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		<id>https://tfwiki.duckdns.org/index.php?title=Scott_Farrar&amp;diff=666748</id>
		<title>Scott Farrar</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Scott_Farrar&amp;diff=666748"/>
		<updated>2011-11-28T08:05:21Z</updated>

		<summary type="html">&lt;p&gt;86.131.42.103: /* External links */&lt;/p&gt;
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&lt;div&gt;{{disambig3|Scott}}&lt;br /&gt;
&#039;&#039;&#039;Scott Farrar&#039;&#039;&#039; is the [[Industrial Light &amp;amp; Magic]] Visual Effects Supervisor on [[Transformers (2007)|&#039;&#039;Transformers&#039;&#039;]], and its sequels, &#039;&#039;[[Transformers: Revenge of the Fallen (film)|Revenge of the Fallen]]&#039;&#039; and &#039;&#039;[[Transformers: Dark of the Moon (film)| Dark of the Moon]]&#039;&#039;. An Oscar-winning veteran of the visual effects industry, Farrar has served in a similar capacity on &#039;&#039;A.I. Artificial Intelligence&#039;&#039;, &#039;&#039;The Chronicles of Narnia&#039;&#039; and &#039;&#039;xXx: State of the Union&#039;&#039;, and has worked in other roles at ILM in franchises such as &#039;&#039;[[Star Wars (franchise)|Star Wars]]&#039;&#039;, &#039;&#039;[[Star Trek]]&#039;&#039;, &#039;&#039;Back to the Future&#039;&#039; and [[Steven Spielberg]]&#039;s &#039;&#039;Jurassic Park&#039;&#039;.&lt;br /&gt;
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{{quote|It&#039;s actually physical pieces moving. This all is very complex. This toy [the original Optimus Prime action figure] has 51 pieces. Our Optimus Prime in the movie has 10,108.|Scott Farrar &amp;lt;ref&amp;gt;[http://www.canmag.com/nw/8100-transformers-ilm-scott-farrar CanMag interviews Scott Farrar, where he tells us the G1 Optimus Prime toy only has 51 pieces, while ILM&#039;s CG model of &#039;&#039;Movie&#039;&#039; Optimus Prime has 10,108 pieces.]&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
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{{quote|This little guy has 51 pieces. Our Optimus Prime has 10,108.|Scott Farrar &amp;lt;ref&amp;gt;[http://www.ugo.com/ugo/html/article/?id=17907&amp;amp;amp;sectionId=23 UGO.com interview with Scott Farrar, where he tells us the G1 Optimus Prime toy only has 51 pieces, while ILM&#039;s CG model of &#039;&#039;Movie&#039;&#039; Optimus Prime has 10,108 pieces.]&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
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{{quote|This all is very complex. This toy in front of you has 51 pieces. Our Optimus Prime in the movie has 10,108.|Scott Farrar &amp;lt;ref&amp;gt;[http://www.darkhorizons.com/news07/farrar.php Dark Horizon&#039;s exclusive interview with Scott Farrar, where he tells us the G1 Optimus Prime toy only has 51 pieces, while ILM&#039;s CG model of &#039;&#039;Movie&#039;&#039; Optimus Prime has 10,108 pieces.]&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
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{{quote|How do you build these things on a set? This toy has 51 parts. Our Optimus has 10,108 parts.|Scott Farrar &amp;lt;ref&amp;gt;[http://cgw.com/ME2/dirmod.asp?sid=&amp;amp;amp;nm=&amp;amp;amp;type=Publishing&amp;amp;amp;mod=Publications%3A%3AArticle&amp;amp;amp;amp;amp;amp;mid=8F3A7027421841978F18BE895F87F791&amp;amp;amp;tier=4&amp;amp;amp;id=371827B02DD040BD997F56DA5D4AE927 Computer Graphics World&#039;s &#039;Heavy Metal&#039; article on the visual effects of &#039;&#039;Transformers&#039;&#039;, where Scott Farrar comments on the fact that the G1 Optimus Prime toy only has 51 pieces, while ILM&#039;s CG model of &#039;&#039;Movie&#039;&#039; Optimus Prime has 10,108 pieces.]&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
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{{quote|Why did you bring the toy?|Interviewer}}&lt;br /&gt;
{{quote|Just to show how many pieces are in this versus what&#039;s in the movie. Just the complexity.|Scott Farrar &amp;lt;ref&amp;gt;[http://www.darkhorizons.com/news07/farrar.php Final comments in Dark Horizon&#039;s exclusive interview with Scott Farrar, where he tells us the G1 Optimus Prime toy only has 51 pieces, while ILM&#039;s CG model of &#039;&#039;Movie&#039;&#039; Optimus Prime has 10,108 pieces.]&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
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{{quote|I&#039;ve got a little Transformer that&#039;s on my desk. He has 51 pieces. Our Optimus in the movie has 10,108 parts that all have to be hand-made in the computer.|Scott Farrar &amp;lt;ref&amp;gt;Scott Farrar, in the bonus features disk of the DVD release.&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
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==Notes==&lt;br /&gt;
* Just in case you have forgotten, Scott Farrar would like to remind you that the &#039;&#039;Generation 1&#039;&#039; [[Optimus Prime (G1)|Optimus Prime]] toy only has 51 pieces, while in comparison ILM&#039;s CG model of &#039;&#039;Movie&#039;&#039; [[Optimus Prime (Movie)|Optimus Prime]] has 10,108 pieces.  &lt;br /&gt;
*Sadly, he did not mention that the toy only has 51 pieces while ILM&#039;s model has 10,108 at [http://www.siggraph.org/s2009/computer_animation_festival/sessions/details/?id=131 Siggraph 2009] when he was talking to a good few hundred people at once.&lt;br /&gt;
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==References==&lt;br /&gt;
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==External links==&lt;br /&gt;
*[http://www.imdb.com/name/nm0268141/maindetails Scott Farrar on the Internet Movie Database]&lt;br /&gt;
*[http://www.sci-fi-online.com/00_interviews/11-11-03_scott-farrar.html Scott Farrar Interview] at www.sci-fi-online.com&lt;br /&gt;
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{{DEFAULTSORT:Farrar, Scott}}&lt;br /&gt;
[[Category:DreamWorks]]&lt;br /&gt;
[[Category:Visual effects artists]]&lt;/div&gt;</summary>
		<author><name>86.131.42.103</name></author>
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