blurr dictate the plans! {{storylink|Ark Duty}} He was also on-site a year later at the grand opening of Autobot City, and helped defend their honored human guests from an assault by [[Shockwave (G1)|Shockwave]] and the Decepticons. {{storylink|Aspects of Evil!}}&#039;&#039;&lt;br /&gt;
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[[Image:MarvelUK87 Blurr.jpg|thumb|left|200px|Looking rather green in the gills]]&#039;&#039;Shortly after the attack on Autobot City in 2006, Blurr received some psychic coaching from Unicron to follow the new Decepticon leader, Galvatron, back through time to 1986 and stop his plans. Blurr was joined by Kup and Hot Rod, and upon materializing in the 20th century they joined forces with the local Ultra Magnus. Being as colossally powerful as Galvatron was, Blurr and his allies decided subterfuge was the better course of action than brute force. In order to get Galvatron to return to the future without a fuss, they manipulated him into believing he had travelled cross-time to an alternate 1986, where his actions in the past would have no effect on his future. It really proved to be that simple, and so Galvatron returned to 2006 with his cronies, and Blurr, Kup and Hot Rod quickly followed suit. {{storylink|Target: 2006}}&#039;&#039;&lt;br /&gt;
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[[Image:MarvelUK119 Kup Blurr.jpg|thumb|right|200px|And thrust!, 2!, 3!]]&#039;&#039;After Unicron was defeated in 2006, Galvatron again fled back in time. Blurr was once again on the team that went back to retrieve him, this time teamed with Kup, [[Wreck-Gar (G1)|Wreck-Gar]] and Hot Rod, now as the newly risen Autobot leader, Rodimus Prime. {{storylink|Burning Sky!}} It was deja vu all over again, as the future Autobots again joined forces with 20th century Ultra Magnus to counter Galvatron&#039;s latest scheme. The evil Decepticon planned to use a [[power siphon|magma siphon]] to drain power out of the planet&#039;s volcanic core, and gain the strength of a god in the process. Blurr and Kup were taken out of action early in the game and, despite the best laid plans, the future Autobots only managed to stop Galvatron&#039;s power siphon: the Decepticon himself remained in the past as they returned to the future. {{storylink|Fire on High!}}&#039;&#039;&lt;br /&gt;
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&#039;&#039;Blurr remained one of Rodimus Prime&#039;s finest soldiers in the future. In 2008, he helped defend the Autobot position against a massive Decepticon offensive, {{storylink|The Legacy of Unicron!}} and accompanied Rodimus Prime on a rescue mission to Earth when the [[Quintesson]]s lay siege to Autobot City. {{storylink|Space Pirates!}}&#039;&#039;&lt;br /&gt;
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&#039;&#039;When the timestorm exploded over space in 2009, Blurr joined Rodimus Prime and several other Autobots in travelling back to 1989, in the hopes of somehow removing the menace caused by Galvatron&#039;s long-term temporal distortion. Unfortunately, the mechanics of the time-jump mass displacement shunted Optimus Prime and other Autobots of 1989 into [[Limbo]] as they arrived, leaving smoldering earth in their wakes. The neophyte Autobot sub-commander [[Fortress Maximus (G1)|Fortress Maximus]] jumped to the wrong conclusions and led his 20th century warriors into battle with their 21st century counterparts. Blurr was double-teamed by [[Scattershot]] and [[Wheeljack (G1)|Wheeljack]] before Optimus managed to communicate with Maximus through the Matrix in Rodimus Prime&#039;s chest and call an end to the fighting. Despite being thrown for the loop, AND shot by Galvatron once the Autobots all lined up on one side, Blurr held out through the entire fight, and was still standing during Optimus Prime&#039;s climactic brawl with Galvatron, after nearly every other warrior had been downed. {{storylink|Time Wars}}&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:MarvelUK224 Head Toss.jpg|thumb|left|150px|Why couldn&#039;t Haywire be a Headmaster partner?]]&#039;&#039;After the Time Wars, the Autobots returned to 2009, but found it radically changed in their absence. It seemed the timestream had rebooted itself as if Galvatron had never left for the past to cause the timestorm. With Galvatron still around to lead the Decepticons, they had managed to maintain control over Cybertron after the war with Unicron, and the Autobots held only a meager resistance movement on their homeworld. Blurr, Rodimus and the others returned to this &amp;quot;new&amp;quot; war as best they could, but were hopeless outmatched on Cybertron. After suffering a communications breakdown with one of their outposts, Rodimus Prime and allies arrived only to find Galvatron had taken control of the base and slaughtered the Autobots present. He saved a particularly gruesome fate for Blurr, and actually tossed the poor Autobot&#039;s severed head at Rodimus Prime once he arrived. {{storylink|Aspects of Evil!}}&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In another version of the future, Blurr actually survived! He lived til at least the year 2510 when he personally delivered the news to Rodimus Prime that the last Decepticon had been killed and the war was over. Of course, a new war between the [[Technobot (G1)|Technobots]] and the [[Wrecker|Wreckers]] broke out within a solar cycle, so Blurr still had a chance to get killed in battle. {{storylink|Peace}}&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers in 3-D&#039;&#039;===&lt;br /&gt;
Blurr took part in a mission to an asteroid to find a new source of [[Energon (fuel)|energon]].  When [[Lightspeed (G1 Technobot)|Lightspeed]] discovered a [[Observer|small life form]], Blurr had great fun playing with it, until Lightspeed insisted on conducting tests.  After Magnus took the others in pursuit of [[Ratbat (G1)|Ratbat]] and ran into a bunch more Decepticons, Blurr was instructed to bring [[Fortress Maximus (G1)|Fortress Maximus]] to the battleground.  Blurr did so and even got to take a swipe at [[Galvatron (G1)|Galvatron]], but was promptly picked up and tossed into the distance by [[Scorponok (G1)|Scorponok]].  He came back pretty quickly, though. {{storylink|The Test (issue)|The Test}}&lt;br /&gt;
&lt;br /&gt;
When [[Monitorus]] arrived on Cybertron with the news that [[Tau-Ursa]] had been attacked and leveled by the Decepticons, Blurr rushed him to Optimus Prime and started alliterating a lot in his speech. They were soon interrupted by a Decepticon attack, which Blurr took part in an attempt to repel. As it turned out, the attack was a diversion while Galvatron used his new [[Nullification Cannon]] to nullify Cybertron&#039;s energon supplies.&lt;br /&gt;
&lt;br /&gt;
Later, Blurr and Hot Rod traveled to Tau-Ursa to inspect the damage and search for stray Decepticons. They stumbled on [[Apeface|Ape Face]], who had found a [[Logicon]] warning beacon. A struggle ensued, and Blurr was able to wrest the beacon&#039;s recording tape from the Decepticon. The pair high-tailed it back to Cybertron, where the tape turned out to contain the coordinates to [[Metascan Alpha]], a planet containing a vast storehouse of energon. Blurr accompanied Optimus on a mission to the Decepticons&#039; base on a derelict space destroyer to destroy the Nullification Cannon. {{storylink|The War Against the Destructons, Chapter 1 of 3}}&lt;br /&gt;
&lt;br /&gt;
===Dreamwave comics continuity===&lt;br /&gt;
[[Image:Cold War Blurr punches Prime.jpg|thumb|right|150px|Hammertime.]]&lt;br /&gt;
After [[Shockwave (G1)|Shockwave]]&#039;s &amp;quot;joint&amp;quot; takeover of Cybertron with Ultra Magnus, Blurr was among the Autobots who rebelled against the idea. He joined an underground Autobot cell led by Kup and Hot Rod to oppose Shockwave. Along with fellow cell members Hot Rod and [[Springer (G1)|Springer]], he observed a Decepticon shuttle (actually piloted by the Dinobots) from the [[Wastelands]]. {{storylink|Cold War}}&lt;br /&gt;
&lt;br /&gt;
Later, after [[Gnaw]] brought an unconscious Optimus Prime to their base, Blurr and Wheelie tried to subdue the legendary Autobot from mistakenly pounding Gnaw to death after he woke up. (Blurr&#039;s attempt was to punch Optimus in the face, which nearly broke his hand. Points for gumption.) {{storylink|Passive Aggression}} Soon after, Blurr participated in Optimus Prime&#039;s Autobot uprising, battling the Decepticons and [[Guardian Robot]]s, which ended Shockwave&#039;s rule. {{storylink|Countdown to Extinction (issue)|Countdown to Extinction}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===IDW comics continuity===&lt;br /&gt;
{{ongoing}}&lt;br /&gt;
[[Image:SpotlightBlurr-ImTheNews.jpg|left|200px|thumb|]]&lt;br /&gt;
Before the war, Blurr was the number one [[Cybertronian sport|racer]] on Cybertron. The stardom this provided meant he got into the best clubs, was worshiped by fans, and was a grade-A jackass, to the point where he couldn&#039;t be bothered remembering his [[Piston|co-workers&#039;]] names. However all this changed when the war broke out. The race track was bombed and the races themselves canceled. Blurr found himself despairing, both due to his life falling apart and to both sides attempting to recruit him. Not long after &amp;quot;bumping&amp;quot; into [[Starscream (G1)|a Decepticon]], Blurr got caught up in a gunfight that resulted in the death of both Piston and [[Fasttrack (IDW)|Fasttrack]]. Blurr had had enough, but after some harsh but fair words from [[Optimus Prime (G1)|a unit commander]], he realized that the reason he&#039;d been so into the races was because it was something that mattered. Using that feeling, he accepted the mission to reach [[Zeta Prime]] and became an Autobot. {{storylink|Spotlight: Blurr}}&lt;br /&gt;
&lt;br /&gt;
Sometime after that, Blurr was working with Optimus Prime and [[Prowl (G1)|Prowl]] in defense of one of Cybertron&#039;s major cities. Using his speed, he broke through the Decepticon ranks and kept them distracted while the other Autobots held the line. He and [[Blaster]] were seen celebrating later on at the victory party. {{storylink|The Iron Age}}&lt;br /&gt;
&lt;br /&gt;
Several million years later, Blurr was part of a unit led by [[Sunstreaker (G1)|Sunstreaker]] and successfully drove the Decepticons off an unknown planet. {{storylink|All Hail Megatron issue 14|Replay}} Blurr later began working alongside the Wreckers and was recruited into a new elite fighting unit on-board the starship &#039;&#039;[[Trion]]&#039;&#039; by [[Kup (G1)|Kup]]. {{storylink|Spotlight: Drift}}&lt;br /&gt;
&lt;br /&gt;
{{note|It is unclear whether Blurr became an official member of the Wreckers before Kup cannibalized that team to make his own strike force.}}&lt;br /&gt;
&lt;br /&gt;
After [[Drift (G1)|Drift]] was recruited into the crew of the &#039;&#039;Trion&#039;&#039;, Blurr spent quite some time playing [[Go]] with him, although the name of the game confused him. He later reported [[Perceptor (G1)|Perceptor]]&#039;s status to Kup and helped save [[Hot Rod (G1)|Hot Rod]] from [[Bludgeon (G1)|Bludgeon]] and the [[Pretender Monster]]s. {{storylink|All Hail Megatron issue 15|Lost &amp;amp; Found}}&lt;br /&gt;
&lt;br /&gt;
Blurr was on the &#039;&#039;Trion&#039;&#039; when the ship was shot down and forced to crash-land on the devastated surface of Cybertron. Blurr and the rest of the team survived the crash and met up with Optimus Prime&#039;s unit, who were also stranded on the planet. Prime had suffered heavy damage back on Earth, and [[Jazz (G1)|Jazz]] was now in charge. When Jazz got a little uppity with Kup, Blurr tried to bring him down...only to find out that &amp;quot;hard core&amp;quot; beats fast every time. {{storylink|All Hail Megatron issue 5}} The two Autobot units began working together under Kup and Jazz, and found themselves on the run from the [[Insecticon swarm]]. {{storylink|All Hail Megatron issue 6}} Blurr and Drift were sent out on scouting patrol to keep the Autobots informed of the Swarm&#039;s movements. {{storylink|All Hail Megatron issue 7}}&lt;br /&gt;
&lt;br /&gt;
Unfortunately, Blurr was too far away when the swarm actually made their move, and by the time he reached his comrades with a warning, they were already under attack. He later offered to blow up a bridge to keep the swarm away, but Kup wouldn&#039;t let him, as not even Blurr could outrun an explosion. {{storylink|All Hail Megatron issue 8}} The Autobot base was eventually overrun by the swarm, but Blurr and the others were saved by [[Omega Supreme (G1)|Omega Supreme]]. {{storylink|All Hail Megatron issue 10}}&lt;br /&gt;
&lt;br /&gt;
[[Image:RudeAwakening-Blurrcar.jpg|left|thumb|150px|Hey, look, I have an Earth mode!]]&lt;br /&gt;
&lt;br /&gt;
Two years later, Blurr was still stationed on Earth with the Autobots under Optimus Prime&#039;s command. After Prime surrendered himself to [[Skywatch]], Blurr initially rejected Hot Rod&#039;s proposal to abandon the humans and their planet. He remained behind in the caves with the Autobots who, after a vote, came under [[Bumblebee (G1)|Bumblebee]]&#039;s leadership. {{storylink|New Arrivals, Old Encounters}} Once [[Ultra Magnus (G1)|Ultra Magnus]] arrived, however, the mood in the camp shifted appreciably. Many Autobots noticed Bumblebee&#039;s lack of authority in the shadow of Ultra Magnus and began to worry they would be somehow blamed or even arrested for Prime&#039;s actions. Blurr chose to leave the Autobots along with [[Tracks (G1)|Tracks]], [[Hoist (G1)|Hoist]] and [[Beachcomber (G1)|Beachcomber]], and they drove off to find Hot Rod. Not long after their departure, though, the foursome were attacked by a Skywatch patrol. Blurr&#039;s comrades were disabled by [[Mode lock|mode-lock]] technology, and only his hyper-speed allowed him to escape capture as well. {{storylink|A Rude Awakening}}&lt;br /&gt;
&lt;br /&gt;
[[Image:ImpossibleKnot-Blurr.jpg|right|thumb|150px|Or wait, no.  Sorry.]]&lt;br /&gt;
&lt;br /&gt;
All of Blurr&#039;s speed was useless when he didn&#039;t know where to go. He wandered the desert for days, fruitlessly trying to reach Hot Rod&#039;s group via his Autobot comms. Eventually, he was confronted by Bumblebee and his unit, who had made a Faustian deal with Skywatch to hunt down the Decepticons still active on the planet. Blurr was the first Autobot Skywatch had sent them after, and the Autobots had only agreed after [[Gordon Horiuchi|their contact]] demonstrated the ability to mode-lock the Autobots remotely using the badges which had been provided to them. Blurr, already anxious, didn&#039;t take Bumblebee&#039;s request to surrender very well, and he actually shot his friend in the chest while trying to escape. He was brought back to the caves by the Autobots, but they ultimately refused to turn him over to Skywatch. They found a way to escape Skywatch&#039;s domination when Bumblebee&#039;s badge malfunctioned due to Blurr&#039;s blast, leaving him unaffected by the mode lock. In order to keep Skywatch in the dark, they enlisted Blurr to recover a duplicate yellow Volkswagen Beetle to turn over to Skywatch as &amp;quot;Bumblebee&amp;quot;. Despite his concerns, Blurr reluctantly agreed to help with the plan. {{storylink|The Impossible Knot}}&lt;br /&gt;
&lt;br /&gt;
After the termination of their short-lived alliance with Horiuchi, Ultra Magnus returned, demanding assistance from Bumblebee&#039;s Autobots to arrest [[Hot Rod (G1)|&amp;quot;Rodimus Prime&amp;quot;]] and his followers for colluding with [[Swindle (G1)|Swindle]]&#039;s Decepticons. Overruling Bumblebee&#039;s authority, he also deputised Blurr, dismissing Bumblebee&#039;s protests that the speedy Autobot had recently endured a major trauma at the hands of Skywatch. They arrived at the construction site of Rodimus&#039;s starship and watched as the two Autobot commanders bickered over the point of arresting somebody for treason now that the war was over. However, all argument between the Autobots ceased when Swindle revealed his treachery through his latest creation: the [[Stunticon (G1)|Stunticon]] combiner [[Menasor (G1)|Menasor]]. {{storylink|Enemies of the System}}&lt;br /&gt;
&lt;br /&gt;
The battle against the new gestalt warrior was going poorly for Blurr and the others until help literally dropped from the sky...landing right on top of Swindle. Optimus Prime joined the fight and the Autobots eventually managed to subdue Menasor. {{storylink|Earthworks}}&lt;br /&gt;
&lt;br /&gt;
At Bumblebee&#039;s discretion, Blurr and the other Autobots allied themselves fully with Skywatch. {{storylink|The Transformers issue 7}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===The Transformers: Battle to Save the Earth===&lt;br /&gt;
[[Image:C64Blurr.jpg|thumb|250px|]]&lt;br /&gt;
&lt;br /&gt;
Along with his fellow Autobots, Blurr protected Earth from the menace of the Decepticons. He was ostensibly under the command of [[Rodimus Prime (G1)|Rodimus Prime]]. {{storylink|The Transformers: Battle to Save the Earth}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Generation 1===&lt;br /&gt;
[[Image:G1 Blurr toy.jpg|right|thumb|300px]]&lt;br /&gt;
*&#039;&#039;&#039;Blurr&#039;&#039;&#039; (Autobot Car, 1986)&lt;br /&gt;
**&#039;&#039;Japanese ID number&#039;&#039;: &#039;&#039;&#039;C-79&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Rifle, shield&lt;br /&gt;
&lt;br /&gt;
: Blurr transforms into a blue Cybertronic hovercar. As his type of vehicle didn&#039;t have traditional rubber-tired wheels, he instead had small plastic wheels on his robot legs, which were tucked underneath the length of the hovercar mode. The nose portion of the vehicle detaches to serve as a shield in robot mode, and he also comes with a (non-firing) Electro-Laser accessory.  The toy, like most figures introduced with the movie, differs somewhat from the animation model.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|Targetmaster}}&lt;br /&gt;
*&#039;&#039;&#039;Blurr&#039;&#039;&#039; (Targetmaster, 1987)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Haywire Targetmaster, shield&lt;br /&gt;
&lt;br /&gt;
: A [[retool]] of the previous toy, Blurr was adapted to be able to hold the Nebulan/weapon [[Haywire]], replacing his pistol from the previous release. A new weapon-mount point was also added to his midsection/vehicle-hood.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Generations===&lt;br /&gt;
[[Image:Generations_Blurr_toy.jpg|thumb|300px|He gave up speed for a kick-ass sniper rifle!]]&lt;br /&gt;
*&#039;&#039;&#039;Blurr&#039;&#039;&#039; (Autobot, 2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; sniper rifle, two pistols.&lt;br /&gt;
:Blurr is a [[retool]] of &#039;&#039;Generations&#039;&#039; [[Drift (G1)|Drift]], transforming into a cross between a [[Wikipedia:Nissan Silvia#S15|Nissan Silvia S15]] and a [[Wikipedia:Mitsubishi FTO|Mitsubishi FTO]]. Tooling changes involve a new head, a less prominent spoiler, and a set of guns to replace Drift&#039;s swords. The head sculpt is based off of Blurr&#039;s appearance in the IDW comics, and his vehicle mode is derived from the same source.&lt;br /&gt;
&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
[[Image:G1toy-Blurrprotohead.jpg|right|thumb|200px|I used to have a huge zit on my forehead unsightly unsightly unsightly!]]&lt;br /&gt;
* So an early version of Blurr was pretty different, huh?  Weird.&lt;br /&gt;
&lt;br /&gt;
* No matter the continuity, Blurr&#039;s pattern of speech inevitably becomes inspired by his original cartoon portrayal&#039;s speed-talking.  You can try to write him differently.  [[Bob Budiansky]] did.  [[Shane McCarthy]] did.  But it [[Simon Furman|won&#039;t]] [[Zander Cannon|last]].&lt;br /&gt;
&lt;br /&gt;
* Forbes.com declared Blurr to be the fastest fictional car, beating out Speed Racer&#039;s &#039;&#039;[[wikipedia:Mach Five|Mach Five]]&#039;&#039; by a top speed difference of over 500mph.&amp;lt;ref&amp;gt;[http://www.forbes.com/lifestyle/2008/05/07/fastest-fictional-cars-forbeslife-cx_mn_de_0507sort.html Blurr named fastest car by Forbes]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* One of Blurr&#039;s minor flaws is that he can&#039;t &#039;&#039;&#039;&#039;&#039;shut the hell up.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.tfu.info/1986/Autobot/Blurr/blurr.htm Blurr at TFU.info]&lt;br /&gt;
* [http://www.ntfa.net/universe/english/index.php?act=view&amp;amp;amp;char=Blurr Blurr&#039;s Universe profile at NTFA.net]&lt;br /&gt;
&lt;br /&gt;
[[Category:Autobots]]&lt;br /&gt;
[[Category:Generation 1 characters]]&lt;br /&gt;
[[Category:Generations]]&lt;br /&gt;
[[Category:Headmasters characters]]&lt;br /&gt;
[[Category:Targetmasters]]&lt;/div&gt;</summary>
		<author><name>184.56.62.245</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Override_(TF_2010)&amp;diff=488128</id>
		<title>Override (TF 2010)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Override_(TF_2010)&amp;diff=488128"/>
		<updated>2010-08-07T23:32:09Z</updated>

		<summary type="html">&lt;p&gt;184.56.62.245: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{faction|decepticonfilm}}&lt;br /&gt;
{{disambig3|Override}}&lt;br /&gt;
:&#039;&#039;Override is a [[Decepticon]] from the [[Transformers (2010 toyline)]] portion of the [[live-action film series]] [[continuity family]].&#039;&#039;&lt;br /&gt;
[[Image:TF2010-toy_Override.jpg|thumb|right|300px|]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Override&#039;&#039;&#039; is a sports car.&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; (2010)===&lt;br /&gt;
*&#039;&#039;&#039;Override&#039;&#039;&#039; (Legends, 2010)&lt;br /&gt;
&lt;br /&gt;
:Override is a mainly blue [[redeco]] of &#039;&#039;[[Revenge of the Fallen (franchise)|Revenge of the Fallen]]&#039;&#039; [[Legends Class]] [[Sideways (ROTF)|Sideways]], transforming into a modified Audi R8.&lt;br /&gt;
&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Whether or not Override is a girl is yet to be determined.&lt;br /&gt;
[[Category:Decepticons]]&lt;br /&gt;
[[Category:Toy-only characters]]&lt;br /&gt;
[[Category:Transformers 2010 toyline characters]]&lt;/div&gt;</summary>
		<author><name>184.56.62.245</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Leadfoot_(PCC)&amp;diff=486813</id>
		<title>Leadfoot (PCC)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Leadfoot_(PCC)&amp;diff=486813"/>
		<updated>2010-08-04T18:50:43Z</updated>

		<summary type="html">&lt;p&gt;184.56.62.245: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{faction|autobot}}&lt;br /&gt;
{{Disambig2|Power Core Combiners character|Autobot Rotor Force member from Generation 2|Leadfoot (G2)}}&lt;br /&gt;
:&#039;&#039;Leadfoot is an [[Autobot]] [[Commander (PCC)|Commander]] from [[Power Core Combiners]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:PCC_Leadfoot_&amp;amp;_Pinpoint.jpg|thumb|300px|Just you wait, they&#039;ll repaint me as Mirage!]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leadfoot&#039;&#039;&#039; is one of the Autobots&#039; premier infiltrators. With his incredible speed, he&#039;ll be gone before the Decepticons even know he was there - and when he combines with his [[Mini-Con]] partner [[Pinpoint]], they can&#039;t even see him.  &lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===&#039;&#039;Power Core Combiners&#039;&#039;===&lt;br /&gt;
*&#039;&#039;&#039;Leadfoot with Pinpoint&#039;&#039;&#039; (Commander Class, 2010)&lt;br /&gt;
: Part of the second wave of &#039;&#039;Power Core Combiners&#039;&#039; Commander Class figures, Leadfoot is a Scout-size racecar who transforms into a robot.  His Mini-Con, Pinpoint, can transform into a robot, or armor, an engine mounted with a rifle for Leadfoot&#039;s vehicle mode or a double barreled rifle for Leadfoot&#039;s robot mode.  Leadfoot can swap between his normal head and a larger head so that he can also serve as a torso for &#039;&#039;Power Core Combiner&#039;&#039; drones sold separately.&lt;br /&gt;
&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Autobots]]&lt;br /&gt;
[[Category: Power Core Combiners characters]]&lt;br /&gt;
[[Category: Toy-only characters]]&lt;/div&gt;</summary>
		<author><name>184.56.62.245</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Brimstone_(TF_2010)&amp;diff=479600</id>
		<title>Brimstone (TF 2010)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Brimstone_(TF_2010)&amp;diff=479600"/>
		<updated>2010-07-17T12:48:50Z</updated>

		<summary type="html">&lt;p&gt;184.56.62.245: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{faction|decepticonfilm}}&lt;br /&gt;
{{disambig3|Brimstone}}&lt;br /&gt;
:&#039;&#039;Brimstone is a [[Decepticon]] from some [[continuity family]], probably the [[live-action film]] one.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:TF2010toy-Brimstone.jpg|right|thumb|300px|That&#039;s right, I don&#039;t have a movie-style logo.  Chew on that one.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Brimstone&#039;&#039;&#039; is getting older, but he&#039;s still determined to make sure that everyone realizes that he&#039;s still the big bad &amp;quot;king of the road.&amp;quot;  He&#039;s kept this self-declared title by roughing up those who get in his way, but [[Hubcap (TF 2010)|Hubcap]], the only Autobot who dared oppose him, is determined to finally put an end to his bullying now that the two are on [[Earth]].&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; (2010)===&lt;br /&gt;
*&#039;&#039;&#039;Brimstone&#039;&#039;&#039; (Scout Class, 2010)&lt;br /&gt;
:Brimstone transforms from a blade-fisted robot into a chopper motorcycle.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
[[Image:ROTFcap-Brimstonecycle.jpg|right|250px|thumb|Watch the hands, buddy.]]&lt;br /&gt;
* Brimstone&#039;s [[alternate mode]] is based on a motorcycle in [[Mikaela Banes|Mikaela]]&#039;s garage that [[Wheelie (ROTF)|Wheelie]] momentarily hides behind in &#039;&#039;[[Revenge of the Fallen (film)|Revenge of the Fallen]].&#039;&#039;&lt;br /&gt;
* His face is seriously pure evil.&lt;br /&gt;
*Someone should tell him that he pissed [[Motormaster (G1)| Motormaster]] off. &lt;br /&gt;
&lt;br /&gt;
[[Category: Decepticons]]&lt;br /&gt;
[[Category: Transformers 2010 toyline characters]]&lt;br /&gt;
[[Category: Toy-only characters]]&lt;/div&gt;</summary>
		<author><name>184.56.62.245</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Kiss&amp;diff=464771</id>
		<title>Kiss</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Kiss&amp;diff=464771"/>
		<updated>2010-06-13T23:41:52Z</updated>

		<summary type="html">&lt;p&gt;184.56.62.245: /* Transformers (2007) movie */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Hardtoexplain.jpg|right|100px|thumb|More of a &amp;amp;quot;tongue-transferral process.&amp;amp;quot;]]&lt;br /&gt;
A &#039;&#039;&#039;kiss&#039;&#039;&#039; is a peculiar sort of [[human]] bonding ritual involving (sometimes mutual) oral contact.  The reasons for this strange phenomenon are usually beyond the typical [[Transformer]]&#039;s understanding, resulting in many an uncomfortable line of questioning.  Are these fleshlings transmitting data?  Is it an energy-transferral process?  Why are they doing it in [[Bumblebee (G1)|my back seat]]?&lt;br /&gt;
&lt;br /&gt;
The plot thickens.  When properly administered by the [[Kiss Player|correct agent]], a kiss can provide an incredibly potent power boost to Transformers, with occasionally unpredictable results.  &lt;br /&gt;
&lt;br /&gt;
==Marvel Comics continuity==&lt;br /&gt;
[[Image:Kissprimitiveform.jpg|left|200px|thumb|Looks like he&amp;amp;#39;s about to round third base as well.]]&lt;br /&gt;
It has been stated on a few occasions that the kiss is an act of atonement for past perceived misdeeds.  However, this information comes from a very small dataset, specifically the individual human named [[Jessie]].  While in the company of [[Buster Witwicky (G1)|Buster Witwicky]], she has repeatedly described the act of kissing as &amp;quot;apologizing.&amp;quot;  Since the use of this term has not been observed in use by any other human (other than Buster himself, seemingly part of an attempt to encourage continued kissing from Jessie), the conclusions one can draw are strictly limited.   {{storylink|Brainstorm!|Brainstorm!}}   {{storylink|Buster Witwicky and the Car Wash of Doom|The Car Wash of Doom!}}&lt;br /&gt;
&lt;br /&gt;
Kissing is not limited to the humans of Earth.  The ritual is also practiced on [[Nebulos]] by the Nebulans [[Gort]] and  [[Marita]].  The Autobot [[Highbrow (G1)|Highbrow]] was able to witness this event, which caused a short but violent war between their race and the Transformers.  Clearly volatile emotions surround this act.  Highbrow, at the time, was not able to ascertain whether kissing was akin to a binomial data transfer, and even after [[Binary bond|binary bonding]] with Gort, answers have not been forthcoming.  {{storylink|Ring of Hate!|Ring of Hate!}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Generation 1 cartoon continuity==&lt;br /&gt;
[[Image:Megrimlocknokisser.jpg|right|150px|thumb|ME GRIMLOCK SAY NO MEANS NO.]]&lt;br /&gt;
During the [[Golden Age]], the [[Autobot|Autobots]] were known to have engaged in kissing, as [[Optimus Prime (G1)|Orion Pax]] was kissed by his girlfriend [[Elita One|Ariel]]. {{storylink|War Dawn}}&lt;br /&gt;
&lt;br /&gt;
[[Astoria]] kisses [[Powerglide (G1)|Powerglide]]&#039;s face before parting. {{storylink|The Girl Who Loved Powerglide}}&lt;br /&gt;
&lt;br /&gt;
The [[Junkion (species)|Junkions]] have adopted the human ritual of kissing, apparently after watching much of their television transmissions.  One Junkion even kissed the [[Dinobot (G1)|Dinobot]] [[Grimlock (G1)|Grimlock]]. This act greatly confused the Dinobot leader, and caused him to reassert his status as &amp;quot;king&amp;quot;. {{storylink|The Transformers: The Movie}}&lt;br /&gt;
&lt;br /&gt;
[[Blaster (G1)|Blaster]] described the (to him) pleasing sound of [[the harmony]] as &amp;quot;a musical kiss&amp;quot;. {{storylink|Carnage in C-Minor}} &lt;br /&gt;
&lt;br /&gt;
[[Hellbat]] used hugs and kisses to distract [[Gaihawk]] from just hearing him plot to get rid of him. {{storylink|Rescue! Gaihawk}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Beast Era==&lt;br /&gt;
The [[Maximal]] [[Silverbolt (BW)|Silverbolt]] and the [[Predacon (BW)|Predacon]] [[Blackarachnia (BW)|Blackarachnia]] have been nearly observed kissing at several opportunities, but none of our recording equipment has been able to successfully capture it at the exact moment of contact.  Again, as on Nebulos (see above), the act created an amount of irritation amongst the participants&#039; peers.   {{storylink|The Agenda (Part 1)|The Agenda (Part 1)}}  The after-effect of the kiss has been observed, however.  When applied to the Maximal following Blackarachnia&#039;s Transmetal 2 upgrade, it seemed to disorient him for a moment and shoot small amounts of energy through his cranial module.  {{storylink|Crossing the Rubicon|Crossing the Rubicon}}&lt;br /&gt;
&lt;br /&gt;
Let&#039;s not even get into [[Rattrap]] and [[Botanica]].   {{storylink|Spark of Darkness|Spark of Darkness}}&lt;br /&gt;
&lt;br /&gt;
And we aren&#039;t even going to touch Rattrap kissing Rhinox after he fell into his arms.  {{storylink|The Agenda (Part III)|The Agenda (Part III)}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Kiss Players==&lt;br /&gt;
Oh God. You don&#039;t want to know. You shouldn&#039;t know. But your curiosity will get to you. [[Kiss Players (franchise)|Note: We apologize for any damage caused to your psyche or immortal soul.]]&lt;br /&gt;
&lt;br /&gt;
==Transformers (2007) movie==&lt;br /&gt;
[[Sam Witwicky]] and [[Mikaela Banes]] could be found making on [[Bumblebee (Movie)|Bumblebee&#039;s]] hood (note: he was in car mode) to the strains of [[Linkin Park]], as the other Autobots watched.  {{storylink|Transformers (2007)|Transformers (2007)}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Beast Wars]]&lt;br /&gt;
[[Category:Beast Machines]]&lt;br /&gt;
[[Category:Generation 1]]&lt;br /&gt;
[[Category:Earth culture]]&lt;br /&gt;
[[Category:Kiss Players]]&lt;br /&gt;
[[Category:Movie]]&lt;/div&gt;</summary>
		<author><name>184.56.62.245</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Ratchet_(Movie)&amp;diff=453867</id>
		<title>Ratchet (Movie)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Ratchet_(Movie)&amp;diff=453867"/>
		<updated>2010-05-05T02:18:02Z</updated>

		<summary type="html">&lt;p&gt;184.56.62.245: /* Autobot campaign */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobotfilm|NEST}}&lt;br /&gt;
{{disambig3|Ratchet}}&lt;br /&gt;
:&#039;&#039;Ratchet is an [[Autobot]] from the [[Live-action film series|live-action film]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Ratchet promorender.jpg|right|300px|thumb|He&#039;s not a Vanette with a siren slapped on. (Instead, he&#039;s a Hummer with a rescue truck shell slapped on. Progress!)]]&lt;br /&gt;
&#039;&#039;&#039;Ratchet&#039;&#039;&#039;, the Autobots&#039; medic, is probably the bravest of them all.  He&#039;ll risk his life to pull any wounded comrade from the battlefield.  Indeed, he did not join [[Optimus Prime (Movie)|Optimus Prime]]&#039;s team to be a soldier; rather, he&#039;s there to save lives, and thinks Prime is the best chance the universe has for peace.&lt;br /&gt;
&lt;br /&gt;
A medic who dislikes violence, Ratchet&#039;s well-armed appearance is more due to being an improviser with surgical tools, such as his buzzsaw, which he discovered he had a penchant for due to his early experiences as a tool-and-die maker&amp;lt;ref&amp;gt;[http://www.hasbro.com/transformers/en_US/discover/Battle-Bios.cfm Hasbro Ratchet Battle Bio]&amp;lt;/ref&amp;gt;.  When combat is unavoidable, he can employ these makeshift weapons with surprising agility for his size.&lt;br /&gt;
&lt;br /&gt;
His closest comrade is [[Arcee (Movie)|Arcee]], and they share a common enemy in [[Lockdown (ROTF)|Lockdown]]. &amp;lt;ref&amp;gt;Hasbro Ratchet Battle Bio again&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{bigquote|I can&#039;t save them all. I learned that truism a long time ago, on countless battlefields. But still, no matter how many I help... a hundred, a thousand... it&#039;s the one that I fail that haunts me!|Ratchet on a bitter truth|[[Transformers Comic issue 3]]}}&lt;br /&gt;
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&lt;br /&gt;
:&#039;&#039;Hungarian name:&#039;&#039; &#039;&#039;&#039;Racsni&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;Chinese name (Taiwan):&#039;&#039; &#039;&#039;&#039;Fēi Lún&#039;&#039;&#039; (飛輪, &amp;quot;Flying Wheel&amp;quot;)&lt;br /&gt;
:&#039;&#039;Chinese name (China):&#039;&#039; &#039;&#039;&#039;Jiu Hu Che&#039;&#039;&#039; (救護車, &amp;quot;Ambulance&amp;quot;)&lt;br /&gt;
:&#039;&#039;Russian name:&#039;&#039; &#039;&#039;&#039;Рэтчет&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===Titan Magazines &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
[[Image:Titan Ratchet offmodel.jpg|left|250px|thumb|How the crap are they missing a target &#039;&#039;that&#039;&#039; big?]]&lt;br /&gt;
&lt;br /&gt;
Ratchet used to be a politician, Optimus Prime&#039;s chief liaison to the [[High Council of Ancients]]. He tried to find a peaceful solution to the civil war, and when this failed, he became a battlefield medic. {{storylink|Transformers: The Movie Guide}}&lt;br /&gt;
&lt;br /&gt;
He would later be one of three Autobots who tried to prevent [[Megatron (Movie)|Megatron]] from reaching the [[AllSpark (Movie)|AllSpark]]. However, they hadn&#039;t expected [[Brawl (Movie)|Devastator]] to be demented enough to set off a foldspace warhead at pointblank range, a weapon that warped everyone to different parts of the galaxy.  {{storylink|Transformers Comic issue 2|Prelude: Megatron}} As well as ending up in a different body, Ratchet found himself stuck in the middle of a genocidal alien war that uncomfortably mirrored Cybertron&#039;s own. By challenging and defeating [[Durguth]], the local tyrant, he became ruler of the [[Thraal]] faction. He then ordered a ceasefire and oversaw an interim alliance, effectively bringing peace to the planet single-handed. He then set up a homing beacon in the hope of getting rescued.  {{storylink|Transformers Comic issue 3|Prelude: Ratchet}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Titan Ratchet notanambulance.jpg|right|150px|thumb|Ratchet... in a &#039;&#039;non&#039;&#039;-medical alt mode?! You go too far, Furman!]]&lt;br /&gt;
&lt;br /&gt;
[[Ironhide (Movie)|Ironhide]] eventually detected the beacon, Ratchet switched back to his green form, and the two began searching for Jazz when he didn&#039;t show. They rescued him from a predatory alien planet and then returned to Cybertron.  {{storylink|Transformers Comic issue 6|Lost In Space Part 4: Jazz}} Once on Cybertron, he decided to try out that white body again, and was part of a mission to &#039;&#039;finally&#039;&#039; medevac [[Bumblebee (Movie)|Bumblebee]]. {{storylink|Movie Prequel issue 1|Prime Directive (IDW) issue 1}}&lt;br /&gt;
&lt;br /&gt;
Centuries later and immediately following the death of Megatron, Ratchet (having gone back to green) and his comrades were attacked by [[zombie]] Decepticons. After being briefly smacked aside in the fight, it occurred to Ratchet that the corpses were being animated by AllSpark energy stolen from the [[Allspark Mutation|Allspark Mutations]], and this knowledge turned the tide before the Autobots were wiped out.  {{storylink|Transformers Comic issue 7|Starscream&#039;s Militia}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{notetitantlg}}&lt;br /&gt;
Ratchet was part of the outnumbered human-Autobot resistance in the conquered [[United States of America]].  {{storylink|Transformers Comic issue 10|Twilight&#039;s Last Gleaming, Part: 2}} Along with [[Ironhide (Movie)|Ironhide]], he infiltrated a Decepticon facility disguised as a (purple) Payload to stop them using the [[AllSpark (Movie)|AllSpark]] to transform Earth, and he reluctantly decided to let the AllSpark be destroyed if it was the only way to save Earth. Unfortunately, [[Bonecrusher (Movie)|Bonecrusher]] let them into the facility to kill them!  {{storylink|Transformers Comic issue 11|Twilight&#039;s Last Gleaming, Part: 3}} &lt;br /&gt;
&lt;br /&gt;
[[Image:RatchetArmorhide_letsdoit.jpg|left|400px|thumb|Ratchet&#039;s a trendsetter, and if only the trend was having a consistent colour scheme and look between issues...]]&lt;br /&gt;
&lt;br /&gt;
Ratchet&#039;s quick tactical thinking (absorbing nearby ore to reform his offensive weaponry and armour) immediately turned the tide against the Decepticon, but only the arrival of [[Arcee (Movie)|Arcee and her crew]] stopped him from being gunned down by Swindles.  {{storylink|Transformers Comic issue 12|Twilight&#039;s Last Gleaming, Part: 4}} Despite this, drone numbers were against them, and Ratchet didn&#039;t believe they could pull off a victory until he noticed a way to bypass the AllSpark&#039;s defensive forcefield and destroy the Cube with regular weaponry. Ratchet did this, saving Earth at the cost of the AllSpark, though he begged for forgiveness as he destroyed it.  {{storylink|Transformers Comic issue 13|Twilight&#039;s Last Gleaming, Part: 5}}&lt;br /&gt;
&lt;br /&gt;
To his relief, a fragment of the AllSpark had survived. Optimus, worried about the fragment being corrupted by exposure to Megatron, made Ratchet its guardian.  {{storylink|Transformers Comic issue 14|Aftermath Part 1}} However, in the face of great Decepticon numbers, Ratchet took an unauthorised risk and used the fragment to bring Jazz back to life. The fragment&#039;s corruption meant Jazz was brought back amoral and self-serving, and Ratchet was left distraught at what he&#039;d done.  {{storylink|Transformers Comic issue 16|Dark Spark}} &lt;br /&gt;
&lt;br /&gt;
[[Image:Ratchet_Titan16notonmywatch.jpg|right|350px|thumb|&amp;quot;A proper mouth, at last!&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
When the Autobots received an SOS from Ironhide&#039;s team on Cybertron, the entire team mobilised to head there. Ratchet hurriedly picked up [[Mikaela Banes]] so she could watch their base, ignoring every single traffic law as he did so.  {{storylink|Transformers Comic issue 19|Return to Cybertron: Part 3}} When on Cybertron, Ratchet found himself in battle against [[Unicron]], trying to separate him from the [[Nucleon]] he was using to power his physical body (a possessed Cybertron!). It became clear fast that the Autobot&#039;s plan was not going to work fast enough, but Ratchet realised that such a large structure would have an energy distribution network around them; rather than drain the Nucleon manually, he sped things up by having everyone shoot the distribution network until it blew up, causing the energy to be used up in an internal fire. Who needs a [[Matrix]] when you have Ratchet!  {{storylink|Transformers Comic issue 20|Return to Cybertron: Part 4}}&lt;br /&gt;
&lt;br /&gt;
After the Decepticons re-took Savannah, Ratchet was part of the ground troops sent in to rescue Mikaela. He did bog all there, really.  {{storylink|Transformers Comic issue 22|The Decepticon Who Haunted Himself}}&lt;br /&gt;
&lt;br /&gt;
===IDW &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
[[Image:Defiance1 Ratchet Jazz vocalprocessors.jpg|left|250px|thumb|You turbo revvin young punks are always in the way!]]&lt;br /&gt;
&lt;br /&gt;
Many years before the war, First Officer Ratchet was a member of the science sector on Cybertron. He greeted Commander [[Starscream (Movie)|Starscream]] when the latter returned from a patrol in the [[Eshems Nebula]] and repaired his wounds. When he reported of promising findings in the archaeological site near the temple of [[Simfur]], Starscream was somewhat dismissive of the science division&#039;s efforts in light of their previous failures. Later, at the excavation site, [[Jazz (Movie)|Jazz]] tweaked Ratchet by asking if the artifacts found were as old as the first officer. Ratchet exaggerated being upset and deployed his various tools, threatening Jazz that he was just as good as disabling [[Vocal processor|vocal processors]] as he was fixing them. When Optimus walked off with Protector [[Megatron (Movie)|Megatron]], Ratchet wacked Jazz on the back of the head. He was present when [[Arcee (Movie)|Arcee&#039;s]] team found a strange artifact with the [[Decepticon|strange symbol]] and helped escort the relic out of the dig site when the aliens whom Starscream had encountered earlier suddenly attacked the planet.  {{storylink|Defiance issue 1}}&lt;br /&gt;
&lt;br /&gt;
After the alien attack ceased, Ratchet and Arcee analysed the remains of the attackers, discovering that the aliens were similar in structures to Cybertronians, even to the point of having something similar to a [[spark]] core, but only lacked the means to [[transform]]. Before they could speculate further, [[Signal Flare (Movie)|Signal Flare]] arrived, with orders from Optimus to assemble for a meeting immediately. At the gathering, Optimus explained how Megatron was demanding they betray their principals of pacifism to go to war with the aliens, and while he implored to the members of his science division to not leave with the army, he also said they could freely choose to go without fear of reprimand. Naturally, Ratchet stayed on Optimus&#039; side. {{storylink|Defiance issue 2}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Defiance3_labwork_RatchetArceeElita.jpg|thumb|250px|]]&lt;br /&gt;
&lt;br /&gt;
Hoping to learn some answers about the mysterious relic, Ratchet, [[Elita-One (Movie)|Elita-One]] and Arcee took most of the recovered fragments found at the dig site to the lab for immediate examination. After Optimus Prime, Jazz and [[Prowl (Movie)|Prowl]] broke into Megatron&#039;s quarters to get a close look at the intact relic, Ratchet was surprised to learn that the ancient monolith seemed to be in better than had found it in. An unexpected shock same when analysis of the fragments detected the same symbol in the same area on all the different pieces, and what&#039;s more, the symbol was also on Optimus&#039;s head. Ratchet claimed that this was proof that the [[Dynasty of Primes]] existed, and that Optimus was linked to them. Later, at a dig site near [[Burthov]], Ratchet bestowed the name Optimus &#039;&#039;&#039;&#039;&#039;Prime&#039;&#039;&#039;&#039;&#039; on his leader, with the opinion that it had a nice ring to it, though Optimus himself thought it might mean &amp;quot;[[Optimus Prime (G1)#Dreamwave comics continuity|records clerk]]&amp;quot; for all they knew. Examining the ruins, Optimus wondered aloud why only the relic Megatron possessed remained intact, leading Ratchet to hypothesis that the others had been smashed deliberately. Further speculation was halted by Prowl&#039;s security detachment, who had orders to arrest Optimus on flimsy charges of treason. As they were being led away, what no one in the group realised was Megatron had marked all but Optimus for death. Ratchet assisted in the recovery of Prowl when [[Brawl (Movie)|Brawl]] fired an explosive shell into the convoy. As the group made a run for Burthov, Optimus Prime personally took care of Starscream&#039;s group. {{storylink|Defiance issue 3}} After those following Optimus Prime were declared traitors, the planet erupted into civil war. {{storylink|Defiance issue 4}}&lt;br /&gt;
&lt;br /&gt;
During the war, Optimus Prime decided to launch the AllSpark into space to keep it out of Lord Megatron&#039;s hands. [[Bumblebee (Movie)|Bumblebee]]&#039;s team was successful in diverting the Decepticon leader&#039;s attention at [[Tyger Pax]], but the young Autobot was greviously injured as a result. As he was carried away on a stretcher, Ratchet declared Bumblebee a hero for delaying Megatron long enough for their plan to work. Ratchet repaired his body, but contrary to what he told Jazz years earlier, was unable to repair Bumblebee&#039;s vocal processor.  {{storylink|Movie Prequel issue 1|Prime Directive (IDW) issue 1}}&lt;br /&gt;
&lt;br /&gt;
{{note|The inability to repair Bumblebee&#039;s vocal processor (or &amp;quot;voice capacitor&amp;quot;, as it is referred to in IDW&#039;s [[Movie Prequel (2007)|2007 Movie Prequel]]) is at odds with the movie itself where Ratchet said he was working on it, and eventually, Bumblebee does regain his voice.}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Ghosts of Yesterday&#039;&#039; prequel novel===&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
{{storylink|Ghosts of Yesterday}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; (2007 film)===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Robert Foxworth]] (English), [[Jin Urayama]] (Japan), [[Jan Spitzer]] (German), [[Alain Dorval]] (French), [[Angelo Nicotra]] (Italian)&lt;br /&gt;
&lt;br /&gt;
Hearing [[Bumblebee (Movie)|Bumblebee&#039;s]] call for assistance, Ratchet and the other Autobots under Optimus Prime&#039;s direct command came to Earth, with Ratchet crashing into a storefront. As emergency crews and [[Café kid|bystanders]] observed the wreckage, Ratchet assumed the vehicle mode of a nearby Hummer H2 rescue vehicle and drove away.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ratchetmovieautobotsforshort.jpg|left|250px|thumb|&amp;quot;The boy&#039;s pheromone levels suggests he wants to mate with the female.  Other way around, not so much.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
Ratchet linked up with [[Ironhide (Movie)|Ironhide]] and [[Jazz (Movie)|Jazz]], then made their way to a deserted alley to meet up with Optimus Prime, Bumblebee and their new [[Sam Witwicky|human]] [[Mikaela Banes|friends]]. After being introduced as the unit&#039;s medical officer, Ratchet remarked that his sensors indicated that Sam&#039;s pheromone levels suggested he wanted to mate with Mikaela.  (Neither Sam nor Mikaela appreciated this comment.) He also explained how Bumblebee&#039;s [[Circuits|voicebox]] was damaged and that he had been having trouble fixing it for some time.&lt;br /&gt;
&lt;br /&gt;
Following Sam to his house, Ratchet and their other Autobots unwittingly caused much destruction to the Witwicky yard and stress to Sam when they attempted to help the boy look for his [[Archibald Witwicky|grandfather&#039;s]] glasses. After Sam told them to hide, Ratchet accidentally walked into some power lines, which shocked him enough to make him fall onto a greenhouse. Ratchet found the experience tingly and suggested to Ironhide that he try it, and Ironhide sarcastically mused that it looked fun, but unfortunately, it had caused a neighborhood-wide blackout, making the search for the glasses much more difficult. Ratchet attempted to help by activating his powerful floodlights, which only succeeded in making [[Ron Witwicky|the]] [[Judy Witwicky|parents]] investigate Sam&#039;s room. When Ironhide remarked that Sam&#039;s parents were annoying, Ratchet sarcastically agreed with him with a triple &amp;quot;yeah&amp;quot;. Ironhide then requested Prime&#039;s permission to &amp;quot;take them out,&amp;quot; and Ratchet, suddenly alarmed, tried to stop the massive cannon only with words and a hand. Maybe that power surge did more damage than suspected.&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Ratchet Ironhide runSam.jpg|right|300px|thumb|Oh, that hurt!]]&lt;br /&gt;
&lt;br /&gt;
Soon, Sam, Mikaela and his parents were captured by the mysterious [[Sector Seven]]. Ratchet and the other Autobots totally outclassed the S7 agents by instantly disarming them of their weapons, then rescuing the boy and his girl. Their dramatic escape was to be short-lived, and Bumblebee was captured while saving his human friends&#039; lives. The next morning, the remaining Autobots gathered to discuss their options. Whether through intuition or some technological means, Ratchet announced that the Decepticons were preparing to make their move. Optimus Prime declared that if they could not defeat the Decepticons, he would fuse the [[AllSpark (Movie)|AllSpark]] with his own [[spark]], hopefully destroying it. Ratchet cautioned him against this action, as the raw power of the artifact would likely kill him. Prime replied that it was his own choice, and to save the humans from destruction and the mistakes of the Transformers, it was a sacrifice that he was willing to make. Inspired by his words, the Autobots headed to [[Hoover Dam]], before encountering Bumblebee leading a column of Sector Seven vehicles headed in the opposite direction.&lt;br /&gt;
&lt;br /&gt;
As the large group arrived in [[Mission City]], it was attacked by [[Starscream (Movie)|Starscream]], with the explosion crippling Bumblebee. At the same time, [[Brawl (Movie)|Devastator]] attacked the surviving human soldiers, prompting Ratchet and Jazz to engage the large Decepticon. As Jazz destroyed one of Devastator&#039;s rocket pods, Ratchet used his buzzsaw to slice off the tank&#039;s left arm.&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Prime Jazz Ironhide Ratchet battleaftermath.jpg|left|300px|thumb|&amp;quot;We lost a great comrade.&amp;quot;&amp;lt;br/&amp;gt;                          ...*toss*]]&lt;br /&gt;
&lt;br /&gt;
[[William Lennox|Captain Lennox]] ordered Sam to take the AllSpark to the rooftop of a nearby, run-down building so he could pass the cube to a military helicopter that would soon arrive. Ratchet and Ironhide volunteered themselves to protect Sam as he made his escape. Unfortunately, the villainous Starscream swooped down to block Sam&#039;s path, forcing the Autobots to engage him in a rather one-sided battle that left them both damaged.  Ratchet and Ironhide collapsed, and Sam had to continue on his own.&lt;br /&gt;
&lt;br /&gt;
After the defeat of Megatron and the destruction of the AllSpark, Ratchet somberly informed Optimus Prime that he could not save the fallen Jazz. Later, as Optimus declared that Earth was their new home and that his team would be waiting for any surviving Autobots to gather there, Ratchet spent the remainder of the day observing Sam and Mikaela making out on the hood of Bumblebee&#039;s vehicle mode.  {{storylink|Transformers (2007)}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Transformers (2007) toy bios===&lt;br /&gt;
{{notemoviebio}}&lt;br /&gt;
&lt;br /&gt;
Ratchet, despite what he said previously, fixed Jazz up just fine. {{storylink|Jazz (Movie)#Deluxe Class toys|Target Autobot Jazz}} The AllSpark helped a lot. {{storylink|Jazz (Movie)#Deluxe Class toys|AllSpark-Enhanced Autobot Jazz}}&lt;br /&gt;
&lt;br /&gt;
He also learned a little more about Earth and decided to change to what he felt was a more typical &amp;quot;rescue&amp;quot; deco. The new look feels more natural to him, and helps him to help humans better. {{storylink|#Voyager Class toys|Rescue Ratchet}} Unfortunately, in a later encounter with [[Brawl (Movie)|Brawl]], the Decepticon deliberately fired in all directions just to watch and laugh as Ratchet ran himself ragged trying to save all the injured people. {{storylink|#Legends Class toys|Rescue Ratchet vs. Decepticon Brawl}} &lt;br /&gt;
&lt;br /&gt;
Now realising that sometimes he can only save lives through combat, he began keeping his torch fueled for use against Decepticons.  {{storylink|#Fast Action Battlers|Rescue Torch Ratchet}}&lt;br /&gt;
&lt;br /&gt;
===Beast Wars Diorama Story===&lt;br /&gt;
&lt;br /&gt;
At some point, Ratchet and multiple Autobots and Decepticons traversed dimensions and found themselves on a different [[Earth]], in the distant past.  They crossed paths with new Transformer factions, the [[Maximal]]s and the [[Predacon (BW)|Predacon]]s, who were engaged in a conflict called the [[Beast Wars (franchise)|Beast Wars]].  A battle broke out between the four factions.  The Autobots and the Decepticons eventually returned to their home dimension, leaving the Maximals and Predacons behind to settle the Beast Wars. {{storylink|Beast Wars Diorama Story}}&lt;br /&gt;
&lt;br /&gt;
===IDW &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
[[Image:Alliance1 Ratchet Dew.jpg|right|300px|thumb|Yeah Ratchet, but why can&#039;t you tell this to all Americans?]]&lt;br /&gt;
&lt;br /&gt;
After the battle of Mission City, Ratchet was reattaching Bumblebee&#039;s legs when [[Dispensor|an AllSpark mutation]] attacked Sam. Ratchet crushed the hostile creature with his foot, but was surprised to discover that it contained substances loaded with stimulants and ingredients harmful to humans such as Sam and Mikaela. After repairing Bumblebee and retrieving Jazz&#039;s remains, the Autobots rolled out to evade Sector Seven. In the month that followed, Ratchet became fascinated with Earth&#039;s varied minerals, such that [[William Lennox|Captain Lennox]] joked that the Autobots were late to meet them because Ratchet had stopped to take soil samples again. {{storylink|Alliance issue 1}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Alliance4_Ratchet_Ironhide_stylish.jpg|thumb|left|200px|]]&lt;br /&gt;
&lt;br /&gt;
Ratchet arrived at Sector Seven&#039;s secret base in the [[Nevada]] desert with the other Autobots to help escort the Decepticon remains to [[California|San Diego, California]]. He stayed with Prime when the Autobot leader sent Bumblebee and Ironhide back to retrieve the AllSpark sliver Prime had left in Sector Seven&#039;s care. {{storylink|Alliance issue 2}} The convoy returned to the base anyway after the level of destruction caused by the Decepticons was reported. Ratchet could be seen assisting the damaged Bumblebee. By the time the Autobots were on [[United States Navy|US Navy aircraft carrier]] weeks later for Jazz&#039;s burial-at-sea, Ratchet had repaired Bumblebee&#039;s outer panels (giving him a new body kit), but was evidently unable to fully restore Bumblebee&#039;s [[vocal processor]]s. The Autobots subsequently agreed to [[NEST|a formal alliance with the US military]], and they began training on the island of [[Diego Garcia]]. Soon after, the Decepticons [[Swindle (Movie)|Swindle]] and [[Dead End (Movie)|Dead End]] were detected in [[San Francisco]]. {{storylink|Alliance issue 3}}&lt;br /&gt;
&lt;br /&gt;
In San Francisco, Ratchet and Ironhide bantered about how the former&#039;s vehicle mode was more suited to [[N.E.S.T.]]&#039;s cover story of a chemical spill, while the latter asserted that he was the more stylish of the pair. After Optimus Prime disabled Dead End, Ratchet did not detect any energy readings in the Decepticon. After the Decepticons were dealt with, Optimus and Major Lennox agreed that the Decepticons would most likely pursue Sam Witwicky again, and so he &#039;&#039;must&#039;&#039; be protected. As Bumblebee left, a sad Ratchet thanked the younger Autobot and promised that they&#039;ll keep working on his vocal processors, being sure that they could get them working again. Soon, more Decepticons were being sighted on Earth, and during a subsequent battle in [[Florida]], Ratchet was pinned to the ground by the much larger [[Incinerator (Movie)|Incinerator]]. Ratchet used his hand saw to cut into the Decepticon&#039;s ankle, distracting Incinerator enough for Optimus Prime to run his energy sword through him. An event that brought joy and hope to all was the arrival of new Autobot refugees to Earth, though this was tempered with the news of even more Decepticon sightings, and training of the new recruits were put to the test when [[Demolishor (ROTF)|Demolishor]] was spotted in [[Shanghai]]. {{Storylink|Alliance issue 4}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;The Veiled Threat&#039;&#039; prequel novel===&lt;br /&gt;
{{Note|The events of &#039;&#039;The Veiled Threat&#039;&#039; take place during [[IDW Publishing]]&#039;s &#039;&#039;[[Alliance (comic)|Alliance]]&#039;&#039; comic.}}&lt;br /&gt;
&lt;br /&gt;
On their way back to [[Diego Garcia]], Ratchet watched Ironhide scare the crap out of [[Erasto Khalfani|a pirate]] who was trying to attack their ship. Later, he accompanied a [[NEST]] team including Ironhide, Optimus, [[Salvage (Movie)|Salvage]], and [[Beachbreak]] to the Zambezi River to battle the Decepticons that had appeared there.Ratchet engaged the smaller [[Dropkick]], leaving Prime and Ironhide to take [[Macerator]] and [[Payload (Movie)|Payload]]. Shortly after; Optimus was swept over the falls; when Beachbreak lowered his cable, Ratchet transmitted to Prime to grab it and then helped haul him up.&lt;br /&gt;
&lt;br /&gt;
Shortly afterwards, the team traveled to a nearby dam on the Zambezi, just as the Decepticons began their attack. Payload took up position down the gorge and began to fire on the dam. Ratchet climbed up onto the structure and did his best to patch the holes, even as he took fire from the Decepticon. Eventually, he was saved when [[William Lennox]] opened the emergency floodgates, releasing a torrent of water that sent Payload crashing away.&lt;br /&gt;
&lt;br /&gt;
It took him a good deal of time to recover, so he missed out on the missions to [[Peru]] and [[Australia]]. But he was ready to join the team for the trip to Rome, and helped in the battle against [[Swindle (Movie)|Swindle]], [[Dead End (Movie)|Deadend]], and Starscream.&lt;br /&gt;
{{storylink|The Veiled Threat}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Revenge of the Fallen&#039;&#039; movie===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Robert Foxworth]] (English), [[Jin Urayama]] (Japan), [[Jan Spitzer]] (German), [[Angelo Nicotra]] (Italian)&lt;br /&gt;
[[Image:ROTFmovie_Ratchetisawesome.jpg|thumb|300px|&amp;quot;It&#039;s a Medigun! It&#039;s the exact opposite of a weapon!&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
Ratchet stayed at NEST&#039;s [[Diego Garcia]] base during the team&#039;s mission in [[China|Shanghai]]. He was deployed when [[Megatron (Movie)|Megatron]]—who was resurrected with the [[AllSpark (Movie)|AllSpark]] shard stolen from the NEST facility—began hunting for [[Sam Witwicky]]. Along with his comrades, Ratchet came too late to aid [[Optimus Prime (Movie)|Optimus Prime]], who was protecting Sam from Megatron, [[Starscream (Movie)|Starscream]] and [[Grindor (ROTF)|Grindor]]. Ratchet ordered Bumblebee to get Sam to safety, while he and the rest of the Autobots provided cover fire, driving Megatron and Starscream off. The Autobots then located Prime&#039;s body, but there was nothing Ratchet could do for him: Optimus Prime was dead.&lt;br /&gt;
&lt;br /&gt;
NEST returned to a US airbase with Optimus&#039; body, only to be surrounded by [[United States military]] forces who had grown fearful of the Autobots&#039; presence attracting more Decepticons to Earth following Prime&#039;s death. Director [[Theodore Galloway]], who was behind NEST&#039;s shutdown, believed that humanity was sufficiently advanced enough to battle off the Decepticons, and also announced that they would buy time by negotiating with the Decepticons. Ratchet made no effort to conceal his low opinion of Galloway, believing him a &amp;quot;terribly misinformed&amp;quot; fool. Ratchet himself suggested that if the Autobots were unwelcomed, then they should simply leave Earth, but [[Ironhide (Movie)|Ironhide]] opined that Optimus would not want them to leave. Reluctantly, the Autobots stood down and allowed themselves be kept under nets to restrain them.&lt;br /&gt;
[[Image:Jetfire-ROTFripoutspark.jpg|thumb|300px|left|Hippocratic Oath be damned!]]&lt;br /&gt;
Director Galloway ordered the Autobots retreat to Diego Garcia—but when Major [[William Lennox]] learned Witwicky had travelled to [[Egypt]] to find the [[Matrix of Leadership]], which could be used to resurrect Prime, they were sent there instead. Ratchet fought off many Decepticons during [[Operation: Firestorm]] before Sam arrived and revived Prime with the Matrix. However, Prime was still weakened and [[the Fallen]] arrived to steal the Matrix so he could activate his [[solar harvester]]. A defected Decepticon named [[Jetfire (ROTF)|Jetfire]] sacrificed himself so Optimus could use his parts to fly to the solar harvester: Ratchet ordered [[Jolt (ROTF)|Jolt]] to electrify Jetfire&#039;s body and begin a full transplant of the weapons systems and afterburners onto Optimus. Having combined, Optimus flew off to destroy the harvester and kill the Fallen. {{storylink|Revenge of the Fallen (film)|Revenge of the Fallen}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Revenge of the Fallen&#039;&#039; toy bios===&lt;br /&gt;
Ratchet has devoted his existence to the study of life in all its forms. The simple fact of life is, to his mind, the greatest testament to the majesty of the universe. Because of this, he has committed himself to fighting the Decepticons and their murderous advances. {{storylink|#Robot Replicas 2|Autobot Ratchet}} As a result, when more Decepticons were detected on Earth Ratchet immediately began research into how best to upgrade his weapons. Two months later, he&#039;d developed a new particle beam blaster. {{storylink|#Fast Action Battlers 2|Beam Blast Autobot Ratchet}} He&#039;s also found the time to assist [[Blowpipe (ROTF)|Blowpipe]] with his  body modifications, making Blowpipe stronger and faster through a fusion of Earth and Cybertronian technology {{storylink|Blowpipe (ROTF)|Super Tuner Throwdown}}, and to both add a pair of human missile launchers to Bumblebee and make his weapons available in vehicle mode. {{storylink|Bumblebee (Movie)/toys#Deluxe_Class_toys_2|Cannon Bumblebee}}&lt;br /&gt;
&lt;br /&gt;
While Ratchet and Blackout are total opposites {{storylink|#Titanium Series 2|Rescue Ratchet Vs. Blackout}}, Ratchet&#039;s very attitude offends the mighty Megatron. {{storylink|#AutobotRatchetVsMegatron|Autobot Ratchet VS Megatron}} More directly pressing for Ratchet, however, was an encounter with the meticulous [[Grindor (ROTF)|Grindor]], whose careful scheming and power of flight put Ratchet at a serious disadvantage. Only doing something completely unpredictable could save him! {{storylink|#SurfaceToAirShowdown|Surface To Air Showdown bio}}&lt;br /&gt;
&lt;br /&gt;
===Cyber Missions===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Bronco D. Jackson]]&lt;br /&gt;
When [[Lockdown (ROTF)|Lockdown]] went on a rampage in [[Mission City]], Ratchet went to stop him. After Ratchet&#039;s [[EMP]] blaster malfunctioned, Lockdown beat him up, took the weapon and escaped with it. {{storylink|Cyber Missions 3}}&lt;br /&gt;
&lt;br /&gt;
===Titan Magazine ROTF Comic===&lt;br /&gt;
&lt;br /&gt;
[[Image:Titan11_grinningRatchet.jpg|right|150px|thumb|&amp;quot;And they&#039;ll never find out where I get my &#039;spare&#039; parts from, mwuahaha!&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
When three raw recruits brought in the dying Decepticon [[Dead End (ROTF)|Dead End]], Ratchet used his medical skills to save the poor wretch. After discovering that Dead End had been decaying on a molecular level and that he would have died if the cadets hadn&#039;t brought him in, Ratchet informed the cadets that he believed they had what it took to be Autobots. {{storylink|Transformers Comic issue 2.11|Spare Parts!}}&lt;br /&gt;
&lt;br /&gt;
{{note|The following events occur in the Law and Disorder continuity.}}&lt;br /&gt;
&lt;br /&gt;
Ratchet believes in approaching matters diplomatically and cordially, as when Ironhide presented Barricade with his Christmas present for the Decepticon - which was actually a trick for Ironhide to punch Barricade. Whether or not Ratchet actually will give presents to Decepticons is unknown. {{storylink|Transformers Comic issue 2.7|#7&#039;s Law and Disorder}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; The Game (console)===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Fred Tatasciore]]&lt;br /&gt;
&lt;br /&gt;
{{cleanup|August 2009|Needs to be rewritten to treat this section like regular fiction.}}&lt;br /&gt;
&lt;br /&gt;
====Autobot Campaign====&lt;br /&gt;
The only non-playable Autobot, he shows up in movie sequences from time to time. He&#039;s completely absent in the Decepticon campaign.  {{storylink|Transformers The Game (console)|Transformers The Game (console)}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers Autobots&#039;&#039;===&lt;br /&gt;
A part of Optimus Prime&#039;s force on Earth, Ratchet stayed on the sidelines until Bumblebee came racing into Tranquility with Blackout on his tail. Intercepting him from a skyscraper&#039;s rooftop, Ratchet managed to destroy Blackout, sending him crashing down.  {{storylink|Transformers Autobots/Decepticons|Transformers: Autobots}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers Decepticons&#039;&#039;===&lt;br /&gt;
Ratchet does very little. (Noticing a trend here?) He comes in to attack the Decepticon Create-a-bot in the Army base. After a short fight, he escapes. He makes no other appearances, and so is one of the three characters (the other two being Megatron and Brawl) to survive the game. He&#039;s in a spot of bother now, then.  {{storylink|Transformers Autobots/Decepticons|Transformers: Decepticons}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Revenge of the Fallen&#039;&#039; - The Game===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Robert Foxworth]]&lt;br /&gt;
&lt;br /&gt;
====Xbox 360/Sony PS3/PC====&lt;br /&gt;
=====Autobot campaign=====&lt;br /&gt;
&lt;br /&gt;
Ratchet was armed with an energon multi-beam gun, which fired rapid bursts, and a sticky grenade launcher. His combat repair sequence could instantly heal himself and any nearby allies, befitting his status as a medic. When Ironhide was jumped by Long Haul in Shanghai, Ratchet went in to find Ironhide, bring him back online, and escort him to an extraction point for further repair later on. Later, Ratchet was deployed to rescue three trapped engineers and bring them to saftey.  Ratchet then oversaw Sam&#039;s rescue from Grindor and Optimus Prime&#039;s battle with Starscream.&lt;br /&gt;
&lt;br /&gt;
{{storylink|Revenge of the Fallen (Xbox 360/PS3/PC)}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:LegendsRatchet.jpg|right|250px|thumb|Hasbro might have fixed the green color, but nobody told them to fix the hue settings for the official promo photos.]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Ratchet&#039;&#039;&#039; (Legends Class, 2007)&lt;br /&gt;
**&#039;&#039;Japanese name:&#039;&#039; &#039;&#039;&#039;EZ Collection Ratchet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:An inexpensive, small-scale version of Ratchet, he remains relatively faithful to his vehicle mode (though highly simplified), but transforms very differently due to his simplicity. In robot mode he has a faux truck-front chest that&#039;s more faithful to the CGI design than the Voyager toy&#039;s chest, but the rest of his robot mode is (understandably) inaccurate and limited in articulation.&lt;br /&gt;
&lt;br /&gt;
: His spare tire, mounted on the rear end of his roof in vehicle mode, is actually a free-spinning wheel just like the normal four (albeit with a somewhat stiffer joint), and the same size as the front wheels... meaning that, in theory, it could be used as an &#039;&#039;actual&#039;&#039; spare tire.&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie legends ratchet colorvariants.jpg|left|250px|thumb|He&#039;s feeling a little green around the manifolds.]]&lt;br /&gt;
:The original production run of the toy sported a significantly wrong shade of green. A running change variant that quickly replaced the original version corrected the error, now sporting the same shade of green as the Voyager Class toy.&amp;lt;ref&amp;gt;[http://www.thetf.net/forum_posts-TID-10086-PN-1.htm Comparison images of both color variants of Legends Ratchet]&amp;lt;/ref&amp;gt; Still, the color variant was not limited to the US market, as both versions also popped up in Europe. Japan, however, got stuck with the original, off-color version.&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Movie2007 LegendsRatchet VS Brawl.jpg|right|250px|thumb|The Doctor vs. the Warrior.]]&lt;br /&gt;
*&#039;&#039;&#039;Rescue Ratchet vs. Decepticon Brawl&#039;&#039;&#039; (Legends &amp;quot;Allspark Battles&amp;quot; two-pack, 2007)&lt;br /&gt;
&lt;br /&gt;
:Released as part of the &#039;&#039;[[AllSpark Power|AllSpark Battles]]&#039;&#039; [[subline imprint|refresh]] of the Movie toyline, Legends class Rescue Ratchet is, naturally, a redeco of the previously-released Legends class Ratchet in his white &#039;&#039;Generation 1&#039;&#039;-inspired colors. He comes packed with an all-new sculpt Legends class Brawl.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Voyager Class toys====&lt;br /&gt;
[[Image:Movie Voyager Ratchet toy.jpg|right|250px|thumb|This green is both NEON and PLAYSKOOL.]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Ratchet&#039;&#039;&#039; (Voyager Class, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;MA-02&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Roof rack/claw&lt;br /&gt;
&lt;br /&gt;
:Voyager &#039;&#039;Movie&#039;&#039; Ratchet transforms into a [[wikipedia:Hummer_H2|AM General Hummer H2]], customised as a fire search and rescue vehicle. Ratchet is also missing significant amounts of paint applications, with unpainted wheels, emergency tools, and light details, as well as a underpainted face, resulting in a rather monochromatic toy.&lt;br /&gt;
&lt;br /&gt;
:During transformation, unfolding his legs will activate his [[Automorph Technology|Automorphing]] feature, which folds out his kneepads and feet, and &#039;bulges&#039; out two small panels along his inner calves. The only Autobot toy to not feature a ranged weapon, Ratchet&#039;s right forearm unfolds into an axe (based upon a weapon concept study), and the removable rollbar/roof rack can either be mounted on his left arm as a shield/claw, or stored on his back.&lt;br /&gt;
&lt;br /&gt;
:Oddly, although Ratchet&#039;s thumbs are articulated, space is so restricted that they are all but useless. His left thumb can only move a millimeter due to his wrist armour getting in the way. His right thumb does have more space to move, but pushing it will invariably disengage the fold-out axe from his forearm.&lt;br /&gt;
:Ratchet can attach (loosely) a [[Mini-Con]] on the rollbar/roof rack, and can hold a standard weapon via the shield/claw mount.{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Voyager RescueRatchet.jpg|right|250px|thumb|Hasbro proving that anything looks better as a slavish G1 homage.]]&lt;br /&gt;
*&#039;&#039;&#039;Rescue Ratchet&#039;&#039;&#039; (Voyager Class, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Roof rack/claw&lt;br /&gt;
&lt;br /&gt;
:Rescue Ratchet is an extensive [[redeco]] based in part upon &#039;&#039;Generation 1&#039;&#039; [[Ratchet (G1)|Ratchet&#039;s]] [[Marvel Comics]] appearance. Aside from the deco and name change, the toy is otherwise the same in functionality to the previous Voyager class release.&lt;br /&gt;
&lt;br /&gt;
:Oddly for a deco described as being &#039;&#039;more&#039;&#039; likely for the type of vehicle, Rescue Ratchet&#039;s vehicle mode—a fire search and rescue vehicle—is prominently labeled &amp;quot;AMBULANCE.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
: This same deco was adapted and used as an alternate for Ratchet in the multiplayer mode for the [[Revenge of the Fallen (Xbox 360/PS3/PC)|Revenge of the Fallen]] game.&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Movie Voyager Premium Ratchet.jpg|right|250px|thumb|And yet they&#039;ve done nothing to put better coloring on my legs....]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Ratchet&#039;&#039;&#039; (Best Buy exclusive &amp;quot;Premium Series&amp;quot; Voyager Class, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Roof rack/claw&lt;br /&gt;
&lt;br /&gt;
:Ratchet was one of the first figures in the &#039;&#039;Premium Series&#039;&#039;, released on October 16th, 2007 exclusively at Best Buy for the launch of the &#039;&#039;Transformers&#039;&#039; movie DVD. Ratchet&#039;s main plastic has been changed to a metallic yellow, with an additional coat of metallic yellow paint over the top of those parts (and others), resulting in a much more accurate colour scheme in relation to the actual &#039;&#039;Movie&#039;&#039; character and prop vehicle.&lt;br /&gt;
&lt;br /&gt;
:Ratchet was presented in robot mode, within a special display package similar in shape to the packaging for the Hasbro release of &#039;&#039;Generation 1&#039;&#039; &#039;&#039;Masterpiece&#039;&#039; [[Starscream (G1)|Starscream]]. Even though Hasbro officially considers him as part of the Premium Series, this is not indicated anywhere on the packaging, as the Premium Series wasn&#039;t officially announced until &#039;&#039;after&#039;&#039; Ratchet and [[Megatron (Movie)|Megatron]] had already been released to stores.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Fast Action Battlers====&lt;br /&gt;
[[Image:FABRatchet.jpg|right|250px|thumb|An axe that shoots missiles. Seriously.]]&lt;br /&gt;
*&#039;&#039;&#039;Axe Attack Autobot Ratchet&#039;&#039;&#039; (Fast Action Battler, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;QC-03&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Missile&lt;br /&gt;
&lt;br /&gt;
{{charstubtoys}}&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Mov2007-toy RescueTorchRatchet.JPG|right|250px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Rescue Torch Ratchet&#039;&#039;&#039; (Fast Action Battler, 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Missile&lt;br /&gt;
&lt;br /&gt;
{{charstubtoys}}&lt;br /&gt;
{{-}}&lt;br /&gt;
====Cyber Slammers====&lt;br /&gt;
[[Image:CyberSlammersRatchet.jpg|right|250px|thumb|Even the Throttlebots didn&amp;amp;#39;t want me.]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Ratchet&#039;&#039;&#039; (Cyber Slammer, 2007)&lt;br /&gt;
&lt;br /&gt;
:Cyber Slammers Ratchet is a cute little super-deformed Hummer H2 that transforms into a cute little super-deformed Autobot medical officer. &#039;Slam&#039; his robot mode down into van mode and he rolls along, slowly transforming back up into vehicle mode. Like most Cyber Slammers, Ratchet manages to cram most of his vehicle mode&#039;s major details into a compact, super-deformed version of that mode.&lt;br /&gt;
{{-}}&lt;br /&gt;
===Titanium Series===&lt;br /&gt;
[[Image:Movie TitaniumRM Ratchet.jpg|right|140px|thumb|Ratchet rejects your measly attempts to paint his face.]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Ratchet&#039;&#039;&#039; (3&amp;quot; Robot Masters, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Movie-style Autobot sigil display stand&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Titanium&#039;&#039; Ratchet is a die-cast metal and plastic figurine, with an accurate sculpt based on the CG model owing to the fact he doesn&#039;t need to transform. Being a figurine, he only has articulation in his shoulders, neck and waist. For some odd reason most of his face is left unpainted. Ratchet comes with a Movie-style Autobot symbol display stand. &lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:Ratchet ROTF Legends toy.jpg|right|thumb|250px|Just as Don and Andrew foretold!]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Ratchet&#039;&#039;&#039; (Legends, 2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;EZ-07&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
:This Legends class Ratchet is a tan [[redeco]] (sigh) of Ratchet&#039;s 2007 Legends class Toy. &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Deluxe Class toys====&lt;br /&gt;
[[Image:ROTF_deluxe_Ratchet.jpg|thumb|250px|I have a waist-coat!]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Ratchet&#039;&#039;&#039; (Deluxe, 2009/2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Gun, projectile&lt;br /&gt;
&lt;br /&gt;
:Deluxe class Ratchet is an all-new mold that is more accurate to Ratchet&#039;s final robot mode design when compared to his Voyager class toys. However, his vehicle mode has been changed to something akin to a military Humvee, albeit in Ratchet&#039;s distinctive emergency rescue regalia.  He also features a new &amp;quot;launching [[EMP]] blast missile&amp;quot;-launcher weapon that resembles the arm-mounted machine gun that Ratchet uses in the films.  Ratchet&#039;s [[Mech Alive]] feature is unlocked when the missile launcher is plugged into his arm, in which gearing moves pieces into place around the weapon as it&#039;s locked into place.  His chest also has an [[Automorph]]-like rearrangement of his chest-mounted headlights into robot mode configuration as his abdomen is pushed down into place.  Ratchet&#039;s head has the peculiar feature of having two [[ball joint]] sockets stacked one atop the other- there is the shallow socket that his head is set at in the package which allows superior mobility, then a deeper one that limits head movement but conceals his neck joint.  The deeper socket can be used by pushing the head down.  &lt;br /&gt;
&lt;br /&gt;
: The missile launcher weapon can also be attached to Deluxe [[Lockdown (ROTF)|Lockdown]], echoing the interactive features of their &#039;&#039;[[Ratchet (Animated)|Animated]]&#039;&#039; [[Lockdown (Animated)|counterparts&#039;]] toys.  Likewise, Lockdown&#039;s engine can plug into Ratchet&#039;s rooftop, but that looks kinda doofy.  &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Voyager Class toys====&lt;br /&gt;
[[Image:ROTF_Voyager_DesertRatchet_toy.jpg|thumb|250px|What the hell, Hasbro? You couldn&#039;t afford the other half of the emergency stripe?]]&lt;br /&gt;
*&#039;&#039;&#039;Desert Tracker Ratchet&#039;&#039;&#039; (Voyager, 2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;RA-08&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Roof rack/claw &lt;br /&gt;
&lt;br /&gt;
:Ratchet is a barely redecoed version of the Voyager class Ratchet toy released in 2007, the only new decos being the change of his black plastic to dark grey and a &amp;quot;dirt&amp;quot; wash on his doors and shoulders. In a probable effort to cut costs, Hasbro has removed several decos that existed on the 2007 toy, such as half of the Emergency stripe on the sides of the vehicle, the red paint for the light bar and the turn signal lights.&lt;br /&gt;
 &lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|SurfaceToAirShowdown}}&lt;br /&gt;
*&#039;&#039;&#039;Surface To Air Showdown&#039;&#039;&#039; (Voyager class 2-pack, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Roof rack/claw&lt;br /&gt;
&lt;br /&gt;
:A [[Costco]]-[[exclusive]] two-pack featuring Ratchet squaring off against [[Grindor (ROTF)|Grindor]], strangely reminiscent of Ratchet&#039;s fight with [[Blackout (Movie)|Blackout]] in the [[Transformers Autobots/Decepticons|Transformers: Autobots]] Nintendo DS game. Both toys remain unchanged from their individual retail release.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Fast Action Battlers====&lt;br /&gt;
[[Image:ROTF_FAB_Ratchet_toy.jpg|thumb|250px|Lol @ Voyager, I have more paint apps than you! ]]&lt;br /&gt;
*&#039;&#039;&#039;Beam Blast Autobot Ratchet&#039;&#039;&#039; (Fast Action Battler, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Missile&lt;br /&gt;
&lt;br /&gt;
:This toy is a redeco of the 2007 Fast Action Battlers Autobot Ratchet, now done in a sort of &amp;quot;impractical army&amp;quot; camouflage colour scheme.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Robot Replicas====&lt;br /&gt;
[[Image:ROTF RobotReplicas Ratchet.jpg|right|150px|thumb|Damn it Prime, I&#039;m a doctor not a gunslinger!]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Ratchet&#039;&#039;&#039; (Robot Replica, 2009)&lt;br /&gt;
&lt;br /&gt;
[[Robot Replicas]] Ratchet is a non-transforming, highly posable toy intended to be more accurate to Ratchet&#039;s CGI robot-mode than transforming toys are capable of. Ratchet is approximately five inches tall and features articulation at his neck, shoulders, elbows, waist, hips, knees and feet.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Titanium Series====&lt;br /&gt;
[[Image:TSRescueRatchet.jpg|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Rescue Ratchet vs. Blackout&#039;&#039;&#039; (3-inch Robot Masters multi-pack, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Movie Autobot sigil display stand&lt;br /&gt;
&lt;br /&gt;
:This [[Toys&amp;quot;R&amp;quot;Us]]-exclusive set features a [[redeco]]ed version of 2007&#039;s &#039;&#039;Titanium Series&#039;&#039; Ratchet in white with red detailing and an unchanged version of [[Blackout (Movie)|Blackout]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; (2010)===&lt;br /&gt;
====Voyager Class toys====&lt;br /&gt;
*&#039;&#039;&#039;Night Ops Ratchet&#039;&#039;&#039; (Voyager, 2010)&lt;br /&gt;
*&#039;&#039;Accessories:&#039;&#039; Roof rack/claw &lt;br /&gt;
&lt;br /&gt;
:Night Ops Ratchet is a mostly [[black repaint|black redeco]] of Voyager class Ratchet.&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
[[Image:Movie Ratchet Allsparkblaster.jpg|right|150px|thumb|The irony that the medic gets firearm merchandise, though the  weapons specialist doesn&amp;amp;#39;t.]]&lt;br /&gt;
*&#039;&#039;&#039;Ratchet AllSpark Blaster&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
:The Ratchet AllSpark Blaster is one of several Movie Roleplay toys. The toy consists of a a blaster attached to Ratchet&#039;s (hollow) hand which a child can slip their own hand inside like a glove and wield. Pulling the trigger causes the toy to emit transformation sounds, allowing the user to transform the toy weapon from laser blaster mode to battle cannon mode, by pulling the handle on the back. Laser blaster mode features features siren and laser sounds and a &amp;quot;triple laser light&amp;quot;, while the battle cannon mode has cannon blasting sounds and a &amp;quot;weapon-blast light&amp;quot;. &lt;br /&gt;
{{-}}&lt;br /&gt;
===Unleashed===&lt;br /&gt;
[[Image:Movie UnleashedTurnarounds RatchetJazz.jpg|right|150px|thumb|Their descision to light a campfire in the Ruby Crystal Mines of Burma really pissed Ratchet off......]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Ratchet and Autobot Jazz&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
:The Ratchet and Jazz turnaround is a 3D sculpture of the two characters, both in robot mode, emerging from rubble and explosions, with a movie-accurate sculpt (compared to the various transforming toys). The &#039;turnaround&#039; aspect of these sculptures simply means one can turn the piece around to display a raised-relief of the movie-style Autobot sigil instead.&lt;br /&gt;
&lt;br /&gt;
:This product&#039;s release was cancelled for the US market, but was released in Australia and in Asia.&lt;br /&gt;
{{-}}&lt;br /&gt;
====Transformers Movie Screen Cleaners====&lt;br /&gt;
[[Image:Movie Ratchet screencleaner.jpg|right|105px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Ratchet&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
:Released by Tomy Yujin on January 2008&amp;lt;ref name=TomyYujin&amp;quot;&amp;gt;[http://www.gachausa.com/products/transformers.asp Tomy Yujin &#039;&#039;Transformers&#039;&#039; page]&amp;lt;/ref&amp;gt;, this Dangler is a faction logo-shaped screen cleaner for your cell phone, with a stock image of Ratchet printed on the other side.&lt;br /&gt;
{{-}}&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
====RPMs - Robot Powered Machines====&lt;br /&gt;
=====Combat Series=====&lt;br /&gt;
[[Image:ROTF RPMs Ratchet.jpg|right|250px|thumb|&amp;quot;Did anyone get the number of that hummer that ran me over?&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Ratchet&#039;&#039;&#039; (2009)&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;01 of 04&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:As an [[Robot Powered Machines|RPM]], Ratchet is a non-transforming &#039;&#039;Hot Wheels&#039;&#039;-scale search and rescue vehicle. Sculpted on the underside of the vehicle is Ratchet&#039;s robot mode, name and faction insignia.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
=====Battle Series=====&lt;br /&gt;
[[Image:Rotf_ratchet_rpms_nightwatch.jpg|right|250px|thumb|For when you need your emergency vehicles stealthy.]]&lt;br /&gt;
{{anchor|AutobotRatchetVsMegatron}}&lt;br /&gt;
*&#039;&#039;&#039;Autobot Ratchet VS Megatron&#039;&#039;&#039; (2009)&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;05 of 08&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:This redeco of Ratchet essentially reverses his colors, coloring him black with a yellow bumper and roof rack. He was only available in a two-pack with [[Megatron (Movie)|Megatron]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Figure Collection====&lt;br /&gt;
[[Image:ROTF-Merchandise Figure Collection Ratchet.jpg|thumb|right|150px]]&lt;br /&gt;
*&#039;&#039;&#039;Ratchet&#039;&#039;&#039; (2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Stand&lt;br /&gt;
:The [[Figure Collection]] edition of Ratchet is based on his [[#Fast_Action_Battlers|Fast Action Battlers toy]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Robot Heroes===&lt;br /&gt;
[[Image:Robot Heroes Ratchet vs Megatron.jpg|right|250px|thumb|Going my way?]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Ratchet and Megatron&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Robot Heroes]]&#039;&#039; Autobot Ratchet is a soft-plastic figurine sculpted in a [[super-deformed]] style, with joints at his head and shoulders.  He can place one hand on his hip and raise his thumbs-up arm for hitch-hiking fun.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Robotheroesfinalbattle.jpg|right|250px|thumb|Infected with herpe-- er, Allspark Power.]]&lt;br /&gt;
*&#039;&#039;&#039;The Final Battle&#039;&#039;&#039; (2008) &lt;br /&gt;
&lt;br /&gt;
:Sold exclusively in Wal-Mart stores, this release of Ratchet is a repaint of the first Robot Heroes toy. Sold with redecoed Autobot Jazz, Blackout, Optimus Prime, and Megatron, no molding was changed on this toy. However, the figure boasts an &amp;quot;Allspark blue&amp;quot; paint job, which swaps out a few of the toy&#039;s original decos with the bright blue paint instead.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:RobotHeroes_BattlefortheAllspark.jpg|250px|thumb|right|]]&lt;br /&gt;
*&#039;&#039;&#039;Battle for the Allspark&#039;&#039;&#039; (2009)&lt;br /&gt;
&lt;br /&gt;
:Packaged in a set depicting the battle in [[Mission City]] with [[Brawl (Movie)|Decepticon Brawl]], [[Megatron (Movie)|Megatron]], plus new figures of [[Sam Witwicky]], [[Optimus Prime (Movie)|Optimus Prime]] in truck mode, [[Starscream (Movie)|Starscream]] in fighter mode and Bumblebee in vehicle mode, this Ratchet Heroes figurine has the circular saw on his arm that he uses to slice off Brawl&#039;s left arm.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ratchet_and_barricade_robot_heroes.jpg|thumb|250px|Oh, look at the time!]]&lt;br /&gt;
*&#039;&#039;&#039;Ratchet vs Barricade&#039;&#039;&#039; (2009)&lt;br /&gt;
:Part of the third wave of &#039;&#039;Revenge of the Fallen&#039;&#039;-branded &#039;&#039;Robot Heroes&#039;&#039;, a new mold of Ratchet brandishing his machine gun is packaged versus a redeco of the original [[Barricade (Movie)|Barricade]] &#039;&#039;Robot Heroes&#039;&#039; figurine.  &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[Image:Movie_Ratchet_2005Concept.jpg|thumb|250px|Early Ratchet laughs at your premature rejection.]]&lt;br /&gt;
&lt;br /&gt;
*Ratchet was originally going to be a red/white &amp;quot;offroad emergency truck&amp;quot;  fire department vehicle, not a medical ambulance. Reputedly{{fact}}, it was due to the [[fandom]] uproar over this change that Ratchet became an ambulance later in the development of the live-action movie (or as much of an ambulance that a Hummer with stuff slapped on the back of it can be). However, in the transition from &amp;quot;fire rescue vehicle&amp;quot; to &amp;quot;ambulance&amp;quot;, Ratchet&#039;s main color became high visibility yellow... which sent the fandom into an uproar once more. Schadenfreude!&lt;br /&gt;
&lt;br /&gt;
* Ratchet&#039;s early design would later go on to inspire the [[Toys&amp;quot;R&amp;quot;Us]] exclusive [[Inferno (Movie)|Inferno]].&lt;br /&gt;
&lt;br /&gt;
*According to [[Meet the Autobots]], Ratchet has X-ray vision, which lets him see for miles.&lt;br /&gt;
&lt;br /&gt;
*In the hardcover [[Transformers: The Movie Guide|&#039;&#039;Transformers: The Movie Guide&#039;&#039;]], it is noted that Ratchet can cannibalize his own parts for emergency treatment of a patient; he carries within him redundant systems for such situations. (This only turns up once in a story though, in [[Transformers Comic issue 16|one of Titan&#039;s issues]]) He can also tow up to 300 lbs over his own weight in vehicle form, and his specialization isn&#039;t listed as being a medic, but in actually &#039;&#039;&#039;getting&#039;&#039;&#039; to the wounded.&lt;br /&gt;
&lt;br /&gt;
*In the hardcover &#039;&#039;Movie Guide&#039;&#039; it is noted that Ratchet is one of the few Autobots that could conceivably give Megatron a decent fight one-on-one before being dismembered and fed upon.&lt;br /&gt;
&lt;br /&gt;
*In the Transformers guide to the movie, the book proclaims that &amp;quot;Ratchet carefully chose his landing site to avoid loss of human life.&amp;quot; Yet he is seen crashing in the middle of the street, causing fires and several minor explosions. Maybe Ratchet &#039;&#039;thought&#039;&#039; he was avoiding loss of human life. &lt;br /&gt;
&lt;br /&gt;
*Ratchet&#039;s toy packaging proclaims he has an &amp;quot;[[Automorph]] Forearm Cannon&amp;quot;.  However, the toy obviously lacks this weapon.  At the Hasbro Tour during [[BotCon 2007]], an early design [[prototype]] of Ratchet was displayed during a slide show, with similar callouts.  Presumably, the forearm cannon was attempted, but dropped due to either engineering issues or cost.&lt;br /&gt;
&lt;br /&gt;
*Ratchet is the only Autobot introduced in the first &#039;&#039;Transformers&#039;&#039; film never to have been given a close-up transformation sequence in the first film or its sequel, &#039;&#039;Revenge of the Fallen&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*Ratchet&#039;s toys are part of a matrix of cross-referencing [[Redeco|redecos]], along with [[Ratchet (Animated)|&#039;&#039;Animated&#039;&#039; Ratchet]] and [[Ratchet (G1)|Generation 1 Ratchet]]:&lt;br /&gt;
**In 2008, the original Generation 1 Ratchet mold got an [[e-Hobby]] exclusive green redeco in Japan as &amp;quot;Ratchet Emergency Green&amp;quot; in obvious reference to his movie counterpart.&lt;br /&gt;
**The red and white &amp;quot;Rescue Ratchet&amp;quot; redecos of movie Ratchet&#039;s toys are based on  [[Ratchet (G1)|Generation 1 Ratchet]]&#039;s original toy. &lt;br /&gt;
**&#039;&#039;Animated&#039;&#039; Ratchet, his original design already referencing both predecessors with Generation 1 Ratchet&#039;s chevron and coloring and movie Ratchet&#039;s squiggly EEG symbol, had a further homage to the latter with a yellow redeco as (another) &amp;quot;Rescue Ratchet&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
*Included with the downloadable content for the Revenge of the Fallen game on Playstation 3 and Xbox 360 is a red and white color skin for Ratchet. Clearly, he needs to pick a color palette and commit!&lt;br /&gt;
&lt;br /&gt;
*In the film, a part of Ratchet&#039;s transformation involves his entire upper body rotating around. The main Voyager class toy does not do this, but [[Ironhide (Movie)|Ironhide]]&#039;s does.&lt;br /&gt;
&lt;br /&gt;
*Contrary to what is implied or outright stated by everything from the Rescue Ratchet deco to the words of the moviemakers themselves, Ratchet is &#039;&#039;not,&#039;&#039; in fact, an ambulance.&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.tfu.info/2007/Autobot/Ratchet/ratchet.htm Ratchet at TFU.info]&lt;br /&gt;
&lt;br /&gt;
[[Category:3D Battle-Cards]]&lt;br /&gt;
[[Category:Autobots]]&lt;br /&gt;
[[Category:Medics]]&lt;br /&gt;
[[Category:NEST]]&lt;br /&gt;
[[Category:Movie characters]]&lt;br /&gt;
[[Category:Pilots]]&lt;br /&gt;
[[Category:Revenge of the Fallen characters]]&lt;br /&gt;
[[Category:Robot Heroes]]&lt;br /&gt;
[[Category:Transformers 2010 toyline characters]]&lt;/div&gt;</summary>
		<author><name>184.56.62.245</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Ironhide_(Movie)&amp;diff=452648</id>
		<title>Ironhide (Movie)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Ironhide_(Movie)&amp;diff=452648"/>
		<updated>2010-04-30T16:56:46Z</updated>

		<summary type="html">&lt;p&gt;184.56.62.245: /* Autobot campaign */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobotfilm|NEST}}&lt;br /&gt;
{{disambig3|Ironhide}}&lt;br /&gt;
:&#039;&#039;Ironhide is an [[Autobot]] from the [[Live-action film series|live-action film]] [[continuity family]], also sometimes known as the &amp;quot;[[Tooth Fairy]]&amp;quot;.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Ironhide promorender2.jpg|right|325px|thumb|A different kind of tooth fairy. He knocks them out for the one in the frilly dress to collect.]]&lt;br /&gt;
&#039;&#039;&#039;Ironhide&#039;&#039;&#039; is the Autobots&#039; resident weapons specialist and [[Optimus Prime (Movie)|Optimus Prime]]&#039;s old friend. He is old because he is &#039;&#039;hard&#039;&#039;. He&#039;s probably had enough replacement parts to build a small army, but Ironhide doggedly refuses to roll over and die for anyone. He&#039;ll fight to the bitter end and take down more than his fair share of [[Decepticon|Decepticons]] in the process. &lt;br /&gt;
&lt;br /&gt;
Ironhide doesn&#039;t always see optic to optic with Prime, despite their friendship. He&#039;s perhaps the more practical of the two, and more than a little trigger happy, so he can be more willing to push the Autobot code to the limit if he thinks it will get the job done faster.&lt;br /&gt;
&lt;br /&gt;
He has more guns than [[Carbombya|a smaller third-world country]], and he may or may not have blown up a [[Kaiba-5|planet]] with said guns.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{bigquote|I&#039;m just saying we &#039;&#039;could&#039;&#039;. It&#039;s an option.|Ironhide on taking out [[Sam Witwicky|Sam]]&#039;s parents, &#039;&#039;[[Transformers (2007)|Transformers]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{bigquote|I&#039;m a soldier. I&#039;m &#039;&#039;made&#039;&#039; for war. Your kind simply... are not.|Ironhide&#039;s resume for joining the Autobots, &#039;&#039;[[Defiance issue 4]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Hungarian name:&#039;&#039; &#039;&#039;&#039;Acélfej&#039;&#039;&#039; (&amp;quot;Steel-head&amp;quot;)&lt;br /&gt;
:&#039;&#039;Chinese name (Taiwan):&#039;&#039; &#039;&#039;&#039;Tǐeh Pí&#039;&#039;&#039; (鐵皮, &amp;quot;Iron Hide&amp;quot; or &amp;quot;Iron Skin&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===IDW &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
[[Image:Defiance1_Ironhide_Starscream.jpg|thumb|left|300px|]]&lt;br /&gt;
&lt;br /&gt;
Millions of years ago, Ironhide was a captain in the Cybertronian defense force. He and commander [[Starscream (Movie)|Starscream]] were to report to Protector [[Megatron (Movie)|Megatron]], but Starscream was late due to an encounter with hostile aliens in the [[Eshems Nebula]] and Ironhide almost took off without him. Later, during an attack by the same aliens, Ironhide commanded the ground defense units in the city of [[Metrotitan (ROTF)|Metrotitan]], near the [[Simfur]] temple. When [[Bumblebee (Movie)|Bumblebee]] and [[Cliffjumper (Movie)|Cliffjumper]] were pinned down inside the temple, they considered contacting Ironhide for suggestions on what to do. {{storylink|Defiance issue 1}}&lt;br /&gt;
&lt;br /&gt;
After the aliens were driven out and Megatron assumed his dictatorship of [[Cybertron (planet)|Cybertron]], Ironhide found himself belonging to an increasingly violent and unstable military. He was present when Megatron ordered Starscream to conduct some clandestine operation of which Ironhide did not take part in. The disenchanted Ironhide turned his back on the military after Megatron&#039;s declared Optimus&#039;s followers to be traitors, and that the army now flew under the banner of the [[Decepticon|Decepticons]]. {{Storylink|Defiance issue 3}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Defiance4_Ironhide_madeforwar.jpg|thumb|300px|Ironhide &#039;&#039;&#039;&#039;&#039;REALLY&#039;&#039;&#039;&#039;&#039; wants to join the Autobots.]]&lt;br /&gt;
&lt;br /&gt;
Disillusioned with what the military had become, Ironhide wandered far from [[Trypticon (Movie)|Trypticon]] to search for answers, and so preoccupied was his thoughts that he was captured by forces loyal to Optimus Prime. Brought before the rebel leader, Ironhide pledged his alliegence to Optimus&#039; Autobots, stating that he had no desire to destroy the innocent, and he knew the Autobots to be innocent of what Megatron charged them with, and besides, they needed somebody with his experience as a soldier. When the Autobots discovered that Megatron was building [[Nemesis (ROTF)|a massive warship]], they thought it would be best to build one of their own, though they lacked the means to do so. Ironhide, however, knew of [[Ark (Movie)|a fix-er-upper]] that they could repair in secret.{{Storylink|Defiance issue 4}} &lt;br /&gt;
&lt;br /&gt;
As more gathered to Optimus Prime&#039;s cause, a young Autobot named [[Sideswipe (ROTF)|Sideswipe]] came to train under Ironhide. After Ironhide showed him the ropes, he went on to be assigned to a settlement of displaced Autobots. That assignment went disastrously, as [[Demolishor (ROTF)|Demolishor]] massacred the entire settlement, leaving Ironhide&#039;s student for dead. Sideswipe returned to the same unit as his former mentor embittered, suffering from survivor&#039;s guilt. Noting the new recklessness and ruthlessness that Sideswipe displayed, Ironhide attempted to reach out to his old student. Angrily, Sideswipe declared that he had grown beyond Ironhide&#039;s tutelage. {{storylink|Tales of the Fallen issue 2}}&lt;br /&gt;
&lt;br /&gt;
Sometime later, Optimus Prime knew the war would tear the planet apart unless the reason for fighting was removed from the planet. He revealed to his soldiers the plan to capture the All Spark and take it with them in their ship, the &#039;&#039;[[Ark (Movie)|Ark]]&#039;&#039;, but what he didn&#039;t reveal to all but a select few was that they were really going to blast the All Spark into deep space to both distract the Decepticons and to buy them valuable time. Ironhide was one of those who followed Prime on the &#039;&#039;Ark&#039;&#039; to chase after the All Spark, which, unbeknownst to the Autobots, had locked onto the position of a [[Solar Harvester|solar harvester]] in a distant star system. {{Storylink|Defiance issue 4}}&lt;br /&gt;
&lt;br /&gt;
===Titan Magazines &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
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[[Image:Titan_Ironhidetranisition.jpg|left|200px|thumb|Okay, when even your &#039;&#039;transition form&#039;&#039; has eff-off great weapons...]]&lt;br /&gt;
That mega-bazooka of his has been with him since he was a proto-chip.  {{storylink|Transformers Comic issue 20|Return to Cybertron: Part 4}}&lt;br /&gt;
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During the war, Ironhide ran training missions for the younger Autobot recruits. These missions would often have the recruits thrown into the sharp end: one, involving [[Signal Flare (Movie)|Signal Flare]], [[Strongarm (Movie)|Strongarm]] and [[Skyblast (Movie)|Skyblast]], abruptly turned into a raid on a Decepticon base and rescuing [[Longview (Movie)|a prisoner]]. He also developed skills at resisting psychic interrogation techniques.  {{storylink|Transformers Comic issue 5|Lost In Space 3: Ironhide}} &lt;br /&gt;
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He would later be one of three Autobots who tried to prevent [[Megatron (Movie)|Megatron]] from reaching the [[AllSpark (Movie)|All Spark]]. They hadn&#039;t, however, expected for [[Brawl (Movie)|Devastator]] to be demented enough to set off a foldspace warhead at pointblank range - a weapon that warped everyone to different parts of the galaxy.  {{storylink|Transformers Comic issue 2|Prelude: Megatron}} &lt;br /&gt;
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After spending some time planet-hopping, Ironhide detected [[Ratchet (Movie)|Ratchet]]&#039;s homing signal and headed for it. En route, he was captured by an alien spacecraft, one that appeared to belong to immense entities that created the All Spark and wanted it back. Ironhide, shrugging off a psychic probe, worked out these entities were an illusion - the ship was a derelict that had been salvaged by a group of aquatic aliens who wanted to find &amp;amp;amp; exploit the All Spark. Ironhide removed their ability to do so by taking the derelict&#039;s device that tracked down All Spark energy. While he then went on his way, he was left wondering what race had originally owned this vessel and what their connection to the All Spark was...  {{storylink|Transformers Comic issue 5|Lost In Space 3: Ironhide}}&lt;br /&gt;
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[[Image:Movie TitanTransformers6 Ironhide.jpg|right|250px|thumb|HERE&#039;S MY SUNDAY BEST- PROTON CANNON!]]&lt;br /&gt;
After meeting up with Ratchet, the two began searching for Jazz. They found he was the prisoner of a living, predatory planet; Ironhide reasoned with the planet to let their friend go (i.e. shot it repeatedly with his slag-off great cannon) and they took him back to Cybertron with them.   {{storylink|Transformers Comic issue 6|Lost In Space Part 4: Jazz}}&lt;br /&gt;
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{{Note|The following event appears to be unique to the Titan continuity.}}&lt;br /&gt;
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Following the [[Mission City]] battle, he got into &#039;&#039;another&#039;&#039; battle with [[zombie]] Decepticons. Already injured and exhausted from the last fight, he almost fell before Ratchet found a solution. {{storylink|Transformers Comic issue 8|Scorpion Sting}}&lt;br /&gt;
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[[Image:Movie TitanTransformers8 ScorpieIronhide1.jpg|left|250px|thumb|Ratchet was right.  That tingles!]]&lt;br /&gt;
After that, he worked with a [[United States Marine Corps]] team to track down [[Scorponok (Movie)|Scorponok]]. The Decepticon led them into a trap and took control of Ironhide&#039;s motor functions, causing him to attack the humans. They attempted to fight back - oh, you know those sabot rounds that are suppose to harm Transformers? They had no effect. Luckily, one of the soldiers was able to sever Scorponok&#039;s connection before he killed them all, and Ironhide killed the Decepticon the old-fashioned way: &#039;&#039;brutally&#039;&#039;.  {{storylink|Transformers Comic issue 8|Scorpion Sting}}&lt;br /&gt;
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In a reality where the Decepticons won, Ironhide was part of the Autobot resistance on [[Earth]] and was in contact with reinforcements from Cybertron.  {{storylink|Transformers Comic issue 9|Twilight&#039;s Last Gleaming, Part: 1}} He and Ratchet were in a mission in Savannah, Georgia, the site of the Decepticon&#039;s [[cyberforming]] process.  {{storylink|Transformers Comic issue 10|Twilight&#039;s Last Gleaming, Part: 2}} Using [[Payload (Movie)|Payload]] disguises, they sneaked in and Ironhide worked out how to destroy the facility and save the planet, only to find [[Bonecrusher (Movie)|Bonecrusher]] let them in to kill them!  {{storylink|Transformers Comic issue 11|Twilight&#039;s Last Gleaming, Part: 3}} Ironhide got the slag kicked out of him until Ratchet saved him,  {{storylink|Transformers Comic issue 12|Twilight&#039;s Last Gleaming, Part: 4}} but he made up for it in keeping the Decepticons distracted while Ratchet finally took out the All Spark.  {{storylink|Transformers Comic issue 13|Twilight&#039;s Last Gleaming, Part: 5}}&lt;br /&gt;
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He was stationed near a refugee shelter in Savannah following the liberation of America. When Decepticons attacked the shelter, a position with no strategic value, Ironhide suspected it was a trap—which it was, an attempt to keep the Autobots in a position where a manipulated [[NATO]] could kill them all.  {{storylink|Transformers Comic issue 14|Aftermath Part 1}} Ironhide showed annoyance that the humans couldn&#039;t see the Autobots were just trying to help, and he replied with a curt &amp;quot;fine&amp;quot; when he was ordered not to return fire on any human tanks.  {{storylink|Transformers Comic issue 15|Aftermath Part 2}}&lt;br /&gt;
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Alongside [[Longarm (Movie)|Longarm]], he protected San Diego from a Decepticon raid, talking the younger Autobot through how to best drive off the attackers.  {{storylink|Transformers Comic issue 16|Dark Spark}} &lt;br /&gt;
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[[Image:StockadeVsIronhide.jpg|right|300px|thumb|...Well, &#039;&#039;that&#039;s&#039;&#039; never happened before.]]&lt;br /&gt;
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When Optimus wanted [[Nucleon]] to be secretly brought from the long-dead Cybertron to Earth, Ironhide was the one chosen to lead the mission (Bumblebee, Arcee and Armorhide with him). Ironhide warned his team to be on their guard, trust nothing, and that they&#039;d die if they got misty-eyed about being home. Soon after landing, they ran into [[Stockade (Movie)|Stockade&#039;s]] Decepticons, and Ironhide was challenged to hand-to-hand combat to resolve the situation. The look on Ironhide&#039;s face as Stockade shrugged off his strongest blow was a joy to behold (but not for Ironhide cos he got battered).  {{storylink|Transformers Comic issue 17|Return to Cybertron: Part 1}} Ironhide absolutely refused to back down or surrender, leading to Stockade beating him up a few more times. When it became clear the Decepticons were going to use all the Nucleon to summon an alien entity into Cybertron&#039;s core, Ironhide decided to provide the &amp;quot;distraction&amp;quot; so the other Autobots could stop the plan: that distraction being to run over [[Divebomb (Movie)|Divebomb]] and smash into things, which ended when Stockade smashed him up one last time.  {{storylink|Transformers Comic issue 18|Return to Cybertron: Part 2}}&lt;br /&gt;
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When [[Unicron]] entered Cybertron&#039;s core and began reshaping the planet, Ironhide ordered Bumblebee to flee from falling rubble and not wait for him... and got squished. The other Autobots pulled him out, and he decided the only logical response to Unicron&#039;s invasion was to &#039;&#039;blow up the planet&#039;&#039;.  {{storylink|Transformers Comic issue 19|Return to Cybertron: Part 3}} Luckily, a newly arrived Optimus had a better plan: Cut off the Nucleon that Unicron was using to power his physical form. Ironhide was part of this mission and led the defensive action against Unicron&#039;s internal defender drones, but lost his mega-bazooka in the process.  {{storylink|Transformers Comic issue 20|Return to Cybertron: Part 4}}&lt;br /&gt;
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Upon returning to Earth and being fired on by Decepticons (who had seized Autobase and the six hundred square miles around it), he said he&#039;s the last guy to run from a firefight but they should... run from a firefight. He was both respectful of the fact the Autobots had not been around to stop the Decepticons and recognised the President was a blatant Decepticon slave.  {{storylink|Transformers Comic issue 21|Hard Target}}&lt;br /&gt;
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He was part of the raid to get [[Mikaela Banes]] back from the Decepticons, noting the Decepticons were letting them enter Savannah. His big contribution to the mission was to get thwacked by [[Blackout (Movie)|Blackout]].  {{storylink|Transformers Comic issue 22|The Decepticon Who Haunted Himself}}&lt;br /&gt;
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Optimus and Ironhide both realised Allen would be used against them, and so two weeks before he &#039;&#039;was&#039;&#039;, Ironhide covertly contatced [[Tom Banachek]] and set him up to identify &#039;&#039;every&#039;&#039; Decepticon cerebro-strip puppet in the US government. {{storylink|Transformers Comic issue 25|Revolution Part 3}} When it became clear Allen was going to order the Autobots off American soil, Ironhide headed off to do something &#039;&#039;mysteeeeerious&#039;&#039; with Bumblebee, which turned out to be setting things up so they could fake their own deaths. {{storylink|Transformers Comic issue 23|Revolution Part 1}} This gave the Autobots the freedom to rig up the means to forcibly exile the Decepticons on Cybertron, and once Banachek was done the Autobots returned to hit the [[Decepticon Heartland]]. &lt;br /&gt;
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Ironhide was in the spearhead, acting as Prime&#039;s second-in-command and having his dialogue stolen by [[Strongarm (Movie)|Strongarm]]. He forcibly teleported Starscream to Cybertron, helping finally win a lasting peace for Earth. {{storylink|Transformers Comic issue 25|Revolution Part 3}}&lt;br /&gt;
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===&#039;&#039;Ghosts of Yesterday&#039;&#039; prequel novel ===&lt;br /&gt;
{{storylink|Ghosts of Yesterday}}&lt;br /&gt;
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===&#039;&#039;Transformers&#039;&#039; (2007) movie===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Jess Harnell]] (English); [[Katsuhiro Kitagawa]] (Japanese); [[Oliver Siebeck]] (German)&lt;br /&gt;
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[[Image:Movie Ironhide introduction.jpg|left|220px|thumb|Clint Eastbot in The Good, The Bad and The Metallic.]]&lt;br /&gt;
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Responding to [[Bumblebee (Movie)|Bumblebee]]&#039;s call for assistance, Ironhide and the other Autobots under Optimus Prime&#039;s direct command came to [[Earth]], with the old soldier landing in a suburban pool. As he climbed out of the water, a little human girl asked him if he was (of all things) the tooth fairy before he quickly hid behind some trees when the child&#039;s parents exited the house. He scanned their GMC Topkick truck and transformed, leaving the residence. He linked up with [[Jazz (Movie)|Jazz]] and [[Ratchet (Movie)|Ratchet]], and they proceeded to the rendezvous point, where they met up with Optimus and Bumblebee. After meeting [[Sam Witwicky]] and [[Mikaela Banes]], Ironhide displayed an eagerness to show off his [[Weapon|cannons]], and made a classic [[wikipedia:Clint_Eastwood|Clint Eastwood]] impression to show it by saying &amp;quot;You feeling lucky, punk?&amp;quot;(which earned him an instant reproof from Optimus). &lt;br /&gt;
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[[Image:Movie Ironhide threatens Mojo.JPG|right|250px|thumb|Don&#039;t shoot! I swear I don&#039;t feel lucky!]]&lt;br /&gt;
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Going to the Witwicky residence, Ironhide had lubricant released upon him by [[Mojo|a rodent]]. This unpleasant situation was made worse by [[Sam Witwicky]]&#039;s frantic refusal to let him shoot it. Ironhide relented, despite the fact that it would cause rust. He also suggested shooting [[Ron Witwicky|the]] [[Judy Witwicky|parents]], as they were interfering with Sam&#039;s search for [[Archibald Witwicky|Captain Witwicky]]&#039;s [[glasses]].  Optimus reminded him that they don&#039;t hurt humans and scolded his weapons expert, to which Ironhide meekly responded that he merely thought it should remain an option.&lt;br /&gt;
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After Sam, Mikaela and his parents were captured by [[Sector Seven]], Ironhide got a &#039;&#039;real&#039;&#039; good chance to show off his cannons when he and the other Autobots totally outclassed the S7 agents by instantly disarming them of their weapons, then rescuing the boy and his girl. Unfortunately, their escape was to be short-lived, as [[Bumblebee (Movie)|Bumblebee]] was captured by the mysterious agents after saving Sam and Mikaela&#039;s lives. The next morning, when Optimus Prime was pondering their next move, Ironhide asked why they had to save the humans, prompting Prime to go into one of his long speeches about freedom and sacrifice, concluding that the humans need not pay for the mistakes of Cybertron-kind, and if need be, he would destroy the All Spark by fusing it with his own spark. Inspired by his words, Ironhide debated no further, and the Autobots set out for the location of the All Spark, [[Hoover Dam]]. Halfway there, to their surprise, they saw Bumblebee leading a column of Sector Seven assault vehicles, so Ironhide and the rest of the Autobots joined the unit.&lt;br /&gt;
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[[Image:Movie Ironhide shootground.jpg|left|250px|thumb|Ironhide is a real showoff.]]&lt;br /&gt;
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During the final battle at [[Mission City]], Ironhide realized that the F-22 Raptor that appeared to be providing [[William Lennox|Captain Lennox&#039;s]] troops with air cover was in fact his former comrade [[Starscream (Movie)|Starscream]]. Ordering the others to take cover, Ironhide and Bumblebee lifted a discarded truck full of &#039;&#039;Furby&#039;&#039; toys to protect the humans against Starscream&#039;s strafing run. It worked, but the explosion threw Ironhide back and crippled Bumblebee. Soon afterwards, [[Brawl (Movie)|Devastator]] attacked, forcing Ironhide to do several somersaults to avoid the Decepticon&#039;s missiles, thus totally scaring the crap out of a lady sitting in the middle of the street.&lt;br /&gt;
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Ironhide and Ratchet took it upon themselves to protect Sam from [[Starscream (Movie)|Starscream]] and [[Blackout (Movie)|Blackout]] as he made his way to a rooftop where he could pass the [[AllSpark (Movie)|All Spark]] to a military helicopter. Unfortunately, Starscream blocked off Sam&#039;s path, prompting the Autobot guardians to engage the more powerful Decepticon immediately. After taking several missiles in the gut, Ironhide implored Sam to keep running.&lt;br /&gt;
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After the destruction of Megatron and the All Spark, Ironhide somberly cradled the body of the fallen Jazz while Ratchet informed Optimus Prime that there was nothing they could do. Ironhide then gave Captain Lennox a ride home and spent the remainder of the day observing Sam and Mikaela making out on the hood of Bumblebee&#039;s vehicle mode. {{Storylink|Transformers (2007)}}&lt;br /&gt;
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===Transformers (2007) toy bios===&lt;br /&gt;
Even before the war began, Ironhide loved weapons. Nothing made him happier than travelling to some remote asteroid field where he could let loose and blast rocks to his spark&#039;s content. These days, Ironhide&#039;s targets are all mobile, and the length of the war has started to take the fun out of heavy weaponry for him. {{storylink|#Titanium Series|Titanium Series}} Nonetheless, he found time between fights to train Arcee in combat. {{storylink|Arcee (Movie)#Scout Class toys|Target Arcee bio}}&lt;br /&gt;
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Just before coming to Earth, Jazz was badly hurt in a battle with Brawl. As part of his recovery, Ironhide helped upgrade Jazz&#039;s endoskeleton reinforcements. {{storylink|Jazz (Movie)#Premium|Premium Jazz bio}}&lt;br /&gt;
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When Ironhide got himself a new pulse cannon, and couldn&#039;t wait to test it out on the Decepticons. {{storylink|#Fast Action Battlers|Pulse Cannon Ironhide}} At some point, he had a knock-down, drag-out fight with Blackout, possibly in a desert. {{storylink|#Legends Class toys|Ironhide Vs Desert Blackout}}&lt;br /&gt;
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With the war over, and infused with the power of the All Spark, Ironhide felt like a young &#039;bot again and decided to spend his new spare time by exploring Earth. Together with his new human friends, he’s having the time of his life conquering the most challenging trails on the planet, from Death Valley to the darkest Amazon basin! {{storylink|#Voyager Class toys|Offroad Ironhide}} He does this with William Lennox, who he stays with; when the soldier&#039;s away, Ironhide watches his family for him. And he also gets to play with [[Sector Seven]] experimental weaponry! Yay peace! {{storylink|#Voyager Class toys|Premium Ironhide}}&lt;br /&gt;
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During this relatively quiet period, Ironhide also began mentoring [[Landmine (Movie)|Landmine]] in the ways of battle. {{storylink|Landmine (Movie)|Landmine bio}}&lt;br /&gt;
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===Beast Wars Diorama Story===&lt;br /&gt;
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At some point, Ironhide and multiple Autobots and Decepticons traversed dimensions and found themselves on a different [[Earth]], in the distant past.  They crossed paths with new Transformer factions, the [[Maximal]]s and the [[Predacon (BW)|Predacon]]s, who were engaged in a conflict called the [[Beast Wars (franchise)|Beast Wars]].  A battle broke out between the four factions.  The Autobots and the Decepticons eventually returned to their home dimension, leaving the Maximals and Predacons behind to settle the Beast Wars. {{storylink|Beast Wars Diorama Story}}&lt;br /&gt;
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===IDW &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
[[Image:Alliance1 Ironhide Lennox realfirepower.jpg|left|300px|thumb|&amp;quot;I&#039;m not impressed by someone who blows up JUST ONE CAR.&amp;quot;]]&lt;br /&gt;
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As the Autobots and their human allies made their way to Mission City, Ironhide rammed [[Barricade (Movie)|Barricade]] into a support pylon on the freeway, putting the Decepticon out of commission.  {{storylink|The Reign of Starscream Issue Number One}}&lt;br /&gt;
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In the immediate aftermath of the battle in Mission City, Ironhide accompanied Captain Lennox and his soldiers, hunting for [[Allspark mutation|creatures created by the All Spark energies]]. They had already destroyed three of the creatures when [[Xbox 360 robot|another one]] fled into a red minivan, which Lennox&#039;s men peppered with small arms fire. Ironhide decided to show them what &#039;&#039;real&#039;&#039; firepower was and blew up the van with one shot. As the Autobots prepared to move out and flee the approaching Sector Seven and government forces, Ironhide placed Jazz&#039;s remains into a trailer [[Robert Epps|Sergeant Epps]] had found, and together the soldiers had a moment of silence for their fallen comrade. A month later, after he was approached by [[Seymour Simmons|Agent Simmons]], Lennox requested the Autobots help escort the human convoy transporting the remains of the fallen Decepticons. However, the Autobots had been shadowed on their way to the meeting place by a police car, whom both Lennox and Ironhide guessed was Barricade.   {{storylink|Alliance issue 1}}&lt;br /&gt;
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[[Image:Alliance1 Ironhide-Jazz momentofsilence.jpg|right|250px|thumb|At least [[Human|they&#039;re]] more emotional about this than Prime, and &#039;&#039;they never knew him&#039;&#039;.]]&lt;br /&gt;
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Ironhide and the other Autobots arrived at Sector Seven&#039;s secret [[Nevada]] desert installation to participate in the convoy that would transport the Decepticon bodies to San Francisco. He disagreed with Optimus Prime&#039;s decision to leave the All Spark fragment in the custody of Sector Seven while they were away, but nevertheless respected his commander&#039;s decision. On the freeway, Optimus Prime had a change of heart and sent Ironhide and Bumblebee back to retrieve the All Spark fragment. Unfortunately, Ironhide, being the slower of the two Autobots, didn&#039;t reach the base until after [[Wreckage (Movie)|Wreckage]] and Starscream had caused significant death and destruction. During the cleanup, he could be seen comforting the injured Bumblebee.  {{storylink|Alliance issue 2}}&lt;br /&gt;
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[[Image:Alliance3_Ironhide_Bumblebee.jpg|thumb|left|250px|]]&lt;br /&gt;
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Amidst the scene of devastation at Sector Seven&#039;s Nevada base, Ironhide praised Bumblebee for his courage in attempting to defend the humans, but Bumblebee regretted that he could not save them all. After Jazz&#039;s burial two weeks later, Optimus Prime accepted a proposal from Captain Lennox that the humans and the Autobots form [[NEST|a special unit]] tasked with defending their mutual home. The Autobots began training with their human allies on the island of [[Diego Garcia]], however, the lack of coordination meant even Bumblebee showed up the humans. Ironhide opined that Bumblebee&#039;s shot was &amp;quot;awesome&amp;quot;. Regardless or some teething issues, the team rolled out when the Decepticon [[Swindle (Movie)|Swindle]] was spotted in [[San Francisco]]. {{storylink|Alliance issue 3}}&lt;br /&gt;
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On the plane trip to the city, Ironhide commented on the likelihood of Swindle and [[Dead End (Movie)|Dead End]] putting up a fight, and how he hated flying. On the safe, stable ground, Lennox gave orders, Ratchet and Epps were assigned to team two, who would set the trap. En-route to the Decepticons, Ratchet and Ironhide bantered about how the former&#039;s vehicle mode was more suited to [[N.E.S.T.]]&#039;s cover story of a chemical spill, while the latter asserted that he was the more stylish of the pair. After the Decepticons were disposed of, Major Lennox and Optimus Prime decided to send Bumblebee back to the United States to once again assume the role of Sam&#039;s guardian. Ironhide reminded his little buddy to stay out of trouble, at least until the larger Autobot arrived to take over the protector role. Soon, more Decepticons were spotted on Earth, and Ironhide was deployed to [[Italy]] to deal with [[Fracture]]&#039;s team. After [[Reverb (Movie)|Reverb]] and [[Gunbarrel (Movie)|Gunbarrel]] had been destroyed, NEST forces led Fracture to Ironhide, who rammed the [[Female Transformers|female Decepticon]] off the cliff road she was racing upon. Somewhere in the United States, Barricade managed to evade capture or destruction, forcing Ironhide to give Bumblebee warning. {{Storylink|Alliance issue 4}}&lt;br /&gt;
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Ironhide was reunited with Sideswipe at [[Diego Garcia]] after the younger bot had answered Optimus Prime&#039;s homing beacon and joined [[NEST]]. He found that Sideswipe had changed little, and if anything had become even more of a loose cannon in his pursuit of Demolishor. Unable to reach his former trainee with words, Ironhide was reduced to performing damage control in the skirmish at [[Montevideo]], [[Uruguay]]. However in the aftermath Sideswipe saw the destruction he had wrought and the fear it engendered in the humans, begrudgingly admitting that Ironhide had been right all along. {{storylink|Tales of the Fallen issue 2}}&lt;br /&gt;
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===&#039;&#039;The Veiled Threat&#039;&#039; prequel novel===&lt;br /&gt;
{{Note|The events of &#039;&#039;The Veiled Threat&#039;&#039; take place during [[IDW Publishing]]&#039;s &#039;&#039;[[Alliance (comic)|Alliance]]&#039;&#039; comic.}}&lt;br /&gt;
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During a trip back to Diego Garcia, Ironhide&#039;s ship was stopped by Somali pirates. Although the crew could have taken them, they decided to let Ironhide handle it. Transforming into robot mode, Ironhide instructed the pirates to &amp;quot;walk the plank&amp;quot;. Most of the pirates opted to instead jump off the ship at running speed.&lt;br /&gt;
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Following reports that Starscream was operating in Zambia, Ironhide accompanied Optimus, Ratchet, [[Salvage (Movie)|Salvage]], and [[Beachbreak]] to Africa with Captain Lennox, Sergeant Epps, [[Petr Andronov]], and [[Kaminari Ishihara]]. They confronted [[Macerator]], [[Dropkick]], and [[Payload (Movie)|Payload]] on the Zambezi, where the Decepticons fought in the river, pulling the Autobots downstream. Optimus nearly fell over the falls, but was saved by Beackbreak, at the cost of his life. Ironhide got some payback at a dam down the river, which the Decepticons were trying to destroy. Macerator was killed and Payload swept away when they opened the flood gates rather than allow him to destroy the dam, but Ironhide was forced to let Dropkick escape since he was heading toward the humans.&lt;br /&gt;
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Following this, two separate signals of Decepticon activity were detected, in Peru and the Australian outback. Ironhide accompanied Optimus, Salvage, Lennox, and Kaminara to Austrialia. As they reached the outback close to dark, they decided to begin searching in the day, with Lennox taking Ironhide&#039;s cab, a situation the old Autobot preferred, as he would have turned one of his lesser weapons on Kami&#039;s music devices (stop looking at him like that, he wouldn&#039;t have hurt her). The next day, Lennox realized that the Decepticons were interested in the two regions because of energy sources, uranium in Austraila&#039;s case, and Lennox theorized that it might the Decepticons might hope to use the energy to reactivate a depleted Spark. Considering the situation, Ironhide conceded that a spark could be restored via a focused energy blast, but doubted that human resources could do the trick, and the individual in question would be only partially revived at best. Two days later, the NEST team discovered the [[Constructicon (ROTF)|Constructicon]]s [[Kickback (ROTF)|Kickback]], [[Tread]], and [[Trample]]. Ironhide wailed on Trample for a while before he grabbed Kami, but she used her weapon to disorient him and allow Ironhide to move in for the kill. {{storylink|The Veiled Threat}}&lt;br /&gt;
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===Titan Magazines ROTF comic===&lt;br /&gt;
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[[Image:Ironhidetwins_KLUNNG.jpg|right|300px|thumb|The first caption on this page is now canon.]]&lt;br /&gt;
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Ironhide was commanding officer at the [[NEST]] base at Edwards [[United States Air Force|Air Force]] Base, [[California]]. To his intense annoyance, [[Skids (ROTF)|Skids]] and [[Mudflap (ROTF)|Mudflap]] had turned up, claiming to have a message for Optimus Prime and &#039;&#039;only&#039;&#039; him. Since they&#039;d cried wolf before and Optimus was busy on another mission, Ironhide refused. So the twins &#039;&#039;ambushed him with piles of crates&#039;&#039; so they could reach NEST&#039;s ops room and send in a call. Ironhide hurt them for this.&lt;br /&gt;
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He grew more frustrated when, after NEST picked up a Decepticon signal heading for [[Las Vegas]] and Ironhide headed up a strike team, the twins pleaded to come along. He bluntly stated they couldn&#039;t be trusted &#039;&#039;not&#039;&#039; to screw up the way they were going, and if they wanted his trust they&#039;d have to earn it. &lt;br /&gt;
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Once in Las Vegas, Ironhide led his team to capture [[Grindor (ROTF)|the Decepticon Grindor]]. The target used his rotors to blast cars at everyone, knocking Ironhide over, though the human soldiers under [[Sergeant Dundee]] completed the mission. Then the twins turned up to earn his trust and show their skills! ...which caused Grindor to be accidentally freed. This time, seeming to notice his way of dealing with the twins wasn&#039;t helping matters, Ironhide calmly pointed out that they&#039;d made a mistake, but so does everyone: the trick is to &#039;&#039;learn&#039;&#039; from them. {{storylink|Transformers Comic issue 2.3|Learning Curve}} &lt;br /&gt;
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He had them sent to be trained by [[Sideswipe (ROTF)|Sideswipe]], but didn&#039;t act on their claims of important info {{storylink|Transformers Comic issue 2.4|New Tricks}} as he still doesn&#039;t trust them. {{storylink|Transformers Comic issue 2.5|Previously...}} Soon after that, they turned traitor ([[Soundwave (ROTF)|or so it seemed]]) and Ironhide worked with Optimus to capture them. When an anonymous tip-off came in that the twins were abducting [[Sam Witwicky]], Ironhide stated that the call seemed dodgy but they couldn&#039;t afford to not follow it up. {{storylink|Transformers Comic issue 2.6|Outlaw Blues}}&lt;br /&gt;
&lt;br /&gt;
Later, after being alerted to the twins&#039; position and while in a NEST carrier plane, Ironhide (with Sideswipe) watched the fugitives battle the very Decepticons they thought the twins had been aiding and abetting. With the plane unable to land, Ironhide continued to monitor the situation {{storylink|Transformers Comic issue 2.7|Turnabout}} and would track the twins to the Decepticons&#039; [[Mars|Phobos]] base. As a result, the Autobots cleared out a whole nest of [[Purple generic drones|drones]]. Finally realising that the twins &#039;&#039;had&#039;&#039; been innocent all along, Ironhide apologised to them and officially welcomed them into the Autobot&#039;s Earth division. {{storylink|Transformers Comic issue 2.8|Back-to-Back}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Titan11_cleaningupHoist.jpg|left|300px|thumb|&amp;quot;I think we&#039;ve [[Hoist (Movie)|made a mistake]] here.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
Later, [[Revenge of the Fallen (film)|after the Fallen&#039;s defeat]], he led clean-up operations against the Decepticon stragglers on Earth. {{storylink|Transformers Comic issue 2.11|Spare Parts!}}&lt;br /&gt;
&lt;br /&gt;
{{Note|The following details Ironhide&#039;s tenure as letter-answerer on the Law and Disorder letters page.}}&lt;br /&gt;
&lt;br /&gt;
====Law and Disorder====&lt;br /&gt;
&lt;br /&gt;
[[Image:Lawanddisorder_logo.jpg|right|300px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
[[Barricade (Movie)|Barricade]] was meant to be a solo letters page host, but Ironhide forcibly took co-ownership of the section. He spends his time undermining and dissing Barricade. Particularly, he used to seem focused on the fact Barricade was beaten by Bumblebee, viewing this as laughable and Bumblebee as a weak fighter (#2). ([[:Image:Bumblebeehandlesthis.jpg|Maybe he&#039;s trying to cover something...]]) He later began to admit Bumblebee is hardcore (#3, #7), and started switching tactics to taunting Barricade for his absence from the new video games (#4, #12) and the awesome popularity of [[Live-action film series|the Autobot propaganda films]]. (#5) He did try once to get on with Barricade but the Decepticon was having none of it. (#6)&lt;br /&gt;
&lt;br /&gt;
While he&#039;s happy to dish it, he&#039;s not so happy when the Decepticon wins out. When a [[Female Transformer]] wrote in and engaged in heavy flirting with Barricade, Ironhide got grumpy and abruptly decided that was all the letters they had time for and ran reader&#039;s photos instead. (#5) At other times, he&#039;s tried to shame readers for being too pro-Decepticon (#7, #8) and dissed their creative work. (#11, #12) He&#039;s even menaced &#039;&#039;[[Simon Furman|Furman himself]]&#039;&#039; into writing more pro-Autobot scripts! (#12)&lt;br /&gt;
&lt;br /&gt;
From #9, he started offering Barricade the opportunity to defect to the Autobots. And he &#039;&#039;will not stop&#039;&#039;. He&#039;s even admitted that the Decepticon has grown on him and he&#039;s becoming fond of him, something Barricade considers an act of psychological warfare. (#11)&lt;br /&gt;
&lt;br /&gt;
Barricade likes and admires &#039;&#039;your&#039;&#039; anal-retentive knowledge of Transformers trivia! (#1) Very soon after announcing this, he turned against it (fans must&#039;ve kept emailing him). (#7) Despite this, he often encourages and defends the younger Autobot fans, encouraging young kids to dress as Transformers and send in pictures; he&#039;s also a supporter of [[unofficial conventions|fan conventions]]! (#7) We&#039;re not just his fans, we&#039;re his &amp;quot;biological insurgents&amp;quot;! (#9)&lt;br /&gt;
&lt;br /&gt;
Ironhide is in talk with some producers about the third film being focused on &#039;&#039;him&#039;&#039;, but is disgruntled that they&#039;re insisting on Bumblebee being in it as his sidekick. (#8)&lt;br /&gt;
&lt;br /&gt;
He&#039;s a big fan of video games, especially the [[Revenge_of_the_Fallen_%28Xbox_360/PS3%29|Xbox 360 ROTF game]] (#4) and &#039;&#039;[[War for Cybertron]]&#039;&#039; (#12), and always loves playing against people in multiplayer! (#4)(#7) His other favourite things are [[Michael Bay]]&#039;s explosive directing style (#5), and both heavy metal music and DJ Shadow. (#7) He also admires [[Air Raid (Movie)|Batman]] cos his car has &#039;&#039;lots&#039;&#039; of weapons (#2). &lt;br /&gt;
&lt;br /&gt;
Details about his past have been revealed: When Ironhide was four years old, he lived in [[Tyger Pax]] and assembled his first high yield plasma accelerator. He was often told off for hanging around the primary heat exchangers downtown. (#7) He&#039;s encountered the [[Combaticon (ROTF)|Combaticons]] before, along with Optimus, and warns readers to be careful around them! (#3) He has some awareness of [[Unicron]] too, describing him as being &amp;quot;as mad as his mouth is big, so pretty mad&amp;quot;. (#6) More surprisingly, he was once active in the &#039;&#039;1980s&#039;&#039;, [[Starscream (Movie)#Star Screams|similar to Starscream]], when he took the form of a [[Ironhide (G1)/toys|red version of Ratchet]]. He fought Barricade during this time, and still has disgust for mullets. (#12)&lt;br /&gt;
&lt;br /&gt;
[[Wheelie (ROTF)|Wheelie]] annoys him. A &#039;&#039;lot&#039;&#039;. (#9) Enough so that, upon hearing the punishment given to Decepticons who defect, he pleaded with Barricade to send someone to &amp;quot;collect&amp;quot; Wheelie... (#10)&lt;br /&gt;
&lt;br /&gt;
Sometimes, he wistfully wonders what it must be like to have [[relatives|a son]]... (#10)&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Revenge of the Fallen&#039;&#039; movie===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Jess Harnell]] (English), [[Katsuhiro Kitagawa]] (Japanese), [[Oliver Siebeck]] (German) &lt;br /&gt;
[[Image:ROTFPrimeandIronhide-Nottoday.jpg|thumb|right|250px|We see you down there.]]&lt;br /&gt;
Ironhide acted as an Autobot support unit in [[Shanghai]] as [[NEST]] hunted for Decepticons. When [[William Lennox|Major Lennox]] told him that they had echoes of energy readings, Ironhide assumed robot mode and confirmed that their target was nearby, saying he could smell him. Unfortunately, the Decepticon in question turned out to be [[Demolishor (ROTF)|Demolishor]]. Ironhide chased after the massive Decepticon as it roared through the streets before [[Optimus Prime (Movie)|Optimus Prime]] was deployed from the air and attacked Demolishor, allowing Ironhide to jump on his structure and shoot out his massive wheel, sending him crashing into a warehouse. Ironhide stood with his commander as Optimus prepared to deliver the killing blow, listening to Demolishor&#039;s warning about [[The Fallen]]&#039;s return before he died. Ironhide returned to base, resting in his alternate mode in his hangar while Optimus conferred with [[William Lennox]], General [[Morshower]] and [[Theodore Galloway]].&lt;br /&gt;
&lt;br /&gt;
[[Image:ROTF Ironhide standoff.jpg|thumb|left|250px|&amp;quot;If you&#039;re gonna point a gun at someone, just keep it pointed away from him.&amp;quot; ]]&lt;br /&gt;
Later, Ironhide accompanied the Autobots to rescue [[Sam Witwicky]] from [[Megatron (Movie)|Megatron]] and [[Starscream (Movie)|Starscream]], but was too late, for the revived Decepticon leader had killed Optimus in combat. When Ironhide returned to an American air base with Optimus&#039; body, he was surrounded by military forces under Galloway, who had managed to secure NEST&#039;s deactivation following multiple Decepticon attacks around the planet. Furious that the humans dared to point a weapon at him, Ironhide almost lost his temper, but Lennox convinced him to not turn on the non-NEST soldiers. [[Ratchet (Movie)|Ratchet]] recommended leaving [[Earth]], but Ironhide argued he believed Optimus would not want them to abandon the humans, apparently becoming leader of the Autobots in the process.&lt;br /&gt;
&lt;br /&gt;
Ironhide was to retreat with the other Autobots to [[Diego Garcia]] until Lennox received a message from Witwicky and his friends to come to [[Egypt]], having figured out the Decepticons&#039; scheme. Lennox managed to trick Galloway into jumping out of the plane carrying the soldiers and Prime&#039;s body, while the rest of the Autobots in the second plane quickly cut through the nets containing them. Ironhide then advised the crew to open the doors and let him out of the plane. NEST parachuted into a small village near the [[Pyramid]]s, but soon lost communication when Starscream released an EMP blast at them. &lt;br /&gt;
&lt;br /&gt;
[[Image:ROTF Ironhide retreat.jpg|thumb|right|250px|If I&#039;m running you know its bad!]]&lt;br /&gt;
During the [[Operation: Firestorm|defensive operations of NEST&#039;s position]], Lennox decided to send a team to locate Sam, and Ironhide and [[Arcee (Movie)|Arcee]] immediately announced that they would lead the team. Transforming to vehicle mode, Ironhide rolled out with a number of soldiers and Arcee. After finding the humans, they were ambushed by [[Buffalo MPV Decepticon|several Decepticons]], with both Arcee and Ironhide hit numerous times while providing cover fire for their friends, and told Sam and Mikaela to run while they drew their fire. Ironhide survived, albeit heavily damaged, and had to run for his life (ejecting his weapons in the process) when a [[United States Air Force]] B-1B Lancer bomber arrived delivering 2000-pound JDAM bombs, obliterating the remaining the Decepticon troops in the area. Momentarily safe, Ironhide and the others witnessed Sam resurrect Optimus Prime with the [[Matrix of Leadership#Live-action film series|Matrix of Leadership]], and his leader&#039;s subsequent defeat of The Fallen. {{storylink|Revenge of the Fallen (film)|Revenge of the Fallen}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Revenge of the Fallen&#039;&#039; toy bios===&lt;br /&gt;
&lt;br /&gt;
With Megatron dead, the Autobots are able to go on the offensive. Hunting down and killing Decepticons is the most fun Ironhide ever had! {{storylink|#Voyager Class toys 2|Ironhide 2009}} As part of this mission, he got spiffy new red armour, making him far tougher. {{storylink|#Fast Action Battlers 2|Cannon Force Ironhide}}&lt;br /&gt;
&lt;br /&gt;
Somewhat disturbingly, Ironhide feels &#039;&#039;nothing&#039;&#039; matches the thrill of establishing a target lock, and the world slows down around him as he heads into battle. Part of him hopes he &#039;&#039;never&#039;&#039; runs out of Decepticons to kill... {{storylink|#Robot Replicas|Robot Replicas Ironhide}}&lt;br /&gt;
&lt;br /&gt;
===Cyber Missions===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Bronco D. Jackson]]&lt;br /&gt;
&lt;br /&gt;
While reviewing some [[data tracks]] with [[Bumblebee (Movie)|Bumblebee]], an explosion was detected outside of [[NEST]] HQ. Ironhide told Bumblebee to lock down the most important data tracks while he went to investigate the explosion. As it turned out, it was [[Bludgeon (ROTF)|Bludgeon]], whom Ironhide had been hoping for a rematch. After a brief struggle, Bludgeon lured Ironhide into the jungle, and hit him with a tree. Bumblebee then contacted Ironhide (to inform him that Bludgeon was a feint to allow [[Soundwave (ROTF)|Soundwave]] to break into the base) but Ironhide told Bumblebee that this was between him and Bludgeon. {{storylink|Cyber Missions 1}} Optimus Prime, however, disagreed, and by morning, told Ironhide to not engage Bludgeon. The Decepticon made that difficult, but Ironhide eventually gained the upper hand, cornering him at a cliff. Deciding to extend the olive branch, Ironhide offered to ensure Bludgeon would receive amnesty if he joined the Autobots (and people say Ironhide is too aggressive). Bludgeon rejected the offer out of fear of Megatron&#039;s wrath and jumped off the cliff, escaping. {{storylink|Cyber Missions 2}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|Cyber Missions 5|27 April 2010}}&lt;br /&gt;
&lt;br /&gt;
Lost in the jungle, Ironhide stumbled onto a cave.  There he was hypnotised by [[Mindwipe (ROTF)|Mindwipe]] and commanded to gather up the deposits of [[energon (fuel)|energon]] scattered around the cave floor.  He remained that way until Optimus Prime was able to defeat Mindwipe, at which point he wondered what the heck had been going on. {{storylink|Cyber Missions 5}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Beast Wars Telemocha Series&#039;&#039; catalog comic===&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; The Game===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Mark Ryan]]&lt;br /&gt;
&lt;br /&gt;
====Autobot campaign====&lt;br /&gt;
Ironhide arrived on Earth alongside the other Autobots upon Bumblebee&#039;s call. As [[Sector Seven]] forces closed in on them, Jazz was given the task of drawing the human authorities&#039; attention away from the others. When Jazz soon found himself trapped by both human agents &#039;&#039;and&#039;&#039; Decepticons, Ironhide was sent to rescue him (without, Prime ordered him, another incident like that on [[Kaiba-5]]), a task that ended with his tangling with a [[Mixmaster (Movie)|Mixmaster]] unit in a construction lot.&lt;br /&gt;
&lt;br /&gt;
A brief aside with Optimus Prime during the rescue revealed Ironhide&#039;s actions may have resulted in the destruction of [[Kaiba-5|a small planet]] at one point. Ironhide maintained that it was going to blow up &#039;&#039;anyway&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In [[Mission City]], Ironhide once again was called to the rescue, as Bumblebee was trapped by a massive swarm of [[Energon drone|Energon drones]] activated by the [[AllSpark (Movie)|All Spark]]. Ironhide waded into the thick of them and destroyed every last one. Shortly afterwards, he responded to Jazz&#039;s S.O.S. call, but was too late; the warrior had been killed by [[Brawl (Movie)|Brawl]]. Enraged, Ironhide engaged the tank, smashing through the backup drone-units before finally taking on Brawl himself.  {{storylink|Transformers The Game (console)|Transformers The Game (console)}}&lt;br /&gt;
&lt;br /&gt;
====Decepticon campaign====&lt;br /&gt;
As the Decepticons closed in on the All Spark within Mission City, [[Blackout (Movie)|Blackout]] was tasked with bringing down the mighty Ironhide. Ironhide&#039;s powerful cannons, force shielding and hordes of backup drones made this fight &#039;&#039;incredibly&#039;&#039; difficult for Blackout, but the mammoth Decepticon was finally able to take Ironhide out.  {{storylink|Transformers The Game (console)|Transformers The Game (console)}}&lt;br /&gt;
&lt;br /&gt;
===Transformers Autobots/Decepticons===&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
&lt;br /&gt;
{{storylink|Transformers Autobots/Decepticons}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Revenge of the Fallen&#039;&#039; - The Game===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Jess Harnell]] (English)&lt;br /&gt;
&lt;br /&gt;
====Xbox 360/Sony PS3/PC====&lt;br /&gt;
=====Autobot campaign=====&lt;br /&gt;
Ironhide was the Autobots&#039; heavy weapons specialist, armed with dual pulse cannons firing shotgun-like energy bursts, and proximity grenade launchers. He could deploy missile turrets for added firepower.&lt;br /&gt;
&lt;br /&gt;
Ironhide oversaw both [[Bumblebee (Movie)|Bumblebee]] and [[Breakaway (ROTF)|Breakaway]]&#039;s training in Tranquility, near [[Cal|Mikaela&#039;s father&#039;s]] garage.&lt;br /&gt;
&lt;br /&gt;
When [[Robert Epps|Sergeant Epps]] detected the presence of [[Stunticon (ROTF)|Stunticons]] in Shanghai, NEST deployed Ironhide to take them out. After fighting through numerous drones, their leader [[Sideways (ROTF)|Sideways]] appeared, leading the Ironhide in a pursuit through the winding back alleys of the city. Finally, the Decepticon was cornered on the roof of an apartment building, and with one mighty punch, Ironhide sent Sideways to the ground. Unfortunately, Ironhide was soon jumped by the [[Combaticon (ROTF)|Combaticons]] and [[Long Haul (ROTF)|Long Haul]] at the nearby spiral freeway and had to wait for Ratchet to rescue him. After being repaired, Ironhide returned to the spiral freeway and paid back Long Haul for his earlier defeat.&lt;br /&gt;
&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
{{storylink|Revenge of the Fallen (Xbox 360/PS3/PC)}}&lt;br /&gt;
&lt;br /&gt;
=====Decepticon Campaign=====&lt;br /&gt;
&lt;br /&gt;
After taking care of Sideways, Ironhide was sent to defend the spiral freeway to help the NEST units under attack by Long Haul. After a ferocious battle, Long Haul got the best of him. {{storylink|Revenge of the Fallen (Xbox 360/PS3/PC)}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:Movie Legends Ironhide DesertBlackout.jpg|right|250px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide Vs. Desert Blackout&#039;&#039;&#039; (Legends &amp;quot;Allspark Battles&amp;quot; two-pack, 2008)&lt;br /&gt;
&lt;br /&gt;
: An all-new Ironhide tooling that packs considerable accuracy into his small, simple design. Unlike the Voyager class toy, Legends Ironhide stores his cannons in the truck&#039;s bed. He comes with a desert scheme redeco of Legends class [[Blackout (Movie)|Blackout]].&lt;br /&gt;
&lt;br /&gt;
: Amusingly, this version of Ironhide is the only American toy release that has full-length exhaust stacks. Also, there are many complaints about the fists sticking out of the back of the truck and the weird truck proportions.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Voyager Class toys====&lt;br /&gt;
[[Image:Movie Voyager Ironhide toy.jpg|right|250px|thumb|[[Guiltaur]] called, he wants his weapon back.]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (Voyager Class, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID Number:&#039;&#039; &#039;&#039;&#039;MA-09&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Left &amp;amp;amp; right cannons, 4 missiles&lt;br /&gt;
&lt;br /&gt;
:Ironhide transforms into a modified black 2006 [[wikipedia:GMC Topkick|GMC Topkick]] 4500 four-wheel drive pickup truck. Although Hasbro&#039;s official stock photos and early packaged [[Prototype|samples]] featured two real-life accurate full length exhaust smokestacks behind the rear cabin, they have been slightly shortened for [[For safety reasons|safety]] and durability reasons for the actual release of the toy. Otherwise, however, the vehicle mode is very accurate to the real prop truck... well, aside from the fact that Ironhide&#039;s massive missile launchers are quite visible underneath the vehicle. Despite rumors to the contrary, TakaraTomy&#039;s Japanese release of the toy features the same shortened smokestacks as the Hasbro version.&lt;br /&gt;
&lt;br /&gt;
:Ironhide features an [[Automorph]] gimmick in his legs during transformation: As the user swings down his feet, all of the panels that make up his legs automatically shift and fold into place. This gimmick does not affect Ironhide&#039;s articulation.  Confusingly, the instructions omit the exact positioning of the roof panels and rear window on his back, though they can fold into a compact design for maximum articulation.&lt;br /&gt;
&lt;br /&gt;
:In robot mode,his arm-mounted cannons are inactive while mounted on both arms. However, detaching the left arm cannon and combining it with the right arm creates a  &#039;&#039;&#039;huge&#039;&#039;&#039; functional missile launcher that is almost as big as Ironhide himself. The missile-launching mechanism itself isn&#039;t the typical spring-loaded button design, instead relying on a pressure-launch system to fire the missiles from the four barrels.&lt;br /&gt;
&lt;br /&gt;
:The peg that holds his windshield is prone to cracking, which makes it become loose, and might even result in breakage.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;VoyagerOffroad&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Voyager Offroad Ironhide.jpg|right|250px|thumb|Ironhide in full-fledged colour!]]&lt;br /&gt;
*&#039;&#039;&#039;Offroad Ironhide&#039;&#039;&#039; (Voyager Class, 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Left &amp;amp; right cannons, 4 missiles&lt;br /&gt;
&lt;br /&gt;
:Released as part of the &amp;quot;Allspark Power&amp;quot; refresh of the Movie toyline, Offroad Ironhide is a fairly extensive redeco of Voyager class Ironhide in colors reminiscent of the &#039;&#039;[[Generation 2 (toyline)|Generation 2]]&#039;&#039; [[Go-Bot (G2)|Go-Bot]] [[Motormouth]]. As he&#039;s now made of several colors of plastic, he&#039;s no longer the most monochromatic toy in the 2007 &#039;&#039;Movie&#039;&#039; line.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;VoyagerPremium&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
[[Image:Movie Ironhide PremiumVoyager toy.jpg|right|250px|thumb|The skies leaked powder on me.]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (&amp;quot;Premium Series&amp;quot; Voyager Class, 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Left &amp;amp; right cannons, 4 missiles&lt;br /&gt;
&lt;br /&gt;
:Premium Ironhide is a redeco of the previous released Voyager class Ironhide, painted in a gloss black finish, silver trim on his smokestacks, Road Armor winch and side turn signal detailing, but with them are several inaccurate deco additions including silver detailing to the rims, frosted windows, silver paint on the roof ridges and a large Autobot sigil tampographed onto the hood.&lt;br /&gt;
&lt;br /&gt;
:In robot mode Ironhide is considerably more accurate with gold and gunmetal detailing colors which were missing from the first Voyager release. His large cannons are now molded in mostly black plastic, then painted metallic teal with gold detailing.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Fast Action Battlers====&lt;br /&gt;
[[Image:Movie FAB Ironhide.jpg|right|250px|thumb|Pop goes the Autobot.]]&lt;br /&gt;
*&#039;&#039;&#039;Cannon Blast Ironhide&#039;&#039;&#039; (Fast Action Battler, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 1 missile&lt;br /&gt;
&lt;br /&gt;
:Part of the [[Fast Action Battlers]] line, &amp;quot;Cannon Blast&amp;quot; Ironhide is a simpler version of the larger toy, geared more towards the younger set who might find the big toy too complicated to transform. He still transforms into the customized GMC Topkick. He features a spring-loaded missile launcher in his left cannon.  But, thanks to the simpler transformation, the hood and wheels trap his arms below the wheel.  He can&#039;t punch or aim his cannon at all, and the elbows have no articulation but swiveling that knocks the arm off his body.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|FABPulse}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie FAB PulseCannon Ironhide.jpg|right|250px|thumb|It&#039;s a squirrel-squashin&#039;, deer-smackin&#039;, drivin&#039; machine!]]&lt;br /&gt;
*&#039;&#039;&#039;Pulse Cannon Ironhide&#039;&#039;&#039; (Fast Action Battler, 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 1 missiles&lt;br /&gt;
&lt;br /&gt;
:A redeco of the Fast Action Battler Ironhide, this version sports a silver and blue color scheme that is both a reversal of the &amp;quot;Offroad&amp;quot; Ironhide Voyager figure... and seemingly an [[homage]] to the [[:Image:G2Gobot_Ironhide.jpg|&#039;&#039;Generation 2&#039;&#039; Go-Bots version]] of his &#039;&#039;[[Generation 1]]&#039;&#039; [[Ironhide (G1)|counterpart]], a redeco of Motormouth (see above). Funky!&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Cyber Slammers====&lt;br /&gt;
[[Image:Movie CyberSlammers Ironhide.jpg|right|250px|thumb|&amp;quot;Slam&amp;quot; This!]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (Cyber Slammer, 2008)&lt;br /&gt;
&lt;br /&gt;
:Cyber Slammers Ironhide is an amazingly cute GMC Topkick that transforms into an amazingly cute trigger happy weapons specialist. &#039;Slam&#039; his robot mode down into car mode and he rolls along, slowly transforming back up into robot mode. Like most Cyber Slammers, Ironhide manages to cram most of his vehicle mode&#039;s major details into a compact, super-deformed version of that mode.  Interestingly enough, this is the only pre-Revenge of the Fallen merchandise to feature Ironhide&#039;s scarred right eye.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Titanium Series====&lt;br /&gt;
[[Image:Movie TitaniumRM Ironhide.jpg|right|150px|thumb|Dances to every Bon Jovi song...ever.]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (3-inch Robot Masters, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Movie Autobot sigil display stand&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Titanium Series]]&#039;&#039; Ironhide is a small, 3-inch-tall [[die-cast]] metal mini-statue of Ironhide&#039;s robot mode. He has swivel points at the shoulders and head, and comes with a clear plastic movie-style Autobot sigil stand.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:ROTF-toy IronhideEnforcer.jpg|thumb|300px|Right colors, wrong &amp;lt;s&amp;gt;bot&amp;lt;/s&amp;gt; toy.]]&lt;br /&gt;
*&#039;&#039;&#039;Enforcer Ironhide&#039;&#039;&#039; (Legends, 2009)&lt;br /&gt;
&lt;br /&gt;
:Enforcer Ironhide is a [[redeco]] of 2008&#039;s [[Legends Class|Legends class]] [[Ironhide (Movie)#Legends Class toys|Ironhide]] in a more [[Ironhide (G1)|Generation 1-looking red]] colour scheme.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Autobot/LegIronhide/ironhide.htm More information on Enforcer Ironhide at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|Straightaway}}&lt;br /&gt;
[[Image:ROTF-toy_IronhideSS.jpg|thumb|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Straightaway Shootout&#039;&#039;&#039; (Legends multi-pack, 2009)&lt;br /&gt;
&lt;br /&gt;
:A redeco of 2008 Legends Ironhide featuring his regular colors, but using different color layouts and [[Paint operation|paint applications]]. He was only available in the [[Target]]-[[exclusive]] &amp;quot;[[Straightaway Shootout]]&amp;quot; 5-pack together with [[Mudflap (ROTF)#Straightaway|Mudflap]], [[Swerve (Movie)#Straightaway|Swerve]], [[Runamuck (ROTF)|Runamuck]] and [[Sparkcrusher]].&lt;br /&gt;
&lt;br /&gt;
:In [[Canada]], the set was released as a Zellers exclusive.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Autobot/TargetLegIronhide/ironhide.htm More information on Straightaway Shootout Ironhide at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Voyager Class toys====&lt;br /&gt;
[[Image:ROTF Voyager Ironhide.jpg|right|300px|thumb|No matter which mode he&#039;s in, Ironhide still outguns you.]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (Voyager, 2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;RA-02&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Missile launcher cannon, energy cannon, projectile&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;[[Revenge of the Fallen (toyline)|Revenge of the Fallen]]&#039;&#039; Voyager class Ironhide is a retool of the toy from the 2007 &#039;&#039;Transformers&#039;&#039; movie line. The original arm cannons have been replaced by new, more accurate (and less [[Gimmick|gimmicky]]) cannons that can be connected together and mounted on top of Ironhide&#039;s truck bed cover.  The truck bed cover and arm mountings for this Ironhide&#039;s cannons are unchanged from the 2007 movie line voyagers.  So any voyager Ironhide can carry and use both the original and new weapons. The large cannon features screwdriving firing action in which the barrel section twists forward before firing the missile. The small cannon can retract its barrel. Since the weapons can connect to each other, the figure (and all other uses of this mold) can hold these and the combined 2007 cannons at once. All four cannons can fit on his truck mode as well, the old ones underneath and the new ones on top. Ironhide&#039;s head has been replaced with a more accurate, asymmetrical head. Ironhide also features a new grey colour scheme with some red pin stripes and a [[NEST]] logo on each of his doors.&lt;br /&gt;
&lt;br /&gt;
: A packaging variant determines whether the missile is loaded or unloaded.  &lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:ROTFtoy-JungleAttackIronhideVoyager.jpg|right|thumb|300px|John Rambot.]]&lt;br /&gt;
*&#039;&#039;&#039;Recon Ironhide&#039;&#039;&#039; (Voyager, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Assault rifle, minigun, knife, bullbar/crossbow, projectile&lt;br /&gt;
&lt;br /&gt;
:Recon Ironhide is an extensive retool, replacing his doors with military Humvee-style armoured door panels, adding a roof/truck bed-mounted lighting rig/weapons rack and replacing his Road Armor fender with a massive bullbar that can be removed and converted into a spring-loaded crossbow weapon. Ironhide&#039;s traditional arm-mounted weapons have been replaced with the aforementioned crossbow, a smaller version of his arm mounted cannon, an assault rifle, a minigun, and two combat knives. Either knife can be attached to the front of the rifle as a bayonet, and the rifle and mini gun can be clipped to the sides of his arm mounted weapons (the guns and knives can also be attached to the front of his arm cannon). The two rifles and knives can also be attached to his backpack rails in robot mode. Think he&#039;s armed enough yet? Additionally, this retool of Ironhide includes a new headsculpt featuring his battle mask.&lt;br /&gt;
&lt;br /&gt;
:In an unfortunate change, all of Ironhide&#039;s (newly-tooled) windows are now cast in opaque plastic, compared to the translucent plastic seen on previous versions of this toy.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Fast Action Battlers====&lt;br /&gt;
[[Image:Ironhide ROTF FAB toy.jpg|right|thumb|300px|Again, so near, yet so far.]]&lt;br /&gt;
*&#039;&#039;&#039;Cannon Force Ironhide&#039;&#039;&#039; (Fast Action Battler, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 1 missile&lt;br /&gt;
&lt;br /&gt;
:Cannon Force Ironhide is a redeco of 2007&#039;s Cannon Blast Ironhide figure. His colourscheme matches the mostly-red deco seen on the Legends class Enforcer Ironhide toy.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Autobot/FABIronhide/ironhide.htm More information on Cannon Force Ironhide at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Robot Replicas====&lt;br /&gt;
[[Image:ROTF RobotReplicas Ironhide.jpg|right|150px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (Robot Replica, 2009)&lt;br /&gt;
&lt;br /&gt;
{{charstubtoys}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Titanium Series====&lt;br /&gt;
*&#039;&#039;&#039;Offroad Ironhide vs. Deep Desert Brawl&#039;&#039;&#039; (3-inch Robot Masters multi-pack, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Movie Autobot sigil display stand&lt;br /&gt;
&lt;br /&gt;
:This [[Toys&amp;quot;R&amp;quot;Us]]-exclusive set features an unchanged version of 2007&#039;s &#039;&#039;Titanium Series&#039;&#039; Ironhide (despite package claims to the contrary) and a [[redeco]]ed [[Brawl (Movie)|Brawl]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Transformers (2010)===&lt;br /&gt;
[[Image:Transformers2010DeluxeIronhide.jpg|thumb|250px|Even as stock photos go, this is kind of hilariously bad.]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (Deluxe, 2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Weapon pod&lt;br /&gt;
&lt;br /&gt;
:A new-mold figure of Ironhide produced for the deluxe scale. Unlike other mainline iterations of Ironhide, his head is molded in &amp;quot;battle mask&amp;quot; mode.  The toy comes with a transforming weapon accessory, the missile turret from the [[Revenge of the Fallen (Xbox 360/PS3/PC)|&#039;&#039;Revenge of the Fallen&#039;&#039; video game]].&lt;br /&gt;
&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; 3D Battle-Card Game===&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (3D Battle Card, 2007)&lt;br /&gt;
**&#039;&#039;Card number:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: A 41-point &amp;quot;rare&amp;quot; character in the [[3D Battle-Card Game]], Ironhide &amp;quot;transforms&amp;quot; into a grey pickup truck of indeterminate make. He uses the same parts layout as [[Dropkick]] and [[Skids (G1)|Skids]].&lt;br /&gt;
: He is equipped with a Radial Launcher and Chem Cannon.&lt;br /&gt;
&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
====Transformers Movie Danglers====&lt;br /&gt;
[[Image:Movie Ironhide dangler.jpg|right|171px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:Released by [[Tomy Yujin]] in November 2007&amp;lt;ref&amp;gt;[http://www.gachausa.com/products/transformers.asp Tomy Yujin &#039;&#039;Transformers&#039;&#039; page]&amp;lt;/ref&amp;gt; as part of the [[Danglers Collection]], this toy is a weird plastic [[Super deformed]] version of Ironhide that pops out his vehicle mode when you squeeze him. This little figurine has a little strap on it so that it can be put on cell phones or portable gaming devices.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Robot Heroes===&lt;br /&gt;
[[Image:Rhboneiron.jpg|right|300px|thumb|Ironhide is cute as he blows everything into slag.]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide vs. Bonecrusher&#039;&#039;&#039; (Robot Heroes 2-pack, 2007)&lt;br /&gt;
&lt;br /&gt;
:Part of the &#039;&#039;[[Robot Heroes]]&#039;&#039; line, this incarnation of Ironhide is an adorable soft-plastic PVC figurine in a chunky, &amp;quot;super-deformed&amp;quot; style. He has swivel points at the shoulders and neck.  He came in a two-pack with the Decepticon [[Bonecrusher (Movie)|Bonecrusher]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Rhironhidedispensor.jpg|right|300px|thumb|Transformers 2: Electric Boogaloo.]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide and Dispensor&#039;&#039;&#039; (Robot Heroes 2-pack, 2008)&lt;br /&gt;
&lt;br /&gt;
:Part of the &#039;&#039;Robot Heroes&#039;&#039; line, this incarnation of Ironhide is an adorable soft-plastic PVC figurine in a chunky, &amp;quot;super-deformed&amp;quot; style in his &amp;quot;somersaulting&amp;quot; pose from the Mission City battle.  He came in a two-pack with [[Dispensor]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Robotheroesironhidemixmaster.jpg|right|thumb|300px|Well, he&#039;s back on his feet!]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide and Mixmaster&#039;&#039;&#039; (2009)&lt;br /&gt;
:Part of the second wave of the &#039;&#039;Revenge of the Fallen&#039;&#039; portion of the &#039;&#039;Robot Heroes&#039;&#039; line, Ironhide is a redeco of his first &#039;&#039;Robot Heroes&#039;&#039; figure in gunmetal and tan.  He comes packaged with [[Mixmaster (ROTF)|Mixmaster]].  &lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Robotheroesmegatronfallenprimejetfireironhide.jpg|300px|thumb|right|Whoa, who ordered the extra-large The Fallen?]]&lt;br /&gt;
*&#039;&#039;&#039;Battle for the Fallen&#039;&#039;&#039; (box set, 2009)&lt;br /&gt;
:This &#039;&#039;Robot Heroes&#039;&#039; box set of figures comes with [[The Fallen]], [[Megatron (Movie)|Megatron]] (tank mode), [[Optimus Prime (Movie)|Optimus Prime]] and [[Jetfire (ROTF)|Jetfire]] combined, and Ironhide (truck mode).  Ironhide proooobably has no articulation.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
====RPMs - Robot Powered Machines====&lt;br /&gt;
=====Combat Series=====&lt;br /&gt;
[[Image:ROTF-toy_RPM_Ironhide.jpg|thumb|right|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (2009)&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;03 of 04&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Robot Powered Machines]]&#039;&#039; Ironhide is a small, non-transforming GMC Topkick 4500 with his robot mode sculpted on the truck&#039;s underside.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
=====Battle Series=====&lt;br /&gt;
[[Image:ROTF-toy_RPM_Ironhide_vs_Starscream.jpg|thumb|right|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide VS Starscream&#039;&#039;&#039; (2009)&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;07 of 08&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:A [[NEST]]-based redeco of the single-pack Ironhide, coloring part of the truck silver and the windows green. This version was only available in a two-pack with [[Starscream (Movie)|Starscream]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
====Figure Collection====&lt;br /&gt;
[[Image:ROTF-Merchandise Figure Collection Ironhide.jpg|right|150px|thumb]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Stand&lt;br /&gt;
:The [[Figure Collection]] edition of Ironhide appears to be modeled on his [[#Fast_Action_Battlers|Fast Action Battlers]] toy, though with very spindly arms.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Bigger toys==&lt;br /&gt;
[[Image:Movie MonroeTopkickIronhideEdition.jpg|right|250px|thumb|What do you mean there are no cannons?]]&lt;br /&gt;
*&#039;&#039;&#039;GMC TopKick 4500 Ironhide Edition&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:As reported at [http://www.edmunds.com/insideline/do/News/articleId=121589 Edmunds], [http://www.monroetruck.com/index.asp Monroe Truck Equipment], in association with Hasbro, released a GMC TopKick 4500 Ironhide special edition featuring most of the modifications made to the Ironhide vehicle props used in the movie, with the only difference being that the truck will retain its stock orange running lights (the movie used blue) and the large stock sideview mirrors. &lt;br /&gt;
&lt;br /&gt;
:Sadly, installing a grumpy trigger-happy alien robot and deadly high-tech weaponry into the works is not part of the included modifications.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In the initial draft of the movie, Ironhide was not present among the Autobot cast. However, he replaced female Autobot [[Arcee (Movie)|Arcee]] in later drafts and the subsequent final script.&lt;br /&gt;
* In the movie, Ironhide&#039;s guns &#039;&#039;alone&#039;&#039; have 10,000 CGI parts &#039;&#039;each&#039;&#039;. Yet this was somehow passed over in the Academy Awards for [http://en.wikipedia.org/wiki/The_Golden_Compass_%28film%29 talking polar bears.]&lt;br /&gt;
* If you look really closely, you can see a large scar over Ironhide&#039;s right eye, which is kinda cool.&lt;br /&gt;
* If you watch his movements when he first emerges from the pool in the first movie, he walks with a slight limp.&lt;br /&gt;
* Apparently, he&#039;s a bit of a fan of Batman. {{Storylink|Transformers Comic issue 2.2|Dogfight!}}&lt;br /&gt;
* The [[NEST]] &amp;quot;Special Programs&amp;quot; logo on the first &#039;&#039;[[Revenge of the Fallen (toyline)|Revenge of the Fallen]]&#039;&#039; Voyager class Ironhide&#039;s toy is based upon a shoulder patch on [[Graham]]&#039;s uniform.&lt;br /&gt;
* [[TakaraTomy]] marketing director, [[Masahiko Yamazaki]], has claimed that the Japanese version of &#039;&#039;[[Transformers Animated (cartoon)|Transformers Animated]]&#039;&#039; takes place in the Movie continuity and that [[Bulkhead (Animated)|Bulkhead]] (renamed Ironhide in Japan) would actually &#039;&#039;be&#039;&#039; Movie Ironhide.  Yamazaki&#039;s statement has come under some contradiction, as he also said that Bulkhead would have his &amp;quot;world view&amp;quot; altered in the dub to reflect Movie Ironhide&#039;s when, in fact, Japanese Bulkhead remains the same in personality as US Bulkhead.  So whether Bulkhead actually &#039;&#039;is&#039;&#039; Ironhide in Japan remains uncertain at the moment.&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.tfu.info/2007/Autobot/Ironhide/ironhide.htm Ironhide at TFU.info]&lt;br /&gt;
&lt;br /&gt;
[[Category:3D Battle-Cards]]&lt;br /&gt;
[[Category:Autobots]]&lt;br /&gt;
[[Category:NEST]]&lt;br /&gt;
[[Category:Movie characters]]&lt;br /&gt;
[[Category:Revenge of the Fallen characters]]&lt;br /&gt;
[[Category:Robot Heroes]]&lt;br /&gt;
[[Category:Letters page answerers]]&lt;br /&gt;
[[Category:Titanium Series]]&lt;br /&gt;
[[Category:Transformers 2010 toyline characters]]&lt;/div&gt;</summary>
		<author><name>184.56.62.245</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Bumblebee_(Movie)/toys&amp;diff=440108</id>
		<title>Bumblebee (Movie)/toys</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Bumblebee_(Movie)/toys&amp;diff=440108"/>
		<updated>2010-03-23T17:09:44Z</updated>

		<summary type="html">&lt;p&gt;184.56.62.245: /* Deluxe Class toys */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{picsneeded|various stuff}}&lt;br /&gt;
&#039;&#039;&#039;[[Bumblebee (Movie)|Bumblebee]]&#039;&#039;&#039; is the star of a [[Transformers (2007)|multi-million-dollar film]]. Ergo, he gets a lot of toys and merchandise!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:Bumblebeemovielegends.jpg|right|250px|thumb|It&#039;s not a fiesta with racing stripes... it&#039;s a fiesta OF racing stripes!]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (Legends Class, 2007)&lt;br /&gt;
**&#039;&#039;Japanese name:&#039;&#039; &#039;&#039;&#039;EZ Collection Bumblebee&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Legends Bumblebee transforms into a yellow 1976 Chevrolet Camaro. Being a highly simplified toy of a highly complex design, Legends-class Bumblebee does not replicate the appearance of the robot mode very well, and has very limited articulation, detail and paint application. On the other hand, he&#039;s pocket-sized and inexpensive, perfect for the younger set. The toy  has a sculpted rear window, but it&#039;s not painted like the other windows. instead, the racing stripes extend over them.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime bonus pack&#039;&#039;&#039; (Costco exclusive multi-pack, 2007)&lt;br /&gt;
&lt;br /&gt;
:A Costco exclusive special pack of Leader Class Optimus Prime with Legends Class Bumblebee and [[Jazz (Movie)|Autobot Jazz]] as bonus figures. None of the three toys is changed from their respective original releases.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Movie Allspark Legends pack.jpg|right|250px|thumb|The classic G1 cast...plus Barricade.]]&lt;br /&gt;
*&#039;&#039;&#039;Battle for the Allspark&#039;&#039;&#039; (Toys&#039;R&#039;Us exclusive multi-pack, 2007)&lt;br /&gt;
&lt;br /&gt;
: A Toys&#039;R&#039;Us exclusive, this six-pack of Legends class figures contains unmodified toys of [[Optimus Prime (Movie)|Optimus Prime]], [[Jazz (Movie)|Jazz]], Bumblebee, [[Megatron (Movie)|Megatron]], [[Starscream (Movie)|Starscream]] and [[Barricade (Movie)|Barricade]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee Scanning Ver.&#039;&#039;&#039; (&#039;&#039;Hyper Hobby&#039;&#039; magazine exclusive EZ Collection variant, 2007)&lt;br /&gt;
&lt;br /&gt;
: A Japanese-exclusive version of the Legends Bumblebee toy, &amp;quot;scanning version&amp;quot; Bumblebee uses transparent plastics for his yellow parts. He was available as a mail-order item from &#039;&#039;Hyper Hobby&#039;&#039; magazine in September of 2007.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Melltallic Bumblebee.jpg|right|255px|thumb|You know you know you want me]]&lt;br /&gt;
*&#039;&#039;&#039;Metallic Bumblebee&#039;&#039;&#039; (Tsutaya Records exclusive EZ collection variant, 2007)&lt;br /&gt;
&lt;br /&gt;
: This Japanese metallic repaint of Legends class Bumblebee is an exclusive included with purchase of the Movie DVD at Tsutaya Records. &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Legends Bumblebee Scorponok toys.jpg|right|250px|thumb|Bee stings.]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee vs. Scorponok&#039;&#039;&#039; (Legends Allspark Battles two-pack, 2008)&lt;br /&gt;
&lt;br /&gt;
: As part of the &#039;&#039;AllSpark Battles&#039;&#039; Legends two-packs, a slightly redecoed Legends class Bumblebee, now sporting &amp;quot;battle damage&amp;quot; paint applications, comes with an all-new Legends [[Scorponok (Movie)|Scorponok]] figure.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
====Deluxe Class toys====&lt;br /&gt;
[[Image:Bumblebeemovietoydeluxe67.jpg|right|250px|thumb|These used cars are fully loaded!]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (Deluxe Class Classic Camaro, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;MA-03&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 projectiles&lt;br /&gt;
&lt;br /&gt;
: The first Deluxe Class version of Movie Bumblebee transforms into a yellow [[wikipedia:Second-generation_Chevrolet_Camaro|1976 Chevrolet Camaro]] with a quite reasonable level of sculpted detail. In contrast to the other Deluxe-class car Transformers in the Movie toyline, he does not have clear windows, instead opting for opaque yellow plastic with painted metallic blue.&lt;br /&gt;
&lt;br /&gt;
: Bumblebee is armed with two shoulder-mounted spring-loaded missile launchers (inspired by the shoulder-mounted missile launchers he uses to fight Brawl/Devastator in the movie), which also double as hand-held weapons or can be mounted on ports on the undersides of his elbows. His legs and chest [[Automorph]] during transformation.&lt;br /&gt;
&lt;br /&gt;
: The initial release of the toy featured even tabs for the Automorph gimmick; oddly, Hasbro later decided to [[retool]] the feature so the tab would be uneven.&amp;lt;ref&amp;gt;[http://www.allspark.com/forums/index.php?showtopic=29613 Original Allspark thread about the retool of Bumblebee&#039;s Automorph gimmick]&amp;lt;/ref&amp;gt; This resulted in many reported cases of the tab snapping during transformation. Press the button or you&#039;ll break him. Seriously. The retooled Automorph gimmick would be used for all subsequent versions of the mold, including the Japanese ones, and the breakage problem wouldn&#039;t be fixed until the UK exclusive &amp;quot;Towed to Safety&amp;quot; two-pack and the Target exclusive &amp;quot;Evolution of a Hero&amp;quot; two-pack.&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Deluxe 1974 Bumblebee JPtoy.jpg|left|250px|thumb|Never seen so much translucent plastic in all my life.]]&lt;br /&gt;
: Packaging photos and early [[Prototype|test shots]] of Hasbro&#039;s Bumblebee featured transparent blue plastic windows and missile parts. However, the final Hasbro production toy has opaque yellow plastic. The Japanese [[TakaraTomy]] release  of Bumblebee retains the transparent blue plastic parts, with yellow paint for the outer car shell. As a consequence, the missiles, which are on the same sprue, are also made of clear blue plastic, just like the early prototype seen in the Hasbro stock photos for the toy. He also uses the retooled version of the mold with the fixed [[Automorph]] gimmick. &lt;br /&gt;
&lt;br /&gt;
The packaging used for the Japanese toy is the same as for the Hasbro version, with the exception of additional stickers identifying it as a Japanese market release.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Bumblebee Barricade deluxeboxset.jpg|right|250px|thumb|&amp;quot;Go ahead, make my day!&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee vs. Barricade: First Encounter&#039;&#039;&#039; &lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 projectiles&lt;br /&gt;
&lt;br /&gt;
: This battle pack contains the 1976 Camaro deluxe-class Bumblebee and the deluxe-class [[Barricade (Movie)|Barricade]]/[[Frenzy (Movie)|Frenzy]] figures, based upon their confrontation as seen in the movie. The box features a diorama-style background from a movie scene, but the toys themselves are unchanged from their original carded releases.&lt;br /&gt;
&lt;br /&gt;
: The set originally retailed for only slightly less than buying the two individual toys. However, for a short while, it was about the only way to &#039;&#039;get&#039;&#039; Bumblebee in the first place, thanks to the [[Movie (toyline)|toy drought]] following the movie&#039;s record-smashing opening.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee Limited Metallic Color Version&#039;&#039;&#039; (Lawson exclusive Deluxe-sized Classic Camaro, TakaraTomy 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 projectiles&lt;br /&gt;
&lt;br /&gt;
: A redeco of the Japanese version of the Classic Camaro Bumblebee mold (retaining the clear blue windows and missiles) that was exclusively available with the purchase of a ticket for the movie in Japanese Lawson stores.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Movie TowedtoSafety toys.jpg|right|250px|thumb|Sadly, All Spark Insurance doesn&#039;t cover towing charges.]]&lt;br /&gt;
*&#039;&#039;&#039;Towed to Safety&#039;&#039;&#039; (two-pack, UK 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 projectiles&lt;br /&gt;
&lt;br /&gt;
: This set features an unaltered Deluxe class [[Longarm (Movie)|Longarm]] figure and a Deluxe class 1976 Camaro Bumblebee figure. The window box features a diorama background of the battle in [[Mission City]] (basically the same packaging inner tray from the &amp;quot;Bumblebee vs. Barricade: First Encounter&amp;quot; pack). As is generally the case with the European releases of the Movie toys, the pictures on the front of the box show the robot-mode toys instead of an artist&#039;s depiction of their faces.&lt;br /&gt;
&lt;br /&gt;
: For this two-pack, Hasbro slightly retooled Bumblebee&#039;s Automorph gimmick again, adding another small tab that finally resolved the breakage issues that had plagued the previous variation of the mold.&amp;lt;ref&amp;gt;[http://www.allspark.com/forums/index.php?showtopic=38149 Allspark thread about the second retool of Bumblebee&#039;s Automorph gimmick]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Thus far, this pack has only been released in the United Kingdom.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Movie Deluxe 2009 Bumblebee toy.jpg|right|250px|thumb|Nu-uh! You don&#039;t want none of this!]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee (Camaro Concept)&#039;&#039;&#039; (Deluxe Class Concept Camaro, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;MA-10&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Plasma cannon&lt;br /&gt;
&lt;br /&gt;
: The second Deluxe class Bumblebee toy, which shares no parts with the previous one (even the head, despite being based on the same general design, is a different sculpt), transforms into the [[wikipedia:Fifth-generation_Chevrolet_Camaro|concept vehicle for the 2009 Chevrolet Camaro]]. Maintaining the high standard for car accuracy in the movie line, Bumblebee is very faithful to the real-life vehicle, featuring clear blue windows in contrast to the opaque windows seen in both his previous Deluxe class toy and the Ultimate Bumblebee toy.&lt;br /&gt;
&lt;br /&gt;
: Bumblebee features two [[Automorph|Automorphing]] gimmicks during transformation: &#039;&#039;(a)&#039;&#039; swinging his hood down into robot mode position also moves his arms up and &#039;&#039;(b)&#039;&#039;, swinging his feet down will move the rear fenders up and behind his calves, as well as swinging the rear windows to his inner calves in a spring-loaded action. Unusually, this version of Bumblebee is much more accurate to the CGI design than either the older-model Deluxe OR the Ultimate figure, with the chest properly articulating in a fairly Movie-accurate manner. He&#039;s also slightly taller than most of the other Deluxe Class figures. &lt;br /&gt;
&lt;br /&gt;
: Bumblebee features a superb range of articulation, with ball joints in his shoulders, neck, torso, wrists and upper legs, with ratcheting and swivels making up the remaining joints. Instead of the rather inaccurate missile launchers from the 1976 Camaro toy, &#039;09 Bumblebee comes with a mostly accurate version of his plasma cannon as it appears in the movie, but for added play value, it can Automorph into an energy blade by opening up the halves of the gun barrel and swinging them back. The cannon can be held in either of his hands.&lt;br /&gt;
&lt;br /&gt;
: Care should be taken when removing the cannon from Bumblebee&#039;s hands, as excessive force can damage the wrist ball joint socket.&lt;br /&gt;
&lt;br /&gt;
: Contrary to popular opinion, the yellow pieces on the back of Bumblebee&#039;s feet are &#039;&#039;not&#039;&#039; supposed to be heel spurs, nor have they been mis-assembled. They are supposed to fold up to emulate the detail found on the CGI design.&lt;br /&gt;
&lt;br /&gt;
: A running change version of this mold adds tabs to the hip panels, which makes the vehicle mode hold together better, as well as sculpted pupils inside Bumblebee&#039;s eyes.&amp;lt;ref&amp;gt;[http://www.tfw2005.com/boards/showthread.php?t=144325 TFW2005 thread about the retool for the second Deluxe Bumblebee toy]&amp;lt;/ref&amp;gt; Initially this was believed to be a variant for the Japanese market; however, later shipments of the Hasbro toy featured those changes as well, as did all subsequent versions of the mold.&lt;br /&gt;
&lt;br /&gt;
: This mold was also used to make &amp;quot;Allspark Power&amp;quot; [[Cliffjumper (Movie)|Cliffjumper]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Movie Bumblebee Evolutionofahero.jpg|right|250px|thumb|Hey, look, Concept Camaro, now you are the piece o&#039; crap.]]&lt;br /&gt;
*&#039;&#039;&#039;Evolution of a Hero&#039;&#039;&#039; (Target exclusive two-pack, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 projectiles, Plasma cannon&lt;br /&gt;
&lt;br /&gt;
: A Target exclusive, this figure multi-pack contains an unchanged Deluxe-class 1976 Bumblebee and an exclusive &amp;quot;battle damaged&amp;quot; 2009 Camaro Concept Bumblebee. Even though the 2009 figure is supposed to represent Bumblebee&#039;s damaged state as he appeared during the final battle in the movie, oddly enough the &amp;quot;damage&amp;quot; paint decos do not appear to extend to his legs, restricting themselves to his upper torso and car roof/door parts. Maybe they didn&#039;t bother because they thought you&#039;d take them off like in the movie. Go figure.&lt;br /&gt;
&lt;br /&gt;
:The Classic Camaro Bumblebee toy included in this package features the same &amp;quot;fixed&amp;quot; Automorph gimmick also found on the version included in the UK exclusive &amp;quot;Towed to Safety&amp;quot; two-pack. In addition, the Automorph button on the hood &#039;&#039;finally&#039;&#039; sports the painted pinstripes that had been missing on &#039;&#039;all&#039;&#039; previous releases of the mold.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee and Optimus Prime&#039;&#039;&#039; (Argos exclusive two-pack, UK 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Plasma cannon&lt;br /&gt;
&lt;br /&gt;
: A two-pack, exclusively available at Argos stores in the United Kingdom, which contains an unchanged Voyager-class [[Optimus Prime (Movie)|Optimus Prime]] and an equally unchanged Deluxe-class Concept Camaro Bumblebee.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Movie ScreenBattles CaptureofBB.jpg|right|250px|thumb|You&amp;amp;#39;ll never take me alive!]]&lt;br /&gt;
*&#039;&#039;&#039;Capture of Bumblebee&#039;&#039;&#039; (Screen Battles diorama pack, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;SB-04&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Plasma cannon&lt;br /&gt;
&lt;br /&gt;
: This &#039;&#039;Screen Battles&#039;&#039; pack comes a [[Redeco|redecoed]] Camaro Concept Deluxe-class Bumblebee featuring a more accurate gray color scheme for his robot mode parts and a silver-painted face, Autobot symbol and toes.  Additionally, a new red Autobot symbol is placed on his forehead, while his translucent parts are now a greener blue.  The pack also comes with non-posable figurines of [[Sector Seven]] agent [[Seymour Simmons]] and two Sector Seven soldiers; one carrying a cryo-freezing cannon and one carrying a grenade launcher.&lt;br /&gt;
&lt;br /&gt;
: This set comes in a special window box featuring a diorama background of the scene in which Bumblebee is captured by Sector Seven forces.&lt;br /&gt;
&lt;br /&gt;
:According to details listed in an official checklist on Hasbro&#039;s website{{fact}}, this pack was originally supposed to feature &amp;quot;ice soldiers&amp;quot; (plural), in addition to an &amp;quot;S7 agent&amp;quot; and an &amp;quot;S7 soldier&amp;quot;. Apparently budget ultimately only allowed for one. The grenade launcher-wielding S7 soldier also looks conspicuously like [[William Lennox|Captain Lennox]] colored as a Sector Seven soldier (it&#039;s possible that the figure had originally been intended for the Screen Battles &amp;quot;Desert Attack&amp;quot; pack with [[Scorponok (Movie)|Scorponok]]).&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:MovieTargetAllsparkDeluxeBumblebee.jpg|right|250px|thumb|Bumblebee just went neon. For Playskool, see the Cyber Slammers version.]]&lt;br /&gt;
*&#039;&#039;&#039;All Spark-Enhanced Bumblebee&#039;&#039;&#039; (Target Exclusive Deluxe, 2007) &lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Plasma cannon&lt;br /&gt;
&lt;br /&gt;
: This Target exclusive features the Deluxe Class Bumblebee in unique cylindrical packaging, with the only difference from his standard release being that key robot mode parts are highlighted by the slavish &#039;All Spark Blue&#039; color for no other reason than [[to sell toys]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Movie Deluxe StealthBumblebee toy.jpg|right|250px|thumb|Bumblebee, as he appears in [[Shattered Glass (franchise)|Bizzaro World]].]]&lt;br /&gt;
*&#039;&#039;&#039;Stealth Bumblebee&#039;&#039;&#039; (Deluxe Class Concept Camaro, 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Plasma cannon&lt;br /&gt;
&lt;br /&gt;
: Stealth Bumblebee is an extensive redeco and minor retool of the Deluxe class 2009 Camaro Bumblebee toy. The redeco itself is unusual in that the yellow parts are still cast in yellow plastic, but painted black. Other color differences include changing the robot mode body parts from black to gray and adding bright blue &#039;&#039;AllSpark Power&#039;&#039; decos. &lt;br /&gt;
&lt;br /&gt;
:The head has also been retooled to reflect Bumblebee&#039;s &#039;battle mask&#039; as seen in the Movie. The &amp;quot;mask&amp;quot; does not flip up to reveal his head. Bummer.&lt;br /&gt;
&lt;br /&gt;
:Downloadable content for the [[Revenge of the Fallen (Xbox 360/PS3/PC)|Xbox 360/PS3 version of the &#039;&#039;Revenge of the Fallen&#039;&#039; game]] features this deco as an alternate skin for Bumblebee.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:MovieDeluxePremiumBumblebee.jpg|right|250px|thumb|You wouldn&#039;t like me when I&#039;m angry.]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (&amp;quot;Premium Series&amp;quot; Deluxe Class Concept Camaro, 2008)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;MA-22&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Plasma cannon&lt;br /&gt;
&lt;br /&gt;
:This [[redeco]] of the Deluxe-class Concept Camaro toy features a similar deco as the Screen Battles version in terms of plastic colours, but replaces the head sculpt with the &amp;quot;battle mask&amp;quot; sculpt previously used for Stealth Bumblebee. All of his outer car body panels have been coated in a metallic yellow paint job.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
*&#039;&#039;&#039;Legacy of Bumblebee&#039;&#039;&#039; (Deluxe class multi-pack, 2008)&lt;br /&gt;
&lt;br /&gt;
:A Walmart [[exclusive]] three pack, the &#039;&#039;Legacy of Bumblebee&#039;&#039; collector&#039;s set comes with [[Bumblebee (G1)|&#039;&#039;Classics&#039;&#039;]], Movie Deluxe Concept Camaro ([[Premium Series]]) and &#039;&#039;[[Transformers Animated (franchise)|Animated]]&#039;&#039; [[Bumblebee (Animated)|Bumblebee]] figures.  While the &#039;&#039;Movie&#039;&#039; and &#039;&#039;Animated&#039;&#039; Bumblebees are identical to their original, single carded releases, the &#039;&#039;Classics&#039;&#039; Bumblebee has been redecoed to more closely resemble his &#039;&#039;Movie&#039;&#039; and &#039;&#039;Animated&#039;&#039; counterparts, changing his white stripes to black, and his grey/silver plastic to yellow, similarly to &#039;&#039;Henkei! Henkei!&#039;&#039; Bumble.&lt;br /&gt;
&lt;br /&gt;
====Screen Battles====&lt;br /&gt;
[[Image:Movie ScreenBattles FinalStand1.jpg|right|250px|thumb|&amp;quot;Half a bee, philosophically/ Must, ipso facto, half not be./ But half the bee has got to be/ Vis-a-vis, its entity. D&#039;you see?&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Final Stand&#039;&#039;&#039; (Screen Battles, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;SB-02&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: This &#039;&#039;Screen Battles&#039;&#039; pack comes with an altered [[Longarm (Movie)|Longarm]] toy and a posable, non-transforming, battle-damaged Bumblebee figure very similar to the &#039;&#039;Robot Replicas&#039;&#039; toy, yet surprisingly utilizing none of the same parts despite being on an identical scale. This set comes in a special window box featuring a diorama background of the battle in Mission City.&lt;br /&gt;
&lt;br /&gt;
:Although entirely comprised of original sculpting, such as the gimpy leg-stumps, the Bumblebee figure oddly does not feature the character&#039;s distinctive car door &amp;quot;wings&amp;quot; on his back. However, keen [[Kitbashing|customisers]] can easily rectify this by slicing the &amp;quot;Robot Replicas&amp;quot; version&#039;s wings off and whittling their connecting plastic into simple posts that very handily plug into large holes in the tires on Final Stand &#039;Bee&#039;s back. In fact, these holes almost seem designed to accommodate a missing part. (Considering how all the other Screen Battles sets were apparently originally intended to feature more, or at least more elaborate, accessory figures based on their entries in an official checklist on Hasbro&#039;s website{{fact}}, this seems indeed very plausible.)&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
====Ultimate====&lt;br /&gt;
[[Image:Ultimate Bumblebee toy.jpg|right|250px|thumb|All those extras and they couldn&amp;amp;#39;t make me more accurate than the deluxe class toy.]]&lt;br /&gt;
*&#039;&#039;&#039;Ultimate Bumblebee&#039;&#039;&#039; (Ultimate, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Similar in appearance to the second Deluxe-class Bumblebee toy, albeit much larger and more complex, the &#039;Ultimate&#039; version of Bumblebee also transforms into the 2009 concept Camaro. The toy features animatronic movement in robot mode (flapping wings, moving arms and a rotating head) and light-up eyes and headlights, activated by the movement or sounds made by the person playing with the toy, or by pressing his buttons, which also activate an obscene number of interactive electronic sound effects. Oddly enough, despite being mute for most of the movie, Bumblebee has a wide range of phrases (Which don&#039;t even sound like him). His chest button yields various phrases and a new version of the &#039;&#039;Transformers&#039;&#039; theme tune, while a button on his side produces blaster noises, more speech, and musical samples, including four different ones from Devo&#039;s &amp;quot;Whip It.&amp;quot; This button also causes the toy to raise its cannon-arm and automatically fire a missile. Playing with the toy by moving it will make him repeat various phrases and samples activated by other features, as well as crashing battle noises, but when he is left idle, more unique phrases will be uttered inquiring where everyone has gone, as well as radio snippets to the same effect, before the toy eventually deactivates. Pressing any button will bring him back online with a cheerful shout.&lt;br /&gt;
&lt;br /&gt;
: Transforming the toy between modes is accompanied by the classic transformation noise, and if left unattended between modes, it will make stalling engine noises, car horn and a car alarm sounds. Once in car mode, new electronics are unlocked, beginning with the sound of an engine starting up. The chest button now activates the car&#039;s horn, and rolling the figure along will create an accelerating noise that increases the faster the toy is moved. More unique musical snippets will play as the car rolls along; when the rolling stops, brake lights activate and the tires screech. Yet more sounds are produced when Bumblebee is rolled backwards, and the car mode also features different crashing battle noises to the robot mode.&lt;br /&gt;
&lt;br /&gt;
: All of the toy&#039;s features can be turned off by a switch, and it has an additional &amp;quot;Try Me&amp;quot; mode which allows you to hear various sounds from the toy&#039;s various functions just by pressing the chest button.&lt;br /&gt;
&lt;br /&gt;
: The toy is mistransformed in the package, and all promo photos of the figure made the same mistake, presenting the car hood as a solid block resting on Bumblebee&#039;s chest. In reality, it splits up into five separate pieces to fold and collapse into a more movie-like appearance.&lt;br /&gt;
&lt;br /&gt;
: In the holiday season, Wal-Mart carried an exclusive &amp;quot;Bonus Buy&amp;quot; version of the toy, which had the Deluxe [[Brawl (Movie)|Brawl]] and [[Scorponok (Movie)|Scorponok]] toys added as freebies. Costco also carried an exclusive version, with the 3&amp;quot; [[Titanium Series]] version of Bumblebee packed in. However, it did not include the display stand.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
*&#039;&#039;&#039;Ultimate Bumblebee bonus pack&#039;&#039;&#039; (Costco exclusive two-pack, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:A Costco-exclusive special pack of Ultimate Bumblebee with Titanium Series Bumblebee (see below) as a bonus figure. Neither toy is changed from its respective original release.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
*&#039;&#039;&#039;Ultimate Bumblebee Bonus Value pack&#039;&#039;&#039; (Wal*Mart exclusive multi-pack, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:A Wal*Mart-exclusive special pack of Ultimate Bumblebee with Deluxe Class [[Brawl (Movie)|Decepticon Brawl]] and [[Scorponok (Movie)|Scorponok]] as bonus figures. None of the three toys are changed from their respective original releases.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
====Fast Action Battlers====&lt;br /&gt;
[[Image:Bumblebeemoviefab.jpg|right|250px|thumb|]] &lt;br /&gt;
*&#039;&#039;&#039;Plasma Punch Bumblebee&#039;&#039;&#039; (Fast Action Battler, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Projectile&lt;br /&gt;
&lt;br /&gt;
:[[Fast Action Battler|Fast Action Battlers]] Bumblebee transforms from concept Camaro to robot with a considerably simpler transformation than the standard deluxe toy, intended for the slightly younger set. His main &amp;quot;gimmick&amp;quot; is a spring-loaded missile launcher in his right arm. As is also the case with Ultimate Bumblebee, the toy is mistransformed in the package, and all promo photos of the figure make the same mistake, presenting the car hood as a solid block. In reality, the chest/bumper consists of two rotating pieces which can pivot down so as to more accurately emulate the appearance in the movie.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:FAB Rally Rocket BB.jpg|right|250px|thumb|A rally car that isn&#039;t Smokescreen. Now that&#039;s something new.]]&lt;br /&gt;
*&#039;&#039;&#039;Rally Rocket Bumblebee&#039;&#039;&#039; (Fast Action Battler, 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Projectile&lt;br /&gt;
&lt;br /&gt;
:A [[repaint]] of Plasma Punch Bumblebee. It transforms from concept Camaro to robot with a simple transformation. The right arm is a spring loaded missile launcher. As is also the case with the original [[Fast Action Battlers]] Bumblebee, the hood is presented as a solid brick.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
====Cyber Slammers toys====&lt;br /&gt;
[[Image:Bumblebeemoviecyberslammer.jpg|right|250px|thumb|A Battlecharger for the new millennium.]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (Classic Camaro Cyber Slammer, 2007)&lt;br /&gt;
&lt;br /&gt;
: Cyber Slammers Bumblebee is an amazingly cute 1976 Camaro that transforms into an amazingly cute Autobot buddy of human characters. &amp;quot;Slam&amp;quot; his robot mode down into car mode and he rolls along for a while, then snaps back up into robot mode. &lt;br /&gt;
&lt;br /&gt;
: This toy was also made available during the 2007 holiday season as a freebie &amp;quot;Bonus Buy&amp;quot; packaged with Cyber Stompin&#039; [[Optimus Prime (Movie)|Optimus Prime]] at Wal-Mart stores.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Movie Bumblebee CamaroConcept CyberSlammer.jpg|right|250px|thumb|And so, Bumblebee rejoins the Throttlebots.]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (Concept Camaro Cyber Slammer, 2007)&lt;br /&gt;
&lt;br /&gt;
:The second [[Cyber Slammers]] Bumblebee figure toy transforms into a Concept Camaro and shares no parts with the previous Cyber Slammers Bumblebee figure. Like all Cyber Slammers, the toy features motorized action. When you push down on the car, it zooms forward, then pops up into robot mode! Sure to please the toddler you brought with you to the PG-13 movie. Like most Cyber Slammers, Bumblebee manages to cram most of his vehicle mode&#039;s major details into a compact, super-deformed version of that mode.&lt;br /&gt;
&lt;br /&gt;
: This toy was later redecoed into [[Cliffjumper (Movie)|Cliffjumper]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
====Trans-Scanning====&lt;br /&gt;
[[Image:Movie TranScanning Bumblebee toy.jpg|right|250px|thumb|whY mY SHoUlDeRs hUrT?(Now I know how Hot Shot feels)]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (2008)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;TS-02&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Display stand&lt;br /&gt;
&lt;br /&gt;
: [[Trans-scan|Trans-scanning]] Bumblebee is a Japanese-exclusive figure with many interchangeable parts. At its most basic, the figure is a spindly skeleton referred to as a &amp;quot;Core Body&amp;quot;. To this skeleton, two sets of armor pieces can be attached to create one of two forms for Bumblebee: his [[protoform]] mode or his Earth mode.&lt;br /&gt;
&lt;br /&gt;
: The protoform mode consists of eight pieces of golden plastic that plug into the arms, chest, pelvis and legs of the figure. With these pieces attached, the figure can be manipulated in a manner that might charitably be called &amp;quot;transformation&amp;quot; into his meteor-like &amp;quot;entry mode,&amp;quot; accomplished by doing little more than tucking the head out of sight and folding the chest back. This golden-and-grey lump can be mounted on a three-piece stand that comes with the figure, allowing you to display it in mid-plummet. Bumblebee&#039;s Earth mode, meanwhile, is made up of nineteen armor pieces (including a particularly large backpack) that form a rather [[Kibble|kibbly]] robot mode, which can then transform into a Camaro Concept.&lt;br /&gt;
&lt;br /&gt;
: Bumblebee also includes a pair of interchangeable, open-palmed hands that can be swapped out for the clenched fists that are in place in-package. The Core Body mold was re-used for the simultaneously released Trans-Scanning [[Optimus Prime (Movie)/toys|Optimus Prime]] figure.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
====Cyber Stompin&#039; robots====&lt;br /&gt;
[[Image:Bumblebeemoviecyberstompin.jpg|right|150px|thumb|These boots were made for—you know the rest.]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (Cyber Stompin&#039; Robots, 2007)&lt;br /&gt;
&lt;br /&gt;
: [[Cyber Stompin&#039; Robots]] Bee is a large electronic action figure, featuring a rather cutified design. He&#039;s got electronic lights and sounds up the whazzoo and fires missiles and a fist.  He totally plays the original theme song.&lt;br /&gt;
&lt;br /&gt;
: Later in the year, Wal-Mart stores sold this toy as a &amp;quot;Bonus Buy&amp;quot; item, which came with a free Cyber Slammer [[Barricade (Movie)|Barricade]] attached to the box back.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
====Robot Replicas====&lt;br /&gt;
[[Image:Movie RobotReplica Bumblebee.jpg|right|150px|thumb|Heli-pack not included]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (Robot Replicas, 2007)&lt;br /&gt;
&lt;br /&gt;
: As part of the [[Robot Replicas]] sub-line, this version of concept-Camaro Bumblebee is a non-transforming action figure that hews very close to the movie&#039;s CGI model. It features joints similar to the [[Revoltech]] toys, plus his right forearm can be replaced with his blaster-arm (or any other arm attachments from other Robot Replicas, which could lead to some fun Frankensteins). For some reason, he&#039;s closer to orange than his normal yellow.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Micro IR Transformers Cars====&lt;br /&gt;
[[Image:Movie Bumblebee MircroIR.jpg|right|150px|thumb|Drives and shoots!]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
: Made by [[RadioShack]] under license from [[Hasbro]] and [[Dreamworks]]. The three-function infrared remote, in Bumblebee&#039;s signature colors, gives you control of the car with forward and reverse turn movement. More than just a car styled after the Movie character, the car also transforms to robot mode. The top of the gun-shaped IR remote&#039;s barrel serves as a display stand. The tip of the gun barrel can also be unscrewed, revealing a pen (!) inside.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Titanium Series===&lt;br /&gt;
[[Image:Bumblebeemoviets3.jpg|right|150px|thumb|Special feature: Can&amp;amp;#39;t talk, just like the real Bumblebee!]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (Robot Masters, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Movie-style Autobot sigil isplay stand&lt;br /&gt;
&lt;br /&gt;
: This Bumblebee is a three-inch tall painted mini-statue of his 1976 Camaro body form. He features die-cast in his torso and thighs, and he has swivel joints at the shoulders, head and waist. Oh, and he comes with a Movie-style Autobot logo base to stand on.&lt;br /&gt;
&lt;br /&gt;
: This item was also packed in with Ultimate Bumblebee as a Costco-exclusive set.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:ROTF Legends Bumblebee.jpg|right|300px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (Legends, 2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;EZ-03&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Revenge of the Fallen&#039;&#039; Legends class Bumblebee is based upon the updated Camaro Concept featured in the movie (unlike the 2007 Legends class Bumblebee which was based on the 1976 Camaro). Compared to the previous Movie Legends, he has better, more accurate detailing and proportions (or as accurate as can be obtained at this [[pricepoint]]).&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Autobot/LegBumblebee/bumblebee.htm More information on Bumblebee at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|LegendsRecon}}&lt;br /&gt;
[[Image:ROTF-toy_Legends_ReconBumblebee.jpg|right|300px|thumb|Surely he will blend into the crowd with this look!]]&lt;br /&gt;
*&#039;&#039;&#039;Recon Bumblebee&#039;&#039;&#039; (Legends, 2009)&lt;br /&gt;
&lt;br /&gt;
:Recon Bumblebee is a redeco of the regular Legends-class Bumblebee, featuring new details such as different stripes, a pattern on his doors and an Autobot insignia on his hood.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Autobot/LegReconBumblebee/bumblebee.htm More information on Recon Bumblebee at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|LegendsStealth}}&lt;br /&gt;
[[Image:ROTF-toy_Legends_StealthBumblebee.jpg|right|300px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Stealth Bumblebee&#039;&#039;&#039; (Legends, 2010)&lt;br /&gt;
&lt;br /&gt;
:Stealth Bumblebee is another redeco that inverts Bumblebee&#039;s colors, giving him yellow stripes on a black body.&lt;br /&gt;
&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|LegendsStealthJDVD}}&lt;br /&gt;
[[Image:ROTF-toy BumblebeeStealthJDVD.jpg|thumb|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;EZ Collection Stealth Bumblebee&#039;&#039;&#039; (Legends, 2009)&lt;br /&gt;
&lt;br /&gt;
:This black redeco of Legends class Bumblebee is available [[exclusive]]ly with standard &#039;&#039;[[Revenge of the Fallen (film)|Revenge of the Fallen]]&#039;&#039; DVDs purchased at various stores in Japan. Its deco is similar, but not identical, to that of Hasbro&#039;s Stealth Bumblebee, using less-detailed car-mode stripes and less robot-mode deco.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|LegendsClearJDVD}}&lt;br /&gt;
[[Image:ROTFDVD__Tsutaya_clearBumblebee.jpg|thumb|200px|]]&lt;br /&gt;
*&#039;&#039;&#039;EZ Collection Clear Bumblebee&#039;&#039;&#039; (Legends, 2009)&lt;br /&gt;
&lt;br /&gt;
:Clear Bumblebee is made partly from translucent yellow plastic, but uses the same opaque black plastic and paint applications as the mass-retail Bumblebee. He is only available with &#039;&#039;Revenge of the Fallen&#039;&#039; DVDs purchased at Tsutaya stores in Japan, and only comes with the transforming Bumblebee DVD-case version.&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:ROTF-toy_Legends_2packBumblebee.jpg|thumb|right|300px|More Legends Bumblebee! MORE!]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee vs Shadow Striker&#039;&#039;&#039; (Legends two-pack, 2010)&lt;br /&gt;
&lt;br /&gt;
:The Bumblebee mold was given new paint applications for this two-pack with [[Shadow Striker (ROTF)|Shadow Striker]], such as [[cyberglyphics]] on his doors. The two-pack was exclusive to [[Target]] stores and eligible for the &amp;quot;[[N.E.S.T. Global Alliance]]&amp;quot; promotion.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2010/Autobot/TargetLegBumblebee/bumblebee.htm More information on two-pack Bumblebee at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Deluxe Class toys====&lt;br /&gt;
[[Image:Bumblebeerotfpreviewtoy.jpg|right|300px|thumb|Yes, you&#039;re buying this mold again.  Surprise!]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (Deluxe, 2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;RA-03&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Projectile&lt;br /&gt;
&lt;br /&gt;
:Released as part of the preview series of figures for [[Revenge of the Fallen (toyline)|Revenge of the Fallen&#039;s toyline]] alongside [[Soundwave (ROTF)|Soundwave]], Bumblebee is a retool of the Camaro Concept Bumblebee mold, feature a new vehicle front end, hood and wheels to reflect the changes to the prop vehicle used in the movie; and in robot mode has a new, more accurate headsculpt. His right arm has been retooled to accommodate a built-in spring-loaded plasma cannon, replacing the converting plasma cannon/blade weapon from the previous version of this mold. Don&#039;t look at his eyes for too long, you&#039;ll have nightmares.&lt;br /&gt;
&lt;br /&gt;
:Strangely, the missile for his right arm is slightly too long for the slot in the arm itself, so it either has to be slightly cut down to fit or the cannon must be swiveled outwards to accommodate the missile. (This has been fixed in later releases, such as the European market). Also, instead of having movie accurate gray colored &amp;quot;toe&amp;quot; sections on his feet like the later 2007 figures, his toes are &#039;&#039;painted&#039;&#039; yellow ...on top of yellow plastic.  Oookay...&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:ROTFtoy-CannonBumblebee.jpg|right|thumb|300px|New from the ass up!]]&lt;br /&gt;
*&#039;&#039;&#039;Cannon Bumblebee&#039;&#039;&#039; (Deluxe, 2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;RA-14&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:This extensive retool of Bumblebee changes the entire upper half of the robot mode, and thus half of the car, to newly designed parts, including more articulated arms with open palms, less obstructive vehicle [[kibble]], a differently transforming chest, and two flip-out (non-firing) missile launcher racks behind his head.  Only the legs remain unaltered from the original version of the mold. Interestingly, his arms can be detatched and easily popped onto the original mold, resulting in a more [[show-accuracy|show-accurate]] robot mode, though this sacrifices transformation.  This extensive retooling results in a car interior with seats and a crude dashboard, but the windows are so opaque that these new details can&#039;t easily be seen. A variant with clear blue windows was released in later shipments.&lt;br /&gt;
&lt;br /&gt;
:His &amp;quot;heels&amp;quot; are assembled backwards, which keeps them from being folded up against the back of the shins. Disappointingly, his chest cannot deform like the previous releases of this mold (or his Fast Action Battler, which still has a deforming chest).&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:ROTF_NEST_Battle_Pack_Bumblebee.jpg|right|thumb|300px|Look! I have NEST Deco! Buy Me!]]&lt;br /&gt;
*&#039;&#039;&#039;Alliance Bumblebee&#039;&#039;&#039; (Deluxe, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Projectile&lt;br /&gt;
&lt;br /&gt;
:Alliance Bumblebee is a [[redeco]] of the &#039;&#039;Revenge of the Fallen&#039;&#039; Preview Bumblebee. He now has several black thick black stripes across the hood and roof, stripes and [[NEST]] logos across the doors and side fender panels. He also has black arms, legs and torso to match this new colour scheme, instead of the more accurate grey colours seen in the previous release and Cannon Bumblebee.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:ROTFtoy-BumblebeeNESTAlliance.jpg|right|thumb|300px|I can be released again because I have a new head and painted cannons!]]&lt;br /&gt;
*&#039;&#039;&#039;Battlefield Bumblebee Vs. Infiltration Soundwave NEST set&#039;&#039;&#039; (Deluxe 2-pack, 2009)&lt;br /&gt;
&lt;br /&gt;
:A redeco and retool of Cannon Bumblebee with a new head featuring his battle mask, close to Stealth Bumblebee from the 2007 movie line. He was only available in a two-pack with a redecoed [[Soundwave (ROTF)|Soundwave]]. Also included in the packaging is a &amp;quot;Mission Guide&amp;quot; catalog and ordering form for the mail-in exclusive [[Ravage (ROTF)|Recon Ravage]], a &amp;quot;starter sticker&amp;quot; for said ordering form, and a [[NEST Global Alliance]] iron-on patch. Two additional stickers from specially-marked NEST Global Alliance products and $4.95 shipping are required for the promotion. The promotion to get Recon Ravage does not exist in Europe.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Battle Blade Bumblebee&#039;&#039;&#039; (Deluxe, 2010)&lt;br /&gt;
&lt;br /&gt;
:This figure was recently shown at [[Toy Fair 2010]], with a new mold largely inspired by that of the Cannon BB. It may be the definitive Deluxe-Class Bumblebee thus far, with an optional battle-mask, highly movie-accurate arm-guards, and a right hand that can be switched out for his cannon. The left arm-guard has a flip-out blade made of blue plastic, and probably represents the electrical [[stinger]] that was once considered as a weapon for the character.&lt;br /&gt;
&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Human Alliance====&lt;br /&gt;
[[Image:ROTF HumanAlliance Bumblebee%26Sam.jpg|right|300px|thumb|NOT a headmaster.]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; / &#039;&#039;&#039;Sam Witwicky&#039;&#039;&#039; (Human Alliance, 2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;RA-21&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 Missiles&lt;br /&gt;
&lt;br /&gt;
:Human Alliance Bumblebee comes with a posable figure of [[Sam Witwicky]] that can fit inside in Bumblebee&#039;s vehicle mode (plugging into his seat via a small hole in his back) and drive him. In robot mode, Bumblebee&#039;s vehicle-mode seats end up on his arms, and Sam can sit in either of them; the seat on Bumblebee&#039;s right has a headrest that can fold down to look slightly less conspicuous in robot mode, while the seat on Bumblebee&#039;s left arm features a pair of cannons which flip over Sam&#039;s shoulders, offering him some offensive hardware to protect his rather precarious position. Sam can also stand on a platform that flips out from the small of Bumblebee&#039;s back (again, via peg-holes on his feet), manning a small non-firing cannon that flips out over Bumblebee&#039;s right shoulder. Finally, Bumblebee&#039;s left palm also contains a peg, meaning Sam and securely stand or sit in his big buddy&#039;s hand. Bumblebee himself features a spring-loaded cannon for his left arm, which can fire the two missiles the figure comes with, a flip-out double-barreled silver cannon that points over his head, and a functional flip-down battle mask. Much like the rest of his Human Alliance brethren, Bumblebee is roughly the same size as an &#039;&#039;[[Alternators]]&#039;&#039; toy, being slightly taller than &#039;&#039;Alternators&#039;&#039; [[Mirage (G1)|Mirage]] in robot mode.&lt;br /&gt;
&lt;br /&gt;
:There is a significant misassembly issue with Bumblebee: according to TakaraTomy&#039;s images of the resin prototype as well as Bumblebee&#039;s CG design, the retail toy&#039;s legs are on the wrong sides of his body, so the details on his legs are inverted. This can be [http://www.tfw2005.com/boards/radicons-customs/243649-human-alliance-bumblebee-leg-mod.html rectified by disassembling his crotch and reassembling the legs backwards.] Once this is complete, Bumblebee will look the way he was intended to look, while adding some minor extra steps during transformation.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Ultimate====&lt;br /&gt;
[[Image:ROTF UltimateBumblebee.jpg|right|300px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039; Ultimate Bumblebee Battle Charged&#039;&#039;&#039; (Ultimate, 2009)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Revenge of the Fallen&#039;s&#039;&#039; Ultimate Bumblebee is a retool of the 2007 version, with new rims, hood, front fenders. He also features a new, more accurate head sculpt with a battle mask. This time, his sound chip plays [[Stan Bush]]&#039;s &amp;quot;[[The Touch]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Fast Action Battlers====&lt;br /&gt;
[[Image:ROTF_FAB_Pulse_Blast_Bumblebee.jpg|thumb|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Pulse Blast Bumblebee&#039;&#039;&#039; (Fast Action Battler, 2009)&lt;br /&gt;
&lt;br /&gt;
:Pulse Blast Bumblebee is a retool of 2007&#039;s Plasma Punch Bumblebee, with updated vehicle mode parts to reflect the changes in the prop Camaro vehicle, along with a new, more accurate head sculpt. Like the 2007&#039;s Plasma Punch photo, stock photographs by Hasbro neglect to tilt the car front fender panels.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:ROTF_FAB_Sand_Attack_Bumblebee.jpg|thumb|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Sand Attack Bumblebee&#039;&#039;&#039; (Fast Action Battler, 2009)&lt;br /&gt;
&lt;br /&gt;
:Sand Attack Bumblebee is a redeco of Plasma Punch Bumblebee, not using the retooled parts of Pulse Blast Bumblebee. The deco itself consists of a sand-blasted-like camouflage pattern, or alternatively, a sand-worn appearance.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
====Gravity Bots====&lt;br /&gt;
[[Image:ROTF GravityBot Bumblebee.jpg|thumb|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (Gravity Bot, 2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;GB-02&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Plonk him down. Lift him up. Plonk him down. Lift him up. This addictive toy transforms automatically when stood up (vehicle to robot), or placed on his back (robot to vehicle). A switch underneath his feet or his car mode releases the transformation -- so the toy can be played with in relatively stable modes if held in the air, or just rolling along the ground.&lt;br /&gt;
&lt;br /&gt;
:Because gravity is the powering force in the transformation there&#039;s no motors to wear out or batteries to use up when playing with the toy. Which is good, because you will be transforming him no less than nine million times.&lt;br /&gt;
&lt;br /&gt;
:Bumblebee features dumpy proportions and low movie accuracy (no door wings here), forced upon the toy to accommodate the [[Gravity Bot]]s transformation gimmick. His robot mode has no articulation, not even head. But at least he has big feet! Or legs... or whatever the heck they are. Stump? At least he has a big stump.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:ROTF_GravityBots_BoltBumblebee.jpg|thumb|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Bolt Bumblebee&#039;&#039;&#039; (Gravity Bot, 2009)&lt;br /&gt;
&lt;br /&gt;
: A [[redeco]] of Gravity Bots Bumblebee in a predominantly black colour scheme that recalls 2008&#039;s Stealth Bumblebee redeco of the Deluxe class Bumblebee toy.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Battle Chargers====&lt;br /&gt;
[[Image:ROTF Battle Chargers Bumblebee.jpg|right|300px|thumb|You know, you shouldn&#039;t think too hard about this.]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (Battle Charger, 2009)&lt;br /&gt;
&lt;br /&gt;
:Part of the [[Robot Powered Machines]] subline, Battle Charger Bumblebee is a [[super-deformed]] Concept Camaro with a [[pull-back motor]]. When pulled back and let go, the car&#039;s roof flips open and Bumblebee&#039;s equally cutesified robot mode pops out.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:ROTF_BattleChargers_StealthBumblebee.jpg|right|300px|thumb|Or this. Bumblebee giving birth to himself can wreck your mind.]]&lt;br /&gt;
*&#039;&#039;&#039;Stealth Bumblebee&#039;&#039;&#039; (Battle Charger, 2009)&lt;br /&gt;
&lt;br /&gt;
:A redeco of Battle Charger Bumblebee in yellow-on-black. Again.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Power Bots====&lt;br /&gt;
[[Image:ROTF PowerBots Bumblebee.jpg|right|150px|thumb|Hello, I&#039;m Bumblebee, and my shoulders hurt.]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (Power Bot, 2009)&lt;br /&gt;
&lt;br /&gt;
{{charstubtoys}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
====Robot Replicas====&lt;br /&gt;
[[Image:ROTF-toy_RobotReplicas_Bumblebee.jpg|thumb|right|150px|]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (Robot Replicas, 2009)&lt;br /&gt;
&lt;br /&gt;
{{charstubtoys}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===3D Battle Card game===&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (3D Battle-Card, 2007)&lt;br /&gt;
**&#039;&#039;Card number&#039;&#039;: &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Bumblebee is a 20-point &amp;quot;Rare&amp;quot; piece in the [[3D Battle-Card Game]].  Constructed of punch-out pieces from randomly packed plastic cards (two full robots per pack), he can be assembled into his car mode (model undetermined) or into a rather stumpy robot mode.  One of his blaster-weapons is held in his right hand, the other can mount on either shoulder.&lt;br /&gt;
&lt;br /&gt;
: He uses the same construction as [[Barricade (Movie)|Barricade]], [[Earth]]-mode [[Bumblebee (Movie)|Bumblebee]], and [[Swerve (Movie)|Swerve]].&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Protoform Bumblebee&#039;&#039;&#039; (3D Battle-Card, 2007)&lt;br /&gt;
**&#039;&#039;Card number&#039;&#039;: &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Protoform Bumblebee is a 27-point &amp;quot;Uncommon&amp;quot; piece in the [[3D Battle-Card Game]].&lt;br /&gt;
&lt;br /&gt;
: He uses the same construction as protoform [[Starscream (Movie)|Starscream]].&lt;br /&gt;
&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
*&#039;&#039;&#039;Transformers Gummy Candy&#039;&#039;&#039; (2006)&lt;br /&gt;
&lt;br /&gt;
:Made by the [[Frankford Candy &amp;amp; Chocolate Company]] at the behest of [[Hasbro]]&#039;s Cap Candy Company unit, this large Bumblebee-shaped [[Transformers Gummy Candy|gummy candy]] was available throughout 2006 to 2007. Also available was an [[Optimus Prime (Movie)|Optimus Prime]] and [[Megatron (Movie)|Megatron]]-shaped gummy candies.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Mov-toy BeatmixBumblebee.jpg|right|150px|thumb|&amp;quot;Dance my puppet, DANCE! MAW HA HA HA HA HA!!!&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Beatmix Bumblebee&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;Beatmix&#039;&#039; Bumblebee is a device that hooks up to a music device, similarly to an &#039;&#039;iDog&#039;&#039;. Like the aforementioned product, &#039;&#039;Beatmix&#039;&#039; Bumblebee reacts to the music being played (outputted via a speaker within him). With a touch, he can also sample the owner&#039;s music tracks and replay them with sound effects from the movie. His arms are posable, but Bumblebee cannot transform.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Movie Bumblebee Allsparkblaster.jpg|right|150px|thumb|Well, that&#039;s original.]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee AllSpark Blaster&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
:The Bumblebee AllSpark Blaster is one of several Movie Roleplay toys. The toy consists of a a blaster attached to Bumblebee&#039;s (hollow) hand which a child can slip their own hand inside like a glove and wield. Pulling the trigger causes the toy to emit transformation sounds, allowing the user to transform the toy weapon from laser blaster mode to plasma cannon mode, by pulling the handle on the back. Laser blaster mode features laser pulse sounds and a &amp;quot;laser flare beam&amp;quot; (lights), while the plasma cannon mode has &amp;quot;plasma pulse lights&amp;quot; and explosion sounds.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
*&#039;&#039;&#039;Transformers car air freshener&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
: A faithful replica of the &amp;quot;Bee-Otch&amp;quot; air freshener dangling from Bumblebee&#039;s rear-view mirror, with cinnamon scent. It was given out by the handful at [[BotCon 2007]]. Supposedly it was also available at retail, but no reliable sightings have been reported.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
*&#039;&#039;&#039;TRANSFORMERS Chess Set&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
: Two identical bronze-colored plastic statues of Bumblebee serve as the [[Chess]] set&#039;s Autobot-side knights.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{charstubtoys}}&lt;br /&gt;
&lt;br /&gt;
====Unleashed====&lt;br /&gt;
[[Image:Unleashed movie bumblebee.jpg|right|150px|thumb|What are YOU lookin&amp;amp;#39; at?]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Unleashed]]&#039;&#039; Bumblebee is a sculpture of Bumblebee in his Camaro Concept body, in an action pose, standing atop the wrecked remains of a somewhat super-deformed car. Like most of the other products in the &#039;&#039;Unleashed&#039;&#039; line, he became a notorious [[shelfwarmer]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
====XMODS====&lt;br /&gt;
[[Image:Movie Bumblebee XMODS.jpg|right|150px|thumb|Transforms from vehicle mode to modified vehicle!]]&lt;br /&gt;
*&#039;&#039;&#039;XMODS® Evolution Transformers Bumblebee&#039;&#039;&#039; (2007)&lt;br /&gt;
**&#039;&#039;Model Number&#039;&#039;: &#039;&#039;&#039;60-186&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Bumblebee XMODS Weapons.jpg|left|150px|thumb|Bumblebee is now more battle ready than Ironhide...I think.]]&lt;br /&gt;
: Bumblebee, in his Camaro Concept form, is one of the first Transformers characters to be licensed by [[RadioShack]] from [[Hasbro]] and [[Dreamworks]] for their XMODS Evolution line of radio control cars. &amp;quot;The maximum in modification&amp;quot;, Bumblebee is a base kit that can be upgraded with a &#039;&#039;&#039;Evolution Weapons and Light Kit for Bumblebee&#039;&#039;&#039; (&#039;&#039;Model Number&#039;&#039;: &#039;&#039;&#039;60-191&#039;&#039;&#039;), which adds two racks of missiles to his doors, his plasma cannon onto the hood, as well as LED red taillights and white headlights. Bumblebee is also compatible with any of the optional motor upgrades, body kits, steering and suspension upgrades, and more available for the brand.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
====ZipZaps====&lt;br /&gt;
[[Image:Movie Bumblebee ZipZaps.jpg|right|150px|thumb|A long stream of urine, disguised as radio wire]]&lt;br /&gt;
*&#039;&#039;&#039;ZipZaps® Micro RC Starter Kit 1.0 Transformers® Bumblebee™&#039;&#039;&#039; (2007)&lt;br /&gt;
**&#039;&#039;Model Number&#039;&#039;: &#039;&#039;&#039;60-180&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Bumblebee is also one of the first Transformers characters licensed by RadioShack for their ZipZaps line of pocket-size radio control cars. As a ZipZap, Bumblebee can be customized, trimmed, and tuned with any other accessories available for the brand. He has working headlights and requires four &amp;quot;AAA&amp;quot; batteries for the charger.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====XKites====&lt;br /&gt;
[[Image:Movie_XKites_Bumblebee_SkyDelta42.jpg|thumb|200px|]]&lt;br /&gt;
*&#039;&#039;&#039;SkyDelta 42 Transformers Kite&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:[[XKites]] made several poly delta kites with stock images of &#039;&#039;Transformers&#039;&#039; characters printed on them. This model had a 42&amp;quot; wingspan and a fibreglass airframe, and featured an image of Bumblebee. &lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Basic Fun====&lt;br /&gt;
*&#039;&#039;&#039;Keychain&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
: Produced by [[Basic Fun]], this keychain is a likeness of Bumblebee&#039;s robot mode with articulated arms, legs, head, waist, and a keyring sticking out of his ass.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
====Transformers Movie Danglers====&lt;br /&gt;
[[Image:Movie Bumblebee dangler.jpg|right|173px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:Released by [[Tomy Yujin]] in November 2007 &amp;lt;ref name=&amp;quot;TomyYujin&amp;quot;&amp;gt;[http://www.gachausa.com/products/transformers.asp Tomy Yujin &#039;&#039;Transformers&#039;&#039; page]&amp;lt;/ref&amp;gt; as part of the [[Danglers Collection]], this toy is a weird plastic [[super-deformed]] version of Bumblebee that pops out his vehicle mode when you squeeze him. This little figurine has a little strap on it so that it can be put on cell phones or portable gaming devices.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
====Transformers Movie Screen Cleaners====&lt;br /&gt;
[[Image:Movie Bumblebee screencleaner.jpg|right|104px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
:Released by Tomy Yujin on January 2008&amp;lt;ref name=&amp;quot;TomyYujin&amp;quot;&amp;gt;[http://www.gachausa.com/products/transformers.asp Tomy Yujin &#039;&#039;Transformers&#039;&#039; page]&amp;lt;/ref&amp;gt;, this dangler is a faction logo-shaped screen cleaner for your cell phone, with a stock image of Bumblebee printed on the other side.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
*&#039;&#039;&#039;Transformers: Revenge of the Fallen Bubble Bath&#039;&#039;&#039; (2009)&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;Revenge of the Fallen&#039;&#039;-branded bubble bath was released on March 2009. The generic bottle features a stock image of Bumblebee.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Bumblebee Voice Changer&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[Image:ROTF Bumblebee VoiceChanger.jpg|right|150px|thumb|A Voice Changer Helmet for a character who has no voice and talks through the radio.]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Parts:&#039;&#039; Antennas(l+r), Side pieces (l+r), Helmet top, Adjustable straps (pre-installed), Battery cover (pre-installed), Switch retainer (red!), AAA batteries (3), Helmet.&lt;br /&gt;
:The Bumblebee voice changer helmet, much like the [[Optimus Prime (Movie)/toys#Optimus_Prime_Voice_Changer|Optimus Prime helmet from 2007]], is a detailed helmet designed to... uhh... change your voice. Oh! And to make your head look like a highly detailed, and movie accurate replicate of Bumblebee. The helmet is nearly fully enclosed around the head, unlike the Prime helmet, and is adjustable so it can be sized to fit adults and children. The helmet is really, really yellow.&lt;br /&gt;
&lt;br /&gt;
:The helmet features three different buttons, the &#039;&#039;voice mixer&#039;&#039;, &#039;&#039;battle phrases&#039;&#039; and &#039;&#039;conversion sounds&#039;&#039; buttons. &lt;br /&gt;
&lt;br /&gt;
:The &#039;&#039;voice mixer&#039;&#039; button makes the helmet modulate your voice and play wicked beats at the same time so you can get down with your bad self. The &#039;&#039;battle phrases&#039;&#039; are meant to sound like random radio mixing, but really sound like a couple of guys in a studio yelling at a microphone with silly voices. Enjoy fun phrases like, &amp;quot;You are no match for my new kung fu!&amp;quot; in a delightfully bad Chop Socky voice! However, there are at least a few radio voice clips from the actual movie. The &#039;&#039;conversion sounds&#039;&#039; button plays the transforming sound, or if you hold the button down plays the transforming sound as if it were being remixed live by a DJ on a turntable. Okay, y&#039;know... like with a baby scratch or a backwards loop or something.&lt;br /&gt;
&lt;br /&gt;
:The helmet has three play modes. There&#039;s &#039;&#039;demo&#039;&#039;, &#039;&#039;on&#039;&#039; and the parents&#039; favourite, &#039;&#039;off&#039;&#039;. The helmet comes packaged in the &#039;&#039;demo&#039;&#039; mode with a &#039;&#039;switch retainer&#039;&#039; to keep it there. You&#039;ll need to take that sucker off to put him in the all important &#039;&#039;on&#039;&#039; mode. But don&#039;t throw it out! It&#039;s a really pretty red.&lt;br /&gt;
&lt;br /&gt;
:In order to avoid language barriers, the European version doesn&#039;t play battle phrases. However, later releases did feature voiceclips.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:ROTF Bumblebee PlasmaCannon.jpg|right|250px|thumb| FIGHTING TO SAVE THE WORLD!]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee Plasma Cannon&#039;&#039;&#039; (2009) &lt;br /&gt;
: The Plasma Cannon is a stylized version of Bumblebee&#039;s fist that converts to a plasma cannon roleplay toy when the barrel is slid forward or the trigger is pulled.  When fired, a ring of red lights around the barrel flashes (totally awesome). If the trigger is only pulled half-way, a &amp;quot;charging&amp;quot; sound is made. There is also an Autobot sigil on the side that, when pressed, causes sound effects to be heard.  These include conversion noises, a revving engine, and clips from [[Stan Bush]]&#039;s &amp;quot;[[The Touch]]&amp;quot; (also awesome, but only in the &amp;quot;Try Me&amp;quot; setting, which is not quite as awesome).&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====RPMs - Robot Powered Machines====&lt;br /&gt;
=====Battle Series=====&lt;br /&gt;
[[Image:ROTF-toy_RPM_Bumblebee_vs_Barricade.jpg|thumb|right|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee VS Barricade&#039;&#039;&#039; (2009)&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;01 of 08&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Bumblebee&#039;s first &#039;&#039;[[Robot Powered Machines]]&#039;&#039; is a &amp;quot;Mini-Vehicle&amp;quot;—a small, non-transforming car with his robot mode sculpted underneath. This version of Bumblebee is his 1970&#039;s Camaro form, complete with painted dirt. He was only available in a two-pack with [[Barricade (Movie)|Barricade]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
=====Commander Series=====&lt;br /&gt;
[[Image:ROTF-toy_RPM_Commander_Bumblebee.jpg|thumb|right|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (2009)&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;02 of 04&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: This Bumblebee Mini-Vehicle depicts his Concept Camaro form, and the sculpted robot mode underneath has its battle mask down.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
=====Speed Series=====&lt;br /&gt;
[[Image:ROTF-toy_RPM_Speed_Bumblebee.jpg|thumb|right|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (2009)&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;02 of 04&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: The third Bumblebee Mini-Vehicle is also a Concept Camaro, but is actually a different mold from the Commander Series one, with different rims and bumpers and a robot mode sculpt that depicts Bumblebee without his battle mask. It also uses different [[paint application]]s, such as new stripes and an Autobot insignia on its roof.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
=====Radio Control=====&lt;br /&gt;
[[Image:ROTF-toy_RC_Bumblebee.jpg|thumb|right|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (2009)&lt;br /&gt;
&lt;br /&gt;
: Radio Control Bumblebee is, as you might have guessed, an remote-control car (depicting his Concept Camaro form). Like the Mini-Vehicles, he does not transform, although his dual-joystick controller is shaped like his robot mode. Batteries (of Hasbro&#039;s own [[Powrfuel]] brand) were included for the controller, but not for the car.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
=====Lights and Sounds=====&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (2010)&lt;br /&gt;
&lt;br /&gt;
: &amp;quot;Lights and Sounds&amp;quot; Bumblebee is a cutesified car with flashing headlights and playing sounds, and like the Mini-Vehicles, features a sculpted robot mode on its underside. The sounds include racing sounds and various phrases in Bumblebee&#039;s radio-mashup manner of speaking, and play either when you press the Autobot insignia on his hood or zoom him around on his wheels.&lt;br /&gt;
&lt;br /&gt;
====Robo-Q Transformers====&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (2009)&lt;br /&gt;
&lt;br /&gt;
:This tiny radio-controlled [[Robo-Q]] Bumblebee figure can be charged by directly plugging him into the back of the controller unit, and on a full charge he can waddle around a flat surface. The figure features lights while the controller has sounds.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Transformers Digital Watch====&lt;br /&gt;
[[Image:ROTF_Bumblebeedigitalwatch.jpg|thumb|200px|]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee Digital Watch&#039;&#039;&#039; (2009)&lt;br /&gt;
&lt;br /&gt;
:Made by [[Fab Starpoint]], this Bumblebee-themed digital watch has a nylon velcro strap with a rubber pull tab, a plastic case and chrome bezel, and an LCD display on the face. &lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Transformers Wacky Wobblers====&lt;br /&gt;
[[Image:WackyWobblers_ROTFBumblebee.jpg|thumb|right|150px|]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (2009)&lt;br /&gt;
&lt;br /&gt;
: This Optimus Prime [[wikipedia:Bobblehead|bobblehead]] is part of the popular &#039;&#039;[[Wacky Wobblers]]&#039;&#039; line produced by [[wikipedia:Funko|Funko]]. Naturally, has a big ol&#039; wobbly head but not much else. His design is very accurate, and he is permanently fixed to a base bearing his name.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Basic Fun====&lt;br /&gt;
*&#039;&#039;&#039;Articulated keychain&#039;&#039;&#039; (2009)&lt;br /&gt;
&lt;br /&gt;
: Produced by [[Basic Fun]], this keychain is a likeness of Bumblebee&#039;s robot mode with articulated arms, legs, head, waist, and a keyring sticking out of his ass.  &lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Slide Puzzle&#039;&#039;&#039; (2009)&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Mini Figural Clip-Ons&#039;&#039;&#039; (2009)&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
====Burger King====&lt;br /&gt;
[[Image:ROTFmerchandise-BurgerKingBumblebee.jpg|right|thumb|200px|You will press the button over and over just to make the Noise.]]&lt;br /&gt;
*&#039;&#039;&#039;Change-Up Bumblebee&#039;&#039;&#039; (2009)&lt;br /&gt;
:This [[Burger King]] toy is a representation of Bumblebee&#039;s concept Camaro vehicle form; though Bumblebee&#039;s four wheels are molded in, he has three extra wheels underneath to provide the ability to roll out.  Pressing a button on his roof will play a sound clip of the [[Transformation#The_noise|G1 transformation sound effect]] and a small projectile will be launched from his front grill.  The projectile has a sticker showing his robot mode on it.  Flicking a switch on Bumblebee&#039;s underside will silence the sound chip, so the button will only launch the projectile.&lt;br /&gt;
&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
====Cars====&lt;br /&gt;
*&#039;&#039;&#039;Chevrolet Camaro Bumblebee Edition&#039;&#039;&#039; (2009)&lt;br /&gt;
&lt;br /&gt;
:Starting [[June 1]], 2009, [[General Motors|Chevrolet]] will begin taking orders for the Bumblebee Edition package for the 2009/2010 Chevy Camaro. The package consists of Rally Yellow exterior color with black &amp;quot;Bumblebee&amp;quot; stripes and &amp;quot;Transformers&amp;quot; badging on the wheel center caps, sill plates and embroidered console lid. The packaging is available for Camaro LT and SS models.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Figure Collection====&lt;br /&gt;
[[Image:ROTF-Merchandise Figure Collection Bumblebee.jpg|thumb|right|150px]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Stand&lt;br /&gt;
:The [[Figure Collection]] edition of Bumblebee depicts him in his concept Camero form, with his cannon deployed on his right arm.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Robot Heroes===&lt;br /&gt;
[[Image:Movie RobotHeroes BumblebeevsBarricade.jpg|right|250px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee vs. Barricade&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:The first &#039;&#039;Robot Heroes&#039;&#039; Bumblebee is based on his Camaro Concept body. It&#039;s also just about the only fiction-accurate RH pack ever made.....&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Rhstarbee.jpg|right|250px|thumb|Bee&#039;s gonna pull it away when Screamer runs up to kick it.]]&lt;br /&gt;
*&#039;&#039;&#039;Armored Bumblebee vs. Starscream&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:This version of &#039;&#039;Robot Heroes&#039;&#039; Bumblebee has his battle mask flipped down, posed holding the [[AllSpark (Movie)|All Spark]] cube as if he is warding away Decepticon aggressors.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:RH Movie Bumblebee Starscream.jpg|right|250px|thumb|FINALLY!  I have solved this accursed Rubik&#039;s Cube!]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee vs. Starscream&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
:This version of Bumblebee is posed based upon the scene in the movie where he activates and transforms the All Spark cube.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:RobotHeroes_BumblebeeLongHaul.JPG|right|250px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee and Long Haul&#039;&#039;&#039; (2009)&lt;br /&gt;
&lt;br /&gt;
:For the &#039;&#039;Revenge of the Fallen&#039;&#039; portion of &#039;&#039;Robot Heroes&#039;&#039;, Bumblebee got a new crouching mold and was packaged with [[Long Haul (ROTF)|Long Haul]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:RobotHeroes_BattlefortheAllspark.jpg|300px|thumb|right|Is he...melting?]]&lt;br /&gt;
*&#039;&#039;&#039;Battle for the AllSpark&#039;&#039;&#039; (2009)&lt;br /&gt;
&lt;br /&gt;
:Packaged in a set depicting the battle in [[Mission City]] with [[Brawl (Movie)|Decepticon Brawl]], [[Ratchet (Movie)|Autobot Ratchet]], [[Megatron (Movie)|Megatron]], plus new figures of Sam Witwicky, [[Starscream (Movie)|Starscream]] in fighter mode and Optimus Prime in vehicle mode, this is the first Bumblebee Robot Heroes figurine in vehicle mode. &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Mighty Muggs===&lt;br /&gt;
[[Image:MightyMuggs_MovieBumblebee.jpg|thumb|right|200px|]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Doors&lt;br /&gt;
&lt;br /&gt;
: This [[super-deformed]], non-transformable Bumblebee figure uses the standard [[Mighty Muggs]] body template, with swivel joints in his neck and arms. What sets him apart from other Muggs (except [[Starscream (G1)/toys#Mighty Muggs|Starscream]]) is his detachable door-wings. Like the rest of his wave, Bumblebee was an exclusive at Diamond Distributors and [[Toys&amp;quot;R&amp;quot;Us]] stores. &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[Image:ROTF Legends Bumblebee HTS.jpg|thumb|200px|Are you calling me yellow? ... wait.]]&lt;br /&gt;
&lt;br /&gt;
* A weapon considered for Bumblebee was a pair of arm-mounted electrical &amp;quot;stingers&amp;quot;. The Bumblebee Camaro &#039;09 toy&#039;s blade weapon might have been influenced by this early concept.&lt;br /&gt;
*Stock photos of the &#039;&#039;Revenge of the Fallen&#039;&#039; Legends-class Bumblebee toy show it in a much brighter shade of yellow plastic than it was released as. The reason for this change is unknown.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.tfu.info/2007/Autobot/Bumblebee/bumblebee.htm Bumblebee at TFU.info]&lt;br /&gt;
* [http://www.seibertron.com/toys/index.php?f_series=40&amp;amp;amp;f_name=bumblebee&amp;amp;amp;f_t Bumblebee toy galleries at Seibertron.com]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Robot Heroes]]&lt;/div&gt;</summary>
		<author><name>184.56.62.245</name></author>
	</entry>
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