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		<id>https://tfwiki.duckdns.org/index.php?title=Transformation&amp;diff=725492</id>
		<title>Transformation</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformation&amp;diff=725492"/>
		<updated>2012-06-21T08:53:38Z</updated>

		<summary type="html">&lt;p&gt;81.100.194.229: /* Continuity locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig2|transformation|the issue of [[The Transformers: Autocracy]]|Transformation (issue)}}&lt;br /&gt;
{{disambigr|Transform|the Japanese image song|Transform!}}&lt;br /&gt;
[[Image:OpTransformsSu.jpg|right|400px|thumb|You put your right leg out...]]&lt;br /&gt;
&#039;&#039;&#039;Transformation&#039;&#039;&#039; (or &#039;&#039;&#039;Transform&#039;&#039;&#039; if you failed English class) is the process by which a [[Transformer]] alters his or her form between modes.  It should not be confused with [[reformatting]], a type of full-body upgrade.&lt;br /&gt;
&lt;br /&gt;
The technical details of transformation, as well as the manner in which the art was introduced to the Transformers themselves, vary between [[continuity|continuities]].  When the issue is addressed at all, transformation is usually treated as an innovation from some point early in Cybertronian history rather than something that was literally always with them.  The Transformers were, at the time of their genesis, simply Cybertronians — mechanical life-forms — and became &amp;quot;Transformers&amp;quot; only later.  However, just as often in &#039;&#039;Transformers&#039;&#039; fiction the &amp;quot;origin&amp;quot; of transforming is simply not discussed.&lt;br /&gt;
&lt;br /&gt;
In most continuities, transformation is not a trait limited to Cybertronians. Both sentient alien races (such as [[Junkion (species)|Junkions]] and some portrayals of the [[Lithone (species)|Lithones]]) and animals (such as the [[lipole]] on Jupiter&#039;s moon [[Io]] or the parasitic [[Scraplet|scraplets]]) exhibit the same ability. The [[Quintesson|Quintessons]] also incorporated transformation into some of their later creations including the [[Sharkticon (G1)|Sharkticons]], [[Allicon|Allicons]], and [[Overcharge (G1)|Overcharge drones]]. Some examples of transforming robotic aliens, however, can be traced to colonization in the distant past by Cybertronians. The G1 planet [[Paradron]], as well as the main planets in the [[Transformers: Cybertron (franchise)|&#039;&#039;Cybertron&#039;&#039; franchise]] are examples of this.&lt;br /&gt;
&lt;br /&gt;
== Special transformation types ==&lt;br /&gt;
===High-speed transformation===&lt;br /&gt;
Some Transformers, specifically the Autobot [[Jumpstarter|Jumpstarters]] and the Decepticon [[Battlecharger|Battlechargers]], are specifically designed to transform much faster than ordinary Transformers, usually taking less than half of an Earth second to switch from robot to alt-mode or vice versa. How much this ability depends on physical versus mental capabilities is unknown. In the [[Dreamwave Productions|Dreamwave]] G1 continuity, [[Triple Changer|Triple Changers]] were also stated to have unusually fast transformations (roughly twice the normal speed, whatever that is).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Multiple alternate modes===&lt;br /&gt;
[[Image:Quickswitch&#039;s various transformations from Dreamwave&#039;s More than Meets the Eye .jpg|left|250px|thumb|&amp;quot;How can you (transform) all six?&amp;quot; It&#039;s IMPOSSIBLE!!]] &lt;br /&gt;
Robots with multiple transformations (Triple Changers, et al.) are a special case.  Though there seems to be some aspect of natural aptitude at play in one&#039;s ability to master multiple forms (for example [[Dreamwave Productions|Dreamwave]] comics referred to a &amp;quot;genetic potential&amp;quot; within the [[Spark|sparks]] of such robots), and of course the special physical construction granting those forms, the balance of the matter seems to be one of training.  Most Six Changers, like [[Sixshot]] and [[Quickswitch]], are said to have mastered their plethora of transformations through rigorous study.  The largest number of modes exhibited by any single individual to date is [[Megatron (RID)|RID Galvatron]], who had ten.&lt;br /&gt;
&lt;br /&gt;
===Adaptable bodies===&lt;br /&gt;
Some groups of transforming lifeforms such as the [[Go-Bot (species)|Go-Bots]] use a process similar to reformatting to more radically alter their forms while transforming. This ability to start with one robot and alternate form and transform easily to entirely different variations without extensive mechanical work comes from [[Go-Brillium|unique metals]] in the Go-Bots&#039; bodies, and does not apply to most Transformers.&lt;br /&gt;
&lt;br /&gt;
In the [[Movie (franchise)|Movie]] continuity family, Bumblebee seems to demonstrate this ability in the prequel novel &#039;&#039;[[Transformers: Ghosts of Yesterday| Ghosts of Yesterday]]&#039;&#039;. He descends to the desert planet in his cometary [[Transition form]] and transforms to robot mode. Upon realizing he needs to travel quickly, Bumblebee transforms into a very basic four-wheeled all-terrain vehicle.  The narration explains that he created this altmode from an internal memory database of vehicle forms.  The entire process seems to take practically no time at all, as if he were just transforming into his alt-mode as all Transformers do.  The narration does not imply that this ability is only possessed by Bumblebee, and indeed the movie suggests that all Transformers in this continuity can switch altmodes almost at will.&lt;br /&gt;
&lt;br /&gt;
===Transformation cogs===&lt;br /&gt;
[[Image:Transformation cog.jpg|left|200px|thumb|MacGuffin du jour.]]&lt;br /&gt;
In the G1 animated series, the city Transformers [[Metroplex (G1)|Metroplex]] and [[Trypticon (G1)|Trypticon]] are both specifically stated to possess devices known as [[Transformation cog|transformation cogs]] that somehow control their transformation processes, and are essential to allow them to transform at all.  Such cogs are rarely mentioned elsewhere in the fiction — even in other continuities — so it is not clear if all Transformers require them, or Metroplex and Trypticon are special cases, perhaps because of their size.  Other examples are that [[Nitrostreak]] (&amp;quot;Unit One&amp;quot; of the [[Maximal Command Security Force]]) had his cog damaged in a firefight with [[Megatron (BW)|Megatron]]&#039;s henchmen {{storylink|Dawn of Future&#039;s Past|Dawn of Future&#039;s Past}}, and in the [[IDW Publishing|IDW]] universe, [[Iguanus (G1)|Iguanus]] assaulted [[Soundwave (G1)|Soundwave]] with one of [[Shockwave (G1)|Shockwave&#039;s]] experimental weapons, which overrode his &amp;quot;primary transformation cog&amp;quot;, thus trapping Soundwave in his [[alternate mode]]. {{storylink|Spotlight: Soundwave|Spotlight: Soundwave}} In the Aligned continuity, T-cogs are present in all Transformers. Loss of a T-cog can lead to reversion to robot mode. {{storylink|Operation Bumblebee, Part 1}} {{storylink|Operation Bumblebee, Part 2}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
[[Image:OP transforms.gif|right|247px|thumb|Optimus Prime: Lord of the Dance.]]&lt;br /&gt;
===Generation 1===&lt;br /&gt;
====Action Master toy packaging blurb====&lt;br /&gt;
Transformation is achieved by a Transformer&#039;s Figure Alteration [[Systems]]. [[Nucleon]] use converts these systems into Energy Storage Reactors, eliminating the ability to transform.&lt;br /&gt;
&lt;br /&gt;
====Marvel comics====&lt;br /&gt;
{{noteukonly}} &lt;br /&gt;
[[Unicron]] was the first Transformer, fashioning his metal prison into a robotic semblance of his original form.  [[Primus]], watching from a distance, was all like, &amp;quot;Oh &#039;&#039;snap&#039;&#039;, robots that turn into things?  Why didn&#039;t I think of that?&amp;quot; and quickly trained his own children to do the same thing.&lt;br /&gt;
&lt;br /&gt;
Some accounts credit the development of transformation to Megatron and the Decepticons, with the Autobots later copying the technique. This, perhaps, implies that the potential for transformation instilled by Primus was dormant until Megatron realised it, or that it was forgotten and rediscovered at some point.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;It would appear that neglecting to transform between altmode and robot mode at least on occasion had physical feedback consequences: whilst battling [[Flame (Marvel)|Flame]], [[Xaaron|Emirate Xaaron]] was well aware that, having failed to transform for hundreds of years, the shock to his system upon transforming to combat mode had a good chance of killing him.  Which just goes to show that Continuing Physical Exercise Is Important For Everyday Health.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Just as importantly, neglecting to have all one&#039;s body parts connected at the time of attempting transformation was also a very painful, if not impossible, process.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:City of Fear! Fizzle and Sizzle transform.jpg|thumb|left|400px|Sometimes transformers were shown phasing through a patchy cloud. We think this is due to artistic license.]]&lt;br /&gt;
&lt;br /&gt;
[[Grimlock (G1)/Marvel Comics continuity|Grimlock]] eventually lost his ability to transform after using [[Nucleon]] for fuel. {{storylink|Still Life!}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Animated series====&lt;br /&gt;
[[Image:Bumblebee transforming.gif|right|213px|thumb|Just lying down is a transformation]]&lt;br /&gt;
Transformation was an [[Autobot]] innovation, developed during their first war with the [[Decepticon]]s when it became apparent that they could not match their firepower and strength. The art of transformation allowed the Autobots to disguise their forms, thereby allowing for stealthy attacks on their enemies. This strategy met with great success, and the Decepticons were defeated, allowing the era of peacetime known as the [[Golden Age|Golden Age of Cybertron]] to settle in. The Decepticons subsequently adopted transformation technology themselves, coupled with robot-mode [[flight|flight powers]], and re-ignited the [[Great War (G1)|civil war]].  {{storylink|War Dawn}}&lt;br /&gt;
&lt;br /&gt;
Transformers generally seem able to shift modes at will, although in cases where they have suffered severe physical injuries, transformation is sometimes a strain.  In one case, [[A Decepticon Raider in King Arthur&#039;s Court|and one case only]], a Transformer indicated that staying in his altmode was too energy consumptive, and had to revert to his robot mode: [[Warpath (G1)|Warpath]], when trapped in medieval [[United Kingdom|England]] and low on fuel. This problem seems to almost never come up, even in cases where Transformers are very low on energy, so its significance is unknown.  Perhaps walking is simply more energy efficient than moving his tank treads.&lt;br /&gt;
&lt;br /&gt;
====Japanese animated series====&lt;br /&gt;
[[Image:Headmasters tf stuck.jpg|left|180px|thumb|Ow.]]&lt;br /&gt;
With the introduction of the [[Headmaster (technology)|Headmasters]], transformation was established to be quite a rigorous task that, at least initially, required intense physical and mental concentration to accomplish, honed over a period of in-depth training. These small robots left Cybertron during the wars millions of years ago, but were so young that they had not actually learned how to transform yet. To survive the harsh climate of the [[Master (planet)|planet]] they crash-landed on, they developed [[Transtector]]s—normal-sized Transformer bodies that they would be able to connect to—and underwent a period of prolonged, intensive training so that they could learn to transform and link up with them. Even the most promising candidates struggled when they first connected with their Transtectors, spasming and becoming stuck between modes as they attempted to trigger the conversion.  {{storylink|The Four-Million-Year-Old Veil of Mystery}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====IDW comics====&lt;br /&gt;
&lt;br /&gt;
The origin of transformation is unknown but the Transformers associate it with the god [[Adaptus]]. {{storylink|Life After the Big Bang}} What you transform into is seen as a big deal by some Transformers, who may feel shame {{storylink|How Ratchet Got His Hands Back}} or get defensive {{storylink|Liars, A to D Part 1: How to Say Goodbye and Mean It}} if their alt-mode is something that&#039;s considered useless. There is an old saying that &amp;quot;everyone&#039;s shape serves a purpose&amp;quot; but this doesn&#039;t prevent alt-mode bashing.&lt;br /&gt;
&lt;br /&gt;
The [[Militant Monoform Movement]] symbolically reject Adaptus by removing their transformation cogs; this got them demonised in the past and even in the present, when everyone claims to be more relaxed about monoforms, there&#039;s prejudices and a monoform may be the victim of shape-hate crimes. {{storylink|Chaos Theory Part 2}} {{storylink|Life After the Big Bang}}&lt;br /&gt;
&lt;br /&gt;
Before energy rationing, Transformers could mass-shift when transforming into smaller modes. {{storylink|Escalation issue 3}}&lt;br /&gt;
&lt;br /&gt;
Depending on your alt mode, transforming is a key part of combat. In a fight, [[Kick-Off (G1)|Kick-Off]] accused his opponent of being a wimp for switching to alt-mode and not staying in humanoid form. {{storylink|Last Stand of the Wreckers issue 1}} &lt;br /&gt;
&lt;br /&gt;
Some Transformers can become addicted to transforming. This is a dangerous problem: too much transforming in too short a space of time will burn out your transformation cog and while the cog can be replaced in time, if it isn&#039;t you&#039;ll die. {{storylink|Liars, A to D Part 1: How to Say Goodbye and Mean It}} {{storylink|How Ratchet Got His Hands Back}}&lt;br /&gt;
&lt;br /&gt;
Corpses have [[rigor morphis]]: transforming into their preferred shape. This is sometimes the alt mode. {{storylink|Liars, A to D Part 1: How to Say Goodbye and Mean It}} &lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Beast Wars&#039;&#039; and &#039;&#039;Beast Machines&#039;&#039;===&lt;br /&gt;
&#039;&#039;Beast Wars&#039;&#039;-era Transformers have their transformation sequences controlled by the same onboard computers which manage a variety of other body functions, such as [[stasis lock]].  Transformation is triggered by a command to this computer, usually done by voice, but sometimes with a thought.  These computers may have been a part of the [[Great Upgrade]], and once activated they choreograph the shifting body parts, allowing the Transformer to continue to concentrate on other matters. This is in-line with the Japanese portrayal of transformation, in that it suggests transformation is a mentally rigorous task (at least in the sense that it requires a few seconds of concentration), which is now conveniently removed from the equation.&lt;br /&gt;
&lt;br /&gt;
Post-reformatting, the new [[technorganic]] forms granted to Cybertron&#039;s inhabitants lacked on-board computers, requiring them to re-learn the mental disciplines involved.  It may be that a technorganic transformation is more difficult even than a traditional transformation, as the reformatted Maximals often reverted to their beast modes upon losing their concentration or emotional &amp;quot;center&amp;quot;.  This notion that the transformed state requires constant effort may be related to Warpath&#039;s statement about his tank mode consuming more energy (mentioned above). &lt;br /&gt;
&lt;br /&gt;
Due to their technorganic nature, the Maximals of Beast Machines do not transform via any recognized mechanical process. Rather, in many cases their limbs actually change shape via an unknown means, presumably part and parcel of their new condition. One of the most prominent examples of this is [[Noble]], who transforms between two extremely dissimilar and wholly organic forms.&lt;br /&gt;
&lt;br /&gt;
[[Megatron (BW)|Megatron]] considered [[Transmutate (character)|Transmutate]] to be useless because it couldn&#039;t transform. {{storylink|Transmutate (episode)|Transmutate}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Movie continuity===&lt;br /&gt;
[[Image:Movie OptimusPrime highwaytransform1.jpg|right|150px|thumb|Cool to see, but it&#039;s a nightmare with regards to [[Optimus Prime (Movie)/toys#Leader Class toys 2|toy accuracy]].]]&lt;br /&gt;
Transformation requires an alternate mode which is [[Frenzy (Movie)|generally]] of similar mass to the Transformer&#039;s robot mode. Once taking the form, however, the Transformer appears to be able to reorder his physical structure, causing some of the outward appearances of the vehicle mode to disappear. For example, Optimus Prime displays an incredibly complex Transformation where some of his alternate mode&#039;s appearances seem to be absorbed into his body or outright disappear. This may be due to the [[self-regenerating molecular armor]]&#039;s possibly fluid [[Trans-scan|trans-scanning]] abilities.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Animated continuity===&lt;br /&gt;
Transforming is something that can be done for exercise.  In [[Autoboot Camp]], [[Sentinel Prime (Animated)| Sentinel Minor]] had recruits perform &#039;&#039;transform-ups&#039;&#039;, rapidly switching from their robot to their vehicle form while in a [[Wikipedia:prone_position|prone position]].&lt;br /&gt;
&lt;br /&gt;
==The noise==&lt;br /&gt;
===Technical description===&lt;br /&gt;
Transformation is often accompanied by a [[media:Tf_sound.ogg|distinct noise]] — an 8hz pulse, repeated five times, with each pulse lasting a roughly equal amount of time, whose pitch can be represented by the absolute value of a declining (for alt-mode to robot mode) or increasing (for robot mode to alt-mode) sine wave. In the G1 series, the sine wave generally increased when a Transformer changed to his robot mode, and declined when he converted to vehicle form (or whichever mode was smaller/shorter.)  In general, the larger the robot, the deeper the pitch of the sound, and the longer the duration of the pulses. There is no general consensus as to what onomatopoeia should be used to represent this sound.&lt;br /&gt;
&lt;br /&gt;
===Continuity locations===&lt;br /&gt;
[[Image:Transformation_Noise_Arrival_4.jpg|right|250px|thumb|]]&lt;br /&gt;
Within the early years of the [[The Transformers (cartoon)|G1 Cartoon]], almost all transformations were accompanied by the Noise in some manner, generally lasting the duration of the transformation sequence and being the only noise made by transformations. &#039;&#039;[[Transformers: The Headmasters (cartoon)|The Headmasters]]&#039;&#039; began with most Transformers still retaining the Noise, but around a third of the way into the series, its use became more intermittent, particularly for the Autobot Headmasters themselves. &#039;&#039;[[Transformers: Super-God Masterforce (cartoon)|Super-God Masterforce]]&#039;&#039; still used the sound for the [[Pretender]]s&#039; transformations in robot mode, but the Autobot [[Headmaster Junior|Headmaster Juniors]] and Autobot [[Godmaster|Godmasters]] had new sounds, with most of the Decepticons retaining the original. The Noise was dropped completely for &#039;&#039;[[Fight! Super Robot Lifeform Transformers: Victory (cartoon)|Victory]]&#039;&#039; and &#039;&#039;[[Enter the New Supreme Commander, Dai Atlas!|Zone]]&#039;&#039;. By the era of the [[Beast Wars: Transformers (cartoon)|&#039;&#039;Beast Wars&#039;&#039;]], however, most characters made more complicated mechanical-sounding noises when transforming. In spite of this, the rebuilt [[Ravage (G1)|Ravage]] still made only the Noise when transforming.&lt;br /&gt;
&lt;br /&gt;
The Noise was in fact first heard in the initial Transformers commercial for [[The Transformers (issue)|#1]] of the Marvel Comic, but only as part of the Transformers music track, the actual transformations being depicted with a series of generic mechanical sounds. The Noise was subsequently shown to occur the same as the animated series during television commercials throughout the rest of [[The Transformers (toyline)|Generation 1]] and all the way through &#039;&#039;[[Transformers: Generation 2 (toyline)|Generation 2]]&#039;&#039;. It appeared in the first commercials for the [[Beast Wars: Transformers (toyline)|&#039;&#039;Beast Wars&#039;&#039; toyline]], featuring a CG clip of [[Optimus Primal|Optimus Primal (bat) vs Megatron (alligator) two-pack]], but was dropped once the commercials started using footage from the [[Beast Wars: Transformers (cartoon)|&#039;&#039;Beast Wars&#039;&#039; cartoon]].&lt;br /&gt;
&lt;br /&gt;
The Noise did not appear again until &#039;&#039;[[Transformers: Robots in Disguise (cartoon)|Robots in Disguise]]&#039;&#039;, where the Noise was heard uniformly among all Transformers at the very beginning of transformation sequences, rather than lasting the duration of the transformation like in the past. &lt;br /&gt;
&lt;br /&gt;
Two new versions of the Noise were heard in &#039;&#039;[[Transformers: Armada (cartoon)|Armada]]&#039;&#039;, and then the second version of the &#039;&#039;Armada&#039;&#039; Noise was used in &#039;&#039;[[Transformers: Energon (cartoon)|Energon]]&#039;&#039; (though not in &#039;&#039;[[Transformers: Cybertron (cartoon)|Cybertron]]&#039;&#039;).  As with RiD, the timing of the Noise did not seem to correspond to the transformation sequence, instead playing at a random point during the sequence. The original version of the Noise was heard briefly in &#039;&#039;Armada&#039;&#039; as part of one of the background music tracks, and in &#039;&#039;Energon&#039;&#039; on occasion whenever part of the Japanese sound effects track was not completely dubbed over (the Noise being more prominent in &#039;&#039;Super Link&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
In the [[Transformers (film)|2007 movie]], the original Noise could be heard accompanying a portion of both [[Blackout (Movie)|Blackout]]&#039;s first transformation, and the conversion of the [[Nokia-bot]], though in both instances, a foreground object blocked the view of the robot at that instant, leaving it unclear if the Noise corresponded with any specific moving parts.  The Noise could be heard during Bumblebee&#039;s off-screen transformation as he saves the kids while escaping Sector Seven, and a new, mixed and appropriately slowed version of the Noise also accompanied [[Ironhide (Movie)|Ironhide]]&#039;s later slow-motion transformation. In [[Transformers: Dark of the Moon (film)|Dark of the Moon]], the noise plays rather clearly at the end of the film as Bumblebee transforms from Alt Mode to Robot Mode.&lt;br /&gt;
&lt;br /&gt;
The Noise accompanies most or all transformation sequences in &#039;&#039;[[Transformers Animated (cartoon)|Transformers Animated]]&#039;&#039;, even minor ones including battle masks, [[Bumblebee (Animated)|Bumblebee]]&#039;s &amp;quot;stinger&amp;quot; pop-out weapons, Blitzwing&#039;s changing of faces, Ratchet&#039;s magnets, and [[Sari Sumdac|Sari&#039;s]] shape-shifting Key. In the case of smaller, specific parts, the Noise is sometimes played sped up or higher pitched. It was in [[Human Error, Part I|one particular episode]] of &#039;&#039;Animated&#039;&#039; that, for the first time in a series, we see any Transformer actually acknowledged the existence of the Noise in-universe (any more than they would acknowledge the musical score); in this situation manually generating it like any fan would was used as a motivational tool in a virtual environment. This unusual scenario therefore still sheds no light on the actual purpose of the Noise - it just confirmed that they hear it too. In &amp;quot;[[Transformers Animated: The Arrival|The Arrival]]&amp;quot;, the noise is consistently spelled &amp;quot;whrr-tschzz-tschzz-tschzz-chk.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Manga]] released in Japan uses the onomatopoeia &amp;quot;gi-go-ga-go-go&amp;quot; to represent the Noise.&lt;br /&gt;
&lt;br /&gt;
In 2012, IDW&#039;s More Than Meets the Eye issue 1 and Autocracy issue 12 write it as &#039;Tsche-chu-chu-chu-tsche&#039; and &#039;TSCHE-CHU-CHU-CHE-TSCHE&#039; respectively. {{storylink|Liars, A to D Part 1: How to Say Goodbye and Mean It|How to Say Goodbye and Mean It}}&lt;br /&gt;
&lt;br /&gt;
===Function===&lt;br /&gt;
At this time, neither the cause of the Noise nor its relationship to a Transformer&#039;s ability to transform is known.  It may just be a side effect to the transformation process; possibly, it represents the parts moving during transformation.&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Transform&amp;quot; as a verb==&lt;br /&gt;
For reasons relating to intellectual property law, and the need to preserve &amp;quot;Transformers&amp;quot; as a [[trademark]], [[Hasbro]] and [[TakaraTomy|Takara]] do not use &amp;quot;transform&amp;quot; as a verb to describe this ability of Transformers in printed materials describing products. Instead synonyms such as &amp;quot;convert&amp;quot; and &amp;quot;morph&amp;quot; are used. This does not extend to in-fiction dialogue, however.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Transformation (toys)]]&lt;br /&gt;
*[[Role of transformation]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Technology]]&lt;br /&gt;
[[Category:Transformer culture]]&lt;br /&gt;
[[Category:Biology]]&lt;/div&gt;</summary>
		<author><name>81.100.194.229</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Sizzle_(G1)&amp;diff=718750</id>
		<title>Sizzle (G1)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Sizzle_(G1)&amp;diff=718750"/>
		<updated>2012-05-25T08:43:10Z</updated>

		<summary type="html">&lt;p&gt;81.100.194.229: /* Generation 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobot|autobotg2}}&lt;br /&gt;
{{disambig3|Sizzle}}&lt;br /&gt;
:&#039;&#039;Sizzle is an [[Autobot]] [[Sparkabot]] from the [[Generation 1 (franchise)|Generation 1]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:G1Sizzle%28sparkabot%29 cardart.jpg|right|250px|thumb|He&#039;s clenching his tiny fists in anger because Prime made him stand still for the photo.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sizzle&#039;&#039;&#039; is always looking for a race or a fight, or both. He&#039;s only happy when he&#039;s plunging into something risky. Whatever subprogram his control systems have that serves the purpose of adrenaline, Sizzle is addicted to it. Unfortunately, though he can usually be found in the thick of combat, Sizzle is only an average warrior.&lt;br /&gt;
&lt;br /&gt;
His exhaust would be great for roasting [[hot dog]]s; better even than a standard-issue [[laser scalpel]] set on low-intensity scan.&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===Marvel Comics continuity===&lt;br /&gt;
{{noteukonly}}&lt;br /&gt;
====Generation 1====&lt;br /&gt;
[[Image:City of Fear! Sizzle on Earth.jpg|left|162px|thumb|Stole Fizzle&#039;s colors while he was passed out drunk.]]&lt;br /&gt;
&#039;&#039;Sent to [[Earth]] to keep tabs on the super-[[Decepticon]] [[Galvatron (G1)|Galvatron]], Sizzle and his fellow &amp;quot;Sparkler Mini-Bots&amp;quot; tracked him to Florida. They would&#039;ve been all too happy to stay on land and wait for reinforcements from [[Cybertron (planet)|Cybertron]] once Galvatron dove beneath the waves, but ended up in conflict anyway, with their counterparts the [[Firecon|Firecons]]. Sizzle ran in blind panic from the high-temperature flames being spewed by his opponents, lamenting about his lack of any sort of a weapon (remember this part, kids). Suddenly, in a flash of brilliant insight, he remembered that he could shoot flame too! Quickly taking advantage of this revelation, Sizzle began to actually fight back. He was doing okay until the object of both groups&#039; attention, Galvatron, returned from the ocean waters and began to leave. With no regard to personal safety (or sanity), Sizzle decided to ignore his previous orders just to observe Galvatron and went ahead and thrust his gun threateningly in the face of the most powerful Transformer in the known worlds, before being backhanded into a grove of palm trees. That&#039;s right, his gun — Sizzle probably had another flash of brilliant insight telling him to look at his hip holster, or something.&#039;&#039; {{storylink|Enemy Action!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Realizing that maybe a few more cerebro-circuits were needed for this kind of work, the Sparklers decided to free [[Ultra Magnus (G1)|Ultra Magnus]] from the volcano where he had been lying inactive for the past few months. After successfully sending Galvatron running in one fight, Ultra Magnus and the Sparklers returned to Cybertron to gather the [[Wrecker|Wreckers]] for a full-scale assault on the Decepticon. They got caught up with fighting zombies and gladiators for a while, though, and the Wreckers ended up going without them.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sizzle was next seen in a Decepticon prison with his comrades when he, [[Fizzle]], and the [[Triggerbot]] [[Backstreet (G1)|Backstreet]] suddenly became qualified for a &amp;quot;work-release program&amp;quot;. Sent &#039;&#039;back&#039;&#039; to Earth, they were used as running dogs for [[Scorponok (G1)|Scorponok]] to test out his new plan — human bounty hunters armed with Decepticon technology and let loose to capture the Autobots for him. The plan worked TOO successfully, as these [[Roadjammers]] attempted to capture some Decepticons as well. In the end, Sizzle and his fellows Autobots helped the Roadjammers escape Decepticon retribution. Afterward, they presumably either returned to Cybertron or made contact with the [[Ark (G1)|Ark]]. {{storylink|Ca$h and Car-nage!}}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Transformers Comic-Magazin&#039;&#039;====&lt;br /&gt;
{{TransformersComicMagazin}}&lt;br /&gt;
Sizzle was among the Autobots monitoring the Decepticons from a distance when Megatron made peaceful gestures to Humanity in New York City. The Autobots returned to the Ark and discovered that a statue of Snaptrap that the Decepticons had gifted to New York was actually Snaptrap in disguise. Snaptrap went on a rampage and the Decepticons used this distraction to attack various other targets. Optimus Prime led the Autobots to narrowly defeat this menace. Sizzle, [[Scoop]], [[Quickmix]] and the other [[Sparkabot]]s managed to bring down [[Piranacon]]. {{storylink|Transformers Comic-Magazin issue 4#Transformers in Action: The Troy Principle|Transformers in Action: The Troy Principle}}&lt;br /&gt;
&lt;br /&gt;
He attended a meeting in which Optimus Prime lectured the Autobots on the basics of their mission and existence, and applauded Slapdash&#039;s call for a one-world Autobot government. He lamented that if he could be as cruel as the Decepticons, HE could rule [[Polyhex]] instead of [[Straxus]]. Later the Decepticons attacked an oil tanker, and he helped in the rescue effort. {{storylink|Transformers Comic-Magazin issue 5|Transformers in the Battle for Peace: A Big Day for Powermaster Optimus Prime}}&lt;br /&gt;
&lt;br /&gt;
===Official Transformers Generation 2 Annual===&lt;br /&gt;
Sizzle was an engineer back on Cybertron and was tasked with developing weapons for the Autobots. He was also instrumental in designing the Ark, and served as one of its crew. {{storylink|The Official Transformers: Generation 2 Annual|The Official Transformers: Generation 2 Annual profile}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===IDW Comics continuity===&lt;br /&gt;
[[Image:SpotlightKup Sizzle.jpg|right|120px|thumb|YESSSSSS!!!!]]&lt;br /&gt;
At one point Sizzle was part of the same platoon as [[Guzzle (G1)|Guzzle]], [[Pincher]] and [[Siren]], and most of them were later assigned to the &#039;&#039;[[Ark-17]]&#039;&#039;. {{storylink|Last Stand of the Wreckers issue 5|Guzzle&#039;s Autopedia profile}} On the &#039;&#039;Ark-17&#039;&#039;, Sizzle worked under [[Springer (G1)|Springer]] and [[Perceptor (G1)|Perceptor]] on the mission to retrieve the unstable Autobot, [[Kup (G1)|Kup]]. Lucky for him [[Trailbreaker (G1)|Trailbreaker]] showed up when he did, otherwise Springer would&#039;ve probably thrown him into the next suicide mission.  {{storylink|Spotlight: Kup}}&lt;br /&gt;
&lt;br /&gt;
Sometime later, [[Prowl (G1)|Prowl]] had hatched a plan boost Autobot morale by rebuilding and rehabilitating Kup using [[Thunderwing (G1)|Thunderwing]]&#039;s [[Pretender]] technology that [[Jetfire (G1)|Jetfire]] and the [[Technobot (G1)|Technobots]] had perfected. To maintain Kup&#039;s mental stability, it was agreed that he would never be told what he did to the ground teams from &#039;&#039;Ark-17&#039;&#039;, and survivors such as Sizzle and Siren were sworn to silence. {{storylink|All Hail Megatron issue 15}}&lt;br /&gt;
&lt;br /&gt;
Sizzle was among the Autobots living on Cybertron once the war was over and the planet was restored. He worked with observing incoming Cybertronian spaceships as they returned to their home planet. {{storylink|The Autonomy Lesson}} He was hanging around in the Autobot command hub when [[Wheeljack (G1)|Wheeljack]] put a stop to the energy discharges that had been causing explosions on Cybertron. {{storylink|Stick Together}} He was later seen at exactly the same place.{{storylink|Devisive}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Generation 1===&lt;br /&gt;
[[Image:G1-toy Sizzle.jpg|right|250px|thumb|Funny car.]]&lt;br /&gt;
*&#039;&#039;&#039;Sizzle&#039;&#039;&#039; (Sparkabot, 1988)&lt;br /&gt;
&lt;br /&gt;
: Sizzle transforms into a black funny car with silver paint decos for his windows, exhaust and engine.  As a [[Sparkabot]], in this mode he has a friction-motor gimmick that not only propels his vehicle mode forward, but causes &amp;quot;cold&amp;quot; sparks to shoot from his back end. His robot mode is rather monochromatic as it is almost entirely red.&lt;br /&gt;
&lt;br /&gt;
: This mold was also used to make [[Hotspark]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/1988/Autobot/Sizzle/sizzle.htm More information on Sizzle at TFU.info.]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Generation 2===&lt;br /&gt;
[[Image:G2-toy_SizzleSparkabot.jpg|right|250px|thumb|Very funny car.]]&lt;br /&gt;
*&#039;&#039;&#039;Sizzle&#039;&#039;&#039; (Sparkabot, 1994)&lt;br /&gt;
&lt;br /&gt;
: A partially translucent redeco of his original toy, Sizzle still transforms into a funny car and retains his sparking gimmick. This toy was available only in the European market.&lt;br /&gt;
&lt;br /&gt;
: Curiously, his card art shows his Sparkabot partner [[Blaze]], while Blaze&#039;s card depicts Sizzle. It is therefore arguable which &#039;&#039;Generation 2&#039;&#039; Sparkabot is which, but it can be reasonably assumed that the redeco of Generation 1 Sizzle is still Sizzle.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/1994/Autobot/Sizzle/sizzle.htm More information on Generation 2 Sizzle at TFU.info]&#039;&#039;&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
[[Image:Blaze-UKcomic.jpg|right|150px|thumb|Sizzle? Blaze? Oh, I just give up.]]&lt;br /&gt;
&lt;br /&gt;
* Sizzle and Fizzle&#039;s colors were switched throughout the UK Generation 1 comics, but only in robot mode. For his &#039;&#039;Generation 2&#039;&#039; toy, his robot mode colors actually reflected his UK coloration—so naturally the UK &#039;&#039;Generation 2&#039;&#039; comics switched his entire robot mode model with his fellow Sparkabot [[Blaze]], retaining the proper vehicle mode but in Blaze&#039;s colors.&lt;br /&gt;
&lt;br /&gt;
[[Category:Generation 1 Autobots]]&lt;br /&gt;
[[Category:Generation 2 Autobots]]&lt;br /&gt;
[[Category:Interceptors]]&lt;br /&gt;
[[Category:Scouts]]&lt;/div&gt;</summary>
		<author><name>81.100.194.229</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Sizzle_(G1)&amp;diff=718749</id>
		<title>Sizzle (G1)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Sizzle_(G1)&amp;diff=718749"/>
		<updated>2012-05-25T08:43:02Z</updated>

		<summary type="html">&lt;p&gt;81.100.194.229: /* Generation 1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobot|autobotg2}}&lt;br /&gt;
{{disambig3|Sizzle}}&lt;br /&gt;
:&#039;&#039;Sizzle is an [[Autobot]] [[Sparkabot]] from the [[Generation 1 (franchise)|Generation 1]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:G1Sizzle%28sparkabot%29 cardart.jpg|right|250px|thumb|He&#039;s clenching his tiny fists in anger because Prime made him stand still for the photo.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sizzle&#039;&#039;&#039; is always looking for a race or a fight, or both. He&#039;s only happy when he&#039;s plunging into something risky. Whatever subprogram his control systems have that serves the purpose of adrenaline, Sizzle is addicted to it. Unfortunately, though he can usually be found in the thick of combat, Sizzle is only an average warrior.&lt;br /&gt;
&lt;br /&gt;
His exhaust would be great for roasting [[hot dog]]s; better even than a standard-issue [[laser scalpel]] set on low-intensity scan.&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===Marvel Comics continuity===&lt;br /&gt;
{{noteukonly}}&lt;br /&gt;
====Generation 1====&lt;br /&gt;
[[Image:City of Fear! Sizzle on Earth.jpg|left|162px|thumb|Stole Fizzle&#039;s colors while he was passed out drunk.]]&lt;br /&gt;
&#039;&#039;Sent to [[Earth]] to keep tabs on the super-[[Decepticon]] [[Galvatron (G1)|Galvatron]], Sizzle and his fellow &amp;quot;Sparkler Mini-Bots&amp;quot; tracked him to Florida. They would&#039;ve been all too happy to stay on land and wait for reinforcements from [[Cybertron (planet)|Cybertron]] once Galvatron dove beneath the waves, but ended up in conflict anyway, with their counterparts the [[Firecon|Firecons]]. Sizzle ran in blind panic from the high-temperature flames being spewed by his opponents, lamenting about his lack of any sort of a weapon (remember this part, kids). Suddenly, in a flash of brilliant insight, he remembered that he could shoot flame too! Quickly taking advantage of this revelation, Sizzle began to actually fight back. He was doing okay until the object of both groups&#039; attention, Galvatron, returned from the ocean waters and began to leave. With no regard to personal safety (or sanity), Sizzle decided to ignore his previous orders just to observe Galvatron and went ahead and thrust his gun threateningly in the face of the most powerful Transformer in the known worlds, before being backhanded into a grove of palm trees. That&#039;s right, his gun — Sizzle probably had another flash of brilliant insight telling him to look at his hip holster, or something.&#039;&#039; {{storylink|Enemy Action!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Realizing that maybe a few more cerebro-circuits were needed for this kind of work, the Sparklers decided to free [[Ultra Magnus (G1)|Ultra Magnus]] from the volcano where he had been lying inactive for the past few months. After successfully sending Galvatron running in one fight, Ultra Magnus and the Sparklers returned to Cybertron to gather the [[Wrecker|Wreckers]] for a full-scale assault on the Decepticon. They got caught up with fighting zombies and gladiators for a while, though, and the Wreckers ended up going without them.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sizzle was next seen in a Decepticon prison with his comrades when he, [[Fizzle]], and the [[Triggerbot]] [[Backstreet (G1)|Backstreet]] suddenly became qualified for a &amp;quot;work-release program&amp;quot;. Sent &#039;&#039;back&#039;&#039; to Earth, they were used as running dogs for [[Scorponok (G1)|Scorponok]] to test out his new plan — human bounty hunters armed with Decepticon technology and let loose to capture the Autobots for him. The plan worked TOO successfully, as these [[Roadjammers]] attempted to capture some Decepticons as well. In the end, Sizzle and his fellows Autobots helped the Roadjammers escape Decepticon retribution. Afterward, they presumably either returned to Cybertron or made contact with the [[Ark (G1)|Ark]]. {{storylink|Ca$h and Car-nage!}}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Transformers Comic-Magazin&#039;&#039;====&lt;br /&gt;
{{TransformersComicMagazin}}&lt;br /&gt;
Sizzle was among the Autobots monitoring the Decepticons from a distance when Megatron made peaceful gestures to Humanity in New York City. The Autobots returned to the Ark and discovered that a statue of Snaptrap that the Decepticons had gifted to New York was actually Snaptrap in disguise. Snaptrap went on a rampage and the Decepticons used this distraction to attack various other targets. Optimus Prime led the Autobots to narrowly defeat this menace. Sizzle, [[Scoop]], [[Quickmix]] and the other [[Sparkabot]]s managed to bring down [[Piranacon]]. {{storylink|Transformers Comic-Magazin issue 4#Transformers in Action: The Troy Principle|Transformers in Action: The Troy Principle}}&lt;br /&gt;
&lt;br /&gt;
He attended a meeting in which Optimus Prime lectured the Autobots on the basics of their mission and existence, and applauded Slapdash&#039;s call for a one-world Autobot government. He lamented that if he could be as cruel as the Decepticons, HE could rule [[Polyhex]] instead of [[Straxus]]. Later the Decepticons attacked an oil tanker, and he helped in the rescue effort. {{storylink|Transformers Comic-Magazin issue 5|Transformers in the Battle for Peace: A Big Day for Powermaster Optimus Prime}}&lt;br /&gt;
&lt;br /&gt;
===Official Transformers Generation 2 Annual===&lt;br /&gt;
Sizzle was an engineer back on Cybertron and was tasked with developing weapons for the Autobots. He was also instrumental in designing the Ark, and served as one of its crew. {{storylink|The Official Transformers: Generation 2 Annual|The Official Transformers: Generation 2 Annual profile}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===IDW Comics continuity===&lt;br /&gt;
[[Image:SpotlightKup Sizzle.jpg|right|120px|thumb|YESSSSSS!!!!]]&lt;br /&gt;
At one point Sizzle was part of the same platoon as [[Guzzle (G1)|Guzzle]], [[Pincher]] and [[Siren]], and most of them were later assigned to the &#039;&#039;[[Ark-17]]&#039;&#039;. {{storylink|Last Stand of the Wreckers issue 5|Guzzle&#039;s Autopedia profile}} On the &#039;&#039;Ark-17&#039;&#039;, Sizzle worked under [[Springer (G1)|Springer]] and [[Perceptor (G1)|Perceptor]] on the mission to retrieve the unstable Autobot, [[Kup (G1)|Kup]]. Lucky for him [[Trailbreaker (G1)|Trailbreaker]] showed up when he did, otherwise Springer would&#039;ve probably thrown him into the next suicide mission.  {{storylink|Spotlight: Kup}}&lt;br /&gt;
&lt;br /&gt;
Sometime later, [[Prowl (G1)|Prowl]] had hatched a plan boost Autobot morale by rebuilding and rehabilitating Kup using [[Thunderwing (G1)|Thunderwing]]&#039;s [[Pretender]] technology that [[Jetfire (G1)|Jetfire]] and the [[Technobot (G1)|Technobots]] had perfected. To maintain Kup&#039;s mental stability, it was agreed that he would never be told what he did to the ground teams from &#039;&#039;Ark-17&#039;&#039;, and survivors such as Sizzle and Siren were sworn to silence. {{storylink|All Hail Megatron issue 15}}&lt;br /&gt;
&lt;br /&gt;
Sizzle was among the Autobots living on Cybertron once the war was over and the planet was restored. He worked with observing incoming Cybertronian spaceships as they returned to their home planet. {{storylink|The Autonomy Lesson}} He was hanging around in the Autobot command hub when [[Wheeljack (G1)|Wheeljack]] put a stop to the energy discharges that had been causing explosions on Cybertron. {{storylink|Stick Together}} He was later seen at exactly the same place.{{storylink|Devisive}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Generation 1===&lt;br /&gt;
[[Image:G1-toy Sizzle.jpg|right|250px|thumb|Funny car.]]&lt;br /&gt;
*&#039;&#039;&#039;Sizzle&#039;&#039;&#039; (Sparkabot, 1988)&lt;br /&gt;
&lt;br /&gt;
: Sizzle transforms into a black funny car with silver paint decos for his windows, exhaust and engine.  As a [[Sparkabot]], in this mode he has a friction-motor gimmick that not only propels his vehicle mode forward, but causes &amp;quot;cold&amp;quot; sparks to shoot from his back end. His robot mode is rather monochromatic as it is almost entirely red.&lt;br /&gt;
&lt;br /&gt;
: This mold was also used to make [[Hotspark]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/1988/Autobot/Sizzle/sizzle.htm More information on Sizzle at TFU.info.]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Generation 2===&lt;br /&gt;
[[Image:G2-toy_SizzleSparkabot.jpg|right|250px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Sizzle&#039;&#039;&#039; (Sparkabot, 1994)&lt;br /&gt;
&lt;br /&gt;
: A partially translucent redeco of his original toy, Sizzle still transforms into a funny car and retains his sparking gimmick. This toy was available only in the European market.&lt;br /&gt;
&lt;br /&gt;
: Curiously, his card art shows his Sparkabot partner [[Blaze]], while Blaze&#039;s card depicts Sizzle. It is therefore arguable which &#039;&#039;Generation 2&#039;&#039; Sparkabot is which, but it can be reasonably assumed that the redeco of Generation 1 Sizzle is still Sizzle.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/1994/Autobot/Sizzle/sizzle.htm More information on Generation 2 Sizzle at TFU.info]&#039;&#039;&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
[[Image:Blaze-UKcomic.jpg|right|150px|thumb|Sizzle? Blaze? Oh, I just give up.]]&lt;br /&gt;
&lt;br /&gt;
* Sizzle and Fizzle&#039;s colors were switched throughout the UK Generation 1 comics, but only in robot mode. For his &#039;&#039;Generation 2&#039;&#039; toy, his robot mode colors actually reflected his UK coloration—so naturally the UK &#039;&#039;Generation 2&#039;&#039; comics switched his entire robot mode model with his fellow Sparkabot [[Blaze]], retaining the proper vehicle mode but in Blaze&#039;s colors.&lt;br /&gt;
&lt;br /&gt;
[[Category:Generation 1 Autobots]]&lt;br /&gt;
[[Category:Generation 2 Autobots]]&lt;br /&gt;
[[Category:Interceptors]]&lt;br /&gt;
[[Category:Scouts]]&lt;/div&gt;</summary>
		<author><name>81.100.194.229</name></author>
	</entry>
</feed>