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	<id>https://tfwiki.duckdns.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=76.233.68.211</id>
	<title>MediaWiki - User contributions [en]</title>
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	<updated>2026-06-16T23:57:22Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Battle_for_the_Allspark_v2&amp;diff=482896</id>
		<title>Battle for the Allspark v2</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Battle_for_the_Allspark_v2&amp;diff=482896"/>
		<updated>2010-07-27T03:05:23Z</updated>

		<summary type="html">&lt;p&gt;76.233.68.211: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{nav-rotf-game}}&lt;br /&gt;
[[Image:B4tasV2 logo.png|right|368px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Battle for the Allspark v2&#039;&#039;&#039;&#039;&#039; was an online game capitalizing on the hype surrounding &#039;&#039;[[Revenge of the Fallen (franchise)|Transformers: Revenge of The Fallen]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In 2007 the &#039;&#039;[[Battle for the Allspark]]&#039;&#039; online game was an &#039;&#039;incredible&#039;&#039; success; more than a million registered users from around the world played 6.5 million games against one another.&lt;br /&gt;
&lt;br /&gt;
So naturally the game returned in 2009 for the second movie, now sporting the gameplay of &#039;&#039;[[Rise of the Chevy Autobots]]&#039;&#039; which no one liked, and lacking the dynamic fight graphics of either game.&lt;br /&gt;
&lt;br /&gt;
The game has gone offline.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
Autobots battle Decepticons.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
When players sign up they choose to be Autobot or Decepticon. They can then choose one of the four standard characters or an unlockable character. Unfortunately, once a character is chosen, you can&#039;t choose another.  This choice determines starting attributes which are then customized using the starting set of &amp;quot;power up points&amp;quot;. The attributes are: Agility, Accuracy, Strength, Weapons, and Armor.&lt;br /&gt;
&lt;br /&gt;
Once a character is created, a player can challenge other players from the opposing faction. Combat lasts 5 rounds. Each round a player chooses an offensive and defensive action. The offensive actions are: primary weapon, secondary weapon, and hand to hand. The defensive actions are block, parry, and dodge. The player chooses the strength of his attack from 0 and 100% through a &amp;quot;power meter&amp;quot; slider bar. Each attack type has its own &amp;quot;power meter&amp;quot; which gets used up, reducing the power available in future combat rounds.&lt;br /&gt;
&lt;br /&gt;
Presumably a combination of the two characters&#039; attributes, choice of actions, and &amp;quot;power meter&amp;quot; settings determines who wins a combat round. However, the game gives no indication why a player wins or loses any given round, so combat is a bit of a mystery.&lt;br /&gt;
&lt;br /&gt;
The game features a leader board based on points which are determined by wins, losses, advances, and retreats. An advance is when a player&#039;s challenge is not answered and a retreat is when a player does not answer another player&#039;s challenge. A player can earn more &amp;quot;power up points&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
===Autobots===&lt;br /&gt;
*[[Protectobot Warrior]]&lt;br /&gt;
*[[Protectobot Scout]]&lt;br /&gt;
*[[Aerialbot Scout 1|Aerial Scout]]&lt;br /&gt;
*[[Omnibot Warrior]]&lt;br /&gt;
*[[Omni Warrior Gold]]&lt;br /&gt;
&lt;br /&gt;
===Decepticons===&lt;br /&gt;
*[[Stunticon Scout 2]]&lt;br /&gt;
*[[Combaticon Warrior]]&lt;br /&gt;
*[[Seeker Sniper]]&lt;br /&gt;
*[[Constructicon Scout]]&lt;br /&gt;
*[[Gold Stunticon Scout 2]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Revenge of the Fallen]]&lt;br /&gt;
[[Category: Online games]]&lt;/div&gt;</summary>
		<author><name>76.233.68.211</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Battle_for_the_Allspark_v2&amp;diff=482893</id>
		<title>Battle for the Allspark v2</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Battle_for_the_Allspark_v2&amp;diff=482893"/>
		<updated>2010-07-27T03:03:39Z</updated>

		<summary type="html">&lt;p&gt;76.233.68.211: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{nav-rotf-game}}&lt;br /&gt;
[[Image:B4tasV2 logo.png|right|368px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Battle for the Allspark v2&#039;&#039;&#039;&#039;&#039; was an online game capitalizing on the hype surrounding &#039;&#039;[[Revenge of the Fallen (franchise)|Transformers: Revenge of The Fallen]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In 2007 the &#039;&#039;[[Battle for the Allspark]]&#039;&#039; online game was an &#039;&#039;incredible&#039;&#039; success; more than a million registered users from around the world played 6.5 million games against one another.&lt;br /&gt;
&lt;br /&gt;
So naturally the game returned in 2009 for the second movie, now sporting the gameplay of &#039;&#039;[[Rise of the Chevy Autobots]]&#039;&#039; which no one liked, and lacking the dynamic fight graphics of either game.&lt;br /&gt;
&lt;br /&gt;
The game has gone offline.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
Autobots battle Decepticons.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
When players sign up they choose to be Autobot or Decepticon. They can then choose one of the four standard characters or an unlockable character. Unfortunately, once a character is chosen, you can&#039;t choose another.  This choice determines starting attributes which are then customized using the starting set of &amp;quot;power up points&amp;quot;. The attributes are: Agility, Accuracy, Strength, Weapons, and Armor.&lt;br /&gt;
&lt;br /&gt;
Once a character is created, a player can challenge other players from the opposing faction. Combat lasts 5 rounds. Each round a player chooses an offensive and defensive action. The offensive actions are: primary weapon, secondary weapon, and hand to hand. The defensive actions are block, parry, and dodge. The player chooses the strength of his attack from 0 and 100% through a &amp;quot;power meter&amp;quot; slider bar. Each attack type has its own &amp;quot;power meter&amp;quot; which gets used up, reducing the power available in future combat rounds.&lt;br /&gt;
&lt;br /&gt;
Presumably a combination of the two characters&#039; attributes, choice of actions, and &amp;quot;power meter&amp;quot; settings determines who wins a combat round. However, the game gives no indication why a player wins or loses any given round, so combat is a bit of a mystery.&lt;br /&gt;
&lt;br /&gt;
The game features a leader board based on points which are determined by wins, losses, advances, and retreats. An advance is when a player&#039;s challenge is not answered and a retreat is when a player does not answer another player&#039;s challenge. A player can earn more &amp;quot;power up points&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
===Autobots===&lt;br /&gt;
*[[Protectobot Warrior]]&lt;br /&gt;
*[[Protectobot Scout]]&lt;br /&gt;
*[[Aerialbot Scout 1|Aerial Scout]]&lt;br /&gt;
*[[Omnibot Warrior]]&lt;br /&gt;
*[[Omni Warrior Gold]]&lt;br /&gt;
&lt;br /&gt;
===Decepticons===&lt;br /&gt;
*[[Stunticon Scout]]&lt;br /&gt;
*[[Combaticon Warrior]]&lt;br /&gt;
*[[Seeker Sniper]]&lt;br /&gt;
*[[Constructicon Scout]]&lt;br /&gt;
*[[Gold Stunticon Scout]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Revenge of the Fallen]]&lt;br /&gt;
[[Category: Online games]]&lt;/div&gt;</summary>
		<author><name>76.233.68.211</name></author>
	</entry>
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