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		<id>https://tfwiki.duckdns.org/index.php?title=Jetfire_(Animated)&amp;diff=760187</id>
		<title>Jetfire (Animated)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Jetfire_(Animated)&amp;diff=760187"/>
		<updated>2012-10-11T00:04:29Z</updated>

		<summary type="html">&lt;p&gt;86.17.160.151: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobot|eliteguard}}&lt;br /&gt;
{{disambig3|Jetfire}}&lt;br /&gt;
{{picsneeded|Cartoon appearance}}&lt;br /&gt;
:&#039;&#039;Jetfire is a [[Autobot|comrade]] from the [[Transformers Animated (franchise)|Animated]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Jetfireanimatedboxart.jpg|right|300px|thumb|&amp;quot;Ready, Ronald?&amp;quot;&amp;lt;br&amp;gt;&amp;quot;Ready when you are, Professor Stein.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jetfire&#039;&#039;&#039; and his [[twin]] [[brother]] [[Jetstorm (Animated)|Jetstorm]] are part of a risky Autobot [[Cybertron Elite Guard|Elite Guard]] experiment in duplicating the flight and combat abilities of the [[Decepticon]]s. What the Autobots got were two incredibly rambunctious, cocky, and oddly naive robots with devastating combat power and acrobatic skill. Jetfire, true to his name, has the ability to create massive bursts of flame in both robot and jet modes. However, his accuracy and judgment as to when to use this power are questionable at best. Thankfully, he actually listens to [[Sentinel Prime (Animated)|Sentinel Prime]]&#039;s orders to throttle down once they get on his nerves (which is often).&lt;br /&gt;
&lt;br /&gt;
The twins also have the ability to combine into a superjet, or into the robot [[Safeguard (Animated)|Safeguard]]... modes that makes them even more physically powerful, but no less prone to acting without thinking.&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===&#039;&#039;Animated&#039;&#039; cartoon===&lt;br /&gt;
{{Idw-tfa}}&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Tom Kenny]] (English), [[Kappei Yamaguchi]] (Japanese), [[Igor Lott ]] (Portuguese), [[Nancy Cortés]] (Latin American Spanish)&lt;br /&gt;
&lt;br /&gt;
[[Image:Jetfirejetstormzackly.jpg|left|200px|thumb|He probably thinks the &amp;quot;henbotway&amp;quot; joke is funny too.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Jetfire was a simple repair bot who, along with his brother Jetstorm, nearly died in an on-site accident.  Viewed by the Elite Guard as completely expendable, Jetfire and his brother were chosen to have [[Decepticon]] coding (acquired from [[Starscream (Animated)|Starscream]] during his time in custody) grafted onto their Autobot shells in hopes that the pair would gain the Decepticons&#039; flight abilities. [[Wheeljack (Animated)|Wheeljack]], [[Perceptor (Animated)|Perceptor]] and [[Red Alert (Animated)|Red Alert]] did the necessary calculations and programming needed. After this, the pair&#039;s combat abilities were tested against [[Jazz (Animated)|Jazz]], whom they easily defeated.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Jetfirewilldestroyusall.jpg|right|200px|thumb|My goggles, they do nothing!]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;To try their combat skills against a Decepticon, Starscream&#039;s programming was scanned into a combat simulator. However, Starscream&#039;s programming overpowered the training system, and the battle became real. Starscream&#039;s strength and cunning were more than they expected; Jetfire briefly lost control of his flame throwers and began to burn up, only to be saved when Jetstorm&#039;s wind turbines put out the flames. With newfound determination, the two combined into Safeguard for the first time and destroyed the virtual Decepticon. After this performance, Jetfire and his brother were inducted into the Elite Guard.  {{storylink|First (and Second) in Flight}}&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Later, Jetfire, along with his brother, Jazz, and [[Sentinel Prime (Animated)|Sentinel Prime]], were sent by [[Shockwave (Animated)|Longarm Prime]] to chase after the supposed Decepticon spy [[Wasp]]. Pursuing their quarry to Earth, the twins soon found a Wasp-disguised [[Bumblebee (Animated)|Bumblebee]], whom Wasp intended to frame by swapping paint jobs, helmets and voices, and Jetfire was able to make at least one fireball attack before Jetstorm accidentally (and literally) blew Bumblebee away. They then were confronted by [[Optimus Prime (Animated)|Optimus Prime]] and [[Ratchet (Animated)|Ratchet]], who mistook them for Decepticons due to their ability to fly. After a set of one-on-one battles with Optimus &amp;amp; Ratchet (with Jetstorm facing Optimus and Jetfire facing Ratchet, respectively), the two combined into Safeguard to try and gain the upper hand, only to have the brawl end when Sentinel and Jazz arrived and cleared up the misunderstanding. Then, under Sentinel&#039;s orders, the twins set out to find Wasp once more.&lt;br /&gt;
&lt;br /&gt;
They later found him with [[Bulkhead (Animated)|Bulkhead]] and [[Prowl (Animated)|Prowl]], who tried to convince them that Wasp had swapped places with Bumblebee, but to no avail. The twins assumed all three to be traitors and attacked them. The long battle was once again broken up by the others, who had become at least partly convinced of Bumblebee&#039;s true identity. The group quickly headed back to the Autobots&#039; base to try and sort out the matter. During the fighting, however, Wasp had hacked into the Autobots&#039; files on Bumblebee, allowing Wasp to know everything about him. Bulkhead decided to settle it with a game of &#039;&#039;[[Ninja Gladiator]]&#039;&#039; to determine the real Bumblebee. Jetfire and Jetstorm were so delighted by the concept of video games that they both shouted that they would play the winner. This would not happen, as Wasp revealed his true identity under the pressure. {{storylink|Where Is Thy Sting?}}&lt;br /&gt;
&lt;br /&gt;
Later, Jetfire was asked by his brother to take a picture of him in front of the captured [[Blitzwing (Animated)|Blitzwing]] for the &amp;quot;Femme-bots back home&amp;quot;. Sentinel Prime then asked them to work on their ship&#039;s &amp;quot;sub-space guidance gyro-stabilizer&amp;quot;, but they could not get it to work, and they discovered the replacement part was missing. They later witnessed Sentinel give Prowl a telling-off for accusing him of working with someone else to capture fugitive Decepticons, which Sentinel denied. That night, Prowl followed Sentinel to the Tigatron Stadium, and Jazz brought Jetfire, Jetstorm, and Optimus Prime as backup.  When Sentinel was captured by [[Ramjet (Animated)|Ramjet]], Jetfire &amp;amp; Jetstorm combined into Safeguard in order to help get their commander back from Decepticon clutches. {{storylink|Five Servos of Doom}}&lt;br /&gt;
&lt;br /&gt;
Shortly afterward, Wasp went on a psycho-rampage through the city, so Jetfire, along with Jetstorm, Sentinel, Optimus Prime, and Bumblebee, went after him.  During the pursuit, Jetfire and his brother tried unsuccessfully to prevent Wasp being abducted by [[Swoop  (Animated) |Swoop]]. Sentinel then commanded them to launch an electromagnetic grapple, with which they hauled their commander all the way to Dinobot Island. Upon arriving (and dropping Sentinel head-first into the sand), Jetfire and Jetstorm were assigned to distract the Dinobots so Sentinel could gain entrance to [[Blackarachnia (Animated)|Blackarachnia]]&#039;s base. While Jetstorm dealt with [[Grimlock (Animated)|Grimlock]] and [[Snarl (Animated)|Snarl]], Jetfire took on Swoop, engulfing the Dinobot in flames. When Waspinator was overloading with transwarp energy, Jetfire &amp;amp; Jetstorm helped get a weakened Sentinel Prime to safety. Later, Jetfire and his brother taunted Sentinel about his hatred of both Earth and organics, only to be ordered back aboard their ship. {{storylink|Predacons Rising}}&lt;br /&gt;
&lt;br /&gt;
En route home, the Elite Guard flagship was about to head through a highly charged cloud of space debris, so Jetfire was commanded to watch the ship&#039;s energon readings to make sure the ship didn&#039;t run out of power. When the Decepticons managed to break into the bridge of the ship, [[Swindle (Animated)|Swindle]] easily managed to capture the twins in an energy bubble using a stasis-suspension ray. Thankfully, Optimus managed to transwarp onto the ship after getting an encrypted message from Sentinel, and he freed Jetfire and the rest of the Elite Guard from the stasis-cuffs the Decepticons had slapped on them. Later, after Lugnut managed to [[Punch of Kill Everything|P.O.K.E.]] a hole in the ship, Jetfire &amp;amp; Jetstorm combined into Safeguard&#039;s jet-mode in order to combat the Decepticons in space. Once Blitzwing had managed to capture Sentinel, Optimus convinced both Jetfire and Jetstorm to surrender, assuring them that things would be okay. The Decepticons placed Jetfire and the others into the ship&#039;s decontamination chamber to be frozen. It turned out that Optimus had secretly commanded Jazz to rewire the chamber so everyone OUTside it was frozen.  Thus the Decepticons were re-captured and Jetfire was spared an icy incarceration. {{storylink|Decepticon Air}}&lt;br /&gt;
&lt;br /&gt;
When Ratchet and Fanzone were transwarped to Cybertron, Jetfire and the rest of the Elite Guard found them outside of [[Maccadam&#039;s Old Oil House]]. Then a Decepticon-controlled [[Omega Supreme (Animated)|Omega Supreme]] appeared over Cybertron, and Sentinel ordered that Ratchet and Fanzone be brought back to the [[Metroplex (Animated)|Metroplex]], so Jetfire and his brother proceeded to apprehend Ratchet. When Ratchet threatened Sentinel for suggesting firing on Omega Supreme, Jetfire and Jetstorm were ordered to arrest both Ratchet and Fanzone, but Fanzone&#039;s sneeze scared them so badly that Ratchet was able to knock them aside. Jetfire and Jetstorm were then ordered to divert all energon to [[Fortress Maximus (Animated)|Fortress Maximus]], in case Megatron attacked. When Shockwave got away with [[Arcee (Animated)|Arcee]] and boarded Omega Supreme, Jetfire and his brother were ordered to fire on the giant Autobot, but Omega Supreme transwarped away. Jetfire and Jetstorm later witnessed Sentinel get a telling-off from [[Alpha Trion (Animated)|Alpha Trion]] and saw Ratchet and Fanzone commit &amp;quot;intergalactic grand theft&amp;quot; by taking the Magnus Hammer back to Earth with them. {{storylink|This Is Why I Hate Machines}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;The Cool&#039;&#039; comic===&lt;br /&gt;
&lt;br /&gt;
[[Image:TheCoolJetBrothers01.jpg|thumb|100px|left|Heat! Trigger!]]&lt;br /&gt;
&lt;br /&gt;
Together with Jetstorm, Jetfire pursued the Decepticon [[Blackout (Animated)|Blackout]] all the way to the [[Earth]] city of [[Detroit]]. Enthusiastic (and posing like he was in a rap video), Jetfire proceeded to attack Blackout in robot-mode, amused that the hulking brute was too big to fight back against such small, quick opponents. Jetfire then combined with Jetstorm into [[Safeguard (Animated)|Safeguard]] and proceeded to fight Blackout bruiser-to-bruiser. {{storylink|The Cool Episode 4}}&lt;br /&gt;
&lt;br /&gt;
Jetfire then hooked back up with the rest of the Elite Guard and joined in their inquiry of Optimus Prime as to why he and his crew were still on Earth. {{storylink|The Cool Episode 5}}&lt;br /&gt;
&lt;br /&gt;
Back on [[Cybertron (planet)|Cybertron]], Jetfire and his brother joined Sentinel and a throng of Autobots in welcoming the victorious Optimus Prime and his crew home. {{storylink|The Cool Episode Final}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Safeguard toy bio===&lt;br /&gt;
{{note|In the comic included with the toy, Jetfire and Jetstorm are not clones, but already exist as refinery bots. They are upgraded into [[Cybertron Elite Guard|Elite Guard]] warriors. {{storylink|First (and Second) in Flight|Rise of Safeguard}}}}&lt;br /&gt;
Jetfire and Jetstorm are clones created by the Autobots from techniques learned from Starscream.&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Animated===&lt;br /&gt;
[[Image:AniJetfire-toy.jpg|right|300px|thumb|I am the god of Jetfire!  And I bring you...]]&lt;br /&gt;
*&#039;&#039;&#039;Jetfire and Jetstorm&#039;&#039;&#039; (Entertainment Pack, 2008)&lt;br /&gt;
&lt;br /&gt;
: Available only in a twin-pack with his brother Jetstorm, Jetfire transforms into a white and orange Cybertronic wedge-shaped jet. He features pop-up &amp;quot;fire blades&amp;quot; in his robot mode armor. He can combine with his brother in both modes; in vehicle mode, they form an odd super-jet simply by docking together along their undercarriages (Yes, yes, har har, very droll), while Jetfire&#039;s robot mode forms the right half of the super robot Safeguard.&lt;br /&gt;
&lt;br /&gt;
:In a clever touch, both feet are sculpted on the back to look like fists (to make the toy more symmetrical), but only one of them actually can become an arm.&lt;br /&gt;
&lt;br /&gt;
:Both Jetfire and Jetstorm can flip open their cockpits. Nice. Pointless, but nice.&lt;br /&gt;
&lt;br /&gt;
: The set comes with a bonus comic book, &amp;quot;[[First (and Second) in Flight|Rise of Safeguard]]&amp;quot;, which details the creation of the twins. For some reason, the comic included &#039;&#039;in&#039;&#039; the box contradicts their [[bio]] printed &#039;&#039;on&#039;&#039; the box.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Autobot/Jetfire/jetfire.htm More information on Jetfire at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Jetfire&#039;&#039;&#039; (Deluxe, 2010)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;TA-21&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Both twins speak with a thick Eastern European [[Accents|accent]].&amp;lt;ref&amp;gt;[http://twitter.com/DerrickJWyatt/statuses/2212733768 Twitter post by Derrick Wyatt]&amp;lt;/ref&amp;gt;&lt;br /&gt;
[[Image:TFA Jetfire Jetstorm concept.jpg|right|200px|thumb|CHEEKS!]]&lt;br /&gt;
* Jetfire and Jetstorm&#039;s fire/wind theme has its roots in some of the earliest concepts of &#039;&#039;Animated&#039;&#039;. [[Sean Galloway]], who had been commissioned to do early concept work for the series, revealed several pieces of this concept art long before the &amp;quot;final&amp;quot; [[Derrick J. Wyatt|Derrick Wyatt]]-designed characters were shown. Among these images were a pair of &amp;quot;fire and wind&amp;quot; robots who have a few features that made it into the jet-twins&#039; final designs.&lt;br /&gt;
* The twins&#039; method of combination is seemingly an homage to Hyōryū and Enryū/Chōryūjin from the final installment of Takara&#039;s [[Brave (franchise)|Brave]] Series, &#039;&#039;King of Braves GaoGaiGar&#039;&#039;.&lt;br /&gt;
* In the early stages of the toy&#039;s development, the end of the twins&#039; combined vehicle mode is supposed to split apart and wings are supposed to slide out of the shins, so that the combined mode resembles an [[Luke Skywalker|X-wing fighter]].&amp;lt;ref&amp;gt;[http://derrickjwyatt.blogspot.com/2008/09/hey-everybody-its-prowl.html Derrick Wyatt blog post (read comments below)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Derrick J. Wyatt]] had no input over Jetfire&#039;s name, as the twins were largely the work of [[Eric Siebenaler]]; Wyatt only did a &amp;quot;once-over&amp;quot; of their aesthetics to match the rest of the series near the end of their development cycle. That&#039;s the reason why &#039;&#039;Animated&#039;&#039; Jetfire does not have a more &amp;quot;traditional&amp;quot; [[Jetfire (G1)|Jetfire]] design. As such, Wyatt said that if he ever did an homage to the original Jetfire&#039;s design, he would gladly call the character &amp;quot;[[Skyfire (disambiguation)|Skyfire]]&amp;quot;.&lt;br /&gt;
* Perceptor&#039;s dialogue in the &amp;quot;[[First (and Second) in Flight|Rise of Safeguard]]&amp;quot; comic implies that Jetfire and Jetstorm were split from one protoform, possibly making Safeguard their true form. Such a theory is supported by Safeguard&#039;s being unnaturally intelligent for a combiner, and his possessing of his own alternate mode.&lt;br /&gt;
* In a conversation with one of his fans on a piece of fan art on his Deviantart page, The Boo, who worked on the first half of the &amp;quot;[[First (and Second) in Flight|Rise of Safeguard]]&amp;quot; comic, revealed that Jetfire and Jetstorm&#039;s original vehicle modes were similar to ATVs instead of cycles or other types of vehicles. He also said this was due to their working in the industrial sector. &amp;lt;ref&amp;gt;[http://TheBoo.deviantart.com/art/Jetfire-Jetstorm-JoshColour-114084900 Jetfire Jetstorm art] on The Boo&#039;s Deviantart&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Foreign names===&lt;br /&gt;
*&#039;&#039;Japanese:&#039;&#039; &#039;&#039;&#039;Jetfire&#039;&#039;&#039; (ジェットファイアー &#039;&#039;Jettofaiā&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Animated Autobots]]&lt;br /&gt;
[[Category:Combiners]]&lt;br /&gt;
[[Category:Clones]]&lt;br /&gt;
[[Category:Elite Guard]]&lt;/div&gt;</summary>
		<author><name>86.17.160.151</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Jetstorm_(Animated)&amp;diff=760186</id>
		<title>Jetstorm (Animated)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Jetstorm_(Animated)&amp;diff=760186"/>
		<updated>2012-10-11T00:04:02Z</updated>

		<summary type="html">&lt;p&gt;86.17.160.151: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobot|eliteguard}}{{disambig3|Jetstorm}}&lt;br /&gt;
:&#039;&#039;Jetstorm is a [[Autobot|comrade]] from the [[Transformers Animated (franchise)|Transformers Animated]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Jetstormanimatedboxart.jpg|right|300px|thumb|Still got the air superiority complex?]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jetstorm&#039;&#039;&#039; and his [[twin]] [[brother]] [[Jetfire (Animated)|Jetfire]] are part of a risky Autobot [[Cybertron Elite Guard|Elite Guard]] experiment in duplicating the flight and combat abilities of the [[Decepticon|Decepticons]].  While the experiment gave them incredible new powers, it did absolutely nothing to blunt their hyperactive, act-without-thinking natures. Jetstorm is capable of attacking with incredible bursts of wind in both robot and jet modes, creating focused cyclones with devastating force (if somewhat questionable accuracy). Luckily, he&#039;s one of the few bots who actually listens to [[Sentinel Prime (Animated)|Sentinel Prime]], and stops his attack once his commander barks out his order to do so... though usually by that time, the damage has already been done.&lt;br /&gt;
&lt;br /&gt;
The twins also have the ability to combine into a superjet &#039;&#039;and&#039;&#039; the powerful robot [[Safeguard (Animated)|Safeguard]]. Both modes greatly enhance their combat effectiveness... but not their wits, unfortunately.&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===&#039;&#039;Animated&#039;&#039; continuity===&lt;br /&gt;
{{Idw-tfa}}&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Phil LaMarr]] (English), [[Wataru Takagi]] (Japanese), [[Silas Borges]] (Portuguese), [[Nancy Cortés]] (Latin American Spanish)&lt;br /&gt;
[[Image:Jetfirejetstormzackly.jpg|left|200px|thumb|He&#039;s just mad because he didn&#039;t think of the joke first.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Jetstorm was a simple repair bot who, along with his brother Jetfire, nearly died in an on-site accident. Viewed by the [[Cybertron Elite Guard|Elite Guard]] as completely expendable, Jetstorm and his brother were chosen to have [[Decepticon]] coding (acquired from [[Starscream (Animated)|Starscream]] during his time in custody) grafted onto their Autobot shells in hopes that the pair would gain the Decepticons&#039; flight abilities. [[Wheeljack (Animated)|Wheeljack]], [[Perceptor (Animated)|Perceptor]] and [[Red Alert (Animated)|Red Alert]] did the necessary calculations and programming needed. After this, the pair&#039;s combat abilities were tested against [[Jazz (Animated)|Jazz]], whom they easily defeated.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Jetstormdoesnotswing.jpg|right|200px|thumb|&amp;quot;Boot&amp;quot; is a sound effect?]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;To try their combat skills against a Decepticon, Starscream&#039;s programming was scanned into a combat simulator. However, Starscream&#039;s programming overpowered the training system, and the battle became real. Starscream&#039;s strength and cunning were more than they expected; Jetfire briefly lost control of his flame throwers and began to burn up, only to be saved when Jetstorm&#039;s wind turbines put out the flames. With newfound determination, the two combined into Safeguard for the first time and destroyed the virtual Decepticon. After this performance, Jetstorm and his brother were inducted into the Elite Guard. {{storylink|First (and Second) in Flight}}&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Later, Jetstorm, along with his brother, Jazz, and [[Sentinel Prime (Animated)|Sentinel Prime]], were sent by [[Shockwave (Animated)|Longarm Prime]] to chase after the supposed Decepticon spy [[Wasp]]. The twins soon found a Wasp-disguised [[Bumblebee (Animated)|Bumblebee]], whom Wasp intended to frame by swapping paint jobs, helmets and voices, but Jetstorm accidentally (and literally) blew Bumblebee away. They then were confronted by [[Optimus Prime (Animated)|Optimus Prime]] and [[Ratchet (Animated)|Ratchet]], who mistook them for Decepticons due to their ability to fly. After a one-on-one battle with Optimus &amp;amp; Ratchet (with Jetstorm facing Optimus and Jetfire facing Ratchet, respectively), the two combined into Safeguard to try and gain the upper hand, only to have the brawl end when Sentinel and Jazz arrived and cleared up the misunderstanding. Then, under Sentinel&#039;s orders, the twins set out to find Wasp once more.&lt;br /&gt;
&lt;br /&gt;
They later found him with [[Bulkhead (Animated)|Bulkhead]] and [[Prowl (Animated)|Prowl]], who tried to convince them that Wasp had swapped places with Bumblebee, but to no avail. The twins assumed all three to be traitors and attacked them. The long battle was once again broken up by the others, who had become at least partly convinced of Bumblebee&#039;s true identity. The group quickly headed back to the Autobots&#039; base to try and sort out the matter. During the fighting, however, Wasp had hacked into the Autobots&#039; files on Bumblebee, allowing Wasp to know everything about him. Bulkhead decided to settle it with a game of &#039;&#039;Ninja Gladiator&#039;&#039; to determine the real Bumblebee. Jetfire and Jetstorm were so delighted by the concept of video games that they both shouted that they would play the winner. This would not happen, as Wasp revealed his true identity under the pressure. He swapped the paint jobs back and was able to escape. {{storylink|Where Is Thy Sting?}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Jetstormpose.jpg|thumb|left|200px|Say cheeeeeese!]]&lt;br /&gt;
Later on, they were just as out of the loop as Jazz and Optimus when Sentinel was tracking down Decepticons, although they were considerably less cynical about the captures than the others. They did however combine to fight [[Ramjet (Animated)|Ramjet]] when Sentinel&#039;s stupid ego-trip backfired on him.{{storylink|Five Servos of Doom}}&lt;br /&gt;
&lt;br /&gt;
Jetstorm, along with Jetfire, later proceeded to assist Sentinel Prime, Optimus Prime, and Bumblebee in capturing Wasp, and when Wasp escaped, and was captured, Jetstorm, along with Jetfire, was tasked with carrying Sentinel all the way to [[Dinobot Island  (Animated) |Dinobot Island]]. Once on Dinobot Island, Jetstorm and Jetfire were assigned with the task of diverting the Dinobots away from the entrance to [[Blackarachnia  (Animated) |Blackarachnia]]&#039;s lab. Jetstorm proceeded to distract [[Grimlock  (Animated) |Grimlock]] and [[Snarl  (Animated) |Snarl]], while Jetfire handled [[Swoop  (Animated) |Swoop]]. Just after they had defeated the Dinobots, [[Wasp|Waspinator]] and Blackarachnia suddenly emerged from the lab, and they (Jetfire &amp;amp; Jetstorm) helped Sentinel get to a safe distance, before Waspinator blew up.&lt;br /&gt;
{{Storylink|Predacons Rising}} &lt;br /&gt;
&lt;br /&gt;
While on the return trip to Cybertron, Sentinel decided to take the ship through a storm cloud, with Jetstorm ordered to &amp;quot;Maintain this heading&amp;quot;. Unfortunately though, the electricity from the storm awakened [[Swindle (Animated) |Swindle]], who, in turn, freed the rest of the captive Decepticons. Jetstorm and Jetfire eventually ended up contained in a bubble from Swindle&#039;s &amp;quot;Stasis-Suspension Ray&amp;quot;, and left in a prison-cell on the &#039;&#039;[[Steelhaven (Animated)|Steelhaven]]&#039;&#039; to rot. However, Sentinel sent out a message to Optimus Prime for back-up, who managed to transwarp to the ship, and free all of the Autobots. Just then [[Lugnut (Animated)|Lugnut]] managed to [[Punch of Kill Everything|P.O.K.E]] a hole in the ship, causing everyone (except Jazz) to be sucked into space. Jetstorm and Jetfire then proceeded to combine into Safeguard&#039;s jet mode, and take on Lugnut. After Sentinel was captured by [[Blitzwing (Animated) |Blitzwing]], they, along with Optimus Prime, surrendered. They were put into the decontamination chamber (which Optimus ordered Jazz to turn into a freezing unit), and as the Decepticons were about to freeze them, it was revealed that Jazz had set it so that anything outside the chamber would be frozen, and in this case, that was the Decepticons. The Elite Guard then proceeded to drop Optimus off on Earth, and Jetstorm and Jetfire witnessed Sentinel&#039;s Magnus inauguration parade.{{storylink|Decepticon Air}}&lt;br /&gt;
&lt;br /&gt;
Jetstorm was later present when Sentinel Prime attempted to scold Ratchet and [[Carmine Fanzone|Captain Fanzone]] for seemingly breaking Cybertronian curfew (Man, Sentinel&#039;s strict) and using a Space Bridge. He then, along with Jetfire, assisted in bringing Ratchet back to the [[Metroplex  (Animated) |Metroplex]]. Jetstorm was later ordered to divert all energon to [[Fortress Maximus  (Animated) |Fortress Maximus]], to be used as a weapon against the Decepticon-controlled [[Omega Supreme  (Animated) |Omega Supreme]]. They did actually fire the weapon after [[Shockwave  (Animated) |Shockwave]] boarded the vessel with his hostage, [[Arcee  (Animated) |Arcee]], but the giant Autobot transwarped away.{{storylink|This Is Why I Hate Machines}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;The Cool&#039;&#039; comic===&lt;br /&gt;
&lt;br /&gt;
[[Image:TheCoolJetBrothers01.jpg|thumb|100px|right|Saa, omae no tsumi o kazoero!]]&lt;br /&gt;
&lt;br /&gt;
Together with Jetfire, Jetstorm pursued the Decepticon [[Blackout (Animated)|Blackout]] all the way to the [[Earth]] city of [[Detroit]]. Enthusiastic (and posing very, er, &#039;&#039;effeminately&#039;&#039;), Jetstorm proceeded to attack Blackout in robot-mode, amused that the hulking brute was too big to fight back against such small, quick opponents. Jetstorm then combined with Jetfire into [[Safeguard (Animated)|Safeguard]] and proceeded to fight Blackout bruiser-to-bruiser. {{storylink|The Cool Episode 4}}&lt;br /&gt;
&lt;br /&gt;
Jetstorm later hooked back up with the rest of the Elite Guard and joined in their inquiry as to why Optimus Prime and his crew had yet to return to Cybertron. {{storylink|The Cool Episode 5}}&lt;br /&gt;
&lt;br /&gt;
Back on [[Cybertron (planet)|Cybertron]], Jetstorm and his brother joined Sentinel and a throng of Autobots in welcoming the victorious Optimus Prime and his crew home. {{storylink|The Cool Episode Final}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Safeguard toy bio===&lt;br /&gt;
{{note|In the comic included with the toy, Jetfire and Jetstorm are not clones, but already exist as refinery bots. They are upgraded into [[Cybertron Elite Guard|Elite Guard]] warriors. {{storylink|First (and Second) in Flight|Rise of Safeguard}}}}&lt;br /&gt;
Jetfire and Jetstorm are clones created by the Autobots from techniques learned from Starscream.&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Animated===&lt;br /&gt;
[[Image:AniJetstorm-toy.jpg|right|250px|thumb|Not to be confused with JetBlue...or Blue Jet.]]&lt;br /&gt;
*&#039;&#039;&#039;Jetfire and Jetstorm&#039;&#039;&#039; (Entertainment Pack, 2008)&lt;br /&gt;
&lt;br /&gt;
: Available only in a two-pack with his brother Jetfire, Jetstorm transforms into a blue, wedge-shaped Cybertronic jet. He features pop-up &amp;quot;wind blades&amp;quot; in his robot mode armor. He can combine with his brother in both modes; in vehicle mode, they form an odd super-jet simply by docking together along their undercarriages (Yes, yes, har har, very droll), while Jetstorm&#039;s robot mode forms the left half of the super robot Safeguard.&lt;br /&gt;
&lt;br /&gt;
:In a clever touch, both feet are sculpted on the back to look like fists (to make the toy more symmetrical), but only one leg actually can become an arm.&lt;br /&gt;
&lt;br /&gt;
: Both Jetfire and Jetstorm can flip open their cockpits. Nice. Pointless, but nice.&lt;br /&gt;
&lt;br /&gt;
: The set comes with a bonus comic book, &amp;quot;[[First (and Second) in Flight|Rise of Safeguard]]&amp;quot;, which details the creation of the twins. For some reason, the comic included &#039;&#039;in&#039;&#039; the box contradicts their [[bio]] printed &#039;&#039;on&#039;&#039; the box.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Autobot/Jetstorm/jetstorm.htm More information on Jetstorm at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Jetstorm&#039;&#039;&#039; (Deluxe, 2010)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;TA-22&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
[[Image:TFA Jetfire Jetstorm concept.jpg|right|200px|thumb|I&#039;d love to listen to some Cybertron, Wind and Fire right about now...]]&lt;br /&gt;
* Both twins speak with a pronounced Eastern European [[Accents|accent]].&amp;lt;ref&amp;gt;[http://twitter.com/DerrickJWyatt/statuses/2212733768 Twitter post by Derrick Wyatt]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Jetstorm&#039;s design, revealed at [[BotCon 2008]], contains numerous [[homage]]s to the &#039;&#039;[[Beast Machines: Transformers (franchise)|Beast Machines]]&#039;&#039; [[Vehicon general]] [[Jetstorm (BM)|Jetstorm]], particularly his helmet.&lt;br /&gt;
* Jetfire and Jetstorm&#039;s fire/wind theme has its roots in some of the earliest concepts of &#039;&#039;Animated&#039;&#039;. [[Sean Galloway]], who had been commissioned to do early concept work for the series, revealed several pieces of this concept art long before the &amp;quot;final&amp;quot; [[Derrick J. Wyatt|Derrick Wyatt]]-designed characters were shown. Among these images were a pair of &amp;quot;fire and wind&amp;quot; robots who have a few features that made it into the jet-twins&#039; final designs.&lt;br /&gt;
* The twins&#039; method of combination is seemingly an intentional homage to Hyoryū and Enryū/Chōryūjin from the final installment of Takara&#039;s [[Brave (franchise)|Brave]] Series, &#039;&#039;King of Braves GaoGaiGar&#039;&#039;.&lt;br /&gt;
* In the early stages of the toy&#039;s development, the end of the twins&#039; combined vehicle mode was supposed to split apart and wings were supposed to slide out of the shins, so that the combined mode resembled an [[Luke Skywalker|X-wing fighter]].&amp;lt;ref&amp;gt;http://derrickjwyatt.blogspot.com/2008/09/hey-everybody-its-prowl.html&amp;lt;/ref&amp;gt; However, this did not appear in the released instructions.&lt;br /&gt;
* Perceptor&#039;s dialogue in the &amp;quot;[[First (and Second) in Flight|Rise of Safeguard]]&amp;quot; comic implies that the twins were split from one [[protoform]], possibly indicating that Safeguard is their true form.&lt;br /&gt;
* In a conversation with one of his fans on a piece of fan art on his Deviantart page, The Boo, who worked on the first half of the &amp;quot;[[First (and Second) in Flight|Rise of Safeguard]]&amp;quot; comic, revealed that Jetfire and Jetstorm&#039;s original vehicle modes were similar to ATV&#039;s instead of cyclebots or other types of vehicles. He also said this was due to their working in the industrial sector.&amp;lt;ref&amp;gt;&lt;br /&gt;
[http://TheBoo.deviantart.com/art/Jetfire-Jetstorm-JoshColour-114084900 Jetfire Jetstorm JoshColour by !TheBoo]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Foreign names===&lt;br /&gt;
*&#039;&#039;Japanese:&#039;&#039; &#039;&#039;&#039;Jetstorm&#039;&#039;&#039; (ジェットストーム &#039;&#039;Jettosutōmu&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Animated Autobots]]&lt;br /&gt;
[[Category:Combiners]]&lt;br /&gt;
[[Category:Clones]]&lt;br /&gt;
[[Category:Elite Guard]]&lt;/div&gt;</summary>
		<author><name>86.17.160.151</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Scale&amp;diff=740377</id>
		<title>Scale</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Scale&amp;diff=740377"/>
		<updated>2012-08-11T00:14:57Z</updated>

		<summary type="html">&lt;p&gt;86.17.160.151: /* Oversized alternate modes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:OptimusSnakeEyes.jpg|right|300px|thumb|And the truck&#039;s how big...?]]&lt;br /&gt;
&#039;&#039;&#039;Scale&#039;&#039;&#039; in &#039;&#039;Transformers&#039;&#039; is, not to put too fine a point on it, screwed.&lt;br /&gt;
&lt;br /&gt;
Virtually no era, franchise, fiction, [[Toy|toyline]] or other incarnation of &#039;&#039;Transformers&#039;&#039; has presented scale in a logical or believable fashion. (There are, of course, a few [[#Intentional attempts at a consistent scale|rare exceptions]], detailed below.) Most fans agree that one must either ignore it or accept it, lest they be tempted to explain these problems and in the process [[fanon|fanwank]] themselves into oblivion.&lt;br /&gt;
&lt;br /&gt;
However, the considerable and varied scale problems of &#039;&#039;Transformers&#039;&#039; still merit description.&lt;br /&gt;
&lt;br /&gt;
{{bigquote|Clearly, the pitiful humans at Hasbro are so overwhelmed by the awesomeness of Cybertronian life forms that they can&#039;t get the scale right.|[[Starscream (Movie)|Starscream]]|[[Transformers Comic issue 23|Star Scream&#039;s #23]]}}&lt;br /&gt;
&lt;br /&gt;
==Scale within toylines==&lt;br /&gt;
&lt;br /&gt;
===Toys out of scale with others in the same line===&lt;br /&gt;
[[Image:DiacloneScale.jpg|right|350px|thumb|That little guy — who comes from the same toyline as all those vehicles — is supposed to be a normal-sized human. Yeeeah.]]&lt;br /&gt;
The early [[The Transformers (toyline)|&#039;&#039;Generation 1&#039;&#039; toy line]], especially the pre-[[The Transformers: The Movie|movie]] releases, were [[rebranding|rebranded]] and [[redeco]]ed toys from several different Japanese toy lines. The crucial point is that the toy lines were initially unrelated. The characters &#039;&#039;should&#039;&#039; be in scale with each other as they all have real-world [[alternate mode]]s that (should) pass for real vehicles. However, since &#039;&#039;[[Diaclone]]&#039;&#039; toys were not part of the same line as &#039;&#039;[[Microman]]&#039;&#039; toys, scale issues arose. &#039;&#039;Diaclone&#039;&#039; figures such as [[Optimus Prime (G1)/toys|Optimus Prime]], [[Prowl (G1)|Prowl]] and [[Hound (G1)|Hound]] are more-or-less in correct scale with each other (though problems already arise with [[Sunstreaker (G1)|Sunstreaker]] and [[Sideswipe (G1)|Sideswipe]], whose alternate modes are based on &#039;&#039;the same car&#039;&#039; yet are not quite the same size), but many of the [[Mini Vehicle]]s from the &#039;&#039;New Microman&#039;&#039; line are clearly far too small by comparison. Even aside from their deformed penny-racer proportions, a [[Cliffjumper (G1)#Generation 1 2|Porsche 924]] &#039;&#039;[[Micro Change]]&#039;&#039; toy is disproportionately tiny when compared to a [[Jazz (G1)/toys#Generation 1|Porsche 935]] Diaclone toy. The disparity becomes even more obvious with Minibots such as [[Warpath (G1)|Warpath]] (a tank) and [[Seaspray (G1)|Seaspray]] (a hovercraft), who should be many times their actual size.&lt;br /&gt;
&lt;br /&gt;
Another glaring scale problem comes in the form of the [[Seeker (body-type)|Seekers]], who turn into F-15 Eagles which, in real life, are 19.4 m (63.8 feet) long. Correctly scaled, this would make their robot modes &#039;&#039;colossal&#039;&#039; compared to most Autobots. Similarly, the [[Constructicon (G1)|Constructicons]], despite also coming from the &#039;&#039;Diaclone&#039;&#039; line, are too small, in particular [[Long Haul (G1)|Long Haul]], whose alternate mode is an &amp;quot;earth mover&amp;quot; type of dump truck, which are &#039;&#039;gigantic&#039;&#039; in real life. Far worse is the other &#039;&#039;Diaclone&#039;&#039; combiner team, the [[Trainbot]]s, who have train engine altmodes, yet their toys are among the &#039;&#039;smallest&#039;&#039; of the &#039;&#039;Diaclone&#039;&#039; releases.&lt;br /&gt;
&lt;br /&gt;
Transformers are currently formalised to a variety of [[size class|size classes]], which dictate the approximate cost and dimensions of a figure. Consequently, if the powers that be release toys of two characters in the same line in the same size class, they&#039;re going to come out in the same size. Even if one character&#039;s a [[Starscream (Movie)|twenty-metre fighter jet]] and the other&#039;s a [[Ironhide (Movie)|five-metre pickup truck]]. So don&#039;t expect this one to go away any time soon.&lt;br /&gt;
&lt;br /&gt;
===Toys slightly out of scale with others in the same assortment===&lt;br /&gt;
Sometimes toys that ship in the same assortment or [[size class]] have similar [[alternate mode]]s (i.e. two cars or two planes), but are not &#039;&#039;quite&#039;&#039; in scale with each other. One possible reason for this is that one of them would be considerably smaller than the other one in real life if they were perfectly in scale. For example, &#039;&#039;[[Movie (franchise)|Movie]]&#039;&#039; [[Jazz (Movie)|Jazz]]&#039;s Pontiac Solstice alternate mode is a &#039;&#039;tiny&#039;&#039; car, and any size class that includes both him and [[Bumblebee (Movie)|Bumblebee]] (a Chevrolet Camaro) will result in scale problems between the toys. Hasbro &#039;&#039;could&#039;&#039; have made Jazz smaller, but since the main limit for a size class is the &#039;&#039;weight&#039;&#039; of a toy, not its size (as long as it fits into the standardized packaging, that is), they decided that scale problems are more acceptable than selling a tiny Deluxe Class toy when there&#039;s still room in the budget for more plastic. With the [[Human Alliance]] assortment, Hasbro have taken a different approach by trying to keep the vehicles in scale (roughly 1:24) and adding accessories and other characters that turn into motorcycles for smaller cars such as Jazz, [[Skids (ROTF)#Human Alliance|Skids]] and [[Mudflap (ROTF)#Human Alliance|Mudflap]].&lt;br /&gt;
&lt;br /&gt;
Other toys with comparable alternate modes that are slightly out of scale with each other are &#039;&#039;[[The Transformers (toyline)|Generation 1]]&#039;&#039; [[Sunstreaker (G1)#Generation 1 2|Sunstreaker]] and [[Sideswipe (G1)#Generation 1 2|Sideswipe]] (mentioned above), who have the &#039;&#039;same&#039;&#039; basic alternate mode (with a few differences), and &#039;&#039;[[Transformers: Universe (2008 toyline)|Universe]]&#039;&#039; Legends Class [[Jazz (G1)/toys#Universe (2008)|Autobot Jazz]] and [[Hot Rod (G1)/toys#Universe (2008)|Rodimus]].&lt;br /&gt;
&lt;br /&gt;
===Toys out of scale within teams===&lt;br /&gt;
[[Image:Bruticus toy.jpg|right|130px|thumb|Wait till you see the artist&#039;s rendition of a scale-accurate version.]]&lt;br /&gt;
Even toys specifically [[combiner|designed to interact with each other]] suffer from this problem. The [[Combaticon (G1)|Combaticons]] are wildly out of scale to each other—[[Blast Off (G1)|Blast Off]]&#039;s [[Popular Earth vehicle alternate modes#Space Shuttle Orbiter|Space Shuttle]] mode should dwarf [[Swindle (G1)|Swindle]], with the others somewhere in between. Instead, they&#039;re about the same size. Among the Constructicons, [[Long Haul (G1)|Long Haul]] is designed to look like a gigantic [[Wikipedia:Image:Liebherr t282 1.jpg|&amp;quot;earth-mover&amp;quot; mining truck]]. He should be able to carry all his teammates in his bed, with some crowding. Similarly, [[Silverbolt (G1)|Silverbolt]] (a [[Popular Earth vehicle alternate modes#Concorde|Concorde jet]]) is dramatically undersized compared to his fighter-jet [[Aerialbot (G1)|Aerialbot]] teammates. These scale problems are necessary to avoid misproportioned gestalt forms.&lt;br /&gt;
&lt;br /&gt;
Don&#039;t even ask about the [[Protectobot (G1)|Protectobots]] with their [[Groove (G1)|motorcycle]] and [[Blades (G1)|helicopter]] limbs...&lt;br /&gt;
&lt;br /&gt;
This problem isn&#039;t just limited to the &#039;&#039;[[The Transformers (toyline)|Generation 1]]&#039;&#039; combiners either: &#039;&#039;[[Transformers: Revenge of the Fallen (toyline)|Revenge of the Fallen]]&#039;&#039; Supreme [[Devastator (ROTF)|Constructicon Devastator]] has a massive [[Scavenger (ROTF)|mining excavator]] form the lower portion of the torso, with your everyday type of [[Mixmaster (ROTF)|cement mixer truck]] that&#039;s &#039;&#039;almost the same size&#039;&#039; forming the upper portion of the torso. An [[Long Haul (ROTF)|&amp;quot;earth mover&amp;quot;-type dump truck]] that should be about the same size as the excavator forms one tiny leg, while the other leg is formed by a [[Rampage (ROTF)|bulldozer]] that should be slightly smaller. The [[Transformers: Revenge of the Fallen (film)|movie]] circumvents this problem by adding additional construction vehicles in the mix, which are ignored by the toy line. The [[Legends Class]] version of Devastator only adds another [[Overload (ROTF)|dump truck]] for the torso, which doesn&#039;t really improve things since all the individual components are still more or less the same size.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Same alternate mode, different sizes===&lt;br /&gt;
Other scale problems come from characters who transform into the same (or similar) [[alternate mode]]s, but whose toys are different sizes. For example, [[Air Raid (G1)#Toys|the original Air Raid]] transforms into an [[Popular Earth vehicle alternate modes#F-15 Eagle|F-15 Eagle]], but his toy is half the size of [[Starscream (G1)/toys|the original Starscream]]&#039;s. The same can be said for the [[Popular Earth vehicle alternate modes#Lamborghini Countach|Lamborghini Countach]] [[Breakdown (G1)#Toys|Breakdown]], who should be the same size as [[Sunstreaker (G1)#Toys|Sunstreaker]] and [[Sideswipe (G1)#Toys|Sideswipe]], not significantly smaller. These discrepancies are also seen in the other [[Scramble City (toyline)|Scramble City]]-style combiners with Earth altmodes, whose toys are all smaller than similar earlier toys.&lt;br /&gt;
&lt;br /&gt;
===Multiple scales of same character===&lt;br /&gt;
[[Image:Animated-toy MultipleSizeOptimusPrimes.jpg|right|270px|thumb|Oh great. And I thought &#039;&#039;Bulkhead&#039;&#039; was confused...]]&lt;br /&gt;
&lt;br /&gt;
Starting with &#039;&#039;[[Beast Machines: Transformers (toyline)|Beast Machines]]&#039;&#039;, many franchises have released multiple versions of the same character in different [[size class]]es, most often the leader characters. Originally, the intent was apparently to make the popular [[Optimus (disambiguation)|Optimus]] and [[Megatron (disambiguation)|Megatron]] characters available at lower price points than just the large and expensive &amp;quot;Leader&amp;quot; class, so that children with less money would not miss out, and perhaps persuading [[completist]]-minded [[User:ItsWalky|collectors]] to buy multiple versions of one character. &lt;br /&gt;
&lt;br /&gt;
While this introduces a nice range of options for the discerning collector, it can also lead to some problems. &#039;&#039;Beast Machines&#039;&#039;, for example, featured three different [[Cheetor (BW)/toys|Cheetor toys]].  The [[Cheetor (BW)/toys#BMSupreme|Supreme size toy]] was so large it could not interact with most of the other toys from the line (based on [[Beast Machines: Transformers (cartoon)|the cartoon]], he&#039;s maaaaybe in scale with [[Nightscream (BM)#Toys|Nightscream]] and [[Optimus Primal/toys#Robots in Disguise|Air Attack Optimus Primal]], the later of whom wasn&#039;t released until three years later).  The [[Cheetor (BW)/toys#BMNSC|Deluxe Cheetor]], on the other hand, was too &#039;&#039;small&#039;&#039; to match scales with most of the other toys (again, using the cartoon as a yardstick). Anyone looking &#039;&#039;within&#039;&#039; the toyline for notions of a &amp;quot;correct&amp;quot; scale between the characters would be stymied by the multiple size classes and the lack of real-world scale references.&lt;br /&gt;
&lt;br /&gt;
Other instances of multiple-size characters are more clear cut; the [[Spy Changer]] incarnations of various &#039;&#039;[[Transformers: Robots in Disguise (toyline)|Robots in Disguise]]&#039;&#039; characters, for instance, are simply scaled-down representations of the same characters in the same bodies, not meant to interact with the much larger &amp;quot;main&amp;quot; toys, as are the later &amp;quot;Legends of Cybertron&amp;quot; toys in &#039;&#039;[[Transformers: Cybertron (toyline)|Cybertron]]&#039;&#039;.  Other multiple-toy scale differences include intentionally simplified forms, such as the [[Fast Action Battlers]], which simply make all the characters the same size, with no attempt at matching scales.&lt;br /&gt;
&lt;br /&gt;
Multiple-scale characters usually aren&#039;t meant to cross-interact.  A rare exception is [[Movie (franchise)|live-action]] [[Blackout (Movie)#Voyager Class toys|Blackout]], who came with a [[Scorponok (Movie)#Voyager Class Blackout companions|tiny (and correctly scaled) version of  Scorponok]].  A much larger [[Scorponok (Movie)#Deluxe Class toys|Deluxe version of Scorponok]] is &#039;&#039;also&#039;&#039; meant to interact with the same Blackout toy, despite the ridiculous scale disparity (and the fact that this means Blackout can have &#039;&#039;two&#039;&#039; Scorponoks of radically different size clipped to him simultaneously.) &lt;br /&gt;
&lt;br /&gt;
Multiple toy sizes are generally irrelevant to the fiction, though the [[Transformers: Cybertron (cartoon)|&#039;&#039;Cybertron&#039;&#039; cartoon]] featured  [[Starscream (Armada)|Starscream]] inflating to planetary size, presumably in response to the [[Starscream (Armada)#Supreme|super-large &amp;quot;King Starscream&amp;quot; toy]] available at the time.&lt;br /&gt;
&lt;br /&gt;
===Toys out of scale with themselves===&lt;br /&gt;
[[Image:G1 Broadside toy.jpg|right|200px|thumb|Kill me. Just... kill me now.]]&lt;br /&gt;
&lt;br /&gt;
[[Triple Changer]]s create a whole new set of problems.  The original [[Astrotrain (G1)#Toys|Astrotrain]] transforms from a 21-meter (70-foot) locomotive to a 56-meter (184-foot) [[Popular Earth vehicle alternate modes#Space Shuttle Orbiter|Space Shuttle]]. [[Octane#Toys|Octane]]&#039;s original body transforms from a 20-meter (60-foot) tanker truck into a 65-meter (200-foot) jumbo jet. [[Broadside (G1)|Broadside]] transforms from an Earth fighter jet of indeterminate model (let&#039;s pretend for the sake of argument that he&#039;s supposed to be an [[Popular Earth vehicle alternate modes#F-14 Tomcat|F-14]] and say he&#039;s 18 meters (61 feet) long) into an entire &#039;&#039;aircraft carrier&#039;&#039;, approximately 333 meters (1,092 feet) long.&lt;br /&gt;
&lt;br /&gt;
The newer versions of Astrotrain and Octane (aka &amp;quot;[[trademark|Tankor]]&amp;quot;), while changing the specifics of their alternate modes, really don&#039;t improve on the general size disparity all that much.&lt;br /&gt;
&lt;br /&gt;
Even a two-mode toy can have this problem. [[Optimus Prime (G1)/toys#20th Anniversary/Masterpiece|20th Anniversary Optimus Prime]] has wheels which are pretty tiny for a Freightliner truck, while his rear hitch section is too thick. These out-of-proportion vehicle parts were necessary to give his robot mode [[Show-accuracy|show-accurate]] proportions.&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===Toys with roleplay alternate modes===&lt;br /&gt;
The characters with roleplay altmodes such as Generation 1 [[Megatron (G1)/toys|Megatron]], [[Soundwave (G1)/toys|Soundwave]], [[Perceptor (G1)#Toys|Perceptor]], or [[Laserbeak (Armada)#Toys|&#039;&#039;Armada&#039;&#039; Laserbeak]] are scaled to be real-world [[human]]-scale (well, kid-scale). Since the [[size changing]] seen in the fiction is not possible for real toys (at least, that&#039;s what [[TakaraTomy|Takara]] &#039;&#039;wants&#039;&#039; us to think), this human-scaling makes in some cases for inordinately large robot modes. E.g., [[Blaster (G1)#Toys|Blaster]]&#039;s toy, in robot mode, is taller than most other Transformers.&lt;br /&gt;
&lt;br /&gt;
The opposite problem is seen with [[Megatron (G1)/toys#MasterpieceMegs|Masterpiece Megatron]], whose robot mode is in scale with [[Optimus Prime (G1)/toys#20th Anniversary/Masterpiece|Masterpiece Optimus Prime]]. The result is that, while he may transform into a very accurately-proportioned handgun, it&#039;s unmistakably much larger than the real thing. (Not that this has stopped him being widely banned as a &amp;quot;realistic firearm replica&amp;quot;....)&lt;br /&gt;
&lt;br /&gt;
===Fanciful altmodes===&lt;br /&gt;
Characters with alternate modes that are not meant to be replicas of real-world things (or at least, close enough to while being legally-distinct from said things) are difficult to accurately scale, as they generally transform into futuristic or Cybertronian vehicles whose size we don&#039;t really know... or, indeed, they don&#039;t transform into vehicles at all. The scale of characters such as the [[Dinobot (G1)|original Dinobots]], [[Hot Rod (G1)/toys|Hot Rod]] or [[Overhaul (Cybertron)#Voyager|Leobreaker]] is fairly arbitrary and can only be estimated by their relative size to other characters within the fiction, although most fiction is highly inconsistent in this regard (see below). Nevertheless, if one assumes that most vehicle altmodes are intended for [[human]]-sized passengers, comparing toys such as [[Chromedome (G1)#Toys|Chromedome]] with [[Lightspeed (G1 Technobot)#Toys|Lightspeed]] suggests the scale problem continues.&lt;br /&gt;
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===Big toys===&lt;br /&gt;
It goes without saying that the [[city-bot]] and planetformer toys (such as [[Fortress Maximus (G1)#Toys|Fortress Maximus]] and [[Unicron/toys|Unicron]]) are not remotely to scale with normal Transformer toys. While they are indeed &#039;&#039;large&#039;&#039; toys, they&#039;re only two to five times bigger than typical Transformer toys, and thus transform into &amp;quot;cities&amp;quot; and &amp;quot;planets&amp;quot; about the (relative) size of a bungalow. The scale problems extend to the details. Some of the citybot toys have visible windows, which are too large for a city, suggesting instead a medium-sized building.&lt;br /&gt;
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However, it&#039;s hard to begrudge [[Hasbro]] not offering us a [[Primus]] toy the size of an asteroid. Where would we keep it?&lt;br /&gt;
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Additionally, Fortress Maximus&#039;s main adversary [[Scorponok (G1)|Scorponok]] is considerably smaller as a toy. Whereas Fort Max includes a [[Headmaster (technology)|Headmaster]] figure of [[Spike Witwicky (G1)#Generation 1 2|Spike]], who turns into the head of [[Cerebros (G1)|Cerebros]] (whose toy is roughly the same size as the regular 1987 Headmasters toys), who in turn becomes the head of Fortress Maximus, Scorponok merely comes with [[Zarak (G1)|Zarak]] (whose figure is the same size as Fort Max&#039;s Spike), who turns into a tiny head for Scorponok, covered up by a large helmet. So either Fortress Maximus is supposed to tower over Scorponok, or Zarak [[size changing|grows in size]] during his transformation into Scorponok&#039;s head.&lt;br /&gt;
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===Action Masters===&lt;br /&gt;
[[Image:Turbo Racer art.jpg|right|300px|thumb|A car riding inside a car. Wheeljack, you are either a genius or completely nuts.]]&lt;br /&gt;
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The [[:Category:Action Master vehicles|Action Master vehicles]] were designed to take advantage of the fact that the [[Action Master]] figures were all the same size. They can each pilot each other&#039;s vehicles or ride as a passenger. With the vehicles as a frame of reference, it seems we should take it as fact that all of the Action Masters are literally the same size, even characters such as [[Bumblebee (G1)|Bumblebee]] and [[Devastator (G1)|Devastator]]. Did Devastator shrink?&lt;br /&gt;
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Then again, the vehicles pose even more problems: [[Prowl (G1)|Prowl]], who still sports car [[kibble]], rides a [[Turbo Cycle (G1)|motorcycle]], [[Wheeljack (G1)|Wheeljack]] (who used to transform into a car himself) drives a [[Turbo Racer|sports car]], and [[Optimus Prime (G1)|Optimus Prime]] steers a massive [[Armored Convoy|18-wheeler truck]], despite his own chest still being the front end of a truck cab. Did [[Nucleon]] shrink the Transformers to &#039;&#039;[[human]]&#039;&#039; size, or are these just &#039;&#039;gargantuan&#039;&#039; vehicles?&lt;br /&gt;
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Of particular note, Wheeljack&#039;s Turbo Racer is based on a Ferrari Testarossa, and the Action Master [[Jackpot (G1)|Jackpot]] figure (a new [[character]] created specifically for the Action Masters lineup) sports kibble that indicates he once used to transform into a Ferrari Testarossa himself!&lt;br /&gt;
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===Size class cross-compatibility===&lt;br /&gt;
[[Image:ROTF-toy FuryOfFearswoopBox.jpg|right|thumb|300px|Finally, toys that are more or less in scale with each other... yet Hasbro insists they are &#039;&#039;not&#039;&#039;.]]&lt;br /&gt;
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With standardized [[size class]]es and mixed-faction assortments being the norm these days, scale issues are a given. For example, the first [[wave]] of &#039;&#039;[[Transformers: Classics|Classics]]&#039;&#039; Deluxes featured Autobots [[Bumblebee (G1)/toys#Classics|Bumblebee]] and [[Hot Rod (G1)/toys#Classics (2006)|Rodimus]], two cars, and Decepticons [[Starscream (G1)/toys#Classics (2006)|Starscream]], a modified F-15 Eagle fighter jet, and [[Astrotrain (G1)#Classics 2|Astrotrain]], a [[Triple Changer]] who turns into a bullet train locomotive and a modified NASA Space Shuttle orbiter, all roughly the same size in robot mode but obviously not the same scale in their alternate modes.&lt;br /&gt;
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However, with the increasing prevalence of multiple toys of the same [[character]] in different size classes, particularly enforced by the [[live-action film series]], it is technically possible to have somewhat more accurate scale combinations. The [[Legends Class]] and its successor, [[Cyberverse]], allow Autobots with cars as their alternate modes to be roughly in scale with Deluxe or Voyager-sized Decepticons that turn into aircraft. Likewise, the Legends Class version of &#039;&#039;[[Transformers: Revenge of the Fallen (toyline)|Revenge of the Fallen]]&#039;&#039; [[Arcee (Movie)#Legends Class toys|Arcee]], a motorcycle, is more or less in scale with Deluxe-sized Autobots with car alternate modes.&lt;br /&gt;
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Hasbro does not often take advantage of this possible compatibility with store [[exclusive]] [[giftset]]s and &amp;quot;bonus&amp;quot; packs. Even when toys with considerable size differences are sold in the same pack, combinations such as a Leader-sized [[Optimus Prime (Movie)/toys#Leader Class toys|Optimus Prime]] (which would be in scale with Deluxe-sized Autobots with car alternate modes) with the &#039;&#039;much&#039;&#039; smaller Legends Class versions of [[Bumblebee (Movie)/toys#Legends Class toys|Bumblebee]] and [[Jazz (Movie)#Legends Class toys|Jazz]] or the large Ultimate Bumblebee toy with the much smaller Deluxe-sized toys of [[Scorponok (Movie)#Deluxe Class toys|Scorponok]] (who should be roughly the same size as Bumblebee) and [[Brawl (Movie)#Deluxe Class toys|Brawl]] (who should be considerably larger than either of them) are fairly common. The &#039;&#039;Revenge of the Fallen&#039;&#039; &amp;quot;Shanghai Showdown&amp;quot; multi-pack with [[Demolishor (ROTF)#Voyager Class toys|Demolishor]]&#039;s Voyager-sized toy and the ice cream truck versions of [[Skids (ROTF)#Deluxe Class toys|Skids]] and [[Mudflap (ROTF)#Deluxe Class toys|Mudflap]] (whose combined alternate mode is Deluxe-sized) is closer, but truly scale-accurate multi-packs like the (unreleased) [[Transformers (2010 toyline)|&#039;&#039;Transformers&#039;&#039; (2010)]] &amp;quot;Sideways Sneak Attack&amp;quot; pack with a Deluxe-sized [[Sideways (ROTF)#Deluxe Class toys|Sideways]] (who transforms into a car) and the aforementioned Legends Class version of Arcee and two [[redeco]]s of her as [[Chromia (ROTF)#Transformers (2010)|Chromia]] and [[Elita-One (Movie)#Transformers (2010)|Elita-1]] are rare exceptions. A particularly odd example is the &#039;&#039;Revenge of the Fallen&#039;&#039; &amp;quot;[[The Fury of Fearswoop]]&amp;quot; three-pack, which features a Deluxe-sized [[Fearswoop (ROTF)|Fearswoop]] (who transforms into a plane) and Legends Class versions of [[Sideswipe_(Movie)#Fearswoop|Sideswipe]] and Mudflap (who turn into cars), making them more or less in scale with each other... yet the on-packaging [[bio]] states that Fearswoop has &amp;quot;grown to immense size&amp;quot;.&lt;br /&gt;
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{{--}}&lt;br /&gt;
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===Intentional attempts at a consistent scale===&lt;br /&gt;
[[Image:DOTM Tailpipe Pinpointer SgtNoble.jpg|right|thumb|300px|That sure is one big motorcycle...]]There have been precious few exceptions to all of this scale weirdness in the toys. However, the &#039;&#039;[[Transformers: Alternators|Alternators]]&#039;&#039; toyline, where every toy is a 1:24-scale representation of a real car, and thus in perfect scale with each other, was the first to buck the trend. Unfortunately, for practical reasons this limits the choice of altmodes. A [[Blast Off (G1)|Blast Off]] (Space Shuttle) toy in scale with the &#039;&#039;Alternator&#039;&#039;s toys would be 1.6 meters (5.1 feet) long, while a [[Broadside (G1)|Broadside]] (aircraft carrier) toy at that scale would be over 12 meters (40 feet)! Hasbro actually displayed [[Prototype|mock-ups]] for an unproduced line of &amp;quot;military&amp;quot; Transformers in scale with &#039;&#039;Alternators&#039;&#039; during the [[BotCon 2007]] Hasbro Tour; two of them recycled parts of &#039;&#039;[[Transformers: Armada (toyline)|Armada]]&#039;&#039; [[Unicron/toys#Armada|Unicron]], and were thus [[Size class|Supreme-sized]], which made said potential toyline not particularly commercially viable for Hasbro.&lt;br /&gt;
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The direct—and indirect—successors to &#039;&#039;Alternators&#039;&#039; also maintained a mostly consistent internal scale. &#039;&#039;[[The Transformers: Binaltech Asterisk]]&#039;&#039; and &#039;&#039;[[Transformers: Kiss Players (toyline)|Kiss Players]]&#039;&#039; made use of the same sculpts, only with added [[human]] female driver figures... which were woefully small compared to the cars they came with. This would repeat itself with the &amp;quot;[[Human Alliance]]&amp;quot; toys for &#039;&#039;[[Transformers: Revenge of the Fallen (toyline)|Revenge of the Fallen]]&#039;&#039;: The cars/robots are all roughly the right size compared to each other ([[Skids (ROTF)#Human Alliance|Skids]] and [[Mudflap (ROTF)#Human Alliance|Mudflap]] are even smaller, squatter toys and come with sub-[[size class|Scout]]-sized [[Arcee (Movie)#Human Alliance|motorcycle]] and [[Chromia (ROTF)#HumanAlliance|robots]] to make up for it), but their human drivers are all too small. (Amusingly, [[Frenzy (Movie)#Human Alliance|Frenzy]] seems to be about right.) In fact, the size differences have even &#039;&#039;increased&#039;&#039;: The [[Transformers (2010 toyline)|2010 &#039;&#039;Transformers&#039;&#039;]] line introduced an even &#039;&#039;smaller&#039;&#039; scale for the driver figures, including new versions of [[Sam Witwicky]] and [[Mikaela Banes]] that are smaller than their &#039;&#039;Revenge of the Fallen&#039;&#039; predecessors. The new scale for the driver figures continues with &#039;&#039;[[Transformers: Dark of the Moon (toyline)|Dark of the Moon]]&#039;&#039;, which introduced Scout-sized robot figures that had one-man vehicle modes in a slightly larger scale, resulting in [[Sergeant Noble|undersized drivers]] riding [[Tailpipe|oversized motorcycles]]. Conversely, the [[Kmart]] [[exclusive]] &#039;&#039;Dark of the Moon&#039;&#039; &amp;quot;Autobot Daredevil Squad&amp;quot; multi-pack couples a redeco of the original &#039;&#039;Revenge of the Fallen&#039;&#039; version of Sam with a redeco of &#039;&#039;Revenge of the Fallen&#039;&#039; Deluxe Class [[Bumblebee (Movie)/toys#Cannon|Cannon Bumblebee]], resulting in a large human with a small Chevrolet Camaro he couldn&#039;t possibly fit into even if the Bumblebee toy had its crude interior redesigned to house a driver.&lt;br /&gt;
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&#039;&#039;[[Transformers: Alternity|Alternity]]&#039;&#039; would follow in &#039;&#039;Alternators&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s footsteps with a series of smaller 1:32-scale licensed cars... as well as stuffing [[Starscream (G1)/toys#Alternity|characters who traditionally don&#039;t have automobile alternate modes]] into modern-day civilian vehicles. That these toys represent hyper-evolved beings most of the time make it all the more head-scratch-inducing.&lt;br /&gt;
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== Scale within fictions ==&lt;br /&gt;
Scale issues abound within the fiction, especially the [[The Transformers (cartoon)|Generation 1 cartoon]]. Some can be attributed to [[animation error]]s, such as layering problems,&amp;lt;sup&amp;gt;[[:Image:Tinybluestreak.jpg|1]][[:Image:Huge Ironhide and Small Ratchet.jpg|2]][[:Image:CarnageMiniBlaster.jpg|3]]&amp;lt;/sup&amp;gt; but some &amp;quot;errors&amp;quot; were deliberate choices, for a variety of reasons.&lt;br /&gt;
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===Fictional scale vs. toy scale===&lt;br /&gt;
[[Image:TeenyCliff.jpg|left|200px|thumb|Frighteningly toy-accurate.]]&lt;br /&gt;
[[Image:Powerglide Astoria Marygoaround.jpg|right|200px|thumb|Actually, disturbing &#039;&#039;fiction&#039;&#039; is probably more of a concern than scale issues.]]&lt;br /&gt;
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The original &#039;&#039;Transformers&#039;&#039; fictions often depict characters to the same relative scale as the toys, which duplicates the intra-toyline problems described above. The cartoon, for example, shows [[Optimus Prime (G1)|Optimus]], [[Megatron (G1)|Megatron]] and [[Soundwave (G1)|Soundwave]] as about the same height, [[Seeker (body-type)|Seeker]]s and Autobot cars as slightly shorter (though not as much as the toys are), and [[Mini Vehicle|Minibots]] as smaller yet. This scale was carried over to their vehicle forms, resulting in differently-sized cars that, based on real world measurements, should be virtually the same size.&lt;br /&gt;
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For another example, the [[Marvel Comics|Marvel]] comics portrayed the [[Pretender]]s as literal interpretations of their toys: 60-foot humans with full-scale Transformers inside. The &amp;quot;disguise&amp;quot; aspect of this was later explained by having [[Landmine (G1)|Landmine]] and [[Cloudburst]] encounter [[Femax|giant, transformer-sized humanoids on an alien planet]] which made them appear to be of a &amp;quot;normal&amp;quot; scale.&lt;br /&gt;
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[[Image:Omegasupreme astrotrain.jpg|right|200px|thumb|I know he&#039;s meant to be big, but holy &#039;&#039;crap&#039;&#039;, dude!]]&lt;br /&gt;
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Transformers fiction commonly shrinks or inflates characters, relative to their toy sizes. &amp;quot;Giant&amp;quot; characters such as [[Omega Supreme (G1)|Omega Supreme]] are, even aside from any [[size changing]] for transport purposes, clearly not in the same scale in toy form as they are depicted on screen. [[Mini-Cassette|Cassette characters]] such as [[Rumble (G1)|Rumble]]&#039;s toys are roughly the same height as most Minibots, while in the show they are usually portrayed as human-sized.&lt;br /&gt;
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[[Hot Rod (G1)|Rodimus Prime]] and [[Ultra Magnus (G1)|Ultra Magnus]] are usually shown to be of a fairly similar height (although Magnus is much bulkier), whereas there is a considerable difference between the size of their toys. By the same token, Rodimus is always depicted as being an equal stature to his opposing leader [[Galvatron (G1)|Galvatron]], whereas the [[Galvatron (G1)/toys|toy Galvatron]] is instead the same size as Magnus. Optimus Prime is also usually shown as only a head or so shorter than Magnus (if that), which gets very strange when you realize that a [[redeco]] of Prime&#039;s toy forms but a small part of Magnus&#039; robot mode.&lt;br /&gt;
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[[Image:Beastwarsmaxgroup.jpg|left|200px|thumb|Airazor picks the Ultra-class figure.]]&lt;br /&gt;
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The cast of &#039;&#039;[[Beast Wars: Transformers (cartoon)|Beast Wars]]&#039;&#039; were size-tweaked quite a bit, relative to the toyline. The most noticeable problem is [[Optimus Primal]], who has an Ultra toy (the &amp;quot;level four&amp;quot; size, almost twice the size of the &amp;quot;level three&amp;quot; Mega next-largest Maximal toys), but is shorter than both [[Dinobot (BW)|Dinobot]] and [[Rhinox (BW)|Rhinox]] (both of whom are &amp;quot;level two&amp;quot; Deluxe sized toys). Further, [[Cheetor (BW)/toys#Beast Wars|Cheetor]] and [[Tigatron#Toys|Tigatron]]&#039;s toys use the same (Deluxe) mold, but Tigatron is a head taller in the show (both because tigers are larger than cheetahs, and because Cheetor is &amp;quot;a kid&amp;quot;). New and altered characters in later seasons were generally more consistent in size (and appearance) with the toys. This problem was magnified when the Generation 1 characters cameoed in the series. [[Megatron (BW)|Megatron]] is a &#039;&#039;Tyrannosaurus rex&#039;&#039; but is shown in &amp;quot;[[The Agenda (Part III)]]&amp;quot;, as being much smaller than Optimus Prime.&lt;br /&gt;
[[Image:G1Prime BWMegs.jpg|right|250px|thumb|An example of how small Beast Wars Megatron is compared to Optimus Prime.]]&lt;br /&gt;
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The &#039;&#039;[[Beast Machines: Transformers (toyline)|Beast Machines]]&#039;&#039;&#039; toyline was &#039;&#039;far&#039;&#039; worse in size discrepancies with the cartoon. Of the [[Maximal]]s featured in the show, the tallest character, [[Silverbolt (BW)|Silverbolt]], is [[Silverbolt (BW)#Beast Machines|the &#039;&#039;shortest&#039;&#039; toy]], while the diminutive [[Nightscream (BM)|Nightscream]] is a [[Nightscream (BM)#Toys|massive Ultra-class toy]]. And, sadly, the most show-accurate toy, [[Optimus Primal/toys#Robots in Disguise|Air Attack Optimus Primal]], is a &#039;&#039;ginormous&#039;&#039; Supreme figure, towering over the other toys. (Weirdly, the [[King Kong]]-like size of this toy became [[canon]] in one specific [[micro-continuity]]. {{storylink|Prime Spark}})&lt;br /&gt;
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[[Image:ShrinkingHeavy.jpg|left|200px|thumb|I lost thirty tons, thanks to the Jump-Cut! Thank you, Jump-Cut!]]&lt;br /&gt;
In the otherwise fairly toy-scale-savvy [[Unicron Trilogy]], [[Metroplex (Cybertron)|&#039;&#039;Cybertron&#039;&#039; Metroplex]] and the other citizens of [[Gigantion]] are depicted as gargantuan in animation, whereas the toys are merely among the normal boxed size-classes.  Within the animation, this causes problems with their [[Mini-Con]] partners, who are depicted as human-sized in robot mode by themselves, but when shown directly interacting with their larger partners, are scaled up right along with their partner... resulting in some temporarily gigantic Mini-Cons!&lt;br /&gt;
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The Japanese &#039;&#039;[[Transformers: Cybertron (franchise)#Galaxy Force|Galaxy Force]]&#039;&#039; release of [[Metroplex (Cybertron)#Toys|Metroplex]], dubbed &amp;quot;Megalo Convoy&amp;quot;, included an exclusive [[redeco]] of the [[Legends Class|Legends of Cybertron]] [[Optimus Prime (Armada)/toys#MegaloConvoy|Optimus Prime toy]] to indicate the &amp;quot;correct&amp;quot; scale.&lt;br /&gt;
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The &#039;&#039;[[Transformers Animated (franchise)|Animated]]&#039;&#039; franchise has its share of scale problems when comparing its toyline to the cartoon (not helped by multiple releases of some characters in different sizes—see above), with several characters seeming roughly one [[size class]] too small, such as the [[Dinobot (Animated)|Dinobots]] being a mix of one Voyager size and two Deluxes, [[Sentinel Prime (Animated)#Toys|Sentinel Prime]] looking rather diminutive as a Deluxe, and, most egregiously, [[Lugnut (Animated)#Toys|Lugnut]] as a &#039;&#039;very&#039;&#039; squat Voyager who&#039;s shorter than even some Deluxes. (As with [[Bulkhead (Animated)#Toys|Voyager-class Bulkhead]], more of his mass went into his width, plus his weapon takes away some from his robot mode.) Conversely, the traditionally stunted [[Bumblebee (Animated)#Toys|Bumblebee]] is marginally too tall and bulky to be in correct scale to his otherwise fairly accurate core teammates, assuming one includes [[Optimus Prime (Animated)#Voyager|Voyager Optimus]] and [[Bulkhead (Animated)#Leader|Leader Bulkhead]] in their lineup. In fact, &#039;&#039;Animated&#039;&#039; is one of those toylines where you&#039;re not quite sure who you&#039;re supposed to base correct scale on.&lt;br /&gt;
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===Inconsistent portrayal===&lt;br /&gt;
[[Image:OmegaSupremeintro.jpg|left|175px|thumb|No! Don&#039;t wash him in hot water! He&#039;ll...]]&lt;br /&gt;
[[Image:Omegasupreme-blasterandgrimlock.jpg|right|200px|thumb|...too late.]]&lt;br /&gt;
Even if a size was decided on, it often didn&#039;t remain consistent. The height of the cartoon&#039;s [[Jetfire (G1)|Skyfire]], just to name one, frequently varied between episodes.&lt;br /&gt;
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The [[The Transformers (Marvel comic)|Generation 1 Marvel comic]] is notorious for changing the relative sizes of various characters. A single Transformer&#039;s size is rarely consistent between artists. For example, [[Rumble (G1)|Rumble]] and [[Frenzy (G1)|Frenzy]] vary in height relative to [[Soundwave (G1)|Soundwave]]. A panel in the &amp;quot;[[Time Wars]]&amp;quot; shows [[Bumblebee (G1)|Goldbug]], [[Ironhide (G1)|Ironhide]], [[Scattershot (G1)|Scattershot]], and [[Swoop (G1)|Swoop]] all the same height. [[Omega Supreme (G1)|Omega Supreme]], titanic in his original appearance, {{storylink|Command Performances!}} shrunk steadily in subsequent issues until he was not much taller than the average Transformer. [[Fortress Maximus (G1)|Fortress Maximus]] suffered a similar problem, shrinking in size even though he was explicitly rebuilt to be twice as tall as the average Transformer. Super-mode Powermaster [[Optimus Prime (G1)/Marvel Comics continuity|Optimus Prime]] was originally about Fortress Maximus-sized, until he too shrunk to the size of his inner robot—which was never seen again.&lt;br /&gt;
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Scale can even be inconsistent within the same story thanks to changing artists: In the Marvel UK story &amp;quot;[[Ladies&#039; Night (issue)|Ladies&#039; Night]]&amp;quot;, a ginormous [[Swindle (G1)|Swindle]] picks up a tiiiiny military Jeep with one hand, implying that he grew to humongous proportions when he transformed (as his alternate mode is &#039;&#039;also&#039;&#039; depicted as a Jeep in fiction), but in the second part of the story, Swindle is hit by a burning Jeep (possibly even the same one) that is now in scale with his robot mode. {{storylink|Ladies&#039; Night (issue)|Ladies&#039; Night}} It can even happen within the same issue without an artist change: In [[IDW Publishing|IDW&#039;s]] &#039;&#039;[[Spotlight: Soundwave]]&#039;&#039;, there&#039;s a scene where a [[Hiro|human]] picks up [[Soundwave (G1)|Soundwave]] in his tape deck mode, which is smaller than a thick comic book slipcase in his hands. A few pages later, [[Laserbeak (G1)|Laserbeak]] picks up Soundwave out of the human&#039;s hands, being barely able to hold the tape deck in his mouth, making Laserbeak about the size of a large dog (not counting the wings). Yet when [[Skywatch]] discovers Laserbeak at the end of the story, his &#039;&#039;head&#039;&#039; alone is suddenly the size of an adult human. {{storylink|Spotlight: Soundwave}}&lt;br /&gt;
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[[Image:Beastwarriors scale.jpg|right|150px|thumb|Beast Megatron&#039;s size vs. Optimus Prime&#039;s in America... and Japan. Looks like the Blasty Zone adds on a few tons to Beast Era characters.]]&lt;br /&gt;
Between the [[Great War (G1)|Great War]] and the [[Beast Era]], the majority of the Cybertronian race considerably downgraded in size at the [[Great Upgrade]]. When entering the [[Ark (G1)|Ark]], the Beast Warriors are quite small compared to the dormant Generation 1 characters, especially [[Optimus Prime (G1)|Optimus Prime]]—but just &#039;&#039;how&#039;&#039; much bigger varies quite a bit from scene to scene and episode to episode.  When interacting with the Autobot technology of the Ark and the [[Autobot shuttle]], the [[Maximal]]s are often dealing with equipment grossly oversized for them (standing on the chairs to reach the controls, turning knobs the size of their heads); yet the Ark also seems to feature some human-sized computer control panels. {{storylink|Master Blaster|Master Blaster}}  Without any height booster, [[Blackarachnia (BW)|Blackarachnia]] can interface well with these controls.&lt;br /&gt;
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On the other hand, &#039;&#039;[[Robot Masters (franchise)|Robot Masters]]&#039;&#039; depicted Generation 1 and &#039;&#039;Beast Wars&#039;&#039; characters like [[Optimus Prime (G1)|Optimus Prime]] and [[Optimus Primal]] as being exactly the same size. Lovely. It&#039;s possible that passage through the [[Blasty Zone]] may somehow [[Wikipedia:Boom tube#Later additions to the concept|account for this discrepancy]].&lt;br /&gt;
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===Explicit size changes===&lt;br /&gt;
{{main|size changing}}&lt;br /&gt;
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Numerous characters are explicitly shown to shrink or expand at various times.&lt;br /&gt;
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====Human-scaled alternate modes====&lt;br /&gt;
[[Blaster (G1)|Blaster]] becomes a human-scale radio; [[Megatron (G1)|Megatron]] shrinks into a handgun scaled for either Transformer or human hands, depending on the situation. The cartoons and comics typically show this without explanation, leaving the audience to attribute it to advanced alien technology.&lt;br /&gt;
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====Pretenders====&lt;br /&gt;
Some versions of the [[Pretender]]s are shown to explicitly shrink when hiding in their human-sized outer shells. In the U.S. toy commercials, [[Grimlock (G1)|Grimlock]], [[Bumblebee (G1)|Bumblebee]], and [[Jazz (G1)|Jazz]] in their new Pretender forms were small enough to fit in [[Powermaster]] [[Optimus Prime (G1)|Optimus Prime]]&#039;s hand. So, at least in that [[micro-continuity]], they were human-sized or Powermaster Optimus Prime is the size of Devastator. &#039;&#039;[[Transformers: Super-God Masterforce (cartoon)|Super-God Masterforce]]&#039;&#039; featured Pretenders who did not have outer shells but rather an ill-defined holistic transformation which explicitly involved size changing. A vaguely similar explanation appeared in [[Dreamwave Productions|Dreamwave]]&#039;s &#039;&#039;[[Transformers: More than Meets the Eye|More than Meets the Eye]]&#039;&#039; encyclopedia.&lt;br /&gt;
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===Implicit size changes===&lt;br /&gt;
Characters often change size in a less explicit fashion when transforming. These changes in scale are usually attributed to size-changing by that portion of the fan base who like to find explanations for things. The other explanation is that the artists hoped the audience wouldn&#039;t notice. It can also be supposed that they are hiding their mass somewhere (car style Transformers storing mass in their passenger compartments when in humanoid form, [[Starscream (G1)|Starscream]] folding his wings flat, the buildings in a city-bot collapsing to eliminate the spaces normally occupied by humans, boat-bots filling up or getting rid of the vast empty areas used to provide buoyancy) or puffing up with empty space, but at a certain point, things just get silly. Some Transformers are smaller than solid blocks of the mass contained in their alt modes: [[Unicron]] would have to be about as thick as the [[Earth]]&#039;s crust while in planetary form, and [[Optimus Prime (disambiguation)|Optimus Prime]] would probably be blown away by a stiff breeze in his larger incarnations.&lt;br /&gt;
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====Transport characters====&lt;br /&gt;
[[Image:MakeHoistHuffer.jpg|thumb|right|180px|Definitely &#039;&#039;not&#039;&#039; toy-accurate.]]&lt;br /&gt;
[[Image:Ironhide carried into Ratchet.jpg|thumb|right|180px|...And not to [[Ironhide (G1)|mention]] [[Ratchet (G1)|this]].]]&lt;br /&gt;
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In the [[The Transformers (cartoon)|original cartoon]], Transformers that act as transport for other Transformers, such as [[Astrotrain (G1)|Astrotrain]], [[Jetfire (G1)|Skyfire]], and [[Cosmos (G1)|Cosmos]], will often dramatically change size relative to their compatriots between one shot and the next. For example, Cosmos is &#039;&#039;much&#039;&#039; shorter than [[Blaster (G1)|Blaster]] in robot form; yet Blaster easily fits within his spacecraft mode. Likewise, a whole squad of Decepticons can fit into Astrotrain&#039;s shuttle mode easily (including the combined-form [[Devastator (G1)|Devastator]]!), yet he&#039;s an ordinary-sized trooper in his robot form.&lt;br /&gt;
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Sometimes the cartoon would show ordinarily-scaled characters such as [[Cyclonus (G1)|Cyclonus]], [[Thrust (G1)|Thrust]] or [[Huffer (G1)|Huffer]] carrying another Transformer in their cockpit, implying either a tiny passenger or a huge vehicle. Even [[Omega Supreme (G1)|Omega Supreme]], who is supposed to be huge, would have to have a greatly expanded scale for his rocket ship component to accommodate passengers as shown on the cartoon.&lt;br /&gt;
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The Marvel comics commonly sidestepped this issue by not using Transformers as transport characters, or else requiring the passengers to transform into their explicitly smaller forms to be carried. Yet they  were not immune to this problem. In one story, the Pretender [[Cloudburst]] exited his shell, transformed into jet mode, and then his shell (and [[Landmine (G1)|Landmine]]) boarded him as a passenger. The fact that his &#039;&#039;outer&#039;&#039; shell was now much smaller than the &#039;&#039;inner&#039;&#039; robot was quietly ignored. {{storylink|Guess Who the Mecannibals Are Having for Dinner?}}&lt;br /&gt;
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[[Dreamwave Productions|Dreamwave&#039;s]] &#039;&#039;[[Transformers: More than Meets the Eye|More than Meets the Eye]]&#039;&#039; series of [[bio]] comics tried to explain this for characters such as Astrotrain and [[Broadside (G1)|Broadside]] by saying they&#039;re able to expand themselves to increase cargo space in vehicle mode, though their armor becomes thinner as it is spread out more. Conversely, the series notes, in robot mode, all that armor and structure being compressed into a smaller form makes that mode stronger and more durable for combat.&lt;br /&gt;
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This concept is lampshaded in the credits of &#039;&#039;[[Transformers: War for Cybertron (360/PS3/PC)|War for Cybertron]]&#039;&#039;, where [[Bumblebee_(Prime)|Bumblebee]] pulls up, and the entire Autobot cast of the game step out of his passenger door, clown car style.&lt;br /&gt;
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====Combiner characters====&lt;br /&gt;
[[Image:DreamwaveCover6.jpg|right|200px|thumb|Since when is a sedan nine stories tall?]]&lt;br /&gt;
[[Combiner]] characters are often depicted as far larger than the sum of their parts. Characters such as [[Devastator (G1)|Devastator]] and [[Menasor (G1)|Menasor]] are frequently shown as [[Godzilla]]-sized. Given that their limbs are mere cars and construction vehicles, this is patently absurd. ([[Superion (G1)|Superion]], by contrast, &#039;&#039;would&#039;&#039; be building-sized, given that his torso is a 100-seat jetliner.)&lt;br /&gt;
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Combiners are also often out-of-scale with other Transformers; a combiner with cars for legs and another car for its torso should be only twice as tall as a one-car Transformer, but they are routinely drawn as five to dozens of times taller than their comrades.&lt;br /&gt;
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Sometimes, they are even out of scale in their own team; [[Bruticus (G1)|Bruticus]]&#039;s torso is an [[Onslaught (G1)|anti-aircraft truck]], while one of his limbs is a [[Blast Off (G1)|Space Shuttle]] and another is a [[Swindle (G1)|two-person offroad vehicle]]. For this to work, either Blast Off has to shrink, or Swindle needs to grow.&lt;br /&gt;
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====Scale problems and size-changing====&lt;br /&gt;
Some fans interpret the many otherwise-unexplained scale issues above to all be the result of [[size changing]], but this is debatable. If virtually all characters use mass-shifting (or whatever) to gain or drop a few feet of height for no logical reason, the technology would be pointlessly mundane. There&#039;s also no known reason for (e.g.) the [[Seeker (body-type)|Seeker]]s to choose to get &#039;&#039;shorter&#039;&#039; when going into battle. A to-scale Starscream in robot mode could kick Bumblebee around like a soccer ball. There&#039;s simply no positive evidence that size-changing is so widespread.&lt;br /&gt;
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===Undersized alternate modes===&lt;br /&gt;
Many Transformers are portrayed in fiction as having alternate modes that are smaller than the real-life objects they are imitating. Sometimes this is deliberate, allowing them to match their toy scale and/or be of a similar size to other characters; in other cases, it is essentially an artistic error.&lt;br /&gt;
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Toys at the lowest price points usually include &amp;quot;mini&amp;quot; or &amp;quot;micro&amp;quot; in their name. [[Mini Vehicle]]s [[Warpath (G1)|Warpath]], [[Seaspray (G1)|Seaspray]], and [[Powerglide (G1)|Powerglide]] are usually depicted as smaller than other Transformers in fiction, even though their alternate modes should have them towering over other characters. This often results in minuscule vehicle forms; Seaspray is a tiny hovercraft, despite being covered with doors and windows.&amp;lt;small&amp;gt; (Conversely, if a new toy based on such a [[character]] is designed to be more in scale with other toys, such as [[Transformers: Universe (2008 toyline)|2008 &#039;&#039;Universe&#039;&#039;]] Ultra Class Powerglide or [[Transformers (2010 toyline)|2010 &#039;&#039;Transformers&#039;&#039;]] Voyager Class [[Sea Spray]], some [[fandom|fans]] complain &#039;&#039;because they expect those new toys to reflect the original toys&#039; sizes&#039;&#039; and, by extension, the [[show-accuracy|depiction in fiction]].)&amp;lt;/small&amp;gt;&lt;br /&gt;
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[[Image:Hotrodpatrolcommercial.jpg|left|200px|thumb|Do you have change for four hot rods?]]&lt;br /&gt;
The [[Micromaster]]s are explicitly downsized Transformers, roughly the size of a human in the comics, meaning that they &#039;&#039;should&#039;&#039; have explicitly tiny vehicle modes... which wouldn&#039;t make for very convincing disguises. The Micromasters are about the same height in robot mode, but they transform into equally tiny cars, trucks, planes, tanks, and other vehicles that should be vastly different sizes. &lt;br /&gt;
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Despite this, the Marvel comic featured [[Roadhandler (G1)|Roadhandler]] carrying a human passenger in his vehicle form, as though he were a full-sized car. The Dreamwave miniseries &#039;&#039;[[Transformers: Micromasters|Micromasters]]&#039;&#039; suggested that the Micromasters were scaled down to interact more easily with &amp;quot;smaller beings&amp;quot;. Whether that meant creatures of human scale or even smaller stature is never clarified, but the Micromasters&#039; passenger compartments are presumably too small to accommodate human passengers.&lt;br /&gt;
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The [[Mini-Con]]s of the [[Unicron Trilogy]] are another race of small robots who stand approximately the same height as humans and, like the Micromasters before them, are clearly modeled to carry passengers. Really teeny passengers. (Notable exceptions are [[Grindor (Armada)|Grindor]] (in his original body), [[Sureshock (Armada)|Sureshock]], and [[High Wire (Armada)|High Wire]], who become small one-man conveyances.) This results from the Mini-Cons scanning normal vehicles and then resizing them to fit, retaining now-useless passenger compartments. In the [[Transformers: Cybertron (cartoon)|&#039;&#039;Cybertron&#039;&#039; cartoon]], the [[Recon Mini-Con Team]] have slightly-larger-than-human robot modes, but their alternate modes are large enough for a single human passenger, implying either a little size-changing or that their cockpits are kinda cramped. Though the Recon Team all originate from Gigantion, and seeing how partnered Mini-Cons seem to change size to fit their larger companions, a little size shift to accommodate a passenger doesn&#039;t seem too far-fetched compared to other scale issues.&lt;br /&gt;
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Likewise, the [[Beast Era]] Maximals and Predacons possess roughly human-size bodies; yet when portrayed as vehicles on Cybertron (&amp;quot;[[Dawn of Future&#039;s Past]]&amp;quot;, the [[Vehicon (BM)|Vehicons]] in &#039;&#039;[[Beast Machines: Transformers (cartoon)|Beast Machines]]&#039;&#039;), they feature seats and cockpits that, at their size, should be basically useless.&lt;br /&gt;
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====Citybots====&lt;br /&gt;
[[Image:EarlyGalvatronTVMagazine1.jpg|left|200px|thumb|If you were ever this big in the cartoon, then we might call you a city.]]&lt;br /&gt;
[[Image:HeadmastersScale.jpg|right|200px|thumb|See above.  Way, way, way above.]]&lt;br /&gt;
[[City-bot|A few characters]] have &amp;quot;city&amp;quot; alternate modes. As actual real-life cities can sprawl for many miles, a [[city-bot]] that can notionally house a population of humans, &#039;&#039;let alone&#039;&#039; Transformers, should have a robot-mode that&#039;d make Godzilla look like a gecko. Suffice to say, almost no fiction even &#039;&#039;begins&#039;&#039; to approximate the logical size of a true &amp;quot;city-bot&amp;quot;.  In the American and Japanese cartoons, all four were shown as massive robots capable of housing many normal-sized Transformers.  Even so, it would take something along the lines of the grossly undersized depictions of [[Unicron]] (see below) even to begin to represent reasonably the colossal size of a transformed city; so in the context of Transformers, &amp;quot;city&amp;quot; is perhaps better read as &amp;quot;building&amp;quot; or &amp;quot;fortress&amp;quot;.&lt;br /&gt;
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These city-bots often have &amp;quot;small&amp;quot; robots forming vital components. Scorponok has a &amp;quot;human-sized&amp;quot; being forming his head.  [[Full-Tilt]], [[Six-Gun]], and [[Slammer]] must logically be building-sized in robot-mode to be in-scale with Trypticon and Metroplex, but, again, are not drawn as such. &lt;br /&gt;
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The Marvel Generation 1 comic sidestepped this issue by depicting Trypticon, Fortress Maximus and Scorponok as merely &amp;quot;large-standard&amp;quot; characters. However, Metroplex, during his one, brief appearance, was depicted as being immensely larger, crushing Quintesson attack cruisers under foot without batting an eyelid. He was still considerably smaller than a city, however, but this was justified by him merely serving as the &#039;transformation core&#039; for Autobot City: Earth, not the actual city itself.&lt;br /&gt;
{{-}}&lt;br /&gt;
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====Planets and planetbots====&lt;br /&gt;
[[Image:Cybertronplanet.jpg|left|250px|thumb|If we&#039;re generous and assume Cybertron is only the size of Earth&#039;s moon, then the larger visible buildings are roughly the size of Massachusetts stood on end, and you could wedge France into that gash. (Which would probably improve both Cybertron and France.)]]&lt;br /&gt;
Scale when it comes to planets is so fraught it&#039;s painful. The problems of describing citybots as &amp;quot;cities&amp;quot; is a thousand times worse if [[Unicron]] is supposed to have a planet alternate mode, and [[Cybertron (planet)|Cybertron]] is in turn supposed to be of similar size. Though different stories have compared Cybertron/Primus and Unicron to drastically different real planets, the fact remains that they are &#039;&#039;planets&#039;&#039;, and yet are shown in such insane scale to characters as to suggest they are the size of a &#039;&#039;very&#039;&#039; small moon (or [[Darth Vader|space station]]).&lt;br /&gt;
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To start with, Cybertron was shown throughout &#039;&#039;Generation 1&#039;&#039; with buildings visible from space. Although this was intended to show that the planet was technological in nature, it makes little sense, as the structures would have to be the size of small &#039;&#039;nations&#039;&#039; to be visible. If the buildings were in fact supposed to be skyscrapers (or even &#039;&#039;2000 A.D.&#039;&#039;-style arcologies) sized for 10 m (30&#039;) robots, Cybertron would still be less than 150km (100 miles) across.  The rather [http://starwars.wikia.com/wiki/Coruscant Coruscant]-like shots of Cybertron in &#039;&#039;[[Beast Machines: Transformers (cartoon)|Beast Machines]]&#039;&#039; may be less distinctive or &amp;quot;Cybertronian&amp;quot;, but are &#039;&#039;far&#039;&#039; more believable.  (Some people reason that the Transformers&#039; advanced technology, along with their large size and their not needing to breathe, means that buildings actually CAN be that big.)&lt;br /&gt;
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Unicron is a more extreme problem. Assuming no [[size changing]] occurs during his transformation (and really, what possible reason would he have to become &#039;&#039;smaller&#039;&#039;?), in robot mode he would be so massive that any shot featuring a recognizable &#039;&#039;part&#039;&#039; of his body, let alone the whole thing, would be on a scale such that no normal Transformer would even be visible. [[Image:UnicronEatsGalvyMmmm.jpg|right|200px|thumb|Either Galvy is humungo, or Lithone is tiiinyyy!!!]]Scenes in the [[The Transformers: The Movie|1986 movie]] in which he directly interacts with normal Cybertronians are blatantly absurd (though totally phat-looking). Shots such as the [[Dinobot (G1)|Dinobots]] fleeing his grasping hand, a starship penetrating his eye, impaling [[Brainstorm]] on his fingernail, {{storylink|On the Edge of Extinction!}} or &#039;&#039;especially&#039;&#039; him picking up Galvatron between his fingers before swallowing him, break any concept of &amp;quot;planetary&amp;quot; scale.  Not to mention that he&#039;s described as a &amp;quot;&#039;&#039;ginormous&#039;&#039; weird-lookin&#039; planet,&amp;quot; which would lead one to assume that he is &#039;&#039;significantly&#039;&#039; larger than your average-sized weird-lookin&#039; planet. Thank you, [[Jazz (G1)|Jazz]]. Thank you so much.&lt;br /&gt;
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If Cybertron is the size of Earth&#039;s moon (and that&#039;s generous), and Unicron is about the size of Cybertron, his hands would be about the size of Europe and Galvatron (to the right) would be about the size of Denmark. &lt;br /&gt;
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There is no explanation for any of this. Just go with it.&lt;br /&gt;
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The depiction of Unicron&#039;s scale in &#039;&#039;[[Transformers: Armada (franchise)|Armada]]&#039;&#039; was (debatably) a slight improvement, in that physical interaction with normal beings was not attempted. He preferred instead to communicate with normal Transformers by possessing one of them. {{storylink|Sideways (RID)|Sideways}} Nevertheless, shots featuring [[Thrust (Armada)|Thrust]] and [[Megatron (Armada)|Megatron]] standing on his neck are still &#039;&#039;farcically&#039;&#039; out of scale.&lt;br /&gt;
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As a side note, Unicron has been established in some continuities as having already devoured approximately 22.56% of known universes which is truly hilarious if one takes actual planetary/galactic scale into consideration. Assuming that Unicron is &#039;&#039;generously&#039;&#039; close to the size of our moon or the planet Mercury, when compared to other stellar bodies he begins to show up as an all but invisible speck.  Imagine him trying to devour a star the size of [http://www.kiroastro.com/writings/perspective Betelgeuse]!&lt;br /&gt;
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===Oversized alternate modes===&lt;br /&gt;
[[Image:RattrapLOVEScheetor.jpg|right|180px|thumb|I&#039;m tellin&#039; ya, all da rats in Brooklyn are dis big!]]&lt;br /&gt;
Much less common are instances of a Transformer turning into an overscaled real-world object. Most such instances occur in the &#039;&#039;Beast Wars&#039;&#039; era.&lt;br /&gt;
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Although the Beast Warriors are consistent day-to-day in their relative size to each other, their scale in relation to their real-world animal equivalents is more complex. While the bug characters such as [[Waspinator]] and [[Inferno (BW)|Inferno]] are obviously scaled-up, other characters are more subtly not quite the right size.&lt;br /&gt;
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[[Cheetor (BW)|Cheetor]] and [[Tigatron]] are shown standing next to real members of their species, and they are both the same size as the animals in question. {{storylink|Beast Wars (Part 1)}} {{storylink|Law of the Jungle}} This makes them (and Cheetor in particular, since he&#039;s around more) the measuring sticks for the other characters. Therefore, [[Rhinox (BW)|Rhinox]] is a rather small rhinoceros, and [[Optimus Primal]] is a roughly normal (or female) gorilla. However despite being by far the shortest of the Maximals, [[Rattrap]] is still a monstrously huge rat, the size of a Labrador dog (indeed, the writers stated that Season 1 Rattrap was 5&#039; (1.5 m) tall&amp;lt;ref&amp;gt;[http://groups.google.com/group/alt.toys.transformers/msg/8227a6ca84c0238d Bob Forward gives Rattrap&#039;s height from the show bible]&amp;lt;/ref&amp;gt;). Likewise [[Dinobot (BW)|Dinobot]] is considerably larger than a real &#039;&#039;Velociraptor&#039;&#039;. [[Megatron (BW)|Megatron]], however, is a pitifully tiny specimen of a &#039;&#039;T. rex&#039;&#039;. In their interactions with adult [[protohuman]]s, the Transformer characters seem between twice and three times their height. Considering our ancestors really were smaller than modern humans, this is not extremely wrong, but it deserves noting.&lt;br /&gt;
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However, thanks to the scaling up of the arthropod characters, it is relatively safe to assume that the Transformers scanned only animal &#039;&#039;forms&#039;&#039; and then rescaled them to fit their own size - additionally, they were not so much attempting to &#039;&#039;disguise&#039;&#039; themselves, as to &#039;&#039;protect&#039;&#039; themselves from an excess of Energon. This is actually slightly more believable than all other series, in which the Transformers use mass shifting to make their alt modes the &#039;&#039;right&#039;&#039; size.&lt;br /&gt;
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===Artistic license===&lt;br /&gt;
====Variation for characterization====&lt;br /&gt;
[[Image:Prime has a huge head.jpg|left|150px|thumb|With 20th Anniversary Prime and Smallest Transformers Bumblebee, you can actually recreate this scene.]]&lt;br /&gt;
Some scale problems are for the sake of characterization. For example, Optimus Prime is routinely shown as thoroughly gargantuan, several stories in height, and capable of cradling humans in his palm. If he&#039;s the size of a real truck, Prime in robot mode should be 8–10 m (25&#039;–30&#039;) tall, at best. He&#039;s drawn large because he&#039;s a leader character.&lt;br /&gt;
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Conversely, [[Bumblebee (G1)|Bumblebee]] is sometimes shown only a few feet taller than an average human, while in reality he would be 3–5 m (10&#039;–15&#039;) tall (the Marvel comic actually states he&#039;s 15&#039; tall {{storylink|Plight of the Bumblebee!}}). He&#039;s drawn small because he&#039;s a human-friendly character, and a junior member of the Autobots.&lt;br /&gt;
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With fighter jet alternate modes, the [[Seeker (body-type)|Seekers]] should be among the largest everyday Transformers and would &#039;&#039;tower&#039;&#039; over their Autobot adversaries; instead, the animation depicts characters such as [[Thundercracker (G1)|Thundercracker]] and [[Wheeljack (G1)|Wheeljack]] as about the same height. Though jets are much larger than cars, they&#039;re drawn the same height so the battles appear fair. (And also to make it easier to animate; blocking a shot where characters differ radically in height is difficult.)&lt;br /&gt;
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In a related vein, sometimes Transformers are able to enter human buildings, fitting through their doors and running up their staircases without crashing through. {{storylink|B.O.T. (episode)|B.O.T.}} A cast that couldn&#039;t enter buildings would be grossly inconvenient for telling some stories, so the animators fudge things.&lt;br /&gt;
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{{-}}&lt;br /&gt;
&lt;br /&gt;
====Intentionally strange scale====&lt;br /&gt;
[[Image:MarvelUS-01.jpg|right|200px|thumb|One side makes you larger, one side makes you small. (Op&#039;s been noshing on the first side too much.)]]&lt;br /&gt;
Sometimes artists draw a character at a different size [[Authorial intent|intentionally]]. For example, on the cover of the [[The Transformers (issue)|first issue]] of [[The Transformers (Marvel comic)|the original &#039;&#039;Transformers&#039;&#039; comics series]], Optimus Prime is extremely huge compared to the highway, bridge, and normal cars. ([[Laserbeak (G1)|Laserbeak]] is bigger than usual, too.) This is purely for dramatic effect.&lt;br /&gt;
&lt;br /&gt;
Another notable example is the splash screen for the &amp;quot;[[World of the Transformers]]&amp;quot; website, which depicts [[Optimus Primal]] (in his original gorilla body) as the same size as [[Optimus Prime (G1)|G1 Optimus Prime]] and [[Optimus Prime (Movie)|Movie Optimus Prime]], directly contradicting the size difference seen in &amp;quot;[[Optimal Situation]]&amp;quot; and elsewhere (except for &#039;&#039;[[Robot Masters (franchise)|Robot Masters]]&#039;&#039;).&lt;br /&gt;
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Artwork for the [[:Image:VaderVsPrime.jpg|&#039;&#039;Star Wars&#039;&#039;]] subline features [[:Image:Megatronvsluke.jpg|humans from another galaxy]] standing at the same height as Transformers, although this is simply because most of the figures in [[Attacktix|the tabletop game advertised by this artwork]] are the same size.&lt;br /&gt;
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[[Image:World of the Transformers ent.jpg|left|250px|thumb|Meet the Supreme class &amp;lt;s&amp;gt;[[Trukk not munky|Munky]]&amp;lt;/s&amp;gt; Optimus Primal.]]&lt;br /&gt;
{{-}}&lt;br /&gt;
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===The live-action film series===&lt;br /&gt;
[[Image:Moviescale1.jpg|left|250px|thumb|Scale is absolutely not an issue in the movie. Riiight.]]&lt;br /&gt;
The creators of the [[Transformers (film)|live-action movie]] took great pains to avoid out-of-scale issues. (Well, greater than previous franchises.) This is sometimes reflected in the choice of vehicle or the design of their robot mode. E.g., [[Optimus Prime (Movie)|Optimus Prime]] is an extended-hood cab in order to have more mass with which to make a taller robot mode. [[Starscream (Movie)|Starscream]]&#039;s robot mode is nearly as wide as it is tall, with shorter, digitigrade legs, so the massive jet-former won&#039;t end up twice as tall as Optimus. In the case of [[Blackout (Movie)|Blackout]], his huge alternate mode simply results in a hulking, towering robot mode.&lt;br /&gt;
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There are still minor scale issues to be found, though. For example, Optimus Prime can hold both [[Sam Witwicky|Sam]] and [[Mikaela Banes|Mikaela]] in one hand. Comparing this shot with when he picks up [[Archibald Witwicky]]&#039;s glasses a few minutes later, it seems the glasses have lenses a foot (30cm) in diameter. This is a visual cheat so the glasses are visible to the audience. There&#039;s also debate about whether [[Frenzy (Movie)|Frenzy]]&#039;s head could compact itself into a slim mobile phone. The [[Movie (toyline)|movie-franchise toys]], meanwhile, are only intermittently consistent (particularly since some of the secondary ones are redecos of toys from previous lines), with the largest contrast among the &amp;quot;primary&amp;quot; toys being between Deluxe Class [[Arcee (Movie)|Arcee]], a motorcycle, and Voyager Class Decepticons with helicopters as their [[Alternate mode|alternate modes]], such as [[Blackout (Movie)|Blackout]] and [[Incinerator (Movie)|Incinerator]]. However, many of the wheeled vehicles are close to 1:35 scale, although Deluxe Class [[Jazz (Movie)|Jazz]] and Classic Camaro [[Bumblebee (Movie)/toys|Bumblebee]] are &#039;&#039;obviously&#039;&#039; not the same scale, as noted above.&lt;br /&gt;
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[[Devastator (ROTF)|Devastator]] is another point of topic here. Whilst in the [[Transformers: Revenge of the Fallen (film)|film]], they worked on keeping his size relative to those of his components, in the [[Transformers: Revenge of the Fallen (Xbox 360/PS3/PC)|game]] he was far larger. Also note that the alternate mode of [[Long Haul (ROTF)|Long Haul]], who forms his right leg, is a massive Caterpillar 773B dump truck, which is considerably larger than a Caterpillar D9L bulldozer, the alternate mode of [[Rampage (ROTF)|Rampage]] who turns into Devastator&#039;s left leg. The movie tries to circumvent the size differences between Devastator&#039;s individual components by adding [[unknown Constructicon dump truck|more]] [[unknown Constructicon shovel|construction vehicles]] into the Devastator combination. The toy line, on the other hand, [[Overload (ROTF)|mostly]] ignores those additional components, resulting in massive scale discrepancies ([[#Toys out of scale within teams|see above]]).&lt;br /&gt;
{{-}}&lt;br /&gt;
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==Official scale guides ==&lt;br /&gt;
[[Image:Tfcartoonscaleguideic1.jpg|left|180px|thumb|Official Scale Guides of &#039;&#039;The Transformers&#039;&#039;]] &lt;br /&gt;
[[Image:Beastwarsscalepreliminary.jpg|right|250px|thumb|&#039;&#039;Beast Wars&#039;&#039; Season 1 scale guide]]&lt;br /&gt;
Animators and comic book artists received official scale guides showing relative and (in some cases) absolute heights. Some of these were published in the character model guides &#039;&#039;[[Transformers: The Ark|The Ark]]&#039;&#039; and &#039;&#039;[[Transformers: The Ark II|The Ark II]]&#039;&#039;. Though they were sometimes ignored, they still give insight into the official scale of characters in Generation 1. However, even here, there are problems. Devastator in the Season One scale guide was approximately 2.5 times the height of Optimus Prime, but by Season Two he was somewhat less than twice Prime&#039;s height.&lt;br /&gt;
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&#039;&#039;Beast Wars&#039;&#039; likewise had an official scale guide, which appeared as a bonus on the DVD set of Season 2. Despite this guide, the series writers have indicated some measure of disregard for relative scale, when it suited the needs of dramatic tension.&amp;lt;ref&amp;gt;[http://builtstlouis.net/tf/manic/m-botcon.html BotCon 98 report - see &amp;quot;ON THE SIZES OF CHARACTERS&amp;quot;]&amp;lt;/ref&amp;gt; Thus, Optimal Optimus is &#039;&#039;ungodly&#039;&#039; tall in his first appearance, later reduced to perhaps two times the height of the rest of the cast.&lt;br /&gt;
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[[Image:ROTF Autobot scale guide 1.jpg|thumb|right|&#039;&#039;ROTF&#039;&#039; scale guide]]&lt;br /&gt;
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&#039;&#039;[[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen]]&#039;&#039; had scale guides featured in the &#039;&#039;25 years of Transformers&#039;&#039; feature for the [[Transformers: Revenge of the Fallen (film)/home video|DVD release]] which showed official heights for both the Autobots and the Decepticons. Meaning [[Optimus Prime (Movie)|Optimus Prime]] gains an extra twelve feet when he wears [[Jetfire (ROTF)|a corpse]].&lt;br /&gt;
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{{-}}&lt;br /&gt;
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==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://groups.google.com/group/alt.toys.transformers/msg/6db411e03e75a342?dmode=source Estimated &amp;quot;real-life&amp;quot; heights for several Transformers, derived from the size of their alt-modes, archived from alt.toys.transformers on groups.google.com]&lt;br /&gt;
&lt;br /&gt;
[[Category:Biology]]&lt;br /&gt;
[[Category:Fandom]]&lt;br /&gt;
[[Category:Technology]]&lt;br /&gt;
[[Category:Toys]]&lt;br /&gt;
[[Category:Things that don&#039;t exist]]&lt;/div&gt;</summary>
		<author><name>86.17.160.151</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Scale&amp;diff=725651</id>
		<title>Scale</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Scale&amp;diff=725651"/>
		<updated>2012-06-22T00:17:11Z</updated>

		<summary type="html">&lt;p&gt;86.17.160.151: /* Oversized alternate modes */&lt;/p&gt;
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&lt;div&gt;[[Image:OptimusSnakeEyes.jpg|right|300px|thumb|And the truck&#039;s how big...?]]&lt;br /&gt;
&#039;&#039;&#039;Scale&#039;&#039;&#039; in &#039;&#039;Transformers&#039;&#039; is, not to put too fine a point on it, screwed.&lt;br /&gt;
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Virtually no era, franchise, fiction, [[Toy|toyline]] or other incarnation of &#039;&#039;Transformers&#039;&#039; has presented scale in a logical or believable fashion. (There are, of course, a few [[#Intentional attempts at a consistent scale|rare exceptions]], detailed below.) Most fans agree that one must either ignore it or accept it, lest they be tempted to explain these problems and in the process [[fanon|fanwank]] themselves into oblivion.&lt;br /&gt;
&lt;br /&gt;
However, the considerable and varied scale problems of &#039;&#039;Transformers&#039;&#039; still merit description.&lt;br /&gt;
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{{bigquote|Clearly, the pitiful humans at Hasbro are so overwhelmed by the awesomeness of Cybertronian life forms that they can&#039;t get the scale right.|[[Starscream (Movie)|Starscream]]|[[Transformers Comic issue 23|Star Scream&#039;s #23]]}}&lt;br /&gt;
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==Scale within toylines==&lt;br /&gt;
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===Toys out of scale with others in the same line===&lt;br /&gt;
[[Image:DiacloneScale.jpg|right|350px|thumb|That little guy — who comes from the same toyline as all those vehicles — is supposed to be a normal-sized human. Yeeeah.]]&lt;br /&gt;
The early [[The Transformers (toyline)|&#039;&#039;Generation 1&#039;&#039; toy line]], especially the pre-[[The Transformers: The Movie|movie]] releases, were [[rebranding|rebranded]] and [[redeco]]ed toys from several different Japanese toy lines. The crucial point is that the toy lines were initially unrelated. The characters &#039;&#039;should&#039;&#039; be in scale with each other as they all have real-world [[alternate mode]]s that (should) pass for real vehicles. However, since &#039;&#039;[[Diaclone]]&#039;&#039; toys were not part of the same line as &#039;&#039;[[Microman]]&#039;&#039; toys, scale issues arose. &#039;&#039;Diaclone&#039;&#039; figures such as [[Optimus Prime (G1)/toys|Optimus Prime]], [[Prowl (G1)|Prowl]] and [[Hound (G1)|Hound]] are more-or-less in correct scale with each other (though problems already arise with [[Sunstreaker (G1)|Sunstreaker]] and [[Sideswipe (G1)|Sideswipe]], whose alternate modes are based on &#039;&#039;the same car&#039;&#039; yet are not quite the same size), but many of the [[Mini Vehicle]]s from the &#039;&#039;New Microman&#039;&#039; line are clearly far too small by comparison. Even aside from their deformed penny-racer proportions, a [[Cliffjumper (G1)#Generation 1 2|Porsche 924]] &#039;&#039;[[Micro Change]]&#039;&#039; toy is disproportionately tiny when compared to a [[Jazz (G1)/toys#Generation 1|Porsche 935]] Diaclone toy. The disparity becomes even more obvious with Minibots such as [[Warpath (G1)|Warpath]] (a tank) and [[Seaspray (G1)|Seaspray]] (a hovercraft), who should be many times their actual size.&lt;br /&gt;
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Another glaring scale problem comes in the form of the [[Seeker (body-type)|Seekers]], who turn into F-15 Eagles which, in real life, are 19.4 m (63.8 feet) long. Correctly scaled, this would make their robot modes &#039;&#039;colossal&#039;&#039; compared to most Autobots. Similarly, the [[Constructicon (G1)|Constructicons]], despite also coming from the &#039;&#039;Diaclone&#039;&#039; line, are too small, in particular [[Long Haul (G1)|Long Haul]], whose alternate mode is an &amp;quot;earth mover&amp;quot; type of dump truck, which are &#039;&#039;gigantic&#039;&#039; in real life. Far worse is the other &#039;&#039;Diaclone&#039;&#039; combiner team, the [[Trainbot]]s, who have train engine altmodes, yet their toys are among the &#039;&#039;smallest&#039;&#039; of the &#039;&#039;Diaclone&#039;&#039; releases.&lt;br /&gt;
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Transformers are currently formalised to a variety of [[size class|size classes]], which dictate the approximate cost and dimensions of a figure. Consequently, if the powers that be release toys of two characters in the same line in the same size class, they&#039;re going to come out in the same size. Even if one character&#039;s a [[Starscream (Movie)|twenty-metre fighter jet]] and the other&#039;s a [[Ironhide (Movie)|five-metre pickup truck]]. So don&#039;t expect this one to go away any time soon.&lt;br /&gt;
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===Toys slightly out of scale with others in the same assortment===&lt;br /&gt;
Sometimes toys that ship in the same assortment or [[size class]] have similar [[alternate mode]]s (i.e. two cars or two planes), but are not &#039;&#039;quite&#039;&#039; in scale with each other. One possible reason for this is that one of them would be considerably smaller than the other one in real life if they were perfectly in scale. For example, &#039;&#039;[[Movie (franchise)|Movie]]&#039;&#039; [[Jazz (Movie)|Jazz]]&#039;s Pontiac Solstice alternate mode is a &#039;&#039;tiny&#039;&#039; car, and any size class that includes both him and [[Bumblebee (Movie)|Bumblebee]] (a Chevrolet Camaro) will result in scale problems between the toys. Hasbro &#039;&#039;could&#039;&#039; have made Jazz smaller, but since the main limit for a size class is the &#039;&#039;weight&#039;&#039; of a toy, not its size (as long as it fits into the standardized packaging, that is), they decided that scale problems are more acceptable than selling a tiny Deluxe Class toy when there&#039;s still room in the budget for more plastic. With the [[Human Alliance]] assortment, Hasbro have taken a different approach by trying to keep the vehicles in scale (roughly 1:24) and adding accessories and other characters that turn into motorcycles for smaller cars such as Jazz, [[Skids (ROTF)#Human Alliance|Skids]] and [[Mudflap (ROTF)#Human Alliance|Mudflap]].&lt;br /&gt;
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Other toys with comparable alternate modes that are slightly out of scale with each other are &#039;&#039;[[The Transformers (toyline)|Generation 1]]&#039;&#039; [[Sunstreaker (G1)#Generation 1 2|Sunstreaker]] and [[Sideswipe (G1)#Generation 1 2|Sideswipe]] (mentioned above), who have the &#039;&#039;same&#039;&#039; basic alternate mode (with a few differences), and &#039;&#039;[[Transformers: Universe (2008 toyline)|Universe]]&#039;&#039; Legends Class [[Jazz (G1)/toys#Universe (2008)|Autobot Jazz]] and [[Hot Rod (G1)/toys#Universe (2008)|Rodimus]].&lt;br /&gt;
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===Toys out of scale within teams===&lt;br /&gt;
[[Image:Bruticus toy.jpg|right|130px|thumb|Wait till you see the artist&#039;s rendition of a scale-accurate version.]]&lt;br /&gt;
Even toys specifically [[combiner|designed to interact with each other]] suffer from this problem. The [[Combaticon (G1)|Combaticons]] are wildly out of scale to each other—[[Blast Off (G1)|Blast Off]]&#039;s [[Popular Earth vehicle alternate modes#Space Shuttle Orbiter|Space Shuttle]] mode should dwarf [[Swindle (G1)|Swindle]], with the others somewhere in between. Instead, they&#039;re about the same size. Among the Constructicons, [[Long Haul (G1)|Long Haul]] is designed to look like a gigantic [[Wikipedia:Image:Liebherr t282 1.jpg|&amp;quot;earth-mover&amp;quot; mining truck]]. He should be able to carry all his teammates in his bed, with some crowding. Similarly, [[Silverbolt (G1)|Silverbolt]] (a [[Popular Earth vehicle alternate modes#Concorde|Concorde jet]]) is dramatically undersized compared to his fighter-jet [[Aerialbot (G1)|Aerialbot]] teammates. These scale problems are necessary to avoid misproportioned gestalt forms.&lt;br /&gt;
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Don&#039;t even ask about the [[Protectobot (G1)|Protectobots]] with their [[Groove (G1)|motorcycle]] and [[Blades (G1)|helicopter]] limbs...&lt;br /&gt;
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This problem isn&#039;t just limited to the &#039;&#039;[[The Transformers (toyline)|Generation 1]]&#039;&#039; combiners either: &#039;&#039;[[Transformers: Revenge of the Fallen (toyline)|Revenge of the Fallen]]&#039;&#039; Supreme [[Devastator (ROTF)|Constructicon Devastator]] has a massive [[Scavenger (ROTF)|mining excavator]] form the lower portion of the torso, with your everyday type of [[Mixmaster (ROTF)|cement mixer truck]] that&#039;s &#039;&#039;almost the same size&#039;&#039; forming the upper portion of the torso. An [[Long Haul (ROTF)|&amp;quot;earth mover&amp;quot;-type dump truck]] that should be about the same size as the excavator forms one tiny leg, while the other leg is formed by a [[Rampage (ROTF)|bulldozer]] that should be slightly smaller. The [[Transformers: Revenge of the Fallen (film)|movie]] circumvents this problem by adding additional construction vehicles in the mix, which are ignored by the toy line. The [[Legends Class]] version of Devastator only adds another [[Overload (ROTF)|dump truck]] for the torso, which doesn&#039;t really improve things since all the individual components are still more or less the same size.&lt;br /&gt;
{{-}}&lt;br /&gt;
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===Same alternate mode, different sizes===&lt;br /&gt;
Other scale problems come from characters who transform into the same (or similar) [[alternate mode]]s, but whose toys are different sizes. For example, [[Air Raid (G1)#Toys|the original Air Raid]] transforms into an [[Popular Earth vehicle alternate modes#F-15 Eagle|F-15 Eagle]], but his toy is half the size of [[Starscream (G1)/toys|the original Starscream]]&#039;s. The same can be said for the [[Popular Earth vehicle alternate modes#Lamborghini Countach|Lamborghini Countach]] [[Breakdown (G1)#Toys|Breakdown]], who should be the same size as [[Sunstreaker (G1)#Toys|Sunstreaker]] and [[Sideswipe (G1)#Toys|Sideswipe]], not significantly smaller. These discrepancies are also seen in the other [[Scramble City (toyline)|Scramble City]]-style combiners with Earth altmodes, whose toys are all smaller than similar earlier toys.&lt;br /&gt;
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===Multiple scales of same character===&lt;br /&gt;
[[Image:Animated-toy MultipleSizeOptimusPrimes.jpg|right|270px|thumb|Oh great. And I thought &#039;&#039;Bulkhead&#039;&#039; was confused...]]&lt;br /&gt;
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Starting with &#039;&#039;[[Beast Machines: Transformers (toyline)|Beast Machines]]&#039;&#039;, many franchises have released multiple versions of the same character in different [[size class]]es, most often the leader characters. Originally, the intent was apparently to make the popular [[Optimus (disambiguation)|Optimus]] and [[Megatron (disambiguation)|Megatron]] characters available at lower price points than just the large and expensive &amp;quot;Leader&amp;quot; class, so that children with less money would not miss out, and perhaps persuading [[completist]]-minded [[User:ItsWalky|collectors]] to buy multiple versions of one character. &lt;br /&gt;
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While this introduces a nice range of options for the discerning collector, it can also lead to some problems. &#039;&#039;Beast Machines&#039;&#039;, for example, featured three different [[Cheetor (BW)/toys|Cheetor toys]].  The [[Cheetor (BW)/toys#BMSupreme|Supreme size toy]] was so large it could not interact with most of the other toys from the line (based on [[Beast Machines: Transformers (cartoon)|the cartoon]], he&#039;s maaaaybe in scale with [[Nightscream (BM)#Toys|Nightscream]] and [[Optimus Primal/toys#Robots in Disguise|Air Attack Optimus Primal]], the later of whom wasn&#039;t released until three years later).  The [[Cheetor (BW)/toys#BMNSC|Deluxe Cheetor]], on the other hand, was too &#039;&#039;small&#039;&#039; to match scales with most of the other toys (again, using the cartoon as a yardstick). Anyone looking &#039;&#039;within&#039;&#039; the toyline for notions of a &amp;quot;correct&amp;quot; scale between the characters would be stymied by the multiple size classes and the lack of real-world scale references.&lt;br /&gt;
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Other instances of multiple-size characters are more clear cut; the [[Spy Changer]] incarnations of various &#039;&#039;[[Transformers: Robots in Disguise (toyline)|Robots in Disguise]]&#039;&#039; characters, for instance, are simply scaled-down representations of the same characters in the same bodies, not meant to interact with the much larger &amp;quot;main&amp;quot; toys, as are the later &amp;quot;Legends of Cybertron&amp;quot; toys in &#039;&#039;[[Transformers: Cybertron (toyline)|Cybertron]]&#039;&#039;.  Other multiple-toy scale differences include intentionally simplified forms, such as the [[Fast Action Battlers]], which simply make all the characters the same size, with no attempt at matching scales.&lt;br /&gt;
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Multiple-scale characters usually aren&#039;t meant to cross-interact.  A rare exception is [[Movie (franchise)|live-action]] [[Blackout (Movie)#Voyager Class toys|Blackout]], who came with a [[Scorponok (Movie)#Voyager Class Blackout companions|tiny (and correctly scaled) version of  Scorponok]].  A much larger [[Scorponok (Movie)#Deluxe Class toys|Deluxe version of Scorponok]] is &#039;&#039;also&#039;&#039; meant to interact with the same Blackout toy, despite the ridiculous scale disparity (and the fact that this means Blackout can have &#039;&#039;two&#039;&#039; Scorponoks of radically different size clipped to him simultaneously.) &lt;br /&gt;
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Multiple toy sizes are generally irrelevant to the fiction, though the [[Transformers: Cybertron (cartoon)|&#039;&#039;Cybertron&#039;&#039; cartoon]] featured  [[Starscream (Armada)|Starscream]] inflating to planetary size, presumably in response to the [[Starscream (Armada)#Supreme|super-large &amp;quot;King Starscream&amp;quot; toy]] available at the time.&lt;br /&gt;
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===Toys out of scale with themselves===&lt;br /&gt;
[[Image:G1 Broadside toy.jpg|right|200px|thumb|Kill me. Just... kill me now.]]&lt;br /&gt;
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[[Triple Changer]]s create a whole new set of problems.  The original [[Astrotrain (G1)#Toys|Astrotrain]] transforms from a 21-meter (70-foot) locomotive to a 56-meter (184-foot) [[Popular Earth vehicle alternate modes#Space Shuttle Orbiter|Space Shuttle]]. [[Octane#Toys|Octane]]&#039;s original body transforms from a 20-meter (60-foot) tanker truck into a 65-meter (200-foot) jumbo jet. [[Broadside (G1)|Broadside]] transforms from an Earth fighter jet of indeterminate model (let&#039;s pretend for the sake of argument that he&#039;s supposed to be an [[Popular Earth vehicle alternate modes#F-14 Tomcat|F-14]] and say he&#039;s 18 meters (61 feet) long) into an entire &#039;&#039;aircraft carrier&#039;&#039;, approximately 333 meters (1,092 feet) long.&lt;br /&gt;
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The newer versions of Astrotrain and Octane (aka &amp;quot;[[trademark|Tankor]]&amp;quot;), while changing the specifics of their alternate modes, really don&#039;t improve on the general size disparity all that much.&lt;br /&gt;
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Even a two-mode toy can have this problem. [[Optimus Prime (G1)/toys#20th Anniversary/Masterpiece|20th Anniversary Optimus Prime]] has wheels which are pretty tiny for a Freightliner truck, while his rear hitch section is too thick. These out-of-proportion vehicle parts were necessary to give his robot mode [[Show-accuracy|show-accurate]] proportions.&lt;br /&gt;
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===Toys with roleplay alternate modes===&lt;br /&gt;
The characters with roleplay altmodes such as Generation 1 [[Megatron (G1)/toys|Megatron]], [[Soundwave (G1)/toys|Soundwave]], [[Perceptor (G1)#Toys|Perceptor]], or [[Laserbeak (Armada)#Toys|&#039;&#039;Armada&#039;&#039; Laserbeak]] are scaled to be real-world [[human]]-scale (well, kid-scale). Since the [[size changing]] seen in the fiction is not possible for real toys (at least, that&#039;s what [[TakaraTomy|Takara]] &#039;&#039;wants&#039;&#039; us to think), this human-scaling makes in some cases for inordinately large robot modes. E.g., [[Blaster (G1)#Toys|Blaster]]&#039;s toy, in robot mode, is taller than most other Transformers.&lt;br /&gt;
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The opposite problem is seen with [[Megatron (G1)/toys#MasterpieceMegs|Masterpiece Megatron]], whose robot mode is in scale with [[Optimus Prime (G1)/toys#20th Anniversary/Masterpiece|Masterpiece Optimus Prime]]. The result is that, while he may transform into a very accurately-proportioned handgun, it&#039;s unmistakably much larger than the real thing. (Not that this has stopped him being widely banned as a &amp;quot;realistic firearm replica&amp;quot;....)&lt;br /&gt;
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===Fanciful altmodes===&lt;br /&gt;
Characters with alternate modes that are not meant to be replicas of real-world things (or at least, close enough to while being legally-distinct from said things) are difficult to accurately scale, as they generally transform into futuristic or Cybertronian vehicles whose size we don&#039;t really know... or, indeed, they don&#039;t transform into vehicles at all. The scale of characters such as the [[Dinobot (G1)|original Dinobots]], [[Hot Rod (G1)/toys|Hot Rod]] or [[Overhaul (Cybertron)#Voyager|Leobreaker]] is fairly arbitrary and can only be estimated by their relative size to other characters within the fiction, although most fiction is highly inconsistent in this regard (see below). Nevertheless, if one assumes that most vehicle altmodes are intended for [[human]]-sized passengers, comparing toys such as [[Chromedome (G1)#Toys|Chromedome]] with [[Lightspeed (G1 Technobot)#Toys|Lightspeed]] suggests the scale problem continues.&lt;br /&gt;
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===Big toys===&lt;br /&gt;
It goes without saying that the [[city-bot]] and planetformer toys (such as [[Fortress Maximus (G1)#Toys|Fortress Maximus]] and [[Unicron/toys|Unicron]]) are not remotely to scale with normal Transformer toys. While they are indeed &#039;&#039;large&#039;&#039; toys, they&#039;re only two to five times bigger than typical Transformer toys, and thus transform into &amp;quot;cities&amp;quot; and &amp;quot;planets&amp;quot; about the (relative) size of a bungalow. The scale problems extend to the details. Some of the citybot toys have visible windows, which are too large for a city, suggesting instead a medium-sized building.&lt;br /&gt;
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However, it&#039;s hard to begrudge [[Hasbro]] not offering us a [[Primus]] toy the size of an asteroid. Where would we keep it?&lt;br /&gt;
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Additionally, Fortress Maximus&#039;s main adversary [[Scorponok (G1)|Scorponok]] is considerably smaller as a toy. Whereas Fort Max includes a [[Headmaster (technology)|Headmaster]] figure of [[Spike Witwicky (G1)#Generation 1 2|Spike]], who turns into the head of [[Cerebros (G1)|Cerebros]] (whose toy is roughly the same size as the regular 1987 Headmasters toys), who in turn becomes the head of Fortress Maximus, Scorponok merely comes with [[Zarak (G1)|Zarak]] (whose figure is the same size as Fort Max&#039;s Spike), who turns into a tiny head for Scorponok, covered up by a large helmet. So either Fortress Maximus is supposed to tower over Scorponok, or Zarak [[size changing|grows in size]] during his transformation into Scorponok&#039;s head.&lt;br /&gt;
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===Action Masters===&lt;br /&gt;
[[Image:Turbo Racer art.jpg|right|300px|thumb|A car riding inside a car. Wheeljack, you are either a genius or completely nuts.]]&lt;br /&gt;
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The [[:Category:Action Master vehicles|Action Master vehicles]] were designed to take advantage of the fact that the [[Action Master]] figures were all the same size. They can each pilot each other&#039;s vehicles or ride as a passenger. With the vehicles as a frame of reference, it seems we should take it as fact that all of the Action Masters are literally the same size, even characters such as [[Bumblebee (G1)|Bumblebee]] and [[Devastator (G1)|Devastator]]. Did Devastator shrink?&lt;br /&gt;
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Then again, the vehicles pose even more problems: [[Prowl (G1)|Prowl]], who still sports car [[kibble]], rides a [[Turbo Cycle (G1)|motorcycle]], [[Wheeljack (G1)|Wheeljack]] (who used to transform into a car himself) drives a [[Turbo Racer|sports car]], and [[Optimus Prime (G1)|Optimus Prime]] steers a massive [[Armored Convoy|18-wheeler truck]], despite his own chest still being the front end of a truck cab. Did [[Nucleon]] shrink the Transformers to &#039;&#039;[[human]]&#039;&#039; size, or are these just &#039;&#039;gargantuan&#039;&#039; vehicles?&lt;br /&gt;
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Of particular note, Wheeljack&#039;s Turbo Racer is based on a Ferrari Testarossa, and the Action Master [[Jackpot (G1)|Jackpot]] figure (a new [[character]] created specifically for the Action Masters lineup) sports kibble that indicates he once used to transform into a Ferrari Testarossa himself!&lt;br /&gt;
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===Size class cross-compatibility===&lt;br /&gt;
[[Image:ROTF-toy FuryOfFearswoopBox.jpg|right|thumb|300px|Finally, toys that are more or less in scale with each other... yet Hasbro insists they are &#039;&#039;not&#039;&#039;.]]&lt;br /&gt;
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With standardized [[size class]]es and mixed-faction assortments being the norm these days, scale issues are a given. For example, the first [[wave]] of &#039;&#039;[[Transformers: Classics|Classics]]&#039;&#039; Deluxes featured Autobots [[Bumblebee (G1)/toys#Classics|Bumblebee]] and [[Hot Rod (G1)/toys#Classics (2006)|Rodimus]], two cars, and Decepticons [[Starscream (G1)/toys#Classics (2006)|Starscream]], a modified F-15 Eagle fighter jet, and [[Astrotrain (G1)#Classics 2|Astrotrain]], a [[Triple Changer]] who turns into a bullet train locomotive and a modified NASA Space Shuttle orbiter, all roughly the same size in robot mode but obviously not the same scale in their alternate modes.&lt;br /&gt;
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However, with the increasing prevalence of multiple toys of the same [[character]] in different size classes, particularly enforced by the [[live-action film series]], it is technically possible to have somewhat more accurate scale combinations. The [[Legends Class]] and its successor, [[Cyberverse]], allow Autobots with cars as their alternate modes to be roughly in scale with Deluxe or Voyager-sized Decepticons that turn into aircraft. Likewise, the Legends Class version of &#039;&#039;[[Transformers: Revenge of the Fallen (toyline)|Revenge of the Fallen]]&#039;&#039; [[Arcee (Movie)#Legends Class toys|Arcee]], a motorcycle, is more or less in scale with Deluxe-sized Autobots with car alternate modes.&lt;br /&gt;
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Hasbro does not often take advantage of this possible compatibility with store [[exclusive]] [[giftset]]s and &amp;quot;bonus&amp;quot; packs. Even when toys with considerable size differences are sold in the same pack, combinations such as a Leader-sized [[Optimus Prime (Movie)/toys#Leader Class toys|Optimus Prime]] (which would be in scale with Deluxe-sized Autobots with car alternate modes) with the &#039;&#039;much&#039;&#039; smaller Legends Class versions of [[Bumblebee (Movie)/toys#Legends Class toys|Bumblebee]] and [[Jazz (Movie)#Legends Class toys|Jazz]] or the large Ultimate Bumblebee toy with the much smaller Deluxe-sized toys of [[Scorponok (Movie)#Deluxe Class toys|Scorponok]] (who should be roughly the same size as Bumblebee) and [[Brawl (Movie)#Deluxe Class toys|Brawl]] (who should be considerably larger than either of them) are fairly common. The &#039;&#039;Revenge of the Fallen&#039;&#039; &amp;quot;Shanghai Showdown&amp;quot; multi-pack with [[Demolishor (ROTF)#Voyager Class toys|Demolishor]]&#039;s Voyager-sized toy and the ice cream truck versions of [[Skids (ROTF)#Deluxe Class toys|Skids]] and [[Mudflap (ROTF)#Deluxe Class toys|Mudflap]] (whose combined alternate mode is Deluxe-sized) is closer, but truly scale-accurate multi-packs like the (unreleased) [[Transformers (2010 toyline)|&#039;&#039;Transformers&#039;&#039; (2010)]] &amp;quot;Sideways Sneak Attack&amp;quot; pack with a Deluxe-sized [[Sideways (ROTF)#Deluxe Class toys|Sideways]] (who transforms into a car) and the aforementioned Legends Class version of Arcee and two [[redeco]]s of her as [[Chromia (ROTF)#Transformers (2010)|Chromia]] and [[Elita-One (Movie)#Transformers (2010)|Elita-1]] are rare exceptions. A particularly odd example is the &#039;&#039;Revenge of the Fallen&#039;&#039; &amp;quot;[[The Fury of Fearswoop]]&amp;quot; three-pack, which features a Deluxe-sized [[Fearswoop (ROTF)|Fearswoop]] (who transforms into a plane) and Legends Class versions of [[Sideswipe_(Movie)#Fearswoop|Sideswipe]] and Mudflap (who turn into cars), making them more or less in scale with each other... yet the on-packaging [[bio]] states that Fearswoop has &amp;quot;grown to immense size&amp;quot;.&lt;br /&gt;
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{{--}}&lt;br /&gt;
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===Intentional attempts at a consistent scale===&lt;br /&gt;
[[Image:DOTM Tailpipe Pinpointer SgtNoble.jpg|right|thumb|300px|That sure is one big motorcycle...]]There have been precious few exceptions to all of this scale weirdness in the toys. However, the &#039;&#039;[[Transformers: Alternators|Alternators]]&#039;&#039; toyline, where every toy is a 1:24-scale representation of a real car, and thus in perfect scale with each other, was the first to buck the trend. Unfortunately, for practical reasons this limits the choice of altmodes. A [[Blast Off (G1)|Blast Off]] (Space Shuttle) toy in scale with the &#039;&#039;Alternator&#039;&#039;s toys would be 1.6 meters (5.1 feet) long, while a [[Broadside (G1)|Broadside]] (aircraft carrier) toy at that scale would be over 12 meters (40 feet)! Hasbro actually displayed [[Prototype|mock-ups]] for an unproduced line of &amp;quot;military&amp;quot; Transformers in scale with &#039;&#039;Alternators&#039;&#039; during the [[BotCon 2007]] Hasbro Tour; two of them recycled parts of &#039;&#039;[[Transformers: Armada (toyline)|Armada]]&#039;&#039; [[Unicron/toys#Armada|Unicron]], and were thus [[Size class|Supreme-sized]], which made said potential toyline not particularly commercially viable for Hasbro.&lt;br /&gt;
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The direct—and indirect—successors to &#039;&#039;Alternators&#039;&#039; also maintained a mostly consistent internal scale. &#039;&#039;[[The Transformers: Binaltech Asterisk]]&#039;&#039; and &#039;&#039;[[Transformers: Kiss Players (toyline)|Kiss Players]]&#039;&#039; made use of the same sculpts, only with added [[human]] female driver figures... which were woefully small compared to the cars they came with. This would repeat itself with the &amp;quot;[[Human Alliance]]&amp;quot; toys for &#039;&#039;[[Transformers: Revenge of the Fallen (toyline)|Revenge of the Fallen]]&#039;&#039;: The cars/robots are all roughly the right size compared to each other ([[Skids (ROTF)#Human Alliance|Skids]] and [[Mudflap (ROTF)#Human Alliance|Mudflap]] are even smaller, squatter toys and come with sub-[[size class|Scout]]-sized [[Arcee (Movie)#Human Alliance|motorcycle]] and [[Chromia (ROTF)#HumanAlliance|robots]] to make up for it), but their human drivers are all too small. (Amusingly, [[Frenzy (Movie)#Human Alliance|Frenzy]] seems to be about right.) In fact, the size differences have even &#039;&#039;increased&#039;&#039;: The [[Transformers (2010 toyline)|2010 &#039;&#039;Transformers&#039;&#039;]] line introduced an even &#039;&#039;smaller&#039;&#039; scale for the driver figures, including new versions of [[Sam Witwicky]] and [[Mikaela Banes]] that are smaller than their &#039;&#039;Revenge of the Fallen&#039;&#039; predecessors. The new scale for the driver figures continues with &#039;&#039;[[Transformers: Dark of the Moon (toyline)|Dark of the Moon]]&#039;&#039;, which introduced Scout-sized robot figures that had one-man vehicle modes in a slightly larger scale, resulting in [[Sergeant Noble|undersized drivers]] riding [[Tailpipe|oversized motorcycles]]. Conversely, the [[Kmart]] [[exclusive]] &#039;&#039;Dark of the Moon&#039;&#039; &amp;quot;Autobot Daredevil Squad&amp;quot; multi-pack couples a redeco of the original &#039;&#039;Revenge of the Fallen&#039;&#039; version of Sam with a redeco of &#039;&#039;Revenge of the Fallen&#039;&#039; Deluxe Class [[Bumblebee (Movie)/toys#Cannon|Cannon Bumblebee]], resulting in a large human with a small Chevrolet Camaro he couldn&#039;t possibly fit into even if the Bumblebee toy had its crude interior redesigned to house a driver.&lt;br /&gt;
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&#039;&#039;[[Transformers: Alternity|Alternity]]&#039;&#039; would follow in &#039;&#039;Alternators&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s footsteps with a series of smaller 1:32-scale licensed cars... as well as stuffing [[Starscream (G1)/toys#Alternity|characters who traditionally don&#039;t have automobile alternate modes]] into modern-day civilian vehicles. That these toys represent hyper-evolved beings most of the time make it all the more head-scratch-inducing.&lt;br /&gt;
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== Scale within fictions ==&lt;br /&gt;
Scale issues abound within the fiction, especially the [[The Transformers (cartoon)|Generation 1 cartoon]]. Some can be attributed to [[animation error]]s, such as layering problems,&amp;lt;sup&amp;gt;[[:Image:Tinybluestreak.jpg|1]][[:Image:Huge Ironhide and Small Ratchet.jpg|2]][[:Image:CarnageMiniBlaster.jpg|3]]&amp;lt;/sup&amp;gt; but some &amp;quot;errors&amp;quot; were deliberate choices, for a variety of reasons.&lt;br /&gt;
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===Fictional scale vs. toy scale===&lt;br /&gt;
[[Image:TeenyCliff.jpg|left|200px|thumb|Frighteningly toy-accurate.]]&lt;br /&gt;
[[Image:Powerglide Astoria Marygoaround.jpg|right|200px|thumb|Actually, disturbing &#039;&#039;fiction&#039;&#039; is probably more of a concern than scale issues.]]&lt;br /&gt;
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The original &#039;&#039;Transformers&#039;&#039; fictions often depict characters to the same relative scale as the toys, which duplicates the intra-toyline problems described above. The cartoon, for example, shows [[Optimus Prime (G1)|Optimus]], [[Megatron (G1)|Megatron]] and [[Soundwave (G1)|Soundwave]] as about the same height, [[Seeker (body-type)|Seeker]]s and Autobot cars as slightly shorter (though not as much as the toys are), and [[Mini Vehicle|Minibots]] as smaller yet. This scale was carried over to their vehicle forms, resulting in differently-sized cars that, based on real world measurements, should be virtually the same size.&lt;br /&gt;
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For another example, the [[Marvel Comics|Marvel]] comics portrayed the [[Pretender]]s as literal interpretations of their toys: 60-foot humans with full-scale Transformers inside. The &amp;quot;disguise&amp;quot; aspect of this was later explained by having [[Landmine (G1)|Landmine]] and [[Cloudburst]] encounter [[Femax|giant, transformer-sized humanoids on an alien planet]] which made them appear to be of a &amp;quot;normal&amp;quot; scale.&lt;br /&gt;
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[[Image:Omegasupreme astrotrain.jpg|right|200px|thumb|I know he&#039;s meant to be big, but holy &#039;&#039;crap&#039;&#039;, dude!]]&lt;br /&gt;
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Transformers fiction commonly shrinks or inflates characters, relative to their toy sizes. &amp;quot;Giant&amp;quot; characters such as [[Omega Supreme (G1)|Omega Supreme]] are, even aside from any [[size changing]] for transport purposes, clearly not in the same scale in toy form as they are depicted on screen. [[Mini-Cassette|Cassette characters]] such as [[Rumble (G1)|Rumble]]&#039;s toys are roughly the same height as most Minibots, while in the show they are usually portrayed as human-sized.&lt;br /&gt;
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[[Hot Rod (G1)|Rodimus Prime]] and [[Ultra Magnus (G1)|Ultra Magnus]] are usually shown to be of a fairly similar height (although Magnus is much bulkier), whereas there is a considerable difference between the size of their toys. By the same token, Rodimus is always depicted as being an equal stature to his opposing leader [[Galvatron (G1)|Galvatron]], whereas the [[Galvatron (G1)/toys|toy Galvatron]] is instead the same size as Magnus. Optimus Prime is also usually shown as only a head or so shorter than Magnus (if that), which gets very strange when you realize that a [[redeco]] of Prime&#039;s toy forms but a small part of Magnus&#039; robot mode.&lt;br /&gt;
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[[Image:Beastwarsmaxgroup.jpg|left|200px|thumb|Airazor picks the Ultra-class figure.]]&lt;br /&gt;
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The cast of &#039;&#039;[[Beast Wars: Transformers (cartoon)|Beast Wars]]&#039;&#039; were size-tweaked quite a bit, relative to the toyline. The most noticeable problem is [[Optimus Primal]], who has an Ultra toy (the &amp;quot;level four&amp;quot; size, almost twice the size of the &amp;quot;level three&amp;quot; Mega next-largest Maximal toys), but is shorter than both [[Dinobot (BW)|Dinobot]] and [[Rhinox (BW)|Rhinox]] (both of whom are &amp;quot;level two&amp;quot; Deluxe sized toys). Further, [[Cheetor (BW)/toys#Beast Wars|Cheetor]] and [[Tigatron#Toys|Tigatron]]&#039;s toys use the same (Deluxe) mold, but Tigatron is a head taller in the show (both because tigers are larger than cheetahs, and because Cheetor is &amp;quot;a kid&amp;quot;). New and altered characters in later seasons were generally more consistent in size (and appearance) with the toys. This problem was magnified when the Generation 1 characters cameoed in the series. [[Megatron (BW)|Megatron]] is a &#039;&#039;Tyrannosaurus rex&#039;&#039; but is shown in &amp;quot;[[The Agenda (Part III)]]&amp;quot;, as being much smaller than Optimus Prime.&lt;br /&gt;
[[Image:G1Prime BWMegs.jpg|right|250px|thumb|An example of how small Beast Wars Megatron is compared to Optimus Prime.]]&lt;br /&gt;
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The &#039;&#039;[[Beast Machines: Transformers (toyline)|Beast Machines]]&#039;&#039;&#039; toyline was &#039;&#039;far&#039;&#039; worse in size discrepancies with the cartoon. Of the [[Maximal]]s featured in the show, the tallest character, [[Silverbolt (BW)|Silverbolt]], is [[Silverbolt (BW)#Beast Machines|the &#039;&#039;shortest&#039;&#039; toy]], while the diminutive [[Nightscream (BM)|Nightscream]] is a [[Nightscream (BM)#Toys|massive Ultra-class toy]]. And, sadly, the most show-accurate toy, [[Optimus Primal/toys#Robots in Disguise|Air Attack Optimus Primal]], is a &#039;&#039;ginormous&#039;&#039; Supreme figure, towering over the other toys. (Weirdly, the [[King Kong]]-like size of this toy became [[canon]] in one specific [[micro-continuity]]. {{storylink|Prime Spark}})&lt;br /&gt;
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[[Image:ShrinkingHeavy.jpg|left|200px|thumb|I lost thirty tons, thanks to the Jump-Cut! Thank you, Jump-Cut!]]&lt;br /&gt;
In the otherwise fairly toy-scale-savvy [[Unicron Trilogy]], [[Metroplex (Cybertron)|&#039;&#039;Cybertron&#039;&#039; Metroplex]] and the other citizens of [[Gigantion]] are depicted as gargantuan in animation, whereas the toys are merely among the normal boxed size-classes.  Within the animation, this causes problems with their [[Mini-Con]] partners, who are depicted as human-sized in robot mode by themselves, but when shown directly interacting with their larger partners, are scaled up right along with their partner... resulting in some temporarily gigantic Mini-Cons!&lt;br /&gt;
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The Japanese &#039;&#039;[[Transformers: Cybertron (franchise)#Galaxy Force|Galaxy Force]]&#039;&#039; release of [[Metroplex (Cybertron)#Toys|Metroplex]], dubbed &amp;quot;Megalo Convoy&amp;quot;, included an exclusive [[redeco]] of the [[Legends Class|Legends of Cybertron]] [[Optimus Prime (Armada)/toys#MegaloConvoy|Optimus Prime toy]] to indicate the &amp;quot;correct&amp;quot; scale.&lt;br /&gt;
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The &#039;&#039;[[Transformers Animated (franchise)|Animated]]&#039;&#039; franchise has its share of scale problems when comparing its toyline to the cartoon (not helped by multiple releases of some characters in different sizes—see above), with several characters seeming roughly one [[size class]] too small, such as the [[Dinobot (Animated)|Dinobots]] being a mix of one Voyager size and two Deluxes, [[Sentinel Prime (Animated)#Toys|Sentinel Prime]] looking rather diminutive as a Deluxe, and, most egregiously, [[Lugnut (Animated)#Toys|Lugnut]] as a &#039;&#039;very&#039;&#039; squat Voyager who&#039;s shorter than even some Deluxes. (As with [[Bulkhead (Animated)#Toys|Voyager-class Bulkhead]], more of his mass went into his width, plus his weapon takes away some from his robot mode.) Conversely, the traditionally stunted [[Bumblebee (Animated)#Toys|Bumblebee]] is marginally too tall and bulky to be in correct scale to his otherwise fairly accurate core teammates, assuming one includes [[Optimus Prime (Animated)#Voyager|Voyager Optimus]] and [[Bulkhead (Animated)#Leader|Leader Bulkhead]] in their lineup. In fact, &#039;&#039;Animated&#039;&#039; is one of those toylines where you&#039;re not quite sure who you&#039;re supposed to base correct scale on.&lt;br /&gt;
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===Inconsistent portrayal===&lt;br /&gt;
[[Image:OmegaSupremeintro.jpg|left|175px|thumb|No! Don&#039;t wash him in hot water! He&#039;ll...]]&lt;br /&gt;
[[Image:Omegasupreme-blasterandgrimlock.jpg|right|200px|thumb|...too late.]]&lt;br /&gt;
Even if a size was decided on, it often didn&#039;t remain consistent. The height of the cartoon&#039;s [[Jetfire (G1)|Skyfire]], just to name one, frequently varied between episodes.&lt;br /&gt;
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The [[The Transformers (Marvel comic)|Generation 1 Marvel comic]] is notorious for changing the relative sizes of various characters. A single Transformer&#039;s size is rarely consistent between artists. For example, [[Rumble (G1)|Rumble]] and [[Frenzy (G1)|Frenzy]] vary in height relative to [[Soundwave (G1)|Soundwave]]. A panel in the &amp;quot;[[Time Wars]]&amp;quot; shows [[Bumblebee (G1)|Goldbug]], [[Ironhide (G1)|Ironhide]], [[Scattershot (G1)|Scattershot]], and [[Swoop (G1)|Swoop]] all the same height. [[Omega Supreme (G1)|Omega Supreme]], titanic in his original appearance, {{storylink|Command Performances!}} shrunk steadily in subsequent issues until he was not much taller than the average Transformer. [[Fortress Maximus (G1)|Fortress Maximus]] suffered a similar problem, shrinking in size even though he was explicitly rebuilt to be twice as tall as the average Transformer. Super-mode Powermaster [[Optimus Prime (G1)/Marvel Comics continuity|Optimus Prime]] was originally about Fortress Maximus-sized, until he too shrunk to the size of his inner robot—which was never seen again.&lt;br /&gt;
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Scale can even be inconsistent within the same story thanks to changing artists: In the Marvel UK story &amp;quot;[[Ladies&#039; Night (issue)|Ladies&#039; Night]]&amp;quot;, a ginormous [[Swindle (G1)|Swindle]] picks up a tiiiiny military Jeep with one hand, implying that he grew to humongous proportions when he transformed (as his alternate mode is &#039;&#039;also&#039;&#039; depicted as a Jeep in fiction), but in the second part of the story, Swindle is hit by a burning Jeep (possibly even the same one) that is now in scale with his robot mode. {{storylink|Ladies&#039; Night (issue)|Ladies&#039; Night}} It can even happen within the same issue without an artist change: In [[IDW Publishing|IDW&#039;s]] &#039;&#039;[[Spotlight: Soundwave]]&#039;&#039;, there&#039;s a scene where a [[Hiro|human]] picks up [[Soundwave (G1)|Soundwave]] in his tape deck mode, which is smaller than a thick comic book slipcase in his hands. A few pages later, [[Laserbeak (G1)|Laserbeak]] picks up Soundwave out of the human&#039;s hands, being barely able to hold the tape deck in his mouth, making Laserbeak about the size of a large dog (not counting the wings). Yet when [[Skywatch]] discovers Laserbeak at the end of the story, his &#039;&#039;head&#039;&#039; alone is suddenly the size of an adult human. {{storylink|Spotlight: Soundwave}}&lt;br /&gt;
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[[Image:Beastwarriors scale.jpg|right|150px|thumb|Beast Megatron&#039;s size vs. Optimus Prime&#039;s in America... and Japan. Looks like the Blasty Zone adds on a few tons to Beast Era characters.]]&lt;br /&gt;
Between the [[Great War (G1)|Great War]] and the [[Beast Era]], the majority of the Cybertronian race considerably downgraded in size at the [[Great Upgrade]]. When entering the [[Ark (G1)|Ark]], the Beast Warriors are quite small compared to the dormant Generation 1 characters, especially [[Optimus Prime (G1)|Optimus Prime]]—but just &#039;&#039;how&#039;&#039; much bigger varies quite a bit from scene to scene and episode to episode.  When interacting with the Autobot technology of the Ark and the [[Autobot shuttle]], the [[Maximal]]s are often dealing with equipment grossly oversized for them (standing on the chairs to reach the controls, turning knobs the size of their heads); yet the Ark also seems to feature some human-sized computer control panels. {{storylink|Master Blaster|Master Blaster}}  Without any height booster, [[Blackarachnia (BW)|Blackarachnia]] can interface well with these controls.&lt;br /&gt;
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On the other hand, &#039;&#039;[[Robot Masters (franchise)|Robot Masters]]&#039;&#039; depicted Generation 1 and &#039;&#039;Beast Wars&#039;&#039; characters like [[Optimus Prime (G1)|Optimus Prime]] and [[Optimus Primal]] as being exactly the same size. Lovely. It&#039;s possible that passage through the [[Blasty Zone]] may somehow [[Wikipedia:Boom tube#Later additions to the concept|account for this discrepancy]].&lt;br /&gt;
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===Explicit size changes===&lt;br /&gt;
{{main|size changing}}&lt;br /&gt;
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Numerous characters are explicitly shown to shrink or expand at various times.&lt;br /&gt;
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====Human-scaled alternate modes====&lt;br /&gt;
[[Blaster (G1)|Blaster]] becomes a human-scale radio; [[Megatron (G1)|Megatron]] shrinks into a handgun scaled for either Transformer or human hands, depending on the situation. The cartoons and comics typically show this without explanation, leaving the audience to attribute it to advanced alien technology.&lt;br /&gt;
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====Pretenders====&lt;br /&gt;
Some versions of the [[Pretender]]s are shown to explicitly shrink when hiding in their human-sized outer shells. In the U.S. toy commercials, [[Grimlock (G1)|Grimlock]], [[Bumblebee (G1)|Bumblebee]], and [[Jazz (G1)|Jazz]] in their new Pretender forms were small enough to fit in [[Powermaster]] [[Optimus Prime (G1)|Optimus Prime]]&#039;s hand. So, at least in that [[micro-continuity]], they were human-sized or Powermaster Optimus Prime is the size of Devastator. &#039;&#039;[[Transformers: Super-God Masterforce (cartoon)|Super-God Masterforce]]&#039;&#039; featured Pretenders who did not have outer shells but rather an ill-defined holistic transformation which explicitly involved size changing. A vaguely similar explanation appeared in [[Dreamwave Productions|Dreamwave]]&#039;s &#039;&#039;[[Transformers: More than Meets the Eye|More than Meets the Eye]]&#039;&#039; encyclopedia.&lt;br /&gt;
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===Implicit size changes===&lt;br /&gt;
Characters often change size in a less explicit fashion when transforming. These changes in scale are usually attributed to size-changing by that portion of the fan base who like to find explanations for things. The other explanation is that the artists hoped the audience wouldn&#039;t notice. It can also be supposed that they are hiding their mass somewhere (car style Transformers storing mass in their passenger compartments when in humanoid form, [[Starscream (G1)|Starscream]] folding his wings flat, the buildings in a city-bot collapsing to eliminate the spaces normally occupied by humans, boat-bots filling up or getting rid of the vast empty areas used to provide buoyancy) or puffing up with empty space, but at a certain point, things just get silly. Some Transformers are smaller than solid blocks of the mass contained in their alt modes: [[Unicron]] would have to be about as thick as the [[Earth]]&#039;s crust while in planetary form, and [[Optimus Prime (disambiguation)|Optimus Prime]] would probably be blown away by a stiff breeze in his larger incarnations.&lt;br /&gt;
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====Transport characters====&lt;br /&gt;
[[Image:MakeHoistHuffer.jpg|thumb|right|180px|Definitely &#039;&#039;not&#039;&#039; toy-accurate.]]&lt;br /&gt;
[[Image:Ironhide carried into Ratchet.jpg|thumb|right|180px|...And not to [[Ironhide (G1)|mention]] [[Ratchet (G1)|this]].]]&lt;br /&gt;
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In the [[The Transformers (cartoon)|original cartoon]], Transformers that act as transport for other Transformers, such as [[Astrotrain (G1)|Astrotrain]], [[Jetfire (G1)|Skyfire]], and [[Cosmos (G1)|Cosmos]], will often dramatically change size relative to their compatriots between one shot and the next. For example, Cosmos is &#039;&#039;much&#039;&#039; shorter than [[Blaster (G1)|Blaster]] in robot form; yet Blaster easily fits within his spacecraft mode. Likewise, a whole squad of Decepticons can fit into Astrotrain&#039;s shuttle mode easily (including the combined-form [[Devastator (G1)|Devastator]]!), yet he&#039;s an ordinary-sized trooper in his robot form.&lt;br /&gt;
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Sometimes the cartoon would show ordinarily-scaled characters such as [[Cyclonus (G1)|Cyclonus]], [[Thrust (G1)|Thrust]] or [[Huffer (G1)|Huffer]] carrying another Transformer in their cockpit, implying either a tiny passenger or a huge vehicle. Even [[Omega Supreme (G1)|Omega Supreme]], who is supposed to be huge, would have to have a greatly expanded scale for his rocket ship component to accommodate passengers as shown on the cartoon.&lt;br /&gt;
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The Marvel comics commonly sidestepped this issue by not using Transformers as transport characters, or else requiring the passengers to transform into their explicitly smaller forms to be carried. Yet they  were not immune to this problem. In one story, the Pretender [[Cloudburst]] exited his shell, transformed into jet mode, and then his shell (and [[Landmine (G1)|Landmine]]) boarded him as a passenger. The fact that his &#039;&#039;outer&#039;&#039; shell was now much smaller than the &#039;&#039;inner&#039;&#039; robot was quietly ignored. {{storylink|Guess Who the Mecannibals Are Having for Dinner?}}&lt;br /&gt;
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[[Dreamwave Productions|Dreamwave&#039;s]] &#039;&#039;[[Transformers: More than Meets the Eye|More than Meets the Eye]]&#039;&#039; series of [[bio]] comics tried to explain this for characters such as Astrotrain and [[Broadside (G1)|Broadside]] by saying they&#039;re able to expand themselves to increase cargo space in vehicle mode, though their armor becomes thinner as it is spread out more. Conversely, the series notes, in robot mode, all that armor and structure being compressed into a smaller form makes that mode stronger and more durable for combat.&lt;br /&gt;
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This concept is lampshaded in the credits of &#039;&#039;[[Transformers: War for Cybertron (360/PS3/PC)|War for Cybertron]]&#039;&#039;, where [[Bumblebee_(Prime)|Bumblebee]] pulls up, and the entire Autobot cast of the game step out of his passenger door, clown car style.&lt;br /&gt;
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====Combiner characters====&lt;br /&gt;
[[Image:DreamwaveCover6.jpg|right|200px|thumb|Since when is a sedan nine stories tall?]]&lt;br /&gt;
[[Combiner]] characters are often depicted as far larger than the sum of their parts. Characters such as [[Devastator (G1)|Devastator]] and [[Menasor (G1)|Menasor]] are frequently shown as [[Godzilla]]-sized. Given that their limbs are mere cars and construction vehicles, this is patently absurd. ([[Superion (G1)|Superion]], by contrast, &#039;&#039;would&#039;&#039; be building-sized, given that his torso is a 100-seat jetliner.)&lt;br /&gt;
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Combiners are also often out-of-scale with other Transformers; a combiner with cars for legs and another car for its torso should be only twice as tall as a one-car Transformer, but they are routinely drawn as five to dozens of times taller than their comrades.&lt;br /&gt;
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Sometimes, they are even out of scale in their own team; [[Bruticus (G1)|Bruticus]]&#039;s torso is an [[Onslaught (G1)|anti-aircraft truck]], while one of his limbs is a [[Blast Off (G1)|Space Shuttle]] and another is a [[Swindle (G1)|two-person offroad vehicle]]. For this to work, either Blast Off has to shrink, or Swindle needs to grow.&lt;br /&gt;
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====Scale problems and size-changing====&lt;br /&gt;
Some fans interpret the many otherwise-unexplained scale issues above to all be the result of [[size changing]], but this is debatable. If virtually all characters use mass-shifting (or whatever) to gain or drop a few feet of height for no logical reason, the technology would be pointlessly mundane. There&#039;s also no known reason for (e.g.) the [[Seeker (body-type)|Seeker]]s to choose to get &#039;&#039;shorter&#039;&#039; when going into battle. A to-scale Starscream in robot mode could kick Bumblebee around like a soccer ball. There&#039;s simply no positive evidence that size-changing is so widespread.&lt;br /&gt;
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===Undersized alternate modes===&lt;br /&gt;
Many Transformers are portrayed in fiction as having alternate modes that are smaller than the real-life objects they are imitating. Sometimes this is deliberate, allowing them to match their toy scale and/or be of a similar size to other characters; in other cases, it is essentially an artistic error.&lt;br /&gt;
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Toys at the lowest price points usually include &amp;quot;mini&amp;quot; or &amp;quot;micro&amp;quot; in their name. [[Mini Vehicle]]s [[Warpath (G1)|Warpath]], [[Seaspray (G1)|Seaspray]], and [[Powerglide (G1)|Powerglide]] are usually depicted as smaller than other Transformers in fiction, even though their alternate modes should have them towering over other characters. This often results in minuscule vehicle forms; Seaspray is a tiny hovercraft, despite being covered with doors and windows.&amp;lt;small&amp;gt; (Conversely, if a new toy based on such a [[character]] is designed to be more in scale with other toys, such as [[Transformers: Universe (2008 toyline)|2008 &#039;&#039;Universe&#039;&#039;]] Ultra Class Powerglide or [[Transformers (2010 toyline)|2010 &#039;&#039;Transformers&#039;&#039;]] Voyager Class [[Sea Spray]], some [[fandom|fans]] complain &#039;&#039;because they expect those new toys to reflect the original toys&#039; sizes&#039;&#039; and, by extension, the [[show-accuracy|depiction in fiction]].)&amp;lt;/small&amp;gt;&lt;br /&gt;
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[[Image:Hotrodpatrolcommercial.jpg|left|200px|thumb|Do you have change for four hot rods?]]&lt;br /&gt;
The [[Micromaster]]s are explicitly downsized Transformers, roughly the size of a human in the comics, meaning that they &#039;&#039;should&#039;&#039; have explicitly tiny vehicle modes... which wouldn&#039;t make for very convincing disguises. The Micromasters are about the same height in robot mode, but they transform into equally tiny cars, trucks, planes, tanks, and other vehicles that should be vastly different sizes. &lt;br /&gt;
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Despite this, the Marvel comic featured [[Roadhandler (G1)|Roadhandler]] carrying a human passenger in his vehicle form, as though he were a full-sized car. The Dreamwave miniseries &#039;&#039;[[Transformers: Micromasters|Micromasters]]&#039;&#039; suggested that the Micromasters were scaled down to interact more easily with &amp;quot;smaller beings&amp;quot;. Whether that meant creatures of human scale or even smaller stature is never clarified, but the Micromasters&#039; passenger compartments are presumably too small to accommodate human passengers.&lt;br /&gt;
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The [[Mini-Con]]s of the [[Unicron Trilogy]] are another race of small robots who stand approximately the same height as humans and, like the Micromasters before them, are clearly modeled to carry passengers. Really teeny passengers. (Notable exceptions are [[Grindor (Armada)|Grindor]] (in his original body), [[Sureshock (Armada)|Sureshock]], and [[High Wire (Armada)|High Wire]], who become small one-man conveyances.) This results from the Mini-Cons scanning normal vehicles and then resizing them to fit, retaining now-useless passenger compartments. In the [[Transformers: Cybertron (cartoon)|&#039;&#039;Cybertron&#039;&#039; cartoon]], the [[Recon Mini-Con Team]] have slightly-larger-than-human robot modes, but their alternate modes are large enough for a single human passenger, implying either a little size-changing or that their cockpits are kinda cramped. Though the Recon Team all originate from Gigantion, and seeing how partnered Mini-Cons seem to change size to fit their larger companions, a little size shift to accommodate a passenger doesn&#039;t seem too far-fetched compared to other scale issues.&lt;br /&gt;
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Likewise, the [[Beast Era]] Maximals and Predacons possess roughly human-size bodies; yet when portrayed as vehicles on Cybertron (&amp;quot;[[Dawn of Future&#039;s Past]]&amp;quot;, the [[Vehicon (BM)|Vehicons]] in &#039;&#039;[[Beast Machines: Transformers (cartoon)|Beast Machines]]&#039;&#039;), they feature seats and cockpits that, at their size, should be basically useless.&lt;br /&gt;
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====Citybots====&lt;br /&gt;
[[Image:EarlyGalvatronTVMagazine1.jpg|left|200px|thumb|If you were ever this big in the cartoon, then we might call you a city.]]&lt;br /&gt;
[[Image:HeadmastersScale.jpg|right|200px|thumb|See above.  Way, way, way above.]]&lt;br /&gt;
[[City-bot|A few characters]] have &amp;quot;city&amp;quot; alternate modes. As actual real-life cities can sprawl for many miles, a [[city-bot]] that can notionally house a population of humans, &#039;&#039;let alone&#039;&#039; Transformers, should have a robot-mode that&#039;d make Godzilla look like a gecko. Suffice to say, almost no fiction even &#039;&#039;begins&#039;&#039; to approximate the logical size of a true &amp;quot;city-bot&amp;quot;.  In the American and Japanese cartoons, all four were shown as massive robots capable of housing many normal-sized Transformers.  Even so, it would take something along the lines of the grossly undersized depictions of [[Unicron]] (see below) even to begin to represent reasonably the colossal size of a transformed city; so in the context of Transformers, &amp;quot;city&amp;quot; is perhaps better read as &amp;quot;building&amp;quot; or &amp;quot;fortress&amp;quot;.&lt;br /&gt;
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These city-bots often have &amp;quot;small&amp;quot; robots forming vital components. Scorponok has a &amp;quot;human-sized&amp;quot; being forming his head.  [[Full-Tilt]], [[Six-Gun]], and [[Slammer]] must logically be building-sized in robot-mode to be in-scale with Trypticon and Metroplex, but, again, are not drawn as such. &lt;br /&gt;
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The Marvel Generation 1 comic sidestepped this issue by depicting Trypticon, Fortress Maximus and Scorponok as merely &amp;quot;large-standard&amp;quot; characters. However, Metroplex, during his one, brief appearance, was depicted as being immensely larger, crushing Quintesson attack cruisers under foot without batting an eyelid. He was still considerably smaller than a city, however, but this was justified by him merely serving as the &#039;transformation core&#039; for Autobot City: Earth, not the actual city itself.&lt;br /&gt;
{{-}}&lt;br /&gt;
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====Planets and planetbots====&lt;br /&gt;
[[Image:Cybertronplanet.jpg|left|250px|thumb|If we&#039;re generous and assume Cybertron is only the size of Earth&#039;s moon, then the larger visible buildings are roughly the size of Massachusetts stood on end, and you could wedge France into that gash. (Which would probably improve both Cybertron and France.)]]&lt;br /&gt;
Scale when it comes to planets is so fraught it&#039;s painful. The problems of describing citybots as &amp;quot;cities&amp;quot; is a thousand times worse if [[Unicron]] is supposed to have a planet alternate mode, and [[Cybertron (planet)|Cybertron]] is in turn supposed to be of similar size. Though different stories have compared Cybertron/Primus and Unicron to drastically different real planets, the fact remains that they are &#039;&#039;planets&#039;&#039;, and yet are shown in such insane scale to characters as to suggest they are the size of a &#039;&#039;very&#039;&#039; small moon (or [[Darth Vader|space station]]).&lt;br /&gt;
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To start with, Cybertron was shown throughout &#039;&#039;Generation 1&#039;&#039; with buildings visible from space. Although this was intended to show that the planet was technological in nature, it makes little sense, as the structures would have to be the size of small &#039;&#039;nations&#039;&#039; to be visible. If the buildings were in fact supposed to be skyscrapers (or even &#039;&#039;2000 A.D.&#039;&#039;-style arcologies) sized for 10 m (30&#039;) robots, Cybertron would still be less than 150km (100 miles) across.  The rather [http://starwars.wikia.com/wiki/Coruscant Coruscant]-like shots of Cybertron in &#039;&#039;[[Beast Machines: Transformers (cartoon)|Beast Machines]]&#039;&#039; may be less distinctive or &amp;quot;Cybertronian&amp;quot;, but are &#039;&#039;far&#039;&#039; more believable.  (Some people reason that the Transformers&#039; advanced technology, along with their large size and their not needing to breathe, means that buildings actually CAN be that big.)&lt;br /&gt;
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Unicron is a more extreme problem. Assuming no [[size changing]] occurs during his transformation (and really, what possible reason would he have to become &#039;&#039;smaller&#039;&#039;?), in robot mode he would be so massive that any shot featuring a recognizable &#039;&#039;part&#039;&#039; of his body, let alone the whole thing, would be on a scale such that no normal Transformer would even be visible. [[Image:UnicronEatsGalvyMmmm.jpg|right|200px|thumb|Either Galvy is humungo, or Lithone is tiiinyyy!!!]]Scenes in the [[The Transformers: The Movie|1986 movie]] in which he directly interacts with normal Cybertronians are blatantly absurd (though totally phat-looking). Shots such as the [[Dinobot (G1)|Dinobots]] fleeing his grasping hand, a starship penetrating his eye, impaling [[Brainstorm]] on his fingernail, {{storylink|On the Edge of Extinction!}} or &#039;&#039;especially&#039;&#039; him picking up Galvatron between his fingers before swallowing him, break any concept of &amp;quot;planetary&amp;quot; scale.  Not to mention that he&#039;s described as a &amp;quot;&#039;&#039;ginormous&#039;&#039; weird-lookin&#039; planet,&amp;quot; which would lead one to assume that he is &#039;&#039;significantly&#039;&#039; larger than your average-sized weird-lookin&#039; planet. Thank you, [[Jazz (G1)|Jazz]]. Thank you so much.&lt;br /&gt;
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If Cybertron is the size of Earth&#039;s moon (and that&#039;s generous), and Unicron is about the size of Cybertron, his hands would be about the size of Europe and Galvatron (to the right) would be about the size of Denmark. &lt;br /&gt;
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There is no explanation for any of this. Just go with it.&lt;br /&gt;
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The depiction of Unicron&#039;s scale in &#039;&#039;[[Transformers: Armada (franchise)|Armada]]&#039;&#039; was (debatably) a slight improvement, in that physical interaction with normal beings was not attempted. He preferred instead to communicate with normal Transformers by possessing one of them. {{storylink|Sideways (RID)|Sideways}} Nevertheless, shots featuring [[Thrust (Armada)|Thrust]] and [[Megatron (Armada)|Megatron]] standing on his neck are still &#039;&#039;farcically&#039;&#039; out of scale.&lt;br /&gt;
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As a side note, Unicron has been established in some continuities as having already devoured approximately 22.56% of known universes which is truly hilarious if one takes actual planetary/galactic scale into consideration. Assuming that Unicron is &#039;&#039;generously&#039;&#039; close to the size of our moon or the planet Mercury, when compared to other stellar bodies he begins to show up as an all but invisible speck.  Imagine him trying to devour a star the size of [http://www.kiroastro.com/writings/perspective Betelgeuse]!&lt;br /&gt;
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===Oversized alternate modes===&lt;br /&gt;
[[Image:RattrapLOVEScheetor.jpg|right|180px|thumb|I&#039;m tellin&#039; ya, all da rats in Brooklyn are dis big!]]&lt;br /&gt;
Much less common are instances of a Transformer turning into an overscaled real-world object. Most such instances occur in the &#039;&#039;Beast Wars&#039;&#039; era.&lt;br /&gt;
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Although the Beast Warriors are consistent day-to-day in their relative size to each other, their scale in relation to their real-world animal equivalents is more complex. While the bug characters such as [[Waspinator]] and [[Inferno (BW)|Inferno]] are obviously scaled-up, other characters are more subtly not quite the right size.&lt;br /&gt;
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[[Cheetor (BW)|Cheetor]] and [[Tigatron]] are shown standing next to real members of their species, and they are both the same size as the animals in question. {{storylink|Beast Wars (Part 1)}} {{storylink|Law of the Jungle}} This makes them (and Cheetor in particular, since he&#039;s around more) the measuring sticks for the other characters. Therefore, [[Rhinox (BW)|Rhinox]] is a rather small rhinoceros, and [[Optimus Primal]] is a roughly normal (or female) gorilla. However despite being by far the shortest of the Maximals, [[Rattrap]] is still a monstrously huge rat, the size of a Labrador dog (indeed, the writers stated that Season 1 Rattrap was 5&#039; (1.5 m) tall&amp;lt;ref&amp;gt;[http://groups.google.com/group/alt.toys.transformers/msg/8227a6ca84c0238d Bob Forward gives Rattrap&#039;s height from the show bible]&amp;lt;/ref&amp;gt;). Likewise [[Dinobot (BW)|Dinobot]] is considerably larger than a real &#039;&#039;Velociraptor&#039;&#039;. [[Megatron (BW)|Megatron]], however, is a pitifully tiny specimen of a &#039;&#039;T. rex&#039;&#039;. In their interactions with adult [[protohuman]]s, the Transformer characters seem between twice and three times their height. Considering our ancestors really were smaller than modern humans, this is not extremely wrong, but it deserves noting.&lt;br /&gt;
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However, thanks to the scaling up of the arthropod characters, it is relatively safe to assume that the Transformers scanned only animal &#039;&#039;forms&#039;&#039; and then rescaled them to fit their own size, which is actually slightly more believable than all other series, in which the Transformers use mass shifting to make their alt modes the &#039;&#039;right&#039;&#039; size.&lt;br /&gt;
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===Artistic license===&lt;br /&gt;
====Variation for characterization====&lt;br /&gt;
[[Image:Prime has a huge head.jpg|left|150px|thumb|With 20th Anniversary Prime and Smallest Transformers Bumblebee, you can actually recreate this scene.]]&lt;br /&gt;
Some scale problems are for the sake of characterization. For example, Optimus Prime is routinely shown as thoroughly gargantuan, several stories in height, and capable of cradling humans in his palm. If he&#039;s the size of a real truck, Prime in robot mode should be 8–10 m (25&#039;–30&#039;) tall, at best. He&#039;s drawn large because he&#039;s a leader character.&lt;br /&gt;
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Conversely, [[Bumblebee (G1)|Bumblebee]] is sometimes shown only a few feet taller than an average human, while in reality he would be 3–5 m (10&#039;–15&#039;) tall (the Marvel comic actually states he&#039;s 15&#039; tall {{storylink|Plight of the Bumblebee!}}). He&#039;s drawn small because he&#039;s a human-friendly character, and a junior member of the Autobots.&lt;br /&gt;
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With fighter jet alternate modes, the [[Seeker (body-type)|Seekers]] should be among the largest everyday Transformers and would &#039;&#039;tower&#039;&#039; over their Autobot adversaries; instead, the animation depicts characters such as [[Thundercracker (G1)|Thundercracker]] and [[Wheeljack (G1)|Wheeljack]] as about the same height. Though jets are much larger than cars, they&#039;re drawn the same height so the battles appear fair. (And also to make it easier to animate; blocking a shot where characters differ radically in height is difficult.)&lt;br /&gt;
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In a related vein, sometimes Transformers are able to enter human buildings, fitting through their doors and running up their staircases without crashing through. {{storylink|B.O.T. (episode)|B.O.T.}} A cast that couldn&#039;t enter buildings would be grossly inconvenient for telling some stories, so the animators fudge things.&lt;br /&gt;
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{{-}}&lt;br /&gt;
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====Intentionally strange scale====&lt;br /&gt;
[[Image:MarvelUS-01.jpg|right|200px|thumb|One side makes you larger, one side makes you small. (Op&#039;s been noshing on the first side too much.)]]&lt;br /&gt;
Sometimes artists draw a character at a different size [[Authorial intent|intentionally]]. For example, on the cover of the [[The Transformers (issue)|first issue]] of [[The Transformers (Marvel comic)|the original &#039;&#039;Transformers&#039;&#039; comics series]], Optimus Prime is extremely huge compared to the highway, bridge, and normal cars. ([[Laserbeak (G1)|Laserbeak]] is bigger than usual, too.) This is purely for dramatic effect.&lt;br /&gt;
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Another notable example is the splash screen for the &amp;quot;[[World of the Transformers]]&amp;quot; website, which depicts [[Optimus Primal]] (in his original gorilla body) as the same size as [[Optimus Prime (G1)|G1 Optimus Prime]] and [[Optimus Prime (Movie)|Movie Optimus Prime]], directly contradicting the size difference seen in &amp;quot;[[Optimal Situation]]&amp;quot; and elsewhere (except for &#039;&#039;[[Robot Masters (franchise)|Robot Masters]]&#039;&#039;).&lt;br /&gt;
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Artwork for the [[:Image:VaderVsPrime.jpg|&#039;&#039;Star Wars&#039;&#039;]] subline features [[:Image:Megatronvsluke.jpg|humans from another galaxy]] standing at the same height as Transformers, although this is simply because most of the figures in [[Attacktix|the tabletop game advertised by this artwork]] are the same size.&lt;br /&gt;
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[[Image:World of the Transformers ent.jpg|left|250px|thumb|Meet the Supreme class &amp;lt;s&amp;gt;[[Trukk not munky|Munky]]&amp;lt;/s&amp;gt; Optimus Primal.]]&lt;br /&gt;
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===The live-action film series===&lt;br /&gt;
[[Image:Moviescale1.jpg|left|250px|thumb|Scale is absolutely not an issue in the movie. Riiight.]]&lt;br /&gt;
The creators of the [[Transformers (film)|live-action movie]] took great pains to avoid out-of-scale issues. (Well, greater than previous franchises.) This is sometimes reflected in the choice of vehicle or the design of their robot mode. E.g., [[Optimus Prime (Movie)|Optimus Prime]] is an extended-hood cab in order to have more mass with which to make a taller robot mode. [[Starscream (Movie)|Starscream]]&#039;s robot mode is nearly as wide as it is tall, with shorter, digitigrade legs, so the massive jet-former won&#039;t end up twice as tall as Optimus. In the case of [[Blackout (Movie)|Blackout]], his huge alternate mode simply results in a hulking, towering robot mode.&lt;br /&gt;
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There are still minor scale issues to be found, though. For example, Optimus Prime can hold both [[Sam Witwicky|Sam]] and [[Mikaela Banes|Mikaela]] in one hand. Comparing this shot with when he picks up [[Archibald Witwicky]]&#039;s glasses a few minutes later, it seems the glasses have lenses a foot (30cm) in diameter. This is a visual cheat so the glasses are visible to the audience. There&#039;s also debate about whether [[Frenzy (Movie)|Frenzy]]&#039;s head could compact itself into a slim mobile phone. The [[Movie (toyline)|movie-franchise toys]], meanwhile, are only intermittently consistent (particularly since some of the secondary ones are redecos of toys from previous lines), with the largest contrast among the &amp;quot;primary&amp;quot; toys being between Deluxe Class [[Arcee (Movie)|Arcee]], a motorcycle, and Voyager Class Decepticons with helicopters as their [[Alternate mode|alternate modes]], such as [[Blackout (Movie)|Blackout]] and [[Incinerator (Movie)|Incinerator]]. However, many of the wheeled vehicles are close to 1:35 scale, although Deluxe Class [[Jazz (Movie)|Jazz]] and Classic Camaro [[Bumblebee (Movie)/toys|Bumblebee]] are &#039;&#039;obviously&#039;&#039; not the same scale, as noted above.&lt;br /&gt;
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[[Devastator (ROTF)|Devastator]] is another point of topic here. Whilst in the [[Transformers: Revenge of the Fallen (film)|film]], they worked on keeping his size relative to those of his components, in the [[Transformers: Revenge of the Fallen (Xbox 360/PS3/PC)|game]] he was far larger. Also note that the alternate mode of [[Long Haul (ROTF)|Long Haul]], who forms his right leg, is a massive Caterpillar 773B dump truck, which is considerably larger than a Caterpillar D9L bulldozer, the alternate mode of [[Rampage (ROTF)|Rampage]] who turns into Devastator&#039;s left leg. The movie tries to circumvent the size differences between Devastator&#039;s individual components by adding [[unknown Constructicon dump truck|more]] [[unknown Constructicon shovel|construction vehicles]] into the Devastator combination. The toy line, on the other hand, [[Overload (ROTF)|mostly]] ignores those additional components, resulting in massive scale discrepancies ([[#Toys out of scale within teams|see above]]).&lt;br /&gt;
{{-}}&lt;br /&gt;
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==Official scale guides ==&lt;br /&gt;
[[Image:Tfcartoonscaleguideic1.jpg|left|180px|thumb|Official Scale Guides of &#039;&#039;The Transformers&#039;&#039;]] &lt;br /&gt;
[[Image:Beastwarsscalepreliminary.jpg|right|250px|thumb|&#039;&#039;Beast Wars&#039;&#039; Season 1 scale guide]]&lt;br /&gt;
Animators and comic book artists received official scale guides showing relative and (in some cases) absolute heights. Some of these were published in the character model guides &#039;&#039;[[Transformers: The Ark|The Ark]]&#039;&#039; and &#039;&#039;[[Transformers: The Ark II|The Ark II]]&#039;&#039;. Though they were sometimes ignored, they still give insight into the official scale of characters in Generation 1. However, even here, there are problems. Devastator in the Season One scale guide was approximately 2.5 times the height of Optimus Prime, but by Season Two he was somewhat less than twice Prime&#039;s height.&lt;br /&gt;
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&#039;&#039;Beast Wars&#039;&#039; likewise had an official scale guide, which appeared as a bonus on the DVD set of Season 2. Despite this guide, the series writers have indicated some measure of disregard for relative scale, when it suited the needs of dramatic tension.&amp;lt;ref&amp;gt;[http://builtstlouis.net/tf/manic/m-botcon.html BotCon 98 report - see &amp;quot;ON THE SIZES OF CHARACTERS&amp;quot;]&amp;lt;/ref&amp;gt; Thus, Optimal Optimus is &#039;&#039;ungodly&#039;&#039; tall in his first appearance, later reduced to perhaps two times the height of the rest of the cast.&lt;br /&gt;
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[[Image:ROTF Autobot scale guide 1.jpg|thumb|right|&#039;&#039;ROTF&#039;&#039; scale guide]]&lt;br /&gt;
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&#039;&#039;[[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen]]&#039;&#039; had scale guides featured in the &#039;&#039;25 years of Transformers&#039;&#039; feature for the [[Transformers: Revenge of the Fallen (film)/home video|DVD release]] which showed official heights for both the Autobots and the Decepticons. Meaning [[Optimus Prime (Movie)|Optimus Prime]] gains an extra twelve feet when he wears [[Jetfire (ROTF)|a corpse]].&lt;br /&gt;
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{{-}}&lt;br /&gt;
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==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
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==External links==&lt;br /&gt;
*[http://groups.google.com/group/alt.toys.transformers/msg/6db411e03e75a342?dmode=source Estimated &amp;quot;real-life&amp;quot; heights for several Transformers, derived from the size of their alt-modes, archived from alt.toys.transformers on groups.google.com]&lt;br /&gt;
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[[Category:Biology]]&lt;br /&gt;
[[Category:Fandom]]&lt;br /&gt;
[[Category:Technology]]&lt;br /&gt;
[[Category:Toys]]&lt;br /&gt;
[[Category:Things that don&#039;t exist]]&lt;/div&gt;</summary>
		<author><name>86.17.160.151</name></author>
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