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	<updated>2026-07-04T20:33:13Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Scowl_(G1)&amp;diff=500840</id>
		<title>Scowl (G1)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Scowl_(G1)&amp;diff=500840"/>
		<updated>2010-09-20T20:00:23Z</updated>

		<summary type="html">&lt;p&gt;71.52.248.205: /* Generation 1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|decepticon}}&lt;br /&gt;
:&#039;&#039;Scowl is a [[Decepticon]] from the [[Generation 1 (franchise)|Generation 1]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Scowl-mtmte.jpg|right|150px|thumb|I&#039;m terrifying! No, really!!]] &lt;br /&gt;
There are many words that can be used to describe a Decepticon warrior, but [[wikipedia:Chibi_(Japanese_term)|&amp;quot;chibi&amp;quot;]] should NEVER, EVER be one. Imagine the horror of the terrible and mighty &#039;&#039;&#039;Scowl&#039;&#039;&#039; when he learned that not only didn&#039;t his fat, [[super-deformed]] little werewolf alternate form scare anyone, but that it was considered actively &amp;quot;CUTE&amp;quot;. &#039;&#039;shudder&#039;&#039; [[Bristleback]] may hate his [[Pretender]] shell, but Scowl&#039;s was his salvation. Now suitably monstrous on the outside, he uses his powerful sonic screams and super-sensitive hearing to prove his bark is just as bad as his bite. His fellow Decepticons wish he&#039;d take the shell off now and again, as it amplifies his already loud voice to an uncomfortable volume.&lt;br /&gt;
&lt;br /&gt;
He can combine with his fellow [[Pretender Monster|Pretender Monsters]] to form [[Monstructor (G1)|Monstructor]].  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;French-Canadian name:&#039;&#039; &#039;&#039;&#039;Boxus&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;Italian name:&#039;&#039; &#039;&#039;&#039;Raptor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===Marvel Comics continuity===&lt;br /&gt;
[[Image:Scowl-rhythmsofdarkness1.jpg|left|200px|thumb|He&#039;s like a walking pile of teeth.]]&lt;br /&gt;
In an alternate future where the Decepticons had conquered much of Earth, Scowl and his fellow Pretender Monsters were led by [[Galvatron (G1)|Galvatron]] to the remains of [[New York City]] in an attempt to root out the last remaining vestiges of Autobot and human resistance. All they managed to find, however, was a human-made booby trap that buried [[Icepick (G1)|Icepick]] under tons of debris.&lt;br /&gt;
&lt;br /&gt;
Not long later, he and the others rejoined the Decepticons to defend the [[Decepticon Powerbase]] against an Autobot attack.  {{storylink|Rhythms of Darkness!}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Devil&#039;s Due &#039;&#039;G.I. Joe vs. Transformers&#039;&#039; comics continuity===&lt;br /&gt;
[[Image:Scowl-blackhorizon-cover.jpg|right|200px|thumb|These people, they go to sleep, they think everything&#039;s fine, everything&#039;s good... they wake up the next day and their mouth&#039;s on fire.]]&lt;br /&gt;
Scowl was among a group of Decepticons who made a deal with [[Cobra-La]], receiving power-enhancing organic shells in exchange for defending Cobra-La&#039;s underground kingdom.  During Cobra-La&#039;s scheme to summon [[Unicron]] to Earth, the Pretender Monsters were sent to attack a trio of Autobots aboard the submerged [[Arc II]]. {{storylink|Black Horizon, Part 1 of 2}} Later, they combined into Monstructor to defend Cobra-La&#039;s kingdom against surface attack by [[G.I. Joe (team)|G.I. Joe]], but were defeated by the [[Laser Squad]]. {{storylink|Black Horizon, Part 2 of 2}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===IDW comics continuity===&lt;br /&gt;
Long millennia ago, Monstructor was the first gestalt, constructed out of the individual Pretender Monsters. Created by [[Jhiaxus (G2)|Jhiaxus]] under the direction of [[Nova Prime]], they were intended to be the ultimate fusion of mind and body, a vast amount of intellect combined with unparalleled strength. Unfortunately, they were driven into insanity by the merging process and became monsters. After Nova Prime departed Cybertron in the Ark, [[Omega Supreme (G1)|Omega Supreme]] locked them in a dimensionally displaced prison to live out the rest of their horrid existence. Eventually, they escaped and tracked down and attacked Omega Supreme, but were defeated by [[Optimus Prime (G1)|Optimus Prime]] and split apart into their individual bodies. Despite Omega Supreme&#039;s protestations about the dangers of gestalt technology falling into Decepticon hands, Prime had them taken into custody in an attempt to repair their shattered minds. {{storylink|Spotlight: Optimus Prime}}&lt;br /&gt;
&lt;br /&gt;
Scowl and his comrades were incarcerated at the [[Garrus-9]] penitentiary where [[Jetfire (G1)|Jetfire]] attempted to carry out Optimus Prime&#039;s orders despite [[Fortress Maximus (G1)|Fortress Maximus]]&#039;s misgivings about the whole endeavour. Thanks to a tipoff from the double-agent [[Doubledealer|Dealer]], [[Banzai-Tron (G1)|Banzai-Tron&#039;s]] [[Decepticon Secret Service]] attacked the facility and absconded with the monsters. {{Storylink|Spotlight: Arcee}} However, the Decepticons were later attacked in turn by the minions of Jhiaxus and Nova Prime (now Nemesis Prime), who took the gestalt Transformers for the purpose of making Monstructor a guardian of a [[Nega-Core]], a device crucial to Nemesis Prime&#039;s grand plans. The Autobot Arcee and the Decepticon survivors struck a deal to capture Monstructor. {{Storylink|Spotlight: Hardhead}} They engaged Monstructor on [[Rotan]], but Arcee left mid-battle to confront Jhiaxus. {{Storylink|Spotlight: Sideswipe}}&lt;br /&gt;
&lt;br /&gt;
Falling back into the hands of the Decepticons, Scowl and the others came under the command of [[Bludgeon (G1)|Bludgeon]]. While hunting down [[Hot Rod (G1)|Hot Rod]], they were confronted by [[Kup (G1)|Kup]]&#039;s elite Autobot team, and combined into Monstructor to do battle with them. After Monstructor was downed by a precise shot from [[Perceptor (G1)|Perceptor]], his components fled the scene with Bludgeon. {{storylink|All Hail Megatron issue 15|Lost &amp;amp; Found}}&lt;br /&gt;
&lt;br /&gt;
{{Note|Thus far in IDW continuity, Scowl and his partners are not Pretenders.}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Generation 1===&lt;br /&gt;
[[Image:Scowl-toy.jpg|300px|thumb|He&#039;ll eat you with his pink nuclear mouth.]]&lt;br /&gt;
* &#039;&#039;&#039;Scowl&#039;&#039;&#039; (Pretender Monster, 1989)&lt;br /&gt;
**&#039;&#039;Team ID number:&#039;&#039; &#039;&#039;&#039;PM4&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Gun, shell, Monstructor foot&lt;br /&gt;
&lt;br /&gt;
:Scowl&#039;s Pretender shell is a short, stumpy monster with a HUGE fanged mouth.  His inner robot shares a simple transformation scheme with Icepick and folds up to become one of Monstructor&#039;s legs.  He comes with his shell plate, a small gun, and a Monstructor footplate.&lt;br /&gt;
&lt;br /&gt;
:Scowl&#039;s inner robot and combiner [[kibble]] were also used to make [[Doryū]]&lt;br /&gt;
He enjoys being ugly.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/1989/Decepticon/Scowl/scowl.htm More information on Scowl at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:Combiners]]&lt;br /&gt;
[[Category:Decepticons]]&lt;br /&gt;
[[Category:Generation 1 characters]]&lt;br /&gt;
[[Category:Pretenders]]&lt;br /&gt;
[[Category:Saboteurs]]&lt;/div&gt;</summary>
		<author><name>71.52.248.205</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers:_War_for_Cybertron_(DS)&amp;diff=500839</id>
		<title>Transformers: War for Cybertron (DS)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers:_War_for_Cybertron_(DS)&amp;diff=500839"/>
		<updated>2010-09-20T19:58:55Z</updated>

		<summary type="html">&lt;p&gt;71.52.248.205: /* Differences with Xbox 360/PS3/PC version */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{nav-wfc-game}}&lt;br /&gt;
{{videogame&lt;br /&gt;
|title=&#039;&#039;Transformers: War for Cybertron&#039;&#039;&lt;br /&gt;
|image=War for Cybertron DS Autobot Cover Art.jpg&lt;br /&gt;
|caption=&lt;br /&gt;
|developer=[[Vicarious Visions]]&lt;br /&gt;
|publisher=[[Activision Blizzard|Activision]]&lt;br /&gt;
|date=[[June 22]], [[2010]]&lt;br /&gt;
|platform=[[Nintendo DS]]&lt;br /&gt;
|ratings=ESRB: E10+&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Transformers: War for Cybertron — Autobots&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;Transformers: War for Cybertron — Decepticons&#039;&#039;&#039;&#039;&#039; are two video games developed by [[Vicarious Visions]] for the Nintendo DS, and published by [[Activision Blizzard|Activision]]. Like their [[Transformers: War for Cybertron (360/PS3/PC)|big brother]] for the PC and consoles, they are over-the-shoulder third-person shooters set in the early days of the Great War. Chronologically, the Decepticon campaign is set before the Autobot one.&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
===Decepticon campaign===&lt;br /&gt;
&#039;&#039;&#039;Mission 1: The Plot Forms&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Megatron (Prime)|Megatron]] invades Iacon, destroying an Autobot recruit on the way, before rendezvousing with [[Dirge (Prime)|Dirge]] and another Decepticon. While [[Soundwave (Prime)|Soundwave]] seeks intel, the three Decepticons create a diversion, though one of them is lost in battle. After a battle with [[Jetfire (Prime)|Jetfire]], Megatron and Dirge are contacted by Soundwave, who reports he&#039;s found the location of the Trypticon Space Station.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 2: Reviving the [[Dark Energon]] project&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;Unlockable characters: Starscream and Skywarp&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Megatron takes his ship to the space station, but is unable to get close due to the debris field surrounding it. By jumping between chunks of debris, he&#039;s able to reach the station itself, where Starscream warns him against reactivating the station. Megatron, of course, disregards the warning and repowers the station anyway. Starscream is defeated during a last-ditch attempt to stop Megatron, and he pleads for mercy. Megatron allows him to join the Decepticon cause. Soundwave suggests they test the Dark Energon somewhere safe, so Megatron opts to do so at back at Kaon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 3: Testing the Experiment&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;Unlockable character: Thundercracker&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
The Decepticons prepare to test the risky Dark Energon. They have set up Kaon Prison as an assault course, and several of the Decepticons use it to test the effectiveness of their new acquisition, including fighting a captive Autobot, [[Ironhide (Prime)|Ironhide]]. The tests deplete almost all of Trypticon&#039;s reserves of Dark Energon, so Megatron orders his men to find a way to make more.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 4: Reactivating the [[Energon Bridge]]&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;Unlockable character: Onslaught&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Starscream&#039;s deciphering of some ancient data files reveals the existence of a geosynchronous space bridge hidden in Cybertron&#039;s core, used by the Ancients to channel power to the Trypticon station. The Decepticons breach the Cybertron Core access gate, but Soundwave warns the team that their presence has reactivated long dormant defence systems. Starscream believe he knows a way inside.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 5: Activating the Uplink&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Soundwave reports that Trpticon&#039;s power cells are exhausted and the supplies of Dark Energon are at 20%. The Decepticon assault team heads though rooms filled with superheated gases until they&#039;re able to repower the Energon Bridge and restart the Energon flow to the Trypticon station. Their imminent victory is interrupted by [[Silverbolt (Prime)|Silverbolt]]. He proves no match for the Dark-Energon-powered Decepticons, but his interference means they have to reroute the power using the back-up link. To the Decepticons&#039; collective surprise, the new link only repowers Trypticon to 37% — the Autobots have severed the link to Cybertron&#039;s core using [[Omega Key]] encrypted locks. Megatron orders Soundwave to assemble a strike force to find said key.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 6: The Attack of Iacon&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;Unlockable character: Drag Strip&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Soundwave has [[Laserbeak (Prime)|Laserbeak]] replay Zeta Prime&#039;s message announcing his intent to secret the Omega Key. The Decepticons proceed to Iacon&#039;s outskirts, where Megatron ransacks the repository. Starscream untactfully points out that the information they&#039;ve gathered is encrypted and they&#039;ve just wiped out the Autobots on their way in who could decrypt it. Megatron tells him to shut his mouth.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 7: The Omega Key&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;Unlockable character: Dirge&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Starscream breaks the encryption and finds the Omega Key is being held in the heart of Iacon, but is skeptical that Megatron will succeed in getting hold of it. They fight their way into Iacon and head for the library. There, they free the Omega Key from behind a force field, but before they can take it, they&#039;re confronted by Zeta Prime. The Autobot leader is defeated after brief battle but refuses to turn over the key. Megatron slags him, takes the key, and uses it, only to for Zeta Prime to tell him that the key only activates the real key to the core, but not to worry — the Omega Key will come to him. [[Omega Supreme (Prime)|Omega Supreme]] has been activated and quickly takes out most of the Decepticons in Iacon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 8: Omega Supreme&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;Unlockable character: Soundwave&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Megatron accuses Starscream of treachery, and prepares for the assault on Omega. [[Cliffjumper (Prime)|Cliffjumper]] spots the oncoming attack and prepares defenses in advance. When these fail, he tries to outrun them and crashes into a wall. Jetfire continues to attempt to hold the invaders off, but also fails, and the Decepticons are subsequently able to defeat Omega Supreme.&lt;br /&gt;
&lt;br /&gt;
===Autobot campaign===&lt;br /&gt;
&#039;&#039;&#039;Mission 1: Gathering troops&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Sentinel Zeta Prime|Zeta Prime]] contacts the Autobots and lets them know he&#039;s alive for the moment. [[Optimus Prime (Prime)|Optimus]], [[Bumblebee (Prime)|Bumblebee]], and [[Jetfire (Prime)|Jetfire]] purge the Decepticon invaders from a training facility, including Dirge.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 2: Retaking Iacon&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;Unlockable characters: Ironhide and Ratchet&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
The Autobots go to destroy the Dark Energon corruptors throughout Iacon City and reach the Decagon to restore power.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 3: Infiltration of Kaon&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;Unlockable character: Cliffjumper&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Zeta Prime manages to contact the Autobots to let them know he&#039;s being held prisoner in Kaon Prison. The Autobots send a team out to rescue him. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 4: Rescuing Zeta Prime&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;Unlockable character: Sideswipe&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
The Autobots fight their way deeper into Kaon, and rescue the mortally wounded Zeta Prime. Zeta dies of his injuries, and the High Council christens Optimus as Optimus &#039;&#039;Prime,&#039;&#039; the last Prime.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 5: Gaining strength&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;Unlockable character: Swoop&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Optimus goes to recruit [[Grimlock (Prime)|Grimlock]] and [[Swoop (Prime)|Swoop]] to their side, but first must rescue Swoop from Decepticons. Swoop joins in gratitude for his rescue, while Grimlock tags along for the time being to protect Swoop. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 6: Saving the core&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
The Autobots journey to the core of Cybertron itself, and are able to save it from the Dark Energon. However, the Core must take time to repair itself, leaving the planet without Energon for millenia. Optimus orders the planet-wide evacuation of the Autobots from their dying planet.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 7: Destroying Trypticon space station&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;Unlockable character: Warpath&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
The Decepticons are using Trypticon space station to attack the evacuating Autobot masses, prompting the Autobots to strike back.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 8: Trypticon&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;Unlockable character: Jetfire&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
The wrecked space station crashes to Cybertron, where Optimus and his small team of Autobots fight the monster [[Trypticon (Prime)|Trypticon]] it transforms into. Upon Trypticon&#039;s defeat, Optimus and his team leave Cybertron in the &#039;&#039;Ark&#039;&#039;, but Optimus declares they will keep Cybertron alive in their memories forever.&lt;br /&gt;
&lt;br /&gt;
==Featured characters==&lt;br /&gt;
{{featuredcharacters|c1=&lt;br /&gt;
* [[Optimus Prime (Prime)|Optimus Prime]] ([[Peter Cullen]])&lt;br /&gt;
* [[Bumblebee (Prime)|Bumblebee]] ([[Johnny Yong Bosch]])&lt;br /&gt;
* [[Ironhide (Prime)|Ironhide]] ([[Keith Szarabajka]])&lt;br /&gt;
* [[Ratchet (Prime)|Ratchet]] ([[Fred Tatasciore]])&lt;br /&gt;
* [[Cliffjumper (Prime)|Cliffjumper]] ([[Steve Blum]])&lt;br /&gt;
* [[Warpath (Prime)|Warpath]] ([[Jamieson Price]])&lt;br /&gt;
* [[Ultra Magnus (Prime)|Ultra Magnus]] (Jamieson Price)&lt;br /&gt;
* [[Sideswipe (Prime)|Sideswipe]] ([[Travis Willingham]])&lt;br /&gt;
* [[Hot Shot (Prime)|Hot Shot]] (Travis Willingham)&lt;br /&gt;
* [[Jetfire (Prime)|Jetfire]] ([[Troy Baker]])&lt;br /&gt;
* [[Air Raid (Prime)|Air Raid]] ([[Liam O&#039;Brien]])&lt;br /&gt;
* [[Silverbolt (Prime)|Silverbolt]] ([[Patrick Seitz]])&lt;br /&gt;
* [[Jazz (Prime)|Jazz]] ([[Scott Whyte]])&lt;br /&gt;
* [[Grimlock (Prime)|Grimlock]] ([[Crispin Freeman]])&lt;br /&gt;
* [[Swoop (Prime)|Swoop]] ([[Eric Artell]])&lt;br /&gt;
|c2=&lt;br /&gt;
* [[Megatron (Prime)|Megatron]] ([[Fred Tatasciore]])&lt;br /&gt;
* [[Starscream (Prime)|Starscream]] ([[Sam Riegel]])&lt;br /&gt;
* [[Barricade (Prime)|Barricade]] (Steve Blum)&lt;br /&gt;
* [[Soundwave (Prime)|Soundwave]] ([[Isaac C. Singleton Jr.]])&lt;br /&gt;
* [[Brawl (Prime)|Brawl]] ([[Nolan North]])&lt;br /&gt;
* [[Thundercracker (Prime)|Thundercracker]] ([[Graham McTavish]])&lt;br /&gt;
* [[Skywarp (Prime)|Skywarp]] ([[Richard Epcar]])&lt;br /&gt;
* [[Dirge (Prime)|Dirge]] ([[Brad Davidorf]])&lt;br /&gt;
* [[Ramjet (Prime)|Ramjet]] (Steve Blum)&lt;br /&gt;
* [[Cyclonus (Prime)|Cyclonus]] ([[Liam O&#039;Brien]])&lt;br /&gt;
* [[MotorMaster]] (Fred Tatasciore)&lt;br /&gt;
* [[Breakdown (Prime)|Breakdown]] (Steve Blum)&lt;br /&gt;
* [[Drag Strip (Prime)|Dragstrip]] (Eric Artell)&lt;br /&gt;
* [[Shockwave (Prime)|Shockwave]] (Steve Blum)&lt;br /&gt;
* [[Onslaught (Prime)|Onslaught]] (Brad Davidorf)&lt;br /&gt;
|h3=Non-Player|c3=&lt;br /&gt;
&#039;&#039;&#039;Autobots&#039;&#039;&#039;&lt;br /&gt;
*[[Kup (Prime)|Kup]] &lt;br /&gt;
*[[Sentinel Zeta Prime‎|Zeta Prime]] (Troy Baker)&lt;br /&gt;
*[[Omega Supreme (Prime)|Omega Supreme]] (Fred Tatasciore)&lt;br /&gt;
&#039;&#039;&#039;Decepticons&#039;&#039;&#039;&lt;br /&gt;
*[[Trypticon (Prime)|Trypticon]] (Fred Tatasciore)&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
|nonumbering=true&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Additional levels==&lt;br /&gt;
===Bonus levels===&lt;br /&gt;
Both versions of the game comes with four bonus levels from the other faction&#039;s version. The Decepticon-branded game comes with:&lt;br /&gt;
*Mission 1: Infiltration of Kaon&lt;br /&gt;
*Mission 2: Rescuing Zeta Prime&lt;br /&gt;
*Mission 3: Saving the Core&lt;br /&gt;
*Mission 4: Destroying Trypticon Space Station&lt;br /&gt;
While the Autobot-branded game comes with:&lt;br /&gt;
*Mission 1: Reactivating the Energon Bridge&lt;br /&gt;
*Mission 2: Activating the uplink&lt;br /&gt;
*Mission 3: The Attack of Iacon&lt;br /&gt;
*Mission 4: The Omega Key&lt;br /&gt;
&lt;br /&gt;
===Arena mode===&lt;br /&gt;
Both versions have an additional Arena mode in which the user must perform tasks such as surviving waves of enemies, dodging obstacles to reach a specific point, racing through environments, destroying or protecting specific targets.&lt;br /&gt;
&lt;br /&gt;
==Differences with Xbox 360/PS3/PC version==&lt;br /&gt;
&lt;br /&gt;
* Before each mission, you pick two Transformers from your available troops. This pool of troops increases as more characters are unlocked following each mission. During the mission, you switch between the two chosen characters using the A button. If a character is knocked out, they can be revived by defeating a certain number of enemies with the remaining character.&lt;br /&gt;
&lt;br /&gt;
* Unlike the mainstream version that restricted player choice to 3 fixed characters per chapter (e.g. [[Optimus Prime (Prime)|Optimus Prime]], [[Bumblebee (Prime)|Bumblebee]] and [[Ratchet (Prime)|Ratchet]] for &amp;quot;Defense of Iacon&amp;quot;), any unlocked two Transformers can be chosen to do any stage. &lt;br /&gt;
&lt;br /&gt;
* As opposed to only two unlockable characters ([[Slipstream (Prime)|Slipstream]] and [[Arcee (Prime)|Arcee]]), the DS versions come with numerous unlockables. The Decepticons get the likes of [[MotorMaster]], [[Cyclonus (Prime)|Cyclonus]] and [[Onslaught (Prime)|Onslaught]] (the latter two being bosses in the Autobot version) while the Autobots get [[Ultra Magnus (Prime)|Ultra Magnus]], [[Grimlock (Prime)|Grimlock]] and [[Cliffjumper (Prime)|Cliffjumper]] (Cliffjumper being a boss).&lt;br /&gt;
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* Furthermore, some characters are unlocked by playing through the story (e.g. Starscream for the Decepticons, Swoop for the Autobots), others are unlocked by finding data discs hidden throughout the levels (e.g. Onslaught and Jetfire) while still others can only be unlocked by finishing the Arena stages (e.g. Shockwave and Grimlock).&lt;br /&gt;
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* Similar to the DS Game [[Transformers Animated(Nintendo DS)|Transformers Animated]], closing the DS will initiate a much more robotic classic Transformation sound. Opening the DS makes the sound go reverse.&lt;br /&gt;
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==Notes==&lt;br /&gt;
* What appears to be organic foes also feature. The player can encounter [[ground crawler]]s and [[swarm (WFC)|swarm]]s, the latter of which come in small and large varieties.&lt;br /&gt;
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* The first level of the Autobot version is nigh on identical to the first level of the Decepticon version, as far as gameplay goes.&lt;br /&gt;
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==Reception==&lt;br /&gt;
On the whole, the Nintendo DS version has reviews which are not as positive as its console counterpart. IGN felt the game had some solid concepts, but lacked polish and could have used more work, rating it 6.5/10.&amp;lt;ref&amp;gt;[http://au.ds.ign.com/articles/110/1103083p1.html IGN War for Cybertron — Autobots review]&amp;lt;/ref&amp;gt; Digital Chumps loved the combat, but hated the falling deaths, giving it an overall rating of 6.4.&amp;lt;ref&amp;gt;[http://digitalchumps.com/game-reviews/38-ds/5350-transformers-war-for-cyberton-autobots-and-decepticons-versions.html Digital Chumps War for Cybertron DS review]&amp;lt;/ref&amp;gt; Cheat Code Central hated the control layout and the camera movements, but liked everything else, and gave it 2.6/5.&amp;lt;ref&amp;gt;[http://www.cheatcc.com/ds/rev/transformerswarforcybertronreview.html Cheat Code Central&#039;s War for Cybertron DS review]&amp;lt;/ref&amp;gt; Game Vortex gave it a relatively high score at 70%, though cited the common complaint that the save checkpoints were often far apart.&amp;lt;ref&amp;gt;[http://www.gamevortex.com/gamevortex/soft_rev.php/5060/transformers-war-for-cybertron--decepticons-ds.html Game Vortex War for Cybertron - Decepticons review]&amp;lt;/ref&amp;gt;&lt;br /&gt;
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==References==&lt;br /&gt;
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==External links==&lt;br /&gt;
*[http://www.transformersgame.com/nds/ Official site for DS version]&lt;br /&gt;
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{{DEFAULTSORT:War for Cybertron}}&lt;br /&gt;
[[Category:Video games]]&lt;/div&gt;</summary>
		<author><name>71.52.248.205</name></author>
	</entry>
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