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	<updated>2026-07-24T19:43:08Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Risk:_Transformers_%C3%A2%E2%82%AC%E2%80%9D_Cybertron_Battle_Edition&amp;diff=488423</id>
		<title>Risk: Transformers â€” Cybertron Battle Edition</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Risk:_Transformers_%C3%A2%E2%82%AC%E2%80%9D_Cybertron_Battle_Edition&amp;diff=488423"/>
		<updated>2010-08-08T19:35:26Z</updated>

		<summary type="html">&lt;p&gt;76.107.193.216: /* Leaders */  Megatron added to the list because he did not link as the other three did; for ease of use sake&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Risk&#039;&#039;&#039; is a commercial boardgame produced by [[Hasbro]] under its [[Parker Brothers]] board games imprint. It involves turn-based strategy on a world map for two to six players. It was invented in 1957 by the clever fleshling Albert Lamorisse to allow his fellow meat creatures to pretend they were conquering the world. Little did these primitive sentients know that they were but grain before the thresher of mighty [[Megatron (Movie)|Megatron]]!  Ahem.&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
* &#039;&#039;&#039;RISK TRANSFORMERS CYBERTRON Battle Edition&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
[[Image:Tformers risk.jpg|right|250px|thumb|Unicron played the game loads of times to satisfy his desire for crushing Primus...]]&lt;br /&gt;
:Transformers RISK is a variation on the traditional RISK game ostensibly set in the [[Movie (franchise)|movie continuity]], though it may constitute a [[Micro-continuity|micro-continuity]] of its own. As a themed version of the old board game with a little Cybertronian flair, it grants a long-standing wish of many Transformer fans: a chance to participate in the Great War! :In the classic, Earth-map game RISK, holding the bottlenecks, and therefore the &amp;quot;continent&amp;quot;, is the key to victory. Hasbro&#039;s newest version changes the rules slightly with the ability to transform. The Cybertronian version of this game has characters (leaders of armies) who can change from their robot form to their alt mode, as well as entire territories (zones) that turn, open, and even crush whole armies, creating new strategic opportunities instantly. While the characters are obviously from the live-action movie, the areas of Cybertron draw primarily from the comic book continuities, and players can even occupy Unicron and Primus themselves—or, presumably, just zones named in honor of them. The game&#039;s duration is restricted by a 6 &amp;quot;day&amp;quot; time limit, but this is easily modified by just ignoring the counter on the side of the board. A more prominent variation from standard RISK is the use of the cards one gets from successfully invading another&#039;s territory during one&#039;s turn. Instead of the regular card with an army type on it accompanied by a territory, which could be exchanged for reinforcements once three of a kind were collected, the Transformer&#039;s RISK cards contain the ability to transform territories, provide offensive/defensive enhancements, or add an extra army or two, depending on the choice of the player who plays them. Gone are the days of massive reinforcements with which to scour the planet in one massive march.&lt;br /&gt;
&lt;br /&gt;
:The winner of the game is still primarily decided by the dice, which proffer luck indiscriminately and often thwart even the most capable war planner. Still, the game is fun and encourages creativity in the field of All Things Transformers. Now all fans need is a software version complete with graphics and sound bites...&lt;br /&gt;
&lt;br /&gt;
===Gameplay===&lt;br /&gt;
===Leaders===&lt;br /&gt;
Each force in Transformers RISK has a &#039;&#039;&#039;leader&#039;&#039;&#039;, capable of transforming (or &amp;quot;morphing&amp;quot;) between robot and vehicle mode, each of which confers special powers on the character. Although the game is set on Cybertron, all the leaders (except Megatron) are depicted with Earthen [[Alternate mode|alternate modes]].&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Optimus Prime (Movie)|Optimus Prime]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Megatron (Movie)|Megatron]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Bumblebee (Movie)|Bumblebee]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Barricade (Movie)|Barricade]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Locations===&lt;br /&gt;
Though the game is set in the movie continuity, the Cybertron of Transformers RISK spans many locations, or &amp;quot;zones&amp;quot;, drawn from previous incarnations of the franchise that will be familiar to the casual (and not-so-casual) fan. As with other themed versions of RISK, use of the definite article and spelling are somewhat arbitrary, leading to some slightly odd location names. These zones are grouped by color into &amp;quot;sectors&amp;quot;, analogous to continents in traditional RISK.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Altihex]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The Arena&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Autobase]]&#039;&#039;&#039; - this is the starting point for Optimus Prime.&lt;br /&gt;
* &#039;&#039;&#039;The [[Border Regions]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Central City (Energon)|Central City]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Chamber of the Ancients]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The [[Decagon]]&#039;&#039;&#039; - opens to reveal a Secret War Factory.&lt;br /&gt;
* &#039;&#039;&#039;[[Hexima State]]&#039;&#039;&#039; - invented for the game.&lt;br /&gt;
* &#039;&#039;&#039;[[High Council Pavilions]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Hydrax Plateau]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Iacon]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Kalis]]&#039;&#039;&#039; - where the dead walk.&lt;br /&gt;
* &#039;&#039;&#039;[[Kaon]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Kolkular]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Launch Pad&#039;&#039;&#039; - the tie-breaker. If both sides control an even number of zones at the end of the game, whoever controls this zone wins.&lt;br /&gt;
* &#039;&#039;&#039;[[Maccadam&#039;s Old Oil House|Maccadams]]&#039;&#039;&#039; - as an unofficial rule, all players must take a drink whenever there&#039;s a battle involving this zone.&lt;br /&gt;
* &#039;&#039;&#039;[[Moon Alpha]]&#039;&#039;&#039; - opens to reveal a Secret War Factory.&lt;br /&gt;
* &#039;&#039;&#039;The [[Neutral Territories]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Nova Cronum]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The [[Oracle (BM)|Oracle]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Orbital Beta Platform&#039;&#039;&#039; - invented for the game.&lt;br /&gt;
* &#039;&#039;&#039;[[Perihex]]&#039;&#039;&#039; - invented for the game.&lt;br /&gt;
* &#039;&#039;&#039;[[Tower of Pion|Pion Tower]]&#039;&#039;&#039; - this zone can be &amp;quot;transformed&amp;quot;, or rotated, to allow access to neighbouring zones.&lt;br /&gt;
* &#039;&#039;&#039;[[Plasma Energy Chamber]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Polyhex]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The [[Praetorus Wharf]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Praxus]]&#039;&#039;&#039; - like Pion Tower, Praxus can be rotated to allow or deny access to neighbouring zones.&lt;br /&gt;
* &#039;&#039;&#039;[[Primus]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Protihex]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Secret War Factory&#039;&#039;&#039; - whoever controls these territories receives an additional three robots per day.&lt;br /&gt;
* &#039;&#039;&#039;[[Smelting pool|Smelting Pool]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The [[Sonic Canyons]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The [[Space Bridge]]&#039;&#039;&#039; - this is the starting point for Bumblebee.&lt;br /&gt;
* &#039;&#039;&#039;Stella Galleries&#039;&#039;&#039; - presumably a misspelling of the [[Stellar Galleries]], possibly by someone rather too fond of the old [[wikipedia:Stella_Artois|wife-beater]].&lt;br /&gt;
* The &#039;&#039;&#039;[[Tagan Heights|Tagon Heights]]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;[[Tarn]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Tri-Torus Loop]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Tyger Pax]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Tyrest (city-state)|Tyrest]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Unicron]]&#039;&#039;&#039; - the starting point for Megatron, Unicron is a location on Cybertron in this [[Micro-continuity|micro-continuity]]. Perhaps he crashed. Unicron could also be [[Trypticon (Movie)|Trypticon]] since that is the home of the Decepticon Leader.&lt;br /&gt;
* &#039;&#039;&#039;[[Uraya]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Vos]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://tformers.com/reviews.php?op=showcontent&amp;amp;id=805 TF Risk review with pictures]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Board games]]&lt;br /&gt;
[[Category:Movie]]&lt;/div&gt;</summary>
		<author><name>76.107.193.216</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Risk:_Transformers_%C3%A2%E2%82%AC%E2%80%9D_Cybertron_Battle_Edition&amp;diff=488409</id>
		<title>Risk: Transformers â€” Cybertron Battle Edition</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Risk:_Transformers_%C3%A2%E2%82%AC%E2%80%9D_Cybertron_Battle_Edition&amp;diff=488409"/>
		<updated>2010-08-08T19:16:21Z</updated>

		<summary type="html">&lt;p&gt;76.107.193.216: /* Locations */  Unicron could possibly be Trypticon due to the importance of that city to Megatron, and the fact that Trypticon does not appear on the map&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Risk&#039;&#039;&#039; is a commercial boardgame produced by [[Hasbro]] under its [[Parker Brothers]] board games imprint. It involves turn-based strategy on a world map for two to six players. It was invented in 1957 by the clever fleshling Albert Lamorisse to allow his fellow meat creatures to pretend they were conquering the world. Little did these primitive sentients know that they were but grain before the thresher of mighty [[Megatron (Movie)|Megatron]]!  Ahem.&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
* &#039;&#039;&#039;RISK TRANSFORMERS CYBERTRON Battle Edition&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
[[Image:Tformers risk.jpg|right|250px|thumb|Unicron played the game loads of times to satisfy his desire for crushing Primus...]]&lt;br /&gt;
:Transformers RISK is a variation on the traditional RISK game ostensibly set in the [[Movie (franchise)|movie continuity]], though it may constitute a [[Micro-continuity|micro-continuity]] of its own. As a themed version of the old board game with a little Cybertronian flair, it grants a long-standing wish of many Transformer fans: a chance to participate in the Great War! :In the classic, Earth-map game RISK, holding the bottlenecks, and therefore the &amp;quot;continent&amp;quot;, is the key to victory. Hasbro&#039;s newest version changes the rules slightly with the ability to transform. The Cybertronian version of this game has characters (leaders of armies) who can change from their robot form to their alt mode, as well as entire territories (zones) that turn, open, and even crush whole armies, creating new strategic opportunities instantly. While the characters are obviously from the live-action movie, the areas of Cybertron draw primarily from the comic book continuities, and players can even occupy Unicron and Primus themselves—or, presumably, just zones named in honor of them. The game&#039;s duration is restricted by a 6 &amp;quot;day&amp;quot; time limit, but this is easily modified by just ignoring the counter on the side of the board. A more prominent variation from standard RISK is the use of the cards one gets from successfully invading another&#039;s territory during one&#039;s turn. Instead of the regular card with an army type on it accompanied by a territory, which could be exchanged for reinforcements once three of a kind were collected, the Transformer&#039;s RISK cards contain the ability to transform territories, provide offensive/defensive enhancements, or add an extra army or two, depending on the choice of the player who plays them. Gone are the days of massive reinforcements with which to scour the planet in one massive march.&lt;br /&gt;
&lt;br /&gt;
:The winner of the game is still primarily decided by the dice, which proffer luck indiscriminately and often thwart even the most capable war planner. Still, the game is fun and encourages creativity in the field of All Things Transformers. Now all fans need is a software version complete with graphics and sound bites...&lt;br /&gt;
&lt;br /&gt;
===Gameplay===&lt;br /&gt;
===Leaders===&lt;br /&gt;
Each force in Transformers RISK has a &#039;&#039;&#039;leader&#039;&#039;&#039;, capable of transforming (or &amp;quot;morphing&amp;quot;) between robot and vehicle mode, each of which confers special powers on the character. Although the game is set on Cybertron, all the leaders (except [[Megatron (Movie)|Megatron]]) are depicted with Earthen [[Alternate mode|alternate modes]].&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Optimus Prime (Movie)|Optimus Prime]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Megatron&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Bumblebee (Movie)|Bumblebee]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Barricade (Movie)|Barricade]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Locations===&lt;br /&gt;
Though the game is set in the movie continuity, the Cybertron of Transformers RISK spans many locations, or &amp;quot;zones&amp;quot;, drawn from previous incarnations of the franchise that will be familiar to the casual (and not-so-casual) fan. As with other themed versions of RISK, use of the definite article and spelling are somewhat arbitrary, leading to some slightly odd location names. These zones are grouped by color into &amp;quot;sectors&amp;quot;, analogous to continents in traditional RISK.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Altihex]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The Arena&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Autobase]]&#039;&#039;&#039; - this is the starting point for Optimus Prime.&lt;br /&gt;
* &#039;&#039;&#039;The [[Border Regions]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Central City (Energon)|Central City]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Chamber of the Ancients]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The [[Decagon]]&#039;&#039;&#039; - opens to reveal a Secret War Factory.&lt;br /&gt;
* &#039;&#039;&#039;[[Hexima State]]&#039;&#039;&#039; - invented for the game.&lt;br /&gt;
* &#039;&#039;&#039;[[High Council Pavilions]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Hydrax Plateau]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Iacon]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Kalis]]&#039;&#039;&#039; - where the dead walk.&lt;br /&gt;
* &#039;&#039;&#039;[[Kaon]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Kolkular]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Launch Pad&#039;&#039;&#039; - the tie-breaker. If both sides control an even number of zones at the end of the game, whoever controls this zone wins.&lt;br /&gt;
* &#039;&#039;&#039;[[Maccadam&#039;s Old Oil House|Maccadams]]&#039;&#039;&#039; - as an unofficial rule, all players must take a drink whenever there&#039;s a battle involving this zone.&lt;br /&gt;
* &#039;&#039;&#039;[[Moon Alpha]]&#039;&#039;&#039; - opens to reveal a Secret War Factory.&lt;br /&gt;
* &#039;&#039;&#039;The [[Neutral Territories]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Nova Cronum]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The [[Oracle (BM)|Oracle]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Orbital Beta Platform&#039;&#039;&#039; - invented for the game.&lt;br /&gt;
* &#039;&#039;&#039;[[Perihex]]&#039;&#039;&#039; - invented for the game.&lt;br /&gt;
* &#039;&#039;&#039;[[Tower of Pion|Pion Tower]]&#039;&#039;&#039; - this zone can be &amp;quot;transformed&amp;quot;, or rotated, to allow access to neighbouring zones.&lt;br /&gt;
* &#039;&#039;&#039;[[Plasma Energy Chamber]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Polyhex]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The [[Praetorus Wharf]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Praxus]]&#039;&#039;&#039; - like Pion Tower, Praxus can be rotated to allow or deny access to neighbouring zones.&lt;br /&gt;
* &#039;&#039;&#039;[[Primus]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Protihex]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Secret War Factory&#039;&#039;&#039; - whoever controls these territories receives an additional three robots per day.&lt;br /&gt;
* &#039;&#039;&#039;[[Smelting pool|Smelting Pool]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The [[Sonic Canyons]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The [[Space Bridge]]&#039;&#039;&#039; - this is the starting point for Bumblebee.&lt;br /&gt;
* &#039;&#039;&#039;Stella Galleries&#039;&#039;&#039; - presumably a misspelling of the [[Stellar Galleries]], possibly by someone rather too fond of the old [[wikipedia:Stella_Artois|wife-beater]].&lt;br /&gt;
* The &#039;&#039;&#039;[[Tagan Heights|Tagon Heights]]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;[[Tarn]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Tri-Torus Loop]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Tyger Pax]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Tyrest (city-state)|Tyrest]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Unicron]]&#039;&#039;&#039; - the starting point for Megatron, Unicron is a location on Cybertron in this [[Micro-continuity|micro-continuity]]. Perhaps he crashed. Unicron could also be [[Trypticon (Movie)|Trypticon]] since that is the home of the Decepticon Leader.&lt;br /&gt;
* &#039;&#039;&#039;[[Uraya]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Vos]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://tformers.com/reviews.php?op=showcontent&amp;amp;id=805 TF Risk review with pictures]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Board games]]&lt;br /&gt;
[[Category:Movie]]&lt;/div&gt;</summary>
		<author><name>76.107.193.216</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Trypticon_(Movie)&amp;diff=488282</id>
		<title>Trypticon (Movie)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Trypticon_(Movie)&amp;diff=488282"/>
		<updated>2010-08-08T14:39:11Z</updated>

		<summary type="html">&lt;p&gt;76.107.193.216: &amp;quot;AllSpark&amp;quot; was spelled &amp;quot;allspark&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig3|Trypticon}}&lt;br /&gt;
:&#039;&#039;Trypticon is a city on [[Cybertron (planet)|Cybertron]] from the [[Movie (franchise)|live-action movie]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:ReignofStarscream3 Trypticon.jpg|right|300px|thumb|It&#039;s a great place, all it needs is a [[Smelting pool|pool]] and we&#039;re set.]]&lt;br /&gt;
The city of &#039;&#039;&#039;Trypticon&#039;&#039;&#039; is the home of the Decepticon army on [[Cybertron (planet)|Cybertron]]. It&#039;s remained surprisingly intact during the war over the [[AllSpark (Movie)|AllSpark]].&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===IDW &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
Before the Decepticons seized it, Trypticon was the capital of Cybertron. {{storylink|Defiance issue 3}}&lt;br /&gt;
&lt;br /&gt;
Trypticon contained the home of the [[Decepticon leader]], a large building that was adorned with a giant head of [[Megatron (Movie)|Megatron]] before [[Starscream (Movie)|some jerk]] blew it up.  {{storylink|The Reign of Starscream issue 3|The Reign of Starscream Issue Number Three}}&lt;br /&gt;
&lt;br /&gt;
Later, when a spaceship fell on it, it exploded.  {{storylink|The Reign of Starscream issue 5|The Reign of Starscream Issue Number Five}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*According to &#039;&#039;[[The Reign of Starscream]]&#039;&#039; trade paperback, one draft of the script had the [[replica Allspark]] accidentally turn the city into a [[Trypticon (G1)|huge frikkin&#039; robot]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Cities on Cybertron]]&lt;br /&gt;
[[Category:Movie locations]]&lt;br /&gt;
[[Category:Planet Cybertron]]&lt;/div&gt;</summary>
		<author><name>76.107.193.216</name></author>
	</entry>
</feed>