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		<title>Blackout (Movie)</title>
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		<updated>2012-01-12T13:59:20Z</updated>

		<summary type="html">&lt;p&gt;189.24.67.93: /* Decepticon campaign */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|decepticonfilm}}&lt;br /&gt;
{{disambig3|Blackout}}&lt;br /&gt;
{{disambig2|the Decepticon helicopter from the first live-action movie|the Decepticon helicopter from Revenge of the Fallen|Grindor (ROTF)}}&lt;br /&gt;
:&#039;&#039;Blackout is a [[Decepticon]] from the [[Movie (franchise)|2007 movie franchise]] in the [[Live-action film series|live-action film]] [[continuity family]]. He is also known as N.B.E. 23.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:MovieBlackoutHeatScrambleCard57.jpg|right|300px|thumb|He would appreciate you not trying to shoot him in the crotch. Really he would.]]&lt;br /&gt;
&lt;br /&gt;
The massive &#039;&#039;&#039;Blackout&#039;&#039;&#039; has been described as the &amp;quot;hound&amp;quot; of [[Megatron (Movie)|Megatron]]. In better days he was always to be found looming powerful and silent behind his leader&#039;s right shoulder. When given a target he hunts it down with fierce determination. Blackout is not happy with the progress [[Starscream (Movie)|Starscream]] is making towards finding the missing Decepticon leader. He suspects (quite rightly) that Starscream would prefer Megatron to stay lost. Blackout is openly mutinous and will challenge Starscream&#039;s leadership at any opportunity, not for his own sake, but to better serve his ultimate goal of finding his lost master. Blackout has a sneaky side and uses his symbiotic companion [[Scorponok (Movie)|Scorponok]]&#039;s small size to great advantage.&lt;br /&gt;
&lt;br /&gt;
{{quote|All hail Megatron!|Blackout|&#039;&#039;[[Transformers (2007)|Transformers]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===IDW &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
[[Image:Defiance2_Blackout_spacebattle.jpg|thumb|left|300px|In space, EVERYONE hears HIM!]]&lt;br /&gt;
&lt;br /&gt;
In the distant past, Blackout was a member of the Cybertronian [[Defense Force]]. During an attack by unknown aliens on the city of [[Metrotitan (ROTF)|Metrotitan]], he could be seen picking up a wrecked enemy tank.  {{storylink|Defiance issue 1}} In the aftermath of the attack, [[Megatron (Movie)|Megatron]] consulted with [[The Fallen|the mysterious relic]] dug up near [[Simfur]] and (essentially) declared a military dictatorship over Cybertron. Blackout followed Megatron and the other flight-capable soldiers into battle, using his special powers to disrupt the enemy flagship&#039;s targeting array. {{storylink|Defiance issue 2}}&lt;br /&gt;
&lt;br /&gt;
After science division leader [[Optimus Prime (Movie)|Optimus]] survived an attempted kidnapping by [[Starscream (Movie)|Starscream]]&#039;s squadron, Megatron declared the scientist and his followers traitors, and reformed the army under a new banner: the Decepticons. {{storylink|Defiance issue 3}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie BlackoutStarscream protoforms.jpg|right|200px|thumb|An ominous rumble is Blackout&#039;s only response...]]&lt;br /&gt;
&lt;br /&gt;
During the subsequent civil war, Blackout fought alongside Megatron, until his master ordered &#039;this loyal hound&#039; to assist Starscream&#039;s unit in keeping [[Optimus Prime (Movie)|Optimus Prime]]&#039;s forces busy, while Megatron pursued his destiny. Arriving soon after [[Brawl (Movie)|Brawl]] delivered news of Megatron&#039;s location, Blackout and Starscream witnessed the successful Autobot launch of the AllSpark. Blackout restrained Starscream from going after it, the pair nearly coming to blows when Blackout launched Scorponok from his chest. Fortunately, Starscream calmed down, and after witnessing Megatron leave the planet himself, the group took on protoform transition forms and followed. {{storylink|Planetfall (Movie)|Planetfall}}&lt;br /&gt;
&lt;br /&gt;
Meanwhile, Starscream crew &#039;&#039;also&#039;&#039; went after Optimus Prime&#039;s starship in a Decepticon battlecruiser. Just before launch, Blackout listened to Barricade&#039;s not-so-quiet concerns that Starscream wasn&#039;t telling them everything. Unfortunately for the Decepticons, they were led into a trap by the Autobots, and their ship (and Starscream&#039;s advance scout [[Dreadwing (Movie)|Dreadwing]]) was crippled by concussion chain mines. Blackout gave a detailed damage report when ordered but was berated for giving his observation on what had occurred, and was ordered to despatch Scorponok to retrieve Dreadwing.&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Blackout TargetPrequel continuityheadache.jpg|left|200px|thumb|Beware, Qatar! Beware! Muhahahahahaha!]]&lt;br /&gt;
&lt;br /&gt;
After making repairs to their ship, the Decepticons followed the AllSpark&#039;s trace energy and landed on [[Mars (planet)|Mars]]. {{storylink|The Reign of Starscream issue 1|The Reign of Starscream #1}} There, they destroyed a primitive [[Beagle 2 Rover|human rover scout]] and decided to investigate the nearby third planet of this solar system. {{storylink|Movie Prequel issue 3|Movie Prequel #3}}&lt;br /&gt;
&lt;br /&gt;
Making planetfall on Earth in Afghanistan, Blackout attracted the attention of a military vehicle of the local creatures. Witnessing the ease with which [[Wreckage (Movie)|Wreckage]] destroyed the carrier, Starscream pondered that Megatron would have been able to subjugate these beings if he was able to. Blackout replied that they needed to find out why he hadn&#039;t yet. Starscream&#039;s unit then attacked the nearby air base where Blackout scanned and adopted the form of an MH-53J &#039;Pave Low&#039; helicopter, then easily hacked into the files of the human computers. Inside, he found files on something called &#039;Project: Iceman&#039;, which he suspected was related to Megatron. After the base&#039;s destruction, Blackout headed towards [[Qatar]], intent on attacking a similar military base there to access the information they needed. {{storylink|Planetfall (Movie)|Planetfall}}&lt;br /&gt;
&lt;br /&gt;
{{note|In several instances Planetfall contradicts both [[Movie Prequel issue 4|issue #4]] of IDW&#039;s &#039;&#039;[[Transformers: Movie Prequel |Movie Prequel]]&#039;&#039; mini-series as well as the movie &#039;&#039;itself&#039;&#039; with regards to where &amp;amp; when the Decepticons arrived on Earth; they landed in the United States during 2003 in the Prequel mini. In this story, Blackout immediately leaves for Qatar after the attack (2007), whereas in the Movie itself, he assumed the form three months before attacking the SOCCENT base. However, this sequence was subsequently used in [[Transformers: The Reign of Starscream|The Reign of Starscream]].}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Blackout IDWprequel camoflageenabled.jpg|right|250px|thumb|Apparently the crew of military helicopters don&#039;t count as &amp;quot;witnesses&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
Meanwhile, the unit &#039;&#039;also&#039;&#039; arrived on [[Earth]] in the [[United States of America]] in the year 2003. Blackout scanned a USAF [[wikipedia:MH-53_Pave_Low|MH-53 Pave Low]] helicopter, but apparently was not detected by the humans, nor caused any casualties, in contrast to his two comrades. When Starscream told the Decepticons that their mission was to find the AllSpark, Blackout reminded Starscream that they must also find Megatron.&lt;br /&gt;
&lt;br /&gt;
Later, after being lured into a trap intended for [[Bumblebee (Movie)|Bumblebee]] set by a group of impressively equipped humans, Blackout attacked the organisation&#039;s bunker and attempted to hack into their main server, but failed after they disconnected their local systems. The only lead he got was a name...[[Sector Seven]]. {{storylink|Movie Prequel issue 4|Movie Prequel #4}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Beginnings&#039;&#039;===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Brian Stepanek]]&lt;br /&gt;
&lt;br /&gt;
{{note|Transformers: Beginnings is a condensed, flash-animated retelling of the [[IDW Publishing|IDW]] [[Transformers: Movie Prequel |Movie Prequel]] that is detailed above this section.}}&lt;br /&gt;
{{storylink|Transformers: Beginnings}}&lt;br /&gt;
&lt;br /&gt;
===Titan Magazines &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
During the war on [[Cybertron (planet)|Cybertron]], Blackout preferred to sow confusion and disarray before he attacked, rather than engage in direct confrontation and risk being killed. He would only go into ground battles under cover of loud noise and pyrotechnics (which he himself caused with his devastating sonic shriek emitters). Unfortunately for him, this meant he kept getting stuck leading the &#039;&#039;first wave&#039;&#039; of attacks! To protect himself, he used an army of drone troopers (presumably [[Scorponok (Movie)|Scorponoks]]) to draw enemy fire. These drones were called &amp;quot;the swarm&amp;quot; and Blackout deliberately encouraged rumours about them so their arrival would strike fear into the hearts of enemies.  {{storylink|Transformers Comic issue 4|Blackout Profile}} Despite being a coward at heart, he began to &#039;&#039;revel&#039;&#039; in the chaos and carnage he was causing, even if the odd Decepticon ended up as collatoral damage! {{storylink|Transformers Comic issue 2|Jazz V. Blackout}}&lt;br /&gt;
&lt;br /&gt;
{{Note|The following event is unique to the Titan Magazines continuity.}}&lt;br /&gt;
&lt;br /&gt;
Half an hour after his death and before his body was dumped in the sea, Blackout was briefly turned into a rampaging zombie by [[Starscream (Movie)|Starscream]]. {{storylink|Transformers Comic issue 7|Starscream&#039;s Militia}}&lt;br /&gt;
&lt;br /&gt;
{{notetitantlg}}&lt;br /&gt;
&lt;br /&gt;
Blackout was not dead! &lt;br /&gt;
&lt;br /&gt;
He assaulted an Autobot convoy at Shreveport, [[Louisiana]] as part of a general terror campaign. {{storylink|Transformers Comic issue 16|Dark Spark}} Later, he was a key part in a Decepticon ambush, appearing from nowhere to blankside Autobot ground troops.  {{storylink|Transformers Comic issue 22|The Decepticon Who Haunted Himself}}&lt;br /&gt;
&lt;br /&gt;
He was one of the [[Decepticon Heartland]] generals, and had to report the grim news to Starscream of just how badly [[Stockade (Movie)|Stockade]] had gummed up their advance. {{storylink|Transformers Comic issue 24|Revolution Part Two}} By the time the battle reached him in Philadelphia, he was commanding the only Decepticon force left standing. He rejected an offer to defect to Stockade&#039;s team, defiantly saying this planet was &#039;&#039;theirs&#039;&#039;, and sicced Scorponok on him.&lt;br /&gt;
&lt;br /&gt;
Scorponok failed and Blackout went down. Now he &#039;&#039;is&#039;&#039; dead. {{storylink|Transformers Comic issue 25|Revolution Part Three}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Ghosts of Yesterday&#039;&#039; prequel novel===&lt;br /&gt;
Blackout had spent thousands of years searching for Megatron and the AllSpark under Starscream aboard the &#039;&#039;[[Nemesis (Movie)|Nemesis]]&#039;&#039;. While Starscream was hoping not to find Megatron, Blackout was working against him in hopes of restoring the former leader. Upon discovering [[Ghost 1|a vessel similar to Megatron&#039;s alternate mode]], Blackout became convinced that Megatron was nearby. However, the Autobots arrived in the &#039;&#039;[[Ark (Movie)|Ark]]&#039;&#039; to investigate the ship, and Starscream ordered the Decepticons to wait while he investigated the alien ship. Growing impatient, Blackout convinced [[Frenzy (Movie)|Frenzy]] and [[Bonecrusher (Movie)|Bonecrusher]] to join him in an attack on the Autobots. Blackout, Scorponok, and Frenzy ganged up on [[Optimus Prime (Movie)|Optimus Prime]], but he managed to defeat them, forcing Blackout to call for a retreat. After Prime headed to investigate [[Bumblebee (Movie)|Bumblebee]]&#039;s disappearance, Starscream ordered them to attack, and Bonecrusher was given command. Blackout, however, was able to sneak Scorponok on board the &#039;&#039;Ark&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
After Starscream returned, Blackout demanded answers. Starscream claimed that Prime and Bumblebee were killed by indigenous worms, while the alien ship was destroyed when it fell into a cavern. Blackout, unconvinced, challenged Starscream, but was seriously damaged, and had to be taken back to the &#039;&#039;Nemesis&#039;&#039;. However, Prime, Bumblebee, and the ship appeared soon after. When Starscream ordered the Decepticons to destroy the ship, Blackout demanded answers, which Bonecrusher and Barricade agreed to. However, [[Ratchet (Movie)|Ratchet]] was able to force Scorponok off the &#039;&#039;Ark&#039;&#039;, and Blackout, still healing, sped to his rescue. What a pal. {{storylink|Ghosts of Yesterday}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; (2007) film===&lt;br /&gt;
[[Image:Movie Blackout Raptors.jpg|right|201px|thumb|This race sucks.]]&lt;br /&gt;
Blackout flew into the airspace of [[United States military|US]] [[SOCCENT Forward Operations Base]] in [[Qatar]] and refused to identify himself, prompting base commander [[Colonel Sharp]] to dispatch two [[wikipedia:F-22_Raptor|F-22 Raptors]] to escort the Decepticon into their base. One of the Raptors reported that Blackout had the registry number of 4500X on his vertical stabilizer, the number of the helicopter Blackout had scanned and destroyed three months earlier in Afghanistan.&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Blackout SOCCENTAttack1.jpg|left|200px|thumb|All your base are belong to us.]]&lt;br /&gt;
Once landed, Blackout was surrounded by the soldiers stationed at the base and ordered to power down and disembark his crew, or deadly force would be used. Seeing no reason to hide himself any further, Blackout transformed under a hail of automatic weapons fire from the shocked humans. Activating his heavy machine guns and rocket launchers, Blackout made quick work of the soldiers closest to him, then unleashed a massive shock wave that killed the rest of the troops and shattered their vehicles and the windows of the operations control tower. Blackout made his way around the base, tossing tanks aside, crushing soldiers underfoot and blowing up aircraft. Eventually, he reached the operations bunker and tore off the roof to link up with their server and download its files in an attempt to find information on [[Megatron (Movie)|Project: Ice Man]]. Unfortunately, the base commander intervened, cutting the physical hard line of the server, severing Blackout&#039;s connection and thwarting the primary objective of his mission.&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Blackout holoavatar.jpg|right|200px|thumb|Watch me twirl my [[Moustache Man|moustache]] as I contemplate the destruction of Earth.]]&lt;br /&gt;
Still, Blackout carried out his second objective—the destruction of the human base. As he proceeded, [[Robert Epps|a human soldier]] was nearly crushed. Instinctively, the soldier recorded images of Blackout, the Decepticon indulging this brief moment of curiosity by looking straight back at the human. Blackout then activated a chest-mounted laser cannon to put the fleshling out of its misery, but before he could do so, he was struck by a grenade fired by [[Jorge Figueroa|another soldier]], and the human made his escape. Enraged, Blackout fired flare countermeasures into the sky to confuse any other attempts to attack him, then ejected Scorponok from his back and sent his minion to track the [[William Lennox|fleeing]] [[Patrick Donnelly|soldiers]]. Blackout then turned his attention and his weapons back to the rest of the base, eventually destroying it, leaving no survivors.&lt;br /&gt;
&lt;br /&gt;
Evidently, after the attack, Blackout flew back to the [[United States of America|United States]], as he was in the vicinity when [[Frenzy (Movie)|Frenzy]] reported the discovery of AllSpark&#039;s location and Starscream ordered their forces to mobilize. Blackout was the last to acknowledge the order, then rallied in Megatron&#039;s name, perhaps to remind Starscream who his master was.&lt;br /&gt;
&lt;br /&gt;
[[Image:Blackout is going to kill you.jpg|right|200px|thumb|Point that thing someplace else!]]&lt;br /&gt;
Blackout arrived at [[Mission City]] just as the final battle was getting underway. Megatron&#039;s order of &amp;quot;Decepticons attack&amp;quot; must have been music to his ears, and he followed his master&#039;s commands whole heartedly. He attempted to block [[Sam Witwicky|ladiesman217]]&#039;s path as the boy was trying to get away with the AllSpark, before he was attacked by [[Ironhide (Movie)|Ironhide]]. The Autobot threw a car at Blackout, who fired his laser cannon to destroy the vehicle and knock Ironhide over. He flew ahead of ladiesman217, attempting to use his rotor weapon to kill him, but the human managed to dodge this attack. &lt;br /&gt;
&lt;br /&gt;
[[Image:Blackout movie dead.JPG|left|200px|thumb|Oh, God, I hope that stuff leaking out is Energon.]]&lt;br /&gt;
Blackout withdrew from the battle for a few moments, but returned as [[Optimus Prime (Movie)|Optimus Prime]] and Megatron fought. Seeing his master under attack, Blackout came to the defense of his lord by activating his hand-held rotor weapon, but soldiers—including survivors of the SOCCENT base attack—attempted to stop him by painting him with targeting lasers for friendly F-22 Raptors to fire upon. As Blackout activated his cannon, he noticed the lasers targeted on him. Underestimating the fighting spirit and desire for vengeance of the humans, Blackout tried to finish them off until Captain Lennox, using an abandoned motorcycle, charged at him and fired a sabot round into his crotch (ouch), as F-22s pounded the Decepticon with missiles, extinguishing his [[spark]].&lt;br /&gt;
&lt;br /&gt;
His remains were dumped in the &amp;lt;s&amp;gt;deepest&amp;lt;/s&amp;gt; &#039;&#039;second&#039;&#039; deepest part of the ocean—the Laurentian Abyss—along with his fellow dead Decepticons. {{storylink|Transformers (2007)|Transformers}}&lt;br /&gt;
&lt;br /&gt;
{{note|The possible period of time that Blackout acquired his vehicle mode in the movie appears to contradict the origin of his vehicle mode in both [[IDW Publishing|IDW]]&#039;s [[Transformers: Movie Prequel |Movie Prequel]] and the second Target-sponsored prequel comic. See [[#Notes|Notes]] section below.}}&lt;br /&gt;
&lt;br /&gt;
===Beast Wars Diorama Story===&lt;br /&gt;
&lt;br /&gt;
At some point, Blackout and multiple Autobots and Decepticons traversed dimensions and found themselves on a different [[Earth]], in the distant past.  They crossed paths with new Transformer factions, the [[Maximal]]s and the [[Predacon (BW)|Predacon]]s, who were engaged in a conflict called the [[Beast Wars (franchise)|Beast Wars]].  A battle broke out between the four factions.  The Autobots and the Decepticons eventually returned to their home dimension, leaving the Maximals and Predacons behind to settle the Beast Wars. {{storylink|Beast Wars Diorama Story}}&lt;br /&gt;
&lt;br /&gt;
===Transformers (2007) toy bios===&lt;br /&gt;
Blackout is extremely disciplined, and as such keeps his bodywork pristine. {{storylink|#PremiumSeries|Premium Series Blackout}} He is incredibly single-minded in pursuing his quarry. {{storylink|#Titanium Series|Titanium Series Blackout}} He and [[Barricade (Movie)|Barricade]] have fought alongside each other for untold years, leaving nothing but devastated worlds in their wake as they searched for the AllSpark. {{storylink|#Unleashed|Unleashed}} &lt;br /&gt;
&lt;br /&gt;
At some point, he had a knock-down, drag-out fight with Ironhide, possibly in a desert. {{storylink|#Legends Class toys|Ironhide Vs Desert Blackout}}&lt;br /&gt;
&lt;br /&gt;
===IDW &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
In the aftermath of the battle in Mission City, [[Sector Seven]] hauled away Blackout&#039;s corpse along with the other Decepticon bodies. The clandestine human organization brought the bodies to a secret facility in the Nevada desert, with the intention of getting every bit of information they could out of the dead Decepticons before they were forced to dump them into the sea. {{storylink|Alliance issue 1|Alliance #1}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Revenge of the Fallen&#039;&#039; toy bios===&lt;br /&gt;
Ratchet and Blackout are apparently total opposites. {{storylink|#Titanium Series 2|Rescue Ratchet Vs. Blackout}} He may have once gotten into a fight where Optimus Prime deployed twin forearm swords. {{storylink|#Robot Heroes 2|Optimus Prime and Blackout}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; The Game (console)===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Noah Nelson]]&lt;br /&gt;
&lt;br /&gt;
====Autobot campaign====&lt;br /&gt;
During the battle of Mission City, Blackout suffered a humiliating defeat from [[Jazz (Movie)|Jazz]], even though he had help from [[Starscream (Movie)|Starscream]] and two [[Dreadwing (Movie)|Dreadwings]]. That&#039;s got be the most humiliating thing for any of the characters in the videogame, losing to somebody a third of his size. {{storylink|Transformers The Game (console)|Transformers The Game}}&lt;br /&gt;
&lt;br /&gt;
====Decepticon campaign====&lt;br /&gt;
[[Image:VGBlackoutE1M3Intro.jpg|thumb|250px|Time for a cool...Pepsi?]]&lt;br /&gt;
Blackout and Scorponok were sent to the SOCCENT Base to destroy the human military installation there and download information from the military servers on the location of the [[AllSpark]]. The pair were successful, though Blackout&#039;s escape was briefly interrupted by the arrival of a squad of human jet fighters. After blasting them to tiny bits, he made good his escape.&lt;br /&gt;
&lt;br /&gt;
Blackout arrived at [[Hoover Dam]], where his scans failed to detect the energy signatures of Megatron or the AllSpark. Starscream ordered him to break the dam piece by piece. Blackout fired a pair of missiles and fought off a squad of [[Swindle (Movie)|Autobot sports car drones]] that were defending the installation. As Megatron emerged, he bowed before his lord. He then followed the newly-revived Megatron to [[Mission City]], where he engaged in a final showdown with [[Ironhide (Movie)|Ironhide]], who had just punted Scorponok. The Autobot warhorse certainly gave the massive Decepticon a run for his money. The huge number of Autobot drones backing Ironhide up didn&#039;t make things any easier.&lt;br /&gt;
&lt;br /&gt;
During Megatron&#039;s battle with Optimus Prime, Blackout attempted to assist his master by charging Prime. Prime punched the massive Decepticon, sending him flying. How embarrassing. {{storylink|Transformers The Game (console)|Transformers The Game}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Autobots&#039;&#039;===&lt;br /&gt;
As Jazz retrieved Sector 7 vehicles for Optimus Prime, he happened upon their helicopter, which to his surprise turned out to be Blackout. The two battled at Tranqulity&#039;s power plant, where Jazz managed to defeat him. Humiliated, he transformed and flew away.&lt;br /&gt;
&lt;br /&gt;
Blackout made his presence felt again as Bumblebee raced back to Tranquility carrying the AllSpark with him. He chased Bumblebee through the streets until he was intercepted on a rooftop by Ratchet, who put an end to his menace for good.  {{storylink|Transformers Autobots/Decepticons|Transformers: Autobots}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Decepticons&#039;&#039;===&lt;br /&gt;
First arriving under the command of [[Create-A-Bot (Decepticon)|a low-ranking soldier]], Blackout was sent out to destroy the communications arrays in the Qatar SOCCENT military base. Once completed, he returns for more orders.&lt;br /&gt;
&lt;br /&gt;
Soon after, Blackout encounters [[Ratchet (Movie)|Ratchet]], who appears at the base to stop you from blowing the [[Pit|hell]] out of everything. Once defeated, Blackout disappears until the other Decepticons arrive at Hoover Dam.&lt;br /&gt;
&lt;br /&gt;
Dropping off some bombs for Brawl to set, the Decepticons attempt to blow up the Dam to simultaneously release Megatron and thaw him out, but are thwarted by Jazz and his drone clones. Their heroic attempts are for naught, as Megatron escapes anyway, while Blackout and Barricade retrieve his weapon chip. Once in hand, they meet before their leader and reactivate his weapons. After a charismatic speech, they set out to Tranquility to capture the AllSpark and defeat the Autobots once and for all.&lt;br /&gt;
&lt;br /&gt;
Blackout arrives just in time to be blasted to [[Slag (slang)|slag]] by an AllSpark powered Starscream with a single blast. That&#039;s still slightly less embarrassing than being beaten by a half-dead Jazz. {{storylink|Transformers Autobots/Decepticons|Transformers: Decepticons}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:Movie Blackout Legends toy.jpg|right|300px|thumb|I have no fingers? You did this, Starscream!]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (Legends, 2007)&lt;br /&gt;
&lt;br /&gt;
:A much smaller and highly simplified version of the character, Legends Blackout features limited articulation and detail, with the helicopter mode not being a particularly faithful recreation of an [[wikipedia:MH-53_Pave_Low|Sikorsky MH-53 Pave Low]] heavy-lift helicopter (the placement of the fuel tanks, in particular making him look more like a [[Wikipedia:CH-53 Sea Stallion|CH-53 Sea Stallion]]). Even though the robot mode sports an attempt to emulate the movie character&#039;s chest design, this does not involve the use of obvious fake elements of the helicopter mode&#039;s cockpit, unlike [[Jazz (Movie)|other]] Legends Class toys of movie characters. Curiously, the instructions on the back of the card show how to transform him from his alt-mode to his robot mode, which is the reverse of the rest of the Legends Class packaging.&lt;br /&gt;
&lt;br /&gt;
:This toy was [[redeco]]ed into &#039;&#039;[[Revenge of the Fallen (franchise)|Revenge of the Fallen]]&#039;&#039; [[Grindor (ROTF)|Grindor]] and [[Spinister (ROTF)|Spinister]].&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|Allspark2pack}}&lt;br /&gt;
[[Image:Movie Legends Ironhide DesertBlackout.jpg|right|300px|thumb|Hey, look! It&#039;s Grindor! Stop! That is so dumb! Do something else!]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide vs. Desert Blackout&#039;&#039;&#039; (Legends Allspark Battles two-pack, 2007)&lt;br /&gt;
&lt;br /&gt;
: Desert Blackout is a tan redeco of the previously released Legends Blackout toy. He comes with an all-new Legends Class Ironhide. Oddly, he doesn&#039;t have a faction symbol anywhere on his body.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Decepticon/LegendsBlackout/blackout.htm More information on Desert Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Voyager Class toys====&lt;br /&gt;
[[Image:Movie Voyager Blackout toy.jpg|right|300px|thumb|The largest Transformer in the film. Ironically, one of the smallest Voyager-class toys &#039;&#039;ever&#039;&#039;.]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (Voyager Class, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID Number:&#039;&#039; &#039;&#039;&#039;MD-01&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Scorponok mini-figure&lt;br /&gt;
&lt;br /&gt;
: Blackout transforms into a reasonably accurate MH-53 Pave Low, though he has a rather [[Show-accuracy|film-inaccurate]] slate grey base colour and a totally random gold radome. An aft &amp;quot;cage&amp;quot; compartment can be opened to release a small PVC figurine of his partner, [[Scorponok (Movie)|Scorponok]]. A button on the very end of his tail can be pressed in a geared action to rotate his rotor blades. By attaching the Deluxe-class Scorponok to his underside, the rotor [[gimmick]] also spins Scorponok&#039;s claws.&lt;br /&gt;
&lt;br /&gt;
: During transformation, Blackout&#039;s (mind-numbingly delicate) [[Automorph Technology|Automorphing]] gimmick is activated when the user swings down his legs, which in turn flips the gray chest section his head is mounted upon up and into position, and lifts his back assembly and locks into into place behind his head. Another, less impressive automorph is in his legs—if you pull his knees down, his shin armor pops out a bit.&lt;br /&gt;
&lt;br /&gt;
: In robot mode, Blackout appears closer to his original concept art, back when he was called &amp;quot;Incinerator&amp;quot; (seemingly also the basis for his Nintendo DS appearance). The entire rotor assembly on his back can be removed and converted into a gigantic fan weapon, to &#039;&#039;vaguely&#039;&#039; represent the hand-held rotor-blade weapon he wields in the film, also seen on [[#Titanium_Series|the &#039;&#039;Titanium&#039;&#039; figurine (see below)]]. Because of the size of his rotor assembly, Blackout is also much shorter than most Voyager-class figures despite his bulk, barely taller than a Deluxe figure.&lt;br /&gt;
&lt;br /&gt;
: It is &#039;&#039;very&#039;&#039; easy for the gears in the cockpit/chest to become misaligned during transformation, enough so that the chest/head section refuses to align with the cockpit halves. Getting the gears back into alignment is a veritable nightmare, as so many other parts shift and move as you attempt to manipulate the respective pieces. Swinging the legs down locks the back assembly into place for robot mode, but simply swinging the legs back does &#039;&#039;not&#039;&#039; &#039;&#039;un&#039;&#039;lock it, with the user being required to actively separate the parts by hand. Failing to do so is sure to misalign your Blackout to bejeezus.&lt;br /&gt;
&lt;br /&gt;
: An interesting side note is that the two hard points located on Blackout&#039;s shoulders, intended to support his abominably large weapon, are actually the same size as the [[Mini-Con]] [[Powerlinx]] plugs on most [[Unicron Trilogy]] figures.&lt;br /&gt;
&lt;br /&gt;
: This mold was [[Retool|retooled]] and [[Redeco|redecoed]] into [[Evac (Movie)|Evac]] for the &#039;&#039;AllSpark Power&#039;&#039; refresh of the movie toyline, and was then redecoed into [[Whirl (ROTF)|Whirl]] for &#039;&#039;[[Revenge of the Fallen (franchise)|Revenge of the Fallen]]&#039;&#039;. This retool gave them a new head and replaced the tiny Scorponok figure with a lifeboat/gun, as well as giving them the new hands to allow them to hold it. The original Blackout mold was redecoed into [[Grindor (ROTF)|Grindor]] for the same line.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/Blackout/blackout.htm More information on Voyager Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie DecepticonDesertAttack 2pack.jpg|right|300px|thumb|Ignoring the vast difference in scale between Scorponok&#039;s two figures while linked to Blackout takes some imagination.]]&lt;br /&gt;
*&#039;&#039;&#039;Decepticon Desert Attack&#039;&#039;&#039; (Toys&#039;R&#039;Us exclusive two-pack, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Scorponok mini-figure&lt;br /&gt;
&lt;br /&gt;
: This package, based on their first appearance in the film, features an unchanged Voyager Blackout packaged with an unchanged Deluxe Scorponok, which was exclusively available at Toys &amp;quot;R&amp;quot; Us stores. Since Voyager Blackout was gang-molded with the miniature Scorponok figure the single release came with, this means that the set contains two Scorponok toys in different sizes.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:MovieVoyager_Blackout4500X.JPG|thumb|right|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout Ver. 4500X&#039;&#039;&#039; (Lawson exclusive Voyager Class, Japan 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Scorponok mini-figure, Autobot and Decepticon pins&lt;br /&gt;
&lt;br /&gt;
: This Voyager class Blackout repaint is exclusive to the Lawson Japan convenience store chain, with the purchase of the movie DVD. He is redecoed in a somewhat more realistic color scheme for vehicle mode, 4500X markings and a drastically changed plastic color scheme in robot mode (many parts once black are now silver or the same colour as his helicopter hull). Additionally, the mini-Scorponok figurine has been repainted in metallic colours and detailed to resemble the deluxe-class toy (and the movie CG design, of course). &lt;br /&gt;
&lt;br /&gt;
:Also included a set of two brass Autobot and Decepticon insignia pins.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Premium}}&lt;br /&gt;
[[Image:Movie Blackout PremiumVoyager toy.jpg|right|300px|thumb|NOW the size is perfect.]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (&amp;quot;Premium Series&amp;quot; Voyager Class, USA 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Scorponok mini-figure&lt;br /&gt;
&lt;br /&gt;
: This redeco of the Voyager Class Blackout toy is based on the same plastic color layout and paint mask as the Japanese Lawson exclusive &amp;quot;Version 4500X&amp;quot; redeco of Voyager Blackout, down to the improved paint on the Scorponok mini-figure. As a matter of fact, both toys were almost &#039;&#039;identical&#039;&#039;, the main difference being that the paint used on Version 4500X&#039;s is more matte than the paint used on the Premium Series release.&lt;br /&gt;
&lt;br /&gt;
: Unlike some of the early &amp;quot;Premium Series&amp;quot; toys, Blackout was available as a mass market release.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Decepticon/Blackout/blackout.htm More information on Premium Series Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Fast Action Battlers====&lt;br /&gt;
[[Image:Movie FAB Blackout.jpg|right|300px|thumb|... Brownout?]]&lt;br /&gt;
*&#039;&#039;&#039;Gyro Blade Blackout&#039;&#039;&#039; (Fast Action Battler, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Missile&lt;br /&gt;
&lt;br /&gt;
:A simplified version of Blackout, designed for smaller children. His rotor blade can be detached and inserted into his left hand to represent the hand-held rotor blade seen in the film, just like the Voyager class version. He also features a chest cannon which can be flipped up from his back. Oddly, you can only see one-fourth of Blackout&#039;s head from a 90-degree angle. Even less of it is visible when his chest cannon is flipped up. He features a firing missile.&lt;br /&gt;
&lt;br /&gt;
:This toy was [[redeco]]ed into &#039;&#039;[[Revenge of the Fallen (franchise)|Revenge of the Fallen]]&#039;&#039; [[Grindor (ROTF)|Grindor]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Dark of the Moon===&lt;br /&gt;
====Cyberverse====&lt;br /&gt;
[[Image:Blackout DOTM Cyberverse.jpg|thumb|300px|At long last, not grossly undersized compared to his teammates.]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (Cyberverse Commander, 2011) &lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;005&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;CV15&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Scorponok&lt;br /&gt;
&lt;br /&gt;
:Blackout is a [[Cyberverse]] Commander-class figure, featuring a surprisingly complex transformation into yet another Sikorsky Pave Low. Curiously, despite the development of this toy after two live-action movies, his robot mode appears to have the same preproduction feet as the larger and earlier toys. Since his left arm ends up having the Pave Low&#039;s tail rotor, Blackout is able to use it as a weapon if one chooses and hold either Scorponok or any [[C joint]] accesory.&lt;br /&gt;
&lt;br /&gt;
:He is mistransformed in the package to better fit inside it, thus he appears that way in official photos. &lt;br /&gt;
&lt;br /&gt;
:Blackout includes his symbiotic partner Scorponok, who has some minor tail articulation and transforms into a handheld blaster weapon for Blackout (or any other Cyberverse figure with the appropriate hands). Scorponok can also be carried along on the underside of Blackout&#039;s vehicle-mode tail.  Though unmentioned in the instructions, Scorponok can also peg into the (otherwise pointless) peg on the back of Blackout&#039;s robot mode, just under his rotor blades, mimicking the way he was stored and ejected off of Blackout in the movie.  This is prooooobably intentional.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
====Lunchables====&lt;br /&gt;
{{picsneeded}}&lt;br /&gt;
* &#039;&#039;&#039;Blackout&#039;&#039;&#039; (&amp;quot;Pocket Transformers&amp;quot; toy prize, 2007)&lt;br /&gt;
&lt;br /&gt;
: What could only be called a &amp;quot;pseudo-figure&amp;quot; (and that&#039;s still being pretty generous), Blackout &amp;quot;transforms&amp;quot; from a flat, blueish-gray structure emblazoned with the Decepticon symbol and the word &amp;quot;Transformers&amp;quot; to a robot by folding out. Blackout is represented by stickers decorated with artwork of the character on the top, bottom, and two fold out &amp;quot;arms&amp;quot;. His name is also spelled out, across his feet in this mode.&lt;br /&gt;
&lt;br /&gt;
: This mold was also used to create the lunchables figure for [[Megatron (Movie)|Megatron]] and [[Starscream (Movie)|Starscream]]. A similar mold was used to create the Lunchables figure for [[Optimus Prime (Movie)|Optimus]], [[Ironhide (Movie)|Ironhide]] and [[Bumblebee (Movie)|Bumblebee]], though with the Autobot symbol sculpted in instead of the Decepticon one. Each iteration of this mold was made with a different color of plastic.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/LunchBlackout/blackout.htm More information on Lunchables Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====3D Battle-Card Game====&lt;br /&gt;
[[Image:3DBattleCard_Blackout.jpg|thumb|right|300px|]]&lt;br /&gt;
* &#039;&#039;&#039;Blackout&#039;&#039;&#039; (3D Battle Card, 2007)&lt;br /&gt;
&lt;br /&gt;
: A 29-point &amp;quot;uncommon&amp;quot; character in the [[3D Battle-Card Game]], Blackout &amp;quot;transforms&amp;quot; into a black helicopter.  He uses the same parts layout as [[Evac (Movie)|Evac]], [[Vortex (Energon Wars)|Vortex]] and [[Whirl (G1)|Whirl]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Titanium Series====&lt;br /&gt;
[[Image:Movie TitaniumRM Blackout.jpg|right|150px|thumb|Scorponok! I can&#039;t move! Quick, drag me away!]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (3&amp;quot; Robot Masters, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Decepticon display stand&lt;br /&gt;
&lt;br /&gt;
: This three-inch figurine, as with all Titaniums, is partially made of die-cast metal and plastic, sculpted holding his rotor-blades as a hand weapon. Interestingly, Blackout has a more unique sculpt to him; the weapon is sculpted as it was briefly seen in the movie, but on the wrong hand. Blackout &#039;&#039;himself&#039;&#039; has an altered leg &amp;amp; foot design as well as having the main rotor-blades on his back excluded, matching it up more with the fact that instead of using his tail rotor, he uses his &#039;&#039;main&#039;&#039; rotor as a multi-purpose melee weapon, echoing the game render. His articulation is limited to his shoulders, head and waist, and he comes packaged with a movie-style Decepticon symbol display base.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Decepticon/TitBlackout/blackout.htm More information on Titanium Series Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Unleashed}}&lt;br /&gt;
====Unleashed====&lt;br /&gt;
[[Image:Movie UnleashedTurnarounds BlackoutBarricade.jpg|right|150px|thumb|After camping out in the Ruby Crystal Mines of Burma, the two vowed to never go spelunking again.....]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout and Barricade&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
: The Blackout and Barricade turnaround is a 3D sculpture of the two characters in both robot mode emerging from rubble and explosions, with a movie-accurate sculpt (compared to the various transforming toys.) The &#039;turnaround&#039; aspect of these sculptures simply means one can turn the piece around to display a raised-relief of the movie-style Decepticon sigil instead.&lt;br /&gt;
&lt;br /&gt;
: This product&#039;s release was cancelled for the US market, but was released in Australia and in Asia.&lt;br /&gt;
{{-}}&lt;br /&gt;
====Radio Shack====&lt;br /&gt;
[[Image:Movie_Radioshack_RC_Blackout.jpg|thumb|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
: A remote control helicopter sold at Radio Shack, this little heli operates on 2-channels, features blades with a diameter of just under 5.5 inches and an LED light mounted on the front fuselage. The design of the helicopter is rather inaccurate to an MH-53 Pave Low, and is coloured black for some reason.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Transformers Movie Screen Cleaners====&lt;br /&gt;
[[Image:Movie Blackout screencleaner.jpg|right|150px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
:Released by [[Tomy Yujin]] on January 2008,&amp;lt;ref name=&amp;quot;TomyYujin&amp;quot;&amp;gt;[http://www.gachausa.com/products/transformers.asp Tomy Yujin &#039;&#039;Transformers&#039;&#039; page]&amp;lt;/ref&amp;gt; this Dangler is a faction logo-shaped screen cleaner for your cell phone, with a stock image of Blackout printed on the other side.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Robot Heroes====&lt;br /&gt;
[[Image:RH Prime vs Blackout.jpg|right|300px|thumb|Blackout&#039;s hobbies include worshipping Megatron, and jumping out of bushes and yelling &amp;quot;BOOGA-BOOGA!&amp;quot; at small children.]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime vs. Blackout&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
: Packaged with [[Optimus Prime (Movie)|Optimus Prime]], Blackout is a cute style rendition of the character.  Most notably, his face has been given a more traditional Transformer style mouth and nose, making him appear more like a grumpy old man.  His articulation is the standard three points, however, the kibble in his design limits the movement.  This mold was later redecoed into &amp;quot;Battle Damage&amp;quot; Blackout.&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;&#039;[http://www.tfu.info/2007/Decepticon/RHBlackout/blackout.htm More information on Robot Heroes Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Robotheroesfinalbattle.jpg|right|300px|thumb|Keeps &#039;em where I can sees &#039;em!]]&lt;br /&gt;
*&#039;&#039;&#039;The Final Battle&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
: Packaged with Autobot Jazz, Autobot Ratchet, Megatron, and Optimus Prime.  &amp;quot;Battle Damage&amp;quot; Blackout is a slightly redecoed version of the two pack version.  No molding has changed, and the articulation is still limited.  His exclusive deco is a black paint wash over various parts of his body to evoke battle damage.  Oddly, the undersides of his arms get this deco but not the top, meaning the toy is meant to only be posed with arms raised.  The Final Battle 5-pack was sold exclusively in [[Walmart]] stores.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Decepticon/RHWMBlackout/blackout.htm More information on Final Battle Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Burger King====&lt;br /&gt;
[[Image:MovieMerchandise-BurgerKingBlackout.jpg|right|thumb|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (2007) &lt;br /&gt;
&lt;br /&gt;
:This [[Burger King]] toy is a small plastic replica of Blackout&#039;s Pave Low vehicle form, with two special features:&lt;br /&gt;
:*Holding his cockpit window up to a light source and peering through a small lens behind his front landing wheel will reveal an image of his CGI-rendered robot mode.&lt;br /&gt;
:*His wheels are linked to his rotor drive shaft — spinning them will cause his rotors to spin rapidly, possibly flying off and disappearing under the nearest piece of furniture, where the cat will eventually find them and chew them to pieces.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/BKBlackout/blackout.htm More information on Burger King Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
====Robot Heroes====&lt;br /&gt;
[[Image:Robotheroesoptimusblackout.jpg|right|thumb|300px|&amp;quot;Sure you aren&#039;t [[Grindor (ROTF)|Grindor]] or somethin&#039;?&amp;quot;  &amp;quot;Nope.&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime &amp;amp; Blackout&#039;&#039;&#039; (2009)&lt;br /&gt;
&lt;br /&gt;
:Just like his first &#039;&#039;Robot Heroes&#039;&#039; set, Blackout comes with Optimus Prime. While Blackout is a [[Redeco|redeco]] of the previous mold, Optimus Prime is an all-new sculpt with two swords.  With his blue and tan, Blackout kinda looks like [[Grindor (ROTF)|Grindor]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Decepticon/RHBlackout/blackout.htm More information on Robot Heroes Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Titanium Series====&lt;br /&gt;
{{picsneeded}}&lt;br /&gt;
*&#039;&#039;&#039;Rescue Ratchet vs. Blackout&#039;&#039;&#039; (3-inch Robot Masters multi-pack, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Movie Decepticon sigil display stand&lt;br /&gt;
&lt;br /&gt;
:This [[Toys&amp;quot;R&amp;quot;Us]]-exclusive set features an unchanged version of 2007&#039;s &#039;&#039;Titanium Series&#039;&#039; Blackout and a [[redeco]]ed [[Ratchet (Movie)|Ratchet]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Figure Collection====&lt;br /&gt;
[[Image:ROTF-Merchandise Figure Collection Blackout.jpg|thumb|right|150px|Just pretend I&#039;m Grindor if it makes you happy.]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Stand&lt;br /&gt;
&lt;br /&gt;
:The [[Figure Collection]] edition of Blackout is based on his [[#Fast_Action_Battlers|Fast Action Battlers toy]], making him extremely off-model from his movie look.  He is cast leaning back and has a chunk of kibble protruding from his back to stop him toppling forwards, however he&#039;s still very top heavy.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Missile Mania Board Game====&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039;&lt;br /&gt;
: Blackout is one of eight characters featured in the [[Missile Mania]] board game, represented by a small standee adorned with artwork of the character.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====McDonald&#039;s====&lt;br /&gt;
{{picsneeded}}&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (Happy Meal, 2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; rotor&lt;br /&gt;
&lt;br /&gt;
[[Image:Revenge of the Fallen McDonalds Blackout.png|right|thumb|200px|]]&lt;br /&gt;
:Part of the 2010 [[McDonald&#039;s]] Revenge of the Fallen promotion, Blackout does not transform but features a spinning/firing rotor mechanism instead. The rotor can be placed on his back, or mounted on his arm to be fired. Blackout does not feature any [[light-piping]], but does have three points articulation. He was only available during week 6 of the promotion, and came with an instruction sheet that doubles as an ad for [[McWorld]], featuring an exclusive code for the website.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
[[Image:EarlyMovieBlackout.jpg|right|200px|thumb|Blackoutwave lives in constant fear of [http://www.arcade-history.com/?n=dactyl-nightmare&amp;amp;page=detail&amp;amp;id=12493 pterodactyls].]]&lt;br /&gt;
* Blackout was originally conceived as [[Soundwave (ROTF)|Soundwave]], hence his symbiotic relationship with Scorponok, who was originally conceived as [[Ravage (ROTF)|Ravage]]. Though this obviously changed, his portrayal in the &#039;&#039;Ghosts of Yesterday&#039;&#039; novel is rather Soundwave-esque. Likewise, in the IDW prequel comic, Blackout is the only Decepticon to land on Earth and acquire his alternate mode without &#039;&#039;any&#039;&#039; witnesses, whereas Starscream and Barricade had to kill existing witnesses. In the film &#039;&#039;itself&#039;&#039;, Blackout&#039;s only speaking role has him quickly reporting to Starscream&#039;s call... in Cybertronian, with he alone both hailing Megatron upon the AllSpark&#039;s discovery and attempting to aid him in battle against Prime. What&#039;s more, all this &amp;quot;Soundwave-ness&amp;quot; is further enhanced by Hasbro&#039;s official bio, calling Blackout &amp;quot;his leader&#039;s hound&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
* Blackout wins the award for being the Transformers character from the 2007 movie that has gone through the most number of working names: Aside from &amp;quot;Soundwave&amp;quot;, he was also supposed to be named &amp;quot;Grimlock&amp;quot;,&amp;lt;ref name=&amp;quot;early&amp;quot;&amp;gt;Details from an early script draft [http://www.tfw2005.com/boards/showpost.php?p=2213120&amp;amp;amp;postcount=297 summed up here], [http://www.tfw2005.com/boards/showpost.php?p=2214148&amp;amp;amp;postcount=303 confirmed as authentic by Roberto Orci here].&amp;lt;/ref&amp;gt; &amp;quot;Vortex&amp;quot;,&amp;lt;ref&amp;gt;[http://www.donmurphy.net/board/showthread.php?p=1120447#post1120447 Unformatted script sample from first draft naming the Decepticon helicopter &amp;quot;Vortex&amp;quot; posted by Roberto Orci on Don Murphy&#039;s message board]&amp;lt;/ref&amp;gt; &amp;quot;Devastator&amp;quot;,&amp;lt;ref&amp;gt;[http://www.benprocter.com/SITEv2/HTML/ZOOM_Trans/ZOOM_32.html &amp;quot;Devastator&amp;quot; concept art at Ben Procter Online Portfolio]&amp;lt;/ref&amp;gt; and &amp;quot;Incinerator&amp;quot;&amp;lt;ref&amp;gt;[http://www.benprocter.com/SITEv2/HTML/ZOOM_Trans/ZOOM_34.html &amp;quot;Incinerator&amp;quot; pre-production render at Ben Procter Online Portfolio]&amp;lt;/ref&amp;gt; at different stages of the pre-production process. The name &amp;quot;Incinerator&amp;quot; was later used for a [[Incinerator (Movie)|different toy]] from the Movie toyline.&lt;br /&gt;
&lt;br /&gt;
* Blackout&#039;s working name &amp;quot;Incinerator&amp;quot; is also accounted for in the aforementioned Hasbro bio, noting how Blackout will &amp;quot;fill the air with fire and burn the land clear to take his revenge&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
* The period of time that Blackout acquired his vehicle mode in the film, three months prior to the unfolding events, appears to contradict the origin of his vehicle mode in IDW&#039;s &#039;&#039;[[Transformers: Movie Prequel |Movie Prequel]]&#039;&#039; comics, with him apparently having scanned and destroyed the MH-53 Pave Low all the way back in 2003. It&#039;s maaaaybe possible that he just kept on destroying &#039;&#039;different&#039;&#039; Pave Lows over time to maintain his covert status (with the U.S. government covering it up) until he finally realized how close he was to a military network access point. &lt;br /&gt;
&lt;br /&gt;
* [[Scorponok (Movie)|Scorponok&#039;s]] alternate mode is actually a part of Blackout&#039;s helicopter mode; he&#039;s made up of a [[wikipedia:General_Electric_T64|General Electric T64]] turboshaft engine and various other helicopter bits.  Considering Blackout didn&#039;t appear to be missing any integral parts of his alternate mode when answering [[Frenzy (Movie)|Frenzy&#039;s]] call or during the final battle in [[Mission City]], either Scorponok reattached himself to Blackout after he escaped the US Air Force&#039;s counter-attack in Qatar, or Blackout somehow magically regrew the parts that were previously made up by Scorponok. &lt;br /&gt;
&lt;br /&gt;
* Blackout is never actually seen using his chest cannon in the film, even though he unfurls it quite emphatically on two separate occasions.&lt;br /&gt;
&lt;br /&gt;
* During a transmission from Burger King&#039;s website, Optimus Prime has decreed that we are not to ride &#039;&#039;this&#039;&#039; helicopter. The current ridability of &#039;&#039;other&#039;&#039; helicopters the world over is unknown. Stand by for further updates as they become available.&lt;br /&gt;
&lt;br /&gt;
*Blackout uses a [[mouthplate]] in the movie, seen in a brief shot of the side of his face before Epps takes his photo at the beginning of the film, and again when Epps was targeting him during the climactic battle.&lt;br /&gt;
&lt;br /&gt;
* Whilst Blackout is seen using his smaller rear Helicopter rotor as a weapon in the film, the console game shows that he is able to detach the main rotor from his back and swing it around in a somewhat similar manner.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;[[Revenge of the Fallen (film)|Revenge of the Fallen]]&#039;&#039; never explicitly establishes [[Grindor (ROTF)|Grindor]] as a separate character from Blackout. Screenwriter [[Roberto Orci]], when asked, was not sure whether they were supposed to be the same character or not.&amp;lt;ref name=&amp;quot;orci&amp;quot;&amp;gt;[http://www.tfw2005.com/boards/transformers-movie-discussion/180451-welcome-mr-roberto-orci-you-may-ask-him-questions-283.html#post3785383 Q&amp;amp;A with Roberto Orci at TFW2005]&amp;lt;/ref&amp;gt; In the [[Hasbro Q&amp;amp;A/July 2009: Answers|{{SITENAME_SHORT}} Hasbro Q&amp;amp;A for July 2009]], it was confirmed that Grindor, not Blackout, appears in the movie.&lt;br /&gt;
&lt;br /&gt;
*Internal files for the &#039;&#039;[[Revenge of the Fallen (video games)|Revenge of the Fallen]]&#039;&#039; video game identify Grindor as Blackout, indicating that the game had been developed with the understanding that they were the same character... but had dialog re-recorded to refer to him as Grindor.&lt;br /&gt;
&lt;br /&gt;
*In addition to Orci, several other official sources were also confused if Blackout or Grindor appeared in &#039;&#039;Revenge of the Fallen&#039;&#039;. The 2-disc special edition of the film features an inside look at some still poses of the Autobots and Decepticons, and names the helicopter as Blackout (he&#039;s 33 feet tall, by the way). The &#039;&#039;[[Revenge of the Fallen: The Movie Universe]]&#039;&#039; also features Blackout instead of Grindor.&lt;br /&gt;
&lt;br /&gt;
*In Hasbro&#039;s online &amp;quot;Vector Sigma: The Cybertronian Database&amp;quot; feature, Blackout&#039;s alternate mode is erroneously portrayed as [[Skyhammer (DOTM)|Skyhammer]]&#039;s alternate mode. Likewise, his &amp;quot;Energon Wave&amp;quot; weapon is portrayed as Skyhammer&#039;s [[MechTech]] weapon.&lt;br /&gt;
&lt;br /&gt;
*In the &#039;&#039;[[Dark of the Moon: The Ultimate Guide]]&#039;&#039; it also states that Blackout stands 33 feet tall.&lt;br /&gt;
&lt;br /&gt;
===Foreign names===&lt;br /&gt;
*&#039;&#039;Japanese:&#039;&#039; &#039;&#039;&#039;Blackout&#039;&#039;&#039; (ブラックアウト &#039;&#039;Burakkuauto&#039;&#039;)&lt;br /&gt;
*&#039;&#039;Hungarian:&#039;&#039; &#039;&#039;&#039;Kisülés&#039;&#039;&#039; (&amp;quot;Discharge&amp;quot;)&lt;br /&gt;
*&#039;&#039;Mandarin:&#039;&#039; &#039;&#039;&#039;Hēi Mó&#039;&#039;&#039; (Taiwan, 黑魔, &amp;quot;Black Demon&amp;quot;), &#039;&#039;&#039;Xuan Yun&#039;&#039;&#039; (China, 眩晕, &amp;quot;Dizziness&amp;quot;)&lt;br /&gt;
*&#039;&#039;Ukrainian:&#039;&#039; &#039;&#039;&#039;Vymyckach&#039;&#039;&#039; (&amp;quot;Switch Off&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:3D Battle-Cards]]&lt;br /&gt;
[[Category:Beast Wars Decepticons]]&lt;br /&gt;
[[Category:Dark of the Moon Decepticons]]&lt;br /&gt;
[[Category:Movie Decepticons]]&lt;br /&gt;
[[Category:Cyberverse]]&lt;br /&gt;
[[Category:Revenge of the Fallen Decepticons]]&lt;br /&gt;
[[Category:Robot Heroes]]&lt;br /&gt;
[[Category:Titanium Series]]&lt;/div&gt;</summary>
		<author><name>189.24.67.93</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Xbox&amp;diff=678170</id>
		<title>Xbox</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Xbox&amp;diff=678170"/>
		<updated>2012-01-11T16:39:01Z</updated>

		<summary type="html">&lt;p&gt;189.24.67.93: /* Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Xbox 360&#039;&#039;&#039; is a video game console developed by Microsoft, and the successor to the Xbox (a worthless console that cannot play any &#039;&#039;Transformers&#039;&#039; games). The Xbox 360 has several &#039;&#039;Transformers&#039;&#039; games in its library, but most are also available on its competitor consoles, the Sony [[PlayStation 3]] and the home computer.&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; film===&lt;br /&gt;
[[Image:Movie Xbox 360 robot.JPG|right|300px|thumb|Beware the red eye of death!]]&lt;br /&gt;
&lt;br /&gt;
While the battle in Mission city raged, the [[Allspark]] animated an [[Xbox 360 robot|Xbox 360 console]] that just happened to be in the hands of an extremely satisfied but soon to be disappointed gamer. {{storylink|Transformers (2007)|Transformers}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
*&#039;&#039;[[Transformers The Game (console)|Transformers the Game]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Revenge of the Fallen (Xbox 360/PS3/PC)|Transformers: Revenge of the Fallen]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Transformers: War for Cybertron]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Transformers: Dark of the Moon (Xbox 360/PS3)|Transformers: Dark of the Moon]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===Generation 1===&lt;br /&gt;
[[Image:Core_Gamer_G1_Xbox360_Faceplates.jpg|right|200px|thumb]]&lt;br /&gt;
* &#039;&#039;&#039;Chrome Xbox 360 faceplate packs&#039;&#039;&#039;&lt;br /&gt;
:Faceplate packs produced by [[Core Gamer]] that came in both Decepticon and Autobot varieties. The faceplate included with each pack is of a two part design. The first part is a plain white faceplate with chrome detailing. Then a clear plate snaps onto the white one. In between, the user can place one of 12 Autobot or Decepticon themed cardboard inserts. The faceplate features a power button with the logo of the given faction. Since the button is made of transparent plastic, the logo lights up when the system is turned on. The insert designs include 5 sets of character robot and alternate modes, the respective faction logo and 1 bonus secret collectible design.&lt;br /&gt;
&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
*&#039;&#039;&#039;Xbox 360 Skin - Transformers: Optimus&#039;&#039;&#039;&lt;br /&gt;
:A special skin to improve the look and protect the console, each panel is made of flexible vinyl and slides onto the console like a glove. This design is mostly black with red flames and features a stock image of [[Optimus Prime (Movie)|Optimus Prime]] on the side.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Xbox 360 Skin - Transformers: Barricade&#039;&#039;&#039;&lt;br /&gt;
:A differently designed skin for the console, this one is mostly red and blue with a stock image of [[Barricade (Movie)|Barricade]] on the side.&lt;br /&gt;
&lt;br /&gt;
[[Image:Core_Gamer_Movie_Xbox360_Faceplates.jpg|right|200px|thumb]]&lt;br /&gt;
* &#039;&#039;&#039;Chrome Xbox 360 faceplate packs&#039;&#039;&#039;&lt;br /&gt;
:Faceplate packs produced by [[Core Gamer]] that came in both Decepticon and Autobot varieties. The faceplate included with each pack is of the same two part design as the G1 plates. The faceplate features a power button with the logo of the given faction. Since the button is made of transparent plastic, the logo lights up when the system is turned on. The insert designs include 5 sets of character robot and alternate modes, the respective faction logo and 1 bonus secret collectible design.&lt;br /&gt;
&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
*&#039;&#039;&#039;Xbox 360 Skin - Transformers 2: Versus&#039;&#039;&#039;&lt;br /&gt;
:A special skin to make your Xbox 360 look more &amp;quot;Revenge-of-the-Fallen-y&amp;quot;, each panel is made of flexible vinyl and slides onto the console like a glove. One side features the Decepticons [[Megatron (Movie)|Megatron]], [[Starscream (Movie)|Starscream]] and [[Ravage (ROTF)|Ravage]], while the Autobot side features [[Ironhide (Movie)|Ironhide]], [[Ratchet (Movie)|Ratchet]] and the [[The Twins|The Twins]].&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Due to copyright reasons, the Xbox 360 is depicted as a fictional &#039;&#039;&#039;Y&#039;&#039;&#039; Box console in the IDW comics&#039; follow up on the &#039;&#039;Revenge of the Fallen&#039;&#039; film.&lt;br /&gt;
&lt;br /&gt;
[[Category:Earth culture]]&lt;br /&gt;
[[Category:Movie technology]]&lt;br /&gt;
[[Category:Revenge of the Fallen]]&lt;br /&gt;
[[category:War for Cybertron]]&lt;br /&gt;
[[Category:Video game consoles]]&lt;/div&gt;</summary>
		<author><name>189.24.67.93</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Xbox&amp;diff=678169</id>
		<title>Xbox</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Xbox&amp;diff=678169"/>
		<updated>2012-01-11T16:37:45Z</updated>

		<summary type="html">&lt;p&gt;189.24.67.93: /* Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Xbox 360&#039;&#039;&#039; is a video game console developed by Microsoft, and the successor to the Xbox (a worthless console that cannot play any &#039;&#039;Transformers&#039;&#039; games). The Xbox 360 has several &#039;&#039;Transformers&#039;&#039; games in its library, but most are also available on its competitor consoles, the Sony [[PlayStation 3]] and the home computer.&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; film===&lt;br /&gt;
[[Image:Movie Xbox 360 robot.JPG|right|300px|thumb|Beware the red eye of death!]]&lt;br /&gt;
&lt;br /&gt;
While the battle in Mission city raged, the [[Allspark]] animated an [[Xbox 360 robot|Xbox 360 console]] that just happened to be in the hands of an extremely satisfied but soon to be disappointed gamer. {{storylink|Transformers (2007)|Transformers}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
*&#039;&#039;[[Transformers The Game (Console)|Transformers the Game]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Revenge of the Fallen (Xbox 360/PS3/PC)|Transformers: Revenge of the Fallen]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Transformers: War for Cybertron]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Transformers: Dark of the Moon (Xbox 360/PS3)|Transformers: Dark of the Moon]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===Generation 1===&lt;br /&gt;
[[Image:Core_Gamer_G1_Xbox360_Faceplates.jpg|right|200px|thumb]]&lt;br /&gt;
* &#039;&#039;&#039;Chrome Xbox 360 faceplate packs&#039;&#039;&#039;&lt;br /&gt;
:Faceplate packs produced by [[Core Gamer]] that came in both Decepticon and Autobot varieties. The faceplate included with each pack is of a two part design. The first part is a plain white faceplate with chrome detailing. Then a clear plate snaps onto the white one. In between, the user can place one of 12 Autobot or Decepticon themed cardboard inserts. The faceplate features a power button with the logo of the given faction. Since the button is made of transparent plastic, the logo lights up when the system is turned on. The insert designs include 5 sets of character robot and alternate modes, the respective faction logo and 1 bonus secret collectible design.&lt;br /&gt;
&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
*&#039;&#039;&#039;Xbox 360 Skin - Transformers: Optimus&#039;&#039;&#039;&lt;br /&gt;
:A special skin to improve the look and protect the console, each panel is made of flexible vinyl and slides onto the console like a glove. This design is mostly black with red flames and features a stock image of [[Optimus Prime (Movie)|Optimus Prime]] on the side.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Xbox 360 Skin - Transformers: Barricade&#039;&#039;&#039;&lt;br /&gt;
:A differently designed skin for the console, this one is mostly red and blue with a stock image of [[Barricade (Movie)|Barricade]] on the side.&lt;br /&gt;
&lt;br /&gt;
[[Image:Core_Gamer_Movie_Xbox360_Faceplates.jpg|right|200px|thumb]]&lt;br /&gt;
* &#039;&#039;&#039;Chrome Xbox 360 faceplate packs&#039;&#039;&#039;&lt;br /&gt;
:Faceplate packs produced by [[Core Gamer]] that came in both Decepticon and Autobot varieties. The faceplate included with each pack is of the same two part design as the G1 plates. The faceplate features a power button with the logo of the given faction. Since the button is made of transparent plastic, the logo lights up when the system is turned on. The insert designs include 5 sets of character robot and alternate modes, the respective faction logo and 1 bonus secret collectible design.&lt;br /&gt;
&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
*&#039;&#039;&#039;Xbox 360 Skin - Transformers 2: Versus&#039;&#039;&#039;&lt;br /&gt;
:A special skin to make your Xbox 360 look more &amp;quot;Revenge-of-the-Fallen-y&amp;quot;, each panel is made of flexible vinyl and slides onto the console like a glove. One side features the Decepticons [[Megatron (Movie)|Megatron]], [[Starscream (Movie)|Starscream]] and [[Ravage (ROTF)|Ravage]], while the Autobot side features [[Ironhide (Movie)|Ironhide]], [[Ratchet (Movie)|Ratchet]] and the [[The Twins|The Twins]].&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Due to copyright reasons, the Xbox 360 is depicted as a fictional &#039;&#039;&#039;Y&#039;&#039;&#039; Box console in the IDW comics&#039; follow up on the &#039;&#039;Revenge of the Fallen&#039;&#039; film.&lt;br /&gt;
&lt;br /&gt;
[[Category:Earth culture]]&lt;br /&gt;
[[Category:Movie technology]]&lt;br /&gt;
[[Category:Revenge of the Fallen]]&lt;br /&gt;
[[category:War for Cybertron]]&lt;br /&gt;
[[Category:Video game consoles]]&lt;/div&gt;</summary>
		<author><name>189.24.67.93</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Xbox&amp;diff=678167</id>
		<title>Xbox</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Xbox&amp;diff=678167"/>
		<updated>2012-01-11T16:35:36Z</updated>

		<summary type="html">&lt;p&gt;189.24.67.93: /* Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Xbox 360&#039;&#039;&#039; is a video game console developed by Microsoft, and the successor to the Xbox (a worthless console that cannot play any &#039;&#039;Transformers&#039;&#039; games). The Xbox 360 has several &#039;&#039;Transformers&#039;&#039; games in its library, but most are also available on its competitor consoles, the Sony [[PlayStation 3]] and the home computer.&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; film===&lt;br /&gt;
[[Image:Movie Xbox 360 robot.JPG|right|300px|thumb|Beware the red eye of death!]]&lt;br /&gt;
&lt;br /&gt;
While the battle in Mission city raged, the [[Allspark]] animated an [[Xbox 360 robot|Xbox 360 console]] that just happened to be in the hands of an extremely satisfied but soon to be disappointed gamer. {{storylink|Transformers (2007)|Transformers}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
*&#039;&#039;[[Transformers the Game (Console)|Transformers the Game]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Revenge of the Fallen (Xbox 360/PS3/PC)|Transformers: Revenge of the Fallen]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Transformers: War for Cybertron]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Dark of the Moon (Xbox360/PS3)|Transformers: Dark of the Moon]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===Generation 1===&lt;br /&gt;
[[Image:Core_Gamer_G1_Xbox360_Faceplates.jpg|right|200px|thumb]]&lt;br /&gt;
* &#039;&#039;&#039;Chrome Xbox 360 faceplate packs&#039;&#039;&#039;&lt;br /&gt;
:Faceplate packs produced by [[Core Gamer]] that came in both Decepticon and Autobot varieties. The faceplate included with each pack is of a two part design. The first part is a plain white faceplate with chrome detailing. Then a clear plate snaps onto the white one. In between, the user can place one of 12 Autobot or Decepticon themed cardboard inserts. The faceplate features a power button with the logo of the given faction. Since the button is made of transparent plastic, the logo lights up when the system is turned on. The insert designs include 5 sets of character robot and alternate modes, the respective faction logo and 1 bonus secret collectible design.&lt;br /&gt;
&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
*&#039;&#039;&#039;Xbox 360 Skin - Transformers: Optimus&#039;&#039;&#039;&lt;br /&gt;
:A special skin to improve the look and protect the console, each panel is made of flexible vinyl and slides onto the console like a glove. This design is mostly black with red flames and features a stock image of [[Optimus Prime (Movie)|Optimus Prime]] on the side.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Xbox 360 Skin - Transformers: Barricade&#039;&#039;&#039;&lt;br /&gt;
:A differently designed skin for the console, this one is mostly red and blue with a stock image of [[Barricade (Movie)|Barricade]] on the side.&lt;br /&gt;
&lt;br /&gt;
[[Image:Core_Gamer_Movie_Xbox360_Faceplates.jpg|right|200px|thumb]]&lt;br /&gt;
* &#039;&#039;&#039;Chrome Xbox 360 faceplate packs&#039;&#039;&#039;&lt;br /&gt;
:Faceplate packs produced by [[Core Gamer]] that came in both Decepticon and Autobot varieties. The faceplate included with each pack is of the same two part design as the G1 plates. The faceplate features a power button with the logo of the given faction. Since the button is made of transparent plastic, the logo lights up when the system is turned on. The insert designs include 5 sets of character robot and alternate modes, the respective faction logo and 1 bonus secret collectible design.&lt;br /&gt;
&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
*&#039;&#039;&#039;Xbox 360 Skin - Transformers 2: Versus&#039;&#039;&#039;&lt;br /&gt;
:A special skin to make your Xbox 360 look more &amp;quot;Revenge-of-the-Fallen-y&amp;quot;, each panel is made of flexible vinyl and slides onto the console like a glove. One side features the Decepticons [[Megatron (Movie)|Megatron]], [[Starscream (Movie)|Starscream]] and [[Ravage (ROTF)|Ravage]], while the Autobot side features [[Ironhide (Movie)|Ironhide]], [[Ratchet (Movie)|Ratchet]] and the [[The Twins|The Twins]].&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Due to copyright reasons, the Xbox 360 is depicted as a fictional &#039;&#039;&#039;Y&#039;&#039;&#039; Box console in the IDW comics&#039; follow up on the &#039;&#039;Revenge of the Fallen&#039;&#039; film.&lt;br /&gt;
&lt;br /&gt;
[[Category:Earth culture]]&lt;br /&gt;
[[Category:Movie technology]]&lt;br /&gt;
[[Category:Revenge of the Fallen]]&lt;br /&gt;
[[category:War for Cybertron]]&lt;br /&gt;
[[Category:Video game consoles]]&lt;/div&gt;</summary>
		<author><name>189.24.67.93</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers_The_Game_(console)&amp;diff=678009</id>
		<title>Transformers The Game (console)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers_The_Game_(console)&amp;diff=678009"/>
		<updated>2012-01-11T00:27:49Z</updated>

		<summary type="html">&lt;p&gt;189.24.67.93: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{nav-movie-game}}&lt;br /&gt;
[[Image:TransformersTheGame 2007 consolecovers.jpg|right|400px|thumb|One of these things is not like the others...]]&lt;br /&gt;
The console version of [[Transformers The Game]] follows several of the movie&#039;s robotic characters through an approximation of the movie&#039;s plot. The game has two campaigns, one for each faction. The [[Activision]]-published game was developed by [[Traveller&#039;s Tales]], with cinematic cut scenes animated by [[Blur Studio]]. &lt;br /&gt;
&lt;br /&gt;
==Versions==&lt;br /&gt;
*&#039;&#039;&#039;PlayStation 2&#039;&#039;&#039;&lt;br /&gt;
**The PS2 version is the highest-reviewed, despite limitations on draw distance, physics and damage persistence. In this version, Blackout, Starscream and Barricade start missions 1, 2 and 4 of the Decepticon campaign in their altmodes, while for some reason the PS3 version has them start as robots. Reviews noted it suffers from fewer frame rate issues than other versions.&lt;br /&gt;
*&#039;&#039;&#039;Nintendo Wii&#039;&#039;&#039;&lt;br /&gt;
**The Wii version is very similar to the PS2 version, with the addition of motion-sensor gimmicks that [http://www.metacritic.com/games/platforms/wii/transformersthegame?q=transformers reviewers were resoundingly unimpressed by].&lt;br /&gt;
*&#039;&#039;&#039;Xbox 360&#039;&#039;&#039;&lt;br /&gt;
**The PS3 and 360 version featured improved graphics, more persistent environmental damage, and more physics objects, including ridiculous clouds of rubble that eject themselves from buildings if you so much as look at them funny. The latter is generally annoying, since they get in the way when driving.&lt;br /&gt;
**The 360 version, as might be expected, also features Achievements, though calling them that is somewhat of an exaggeration. There&#039;s one for pressing the &amp;quot;transform&amp;quot; button once. This version suffers less from frame rate issues and has better lighting then the PS3 version.&lt;br /&gt;
**It was also available in a limited &amp;quot;Cybertron Edition&amp;quot; that featured exclusive packaging art, a &amp;quot;Making Of&amp;quot; DVD, codes that unlock the [[Cybertron (planet)|Cybertron]] level and [[Movie Prequel issue 1|issue 1 of the &#039;&#039;Transformers&#039;&#039; movie prequel comic]] by [[Simon Furman]], [[Don Figueroa]] and [[Josh Burcham]]. It was exclusive to Gamestop/EB stores.&lt;br /&gt;
**For 500 Microsoft points, players can download an add-on that unlocks everything in the game. While this does not disable Achievements like the cheat codes do, a message that reads &#039;&#039;&amp;quot;This item has been unlocked by a downloadable content pack&amp;quot;&#039;&#039; appears below any bonus features that have not been earned through gameplay.&lt;br /&gt;
*&#039;&#039;&#039;PlayStation 3&#039;&#039;&#039;&lt;br /&gt;
**The PS3 version suffers from more frame rate issues than the 360 version, typical of lazy porting. For some reason, this includes frame rate issues in the FMV cinematics when the console itself &#039;&#039;isn&#039;t doing anything&#039;&#039;.&lt;br /&gt;
**[[Cybernet Space Cube|SixAxis motion control]] is also added for Decepticons with aircraft altmodes [Blackout, Starscream and Megatron]. It&#039;s disabled by default.&lt;br /&gt;
*&#039;&#039;&#039;PC DVD-ROM&#039;&#039;&#039;&lt;br /&gt;
**The PC version is exactly like the PS3 and Xbox 360 versions.&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
It can be surmised that the writers for the game had not seen the script for the movie. Or been allowed on the same continent as it.&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBlackoutE1M1intro.jpg|right|180px|thumb|[[Universal greeting|&amp;quot;You said they&#039;d reciprocate!&amp;quot;]]]]&lt;br /&gt;
===Decepticons===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 1: SOCCENT Military Base&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBlackoutE1M3Intro.jpg|thumb|left|&amp;quot;Time for a delicious, cool...What? Pepsi?!&amp;quot;]]&lt;br /&gt;
[[Blackout (Movie)|Blackout]] started things off by shooting down an MH-53; confusingly, this happened in [[Qatar]] right near the military base, rather than in Afghanistan as might reasonably be expected. At [[Starscream (Movie)|Starscream&#039;s]] command, he then proceeded to the local puny human military base to wreck it because that&#039;s just how Starscream rolls.&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBlackoutE1M4Intro.gif|right|180px|thumb|&amp;quot;Damn it Scorponok, that is NOT my [[Powerlinx]] plug!&amp;quot;]]&lt;br /&gt;
Sadly, his plan to wreck stuff up all day was foiled by some human communication vehicles, and rather than destroy them himself he deployed [[Scorponok (Movie)|Scorponok]], as the slower, less powerful Decepticon would be much better equipped to deal with the situation. Blackout busied himself destroying some communication arrays in the meantime, hoping to steal their &amp;lt;s&amp;gt;vending machines&amp;lt;/s&amp;gt; mainframes and grab some data.&lt;br /&gt;
&lt;br /&gt;
Scorponok, having succeeded in destroying the communications trucks, returned to Blackout, whereupon Starscream revealed he had in fact failed to do that and some human reinforcements were on the way to make Blackout&#039;s life miserable. Blackout instead made their lives miserable, and the end of level screen helpfully explained the entire level had been pointless.&lt;br /&gt;
&lt;br /&gt;
No, really.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 2: The Hunt For [[wikipedia:Red October|Sam Witwicky]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Barricade (Movie)|Barricade&#039;s]] protoform landed near a local donut store, and he promptly copied the nearby Saleen S281 (a police car near a donut store, see what they did there?) and got in contact with Starscream. Starscream informed him he was there to find [[Sam Witwicky]], for some reason forgetting he was only supposed to know Sam&#039;s [[eBay]] username at this point. By finding Sam, Barricade would be able to get hold of a pair of glasses he owned that held the key to the [[AllSpark (Movie)|end of the game]]. You&#039;re better off forgetting about this conversation entirely, it&#039;ll prevent later [[Legion|sanity loss]].&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBarricadeE2M2Intro.jpg|right|180px|thumb|This is what is technically known as a bad idea.]]&lt;br /&gt;
Starscream&#039;s plan to find Sam&#039;s location entailed Barricade driving to a more or less random part of town, where he was set upon by [[Swindle (Movie)|Autobot]] [[Dropkick|Drones]], then driving to a different random part of town where he was set upon  by [[Swindle (Movie)|Autobot]] [[Dropkick|Drones]] [[Longarm (Movie)|again]]. This incredibly important objective fulfilled, Barricade promptly teleported to a location he couldn&#039;t possibly get to during the actual mission, and was told to head to the power plant in order to find [[Frenzy (Movie)|an irritating little abomination]]. Upon arrival, Barricade found himself faced with humans armed with rocket launchers, so immediately did the most sane and sensible thing and hid behind a line of propane tanks, which for some reason actually worked. Finding himself dealing with a magic [[Sector Seven]] SUV which could somehow hide itself inside buildings, Barricade was forced to tear down all the nearby buildings in his search for Frenzy as the small Decepticon&#039;s energy decreased, which, presumably, meant the humans were torturing (?!) him. In an SUV. In a building.&lt;br /&gt;
&lt;br /&gt;
After repeating this several times and watching the SUV at one point burst out of a non-existent building next to the local police station, Barricade cornered Frenzy&#039;s captors at the [[Metroplex (G1)|local shopping mall]], destroying the entire building and letting the cutscene gloss over how the hell Frenzy got out from under hundreds of tons of collapsed masonry. From this he determined that a human named Sam was in possession of a &amp;quot;pair of ocular lenses.&amp;quot; Which both he and Starscream knew at the start of the level. Argh.&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBarricadeE2M4Gameplay.gif|left|180px|thumb|This is what you&#039;ll be doing for approximately 90% of the time you&#039;re in [[Tranquility]], so get used to it.]]&lt;br /&gt;
[[Bumblebee (Movie)|Bumblebee]] then showed up heading for the police station, forcing Barricade to brave his abysmal driving controls in order to stop the Autobot. The heroic Bumblebee then resorted to using a ridiculous shockwave attack that destroyed a huge area of town every time he did it. Unperturbed by this inexplicable display of Autobot villainy, Barricade vanquished Bumblebee, then chased him down to the local [[Ruined FOREVER|Bay Demolition]] site, where he was ambushed by Swindle drones and Dropkick drones that were [[FIRRIB|blue in the cinematic, despite being red]]. Despite having no reason to stay there and every reason not to, Barricade defeated all of them.&lt;br /&gt;
&lt;br /&gt;
This led him back to the Police Station, which had impishly decided to reassemble itself since being destroyed in the second mission, as police stations are noted to do from time to time. Here he cornered Sam, but failed to walk the required two steps straight forward before Bumblebee smacked into his legs, picked up Sam and [[Mikaela Banes|Mikaela]] and drove off. And then drove back or something, since the mission started with him in robot mode three hundred yards directly in front of Barricade.&lt;br /&gt;
&lt;br /&gt;
Barricade fought with Bumblebee. Then Bumblebee drove off, Barricade followed, and they did it again. This happened several times, with Barricade at one point somehow ambushing Bumblebee despite the Autobot getting there before he did. After entirely too many identical fight sequences, Bumblebee lay defeated, Barricade recovered the glasses, and Sam, Bumblebee and Mikaela were surrounded by Sector Seven vehicles. It is again a good idea to forget that the Autobots no longer have the glasses and so have no idea where the All Spark is, as the game will forget this shortly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 3: A Gathering &amp;lt;s&amp;gt;Farce&amp;lt;/s&amp;gt; Force&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starscream was next to take the reins, attacking a secret human airbase where Bonecrusher and Brawl had decided to hide out in a somewhat ill-advised manner. After discovering that he couldn&#039;t understand what the hell Frenzy was saying either, Starscream realised his radar was jammed by the local human communications equipment. A quick bout of destroying things later, this problem was solved, allowing him to locate Bonecrusher.&lt;br /&gt;
&lt;br /&gt;
[[Image:VGStarscreamE3M4Gameplay.jpg|right|180px|thumb|&amp;quot;Brawl! You&#039;re a tank! Use your tank parts!&amp;quot;&amp;lt;br /&amp;gt;&amp;quot;I can&#039;t, I&#039;m shy.&amp;quot;&amp;lt;br /&amp;gt;&amp;quot;What?!&amp;quot;]]&lt;br /&gt;
[[Image:VGStarscreamE3M3Intro.jpg|left|180px|thumb|&amp;quot;None shall stand in my way!&amp;quot;&amp;lt;br /&amp;gt;&amp;quot;Your talking privileges are hereby revoked, Bonecrusher.&amp;quot;]]&lt;br /&gt;
Bonecrusher had stealthily hidden himself in the middle of a road surrounded by turrets firing weird electrical stuff at him, and proceeded to take a route through the airbase which cunningly didn&#039;t avoid any of the handful of checkpoints containing such turrets. Starscream, rather than reprimanding him for this idiocy, destroyed the checkpoints and escorted him onto the runway, then proceeded to a point near the runway for his next mission...Only to find himself standing next to Bonecrusher on the runway again. This somehow led to a mission to destroy drone aircraft, which upon careful inspection (which consisted of shooting down the aircraft, falling to the ground, picking it up and then throwing it away) had actually been made using technology based on Megatron&#039;s vehicle mode. Realizing this, Starscream no doubt viewed destroying these vehicles as useful practice.&lt;br /&gt;
&lt;br /&gt;
Following on from this (somehow), Bonecrusher and Brawl moved out... Right into human gun batteries firing weird electricity. Since they had somehow forgotten what all their weapons were for, Starscream was once again called upon to do everything himself, flying back and forth using his strange rocket launcher to save his rather apathetic comrades from self-imposed doom. Since neither appeared to do anything in the game after this mission, you have to wonder why he bothered at all, really.&lt;br /&gt;
&lt;br /&gt;
This was followed by an extended cutscene in which Starscream and Blackout arrived at the [[Hoover Dam]] and started trashing it, releasing [[Megatron (Movie)|Frank Welker&#039;s voice]] which declared they should probably stop screwing around and get to [[Mission City]] where the next mission was.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 4: City of the Machines&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Autobot forces arrived in Mission City despite having no idea of where the All Spark was (and Sam had it despite being arrested by Sector Seven), so, wary of stepping in any more plot holes, Megatron sent his Decepticons ahead of him. Except Starscream (who would not participate except at the very last battle in a cutscene), Brawl and Bonecrusher, who seemed to have gotten lost along the way.&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBlackoutE4M3Gameplay.jpg|left|180px|thumb|&amp;quot;I didn&#039;t touch anything!&amp;quot;]]&lt;br /&gt;
Barricade found [[Jazz (Movie)|a redshirt]] protecting Sam and Mikaela, and found, moreover, that he lacked a stupid attack that made him invincible, making him easy prey. However, he reckoned without the Autobot unleashing the most horrifying weapon in his arsenal, the dreaded &#039;&#039;&#039;checkpoint race!&#039;&#039;&#039;&amp;lt;ref&amp;gt;No, seriously, this actually happens.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:VGMegatronE4M4Guitar.jpg|right|180px|thumb|Megatron prepares to unleash his impression of [[Soundwave (Animated)|someone else]].]]&lt;br /&gt;
Somehow surmounting this horror, Barricade defeated Jazz again, leaving him dying at the foot of the large monument the race may or may not have ended somewhere near but probably didn&#039;t. Since Scorponok can&#039;t drill under roads and drilling is more or less his only ability, he was a clear logical choice to take over from the undamaged Barricade, and so did this, scuttling to [[Central Park]] (slowly) to kill a group of [[Energon drone|silly robotic crickets]] who were causing chaos, violence and confusion. Because that would interfere with the Decepticons&#039; plans of causing chaos, violence and confusion. This somehow led him to Sam, who was about to hand over the All Spark when [[Ironhide (Movie)|Ironhide]] rather uncharitably kicked Scorponok into the monument (which the dead Jazz had vanished from in the interval). Blackout was understandably angered by this mistreatment of his adorable pet evil robot, and vowed to give Ironhide the honor of dying by his blade.&lt;br /&gt;
&lt;br /&gt;
Ironhide pulled out everything he had: every drone type except [[Mixmaster (Movie)|Mixmaster]] and [[Dreadwing (Movie)|Dreadwing]] showed up to ruin Blackout&#039;s day, and Ironhide himself used the dastardly tactics of being invincible for most of the battle, unleashing a never-ending torrent of rockets which Blackout could do nothing about whenever he approached Ironhide too closely, ordering his troops to get stuck on the scenery behind him so they&#039;d be impossible to reach, and making sure every energy-bearing human helicopter crash-landed on the roof of a building where Blackout couldn&#039;t get to it. Despite this, Blackout finally defeated him, allowing Megatron to return from whatever the hell he was doing all this time and commence the final battle. The penultimate final battle, as it turned out.&lt;br /&gt;
&lt;br /&gt;
This consisted of Megatron trying to coax Optimus out of hiding by destroying things at random, which would make the brave Autobot leader not appear in person as was expected, but made some drones appear, Megatron destroying them at random, and then this cycle repeating, with Megatron being forced to move to sectors of the city which had not been previously destroyed by his reign of terror and destroying those buildings in what seemed to last forever. 80 (!) drones later, Megatron finally got fed up with this and climbed the tallest building in the city, whereupon the programmers realised they&#039;d driven the player character to suicide and hurriedly ended the level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 5: Day of the Machines&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Having been affected by the same Apathy Radiation from the All Spark that kept Megatron from doing anything in the previous mission, [[Optimus Prime (Movie)|Peter Cullen&#039;s voice]] finally got off his tin backside to have a final confrontation with Frank Welker&#039;s voice, just like the [[The Transformers (cartoon)|good old days]]. Logically, Optimus had decided the best way to confront the Decepticon leader was to wait for on top of the tallest building in Mission City. &lt;br /&gt;
&lt;br /&gt;
Back on the ground, the battle began. This largely consisted of Optimus fighting Megatron for a while, then running away while Megatron fought some drones, then hiding while Megatron flew around in circles and a not-even-slightly-explained timer counted down, while Megatron tried desperately to quickly find the Allspark while dodging the buildings which had been coated with an unknown substance that made him automatically revert to robot mode. After an alarmingly large number of repetitions of this, Optimus finally keeled over out of sheer frustration, allowing Megatron to absorb the All Spark.&lt;br /&gt;
&lt;br /&gt;
Megatron decided that the Lincoln Memorial would make a fine throne ([[Atlantis, Arise!|again]]) as Brawl (who had been absent previously), Starscream and Barricade joined together to watch the eradication of the human race. Oddly, Blackout and Bonecrusher were not with them. Feeling tired after such a long battle, Megatron sent his Decepticons to finish the planet, since he &amp;lt;s&amp;gt;never wanted to play again&amp;lt;/s&amp;gt; felt like saving his strength for his glorious return to Cybertron. Barricade felt like doing more work (in preparation for his amazing role in the final battle of the actual movie) and promptly got up while the others watched. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 6: Cybertron&#039;&#039;&#039;&lt;br /&gt;
It was now time for Megatron&#039;s triumphant return to Cybertron, which apparently consisted of fighting a bunch of Autobot drones in a big arena while the plot hid in a corner and pretended it wasn&#039;t there. Fans can hope that future game designers will have a more G1 inspired look for Cybertron, as this level doesn&#039;t even resemble the opening cinematic or the scenes from the movie. [[Transformers: War for Cybertron|Maybe next time.]]&lt;br /&gt;
&lt;br /&gt;
===Autobots===&lt;br /&gt;
&#039;&#039;&#039;Mission 1: The Suburbs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A [[Bumblebee (Movie)|mysterious meteor]] crashed down to [[earth]], scanned a yellow Camaro, and was contacted by [[Optimus Prime (Movie)|his leader]], who told him to find an artifact, but warned him to beware [[Decepticon]] drones. The car, Bumblebee, zoomed off and defeated the drones, [[Scrapper (Movie)|Scrappers]] and [[Dropkick]]s.&lt;br /&gt;
&lt;br /&gt;
[[Image:Shockwave_movie.jpg|thumb|Logic, etc etc.]]&lt;br /&gt;
&lt;br /&gt;
Suddenly he saw [[Swindle (Movie)|Swindles]] and a Dropkick headed for [[Bobby Bolivia]]&#039;s car shop. He stopped them and was purchased by [[Sam Witwicky]]. The next day [[Barricade (Movie)|Barricade]] attacked Sam, but Bumblebee stopped him while racing from one place to another, defending Sam. When Barricade was defeated Bumblebee had to destroy Decepticon radio towers preventing the [[Autobot]]s from landing and clear a landing site. However, it seemed the Autobots had realized the highly explosive site they had chosen was not a good landing zone, so in the cinematic they all landed elsewhere.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 2: More Than Meets the Eye&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
After a very brief explanation of what was going on, [[Sector Seven]] found the Autobots. In his new alt mode, Bumblebee took Sam and [[Mikaela Banes]] to safety, while [[Jazz (Movie)|Jazz]] distracted S7. Showing total disregard for human life, Jazz drove like a mad-bot, zipping from destination to destination, distracting S7 by destroying gas stations and oil tankers all across the city. The casualties were not calculated.&lt;br /&gt;
&lt;br /&gt;
Suddenly, Decepticon drones attacked. Jazz was damaged/held captive and [[Ironhide (Movie)|Ironhide]] had to rescue him. Then Jazz thanked his comrade and drove away, only to be attacked two more times.&lt;br /&gt;
&lt;br /&gt;
Bumblebee was suddenly captured by a horrible human invention called the &amp;quot;net&amp;quot;. A S7 helicopter paraded him around the city while Optimus desperately tried to follow in vehicle mode. Getting close enough, Optimus jumped and caught Bumblebee. Just as Optimus Prime was about to rescue his comrade however, a meteor knocked him off the dreaded net.&lt;br /&gt;
&lt;br /&gt;
The meteor revealed itself to be the Decepticon [[Shockwave (Movie)|Shockwave]]. Finally, some real fighting. Finding Shockwave in his artillery mode, Optimus realized the city would soon be reduced to rubble if he could not stop the Decepticon. He tried in vain to shoot him but then gave up and threw cars around in frustration. Eventually enough cars hit and damaged Shockwave and the Decepticon transformed into his monstrous robot mode. They fought... and then Shockwave transformed and flew away, getting back to destroying the city. Optimus followed, damaged him some more... and then Shockwave flew away. Eventually Optimus killed him. Awesome.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 3: Bumblebee in Hoover Dam&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In Hoover Dam, Bumblebee was being held in a forcefield box, when it suddenly disappeared. While exploring, Bumblebee discovered the Allspark hidden behind a ridiculous laser grid. Commanded by Prime to shut off this annoyance, Bumblebee broke open the command center doors. But before he could continue, he had to stop some security robots from sounding an alarm. Apparently, an alien lifeform escaping his cage does not set off an alarm, but someone breaking down one of three doors to a computer room does. Bumblebee killed three waves of these and entered the command center. After destroyed a console, it was revealed that only SOME of the laser grid had been turned off. Now he had to destroy cooling fans. Little did Bumblebee know that destroying these fans would cause massive explosions, which he had to frantically run away from. Finally, he was instructed by Prime to destroy some generators. Gaining access to the [[AllSpark (Movie)|All Spark]], Bumblebee shrunk it down while fighting off [[Energon drone]]s and [[Megatron (Movie)|Megatron]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 4: The Last Stand&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Finally the war was coming to an end in [[Mission City]]. Ironhide rescued Bumblebee from the energon drones and Jazz killed [[Starscream (Movie)|Starscream]] and [[Blackout (Movie)|Blackout]]. Suddenly, [[Brawl (Movie)|Brawl]] killed the small Autobot. Ironhide took revenge, however, by killing Brawl. Finally, Bumblebee killed Barricade. Conveniently enough, Megatron chose this moment to appear and effortlessly flicked Bumblebee aside. Before he could get to Sam and Mikaela, though, Optimus Prime showed up, conveniently enough. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 5: The Ultimate Doom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Megatron and Optimus Prime throw down in the Mission City park. After a long and repetitive final showdown, Optimus killed Megatron... or did he? As Sam was handing the cube to Optimus, Megatron lept towards the heroes. Grabbing Megatron&#039;s flail, Optimus pulled the Decepticon towards him and shoved the cube into his chest, killing him.&lt;br /&gt;
&lt;br /&gt;
That&#039;s one heck of a lot of killing.&lt;br /&gt;
&lt;br /&gt;
Afterward, Optimus gave a speech about stuff while Bumblebee, Ironhide and Ratchet listened (Since the fighting was over, Ratchet had come out of hiding, just in time to get animated for another cinematic).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 6: Cybertron&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
But the fighting wasn&#039;t over. Returning to Cybertron, Optimus needed to take out the remaining trash. The final Autobot mission consists of fighting various drones, including Shockwave, although this time he doesn&#039;t transform and is basically just a normal drone with more health. Victory at last!&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
==Bonus Features==&lt;br /&gt;
===Unlocking===&lt;br /&gt;
Bonus features are separated in three sections: Movie clips (mostly commercials for the 2007 movie), character skins and an image gallery. These are unlocked by doing any of the following:&lt;br /&gt;
* Collecting 15 glowing yellow cubes (100 hidden per level). Technically some levels do contain only 95 cubes however, when playing the level &#039;A Gathering Force&#039; the player is automatically awarded 5 cubes.&lt;br /&gt;
:Note: One does not need to collect 15 cubes in a single level to unlock a bonus feature, the game counts total cubes found and once 15 are collected, a bonus feature is unlocked. This explains why there are 100 cubes in each level even though bonus features are only unlocked ever 15 cubes.&lt;br /&gt;
&lt;br /&gt;
* Collecting a hidden Autobot or Decepticon faction symbol (5 hidden per level)&lt;br /&gt;
* Completing a mission&lt;br /&gt;
* Completing a sub mission&lt;br /&gt;
* Completing a skill (the skills are: Heroic (for Autobots), Evil (for Decepticons), Protect (for Autobots), Destruction (for Decepticons), Speed (when in land vehicle mode), Throw, Jump (when in land vehicle mode) and Slide (when in land vehicle mode).&lt;br /&gt;
&lt;br /&gt;
===Features===&lt;br /&gt;
====Character skins====&lt;br /&gt;
* Several toy-inspired &amp;quot;skins&amp;quot; can be unlocked, these include: [[Jazz (Movie)#Deluxe Class toys|Generation 1 Jazz]], [[Optimus Prime (Movie)/toys#Voyager Class toys|Robo-Vision Optimus Prime]] (minus flames) and [[Starscream (Movie)#Voyager Class toys|Generation 1 Starscream]] (minus the resculpted head).&lt;br /&gt;
* Similarly, one can unlock Generation 1 [[Optimus Prime (G1)|Optimus Prime]] and [[Megatron (G1)|Megatron]], replacing their movie counterparts with new 3D models (unlike the previous skin recolors). Optimus Prime converts into his original truck mode, but [[Transformers: Go-Bots (franchise)|fires from his fists]] rather than using his trademark [[ion blaster]], and Megatron cannot transform into his gun mode (instead he starts flying in robot mode when the &amp;quot;transform&amp;quot; button is pressed).&lt;br /&gt;
&lt;br /&gt;
==Response==&lt;br /&gt;
The game&#039;s Metacritic scores [http://www.metacritic.com/games/platforms/wii/transformersthegame?q=transformers hover] [http://www.metacritic.com/games/platforms/ps2/transformersthegame?q=transformers around] [http://www.metacritic.com/games/platforms/xbox360/transformersthegame?q=transformers fifty-five] [http://www.metacritic.com/games/platforms/ps3/transformersthegame?q=transformers percent]. It was criticised for poor driving controls, blocky graphics, repetitive missions and dull combat; the only thing generally praised was the random destruction. So the Decepticons won.&lt;br /&gt;
&lt;br /&gt;
==Technical errors and oddities==&lt;br /&gt;
* Transformer Protoforms have to [[Trans-scan|scan]] their altmodes after landing as per the movie; however, drones have an Earth vehicle altmode the instant they land; presumably, so does Shockwave, since Tranquility is a little light on purple Apaches or purple howitzers. &lt;br /&gt;
*In the second mission of the Autobot campaign, Swindle drones are &#039;&#039;walking down the street&#039;&#039; to Sam&#039;s house. &#039;&#039;&#039;WHY&#039;&#039;&#039; they even bother to have altmodes is not clear.&lt;br /&gt;
* The residents of Tranquility are apparently capable of rebuilding a power station&#039;s gas tank farm within less than an hour, then rebuilding the entire tank farm and three of the chimneys &#039;&#039;again&#039;&#039; within less than six.&lt;br /&gt;
* Autobots still have the &amp;quot;Destruction&amp;quot; unlock gauge appear, but it crosses out faction symbols rather than having them appear. If it&#039;s filled, a large red X goes to the left side of the screen instead of a faction symbol; however, whether by accident or design, this doesn&#039;t actually do &#039;&#039;anything&#039;&#039;, and the Autobots are free to be as destructive as the Decepticons. It doesn&#039;t help that this gauge is filled by causing damage to &#039;&#039;any&#039;&#039; scenery and has to be maxed out multiple times while destroying, for example, the clamps that hold the All Spark. &lt;br /&gt;
* The final Autobot mission in Hoover Dam&#039;s depiction of the defrosting Megatron is all kinds of screwy:&lt;br /&gt;
**Before the mission is triggered, he&#039;s shown covered in a layer of ice.&lt;br /&gt;
**In the pre-mission cutscene, there&#039;s suddenly not a hint of ice on him at all. When Bumblebee walks near him, his head turns to look at the Autobot, despite the fact he&#039;s supposed to be frozen and immobile.&lt;br /&gt;
**As the mission starts, he&#039;s encased in ice again, save his left arm which is shifted to the left (his left) of the section of ice that should be around it, which is just kind of hanging there.&lt;br /&gt;
**When the cutscene plays during the mission, Megatron breaks the ice surrounding his left arm, and there&#039;s clearly none on his face.&lt;br /&gt;
**When gameplay resumes, there&#039;s ice on his face again.&lt;br /&gt;
**In the end of mission cutscene, he&#039;s suddenly defrosted right down to his hips.&lt;br /&gt;
**[[B.O.T. (episode)|Argh.]]&lt;br /&gt;
* The PS2 version sometimes features a bizarre error; in the opening cinematic to Barricade&#039;s first mission in Mission City, after Jazz&#039;s door slams there is no further post-recording sound work. This means Barricade&#039;s voice is completely unaltered. [http://video.google.co.uk/videoplay?docid=4526629173767058122 He sounds like Sideshow Bob]. The Wii, PS3, and Xbox360 versions have the effects added correctly.&lt;br /&gt;
* In the final mission of Chapter 3 for the Decepticons, it&#039;s just this side of entirely possible to be &#039;&#039;[[Sky Lynx (G1)|too good]]&#039;&#039; at it. If the final set of gun turrets facing Bonecrusher is destroyed too fast, he&#039;ll reach the last checkpoint before Brawl does and transform. Unfortunately, the turrets&#039; ability to actually take damage is pretexted on &#039;&#039;Brawl&#039;&#039; transforming, so all you can do is stand around waiting for Bonecrusher to drop dead. Bonecrusher hates poor bug testing. &lt;br /&gt;
*After the last mission of Chapter 3, a cut scene will trigger of Blackout and Starscream trashing Hoover Dam, Blackout tosses a gas tank at three defending Autobots who seem to be red Swindles. This color of drone does not exist in actual gameplay.&lt;br /&gt;
*   In Decepticon Chapter 4, mission 2&#039;s intro cinematic has Scorponok firing from a Gatling gun in his tail. This weapon doesn&#039;t exist (although he can use it for melee attacks).&lt;br /&gt;
* Because the end of mission &amp;quot;mission complete&amp;quot; screens follow straight on from the game play, some very strange things can happen in them. A good example is the above mission; if Scorponok ends the mission firing at the ground in front of the statue at one end of the park, the &amp;quot;mission complete&amp;quot; screen will show &#039;&#039;his own bullets hitting him&#039;&#039;.(The same thing can happen anywhere in the game.)&lt;br /&gt;
* Before the final battle in the Autobot campaign, spark drones are &#039;&#039;just lying around on the street&#039;&#039; waiting to be brought to life by the All Spark.&lt;br /&gt;
* Other cars are like cardboard. Jazz can ram in to a truck, and it will go &#039;&#039;flying in the air &#039;&#039;. However, Bumblebee, which should be much heavier doesn&#039;t knock them over with such ease.&lt;br /&gt;
* Guns are absolutely useless in this game. Anything that can be shot at can be destroyed five times faster if you punch it, throw something at it or whack it with a random piece of debris.&lt;br /&gt;
* Starscream sounds a lot like [[wikipedia:Grover|Grover]].&lt;br /&gt;
* Scorponok is the only playable character that can&#039;t jump, climb or pick up debris. This means that there are several Decepticon insignias and glowing yellow cubes that are unattainable when playing as him. &lt;br /&gt;
* In the opening cinematic for Blackout, the entire army personnel fires at him, without any consequence whatsoever. However, when playing as any character in Tranquility or Mission city, police officers with standard pistols can damage you.&lt;br /&gt;
* In Chapter 2 for Autobots in mission 2 a cutscene has a Dropkick and Swindle drone tossing Jazz next to a house. As they are about to finish him off, Ironhide attacks the two drones by slamming into them in vehicle mode. When he transforms the drones just magically disappear.&lt;br /&gt;
* For Chapter 4 for Autobots, Chapter 2 has Jazz beat the hell out of two dreadwings, Blackout, and Starscream. But in Chapter 2 mission 2, he has to ask Ironhide to assist him in defeating weak scrap drones.&lt;br /&gt;
* In the final level of Chapter 4 right before reaching the tallest building in Mission City, Megatron speaks in Starscream&#039;s voice. Maybe they switched bodies.&lt;br /&gt;
* Since &#039;&#039;Generation 1&#039;&#039; Optimus Prime is a skin of Optimus Prime, many would think &#039;&#039;Generation 1&#039;&#039; Megatron would be a skin of Megatron. Instead, he has Optimus Prime&#039;s moves and guns and even features a blue Autobot shield instead of a red Decepticon one, making him more like Optimus Prime who can fly. Weird.&lt;br /&gt;
*Frenzy has red eyes in gameplay, despite his movie version has blue eyes. Oh no...[[FIRRIB]]&lt;br /&gt;
*For Chapter 3 Level 3 Decpticon campaign has Starscream bring down air craft vehicles based on Megatron&#039;s vehicle mode, even though they don&#039;t know what he transforms into at all.&lt;br /&gt;
*In the game version optimus prime use ion blaster is small and it&#039;s color blue like G1 optimus prime gun .In the movie version,It&#039;s big and it&#039;s color silver&lt;br /&gt;
*G1 optimus prime has no gun.What&#039;s wrong with that.But still Movie version optimus prime still using G1 optimus prime guns.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* The Autobots &#039;&#039;really&#039;&#039; like transforming into robots. Optimus likes it so much, he jumps thirty feet into the air every time he does it.&lt;br /&gt;
* Rather than do the sane thing and pan away, we get to watch a robot-mode protoform Bumblebee grow kibble after scanning the Camaro. This looks roughly twice as ridiculous as what you&#039;re currently imagining.&lt;br /&gt;
* Punching your enemies in the face repeatedly is &amp;quot;heroic&amp;quot; when Autobots do it, but &amp;quot;evil&amp;quot; when Decepticons do it. Sounds like a double standard!&lt;br /&gt;
* Blackout is [[Show-accuracy|toy accurate]] in the game, in that his main rotor is his melee weapon, rather than his tail rotor as in the movie.&lt;br /&gt;
* Tranquility features a large number of Generation 1 references, with adverts for &amp;quot;[[Hound (G1)|Hound]]&#039;s Hotdogs,&amp;quot; &amp;quot;[[Seaspray (G1)|Seaspray]]&#039;s Fish and Chips,&amp;quot; a [[Tranquility Mall|local mall]] called &amp;quot;[[Metroplex (G1)|Metroplex]]&amp;quot; and a fast food restaurant named &amp;quot;[[Chip Chase|Chip Chase&#039;s]]&amp;quot;. As a more recent reference, there is also a building site belonging to &amp;quot;[[Bay Demolition]]&amp;quot;. There is also a place called Frank &amp;amp; Peter&#039;s cafe.&lt;br /&gt;
* One Autobot isn&#039;t explicitly killed in the Decepticon campaign: Ratchet. Three Decepticons aren&#039;t killed in the Autobot campaign: Bonecrusher, Scorponok and Frenzy. The only character who dies in &#039;&#039;both&#039;&#039; campaigns is, unsurprisingly enough, Jazz. Even when every other bit of movie canon is thrown out the window he still can&#039;t make it out alive.&lt;br /&gt;
* Bumblebee uses some kind of [[axe]] when he fights with a three-punch combo.&lt;br /&gt;
* Ratchet, Bonecrusher, Brawl, and Frenzy aren&#039;t playable.&lt;br /&gt;
*Rather then damaging buildings nearly completely, throwing cars at buildings barely puts a dent in the building. Instead of making a hole in the building or even damaging it at all,cars thrown at buildings bounce off the building and hit you instead.&lt;br /&gt;
*G1 Megatron flies than turning into a gun&lt;br /&gt;
*If you stand in front of a building, you automaticaly start climbing it. If you don&#039;t move after that as Prime or Blackout, they scratch their butts.&lt;br /&gt;
*In mission city, there&#039;s a giant guitar on a building. If you grab it as Bumblebee or Barricade, it looks like they&#039;re playing it.&lt;br /&gt;
&lt;br /&gt;
==Differences between the Game and Movie==&lt;br /&gt;
&lt;br /&gt;
[[Image:VG-E3Allspark.jpg|right|180px|thumb|The Quarterspark.]]&lt;br /&gt;
* All plotlines relating to humans have been removed; the game has nothing involving [[William Lennox|GI Joes]] (replaced by a communication truck), [[Seymour Simmons|agents]] (replaced by guests [[Landmine (Movie)|Landmine]] and [[Stockade (Movie)|Stockade]]), or [[Glen Whitmann|comic relief]] (replaced by the cutscenes). Even Sam himself has barely any role beyond &amp;quot;holder of the MacGuffins.&amp;quot;&lt;br /&gt;
* Video game Bumblebee breaks free inside Hoover Dam and has to deactivate a silly laser grid to get to the All Spark. Sam turns up at the end of the mission just in time to leave.&lt;br /&gt;
* The game&#039;s All Spark is tiny, only four or five times taller than Bumblebee as opposed to the movie&#039;s city block-sized cube. It&#039;s housed in the same room as Megatron (great idea, guys!) who&#039;s shoved into a little alcove rather than freestanding in his own room.&lt;br /&gt;
* Barricade is present at the Mission City battle. Same for Scorponok, in the Decepticon Campaign.&lt;br /&gt;
* In the Autobot campaign, Brawl kills Jazz after Jazz kills Blackout and beats the hell out of Starscream. In the Decepticon campaign, Barricade kills Jazz. Either way, Megatron doesn&#039;t.&lt;br /&gt;
* Autobot Campaign: Bumblebee kills Barricade in Mission City. In the movie, Barricade&#039;s fate &amp;lt;s&amp;gt;is&amp;lt;/s&amp;gt; &#039;&#039;[[Dark of the Moon (film)|was]]&#039;&#039; uncertain.&lt;br /&gt;
* Autobot Campaign: Optimus, rather than Sam, kills Megatron with the All Spark.&lt;br /&gt;
* Decepticon Campaign: Shoving the All Spark cube into his &#039;&#039;own&#039;&#039; chest does not kill Megatron, apparently.&lt;br /&gt;
*Decepticon Campaign: Evil wins!&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
*[http://www.transformersgame.com Official website for Transformers: The Game]&lt;br /&gt;
&lt;br /&gt;
{{nav-movie}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie video games]]&lt;/div&gt;</summary>
		<author><name>189.24.67.93</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Combaticon_Warrior&amp;diff=676231</id>
		<title>Combaticon Warrior</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Combaticon_Warrior&amp;diff=676231"/>
		<updated>2012-01-03T23:50:58Z</updated>

		<summary type="html">&lt;p&gt;189.24.67.93: /* Autobot campaign */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|decepticonfilm}}&lt;br /&gt;
:&#039;&#039;Combaticon Warrior is a mass-produced [[Decepticon]] bodyform from the [[Revenge of the Fallen (video games)|&#039;&#039;Revenge of the Fallen&#039;&#039; video game]] portion of the [[Live-action film series|live-action film]] [[continuity family|continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Combaticon Warrior.JPG|thumb|right|300px|If we need to get their [[B.O.T. (episode)|personality components back from three obnoxious fleshies]], we quit.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combaticon Warriors&#039;&#039;&#039; are [[Combaticon (ROTF)|Combaticon]] M1126 Stryker IAV&#039;s with missile launchers, and are the heavy hitters of the Decepticon drone army.&lt;br /&gt;
&lt;br /&gt;
{{TOCclear}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===Battle for the Allspark v2===&lt;br /&gt;
{{Note|Combaticons were one of the upgradeable body-types a player could choose between in the game.}}&lt;br /&gt;
{{storylink|Battle for the Allspark v2}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Revenge of the Fallen&#039;&#039; - The Game===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Fred Tatasciore]]&lt;br /&gt;
&lt;br /&gt;
====Xbox 360/Sony PS3/PC====&lt;br /&gt;
=====Autobot campaign=====&lt;br /&gt;
[[Image:ROTF_360PS3PC_BumblebeeVsCombaticonWarrior.jpg|thumb|250px|]]&lt;br /&gt;
&lt;br /&gt;
When [[Bumblebee (Movie)|Bumblebee]] rejoined the Autobots for active duty, [[Ironhide (Movie)|Ironhide]] put him through his paces in a training course in [[Tranquility]], near [[Mikaela Banes|Mikaela&#039;s]] father&#039;s garage. Among the holographic opponents he faced were the Combaticon Warriors.&lt;br /&gt;
[[Optimus Prime (Movie)|Prime]] faced numerous Combaticon Warriors in [[Egypt]] while he was helping [[Sam Witwicky]] and [[Jetfire (ROTF)|Jetfire]] investigate the [[Tomb of the Primes]]. The Combaticon Warriors supported [[Devastator (ROTF)|Devastator]] when he was unleashed upon [[Cairo]]. When [[Optimus Prime (Movie)|Optimus Prime]] faced [[The Fallen]] at the [[Pyramid of Giza]] after the later at uncovered the [[star harvester]], the ancient Cybertronian called upon various units of the Decepticon army to face the last Prime, including the powerful Combaticon Warriors. {{storylink|Revenge of the Fallen (Xbox 360/PS3/PC)}}&lt;br /&gt;
He also showed up on almost every mission&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Decepticon campaign=====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
During the Deep 6 mission, 2 of them helped [[Starscream (Movie)|Starscream]] by battling [[Aerialbot Scout 1|These guys]]. When [[Megatron (Movie)|Megatron]] met with The Fallen at the Pyramid of Giza, he realised that the ancient Cybertronian would not fulfil his promise of making the Decepticon leader a [[Prime (rank)|Prime]]. Megatron attacked, only to face elements of his own army loyal to The Fallen, including the Combaticon Warriors. {{storylink|Revenge of the Fallen (Xbox 360/PS3/PC)}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*According to their stats, these Decepticons have well balanced health, vehicle speed, and weapon damage, but very poor robot mode running speed. {{fact|where did this come from?}}&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;&#039;Health:&#039;&#039;&#039; 500 &lt;br /&gt;
:*&#039;&#039;&#039;Running Speed:&#039;&#039;&#039; Very Slow &lt;br /&gt;
:*&#039;&#039;&#039;Vehicle Speed:&#039;&#039;&#039; Medium&lt;br /&gt;
:*&#039;&#039;&#039;Primary Weapon Damage:&#039;&#039;&#039; 60 &lt;br /&gt;
:*&#039;&#039;&#039;Secondary Weapon Damage:&#039;&#039;&#039; 45&lt;br /&gt;
&lt;br /&gt;
*According to concept artist [[Ken Christiansen]], [http://badflipblog.blogspot.com/2009/07/tf2-combaticon-headsand-stuff.html the Combaticon Warrior almost didn&#039;t make it into the game], due to [[Hasbro]] requesting the character be redesigned to resemble the Movie toy design of [[Wreckage (Movie)|Wreckage]], despite the fact developer [[Luxoflux]] had already submitted the final design for the Combaticon Warrior and there was no time or money left to do a new design. Fortunately, Luxoflux was able to convince Hasbro otherwise.&lt;br /&gt;
&lt;br /&gt;
*He is also a playable/scan-able form in the DS Version as a HEAVY.&lt;br /&gt;
*The DS version also has brown Combaticon Warriors as enemies for the Autobots.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://badflipblog.blogspot.com/2009/07/tf2-warrior-class-combaticon-01.html Combaticon Warrior concepts], [http://badflipblog.blogspot.com/2009/07/tf2-warrior-class-combaticon-02.html final vehicle rendering] and [http://badflipblog.blogspot.com/2009/07/tf2-warrior-class-combaticon-03.html final robot mode rendering] by concept artist [[Ken Christiansen]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Combaticons]]&lt;br /&gt;
[[Category:Mass-produced Transformers]]&lt;br /&gt;
[[Category:Dark of the Moon Decepticons]]&lt;br /&gt;
[[Category:Revenge of the Fallen Decepticons]]&lt;br /&gt;
[[Category:Video game-only characters]]&lt;/div&gt;</summary>
		<author><name>189.24.67.93</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Combaticon_Warrior&amp;diff=676230</id>
		<title>Combaticon Warrior</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Combaticon_Warrior&amp;diff=676230"/>
		<updated>2012-01-03T23:49:40Z</updated>

		<summary type="html">&lt;p&gt;189.24.67.93: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|decepticonfilm}}&lt;br /&gt;
:&#039;&#039;Combaticon Warrior is a mass-produced [[Decepticon]] bodyform from the [[Revenge of the Fallen (video games)|&#039;&#039;Revenge of the Fallen&#039;&#039; video game]] portion of the [[Live-action film series|live-action film]] [[continuity family|continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Combaticon Warrior.JPG|thumb|right|300px|If we need to get their [[B.O.T. (episode)|personality components back from three obnoxious fleshies]], we quit.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combaticon Warriors&#039;&#039;&#039; are [[Combaticon (ROTF)|Combaticon]] M1126 Stryker IAV&#039;s with missile launchers, and are the heavy hitters of the Decepticon drone army.&lt;br /&gt;
&lt;br /&gt;
{{TOCclear}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===Battle for the Allspark v2===&lt;br /&gt;
{{Note|Combaticons were one of the upgradeable body-types a player could choose between in the game.}}&lt;br /&gt;
{{storylink|Battle for the Allspark v2}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Revenge of the Fallen&#039;&#039; - The Game===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Fred Tatasciore]]&lt;br /&gt;
&lt;br /&gt;
====Xbox 360/Sony PS3/PC====&lt;br /&gt;
=====Autobot campaign=====&lt;br /&gt;
[[Image:ROTF_360PS3PC_BumblebeeVsCombaticonWarrior.jpg|thumb|250px|]]&lt;br /&gt;
&lt;br /&gt;
When [[Bumblebee (Movie)|Bumblebee]] rejoined the Autobots for active duty, [[Ironhide (Movie)|Ironhide]] put him through his paces in a training course in [[Tranquility]], near [[Mikaela Banes|Mikaela&#039;s]] father&#039;s garage. Among the holographic opponents he faced were the Combaticon Warriors.&lt;br /&gt;
[[Optimus Prime (Movie)|Prime]] faced numerous Combaticon Warriors in [[Egypt]] while he was helping [[Sam Witwicky]] and [[Jetfire (ROTF)|Jetfire]] investigate the [[Tomb of the Primes]]. The Combaticon Warriors supported [[Devastator (ROTF)|Devastator]] when he was unleashed upon [[Cairo]]. When [[Optimus Prime (Movie)|Optimus Prime]] faced [[The Fallen]] at the [[Pyramid of Giza]] after the latter at uncovered the [[star harvester]], the ancient Cybertronian called upon various units of the Decepticon army to face the last Prime, including the powerful Combaticon Warriors. {{storylink|Revenge of the Fallen (Xbox 360/PS3/PC)}}&lt;br /&gt;
He also showed up on almost every mission&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Decepticon campaign=====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
During the Deep 6 mission, 2 of them helped [[Starscream (Movie)|Starscream]] by battling [[Aerialbot Scout 1|These guys]]. When [[Megatron (Movie)|Megatron]] met with The Fallen at the Pyramid of Giza, he realised that the ancient Cybertronian would not fulfil his promise of making the Decepticon leader a [[Prime (rank)|Prime]]. Megatron attacked, only to face elements of his own army loyal to The Fallen, including the Combaticon Warriors. {{storylink|Revenge of the Fallen (Xbox 360/PS3/PC)}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*According to their stats, these Decepticons have well balanced health, vehicle speed, and weapon damage, but very poor robot mode running speed. {{fact|where did this come from?}}&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;&#039;Health:&#039;&#039;&#039; 500 &lt;br /&gt;
:*&#039;&#039;&#039;Running Speed:&#039;&#039;&#039; Very Slow &lt;br /&gt;
:*&#039;&#039;&#039;Vehicle Speed:&#039;&#039;&#039; Medium&lt;br /&gt;
:*&#039;&#039;&#039;Primary Weapon Damage:&#039;&#039;&#039; 60 &lt;br /&gt;
:*&#039;&#039;&#039;Secondary Weapon Damage:&#039;&#039;&#039; 45&lt;br /&gt;
&lt;br /&gt;
*According to concept artist [[Ken Christiansen]], [http://badflipblog.blogspot.com/2009/07/tf2-combaticon-headsand-stuff.html the Combaticon Warrior almost didn&#039;t make it into the game], due to [[Hasbro]] requesting the character be redesigned to resemble the Movie toy design of [[Wreckage (Movie)|Wreckage]], despite the fact developer [[Luxoflux]] had already submitted the final design for the Combaticon Warrior and there was no time or money left to do a new design. Fortunately, Luxoflux was able to convince Hasbro otherwise.&lt;br /&gt;
&lt;br /&gt;
*He is also a playable/scan-able form in the DS Version as a HEAVY.&lt;br /&gt;
*The DS version also has brown Combaticon Warriors as enemies for the Autobots.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://badflipblog.blogspot.com/2009/07/tf2-warrior-class-combaticon-01.html Combaticon Warrior concepts], [http://badflipblog.blogspot.com/2009/07/tf2-warrior-class-combaticon-02.html final vehicle rendering] and [http://badflipblog.blogspot.com/2009/07/tf2-warrior-class-combaticon-03.html final robot mode rendering] by concept artist [[Ken Christiansen]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Combaticons]]&lt;br /&gt;
[[Category:Mass-produced Transformers]]&lt;br /&gt;
[[Category:Dark of the Moon Decepticons]]&lt;br /&gt;
[[Category:Revenge of the Fallen Decepticons]]&lt;br /&gt;
[[Category:Video game-only characters]]&lt;/div&gt;</summary>
		<author><name>189.24.67.93</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Constructicon_Warrior&amp;diff=676228</id>
		<title>Constructicon Warrior</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Constructicon_Warrior&amp;diff=676228"/>
		<updated>2012-01-03T23:43:38Z</updated>

		<summary type="html">&lt;p&gt;189.24.67.93: /* Xbox 360/Sony PS3/PC */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|decepticonfilm}}&lt;br /&gt;
{{disambig3|Constructicon}}&lt;br /&gt;
:&#039;&#039;Constructicon Warriors are a mass-produced [[Decepticon]] bodyform from the [[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen]] [[Revenge of the Fallen (video games)|video game]] portion of the [[Live-action film series|live-action film]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:ROTFgame_ConstructiconWarrior.jpg|right|300px|thumb|Leave Long Haul on the windowsill, and he [[Photodegradation|ripens into me]]!]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Constructicon Warriors&#039;&#039;&#039; are the heavy-hitters of [[Constructicon (ROTF)|Constructicon]] footsoldiers, possessing impressive physical strength, durable armour and a powerful [[Energon Wave Cannon]]. It is unclear if they are drones or simply a common bodyframe like the [[Seeker (Movie)|Seeker]]s.&lt;br /&gt;
&lt;br /&gt;
[[Payload (Movie)|Payload]] is one such Constructicon Warrior, and the Constructicon [[Long Haul (ROTF)|Long Haul]] is also of this [[body-type]].&lt;br /&gt;
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==Games==&lt;br /&gt;
===Battle for the Allspark v2===&lt;br /&gt;
{{Note|Constructicons were one of the upgradeable body-types a player could choose between in the game.}}&lt;br /&gt;
{{storylink|Battle for the Allspark v2}}&lt;br /&gt;
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===&#039;&#039;Transformers: Revenge of the Fallen&#039;&#039; - The Game===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Neil Kaplan]]&lt;br /&gt;
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====Xbox 360/Sony PS3/PC====&lt;br /&gt;
[[Image:ROTFgame_360PS3PC_ConstructiconWarrior_Breakaway.jpg|left|thumb|250px|]]&lt;br /&gt;
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=====Autobot campaign=====&lt;br /&gt;
[[Image:ROTF_360PS3PC_Breakaway_ConstructiconWarriors.jpg|thumb|250px|]]&lt;br /&gt;
Constructicon Warriors were a regular sight as part of the Decepticon army, appearing in Deep 6, and later assisting [[Grindor (ROTF)|Grindor]] and [[Starscream (Movie)|Starscream]] with various tasks, and during the destruction of a human TV station on the East coast. They also took part in the battle in Egypt. {{storylink|Transformers: Revenge of the Fallen (Xbox 360/PS3/PC)|Revenge of the Fallen (Xbox 360/PS3/PC)}}&lt;br /&gt;
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=====Decepticon campaign=====&lt;br /&gt;
On the last mission, The Fallen called reinforcements: hundreds of Combaticon [[Combaticon Scout|Scouts]] and [[Combaticon Warrior|Warriors]] and 3 or 4 of these Constructicons&lt;br /&gt;
{{-}}&lt;br /&gt;
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==Toys==&lt;br /&gt;
===Transformers (2010)===&lt;br /&gt;
====Legends class toys====&lt;br /&gt;
*&#039;&#039;&#039;Payload&#039;&#039;&#039; (Legends Class, 2010)&lt;br /&gt;
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:&#039;&#039;Autobot Alliance&#039;&#039; Payload is a redeco of the non-combining Legends class [[Long Haul (ROTF)#Toys|Long Haul]] released in Hasbro&#039;s [[Transformers (2010 toyline)|&#039;&#039;Transformers&#039;&#039; (2010 toyline)]]. &lt;br /&gt;
{{-}}&lt;br /&gt;
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====Voyager class toys====&lt;br /&gt;
[[Image:TF2010Payload toy.jpg|right|thumb|300px|You&#039;re all individuals!&amp;lt;br&amp;gt;&#039;&#039;Yes! We&#039;re all individuals!&#039;&#039;&amp;lt;br&amp;gt;You&#039;re all different!&amp;lt;br&amp;gt;&#039;&#039;Yes, we ARE all different!&#039;&#039;]]&lt;br /&gt;
*&#039;&#039;&#039;Payload&#039;&#039;&#039; (Voyager Class, 2010)&lt;br /&gt;
&lt;br /&gt;
: A [[redeco]] of the &#039;&#039;[[Transformers: Revenge of the Fallen (toyline)|Revenge of the Fallen]]&#039;&#039; Voyager-class [[Long Haul (ROTF)#Toys|Long Haul]], [[Payload (Movie)|Payload]] transforms from a genericized &amp;quot;earth mover&amp;quot; dump truck with a functional truck bed into a bulky robot mode. In robot mode, he has three &amp;quot;[[Mech Alive]]&amp;quot; gimmicks: Turning his head also turns a cog in his chest, bending his elbows moves some pistons, and finally, moving his feet also moves the &amp;quot;springs&amp;quot; connected to them inwards.  Only the piston gimmick is advertised on the packaging. Meanwhile, each forearm houses a spring-loaded, flip-out sword.&lt;br /&gt;
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: Though this toy &#039;&#039;technically&#039;&#039; represents an individual and is not &#039;&#039;technically&#039;&#039; a figure of the generic Constructicon Warrior from the video games... the individual was designed after the game generics, and has been confirmed by Hasbro in their [[Hasbro Q&amp;amp;A/March 2010: Answers|March 2010 Q&amp;amp;A session]] to be part of that group. So, really....&lt;br /&gt;
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==Notes==&lt;br /&gt;
*According to their stats, these Decepticons have very high health, medium vehicle speed and weapon damage, but poor robot mode running speed.&lt;br /&gt;
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:*&#039;&#039;&#039;Health:&#039;&#039;&#039; 750 &lt;br /&gt;
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:*&#039;&#039;&#039;Run Speed:&#039;&#039;&#039; Slow &lt;br /&gt;
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:*&#039;&#039;&#039;Vehicle Speed:&#039;&#039;&#039; Medium  &lt;br /&gt;
:*&#039;&#039;&#039;Primary Weapon Damage:&#039;&#039;&#039; 36  &lt;br /&gt;
:*&#039;&#039;&#039;Secondary Weapon Damage:&#039;&#039;&#039; 25&lt;br /&gt;
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[[Category:Mass-produced Transformers]]&lt;br /&gt;
[[Category:Revenge of the Fallen Constructicons]]&lt;/div&gt;</summary>
		<author><name>189.24.67.93</name></author>
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