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		<id>https://tfwiki.duckdns.org/index.php?title=Transformers:_Revenge_of_the_Fallen:_Autobots/Decepticons&amp;diff=501202</id>
		<title>Transformers: Revenge of the Fallen: Autobots/Decepticons</title>
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		<updated>2010-09-21T19:58:45Z</updated>

		<summary type="html">&lt;p&gt;74.108.181.71: /* Synopsis */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{nav-rotf-game}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Transformers: Revenge of the Fallen Autobots&#039;&#039;&#039; and &#039;&#039;&#039;Decepticons&#039;&#039;&#039; video games were developed by [[Vicarious Visions]] for [[Activision]], in conjunction with the &#039;&#039;[[Revenge of the Fallen (franchise)|Revenge of the Fallen]]&#039;&#039; movie.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
Like the [[Transformers Autobots/Decepticons|DS games]] produced to tie in with the [[Transformers (2007)|first live-action &#039;&#039;Transformers&#039;&#039; movie]], the [[Nintendo DS]] incarnation of &#039;&#039;Revenge of the Fallen&#039;&#039; is divided into two separately-sold games, one for each of the two factions. The two games, however, are a lot less distinct from one another than the original movie games were: where those games featured unique levels and differing objectives, the &#039;&#039;Revenge of the Fallen&#039;&#039; games both feature the same basic goals, taking place over the same levels. Generally speaking, the games have little to actually &#039;&#039;do&#039;&#039; with the story of the film, simply depicting both factions hopping around the world, carrying out random acts of heroism or terrorism, occasionally visiting a significant location from the movie storyline ([[Shanghai]], the [[Laurentian Abyss]]) before things culminate in a big fight in [[Cairo]].&lt;br /&gt;
&lt;br /&gt;
The player&#039;s hub is a two-dimensional world map, from which they select the mission they wish to play. Levels are presented in groups of three, and once each &amp;quot;mission&amp;quot; is completed, a secondary &amp;quot;challenge&amp;quot; objective is then unlocked in each level. Once these challenges are completed, the next chain of levels is unlocked, and thus the game continues. Completing both the &amp;quot;mission&amp;quot; and &amp;quot;challenge&amp;quot; from each level earns the player a bronze medal; each completed level can then be re-entered at the player&#039;s discretion, and both the &amp;quot;mission&amp;quot; and the &amp;quot;challenge&amp;quot; can be replayed, this time with an additional handicap (such as completing the level with the player&#039;s stats halved, or accomplishing an objective within a certain time limit). Completing one earns the player a silver medal, and completing both and thereby finishing the entire level gains you a gold medal.&lt;br /&gt;
&lt;br /&gt;
Sadly, the games discard the two most enjoyable aspects of the original movie games: large, free-roaming environments, and the ability to scan ambient vehicles and change alternate mode at will. At the beginning of the game, the player&#039;s protoform character is given the option to choose which of three vehicle forms it will adopt (&amp;quot;light,&amp;quot; weak but fast, &amp;quot;medium&amp;quot;, balanced speed and strength, and &amp;quot;heavy&amp;quot;, strong but slow), and retains this form for the entire game. Replacing this gameplay mechanic is the &amp;quot;Medical Bay,&amp;quot; a new system which allows players to heavily customize their character. When enemies die, they drop [[energon cube]]s, which the player can spend to upgrade their stats (strength, speed, durability, marksmanship, etc). Additionally, each &amp;quot;mission&amp;quot; level includes several hidden bonus items, which, when found by the player, unlock new weapons and other items which provide various effects when equipped. For instance, a less powerful weapon may offer as a bonus &amp;quot;perfect aim&amp;quot;, whereas a stronger gun may only be functional at short range. In addition to customary lasers and rockets, players will also get the chance to lob grenades and even wield a freeze-ray that immobilizes enemies. The other items players can acquire are &amp;quot;capacitors&amp;quot; and &amp;quot;nodes&amp;quot;, which apply bonuses to player&#039;s stats; for example, boosting strength at the cost of speed. Two weapons and four capacitors and/or nodes can be equipped at once; several weapons and gadgets are only unlocked by playing the game online.&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Autobots Version&#039;&#039;&#039;&lt;br /&gt;
When Create-A-Bot landed on earth, Optimus sends him to training by the caves and kills his Decepticon counterpart in the process. He then goes to a series of missions. Meanwhile Bumblebee defeats a wide array of Decepticons and then he races with Sideswipe. Breakaway then does some training while helping Bumblebee. Create-A-Bot then goes to Italy to assist the Autobot Drone (Who looks like [[Inferno]] in his mission. Create-A-Bot then has a battle with Grindor who gets killed by his own jets. The Autobots then go to Asia where Ironhide activates multiple shields in japan with Create-A-Bot. Meanwhile Sideswipe and Bumblebee collects scattered Energon while killing Decepticons on the way. Create-A-Bot then encounters multiple bombs at the Docks planted by Sideways but his plan is foiled and Sideways gets killed by his own Bombs. While in America and NEST grounds, Decepticons attacks all but is stopped by Optimus, Create-A-Bot, Bumblebee and Sideswipe. Create-A-Bot then goes to a part in America to save Jetfire from Starscream. After saving Jetfire, he helps the Autobots. The team goes to Egypt to face [[The Fallen]]. Devastator opens the top of the pyramid and Optimus Prime and Jetfire fights The Fallen off-screen. Create-A-Bot then goes into a quick sand area where Scorponok then tries to kill the bot but is ignored and goes to Megatron who is killed by Create-A-Bot and the Sun-Harvester. Back to Optimus he says about his victory and has killed The Fallen.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Decepticons Version&#039;&#039;&#039;&lt;br /&gt;
When Construct-A-Con landed on earth, Starscream sends him to training by the caves and kills his Autobot counterpart in the process. He then goes to a series of missions. Meanwhile Sideways defeats a wide array of Decepticons and then he races with Barricade. Starscream then does some training while helping Grindor. Construct-A-Con then goes to Italy to destroy many Autobot and Nest troops but Bumblebee stops him and the two battle until Bumblebee is killed accidentally by his own Jets. The Decepticons then go to Asia where Barricade and Sideways cause chaos while taking energon with Contruct-A-Con. Starscream, Grindor and Construct-A-Con then goes to Deep-6 to revive Megatron. With Megatron revive they cause chaos in the NEST base and Construct-A-Con steals enemy information from multiple satellites. Construct-A-Con then goes to a part in America to kidnap Jetfire from Ironhide. After kidnapping Jetfire, he is forced to help the Decepticons. The team goes to Egypt to help [[The Fallen]]. Devastator opens the top of the pyramid and Megatron, Fallen and Starscream is pleased for bringing the Matrix. Contruct-A-Con then goes into a quick sand area where Nest Troops then tries to kill the bot but is ignored and goes to Optimus Prime who is killed by Construct-A-Con and the Sun-Harvester. Back to Fallen, he then makes you leader replacing Megatron.Much to Megatrons dismay and Starscream vows to overthrow you and become leader again.&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
{{featuredcharacters&lt;br /&gt;
|nonumbering=true&lt;br /&gt;
|c1=&lt;br /&gt;
&#039;&#039;&#039;[[Autobot]]s&#039;&#039;&#039;&lt;br /&gt;
*Autobot Protoform (Player, name derived from credits)&lt;br /&gt;
*[[Optimus Prime (Movie)|Optimus Prime]] ([[Peter Cullen]])&lt;br /&gt;
*[[Bumblebee (Movie)|Bumblebee]] ([[Mark Ryan]])&lt;br /&gt;
*[[Ironhide (Movie)|Ironhide]] ([[Jess Harnell]])&lt;br /&gt;
*[[Breakaway (ROTF)|Breakaway]]&lt;br /&gt;
*[[Sideswipe (ROTF)|Sideswipe]]&lt;br /&gt;
&lt;br /&gt;
|c2=&lt;br /&gt;
*Decepticon Protoform (Player, name derived from credits)&lt;br /&gt;
*[[Megatron (Movie)|Megatron]] ([[Frank Welker]])&lt;br /&gt;
*[[Starscream (Movie)|Starscream]] ([[Charlie Adler]])&lt;br /&gt;
*[[Sideways (ROTF)|Sideways]] ([[John DiMaggio]])&lt;br /&gt;
*[[Barricade (Movie)|Barricade]]&lt;br /&gt;
&lt;br /&gt;
|h3=&lt;br /&gt;
 Non-Playable|c3=&lt;br /&gt;
*[[The Fallen]] ([[James Arnold Taylor]])&lt;br /&gt;
*[[Devastator (ROTF)|Devastator]] ([[Fred Tatasciore]])&lt;br /&gt;
*[[Soundwave (ROTF)|Soundwave]] ([[Peter Jessop]])&lt;br /&gt;
*[[Grindor (ROTF)|Grindor]] (Fred Tatasciore)&lt;br /&gt;
*[[Ratchet (Movie)|Ratchet]] ([[Robert Foxworth]])&lt;br /&gt;
*[[Jetfire (ROTF)|Jetfire]] ([[Clive Revill]])&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
&lt;br /&gt;
It is given a 7.0/10 by IGN.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Some of the weapons in the game re-use sound effects from the [[The Transformers (cartoon)|Generation 1 cartoon]].&lt;br /&gt;
*Bumblebee speaks normally in this game. &lt;br /&gt;
*Most of the SFX from the old game are re-used for this one (i.e. Create-a-bot&#039;s and Starscream&#039;s grunts when they jump or attack).&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.transformersgame.com Official website for Transformers: The Game]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video games]]&lt;/div&gt;</summary>
		<author><name>74.108.181.71</name></author>
	</entry>
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