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	<updated>2026-05-25T21:47:58Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.45.3</generator>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Hubcap_(TF_2010)&amp;diff=569694</id>
		<title>Hubcap (TF 2010)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Hubcap_(TF_2010)&amp;diff=569694"/>
		<updated>2011-03-29T10:15:13Z</updated>

		<summary type="html">&lt;p&gt;69.92.83.223: /* Transformers (2010) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{faction|autobot}}&lt;br /&gt;
{{disambig3|Hubcap}}&lt;br /&gt;
:&#039;&#039;Hubcap is an [[Autobot]] from the [[Live-action film series|live-action film]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Titan 2-18 Hubcap face.jpg|thumb|300px|I disapprove of bullying. That&#039;s why I&#039;m going to beat you up to support my rep!]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hubcap&#039;&#039;&#039; has a long rivalry with [[Brimstone (TF 2010)|Brimstone]], one that Brimstone is all too aware of.  Hubcap disapproves of the way Brimstone bullies others, and the Autobots&#039; efforts to counter Brimstone have resulted in several battles.  Now that they&#039;re on Earth, Hubcap, who considers himself the new &amp;quot;king of the road,&amp;quot; has decided to end Brimstone&#039;s behavior once and for all.&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===Titan Magazines===&lt;br /&gt;
[[Image:Titan 2-18 Hubcap_kidgloves.jpg|thumb|left|200px|Function: Mob Drive-By.]]&lt;br /&gt;
Hubcap and [[Slap Dash]] were summoned to Earth by [[Optimus Prime (Movie)|Optimus Prime himself]] to join a new, covert unit (not even admitting its function to &#039;&#039;[[NEST]]&#039;&#039;) led by [[Bumblebee (Movie)|Bumblebee]]. As open battles were turning humans against the Transformers, Prime wanted to them to monitor the Decepticons, wait for windows of opportunity out of the public eye, and then hit hard and fast. &lt;br /&gt;
&lt;br /&gt;
Both agreed to this, but when [[Crankstart]], [[Brimstone (TF 2010)|Brimstone]], and [[Trenchmouth]] ran amok in [[Salt Lake City]], they had second thoughts: Hubcap wanted to take action, upset at letting the Decepticons cause such havok and viewing it as being out of control. Bumblebee had him stick to the plan though, and the unit hit the Decepticons in an isolated stretch of road, tearing through them; Hubcap personally blew Trenchmouth off the road. {{storylink|Transformers Comic issue 2.18|Shadow War}}&lt;br /&gt;
&lt;br /&gt;
Hubcap and his unit would be part of the Autobot/NEST team sent to take down [[Bludgeon (ROTF)|Bludgeon&#039;s]] [[Russia]] command hub. However, the Autobots were betrayed and ambushed, and Hubcap was struck down by energy shurikens from Bludgeon himself. {{storylink|Transformers Comic issue 2.20|Divided Loyalties}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Unite for the Universe&#039;&#039;===&lt;br /&gt;
When [[Starscream (Movie)|Starscream]], powered by [[Project Unite|Project: Unite]] attacked multiple [[human]] installations, [[Optimus Prime (Movie)|Optimus Prime]] led an Autobot force to combat the crazed Decepticon. Hubcap was among them, along with [[Elita-One (Movie)|Elita-One]] and [[Scattorshot (ROTF)|Scattorshot]]. They fired on Starscream, only managing to anger him, but he was soon blasted by even larger firepower, from a [[Megatron (Movie)|Megatron]] seeking out Starscream&#039;s head for his disobedience. {{storylink|Unite for the Universe issue 2|On the Road to Destruction}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; (2010)===&lt;br /&gt;
[[Image:TF 2010 Hubcap toy.jpg|thumb|300px|If we don&#039;t get a [[GoBots (franchise)|Super Couper]]-themed [[redeco]], we riot.]]&lt;br /&gt;
*&#039;&#039;&#039;Hubcap&#039;&#039;&#039; (Scout Class, 2010)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;AA-09&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Hubcap transforms into a hot rod based on a 1930s-style car of indeterminate make, but most closely related to the Willys 77 (with some elements of its successor, the Americar).  His feet appear to be based upon the iconic foot design of the Japanese mecha franchise &#039;&#039;[[Wikipedia:Gundam|Gundam]]&#039;&#039;. Compared to other toys from the [[live-action film series]], his transformation consists of a mere three or four very easy steps.&lt;br /&gt;
&lt;br /&gt;
:Like most toys in the [[Transformers (2010 toyline)|2010 &#039;&#039;Transformers&#039;&#039; toyline]], Hubcap features a standard Autobot [[insignia]] rather than the live-action movie style Autobot insignia.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://tfu.info/2010/Autobot/Hubcap/hubcap.htm More information on Hubcap at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:Revenge of the Fallen Autobots]]&lt;br /&gt;
[[Category:Transformers (2010) Autobots]]&lt;/div&gt;</summary>
		<author><name>69.92.83.223</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Dyson_vacuum_cleaner&amp;diff=543800</id>
		<title>Dyson vacuum cleaner</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Dyson_vacuum_cleaner&amp;diff=543800"/>
		<updated>2011-01-14T13:05:53Z</updated>

		<summary type="html">&lt;p&gt;69.92.83.223: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{noname-nickname}}&lt;br /&gt;
:&#039;&#039;The Dyson Vacuum cleaner is an [[Allspark Mutation]] from the [[Live-action film series|live-action film]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:DysonVacuumCleanerBot.jpg|thumb|250px|James Dyson&#039;s Punch Out!!!]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Dyson Vacuum cleaner&#039;&#039;&#039; is basically a vacuum cleaner of death. He&#039;s homicidal pretty much from birth and that&#039;s about all we know. &lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===&#039;&#039;Revenge of the Fallen&#039;&#039;===&lt;br /&gt;
The Dyson Vacuum cleaner robot was brought to life when [[Sam Witwicky]] dropped a piece of the [[AllSpark (Movie)|All Spark]]. Along with his fellow [[Appliancebot]]s, he tried to attack Sam but was blasted by [[Bumblebee (Movie)|Bumblebee]] for his troubles.&lt;br /&gt;
{{storylink|Revenge of the Fallen (film)|Revenge of the Fallen}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*The model of vacuum cleaner this robot transforms into is a [[Wikipedia:List of Dyson products|Dyson DC25]].&lt;br /&gt;
*The Dyson vacuum cleaner robot appears to be the physically tallest of the Appliancebots.&lt;br /&gt;
*The Dyson vacuum cleaner robot appears to retain &#039;&#039;the proper amount of suction&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Category:Allspark Mutations]]&lt;br /&gt;
[[Category:Live-action-only characters]]&lt;br /&gt;
[[Category: Revenge of the Fallen Transformers]]&lt;/div&gt;</summary>
		<author><name>69.92.83.223</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=File:Wheresmyface.jpg&amp;diff=495186</id>
		<title>File:Wheresmyface.jpg</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=File:Wheresmyface.jpg&amp;diff=495186"/>
		<updated>2010-08-30T12:20:48Z</updated>

		<summary type="html">&lt;p&gt;69.92.83.223: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{G1cap|[[Prowl (G1)|Prowl]]&#039;s face is missing. [[Optimus Prime (G1)/Generation 1 cartoon continuity|Optimus Prime]]&#039;s optics too!|The Ultimate Doom, Part 3|4}}&lt;/div&gt;</summary>
		<author><name>69.92.83.223</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers:_Generations_(toyline)&amp;diff=469521</id>
		<title>Transformers: Generations (toyline)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers:_Generations_(toyline)&amp;diff=469521"/>
		<updated>2010-06-27T14:02:27Z</updated>

		<summary type="html">&lt;p&gt;69.92.83.223: /* Future waves */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig3|Generations}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Generations&#039;&#039;&#039; is a line of Deluxe Class figures launched in 2010.  Its ancestors are the 2006 &#039;&#039;[[Classics (2006)|Classics]]&#039;&#039; and 2008 [[Universe (2008)|&#039;&#039;Universe&#039;&#039;]] lines in that it, too, aims to recreate older Transformers characters as new toys and celebrate the history of the brand.  Unlike &#039;&#039;Classics&#039;&#039; and &#039;&#039;Universe&#039;&#039;, there will be no larger pricepoints.  The range also includes designs from the video game &#039;&#039;[[War for Cybertron]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===General retail===&lt;br /&gt;
====Wave 1====&lt;br /&gt;
[[Image:Generations Drift toy.jpg|right|250px|thumb|RETRIBUTION!]]&lt;br /&gt;
* [[Bumblebee (G1)|Cybertronian Bumblebee]] &lt;br /&gt;
* [[Drift (G1)|Drift]]&lt;br /&gt;
* [[Optimus Prime (G1)|Cybertronian Optimus Prime]] &lt;br /&gt;
* [[Thrust (G1)|Thrust]]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Wave 2====&lt;br /&gt;
&lt;br /&gt;
* [[Megatron (G1)|Cybertronian Megatron]] &lt;br /&gt;
* [[Soundwave (G1)|Cybertronian Soundwave]]&lt;br /&gt;
* [[Straxus (G1)|Darkmount]]&lt;br /&gt;
* [[Red Alert (G1)|Red Alert]]&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Future waves====&lt;br /&gt;
* [[Blurr (G1)|Blurr]]&lt;br /&gt;
* [[Dirge (G1)|Dirge]]&lt;br /&gt;
Darkmount redeco&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Franchises]]&lt;br /&gt;
[[Category:Generations| (toyline)]]&lt;br /&gt;
[[Category: Toys]]&lt;/div&gt;</summary>
		<author><name>69.92.83.223</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Clone_pilot&amp;diff=460353</id>
		<title>Clone pilot</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Clone_pilot&amp;diff=460353"/>
		<updated>2010-05-25T12:27:40Z</updated>

		<summary type="html">&lt;p&gt;69.92.83.223: /* Crossovers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|galacticrepublic|empire}}&lt;br /&gt;
:&#039;&#039;Clone Pilots are mass-produced [[Galactic Republic|Republic]] and [[Empire|Imperial]] soldiers in [[Star Wars]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Clone Pilots&#039;&#039;&#039; are (part of) the Republic&#039;s most elite military force, accompanied by their grounded cousins, the [[Clone Trooper]]s.  They are key combatants in a large-scale military conflict known as the [[Clone Wars]].  War being a great motivation for technological innovation by [[Human|humans]], &amp;quot;morphing&amp;quot; is developed during the Clone Wars.  &amp;lt;ref&amp;gt;Star Wars Transformers Clone Pilot ARC-170 Starfighter package&amp;lt;/ref&amp;gt; This is the local term for the heretofore-unknown technology of [[transformation]], which at this time is known to be used by the Army of the Republic for four types of machines: their ARC-170 starfighters, airborne Gunships, V-19 Torrent Starfighters and [[Y-wing]]s.&lt;br /&gt;
&lt;br /&gt;
They also pilot non-transforming vehicles.  It is unknown if these are exclusively older weapons systems or if single-mode vehicles continue to have an irreplaceable role in combat.&lt;br /&gt;
&lt;br /&gt;
Who are they cloned from?  For some reason, we&#039;re not being told.&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===&#039;&#039;Star Wars Transformers&#039;&#039;===&lt;br /&gt;
Their Republic Gunships are in use sweeping across [[Geonosis]], blasting the Separatist forces with their armament of missiles.  A Clone Pilot can land in the middle of a fierce battle between droids and clone troopers and convert the gunship into a heavily armed combat mecha that goes straight for [[Battle Droid|enemy droids]]. &amp;lt;ref&amp;gt;&#039;&#039;Star Wars Transformers&#039;&#039; Republic Gunship package&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At some point, the Clone Pilots joined the [[Empire]], and started hunting down [[Jedi]] loyalists.&amp;lt;ref&amp;gt;&#039;&#039;Crossovers&#039;&#039; Clone Pilot to V-wing Starfighter package&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Attacktix===&lt;br /&gt;
[[Image:Clonepilot1.jpg|right|150px|thumb|Mechs! We need mechs!]]&lt;br /&gt;
*&#039;&#039;&#039;Intergalactic Showdown&#039;&#039;&#039; (2006)&lt;br /&gt;
**&#039;&#039;Attacktix ID number&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
: Faction: &lt;br /&gt;
: Class: &lt;br /&gt;
: Special: &lt;br /&gt;
: Point Cost: &lt;br /&gt;
: Base Speed: &lt;br /&gt;
: Attack Type: &lt;br /&gt;
&lt;br /&gt;
{{charstubtoys}}&lt;br /&gt;
&lt;br /&gt;
===Star Wars Transformers===&lt;br /&gt;
[[Image:SWTF-toy_CloneARC.JPG|right|thumb|300px]]&lt;br /&gt;
*&#039;&#039;&#039;Clone Pilot/ARC-170 Starfighter&#039;&#039;&#039; (2006)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 missile launchers, 2 missiles, Clone Pilot figure&lt;br /&gt;
&lt;br /&gt;
:The first transforming Clone Pilot toy turns from a [[ARC-170 Starfighter]] into a battle robot with wings sticking off its body here and there. The fighter has two missile launchers hanging off its wings that become handheld weapons in robot mode. The toy comes with a tiny pilot mini-figure that can be seated inside the craft in both modes.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2006/SWTF/ClonePilot/clonepilot.htm More information on Clone Pilot/ARC-170 Starfighter at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:SWTF-toy_CloneARCver2.JPG|right|thumb|300px|The [[Seeker (body-type)|Seekers]] wish they could get someone this badass.]]&lt;br /&gt;
*&#039;&#039;&#039;Clone Pilot/ARC-170 Starfighter&#039;&#039;&#039; (2006)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 missile launchers, 2 missiles, Clone Pilot figure&lt;br /&gt;
&lt;br /&gt;
:A [[retool]] and [[redeco]] of the previous toy, with a new head mold and a new deco, replacing the maroon stripes with dark blue &amp;quot;tigershark&amp;quot; detailing and a grinning red mouth. The Clone Pilot accessory is also provided with new, matching colors.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:SWTF-toy_CloneGunship.JPG|right|thumb|300px|[[Furmanism|Hovering like some vast, predatory bird.]]]]&lt;br /&gt;
*&#039;&#039;&#039;Clone Pilot/Republic Gunship&#039;&#039;&#039; (2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 missile launchers, 2 missiles, Clone Pilot figure&lt;br /&gt;
&lt;br /&gt;
: The second &#039;&#039;Star Wars Transformers&#039;&#039; Clone Pilot toy transforms from a winged robot into a [[Republic Gunship]]. Like the ARC-170, it&#039;s armed with twin missile launchers in both modes and comes with a little pilot. The toy&#039;s head is sculpted from a shiny white plastic that doesn&#039;t mesh particularly well with the beige-ish color of the altmode.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/SWTF/ClonePilot/clonepilot.htm More information on Clone Pilot/Republic Gunship at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:SWTF-toy_CloneGunshipver2.JPG|right|thumb|300px]]&lt;br /&gt;
*&#039;&#039;&#039;Clone Pilot/Republic Gunship&#039;&#039;&#039; (2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 missile launchers, 2 missiles, Clone Pilot figure&lt;br /&gt;
&lt;br /&gt;
:Like the ARC-170, the Republic Gunship toy was also given a new head and redecoed in blue, white and red.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Crossovers===&lt;br /&gt;
*&#039;&#039;&#039;ARC-170 Starfighter to Clone Pilot&#039;&#039;&#039; (2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 missile launchers, 2 missiles&lt;br /&gt;
&lt;br /&gt;
:The &#039;&#039;Star Wars Transformers&#039;&#039; &amp;quot;tigershark&amp;quot; version of the ARC-170 toy was repackaged for the &#039;&#039;[[Crossovers]]&#039;&#039; toyline. The only difference between the two releases is that this version lacks a Clone Pilot mini-figure.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
*&#039;&#039;&#039;Republic Gunship to Clone Pilot&#039;&#039;&#039; (2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 missile launchers, 2 missiles&lt;br /&gt;
&lt;br /&gt;
:Just like the ARC-170, the &amp;quot;tigershark&amp;quot; Republic Gunship toy was re-released during &#039;&#039;Crossovers&#039;&#039; without its pilot figure.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Crossovers-toy_CloneV19.JPG|right|thumb|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Clone Pilot to V-19 Torrent Starfighter&#039;&#039;&#039; (2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 missile launchers, 2 missiles&lt;br /&gt;
&lt;br /&gt;
: The first new Clone Pilot mold under the &#039;&#039;Crossovers&#039;&#039; banner transforms into a three-winged [[V-19 Torrent Starfighter]]. This incarnation of the Clone Pilot is also armed with two missile launchers/handguns. While it doesn&#039;t come with a pilot figure, the cockpit still opens up to seat one.&lt;br /&gt;
{{-}}&lt;br /&gt;
*&#039;&#039;&#039;Clone Pilot/Republic Gunship&#039;&#039;&#039; (2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 missile launchers, 2 missiles&lt;br /&gt;
&lt;br /&gt;
:Most similar to the original decp of the Republic Gunship mold, this version features remolded side doors, closing the passenger compartment and deleting the two spherical gunner pods. The shoulders have been remolded to fill the gunner pod arm attaching sockets, and portray closed forward ship doors. This version also features distinct nose art of a Kowakian Monkey-Lizard wielding a bomb, identifying the vehicle mode as being the specific ship &amp;quot;Crumb Bomber.&amp;quot; The Aurebesh lettering reads &amp;quot;Laugh This Off&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
:Since the figure does not include a pilot minifigure, the cockpit glass has been molded in opaque blue to cover the empty pilot&#039;s chair.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Crossovers-toy_ClonePilotVwing.jpg|right|thumb|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Clone Pilot to V-wing Starfighter&#039;&#039;&#039; (2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 missiles&lt;br /&gt;
&lt;br /&gt;
:A black, white and grey [[redeco]] of the [[Shock Trooper]] toy, this clone sports a fairly simple transformation from robot to [[V-wing Starfighter]]. Its arms have an awkward amount of joints which make its posing difficult in some instances. The ship features two missile launchers with two-pronged missiles, which become the robot&#039;s lower arms. Its hands are blocked by spring backed discs that are stuck at first.&lt;br /&gt;
&lt;br /&gt;
:This is the first Clone Pilot toy to represent the [[Empire]] rather than the Republic.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Crossovers-toy_Y-wingPilot.jpg|thumb|right|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Y-wing Pilot to Y-wing&#039;&#039;&#039; (2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Vehicle nose/gun, missile, 2 blaster pistols&lt;br /&gt;
&lt;br /&gt;
:The [[Y-wing]] toy transforms from a white and yellow starship to a robot mode based on a Clone Pilot, and features a firing two-pronged missile in its nose and flip-out landing gear. In robot mode, the nose detaches to form a handheld missile launcher. The figure can also use two identical white blaster pistols that store in holsters that can be seen on either of the Clone Pilot&#039;s thighs.&lt;br /&gt;
&lt;br /&gt;
:While the front of the packaging only says &amp;quot;Y-wing Pilot&amp;quot;, the bio on the back explains that this toy indeed represents a Clone Pilot.&lt;br /&gt;
&lt;br /&gt;
:Unlike most Star Wars Transformers/Crossovers toys thus far, this mold (along with the Anakin Skywalker retool) does not feature an opening cockpit to fit a mini-figure.&lt;br /&gt;
&lt;br /&gt;
:This mold was also used to make [[Anakin Skywalker]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Within the &#039;&#039;Star Wars&#039;&#039; universe, the blue and white &amp;quot;space whale&amp;quot; deco was originally only seen on Republic Gunships. The &#039;&#039;Star Wars Transformers&#039;&#039; line marked the first time it was applied to ARC-170 fighters and Clone Trooper armor.  It was, of course, only a matter of time before versions of each came out for the normal [[Hasbro]] &#039;&#039;Star Wars&#039;&#039; toy line. &#039;&#039;Transformers&#039;&#039; has added to the main &#039;&#039;Star Wars&#039;&#039; [[canon]]. Awesome.&lt;br /&gt;
* Yes. This [[Army-building|army builder]] has the most toys.&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Attacktix]]&lt;br /&gt;
[[Category:Clones]]&lt;br /&gt;
[[Category:Crossovers characters]]&lt;br /&gt;
[[Category:Empire]]&lt;br /&gt;
[[Category:Galactic Republic]]&lt;br /&gt;
[[Category:Pilots]]&lt;br /&gt;
[[Category:Star Wars characters]]&lt;/div&gt;</summary>
		<author><name>69.92.83.223</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Blaster_(G1)&amp;diff=457071</id>
		<title>Blaster (G1)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Blaster_(G1)&amp;diff=457071"/>
		<updated>2010-05-15T12:04:06Z</updated>

		<summary type="html">&lt;p&gt;69.92.83.223: /* Device Label */&lt;/p&gt;
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&lt;div&gt;{{factions|autobot}}&lt;br /&gt;
{{disambig2|the heroic Autobot|the evil mirror-universe Autobot|Blaster (SG)}}&lt;br /&gt;
:&#039;&#039;Blaster is an [[Autobot]] from the [[Generation 1 (franchise)|Generation 1]] [[continuity family]]. In Japan he is later rebuilt as &#039;&#039;&#039;Twincast&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
[[Image:Blaster g1.jpg|right|300px|thumb|&amp;quot;What it is, big mama? My mama ain&#039;t raise no dummies, I dug her rap!&amp;quot;]]&lt;br /&gt;
&#039;&#039;&#039;Blaster&#039;&#039;&#039; loves all [[Earth]] music, especially good, hard, LOUD rock &#039;n&#039; roll.  A powerful fighter who tends to make his presence known, you can find him at the forefront of any situation in which he&#039;s involved.&lt;br /&gt;
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{{note|Blaster&#039;s personality varied significantly between the comic and cartoon; see entries below for details.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Preliminary name:&#039;&#039; &#039;&#039;&#039;Blastbox&#039;&#039;&#039;&amp;lt;ref&amp;gt;[[Production bible]] of [[The Transformers (cartoon)|the original cartoon]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
:&#039;&#039;Japanese names:&#039;&#039; &#039;&#039;&#039;Broadcast&#039;&#039;&#039;, later &#039;&#039;&#039;Twincast&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;Japanese names (Binaltech Asterisk):&#039;&#039; &#039;&#039;&#039;Broadblast&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;French-Canadian name:&#039;&#039; &#039;&#039;&#039;Tempo&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;Hungarian name:&#039;&#039; &#039;&#039;&#039;Össztűz&#039;&#039;&#039; (&amp;quot;All-fire&amp;quot; or &amp;quot;Class firing&amp;quot;)&lt;br /&gt;
:&#039;&#039;Italian name (original cartoon):&#039;&#039; &#039;&#039;&#039;Radiorobot&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;Italian names (The Headmasters):&#039;&#039; &#039;&#039;&#039;Audiobot&#039;&#039;&#039; / &#039;&#039;&#039;Digital&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;Malay-English dub names:&#039;&#039; &#039;&#039;&#039;Billy&#039;&#039;&#039; / &#039;&#039;&#039;Blaster&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;Portuguese name (Brazil comic):&#039;&#039; &#039;&#039;&#039;Dinamitador&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;Portuguese name (Portugal comic):&#039;&#039; &#039;&#039;&#039;Rajada&#039;&#039;&#039; (&amp;quot;Gust&amp;quot;)&lt;br /&gt;
:&#039;&#039;Latin-American name (The Headmasters):&#039;&#039; &#039;&#039;&#039;Bill&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===Cartoon continuity===&lt;br /&gt;
====Generation 1 cartoon====&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Buster Jones]] (English), [[Keiichi Nanba]] (Japanese)&lt;br /&gt;
&lt;br /&gt;
[[Image:G1 DinobotIsland Blaster.jpg|left|150px|thumb|&amp;quot;May I have this dance?&amp;quot;]]&lt;br /&gt;
Blaster was a fun-loving, hip and happening robot.  Loud and energetic, he was happy to share his choice of rockin&#039; tunes with anyone, whether they really wanted to hear them or not. &lt;br /&gt;
&lt;br /&gt;
Blaster appeared out of nowhere one day during [[Wheeljack (G1)|Wheeljack]]&#039;s demonstration of the modifications he&#039;d made to the [[Dinobot (G1)|Dinobots]] to improve their sense of balance and coordination, and to that end, Blaster was requested to play something &amp;quot;nice&amp;quot;. For some reason, Blaster had trouble tuning into a station until Grimlock (obviously tired of this padding) blasted fire at Blaster&#039;s controls, allowing the Autobot boom box to tune into the local rock &#039;n&#039; roll/big band music fusion station. [[Ironhide (G1)|Ironhide]], [[Trailbreaker (G1)|Trailbreaker]] and [[Sideswipe (G1)|Sideswipe]] showed their appreciation for the fine selection of elevator music by jerkily dancing around and claiming their audio sensors were being fried. Blaster continued to enthrall Grimlock until [[Slag (G1)|Slag]] and [[Sludge (G1)|Sludge]] bumped into their leader and totally freaked him out. {{storylink|Dinobot Island, Part 1}}&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertionDinos1 BlastergrabsRavage.jpg|right|170px|thumb|One must wonder how he failed to notice Soundwave, but really, it&#039;s more Ironhide&#039;s fault.]]&lt;br /&gt;
At a not-so-secret EJK testing facility for the new Ultraplane, Blaster was sitting in the back of Ironhide&#039;s vehicle mode and didn&#039;t seem to notice the fact that [[Soundwave (G1)|Soundwave]] was sitting right next to him—at least until the Decepticon tape deck launched [[Ravage (G1)|Ravage]], whom Blaster quickly transformed to grab. The cat turned to attack the Autobot while his master escaped to report to [[Megatron (G1)|Megatron]]. Blaster continued to tussle until Ironhide transformed into robot mode and threw them both out of his caboose. After being initially distracted by the Ultraplane&#039;s destruction, the Autobots returned to EJK&#039;s lab to confront the Decepticons. Blaster greatly appreciated [[Jazz (G1)|Jazz]]&#039;s taste in fusion rock/big band music to confound the hapless villains. {{storylink|Desertion of the Dinobots, Part 1}} &lt;br /&gt;
&lt;br /&gt;
[[Image:BlasterBlues kickedinface.jpg|left|170px|thumb|De-FEETed!]]&lt;br /&gt;
Blaster&#039;s taste in music often got him into trouble. He attended a concert by a popular &#039;80s rock/big band fusion hair metal band with [[Spike Witwicky (G1)|Spike]] and [[Carly]]. Concerned that the other Autobots weren&#039;t enjoying the concert with them, Blaster flooded the Autobot communications channels with the music, though only [[Cosmos (G1)|Cosmos]] and Jazz seemed to appreciate it. Unfortunately, his taste in music also disrupted an emergency communique from the Helix Observatory, until the other Autobots told him to shut up. After the [[Voltronic Galaxer]] was stolen, Blaster was teamed up with Cosmos to search for signs of the Decepticons, but both were rather quickly captured. Blaster was welded into place to be used as a trans-scrambler for Megatron&#039;s scheme to use the voltronic galaxer to disrupt communications on Earth and then demand all the energy on the planet in exchange for normality. While Megatron ranted about his demands, Blaster secretly played his music, which served both to rally the Autobots and inform them of Megatron&#039;s location — until Megatron kicked him in the face. After foiling the Decepticon plans, Blaster was assigned to the abandoned moon base with Cosmos, but quickly got into trouble with Prime again for his music. {{storylink|Blaster Blues}} &lt;br /&gt;
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Later, Blaster and [[Tracks (G1)|Tracks]] helped the [[New York City|New York]] police crack a car theft ring by posing as an attractive target for punks to steal. After Blaster teamed up with car thief [[Raoul]], they learned that Megatron was behind the criminal operation, stealing cars to rebuild them into transforming drones. Blaster defended the Washington Bridge from the Decepticon drones alongside the other Autobots, but they were nearly overwhelmed by sheer numbers. After [[Ratchet (G1)|Ratchet]] realized the cars were remote-controlled, Blaster jammed the frequency, allowing the Autobots to attack and defeat the Decepticons. {{storylink|Make Tracks}} &lt;br /&gt;
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Blaster proved useful again, even pivotal, in allowing the Autobots to save Cosmos and some [[robotic insecticide]] from the [[Morphobot]]s. It turns out even plants hate Blaster&#039;s music. {{storylink|Quest for Survival}} Soon afterward, the Autobots were attacked by the malevolent [[Kremzeek]], an energy life form created by Megatron. Blaster and a small number of other Autobots were the only ones to stay functional long enough to be sprayed with an insulating foam that protected them from the creature&#039;s attacks. The Autobot team chased it to [[Japan]], where it wreaked havoc with the massive electronics industry there. The creature spawned copies of itself, one of which managed to slip inside Blaster, and after the other Kremzeeks were seemingly destroyed, it jumped out of his chest and the pursuit began again. {{storylink|Kremzeek!}}&lt;br /&gt;
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[[Image:Auto-Bop Blaster Soundwave.jpg|right|200px|thumb|So. AWESOME.]]&lt;br /&gt;
Blaster was watching &amp;quot;[[As the Kitchen Sinks]]&amp;quot; with his Auto-buddies when Prime informed them that Tracks and [[Bumblebee (G1)|Bumblebee]] were late returning from their supply run. Suspecting foul play, the Autobots took off to search for their missing comrades. While on the search, Blaster was forcibly transformed by a Creamy Cream billboard &#039;&#039;(They can do that?)&#039;&#039;, then carted away by the big game hunter [[Lord Chumley]] and his butler [[Dinsmoore]] as bait to lure Optimus Prime into a hunt. Chumley apparently couldn&#039;t think of a suitably dastardly device in which to store Blaster, though, as he was totally absent from Chumley&#039;s prisoner showcase later on. {{storylink|Prime Target}}&lt;br /&gt;
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{{bigquote|I&#039;ve been waiting a long time for this, you poor excuse for a sound system!|Blaster confronting [[Soundwave (G1)|Soundwave]]|&amp;quot;[[Auto-Bop]]&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
Tracks and Blaster were reunited with Raoul when they saved their human friend and his [[Bop Crew]] from a bunch of hoodlums in the employ of the [[Dancitron]] nightclub. When a punk tried to ensnare him in a chain, Blaster simply remarked that the humans were seriously out of their league, then broke the chain by moving his arm slightly. The Autobots forced their way into the nightclub, where Blaster appreciated the atmosphere and the impressive sound system. He then went off to dance with some oddly well-dressed ladies who sounded like Penny Marshall. Soon after leaving the club, Tracks and Blaster had to save Raoul again when a Decepticon-controlled train driver sent the train Raoul was in hurtling out of control. Conferring with [[Teletraan I (G1)|Teletraan I]], Blaster discovered that Dancitron controlled its patrons by using hypnotic signals, and he suggested countering them with his own sonic powers. Entering the club, Blaster finally faced his Decepticon counterpart Soundwave in battle. At first, the combatants appeared to be evenly matched, but Soundwave drove Blaster back with his sonic assaults. Improvising, Blaster jury-rigged Dancitron&#039;s own sound system into his speakers. He turned the combined sonic force against Soundwave, forcing him into retreat and wrecking the nightclub in the process. {{storylink|Auto-Bop}}&lt;br /&gt;
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When Megatron journeyed to Cybertron to bring life to his new [[Stunticon (G1)|Stunticons]], Optimus Prime took Blaster and a small group aboard Omega Supreme to stop him. Megatron sent a cadre of [[Centurion droid|Centurion droids]] after the Autobots, delaying them long enough for him to access [[Vector Sigma]] and bring his Stunticons to life. {{storylink|The Key to Vector Sigma, Part 1}} As a counter-measure, Blaster and the other Autobots worked to retrofit five Cybertronian shuttles as Earth vehicles, and then used Vector Sigma in turn to bring life to these [[Aerialbot (G1)|Aerialbots]]. Once they returned to Earth, the Autobots and Aerialbots confronted the newly-minted Stunticons. Impressively, Blaster used his sound system to generate a miniature earthquake using sonic vibrations, but [[Wildrider]] just sailed over the cracks and smashed into Blaster&#039;s face. On a second encounter with the Stunticons, Blaster converted into tapedeck mode and used his sonics to try blasting down a tree to make [[Breakdown (G1)|Breakdown]] crash. Instead, Breakdown used it as a ramp and Wildrider casually drove by and ran Blaster over. Ouch. {{storylink|The Key to Vector Sigma, Part 2}}&lt;br /&gt;
&lt;br /&gt;
Blaster and Cosmos were sent on an inter-galactic shopping trip to pick up more [[Ingredient X]] for Perceptor&#039;s protective chemical spray, [[Corrostop]]. Unfortunately there was no more Ingredient X. Anywhere. In the entire universe. Bummer. {{storylink|Cosmic Rust (episode)|Cosmic Rust}} When the Stunticons returned performing a series of heists for Megatron, Blaster joined Prime and [[Bumblebee (G1)|Bumblebee]] in hunting down [[Motormaster]]. He didn&#039;t do much, but he did get to witness the most awesome game of chicken ever, when Prime totalled Motormaster and proved himself the real &amp;quot;King of the Road&amp;quot;. {{storylink|Masquerade}}&lt;br /&gt;
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[[Image:TFtM BlasterRoundhouseKick.jpg|left|172px|thumb|Everybody was kung-fu fighting, those cats were fast as lightning...]]&lt;br /&gt;
In the year 2005, Blaster was assigned to the communications hub at [[Autobot City]] on Earth. When the fortress was [[Battle of Autobot City|attacked]] by the Decepticons, Blaster attempted to send out a distress signal to Optimus Prime&#039;s forces on Moon Base 1. His efforts were disrupted by Soundwave, who had sent out his cassette forces to destroy the hub&#039;s transmitter. Blaster countered with his own cassette army, and the itty-bitty guys &#039;rassled. After the Decepticons retreated, Blaster was helping to rebuild the city when he received a faint signal from Jazz and [[Cliffjumper (G1)|Cliffjumper]] on Moon Base 1, which was being munched by a [[Unicron|ginormous, weird-looking planet]]. {{storylink|The Transformers: The Movie}}&lt;br /&gt;
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In early 2006, Blaster was stationed mostly on Earth. After the attack on the [[Galactic Olympics]] which saw [[Ultra Magnus (G1)|Ultra Magnus]], [[Kup (G1)|Kup]] and Spike kidnapped, Blaster and [[Outback]] were sent to the North African nation of [[Socialist Democratic Federated Republic of Carbombya|Carbombya]] on the suspicion that the militant leader [[Abdul Fakkadi (G1)|Abdul Fakkadi]] was harbouring Decepticon fugitives. Despite Fakkadi&#039;s assurances that there were no Decepticons on his soil, Outback managed to psyche out [[Dirge (G1)|Dirge]] and [[Ramjet (G1)|Ramjet]], whose escape was also quickly put down by the Australian-accented Autobot. Blaster then threatened the two [[Conehead|coneheads]] to spill the beans, for Outback was trigger-happy. {{storylink|Five Faces of Darkness, Part 1}} After returning to Autobot City, Blaster kept tabs on the delivery of [[Metroplex (G1)|Metroplex]]&#039;s [[Transformation cog|transforming cog]], which had been damaged during the battle of Autobot City the year before. Unfortunately, [[Blurr (G1)|Blurr]] and [[Wheelie (G1)|Wheelie]]&#039;s delivery shuttle was destroyed by [[Galvatron (G1)|Galvatron]], forcing Blaster to call upon Commander [[Marissa Faireborn]] of the [[Earth Defense Command]] for help. {{storylink|Five Faces of Darkness, Part 2}}&lt;br /&gt;
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However, Faireborn and the Autobot delivery team were stranded when [[Lipole|lipoles]] native to [[Io]] destroyed the EDC ship, so the long-suffering Blaster sent rescue in the form of the magnificent [[Sky Lynx (G1)|Sky Lynx]], whom Blaster remarked was difficult to describe. {{storylink|Five Faces of Darkness, Part 4}} After Sky Lynx effortlessly saved their friends and delivered the cog to Earth, [[Pipes]] installed the cog, and Blaster activated Metroplex&#039;s transformation sequence. Once the Autobot city defeated the Decepticon giant [[Trypticon (G1)|Trypticon]], Blaster declared that Metroplex was his kind of town. {{storylink|Five Faces of Darkness, Part 5}} &lt;br /&gt;
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Blaster was briefly seen aboard the Autobot flagship when Optimus Prime returned from the dead to rally the troops against the [[Quintesson|Quintessons]]. He fled the ship with the rest of the crew before Prime&#039;s suicidal assault on the Quintessons&#039; central planet. {{storylink|Dark Awakening}}&lt;br /&gt;
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After Perceptor uncovered a source of chronal energy emanating from an asteroid belt, Blaster accompanied him on a survey mission, along with his cassettes [[Rewind]] and [[Ramhorn]]. Their simple survey soon turned into a battle, though, when a school of [[Sharkticon (G1)|Sharkticons]] assaulted the Autobots as they approached the belt. Blaster radioed for reinforcements during the battle but, alongside Blurr and [[Wreck-Gar (G1)|Wreck-Gar]], they soon made short work of their opponents. At the asteroid belt, they found a Quintesson scientist working with an actual [[Time Window]], allowing passage backwards through time. Several Quintesson ships interrupted their observations, and Blaster and the other Autobots were accidentally chased through the time window itself, finding themselves 11 million years in Cybertron&#039;s past. The Quintesson warships were gone, but they just traded one threat for another and soon came under assault by [[Guardian robot|Guardian Robots]]. Blaster and his comrades were saved by the intervention of [[Beta (G1)|Beta]], [[second-in-command]] of the slave rebellion against the Quints. With the rebels&#039; leader [[Alpha Trion (G1)|A3]] missing, Blaster and the Autobots stepped into his place to lead the rebellion against the Guardians and their Quintesson masters. The Autobots did their best, but the sheer number of Guardian Robots was on the verge of overwhelming them when A3 returned through the time window. He turned his [[Coda Remote]] device against the Guardians and preserved the natural flow of history, as Blaster and the future Autobots took the window back to the present. {{storylink|Forever Is a Long Time Coming}}&lt;br /&gt;
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When Daniel Witwicky and Wheelie were taken hostage by the Decepticons, Blaster fielded the ransom call for Spike and Ultra Magnus. His skill as a communication officer seemed to fail him, as he lost [[Cyclonus (G1)|Cyclonus]]&#039;s signal at a critical point in the monologing. Maybe he was just tired of listening to The Villain Speech, trademarked. {{storylink|Surprise Party}} Daniel was saved, but it wasn&#039;t long before he got into more trouble, disappearing with Grimlock during a reception on Cybertron. Ultra Magnus summoned Blaster for assistance, and Blaster in turn ejected [[Steeljaw (G1)|Steeljaw]] so that his tracking abilities could locate the missing boy. Their search led to a hidden chamber beneath Cybertron&#039;s surface, abandoned since the time of the Quintessons. Blaster summoned Rewind next to help translate and interpret the ancient Quintessonese on the walls, and the rescue party learned the chamber was a method of banishing criminals to other dimensions. After Rewind worked out that Daniel had travelled to [[Menonia]], Blaster and the others reactivated the portal to chase after them. They got involved in a local skirmish against [[Mara-Al-Utha]], the banished Quintesson who had usurped power from the benevolent [[Golden One]]. In order to defeat the Quintesson, Blaster lent his sound system to the Golden One, amplifying his voice as he invoked the proper counter-spells. It had a nice beat, and you could smash Quintessons with it: even Grimlock had to approve. {{storylink|Madman&#039;s Paradise}}&lt;br /&gt;
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[[Image:Blaster C Minor.jpg|right|200px|thumb|Who runs Bartertown?]] &lt;br /&gt;
While helping Ultra Magnus and the other Autobots fight the Decepticons on a renegade comet, Blaster was blasted out of space by a musical harmony. It was generated from the planet [[Eurythma]] below as a sonic weapon to destroy the comet before it struck their world. Galvatron naturally wanted such a powerful weapon for himself, and fled the battle with Soundwave to steal the secret of the harmony. Ultra Magnus recruited Blaster and [[Broadside (G1)|Broadside]] to make their own effort to secure the harmony, or at least keep it out of Galvatron&#039;s hands. Blaster was enamored with Eurythma, and could somehow interpret that the nearby city and the entire civilization were based on musical harmonies. Luckily, he also somehow knew exactly where the &amp;quot;band leader&amp;quot; was, and directed Broadside to take them to [[Basso Profundo]]&#039;s palace. Blaster was the only one who could understand the overly synthesized and harmonic speaking voices of the Eurythmians. Maybe Ultra Magnus was tone deaf. The hunt for the harmony turned into a bizarre scavenger hunt, as Blaster and Soundwave attempted to recover the three thirds of the harmony produced by Basso Profundo, [[Zebop Skandana]] and [[Allegra]]. The Decepticons assembled the harmony first, and Soundwave turned its united power against the Autobots. Blaster managed to stop Soundwave by punching him in the crotch. No seriously — that&#039;s where his &amp;quot;Erase&amp;quot; button is. Really. {{storylink|Carnage in C-Minor}}&lt;br /&gt;
&lt;br /&gt;
Running the day-to-day operations of Metroplex and Autobot City on Earth, Blaster was subjected to a security inspection by Kup. He passed with flying colors and nearly succeeded in convincing Kup how seriously they took the job... until he happened to lean against a control panel and set off some 20 year old tunes on the sound speakers. Things turned serious immediately thereafter, though, as Metroplex was invaded by [[Scourge (G1)|Scourge]] and the ghost of Starscream. It only got worse when they stole Metroplex&#039;s eyes and set off a bomb in his brain. The report Kup filed for the inspection must have interesting reading material. Poor Blaster. {{storylink|Ghost in the Machine}}&lt;br /&gt;
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Blaster joined Kup, Ultra Magnus and Rodimus Prime aboard Omega Supreme to check out some strange reports from the [[Junkion (planet)|planet of Junk]]. These &amp;quot;strange reports&amp;quot; turned out to be a full-fledged war between half the galaxy raging over the [[Junkion (species)|Junkions]]&#039; heads. On the surface, Blaster&#039;s receivers located a hypnotic signal being broadcast somehow from the Junkions&#039; TV antenna. Using Omega Supreme to get the proper altitude, Blaster began broadcasting his own counter-frequency to break the spell. {{storylink|The Big Broadcast of 2006 (episode)|The Big Broadcast of 2006}}&lt;br /&gt;
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Blaster was returning from a space mission aboard Sky Lynx with Outback, Steeljaw and Ramhorn when Perceptor radioed in that a peculiar Quintession transmission was being picked up in their area. On an uninhabited planet, they found a Quintesson journal which detailed centuries of manipulating the planets [[Xetaxxis]] and [[Lanarq]] into ever-escalating warfare. Despite Quintesson and Decepticon interference, Blaster and his comrades managed to bring the journal to the attention of the warring aliens, ending their conflicts... at least for the moment. {{storylink|The Quintesson Journal}}&lt;br /&gt;
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Blaster was manning Autobot City when [[Victor Drath]]&#039;s men drove the empty shells of Ultra Magnus, Arcee, Springer and Rodimus Prime towards the city for a Trojan horse ploy. When the REAL Magnus and Springer hijacked the latter&#039;s helicopter mode and started taking potshots at the city, however, Blaster quickly caught on and transformed the city into battle station mode, cutting off their entry. It&#039;s not Springer, it&#039;s a ringer! How&#039;s that for a zinger? {{storylink|Only Human}}&lt;br /&gt;
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When Sky Lynx and Cosmos crashed on [[Power Platform Alpha]], Blaster raced out to help with his fellow Autobots. Upon trying to radio for assistance, however, Blaster found himself unable to properly transmit any signals. The Autobots eventually uncovered [[anti-electron]] sabotage in the new power generator, and cleaned out the disruptive influence. {{storylink|Grimlock&#039;s New Brain}} Later, Blaster began self-ejecting when the [[Oracle (G1)|Oracle]]&#039;s transmission convinced Ramhorn and Steeljaw to force their way out of Blaster&#039;s chest to answer the call of the [[Primitive|Primitives]]. {{storylink|Call of the Primitives}}&lt;br /&gt;
&lt;br /&gt;
Although he wasn&#039;t on the initial casualty list, Blaster was revived alongside the Autobots who fell before the crazed [[Superion (G1)|Superion]], during the outbreak of the [[Hate Plague]]. Apparently, the Quintesson repaired him instead of Wheelie. Wise choice. {{storylink|The Return of Optimus Prime, Part 2}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Japanese cartoon continuity====&lt;br /&gt;
=====Fight! Super Robot Lifeform Transformers comics=====&lt;br /&gt;
Blaster was vacationing on a utopian island when he was captured by the Constructicons. He was eventually freed by [[Kenji]], Superion and several other Autobots. {{storylink|Fight! Super Robot Lifeform Transformers issue 6}} &lt;br /&gt;
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=====&#039;&#039;Full Throttle Scramble Power!&#039;&#039;=====&lt;br /&gt;
&lt;br /&gt;
Blaster came to the rescue of [[Toru]] and [[Hound (G1)|Hound]], after they were captured while searching for the Decepticon [[Omega Whip]] device. Blaster&#039;s electro-scrambler gun blew several large holes in Ravage. He then fought against Soundwave until the entire Autobot army arrived with Metroplex to drive off the Decepticons. {{storylink|Full Throttle Scramble Power!}}&lt;br /&gt;
&lt;br /&gt;
=====Scramble City (animation)=====&lt;br /&gt;
Blaster was finally gifted with some Cassette forces of his own to counter Soundwave&#039;s.  [[Steeljaw (G1)|Steeljaw]] and [[Ramhorn]] took on [[Ratbat (G1)|Ratbat]] but couldn&#039;t protect the secrets of Metroplex. {{storylink|Scramble City}} {{storylink|Scramble City (toy version)}}&lt;br /&gt;
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=====&#039;&#039;Binaltech Asterisk&#039;&#039; online comic=====&lt;br /&gt;
&lt;br /&gt;
[[Image:BroadblastAsteriskManga01.jpg|left|300px|thumb|&amp;quot;My voice gives me super strength!&amp;quot;]]&lt;br /&gt;
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As a member of the [[Interplanetary Personnel Exchange Program]], Blaster paired up with TV Announcer [[Lumina Hoshi]] in an attempt to promote goodwill and cooperation between humans and Transformers.&lt;br /&gt;
&lt;br /&gt;
While covering an auto show where Blaster was operating undercover, Lumina Hoshi was unfortunately present when a large section of lighting broke free from the ceiling and came hurtling down upon a crowd of people.  Luckily, Blaster was able to transform in time and catch the lights before they could squash everyone.  Blaster was then left to nervously explain his presence to the onlookers as Lumina apologized for the technical difficulties to her viewers. {{storylink|Binaltech Asterisk (online comic)|Blaster Meets Lumina}}&lt;br /&gt;
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{{-}}&lt;br /&gt;
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=====&#039;&#039;15 Go! Go!&#039;&#039;=====&lt;br /&gt;
[[Image:TGGBlaster.jpg|right|180px|thumb|&amp;quot;Don&#039;t be cryin&#039;—here&#039;s a lion!&amp;quot;]]&lt;br /&gt;
As [[Teletraan 15]] lay recuperating from her Galvatron-inflicted injuries, a voice came from a nearby boombox, remarking that the song in her heart sounded lonely.&lt;br /&gt;
&lt;br /&gt;
Transforming into his towering robot mode, Blaster told 15 that a princess like her deserved a more cheerful song. After listening to her problems, he advised her not to worry about what she ought to do and suggested that she concentrate on doing what she loved best. He told her that as individuals, sentient beings are notes, and that together, they become music.&lt;br /&gt;
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He handed her a small cassette tape and told her that whenever she was depressed, she should listen to music. She thanked him as he left.&lt;br /&gt;
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Despite Blaster&#039;s good intentions, the tape turned out to be full of depressing music. It also turned out to be [[Steeljaw (G1)|Steeljaw]]. {{storylink|15 Go! Go!}}&lt;br /&gt;
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=====&#039;&#039;Kiss Players Position&#039;&#039;=====&lt;br /&gt;
Blaster hand-picked [[Rosanna (KP)|Rosanna]] to join his cassette team, feeling that she was the only [[Autobot]] who properly understood his love of music.&lt;br /&gt;
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He was later appointed by [[Ultra Magnus (G1)|Ultra Magnus]] as the Producer of the [[Kiss Players (singing group)|Kiss Players]] singing group, of which Rosanna became a founding member. {{storylink|Kiss Players (radio drama)|Kiss Players Position}}&lt;br /&gt;
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=====&#039;&#039;The Headmasters&#039;&#039; cartoon=====&lt;br /&gt;
[[Image:Hm blaster1.jpg|left|150px|thumb|OOH YEAH MACHO MACHINE WITH THE ELBOW DROP OFF THE TOP ROPE!  SNAP INTO A SLIM JIM!  MISS ELIZABETH!!]]&lt;br /&gt;
&lt;br /&gt;
Some time before the Transformers&#039; war left Cybertron, Blaster briefly engaged the Decepticons with his comrades.&lt;br /&gt;
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In 2011, Blaster and his Mini-Cassettes were on Earth under Ultra Magnus&#039;s command when the Decepticons attacked Cybertron. While making their way to the [[Space Bridge]] to join their comrades, Blaster and Ultra Magnus were attacked by the new Decepticon ninja consultant, [[Sixshot]]. {{storylink|Four Warriors Come out of the Sky}}&lt;br /&gt;
&lt;br /&gt;
Later, Blaster joined Hot Rod in his search for the [[Matrix of Leadership]]. As they were outlining their plans, however, Blaster detected [[Ratbat (G1)|Ratbat]] spying on their conversation. Chasing the bat uncovered Soundwave and Ravage at the Autobot base as well, and after the battle Blaster vowed to one day rid the universe of his nemesis. As the search for the Matrix continued, Hot Rod and Blaster were again confronted by Soundwave in the Arctic. As the Mini-Cassette warriors dealt with each other, Blaster urged Hot Rod to go on without him: HE would deal with Soundwave. The two communications officers began blasting away at one another furiously. The fight then turned physical as Blaster ripped off one of Soundwave&#039;s arms and both combatants caved in each other&#039;s chests. Soundwave was killed -- and actually &#039;&#039;exploded&#039;&#039; due to the extent of his injuries -- but Blaster quickly succumbed to his wounds as well. With his last words, he urged Hot Rod to find the Matrix. {{storylink|The Mystery of Planet Master}}&lt;br /&gt;
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[[Image:Twincast emerges.jpg|right|150px|thumb|I&#039;m blue da ba dee da ba die...]]&lt;br /&gt;
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All the Autobots were content to leave Blaster as a corpse until [[Daniel Witwicky (G1)|Daniel]] and Blaster&#039;s cassette forces whined enough to have their pal resurrected. Blaster was then brought back online via [[Fortress Maximus (G1)|Fortress]]&#039; [[Master (planet)|Master]] technology, as the yellow and blue repaint &#039;&#039;&#039;Twincast&#039;&#039;&#039;. Coincidentally, the Decepticons reanimated Soundwave as the black-as-coal [[Soundblaster (G1)|Soundblaster]]. The two arch-enemies then renewed their struggle. Soundblaster was the key figure in controlling Galvatron new WMD, the [[Madmachine]]. Twincast and his Mini-Cassettes infiltrated Trypticon and learned that Soundblaster was broadcasting from [[Chaar]]. He single-handedly overpowered the [[Constructicon (G1)|Constructicon]]s to access the Decepticon Space Bridge, and made his way to Decepticon headquarters on Chaar. In the control room, Twincast struck Soundblaster hard enough to shake loose the sonic conductor he had been installed with to control the Madmachine, and blew it to smithereens. With a jaunty wave, Twincast said, &amp;quot;Well, I must be going!&amp;quot; and returned to the Autobots. {{storylink|The Great Cassette Operation}}&lt;br /&gt;
&lt;br /&gt;
Later on, Twincast reported to Rodimus Prime that the Decepticons were gathering on Earth, in preparation for raiding Cybertron via the Space Bridge. {{storylink|Cybertron Is in Grave Danger, Part 1}} He also served as the Autobots&#039; karaoke machine at parties. [[Hardhead (G1)|Hardhead]] loves karaoke. {{storylink|The Shadow Emperor, Scorponok}}&lt;br /&gt;
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In order to learn more about the Decepticons&#039; plans, Twincast sent Ramhorn and Steeljaw to Chaar on a reconnaissance mission. They reported back on Scorponok&#039;s scheme to harness [[plasma energy]], like that which was released by Cybertron&#039;s destruction. {{storylink|The Dormant Volcano Mysteriously Erupts}} He also managed to follow Sixshot to Chaar over the Space Bridge (doesn&#039;t anyone GUARD that thing anymore?!), and witnessed the activation of Scorponok&#039;s MegaZarak [[Transtector]]. {{storylink|Explosion on Mars!! MegaZarak Appears}}&lt;br /&gt;
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Presumably because of his role as a communications officer, Twincast was aware of [[Punch (G1)|Punch]]&#039;s undercover duties with the Decepticons as [[Counterpunch (G1)|Counterpunch]]. After the Headmasters clashed with Scorponok near Chaar, he alerted Fortress that Punch had arrived to make his latest report. {{storylink|Return of the Immortal Emperor}} Later, Twincast learned that the Decepticons planned to raid the energy supplies Ultra Magnus was sending to the destitute planet [[Sandra]]. His warning only arrived a few short moments before the Decepticons did. {{storylink|SOS from Planet Sandra}} &lt;br /&gt;
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When Fortress and the Headmasters pursued the Decepticons out into space, Twincast joined them on the expedition. {{storylink|Fight to the Death on Planet Hive!!}} He was with the Headmasters when they investigated an SOS call from the planet [[Darhos]]. {{storylink|Find MegaZarak&#039;s Weak Spot!!}} On [[Paradise]], Twincast used his Mini-Cassettes to scout the countryside and locate the Decepticons. {{storylink|Head Formation of Friendship}} He was also active when the Autobots came to the [[Pirate Planet]], watching for Decepticon activity. His scouting patrol came by a sealed pyramid in time to pull [[Highbrow (G1)|Highbrow]] to safety when Galvatron arrived looking for energy. {{storylink|Mystery of the Space Pirate Ship}}&lt;br /&gt;
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After the Autobots returned to Earth, Twincast helped investigate the sudden flurry of Decepticon attacks. He released his collection of Mini-Cassettes to seek out information, and personally accompanied Steeljaw on an investigation to an Autobot outpost in Alaska. Upon arriving, they discovered Scorponok had wiped out the outpost. Twincast and Steeljaw were spotted by Sixshot, who opened fire on them. Twincast demanded Steeljaw return to Autobot City with the information they had uncovered, while he stayed behind to cover the retreat. Steeljaw reluctantly left his commander to his fate, and Twincast was ultimately blasted into a ravine by Sixshot&#039;s Wingwolf mode. Steeljaw eventually returned with reinforcements, and Twincast was taken in for repairs. {{storylink|The Emperor of Destruction Vanishes on an Iceberg}}&lt;br /&gt;
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Twincast reported to a series of caves where the Headmasters were searching for [[plasma energy]] bombs left behind by Scorponok and the Decepticons when they departed Earth. He joined the Headmasters aboard the Battleship Maximus as they tried to get the massively powerful explosives a safe distance away from Earth. When they came across a group of [[Targetmaster|six refugees]] fleeing the planet Master, Twincast used his interpretive skills to translate their strange language. {{storylink|Miraculous Warriors, Targetmasters (Part 1)}} On the planet Master, Twincast was among the Autobots when the kidnapped scientist, [[Jack]], suddenly returned to their midst. Prompted by the suspicious [[Pointblank]], Twincast scanned Jack and discovered the Decepticons had installed a time bomb inside him. {{storylink|Miraculous Warriors, Targetmasters (Part 2)}} Twincast was also among the Autobots debating whether [[Wheelie (G1)|Wheelie]]&#039;s life was worth the secret of the [[Master Sword]]. {{storylink|The Master Sword Is in Danger!!}}&lt;br /&gt;
&lt;br /&gt;
Twincast joined the entire Autobot army in journeying to the North Pole. There they battled Scorponok and his minions to stop the [[crysmag metal]] towers from destroying the planet Earth. Twincast saved Chromedome and [[Hardhead (G1)|Hardhead]] from [[Mindwipe (G1)|Mindwipe]]&#039;s hypnotic spell by dumping his entire chest full of Mini-Cassettes on the evil Headmaster. {{storylink|The Final Showdown on Earth (Part 2)}}&lt;br /&gt;
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{{-}}&lt;br /&gt;
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=====&#039;&#039;Generation 2&#039;&#039; story pages=====&lt;br /&gt;
[[Image:BlasterG2.jpg|left|180px|thumb|There&#039;s so much I don&#039;t understand about this image.]]&lt;br /&gt;
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After [[Optimus Prime (G1)|Optimus Prime]] and [[Megatron (G1)|Megatron]] forged the [[Cybertron Alliance]], Twincast returned to his original form as Blaster for reasons unknown, adopting a new [[Action Master]] body in the process. {{storylink|G-2 (story page)|G-2 Part 3}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
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===Marvel Comics continuity===&lt;br /&gt;
====Generation 1====&lt;br /&gt;
{{noteukonly}}&lt;br /&gt;
[[Image:BlasterUS17.jpg|left|200px|thumb|More than likely, he&#039;ll kill you. Yeah, you. You know who you are.]]&lt;br /&gt;
Blaster was a rather grim, brooding, rebellious loner who hated Decepticons with a passion. And while he was one of the best kickass fighters the [[Autobot|Autobots]] had he had a bit of a problem with authority. Part of [[Perceptor (G1)|Perceptor]]&#039;s Autobot resistance cell on Cybertron, he often disagreed with his superior&#039;s orders, especially after his friend [[Scrounge (G1)|Scrounge]] went missing and Blaster wanted to hunt for him. Unfortunately, he found him in the Decepticons&#039; [[smelting pool]]. Blaster was too late to save Scrounge&#039;s life, but he did retrieve the last bit of data the little spy had uncovered, so Scrounge didn&#039;t die in vain. &lt;br /&gt;
&lt;br /&gt;
[[Image:Powerglideblastercybertronic.jpg|right|150px|thumb|And you thought the 1980s cellphones were huge.]]&lt;br /&gt;
This information brought new hope to the Autobot resistance, as it revealed that [[Optimus Prime (G1)|Optimus Prime]] and the Autobots on the &#039;&#039;[[Ark (G1)|Ark]]&#039;&#039; were still alive and well after four million years, fighting on a planet called Earth. {{storylink|The Smelting Pool!}} Shortly after Scrounge was killed, Blaster took part in an assault on [[Darkmount]], where he engaged and seemingly destroyed the Decepticon commander [[Straxus (G1)|Straxus]], before using the [[space bridge]] to flee to Earth. {{storylink|The Bridge to Nowhere!}}&lt;br /&gt;
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Upon arriving on Earth, Blaster was among the Autobots deactivated and disassembled by [[Circuit Breaker]] and [[Rapid Anti-robot Assault Team|RAAT]]. {{storylink|Heavy Traffic!}} He was later released and, &#039;&#039;after a brief skirmish with the crazed future Decepticon known as [[Galvatron (G1)|Galvatron]] {{storylink|Fallen Angel (issue)|Fallen Angel}},&#039;&#039; joined the other Earthbound Autobots at the &#039;&#039;Ark&#039;&#039; shortly before Optimus Prime&#039;s death. Blaster was one of the Autobots who voted for [[Grimlock (G1)|Grimlock]] to be the new Autobot leader, though he soon came to regret this decision. {{storylink|King of the Hill!}}&lt;br /&gt;
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Blaster developed a reluctant friendship with [[Goldbug (G1)|Goldbug]], whose more naturally upbeat personality provided the Boy Wonder to his Batman. After an encounter with the [[Mechanic]], Blaster and Goldbug went AWOL from Grimlock&#039;s command, having grown tired of his aggressive orders and increasing disregard for humans. {{storylink|Mechanical Difficulties!}}&lt;br /&gt;
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For this disobedience (and their failure to capture the Mechanic), Grimlock branded Blaster and Goldbug traitors and sent the [[Protectobot (G1)|Protectobots]] to hunt them down. They eventually captured Blaster, but after he saved their lives from the [[Combaticon (G1)|Combaticons]], they realized Grimlock&#039;s orders were purely vengeful and let him go. {{storylink|Used Autobots}} {{storylink|Child&#039;s Play (issue)|Child&#039;s Play}}&lt;br /&gt;
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[[Image:Blasterbeourleaderplease.jpg|right|300px|thumb|&amp;quot;BLASTER, BE OUR LEADER, PLEAAAASE???&amp;quot;]]&lt;br /&gt;
Blaster finally returned to the Ark, where his fellow Autobots begged him to take over as leader. However, he was forced to surrender to his former commander when Grimlock threatened the safety of several Earth children. {{storylink|Spacehikers!}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Variablevoltageharnessblaster.jpg|left|250px|thumb|Maybe they should have called it a Constant Sarcasm Harness.]]&lt;br /&gt;
Imprisoned by Grimlock, Blaster was strapped to a [[variable voltage harness]] as punishment for his desertion and disobedience. However, when [[Fortress Maximus (G1)|Fortress Maximus]] and his Autobots arrived and Grimlock challenged him to a duel, Blaster took Fort Max&#039;s place. Their duel was interrupted by a Decepticon attack. When Blaster pointed out that their feud had put all Autobots in danger, Grimlock agreed to call their duel a draw and declared a truce with Blaster as they fended off the Decepticons side by side. {{storylink|Totaled!}}&lt;br /&gt;
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While Blaster and [[Buster Witwicky (G1)|Buster Witwicky]]&#039;s girlfriend [[Jesse]] failed to rescue the young boy from the Decepticons&#039; [[Club Con|island resort/base]], they proved instrumental in discovering the upcoming arrival of the legendary Transformers database, the [[Underbase]]. {{storylink|Club Con!}} &#039;&#039;Then Blaster, Prime, [[Snarl (G1)|Snarl]] [[Highbrow (G1)|and]] [[Brainstorm|three]] [[Hardhead (G1)|newcomers]] were temporarily displaced into [[Limbo]] to make room for [[Rodimus Prime (G1)|Rodimus Prime]] [[Kup (G1)|and]] [[Blurr (G1)|his]] [[Arcee (G1)|own]] [[Ultra Magnus (G1)|little]] [[Red Alert (G1)|band.]] {{storylink|Time Wars}}&#039;&#039; Like many other Transformers, Blaster was killed fighting the [[Underbase]]-powered [[Starscream (G1)|Starscream]], shot dead atop the Brooklyn Bridge in [[New York City|New York]]. {{storylink|Dark Star (issue)|Dark Star}}&lt;br /&gt;
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[[Image:Marvel77-Blaster.jpg|right|150px|thumb|He used to be badass, now he&#039;s just a poor man&#039;s Perceptor...]]&lt;br /&gt;
Blaster was later among the first Autobots resurrected by Grimlock with [[Nucleon]]. Arriving on Cybertron in the nick of time aboard the &#039;&#039;Ark&#039;&#039;, he took part in and survived the battle with [[Unicron]]. {{storylink|On the Edge of Extinction!}} In the aftermath, [[Prowl (G1)|Prowl]] had Blaster run a check on the strange seismic activity Cybertron was suffering from, with disastrous results. It turned out Cybertron was tearing itself apart without the binding life-force of [[Primus]] to sustain it. {{storylink|Exodus!}} Prowl had the Autobots plan for a peaceful co-departure with the Decepticons.&lt;br /&gt;
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[[Image:EndOfTheRoad-finalfive.jpg|left|thumb|250px|Spared not because I was super awesome earlier, but probably because I have a new Action Master toy.]]  &lt;br /&gt;
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Fat chance.  Bludgeon and his army sabotaged the Autobot shuttles and took off to lay waste to the next world they found. Thanks to Grimlock planning ahead, the Autobots managed to follow, but were caught in a trap as the Decepticons lay waiting for them. Blaster was one of the few Autobots present to survive the initial Decepticon ambush on [[Klo]]. He took a blast in the shoulder from [[Quake (G1)|Quake]], but there was still more than enough fight left in Blaster to join Grimlock and the other survivors in charging the Decepticon position. He was last seen shooting the head off of [[Snapdragon]].  [[Krunk|Uh oh.]] {{storylink|End of the Road! (US)|End of the Road!}}&lt;br /&gt;
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In an alternate version of 2006, Blaster went with a group of Autobots to [[Junkion (planet)|Junkion]] to investigate strange happenings there. When they arrived they discovered a chaotic scene where aliens from many worlds, including the Decepticons, had arrived and were all engaged in a deadly battle with one another. Blaster detected a signal he suspected was putting all the combatants under hypnosis. He and [[Ultra Magnus (G1)|Ultra Magnus]] came up with a plan where [[Omega Supreme (G1)|Omega Supreme]] would fly Blaster into the air where Blaster would then broadcast soothing music. The plan succeeded in calming the combatants. {{storylink|The Big Broadcast of 2006 (issue)|The Big Broadcast of 2006 (US)}}&lt;br /&gt;
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{{note|In the UK version of the story, the events of &amp;quot;The Big Broadcast of 2006&amp;quot; are a fabrication invented by [[Wreck-Gar (G1)|Wreck-Gar]].}}&lt;br /&gt;
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=====Marvel UK Future Timelines=====&lt;br /&gt;
&#039;&#039;In the future of 2008, Blaster was present at Autobot City when the Quintesson [[Trident]] ships attacked. He attempted to transform Autobot City himself, but was stopped cold by [[General Ghyrik]]. He was deactivated in the battle that followed and his body strung up on the outer parapets as a warning to any Autobots who came to liberate the city. Although Blaster was inactive, his cassettes were not, and this fact gave Hot Rod and [[Arcee (G1)|Arcee]] an edge when they began battling their way through the Quintesson occupants. {{storylink|Space Pirates!}}&#039;&#039;&lt;br /&gt;
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&#039;&#039;Blaster was seen briefly in 2009 at the start of the Time Wars, but did not end up joining Rodimus Prime on his mission into the past (see above). {{storylink|Time Wars}} After Galvatron was destroyed back in 1989 and the time line rebooted itself, Blaster was still among the Autobots stationed at Autobot City. He responded to Kup&#039;s emergency signal when the Autobots crash landed on Earth after a crazed Rodimus Prime turned against them, and helped drive the evil possessing presence out of their leader. {{storylink|White Fire}}&#039;&#039;&lt;br /&gt;
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====&#039;&#039;Another Time and Place&#039;&#039;====&lt;br /&gt;
Blaster was part of the rescue unit who infiltrated [[Hydrus Four]] to defeat the Decepticons and rescue the Dinobots. He personally helped disarm and defeat [[Fangry]]. {{storylink|Another Time and Place}}&lt;br /&gt;
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===&#039;&#039;Transformers in 3-D&#039;&#039;===&lt;br /&gt;
When Hot Rod and [[Blurr (G1)|Blurr]] returned from [[Tau-Ursa]] with a strange recording, Blaster was able to play it. The recording revealed the existence of the [[Destructon]]s, [[Logicon]]s, and the location of [[Metascan Alpha]], the Logicons&#039; storehouse of [[Energon (fuel)|Energon]]. {{storylink|The War Against the Destructons, Chapter 1 of 3}}&lt;br /&gt;
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===Dreamwave comics continuity===&lt;br /&gt;
[[Image:AgeofWrath2 AutobotResistance.jpg|right|200px|thumb|Steeljaw was in the bathroom.]]&lt;br /&gt;
Blaster&#039;s first recorded activities took place shortly before the [[Age of Internment]]. When [[Ultra Magnus (G1)|Ultra Magnus]] returned from self-imposed exile, he unified the disjointed Autobot factions with the help of warriors like Blaster and [[Grimlock (G1)|Grimlock]]. Blaster may or may not have been co-leading a fourth Autobot faction during the Dark Ages with [[Perceptor (G1)|Perceptor]] (in addition to those factions overseen by [[Prowl (G1)|Prowl]], [[Springer (G1)|Springer]] and Grimlock), but this was never made completely clear. The Autobots were ready to usher in a new Golden Age, negotiating a peace with the Decepticons and [[Ultracon|Ultracons]], when [[Megatron (G1)|Megatron]] returned to Cybertron after a prolonged absence with his [[Aerospace Extermination Squadron]]. With his new army, Megatron ushered in an Age of Internment, with virtually the entire Autobot army forced to serve as slaves digging under the city-state of [[Praxus]].&lt;br /&gt;
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Virtually. &lt;br /&gt;
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A small faction of Autobots remained free, operating under the command of Blaster and Perceptor in the subterranean chambers of [[Iacon]] Command. {{storylink|The Age of Wrath issue 2}} This resistance unit coordinated several different plans in the hopes of one day overthrowing Megatron&#039;s rule over Cybertron. One plan involved the capture and analysis of one of the AXS drones, in order to learn more about Megatron&#039;s new [[Cloning|clone technology]]. Blaster oversaw this mission from a distance, using his abilities to jam any emergency transmissions while [[Nightbeat (G1)|Nightbeat]] and several other Autobots engaged the drone in battle long enough to attach an inhibitor claw, immobilizing it. {{storylink|The Age of Wrath issue 3}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{note|Dreamwave&#039;s subsequent backruptcy ended the story half-way, leaving it up to speculation how the capture of the drone and the eventual return of Optimus Prime worked into the defeat of Megatron and the end of the Age of Internment.}}&lt;br /&gt;
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[[Image:PassiveAggression Blaster lovesEarth.jpg|left|300px|thumb|]]&lt;br /&gt;
Millions of years later, Blaster was one of the first Autobots who joined the resistance movement against [[Shockwave (G1)|Shockwave]]&#039;s so-called &amp;quot;unified&amp;quot; Cybertronian government, sensing things were rotten in the city-state of Iacon. He joined up with several like-minded &#039;Bots under the supervision of [[Kup (G1)|Kup]] and [[Hot Rod (G1)|Hot Rod]] to coordinate a rise against the one-eyed tyrant. Blaster&#039;s efforts helped the Autobots uncover a subliminal code being pumped through the public address screens around the planet. It seemed that, for whatever reason, Shockwave was intentionally aggravating the violent tendencies of the entire population. Despite his feelings for Shockwave, Blaster still developed a strong taste for information from the Earth culture Shockwave was introducing to Cybertron. He even modified his alternate mode into a Earthen tapedeck. {{storylink|Passive Aggression}}&lt;br /&gt;
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When Optimus Prime and the crew of the [[Ark (G1)|&#039;&#039;Ark&#039;&#039;]] were returned to Cybertron by Shockwave&#039;s forces, double agents inside the United Cybertronian force delivered Prime and his crew to Blaster and the others at their headquarters in the [[Wastelands]]. With the help of Cybertron&#039;s greatest hero, the resistance movement began an open insurrection against Shockwave&#039;s loyal Decepticon forces and the [[Guardian Robot|Guardian Robots]] under his control. Shockwave&#039;s regime fell, and the Autobots resumed command of Cybertron. {{storylink|Revelation (War and Peace)|Revelation}}&lt;br /&gt;
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{{-}}&lt;br /&gt;
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===&#039;&#039;Transformers/G.I. Joe&#039;&#039;===&lt;br /&gt;
In the year 1985, Blaster and [[Perceptor (G1)|Perceptor]] hastily took off for [[Earth]] in an starship poorly-suited for interstellar travel. Upon arrival, they unsurprisingly crashed, landing in the forests of [[Oregon]] near [[Mount St. Hilary]]. They were discovered there by a [[G.I. Joe (team)|G.I. Joe]] team led by [[Flint (G.I. Joe)|Flint]]. {{storylink|Targets of Opportunity}}&lt;br /&gt;
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{{note|Due to Dreamwave&#039;s bankruptcy, Blaster and Perceptor&#039;s motivations for coming to Earth — and pretty much anything else — were never revealed.}}&lt;br /&gt;
===IDW comics continuity===&lt;br /&gt;
{{ongoing}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|The Iron Age|June 12}}&lt;br /&gt;
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{{charstubfiction}}&lt;br /&gt;
{{storylink|The Iron Age}}&lt;br /&gt;
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[[Image:SpotlightBlaster REVENGE.jpg|right|150px|thumb|I&#039;m Batman.]]&lt;br /&gt;
Blaster was known as The Voice, a patriotic broadcaster who used his gift with words to rally Autobots whose faith was lacking, or who were in a bad way. He was such a positive influence on the Autobots, it was arranged that he be assassinated. The attempt failed, but Blaster&#039;s damaged body was ejected into space. Picked up by a passing [[Yar|trawler]], he was delivered home, where it was revealed that he had to have been attacked by an Autobot. In an effort to flush the traitor out, Blaster went back on the air. The attempt worked, and his would-be killer was revealed: [[Beachcomber (G1)|Beachcomber]]. [[Soundwave (G1)|Soundwave]] had used [[Bombshell (G1)|Bombshell]] to implant a [[cerebro-shell]] and ordered him to kill Blaster. However, he was able to resist when Blaster used his greatest weapon: his voice. As a damaged Beachcomber was brought in for repairs, Blaster swore he&#039;d find Soundwave and that the last thing he&#039;d ever hear would be... the Voice. {{storylink|Spotlight: Blaster}}&lt;br /&gt;
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Over the next year, Blaster began working alongside the [[Wreckers]], and was recruited into a new elite fighting unit on-board the &#039;&#039;[[Trion]]&#039;&#039; by [[Kup (G1)|Kup]]. {{storylink|Spotlight: Drift}} As the ship&#039;s communications officer, Blaster started catching large amounts of distress signals before everything suddenly went quiet, and all contact with other Autobots was lost. Eventually, he caught a distress signal from [[Hot Rod (G1)|Hot Rod]], and the crew of the &#039;&#039;Trion&#039;&#039; went to save the turbo-revvin&#039; young punk from [[Bludgeon (G1)|Bludgeon]] and [[Monstructor (G1)|Monstructor]]. The day was saved by [[Perceptor (G1)|Perceptor]], although Blaster disapproved of the scientist&#039;s transformation into a warrior, saying he had &amp;quot;defiled himself&amp;quot;. {{storylink|All Hail Megatron issue 15|Lost &amp;amp; Found}}&lt;br /&gt;
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{{note|It is unclear whether Blaster became an official member of the Wreckers before Kup cannibalized that team to make his own strike force.}}&lt;br /&gt;
&lt;br /&gt;
Blaster and the others harried the Decepticon fleet until they were baited into an ambush above Cybertron. There, the ship was shot down and forced to crash-land on the assumed uninhabitable world. Banding together to survive, they eventually encountered Optimus Prime&#039;s unit, only to find him incapacitated, the Matrix having been seized by [[Megatron (G1)|Megatron]]. {{storylink|All Hail Megatron issue 5}} Blaster mingled with the other Autobots for a while, but he didn&#039;t feel like having The Voice around raised their morale much. {{storylink|All Hail Megatron issue 6}} He later warned Kup about an incoming [[Insecticon swarm|swarm]] attack that forced them to relocate. {{storylink|All Hail Megatron issue 8}} With morale still dwindling, Blaster attempted to break up a fight between Hot Rod and [[Bumblebee (G1)|Bumblebee]], but was interrupted by [[Sideswipe (G1)|Sideswipe]] telling them they all deserved to die. {{storylink|All Hail Megatron issue 9}}&lt;br /&gt;
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The Autobots were eventually saved when [[Omega Supreme (G1)|Omega Supreme]] decimated the swarm and carried them all to Earth, where they attacked [[Megatron (G1)|Megatron]] and his troops (which included Soundwave, but Blaster probably didn&#039;t know that). Blaster was ordered to block the Decepticons&#039; communications, allowing the arrival of Omega Supreme to take them completely by surprise. {{storylink|All Hail Megatron issue 11}} He survived the great battle. {{storylink|All Hail Megatron issue 12}}&lt;br /&gt;
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{{charstubfiction}}&lt;br /&gt;
{{storylink|...For All Mankind}} {{storylink|The Hanging Sword}} {{storylink|The Impossible Knot}} {{storylink|The Gift Horse}} {{storylink|Wings of Wax}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Generation 1===&lt;br /&gt;
[[Image:G1 Blaster toy.jpg|right|250px|thumb|&amp;quot;Still think you&#039;re so superior, Soundwave?&amp;quot;]]&lt;br /&gt;
* &#039;&#039;&#039;Blaster&#039;&#039;&#039; (Autobot, 1985/1986/2006)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;38&#039;&#039;&#039;, &#039;&#039;&#039;TFC-21&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; [[Electro-scrambler|Electro-Scrambler]] Gun&lt;br /&gt;
&lt;br /&gt;
: Originally a &#039;&#039;[[Micro Change|Microchange]]&#039;&#039; &amp;quot;Radi-Casse Robo&amp;quot; (&amp;quot;radio-cassette&amp;quot;, you see), Blaster transforms into a miniature &amp;quot;ghetto blaster&amp;quot; boombox with a fold-out carrying handle. Pressing the &amp;quot;eject&amp;quot; button pops open his tape door, which can store a single micro-cassette Transformer. Due to a possible common internal misassembly issue, many original Blasters had doors which would not open when the eject button is pressed, nor would the other buttons work. &lt;br /&gt;
&lt;br /&gt;
:In robot mode Blaster is freaking huge by the standards of &#039;&#039;Generation 1&#039;&#039; Transformers, towering over most Autobots and Decepticons. He has rather limited (useful) articulation, located in his neck and shoulders.&lt;br /&gt;
&lt;br /&gt;
: Blaster is not a functional AM radio like his original &#039;&#039;Microchange&#039;&#039; toy, but has some left over parts from it, such as the molded power switch above the left speaker, the earphone jack behind the right speaker and the tuning dial next to the tape door. Some releases of Blaster still retain the battery-cover back from the &#039;&#039;Microchange&#039;&#039; release (see Trivia).&lt;br /&gt;
&lt;br /&gt;
: Blaster was re-released in 2006 as part of the &amp;quot;[[Transformers Collection]]&amp;quot; &amp;quot;bookbox&amp;quot; series, packaged with [[Steeljaw (G1)|Steeljaw]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:ActionMasterBlaster toy.jpg|right|175px|thumb|Which gun is better?]]&lt;br /&gt;
*&#039;&#039;&#039;Blaster w/ Flight Pack&#039;&#039;&#039; (Action Master, 1990)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; &amp;quot;Flight Pack&amp;quot; backpack, &amp;quot;tractor beam electron gun&amp;quot;&lt;br /&gt;
&lt;br /&gt;
: A non-transforming action figure, [[Action Master]] Blaster (not to be confused with the &amp;quot;Action Master Blasters&amp;quot; price-point) is compatible with any other Action Master vehicle or accessory.  His design is based largely on his cartoon model, with elements from the toy added (like his visor). He came with the &amp;quot;[[Flight Pack]]&amp;quot; accessory, which converts from a winged jetpack to a massive &amp;quot;electro-scrambler&amp;quot; cannon.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===The Headmasters===&lt;br /&gt;
* &#039;&#039;&#039;Twincast&#039;&#039;&#039; (Autobot, 1987/2006)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;C-116&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Electro-Scrambler Gun&lt;br /&gt;
&lt;br /&gt;
: The first Blaster toy was [[Redeco|redecoed]] and had its tape-door [[Retool|retooled]] in order to accommodate two cassettes at once. The clear-plastic part of the door was also changed to clear-red, so when certain cassettes were placed inside, the &amp;quot;secret plans&amp;quot; decals on them would reveal the &amp;quot;weak point&amp;quot; of either [[Fortress Maximus (G1)|Fortress Maximus]] or [[Scorponok (G1)|Scorponok]], much like using the [[Tech Spec decoder]]s. He came with Steeljaw, who was given one of these new decals.&lt;br /&gt;
&lt;br /&gt;
: In 2006, Twincast was reissued as an [[e-Hobby]] [[exclusive]], this time packaged with the new character [[Flip Sides]].&lt;br /&gt;
&lt;br /&gt;
===Binaltech Asterisk===&lt;br /&gt;
[[Image:Bta broadblast.jpg|right|250px|thumb|They see me rollin&#039;, they hatin&#039;.]]&lt;br /&gt;
*&#039;&#039;&#039;Broadblast meets Lumina&#039;&#039;&#039; (Binaltech, 2005)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;BTA03&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Engine/gun, Lumina Hoshi with stand, driving arms and driving legs&lt;br /&gt;
&lt;br /&gt;
: A redeco of &#039;&#039;[[Alternators]]&#039;&#039; [[Skids (G1)|Skids]], &amp;quot;Broadblast&amp;quot; transforms into a 1:24 scale [[wikipedia:Scion_xB|Toyota bB, aka the Scion xB]]. He has working doors, hood, and trunk, plus his engine becomes a non-firing weapon. He also comes with an extra decal sheet, which includes signs for &amp;quot;TBN&amp;quot; which &#039;&#039;possibly&#039;&#039; stands for &amp;quot;Transformers Broadcast Network&amp;quot; or some such; there is Japanese text on the labels as well, but it&#039;s really tiny and hard to make out.&lt;br /&gt;
&lt;br /&gt;
: He came with a PVC-plastic figurine of the [[human]] newsgirl [[Lumina Hoshi]].&lt;br /&gt;
&lt;br /&gt;
===Attacktix===&lt;br /&gt;
*&#039;&#039;&#039;Blaster&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
: Blaster was likely to have been one of several &#039;&#039;Transformers [[Attacktix]]&#039;&#039; Booster pieces, using a powerful spring-loaded &amp;quot;blaster&amp;quot; missile launcher attack. Though displayed as part of the &#039;&#039;Attacktix&#039;&#039; display at the [[Star Wars]] &amp;quot;Celebration IV&amp;quot; convention, he —and all the other pieces revealed at the show— were ultimately never released.&lt;br /&gt;
&lt;br /&gt;
{{canceledtoy}}&lt;br /&gt;
&lt;br /&gt;
===Universe (2008)===&lt;br /&gt;
====Classic Series====&lt;br /&gt;
[[Image:Blasteruniversetoy.jpg|right|250px|thumb|Preparations for the military strike, dubbed Operation Supergroovalisticprosifunkstication Storm, are already underway.]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Blaster with Blockrock Mini-Con!&#039;&#039;&#039; (Voyager, 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Tri-barrel &amp;quot;particle feedback blaster&amp;quot;/bomb, double-barrel &amp;quot;harmonic wave cannon&amp;quot;/bomb, Cybertron Autobot Cyber Key (Clear black plastic, silver border, red insignia)&lt;br /&gt;
&lt;br /&gt;
: Blaster is a redeco of &#039;&#039;[[Cybertron (toyline)|Cybertron]]&#039;&#039; [[Soundwave (Cybertron)|Soundwave]], transforming into a Cybertronic stealth bomber vaguely like an [[Popular Earth vehicle alternate modes|F-117A Nighthawk prototype]], the [[Wikipedia:Have_Blue|Have Blue]]. He comes with three hexagonal prism &amp;quot;bombs&amp;quot;; one converts into his partner [[Blockrock]], the other two unfold into non-firing blaster weapons. Any one of these &amp;quot;bombs&amp;quot; can be stored in his robot-mode chest, which opens by plugging a [[Cyber Planet Key]] into him (his is a gunmetal-bordered clear-plastic [[Cybertron (planet)|Cybertron]]-style Autobot Key). The other two bombs store in indents on the underside of his wings.&lt;br /&gt;
&lt;br /&gt;
[[Image:Blaster-U08-boxart.jpg|left|100px|thumb|If only...]]&lt;br /&gt;
: His packaging art shows him with only half of his chest-door as clear-blue, emulating the original toy design&#039;s tape-window, but the final product (and stock photography) show the blue all the way across. However, his visor &#039;&#039;does&#039;&#039; have red paint to simulate the &amp;quot;goggle visor&amp;quot; look of the [[#Generation 1|original toy]] and Marvel comics model.&lt;br /&gt;
&lt;br /&gt;
: This mold was also used to make &#039;&#039;Galaxy Force&#039;&#039; [[Soundblaster (Cybertron)|Soundblaster]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Device Label===&lt;br /&gt;
*&#039;&#039;&#039;Broadcast&#039;&#039;&#039; (Device Label, 2010)&lt;br /&gt;
&lt;br /&gt;
[[Image:Device_Label_Broadcast.jpg|thumb|right|200px|What, not a real notebook?! You are the REAL &#039;&#039;Decept&#039;&#039;icon!!]]&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Device Label]]&#039;&#039; Broadcast transforms from a working USB hub (designed to look like the Toshiba Qosmio laptop computer) into a red, yellow and grey robot. Generation 1 Mini-Cassettes can fit into the false tape-deck in his chest.&lt;br /&gt;
{{uncertaintoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===Robot Heroes===&lt;br /&gt;
[[Image:Robotheroesblasterthrust.jpg|right|250px|thumb|Waiting futilely for Robot Heroes Scrounge.]]&lt;br /&gt;
*&#039;&#039;&#039;Blaster and Thrust&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
:Part of the third wave of &#039;&#039;Universe&#039;&#039; &#039;&#039;[[Robot Heroes (toyline)|Robot Heroes]]&#039;&#039;, &amp;quot;Generation 1 Series&amp;quot; Blaster comes packaged with [[Thrust (G1)|Thrust]]. He has the standard shoulders-and-neck articulation. His headsculpt is more toy-based than cartoon-based, featuring his &amp;quot;goggles&amp;quot; (even though his eyes kind of pop out from them).&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The [[Pre-Transformer|pre-&#039;&#039;Transformers&#039;&#039;]] version of Blaster was actually a functioning AM radio. The &#039;&#039;[[Micro Change|Microchange]]&#039;&#039; release of the toy came with a microcassette-sized radio that plugged in to Radi-Casse Robo, which had internal wiring that allowed the radio to play through the speakers in its legs. The big hole in his Electro-Scrambler rifle is an earphone storage space, while the cord can be wrapped around the gun and the plug connects to the hole in the gun&#039;s stock. Despite popular belief, the compartment in the back of some Blaster toys was not a remnant of a battery compartment, but was actually storage for one of the transforming microcassettes, since a plug kept them from fitting in the cassette door. The battery compartment was actually in one of his legs.&lt;br /&gt;
&lt;br /&gt;
* According to [[Grimlock (G1)|Grimlock]] on a [[Letters page (Marvel UK)|letters page]], Blaster&#039;s visor is retractable. He uses it to shield his especially delicate optical sensors from sunlight.&lt;br /&gt;
&lt;br /&gt;
* The packaging for Twincast&#039;s e-Hobby  reissue was the same generic [[Decepticon]]-scheme box used to package [[Magnificus]]. However, since Flip Sides is technically a Decepticon, it... sorta works.&lt;br /&gt;
&lt;br /&gt;
* According to Blaster himself on the UK letters page, he has two [[Relatives|siblings]]: [[Toaster]] and [[Karmen]]. And then there&#039;s [[Bluster]], his retroactively-created and less-seen brother.&lt;br /&gt;
&lt;br /&gt;
* Blaster hosted the [[Letters page (Marvel UK)|Marvel UK comic&#039;s letters page]] for the final 33 issues (from [[Rhythms of Darkness!|issue #300]] to [[End of the Road! (US)|issue #332]]), to tie in with his Action Master toy. Here, the letters page was dubbed &amp;quot;Darn &#039;n&#039; Blast,&amp;quot; replacing [[Dreadwind (G1)|Dreadwind&#039;s]] &amp;quot;Dread Tidings&amp;quot; (despite Dreadwind&#039;s holing himself up in the Marvel offices. He was finally evicted by Blaster who complained that Dreadwind had decorated the office in all purple and orange with a solitary picture of a dog with sad eyes). His characterization in the letters page is more in line with his fun-loving, hip and happening self from the cartoon than the rather grim, brooding, rebellious loner seen in the comics. He arrived on the letters page in advance of his resurrection in the comics itself, which did not occur until [[On the Edge of Extinction!|issue #321]]. He was explicitly identified as being a non-transformer Action Master, though his partner Flight Pack did not appear.&lt;br /&gt;
&lt;br /&gt;
* Blaster had a different appearance in the 1980s between the cartoon and the Marvel comic series.  His head in the comic was closer to the toy and depicted him with goggles, while the cartoon drew him with regular eyes and a large forehead.  By [[On the Edge of Extinction!|late 1990]], however, Blaster&#039;s head in the comics more closely resembled the cartoon appearance.  This did come after he was revived by Nucleon, though, so maybe this was his side-effect?&lt;br /&gt;
** The toy-based head was drawn by [[Don Perlin]] and [[José Delbo]], while [[Herb Trimpe]] (covers, [[G.I. Joe and the Transformers]]), [[Geoff Senior]] (issue 75) and [[Andrew Wildman]] (issues 76-80) drew Blaster&#039;s head based on the cartoon version.  All versions were colored by [[Nel Yomtov]], who gave Blaster a red forehead and yellow face (a combination never used on a toy, or in the cartoon).&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.tfu.info/1985/Autobot/Blaster/blaster.htm Blaster at TFU.info]&lt;br /&gt;
*[http://www.ntfa.net/universe/english/index.php?act=view&amp;amp;char=Blaster Blaster&#039;s Universe profile at NFTA.net]&lt;br /&gt;
&lt;br /&gt;
[[Category:Action Masters]]&lt;br /&gt;
[[Category:Attacktix]]&lt;br /&gt;
[[Category:Autobots]]&lt;br /&gt;
[[Category:Binaltech Asterisk]]&lt;br /&gt;
[[Category:Classics characters]]&lt;br /&gt;
[[Category:Communications specialists]]&lt;br /&gt;
[[Category:E-Hobby]]&lt;br /&gt;
[[Category:Generation 1 characters]]&lt;br /&gt;
[[Category:Headmasters characters]]&lt;br /&gt;
[[Category:Kiss Players characters]]&lt;br /&gt;
[[Category:Letters page answerers]]&lt;br /&gt;
[[Category:Robot Heroes]]&lt;br /&gt;
[[Category:Universe (2008)]]&lt;/div&gt;</summary>
		<author><name>69.92.83.223</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Blaster_(G1)&amp;diff=457070</id>
		<title>Blaster (G1)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Blaster_(G1)&amp;diff=457070"/>
		<updated>2010-05-15T11:59:46Z</updated>

		<summary type="html">&lt;p&gt;69.92.83.223: /* Device Label */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobot}}&lt;br /&gt;
{{disambig2|the heroic Autobot|the evil mirror-universe Autobot|Blaster (SG)}}&lt;br /&gt;
:&#039;&#039;Blaster is an [[Autobot]] from the [[Generation 1 (franchise)|Generation 1]] [[continuity family]]. In Japan he is later rebuilt as &#039;&#039;&#039;Twincast&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
[[Image:Blaster g1.jpg|right|300px|thumb|&amp;quot;What it is, big mama? My mama ain&#039;t raise no dummies, I dug her rap!&amp;quot;]]&lt;br /&gt;
&#039;&#039;&#039;Blaster&#039;&#039;&#039; loves all [[Earth]] music, especially good, hard, LOUD rock &#039;n&#039; roll.  A powerful fighter who tends to make his presence known, you can find him at the forefront of any situation in which he&#039;s involved.&lt;br /&gt;
&lt;br /&gt;
{{note|Blaster&#039;s personality varied significantly between the comic and cartoon; see entries below for details.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Preliminary name:&#039;&#039; &#039;&#039;&#039;Blastbox&#039;&#039;&#039;&amp;lt;ref&amp;gt;[[Production bible]] of [[The Transformers (cartoon)|the original cartoon]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
:&#039;&#039;Japanese names:&#039;&#039; &#039;&#039;&#039;Broadcast&#039;&#039;&#039;, later &#039;&#039;&#039;Twincast&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;Japanese names (Binaltech Asterisk):&#039;&#039; &#039;&#039;&#039;Broadblast&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;French-Canadian name:&#039;&#039; &#039;&#039;&#039;Tempo&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;Hungarian name:&#039;&#039; &#039;&#039;&#039;Össztűz&#039;&#039;&#039; (&amp;quot;All-fire&amp;quot; or &amp;quot;Class firing&amp;quot;)&lt;br /&gt;
:&#039;&#039;Italian name (original cartoon):&#039;&#039; &#039;&#039;&#039;Radiorobot&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;Italian names (The Headmasters):&#039;&#039; &#039;&#039;&#039;Audiobot&#039;&#039;&#039; / &#039;&#039;&#039;Digital&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;Malay-English dub names:&#039;&#039; &#039;&#039;&#039;Billy&#039;&#039;&#039; / &#039;&#039;&#039;Blaster&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;Portuguese name (Brazil comic):&#039;&#039; &#039;&#039;&#039;Dinamitador&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;Portuguese name (Portugal comic):&#039;&#039; &#039;&#039;&#039;Rajada&#039;&#039;&#039; (&amp;quot;Gust&amp;quot;)&lt;br /&gt;
:&#039;&#039;Latin-American name (The Headmasters):&#039;&#039; &#039;&#039;&#039;Bill&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===Cartoon continuity===&lt;br /&gt;
====Generation 1 cartoon====&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Buster Jones]] (English), [[Keiichi Nanba]] (Japanese)&lt;br /&gt;
&lt;br /&gt;
[[Image:G1 DinobotIsland Blaster.jpg|left|150px|thumb|&amp;quot;May I have this dance?&amp;quot;]]&lt;br /&gt;
Blaster was a fun-loving, hip and happening robot.  Loud and energetic, he was happy to share his choice of rockin&#039; tunes with anyone, whether they really wanted to hear them or not. &lt;br /&gt;
&lt;br /&gt;
Blaster appeared out of nowhere one day during [[Wheeljack (G1)|Wheeljack]]&#039;s demonstration of the modifications he&#039;d made to the [[Dinobot (G1)|Dinobots]] to improve their sense of balance and coordination, and to that end, Blaster was requested to play something &amp;quot;nice&amp;quot;. For some reason, Blaster had trouble tuning into a station until Grimlock (obviously tired of this padding) blasted fire at Blaster&#039;s controls, allowing the Autobot boom box to tune into the local rock &#039;n&#039; roll/big band music fusion station. [[Ironhide (G1)|Ironhide]], [[Trailbreaker (G1)|Trailbreaker]] and [[Sideswipe (G1)|Sideswipe]] showed their appreciation for the fine selection of elevator music by jerkily dancing around and claiming their audio sensors were being fried. Blaster continued to enthrall Grimlock until [[Slag (G1)|Slag]] and [[Sludge (G1)|Sludge]] bumped into their leader and totally freaked him out. {{storylink|Dinobot Island, Part 1}}&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertionDinos1 BlastergrabsRavage.jpg|right|170px|thumb|One must wonder how he failed to notice Soundwave, but really, it&#039;s more Ironhide&#039;s fault.]]&lt;br /&gt;
At a not-so-secret EJK testing facility for the new Ultraplane, Blaster was sitting in the back of Ironhide&#039;s vehicle mode and didn&#039;t seem to notice the fact that [[Soundwave (G1)|Soundwave]] was sitting right next to him—at least until the Decepticon tape deck launched [[Ravage (G1)|Ravage]], whom Blaster quickly transformed to grab. The cat turned to attack the Autobot while his master escaped to report to [[Megatron (G1)|Megatron]]. Blaster continued to tussle until Ironhide transformed into robot mode and threw them both out of his caboose. After being initially distracted by the Ultraplane&#039;s destruction, the Autobots returned to EJK&#039;s lab to confront the Decepticons. Blaster greatly appreciated [[Jazz (G1)|Jazz]]&#039;s taste in fusion rock/big band music to confound the hapless villains. {{storylink|Desertion of the Dinobots, Part 1}} &lt;br /&gt;
&lt;br /&gt;
[[Image:BlasterBlues kickedinface.jpg|left|170px|thumb|De-FEETed!]]&lt;br /&gt;
Blaster&#039;s taste in music often got him into trouble. He attended a concert by a popular &#039;80s rock/big band fusion hair metal band with [[Spike Witwicky (G1)|Spike]] and [[Carly]]. Concerned that the other Autobots weren&#039;t enjoying the concert with them, Blaster flooded the Autobot communications channels with the music, though only [[Cosmos (G1)|Cosmos]] and Jazz seemed to appreciate it. Unfortunately, his taste in music also disrupted an emergency communique from the Helix Observatory, until the other Autobots told him to shut up. After the [[Voltronic Galaxer]] was stolen, Blaster was teamed up with Cosmos to search for signs of the Decepticons, but both were rather quickly captured. Blaster was welded into place to be used as a trans-scrambler for Megatron&#039;s scheme to use the voltronic galaxer to disrupt communications on Earth and then demand all the energy on the planet in exchange for normality. While Megatron ranted about his demands, Blaster secretly played his music, which served both to rally the Autobots and inform them of Megatron&#039;s location — until Megatron kicked him in the face. After foiling the Decepticon plans, Blaster was assigned to the abandoned moon base with Cosmos, but quickly got into trouble with Prime again for his music. {{storylink|Blaster Blues}} &lt;br /&gt;
&lt;br /&gt;
Later, Blaster and [[Tracks (G1)|Tracks]] helped the [[New York City|New York]] police crack a car theft ring by posing as an attractive target for punks to steal. After Blaster teamed up with car thief [[Raoul]], they learned that Megatron was behind the criminal operation, stealing cars to rebuild them into transforming drones. Blaster defended the Washington Bridge from the Decepticon drones alongside the other Autobots, but they were nearly overwhelmed by sheer numbers. After [[Ratchet (G1)|Ratchet]] realized the cars were remote-controlled, Blaster jammed the frequency, allowing the Autobots to attack and defeat the Decepticons. {{storylink|Make Tracks}} &lt;br /&gt;
&lt;br /&gt;
Blaster proved useful again, even pivotal, in allowing the Autobots to save Cosmos and some [[robotic insecticide]] from the [[Morphobot]]s. It turns out even plants hate Blaster&#039;s music. {{storylink|Quest for Survival}} Soon afterward, the Autobots were attacked by the malevolent [[Kremzeek]], an energy life form created by Megatron. Blaster and a small number of other Autobots were the only ones to stay functional long enough to be sprayed with an insulating foam that protected them from the creature&#039;s attacks. The Autobot team chased it to [[Japan]], where it wreaked havoc with the massive electronics industry there. The creature spawned copies of itself, one of which managed to slip inside Blaster, and after the other Kremzeeks were seemingly destroyed, it jumped out of his chest and the pursuit began again. {{storylink|Kremzeek!}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Auto-Bop Blaster Soundwave.jpg|right|200px|thumb|So. AWESOME.]]&lt;br /&gt;
Blaster was watching &amp;quot;[[As the Kitchen Sinks]]&amp;quot; with his Auto-buddies when Prime informed them that Tracks and [[Bumblebee (G1)|Bumblebee]] were late returning from their supply run. Suspecting foul play, the Autobots took off to search for their missing comrades. While on the search, Blaster was forcibly transformed by a Creamy Cream billboard &#039;&#039;(They can do that?)&#039;&#039;, then carted away by the big game hunter [[Lord Chumley]] and his butler [[Dinsmoore]] as bait to lure Optimus Prime into a hunt. Chumley apparently couldn&#039;t think of a suitably dastardly device in which to store Blaster, though, as he was totally absent from Chumley&#039;s prisoner showcase later on. {{storylink|Prime Target}}&lt;br /&gt;
&lt;br /&gt;
{{bigquote|I&#039;ve been waiting a long time for this, you poor excuse for a sound system!|Blaster confronting [[Soundwave (G1)|Soundwave]]|&amp;quot;[[Auto-Bop]]&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
Tracks and Blaster were reunited with Raoul when they saved their human friend and his [[Bop Crew]] from a bunch of hoodlums in the employ of the [[Dancitron]] nightclub. When a punk tried to ensnare him in a chain, Blaster simply remarked that the humans were seriously out of their league, then broke the chain by moving his arm slightly. The Autobots forced their way into the nightclub, where Blaster appreciated the atmosphere and the impressive sound system. He then went off to dance with some oddly well-dressed ladies who sounded like Penny Marshall. Soon after leaving the club, Tracks and Blaster had to save Raoul again when a Decepticon-controlled train driver sent the train Raoul was in hurtling out of control. Conferring with [[Teletraan I (G1)|Teletraan I]], Blaster discovered that Dancitron controlled its patrons by using hypnotic signals, and he suggested countering them with his own sonic powers. Entering the club, Blaster finally faced his Decepticon counterpart Soundwave in battle. At first, the combatants appeared to be evenly matched, but Soundwave drove Blaster back with his sonic assaults. Improvising, Blaster jury-rigged Dancitron&#039;s own sound system into his speakers. He turned the combined sonic force against Soundwave, forcing him into retreat and wrecking the nightclub in the process. {{storylink|Auto-Bop}}&lt;br /&gt;
&lt;br /&gt;
When Megatron journeyed to Cybertron to bring life to his new [[Stunticon (G1)|Stunticons]], Optimus Prime took Blaster and a small group aboard Omega Supreme to stop him. Megatron sent a cadre of [[Centurion droid|Centurion droids]] after the Autobots, delaying them long enough for him to access [[Vector Sigma]] and bring his Stunticons to life. {{storylink|The Key to Vector Sigma, Part 1}} As a counter-measure, Blaster and the other Autobots worked to retrofit five Cybertronian shuttles as Earth vehicles, and then used Vector Sigma in turn to bring life to these [[Aerialbot (G1)|Aerialbots]]. Once they returned to Earth, the Autobots and Aerialbots confronted the newly-minted Stunticons. Impressively, Blaster used his sound system to generate a miniature earthquake using sonic vibrations, but [[Wildrider]] just sailed over the cracks and smashed into Blaster&#039;s face. On a second encounter with the Stunticons, Blaster converted into tapedeck mode and used his sonics to try blasting down a tree to make [[Breakdown (G1)|Breakdown]] crash. Instead, Breakdown used it as a ramp and Wildrider casually drove by and ran Blaster over. Ouch. {{storylink|The Key to Vector Sigma, Part 2}}&lt;br /&gt;
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Blaster and Cosmos were sent on an inter-galactic shopping trip to pick up more [[Ingredient X]] for Perceptor&#039;s protective chemical spray, [[Corrostop]]. Unfortunately there was no more Ingredient X. Anywhere. In the entire universe. Bummer. {{storylink|Cosmic Rust (episode)|Cosmic Rust}} When the Stunticons returned performing a series of heists for Megatron, Blaster joined Prime and [[Bumblebee (G1)|Bumblebee]] in hunting down [[Motormaster]]. He didn&#039;t do much, but he did get to witness the most awesome game of chicken ever, when Prime totalled Motormaster and proved himself the real &amp;quot;King of the Road&amp;quot;. {{storylink|Masquerade}}&lt;br /&gt;
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[[Image:TFtM BlasterRoundhouseKick.jpg|left|172px|thumb|Everybody was kung-fu fighting, those cats were fast as lightning...]]&lt;br /&gt;
In the year 2005, Blaster was assigned to the communications hub at [[Autobot City]] on Earth. When the fortress was [[Battle of Autobot City|attacked]] by the Decepticons, Blaster attempted to send out a distress signal to Optimus Prime&#039;s forces on Moon Base 1. His efforts were disrupted by Soundwave, who had sent out his cassette forces to destroy the hub&#039;s transmitter. Blaster countered with his own cassette army, and the itty-bitty guys &#039;rassled. After the Decepticons retreated, Blaster was helping to rebuild the city when he received a faint signal from Jazz and [[Cliffjumper (G1)|Cliffjumper]] on Moon Base 1, which was being munched by a [[Unicron|ginormous, weird-looking planet]]. {{storylink|The Transformers: The Movie}}&lt;br /&gt;
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In early 2006, Blaster was stationed mostly on Earth. After the attack on the [[Galactic Olympics]] which saw [[Ultra Magnus (G1)|Ultra Magnus]], [[Kup (G1)|Kup]] and Spike kidnapped, Blaster and [[Outback]] were sent to the North African nation of [[Socialist Democratic Federated Republic of Carbombya|Carbombya]] on the suspicion that the militant leader [[Abdul Fakkadi (G1)|Abdul Fakkadi]] was harbouring Decepticon fugitives. Despite Fakkadi&#039;s assurances that there were no Decepticons on his soil, Outback managed to psyche out [[Dirge (G1)|Dirge]] and [[Ramjet (G1)|Ramjet]], whose escape was also quickly put down by the Australian-accented Autobot. Blaster then threatened the two [[Conehead|coneheads]] to spill the beans, for Outback was trigger-happy. {{storylink|Five Faces of Darkness, Part 1}} After returning to Autobot City, Blaster kept tabs on the delivery of [[Metroplex (G1)|Metroplex]]&#039;s [[Transformation cog|transforming cog]], which had been damaged during the battle of Autobot City the year before. Unfortunately, [[Blurr (G1)|Blurr]] and [[Wheelie (G1)|Wheelie]]&#039;s delivery shuttle was destroyed by [[Galvatron (G1)|Galvatron]], forcing Blaster to call upon Commander [[Marissa Faireborn]] of the [[Earth Defense Command]] for help. {{storylink|Five Faces of Darkness, Part 2}}&lt;br /&gt;
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However, Faireborn and the Autobot delivery team were stranded when [[Lipole|lipoles]] native to [[Io]] destroyed the EDC ship, so the long-suffering Blaster sent rescue in the form of the magnificent [[Sky Lynx (G1)|Sky Lynx]], whom Blaster remarked was difficult to describe. {{storylink|Five Faces of Darkness, Part 4}} After Sky Lynx effortlessly saved their friends and delivered the cog to Earth, [[Pipes]] installed the cog, and Blaster activated Metroplex&#039;s transformation sequence. Once the Autobot city defeated the Decepticon giant [[Trypticon (G1)|Trypticon]], Blaster declared that Metroplex was his kind of town. {{storylink|Five Faces of Darkness, Part 5}} &lt;br /&gt;
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Blaster was briefly seen aboard the Autobot flagship when Optimus Prime returned from the dead to rally the troops against the [[Quintesson|Quintessons]]. He fled the ship with the rest of the crew before Prime&#039;s suicidal assault on the Quintessons&#039; central planet. {{storylink|Dark Awakening}}&lt;br /&gt;
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After Perceptor uncovered a source of chronal energy emanating from an asteroid belt, Blaster accompanied him on a survey mission, along with his cassettes [[Rewind]] and [[Ramhorn]]. Their simple survey soon turned into a battle, though, when a school of [[Sharkticon (G1)|Sharkticons]] assaulted the Autobots as they approached the belt. Blaster radioed for reinforcements during the battle but, alongside Blurr and [[Wreck-Gar (G1)|Wreck-Gar]], they soon made short work of their opponents. At the asteroid belt, they found a Quintesson scientist working with an actual [[Time Window]], allowing passage backwards through time. Several Quintesson ships interrupted their observations, and Blaster and the other Autobots were accidentally chased through the time window itself, finding themselves 11 million years in Cybertron&#039;s past. The Quintesson warships were gone, but they just traded one threat for another and soon came under assault by [[Guardian robot|Guardian Robots]]. Blaster and his comrades were saved by the intervention of [[Beta (G1)|Beta]], [[second-in-command]] of the slave rebellion against the Quints. With the rebels&#039; leader [[Alpha Trion (G1)|A3]] missing, Blaster and the Autobots stepped into his place to lead the rebellion against the Guardians and their Quintesson masters. The Autobots did their best, but the sheer number of Guardian Robots was on the verge of overwhelming them when A3 returned through the time window. He turned his [[Coda Remote]] device against the Guardians and preserved the natural flow of history, as Blaster and the future Autobots took the window back to the present. {{storylink|Forever Is a Long Time Coming}}&lt;br /&gt;
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When Daniel Witwicky and Wheelie were taken hostage by the Decepticons, Blaster fielded the ransom call for Spike and Ultra Magnus. His skill as a communication officer seemed to fail him, as he lost [[Cyclonus (G1)|Cyclonus]]&#039;s signal at a critical point in the monologing. Maybe he was just tired of listening to The Villain Speech, trademarked. {{storylink|Surprise Party}} Daniel was saved, but it wasn&#039;t long before he got into more trouble, disappearing with Grimlock during a reception on Cybertron. Ultra Magnus summoned Blaster for assistance, and Blaster in turn ejected [[Steeljaw (G1)|Steeljaw]] so that his tracking abilities could locate the missing boy. Their search led to a hidden chamber beneath Cybertron&#039;s surface, abandoned since the time of the Quintessons. Blaster summoned Rewind next to help translate and interpret the ancient Quintessonese on the walls, and the rescue party learned the chamber was a method of banishing criminals to other dimensions. After Rewind worked out that Daniel had travelled to [[Menonia]], Blaster and the others reactivated the portal to chase after them. They got involved in a local skirmish against [[Mara-Al-Utha]], the banished Quintesson who had usurped power from the benevolent [[Golden One]]. In order to defeat the Quintesson, Blaster lent his sound system to the Golden One, amplifying his voice as he invoked the proper counter-spells. It had a nice beat, and you could smash Quintessons with it: even Grimlock had to approve. {{storylink|Madman&#039;s Paradise}}&lt;br /&gt;
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[[Image:Blaster C Minor.jpg|right|200px|thumb|Who runs Bartertown?]] &lt;br /&gt;
While helping Ultra Magnus and the other Autobots fight the Decepticons on a renegade comet, Blaster was blasted out of space by a musical harmony. It was generated from the planet [[Eurythma]] below as a sonic weapon to destroy the comet before it struck their world. Galvatron naturally wanted such a powerful weapon for himself, and fled the battle with Soundwave to steal the secret of the harmony. Ultra Magnus recruited Blaster and [[Broadside (G1)|Broadside]] to make their own effort to secure the harmony, or at least keep it out of Galvatron&#039;s hands. Blaster was enamored with Eurythma, and could somehow interpret that the nearby city and the entire civilization were based on musical harmonies. Luckily, he also somehow knew exactly where the &amp;quot;band leader&amp;quot; was, and directed Broadside to take them to [[Basso Profundo]]&#039;s palace. Blaster was the only one who could understand the overly synthesized and harmonic speaking voices of the Eurythmians. Maybe Ultra Magnus was tone deaf. The hunt for the harmony turned into a bizarre scavenger hunt, as Blaster and Soundwave attempted to recover the three thirds of the harmony produced by Basso Profundo, [[Zebop Skandana]] and [[Allegra]]. The Decepticons assembled the harmony first, and Soundwave turned its united power against the Autobots. Blaster managed to stop Soundwave by punching him in the crotch. No seriously — that&#039;s where his &amp;quot;Erase&amp;quot; button is. Really. {{storylink|Carnage in C-Minor}}&lt;br /&gt;
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Running the day-to-day operations of Metroplex and Autobot City on Earth, Blaster was subjected to a security inspection by Kup. He passed with flying colors and nearly succeeded in convincing Kup how seriously they took the job... until he happened to lean against a control panel and set off some 20 year old tunes on the sound speakers. Things turned serious immediately thereafter, though, as Metroplex was invaded by [[Scourge (G1)|Scourge]] and the ghost of Starscream. It only got worse when they stole Metroplex&#039;s eyes and set off a bomb in his brain. The report Kup filed for the inspection must have interesting reading material. Poor Blaster. {{storylink|Ghost in the Machine}}&lt;br /&gt;
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Blaster joined Kup, Ultra Magnus and Rodimus Prime aboard Omega Supreme to check out some strange reports from the [[Junkion (planet)|planet of Junk]]. These &amp;quot;strange reports&amp;quot; turned out to be a full-fledged war between half the galaxy raging over the [[Junkion (species)|Junkions]]&#039; heads. On the surface, Blaster&#039;s receivers located a hypnotic signal being broadcast somehow from the Junkions&#039; TV antenna. Using Omega Supreme to get the proper altitude, Blaster began broadcasting his own counter-frequency to break the spell. {{storylink|The Big Broadcast of 2006 (episode)|The Big Broadcast of 2006}}&lt;br /&gt;
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Blaster was returning from a space mission aboard Sky Lynx with Outback, Steeljaw and Ramhorn when Perceptor radioed in that a peculiar Quintession transmission was being picked up in their area. On an uninhabited planet, they found a Quintesson journal which detailed centuries of manipulating the planets [[Xetaxxis]] and [[Lanarq]] into ever-escalating warfare. Despite Quintesson and Decepticon interference, Blaster and his comrades managed to bring the journal to the attention of the warring aliens, ending their conflicts... at least for the moment. {{storylink|The Quintesson Journal}}&lt;br /&gt;
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Blaster was manning Autobot City when [[Victor Drath]]&#039;s men drove the empty shells of Ultra Magnus, Arcee, Springer and Rodimus Prime towards the city for a Trojan horse ploy. When the REAL Magnus and Springer hijacked the latter&#039;s helicopter mode and started taking potshots at the city, however, Blaster quickly caught on and transformed the city into battle station mode, cutting off their entry. It&#039;s not Springer, it&#039;s a ringer! How&#039;s that for a zinger? {{storylink|Only Human}}&lt;br /&gt;
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When Sky Lynx and Cosmos crashed on [[Power Platform Alpha]], Blaster raced out to help with his fellow Autobots. Upon trying to radio for assistance, however, Blaster found himself unable to properly transmit any signals. The Autobots eventually uncovered [[anti-electron]] sabotage in the new power generator, and cleaned out the disruptive influence. {{storylink|Grimlock&#039;s New Brain}} Later, Blaster began self-ejecting when the [[Oracle (G1)|Oracle]]&#039;s transmission convinced Ramhorn and Steeljaw to force their way out of Blaster&#039;s chest to answer the call of the [[Primitive|Primitives]]. {{storylink|Call of the Primitives}}&lt;br /&gt;
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Although he wasn&#039;t on the initial casualty list, Blaster was revived alongside the Autobots who fell before the crazed [[Superion (G1)|Superion]], during the outbreak of the [[Hate Plague]]. Apparently, the Quintesson repaired him instead of Wheelie. Wise choice. {{storylink|The Return of Optimus Prime, Part 2}}&lt;br /&gt;
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{{-}}&lt;br /&gt;
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====Japanese cartoon continuity====&lt;br /&gt;
=====Fight! Super Robot Lifeform Transformers comics=====&lt;br /&gt;
Blaster was vacationing on a utopian island when he was captured by the Constructicons. He was eventually freed by [[Kenji]], Superion and several other Autobots. {{storylink|Fight! Super Robot Lifeform Transformers issue 6}} &lt;br /&gt;
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=====&#039;&#039;Full Throttle Scramble Power!&#039;&#039;=====&lt;br /&gt;
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Blaster came to the rescue of [[Toru]] and [[Hound (G1)|Hound]], after they were captured while searching for the Decepticon [[Omega Whip]] device. Blaster&#039;s electro-scrambler gun blew several large holes in Ravage. He then fought against Soundwave until the entire Autobot army arrived with Metroplex to drive off the Decepticons. {{storylink|Full Throttle Scramble Power!}}&lt;br /&gt;
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=====Scramble City (animation)=====&lt;br /&gt;
Blaster was finally gifted with some Cassette forces of his own to counter Soundwave&#039;s.  [[Steeljaw (G1)|Steeljaw]] and [[Ramhorn]] took on [[Ratbat (G1)|Ratbat]] but couldn&#039;t protect the secrets of Metroplex. {{storylink|Scramble City}} {{storylink|Scramble City (toy version)}}&lt;br /&gt;
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=====&#039;&#039;Binaltech Asterisk&#039;&#039; online comic=====&lt;br /&gt;
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[[Image:BroadblastAsteriskManga01.jpg|left|300px|thumb|&amp;quot;My voice gives me super strength!&amp;quot;]]&lt;br /&gt;
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As a member of the [[Interplanetary Personnel Exchange Program]], Blaster paired up with TV Announcer [[Lumina Hoshi]] in an attempt to promote goodwill and cooperation between humans and Transformers.&lt;br /&gt;
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While covering an auto show where Blaster was operating undercover, Lumina Hoshi was unfortunately present when a large section of lighting broke free from the ceiling and came hurtling down upon a crowd of people.  Luckily, Blaster was able to transform in time and catch the lights before they could squash everyone.  Blaster was then left to nervously explain his presence to the onlookers as Lumina apologized for the technical difficulties to her viewers. {{storylink|Binaltech Asterisk (online comic)|Blaster Meets Lumina}}&lt;br /&gt;
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{{-}}&lt;br /&gt;
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=====&#039;&#039;15 Go! Go!&#039;&#039;=====&lt;br /&gt;
[[Image:TGGBlaster.jpg|right|180px|thumb|&amp;quot;Don&#039;t be cryin&#039;—here&#039;s a lion!&amp;quot;]]&lt;br /&gt;
As [[Teletraan 15]] lay recuperating from her Galvatron-inflicted injuries, a voice came from a nearby boombox, remarking that the song in her heart sounded lonely.&lt;br /&gt;
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Transforming into his towering robot mode, Blaster told 15 that a princess like her deserved a more cheerful song. After listening to her problems, he advised her not to worry about what she ought to do and suggested that she concentrate on doing what she loved best. He told her that as individuals, sentient beings are notes, and that together, they become music.&lt;br /&gt;
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He handed her a small cassette tape and told her that whenever she was depressed, she should listen to music. She thanked him as he left.&lt;br /&gt;
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Despite Blaster&#039;s good intentions, the tape turned out to be full of depressing music. It also turned out to be [[Steeljaw (G1)|Steeljaw]]. {{storylink|15 Go! Go!}}&lt;br /&gt;
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=====&#039;&#039;Kiss Players Position&#039;&#039;=====&lt;br /&gt;
Blaster hand-picked [[Rosanna (KP)|Rosanna]] to join his cassette team, feeling that she was the only [[Autobot]] who properly understood his love of music.&lt;br /&gt;
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He was later appointed by [[Ultra Magnus (G1)|Ultra Magnus]] as the Producer of the [[Kiss Players (singing group)|Kiss Players]] singing group, of which Rosanna became a founding member. {{storylink|Kiss Players (radio drama)|Kiss Players Position}}&lt;br /&gt;
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=====&#039;&#039;The Headmasters&#039;&#039; cartoon=====&lt;br /&gt;
[[Image:Hm blaster1.jpg|left|150px|thumb|OOH YEAH MACHO MACHINE WITH THE ELBOW DROP OFF THE TOP ROPE!  SNAP INTO A SLIM JIM!  MISS ELIZABETH!!]]&lt;br /&gt;
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Some time before the Transformers&#039; war left Cybertron, Blaster briefly engaged the Decepticons with his comrades.&lt;br /&gt;
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In 2011, Blaster and his Mini-Cassettes were on Earth under Ultra Magnus&#039;s command when the Decepticons attacked Cybertron. While making their way to the [[Space Bridge]] to join their comrades, Blaster and Ultra Magnus were attacked by the new Decepticon ninja consultant, [[Sixshot]]. {{storylink|Four Warriors Come out of the Sky}}&lt;br /&gt;
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Later, Blaster joined Hot Rod in his search for the [[Matrix of Leadership]]. As they were outlining their plans, however, Blaster detected [[Ratbat (G1)|Ratbat]] spying on their conversation. Chasing the bat uncovered Soundwave and Ravage at the Autobot base as well, and after the battle Blaster vowed to one day rid the universe of his nemesis. As the search for the Matrix continued, Hot Rod and Blaster were again confronted by Soundwave in the Arctic. As the Mini-Cassette warriors dealt with each other, Blaster urged Hot Rod to go on without him: HE would deal with Soundwave. The two communications officers began blasting away at one another furiously. The fight then turned physical as Blaster ripped off one of Soundwave&#039;s arms and both combatants caved in each other&#039;s chests. Soundwave was killed -- and actually &#039;&#039;exploded&#039;&#039; due to the extent of his injuries -- but Blaster quickly succumbed to his wounds as well. With his last words, he urged Hot Rod to find the Matrix. {{storylink|The Mystery of Planet Master}}&lt;br /&gt;
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[[Image:Twincast emerges.jpg|right|150px|thumb|I&#039;m blue da ba dee da ba die...]]&lt;br /&gt;
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All the Autobots were content to leave Blaster as a corpse until [[Daniel Witwicky (G1)|Daniel]] and Blaster&#039;s cassette forces whined enough to have their pal resurrected. Blaster was then brought back online via [[Fortress Maximus (G1)|Fortress]]&#039; [[Master (planet)|Master]] technology, as the yellow and blue repaint &#039;&#039;&#039;Twincast&#039;&#039;&#039;. Coincidentally, the Decepticons reanimated Soundwave as the black-as-coal [[Soundblaster (G1)|Soundblaster]]. The two arch-enemies then renewed their struggle. Soundblaster was the key figure in controlling Galvatron new WMD, the [[Madmachine]]. Twincast and his Mini-Cassettes infiltrated Trypticon and learned that Soundblaster was broadcasting from [[Chaar]]. He single-handedly overpowered the [[Constructicon (G1)|Constructicon]]s to access the Decepticon Space Bridge, and made his way to Decepticon headquarters on Chaar. In the control room, Twincast struck Soundblaster hard enough to shake loose the sonic conductor he had been installed with to control the Madmachine, and blew it to smithereens. With a jaunty wave, Twincast said, &amp;quot;Well, I must be going!&amp;quot; and returned to the Autobots. {{storylink|The Great Cassette Operation}}&lt;br /&gt;
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Later on, Twincast reported to Rodimus Prime that the Decepticons were gathering on Earth, in preparation for raiding Cybertron via the Space Bridge. {{storylink|Cybertron Is in Grave Danger, Part 1}} He also served as the Autobots&#039; karaoke machine at parties. [[Hardhead (G1)|Hardhead]] loves karaoke. {{storylink|The Shadow Emperor, Scorponok}}&lt;br /&gt;
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In order to learn more about the Decepticons&#039; plans, Twincast sent Ramhorn and Steeljaw to Chaar on a reconnaissance mission. They reported back on Scorponok&#039;s scheme to harness [[plasma energy]], like that which was released by Cybertron&#039;s destruction. {{storylink|The Dormant Volcano Mysteriously Erupts}} He also managed to follow Sixshot to Chaar over the Space Bridge (doesn&#039;t anyone GUARD that thing anymore?!), and witnessed the activation of Scorponok&#039;s MegaZarak [[Transtector]]. {{storylink|Explosion on Mars!! MegaZarak Appears}}&lt;br /&gt;
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Presumably because of his role as a communications officer, Twincast was aware of [[Punch (G1)|Punch]]&#039;s undercover duties with the Decepticons as [[Counterpunch (G1)|Counterpunch]]. After the Headmasters clashed with Scorponok near Chaar, he alerted Fortress that Punch had arrived to make his latest report. {{storylink|Return of the Immortal Emperor}} Later, Twincast learned that the Decepticons planned to raid the energy supplies Ultra Magnus was sending to the destitute planet [[Sandra]]. His warning only arrived a few short moments before the Decepticons did. {{storylink|SOS from Planet Sandra}} &lt;br /&gt;
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When Fortress and the Headmasters pursued the Decepticons out into space, Twincast joined them on the expedition. {{storylink|Fight to the Death on Planet Hive!!}} He was with the Headmasters when they investigated an SOS call from the planet [[Darhos]]. {{storylink|Find MegaZarak&#039;s Weak Spot!!}} On [[Paradise]], Twincast used his Mini-Cassettes to scout the countryside and locate the Decepticons. {{storylink|Head Formation of Friendship}} He was also active when the Autobots came to the [[Pirate Planet]], watching for Decepticon activity. His scouting patrol came by a sealed pyramid in time to pull [[Highbrow (G1)|Highbrow]] to safety when Galvatron arrived looking for energy. {{storylink|Mystery of the Space Pirate Ship}}&lt;br /&gt;
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After the Autobots returned to Earth, Twincast helped investigate the sudden flurry of Decepticon attacks. He released his collection of Mini-Cassettes to seek out information, and personally accompanied Steeljaw on an investigation to an Autobot outpost in Alaska. Upon arriving, they discovered Scorponok had wiped out the outpost. Twincast and Steeljaw were spotted by Sixshot, who opened fire on them. Twincast demanded Steeljaw return to Autobot City with the information they had uncovered, while he stayed behind to cover the retreat. Steeljaw reluctantly left his commander to his fate, and Twincast was ultimately blasted into a ravine by Sixshot&#039;s Wingwolf mode. Steeljaw eventually returned with reinforcements, and Twincast was taken in for repairs. {{storylink|The Emperor of Destruction Vanishes on an Iceberg}}&lt;br /&gt;
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Twincast reported to a series of caves where the Headmasters were searching for [[plasma energy]] bombs left behind by Scorponok and the Decepticons when they departed Earth. He joined the Headmasters aboard the Battleship Maximus as they tried to get the massively powerful explosives a safe distance away from Earth. When they came across a group of [[Targetmaster|six refugees]] fleeing the planet Master, Twincast used his interpretive skills to translate their strange language. {{storylink|Miraculous Warriors, Targetmasters (Part 1)}} On the planet Master, Twincast was among the Autobots when the kidnapped scientist, [[Jack]], suddenly returned to their midst. Prompted by the suspicious [[Pointblank]], Twincast scanned Jack and discovered the Decepticons had installed a time bomb inside him. {{storylink|Miraculous Warriors, Targetmasters (Part 2)}} Twincast was also among the Autobots debating whether [[Wheelie (G1)|Wheelie]]&#039;s life was worth the secret of the [[Master Sword]]. {{storylink|The Master Sword Is in Danger!!}}&lt;br /&gt;
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Twincast joined the entire Autobot army in journeying to the North Pole. There they battled Scorponok and his minions to stop the [[crysmag metal]] towers from destroying the planet Earth. Twincast saved Chromedome and [[Hardhead (G1)|Hardhead]] from [[Mindwipe (G1)|Mindwipe]]&#039;s hypnotic spell by dumping his entire chest full of Mini-Cassettes on the evil Headmaster. {{storylink|The Final Showdown on Earth (Part 2)}}&lt;br /&gt;
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{{-}}&lt;br /&gt;
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=====&#039;&#039;Generation 2&#039;&#039; story pages=====&lt;br /&gt;
[[Image:BlasterG2.jpg|left|180px|thumb|There&#039;s so much I don&#039;t understand about this image.]]&lt;br /&gt;
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After [[Optimus Prime (G1)|Optimus Prime]] and [[Megatron (G1)|Megatron]] forged the [[Cybertron Alliance]], Twincast returned to his original form as Blaster for reasons unknown, adopting a new [[Action Master]] body in the process. {{storylink|G-2 (story page)|G-2 Part 3}}&lt;br /&gt;
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{{-}}&lt;br /&gt;
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===Marvel Comics continuity===&lt;br /&gt;
====Generation 1====&lt;br /&gt;
{{noteukonly}}&lt;br /&gt;
[[Image:BlasterUS17.jpg|left|200px|thumb|More than likely, he&#039;ll kill you. Yeah, you. You know who you are.]]&lt;br /&gt;
Blaster was a rather grim, brooding, rebellious loner who hated Decepticons with a passion. And while he was one of the best kickass fighters the [[Autobot|Autobots]] had he had a bit of a problem with authority. Part of [[Perceptor (G1)|Perceptor]]&#039;s Autobot resistance cell on Cybertron, he often disagreed with his superior&#039;s orders, especially after his friend [[Scrounge (G1)|Scrounge]] went missing and Blaster wanted to hunt for him. Unfortunately, he found him in the Decepticons&#039; [[smelting pool]]. Blaster was too late to save Scrounge&#039;s life, but he did retrieve the last bit of data the little spy had uncovered, so Scrounge didn&#039;t die in vain. &lt;br /&gt;
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[[Image:Powerglideblastercybertronic.jpg|right|150px|thumb|And you thought the 1980s cellphones were huge.]]&lt;br /&gt;
This information brought new hope to the Autobot resistance, as it revealed that [[Optimus Prime (G1)|Optimus Prime]] and the Autobots on the &#039;&#039;[[Ark (G1)|Ark]]&#039;&#039; were still alive and well after four million years, fighting on a planet called Earth. {{storylink|The Smelting Pool!}} Shortly after Scrounge was killed, Blaster took part in an assault on [[Darkmount]], where he engaged and seemingly destroyed the Decepticon commander [[Straxus (G1)|Straxus]], before using the [[space bridge]] to flee to Earth. {{storylink|The Bridge to Nowhere!}}&lt;br /&gt;
&lt;br /&gt;
Upon arriving on Earth, Blaster was among the Autobots deactivated and disassembled by [[Circuit Breaker]] and [[Rapid Anti-robot Assault Team|RAAT]]. {{storylink|Heavy Traffic!}} He was later released and, &#039;&#039;after a brief skirmish with the crazed future Decepticon known as [[Galvatron (G1)|Galvatron]] {{storylink|Fallen Angel (issue)|Fallen Angel}},&#039;&#039; joined the other Earthbound Autobots at the &#039;&#039;Ark&#039;&#039; shortly before Optimus Prime&#039;s death. Blaster was one of the Autobots who voted for [[Grimlock (G1)|Grimlock]] to be the new Autobot leader, though he soon came to regret this decision. {{storylink|King of the Hill!}}&lt;br /&gt;
&lt;br /&gt;
Blaster developed a reluctant friendship with [[Goldbug (G1)|Goldbug]], whose more naturally upbeat personality provided the Boy Wonder to his Batman. After an encounter with the [[Mechanic]], Blaster and Goldbug went AWOL from Grimlock&#039;s command, having grown tired of his aggressive orders and increasing disregard for humans. {{storylink|Mechanical Difficulties!}}&lt;br /&gt;
&lt;br /&gt;
For this disobedience (and their failure to capture the Mechanic), Grimlock branded Blaster and Goldbug traitors and sent the [[Protectobot (G1)|Protectobots]] to hunt them down. They eventually captured Blaster, but after he saved their lives from the [[Combaticon (G1)|Combaticons]], they realized Grimlock&#039;s orders were purely vengeful and let him go. {{storylink|Used Autobots}} {{storylink|Child&#039;s Play (issue)|Child&#039;s Play}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Blasterbeourleaderplease.jpg|right|300px|thumb|&amp;quot;BLASTER, BE OUR LEADER, PLEAAAASE???&amp;quot;]]&lt;br /&gt;
Blaster finally returned to the Ark, where his fellow Autobots begged him to take over as leader. However, he was forced to surrender to his former commander when Grimlock threatened the safety of several Earth children. {{storylink|Spacehikers!}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Variablevoltageharnessblaster.jpg|left|250px|thumb|Maybe they should have called it a Constant Sarcasm Harness.]]&lt;br /&gt;
Imprisoned by Grimlock, Blaster was strapped to a [[variable voltage harness]] as punishment for his desertion and disobedience. However, when [[Fortress Maximus (G1)|Fortress Maximus]] and his Autobots arrived and Grimlock challenged him to a duel, Blaster took Fort Max&#039;s place. Their duel was interrupted by a Decepticon attack. When Blaster pointed out that their feud had put all Autobots in danger, Grimlock agreed to call their duel a draw and declared a truce with Blaster as they fended off the Decepticons side by side. {{storylink|Totaled!}}&lt;br /&gt;
&lt;br /&gt;
While Blaster and [[Buster Witwicky (G1)|Buster Witwicky]]&#039;s girlfriend [[Jesse]] failed to rescue the young boy from the Decepticons&#039; [[Club Con|island resort/base]], they proved instrumental in discovering the upcoming arrival of the legendary Transformers database, the [[Underbase]]. {{storylink|Club Con!}} &#039;&#039;Then Blaster, Prime, [[Snarl (G1)|Snarl]] [[Highbrow (G1)|and]] [[Brainstorm|three]] [[Hardhead (G1)|newcomers]] were temporarily displaced into [[Limbo]] to make room for [[Rodimus Prime (G1)|Rodimus Prime]] [[Kup (G1)|and]] [[Blurr (G1)|his]] [[Arcee (G1)|own]] [[Ultra Magnus (G1)|little]] [[Red Alert (G1)|band.]] {{storylink|Time Wars}}&#039;&#039; Like many other Transformers, Blaster was killed fighting the [[Underbase]]-powered [[Starscream (G1)|Starscream]], shot dead atop the Brooklyn Bridge in [[New York City|New York]]. {{storylink|Dark Star (issue)|Dark Star}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Marvel77-Blaster.jpg|right|150px|thumb|He used to be badass, now he&#039;s just a poor man&#039;s Perceptor...]]&lt;br /&gt;
Blaster was later among the first Autobots resurrected by Grimlock with [[Nucleon]]. Arriving on Cybertron in the nick of time aboard the &#039;&#039;Ark&#039;&#039;, he took part in and survived the battle with [[Unicron]]. {{storylink|On the Edge of Extinction!}} In the aftermath, [[Prowl (G1)|Prowl]] had Blaster run a check on the strange seismic activity Cybertron was suffering from, with disastrous results. It turned out Cybertron was tearing itself apart without the binding life-force of [[Primus]] to sustain it. {{storylink|Exodus!}} Prowl had the Autobots plan for a peaceful co-departure with the Decepticons.&lt;br /&gt;
&lt;br /&gt;
[[Image:EndOfTheRoad-finalfive.jpg|left|thumb|250px|Spared not because I was super awesome earlier, but probably because I have a new Action Master toy.]]  &lt;br /&gt;
&lt;br /&gt;
Fat chance.  Bludgeon and his army sabotaged the Autobot shuttles and took off to lay waste to the next world they found. Thanks to Grimlock planning ahead, the Autobots managed to follow, but were caught in a trap as the Decepticons lay waiting for them. Blaster was one of the few Autobots present to survive the initial Decepticon ambush on [[Klo]]. He took a blast in the shoulder from [[Quake (G1)|Quake]], but there was still more than enough fight left in Blaster to join Grimlock and the other survivors in charging the Decepticon position. He was last seen shooting the head off of [[Snapdragon]].  [[Krunk|Uh oh.]] {{storylink|End of the Road! (US)|End of the Road!}}&lt;br /&gt;
&lt;br /&gt;
In an alternate version of 2006, Blaster went with a group of Autobots to [[Junkion (planet)|Junkion]] to investigate strange happenings there. When they arrived they discovered a chaotic scene where aliens from many worlds, including the Decepticons, had arrived and were all engaged in a deadly battle with one another. Blaster detected a signal he suspected was putting all the combatants under hypnosis. He and [[Ultra Magnus (G1)|Ultra Magnus]] came up with a plan where [[Omega Supreme (G1)|Omega Supreme]] would fly Blaster into the air where Blaster would then broadcast soothing music. The plan succeeded in calming the combatants. {{storylink|The Big Broadcast of 2006 (issue)|The Big Broadcast of 2006 (US)}}&lt;br /&gt;
&lt;br /&gt;
{{note|In the UK version of the story, the events of &amp;quot;The Big Broadcast of 2006&amp;quot; are a fabrication invented by [[Wreck-Gar (G1)|Wreck-Gar]].}}&lt;br /&gt;
&lt;br /&gt;
=====Marvel UK Future Timelines=====&lt;br /&gt;
&#039;&#039;In the future of 2008, Blaster was present at Autobot City when the Quintesson [[Trident]] ships attacked. He attempted to transform Autobot City himself, but was stopped cold by [[General Ghyrik]]. He was deactivated in the battle that followed and his body strung up on the outer parapets as a warning to any Autobots who came to liberate the city. Although Blaster was inactive, his cassettes were not, and this fact gave Hot Rod and [[Arcee (G1)|Arcee]] an edge when they began battling their way through the Quintesson occupants. {{storylink|Space Pirates!}}&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Blaster was seen briefly in 2009 at the start of the Time Wars, but did not end up joining Rodimus Prime on his mission into the past (see above). {{storylink|Time Wars}} After Galvatron was destroyed back in 1989 and the time line rebooted itself, Blaster was still among the Autobots stationed at Autobot City. He responded to Kup&#039;s emergency signal when the Autobots crash landed on Earth after a crazed Rodimus Prime turned against them, and helped drive the evil possessing presence out of their leader. {{storylink|White Fire}}&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Another Time and Place&#039;&#039;====&lt;br /&gt;
Blaster was part of the rescue unit who infiltrated [[Hydrus Four]] to defeat the Decepticons and rescue the Dinobots. He personally helped disarm and defeat [[Fangry]]. {{storylink|Another Time and Place}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers in 3-D&#039;&#039;===&lt;br /&gt;
When Hot Rod and [[Blurr (G1)|Blurr]] returned from [[Tau-Ursa]] with a strange recording, Blaster was able to play it. The recording revealed the existence of the [[Destructon]]s, [[Logicon]]s, and the location of [[Metascan Alpha]], the Logicons&#039; storehouse of [[Energon (fuel)|Energon]]. {{storylink|The War Against the Destructons, Chapter 1 of 3}}&lt;br /&gt;
&lt;br /&gt;
===Dreamwave comics continuity===&lt;br /&gt;
[[Image:AgeofWrath2 AutobotResistance.jpg|right|200px|thumb|Steeljaw was in the bathroom.]]&lt;br /&gt;
Blaster&#039;s first recorded activities took place shortly before the [[Age of Internment]]. When [[Ultra Magnus (G1)|Ultra Magnus]] returned from self-imposed exile, he unified the disjointed Autobot factions with the help of warriors like Blaster and [[Grimlock (G1)|Grimlock]]. Blaster may or may not have been co-leading a fourth Autobot faction during the Dark Ages with [[Perceptor (G1)|Perceptor]] (in addition to those factions overseen by [[Prowl (G1)|Prowl]], [[Springer (G1)|Springer]] and Grimlock), but this was never made completely clear. The Autobots were ready to usher in a new Golden Age, negotiating a peace with the Decepticons and [[Ultracon|Ultracons]], when [[Megatron (G1)|Megatron]] returned to Cybertron after a prolonged absence with his [[Aerospace Extermination Squadron]]. With his new army, Megatron ushered in an Age of Internment, with virtually the entire Autobot army forced to serve as slaves digging under the city-state of [[Praxus]].&lt;br /&gt;
&lt;br /&gt;
Virtually. &lt;br /&gt;
&lt;br /&gt;
A small faction of Autobots remained free, operating under the command of Blaster and Perceptor in the subterranean chambers of [[Iacon]] Command. {{storylink|The Age of Wrath issue 2}} This resistance unit coordinated several different plans in the hopes of one day overthrowing Megatron&#039;s rule over Cybertron. One plan involved the capture and analysis of one of the AXS drones, in order to learn more about Megatron&#039;s new [[Cloning|clone technology]]. Blaster oversaw this mission from a distance, using his abilities to jam any emergency transmissions while [[Nightbeat (G1)|Nightbeat]] and several other Autobots engaged the drone in battle long enough to attach an inhibitor claw, immobilizing it. {{storylink|The Age of Wrath issue 3}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{note|Dreamwave&#039;s subsequent backruptcy ended the story half-way, leaving it up to speculation how the capture of the drone and the eventual return of Optimus Prime worked into the defeat of Megatron and the end of the Age of Internment.}}&lt;br /&gt;
&lt;br /&gt;
[[Image:PassiveAggression Blaster lovesEarth.jpg|left|300px|thumb|]]&lt;br /&gt;
Millions of years later, Blaster was one of the first Autobots who joined the resistance movement against [[Shockwave (G1)|Shockwave]]&#039;s so-called &amp;quot;unified&amp;quot; Cybertronian government, sensing things were rotten in the city-state of Iacon. He joined up with several like-minded &#039;Bots under the supervision of [[Kup (G1)|Kup]] and [[Hot Rod (G1)|Hot Rod]] to coordinate a rise against the one-eyed tyrant. Blaster&#039;s efforts helped the Autobots uncover a subliminal code being pumped through the public address screens around the planet. It seemed that, for whatever reason, Shockwave was intentionally aggravating the violent tendencies of the entire population. Despite his feelings for Shockwave, Blaster still developed a strong taste for information from the Earth culture Shockwave was introducing to Cybertron. He even modified his alternate mode into a Earthen tapedeck. {{storylink|Passive Aggression}}&lt;br /&gt;
&lt;br /&gt;
When Optimus Prime and the crew of the [[Ark (G1)|&#039;&#039;Ark&#039;&#039;]] were returned to Cybertron by Shockwave&#039;s forces, double agents inside the United Cybertronian force delivered Prime and his crew to Blaster and the others at their headquarters in the [[Wastelands]]. With the help of Cybertron&#039;s greatest hero, the resistance movement began an open insurrection against Shockwave&#039;s loyal Decepticon forces and the [[Guardian Robot|Guardian Robots]] under his control. Shockwave&#039;s regime fell, and the Autobots resumed command of Cybertron. {{storylink|Revelation (War and Peace)|Revelation}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers/G.I. Joe&#039;&#039;===&lt;br /&gt;
In the year 1985, Blaster and [[Perceptor (G1)|Perceptor]] hastily took off for [[Earth]] in an starship poorly-suited for interstellar travel. Upon arrival, they unsurprisingly crashed, landing in the forests of [[Oregon]] near [[Mount St. Hilary]]. They were discovered there by a [[G.I. Joe (team)|G.I. Joe]] team led by [[Flint (G.I. Joe)|Flint]]. {{storylink|Targets of Opportunity}}&lt;br /&gt;
&lt;br /&gt;
{{note|Due to Dreamwave&#039;s bankruptcy, Blaster and Perceptor&#039;s motivations for coming to Earth — and pretty much anything else — were never revealed.}}&lt;br /&gt;
===IDW comics continuity===&lt;br /&gt;
{{ongoing}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|The Iron Age|June 12}}&lt;br /&gt;
&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
{{storylink|The Iron Age}}&lt;br /&gt;
&lt;br /&gt;
[[Image:SpotlightBlaster REVENGE.jpg|right|150px|thumb|I&#039;m Batman.]]&lt;br /&gt;
Blaster was known as The Voice, a patriotic broadcaster who used his gift with words to rally Autobots whose faith was lacking, or who were in a bad way. He was such a positive influence on the Autobots, it was arranged that he be assassinated. The attempt failed, but Blaster&#039;s damaged body was ejected into space. Picked up by a passing [[Yar|trawler]], he was delivered home, where it was revealed that he had to have been attacked by an Autobot. In an effort to flush the traitor out, Blaster went back on the air. The attempt worked, and his would-be killer was revealed: [[Beachcomber (G1)|Beachcomber]]. [[Soundwave (G1)|Soundwave]] had used [[Bombshell (G1)|Bombshell]] to implant a [[cerebro-shell]] and ordered him to kill Blaster. However, he was able to resist when Blaster used his greatest weapon: his voice. As a damaged Beachcomber was brought in for repairs, Blaster swore he&#039;d find Soundwave and that the last thing he&#039;d ever hear would be... the Voice. {{storylink|Spotlight: Blaster}}&lt;br /&gt;
&lt;br /&gt;
Over the next year, Blaster began working alongside the [[Wreckers]], and was recruited into a new elite fighting unit on-board the &#039;&#039;[[Trion]]&#039;&#039; by [[Kup (G1)|Kup]]. {{storylink|Spotlight: Drift}} As the ship&#039;s communications officer, Blaster started catching large amounts of distress signals before everything suddenly went quiet, and all contact with other Autobots was lost. Eventually, he caught a distress signal from [[Hot Rod (G1)|Hot Rod]], and the crew of the &#039;&#039;Trion&#039;&#039; went to save the turbo-revvin&#039; young punk from [[Bludgeon (G1)|Bludgeon]] and [[Monstructor (G1)|Monstructor]]. The day was saved by [[Perceptor (G1)|Perceptor]], although Blaster disapproved of the scientist&#039;s transformation into a warrior, saying he had &amp;quot;defiled himself&amp;quot;. {{storylink|All Hail Megatron issue 15|Lost &amp;amp; Found}}&lt;br /&gt;
&lt;br /&gt;
{{note|It is unclear whether Blaster became an official member of the Wreckers before Kup cannibalized that team to make his own strike force.}}&lt;br /&gt;
&lt;br /&gt;
Blaster and the others harried the Decepticon fleet until they were baited into an ambush above Cybertron. There, the ship was shot down and forced to crash-land on the assumed uninhabitable world. Banding together to survive, they eventually encountered Optimus Prime&#039;s unit, only to find him incapacitated, the Matrix having been seized by [[Megatron (G1)|Megatron]]. {{storylink|All Hail Megatron issue 5}} Blaster mingled with the other Autobots for a while, but he didn&#039;t feel like having The Voice around raised their morale much. {{storylink|All Hail Megatron issue 6}} He later warned Kup about an incoming [[Insecticon swarm|swarm]] attack that forced them to relocate. {{storylink|All Hail Megatron issue 8}} With morale still dwindling, Blaster attempted to break up a fight between Hot Rod and [[Bumblebee (G1)|Bumblebee]], but was interrupted by [[Sideswipe (G1)|Sideswipe]] telling them they all deserved to die. {{storylink|All Hail Megatron issue 9}}&lt;br /&gt;
&lt;br /&gt;
The Autobots were eventually saved when [[Omega Supreme (G1)|Omega Supreme]] decimated the swarm and carried them all to Earth, where they attacked [[Megatron (G1)|Megatron]] and his troops (which included Soundwave, but Blaster probably didn&#039;t know that). Blaster was ordered to block the Decepticons&#039; communications, allowing the arrival of Omega Supreme to take them completely by surprise. {{storylink|All Hail Megatron issue 11}} He survived the great battle. {{storylink|All Hail Megatron issue 12}}&lt;br /&gt;
&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
{{storylink|...For All Mankind}} {{storylink|The Hanging Sword}} {{storylink|The Impossible Knot}} {{storylink|The Gift Horse}} {{storylink|Wings of Wax}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Generation 1===&lt;br /&gt;
[[Image:G1 Blaster toy.jpg|right|250px|thumb|&amp;quot;Still think you&#039;re so superior, Soundwave?&amp;quot;]]&lt;br /&gt;
* &#039;&#039;&#039;Blaster&#039;&#039;&#039; (Autobot, 1985/1986/2006)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;38&#039;&#039;&#039;, &#039;&#039;&#039;TFC-21&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; [[Electro-scrambler|Electro-Scrambler]] Gun&lt;br /&gt;
&lt;br /&gt;
: Originally a &#039;&#039;[[Micro Change|Microchange]]&#039;&#039; &amp;quot;Radi-Casse Robo&amp;quot; (&amp;quot;radio-cassette&amp;quot;, you see), Blaster transforms into a miniature &amp;quot;ghetto blaster&amp;quot; boombox with a fold-out carrying handle. Pressing the &amp;quot;eject&amp;quot; button pops open his tape door, which can store a single micro-cassette Transformer. Due to a possible common internal misassembly issue, many original Blasters had doors which would not open when the eject button is pressed, nor would the other buttons work. &lt;br /&gt;
&lt;br /&gt;
:In robot mode Blaster is freaking huge by the standards of &#039;&#039;Generation 1&#039;&#039; Transformers, towering over most Autobots and Decepticons. He has rather limited (useful) articulation, located in his neck and shoulders.&lt;br /&gt;
&lt;br /&gt;
: Blaster is not a functional AM radio like his original &#039;&#039;Microchange&#039;&#039; toy, but has some left over parts from it, such as the molded power switch above the left speaker, the earphone jack behind the right speaker and the tuning dial next to the tape door. Some releases of Blaster still retain the battery-cover back from the &#039;&#039;Microchange&#039;&#039; release (see Trivia).&lt;br /&gt;
&lt;br /&gt;
: Blaster was re-released in 2006 as part of the &amp;quot;[[Transformers Collection]]&amp;quot; &amp;quot;bookbox&amp;quot; series, packaged with [[Steeljaw (G1)|Steeljaw]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:ActionMasterBlaster toy.jpg|right|175px|thumb|Which gun is better?]]&lt;br /&gt;
*&#039;&#039;&#039;Blaster w/ Flight Pack&#039;&#039;&#039; (Action Master, 1990)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; &amp;quot;Flight Pack&amp;quot; backpack, &amp;quot;tractor beam electron gun&amp;quot;&lt;br /&gt;
&lt;br /&gt;
: A non-transforming action figure, [[Action Master]] Blaster (not to be confused with the &amp;quot;Action Master Blasters&amp;quot; price-point) is compatible with any other Action Master vehicle or accessory.  His design is based largely on his cartoon model, with elements from the toy added (like his visor). He came with the &amp;quot;[[Flight Pack]]&amp;quot; accessory, which converts from a winged jetpack to a massive &amp;quot;electro-scrambler&amp;quot; cannon.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===The Headmasters===&lt;br /&gt;
* &#039;&#039;&#039;Twincast&#039;&#039;&#039; (Autobot, 1987/2006)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;C-116&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Electro-Scrambler Gun&lt;br /&gt;
&lt;br /&gt;
: The first Blaster toy was [[Redeco|redecoed]] and had its tape-door [[Retool|retooled]] in order to accommodate two cassettes at once. The clear-plastic part of the door was also changed to clear-red, so when certain cassettes were placed inside, the &amp;quot;secret plans&amp;quot; decals on them would reveal the &amp;quot;weak point&amp;quot; of either [[Fortress Maximus (G1)|Fortress Maximus]] or [[Scorponok (G1)|Scorponok]], much like using the [[Tech Spec decoder]]s. He came with Steeljaw, who was given one of these new decals.&lt;br /&gt;
&lt;br /&gt;
: In 2006, Twincast was reissued as an [[e-Hobby]] [[exclusive]], this time packaged with the new character [[Flip Sides]].&lt;br /&gt;
&lt;br /&gt;
===Binaltech Asterisk===&lt;br /&gt;
[[Image:Bta broadblast.jpg|right|250px|thumb|They see me rollin&#039;, they hatin&#039;.]]&lt;br /&gt;
*&#039;&#039;&#039;Broadblast meets Lumina&#039;&#039;&#039; (Binaltech, 2005)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;BTA03&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Engine/gun, Lumina Hoshi with stand, driving arms and driving legs&lt;br /&gt;
&lt;br /&gt;
: A redeco of &#039;&#039;[[Alternators]]&#039;&#039; [[Skids (G1)|Skids]], &amp;quot;Broadblast&amp;quot; transforms into a 1:24 scale [[wikipedia:Scion_xB|Toyota bB, aka the Scion xB]]. He has working doors, hood, and trunk, plus his engine becomes a non-firing weapon. He also comes with an extra decal sheet, which includes signs for &amp;quot;TBN&amp;quot; which &#039;&#039;possibly&#039;&#039; stands for &amp;quot;Transformers Broadcast Network&amp;quot; or some such; there is Japanese text on the labels as well, but it&#039;s really tiny and hard to make out.&lt;br /&gt;
&lt;br /&gt;
: He came with a PVC-plastic figurine of the [[human]] newsgirl [[Lumina Hoshi]].&lt;br /&gt;
&lt;br /&gt;
===Attacktix===&lt;br /&gt;
*&#039;&#039;&#039;Blaster&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
: Blaster was likely to have been one of several &#039;&#039;Transformers [[Attacktix]]&#039;&#039; Booster pieces, using a powerful spring-loaded &amp;quot;blaster&amp;quot; missile launcher attack. Though displayed as part of the &#039;&#039;Attacktix&#039;&#039; display at the [[Star Wars]] &amp;quot;Celebration IV&amp;quot; convention, he —and all the other pieces revealed at the show— were ultimately never released.&lt;br /&gt;
&lt;br /&gt;
{{canceledtoy}}&lt;br /&gt;
&lt;br /&gt;
===Universe (2008)===&lt;br /&gt;
====Classic Series====&lt;br /&gt;
[[Image:Blasteruniversetoy.jpg|right|250px|thumb|Preparations for the military strike, dubbed Operation Supergroovalisticprosifunkstication Storm, are already underway.]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Blaster with Blockrock Mini-Con!&#039;&#039;&#039; (Voyager, 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Tri-barrel &amp;quot;particle feedback blaster&amp;quot;/bomb, double-barrel &amp;quot;harmonic wave cannon&amp;quot;/bomb, Cybertron Autobot Cyber Key (Clear black plastic, silver border, red insignia)&lt;br /&gt;
&lt;br /&gt;
: Blaster is a redeco of &#039;&#039;[[Cybertron (toyline)|Cybertron]]&#039;&#039; [[Soundwave (Cybertron)|Soundwave]], transforming into a Cybertronic stealth bomber vaguely like an [[Popular Earth vehicle alternate modes|F-117A Nighthawk prototype]], the [[Wikipedia:Have_Blue|Have Blue]]. He comes with three hexagonal prism &amp;quot;bombs&amp;quot;; one converts into his partner [[Blockrock]], the other two unfold into non-firing blaster weapons. Any one of these &amp;quot;bombs&amp;quot; can be stored in his robot-mode chest, which opens by plugging a [[Cyber Planet Key]] into him (his is a gunmetal-bordered clear-plastic [[Cybertron (planet)|Cybertron]]-style Autobot Key). The other two bombs store in indents on the underside of his wings.&lt;br /&gt;
&lt;br /&gt;
[[Image:Blaster-U08-boxart.jpg|left|100px|thumb|If only...]]&lt;br /&gt;
: His packaging art shows him with only half of his chest-door as clear-blue, emulating the original toy design&#039;s tape-window, but the final product (and stock photography) show the blue all the way across. However, his visor &#039;&#039;does&#039;&#039; have red paint to simulate the &amp;quot;goggle visor&amp;quot; look of the [[#Generation 1|original toy]] and Marvel comics model.&lt;br /&gt;
&lt;br /&gt;
: This mold was also used to make &#039;&#039;Galaxy Force&#039;&#039; [[Soundblaster (Cybertron)|Soundblaster]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Device Label===&lt;br /&gt;
*&#039;&#039;&#039;Broadcast&#039;&#039;&#039; (Device Label, 2010)&lt;br /&gt;
&lt;br /&gt;
[[Image:Device_Label_Broadcast.jpg|thumb|right|200px|What, not a real notebook?! You are the REAL &#039;&#039;Decept&#039;&#039;icon!!]]&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Device Label]]&#039;&#039; Broadcast transforms from a working USB hub (designed to look like the Toshiba Qosmio laptop computer) into a red, yellow and grey robot. Generation 1 Mini-Cassettes can fit into the false tape-deck in his chest.&lt;br /&gt;
&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{canceledtoy}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===Robot Heroes===&lt;br /&gt;
[[Image:Robotheroesblasterthrust.jpg|right|250px|thumb|Waiting futilely for Robot Heroes Scrounge.]]&lt;br /&gt;
*&#039;&#039;&#039;Blaster and Thrust&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
:Part of the third wave of &#039;&#039;Universe&#039;&#039; &#039;&#039;[[Robot Heroes (toyline)|Robot Heroes]]&#039;&#039;, &amp;quot;Generation 1 Series&amp;quot; Blaster comes packaged with [[Thrust (G1)|Thrust]]. He has the standard shoulders-and-neck articulation. His headsculpt is more toy-based than cartoon-based, featuring his &amp;quot;goggles&amp;quot; (even though his eyes kind of pop out from them).&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The [[Pre-Transformer|pre-&#039;&#039;Transformers&#039;&#039;]] version of Blaster was actually a functioning AM radio. The &#039;&#039;[[Micro Change|Microchange]]&#039;&#039; release of the toy came with a microcassette-sized radio that plugged in to Radi-Casse Robo, which had internal wiring that allowed the radio to play through the speakers in its legs. The big hole in his Electro-Scrambler rifle is an earphone storage space, while the cord can be wrapped around the gun and the plug connects to the hole in the gun&#039;s stock. Despite popular belief, the compartment in the back of some Blaster toys was not a remnant of a battery compartment, but was actually storage for one of the transforming microcassettes, since a plug kept them from fitting in the cassette door. The battery compartment was actually in one of his legs.&lt;br /&gt;
&lt;br /&gt;
* According to [[Grimlock (G1)|Grimlock]] on a [[Letters page (Marvel UK)|letters page]], Blaster&#039;s visor is retractable. He uses it to shield his especially delicate optical sensors from sunlight.&lt;br /&gt;
&lt;br /&gt;
* The packaging for Twincast&#039;s e-Hobby  reissue was the same generic [[Decepticon]]-scheme box used to package [[Magnificus]]. However, since Flip Sides is technically a Decepticon, it... sorta works.&lt;br /&gt;
&lt;br /&gt;
* According to Blaster himself on the UK letters page, he has two [[Relatives|siblings]]: [[Toaster]] and [[Karmen]]. And then there&#039;s [[Bluster]], his retroactively-created and less-seen brother.&lt;br /&gt;
&lt;br /&gt;
* Blaster hosted the [[Letters page (Marvel UK)|Marvel UK comic&#039;s letters page]] for the final 33 issues (from [[Rhythms of Darkness!|issue #300]] to [[End of the Road! (US)|issue #332]]), to tie in with his Action Master toy. Here, the letters page was dubbed &amp;quot;Darn &#039;n&#039; Blast,&amp;quot; replacing [[Dreadwind (G1)|Dreadwind&#039;s]] &amp;quot;Dread Tidings&amp;quot; (despite Dreadwind&#039;s holing himself up in the Marvel offices. He was finally evicted by Blaster who complained that Dreadwind had decorated the office in all purple and orange with a solitary picture of a dog with sad eyes). His characterization in the letters page is more in line with his fun-loving, hip and happening self from the cartoon than the rather grim, brooding, rebellious loner seen in the comics. He arrived on the letters page in advance of his resurrection in the comics itself, which did not occur until [[On the Edge of Extinction!|issue #321]]. He was explicitly identified as being a non-transformer Action Master, though his partner Flight Pack did not appear.&lt;br /&gt;
&lt;br /&gt;
* Blaster had a different appearance in the 1980s between the cartoon and the Marvel comic series.  His head in the comic was closer to the toy and depicted him with goggles, while the cartoon drew him with regular eyes and a large forehead.  By [[On the Edge of Extinction!|late 1990]], however, Blaster&#039;s head in the comics more closely resembled the cartoon appearance.  This did come after he was revived by Nucleon, though, so maybe this was his side-effect?&lt;br /&gt;
** The toy-based head was drawn by [[Don Perlin]] and [[José Delbo]], while [[Herb Trimpe]] (covers, [[G.I. Joe and the Transformers]]), [[Geoff Senior]] (issue 75) and [[Andrew Wildman]] (issues 76-80) drew Blaster&#039;s head based on the cartoon version.  All versions were colored by [[Nel Yomtov]], who gave Blaster a red forehead and yellow face (a combination never used on a toy, or in the cartoon).&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.tfu.info/1985/Autobot/Blaster/blaster.htm Blaster at TFU.info]&lt;br /&gt;
*[http://www.ntfa.net/universe/english/index.php?act=view&amp;amp;char=Blaster Blaster&#039;s Universe profile at NFTA.net]&lt;br /&gt;
&lt;br /&gt;
[[Category:Action Masters]]&lt;br /&gt;
[[Category:Attacktix]]&lt;br /&gt;
[[Category:Autobots]]&lt;br /&gt;
[[Category:Binaltech Asterisk]]&lt;br /&gt;
[[Category:Classics characters]]&lt;br /&gt;
[[Category:Communications specialists]]&lt;br /&gt;
[[Category:E-Hobby]]&lt;br /&gt;
[[Category:Generation 1 characters]]&lt;br /&gt;
[[Category:Headmasters characters]]&lt;br /&gt;
[[Category:Kiss Players characters]]&lt;br /&gt;
[[Category:Letters page answerers]]&lt;br /&gt;
[[Category:Robot Heroes]]&lt;br /&gt;
[[Category:Universe (2008)]]&lt;/div&gt;</summary>
		<author><name>69.92.83.223</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Hound_(G1)&amp;diff=455662</id>
		<title>Hound (G1)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Hound_(G1)&amp;diff=455662"/>
		<updated>2010-05-10T01:10:12Z</updated>

		<summary type="html">&lt;p&gt;69.92.83.223: /* Transformers (2010) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobot|autobotg2}}&lt;br /&gt;
{{disambig3|Hound}}&lt;br /&gt;
:&#039;&#039;Hound is an [[Autobot]] from the [[Generation 1 (franchise)|Generation 1]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:G1 Hound reissueart1.jpg|right|300px|thumb|Rejected as kid appeal character. Why? Not [[Bumblebee (disambiguation)|yellow]] enough.]]&lt;br /&gt;
&#039;&#039;&#039;Hound&#039;&#039;&#039; wishes he were [[human]]. The dark, barren metalscapes of [[Cybertron (planet)|Cybertron]] no longer interest him. Now that Hound has been shipwrecked on [[Earth]], he considers this planet his home. He sees humankind as beautiful and wishes he could interact with their ecosphere the same way they do, to feel what they feel and to see what they see.   &lt;br /&gt;
&lt;br /&gt;
He treasures his job as an Autobot scout, making good use of his ability to project [[hologram]]s for added disguise. He uses this opportunity to explore the breathtaking caverns and mountainous expanses that Earth provides. He&#039;s a meek, benevolent soul, even compared to his fellow Autobots. He gets along with the [[Cliffjumper (G1)|more blood-thirsty of their ranks]] but not the [[Blades (G1)|&#039;&#039;most&#039;&#039; blood-thirsty of their ranks]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Nicknames&#039;&#039;: &#039;&#039;&#039;Sarge&#039;&#039;&#039;, &#039;&#039;&#039;Nose&#039;&#039;&#039;, &#039;&#039;&#039;Sniffer&#039;&#039;&#039;&amp;lt;ref&amp;gt;Nicknames found in early &#039;&#039;[[Transformers Universe (Marvel comic)|Universe]]&#039;&#039;-style profiles published in [[The Transformers Comic Magazine]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
:&#039;&#039;French-Canadian name&#039;&#039;: &#039;&#039;&#039;Dépisteur&#039;&#039;&#039; (&amp;quot;The Tracker&amp;quot;)&lt;br /&gt;
:&#039;&#039;Hungarian name:&#039;&#039; &#039;&#039;&#039;Vadászeb&#039;&#039;&#039; (&amp;quot;Hound / Hunter&amp;quot;)&lt;br /&gt;
:&#039;&#039;Italian name&#039;&#039;: &#039;&#039;&#039;Canguro&#039;&#039;&#039; (&amp;quot;Kangaroo&amp;quot;)&lt;br /&gt;
:&#039;&#039;Portuguese name (Portugal comics):&#039;&#039; &#039;&#039;&#039;Caçador&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;Portuguese name (Brazil comics):&#039;&#039; &#039;&#039;&#039;Rastreador&#039;&#039;&#039; (&amp;quot;Tracker&amp;quot;)&lt;br /&gt;
:&#039;&#039;Chinese name (Taiwan):&#039;&#039; &#039;&#039;&#039;Lìeh-chǐuan&#039;&#039;&#039; (獵犬, &amp;quot;Hound&amp;quot;)&lt;br /&gt;
:&#039;&#039;Chinese name (China):&#039;&#039; &#039;&#039;&#039;Tan Zhang&#039;&#039;&#039; (探長，&amp;quot;Chief Detective&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===Marvel Comics continuity===&lt;br /&gt;
====Generation 1====&lt;br /&gt;
{{noteukonly}}&lt;br /&gt;
[[Image:Houndfirstappearance.jpg|left|100px|thumb|Hi, I&#039;m friendly!]]&lt;br /&gt;
Hound was a part of the crew on board the [[Ark (G1)|Ark]] when it crashed into [[Earth]] four million years ago while clearing an asteroid field in the path of [[Cybertron (planet)|Cybertron.]] Upon reviving in 1984, Hound marveled at this world&#039;s strange and diverse lifeforms, and couldn&#039;t wait to explore its surface—not for business, but for pleasure. However, [[Optimus Prime (G1)/Marvel Comics continuity|Optimus Prime]] cautioned him, reminding Hound that their primary purpose was to spare Earth&#039;s inhabitants from the onslaught of the Decepticons. Hound was chosen as part of the first field expedition into the world under [[Prowl (G1)|Prowl]]&#039;s command, and his new surroundings overwhelmed him. His sensors alerted them to a drive-in movie theatre, a serene scene that quickly turned into a battle when the Decepticons arrived. Hound was able to divert [[Ravage (G1)|Ravage]], though Hound worried more about [[Bumblebee (G1)|Bumblebee]]&#039;s whereabouts, as the small scout had gone missing. {{storylink|The Transformers (issue)|The Transformers}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Tellhimwhodefeatedyouthisday.jpg|right|200px|thumb|&amp;quot;Ravage, who defeated you this day?!&amp;quot;&amp;lt;br&amp;gt; &amp;quot;Uh, the guy that Jazz keeps getting colored as, I think?&amp;quot;]]&lt;br /&gt;
Fortunately, Bumblebee was later able to radio his location to Hound, who informed the other Autobots. Better still, he had located a [[human]] who could convert Earth fuel into a substance they could use! Hound and the others traveled to the home (and auto repair shop) of [[Sparkplug Witwicky]], where they were, of course, attacked again by the Decepticons! [[Sideswipe (G1)|Sideswipe]] apologized for leaping in front of Hound to get closer to their enemies, but Hound was fine with it so long as Decepticons were destroyed one way or the other. Unfortunately, the Decepticons left the battle with their prize, Sparkplug Witwicky, in the hopes that the human could convert fuel for them instead! {{storylink|Power Play!}}&lt;br /&gt;
&lt;br /&gt;
The battle left Hound and Sideswipe low on fuel, so Optimus Prime offered to carry the two home inside his trailer. After Hound had been attended to, he and the other Autobots met with the amazing [[Spider-Man]], who offered to help them rescue Sparkplug from the Decepticons&#039; [[Fortress Sinister|cliffside headquarters]].  Hound drove Spider-Man past the Earth military blockade himself with Spider-Man posing as his driver, but Hound stayed behind to help draw the Decepticons&#039; fire while Spider-Man and [[Gears (G1)|Gears]] slipped into the headquarters. {{storylink|Prisoner of War!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Following this, he was present when the Autobots countered the Decepticons when the latter attacked the [[Sherman Dam]], hoping to steal its energy. At Prime&#039;s order, Hound submerged into the water to locate the source of the dam&#039;s problems and found [[Rumble (G1)|Rumble]]. After a fight between the two, Hound was blasted out of the water by Rumble&#039;s piledrivers. The sight of this distracted Optimus Prime during his fight with Megatron atop the dam, and Megatron was able to use this distraction to knock Prime from the dam. {{storylink|Decepticon Dam-Busters!}}&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When Hound was next seen, he was hanging from the ceiling of the Ark with the other Autobots, the work of the evil Decepticon [[Shockwave (G1)|Shockwave]], who had returned and taken leadership of the Decepticons for himself. [[Buster Witwicky (G1)|Buster Witwicky]] was shocked to discover this terrible development, and the human returned to tell [[Ratchet (G1)|Ratchet]], the sole Autobot survivor. {{storylink|The New Order}} Ratchet was eventually able to restore the Ark to the Autobots after outwitting Megatron, and Hound and the others were repaired. However, Optimus Prime&#039;s head was still in the hands of the Decepticons. {{storylink|DIS-Integrated Circuits!}}&lt;br /&gt;
&lt;br /&gt;
Hound&#039;s next mission involved stopping [[Soundwave (G1)|Soundwave]] from sending a message to the Decepticons back on [[Cybertron (planet)|Cybertron]], but matters were complicated when they faced the newly-created [[Constructicon (G1)|Constructicons]]. Their merging into the mighty [[Devastator (G1)|Devastator]] did not help things, either, but thanks to help from [[Bomber Bill]], a human trucker, the communications array was destroyed before the entire message could be sent. {{storylink|The Next Best Thing to Being There!}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Houndholomap.jpg|left|250px|thumb|Google Maps later rendered Hound obsolete.]]&lt;br /&gt;
The conversations of Shockwave&#039;s Decepticons, stationed at [[Blackrock Aerospace Assembly Plant Number One]], were being listened in on by Hound and the other Autobots, and so they overheard Shockwave&#039;s plans to dump Prime&#039;s head into a nearby swamp now that he was no longer useful to them. {{storylink|Brainstorm!}} Hound led a long Autobot convoy to the swamp, and they were able to form a human-chain to rescue the head from sinking to the bottom of it, but when the head was placed on Optimus Prime&#039;s body, it attacked them. This was not the real head of Optimus Prime, but an imposter head controlled by Shockwave! A group of Decepticons led by Soundwave joined the imposter Optimus Prime in destroying them, but during the course of battle the real head was restored and the Decepticons defeated. Hound was one of the few Autobots left standing. {{storylink|Prime Time!}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Houndravagecrisisofcommand.jpg|right|200px|thumb|Noticing a pattern?]]&lt;br /&gt;
&#039;&#039;Now that Prime and the [[Matrix of Leadership|Creation Matrix]] had been returned to them, Hound was one of the Autobots who opposed using the Matrix to create super-warriors. Soon after, he assisted [[Mirage (G1)|Mirage]] in capturing [[Ravage (G1)|Ravage]], though Ravage&#039;s capture was part of the Decepticon&#039;s plan. Once Ravage learned what he wanted to know, he escaped. {{storylink|Crisis of Command!}}&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Hound was next seen being reconstructed, along with a handful of other Autobots. {{storylink|Rock and Roll-Out!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;When [[Galvatron (G1)|Galvatron]], Cyclonus and Scourge made their time-jump to 1986, Optimus Prime, Ratchet and [[Prowl (G1)|Prowl]] were lost in [[Limbo]].  Suspecting Decepticon involvement, Hound and [[Jazz (G1)|Jazz]] were sent to spy on their foes. [[Cyclonus (G1)|Cyclonus]] discovered the spying Autobots and attacked, taking out Jazz and beating Hound within an inch of his life while expositing about his [[Life Spark|past self]]. Only the arrival of [[Ultra Magnus (G1)|Ultra Magnus]] saved Hound.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Target2006-houndandmagnus.jpg|left|250px|thumb|Well, someone had the scale guide, at least.]]&lt;br /&gt;
&#039;&#039;After getting a lift back to the Ark from Magnus, Hound tried several times to get Ultra Magnus to assist the Autobots against Galvatron; he also defended their strategy of allying with Megatron. Hound was part of the raiding party which captured Scourgetook a critical view of [[Jetfire (G1)|Jetfire]]&#039;s tactics, especially as the Autobots were beaten again and again. {{storylink|Target: 2006}}&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Newyorkunderbase.jpg|right|200px|thumb|He should really stick to fighting Ravage.]]&lt;br /&gt;
&#039;&#039;In the wake of Galvatron&#039;s trip from the future, Optimus Prime faked his death to teach the Autobots how to survive without him. Hound was one of the Autobots who attended his funeral, moments before Optimus Prime reappeared. {{storylink|Resurrection!}}&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When [[Blaster (G1)|Blaster]] and [[Grimlock (G1)|Grimlock]] fought on Earth&#039;s [[Moon (moon)|moon]] for leadership of the Autobots, Hound was among the dozens who disembarked from the Ark to be spectators.   {{storylink|Totaled!|Totaled!}}&lt;br /&gt;
&lt;br /&gt;
Some time after, he and the other Autobots answered a distress call from Buster Witwicky, but when they arrived to rescue him, they were attacked by both Earth-based Decepticon armies. Hound was pounced upon by [[Weirdwolf]].&lt;br /&gt;
&lt;br /&gt;
The battle was discovered to be a ruse by [[Starscream (G1)|Starscream]] to cover his efforts to claim the powers of the [[Underbase]]. Hound was subsequently part of a team sent to confront Starscream in [[New York City]]. Unfortunately, Hound and several of his peers ended up slaughtered by Starscream on the Brooklyn Bridge. {{storylink|Dark Star (issue)|Dark Star}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Generation 2====&lt;br /&gt;
[[Image:G2houndprimalfear.jpg|left|250px|thumb|&amp;quot;This is my O Face!!&amp;quot;]]&lt;br /&gt;
Hound joined Grimlock&#039;s unit in leaving Cybertron to find new conflicts and fought against the technoforming fleets of the [[Cybertronian (faction)|Cybertronian Empire]]. He was disgusted by the bloodlust shown by [[Blades (G1)|Blades]], who berated Hound for being a liability. {{storylink|War Without End!}} Following this, he was the only Autobot not infected by the [[Shadow parasite|psychic parasites]] of the [[K&#039;tord Nebula]], due to a blow to the head that knocked him off-line. After Prime and [[Jhiaxus (G2)|Jhiaxus]] managed to temporarily cease fighting long enough to deal with the parasites, Hound scanned the Transformers for any remnants in their systems. {{storylink|Primal Fear!}} &lt;br /&gt;
&lt;br /&gt;
As one of the more level-headed Autobots, Hound did not participate in Grimlock&#039;s ill-advised strike on the Liege Centuro and his fleet. {{storylink|Devices and Desires! (Marvel)|Devices and Desires!}} Still, he knew good sense when he heard it, even from Grimlock, and when Prime thought it was a good idea for him to go meet the Decepticons alone, Hound arrived with Grimlock and a rescue battalion just in time to keep Megatron from destroying his old nemesis. {{storylink|The Gathering Darkness}} Later, Hound also got involved in protecting the planet [[Ethos]] from genocide. {{storylink|Escalation!}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Generation 1 cartoon continuity===&lt;br /&gt;
====&#039;&#039;The Transformers&#039;&#039; cartoon====&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Ken Sansom]] (English), [[Kenyū Horiuchi]] (Japanese), [[Vladimiro Conti]] (Italian, second dub)&lt;br /&gt;
&lt;br /&gt;
[[Image:InsecticonSyndrome Houndlifting.jpg|left|200px|thumb|To beat this guy, you need speed. You don&#039;t have it. You&#039;ve got arthritis in your neck, and calcium deposits on most o&#039; yer joints, so sparring is out. So what we&#039;re gonna be calling on is good old blunt force trauma - heavy duty power punches that&#039;re gonna rattle his ancestors. Yeah!!! Let&#039;s start buildin&#039; some Hurtin&#039; Bombs.]]&lt;br /&gt;
Hound was one of the original Autobots aboard the &#039;&#039;[[Ark (G1)|Ark]]&#039;&#039; when it crash-landed on Earth four million years ago. When awakened in 1984, he was reformatted to have a terrestrial alt-mode, that of a Mitsubishi military jeep. &lt;br /&gt;
&lt;br /&gt;
As the Autobots got their bearings on this strange, new planet, [[Optimus Prime (G1)/Generation 1 cartoon continuity|Optimus Prime]] dispatched Hound on a recon mission to find the [[Decepticon|Decepticons]]. The impetuous [[Cliffjumper (G1)|Cliffjumper]] tagged along uninvited, itching to start a fight, and took a pot-shot at [[Megatron (G1)|Megatron]] once Hound sniffed out the Decepticon base. Cliffjumper missed, and the Decepticons gave chase. [[Laserbeak (G1)|Laserbeak]] pursued the two Autobot eavesdroppers, and Hound took the brunt of the assault, getting blasted by Laserbeak&#039;s cannons. Hound spun out of control on the winding mountain roads and crashed into a ravine.&lt;br /&gt;
&lt;br /&gt;
Cliffjumper returned with help: the Autobot medic, [[Ratchet (G1)|Ratchet]]. Hound was too injured even to transform, so the crane truck [[Hauler]] had to lift him out of the gulch so he could be dragged back to the Ark for repairs. Despite the mishap, Hound bore no ill will against Cliffjumper. The scout had heard enough about Megatron&#039;s plans to plunder the Earth&#039;s resources that Optimus immediately launched a mission to stop the Decepticons. {{storylink|More than Meets the Eye, Part 1}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Houndfootball.jpg|right|200px|thumb|Another potentially humorous image ruined by some pedant calculating that the football has to be about ten feet long.]]&lt;br /&gt;
Later, when the [[Autobot|Autobots]] counter-attacked the Decepticon siege of [[Sherman Dam]], Hound got into an underwater fight with [[Rumble (G1)|Rumble]]. The pint-sized Decepticon managed to trap Hound under a pile of boulders so that he couldn&#039;t move. Then [[Spike Witwicky (G1)|Spike Witwicky]] jumped in and removed the boulders, thus saving Hound from non-danger since the Autobot can&#039;t drown anyway. {{storylink|More than Meets the Eye, Part 2}}&lt;br /&gt;
&lt;br /&gt;
After they came back from the [[Ruby Crystal Mines of Burma]], Hound and [[Mirage (G1)|Mirage]] came up with a plan to fool the Decepticons. They would create a hologram of a rocket fuel base. The Decepticons would go there to use the resources to create energon cubes, at which point the trap could be sprung. Optimus Prime agreed, and the then-imprisoned [[Ravage (G1)|Ravage]] was allowed to escape with the false information. However, Megatron outsmarted the Autobots, went to the real rocket fuel base and used its resources. {{storylink|More than Meets the Eye, Part 3}}&lt;br /&gt;
&lt;br /&gt;
{{storylink|Roll for It}} {{storylink|Divide and Conquer}} {{storylink|Fire in the Sky}}&lt;br /&gt;
&lt;br /&gt;
After the Autobots discovered fossilized dinosaur bones inside a cavern in the [[Mount St. Hilary|Autobot volcano]], Hound was accompanied Spike on a trip to the the museum, a new Earth experience that excited him. He scanned three dinosaur skeletons with his hologram gun, and the resulting holographic simulation inspired [[Wheeljack (G1)|Wheeljack]] and Ratchet to build the [[Dinobot (G1)|Dinobots]]. However, [[Grimlock (G1)|Grimlock]] severely damaged [[Teletraan I (G1)|Teletraan I]] when the exceptionally dim-witted Dinobots went on a rampage, forcing Hound and Spike to scout for Decepticon activity while the Autobot base computer was being repaired. Hound didn&#039;t mind the extra work, as it allowed him to do sightseeing of the surrounding Earth landscape. He managed to detect Decepticon activity at the [[Great Falls]] hydroelectric power facility and relayed the information to Optimus Prime. Arriving at the Falls, he was extremely impressed with the view. When no Decepticons were in immediate view, [[Bluestreak]] jokingly wondered about the occupancy of [[glitch mice]] in Hound&#039;s database, to the amusement of no one. Hound was among the Autobots subsequently captured by the Decepticons, but was freed when Wheeljack and the Dinobots arrived to save the day. {{storylink|S.O.S. Dinobots}}&lt;br /&gt;
&lt;br /&gt;
{{storylink|War of the Dinobots}} {{storylink|The Ultimate Doom, Part 1}} {{storylink|The Ultimate Doom, Part 2}} {{storylink|Countdown to Extinction (episode)|Countdown to Extinction}} {{storylink|Heavy Metal War}}&lt;br /&gt;
&lt;br /&gt;
{{storylink|Autobot Spike}} {{storylink|Changing Gears}} {{storylink|City of Steel}} {{storylink|Attack of the Autobots}} {{storylink|The Immobilizer}} {{storylink|The Autobot Run}} {{storylink|Atlantis, Arise!}} {{storylink|Day of the Machines}} {{storylink|Enter the Nightbird}} {{storylink|A Prime Problem}} {{storylink|The Core}} {{storylink|The Insecticon Syndrome}} {{storylink|Dinobot Island, Part 1}} {{storylink|Dinobot Island, Part 2}} {{storylink|Megatron&#039;s Master Plan, Part 1}} {{storylink|Megatron&#039;s Master Plan, Part 2}} {{storylink|Desertion of the Dinobots, Part 1}} {{storylink|Blaster Blues}} {{storylink|The Golden Lagoon}} {{storylink|Make Tracks}} {{storylink|Cosmic Rust (disease)|Cosmic Rust}} {{storylink|Masquerade}}&lt;br /&gt;
&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
&lt;br /&gt;
In the year 2005, Hound was stationed at [[Autobot City]] on Earth. Shortly before [[Battle of Autobot City|the Decepticon attack]], Hound was part of [[Kup (G1)|Kup]]&#039;s detail, placing a roadblock on the trail to Lookout Mountain. During the battle, he managed to get to the shuttle landing pad as Optimus Prime began his counter attack on the Decepticon forces. {{storylink|The Transformers: The Movie}}&lt;br /&gt;
&lt;br /&gt;
{{note|While Sunstreaker is clearly shown to be arriving on Optimus Prime&#039;s shuttle despite having earlier appeared at Kup&#039;s roadblock (creating a continuity error), it is less clear with Hound as he is merely shown outside of Prime&#039;s landed shuttle. However, the way he is drawn heavily implies that he disembarked from the shuttle.}}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Fight! Super Robot Lifeform Transformers&#039;&#039; story pages====&lt;br /&gt;
&lt;br /&gt;
One day, Hound decided to participate in a friendly race amongst the Autobots, though his Jeep mode wasn&#039;t expected to bring him a victory against the numerous race and sports cars he was up against.  Little did anyone know, [[Soundwave (G1)|Soundwave]] was aware of the race and set a trap within a narrow canyon.  Once inside, all the racecars became trapped and were unable to escape due to their poor traction over the rough terrain.  Soundwave began firing upon them and his victory seemed assured.  However, Hound&#039;s rough, tough and all-around manly Jeep mode proved the &#039;&#039;real&#039;&#039; victor, as it allowed the Autobot to traverse the rugged landscape, transform and punch Soundwave so hard it shattered his chest. &lt;br /&gt;
&lt;br /&gt;
Eat it, you sissy racecars. {{storylink|Fight! Super Robot Lifeform Transformers (story page)|Anime Theater 2: Sic &#039;em, Hound!}}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Fight! Super Robot Lifeform Transformers&#039;&#039; comic====&lt;br /&gt;
&lt;br /&gt;
When [[Megatron (G1)|Megatron]] attacked [[Ark (G1)|Autobot headquarters]] in [[Arizona]] with nearly the entire Decepticon army, Hound responded with the rest of the Autobots in defense.  They eventually won the day, though the attack was little more than a diversion while [[Soundwave (G1)|Soundwave]] performed &#039;&#039;evil&#039;&#039; in Japan. {{storylink|Fight! Super Robot Lifeform Transformers issue 2}}&lt;br /&gt;
&lt;br /&gt;
[[Image:4WheeldriveBrigade1.jpg|thumb|200px]]&lt;br /&gt;
&lt;br /&gt;
As leader of the [[4-Wheel-Drive Brigade]], Hound responded to a Decepticon threat within a crater in Kyushu.  The threat turned out to be the [[Insecticon (G1)|Insecticon]]s, who trapped the Brigade within a smoking pit thanks to some well-placed landmines.  Hound &amp;quot;combined&amp;quot; (er, &#039;&#039;formed a human pyramid&#039;&#039;) with the other members of the Brigade, creating the &amp;quot;4-Wheel-Drive Robo Combination Scrumbuster&amp;quot; attack, which busted the Insecticons&#039; scrum and sent them into retreat. {{storylink|Fight! Super Robot Lifeform Transformers issue 3}}&lt;br /&gt;
&lt;br /&gt;
Later, Hound accompanied [[Kenji]], [[Perceptor (G1)|Perceptor]] and [[Seaspray (G1)|Seaspray]] on a mission to an island utopia so they could reconvene with another Autobot unit.  Upon arriving, however, they found [[Blaster (G1)|Blaster]] and his troops being held captive by the [[Constructicon (G1)|Constructicon]]s!  Turns out that Megatron had chosen the island utopia as the perfect place to complete the creation of [[Trypticon (G1)|Trypticon]].  With the giant transforming city standing before them, Perceptor and Hound concocted a clever scheme to defeat the villain.  While [[Superion (G1)|Superion]] protected the local wildlife, Hound projected a hologram of [[Metroplex (G1)|Metroplex]] through Perceptor&#039;s lenses, enlarging it.  Trypticon mistook the phoney Metroplex for the real deal and rushed it, passing through the hologram and falling into the sea.  Hound and the other Autobots then put the captive Constructicons to work, restoring the island utopia to its former beauty. {{storylink|Fight! Super Robot Lifeform Transformers issue 6}}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Story of Binaltech&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
Hound was one of many Autobots who suffered from the [[Cosmic Rust (disease)|Cosmic Rust]] virus when [[Swindle (G1)|Swindle]] unleashed it upon them. Working together with the humans, the Autobots created the [[Binaltech|Binaltech Project]] as a means of transferring the injured Autobots&#039; sparks into super-powered new bodies created from human technology. Along with [[Smokescreen (G1)|Smokescreen]], [[Bluestreak]], [[Sideswipe (G1)|Sideswipe]] and [[Tracks (G1)|Tracks]], Hound was part of the first wave of Binaltech warriors, who assembled on Earth under the command of [[Ultra Magnus (G1)|Ultra Magnus]]. {{storylink|Story of Binaltech, Chapter 1}}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;The Headmasters&#039;&#039; cartoon====&lt;br /&gt;
[[Image:FourWarriors HotRod Hound.jpg|right|200px|thumb|Hey, it&#039;s that green guy!]]&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Michitaka Kobayashi]] (Japanese)&lt;br /&gt;
&lt;br /&gt;
In the year 2011, Hound was stationed at the Autobot base on [[Athenia]]. When Optimus Prime wondered how the Decepticons had managed to invade Cybertron so easily, Hound theorized that releasing the energy of the [[Matrix of Leadership|Matrix]] might have destabilized [[Vector Sigma]]. He was right. {{storylink|Four Warriors Come out of the Sky}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Dreamwave comics continuity===&lt;br /&gt;
During the [[Great War (G1)|Great War]], Hound was an Autobot warrior under the command of Optimus Prime. When Prime disappeared, and the Autobots fractioned into several smaller armies, Hound remained with the primary Autobot faction under [[Prowl (G1)|Prowl]]&#039;s leadership. {{storylink|War Within: The Dark Ages|The War Within: The Dark Ages}} &lt;br /&gt;
&lt;br /&gt;
Some time later (and four million years ago), Hound was part of the crew of the &#039;&#039;Ark&#039;&#039; spaceship, and crashlanded on the planet Earth after a conflict with the Decepticons. The Autobots and Decepticons on board remained in [[stasis lock]], buried at the base of [[Mount St. Hilary]] in Oregon, until the volcano exploded in 1984, freeing them. Hound and the other Autobots under Prime&#039;s command waged war against the Decepticons on Earth, until finally capturing them all. Roughly a decade after they arrived, the Autobots planned to return to Cybertron with their prisoners aboard the &#039;&#039;[[Ark II]]&#039;&#039;. Tragically, however, sabotage led to the spaceship exploding on its maiden voyage, and all aboard were believed dead. &lt;br /&gt;
&lt;br /&gt;
Not so. In fact, a human mercenary named [[Lazarus]] had recovered a great number of the Transformers that had been on-board, including Hound. He went to work on these deactivated robots, installing programming directives that would turn the Cybertronians into mindless drones for his own purposes. In 2002, Hound was repurposed as Lazarus&#039; transport jeep when he entertained the &amp;quot;freedom fighter&amp;quot; Bishop, and stood guard against anybody following them. {{storylink|Prime Directive issue 1}} Lazarus was prepared to unleash his robot soldiers on the world, only to fail at the starting gate when Megatron reasserted control over his own programming and resumed the war. {{storylink|Prime Directive issue 2}} Hound, along with the other Autobots Lazarus had salvaged, were used to power Megatron&#039;s metallic virus. [[Sideswipe (G1)|Sideswipe]] reported barely functional state. {{storylink|Prime Directive issue 4}}&lt;br /&gt;
&lt;br /&gt;
Not long thereafter, Hound and the Autobots were confronted with an envoy from Cybertron, which had apparently ended the war sometime ago, creating a Unified Cybertronian government. Allegedly in order to prevent the warlike Transformers of Earth from igniting old passions, Hound and many of his fellow Autobots were captured by [[Ultra Magnus (G1)|Ultra Magnus]], [[Shockwave (G1)|Shockwave]], and their operatives. Brought back to Cybertron aboard [[Sky Lynx (G1)|Sky Lynx]], Hound and the Autobots were removed from their prison cells by the [[Triple Changer]] named [[Broadside (G1)|Broadside]], and brought into contact with a resistance cell led by [[Smokescreen (G1)|Smokescreen]]. It seemed Shockwave actually had a hidden agenda (of course), and many Autobots had begun taking up arms again to fight back against his regime. Hound joined in the insurrection at [[Iacon]], and the resistance ultimately pushed Shockwave out of command, retaking Cybertron for the Autobots. {{storylink|War and Peace}}&lt;br /&gt;
&lt;br /&gt;
As Ultra Magnus began re-establishing Autobot control over the planet, Prowl decided the &#039;&#039;Ark&#039;&#039;&#039;s crew would be best served by returning to Earth and establishing a permanent base of operations there. Being the Earth-lover that he is, Hound was all for the idea. He was last seen at the site of the future [[Autobot City]], using his holograms to help [[Grapple]] visualize his plans for the city. {{storylink|The Route of All Evil}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;G.I. Joe vs. the Transformers&#039;&#039;===&lt;br /&gt;
[[Image:GIJoevsTF5_Hound_dies.jpg|thumb|200px|right|]]&lt;br /&gt;
Hound was present during the chaotic battle on [[Cobra Island]] between the Autobots, Decepticons, [[G.I. Joe (team)|G.I. Joe]] and [[Cobra]]. He was blasted in half by [[Devastator (G1)|Devastator]], sending [[Bumblebee (G1)|Bumblebee]] and [[Wheeljack (G1)|Wheeljack]] into a fit of rage. {{storylink|G.I. Joe vs. the Transformers issue 5}}&lt;br /&gt;
&lt;br /&gt;
{{note|As Hound only appears in a single panel, it&#039;s unclear where he came from and if he was among the Transformers recently freed from Cobra&#039;s control. He does not appear to have a Cobra vehicle mode, however.}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers/G.I. Joe&#039;&#039;===&lt;br /&gt;
Hound lay dormant and buried on the [[Fera Islands]] for a long time, until he and his comrades were awakened in 1939 thanks to the battle between [[G.I. Joe (team)|G.I. Joe]] and [[Cobra]]. After he was reformatted into a military jeep and had the situation explained to him by [[Duke]], Hound was eager to help the Joes with their mission. {{storylink|Transformed}} As the battle began in earnest, he proved ignorant as to the existence of paratroopers. {{storylink|Trial by Fire (issue)|Trial by Fire}}&lt;br /&gt;
&lt;br /&gt;
During a run-in with [[Rumble (G1)|Rumble]], Hound sat around in vehicle mode and got dented by the Decepticon&#039;s earthquakes, but was otherwise unharmed. {{storylink|Wolves}} As the Autobots advanced towards the [[Terrordrome]], Hound&#039;s scanners detected Cobra soldiers forcing slaves to act as human shields, so he suggested that they clear out a nearby trench to hide the slaves in. {{storylink|Trenches}} When a few of the slaves fell in the ocean, Hound and [[Wheeljack (G1)|Wheeljack]] helped G.I. Joe pull them up. Unfortunately, both Autobots were killed in battle shortly afterwards. {{storylink|The Iron Fist}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers Legends&#039;&#039; anthology===&lt;br /&gt;
While Hound was out driving with Bumblebee and Spike, the trio happened on a badly-injured Starscream, whom Hound&#039;s sensors told him had fallen down the side of a nearby mountain.  Hound initially feared it was a trap, but Bumblebee persuaded him to carry the Decepticon back to the Ark. {{storylink|Redemption Center}}&lt;br /&gt;
&lt;br /&gt;
===IDW comics continuity===&lt;br /&gt;
[[Image:MegsOrigin4 Hound.jpg|left|250px|thumb|It&#039;s rainin&#039; Hounds!]]&lt;br /&gt;
Before the war on [[Cybertron (planet)|Cybertron]], Hound was a veteran member of the Autobots, having served under [[Sentinel Prime (G1)|Sentinel Prime]] with the Security Services force in [[Kaon]]. {{storylink|Megatron Origin issue 2}} During the mass prison break of [[Megatron (G1)|Megatron]]&#039;s gladiators and Kaon&#039;s most dangerous criminals, Hound and the Autobot security forces struggled to hold the line against the rioting malcontents. After Sentinel Prime returned to the battlefield in his Apex armor, Hound served as optic lead for Sentinel&#039;s heads-up scanners in targeting Megatron. However, Megatron destroyed Sentinel Prime&#039;s display helmet by throwing Hound&#039;s apparently dead body at the Autobot commander. {{storylink|Megatron Origin issue 4}}&lt;br /&gt;
&lt;br /&gt;
[[Image:SpotlightGalvatron Hound.jpg|right|150px|thumb|Guido Guidi draws Cybertronian Hound and makes me cry.]]&lt;br /&gt;
Except he survived. Much later, he was the current leader of a combat unit consisting of [[Sideswipe (G1)|Sideswipe]], [[Leadfoot]], [[Warpath (G1)|Warpath]], [[Road Rocket (G2)|Road Rocket]] and [[Skram]], manning a permanent guard post around [[Bludgeon (G1)|Bludgeon]]&#039;s hidden base in [[Thunderhead Pass]]. Hound was a by-the-book guy who followed his mission parameters. Sideswipe was an authority-challenging, loud-talking belligerent who constantly insulted this dull posting and demanded they head for Earth to search for his missing brother [[Sunstreaker (G1)|Sunstreaker]]. Working with him makes Hound cry. &lt;br /&gt;
&lt;br /&gt;
To add insult to injury [[Galvatron (G1)|a mysterious and powerful being]] barged into the base, killed Leadfoot, seriously damaged everyone else, and then stole the inactive form of [[Thunderwing (G1)|the planet-murdering Thunderwing]] himself. {{storylink|Spotlight: Galvatron}} In the middle of briefing [[Optimus Prime (G1)|Optimus Prime]] on this event, Hound was interrupted by Sideswipe going on about Sunstreaker again. To Hound&#039;s surprise, Optimus agreed and called the team to Earth, {{storylink|Devastation issue 1}} only for him to then order them to [[Garrus-9]] instead when the &amp;quot;[[Pretender Monster|Monstructor Six]]&amp;quot; were broken out of the prison there. {{storylink|Devastation issue 6}} &lt;br /&gt;
&lt;br /&gt;
As they headed off in &#039;&#039;[[Ark-12]]&#039;&#039;, Hound had to listen to, yep, Sideswipe moaning they weren&#039;t looking for Sunstreaker. His angry retort to Sideswipe to take it up with Prime was interrupted by an attack from [[Cyclonus (G1)|Cyclonus]]; Hound followed protocol in fighting him off and prepared to carry on instead of investigating the incident (necessity before need), only for the dead Cyclonus to &#039;&#039;get up again&#039;&#039; and keep shooting. [[Ultra Magnus (G1)|Ultra Magnus]] received Hound&#039;s distress call from and drove off the threat, but poor Hound got berated by Sideswipe into diverting from their mission to investigate. That divergence led them to [[Corata-Vaz]] where Sideswipe goaded Cyclonus into attacking instead of surrendering and then insulted Hound when criticised over this, Cyclonus deadened Hound&#039;s arm, and then Thunderwing was awakened to swat the Autobots all aside. {{storylink|Spotlight: Cyclonus}}&lt;br /&gt;
&lt;br /&gt;
Prowl regarded the battle with Hound&#039;s unit and the [[Wrecker|Wreckers]] versus Thunderwing as suicidal. {{storylink|Spotlight: Hardhead}} Observing that the battle was not going well, [[Jetfire (G1)|Jetfire]] decided to try and take control of Thunderwing using [[Bludgeon (G1)|Bludgeon]]&#039;s Axis Cradle, telling [[Springer (G1)|Springer]] to take their forces into the [[Nega-Core]] chamber as quickly as possible should he be successful. {{storylink|Spotlight: Doubledealer}} &lt;br /&gt;
&lt;br /&gt;
Hound&#039;s unit were pulled out of Corata-Vaz and, along with [[Fortress Maximus (G1)|Fortress Maximus]], dispatched to Earth to mess up the enemy&#039;s Space Bridge set-up there. Hound sent his men through the Bridge portals to nab all the [[Nega-Core|Nega-Cores]], except for Skram who was sent to get [[Arcee (G1)|Arcee]], and Sideswipe who volunteered to keep the enemy forces off their backs. Hound didn&#039;t understand Sideswipe&#039;s reasons but admitted he&#039;d been wrong about the mech, and announced it was an honour to have served with him. {{storylink|Spotlight: Sideswipe}}&lt;br /&gt;
&lt;br /&gt;
Some time later, Hound joined Optimus Prime&#039;s Autobots on Earth, only to be defeated when they were all lured into a Decepticon trap. The Decepticons subsequently dumped them all on Cybertron in hopes that the [[Insecticon swarm]] would finish them off. {{storylink|All Hail Megatron issue 7}} Hound and the others were stuck on the ruined planet while the Decepticons rampaged across Earth. {{storylink|All Hail Megatron issue 1}} During one battle with the swarm, he let [[Cliffjumper (G1)|Cliffjumper]] ride him in vehicle mode, although he had traction problems on the planet&#039;s metallic surface. {{storylink|All Hail Megatron issue 8}} Hound later watched in silence as the leaderless Autobots broke into one argument after another. {{storylink|All Hail Megatron issue 9}}&lt;br /&gt;
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Following the Autobots&#039; return to Earth, Hound located [[Spike Witwicky (G1)|Spike Witwicky]], who had helped them defeat the Decepticons by sniping Megatron, and brought him to Optimus Prime. {{storylink|All Hail Megatron issue 12}} He was later part of an Autobot squad sent to retrieve [[Bumblebee (G1)|Bumblebee]] after he went missing in the ruins of [[New York City|New York]]. {{storylink|All Hail Megatron issue 16|Hidden}}&lt;br /&gt;
&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
&lt;br /&gt;
{{note|The events of &#039;&#039;Spotlight: Mirage&#039;&#039; possibly take place in an alternate/unknown continuity.}}&lt;br /&gt;
[[Image:SpotlightMirage Hound dies.jpg|left|200px|thumb|Second death, but it still doesn&#039;t count.]]&lt;br /&gt;
On Earth, Hound&#039;s friend Mirage was seriously injured, and as he recuperated, he was haunted repeatedly by dreams of being a Decepticon. In this dream, Hound was among the last of the Autobots holding out in a losing battle with the Decepticons. He was working on a way to convert the cross-dimensional [[Zodiac]] energy for consumption in lieu of energon when Mirage tricked the Autobots into letting him enter their hideout. During the subsequent scuffle, Hound killed Soundwave, but the Autobots were forced to surrender when Mirage held Jetfire hostage, yet promised to spare their lives. Unfortunately for Hound, Mirage was ordered by Megatron to execute the Autobots. Hound was killed by Mirage as defiance to Optimus Prime&#039;s pleas for him to see reason. But it was just a dream (or some alternate dimension mumbo-jumbo), so it didn&#039;t matter. Right? {{storylink|Spotlight: Mirage}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Henkei! Henkei!&#039;&#039; pack-in comic===&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
{{storylink|Henkei! Henkei! volume 8|Henkei! Henkei! #8}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Henkei! Henkei!&#039;&#039; Bun Bun manga===&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
{{storylink|To the Sea of Stars}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Generation 1===&lt;br /&gt;
[[Image:G1Hound toy.jpg|right|300px|thumb|Short but sweet.]]&lt;br /&gt;
* &#039;&#039;&#039;Hound&#039;&#039;&#039; (Autobot, 1984/1985/2004)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;02&#039;&#039;&#039;, &#039;&#039;&#039;TFC-14&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; &amp;quot;Hologram Gun&amp;quot;, machine gun, missile launcher, 3 missiles, spare tire, gas can&lt;br /&gt;
&lt;br /&gt;
: Hound was released as part of the initial Autobot assortment in 1984, transforming into a Mitsubishi J59 Jeep. Mounted on the back of the vehicle mode is a large, [[Vacuum metallizing|vacuum metallized]] silver machine gun turret which doesn&#039;t really go anywhere in robot mode. Other vehicle accessories include a spare tire and a fuel canister which also don&#039;t really go anywhere in robot mode.&lt;br /&gt;
&lt;br /&gt;
: In robot mode, Hound is armed with a large, silver &amp;quot;holographic rifle&amp;quot; and a shoulder-mounted, spring-loaded, firing rocket launcher with three silver projectiles. The US version of this launcher had severely weakened springs [[for safety reasons]].&lt;br /&gt;
&lt;br /&gt;
: He was reissued in 2004 by [[Takara]] in their [[Transformers Collection]] &amp;quot;bookbox&amp;quot; reissue series.&lt;br /&gt;
&lt;br /&gt;
: This mold was used to make the [[e-Hobby]] [[exclusive]] [[Detritus]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/1984/Autobot/Hound/hound.htm More information on Generation 1 Hound at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Generation 2===&lt;br /&gt;
[[Image:Un autorollers.jpg|right|300px|thumb|Sgt. Hound. Starring Steve Martin. (Hound is the white payloader.)]]&lt;br /&gt;
*&#039;&#039;&#039;Sgt. Hound&#039;&#039;&#039; (Auto Roller, 1995)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: 4 missiles&lt;br /&gt;
&lt;br /&gt;
: A [[redeco]] of the [[Auto Roller]] [[Roadblock (G2)|Roadblock]] was planned for release in 1995 as &amp;quot;Sgt. Hound&amp;quot;, but was one of several redecos and molds that were canceled with the end of the [[Generation 2 (toyline)|&#039;&#039;Generation 2&#039;&#039; line]]. He would have transformed into a payloader. As an [[Auto Roller]], a switch on his vehicle-mode back end connects a gearing mechanism attached to his rear axle, which makes him [[autotransform]] from vehicle to robot mode when pushed forward, and back when pulled in reverse. His right arm ends in a spring-loaded missile launcher, while his left features a spring-gear-activated spinning circular saw. All four of his missiles can be stowed on his rear wheel wells. No known samples of the toy have surfaced.&lt;br /&gt;
&lt;br /&gt;
: This mold was also used to make [[Autocrasher]] from &#039;&#039;[[Beast Wars II (toyline)|Beast Wars II]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{canceledtoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Alternators===&lt;br /&gt;
[[Image:Alternators Hound toy.jpg|right|300px|thumb|&amp;quot;At long last, I HAVE ELBOWS!!!&amp;quot;]]&lt;br /&gt;
* &#039;&#039;&#039;Autobot Hound&#039;&#039;&#039; (2004)&lt;br /&gt;
**&#039;&#039;Alternator ID number:&#039;&#039; &#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;BT-04&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Pistol&lt;br /&gt;
&lt;br /&gt;
: For the &#039;&#039;[[Alternators]]&#039;&#039; line, Hound&#039;s vehicle mode was updated to a [[Wikipedia:Jeep Wrangler|Jeep Wrangler]], with opening doors, hood (with mock engine bay) and tailgate, and a detailed interior.  Hound also features a working suspension system, similar to [[Optimus Prime (G1)/toys|20th Anniversary Optimus Prime]], but lacks steering. In robot mode, he greatly resembles both the original toy in detail and the Generation 1 cartoon model in proportions and personality. In this form, Hound is armed with a holographic projector gun stored inside his spare tire.&lt;br /&gt;
&lt;br /&gt;
: The Japanese &#039;&#039;Binaltech&#039;&#039; release of the toy is largely identical to the [[Hasbro]] version, except for the use of painted [[die-cast]] metal for numerous vehicle-mode panels.&lt;br /&gt;
&lt;br /&gt;
:The mold was [[Retool|retooled]] into &#039;&#039;Alternators&#039;&#039; [[Rollbar (G1)|Rollbar]] and [[Swindle (G1)|Swindle]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2004/Autobot/AltHound/hound.htm More info on Alternators Hound at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Universe (2008)===&lt;br /&gt;
====Classic Series====&lt;br /&gt;
[[Image:Hounduniverselegends.jpg|right|300px|thumb|But not any more...]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Hound&#039;&#039;&#039; (Legends, 2008)&lt;br /&gt;
&lt;br /&gt;
: Part of the second wave of &#039;&#039;[[Universe (2008 toyline)|Universe]]&#039;&#039; [[Legends Class|Legends-class]] figures (but the first wave to feature new-mold items, not simply &#039;&#039;[[Cybertron (toyline)|Cybertron]]&#039;&#039;-series [[Redeco|redecoes]]), the first &#039;&#039;Universe&#039;&#039; Hound toy is sculpted to closely resemble his Generation 1 design, particularly in the way his vehicle mode resembles a somewhat outdated, old-fashioned army Jeep. For legal reasons, the vehicle mode has been slightly tweaked, such as sporting squared headlights and horizontal vents in the front grille, as compared to the characteristic round headlights/vertical grille vents design of a real-life Jeep. Due to his small size and [[size class|price point]], he has no weapon in either mode.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Autobot/LegendsHound/hound.htm More information on Universe Legends Hound at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Generation 1 Series====&lt;br /&gt;
{{anchor|Univ2008Dx}}&lt;br /&gt;
[[Image:Universe2008 G1Hound.jpg|right|300px|thumb|Wait, never mind! I found them!]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Hound&#039;&#039;&#039; (Deluxe, 2008)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Missile launcher&lt;br /&gt;
&lt;br /&gt;
:Part of the fourth wave of &#039;&#039;Universe&#039;&#039; Deluxe-class toys, this version of Hound is more of an evolution of the character rather than the reproduction the Legends class toy represents. His vehicle mode resembles a [[Wikipedia:Jeep Hurricane|Jeep Hurricane]] concept car, once again with a modified front section that avoids the trademark Jeep look with round headlights and vertical grille vents. Unlike his Legends class toy, Deluxe class Hound features his familiar (non-firing) rocket launcher in both vehicle and robot modes.&lt;br /&gt;
&lt;br /&gt;
:Hound comes with a figure of [[Ravage (G1)/toys|Ravage in an all-new sculpt]], who can fit (in tape form) on the back of Hound&#039;s vehicle mode. Other [[Mini-Cassette]] Transformers can fit there too, though not as well as the new Ravage.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Autobot/TFUHound/hound.htm More information on Universe Deluxe Hound at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Henkei! Henkei!===&lt;br /&gt;
{{picsneeded}}&lt;br /&gt;
*&#039;&#039;&#039;Hound&#039;&#039;&#039; (Deluxe, 2008)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;C-13&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Missile launcher&lt;br /&gt;
&lt;br /&gt;
:The Japanese version of &#039;&#039;Universe&#039;&#039; (2008) Hound, &#039;&#039;[[Henkei! Henkei! (toyline)|Henkei! Henkei!]]&#039;&#039; Hound is primary cast in a darker shade of green plastic for a better match to his original toy and appearances in fiction. Where &#039;&#039;Universe&#039;&#039; Hound had white plastic, &#039;&#039;Henkei&#039;&#039; Hound replaces it with grey, and overall has more elaborate paint applications, such as the toy-homaging yellow stripe around the edges of his his hood and silver paint on his hubcaps. As with all &#039;&#039;Henkei! Henkei!&#039;&#039; toys, Hound has [[Vacuum metallizing|vacuum-metallized]] plastic, specifically his grill guard, albeit in an unusually dark color that almost defeats the purpose.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Transformers (2010)===&lt;br /&gt;
*&#039;&#039;&#039;Tracker Hound&#039;&#039;&#039; (Legends, 2010)&lt;br /&gt;
&lt;br /&gt;
: Tracker Hound is a [[Black repaint]] of &#039;&#039;Universe&#039;&#039; &amp;quot;Autobot Hound&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===Robot Heroes===&lt;br /&gt;
[[Image:Robotheroeshoundblitzwing.jpg|right|200px|thumb|Not included: Awkwardly-positioned Spike.]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Hound&#039;&#039;&#039; vs &#039;&#039;&#039;Blitzwing&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
: Released in the first wave of &#039;&#039;Universe&#039;&#039;-branded &#039;&#039;[[Robot Heroes (toyline)|Robot Heroes]]&#039;&#039;, Hound is posed, like many Robot Heroes, in a squat crouching pose. However, he has a few noteworthy aspects: he&#039;s one of the few Generation 1 characters to be sculpted with a handheld weapon. More surprising than that, Hound is currently the &#039;&#039;most&#039;&#039; articulated Generation 1 Robot Hero, having swivel joints at his head, shoulders and &#039;&#039;waist&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Speed Stars===&lt;br /&gt;
====Stealth Force====&lt;br /&gt;
*&#039;&#039;&#039;Autobot Hound&#039;&#039;&#039; (2010)&lt;br /&gt;
&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[Image:Hound braver roadking armada generics.jpg|right|200px|thumb|]]&lt;br /&gt;
* The Hound toy was originally a &#039;&#039;[[Diaclone]]&#039;&#039; &amp;quot;J59 Jeep&amp;quot;, coming with a blue-and-white pilot figure and several IP-infringing decals.&lt;br /&gt;
* Ken Sansom&#039;s voice for Hound sounds not unlike famous actor [[Wikipedia:James Stewart (actor)|Jimmy Stewart]].&lt;br /&gt;
&lt;br /&gt;
* Due to the animation models of the characters being based on box art as much as the actual toy, Hound&#039;s holographic rifle was misinterpreted as a small pistol thanks to the foreshortening used. The Alternators toy uses the &amp;quot;pistol&amp;quot;, which led people more familiar with the original figure&#039;s gigantic rifle to quip that his new weapon was &amp;quot;far too small&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
* Like those of many Generation 1 characters, Hound&#039;s animation model has appeared as an unnamed cameo in the [[Armada (cartoon)|&#039;&#039;Armada&#039;&#039; cartoon]]. He is visible both reacting to the [[Mini-Con]] beacon alongside [[Braver]] and [[Road King]] in &amp;quot;[[First Encounter]]&amp;quot; (seen at right), and in a flashback in &amp;quot;[[Prehistory]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:HoundCyb.gif|thumb|]]&lt;br /&gt;
&lt;br /&gt;
* The Alternators version of Hound was originally planned as a Jeep Rubicon, sporting a slightly different transformation that would have somewhat reduced the back kibble. The change from the Rubicon to the Wrangler model Hound ultimately came out as it did presumably due to Jeep wanting their more common model featured.&lt;br /&gt;
&lt;br /&gt;
* For [[trademark]] reasons, the Alternators and Universe toys required an additional &amp;quot;Autobot&amp;quot; prefix in front of the name, hence making the official name &amp;quot;&#039;&#039;&#039;Autobot Hound&#039;&#039;&#039;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
* Going by [[Guido Guidi]]&#039;s color guide for Hound&#039;s IDW Cybertronic form, he is consistently miscolored in &amp;quot;[[Spotlight: Galvatron]]&amp;quot; (compare above).&lt;br /&gt;
&lt;br /&gt;
*The Japanese book [[Transformers Generations 2009|Transformers Generations 2009 Vol. 1]] contains concept art for an earlier version of &#039;&#039;Universe&#039;&#039; Hound, resembling a Humvee instead of the Jeep form of the final figure. [[Image:Universe Hound concept.jpg|200px|thumb|Not [[Overhaul (Cybertron)|Overhaul]].]]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.ntfa.net/universe/english/index.php?act=view&amp;amp;amp;char=Hound Hound&#039;s Universe profile at NTFA.net]&lt;br /&gt;
*[http://www.tfu.info/1984/Autobot/Hound/hound.htm Hound at TFU.info]&lt;br /&gt;
&lt;br /&gt;
[[Category:Alternators]]&lt;br /&gt;
[[Category:Autobots]]&lt;br /&gt;
[[Category:Classics characters]]&lt;br /&gt;
[[Category:Generation 1 characters]]&lt;br /&gt;
[[Category:Generation 2 characters]]&lt;br /&gt;
[[Category:Headmasters characters]]&lt;br /&gt;
[[Category:Henkei! Henkei! characters]]&lt;br /&gt;
[[Category:Robot Heroes]]&lt;br /&gt;
[[Category:Trackers]]&lt;br /&gt;
[[Category:Scouts]]&lt;br /&gt;
[[Category:Universe (2008)]]&lt;/div&gt;</summary>
		<author><name>69.92.83.223</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers_(2010_toyline)&amp;diff=453655</id>
		<title>Transformers (2010 toyline)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers_(2010_toyline)&amp;diff=453655"/>
		<updated>2010-05-04T12:59:57Z</updated>

		<summary type="html">&lt;p&gt;69.92.83.223: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig3|Transformers}}&lt;br /&gt;
&#039;&#039;&#039;Transformers&#039;&#039;&#039; is a toyline launched in [[2010]] with a broader scope, with the intention to reinvent the line as one that isn&#039;t specifically tied to the [[live-action film]], though it may contain characters from it.  A general celebration of Transformers, it also includes the [[Hunt for the Decepticons]] promotion.&lt;br /&gt;
&lt;br /&gt;
Its flagrant disregard for continuity organization that blurs the line between what is Movie and what is Not infuriates and bewilders us.&lt;br /&gt;
&lt;br /&gt;
==Toyline==&lt;br /&gt;
===Action figures &amp;quot;main line&amp;quot;===&lt;br /&gt;
====Legends Class====&lt;br /&gt;
&#039;&#039;&#039;Future waves&#039;&#039;&#039;&lt;br /&gt;
*[[Ravage (ROTF)|Ravage]]&lt;br /&gt;
*[[Rampage (ROTF)|Rampage]]&lt;br /&gt;
*[[Long Haul (ROTF)|Long Haul]]&lt;br /&gt;
*[[Sandstorm (TF 2010)|Sandstorm]] (Classics [[Beachcomber (G1)#G1 Series|Beachcomber]] redeco)&lt;br /&gt;
*[[Override (TF 2010)|Override]] (ROTF [[Sideswipe (ROTF)|Sideswipe]] redeco)&lt;br /&gt;
*[[Tracker Hound (TF 2010)|Tracker Hound]] (Classics [[Hound (G1)|Autobot Hound]] redeco&lt;br /&gt;
*[[Optimus Prime (Movie)|Fireburst Optimus Prime]] (redeco)&lt;br /&gt;
*[[Bumblebee (Movie)|Cyberfire Bumblebee]] (redeco)&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
====Scouts====&lt;br /&gt;
&#039;&#039;&#039;Future waves&#039;&#039;&#039;&lt;br /&gt;
*[[Hubcap (TF 2010)|Hubcap]] (Autobot muscle car)&lt;br /&gt;
*[[Brimstone (TF 2010)|Brimstone]] (Decepticon chopper cycle)&lt;br /&gt;
*[[Crankstart]] (Decepticon Dune Runner redeco)&lt;br /&gt;
*[[Backfire (TF 2010)|Backfire]] (Autobot Knock-Out redeco)&lt;br /&gt;
*[[Insecticon (Movie)|Insecticon]] (insect thing from movie)&lt;br /&gt;
*[[Breacher]] (SWAT vehicle who fits on Sea Spray)&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
====Deluxe====&lt;br /&gt;
&#039;&#039;&#039;Future waves&#039;&#039;&#039;&lt;br /&gt;
*[[Ironhide (Movie)|Ironhide]] w/ drone unit&lt;br /&gt;
*[[Bumblebee (Movie)|Battle Blade Bumblebee]] (all new)&lt;br /&gt;
*[[Jetblade]] (redeco of [[Dirge (ROTF)|Dirge]])&lt;br /&gt;
*[[Ravage (ROTF)|Sea Attack Ravage]]&lt;br /&gt;
*[[Sideswipe (ROTF)|Sidearm Sideswipe]] (new mold with guns instead of swords)&lt;br /&gt;
*[[Hailstorm (TF 2010)|Hailstorm]] (he&#039;s [[Mindset]])&lt;br /&gt;
*[[Elita-1 (ROTF)|Elita-1]] ([[Chromia (ROTF)|Chromia]] redeco, instructions for combination will be online)&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
====Voyager====&lt;br /&gt;
&#039;&#039;&#039;Future waves&#039;&#039;&#039;&lt;br /&gt;
*[[Sea Spray]]&lt;br /&gt;
*[[Ratchet (Movie)|Night Ops Ratchet]] (redeco)&lt;br /&gt;
*[[Payload (TF 2010)|Payload]] (yellow redeco of [[Long Haul (ROTF)|Long Haul]])&lt;br /&gt;
*[[Optimus Prime (Movie)|Battle Blades Optimus Prime]] (new mold with [[Matrix of Leadership|Matrix]])&lt;br /&gt;
*[[Banzai-Tron (TF 2010)|Banzai-Tron]] (redeco of [[Bludgeon (ROTF)|Bludgeon]])&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
====Leader====&lt;br /&gt;
&#039;&#039;&#039;Future waves&#039;&#039;&#039;&lt;br /&gt;
*[[Starscream (Movie)|Starscream]]&lt;br /&gt;
*[[Optimus Prime (Movie)|Optimus Prime]] with hooks and battle damage and mouth face&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
====Human Alliance====&lt;br /&gt;
&#039;&#039;&#039;Future waves&#039;&#039;&#039;&lt;br /&gt;
*[[Jazz (Movie)|Jazz]] w/ [[William Lennox|Lennox]] (shield gun becomes motorcycle)&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
====Battle Ops Bumblebee====&lt;br /&gt;
&#039;&#039;&#039;Future waves&#039;&#039;&#039;&lt;br /&gt;
*[[Bumblebee (Movie)|Battle Ops Bumblebee]]&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
====Activators====&lt;br /&gt;
&#039;&#039;&#039;Future waves&#039;&#039;&#039;&lt;br /&gt;
*[[Megatron (Movie)|Megatron]]&lt;br /&gt;
*[[Optimus Prime (Movie)|Optimus Prime]]&lt;br /&gt;
*[[Bumblebee (Movie)|Bumblebee]]&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
====Powerbots====&lt;br /&gt;
&#039;&#039;&#039;Future waves&#039;&#039;&#039;&lt;br /&gt;
*[[Bumblebee (Movie)|Stealth Bumblebee]]&lt;br /&gt;
*[[Optimus Prime (Movie)|??? Optimus Prime]]&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
===Roleplay===&lt;br /&gt;
*[[Optimus Prime (Movie)|Optimus Prime]] Cyber Sword&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
===Speed Stars/Action Fleet&amp;lt;ref&amp;gt;The [[Robot Powered Machines]] range is being renamed, but while the Toy Fair &#039;&#039;Transformers&#039;&#039; press release rechristened the line &amp;quot;Action Fleet&amp;quot;, the packaging at Toy Fair featured the name &amp;quot;Speed Stars&amp;quot;. What the final name will turn out to be is uncertain at this time.&amp;lt;/ref&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Live-action film series]]&lt;br /&gt;
[[Category:Toys]]&lt;/div&gt;</summary>
		<author><name>69.92.83.223</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers_(2010_toyline)&amp;diff=447950</id>
		<title>Transformers (2010 toyline)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers_(2010_toyline)&amp;diff=447950"/>
		<updated>2010-04-13T11:42:53Z</updated>

		<summary type="html">&lt;p&gt;69.92.83.223: Undo revision 447538 by Detour (Talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig3|Transformers}}&lt;br /&gt;
&#039;&#039;&#039;Transformers&#039;&#039;&#039; is a toyline launched in [[2010]] with a broader scope, with the intention to reinvent the line as one that isn&#039;t specifically tied to the [[live-action film]], though it may contain characters from it.  A general celebration of Transformers, it also includes the [[Hunt for the Decepticons]] promotion.&lt;br /&gt;
&lt;br /&gt;
Its flagrant disregard for continuity organization that blurs the line between what is Movie and what is Not infuriates and bewilders us.&lt;br /&gt;
&lt;br /&gt;
==Toyline==&lt;br /&gt;
===Action figures &amp;quot;main line&amp;quot;===&lt;br /&gt;
====Legends Class====&lt;br /&gt;
&#039;&#039;&#039;Future waves&#039;&#039;&#039;&lt;br /&gt;
*[[Ravage (ROTF)|Ravage]]&lt;br /&gt;
*[[Rampage (ROTF)|Rampage]]&lt;br /&gt;
*[[Long Haul (ROTF)|Long Haul]]&lt;br /&gt;
*[[Override (TF 2010)|Override]] (ROTF [[Sideswipe (ROTF)|Sideswipe]] redeco)&lt;br /&gt;
*[[Sandstorm (TF 2010)|Sandstorm]] (Classics [[Beachcomber (G1)|Beachcomber]] redeco)&lt;br /&gt;
*[[Tracker Hound (TF 2010)|Tracker Hound]] (Classics [[Hound (G1)|Autobot Hound]] redeco)&lt;br /&gt;
*[[Optimus Prime (Movie)|Fireburst Optimus Prime]] (redeco)&lt;br /&gt;
*[[Bumblebee (Movie)|Cyberfire Bumblebee]] (redeco)&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
====Scouts====&lt;br /&gt;
&#039;&#039;&#039;Future waves&#039;&#039;&#039;&lt;br /&gt;
*[[Hubcap (TF 2010)|Hubcap]] (Autobot muscle car)&lt;br /&gt;
*[[Brimstone (TF 2010)|Brimstone]] (Decepticon chopper cycle)&lt;br /&gt;
*[[Crankstart]] (Decepticon Dune Runner redeco)&lt;br /&gt;
*[[Backfire (TF 2010)|Backfire]] (Autobot Knock-Out redeco)&lt;br /&gt;
*[[Insecticon (Movie)|Insecticon]] (insect thing from movie)&lt;br /&gt;
*[[Breacher]] (SWAT vehicle who fits on Sea Spray)&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
====Deluxe====&lt;br /&gt;
&#039;&#039;&#039;Future waves&#039;&#039;&#039;&lt;br /&gt;
*[[Ironhide (Movie)|Ironhide]] w/ drone unit&lt;br /&gt;
*[[Bumblebee (Movie)|Battle Blade Bumblebee]] (all new)&lt;br /&gt;
*[[Jetblade]] (redeco of [[Dirge (ROTF)|Dirge]])&lt;br /&gt;
*[[Ravage (ROTF)|Sea Attack Ravage]]&lt;br /&gt;
*[[Sideswipe (ROTF)|Sidearm Sideswipe]] (new mold with guns instead of swords)&lt;br /&gt;
*[[Hailstorm (TF 2010)|Hailstorm]] (he&#039;s [[Mindset]])&lt;br /&gt;
*[[Elita-1 (ROTF)|Elita-1]] ([[Chromia (ROTF)|Chromia]] redeco, instructions for combination will be online)&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
====Voyager====&lt;br /&gt;
&#039;&#039;&#039;Future waves&#039;&#039;&#039;&lt;br /&gt;
*[[Sea Spray]]&lt;br /&gt;
*[[Ratchet (Movie)|Night Ops Ratchet]] (redeco)&lt;br /&gt;
*[[Payload (TF 2010)|Payload]] (yellow Long Haul)&lt;br /&gt;
*[[Optimus Prime (Movie)|Battle Blades Optimus Prime]] (new mold with [[Matrix of Leadership|Matrix]])&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
====Leader====&lt;br /&gt;
&#039;&#039;&#039;Future waves&#039;&#039;&#039;&lt;br /&gt;
*[[Starscream (Movie)|Starscream]]&lt;br /&gt;
*[[Optimus Prime (Movie)|Optimus Prime]] with hooks and battle damage and mouth face&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
====Human Alliance====&lt;br /&gt;
&#039;&#039;&#039;Future waves&#039;&#039;&#039;&lt;br /&gt;
*[[Jazz (Movie)|Jazz]] w/ [[William Lennox|Lennox]] (shield gun becomes motorcycle)&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
====Battle Ops Bumblebee====&lt;br /&gt;
&#039;&#039;&#039;Future waves&#039;&#039;&#039;&lt;br /&gt;
*[[Bumblebee (Movie)|Battle Ops Bumblebee]]&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
====Activators====&lt;br /&gt;
&#039;&#039;&#039;Future waves&#039;&#039;&#039;&lt;br /&gt;
*[[Megatron (Movie)|Megatron]]&lt;br /&gt;
*[[Optimus Prime (Movie)|Optimus Prime]]&lt;br /&gt;
*[[Bumblebee (Movie)|Bumblebee]]&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
====Powerbots====&lt;br /&gt;
&#039;&#039;&#039;Future waves&#039;&#039;&#039;&lt;br /&gt;
*[[Bumblebee (Movie)|Stealth Bumblebee]]&lt;br /&gt;
*[[Optimus Prime (Movie)|??? Optimus Prime]]&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
===Roleplay===&lt;br /&gt;
*[[Optimus Prime (Movie)|Optimus Prime]] Cyber Sword&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
===Speed Stars/Action Fleet&amp;lt;ref&amp;gt;The [[Robot Powered Machines]] range is being renamed, but while the Toy Fair &#039;&#039;Transformers&#039;&#039; press release rechristened the line &amp;quot;Action Fleet&amp;quot;, the packaging at Toy Fair featured the name &amp;quot;Speed Stars&amp;quot;. What the final name will turn out to be is uncertain at this time.&amp;lt;/ref&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Live-action film series]]&lt;br /&gt;
[[Category:Toys]]&lt;/div&gt;</summary>
		<author><name>69.92.83.223</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers_(2010_toyline)&amp;diff=447536</id>
		<title>Transformers (2010 toyline)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers_(2010_toyline)&amp;diff=447536"/>
		<updated>2010-04-12T03:05:01Z</updated>

		<summary type="html">&lt;p&gt;69.92.83.223: /* Legends Class */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig3|Transformers}}&lt;br /&gt;
&#039;&#039;&#039;Transformers&#039;&#039;&#039; is a toyline launched in [[2010]] with a broader scope, with the intention to reinvent the line as one that isn&#039;t specifically tied to the [[live-action film]], though it may contain characters from it.  A general celebration of Transformers, it also includes the [[Hunt for the Decepticons]] promotion.&lt;br /&gt;
&lt;br /&gt;
Its flagrant disregard for continuity organization that blurs the line between what is Movie and what is Not infuriates and bewilders us.&lt;br /&gt;
&lt;br /&gt;
==Toyline==&lt;br /&gt;
===Action figures &amp;quot;main line&amp;quot;===&lt;br /&gt;
====Legends Class====&lt;br /&gt;
&#039;&#039;&#039;Future waves&#039;&#039;&#039;&lt;br /&gt;
*[[Ravage (ROTF)|Ravage]]&lt;br /&gt;
*[[Rampage (ROTF)|Rampage]]&lt;br /&gt;
*[[Long Haul (ROTF)|Long Haul]]&lt;br /&gt;
*[[Override (TF 2010)|Override]] (ROTF [[Sideswipe (ROTF)|Sideswipe]] redeco)&lt;br /&gt;
*[[Sandstorm (TF 2010)|Sandstorm]] (Classics [[Beachcomber (G1)|Beachcomber]] redeco)&lt;br /&gt;
*[[Tracker Hound (TF 2010)|Tracker Hound]] (Classics [[Hound (G1)|Autobot Hound]] redeco)&lt;br /&gt;
*[[Optimus Prime (Movie)|Fireburst Optimus Prime]] (redeco)&lt;br /&gt;
*[[Bumblebee (Movie)|Cyberfire Bumblebee]] (redeco)&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
====Scouts====&lt;br /&gt;
&#039;&#039;&#039;Future waves&#039;&#039;&#039;&lt;br /&gt;
*[[Hubcap (TF 2010)|Hubcap]] (Autobot muscle car)&lt;br /&gt;
*[[Brimstone (TF 2010)|Brimstone]] (Decepticon chopper cycle)&lt;br /&gt;
*[[Crankstart]] (Decepticon Dune Runner redeco)&lt;br /&gt;
*[[Backfire (TF 2010)|Backfire]] (Autobot Knock-Out redeco)&lt;br /&gt;
*[[Insecticon (Movie)|Insecticon]] (insect thing from movie)&lt;br /&gt;
*[[Breacher]] (SWAT vehicle who fits on Sea Spray)&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
====Deluxe====&lt;br /&gt;
&#039;&#039;&#039;Future waves&#039;&#039;&#039;&lt;br /&gt;
*[[Ironhide (Movie)|Ironhide]] w/ drone unit&lt;br /&gt;
*[[Bumblebee (Movie)|Battle Blade Bumblebee]] (all new)&lt;br /&gt;
*[[Jetblade]] (redeco of [[Dirge (ROTF)|Dirge]])&lt;br /&gt;
*[[Ravage (ROTF)|Sea Attack Ravage]]&lt;br /&gt;
*[[Sideswipe (ROTF)|Sidearm Sideswipe]] (new mold with guns instead of swords)&lt;br /&gt;
*[[Hailstorm (TF 2010)|Hailstorm]] (he&#039;s [[Mindset]])&lt;br /&gt;
*[[Elita-1 (ROTF)|Elita-1]] ([[Chromia (ROTF)|Chromia]] redeco, instructions for combination will be online)&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
====Voyager====&lt;br /&gt;
&#039;&#039;&#039;Future waves&#039;&#039;&#039;&lt;br /&gt;
*[[Sea Spray]]&lt;br /&gt;
*[[Ratchet (Movie)|Night Ops Ratchet]] (redeco)&lt;br /&gt;
*[[Payload (TF 2010)|Payload]] (yellow Long Haul)&lt;br /&gt;
*[[Optimus Prime (Movie)|Battle Blades Optimus Prime]] (new mold with [[Matrix of Leadership|Matrix]])&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
====Leader====&lt;br /&gt;
&#039;&#039;&#039;Future waves&#039;&#039;&#039;&lt;br /&gt;
*[[Starscream (Movie)|Starscream]]&lt;br /&gt;
*[[Optimus Prime (Movie)|Optimus Prime]] with hooks and battle damage and mouth face&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
====Human Alliance====&lt;br /&gt;
&#039;&#039;&#039;Future waves&#039;&#039;&#039;&lt;br /&gt;
*[[Jazz (Movie)|Jazz]] w/ [[William Lennox|Lennox]] (shield gun becomes motorcycle)&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
====Battle Ops Bumblebee====&lt;br /&gt;
&#039;&#039;&#039;Future waves&#039;&#039;&#039;&lt;br /&gt;
*[[Bumblebee (Movie)|Battle Ops Bumblebee]]&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
====Activators====&lt;br /&gt;
&#039;&#039;&#039;Future waves&#039;&#039;&#039;&lt;br /&gt;
*[[Megatron (Movie)|Megatron]]&lt;br /&gt;
*[[Optimus Prime (Movie)|Optimus Prime]]&lt;br /&gt;
*[[Bumblebee (Movie)|Bumblebee]]&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
====Powerbots====&lt;br /&gt;
&#039;&#039;&#039;Future waves&#039;&#039;&#039;&lt;br /&gt;
*[[Bumblebee (Movie)|Stealth Bumblebee]]&lt;br /&gt;
*[[Optimus Prime (Movie)|??? Optimus Prime]]&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
===Roleplay===&lt;br /&gt;
*[[Optimus Prime (Movie)|Optimus Prime]] Cyber Sword&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
===Speed Stars/Action Fleet&amp;lt;ref&amp;gt;The [[Robot Powered Machines]] range is being renamed, but while the Toy Fair &#039;&#039;Transformers&#039;&#039; press release rechristened the line &amp;quot;Action Fleet&amp;quot;, the packaging at Toy Fair featured the name &amp;quot;Speed Stars&amp;quot;. What the final name will turn out to be is uncertain at this time.&amp;lt;/ref&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Live-action film series]]&lt;br /&gt;
[[Category:Toys]]&lt;/div&gt;</summary>
		<author><name>69.92.83.223</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Iron_Man&amp;diff=440320</id>
		<title>Iron Man</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Iron_Man&amp;diff=440320"/>
		<updated>2010-03-24T10:24:07Z</updated>

		<summary type="html">&lt;p&gt;69.92.83.223: /* Crossovers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig2|the cool exec with a heart of steel|the Autobot buried under England|Man of Iron}}&lt;br /&gt;
:&#039;&#039;Iron Man is a [[human]] from the [[Generation 1 (franchise)|Generation 1]] [[continuity family]] and the [[Marvel Comics|Marvel]] portion of the [[Crossovers]] franchise.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Ironman.jpg|right|250px|thumb|[[Skywarp (G1)|Skywarp]] realizes pushing Iron Man down a flight of stairs requires a flight of stairs.]]&lt;br /&gt;
&#039;&#039;&#039;Iron Man&#039;&#039;&#039;, aka &#039;&#039;&#039;Anthony Edward Stark&#039;&#039;&#039;, appears to be the most sensible member of his species. While a normal, squishy human would be content to walk around vulnerable to attack, he has taken the surprisingly logical step of encasing himself in a metal suit carrying advanced weapons like a &#039;&#039;proper&#039;&#039; being.&lt;br /&gt;
&lt;br /&gt;
He is not [[G.B. Blackrock]].&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===IDW Generation 1 comics===&lt;br /&gt;
Iron Man, not content with being clad in a military-grade armored suit capable of tackling tanks and fighter jets head-on, created an &#039;&#039;even bigger&#039;&#039; suit to tackle [[Cybertron (planet)|Cybertronian]] threats. {{storylink|Man and Machine, Part Two}}  The new armor proved quite the energy guzzler, nearly expending all its reserves during a battle against some [[Decepticon]]s in [[Latveria]]. {{storylink|Man and Machine, Part Three}}  It was then dangerously supercharged by an infusion from the internal reactors of the [[Autobot]]s, causing it to shut down.  [[Megatron (G1)|Megatron]] severed its head with a blast from his fusion cannon. {{storylink|Man and Machine, Part Four}}&lt;br /&gt;
&lt;br /&gt;
===Marvel &#039;&#039;Crossovers&#039;&#039; toy bios===&lt;br /&gt;
Working with [[Mister Fantastic]], Iron Man used alien technology to build transforming [[Mech|battle suits]] for the most marketable of [[Earth]]&#039;s [[:Category:Superheroes|heroes]].  Being a control freak, the one he built for himself has an override system allowing him to take control of the rest.&amp;lt;ref&amp;gt;Iron Man&#039;s &#039;&#039;Crossovers&#039;&#039; toy bio&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Later, Iron Man painted his battle suit black in order to disguise it as a regular fighter jet and lull his enemy, [[Doctor Doom]], into a false sense of security.&amp;lt;ref&amp;gt;Black Iron Man&#039;s &#039;&#039;Crossovers&#039;&#039; toy bio&amp;lt;/ref&amp;gt; At some point, he built himself a new suit, along with one for [[Spider-Man]]. These two mechs had the ability to combine with each other.&amp;lt;ref&amp;gt;Spider-Man/Iron Man&#039;s &#039;&#039;Crossovers&#039;&#039; toy bio&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Crossovers===&lt;br /&gt;
[[Image:Crossovers IronMan toy.jpg|right|250px|thumb|Unfortunately, no booze bottle accessory.]]&lt;br /&gt;
*&#039;&#039;&#039;Iron Man&#039;&#039;&#039; (Marvel, 2008/2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Two missiles&lt;br /&gt;
: The Marvel &#039;&#039;[[Crossovers]]&#039;&#039; Iron Man transforms into a fighter jet of madeup-make, bearing more than a passing resemblance to an [[Popular Earth vehicle alternate modes|F-22 Raptor]] with a [[For safety reasons|stubby nose cone]] and large/stretched wings, under-slung with non-firing missiles. Each wing is also equipped with a spring-loaded missile launcher, which can be mounted on the undersides of his robot-mode forearms.&lt;br /&gt;
: This mold was later redecoed in gray and black. Note that the toy pictures on the packaging have a different color scheme than the actual toy.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:MarvelCrossoversWarmachine.JPG|thumb|right|250px|Surprise! I&#039;m the same guy.]]&lt;br /&gt;
*&#039;&#039;&#039;Iron Man&#039;&#039;&#039; (Marvel, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Two missiles&lt;br /&gt;
&lt;br /&gt;
:A black and gray redeco of the previous Iron Man toy resembling Iron Man Armor Model 11 or [[War Machine]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Crossovers-toy_IronManCombiner.jpg|right|300px|thumb|When the &amp;quot;Iron Spider&amp;quot; costume wasn&#039;t enough.]]&lt;br /&gt;
*&#039;&#039;&#039;Spider-Man / Iron-Man&#039;&#039;&#039; (Marvel two-pack, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Two missiles&lt;br /&gt;
:This Iron Man toy transforms into a &amp;quot;flying wing&amp;quot; style stealth bomber with two firing missiles under its wings. He comes packaged with [[Spider-Man]] (who transforms into a helicopter), and can combine with him in either mode to form a &amp;quot;giant super bomber&amp;quot; or a robot mode that mostly just looks like Spider-Man wearing an Iron Man plane hat.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Crossovers-toy_IronManCar.jpg|thumb|right|250px|]]&lt;br /&gt;
*&#039;&#039;&#039;Iron Man&#039;&#039;&#039; (Marvel, 2010)&lt;br /&gt;
:Iron Man transforms into a sports car. He features two flip-down non-firing blasters in his shoulders.&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
*&#039;&#039;&#039;Iron Man / War Machine&#039;&#039;&#039; (Marvel two-pack, 2010)&lt;br /&gt;
:Iron Man (Lightcycle) and [[War Machine]] (SWAT vehicle) combine into a Super Bomber.  &lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
[[Image:Crossovers-toy_IronMan_unused_deco.jpg|thumb|200px|Early stock photo of the redeco Iron Man.]]&lt;br /&gt;
&lt;br /&gt;
* Reprints of Iron Man stories were run as a back-up strip in early issues of the Marvel UK Transformers comics. Further reprints featuring the present day Iron Man appeared in issues #126-129 and #146-152. The Iron Man of 2020 also appeared in a crossover with [[Spider-Man]] reprinted in issues #119-125.&lt;br /&gt;
*Early stock photos gave the original Iron Man toy&#039;s redeco a different color scheme, one that resembled [[wikia:c:marvel:Iron Man Armor MK I|Iron Man Armor Model 01]] and featured silverish gold in place of the black parts.&lt;br /&gt;
* Iron Man is voiced by [[David Kaye]] in the cartoon &#039;&#039;[[wikipedia:Fantastic Four: World&#039;s Greatest Heroes|Fantastic Four: World&#039;s Greatest Heroes]]&#039;&#039; as a guest character. Voice acting is a small world, [[Megatron (BW)|yeesss]].&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [[wikia:c:Marveldatabase:Anthony Stark (Earth-616)|Iron Man at Marvel Database]]&lt;br /&gt;
* [[wikipedia:Iron Man|Iron Man at Wikipedia]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Attacktix]]&lt;br /&gt;
[[Category:Back-Up Strips]]&lt;br /&gt;
[[Category:Combiners]]&lt;br /&gt;
[[Category:Crossovers characters]]&lt;br /&gt;
[[Category:Engineers]]&lt;br /&gt;
[[Category:Generation 1 characters]]&lt;br /&gt;
[[Category:Humans]]&lt;br /&gt;
[[Category:Marvel properties]]&lt;br /&gt;
[[Category:Superheroes]]&lt;/div&gt;</summary>
		<author><name>69.92.83.223</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Ransack_(Cybertron)&amp;diff=438569</id>
		<title>Ransack (Cybertron)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Ransack_(Cybertron)&amp;diff=438569"/>
		<updated>2010-03-19T10:25:15Z</updated>

		<summary type="html">&lt;p&gt;69.92.83.223: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|velocitron|decepticon}}&lt;br /&gt;
{{disambig3|Ransack}}&lt;br /&gt;
:&#039;&#039;Ransack is a [[Decepticon]] from planet [[Velocitron]] in the [[Cybertron (franchise)|Cybertron]] portion of the [[Unicron Trilogy]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Cyb-Ransack-card.jpg|right|300px|thumb|&amp;amp;quot;Wow, what a great audience!&amp;amp;quot;]]&lt;br /&gt;
&#039;&#039;&#039;Ransack&#039;&#039;&#039; is the brains of the Decepticon front on [[Velocitron|the Speed Planet]]... but that&#039;s not saying very much at all, since [[Crumplezone (Cybertron)|Crumplezone]] is dumb as a bag of hammers and [[Dirt Boss (Cybertron)|Dirt Boss]] is so fixated on grinding [[Override (Cybertron)|Override]] into the dirt he doesn&#039;t care about anything else. In fact, Ransack is pretty dumb in his own way, but his gift for motor-mouthed, sneaky weaseling borders on genius.&lt;br /&gt;
&lt;br /&gt;
He&#039;s a coward, a sneak, a luckless loser and small-time chiseler who&#039;s had his optics opened to a far greater form of evil and power previously unimagined, yet completely lacks the intelligence to attain it. Sometimes it seems [[Megatron (Armada)|Megatron]] only tolerates him because his antics keep the Autobots distracted. If he has a good point to him, it&#039;s that he and Crumplezone seem to actually be friends, even though Ransack clearly takes advantage of his huge partner&#039;s bulk to lend muscle to his schemes, or as cover when said schemes almost invariably end up in the gutter.&lt;br /&gt;
&lt;br /&gt;
The only time Ransack acts alone is... in his act.  Yes, Ransack has tried stand-up comedy.  He dreams of one day becoming a star, but his attempts have been met with little success.  Not even his grab for the Velocitronian entertainment industry has caught the eye of Override, his secret crush. Of course, she finds him to be little more than an obnoxious troublemaking moron and is totally oblivious to his &amp;quot;affections&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Japanese name:&#039;&#039; &#039;&#039;&#039;Gasket&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===&#039;&#039;Cybertron&#039;&#039; cartoon===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Louis Chirillo]] (English), [[Hiroaki Hirata]] (Japanese)&lt;br /&gt;
&lt;br /&gt;
[[Image:Cyb_ep14_little_red_wagon.jpg|left|200px|thumb|&amp;amp;quot;Aw, man! All my friends are watchin&amp;amp;#39;!&amp;amp;quot;]]&lt;br /&gt;
Ransack and Crumplezone were the first Velocitronians approached by Megatron, and were quickly cowed into servitude. Under Megatron&#039;s command, they sought out clues to the planet&#039;s [[Cyber Planet Key]], first terrorizing [[Brakedown (Cybertron)|Brakedown]] and [[Clocker (Cybertron)|Clocker]], then convincing [[Dirt Boss (Cybertron)|Dirt Boss]] to help them win the [[Planet Cup]] race. All throughout, they snuck around, trying to manipulate and cheat their way though, eventually abandoning Dirt Boss during the desert portion of the race. They made it to the final leg of the race, a vast, twisting track deep inside the planet, but blew all their power &#039;&#039;very&#039;&#039; early in the race and were left eating dust by [[Hot Shot (Armada)|Hot Shot]] and Override. They decided to attempt to just flat-out steal the Planet Cup, and naturally failed.&lt;br /&gt;
&lt;br /&gt;
After their failure to capture the Speed Planet&#039;s Cyber Planet Key, Ransack and Crumplezone joined Megatron&#039;s forces off-planet attempting to collect the other Cyber Planet Keys. When [[Starscream (Armada)|Starscream]] gave Megatron a false map that was in fact a trap, Ransack was trapped out in deep space within a steel globe for a while with Megatron, [[Thundercracker (Armada)|Thundercracker]] and [[Mudflap (Cybertron)|Mudflap]].&lt;br /&gt;
&lt;br /&gt;
Once freed, Ransack joined his boss on the return to [[Earth]], fighting against both the Autobots and the Decepticons under Starscream&#039;s command. The battlefield quickly shifted to [[Cybertron (planet)|Cybertron]], where Ransack narrowly avoided becoming lunch for a swarm of [[Scrapmetal (race)|Scrapmetal]]... his pal Crumplezone was not so lucky, however. Crumplezone was revived by Megatron shortly after, and the grateful duo continued to follow Megatron, all the way to [[Gigantion]] the Giant Planet. There... they suffered humiliating defeat after humiliating defeat, pretty much. For a brief moment they had a shot at actually achieving something for Megatron by kidnapping the [[Mini-Con]] [[Jolt (Cybertron)|Jolt]], but were outsmarted by [[Coby Hansen]] and his new [[Cobybot]], then subsequently blasted through a few layers of Gigantion by [[Optimus Prime (Armada)|Optimus Prime]] using [[Metroplex (Cybertron)|Metroplex&#039;s]] colossal axe &amp;quot;Sparkdrinker&amp;quot;, which was really overkill.&lt;br /&gt;
&lt;br /&gt;
[[Image:RansackVsGigantion.jpg|right|180px|thumb|The very definition of &amp;amp;quot;can&amp;amp;#39;t catch a break&amp;amp;quot;.]]&lt;br /&gt;
When Megatron-then-Galvatron finally obtained the [[Omega Lock]] and all four Cyber Planet Keys, they followed him back to Cybertron and the edge of the [[Unicron Singularity]].  There, when threatened by hundreds of Transformers from across the colony worlds, Galvatron used the powers of the Omega Lock to make his lackeys gigantic and incredibly powerful.  Ransack was thrilled for about five seconds, until he realized he was still the smallest of the crew, and that even at his new size, he was no bigger than the Transformers from Gigantion, who decided to gang up on him, of course.&lt;br /&gt;
&lt;br /&gt;
After Galvatron&#039;s plans to accelerate the growth of the Unicron Singularity failed, Ransack and the other now-normal-sized Decepticons left Galvatron, realizing that he had had no intention of sparing their lives from the cataclysm should he have succeeded.  They re-appeared on the displaced [[Jungle Planet (Cybertron)|Jungle Planet]], as the citizens and Autobots were trying to prevent one of the massive planetary engines that was returning the world  to its rightful place from falling over. Surprising everyone, they &#039;&#039;helped&#039;&#039; right the engine, having decided to try being good guys and being on the winning side for  a change.&lt;br /&gt;
&lt;br /&gt;
Ransack, Crumplezone and [[Thunderblast (Decepticon)|Thunderblast]] journeyed together across each of the colony worlds, trying to find a place to fit in.  Ultimately failing, on Earth they cobbled together a makeshift rocket and headed for the stars, shanghaiing Thundercracker before they left, eager to become the [[New Decepticon Army]].&lt;br /&gt;
&lt;br /&gt;
The rocket crashed on [[Mars (planet)|Mars]], to comedic effect.&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Cybertron===&lt;br /&gt;
[[Image:Ransackcybtoy.jpg|right|300px|thumb|Featuring &amp;amp;quot;Alien Crotch Rocket&amp;amp;quot; mode.]]&lt;br /&gt;
*&#039;&#039;&#039;Ransack&#039;&#039;&#039; (Scout class, 2005)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;GD-05&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Twin-barreled blaster, Speed Planet Cyber Key&lt;br /&gt;
&lt;br /&gt;
: Ransack transforms into a Cybertronic motorcycle. By inserting a [[Cyber Planet Key]] into the cycle mode&#039;s back end, a pair of non-firing guns flip out to form thrusters. This assembly becomes his blaster-weapon in robot mode. He comes with a Velocitron-style Cyber Planet Key; the original Hasbro version of this lacks the silver paint border of other versions, but has the [[Cyber Key Codes|Key code]] &#039;&#039;&#039;sc92&#039;&#039;&#039; on the back.&lt;br /&gt;
&lt;br /&gt;
: This mold was also used to make the [[BotCon 2006]] [[exclusive]] [[Rattrap]] and used for the model for pre-beast mode [[Tarantulas |Tarantulas]] seen in [[Theft of the Golden Disk]].&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|Police}}&lt;br /&gt;
[[Image:GF-Ransack-police.jpg|right|200px|thumb|Still funnier than the Police Academy movies.]]&lt;br /&gt;
*&#039;&#039;&#039;Gasket Police-Type&#039;&#039;&#039; (Scout class, 2005)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;EX-08&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Twin-barreled blaster, Speed Planet Cyber Key&lt;br /&gt;
&lt;br /&gt;
: In Japan, a special police-deco version of Ransack was made available as a Toys &#039;R&#039; Us [[exclusive]] on October 7th 2005, with the purchase of 4000 yen (approximately $35 US) worth of &#039;&#039;Transformers&#039;&#039; product.&lt;br /&gt;
{{note|The idea of Ransack as a cop, aside from being pretty funny really, has not been been given an official in-fiction explanation.}}&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|GTS}}&lt;br /&gt;
[[Image:Ransackgtstoy.jpg|right|200px|thumb|The green makes him feel pretty.]]&lt;br /&gt;
*&#039;&#039;&#039;Ransack GTS&#039;&#039;&#039; (Scout class, 2006)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Twin-barreled blaster, Speed Planet Cyber Key&lt;br /&gt;
&lt;br /&gt;
: Ransack was [[Redeco|redecoed]] for the [[Primus Unleashed]] portion of the &#039;&#039;Cybertron&#039;&#039; line in a &amp;quot;stealth&amp;quot; paint job in primarily black and yellow. This coloration was made available only in the [[Hasbro]] line. He again comes with a silver-bordered Speed Planet Key, this time with the Key code &#039;&#039;&#039;s2w5&#039;&#039;&#039; stamped on the back.&lt;br /&gt;
{{note|Fictionally, it appears the &amp;quot;stealth&amp;quot; paint job is no more effective than Ransack&#039;s normal paint job, but he seems to think it works.}}&lt;br /&gt;
&lt;br /&gt;
{{--}}&lt;br /&gt;
===Attacktix===&lt;br /&gt;
[[Image:AttacktixRansack.jpg|right|250px|thumb|WAR FORK]]&lt;br /&gt;
*&#039;&#039;&#039;Ransack&#039;&#039;&#039; (Booster, 2006)&lt;br /&gt;
{{attacktix&lt;br /&gt;
|ID=TF18&lt;br /&gt;
|faction=Decepticon&lt;br /&gt;
|class=Specialist&lt;br /&gt;
|special=Recover -- 14/26 (54%)&lt;br /&gt;
|cost=20&lt;br /&gt;
|speed=8&lt;br /&gt;
|attacktype=Prodder/Twist and Throw Fork&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
:Just like his cartoon counterpart, Ransack is good mates with his pal [[Crumplezone (Cybertron)|Crumplezone]]. Ransack&#039;s &amp;quot;Recover&amp;quot; special power allows him to stand up as long as you have a Crumplezone piece in-play.&lt;br /&gt;
&lt;br /&gt;
:Ransack&#039;s weapon is a unique Prodder attack. You can use it as a standard prodder -- triggering it to knock an opponent down. You can also position the prongs on an opponent and turn them to throw them. This attack is a compromise on what Hasbro had planned as a corkscrew attack.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Universe (2008)===&lt;br /&gt;
*&#039;&#039;&#039;Warriors From Three Worlds&#039;&#039;&#039; 3-pack (Multi-pack, 2009)&lt;br /&gt;
:This pack of three Scout class figures contains unchanged Ransack GTS, [[Repugnus (Cybertron)|Repugnus]] and [[Scattorshot (Cybertron)|Scattorshot]] figures. This three-pack has been sighted at Family Dollar and Walgreens stores in the United States, in Sainsburys stores in the United Kingdom and in Canadian Tire stores in (where else?) Canada for the 2009 holiday period.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
[[Image:RANSACKvh1.jpg|right|180px|thumb|Note the proper position of the wheel struts.]]&lt;br /&gt;
* All releases of Ransack/Gasket [[Misassembly|are actually mis-assembled]]; the rear wheel struts are put on the wrong sides, raising his rear end up higher in cycle mode.  The Hasbro version of the mold actually [[Retool|retooled]] his wheel struts to adjust for the rear wheel rubbing against the back end due to this mis-assembly.  The development line-art shown on Hasbro&#039;s web site by entering Ransack&#039;s [[Cyber Key Codes|Cyber Key Code]] shows the intended assembly.  Some fans have made the adjustment themselves, as it is only a metal pin keeping the wheel struts attached to the main body of the cycle.  However, this does take a bit of force, plus carries the risk of damage to the strut pieces, which use a softer type of plastic.  The error appears to have been finally corrected when the mold was redecoed into &amp;quot;[[Axalon (BW)|Axalon]]&amp;quot; [[Rattrap]] for [[BotCon 2006]].&lt;br /&gt;
&lt;br /&gt;
* Ransack&#039;s English-language vocal characterization appears to have been patterned after [[wikipedia:David_Lander|David Lander]]&#039;s portrayal of Andrew &amp;quot;Squiggy&amp;quot; Squigman in &#039;&#039;[[wikipedia:Laverne &amp;amp; Shirley|Laverne &amp;amp; Shirley]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
* Ransack&#039;s robot-mode CGI model appears in the viewscreen of the Hasbro version of the [[Real Gear Robots]] toy [[Spy Shot 6]].&lt;br /&gt;
&lt;br /&gt;
* Ransack appears on a Transformers Cybertron wallpaper on Monkeybar TV... Yet he&#039;s with the Autobots. Maybe he was intended to be pretending to be good again?&lt;br /&gt;
&lt;br /&gt;
* Ransack&#039;s alt mode seems to resemble a lightcycle from tron.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.tfu.info/2005/Decepticon/Ransack/ransack.htm Ransack at TFU.info]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Attacktix]]&lt;br /&gt;
[[Category:Cybertron characters]]&lt;br /&gt;
[[Category:Decepticons]]&lt;br /&gt;
[[Category:Entertainers]]&lt;br /&gt;
[[Category:Japanese promotion exclusives]]&lt;br /&gt;
[[Category:Saboteurs]]&lt;br /&gt;
[[Category:Velocitron]]&lt;/div&gt;</summary>
		<author><name>69.92.83.223</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Ransack_(Cybertron)&amp;diff=438553</id>
		<title>Ransack (Cybertron)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Ransack_(Cybertron)&amp;diff=438553"/>
		<updated>2010-03-19T10:17:40Z</updated>

		<summary type="html">&lt;p&gt;69.92.83.223: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|velocitron|decepticon}}&lt;br /&gt;
{{disambig3|Ransack}}&lt;br /&gt;
:&#039;&#039;Ransack is a [[Decepticon]] from planet [[Velocitron]] in the [[Cybertron (franchise)|Cybertron]] portion of the [[Unicron Trilogy]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Cyb-Ransack-card.jpg|right|300px|thumb|&amp;amp;quot;Wow, what a great audience!&amp;amp;quot;]]&lt;br /&gt;
&#039;&#039;&#039;Ransack&#039;&#039;&#039; is the brains of the Decepticon front on [[Velocitron|the Speed Planet]]... but that&#039;s not saying very much at all, since [[Crumplezone (Cybertron)|Crumplezone]] is dumb as a bag of hammers and [[Dirt Boss (Cybertron)|Dirt Boss]] is so fixated on grinding [[Override (Cybertron)|Override]] into the dirt he doesn&#039;t care about anything else. In fact, Ransack is pretty dumb in his own way, but his gift for motor-mouthed, sneaky weaseling borders on genius.&lt;br /&gt;
&lt;br /&gt;
He&#039;s a coward, a sneak, a luckless loser and small-time chiseler who&#039;s had his optics opened to a far greater form of evil and power previously unimagined, yet completely lacks the intelligence to attain it. Sometimes it seems [[Megatron (Armada)|Megatron]] only tolerates him because his antics keep the Autobots distracted. If he has a good point to him, it&#039;s that he and Crumplezone seem to actually be friends, even though Ransack clearly takes advantage of his huge partner&#039;s bulk to lend muscle to his schemes, or as cover when said schemes almost invariably end up in the gutter.&lt;br /&gt;
&lt;br /&gt;
The only time Ransack acts alone is... in his act.  Yes, Ransack has tried stand-up comedy.  He dreams of one day becoming a star, but his attempts have been met with little success.  Not even his grab for the Velocitronian entertainment industry has caught the eye of Override, his secret crush. Of course, she finds him to be little more than an obnoxious troublemaking moron and is totally oblivious to his &amp;quot;affections&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Japanese name:&#039;&#039; &#039;&#039;&#039;Gasket&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===&#039;&#039;Cybertron&#039;&#039; cartoon===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Louis Chirillo]] (English), [[Hiroaki Hirata]] (Japanese)&lt;br /&gt;
&lt;br /&gt;
[[Image:Cyb_ep14_little_red_wagon.jpg|left|200px|thumb|&amp;amp;quot;Aw, man! All my friends are watchin&amp;amp;#39;!&amp;amp;quot;]]&lt;br /&gt;
Ransack and Crumplezone were the first Velocitronians approached by Megatron, and were quickly cowed into servitude. Under Megatron&#039;s command, they sought out clues to the planet&#039;s [[Cyber Planet Key]], first terrorizing [[Brakedown (Cybertron)|Brakedown]] and [[Clocker (Cybertron)|Clocker]], then convincing [[Dirt Boss (Cybertron)|Dirt Boss]] to help them win the [[Planet Cup]] race. All throughout, they snuck around, trying to manipulate and cheat their way though, eventually abandoning Dirt Boss during the desert portion of the race. They made it to the final leg of the race, a vast, twisting track deep inside the planet, but blew all their power &#039;&#039;very&#039;&#039; early in the race and were left eating dust by [[Hot Shot (Armada)|Hot Shot]] and Override. They decided to attempt to just flat-out steal the Planet Cup, and naturally failed.&lt;br /&gt;
&lt;br /&gt;
After their failure to capture the Speed Planet&#039;s Cyber Planet Key, Ransack and Crumplezone joined Megatron&#039;s forces off-planet attempting to collect the other Cyber Planet Keys. When [[Starscream (Armada)|Starscream]] gave Megatron a false map that was in fact a trap, Ransack was trapped out in deep space within a steel globe for a while with Megatron, [[Thundercracker (Armada)|Thundercracker]] and [[Mudflap (Cybertron)|Mudflap]].&lt;br /&gt;
&lt;br /&gt;
Once freed, Ransack joined his boss on the return to [[Earth]], fighting against both the Autobots and the Decepticons under Starscream&#039;s command. The battlefield quickly shifted to [[Cybertron (planet)|Cybertron]], where Ransack narrowly avoided becoming lunch for a swarm of [[Scrapmetal (race)|Scrapmetal]]... his pal Crumplezone was not so lucky, however. Crumplezone was revived by Megatron shortly after, and the grateful duo continued to follow Megatron, all the way to [[Gigantion]] the Giant Planet. There... they suffered humiliating defeat after humiliating defeat, pretty much. For a brief moment they had a shot at actually achieving something for Megatron by kidnapping the [[Mini-Con]] [[Jolt (Cybertron)|Jolt]], but were outsmarted by [[Coby Hansen]] and his new [[Cobybot]], then subsequently blasted through a few layers of Gigantion by [[Optimus Prime (Armada)|Optimus Prime]] using [[Metroplex (Cybertron)|Metroplex&#039;s]] colossal axe &amp;quot;Sparkdrinker&amp;quot;, which was really overkill.&lt;br /&gt;
&lt;br /&gt;
[[Image:RansackVsGigantion.jpg|right|180px|thumb|The very definition of &amp;amp;quot;can&amp;amp;#39;t catch a break&amp;amp;quot;.]]&lt;br /&gt;
When Megatron-then-Galvatron finally obtained the [[Omega Lock]] and all four Cyber Planet Keys, they followed him back to Cybertron and the edge of the [[Unicron Singularity]].  There, when threatened by hundreds of Transformers from across the colony worlds, Galvatron used the powers of the Omega Lock to make his lackeys gigantic and incredibly powerful.  Ransack was thrilled for about five seconds, until he realized he was still the smallest of the crew, and that even at his new size, he was no bigger than the Transformers from Gigantion, who decided to gang up on him, of course.&lt;br /&gt;
&lt;br /&gt;
After Galvatron&#039;s plans to accelerate the growth of the Unicron Singularity failed, Ransack and the other now-normal-sized Decepticons left Galvatron, realizing that he had had no intention of sparing their lives from the cataclysm should he have succeeded.  They re-appeared on the displaced [[Jungle Planet (Cybertron)|Jungle Planet]], as the citizens and Autobots were trying to prevent one of the massive planetary engines that was returning the world  to its rightful place from falling over. Surprising everyone, they &#039;&#039;helped&#039;&#039; right the engine, having decided to try being good guys and being on the winning side for  a change.&lt;br /&gt;
&lt;br /&gt;
Ransack, Crumplezone and [[Thunderblast (Decepticon)|Thunderblast]] journeyed together across each of the colony worlds, trying to find a place to fit in.  Ultimately failing, on Earth they cobbled together a makeshift rocket and headed for the stars, shanghaiing Thundercracker before they left, eager to become the [[New Decepticon Army]].&lt;br /&gt;
&lt;br /&gt;
The rocket crashed on [[Mars (planet)|Mars]], to comedic effect.&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Cybertron===&lt;br /&gt;
[[Image:Ransackcybtoy.jpg|right|300px|thumb|Featuring &amp;amp;quot;Alien Crotch Rocket&amp;amp;quot; mode.]]&lt;br /&gt;
*&#039;&#039;&#039;Ransack&#039;&#039;&#039; (Scout class, 2005)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;GD-05&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Twin-barreled blaster, Speed Planet Cyber Key&lt;br /&gt;
&lt;br /&gt;
: Ransack transforms into a Cybertronic motorcycle. By inserting a [[Cyber Planet Key]] into the cycle mode&#039;s back end, a pair of non-firing guns flip out to form thrusters. This assembly becomes his blaster-weapon in robot mode. He comes with a Velocitron-style Cyber Planet Key; the original Hasbro version of this lacks the silver paint border of other versions, but has the [[Cyber Key Codes|Key code]] &#039;&#039;&#039;sc92&#039;&#039;&#039; on the back.&lt;br /&gt;
&lt;br /&gt;
: This mold was also used to make the [[BotCon 2006]] [[exclusive]] [[Rattrap]] and used for the model for pre-beast mode [[Tarantulas |Tarantulas]] seen in [[Theft of the Golden Disk]].&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|Police}}&lt;br /&gt;
[[Image:GF-Ransack-police.jpg|right|200px|thumb|Still funnier than the Police Academy movies.]]&lt;br /&gt;
*&#039;&#039;&#039;Gasket Police-Type&#039;&#039;&#039; (Scout class, 2005)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;EX-08&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Twin-barreled blaster, Speed Planet Cyber Key&lt;br /&gt;
&lt;br /&gt;
: In Japan, a special police-deco version of Ransack was made available as a Toys &#039;R&#039; Us [[exclusive]] on October 7th 2005, with the purchase of 4000 yen (approximately $35 US) worth of &#039;&#039;Transformers&#039;&#039; product.&lt;br /&gt;
{{note|The idea of Ransack as a cop, aside from being pretty funny really, has not been been given an official in-fiction explanation.}}&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|GTS}}&lt;br /&gt;
[[Image:Ransackgtstoy.jpg|right|200px|thumb|The green makes him feel pretty.]]&lt;br /&gt;
*&#039;&#039;&#039;Ransack GTS&#039;&#039;&#039; (Scout class, 2006)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Twin-barreled blaster, Speed Planet Cyber Key&lt;br /&gt;
&lt;br /&gt;
: Ransack was [[Redeco|redecoed]] for the [[Primus Unleashed]] portion of the &#039;&#039;Cybertron&#039;&#039; line in a &amp;quot;stealth&amp;quot; paint job in primarily black and yellow. This coloration was made available only in the [[Hasbro]] line. He again comes with a silver-bordered Speed Planet Key, this time with the Key code &#039;&#039;&#039;s2w5&#039;&#039;&#039; stamped on the back.&lt;br /&gt;
{{note|Fictionally, it appears the &amp;quot;stealth&amp;quot; paint job is no more effective than Ransack&#039;s normal paint job, but he seems to think it works.}}&lt;br /&gt;
&lt;br /&gt;
{{--}}&lt;br /&gt;
===Attacktix===&lt;br /&gt;
[[Image:AttacktixRansack.jpg|right|250px|thumb|WAR FORK]]&lt;br /&gt;
*&#039;&#039;&#039;Ransack&#039;&#039;&#039; (Booster, 2006)&lt;br /&gt;
{{attacktix&lt;br /&gt;
|ID=TF18&lt;br /&gt;
|faction=Decepticon&lt;br /&gt;
|class=Specialist&lt;br /&gt;
|special=Recover -- 14/26 (54%)&lt;br /&gt;
|cost=20&lt;br /&gt;
|speed=8&lt;br /&gt;
|attacktype=Prodder/Twist and Throw Fork&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
:Just like his cartoon counterpart, Ransack is good mates with his pal [[Crumplezone (Cybertron)|Crumplezone]]. Ransack&#039;s &amp;quot;Recover&amp;quot; special power allows him to stand up as long as you have a Crumplezone piece in-play.&lt;br /&gt;
&lt;br /&gt;
:Ransack&#039;s weapon is a unique Prodder attack. You can use it as a standard prodder -- triggering it to knock an opponent down. You can also position the prongs on an opponent and turn them to throw them. This attack is a compromise on what Hasbro had planned as a corkscrew attack.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Universe (2008)===&lt;br /&gt;
*&#039;&#039;&#039;Warriors From Three Worlds&#039;&#039;&#039; 3-pack (Multi-pack, 2009)&lt;br /&gt;
:This pack of three Scout class figures contains unchanged Ransack GTS, [[Repugnus (Cybertron)|Repugnus]] and [[Scattorshot (Cybertron)|Scattorshot]] figures. This three-pack has been sighted at Family Dollar and Walgreens stores in the United States, in Sainsburys stores in the United Kingdom and in Canadian Tire stores in (where else?) Canada for the 2009 holiday period.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
[[Image:RANSACKvh1.jpg|right|180px|thumb|Note the proper position of the wheel struts.]]&lt;br /&gt;
* All releases of Ransack/Gasket [[Misassembly|are actually mis-assembled]]; the rear wheel struts are put on the wrong sides, raising his rear end up higher in cycle mode.  The Hasbro version of the mold actually [[Retool|retooled]] his wheel struts to adjust for the rear wheel rubbing against the back end due to this mis-assembly.  The development line-art shown on Hasbro&#039;s web site by entering Ransack&#039;s [[Cyber Key Codes|Cyber Key Code]] shows the intended assembly.  Some fans have made the adjustment themselves, as it is only a metal pin keeping the wheel struts attached to the main body of the cycle.  However, this does take a bit of force, plus carries the risk of damage to the strut pieces, which use a softer type of plastic.  The error appears to have been finally corrected when the mold was redecoed into &amp;quot;[[Axalon (BW)|Axalon]]&amp;quot; [[Rattrap]] for [[BotCon 2006]].&lt;br /&gt;
&lt;br /&gt;
* Ransack&#039;s English-language vocal characterization appears to have been patterned after [[wikipedia:David_Lander|David Lander]]&#039;s portrayal of Andrew &amp;quot;Squiggy&amp;quot; Squigman in &#039;&#039;[[wikipedia:Laverne &amp;amp; Shirley|Laverne &amp;amp; Shirley]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
* Ransack&#039;s robot-mode CGI model appears in the viewscreen of the Hasbro version of the [[Real Gear Robots]] toy [[Spy Shot 6]].&lt;br /&gt;
&lt;br /&gt;
* Ransack appears on a Transformers Cybertron wallpaper on Monkeybar TV... Yet he&#039;s with the Autobots. Maybe he was intended to be pretending to be good again?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Ransack&#039;s alt mode seems to resemble a lightcycle from tron.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.tfu.info/2005/Decepticon/Ransack/ransack.htm Ransack at TFU.info]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Attacktix]]&lt;br /&gt;
[[Category:Cybertron characters]]&lt;br /&gt;
[[Category:Decepticons]]&lt;br /&gt;
[[Category:Entertainers]]&lt;br /&gt;
[[Category:Japanese promotion exclusives]]&lt;br /&gt;
[[Category:Saboteurs]]&lt;br /&gt;
[[Category:Velocitron]]&lt;/div&gt;</summary>
		<author><name>69.92.83.223</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Airazor_(BW)&amp;diff=430700</id>
		<title>Airazor (BW)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Airazor_(BW)&amp;diff=430700"/>
		<updated>2010-02-27T11:48:20Z</updated>

		<summary type="html">&lt;p&gt;69.92.83.223: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|maximal}}&lt;br /&gt;
{{disambig3|Airazor}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Airazor is a [[Maximal]] from the [[Beast Era]] portion of the [[Generation 1 (franchise)|Generation 1]] [[continuity family]]. She was previously known as &#039;&#039;&#039;Wing Saber&#039;&#039;&#039; and sometimes referred to as the &#039;&#039;&#039;&#039;&#039;Chromia 10&#039;&#039; Pilot&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Airazorbwcgi.jpg|right|300px|thumb|Don&#039;t tell her to grow a pair, &#039;cuz she can and she will.]]&lt;br /&gt;
&lt;br /&gt;
Primarily used for recon and surveillance due to her aerial alternate mode, &#039;&#039;&#039;Airazor&#039;s&#039;&#039;&#039; talents are a great asset to the Maximal cause.  She&#039;s calm and confident, but also adventurous and brave, with a healthy supply of dry humor. Her aerial skill in either mode, incredibly sharp eyesight and steady aim make her a dangerous opponent.&lt;br /&gt;
&lt;br /&gt;
Due to the circumstances of her &amp;quot;birth,&amp;quot; she sees [[Rhinox (BW)|Rhinox]] as something of a uncle-figure and [[Cheetor (BW)|Cheetor]] as the sibling she never had.  She devotes most of her efforts, however, to taming the wild yet gentle [[Tigatron]].  She shares his love for the beautiful planet on which the Maximals are stranded, and it is on this planet where their destiny will be forever intertwined. &lt;br /&gt;
&lt;br /&gt;
{{bigquote|She stoops to conquer!|Airazor|&amp;quot;[[Call of the Wild]]&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Japanese name:&#039;&#039; &#039;&#039;&#039;Airrazor&#039;&#039;&#039;&amp;lt;ref&amp;gt;[http://www18.tok2.com/home/jackhama/transformers/bwtcard_1/img/007.jpg Japanese trading card]&amp;lt;/ref&amp;gt;&lt;br /&gt;
:&#039;&#039;Chinese name (Taiwan):&#039;&#039; &#039;&#039;&#039;Shén Yīng&#039;&#039;&#039; (神鷹, &amp;quot;God Hawk&amp;quot;), &#039;&#039;&#039;Yīng Nǚ&#039;&#039;&#039; (鷹女, &amp;quot;Hawk Woman&amp;quot;)&lt;br /&gt;
:&#039;&#039;French name (Canada):&#039;&#039; &#039;&#039;&#039;Aérolame&#039;&#039;&#039; (&amp;quot;Aero Blade&amp;quot;, original toy), &#039;&#039;&#039;Serres D&#039;Acier&#039;&#039;&#039; (&amp;quot;Talons of Steel&amp;quot;, cartoon and Transmetal)&lt;br /&gt;
:&#039;&#039;Italian name:&#039;&#039; &#039;&#039;&#039;Falcon&#039;&#039;&#039; (original toy), &#039;&#039;&#039;Falcon Lady&#039;&#039;&#039;  (cartoon), &#039;&#039;&#039;Metal Falcon&#039;&#039;&#039;  (Transmetal), &#039;&#039;&#039;Falco&#039;&#039;&#039;  (video-pack release)&lt;br /&gt;
:&#039;&#039;Latin-American name:&#039;&#039; &#039;&#039;&#039;Aguila&#039;&#039;&#039; (&amp;quot;Eagle&amp;quot;)&lt;br /&gt;
:&#039;&#039;Polish name&#039;&#039;: &#039;&#039;&#039;Brzytwozora&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;Portuguese name&#039;&#039;: &#039;&#039;&#039;Falcúria&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;Spanish name:&#039;&#039; &#039;&#039;&#039;Cuchilla&#039;&#039;&#039; (&amp;quot;Blade&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===Cartoon continuity===&lt;br /&gt;
====The Razor&#039;s Edge====&lt;br /&gt;
Airazor was once a Maximal named Wing Saber.  Back on Cybertron, she led a team of unstoppable female Maximals who had awesome special powers like all your favorite Autobots but totally better.  With them, she once dressed up like servodroids, and she also fought the original [[Megatron (G1)|Megatron]], but it turned out he was actually [[Flamewar|someone else]] in a big Megatron costume.   {{storylink|The Razor&#039;s Edge}}&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
&lt;br /&gt;
====Dawn of Future&#039;s Past====&lt;br /&gt;
[[Image:Airazorbwdawn.jpg|left|200px|thumb|Tiger, you just hit the jackpot.]]&lt;br /&gt;
&lt;br /&gt;
The Predacons who stole the [[Golden Disk (Voyager)|Golden Disk]] were pursued by [[Tigatron|Unit 2]], who was granted clearance from [[Maximal Defense Command]] to commandeer transport. The Maximal who would become Airazor was boarding her ship, the &#039;&#039;[[Chromia 10]]&#039;&#039;, when Unit 2 approached and demanded use of it. &amp;quot;Airazor&amp;quot; at first refused, but suggested she was open to... persuasion. The call of adventure captured her interest, and instead of handing over the &#039;&#039;Chromia 10&#039;&#039; to Unit 2, she allowed him to hitch a ride, piloting it herself.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;Chromia 10&#039;&#039; intercepted the Predacons&#039; ship, the &#039;&#039;[[Darksyde]]&#039;&#039;, which was engaged in battle with the &#039;&#039;[[Axalon (BW)|Axalon]]&#039;&#039; and guarded by a mysterious third ship. During the ensuing firefight, the &#039;&#039;Chromia 10&#039;&#039; was badly damaged. [[Optimus Primal]] had &amp;quot;Airazor&amp;quot; and Unit 2&#039;s [[spark]]s remotely uploaded to blank protoforms in the Axalon&#039;s cargo hold, which saved their lives, but severely damaged their core mainframes.  {{storylink|Dawn of Future&#039;s Past}}&lt;br /&gt;
&lt;br /&gt;
{{note|This story is a [[retcon]], as Airazor was originally treated as a newborn protoform in the &#039;&#039;Beast Wars&#039;&#039; animated series. Instead, here she is revealed to have been a Maximal who existed previously on Cybertron but ended up on the &#039;&#039;Axalon&#039;&#039; in a stasis pod, damaged to the point of not remembering any of her past.}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Beast Wars&#039;&#039; cartoon====&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Pauline Newstone]] (English), [[Tetsuya Iwanaga]] (Japanese), [[Denise Reis]] (Portuguese)&lt;br /&gt;
&lt;br /&gt;
[[Image:The Spark Airazor.jpg|right|280px|thumb]]&lt;br /&gt;
Her [[stasis pod]] damaged upon crashing to [[Earth]], Airazor was able to come online due to the genius of [[Rhinox (BW)|Rhinox]] and the bravery of [[Cheetor (BW)|Cheetor]]. Rhinox deftly operated the stasis pod&#039;s controls and Cheetor offered up his own components to repair it. Immediately out of the pod, she outmaneuvered and destroyed [[Terrorsaur (BW)|Terrorsaur]]. Her aerial beast mode, at the time, made her the only Maximal other than [[Optimus Primal|Optimus]] who could fly.  {{storylink|The Spark}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Airazortigatrontrigger.jpg|left|200px|thumb|And the lady shall ride a tiger.]]&lt;br /&gt;
&lt;br /&gt;
She and Tigatron started to team up more frequently, a prospect Airazor seemed to welcome, but Tigatron preferred to work alone. Their first big adventure together came when a flying island paradise was discovered. The island, however, was covered in booby-traps which were triggered by the use of energy weapons. Airazor rescued Tigatron when he was ambushed by Predacons on the island, but she was damaged badly. {{storylink|The Trigger, Part 1}} Tigatron carried her on his back, refusing to leave her behind, and the pair worked together to avoid and overcome the island&#039;s traps. The island was ultimately destroyed, much to the sadness and outrage of Tigatron, and he would have secluded himself from the other Maximals further if not for Airazor&#039;s concern.  {{storylink|The Trigger, Part 2}}&lt;br /&gt;
&lt;br /&gt;
Soon after, the Predacons beat Tigatron to another stasis pod, reprogramming it and unleashing [[Inferno (BW)|Inferno]]. Airazor and Tigatron took turns helping each other, but once again, Tigatron insisted that he work alone. Airazor commented that sometimes you can be too alone. She was right, because after he tracked down [[Tarantulas]] and destroyed the stasis pod, Tigatron got shot up a lot. Nearing death, Tigatron was saved by the arrival of Airazor and Optimus Primal.  {{storylink|Spider&#039;s Game}}&lt;br /&gt;
&lt;br /&gt;
During a Predacon attack on the &#039;&#039;[[Axalon (BW)|Axalon]]&#039;&#039;, Airazor saved Optimus from plunging to his doom, but was herself so badly damaged she had to spend several days in the [[CR chamber]].  She emerged to find that the other Maximals had succumbed to their beast instincts through having to stay in beast mode constantly, as a result of the Predacons stealing the ship&#039;s [[rectifier coil]].  While Tigatron helped the Maximals, Airazor was able to infiltrate the largely deserted Predacon base and retrieve the rectifier coil. {{storylink|Call of the Wild}}&lt;br /&gt;
&lt;br /&gt;
[[Image:BeforetheStorm Airazor dropping off Rattrap.jpg|thumb|right|240px|If you barf, you&#039;re walking home.]]&lt;br /&gt;
After the Maximals were expelled from their base by the Predacons, aided by a [[Starscream (G1)|Starscream]]-possessed [[Waspinator (BW)|Waspinator]], Airazor alerted Tigatron to the situation.  The pair joined in a ploy to retake their base, which involved an assault on the &#039;&#039;[[Darksyde]]&#039;&#039; under Starscream&#039;s leadership. {{storylink|Possession}} Airazor was part of the reinforcements provided when [[Rattrap]] and [[Dinobot (BW)|Dinobot]] were trying to find a cure for the [[energon discharge virus]] Rhinox was afflicted with.  For some reason she felt the need to pose provocatively by Optimus&#039;s leg as the Maximals appeared on the scene. {{storylink|The Low Road}}&lt;br /&gt;
&lt;br /&gt;
After the realization that the aliens who seeded their planet with traps and energon were returning to destroy it, the Maximals and Predacons entered a truce. Optimus Primal used Airazor to try to sneak [[Rattrap]] into the Predacon base to find out what [[Megatron (BW)|Megatron]] was up to, but Megatron, of course, found them on his scanners and politely asked them to leave. Unbeknownst to Megatron, the ploy was a decoy for Tigatron&#039;s infiltration. {{storylink|Before the Storm}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Airazoraftermath.jpg|left|250px|thumb|&amp;amp;quot;I WONDER IF SLEEPING WITH AIRAZOR IS LIKE SLEEPING WITH A BIRD&amp;amp;quot;&amp;lt;ref&amp;gt;[http://groups.google.com/group/alt.toys.transformers/msg/855daa12c3baf8db?dmode=source &amp;quot;If Arcee flirted......&amp;quot;]&amp;lt;/ref&amp;gt; (Ah, net.eternal.questions...)]]&lt;br /&gt;
The aliens arrived and a new alien structure was built, trapping Airazor, who was tortured. Optimus Primal forced his way inside, with the help of the Predacons, and traded himself to the aliens for Airazor.  Rattrap dragged her from the structure, only for them to find themselves at gunpoint — the truce was over.  The pair were able to use the activation of the structure&#039;s &amp;quot;termination sequence&amp;quot; to deal with the Predacons, before fleeing with the escaping Optimus. {{storylink|Other Voices, Part 1}} As one of the planet&#039;s moons was revealed as an [[Planet Buster|alien weapon]], the Maximals retreated to their base.  There, Airazor and Rattrap caught [[Blackarachnia (BW)|Blackarachnia]] working on a stasis pod in the ship&#039;s hold, and Optimus was able to use it to destroy the Planet Buster, though at the cost of his own life. {{storylink|Other Voices, Part 2}}&lt;br /&gt;
&lt;br /&gt;
[[Image:OtherVists1 Airazor in vines.jpg|thumb|right|280px]]&lt;br /&gt;
Airazor and Tigatron escaped [[Transmetal]]ization by the [[quantum surge]].  They attempted to stop Blackarachnia escaping, but were both knocked offline by Megatron.  {{storylink|Aftermath}} After repairs, the duo left together to find the rest of the missing stasis pods scattered across the planet.  {{storylink|Coming of the Fuzors (Part 1)}} While on their search, the two Maximals discovered not only a remarkably beautiful valley, but a strange plant. As the two looked into each other&#039;s eyes and held hands in quiet celebration, the plant transformed into another [[Vok]] device, and as they clasped hands, declaring their love to exist beyond the throes of death, the two were absorbed and shot into space. Cheetor arrived, but was too late, and loudly protested the loss of two of his best friends.  {{storylink|Other Visits (Part 1)}}&lt;br /&gt;
&lt;br /&gt;
Airazor and Tigatron were kept in a form of stasis until near the end of the [[Beast Wars (event)|Beast Wars]], when they were merged together into the powerful being [[Tigerhawk]]. Tigerhawk returned to Earth as the emissary of the Vok to stop the deterioration that the Beast Wars were causing to the timestream, his first act being to destroy the [[Darksyde]], sending the Predacons scrambling. [[Tarantulas]] managed to capture Tigerhawk and removed the Vok&#039;s influence from his frame (and absorbed it into himself), letting Airazor and Tigatron&#039;s [[Spark|sparks]] inhabit Tigerhawk&#039;s body. Tigatron&#039;s voice was dominant, but Tigerhawk&#039;s personality and mannerisms were an amalgam of Tigatron and Airazor&#039;s.  {{storylink|Other Victories}}&lt;br /&gt;
&lt;br /&gt;
Shortly afterward, however, Tigerhawk was killed in a standoff with the &#039;&#039;[[Nemesis (G1)|Nemesis]]&#039;&#039; after Megatron retrieved it from the ocean floor.  {{storylink|Nemesis Part 2}}&lt;br /&gt;
&lt;br /&gt;
====3H comics====&lt;br /&gt;
Somewhere near the end of the first year of the Beast Wars, before the Planet Buster ignited the planet&#039;s energon, Airazor, Rhinox, and Cheetor overheard a battle between [[Fractyl]] and [[Packrat]]. Airazor ended up having to rescue Cheetor, who had darted off ahead of them and gotten blasted. After the battle was resolved, she and the other Maximals fled, pretending to be beaten by the timid Fractyl to increase his standing in Megatron&#039;s eyes.  {{storylink|Ground Zero}}&lt;br /&gt;
&lt;br /&gt;
[[Image:TransmetalAirazor2.jpg|left|150px|thumb|WINGS UP WINGS DOWN WHO GIVES A CRAP]]&lt;br /&gt;
&lt;br /&gt;
After the Beast Wars were over, [[Tarantulas]], presumed destroyed, existed in a new, undead form that was fueled by his new Vok powers.  The remaining Vok assembled warriors to end this threat, creating [[Primal Prime]] and giving new [[Transmetal]] bodies to the extant Sparks of Airazor and Tigatron.&lt;br /&gt;
&lt;br /&gt;
After awakening a stranded stasis pod containing [[Ramulus]], opening a second pod triggered an ambush by [[Spittor (BW)|Spittor]], [[Iguanus (BW)|Iguanus]], [[Razorclaw (BW)|Razorclaw]], and a reborn Transmetal 2 [[Ravage (G1)|Ravage]].  Airazor immediately saved Tigatron&#039;s life, knocking Spittor aside before Tigatron would have unwittingly come in contact with Spittor&#039;s body, covered entirely in [[cyber venom]].  This maneuver left her vulnerable to Ravage&#039;s gunfire, which knocked her out of the air.  &lt;br /&gt;
&lt;br /&gt;
The battle ended catastrophically, and Ramulus, Airazor, and Tigatron were forced to carry a critically-wounded Primal Prime back to the [[Ark (G1)|Ark]] after Tarantulas ripped the [[Matrix of Leadership]] from his chest. As Airazor and Tigatron conferred with the seemingly absent Vok, Airazor experienced great pains due to her battle wounds. But before she could explain, the Ark was under attack by Ravage and the Predacons.  {{storylink|Primeval Dawn}}&lt;br /&gt;
&lt;br /&gt;
{{note|Due to [[3H Productions]] loss of the convention license, &amp;quot;Primeval Dawn&amp;quot; was never completed.  It is telling, however, that Airazor was not present in the subsequently-placed &amp;quot;[[Universe (2003 comic)|Wreckers]]&amp;quot; storyline.  &amp;quot;[[Wreckers: Finale Part II]]&amp;quot; even has Tigatron awkwardly not answering Rattrap&#039;s query as to where Airazor is now. It is unclear for certain what happened to her in the interim, though it is probable that she died.}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Beast Wars: Transformers Video Game====&lt;br /&gt;
{{note|This game takes place in an alternate version of the first season of the [[Beast Wars (cartoon)|Beast Wars]] cartoon.}}&lt;br /&gt;
{{Note|Airazor is a playable character in the Maximal mode of this game for rescue missions only.}}&lt;br /&gt;
Airazor was absent from the main conflict with both Predacons and the Skriix, instead she flew rescue missions, using her flight capabilities to rescue captured Maximals from the Predacons&#039; prison ships. {{storylink|Beast Wars: Transformers (video game)|Beast Wars: Transformers}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Transmetal Toy Bio====&lt;br /&gt;
Thanks to her new body, Airazor has become a warrior that inspires absolute fear in the Predacons, thanks to her deadly armor-ripping talons. Her post has been adjusted to sea reconnaissance, in light of her vehicle mode.&lt;br /&gt;
{{storylink|Airazor (BW)#Toys|Transmetal Airazor Bio}}&lt;br /&gt;
{{note|The on-package [[Bio|bios]] of the Transmetal sub-line presented a micro-continuity where all of the characters receiving a new toy were transmetalized due to the initial quantum surge, instead of a select few.}}&lt;br /&gt;
{{-}}&lt;br /&gt;
====Transformers Beast Wars: Transmetals Video Game====&lt;br /&gt;
{{note|This game takes place in an alternate version of the second season of the [[Beast Wars (cartoon)|Beast Wars]] cartoon.}}&lt;br /&gt;
{{note|Airazor is only accessible for game play in the Nintendo 64 version of this game.}}&lt;br /&gt;
&#039;&#039;Voice Actor:&#039;&#039; ??? (English), ??? (Japanese)&lt;br /&gt;
&lt;br /&gt;
Airazor played a critical role in the Maximals&#039; victory over the Predacons. However, when their enemies had all been taken prisoner, Airazor and Tigatron decided not to join their comrades in their journey to Cybertron. The two sparkmates would reside on prehistoric earth, observing as the planet recovered from the war. They nonetheless sometimes wondered about the other Maximals&#039; fates and whether or not true peace could finally be found between Maximals and Predacons. {{storylink|Transformers Beast Wars: Transmetals}}&lt;br /&gt;
{{note|Each character possessed an alternate ending, displayed if the N64 version of the game was beaten with said character. Each character has only their own ending listed on their pages, see the other characters&#039; pages for Airazor&#039;s fate in those outcomes.}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Beast Wars Metals&#039;&#039; comic===&lt;br /&gt;
[[Image:AirazorBWMetalsManga01.jpg|right|200px|thumb|From chick to guy and back to chick! (You&#039;re sure about that, right?)]]&lt;br /&gt;
&lt;br /&gt;
Following the [[Quantum surge]], Airazor, who is a girl, became a [[Transmetal]]. However, she was separated from the rest of the [[Maximal|Maximals]] and was locked outside of their base during [[Quickstrike (BW)|Quickstrike]]&#039;s counterattack. As she flew in, [[Sentinel (BW)|Sentinel]]&#039;s defenses began to fire at her. [[Rhinox (BW)|Rhinox]] attempted to shut Sentinel down, only to be stopped by [[Rattrap]], who warned him that Sentinel was the only thing protecting them from Quickstrike&#039;s army of [[Cobra Soldier|Cobra Soldiers]] and [[Scorpion Soldier|Scorpion Soldiers]]. Rhinox brushed him aside and shut Sentinel down, anyway. Airazor, who had been shot by Sentinel, swooped in for a crash-landing. Rattrap, feeling somewhat guilty, dove to soften her landing. Not long after this, [[Blackarachnia (BW)|Blackarachnia]] breached their defenses and took out both Rattrap and Airazor without effort. Rhinox saved her some time and appeared to shoot himself in the head. Feeling her job was done, Blackarachnia left as Quickstrike destroyed their base.&lt;br /&gt;
&lt;br /&gt;
From a small section of the base that had been protected by a forcefield, Airazor aided Rattap and Rhinox in pulling [[Optimus Primal]]&#039;s [[spark]] from [[Transwarp space]]. As Rhinox brought his spark out from oblivion, Rattrap funneled it through a ray device while Airazor positioned a reflective dish. Primal&#039;s spark bounced off the dish and connected with his body (which was being held by [[Megatron (BW)|Megatron]] at his base, the &#039;&#039;[[Hindenburg]]&#039;&#039;), resurrecting him as a Transmetal. Airazor, still injured from before, began to plummet to the ground. Primal rescued her, destroyed Megatron&#039;s drone army, and carried her off on his flying surfboard. Recovering, Airazor began to wonder where her &amp;quot;[[Tigatron]]-sama&amp;quot; was.  {{storylink|Raise the Curtain for Beast Wars Metals!!|Raise the Curtain for Beast Wars Metals!!}}&lt;br /&gt;
&lt;br /&gt;
Later, Airazor&#039;s spark became separated from her body, with her body becoming host to a malevolent force. The evil Airazor did battle with Tigatron, who did not want to fight the robot he loved. With no other option, Tigatron gave the evil Airazor one of his katana and knelt down. As the evil Airazor struck him with the sword, the &#039;&#039;&#039;real&#039;&#039;&#039; Airazor&#039;s spark entered Tigatron&#039;s body. In cyberspace, the two embraced and vowed never to be apart again. As their sparks merged, they became [[Tigerhawk]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;TransTech&#039;&#039;===&lt;br /&gt;
[[Image:Airazorwhitheredhope.jpg|thumb]]&lt;br /&gt;
Airazor, (in her pre-beast era body), is a police-bot within the [[Transcendent Technomorph|TransTech]] city of [[Axiom Nexus]]. She is good friends with [[Crystal Widow]], and has no tolerance for [[Jackpot|mashers]]. Her own record isn&#039;t perfect, but her boss [[Cheetor (TransTech)|Cheetor]] isn&#039;t concerned, much.{{storylink|Gone Too Far}} {{storylink|Withered Hope}}&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Beast Wars===&lt;br /&gt;
[[Image:Airazorbwtoy1.jpg|right|300px|thumb|She should hang out with [[Override (Cybertron)|Override]].]]&lt;br /&gt;
* &#039;&#039;&#039;Airazor&#039;&#039;&#039; (Basic, 1997)&lt;br /&gt;
**&#039;&#039;Japanese ID number&#039;&#039;: &#039;&#039;&#039;C-10&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Blaster&lt;br /&gt;
&lt;br /&gt;
: Part of the first wave of year-two &#039;&#039;[[Beast Wars (toyline)|Beast Wars]]&#039;&#039; product, Airazor transforms into a somewhat generic falcon (or some other bird of prey) with opening beak.  Unlike first-year Basics, Airazor&#039;s transformation is entirely manual, rather than spring-loaded.  Pulling on the yellow-plastic feathers near her tail activates a spring-loaded wing-movement gimmick. Each wing also has a flip-out blade. Her tail hides both a heat-sensitive &amp;quot;[[rubsign|energon chip]]&amp;quot; and a non-firing blaster that can be hand-held or mounted on the underside of either forearm.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/1997/Maximal/Airazor/airazor.htm More information on Airazor at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|BasicVid}}&lt;br /&gt;
[[Image:BW-toy Airazor-video.jpg|right|thumb|250px|This took forever to photograph because the damn thing&#039;s ankles are looser than George Michaels. You&#039;re welcome.]]&lt;br /&gt;
* &#039;&#039;&#039;Airazor&#039;&#039;&#039; (Video pack-in, 1997)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Blaster&lt;br /&gt;
&lt;br /&gt;
: The original Airazor toy was given a similar but darker [[redeco]], and packaged with a VHS tape containing the episodes &amp;quot;[[Aftermath]]&amp;quot; and &amp;quot;[[Coming of the Fuzors (Part 1)]]&amp;quot;. She retains all of her previous [[gimmick]]ry.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/1998/Maximal/Airazor/airazor.htm More information on video Airazor at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|BasicVs}}&lt;br /&gt;
* &#039;&#039;&#039;Aerial Showdown: Airrazor vs Kuwagaigar&#039;&#039;&#039; (Basic, 1997)&lt;br /&gt;
**&#039;&#039;Japanese ID number&#039;&#039;: &#039;&#039;&#039;VS-10&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Blaster&lt;br /&gt;
&lt;br /&gt;
: For her (his) [[TakaraTomy|Takara]] release, Airazor was available both as an individually-boxed toy, and in an &amp;quot;Aerial Showdown&amp;quot; Vs-pack with [[Insecticon (BW)|Insecticon]]. Both toys were identical to their individual releases.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|TM1}}&lt;br /&gt;
[[Image:Airazorbwtfmtoy1.jpg|right|300px|thumb|First American toy designed to be a girl from the start.]]&lt;br /&gt;
* &#039;&#039;&#039;Airazor&#039;&#039;&#039; (Deluxe Transmetal, 1998/1999)&lt;br /&gt;
**&#039;&#039;Japanese ID number&#039;&#039;: &#039;&#039;&#039;C-44&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: [[Transmetal]] Airazor transforms into a mechanical falcon, with a third &amp;quot;seaplane&amp;quot; mold with fold-down pontoons. In robot mode, the chromed beast-mode backplate can fold around it for a &amp;quot;shield&amp;quot; mode. Some early releases of the [[Hasbro]] Airazor have much more lavender-hued chrome than the normal blue of later versions.&lt;br /&gt;
&lt;br /&gt;
: The Japanese version of this toy is largely identical, but the yellow plastics were replaced with a bright orange.  The &amp;quot;AIRAZOR&amp;quot; [[tampograph]] on its chromed shields was also changed to &amp;quot;CYBERTRON&amp;quot; with the Maximal [[Faction symbols|faction symbol]].&lt;br /&gt;
&lt;br /&gt;
: This mold was also used to make &#039;&#039;[[Armada (franchise)|Armada]]&#039;&#039; [[Airazor (Armada)|Airazor]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/1998/Maximal/TMAirazor/tmairazor.htm More information on Transmetal Airazor at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|MetalsVs}}&lt;br /&gt;
*&#039;&#039;&#039;Heatwave Showdown: Airazor vs Quickstrike&#039;&#039;&#039; (VS set, 1999)&lt;br /&gt;
**&#039;&#039;Japanese ID number&#039;&#039;: &#039;&#039;&#039;VS-44&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: In Japan, &#039;&#039;Metals&#039;&#039; Airazor was available both as an individual and in a &amp;quot;VS&amp;quot; pack with [[Quickstrike (BW)|Quickstrike]]. Both toys are identical to their individual releases.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|TMFK}}&lt;br /&gt;
* &#039;&#039;&#039;Airazor&#039;&#039;&#039; (Deluxe Transmetal, 2000)&lt;br /&gt;
&lt;br /&gt;
: One of the final releases of the normal &#039;&#039;Beast Wars&#039;&#039; line, Airazor&#039;s Transmetal toy was given a tweaked deco and released as part of the so-called &amp;quot;[[Fox Kids]]&amp;quot; assortment of Deluxe Transmetal redecos. This redeco was not as drastic a change from the original as the others in the series, mostly making her a little darker and more desaturated.&lt;br /&gt;
&lt;br /&gt;
: This version of Airazor was made available in Japan as a [[JafCon]] convention [[exclusive]] along with the &amp;quot;Fox Kids&amp;quot; versions of Transmetal [[Cheetor (BW)|Cheetor]] and [[Rattrap]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2000/Maximal/FKTMAirazor/airazor.htm More information on Fox Kids! Transmetal Airazor at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Timelines===&lt;br /&gt;
{{anchor|Club07}}&lt;br /&gt;
[[Image:Airazortimelinestoy.jpg|right|250px|thumb|I am a symptom of the retroactive ruination of Beast Wars.]]&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Chromia 10&#039;&#039; Pilot (Airazor)&#039;&#039;&#039; (Club exclusive, 2007)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Missile&lt;br /&gt;
&lt;br /&gt;
: The second members-only exclusive to [[Fun Publications]]&#039; [[Transformers Collectors&#039; Club]], Airazor is a redeco of &#039;&#039;[[Energon (franchise)|Energon]]&#039;&#039; [[Slugslinger (Energon)|Slugslinger]] with a [[retool]]ed head, transforming into a Cybertronic twin-cockpit jet.  Her jet mode has an under-slung spring-loaded missile launcher (which flips over her shoulder in robot mode), plus she also has flip-out (non-firing) blasters as well.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Maximal/Airazor/airazor.htm More information on the &#039;&#039;Chromia 10&#039;&#039; pilot at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
==Merchandise==&lt;br /&gt;
* &#039;&#039;&#039;Beast Wars Transformers Mutating Card Game&#039;&#039;&#039; (1997)&lt;br /&gt;
:Airazor was one of the 24 beast warriors to receive a battle card representation for the Beast Wars [[Beast Wars Transformers Mutating Card Game|card game]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
[[Image:AirazorJapan1.jpg|right|200px|thumb|Transman.]]&lt;br /&gt;
&lt;br /&gt;
* Airazor&#039;s gender in the [[Hasbro]] line is due to &#039;&#039;Beast Wars&#039;&#039; story editors [[Bob Forward]] and [[Larry DiTillio]]&#039;s insistence. The original Airazor toy wasn&#039;t developed with a specific gender in mind, and Bob &amp;amp;amp; Larry wanted a larger female presence in the show, and the Airazor toy seemed as good a choice as any. They requested the change early enough that the toy&#039;s packaging bio could have its pronouns changed to female (thank primus). The later Transmetal version of Airazor was the first American-released Transformer mold created to represent a female character.  &lt;br /&gt;
&lt;br /&gt;
* In the Japanese dub of &#039;&#039;Beast Wars&#039;&#039;, Airazor was turned into a boy as a means to (hopefully) increase toy-sales.  For the TV series, his relationship with Tigatron was played off somewhat differently to avoid complaints of homosexuality.  Tigatron was presented as a samurai retainer with protective feelings towards his young ward; their closeness addressed in a &amp;quot;brotherly&amp;quot; sort of way.  Despite that, there was still enough innuendo left-over for the gender-bending to become unsettling. The Japanese script&#039;s near-relentless &amp;quot;jokey&amp;quot; tone didn&#039;t help.  And there was simply no way for the dub team to get past the sequence in &amp;quot;Other Visits, Part I&amp;quot; when Airazor and Tigatron stare into each others&#039; eyes while holding hands and slowly leaning in for a kiss, so in that instance the dub team had male Airazor fully &amp;quot;come out&amp;quot; and begin to express his affection for Tigatron just before the two of them were abducted by the Vok.  Japanese magazine editors, responding to letters from confused young fans, gently explained that &amp;quot;some people are just like that&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
* In the case of the [[Beast Wars Metals (manga)|&#039;&#039;Beast Wars Metals&#039;&#039; manga]], however, Airazor&#039;s female gender was retained, as was her romantic relationship with Tigatron.  This was due to the fact that Airazor&#039;s [[Transmetal]] toy had an indisputably feminine build.  Though her gender was restored, her &#039;&#039;personality&#039;&#039; underwent an overhaul, no longer resembling her tough, tomboy-ish Western characterization.  Since Japanese entertainment does not cotton to strong female characters in &#039;&#039;Transformers&#039;&#039; (these are the people who turned [[Arcee (G1)|Arcee]] into a secretary), Airazor was reduced to a helpless damsel in distress with a subservient and single-minded devotion to her &amp;quot;Tigatron-sama&amp;quot;. Commence puke.&lt;br /&gt;
&lt;br /&gt;
* Somewhat inexplicably, a number of the Italian toyline-specific names for various &#039;&#039;Beast Wars&#039;&#039; characters were &#039;&#039;&#039;only&#039;&#039;&#039; printed on the cardback for the Italian &amp;quot;video-pack&amp;quot; release of Airazor; the names do not even appear on the cardback for &amp;quot;video-pack&amp;quot; [[Razorclaw (BW)|Razorclaw]], who was presumably released in proximity to her, if not at the same time.  The Italian names only printed on &amp;quot;video-pack&amp;quot; Airazor were: &#039;&#039;&#039;Insector&#039;&#039;&#039; ([[Powerpinch]]), &#039;&#039;&#039;Rapax&#039;&#039;&#039; ([[Lazorbeak]]), &#039;&#039;&#039;Vortex&#039;&#039;&#039; ([[Drill Bit (BW)|Drill Bit]]), &#039;&#039;&#039;Anfibius&#039;&#039;&#039; ([[Spittor (BW)|Spittor]]), &#039;&#039;&#039;Diablo&#039;&#039;&#039; ([[Snarl (BW)|Snarl]]), &#039;&#039;&#039;Cannibal&#039;&#039;&#039; ([[Manterror]]), &#039;&#039;&#039;Tenax&#039;&#039;&#039; ([[Retrax]]), &#039;&#039;&#039;Dingo&#039;&#039;&#039; ([[K-9]]), and &#039;&#039;&#039;Bison&#039;&#039;&#039; ([[Bonecrusher (BW)|Bonecrusher]]).&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Transmetal&#039;&#039; Airazor is likely the first Transformer toy designed to intentionally represent a [[Female Transformer|female character]].&lt;br /&gt;
&lt;br /&gt;
* The name of Airazor&#039;s ship in &#039;&#039;[[Dawn of Future&#039;s Past]]&#039;&#039;, the &#039;&#039;[[Chromia 10]]&#039;&#039;, is a reference to her original toy&#039;s Japanese ID number, and not to being &amp;quot;case fresh&amp;quot;... as is obvious from her dialogue.&lt;br /&gt;
&lt;br /&gt;
* The &#039;&#039;Dawn of Future&#039;s Past&#039;&#039; Club [[exclusive]] toy is only &#039;&#039;sorta&#039;&#039; technically the &#039;&#039;&#039;second&#039;&#039;&#039; Club exclusive toy. She was actually shipped at the same time as [[Astrotrain (Timelines)|Astrotrain]], but he was the first toy &#039;&#039;advertised&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.seibertron.com/toys/gallery.php?id=685&amp;amp;amp;size=0&amp;amp;amp;start=0 Airazor - Beast Wars Transformers - Toy Gallery]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Beast Wars characters]]&lt;br /&gt;
[[Category:Convention exclusives]]&lt;br /&gt;
[[Category:Fan Club exclusives]]&lt;br /&gt;
[[Category:Female Transformers]]&lt;br /&gt;
[[Category:Gender-switch characters]]&lt;br /&gt;
[[Category:Maximals]]&lt;br /&gt;
[[Category:Timelines characters]]&lt;br /&gt;
[[Category:Toys &amp;quot;R&amp;quot; Us exclusives]]&lt;br /&gt;
[[Category:Transformers with three modes]]&lt;br /&gt;
[[Category:Transmetals]]&lt;br /&gt;
[[Category:TransTech characters]]&lt;/div&gt;</summary>
		<author><name>69.92.83.223</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformation&amp;diff=427664</id>
		<title>Transformation</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformation&amp;diff=427664"/>
		<updated>2010-02-18T06:04:55Z</updated>

		<summary type="html">&lt;p&gt;69.92.83.223: /* Function */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:OpTransformsSu.jpg|right|400px|thumb|You put your right leg out...]]&lt;br /&gt;
&#039;&#039;&#039;Transformation&#039;&#039;&#039; (or &#039;&#039;&#039;Transform&#039;&#039;&#039; if you failed English class) is the process by which a [[Transformer]] alters his or her form between modes.  It should not be confused with [[reformatting]], a type of full-body upgrade.&lt;br /&gt;
&lt;br /&gt;
The technical details of transformation, as well as the manner in which the art was introduced to the Transformers themselves, vary between [[continuities]].  When the issue is addressed at all, transformation is usually treated as an innovation from some point early in Cybertronian history rather than something that was literally always with them.  The Transformers were, at the time of their genesis, simply Cybertronians -- mechanical life-forms -- and became &amp;quot;Transformers&amp;quot; only later.  However, just as often in &#039;&#039;Transformers&#039;&#039; fiction the &amp;quot;origin&amp;quot; of transforming is simply not discussed.&lt;br /&gt;
&lt;br /&gt;
In most continuities, transformation is not a trait limited to Cybertronians. Both sentient alien races (such as [[Junkion (species)|Junkions]] and some portrayals of the [[Lithone (species)|Lithones]]) and animals (such as the [[lipole]] on Jupiter&#039;s moon [[Io]] or the parasitic [[Scraplet|scraplets]]) exhibit the same ability. The [[Quintesson|Quintessons]] also incorporated transformation into some of their later creations including the [[Sharkticon (G1)|Sharkticons]], [[Allicon|Allicons]], and [[Overcharge (G1)|Overcharge drones]]. Some examples of transforming robotic aliens, however, can be traced to colonization in the distant past by Cybertronians. The G1 planet [[Paradron]], as well as the main planets in the [[Cybertron (franchise)|&#039;&#039;Cybertron&#039;&#039; franchise]] are examples of this.&lt;br /&gt;
&lt;br /&gt;
== Special transformation types ==&lt;br /&gt;
===High-speed transformation===&lt;br /&gt;
Some Transformers, specifically the Autobot [[Jumpstarter|Jumpstarters]] and the Decepticon [[Battlecharger|Battlechargers]], are specifically designed to transform much faster than ordinary Transformers, usually taking less than half of an Earth second to switch from robot to alt-mode or vice versa. How much this ability depends on physical versus mental capabilities is unknown. In the [[Dreamwave Productions|Dreamwave]] G1 continuity, [[Triple Changer|Triple Changers]] were also stated to have unusually fast transformations (roughly twice the normal speed, whatever that is).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Multiple alternate modes===&lt;br /&gt;
[[Image:Quickswitch&#039;s various transformations from Dreamwave&#039;s More than Meets the Eye .jpg|left|250px|thumb|&amp;amp;quot;How can you (transform) all six?&amp;amp;quot; It&amp;amp;#39;s IMPOSSIBLE!!]] &lt;br /&gt;
Robots with multiple transformations (Triple Changers, et al.) are a special case.  Though there seems to be some aspect of natural aptitude at play in one&#039;s ability to master multiple forms (for example [[Dreamwave Productions|Dreamwave]] comics referred to a &amp;quot;genetic potential&amp;quot; within the [[Spark|sparks]] of such robots), and of course the special physical construction granting those forms, the balance of the matter seems to be one of training.  Most Six Changers are said to have mastered their plethora of transformations through rigorous study.  The largest number of modes exhibited by any single individual to date is [[Megatron (RID)|RID Galvatron]], who had ten.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Adaptable bodies===&lt;br /&gt;
Some groups of Transformers such as the [[Go-Bots (toyline)|Go-Bots]] use a process similar to reformatting to more radically alter their forms while transforming.  This ability to start with one robot and alternate form and transform easily to entirely different variations without extensive mechanical work comes from [[Go-Brillium|unique metals]] in the Go-Bots&#039; bodies, and does not apply to most Transformers.&lt;br /&gt;
&lt;br /&gt;
In the [[Movie (franchise)|Movie]] continuity family, Bumblebee seems to demonstrate this ability in the prequel novel &#039;&#039;[[Ghosts of Yesterday]]&#039;&#039;. He descends to the desert planet in his cometary [[Transition form]] and transforms to robot mode. Upon realizing he needs to travel quickly, Bumblebee transforms into a very basic four-wheeled all-terrain vehicle.  The narration explains that he created this altmode from an internal memory database of vehicle forms.  The entire process seems to take practically no time at all, as if he were just transforming into his alt-mode as all Transformers do.  The narration does not imply that this ability is only possessed by Bumblebee, and indeed the movie suggests that all Transformers in this continuity can switch altmodes almost at will.&lt;br /&gt;
&lt;br /&gt;
===Transformation cogs===&lt;br /&gt;
[[Image:Transformation cog.jpg|left|200px|thumb|MacGuffin du jour.]]&lt;br /&gt;
In the G1 animated series, the city Transformers [[Metroplex (G1)|Metroplex]] and [[Trypticon (G1)|Trypticon]] are both specifically stated to possess devices known as [[Transformation cog|transformation cogs]] that somehow control their transformation processes, and are essential to allow them to transform at all.  Such cogs are rarely mentioned elsewhere in the fiction -- even in other continuities -- so it is not clear if all Transformers require them, or Metroplex and Trypticon are special cases, perhaps because of their size.  Other example are that [[Nitrostreak]] (&amp;quot;Unit One&amp;quot; of the [[Maximal Command Security Force]]) had his cog damaged in a firefight with [[Megatron (BW)|Megatron]]&#039;s henchmen {{storylink|Dawn of Future&#039;s Past|Dawn of Future&#039;s Past}}, and in the [[IDW Publishing|IDW]] universe, [[Iguanus (G1)|Iguanus]] assaulted [[Soundwave (G1)|Soundwave]] with one of [[Shockwave (G1)|Shockwave&#039;s]] experimental weapons, which overrode his &amp;quot;primary transformation cog&amp;quot;, thus trapping Soundwave in his [[alternate mode]]. {{storylink|Spotlight: Soundwave|Spotlight: Soundwave}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
[[Image:OP transforms.gif|right|247px|thumb|Optimus Prime: Lord of the Dance.]]&lt;br /&gt;
===Generation One===&lt;br /&gt;
====Marvel comics====&lt;br /&gt;
{{noteukonly}} &lt;br /&gt;
[[Unicron]] was the first Transformer, fashioning his metal prison into a robotic semblance of his original form.  [[Primus]], watching from a distance, was all like, &amp;quot;Oh &#039;&#039;snap&#039;&#039;, robots that turn into things?  Why didn&#039;t I think of that?&amp;quot; and quickly trained his own children to do the same thing.&lt;br /&gt;
&lt;br /&gt;
Some accounts credit the development of transformation to Megatron and the Decepticons, with the Autobots later copying the technique. This, perhaps, implies that the potential for transformation instilled by Primus was dormant until Megatron realised it, or that it was forgotten and rediscovered at some point.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;It would appear that neglecting to transform between altmode and robot mode at least on occasion had physical feedback consequences: whilst battling [[Flame (UK comic)|Flame]], [[Emirate Xaaron]] was well aware that, having failed to transform for hundreds of years, the shock to his system upon transforming to combat mode had a good chance of killing him.  Which just goes to show that Continuing Physical Exercise Is Important For Everyday Health.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Just as importantly, neglecting to have all one&#039;s body parts connected at the time of attempting transformation was also a very painful, if not impossible, process.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:FizzleUK.gif|thumb|left|450px|Sometimes transformers were shown phasing through a patchy cloud. We think this is due to artistic license.]]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Animated series====&lt;br /&gt;
[[Image:Bumblebee transforming.gif|right|213px|thumb|Just lying down is a transformation]]&lt;br /&gt;
Transformation was an [[Autobot]] innovation, developed during their first war with the [[Decepticon|Decepticons]] when it became apparent that they could not match their firepower and strength. The art of transformation allowed the Autobots to disguise their forms, thereby allowing for stealthy attacks on their enemies. This strategy met with great success, and the Decepticons were defeated, allowing the era of peacetime known as the [[Golden Age|Golden Age of Cybertron]] to settle in. The Decepticons subsequently adopted transformation technology themselves, coupled with robot-mode [[Flight|flight powers]], and re-ignited the [[Great War (G1)|civil war]].  {{storylink|War Dawn}}&lt;br /&gt;
&lt;br /&gt;
Transformers generally seem able to shift modes at will, although in cases where they have suffered severe physical injuries, transformation is sometimes a strain.  In one case, [[A Decepticon Raider in King Arthur&#039;s Court|and one case only]], a Transformer indicated that staying in his altmode was too energy consumptive, and had to revert to his robot mode: [[Warpath (G1)|Warpath]], when trapped in medieval [[United Kingdom|England]] and low on fuel. This problem seems to almost never come up, even in cases where Transformers are very low on energy, so its significance is unknown.  Perhaps walking is simply more energy efficient than moving his tank treads.&lt;br /&gt;
&lt;br /&gt;
====Japanese animated series====&lt;br /&gt;
[[Image:Headmasters tf stuck.jpg|left|180px|thumb|Ow.]]&lt;br /&gt;
With the introduction of the [[Headmaster (technology)|Headmasters]], transformation was established to be quite a rigorous task that, at least initially, required intense physical and mental concentration to accomplish, honed over a period of in-depth training. These small robots left Cybertron during the wars millions of years ago, but were so young that they had not actually learned how to transform yet. To survive the harsh climate of the [[Master (planet)|planet]] they crash-landed on, they developed [[Transtector|Transtectors]] - normal-sized Transformer bodies that they would be able to connect to - and underwent a period of prolonged, intensive training so that they could learn to transform and link up with them. Even the most promising candidates struggled when they first connected with their Transtectors, spasming and becoming stuck between modes as they attempted to trigger the conversion.  {{storylink|The Four-Million-Year-Old Veil of Mystery|The Four-Million-Year-Old Veil of Mystery}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Beast Wars&#039;&#039; and &#039;&#039;Beast Machines&#039;&#039;===&lt;br /&gt;
&#039;&#039;Beast Wars&#039;&#039;-era Transformers have their transformation sequences controlled by the same onboard computers which manage a variety of other body functions, such as [[stasis lock]].  Transformation is triggered by a command to this computer, usually done by voice, but sometimes with a thought.  These computers may have been a part of the [[Great Upgrade]], and once activated they choreograph the shifting body parts, allowing the Transformer to continue to concentrate on other matters. This is in-line with the Japanese portrayal of transformation, in that it suggests transformation is a mentally rigorous task (at least in the sense that it requires a few seconds of concentration), which is now conveniently removed from the equation.&lt;br /&gt;
&lt;br /&gt;
Post-reformatting, the new [[technorganic]] forms granted to Cybertron&#039;s inhabitants lacked on-board computers, requiring them to re-learn the mental disciplines involved.  It may be that a technorganic transformation is more difficult even than a traditional transformation, as the reformatted Maximals often reverted to their beast modes upon losing their concentration or emotional &amp;quot;center&amp;quot;.  This notion that the transformed state requires constant effort may be related to Warpath&#039;s statement about his tank mode consuming more energy (mentioned above). &lt;br /&gt;
&lt;br /&gt;
Due to their technorganic nature, the Maximals of Beast Machines do not transform via any recognized mechanical process. Rather, in many cases their limbs actually change shape via an unknown means, presumably part and parcel of their new condition. One of the most prominent examples of this is [[Noble]], who transforms between two extremely dissimilar and wholly organic forms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Movie continuity===&lt;br /&gt;
[[Image:Movie OptimusPrime highwaytransform1.jpg|right|150px|thumb|Cool to see, but it&amp;amp;#39;s a nightmare with regards to [[Optimus Prime (Movie)#toys#Leader Class toys 2|toy accuracy]].]]&lt;br /&gt;
Transformation requires an alternate mode which is [[Frenzy (Movie)|generally]] of similar mass to the Transformer&#039;s robot mode. Once taking the form, however, the Transformer appears to be able to reorder his physical structure, causing some of the outward appearances of the vehicle mode to disappear. For example, Optimus Prime displays an incredibly complex Transformation where some of his alternate mode&#039;s appearances seem to be absorbed into his body or outright disappear. This may be due to the [[self-regenerating molecular armor]]&#039;s possibly fluid [[Trans-scan|trans-scanning]] abilities.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Animated continuity===&lt;br /&gt;
Transforming is something that can be done for exercise.  In [[Autoboot Camp]], [[Sentinel Prime (Animated)| Sentinel Minor]] had recruits perform &#039;&#039;transform-ups&#039;&#039;, rapidly switching from their robot to their vehicle form while in a [[Wikipedia:prone_position|prone position]].&lt;br /&gt;
&lt;br /&gt;
==The noise==&lt;br /&gt;
===Technical description===&lt;br /&gt;
Transformation is often accompanied by a [[media:Tf_sound.ogg|distinct noise]]--an 8hz pulse, repeated five times, with each pulse lasting a roughly equal amount of time, whose pitch can be represented by the absolute value of a declining (for alt-mode to robot mode) or increasing (for robot mode to alt-mode) sine wave. In the G1 series, the sine wave generally increased when a Transformer changed to his robot mode, and declined when he converted to vehicle form (or whichever mode was smaller/shorter.)  As a rule of thumb, the larger the robot, the deeper the pitch of the sound, and the longer the duration of the pulses. There is no general consensus as to what onomatopoeia should be used to represent this sound.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Continuity locations===&lt;br /&gt;
Within the early years of the [[The Transformers (cartoon)|G1 Cartoon]], almost all transformations were accompanied by the Noise in some manner, generally lasting the duration of the transformation sequence and being the only noise made by transformations. &#039;&#039;[[The Headmasters (cartoon)|The Headmasters]]&#039;&#039; began with most Transformers still retaining the Noise, but around a third of the way into the series, its use became more intermittent, particularly for the Autobot Headmasters themselves. &#039;&#039;[[Super-God Masterforce (cartoon)|Super-God Masterforce]]&#039;&#039; still used the sound for the [[Pretender|Pretenders]]&#039; transformations in robot mode, but the Autobot [[Headmaster Junior|Headmaster Juniors]] and Autobot [[Godmaster|Godmasters]] had new sounds, with most of the Decepticons retaining the original. The Noise was dropped completely for &#039;&#039;[[Victory (cartoon)|Victory]]&#039;&#039; and &#039;&#039;[[Enter the New Supreme Commander, Dai Atlas!|Zone]]&#039;&#039;. By the era of the [[Beast Wars (cartoon)|&#039;&#039;Beast Wars&#039;&#039;]], however, most characters made more complicated mechanical-sounding noises when transforming. In spite of this, the rebuilt [[Ravage (G1)|Ravage]] still made only the Noise when transforming.&lt;br /&gt;
&lt;br /&gt;
The Noise was in fact first heard in the initial Transformers commercial for [[The Transformers (issue)|#1]] of the Marvel Comic, but only as part of the Transformers music track, the actual transformations being depicted with a series of generic mechanical sounds. The Noise was subsequently shown to occur the same as the animated series during television commercials throughout the rest of [[The Transformers (toyline)|Generation 1]] and all the way through &#039;&#039;[[Generation 2 (toyline)|Generation 2]]&#039;&#039;. It appeared in the first commercials for the [[Beast Wars (toyline)|&#039;&#039;Beast Wars&#039;&#039; toyline]], featuring a CG clip of [[Optimus Primal|Optimus Primal (bat) vs Megatron (alligator) two-pack]], but was dropped once the commercials started using footage from the [[Beast Wars (cartoon)|&#039;&#039;Beast Wars&#039;&#039; cartoon]].&lt;br /&gt;
&lt;br /&gt;
The Noise did not appear again until &#039;&#039;[[Robots in Disguise (cartoon)|Robots in Disguise]]&#039;&#039;, where the Noise was heard uniformly among all Transformers at the very beginning of transformation sequences, rather than lasting the duration of the transformation like in the past. &lt;br /&gt;
&lt;br /&gt;
Two new versions of the Noise were heard in &#039;&#039;[[Armada (cartoon)|Armada]]&#039;&#039;, and then the second version of the &#039;&#039;Armada&#039;&#039; Noise was used in &#039;&#039;[[Energon (cartoon)|Energon]]&#039;&#039; (though not in &#039;&#039;[[Cybertron (cartoon)|Cybertron]]&#039;&#039;).  As with RiD, the timing of the Noise did not seem to correspond to the transformation sequence, instead playing at a random point during the sequence. The original version of the Noise was heard briefly in &#039;&#039;Armada&#039;&#039; as part of one of the background music tracks, and in &#039;&#039;Energon&#039;&#039; on occasion whenever part of the Japanese sound effects track was not completely dubbed over (the Noise being more prominent in &#039;&#039;Super Link&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
In the [[Transformers (2007)|2007 movie]], the original Noise could be heard accompanying a portion of both [[Blackout (Movie)|Blackout]]&#039;s first transformation, and the conversion of the [[Nokia-bot]], though in both instances, a foreground object blocked the view of the robot at that instant, leaving it unclear if the Noise corresponded with any specific moving parts.  The Noise could be heard during Bumblebee&#039;s off-screen transformation as he saves the kids while escaping Sector Seven, and a new, mixed and appropriately slowed version of the Noise also accompanied [[Ironhide (Movie)|Ironhide]]&#039;s later slow-motion transformation.&lt;br /&gt;
&lt;br /&gt;
The Noise accompanies most or all transformation sequences in &#039;&#039;[[Transformers Animated (cartoon)|Transformers Animated]]&#039;&#039;, even minor ones including battle masks, [[Bumblebee (Animated)|Bumblebee]]&#039;s &amp;quot;stinger&amp;quot; pop-out weapons, Blitzwing&#039;s changing of faces, Ratchet&#039;s magnets, and [[Sari Sumdac|Sari&#039;s]] shape-shifting Key. In the case of smaller, specific parts, the Noise is sometimes played sped up or higher pitched. It was in [[Human Error, Part I|one particular episode]] of &#039;&#039;Animated&#039;&#039; that, for the first time in a series, we see any Transformer actually acknowledged the existence of the Noise in-universe (any more than they would acknowledge the musical score); in this situation manually generating it like any fan would was used as a motivational tool in a virtual environment. This unusual scenario therefore still sheds no light on the actual purpose of the Noise - it just confirmed that they hear it too.&lt;br /&gt;
&lt;br /&gt;
===Function===&lt;br /&gt;
At this time, neither the cause of the Noise nor its relationship to a Transformer&#039;s ability to transform is known.  It may just be a side effect to the transformation process or they do it to sound a warning to others nearby, or to just sound cool.&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Transform&amp;quot; as a verb==&lt;br /&gt;
For reasons relating to intellectual property law, and the need to preserve &amp;quot;Transformers&amp;quot; as a [[trademark]], [[Hasbro]] and [[Takara]] do not use &amp;quot;transform&amp;quot; as a verb to describe this ability of Transformers in printed materials describing products. Instead synonyms such as &amp;quot;convert&amp;quot; and &amp;quot;morph&amp;quot; are used. This does not extend to in-fiction dialog, however.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Transformation (toys)]]&lt;br /&gt;
*[[Role of transformation]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Technology]]&lt;br /&gt;
[[Category:Transformer culture]]&lt;br /&gt;
[[Category:Biology]]&lt;/div&gt;</summary>
		<author><name>69.92.83.223</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=A_Prime_Problem&amp;diff=427437</id>
		<title>A Prime Problem</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=A_Prime_Problem&amp;diff=427437"/>
		<updated>2010-02-17T09:05:11Z</updated>

		<summary type="html">&lt;p&gt;69.92.83.223: /* Animation or technical glitches */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{episode&lt;br /&gt;
|series=G1toon&lt;br /&gt;
|ep=27&lt;br /&gt;
|series2=SRLFtoon&lt;br /&gt;
|ep2=22&lt;br /&gt;
|image=Primedeux.jpg&lt;br /&gt;
|caption=Double your pleasure...&lt;br /&gt;
|title=&amp;quot;A Prime Problem&amp;quot;&lt;br /&gt;
|production code=#700-26&lt;br /&gt;
|airdate=[[October 2]], 1985&lt;br /&gt;
|written by=[[Dick Robbins]]&amp;lt;br&amp;gt;[[Bryce Malek]]&lt;br /&gt;
|production company=[[Sunbow Productions]]&lt;br /&gt;
|continuity=[[Generation 1 cartoon continuity]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megatron creates a clone of Optimus Prime to lure the Autobots to their doom.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Japanese title:&#039;&#039; 二人のコンボイ (&#039;&#039;Ninin no Convoy&#039;&#039;, &amp;quot;Two Convoys&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
[[Image:PrimeProblem Decepticons at crevasse.jpg|left|200px|thumb|All right, who wants to dive first?]]&lt;br /&gt;
&lt;br /&gt;
The Decepticons discover a crevasse in the [[Earth]] from which is emanating strange energy readings. [[Megatron (G1)/Generation 1 cartoon continuity|Megatron]] stops [[Starscream (G1)/Generation 1 cartoon continuity|Starscream]] from diving straight in, and orders [[Soundwave (G1)/Generation 1 cartoon continuity|Soundwave]] to send in an [[autoscout]]. They quickly determine that the crevasse is full of dangerous [[korlonium crystal]]s, which destroy anything with electronic [[circuits|circuitry]] on contact, and decide to try to trick the [[Autobot]]s into entering the crevasse.  To that end they retire to their nearby [[Incredibly tall rocket|temporary operations base]].&lt;br /&gt;
&lt;br /&gt;
[[Optimus Prime (G1)/Generation 1 cartoon continuity|Optimus Prime]] and the Autobots show up at the scene shortly, but before they can learn more about the lights, they are attacked by a Decepticon squad led by Starscream. Megatron dispatches [[Laserbeak (G1)|Laserbeak]], who knocks Prime over a cliff with a few well-aimed shots and puts him out of commission.  The Decepticon then beams holographic pictures of the Autobot leader back to Megatron, who uses them to create a [[Optimus Prime clone|remote-controlled clone]]. &lt;br /&gt;
&lt;br /&gt;
[[Image:PrimeProblem Megatron prime splitscreen.jpg|right|200px|thumb|Speed, I will not let you race in this race!]]&lt;br /&gt;
&lt;br /&gt;
While the real Optimus is still clambering out of the pit he fell into, the clone leads the Autobots back to base.  There are some awkward moments when the clone addresses [[Ironhide (G1)|Ironhide]] as &amp;quot;[[Bumblebee (G1)|Bumblebee]]&amp;quot;, fails to work [[Teletraan I (G1)|Teletraan I]], and doesn&#039;t even remember giving Teletraan I a check up earlier that day, but the Autobots are distracted by the perimeter alarm sounding — the real Optimus Prime has arrived back at base.  Under the clone&#039;s leadership, the Autobots prepare to shoot the real Prime as an impostor, but [[Ironhide (G1)|Ironhide]] stops them, announcing that no one&#039;s shooting anyone until they determine who&#039;s really Optimus Prime.&lt;br /&gt;
&lt;br /&gt;
[[Image:PrimeProblem Twin primes rev up.jpg|left|200px|thumb|THIS is how you REALLY blow off steam!]]&lt;br /&gt;
&lt;br /&gt;
Teletraan I scans both Primes, but is unable to determine which of them is fake. The clone excels at sharp-shooting, and when it&#039;s the real Prime&#039;s turn, the rocky outcrop they&#039;re using as a target falls on him.  Fortunately Optimus shrugs the rubble off. A race to the end of the flats and back is even less conclusive.  Any further tests are interrupted by Teletraan I reporting an increase in activity from the crevasse — in reality the work of Megatron&#039;s [[energy amplifier]]s.  Ironhide announces he&#039;s taking command while Optimus Prime&#039;s identity is uncertain and the Autobots set out for the crevasse.&lt;br /&gt;
&lt;br /&gt;
Naturally, they soon run into a Decepticon ambush.  From the Decepticon base, Megatron and Starscream watch the fight.  Megatron has decided that to win the Autobots&#039; trust completely, the false Prime will have to destroy a Decepticon.  Furthermore he&#039;s picked Starscream to take the fall.  Starscream isn&#039;t too enthusiastic about this plan, and makes a run for it.  He&#039;s seen leaving the base by [[Windcharger (G1)|Windcharger]] and [[Spike Witwicky (G1)|Spike Witwicky]], who then watch Laserbeak drag the protesting Decepticon back to base, enabling the pair to slip in unnoticed.  Megatron explains the part of his plan that he neglected to mention earlier: that the Prime clone will only be destroying a clone of Starscream.  Windcharger and Spike watch the production of Starscream&#039;s clone, and start back to warn the Autobots, but are spotted — Spike is captured by Laserbeak while Windcharger falls into the crevasse.&lt;br /&gt;
&lt;br /&gt;
[[Image:PrimeProblem Windcharger scrap.jpg|right|200px|thumb|No bacon on the salad!]]&lt;br /&gt;
Out on the battlefield, both Autobots and Decepticons alike are surprised when the [[Starscream clone (G1)|Starscream clone]] joins in and immediately challenges one of the Optimus Primes to a duel to the death.  The Decepticon at first gets the upper hand, but is blown apart when he stops to gloat.  The rest of the Decepticons flee.  Now convinced that the clone is the real thing after the battle, the Autobots follow the clone to the crevasse, ignoring the warnings from the real Optimus. But before they are led to their doom, Windcharger pulls up from the crevasse and reveals the truth, letting them know that the Decepticons have Spike captive. &lt;br /&gt;
&lt;br /&gt;
[[Image:PrimeProblem Prime pats Spike.jpg|left|200px|thumb|Prime rubs Spike&#039;s head for good luck.]]&lt;br /&gt;
&lt;br /&gt;
The clone says to disregard Windcharger&#039;s report and Spike&#039;s plight, and orders the Autobots forward into the crevasse. Ironhide declares the clone to be the fake, because the real Prime would save Spike. The Autobots shoot the fake Optimus into oblivion and follow Prime on a rescue mission.  The Decepticon rocket base quickly launches, dropping Spike in mid-air, but fortunately [[Powerglide (G1)|Powerglide]] is able to execute a mid-air rescue.  Optimus assures Spike that he&#039;s the real thing, and pets the boy like a puppy.&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Featured characters==&lt;br /&gt;
{{featuredcharacters&lt;br /&gt;
|c1=&lt;br /&gt;
*[[Optimus Prime (G1)/Generation 1 cartoon continuity|Optimus Prime]] (5)&lt;br /&gt;
*[[Ironhide (G1)|Ironhide]] (6)&lt;br /&gt;
*[[Cliffjumper (G1)|Cliffjumper]] (7)&lt;br /&gt;
*[[Jazz (G1)|Jazz]] (8)&lt;br /&gt;
*[[Trailbreaker (G1)|Trailbreaker]] (9)&lt;br /&gt;
*[[Windcharger (G1)|Windcharger]] (10)&lt;br /&gt;
*[[Teletraan I (G1)|Teletraan I]] (18)&lt;br /&gt;
*[[Ratchet (G1)|Ratchet]] (19)&lt;br /&gt;
*[[Bluestreak]] (20)&lt;br /&gt;
*[[Sideswipe (G1)|Sideswipe]] (21)&lt;br /&gt;
*[[Bumblebee (G1)|Bumblebee]] (22)&lt;br /&gt;
*[[Sunstreaker (G1)|Sunstreaker]] (23)&lt;br /&gt;
*[[Gears (G1)|Gears]] (24)&lt;br /&gt;
*[[Brawn (G1)|Brawn]] (25)&lt;br /&gt;
*[[Wheeljack (G1)|Wheeljack]] (26)&lt;br /&gt;
*[[Mirage (G1)|Mirage]] (27)&lt;br /&gt;
*[[Huffer (G1)|Huffer]] (28)&lt;br /&gt;
*[[Hound (G1)|Hound]] (30)&lt;br /&gt;
*[[Warpath (G1)|Warpath]] (31)&lt;br /&gt;
*[[Prowl (G1)|Prowl]] (32)&lt;br /&gt;
*[[Powerglide (G1)|Powerglide]] (33)&lt;br /&gt;
|c2=&lt;br /&gt;
*[[Soundwave (G1)/Generation 1 cartoon continuity|Soundwave]] (1)&lt;br /&gt;
*[[Megatron (G1)/Generation 1 cartoon continuity|Megatron]] (2)&lt;br /&gt;
*[[Starscream (G1)/Generation 1 cartoon continuity|Starscream]] (3)&lt;br /&gt;
*[[Autoscout]] (4)&lt;br /&gt;
*[[Reflector (G1)|Reflector]] (12)&lt;br /&gt;
*[[Skywarp (G1)|Skywarp]] (13)&lt;br /&gt;
*[[Thundercracker (G1)|Thundercracker]] (14)&lt;br /&gt;
*[[Rumble (G1)|Rumble]] (15)&lt;br /&gt;
*[[Laserbeak (G1)|Laserbeak]] (16)&lt;br /&gt;
*[[Optimus Prime clone]] (17)&lt;br /&gt;
*[[Starscream clone (G1)|Starscream clone]] (29)&lt;br /&gt;
|c3=&lt;br /&gt;
*[[Spike Witwicky (G1)|Spike Witwicky]] (11)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
&amp;quot;It&#039;s just such ignorance which forever relegates you to the ranks of underlings, Starscream!&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Megatron&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;All the danger you can handle is already here, Floptimus Prime!&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Starscream&#039;&#039;&#039; comes up with a clever insult.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I&#039;m sorry there are only three of you. Clobbering less than four Decepticons at a time is boring.&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Laserbeak... you tin-foil turkey!&amp;quot;&#039;&#039;&lt;br /&gt;
:—&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; dishes out the trash talk like a pro.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Optimus Prime clone&#039;&#039;&#039;: Bumblebee, come over here. The computer&#039;s not responding to my input.... Bumblebee, I&#039;m speaking to you.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Ironhide&#039;&#039;&#039;: You talking to me?&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Optimus Prime clone&#039;&#039;&#039;: Of course.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Ironhide&#039;&#039;&#039;: But I&#039;m not Bumblebee, I&#039;m Ironhide, Prime.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Optimus Prime clone&#039;&#039;&#039;: I meant Ironhide, naturally.&lt;br /&gt;
:—The fake Optimus Prime totally flubs Ironhide&#039;s name, even though Ironhide&#039;s the only other one there, and the Southern-fried lug still doesn&#039;t get it...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I don&#039;t mind hitting the dirt, but I don&#039;t enjoy eating it!&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Gears&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;No, DO NOT! ARGH, my magnificent creation, vaporized! With Prime&#039;s replica destroyed, we must escape, now!&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Megatron&#039;&#039;&#039;, not being at all melodramatic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Is it really you, Optimus Prime? I mean &#039;&#039;really?&#039;&#039;&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Yes, Spike.  This time I am definitely me.  Or I.  Myself.  Oh, whoever I am.  Put &#039;er there, partner.&amp;quot;&lt;br /&gt;
:—A cautious but hopeful &#039;&#039;&#039;Spike&#039;&#039;&#039; questions &#039;&#039;&#039;Optimus Prime&#039;&#039;&#039;, who doesn&#039;t do the best job of keeping a sentence together.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
===Animation or technical glitches===&lt;br /&gt;
* The entire episode has strangely desaturated colors, even the indoor scenes.  The outdoor scenes are mostly washed with a dusk-like yellow and blue, even away from the strange light of the crystals.&lt;br /&gt;
&lt;br /&gt;
* Soundwave&#039;s optics turn white a couple of times, first when ejecting the autoscout, and then when ejecting Laserbeak for the first time.&lt;br /&gt;
&lt;br /&gt;
* A strange animation shortcut has Optimus pick up Thundercracker to throw him.  The camera angle changes, and suddenly it&#039;s Starscream that he&#039;s throwing.  The next shot shows all three Seekers lying defeated, so it may or may not be an actual error.  (The same color/character changing trick is used in &amp;quot;[[The Ultimate Doom, Part 1]]&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
* When Megatron orders him to eject Laserbeak, Soundwave&#039;s chest is blue instead of light gray.  (The subsequent animation of Soundwave turning and ejecting the cassettebot is recycled from the episode&#039;s opening scene, and recycled again when Soundwave sends Laserbeak to retrieve Starscream.)  &lt;br /&gt;
&lt;br /&gt;
* Improbable viewpoints:&lt;br /&gt;
** Does Megatron have a camera that flies alongside Laserbeak to take a video of him?  How else to account for the third-person camera angle that he gets on his screen as he talks to Laserbeak?  Considering how often Laserbeak himself is dispatched for the purpose of obtaining video footage, this would be ludicrous.&lt;br /&gt;
** Megatron seems to have filled the whole valley with [[The Master Builders|cameras in rocks]].  He&#039;s able to keep constant tabs on the battle from a variety of viewpoints, including one head-on shot of the Autobots that travels with them as they run!  There&#039;s no indication that these are the viewpoints of his troops (one comes right from just a foot or two above ground level.)&lt;br /&gt;
&lt;br /&gt;
* When the Prime clone is first shown, it is several heads taller than Megatron.  They should be the same height.&lt;br /&gt;
&lt;br /&gt;
* Megatron has blue eyes as he tests out his voice control of the clone.&lt;br /&gt;
&lt;br /&gt;
* The clone&#039;s eyes are white instead of blue when Ironhide stops the Autobots from destroying Prime.&lt;br /&gt;
&lt;br /&gt;
* Teletraan I&#039;s initial statement (&amp;quot;Detail comparison forthcoming&amp;quot;) is strangely muffled, as if coming over an AM radio broadcast.&lt;br /&gt;
&lt;br /&gt;
* Wheeljack&#039;s ears don&#039;t flash as he says &amp;quot;take your positions&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
* After the clone announces that they&#039;ll spring any traps that need to be sprung, the real Prime&#039;s mouthplate disappears.&lt;br /&gt;
&lt;br /&gt;
* Starscream&#039;s arm lasers disappear and reappear as he agrees with Megatron&#039;s plan to have the clone destroy a Decepticon.&lt;br /&gt;
&lt;br /&gt;
* Starscream sports [[Shattered Glass|a red Decepticon insignia]] when he objects to Megatron&#039;s plan.&lt;br /&gt;
&lt;br /&gt;
* Starscream&#039;s chest-cockpit is repeatedly colored entirely yellow, missing the bit of gray that it&#039;s supposed to have near the bottom.  In fact, through the course of the episode, it&#039;s colored wrong more frequently than right.&lt;br /&gt;
&lt;br /&gt;
* As he and Spike climb the mountain and spot Laserbeak, Windcharger is sporting [[Shattered Glass|a red Decepticon insignia]].&lt;br /&gt;
&lt;br /&gt;
* Windcharger&#039;s head is a darker gray than his body when he ducks to avoid Laserbeak outside the mountain, and again when Ratchet identifies the fake Prime.&lt;br /&gt;
&lt;br /&gt;
* Laserbeak makes no transformation sound as he returns to Soundwave&#039;s chest compartment.&lt;br /&gt;
&lt;br /&gt;
* The animators seem to have forgotten that the [[incredibly tall rocket]] is a ship / base.  Soundwave is seen entering the control room through a rocky tunnel.&lt;br /&gt;
&lt;br /&gt;
* The clone Prime, after ordering Jazz to &amp;quot;hit the deck&amp;quot;, just stands there for a remarkably long time doing nothing.&lt;br /&gt;
&lt;br /&gt;
* Megatron&#039;s gun barrel is dark gray as he orders Starscream to say his line.&lt;br /&gt;
&lt;br /&gt;
* After the fake Starscream is destroyed by the fake Optimus, Starscream is seen standing next to the other Decepticons (it&#039;s not even a coloring error as Thundercracker and Skywarp are both standing next to him).&lt;br /&gt;
&lt;br /&gt;
* In a hilariously placed dialogue flub, Optimus calls Trailbreaker &amp;quot;Trailblazer&amp;quot;, just as he&#039;s trying to convince the Autobots that he&#039;s the real Prime.  &lt;br /&gt;
&lt;br /&gt;
* A moment later, as Megatron tosses Spike out of the ship, Peter Cullen&#039;s delivery of Prime&#039;s line makes it sound like Prime is calling Spike &amp;quot;Splick.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* Powerglide catches Spike by swooping beneath him a second before Spike hits the rocks.  But slamming into a metal airplane really wouldn&#039;t be much better for a human than slamming into the rocky ground.&lt;br /&gt;
&lt;br /&gt;
===Continuity errors===&lt;br /&gt;
* The basic premise of the episode—that nobody can tell which Optimus Prime is real—requires all the Autobots (and Spike) to be &#039;&#039;incredibly&#039;&#039; stupid.  Nobody thought to take the two Primes into separate rooms and grill them about things only the real Prime would know? Not even &#039;&#039;Prime himself&#039;&#039; thinks to suggest this?  Even after Windcharger and Spike observe that something&#039;s very wrong with Prime, nobody puts two and two together when the real Prime shows up?  The fake Prime&#039;s bloodthirsty response doesn&#039;t make it flagrantly obvious who&#039;s the fake?  Nobody thinks to mark one of the Primes to tell them apart?  Races and sharpshooting contests are supposed to prove who&#039;s who?  Nobody gets suspicious at how easily Starscream is utterly annihilated? &lt;br /&gt;
** On the other hand, the &#039;&#039;real&#039;&#039; Optimus Prime calls Trailbreaker &amp;quot;Trailblazer&amp;quot; and Spike &amp;quot;Splick,&amp;quot; so maybe we should cut the Autobots a little slack.  &lt;br /&gt;
&lt;br /&gt;
* Megatron makes it even easier for the Autobots; he calls Ironhide &amp;quot;Bumblebee&amp;quot;, despite being able to identify Ironhide by name in &amp;quot;[[The Autobot Run]]&amp;quot;, and flagrantly sets himself for discovery by mucking around with Teletraan I, asking ridiculously leading questions of the Autobots, and responding to the real Prime&#039;s appearance with an uncharacteristic &amp;quot;KILL IT NOW&amp;quot; reaction.&lt;br /&gt;
&lt;br /&gt;
* Furthermore, why didn&#039;t Megatron just have Laserbeak kill, capture or disable Optimus Prime while he was down, thus avoiding all the &amp;quot;two Optimus Primes&amp;quot; trouble in the first place??&lt;br /&gt;
&lt;br /&gt;
* Heck, if it&#039;s so easy to make perfect reproductions of the strongest Autobot, why not just make a ton of them and overwhelm the Autobots?  Why not just make a ton of &#039;&#039;Megatron&#039;&#039; clones and overwhelm the Autobots?&lt;br /&gt;
&lt;br /&gt;
* Megatron describes the crystals as &amp;quot;the most rare and dangerous form of raw energy in this [[solar system]]&amp;quot;. More dangerous and rare than [[electro-cell]]s, [[Crystal of Power|Crystals of Power]], the [[Energy crystal|crystals]] on [[Titan (moon)|Titan]], the [[Sun]], etc.?  Really?&lt;br /&gt;
&lt;br /&gt;
*It doesn&#039;t make much sense that Megatron knows about the korlonium crystals and Starscream doesn&#039;t, considering it&#039;s established that Starscream is a &#039;&#039;scientist&#039;&#039; and has visited the [[Solar System]] before.&lt;br /&gt;
&lt;br /&gt;
* Though the [[incredibly tall rocket|temporary base]] is mostly camouflaged as a mountain peak, there are some mechanical bits at its base that remain undisguised.  Luckily for Megatron, nobody seems to notice. &lt;br /&gt;
&lt;br /&gt;
* &amp;quot;It is Optimus Prime!&amp;quot; declares a shocked Soundwave as the clone is revealed.  Was he just not paying attention to what Megatron was doing for the last few minutes, up to and including his saying &amp;quot;Now to begin the &#039;&#039;&#039;&#039;&#039;cloning&#039;&#039;&#039;&#039;&#039; process!&amp;quot;?&lt;br /&gt;
&lt;br /&gt;
* As Megatron feeds lines to the newly-created clone, the clone&#039;s vocal inflections don&#039;t really match those of Megatron.&lt;br /&gt;
&lt;br /&gt;
* Megatron should be saying everything that the clone says on-screen, but is silent as the clone first meets up with Jazz and Trailbreaker.&lt;br /&gt;
&lt;br /&gt;
* The cloning machine also somehow manages to clone Prime&#039;s trailer even though Prime was scanned in his robot mode.&lt;br /&gt;
&lt;br /&gt;
* After the Decepticons retreat, why does the Prime clone lead the Autobots back to [[Ark (G1)|headquarters]], instead of investigating the energy source that drew them there in the first place?&lt;br /&gt;
&lt;br /&gt;
* Only Jazz and Trailbreaker are seen withdrawing alongside the Prime clone, even though half a dozen Autobots are present at the battle.&lt;br /&gt;
&lt;br /&gt;
* It&#039;s only an error retroactively, but when both Primes get X-rayed, neither one possesses the [[Matrix of Leadership]] in his chest cavity.  In fact their chest interior design is completely different than the design from [[The Transformers: The Movie|the movie]].&lt;br /&gt;
&lt;br /&gt;
* If the clone is completely remote controlled, then what is clone Optimus Prime doing while Megatron is not wearing his control helmet? (seen several times, such as the beginning of the second battle and when Megatron gloats to Spike.)&lt;br /&gt;
&lt;br /&gt;
* The clone&#039;s order for Jazz to &amp;quot;hit the deck&amp;quot; is completely useless; Jazz wasn&#039;t even remotely in Prime&#039;s way.  (After this moment of tactical idiocy, Megatron takes a moment to gloat about his &amp;quot;brilliant scenario of Autobot destruction&amp;quot;.  We dare say this is &#039;&#039;ironic!&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
* Powerglide and Warpath both just show up out of nowhere during the final battle.&lt;br /&gt;
&lt;br /&gt;
===Other notes===&lt;br /&gt;
* This episode features the only appearance of the [[Autoscout]], a cassette drone launched by Soundwave.&lt;br /&gt;
&lt;br /&gt;
* The episode goes an unusually long time before featuring its first [[scene transition]], which finally comes around the six minute mark.&lt;br /&gt;
&lt;br /&gt;
* This episode has the first appearances of [[Powerglide (G1)|Powerglide]] and [[Warpath (G1)|Warpath]]. However, no explanation of their origins is made, which is made all the more irksome by the fact that this episode was written by the show&#039;s own dang story editors.  Warpath gets no lines at all.&lt;br /&gt;
&lt;br /&gt;
* Man, Starscream sure is eager to throw away the life of one of his fellow Decepticons, huh?  He suggests it be &amp;quot;a trusted officer&amp;quot;, which pretty much narrows the selection down to Soundwave (or mayyyybe Reflector).  Make of that what you will!&lt;br /&gt;
&lt;br /&gt;
* Laserbeak is pretty hardcore. Optimus is easily able to overpower Starscream, Thundercracker, and Skywarp with his bare hands, yet a few blasts from Laserbeak take him down. Laserbeak also manages to open a pretty nice can of whoop-ass on Starscream when Starscream tries to run away; then he captures Spike and causes Windcharger to fall to his near-death.&lt;br /&gt;
&lt;br /&gt;
* Based on the absurdity of this episode, &amp;quot;WE MUST HAVE A RACE&amp;quot; has become a popular fandom meme any time two things might be remotely confused with one another.&lt;br /&gt;
&lt;br /&gt;
==Home video releases==&lt;br /&gt;
* &#039;&#039;[[The Original Transformers]]&#039;&#039; — Volume 1: Prime Threat (VHS, 1999)&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://cybertronchronicle.freewebspace.com/cartoon-dossier/synopses/a_prime_problem.html Dossier at the Cybertron Chronicle]&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Prime Problem}}&lt;br /&gt;
[[Category:Generation 1 episodes]]&lt;/div&gt;</summary>
		<author><name>69.92.83.223</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Optimus_Prime_(Movie)/toys&amp;diff=427172</id>
		<title>Optimus Prime (Movie)/toys</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Optimus_Prime_(Movie)/toys&amp;diff=427172"/>
		<updated>2010-02-16T08:58:08Z</updated>

		<summary type="html">&lt;p&gt;69.92.83.223: /* Leader Class toys */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;[[Optimus Prime (Movie)|Optimus Prime]]&#039;&#039;&#039; starred in a couple of movies that made millions of dollars. Woohoo!&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
As a tribute to his immense popularity, Optimus Prime is the only &#039;&#039;Movie&#039;&#039; Transformer with a toy in every regular category (Legend, Fast Action, Deluxe, Voyager, and Leader.) This is excluding his Cyber Stomper and transformable gun toys.&lt;br /&gt;
&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:Movie Legends Prime toy.jpg|right|250px|thumb|Shortening the smokestacks is good; [[For safety reasons|it makes the toy safer]]. But removing ONE and keeping the other? Crazy.]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (Legends, 2007)&lt;br /&gt;
**&#039;&#039;Japanese name:&#039;&#039; &#039;&#039;&#039;EZ Collection Optimus Prime&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Legends class Optimus Prime is an &#039;&#039;extremely&#039;&#039; simplified toy of the extremely complex movie design. As such, he features numerous unavoidable inaccuracies, such as not transforming or even looking very much like the original design or the larger toy versions in robot mode. However, proportionally Legends class Optimus Prime is not far off from the real truck and the Leader class toy&#039;s vehicle mode, aside from missing a smokestack on the driver&#039;s side. He is articulated at the shoulders and upper legs via [[Ball joint|ball joints]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:TargetGenerationsLegends.jpg|right|thumb|150px|&amp;quot;Say, have we met?&amp;quot; &amp;quot;No, I&#039;m not from around here.&amp;quot; &amp;quot;I can tell. You look &#039;&#039;way&#039;&#039; more realistic than I do.&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Generations Legends&#039;&#039;&#039; (Target exclusive multi-pack, 2007)&lt;br /&gt;
&lt;br /&gt;
: A Target exclusive, this four-pack of Legends Class figures contains two versions of both Optimus Prime and Megatron, namely [[Optimus Prime (Armada)/toys|Legends of Cybertron Optimus Prime]], Movie Legends Optimus Prime, [[Megatron (Armada)/toys|Legends of Cybertron Megatron]] and [[Megatron (Movie)|Movie Legends Megatron]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Movie Allspark Legends pack.jpg|right|150px|thumb|Get ready for the safety recall, folks.]]&lt;br /&gt;
*&#039;&#039;&#039;Battle for the Allspark&#039;&#039;&#039; (Toys&#039;R&#039;Us exclusive multi-pack, 2007)&lt;br /&gt;
&lt;br /&gt;
: A Toys&#039;R&#039;Us exclusive, this six-pack of Legends class figures contains unmodified toys of Optimus Prime, [[Jazz (Movie)|Jazz]], [[Bumblebee (Movie)/toys|Bumblebee]], [[Megatron (Movie)|Megatron]], [[Starscream (Movie)|Starscream]] and [[Barricade (Movie)|Barricade]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
*&#039;&#039;&#039;Nightwatch Optimus Prime vs. Stealth Starscream&#039;&#039;&#039; (Legends Allspark Battles two-pack, 2008)&lt;br /&gt;
&lt;br /&gt;
: The previously-released Legends Class Optimus Prime toy is redecoed to match the Leader class Nightwatch Optimus Prime deco. He comes with a predominantly black and silver redeco of [[Starscream (Movie)|Starscream]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Deluxe Class toys====&lt;br /&gt;
[[Image:Movie ProtoformOptimusPrime toy.jpg|right|250px|thumb|Until I find my feet, I have to use these giant robot hands.]]&lt;br /&gt;
*&#039;&#039;&#039;Protoform Optimus Prime&#039;&#039;&#039; (Deluxe Class, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;MA-05&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Gun with flame attachment&lt;br /&gt;
&lt;br /&gt;
:Based upon the &amp;quot;[[Protoform]]&amp;quot; (Cybertronian) appearances of the Transformers in the Movie, Protoform Optimus Prime transforms into his &amp;quot;entry&amp;quot; mode. This mode somewhat resembles a cybertronic truck, with false wheels sculpted onto the sides, and Optimus Prime&#039;s trademark windows in front. A flame decoration piece fits to the back of the &amp;quot;vehicle&amp;quot;, creating the illusion of a flaming comet&#039;s tail. The bottom of the vehicle has small wheels to roll the toy across smooth surfaces. Oddly, it has NO [[Automorph|automorph]] gimmick at all, a feature most main-line figures have.&lt;br /&gt;
&lt;br /&gt;
:In robot mode he resembles previous Optimus characters: his angular chest windows are reminiscent of &#039;&#039;[[Cybertron (franchise)|Cybertron]]&#039;&#039; [[Optimus Prime (Armada)|Optimus Prime]], while his near-animalistic limbs and color scheme are evocative of &#039;&#039;[[Beast Wars (franchise)|Beast Wars]]&#039;&#039; [[Optimus Primal]]. He has excellent articulation due to his many ball joints, and is armed with a rifle. The flame attachment can fit onto the end of the (non-firing) gun barrel.&lt;br /&gt;
&lt;br /&gt;
:Some packaging variants of this figure (perhaps a Wal-Mart exclusive) included a free movie poster depicting a Cybertronian eye overlooking Earth. While an added sticker to the outer plastic bubble says &amp;quot;Exclusive movie poster!&amp;quot;, it is more of a preview of upcoming figures.&lt;br /&gt;
&lt;br /&gt;
:This toy was [[repurposing|repurposed]] as a [[Optimus Prime&#039;s ancestor|member]] of the [[Dynasty of Primes]] in [[Tales of the Fallen issue 4|&#039;&#039;Tales of the Fallen&#039;&#039; #4]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
*&#039;&#039;&#039;Protoform Optimus Prime Fusion Cluster Edition&#039;&#039;&#039; (C3xHobby Convention exclusive Deluxe, Japan 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Gun with missile and flame attachment&lt;br /&gt;
&lt;br /&gt;
:An extensive redeco of the Protoform Optimus Prime mold that was exclusively available at the Japanese C3xHobby Convention in August of 2007, and later offered by [[E-Hobby|e-Hobby]] in limited quantities. Most of the body is made out of transparent turquoise plastic in order to mimic its frozen state in the &amp;quot;coldness&amp;quot; of space, while orange paint is used on the front end of the &amp;quot;entry&amp;quot; mode, mimicking the heat effects of sudden atmospheric entry. The flame attachment is made out of clear &#039;&#039;blue&#039;&#039; plastic, with the tail end being covered in &#039;&#039;gold&#039;&#039; paint.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
*&#039;&#039;&#039;Deluxe three-pack&#039;&#039;&#039; (multi-pack, UK 2007)&lt;br /&gt;
&lt;br /&gt;
:This three-pack, which was available at general retail in the United Kingdom, contains an unchanged Deluxe Class Protoform Optimus Prime together with equally unchanged Deluxe Class [[Brawl (Movie)|Decepticon Brawl]] and [[Jazz (Movie)|Autobot Jazz]] toys.&lt;br /&gt;
&lt;br /&gt;
====Voyager Class toys====&lt;br /&gt;
[[Image:Movie Voyager OptimusPrime toy.jpg|right|250px|thumb|The last one of you out of here gets a...gets a lead salad!]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (Voyager Class, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;MA-13&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 rifle/smokestack-fuel tank assemblies, 2 missiles&lt;br /&gt;
&lt;br /&gt;
:The mid-range Voyager class &#039;&#039;Movie&#039;&#039; Optimus Prime toy transforms into an amalgamation of the Kenworth W900 and the Peterbilt 379, making this toy fairly inaccurate to the actual vehicle Optimus Prime turned into. Because of the smaller size and lessened complexity, the Voyager class Optimus Prime features a significantly different transformation sequence compared to the Leader class toy, and indeed, the actual CGI design. However, as the actual truck cabin no longer forms his chest, the cabin now features a small interior with opening doors and a non-removable cowboy-hat-bedecked driver figurine that flips out of the seat when the driver&#039;s side door is opened.&lt;br /&gt;
&lt;br /&gt;
: In robot mode, Voyager class Optimus Prime is proportionally more accurate to his CGI design than the leader class toy and has a more accurate headsculpt.  However, due to the aforementioned lessened complexity, significant sacrifices had to be made, such as &amp;quot;cheats&amp;quot; to the transformation sequence to achieve this.  He is thus less accurate overall than he initially appears. In addition to previously mentioned changes, he carries much of the truck&#039;s front hood, grill and fenders on his back like a backpack.  Nevertheless, he maintains a superb level of articulation and posability.&lt;br /&gt;
&lt;br /&gt;
: Optimus Prime is armed with two large rifles formed out of a combination of both smokestacks and fuel tanks. These rifles peg into his lower arms with grips for his open hands. The under-slung fuel tanks can fire spring-loaded projectiles. In vehicle mode, both smokestack rifles can be deployed as twin cannons, and this mechanism can also be used to store the rifles and deploy them as shoulder guns in robot mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Robovision OptimusPrime toy.jpg|right|250px|thumb|We&#039;d hate to see what those smokestacks looked like BEFORE Hasbro shortened them.]]&lt;br /&gt;
*&#039;&#039;&#039;Robo-Vision Optimus Prime&#039;&#039;&#039; (Voyager, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 rifle/smokestack-fuel tank assemblies, 2 missiles&lt;br /&gt;
&lt;br /&gt;
: A Target-[[Exclusive|exclusive]] repaint of the Voyager Class Optimus Prime toy, this limited edition version boasts a &amp;quot;Supermetal finish&amp;quot;, resulting in silver metallic paint covering much of his paintable gray/silver plastic, a much higher contrast in his red and blue plastic colors and improved &#039;flame&#039; paint decorations.&lt;br /&gt;
&lt;br /&gt;
: Unusually for the smaller Voyager Class of toys, [[Robo-Vision]] Optimus Prime comes packed in robot mode in a special hexagonal column box with many windows, similar to the original packaging for &#039;&#039;20th Anniversary&#039;&#039; Optimus Prime. The package also includes a [[Robo-Vision Decoder]]. Strangely, this Target exclusive preceded the release of the regular Voyager by a large margin, coming out on [[June 2]], 2007 with the initial wave of movie toys.&lt;br /&gt;
&lt;br /&gt;
:This toy has been retroactively declared part of the &#039;&#039;Premium Series&#039;&#039; of more [[Show-accuracy|movie-accurate]] redecos of core characters from the movie.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee and Optimus Prime&#039;&#039;&#039; (Argos exclusive two-pack, UK 2007)&lt;br /&gt;
&lt;br /&gt;
:A two-pack, exclusiveliy available at Argos stores in the United Kingdom, which contains an unchanged Voyager Class Optimus Prime and an equally unchanged Deluxe Class Concept Camaro [[Bumblebee (Movie)/toys|Bumblebee]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
*&#039;&#039;&#039;Battle damage three-pack&#039;&#039;&#039; (Sam&#039;s Club exclusive three-pack, 2007)&lt;br /&gt;
&lt;br /&gt;
:A three-pack, exclusive to Sam&#039;s Club stores, consisting of redecos of Voyager Class Optimus Prime and Deluxe Class [[Arcee (Movie)|Arcee]], both with a battle damage deco, and an unchanged Voyager Class [[Starscream (Movie)|Starscream]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Movie Voyager Firststrike OptimusPrime.jpg|right|250px|thumb|Think the [[Geewun|Geewunners]] will shut up now?]]&lt;br /&gt;
*&#039;&#039;&#039;First Strike Optimus Prime&#039;&#039;&#039; (Voyager Class, 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 rifle/smokestack-fuel tank assemblies, 2 missiles&lt;br /&gt;
&lt;br /&gt;
: Released as part of the  &#039;&#039;Allspark Power&#039;&#039; refresh of the movie line, First Strike Optimus Prime is a extensive redeco of Voyager class Optimus Prime in a colour scheme based upon &#039;&#039;Generation 1&#039;&#039; and &#039;&#039;Classics&#039;&#039; Optimus Prime. The included toy bio describes this coloring as Prime paying tribute to the markings he wore as a young soldier when the war began. Due to the transformation scheme, this figure actually ends up being &#039;&#039;less&#039;&#039; like its G1 counterpart in robot mode, a sacrifice made for the slavish redeco of the vehicle mode. You can&#039;t have your cake and eat it too, folks.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
*&#039;&#039;&#039;Autobot Optimus Prime&#039;&#039;&#039; (&amp;quot;international market&amp;quot; exclusive Voyager-sized toy, 2008)&lt;br /&gt;
&lt;br /&gt;
:A single-packed version of the battle damaged Voyager Optimus Prime toy from the Sam&#039;s Club exclusive three-pack. Although the assortment number and the general packaging style seemed to indicate that this might be a Best Buy exclusive, this has been confirmed to be an &amp;quot;international market&amp;quot; exclusive. It has been released in Asia, but will presumably not be available in the USA outside the Sam&#039;s Club three-pack.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
*&#039;&#039;&#039;Freeway Brawl Optimus Prime (Two-Pack)&#039;&#039;&#039; (&amp;quot;Screen Battles&amp;quot; Voyager, 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 rifle/smokestack-fuel tank assemblies, 2 missiles&lt;br /&gt;
&lt;br /&gt;
: A second Target-[[Exclusive|exclusive]] repaint of the Voyager Class Optimus Prime toy, the grey molded pieces now are beige-grey and multiple parts that previously molded blue and red (the chest, shoulder pads, and leg interiors) had their mold colors swapped with extra [[Paint operation|paint applications]] to make up the difference.  As such, the toy has very few visual differences from the regular release of the mold.  This version was only available in a pack with an unchanged Deluxe Class [[Bonecrusher (Movie)|Bonecrusher]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
====Leader Class toys====&lt;br /&gt;
[[Image:MovieLeader OptimusPrime toy.jpg|right|250px|thumb|Y&#039;think Prime got a makeover? We have it on good authority that Movie [[Roller]] is a kicked-out low-rider with a jammin&#039; sound system and neon-purple undercarriage lighting.]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (Leader Class, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;MA-01&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Removable Ion blaster, 1 missile&lt;br /&gt;
&lt;br /&gt;
: The largest 2007 &#039;&#039;Transformers&#039;&#039; movie Optimus Prime toy, Leader Class Optimus Prime featured, at the time, the most accurate representation of the CGI designs&#039; complex transformation sequence. He transforms into a heavily-customized [http://www.peterbilt.com/index_gal_mod_desc.asp?model=model379 Peterbilt 379] conventional extended-hood, and unusually for a mainline figure, he has rubber tires on all his wheels. His Ion Blaster weapon is stored in the rear of the truck&#039;s bunk, exposed like an engine block. Though Optimus has no trailer, he has a hole where the fifth wheel (known among fans as a &#039;hitch&#039;) is sculpted in the rear of the truck, should owners find a suitable trailer to use. Due to [[For safety reasons|safety reasons]], the tips of his long smokestacks are made of rubber. A switch on top of the cab roof activates horn sounds and window lights.&lt;br /&gt;
&lt;br /&gt;
: Featuring a complex transformation, essentially the front and back ends of the truck fold and converge to become Optimus Prime&#039;s legs, as much of the truck rear is connected to the robot thighs via a series of folding panels. The rear wheel cowlings feature a hinge joint in the middle of them so they do not impede his knee articulation. The halves of the rear cabin of the cab, directly connected to the smokestacks, rotate and connect to his torso and unfold into his arms. As with most mainline Movie toys, Optimus Prime features [[Automorph]] gimmicks, and due to his price point, he has three of them. Firstly, during initial transformation, rotating his front fenders to become his heels flips the top parts of the grill to become his toes. Secondly, sliding out the double-barrel cannon in his right forearm flips out his spring-loaded Ion Blaster, which lands into place for his right hand. (The Ion Blaster can actually be popped off his forearm fairly easily, as it is held in place by a simple clip.)  Optimus&#039;s final Automorph, located in his torso, is activated by flipping the silver lever on his stomach, activating a series of spring-loaded actions where the truck windows are pushed apart and the lever between them is raised, enabling the head to spring up from the chest cavity. At this point, yellow LEDs light up the chest windows and Optimus Prime&#039;s eyes, accompanied by a &amp;quot;powering up&amp;quot; sound effect.&lt;br /&gt;
&lt;br /&gt;
: Optimus Prime has a wide range of articulation for a relatively bulky figure. He has ratcheting joints in his shoulders, elbows, hips and knees, with swivel joints and ball joints supporting them in his biceps, lower knee joints and ankles. Again, unusually for a mainline figure, especially at the Leader price point, his hands have individually articulated fingers and thumbs.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime bonus pack&#039;&#039;&#039; (Costco exclusive multi-pack, 2007)&lt;br /&gt;
&lt;br /&gt;
:A Costco exclusive special pack of Leader Class Optimus Prime with Legends Class [[Bumblebee (Movie)/toys|Bumblebee]] and [[Jazz (Movie)|Autobot Jazz]] as bonus figures. All three toys are unchanged from their respective original releases.&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie G4Contest Chrome OptimusPrime.jpg|thumb|250px|Completists, eat your heart out!]]&lt;br /&gt;
*&#039;&#039;&#039;Chrome Optimus Prime&#039;&#039;&#039; (Leader Class, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Removable Ion blaster, 1 missile&lt;br /&gt;
&lt;br /&gt;
: Two custom-made pieces (presented in robot and vehicle mode) by the [[Hasbro]] &#039;&#039;Transformers&#039;&#039; team as the grand prize for G4TV and [http://www.jumpcut.com Jumpcut]&#039;s contest for fans to remix selected Transformers clips. Won by [http://www.TFW2005.com/ TFW2005.com] member James Zahn, this one-of-a-kind (well, two-of-a-kind) piece is an almost fully [[Vacuum metallizing|vacuum-metallized]] Leader-class Optimus Prime in red, silver and blue (based heavily upon Generation 1 [[Optimus Prime (G1)|Optimus Prime]]), presented with a custom display base with an embossed silver Autobot insignia and a perspex display case.&lt;br /&gt;
&lt;br /&gt;
:It is certainly one of the rarest Transformers toys ever, and unless you are James, you will never own one.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Leader Nightwatch OptimusPrime 2007.jpg|right|250px|thumb|Either this is [[Ultra Magnus (disambiguation)|Ultra Magnus]] or [[Nemesis Prime (disambiguation)|Nemesis Prime]].]]&lt;br /&gt;
*&#039;&#039;&#039;Nightwatch Optimus Prime&#039;&#039;&#039; (Leader Class, UK 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Removable Ion blaster, 1 missile&lt;br /&gt;
&lt;br /&gt;
: The first Nightwatch Optimus Prime is an extensive redeco of the previously released Leader-class Optimus Prime, replacing most of his red and blue with different shades of blue and black. In fact, he resembles the original [[Diaclone]] Powered Convoy color scheme of &#039;&#039;Generation 1&#039;&#039; [[Ultra Magnus (G1)|Ultra Magnus]]&#039;s truck cab. The previously blue and red flames have been replaced with silver flames, while various other decos have been replaced by copper.&lt;br /&gt;
&lt;br /&gt;
: This version was released in the UK several months before the &#039;&#039;AllSpark Power&#039;&#039; version. Available exclusively through Argos stores, it came in an American-style box with the original Movie packaging design.  This version was also released by TakaraTomy in Japan.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Movie Leader Nightwatch OptimusPrime 2008.jpg|right|250px|thumb|Ultra Prime or Nemesis Magnus?]]&lt;br /&gt;
*&#039;&#039;&#039;Nightwatch Optimus Prime&#039;&#039;&#039; (Leader Class, USA 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Removable Ion blaster, 1 missile&lt;br /&gt;
&lt;br /&gt;
: The second Nightwatch Optimus Prime was released as part of the &amp;quot;[[AllSpark Power]]&amp;quot; second half of the Movie line. He is similar to the UK version of Nightwatch Prime, replacing most of his red and blue with different shades of blue and black, retaining his resemblance to Diaclone Powered Convoy in most respects. However, the subdued black and copper on the first Nightwatch Prime have been replaced with gold and a &#039;&#039;very&#039;&#039; bright blue, to signify the All Spark energy affecting the Transformers.  The translucent parts were also cast in purple translucent plastic instead of black translucent plastic.&lt;br /&gt;
&lt;br /&gt;
: Another difference is that this version comes in an &#039;&#039;AllSpark Power&#039;&#039;-style box instead of the original style.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Premium movie OP.jpg|right|250px|thumb|[[Cyclonus (G1)|Bunny-ears]] Prime.]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (&amp;quot;Premium Series&amp;quot; Leader Class, 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Detachable, Retractable &amp;quot;energy sword&amp;quot;&lt;br /&gt;
&lt;br /&gt;
: The Premium Series Optimus Prime is both a retool and a redeco of the Leader Class Optimus Prime toy. The major selling point is a more movie-accurate head sculpt with longer ears and detailing based on the final CG head design, and a flip-out energy sword to replace the ion blaster that was included with previous versions of the toy.  This energy sword is detachable and attaches where the Ion Blaster did, compatible with non-premium Optimus Prime Leader-class-based releases. Because his ears are much longer, the truck roof panel that hides his head now has two holes cut into so the head can fit inside the cabin.&lt;br /&gt;
&lt;br /&gt;
:The paint deco is...unfocused, to say the least. In vehicle mode, the grill, headlights, and bumpers (and thus his feet) are painted silver, yet the red in the small Autobot insignia has been removed. There is silver paint on the fuel tanks (toy battery cover), but not on the other tool boxes and equipment in the same location. There is also silver paint on all 6 wheel rims, the air cleaners and the windscreen visor. In robot mode, the silver paint is mainly located on his thighs and crotch, though in order to save on costs, the dark blue and gold paint on his thighs and knee joints have been sacrificed.&lt;br /&gt;
&lt;br /&gt;
: Unlike the initial &#039;&#039;Premium Series&#039;&#039; toys, this one was available as part of the regular mass retail Leader class assortment.&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Leader OptimusPrimeBattleMode.jpg|right|250px|thumb|He loves his lips so much, he won&#039;t let anyone sculpt them on his toys.]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime Battle Mode&#039;&#039;&#039; (Leader Class, 2008)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;MA-21&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Detachable, Retractable &amp;quot;energy sword&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:The TakaraTomy version of Premium Series Optimus Prime has a considerably different deco from Hasbro&#039;s release. Similar to the unique chrome Optimus Prime, Optimus Prime Battle Mode features vacuum-metallized parts for nearly all of the silver truck parts, for a greater resemblance to the polished chrome on the real prop trucks. Unfortunately, as his feet are the front fenders and grill, this will likely lead to chipping. In robot mode, he retains several decos that were removed from Hasbro&#039;s Premium Optimus Prime for cost reasons, such as the blue and gold decos on his thighs. Finally, the flip-out energy sword is coloured gold to reflect its &amp;quot;powered up&amp;quot; appearance.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Fast Action Battlers====&lt;br /&gt;
[[Image:Movie FAB OptimusPrime toy.jpg|right|250px|thumb|&amp;quot;Okay mommy, me got my backback and big gun thingy. Me go to robot school now?&amp;quot;&amp;lt;br /&amp;gt;]]&lt;br /&gt;
* &#039;&#039;&#039;Power Hook Optimus Prime&#039;&#039;&#039; (Fast Action Battler, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;QC-01&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 1 Missile&lt;br /&gt;
&lt;br /&gt;
:[[Fast Action Battler]] Power Hook Optimus Prime is a (roughly) Deluxe-class made for children of younger ages than the rest of the mainline and were designed to have quick conversion and action feature. He has a little string attached to his missle that was tied to his &amp;quot;backpack&amp;quot; for easy storage and so the little ones wouldn&#039;t lose the missle.&lt;br /&gt;
&lt;br /&gt;
:He is rather inaccurate to Optimus Prime&#039;s design.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie LeaderfortheAges 2pack.jpg|right|250px|thumb|The more things change, the more they, uh, get bigger guns.]]&lt;br /&gt;
* &#039;&#039;&#039;Leader for the Ages&#039;&#039;&#039; (Wal*Mart exclusive two-pack, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 1 gun, 1 Missile&lt;br /&gt;
&lt;br /&gt;
: This Wal*Mart-[[Exclusive|exclusive]] two-pack contains the &#039;&#039;Fast Action Battler&#039;&#039; Power Hook Optimus Prime toy, designated &amp;quot;2007 Optimus Prime&amp;quot;, and the &#039;&#039;[[Classics (2006)|Classics]]&#039;&#039; [[Optimus Prime (G1)/toys|Optimus Prime]] toy from &#039;&#039;The Ultimate Battle&#039;&#039; DVD two-pack. Both toys are identical to their normal individual releases.&lt;br /&gt;
&lt;br /&gt;
: For some reason the &#039;&#039;Classics&#039;&#039; Optimus toy is designated &amp;quot;1984 Optimus Prime&amp;quot; on the packaging, even though it was released in 2006... but, well, he &#039;&#039;looks&#039;&#039; like Prime from &#039;84, so hey, what the hell.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Mov2007-toy FAB FireBlastPrime.JPG|right|250px|thumb|[[Rodimus Prime (G1)|Rodimus]], is that you?]]&lt;br /&gt;
*&#039;&#039;&#039;Fire Blast Optimus Prime&#039;&#039;&#039; (Fast Action Battler, 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 1 Missile&lt;br /&gt;
&lt;br /&gt;
: Fire Blast Optimus Prime is a [[Redeco|redeco]] of the previously released Power Hook Optimus Prime fast action battler. The color scheme is loosely based upon &#039;&#039;Generation 1&#039;&#039; [[Hot Rod (G1)|Rodimus Prime]], explained rather oddly in the card bio as being the camouflage Optimus took while hunting Decepticons on Mars post-movie. ...Because there are so many longnose cabs driving around Mars. Yeah.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Cyber Slammers toys====&lt;br /&gt;
[[Image:Movie_CyberSlammers_Prime_toy.jpg|right|250px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (Cyber Slammer, 2007)&lt;br /&gt;
&lt;br /&gt;
: [[Cyber Slammer]]s Optimus Prime is an amazingly cute truck that transforms into an amazingly cute Autobot. &amp;quot;Slam&amp;quot; his robot mode down into car mode and he rolls along for a while, then snaps back up into robot mode. Sure to please the toddler you brought with you to the PG-13 movie! Like most Cyber Slammers, Prime manages to cram most of his vehicle mode&#039;s major details into a compact, super-deformed version of that mode.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
====Cyber Stompin&#039; Robots====&lt;br /&gt;
[[Image:Movie Cyberstompin Prime toy.jpg|right|150px|thumb|Rescue Heroes!]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (Cyber Stompin&#039; Robot, 2007)&lt;br /&gt;
&lt;br /&gt;
:[[Cyber Stompin&#039; Robots|Cyberstompin&#039;]] Optimus Prime is a non-convertible action figure made for younger children. He has light-up eyes, sounds, a launching fist feature and a &amp;quot;targeting scope&amp;quot; in his back. The scope worked similarly to a &#039;&#039;View Master&#039;&#039;, and when you look through the scope, you see an image of Megatron.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Robot Replicas====&lt;br /&gt;
[[Image:Optimusprimemovierobotreplicas.jpg|right|150px|thumb|Sword attachment arm sadly not included.]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (Robot Replica, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Ion blaster arm&lt;br /&gt;
&lt;br /&gt;
: As part of the [[Robot Replicas]] line, this version of Optimus is a non-transforming action figure that utilizes [[Revoltech]]-style jointing. The sculpt hews much closer to the movie CGI model than is possible with the full transforming toys, plus the universal jointing of the line allows for his forearm to be replaced with his hand-cannon... or bits from other Robot Replicas.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Megatron vs. Optimus Prime&#039;&#039;&#039; (Multi-pack, 2007)&lt;br /&gt;
&lt;br /&gt;
: This [[Walmart]]-exclusive two-pack includes &amp;quot;battle-damaged&amp;quot; redecos of Robot Replicas Optimus Prime and [[Megatron (Movie)|Megatron]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Trans-Scanning====&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (2008)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;TS-01&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Display stand &lt;br /&gt;
&lt;br /&gt;
: [[Trans-scan|Trans-scanning]] Optimus Prime is a Japanese-exclusive figure with many interchangeable parts. At its most basic, the figure is a spindly skeleton referred to as a &amp;quot;Core Body&amp;quot;. To this skeleton, two sets of armor pieces can be attached to create one of two forms for Optimus Prime: his [[Protoform|protoform]] mode or his Earth mode.&lt;br /&gt;
&lt;br /&gt;
: The protoform mode consists of eight pieces of metallic blue plastic that plug into the arms, chest, pelvis and legs of the figure. With these pieces attached, the figure can be manipulated in a manner that might charitably be called &amp;quot;transformation&amp;quot; into his meteor-like &amp;quot;entry mode,&amp;quot; accomplished by doing little more than tucking the head out of sight and folding the chest back. This blue-and-grey lump can be mounted on a three-piece stand that comes with the figure, allowing you to display it in mid-plummet. Optimus Prime&#039;s Earth mode, meanwhile, is made up of many armor pieces (including a particularly large backpack) that form a rather [[Kibble|kibbly]] robot mode, which can then transform into a truck approximating a Peterbilt 379. We would go into what an abominable, unintuitive, parts-massaging &#039;&#039;mess&#039;&#039; this transformation is, but we wouldn&#039;t want to fill up the rest of the page.&lt;br /&gt;
&lt;br /&gt;
: Optimus Prime also includes a pair of interchangeable, open-palmed hands that can be swapped out for the clenched fists that are in place in-package. The Core Body mold was re-used for the simultaneously released Trans-Scanning [[Bumblebee (Movie)/toys#Trans-Scanning|Bumblebee]] figure.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
====Other toys====&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (Cake topper, 2007)&lt;br /&gt;
&lt;br /&gt;
: Yes, a cake topper. This toy was only available by purchasing a &#039;&#039;Transformers&#039;&#039;-brand cake (or set of 24 cupcakes) with delicious blue-and-red flame-pattern frosting. The toy transforms from semi cab to robot.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (Spychanger, 2007)&lt;br /&gt;
&lt;br /&gt;
:This toy is a redeco of &#039;&#039;[[Robots in Disguise (toyline)|Robots in Disguise]]&#039;&#039; Spychanger [[Scourge (RID)|Scourge]], painted to resemble &#039;&#039;Movie&#039;&#039; Optimus Prime. Of note is the [[Tampograph|tampographed]] detailing on his chest resembling &#039;&#039;Movie&#039;&#039; Prime&#039;s distinctive chest design. He was only available exclusively in Japan with a pre-order for the &#039;&#039;[[Transformers (2007)|Transformers]]&#039;&#039; DVD and HD-DVD.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
====Micro IR &#039;&#039;Transformers&#039;&#039; Cars====&lt;br /&gt;
[[Image:Movie OptimusPrime MicroIR.jpg|right|150px|thumb|That gun doesn&#039;t look very safe...]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
: Made under license by [[RadioShack]]. The three-function infrared remote, in Optimus Prime&#039;s signature colors, gives you control of the truck with forward and reverse turn movement. More than just a truck styled after the Movie character, it also transforms to robot mode. The top of the gun-shaped IR remote serves as a display stand, though the gun itself can&#039;t stand freely. The tip of the gun can also unscrews to reveal a hidden ball-point pen.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Titanium Series===&lt;br /&gt;
[[Image:Movie TitaniumRM Prime.jpg|right|130px|thumb|&amp;quot;Groovy!&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (3&amp;quot; Robot Masters, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Movie-style Autobot sigil display stand.&lt;br /&gt;
&lt;br /&gt;
: Partially constructed of die-cast metal, this small three inch figurine of Optimus Prime has a CGI-accurate sculpt compared to the larger toys, owing to the fact it does not need to transform at all. He is sculpted with his Ion Blaster in his right fist, and is articulated at the neck, shoulders and waist. He comes with a small movie-style Autobot sigil display stand.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
*&#039;&#039;&#039;Ultimate Optimus Prime 3-Pack&#039;&#039;&#039; (3&amp;quot; Robot Masters multi-pack, 2007)&lt;br /&gt;
&lt;br /&gt;
: This Target-exclusive set contains the normal 3&amp;quot; [[Titanium Series]] Optimus Prime figurine (see above), a Protoform Optimus Prime figurine, and Optimus Prime in his Earth-mode truck form, making this the first time a character has appeared in their alternate mode as part of the Robot Masters sub-series.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:ROTF Legends OptimusPrime.jpg|right|200px|thumb|AT LAST! Two smokestacks!]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (Legends, 2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;EZ-01&#039;&#039;&#039;&lt;br /&gt;
[[Image:ROTF Legends Prime Jetfire combo.jpg|thumb|left|Don&#039;t I look awesome with my corpse backpack?]]&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Revenge of the Fallen (toyline)|Revenge of the Fallen]]&#039;&#039; Legends class Optimus Prime is an all-new, much more accurate mold compared to the 2007 Legends class Prime, having a much greater accuracy in both robot and vehicle mode. In particular, his vehicle mode isn&#039;t inexplicably missing one smokestack like the 2007 toy.&lt;br /&gt;
&lt;br /&gt;
: The top of the truck&#039;s bunk (ending up on his back in robot mode) has a slot to combine with [[Jetfire (ROTF)|Jetfire]]. For some reason, this isn&#039;t mentioned in the instructions, though they&#039;re hardly needed.&lt;br /&gt;
&lt;br /&gt;
: During the May 30 launch event for the &#039;&#039;Revenge of the Fallen&#039;&#039; toyline in [[Japan]], Legends Optimus were given out to attendees. The only difference is a sticker on the packaging commemorating the event.&lt;br /&gt;
&lt;br /&gt;
: A &amp;quot;Battle Damaged&amp;quot; variant featured in the second wave of EZ Collection (the Japanese name for Legends class toys), with more elaborate, weathered paint applications.&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:ROTF-toy_Legends_PowerArmorPrime.jpg|right|300px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Power Armor Optimus Prime&#039;&#039;&#039; (Legends, 2009)&lt;br /&gt;
&lt;br /&gt;
:This [[redeco]] of Legends class Optimus Prime features a slightly darkened colour scheme and red legs.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Voyager Class toys====&lt;br /&gt;
[[Image:ROTF_Voyager_OptimusPrime_toy.jpg|thumb|300px|Look! I got a tan!]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (Voyager, 2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 rifle/smokestack-fuel tank assemblies, 2 missiles &lt;br /&gt;
&lt;br /&gt;
:Voyager Optimus Prime is a [[redeco]] of the toy from the [[Movie (toyline)|first movie&#039;s toyline]]. Like several redecos or retools of 2007 movie toys, there has been some effort to make this release noticeably different from the previous releases, though the toy ends up looking less accurate to the actual movie appearance than those previous releases. Optimus Prime has a sort of faded Autobot sigil on the side of the truck&#039;s bunk, and Chinese characters on the roof (ending up on his knee in robot mode.) The word &amp;quot;上海将军&amp;quot; means &amp;quot;Shanghai General&amp;quot; while &amp;quot;大将&amp;quot; means &amp;quot;Grand general&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{charstubtoys|Needs info about the Japanese release, which is slightly different.}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:ROTF_Voyager_DefenderOptimusPrime.jpg|thumb|300px|Kaboom, yo. Ka-friggin-boom.]]&lt;br /&gt;
*&#039;&#039;&#039;Defender Optimus Prime&#039;&#039;&#039; (Voyager, 2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 rifle/smokestack-fuel tank assemblies, 2 missiles &lt;br /&gt;
&lt;br /&gt;
:This redeco of Voyager class Optimus Prime swaps out the red and some of the silver plastic with black and blue, changes the blue flames to red and silver.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:ROTF_Voyager_JetPowerOptimusPrime_toy.jpg|thumb|301px|]]&lt;br /&gt;
*&#039;&#039;&#039;Jet Power Optimus Prime&#039;&#039;&#039; (Voyager, 2010)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;MR-01&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Battle Blades Optimus Prime&#039;&#039;&#039; (Voyager, 2010)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; ???&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Matrix&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
This prime is a brand new mold that replicates the CG model more accurately than the Revenge of the fallen Leader mold.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Mini-figure=====&lt;br /&gt;
[[Image:ROTF mini figure Optimus Prime.jpg|right|thumb|150px|He won&#039;t be [[Decapitation|taking]] [[The Fallen|anybody&#039;s]] faces at THAT size.]]&lt;br /&gt;
*&#039;&#039;&#039;Stratosphere&#039;&#039;&#039; (Voyager, 2009)&lt;br /&gt;
:Voyager class [[Stratosphere]] comes with a transformable Optimus Prime mini-figure that deploys from his cargo bay, based upon scenes from the &#039;&#039;Revenge of the Fallen&#039;&#039; movie. It is actually smaller than [[Smallest Transforming Transformers]] [[Optimus Prime (G1)/toys|Optimus Prime]]. Go figure!&lt;br /&gt;
&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Leader Class toys====&lt;br /&gt;
[[Image:ROTF Leader OptimusPrime.jpg|right|300px|thumb|I will not stop telling you that I am Optimus Prime.  Ever!]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (Leader, 2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;RA-01&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Revenge of the Fallen]]&#039;&#039; Leader Class Optimus Prime is an entirely different mold from the first movie&#039;s Leader Class Optimus Prime.  While striving for vehicle realism and painstaking accuracy to his visual portrayal in the live-action films, this Optimus Prime is so complex even the instructions won&#039;t help.  Transforming him back into a truck is probably more complicated than the movie and can only be considered &#039;&#039;torture&#039;&#039;.  Like the previous Prime, it is loaded with features, though it ditches the first movie&#039;s [[Automorph]]ing for the new [[Mech Alive]] gimmick. When a grey tab on his midriff is pressed, Prime&#039;s entire pectoral region &amp;quot;flexes&amp;quot;, lights in his chest and eyes glow, and he declares &amp;quot;I am Optimus Prime&amp;quot; in [[Peter Cullen]]&#039;s voice. For the European release of the figure, to get past the language barrier, the Cullen sound clip is abbreviated to just &amp;quot;Optimus Prime&amp;quot;; in some regions, including Quebec and the UK (but only after a month or two) both versions were made available. A transformation sound effect activates when his torso is transformed, and once Prime is in truck mode, an almost unnoticeable button (a small square located beside the screw for the battery compartment, undocumented in his instructions) is revealed, which activates engine-idling noises. Each arm features flip-out blades that trigger when a button on the forearm is pressed.  Each of these blades has a [[Cyberglyphics|Cyberglyphic]] symbol on it. The blades severely restrict Prime&#039;s arm articulation when retracted, as they get in the way of the kibble, but as there is very little one can do with Prime&#039;s arms without causing the blades to deploy, this is hardly noticeable. One detail not reflected in most of Hasbro&#039;s photos is that the sun visors above Prime&#039;s windows are mounted on ball joints and can be positioned like they are in his CG design. The hood halves on his arms can slide up on their hinge and the blue panels at the back of Prime&#039;s lower legs can be pulled out slightly as well for further screen accuracy. Overall, the robot mode of &#039;&#039;Revenge of the Fallen&#039;&#039; leader class Optimus Prime toy is slightly taller and considerably more athletic-looking than the 2007 &#039;&#039;Transformers&#039;&#039; Leader class Optimus Prime toy.&lt;br /&gt;
&lt;br /&gt;
[[Image:ROTF_Leader_Jetfire_PowerUpPrime_toy.jpg|thumb|left|250px|Who&#039;s your daddy? He is.]]&lt;br /&gt;
&lt;br /&gt;
:Optimus Prime can also combine with Leader class Jetfire to form his super mode by slightly transforming his backpack and feet. Sadly, this takes away from his leg articulation, because otherwise he could never support the massive backpack he has in this mode. However, fans have created alternate configurations that increase leg articulation and movie-accuracy.&lt;br /&gt;
&lt;br /&gt;
:Like several new-mold &#039;&#039;Revenge of the Fallen&#039;&#039; toys, Optimus Prime suffers from some cost-cutting measures that affected the final production version of the mold. According to Hasbro&#039;s stock photos/back-of-box photo of the hand-painted [[prototype]], the toolboxes on the sides of his legs were designed to fold away further for a sleeker, cleaner look. Additionally, the rear tires would have been able to split in half, with the inner half of the tire going inside the outer half to recreate the thin tires seen on Prime&#039;s CG design. Some articulation was lost on the toy between Hasbro stock photography and the final release.  His fingers are no longer articulated; instead, the entire hand is now one molded piece. Finally, the lower arms appear to have been originally designed so that his hands could slide in or out of them during transformation. Sadly, he also lacks rubber tires, which the original movie Prime did have.&lt;br /&gt;
&lt;br /&gt;
:The TakaraTomy release of Optimus Prime replaces the red plastic from his neck down to the middle of his pectorals with gray plastic.  The smokestacks also are a different shade of gray, and are more opaque than the Hasbro release.&lt;br /&gt;
&lt;br /&gt;
:The [[instructions]] for this toy are infamous for being amazingly vague and unclear in its visual depiction of the transformation steps.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Limited Edition Optimus Prime&#039;&#039;&#039; (Leader, 2009)&lt;br /&gt;
&lt;br /&gt;
:This release of Optimus Prime was available at the May 23, 2009 midnight launch of the &#039;&#039;Revenge of the Fallen&#039;&#039; toyline at the [[Shanghai]] Toys &#039;R&#039; Us. Limited to 576 pieces, this piece was presented in a wooden box with a numbered certificate, Autobot sigil dog tag, and of course, the leader class Optimus Prime toy. The toy itself was unchanged.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime Black Version&#039;&#039;&#039; (Leader, 2009)&lt;br /&gt;
&lt;br /&gt;
[[Image:ROTF_Leader_OptimusPrime_BlackVersion.jpg|thumb|right|300px|It&#039;s like Optimus and The Fallen had some illegitamate love child.....]]&lt;br /&gt;
&lt;br /&gt;
:An [[exclusive]] to Amazon.co.jp bundled with the Japanese release of the &#039;&#039;Revenge of the Fallen&#039;&#039; DVD, this redeco of Optimus Prime is another in a long line of [[Black repaint|black repaints]], swapping most of his red and blue plastic for black, some of his bright grey plastic for a cool grey and blue, covered with gold and silver flames.  His orange blades are now translucent blue.  Despite being a black repaint, the figure&#039;s color scheme homages Leader class Jetfire rather than any previous black Optimus Prime figure.&lt;br /&gt;
&lt;br /&gt;
:TakaraTomy improved upon the original Leader class Optimus Prime instruction sheet by including supplementary photographed steps that were previously vague or neglected in the original release.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:ROTF_Leader_BusterOptimusPrime.jpg|thumb|300px|Reinforcing the belief that Takara makes better toys than Hasbro.]]&lt;br /&gt;
*&#039;&#039;&#039;Buster Optimus Prime&#039;&#039;&#039; (Leader, 2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;RA-24&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 fuel tank/exhaust assemblies - combine into [[Ion blaster]]&lt;br /&gt;
&lt;br /&gt;
:This version of Leader class Optimus Prime features a new lower face sculpt that lacks a [[faceplate]], as well as the replacement of his fuel tank/exhaust assemblies with new, transforming versions that can combine into his ion blaster/barrage cannon. To the simultaneous pleasure and displeasure of people who had already purchased the first release of Leader class &#039;&#039;Revenge of the Fallen&#039;&#039; Optimus Prime, Buster Optimus Prime features an extensive paint job that closely matches Prime&#039;s appearance on the big screen, including covering almost all of his grey plastic with silver paint or chrome, expanding and outlining all of the flame tampographs white for greater accuracy to [[ILM]]&#039;s computer model, and generally painting in small details, nooks and crannies that were neglected on the first release due to costing reasons.  The red and blue plastic colors also vary from the original release, to better match his film appearance.&lt;br /&gt;
&lt;br /&gt;
:TakaraTomy improved upon the original Leader class Optimus Prime instruction sheet by including supplementary photographed steps that were previously vague or neglected in the original release.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Jetfire&#039;&#039;&#039; / &#039;&#039;&#039;Buster Optimus Prime&#039;&#039;&#039; (Leader 2-pack, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 fuel tank/exhaust assemblies - combine into [[Ion blaster]]&lt;br /&gt;
&lt;br /&gt;
:This [[TakaraTomy]] Asian market [[exclusive]] Leader class two pack consists of a redecoed [[Jetfire (ROTF)|Jetfire]] and an altered Buster Optimus Prime. Buster Optimus Prime is almost identical to the single pack Japanese release of the toy, but has a head with face plate unlike the stand alone Buster Prime. This head contains more paint details than the first release of &#039;&#039;Revenge of the Fallen&#039;&#039; Leader class Optimus Prime. The flames are outlined with light blue instead of white for accuracy to the physical truck prop (though it ends up being inaccurate in robot mode).  Jetfire has a subtle, more [[show-accuracy|movie-accurate]] colour scheme.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Forest Battle Optimus Prime&#039;&#039;&#039; (Leader, 2010)&lt;br /&gt;
A retool of the leader mold for Revenge of the fallen, this Optimus uses the Buster prime face mold and has replaced his blades with semi-articulated hooks for face destroying action!&lt;br /&gt;
&lt;br /&gt;
He also sports black splotches on his body and head to signify battle damage.&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Fast Action Battlers====&lt;br /&gt;
[[Image:ROTF FAB OptimusPrime.jpg|right|250px|thumb|Two blades means &#039;&#039;twice&#039;&#039; the [[Decapitation|fun]]!]]&lt;br /&gt;
*&#039;&#039;&#039;Double Blade Optimus Prime&#039;&#039;&#039; (Fast Action Battler, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Projectile&lt;br /&gt;
&lt;br /&gt;
:Double Blade Optimus Prime is an all-new [[Fast Action Battler]]s version of Optimus Prime, with a much more accurate sculpt and a less-inaccurate transformation. He features two spring-loaded energy swords and a projectile launcher with a single [[missile]].&lt;br /&gt;
&lt;br /&gt;
:For whatever reason, his elbows have been molded so as not to bend, despite actually having real pinned elbow joints.  The plastic section in the way, however, can be easily sliced out to restore full functionality.&lt;br /&gt;
{{charstubtoys}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:ROTF-toy_FAB_PowerArmorOptimus.jpg|thumb|right|250px|]]&lt;br /&gt;
*&#039;&#039;&#039;Power Armor Optimus Prime&#039;&#039;&#039; (Fast Action Battler, 2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Projectile&lt;br /&gt;
&lt;br /&gt;
:Power Armor Optimus Prime is a [[redeco]] of Double Blade Optimus Prime, coloring much of the toy black.&lt;br /&gt;
&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Battle Chargers====&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (Battle Charger, 2009)&lt;br /&gt;
&lt;br /&gt;
:[[Robot Powered Machines|Battle Charger]] Optimus Prime is, much like the first movie line&#039;s [[Cyber Slammers]] Prime, a superdeformed truck from which a robot mode springs up as you play. The toy uses a [[pull-back motor]], and when pulled back and released, the toy&#039;s roof will flip open and Optimus Prime&#039;s cutesified robot mode will pop up.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Cyber Armor Optimus Prime&#039;&#039;&#039; (Battle Charger, 2009)&lt;br /&gt;
&lt;br /&gt;
:A redeco of the first Battle Charger with parts of the truck colored silver, such as the hood and hubcaps.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Gravity Bots====&lt;br /&gt;
[[Image:ROTF GravityBots OptimusPrime.jpg|right|250px|thumb|Oh no, Optimus let himself go [[Optimus Prime (Armada)|again]]!]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (Gravity Bot, 2009)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Gravity Bot]]s&#039;&#039; Optimus Prime is an extremely simplified version of Optimus with a small tab on the bottom of his feet that when he placed on his feet will automatically transform him to robot mode. There is also one on his back side that when placed upon will transform him to his vehicle mode.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:ROTF-toy_GravityBots_BattleSteelPrime.jpg|thumb|right|250px|]]&lt;br /&gt;
*&#039;&#039;&#039;Battle Steel Optimus Prime&#039;&#039;&#039; (Gravity Bot, 2010)&lt;br /&gt;
&lt;br /&gt;
:A redeco of Gravity Bots Optimus featuring a gray hood with red flames.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Mega Power Bots====&lt;br /&gt;
[[Image:ROTF-toy_MegaPowerBots_JetpowerOptimus.jpg|right|150px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Jetpower Optimus Prime&#039;&#039;&#039; (Mega Power Bot, 2009)&lt;br /&gt;
&lt;br /&gt;
:[[Mega Power Bots]] Jetpower Optimus Prime represents the Autobot leader in his combined form with Jetfire. Designed for younger children, he is a large, bulky, non-transforming figure with limited articulation. Pressing the Autobot insignias on his chest and arm plays various sound effects and cause blue lights to flash in his head and gun.&lt;br /&gt;
&lt;br /&gt;
:Optimus&#039;s wings are folded down in package, and flip up to become his &amp;quot;flight mode&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Robot Replicas====&lt;br /&gt;
[[Image:ROTF RobotReplicas OptimusPrime.jpg|right|150px|thumb|Finally, he&#039;s got the sword! Now where&#039;s the other one?]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (Robot Replica, 2009)&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{charstubtoys}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; 3D Battle-Card Game===&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (3D Battle-Card, 2007) &lt;br /&gt;
**&#039;&#039;Card number:&#039;&#039; &#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Optimus Prime is a 54-point &amp;quot;Rare&amp;quot; piece in the [[3D Battle-Card Game]].  Constructed of punch-out pieces from randomly packed plastic cards (two full robots per pack), he can be assembled into his truck mode or into a long-legged robot mode.&lt;br /&gt;
&lt;br /&gt;
:His card construction was not reused.&lt;br /&gt;
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===Transformers (2007)===&lt;br /&gt;
*&#039;&#039;&#039;Transformers Gummy Candy&#039;&#039;&#039; (2006) &lt;br /&gt;
&lt;br /&gt;
:Made by the [[Frankford Candy &amp;amp; Chocolate Company]] at the behest of [[Hasbro]]&#039;s Cap Candy Company unit, this large Optimus Prime-shaped [[Transformers Gummy Candy|gummy candy]] was available throughout 2006 to 2007. Also available was an [[Megatron (Movie)|Megatron]] and [[Bumblebee (Movie)|Bumblebee]]-shaped gummy candies.&lt;br /&gt;
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[[Image:MoviePrime Voicechanger helmet.jpg|right|150px|thumb|Hardly &#039;&#039;anyone&#039;&#039; was wearing these damn things at [[BotCon 2007]].]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime Voice Changer&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:A highly CG-accurate sculpt of Optimus Prime&#039;s head with a built in voice-changer.  It also has several sound effects and quotes from the movie.  The voice-changer has three settings, giving more accurate alteration of the user&#039;s voice (though this is still debatable; most voice changing technology is pretty crummy, at least in toys).  Much like the Ultimate Bumblebee figure, this toy will hate your wallet too.  While it only costs 30 bucks, if it&#039;s anything like another Hasbro voice changer, it will suck batteries up like they were [[Energon Cube|some kind of square candy holder.]]&lt;br /&gt;
&lt;br /&gt;
: There are two versions of the voice changer helmet with two different pre-recorded voices. An earlier release features the voice of [[Ron Hayden]], while the later release features the voice of [[Peter Cullen]]. The latter  version has modified packaging under the &#039;Try Me!&#039; blurb, stating it has &#039;Real Movie Voice!&#039;, though the updated version has also appeared in the original packaging without the &#039;Real Movie Voice!&#039; notice.&lt;br /&gt;
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[[Image:MoviePrime BattleRigBlaster.jpg|right|180px|thumb|Nor carrying these!]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime Battle Rig Blaster&#039;&#039;&#039; (2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
:The Optimus Prime Battle Rig Blaster transforms from a superdeformed amalgamation of his &#039;&#039;Movie&#039;&#039; truck and G1 Optimus Prime&#039;s truck (indeed pulling G1 Prime&#039;s trailer) to a fully G1 robotic forearm and hand with a built in Nerf style gun. By simply placing your hand inside the back of the trailer (I need an adult!) and pulling back on the front of the truck, the gun transforms and folds back into a weapon. It comes with three [[Nerf]] N-Strike size whistle darts which can be stored inside the trailer. Although not shown in the image, the truck front splits in half in gun-mode, while the grille acts as a sight. This toy was marketed as &#039;Optimus Prime Big Rig Blaster&#039; overseas.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Movie OptimusPrime RPBlaster.jpg|right|150px|thumb|Pew, Pew!]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime Blaster&#039;&#039;&#039; (2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
: An extensive [[redeco]] of the &#039;&#039;[[Energon (toyline)|Energon]]&#039;&#039; [[Optimus Prime (Armada)/toys|Optimus Prime]] role-play Blaster, this toy &amp;quot;transforms&amp;quot; basically by extending. It fires suction-cup-tipped Nerf darts and is a Wal*mart exclusive.&lt;br /&gt;
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[[Image:Movie TFHandHeldGame.jpg|right|150px|thumb|Behold, the Autobot Gameboy of Leadership!]]&lt;br /&gt;
*&#039;&#039;&#039;Transformers Electronic Hand Held Game&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:This LCD game features 10 levels and a design based on Optimus Prime.&lt;br /&gt;
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*&#039;&#039;&#039;Optimus Prime Globe&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
[[Image:Optimus Prime globe.jpg|right|150px|thumb|I&#039;m dreaming of an Autobot Christmas...]]&lt;br /&gt;
: A snow globe containing an Optimus Prime figurine based upon one of lower-detail licensing/promotional renders of Optimus Prime, complete with [[Optimus Primal|funky munky]] pose.&lt;br /&gt;
&lt;br /&gt;
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====ZipZaps® Micro RC====&lt;br /&gt;
[[Image:Movie OptimusPrime ZipZaps.jpg|right|150px|thumb|In Soviet Russia, Prime controls YOU!]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (2007)&lt;br /&gt;
**&#039;&#039;Model Number&#039;&#039;: &#039;&#039;&#039;6000182&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Optimus Prime is one of the first Transformers characters licensed by [[RadioShack]] for their ZipZaps line of pocket-size radio control cars. As a ZipZap, Optimus can be customized, trimmed, and tuned with any other accessories available for the brand. He has working headlights and requires four &amp;quot;AAA&amp;quot; batteries for the charger.&lt;br /&gt;
&lt;br /&gt;
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====Battling Robots Bubble Bath====&lt;br /&gt;
[[Image:Optimus prime bubblebath.jpg|right|120px|thumb|Bathtime fun is the right of all sentient beings.]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:Optimus Prime&#039;s torso attaches to the bottle of bubble bath. His elbows bend, and his arms have a punching gimmick, to allow him to battle evil even in the shower. Pushing a lever on either side makes the respective fist punch forward. He&#039;s removable, though not as easily held without the bottle below his waist.&lt;br /&gt;
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====XKites====&lt;br /&gt;
[[Image:Movie_XKites_OptimusPrime_SkyDelta52.jpg|thumb|200px|A Jetpower prime prototype. They cut this model due to the lack of any legs.]]&lt;br /&gt;
*&#039;&#039;&#039;SkyDelta 52 Transformers Kite&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:[[XKites]] made several poly delta kites with stock images of &#039;&#039;Transformers&#039;&#039; characters printed on them. This model had a 52&amp;quot; wingspan and a fibreglass airframe, and featured an image of Optimus Prime. &lt;br /&gt;
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&lt;br /&gt;
====Basic Fun====&lt;br /&gt;
*&#039;&#039;&#039;Articulated keychain&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
: Produced by [[Basic Fun]], this keychain is a likeness of Optimus Prime&#039;s robot mode with articulated arms, legs, head, waist, and a keyring sticking out of his ass.  &lt;br /&gt;
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*&#039;&#039;&#039;Slide puzzle keychain&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
: Produced by Basic Fun, this keychain is a likeness of Optimus Prime&#039;s robot mode attached to a sliding puzzle frame. The puzzle itself is the Autobot symbol.&lt;br /&gt;
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*&#039;&#039;&#039;Talking keychain&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
: Produced by Basic Fun, this keychain features several clips of Prime&#039;s voice.&lt;br /&gt;
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*&#039;&#039;&#039;Projector carabiner&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
: Yet another Basic Fun joint, this is a carabiner that shines a Bat-Signal like image of Optimus Prime onto a flat surface. Neat.&lt;br /&gt;
====Transformers Movie Danglers====&lt;br /&gt;
[[Image:Movie Optimus Prime dangler.jpg|right|174px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:Released by [[Tomy Yujin]] in November 2007 as part of the [[Danglers Collection]], this toy is a weird plastic [[Super-deformed|super-deformed]] version of Optimus Prime that pops out his vehicle mode when you squeeze him. This little figurine has a little strap on it so that it can be put on cell phones or portable gaming devices.&lt;br /&gt;
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====Transformers Movie Screen Cleaners====&lt;br /&gt;
[[Image:Movie Optimus Prime Screencleaner.jpg|right|102px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
:Released by Tomy Yujin on January 2008, this dangler is a faction logo-shaped screen cleaner for your cell phone, with a stock image of Optimus Prime printed on the other side.And he&#039;s on fire, too.Burn, baby, burn!&lt;br /&gt;
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====Health Science Labs====&lt;br /&gt;
*&#039;&#039;&#039;Bye-Bye Boo-Boo&#039;&#039;&#039; (2009???)&lt;br /&gt;
[[Image:Bye-Bye Boo-Boo.jpg|right|150px|thumb|[[Blitzwing (Animated)|Yet]] [[Scattorshot (Cybertron)|another]] [[Jetfire (G1)|frozen]] [[Megatron (Movie)|Transformer]].]] &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Bye-Bye Boo-Boo&#039;&#039;&#039; is a therapeutic icey thingy. It helps make your boo-boo&#039;s all better so you feel all better! The outside looks like [[Optimus Prime (Movie)|Optimus Prime]] and feels really soft. It has a [[Wikipedia:Cold_pack|squishy thing]] you can pull out too. But remember, you gotta put it the freezer for two WHOLE hours before you can use it.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Burger King===&lt;br /&gt;
[[Image:MovieMerchandise-BurgerKingOptimus.jpg|right|thumb|200px|]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (2007)&lt;br /&gt;
:The BK tie-in toy of Optimus Prime is essentially two toys in one. The first part of the toy consists of two truck halves, which snap together around a sculpted robot-mode Optimus Prime. The truck is squat and primarily blue, with outbursts of chalk-gray paint and red flames. Pulling back and letting go activates the gimmick: Prime &amp;quot;drives&amp;quot; forward and bursts from the truck mode, &amp;quot;transformed&amp;quot; to robot mode. This gimmick has marginal success.&lt;br /&gt;
&lt;br /&gt;
:The &amp;quot;robot mode&amp;quot; of Optimus Prime is where the pullback motor and working wheels of the toys lie. Optimus is sculpted in blue plastic, pre-posed in an odd, crouching position with zero points of articulation. His right knee is bent back, with his right arm touching his knee, while the left side has the leg forward and the left hand holding onto his butt. The toy is as sparsely painted as the truck, with light blue eyes and chest windows, gray hands and feet among other parts, and red forearms. Two panels on his back have red flame tongues on them. He looks like he&#039;s scratching his butt.&lt;br /&gt;
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{{-}}&lt;br /&gt;
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[[Image:ROTFMerchandise-BurgerKingOptimus.jpg|right|thumb|200px|&amp;quot;No need for you to give me your face—I have a spare.&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Ultimate Prime&#039;&#039;&#039; (2009)&lt;br /&gt;
:This small statuette of Optimus comes with a Blackbird plane representing Jetfire&#039;s alternate mode.  The plane splits in two, and the two parts can be clipped onto Optimus to replicate the climax to &#039;&#039;Revenge of the Fallen&#039;&#039;.  The front section of the plane has a black Optimus face which sits in front of Optimus&#039;s own face.&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime Voice Changer&#039;&#039;&#039; (2009) &lt;br /&gt;
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{{charstubtoys}}&lt;br /&gt;
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[[Image:3D-optimus-prime-costume.jpg|right|120px|thumb|Trick or treat, smell my feet, GIVE ME YOUR FACE!]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime Halloween costume&#039;&#039;&#039; (2009)&lt;br /&gt;
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{{charstubtoys}}&lt;br /&gt;
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[[Image:ROTF_OptimusPrime_Popboxstatue.jpg|thumb|200px|]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime Statuette&#039;&#039;&#039; (2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; One set of open hands (left &amp;amp; right), one set of closed fists (left &amp;amp; right), two Energon Swords (left &amp;amp; right)&lt;br /&gt;
&lt;br /&gt;
:Released by [[PopBox Collectables]], this rather expensive, 12-inch tall polystone statue of Optimus Prime features over 100 individual parts, is hand-painted with water-slide decals of his flame patterns, and features two sets of hands and Energon Swords. The statue comes packaged with a certificate of authenticity, for those people who want proof that some factory in China produced this expensive piece of mass-market merchandising.&lt;br /&gt;
&lt;br /&gt;
:His head is hilariously over-sized.&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
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====RPMs - Robot Powered Machines====&lt;br /&gt;
=====Commander Series=====&lt;br /&gt;
[[Image:ROTF RPMs OptimusPrime.jpg|right|250px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (2009)&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;01 of 04&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Optimus Prime&#039;s first toy in the &#039;&#039;[[Robot Powered Machines]]&#039;&#039; subline is a &amp;quot;Mini-Vehicle&amp;quot;—a small, non-transforming version of his vehicle mode. A sculpted image of Prime&#039;s robot mode can be seen on the truck&#039;s underside. He features through-axle construction similar to the &#039;&#039;[[Generation 2 (toyline)|Generation 2]]&#039;&#039; [[Go-Bot (G2)|Go-Bot]]s, letting him zip along smooth surfaces (and compatible racetrack sets) at high speed.&lt;br /&gt;
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=====Battle Series=====&lt;br /&gt;
[[Image:ROTF-toy_RPM_OptimusPrime_vs_Bonecrusher.jpg|thumb|right|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime Vs. Bonecrusher&#039;&#039;&#039; (2009)&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;03 of 08&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Mini-Vehicle Optimus Prime was also available in a two-pack with [[Bonecrusher (Movie)|Bonecrusher]]. The toy is identical to its &amp;quot;Commander Series&amp;quot; release.&lt;br /&gt;
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=====Radio Control=====&lt;br /&gt;
[[Image:ROTF RPMradiocontrol OptimusPrime.jpg|right|250px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (2009)&lt;br /&gt;
&lt;br /&gt;
: Radio Control Optimus Prime is a non-transforming remote-control car with a controller shaped like his robot mode. Batteries (of Hasbro&#039;s own [[Powrfuel]] brand) were included for the controller, but not for the car.&lt;br /&gt;
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====Robo-Q Transformers====&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (2009)&lt;br /&gt;
&lt;br /&gt;
:This tiny radio-controlled [[Robo-Q]] Optimus Prime figure can be charged by directly plugging him into the back of the controller unit, and on a full charge he can waddle around a flat surface. The figure features lights while the controller has sounds.&lt;br /&gt;
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====Transformers Wacky Wobblers====&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (2009)&lt;br /&gt;
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{{comingsoontoy}}&lt;br /&gt;
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====Transformers Backpacks====&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (2009)&lt;br /&gt;
&lt;br /&gt;
:Made by [[Fab Starpoint]], these backpacks are allegedly &amp;quot;engineered for style, safety, comfort...and saving the Universe!&amp;quot; One design is black with red and blue highlights and a stock image of Optimus Prime, while the other features a much more fiery colour scheme, covered with Cybertronic hieroglyphs and a stock image of Optimus Prime with his energy sword drawn.&lt;br /&gt;
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====Basic Fun====&lt;br /&gt;
*&#039;&#039;&#039;Articulated keychain&#039;&#039;&#039; (2009)&lt;br /&gt;
&lt;br /&gt;
: Produced by [[Basic Fun]], this keychain is a likeness of Power Up Optimus Prime&#039;s robot mode with articulated arms, legs, head, waist, and a keyring sticking out of his ass.  &lt;br /&gt;
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*&#039;&#039;&#039;Mini Figural Clip-Ons&#039;&#039;&#039; (2009)&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
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====Figure Collection====&lt;br /&gt;
[[Image:ROTF-Merchandise Figure Collection Optimus Prime.jpg|thumb|right|150px]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Stand&lt;br /&gt;
:The [[Figure Collection]] edition of Optimus Prime is based on his [[#Leader_Class_toys_2|&#039;&#039;Revenge of the Fallen&#039;&#039; Leader class toy]], and has his sword molded onto his right arm.&lt;br /&gt;
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===Robot Heroes===&lt;br /&gt;
[[Image:RH Prime vs Blackout.jpg|right|300px|thumb|Booga-booga!]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime vs. Blackout&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
: Packaged with [[Blackout (Movie)|Blackout]], Optimus Prime is the standard [[Robot Heroes|Robot Hero]] style of cute and cuddly. His arm is in the Ion Cannon mode, and unlike many Robot Heroes, he&#039;s not crouching. He&#039;s highly posable for a Robot Hero figure, featuring four points of articulation: both shoulders swivel, his neck turns, and he has a waist joint. This toy was later redecoed into Best Buy Exclusive &amp;quot;Battle Damage&amp;quot; Optimus Prime and Walmart Exclusive &amp;quot;Allspark Power&amp;quot; Optimus Prime.&lt;br /&gt;
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[[Image:Rhscorpprime.jpg|right|300px|thumb|He&#039;s cute as he violently decapitates [[Bonecrusher (Movie)|rage-filled mechanoids]].]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime vs. Scorponok&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
: Packaged with [[Scorponok (Movie)|Scorponok]], Optimus Prime is now brandishing his sword arm weapon instead of the Ion Cannon. Sadly, the weapon is not film-accurate, being silver instead of orange. Notably, this is the only piece of Optimus Prime merchandise to have a mouth instead of a mouthplate. It is articulated at the neck and shoulders.&lt;br /&gt;
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[[Image:Movie RobotHeroes BestBuy Cliffjumper OptimusPrime.jpg|right|300px|thumb|Otherwise known as Needs-a-Bathimus Prime.]]&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Battle Damage&amp;quot; Optimus Prime &amp;amp; Cliffjumper&#039;&#039;&#039; (Best Buy Movie DVD Exclusives)&lt;br /&gt;
&lt;br /&gt;
: Packaged with [[Cliffjumper (Movie)|Cliffjumper]], this is a redeco of the first Robot Heroes figure in a battle damage paint job.  It has all the articulation of the initial release, and boasts an extensive amount of paint apps, including a thorough &amp;quot;dirt wash&amp;quot; on the entire toy.  It was sold exclusively in Best Buy stores, packaged with the two-disc special edition of the [[Transformers (2007)|film]]&lt;br /&gt;
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[[Image:Robotheroesfinalbattle.jpg|right|300px|thumb|Remember that part of the movie where Prime glows blue with Allspark Power?]]&lt;br /&gt;
*&#039;&#039;&#039;The Final Battle&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
: Packaged with redecoed versions of Autobot Jazz, Autobot Ratchet, Blackout, and Megatron.  It retains all four points of articulation.  The new deco is very similar to the original, but with added outbursts of Allspark Blue paint.  The five-pack was sold exclusively at Wal*Mart.&lt;br /&gt;
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[[Image:Movie RobotHeroes BarricadeVsOptimusPrime.jpg|right|300px|thumb|Two-fisted justice!]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime vs. Barricade&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
: Packaged with [[Barricade (Movie)|Barricade]], this is the first Optimus Prime Robot Heroes figure to be unarmed.  Sculpted in a two-fisted stance akin to the one he had when first arriving in Mission City, it boasts sharper sculpted detail than its predecessors.  Articulation is the standard three points: both shoulders and his head.&lt;br /&gt;
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*&#039;&#039;&#039;Optimus Prime &amp;amp; Blackout&#039;&#039;&#039; (2009)&lt;br /&gt;
[[Image:Robotheroesoptimusblackout.jpg|right|thumb|300px|After two years, Blackout&#039;s still trying to purple nurple him.]]&lt;br /&gt;
&lt;br /&gt;
:Mirroring the very first &#039;&#039;Movie&#039;&#039; Robot Heroes Optimus Prime pack, he comes with Blackout. While Blackout is a [[Redeco|redeco]] of the previous mold, Optimus Prime is an all-new sculpt with two swords, reflecting the other Optimus Prime toys in the &#039;&#039;Revenge of the Fallen&#039;&#039; toyline.&lt;br /&gt;
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[[Image:RobotHeroes_BattlefortheAllspark.jpg|300px|thumb|right|Big-rig Prime.]]&lt;br /&gt;
*&#039;&#039;&#039;Battle for the Allspark&#039;&#039;&#039; (2009)&lt;br /&gt;
&lt;br /&gt;
:Packaged in a set depicting the battle in [[Mission City]] with [[Brawl (Movie)|Decepticon Brawl]], [[Ratchet (Movie)|Autobot Ratchet]], [[Megatron (Movie)|Megatron]], plus new figures of [[Sam Witwicky]], [[Starscream (Movie)|Starscream]] in fighter mode and Bumblebee in vehicle mode, this is the first Optimus Prime Robot Heroes figurine in vehicle mode. He has a very big behind.&lt;br /&gt;
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[[Image:Robotheroesmegatronfallenprimejetfireironhide.jpg|300px|thumb|right|The most adorable corpse suit ever.]]&lt;br /&gt;
*&#039;&#039;&#039;Battle for the Fallen&#039;&#039;&#039; (box set, 2009)&lt;br /&gt;
:This &#039;&#039;Robot Heroes&#039;&#039; box set of figures comes with [[The Fallen]], [[Megatron (Movie)|Megatron]] (tank mode), Jetpower Optimus Prime, and [[Ironhide (Movie)|Ironhide]] (truck mode).  &lt;br /&gt;
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[[Image:Robotheroestwinswidewaysprimedemolishorsideswipe.jpg|right|thumb|300px|Otherwise known as the &amp;quot;What Geneva Convention?&amp;quot; set.]]&lt;br /&gt;
*&#039;&#039;&#039;Shanghai Shootout&#039;&#039;&#039; (Multi-pack, 2009)&lt;br /&gt;
:Shanghai Shootout replicates the opening action scene from &#039;&#039;Revenge of the Fallen&#039;&#039;, featuring figurines of [[Mudflap (ROTF)|Mudflap]]/[[Skids (ROTF)|Skids]] (ice cream truck), [[Sideways (ROTF)|Sideways]] (vehicle mode), Optimus Prime, [[Demolishor (ROTF)|Demolishor]], and [[Sideswipe (ROTF)|Sideswipe]] (vehicle mode).  Demolishor is a slightly-oversized figure and the centerpiece of the box set.  &lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Mighty Muggs===&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (2009)&lt;br /&gt;
&lt;br /&gt;
: This [[super-deformed]], non-transformable Optimus Prime figure uses the standard [[Mighty Muggs]] body template, with swivel joints in his neck and arms.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.seibertron.com/toys/index.php?f_series_id=64&amp;amp;f_subgroup=&amp;amp;f_name=optimus&amp;amp;f_type=exact Galleries of various different Optimus Prime toys from the Movie]&lt;br /&gt;
* [http://www.tfu.info/2007/Autobot/Robo-VisionOptimusPrime/optimusprime.htm Optimus Prime at TFU.info]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:3D Battle-Cards]]&lt;br /&gt;
[[Category:Autobots]]&lt;br /&gt;
[[Category:Autobot leaders]]&lt;br /&gt;
[[Category:Convention guests]]&lt;br /&gt;
[[Category:Exclusives]]&lt;br /&gt;
[[Category:Movie characters]]&lt;br /&gt;
[[Category:Rulers of Cybertron]]&lt;br /&gt;
[[Category:Target exclusives]]&lt;br /&gt;
[[Category:Titanium Series]]&lt;br /&gt;
[[Category:Toys with sound]]&lt;br /&gt;
[[Category:Robot Heroes]]&lt;/div&gt;</summary>
		<author><name>69.92.83.223</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Optimus_Prime_(Movie)/toys&amp;diff=427171</id>
		<title>Optimus Prime (Movie)/toys</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Optimus_Prime_(Movie)/toys&amp;diff=427171"/>
		<updated>2010-02-16T08:56:24Z</updated>

		<summary type="html">&lt;p&gt;69.92.83.223: /* Voyager Class toys */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;[[Optimus Prime (Movie)|Optimus Prime]]&#039;&#039;&#039; starred in a couple of movies that made millions of dollars. Woohoo!&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
As a tribute to his immense popularity, Optimus Prime is the only &#039;&#039;Movie&#039;&#039; Transformer with a toy in every regular category (Legend, Fast Action, Deluxe, Voyager, and Leader.) This is excluding his Cyber Stomper and transformable gun toys.&lt;br /&gt;
&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:Movie Legends Prime toy.jpg|right|250px|thumb|Shortening the smokestacks is good; [[For safety reasons|it makes the toy safer]]. But removing ONE and keeping the other? Crazy.]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (Legends, 2007)&lt;br /&gt;
**&#039;&#039;Japanese name:&#039;&#039; &#039;&#039;&#039;EZ Collection Optimus Prime&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Legends class Optimus Prime is an &#039;&#039;extremely&#039;&#039; simplified toy of the extremely complex movie design. As such, he features numerous unavoidable inaccuracies, such as not transforming or even looking very much like the original design or the larger toy versions in robot mode. However, proportionally Legends class Optimus Prime is not far off from the real truck and the Leader class toy&#039;s vehicle mode, aside from missing a smokestack on the driver&#039;s side. He is articulated at the shoulders and upper legs via [[Ball joint|ball joints]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:TargetGenerationsLegends.jpg|right|thumb|150px|&amp;quot;Say, have we met?&amp;quot; &amp;quot;No, I&#039;m not from around here.&amp;quot; &amp;quot;I can tell. You look &#039;&#039;way&#039;&#039; more realistic than I do.&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Generations Legends&#039;&#039;&#039; (Target exclusive multi-pack, 2007)&lt;br /&gt;
&lt;br /&gt;
: A Target exclusive, this four-pack of Legends Class figures contains two versions of both Optimus Prime and Megatron, namely [[Optimus Prime (Armada)/toys|Legends of Cybertron Optimus Prime]], Movie Legends Optimus Prime, [[Megatron (Armada)/toys|Legends of Cybertron Megatron]] and [[Megatron (Movie)|Movie Legends Megatron]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Movie Allspark Legends pack.jpg|right|150px|thumb|Get ready for the safety recall, folks.]]&lt;br /&gt;
*&#039;&#039;&#039;Battle for the Allspark&#039;&#039;&#039; (Toys&#039;R&#039;Us exclusive multi-pack, 2007)&lt;br /&gt;
&lt;br /&gt;
: A Toys&#039;R&#039;Us exclusive, this six-pack of Legends class figures contains unmodified toys of Optimus Prime, [[Jazz (Movie)|Jazz]], [[Bumblebee (Movie)/toys|Bumblebee]], [[Megatron (Movie)|Megatron]], [[Starscream (Movie)|Starscream]] and [[Barricade (Movie)|Barricade]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
*&#039;&#039;&#039;Nightwatch Optimus Prime vs. Stealth Starscream&#039;&#039;&#039; (Legends Allspark Battles two-pack, 2008)&lt;br /&gt;
&lt;br /&gt;
: The previously-released Legends Class Optimus Prime toy is redecoed to match the Leader class Nightwatch Optimus Prime deco. He comes with a predominantly black and silver redeco of [[Starscream (Movie)|Starscream]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Deluxe Class toys====&lt;br /&gt;
[[Image:Movie ProtoformOptimusPrime toy.jpg|right|250px|thumb|Until I find my feet, I have to use these giant robot hands.]]&lt;br /&gt;
*&#039;&#039;&#039;Protoform Optimus Prime&#039;&#039;&#039; (Deluxe Class, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;MA-05&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Gun with flame attachment&lt;br /&gt;
&lt;br /&gt;
:Based upon the &amp;quot;[[Protoform]]&amp;quot; (Cybertronian) appearances of the Transformers in the Movie, Protoform Optimus Prime transforms into his &amp;quot;entry&amp;quot; mode. This mode somewhat resembles a cybertronic truck, with false wheels sculpted onto the sides, and Optimus Prime&#039;s trademark windows in front. A flame decoration piece fits to the back of the &amp;quot;vehicle&amp;quot;, creating the illusion of a flaming comet&#039;s tail. The bottom of the vehicle has small wheels to roll the toy across smooth surfaces. Oddly, it has NO [[Automorph|automorph]] gimmick at all, a feature most main-line figures have.&lt;br /&gt;
&lt;br /&gt;
:In robot mode he resembles previous Optimus characters: his angular chest windows are reminiscent of &#039;&#039;[[Cybertron (franchise)|Cybertron]]&#039;&#039; [[Optimus Prime (Armada)|Optimus Prime]], while his near-animalistic limbs and color scheme are evocative of &#039;&#039;[[Beast Wars (franchise)|Beast Wars]]&#039;&#039; [[Optimus Primal]]. He has excellent articulation due to his many ball joints, and is armed with a rifle. The flame attachment can fit onto the end of the (non-firing) gun barrel.&lt;br /&gt;
&lt;br /&gt;
:Some packaging variants of this figure (perhaps a Wal-Mart exclusive) included a free movie poster depicting a Cybertronian eye overlooking Earth. While an added sticker to the outer plastic bubble says &amp;quot;Exclusive movie poster!&amp;quot;, it is more of a preview of upcoming figures.&lt;br /&gt;
&lt;br /&gt;
:This toy was [[repurposing|repurposed]] as a [[Optimus Prime&#039;s ancestor|member]] of the [[Dynasty of Primes]] in [[Tales of the Fallen issue 4|&#039;&#039;Tales of the Fallen&#039;&#039; #4]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
*&#039;&#039;&#039;Protoform Optimus Prime Fusion Cluster Edition&#039;&#039;&#039; (C3xHobby Convention exclusive Deluxe, Japan 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Gun with missile and flame attachment&lt;br /&gt;
&lt;br /&gt;
:An extensive redeco of the Protoform Optimus Prime mold that was exclusively available at the Japanese C3xHobby Convention in August of 2007, and later offered by [[E-Hobby|e-Hobby]] in limited quantities. Most of the body is made out of transparent turquoise plastic in order to mimic its frozen state in the &amp;quot;coldness&amp;quot; of space, while orange paint is used on the front end of the &amp;quot;entry&amp;quot; mode, mimicking the heat effects of sudden atmospheric entry. The flame attachment is made out of clear &#039;&#039;blue&#039;&#039; plastic, with the tail end being covered in &#039;&#039;gold&#039;&#039; paint.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
*&#039;&#039;&#039;Deluxe three-pack&#039;&#039;&#039; (multi-pack, UK 2007)&lt;br /&gt;
&lt;br /&gt;
:This three-pack, which was available at general retail in the United Kingdom, contains an unchanged Deluxe Class Protoform Optimus Prime together with equally unchanged Deluxe Class [[Brawl (Movie)|Decepticon Brawl]] and [[Jazz (Movie)|Autobot Jazz]] toys.&lt;br /&gt;
&lt;br /&gt;
====Voyager Class toys====&lt;br /&gt;
[[Image:Movie Voyager OptimusPrime toy.jpg|right|250px|thumb|The last one of you out of here gets a...gets a lead salad!]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (Voyager Class, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;MA-13&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 rifle/smokestack-fuel tank assemblies, 2 missiles&lt;br /&gt;
&lt;br /&gt;
:The mid-range Voyager class &#039;&#039;Movie&#039;&#039; Optimus Prime toy transforms into an amalgamation of the Kenworth W900 and the Peterbilt 379, making this toy fairly inaccurate to the actual vehicle Optimus Prime turned into. Because of the smaller size and lessened complexity, the Voyager class Optimus Prime features a significantly different transformation sequence compared to the Leader class toy, and indeed, the actual CGI design. However, as the actual truck cabin no longer forms his chest, the cabin now features a small interior with opening doors and a non-removable cowboy-hat-bedecked driver figurine that flips out of the seat when the driver&#039;s side door is opened.&lt;br /&gt;
&lt;br /&gt;
: In robot mode, Voyager class Optimus Prime is proportionally more accurate to his CGI design than the leader class toy and has a more accurate headsculpt.  However, due to the aforementioned lessened complexity, significant sacrifices had to be made, such as &amp;quot;cheats&amp;quot; to the transformation sequence to achieve this.  He is thus less accurate overall than he initially appears. In addition to previously mentioned changes, he carries much of the truck&#039;s front hood, grill and fenders on his back like a backpack.  Nevertheless, he maintains a superb level of articulation and posability.&lt;br /&gt;
&lt;br /&gt;
: Optimus Prime is armed with two large rifles formed out of a combination of both smokestacks and fuel tanks. These rifles peg into his lower arms with grips for his open hands. The under-slung fuel tanks can fire spring-loaded projectiles. In vehicle mode, both smokestack rifles can be deployed as twin cannons, and this mechanism can also be used to store the rifles and deploy them as shoulder guns in robot mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Robovision OptimusPrime toy.jpg|right|250px|thumb|We&#039;d hate to see what those smokestacks looked like BEFORE Hasbro shortened them.]]&lt;br /&gt;
*&#039;&#039;&#039;Robo-Vision Optimus Prime&#039;&#039;&#039; (Voyager, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 rifle/smokestack-fuel tank assemblies, 2 missiles&lt;br /&gt;
&lt;br /&gt;
: A Target-[[Exclusive|exclusive]] repaint of the Voyager Class Optimus Prime toy, this limited edition version boasts a &amp;quot;Supermetal finish&amp;quot;, resulting in silver metallic paint covering much of his paintable gray/silver plastic, a much higher contrast in his red and blue plastic colors and improved &#039;flame&#039; paint decorations.&lt;br /&gt;
&lt;br /&gt;
: Unusually for the smaller Voyager Class of toys, [[Robo-Vision]] Optimus Prime comes packed in robot mode in a special hexagonal column box with many windows, similar to the original packaging for &#039;&#039;20th Anniversary&#039;&#039; Optimus Prime. The package also includes a [[Robo-Vision Decoder]]. Strangely, this Target exclusive preceded the release of the regular Voyager by a large margin, coming out on [[June 2]], 2007 with the initial wave of movie toys.&lt;br /&gt;
&lt;br /&gt;
:This toy has been retroactively declared part of the &#039;&#039;Premium Series&#039;&#039; of more [[Show-accuracy|movie-accurate]] redecos of core characters from the movie.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee and Optimus Prime&#039;&#039;&#039; (Argos exclusive two-pack, UK 2007)&lt;br /&gt;
&lt;br /&gt;
:A two-pack, exclusiveliy available at Argos stores in the United Kingdom, which contains an unchanged Voyager Class Optimus Prime and an equally unchanged Deluxe Class Concept Camaro [[Bumblebee (Movie)/toys|Bumblebee]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
*&#039;&#039;&#039;Battle damage three-pack&#039;&#039;&#039; (Sam&#039;s Club exclusive three-pack, 2007)&lt;br /&gt;
&lt;br /&gt;
:A three-pack, exclusive to Sam&#039;s Club stores, consisting of redecos of Voyager Class Optimus Prime and Deluxe Class [[Arcee (Movie)|Arcee]], both with a battle damage deco, and an unchanged Voyager Class [[Starscream (Movie)|Starscream]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Movie Voyager Firststrike OptimusPrime.jpg|right|250px|thumb|Think the [[Geewun|Geewunners]] will shut up now?]]&lt;br /&gt;
*&#039;&#039;&#039;First Strike Optimus Prime&#039;&#039;&#039; (Voyager Class, 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 rifle/smokestack-fuel tank assemblies, 2 missiles&lt;br /&gt;
&lt;br /&gt;
: Released as part of the  &#039;&#039;Allspark Power&#039;&#039; refresh of the movie line, First Strike Optimus Prime is a extensive redeco of Voyager class Optimus Prime in a colour scheme based upon &#039;&#039;Generation 1&#039;&#039; and &#039;&#039;Classics&#039;&#039; Optimus Prime. The included toy bio describes this coloring as Prime paying tribute to the markings he wore as a young soldier when the war began. Due to the transformation scheme, this figure actually ends up being &#039;&#039;less&#039;&#039; like its G1 counterpart in robot mode, a sacrifice made for the slavish redeco of the vehicle mode. You can&#039;t have your cake and eat it too, folks.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
*&#039;&#039;&#039;Autobot Optimus Prime&#039;&#039;&#039; (&amp;quot;international market&amp;quot; exclusive Voyager-sized toy, 2008)&lt;br /&gt;
&lt;br /&gt;
:A single-packed version of the battle damaged Voyager Optimus Prime toy from the Sam&#039;s Club exclusive three-pack. Although the assortment number and the general packaging style seemed to indicate that this might be a Best Buy exclusive, this has been confirmed to be an &amp;quot;international market&amp;quot; exclusive. It has been released in Asia, but will presumably not be available in the USA outside the Sam&#039;s Club three-pack.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
*&#039;&#039;&#039;Freeway Brawl Optimus Prime (Two-Pack)&#039;&#039;&#039; (&amp;quot;Screen Battles&amp;quot; Voyager, 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 rifle/smokestack-fuel tank assemblies, 2 missiles&lt;br /&gt;
&lt;br /&gt;
: A second Target-[[Exclusive|exclusive]] repaint of the Voyager Class Optimus Prime toy, the grey molded pieces now are beige-grey and multiple parts that previously molded blue and red (the chest, shoulder pads, and leg interiors) had their mold colors swapped with extra [[Paint operation|paint applications]] to make up the difference.  As such, the toy has very few visual differences from the regular release of the mold.  This version was only available in a pack with an unchanged Deluxe Class [[Bonecrusher (Movie)|Bonecrusher]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
====Leader Class toys====&lt;br /&gt;
[[Image:MovieLeader OptimusPrime toy.jpg|right|250px|thumb|Y&#039;think Prime got a makeover? We have it on good authority that Movie [[Roller]] is a kicked-out low-rider with a jammin&#039; sound system and neon-purple undercarriage lighting.]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (Leader Class, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;MA-01&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Removable Ion blaster, 1 missile&lt;br /&gt;
&lt;br /&gt;
: The largest 2007 &#039;&#039;Transformers&#039;&#039; movie Optimus Prime toy, Leader Class Optimus Prime featured, at the time, the most accurate representation of the CGI designs&#039; complex transformation sequence. He transforms into a heavily-customized [http://www.peterbilt.com/index_gal_mod_desc.asp?model=model379 Peterbilt 379] conventional extended-hood, and unusually for a mainline figure, he has rubber tires on all his wheels. His Ion Blaster weapon is stored in the rear of the truck&#039;s bunk, exposed like an engine block. Though Optimus has no trailer, he has a hole where the fifth wheel (known among fans as a &#039;hitch&#039;) is sculpted in the rear of the truck, should owners find a suitable trailer to use. Due to [[For safety reasons|safety reasons]], the tips of his long smokestacks are made of rubber. A switch on top of the cab roof activates horn sounds and window lights.&lt;br /&gt;
&lt;br /&gt;
: Featuring a complex transformation, essentially the front and back ends of the truck fold and converge to become Optimus Prime&#039;s legs, as much of the truck rear is connected to the robot thighs via a series of folding panels. The rear wheel cowlings feature a hinge joint in the middle of them so they do not impede his knee articulation. The halves of the rear cabin of the cab, directly connected to the smokestacks, rotate and connect to his torso and unfold into his arms. As with most mainline Movie toys, Optimus Prime features [[Automorph]] gimmicks, and due to his price point, he has three of them. Firstly, during initial transformation, rotating his front fenders to become his heels flips the top parts of the grill to become his toes. Secondly, sliding out the double-barrel cannon in his right forearm flips out his spring-loaded Ion Blaster, which lands into place for his right hand. (The Ion Blaster can actually be popped off his forearm fairly easily, as it is held in place by a simple clip.)  Optimus&#039;s final Automorph, located in his torso, is activated by flipping the silver lever on his stomach, activating a series of spring-loaded actions where the truck windows are pushed apart and the lever between them is raised, enabling the head to spring up from the chest cavity. At this point, yellow LEDs light up the chest windows and Optimus Prime&#039;s eyes, accompanied by a &amp;quot;powering up&amp;quot; sound effect.&lt;br /&gt;
&lt;br /&gt;
: Optimus Prime has a wide range of articulation for a relatively bulky figure. He has ratcheting joints in his shoulders, elbows, hips and knees, with swivel joints and ball joints supporting them in his biceps, lower knee joints and ankles. Again, unusually for a mainline figure, especially at the Leader price point, his hands have individually articulated fingers and thumbs.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime bonus pack&#039;&#039;&#039; (Costco exclusive multi-pack, 2007)&lt;br /&gt;
&lt;br /&gt;
:A Costco exclusive special pack of Leader Class Optimus Prime with Legends Class [[Bumblebee (Movie)/toys|Bumblebee]] and [[Jazz (Movie)|Autobot Jazz]] as bonus figures. All three toys are unchanged from their respective original releases.&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie G4Contest Chrome OptimusPrime.jpg|thumb|250px|Completists, eat your heart out!]]&lt;br /&gt;
*&#039;&#039;&#039;Chrome Optimus Prime&#039;&#039;&#039; (Leader Class, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Removable Ion blaster, 1 missile&lt;br /&gt;
&lt;br /&gt;
: Two custom-made pieces (presented in robot and vehicle mode) by the [[Hasbro]] &#039;&#039;Transformers&#039;&#039; team as the grand prize for G4TV and [http://www.jumpcut.com Jumpcut]&#039;s contest for fans to remix selected Transformers clips. Won by [http://www.TFW2005.com/ TFW2005.com] member James Zahn, this one-of-a-kind (well, two-of-a-kind) piece is an almost fully [[Vacuum metallizing|vacuum-metallized]] Leader-class Optimus Prime in red, silver and blue (based heavily upon Generation 1 [[Optimus Prime (G1)|Optimus Prime]]), presented with a custom display base with an embossed silver Autobot insignia and a perspex display case.&lt;br /&gt;
&lt;br /&gt;
:It is certainly one of the rarest Transformers toys ever, and unless you are James, you will never own one.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Leader Nightwatch OptimusPrime 2007.jpg|right|250px|thumb|Either this is [[Ultra Magnus (disambiguation)|Ultra Magnus]] or [[Nemesis Prime (disambiguation)|Nemesis Prime]].]]&lt;br /&gt;
*&#039;&#039;&#039;Nightwatch Optimus Prime&#039;&#039;&#039; (Leader Class, UK 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Removable Ion blaster, 1 missile&lt;br /&gt;
&lt;br /&gt;
: The first Nightwatch Optimus Prime is an extensive redeco of the previously released Leader-class Optimus Prime, replacing most of his red and blue with different shades of blue and black. In fact, he resembles the original [[Diaclone]] Powered Convoy color scheme of &#039;&#039;Generation 1&#039;&#039; [[Ultra Magnus (G1)|Ultra Magnus]]&#039;s truck cab. The previously blue and red flames have been replaced with silver flames, while various other decos have been replaced by copper.&lt;br /&gt;
&lt;br /&gt;
: This version was released in the UK several months before the &#039;&#039;AllSpark Power&#039;&#039; version. Available exclusively through Argos stores, it came in an American-style box with the original Movie packaging design.  This version was also released by TakaraTomy in Japan.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Movie Leader Nightwatch OptimusPrime 2008.jpg|right|250px|thumb|Ultra Prime or Nemesis Magnus?]]&lt;br /&gt;
*&#039;&#039;&#039;Nightwatch Optimus Prime&#039;&#039;&#039; (Leader Class, USA 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Removable Ion blaster, 1 missile&lt;br /&gt;
&lt;br /&gt;
: The second Nightwatch Optimus Prime was released as part of the &amp;quot;[[AllSpark Power]]&amp;quot; second half of the Movie line. He is similar to the UK version of Nightwatch Prime, replacing most of his red and blue with different shades of blue and black, retaining his resemblance to Diaclone Powered Convoy in most respects. However, the subdued black and copper on the first Nightwatch Prime have been replaced with gold and a &#039;&#039;very&#039;&#039; bright blue, to signify the All Spark energy affecting the Transformers.  The translucent parts were also cast in purple translucent plastic instead of black translucent plastic.&lt;br /&gt;
&lt;br /&gt;
: Another difference is that this version comes in an &#039;&#039;AllSpark Power&#039;&#039;-style box instead of the original style.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Premium movie OP.jpg|right|250px|thumb|[[Cyclonus (G1)|Bunny-ears]] Prime.]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (&amp;quot;Premium Series&amp;quot; Leader Class, 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Detachable, Retractable &amp;quot;energy sword&amp;quot;&lt;br /&gt;
&lt;br /&gt;
: The Premium Series Optimus Prime is both a retool and a redeco of the Leader Class Optimus Prime toy. The major selling point is a more movie-accurate head sculpt with longer ears and detailing based on the final CG head design, and a flip-out energy sword to replace the ion blaster that was included with previous versions of the toy.  This energy sword is detachable and attaches where the Ion Blaster did, compatible with non-premium Optimus Prime Leader-class-based releases. Because his ears are much longer, the truck roof panel that hides his head now has two holes cut into so the head can fit inside the cabin.&lt;br /&gt;
&lt;br /&gt;
:The paint deco is...unfocused, to say the least. In vehicle mode, the grill, headlights, and bumpers (and thus his feet) are painted silver, yet the red in the small Autobot insignia has been removed. There is silver paint on the fuel tanks (toy battery cover), but not on the other tool boxes and equipment in the same location. There is also silver paint on all 6 wheel rims, the air cleaners and the windscreen visor. In robot mode, the silver paint is mainly located on his thighs and crotch, though in order to save on costs, the dark blue and gold paint on his thighs and knee joints have been sacrificed.&lt;br /&gt;
&lt;br /&gt;
: Unlike the initial &#039;&#039;Premium Series&#039;&#039; toys, this one was available as part of the regular mass retail Leader class assortment.&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Leader OptimusPrimeBattleMode.jpg|right|250px|thumb|He loves his lips so much, he won&#039;t let anyone sculpt them on his toys.]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime Battle Mode&#039;&#039;&#039; (Leader Class, 2008)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;MA-21&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Detachable, Retractable &amp;quot;energy sword&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:The TakaraTomy version of Premium Series Optimus Prime has a considerably different deco from Hasbro&#039;s release. Similar to the unique chrome Optimus Prime, Optimus Prime Battle Mode features vacuum-metallized parts for nearly all of the silver truck parts, for a greater resemblance to the polished chrome on the real prop trucks. Unfortunately, as his feet are the front fenders and grill, this will likely lead to chipping. In robot mode, he retains several decos that were removed from Hasbro&#039;s Premium Optimus Prime for cost reasons, such as the blue and gold decos on his thighs. Finally, the flip-out energy sword is coloured gold to reflect its &amp;quot;powered up&amp;quot; appearance.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Fast Action Battlers====&lt;br /&gt;
[[Image:Movie FAB OptimusPrime toy.jpg|right|250px|thumb|&amp;quot;Okay mommy, me got my backback and big gun thingy. Me go to robot school now?&amp;quot;&amp;lt;br /&amp;gt;]]&lt;br /&gt;
* &#039;&#039;&#039;Power Hook Optimus Prime&#039;&#039;&#039; (Fast Action Battler, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;QC-01&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 1 Missile&lt;br /&gt;
&lt;br /&gt;
:[[Fast Action Battler]] Power Hook Optimus Prime is a (roughly) Deluxe-class made for children of younger ages than the rest of the mainline and were designed to have quick conversion and action feature. He has a little string attached to his missle that was tied to his &amp;quot;backpack&amp;quot; for easy storage and so the little ones wouldn&#039;t lose the missle.&lt;br /&gt;
&lt;br /&gt;
:He is rather inaccurate to Optimus Prime&#039;s design.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie LeaderfortheAges 2pack.jpg|right|250px|thumb|The more things change, the more they, uh, get bigger guns.]]&lt;br /&gt;
* &#039;&#039;&#039;Leader for the Ages&#039;&#039;&#039; (Wal*Mart exclusive two-pack, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 1 gun, 1 Missile&lt;br /&gt;
&lt;br /&gt;
: This Wal*Mart-[[Exclusive|exclusive]] two-pack contains the &#039;&#039;Fast Action Battler&#039;&#039; Power Hook Optimus Prime toy, designated &amp;quot;2007 Optimus Prime&amp;quot;, and the &#039;&#039;[[Classics (2006)|Classics]]&#039;&#039; [[Optimus Prime (G1)/toys|Optimus Prime]] toy from &#039;&#039;The Ultimate Battle&#039;&#039; DVD two-pack. Both toys are identical to their normal individual releases.&lt;br /&gt;
&lt;br /&gt;
: For some reason the &#039;&#039;Classics&#039;&#039; Optimus toy is designated &amp;quot;1984 Optimus Prime&amp;quot; on the packaging, even though it was released in 2006... but, well, he &#039;&#039;looks&#039;&#039; like Prime from &#039;84, so hey, what the hell.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Mov2007-toy FAB FireBlastPrime.JPG|right|250px|thumb|[[Rodimus Prime (G1)|Rodimus]], is that you?]]&lt;br /&gt;
*&#039;&#039;&#039;Fire Blast Optimus Prime&#039;&#039;&#039; (Fast Action Battler, 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 1 Missile&lt;br /&gt;
&lt;br /&gt;
: Fire Blast Optimus Prime is a [[Redeco|redeco]] of the previously released Power Hook Optimus Prime fast action battler. The color scheme is loosely based upon &#039;&#039;Generation 1&#039;&#039; [[Hot Rod (G1)|Rodimus Prime]], explained rather oddly in the card bio as being the camouflage Optimus took while hunting Decepticons on Mars post-movie. ...Because there are so many longnose cabs driving around Mars. Yeah.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Cyber Slammers toys====&lt;br /&gt;
[[Image:Movie_CyberSlammers_Prime_toy.jpg|right|250px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (Cyber Slammer, 2007)&lt;br /&gt;
&lt;br /&gt;
: [[Cyber Slammer]]s Optimus Prime is an amazingly cute truck that transforms into an amazingly cute Autobot. &amp;quot;Slam&amp;quot; his robot mode down into car mode and he rolls along for a while, then snaps back up into robot mode. Sure to please the toddler you brought with you to the PG-13 movie! Like most Cyber Slammers, Prime manages to cram most of his vehicle mode&#039;s major details into a compact, super-deformed version of that mode.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
====Cyber Stompin&#039; Robots====&lt;br /&gt;
[[Image:Movie Cyberstompin Prime toy.jpg|right|150px|thumb|Rescue Heroes!]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (Cyber Stompin&#039; Robot, 2007)&lt;br /&gt;
&lt;br /&gt;
:[[Cyber Stompin&#039; Robots|Cyberstompin&#039;]] Optimus Prime is a non-convertible action figure made for younger children. He has light-up eyes, sounds, a launching fist feature and a &amp;quot;targeting scope&amp;quot; in his back. The scope worked similarly to a &#039;&#039;View Master&#039;&#039;, and when you look through the scope, you see an image of Megatron.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Robot Replicas====&lt;br /&gt;
[[Image:Optimusprimemovierobotreplicas.jpg|right|150px|thumb|Sword attachment arm sadly not included.]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (Robot Replica, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Ion blaster arm&lt;br /&gt;
&lt;br /&gt;
: As part of the [[Robot Replicas]] line, this version of Optimus is a non-transforming action figure that utilizes [[Revoltech]]-style jointing. The sculpt hews much closer to the movie CGI model than is possible with the full transforming toys, plus the universal jointing of the line allows for his forearm to be replaced with his hand-cannon... or bits from other Robot Replicas.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Megatron vs. Optimus Prime&#039;&#039;&#039; (Multi-pack, 2007)&lt;br /&gt;
&lt;br /&gt;
: This [[Walmart]]-exclusive two-pack includes &amp;quot;battle-damaged&amp;quot; redecos of Robot Replicas Optimus Prime and [[Megatron (Movie)|Megatron]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Trans-Scanning====&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (2008)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;TS-01&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Display stand &lt;br /&gt;
&lt;br /&gt;
: [[Trans-scan|Trans-scanning]] Optimus Prime is a Japanese-exclusive figure with many interchangeable parts. At its most basic, the figure is a spindly skeleton referred to as a &amp;quot;Core Body&amp;quot;. To this skeleton, two sets of armor pieces can be attached to create one of two forms for Optimus Prime: his [[Protoform|protoform]] mode or his Earth mode.&lt;br /&gt;
&lt;br /&gt;
: The protoform mode consists of eight pieces of metallic blue plastic that plug into the arms, chest, pelvis and legs of the figure. With these pieces attached, the figure can be manipulated in a manner that might charitably be called &amp;quot;transformation&amp;quot; into his meteor-like &amp;quot;entry mode,&amp;quot; accomplished by doing little more than tucking the head out of sight and folding the chest back. This blue-and-grey lump can be mounted on a three-piece stand that comes with the figure, allowing you to display it in mid-plummet. Optimus Prime&#039;s Earth mode, meanwhile, is made up of many armor pieces (including a particularly large backpack) that form a rather [[Kibble|kibbly]] robot mode, which can then transform into a truck approximating a Peterbilt 379. We would go into what an abominable, unintuitive, parts-massaging &#039;&#039;mess&#039;&#039; this transformation is, but we wouldn&#039;t want to fill up the rest of the page.&lt;br /&gt;
&lt;br /&gt;
: Optimus Prime also includes a pair of interchangeable, open-palmed hands that can be swapped out for the clenched fists that are in place in-package. The Core Body mold was re-used for the simultaneously released Trans-Scanning [[Bumblebee (Movie)/toys#Trans-Scanning|Bumblebee]] figure.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
====Other toys====&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (Cake topper, 2007)&lt;br /&gt;
&lt;br /&gt;
: Yes, a cake topper. This toy was only available by purchasing a &#039;&#039;Transformers&#039;&#039;-brand cake (or set of 24 cupcakes) with delicious blue-and-red flame-pattern frosting. The toy transforms from semi cab to robot.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (Spychanger, 2007)&lt;br /&gt;
&lt;br /&gt;
:This toy is a redeco of &#039;&#039;[[Robots in Disguise (toyline)|Robots in Disguise]]&#039;&#039; Spychanger [[Scourge (RID)|Scourge]], painted to resemble &#039;&#039;Movie&#039;&#039; Optimus Prime. Of note is the [[Tampograph|tampographed]] detailing on his chest resembling &#039;&#039;Movie&#039;&#039; Prime&#039;s distinctive chest design. He was only available exclusively in Japan with a pre-order for the &#039;&#039;[[Transformers (2007)|Transformers]]&#039;&#039; DVD and HD-DVD.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
====Micro IR &#039;&#039;Transformers&#039;&#039; Cars====&lt;br /&gt;
[[Image:Movie OptimusPrime MicroIR.jpg|right|150px|thumb|That gun doesn&#039;t look very safe...]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
: Made under license by [[RadioShack]]. The three-function infrared remote, in Optimus Prime&#039;s signature colors, gives you control of the truck with forward and reverse turn movement. More than just a truck styled after the Movie character, it also transforms to robot mode. The top of the gun-shaped IR remote serves as a display stand, though the gun itself can&#039;t stand freely. The tip of the gun can also unscrews to reveal a hidden ball-point pen.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Titanium Series===&lt;br /&gt;
[[Image:Movie TitaniumRM Prime.jpg|right|130px|thumb|&amp;quot;Groovy!&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (3&amp;quot; Robot Masters, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Movie-style Autobot sigil display stand.&lt;br /&gt;
&lt;br /&gt;
: Partially constructed of die-cast metal, this small three inch figurine of Optimus Prime has a CGI-accurate sculpt compared to the larger toys, owing to the fact it does not need to transform at all. He is sculpted with his Ion Blaster in his right fist, and is articulated at the neck, shoulders and waist. He comes with a small movie-style Autobot sigil display stand.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
*&#039;&#039;&#039;Ultimate Optimus Prime 3-Pack&#039;&#039;&#039; (3&amp;quot; Robot Masters multi-pack, 2007)&lt;br /&gt;
&lt;br /&gt;
: This Target-exclusive set contains the normal 3&amp;quot; [[Titanium Series]] Optimus Prime figurine (see above), a Protoform Optimus Prime figurine, and Optimus Prime in his Earth-mode truck form, making this the first time a character has appeared in their alternate mode as part of the Robot Masters sub-series.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:ROTF Legends OptimusPrime.jpg|right|200px|thumb|AT LAST! Two smokestacks!]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (Legends, 2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;EZ-01&#039;&#039;&#039;&lt;br /&gt;
[[Image:ROTF Legends Prime Jetfire combo.jpg|thumb|left|Don&#039;t I look awesome with my corpse backpack?]]&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Revenge of the Fallen (toyline)|Revenge of the Fallen]]&#039;&#039; Legends class Optimus Prime is an all-new, much more accurate mold compared to the 2007 Legends class Prime, having a much greater accuracy in both robot and vehicle mode. In particular, his vehicle mode isn&#039;t inexplicably missing one smokestack like the 2007 toy.&lt;br /&gt;
&lt;br /&gt;
: The top of the truck&#039;s bunk (ending up on his back in robot mode) has a slot to combine with [[Jetfire (ROTF)|Jetfire]]. For some reason, this isn&#039;t mentioned in the instructions, though they&#039;re hardly needed.&lt;br /&gt;
&lt;br /&gt;
: During the May 30 launch event for the &#039;&#039;Revenge of the Fallen&#039;&#039; toyline in [[Japan]], Legends Optimus were given out to attendees. The only difference is a sticker on the packaging commemorating the event.&lt;br /&gt;
&lt;br /&gt;
: A &amp;quot;Battle Damaged&amp;quot; variant featured in the second wave of EZ Collection (the Japanese name for Legends class toys), with more elaborate, weathered paint applications.&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:ROTF-toy_Legends_PowerArmorPrime.jpg|right|300px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Power Armor Optimus Prime&#039;&#039;&#039; (Legends, 2009)&lt;br /&gt;
&lt;br /&gt;
:This [[redeco]] of Legends class Optimus Prime features a slightly darkened colour scheme and red legs.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Voyager Class toys====&lt;br /&gt;
[[Image:ROTF_Voyager_OptimusPrime_toy.jpg|thumb|300px|Look! I got a tan!]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (Voyager, 2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 rifle/smokestack-fuel tank assemblies, 2 missiles &lt;br /&gt;
&lt;br /&gt;
:Voyager Optimus Prime is a [[redeco]] of the toy from the [[Movie (toyline)|first movie&#039;s toyline]]. Like several redecos or retools of 2007 movie toys, there has been some effort to make this release noticeably different from the previous releases, though the toy ends up looking less accurate to the actual movie appearance than those previous releases. Optimus Prime has a sort of faded Autobot sigil on the side of the truck&#039;s bunk, and Chinese characters on the roof (ending up on his knee in robot mode.) The word &amp;quot;上海将军&amp;quot; means &amp;quot;Shanghai General&amp;quot; while &amp;quot;大将&amp;quot; means &amp;quot;Grand general&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{charstubtoys|Needs info about the Japanese release, which is slightly different.}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:ROTF_Voyager_DefenderOptimusPrime.jpg|thumb|300px|Kaboom, yo. Ka-friggin-boom.]]&lt;br /&gt;
*&#039;&#039;&#039;Defender Optimus Prime&#039;&#039;&#039; (Voyager, 2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 rifle/smokestack-fuel tank assemblies, 2 missiles &lt;br /&gt;
&lt;br /&gt;
:This redeco of Voyager class Optimus Prime swaps out the red and some of the silver plastic with black and blue, changes the blue flames to red and silver.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:ROTF_Voyager_JetPowerOptimusPrime_toy.jpg|thumb|301px|]]&lt;br /&gt;
*&#039;&#039;&#039;Jet Power Optimus Prime&#039;&#039;&#039; (Voyager, 2010)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;MR-01&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Battle Blades Optimus Prime&#039;&#039;&#039; (Voyager, 2010)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; ???&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Matrix&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
This prime is a brand new mold that replicates the CG model more accurately than the Revenge of the fallen Leader mold.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Mini-figure=====&lt;br /&gt;
[[Image:ROTF mini figure Optimus Prime.jpg|right|thumb|150px|He won&#039;t be [[Decapitation|taking]] [[The Fallen|anybody&#039;s]] faces at THAT size.]]&lt;br /&gt;
*&#039;&#039;&#039;Stratosphere&#039;&#039;&#039; (Voyager, 2009)&lt;br /&gt;
:Voyager class [[Stratosphere]] comes with a transformable Optimus Prime mini-figure that deploys from his cargo bay, based upon scenes from the &#039;&#039;Revenge of the Fallen&#039;&#039; movie. It is actually smaller than [[Smallest Transforming Transformers]] [[Optimus Prime (G1)/toys|Optimus Prime]]. Go figure!&lt;br /&gt;
&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Leader Class toys====&lt;br /&gt;
[[Image:ROTF Leader OptimusPrime.jpg|right|300px|thumb|I will not stop telling you that I am Optimus Prime.  Ever!]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (Leader, 2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;RA-01&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Revenge of the Fallen]]&#039;&#039; Leader Class Optimus Prime is an entirely different mold from the first movie&#039;s Leader Class Optimus Prime.  While striving for vehicle realism and painstaking accuracy to his visual portrayal in the live-action films, this Optimus Prime is so complex even the instructions won&#039;t help.  Transforming him back into a truck is probably more complicated than the movie and can only be considered &#039;&#039;torture&#039;&#039;.  Like the previous Prime, it is loaded with features, though it ditches the first movie&#039;s [[Automorph]]ing for the new [[Mech Alive]] gimmick. When a grey tab on his midriff is pressed, Prime&#039;s entire pectoral region &amp;quot;flexes&amp;quot;, lights in his chest and eyes glow, and he declares &amp;quot;I am Optimus Prime&amp;quot; in [[Peter Cullen]]&#039;s voice. For the European release of the figure, to get past the language barrier, the Cullen sound clip is abbreviated to just &amp;quot;Optimus Prime&amp;quot;; in some regions, including Quebec and the UK (but only after a month or two) both versions were made available. A transformation sound effect activates when his torso is transformed, and once Prime is in truck mode, an almost unnoticeable button (a small square located beside the screw for the battery compartment, undocumented in his instructions) is revealed, which activates engine-idling noises. Each arm features flip-out blades that trigger when a button on the forearm is pressed.  Each of these blades has a [[Cyberglyphics|Cyberglyphic]] symbol on it. The blades severely restrict Prime&#039;s arm articulation when retracted, as they get in the way of the kibble, but as there is very little one can do with Prime&#039;s arms without causing the blades to deploy, this is hardly noticeable. One detail not reflected in most of Hasbro&#039;s photos is that the sun visors above Prime&#039;s windows are mounted on ball joints and can be positioned like they are in his CG design. The hood halves on his arms can slide up on their hinge and the blue panels at the back of Prime&#039;s lower legs can be pulled out slightly as well for further screen accuracy. Overall, the robot mode of &#039;&#039;Revenge of the Fallen&#039;&#039; leader class Optimus Prime toy is slightly taller and considerably more athletic-looking than the 2007 &#039;&#039;Transformers&#039;&#039; Leader class Optimus Prime toy.&lt;br /&gt;
&lt;br /&gt;
[[Image:ROTF_Leader_Jetfire_PowerUpPrime_toy.jpg|thumb|left|250px|Who&#039;s your daddy? He is.]]&lt;br /&gt;
&lt;br /&gt;
:Optimus Prime can also combine with Leader class Jetfire to form his super mode by slightly transforming his backpack and feet. Sadly, this takes away from his leg articulation, because otherwise he could never support the massive backpack he has in this mode. However, fans have created alternate configurations that increase leg articulation and movie-accuracy.&lt;br /&gt;
&lt;br /&gt;
:Like several new-mold &#039;&#039;Revenge of the Fallen&#039;&#039; toys, Optimus Prime suffers from some cost-cutting measures that affected the final production version of the mold. According to Hasbro&#039;s stock photos/back-of-box photo of the hand-painted [[prototype]], the toolboxes on the sides of his legs were designed to fold away further for a sleeker, cleaner look. Additionally, the rear tires would have been able to split in half, with the inner half of the tire going inside the outer half to recreate the thin tires seen on Prime&#039;s CG design. Some articulation was lost on the toy between Hasbro stock photography and the final release.  His fingers are no longer articulated; instead, the entire hand is now one molded piece. Finally, the lower arms appear to have been originally designed so that his hands could slide in or out of them during transformation. Sadly, he also lacks rubber tires, which the original movie Prime did have.&lt;br /&gt;
&lt;br /&gt;
:The TakaraTomy release of Optimus Prime replaces the red plastic from his neck down to the middle of his pectorals with gray plastic.  The smokestacks also are a different shade of gray, and are more opaque than the Hasbro release.&lt;br /&gt;
&lt;br /&gt;
:The [[instructions]] for this toy are infamous for being amazingly vague and unclear in its visual depiction of the transformation steps.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Limited Edition Optimus Prime&#039;&#039;&#039; (Leader, 2009)&lt;br /&gt;
&lt;br /&gt;
:This release of Optimus Prime was available at the May 23, 2009 midnight launch of the &#039;&#039;Revenge of the Fallen&#039;&#039; toyline at the [[Shanghai]] Toys &#039;R&#039; Us. Limited to 576 pieces, this piece was presented in a wooden box with a numbered certificate, Autobot sigil dog tag, and of course, the leader class Optimus Prime toy. The toy itself was unchanged.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime Black Version&#039;&#039;&#039; (Leader, 2009)&lt;br /&gt;
&lt;br /&gt;
[[Image:ROTF_Leader_OptimusPrime_BlackVersion.jpg|thumb|right|300px|It&#039;s like Optimus and The Fallen had some illegitamate love child.....]]&lt;br /&gt;
&lt;br /&gt;
:An [[exclusive]] to Amazon.co.jp bundled with the Japanese release of the &#039;&#039;Revenge of the Fallen&#039;&#039; DVD, this redeco of Optimus Prime is another in a long line of [[Black repaint|black repaints]], swapping most of his red and blue plastic for black, some of his bright grey plastic for a cool grey and blue, covered with gold and silver flames.  His orange blades are now translucent blue.  Despite being a black repaint, the figure&#039;s color scheme homages Leader class Jetfire rather than any previous black Optimus Prime figure.&lt;br /&gt;
&lt;br /&gt;
:TakaraTomy improved upon the original Leader class Optimus Prime instruction sheet by including supplementary photographed steps that were previously vague or neglected in the original release.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:ROTF_Leader_BusterOptimusPrime.jpg|thumb|300px|Reinforcing the belief that Takara makes better toys than Hasbro.]]&lt;br /&gt;
*&#039;&#039;&#039;Buster Optimus Prime&#039;&#039;&#039; (Leader, 2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;RA-24&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 fuel tank/exhaust assemblies - combine into [[Ion blaster]]&lt;br /&gt;
&lt;br /&gt;
:This version of Leader class Optimus Prime features a new lower face sculpt that lacks a [[faceplate]], as well as the replacement of his fuel tank/exhaust assemblies with new, transforming versions that can combine into his ion blaster/barrage cannon. To the simultaneous pleasure and displeasure of people who had already purchased the first release of Leader class &#039;&#039;Revenge of the Fallen&#039;&#039; Optimus Prime, Buster Optimus Prime features an extensive paint job that closely matches Prime&#039;s appearance on the big screen, including covering almost all of his grey plastic with silver paint or chrome, expanding and outlining all of the flame tampographs white for greater accuracy to [[ILM]]&#039;s computer model, and generally painting in small details, nooks and crannies that were neglected on the first release due to costing reasons.  The red and blue plastic colors also vary from the original release, to better match his film appearance.&lt;br /&gt;
&lt;br /&gt;
:TakaraTomy improved upon the original Leader class Optimus Prime instruction sheet by including supplementary photographed steps that were previously vague or neglected in the original release.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Jetfire&#039;&#039;&#039; / &#039;&#039;&#039;Buster Optimus Prime&#039;&#039;&#039; (Leader 2-pack, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 fuel tank/exhaust assemblies - combine into [[Ion blaster]]&lt;br /&gt;
&lt;br /&gt;
:This [[TakaraTomy]] Asian market [[exclusive]] Leader class two pack consists of a redecoed [[Jetfire (ROTF)|Jetfire]] and an altered Buster Optimus Prime. Buster Optimus Prime is almost identical to the single pack Japanese release of the toy, but has a head with face plate unlike the stand alone Buster Prime. This head contains more paint details than the first release of &#039;&#039;Revenge of the Fallen&#039;&#039; Leader class Optimus Prime. The flames are outlined with light blue instead of white for accuracy to the physical truck prop (though it ends up being inaccurate in robot mode).  Jetfire has a subtle, more [[show-accuracy|movie-accurate]] colour scheme.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Forest Battle Optimus Prime&#039;&#039;&#039; (Leader, 2010)&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
A retool of the leader mold for Revenge of the fallen, this Optimus uses the Buster prime face mold andhas replaced his blades with semi-articulated hooks for face destroying action!&lt;br /&gt;
&lt;br /&gt;
He also sports black splotches on his body and head to signify battle damage. {{-}}&lt;br /&gt;
&lt;br /&gt;
====Fast Action Battlers====&lt;br /&gt;
[[Image:ROTF FAB OptimusPrime.jpg|right|250px|thumb|Two blades means &#039;&#039;twice&#039;&#039; the [[Decapitation|fun]]!]]&lt;br /&gt;
*&#039;&#039;&#039;Double Blade Optimus Prime&#039;&#039;&#039; (Fast Action Battler, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Projectile&lt;br /&gt;
&lt;br /&gt;
:Double Blade Optimus Prime is an all-new [[Fast Action Battler]]s version of Optimus Prime, with a much more accurate sculpt and a less-inaccurate transformation. He features two spring-loaded energy swords and a projectile launcher with a single [[missile]].&lt;br /&gt;
&lt;br /&gt;
:For whatever reason, his elbows have been molded so as not to bend, despite actually having real pinned elbow joints.  The plastic section in the way, however, can be easily sliced out to restore full functionality.&lt;br /&gt;
{{charstubtoys}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:ROTF-toy_FAB_PowerArmorOptimus.jpg|thumb|right|250px|]]&lt;br /&gt;
*&#039;&#039;&#039;Power Armor Optimus Prime&#039;&#039;&#039; (Fast Action Battler, 2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Projectile&lt;br /&gt;
&lt;br /&gt;
:Power Armor Optimus Prime is a [[redeco]] of Double Blade Optimus Prime, coloring much of the toy black.&lt;br /&gt;
&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Battle Chargers====&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (Battle Charger, 2009)&lt;br /&gt;
&lt;br /&gt;
:[[Robot Powered Machines|Battle Charger]] Optimus Prime is, much like the first movie line&#039;s [[Cyber Slammers]] Prime, a superdeformed truck from which a robot mode springs up as you play. The toy uses a [[pull-back motor]], and when pulled back and released, the toy&#039;s roof will flip open and Optimus Prime&#039;s cutesified robot mode will pop up.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Cyber Armor Optimus Prime&#039;&#039;&#039; (Battle Charger, 2009)&lt;br /&gt;
&lt;br /&gt;
:A redeco of the first Battle Charger with parts of the truck colored silver, such as the hood and hubcaps.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Gravity Bots====&lt;br /&gt;
[[Image:ROTF GravityBots OptimusPrime.jpg|right|250px|thumb|Oh no, Optimus let himself go [[Optimus Prime (Armada)|again]]!]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (Gravity Bot, 2009)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Gravity Bot]]s&#039;&#039; Optimus Prime is an extremely simplified version of Optimus with a small tab on the bottom of his feet that when he placed on his feet will automatically transform him to robot mode. There is also one on his back side that when placed upon will transform him to his vehicle mode.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:ROTF-toy_GravityBots_BattleSteelPrime.jpg|thumb|right|250px|]]&lt;br /&gt;
*&#039;&#039;&#039;Battle Steel Optimus Prime&#039;&#039;&#039; (Gravity Bot, 2010)&lt;br /&gt;
&lt;br /&gt;
:A redeco of Gravity Bots Optimus featuring a gray hood with red flames.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Mega Power Bots====&lt;br /&gt;
[[Image:ROTF-toy_MegaPowerBots_JetpowerOptimus.jpg|right|150px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Jetpower Optimus Prime&#039;&#039;&#039; (Mega Power Bot, 2009)&lt;br /&gt;
&lt;br /&gt;
:[[Mega Power Bots]] Jetpower Optimus Prime represents the Autobot leader in his combined form with Jetfire. Designed for younger children, he is a large, bulky, non-transforming figure with limited articulation. Pressing the Autobot insignias on his chest and arm plays various sound effects and cause blue lights to flash in his head and gun.&lt;br /&gt;
&lt;br /&gt;
:Optimus&#039;s wings are folded down in package, and flip up to become his &amp;quot;flight mode&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Robot Replicas====&lt;br /&gt;
[[Image:ROTF RobotReplicas OptimusPrime.jpg|right|150px|thumb|Finally, he&#039;s got the sword! Now where&#039;s the other one?]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (Robot Replica, 2009)&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{charstubtoys}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; 3D Battle-Card Game===&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (3D Battle-Card, 2007) &lt;br /&gt;
**&#039;&#039;Card number:&#039;&#039; &#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Optimus Prime is a 54-point &amp;quot;Rare&amp;quot; piece in the [[3D Battle-Card Game]].  Constructed of punch-out pieces from randomly packed plastic cards (two full robots per pack), he can be assembled into his truck mode or into a long-legged robot mode.&lt;br /&gt;
&lt;br /&gt;
:His card construction was not reused.&lt;br /&gt;
&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
*&#039;&#039;&#039;Transformers Gummy Candy&#039;&#039;&#039; (2006) &lt;br /&gt;
&lt;br /&gt;
:Made by the [[Frankford Candy &amp;amp; Chocolate Company]] at the behest of [[Hasbro]]&#039;s Cap Candy Company unit, this large Optimus Prime-shaped [[Transformers Gummy Candy|gummy candy]] was available throughout 2006 to 2007. Also available was an [[Megatron (Movie)|Megatron]] and [[Bumblebee (Movie)|Bumblebee]]-shaped gummy candies.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:MoviePrime Voicechanger helmet.jpg|right|150px|thumb|Hardly &#039;&#039;anyone&#039;&#039; was wearing these damn things at [[BotCon 2007]].]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime Voice Changer&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:A highly CG-accurate sculpt of Optimus Prime&#039;s head with a built in voice-changer.  It also has several sound effects and quotes from the movie.  The voice-changer has three settings, giving more accurate alteration of the user&#039;s voice (though this is still debatable; most voice changing technology is pretty crummy, at least in toys).  Much like the Ultimate Bumblebee figure, this toy will hate your wallet too.  While it only costs 30 bucks, if it&#039;s anything like another Hasbro voice changer, it will suck batteries up like they were [[Energon Cube|some kind of square candy holder.]]&lt;br /&gt;
&lt;br /&gt;
: There are two versions of the voice changer helmet with two different pre-recorded voices. An earlier release features the voice of [[Ron Hayden]], while the later release features the voice of [[Peter Cullen]]. The latter  version has modified packaging under the &#039;Try Me!&#039; blurb, stating it has &#039;Real Movie Voice!&#039;, though the updated version has also appeared in the original packaging without the &#039;Real Movie Voice!&#039; notice.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:MoviePrime BattleRigBlaster.jpg|right|180px|thumb|Nor carrying these!]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime Battle Rig Blaster&#039;&#039;&#039; (2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
:The Optimus Prime Battle Rig Blaster transforms from a superdeformed amalgamation of his &#039;&#039;Movie&#039;&#039; truck and G1 Optimus Prime&#039;s truck (indeed pulling G1 Prime&#039;s trailer) to a fully G1 robotic forearm and hand with a built in Nerf style gun. By simply placing your hand inside the back of the trailer (I need an adult!) and pulling back on the front of the truck, the gun transforms and folds back into a weapon. It comes with three [[Nerf]] N-Strike size whistle darts which can be stored inside the trailer. Although not shown in the image, the truck front splits in half in gun-mode, while the grille acts as a sight. This toy was marketed as &#039;Optimus Prime Big Rig Blaster&#039; overseas.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Movie OptimusPrime RPBlaster.jpg|right|150px|thumb|Pew, Pew!]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime Blaster&#039;&#039;&#039; (2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
: An extensive [[redeco]] of the &#039;&#039;[[Energon (toyline)|Energon]]&#039;&#039; [[Optimus Prime (Armada)/toys|Optimus Prime]] role-play Blaster, this toy &amp;quot;transforms&amp;quot; basically by extending. It fires suction-cup-tipped Nerf darts and is a Wal*mart exclusive.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Movie TFHandHeldGame.jpg|right|150px|thumb|Behold, the Autobot Gameboy of Leadership!]]&lt;br /&gt;
*&#039;&#039;&#039;Transformers Electronic Hand Held Game&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:This LCD game features 10 levels and a design based on Optimus Prime.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime Globe&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
[[Image:Optimus Prime globe.jpg|right|150px|thumb|I&#039;m dreaming of an Autobot Christmas...]]&lt;br /&gt;
: A snow globe containing an Optimus Prime figurine based upon one of lower-detail licensing/promotional renders of Optimus Prime, complete with [[Optimus Primal|funky munky]] pose.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
====ZipZaps® Micro RC====&lt;br /&gt;
[[Image:Movie OptimusPrime ZipZaps.jpg|right|150px|thumb|In Soviet Russia, Prime controls YOU!]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (2007)&lt;br /&gt;
**&#039;&#039;Model Number&#039;&#039;: &#039;&#039;&#039;6000182&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Optimus Prime is one of the first Transformers characters licensed by [[RadioShack]] for their ZipZaps line of pocket-size radio control cars. As a ZipZap, Optimus can be customized, trimmed, and tuned with any other accessories available for the brand. He has working headlights and requires four &amp;quot;AAA&amp;quot; batteries for the charger.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
====Battling Robots Bubble Bath====&lt;br /&gt;
[[Image:Optimus prime bubblebath.jpg|right|120px|thumb|Bathtime fun is the right of all sentient beings.]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:Optimus Prime&#039;s torso attaches to the bottle of bubble bath. His elbows bend, and his arms have a punching gimmick, to allow him to battle evil even in the shower. Pushing a lever on either side makes the respective fist punch forward. He&#039;s removable, though not as easily held without the bottle below his waist.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====XKites====&lt;br /&gt;
[[Image:Movie_XKites_OptimusPrime_SkyDelta52.jpg|thumb|200px|A Jetpower prime prototype. They cut this model due to the lack of any legs.]]&lt;br /&gt;
*&#039;&#039;&#039;SkyDelta 52 Transformers Kite&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:[[XKites]] made several poly delta kites with stock images of &#039;&#039;Transformers&#039;&#039; characters printed on them. This model had a 52&amp;quot; wingspan and a fibreglass airframe, and featured an image of Optimus Prime. &lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Basic Fun====&lt;br /&gt;
*&#039;&#039;&#039;Articulated keychain&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
: Produced by [[Basic Fun]], this keychain is a likeness of Optimus Prime&#039;s robot mode with articulated arms, legs, head, waist, and a keyring sticking out of his ass.  &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Slide puzzle keychain&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
: Produced by Basic Fun, this keychain is a likeness of Optimus Prime&#039;s robot mode attached to a sliding puzzle frame. The puzzle itself is the Autobot symbol.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Talking keychain&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
: Produced by Basic Fun, this keychain features several clips of Prime&#039;s voice.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Projector carabiner&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
: Yet another Basic Fun joint, this is a carabiner that shines a Bat-Signal like image of Optimus Prime onto a flat surface. Neat.&lt;br /&gt;
====Transformers Movie Danglers====&lt;br /&gt;
[[Image:Movie Optimus Prime dangler.jpg|right|174px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:Released by [[Tomy Yujin]] in November 2007 as part of the [[Danglers Collection]], this toy is a weird plastic [[Super-deformed|super-deformed]] version of Optimus Prime that pops out his vehicle mode when you squeeze him. This little figurine has a little strap on it so that it can be put on cell phones or portable gaming devices.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
====Transformers Movie Screen Cleaners====&lt;br /&gt;
[[Image:Movie Optimus Prime Screencleaner.jpg|right|102px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
:Released by Tomy Yujin on January 2008, this dangler is a faction logo-shaped screen cleaner for your cell phone, with a stock image of Optimus Prime printed on the other side.And he&#039;s on fire, too.Burn, baby, burn!&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
====Health Science Labs====&lt;br /&gt;
*&#039;&#039;&#039;Bye-Bye Boo-Boo&#039;&#039;&#039; (2009???)&lt;br /&gt;
[[Image:Bye-Bye Boo-Boo.jpg|right|150px|thumb|[[Blitzwing (Animated)|Yet]] [[Scattorshot (Cybertron)|another]] [[Jetfire (G1)|frozen]] [[Megatron (Movie)|Transformer]].]] &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Bye-Bye Boo-Boo&#039;&#039;&#039; is a therapeutic icey thingy. It helps make your boo-boo&#039;s all better so you feel all better! The outside looks like [[Optimus Prime (Movie)|Optimus Prime]] and feels really soft. It has a [[Wikipedia:Cold_pack|squishy thing]] you can pull out too. But remember, you gotta put it the freezer for two WHOLE hours before you can use it.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Burger King===&lt;br /&gt;
[[Image:MovieMerchandise-BurgerKingOptimus.jpg|right|thumb|200px|]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (2007)&lt;br /&gt;
:The BK tie-in toy of Optimus Prime is essentially two toys in one. The first part of the toy consists of two truck halves, which snap together around a sculpted robot-mode Optimus Prime. The truck is squat and primarily blue, with outbursts of chalk-gray paint and red flames. Pulling back and letting go activates the gimmick: Prime &amp;quot;drives&amp;quot; forward and bursts from the truck mode, &amp;quot;transformed&amp;quot; to robot mode. This gimmick has marginal success.&lt;br /&gt;
&lt;br /&gt;
:The &amp;quot;robot mode&amp;quot; of Optimus Prime is where the pullback motor and working wheels of the toys lie. Optimus is sculpted in blue plastic, pre-posed in an odd, crouching position with zero points of articulation. His right knee is bent back, with his right arm touching his knee, while the left side has the leg forward and the left hand holding onto his butt. The toy is as sparsely painted as the truck, with light blue eyes and chest windows, gray hands and feet among other parts, and red forearms. Two panels on his back have red flame tongues on them. He looks like he&#039;s scratching his butt.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:ROTFMerchandise-BurgerKingOptimus.jpg|right|thumb|200px|&amp;quot;No need for you to give me your face—I have a spare.&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Ultimate Prime&#039;&#039;&#039; (2009)&lt;br /&gt;
:This small statuette of Optimus comes with a Blackbird plane representing Jetfire&#039;s alternate mode.  The plane splits in two, and the two parts can be clipped onto Optimus to replicate the climax to &#039;&#039;Revenge of the Fallen&#039;&#039;.  The front section of the plane has a black Optimus face which sits in front of Optimus&#039;s own face.&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime Voice Changer&#039;&#039;&#039; (2009) &lt;br /&gt;
&lt;br /&gt;
{{charstubtoys}}&lt;br /&gt;
&lt;br /&gt;
[[Image:3D-optimus-prime-costume.jpg|right|120px|thumb|Trick or treat, smell my feet, GIVE ME YOUR FACE!]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime Halloween costume&#039;&#039;&#039; (2009)&lt;br /&gt;
&lt;br /&gt;
{{charstubtoys}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:ROTF_OptimusPrime_Popboxstatue.jpg|thumb|200px|]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime Statuette&#039;&#039;&#039; (2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; One set of open hands (left &amp;amp; right), one set of closed fists (left &amp;amp; right), two Energon Swords (left &amp;amp; right)&lt;br /&gt;
&lt;br /&gt;
:Released by [[PopBox Collectables]], this rather expensive, 12-inch tall polystone statue of Optimus Prime features over 100 individual parts, is hand-painted with water-slide decals of his flame patterns, and features two sets of hands and Energon Swords. The statue comes packaged with a certificate of authenticity, for those people who want proof that some factory in China produced this expensive piece of mass-market merchandising.&lt;br /&gt;
&lt;br /&gt;
:His head is hilariously over-sized.&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
====RPMs - Robot Powered Machines====&lt;br /&gt;
=====Commander Series=====&lt;br /&gt;
[[Image:ROTF RPMs OptimusPrime.jpg|right|250px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (2009)&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;01 of 04&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Optimus Prime&#039;s first toy in the &#039;&#039;[[Robot Powered Machines]]&#039;&#039; subline is a &amp;quot;Mini-Vehicle&amp;quot;—a small, non-transforming version of his vehicle mode. A sculpted image of Prime&#039;s robot mode can be seen on the truck&#039;s underside. He features through-axle construction similar to the &#039;&#039;[[Generation 2 (toyline)|Generation 2]]&#039;&#039; [[Go-Bot (G2)|Go-Bot]]s, letting him zip along smooth surfaces (and compatible racetrack sets) at high speed.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Battle Series=====&lt;br /&gt;
[[Image:ROTF-toy_RPM_OptimusPrime_vs_Bonecrusher.jpg|thumb|right|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime Vs. Bonecrusher&#039;&#039;&#039; (2009)&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;03 of 08&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Mini-Vehicle Optimus Prime was also available in a two-pack with [[Bonecrusher (Movie)|Bonecrusher]]. The toy is identical to its &amp;quot;Commander Series&amp;quot; release.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
=====Radio Control=====&lt;br /&gt;
[[Image:ROTF RPMradiocontrol OptimusPrime.jpg|right|250px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (2009)&lt;br /&gt;
&lt;br /&gt;
: Radio Control Optimus Prime is a non-transforming remote-control car with a controller shaped like his robot mode. Batteries (of Hasbro&#039;s own [[Powrfuel]] brand) were included for the controller, but not for the car.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Robo-Q Transformers====&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (2009)&lt;br /&gt;
&lt;br /&gt;
:This tiny radio-controlled [[Robo-Q]] Optimus Prime figure can be charged by directly plugging him into the back of the controller unit, and on a full charge he can waddle around a flat surface. The figure features lights while the controller has sounds.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Transformers Wacky Wobblers====&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (2009)&lt;br /&gt;
&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Transformers Backpacks====&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (2009)&lt;br /&gt;
&lt;br /&gt;
:Made by [[Fab Starpoint]], these backpacks are allegedly &amp;quot;engineered for style, safety, comfort...and saving the Universe!&amp;quot; One design is black with red and blue highlights and a stock image of Optimus Prime, while the other features a much more fiery colour scheme, covered with Cybertronic hieroglyphs and a stock image of Optimus Prime with his energy sword drawn.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Basic Fun====&lt;br /&gt;
*&#039;&#039;&#039;Articulated keychain&#039;&#039;&#039; (2009)&lt;br /&gt;
&lt;br /&gt;
: Produced by [[Basic Fun]], this keychain is a likeness of Power Up Optimus Prime&#039;s robot mode with articulated arms, legs, head, waist, and a keyring sticking out of his ass.  &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Mini Figural Clip-Ons&#039;&#039;&#039; (2009)&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
====Figure Collection====&lt;br /&gt;
[[Image:ROTF-Merchandise Figure Collection Optimus Prime.jpg|thumb|right|150px]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Stand&lt;br /&gt;
:The [[Figure Collection]] edition of Optimus Prime is based on his [[#Leader_Class_toys_2|&#039;&#039;Revenge of the Fallen&#039;&#039; Leader class toy]], and has his sword molded onto his right arm.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Robot Heroes===&lt;br /&gt;
[[Image:RH Prime vs Blackout.jpg|right|300px|thumb|Booga-booga!]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime vs. Blackout&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
: Packaged with [[Blackout (Movie)|Blackout]], Optimus Prime is the standard [[Robot Heroes|Robot Hero]] style of cute and cuddly. His arm is in the Ion Cannon mode, and unlike many Robot Heroes, he&#039;s not crouching. He&#039;s highly posable for a Robot Hero figure, featuring four points of articulation: both shoulders swivel, his neck turns, and he has a waist joint. This toy was later redecoed into Best Buy Exclusive &amp;quot;Battle Damage&amp;quot; Optimus Prime and Walmart Exclusive &amp;quot;Allspark Power&amp;quot; Optimus Prime.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Rhscorpprime.jpg|right|300px|thumb|He&#039;s cute as he violently decapitates [[Bonecrusher (Movie)|rage-filled mechanoids]].]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime vs. Scorponok&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
: Packaged with [[Scorponok (Movie)|Scorponok]], Optimus Prime is now brandishing his sword arm weapon instead of the Ion Cannon. Sadly, the weapon is not film-accurate, being silver instead of orange. Notably, this is the only piece of Optimus Prime merchandise to have a mouth instead of a mouthplate. It is articulated at the neck and shoulders.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Movie RobotHeroes BestBuy Cliffjumper OptimusPrime.jpg|right|300px|thumb|Otherwise known as Needs-a-Bathimus Prime.]]&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Battle Damage&amp;quot; Optimus Prime &amp;amp; Cliffjumper&#039;&#039;&#039; (Best Buy Movie DVD Exclusives)&lt;br /&gt;
&lt;br /&gt;
: Packaged with [[Cliffjumper (Movie)|Cliffjumper]], this is a redeco of the first Robot Heroes figure in a battle damage paint job.  It has all the articulation of the initial release, and boasts an extensive amount of paint apps, including a thorough &amp;quot;dirt wash&amp;quot; on the entire toy.  It was sold exclusively in Best Buy stores, packaged with the two-disc special edition of the [[Transformers (2007)|film]]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Robotheroesfinalbattle.jpg|right|300px|thumb|Remember that part of the movie where Prime glows blue with Allspark Power?]]&lt;br /&gt;
*&#039;&#039;&#039;The Final Battle&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
: Packaged with redecoed versions of Autobot Jazz, Autobot Ratchet, Blackout, and Megatron.  It retains all four points of articulation.  The new deco is very similar to the original, but with added outbursts of Allspark Blue paint.  The five-pack was sold exclusively at Wal*Mart.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Movie RobotHeroes BarricadeVsOptimusPrime.jpg|right|300px|thumb|Two-fisted justice!]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime vs. Barricade&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
: Packaged with [[Barricade (Movie)|Barricade]], this is the first Optimus Prime Robot Heroes figure to be unarmed.  Sculpted in a two-fisted stance akin to the one he had when first arriving in Mission City, it boasts sharper sculpted detail than its predecessors.  Articulation is the standard three points: both shoulders and his head.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime &amp;amp; Blackout&#039;&#039;&#039; (2009)&lt;br /&gt;
[[Image:Robotheroesoptimusblackout.jpg|right|thumb|300px|After two years, Blackout&#039;s still trying to purple nurple him.]]&lt;br /&gt;
&lt;br /&gt;
:Mirroring the very first &#039;&#039;Movie&#039;&#039; Robot Heroes Optimus Prime pack, he comes with Blackout. While Blackout is a [[Redeco|redeco]] of the previous mold, Optimus Prime is an all-new sculpt with two swords, reflecting the other Optimus Prime toys in the &#039;&#039;Revenge of the Fallen&#039;&#039; toyline.&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:RobotHeroes_BattlefortheAllspark.jpg|300px|thumb|right|Big-rig Prime.]]&lt;br /&gt;
*&#039;&#039;&#039;Battle for the Allspark&#039;&#039;&#039; (2009)&lt;br /&gt;
&lt;br /&gt;
:Packaged in a set depicting the battle in [[Mission City]] with [[Brawl (Movie)|Decepticon Brawl]], [[Ratchet (Movie)|Autobot Ratchet]], [[Megatron (Movie)|Megatron]], plus new figures of [[Sam Witwicky]], [[Starscream (Movie)|Starscream]] in fighter mode and Bumblebee in vehicle mode, this is the first Optimus Prime Robot Heroes figurine in vehicle mode. He has a very big behind.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Robotheroesmegatronfallenprimejetfireironhide.jpg|300px|thumb|right|The most adorable corpse suit ever.]]&lt;br /&gt;
*&#039;&#039;&#039;Battle for the Fallen&#039;&#039;&#039; (box set, 2009)&lt;br /&gt;
:This &#039;&#039;Robot Heroes&#039;&#039; box set of figures comes with [[The Fallen]], [[Megatron (Movie)|Megatron]] (tank mode), Jetpower Optimus Prime, and [[Ironhide (Movie)|Ironhide]] (truck mode).  &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Robotheroestwinswidewaysprimedemolishorsideswipe.jpg|right|thumb|300px|Otherwise known as the &amp;quot;What Geneva Convention?&amp;quot; set.]]&lt;br /&gt;
*&#039;&#039;&#039;Shanghai Shootout&#039;&#039;&#039; (Multi-pack, 2009)&lt;br /&gt;
:Shanghai Shootout replicates the opening action scene from &#039;&#039;Revenge of the Fallen&#039;&#039;, featuring figurines of [[Mudflap (ROTF)|Mudflap]]/[[Skids (ROTF)|Skids]] (ice cream truck), [[Sideways (ROTF)|Sideways]] (vehicle mode), Optimus Prime, [[Demolishor (ROTF)|Demolishor]], and [[Sideswipe (ROTF)|Sideswipe]] (vehicle mode).  Demolishor is a slightly-oversized figure and the centerpiece of the box set.  &lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Mighty Muggs===&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (2009)&lt;br /&gt;
&lt;br /&gt;
: This [[super-deformed]], non-transformable Optimus Prime figure uses the standard [[Mighty Muggs]] body template, with swivel joints in his neck and arms.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.seibertron.com/toys/index.php?f_series_id=64&amp;amp;f_subgroup=&amp;amp;f_name=optimus&amp;amp;f_type=exact Galleries of various different Optimus Prime toys from the Movie]&lt;br /&gt;
* [http://www.tfu.info/2007/Autobot/Robo-VisionOptimusPrime/optimusprime.htm Optimus Prime at TFU.info]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:3D Battle-Cards]]&lt;br /&gt;
[[Category:Autobots]]&lt;br /&gt;
[[Category:Autobot leaders]]&lt;br /&gt;
[[Category:Convention guests]]&lt;br /&gt;
[[Category:Exclusives]]&lt;br /&gt;
[[Category:Movie characters]]&lt;br /&gt;
[[Category:Rulers of Cybertron]]&lt;br /&gt;
[[Category:Target exclusives]]&lt;br /&gt;
[[Category:Titanium Series]]&lt;br /&gt;
[[Category:Toys with sound]]&lt;br /&gt;
[[Category:Robot Heroes]]&lt;/div&gt;</summary>
		<author><name>69.92.83.223</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Optimus_Prime_(Movie)/toys&amp;diff=427170</id>
		<title>Optimus Prime (Movie)/toys</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Optimus_Prime_(Movie)/toys&amp;diff=427170"/>
		<updated>2010-02-16T08:52:43Z</updated>

		<summary type="html">&lt;p&gt;69.92.83.223: /* Leader Class toys */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;[[Optimus Prime (Movie)|Optimus Prime]]&#039;&#039;&#039; starred in a couple of movies that made millions of dollars. Woohoo!&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
As a tribute to his immense popularity, Optimus Prime is the only &#039;&#039;Movie&#039;&#039; Transformer with a toy in every regular category (Legend, Fast Action, Deluxe, Voyager, and Leader.) This is excluding his Cyber Stomper and transformable gun toys.&lt;br /&gt;
&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:Movie Legends Prime toy.jpg|right|250px|thumb|Shortening the smokestacks is good; [[For safety reasons|it makes the toy safer]]. But removing ONE and keeping the other? Crazy.]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (Legends, 2007)&lt;br /&gt;
**&#039;&#039;Japanese name:&#039;&#039; &#039;&#039;&#039;EZ Collection Optimus Prime&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Legends class Optimus Prime is an &#039;&#039;extremely&#039;&#039; simplified toy of the extremely complex movie design. As such, he features numerous unavoidable inaccuracies, such as not transforming or even looking very much like the original design or the larger toy versions in robot mode. However, proportionally Legends class Optimus Prime is not far off from the real truck and the Leader class toy&#039;s vehicle mode, aside from missing a smokestack on the driver&#039;s side. He is articulated at the shoulders and upper legs via [[Ball joint|ball joints]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:TargetGenerationsLegends.jpg|right|thumb|150px|&amp;quot;Say, have we met?&amp;quot; &amp;quot;No, I&#039;m not from around here.&amp;quot; &amp;quot;I can tell. You look &#039;&#039;way&#039;&#039; more realistic than I do.&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Generations Legends&#039;&#039;&#039; (Target exclusive multi-pack, 2007)&lt;br /&gt;
&lt;br /&gt;
: A Target exclusive, this four-pack of Legends Class figures contains two versions of both Optimus Prime and Megatron, namely [[Optimus Prime (Armada)/toys|Legends of Cybertron Optimus Prime]], Movie Legends Optimus Prime, [[Megatron (Armada)/toys|Legends of Cybertron Megatron]] and [[Megatron (Movie)|Movie Legends Megatron]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Movie Allspark Legends pack.jpg|right|150px|thumb|Get ready for the safety recall, folks.]]&lt;br /&gt;
*&#039;&#039;&#039;Battle for the Allspark&#039;&#039;&#039; (Toys&#039;R&#039;Us exclusive multi-pack, 2007)&lt;br /&gt;
&lt;br /&gt;
: A Toys&#039;R&#039;Us exclusive, this six-pack of Legends class figures contains unmodified toys of Optimus Prime, [[Jazz (Movie)|Jazz]], [[Bumblebee (Movie)/toys|Bumblebee]], [[Megatron (Movie)|Megatron]], [[Starscream (Movie)|Starscream]] and [[Barricade (Movie)|Barricade]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
*&#039;&#039;&#039;Nightwatch Optimus Prime vs. Stealth Starscream&#039;&#039;&#039; (Legends Allspark Battles two-pack, 2008)&lt;br /&gt;
&lt;br /&gt;
: The previously-released Legends Class Optimus Prime toy is redecoed to match the Leader class Nightwatch Optimus Prime deco. He comes with a predominantly black and silver redeco of [[Starscream (Movie)|Starscream]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Deluxe Class toys====&lt;br /&gt;
[[Image:Movie ProtoformOptimusPrime toy.jpg|right|250px|thumb|Until I find my feet, I have to use these giant robot hands.]]&lt;br /&gt;
*&#039;&#039;&#039;Protoform Optimus Prime&#039;&#039;&#039; (Deluxe Class, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;MA-05&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Gun with flame attachment&lt;br /&gt;
&lt;br /&gt;
:Based upon the &amp;quot;[[Protoform]]&amp;quot; (Cybertronian) appearances of the Transformers in the Movie, Protoform Optimus Prime transforms into his &amp;quot;entry&amp;quot; mode. This mode somewhat resembles a cybertronic truck, with false wheels sculpted onto the sides, and Optimus Prime&#039;s trademark windows in front. A flame decoration piece fits to the back of the &amp;quot;vehicle&amp;quot;, creating the illusion of a flaming comet&#039;s tail. The bottom of the vehicle has small wheels to roll the toy across smooth surfaces. Oddly, it has NO [[Automorph|automorph]] gimmick at all, a feature most main-line figures have.&lt;br /&gt;
&lt;br /&gt;
:In robot mode he resembles previous Optimus characters: his angular chest windows are reminiscent of &#039;&#039;[[Cybertron (franchise)|Cybertron]]&#039;&#039; [[Optimus Prime (Armada)|Optimus Prime]], while his near-animalistic limbs and color scheme are evocative of &#039;&#039;[[Beast Wars (franchise)|Beast Wars]]&#039;&#039; [[Optimus Primal]]. He has excellent articulation due to his many ball joints, and is armed with a rifle. The flame attachment can fit onto the end of the (non-firing) gun barrel.&lt;br /&gt;
&lt;br /&gt;
:Some packaging variants of this figure (perhaps a Wal-Mart exclusive) included a free movie poster depicting a Cybertronian eye overlooking Earth. While an added sticker to the outer plastic bubble says &amp;quot;Exclusive movie poster!&amp;quot;, it is more of a preview of upcoming figures.&lt;br /&gt;
&lt;br /&gt;
:This toy was [[repurposing|repurposed]] as a [[Optimus Prime&#039;s ancestor|member]] of the [[Dynasty of Primes]] in [[Tales of the Fallen issue 4|&#039;&#039;Tales of the Fallen&#039;&#039; #4]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
*&#039;&#039;&#039;Protoform Optimus Prime Fusion Cluster Edition&#039;&#039;&#039; (C3xHobby Convention exclusive Deluxe, Japan 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Gun with missile and flame attachment&lt;br /&gt;
&lt;br /&gt;
:An extensive redeco of the Protoform Optimus Prime mold that was exclusively available at the Japanese C3xHobby Convention in August of 2007, and later offered by [[E-Hobby|e-Hobby]] in limited quantities. Most of the body is made out of transparent turquoise plastic in order to mimic its frozen state in the &amp;quot;coldness&amp;quot; of space, while orange paint is used on the front end of the &amp;quot;entry&amp;quot; mode, mimicking the heat effects of sudden atmospheric entry. The flame attachment is made out of clear &#039;&#039;blue&#039;&#039; plastic, with the tail end being covered in &#039;&#039;gold&#039;&#039; paint.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
*&#039;&#039;&#039;Deluxe three-pack&#039;&#039;&#039; (multi-pack, UK 2007)&lt;br /&gt;
&lt;br /&gt;
:This three-pack, which was available at general retail in the United Kingdom, contains an unchanged Deluxe Class Protoform Optimus Prime together with equally unchanged Deluxe Class [[Brawl (Movie)|Decepticon Brawl]] and [[Jazz (Movie)|Autobot Jazz]] toys.&lt;br /&gt;
&lt;br /&gt;
====Voyager Class toys====&lt;br /&gt;
[[Image:Movie Voyager OptimusPrime toy.jpg|right|250px|thumb|The last one of you out of here gets a...gets a lead salad!]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (Voyager Class, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;MA-13&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 rifle/smokestack-fuel tank assemblies, 2 missiles&lt;br /&gt;
&lt;br /&gt;
:The mid-range Voyager class &#039;&#039;Movie&#039;&#039; Optimus Prime toy transforms into an amalgamation of the Kenworth W900 and the Peterbilt 379, making this toy fairly inaccurate to the actual vehicle Optimus Prime turned into. Because of the smaller size and lessened complexity, the Voyager class Optimus Prime features a significantly different transformation sequence compared to the Leader class toy, and indeed, the actual CGI design. However, as the actual truck cabin no longer forms his chest, the cabin now features a small interior with opening doors and a non-removable cowboy-hat-bedecked driver figurine that flips out of the seat when the driver&#039;s side door is opened.&lt;br /&gt;
&lt;br /&gt;
: In robot mode, Voyager class Optimus Prime is proportionally more accurate to his CGI design than the leader class toy and has a more accurate headsculpt.  However, due to the aforementioned lessened complexity, significant sacrifices had to be made, such as &amp;quot;cheats&amp;quot; to the transformation sequence to achieve this.  He is thus less accurate overall than he initially appears. In addition to previously mentioned changes, he carries much of the truck&#039;s front hood, grill and fenders on his back like a backpack.  Nevertheless, he maintains a superb level of articulation and posability.&lt;br /&gt;
&lt;br /&gt;
: Optimus Prime is armed with two large rifles formed out of a combination of both smokestacks and fuel tanks. These rifles peg into his lower arms with grips for his open hands. The under-slung fuel tanks can fire spring-loaded projectiles. In vehicle mode, both smokestack rifles can be deployed as twin cannons, and this mechanism can also be used to store the rifles and deploy them as shoulder guns in robot mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Robovision OptimusPrime toy.jpg|right|250px|thumb|We&#039;d hate to see what those smokestacks looked like BEFORE Hasbro shortened them.]]&lt;br /&gt;
*&#039;&#039;&#039;Robo-Vision Optimus Prime&#039;&#039;&#039; (Voyager, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 rifle/smokestack-fuel tank assemblies, 2 missiles&lt;br /&gt;
&lt;br /&gt;
: A Target-[[Exclusive|exclusive]] repaint of the Voyager Class Optimus Prime toy, this limited edition version boasts a &amp;quot;Supermetal finish&amp;quot;, resulting in silver metallic paint covering much of his paintable gray/silver plastic, a much higher contrast in his red and blue plastic colors and improved &#039;flame&#039; paint decorations.&lt;br /&gt;
&lt;br /&gt;
: Unusually for the smaller Voyager Class of toys, [[Robo-Vision]] Optimus Prime comes packed in robot mode in a special hexagonal column box with many windows, similar to the original packaging for &#039;&#039;20th Anniversary&#039;&#039; Optimus Prime. The package also includes a [[Robo-Vision Decoder]]. Strangely, this Target exclusive preceded the release of the regular Voyager by a large margin, coming out on [[June 2]], 2007 with the initial wave of movie toys.&lt;br /&gt;
&lt;br /&gt;
:This toy has been retroactively declared part of the &#039;&#039;Premium Series&#039;&#039; of more [[Show-accuracy|movie-accurate]] redecos of core characters from the movie.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee and Optimus Prime&#039;&#039;&#039; (Argos exclusive two-pack, UK 2007)&lt;br /&gt;
&lt;br /&gt;
:A two-pack, exclusiveliy available at Argos stores in the United Kingdom, which contains an unchanged Voyager Class Optimus Prime and an equally unchanged Deluxe Class Concept Camaro [[Bumblebee (Movie)/toys|Bumblebee]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
*&#039;&#039;&#039;Battle damage three-pack&#039;&#039;&#039; (Sam&#039;s Club exclusive three-pack, 2007)&lt;br /&gt;
&lt;br /&gt;
:A three-pack, exclusive to Sam&#039;s Club stores, consisting of redecos of Voyager Class Optimus Prime and Deluxe Class [[Arcee (Movie)|Arcee]], both with a battle damage deco, and an unchanged Voyager Class [[Starscream (Movie)|Starscream]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Movie Voyager Firststrike OptimusPrime.jpg|right|250px|thumb|Think the [[Geewun|Geewunners]] will shut up now?]]&lt;br /&gt;
*&#039;&#039;&#039;First Strike Optimus Prime&#039;&#039;&#039; (Voyager Class, 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 rifle/smokestack-fuel tank assemblies, 2 missiles&lt;br /&gt;
&lt;br /&gt;
: Released as part of the  &#039;&#039;Allspark Power&#039;&#039; refresh of the movie line, First Strike Optimus Prime is a extensive redeco of Voyager class Optimus Prime in a colour scheme based upon &#039;&#039;Generation 1&#039;&#039; and &#039;&#039;Classics&#039;&#039; Optimus Prime. The included toy bio describes this coloring as Prime paying tribute to the markings he wore as a young soldier when the war began. Due to the transformation scheme, this figure actually ends up being &#039;&#039;less&#039;&#039; like its G1 counterpart in robot mode, a sacrifice made for the slavish redeco of the vehicle mode. You can&#039;t have your cake and eat it too, folks.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
*&#039;&#039;&#039;Autobot Optimus Prime&#039;&#039;&#039; (&amp;quot;international market&amp;quot; exclusive Voyager-sized toy, 2008)&lt;br /&gt;
&lt;br /&gt;
:A single-packed version of the battle damaged Voyager Optimus Prime toy from the Sam&#039;s Club exclusive three-pack. Although the assortment number and the general packaging style seemed to indicate that this might be a Best Buy exclusive, this has been confirmed to be an &amp;quot;international market&amp;quot; exclusive. It has been released in Asia, but will presumably not be available in the USA outside the Sam&#039;s Club three-pack.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
*&#039;&#039;&#039;Freeway Brawl Optimus Prime (Two-Pack)&#039;&#039;&#039; (&amp;quot;Screen Battles&amp;quot; Voyager, 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 rifle/smokestack-fuel tank assemblies, 2 missiles&lt;br /&gt;
&lt;br /&gt;
: A second Target-[[Exclusive|exclusive]] repaint of the Voyager Class Optimus Prime toy, the grey molded pieces now are beige-grey and multiple parts that previously molded blue and red (the chest, shoulder pads, and leg interiors) had their mold colors swapped with extra [[Paint operation|paint applications]] to make up the difference.  As such, the toy has very few visual differences from the regular release of the mold.  This version was only available in a pack with an unchanged Deluxe Class [[Bonecrusher (Movie)|Bonecrusher]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
====Leader Class toys====&lt;br /&gt;
[[Image:MovieLeader OptimusPrime toy.jpg|right|250px|thumb|Y&#039;think Prime got a makeover? We have it on good authority that Movie [[Roller]] is a kicked-out low-rider with a jammin&#039; sound system and neon-purple undercarriage lighting.]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (Leader Class, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;MA-01&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Removable Ion blaster, 1 missile&lt;br /&gt;
&lt;br /&gt;
: The largest 2007 &#039;&#039;Transformers&#039;&#039; movie Optimus Prime toy, Leader Class Optimus Prime featured, at the time, the most accurate representation of the CGI designs&#039; complex transformation sequence. He transforms into a heavily-customized [http://www.peterbilt.com/index_gal_mod_desc.asp?model=model379 Peterbilt 379] conventional extended-hood, and unusually for a mainline figure, he has rubber tires on all his wheels. His Ion Blaster weapon is stored in the rear of the truck&#039;s bunk, exposed like an engine block. Though Optimus has no trailer, he has a hole where the fifth wheel (known among fans as a &#039;hitch&#039;) is sculpted in the rear of the truck, should owners find a suitable trailer to use. Due to [[For safety reasons|safety reasons]], the tips of his long smokestacks are made of rubber. A switch on top of the cab roof activates horn sounds and window lights.&lt;br /&gt;
&lt;br /&gt;
: Featuring a complex transformation, essentially the front and back ends of the truck fold and converge to become Optimus Prime&#039;s legs, as much of the truck rear is connected to the robot thighs via a series of folding panels. The rear wheel cowlings feature a hinge joint in the middle of them so they do not impede his knee articulation. The halves of the rear cabin of the cab, directly connected to the smokestacks, rotate and connect to his torso and unfold into his arms. As with most mainline Movie toys, Optimus Prime features [[Automorph]] gimmicks, and due to his price point, he has three of them. Firstly, during initial transformation, rotating his front fenders to become his heels flips the top parts of the grill to become his toes. Secondly, sliding out the double-barrel cannon in his right forearm flips out his spring-loaded Ion Blaster, which lands into place for his right hand. (The Ion Blaster can actually be popped off his forearm fairly easily, as it is held in place by a simple clip.)  Optimus&#039;s final Automorph, located in his torso, is activated by flipping the silver lever on his stomach, activating a series of spring-loaded actions where the truck windows are pushed apart and the lever between them is raised, enabling the head to spring up from the chest cavity. At this point, yellow LEDs light up the chest windows and Optimus Prime&#039;s eyes, accompanied by a &amp;quot;powering up&amp;quot; sound effect.&lt;br /&gt;
&lt;br /&gt;
: Optimus Prime has a wide range of articulation for a relatively bulky figure. He has ratcheting joints in his shoulders, elbows, hips and knees, with swivel joints and ball joints supporting them in his biceps, lower knee joints and ankles. Again, unusually for a mainline figure, especially at the Leader price point, his hands have individually articulated fingers and thumbs.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime bonus pack&#039;&#039;&#039; (Costco exclusive multi-pack, 2007)&lt;br /&gt;
&lt;br /&gt;
:A Costco exclusive special pack of Leader Class Optimus Prime with Legends Class [[Bumblebee (Movie)/toys|Bumblebee]] and [[Jazz (Movie)|Autobot Jazz]] as bonus figures. All three toys are unchanged from their respective original releases.&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie G4Contest Chrome OptimusPrime.jpg|thumb|250px|Completists, eat your heart out!]]&lt;br /&gt;
*&#039;&#039;&#039;Chrome Optimus Prime&#039;&#039;&#039; (Leader Class, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Removable Ion blaster, 1 missile&lt;br /&gt;
&lt;br /&gt;
: Two custom-made pieces (presented in robot and vehicle mode) by the [[Hasbro]] &#039;&#039;Transformers&#039;&#039; team as the grand prize for G4TV and [http://www.jumpcut.com Jumpcut]&#039;s contest for fans to remix selected Transformers clips. Won by [http://www.TFW2005.com/ TFW2005.com] member James Zahn, this one-of-a-kind (well, two-of-a-kind) piece is an almost fully [[Vacuum metallizing|vacuum-metallized]] Leader-class Optimus Prime in red, silver and blue (based heavily upon Generation 1 [[Optimus Prime (G1)|Optimus Prime]]), presented with a custom display base with an embossed silver Autobot insignia and a perspex display case.&lt;br /&gt;
&lt;br /&gt;
:It is certainly one of the rarest Transformers toys ever, and unless you are James, you will never own one.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Leader Nightwatch OptimusPrime 2007.jpg|right|250px|thumb|Either this is [[Ultra Magnus (disambiguation)|Ultra Magnus]] or [[Nemesis Prime (disambiguation)|Nemesis Prime]].]]&lt;br /&gt;
*&#039;&#039;&#039;Nightwatch Optimus Prime&#039;&#039;&#039; (Leader Class, UK 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Removable Ion blaster, 1 missile&lt;br /&gt;
&lt;br /&gt;
: The first Nightwatch Optimus Prime is an extensive redeco of the previously released Leader-class Optimus Prime, replacing most of his red and blue with different shades of blue and black. In fact, he resembles the original [[Diaclone]] Powered Convoy color scheme of &#039;&#039;Generation 1&#039;&#039; [[Ultra Magnus (G1)|Ultra Magnus]]&#039;s truck cab. The previously blue and red flames have been replaced with silver flames, while various other decos have been replaced by copper.&lt;br /&gt;
&lt;br /&gt;
: This version was released in the UK several months before the &#039;&#039;AllSpark Power&#039;&#039; version. Available exclusively through Argos stores, it came in an American-style box with the original Movie packaging design.  This version was also released by TakaraTomy in Japan.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Movie Leader Nightwatch OptimusPrime 2008.jpg|right|250px|thumb|Ultra Prime or Nemesis Magnus?]]&lt;br /&gt;
*&#039;&#039;&#039;Nightwatch Optimus Prime&#039;&#039;&#039; (Leader Class, USA 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Removable Ion blaster, 1 missile&lt;br /&gt;
&lt;br /&gt;
: The second Nightwatch Optimus Prime was released as part of the &amp;quot;[[AllSpark Power]]&amp;quot; second half of the Movie line. He is similar to the UK version of Nightwatch Prime, replacing most of his red and blue with different shades of blue and black, retaining his resemblance to Diaclone Powered Convoy in most respects. However, the subdued black and copper on the first Nightwatch Prime have been replaced with gold and a &#039;&#039;very&#039;&#039; bright blue, to signify the All Spark energy affecting the Transformers.  The translucent parts were also cast in purple translucent plastic instead of black translucent plastic.&lt;br /&gt;
&lt;br /&gt;
: Another difference is that this version comes in an &#039;&#039;AllSpark Power&#039;&#039;-style box instead of the original style.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Premium movie OP.jpg|right|250px|thumb|[[Cyclonus (G1)|Bunny-ears]] Prime.]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (&amp;quot;Premium Series&amp;quot; Leader Class, 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Detachable, Retractable &amp;quot;energy sword&amp;quot;&lt;br /&gt;
&lt;br /&gt;
: The Premium Series Optimus Prime is both a retool and a redeco of the Leader Class Optimus Prime toy. The major selling point is a more movie-accurate head sculpt with longer ears and detailing based on the final CG head design, and a flip-out energy sword to replace the ion blaster that was included with previous versions of the toy.  This energy sword is detachable and attaches where the Ion Blaster did, compatible with non-premium Optimus Prime Leader-class-based releases. Because his ears are much longer, the truck roof panel that hides his head now has two holes cut into so the head can fit inside the cabin.&lt;br /&gt;
&lt;br /&gt;
:The paint deco is...unfocused, to say the least. In vehicle mode, the grill, headlights, and bumpers (and thus his feet) are painted silver, yet the red in the small Autobot insignia has been removed. There is silver paint on the fuel tanks (toy battery cover), but not on the other tool boxes and equipment in the same location. There is also silver paint on all 6 wheel rims, the air cleaners and the windscreen visor. In robot mode, the silver paint is mainly located on his thighs and crotch, though in order to save on costs, the dark blue and gold paint on his thighs and knee joints have been sacrificed.&lt;br /&gt;
&lt;br /&gt;
: Unlike the initial &#039;&#039;Premium Series&#039;&#039; toys, this one was available as part of the regular mass retail Leader class assortment.&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Leader OptimusPrimeBattleMode.jpg|right|250px|thumb|He loves his lips so much, he won&#039;t let anyone sculpt them on his toys.]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime Battle Mode&#039;&#039;&#039; (Leader Class, 2008)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;MA-21&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Detachable, Retractable &amp;quot;energy sword&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:The TakaraTomy version of Premium Series Optimus Prime has a considerably different deco from Hasbro&#039;s release. Similar to the unique chrome Optimus Prime, Optimus Prime Battle Mode features vacuum-metallized parts for nearly all of the silver truck parts, for a greater resemblance to the polished chrome on the real prop trucks. Unfortunately, as his feet are the front fenders and grill, this will likely lead to chipping. In robot mode, he retains several decos that were removed from Hasbro&#039;s Premium Optimus Prime for cost reasons, such as the blue and gold decos on his thighs. Finally, the flip-out energy sword is coloured gold to reflect its &amp;quot;powered up&amp;quot; appearance.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Fast Action Battlers====&lt;br /&gt;
[[Image:Movie FAB OptimusPrime toy.jpg|right|250px|thumb|&amp;quot;Okay mommy, me got my backback and big gun thingy. Me go to robot school now?&amp;quot;&amp;lt;br /&amp;gt;]]&lt;br /&gt;
* &#039;&#039;&#039;Power Hook Optimus Prime&#039;&#039;&#039; (Fast Action Battler, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;QC-01&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 1 Missile&lt;br /&gt;
&lt;br /&gt;
:[[Fast Action Battler]] Power Hook Optimus Prime is a (roughly) Deluxe-class made for children of younger ages than the rest of the mainline and were designed to have quick conversion and action feature. He has a little string attached to his missle that was tied to his &amp;quot;backpack&amp;quot; for easy storage and so the little ones wouldn&#039;t lose the missle.&lt;br /&gt;
&lt;br /&gt;
:He is rather inaccurate to Optimus Prime&#039;s design.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie LeaderfortheAges 2pack.jpg|right|250px|thumb|The more things change, the more they, uh, get bigger guns.]]&lt;br /&gt;
* &#039;&#039;&#039;Leader for the Ages&#039;&#039;&#039; (Wal*Mart exclusive two-pack, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 1 gun, 1 Missile&lt;br /&gt;
&lt;br /&gt;
: This Wal*Mart-[[Exclusive|exclusive]] two-pack contains the &#039;&#039;Fast Action Battler&#039;&#039; Power Hook Optimus Prime toy, designated &amp;quot;2007 Optimus Prime&amp;quot;, and the &#039;&#039;[[Classics (2006)|Classics]]&#039;&#039; [[Optimus Prime (G1)/toys|Optimus Prime]] toy from &#039;&#039;The Ultimate Battle&#039;&#039; DVD two-pack. Both toys are identical to their normal individual releases.&lt;br /&gt;
&lt;br /&gt;
: For some reason the &#039;&#039;Classics&#039;&#039; Optimus toy is designated &amp;quot;1984 Optimus Prime&amp;quot; on the packaging, even though it was released in 2006... but, well, he &#039;&#039;looks&#039;&#039; like Prime from &#039;84, so hey, what the hell.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Mov2007-toy FAB FireBlastPrime.JPG|right|250px|thumb|[[Rodimus Prime (G1)|Rodimus]], is that you?]]&lt;br /&gt;
*&#039;&#039;&#039;Fire Blast Optimus Prime&#039;&#039;&#039; (Fast Action Battler, 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 1 Missile&lt;br /&gt;
&lt;br /&gt;
: Fire Blast Optimus Prime is a [[Redeco|redeco]] of the previously released Power Hook Optimus Prime fast action battler. The color scheme is loosely based upon &#039;&#039;Generation 1&#039;&#039; [[Hot Rod (G1)|Rodimus Prime]], explained rather oddly in the card bio as being the camouflage Optimus took while hunting Decepticons on Mars post-movie. ...Because there are so many longnose cabs driving around Mars. Yeah.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Cyber Slammers toys====&lt;br /&gt;
[[Image:Movie_CyberSlammers_Prime_toy.jpg|right|250px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (Cyber Slammer, 2007)&lt;br /&gt;
&lt;br /&gt;
: [[Cyber Slammer]]s Optimus Prime is an amazingly cute truck that transforms into an amazingly cute Autobot. &amp;quot;Slam&amp;quot; his robot mode down into car mode and he rolls along for a while, then snaps back up into robot mode. Sure to please the toddler you brought with you to the PG-13 movie! Like most Cyber Slammers, Prime manages to cram most of his vehicle mode&#039;s major details into a compact, super-deformed version of that mode.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
====Cyber Stompin&#039; Robots====&lt;br /&gt;
[[Image:Movie Cyberstompin Prime toy.jpg|right|150px|thumb|Rescue Heroes!]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (Cyber Stompin&#039; Robot, 2007)&lt;br /&gt;
&lt;br /&gt;
:[[Cyber Stompin&#039; Robots|Cyberstompin&#039;]] Optimus Prime is a non-convertible action figure made for younger children. He has light-up eyes, sounds, a launching fist feature and a &amp;quot;targeting scope&amp;quot; in his back. The scope worked similarly to a &#039;&#039;View Master&#039;&#039;, and when you look through the scope, you see an image of Megatron.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Robot Replicas====&lt;br /&gt;
[[Image:Optimusprimemovierobotreplicas.jpg|right|150px|thumb|Sword attachment arm sadly not included.]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (Robot Replica, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Ion blaster arm&lt;br /&gt;
&lt;br /&gt;
: As part of the [[Robot Replicas]] line, this version of Optimus is a non-transforming action figure that utilizes [[Revoltech]]-style jointing. The sculpt hews much closer to the movie CGI model than is possible with the full transforming toys, plus the universal jointing of the line allows for his forearm to be replaced with his hand-cannon... or bits from other Robot Replicas.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Megatron vs. Optimus Prime&#039;&#039;&#039; (Multi-pack, 2007)&lt;br /&gt;
&lt;br /&gt;
: This [[Walmart]]-exclusive two-pack includes &amp;quot;battle-damaged&amp;quot; redecos of Robot Replicas Optimus Prime and [[Megatron (Movie)|Megatron]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Trans-Scanning====&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (2008)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;TS-01&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Display stand &lt;br /&gt;
&lt;br /&gt;
: [[Trans-scan|Trans-scanning]] Optimus Prime is a Japanese-exclusive figure with many interchangeable parts. At its most basic, the figure is a spindly skeleton referred to as a &amp;quot;Core Body&amp;quot;. To this skeleton, two sets of armor pieces can be attached to create one of two forms for Optimus Prime: his [[Protoform|protoform]] mode or his Earth mode.&lt;br /&gt;
&lt;br /&gt;
: The protoform mode consists of eight pieces of metallic blue plastic that plug into the arms, chest, pelvis and legs of the figure. With these pieces attached, the figure can be manipulated in a manner that might charitably be called &amp;quot;transformation&amp;quot; into his meteor-like &amp;quot;entry mode,&amp;quot; accomplished by doing little more than tucking the head out of sight and folding the chest back. This blue-and-grey lump can be mounted on a three-piece stand that comes with the figure, allowing you to display it in mid-plummet. Optimus Prime&#039;s Earth mode, meanwhile, is made up of many armor pieces (including a particularly large backpack) that form a rather [[Kibble|kibbly]] robot mode, which can then transform into a truck approximating a Peterbilt 379. We would go into what an abominable, unintuitive, parts-massaging &#039;&#039;mess&#039;&#039; this transformation is, but we wouldn&#039;t want to fill up the rest of the page.&lt;br /&gt;
&lt;br /&gt;
: Optimus Prime also includes a pair of interchangeable, open-palmed hands that can be swapped out for the clenched fists that are in place in-package. The Core Body mold was re-used for the simultaneously released Trans-Scanning [[Bumblebee (Movie)/toys#Trans-Scanning|Bumblebee]] figure.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
====Other toys====&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (Cake topper, 2007)&lt;br /&gt;
&lt;br /&gt;
: Yes, a cake topper. This toy was only available by purchasing a &#039;&#039;Transformers&#039;&#039;-brand cake (or set of 24 cupcakes) with delicious blue-and-red flame-pattern frosting. The toy transforms from semi cab to robot.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (Spychanger, 2007)&lt;br /&gt;
&lt;br /&gt;
:This toy is a redeco of &#039;&#039;[[Robots in Disguise (toyline)|Robots in Disguise]]&#039;&#039; Spychanger [[Scourge (RID)|Scourge]], painted to resemble &#039;&#039;Movie&#039;&#039; Optimus Prime. Of note is the [[Tampograph|tampographed]] detailing on his chest resembling &#039;&#039;Movie&#039;&#039; Prime&#039;s distinctive chest design. He was only available exclusively in Japan with a pre-order for the &#039;&#039;[[Transformers (2007)|Transformers]]&#039;&#039; DVD and HD-DVD.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
====Micro IR &#039;&#039;Transformers&#039;&#039; Cars====&lt;br /&gt;
[[Image:Movie OptimusPrime MicroIR.jpg|right|150px|thumb|That gun doesn&#039;t look very safe...]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
: Made under license by [[RadioShack]]. The three-function infrared remote, in Optimus Prime&#039;s signature colors, gives you control of the truck with forward and reverse turn movement. More than just a truck styled after the Movie character, it also transforms to robot mode. The top of the gun-shaped IR remote serves as a display stand, though the gun itself can&#039;t stand freely. The tip of the gun can also unscrews to reveal a hidden ball-point pen.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Titanium Series===&lt;br /&gt;
[[Image:Movie TitaniumRM Prime.jpg|right|130px|thumb|&amp;quot;Groovy!&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (3&amp;quot; Robot Masters, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Movie-style Autobot sigil display stand.&lt;br /&gt;
&lt;br /&gt;
: Partially constructed of die-cast metal, this small three inch figurine of Optimus Prime has a CGI-accurate sculpt compared to the larger toys, owing to the fact it does not need to transform at all. He is sculpted with his Ion Blaster in his right fist, and is articulated at the neck, shoulders and waist. He comes with a small movie-style Autobot sigil display stand.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
*&#039;&#039;&#039;Ultimate Optimus Prime 3-Pack&#039;&#039;&#039; (3&amp;quot; Robot Masters multi-pack, 2007)&lt;br /&gt;
&lt;br /&gt;
: This Target-exclusive set contains the normal 3&amp;quot; [[Titanium Series]] Optimus Prime figurine (see above), a Protoform Optimus Prime figurine, and Optimus Prime in his Earth-mode truck form, making this the first time a character has appeared in their alternate mode as part of the Robot Masters sub-series.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:ROTF Legends OptimusPrime.jpg|right|200px|thumb|AT LAST! Two smokestacks!]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (Legends, 2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;EZ-01&#039;&#039;&#039;&lt;br /&gt;
[[Image:ROTF Legends Prime Jetfire combo.jpg|thumb|left|Don&#039;t I look awesome with my corpse backpack?]]&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Revenge of the Fallen (toyline)|Revenge of the Fallen]]&#039;&#039; Legends class Optimus Prime is an all-new, much more accurate mold compared to the 2007 Legends class Prime, having a much greater accuracy in both robot and vehicle mode. In particular, his vehicle mode isn&#039;t inexplicably missing one smokestack like the 2007 toy.&lt;br /&gt;
&lt;br /&gt;
: The top of the truck&#039;s bunk (ending up on his back in robot mode) has a slot to combine with [[Jetfire (ROTF)|Jetfire]]. For some reason, this isn&#039;t mentioned in the instructions, though they&#039;re hardly needed.&lt;br /&gt;
&lt;br /&gt;
: During the May 30 launch event for the &#039;&#039;Revenge of the Fallen&#039;&#039; toyline in [[Japan]], Legends Optimus were given out to attendees. The only difference is a sticker on the packaging commemorating the event.&lt;br /&gt;
&lt;br /&gt;
: A &amp;quot;Battle Damaged&amp;quot; variant featured in the second wave of EZ Collection (the Japanese name for Legends class toys), with more elaborate, weathered paint applications.&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:ROTF-toy_Legends_PowerArmorPrime.jpg|right|300px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Power Armor Optimus Prime&#039;&#039;&#039; (Legends, 2009)&lt;br /&gt;
&lt;br /&gt;
:This [[redeco]] of Legends class Optimus Prime features a slightly darkened colour scheme and red legs.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Voyager Class toys====&lt;br /&gt;
[[Image:ROTF_Voyager_OptimusPrime_toy.jpg|thumb|300px|Look! I got a tan!]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (Voyager, 2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 rifle/smokestack-fuel tank assemblies, 2 missiles &lt;br /&gt;
&lt;br /&gt;
:Voyager Optimus Prime is a [[redeco]] of the toy from the [[Movie (toyline)|first movie&#039;s toyline]]. Like several redecos or retools of 2007 movie toys, there has been some effort to make this release noticeably different from the previous releases, though the toy ends up looking less accurate to the actual movie appearance than those previous releases. Optimus Prime has a sort of faded Autobot sigil on the side of the truck&#039;s bunk, and Chinese characters on the roof (ending up on his knee in robot mode.) The word &amp;quot;上海将军&amp;quot; means &amp;quot;Shanghai General&amp;quot; while &amp;quot;大将&amp;quot; means &amp;quot;Grand general&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{charstubtoys|Needs info about the Japanese release, which is slightly different.}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:ROTF_Voyager_DefenderOptimusPrime.jpg|thumb|300px|Kaboom, yo. Ka-friggin-boom.]]&lt;br /&gt;
*&#039;&#039;&#039;Defender Optimus Prime&#039;&#039;&#039; (Voyager, 2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 rifle/smokestack-fuel tank assemblies, 2 missiles &lt;br /&gt;
&lt;br /&gt;
:This redeco of Voyager class Optimus Prime swaps out the red and some of the silver plastic with black and blue, changes the blue flames to red and silver.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:ROTF_Voyager_JetPowerOptimusPrime_toy.jpg|thumb|301px|]]&lt;br /&gt;
*&#039;&#039;&#039;Jet Power Optimus Prime&#039;&#039;&#039; (Voyager, 2010)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;MR-01&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Battle Blades Optimus Prime&#039;&#039;&#039; (Voyager, 2010)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; ???&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Matrix&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Mini-figure=====&lt;br /&gt;
[[Image:ROTF mini figure Optimus Prime.jpg|right|thumb|150px|He won&#039;t be [[Decapitation|taking]] [[The Fallen|anybody&#039;s]] faces at THAT size.]]&lt;br /&gt;
*&#039;&#039;&#039;Stratosphere&#039;&#039;&#039; (Voyager, 2009)&lt;br /&gt;
:Voyager class [[Stratosphere]] comes with a transformable Optimus Prime mini-figure that deploys from his cargo bay, based upon scenes from the &#039;&#039;Revenge of the Fallen&#039;&#039; movie. It is actually smaller than [[Smallest Transforming Transformers]] [[Optimus Prime (G1)/toys|Optimus Prime]]. Go figure!&lt;br /&gt;
&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Leader Class toys====&lt;br /&gt;
[[Image:ROTF Leader OptimusPrime.jpg|right|300px|thumb|I will not stop telling you that I am Optimus Prime.  Ever!]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (Leader, 2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;RA-01&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Revenge of the Fallen]]&#039;&#039; Leader Class Optimus Prime is an entirely different mold from the first movie&#039;s Leader Class Optimus Prime.  While striving for vehicle realism and painstaking accuracy to his visual portrayal in the live-action films, this Optimus Prime is so complex even the instructions won&#039;t help.  Transforming him back into a truck is probably more complicated than the movie and can only be considered &#039;&#039;torture&#039;&#039;.  Like the previous Prime, it is loaded with features, though it ditches the first movie&#039;s [[Automorph]]ing for the new [[Mech Alive]] gimmick. When a grey tab on his midriff is pressed, Prime&#039;s entire pectoral region &amp;quot;flexes&amp;quot;, lights in his chest and eyes glow, and he declares &amp;quot;I am Optimus Prime&amp;quot; in [[Peter Cullen]]&#039;s voice. For the European release of the figure, to get past the language barrier, the Cullen sound clip is abbreviated to just &amp;quot;Optimus Prime&amp;quot;; in some regions, including Quebec and the UK (but only after a month or two) both versions were made available. A transformation sound effect activates when his torso is transformed, and once Prime is in truck mode, an almost unnoticeable button (a small square located beside the screw for the battery compartment, undocumented in his instructions) is revealed, which activates engine-idling noises. Each arm features flip-out blades that trigger when a button on the forearm is pressed.  Each of these blades has a [[Cyberglyphics|Cyberglyphic]] symbol on it. The blades severely restrict Prime&#039;s arm articulation when retracted, as they get in the way of the kibble, but as there is very little one can do with Prime&#039;s arms without causing the blades to deploy, this is hardly noticeable. One detail not reflected in most of Hasbro&#039;s photos is that the sun visors above Prime&#039;s windows are mounted on ball joints and can be positioned like they are in his CG design. The hood halves on his arms can slide up on their hinge and the blue panels at the back of Prime&#039;s lower legs can be pulled out slightly as well for further screen accuracy. Overall, the robot mode of &#039;&#039;Revenge of the Fallen&#039;&#039; leader class Optimus Prime toy is slightly taller and considerably more athletic-looking than the 2007 &#039;&#039;Transformers&#039;&#039; Leader class Optimus Prime toy.&lt;br /&gt;
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[[Image:ROTF_Leader_Jetfire_PowerUpPrime_toy.jpg|thumb|left|250px|Who&#039;s your daddy? He is.]]&lt;br /&gt;
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:Optimus Prime can also combine with Leader class Jetfire to form his super mode by slightly transforming his backpack and feet. Sadly, this takes away from his leg articulation, because otherwise he could never support the massive backpack he has in this mode. However, fans have created alternate configurations that increase leg articulation and movie-accuracy.&lt;br /&gt;
&lt;br /&gt;
:Like several new-mold &#039;&#039;Revenge of the Fallen&#039;&#039; toys, Optimus Prime suffers from some cost-cutting measures that affected the final production version of the mold. According to Hasbro&#039;s stock photos/back-of-box photo of the hand-painted [[prototype]], the toolboxes on the sides of his legs were designed to fold away further for a sleeker, cleaner look. Additionally, the rear tires would have been able to split in half, with the inner half of the tire going inside the outer half to recreate the thin tires seen on Prime&#039;s CG design. Some articulation was lost on the toy between Hasbro stock photography and the final release.  His fingers are no longer articulated; instead, the entire hand is now one molded piece. Finally, the lower arms appear to have been originally designed so that his hands could slide in or out of them during transformation. Sadly, he also lacks rubber tires, which the original movie Prime did have.&lt;br /&gt;
&lt;br /&gt;
:The TakaraTomy release of Optimus Prime replaces the red plastic from his neck down to the middle of his pectorals with gray plastic.  The smokestacks also are a different shade of gray, and are more opaque than the Hasbro release.&lt;br /&gt;
&lt;br /&gt;
:The [[instructions]] for this toy are infamous for being amazingly vague and unclear in its visual depiction of the transformation steps.&lt;br /&gt;
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{{-}}&lt;br /&gt;
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*&#039;&#039;&#039;Limited Edition Optimus Prime&#039;&#039;&#039; (Leader, 2009)&lt;br /&gt;
&lt;br /&gt;
:This release of Optimus Prime was available at the May 23, 2009 midnight launch of the &#039;&#039;Revenge of the Fallen&#039;&#039; toyline at the [[Shanghai]] Toys &#039;R&#039; Us. Limited to 576 pieces, this piece was presented in a wooden box with a numbered certificate, Autobot sigil dog tag, and of course, the leader class Optimus Prime toy. The toy itself was unchanged.&lt;br /&gt;
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{{-}}&lt;br /&gt;
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*&#039;&#039;&#039;Optimus Prime Black Version&#039;&#039;&#039; (Leader, 2009)&lt;br /&gt;
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[[Image:ROTF_Leader_OptimusPrime_BlackVersion.jpg|thumb|right|300px|It&#039;s like Optimus and The Fallen had some illegitamate love child.....]]&lt;br /&gt;
&lt;br /&gt;
:An [[exclusive]] to Amazon.co.jp bundled with the Japanese release of the &#039;&#039;Revenge of the Fallen&#039;&#039; DVD, this redeco of Optimus Prime is another in a long line of [[Black repaint|black repaints]], swapping most of his red and blue plastic for black, some of his bright grey plastic for a cool grey and blue, covered with gold and silver flames.  His orange blades are now translucent blue.  Despite being a black repaint, the figure&#039;s color scheme homages Leader class Jetfire rather than any previous black Optimus Prime figure.&lt;br /&gt;
&lt;br /&gt;
:TakaraTomy improved upon the original Leader class Optimus Prime instruction sheet by including supplementary photographed steps that were previously vague or neglected in the original release.&lt;br /&gt;
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{{-}}&lt;br /&gt;
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[[Image:ROTF_Leader_BusterOptimusPrime.jpg|thumb|300px|Reinforcing the belief that Takara makes better toys than Hasbro.]]&lt;br /&gt;
*&#039;&#039;&#039;Buster Optimus Prime&#039;&#039;&#039; (Leader, 2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;RA-24&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 fuel tank/exhaust assemblies - combine into [[Ion blaster]]&lt;br /&gt;
&lt;br /&gt;
:This version of Leader class Optimus Prime features a new lower face sculpt that lacks a [[faceplate]], as well as the replacement of his fuel tank/exhaust assemblies with new, transforming versions that can combine into his ion blaster/barrage cannon. To the simultaneous pleasure and displeasure of people who had already purchased the first release of Leader class &#039;&#039;Revenge of the Fallen&#039;&#039; Optimus Prime, Buster Optimus Prime features an extensive paint job that closely matches Prime&#039;s appearance on the big screen, including covering almost all of his grey plastic with silver paint or chrome, expanding and outlining all of the flame tampographs white for greater accuracy to [[ILM]]&#039;s computer model, and generally painting in small details, nooks and crannies that were neglected on the first release due to costing reasons.  The red and blue plastic colors also vary from the original release, to better match his film appearance.&lt;br /&gt;
&lt;br /&gt;
:TakaraTomy improved upon the original Leader class Optimus Prime instruction sheet by including supplementary photographed steps that were previously vague or neglected in the original release.&lt;br /&gt;
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{{-}}&lt;br /&gt;
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* &#039;&#039;&#039;Jetfire&#039;&#039;&#039; / &#039;&#039;&#039;Buster Optimus Prime&#039;&#039;&#039; (Leader 2-pack, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 fuel tank/exhaust assemblies - combine into [[Ion blaster]]&lt;br /&gt;
&lt;br /&gt;
:This [[TakaraTomy]] Asian market [[exclusive]] Leader class two pack consists of a redecoed [[Jetfire (ROTF)|Jetfire]] and an altered Buster Optimus Prime. Buster Optimus Prime is almost identical to the single pack Japanese release of the toy, but has a head with face plate unlike the stand alone Buster Prime. This head contains more paint details than the first release of &#039;&#039;Revenge of the Fallen&#039;&#039; Leader class Optimus Prime. The flames are outlined with light blue instead of white for accuracy to the physical truck prop (though it ends up being inaccurate in robot mode).  Jetfire has a subtle, more [[show-accuracy|movie-accurate]] colour scheme.&lt;br /&gt;
{{-}}&lt;br /&gt;
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*&#039;&#039;&#039;Forest Battle Optimus Prime&#039;&#039;&#039; (Leader, 2010)&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
A retool of the leader mold for Revenge of the fallen, this Optimus uses the Buster prime face mold andhas replaced his blades with semi-articulated hooks for face destroying action!&lt;br /&gt;
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He also sports black splotches on his body and head to signify battle damage. {{-}}&lt;br /&gt;
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====Fast Action Battlers====&lt;br /&gt;
[[Image:ROTF FAB OptimusPrime.jpg|right|250px|thumb|Two blades means &#039;&#039;twice&#039;&#039; the [[Decapitation|fun]]!]]&lt;br /&gt;
*&#039;&#039;&#039;Double Blade Optimus Prime&#039;&#039;&#039; (Fast Action Battler, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Projectile&lt;br /&gt;
&lt;br /&gt;
:Double Blade Optimus Prime is an all-new [[Fast Action Battler]]s version of Optimus Prime, with a much more accurate sculpt and a less-inaccurate transformation. He features two spring-loaded energy swords and a projectile launcher with a single [[missile]].&lt;br /&gt;
&lt;br /&gt;
:For whatever reason, his elbows have been molded so as not to bend, despite actually having real pinned elbow joints.  The plastic section in the way, however, can be easily sliced out to restore full functionality.&lt;br /&gt;
{{charstubtoys}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:ROTF-toy_FAB_PowerArmorOptimus.jpg|thumb|right|250px|]]&lt;br /&gt;
*&#039;&#039;&#039;Power Armor Optimus Prime&#039;&#039;&#039; (Fast Action Battler, 2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Projectile&lt;br /&gt;
&lt;br /&gt;
:Power Armor Optimus Prime is a [[redeco]] of Double Blade Optimus Prime, coloring much of the toy black.&lt;br /&gt;
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{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Battle Chargers====&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (Battle Charger, 2009)&lt;br /&gt;
&lt;br /&gt;
:[[Robot Powered Machines|Battle Charger]] Optimus Prime is, much like the first movie line&#039;s [[Cyber Slammers]] Prime, a superdeformed truck from which a robot mode springs up as you play. The toy uses a [[pull-back motor]], and when pulled back and released, the toy&#039;s roof will flip open and Optimus Prime&#039;s cutesified robot mode will pop up.&lt;br /&gt;
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{{-}}&lt;br /&gt;
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*&#039;&#039;&#039;Cyber Armor Optimus Prime&#039;&#039;&#039; (Battle Charger, 2009)&lt;br /&gt;
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:A redeco of the first Battle Charger with parts of the truck colored silver, such as the hood and hubcaps.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Gravity Bots====&lt;br /&gt;
[[Image:ROTF GravityBots OptimusPrime.jpg|right|250px|thumb|Oh no, Optimus let himself go [[Optimus Prime (Armada)|again]]!]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (Gravity Bot, 2009)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Gravity Bot]]s&#039;&#039; Optimus Prime is an extremely simplified version of Optimus with a small tab on the bottom of his feet that when he placed on his feet will automatically transform him to robot mode. There is also one on his back side that when placed upon will transform him to his vehicle mode.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:ROTF-toy_GravityBots_BattleSteelPrime.jpg|thumb|right|250px|]]&lt;br /&gt;
*&#039;&#039;&#039;Battle Steel Optimus Prime&#039;&#039;&#039; (Gravity Bot, 2010)&lt;br /&gt;
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:A redeco of Gravity Bots Optimus featuring a gray hood with red flames.&lt;br /&gt;
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{{-}}&lt;br /&gt;
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====Mega Power Bots====&lt;br /&gt;
[[Image:ROTF-toy_MegaPowerBots_JetpowerOptimus.jpg|right|150px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Jetpower Optimus Prime&#039;&#039;&#039; (Mega Power Bot, 2009)&lt;br /&gt;
&lt;br /&gt;
:[[Mega Power Bots]] Jetpower Optimus Prime represents the Autobot leader in his combined form with Jetfire. Designed for younger children, he is a large, bulky, non-transforming figure with limited articulation. Pressing the Autobot insignias on his chest and arm plays various sound effects and cause blue lights to flash in his head and gun.&lt;br /&gt;
&lt;br /&gt;
:Optimus&#039;s wings are folded down in package, and flip up to become his &amp;quot;flight mode&amp;quot;.&lt;br /&gt;
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{{-}}&lt;br /&gt;
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====Robot Replicas====&lt;br /&gt;
[[Image:ROTF RobotReplicas OptimusPrime.jpg|right|150px|thumb|Finally, he&#039;s got the sword! Now where&#039;s the other one?]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (Robot Replica, 2009)&lt;br /&gt;
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{{-}}&lt;br /&gt;
{{charstubtoys}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; 3D Battle-Card Game===&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (3D Battle-Card, 2007) &lt;br /&gt;
**&#039;&#039;Card number:&#039;&#039; &#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Optimus Prime is a 54-point &amp;quot;Rare&amp;quot; piece in the [[3D Battle-Card Game]].  Constructed of punch-out pieces from randomly packed plastic cards (two full robots per pack), he can be assembled into his truck mode or into a long-legged robot mode.&lt;br /&gt;
&lt;br /&gt;
:His card construction was not reused.&lt;br /&gt;
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===Transformers (2007)===&lt;br /&gt;
*&#039;&#039;&#039;Transformers Gummy Candy&#039;&#039;&#039; (2006) &lt;br /&gt;
&lt;br /&gt;
:Made by the [[Frankford Candy &amp;amp; Chocolate Company]] at the behest of [[Hasbro]]&#039;s Cap Candy Company unit, this large Optimus Prime-shaped [[Transformers Gummy Candy|gummy candy]] was available throughout 2006 to 2007. Also available was an [[Megatron (Movie)|Megatron]] and [[Bumblebee (Movie)|Bumblebee]]-shaped gummy candies.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:MoviePrime Voicechanger helmet.jpg|right|150px|thumb|Hardly &#039;&#039;anyone&#039;&#039; was wearing these damn things at [[BotCon 2007]].]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime Voice Changer&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:A highly CG-accurate sculpt of Optimus Prime&#039;s head with a built in voice-changer.  It also has several sound effects and quotes from the movie.  The voice-changer has three settings, giving more accurate alteration of the user&#039;s voice (though this is still debatable; most voice changing technology is pretty crummy, at least in toys).  Much like the Ultimate Bumblebee figure, this toy will hate your wallet too.  While it only costs 30 bucks, if it&#039;s anything like another Hasbro voice changer, it will suck batteries up like they were [[Energon Cube|some kind of square candy holder.]]&lt;br /&gt;
&lt;br /&gt;
: There are two versions of the voice changer helmet with two different pre-recorded voices. An earlier release features the voice of [[Ron Hayden]], while the later release features the voice of [[Peter Cullen]]. The latter  version has modified packaging under the &#039;Try Me!&#039; blurb, stating it has &#039;Real Movie Voice!&#039;, though the updated version has also appeared in the original packaging without the &#039;Real Movie Voice!&#039; notice.&lt;br /&gt;
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{{-}}&lt;br /&gt;
[[Image:MoviePrime BattleRigBlaster.jpg|right|180px|thumb|Nor carrying these!]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime Battle Rig Blaster&#039;&#039;&#039; (2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; &lt;br /&gt;
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:The Optimus Prime Battle Rig Blaster transforms from a superdeformed amalgamation of his &#039;&#039;Movie&#039;&#039; truck and G1 Optimus Prime&#039;s truck (indeed pulling G1 Prime&#039;s trailer) to a fully G1 robotic forearm and hand with a built in Nerf style gun. By simply placing your hand inside the back of the trailer (I need an adult!) and pulling back on the front of the truck, the gun transforms and folds back into a weapon. It comes with three [[Nerf]] N-Strike size whistle darts which can be stored inside the trailer. Although not shown in the image, the truck front splits in half in gun-mode, while the grille acts as a sight. This toy was marketed as &#039;Optimus Prime Big Rig Blaster&#039; overseas.&lt;br /&gt;
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{{-}}&lt;br /&gt;
[[Image:Movie OptimusPrime RPBlaster.jpg|right|150px|thumb|Pew, Pew!]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime Blaster&#039;&#039;&#039; (2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; &lt;br /&gt;
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: An extensive [[redeco]] of the &#039;&#039;[[Energon (toyline)|Energon]]&#039;&#039; [[Optimus Prime (Armada)/toys|Optimus Prime]] role-play Blaster, this toy &amp;quot;transforms&amp;quot; basically by extending. It fires suction-cup-tipped Nerf darts and is a Wal*mart exclusive.&lt;br /&gt;
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{{-}}&lt;br /&gt;
[[Image:Movie TFHandHeldGame.jpg|right|150px|thumb|Behold, the Autobot Gameboy of Leadership!]]&lt;br /&gt;
*&#039;&#039;&#039;Transformers Electronic Hand Held Game&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:This LCD game features 10 levels and a design based on Optimus Prime.&lt;br /&gt;
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{{-}}&lt;br /&gt;
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*&#039;&#039;&#039;Optimus Prime Globe&#039;&#039;&#039; (2007)&lt;br /&gt;
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[[Image:Optimus Prime globe.jpg|right|150px|thumb|I&#039;m dreaming of an Autobot Christmas...]]&lt;br /&gt;
: A snow globe containing an Optimus Prime figurine based upon one of lower-detail licensing/promotional renders of Optimus Prime, complete with [[Optimus Primal|funky munky]] pose.&lt;br /&gt;
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{{-}}&lt;br /&gt;
====ZipZaps® Micro RC====&lt;br /&gt;
[[Image:Movie OptimusPrime ZipZaps.jpg|right|150px|thumb|In Soviet Russia, Prime controls YOU!]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (2007)&lt;br /&gt;
**&#039;&#039;Model Number&#039;&#039;: &#039;&#039;&#039;6000182&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Optimus Prime is one of the first Transformers characters licensed by [[RadioShack]] for their ZipZaps line of pocket-size radio control cars. As a ZipZap, Optimus can be customized, trimmed, and tuned with any other accessories available for the brand. He has working headlights and requires four &amp;quot;AAA&amp;quot; batteries for the charger.&lt;br /&gt;
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{{-}}&lt;br /&gt;
====Battling Robots Bubble Bath====&lt;br /&gt;
[[Image:Optimus prime bubblebath.jpg|right|120px|thumb|Bathtime fun is the right of all sentient beings.]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:Optimus Prime&#039;s torso attaches to the bottle of bubble bath. His elbows bend, and his arms have a punching gimmick, to allow him to battle evil even in the shower. Pushing a lever on either side makes the respective fist punch forward. He&#039;s removable, though not as easily held without the bottle below his waist.&lt;br /&gt;
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{{-}}&lt;br /&gt;
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====XKites====&lt;br /&gt;
[[Image:Movie_XKites_OptimusPrime_SkyDelta52.jpg|thumb|200px|A Jetpower prime prototype. They cut this model due to the lack of any legs.]]&lt;br /&gt;
*&#039;&#039;&#039;SkyDelta 52 Transformers Kite&#039;&#039;&#039; (2007)&lt;br /&gt;
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:[[XKites]] made several poly delta kites with stock images of &#039;&#039;Transformers&#039;&#039; characters printed on them. This model had a 52&amp;quot; wingspan and a fibreglass airframe, and featured an image of Optimus Prime. &lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Basic Fun====&lt;br /&gt;
*&#039;&#039;&#039;Articulated keychain&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
: Produced by [[Basic Fun]], this keychain is a likeness of Optimus Prime&#039;s robot mode with articulated arms, legs, head, waist, and a keyring sticking out of his ass.  &lt;br /&gt;
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*&#039;&#039;&#039;Slide puzzle keychain&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
: Produced by Basic Fun, this keychain is a likeness of Optimus Prime&#039;s robot mode attached to a sliding puzzle frame. The puzzle itself is the Autobot symbol.&lt;br /&gt;
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*&#039;&#039;&#039;Talking keychain&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
: Produced by Basic Fun, this keychain features several clips of Prime&#039;s voice.&lt;br /&gt;
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*&#039;&#039;&#039;Projector carabiner&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
: Yet another Basic Fun joint, this is a carabiner that shines a Bat-Signal like image of Optimus Prime onto a flat surface. Neat.&lt;br /&gt;
====Transformers Movie Danglers====&lt;br /&gt;
[[Image:Movie Optimus Prime dangler.jpg|right|174px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:Released by [[Tomy Yujin]] in November 2007 as part of the [[Danglers Collection]], this toy is a weird plastic [[Super-deformed|super-deformed]] version of Optimus Prime that pops out his vehicle mode when you squeeze him. This little figurine has a little strap on it so that it can be put on cell phones or portable gaming devices.&lt;br /&gt;
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{{-}}&lt;br /&gt;
====Transformers Movie Screen Cleaners====&lt;br /&gt;
[[Image:Movie Optimus Prime Screencleaner.jpg|right|102px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
:Released by Tomy Yujin on January 2008, this dangler is a faction logo-shaped screen cleaner for your cell phone, with a stock image of Optimus Prime printed on the other side.And he&#039;s on fire, too.Burn, baby, burn!&lt;br /&gt;
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{{-}}&lt;br /&gt;
====Health Science Labs====&lt;br /&gt;
*&#039;&#039;&#039;Bye-Bye Boo-Boo&#039;&#039;&#039; (2009???)&lt;br /&gt;
[[Image:Bye-Bye Boo-Boo.jpg|right|150px|thumb|[[Blitzwing (Animated)|Yet]] [[Scattorshot (Cybertron)|another]] [[Jetfire (G1)|frozen]] [[Megatron (Movie)|Transformer]].]] &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Bye-Bye Boo-Boo&#039;&#039;&#039; is a therapeutic icey thingy. It helps make your boo-boo&#039;s all better so you feel all better! The outside looks like [[Optimus Prime (Movie)|Optimus Prime]] and feels really soft. It has a [[Wikipedia:Cold_pack|squishy thing]] you can pull out too. But remember, you gotta put it the freezer for two WHOLE hours before you can use it.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Burger King===&lt;br /&gt;
[[Image:MovieMerchandise-BurgerKingOptimus.jpg|right|thumb|200px|]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (2007)&lt;br /&gt;
:The BK tie-in toy of Optimus Prime is essentially two toys in one. The first part of the toy consists of two truck halves, which snap together around a sculpted robot-mode Optimus Prime. The truck is squat and primarily blue, with outbursts of chalk-gray paint and red flames. Pulling back and letting go activates the gimmick: Prime &amp;quot;drives&amp;quot; forward and bursts from the truck mode, &amp;quot;transformed&amp;quot; to robot mode. This gimmick has marginal success.&lt;br /&gt;
&lt;br /&gt;
:The &amp;quot;robot mode&amp;quot; of Optimus Prime is where the pullback motor and working wheels of the toys lie. Optimus is sculpted in blue plastic, pre-posed in an odd, crouching position with zero points of articulation. His right knee is bent back, with his right arm touching his knee, while the left side has the leg forward and the left hand holding onto his butt. The toy is as sparsely painted as the truck, with light blue eyes and chest windows, gray hands and feet among other parts, and red forearms. Two panels on his back have red flame tongues on them. He looks like he&#039;s scratching his butt.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:ROTFMerchandise-BurgerKingOptimus.jpg|right|thumb|200px|&amp;quot;No need for you to give me your face—I have a spare.&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Ultimate Prime&#039;&#039;&#039; (2009)&lt;br /&gt;
:This small statuette of Optimus comes with a Blackbird plane representing Jetfire&#039;s alternate mode.  The plane splits in two, and the two parts can be clipped onto Optimus to replicate the climax to &#039;&#039;Revenge of the Fallen&#039;&#039;.  The front section of the plane has a black Optimus face which sits in front of Optimus&#039;s own face.&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime Voice Changer&#039;&#039;&#039; (2009) &lt;br /&gt;
&lt;br /&gt;
{{charstubtoys}}&lt;br /&gt;
&lt;br /&gt;
[[Image:3D-optimus-prime-costume.jpg|right|120px|thumb|Trick or treat, smell my feet, GIVE ME YOUR FACE!]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime Halloween costume&#039;&#039;&#039; (2009)&lt;br /&gt;
&lt;br /&gt;
{{charstubtoys}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:ROTF_OptimusPrime_Popboxstatue.jpg|thumb|200px|]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime Statuette&#039;&#039;&#039; (2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; One set of open hands (left &amp;amp; right), one set of closed fists (left &amp;amp; right), two Energon Swords (left &amp;amp; right)&lt;br /&gt;
&lt;br /&gt;
:Released by [[PopBox Collectables]], this rather expensive, 12-inch tall polystone statue of Optimus Prime features over 100 individual parts, is hand-painted with water-slide decals of his flame patterns, and features two sets of hands and Energon Swords. The statue comes packaged with a certificate of authenticity, for those people who want proof that some factory in China produced this expensive piece of mass-market merchandising.&lt;br /&gt;
&lt;br /&gt;
:His head is hilariously over-sized.&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
====RPMs - Robot Powered Machines====&lt;br /&gt;
=====Commander Series=====&lt;br /&gt;
[[Image:ROTF RPMs OptimusPrime.jpg|right|250px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (2009)&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;01 of 04&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Optimus Prime&#039;s first toy in the &#039;&#039;[[Robot Powered Machines]]&#039;&#039; subline is a &amp;quot;Mini-Vehicle&amp;quot;—a small, non-transforming version of his vehicle mode. A sculpted image of Prime&#039;s robot mode can be seen on the truck&#039;s underside. He features through-axle construction similar to the &#039;&#039;[[Generation 2 (toyline)|Generation 2]]&#039;&#039; [[Go-Bot (G2)|Go-Bot]]s, letting him zip along smooth surfaces (and compatible racetrack sets) at high speed.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Battle Series=====&lt;br /&gt;
[[Image:ROTF-toy_RPM_OptimusPrime_vs_Bonecrusher.jpg|thumb|right|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime Vs. Bonecrusher&#039;&#039;&#039; (2009)&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;03 of 08&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Mini-Vehicle Optimus Prime was also available in a two-pack with [[Bonecrusher (Movie)|Bonecrusher]]. The toy is identical to its &amp;quot;Commander Series&amp;quot; release.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
=====Radio Control=====&lt;br /&gt;
[[Image:ROTF RPMradiocontrol OptimusPrime.jpg|right|250px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (2009)&lt;br /&gt;
&lt;br /&gt;
: Radio Control Optimus Prime is a non-transforming remote-control car with a controller shaped like his robot mode. Batteries (of Hasbro&#039;s own [[Powrfuel]] brand) were included for the controller, but not for the car.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Robo-Q Transformers====&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (2009)&lt;br /&gt;
&lt;br /&gt;
:This tiny radio-controlled [[Robo-Q]] Optimus Prime figure can be charged by directly plugging him into the back of the controller unit, and on a full charge he can waddle around a flat surface. The figure features lights while the controller has sounds.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Transformers Wacky Wobblers====&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (2009)&lt;br /&gt;
&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Transformers Backpacks====&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (2009)&lt;br /&gt;
&lt;br /&gt;
:Made by [[Fab Starpoint]], these backpacks are allegedly &amp;quot;engineered for style, safety, comfort...and saving the Universe!&amp;quot; One design is black with red and blue highlights and a stock image of Optimus Prime, while the other features a much more fiery colour scheme, covered with Cybertronic hieroglyphs and a stock image of Optimus Prime with his energy sword drawn.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Basic Fun====&lt;br /&gt;
*&#039;&#039;&#039;Articulated keychain&#039;&#039;&#039; (2009)&lt;br /&gt;
&lt;br /&gt;
: Produced by [[Basic Fun]], this keychain is a likeness of Power Up Optimus Prime&#039;s robot mode with articulated arms, legs, head, waist, and a keyring sticking out of his ass.  &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Mini Figural Clip-Ons&#039;&#039;&#039; (2009)&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
====Figure Collection====&lt;br /&gt;
[[Image:ROTF-Merchandise Figure Collection Optimus Prime.jpg|thumb|right|150px]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Stand&lt;br /&gt;
:The [[Figure Collection]] edition of Optimus Prime is based on his [[#Leader_Class_toys_2|&#039;&#039;Revenge of the Fallen&#039;&#039; Leader class toy]], and has his sword molded onto his right arm.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Robot Heroes===&lt;br /&gt;
[[Image:RH Prime vs Blackout.jpg|right|300px|thumb|Booga-booga!]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime vs. Blackout&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
: Packaged with [[Blackout (Movie)|Blackout]], Optimus Prime is the standard [[Robot Heroes|Robot Hero]] style of cute and cuddly. His arm is in the Ion Cannon mode, and unlike many Robot Heroes, he&#039;s not crouching. He&#039;s highly posable for a Robot Hero figure, featuring four points of articulation: both shoulders swivel, his neck turns, and he has a waist joint. This toy was later redecoed into Best Buy Exclusive &amp;quot;Battle Damage&amp;quot; Optimus Prime and Walmart Exclusive &amp;quot;Allspark Power&amp;quot; Optimus Prime.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Rhscorpprime.jpg|right|300px|thumb|He&#039;s cute as he violently decapitates [[Bonecrusher (Movie)|rage-filled mechanoids]].]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime vs. Scorponok&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
: Packaged with [[Scorponok (Movie)|Scorponok]], Optimus Prime is now brandishing his sword arm weapon instead of the Ion Cannon. Sadly, the weapon is not film-accurate, being silver instead of orange. Notably, this is the only piece of Optimus Prime merchandise to have a mouth instead of a mouthplate. It is articulated at the neck and shoulders.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Movie RobotHeroes BestBuy Cliffjumper OptimusPrime.jpg|right|300px|thumb|Otherwise known as Needs-a-Bathimus Prime.]]&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Battle Damage&amp;quot; Optimus Prime &amp;amp; Cliffjumper&#039;&#039;&#039; (Best Buy Movie DVD Exclusives)&lt;br /&gt;
&lt;br /&gt;
: Packaged with [[Cliffjumper (Movie)|Cliffjumper]], this is a redeco of the first Robot Heroes figure in a battle damage paint job.  It has all the articulation of the initial release, and boasts an extensive amount of paint apps, including a thorough &amp;quot;dirt wash&amp;quot; on the entire toy.  It was sold exclusively in Best Buy stores, packaged with the two-disc special edition of the [[Transformers (2007)|film]]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Robotheroesfinalbattle.jpg|right|300px|thumb|Remember that part of the movie where Prime glows blue with Allspark Power?]]&lt;br /&gt;
*&#039;&#039;&#039;The Final Battle&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
: Packaged with redecoed versions of Autobot Jazz, Autobot Ratchet, Blackout, and Megatron.  It retains all four points of articulation.  The new deco is very similar to the original, but with added outbursts of Allspark Blue paint.  The five-pack was sold exclusively at Wal*Mart.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Movie RobotHeroes BarricadeVsOptimusPrime.jpg|right|300px|thumb|Two-fisted justice!]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime vs. Barricade&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
: Packaged with [[Barricade (Movie)|Barricade]], this is the first Optimus Prime Robot Heroes figure to be unarmed.  Sculpted in a two-fisted stance akin to the one he had when first arriving in Mission City, it boasts sharper sculpted detail than its predecessors.  Articulation is the standard three points: both shoulders and his head.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime &amp;amp; Blackout&#039;&#039;&#039; (2009)&lt;br /&gt;
[[Image:Robotheroesoptimusblackout.jpg|right|thumb|300px|After two years, Blackout&#039;s still trying to purple nurple him.]]&lt;br /&gt;
&lt;br /&gt;
:Mirroring the very first &#039;&#039;Movie&#039;&#039; Robot Heroes Optimus Prime pack, he comes with Blackout. While Blackout is a [[Redeco|redeco]] of the previous mold, Optimus Prime is an all-new sculpt with two swords, reflecting the other Optimus Prime toys in the &#039;&#039;Revenge of the Fallen&#039;&#039; toyline.&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:RobotHeroes_BattlefortheAllspark.jpg|300px|thumb|right|Big-rig Prime.]]&lt;br /&gt;
*&#039;&#039;&#039;Battle for the Allspark&#039;&#039;&#039; (2009)&lt;br /&gt;
&lt;br /&gt;
:Packaged in a set depicting the battle in [[Mission City]] with [[Brawl (Movie)|Decepticon Brawl]], [[Ratchet (Movie)|Autobot Ratchet]], [[Megatron (Movie)|Megatron]], plus new figures of [[Sam Witwicky]], [[Starscream (Movie)|Starscream]] in fighter mode and Bumblebee in vehicle mode, this is the first Optimus Prime Robot Heroes figurine in vehicle mode. He has a very big behind.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Robotheroesmegatronfallenprimejetfireironhide.jpg|300px|thumb|right|The most adorable corpse suit ever.]]&lt;br /&gt;
*&#039;&#039;&#039;Battle for the Fallen&#039;&#039;&#039; (box set, 2009)&lt;br /&gt;
:This &#039;&#039;Robot Heroes&#039;&#039; box set of figures comes with [[The Fallen]], [[Megatron (Movie)|Megatron]] (tank mode), Jetpower Optimus Prime, and [[Ironhide (Movie)|Ironhide]] (truck mode).  &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Robotheroestwinswidewaysprimedemolishorsideswipe.jpg|right|thumb|300px|Otherwise known as the &amp;quot;What Geneva Convention?&amp;quot; set.]]&lt;br /&gt;
*&#039;&#039;&#039;Shanghai Shootout&#039;&#039;&#039; (Multi-pack, 2009)&lt;br /&gt;
:Shanghai Shootout replicates the opening action scene from &#039;&#039;Revenge of the Fallen&#039;&#039;, featuring figurines of [[Mudflap (ROTF)|Mudflap]]/[[Skids (ROTF)|Skids]] (ice cream truck), [[Sideways (ROTF)|Sideways]] (vehicle mode), Optimus Prime, [[Demolishor (ROTF)|Demolishor]], and [[Sideswipe (ROTF)|Sideswipe]] (vehicle mode).  Demolishor is a slightly-oversized figure and the centerpiece of the box set.  &lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Mighty Muggs===&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (2009)&lt;br /&gt;
&lt;br /&gt;
: This [[super-deformed]], non-transformable Optimus Prime figure uses the standard [[Mighty Muggs]] body template, with swivel joints in his neck and arms.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.seibertron.com/toys/index.php?f_series_id=64&amp;amp;f_subgroup=&amp;amp;f_name=optimus&amp;amp;f_type=exact Galleries of various different Optimus Prime toys from the Movie]&lt;br /&gt;
* [http://www.tfu.info/2007/Autobot/Robo-VisionOptimusPrime/optimusprime.htm Optimus Prime at TFU.info]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:3D Battle-Cards]]&lt;br /&gt;
[[Category:Autobots]]&lt;br /&gt;
[[Category:Autobot leaders]]&lt;br /&gt;
[[Category:Convention guests]]&lt;br /&gt;
[[Category:Exclusives]]&lt;br /&gt;
[[Category:Movie characters]]&lt;br /&gt;
[[Category:Rulers of Cybertron]]&lt;br /&gt;
[[Category:Target exclusives]]&lt;br /&gt;
[[Category:Titanium Series]]&lt;br /&gt;
[[Category:Toys with sound]]&lt;br /&gt;
[[Category:Robot Heroes]]&lt;/div&gt;</summary>
		<author><name>69.92.83.223</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Knockoff&amp;diff=425622</id>
		<title>Knockoff</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Knockoff&amp;diff=425622"/>
		<updated>2010-02-12T12:57:51Z</updated>

		<summary type="html">&lt;p&gt;69.92.83.223: /* External links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Bootleg.jpg|right|273px|thumb|Super Combination Robot B/O 17-in-1.  One just sold for $350 on Ebay.  Feel free to throw up in your mouth a little.]]&lt;br /&gt;
A &#039;&#039;&#039;knockoff&#039;&#039;&#039; is a product similar or identical to a product of one company, but made by another without the authorization of the original maker.  In the &#039;&#039;Transformers&#039;&#039; fandom, the term is commonly abbreviated &#039;&#039;&#039;KO&#039;&#039;&#039;.  The term &#039;&#039;&#039;bootleg&#039;&#039;&#039; is also sometimes used as a synonym.&lt;br /&gt;
&lt;br /&gt;
==What&#039;s a knockoff?==&lt;br /&gt;
Not all transforming robots from makers other than [[Hasbro]], [[TakaraTomy]], [[Bandai]], or other major toy makers are knockoffs, but those toys which wholly or partly duplicate pre-existing designs are well-qualified for the term.  The term is also applied by fans, however, to some robots whose design was entirely original with the manufacturer, if said manufacturer is commonly associated with knockoffs, or if this maker&#039;s products are often sold in company with knockoffs.  &lt;br /&gt;
&lt;br /&gt;
Whether an original design, modified, or slavishly copied, knockoffs are often cheaper than the products of major toymakers.  However, the quality of knockoffs is often poorer than that of the originals, including bad plastic quality, bad sticker application, and bad paint applications.  Odd colors, excess chrome, resizings, and modifications are common.  The world of knockoffs is a strange land of gigantic chromed swords, Gundam/[[Brave]] card art, and wacky packaging translations.&lt;br /&gt;
&lt;br /&gt;
==Legal analysis of knockoffs==&lt;br /&gt;
Despite myths to the contrary, most &#039;&#039;Transformers&#039;&#039; knockoffs are illegal.  In HASBRO BRADLEY, INC. v. SPARKLE TOYS, INC., 780 F.2d 189 (2nd Cir. 1985), the Second Circuit granted an injunction on Sparkle Toys&#039; Jumpstarter knockoffs, where Hasbro showed a likelihood of success for infringement of their copyright in the Jumpstarters toys.&amp;lt;ref&amp;gt;[http://www.law.cornell.edu/copyright/cases/780_F2d_189.htm http://www.law.cornell.edu/copyright/cases/780_F2d_189.htm]&amp;lt;/ref&amp;gt;  For those not law literate, this basically means that (A) Hasbro held a valid copyright in the Jumpstarters, and (B) Hasbro had a strong enough case that this would have gone to a jury, which would ultimately decide whether there was infringement.&lt;br /&gt;
&lt;br /&gt;
Although Hasbro and Takara&#039;s design patents on &#039;&#039;Transformers&#039;&#039; toys expire after 14 years from issuance, their copyright in &#039;&#039;Transformers&#039;&#039; toys lasts for 95 years from publication, i.e., sale to the public.  Thus, while the design patents on some &#039;&#039;Transformers&#039;&#039; toys have expired, the copyright protection on all &#039;&#039;Transformers&#039;&#039; toys is still in effect.  For useful articles, such as a reconfigurable toy, copyright protects only those expressive elements that are separable from the function.  While a transformation is probably not protectable because it is functional, the overall look of the robot or alternate mode is protectable.  Thus, while a heavily remolded knockoff that only retains the transformation of the original toy may avoid infringement, a toy that is only resized or is only painted in different colors would infringe Hasbro and Takara&#039;s copyright regardless of the slight modification.&lt;br /&gt;
&lt;br /&gt;
==Availability of knockoffs==&lt;br /&gt;
Through most of the 1990s, knockoffs were relatively difficult to find in the West.  Many fans had luck finding them at flea markets, hole-in-the-wall non-chain toy stores, or discount stores like [[Big Lots]]!.  Some knockoff transforming robot toys did show up in chain toy stores, such as the Convert-A-Bots [[Sky Garry (G1)|Sky Garry]] and Tek Toys &#039;&#039;Voltron&#039;&#039; I—both widely available at Toys R Us—but they were few and far between.&lt;br /&gt;
&lt;br /&gt;
In the 2000s, knockoffs became more accessible.  The Kidi Toys gestalt knockoffs were widely available at Family Dollar and [[Kay Bee]] Toy Liquidator stores, and saturated [[eBay]].  Happy Well knockoffs took up shelf space next to Transformers Armada toys at [[Wal-Mart]].  And of course, the realistic counterfeit G1 toys also are widely available on eBay from any number of different sellers.&lt;br /&gt;
&lt;br /&gt;
==Hasbro&#039;s intervention (or lack thereof)==&lt;br /&gt;
To date, Hasbro apparently has taken few actions against knockoff manufacturers.  Only a couple of cases exist from the 1980s in which Hasbro shut down a &#039;&#039;Transformers&#039;&#039; knockoff operation, and no such cases exist from the 1990s onward. Hasbro&#039;s &#039;&#039;Transformers&#039;&#039; design director [[Aaron Archer]] was once quoted as making a comment at [[BotCon]] implying that Hasbro was unconcerned with knockoffs.{{fact}}  Strangely, Hasbro recently contacted small online toy store AgesThreeAndUp and told them to take down their knockoff listings.  At [[BotCon 2008]], [[Greg Lombardo]] read an official Hasbro policy discouraging fans from purchasing knockoffs--even in the main dealer room just a few yards away--and vaguely threatening future legal action against their producers.  Recently, eBay began taking down auctions for knockoff Transformers, but it&#039;s unclear whether this was Hasbro&#039;s doing or not.&lt;br /&gt;
&lt;br /&gt;
==Knockoff companies==&lt;br /&gt;
Certain knockoff companies have earned reputations via their rather distinctive ways of altering the original product:&lt;br /&gt;
&lt;br /&gt;
* Four Star - Known during the 1980s for taking any number of &#039;&#039;[[Diaclone]]&#039;&#039;-descendant [[Generation 1 (franchise)|Generation 1]] molds and making massive [[Retool|retools]] of them, usually changing 75% of the mold or more.  They are especially known for &amp;quot;Mr. Hardhat&amp;quot;, a [[Devastator (G1)|Devastator]] bootleg that is made up of six entirely changed [[Constructicon (G1)|Constructicons]] that combine in an entirely different way.  The fully combined form uses [[Jetfire (G1)|Jetfire]]&#039;s head.&lt;br /&gt;
&lt;br /&gt;
* Tek Toys - A North American company that appeared in the early to mid-1990s and did business almost exclusively through Toys &amp;quot;R&amp;quot; Us.  They pioneered the combination card/windowless box design used by many, many bootlegs to this day.  Tek Toys also used a distinctively plain graphics style on their packaging, eschewing the usual random &#039;&#039;Gundam&#039;&#039; and &#039;&#039;Generation 1&#039;&#039; graphics for new airbrushed art or, surprising for a knockoff company, CGI models, almost always against a plain white background.  Tek Toys also worked in extremes, either having recolored copies of existing figures or all new original figures that may or may not have been procured from smaller Asian companies (often times Leader Shine).  In a bold move, Tek Toys had their office address printed on later boxes.  Their new box graphics are still recycled by other knockoff companies to this day.&lt;br /&gt;
&lt;br /&gt;
[[Image:JBootleg.jpg|right|180px|thumb|On your knees, Jumpstarters!  Kneel before your living GOD!]]&lt;br /&gt;
* Leader Shine (AKA Champion Crown) - Known during the 1990s for bootlegging the living hell out of the [[Jumpstarter]] molds, producing clones, minor retools, major retools, and almost unrecognizable retools.  They also produce &amp;quot;original&amp;quot; toys whose transformation schemes are derived from either &#039;&#039;Transformers&#039;&#039;, the &#039;&#039;Brave&#039;&#039; series, and &#039;&#039;Power Rangers&#039;&#039;.  They still release new and varied Jumpstarters to this day.  Leader Shine is also responsible for the very &#039;&#039;Godzilla&#039;&#039;-themed knockoff of [[Grimlock (G1)|Grimlock]] that reappears every few years.  They also have an amusing habit of putting &amp;quot;Pat. P.&amp;quot; (Patent Pending) on almost all of their packages in spite of whether their product is a direct copy or completely changed.  It is not known how many, if any, patents Leader Shine actually holds.&lt;br /&gt;
&lt;br /&gt;
* Happy Well - Currently the most well known knockoff company, Happy Well was bold enough to strike a contract with Wal*Mart, CVS Pharmacies, and Walgreen&#039;s, making them possibly the first company to have a knockoff &amp;quot;name brand&amp;quot;, namely the &amp;quot;Galaxy Defender&amp;quot; series.  Happy Well uses relatively high-quality materials, and most of their products are boxed.  Some even come with sticker sheets and [[die-cast]] parts.  Their &amp;quot;Roadbots&amp;quot; line is the only direct competitor to the &#039;&#039;[[Alternators]]&#039;&#039; line of licensed scale transforming cars.&lt;br /&gt;
&lt;br /&gt;
* Zhong Jin, aka Playcenter&amp;lt;ref&amp;gt;Zhong Jin/Playcenter was first identified as the manufacturer of the knockoffs in September 2007, when fans noticed pictures of most of the current counterfeit G1 knockoffs on their [http://china.alibaba.com/company/detail/playcenter.html Alibaba supplier website], including then-upcoming counterfeits like Warpath.  Apparently aware of this, Zhong Jin took down images of all their counterfeit Transformers from the website in October or November.&amp;lt;/ref&amp;gt; - The first and primary manufacturer of the high-quality counterfeit &#039;&#039;Generation 1&#039;&#039; knockoffs.  Zhong Jin has been making their counterfeit Transformers since 2005, starting with Beachcomber, but in 2007 began greatly increasing their range of counterfeit &#039;&#039;Generation 1&#039;&#039; knockoffs, which now includes [[Optimus Prime (G1)|Optimus Prime]], many [[Minibot|minibots]], several Decepticon cassette 2-packs, almost all the [[Dinobot (G1)|Dinobots]],several Autobot cars, Devastator, and [[Gnaw]].  They have also done many plastic/paint variants of their knockoffs, including many clear plastic versions.&lt;br /&gt;
&lt;br /&gt;
* Kidi Toys&amp;lt;ref&amp;gt;[http://www.toysghost.cn Kidi Toys&#039; web site]&amp;lt;/ref&amp;gt; - Perhaps best known as the manufacturer of the many low-quality &#039;&#039;Generation 1&#039;&#039; gestalt gift sets.  Following Zhong Jin&#039;s lead, they recently began producing realistic counterfeit &#039;&#039;Generation 1&#039;&#039; knockoffs.  So far, they have created knockoffs of [[Metroplex (G1)|Metroplex]] and [[Metrotitan (G1)|Metrotitan]], both of which come in a Metroplex box.  They both can be distinguished from the originals because of slightly different plastic colors.  Among their other notable knockoffs are [[Alternator]] figures with new or copied paint schemes of reasonable quality.&lt;br /&gt;
&lt;br /&gt;
* Citi Toys - Based in Thailand, the same company that was producing toys for McDonald&#039;s Happy Meals was also producing knockoffs of transforming robots, albeit mostly &#039;&#039;Brave&#039;&#039; and &#039;&#039;Power Rangers&#039;&#039;.  After news leaked out that they used child labor, new knockoffs with their &amp;quot;CT&amp;quot; logo stopped appearing, which suggests that the child labor scandal caused them to shut down.&lt;br /&gt;
&lt;br /&gt;
*Agglo is a Hong Kong based company that has produced numerous Transformers knockoffs over the years. Their products have ranged from knockoffs of &#039;&#039;Generation 1&#039;&#039; figures, to &#039;&#039;Beast Wars&#039;&#039; and Japanese Beast Wars characters and even &#039;&#039;Robot Masters&#039;&#039; and &#039;&#039;Generation 2&#039;&#039; Cyberjets. They are notable for giving their lines &#039;&#039;&#039;insane&#039;&#039;&#039; names, one of their Beast Wars KO lines has been dubbed &amp;quot;Space Warriors Transformable Beast Tech Fighter&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Countries that produce or once produced knockoffs==&lt;br /&gt;
Most knockoffs originate outside of North America and Europe.  Although most knockoff-producing countries have joined the Berne Convention and have thus obligated themselves to protect the copyrights of other countries, lax enforcement has allowed manufacturers in many foreign countries, such as China, to continue to produce knockoffs.  However, manufacturers in other countries like South Korea, which was once a huge source of knockoff &#039;&#039;Transformers&#039;&#039;, have in the last decade made efforts to legitimize themselves by buying the rights to produce official Korean versions of the toys they had long been copying.&lt;br /&gt;
&lt;br /&gt;
[[Image:SENDTHEBOOKS.jpg|right|180px|thumb|SEND THE BOOKS!]]&lt;br /&gt;
* China -- The main source of the world&#039;s Transformers knockoffs and notorious for their use of gigantic blister cards.  Although they are typically low quality, such as the combiner gift sets produced by Kiddi Toys, it is also the home of Playcenter, the high quality counterfeit &#039;&#039;Generation 1&#039;&#039; toy manufacturer.  China has signed the Berne Convention obligating them to protect foreign copyrights, and has enacted legislation to do so, but their enforcement remains at a pitifully weak level.&lt;br /&gt;
&lt;br /&gt;
* South Korea -- Was once a hotbed of Transformers knockoff activity.  It was not uncommon in South Korea for there to even be [[Phoenix King|animated series]] that incorporated multiple knocked-off properties, such as [[Reflector (G1)|Reflector]] fighting a Gundam or any other number of famous characters.  Hilariously, &amp;quot;Gundam&amp;quot; was so embedded in the South Korean public psyche as a synonym for &amp;quot;giant robot&amp;quot; via these different bootleg outlets that the &#039;&#039;Gundam&#039;&#039; property owner Sunrise&#039;s attempts to trademark the word were entirely rejected by the courts&amp;lt;ref&amp;gt;[http://www.comipress.com/article/2006/10/28/938 http://www.comipress.com/article/2006/10/28/938] Gundam and Giant Robots in South Korea&amp;lt;/ref&amp;gt;.  Some Korean knockoff manufacturers took great liberties with Transformers molds, such as significantly increasing their size[http://www.pleasesavemerobots.com/scrambledcity/skorbia/skorbydestrong.html], and/or retooling their alt modes to resemble completely different vehicles.[http://www.picturetrail.com/gallery/view?p=999&amp;amp;gid=17850203&amp;amp;uid=5138952]  South Korea is known for such knockoffs as oversized Combaticons, Overlord with Starsaber&#039;s face, multiple Power Master Optimus cab knockoffs, and the white Oversized &#039;&#039;Generation 2&#039;&#039; Optimus Prime (the legitimacy of which has been debated).  Since the mid-/late-1990s, South Korea has begun enforcing foreign copyrights and is no longer a major source of knockoff Transformers toys.&lt;br /&gt;
&lt;br /&gt;
* Taiwan -- Known for knockoffs with a lot of English text on them and higher quality than Chinese knockoffs.  Many Taiwanese knockoffs found their way into Italy in the 1980s and 1990s and can often be spotted on Italian eBay.  Gig, the official &#039;&#039;Transformers&#039;&#039; licensee in Italy, even imported a Taiwanese knockoff [[Shockwave (G1)|Shockwave]].  Like South Korea, Taiwan is no longer a major source of knockoffs.&lt;br /&gt;
&lt;br /&gt;
==Transitional companies==&lt;br /&gt;
[[Image:AlphaBaseRobot.jpg|left|180px|thumb|Oh, hi.  I cost more than a MISB G1 Overlord.  Want to touch me?]]&lt;br /&gt;
[[Image:TrendmastersMasterbotix.jpg|right|180px|thumb|AND I&#039;LL FORM THE HE—oh, wait.]]&lt;br /&gt;
Although remarkably rare, some knockoff companies eventually venture into legitimate toy design territory.  One such example is Trendmasters, which started out as a knockoff manufacturer before eventually legally securing the [[wikipedia:Voltron|&#039;&#039;Voltron&#039;&#039;]] license.  It is possible that Happy Well might also follow this lead, given their success with the original Roadbots figures and subsequent shift away from their bootleg roots.&lt;br /&gt;
&lt;br /&gt;
Another such company was Korean knockoff manufacturer Academy.  Academy is known for releasing the Overlord knockoff with Star Saber&#039;s head as well as the huge, up-sized &#039;&#039;Gundam&#039;&#039; Cloth MK-II. In the world of plastic scale models, they were also known for producing low-quality knockoffs of Japanese manufacturer Tamiya&#039;s kits with copied box art.  Academy has since gone legit, legally acquiring such licenses as &#039;&#039;Gundam&#039;&#039;, &#039;&#039;Naruto&#039;&#039;, &#039;&#039;Tom and Jerry&#039;&#039;, and &#039;&#039;Zoids&#039;&#039;.&amp;lt;ref&amp;gt;[http://www.academy.co.kr/character/index.html http://www.academy.co.kr/character/index.html]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==High quality &#039;&#039;Generation 1&#039;&#039; counterfeits==&lt;br /&gt;
Starting around 2005, high quality &#039;&#039;Generation 1&#039;&#039; knockoffs began to appear on eBay.  Originating from a company called Zhong Jin in China, both the packaging and toy of the knockoffs look nearly identical to the original.  Unlike normal knockoffs, these sell for remarkably high prices.  Since 2005, many counterfeit &#039;&#039;Generation 1&#039;&#039; products have surfaced from Zhong Jin, including Optimus Prime, minibots, cassettes, Autobot cars, Devastator, Dinobots, and Gnaw.  Zhong Jin also has produced many color and plastic variants of their knockoffs, such as translucent versions, which were never previously released (and some of which that were, like Jafcon Black Optimus Prime).&lt;br /&gt;
&lt;br /&gt;
Recently a second knockoff company, Kidi Toys, has begun producing high quality &#039;&#039;Generation 1&#039;&#039; counterfeits as well, starting with Metroplex and Metrotitan.  Fans of the knockoffs have complained that the box quality on these two releases is not as high as Zhong Jin&#039;s knockoffs and the color of the plastic is off.  On the other hand, these knockoffs are much cheaper than the Zhong Jin counterfeits, and priced on par with Takaratomy reissues.&lt;br /&gt;
&lt;br /&gt;
The counterfeit &#039;&#039;Generation 1&#039;&#039; toys remain extremely controversial because they are virtually indistinguishable from the originals.  This situation raises concerns about unscrupulous dealers selling bootlegs as genuine articles and scrupulous ones unknowingly doing the same.&lt;br /&gt;
&lt;br /&gt;
Counterfeit &#039;&#039;Generation 1&#039;&#039; parts, stickers, and boxes have appeared from Zhong Jin as well, including many that have not had a corresponding whole knockoff released, including [[Soundwave (G1)|Soundwave]] boxes and [[Fortress Maximus (G1)|Fortress Maximus]] sticker sheets.&lt;br /&gt;
&lt;br /&gt;
The counterfeit &#039;&#039;Generation 1&#039;&#039; toys are often confused with the legitimate [[Chinese-made G1 toys|Hasbro-made re-releases for the Chinese market produced from 1989 through 1995]].  (See below.)&lt;br /&gt;
&lt;br /&gt;
==Myths about knockoffs==&lt;br /&gt;
Over the years, there have been a lot of widespread myths about knockoffs.  Perhaps the most preposterous myth is that knockoffs are legal.  See the Legal Analysis section above for why this theory is incorrect.  Although few proponents of this theory exist, those that do claim vigorously that the presence of knockoffs on Family Dollar or Wal-Mart&#039;s shelves means that those products must be legitimate.  The flaw in the reasoning here is that it assumes big chain stores would never do anything ignorantly or illegally, which is certainly [http://www.google.com/search?q=walmart+lawsuit not the case].&lt;br /&gt;
&lt;br /&gt;
One long-held myth among fans (due to a general lack of information), is that the &#039;&#039;Generation 1&#039;&#039; &#039;&#039;Transformers&#039;&#039; with Chinese stickers in the corner are high-quality counterfeits.  After all, they look just like the original &#039;&#039;Generation 1&#039;&#039; releases, but with some very small differences and oftentimes slightly inferior plastic quality.  Recently, though, it&#039;s come out that these were, in fact, [[Generation 1 China (toyline)|re-releases for the Chinese market produced from 1989 through 1995]], not unlike their Chinese &#039;&#039;[[G.I. Joe (team)|G.I. Joe]]&#039;&#039; counterparts from around the same period.  Ironically, high-quality counterfeit &#039;&#039;Generation 1&#039;&#039;  toys from China would eventually come out, but it wouldn&#039;t be until 2005, a decade later.&lt;br /&gt;
&lt;br /&gt;
==Recent knockoffs and the movie effect==&lt;br /&gt;
Since the release of the [[Transformers (2007)|2007 &#039;&#039;Transformers&#039;&#039; movie]], a flood of bootlegged figures has entered the market, with some movie line figure knockoffs appearing within a month of the official product&#039;s debut.  The figures range from high-quality clones to &#039;&#039;very&#039;&#039; low-quality copies and strange variations, such as random Generation 1 figures being redone in movie paint decos (usually [[Optimus Prime (Movie)|Optimus Prime]]&#039;s flame scheme or [[Bumblebee (Movie)|Bumblebee&#039;s]] yellow with black stripes).&lt;br /&gt;
&lt;br /&gt;
[[Image:TFA Prime KO.jpg|right|150px|thumb|Hey I&#039;m not the KO, [[Optimus Prime (Animated)|He]] is!]]&lt;br /&gt;
&lt;br /&gt;
A knockoff company recently released a knockoff of &#039;&#039;[[Transformers Animated|Transformers Animated]]&#039;&#039; Voyager Earth-mode [[Optimus Prime (Animated)|Optimus Prime]], a couple weeks &#039;&#039;before&#039;&#039; the release of the original!  The reason this occurred is that Hasbro shelved their already-manufactured &#039;&#039;Animated&#039;&#039; toys for several months in order to extend selling their popular movie line.  Thus, finished &#039;&#039;Animated&#039;&#039; toys were able to leak out of factories and into hands of bootleggers long before they were to finally be released.&lt;br /&gt;
&lt;br /&gt;
With the release of the 2009 [[Revenge of the Fallen (toyline)|&#039;&#039;Revenge of the Fallen&#039;&#039; movie line]] various knockoff toys have also emerged. These include oversized versions of the new Scout class molds, redecos of new Deluxe molds and molds from other lines redecoed to more closely resemble new characters (for instance the &#039;&#039;Animated&#039;&#039; Deluxe [[Bumblebee (Animated)|Bumblebee]] mold repainted to look like [[Skids (ROTF)|Skids]], complete with door detailing).&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://highendtfs.com/?q=node/17 HighEndTFs&#039; ID Guide for high quality counterfeit Generation 1 Transformers] &lt;br /&gt;
&lt;br /&gt;
*[http://www.actionfigurechecklist.com/Images/Album/index.php?v=list&amp;amp;i=0&amp;amp;p=Transformers_KnockOff_KO Action Figure Checklist&#039;s Transformer Knock-Off Photo Album]&lt;br /&gt;
&lt;br /&gt;
*[http://www.reocities.com/TelevisionCity/3230/tfother.html All Things Transformers - Other Transforming Toys]&lt;br /&gt;
&lt;br /&gt;
*[http://www.mykooltoyz.com/main.html BOOTLEG TRANSFORMERS]&lt;br /&gt;
&lt;br /&gt;
*[http://cybertronphils.proboards.com/index.cgi?board=toyreview&amp;amp;action=print&amp;amp;thread=4183 Bootleg Center]&lt;br /&gt;
&lt;br /&gt;
*[http://www22.pos.to/~butto/ttot.html Butto&#039;s Other Transforming Toys (Japanese)]&lt;br /&gt;
&lt;br /&gt;
*[http://www.netlaputa.ne.jp/~m-akao/GALLERY/fakehp.html Fake Toy Gallery (Japanese)]&lt;br /&gt;
&lt;br /&gt;
*[http://www.picturetrail.com/gallery/view?p=6&amp;amp;uid=5138952 Hatch&#039;s Bootleg Transformers]&lt;br /&gt;
&lt;br /&gt;
*[http://www.reocities.com/kidk0rrupt/frames/bootlegs.htm Kid K0rrupt&#039;s Bootleg Gallery]&lt;br /&gt;
&lt;br /&gt;
*[http://www.builtstlouis.net/tf/mmkos/index.html Rob&#039;s Pile of Transformers: Micromaster Knockoffs]&lt;br /&gt;
&lt;br /&gt;
*[http://www.tfarchive.com/toys/bootlegs/ TFArchive.com&#039;s Bootleg Gallery]&lt;br /&gt;
&lt;br /&gt;
*[http://www.tfw2005.com/boards/transformers-toy-discussion/191817-knock-off-transformers-thread.html TFW2005 Ongoing Knock-Off Transformers Thread]&lt;br /&gt;
&lt;br /&gt;
*[http://www.toyarchive.com/Transformers/Knockoffs/Genertaion1KnockOffs.html Toyarchive.com&#039;s Gallery of Generation 1 Knockoffs]&lt;br /&gt;
&lt;br /&gt;
*[http://zobovor.20megsfree.com/knockoffs_archive.html Zobovor&#039;s Knockoff Toys Archive (text)]&lt;br /&gt;
&lt;br /&gt;
*[http://www.reocities.com/scrambledcity/skorbia/index.html SKORBIA-Crazysteve&#039;s South Korean Bootleg Information Archive]&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Toys]]&lt;/div&gt;</summary>
		<author><name>69.92.83.223</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers:_War_for_Cybertron_(games)&amp;diff=418506</id>
		<title>Transformers: War for Cybertron (games)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers:_War_for_Cybertron_(games)&amp;diff=418506"/>
		<updated>2010-01-22T13:40:27Z</updated>

		<summary type="html">&lt;p&gt;69.92.83.223: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Transformerswarforcybertron.jpg|center|500px|]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Transformers: War for Cybertron&#039;&#039;&#039;&#039;&#039; is a video game developed by [[High Moon Studios]] and published by [[Activision Blizzard|Activision]], set before the Transformers take their war to [[Earth]]. [[Hasbro]] intends it to act as a foundation for &#039;&#039;[[Transformers brand| Transformers]]&#039;&#039; franchise storylines for years to come, and so they&#039;ve been giving a lot of input and stressing character development.&amp;lt;ref name=&amp;quot;tfw2005&amp;quot;&amp;gt;[http://www.tfw2005.com/transformers-news/video-games-17/tfw2005-war-for-cybertron-interview-with-aaron-archer-and-matt-tieger-168910/ War for Cybertron interview with Aaron Archer and Matt Tieger @ TFW2005.com]&amp;lt;/ref&amp;gt; There are both a [[Decepticon]] and an [[Autobot]] campaign with distinct, linear storylines; the Decepticon campaign occurs chronologically before the Autobot campaign, but [[Fandom| fans]] can play through them in whichever order they prefer.&amp;lt;ref&amp;gt;[http://www.seibertron.com/news/index.php?f_keyword=war+for+cybertron Seibertron Q&amp;amp;A with Activision]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The game itself will be an over-the-shoulder third-person shooter in which the player can choose his character from a small roster of either Autobots or Decepticons. The game will be released on [[July 22]], [[2010]], for Xbox 360, PlayStation 3, Nintendo Wii, Nintendo DS and PC.  &lt;br /&gt;
{{quote|One shall stand.|Optimus}}&lt;br /&gt;
:{{quote|One shall fall.|Megatron}}&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
&lt;br /&gt;
[[Image:WarforCybertron-OptimusPrime.jpg|right|thumb|400px|Prime auditions for Unreal Tournament. There were no survivors.]]&lt;br /&gt;
&lt;br /&gt;
The game is set during the waning days of the [[Great War (G1)|Great War]] on [[Cybertron (planet)|Cybertron]]. [[Megatron (G1)|Megatron]] is searching for a dangerous power source known as [[Dark Energon]] to fuel his conquest of the planet. [[Optimus Prime (G1)|Optimus Prime]] has come to prominence after joining the fight following an attack on [[Iacon]], but he is not yet leader of the Autobots. [[Starscream]] joins the Decepticons as second-in-command, but does not consider either Optimus or Megatron to have the planet&#039;s best interests at heart. (We will apparently learn &#039;&#039;why&#039;&#039; Starscream is such a whopping traitor and why Megatron [[:Image:Infiltration6_takeyourpunishment.jpg|doesn&#039;t just]] [[:Image:Swordscream.JPG|kill him]])&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
At the start of each level, the player can choose from one of three characters.  The characters available will shift from level to level.  Known playable characters include:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Autobots&#039;&#039;&#039;&lt;br /&gt;
*[[Optimus_Prime_(G1)#War_for_Cybertron_video_game|Optimus Prime]] ([[Peter Cullen]]) ([http://gameinformer.com/b/features/archive/2009/12/11/transformers-war-for-cybertron-character-profile-optimus-prime.aspx &#039;&#039;WfC&#039;&#039; character profile])&lt;br /&gt;
*[[Bumblebee (G1)|Bumblebee]]&lt;br /&gt;
*[[Ratchet (G1)|Ratchet]]&lt;br /&gt;
*[[Ironhide (G1)|Ironhide]]&lt;br /&gt;
&#039;&#039;&#039;Decepticons&#039;&#039;&#039;&lt;br /&gt;
*[[Megatron (G1)|Megatron]]  ([http://gameinformer.com/games/transformers_war_for_cybertron/b/xbox360/archive/2009/12/18/transformers-war-for-cybertron-character-profile-megatron.aspx &#039;&#039;WfC&#039;&#039; character profile])&lt;br /&gt;
*[[Starscream (G1)|Starscream]] ([http://gameinformer.com/games/transformers_war_for_cybertron/b/xbox360/archive/2009/12/23/transformers-war-for-cybertron-character-profile-starscream.aspx &#039;&#039;WfC&#039;&#039; character profile])&lt;br /&gt;
*[[Soundwave (G1)|Soundwave]]&lt;br /&gt;
*[[Thundercracker (G1)|Thundercracker]]&lt;br /&gt;
&lt;br /&gt;
The Decepticon campaign includes a boss battle with [[Omega Supreme (G1)|Omega Supreme]] and the Autobot campaign includes defending [[Iacon]].  [[Trypticon (G1)|Trypticon]] appears in the IGN trailer, but he&#039;s, uh, probably not playable.   Players should expect references to Cybertron locations taken from all previous Transformer stories, &amp;quot;things which may have only been referenced once, in one comic way back when, could be used and expanded upon.&amp;quot;&amp;lt;ref name=&amp;quot;tfw2005&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
...They&#039;re totally reading the Wiki, aren&#039;t they?  Hello, designers!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:WfC-IGN-Bumblebee.jpg|Bumblebee fires his weapon.&lt;br /&gt;
Image:WfC-IGN-RatchetBumblebeePrime.jpg|Ratchet, Bumblebee, and Prime in battle.&lt;br /&gt;
Image:WfC-IGN-OmegaSupreme.jpg|Omega Supreme attacks a platoon of Decepticons.&lt;br /&gt;
Image:WfC-IGN-StarscreamMegatron.jpg|Starscream and Megatron get ready for the ground assault.&lt;br /&gt;
Image:WfC-IGN-StarscreamMegatronSoundwave.jpg|More Decepticons!&lt;br /&gt;
Image:WfC-IGN-Soundwave.jpg|Soundwave sneaks around.&lt;br /&gt;
Image:WfC-IGN-Trypticon.jpg|Oh Primus.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
* Campaigns will be co-op both online and off for the first time in a Transformers game.&lt;br /&gt;
* All playable characters have two special abilities, such as absorbing health from enemies or marking targets.&lt;br /&gt;
* The game will run on the Unreal engine.&lt;br /&gt;
* High Moon is prepared to &amp;quot;support the game after release,&amp;quot; meaning either patches or downloadable content.&lt;br /&gt;
* Online Multiplayer is being developed for the game.&lt;br /&gt;
* All environments, including cover, can be destroyed.&lt;br /&gt;
&lt;br /&gt;
==Production==&lt;br /&gt;
&lt;br /&gt;
As an early marketing campaign, the game&#039;s website included the feature &amp;quot;Operation Transmission Recovery&amp;quot;: using transmission and coordinate dials, you could pick up &amp;quot;transmissions&amp;quot; from Cybertron (or &amp;quot;video clips&amp;quot; to you and me). &lt;br /&gt;
&lt;br /&gt;
The art and design team did intense research (i.e. watched the original cartoon, looked at comics, and watched &amp;quot;typical sci-fi cool stuff&amp;quot; like &#039;&#039;Blade Runner&#039;&#039;) to work out the aesthetic of Cybertron; lead artist [[Ivan Power]] remarked that the original cartoon was the main inspiration, and that Cybertron wasn&#039;t shown there so they had to rewatch the same few clips &amp;quot;over and over&amp;quot;. While many of the city designs are elaborate and shiny, Decepticon [[Kaon]] was deliberately designed to be sharp-edged, rusting, and slapped together to show the Decepticons weren&#039;t interested in building a functioning society. &amp;lt;ref&amp;gt;[http://gameinformer.com/b/features/archive/2009/12/21/transformers-art-video.aspx Game Informer: Behind the Art of War for Cybertron]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Operation Transmission Recovery==&lt;br /&gt;
&lt;br /&gt;
As an early marketing campaign, the game&#039;s website included the feature &amp;quot;Operation Transmission Recovery&amp;quot;: using transmission and coordinate dials, you could pick up &amp;quot;transmissions&amp;quot; from Cybertron (or &amp;quot;video clips/images&amp;quot; to you and me). There are two dials, blue (outer) and yellow (inner). using mouse you can drag the dial to set coordinates&lt;br /&gt;
&lt;br /&gt;
The blue dial is set by aligning it to marks on outer circle when aligned it becomes a blue ring. After that the yellow dial is set so that signal strength is full (meter on right). Once a transmission is unlocked its symbol lights up and total recovered increases a little bit. When you reach 100% it tells you how many hours remain until next batch. &lt;br /&gt;
&lt;br /&gt;
As of 12 Jan 2010, following transmissions were available (Batch 9), almost all of them are part of second trailer (link below)&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0 cellpadding=5&lt;br /&gt;
| &#039;&#039;&#039;S. No.&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Blue&#039;&#039;&#039; &lt;br /&gt;
| &#039;&#039;&#039;Yellow&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| 1&lt;br /&gt;
| 351&lt;br /&gt;
| 327&lt;br /&gt;
| Video&lt;br /&gt;
| Game Trailer (unlocked by default).&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| 018&lt;br /&gt;
| 088&lt;br /&gt;
| Video&lt;br /&gt;
| Starscream flying.&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| 018&lt;br /&gt;
| 088&lt;br /&gt;
| Image&lt;br /&gt;
| Starscream standing.&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| 029&lt;br /&gt;
| 209&lt;br /&gt;
| Video&lt;br /&gt;
| Battle scene: Camera behind Autobots, Optimus is prominent.&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 040&lt;br /&gt;
| 328&lt;br /&gt;
| Image&lt;br /&gt;
| Holographic map of Cybertron and its two moons.&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| 051&lt;br /&gt;
| 110&lt;br /&gt;
| Image&lt;br /&gt;
| Cybertron .&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| 073&lt;br /&gt;
| 190&lt;br /&gt;
| Image&lt;br /&gt;
| Optimus vs Megatron.&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| 085&lt;br /&gt;
| 298&lt;br /&gt;
| Video&lt;br /&gt;
| Decepticon insignia (on Starscream).&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| 096 &lt;br /&gt;
| 347&lt;br /&gt;
| Video&lt;br /&gt;
| A bomb explosion on Cybertron&#039;s surface (possibly the same one which made a huge hole in it).&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 107&lt;br /&gt;
| 035&lt;br /&gt;
| Image&lt;br /&gt;
| Megatron crushes cranial unit of a poor Autobot, Starscream is visible behind him, just before the ground assault.&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| 120&lt;br /&gt;
| 040&lt;br /&gt;
| Image&lt;br /&gt;
| Cybertron as seen from a moon.&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| 140&lt;br /&gt;
| 201&lt;br /&gt;
| Image&lt;br /&gt;
| Starscream flying towards Cybertron .&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
| 162&lt;br /&gt;
| 359&lt;br /&gt;
| Image&lt;br /&gt;
| A red robot (Ironhide?).&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| 173&lt;br /&gt;
| 003&lt;br /&gt;
| Image&lt;br /&gt;
| A hall (Council of Autobot Elders?).&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
| 192&lt;br /&gt;
| 147&lt;br /&gt;
| Video&lt;br /&gt;
| Injured Autobot, trying to get up .&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
| 203&lt;br /&gt;
| 094&lt;br /&gt;
| Video&lt;br /&gt;
| Battle scene: Trypticon joins the battle as a burning asteroid (Entry mode) behind Decepticons and Autobots run towards it.&lt;br /&gt;
|-&lt;br /&gt;
| 17&lt;br /&gt;
| 214&lt;br /&gt;
| 004&lt;br /&gt;
| Image&lt;br /&gt;
| A city seen from a tunnel .&lt;br /&gt;
|-&lt;br /&gt;
| 18&lt;br /&gt;
| 225&lt;br /&gt;
| 199&lt;br /&gt;
| Image&lt;br /&gt;
| A city tower falling and hitting another tower.&lt;br /&gt;
|-&lt;br /&gt;
| 19&lt;br /&gt;
| 265&lt;br /&gt;
| 011&lt;br /&gt;
| Image&lt;br /&gt;
| Optimus Prime.&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| 284&lt;br /&gt;
| 021&lt;br /&gt;
| Image&lt;br /&gt;
| Megatron firing his gun (at YOU).&lt;br /&gt;
|-&lt;br /&gt;
| 21&lt;br /&gt;
| 295&lt;br /&gt;
| 249&lt;br /&gt;
| Video&lt;br /&gt;
| Optimus uses his axe on a Decepticon.&lt;br /&gt;
|-&lt;br /&gt;
| 22&lt;br /&gt;
| 306&lt;br /&gt;
| 041&lt;br /&gt;
| Image&lt;br /&gt;
| Cybertron as seen from another moon.&lt;br /&gt;
|-&lt;br /&gt;
| 23&lt;br /&gt;
| 317&lt;br /&gt;
| 081&lt;br /&gt;
| Video&lt;br /&gt;
| City skyline, camera moving down, some music in the background (start of the second trailer).&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
| 328&lt;br /&gt;
| 221&lt;br /&gt;
| Video&lt;br /&gt;
| Battle scene: A missile hits a battlestation and an Autobot falls down from it.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.transformersgame.com/ Official site]&lt;br /&gt;
*[http://www.gametrailers.com/video/exclusive-debut-transformers-war/59860 Exclusive trailer via &#039;Game Trailers TV&#039;]&lt;br /&gt;
*[http://ps3.ign.com/dor/objects/54929/transformers-war-for-cybertron/videos/transformerscyber_trl_revealtrailer_10710.html;jsessionid=8yroitu115mw Second, fuller trailer from IGN]&lt;br /&gt;
*[http://gameinformer.com/mag/cybertron.aspx Behind the scenes bios and information from &#039;&#039;Game Informer&#039;&#039; magazine.]&lt;br /&gt;
*[http://www.allspark.com/content/view/6450/20/ Press release]&lt;br /&gt;
&lt;br /&gt;
[[Category: Video games]]&lt;/div&gt;</summary>
		<author><name>69.92.83.223</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers_Animated_(toyline)&amp;diff=418469</id>
		<title>Transformers Animated (toyline)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers_Animated_(toyline)&amp;diff=418469"/>
		<updated>2010-01-22T07:08:25Z</updated>

		<summary type="html">&lt;p&gt;69.92.83.223: /* Deluxe Class */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Nav-Animated}}&lt;br /&gt;
&lt;br /&gt;
[[Image:TFAnimated Voyager EarthOptimusPrime toy.jpg|right|250px|thumb|Putting the &amp;quot;cool&amp;quot; in &amp;quot;Playskool&amp;quot;.]]&lt;br /&gt;
The &#039;&#039;&#039;Transformers Animated&#039;&#039;&#039; toy line merges the more expressive design style of the [[Transformers Animated|cartoon]] with extremely poseable robot forms (to a degree which seemed pleasantly surprising even to [[Hasbro]]). Unlike the [[franchise]]s immediately before it, there is no overarching, line-wide [[gimmick]] (such as [[Mini-Con]]s or [[Cyber Planet Key]]s). Rather, transforming &#039;&#039;is&#039;&#039; the gimmick, and the toys have other special features unique and appropriate to the character (such as [[Blitzwing (Animated)|triple-changing]] or [[Ratchet (Animated)|interchangeable tools]]). While the designs originated with Hasbro and the [[Cartoon Network]] team, [[TakaraTomy]] stepped up to the plate to engineer the toys. The line debuted on July 1, 2007, at Hasbro&#039;s Future Products panel at [[BotCon 2007|BotCon]].&lt;br /&gt;
&lt;br /&gt;
Hasbro, citing the strength of the [[Transformers (2007)|movie]] toyline, [[Ruined FOREVER|postponed]] the official release of the Animated toyline to June 22, 2008 in the US.  However, some toys began showing up at retailers in the Cincinnati area to coincide with [[BotCon 2008|BotCon]], followed by wider releases in Canada in May and the U.S. shortly thereafter.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
The core toys of this franchise are available at most of the traditional [[size class]]es.&lt;br /&gt;
&lt;br /&gt;
===General retail===&lt;br /&gt;
====Deluxe Class====&lt;br /&gt;
&#039;&#039;&#039;Wave 1&#039;&#039;&#039;&lt;br /&gt;
{{collist|4|&lt;br /&gt;
* [[Optimus Prime (Animated)|Cybertron Mode Optimus Prime]]&lt;br /&gt;
* [[Bumblebee (Animated)|Bumblebee]]&lt;br /&gt;
* [[Lockdown (Animated)|Lockdown]]&lt;br /&gt;
* [[Prowl (Animated)|Prowl]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wave 2&#039;&#039;&#039;&lt;br /&gt;
{{collist|4|&lt;br /&gt;
* [[Blackarachnia (Animated)|Blackarachnia]]&lt;br /&gt;
* [[Ratchet (Animated)|Autobot Ratchet]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wave 3&#039;&#039;&#039;&lt;br /&gt;
{{collist|4|&lt;br /&gt;
* [[Jazz (Animated)|Autobot Jazz]]&lt;br /&gt;
* [[Oil Slick (Animated)|Oil Slick]]&lt;br /&gt;
* [[Snarl (Animated)|Snarl]]&lt;br /&gt;
* [[Soundwave (Animated)|Soundwave]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wave 4&#039;&#039;&#039;&lt;br /&gt;
{{collist|4|&lt;br /&gt;
* [[Swoop (Animated)|Swoop]]&lt;br /&gt;
* [[Bumblebee (Animated)|Elite Guard Bumblebee]]&lt;br /&gt;
* [[Sentinel Prime (Animated)|Sentinel Prime]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wave 5&#039;&#039;&#039;&lt;br /&gt;
{{collist|4|&lt;br /&gt;
* [[Lockdown (Animated)|Blazing Lockdown]]&lt;br /&gt;
* [[Blurr (Animated)|Blurr]]&lt;br /&gt;
* [[Swindle (Animated)|Swindle]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wave 6&#039;&#039;&#039;&lt;br /&gt;
{{collist|4|&lt;br /&gt;
* [[Wasp|Waspinator]]&lt;br /&gt;
* [[Prowl (Animated)|Samurai Prowl]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wave 7&#039;&#039;&#039;&lt;br /&gt;
{{collist|4|&lt;br /&gt;
* [[Soundwave (Animated)|Electrostatic Soundwave]]&lt;br /&gt;
* [[Jazz (Animated)|Freeway Jazz]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wave 8&#039;&#039;&#039;&lt;br /&gt;
{{collist|4|&lt;br /&gt;
* [[Arcee (Animated)|Arcee]]&lt;br /&gt;
* [[Ratchet (Animated)|Cybertron Mode Ratchet]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Future waves&#039;&#039;&#039;&lt;br /&gt;
{{collist|4|&lt;br /&gt;
* [[Oil Slick (Animated)|Toxic Oil Slick]]&lt;br /&gt;
* [[Rodimus Minor]]&lt;br /&gt;
* [[Wasp|Fugitive Waspinator]]&lt;br /&gt;
* [[Ironhide (Animated)|Ironhide]]&lt;br /&gt;
&lt;br /&gt;
}}{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
====Voyager Class====&lt;br /&gt;
&#039;&#039;&#039;Wave 1&#039;&#039;&#039;&lt;br /&gt;
{{collist|4|&lt;br /&gt;
* [[Bulkhead (Animated)|Bulkhead]]&lt;br /&gt;
* [[Megatron (Animated)|Cybertron Mode Megatron]]&lt;br /&gt;
* [[Starscream (Animated)|Starscream]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wave 2&#039;&#039;&#039;&lt;br /&gt;
* [[Optimus Prime (Animated)|Earth Mode Optimus Prime]]&lt;br /&gt;
{{note|Even though Optimus Prime &#039;&#039;officially&#039;&#039; debuted in wave 2 of the Voyager Class toys, he was found at US retail &#039;&#039;later&#039;&#039; than the wave 3 toys Grimlock and Lugnut.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wave 3&#039;&#039;&#039;&lt;br /&gt;
{{collist|4|&lt;br /&gt;
* [[Grimlock (Animated)|Grimlock]]&lt;br /&gt;
* [[Lugnut]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wave 4&#039;&#039;&#039;&lt;br /&gt;
* [[Blitzwing (Animated)|Blitzwing]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wave 5&#039;&#039;&#039;&lt;br /&gt;
{{collist|4|&lt;br /&gt;
* [[Shockwave (Animated)|Shockwave/Longarm]]&lt;br /&gt;
* [[Skywarp (Animated)|Skywarp]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wave 6&#039;&#039;&#039;&lt;br /&gt;
{{collist|4|&lt;br /&gt;
* [[Wreck-Gar (Animated)|Wreck-Gar]]&lt;br /&gt;
* [[Lugnut|Atomic Lugnut]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Future waves&#039;&#039;&#039;&lt;br /&gt;
{{collist|4|&lt;br /&gt;
* [[Bumblebee (Animated)|Hydrodrive Bumblebee]]&lt;br /&gt;
* [[Grimlock (Animated)|Golfire Grimlock]]&lt;br /&gt;
* [[Thundercracker (Animated)|Thundercracker]]&lt;br /&gt;
* [[Blackout (Animated)|Blackout]]&lt;br /&gt;
* [[Optimus Prime (Animated)|Wingblade Optimus Prime]]&lt;br /&gt;
}}{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
====Leader Class====&lt;br /&gt;
&#039;&#039;&#039;Wave 1&#039;&#039;&#039;&lt;br /&gt;
{{collist|4|&lt;br /&gt;
* [[Bulkhead (Animated)|Bulkhead]]&lt;br /&gt;
* [[Megatron (Animated)|Earth Mode Megatron]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wave 2&#039;&#039;&#039;&lt;br /&gt;
* [[Ultra Magnus (Animated)|Ultra Magnus]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wave 3&#039;&#039;&#039;&lt;br /&gt;
* [[Megatron (Animated)|Shadow Blade Megatron]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wave 4&#039;&#039;&#039;&lt;br /&gt;
* [[Ultra Magnus (Animated)|Roadbuster Ultra Magnus]] (redeco colored as a [[Roadbuster]] homage)&lt;br /&gt;
&lt;br /&gt;
====Supreme Class====&lt;br /&gt;
&#039;&#039;&#039;Wave 1&#039;&#039;&#039;&lt;br /&gt;
*[[Optimus Prime (Animated)|Roll-Out Command Optimus Prime]]&lt;br /&gt;
&lt;br /&gt;
====Entertainment Packs====&lt;br /&gt;
&#039;&#039;&#039;Wave 1&#039;&#039;&#039;&lt;br /&gt;
* [[Optimus Prime (Animated)|Optimus Prime]] vs. [[Megatron (Animated)|Megatron]] - The Battle Begins&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wave 2&#039;&#039;&#039;&lt;br /&gt;
* [[Jetstorm (Animated)|Jetstorm]] and [[Jetfire (Animated)|Jetfire]]&lt;br /&gt;
&lt;br /&gt;
====Activators====&lt;br /&gt;
The Activators subcategory consists of chunkier, simpler, Scout-class-sized toys with one-touch, spring-loaded transformations.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wave 1&#039;&#039;&#039;&lt;br /&gt;
{{collist|4|&lt;br /&gt;
* [[Bulkhead (Animated)|Bulkhead]]&lt;br /&gt;
* [[Bumblebee (Animated)|Bumblebee]]&lt;br /&gt;
* [[Starscream (Animated)|Starscream]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wave 2&#039;&#039;&#039;&lt;br /&gt;
{{collist|4|&lt;br /&gt;
* [[Lockdown (Animated)|Lockdown]]&lt;br /&gt;
* [[Optimus Prime (Animated)|Optimus Prime]]&lt;br /&gt;
* [[Ratchet (Animated)|Autobot Ratchet]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wave 3&#039;&#039;&#039;&lt;br /&gt;
{{collist|4|&lt;br /&gt;
* [[Bumblebee (Animated)|Patrol Bumblebee]]&lt;br /&gt;
* [[Thundercracker (Animated)|Thundercracker]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wave 4&#039;&#039;&#039;&lt;br /&gt;
{{collist|4|&lt;br /&gt;
* [[Megatron (Animated)|Megatron]]&lt;br /&gt;
* [[Grimlock (Animated)|Grimlock]]&lt;br /&gt;
* [[Lockdown (Animated)|Bandit Lockdown]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wave 5&#039;&#039;&#039;&lt;br /&gt;
{{collist|4|&lt;br /&gt;
* [[Cliffjumper (Animated)|Cliffjumper]]&lt;br /&gt;
* [[Dirge (Animated)|Dirge]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wave 6&#039;&#039;&#039;&lt;br /&gt;
{{collist|4|&lt;br /&gt;
* [[Grimlock (Animated)|Fireblast Grimlock]]&lt;br /&gt;
* [[Soundwave (Animated)|Soundwave]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wave 7&#039;&#039;&#039;&lt;br /&gt;
{{collist|4|&lt;br /&gt;
*[[Optimus Prime (Animated) | Armor Up Optimus Prime]]&lt;br /&gt;
*[[Bumblebee (Animated) | Battlefield Bumblebee]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Bumper Battlers====&lt;br /&gt;
An expansion on the [[Cyber Slammers]] subline from the 2007 live-action movie toys, Bumper Battlers feature &amp;quot;bump-and-transform&amp;quot; action. Hitting the front bumper causes the toy to change into robot mode, and pressing the toy&#039;s sigil activates sound effects and speech gimmicks.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wave 1&#039;&#039;&#039;&lt;br /&gt;
{{collist|4|&lt;br /&gt;
* [[Bumblebee (Animated)|Bumblebee]]&lt;br /&gt;
* [[Optimus Prime (Animated)|Optimus Prime]]&lt;br /&gt;
* [[Ratchet (Animated)|Autobot Ratchet]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wave 2&#039;&#039;&#039; &lt;br /&gt;
{{collist|4|&lt;br /&gt;
* [[Jazz (Animated)|Autobot Jazz]]&lt;br /&gt;
* [[Bulkhead (Animated)|Bulkhead]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wave 3&#039;&#039;&#039;&lt;br /&gt;
{{collist|4|&lt;br /&gt;
* [[Bumblebee (Animated)|Sting Racer Bumblebee]]&lt;br /&gt;
* [[Optimus Prime (Animated)|Nightwatch Optimus Prime]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wave 4&#039;&#039;&#039;&lt;br /&gt;
{{collist|4|&lt;br /&gt;
* [[Lockdown (Animated)|Lockdown]]&lt;br /&gt;
* [[Soundwave (Animated)|Soundwave]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wave 5&#039;&#039;&#039;&lt;br /&gt;
{{Note|These two toys have been released in Australia and Mexico in small quantities. At the current point of time, it&#039;s unclear if they will be included among the upcoming releases of the remaining &#039;&#039;Animated&#039;&#039; toys in the USA.}}&lt;br /&gt;
{{collist|4|&lt;br /&gt;
* [[Bulkhead (Animated)|Workzone Bulkhead]]&lt;br /&gt;
* [[Jazz (Animated)|Stealth Ninja Jazz]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Power Bots====&lt;br /&gt;
&#039;&#039;&#039;Wave 1&#039;&#039;&#039;&lt;br /&gt;
*[[Bumblebee (Animated)|Cyber Speed Bumblebee]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wave 2&#039;&#039;&#039;&lt;br /&gt;
*Street Patrol Bumblebee (redeco of Cyber Speed Bumblebee)&lt;br /&gt;
&lt;br /&gt;
===Exclusives (United States/Canada market)===&lt;br /&gt;
&#039;&#039;&#039;Target/Zellers&#039;&#039;&#039;&lt;br /&gt;
*[[Lockdown (Animated)|Stealth Lockdown]] (Deluxe Class) with [[Legends of Cybertron|Legends Class]] [[Bumblebee (Animated)|Bumblebee]] and Legends Class [[Optimus Prime (Animated)|Optimus Prime]]&lt;br /&gt;
&lt;br /&gt;
* [[Ratchet (Animated)|Rescue Ratchet]] (Deluxe Class) with Legends Class [[Starscream (Animated)|Starscream]] and Legends Class [[Prowl (Animated)|Prowl]]&lt;br /&gt;
{{note|Both packs were also available as Tesco exclusives in the United Kingdom and are available as Zellers exclusives in Canada.}}&lt;br /&gt;
&lt;br /&gt;
* [[Sunstorm (Animated)| Sunstorm]] (Voyager Class) vs Activators [[Ratchet (Animated)| Ratchet]].&lt;br /&gt;
&lt;br /&gt;
* [[Shockwave (Animated)| Shockwave]] (Voyager Class) (with a new show accurate color scheme) vs Activators [[Bumblebee (Animated)| Bumblebee]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Toys &amp;quot;R&amp;quot; Us&#039;&#039;&#039;&lt;br /&gt;
* [[Bulkhead (Animated)| Bulkhead]] (Leader Class) with Activators [[Bumblebee (Animated)| Bumblebee]]&lt;br /&gt;
&lt;br /&gt;
* [[Megatron (Animated)| Megatron]] (Leader Class) with Activators [[Starscream (Animated)| Starscream]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wal-Mart&#039;&#039;&#039;&lt;br /&gt;
*&amp;quot;The Revenge of Blackarachnia&amp;quot; two-pack (Deluxe [[Optimus Prime (Animated)|Optimus Prime]] from &amp;quot;The Battle Begins&amp;quot; two-pack and Deluxe Class [[Blackarachnia (Animated)|Blackarachnia]])&lt;br /&gt;
&lt;br /&gt;
*&amp;quot;Battle in Space&amp;quot; two-pack (Deluxe Class [[Prowl (Animated)|Prowl]] and Deluxe [[Megatron (Animated)|Megatron]] from &amp;quot;The Battle Begins&amp;quot; two-pack)&lt;br /&gt;
&lt;br /&gt;
===Foreign market exclusive releases===&lt;br /&gt;
&#039;&#039;&#039;Multi-packs&#039;&#039;&#039;&lt;br /&gt;
*[[Ratchet (Animated)|Autobot Ratchet]] &amp;amp; [[Bumblebee (Animated)|Bumblebee]] two-pack&lt;br /&gt;
{{note|Thus far this pack has only been found at Toys &amp;quot;R&amp;quot; Us stores in the United Kingdom and Germany.}}&lt;br /&gt;
&lt;br /&gt;
===McDonald&#039;s Happy Meal toys===&lt;br /&gt;
&#039;&#039;&#039;North America&#039;&#039;&#039;&lt;br /&gt;
{{collist|4|&lt;br /&gt;
*[[Megatron (Animated)|Megatron]]&lt;br /&gt;
*[[Optimus Prime (Animated)|Optimus Prime]]&lt;br /&gt;
*[[Bumblebee (Animated)|Bumblebee]]&lt;br /&gt;
*[[Ratchet (Animated)|Ratchet]]&lt;br /&gt;
*[[Starscream (Animated)|Starscream]]&lt;br /&gt;
*[[Lugnut]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Latin America&#039;&#039;&#039;&lt;br /&gt;
{{collist|4|&lt;br /&gt;
*[[Optimus Prime (Animated)| Optimus Prime]]&lt;br /&gt;
*[[Bumblebee (Animated)| Bumblebee]]&lt;br /&gt;
*[[Megatron (Animated)| Megatron]]&lt;br /&gt;
*[[Starscream (Animated)| Starscream]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;France&#039;&#039;&#039;&lt;br /&gt;
{{collist|4|&lt;br /&gt;
*[[Optimus Prime (Animated)| Optimus Prime]]&lt;br /&gt;
*[[Bumblebee (Animated)| Bumblebee]]&lt;br /&gt;
*[[Megatron (Animated)| Megatron]]&lt;br /&gt;
*[[Blitzwing (Animated)| Blitzwing]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Poland&#039;&#039;&#039;&lt;br /&gt;
{{collist|4|&lt;br /&gt;
*[[Optimus Prime (Animated)| Optimus Prime]]&lt;br /&gt;
*[[Bumblebee (Animated)| Bumblebee]]&lt;br /&gt;
*[[Megatron (Animated)| Megatron]]&lt;br /&gt;
*[[Starscream (Animated)| Starscream]]}}&lt;br /&gt;
{{note|Optimus Prime, Bumblebee, and Megatron are the same molds from the North American release but with more detailed [[Paint operation|paint application]]s. Blitzwing is a new mold.}}&lt;br /&gt;
&lt;br /&gt;
==Toys of &#039;&#039;Animated&#039;&#039; characters released as part of other lines==&lt;br /&gt;
===Movie (2007)===&lt;br /&gt;
&#039;&#039;&#039;Wal-Mart exclusives&#039;&#039;&#039;&lt;br /&gt;
* The Legacy of Bumblebee three-pack (movie-inspired minor [[redeco]] of &#039;&#039;[[Classics (2006)|Classic]]&#039;&#039; Deluxe [[Bumblebee (G1)/toys|Bumblebee]], regular [[Movie (toyline)|Movie]] Deluxe Class &amp;quot;[[Premium Series|Premium]]&amp;quot; [[Bumblebee (Movie)|Bumblebee]] and regular &#039;&#039;Animated&#039;&#039; Deluxe Class [[Bumblebee (Animated)|Bumblebee]])&lt;br /&gt;
&lt;br /&gt;
===Universe (2008)===&lt;br /&gt;
&#039;&#039;&#039;Legends Class (wave 3)&#039;&#039;&#039;&lt;br /&gt;
* [[Optimus Prime (Animated)|Optimus Prime]]&lt;br /&gt;
* [[Bumblebee (Animated)|Bumblebee]]&lt;br /&gt;
* [[Prowl (Animated)|Prowl]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Legends Class (wave 4)&#039;&#039;&#039;&lt;br /&gt;
* [[Starscream (Animated)|Starscream]]&lt;br /&gt;
&lt;br /&gt;
==TakaraTomy releases==&lt;br /&gt;
&lt;br /&gt;
Beginning in 2010, [[TakaraTomy]]&#039;s release of the &#039;&#039;Animated&#039;&#039; toyline will consist of the same toys released in Western markets by [[Hasbro]], but now with [http://www.bigbadtoystore.com/bbts/menu.aspx?menu=1632&amp;amp;category=6153 extremely glossy paintjobs].&lt;br /&gt;
&lt;br /&gt;
==Criticisms==&lt;br /&gt;
Since the first wave of Animated toys were released, there have been multiple complaints of poor quality [[Paint operation|paint application]]s, sloppy paint applications, and very greasy ball and hinge joints. There are also complaints over certain breakage issues, such as Lockdown&#039;s wrists, and toy functionality being limited by support struts added [[For safety reasons|to prevent breakage]], such as with Voyager Megatron&#039;s cannon and Bumblebee&#039;s stingers being unable to position properly.  &lt;br /&gt;
&lt;br /&gt;
Most of these issues can be fixed with relative ease. &amp;lt;ref&amp;gt;[http://www.allspark.com/forums/index.php?showtopic=47309 Animated Fixes on AllSpark.com]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.hasbro.com/transformers/animated/ Hasbro&#039;s official &#039;&#039;Transformers&#039;&#039; Animated homepage]&lt;br /&gt;
&lt;br /&gt;
[[Category:Animated| Transformers Animated (toyline)]]&lt;br /&gt;
[[Category:Toys]]&lt;/div&gt;</summary>
		<author><name>69.92.83.223</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Ratchet_(Animated)&amp;diff=418467</id>
		<title>Ratchet (Animated)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Ratchet_(Animated)&amp;diff=418467"/>
		<updated>2010-01-22T07:03:57Z</updated>

		<summary type="html">&lt;p&gt;69.92.83.223: /* Animated */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobot}}&lt;br /&gt;
{{disambig3|Ratchet}}&lt;br /&gt;
:&#039;&#039;Ratchet is an [[Autobot]] from the [[Transformers Animated (franchise)|Transformers Animated]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:AniRatchetPromoModel.jpg|right|250px|thumb|Rassa-frassa [[Sari Sumdac|KIDS]] with their [[Bumblebee (Animated)|loud music]] and their [[Optimus Prime (Animated)|rocket-powered axes]]...]]&lt;br /&gt;
Before the Great Wars, &#039;&#039;&#039;Ratchet&#039;&#039;&#039; was a civilian mechanic, and one of the best on all of [[Cybertron (planet)|Cybertron]]. But war is [[Pit|hell]], and Ratchet learned that all too well. It left him bitter and cynical. After the war, he got himself placed in a dead end position of repairing [[Space bridge|space bridges]], seeing it as a chance to get away from what he had experienced. And in his experience, &amp;quot;hero&amp;quot; is another word for casualty, because that&#039;s what most of the heroes ended up being. Still, he knows one when he sees it, and [[Optimus Prime (Animated)|Optimus Prime]] definitely is one. &lt;br /&gt;
&lt;br /&gt;
His main &amp;quot;weapons&amp;quot; are two electromagnets that can extend from his forearms. With them, he can move metal-based objects, levitate downward from high heights, manipulate or tear apart metallic objects in midair, or create magnetic shields. More recently, he won his [[electromagnetic pulse]] generator back from [[Lockdown (Animated)|Lockdown]] the bounty hunter, a device capable of knocking out a [[Transformer]].&lt;br /&gt;
&lt;br /&gt;
He enjoys grumbling about almost everything, being sarcastic, and having war flashbacks, just like any old man.&lt;br /&gt;
&lt;br /&gt;
But he&#039;s not [[Kup (G1)|Kup]]. &lt;br /&gt;
&lt;br /&gt;
Honestly.&lt;br /&gt;
&lt;br /&gt;
{{quote|Young bots—can&#039;t live with &#039;em, can&#039;t melt &#039;em down for spare parts.|Ratchet, grumbling and moaning|&amp;quot;[[Transform and Roll Out]]&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|You&#039;re a &#039;&#039;tough&#039;&#039; old model, aren&#039;t you?|[[Shockwave (Animated)|Shockwave]] shows his grudging respect|&amp;quot;[[This Is Why I Hate Machines]]&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===&#039;&#039;Animated&#039;&#039; cartoon===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Corey Burton]] (English), [[Horst Lampe]] (German), [[Dariusz Stach]] (Polish)&lt;br /&gt;
&lt;br /&gt;
{{note|Events from [[IDW Publishing]] comics are in italics}}&lt;br /&gt;
&#039;&#039;Millions of years ago, Ratchet arrived at [[Hydrax Plateau]] looking for survivors of a Decepticon chemical attack, which had slaughtered soldiers from both sides. The only survivor was a Decepticon named [[Oil Slick (Animated)|Oil Slick]]. Against orders, Ratchet tried to save his life. Oil Slick, however, revealed he had the formula for an antidote to the chemical, known to the grunts as &amp;quot;[[Cosmic Rust (disease)|cosmic rust&amp;quot;]], but he lacked the equipment to create it. Ratchet warily agreed to help, and as they worked, tried to learn a little bit more about who was fighting. Once the cure was complete, Ratchet used it on Oil Slick, who promptly revealed he had created the cosmic rust, didn&#039;t care if his own soldiers got killed, and infected Ratchet before driving off. However, Ratchet had managed to snag some of the antidote, so he used a little on himself and took the rest back to headquarters for mass production, regretfully realizing he&#039;d learned a little bit about a good deception that day.&#039;&#039; {{storylink|The Arrival issue 3#&amp;quot;&#039;Bots_of_Science&amp;quot;|&#039;Bots of Science}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ratchetanimatedthrill.jpg|left|250px|thumb|Before the gut.]]&lt;br /&gt;
Some time later, Ratchet was sent by [[Ultra Magnus (Animated)|Ultra Magnus]] on a wartime mission to recover Autobot intelligence officer [[Arcee (Animated)|Arcee]], who was carrying important security codes in her memory core. Shortly after he found her, the pair were captured by the [[Decepticon]]-affiliated bounty hunter [[Lockdown (Animated)|Lockdown]]. The hunter made a habit of collecting the powers of defeated enemies as trophies and did so with Ratchet&#039;s medical EMP device. Before he could attach it, Arcee was able to pass the device to Ratchet, and she begged him to use it on her to wipe the codes and preserve their safety. In the ensuing skirmish with Lockdown, the device accidentally produced a wider blast, erasing Arcee&#039;s entire memory. Ratchet would have flashbacks of the incident for centuries to come. {{storylink|The Thrill of the Hunt}}&lt;br /&gt;
&lt;br /&gt;
At a certain point, Ratchet was ordered by Ultra Magnus to perform open processor surgery on Arcee to retrieve the access codes. As the operation began, Arcee uploaded the codes into Ratchet&#039;s processor, so he was conducted to a secret hangar and introduced to Project Omega a.k.a., Omega Supreme. Perceptor, along with Highbrow and Ultra Magnus, explained that Omega was the Autobots&#039; last line of defense against the Decepticons and that the codes that Arcee was carrying were for Omega&#039;s activation. Arcee was supposed to be Omega&#039;s mentor to imprint upon and take orders from, but now Ratchet had inherited her role. Hearing that Omega had been built with a simple processor in order to carry out his duties with no remorse, Ratchet refused to teach him to be a weapon of mass destruction and instead tried to instruct him to be an Autobot. &lt;br /&gt;
&lt;br /&gt;
Upon winning the Great War against a massive Decepticon onslaught, Omega was damaged extensively and at risk of losing his Spark. Ratchet was able to put him into a modified stasis until he could repair the giant. Before going into stasis, Omega questioned how he could be an Autobot but destroy like a Decepticon. The best assurance Ratchet could offer was, &amp;quot;We do what we must, even though sometimes it doesn&#039;t make sense,&amp;quot; and he coaxed the giant Autobot to rest. {{storylink|TransWarped}}  Ratchet stayed with Omega after he&#039;d been repurposed as a space bridge repair vessel. {{storylink|Endgame, Part I}}&lt;br /&gt;
&lt;br /&gt;
During a routine repair assignment with Optimus Prime&#039;s crew, Ratchet was with the group when they found the [[AllSpark (Animated)|AllSpark]]. His first reaction upon seeing it was to urge the others to throw it through the space bridge. However, events soon overtook them when [[Megatron (Animated)|Megatron]] arrived and tried to claim the AllSpark. The Autobots took their ship through the space bridge, where Prime defeated Megatron, and the crew was forced to go into stasis to avoid injury in a crash-landing on [[Earth]].&lt;br /&gt;
&lt;br /&gt;
Awakening fifty years later, the Autobots went to help battle a renegade nanomachine construct, while Ratchet studied a specimen of the construct on the ship. Learning that it was vulnerable in its command centers, Ratchet sent a kill program to the Autobots to place in the monster. His program worked.&lt;br /&gt;
&lt;br /&gt;
Ratchet had the most difficulty getting used to Earth&#039;s customs, as the humans kept interrupting his stasis naps to put parking tickets on him. {{storylink|Transform and Roll Out}} To make things more complicated, those annoying camera bots followed the Autobots everywhere. Always watching, waiting... {{storylink|Home Is Where the Spark Is}}&lt;br /&gt;
&lt;br /&gt;
To Ratchet&#039;s horrified disbelief, Lockdown appeared on Earth and captured Optimus Prime, intending to hand him over to the vengeful remaining Decepticons for the bounty offered against him. The Autobots attempted a rescue, with Ratchet initially absent due to haunting flashbacks over his last encounter with the bounty hunter. He was forced to intervene after Lockdown eliminated [[Bulkhead (Animated)|Bulkhead]], [[Bumblebee (Animated)|Bumblebee]] and [[Prowl (Animated)|Prowl]]. Ratchet was able to free his commanding officer and retrieve his EMP device, using it to send Lockdown&#039;s ship crashing back to Earth. After reinstalling Prime&#039;s stolen gadgets, the veteran finally opened up to the younger soldier. {{storylink|The Thrill of the Hunt}}&lt;br /&gt;
&lt;br /&gt;
When the Decepticons [[Blitzwing (Animated)|Blitzwing]] and [[Lugnut]] arrived on Earth, the Autobots were quickly bested by the duo. Prime realized that the AllSpark was no longer safe on the planet and decided that they should leave Earth and return to Cybertron. [[Sari Sumdac|Sari]] was not pleased by this, but Ratchet&#039;s response was a gruff, &amp;quot;Grow up&amp;quot;. When Optimus asked Sari to help, Ratchet was displeased with the thought of working with a &amp;quot;[[protoform]]&amp;quot;, but Optimus silenced them by making it an order. Once aboard the Autobots&#039; ship, Sari accidentally opened an airlock, nearly flooding the hold, then admitted that she had tried to sabotage the ship, not wanting them to leave. In a moment of empathy, Ratchet told her the Autobots didn&#039;t want to leave either, but they had to, or else the Decepticons would wipe out the humans, including Sari, and Ratchet couldn&#039;t live with himself if that happened. With the help of a now-willing Sari, Ratchet brought the ship&#039;s weapons back online, defeating Lugnut and Blitzwing.  {{storylink|Lost and Found (episode)|Lost and Found}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Megatron Rising 1 Ratchet Blitzwing Key.jpg|right|250px|thumb|Hey! I&#039;m still using that!]]&lt;br /&gt;
After receiving a report on increased Decepticon activity from [[Teletran-1]], Optimus ordered Ratchet to remove the [[AllSpark Key]] from Sari&#039;s possession forcibly, as it was no longer safe in the hands of a [[Human|dumb stubby]]. Ratchet was hesitant to take the object from the girl, but followed his superior&#039;s orders with a gruff, professional &amp;quot;Yessir.&amp;quot; After Sari fled the base in tears, Optimus then told Ratchet to take the Key to the Autobots&#039; ship, under [[Lake Erie]], in order to protect the [[AllSpark (Animated)|AllSpark]] from the Decepticons. Unfortunately, the medibot was intercepted by Blitzwing and Lugnut, who demanded that he hand over the Key. He stoically refused, challenging them to take it from his &amp;quot;cold, offline servo.&amp;quot; Icy Blitzwing complied by blasting Ratchet and the surrounding scenery with an ice beam. He switched to Random Blitzwing, made a smart remark, and wrenched the Key (and the arm holding it) from Ratchet.&lt;br /&gt;
&lt;br /&gt;
Despite this handicap, the mechanic was able to break free from his icy prison, report the AllSpark Key&#039;s theft to Optimus, single-handedly bring the ship online (pun intended), and still participate later in the [[Megatron Rising - Part 2|final battle]] against [[Megatron (Animated)|Megatron]] and his forces. {{storylink|Megatron Rising - Part 1}}&lt;br /&gt;
&lt;br /&gt;
While helping to dispose of garbage in the city, Ratchet&#039;s crotchety attitude became such a problem that Optimus asked Sari and Bumblebee to help him work on developing a more positive attitude. His experience in helping a [[Spike Witwicky (Animated)|young]] [[Carly Witwicky (Animated)|couple]] who were in the process of making a protoform did not help with his attitude, and things got even worse when some trash-toting nuisance named [[Wreck-Gar (Animated)|Wreck-Gar]] came along, spouting that he was an Autobot. Telling the newly sentient [[Transformer]] that he was only good for garbage, Ratchet unwittingly inspired him to deliver garbage to the people of Detroit. Unfortunately, Wreck-Gar also had a sample of [[Sumdac Systems]]&#039; new and improved nanobots, designed to disintegrate garbage. Fearing what the AllSpark-infused nanites might do, Ratchet apologized to Wreck-Gar, saying that the befuddled newcomer could be whatever he wanted, including a hero. Wreck-Gar did become a hero—after he vacuumed up the microbots, they exploded, causing Wreck-Gar to fall into the river. Ratchet assumed he was dead. When [[Porter C. Powell]] said that Ratchet had ruined his presentation, Ratchet forced him and [[Augustus Edsel|Mayor Edsel]] to make a compromise by threatening to have them join Wreck-Gar in the river. They came to an agreement, and Ratchet assumed that the bystanders were cheering for him, leaving him with the assumption that he &#039;&#039;did&#039;&#039; have people skills. {{storylink|Garbage In, Garbage Out}}&lt;br /&gt;
&lt;br /&gt;
When Bulkhead was kidnapped by Megatron, Bumblebee brought Autobot intelligence agent [[Blurr (Animated)|Blurr]] to the plant, who revealed that Megatron was building a space bridge to conquer Cybertron from within. Realizing they&#039;d need more firepower, Prime ordered Ratchet and Sari to get the ship operational. Unfortunately, their efforts failed to get it back online. Running out of time, Ratchet decided that they&#039;d need to perform open [[spark]] surgery. {{storylink|A Bridge Too Close, Part I}}&lt;br /&gt;
&lt;br /&gt;
After placing the remaining AllSpark fragments in the ship&#039;s spark core, Ratchet explained that the ship was once a living Autobot who sacrificed himself to help win the wars. Ratchet&#039;s gamble succeeded, and the ship was brought back to life. Getting it to the Decepticons&#039; base, Ratchet and Sari provided enough power (and encouragement) to allow the ship to transform into [[Omega Supreme (Animated)|Omega Supreme]]. Omega defeated the Decepticons, but sacrificed himself to save the Autobots by being sucked into a blind space bridge portal. Once the Autobots escaped, Ratchet was left to mourn Omega Supreme a second time, but Bulkhead was optimistic that he was still alive, somewhere out in space.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, any effort to locate Omega Supreme was put on hold when Sari noticed that the skin of her right arm had been torn...revealing robotic circuitry underneath!  {{storylink|A Bridge Too Close, Part II}}&lt;br /&gt;
&lt;br /&gt;
[[Image:TFAni TransWarped Ratchet Repairs Bumblebee.jpg|thumb|left|250px|]]&lt;br /&gt;
Because Sari was reluctant to submit to a full diagnostic, Ratchet was only allowed to perform the most basic scans on her. He was able to determine that Sari was part basically organic, but with Cybertronian circuitry. Following a period of no contact with Bulkhead and Bumblebee, who had traveled to the mine to salvage space bridge equipment to contact Cybertron, Ratchet went to check up and help them out. What he found was a damaged Bulkhead and no sign of Bumblebee. Bringing Bulkhead back to the plant, he then attempted to repair Bulkhead, only to have Sari&#039;s Key overshadow his medical expertise, leaving him feeling unappreciated. Soon afterward, a giant [[rock creature]] was transported to Detroit after Bulkhead tried to bring back a transwarping Bumblebee. Ratchet equipped his EMP generator, which he hadn&#039;t used since he won it back from Lockdown, to help his team take down the creature and rescue Bumblebee, only to witness a newly upgraded Sari defeat the monster and save her friend instead. However, the Key&#039;s power overwhelmed Sari and caused her robotic systems to go berserk, blowing up everything she touched and even accidentally attacking Bumblebee. Ratchet initially requested Sari&#039;s Key to help him save Bumblebee, but discovered it no longer had any power after Prowl retrieved it.  Despite the setback, he managed to save Bumblebee from going offline without the Key&#039;s aid. When the others failed their attempts to stop Sari from exploding and save Detroit, Ratchet used his EMP generator to subdue her, even though he was unsure what the effects would have on a technorganic. &lt;br /&gt;
&lt;br /&gt;
Afterward, he operated on Sari to subdue the extra AllSpark energy she had stored in her body. When Omega Supreme reappeared on Earth, Ratchet was shocked to discover that his old friend had been taken over by Starscream and Megatron. Forced to take action, Ratchet upgraded Bumblebee&#039;s stingers to a more powerful battle-grade mode, even though such a modification was illegal for non-combat bots. When Optimus ordered Ratchet to reverse Sari&#039;s operation in order to use her AllSpark energy against Omega Supreme, Ratchet refused and instead aided his teammates directly in the heat of battle. He tried reasoning with Omega to help the titan gain control of his body, but was afraid that he might have to use his EMP on his old friend. Omega was able to fight off Starscream&#039;s control long enough to insist that Ratchet use the EMP to let him sleep again, echoing Ratchet&#039;s own advice from the last time the medic had put him in stasis. However, despite Ratchet&#039;s new resolve, Starscream&#039;s Allspark-fragment-powered consciousness rendered him immune to the blast. Once Bumblebee and Optimus planted a plasma dynamic thruster to make Omega transwarp around space randomly, Ratchet saved the pair from falling to their deaths.&lt;br /&gt;
{{storylink|TransWarped}}&lt;br /&gt;
&lt;br /&gt;
Later, as Ratchet attempted to calibrate Bulkhead&#039;s space bridge to locate Omega Supreme, the bridge powered up and sucked in a visiting [[Carmine Fanzone|Captain Fanzone]]. Seeing a potential problem in this turn of events, Ratchet followed him into the bridge and found himself back on Cybertron. At first overjoyed to be back home, Ratchet&#039;s mood soon soured when he discovered that his favorite watering hole, [[Maccadam&#039;s Old Oil House]], had been shut down, a victim of the paranoid reign of [[Sentinel Prime (Animated)|Sentinel Prime]], who had been placed in charge of the planet following the near-fatal attack on Ultra Magnus by the Decepticon deep-cover agent, [[Shockwave (Animated)|Shockwave]]. Just as Sentinel was in the middle of reprimanding Ratchet for bringing Fanzone to the planet, however, Omega Supreme made a sudden appearance in the skies overhead, his body now under the control of Megatron once more. Ratchet&#039;s refusal to support Sentinel&#039;s plan simply to blast Omega out of the sky left him branded a traitor, and he and Fanzone fled into Cybertron&#039;s underground tunnels, where they stumbled upon Shockwave&#039;s hideout. In the course of the brief battle that ensued, Ratchet discovered that Shockwave was in search of Arcee, intending to use the activation codes for Omega Supreme stored in her processor to wipe clean his mind and put all of his systems in Megatron&#039;s hands. With a little help from [[Jazz (Animated)|Jazz]], Ratchet and Fanzone were able to get to Arcee first, but alas, in the process, they unwittingly wound up leading Shockwave right to her. The pair battled again, and although Ratchet was able to recover Ultra Magnus&#039;s stolen [[Magnus Hammer]] from the Decepticon, he failed to prevent Shockwave from escaping with Arcee in his clutches. Despite Sentinel Prime&#039;s protestations, Ratchet brought the Magnus Hammer with him back to Earth. {{storylink|This Is Why I Hate Machines}}.&lt;br /&gt;
&lt;br /&gt;
Ratchet was sent to the moon with Bumblebee, Bulkhead, and Sari to take back Omega Supreme to stop the Lugnut Supreme drones. With advice from Sari, he was able to reactivate Arcee and in turn able to take control of Omega Supreme. After Starscream&#039;s plan came into action, he took Omega Supreme in to try and stop the &amp;quot;Starscream Supremes&amp;quot; from self-destructing, successfully taking down one but unable to take down the other. He was present with Optimus Prime on their return to Cybertron with the Decepticon prisoners, holding Prowl&#039;s casket with Bumblebee, Bulkhead, and Jazz.&lt;br /&gt;
{{storylink|Endgame, Part II}}&lt;br /&gt;
&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
&lt;br /&gt;
===Titan Magazines===&lt;br /&gt;
He was the only person to realise the earthquakes plaguing Detroit couldn&#039;t be natural as it wasn&#039;t on a fault-line. He got to zap the villain responsible, [[Quake-Maker]], once everyone else had done all the hard work.  {{storylink|Burnout}}&lt;br /&gt;
&lt;br /&gt;
Ratchet oversaw a mission to Dinobot Island with Sari, Bumblebee and [[Afterburn]], to investigate a Rage virus infection in the Dinobots. Soon after landing, the group were jumped by [[Snarl (Animated)|Snarl]] and Ratchet was soon pinned; luckily, Sari reminded him of the magnetic powers he uses all the time, and he was able to get Snarl off. &lt;br /&gt;
&lt;br /&gt;
The Dinobot had stolen his spare oil thermos in the process though and, wanting to see if Afterburn was really up to joining them, lied to his friends and told them a vital component had been ripped out and &#039;&#039;he was dying&#039;&#039;. They risked their lives getting the thermos back on top of curing the Dinobots, and after hearing why they&#039;d been made to do it, Afterburn shook Ratchet&#039;s hand for being an emotionally manipulative bastard.  {{storylink|Ratchet &amp;amp; Grimlock Are DEAD?|Ratchet &amp;amp; Grimlock Are DEAD?}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Animated===&lt;br /&gt;
[[Image:Ratchetanimatedeluxe.jpg|right|300px|thumb|Gut doesn&#039;t fold down as well as it used to...]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Ratchet&#039;&#039;&#039; (Deluxe, 2008)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;TA-04&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Hammer, wrench, screwdriver, can opener&lt;br /&gt;
&lt;br /&gt;
: First shipping in Wave 2, Ratchet transforms into a stylized ambulance. In robot mode, his &amp;quot;magnets&amp;quot; are simulated by spring-loaded pieces in the underside of his forearms that flip up through his open hands. He also features a veritable arsenal of fixit tools that attach to the undeployed magnets to simulate him holding them, so you too can experience the glee of having the old coot savagely beat someone with a servo-wrench. These tools can store in his backpack in robot mode, but cannot be stored in his vehicle mode.&lt;br /&gt;
&lt;br /&gt;
: The &amp;quot;war wound&amp;quot; on his left forearm is actually a socket into which one may peg the EMP generator included with the deluxe [[Lockdown (Animated)|Lockdown]] toy. Early releases of the Ratchet toy had the peg slightly too long, forcing the EMP to pop out of the socket. Later releases (basically most everything beyond the original &amp;quot;test market&amp;quot; release) had a shorter peg, allowing the EMP to clip in just fine.&lt;br /&gt;
&lt;br /&gt;
: The original instruction sheet for this toy has an error in step 5, where it depicted the front wheels as staying immobile (i.e., the visible wheel isn&#039;t tinted orange), whereas in fact they are part of the front bumper assembly, and swing back in that step along with the bumper.&lt;br /&gt;
&lt;br /&gt;
: This toy would later be [[redeco]]ed to make [[Ratchet (Animated)#Rescue|Rescue Ratchet]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Autobot/Ratchet/ratchet.htm More information on Deluxe Ratchet at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Cybertron Mode Ratchet&#039;&#039;&#039; (Deluxe, 2009)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Defibrillator panels&lt;br /&gt;
[[Image:Animatedtoy-RatchetCybertronMode.jpg|right|thumb|300px|He&#039;s so old, his altmode predates the wheel.]]&lt;br /&gt;
&lt;br /&gt;
: Cybertron Mode Ratchet is an entirely new mold based upon his many flashbacks. This toy is a timeline impossibility—his chevron is not cracked and he does not have his gut, but he has his war wound. Fortunately, if you stick in the EMP generator from the Lockdown toy, this can all go away.&lt;br /&gt;
&lt;br /&gt;
: This mold will be [[retool]]ed into [[Ironhide (Animated)|Ironhide]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|BumperBattler}}&lt;br /&gt;
[[Image:BumperBattlers Ratchet toy.JPG|right|300px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Ratchet&#039;&#039;&#039; (Bumper Battlers, 2008)&lt;br /&gt;
&lt;br /&gt;
: An even &#039;&#039;more&#039;&#039; simplified version of Ratchet, the [[Bumper Battlers]] version also features a spring-loaded transformation from ambulance to robot. However, in this instance, when the front bumper of the ambulance mode is pushed in, the spring-loaded roof/sides of the vehicle flip up to reveal a relief of Ratchet&#039;s robot mode (complete with magnet-clamps), as well as activating electronic sound effects.&lt;br /&gt;
&lt;br /&gt;
: Pressing his Autobot sigil activates numerous randomly-selected sound effects and original voice samples, including a very disturbing laugh.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|McD}}&lt;br /&gt;
*&#039;&#039;&#039;Autobot Ratchet&#039;&#039;&#039; (McDonald&#039;s Happy Meal Toy, 2008)&lt;br /&gt;
**&#039;&#039;McNumber&#039;&#039;: ??&lt;br /&gt;
&lt;br /&gt;
: A simple version of Ratchet with a very simple transformation sequence, this toy was (naturally) part of the McDonald&#039;s &#039;&#039;Transformers Animated&#039;&#039; Happy Meal promotion.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Autobot/McRatchet/ratchet.htm More information on McDonald&#039;s Ratchet at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|Activator}}&lt;br /&gt;
[[Image:Ratchetanimatedactivators.jpg|right|250px|thumb|The Grampulance.]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Ratchet&#039;&#039;&#039; (Activators, 2008)&lt;br /&gt;
&lt;br /&gt;
: A smaller, simpler version of Ratchet, the [[Activators]] Ratchet toy has a spring-loaded [[autotransformation]] [[gimmick]] that springs him from ambulance mode to robot mode in one easy step.&lt;br /&gt;
&lt;br /&gt;
: Pre-release samples of the toy (used for the stock photography seen on the packaging and in online solicitations) show Activators Ratchet to have an unbroken right crest on his head, contrary to his [[character model]]. The final released version of the toy has the broken crest as he should.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Autobot/ActRatchet/ratchet.htm More information on Activators Ratchet at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|Rescue}}&lt;br /&gt;
[[Image:Animated-toy_RescueRatchet.jpg|right|250px|thumb|Lemony-fresh goodness!]]&lt;br /&gt;
*&#039;&#039;&#039;Rescue Ratchet&#039;&#039;&#039; (Multi-pack, 2008)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Hammer, wrench, screwdriver, can opener&lt;br /&gt;
&lt;br /&gt;
: A Target-[[exclusive]] [[redeco]] of Deluxe Ratchet in a yellow and light gray.  The photo of the toy on the back of the packaging shows a fairly obvious [[homage]] to the [[Movie (franchise)|live-action movie]] incarnation of [[Ratchet (Movie)|Ratchet]], with bright green instead of yellow and movie-inspired zig-zagged stripes, but the toy-as-released is in yellow, using the same tampos as the original &#039;&#039;Animated&#039;&#039; deluxe.   He comes in a set with two [[Legends Class|Legends-class]] figures, [[Prowl (Animated)#RescueRatchet|Prowl]] and [[Starscream (Animated)#RescueRatchet|Starscream]]. He retains all of his original toy&#039;s [[Gimmick|gimmickry]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Autobot/RescueRatchet/ratchet.htm More information on Rescue Ratchet at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|VsSunstorm}}&lt;br /&gt;
*&#039;&#039;&#039;Sunstorm VS Autobot Ratchet&#039;&#039;&#039; (multipack, 2009)&lt;br /&gt;
&lt;br /&gt;
: Activators Ratchet was packaged with Voyager [[Sunstorm (Animated)|Sunstorm]] in a Target-exclusive multipack. There are no notable differences between this and the original individual release of the toy.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The Autobot medical officer was originally conceived as a female robot named [[Red Alert (Animated)|Red Alert]].[http://tformers.com/transformers-interview-transformers-animated/8992/news.html] Even after it was decided to make the character male later in development, he retained the name &amp;quot;Red Alert&amp;quot; until executive producer [[Sam Register]] was able to convince Hasbro that &amp;quot;Ratchet&amp;quot; was a more identifable name for the character. However, Ratchet&#039;s final design still carries influences from various [[Red Alert (disambiguation)|Red Alert]] incarnations. In particular, [[Derrick J. Wyatt|Derrick Wyatt]] was inspired by the box art for [[Red Alert (G1)|G1 Red Alert&#039;s]] [[Red Alert (G1)|Binaltech Asterisk]] incarnation. [http://community.livejournal.com/tf_animated/271043.html#cutid1&amp;quot;]&lt;br /&gt;
* The &amp;quot;war wound&amp;quot; on his left arm (seen in his main picture, above) was briefly gone after &amp;quot;The Thrill of the Hunt&amp;quot;, apparently representing the replacement of his arm-mounted EMP generator.  However, it has since returned in several instances.  The &amp;quot;real world&amp;quot; reason is probably the animators sticking to the original animation model.  Within story context, he apparently didn&#039;t carry the EMP generator around as standard until &amp;quot;[[TransWarped]]&amp;quot;, when Prowl (who borrowed it [[A Fistful of Energon|once before]]) notes that he hadn&#039;t &amp;quot;taken it into battle since [he] got it back from Lockdown.&amp;quot; It later emerges &#039;&#039;from&#039;&#039; the wound in &amp;quot;[[Endgame, Part II]]&amp;quot;.&lt;br /&gt;
* There is a potential contradiction between &amp;quot;[[The Thrill of the Hunt]]&amp;quot; and &amp;quot;[[&#039;Bots of Science]]&amp;quot;, as both stories depict Ratchet&#039;s right-hand chevron being broken off - by Lockdown&#039;s haymaker in the former and Oil Slick&#039;s roundhouse in the latter. This could be a continuity error, or it could be the case that Ratchet had his chevron broken on one occasion, repaired it, and then after it was broken a &#039;&#039;second&#039;&#039; time he allowed it to remain broken. It would certainly appear that the comic story took place before the Lockdown encounter, since Ratchet still has his EMP generator in &#039;&#039;Bots of Science&#039;&#039;. Curiously though, Ratchet&#039;s chevron is shown to already have some kind of crack or weld-line running across it prior to Oil Slick&#039;s kick, which could indicate that it was already on the verge of breaking.&lt;br /&gt;
* The toys of &#039;&#039;Animated&#039;&#039; Ratchet, [[Ratchet (G1)|Generation 1 Ratchet]] and [[Ratchet (Movie)|Movie Ratchet]] are caught in a web of cross-referencing [[Redeco|redecos]]:&lt;br /&gt;
** In 2008, the original Generation 1 Ratchet mold got a green redeco as &amp;quot;Ratchet Emergency Green&amp;quot; in obvious reference to his yellowy-green [[Ratchet (Movie)|movie cousin]].&lt;br /&gt;
** About the same time, two of movie Ratchet&#039;s toys got a red and white ambulance redeco as &amp;quot;Rescue Ratchet&amp;quot; to ape [[Ratchet (G1)|Generation 1 Ratchet]]. &lt;br /&gt;
** &#039;&#039;Animated&#039;&#039; Ratchet, his original design already referencing both predecessors with Generation 1 Ratchet&#039;s chevron and coloring and movie Ratchet&#039;s squiggly EEG symbol, had a further homage to the latter with a yellow redeco as (another) &amp;quot;Rescue Ratchet&amp;quot;. You&#039;d think they&#039;d all be too busy patching up wounded &#039;bots to get so much personal detailing done.&lt;br /&gt;
* He can pinch with his magnet-clamps. &lt;br /&gt;
* He has microscope lenses which can be activated in either eye.&lt;br /&gt;
* His windshield chest can act as an image projector in robot mode.{{storylink|This Is Why I Hate Machines}}&lt;br /&gt;
* Seriously, he&#039;s not [[Kup (G1)|Kup]].&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.tfu.info/2008/Autobot/Ratchet/ratchet.htm Ratchet at TFU.info]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Autobots]]&lt;br /&gt;
[[Category:Animated characters]]&lt;br /&gt;
[[Category:Medics]]&lt;br /&gt;
[[Category:Elderly Transformers]]&lt;br /&gt;
[[Category:Toys with sound]]&lt;/div&gt;</summary>
		<author><name>69.92.83.223</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Soundwave_(G1)/toys&amp;diff=413438</id>
		<title>Soundwave (G1)/toys</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Soundwave_(G1)/toys&amp;diff=413438"/>
		<updated>2010-01-08T11:17:20Z</updated>

		<summary type="html">&lt;p&gt;69.92.83.223: /* Soundwave Tape Player */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{suite}}&lt;br /&gt;
&#039;&#039;&#039;[[Soundwave (G1)|Soundwave]]&#039;&#039;&#039;: popular. Amount of merchandise: sufficient for its own page.&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Generation 1===&lt;br /&gt;
[[Image:G1Soundwave toy.jpg|right|180px|thumb|Soundwave superior. &amp;amp;#39;Nuf said.]]&lt;br /&gt;
* &#039;&#039;&#039;Soundwave&#039;&#039;&#039; (Decepticon, 1984/1985, 2003, 2007)&lt;br /&gt;
** &#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;17&#039;&#039;&#039;, &#039;&#039;&#039;TFC-10&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Rocket launcher, 3 rockets, &amp;quot;Concussion Blaster&amp;quot; gun&lt;br /&gt;
&lt;br /&gt;
: Soundwave transforms into a realistically sized microcassette recorder of indeterminate manufacture and includes weapons that turn into imitation batteries to power his nonexistent circuitry. [[Takara]]&#039;s release of Soundwave in the &#039;&#039;[[Transformers]]&#039;&#039; line was nearly identical to the &#039;&#039;[[Micro Change|Microchange]]&#039;&#039; &amp;quot;MC-10 Cassette Man&amp;quot; toy on which he was based. This meant that along with being packaged with [[Rumble (G1)|Rumble]] (previously a red &amp;quot;MC-01 Micross&amp;quot;), he came with a set of non-functioning headphones that allowed you not to listen to the silence not recorded on his non-functioning tapes with the non-functioning microphone. [[Hasbro]] packaged Soundwave with [[Buzzsaw (G1)|Buzzsaw]] rather than Rumble and omitted the other non-functioning accessories. &lt;br /&gt;
&lt;br /&gt;
: Soundwave was included in the VS-Y versus pack along with Rumble and [[Grimlock (G1)|Grimlock]].&lt;br /&gt;
&lt;br /&gt;
: In 2003, Soundwave was reissued as part of Takara&#039;s [[Transformers Collection]] &amp;quot;book-box&amp;quot; series. This iteration of Soundwave was packaged with [[Laserbeak (G1)|Laserbeak]].&lt;br /&gt;
&lt;br /&gt;
: Another reissue of Soundwave and Laserbeak was seen in 2007 with Takara&#039;s [[Encore|Transformers Encore]] series.  This release featured significantly lighter blue and tweaked stickers to match this new shade.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|SoundblasterG1}}&lt;br /&gt;
[[Image:G1Soundblaster toy.jpg|right|180px|thumb|Once you go black, you can never go b—]]&lt;br /&gt;
*&#039;&#039;&#039;Soundblaster&#039;&#039;&#039; (Decepticon, 1987, 2005)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;D-101&#039;&#039;&#039;, &#039;&#039;&#039;TFC-18&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Rocket launcher, 3 rockets, &amp;quot;Concussion Blaster&amp;quot; gun&lt;br /&gt;
&lt;br /&gt;
: As part of the Japanese &#039;&#039;[[The Headmasters (toyline)|Headmasters]]&#039;&#039; series, Soundwave was [[Redeco|redecoed]] and [[Retool|retooled]] so that he could hold two cassettes in his chest at once. Soundblaster&#039;s tape door was cast in transparent red plastic to allow the information on the &amp;quot;readout&amp;quot; decal to be seen, functioning in the same manner as the Tech Specs decoders. This was unique to the &#039;&#039;Headmasters&#039;&#039; decos of the cassettes. The readouts of the Decepticon cassettes showed the &amp;quot;weak points&amp;quot; of [[Fortress Maximus (G1)|Fortress Maximus]]. Soundblaster came packaged with Buzzsaw.&lt;br /&gt;
&lt;br /&gt;
: Soundblaster saw reissue in the Transformers Collection series in 2005, packaged together with Buzzsaw and [[Ravage (G1)|Ravage]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|ActionMaster}}&lt;br /&gt;
[[Image:G1 ActionMaster Soundwave toy.jpg|right|150px|thumb|—uh, never mind.]]&lt;br /&gt;
*&#039;&#039;&#039;Soundwave with Wingthing&#039;&#039;&#039; (Action Master, 1990)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; &amp;quot;Photon Negator&amp;quot; rifle&lt;br /&gt;
&lt;br /&gt;
: Part of the very first wave of [[Action Master|Action Masters]],  Soundwave is a non-transforming action figure which combines elements of his cartoon model and original toy. He is compatible with any other Action Master weapon or vehicle. He came packaged with his new [[Action Master partner|partner]], [[Wingthing]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Transform Gōkin===&lt;br /&gt;
*&#039;&#039;&#039;Soundwave&#039;&#039;&#039; (1985)&lt;br /&gt;
{{charstubtoys}}&lt;br /&gt;
&lt;br /&gt;
===Transform Jr===&lt;br /&gt;
*&#039;&#039;&#039;Soundblaster&#039;&#039;&#039; (1987)&lt;br /&gt;
{{charstubtoys}}&lt;br /&gt;
&lt;br /&gt;
===Generation 2===&lt;br /&gt;
[[Image:G2 Gobot Soundwave toy.jpg|right|150px|thumb|The goggles, they do nothing.]]&lt;br /&gt;
*&#039;&#039;&#039;Soundwave&#039;&#039;&#039; (Go-Bot, 1995)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Gun&lt;br /&gt;
&lt;br /&gt;
: A [[redeco]] of the [[Go-Bot (G2)|Go-Bot]] [[Gearhead]], Soundwave transforms into a [[NASCAR]]-style Ford Thunderbird stock car with precision wheels and wire axles, compatible with &amp;quot;Hot Wheels&amp;quot; and &amp;quot;Matchbox&amp;quot; playsets and tracks (which he was properly sized to fit). Notably, his color scheme is very &#039;&#039;&#039;loud&#039;&#039;&#039;, being bright shades of fluorescent yellow, pink and blue.  This is one time fans can actually get away with describing a toy&#039;s color scheme as [[neon]].&lt;br /&gt;
&lt;br /&gt;
[[Image:JG2 Soundwave.jpg|left|100px|thumb|Soundhead. Or Gearwave.]]&lt;br /&gt;
: In Japan, Soundwave was one of three Go-Bots releases, on a normal [[Hasbro]] card with stickers over key parts to add Japanese text to the mix. While this version uses the same bright yellow outer car shell, his internal parts are the same as the second-series all-opaque version of Gearhead. Interestingly enough, his giant &amp;quot;T&amp;quot; hood deco was also applied to the other two toys in the series, [[Optimus Prime (G1)|Optimus Prime]] and [[Megatron (G1)|Megatron]].&lt;br /&gt;
&lt;br /&gt;
: This mold was also used to make &#039;&#039;[[Robots in Disguise (toyline)|Robots in Disguise]]&#039;&#039; [[W.A.R.S.]] and the &#039;&#039;[[Universe (2003 toyline)|Universe]]&#039;&#039; incarnation of [[Camshaft (G1)|Camshaft]]. It was planned to be used to make &#039;&#039;[[Generation 2 (toyline)|Generation 2]]&#039;&#039; [[Greasepit (G2)|Greasepit]], but that toy was canceled.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|LaserCycle}}&lt;br /&gt;
[[Image:LaserCycleSoundwave.jpg|right|200px|thumb|His bio actually says this isn&#039;t his favorite form. No foolin&#039;.]]&lt;br /&gt;
*&#039;&#039;&#039;Soundwave&#039;&#039;&#039; (Laser Cycle, 1995)&lt;br /&gt;
&lt;br /&gt;
: A [[redeco]] of the [[Laser Cycle]] [[Road Pig (Decepticon)|Road Pig]] was planned as Soundwave, but ultimately never released, one of many planned late-1995 &#039;&#039;Generation 2&#039;&#039; redecos that never made it to release. Interestingly, many of these — including Soundwave and fellow Laser Cycle redeco [[Jazz (G1)|Jazz]] — &#039;&#039;were&#039;&#039; solicited in various store catalogues, such as the Sears Wish Book. Some packaged samples of this toy do exist, but there are estimated to be less than a dozen in existence. Soundwave would have transformed to a blue and silver Honda Goldwing motorcycle, with an LED-lit tailpipe that becomes an arm-mounted weapon in robot mode.&lt;br /&gt;
&lt;br /&gt;
: This mold was later [[Retool|retooled]] to make &#039;&#039;Robots in Disguise&#039;&#039; [[Axer]] and &#039;&#039;[[Robot Masters (toyline)|Robot Masters]]&#039;&#039; [[Sideways (RID)|Sideways]].&lt;br /&gt;
&lt;br /&gt;
{{canceledtoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Machine Wars===&lt;br /&gt;
[[Image:MW Soundwave toy.jpg|right|180px|thumb|Not my scene, baby!]]&lt;br /&gt;
*&#039;&#039;&#039;Soundwave&#039;&#039;&#039; (Mega, 1997)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Giant missile, radar dish&lt;br /&gt;
&lt;br /&gt;
:Originally a [[KB Toys]] exclusive, &#039;&#039;[[Machine Wars]]&#039;&#039; Soundwave is a [[redeco]] of the [[Predator]] [[Stalker (G1)|Stalker]], minus Stalker&#039;s handgun and its missiles and with the sighting gimmick having been removed from the missile. In this incarnation, Soundwave transforms into a tracked ICBM (Inter-Continental Ballistic Missile) carrier of probably made-up model. His ICBM can mount on either shoulder or his back in robot mode, and features a see-through &amp;quot;scope&amp;quot; gimmick that is considerably neutered from Stalker&#039;s original version. The top panel slides open to allow the small Predator jets to attach to it via their [[Megavisor]] gimmicks.&lt;br /&gt;
&lt;br /&gt;
: This mold was also used to make the &#039;&#039;[[Universe (2003 toyline)|Universe]]&#039;&#039; [[#Universe (2003)|incarnation of Soundwave]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Smallest Transforming Transformers===&lt;br /&gt;
[[Image:SmallestTF Soundwave toy.jpg|right|150px|thumb|Size: small.  Taste: Big]]&lt;br /&gt;
*&#039;&#039;&#039;Soundwave and Ravage&#039;&#039;&#039; (2003)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Rocket launcher, &amp;quot;Concussion Blaster&amp;quot; gun&lt;br /&gt;
&lt;br /&gt;
: Like all of the &#039;&#039;[[Smallest Transforming Transformers]]&#039;&#039;, this version of Soundwave is a tiny replica of his Generation 1 form. He came with &#039;&#039;Smallest Transforming Transformers&#039;&#039; [[Ravage (G1)|Ravage]], who is probably &#039;&#039;the&#039;&#039; smallest Transformer ever.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Universe (2003)===&lt;br /&gt;
[[Image:Universe Soundwave%26Space-Case toy.jpg|right|180px|thumb|Now, let&#039;s see Space Case jump out of Soundwave&#039;s chest!]]&lt;br /&gt;
*&#039;&#039;&#039;Soundwave &amp;amp;amp; Space Case&#039;&#039;&#039; (Ultra, 2004)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Giant missile, radar&lt;br /&gt;
&lt;br /&gt;
: The [[#Machine_Wars|&#039;&#039;Machine Wars&#039;&#039; version of Soundwave]] was redecoed for release in the &#039;&#039;[[Universe (2003 franchise)|Universe]]&#039;&#039; line in an Ultra-level two-pack with [[Space Case]]. It retains basically all the same neutered gimmicks from the previous release of the mold.&lt;br /&gt;
&lt;br /&gt;
: Due to the lack of fiction for either toy in the set, it is &#039;&#039;possible&#039;&#039; that this incarnation is in fact an alternate-universe version of Soundwave, or possibly even a new character altogether.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Titanium Series===&lt;br /&gt;
{{anchor|TiCR}}&lt;br /&gt;
[[Image:Titanium CybHeroes Soundwave toy.jpg|right|250px|thumb|He&#039;s the &amp;quot;manliest&amp;quot; Soundwave ever!]]&lt;br /&gt;
*&#039;&#039;&#039;Soundwave&#039;&#039;&#039; (6&amp;quot; Cybertron Heroes, 2006)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Rocket launcher, &amp;quot;Concussion Blaster&amp;quot; gun&lt;br /&gt;
&lt;br /&gt;
: A new representation of his Generation 1 form, [[Titanium Series]] Soundwave transforms into a slightly redesigned version of his original microcassette player mode. Included is a VERY tiny Laserbeak that transforms into a black rectangle, vaguely resembling a microcassette, and is almost (but not quite) as small as &#039;&#039;Smallest TF&#039;&#039; Ravage. He can also fit inside of Soundwave&#039;s chest. Both of Soundwave&#039;s guns resemble batteries and fit into the battery compartment on his back. Some fans have complained that oddly-shaped crotch area makes it look like Soundwave is wearing a diaper, and that poor leg engineering makes it impossible for them to stay extended, and as a result unable to stand up ([http://www.reprolabels.com/Misc/babywave.php much like a baby].)&lt;br /&gt;
&lt;br /&gt;
{{anchor|TiSoundblaster}}&lt;br /&gt;
*&#039;&#039;&#039;Soundblaster&#039;&#039;&#039; (6&amp;quot; Cybertron Heroes, 2006)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Rocket launcher, &amp;quot;Concussion Blaster&amp;quot; gun&lt;br /&gt;
&lt;br /&gt;
: A planned redeco of the transforming &#039;&#039;Titanium&#039;&#039; Soundwave in Soundblaster colors, this toy would have come with a new &#039;&#039;Titanium&#039;&#039; version of [[Ravage (G1)|Ravage]] instead of Laserbeak. However, this toy was ultimately canceled along with many other solicited 6&amp;quot; Cybertron Heroes. According to the packaging for Titanium [[Prowl (G1)|Prowl]], he would have been &amp;quot;also available&amp;quot; as of November 2008, as Hasbro was unwilling to spend the resources on altering the packaging for these already complete toy packages.&lt;br /&gt;
&lt;br /&gt;
{{canceledtoy}}&lt;br /&gt;
{{anchor|Ti3inch}}&lt;br /&gt;
[[Image:Titanium-toy RMSoundwave.JPG|right|160px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Soundwave&#039;&#039;&#039; (3&amp;quot; Robot Masters, 2006)&lt;br /&gt;
**&#039;&#039; Accessories&#039;&#039;: Decepticon stand&lt;br /&gt;
&lt;br /&gt;
: Soundwave was also planned to be released as a 3&amp;quot; Robot Masters non-transformable figurine, though it never saw release.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{canceledtoy}}&lt;br /&gt;
&lt;br /&gt;
===Classics===&lt;br /&gt;
[[Image:Classics Commemorative Soundwave toy.jpg|right|200px|thumb|Ravage, Laserbeak: Eject. Operation: Reissue.]]&lt;br /&gt;
*&#039;&#039;&#039;Soundwave&#039;&#039;&#039; (Commemorative Edition, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Rocket launcher, 3 rockets, &amp;quot;Concussion Blaster&amp;quot; gun&lt;br /&gt;
&lt;br /&gt;
: Despite having packaging that claims &#039;&#039;[[Classics (2006)|Classics]]&#039;&#039; Soundwave is &amp;quot;identical to the original toy,&amp;quot; this version is actually a redeco of the [[Transformers Collection]] Sound&#039;&#039;blaster&#039;&#039; reissue in Soundwave&#039;s original colors. This is presumably due to reported mold degradation on the cassette door of the Soundwave mold. While later releases such as the [[Encore|Transformers Encore]] edition would feature a single-cassette bay, it is noteworthy that this release featured the much more rarely used Cassetteman version of the door mold. Like the Soundblaster reissue, &#039;&#039;Classics&#039;&#039; Soundwave is packaged with &amp;quot;Battle&amp;quot; Ravage, as well as Laserbeak, recolored from Soundblaster&#039;s Buzzsaw. In a move rare for a US release of this toy, the set included two [[Takara]] clear-plastic cassette cases.&lt;br /&gt;
&lt;br /&gt;
: Exclusive to Toys &#039;R&#039; Us stores, Soundwave had been intended for the [[Commemorative Series]], but after the cancellation of that line, he was added to &#039;&#039;Classics&#039;&#039;, although the phrase &amp;quot;Commemorative Edition&amp;quot; is prominently displayed on the front and sides of the box.&lt;br /&gt;
&lt;br /&gt;
: Sadly, in the canadian markets, this version of Soundwave was pushed back over a year from the original release date, and very few Toys &amp;quot;R&amp;quot; Us&#039; had them. Dang.&lt;br /&gt;
&lt;br /&gt;
{{note|While the actual product uses the Soundblaster mold, the package photos show Soundwave with the single-tape door mold used for Takara&#039;s TFC-10 reissue.}}&lt;br /&gt;
&lt;br /&gt;
===Universe (2008)===&lt;br /&gt;
*&#039;&#039;&#039;Soundwave&#039;&#039;&#039; (2009)&lt;br /&gt;
&lt;br /&gt;
: In 2009, Hasbro released yet another reissue of Soundwave as part of the &#039;&#039;[[Universe (2008 toyline)|Universe]]&#039;&#039; line, this time as a [[Hasbro Toy Shop]] exclusive that was prominently offered at [http://www.comic-con.org/cci/ San Diego Comic-Con 2009]. This version of Soundwave features no less than &#039;&#039;four&#039;&#039; tapes: Ravage, Laserbeak, Buzzsaw and [[Ratbat (G1)|Ratbat]]. This edition actually uses the original cassette deck door, leaving only enough room for one cassette but making it more accurate to the G1 toy and cartoon.&lt;br /&gt;
&lt;br /&gt;
===Music Label===&lt;br /&gt;
[[Image:Music label soundwave.jpg|right|200px|thumb|Soundwave finally enters the digital age after only what, a decade and a half?]]&lt;br /&gt;
*&#039;&#039;&#039;Soundwave Playing Audio Player&#039;&#039;&#039; (2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Electric launcher, &amp;quot;Wave Bluster&amp;quot;, 2 closed fists (left &amp;amp; right), 2 gun-holding pose fists (left &amp;amp; right), 2 eject-button pose fists (left &amp;amp; right), headphones&lt;br /&gt;
&lt;br /&gt;
: Released by [[TakaraTomy]]&#039;s [[Music Label]] (which also puts out a not-half-as-cool [[Optimus Prime (G1)/toys|Convoy iPod stand]]), Soundwave is an MP3 player which takes a miniSD card. The box says it can take up to 1 GB, but many claims have shown it can support up to 2 GB. The player uses 1 AAA battery. An optional accessory, sold separately, features headphones that transform into [[Frenzy (G1)|Frenzy]] and [[Rumble (G1)|Rumble]]. The player also features a transformation almost entirely accurate to his &#039;&#039;Generation 1&#039;&#039; appearance. He also comes with two sets of hands, his shoulder cannon, and a sidearm. It&#039;s totally awesome to so many degrees.&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Controls&#039;&#039;&#039;&lt;br /&gt;
:* Play/Pause (Press and hold for three seconds to power on or off)&lt;br /&gt;
:* Next&lt;br /&gt;
:* Previous&lt;br /&gt;
:* Volume Up&lt;br /&gt;
:* Volume Down.&lt;br /&gt;
&lt;br /&gt;
: It also treats Folders as Albums.&lt;br /&gt;
&lt;br /&gt;
[[Image:MusicLabel Soundwave whiteblack.jpg|left|300px|thumb|Actually is Shattered Glass Soundwave]]&lt;br /&gt;
: An LED behind the &amp;quot;cassette&amp;quot; door turns on and flashes to indicate the power&#039;s on. The single AAA battery lasts for about 6 hours of continuous play. Soundwave was initially released in two color schemes: &amp;quot;Spark Blue&amp;quot;, his normal blue and silver colors; and &amp;quot;Sonic White&amp;quot;, a mostly white color scheme with some blue detailing, echoing the traditional iPod color scheme. While the &amp;quot;Spark Blue&amp;quot; version reappeared in a second production run, the &amp;quot;Sonic White&amp;quot; version was replaced with &amp;quot;Blaster Black&amp;quot;. In this deco, the figure bears a deliberate resemblance to Soundblaster. However, the packaging and other materials still refer to it as &amp;quot;Soundwave&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
: The &amp;quot;Sonic White&amp;quot; version was also later [[Repurposing|repurposed]] as the mirror-universe &#039;&#039;[[Shattered Glass (toyline)|Shattered Glass]]&#039;&#039; [[Soundwave (SG)|Soundwave]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Attacktix===&lt;br /&gt;
[[Image:Attacktix G1Soundwave toy.jpg|right|150px|thumb|I like big blasters and I can not lie!]]&lt;br /&gt;
*&#039;&#039;&#039;Soundwave&#039;&#039;&#039; (Booster, 2007)&lt;br /&gt;
&lt;br /&gt;
: Part of a planned second series of &#039;&#039;Transformers [[Attacktix]]&#039;&#039; boosters, Soundwave was to be a 30-point &amp;quot;Leader&amp;quot; class piece.&lt;br /&gt;
&lt;br /&gt;
{{canceledtoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
&lt;br /&gt;
===Transformers Design Center===&lt;br /&gt;
* &#039;&#039;&#039;Design Center&#039;&#039;&#039; (1984)&lt;br /&gt;
&lt;br /&gt;
:Manufactured by [[Arrow]], the Soundwave Design Center was a box in the general shape and likeness of Soundwave which contained various arts and crafts projects for young tykes to entertain themselves with.  His head pulled out to reveal a ruler, one arm contains a hilariously dinky and useless pair of &amp;quot;scissors&amp;quot;, his lower legs contained rubbing-transfer panels, and the entire back worked as a sort of pantograph machine - attaching a nib to one end of the large mechanical armature ostensibly allowed you to &#039;remote draw&#039; designs on the included plates.&lt;br /&gt;
&lt;br /&gt;
===Soundwave Tape Player===&lt;br /&gt;
* &#039;&#039;&#039;Soundwave&#039;&#039;&#039; (1985)&lt;br /&gt;
&lt;br /&gt;
:A non-Transforming cassette player in the shape of Soundwave in his robot mode (oh the irony!), made by Hasbro in 1985.  It runs on 3 C batteries (not included, of course).&lt;br /&gt;
&lt;br /&gt;
===Decoy===&lt;br /&gt;
*&#039;&#039;&#039;Soundwave&#039;&#039;&#039; (Decoy, 1986)&lt;br /&gt;
**&#039;&#039;Decoy ID number&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
: Coming packaged at random on carded &#039;&#039;Transformers&#039;&#039; toys during 1986, [[Decoy]] Soundwave is a soft-rubber figure depicting his robot mode.  Like all Decepticon Decoys, Soundwave was available in both purple and red, with the red version being considerably rarer.&lt;br /&gt;
&lt;br /&gt;
===Super Collection Figure/Heroes of Cybertron===&lt;br /&gt;
[[Image:HOC-figure Soundwave.JPG|right|125px|thumb|]]&lt;br /&gt;
* &#039;&#039;&#039;Soundwave&#039;&#039;&#039; (2001)&lt;br /&gt;
&lt;br /&gt;
:A PVC figure of Soundwave made up of multiple pieces, that comes pre-assembled. Soundwave has his left hand posed as if he&#039;s pressing the button on his chest to eject a tape. Or perhaps he could be pointing crookedly at something just off camera moments before he lets out his gasping breath? Maybe not.&lt;br /&gt;
{{-}}&lt;br /&gt;
* &#039;&#039;&#039;Soundblaster&#039;&#039;&#039; (2002)&lt;br /&gt;
&lt;br /&gt;
{{charstubtoys}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Hard Hero===&lt;br /&gt;
[[Image:HardHero Soundwave bust.JPG|right|160px|thumb|]]&lt;br /&gt;
* &#039;&#039;&#039;Soundwave&#039;&#039;&#039; (2002)&lt;br /&gt;
&lt;br /&gt;
:The fourth in [[Hard Hero]]&#039;s series of &#039;&#039;Transformers&#039;&#039; busts, Soundwave is 6 inches tall and made out of cold-cast porcelain. 100 copies of the bust were signed by sculptor [[Jason Ray]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===MyClone===&lt;br /&gt;
* &#039;&#039;&#039;Soundwave (2003)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{charstubtoys}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Transformers - Wall Plaque===&lt;br /&gt;
[[Image:Soundwave plaque.jpg|right|150px|thumb|Arrival: Imminent. Party: Started.]]&lt;br /&gt;
* &#039;&#039;&#039;Soundwave&#039;&#039;&#039; (Diamond Select, 2006)&lt;br /&gt;
&lt;br /&gt;
Released by Diamond Select Toys in 2006, Soundwave was sculpted by [[Art Asylum]] and limited to 1,000 pieces. He is seen emerging from the space bridge with Frenzy, Laserbeak, and Ravage in tow.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Transformers - Mini Bust===&lt;br /&gt;
[[Image:Soundwave statue.jpg|right|175px|thumb|An elegant but succinct summation.]]&lt;br /&gt;
* &#039;&#039;&#039;Soundwave&#039;&#039;&#039; (Diamond Select, 2007)&lt;br /&gt;
&lt;br /&gt;
: Released by [[Diamond Select Toys]] in 2007, Soundwave was sculpted by [[Mark Wong]] of [[Art Asylum]] and limited to 1,000 pieces. The sculpt features both his concussion blaster gun and shoulder cannon with Laserbeak perched on his left shoulder. His tape deck altmode is sculpted on the base of the bust.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Soundblaster statue.jpg|right|175px|thumb|So this is what having your own mold feels like.]]&lt;br /&gt;
* &#039;&#039;&#039;Sound Blaster&#039;&#039;&#039; (Diamond Select, 2008)&lt;br /&gt;
&lt;br /&gt;
:Released by Diamond Select Toys in 2008, Sound Blaster was sculpted by [[Mark Wong]] of [[Art Asylum]], limited to 1,000 pieces.  He comes with Ratbat perched on his shoulder, and a scale version of Frenzy in tape mode that can be freely removed. This is Sound Blaster&#039;s first North American release. His name has been changed from &amp;quot;Soundblaster&amp;quot; to &amp;quot;Sound Blaster&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
:His [[Tech Spec]] contains some interesting new information, notably that his body was reconstructed using technology stolen from [[Nebulos]] and his shoulder cannon is now an &amp;quot;electric launcher&amp;quot; capable of firing charged particles at 38,000 volts. His tech spec stats are STR 10 INT 7 SPD 8 END 10 RNK 9 CRG 10 FBL 10 SKL 8 and completely different from the ones on his original Japanese release. His motto reads &amp;quot;Volume the same, destructive power doubled.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Robot Heroes===&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee &amp;amp; Soundwave&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
[[Image:G1 RobotHeroes BumblebeeVsSoundwave.jpg|right|180px|thumb|Be vewy, vewy qwiet...]]&lt;br /&gt;
: &#039;&#039;[[Robot Heroes]]&#039;&#039; Soundwave is a soft-plastic figurine sculpted in a [[super-deformed]] style, with joints at his head and shoulders (although his shoulder cannon prevents his big head from turning to the right). He came in a two-pack with [[Bumblebee (G1)|Bumblebee]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Mighty Muggs===&lt;br /&gt;
[[Image:MightyMuggs_Soundwave.jpg|right|thumb|Mass status:round. Solution: blame Starscream...]]&lt;br /&gt;
*&#039;&#039;&#039;Soundwave&#039;&#039;&#039; (2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Gun&lt;br /&gt;
&lt;br /&gt;
: This [[super-deformed]], non-transformable Soundwave figure uses the standard [[Mighty Muggs]] body template, with swivel joints in his neck and arms. His colors are based on those of his original toy, including yellow eyes and even having a painted &amp;quot;screw&amp;quot; behind his head, and he comes with a super-deformed version of his concussion blaster.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* According to an interview in the magazine &#039;&#039;Otaku USA&#039;&#039; (issue 3, pg. 102-3), the original Microchange toy and the accompanying cassettes were at least partially designed by famed mecha designer and anime director [[Shinji Aramaki]]. He did not come up with the transformation scheme, but designed most of the outward appearance and details. He also worked on the toys that became the deluxe [[Insecticon (G1)|Insecticons]], [[Reflector (G1)|Reflector]], and [[Perceptor (G1)|Perceptor]].&lt;br /&gt;
&lt;br /&gt;
* Including the &#039;&#039;[[Micro Change|Microchange]]&#039;&#039; &amp;quot;Cassette Man&amp;quot; version, the original Soundwave mold has sported at least four different tape doors:&lt;br /&gt;
**  The original MC-10 version had a cassette door that had &amp;quot;Cassette Man&amp;quot; emblazoned on it and featured a hinge that was internal to the robot&#039;s body.&lt;br /&gt;
**  For the initial &#039;&#039;Transformers&#039;&#039; release by Hasbro, the &amp;quot;Cassette Man&amp;quot; text was removed.&lt;br /&gt;
**  When [[TakaraTomy|Takara]] released the &#039;&#039;Transformers&#039;&#039; version of Soundwave in Japan, they [[retool]]ed the hinge so the bottom of the door attached to the outside of the robot, on either side of the &amp;quot;buttons&amp;quot;, which had also been retooled. Both versions of Soundwave were available in Japan, making the retool a running change [[variant]].&lt;br /&gt;
**  The Soundblaster version had a door that retained the external hinge and added the capacity for holding a second cassette.&lt;br /&gt;
&lt;br /&gt;
[[Image:Classics Soundwave.jpg|right|200px|thumb|Pimp My Ride.]]&lt;br /&gt;
* The Decepticon faction insignia appears to be roughly based on Soundwave&#039;s head, or vice versa.&lt;br /&gt;
&lt;br /&gt;
* Though Soundwave&#039;s toy is a microcassette recorder, his fictional appearances depict him as a stereo cassette deck or Walkman. (Likewise, his microcassette tapes are depicted as regular audio cassettes.)&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Years ago&amp;quot;, [[Don Figueroa]] created a concept drawing for a potential SUV-esque Soundwave toy — either for &#039;&#039;[[Alternators]]&#039;&#039; or &#039;&#039;[[Classics (2006)|Classics]]&#039;&#039;, he no longer remembers — which went unused.[http://www.unicron.com/news_item/1132/] Despite the [[fandom]]&#039;s immediate assumptions, &#039;&#039;Transformers Animated&#039;&#039; character designer [[Derrick Wyatt]] has said that this particular design did &#039;&#039;not&#039;&#039; in fact influence the [[Soundwave (Animated)|Animated version of Soundwave]], meaning any resemblance between the two is coincidental.&lt;br /&gt;
&lt;br /&gt;
* During one of Hasbro&#039;s designer panels at [[BotCon 2008]], an audience member questioned the feasibility of releasing the [[Soundwave (G1)|&#039;&#039;Music Label&#039;&#039; Soundwave toy]] in the [[Universe (2008 franchise)|2008 &#039;&#039;Universe&#039;&#039;]] toyline, but &#039;&#039;&#039;&#039;&#039;without&#039;&#039;&#039;&#039;&#039; the expensive MP3 player electronics. Bizarrely, Hasbro design director [[Aaron Archer]] gave a seemingly prepared statement that did not answer the question at all, and instead stated that Hasbro were unlikely to release &#039;&#039;Music Label&#039;&#039; Soundwave in their markets due to the obscurity of the MiniSD memory card format.  (For what it&#039;s worth, Hasbro&#039;s [[Greg Lombardo]] had given an actual answer to the same question at [[BotCon 2007]], when he stated that ML Soundwave&#039;s innards are so devoted to electronics that removing them might adversely impact the leftover toy&#039;s appearance and stability.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Action Masters]]&lt;br /&gt;
[[Category:Attacktix]]&lt;br /&gt;
[[Category:Robot Heroes]]&lt;/div&gt;</summary>
		<author><name>69.92.83.223</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Dune_Runner_(ROTF)&amp;diff=408361</id>
		<title>Dune Runner (ROTF)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Dune_Runner_(ROTF)&amp;diff=408361"/>
		<updated>2009-12-23T14:07:19Z</updated>

		<summary type="html">&lt;p&gt;69.92.83.223: /* Scout Class Toys */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobot|NEST}}&lt;br /&gt;
{{disambig2|the live-action movie series Autobot|the &#039;&#039;Armada&#039;&#039; [[Mini-Con]]|Dune Runner (Armada)}}&lt;br /&gt;
:&#039;&#039;Dune Runner  is an [[Autobot]] from the [[Revenge of the Fallen (franchise)|Revenge of the Fallen franchise]] in the [[Live-action film series|live-action film]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:ROTF Dune Runner Scout.jpg|thumb|300px|]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dune Runner&#039;&#039;&#039; isn&#039;t fond of his alt mode, but he appreciates that it allows him to traverse terrain where Decepticons like to hide. Aaaand that&#039;s pretty much all we know about the guy.&lt;br /&gt;
&lt;br /&gt;
He also happens to look a lot like [[Landmine (Movie)|Landmine]]!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===&#039;&#039;Revenge of the Fallen&#039;&#039;===&lt;br /&gt;
====Scout Class Toys====&lt;br /&gt;
*&#039;&#039;&#039;Dune Runner&#039;&#039;&#039; (Scout, 2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;RA-16&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Revenge of the Fallen (toyline)|Revenge of the Fallen]]&#039;&#039; Dune Runner is a Scout Class toy with a vehicle mode based on the [[Sector Seven]] dune buggies seen in the [[Transformers (2007)|first film]], the same vehicle also used as the basis for the [[Movie (toyline)|&#039;&#039;Movie&#039;&#039; toyline&#039;s]] [[Landmine (Movie)|Landmine]]. However, Landmine was a Deluxe class figure and transformed very differently to Dune Runner, so obviously, Dune Runner is &#039;&#039;&#039;NOT&#039;&#039;&#039; a [[retool]] of Landmine. Interestingly, his aqua plastic is gunmetal for the pictures featured on his box.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
he is to be redecoed as beachcomber.&lt;br /&gt;
{{charstubtoys}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Autobots]]&lt;br /&gt;
[[Category:NEST]]&lt;br /&gt;
[[Category:Revenge of the Fallen characters]]&lt;br /&gt;
[[Category:Toy-only characters]]&lt;/div&gt;</summary>
		<author><name>69.92.83.223</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Blastizone&amp;diff=403490</id>
		<title>Blastizone</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Blastizone&amp;diff=403490"/>
		<updated>2009-12-13T14:32:23Z</updated>

		<summary type="html">&lt;p&gt;69.92.83.223: Adding to the joke&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;The Blasty Zone is a locationy in the [[Robot Masters (franchise)|Roboty Mastersy]] portiony of the [[Generation 1 (franchise)|Generationy 1-y]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Blasty Zone&#039;&#039;&#039; is a placey that existy.  &lt;br /&gt;
&lt;br /&gt;
A possibly more gruesomey versiony of it calley the &#039;&#039;&#039;Bloody Zone&#039;&#039;&#039; also existy, thoughy thisy may justy be a typoey for the Blasty Zone.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Stub}}&lt;br /&gt;
[[Category:Dimensions]]&lt;br /&gt;
[[Category:Robot Masters]]&lt;/div&gt;</summary>
		<author><name>69.92.83.223</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Blaster_(G1)&amp;diff=395798</id>
		<title>Blaster (G1)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Blaster_(G1)&amp;diff=395798"/>
		<updated>2009-11-27T08:37:47Z</updated>

		<summary type="html">&lt;p&gt;69.92.83.223: /* Device Label */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobot}}&lt;br /&gt;
{{disambig2|the heroic Autobot|the evil mirror-universe Autobot|Blaster (SG)}}&lt;br /&gt;
:&#039;&#039;Blaster is an [[Autobot]] from the [[Generation 1 (franchise)|Generation 1]] [[continuity family]]. In Japan he is later rebuilt as &#039;&#039;&#039;Twincast&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
[[Image:Blaster g1.jpg|right|300px|thumb|&amp;quot;What it is, big mama? My mama ain&#039;t raise no dummies, I dug her rap!&amp;quot;]]&lt;br /&gt;
&#039;&#039;&#039;Blaster&#039;&#039;&#039; loves all [[Earth]] music, especially good, hard, LOUD rock &#039;n&#039; roll.  A powerful fighter who tends to make his presence known, you can find him at the forefront of any situation in which he&#039;s involved.&lt;br /&gt;
&lt;br /&gt;
{{note|Blaster&#039;s personality varied significantly between the comic and cartoon; see entries below for details.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Preliminary name:&#039;&#039; &#039;&#039;&#039;Blastbox&#039;&#039;&#039;&amp;lt;ref&amp;gt;[[Production bible]] of [[The Transformers (cartoon)|the original cartoon]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
:&#039;&#039;Japanese names:&#039;&#039; &#039;&#039;&#039;Broadcast&#039;&#039;&#039;, later &#039;&#039;&#039;Twincast&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;Japanese names (Binaltech Asterisk):&#039;&#039; &#039;&#039;&#039;Broadblast&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;French-Canadian name:&#039;&#039; &#039;&#039;&#039;Tempo&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;Hungarian name:&#039;&#039; &#039;&#039;&#039;Össztűz&#039;&#039;&#039; (&amp;quot;All-fire&amp;quot; or &amp;quot;Class firing&amp;quot;)&lt;br /&gt;
:&#039;&#039;Italian name (original cartoon):&#039;&#039; &#039;&#039;&#039;Radiorobot&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;Italian names (The Headmasters):&#039;&#039; &#039;&#039;&#039;Audiobot&#039;&#039;&#039; / &#039;&#039;&#039;Digital&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;Malay-English dub names:&#039;&#039; &#039;&#039;&#039;Billy&#039;&#039;&#039; / &#039;&#039;&#039;Blaster&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;Portuguese name (Brazil comic):&#039;&#039; &#039;&#039;&#039;Dinamitador&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;Portuguese name (Portugal comic):&#039;&#039; &#039;&#039;&#039;Rajada&#039;&#039;&#039; (&amp;quot;Gust&amp;quot;)&lt;br /&gt;
:&#039;&#039;Latin-American name (The Headmasters):&#039;&#039; &#039;&#039;&#039;Bill&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===Cartoon continuity===&lt;br /&gt;
====Generation 1 cartoon====&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Buster Jones]] (English), [[Keiichi Nanba]] (Japanese)&lt;br /&gt;
&lt;br /&gt;
[[Image:G1 DinobotIsland Blaster.jpg|left|150px|thumb|&amp;quot;May I have this dance?&amp;quot;]]&lt;br /&gt;
Blaster was a fun-loving, hip and happening robot.  Loud and energetic, he was happy to share his choice of rockin&#039; tunes with anyone, whether they really wanted to hear them or not. &lt;br /&gt;
&lt;br /&gt;
Blaster appeared out of nowhere one day during [[Wheeljack (G1)|Wheeljack]]&#039;s demonstration of the modifications he&#039;d made to the [[Dinobot (G1)|Dinobots]] to improve their sense of balance and coordination, and to that end, Blaster was requested to play something &amp;quot;nice&amp;quot;. For some reason, Blaster had trouble tuning into a station until Grimlock (obviously tired of this padding) blasted fire at Blaster&#039;s controls, allowing the Autobot boom box to tune into the local rock &#039;n&#039; roll/big band music fusion station. [[Ironhide (G1)|Ironhide]], [[Trailbreaker (G1)|Trailbreaker]] and [[Sideswipe (G1)|Sideswipe]] showed their appreciation for the fine selection of elevator music by jerkily dancing around and claiming their audio sensors were being fried. Blaster continued to enthrall Grimlock until [[Slag (G1)|Slag]] and [[Sludge (G1)|Sludge]] bumped into their leader and totally freaked him out. {{storylink|Dinobot Island, Part 1}}&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertionDinos1 BlastergrabsRavage.jpg|right|170px|thumb|One must wonder how he failed to notice Soundwave, but really, it&#039;s more Ironhide&#039;s fault.]]&lt;br /&gt;
At a not-so-secret EJK testing facility for the new Ultraplane, Blaster was sitting in the back of Ironhide&#039;s vehicle mode and didn&#039;t seem to notice the fact that [[Soundwave (G1)|Soundwave]] was sitting right next to him—at least until the Decepticon tape deck launched [[Ravage (G1)|Ravage]], whom Blaster quickly transformed to grab. The cat turned to attack the Autobot while his master escaped to report to [[Megatron (G1)|Megatron]]. Blaster continued to tussle until Ironhide transformed into robot mode and threw them both out of his caboose. After being initially distracted by the Ultraplane&#039;s destruction, the Autobots returned to EJK&#039;s lab to confront the Decepticons. Blaster greatly appreciated [[Jazz (G1)|Jazz]]&#039;s taste in fusion rock/big band music to confound the hapless villains. {{storylink|Desertion of the Dinobots, Part 1}} &lt;br /&gt;
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[[Image:BlasterBlues kickedinface.jpg|left|170px|thumb|De-FEETed!]]&lt;br /&gt;
Blaster&#039;s taste in music often got him into trouble. He attended a concert by a popular &#039;80s rock/big band fusion hair metal band with [[Spike Witwicky (G1)|Spike]] and [[Carly]]. Concerned that the other Autobots weren&#039;t enjoying the concert with them, Blaster flooded the Autobot communications channels with the music, though only [[Cosmos (G1)|Cosmos]] and Jazz seemed to appreciate it. Unfortunately, his taste in music also disrupted an emergency communique from the Helix Observatory, until the other Autobots told him to shut up. After the [[Voltronic Galaxer]] was stolen, Blaster was teamed up with Cosmos to search for signs of the Decepticons, but both were rather quickly captured. Blaster was welded into place to be used as a trans-scrambler for Megatron&#039;s scheme to use the voltronic galaxer to disrupt communications on Earth and then demand all the energy on the planet in exchange for normality. While Megatron ranted about his demands, Blaster secretly played his music, which served both to rally the Autobots and inform them of Megatron&#039;s location — until Megatron kicked him in the face. After foiling the Decepticon plans, Blaster was assigned to the abandoned moon base with Cosmos, but quickly got into trouble with Prime again for his music. {{storylink|Blaster Blues}} &lt;br /&gt;
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Later, Blaster and [[Tracks (G1)|Tracks]] helped the [[New York City|New York]] police crack a car theft ring by posing as an attractive target for punks to steal. After Blaster teamed up with car thief [[Raoul]], they learned that Megatron was behind the criminal operation, stealing cars to rebuild them into transforming drones. Blaster defended the Washington Bridge from the Decepticon drones alongside the other Autobots, but they were nearly overwhelmed by sheer numbers. After [[Ratchet (G1)|Ratchet]] realized the cars were remote-controlled, Blaster jammed the frequency, allowing the Autobots to attack and defeat the Decepticons. {{storylink|Make Tracks}} &lt;br /&gt;
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Blaster proved useful again, even pivotal, in allowing the Autobots to save Cosmos and some [[robotic insecticide]] from the [[Morphobot]]s. It turns out even plants hate Blaster&#039;s music. {{storylink|Quest for Survival}} Soon afterward, the Autobots were attacked by the malevolent [[Kremzeek]], an energy life form created by Megatron. Blaster and a small number of other Autobots were the only ones to stay functional long enough to be sprayed with an insulating foam that protected them from the creature&#039;s attacks. The Autobot team chased it to [[Japan]], where it wreaked havoc with the massive electronics industry there. The creature spawned copies of itself, one of which managed to slip inside Blaster, and after the other Kremzeeks were seemingly destroyed, it jumped out of his chest and the pursuit began again. {{storylink|Kremzeek!}}&lt;br /&gt;
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[[Image:Auto-Bop Blaster Soundwave.jpg|right|200px|thumb|So. AWESOME.]]&lt;br /&gt;
Blaster was watching &amp;quot;[[As the Kitchen Sinks]]&amp;quot; with his Auto-buddies when Prime informed them that Tracks and [[Bumblebee (G1)|Bumblebee]] were late returning from their supply run. Suspecting foul play, the Autobots took off to search for their missing comrades. While on the search, Blaster was forcibly transformed by a Creamy Cream billboard &#039;&#039;(They can do that?)&#039;&#039;, then carted away by the big game hunter [[Lord Chumley]] and his butler [[Dinsmoore]] as bait to lure Optimus Prime into a hunt. Chumley apparently couldn&#039;t think of a suitably dastardly device in which to store Blaster, though, as he was totally absent from Chumley&#039;s prisoner showcase later on. {{storylink|Prime Target}}&lt;br /&gt;
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{{bigquote|I&#039;ve been waiting a long time for this, you poor excuse for a sound system!|Blaster confronting [[Soundwave (G1)|Soundwave]]|&amp;quot;[[Auto-Bop]]&amp;quot;}}&lt;br /&gt;
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Tracks and Blaster were reunited with Raoul when they saved their human friend and his [[Bop Crew]] from a bunch of hoodlums in the employ of the [[Dancitron]] nightclub. When a punk tried to ensnare him in a chain, Blaster simply remarked that the humans were seriously out of their league, then broke the chain by moving his arm slightly. The Autobots forced their way into the nightclub, where Blaster appreciated the atmosphere and the impressive sound system. He then went off to dance with some oddly well-dressed ladies who sounded like Penny Marshall. Soon after leaving the club, Tracks and Blaster had to save Raoul again when a Decepticon-controlled train driver sent the train Raoul was in hurtling out of control. Conferring with [[Teletraan I (G1)|Teletraan I]], Blaster discovered that Dancitron controlled its patrons by using hypnotic signals, and he suggested countering them with his own sonic powers. Entering the club, Blaster finally faced his Decepticon counterpart Soundwave in battle. At first, the combatants appeared to be evenly matched, but Soundwave drove Blaster back with his sonic assaults. Improvising, Blaster jury-rigged Dancitron&#039;s own sound system into his speakers. He turned the combined sonic force against Soundwave, forcing him into retreat and wrecking the nightclub in the process. {{storylink|Auto-Bop}}&lt;br /&gt;
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When Megatron journeyed to Cybertron to bring life to his new [[Stunticon (G1)|Stunticons]], Optimus Prime took Blaster and a small group aboard Omega Supreme to stop him. Megatron sent a cadre of [[Centurion droid|Centurion droids]] after the Autobots, delaying them long enough for him to access [[Vector Sigma]] and bring his Stunticons to life. {{storylink|The Key to Vector Sigma, Part 1}} As a counter-measure, Blaster and the other Autobots worked to retrofit five Cybertronian shuttles as Earth vehicles, and then used Vector Sigma in turn to bring life to these [[Aerialbot (G1)|Aerialbots]]. Once they returned to Earth, the Autobots and Aerialbots confronted the newly-minted Stunticons. Impressively, Blaster used his sound system to generate a miniature earthquake using sonic vibrations, but [[Wildrider]] just sailed over the cracks and smashed into Blaster&#039;s face. On a second encounter with the Stunticons, Blaster converted into tapedeck mode and used his sonics to try blasting down a tree to make [[Breakdown (G1)|Breakdown]] crash. Instead, Breakdown used it as a ramp and Wildrider casually drove by and ran Blaster over. Ouch. {{storylink|The Key to Vector Sigma, Part 2}}&lt;br /&gt;
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Blaster and Cosmos were sent on an inter-galactic shopping trip to pick up more [[Ingredient X]] for Perceptor&#039;s protective chemical spray, [[Corrostop]]. Unfortunately there was no more Ingredient X. Anywhere. In the entire universe. Bummer. {{storylink|Cosmic Rust (episode)|Cosmic Rust}} When the Stunticons returned performing a series of heists for Megatron, Blaster joined Prime and [[Bumblebee (G1)|Bumblebee]] in hunting down [[Motormaster]]. He didn&#039;t do much, but he did get to witness the most awesome game of chicken ever, when Prime totalled Motormaster and proved himself the real &amp;quot;King of the Road&amp;quot;. {{storylink|Masquerade}}&lt;br /&gt;
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[[Image:TFtM BlasterRoundhouseKick.jpg|left|172px|thumb|Everybody was kung-fu fighting, those cats were fast as lightning...]]&lt;br /&gt;
In the year 2005, Blaster was assigned to the communications hub at [[Autobot City]] on Earth. When the fortress was [[Battle of Autobot City|attacked]] by the Decepticons, Blaster attempted to send out a distress signal to Optimus Prime&#039;s forces on Moon Base 1. His efforts were disrupted by Soundwave, who had sent out his cassette forces to destroy the hub&#039;s transmitter. Blaster countered with his own cassette army, and the itty-bitty guys &#039;rassled. After the Decepticons retreated, Blaster was helping to rebuild the city when he received a faint signal from Jazz and [[Cliffjumper (G1)|Cliffjumper]] on Moon Base 1, which was being munched by a [[Unicron|ginormous, weird-looking planet]]. {{storylink|The Transformers: The Movie}}&lt;br /&gt;
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In early 2006, Blaster was stationed mostly on Earth. After the attack on the [[Galactic Olympics]] which saw [[Ultra Magnus (G1)|Ultra Magnus]], [[Kup (G1)|Kup]] and Spike kidnapped, Blaster and [[Outback]] were sent to the North African nation of [[Socialist Democratic Federated Republic of Carbombya|Carbombya]] on the suspicion that the militant leader [[Abdul Fakkadi]] was harbouring Decepticon fugitives. Despite Fakkadi&#039;s assurances that there were no Decepticons on his soil, Outback managed to psyche out [[Dirge (G1)|Dirge]] and [[Ramjet (G1)|Ramjet]], whose escape was also quickly put down by the Australian-accented Autobot. Blaster then threatened the two [[Conehead|coneheads]] to spill the beans, for Outback was trigger-happy. {{storylink|Five Faces of Darkness, Part 1}} After returning to Autobot City, Blaster kept tabs on the delivery of [[Metroplex (G1)|Metroplex]]&#039;s [[Transformation cog|transforming cog]], which had been damaged during the battle of Autobot City the year before. Unfortunately, [[Blurr (G1)|Blurr]] and [[Wheelie (G1)|Wheelie]]&#039;s delivery shuttle was destroyed by [[Galvatron (G1)|Galvatron]], forcing Blaster to call upon Commander [[Marissa Faireborn]] of the [[Earth Defense Command]] for help. {{storylink|Five Faces of Darkness, Part 2}}&lt;br /&gt;
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However, Faireborn and the Autobot delivery team were stranded when [[Lipole|lipoles]] native to [[Io]] destroyed the EDC ship, so the long-suffering Blaster sent rescue in the form of the magnificent [[Sky Lynx (G1)|Sky Lynx]], whom Blaster remarked was difficult to describe. {{storylink|Five Faces of Darkness, Part 4}} After Sky Lynx effortlessly saved their friends and delivered the cog to Earth, [[Pipes]] installed the cog, and Blaster activated Metroplex&#039;s transformation sequence. Once the Autobot city defeated the Decepticon giant [[Trypticon (G1)|Trypticon]], Blaster declared that Metroplex was his kind of town. {{storylink|Five Faces of Darkness, Part 5}} &lt;br /&gt;
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Blaster was briefly seen aboard the Autobot flagship when Optimus Prime returned from the dead to rally the troops against the [[Quintesson|Quintessons]]. He fled the ship with the rest of the crew before Prime&#039;s suicidal assault on the Quintessons&#039; central planet. {{storylink|Dark Awakening}}&lt;br /&gt;
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After Perceptor uncovered a source of chronal energy emanating from an asteroid belt, Blaster accompanied him on a survey mission, along with his cassettes [[Rewind]] and [[Ramhorn]]. Their simple survey soon turned into a battle, though, when a school of [[Sharkticon (G1)|Sharkticons]] assaulted the Autobots as they approached the belt. Blaster radioed for reinforcements during the battle but, alongside Blurr and [[Wreck-Gar (G1)|Wreck-Gar]], they soon made short work of their opponents. At the asteroid belt, they found a Quintesson scientist working with an actual [[Time Window]], allowing passage backwards through time. Several Quintesson ships interrupted their observations, and Blaster and the other Autobots were accidentally chased through the time window itself, finding themselves 11 million years in Cybertron&#039;s past. The Quintesson warships were gone, but they just traded one threat for another and soon came under assault by [[Guardian robot|Guardian Robots]]. Blaster and his comrades were saved by the intervention of [[Beta (G1)|Beta]], [[second-in-command]] of the slave rebellion against the Quints. With the rebels&#039; leader [[Alpha Trion (G1)|A3]] missing, Blaster and the Autobots stepped into his place to lead the rebellion against the Guardians and their Quintesson masters. The Autobots did their best, but the sheer number of Guardian Robots was on the verge of overwhelming them when A3 returned through the time window. He turned his [[Coda Remote]] device against the Guardians and preserved the natural flow of history, as Blaster and the future Autobots took the window back to the present. {{storylink|Forever Is a Long Time Coming}}&lt;br /&gt;
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When Daniel Witwicky and Wheelie were taken hostage by the Decepticons, Blaster fielded the ransom call for Spike and Ultra Magnus. His skill as a communication officer seemed to fail him, as he lost [[Cyclonus (G1)|Cyclonus]]&#039;s signal at a critical point in the monologing. Maybe he was just tired of listening to The Villain Speech, trademarked. {{storylink|Surprise Party}} Daniel was saved, but it wasn&#039;t long before he got into more trouble, disappearing with Grimlock during a reception on Cybertron. Ultra Magnus summoned Blaster for assistance, and Blaster in turn ejected [[Steeljaw (G1)|Steeljaw]] so that his tracking abilities could locate the missing boy. Their search led to a hidden chamber beneath Cybertron&#039;s surface, abandoned since the time of the Quintessons. Blaster summoned Rewind next to help translate and interpret the ancient Quintessonese on the walls, and the rescue party learned the chamber was a method of banishing criminals to other dimensions. After Rewind worked out that Daniel had travelled to [[Menonia]], Blaster and the others reactivated the portal to chase after them. They got involved in a local skirmish against [[Mara-Al-Utha]], the banished Quintesson who had usurped power from the benevolent [[Golden One]]. In order to defeat the Quintesson, Blaster lent his sound system to the Golden One, amplifying his voice as he invoked the proper counter-spells. It had a nice beat, and you could smash Quintessons with it: even Grimlock had to approve. {{storylink|Madman&#039;s Paradise}}&lt;br /&gt;
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[[Image:Blaster C Minor.jpg|right|200px|thumb|Who runs Bartertown?]] &lt;br /&gt;
While helping Ultra Magnus and the other Autobots fight the Decepticons on a renegade comet, Blaster was blasted out of space by a musical harmony. It was generated from the planet [[Eurythma]] below as a sonic weapon to destroy the comet before it struck their world. Galvatron naturally wanted such a powerful weapon for himself, and fled the battle with Soundwave to steal the secret of the harmony. Ultra Magnus recruited Blaster and [[Broadside (G1)|Broadside]] to make their own effort to secure the harmony, or at least keep it out of Galvatron&#039;s hands. Blaster was enamored with Eurythma, and could somehow interpret that the nearby city and the entire civilization were based on musical harmonies. Luckily, he also somehow knew exactly where the &amp;quot;band leader&amp;quot; was, and directed Broadside to take them to [[Basso Profundo]]&#039;s palace. Blaster was the only one who could understand the overly synthesized and harmonic speaking voices of the Eurythmians. Maybe Ultra Magnus was tone deaf. The hunt for the harmony turned into a bizarre scavenger hunt, as Blaster and Soundwave attempted to recover the three thirds of the harmony produced by Basso Profundo, [[Zebop Skandana]] and [[Allegra]]. The Decepticons assembled the harmony first, and Soundwave turned its united power against the Autobots. Blaster managed to stop Soundwave by punching him in the crotch. No seriously — that&#039;s where his &amp;quot;Erase&amp;quot; button is. Really. {{storylink|Carnage in C-Minor}}&lt;br /&gt;
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Running the day-to-day operations of Metroplex and Autobot City on Earth, Blaster was subjected to a security inspection by Kup. He passed with flying colors and nearly succeeded in convincing Kup how seriously they took the job... until he happened to lean against a control panel and set off some 20 year old tunes on the sound speakers. Things turned serious immediately thereafter, though, as Metroplex was invaded by [[Scourge (G1)|Scourge]] and the ghost of Starscream. It only got worse when they stole Metroplex&#039;s eyes and set off a bomb in his brain. The report Kup filed for the inspection must have interesting reading material. Poor Blaster. {{storylink|Ghost in the Machine}}&lt;br /&gt;
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Blaster joined Kup, Ultra Magnus and Rodimus Prime aboard Omega Supreme to check out some strange reports from the [[Junkion (planet)|planet of Junk]]. These &amp;quot;strange reports&amp;quot; turned out to be a full-fledged war between half the galaxy raging over the [[Junkion (species)|Junkions]]&#039; heads. On the surface, Blaster&#039;s receivers located a hypnotic signal being broadcast somehow from the Junkions&#039; TV antenna. Using Omega Supreme to get the proper altitude, Blaster began broadcasting his own counter-frequency to break the spell. {{storylink|The Big Broadcast of 2006 (episode)|The Big Broadcast of 2006}}&lt;br /&gt;
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Blaster was returning from a space mission aboard Sky Lynx with Outback, Steeljaw and Ramhorn when Perceptor radioed in that a peculiar Quintession transmission was being picked up in their area. On an uninhabited planet, they found a Quintesson journal which detailed centuries of manipulating the planets [[Xetaxxis]] and [[Lanarq]] into ever-escalating warfare. Despite Quintesson and Decepticon interference, Blaster and his comrades managed to bring the journal to the attention of the warring aliens, ending their conflicts... at least for the moment. {{storylink|The Quintesson Journal}}&lt;br /&gt;
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Blaster was manning Autobot City when [[Victor Drath]]&#039;s men drove the empty shells of Ultra Magnus, Arcee, Springer and Rodimus Prime towards the city for a Trojan horse ploy. When the REAL Magnus and Springer hijacked the latter&#039;s helicopter mode and started taking potshots at the city, however, Blaster quickly caught on and transformed the city into battle station mode, cutting off their entry. It&#039;s not Springer, it&#039;s a ringer! How&#039;s that for a zinger? {{storylink|Only Human}}&lt;br /&gt;
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When Sky Lynx and Cosmos crashed on [[Power Platform Alpha]], Blaster raced out to help with his fellow Autobots. Upon trying to radio for assistance, however, Blaster found himself unable to properly transmit any signals. The Autobots eventually uncovered [[anti-electron]] sabotage in the new power generator, and cleaned out the disruptive influence. {{storylink|Grimlock&#039;s New Brain}} Later, Blaster began self-ejecting when the [[Oracle (G1)|Oracle]]&#039;s transmission convinced Ramhorn and Steeljaw to force their way out of Blaster&#039;s chest to answer the call of the [[Primitive|Primitives]]. {{storylink|Call of the Primitives}}&lt;br /&gt;
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Although he wasn&#039;t on the initial casualty list, Blaster was revived alongside the Autobots who fell before the crazed [[Superion (G1)|Superion]], during the outbreak of the [[Hate Plague]]. Apparently, the Quintesson repaired him instead of Wheelie. Wise choice. {{storylink|The Return of Optimus Prime, Part 2}}&lt;br /&gt;
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{{-}}&lt;br /&gt;
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====Japanese cartoon continuity====&lt;br /&gt;
=====Fight! Super Robot Lifeform Transformers comics=====&lt;br /&gt;
Blaster was vacationing on a utopian island when he was captured by the Constructicons. He was eventually freed by [[Kenji]], Superion and several other Autobots. {{storylink|Fight! Super Robot Lifeform Transformers issue 6}} &lt;br /&gt;
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=====&#039;&#039;Full Throttle Scramble Power!&#039;&#039;=====&lt;br /&gt;
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Blaster came to the rescue of [[Toru]] and [[Hound (G1)|Hound]], after they were captured while searching for the Decepticon [[Omega Whip]] device. Blaster&#039;s electro-scrambler gun blew several large holes in Ravage. He then fought against Soundwave until the entire Autobot army arrived with Metroplex to drive off the Decepticons. {{storylink|Full Throttle Scramble Power!}}&lt;br /&gt;
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=====Scramble City (animation)=====&lt;br /&gt;
Blaster was finally gifted with some Cassette forces of his own to counter Soundwave&#039;s.  [[Steeljaw (G1)|Steeljaw]] and [[Ramhorn]] took on [[Ratbat (G1)|Ratbat]] but couldn&#039;t protect the secrets of Metroplex. {{storylink|Scramble City}} {{storylink|Scramble City (toy version)}}&lt;br /&gt;
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=====&#039;&#039;Binaltech Asterisk&#039;&#039; online comic=====&lt;br /&gt;
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[[Image:BroadblastAsteriskManga01.jpg|left|300px|thumb|]]&lt;br /&gt;
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While covering an auto show where Blaster was operating undercover, [[Lumina Hoshi|TV Announcer Lumina Hoshi]] was unfortunately present when a large section of lighting broke free from the ceiling and came hurtling down upon a crowd of people.  Luckily, Blaster was able to transform in time and catch the lights before they could squash everyone.  Blaster was then left to nervously explain his presence to the onlookers as Lumina apologized for the technical difficulties to her viewers. {{storylink|Binaltech Asterisk (online comic)|Broadblast Meets Lumina}}&lt;br /&gt;
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{{-}}&lt;br /&gt;
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=====&#039;&#039;15 Go! Go!&#039;&#039;=====&lt;br /&gt;
[[Image:TGGBlaster.jpg|right|180px|thumb|&amp;quot;Don&#039;t be cryin&#039;—here&#039;s a lion!&amp;quot;]]&lt;br /&gt;
As [[Teletraan 15]] lay recuperating from her Galvatron-inflicted injuries, a voice came from a nearby boombox, remarking that the song in her heart sounded lonely.&lt;br /&gt;
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Transforming into his towering robot mode, Blaster told 15 that a princess like her deserved a more cheerful song. After listening to her problems, he advised her not to worry about what she ought to do and suggested that she concentrate on doing what she loved best. He told her that as individuals, sentient beings are notes, and that together, they become music.&lt;br /&gt;
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He handed her a small cassette tape and told her that whenever she was depressed, she should listen to music. She thanked him as he left.&lt;br /&gt;
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Despite Blaster&#039;s good intentions, the tape turned out to be full of depressing music. It also turned out to be [[Steeljaw (G1)|Steeljaw]]. {{storylink|15 Go! Go!}}&lt;br /&gt;
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=====&#039;&#039;Kiss Players Position&#039;&#039;=====&lt;br /&gt;
Blaster hand-picked [[Rosanna (KP)|Rosanna]] to join his cassette team, feeling that she was the only [[Autobot]] who properly understood his love of music.&lt;br /&gt;
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He was later appointed by [[Ultra Magnus (G1)|Ultra Magnus]] as the Producer of the [[Kiss Players (singing group)|Kiss Players]] singing group, of which Rosanna became a founding member. {{storylink|Kiss Players (radio drama)|Kiss Players Position}}&lt;br /&gt;
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=====&#039;&#039;The Headmasters&#039;&#039; cartoon=====&lt;br /&gt;
[[Image:Hm blaster1.jpg|left|150px|thumb|OOH YEAH MACHO MACHINE WITH THE ELBOW DROP OFF THE TOP ROPE!  SNAP INTO A SLIM JIM!  MISS ELIZABETH!!]]&lt;br /&gt;
[[Image:Twincast emerges.jpg|right|150px|thumb|I&#039;m blue da ba dee da ba die...]]&lt;br /&gt;
{{storylink|Four Warriors Come out of the Sky}}&lt;br /&gt;
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Blaster&#039;s rivalry with Soundwave increased dramatically by the year 2011.  At one point, when [[Hot Rod (G1)|Hot Rod]] was searching Earth for the [[Matrix of Leadership|Matrix]], he was ambushed by Soundwave. Blaster took on Soundwave alone, urging Rodimus to leave without him. Soundwave and Blaster then prepared for their final duel. The result was a tie, sorta—they both died. {{storylink|The Mystery of Planet Master}}&lt;br /&gt;
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Later, all the Autobots were content to leave Blaster as a corpse until [[Daniel Witwicky (G1)|Daniel]] and Blaster&#039;s cassette forces whined enough to have their pal resurrected.  Rodimus then brought Blaster back online as the yellow and blue repaint &#039;&#039;&#039;Twincast&#039;&#039;&#039;. Coincidentally, the Decepticons reanimated Soundwave as the black-as-coal Soundblaster. The two arch-enemies then renewed their struggle. {{storylink|The Great Cassette Operation}}&lt;br /&gt;
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{{charstubfiction}}&lt;br /&gt;
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{{storylink|Cybertron Is in Grave Danger, Part 1}}&lt;br /&gt;
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After his revival, he also served as the Autobots&#039; karaoke machine. {{storylink|The Shadow Emperor, Scorponok}}&lt;br /&gt;
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{{storylink|The Dormant Volcano Mysteriously Erupts}}&lt;br /&gt;
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{{storylink|Explosion on Mars!! MegaZarak Appears}}&lt;br /&gt;
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{{storylink|Return of the Immortal Emperor}}&lt;br /&gt;
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{{storylink|SOS from Planet Sandra|SOS from Planet Sandra}}&lt;br /&gt;
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{{storylink|Fight to the Death on Planet Hive!!}}&lt;br /&gt;
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{{storylink|Find MegaZarak&#039;s Weak Spot!!}}&lt;br /&gt;
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{{storylink|Head Formation of Friendship}}&lt;br /&gt;
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{{storylink|Mystery of the Space Pirate Ship}}&lt;br /&gt;
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{{storylink|The Emperor of Destruction Vanishes on an Iceberg}}&lt;br /&gt;
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{{storylink|Miraculous Warriors, Targetmasters (Part 1)}}&lt;br /&gt;
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{{storylink|Miraculous Warriors, Targetmasters (Part 2)}}&lt;br /&gt;
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{{storylink|The Master Sword Is in Danger!!}}&lt;br /&gt;
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{{storylink|The Final Showdown on Earth (Part 2)}}&lt;br /&gt;
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{{-}}&lt;br /&gt;
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=====&#039;&#039;Generation 2&#039;&#039; story pages=====&lt;br /&gt;
[[Image:BlasterG2.jpg|left|180px|thumb|There&#039;s so much I don&#039;t understand about this image.]]&lt;br /&gt;
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After [[Optimus Prime (G1)|Optimus Prime]] and [[Megatron (G1)|Megatron]] forged the [[Cybertron Alliance]], Twincast returned to his original form as Blaster for reasons unknown, adopting a new [[Action Master]] body in the process. {{storylink|G-2 (story page)|G-2 Part 3}}&lt;br /&gt;
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{{-}}&lt;br /&gt;
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===Marvel Comics continuity===&lt;br /&gt;
====Generation 1====&lt;br /&gt;
{{noteukonly}}&lt;br /&gt;
[[Image:BlasterUS17.jpg|left|200px|thumb|More than likely, he&#039;ll kill you. Yeah, you. You know who you are.]]&lt;br /&gt;
Blaster was a rather grim, brooding, rebellious loner who hated Decepticons with a passion. And while he was one of the best kickass fighters the [[Autobot|Autobots]] had he had a bit of a problem with authority. Part of [[Perceptor (G1)|Perceptor]]&#039;s Autobot resistance cell on Cybertron, he often disagreed with his superior&#039;s orders, especially after his friend [[Scrounge (G1)|Scrounge]] went missing and Blaster wanted to hunt for him. Unfortunately, he found him in the Decepticons&#039; [[smelting pool]]. Blaster was too late to save Scrounge&#039;s life, but he did retrieve the last bit of data the little spy had uncovered, so Scrounge didn&#039;t die in vain. &lt;br /&gt;
&lt;br /&gt;
[[Image:Powerglideblastercybertronic.jpg|right|150px|thumb|And you thought the 1980s cellphones were huge.]]&lt;br /&gt;
This information brought new hope to the Autobot resistance, as it revealed that [[Optimus Prime (G1)|Optimus Prime]] and the Autobots on the &#039;&#039;[[Ark (G1)|Ark]]&#039;&#039; were still alive and well after four million years, fighting on a planet called Earth. {{storylink|The Smelting Pool!}} Shortly after Scrounge was killed, Blaster took part in an assault on [[Darkmount]], where he engaged and seemingly destroyed the Decepticon commander [[Straxus (G1)|Straxus]], before using the [[space bridge]] to flee to Earth. {{storylink|The Bridge to Nowhere!}}&lt;br /&gt;
&lt;br /&gt;
Upon arriving on Earth, Blaster was among the Autobots deactivated and disassembled by [[Circuit Breaker]] and [[Rapid Anti-robot Assault Team|RAAT]]. {{storylink|Heavy Traffic!}} He was later released and, &#039;&#039;after a brief skirmish with the crazed future Decepticon known as [[Galvatron (G1)|Galvatron]] {{storylink|Fallen Angel (issue)|Fallen Angel}},&#039;&#039; joined the other Earthbound Autobots at the &#039;&#039;Ark&#039;&#039; shortly before Optimus Prime&#039;s death. Blaster was one of the Autobots who voted for [[Grimlock (G1)|Grimlock]] to be the new Autobot leader, though he soon came to regret this decision. {{storylink|King of the Hill!}}&lt;br /&gt;
&lt;br /&gt;
Blaster developed a reluctant friendship with [[Goldbug (G1)|Goldbug]], whose more naturally upbeat personality provided the Boy Wonder to his Batman. After an encounter with the [[Mechanic]], Blaster and Goldbug went AWOL from Grimlock&#039;s command, having grown tired of his aggressive orders and increasing disregard for humans. {{storylink|Mechanical Difficulties!}}&lt;br /&gt;
&lt;br /&gt;
For this disobedience (and their failure to capture the Mechanic), Grimlock branded Blaster and Goldbug traitors and sent the [[Protectobot (G1)|Protectobots]] to hunt them down. They eventually captured Blaster, but after he saved their lives from the [[Combaticon (G1)|Combaticons]], they realized Grimlock&#039;s orders were purely vengeful and let him go. {{storylink|Used Autobots}} {{storylink|Child&#039;s Play (issue)|Child&#039;s Play}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Blasterbeourleaderplease.jpg|right|300px|thumb|&amp;quot;BLASTER, BE OUR LEADER, PLEAAAASE???&amp;quot;]]&lt;br /&gt;
Blaster finally returned to the Ark, where his fellow Autobots begged him to take over as leader. However, he was forced to surrender to his former commander when Grimlock threatened the safety of several Earth children. {{storylink|Spacehikers!}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Variablevoltageharnessblaster.jpg|left|250px|thumb|Maybe they should have called it a Constant Sarcasm Harness.]]&lt;br /&gt;
Imprisoned by Grimlock, Blaster was strapped to a [[variable voltage harness]] as punishment for his desertion and disobedience. However, when [[Fortress Maximus (G1)|Fortress Maximus]] and his Autobots arrived and Grimlock challenged him to a duel, Blaster took Fort Max&#039;s place. Their duel was interrupted by a Decepticon attack. When Blaster pointed out that their feud had put all Autobots in danger, Grimlock agreed to call their duel a draw and declared a truce with Blaster as they fended off the Decepticons side by side. {{storylink|Totaled!}}&lt;br /&gt;
&lt;br /&gt;
While Blaster and [[Buster Witwicky (G1)|Buster Witwicky]]&#039;s girlfriend [[Jesse]] failed to rescue the young boy from the Decepticons&#039; [[Club Con|island resort/base]], they proved instrumental in discovering the upcoming arrival of the legendary Transformers database, the [[Underbase]]. {{storylink|Club Con!}} &#039;&#039;Then Blaster, Prime, [[Snarl (G1)|Snarl]] [[Highbrow (G1)|and]] [[Brainstorm|three]] [[Hardhead (G1)|newcomers]] were temporarily displaced into [[Limbo]] to make room for [[Rodimus Prime (G1)|Rodimus Prime]] [[Kup (G1)|and]] [[Blurr (G1)|his]] [[Arcee (G1)|own]] [[Ultra Magnus (G1)|little]] [[Red Alert (G1)|band.]] {{storylink|Time Wars}}&#039;&#039; Like many other Transformers, Blaster was killed fighting the [[Underbase]]-powered [[Starscream (G1)|Starscream]], shot dead atop the Brooklyn Bridge in [[New York City|New York]]. {{storylink|Dark Star (issue)|Dark Star}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Marvel77-Blaster.jpg|right|150px|thumb|He used to be badass, now he&#039;s just a poor man&#039;s Perceptor...]]&lt;br /&gt;
Blaster was later among the first Autobots resurrected by Grimlock with [[Nucleon]]. Arriving on Cybertron in the nick of time aboard the &#039;&#039;Ark&#039;&#039;, he took part in and survived the battle with [[Unicron]]. {{storylink|On the Edge of Extinction!}} In the aftermath, [[Prowl (G1)|Prowl]] had Blaster run a check on the strange seismic activity Cybertron was suffering from, with disastrous results. It turned out Cybertron was tearing itself apart without the binding life-force of [[Primus]] to sustain it. {{storylink|Exodus!}} Prowl had the Autobots plan for a peaceful co-departure with the Decepticons.&lt;br /&gt;
&lt;br /&gt;
Fat chance.&lt;br /&gt;
&lt;br /&gt;
Bludgeon and his army sabotaged the Autobot shuttles and took off to lay waste to the next world they found. Thanks to Grimlock planning ahead, the Autobots managed to follow, but were caught in a trap as the Decepticons lay waiting for them. Blaster was one of the few Autobots present to survive the initial Decepticon ambush on [[Klo]]. He took a blast in the shoulder from [[Quake (G1)|Quake]], but there was still more than enough fight left in Blaster to join Grimlock and the other survivors in charging the Decepticon position. He was last seen &#039;&#039;literally&#039;&#039; blowing the head off of [[Snapdragon]]. {{storylink|End of the Road! (US)|End of the Road!}}&lt;br /&gt;
&lt;br /&gt;
In an alternate version of 2006, Blaster went with a group of Autobots to [[Junkion (planet)|Junkion]] to investigate strange happenings there. When they arrived they discovered a chaotic scene where aliens from many worlds, including the Decepticons, had arrived and were all engaged in a deadly battle with one another. Blaster detected a signal he suspected was putting all the combatants under hypnosis. He and [[Ultra Magnus (G1)|Ultra Magnus]] came up with a plan where [[Omega Supreme (G1)|Omega Supreme]] would fly Blaster into the air where Blaster would then broadcast soothing music. The plan succeeded in calming the combatants. {{storylink|The Big Broadcast of 2006 (issue)|The Big Broadcast of 2006 (US)}}&lt;br /&gt;
&lt;br /&gt;
{{note|In the UK version of the story, the events of &amp;quot;The Big Broadcast of 2006&amp;quot; are a fabrication invented by [[Wreck-Gar (G1)|Wreck-Gar]].}}&lt;br /&gt;
&lt;br /&gt;
=====Marvel UK Future Timelines=====&lt;br /&gt;
&#039;&#039;In the future of 2008, Blaster was present at Autobot City when the Quintesson [[Trident]] ships attacked. He attempted to transform Autobot City himself, but was stopped cold by [[General Ghyrik]]. He was deactivated in the battle that followed and his body strung up on the outer parapets as a warning to any Autobots who came to liberate the city. Although Blaster was inactive, his cassettes were not, and this fact gave Hot Rod and [[Arcee (G1)|Arcee]] an edge when they began battling their way through the Quintesson occupants. {{storylink|Space Pirates!}}&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Blaster was seen briefly in 2009 at the start of the Time Wars, but did not end up joining Rodimus Prime on his mission into the past (see above). {{storylink|Time Wars}} After Galvatron was destroyed back in 1989 and the time line rebooted itself, Blaster was still among the Autobots stationed at Autobot City. He responded to Kup&#039;s emergency signal when the Autobots crash landed on Earth after a crazed Rodimus Prime turned against them, and helped drive the evil possessing presence out of their leader. {{storylink|White Fire}}&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Another Time and Place&#039;&#039;====&lt;br /&gt;
Blaster was part of the rescue unit who infiltrated [[Hydrus Four]] to defeat the Decepticons and rescue the Dinobots. He personally helped disarm and defeat [[Fangry]]. {{storylink|Another Time and Place}}&lt;br /&gt;
&lt;br /&gt;
===Dreamwave comics continuity===&lt;br /&gt;
[[Image:AgeofWrath2 AutobotResistance.jpg|right|200px|thumb|Steeljaw was in the bathroom.]]&lt;br /&gt;
Blaster&#039;s first recorded activities took place shortly before the [[Age of Internment]]. When [[Ultra Magnus (G1)|Ultra Magnus]] returned from self-imposed exile, he unified the disjointed Autobot factions with the help of warriors like Blaster and [[Grimlock (G1)|Grimlock]]. Blaster may or may not have been co-leading a fourth Autobot faction during the Dark Ages with [[Perceptor (G1)|Perceptor]] (in addition to those factions overseen by [[Prowl (G1)|Prowl]], [[Springer (G1)|Springer]] and Grimlock), but this was never made completely clear. The Autobots were ready to usher in a new Golden Age, negotiating a peace with the Decepticons and [[Ultracon|Ultracons]], when [[Megatron (G1)|Megatron]] returned to Cybertron after a prolonged absence with his [[Aerospace Extermination Squadron]]. With his new army, Megatron ushered in an Age of Internment, with virtually the entire Autobot army forced to serve as slaves digging under the city-state of [[Praxus]].&lt;br /&gt;
&lt;br /&gt;
Virtually. &lt;br /&gt;
&lt;br /&gt;
A small faction of Autobots remained free, operating under the command of Blaster and Perceptor in the subterranean chambers of [[Iacon]] Command. {{storylink|The Age of Wrath issue 2}} This resistance unit coordinated several different plans in the hopes of one day overthrowing Megatron&#039;s rule over Cybertron. One plan involved the capture and analysis of one of the AXS drones, in order to learn more about Megatron&#039;s new [[Cloning|clone technology]]. Blaster oversaw this mission from a distance, using his abilities to jam any emergency transmissions while [[Nightbeat (G1)|Nightbeat]] and several other Autobots engaged the drone in battle long enough to attach an inhibitor claw, immobilizing it. {{storylink|The Age of Wrath issue 3}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{note|Dreamwave&#039;s subsequent backruptcy ended the story half-way, leaving it up to speculation how the capture of the drone and the eventual return of Optimus Prime worked into the defeat of Megatron and the end of the Age of Internment.}}&lt;br /&gt;
&lt;br /&gt;
[[Image:PassiveAggression Blaster lovesEarth.jpg|left|300px|thumb|]]&lt;br /&gt;
Millions of years later, Blaster was one of the first Autobots who joined the resistance movement against [[Shockwave (G1)|Shockwave]]&#039;s so-called &amp;quot;unified&amp;quot; Cybertronian government, sensing things were rotten in the city-state of Iacon. He joined up with several like-minded &#039;Bots under the supervision of [[Kup (G1)|Kup]] and [[Hot Rod (G1)|Hot Rod]] to coordinate a rise against the one-eyed tyrant. Blaster&#039;s efforts helped the Autobots uncover a subliminal code being pumped through the public address screens around the planet. It seemed that, for whatever reason, Shockwave was intentionally aggravating the violent tendencies of the entire population. Despite his feelings for Shockwave, Blaster still developed a strong taste for information from the Earth culture Shockwave was introducing to Cybertron. He even modified his alternate mode into a Earthen tapedeck. {{storylink|Passive Aggression}}&lt;br /&gt;
&lt;br /&gt;
When Optimus Prime and the crew of the [[Ark (G1)|&#039;&#039;Ark&#039;&#039;]] were returned to Cybertron by Shockwave&#039;s forces, double agents inside the United Cybertronian force delivered Prime and his crew to Blaster and the others at their headquarters in the [[Wastelands]]. With the help of Cybertron&#039;s greatest hero, the resistance movement began an open insurrection against Shockwave&#039;s loyal Decepticon forces and the [[Guardian Robot|Guardian Robots]] under his control. Shockwave&#039;s regime fell, and the Autobots resumed command of Cybertron. {{storylink|Revelation (War and Peace)|Revelation}}&lt;br /&gt;
&lt;br /&gt;
{{note|Dreamwave&#039;s bankruptcy interrupted another of Blaster&#039;s stories, leaving it unstated whether he got to travel to Earth when Prowl took a team to build Autobot City, or stayed on Cybertron with Ultra Magnus&#039;s team.}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers/G.I. Joe&#039;&#039;===&lt;br /&gt;
In the year 1985, Blaster and [[Perceptor (G1)|Perceptor]] hastily took off for [[Earth]] in an starship poorly-suited for interstellar travel. Upon arrival, they unsurprisingly crashed, landing in the forests of [[Oregon]] near [[Mount St. Hilary]]. They were discovered there by a [[G.I. Joe (team)|G.I. Joe]] team led by [[Flint (G.I. Joe)|Flint]]. {{storylink|Targets of Opportunity}}&lt;br /&gt;
&lt;br /&gt;
{{note|Due to Dreamwave&#039;s bankruptcy, Blaster and Perceptor&#039;s motivations for coming to Earth — and pretty much anything else — were never revealed.}}&lt;br /&gt;
===IDW comics continuity===&lt;br /&gt;
{{ongoing}}&lt;br /&gt;
&lt;br /&gt;
[[Image:SpotlightBlaster REVENGE.jpg|right|150px|thumb|I&#039;m Batman.]]&lt;br /&gt;
Blaster was known as The Voice, a patriotic broadcaster who used his gift with words to rally Autobots whose faith was lacking, or who were in a bad way. He was such a positive influence on the Autobots, it was arranged that he be assassinated. The attempt failed, but Blaster&#039;s damaged body was ejected into space. Picked up by a passing trawler, he was delivered home, where it was revealed that he had to have been attacked by an Autobot. In an effort to flush the traitor out, Blaster went back on the air. The attempt worked, and his would-be killer was revealed: [[Beachcomber (G1)|Beachcomber]]. [[Soundwave (G1)|Soundwave]] had used [[Bombshell (G1)|Bombshell]] to implant a [[cerebro-shell]] and ordered him to kill Blaster. However, he was able to resist when Blaster used his greatest weapon: his voice. As a damaged Beachcomber was brought in for repairs, Blaster swore he&#039;d find Soundwave and that the last thing he&#039;d ever hear would be... the Voice. {{storylink|Spotlight: Blaster}}&lt;br /&gt;
&lt;br /&gt;
Over the next year, Blaster began working alongside the [[Wreckers]], and was recruited into a new elite fighting unit on-board the &#039;&#039;[[Trion]]&#039;&#039; by [[Kup (G1)|Kup]]. {{storylink|Spotlight: Drift}}&lt;br /&gt;
&lt;br /&gt;
{{note|It is unclear whether Blaster became an official member of the Wreckers before Kup cannibalized that team to make his own strike force.}}&lt;br /&gt;
&lt;br /&gt;
Blaster and the others harried the Decepticon fleet until they were baited into an ambush above Cybertron. There, the ship was shot down and forced to crash-land on the assumed uninhabitable world. Banding together to survive, they eventually encountered Optimus Prime&#039;s unit, only to find him incapacitated, the Matrix having been seized by [[Megatron (G1)|Megatron]]. {{storylink|All Hail Megatron issue 5}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Generation 1===&lt;br /&gt;
[[Image:G1 Blaster toy.jpg|right|250px|thumb|&amp;quot;Still think you&#039;re so superior, Soundwave?&amp;quot;]]&lt;br /&gt;
* &#039;&#039;&#039;Blaster&#039;&#039;&#039; (Autobot, 1985/1986/2006)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;38&#039;&#039;&#039;, &#039;&#039;&#039;TFC-21&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; [[Electro-scrambler|Electro-Scrambler]] Gun&lt;br /&gt;
&lt;br /&gt;
: Originally a &#039;&#039;[[Micro Change|Microchange]]&#039;&#039; &amp;quot;Radi-Casse Robo&amp;quot; (&amp;quot;radio-cassette&amp;quot;, you see), Blaster transforms into a miniature &amp;quot;ghetto blaster&amp;quot; boombox with a fold-out carrying handle. Pressing the &amp;quot;eject&amp;quot; button pops open his tape door, which can store a single micro-cassette Transformer. Due to a possible common internal misassembly issue, many original Blasters had doors which would not open when the eject button is pressed, nor would the other buttons work. &lt;br /&gt;
&lt;br /&gt;
:In robot mode Blaster is freaking huge by the standards of &#039;&#039;Generation 1&#039;&#039; Transformers, towering over most Autobots and Decepticons. He has rather limited (useful) articulation, located in his neck and shoulders.&lt;br /&gt;
&lt;br /&gt;
: Blaster is not a functional AM radio like his original &#039;&#039;Microchange&#039;&#039; toy, but has some left over parts from it, such as the molded power switch above the left speaker, the earphone jack behind the right speaker and the tuning dial next to the tape door. Some releases of Blaster still retain the battery-cover back from the &#039;&#039;Microchange&#039;&#039; release (see Trivia).&lt;br /&gt;
&lt;br /&gt;
: Blaster was re-released in 2006 as part of the &amp;quot;[[Transformers Collection]]&amp;quot; &amp;quot;bookbox&amp;quot; series, packaged with [[Steeljaw (G1)|Steeljaw]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:ActionMasterBlaster toy.jpg|right|175px|thumb|Which gun is better?]]&lt;br /&gt;
*&#039;&#039;&#039;Blaster w/ Flight Pack&#039;&#039;&#039; (Action Master, 1990)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; &amp;quot;Flight Pack&amp;quot; backpack, &amp;quot;tractor beam electron gun&amp;quot;&lt;br /&gt;
&lt;br /&gt;
: A non-transforming action figure, [[Action Master]] Blaster (not to be confused with the &amp;quot;Action Master Blasters&amp;quot; price-point) is compatible with any other Action Master vehicle or accessory.  His design is based largely on his cartoon model, with elements from the toy added (like his visor). He came with the &amp;quot;[[Flight Pack]]&amp;quot; accessory, which converts from a winged jetpack to a massive &amp;quot;electro-scrambler&amp;quot; cannon.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===The Headmasters===&lt;br /&gt;
* &#039;&#039;&#039;Twincast&#039;&#039;&#039; (Autobot, 1987/2006)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;C-116&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Electro-Scrambler Gun&lt;br /&gt;
&lt;br /&gt;
: The first Blaster toy was [[Redeco|redecoed]] and had its tape-door [[Retool|retooled]] in order to accommodate two cassettes at once. The clear-plastic part of the door was also changed to clear-red, so when certain cassettes were placed inside, the &amp;quot;secret plans&amp;quot; decals on them would reveal the &amp;quot;weak point&amp;quot; of either [[Fortress Maximus (G1)|Fortress Maximus]] or [[Scorponok (G1)|Scorponok]], much like using the [[tech-specs decoders]]. He came with Steeljaw, who was given one of these new decals.&lt;br /&gt;
&lt;br /&gt;
: In 2006, Twincast was reissued as an [[e-Hobby]] [[exclusive]], this time packaged with the new character [[Flip Sides]].&lt;br /&gt;
&lt;br /&gt;
===Binaltech Asterisk===&lt;br /&gt;
[[Image:Bta broadblast.jpg|right|250px|thumb|They see me rollin&#039;, they hatin&#039;.]]&lt;br /&gt;
*&#039;&#039;&#039;Broadblast meets Lumina&#039;&#039;&#039; (Binaltech, 2005)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;BTA03&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Engine/gun, Lumina Hoshi with stand, driving arms and driving legs&lt;br /&gt;
&lt;br /&gt;
: A redeco of &#039;&#039;[[Alternators]]&#039;&#039; [[Skids (G1)|Skids]], &amp;quot;Broadblast&amp;quot; transforms into a 1:24 scale [[wikipedia:Scion_xB|Toyota bB, aka the Scion xB]]. He has working doors, hood, and trunk, plus his engine becomes a non-firing weapon. He also comes with an extra decal sheet, which includes signs for &amp;quot;TBN&amp;quot; which &#039;&#039;possibly&#039;&#039; stands for &amp;quot;Transformers Broadcast Network&amp;quot; or some such; there is Japanese text on the labels as well, but it&#039;s really tiny and hard to make out.&lt;br /&gt;
&lt;br /&gt;
: He came with a PVC-plastic figurine of the [[human]] newsgirl [[Lumina Hoshi]].&lt;br /&gt;
&lt;br /&gt;
===Attacktix===&lt;br /&gt;
*&#039;&#039;&#039;Blaster&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
: Blaster was likely to have been one of several &#039;&#039;Transformers [[Attacktix]]&#039;&#039; Booster pieces, using a powerful spring-loaded &amp;quot;blaster&amp;quot; missile launcher attack. Though displayed as part of the &#039;&#039;Attacktix&#039;&#039; display at the [[Star Wars]] &amp;quot;Celebration IV&amp;quot; convention, he —and all the other pieces revealed at the show— were ultimately never released.&lt;br /&gt;
&lt;br /&gt;
{{canceledtoy}}&lt;br /&gt;
&lt;br /&gt;
===Universe (2008)===&lt;br /&gt;
====Classic Series====&lt;br /&gt;
[[Image:Blasteruniversetoy.jpg|right|250px|thumb|Preparations for the military strike, dubbed Operation Supergroovalisticprosifunkstication Storm, are already underway.]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Blaster with Blockrock Mini-Con!&#039;&#039;&#039; (Voyager, 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Tri-barrel &amp;quot;particle feedback blaster&amp;quot;/bomb, double-barrel &amp;quot;harmonic wave cannon&amp;quot;/bomb, Cybertron Autobot Cyber Key (Clear black plastic, silver border, red insignia)&lt;br /&gt;
&lt;br /&gt;
: Blaster is a redeco of &#039;&#039;[[Cybertron (toyline)|Cybertron]]&#039;&#039; [[Soundwave (Cybertron)|Soundwave]], transforming into a Cybertronic stealth bomber vaguely like an [[Popular Earth vehicle alternate modes|F-117A Nighthawk prototype]], the [[Wikipedia:Have_Blue|Have Blue]]. He comes with three hexagonal prism &amp;quot;bombs&amp;quot;; one converts into his partner [[Blockrock]], the other two unfold into non-firing blaster weapons. Any one of these &amp;quot;bombs&amp;quot; can be stored in his robot-mode chest, which opens by plugging a [[Cyber Planet Key]] into him (his is a gunmetal-bordered clear-plastic [[Cybertron (planet)|Cybertron]]-style Autobot Key). The other two bombs store in indents on the underside of his wings.&lt;br /&gt;
&lt;br /&gt;
[[Image:Blaster-U08-boxart.jpg|left|100px|thumb|If only...]]&lt;br /&gt;
: His packaging art shows him with only half of his chest-door as clear-blue, emulating the original toy design&#039;s tape-window, but the final product (and stock photography) show the blue all the way across. However, his visor &#039;&#039;does&#039;&#039; have red paint to simulate the &amp;quot;goggle visor&amp;quot; look of the [[#Generation 1|original toy]] and Marvel comics model.&lt;br /&gt;
&lt;br /&gt;
: This mold was also used to make &#039;&#039;Galaxy Force&#039;&#039; [[Soundblaster (Cybertron)|Soundblaster]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Device Label===&lt;br /&gt;
*&#039;&#039;&#039;Broadcast&#039;&#039;&#039; (Device Label, 2009)&lt;br /&gt;
&lt;br /&gt;
[[Image:Device_Label_Broadcast.jpg|thumb|right|200px|What, not a real notebook?! You are the REAL &#039;&#039;Decept&#039;&#039;icon!!]]&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Device Label]]&#039;&#039; Broadcast transforms from a working USB hub (designed to look like the Toshiba Qosmio laptop computer) into a red, yellow and grey robot. Generation 1 Mini-Cassettes can fit into the false tape-deck in his chest.&lt;br /&gt;
{{canceledtoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===Robot Heroes===&lt;br /&gt;
[[Image:Robotheroesblasterthrust.jpg|right|250px|thumb|Waiting futilely for Robot Heroes Scrounge.]]&lt;br /&gt;
*&#039;&#039;&#039;Blaster and Thrust&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
:Part of the third wave of &#039;&#039;Universe&#039;&#039; &#039;&#039;[[Robot Heroes (toyline)|Robot Heroes]]&#039;&#039;, &amp;quot;Generation 1 Series&amp;quot; Blaster comes packaged with [[Thrust (G1)|Thrust]]. He has the standard shoulders-and-neck articulation. His headsculpt is more toy-based than cartoon-based, featuring his &amp;quot;goggles&amp;quot; (even though his eyes kind of pop out from them).&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The [[Pre-Transformer|pre-&#039;&#039;Transformers&#039;&#039;]] version of Blaster was actually a functioning AM radio. The &#039;&#039;[[Micro Change|Microchange]]&#039;&#039; release of the toy came with a microcassette-sized radio that plugged in to Radi-Casse Robo, which had internal wiring that allowed the radio to play through the speakers in its legs. The big hole in his Electro-Scrambler rifle is an earphone storage space, while the cord can be wrapped around the gun and the plug connects to the hole in the gun&#039;s stock. Despite popular belief, the compartment in the back of some Blaster toys was not a remnant of a battery compartment, but was actually storage for one of the transforming microcassettes, since a plug kept them from fitting in the cassette door. The battery compartment was actually in one of his legs.&lt;br /&gt;
&lt;br /&gt;
* According to [[Grimlock (G1)|Grimlock]] on a [[Letters page (Marvel UK)|letters page]], Blaster&#039;s visor is retractable. He uses it to shield his especially delicate optical sensors from sunlight.&lt;br /&gt;
&lt;br /&gt;
* The packaging for Twincast&#039;s e-Hobby  reissue was the same generic [[Decepticon]]-scheme box used to package [[Magnificus]]. However, since Flip Sides is technically a Decepticon, it... sorta works.&lt;br /&gt;
&lt;br /&gt;
* According to Blaster himself on the UK letters page, he has two [[Relatives|siblings]]: [[Toaster]] and [[Karmen]]. And then there&#039;s [[Bluster]], his retroactively-created and less-seen brother.&lt;br /&gt;
&lt;br /&gt;
* Blaster hosted the [[Letters page (Marvel UK)|Marvel UK comic&#039;s letters page]] for the final 33 issues (from [[Rhythms of Darkness!|issue #300]] to [[End of the Road! (US)|issue #332]]), to tie in with his Action Master toy. Here, the letters page was dubbed &amp;quot;Darn &#039;n&#039; Blast,&amp;quot; replacing [[Dreadwind (G1)|Dreadwind&#039;s]] &amp;quot;Dread Tidings&amp;quot; (despite Dreadwind&#039;s holing himself up in the Marvel offices. He was finally evicted by Blaster who complained that Dreadwind had decorated the office in all purple and orange with a solitary picture of a dog with sad eyes). His characterization in the letters page is more in line with his fun-loving, hip and happening self from the cartoon than the rather grim, brooding, rebellious loner seen in the comics. He arrived on the letters page in advance of his resurrection in the comics itself, which did not occur until [[On the Edge of Extinction!|issue #321]]. He was explicitly identified as being a non-transformer Action Master, though his partner Flight Pack did not appear.&lt;br /&gt;
&lt;br /&gt;
* Blaster had a different appearance in the 1980s between the cartoon and the Marvel comic series.  His head in the comic was closer to the toy and depicted him with goggles, while the cartoon drew him with regular eyes and a large forehead.&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.tfu.info/1985/Autobot/Blaster/blaster.htm Blaster at TFU.info]&lt;br /&gt;
*[http://www.ntfa.net/universe/english/index.php?act=view&amp;amp;char=Blaster Blaster&#039;s Universe profile at NFTA.net]&lt;br /&gt;
&lt;br /&gt;
[[Category:Action Masters]]&lt;br /&gt;
[[Category:Attacktix]]&lt;br /&gt;
[[Category:Autobots]]&lt;br /&gt;
[[Category:Binaltech Asterisk]]&lt;br /&gt;
[[Category:Classics characters]]&lt;br /&gt;
[[Category:E-Hobby]]&lt;br /&gt;
[[Category:Generation 1 characters]]&lt;br /&gt;
[[Category:Headmasters characters]]&lt;br /&gt;
[[Category:Kiss Players characters]]&lt;br /&gt;
[[Category:Letters page answerers]]&lt;br /&gt;
[[Category:Robot Heroes]]&lt;br /&gt;
[[Category:Universe (2008)]]&lt;/div&gt;</summary>
		<author><name>69.92.83.223</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Endgame,_Part_I&amp;diff=395274</id>
		<title>Endgame, Part I</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Endgame,_Part_I&amp;diff=395274"/>
		<updated>2009-11-25T12:49:45Z</updated>

		<summary type="html">&lt;p&gt;69.92.83.223: /* Quotes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig2|the &#039;&#039;Animated&#039;&#039; episode|the &#039;&#039;Beast Machines&#039;&#039; episode|Endgame Pt. I: The Downward Spiral}}&lt;br /&gt;
&lt;br /&gt;
{{episode|&lt;br /&gt;
|series=Anitoon&lt;br /&gt;
|image=TFAni EndgamePart1 Autobots Ready.jpg&lt;br /&gt;
|caption=You&#039;re telling us this entire series was just to get Prime a jetpack? &#039;&#039;Again&#039;&#039;?&lt;br /&gt;
|ep=41&lt;br /&gt;
|title=&amp;quot;Endgame, Part I&amp;quot;&lt;br /&gt;
|airdate=[[May 16]], 2009&lt;br /&gt;
|written by=[[Rich Fogel]]&lt;br /&gt;
|directed by=[[Kalvin Lee]]&amp;lt;br&amp;gt;[[Kentaro Mizuno]]&lt;br /&gt;
|animation studio=[[Mook]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;The Autobots race to find an advantage over Megatron&#039;s control of Omega Supreme.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
At the plant, [[Jazz (Animated)|Jazz]] and [[Prowl (Animated)|Prowl]] are working on Prowl&#039;s [[processor-over-matter]] by having Prowl lift some oil cans. Jazz is impressed with Prowl&#039;s skills, and wonders why he never completed his training. Suddenly, [[Bumblebee (Animated)|Bumblebee]] and [[Bulkhead (Animated)|Bulkhead]] come tearing in, causing Prowl to lose his concentration and drop the oil can. Bumblebee and Bulkhead skid on the spilled oil across the floor, crashing into the wall. As the two bots collect themselves, Prowl says that they&#039;re two reasons he never completed his training. Bulkhead and Bumblebee then explain why they came in so quickly: They&#039;ve found [[Omega Supreme (Animated)|Omega Supreme]]&#039;s energy signature, and it&#039;s on Earth&#039;s [[moon (moon)|moon]].&lt;br /&gt;
&lt;br /&gt;
[[Image:TFAni EndgamePart1 Lugnut vs Shockwave.jpg|thumb|left|200px|And to think, this dance scene almost got cut.]]&lt;br /&gt;
On the Moon, [[Shockwave (Animated)|Shockwave]] continues his efforts to probe [[Arcee (Animated)|Arcee]]&#039;s memory banks for the [[activation code]]s to Omega Supreme. However, all he&#039;s found so far are some prewar datatrax of her school-teaching days. [[Megatron (Animated)|Megatron]] is convinced that his &amp;quot;most loyal servant&amp;quot; can find it in time. [[Starscream (Animated)|Starscream]] takes a moment to goad [[Lugnut]] that Megatron has another favorite, and Lugnut bashes Shockwave aside in protest, citing his great loyalty and never-ending search for Megatron. Shockwave counters that while Lugnut was fawning at Megatron&#039;s stabilizing servos, he risked his [[spark]] by going spying on the Autobots for stellar cycles. The two get into a fight, much to Megatron&#039;s annoyance, while Starscream gloats and rolls his head out of the room...&lt;br /&gt;
&lt;br /&gt;
At the plant, the Autobots debate their options. [[Ratchet (Animated)|Ratchet]] says that they need to act now, and that they need to use the [[Magnus Hammer]]. [[Optimus Prime (Animated)|Optimus]] is hesitant, and thinks back to his past...&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;At the [[Autobot High Council|High Council]] chambers, [[Ultra Magnus (Animated)|Ultra Magnus]] reviews Cadet Optimus and [[Sentinel Prime (Animated)|Cadet Sentinel]]&#039;s recent unauthorized visit to an organic world, which resulted in the loss of Cadet [[Blackarachnia (Animated)|Elita-1]]. Sentinel makes a final statement that he wanted to go back for Elita, but Optimus prevented him. Ultra Magnus again asks whose idea it was to go to the planet, and Optimus takes full responsibility as the senior Cadet. Ultra Magnus had high hopes for Optimus, even believing he could one day be [[Magnus]], but now that will never be. Ultra Magnus pronounces his judgment: Optimus is to be expelled from the [[Autobot Academy]] and be ineligible for service in the [[Cybertron Elite Guard]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Snapped back to the present, Optimus reaffirms that they don&#039;t need to use the Magnus Hammer. Instead, he was considering a flight mechanism to keep up with Megatron. Ratchet is resistant, but the other Autobots point out various examples of Autobot flight, and Ratchet finally relents. Optimus says that they need more information, so Prowl volunteers to go and spy on the Decepticons. Jazz vetoes this, saying that Prowl is on the verge of a major training breakthrough, so someone else must go. Bumblebee gets volunteered, much to his own annoyance.&lt;br /&gt;
&lt;br /&gt;
[[Image:TFA-Endgame-ShockwavePointsAndLaughs.jpg|thumb|right|200px|Statement: LOL]]&lt;br /&gt;
In the ruins of the [[Nemesis (Animated)|Decepticon warship]], Starscream creates a new body for himself from the shell of a [[Starscream clone|clone]] and a [[protoform]]. However, as soon as the process is complete and Starscream&#039;s head is attached, Megatron reveals his presence and destroys the already complete clones. Starscream begs for mercy, saying he planned to make an army for the Decepticon cause, but Megatron has bigger plans in mind for the protoforms: Not to clone himself, nor even Lugnut. No, even bigger—about the size of Omega Supreme...&lt;br /&gt;
&lt;br /&gt;
In the woods, Jazz guides Prowl in meditation, directing him to commune with the [[AllSpark (Animated)|AllSpark]]. His efforts succeed, collecting the ambient dispersed AllSpark energy in the area and forming it into a solid AllSpark fragment. Meanwhile, Bumblebee is transwarped to the Moon. He manages to avoid being seen, but the transmitter he brought is destroyed when he avoids some construction work that Shockwave and Lugnut are doing. Making his way into Omega Supreme, he finds Arcee and realizes that she isn&#039;t quite functioning right. Since he doesn&#039;t know how to disconnect her without deactivating her, Bumblebee decides to activate her communicator to allow them to listen in on the Decepticons, and he quickly transwarps out. On Earth, the Autobots are unable to get the specifics of what&#039;s going on, but it quickly becomes obvious that Megatron is building something.&lt;br /&gt;
&lt;br /&gt;
[[Image:EndGamePart1-Autobotscantfly.jpg|thumb|left|200px|Wingblade Prime]]&lt;br /&gt;
At the plant, Ratchet, [[Sari Sumdac|Sari]], and [[Isaac Sumdac|Professor Sumdac]] work on the jet pack they&#039;re building for Prime. Ratchet is having trouble, so Sari scans the device and discovers the problem. Once it&#039;s ready, they have Optimus take it for a test run. After he loses control, flies around the city, and crashes in front of the plant, all on five percent power, Ratchet and Sari decide to add some stabilizers. Once those are ready, Optimus conducts another test run. This one is much more successful, and Optimus actually enjoys his flying, thinking back to a conversation with Ultra Magnus...&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Despite being expelled from the Academy, Optimus still impressed Ultra Magnus with the considerable skills he&#039;d already shown in his stellar cycles of service. Managing to pull some strings, Ultra Magnus has been able to get Optimus promoted to [[Prime (rank)|Prime]] and get him a ship to command. Although Optimus is grateful, he soon sees his ship, &#039;&#039;[[Teletran-1]]&#039;&#039;, a rusted out piece of junk. Ratchet is performing maintenance and tells Optimus to ignore the appearance of the ship. Indicating Bumblebee and Bulkhead, he notes it&#039;s the young bots Optimus should be worried about...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:TFAni EndgamePart1 Optimus FemScream.jpg|right|thumb|left|200px|&amp;quot;What the hell is that noise?&amp;quot; &amp;quot;Oh, that? I&#039;m just driving with the top down.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
While Optimus flies around the city, he attracts the attention of [[Slipstream (Animated)|Slipstream]], who thinks that he&#039;s Starscream returned to Earth. Her overriding (and still unexplained) hatred of Starscream compels her fly and attack him. Optimus takes a hit and crashes into the river, while she flies off as she realizes he&#039;s not her progenitor.&lt;br /&gt;
&lt;br /&gt;
On the Moon, Shockwave is finally able to bring Arcee&#039;s memory to the point where she and Ratchet were attacked by [[Lockdown (Animated)|Lockdown]]. Posing as Longarm Prime, he asks if she still has the activation codes for Project: Omega, which she does. Pleased, Shockwave pulls her wires and takes her to Megatron. Bulkhead and Bumblebee alert Optimus, who is in quite a funk after being beaten by a &amp;quot;Starscream wannabe&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:TFAni EndgamePart1 Screamer NotAgain.jpg|left|thumb|200px|De agony of de feet.]]&lt;br /&gt;
&lt;br /&gt;
Finally, the time has come to implant the protoforms into their base shells. They scan Omega Supreme, assuming his form. Longarm reawakens Arcee and instructs her to transfer the access code to Megatron, but she recognizes him and refuses. Shockwave thus deactivates her and prepares to upload the information to his leader. However, Starscream knocks Megatron aside to take the codes, but Lugnut knocks &#039;&#039;him&#039;&#039; aside and receives the codes instead{{m-}}just as Megatron wanted. He knew that imprinting his personality onto the clones risked making them too ambitious, but there is no such threat from Lugnut, Megatron&#039;s &amp;quot;most loyal lieutenant&amp;quot;—a description which pleases Lugnut greatly. Furthermore, with the AllSpark fragments from Omega Supreme, they no longer have need of Starscream, whom Megatron immediately shoots, breaking his new body into several pieces.&lt;br /&gt;
&lt;br /&gt;
At the plant, Optimus is being repaired, and Ratchet insists that he must use the Magnus Hammer. Optimus still believes that using it isn&#039;t in his programming. Prowl, however, believes that fate makes its own programming, prompting Optimus to think back...&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Working on repairing the space bridge where it all started, Bumblebee and Bulkhead stumble upon Prowl meditating in a cavern, having failed to commune with the AllSpark so far despite trying for a thousand stellar cycles. Unfortunately, one of the [[energon cube]]s Ratchet was setting up falls into Prowl&#039;s cavern. They barely make it out, but Prowl&#039;s ship is destroyed. Optimus offers to take him back to Cybertron in about fifty stellar cycles, after the crew finishes there, but notes that with Prowl&#039;s help, it could be sooner. Prowl bemoans how he has strayed so far from his path, and Optimus says that he can sympathize.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:TFA-Endgame-LugnutsSupreme.jpg|right|thumb|200px|Great, so now we know what the children would look like.]]&lt;br /&gt;
&lt;br /&gt;
Optimus is snapped back to reality when Bulkhead says that he&#039;s getting several signals from the Moon. Meanwhile, Lugnut has finished uploading the codes, but a glitch forces him to remain on Omega Supreme with Shockwave to coordinate. Megatron, meanwhile, says that he will take the clones on a test run by destroying [[Detroit]]. As they launch, the Autobots head out to get a visual, while Optimus reluctantly grabs the Magnus Hammer. He asks Ratchet if they can still reason with Omega Supreme, but Ratchet doubts it, as the [[Lugnut Supreme|Lugnut Supremes]] transform and prepare to touch down.&lt;br /&gt;
&lt;br /&gt;
[[Endgame, Part II|To be concluded...]]&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Featured characters==&lt;br /&gt;
{{featuredcharacters&lt;br /&gt;
|c1=&lt;br /&gt;
*[[Jazz (Animated)|Jazz]] (1)&lt;br /&gt;
*[[Prowl (Animated)|Prowl]] (2)&lt;br /&gt;
*[[Bumblebee (Animated)|Bumblebee]] (3)&lt;br /&gt;
*[[Bulkhead (Animated)|Bulkhead]] (4)&lt;br /&gt;
*[[Omega Supreme (Animated)|Omega Supreme]] (5)&lt;br /&gt;
*[[Arcee (Animated)|Arcee]] (6)&lt;br /&gt;
*[[Optimus Prime (Animated)|Optimus Prime]] (11)&lt;br /&gt;
*[[Ratchet (Animated)|Ratchet]] (12)&lt;br /&gt;
*[[Ultra Magnus (Animated)|Ultra Magnus]] (14, flashback)&lt;br /&gt;
*[[Sentinel Prime (Animated)|Cadet Sentinel]] (15, flashback)&lt;br /&gt;
&lt;br /&gt;
|c2=&lt;br /&gt;
*[[Shockwave (Animated)|Shockwave / Longarm Prime]] (7)&lt;br /&gt;
*[[Megatron (Animated)|Megatron]] (8)&lt;br /&gt;
*[[Starscream (Animated)|Starscream]] (9)&lt;br /&gt;
*[[Lugnut]] (10)&lt;br /&gt;
*[[Slipstream (Animated)|Slipstream]] (17)&lt;br /&gt;
*Three [[Lugnut Supreme]]s (18–20)&lt;br /&gt;
&lt;br /&gt;
|c3=&lt;br /&gt;
*[[Isaac Sumdac]] (16)&lt;br /&gt;
&lt;br /&gt;
|c4=&lt;br /&gt;
*[[Sari Sumdac]] (13)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
&amp;quot;Uh-oh. Looks like Megatron has a new favorite, and I&#039;ll give you a hint – it ain&#039;t you!&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Starscream&#039;&#039;&#039; to Lugnut&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:TFAni EndgamePart1 Megatron Facepalm.jpg|thumb|right|200px|*faceplateservo*]]&lt;br /&gt;
&#039;&#039;&#039;Megatron&#039;&#039;&#039;: Can&#039;t you shut [[Arcee (Animated)|her]] up? She makes [[Blitzwing (Animated)|Blitzwing]] sound like he has his head screwed on straight.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Starscream&#039;&#039;&#039;: You see? He even likes Blitzwing better than you.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[Lugnut bashes Shockwave aside while making his way to Starscream]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Lugnut&#039;&#039;&#039;: No! &#039;&#039;I&#039;&#039; am the most faithful!&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shockwave&#039;&#039;&#039;: Have you blown a diode?! I&#039;m trying to work here!&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[A scuffle ensues]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Megatron&#039;&#039;&#039;: Oh, for spark&#039;s sake...&lt;br /&gt;
:—You get what you pay for, Megatron. And these guys are free.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prowl&#039;&#039;&#039;: I&#039;ll transwarp to the Moon and spy on him.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Jazz&#039;&#039;&#039;: And take five on your Cyber-Ninja training? No dice. You&#039;re close to a real breakthrough. And I got a vibe that says we&#039;re gonna need every advantage we can get our servos on.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Optimus&#039;&#039;&#039;: Agreed. We&#039;ll send someone else.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bumblebee&#039;&#039;&#039;: Who&#039;d be crazy enough to volunteer for &#039;&#039;that&#039;&#039; mission? &#039;&#039;[Everyone looks at Bumblebee]&#039;&#039; Why&#039;s everyone looking at me? Why&#039;s everyone &#039;&#039;always&#039;&#039; looking at me?!&lt;br /&gt;
:—Bumblebee gets tired of all his suicide missions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starscream&#039;&#039;&#039;: Have mercy, Megatron! I was merely building you an army to serve our great Decepticon cause.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Megatron&#039;&#039;&#039;: Ah, but you think too small, Starscream. I have plans for these protoforms. Much bigger plans.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Starscream&#039;&#039;&#039;: Naturally, you&#039;d want to clone yourself, oh great one.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Megatron&#039;&#039;&#039;: Bigger.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Starscream&#039;&#039;&#039;: &#039;&#039;[Looks out the window]&#039;&#039; Not that idiot Lugnut&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[Lugnut falls on his back, causing Shockwave to point and laugh]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Megatron&#039;&#039;&#039;: &#039;&#039;Bigger&#039;&#039;...&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[Starscream sees the base shells near Omega Supreme]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Starscream&#039;&#039;&#039;: Oh. I see...&amp;lt;br&amp;gt;&lt;br /&gt;
:—Megatron [[army building|army builds]] in the [[Size class|Supreme-class range]]. That&#039;s hardcore.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Get with it, Prowl. The AllSpark ain&#039;t just in your circuits, dig. It&#039;s grooving all around us. Reach out and hook yourself into it.&amp;lt;br&amp;gt;&lt;br /&gt;
:—&#039;&#039;&#039;Jazz&#039;&#039;&#039;, being all mystical &#039;&#039;and&#039;&#039; hip at the same time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sari&#039;&#039;&#039;: &#039;&#039;[Scans the boosters]&#039;&#039; You&#039;re right. We need to add a microaerator to the fuel line.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Ratchet&#039;&#039;&#039;: And I suppose the rocket boosters just told you that?&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sari&#039;&#039;&#039;: Kinda.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Ratchet&#039;&#039;&#039;: That&#039;s the most ridiculous thing I&#039;ve ever—&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[Ratchet checks the rocket boosters]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Ratchet&#039;&#039;&#039;: Wait! I&#039;ve got it! We&#039;ll add a microaerator to the fuel line!&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sari&#039;&#039;&#039;: Hmm, now why didn&#039;t I think of that?&amp;lt;br&amp;gt;&lt;br /&gt;
:—Ratchet is either a glory hog or going senile. Possibly both.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Instilled with my own powerful personality, the clones might try to overthrow me. But not so my &#039;&#039;most loyal&#039;&#039; lieutenant...&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;[to Megatron]&#039;&#039; &amp;quot;Ah. I am honoured, my Lord.&amp;quot; &#039;&#039;[to Shockwave]&#039;&#039; &amp;quot;Hah. Megatron trusts &#039;&#039;&#039;me&#039;&#039;&#039; the most!&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Megatron&#039;&#039;&#039; makes all &#039;&#039;&#039;Lugnut&#039;&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s dreams come true. Lugnut responds by showing what a child he is.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;First I fail to protect the protoforms and now this! Do you have any idea what it&#039;s like to embark on a path, only to find it so completely twisted and turned that you have no idea where you are?!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Oddly enough, I do.&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Prowl&#039;&#039;&#039; and &#039;&#039;&#039;Optimus Prime&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
===Transformers references===&lt;br /&gt;
&lt;br /&gt;
* Prowl&#039;s failure to complete his [[Cyber-Ninja Corps|Cyber-Ninja]] training, as previously mentioned in &amp;quot;[[A Bridge Too Close, Part II]]&amp;quot;, is again brought up. We learn in this episode that his failure is partially due to the fact that while trying to commune with the AllSpark, he was interrupted by Optimus Prime&#039;s crew and wound up joining up with them out of necessity, bridging the storytelling gap between &amp;quot;[[Five Servos of Doom]]&amp;quot; and &amp;quot;[[Transform and Roll Out]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
* The events of the &amp;quot;[[Along Came a Spider]]&amp;quot; flashbacks are at last confirmed to be the reason that Optimus was kicked out of the [[Autobot Academy]]. &lt;br /&gt;
&lt;br /&gt;
[[Image:GodGinrai_toy.jpg|thumb|right|300px|Now, that&#039;s some upgrade...]]&lt;br /&gt;
* While more viewers will likely be reminded of &#039;&#039;[[Cybertron (franchise)|Cybertron]]&#039;&#039; [[Optimus Prime (Armada)|Optimus Prime]]&#039;s super mode, &#039;&#039;Animated&#039;&#039; Optimus&#039;s new flight attachments (specifically, the colors and details of his wings and gauntlets) are based on [[Ginrai|God Ginrai]]&#039;s flight-endowing [[Godbomber]] components. The flight pack itself, to which the wings attach, doesn&#039;t seem to owe as much to Ginrai&#039;s, however; even its resemblance to the [[Jetfire (G1)|the original Jetfire]]&#039;s booster pack is unintentional, according to [[Derrick J. Wyatt]] (any connection between it at [[More than Meets the Eye, Part 3|the time Prime wore Sideswipe&#039;s jetpack]] is unconfirmed). His shoulder cannons, however, do appear to be based on his Voyager-class toy&#039;s water blaster.&lt;br /&gt;
&lt;br /&gt;
* As he jets into the sky, Optimus shouts out [[Megatron (BW)|&amp;quot;Yessssss!&amp;quot; and &amp;quot;Excellent&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
*[[Slipstream (Animated)|Slipstream]] returns for the first time since &amp;quot;A Bridge Too Close, Part II&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
* The [[protoform]]s that [[Lockdown (Animated)|Lockdown]] stole in &amp;quot;Five Servos of Doom&amp;quot; return in this episode, when it is revealed that the bounty hunter appropriated them for Megatron, and that they have been in the remains of his crashed warship all this time. As many fans had suspected, the protoforms are confirmed to have been used by Starscream to create his [[Starscream clone|clones]] in &amp;quot;[[A Fistful of Energon]]&amp;quot; and &amp;quot;[[A Bridge Too Close, Part I]]&amp;quot;. As the events of &amp;quot;Five Servos&amp;quot; suggested, the protoforms are shown to be [[blank]], without [[spark]]s.&lt;br /&gt;
&lt;br /&gt;
* Ratchet once again repeats the oft-heard mantra that &amp;quot;Autobots don&#039;t fly&amp;quot;, a common (if frequently broken) rule throughout most of the Transformers fiction, and one that has received quite a bit of attention in &#039;&#039;Animated&#039;&#039;. Like quite a lot of fans before them, Bulkhead and Bumblebee promptly confront Ratchet with the harsh reality: [[Jetfire (Animated)|quite]] [[Jetstorm (Animated)|a]] [[Swoop (Animated)|few]] [[Prowl (Animated)|Animated]] [[Omega Supreme (Animated)|Autobots]] have taken to the skies at this point.&lt;br /&gt;
&lt;br /&gt;
* The creation of the Lugnut Supremes, evil clones of [[Omega Supreme (Animated)|Omega Supreme]], hearkens back to previous evil Omegas such as the [[Omega Sentinel (G1)|Omega Sentinel]] and the [[Dark Guardian]]s.&lt;br /&gt;
&lt;br /&gt;
* This is not the first [[Beast Machines (cartoon)|Transformers television series]] where the [[Endgame Pt. I: The Downward Spiral|closing]] [[Endgame Pt. II: When Legends Fall|story]] [[Endgame Pt. III: Seeds of the Future|arc]] is titled Endgame.&lt;br /&gt;
&lt;br /&gt;
===Real-world references===&lt;br /&gt;
*The scene in which Optimus tests his jet pack for the first time appears to be a reference to a similar scene in the &#039;&#039;[[Iron Man]]&#039;&#039; motion picture, as he starts out using only a tiny percentage of the pack&#039;s power and still winds up shooting off out of control. When he achieves successful flight on his next test, he&#039;s also just as elated as Stark was. Amusingly, this isn&#039;t even the first time [[David Kaye]]&#039;s played the part of Iron Man, having voiced the character in the &#039;&#039;[[wikipedia: Fantastic Four: World&#039;s Greatest Heroes|Fantastic Four: World&#039;s Greatest Heroes]]&#039;&#039; animated series.&lt;br /&gt;
&lt;br /&gt;
===Trivia===&lt;br /&gt;
* Prowl had been on his optics quest for at least &amp;quot;a million stellar cycles&amp;quot; before he joined up with Optimus...and had accomplished jack squat in all that time.  Of course, he could have been exaggerating out of frustration, but still...slow going.&lt;br /&gt;
&lt;br /&gt;
*Megatron purposely started the Shockwave/Lugnut feud, knowing Starscream would try to seize Omega Supreme&#039;s access codes, just to be sure Lugnut would be in his most loyal state at the moment of the transfer? Now, that&#039;s some sleeky fore-thinkings...&lt;br /&gt;
&lt;br /&gt;
*Shockwave has enough of a sense of humor that he can laugh. Who knew?&lt;br /&gt;
&lt;br /&gt;
*Interestingly, Megatron destroys all of the remaining (albeit inert) Starscream clone shells, instead of reprogramming them to serve him and boost the number of troops under his command. [[Starscream (Animated)|Starscream]] even suggests this, but apparently Megatron prefers [[Lugnut Supreme|sheer brute force]] over [[Air Warrior|numbers]].&lt;br /&gt;
**Considering who they&#039;re clones of, this isn&#039;t really that surprising.&lt;br /&gt;
&lt;br /&gt;
*After spending all of Season 3 as a disembodied head, Starscream finally regains his body....only to have Megatron blow it to smithereens at the end of the episode. &#039;&#039;Tough break&#039;&#039;, Screamer.&lt;br /&gt;
&lt;br /&gt;
*Prowl punches a boulder out of frustration and the boulder &#039;&#039;splits neatly in half!&#039;&#039; Holy crap man.&lt;br /&gt;
&lt;br /&gt;
* This is not the [[Matrix Blade|first time]] that an Optimus has taken up a huge, Matrix-related melee weapon for the final battle against a Megatron.&lt;br /&gt;
&lt;br /&gt;
* In this episode, Longarm&#039;s rank is &amp;quot;Security Chief&amp;quot;. This is most likely because his cover has been blown or the fact that he was speaking to Arcee, who is unaware [[Great War (Animated)|the war]] has ended.&lt;br /&gt;
&lt;br /&gt;
* This episode is not only the last to feature Slipstream, but the only one in the entire season.&lt;br /&gt;
&lt;br /&gt;
[[Category:Animated episodes]]&lt;/div&gt;</summary>
		<author><name>69.92.83.223</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Ratchet_(Animated)&amp;diff=394131</id>
		<title>Ratchet (Animated)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Ratchet_(Animated)&amp;diff=394131"/>
		<updated>2009-11-22T11:13:33Z</updated>

		<summary type="html">&lt;p&gt;69.92.83.223: /* Animated */&lt;/p&gt;
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&lt;div&gt;{{factions|autobot}}&lt;br /&gt;
{{disambig3|Ratchet}}&lt;br /&gt;
:&#039;&#039;Ratchet is an [[Autobot]] from the [[Transformers Animated (franchise)|Transformers Animated]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:AniRatchetPromoModel.jpg|right|250px|thumb|Rassa-frassa [[Sari Sumdac|KIDS]] with their [[Bumblebee (Animated)|loud music]] and their [[Optimus Prime (Animated)|rocket-powered axes]]...]]&lt;br /&gt;
Before the Great Wars, &#039;&#039;&#039;Ratchet&#039;&#039;&#039; was a civilian mechanic, and one of the best on all of [[Cybertron (planet)|Cybertron]]. But war is [[Pit|hell]], and Ratchet learned that all too well. It left him bitter and cynical. After the war, he got himself placed in a dead end position of repairing [[Space bridge|space bridges]], seeing it as a chance to get away from what he had experienced. And in his experience, &amp;quot;hero&amp;quot; is another word for casualty, because that&#039;s what most of the heroes ended up being. Still, he knows one when he sees it, and [[Optimus Prime (Animated)|Optimus Prime]] definitely is one. &lt;br /&gt;
&lt;br /&gt;
His main &amp;quot;weapons&amp;quot; are two electromagnets that can extend from his forearms. With them, he can move metal-based objects, levitate downward from high heights, manipulate or tear apart metallic objects in midair, or create magnetic shields. More recently, he won his [[electromagnetic pulse]] generator back from [[Lockdown (Animated)|Lockdown]] the bounty hunter, a device capable of knocking out a [[Transformer]].&lt;br /&gt;
&lt;br /&gt;
He enjoys grumbling about almost everything, being sarcastic, and having war flashbacks, just like any old man.&lt;br /&gt;
&lt;br /&gt;
But he&#039;s not [[Kup (G1)|Kup]]. &lt;br /&gt;
&lt;br /&gt;
Honestly.&lt;br /&gt;
&lt;br /&gt;
{{quote|Young bots—can&#039;t live with &#039;em, can&#039;t melt &#039;em down for spare parts.|Ratchet, grumbling and moaning|&amp;quot;[[Transform and Roll Out]]&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|You&#039;re a &#039;&#039;tough&#039;&#039; old model aren&#039;t you?|[[Shockwave (Animated)|Shockwave]] shows his grudging respect|&amp;quot;[[This Is Why I Hate Machines]]&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===&#039;&#039;Animated&#039;&#039; cartoon===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Corey Burton]] (English), [[Horst Lampe]] (German), [[Dariusz Stach]] (Polish)&lt;br /&gt;
&lt;br /&gt;
{{note|Events from [[IDW Publishing]] comics are in italics}}&lt;br /&gt;
&#039;&#039;Millions of years ago, Ratchet arrived at [[Hydrax Plateau]] looking for survivors of a Decepticon chemical attack, which had slaughtered soldiers from both sides. The only survivor was a Decepticon named [[Oil Slick (Animated)|Oil Slick]]. Against orders, Ratchet tried to save his life. Oil Slick, however, revealed he had the formula for an antidote to the chemical, known to the grunts as &amp;quot;[[Cosmic Rust (disease)|cosmic rust&amp;quot;]], but he lacked the equipment to create it. Ratchet warily agreed to help, and as they worked, tried to learn a little bit more about who was fighting. Once the cure was complete, Ratchet used it on Oil Slick, who promptly revealed he had created the cosmic rust, didn&#039;t care if his own soldiers got killed, and infected Ratchet before driving off. However, Ratchet had managed to snag some of the antidote, so he used a little on himself and took the rest back to headquarters for mass production, regretfully realizing he&#039;d learned a little bit about a good deception that day.&#039;&#039; {{storylink|The Arrival issue 3#&amp;quot;&#039;Bots_of_Science&amp;quot;|&#039;Bots of Science}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ratchetanimatedthrill.jpg|left|250px|thumb|Before the gut.]]&lt;br /&gt;
Some time later, Ratchet was sent by [[Ultra Magnus (Animated)|Ultra Magnus]] on a wartime mission to recover Autobot intelligence officer [[Arcee (Animated)|Arcee]], who was carrying important security codes in her memory core. Shortly after he found her, the pair were captured by the [[Decepticon]]-affiliated bounty hunter [[Lockdown (Animated)|Lockdown]]. The hunter made a habit of collecting the powers of defeated enemies as trophies and did so with Ratchet&#039;s medical EMP device. Before he could attach it, Arcee was able to pass the device to Ratchet, and she begged him to use it on her to wipe the codes and preserve their safety. In the ensuing skirmish with Lockdown, the device accidentally produced a wider blast, erasing Arcee&#039;s entire memory. Ratchet would have flashbacks of the incident for centuries to come. {{storylink|The Thrill of the Hunt}}&lt;br /&gt;
&lt;br /&gt;
At a certain point, Ratchet was ordered by Ultra Magnus to perform open processor surgery on Arcee to retrieve the access codes. As the operation began, Arcee uploaded the codes into Ratchet&#039;s processor, so he was conducted to a secret hangar and introduced to Project Omega a.k.a., Omega Supreme. Perceptor, along with Highbrow and Ultra Magnus, explained that Omega was the Autobots&#039; last line of defense against the Decepticons and that the codes that Arcee was carrying were for Omega&#039;s activation. Arcee was supposed to be Omega&#039;s mentor to imprint upon and take orders from, but now Ratchet had inherited her role. Hearing that Omega had been built with a simple processor in order to carry out his duties with no remorse, Ratchet refused to teach him to be a weapon of mass destruction and instead tried to instruct him to be an Autobot. &lt;br /&gt;
&lt;br /&gt;
Upon winning the Great War against a massive Decepticon onslaught, Omega was damaged extensively and at risk of losing his Spark. Ratchet was able to put him into a modified stasis until he could repair the giant. Before going into stasis, Omega questioned how he could be an Autobot but destroy like a Decepticon. The best assurance Ratchet could offer was, &amp;quot;We do what we must, even though sometimes it doesn&#039;t make sense,&amp;quot; and he coaxed the giant Autobot to rest. {{storylink|TransWarped}}  Ratchet stayed with Omega after he&#039;d been repurposed as a space bridge repair vessel. {{storylink|Endgame, Part I}}&lt;br /&gt;
&lt;br /&gt;
During a routine repair assignment with Optimus Prime&#039;s crew, Ratchet was with the group when they found the [[AllSpark (Animated)|AllSpark]]. His first reaction upon seeing it was to urge the others to throw it through the space bridge. However, events soon overtook them when [[Megatron (Animated)|Megatron]] arrived and tried to claim the AllSpark. The Autobots took their ship through the space bridge, where Prime defeated Megatron, and the crew was forced to go into stasis to avoid injury in a crash-landing on [[Earth]].&lt;br /&gt;
&lt;br /&gt;
Awakening fifty years later, the Autobots went to help battle a renegade nanomachine construct, while Ratchet studied a specimen of the construct on the ship. Learning that it was vulnerable in its command centers, Ratchet sent a kill program to the Autobots to place in the monster. His program worked.&lt;br /&gt;
&lt;br /&gt;
Ratchet had the most difficulty getting used to Earth&#039;s customs, as the humans kept interrupting his stasis naps to put parking tickets on him. {{storylink|Transform and Roll Out}} To make things more complicated, those annoying camera bots followed the Autobots everywhere. Always watching, waiting... {{storylink|Home Is Where the Spark Is}}&lt;br /&gt;
&lt;br /&gt;
To Ratchet&#039;s horrified disbelief, Lockdown appeared on Earth and captured Optimus Prime, intending to hand him over to the vengeful remaining Decepticons for the bounty offered against him. The Autobots attempted a rescue, with Ratchet initially absent due to haunting flashbacks over his last encounter with the bounty hunter. He was forced to intervene after Lockdown eliminated [[Bulkhead (Animated)|Bulkhead]], [[Bumblebee (Animated)|Bumblebee]] and [[Prowl (Animated)|Prowl]]. Ratchet was able to free his commanding officer and retrieve his EMP device, using it to send Lockdown&#039;s ship crashing back to Earth. After reinstalling Prime&#039;s stolen gadgets, the veteran finally opened up to the younger soldier. {{storylink|The Thrill of the Hunt}}&lt;br /&gt;
&lt;br /&gt;
When the Decepticons [[Blitzwing (Animated)|Blitzwing]] and [[Lugnut]] arrived on Earth, the Autobots were quickly bested by the duo. Prime realized that the AllSpark was no longer safe on the planet and decided that they should leave Earth and return to Cybertron. [[Sari Sumdac|Sari]] was not pleased by this, but Ratchet&#039;s response was a gruff, &amp;quot;Grow up&amp;quot;. When Optimus asked Sari to help, Ratchet was displeased with the thought of working with a &amp;quot;[[protoform]]&amp;quot;, but Optimus silenced them by making it an order. Once aboard the Autobots&#039; ship, Sari accidentally opened an airlock, nearly flooding the hold, then admitted that she had tried to sabotage the ship, not wanting them to leave. In a moment of empathy, Ratchet told her the Autobots didn&#039;t want to leave either, but they had to, or else the Decepticons would wipe out the humans, including Sari, and Ratchet couldn&#039;t live with himself if that happened. With the help of a now-willing Sari, Ratchet brought the ship&#039;s weapons back online, defeating Lugnut and Blitzwing.  {{storylink|Lost and Found (episode)|Lost and Found}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Megatron Rising 1 Ratchet Blitzwing Key.jpg|right|250px|thumb|Hey! I&#039;m still using that!]]&lt;br /&gt;
After receiving a report on increased Decepticon activity from [[Teletran-1]], Optimus ordered Ratchet to remove the [[AllSpark Key]] from Sari&#039;s possession forcibly, as it was no longer safe in the hands of a [[Human|dumb stubby]]. Ratchet was hesitant to take the object from the girl, but followed his superior&#039;s orders with a gruff, professional &amp;quot;Yessir.&amp;quot; After Sari fled the base in tears, Optimus then told Ratchet to take the Key to the Autobots&#039; ship, under [[Lake Erie]], in order to protect the [[AllSpark (Animated)|AllSpark]] from the Decepticons. Unfortunately, the medibot was intercepted by Blitzwing and Lugnut, who demanded that he hand over the Key. He stoically refused, challenging them to take it from his &amp;quot;cold, offline servo.&amp;quot; Icy Blitzwing complied by blasting Ratchet and the surrounding scenery with an ice beam. He switched to Random Blitzwing, made a smart remark, and wrenched the Key (and the arm holding it) from Ratchet.&lt;br /&gt;
&lt;br /&gt;
Despite this handicap, the mechanic was able to break free from his icy prison, report the AllSpark Key&#039;s theft to Optimus, single-handedly bring the ship online (pun intended), and still participate later in the [[Megatron Rising - Part 2|final battle]] against [[Megatron (Animated)|Megatron]] and his forces. {{storylink|Megatron Rising - Part 1}}&lt;br /&gt;
&lt;br /&gt;
While helping to dispose of garbage in the city, Ratchet&#039;s crotchety attitude became such a problem that Optimus asked Sari and Bumblebee to help him work on developing a more positive attitude. His experience in helping a [[Spike Witwicky (Animated)|young]] [[Carly Witwicky (Animated)|couple]] who were in the process of making a protoform did not help with his attitude, and things got even worse when some trash-toting nuisance named [[Wreck-Gar (Animated)|Wreck-Gar]] came along, spouting that he was an Autobot. Telling the newly sentient [[Transformer]] that he was only good for garbage, Ratchet unwittingly inspired him to deliver garbage to the people of Detroit. Unfortunately, Wreck-Gar also had a sample of [[Sumdac Systems]]&#039; new and improved nanobots, designed to disintegrate garbage. Fearing what the AllSpark-infused nanites might do, Ratchet apologized to Wreck-Gar, saying that the befuddled newcomer could be whatever he wanted, including a hero. Wreck-Gar did become a hero—after he vacuumed up the microbots, they exploded, causing Wreck-Gar to fall into the river. Ratchet assumed he was dead. When [[Porter C. Powell]] said that Ratchet had ruined his presentation, Ratchet forced him and [[Augustus Edsel|Mayor Edsel]] to make a compromise by threatening to have them join Wreck-Gar in the river. They came to an agreement, and Ratchet assumed that the bystanders were cheering for him, leaving him with the assumption that he &#039;&#039;did&#039;&#039; have people skills. {{storylink|Garbage In, Garbage Out}}&lt;br /&gt;
&lt;br /&gt;
When Bulkhead was kidnapped by Megatron, Bumblebee brought Autobot intelligence agent [[Blurr (Animated)|Blurr]] to the plant, who revealed that Megatron was building a space bridge to conquer Cybertron from within. Realizing they&#039;d need more firepower, Prime ordered Ratchet and Sari to get the ship operational. Unfortunately, their efforts failed to get it back online. Running out of time, Ratchet decided that they&#039;d need to perform open [[spark]] surgery. {{storylink|A Bridge Too Close, Part I}}&lt;br /&gt;
&lt;br /&gt;
After placing the remaining AllSpark fragments in the ship&#039;s spark core, Ratchet explained that the ship was once a living Autobot who sacrificed himself to help win the wars. Ratchet&#039;s gamble succeeded, and the ship was brought back to life. Getting it to the Decepticons&#039; base, Ratchet and Sari provided enough power (and encouragement) to allow the ship to transform into [[Omega Supreme (Animated)|Omega Supreme]]. Omega defeated the Decepticons, but sacrificed himself to save the Autobots by being sucked into a blind space bridge portal. Once the Autobots escaped, Ratchet was left to mourn Omega Supreme a second time, but Bulkhead was optimistic that he was still alive, somewhere out in space.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, any effort to locate Omega Supreme was put on hold when Sari noticed that the skin of her right arm had been torn...revealing robotic circuitry underneath!  {{storylink|A Bridge Too Close, Part II}}&lt;br /&gt;
&lt;br /&gt;
Because Sari was reluctant to submit to a full diagnostic, Ratchet was only allowed to perform the most basic scans on her. He was able to determine that Sari was part basically organic, but with Cybertronian circuitry. Following a period of no contact with Bulkhead and Bumblebee, who had traveled to the mine to salvage space bridge equipment to contact Cybertron, Ratchet went to check up and help them out. What he found was a damaged Bulkhead and no sign of Bumblebee. Bringing Bulkhead back to the plant, he then attempted to repair Bulkhead, only to have Sari&#039;s Key overshadow his medical expertise, leaving him feeling unappreciated. Soon afterward, a giant [[rock creature]] was transported to Detroit after Bulkhead tried to bring back a transwarping Bumblebee. Ratchet equipped his EMP generator, which he hadn&#039;t used since he won it back from Lockdown, to help his team take down the creature and rescue Bumblebee, only to witness a newly upgraded Sari defeat the monster and save her friend instead. However, the Key&#039;s power overwhelmed Sari and caused her robotic systems to go berserk, blowing up everything she touched and even accidentally attacking Bumblebee. Ratchet initially requested Sari&#039;s Key to help him save Bumblebee, but discovered it no longer had any power after Prowl retrieved it.  Despite the setback, he managed to save Bumblebee from going offline without the Key&#039;s aid. When the others failed their attempts to stop Sari from exploding and save Detroit, Ratchet used his EMP generator to subdue her, even though he was unsure what the effects would have on a technorganic. &lt;br /&gt;
&lt;br /&gt;
Afterward, he operated on Sari to subdue the extra AllSpark energy she had stored in her body. When Omega Supreme reappeared on Earth, Ratchet was shocked to discover that his old friend had been taken over by Starscream and Megatron. Forced to take action, Ratchet upgraded Bumblebee&#039;s stingers to a more powerful battle-grade mode, even though such a modification was illegal for non-combat bots. When Optimus ordered Ratchet to reverse Sari&#039;s operation in order to use her AllSpark energy against Omega Supreme, Ratchet refused and instead aided his teammates directly in the heat of battle. He tried reasoning with Omega to help the titan gain control of his body, but was afraid that he might have to use his EMP on his old friend. Omega was able to fight off Starscream&#039;s control long enough to insist that Ratchet use the EMP to let him sleep again, echoing Ratchet&#039;s own advice from the last time the medic had put him in stasis. However, despite Ratchet&#039;s new resolve, Starscream&#039;s Allspark-fragment-powered consciousness rendered him immune to the blast. Once Bumblebee and Optimus planted a plasma dynamic thruster to make Omega transwarp around space randomly, Ratchet saved the pair from falling to their deaths.&lt;br /&gt;
{{storylink|TransWarped}}&lt;br /&gt;
&lt;br /&gt;
Later, as Ratchet attempted to calibrate Bulkhead&#039;s space bridge to locate Omega Supreme, the bridge powered up and sucked in a visiting [[Carmine Fanzone|Captain Fanzone]]. Seeing a potential problem in this turn of events, Ratchet followed him into the bridge and found himself back on Cybertron. At first overjoyed to be back home, Ratchet&#039;s mood soon soured when he discovered that his favorite watering hole, [[Maccadam&#039;s Old Oil House]], had been shut down, a victim of the paranoid reign of [[Sentinel Prime (Animated)|Sentinel Prime]], who had been placed in charge of the planet following the near-fatal attack on Ultra Magnus by the Decepticon deep-cover agent, [[Shockwave (Animated)|Shockwave]]. Just as Sentinel was in the middle of reprimanding Ratchet for bringing Fanzone to the planet, however, Omega Supreme made a sudden appearance in the skies overhead, his body now under the control of Megatron once more. Ratchet&#039;s refusal to support Sentinel&#039;s plan simply to blast Omega out of the sky left him branded a traitor, and he and Fanzone fled into Cybertron&#039;s underground tunnels, where they stumbled upon Shockwave&#039;s hideout. In the course of the brief battle that ensued, Ratchet discovered that Shockwave was in search of Arcee, intending to use the activation codes for Omega Supreme stored in her processor to wipe clean his mind and put all of his systems in Megatron&#039;s hands. With a little help from [[Jazz (Animated)|Jazz]], Ratchet and Fanzone were able to get to Arcee first, but alas, in the process, they unwittingly wound up leading Shockwave right to her. The pair battled again, and although Ratchet was able to recover Ultra Magnus&#039;s stolen [[Magnus Hammer]] from the Decepticon, he failed to prevent Shockwave from escaping with Arcee in his clutches. Despite Sentinel Prime&#039;s protestations, Ratchet brought the Magnus Hammer with him back to Earth. {{storylink|This Is Why I Hate Machines}}.&lt;br /&gt;
&lt;br /&gt;
Ratchet was sent to the moon with Bumblebee, Bulkhead, and Sari to take back Omega Supreme to stop the Lugnut Supreme drones. With advice from Sari, he was able to reactivate Arcee and in turn able to take control of Omega Supreme. After Starscream&#039;s plan came into action, he took Omega Supreme in to try and stop the &amp;quot;Starscream Supremes&amp;quot; from self-destructing, successfully taking down one but unable to take down the other. He was present with Optimus Prime on their return to Cybertron with the Decepticon prisoners, holding Prowl&#039;s casket with Bumblebee, Bulkhead, and Jazz.&lt;br /&gt;
{{storylink|Endgame, Part II}}&lt;br /&gt;
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{{charstubfiction}}&lt;br /&gt;
&lt;br /&gt;
===Titan Magazines===&lt;br /&gt;
He was the only person to realise the earthquakes plaguing Detroit couldn&#039;t be natural as it wasn&#039;t on a fault-line. He got to zap the villain responsible, [[Quake-Maker]], once everyone else had done all the hard work.  {{storylink|Burnout}}&lt;br /&gt;
&lt;br /&gt;
Ratchet oversaw a mission to Dinobot Island with Sari, Bumblebee and [[Afterburn]], to investigate a Rage virus infection in the Dinobots. Soon after landing, the group were jumped by [[Snarl (Animated)|Snarl]] and Ratchet was soon pinned; luckily, Sari reminded him of the magnetic powers he uses all the time, and he was able to get Snarl off. &lt;br /&gt;
&lt;br /&gt;
The Dinobot had stolen his spare oil thermos in the process though and, wanting to see if Afterburn was really up to joining them, lied to his friends and told them a vital component had been ripped out and &#039;&#039;he was dying&#039;&#039;. They risked their lives getting the thermos back on top of curing the Dinobots, and after hearing why they&#039;d been made to do it, Afterburn shook Ratchet&#039;s hand for being an emotionally manipulative bastard.  {{storylink|Ratchet &amp;amp; Grimlock Are DEAD?|Ratchet &amp;amp; Grimlock Are DEAD?}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Animated===&lt;br /&gt;
[[Image:Ratchetanimatedeluxe.jpg|right|300px|thumb|Gut doesn&#039;t fold down as well as it used to...]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Ratchet&#039;&#039;&#039; (Deluxe, 2008)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Hammer, wrench, screwdriver, can opener&lt;br /&gt;
&lt;br /&gt;
: First shipping in Wave 2, Ratchet transforms into a stylized ambulance. In robot mode, his &amp;quot;magnets&amp;quot; are simulated by spring-loaded pieces in the underside of his forearms that flip up through his open hands. He also features a veritable arsenal of fixit tools that attach to the undeployed magnets to simulate him holding them, so you too can experience the glee of having the old coot savagely beat someone with a servo-wrench. These tools can store in his backpack in robot mode, but cannot be stored in his vehicle mode.&lt;br /&gt;
&lt;br /&gt;
: The &amp;quot;war wound&amp;quot; on his left forearm is actually a socket into which one may peg the EMP generator included with the deluxe [[Lockdown (Animated)|Lockdown]] toy. Early releases of the Ratchet toy had the peg slightly too long, forcing the EMP to pop out of the socket. Later releases (basically most everything beyond the original &amp;quot;test market&amp;quot; release) had a shorter peg, allowing the EMP to clip in just fine.&lt;br /&gt;
&lt;br /&gt;
: The original instruction sheet for this toy has an error in step 5, where it depicted the front wheels as staying immobile (i.e., the visible wheel isn&#039;t tinted orange), whereas in fact they are part of the front bumper assembly, and swing back in that step along with the bumper.&lt;br /&gt;
&lt;br /&gt;
: This toy would later be [[redeco]]ed to make [[Ratchet (Animated)#Rescue|Rescue Ratchet]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Autobot/Ratchet/ratchet.htm More information on Deluxe Ratchet at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Cybertron Mode Ratchet&#039;&#039;&#039; (Deluxe, 2009)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Defibrillator panels&lt;br /&gt;
&lt;br /&gt;
: Cybertron Mode Ratchet is an entirely new mold based upon his many flashbacks. This toy is a timeline impossibility—his chevron is not cracked and he does not have his gut, but he has his war wound. Fortunately, if you stick in the EMP generator from the Lockdown toy, this can all go away.&lt;br /&gt;
&lt;br /&gt;
He and Arcee are Toys R Us Exclusives.&lt;br /&gt;
&lt;br /&gt;
: This mold will be [[retool]]ed into [[Ironhide (Animated)|Ironhide]].&lt;br /&gt;
&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|BumperBattler}}&lt;br /&gt;
[[Image:BumperBattlers Ratchet toy.JPG|right|300px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Ratchet&#039;&#039;&#039; (Bumper Battlers, 2008)&lt;br /&gt;
&lt;br /&gt;
: An even &#039;&#039;more&#039;&#039; simplified version of Ratchet, the [[Bumper Battlers]] version also features a spring-loaded transformation from ambulance to robot. However, in this instance, when the front bumper of the ambulance mode is pushed in, the spring-loaded roof/sides of the vehicle flip up to reveal a relief of Ratchet&#039;s robot mode (complete with magnet-clamps), as well as activating electronic sound effects.&lt;br /&gt;
&lt;br /&gt;
: Pressing his Autobot sigil activates numerous randomly-selected sound effects and original voice samples, including a very disturbing laugh.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|McD}}&lt;br /&gt;
*&#039;&#039;&#039;Autobot Ratchet&#039;&#039;&#039; (McDonald&#039;s Happy Meal Toy, 2008)&lt;br /&gt;
**&#039;&#039;McNumber&#039;&#039;: ??&lt;br /&gt;
&lt;br /&gt;
: A simple version of Ratchet with a very simple transformation sequence, this toy was (naturally) part of the McDonald&#039;s &#039;&#039;Transformers Animated&#039;&#039; Happy Meal promotion.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Autobot/McRatchet/ratchet.htm More information on McDonald&#039;s Ratchet at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|Activator}}&lt;br /&gt;
[[Image:Ratchetanimatedactivators.jpg|right|250px|thumb|The Grampulance.]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Ratchet&#039;&#039;&#039; (Activators, 2008)&lt;br /&gt;
&lt;br /&gt;
: A smaller, simpler version of Ratchet, the [[Activators]] Ratchet toy has a spring-loaded [[autotransformation]] [[gimmick]] that springs him from ambulance mode to robot mode in one easy step.&lt;br /&gt;
&lt;br /&gt;
: Pre-release samples of the toy (used for the stock photography seen on the packaging and in online solicitations) show Activators Ratchet to have an unbroken right crest on his head, contrary to his [[character model]]. The final released version of the toy has the broken crest as he should.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Autobot/ActRatchet/ratchet.htm More information on Activators Ratchet at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|Rescue}}&lt;br /&gt;
[[Image:Animated-toy_RescueRatchet.jpg|right|250px|thumb|Lemony-fresh goodness!]]&lt;br /&gt;
*&#039;&#039;&#039;Rescue Ratchet&#039;&#039;&#039; (Multi-pack, 2008)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Hammer, wrench, screwdriver, can opener&lt;br /&gt;
&lt;br /&gt;
: A Target-[[exclusive]] [[redeco]] of Deluxe Ratchet in a yellow and light gray.  The photo of the toy on the back of the packaging shows a fairly obvious [[homage]] to the [[Movie (franchise)|live-action movie]] incarnation of [[Ratchet (Movie)|Ratchet]], with bright green instead of yellow and movie-inspired zig-zagged stripes, but the toy-as-released is in yellow, using the same tampos as the original &#039;&#039;Animated&#039;&#039; deluxe.   He comes in a set with two [[Legends Class|Legends-class]] figures, [[Prowl (Animated)#RescueRatchet|Prowl]] and [[Starscream (Animated)#RescueRatchet|Starscream]]. He retains all of his original toy&#039;s [[Gimmick|gimmickry]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Autobot/RescueRatchet/ratchet.htm More information on Rescue Ratchet at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|VsSunstorm}}&lt;br /&gt;
*&#039;&#039;&#039;Sunstorm VS Autobot Ratchet&#039;&#039;&#039; (multipack, 2009)&lt;br /&gt;
&lt;br /&gt;
: Activators Ratchet was packaged with Voyager [[Sunstorm (Animated)|Sunstorm]] in a Target-exclusive multipack. There are no notable differences between this and the original individual release of the toy.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The Autobot medical officer was originally conceived as a female robot named [[Red Alert (Animated)|Red Alert]].[http://tformers.com/transformers-interview-transformers-animated/8992/news.html] Even after it was decided to make the character male later in development, he retained the name &amp;quot;Red Alert&amp;quot; until executive producer [[Sam Register]] was able to convince Hasbro that &amp;quot;Ratchet&amp;quot; was a more identifable name for the character. However, Ratchet&#039;s final design still carries influences from various [[Red Alert (disambiguation)|Red Alert]] incarnations. In particular, [[Derrick J. Wyatt|Derrick Wyatt]] was inspired by the box art for [[Red Alert (G1)|G1 Red Alert&#039;s]] [[Red Alert (G1)|Binaltech Asterisk]] incarnation. [http://community.livejournal.com/tf_animated/271043.html#cutid1&amp;quot;]&lt;br /&gt;
* The &amp;quot;war wound&amp;quot; on his left arm (seen in his main picture, above) was briefly gone after &amp;quot;The Thrill of the Hunt&amp;quot;, apparently representing the replacement of his arm-mounted EMP generator.  However, it has since returned in several instances.  The &amp;quot;real world&amp;quot; reason is probably the animators sticking to the original animation model.  Within story context, he apparently didn&#039;t carry the EMP generator around as standard until &amp;quot;[[TransWarped]]&amp;quot;, when Prowl (who borrowed it [[A Fistful of Energon|once before]]) notes that he hadn&#039;t &amp;quot;taken it into battle since [he] got it back from Lockdown.&amp;quot; It later emerges &#039;&#039;from&#039;&#039; the wound in &amp;quot;[[Endgame, Part II]]&amp;quot;.&lt;br /&gt;
* There is a potential contradiction between &amp;quot;[[The Thrill of the Hunt]]&amp;quot; and &amp;quot;[[&#039;Bots of Science]]&amp;quot;, as both stories depict Ratchet&#039;s right-hand chevron being broken off - by Lockdown&#039;s haymaker in the former and Oil Slick&#039;s roundhouse in the latter. This could be a continuity error, or it could be the case that Ratchet had his chevron broken on one occasion, repaired it, and then after it was broken a &#039;&#039;second&#039;&#039; time he allowed it to remain broken. It would certainly appear that the comic story took place before the Lockdown encounter, since Ratchet still has his EMP generator in &#039;&#039;Bots of Science&#039;&#039;. Curiously though, Ratchet&#039;s chevron is shown to already have some kind of crack or weld-line running across it prior to Oil Slick&#039;s kick, which could indicate that it was already on the verge of breaking.&lt;br /&gt;
* The toys of &#039;&#039;Animated&#039;&#039; Ratchet, [[Ratchet (G1)|Generation 1 Ratchet]] and [[Ratchet (Movie)|Movie Ratchet]] are caught in a web of cross-referencing [[Redeco|redecos]]:&lt;br /&gt;
** In 2008, the original Generation 1 Ratchet mold got a green redeco as &amp;quot;Ratchet Emergency Green&amp;quot; in obvious reference to his yellowy-green [[Ratchet (Movie)|movie cousin]].&lt;br /&gt;
** About the same time, two of movie Ratchet&#039;s toys got a red and white ambulance redeco as &amp;quot;Rescue Ratchet&amp;quot; to ape [[Ratchet (G1)|Generation 1 Ratchet]]. &lt;br /&gt;
** &#039;&#039;Animated&#039;&#039; Ratchet, his original design already referencing both predecessors with Generation 1 Ratchet&#039;s chevron and coloring and movie Ratchet&#039;s squiggly EEG symbol, had a further homage to the latter with a yellow redeco as (another) &amp;quot;Rescue Ratchet&amp;quot;. You&#039;d think they&#039;d all be too busy patching up wounded &#039;bots to get so much personal detailing done.&lt;br /&gt;
* He can pinch with his magnet-clamps. &lt;br /&gt;
* He has microscope lenses which can be activated in either eye.&lt;br /&gt;
* His windshield chest can act as an image projector in robot mode.{{storylink|This Is Why I Hate Machines}}&lt;br /&gt;
* Seriously, he&#039;s not [[Kup (G1)|Kup]].&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.tfu.info/2008/Autobot/Ratchet/ratchet.htm Ratchet at TFU.info]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Autobots]]&lt;br /&gt;
[[Category:Animated characters]]&lt;br /&gt;
[[Category:Medics]]&lt;br /&gt;
[[Category:Elderly Transformers]]&lt;br /&gt;
[[Category:Toys with sound]]&lt;/div&gt;</summary>
		<author><name>69.92.83.223</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Ironhide_(Movie)&amp;diff=369845</id>
		<title>Ironhide (Movie)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Ironhide_(Movie)&amp;diff=369845"/>
		<updated>2009-09-26T12:30:57Z</updated>

		<summary type="html">&lt;p&gt;69.92.83.223: /* IDW Transformers movie comics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobot|NEST}}&lt;br /&gt;
{{disambig3|Ironhide}}&lt;br /&gt;
:&#039;&#039;Ironhide is an [[Autobot]] from the [[Live-action film series|live-action film]] [[continuity family]], also sometimes known as the &amp;quot;[[Tooth Fairy]]&amp;quot;.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Ironhide promorender2.jpg|right|325px|thumb|A different kind of tooth fairy. He knocks them out for the one in the frilly dress to collect.]]&lt;br /&gt;
&#039;&#039;&#039;Ironhide&#039;&#039;&#039; is the Autobots&#039; resident weapons specialist and [[Optimus Prime (Movie)|Optimus Prime]]&#039;s old friend. He is old because he is &#039;&#039;hard&#039;&#039;. He&#039;s probably had enough replacement parts to build a small army, but Ironhide doggedly refuses to roll over and die for anyone. He&#039;ll fight to the bitter end and take down more than his fair share of [[Decepticon|Decepticons]] in the process. &lt;br /&gt;
&lt;br /&gt;
Ironhide doesn&#039;t always see optic to optic with Prime, despite their friendship. He&#039;s perhaps the more practical of the two, and more than a little trigger happy, so he can be more willing to push the Autobot code to the limit if he thinks it will get the job done faster.&lt;br /&gt;
&lt;br /&gt;
He has more guns than [[Carbombya|a smaller third-world country]], and he may or may not have blown up a [[Kaiba-5|planet]] with said guns.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{bigquote|I&#039;m just saying we &#039;&#039;could&#039;&#039;. It&#039;s an option.|Ironhide on taking out [[Sam Witwicky|Sam]]&#039;s parents, &#039;&#039;[[Transformers (2007)|Transformers]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Hungarian name:&#039;&#039; &#039;&#039;&#039;Acélfej&#039;&#039;&#039; (&amp;quot;Steel-head&amp;quot;)&lt;br /&gt;
:&#039;&#039;Chinese name (Taiwan):&#039;&#039; &#039;&#039;&#039;Tǐeh Pí&#039;&#039;&#039; (鐵皮, &amp;quot;Iron Hide&amp;quot; or &amp;quot;Iron Skin&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===IDW &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
[[Image:Defiance1_Ironhide_Starscream.jpg|thumb|left|300px|]]&lt;br /&gt;
&lt;br /&gt;
Millions of years ago, Ironhide was a captain in the Cybertronian defense force. He and commander [[Starscream (Movie)|Starscream]] were to report to Protector [[Megatron (Movie)|Megatron]], but Starscream was late due to an encounter with hostile aliens in the [[Eshems Nebula]] and Ironhide almost took off without him. Later, during an attack by the same aliens, Ironhide commanded the ground defense units in the city of [[Metrotitan (Movie)|Metrotitan]], near the [[Simfur]] temple. When [[Bumblebee (Movie)|Bumblebee]] and [[Cliffjumper (Movie)|Cliffjumper]] were pinned down inside the temple, they considered contacting Ironhide for suggestions on what to do. {{storylink|Defiance issue 1}}&lt;br /&gt;
&lt;br /&gt;
After the aliens were driven out and Megatron assumed his dictatorship of [[Cybertron (planet)|Cybertron]], Ironhide found himself belonging to an increasingly violent and unstable military. He was present when Megatron ordered Starscream to conduct some clandestine operation of which Ironhide did not take part in. The disenchanted Ironhide turned his back on the military after Megatron&#039;s declared Optimus&#039;s followers to be traitors, and that the army now flew under the banner of the [[Decepticon|Decepticons]]. {{Storylink|Defiance issue 3}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Defiance4_Ironhide_madeforwar.jpg|thumb|300px|Ironhide &#039;&#039;&#039;&#039;&#039;REALLY&#039;&#039;&#039;&#039;&#039; wants to join the Autobots.]]&lt;br /&gt;
&lt;br /&gt;
Disillusioned with what the military had become, Ironhide wandered far from [[Trypticon (Movie)|Trypticon]] to search for answers, and so preoccupied was his thoughts that he was captured by forces loyal to Optimus Prime. Brought before the rebel leader, Ironhide pledged his alliegence to Optimus&#039; Autobots, stating that he had no desire to destroy the innocent, and he knew the Autobots to be innocent of what Megatron charged them with, and besides, they needed somebody with his experience as a soldier. When the Autobots discovered that Megatron was building [[Nemesis (ROTF)|a massive warship]], they thought it would be best to build one of their own, though they lacked the means to do so. Ironhide, however, knew of a fix-er-upper that they could repair in secret.{{Storylink|Defiance issue 4}} &lt;br /&gt;
&lt;br /&gt;
{{spoiler|Tales of the Fallen issue 2|10/9/2009}}&lt;br /&gt;
As more gathered to Optimus Prime&#039;s cause, a young Autobot named [[Sideswipe (ROTF)|Sideswipe]] came to train under Ironhide. After Ironhide showed him the ropes, he went on to be assigned to a settlement of displaced Autobots. That assignment went disastrously, as [[Demolishor (ROTF)|Demolishor]] massacred the entire settlement, leaving Ironhide&#039;s student for dead. Sideswipe returned to the same unit as his former mentor embittered, suffering from survivor&#039;s guilt. Noting the new recklessness and ruthlessness that Sideswipe displayed, Ironhide attempted to reach out to his old student. Angrily, Sideswipe declared that he had grown beyond Ironhide&#039;s tutelage. {{storylink|Tales of the Fallen issue 2}}&lt;br /&gt;
&lt;br /&gt;
Sometime later, Optimus Prime knew the war would tear the planet apart unless the reason for fighting was removed from the planet. He revealed to his soldiers the plan to capture the All Spark and take it with them in their ship, the &#039;&#039;[[Ark (Movie)|Ark]]&#039;&#039;, but what he didn&#039;t reveal to all but a select few was that they were really going to blast the All Spark into deep space to both distract the Decepticons and to buy them valuable time. Ironhide was one of those who followed Prime on the &#039;&#039;Ark&#039;&#039; to chase after the All Spark, which, unbeknownst to the Autobots, had locked onto the position of a [[Solar Harvester|solar harvester]] in a distant star system. {{Storylink|Defiance issue 4}}&lt;br /&gt;
&lt;br /&gt;
===Titan Magazines &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
&lt;br /&gt;
{{bigquote|&amp;quot;What&#039;s the first rule of soldiering?&amp;quot;&lt;br /&gt;
&amp;quot;Never leave a man behind.&amp;quot;}}&lt;br /&gt;
[[Image:Titan_Ironhidetranisition.jpg|left|200px|thumb|Okay, when even your &#039;&#039;transition form&#039;&#039; has eff-off great weapons...]]&lt;br /&gt;
That mega-bazooka of his has been with him since he was a proto-chip.  {{storylink|Transformers Comic issue 20|Return to Cybertron: Part 4}}&lt;br /&gt;
&lt;br /&gt;
During the war, Ironhide ran training missions for the younger Autobot recruits. These missions would often have the recruits thrown into the sharp end: one, involving [[Signal Flare (Movie)|Signal Flare]], [[Strongarm (Movie)|Strongarm]] and [[Skyblast (Movie)|Skyblast]], abruptly turned into a raid on a Decepticon base and rescuing [[Longview (Movie)|a prisoner]]. He also developed skills at resisting psychic interrogation techniques.  {{storylink|Transformers Comic issue 5|Lost In Space 3: Ironhide}} &lt;br /&gt;
&lt;br /&gt;
He would later be one of three Autobots who tried to prevent [[Megatron (Movie)|Megatron]] from reaching the [[All Spark]]. They hadn&#039;t, however, expected for [[Brawl (Movie)|Devastator]] to be demented enough to set off a foldspace warhead at pointblank range - a weapon that warped everyone to different parts of the galaxy.  {{storylink|Transformers Comic issue 2|Prelude: Megatron}} &lt;br /&gt;
&lt;br /&gt;
After spending some time planet-hopping, Ironhide detected [[Ratchet (Movie)|Ratchet]]&#039;s homing signal and headed for it. En route, he was captured by an alien spacecraft, one that appeared to belong to immense entities that created the All Spark and wanted it back. Ironhide, shrugging off a psychic probe, worked out these entities were an illusion - the ship was a derelict that had been salvaged by a group of aquatic aliens who wanted to find &amp;amp;amp; exploit the All Spark. Ironhide removed their ability to do so by taking the derelict&#039;s device that tracked down All Spark energy. While he then went on his way, he was left wondering what race had originally owned this vessel and what their connection to the All Spark was...  {{storylink|Transformers Comic issue 5|Lost In Space 3: Ironhide}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie TitanTransformers6 Ironhide.jpg|right|250px|thumb|]]&lt;br /&gt;
After meeting up with Ratchet, the two began searching for Jazz. They found he was the prisoner of a living, predatory planet; Ironhide reasoned with the planet to let their friend go (i.e. shot it repeatedly with his slag-off great cannon) and they took him back to Cybertron with them.   {{storylink|Transformers Comic issue 6|Lost In Space Part 4: Jazz}}&lt;br /&gt;
&lt;br /&gt;
{{Note|The following event appears to be unique to the Titan continuity.}}&lt;br /&gt;
&lt;br /&gt;
Following the [[Mission City]] battle, he got into &#039;&#039;another&#039;&#039; battle with [[zombie]] Decepticons. Already injured and exhausted from the last fight, he almost fell before Ratchet found a solution. {{storylink|Transformers Comic issue 8|Scorpion Sting}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie TitanTransformers8 ScorpieIronhide1.jpg|left|250px|thumb|Ratchet was right.  That tingles!]]&lt;br /&gt;
After that, he worked with a [[United States Marine Corps]] team to track down [[Scorponok (Movie)|Scorponok]]. The Decepticon led them into a trap and took control of Ironhide&#039;s motor functions, causing him to attack the humans. They attempted to fight back - oh, you know those sabot rounds that are suppose to harm Transformers? They had no effect. Luckily, one of the soldiers was able to sever Scorponok&#039;s connection before he killed them all, and Ironhide killed the Decepticon the old-fashioned way: &#039;&#039;brutally&#039;&#039;.  {{storylink|Transformers Comic issue 8|Scorpion Sting}}&lt;br /&gt;
&lt;br /&gt;
{{notetitantlg}}&lt;br /&gt;
&lt;br /&gt;
In a reality where the Decepticons won, Ironhide was part of the Autobot resistance on [[Earth]] and was in contact with reinforcements from Cybertron.  {{storylink|Transformers Comic issue 9|Twilight&#039;s Last Gleaming, Part: 1}} He and Ratchet were in a mission in Savannah, Georgia, the site of the Decepticon&#039;s [[cyberforming]] process.  {{storylink|Transformers Comic issue 10|Twilight&#039;s Last Gleaming, Part: 2}} Using [[Payload (Movie)|Payload]] disguises, they sneaked in and Ironhide worked out how to destroy the facility and save the planet, only to find [[Bonecrusher (Movie)|Bonecrusher]] let them in to kill them!  {{storylink|Transformers Comic issue 11|Twilight&#039;s Last Gleaming, Part: 3}} Ironhide got the slag kicked out of him until Ratchet saved him,  {{storylink|Transformers Comic issue 12|Twilight&#039;s Last Gleaming, Part: 4}} but he made up for it in keeping the Decepticons distracted while Ratchet finally took out the All Spark.  {{storylink|Transformers Comic issue 13|Twilight&#039;s Last Gleaming, Part: 5}}&lt;br /&gt;
&lt;br /&gt;
He was stationed near a refugee shelter in Savannah following the liberation of America. When Decepticons attacked the shelter, a position with no strategic value, Ironhide suspected it was a trap—which it was, an attempt to keep the Autobots in a position where a manipulated [[NATO]] could kill them all.  {{storylink|Transformers Comic issue 14|Aftermath Part 1}} Ironhide showed annoyance that the humans couldn&#039;t see the Autobots were just trying to help, and he replied with a curt &amp;quot;fine&amp;quot; when he was ordered not to return fire on any human tanks.  {{storylink|Transformers Comic issue 15|Aftermath Part 2}}&lt;br /&gt;
&lt;br /&gt;
Alongside [[Longarm (Movie)|Longarm]], he protected San Diego from a Decepticon raid, talking the younger Autobot through how to best drive off the attackers.  {{storylink|Transformers Comic issue 16|Dark Spark}} &lt;br /&gt;
&lt;br /&gt;
[[Image:StockadeVsIronhide.jpg|right|300px|thumb|...Well, &#039;&#039;that&#039;s&#039;&#039; never happened before.]]&lt;br /&gt;
&lt;br /&gt;
When Optimus wanted [[Nucleon]] to be secretly brought from the long-dead Cybertron to Earth, Ironhide was the one chosen to lead the mission (Bumblebee, Arcee and Armorhide with him). Ironhide warned his team to be on their guard, trust nothing, and that they&#039;d die if they got misty-eyed about being home. Soon after landing, they ran into [[Stockade (Movie)|Stockade&#039;s]] Decepticons, and Ironhide was challenged to hand-to-hand combat to resolve the situation. The look on Ironhide&#039;s face as Stockade shrugged off his strongest blow was a joy to behold (but not for Ironhide cos he got battered).  {{storylink|Transformers Comic issue 17|Return to Cybertron: Part 1}} Ironhide absolutely refused to back down or surrender, leading to Stockade beating him up a few more times. When it became clear the Decepticons were going to use all the Nucleon to summon an alien entity into Cybertron&#039;s core, Ironhide decided to provide the &amp;quot;distraction&amp;quot; so the other Autobots could stop the plan: that distraction being to run over [[Divebomb (Movie)|Divebomb]] and smash into things, which ended when Stockade smashed him up one last time.  {{storylink|Transformers Comic issue 18|Return to Cybertron: Part 2}}&lt;br /&gt;
&lt;br /&gt;
When [[Unicron]] entered Cybertron&#039;s core and began reshaping the planet, Ironhide ordered Bumblebee to flee from falling rubble and not wait for him... and got squished. The other Autobots pulled him out, and he decided the only logical response to Unicron&#039;s invasion was to &#039;&#039;blow up the planet&#039;&#039;.  {{storylink|Transformers Comic issue 19|Return to Cybertron: Part 3}} Luckily, a newly arrived Optimus had a better plan: Cut off the Nucleon that Unicron was using to power his physical form. Ironhide was part of this mission and led the defensive action against Unicron&#039;s internal defender drones, but lost his mega-bazooka in the process.  {{storylink|Transformers Comic issue 20|Return to Cybertron: Part 4}}&lt;br /&gt;
&lt;br /&gt;
Upon returning to Earth and being fired on by Decepticons (who had seized Autobase and the six hundred square miles around it), he said he&#039;s the last guy to run from a firefight but they should... run from a firefight. He was both respectful of the fact the Autobots had not been around to stop the Decepticons and recognised the President was a blatant Decepticon slave.  {{storylink|Transformers Comic issue 21|Hard Target}}&lt;br /&gt;
&lt;br /&gt;
He was part of the raid to get [[Mikaela Banes]] back from the Decepticons, noting the Decepticons were letting them enter Savannah. His big contribution to the mission was to get thwacked by [[Blackout (Movie)|Blackout]].  {{storylink|Transformers Comic issue 22|The Decepticon Who Haunted Himself}}&lt;br /&gt;
&lt;br /&gt;
Optimus and Ironhide both realised Allen would be used against them, and so two weeks before he &#039;&#039;was&#039;&#039;, Ironhide covertly contatced [[Tom Banachek]] and set him up to identify &#039;&#039;every&#039;&#039; Decepticon cerebro-strip puppet in the US government. {{storylink|Transformers Comic issue 25|Revolution Part 3}} When it became clear Allen was going to order the Autobots off American soil, Ironhide headed off to do something &#039;&#039;mysteeeeerious&#039;&#039; with Bumblebee, which turned out to be setting things up so they could fake their own deaths. {{storylink|Transformers Comic issue 23|Revolution Part 1}} This gave the Autobots the freedom to rig up the means to forcibly exile the Decepticons on Cybertron, and once Banachek was done the Autobots returned to hit the [[Decepticon Heartland]]. &lt;br /&gt;
&lt;br /&gt;
Ironhide was in the spearhead, acting as Prime&#039;s second-in-command and having his dialogue stolen by [[Strongarm (Movie)|Strongarm]]. He forcibly teleported Starscream to Cybertron, helping finally win a lasting peace for Earth. {{storylink|Transformers Comic issue 25|Revolution Part 3}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Ghosts of Yesterday&#039;&#039; prequel novel ===&lt;br /&gt;
{{storylink|Ghosts of Yesterday}}&lt;br /&gt;
&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; (2007) movie===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Jess Harnell]] (English); [[Katsuhiro Kitagawa]] (Japanese); [[Oliver Siebeck]] (German)&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Ironhide introduction.jpg|left|220px|thumb|Clint Eastbot in The Good, The Bad and The Metallic.]]&lt;br /&gt;
&lt;br /&gt;
Responding to [[Bumblebee (Movie)|Bumblebee]]&#039;s call for assistance, Ironhide and the other Autobots under Optimus Prime&#039;s direct command came to [[Earth]], with the old soldier landing in a suburban pool. As he climbed out of the water, a little human girl asked him if he was (of all things) the tooth fairy before he quickly hid behind some trees when the child&#039;s parents exited the house. He scanned their GMC Topkick truck and transformed, leaving the residence. He linked up with [[Jazz (Movie)|Jazz]] and [[Ratchet (Movie)|Ratchet]], and they proceeded to the rendezvous point, where they met up with Optimus and Bumblebee. After meeting [[Sam Witwicky]] and [[Mikaela Banes]], Ironhide displayed an eagerness to show off his [[Weapon|cannons]], and made a classic [[wikipedia:Clint_Eastwood|Clint Eastwood]] impression to show it by saying &amp;quot;You feeling lucky, punk?&amp;quot;(which earned him an instant reproof from Optimus). &lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Ironhide threatens Mojo.JPG|right|250px|thumb|Don&#039;t shoot! I swear I don&#039;t feel lucky!]]&lt;br /&gt;
&lt;br /&gt;
Going to the Witwicky residence, Ironhide had lubricant released upon him by [[Mojo|a rodent]]. This unpleasant situation was made worse by [[Sam Witwicky]]&#039;s frantic refusal to let him shoot it. Ironhide relented, despite the fact that it would cause rust. He also suggested shooting [[Ron Witwicky|the]] [[Judy Witwicky|parents]], as they were interfering with Sam&#039;s search for [[Archibald Witwicky|Captain Witwicky]]&#039;s [[glasses]].  Optimus reminded him that they don&#039;t hurt humans and scolded his weapons expert, to which Ironhide meekly responded that he merely thought it should remain an option.&lt;br /&gt;
&lt;br /&gt;
After Sam, Mikaela and his parents were captured by [[Sector Seven]], Ironhide got a &#039;&#039;real&#039;&#039; good chance to show off his cannons when he and the other Autobots totally outclassed the S7 agents by instantly disarming them of their weapons, then rescuing the boy and his girl. Unfortunately, their escape was to be short-lived, as [[Bumblebee (Movie)|Bumblebee]] was captured by the mysterious agents after saving Sam and Mikaela&#039;s lives. The next morning, when Optimus Prime was pondering their next move, Ironhide asked why they had to save the humans, prompting Prime to go into one of his long speeches about freedom and sacrifice, concluding that the humans need not pay for the mistakes of Cybertron-kind, and if need be, he would destroy the All Spark by fusing it with his own spark. Inspired by his words, Ironhide debated no further, and the Autobots set out for the location of the All Spark, [[Hoover Dam]]. Halfway there, to their surprise, they saw Bumblebee leading a column of Sector Seven assault vehicles, so Ironhide and the rest of the Autobots joined the unit.&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Ironhide shootground.jpg|left|250px|thumb|Ironhide is a real showoff.]]&lt;br /&gt;
&lt;br /&gt;
During the final battle at [[Mission City]], Ironhide realized that the F-22 Raptor that appeared to be providing [[William Lennox|Captain Lennox&#039;s]] troops with air cover was in fact his former comrade [[Starscream (Movie)|Starscream]]. Ordering the others to take cover, Ironhide and Bumblebee lifted a discarded truck full of &#039;&#039;Furby&#039;&#039; toys to protect the humans against Starscream&#039;s strafing run. It worked, but the explosion threw Ironhide back and crippled Bumblebee. Soon afterwards, [[Brawl (Movie)|Brawl]] attacked, forcing Ironhide to do several somersaults to avoid the Decepticon&#039;s missiles, thus totally scaring the crap out of a lady sitting in the middle of the street.&lt;br /&gt;
&lt;br /&gt;
Ironhide and Ratchet took it upon themselves to protect Sam from [[Starscream (Movie)|Starscream]] and [[Blackout (Movie)|Blackout]] as he made his way to a rooftop where he could pass the [[All Spark]] to a military helicopter. Unfortunately, Starscream blocked off Sam&#039;s path, prompting the Autobot guardians to engage the more powerful Decepticon immediately. After taking several missiles in the gut, Ironhide implored Sam to keep running.&lt;br /&gt;
&lt;br /&gt;
After the destruction of Megatron and the All Spark, Ironhide somberly cradled the body of the fallen Jazz while Ratchet informed Optimus Prime that there was nothing they could do. Ironhide then gave Captain Lennox a ride home and spent the remainder of the day observing Sam and Mikaela making out on the hood of Bumblebee&#039;s vehicle mode. {{Storylink|Transformers (2007)}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Toy bios===&lt;br /&gt;
&lt;br /&gt;
With the war over, and infused with the power of the All Spark, Ironhide felt like a young &#039;bot again and decided to spend his new spare time by exploring Earth. Together with his new human friends, he’s having the time of his life conquering the most challenging trails on the planet, from Death Valley to the darkest Amazon basin! {{storylink|#Voyager Class toys|Offroad Ironhide}} He does this with William Lennox, who he stays with; when the soldier&#039;s away, Ironhide watches his family for him.&lt;br /&gt;
&lt;br /&gt;
And he also gets to play with [[Sector Seven]] experimental weaponry! Yay peace! {{storylink|#Voyager Class toys|Premium Ironhide}}&lt;br /&gt;
&lt;br /&gt;
===IDW &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
[[Image:Alliance1 Ironhide Lennox realfirepower.jpg|left|300px|thumb|&amp;quot;I&#039;m not impressed by someone who blows up JUST ONE CAR.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
As the Autobots and their human allies made their way to Mission City, Ironhide rammed [[Barricade (Movie)|Barricade]] into a support pylon on the freeway, putting the Decepticon out of commission.  {{storylink|The Reign of Starscream Issue Number One}}&lt;br /&gt;
&lt;br /&gt;
In the immediate aftermath of the battle in Mission City, Ironhide accompanied Captain Lennox and his soldiers, hunting for [[Allspark mutation|creatures created by the All Spark energies]]. They had already destroyed three of the creatures when [[Xbox 360 robot|another one]] fled into a red minivan, which Lennox&#039;s men peppered with small arms fire. Ironhide decided to show them what &#039;&#039;real&#039;&#039; firepower was and blew up the van with one shot. As the Autobots prepared to move out and flee the approaching Sector Seven and government forces, Ironhide placed Jazz&#039;s remains into a trailer [[Robert Epps|Sergeant Epps]] had found, and together the soldiers had a moment of silence for their fallen comrade. A month later, after he was approached by [[Seymour Simmons|Agent Simmons]], Lennox requested the Autobots help escort the human convoy transporting the remains of the fallen Decepticons. However, the Autobots had been shadowed on their way to the meeting place by a police car, whom both Lennox and Ironhide guessed was Barricade.   {{storylink|Alliance issue 1}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Alliance1 Ironhide-Jazz momentofsilence.jpg|right|250px|thumb|At least [[Human|they&#039;re]] more emotional about this than Prime, and &#039;&#039;they never knew him&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
Ironhide and the other Autobots arrived at Sector Seven&#039;s secret [[Nevada]] desert installation to participate in the convoy that would transport the Decepticon bodies to San Francisco. He disagreed with Optimus Prime&#039;s decision to leave the All Spark fragment in the custody of Sector Seven while they were away, but nevertheless respected his commander&#039;s decision. On the freeway, Optimus Prime had a change of heart and sent Ironhide and Bumblebee back to retrieve the All Spark fragment. Unfortunately, Ironhide, being the slower of the two Autobots, didn&#039;t reach the base until after [[Wreckage (Movie)|Wreckage]] and Starscream had caused significant death and destruction. During the cleanup, he could be seen comforting the injured Bumblebee.  {{storylink|Alliance issue 2}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Alliance3_Ironhide_Bumblebee.jpg|thumb|left|250px|]]&lt;br /&gt;
&lt;br /&gt;
Amidst the scene of devastation at Sector Seven&#039;s Nevada base, Ironhide praised Bumblebee for his courage in attempting to defend the humans, but Bumblebee regretted that he could not save them all. After Jazz&#039;s burial two weeks later, Optimus Prime accepted a proposal from Captain Lennox that the humans and the Autobots form [[NEST|a special unit]] tasked with defending their mutual home. The Autobots began training with their human allies on the island of [[Diego Garcia]], however, the lack of coordination meant even Bumblebee showed up the humans. Ironhide opined that Bumblebee&#039;s shot was &amp;quot;awesome&amp;quot;. Regardless or some teething issues, the team rolled out when the Decepticon [[Swindle (Movie)|Swindle]] was spotted in [[San Francisco]]. {{storylink|Alliance issue 3}}&lt;br /&gt;
&lt;br /&gt;
On the plane trip to the city, Ironhide commented on the likelihood of Swindle and [[Dead End (Movie)|Dead End]] putting up a fight, and how he hated flying. On the safe, stable ground, Lennox gave orders, Ratchet and Epps were assigned to team two, who would set the trap. En-route to the Decepticons, Ratchet and Ironhide bantered about how the former&#039;s vehicle mode was more suited to [[N.E.S.T.]]&#039;s cover story of a chemical spill, while the latter asserted that he was the more stylish of the pair. After the Decepticons were disposed of, Major Lennox and Optimus Prime decided to send Bumblebee back to the United States to once again assume the role of Sam&#039;s guardian. Ironhide reminded his little buddy to stay out of trouble, at least until the larger Autobot arrived to take over the protector role. Soon, more Decepticons were spotted on Earth, and Ironhide was deployed to [[Italy]] to deal with [[Fracture]]&#039;s team. After [[Reverb (Movie)|Reverb]] and [[Gunbarrel (Movie)|Gunbarrel]] had been destroyed, NEST forces led Fracture to Ironhide, who rammed the [[Female Transformers|female Decepticon]] off the cliff road she was racing upon. Somewhere in the United States, Barricade managed to evade capture or destruction, forcing Ironhide to give Bumblebee warning. {{Storylink|Alliance issue 4}}&lt;br /&gt;
&lt;br /&gt;
Ironhide was reunited with Sideswipe at [[Diego Garcia]] after the younger bot had answered Optimus Prime&#039;s homing beacon and joined [[NEST]]. He found that Sideswipe had changed little, and if anything had become even more of a loose cannon in his pursuit of Demolishor. Unable to reach his former trainee with words, Ironhide was reduced to performing damage control in the skirmish at [[Montevideo]], [[Uruguay]]. However in the aftermath Sideswipe saw the destruction he had wrought and the fear it engendered in the humans, begrudgingly admitting that Ironhide had been right all along. {{storylink|Tales of the Fallen issue 2}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;The Veiled Threat&#039;&#039; prequel novel===&lt;br /&gt;
{{Note|The events of &#039;&#039;The Veiled Threat&#039;&#039; take place during [[IDW Publishing]]&#039;s &#039;&#039;[[Alliance (comic)|Alliance]]&#039;&#039; comic.}}&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
{{storylink|The Veiled Threat}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Titan Magazines ROTF comic===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ironhidetwins_KLUNNG.jpg|right|300px|thumb|The first caption on this page is now canon.]]&lt;br /&gt;
&lt;br /&gt;
Ironhide was commanding officer at the [[NEST]] base at Edwards [[United States Air Force|Air Force]] Base, [[California]]. To his intense annoyance, [[Skids (ROTF)|Skids]] and [[Mudflap (ROTF)|Mudflap]] had turned up, claiming to have a message for Optimus Prime and &#039;&#039;only&#039;&#039; him. Since they&#039;d cried wolf before and Optimus was busy on another mission, Ironhide refused. So the twins &#039;&#039;ambushed him with piles of crates&#039;&#039; so they could reach NEST&#039;s ops room and send in a call. Ironhide hurt them for this.&lt;br /&gt;
&lt;br /&gt;
He grew more frustrated when, after NEST picked up a Decepticon signal heading for [[Las Vegas]] and Ironhide headed up a strike team, the twins pleaded to come along. He bluntly stated they couldn&#039;t be trusted &#039;&#039;not&#039;&#039; to screw up the way they were going, and if they wanted his trust they&#039;d have to earn it. &lt;br /&gt;
&lt;br /&gt;
Once in Las Vegas, Ironhide led his team to capture [[Grindor (ROTF)|the Decepticon Grindor]]. The target used his rotors to blast cars at everyone, knocking Ironhide over, though the human soldiers under [[Sergeant Dundee]] completed the mission. Then the twins turned up to earn his trust and show their skills! ...which caused Grindor to be accidentally freed. This time, seeming to notice his way of dealing with the twins wasn&#039;t helping matters, Ironhide calmly pointed out that they&#039;d made a mistake, but so does everyone: the trick is to &#039;&#039;learn&#039;&#039; from them. {{storylink|Transformers Comic issue 2.3|Learning Curve}} He had them sent to be trained by [[Sideswipe (ROTF)|Sideswipe]], but didn&#039;t act on their claims of important info. {{storylink|Transformers Comic issue 2.4|New Tricks}}&lt;br /&gt;
&lt;br /&gt;
{{Note|The following details Ironhide&#039;s tenure as letter-answerer on the Law and Disorder letters page.}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Lawanddisorder_logo.jpg|left|300px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
[[Barricade (Movie)|Barricade]] was meant to be a solo letters page host, but Ironhide forcibly took co-ownership of the section. He spends his time undermining and dissing Barricade. Particularly, he seems focused on the fact Barricade was beaten by Bumblebee, viewing this as laughable and Bumblebee as a weak fighter (#2). ([[:Image:Bumblebeehandlesthis.jpg|Maybe he&#039;s trying to cover something...]]) He later began to admit Bumblebee is hardcore (#3). &lt;br /&gt;
&lt;br /&gt;
Barricade likes and admires &#039;&#039;your&#039;&#039; anal-retentive knowledge of Transformers trivia! (#1) He also admires [[Air Raid (Movie)|Batman]], cos his car has &#039;&#039;lots&#039;&#039; of weapons. (#2)&lt;br /&gt;
&lt;br /&gt;
He&#039;s a big fan of video games, especially the Xbox 360 ROTF game, and always loves playing against people in multiplayer! (#4)&lt;br /&gt;
&lt;br /&gt;
He&#039;s encountered the [[Combaticon (ROTF)|Combaticons]] before, along with Optimus, and warns readers to be careful around them! (#3)&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Revenge of the Fallen&#039;&#039; movie===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Jess Harnell]] (English), [[Katsuhiro Kitagawa]] (Japanese), [[Oliver Siebeck]] (German) &lt;br /&gt;
[[Image:ROTF Prime Ironhide Demolishor.jpg|thumb|left|250px|Optimus: Is he dead? Demolishor: Yeh! Optimus: Ok, ok..nghey!]]&lt;br /&gt;
Ironhide acted as an Autobot support unit in Shanghai as [[NEST]] hunted for [[Demolishor (ROTF)|Demolishor]]. He chased after the massive Decepticon as it roared through the streets before [[Optimus Prime (Movie)|Optimus Prime]] was deployed from the air and attacked Demolishor, crashing him into a warehouse. Ironhide stood with his commander as Optimus prepared to deliver the killing blow, listening to Demolishor&#039;s warning about [[The Fallen]]&#039;s return before he died. Ironhide returned to base, resting in his alternate mode in his hangar while Optimus conferred with [[William Lennox]], General [[Morshower]] and [[Theodore Galloway]]. &lt;br /&gt;
&lt;br /&gt;
Later, Ironhide accompanied the Autobots to rescue [[Sam Witwicky]] from [[Megatron (Movie)|Megatron]] and [[Starscream (Movie)|Starscream]], but was too late, for the revived Decepticon leader had killed Optimus in combat. When Ironhide returned to an American air base with Optimus&#039; body, he was surrounded by military forces under Galloway, who had managed to secure NEST&#039;s deactivation following multiple Decepticon attacks around the planet. Furious that the humans dared to point a weapon at him, Ironhide almost lost his temper, but Lennox convinced him to not turn on the non-NEST soldiers. [[Ratchet (Movie)|Ratchet]] recommended leaving [[Earth]], but Ironhide argued he believed Optimus would not want them to abandon the humans. &lt;br /&gt;
&lt;br /&gt;
Ironhide was to retreat with the other Autobots to [[Diego Garcia]] until Lennox received a message from Witwicky and his friends to come to [[Egypt]], having figured out the Decepticons&#039; scheme. Lennox managed to trick Galloway into jumping out of the plane carrying the soldiers and Prime&#039;s body, while the rest of the Autobots in the second plane quickly cut through the nets containing them. Ironhide then advised the crew to open the doors and let him out of the plane. NEST parachuted into a small village near the [[Pyramid]]s, but soon lost communication when Starscream released an EMP blast at them. &lt;br /&gt;
&lt;br /&gt;
During the defensive operations of NEST&#039;s position, Lennox decided to send a team to locate Sam, and Ironhide and [[Arcee (Movie)|Arcee]] immediately announced that they would lead the team. Transforming to vehicle mode, Ironhide rolled out with a number of soldiers and Arcee. After finding the humans, they were ambushed by [[Buffalo MPV Decepticon|several Decepticons]], with both Arcee and Ironhide hit numerous times while providing cover fire for their friends, and told Sam and Mikaela to run while they drew their fire. Ironhide survived, albeit heavily damaged, and had to run for his life (ejecting his weapons in the process) when a [[United States Air Force]] B-1B Lancer bomber arrived delivering 2000-pound JDAM bombs, obliterating the remaining the Decepticon troops in the area. Momentarily safe, Ironhide and the others witnessed Sam resurrect Optimus Prime with the [[Matrix of Leadership#Live-action Transformers movies|Matrix of Leadership]], and his leader&#039;s subsequent defeat of The Fallen. {{storylink|Revenge of the Fallen (film)|Revenge of the Fallen}}&lt;br /&gt;
&lt;br /&gt;
===Toy bios===&lt;br /&gt;
&lt;br /&gt;
With Megatron dead, the Autobots are able to go on the offensive. Hunting down and killing Decepticons is the most fun Ironhide ever had! {{storylink|#Voyager Class toys 2|Ironhide 2009}} As part of this mission, he got spiffy new red armour, making him far tougher. {{storylink|#Fast Action Battlers 2|Cannon Force Ironhide}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Beast Wars Telemocha&#039;&#039; catalog comic (Japan)===&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; The Game===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Mark Ryan]]&lt;br /&gt;
&lt;br /&gt;
====Autobot campaign====&lt;br /&gt;
Ironhide arrived on Earth alongside the other Autobots upon Bumblebee&#039;s call. As [[Sector Seven]] forces closed in on them, Jazz was given the task of drawing the human authorities&#039; attention away from the others. When Jazz soon found himself trapped by both human agents &#039;&#039;and&#039;&#039; Decepticons, Ironhide was sent to rescue him (without, Prime ordered him, another incident like that on [[Kaiba-5]]), a task that ended with his tangling with a [[Mixmaster (Movie)|Mixmaster]] unit in a construction lot.&lt;br /&gt;
&lt;br /&gt;
A brief aside with Optimus Prime during the rescue revealed Ironhide&#039;s actions may have resulted in the destruction of [[Kaiba-5|a small planet]] at one point. Ironhide maintained that it was going to blow up &#039;&#039;anyway&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In [[Mission City]], Ironhide once again was called to the rescue, as Bumblebee was trapped by a massive swarm of [[Energon drone|Energon drones]] activated by the [[All Spark]]. Ironhide waded into the thick of them and destroyed every last one. Shortly afterwards, he responded to Jazz&#039;s S.O.S. call, but was too late; the warrior had been killed by [[Brawl (Movie)|Brawl]]. Enraged, Ironhide engaged the tank, smashing through the backup drone-units before finally taking on Brawl himself.  {{storylink|Transformers The Game (console)|Transformers The Game (console)}}&lt;br /&gt;
&lt;br /&gt;
====Decepticon campaign====&lt;br /&gt;
As the Decepticons closed in on the All Spark within Mission City, [[Blackout (Movie)|Blackout]] was tasked with bringing down the mighty Ironhide. Ironhide&#039;s powerful cannons, force shielding and hordes of backup drones made this fight &#039;&#039;incredibly&#039;&#039; difficult for Blackout, but the mammoth Decepticon was finally able to take Ironhide out.  {{storylink|Transformers The Game (console)|Transformers The Game (console)}}&lt;br /&gt;
&lt;br /&gt;
===Transformers Autobots/Decepticons===&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
&lt;br /&gt;
{{storylink|Transformers Autobots/Decepticons}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Revenge of the Fallen&#039;&#039; The Game===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Jess Harnell]]&lt;br /&gt;
{{cleanup|September 2009}}&lt;br /&gt;
====Autobot Campaign====&lt;br /&gt;
In the Autobot Campaign, Ironhide was training Bumblebee since he hasn&#039;t&lt;br /&gt;
been in combat. Then he went to Shangai and destroyed a couple of Decepticons.&lt;br /&gt;
After, Sideways came and tried to kill him, but failed. After doing work in&lt;br /&gt;
Shangai, he went to the West Coast and escorted a NEST squadron to the HQ.&lt;br /&gt;
Ironhide wasn&#039;t in any East Coast or Cairo Autobot missions.&lt;br /&gt;
&lt;br /&gt;
====Decepticon Campaign====&lt;br /&gt;
After Long Haul destroyed the NEST HQs, Ironhide appeared to eliminate&lt;br /&gt;
Long Haul, but, eventually failed.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:Movie Legends Ironhide DesertBlackout.jpg|right|250px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide Vs. Desert Blackout&#039;&#039;&#039; (Legends &amp;quot;Allspark Battles&amp;quot; two-pack, 2008)&lt;br /&gt;
&lt;br /&gt;
: An all-new Ironhide tooling that packs considerable accuracy into his small, simple design. Unlike the Voyager class toy, Legends Ironhide stores his cannons in the truck&#039;s bed. He comes with a desert scheme redeco of Legends class [[Blackout (Movie)|Blackout]].&lt;br /&gt;
&lt;br /&gt;
: Amusingly, this version of Ironhide is the only American toy release that has full-length exhaust stacks. Also, there are many complaints about the fists sticking out of the back of the truck and the weird truck proportions.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Voyager Class toys====&lt;br /&gt;
[[Image:Movie Voyager Ironhide toy.jpg|right|250px|thumb|[[Guiltaur]] called, he wants his weapon back.]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (Voyager Class, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID Number:&#039;&#039; &#039;&#039;&#039;MA-09&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Left &amp;amp;amp; right cannons, 4 missiles&lt;br /&gt;
&lt;br /&gt;
:Ironhide transforms into a modified black 2006 [[wikipedia:GMC Topkick|GMC Topkick]] 4500 four-wheel drive pickup truck. Although Hasbro&#039;s official stock photos and early packaged [[Prototype|samples]] featured two real-life accurate full length exhaust smokestacks behind the rear cabin, they have been slightly shortened for [[For safety reasons|safety]] and durability reasons for the actual release of the toy. Otherwise, however, the vehicle mode is very accurate to the real prop truck... well, aside from the fact that Ironhide&#039;s massive missile launchers are quite visible underneath the vehicle. Despite rumors to the contrary, TakaraTomy&#039;s Japanese release of the toy features the same shortened smokestacks as the Hasbro version.&lt;br /&gt;
&lt;br /&gt;
:Ironhide features an [[Automorph]] gimmick in his legs during transformation: As the user swings down his feet, all of the panels that make up his legs automatically shift and fold into place. This gimmick does not affect Ironhide&#039;s articulation.  Confusingly, the instructions omit the exact positioning of the roof panels and rear window on his back, though they can fold into a compact design for maximum articulation.&lt;br /&gt;
&lt;br /&gt;
:In robot mode,his arm-mounted cannons are inactive while mounted on both arms. However, detaching the left arm cannon and combining it with the right arm creates a  &#039;&#039;&#039;huge&#039;&#039;&#039; functional missile launcher that is almost as big as Ironhide himself. The missile-launching mechanism itself isn&#039;t the typical spring-loaded button design, instead relying on a pressure-launch system to fire the missiles from the four barrels.&lt;br /&gt;
:The peg that holds his windshield is extremely prone to cracking, which makes it become loose, and might even result in breakage. Oddly, the back of Ironhide&#039;s headsculpt resembles [[Soundwave (G1)|Soundwave]] to some extent.  Whether or not this was just coincidence or some kind of elaborate in-joke remains to be seen.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;VoyagerOffroad&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Voyager Offroad Ironhide.jpg|right|250px|thumb|Ironhide in full-fledged colour!]]&lt;br /&gt;
*&#039;&#039;&#039;Offroad Ironhide&#039;&#039;&#039; (Voyager Class, 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Left &amp;amp; right cannons, 4 missiles&lt;br /&gt;
&lt;br /&gt;
:Released as part of the &amp;quot;Allspark Power&amp;quot; refresh of the Movie toyline, Offroad Ironhide is a fairly extensive redeco of Voyager class Ironhide in colors reminiscent of the &#039;&#039;[[Generation 2 (toyline)|Generation 2]]&#039;&#039; [[Go-Bot (G2)|Go-Bot]] [[Motormouth]]. As he&#039;s now made of several colors of plastic, he&#039;s no longer the most monochromatic toy in the &#039;&#039;Movie&#039;&#039; line.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;VoyagerPremium&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
[[Image:Movie Ironhide PremiumVoyager toy.jpg|right|250px|thumb|The skies leaked powder on me.]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (&amp;quot;Premium Series&amp;quot; Voyager Class, 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Left &amp;amp; right cannons, 4 missiles&lt;br /&gt;
&lt;br /&gt;
:Premium Ironhide is a redeco of the previous released Voyager class Ironhide, painted in a gloss black finish, silver trim on his smokestacks, Road Armor winch and side turn signal detailing, but with them are several inaccurate deco additions including silver detailing to the rims, frosted windows, silver paint on the roof ridges and a large Autobot sigil tampographed onto the hood.&lt;br /&gt;
&lt;br /&gt;
:In robot mode Ironhide is considerably more accurate with gold and gunmetal detailing colors which were missing from the first Voyager release. His large cannons are now molded in mostly black plastic, then painted metallic teal with gold detailing.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Fast Action Battlers====&lt;br /&gt;
[[Image:Movie FAB Ironhide.jpg|right|250px|thumb|Pop goes the Autobot.]]&lt;br /&gt;
*&#039;&#039;&#039;Cannon Blast Ironhide&#039;&#039;&#039; (Fast Action Battler, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 1 missile&lt;br /&gt;
&lt;br /&gt;
:Part of the [[Fast Action Battlers]] line, &amp;quot;Cannon Blast&amp;quot; Ironhide is a simpler version of the larger toy, geared more towards the younger set who might find the big toy too complicated to transform. He still transforms into the customized GMC Topkick. He features a spring-loaded missile launcher in his left cannon.  But, thanks to the simpler transformation, the hood and wheels trap his arms below the wheel.  He can&#039;t punch or aim his cannon at all, and the elbows have no articulation but swiveling that knocks the arm off his body.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|FABPulse}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie FAB PulseCannon Ironhide.jpg|right|250px|thumb|It&#039;s a squirrel-squashin&#039;, deer-smackin&#039;, drivin&#039; machine!]]&lt;br /&gt;
*&#039;&#039;&#039;Pulse Cannon Ironhide&#039;&#039;&#039; (Fast Action Battler, 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 1 missiles&lt;br /&gt;
&lt;br /&gt;
:A redeco of the Fast Action Battler Ironhide, this version sports a silver and blue color scheme that is both a reversal of the &amp;quot;Offroad&amp;quot; Ironhide Voyager figure... and seemingly an [[homage]] to the &#039;&#039;Generation 2&#039;&#039; Go-Bots version of [[Generation 1]] [[Ironhide (G1)|Ironhide]], a redeco of Motormouth (see above). Funky!&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Cyber Slammers====&lt;br /&gt;
[[Image:Movie CyberSlammers Ironhide.jpg|right|250px|thumb|&amp;quot;Slam&amp;quot; This!]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (Cyber Slammer, 2008)&lt;br /&gt;
&lt;br /&gt;
:Cyber Slammers Ironhide is an amazingly cute GMC Topkick that transforms into an amazingly cute trigger happy weapons specialist. &#039;Slam&#039; his robot mode down into car mode and he rolls along, slowly transforming back up into robot mode. Like most Cyber Slammers, Ironhide manages to cram most of his vehicle mode&#039;s major details into a compact, super-deformed version of that mode.  Interestingly enough, the figure has an asymmetrical face: One eye is the usual cyber slammer style, the other is &amp;quot;squinted&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Titanium Series====&lt;br /&gt;
[[Image:Movie TitaniumRM Ironhide.jpg|right|150px|thumb|Dances to every Bon Jovi song...ever.]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (3-inch Robot Masters, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Movie Autobot sigil display stand&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Titanium Series]]&#039;&#039; Ironhide is a small, 3-inch-tall [[die-cast]] metal mini-statue of Ironhide&#039;s robot mode. He has swivel points at the shoulders and head, and comes with a clear plastic movie-style Autobot sigil stand.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:ROTF_Legends_EnforcerIronhide.jpg|thumb|300px|Right colors, wrong &amp;lt;s&amp;gt;bot&amp;lt;/s&amp;gt; toy.]]&lt;br /&gt;
*&#039;&#039;&#039;Enforcer Ironhide&#039;&#039;&#039; (Legends, 2009)&lt;br /&gt;
&lt;br /&gt;
:Enforcer Ironhide is a [[redeco]] of 2008&#039;s Legends class Ironhide in a more Generation 1-looking red colour scheme.&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:ROTF-toy_Legends_Ironhide.jpg|thumb|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Straightaway Shootout&#039;&#039;&#039; (Legends multi-pack, 2009)&lt;br /&gt;
&lt;br /&gt;
:A redeco of 2008 Legends Ironhide featuring his regular colors, but using different color layouts and [[paint application]]s. He will only be available in the [[Target]]-[[exclusive]] &amp;quot;Straightaway Shootout&amp;quot; 5-pack together with [[Mudflap (ROTF)|Mudflap]], [[Swerve (Movie)|Swerve]], [[Runamuck (ROTF)|Runamuck]] and [[Sparkcrusher]].&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Voyager Class toys====&lt;br /&gt;
[[Image:ROTF Voyager Ironhide.jpg|right|300px|thumb|No matter which mode he&#039;s in, Ironhide still outguns you.]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (Voyager, 2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;RA-02&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Missile launcher cannon, energy cannon, projectile&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;[[Revenge of the Fallen (toyline)|Revenge of the Fallen]]&#039;&#039; Voyager class Ironhide is a retool of the toy from the 2007 &#039;&#039;Transformers&#039;&#039; movie line. The original arm cannons have been replaced by new, more accurate (and less [[Gimmick|gimmicky]]) cannons that can be connected together and mounted on top of Ironhide&#039;s truck bed cover.  The truck bed cover and arm mountings for this Ironhide&#039;s cannons are unchanged from the 2007 movie line voyagers.  So any voyager Ironhide can carry and use both the original and new weapons. The large cannon features screwdriving firing action in which the barrel section twists forward before firing the missile. The small cannon can retract its barrel. Since the weapons can connect to each other, the figure (and all other uses of this mold) can hold these and the combined 2007 cannons at once. All four cannons can fit on his truck mode as well, the old ones underneath and the new ones on top. Ironhide&#039;s head has been replaced with a more accurate, asymmetrical head. Ironhide also features a new grey colour scheme with some red pin stripes and a [[NEST]] logo on each of his doors.&lt;br /&gt;
&lt;br /&gt;
: A packaging variant determines whether the missile is loaded or unloaded.  &lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Jungle Attack Ironhide&#039;&#039;&#039; (Voyager, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Assault rifle, minigun, knife, bullbar/crossbow, projectile&lt;br /&gt;
&lt;br /&gt;
:Jungle Attack Ironhide is an extensive retool, replacing his doors with military Humvee-style armoured door panels, adding a roof/truck bed-mounted lighting rig/weapons rack and replacing his Road Armor fender with a massive bullbar that can be removed and converted into a spring-loaded crossbow weapon. Ironhide&#039;s traditional arm-mounted weapons have been replaced with the aforementioned crossbow, an assault rifle, a minigun and a combat knife. The knife can be attached to the front of the rifle as a bayonet.&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Fast Action Battlers====&lt;br /&gt;
[[Image:Ironhide ROTF FAB toy.jpg|right|thumb|300px|Again, so near, yet so far.]]&lt;br /&gt;
*&#039;&#039;&#039;Cannon Force Ironhide&#039;&#039;&#039; (Fast Action Battler, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 1 missile&lt;br /&gt;
&lt;br /&gt;
:Cannon Force Ironhide is a redeco of 2007&#039;s Cannon Blast Ironhide figure. His colourscheme matches the mostly-red deco seen on the Legends class Enforcer Ironhide toy.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Autobot/FABIronhide/ironhide.htm More information on Cannon Force Ironhide at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Robot Replicas====&lt;br /&gt;
[[Image:ROTF RobotReplicas Ironhide.jpg|right|150px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (Robot Replica, 2009)&lt;br /&gt;
&lt;br /&gt;
{{charstubtoys}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Titanium Series====&lt;br /&gt;
*&#039;&#039;&#039;Offroad Ironhide vs. Deep Desert Brawl&#039;&#039;&#039; (3-inch Robot Masters multi-pack, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Movie Autobot sigil display stand&lt;br /&gt;
&lt;br /&gt;
:This [[Toys&amp;quot;R&amp;quot;Us]]-exclusive set features an unchanged version of 2007&#039;s &#039;&#039;Titanium Series&#039;&#039; Ironhide (despite package claims to the contrary) and a [[redeco]]ed [[Brawl (Movie)|Brawl]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; 3D Battle-Card Game===&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (3D Battle Card, 2007)&lt;br /&gt;
**&#039;&#039;Card number:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: A 41-point &amp;quot;rare&amp;quot; character in the [[3D Battle-Card Game]], Ironhide &amp;quot;transforms&amp;quot; into a grey pickup truck of indeterminate make. He uses the same parts layout as [[Dropkick]] and [[Skids (G1)|Skids]].&lt;br /&gt;
: He is equipped with a Radial Launcher and Chem Cannon.&lt;br /&gt;
&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
====Transformers Movie Danglers====&lt;br /&gt;
[[Image:Movie Ironhide dangler.jpg|right|171px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:Released by [[Tomy Yujin]] in November 2007&amp;lt;ref&amp;gt;[http://www.gachausa.com/products/transformers.asp Tomy Yujin &#039;&#039;Transformers&#039;&#039; page]&amp;lt;/ref&amp;gt; as part of the [[Danglers Collection]], this toy is a weird plastic [[Super deformed]] version of Ironhide that pops out his vehicle mode when you squeeze him. This little figurine has a little strap on it so that it can be put on cell phones or portable gaming devices.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Robot Heroes===&lt;br /&gt;
[[Image:Rhboneiron.jpg|right|300px|thumb|Ironhide is cute as he blows everything into slag.]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide vs. Bonecrusher&#039;&#039;&#039; (Robot Heroes 2-pack, 2007)&lt;br /&gt;
&lt;br /&gt;
:Part of the &#039;&#039;[[Robot Heroes]]&#039;&#039; line, this incarnation of Ironhide is an adorable soft-plastic PVC figurine in a chunky, &amp;quot;super-deformed&amp;quot; style. He has swivel points at the shoulders and neck.  He came in a two-pack with the Decepticon [[Bonecrusher (Movie)|Bonecrusher]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Rhironhidedispensor.jpg|right|300px|thumb|Transformers 2: Electric Boogaloo.]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide and Dispensor&#039;&#039;&#039; (Robot Heroes 2-pack, 2008)&lt;br /&gt;
&lt;br /&gt;
:Part of the &#039;&#039;Robot Heroes&#039;&#039; line, this incarnation of Ironhide is an adorable soft-plastic PVC figurine in a chunky, &amp;quot;super-deformed&amp;quot; style in his &amp;quot;somersaulting&amp;quot; pose from the Mission City battle.  He came in a two-pack with [[Dispensor]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Robotheroesironhidemixmaster.jpg|right|thumb|300px|Well, he&#039;s back on his feet!]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide and Mixmaster&#039;&#039;&#039; (2009)&lt;br /&gt;
:Part of the second wave of the &#039;&#039;Revenge of the Fallen&#039;&#039; portion of the &#039;&#039;Robot Heroes&#039;&#039; line, Ironhide is a redeco of his first &#039;&#039;Robot Heroes&#039;&#039; figure in gunmetal and tan.  He comes packaged with [[Mixmaster (ROTF)|Mixmaster]].  &lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Robotheroesmegatronfallenprimejetfireironhide.jpg|300px|thumb|right|Whoa, who ordered the extra-large The Fallen?]]&lt;br /&gt;
*&#039;&#039;&#039;Battle for the Fallen&#039;&#039;&#039; (box set, 2009)&lt;br /&gt;
:This &#039;&#039;Robot Heroes&#039;&#039; box set of figures comes with [[The Fallen]], [[Megatron (Movie)|Megatron]] (tank mode), [[Optimus Prime (Movie)|Optimus Prime]] and [[Jetfire (ROTF)|Jetfire]] combined, and Ironhide (truck mode).  Ironhide proooobably has no articulation.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Bigger Toys==&lt;br /&gt;
[[Image:Movie MonroeTopkickIronhideEdition.jpg|right|250px|thumb|What do you mean there are no cannons?]]&lt;br /&gt;
*&#039;&#039;&#039;GMC TopKick 4500 Ironhide Edition&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:As reported at [http://www.edmunds.com/insideline/do/News/articleId=121589 Edmunds], [http://www.monroetruck.com/index.asp Monroe Truck Equipment], in association with Hasbro, released a GMC TopKick 4500 Ironhide special edition featuring most of the modifications made to the Ironhide vehicle props used in the movie, with the only difference being that the truck will retain its stock orange running lights (the movie used blue) and the large stock sideview mirrors. &lt;br /&gt;
&lt;br /&gt;
:Sadly, installing a grumpy trigger-happy alien robot and deadly high-tech weaponry into the works is not part of the included modifications.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In the initial draft of the movie, Ironhide was not present among the Autobot cast. However, he replaced female Autobot [[Arcee (Movie)|Arcee]] in later drafts and the subsequent final script.&lt;br /&gt;
* In the movie, Ironhide&#039;s guns &#039;&#039;alone&#039;&#039; have 10,000 CGI parts &#039;&#039;each&#039;&#039;. Yet this was somehow passed over in the Academy Awards for [http://en.wikipedia.org/wiki/The_Golden_Compass_%28film%29 talking polar bears.]&lt;br /&gt;
* If you look really closely, you can see a large scar over Ironhide&#039;s right eye, which is kinda cool.&lt;br /&gt;
* If you watch his movements when he first emerges from the pool in the first movie, he walks with a slight limp.&lt;br /&gt;
* Apparently, he&#039;s a bit of a fan of Batman. {{Storylink|Transformers Comic issue 2.2|Dogfight!}}&lt;br /&gt;
* The [[NEST]] &amp;quot;Special Programs&amp;quot; logo on the first &#039;&#039;[[Revenge of the Fallen (toyline)|Revenge of the Fallen]]&#039;&#039; Voyager class Ironhide&#039;s toy is based upon a shoulder patch on [[Graham]]&#039;s uniform.&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.tfu.info/2007/Autobot/Ironhide/ironhide.htm Ironhide at TFU.info]&lt;br /&gt;
&lt;br /&gt;
[[Category:3D Battle-Cards]]&lt;br /&gt;
[[Category:Autobots]]&lt;br /&gt;
[[Category:NEST]]&lt;br /&gt;
[[Category:Movie characters]]&lt;br /&gt;
[[Category:Revenge of the Fallen characters]]&lt;br /&gt;
[[Category:Robot Heroes]]&lt;br /&gt;
[[Category:Letters page answerers]]&lt;br /&gt;
[[Category:Titanium Series]]&lt;/div&gt;</summary>
		<author><name>69.92.83.223</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Ironhide_(Movie)&amp;diff=369844</id>
		<title>Ironhide (Movie)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Ironhide_(Movie)&amp;diff=369844"/>
		<updated>2009-09-26T12:25:18Z</updated>

		<summary type="html">&lt;p&gt;69.92.83.223: /* IDW Transformers movie comics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobot|NEST}}&lt;br /&gt;
{{disambig3|Ironhide}}&lt;br /&gt;
:&#039;&#039;Ironhide is an [[Autobot]] from the [[Live-action film series|live-action film]] [[continuity family]], also sometimes known as the &amp;quot;[[Tooth Fairy]]&amp;quot;.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Ironhide promorender2.jpg|right|325px|thumb|A different kind of tooth fairy. He knocks them out for the one in the frilly dress to collect.]]&lt;br /&gt;
&#039;&#039;&#039;Ironhide&#039;&#039;&#039; is the Autobots&#039; resident weapons specialist and [[Optimus Prime (Movie)|Optimus Prime]]&#039;s old friend. He is old because he is &#039;&#039;hard&#039;&#039;. He&#039;s probably had enough replacement parts to build a small army, but Ironhide doggedly refuses to roll over and die for anyone. He&#039;ll fight to the bitter end and take down more than his fair share of [[Decepticon|Decepticons]] in the process. &lt;br /&gt;
&lt;br /&gt;
Ironhide doesn&#039;t always see optic to optic with Prime, despite their friendship. He&#039;s perhaps the more practical of the two, and more than a little trigger happy, so he can be more willing to push the Autobot code to the limit if he thinks it will get the job done faster.&lt;br /&gt;
&lt;br /&gt;
He has more guns than [[Carbombya|a smaller third-world country]], and he may or may not have blown up a [[Kaiba-5|planet]] with said guns.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{bigquote|I&#039;m just saying we &#039;&#039;could&#039;&#039;. It&#039;s an option.|Ironhide on taking out [[Sam Witwicky|Sam]]&#039;s parents, &#039;&#039;[[Transformers (2007)|Transformers]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Hungarian name:&#039;&#039; &#039;&#039;&#039;Acélfej&#039;&#039;&#039; (&amp;quot;Steel-head&amp;quot;)&lt;br /&gt;
:&#039;&#039;Chinese name (Taiwan):&#039;&#039; &#039;&#039;&#039;Tǐeh Pí&#039;&#039;&#039; (鐵皮, &amp;quot;Iron Hide&amp;quot; or &amp;quot;Iron Skin&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===IDW &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
[[Image:Defiance1_Ironhide_Starscream.jpg|thumb|left|300px|]]&lt;br /&gt;
&lt;br /&gt;
Millions of years ago, Ironhide was a captain in the Cybertronian defense force. He and commander [[Starscream (Movie)|Starscream]] were to report to Protector [[Megatron (Movie)|Megatron]], but Starscream was late due to an encounter with hostile aliens in the [[Eshems Nebula]] and Ironhide almost took off without him. Later, during an attack by the same aliens, Ironhide commanded the ground defense units in the city of [[Metrotitan (Movie)|Metrotitan]], near the [[Simfur]] temple. When [[Bumblebee (Movie)|Bumblebee]] and [[Cliffjumper (Movie)|Cliffjumper]] were pinned down inside the temple, they considered contacting Ironhide for suggestions on what to do. {{storylink|Defiance issue 1}}&lt;br /&gt;
&lt;br /&gt;
After the aliens were driven out and Megatron assumed his dictatorship of [[Cybertron (planet)|Cybertron]], Ironhide found himself belonging to an increasingly violent and unstable military. He was present when Megatron ordered Starscream to conduct some clandestine operation of which Ironhide did not take part in. The disenchanted Ironhide turned his back on the military after Megatron&#039;s declared Optimus&#039;s followers to be traitors, and that the army now flew under the banner of the [[Decepticon|Decepticons]]. {{Storylink|Defiance issue 3}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Defiance4_Ironhide_madeforwar.jpg|thumb|300px|Ironhide &#039;&#039;&#039;&#039;&#039;REALLY&#039;&#039;&#039;&#039;&#039; wants to join the Autobots.]]&lt;br /&gt;
&lt;br /&gt;
Disillusioned with what the military had become, Ironhide wandered far from [[Trypticon (Movie)|Trypticon]] to search for answers, and so preoccupied was his thoughts that he was captured by forces loyal to Optimus Prime. Brought before the rebel leader, Ironhide pledged his alliegence to Optimus&#039; Autobots, stating that he had no desire to destroy the innocent, and he knew the Autobots to be innocent of what Megatron charged them with, and besides, they needed somebody with his experience as a soldier. When the Autobots discovered that Megatron was building [[Nemesis (ROTF)|a massive warship]], they thought it would be best to build one of their own, though they lacked the means to do so. Ironhide, however, knew of a fix-er-upper that they could repair in secret.{{Storylink|Defiance issue 4}} &lt;br /&gt;
&lt;br /&gt;
{{spoiler|Tales of the Fallen issue 2|10/9/2009}}&lt;br /&gt;
As more gathered to Optimus Prime&#039;s cause, a young Autobot named [[Sideswipe (ROTF)|Sideswipe]] came to train under Ironhide. After Ironhide showed him the ropes, he went on to be assigned to a settlement of displaced Autobots. That assignment went disastrously, as [[Demolishor (ROTF)|Demolishor]] massacred the entire settlement, leaving Ironhide&#039;s student for dead. Sideswipe returned to the same unit as his former mentor embittered, suffering from survivor&#039;s guilt. Noting the new recklessness and ruthlessness that Sideswipe displayed, Ironhide attempted to reach out to his old student. Angrily, Sideswipe declared that he had grown beyond Ironhide&#039;s tutelage. {{storylink|Tales of the Fallen issue 2}}&lt;br /&gt;
&lt;br /&gt;
Sometime later, Optimus Prime knew the war would tear the planet apart unless the reason for fighting was removed from the planet. He revealed to his soldiers the plan to capture the All Spark and take it with them in their ship, the &#039;&#039;[[Ark (Movie)|Ark]]&#039;&#039;, but what he didn&#039;t reveal to all but a select few was that they were really going to blast the All Spark into deep space to both distract the Decepticons and to buy them valuable time. Ironhide was one of those who followed Prime on the &#039;&#039;Ark&#039;&#039; to chase after the All Spark, which, unbeknownst to the Autobots, had locked onto the position of a [[Solar Harvester|solar harvester]] in a distant star system. {{Storylink|Defiance issue 4}}&lt;br /&gt;
&lt;br /&gt;
===Titan Magazines &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
&lt;br /&gt;
{{bigquote|&amp;quot;What&#039;s the first rule of soldiering?&amp;quot;&lt;br /&gt;
&amp;quot;Never leave a man behind.&amp;quot;}}&lt;br /&gt;
[[Image:Titan_Ironhidetranisition.jpg|left|200px|thumb|Okay, when even your &#039;&#039;transition form&#039;&#039; has eff-off great weapons...]]&lt;br /&gt;
That mega-bazooka of his has been with him since he was a proto-chip.  {{storylink|Transformers Comic issue 20|Return to Cybertron: Part 4}}&lt;br /&gt;
&lt;br /&gt;
During the war, Ironhide ran training missions for the younger Autobot recruits. These missions would often have the recruits thrown into the sharp end: one, involving [[Signal Flare (Movie)|Signal Flare]], [[Strongarm (Movie)|Strongarm]] and [[Skyblast (Movie)|Skyblast]], abruptly turned into a raid on a Decepticon base and rescuing [[Longview (Movie)|a prisoner]]. He also developed skills at resisting psychic interrogation techniques.  {{storylink|Transformers Comic issue 5|Lost In Space 3: Ironhide}} &lt;br /&gt;
&lt;br /&gt;
He would later be one of three Autobots who tried to prevent [[Megatron (Movie)|Megatron]] from reaching the [[All Spark]]. They hadn&#039;t, however, expected for [[Brawl (Movie)|Devastator]] to be demented enough to set off a foldspace warhead at pointblank range - a weapon that warped everyone to different parts of the galaxy.  {{storylink|Transformers Comic issue 2|Prelude: Megatron}} &lt;br /&gt;
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After spending some time planet-hopping, Ironhide detected [[Ratchet (Movie)|Ratchet]]&#039;s homing signal and headed for it. En route, he was captured by an alien spacecraft, one that appeared to belong to immense entities that created the All Spark and wanted it back. Ironhide, shrugging off a psychic probe, worked out these entities were an illusion - the ship was a derelict that had been salvaged by a group of aquatic aliens who wanted to find &amp;amp;amp; exploit the All Spark. Ironhide removed their ability to do so by taking the derelict&#039;s device that tracked down All Spark energy. While he then went on his way, he was left wondering what race had originally owned this vessel and what their connection to the All Spark was...  {{storylink|Transformers Comic issue 5|Lost In Space 3: Ironhide}}&lt;br /&gt;
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[[Image:Movie TitanTransformers6 Ironhide.jpg|right|250px|thumb|]]&lt;br /&gt;
After meeting up with Ratchet, the two began searching for Jazz. They found he was the prisoner of a living, predatory planet; Ironhide reasoned with the planet to let their friend go (i.e. shot it repeatedly with his slag-off great cannon) and they took him back to Cybertron with them.   {{storylink|Transformers Comic issue 6|Lost In Space Part 4: Jazz}}&lt;br /&gt;
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{{Note|The following event appears to be unique to the Titan continuity.}}&lt;br /&gt;
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Following the [[Mission City]] battle, he got into &#039;&#039;another&#039;&#039; battle with [[zombie]] Decepticons. Already injured and exhausted from the last fight, he almost fell before Ratchet found a solution. {{storylink|Transformers Comic issue 8|Scorpion Sting}}&lt;br /&gt;
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[[Image:Movie TitanTransformers8 ScorpieIronhide1.jpg|left|250px|thumb|Ratchet was right.  That tingles!]]&lt;br /&gt;
After that, he worked with a [[United States Marine Corps]] team to track down [[Scorponok (Movie)|Scorponok]]. The Decepticon led them into a trap and took control of Ironhide&#039;s motor functions, causing him to attack the humans. They attempted to fight back - oh, you know those sabot rounds that are suppose to harm Transformers? They had no effect. Luckily, one of the soldiers was able to sever Scorponok&#039;s connection before he killed them all, and Ironhide killed the Decepticon the old-fashioned way: &#039;&#039;brutally&#039;&#039;.  {{storylink|Transformers Comic issue 8|Scorpion Sting}}&lt;br /&gt;
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{{notetitantlg}}&lt;br /&gt;
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In a reality where the Decepticons won, Ironhide was part of the Autobot resistance on [[Earth]] and was in contact with reinforcements from Cybertron.  {{storylink|Transformers Comic issue 9|Twilight&#039;s Last Gleaming, Part: 1}} He and Ratchet were in a mission in Savannah, Georgia, the site of the Decepticon&#039;s [[cyberforming]] process.  {{storylink|Transformers Comic issue 10|Twilight&#039;s Last Gleaming, Part: 2}} Using [[Payload (Movie)|Payload]] disguises, they sneaked in and Ironhide worked out how to destroy the facility and save the planet, only to find [[Bonecrusher (Movie)|Bonecrusher]] let them in to kill them!  {{storylink|Transformers Comic issue 11|Twilight&#039;s Last Gleaming, Part: 3}} Ironhide got the slag kicked out of him until Ratchet saved him,  {{storylink|Transformers Comic issue 12|Twilight&#039;s Last Gleaming, Part: 4}} but he made up for it in keeping the Decepticons distracted while Ratchet finally took out the All Spark.  {{storylink|Transformers Comic issue 13|Twilight&#039;s Last Gleaming, Part: 5}}&lt;br /&gt;
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He was stationed near a refugee shelter in Savannah following the liberation of America. When Decepticons attacked the shelter, a position with no strategic value, Ironhide suspected it was a trap—which it was, an attempt to keep the Autobots in a position where a manipulated [[NATO]] could kill them all.  {{storylink|Transformers Comic issue 14|Aftermath Part 1}} Ironhide showed annoyance that the humans couldn&#039;t see the Autobots were just trying to help, and he replied with a curt &amp;quot;fine&amp;quot; when he was ordered not to return fire on any human tanks.  {{storylink|Transformers Comic issue 15|Aftermath Part 2}}&lt;br /&gt;
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Alongside [[Longarm (Movie)|Longarm]], he protected San Diego from a Decepticon raid, talking the younger Autobot through how to best drive off the attackers.  {{storylink|Transformers Comic issue 16|Dark Spark}} &lt;br /&gt;
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[[Image:StockadeVsIronhide.jpg|right|300px|thumb|...Well, &#039;&#039;that&#039;s&#039;&#039; never happened before.]]&lt;br /&gt;
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When Optimus wanted [[Nucleon]] to be secretly brought from the long-dead Cybertron to Earth, Ironhide was the one chosen to lead the mission (Bumblebee, Arcee and Armorhide with him). Ironhide warned his team to be on their guard, trust nothing, and that they&#039;d die if they got misty-eyed about being home. Soon after landing, they ran into [[Stockade (Movie)|Stockade&#039;s]] Decepticons, and Ironhide was challenged to hand-to-hand combat to resolve the situation. The look on Ironhide&#039;s face as Stockade shrugged off his strongest blow was a joy to behold (but not for Ironhide cos he got battered).  {{storylink|Transformers Comic issue 17|Return to Cybertron: Part 1}} Ironhide absolutely refused to back down or surrender, leading to Stockade beating him up a few more times. When it became clear the Decepticons were going to use all the Nucleon to summon an alien entity into Cybertron&#039;s core, Ironhide decided to provide the &amp;quot;distraction&amp;quot; so the other Autobots could stop the plan: that distraction being to run over [[Divebomb (Movie)|Divebomb]] and smash into things, which ended when Stockade smashed him up one last time.  {{storylink|Transformers Comic issue 18|Return to Cybertron: Part 2}}&lt;br /&gt;
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When [[Unicron]] entered Cybertron&#039;s core and began reshaping the planet, Ironhide ordered Bumblebee to flee from falling rubble and not wait for him... and got squished. The other Autobots pulled him out, and he decided the only logical response to Unicron&#039;s invasion was to &#039;&#039;blow up the planet&#039;&#039;.  {{storylink|Transformers Comic issue 19|Return to Cybertron: Part 3}} Luckily, a newly arrived Optimus had a better plan: Cut off the Nucleon that Unicron was using to power his physical form. Ironhide was part of this mission and led the defensive action against Unicron&#039;s internal defender drones, but lost his mega-bazooka in the process.  {{storylink|Transformers Comic issue 20|Return to Cybertron: Part 4}}&lt;br /&gt;
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Upon returning to Earth and being fired on by Decepticons (who had seized Autobase and the six hundred square miles around it), he said he&#039;s the last guy to run from a firefight but they should... run from a firefight. He was both respectful of the fact the Autobots had not been around to stop the Decepticons and recognised the President was a blatant Decepticon slave.  {{storylink|Transformers Comic issue 21|Hard Target}}&lt;br /&gt;
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He was part of the raid to get [[Mikaela Banes]] back from the Decepticons, noting the Decepticons were letting them enter Savannah. His big contribution to the mission was to get thwacked by [[Blackout (Movie)|Blackout]].  {{storylink|Transformers Comic issue 22|The Decepticon Who Haunted Himself}}&lt;br /&gt;
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Optimus and Ironhide both realised Allen would be used against them, and so two weeks before he &#039;&#039;was&#039;&#039;, Ironhide covertly contatced [[Tom Banachek]] and set him up to identify &#039;&#039;every&#039;&#039; Decepticon cerebro-strip puppet in the US government. {{storylink|Transformers Comic issue 25|Revolution Part 3}} When it became clear Allen was going to order the Autobots off American soil, Ironhide headed off to do something &#039;&#039;mysteeeeerious&#039;&#039; with Bumblebee, which turned out to be setting things up so they could fake their own deaths. {{storylink|Transformers Comic issue 23|Revolution Part 1}} This gave the Autobots the freedom to rig up the means to forcibly exile the Decepticons on Cybertron, and once Banachek was done the Autobots returned to hit the [[Decepticon Heartland]]. &lt;br /&gt;
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Ironhide was in the spearhead, acting as Prime&#039;s second-in-command and having his dialogue stolen by [[Strongarm (Movie)|Strongarm]]. He forcibly teleported Starscream to Cybertron, helping finally win a lasting peace for Earth. {{storylink|Transformers Comic issue 25|Revolution Part 3}}&lt;br /&gt;
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===&#039;&#039;Ghosts of Yesterday&#039;&#039; prequel novel ===&lt;br /&gt;
{{storylink|Ghosts of Yesterday}}&lt;br /&gt;
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{{charstubfiction}}&lt;br /&gt;
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===&#039;&#039;Transformers&#039;&#039; (2007) movie===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Jess Harnell]] (English); [[Katsuhiro Kitagawa]] (Japanese); [[Oliver Siebeck]] (German)&lt;br /&gt;
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[[Image:Movie Ironhide introduction.jpg|left|220px|thumb|Clint Eastbot in The Good, The Bad and The Metallic.]]&lt;br /&gt;
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Responding to [[Bumblebee (Movie)|Bumblebee]]&#039;s call for assistance, Ironhide and the other Autobots under Optimus Prime&#039;s direct command came to [[Earth]], with the old soldier landing in a suburban pool. As he climbed out of the water, a little human girl asked him if he was (of all things) the tooth fairy before he quickly hid behind some trees when the child&#039;s parents exited the house. He scanned their GMC Topkick truck and transformed, leaving the residence. He linked up with [[Jazz (Movie)|Jazz]] and [[Ratchet (Movie)|Ratchet]], and they proceeded to the rendezvous point, where they met up with Optimus and Bumblebee. After meeting [[Sam Witwicky]] and [[Mikaela Banes]], Ironhide displayed an eagerness to show off his [[Weapon|cannons]], and made a classic [[wikipedia:Clint_Eastwood|Clint Eastwood]] impression to show it by saying &amp;quot;You feeling lucky, punk?&amp;quot;(which earned him an instant reproof from Optimus). &lt;br /&gt;
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[[Image:Movie Ironhide threatens Mojo.JPG|right|250px|thumb|Don&#039;t shoot! I swear I don&#039;t feel lucky!]]&lt;br /&gt;
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Going to the Witwicky residence, Ironhide had lubricant released upon him by [[Mojo|a rodent]]. This unpleasant situation was made worse by [[Sam Witwicky]]&#039;s frantic refusal to let him shoot it. Ironhide relented, despite the fact that it would cause rust. He also suggested shooting [[Ron Witwicky|the]] [[Judy Witwicky|parents]], as they were interfering with Sam&#039;s search for [[Archibald Witwicky|Captain Witwicky]]&#039;s [[glasses]].  Optimus reminded him that they don&#039;t hurt humans and scolded his weapons expert, to which Ironhide meekly responded that he merely thought it should remain an option.&lt;br /&gt;
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After Sam, Mikaela and his parents were captured by [[Sector Seven]], Ironhide got a &#039;&#039;real&#039;&#039; good chance to show off his cannons when he and the other Autobots totally outclassed the S7 agents by instantly disarming them of their weapons, then rescuing the boy and his girl. Unfortunately, their escape was to be short-lived, as [[Bumblebee (Movie)|Bumblebee]] was captured by the mysterious agents after saving Sam and Mikaela&#039;s lives. The next morning, when Optimus Prime was pondering their next move, Ironhide asked why they had to save the humans, prompting Prime to go into one of his long speeches about freedom and sacrifice, concluding that the humans need not pay for the mistakes of Cybertron-kind, and if need be, he would destroy the All Spark by fusing it with his own spark. Inspired by his words, Ironhide debated no further, and the Autobots set out for the location of the All Spark, [[Hoover Dam]]. Halfway there, to their surprise, they saw Bumblebee leading a column of Sector Seven assault vehicles, so Ironhide and the rest of the Autobots joined the unit.&lt;br /&gt;
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[[Image:Movie Ironhide shootground.jpg|left|250px|thumb|Ironhide is a real showoff.]]&lt;br /&gt;
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During the final battle at [[Mission City]], Ironhide realized that the F-22 Raptor that appeared to be providing [[William Lennox|Captain Lennox&#039;s]] troops with air cover was in fact his former comrade [[Starscream (Movie)|Starscream]]. Ordering the others to take cover, Ironhide and Bumblebee lifted a discarded truck full of &#039;&#039;Furby&#039;&#039; toys to protect the humans against Starscream&#039;s strafing run. It worked, but the explosion threw Ironhide back and crippled Bumblebee. Soon afterwards, [[Brawl (Movie)|Brawl]] attacked, forcing Ironhide to do several somersaults to avoid the Decepticon&#039;s missiles, thus totally scaring the crap out of a lady sitting in the middle of the street.&lt;br /&gt;
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Ironhide and Ratchet took it upon themselves to protect Sam from [[Starscream (Movie)|Starscream]] and [[Blackout (Movie)|Blackout]] as he made his way to a rooftop where he could pass the [[All Spark]] to a military helicopter. Unfortunately, Starscream blocked off Sam&#039;s path, prompting the Autobot guardians to engage the more powerful Decepticon immediately. After taking several missiles in the gut, Ironhide implored Sam to keep running.&lt;br /&gt;
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After the destruction of Megatron and the All Spark, Ironhide somberly cradled the body of the fallen Jazz while Ratchet informed Optimus Prime that there was nothing they could do. Ironhide then gave Captain Lennox a ride home and spent the remainder of the day observing Sam and Mikaela making out on the hood of Bumblebee&#039;s vehicle mode. {{Storylink|Transformers (2007)}}&lt;br /&gt;
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===Toy bios===&lt;br /&gt;
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With the war over, and infused with the power of the All Spark, Ironhide felt like a young &#039;bot again and decided to spend his new spare time by exploring Earth. Together with his new human friends, he’s having the time of his life conquering the most challenging trails on the planet, from Death Valley to the darkest Amazon basin! {{storylink|#Voyager Class toys|Offroad Ironhide}} He does this with William Lennox, who he stays with; when the soldier&#039;s away, Ironhide watches his family for him.&lt;br /&gt;
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And he also gets to play with [[Sector Seven]] experimental weaponry! Yay peace! {{storylink|#Voyager Class toys|Premium Ironhide}}&lt;br /&gt;
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===IDW &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
[[Image:Alliance1 Ironhide Lennox realfirepower.jpg|left|300px|thumb|&amp;quot;I&#039;m not impressed by someone who blows up JUST ONE CAR.&amp;quot;]]&lt;br /&gt;
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As the Autobots and their human allies made their way to Mission City, Ironhide rammed [[Barricade (Movie)|Barricade]] into a support pylon on the freeway, putting the Decepticon out of commission.  {{storylink|The Reign of Starscream Issue Number One}}&lt;br /&gt;
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In the immediate aftermath of the battle in Mission City, Ironhide accompanied Captain Lennox and his soldiers, hunting for [[Allspark mutation|creatures created by the All Spark energies]]. They had already destroyed three of the creatures when [[Xbox 360 robot|another one]] fled into a red minivan, which Lennox&#039;s men peppered with small arms fire. Ironhide decided to show them what &#039;&#039;real&#039;&#039; firepower was and blew up the van with one shot. As the Autobots prepared to move out and flee the approaching Sector Seven and government forces, Ironhide placed Jazz&#039;s remains into a trailer [[Robert Epps|Sergeant Epps]] had found, and together the soldiers had a moment of silence for their fallen comrade. A month later, after he was approached by [[Seymour Simmons|Agent Simmons]], Lennox requested the Autobots help escort the human convoy transporting the remains of the fallen Decepticons. However, the Autobots had been shadowed on their way to the meeting place by a police car, whom both Lennox and Ironhide guessed was Barricade.   {{storylink|Alliance issue 1}}&lt;br /&gt;
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[[Image:Alliance1 Ironhide-Jazz momentofsilence.jpg|right|250px|thumb|At least [[Human|they&#039;re]] more emotional about this than Prime, and &#039;&#039;they never knew him&#039;&#039;.]]&lt;br /&gt;
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Ironhide and the other Autobots arrived at Sector Seven&#039;s secret [[Nevada]] desert installation to participate in the convoy that would transport the Decepticon bodies to San Francisco. He disagreed with Optimus Prime&#039;s decision to leave the All Spark fragment in the custody of Sector Seven while they were away, but nevertheless respected his commander&#039;s decision. On the freeway, Optimus Prime had a change of heart and sent Ironhide and Bumblebee back to retrieve the All Spark fragment. Unfortunately, Ironhide, being the slower of the two Autobots, didn&#039;t reach the base until after [[Wreckage (Movie)|Wreckage]] and Starscream had caused significant death and destruction. During the cleanup, he could be seen comforting the injured Bumblebee.  {{storylink|Alliance issue 2}}&lt;br /&gt;
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[[Image:Alliance3_Ironhide_Bumblebee.jpg|thumb|left|250px|]]&lt;br /&gt;
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Amidst the scene of devastation at Sector Seven&#039;s Nevada base, Ironhide praised Bumblebee for his courage in attempting to defend the humans, but Bumblebee regretted that he could not save them all. After Jazz&#039;s burial two weeks later, Optimus Prime accepted a proposal from Captain Lennox that the humans and the Autobots form [[NEST|a special unit]] tasked with defending their mutual home. The Autobots began training with their human allies on the island of [[Diego Garcia]], however, the lack of coordination meant even Bumblebee showed up the humans. Ironhide opined that Bumblebee&#039;s shot was &amp;quot;awesome&amp;quot;. Regardless or some teething issues, the team rolled out when the Decepticon [[Swindle (Movie)|Swindle]] was spotted in [[San Francisco]]. {{storylink|Alliance issue 3}}&lt;br /&gt;
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On the plane trip to the city, Ironhide commented on the likelihood of Swindle and [[Dead End (Movie)|Dead End]] putting up a fight, and how he hated flying. On the safe, stable ground, Lennox gave orders, Ratchet and Epps were assigned to team two, who would set the trap. En-route to the Decepticons, Ratchet and Ironhide bantered about how the former&#039;s vehicle mode was more suited to [[N.E.S.T.]]&#039;s cover story of a chemical spill, while the latter asserted that he was the more stylish of the pair. After the Decepticons were disposed of, Major Lennox and Optimus Prime decided to send Bumblebee back to the United States to once again assume the role of Bumblebee&#039;s guardian. Ironhide reminded his little buddy to stay out of trouble, at least until the larger Autobot arrived to take over the protector role. Soon, more Decepticons were spotted on Earth, and Ironhide was deployed to [[Italy]] to deal with [[Fracture]]&#039;s team. After [[Reverb (Movie)|Reverb]] and [[Gunbarrel (Movie)|Gunbarrel]] had been destroyed, NEST forces led Fracture to Ironhide, who rammed the [[Female Transformers|female Decepticon]] off the cliff road she was racing upon. Somewhere in the United States, Barricade managed to evade capture or destruction, forcing Ironhide to give Bumblebee warning. {{Storylink|Alliance issue 4}}&lt;br /&gt;
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Ironhide was reunited with Sideswipe at [[Diego Garcia]] after the younger bot had answered Optimus Prime&#039;s homing beacon and joined [[NEST]]. He found that Sideswipe had changed little, and if anything had become even more of a loose cannon in his pursuit of Demolishor. Unable to reach his former trainee with words, Ironhide was reduced to performing damage control in the skirmish at [[Montevideo]], [[Uruguay]]. However in the aftermath Sideswipe saw the destruction he had wrought and the fear it engendered in the humans, begrudgingly admitting that Ironhide had been right all along. {{storylink|Tales of the Fallen issue 2}}&lt;br /&gt;
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===&#039;&#039;The Veiled Threat&#039;&#039; prequel novel===&lt;br /&gt;
{{Note|The events of &#039;&#039;The Veiled Threat&#039;&#039; take place during [[IDW Publishing]]&#039;s &#039;&#039;[[Alliance (comic)|Alliance]]&#039;&#039; comic.}}&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
{{storylink|The Veiled Threat}}&lt;br /&gt;
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===Titan Magazines ROTF comic===&lt;br /&gt;
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[[Image:Ironhidetwins_KLUNNG.jpg|right|300px|thumb|The first caption on this page is now canon.]]&lt;br /&gt;
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Ironhide was commanding officer at the [[NEST]] base at Edwards [[United States Air Force|Air Force]] Base, [[California]]. To his intense annoyance, [[Skids (ROTF)|Skids]] and [[Mudflap (ROTF)|Mudflap]] had turned up, claiming to have a message for Optimus Prime and &#039;&#039;only&#039;&#039; him. Since they&#039;d cried wolf before and Optimus was busy on another mission, Ironhide refused. So the twins &#039;&#039;ambushed him with piles of crates&#039;&#039; so they could reach NEST&#039;s ops room and send in a call. Ironhide hurt them for this.&lt;br /&gt;
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He grew more frustrated when, after NEST picked up a Decepticon signal heading for [[Las Vegas]] and Ironhide headed up a strike team, the twins pleaded to come along. He bluntly stated they couldn&#039;t be trusted &#039;&#039;not&#039;&#039; to screw up the way they were going, and if they wanted his trust they&#039;d have to earn it. &lt;br /&gt;
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Once in Las Vegas, Ironhide led his team to capture [[Grindor (ROTF)|the Decepticon Grindor]]. The target used his rotors to blast cars at everyone, knocking Ironhide over, though the human soldiers under [[Sergeant Dundee]] completed the mission. Then the twins turned up to earn his trust and show their skills! ...which caused Grindor to be accidentally freed. This time, seeming to notice his way of dealing with the twins wasn&#039;t helping matters, Ironhide calmly pointed out that they&#039;d made a mistake, but so does everyone: the trick is to &#039;&#039;learn&#039;&#039; from them. {{storylink|Transformers Comic issue 2.3|Learning Curve}} He had them sent to be trained by [[Sideswipe (ROTF)|Sideswipe]], but didn&#039;t act on their claims of important info. {{storylink|Transformers Comic issue 2.4|New Tricks}}&lt;br /&gt;
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{{Note|The following details Ironhide&#039;s tenure as letter-answerer on the Law and Disorder letters page.}}&lt;br /&gt;
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[[Image:Lawanddisorder_logo.jpg|left|300px|thumb|]]&lt;br /&gt;
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[[Barricade (Movie)|Barricade]] was meant to be a solo letters page host, but Ironhide forcibly took co-ownership of the section. He spends his time undermining and dissing Barricade. Particularly, he seems focused on the fact Barricade was beaten by Bumblebee, viewing this as laughable and Bumblebee as a weak fighter (#2). ([[:Image:Bumblebeehandlesthis.jpg|Maybe he&#039;s trying to cover something...]]) He later began to admit Bumblebee is hardcore (#3). &lt;br /&gt;
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Barricade likes and admires &#039;&#039;your&#039;&#039; anal-retentive knowledge of Transformers trivia! (#1) He also admires [[Air Raid (Movie)|Batman]], cos his car has &#039;&#039;lots&#039;&#039; of weapons. (#2)&lt;br /&gt;
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He&#039;s a big fan of video games, especially the Xbox 360 ROTF game, and always loves playing against people in multiplayer! (#4)&lt;br /&gt;
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He&#039;s encountered the [[Combaticon (ROTF)|Combaticons]] before, along with Optimus, and warns readers to be careful around them! (#3)&lt;br /&gt;
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===&#039;&#039;Revenge of the Fallen&#039;&#039; movie===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Jess Harnell]] (English), [[Katsuhiro Kitagawa]] (Japanese), [[Oliver Siebeck]] (German) &lt;br /&gt;
[[Image:ROTF Prime Ironhide Demolishor.jpg|thumb|left|250px|Optimus: Is he dead? Demolishor: Yeh! Optimus: Ok, ok..nghey!]]&lt;br /&gt;
Ironhide acted as an Autobot support unit in Shanghai as [[NEST]] hunted for [[Demolishor (ROTF)|Demolishor]]. He chased after the massive Decepticon as it roared through the streets before [[Optimus Prime (Movie)|Optimus Prime]] was deployed from the air and attacked Demolishor, crashing him into a warehouse. Ironhide stood with his commander as Optimus prepared to deliver the killing blow, listening to Demolishor&#039;s warning about [[The Fallen]]&#039;s return before he died. Ironhide returned to base, resting in his alternate mode in his hangar while Optimus conferred with [[William Lennox]], General [[Morshower]] and [[Theodore Galloway]]. &lt;br /&gt;
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Later, Ironhide accompanied the Autobots to rescue [[Sam Witwicky]] from [[Megatron (Movie)|Megatron]] and [[Starscream (Movie)|Starscream]], but was too late, for the revived Decepticon leader had killed Optimus in combat. When Ironhide returned to an American air base with Optimus&#039; body, he was surrounded by military forces under Galloway, who had managed to secure NEST&#039;s deactivation following multiple Decepticon attacks around the planet. Furious that the humans dared to point a weapon at him, Ironhide almost lost his temper, but Lennox convinced him to not turn on the non-NEST soldiers. [[Ratchet (Movie)|Ratchet]] recommended leaving [[Earth]], but Ironhide argued he believed Optimus would not want them to abandon the humans. &lt;br /&gt;
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Ironhide was to retreat with the other Autobots to [[Diego Garcia]] until Lennox received a message from Witwicky and his friends to come to [[Egypt]], having figured out the Decepticons&#039; scheme. Lennox managed to trick Galloway into jumping out of the plane carrying the soldiers and Prime&#039;s body, while the rest of the Autobots in the second plane quickly cut through the nets containing them. Ironhide then advised the crew to open the doors and let him out of the plane. NEST parachuted into a small village near the [[Pyramid]]s, but soon lost communication when Starscream released an EMP blast at them. &lt;br /&gt;
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During the defensive operations of NEST&#039;s position, Lennox decided to send a team to locate Sam, and Ironhide and [[Arcee (Movie)|Arcee]] immediately announced that they would lead the team. Transforming to vehicle mode, Ironhide rolled out with a number of soldiers and Arcee. After finding the humans, they were ambushed by [[Buffalo MPV Decepticon|several Decepticons]], with both Arcee and Ironhide hit numerous times while providing cover fire for their friends, and told Sam and Mikaela to run while they drew their fire. Ironhide survived, albeit heavily damaged, and had to run for his life (ejecting his weapons in the process) when a [[United States Air Force]] B-1B Lancer bomber arrived delivering 2000-pound JDAM bombs, obliterating the remaining the Decepticon troops in the area. Momentarily safe, Ironhide and the others witnessed Sam resurrect Optimus Prime with the [[Matrix of Leadership#Live-action Transformers movies|Matrix of Leadership]], and his leader&#039;s subsequent defeat of The Fallen. {{storylink|Revenge of the Fallen (film)|Revenge of the Fallen}}&lt;br /&gt;
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===Toy bios===&lt;br /&gt;
&lt;br /&gt;
With Megatron dead, the Autobots are able to go on the offensive. Hunting down and killing Decepticons is the most fun Ironhide ever had! {{storylink|#Voyager Class toys 2|Ironhide 2009}} As part of this mission, he got spiffy new red armour, making him far tougher. {{storylink|#Fast Action Battlers 2|Cannon Force Ironhide}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Beast Wars Telemocha&#039;&#039; catalog comic (Japan)===&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; The Game===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Mark Ryan]]&lt;br /&gt;
&lt;br /&gt;
====Autobot campaign====&lt;br /&gt;
Ironhide arrived on Earth alongside the other Autobots upon Bumblebee&#039;s call. As [[Sector Seven]] forces closed in on them, Jazz was given the task of drawing the human authorities&#039; attention away from the others. When Jazz soon found himself trapped by both human agents &#039;&#039;and&#039;&#039; Decepticons, Ironhide was sent to rescue him (without, Prime ordered him, another incident like that on [[Kaiba-5]]), a task that ended with his tangling with a [[Mixmaster (Movie)|Mixmaster]] unit in a construction lot.&lt;br /&gt;
&lt;br /&gt;
A brief aside with Optimus Prime during the rescue revealed Ironhide&#039;s actions may have resulted in the destruction of [[Kaiba-5|a small planet]] at one point. Ironhide maintained that it was going to blow up &#039;&#039;anyway&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In [[Mission City]], Ironhide once again was called to the rescue, as Bumblebee was trapped by a massive swarm of [[Energon drone|Energon drones]] activated by the [[All Spark]]. Ironhide waded into the thick of them and destroyed every last one. Shortly afterwards, he responded to Jazz&#039;s S.O.S. call, but was too late; the warrior had been killed by [[Brawl (Movie)|Brawl]]. Enraged, Ironhide engaged the tank, smashing through the backup drone-units before finally taking on Brawl himself.  {{storylink|Transformers The Game (console)|Transformers The Game (console)}}&lt;br /&gt;
&lt;br /&gt;
====Decepticon campaign====&lt;br /&gt;
As the Decepticons closed in on the All Spark within Mission City, [[Blackout (Movie)|Blackout]] was tasked with bringing down the mighty Ironhide. Ironhide&#039;s powerful cannons, force shielding and hordes of backup drones made this fight &#039;&#039;incredibly&#039;&#039; difficult for Blackout, but the mammoth Decepticon was finally able to take Ironhide out.  {{storylink|Transformers The Game (console)|Transformers The Game (console)}}&lt;br /&gt;
&lt;br /&gt;
===Transformers Autobots/Decepticons===&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
&lt;br /&gt;
{{storylink|Transformers Autobots/Decepticons}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Revenge of the Fallen&#039;&#039; The Game===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Jess Harnell]]&lt;br /&gt;
{{cleanup|September 2009}}&lt;br /&gt;
====Autobot Campaign====&lt;br /&gt;
In the Autobot Campaign, Ironhide was training Bumblebee since he hasn&#039;t&lt;br /&gt;
been in combat. Then he went to Shangai and destroyed a couple of Decepticons.&lt;br /&gt;
After, Sideways came and tried to kill him, but failed. After doing work in&lt;br /&gt;
Shangai, he went to the West Coast and escorted a NEST squadron to the HQ.&lt;br /&gt;
Ironhide wasn&#039;t in any East Coast or Cairo Autobot missions.&lt;br /&gt;
&lt;br /&gt;
====Decepticon Campaign====&lt;br /&gt;
After Long Haul destroyed the NEST HQs, Ironhide appeared to eliminate&lt;br /&gt;
Long Haul, but, eventually failed.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:Movie Legends Ironhide DesertBlackout.jpg|right|250px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide Vs. Desert Blackout&#039;&#039;&#039; (Legends &amp;quot;Allspark Battles&amp;quot; two-pack, 2008)&lt;br /&gt;
&lt;br /&gt;
: An all-new Ironhide tooling that packs considerable accuracy into his small, simple design. Unlike the Voyager class toy, Legends Ironhide stores his cannons in the truck&#039;s bed. He comes with a desert scheme redeco of Legends class [[Blackout (Movie)|Blackout]].&lt;br /&gt;
&lt;br /&gt;
: Amusingly, this version of Ironhide is the only American toy release that has full-length exhaust stacks. Also, there are many complaints about the fists sticking out of the back of the truck and the weird truck proportions.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Voyager Class toys====&lt;br /&gt;
[[Image:Movie Voyager Ironhide toy.jpg|right|250px|thumb|[[Guiltaur]] called, he wants his weapon back.]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (Voyager Class, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID Number:&#039;&#039; &#039;&#039;&#039;MA-09&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Left &amp;amp;amp; right cannons, 4 missiles&lt;br /&gt;
&lt;br /&gt;
:Ironhide transforms into a modified black 2006 [[wikipedia:GMC Topkick|GMC Topkick]] 4500 four-wheel drive pickup truck. Although Hasbro&#039;s official stock photos and early packaged [[Prototype|samples]] featured two real-life accurate full length exhaust smokestacks behind the rear cabin, they have been slightly shortened for [[For safety reasons|safety]] and durability reasons for the actual release of the toy. Otherwise, however, the vehicle mode is very accurate to the real prop truck... well, aside from the fact that Ironhide&#039;s massive missile launchers are quite visible underneath the vehicle. Despite rumors to the contrary, TakaraTomy&#039;s Japanese release of the toy features the same shortened smokestacks as the Hasbro version.&lt;br /&gt;
&lt;br /&gt;
:Ironhide features an [[Automorph]] gimmick in his legs during transformation: As the user swings down his feet, all of the panels that make up his legs automatically shift and fold into place. This gimmick does not affect Ironhide&#039;s articulation.  Confusingly, the instructions omit the exact positioning of the roof panels and rear window on his back, though they can fold into a compact design for maximum articulation.&lt;br /&gt;
&lt;br /&gt;
:In robot mode,his arm-mounted cannons are inactive while mounted on both arms. However, detaching the left arm cannon and combining it with the right arm creates a  &#039;&#039;&#039;huge&#039;&#039;&#039; functional missile launcher that is almost as big as Ironhide himself. The missile-launching mechanism itself isn&#039;t the typical spring-loaded button design, instead relying on a pressure-launch system to fire the missiles from the four barrels.&lt;br /&gt;
:The peg that holds his windshield is extremely prone to cracking, which makes it become loose, and might even result in breakage. Oddly, the back of Ironhide&#039;s headsculpt resembles [[Soundwave (G1)|Soundwave]] to some extent.  Whether or not this was just coincidence or some kind of elaborate in-joke remains to be seen.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;VoyagerOffroad&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Voyager Offroad Ironhide.jpg|right|250px|thumb|Ironhide in full-fledged colour!]]&lt;br /&gt;
*&#039;&#039;&#039;Offroad Ironhide&#039;&#039;&#039; (Voyager Class, 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Left &amp;amp; right cannons, 4 missiles&lt;br /&gt;
&lt;br /&gt;
:Released as part of the &amp;quot;Allspark Power&amp;quot; refresh of the Movie toyline, Offroad Ironhide is a fairly extensive redeco of Voyager class Ironhide in colors reminiscent of the &#039;&#039;[[Generation 2 (toyline)|Generation 2]]&#039;&#039; [[Go-Bot (G2)|Go-Bot]] [[Motormouth]]. As he&#039;s now made of several colors of plastic, he&#039;s no longer the most monochromatic toy in the &#039;&#039;Movie&#039;&#039; line.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;VoyagerPremium&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
[[Image:Movie Ironhide PremiumVoyager toy.jpg|right|250px|thumb|The skies leaked powder on me.]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (&amp;quot;Premium Series&amp;quot; Voyager Class, 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Left &amp;amp; right cannons, 4 missiles&lt;br /&gt;
&lt;br /&gt;
:Premium Ironhide is a redeco of the previous released Voyager class Ironhide, painted in a gloss black finish, silver trim on his smokestacks, Road Armor winch and side turn signal detailing, but with them are several inaccurate deco additions including silver detailing to the rims, frosted windows, silver paint on the roof ridges and a large Autobot sigil tampographed onto the hood.&lt;br /&gt;
&lt;br /&gt;
:In robot mode Ironhide is considerably more accurate with gold and gunmetal detailing colors which were missing from the first Voyager release. His large cannons are now molded in mostly black plastic, then painted metallic teal with gold detailing.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Fast Action Battlers====&lt;br /&gt;
[[Image:Movie FAB Ironhide.jpg|right|250px|thumb|Pop goes the Autobot.]]&lt;br /&gt;
*&#039;&#039;&#039;Cannon Blast Ironhide&#039;&#039;&#039; (Fast Action Battler, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 1 missile&lt;br /&gt;
&lt;br /&gt;
:Part of the [[Fast Action Battlers]] line, &amp;quot;Cannon Blast&amp;quot; Ironhide is a simpler version of the larger toy, geared more towards the younger set who might find the big toy too complicated to transform. He still transforms into the customized GMC Topkick. He features a spring-loaded missile launcher in his left cannon.  But, thanks to the simpler transformation, the hood and wheels trap his arms below the wheel.  He can&#039;t punch or aim his cannon at all, and the elbows have no articulation but swiveling that knocks the arm off his body.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|FABPulse}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie FAB PulseCannon Ironhide.jpg|right|250px|thumb|It&#039;s a squirrel-squashin&#039;, deer-smackin&#039;, drivin&#039; machine!]]&lt;br /&gt;
*&#039;&#039;&#039;Pulse Cannon Ironhide&#039;&#039;&#039; (Fast Action Battler, 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 1 missiles&lt;br /&gt;
&lt;br /&gt;
:A redeco of the Fast Action Battler Ironhide, this version sports a silver and blue color scheme that is both a reversal of the &amp;quot;Offroad&amp;quot; Ironhide Voyager figure... and seemingly an [[homage]] to the &#039;&#039;Generation 2&#039;&#039; Go-Bots version of [[Generation 1]] [[Ironhide (G1)|Ironhide]], a redeco of Motormouth (see above). Funky!&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Cyber Slammers====&lt;br /&gt;
[[Image:Movie CyberSlammers Ironhide.jpg|right|250px|thumb|&amp;quot;Slam&amp;quot; This!]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (Cyber Slammer, 2008)&lt;br /&gt;
&lt;br /&gt;
:Cyber Slammers Ironhide is an amazingly cute GMC Topkick that transforms into an amazingly cute trigger happy weapons specialist. &#039;Slam&#039; his robot mode down into car mode and he rolls along, slowly transforming back up into robot mode. Like most Cyber Slammers, Ironhide manages to cram most of his vehicle mode&#039;s major details into a compact, super-deformed version of that mode.  Interestingly enough, the figure has an asymmetrical face: One eye is the usual cyber slammer style, the other is &amp;quot;squinted&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Titanium Series====&lt;br /&gt;
[[Image:Movie TitaniumRM Ironhide.jpg|right|150px|thumb|Dances to every Bon Jovi song...ever.]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (3-inch Robot Masters, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Movie Autobot sigil display stand&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Titanium Series]]&#039;&#039; Ironhide is a small, 3-inch-tall [[die-cast]] metal mini-statue of Ironhide&#039;s robot mode. He has swivel points at the shoulders and head, and comes with a clear plastic movie-style Autobot sigil stand.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:ROTF_Legends_EnforcerIronhide.jpg|thumb|300px|Right colors, wrong &amp;lt;s&amp;gt;bot&amp;lt;/s&amp;gt; toy.]]&lt;br /&gt;
*&#039;&#039;&#039;Enforcer Ironhide&#039;&#039;&#039; (Legends, 2009)&lt;br /&gt;
&lt;br /&gt;
:Enforcer Ironhide is a [[redeco]] of 2008&#039;s Legends class Ironhide in a more Generation 1-looking red colour scheme.&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:ROTF-toy_Legends_Ironhide.jpg|thumb|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Straightaway Shootout&#039;&#039;&#039; (Legends multi-pack, 2009)&lt;br /&gt;
&lt;br /&gt;
:A redeco of 2008 Legends Ironhide featuring his regular colors, but using different color layouts and [[paint application]]s. He will only be available in the [[Target]]-[[exclusive]] &amp;quot;Straightaway Shootout&amp;quot; 5-pack together with [[Mudflap (ROTF)|Mudflap]], [[Swerve (Movie)|Swerve]], [[Runamuck (ROTF)|Runamuck]] and [[Sparkcrusher]].&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Voyager Class toys====&lt;br /&gt;
[[Image:ROTF Voyager Ironhide.jpg|right|300px|thumb|No matter which mode he&#039;s in, Ironhide still outguns you.]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (Voyager, 2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;RA-02&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Missile launcher cannon, energy cannon, projectile&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;[[Revenge of the Fallen (toyline)|Revenge of the Fallen]]&#039;&#039; Voyager class Ironhide is a retool of the toy from the 2007 &#039;&#039;Transformers&#039;&#039; movie line. The original arm cannons have been replaced by new, more accurate (and less [[Gimmick|gimmicky]]) cannons that can be connected together and mounted on top of Ironhide&#039;s truck bed cover.  The truck bed cover and arm mountings for this Ironhide&#039;s cannons are unchanged from the 2007 movie line voyagers.  So any voyager Ironhide can carry and use both the original and new weapons. The large cannon features screwdriving firing action in which the barrel section twists forward before firing the missile. The small cannon can retract its barrel. Since the weapons can connect to each other, the figure (and all other uses of this mold) can hold these and the combined 2007 cannons at once. All four cannons can fit on his truck mode as well, the old ones underneath and the new ones on top. Ironhide&#039;s head has been replaced with a more accurate, asymmetrical head. Ironhide also features a new grey colour scheme with some red pin stripes and a [[NEST]] logo on each of his doors.&lt;br /&gt;
&lt;br /&gt;
: A packaging variant determines whether the missile is loaded or unloaded.  &lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Jungle Attack Ironhide&#039;&#039;&#039; (Voyager, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Assault rifle, minigun, knife, bullbar/crossbow, projectile&lt;br /&gt;
&lt;br /&gt;
:Jungle Attack Ironhide is an extensive retool, replacing his doors with military Humvee-style armoured door panels, adding a roof/truck bed-mounted lighting rig/weapons rack and replacing his Road Armor fender with a massive bullbar that can be removed and converted into a spring-loaded crossbow weapon. Ironhide&#039;s traditional arm-mounted weapons have been replaced with the aforementioned crossbow, an assault rifle, a minigun and a combat knife. The knife can be attached to the front of the rifle as a bayonet.&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Fast Action Battlers====&lt;br /&gt;
[[Image:Ironhide ROTF FAB toy.jpg|right|thumb|300px|Again, so near, yet so far.]]&lt;br /&gt;
*&#039;&#039;&#039;Cannon Force Ironhide&#039;&#039;&#039; (Fast Action Battler, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 1 missile&lt;br /&gt;
&lt;br /&gt;
:Cannon Force Ironhide is a redeco of 2007&#039;s Cannon Blast Ironhide figure. His colourscheme matches the mostly-red deco seen on the Legends class Enforcer Ironhide toy.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Autobot/FABIronhide/ironhide.htm More information on Cannon Force Ironhide at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Robot Replicas====&lt;br /&gt;
[[Image:ROTF RobotReplicas Ironhide.jpg|right|150px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (Robot Replica, 2009)&lt;br /&gt;
&lt;br /&gt;
{{charstubtoys}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Titanium Series====&lt;br /&gt;
*&#039;&#039;&#039;Offroad Ironhide vs. Deep Desert Brawl&#039;&#039;&#039; (3-inch Robot Masters multi-pack, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Movie Autobot sigil display stand&lt;br /&gt;
&lt;br /&gt;
:This [[Toys&amp;quot;R&amp;quot;Us]]-exclusive set features an unchanged version of 2007&#039;s &#039;&#039;Titanium Series&#039;&#039; Ironhide (despite package claims to the contrary) and a [[redeco]]ed [[Brawl (Movie)|Brawl]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; 3D Battle-Card Game===&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (3D Battle Card, 2007)&lt;br /&gt;
**&#039;&#039;Card number:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: A 41-point &amp;quot;rare&amp;quot; character in the [[3D Battle-Card Game]], Ironhide &amp;quot;transforms&amp;quot; into a grey pickup truck of indeterminate make. He uses the same parts layout as [[Dropkick]] and [[Skids (G1)|Skids]].&lt;br /&gt;
: He is equipped with a Radial Launcher and Chem Cannon.&lt;br /&gt;
&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
====Transformers Movie Danglers====&lt;br /&gt;
[[Image:Movie Ironhide dangler.jpg|right|171px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:Released by [[Tomy Yujin]] in November 2007&amp;lt;ref&amp;gt;[http://www.gachausa.com/products/transformers.asp Tomy Yujin &#039;&#039;Transformers&#039;&#039; page]&amp;lt;/ref&amp;gt; as part of the [[Danglers Collection]], this toy is a weird plastic [[Super deformed]] version of Ironhide that pops out his vehicle mode when you squeeze him. This little figurine has a little strap on it so that it can be put on cell phones or portable gaming devices.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Robot Heroes===&lt;br /&gt;
[[Image:Rhboneiron.jpg|right|300px|thumb|Ironhide is cute as he blows everything into slag.]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide vs. Bonecrusher&#039;&#039;&#039; (Robot Heroes 2-pack, 2007)&lt;br /&gt;
&lt;br /&gt;
:Part of the &#039;&#039;[[Robot Heroes]]&#039;&#039; line, this incarnation of Ironhide is an adorable soft-plastic PVC figurine in a chunky, &amp;quot;super-deformed&amp;quot; style. He has swivel points at the shoulders and neck.  He came in a two-pack with the Decepticon [[Bonecrusher (Movie)|Bonecrusher]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Rhironhidedispensor.jpg|right|300px|thumb|Transformers 2: Electric Boogaloo.]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide and Dispensor&#039;&#039;&#039; (Robot Heroes 2-pack, 2008)&lt;br /&gt;
&lt;br /&gt;
:Part of the &#039;&#039;Robot Heroes&#039;&#039; line, this incarnation of Ironhide is an adorable soft-plastic PVC figurine in a chunky, &amp;quot;super-deformed&amp;quot; style in his &amp;quot;somersaulting&amp;quot; pose from the Mission City battle.  He came in a two-pack with [[Dispensor]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Robotheroesironhidemixmaster.jpg|right|thumb|300px|Well, he&#039;s back on his feet!]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide and Mixmaster&#039;&#039;&#039; (2009)&lt;br /&gt;
:Part of the second wave of the &#039;&#039;Revenge of the Fallen&#039;&#039; portion of the &#039;&#039;Robot Heroes&#039;&#039; line, Ironhide is a redeco of his first &#039;&#039;Robot Heroes&#039;&#039; figure in gunmetal and tan.  He comes packaged with [[Mixmaster (ROTF)|Mixmaster]].  &lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Robotheroesmegatronfallenprimejetfireironhide.jpg|300px|thumb|right|Whoa, who ordered the extra-large The Fallen?]]&lt;br /&gt;
*&#039;&#039;&#039;Battle for the Fallen&#039;&#039;&#039; (box set, 2009)&lt;br /&gt;
:This &#039;&#039;Robot Heroes&#039;&#039; box set of figures comes with [[The Fallen]], [[Megatron (Movie)|Megatron]] (tank mode), [[Optimus Prime (Movie)|Optimus Prime]] and [[Jetfire (ROTF)|Jetfire]] combined, and Ironhide (truck mode).  Ironhide proooobably has no articulation.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Bigger Toys==&lt;br /&gt;
[[Image:Movie MonroeTopkickIronhideEdition.jpg|right|250px|thumb|What do you mean there are no cannons?]]&lt;br /&gt;
*&#039;&#039;&#039;GMC TopKick 4500 Ironhide Edition&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:As reported at [http://www.edmunds.com/insideline/do/News/articleId=121589 Edmunds], [http://www.monroetruck.com/index.asp Monroe Truck Equipment], in association with Hasbro, released a GMC TopKick 4500 Ironhide special edition featuring most of the modifications made to the Ironhide vehicle props used in the movie, with the only difference being that the truck will retain its stock orange running lights (the movie used blue) and the large stock sideview mirrors. &lt;br /&gt;
&lt;br /&gt;
:Sadly, installing a grumpy trigger-happy alien robot and deadly high-tech weaponry into the works is not part of the included modifications.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In the initial draft of the movie, Ironhide was not present among the Autobot cast. However, he replaced female Autobot [[Arcee (Movie)|Arcee]] in later drafts and the subsequent final script.&lt;br /&gt;
* In the movie, Ironhide&#039;s guns &#039;&#039;alone&#039;&#039; have 10,000 CGI parts &#039;&#039;each&#039;&#039;. Yet this was somehow passed over in the Academy Awards for [http://en.wikipedia.org/wiki/The_Golden_Compass_%28film%29 talking polar bears.]&lt;br /&gt;
* If you look really closely, you can see a large scar over Ironhide&#039;s right eye, which is kinda cool.&lt;br /&gt;
* If you watch his movements when he first emerges from the pool in the first movie, he walks with a slight limp.&lt;br /&gt;
* Apparently, he&#039;s a bit of a fan of Batman. {{Storylink|Transformers Comic issue 2.2|Dogfight!}}&lt;br /&gt;
* The [[NEST]] &amp;quot;Special Programs&amp;quot; logo on the first &#039;&#039;[[Revenge of the Fallen (toyline)|Revenge of the Fallen]]&#039;&#039; Voyager class Ironhide&#039;s toy is based upon a shoulder patch on [[Graham]]&#039;s uniform.&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.tfu.info/2007/Autobot/Ironhide/ironhide.htm Ironhide at TFU.info]&lt;br /&gt;
&lt;br /&gt;
[[Category:3D Battle-Cards]]&lt;br /&gt;
[[Category:Autobots]]&lt;br /&gt;
[[Category:NEST]]&lt;br /&gt;
[[Category:Movie characters]]&lt;br /&gt;
[[Category:Revenge of the Fallen characters]]&lt;br /&gt;
[[Category:Robot Heroes]]&lt;br /&gt;
[[Category:Letters page answerers]]&lt;br /&gt;
[[Category:Titanium Series]]&lt;/div&gt;</summary>
		<author><name>69.92.83.223</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Ironhide_(Movie)&amp;diff=369841</id>
		<title>Ironhide (Movie)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Ironhide_(Movie)&amp;diff=369841"/>
		<updated>2009-09-26T12:17:59Z</updated>

		<summary type="html">&lt;p&gt;69.92.83.223: /* Transformers (2007) movie */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobot|NEST}}&lt;br /&gt;
{{disambig3|Ironhide}}&lt;br /&gt;
:&#039;&#039;Ironhide is an [[Autobot]] from the [[Live-action film series|live-action film]] [[continuity family]], also sometimes known as the &amp;quot;[[Tooth Fairy]]&amp;quot;.&#039;&#039;&lt;br /&gt;
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[[Image:Movie Ironhide promorender2.jpg|right|325px|thumb|A different kind of tooth fairy. He knocks them out for the one in the frilly dress to collect.]]&lt;br /&gt;
&#039;&#039;&#039;Ironhide&#039;&#039;&#039; is the Autobots&#039; resident weapons specialist and [[Optimus Prime (Movie)|Optimus Prime]]&#039;s old friend. He is old because he is &#039;&#039;hard&#039;&#039;. He&#039;s probably had enough replacement parts to build a small army, but Ironhide doggedly refuses to roll over and die for anyone. He&#039;ll fight to the bitter end and take down more than his fair share of [[Decepticon|Decepticons]] in the process. &lt;br /&gt;
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Ironhide doesn&#039;t always see optic to optic with Prime, despite their friendship. He&#039;s perhaps the more practical of the two, and more than a little trigger happy, so he can be more willing to push the Autobot code to the limit if he thinks it will get the job done faster.&lt;br /&gt;
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He has more guns than [[Carbombya|a smaller third-world country]], and he may or may not have blown up a [[Kaiba-5|planet]] with said guns.&lt;br /&gt;
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{{bigquote|I&#039;m just saying we &#039;&#039;could&#039;&#039;. It&#039;s an option.|Ironhide on taking out [[Sam Witwicky|Sam]]&#039;s parents, &#039;&#039;[[Transformers (2007)|Transformers]]&#039;&#039;}}&lt;br /&gt;
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:&#039;&#039;Hungarian name:&#039;&#039; &#039;&#039;&#039;Acélfej&#039;&#039;&#039; (&amp;quot;Steel-head&amp;quot;)&lt;br /&gt;
:&#039;&#039;Chinese name (Taiwan):&#039;&#039; &#039;&#039;&#039;Tǐeh Pí&#039;&#039;&#039; (鐵皮, &amp;quot;Iron Hide&amp;quot; or &amp;quot;Iron Skin&amp;quot;)&lt;br /&gt;
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==Fiction==&lt;br /&gt;
===IDW &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
[[Image:Defiance1_Ironhide_Starscream.jpg|thumb|left|300px|]]&lt;br /&gt;
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Millions of years ago, Ironhide was a captain in the Cybertronian defense force. He and commander [[Starscream (Movie)|Starscream]] were to report to Protector [[Megatron (Movie)|Megatron]], but Starscream was late due to an encounter with hostile aliens in the [[Eshems Nebula]] and Ironhide almost took off without him. Later, during an attack by the same aliens, Ironhide commanded the ground defense units in the city of [[Metrotitan (Movie)|Metrotitan]], near the [[Simfur]] temple. When [[Bumblebee (Movie)|Bumblebee]] and [[Cliffjumper (Movie)|Cliffjumper]] were pinned down inside the temple, they considered contacting Ironhide for suggestions on what to do. {{storylink|Defiance issue 1}}&lt;br /&gt;
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After the aliens were driven out and Megatron assumed his dictatorship of [[Cybertron (planet)|Cybertron]], Ironhide found himself belonging to an increasingly violent and unstable military. He was present when Megatron ordered Starscream to conduct some clandestine operation of which Ironhide did not take part in. The disenchanted Ironhide turned his back on the military after Megatron&#039;s declared Optimus&#039;s followers to be traitors, and that the army now flew under the banner of the [[Decepticon|Decepticons]]. {{Storylink|Defiance issue 3}}&lt;br /&gt;
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[[Image:Defiance4_Ironhide_madeforwar.jpg|thumb|300px|Ironhide &#039;&#039;&#039;&#039;&#039;REALLY&#039;&#039;&#039;&#039;&#039; wants to join the Autobots.]]&lt;br /&gt;
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Disillusioned with what the military had become, Ironhide wandered far from [[Trypticon (Movie)|Trypticon]] to search for answers, and so preoccupied was his thoughts that he was captured by forces loyal to Optimus Prime. Brought before the rebel leader, Ironhide pledged his alliegence to Optimus&#039; Autobots, stating that he had no desire to destroy the innocent, and he knew the Autobots to be innocent of what Megatron charged them with, and besides, they needed somebody with his experience as a soldier. When the Autobots discovered that Megatron was building [[Nemesis (ROTF)|a massive warship]], they thought it would be best to build one of their own, though they lacked the means to do so. Ironhide, however, knew of a fix-er-upper that they could repair in secret.{{Storylink|Defiance issue 4}} &lt;br /&gt;
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{{spoiler|Tales of the Fallen issue 2|10/9/2009}}&lt;br /&gt;
As more gathered to Optimus Prime&#039;s cause, a young Autobot named [[Sideswipe (ROTF)|Sideswipe]] came to train under Ironhide. After Ironhide showed him the ropes, he went on to be assigned to a settlement of displaced Autobots. That assignment went disastrously, as [[Demolishor (ROTF)|Demolishor]] massacred the entire settlement, leaving Ironhide&#039;s student for dead. Sideswipe returned to the same unit as his former mentor embittered, suffering from survivor&#039;s guilt. Noting the new recklessness and ruthlessness that Sideswipe displayed, Ironhide attempted to reach out to his old student. Angrily, Sideswipe declared that he had grown beyond Ironhide&#039;s tutelage. {{storylink|Tales of the Fallen issue 2}}&lt;br /&gt;
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Sometime later, Optimus Prime knew the war would tear the planet apart unless the reason for fighting was removed from the planet. He revealed to his soldiers the plan to capture the All Spark and take it with them in their ship, the &#039;&#039;[[Ark (Movie)|Ark]]&#039;&#039;, but what he didn&#039;t reveal to all but a select few was that they were really going to blast the All Spark into deep space to both distract the Decepticons and to buy them valuable time. Ironhide was one of those who followed Prime on the &#039;&#039;Ark&#039;&#039; to chase after the All Spark, which, unbeknownst to the Autobots, had locked onto the position of a [[Solar Harvester|solar harvester]] in a distant star system. {{Storylink|Defiance issue 4}}&lt;br /&gt;
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===Titan Magazines &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
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{{bigquote|&amp;quot;What&#039;s the first rule of soldiering?&amp;quot;&lt;br /&gt;
&amp;quot;Never leave a man behind.&amp;quot;}}&lt;br /&gt;
[[Image:Titan_Ironhidetranisition.jpg|left|200px|thumb|Okay, when even your &#039;&#039;transition form&#039;&#039; has eff-off great weapons...]]&lt;br /&gt;
That mega-bazooka of his has been with him since he was a proto-chip.  {{storylink|Transformers Comic issue 20|Return to Cybertron: Part 4}}&lt;br /&gt;
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During the war, Ironhide ran training missions for the younger Autobot recruits. These missions would often have the recruits thrown into the sharp end: one, involving [[Signal Flare (Movie)|Signal Flare]], [[Strongarm (Movie)|Strongarm]] and [[Skyblast (Movie)|Skyblast]], abruptly turned into a raid on a Decepticon base and rescuing [[Longview (Movie)|a prisoner]]. He also developed skills at resisting psychic interrogation techniques.  {{storylink|Transformers Comic issue 5|Lost In Space 3: Ironhide}} &lt;br /&gt;
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He would later be one of three Autobots who tried to prevent [[Megatron (Movie)|Megatron]] from reaching the [[All Spark]]. They hadn&#039;t, however, expected for [[Brawl (Movie)|Devastator]] to be demented enough to set off a foldspace warhead at pointblank range - a weapon that warped everyone to different parts of the galaxy.  {{storylink|Transformers Comic issue 2|Prelude: Megatron}} &lt;br /&gt;
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After spending some time planet-hopping, Ironhide detected [[Ratchet (Movie)|Ratchet]]&#039;s homing signal and headed for it. En route, he was captured by an alien spacecraft, one that appeared to belong to immense entities that created the All Spark and wanted it back. Ironhide, shrugging off a psychic probe, worked out these entities were an illusion - the ship was a derelict that had been salvaged by a group of aquatic aliens who wanted to find &amp;amp;amp; exploit the All Spark. Ironhide removed their ability to do so by taking the derelict&#039;s device that tracked down All Spark energy. While he then went on his way, he was left wondering what race had originally owned this vessel and what their connection to the All Spark was...  {{storylink|Transformers Comic issue 5|Lost In Space 3: Ironhide}}&lt;br /&gt;
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[[Image:Movie TitanTransformers6 Ironhide.jpg|right|250px|thumb|]]&lt;br /&gt;
After meeting up with Ratchet, the two began searching for Jazz. They found he was the prisoner of a living, predatory planet; Ironhide reasoned with the planet to let their friend go (i.e. shot it repeatedly with his slag-off great cannon) and they took him back to Cybertron with them.   {{storylink|Transformers Comic issue 6|Lost In Space Part 4: Jazz}}&lt;br /&gt;
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{{Note|The following event appears to be unique to the Titan continuity.}}&lt;br /&gt;
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Following the [[Mission City]] battle, he got into &#039;&#039;another&#039;&#039; battle with [[zombie]] Decepticons. Already injured and exhausted from the last fight, he almost fell before Ratchet found a solution. {{storylink|Transformers Comic issue 8|Scorpion Sting}}&lt;br /&gt;
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[[Image:Movie TitanTransformers8 ScorpieIronhide1.jpg|left|250px|thumb|Ratchet was right.  That tingles!]]&lt;br /&gt;
After that, he worked with a [[United States Marine Corps]] team to track down [[Scorponok (Movie)|Scorponok]]. The Decepticon led them into a trap and took control of Ironhide&#039;s motor functions, causing him to attack the humans. They attempted to fight back - oh, you know those sabot rounds that are suppose to harm Transformers? They had no effect. Luckily, one of the soldiers was able to sever Scorponok&#039;s connection before he killed them all, and Ironhide killed the Decepticon the old-fashioned way: &#039;&#039;brutally&#039;&#039;.  {{storylink|Transformers Comic issue 8|Scorpion Sting}}&lt;br /&gt;
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{{notetitantlg}}&lt;br /&gt;
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In a reality where the Decepticons won, Ironhide was part of the Autobot resistance on [[Earth]] and was in contact with reinforcements from Cybertron.  {{storylink|Transformers Comic issue 9|Twilight&#039;s Last Gleaming, Part: 1}} He and Ratchet were in a mission in Savannah, Georgia, the site of the Decepticon&#039;s [[cyberforming]] process.  {{storylink|Transformers Comic issue 10|Twilight&#039;s Last Gleaming, Part: 2}} Using [[Payload (Movie)|Payload]] disguises, they sneaked in and Ironhide worked out how to destroy the facility and save the planet, only to find [[Bonecrusher (Movie)|Bonecrusher]] let them in to kill them!  {{storylink|Transformers Comic issue 11|Twilight&#039;s Last Gleaming, Part: 3}} Ironhide got the slag kicked out of him until Ratchet saved him,  {{storylink|Transformers Comic issue 12|Twilight&#039;s Last Gleaming, Part: 4}} but he made up for it in keeping the Decepticons distracted while Ratchet finally took out the All Spark.  {{storylink|Transformers Comic issue 13|Twilight&#039;s Last Gleaming, Part: 5}}&lt;br /&gt;
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He was stationed near a refugee shelter in Savannah following the liberation of America. When Decepticons attacked the shelter, a position with no strategic value, Ironhide suspected it was a trap—which it was, an attempt to keep the Autobots in a position where a manipulated [[NATO]] could kill them all.  {{storylink|Transformers Comic issue 14|Aftermath Part 1}} Ironhide showed annoyance that the humans couldn&#039;t see the Autobots were just trying to help, and he replied with a curt &amp;quot;fine&amp;quot; when he was ordered not to return fire on any human tanks.  {{storylink|Transformers Comic issue 15|Aftermath Part 2}}&lt;br /&gt;
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Alongside [[Longarm (Movie)|Longarm]], he protected San Diego from a Decepticon raid, talking the younger Autobot through how to best drive off the attackers.  {{storylink|Transformers Comic issue 16|Dark Spark}} &lt;br /&gt;
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[[Image:StockadeVsIronhide.jpg|right|300px|thumb|...Well, &#039;&#039;that&#039;s&#039;&#039; never happened before.]]&lt;br /&gt;
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When Optimus wanted [[Nucleon]] to be secretly brought from the long-dead Cybertron to Earth, Ironhide was the one chosen to lead the mission (Bumblebee, Arcee and Armorhide with him). Ironhide warned his team to be on their guard, trust nothing, and that they&#039;d die if they got misty-eyed about being home. Soon after landing, they ran into [[Stockade (Movie)|Stockade&#039;s]] Decepticons, and Ironhide was challenged to hand-to-hand combat to resolve the situation. The look on Ironhide&#039;s face as Stockade shrugged off his strongest blow was a joy to behold (but not for Ironhide cos he got battered).  {{storylink|Transformers Comic issue 17|Return to Cybertron: Part 1}} Ironhide absolutely refused to back down or surrender, leading to Stockade beating him up a few more times. When it became clear the Decepticons were going to use all the Nucleon to summon an alien entity into Cybertron&#039;s core, Ironhide decided to provide the &amp;quot;distraction&amp;quot; so the other Autobots could stop the plan: that distraction being to run over [[Divebomb (Movie)|Divebomb]] and smash into things, which ended when Stockade smashed him up one last time.  {{storylink|Transformers Comic issue 18|Return to Cybertron: Part 2}}&lt;br /&gt;
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When [[Unicron]] entered Cybertron&#039;s core and began reshaping the planet, Ironhide ordered Bumblebee to flee from falling rubble and not wait for him... and got squished. The other Autobots pulled him out, and he decided the only logical response to Unicron&#039;s invasion was to &#039;&#039;blow up the planet&#039;&#039;.  {{storylink|Transformers Comic issue 19|Return to Cybertron: Part 3}} Luckily, a newly arrived Optimus had a better plan: Cut off the Nucleon that Unicron was using to power his physical form. Ironhide was part of this mission and led the defensive action against Unicron&#039;s internal defender drones, but lost his mega-bazooka in the process.  {{storylink|Transformers Comic issue 20|Return to Cybertron: Part 4}}&lt;br /&gt;
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Upon returning to Earth and being fired on by Decepticons (who had seized Autobase and the six hundred square miles around it), he said he&#039;s the last guy to run from a firefight but they should... run from a firefight. He was both respectful of the fact the Autobots had not been around to stop the Decepticons and recognised the President was a blatant Decepticon slave.  {{storylink|Transformers Comic issue 21|Hard Target}}&lt;br /&gt;
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He was part of the raid to get [[Mikaela Banes]] back from the Decepticons, noting the Decepticons were letting them enter Savannah. His big contribution to the mission was to get thwacked by [[Blackout (Movie)|Blackout]].  {{storylink|Transformers Comic issue 22|The Decepticon Who Haunted Himself}}&lt;br /&gt;
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Optimus and Ironhide both realised Allen would be used against them, and so two weeks before he &#039;&#039;was&#039;&#039;, Ironhide covertly contatced [[Tom Banachek]] and set him up to identify &#039;&#039;every&#039;&#039; Decepticon cerebro-strip puppet in the US government. {{storylink|Transformers Comic issue 25|Revolution Part 3}} When it became clear Allen was going to order the Autobots off American soil, Ironhide headed off to do something &#039;&#039;mysteeeeerious&#039;&#039; with Bumblebee, which turned out to be setting things up so they could fake their own deaths. {{storylink|Transformers Comic issue 23|Revolution Part 1}} This gave the Autobots the freedom to rig up the means to forcibly exile the Decepticons on Cybertron, and once Banachek was done the Autobots returned to hit the [[Decepticon Heartland]]. &lt;br /&gt;
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Ironhide was in the spearhead, acting as Prime&#039;s second-in-command and having his dialogue stolen by [[Strongarm (Movie)|Strongarm]]. He forcibly teleported Starscream to Cybertron, helping finally win a lasting peace for Earth. {{storylink|Transformers Comic issue 25|Revolution Part 3}}&lt;br /&gt;
{{-}}&lt;br /&gt;
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===&#039;&#039;Ghosts of Yesterday&#039;&#039; prequel novel ===&lt;br /&gt;
{{storylink|Ghosts of Yesterday}}&lt;br /&gt;
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{{charstubfiction}}&lt;br /&gt;
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===&#039;&#039;Transformers&#039;&#039; (2007) movie===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Jess Harnell]] (English); [[Katsuhiro Kitagawa]] (Japanese); [[Oliver Siebeck]] (German)&lt;br /&gt;
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[[Image:Movie Ironhide introduction.jpg|left|220px|thumb|Clint Eastbot in The Good, The Bad and The Metallic.]]&lt;br /&gt;
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Responding to [[Bumblebee (Movie)|Bumblebee]]&#039;s call for assistance, Ironhide and the other Autobots under Optimus Prime&#039;s direct command came to [[Earth]], with the old soldier landing in a suburban pool. As he climbed out of the water, a little human girl asked him if he was (of all things) the tooth fairy before he quickly hid behind some trees when the child&#039;s parents exited the house. He scanned their GMC Topkick truck and transformed, leaving the residence. He linked up with [[Jazz (Movie)|Jazz]] and [[Ratchet (Movie)|Ratchet]], and they proceeded to the rendezvous point, where they met up with Optimus and Bumblebee. After meeting [[Sam Witwicky]] and [[Mikaela Banes]], Ironhide displayed an eagerness to show off his [[Weapon|cannons]], and made a classic [[wikipedia:Clint_Eastwood|Clint Eastwood]] impression to show it by saying &amp;quot;You feeling lucky, punk?&amp;quot;(which earned him an instant reproof from Optimus). &lt;br /&gt;
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[[Image:Movie Ironhide threatens Mojo.JPG|right|250px|thumb|Don&#039;t shoot! I swear I don&#039;t feel lucky!]]&lt;br /&gt;
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Going to the Witwicky residence, Ironhide had lubricant released upon him by [[Mojo|a rodent]]. This unpleasant situation was made worse by [[Sam Witwicky]]&#039;s frantic refusal to let him shoot it. Ironhide relented, despite the fact that it would cause rust. He also suggested shooting [[Ron Witwicky|the]] [[Judy Witwicky|parents]], as they were interfering with Sam&#039;s search for [[Archibald Witwicky|Captain Witwicky]]&#039;s [[glasses]].  Optimus reminded him that they don&#039;t hurt humans and scolded his weapons expert, to which Ironhide meekly responded that he merely thought it should remain an option.&lt;br /&gt;
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After Sam, Mikaela and his parents were captured by [[Sector Seven]], Ironhide got a &#039;&#039;real&#039;&#039; good chance to show off his cannons when he and the other Autobots totally outclassed the S7 agents by instantly disarming them of their weapons, then rescuing the boy and his girl. Unfortunately, their escape was to be short-lived, as [[Bumblebee (Movie)|Bumblebee]] was captured by the mysterious agents after saving Sam and Mikaela&#039;s lives. The next morning, when Optimus Prime was pondering their next move, Ironhide asked why they had to save the humans, prompting Prime to go into one of his long speeches about freedom and sacrifice, concluding that the humans need not pay for the mistakes of Cybertron-kind, and if need be, he would destroy the All Spark by fusing it with his own spark. Inspired by his words, Ironhide debated no further, and the Autobots set out for the location of the All Spark, [[Hoover Dam]]. Halfway there, to their surprise, they saw Bumblebee leading a column of Sector Seven assault vehicles, so Ironhide and the rest of the Autobots joined the unit.&lt;br /&gt;
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[[Image:Movie Ironhide shootground.jpg|left|250px|thumb|Ironhide is a real showoff.]]&lt;br /&gt;
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During the final battle at [[Mission City]], Ironhide realized that the F-22 Raptor that appeared to be providing [[William Lennox|Captain Lennox&#039;s]] troops with air cover was in fact his former comrade [[Starscream (Movie)|Starscream]]. Ordering the others to take cover, Ironhide and Bumblebee lifted a discarded truck full of &#039;&#039;Furby&#039;&#039; toys to protect the humans against Starscream&#039;s strafing run. It worked, but the explosion threw Ironhide back and crippled Bumblebee. Soon afterwards, [[Brawl (Movie)|Brawl]] attacked, forcing Ironhide to do several somersaults to avoid the Decepticon&#039;s missiles, thus totally scaring the crap out of a lady sitting in the middle of the street.&lt;br /&gt;
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Ironhide and Ratchet took it upon themselves to protect Sam from [[Starscream (Movie)|Starscream]] and [[Blackout (Movie)|Blackout]] as he made his way to a rooftop where he could pass the [[All Spark]] to a military helicopter. Unfortunately, Starscream blocked off Sam&#039;s path, prompting the Autobot guardians to engage the more powerful Decepticon immediately. After taking several missiles in the gut, Ironhide implored Sam to keep running.&lt;br /&gt;
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After the destruction of Megatron and the All Spark, Ironhide somberly cradled the body of the fallen Jazz while Ratchet informed Optimus Prime that there was nothing they could do. Ironhide then gave Captain Lennox a ride home and spent the remainder of the day observing Sam and Mikaela making out on the hood of Bumblebee&#039;s vehicle mode. {{Storylink|Transformers (2007)}}&lt;br /&gt;
{{-}}&lt;br /&gt;
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===Toy bios===&lt;br /&gt;
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With the war over, and infused with the power of the All Spark, Ironhide felt like a young &#039;bot again and decided to spend his new spare time by exploring Earth. Together with his new human friends, he’s having the time of his life conquering the most challenging trails on the planet, from Death Valley to the darkest Amazon basin! {{storylink|#Voyager Class toys|Offroad Ironhide}} He does this with William Lennox, who he stays with; when the soldier&#039;s away, Ironhide watches his family for him.&lt;br /&gt;
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And he also gets to play with [[Sector Seven]] experimental weaponry! Yay peace! {{storylink|#Voyager Class toys|Premium Ironhide}}&lt;br /&gt;
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===IDW &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
[[Image:Alliance1 Ironhide Lennox realfirepower.jpg|left|300px|thumb|&amp;quot;I&#039;m not impressed by someone who blows up JUST ONE CAR.&amp;quot;]]&lt;br /&gt;
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As the Autobots and their human allies made their way to Mission City, Ironhide rammed [[Barricade (Movie)|Barricade]] into a support pylon on the freeway, putting the Decepticon out of commission.  {{storylink|The Reign of Starscream Issue Number One}}&lt;br /&gt;
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In the immediate aftermath of the battle in Mission City, Ironhide accompanied Captain Lennox and his soldiers, hunting for [[Allspark mutation|creatures created by the All Spark energies]]. They had already destroyed three of the creatures when [[Xbox 360 robot|another one]] fled into a red minivan, which Lennox&#039;s men peppered with small arms fire. Ironhide decided to show them what &#039;&#039;real&#039;&#039; firepower was and blew up the van with one shot. As the Autobots prepared to move out and flee the approaching Sector Seven and government forces, Ironhide placed Jazz&#039;s remains into a trailer [[Robert Epps|Sergeant Epps]] had found, and together the soldiers had a moment of silence for their fallen comrade. A month later, after he was approached by [[Seymour Simmons|Agent Simmons]], Lennox requested the Autobots help escort the human convoy transporting the remains of the fallen Decepticons. However, the Autobots had been shadowed on their way to the meeting place by a police car, whom both Lennox and Ironhide guessed was Barricade.   {{storylink|Alliance issue 1}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Alliance1 Ironhide-Jazz momentofsilence.jpg|right|250px|thumb|At least [[Human|they&#039;re]] more emotional about this than Prime, and &#039;&#039;they never knew him&#039;&#039;.]]&lt;br /&gt;
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Ironhide and the other Autobots arrived at Sector Seven&#039;s secret [[Nevada]] desert installation to participate in the convoy that would transport the Decepticon bodies to San Francisco. He disagreed with Optimus Prime&#039;s decision to leave the All Spark fragment in the custody of Sector Seven while they were away, but nevertheless respected his commander&#039;s decision. On the freeway, Optimus Prime had a change of heart and sent Ironhide and Bumblebee back to retrieve the All Spark fragment. Unfortunately, Ironhide, being the slower of the two Autobots, didn&#039;t reach the base until after [[Wreckage (Movie)|Wreckage]] and Starscream had caused significant death and destruction. During the cleanup, he could be seen comforting the injured Bumblebee.  {{storylink|Alliance issue 2}}&lt;br /&gt;
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[[Image:Alliance3_Ironhide_Bumblebee.jpg|thumb|left|250px|]]&lt;br /&gt;
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Amidst the scene of devastation at Sector Seven&#039;s Nevada base, Ironhide praised Bumblebee for his courage in attempting to defend the humans, but Bumblebee regretted that he could not save them all. After Jazz&#039;s burial two weeks later, Optimus Prime accepted a proposal from Captain Lennox that the humans and the Autobots form [[NEST|a special unit]] tasked with defending their mutual home. The Autobots began training with their human allies on the island of [[Diego Garcia]], however, the lack of coordination meant even Bumblebee showed up the humans. Ironhide opined that Bumblebee&#039;s shot was &amp;quot;awesome&amp;quot;. Regardless or some teething issues, the team rolled out when the Decepticon [[Swindle (Movie)|Swindle]] was spotted in [[San Francisco]]. {{storylink|Alliance issue 3}}&lt;br /&gt;
&lt;br /&gt;
On the plane trip to the city, Ironhide commented on the likelihood of the Swindle and [[Dead End (Movie)|Dead End]] putting up a fight, and how he hated flying. On the safe, stable ground, Lennox gave orders e, Ratchet and Epps were assigned to team two, who would set the trap. En-route to the Decepticons, Ratchet and Ironhide bantered about how the former&#039;s vehicle mode was more suited to [[N.E.S.T.]]&#039;s cover story of a chemical spill, while the latter asserted that he was the more stylish of the pair. After the Decepticons were disposed of, Major Lennox and Optimus Prime decided to send Bumblebee back to the United States to once again assume the role of Bumblebee&#039;s guardian. Ironhide reminded his little buddy to stay out of trouble, at least until the larger Autobot arrived to take over the protector role. Soon, more Decepticons were spotted on Earth, and Ironhide was deployed to [[Italy]] to deal with [[Fracture]]&#039;s team. After [[Reverb (Movie)|Reverb]] and [[Gunbarrel (Movie)|Gunbarrel]] had been destroyed, NEST forces led Fracture to Ironhide, who rammed the [[Female Transformers|female Decepticon]] off the cliff road she was racing upon. Somewhere in the United States, Barricade managed to evade capture or destruction, forcing Ironhide to give Bumblebee warning. {{Storylink|Alliance issue 4}}&lt;br /&gt;
&lt;br /&gt;
Ironhide was reunited with Sideswipe at [[Diego Garcia]] after the younger bot had answered Optimus Prime&#039;s homing beacon and joined [[NEST]]. He found that Sideswipe had changed little, and if anything had become even more of a loose cannon in his pursuit of Demolishor. Unable to reach his former trainee with words, Ironhide was reduced to performing damage control in the skirmish at [[Montevideo]], [[Uruguay]]. However in the aftermath Sideswipe saw the destruction he had wrought and the fear it engendered in the humans, begrudgingly admitting that Ironhide had been right all along. {{storylink|Tales of the Fallen issue 2}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;The Veiled Threat&#039;&#039; prequel novel===&lt;br /&gt;
{{Note|The events of &#039;&#039;The Veiled Threat&#039;&#039; take place during [[IDW Publishing]]&#039;s &#039;&#039;[[Alliance (comic)|Alliance]]&#039;&#039; comic.}}&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
{{storylink|The Veiled Threat}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Titan Magazines ROTF comic===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ironhidetwins_KLUNNG.jpg|right|300px|thumb|The first caption on this page is now canon.]]&lt;br /&gt;
&lt;br /&gt;
Ironhide was commanding officer at the [[NEST]] base at Edwards [[United States Air Force|Air Force]] Base, [[California]]. To his intense annoyance, [[Skids (ROTF)|Skids]] and [[Mudflap (ROTF)|Mudflap]] had turned up, claiming to have a message for Optimus Prime and &#039;&#039;only&#039;&#039; him. Since they&#039;d cried wolf before and Optimus was busy on another mission, Ironhide refused. So the twins &#039;&#039;ambushed him with piles of crates&#039;&#039; so they could reach NEST&#039;s ops room and send in a call. Ironhide hurt them for this.&lt;br /&gt;
&lt;br /&gt;
He grew more frustrated when, after NEST picked up a Decepticon signal heading for [[Las Vegas]] and Ironhide headed up a strike team, the twins pleaded to come along. He bluntly stated they couldn&#039;t be trusted &#039;&#039;not&#039;&#039; to screw up the way they were going, and if they wanted his trust they&#039;d have to earn it. &lt;br /&gt;
&lt;br /&gt;
Once in Las Vegas, Ironhide led his team to capture [[Grindor (ROTF)|the Decepticon Grindor]]. The target used his rotors to blast cars at everyone, knocking Ironhide over, though the human soldiers under [[Sergeant Dundee]] completed the mission. Then the twins turned up to earn his trust and show their skills! ...which caused Grindor to be accidentally freed. This time, seeming to notice his way of dealing with the twins wasn&#039;t helping matters, Ironhide calmly pointed out that they&#039;d made a mistake, but so does everyone: the trick is to &#039;&#039;learn&#039;&#039; from them. {{storylink|Transformers Comic issue 2.3|Learning Curve}} He had them sent to be trained by [[Sideswipe (ROTF)|Sideswipe]], but didn&#039;t act on their claims of important info. {{storylink|Transformers Comic issue 2.4|New Tricks}}&lt;br /&gt;
&lt;br /&gt;
{{Note|The following details Ironhide&#039;s tenure as letter-answerer on the Law and Disorder letters page.}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Lawanddisorder_logo.jpg|left|300px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
[[Barricade (Movie)|Barricade]] was meant to be a solo letters page host, but Ironhide forcibly took co-ownership of the section. He spends his time undermining and dissing Barricade. Particularly, he seems focused on the fact Barricade was beaten by Bumblebee, viewing this as laughable and Bumblebee as a weak fighter (#2). ([[:Image:Bumblebeehandlesthis.jpg|Maybe he&#039;s trying to cover something...]]) He later began to admit Bumblebee is hardcore (#3). &lt;br /&gt;
&lt;br /&gt;
Barricade likes and admires &#039;&#039;your&#039;&#039; anal-retentive knowledge of Transformers trivia! (#1) He also admires [[Air Raid (Movie)|Batman]], cos his car has &#039;&#039;lots&#039;&#039; of weapons. (#2)&lt;br /&gt;
&lt;br /&gt;
He&#039;s a big fan of video games, especially the Xbox 360 ROTF game, and always loves playing against people in multiplayer! (#4)&lt;br /&gt;
&lt;br /&gt;
He&#039;s encountered the [[Combaticon (ROTF)|Combaticons]] before, along with Optimus, and warns readers to be careful around them! (#3)&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Revenge of the Fallen&#039;&#039; movie===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Jess Harnell]] (English), [[Katsuhiro Kitagawa]] (Japanese), [[Oliver Siebeck]] (German) &lt;br /&gt;
[[Image:ROTF Prime Ironhide Demolishor.jpg|thumb|left|250px|Optimus: Is he dead? Demolishor: Yeh! Optimus: Ok, ok..nghey!]]&lt;br /&gt;
Ironhide acted as an Autobot support unit in Shanghai as [[NEST]] hunted for [[Demolishor (ROTF)|Demolishor]]. He chased after the massive Decepticon as it roared through the streets before [[Optimus Prime (Movie)|Optimus Prime]] was deployed from the air and attacked Demolishor, crashing him into a warehouse. Ironhide stood with his commander as Optimus prepared to deliver the killing blow, listening to Demolishor&#039;s warning about [[The Fallen]]&#039;s return before he died. Ironhide returned to base, resting in his alternate mode in his hangar while Optimus conferred with [[William Lennox]], General [[Morshower]] and [[Theodore Galloway]]. &lt;br /&gt;
&lt;br /&gt;
Later, Ironhide accompanied the Autobots to rescue [[Sam Witwicky]] from [[Megatron (Movie)|Megatron]] and [[Starscream (Movie)|Starscream]], but was too late, for the revived Decepticon leader had killed Optimus in combat. When Ironhide returned to an American air base with Optimus&#039; body, he was surrounded by military forces under Galloway, who had managed to secure NEST&#039;s deactivation following multiple Decepticon attacks around the planet. Furious that the humans dared to point a weapon at him, Ironhide almost lost his temper, but Lennox convinced him to not turn on the non-NEST soldiers. [[Ratchet (Movie)|Ratchet]] recommended leaving [[Earth]], but Ironhide argued he believed Optimus would not want them to abandon the humans. &lt;br /&gt;
&lt;br /&gt;
Ironhide was to retreat with the other Autobots to [[Diego Garcia]] until Lennox received a message from Witwicky and his friends to come to [[Egypt]], having figured out the Decepticons&#039; scheme. Lennox managed to trick Galloway into jumping out of the plane carrying the soldiers and Prime&#039;s body, while the rest of the Autobots in the second plane quickly cut through the nets containing them. Ironhide then advised the crew to open the doors and let him out of the plane. NEST parachuted into a small village near the [[Pyramid]]s, but soon lost communication when Starscream released an EMP blast at them. &lt;br /&gt;
&lt;br /&gt;
During the defensive operations of NEST&#039;s position, Lennox decided to send a team to locate Sam, and Ironhide and [[Arcee (Movie)|Arcee]] immediately announced that they would lead the team. Transforming to vehicle mode, Ironhide rolled out with a number of soldiers and Arcee. After finding the humans, they were ambushed by [[Buffalo MPV Decepticon|several Decepticons]], with both Arcee and Ironhide hit numerous times while providing cover fire for their friends, and told Sam and Mikaela to run while they drew their fire. Ironhide survived, albeit heavily damaged, and had to run for his life (ejecting his weapons in the process) when a [[United States Air Force]] B-1B Lancer bomber arrived delivering 2000-pound JDAM bombs, obliterating the remaining the Decepticon troops in the area. Momentarily safe, Ironhide and the others witnessed Sam resurrect Optimus Prime with the [[Matrix of Leadership#Live-action Transformers movies|Matrix of Leadership]], and his leader&#039;s subsequent defeat of The Fallen. {{storylink|Revenge of the Fallen (film)|Revenge of the Fallen}}&lt;br /&gt;
&lt;br /&gt;
===Toy bios===&lt;br /&gt;
&lt;br /&gt;
With Megatron dead, the Autobots are able to go on the offensive. Hunting down and killing Decepticons is the most fun Ironhide ever had! {{storylink|#Voyager Class toys 2|Ironhide 2009}} As part of this mission, he got spiffy new red armour, making him far tougher. {{storylink|#Fast Action Battlers 2|Cannon Force Ironhide}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Beast Wars Telemocha&#039;&#039; catalog comic (Japan)===&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; The Game===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Mark Ryan]]&lt;br /&gt;
&lt;br /&gt;
====Autobot campaign====&lt;br /&gt;
Ironhide arrived on Earth alongside the other Autobots upon Bumblebee&#039;s call. As [[Sector Seven]] forces closed in on them, Jazz was given the task of drawing the human authorities&#039; attention away from the others. When Jazz soon found himself trapped by both human agents &#039;&#039;and&#039;&#039; Decepticons, Ironhide was sent to rescue him (without, Prime ordered him, another incident like that on [[Kaiba-5]]), a task that ended with his tangling with a [[Mixmaster (Movie)|Mixmaster]] unit in a construction lot.&lt;br /&gt;
&lt;br /&gt;
A brief aside with Optimus Prime during the rescue revealed Ironhide&#039;s actions may have resulted in the destruction of [[Kaiba-5|a small planet]] at one point. Ironhide maintained that it was going to blow up &#039;&#039;anyway&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In [[Mission City]], Ironhide once again was called to the rescue, as Bumblebee was trapped by a massive swarm of [[Energon drone|Energon drones]] activated by the [[All Spark]]. Ironhide waded into the thick of them and destroyed every last one. Shortly afterwards, he responded to Jazz&#039;s S.O.S. call, but was too late; the warrior had been killed by [[Brawl (Movie)|Brawl]]. Enraged, Ironhide engaged the tank, smashing through the backup drone-units before finally taking on Brawl himself.  {{storylink|Transformers The Game (console)|Transformers The Game (console)}}&lt;br /&gt;
&lt;br /&gt;
====Decepticon campaign====&lt;br /&gt;
As the Decepticons closed in on the All Spark within Mission City, [[Blackout (Movie)|Blackout]] was tasked with bringing down the mighty Ironhide. Ironhide&#039;s powerful cannons, force shielding and hordes of backup drones made this fight &#039;&#039;incredibly&#039;&#039; difficult for Blackout, but the mammoth Decepticon was finally able to take Ironhide out.  {{storylink|Transformers The Game (console)|Transformers The Game (console)}}&lt;br /&gt;
&lt;br /&gt;
===Transformers Autobots/Decepticons===&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
&lt;br /&gt;
{{storylink|Transformers Autobots/Decepticons}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Revenge of the Fallen&#039;&#039; The Game===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Jess Harnell]]&lt;br /&gt;
{{cleanup|September 2009}}&lt;br /&gt;
====Autobot Campaign====&lt;br /&gt;
In the Autobot Campaign, Ironhide was training Bumblebee since he hasn&#039;t&lt;br /&gt;
been in combat. Then he went to Shangai and destroyed a couple of Decepticons.&lt;br /&gt;
After, Sideways came and tried to kill him, but failed. After doing work in&lt;br /&gt;
Shangai, he went to the West Coast and escorted a NEST squadron to the HQ.&lt;br /&gt;
Ironhide wasn&#039;t in any East Coast or Cairo Autobot missions.&lt;br /&gt;
&lt;br /&gt;
====Decepticon Campaign====&lt;br /&gt;
After Long Haul destroyed the NEST HQs, Ironhide appeared to eliminate&lt;br /&gt;
Long Haul, but, eventually failed.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:Movie Legends Ironhide DesertBlackout.jpg|right|250px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide Vs. Desert Blackout&#039;&#039;&#039; (Legends &amp;quot;Allspark Battles&amp;quot; two-pack, 2008)&lt;br /&gt;
&lt;br /&gt;
: An all-new Ironhide tooling that packs considerable accuracy into his small, simple design. Unlike the Voyager class toy, Legends Ironhide stores his cannons in the truck&#039;s bed. He comes with a desert scheme redeco of Legends class [[Blackout (Movie)|Blackout]].&lt;br /&gt;
&lt;br /&gt;
: Amusingly, this version of Ironhide is the only American toy release that has full-length exhaust stacks. Also, there are many complaints about the fists sticking out of the back of the truck and the weird truck proportions.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Voyager Class toys====&lt;br /&gt;
[[Image:Movie Voyager Ironhide toy.jpg|right|250px|thumb|[[Guiltaur]] called, he wants his weapon back.]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (Voyager Class, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID Number:&#039;&#039; &#039;&#039;&#039;MA-09&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Left &amp;amp;amp; right cannons, 4 missiles&lt;br /&gt;
&lt;br /&gt;
:Ironhide transforms into a modified black 2006 [[wikipedia:GMC Topkick|GMC Topkick]] 4500 four-wheel drive pickup truck. Although Hasbro&#039;s official stock photos and early packaged [[Prototype|samples]] featured two real-life accurate full length exhaust smokestacks behind the rear cabin, they have been slightly shortened for [[For safety reasons|safety]] and durability reasons for the actual release of the toy. Otherwise, however, the vehicle mode is very accurate to the real prop truck... well, aside from the fact that Ironhide&#039;s massive missile launchers are quite visible underneath the vehicle. Despite rumors to the contrary, TakaraTomy&#039;s Japanese release of the toy features the same shortened smokestacks as the Hasbro version.&lt;br /&gt;
&lt;br /&gt;
:Ironhide features an [[Automorph]] gimmick in his legs during transformation: As the user swings down his feet, all of the panels that make up his legs automatically shift and fold into place. This gimmick does not affect Ironhide&#039;s articulation.  Confusingly, the instructions omit the exact positioning of the roof panels and rear window on his back, though they can fold into a compact design for maximum articulation.&lt;br /&gt;
&lt;br /&gt;
:In robot mode,his arm-mounted cannons are inactive while mounted on both arms. However, detaching the left arm cannon and combining it with the right arm creates a  &#039;&#039;&#039;huge&#039;&#039;&#039; functional missile launcher that is almost as big as Ironhide himself. The missile-launching mechanism itself isn&#039;t the typical spring-loaded button design, instead relying on a pressure-launch system to fire the missiles from the four barrels.&lt;br /&gt;
:The peg that holds his windshield is extremely prone to cracking, which makes it become loose, and might even result in breakage. Oddly, the back of Ironhide&#039;s headsculpt resembles [[Soundwave (G1)|Soundwave]] to some extent.  Whether or not this was just coincidence or some kind of elaborate in-joke remains to be seen.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;VoyagerOffroad&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Voyager Offroad Ironhide.jpg|right|250px|thumb|Ironhide in full-fledged colour!]]&lt;br /&gt;
*&#039;&#039;&#039;Offroad Ironhide&#039;&#039;&#039; (Voyager Class, 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Left &amp;amp; right cannons, 4 missiles&lt;br /&gt;
&lt;br /&gt;
:Released as part of the &amp;quot;Allspark Power&amp;quot; refresh of the Movie toyline, Offroad Ironhide is a fairly extensive redeco of Voyager class Ironhide in colors reminiscent of the &#039;&#039;[[Generation 2 (toyline)|Generation 2]]&#039;&#039; [[Go-Bot (G2)|Go-Bot]] [[Motormouth]]. As he&#039;s now made of several colors of plastic, he&#039;s no longer the most monochromatic toy in the &#039;&#039;Movie&#039;&#039; line.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;VoyagerPremium&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
[[Image:Movie Ironhide PremiumVoyager toy.jpg|right|250px|thumb|The skies leaked powder on me.]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (&amp;quot;Premium Series&amp;quot; Voyager Class, 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Left &amp;amp; right cannons, 4 missiles&lt;br /&gt;
&lt;br /&gt;
:Premium Ironhide is a redeco of the previous released Voyager class Ironhide, painted in a gloss black finish, silver trim on his smokestacks, Road Armor winch and side turn signal detailing, but with them are several inaccurate deco additions including silver detailing to the rims, frosted windows, silver paint on the roof ridges and a large Autobot sigil tampographed onto the hood.&lt;br /&gt;
&lt;br /&gt;
:In robot mode Ironhide is considerably more accurate with gold and gunmetal detailing colors which were missing from the first Voyager release. His large cannons are now molded in mostly black plastic, then painted metallic teal with gold detailing.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Fast Action Battlers====&lt;br /&gt;
[[Image:Movie FAB Ironhide.jpg|right|250px|thumb|Pop goes the Autobot.]]&lt;br /&gt;
*&#039;&#039;&#039;Cannon Blast Ironhide&#039;&#039;&#039; (Fast Action Battler, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 1 missile&lt;br /&gt;
&lt;br /&gt;
:Part of the [[Fast Action Battlers]] line, &amp;quot;Cannon Blast&amp;quot; Ironhide is a simpler version of the larger toy, geared more towards the younger set who might find the big toy too complicated to transform. He still transforms into the customized GMC Topkick. He features a spring-loaded missile launcher in his left cannon.  But, thanks to the simpler transformation, the hood and wheels trap his arms below the wheel.  He can&#039;t punch or aim his cannon at all, and the elbows have no articulation but swiveling that knocks the arm off his body.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|FABPulse}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie FAB PulseCannon Ironhide.jpg|right|250px|thumb|It&#039;s a squirrel-squashin&#039;, deer-smackin&#039;, drivin&#039; machine!]]&lt;br /&gt;
*&#039;&#039;&#039;Pulse Cannon Ironhide&#039;&#039;&#039; (Fast Action Battler, 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 1 missiles&lt;br /&gt;
&lt;br /&gt;
:A redeco of the Fast Action Battler Ironhide, this version sports a silver and blue color scheme that is both a reversal of the &amp;quot;Offroad&amp;quot; Ironhide Voyager figure... and seemingly an [[homage]] to the &#039;&#039;Generation 2&#039;&#039; Go-Bots version of [[Generation 1]] [[Ironhide (G1)|Ironhide]], a redeco of Motormouth (see above). Funky!&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Cyber Slammers====&lt;br /&gt;
[[Image:Movie CyberSlammers Ironhide.jpg|right|250px|thumb|&amp;quot;Slam&amp;quot; This!]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (Cyber Slammer, 2008)&lt;br /&gt;
&lt;br /&gt;
:Cyber Slammers Ironhide is an amazingly cute GMC Topkick that transforms into an amazingly cute trigger happy weapons specialist. &#039;Slam&#039; his robot mode down into car mode and he rolls along, slowly transforming back up into robot mode. Like most Cyber Slammers, Ironhide manages to cram most of his vehicle mode&#039;s major details into a compact, super-deformed version of that mode.  Interestingly enough, the figure has an asymmetrical face: One eye is the usual cyber slammer style, the other is &amp;quot;squinted&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Titanium Series====&lt;br /&gt;
[[Image:Movie TitaniumRM Ironhide.jpg|right|150px|thumb|Dances to every Bon Jovi song...ever.]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (3-inch Robot Masters, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Movie Autobot sigil display stand&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Titanium Series]]&#039;&#039; Ironhide is a small, 3-inch-tall [[die-cast]] metal mini-statue of Ironhide&#039;s robot mode. He has swivel points at the shoulders and head, and comes with a clear plastic movie-style Autobot sigil stand.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:ROTF_Legends_EnforcerIronhide.jpg|thumb|300px|Right colors, wrong &amp;lt;s&amp;gt;bot&amp;lt;/s&amp;gt; toy.]]&lt;br /&gt;
*&#039;&#039;&#039;Enforcer Ironhide&#039;&#039;&#039; (Legends, 2009)&lt;br /&gt;
&lt;br /&gt;
:Enforcer Ironhide is a [[redeco]] of 2008&#039;s Legends class Ironhide in a more Generation 1-looking red colour scheme.&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:ROTF-toy_Legends_Ironhide.jpg|thumb|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Straightaway Shootout&#039;&#039;&#039; (Legends multi-pack, 2009)&lt;br /&gt;
&lt;br /&gt;
:A redeco of 2008 Legends Ironhide featuring his regular colors, but using different color layouts and [[paint application]]s. He will only be available in the [[Target]]-[[exclusive]] &amp;quot;Straightaway Shootout&amp;quot; 5-pack together with [[Mudflap (ROTF)|Mudflap]], [[Swerve (Movie)|Swerve]], [[Runamuck (ROTF)|Runamuck]] and [[Sparkcrusher]].&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Voyager Class toys====&lt;br /&gt;
[[Image:ROTF Voyager Ironhide.jpg|right|300px|thumb|No matter which mode he&#039;s in, Ironhide still outguns you.]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (Voyager, 2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;RA-02&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Missile launcher cannon, energy cannon, projectile&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;[[Revenge of the Fallen (toyline)|Revenge of the Fallen]]&#039;&#039; Voyager class Ironhide is a retool of the toy from the 2007 &#039;&#039;Transformers&#039;&#039; movie line. The original arm cannons have been replaced by new, more accurate (and less [[Gimmick|gimmicky]]) cannons that can be connected together and mounted on top of Ironhide&#039;s truck bed cover.  The truck bed cover and arm mountings for this Ironhide&#039;s cannons are unchanged from the 2007 movie line voyagers.  So any voyager Ironhide can carry and use both the original and new weapons. The large cannon features screwdriving firing action in which the barrel section twists forward before firing the missile. The small cannon can retract its barrel. Since the weapons can connect to each other, the figure (and all other uses of this mold) can hold these and the combined 2007 cannons at once. All four cannons can fit on his truck mode as well, the old ones underneath and the new ones on top. Ironhide&#039;s head has been replaced with a more accurate, asymmetrical head. Ironhide also features a new grey colour scheme with some red pin stripes and a [[NEST]] logo on each of his doors.&lt;br /&gt;
&lt;br /&gt;
: A packaging variant determines whether the missile is loaded or unloaded.  &lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Jungle Attack Ironhide&#039;&#039;&#039; (Voyager, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Assault rifle, minigun, knife, bullbar/crossbow, projectile&lt;br /&gt;
&lt;br /&gt;
:Jungle Attack Ironhide is an extensive retool, replacing his doors with military Humvee-style armoured door panels, adding a roof/truck bed-mounted lighting rig/weapons rack and replacing his Road Armor fender with a massive bullbar that can be removed and converted into a spring-loaded crossbow weapon. Ironhide&#039;s traditional arm-mounted weapons have been replaced with the aforementioned crossbow, an assault rifle, a minigun and a combat knife. The knife can be attached to the front of the rifle as a bayonet.&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Fast Action Battlers====&lt;br /&gt;
[[Image:Ironhide ROTF FAB toy.jpg|right|thumb|300px|Again, so near, yet so far.]]&lt;br /&gt;
*&#039;&#039;&#039;Cannon Force Ironhide&#039;&#039;&#039; (Fast Action Battler, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 1 missile&lt;br /&gt;
&lt;br /&gt;
:Cannon Force Ironhide is a redeco of 2007&#039;s Cannon Blast Ironhide figure. His colourscheme matches the mostly-red deco seen on the Legends class Enforcer Ironhide toy.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Autobot/FABIronhide/ironhide.htm More information on Cannon Force Ironhide at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Robot Replicas====&lt;br /&gt;
[[Image:ROTF RobotReplicas Ironhide.jpg|right|150px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (Robot Replica, 2009)&lt;br /&gt;
&lt;br /&gt;
{{charstubtoys}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Titanium Series====&lt;br /&gt;
*&#039;&#039;&#039;Offroad Ironhide vs. Deep Desert Brawl&#039;&#039;&#039; (3-inch Robot Masters multi-pack, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Movie Autobot sigil display stand&lt;br /&gt;
&lt;br /&gt;
:This [[Toys&amp;quot;R&amp;quot;Us]]-exclusive set features an unchanged version of 2007&#039;s &#039;&#039;Titanium Series&#039;&#039; Ironhide (despite package claims to the contrary) and a [[redeco]]ed [[Brawl (Movie)|Brawl]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; 3D Battle-Card Game===&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (3D Battle Card, 2007)&lt;br /&gt;
**&#039;&#039;Card number:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: A 41-point &amp;quot;rare&amp;quot; character in the [[3D Battle-Card Game]], Ironhide &amp;quot;transforms&amp;quot; into a grey pickup truck of indeterminate make. He uses the same parts layout as [[Dropkick]] and [[Skids (G1)|Skids]].&lt;br /&gt;
: He is equipped with a Radial Launcher and Chem Cannon.&lt;br /&gt;
&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
====Transformers Movie Danglers====&lt;br /&gt;
[[Image:Movie Ironhide dangler.jpg|right|171px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:Released by [[Tomy Yujin]] in November 2007&amp;lt;ref&amp;gt;[http://www.gachausa.com/products/transformers.asp Tomy Yujin &#039;&#039;Transformers&#039;&#039; page]&amp;lt;/ref&amp;gt; as part of the [[Danglers Collection]], this toy is a weird plastic [[Super deformed]] version of Ironhide that pops out his vehicle mode when you squeeze him. This little figurine has a little strap on it so that it can be put on cell phones or portable gaming devices.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Robot Heroes===&lt;br /&gt;
[[Image:Rhboneiron.jpg|right|300px|thumb|Ironhide is cute as he blows everything into slag.]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide vs. Bonecrusher&#039;&#039;&#039; (Robot Heroes 2-pack, 2007)&lt;br /&gt;
&lt;br /&gt;
:Part of the &#039;&#039;[[Robot Heroes]]&#039;&#039; line, this incarnation of Ironhide is an adorable soft-plastic PVC figurine in a chunky, &amp;quot;super-deformed&amp;quot; style. He has swivel points at the shoulders and neck.  He came in a two-pack with the Decepticon [[Bonecrusher (Movie)|Bonecrusher]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Rhironhidedispensor.jpg|right|300px|thumb|Transformers 2: Electric Boogaloo.]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide and Dispensor&#039;&#039;&#039; (Robot Heroes 2-pack, 2008)&lt;br /&gt;
&lt;br /&gt;
:Part of the &#039;&#039;Robot Heroes&#039;&#039; line, this incarnation of Ironhide is an adorable soft-plastic PVC figurine in a chunky, &amp;quot;super-deformed&amp;quot; style in his &amp;quot;somersaulting&amp;quot; pose from the Mission City battle.  He came in a two-pack with [[Dispensor]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Robotheroesironhidemixmaster.jpg|right|thumb|300px|Well, he&#039;s back on his feet!]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide and Mixmaster&#039;&#039;&#039; (2009)&lt;br /&gt;
:Part of the second wave of the &#039;&#039;Revenge of the Fallen&#039;&#039; portion of the &#039;&#039;Robot Heroes&#039;&#039; line, Ironhide is a redeco of his first &#039;&#039;Robot Heroes&#039;&#039; figure in gunmetal and tan.  He comes packaged with [[Mixmaster (ROTF)|Mixmaster]].  &lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Robotheroesmegatronfallenprimejetfireironhide.jpg|300px|thumb|right|Whoa, who ordered the extra-large The Fallen?]]&lt;br /&gt;
*&#039;&#039;&#039;Battle for the Fallen&#039;&#039;&#039; (box set, 2009)&lt;br /&gt;
:This &#039;&#039;Robot Heroes&#039;&#039; box set of figures comes with [[The Fallen]], [[Megatron (Movie)|Megatron]] (tank mode), [[Optimus Prime (Movie)|Optimus Prime]] and [[Jetfire (ROTF)|Jetfire]] combined, and Ironhide (truck mode).  Ironhide proooobably has no articulation.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Bigger Toys==&lt;br /&gt;
[[Image:Movie MonroeTopkickIronhideEdition.jpg|right|250px|thumb|What do you mean there are no cannons?]]&lt;br /&gt;
*&#039;&#039;&#039;GMC TopKick 4500 Ironhide Edition&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:As reported at [http://www.edmunds.com/insideline/do/News/articleId=121589 Edmunds], [http://www.monroetruck.com/index.asp Monroe Truck Equipment], in association with Hasbro, released a GMC TopKick 4500 Ironhide special edition featuring most of the modifications made to the Ironhide vehicle props used in the movie, with the only difference being that the truck will retain its stock orange running lights (the movie used blue) and the large stock sideview mirrors. &lt;br /&gt;
&lt;br /&gt;
:Sadly, installing a grumpy trigger-happy alien robot and deadly high-tech weaponry into the works is not part of the included modifications.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In the initial draft of the movie, Ironhide was not present among the Autobot cast. However, he replaced female Autobot [[Arcee (Movie)|Arcee]] in later drafts and the subsequent final script.&lt;br /&gt;
* In the movie, Ironhide&#039;s guns &#039;&#039;alone&#039;&#039; have 10,000 CGI parts &#039;&#039;each&#039;&#039;. Yet this was somehow passed over in the Academy Awards for [http://en.wikipedia.org/wiki/The_Golden_Compass_%28film%29 talking polar bears.]&lt;br /&gt;
* If you look really closely, you can see a large scar over Ironhide&#039;s right eye, which is kinda cool.&lt;br /&gt;
* If you watch his movements when he first emerges from the pool in the first movie, he walks with a slight limp.&lt;br /&gt;
* Apparently, he&#039;s a bit of a fan of Batman. {{Storylink|Transformers Comic issue 2.2|Dogfight!}}&lt;br /&gt;
* The [[NEST]] &amp;quot;Special Programs&amp;quot; logo on the first &#039;&#039;[[Revenge of the Fallen (toyline)|Revenge of the Fallen]]&#039;&#039; Voyager class Ironhide&#039;s toy is based upon a shoulder patch on [[Graham]]&#039;s uniform.&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.tfu.info/2007/Autobot/Ironhide/ironhide.htm Ironhide at TFU.info]&lt;br /&gt;
&lt;br /&gt;
[[Category:3D Battle-Cards]]&lt;br /&gt;
[[Category:Autobots]]&lt;br /&gt;
[[Category:NEST]]&lt;br /&gt;
[[Category:Movie characters]]&lt;br /&gt;
[[Category:Revenge of the Fallen characters]]&lt;br /&gt;
[[Category:Robot Heroes]]&lt;br /&gt;
[[Category:Letters page answerers]]&lt;br /&gt;
[[Category:Titanium Series]]&lt;/div&gt;</summary>
		<author><name>69.92.83.223</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Bulkhead_(Animated)&amp;diff=359697</id>
		<title>Bulkhead (Animated)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Bulkhead_(Animated)&amp;diff=359697"/>
		<updated>2009-09-03T09:49:37Z</updated>

		<summary type="html">&lt;p&gt;69.92.83.223: /* Animated */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobot}}&lt;br /&gt;
{{disambig3|Bulkhead}}&lt;br /&gt;
:&#039;&#039;Bulkhead is an [[Autobot]] from the [[Transformers Animated (franchise)|Transformers Animated]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:AniBulkheadPromoModel.jpg|thumb|right|300px|[[Crumplezone (Cybertron)|Crumplezone]] called; he wants his head back.]]&lt;br /&gt;
The biggest and strongest of [[Optimus Prime (Animated)|Optimus Prime]]&#039;s crew, &#039;&#039;&#039;Bulkhead&#039;&#039;&#039; appears to be little more than a big, dumb lummox at first glance. The second and third glances don&#039;t do much to improve that impression. Raised on a backwater [[Energon (fuel)|energon]] farm, he joined the Autobot academy to achieve the lofty goal of becoming a lowly [[space bridge]] technician rather than a warrior. He also has an unfortunate tendency to break stuff by accident due to his sheer strength and natural clumsiness. He&#039;s wrecked major thoroughfares and toppled skyscrapers in his zeal to be &#039;&#039;helpful&#039;&#039;; when he gets angry, he&#039;s capable of berserker charges that even the [[Dinobot (Animated)|Dinobots]] have learned to respect and fear. His penchant for being a little too eager to please others and getting a little too emotional at times further leads him to act without thinking. Add in a seeming lack of skills beyond &amp;quot;destruction&amp;quot;, and it does not paint a pretty picture.&lt;br /&gt;
&lt;br /&gt;
But despite all these shortcomings, one is hard-pressed to find a bot with a bigger heart, and he has astounding (if sometimes well-hidden) depths. He hates being thought of as the clumsy brute of the team, which has bred a certain amount of careful forethought and cautiousness. He&#039;s endlessly loyal to and protective of his friends, especially his best buddy [[Bumblebee (Animated)|Bumblebee]] and the [[human]] girl [[Sari Sumdac|Sari]], even if their impulsive behavior is sometimes annoying. Since coming to [[Earth]], he has discovered a love of art and the urge to express his true feelings through it. He&#039;s not very good at it, but he keeps trying anyways. Perhaps most surprising of all is that he is [[Cybertron (planet)|Cybertron]]&#039;s foremost expert in space bridge technology, even though he may not be able to build one himself without accidentally breaking at least half the components.&lt;br /&gt;
&lt;br /&gt;
{{quote|You guys got it easy. All people want me to do is break stuff. I&#039;ve got a sensitive side too, you know... but breaking stuff &#039;&#039;&#039;is&#039;&#039;&#039; kinda fun.|Bulkhead meditates on his lot in life|&amp;quot;[[Home Is Where the Spark Is]]&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===&#039;&#039;Animated&#039;&#039; cartoon===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Bill Fagerbakke]] (English), [[Tilo Schmitz]] (German), [[Ireneusz Załóg]] (Polish)&lt;br /&gt;
&lt;br /&gt;
[[Image:Autobot Cadets.jpg|thumb|left|250px-Autobot Cadets.jpg|Auditions for the new Transformers series are now closed...]]&lt;br /&gt;
Bulkhead was originally an energon farmer and attended [[Autobot boot camp]] in order to qualify as a space bridge engineer. It was there that he first met Bumblebee and their trainer, [[Sentinel Prime (Animated)|Sentinel Minor]]. To begin with, Bumblebee had no interest in being friends with the gentle giant, insulting him with the nickname &amp;quot;mudflap&amp;quot;. A friendship blossomed after Bulkhead saved Bumblebee from some &amp;quot;malfunctioning&amp;quot; turrets, dropping a building on Sentinel in the process. In order to prevent Bulkhead from being expelled, &#039;Bee took the blame, and they both ended up on space bridge detail.  {{storylink|Autoboot Camp}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ani crew.JPG|250px|thumb|right|ROAD TRIP!!!]]&lt;br /&gt;
Eventually, they were placed under [[Optimus Prime (Animated)|Optimus Prime&#039;s]] command. While repairing a space bridge, the team discovered the long-lost [[AllSpark (Animated)|AllSpark]]. However, the [[Decepticon|Decepticons]] soon arrived, prompting Bulkhead to mention that he had never seen a Decepticon ship up close. (No one had and lived, as [[Ratchet (Animated)|Ratchet]] pointed out.) Bulkhead did his best to hang on while the Autobots drove their ship through the space bridge.  Coming out of warp, they went headlong toward [[Earth]], and he joined his fellow &#039;bots in heading into stasis to avoid the impact shock of an unpleasant landing.&lt;br /&gt;
&lt;br /&gt;
After emerging from stasis and his [[reformatting]] into a terrestrial six-wheeled APC, Bulkhead accompanied the other Autobots to investigate a large, cybernetic creature that was menacing the local lifeforms (which they assumed were robots like themselves). Bulkhead requested help from a group of local drones, then noticed [[Sari Sumdac]] trying to take her keycard away from her robot dog, [[Sparkplug (robot dog)|Sparkplug]]. Assuming Sari was the pet, Bulkhead greeted her—which promptly sent her running and screaming. Way to make first contact there, big guy.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bulkh alt.JPG|200px|thumb|left|Let&#039;s see [[wikipedia:Grave Digger (truck)|Grave Digger]] beat this!]]&lt;br /&gt;
After [[Starscream (Animated)|Starscream]] arrived to take the AllSpark, the Autobots engaged him in a fierce game of &amp;quot;Keep-away&amp;quot;. At one point, Bulkhead tried to catch the AllSpark, shouting &amp;quot;I got it.&amp;quot; Starscream snagged the AllSpark instead, but Bulkhead knocked the [[Seeker (body-type)|Decepticon flier]] out of the air with his wrecking ball, causing him to drop the AllSpark. It&#039;s not nice to contradict Bulkhead.  {{storylink|Transform and Roll Out}}&lt;br /&gt;
 &lt;br /&gt;
Later, in Autobot HQ, he said he had some problems, because all humans wanted from him was to break stuff. After all, he had his sensitive side as well (even if breaking stuff was fun). When [[Megatron (Animated)|Megatron]] attacked the Autobots&#039; base, Bulkhead got in touch with his inner breaker, confirming that smashing stuff IS fun! Megatron had different plans for him, though, and Bulkhead discovered it&#039;s not as much fun to BE smashed. After Bulkhead was saved, he tried to catch a [[Pocketbot|tiny machine]] that looked like it might be the culprit. Prime hoped to study it and find out where it came from, but Bulkhead smashed the little critter to pieces when he grabbed it.  {{storylink|Home Is Where the Spark Is}}&lt;br /&gt;
&lt;br /&gt;
[[Image:TFA Blast Past Bulkhead Tutor Bot.JPG|250px|thumb|right|The pizza&#039;s ready!]]&lt;br /&gt;
After that [[Prowl (Animated)|Prowl]] tried to train Bulkhead to be more subtle in his actions, to assess a situation, choose the right move, then execute it with grace and precision.  This didn&#039;t meet with any real success, as Bulkhead&#039;s antics damaged the base and caused him to fall on Prowl. Moving to an island in Lake Erie, Bulkhead tried again. He knocked down some trees which fell on Prowl. Things actually got worse when Bulkhead tried to use Prowl&#039;s methods against the [[Dinobot (Animated)|Dinobots]], a trio of animatronics run amok.  Prowl wisely advised Bulkhead to stop doing what Prowl would do and instead do what Bulkhead himself would do. Bulkhead quickly discovered that his blunt, powerhouse approach had its place and time for proper use, charging and knocking down [[Snarl (Animated)|Snarl]], hitting [[Swoop (Animated)|Swoop]] out of the air, and throwing [[Grimlock (Animated)|Grimlock]] into a pit of molten tar. Afterward, the Dinobots were due to be melted down.  However, Prowl suspected the Dinobots were actually alive, not mere machines, so he enlisted Bulkhead&#039;s help in secretly transporting them from their prison to the deserted island on Lake Erie.  There they could live undisturbed and perhaps get themselves under control.  Prowl had realized that just because something was big and lumbering and destructive was no reason to give up on it, and Bulkhead knew just what he meant.  {{storylink|Blast from the Past}}&lt;br /&gt;
&lt;br /&gt;
When Bumblebee had his bout with [[Colossus Rhodes]] that escalated into a parking lot brawl, Bulkhead arrived with the others to stop the mad giant and tease Bumblebee about his size. Bulkhead&#039;s size proved a liability when he got caught in an opening in [[Sumdac Tower]]&#039;s defense shield, making him a sitting (but not defenseless) duck for an upgraded Rhodes, using his wrecking ball to send the brute flying. When the shield was deactivated he was the first into the tower, scooping up [[Meltdown (Animated)|Meltdown]] in his fist... a very bad mistake, since the villain was made of acid. His action gave the other Autobots time to defeat Meltdown, so it turned out okay.  {{storylink|Total Meltdown}}&lt;br /&gt;
&lt;br /&gt;
On a shopping trip for Sari&#039;s birthday present, Bulkhead worked with Sari to rein in the pesky [[Professor Princess]].  The next day, Sari&#039;s birthday party began poorly, as the guests were all children of Sumdac Industries employees, who found Sari too weird for their tastes. The Autobots&#039; arrival made things a little more interesting, but klutzy Bulkhead soon found himself ignored, alongside Sari, as the kids went for rides with the other Autobots (even Ratchet). Bulkhead wanted to give Sari her gift, a xylophone, but was too embarrassed to do so when he saw Dr. Sumdac&#039;s gift, a musical robot named [[Soundwave (Animated)|Soundwave]]. For the next several days, Sari&#039;s attention was drawn away from her friend as she spent her free time plugging her key into the toy to upgrade it. Bulkhead realized that there was something off about Soundwave, but his attempts to prove it just forced a wedge between Sari and himself. Megatron&#039;s machinations to increase the split between them didn&#039;t help.  It turned out the big guy was right on the money, however, as Soundwave was a creation of Megatron&#039;s that gained sentience through the key. Soundwave took control of the machines of Detroit and captured Sari.  When Bulkhead came to her rescue, Soundwave attempted to convince Bulkhead of the inferiority of humans. For a few minutes, it seemed Bulkhead was on his side, but with a wink to Sari, he punched Soundwave so hard that the Decepticon shattered into his component parts. Sari apologized, and the pair played with Bulkhead&#039;s gift, albeit after Sari nearly broke her hand punching Bulkhead&#039;s fist.  {{storylink|Sound and Fury}}&lt;br /&gt;
&lt;br /&gt;
Soon afterwards, trouble arrived in the form of [[Blitzwing (Animated)|Blitzwing]] and [[Lugnut]]. Answering their challenge, the Autobots confronted the pair in a construction yard. Bulkhead charged Lugnut and the two engaged in a grapple, but even Bulkhead&#039;s power wasn&#039;t enough against the massive Decepticon, who threw him aside. The second round didn&#039;t go too well either, as Lugnut never had a chance to fight before the Decepticons were defeated by the Autobot ship&#039;s main cannon.  {{storylink|Lost and Found (episode)|Lost and Found}}&lt;br /&gt;
&lt;br /&gt;
After Sari was abducted by the Dinobots, Prowl and Bulkhead went to [[Dinobot Island (Animated)|Dinobot Island]] to investigate. What they found was Meltdown, who damaged Bulkhead to the point of unconsciousness and trapped Prowl and [[Captain Fanzone]] (who had been tailing them) underground. Bulkhead spent the rest of the episode out cold until Sari was able to restore him. On the boat ride home, Sari showed she could take care of herself by kicking Bulkhead, who pretended to be hurt and accidentally fell into the ship&#039;s hold.  {{storylink|Survival of the Fittest}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Caged bulkhead.jpg|200px|thumb|left|And now we know how the caged Bulkhead sings...]]&lt;br /&gt;
After destroying a good portion of a city block trying to stop a missile impact, Sari suggested to Bulkhead that he explore his more creative talents to show the citizens of Detroit that he wasn&#039;t [[Sixshot|an engine of destruction]]. Bulkhead had difficulty making his creations (his paint brushes kept snapping between his fingers) and panicked when he learned that Sari had arranged an art show for him. (Girl has connections.) While lamenting his lot in life, he was knocked out cold by a sudden electrical surge. When he came back online, he found that his body had been stolen. As Bumblebee attempted to help him finish his art pieces in time for the show, the [[Headmaster (Animated)|Headmaster]] used Bulkhead&#039;s body to take control of a solar fusion plant, intending to detonate it unless he was paid a hefty ransom. Optimus used the ransom delivery to sneak the Autobots into the plant, where they defeated the Headmaster and reattached Bulkhead to his body...backwards. As the reactor reached critical, Bulkhead came up with a drone that would set the rods back, but the drone melted in the process. Not to be daunted, Bulkhead added it to his art collection, showing the citizens of Detroit his [[Slog|warzone art]] without them even knowing it.  {{storylink|Headmaster (episode)|Headmaster}}&lt;br /&gt;
&lt;br /&gt;
When Decepticon energy signals were detected, the Autobots quickly realized that they were outnumbered. Bulkhead mentioned that the Dinobots might be able to help, not aware that Prowl hadn&#039;t told Optimus they had moved them to Dinobot Island. Prime was furious and ordered the two to take him there at once. After searching the island, the Autobots found the Dinobots. They were unwilling to help, so the Autobots left, unsure of their next move. When Bumblebee contacted Prime, saying that Starscream was at Sumdac Tower, he ordered him to stand down. When they arrived at the tower, they saw Bumblebee fighting Starscream. Prime dryly noted that disobeying orders was becoming a habit, but Bulkhead wasn&#039;t too insulted. He was too busy being shocked by [[Megatron (Animated)|Megatron]] bursting through Sumdac Tower.  {{storylink|Megatron Rising - Part 1}}&lt;br /&gt;
&lt;br /&gt;
Quickly regaining his composure, Bulkhead charged Megatron, only to have his wrecking ball severed and be thrown into a building. After the short battle, Sumdac told them how he had rebuilt Megatron. Bulkhead sounded as if he was about to crush the professor, but Prime told him that it was unimportant. Using excess key energy in Sumdac&#039;s equipment, the Autobots repaired themselves, and Prime apologized for his harsh words. Ratchet and Sari came by in the ship, picking up the Autobots, but they were shot down over Dinobot Island. During the subsequent battle, Bulkhead brought down [[Lugnut]]. The zealous Decepticon was stronger than Bulkhead, but as he activated [[Punch of Kill Everything|his punch]], Bulkhead used his wrecking ball to detonate it, sending Lugnut flying.  {{storylink|Megatron Rising - Part 2}}&lt;br /&gt;
&lt;br /&gt;
While repairing a damaged overpass, Bulkhead became stuck in some cement, but hid it to avoid being embarrassed. He was nearly destroyed when he used outdated, unstable fixative, but was saved by two newly sentient machines named [[Scrapper (Animated)|Scrapper]] and [[Mixmaster (Animated)|Mixmaster]]. Once they helped him finish the repair work he&#039;d been doing, Bulkhead reluctantly went with them for an oil break, though he wasn&#039;t sure it was okay to take it straight from a tanker ship. He WAS sure the rest of the Autobots would like his new friends. The crass construction workers did not impress the other Autobots, however, and things only got worse when a game of flattened-oil-can frisbee severed Sari&#039;s pigtails (and nearly her head), leading Prime to evict the two. The next day, Bulkhead went looking for his friends, discovering that they had stolen parts for something Megatron was building. When Bulkhead told them that the Decepticons were [[wikipedia:Men in Black (film)|the scum of the universe]], the two went to challenge the Decepticons, without telling Bulkhead where to find them. The other Autobots were concerned that Scrapper and Mixmaster would sell them out, but Bulkhead still defended them. Unfortunately, the newly dubbed [[Constructicon (Animated)|Constructicons]] &#039;&#039;did&#039;&#039; side with the Decepticons, taking Bumblebee hostage and demanding the AllSpark fragments the Autobots had. Bulkhead gave them the fragments and a cup of oil for the road, but he had spiked the oil with the outdated fixative from the other day. The subsequent explosion scrambled their memory circuits, and Bulkhead drove the amnesiac Transformers away, admitting that he had been wrong to trust them.  {{storylink|Rise of the Constructicons}}&lt;br /&gt;
&lt;br /&gt;
After [[Wasp]] escaped, Bulkhead tagged along with Bumblebee in an attempt to track a leaked signal, but &#039;Bee&#039;s attitude became unbearable, and Bulkhead stormed off. The kindhearted bot couldn&#039;t stay away, however, and helped Bumblebee out of a minor scrape. Bumblebee apologised, but Bulkhead shook it off; their friendship had rock-solid foundations. Reconciled, the two headed back to base, having missed a rather conspicuous mine shaft entrance.  {{storylink|Autoboot Camp}}&lt;br /&gt;
&lt;br /&gt;
Bulkhead later made an abstract painting of Sari in the style of Picasso, but the other Autobots&#039; suggestions ended up ruining the painting. He and Sari took a walk to clear his head, and Bumblebee came and genuinely tried to apologize. This went rather poorly, and got even worse when Megatron arrived. He kidnapped Bulkhead and took him to his base. Megatron revealed that [[Shockwave (Animated)|his double agent]] had learned that Bulkhead was Cybertron&#039;s top space bridge technician, and forced Bulkhead to help the Decepticons repair a space bridge they had reverse engineered. If Bulkhead refused, Megatron would use a Headmaster unit to steal his body and kill all of Bulkhead&#039;s friends, starting with Professor Sumdac. Bulkhead agreed to help, but Professor Sumdac believed that Bulkhead was trying to sabotage the device, and told Bulkhead to let him give the instructions to avoid sounding preposterous. Furious at everyone doubting his skill, Bulkhead actually &#039;&#039;fixed&#039;&#039; the space bridge, allowing Megatron to teleport the Decepticons to an underdefended Cybertron. See Bulkhead, this is why people don&#039;t take you seriously.  {{storylink|A Bridge Too Close, Part I}}&lt;br /&gt;
&lt;br /&gt;
During a three-way battle between the Autobots, the Decepticons, and Starscream&#039;s [[Starscream clone|clones]], Bulkhead tried to shut down the space bridge, but was locked with [[stasis cuffs]] by a [[Slipstream (Animated)|female clone]]. After Megatron explained his plans and how Bulkhead had helped. the other Autobots expressed confusion at his skills, and Bulkhead explained that he had read all the space bridge schematics on the energon farm. Unfortunately, power problems arose, which Megatron tried to fix with by adding Starscream&#039;s AllSpark powered head into the power core. Unfortunately, this caused an overload which Bulkhead theorized would suck up all of Michigan. Fortunately, [[Omega Supreme (Animated)|Omega Supreme]] arrived and allowed himself to be sucked into the portal. When the Autobots escaped, Bulkhead theorized that Omega was merely transported to another section of space, and had hope that he was still alive. Unfortunately, any effort to locate Omega was put on hold when Sari noticed that the skin of her arm had been torn...revealing robotic circuitry underneath!  {{storylink|A Bridge Too Close, Part II}}&lt;br /&gt;
&lt;br /&gt;
While Bumblebee and Bulkhead were surprised and concerned about Sari&#039;s revealed techno-organic nature, they remained focused on the more imminent problem; namely that their old friend Longarm was really a Decepticon spy. However, because Omega Supreme was transwarped to another part of the galaxy, they no longer had Teletran-1 and thus had no way to contact Cybertron. A suggestion from Optimus gave Bulkhead the idea of building their own Space Bridge, seeing as Bulkhead was the Space Bridge genius (a title Bumblebee claimed he&#039;d never get used to). Bulkhead theorized that he might be able to put something together if they salvaged enough parts. The two of them quickly left to dig any useful parts out of the ruins of the mine, namely the [[plasmadynamic thruster]] (the component that generates the transwarp field) and the recon beacon generator (the component that allows one to lock on a specific area to transwarp to). Bulkhead found the recon beacon generator (after Bumblebee nearly tossed it away) and Bumblebee was about to give him the plasma dynamic thruster when it caught a stray transwarp signal (presumably from Omega Supreme&#039;s earlier transwarp) and was sent to another part of the galaxy. When Bulkhead turned around, Bumblebee was gone. Hearing a noise, he investigated, thinking it was his little buddy. But it was actually Henry Masterson who had found both his lost [[Headmaster unit]] and Starscream&#039;s discarded body (definitely not little and not Bulkhead&#039;s buddy). Masterson then soundly trashed Bulkhead and left him buried under a pile of rocks.&lt;br /&gt;
&lt;br /&gt;
Later, Ratchet found him and brought him back to the plant. Ratchet was about to work on repairing Bulkhead when Sari beat him to it, much to Ratchet&#039;s annoyance. When Bumblebee&#039;s energy signature could not be found on Earth, Bulkhead realized that he wasn&#039;t on Earth. The plasmadynamic thruster must have caught a stray transwarp field and sent Bumblebee to another part of the galaxy. In theory, Bulkhead could retrieve him with the recon beacon generator, provided he could get it working. Ratchet was about to attempt to do so when Sari beat him to the punch again. A little while later, Bulkhead detected a stray transwarp field. Using the recon beacon generator, Bulkhead managed to reel Bumblebee back to Earth, inside the belly of a [[rock creature|giant rock alien]]. The alien, noticeably ticked about being exposed to the bright light of the [[sun]], went on a rampage in Detroit. Of course, Bulkhead couldn&#039;t just smash the alien with his wrecking balls since Bumblebee was inside it. However, Sari once again provided assistance with her new upgraded form and neatly disposed of the rock alien and rescued Bumblebee. But then her body became overloaded with Allspark energy and she started going on an uncontrollable rampage, causing every electronic device she touched to explode. When Bumblebee was stabbed by Sari in an attempt to stop her, Bulkhead, Prowl, and Optimus worked together to remove the Key from her system. However, its energy had been completely drained into Sari, making both the Key useless and Sari still unable to control herself. Bulkhead suggested that she tried to hold it in like when she had to go to the &#039;sleep-room&#039;. Sari attempted this, but this only caused the initiation of a self-destruct sequence. Fortunately, Ratchet was able to temporarily shut her down with his EMP generator.&lt;br /&gt;
&lt;br /&gt;
Later, the group was at the plant, mulling over the events of the day, including Optimus revealing the Autobots&#039; secret base to Professor Sumdac. When Bumblebee threatened to transwarp again, Bulkhead took the plasmadynamic thruster from Bumblebee&#039;s backpack and turned it off. But then Omega Supreme appeared, under the control of Megatron. The group headed for the river to keep Megatron from damaging more of the city. Bulkhead and Bumblebee acted as decoys while Prowl and Optimus worked on freeing Omega from Megatron&#039;s control. Their plan worked, only for Starscream&#039;s head, which Megatron was using as a battery, to take over Omega&#039;s body and toss out Prowl and Optimus. With them unable to get back in and Starscream threatening to transwarp to Cybertron and use Omega to take it over, Bumblebee and Bulkead got the idea of using the plasma dynamic thruster on Omega Supreme. With a little teamwork from them and Optimus Prime, they attached the plasma dynamic thruster to Omega Supreme, causing him to go on an endless and random transwarp cycle throughout the galaxy. However, they still needed to find a way to contact Cybertron about Shockwave. {{storylink|TransWarped}}&lt;br /&gt;
&lt;br /&gt;
Soon afterwards, Bulkhead teamed with Prof. Sumdac to build a space bridge at Sumdac Tower. Sumdac was willing to make up to the Autobots for unwillingly helping the Decepticons during his long captivity, though he kept slowing down work by continuously mentioning Megatron and insisting the confiscated Headmaster Unit was staring at him. Eventually, the two of them got the power core assembled and loaded on a green and purple forklift. Bulkhead inserted an Allspark fragment into the power core for a source of energy. Prof. Sumdac warned Bulkhead that it might [[A Bridge Too Close, Part II|overload it]]. Bulkhead reassured the Professor that he knew what he was doing when it comes to space bridges. Unfortunately, his leaning on the forklift caused too much pressure and the floor gave out. Bulkhead managed to save the Professor, but the forklift, the power core, and the Headmaster Unit fell down through three floors. While Sumdac went to rest from his near brush with death, Bulkhead went to find some structural experts. Fortunately, he knew just the bots for the job.&lt;br /&gt;
&lt;br /&gt;
Bulkhead found Mixmaster and Scrapper at an automobile disassembly factory, drinking motor oil and hooting at the stripping vehicles. The two Constructicons were less than pleased to see Bulkhead, evidenced when Scrapper pinned him against the wall. (Apparently, Scrapper&#039;s a lot stronger than he looks.) Bulkhead managed to talk them into helping them, seeing as how the other Decepticons weren&#039;t going to turn up for them any time soon. The two construction bots agreed since wasn&#039;t any rule against moonlighting, but Megatron can never know about this. Bulkhead reassured them Megatron will never hear of it. I mean, it&#039;s like the two of them will be talking any time soon.&lt;br /&gt;
&lt;br /&gt;
When they returned to Sumdac Tower, the Constructicons went to work, mentioning this is going to cost some serious overtime. Bulkhead told them to take all the time they needed. He was almost able to persuade them to switch to the Autobots when Scrapper pulled up the forklift from before, surprisingly in good condition despite it&#039;s crashing through three floors. But it turned out the materials that fell down before have been fused together by the Allspark, creating a grumpy new Constructicon named [[Dirt Boss (Animated)|Dirt Boss]]. Dirt Boss quickly took command and cowled Scrapper and Mixmaster into submission by forcing Scrapper to hit himself using a cerebro-shell. Bulkhead tried to contact Prime about this new problem, but he and the other Autobots were busy with Lugnut. Prof. Sumdac came into the lab, wondering what was causing all the commotion and saw the Constructicons. Due to his unhappy dealings with them, Sumdac demanded that they leaved at once. Dirt Boss didn&#039;t take too kindly to that and was about to squish the Professor when Bulkhead quickly told Dirt Boss that Sumdac worked for him. Bulkhead then &#039;angrily&#039; demanded Sumdac to build the plasmadynamic thruster before he got a face full of wrecking ball. However, Sumdac didn&#039;t notice Bulkhead&#039;s winks and thought it was real.&lt;br /&gt;
&lt;br /&gt;
Dirt Boss then took Mixmaster and Scrapper out into the city where they started stealing oil so they can hold the city for ransom. Bulkhead tried to talk Mixmaster and Scrapper out of following Dirt Boss, but the two of them were too interested in gaining oil to listen to Bulkhead. Mixmaster even stuck Bulkhead&#039;s feet to the ground with his cement. Later, Captain Fanzone inquired whether the &#039;rude, 30-foot robots&#039; were friends of Bulkhead. Bulkhead tried to convince the Captain that Mix and Scrap were good bots, just misprogramed. However, Fanzone was only conscerned about machines acting up his town.&lt;br /&gt;
&lt;br /&gt;
Bulkhead followed the Constructicons back to the disassembly factory, where Dirt Boss was chewing the first two Constructicons about &#039;drinking the profits&#039;. Prof. Sumdac found Bulkhead and had brought the plasmadynamic thruster that &#039;he wanted it done yesterday&#039;. Bulkhead told the Professor that he was just acting so the other bots wouldn&#039;t hurt him. When said bots appeared behind him, Bulkhead put on his act once again, only with the Professor knowing it this time. Dirt Boss then told of his plan to destroy the fossil-feul refinery so they would have the only source of oil in Detroit. Bulkhead finally decided this had gone too far and tried to stop them. Unfortunately, his plan wasn&#039;t very well thought out and he got his right wrecking ball stuck in Mixmaster&#039;s left &#039;cement-cannon&#039;. The Constructicons simply dragged Bulkhead along, with Bulkhead protesting all the way.&lt;br /&gt;
&lt;br /&gt;
When the Constructicons got to the refinery, Bulkhead nearly won Mixmaster and Scrapper over by reminding them that if they destroyed the refinery, they wouldn&#039;t be able to get more oil. But Dirt Boss, who has had enough of Bulkhead&#039;s mouth, used a cerebro-shell to order Mixmaster to take Bulkhead offline. This lead to a rather interesting battle between the two of them, seeing as how they were stuck together. Bulkhead managed to open his com-link so the other Autobots would hear him in trouble. When Scrapper noticed this, he took the cerebro-shell off of Mixmaster and plugged into Bulkhead. Dirt Boss then ordered Bulkhead to light the oil tank and blow up the refinery, something that would have also destroyed Mixmaster since he was stuck to Bulkhead. But when the other Autobots came, Dirt Boss changed his orders for Bulkhead to attack the Autobots, using Mixmaster as a wrecking ball. Eventually, Ratchet was able to remove the cerebro-shell. Bulkhead then separated himself from Mixmaster by using the spilled oil as it&#039;s supposed to be used, as a lubricant. One swing from his wrecking ball sent Mixmaster flying, but he fell onto Scrapper and the sparks from their collision lit the oil. When the fire proved impossible to contain, Prof. Sumdac came up with the idea to transport it with the plasmadynamic thruster. Bulkhead reprogrammed the thruster for a shorter distance and tossed it on top of the oil tank. The tank, as well as the Constructicons who were on top of it, were transwarped over Lake Erie near Dinobot Island where the tank exploded harmlessly. However, the Autobots still needed to cart away Lugnut, only to find that he had been freed by [[Ramjet (Animated)|Ramjet]]. {{storylink|Three&#039;s a Crowd}}&lt;br /&gt;
&lt;br /&gt;
{{storylink|Endgame, Part II}}&lt;br /&gt;
&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
&lt;br /&gt;
===Titan Magazines===&lt;br /&gt;
[[Hasbro|Toy companies]] have made an action figure of him! {{storylink|Animated Comic issue 3|Crossroads!}}&lt;br /&gt;
&lt;br /&gt;
The Dinobots saved him and the others from [[Starscream clone]]s, which was good. They then didn&#039;t leave and Bulkhead&#039;s sleeping space was taken up by Grimlock, which was not good. {{storylink|Transformers Comic issue 17|Dino-MIGHT!}}&lt;br /&gt;
&lt;br /&gt;
Later, the Autobots were buried by the villain [[Quake-Maker]]. Bulkhead&#039;s great strength freed them from the ground, and then he &#039;&#039;vanished completely&#039;&#039; from the battle. {{storylink|Animated Comic issue 1|Burnout}}&lt;br /&gt;
&lt;br /&gt;
On his day off, Bulkhead was dragged to a basketball game by Sari, Prowl and [[Afterburn]]. Bulkhead didn&#039;t see the point of the game and was being mistaken for a litter bin by the humans. Luckily a demented supervillain attacked Detroit and they had to leave the game—but as a diversionary tactic, the evil [[Crossroads]] blackmailed Detroit into trying to destroy the Autobots! The Autobots saw through this and intercepted the villain at [[Sumdac Tower]], with Bulkhead taking down reprogrammed security drones. After beating the villain, Bulkhead now enjoyed basketball and happily watched the game &#039;&#039;for no reason&#039;&#039;. {{storylink|Animated Comic issue 3|Crossroads!}}&lt;br /&gt;
&lt;br /&gt;
When the Decepticons raided the Autobot base, Bulkhead joined the gang in successfully driving them back out. {{storylink|Transformers Comic issue 24|Megatron&#039;s Revenge}}&lt;br /&gt;
&lt;br /&gt;
When Prowl and Bumblebee decided to have a race to see who was fastest, Bulkhead was eager to join in, much to Bumblebee&#039;s mockery. Nevertheless, off Bulkhead went... and, thanks to the other two being distracted by Decepticons, he &#039;&#039;won&#039;&#039; and was officially King of Speed. Optimus and Ratchet lifted him up in a display of victory (their shoulders hurt!). {{storylink|Transformers Comic issue 25|The Race}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Animated===&lt;br /&gt;
[[Image:TFAnimated Voyager Bulkhead toy.jpg|300px|thumb|right|And the world wants his kibble to turn into a chair.]]&lt;br /&gt;
* &#039;&#039;&#039;Bulkhead&#039;&#039;&#039; (Voyager, 2008)&lt;br /&gt;
&lt;br /&gt;
:Bulkhead transforms from an armored, six-wheeled military-type van into a robot mode that is a bit on the short side for a Voyager, due to the stout, stocky nature of the character. The toy features two &amp;quot;[[automorph]]&amp;quot;-style gimmicks in its transformation: after flipping down the back doors, pulling down on them retracts a pair of black tabs holding his arms into pace, allowing them to spring forward into position; and moving his chest into place automatically causes a panel to flip over, exposing his head.&lt;br /&gt;
&lt;br /&gt;
:The figure&#039;s left arm contains the character&#039;s signature gimmick, his wrecking ball. A concealed lever activates a pressure-launch system that fires the ball, which is attached to Bulkhead&#039;s arm by a sturdy string. Bulkhead&#039;s right arm, meanwhile, features a rather strange gimmick: after straightening the arm at the elbow, pressing the black lever on the upper arm causes Bulkhead&#039;s forearm to flip upwards. It &#039;&#039;might&#039;&#039; be an uppercut or some other sort of punch attack, but whatever this feature is supposed to be, it is not mentioned in either the toy&#039;s instructions, or on its packaging.&lt;br /&gt;
&lt;br /&gt;
:No, his kibble can&#039;t transform into a chair. &#039;&#039;Aww&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 Apparently there will be a redeco of this figure in a brighter, more metallic green, black and gold/yellow highlights.&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Autobot/Bulkhead/bulkhead.htm More information on Voyager Bulkhead at TFU.info]&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|Activator}}&lt;br /&gt;
[[Image:TFAnimated Activators Bulkhead.jpg|300px|thumb|right|&amp;quot;Whoa, I thought I was super-deformed &#039;&#039;before&#039;&#039;...&amp;quot;]]&lt;br /&gt;
* &#039;&#039;&#039;Bulkhead&#039;&#039;&#039; (Activator, 2008)&lt;br /&gt;
&lt;br /&gt;
: [[Activators]] Bulkhead can autotransform from a compressed version of a SWAT military van into his robot form when the middle siren bar is pressed. The vehicle mode lacks the back section&#039;s doors and bumper to better accommodate the gimmick, which leaves his robot mode&#039;s hands sticking out.&lt;br /&gt;
&lt;br /&gt;
: His kibble is unable to become a chair as well. &#039;&#039;&#039;&#039;&#039;Awww&#039;&#039;&#039;&#039;&#039;. Unless you take the back-piece and switch it round and have him sit on it in a kind of... warped way.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Autobot/ActBulkhead/bulkhead.htm More information on Activators Bulkhead at TFU.info]&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|Leader}}&lt;br /&gt;
[[Image:TFAnimated Leader Bulkhead toy.jpg|300px|thumb|right|Tired of being known as &amp;quot;the big guy with a gentle heart&amp;quot;, Bulkhead became more trigger happy than [[Triggerhappy]].]]&lt;br /&gt;
* &#039;&#039;&#039;Bulkhead&#039;&#039;&#039; (Leader, 2008)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: 4 &amp;quot;air torpedoes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
: This version of Bulkhead is decidedly more heavily armed than others, with the most distinctive additions to his arsenal coming in the form of a double-barreled turret for his vehicle mode, two missile racks (one per arm, each holding two removable &amp;quot;air torpedoes&amp;quot;), and a buzzsaw in his right hand, which spins when a black tab on his forearm is pressed. He &#039;&#039;doesn&#039;t&#039;&#039; have a wrecking ball, but his other hand does feature a &amp;quot;grabby&amp;quot; action, allowing you to clench and open his fingers by sliding a tab in his arm. &lt;br /&gt;
&lt;br /&gt;
:Bulkhead is outfitted with a significant array of electronic light and sound gimmicks. Pressing the Autobot insignia on his chest in robot mode causes his head to turn, his mouth to open , as he speaks one of three sound clips—&amp;quot;Sorry, my bad,&amp;quot; &amp;quot;You can do it, buddy!&amp;quot;, and &amp;quot;Time for the big guns!&amp;quot;—accompanied by flashing yellow lights in his chest, shoulders and eyes. During transformation, when the vehicle mode turret is snapped into or out of place, the classic transformation sound effect plays as his lights flash. In vehicle mode, pressing the Autobot insignia activates a siren noise, which lasts as long as the button is held down and is accompanied by flashing red LEDs that illuminate his vehicle&#039;s light bar. Bulkhead also comes packaged with the [[Headmaster (Animated)|Headmaster]] unit, which can fit over the figure&#039;s head, altering his sound and changing his yellow lights to red.  Once in place, the Headmaster will scream &amp;quot;Ownage! Total ownage!&amp;quot;, and all of Bulkhead&#039;s lights flash, illuminating the villain&#039;s translucent horns. This is the Headmaster&#039;s only phrase; pressing Bulkhead&#039;s insignia repeats the effects. The Headmaster accessory fits over all other Leader class figures.&lt;br /&gt;
&lt;br /&gt;
: The packaging photography and lineart indicate that Bulkhead&#039;s electronic lights shine a more [[Show-accuracy|show-accurate]] blue (well, accurate for his eyes, anyway).  The final produced toy has yellow lights instead, because blue LEDs are apparently really expensive.  &lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;This&#039;&#039; version of Bulkhead &#039;&#039;can&#039;&#039; [http://kyq.kuiki.net/randompics/tfa/chairhead.jpg transform his kibble into a chair]! Hooray!&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Autobot/LeaderBulkhead/bulkhead.htm More information on Leader Bulkhead at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|BumperBattler}}&lt;br /&gt;
[[Image:BumperBattlers Bulkhead toy.JPG|250px|thumb|right|Bulkhead now knows how [[Han Solo]] feels.]]&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Bulkhead&#039;&#039;&#039; (Bumper Battler, 2008)&lt;br /&gt;
&lt;br /&gt;
: Bulkhead is part of the second wave of [[Bumper Battlers]]. Pressing on the vehicle mode&#039;s front bumper activates electronic noises and pops up the roof, revealing a relief of Bulkhead&#039;s robot form. Pressing on the Autobot [[faction symbol]] on the hood activates a randomly-assembled collection of sound effects and voice samples.&lt;br /&gt;
&lt;br /&gt;
: His face is disturbingly goofy.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*  Out of the five main Autobot characters, Bulkhead is the only one who doesn&#039;t have a Generation 1 counterpart.  However, his color and star symbols make him visually somewhat reminiscent of [[Hound (G1)|Hound]].&lt;br /&gt;
[[Image:RedBulkhead.jpg|thumb|right|Bulkred. Redhead? [[Big Red]]! Wyatt totally got paid for this.]]&lt;br /&gt;
*  Bulkhead&#039;s design and demeanor likely owe themselves to Crunch from &#039;&#039;[[wikipedia:Mighty Orbots|Mighty Orbots]]&#039;&#039;, a series [[Derrick J. Wyatt]] has admitted as being an inspiration.&lt;br /&gt;
*  [[wikipedia:Patrick Star|Another]] big lug with a [[Bill Fagerbakke|similar]] voice, Bulkhead is best friends with a [[wikipedia:SpongeBob SquarePants (character)|little]] [[Bumblebee (Animated)|yellow guy]]. Obviously this analogy [[Tom Kenny|only goes]] [[Starscream (Animated)|so far]].&lt;br /&gt;
*  Upon seeing a red [[Prototype|test shot]] of Bulkhead&#039;s &#039;&#039;Voyager&#039;&#039;-class toy, Derrick J. Wyatt recolored a Bulkhead character model in the test shot&#039;s colors—on company time! [http://derrickjwyatt.blogspot.com/2007/09/bulkhead-toy.html]&lt;br /&gt;
*  According to Wyatt, the additional weaponry the Leader-class toy possesses is supposed to represent the alterations the Headmaster would have made if he had possessed the body longer.&lt;br /&gt;
*  While Bulkhead&#039;s Earth form features no continuous tracks, he still has them on his feet, like in his Cybertron form. This is probably an animation error that stayed in the show. The toy&#039;s legs are more developed, as the front wheels form the backs of the feet. The leader class toy, though, is show-accurate in the sense that flipping out his feet will reveal the tracks.&lt;br /&gt;
*  After his reformatting into his APC mode, Bulkhead&#039;s robot mode [[kibble]] changes from the &#039;&#039;front&#039;&#039; of his vehicle mode (where it forms the scoop of the bulldozer) to the &#039;&#039;back&#039;&#039;, where it forms the doors of the truck.&lt;br /&gt;
[[Image:Bulkheadchair.jpg|250px|thumb|right|The next step in Transformers evolution is here!]]&lt;br /&gt;
*  Bulkhead can form his [[kibble]] into a chair. This is awesome.&lt;br /&gt;
*  Bulkhead has a storage place in his chest which opens in at least two ways, like a drawer and/or like a door.&lt;br /&gt;
*  Bulkhead&#039;s eyes can extend from his face and act as a microscope, as shown in &amp;quot;[[Rise of the Constructicons]]&amp;quot;. This is slightly strange, but also awesome.&lt;br /&gt;
*  For a clumsy &amp;quot;repair bot&amp;quot; with little or no fighting experience, Bulkhead is surprisingly effective on the battlefield. He was almost singlehandedly responsible for defeating the Dinobots in &amp;quot;[[Blast from the Past]]&amp;quot;, he proved highly effective against them once again in a rematch in &amp;quot;[[Survival of the Fittest]]&amp;quot;, and he defeated the more powerful Lugnut in a one-on-one confrontation in &amp;quot;[[Megatron Rising - Part 2]]&amp;quot;. He was also the only character to suspect Soundwave of being evil until it was too late, at which point Bulkhead once again saved the day by defeating him in &amp;quot;[[Sound and Fury]]&amp;quot;. He also managed to defeat [[Shockwave (Animated)|Shockwave]] in &amp;quot;[[Endgame, Part II]]&amp;quot;—quite a feat, given that Shockwave had handily dispatched &#039;&#039;[[Ultra Magnus (Animated)|Ultra Magnus]]&#039;&#039; in the past.&lt;br /&gt;
*  In spite of the visual differences, it would appear that rather than simply swapping out his hands for his signature wrecking balls, Bulkhead&#039;s hands actually transform to &#039;&#039;become&#039;&#039; the wrecking balls. Although most episodes show his hand simply retract and then be replaced by the ball, a few instances show it actually stay in place, blur and change into the ball. Furthermore, in cases where Bulkhead has had the tether-line of his wrecking ball severed, he remains conspicuously handless until the ball is re-attached, such as in &amp;quot;[[Transform and Roll Out]]&amp;quot; and &amp;quot;[[Megatron Rising - Part 2]]&amp;quot;.&lt;br /&gt;
* Bulkhead&#039;s vehicle mode design was used as the basis for [[Blurr (G1)|Generation 1 Blurr]]&#039;s personal transport in [[Spotlight: Blurr]].&lt;br /&gt;
* Bulkhead comes from an [[Energon (franchise)|Energon]] farm? [[Bulkhead (Energon)|Hmmm...]]&lt;br /&gt;
* Bulkhead&#039;s the only member of the space repair crew who WANTED to work on space bridges, unlike his companions who were bound to it by fate. &lt;br /&gt;
[[Category:Artists]]&lt;br /&gt;
[[Category:Autobots]]&lt;br /&gt;
[[Category:Animated characters]]&lt;br /&gt;
[[Category:Engineers]]&lt;/div&gt;</summary>
		<author><name>69.92.83.223</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Hardhead_(G1)&amp;diff=356381</id>
		<title>Hardhead (G1)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Hardhead_(G1)&amp;diff=356381"/>
		<updated>2009-08-25T08:25:17Z</updated>

		<summary type="html">&lt;p&gt;69.92.83.223: /* Generation 1 Series */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobot}}&lt;br /&gt;
{{disambig2|the Headmaster from Generation 1|the Predacon from Beast Wars Neo|Hardhead (BWN)}}&lt;br /&gt;
:&#039;&#039;Hardhead is an [[Autobot]] [[Headmaster (technology)|Headmaster]] from the [[Generation 1 (franchise)|Generation 1]] [[continuity family]].&#039;&#039;&lt;br /&gt;
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[[Image:HardH.gif|right|274px|thumb|No, my toy&#039;s head looks nothing remotely like this, why do you ask?]]&lt;br /&gt;
&#039;&#039;&#039;Hardhead&#039;&#039;&#039; is a soldier to his core. A soldier with a stubborn streak a [[megamile]] wide. He&#039;s stubborn to the point of rejecting outright any path but his own, any idea that goes against his natural instinct or inclination (namely fighting), and any advice he didn&#039;t come up with himself. He doesn&#039;t talk much, and when he does, it tends to be blunt and terse, if not outright rude. A soldier doesn&#039;t waste time on social niceties when there&#039;s a war to fight.&lt;br /&gt;
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Perhaps surprisingly, given his limited social aptitude, Hardhead has found a good companion in [[Duros]], his [[Binary bonding|binary-bonded]] [[Nebulos|Nebulan]] partner, who enjoys warfare just as much as Hardhead does. The two mesh so well, it&#039;s been said that theirs may be the best match among all the Autobot-Nebulan teams. &lt;br /&gt;
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{{quote|So what? They call me Hardhead. And that&#039;s really &#039;&#039;&#039;&#039;&#039;all&#039;&#039;&#039;&#039;&#039; you need to know.|Hardhead is unimpressed with [[Sixshot]]&#039;s bragging|&amp;quot;[[Devastation issue 4]]&amp;quot;}}&lt;br /&gt;
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:&#039;&#039;Japanese name:&#039;&#039; &#039;&#039;&#039;Ros&#039;&#039;&#039; (see below)&lt;br /&gt;
:&#039;&#039;Italian name:&#039;&#039; &#039;&#039;&#039;Blindobot&#039;&#039;&#039; (Armored-bot)&lt;br /&gt;
:&#039;&#039;French-Canadian name:&#039;&#039; &#039;&#039;&#039;Tête-Dure&#039;&#039;&#039; (Hard Head)&lt;br /&gt;
:&#039;&#039;Chinese name (Taiwan):&#039;&#039; &#039;&#039;&#039;Tǐeh Tóu&#039;&#039;&#039; (鐵頭, &amp;quot;Hard Head&amp;quot;, literally &amp;quot;Iron Head&amp;quot;)&lt;br /&gt;
:&#039;&#039;Chinese name (China):&#039;&#039; &#039;&#039;&#039;Lao Wangu&#039;&#039;&#039; (老顽固, &amp;quot;Old Stubborn&amp;quot;)&lt;br /&gt;
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==Fiction==&lt;br /&gt;
===The Rebirth===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Stephen Keener]] (English)&lt;br /&gt;
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{{charstubfiction}}&lt;br /&gt;
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Hardhead was grumpy. He was also the only &#039;bot to have the common sense to cover [[Blurr (G1)|Blurr]]&#039;s mouth when he started babbling. {{storylink|The Rebirth, Part 1}}&lt;br /&gt;
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===&#039;&#039;The Headmasters&#039;&#039; cartoon===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Masato Hirano]] (Japanese)&lt;br /&gt;
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{{charstubfiction}}&lt;br /&gt;
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{{note|&amp;quot;Hardhead&amp;quot; is the name of the combined small Master robot and the larger [[transtector]] vehicle/robot body. When separated from his transtector, Hardhead is called &#039;&#039;&#039;Ros&#039;&#039;&#039;.}}&lt;br /&gt;
Hardhead can&#039;t hold his energon wine very well. One drink and he wants to karaoke! {{storylink|The Shadow Emperor, Scorponok}}&lt;br /&gt;
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===Marvel Comics continuity===&lt;br /&gt;
{{noteukonly}}&lt;br /&gt;
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A long time ago, on [[Cybertron (planet)|Cybertron]], Hardhead was part of an Autobot strike unit led by [[Fortress Maximus (G1)|Fortress Maximus]]. This unit operated out of a cave dug into the [[Manganese Mountains]], and often worked to foil the schemes of their primary nemesis, [[Scorponok (G1)|Scorponok]]. Their last major mission on Cybertron was to upset a slave march to the [[Smelting pool|smelting pools]]. After that, however, Fortress Maximus revealed to the Autobots that he had grown sick of warfare, and planned to escape the endless ring of hate by immigrating to a new world altogether: [[Nebulos]]. Initially, Hardhead was outraged and accused Maximus of cowardice for even conceiving of leaving the war before it was finished, but he was quickly chastized when [[Highbrow (G1)|Highbrow]] reminded him of how valiantly their leader had fought on the battlefield that day, and every day prior for countless [[Vorn|vorns]]. With some convincing, Hardhead and many others chose to join Fortress Maximus on his quest for peace. Peace is rarely an Autobot&#039;s lot, though, as an innocent mishap combined with some xenophobia among a few of the Nebulan rulers to bring war to the Autobot camp&#039;s doorstep. Hardened warriors like Hardhead and [[Kup (G1)|Kup]] immediately fell into old habits and started fighting back, but Fortress Maximus abruptly ended their gunplay and ordered an all-out retreat.&lt;br /&gt;
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Despite these setbacks, Fortress Maximus was determined to wage peace, not war. He brought an envoy of Autobots, including Hardhead, to the Nebulan capitol of [[Koraja]] to once again plead for peace. When the Nebulans still were not totally swayed after he and his Autobots disarmed, Maximus removed his own head from his shoulders, leaving his body deactivated and inoperable in the Nebulans&#039; care. Hardhead and three other Autobots joined their leader in his gesture. It was this gesture which finally ushered in a cease fire with the Nebulans. {{storylink|Ring of Hate!}}&lt;br /&gt;
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Fortress Maximus, Hardhead and the others had their separate heads and bodies detained inside a bunker outside Koraja, as so-called &amp;quot;prisoners of peace&amp;quot;, while the Nebulan leaders conversed with them and also the remaining Autobots (under Kup&#039;s supervision) in the [[Folassian Forest]] beyond the city. Maximus had successfully convinced [[Galen]], head of the [[World Watchers]], of his good intentions, but the paranoid [[Zarak (Nebulan)|Lord Zarak]] distrusted the Autobots at every turn, and was committed to removing them from Nebulos even if he had to fake their crimes in order to do it. He even went so far as to summon the Decepticons to Nebulos, hoping that they would rid the planet of their Autobot problem. (So he&#039;s not that bright. Give him a break, he&#039;s in politics!) &lt;br /&gt;
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The Decepticon arrival was everything you would expect, as Scorponok and his henchmen began to lay siege to Koraja, trying to get at the inoperative Fortress Maximus and his men. Galen and Council Guard Commander [[Duros]] arrived at the Autobots&#039; bunker to rapidly consult them on options. Several potential strategies were discarded in short order, and the allies finally settled on a radical solution involving bio-mechanical engineering -- Galen and several other volunteers were bionically reconstructed to transform into duplicates of the Autobots&#039; severed heads, allowing them to [[binary bond]] with the Autobots&#039; bodies and share both physical control and tactical analysis with the original Autobot personalities. Duros was one of the first volunteers for the [[Headmaster (technology)|Headmaster]] process, and was binary bonded to Hardhead. Duros quickly adjusted to the raw power and military might of his new body, using Hardhead&#039;s laser-guided cannon against the Decepticon aggressors. {{storylink|Broken Glass!}}&lt;br /&gt;
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Their status as the saviors of Koraja made Duros and the others an instant hit among the populace, but Nebulos&#039;s rulers were still wary of the Transformers, especially now that their presence had led Nebulans themselves to wage war for the first time in over 10,000 years. Galen and his men did their best to assuage the fears of the [[Council of Peers]]. When the [[Horrorcon|Horrorcons]] and [[Terrorcon (G1)|Terrorcons]] attacked the [[Splendora]] resort, Hardhead and [[Brainstorm]] joined their Autobot comrades, the [[Technobot (G1)|Technobots]], in fending off [[Abominus (G1)|Abominus]] and zapping [[Apeface]] and [[Snapdragon]] into submission. The devastation left in the wake of their battle did little to discourage the Council&#039;s antipathy, however. When the Autobot Headmasters went on a rescue mission to recover Lord Zarak and his followers (who had been prisoners of the Decepticons since their arrival), a detachment of Council members insisted on accompanying them. Unfortunately, Zarak had entered into a bargain with Scorponok, and by the time Hardhead and the others reached the plains of [[Thok]], the Decepticon Headmasters had been born. Although Zarak / Scorponok endangered the council members by using them as a diversion to gun down the Autobots, [[Mindwipe (G1)|Mindwipe]]&#039;s hypnotic gaze had scrambled the other Nebulans&#039; minds so much that Zarak was able to convince them that Galen&#039;s men were the evil ones, and he manipulated the Decepticons into becoming Nebulos&#039;s new &amp;quot;champions&amp;quot;. {{storylink|Love and Steel!}}&lt;br /&gt;
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Duros and the other Nebulan Headmasters were held captive by Zarak in Koraja, alongside their disabled Autobot counterparts. Despite his hunger for power and growing battle-lust, however, Zarak still ultimately wanted what was best for Nebulos. Realizing how a continued war between the Autobots and Decepticons would truly affect the planet he loved, Zarak freed Duros and the Autobot Headmasters, sending them back to their comrades in the forest. Galen had reached the same conclusions as Zarak, and gathered his men back aboard the Autobot ship &#039;&#039;[[Steelhaven (G1)|Steelhaven]]&#039;&#039;, to leave Nebulos behind to rebuild in their absence. Sure enough, Zarak / Scorponok and the Decepticons chose to follow the Autobots into space. {{storylink|Brothers in Armor!!}}&lt;br /&gt;
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&#039;&#039;Before they left, however, the Autobot Headmasters had another encounter with their Decepticon opposite numbers. After the [[Targetmaster|Targetmasters]] were captured by the Decepticons for analysis and dissection, Hardhead and the Headmasters went out looking for them, only to run into the Decepticon Headmasters on the way. Hardhead was nearly knocked off the road when Mindwipe&#039;s hypnotic stare sent Brainstorm crashing into him. Despite being shaken by the impact, Hardhead still managed to defeat both [[Weirdwolf]] and [[Skullcruncher]] by himself. The Autobots regrouped to follow Mindwipe, the last of their attackers, who was apparently fleeing for safety. After entering the Decepticons&#039; [[Fortress of Despair]], however, Hardhead and the others realized they had been led into a trap, and were confronted by the might Scorponok and the Decepticon Targetmasters. In order to help even the odds, Hardhead freed the Autobot Targetmasters who were being held prisoner. With their help, the Autobots eventually overcame the Decepticons and fled back to base. {{storylink|Worlds Apart!}}&#039;&#039;&lt;br /&gt;
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After leaving Nebulos, Hardhead and the crew of &#039;&#039;Steelhaven&#039;&#039; followed an Autobot distress call to the planet called Earth. During the long journey, they had Fortress Maximus heavily upgraded into a larger, more powerful body. Even the militaristic Duros was a bit unsettled by the new war-like outlook of their leader, Galen, but he insisted he was merely changing to fit the circumstances they had been dealt. Upon arrival, Fortress Maximus, Hardhead and the other Headmasters took a shuttle down to Earth&#039;s surface, and located the caves in [[Mount St. Hillary]] where the distress call had first been broadcast. They also found the broadcaster himself, an Autobot named [[Bumblebee (G1)|Goldbug]] whose brain module had been retrofitted into a tiny electronic toy car. [[Toy Soldiers!|Long story]]. Scorponok and the Decepticon Headmasters had also come to Earth after the distress call, however, and a battle broke out. The battle proved costly, as Galen died protecting an Earthen from Scorponok. He passed on his control helmet to this boy, [[Spike Witwicky (G1)|Spike Witwicky]], leaving Fortress Maximus and the Autobots in his hands. It was Hardhead who first suggested that Spike was the group&#039;s new leader. {{storylink|Trial by Fire!}}&lt;br /&gt;
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In the weeks that followed, &#039;&#039;Steelhaven&#039;s&#039;&#039; crew united with the other Autobots on board the [[Ark (G1)|Ark]]. Hardhead was present on the moon when two members of the Ark&#039;s crew, [[Grimlock (G1)|Grimlock]] and [[Blaster (G1)|Blaster]], engaged in ritual combat to settle their differences. {{storylink|Totaled!}}&lt;br /&gt;
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[[Image:Edgeofextinction-hardheadbombburst.jpg|right|200px|thumb|That&#039;s gonna leave a mark.]]&lt;br /&gt;
&#039;&#039;During the Time Wars, Hardhead was among the Autobot strike team gathered by [[Optimus Prime (G1)|Optimus Prime]], Grimlock and Fortress Maximus to engage [[Galvatron (G1)|Galvatron]] for the fate of two time periods, several associated planets, and the universe at large. Unfortunately, the future Autobots of 2009 arrived before the battle began, and the mass-substitution effect created by time travel shunted Hardhead into [[Limbo]] for the duration. {{storylink|Time Wars}}&#039;&#039;&lt;br /&gt;
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Hardhead did little of note over the following months, but he was present on Cybertron for the final united battle against [[Unicron]]. Working with the Decepticon [[Pretender]], [[Bomb-Burst]], he was in the process of moving a surface-to-air missile battery into position when Unicron touched down on the planet&#039;s surface. The Planet-Eater&#039;s massive foot indiscriminately crushed Autobot, Decepticon, and weapon flat. {{storylink|On the Edge of Extinction!}}&lt;br /&gt;
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===IDW comics continuity===&lt;br /&gt;
[[Image:Escalation6 Hardhead AVENGE.jpg|left|200px|thumb|Hardhead makes his own decisions!]]&lt;br /&gt;
Hardhead is a career soldier, intended as a problem solver who gets things done hard and fast. To him, this means he has no future: some day the war will end, and he&#039;ll be a walking reminder of it to be quietly done away with. {{storylink|Spotlight: Hardhead}} &lt;br /&gt;
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[[Image:Devastation4 Hardhead.jpg|right|150px|thumb|Hardhead answers his own questions!]]&lt;br /&gt;
Prior to the [[Brasnya]] incident, Hardhead was ordered by [[Optimus Prime (G1)|Optimus Prime]] to [[Earth]] on the &#039;&#039;[[Ark-32]]&#039;&#039;, along with [[Hot Rod (G1)|Hot Rod]]. {{storylink|Escalation issue 3}}  The two arrived right in the middle of the battle, although Hot Rod sped away after the [[facsimile]] before Hardhead could stop him to report their presence. He engaged in battle with [[Astrotrain (G1)|Astrotrain]], {{storylink|Escalation issue 4}} causing severe damage to the shuttle [[Triple Changer]] and continued to hound him to such an extent that [[Skywarp (G1)|Skywarp]] had to call in [[Thundercracker (G1)|reinforcements]]. {{storylink|Escalation issue 5}} When [[Megatron (G1)|Megatron]] seemingly defeated Optimus Prime, Hardhead attempted (futilely) to damage him with repeated cannon blasts. {{storylink|Escalation issue 6}}&lt;br /&gt;
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Hardhead would eventually regroup with his teammates after the battle and was among them during [[Sixshot]]&#039;s surprise assault on the &#039;&#039;[[Ark-19]]&#039;&#039;. He bravely (if futilely) attacked Sixshot, along with the rest of the Autobots before being beamed back to the &#039;&#039;Ark-32&#039;&#039;. {{storylink|Devastation issue 4}} Due to injuries and separate missions, Hardhead found himself to be the only active Autobot besides [[Prowl (G1)|Prowl]] — and neither were happy to hear that Optimus was withdrawing them from Earth to [[Garrus-9]]. {{storylink|Devastation issue 5}} Hardhead went to retrieve Hot Rod and the others, blowing up a [[Headmaster (technology)|Headmaster]] that was attacking Hot Rod. Hot Rod refused to go though, wanting to see the Headmaster mystery to the end. Hardhead reluctantly let him go and took [[Wheeljack (G1)|Wheeljack]] and [[Ironhide (G1)|Ironhide]] back with him. {{storylink|Devastation issue 6}}&lt;br /&gt;
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[[Image:SpotlightHardhead HardheadsHeadshot.jpg|left|200px|thumb|Hardhead expresses his own feelings!]]&lt;br /&gt;
Soon, [[Nightbeat (G1)|Nightbeat]] discovered that he logged a message during his visit to [[Gorlam Prime]] — of which he had no recollection — and asked Hardhead for help. {{storylink|Spotlight: Cyclonus}}&lt;br /&gt;
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Before leaving for Gorlam Prime, Nightbeat told Hardhead of his fears that he may be compromised, and that if he threatened Hardhead or anyone else, he should terminate Nightbeat. Arriving on Gorlam Prime, Nightbeat and Hardhead discovered virtually the entire planet&#039;s population had frozen in a chrysalis-like state and were in the midst of undergoing some kind of evolutionary cycle. Before they could explore further, however, they were beset upon by dozens of [[Micromaster|Micromasters]], all of whom immediately targeted Hardhead.&lt;br /&gt;
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[[Image:Nightbeatexecuted.jpg|right|200px|thumb|Hardhead shoots his own comrades!]]&lt;br /&gt;
Escaping from their attackers, the two Autobots fled deep underground. Once they neared the portal to the [[Dead Universe]], [[Jhiaxus (G2)|Jhiaxus]] took remote-control of Nightbeat and tried to kill Hardhead with a point-blank shot between the optics. Fortunately, Hardhead lived up to his name and took the shot with minimal damage. As Nightbeat was joined by more Micromasters, Hardhead took the opportunity to retreat deeper into Gorlam Prime&#039;s underground caverns.&lt;br /&gt;
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There, he discovered the portal to the Dead Universe. As the mind-controlled Nightbeat caught up with him, Hardhead realized he had nowhere else to fall back to. When told to surrender, Hardhead responded by shooting Nightbeat through the head with a pinpoint shot and then plunged through the portal, ready to face whatever dangers lay on the other side. {{storylink|Spotlight: Hardhead}}&lt;br /&gt;
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[[Image:DeadUniverseHardhead.jpg|left|100px|thumb|Hardhead rises from his own grave!]]&lt;br /&gt;
Having become a permanent resident of the [[Dead Universe]], Hardhead did not resurface until Jhiaxus&#039; plans were well underway. However he did manage to catch the Cybertronian scientist who was fleeing the onslaught of [[Arcee (G1)|Arcee]]. Preventing the madman&#039;s escape, he explained to the pink hyperviolent Autobot that Jhiaxus couldn&#039;t truly die here on the threshold between the material world and the Dead Universe. That suited Arcee fine, as it let her indulge her revenge fantasies to their utmost. {{storylink|Spotlight: Sideswipe}}&lt;br /&gt;
{{-}}&lt;br /&gt;
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==Toys==&lt;br /&gt;
===Generation 1===&lt;br /&gt;
[[Image:G1Hardhead toy.jpg|right|180px|thumb|I don&#039;t get it either. Not like I have a &amp;quot;hard head&amp;quot; to draw.]]&lt;br /&gt;
*&#039;&#039;&#039;Hardhead&#039;&#039;&#039; (Headmaster, 1987)&lt;br /&gt;
**&#039;&#039;Japanese ID number&#039;&#039;: &#039;&#039;&#039;C-102&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: &amp;quot;Duros&amp;quot; Headmaster partner &amp;quot;Tank Commander&amp;quot;, 2 &amp;quot;Shatterblasters&amp;quot;&lt;br /&gt;
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:Hardhead transforms into a Cybertronian self-propelled artillery gun. Like many Transformers of this era, he can store his rifles in 5mm peg holes in his vehicle mode, and his Headmaster partner, Duros, can ride inside his cockpit. Duros transforms into his head, which, when attached to Hardhead&#039;s robot mode, activates a simplified, spring-loaded [[Tech Spec]] meter hidden under a panel on his chest. This [[gimmick]] works with any other Headmaster &amp;quot;pilot&amp;quot; figure.&lt;br /&gt;
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:In robot mode, Hardhead is unusually tall for a toy of his price point, as the tank basically flips on end and extends to transform. As to be expected, Hardhead has rather limited articulation.&lt;br /&gt;
{{-}}&lt;br /&gt;
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===Universe (2008)===&lt;br /&gt;
====Generation 1 Series====&lt;br /&gt;
*&#039;&#039;&#039;Hardhead&#039;&#039;&#039; (Ultra Class, 2009)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Shield with a &amp;quot;No Decepticons&amp;quot; logo&lt;br /&gt;
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: Hardhead will be a [[redeco]] of &#039;&#039;[[Universe (2008 toyline)|Universe]]&#039;&#039; Ultra-class [[Onslaught (G1)|Onslaught]], transforming into a green six-wheeled SWAT assault truck.&lt;br /&gt;
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{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
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==Trivia==&lt;br /&gt;
[[Image:G1HardheadOriginalHead.jpg|right|180px|thumb|More like... Squathead...]]&lt;br /&gt;
* In the television [[commercial]] for [[Marvel Comics]]&#039; &#039;&#039;[[Headmasters (comic)|Headmasters]]&#039;&#039; limited series, the Autobot and Decepticon Headmasters are shown having different head designs than the ones their Nebulan partners would later turn into. These designs were seemingly never used in any other piece of &#039;&#039;Transformers&#039;&#039; media. The [[Character model|models]] for most of them, however, turned up in the excellent &#039;&#039;[[Transformers Generations]]&#039;&#039; guidebook.&lt;br /&gt;
{{-}}&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.tfu.info/1987/Autobot/Hardhead/hardhead.htm Hardhead at TFU.info]&lt;br /&gt;
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*[http://www.ntfa.net/universe/english/index.php?act=view&amp;amp;amp;char=Hardhead Hardhead&#039;s Universe profile at NTFA.net]&lt;br /&gt;
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[[Category:Autobots]]&lt;br /&gt;
[[Category:Headmasters]]&lt;br /&gt;
[[Category:Headmasters characters]]&lt;br /&gt;
[[Category:Masterforce characters]]&lt;/div&gt;</summary>
		<author><name>69.92.83.223</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers_Animated_(toyline)&amp;diff=355763</id>
		<title>Transformers Animated (toyline)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers_Animated_(toyline)&amp;diff=355763"/>
		<updated>2009-08-23T23:02:17Z</updated>

		<summary type="html">&lt;p&gt;69.92.83.223: /* Activators */&lt;/p&gt;
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&lt;div&gt;{{Nav-Animated}}&lt;br /&gt;
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[[Image:TFAnimated Voyager EarthOptimusPrime toy.jpg|right|250px|thumb|Putting the &amp;quot;cool&amp;quot; in &amp;quot;Playskool&amp;quot;.]]&lt;br /&gt;
The &#039;&#039;&#039;Transformers Animated&#039;&#039;&#039; toy line merges the more expressive design style of the [[Transformers Animated|cartoon]] with extremely poseable robot forms (to a degree which seemed pleasantly surprising even to [[Hasbro]]). Unlike the [[franchise]]s immediately before it, there is no overarching, line-wide [[gimmick]] (such as [[Mini-Con]]s or [[Cyber Planet Key]]s). Rather, transforming &#039;&#039;is&#039;&#039; the gimmick, and the toys have other special features unique and appropriate to the character (such as [[Blitzwing (Animated)|triple-changing]] or [[Ratchet (Animated)|interchangeable tools]]). While the designs originated with Hasbro and the [[Cartoon Network]] team, [[TakaraTomy]] stepped up to the plate to engineer the toys. The line debuted on July 1, 2007, at Hasbro&#039;s Future Products panel at [[BotCon 2007|BotCon]].&lt;br /&gt;
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Hasbro, citing the strength of the [[Transformers (2007)|movie]] toyline, [[Ruined FOREVER|postponed]] the official release of the Animated toyline to June 22, 2008 in the US.  However, some toys began showing up at retailers in the Cincinnati area to coincide with [[BotCon 2008|BotCon]], followed by wider releases in Canada in May and the U.S. shortly thereafter.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
The core toys of this franchise are available at most of the traditional [[size class]]es.&lt;br /&gt;
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===General retail===&lt;br /&gt;
====Deluxe Class====&lt;br /&gt;
&#039;&#039;&#039;Wave 1&#039;&#039;&#039;&lt;br /&gt;
{{collist|4|&lt;br /&gt;
* [[Optimus Prime (Animated)|Cybertron Mode Optimus Prime]]&lt;br /&gt;
* [[Bumblebee (Animated)|Bumblebee]]&lt;br /&gt;
* [[Lockdown (Animated)|Lockdown]]&lt;br /&gt;
* [[Prowl (Animated)|Prowl]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wave 2&#039;&#039;&#039;&lt;br /&gt;
{{collist|4|&lt;br /&gt;
* [[Blackarachnia (Animated)|Blackarachnia]]&lt;br /&gt;
* [[Ratchet (Animated)|Autobot Ratchet]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wave 3&#039;&#039;&#039;&lt;br /&gt;
{{collist|4|&lt;br /&gt;
* [[Jazz (Animated)|Autobot Jazz]]&lt;br /&gt;
* [[Oil Slick (Animated)|Oil Slick]]&lt;br /&gt;
* [[Snarl (Animated)|Snarl]]&lt;br /&gt;
* [[Soundwave (Animated)|Soundwave]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wave 4&#039;&#039;&#039;&lt;br /&gt;
{{collist|4|&lt;br /&gt;
* [[Swoop (Animated)|Swoop]]&lt;br /&gt;
* [[Bumblebee (Animated)|Elite Guard Bumblebee]]&lt;br /&gt;
* [[Sentinel Prime (Animated)|Sentinel Prime]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wave 5&#039;&#039;&#039;&lt;br /&gt;
{{collist|4|&lt;br /&gt;
* [[Lockdown (Animated)|Blazing Lockdown]]&lt;br /&gt;
* [[Blurr (Animated)|Blurr]]&lt;br /&gt;
* [[Swindle (Animated)|Swindle]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wave 6&#039;&#039;&#039;&lt;br /&gt;
{{collist|4|&lt;br /&gt;
* [[Wasp|Waspinator]]&lt;br /&gt;
* [[Prowl (Animated)|Samurai Prowl]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Future waves&#039;&#039;&#039;&lt;br /&gt;
{{collist|4|&lt;br /&gt;
* [[Arcee (Animated)|Arcee]]&lt;br /&gt;
* [[Soundwave (Animated)|Electrostatic Soundwave]]&lt;br /&gt;
* [[Jazz (Animated)|Freeway Jazz]]&lt;br /&gt;
* [[Oil Slick (Animated)|Toxic Oil Slick]]&lt;br /&gt;
* [[Ratchet (Animated)|Cybertron Mode Ratchet]]&lt;br /&gt;
* [[Rodimus Minor]]&lt;br /&gt;
* [[Wasp|Fugitive Waspinator]]&lt;br /&gt;
* [[Ironhide (Animated)|Ironhide]]&lt;br /&gt;
&lt;br /&gt;
}}{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
====Voyager Class====&lt;br /&gt;
&#039;&#039;&#039;Wave 1&#039;&#039;&#039;&lt;br /&gt;
{{collist|4|&lt;br /&gt;
* [[Bulkhead (Animated)|Bulkhead]]&lt;br /&gt;
* [[Megatron (Animated)|Cybertron Mode Megatron]]&lt;br /&gt;
* [[Starscream (Animated)|Starscream]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wave 2&#039;&#039;&#039;&lt;br /&gt;
* [[Optimus Prime (Animated)|Earth Mode Optimus Prime]]&lt;br /&gt;
{{note|Even though Optimus Prime &#039;&#039;officially&#039;&#039; debuted in wave 2 of the Voyager Class toys, he was found at US retail &#039;&#039;later&#039;&#039; than the wave 3 toys Grimlock and Lugnut.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wave 3&#039;&#039;&#039;&lt;br /&gt;
{{collist|4|&lt;br /&gt;
* [[Grimlock (Animated)|Grimlock]]&lt;br /&gt;
* [[Lugnut]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wave 4&#039;&#039;&#039;&lt;br /&gt;
* [[Blitzwing (Animated)|Blitzwing]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wave 5&#039;&#039;&#039;&lt;br /&gt;
{{collist|4|&lt;br /&gt;
* [[Shockwave (Animated)|Shockwave/Longarm]]&lt;br /&gt;
* [[Skywarp (Animated)|Skywarp]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wave 6&#039;&#039;&#039;&lt;br /&gt;
{{collist|4|&lt;br /&gt;
* [[Wreck-Gar (Animated)|Wreck-Gar]]&lt;br /&gt;
* [[Lugnut|Atomic Lugnut]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Future waves&#039;&#039;&#039;&lt;br /&gt;
{{collist|4|&lt;br /&gt;
* [[Bumblebee (Animated)|Hydrodrive Bumblebee]]&lt;br /&gt;
* [[Grimlock (Animated)|Golfire Grimlock]]&lt;br /&gt;
* [[Thundercracker (Animated)|Thundercracker]]&lt;br /&gt;
* [[Blackout (Animated)|Blackout]]&lt;br /&gt;
* [[Optimus Prime (Animated)|Wingblade Optimus Prime]]&lt;br /&gt;
}}{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
====Leader Class====&lt;br /&gt;
&#039;&#039;&#039;Wave 1&#039;&#039;&#039;&lt;br /&gt;
{{collist|4|&lt;br /&gt;
* [[Bulkhead (Animated)|Bulkhead]]&lt;br /&gt;
* [[Megatron (Animated)|Earth Mode Megatron]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wave 2&#039;&#039;&#039;&lt;br /&gt;
* [[Ultra Magnus (Animated)|Ultra Magnus]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wave 3&#039;&#039;&#039;&lt;br /&gt;
* [[Megatron (Animated)|Shadow Blade Megatron]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wave 4&#039;&#039;&#039;&lt;br /&gt;
* [[Ultra Magnus (Animated)|Roadbuster Ultra Magnus]] (redeco colored as a [[Roadbuster]] homage)&lt;br /&gt;
&lt;br /&gt;
====Supreme Class====&lt;br /&gt;
&#039;&#039;&#039;Wave 1&#039;&#039;&#039;&lt;br /&gt;
*[[Optimus Prime (Animated)|Roll-Out Command Optimus Prime]]&lt;br /&gt;
&lt;br /&gt;
====Entertainment Packs====&lt;br /&gt;
&#039;&#039;&#039;Wave 1&#039;&#039;&#039;&lt;br /&gt;
* [[Optimus Prime (Animated)|Optimus Prime]] vs. [[Megatron (Animated)|Megatron]] - The Battle Begins&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wave 2&#039;&#039;&#039;&lt;br /&gt;
* [[Jetstorm (Animated)|Jetstorm]] and [[Jetfire (Animated)|Jetfire]]&lt;br /&gt;
&lt;br /&gt;
====Activators====&lt;br /&gt;
The Activators subcategory consists of chunkier, simpler, Scout-class-sized toys with one-touch, spring-loaded transformations.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wave 1&#039;&#039;&#039;&lt;br /&gt;
{{collist|4|&lt;br /&gt;
* [[Bulkhead (Animated)|Bulkhead]]&lt;br /&gt;
* [[Bumblebee (Animated)|Bumblebee]]&lt;br /&gt;
* [[Starscream (Animated)|Starscream]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wave 2&#039;&#039;&#039;&lt;br /&gt;
{{collist|4|&lt;br /&gt;
* [[Lockdown (Animated)|Lockdown]]&lt;br /&gt;
* [[Optimus Prime (Animated)|Optimus Prime]]&lt;br /&gt;
* [[Ratchet (Animated)|Autobot Ratchet]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wave 3&#039;&#039;&#039;&lt;br /&gt;
{{collist|4|&lt;br /&gt;
* [[Bumblebee (Animated)|Patrol Bumblebee]]&lt;br /&gt;
* [[Thundercracker (Animated)|Thundercracker]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wave 4&#039;&#039;&#039;&lt;br /&gt;
{{collist|4|&lt;br /&gt;
* [[Megatron (Animated)|Megatron]]&lt;br /&gt;
* [[Grimlock (Animated)|Grimlock]]&lt;br /&gt;
* [[Lockdown (Animated)|Bandit Lockdown]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wave 5&#039;&#039;&#039;&lt;br /&gt;
{{collist|4|&lt;br /&gt;
* [[Cliffjumper (Animated)|Cliffjumper]]&lt;br /&gt;
* [[Dirge (Animated)|Dirge]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wave 6&#039;&#039;&#039;&lt;br /&gt;
{{collist|4|&lt;br /&gt;
* [[Grimlock (Animated)|Fireblast Grimlock]]&lt;br /&gt;
* [[Soundwave (Animated)|Soundwave]]&lt;br /&gt;
}}{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
====Bumper Battlers====&lt;br /&gt;
An expansion on the [[Cyber Slammers]] subline from the 2007 live-action movie toys, Bumper Battlers feature &amp;quot;bump-and-transform&amp;quot; action. Hitting the front bumper causes the toy to change into robot mode, and pressing the toy&#039;s sigil activates sound effects and speech gimmicks.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wave 1&#039;&#039;&#039;&lt;br /&gt;
{{collist|4|&lt;br /&gt;
* [[Bumblebee (Animated)|Bumblebee]]&lt;br /&gt;
* [[Optimus Prime (Animated)|Optimus Prime]]&lt;br /&gt;
* [[Ratchet (Animated)|Autobot Ratchet]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wave 2&#039;&#039;&#039; &lt;br /&gt;
{{collist|4|&lt;br /&gt;
* [[Jazz (Animated)|Autobot Jazz]]&lt;br /&gt;
* [[Bulkhead (Animated)|Bulkhead]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wave 3&#039;&#039;&#039;&lt;br /&gt;
{{collist|4|&lt;br /&gt;
* [[Bumblebee (Animated)|Sting Racer Bumblebee]]&lt;br /&gt;
* [[Optimus Prime (Animated)|Nightwatch Optimus Prime]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wave 4&#039;&#039;&#039;&lt;br /&gt;
{{collist|4|&lt;br /&gt;
* [[Lockdown (Animated)|Lockdown]]&lt;br /&gt;
* [[Soundwave (Animated)|Soundwave]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Future waves&#039;&#039;&#039;&lt;br /&gt;
{{collist|4|&lt;br /&gt;
* [[Bulkhead (Animated)|Workzone Bulkhead]]&lt;br /&gt;
* [[Jazz (Animated)|Stealth Ninja Jazz]]&lt;br /&gt;
}}{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
====Power Bots====&lt;br /&gt;
&#039;&#039;&#039;Wave 1&#039;&#039;&#039;&lt;br /&gt;
*[[Bumblebee (Animated)|Cyber Speed Bumblebee]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wave 2&#039;&#039;&#039;&lt;br /&gt;
*Street Patrol Bumblebee (redeco of Cyber Speed Bumblebee)&lt;br /&gt;
&lt;br /&gt;
===Exclusives (United States/Canada market)===&lt;br /&gt;
&#039;&#039;&#039;Target/Zellers&#039;&#039;&#039;&lt;br /&gt;
*[[Lockdown (Animated)|Stealth Lockdown]] (Deluxe Class) with [[Legends of Cybertron|Legends Class]] [[Bumblebee (Animated)|Bumblebee]] and Legends Class [[Optimus Prime (Animated)|Optimus Prime]]&lt;br /&gt;
&lt;br /&gt;
* [[Ratchet (Animated)|Rescue Ratchet]] (Deluxe Class) with Legends Class [[Starscream (Animated)|Starscream]] and Legends Class [[Prowl (Animated)|Prowl]]&lt;br /&gt;
{{note|Both packs were also available as Tesco exclusives in the United Kingdom and are available as Zellers exclusives in Canada.}}&lt;br /&gt;
&lt;br /&gt;
* [[Sunstorm (Animated)| Sunstorm]] (Voyager Class) vs Activators [[Ratchet (Animated)| Ratchet]].&lt;br /&gt;
&lt;br /&gt;
* [[Shockwave (Animated)| Shockwave]] (Voyager Class) (with a new G1 &amp;quot;purple&amp;quot; redeco) vs Activators [[Bumblebee (Animated)| Bumblebee]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Toys &amp;quot;R&amp;quot; Us&#039;&#039;&#039;&lt;br /&gt;
* [[Bulkhead (Animated)| Bulkhead]] (Leader Class) with Activators [[Bumblebee (Animated)| Bumblebee]]&lt;br /&gt;
&lt;br /&gt;
* [[Megatron (Animated)| Megatron]] (Leader Class) with Activators [[Starscream (Animated)| Starscream]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wal-Mart&#039;&#039;&#039;&lt;br /&gt;
*&amp;quot;The Revenge of Blackarachnia&amp;quot; two-pack (Deluxe [[Optimus Prime (Animated)|Optimus Prime]] from &amp;quot;The Battle Begins&amp;quot; two-pack and Deluxe Class [[Blackarachnia (Animated)|Blackarachnia]])&lt;br /&gt;
&lt;br /&gt;
*&amp;quot;Battle in Space&amp;quot; two-pack (Deluxe Class [[Prowl (Animated)|Prowl]] and Deluxe [[Megatron (Animated)|Megatron]] from &amp;quot;The Battle Begins&amp;quot; two-pack)&lt;br /&gt;
&lt;br /&gt;
===Foreign market exclusive releases===&lt;br /&gt;
&#039;&#039;&#039;Multi-packs&#039;&#039;&#039;&lt;br /&gt;
*[[Ratchet (Animated)|Autobot Ratchet]] &amp;amp; [[Bumblebee (Animated)|Bumblebee]] two-pack&lt;br /&gt;
{{note|Thus far this pack has only been found at Toys &amp;quot;R&amp;quot; Us stores in the United Kingdom and Germany.}}&lt;br /&gt;
&lt;br /&gt;
===McDonald&#039;s Happy Meal toys===&lt;br /&gt;
&#039;&#039;&#039;North America&#039;&#039;&#039;&lt;br /&gt;
{{collist|4|&lt;br /&gt;
*[[Megatron (Animated)|Megatron]]&lt;br /&gt;
*[[Optimus Prime (Animated)|Optimus Prime]]&lt;br /&gt;
*[[Bumblebee (Animated)|Bumblebee]]&lt;br /&gt;
*[[Ratchet (Animated)|Ratchet]]&lt;br /&gt;
*[[Starscream (Animated)|Starscream]]&lt;br /&gt;
*[[Lugnut]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Latin America&#039;&#039;&#039;&lt;br /&gt;
{{collist|4|&lt;br /&gt;
*[[Optimus Prime (Animated)| Optimus Prime]]&lt;br /&gt;
*[[Bumblebee (Animated)| Bumblebee]]&lt;br /&gt;
*[[Megatron (Animated)| Megatron]]&lt;br /&gt;
*[[Starscream (Animated)| Starscream]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;France&#039;&#039;&#039;&lt;br /&gt;
{{collist|4|&lt;br /&gt;
*[[Optimus Prime (Animated)| Optimus Prime]]&lt;br /&gt;
*[[Bumblebee (Animated)| Bumblebee]]&lt;br /&gt;
*[[Megatron (Animated)| Megatron]]&lt;br /&gt;
*[[Blitzwing (Animated)| Blitzwing]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Poland&#039;&#039;&#039;&lt;br /&gt;
{{collist|4|&lt;br /&gt;
*[[Optimus Prime (Animated)| Optimus Prime]]&lt;br /&gt;
*[[Bumblebee (Animated)| Bumblebee]]&lt;br /&gt;
*[[Megatron (Animated)| Megatron]]&lt;br /&gt;
*[[Starscream (Animated)| Starscream]]&lt;br /&gt;
{{note|Optimus Prime, Bumblebee, and Megatron are the same molds from the North American release but with more detailed [[Paint operation|paint application]]s. Blitzwing is a new mold.}}&lt;br /&gt;
&lt;br /&gt;
==Toys of &#039;&#039;Animated&#039;&#039; characters released as part of other lines==&lt;br /&gt;
===Movie (2007)===&lt;br /&gt;
&#039;&#039;&#039;Wal-Mart exclusives&#039;&#039;&#039;&lt;br /&gt;
* The Legacy of Bumblebee three-pack (movie-inspired minor [[redeco]] of &#039;&#039;[[Classics (2006)|Classic]]&#039;&#039; Deluxe [[Bumblebee (G1)/toys|Bumblebee]], regular [[Movie (toyline)|Movie]] Deluxe Class &amp;quot;[[Premium Series|Premium]]&amp;quot; [[Bumblebee (Movie)|Bumblebee]] and regular &#039;&#039;Animated&#039;&#039; Deluxe Class [[Bumblebee (Animated)|Bumblebee]])&lt;br /&gt;
&lt;br /&gt;
===Universe (2008)===&lt;br /&gt;
&#039;&#039;&#039;Legends Class (wave 3)&#039;&#039;&#039;&lt;br /&gt;
* [[Optimus Prime (Animated)|Optimus Prime]]&lt;br /&gt;
* [[Bumblebee (Animated)|Bumblebee]]&lt;br /&gt;
* [[Prowl (Animated)|Prowl]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Legends Class (wave 4)&#039;&#039;&#039;&lt;br /&gt;
* [[Starscream (Animated)|Starscream]]&lt;br /&gt;
&lt;br /&gt;
==Criticisms==&lt;br /&gt;
Since the first wave of Animated toys were released, there have been multiple complaints of poor quality [[Paint operation|paint application]]s, sloppy paint applications, and very greasy ball and hinge joints. There are also complaints over certain breakage issues, such as Lockdown&#039;s wrists, and toy functionality being limited by support struts added [[For safety reasons|to prevent breakage]], such as with Voyager Megatron&#039;s cannon and Bumblebee&#039;s stingers being unable to position properly.  &lt;br /&gt;
&lt;br /&gt;
Most of these issues can be fixed with relative ease. &amp;lt;ref&amp;gt;[http://www.allspark.com/forums/index.php?showtopic=47309 Animated Fixes on AllSpark.com]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.hasbro.com/transformers/animated/ Hasbro&#039;s official &#039;&#039;Transformers&#039;&#039; Animated homepage]&lt;br /&gt;
&lt;br /&gt;
[[Category:Animated| Transformers Animated (toyline)]]&lt;br /&gt;
[[Category:Toys]]&lt;/div&gt;</summary>
		<author><name>69.92.83.223</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Ransack_(ROTF)&amp;diff=355590</id>
		<title>Ransack (ROTF)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Ransack_(ROTF)&amp;diff=355590"/>
		<updated>2009-08-23T12:28:14Z</updated>

		<summary type="html">&lt;p&gt;69.92.83.223: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|decepticon}}&lt;br /&gt;
{{disambig3|Ransack}}&lt;br /&gt;
:&#039;&#039;Ransack is a [[Decepticon]] from the [[Revenge of the Fallen (franchise)|Revenge of the Fallen franchise]] portion of the [[Live-action film series|live-action film]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Titan2_Ransacktransforms.jpg|right|300px|thumb|That magnificent &#039;con being a flying machine.]]&lt;br /&gt;
&lt;br /&gt;
Early in the development of flight technology on [[Cybertron (planet)|Cybertron]], countless ages ago, &#039;&#039;&#039;Ransack&#039;&#039;&#039; was a pioneer. One of the first flying aces, his ruthlessness was feared by all. These days, though, he&#039;s old and outdated.&lt;br /&gt;
&lt;br /&gt;
{{bigquote|I&#039;m a Seeker. Far, far older than either of you... a whole other, superior order of Cybertronian lifeform! Have some respect!|An angry Ransack berates [[Mudflap (ROTF)|the]] [[Skids (ROTF)|twins]]|[[Transformers Comic issue 2.2]]}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{TOCclear}}&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===Titan Magazines===&lt;br /&gt;
[[Image:Titan2_Ransackversusdirt.jpg|left|300px|thumb|Take that, dignity!]]&lt;br /&gt;
One of [[the Fallen]]&#039;s agents on Earth, Ransack was sent to murder [[Skids (ROTF)|Skids]] and [[Mudflap (ROTF)|Mudflap]] before they could warn the other Autobots of the upcoming plans. First bombing the interstate they were driving on, he went on to pursue them into the countryside, soon strafing them in an open field. A proud [[Seeker (ROTF)|Seeker]] and servant of his lord, he got a bit pissed at these young whippersnappers dissing his alternate mode and was likely &#039;&#039;more&#039;&#039; pissed off when they temporarily disabled him with dirt.&lt;br /&gt;
&lt;br /&gt;
Recovering quickly, and helped by their lack of energon, he soon had them ran to ground and was about to execute them. At that moment, [[Bumblebee (Movie)|Bumblebee]] arrived and sent him running. Ransack warned that in the long run, &#039;&#039;he&#039;d&#039;&#039; be the winner... {{storylink|Transformers Comic issue 2.2|Dogfight!}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Revenge of the Fallen&#039;&#039; novelization===&lt;br /&gt;
When [[Jetfire (ROTF)|Jetfire]] transported [[Sam Witwicky]]&#039;s group through a [[Space bridge|transspacial portal]] to Egypt, the energy discharge caught the attention of Ransack, who followed them through his own portal. Ransack flew towards the group until his engine sputtered out and he crashed in front of Jetfire. Ransack then transformed and started to pick a fight with Jetfire, calling him a traitor. [[Bumblebee (Movie)|Bumblebee]] wanted to intervene, but Sam convinced him that the dispute was between the two of them and they shouldn&#039;t get involved.&lt;br /&gt;
&lt;br /&gt;
Ransack took a shot at Jetfire, which caused no damage. Jetfire abruptly ended the conflict by stomping Ransack to [[death]].&lt;br /&gt;
&lt;br /&gt;
Jetfire later identified himself and Ransack as [[Seeker (ROTF)|Seeker]]s. {{storylink|Revenge of the Fallen (novel)|Revenge of the Fallen}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===&#039;&#039;Revenge of the Fallen&#039;&#039;===&lt;br /&gt;
====Scout Class Toys====&lt;br /&gt;
[[Image:ROTFtoy-RansackScout.jpg|right|thumb|300px|So Hasbro said to themselves, &amp;quot;We can make just about anything for the movie line and people&#039;ll buy it? Well, let&#039;s go for friggin&#039; broke.&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Ransack&#039;&#039;&#039; (Scout Class, 2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;RD-09&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Ransack is part of the second wave of &#039;&#039;Revenge of the Fallen&#039;&#039; Scout Class figures. He transforms into a German [[:wikipedia:Albatros D.III|Albatros D.III]] biplane. This means he&#039;s really awesome. He has a non-firing weapon on each arm and totally metal details around the very large Decepticon [[insignia]]s on his wings. His official battle mode may be designed to give him mechanically-aided robot-mode [[flight]] capabilities.&lt;br /&gt;
&lt;br /&gt;
:The ball joints on his shoulders are especially loose, and the pegs that hold his hands in place in vehicle mode (as well as the joints in his elbows) are much stronger. As such, his arms are going to pop off about 90% of the time while converting the figure.&lt;br /&gt;
&lt;br /&gt;
:His weapons are swapped on his [[package art|card art]].&lt;br /&gt;
[[Image:ROTF Ransack BattleMode.JPG|thumb|left|200px|Battle mode.]]&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Decepticon/Ransack/ransack.htm More information on Ransack at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Ransack&#039;s &#039;&#039;[[Generation 2 (franchise)|Generation 2]]&#039;&#039; [[Ransack (G2)|counterpart]] also has a propeller-driven airplane [[alternate mode]], though it&#039;s a single-wing fighter. The name Ransack has thus been used for both the only WWI era and WWII era Transformer planes.&lt;br /&gt;
&lt;br /&gt;
* Ransack is not named in the novelization, but he is described as an elderly biplane with Decepticon insignias on his wings.&lt;br /&gt;
&lt;br /&gt;
* While his [[bio]] doesn&#039;t say he&#039;s a [[Seeker (ROTF)|Seeker]], both the novelization and Titan Magazines have made him one. Also, in the movie, a picture [[Agent Simmons]] produces of a presumed Seeker contains a Biplane.&lt;br /&gt;
&lt;br /&gt;
[[Category: Decepticons]]&lt;br /&gt;
[[Category: Elderly Transformers]]&lt;br /&gt;
[[Category: Seekers]]&lt;br /&gt;
[[Category:Non-Triple Changer third mode]]&lt;br /&gt;
[[Category: Revenge of the Fallen characters]]&lt;/div&gt;</summary>
		<author><name>69.92.83.223</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Shock_trooper&amp;diff=352089</id>
		<title>Shock trooper</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Shock_trooper&amp;diff=352089"/>
		<updated>2009-08-16T09:45:39Z</updated>

		<summary type="html">&lt;p&gt;69.92.83.223: /* Crossovers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|galacticrepublic}}&lt;br /&gt;
:&#039;&#039;Shock Troopers are [[Galactic Republic|Republic]] [[Cloning|clones]] from the [[Star Wars]] universe.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{mainpic|10:33, 24 April 2009 (EDT)}}&lt;br /&gt;
&#039;&#039;&#039;Shock Troopers&#039;&#039;&#039; are a subgroup of [[Clone Trooper]]s who use [[V-wing Starfighter]]s to battle the endless [[Battle Droid|droid]] hordes of the [[Confederacy|Separatists]]. Like [[Clone Pilot]] vehicles, their fighters can transform into powerful mech warriors.&amp;lt;ref&amp;gt;&#039;&#039;Crossovers&#039;&#039; Shock Trooper V-wing Starfighter packaging&amp;lt;/ref&amp;gt;&lt;br /&gt;
{{TOCclear}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Crossovers===&lt;br /&gt;
[[Image:Crossovers-toy ShockTrooper.JPG|right|300px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Shock Trooper V-wing Starfighter&#039;&#039;&#039; (2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Two Twin missile/blaster rods that resemble tuning forks&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{wookiee}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Clones]]&lt;br /&gt;
[[Category:Crossovers characters]]&lt;br /&gt;
[[Category:Galactic Republic]]&lt;br /&gt;
[[Category:Star Wars characters]]&lt;/div&gt;</summary>
		<author><name>69.92.83.223</name></author>
	</entry>
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