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	<updated>2026-05-23T20:21:18Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Patch_(episode)&amp;diff=762426</id>
		<title>Patch (episode)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Patch_(episode)&amp;diff=762426"/>
		<updated>2012-10-20T01:19:51Z</updated>

		<summary type="html">&lt;p&gt;96.246.103.170: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig2|the episode from &#039;&#039;Prime&#039;&#039;|the dog from Generation 1|Patch (dog)}}&lt;br /&gt;
&lt;br /&gt;
{{episode|&lt;br /&gt;
|otherseries=&#039;&#039;[[Transformers: Prime (cartoon)|Transformers: Prime]]&#039;&#039; ep 50&lt;br /&gt;
|prev=Inside Job&lt;br /&gt;
|next=Regeneration (Prime)&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|title=&amp;quot;Patch&amp;quot;&lt;br /&gt;
|airdate=[[October 19]], [[2012]]&lt;br /&gt;
|written by=&lt;br /&gt;
|directed by=&lt;br /&gt;
|animation studio=[[Polygon Pictures]]&lt;br /&gt;
|production company=[[Hasbro Studios]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starscream proposes a truce with Megatron, but Dreadwing threatens to stand in the way.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
&lt;br /&gt;
==Featured characters==&lt;br /&gt;
{{featuredcharacters&lt;br /&gt;
|c1=&lt;br /&gt;
|c2=* [[Starscream (Prime)|Starscream]]&lt;br /&gt;
* [[Megatron (Prime)|Megatron]] &lt;br /&gt;
* [[Dreadwing (Prime)|Dreadwing]] &lt;br /&gt;
* [[Knock Out (Prime)|Knock Out]]&lt;br /&gt;
|c3=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
&amp;quot;Few things of value come without a price.&amp;quot;&lt;br /&gt;
:-&#039;&#039;&#039;Megatron&#039;&#039;&#039;, who apparently hasn&#039;t heard of the enormous amount of free games on the internet.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* This episode is the second clip episode, the first being &amp;quot;[[Grill]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Animation and technical errors===&lt;br /&gt;
&lt;br /&gt;
===Continuity errors===&lt;br /&gt;
* Starscream was not present when Skyquake was trapped in an alternate dimension in &amp;quot;[[Shadowzone (episode)|Shadowzone]]&amp;quot;, nor was that fact ever made clear to him. While it is obvious that Skyquake lost his arm (since it attacked Starscream), Starscream should have no knowledge of his fate beyond that.&lt;br /&gt;
&lt;br /&gt;
===Continuity notes===&lt;br /&gt;
* This is a clip show focusing on Starscream, so virtually every Starscream-relevant episode is revisited.&lt;br /&gt;
&lt;br /&gt;
===Transformers references===&lt;br /&gt;
===Real-world references===&lt;br /&gt;
===Trivia===&lt;br /&gt;
* This is the first episode to feature humans after three episodes which didn&#039;t, albeit only in flashbacks.&lt;br /&gt;
&lt;br /&gt;
{{epstub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Prime episodes]]&lt;br /&gt;
[[Category:Clip shows]]&lt;/div&gt;</summary>
		<author><name>96.246.103.170</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Omega_Supreme_(Energon)&amp;diff=761646</id>
		<title>Omega Supreme (Energon)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Omega_Supreme_(Energon)&amp;diff=761646"/>
		<updated>2012-10-16T20:14:00Z</updated>

		<summary type="html">&lt;p&gt;96.246.103.170: /* Energon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobot|{{factions/icons|custom=Energon Powerlinx symbol.png|cLink=Powerlinx}}}}&lt;br /&gt;
{{disambig3|Omega Supreme}}&lt;br /&gt;
:&#039;&#039;Omega Supreme is an [[Autobot]] from the [[Transformers: Energon (franchise)|Energon]] portion of the [[Unicron Trilogy]] [[continuity family]].&#039;&#039;&lt;br /&gt;
[[Image:EnergonOmegaSupreme DVD.jpg|right|300px|thumb|You call that a streak-free shine?!&amp;lt;br&amp;gt;I don&#039;t want to see your face until I can... uh... nevermind.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Omega Supreme&#039;&#039;&#039; is one of the [[Guardians of Cybertron]] who serves under the command of [[Omega Sentinel (Energon)|Omega Sentinel]] and is a powerful Autobot protector. He believes that unyielding resolve has no conqueror and will not hesitate to engage even the strongest foe. He is composed of &#039;&#039;&#039;Omega Train&#039;&#039;&#039;, &#039;&#039;&#039;Omega Battleship&#039;&#039;&#039;, and a [[#Related characters|small robot]] named &#039;&#039;&#039;Omega&#039;&#039;&#039; that transforms into a larger head for their combined robot mode. His two vehicular components also have the ability to transform into the mighty &#039;&#039;&#039;Omega Crusher&#039;&#039;&#039; and &#039;&#039;&#039;Omega Force Gun&#039;&#039;&#039; weapon platforms respectively. &lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===&#039;&#039;Energon&#039;&#039; cartoon===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Scott McNeil]] (English), [[Kenta Miyake]] (Japanese), [[Daniel Bergfalk]] (Swedish)&lt;br /&gt;
&lt;br /&gt;
{{noteslonly}}&lt;br /&gt;
&lt;br /&gt;
Omega Supreme was an ancient Autobot warrior who single-handedly battled and defeated [[Unicron]] in times long ago. He then becomes guardian of a large supply of [[energon]], and spent millions of years in stasis below the surface of [[Cybertron (planet)|Cybertron]]. {{storylink|Omega Supreme (episode)|Omega Supreme}} As the threat of Unicron began to surface once again, [[Brian Jones (Energon)|Dr. Brian Jones]] located Omega Supreme&#039;s resting place deep within Cybertron &#039;&#039;thanks to the guidance of [[Primus]]&#039;&#039;. {{storylink|Crash Course}}&lt;br /&gt;
&lt;br /&gt;
Reawakened, Omega Supreme traveled to the other side of the spatial rift to join forces with [[Optimus Prime (Armada)|Optimus Prime]] and his Autobots as they battled [[Megatron (Armada)|Megatron]]. Omega made short work of several Decepticons as the Autobots fought to prevent Unicron from being reactivated. {{storylink|Omega Supreme (episode)|Omega Supreme}} The Autobots attempted to gain entry to Unicron&#039;s interior, but were forced to retreat when the Planet-Eater crashed into the energon grid around [[Alpha Quintesson|Alpha Q]]&#039;s worlds, super-heating his outer surface in the process. Optimus Prime nevertheless continued trying to reach the access shaft alone, before succumbing to his injuries. He was pulled to safety, but remained determined to stop Unicron, no matter the cost. His convictions reacted with the [[Spark of Combination]] carried by Omega Supreme. Omega told Optimus that he was now ready to face the trials that lay ahead, and the two of them used their Combination Sparks to achieve a new Powerlinxed form -- Optimus Supreme. {{storylink|A Heroic Battle}}&lt;br /&gt;
&lt;br /&gt;
Optimus Supreme faced his first test upon infiltrating Megatron&#039;s throne room and being confronted by [[Shockblast]]. The ambitious Decepticon had attempted to absorb Unicron&#039;s power for himself, developing tremendous size and power, but also being driven hopelessly insane. Shockblast targeted Optimus Supreme in his berserker fury, and their battle fell to [[Blizzard Planet]] below. Omega Supreme and Optimus Prime briefly separated and re-integrated, trying several tactics to neutralize Shockblast, but it was eventually Shockblast himself who brought a halt to his attack. Regaining his sentience for a brief instant, Shockblast was struck down by Unicron himself, whose incalculably large fist struck down from space, killing the warrior. {{storylink|The Power of Unicron}}&lt;br /&gt;
&lt;br /&gt;
Optimus Supreme and the Autobots continued to war against Unicron, but the struggle was markedly one-sided. After consuming Blizzard Planet, the backlash Unicron created disabled most of the Autobot forces. Optimus Prime and Omega Supreme combined once more to battle Unicron, and received the unexpected but welcome assistance of [[Primus]], who transmitted all the energon from Cybertron&#039;s Core to them. The Optimus Supreme combination grew to enormous size, matching the Planet-Eater pound for pound. {{storylink|Optimus Supreme}} Constructing an arena out of energon upon which they could do battle, Optimus Supreme struck out at Unicron over and over again. With the help of his fellow Autobots, and the [[energon tower]]s aligned by [[Kicker Jones|Kicker]] and [[Misha Miramond|Misha]], Optimus Supreme destroyed Unicron in final combat. {{storylink|Unicron Perishes}}&lt;br /&gt;
&lt;br /&gt;
Optimus suffered serious injuries after overtaxing his capabilities in battle, and so Omega Supreme and the others watched over him in stasis on [[Ocean Planet]]. When Megatron resurfaced on Cybertron, however, Omega joined the Autobots on the &#039;&#039;[[Miranda II]]&#039;&#039; in returning to Cybertron. {{storylink|Ambition}} They arrived on Cybertron and battled the newly-enhanced Galvatron until clouds of Autobot-killing energon gas were released into the atmosphere, driving Omega Supreme and his comrades to retreat. {{storylink|Wishes}} The &#039;&#039;Miranda II&#039;&#039; moved to the upper atmosphere, where the Autobots prepared to drop Kicker and the [[Omnicon]]s (who were immune to the energon gas flooding the planet) down to the world below. Galvatron and the Decepticons attacked, and Omega Supreme fought to delay them long enough for [[Cliffjumper (Energon)|Cliffjumper]] to get the &#039;&#039;Miranda II&#039;&#039; into position for the drop. Omega used his patented maneuver of grabbing two Decepticons in electrified force fields and slamming them together. {{storylink|Galvatron!}}&lt;br /&gt;
&lt;br /&gt;
When Kicker and the Omnicons opened a gap in the energon gas, Omega Supreme descended to the planet below with Optimus Prime&#039;s team. They met up with a small band of Autobot soldiers and fled underground to avoid the full effects of the gas. {{storylink|Break Through}} After meeting up with some reinforcements, Optimus Prime assigned Omega Supreme to work with Kicker, [[Hot Shot (Armada)|Hot Shot]], and [[Arcee (Energon)|Arcee]] in penetrating the Decepticon defenses around Central City. Their goal was to find Kicker&#039;s family and retake control of the command center and the energon towers. Omega located a transit station and decided to make good use of the rail tracks. By converting into his train mode, he provided his teammates with armored transport straight into the heart of the city. {{storylink|The Omega Train}}&lt;br /&gt;
&lt;br /&gt;
Before they reached Central City, Kicker radioed Optimus Prime to see if he could rendez-vous with them. Prime declined and, reading between the lines of Prime&#039;s bravado, Kicker deduced that he was in trouble. At Kicker&#039;s suggestion, Omega Supreme retrieved Optimus&#039;s trailer and joined him on the field of battle, providing Optimus and Wing Saber with some much needed support. During the fight, Omega displayed his rarely used weapon platform modes. The Omega Force Gun provided Superion Maximus with some much needed firepower in combat, while Omega himself used the Omega Crusher to drive off Starscream. {{storylink|Decepticon Army}} &lt;br /&gt;
&lt;br /&gt;
The Autobots continued to struggle with the Decepticons on the surface, until the efforts of Dr. Jones and the Omnicons recharged Primus at Cybertron&#039;s core. This remotely revitalized Optimus Prime&#039;s Combination Spark, and he took advantage of this to combine with Omega Supreme once more and deliver a stunning series of attacks against his foes. {{storylink|Ironhide Team}} Six Shot dispatched the Autobots indirectly with a massive explosion, caused by a build up of energon gas in the pipline under their feet. Optimus Supreme was the only Autobot still functional enough to oppose Cybertron&#039;s accelerated journey towards Alpha Q&#039;s planets. Optimus called upon Primus for help, and the Core of Cybertron somehow manipulated the energon gas into power for the Autobot leader, transforming Optimus Supreme into a planet-sized warrior once more. Prime and Omega managed to arrest Cybertron&#039;s forward momentum, bringing its flight towards the other planets to a temporary halt. {{storylink|Formidable}}&lt;br /&gt;
&lt;br /&gt;
Omega Supreme and Optimus spent a brief time recuperating on Ocean Planet once more before launching back into the struggle against Galvatron. {{storylink|Galvatron Terror}} In their absence, Galvatron had dunked himself in the Super Energon pool, and was growing to colossal proportions. As Optimus Supreme, they attempted in vain to contend with Galvatron&#039;s new power. Eventually, Optimus Supreme pulled back so that Galvatron could leave Cybertron as he intended, cutting down on the planetary devastation. {{storylink|Destructive Power}}&lt;br /&gt;
&lt;br /&gt;
Omega Supreme and Prime continued to Powerlinx until Optimus chose to face Galvatron alone. He used the power of Unicron to match Galvatron&#039;s proportions, pulling him down to Jungle Planet where they continued to battle. Prime used Galvatron&#039;s hatred of him to overwhelm Unicron&#039;s influence on the Decepticon leader&#039;s mind, keeping Galvatron interested in the conflict. The two warriors engaged in an ever-escalating conflict, each one tapping the power of Unicron to grow larger and more powerful. &lt;br /&gt;
&lt;br /&gt;
{{Note|At one point, Optimus evolved himself into Optimus Supreme, despite the fact that Omega Supreme was still watching the battle from the sidelines.}}&lt;br /&gt;
&lt;br /&gt;
Eventually, Optimus Prime used his Combination Spark to absorb all the essence of Unicron they were channeling, forcibly reducing him and Galvatron back to their original size and power. As Galvatron took off into space to find Unicron and take revenge on the entity for manipulating him, Omega Supreme pursued the Decepticons. {{storylink|Spark (episode)|Spark}}&lt;br /&gt;
&lt;br /&gt;
Despite Omega and Kicker&#039;s efforts, Galvatron once again gained the power of Unicron by absorbing a small orb fragment of the Chaos-Bringer that had been left in space. Omega Supreme fulfilled the duty bestowed on him by Primus, delaying the once-again-gigantic Galvatron with his own impressive power. Once Optimus Prime arrived (having merged with the Combination Sparks of all his warriors), Omega joined him for the Ultimate combination as Optimus Supreme one last time. Optimus Supreme and the Unicron-possessed Galvatron grappled in the path of Primus&#039;s Super Energon sun, as Optimus prepared to sacrifice himself to hurtle Unicron into the star. Galvatron refused to allow the sacrifice, however. He regained control long enough to throw himself into the energon sun, and Unicron&#039;s last bit of influence was destroyed. Omega Supreme and the other Autobots were restored, and Alpha Q&#039;s planets received the light and energy they so desperately needed. {{storylink|The Sun}}&lt;br /&gt;
&lt;br /&gt;
At some point, in an Autobot combat training simulation, Omega Supreme and Optimus Prime tag-teamed against a variety of opponents, making it to the final round opposite [[Rodimus (Energon)|Rodimus]] and [[Hot Shot (Armada)|Hot Shot]]. They got a little too caught up in their stock animation transformation sequences, though, and left the arena floor, thereby accidentally forfeiting the match. The tiny (and deeply disturbing looking) Omega figure consoled Optimus Prime after their loss. {{storylink|Distribution}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Energon&#039;&#039; comic===&lt;br /&gt;
{{note|In late 2010, [[Simon Furman]] began to list synopses of the unpublished Energons. In &amp;quot;[[Armageddon Part 1]]&amp;quot;, [[Ironhide (Energon)|Ironhide]] reported he was putting the finishing touches to the new super-weapon Omega Supreme. It was finally activated in &amp;quot;[[Armageddon Part 4]]&amp;quot; and obliterated [[Unicron&#039;s Four Horsemen]] with its great firepower. In &amp;quot;[[Armageddon Part 5]]&amp;quot;, he joined the battle against first the [[Quintesson]] war-fleet and then [[Unicron]].}}&lt;br /&gt;
&lt;br /&gt;
===Toy pack-in comic===&lt;br /&gt;
When [[Eclipse-Team]], composed of [[Slugslinger (Energon)|Slugslinger]] and [[Sharkticon (Energon)|Sharkticon]], infiltrated an Autobot [[energon]] refinery plant, they encountered Omega Supreme&#039;s inert body and assumed it was &amp;quot;some sort of Autobot sentry drone&amp;quot; that had been knocked offline by an e.m. pulse, courtesy of [[Shockblast]], who was directing their mission from space. Moving along, they first encountered another drone who activated the base&#039;s &amp;quot;security mode,&amp;quot; alerting the resident Autobots, [[Bulkhead (Energon)|Bulkhead]], [[Tow-Line (Energon)|Tow-Line]] and the now active Omega Supreme. Though the Decepticons called in [[Mirage (Energon)|Mirage]] for reinforcement, Omega Supreme first made short work of this newcomer, and then fired at Sharkticon while he fled, taking out both his target and the space-bound Shockblast with one shot! Thus the energon is safe from Decepticon hands... for now! {{storylink|Energon Volume 3}}&lt;br /&gt;
&lt;br /&gt;
Later, Omega Supreme battled [[Constructicon Maximus]]. {{storylink|Energon Volume 4}}&lt;br /&gt;
&lt;br /&gt;
==Related characters==&lt;br /&gt;
===Omega===&lt;br /&gt;
[[Image:EnergonOmegaCartoonRobot.jpg|right|thumb|Head On!]]&lt;br /&gt;
Omega Supreme&#039;s larger head turns into a smaller robot.  It is unknown if the smaller robot &#039;&#039;is&#039;&#039; Omega Supreme and the large form merely boosts his size and power, or if &amp;quot;Omega Supreme&amp;quot; specifically refers to the union of all three, though the combined Omega Train and Omega Battleship have the ability to form the robot &#039;&#039;&#039;Omega Grand&#039;&#039;&#039; without him.  How many Omegas can be in one set?&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Omega Grand===&lt;br /&gt;
[[Image:EnergonOmegaGrandCartoonHead.JPG|right|thumb|Sideways? Is that you?]]&lt;br /&gt;
Omega Grand is the robot mode of the Omega Train and Omega Battleship.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Energon===&lt;br /&gt;
[[Image:EnergonOmegaSupreme toy.jpeg|right|300px|thumb|Homage: Appreciated]]&lt;br /&gt;
[[Image:Energon OptimusSupreme.jpg|thumb|right|200px|Whites: whiter. Brights: brighter. Accessories: Cumbersome.]]&lt;br /&gt;
* &#039;&#039;&#039;Omega Supreme&#039;&#039;&#039; (Supreme, 2004)&lt;br /&gt;
** &#039;&#039;Japanese ID number&#039;&#039;: &#039;&#039;&#039;SC-22&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;Accessories&#039;&#039;: 2 missiles&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;Energon&#039;&#039; Omega Supreme is nominally composed of two major components, the &#039;&#039;&#039;Omega Train&#039;&#039;&#039;—a train engine with a large construction arm on its caboose—and the &#039;&#039;&#039;Omega Battleship&#039;&#039;&#039;—a multi-gunned space battleship. Both components can link together in vehicle mode to form the &#039;&#039;&#039;Cybertronian Armoured Super Train&#039;&#039;&#039;, and can be reconfigured into ground based weapon emplacements. Additionally, the two parts Powerlinx combine together, along with the &#039;&#039;&#039;Omega&#039;&#039;&#039; Headmaster component to form the robot &#039;&#039;&#039;Omega Supreme&#039;&#039;&#039;, or without the Headmaster to form &#039;&#039;&#039;Omega Grand&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
: In this mode, Omega Supreme vaguely looks like his Generation 1 namesake. He features an extending claw gimmick on his right arm, along with electronic lights and sounds in his left arm, with both gimmicks accessible in all modes and combinations.&lt;br /&gt;
&lt;br /&gt;
: He can combine with &#039;&#039;Energon&#039;&#039; Optimus Prime to form &#039;&#039;&#039;Powerlinx Omega Supreme&#039;&#039;&#039; (called &#039;&#039;&#039;Optimus Supreme&#039;&#039;&#039; in the cartoon, as noted above), with Optimus sitting inside Omega Supreme&#039;s chest cavity. The Omega head component, capable of transforming into its own robot mode, can be stored in Omega Supreme&#039;s right shoulder while in the Optimus Supreme configuration. This configuration also allows the attachment of Optimus Prime&#039;s [[Prime Force]] drone limb team or the dis-articulated parts of [[Wing Saber (Energon)|Wing Saber]] as auxiliary weapons.&lt;br /&gt;
&lt;br /&gt;
: The main difference between the US &#039;&#039;Energon&#039;&#039; and Japanese &#039;&#039;Superlink&#039;&#039; releases is the latter version used silver paint on his thighs and biceps, to give more uniformity to the colour scheme, and has orange paint on his face to make it stand out better underneath the head canopy.&lt;br /&gt;
&lt;br /&gt;
: This mold was redecoed into [[Omega Sentinel (Energon)|Omega Sentinel]], and is going to be retooled and redecoed to make the platinum edition Omega Supreme.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2004/Autobot/OmegaSupreme/omegasupreme.htm Omega Supreme at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Attacktix===&lt;br /&gt;
[[Image:Attacktix_EnOmegaSupreme.jpg|right|thumb|&amp;quot;I am tired of these jokes about my giant hand. The first such incidence occurred in 1956 when...&amp;quot;]]&lt;br /&gt;
* &#039;&#039;&#039;Omega Supreme&#039;&#039;&#039; (Battle Masters multipack, 2006)&lt;br /&gt;
{{attacktix &lt;br /&gt;
|ID=TF24&lt;br /&gt;
|faction=N/A&lt;br /&gt;
|class=Battle Master&lt;br /&gt;
|special=Recruit - 6/26 (23%) success ratio&lt;br /&gt;
|cost=80&lt;br /&gt;
|speed=10&lt;br /&gt;
|attacktype=Tosser (the good kind) &lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
:Omega Supreme comes in a pack with the first series [[Crumplezone (Cybertron)|Crumplezone]] figure. His right arm features a powerful scooping melee attack based on his main toy&#039;s claw gimmick, which hurls pieces impressive distances (try flinging an opposing piece into a crowd of &#039;em).&lt;br /&gt;
&lt;br /&gt;
:At 80 points, Omega Supreme is one of the most expensive figures in all &#039;&#039;Attacktix&#039;&#039;. His &#039;&#039;Recruit&#039;&#039; special power lets you put any Autobot piece into play from your back-ups. Like all Battle Masters figures, Omega Supreme is not tournament legal.&lt;br /&gt;
&lt;br /&gt;
:This piece is best taken out with a striker attack, particularly the likes of [[Scorponok (Energon)|Scorponok]], or [[Ransack (Cybertron)|Ransack]]. However a point-blank shot to his chest (putting the missile right against him) by even a [[Light Unit|Decepticlone]] should topple Omega Supreme every time. Yes, he can be defeated by the Crumplezone figure that&#039;s packed with him, though it&#039;s difficult to do (aim near the right knee).&lt;br /&gt;
&lt;br /&gt;
:At long range, Omega Supreme is meant to be knocked down by hitting both the targets on his knees, unlocking the joints so he falls over backwards thanks to the weight of his upper body. Unfortunately, he is so well balanced that he simply flops back into a prone position that is even more difficult to shoot down from a distance.&lt;br /&gt;
&lt;br /&gt;
:Omega lacks any kind of &#039;&#039;allegiance&#039;&#039; marker, preventing you from calling him into play from your graveyard or back-ups. The player has to start with this guy, and once he&#039;s down, he&#039;s down for the game.&lt;br /&gt;
&lt;br /&gt;
:This mold was [[retool]]ed into &#039;&#039;Attacktix&#039;&#039; [[Omega Sentinel (Energon)|Omega Sentinel]].&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*  According to [[Aaron Archer]] at the [[BotCon 2005]] [[Hasbro]] panel, &#039;&#039;Energon&#039;&#039; Omega Supreme was originally going to be part rocket like the Generation 1 toy, but it was decided that a battleship was &amp;quot;cooler&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
* In Omega Supreme&#039;s [[stock footage|stock]] Powerlinx sequence with Optimus Prime, the little robot, Omega, briefly transforms into robot mode before disappearing in a swirl of light. This reveals the head of Omega Grand momentarily. He then combines and Omega swoops in from off screen in the form of a ball of light and stores himself in Optimus Supreme&#039;s right shoulder.&lt;br /&gt;
&lt;br /&gt;
*  Also according to Archer, the main toy&#039;s body has that little pop-up head because he never liked how if you lost the [[Headmaster (technology)|Headmaster figure]] for the old [[The Transformers (toyline)|Generation 1 toys]], then your robot had no head at all. At least this way, the big robot has &#039;&#039;something&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Foreign names===&lt;br /&gt;
*&#039;&#039;Japanese:&#039;&#039; &#039;&#039;&#039;Omega Supreme&#039;&#039;&#039; (オメガスプリーム &#039;&#039;Omega Supurīmu&#039;&#039;)&lt;br /&gt;
*&#039;&#039;Hungarian:&#039;&#039; &#039;&#039;&#039;Végső Omega&#039;&#039;&#039; (&amp;quot;Omega the Last&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Category:Attacktix]]&lt;br /&gt;
[[Category:Combiners]]&lt;br /&gt;
[[Category:Energon Autobots]]&lt;br /&gt;
[[Category:Headmasters]]&lt;br /&gt;
[[Category:Multi-component Transformers]]&lt;br /&gt;
[[Category:Transformers with multiple modes]]&lt;/div&gt;</summary>
		<author><name>96.246.103.170</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Gold_Plastic_Syndrome&amp;diff=761499</id>
		<title>Gold Plastic Syndrome</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Gold_Plastic_Syndrome&amp;diff=761499"/>
		<updated>2012-10-16T00:43:51Z</updated>

		<summary type="html">&lt;p&gt;96.246.103.170: &lt;/p&gt;
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&lt;div&gt;{{featured}}&lt;br /&gt;
[[Image:Electrogoldplasticsyndrome.jpg|right|450px|thumb|Ouch.]]&lt;br /&gt;
&#039;&#039;&#039;Gold Plastic Syndrome&#039;&#039;&#039; (commonly shorthanded to &#039;&#039;&#039;GPS&#039;&#039;&#039;) is fandom terminology used to describe the phenomenon of a toy&#039;s [[plastic]] decomposing and becoming brittle to the point of shattering or crumbling under minimal-stress conditions. In the most extreme cases, toys have been reported to spontaneously crumble to small bits without any applied force at all, even if they&#039;re fresh out of their [[Mint in sealed box|unopened package]].&lt;br /&gt;
&lt;br /&gt;
This breakage is different from the relatively more common stress-fracture type of plastic breakage that can occur in some [[Toy|Transformers toys]]. The condition takes its name from the gold plastics of late Generation 1 through to &#039;&#039;Beast Wars&#039;&#039;, that have proved the most prone to this sort of breakage. However, despite the name, Gold Plastic Syndrome has been known to affect other types of plastic—most of them noted for a pretty metallic swirl in the plastic.&lt;br /&gt;
&lt;br /&gt;
==Notability==&lt;br /&gt;
GPS is widespread among toys made in the tail-end of [[The Transformers (toyline)|Generation 1]], typically the second year of [[Pretender|Pretenders]] and even some European-market exclusives, &#039;&#039;[[Transformers: Generation 2 (toyline)|Generation 2]]&#039;&#039; and the &#039;&#039;[[Beast Wars: Transformers (toyline)|Beast Wars]]&#039;&#039; series, but examples have surfaced from lines as recent as [[Transformers: Universe (2003 toyline)|&#039;&#039;Universe&#039;&#039; (2003)]]. Transformers toys are not the only ones to suffer from this; there have been reports of &#039;&#039;[[G.I. Joe (team)|G.I. Joe]]&#039;&#039; and &#039;&#039;[[Visionaries]]&#039;&#039; toys&#039; gold plastics also crumbling seemingly of their own accord.&lt;br /&gt;
&lt;br /&gt;
The toys most likely to suffer from Gold Plastic Syndrome are those with gold or bronze plastics with a metallic swirl in the plastic. There are other known cases with different colours of plastic—though usually there is a tell-tale swirl.&lt;br /&gt;
&lt;br /&gt;
==Cause of GPS==&lt;br /&gt;
Because this is not exactly an area of scientific notability there aren&#039;t any causal studies into Gold Plastic Syndrome that we know about. Basically, it is thought that certain plastics weren&#039;t mixed as well as others, possibly because of the metallic pigment or colouring, so they break down more quickly.&lt;br /&gt;
&lt;br /&gt;
It&#039;s not much of a theory, really. Here&#039;s a more detailed attempt:&lt;br /&gt;
&lt;br /&gt;
{{bigquote|The problem likely arises, as with many composites, when the bonding between the polymer and the dye/particles breaks down. This could occur do to a natural chemical/phase change of the plastic, due to oxidation, for example, or by another mechanism, say the forces incurred by the toy being played with, or more likely, due to some combination thereof. In any case, when the bonds between the particles and the polymers break down, you would get small voids in the plastic structure. If this occurs frequently enough, the structure would become effectively porous (that is, it would be filled with lots of tiny voids/cracks where the polymers and particles have come apart). With even a slight amount of force, some of these cracks/voids could expand, even slightly, to the point where they intersect another void and join, making an even bigger crack. Once a critical crack length is reached, the sample fractures.&lt;br /&gt;
&lt;br /&gt;
So effectively, the plastic becomes more brittle, and this would also explain it &amp;quot;crumbling&amp;quot; as well as cracking.}}&lt;br /&gt;
:-Aernaroth suggests a cause for GPS [http://www.allspark.com/forums/index.php?s=&amp;amp;showtopic=57191&amp;amp;view=findpost&amp;amp;p=1174876 on the Allspark]&lt;br /&gt;
&lt;br /&gt;
So what it amounts to is: &amp;quot;The plastic crumbles a&#039;cause it ain&#039;t very good.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hasbro have attributed it to &amp;quot;the amount of gold fleck included in the plastic&amp;quot;, and have apparently reduced the amount in similar plastics of more recent vintage to prevent further occurrences.&amp;lt;ref name=&amp;quot;hasbrogps&amp;quot;&amp;gt;[http://www.transformerland.com/forum/viewtopic.php?t=3481 Hasbro Transformersland.com Q&amp;amp;A, August 2009:] &amp;quot;When we used gold metallic plastic in the past we discovered, along with many of you, that it becomes brittle over time. As we became aware of this situation, we took the necessary steps to reduce the amount of gold fleck included in the plastic to eliminate this issue. Ultimately, this should no longer be an issue due to these corrective steps that we have taken.&amp;quot;&amp;lt;/ref&amp;gt;  Later Hasbro said that they believe they&#039;ve &amp;quot;alleviated the issues associated with the &#039;gold&#039; plastic issue&amp;quot; through &amp;quot;trial and error.&amp;quot;  &amp;lt;ref&amp;gt;http://www.toyark.com/news/transformers-toy-news-2/hasbro-transformers-june-2010-qna-2867/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All in all, the actual causes of Gold Plastic Syndrome aren&#039;t a very big deal to Transformers fans—it&#039;s really pretty academic. Of more concern is the RESULTS (i.e., crumbling like a soggy Tim Tam in a cup of coffee), and what to look out for. There&#039;s no cure here, no fix. If a toy has GPS, it &#039;&#039;&#039;will&#039;&#039;&#039; die.&lt;br /&gt;
&lt;br /&gt;
==The Symptoms==&lt;br /&gt;
Gold Plastic Syndrome usually has a few clear signs. Knowing how to tell the difference between Gold Plastic Syndrome and normal plastic breakage is very important for a Transformers fan who is collecting vintage toys. It&#039;s the difference between giving up on that toy completely (since if it has GPS so will any other sample of the toy) and buying a new copy.&lt;br /&gt;
[[Image:GPSSkyquakescopeclose.jpg|300px|thumb|Nooo!]]&lt;br /&gt;
*GPS usually takes place in metallic-coloured plastics, most notably gold plastic and bronze plastic.&lt;br /&gt;
*GPS breaks are NOT accompanied by stress fractures. There is usually NOT any visible wear before the breakage. This is really important. Plastic breaks. This is a reality of toy collecting, plastic gets old and it breaks. Gold plastic syndrome is breakage without warning.&lt;br /&gt;
*GPS breaks often leave a powdery residue and shards of plastic (though not always), the result of the plastic actually physically crumbling. Take a look at the picture of Skyquake&#039;s scope—okay, the bits of his scope—to the right. You can actually see some of the left-over shards of plastic. Keep in mind this picture was taken years after the break actually occurred—these are new shards of plastic which came off these pieces of scope during the process of moving the parts around for photography. Plastic should &#039;&#039;&#039;not&#039;&#039;&#039; be that brittle or delicate.&lt;br /&gt;
*GPS breakages don&#039;t need to involve any excess stress or force on a toy—simply handling a toy can cause the breakage. Looking at it funny, sometimes does it. Spitting on it, maybe. Opening its box. &#039;&#039;Anything.&#039;&#039; If your toy breaks despite careful handling it&#039;s more likely to be GPS.&lt;br /&gt;
[[Image:SkyquakeGPSback.jpg|thumb|300px|Gleargh]]&lt;br /&gt;
*GPS breaks often have rough, uneven edges with no stress lines around them. This is important—usually when plastic snaps it snaps cleanly (as is common with clear plastic), or it bends first (leaving a torn-off piece, or clear stresses around the break). If a break is uneven, with different colours and textures in it, yet there are no stress fractures around the wound, and especially if it leaves a powdery residue as well, it&#039;s almost certainly a GPS break. Take a look at the photo of Skyquake to the right for a good example of the ragged break. Okay...not good. What&#039;s the other word that&#039;s LIKE &amp;quot;good&amp;quot;, but not actually good? Oh yeah. Horrifying. A HORRIFYING example.&lt;br /&gt;
*GPS plastics will sometimes feel brittle to the touch, sometimes making cracking noises as they&#039;re handled. &lt;br /&gt;
&lt;br /&gt;
A really easy test to tell if you have GPS breakage is this—if a piece breaks off, try snapping it again. If it&#039;s normal plastic breakage, the broken piece should bend or bow instead of just snapping like dry wood; there should be some give in the plastic, even if it&#039;s a brittle, clear plastic—so you should be able to glue it back into place, or at least get a replacement part. On the other hand, if the broken piece snaps like your grandmother&#039;s ankles in a rugby match, then you&#039;ve almost definitely got Gold Plastic Syndrome.&lt;br /&gt;
&lt;br /&gt;
==GPS misconceptions==&lt;br /&gt;
&#039;&#039;&#039;ALL GOLD PLASTIC WILL DIE!&#039;&#039;&#039;&lt;br /&gt;
:Not true. It&#039;s gold plastic from certain eras that will die. It&#039;s plastic from about 1989 (second year Pretenders are notorious for it) and through to about the end of &#039;&#039;Beast Wars&#039;&#039;. As far as we know later toys do not suffer from GPS, due to a reduction in the amount of metallic flakes in similar, but more recent toys&amp;lt;ref name=&amp;quot;hasbrogps&amp;quot; /&amp;gt;. &#039;&#039;As far as we know.&#039;&#039;  But just you wait...oh yes, just you wait.  Toys with flexible nylon-based gold plastics, such as [[Optimus Prime (Armada)|Superbase Optimus Prime&#039;s]] elbows, are not susceptible to GPS. (Although some would beg to differ...)&lt;br /&gt;
&lt;br /&gt;
:Even on toys well known for GPS, some of their gold plastic is less prone to break. Gold plastic which is nice and thick is much less likely to snap than gold plastic which is thin. Gold plastic which is under constant stress—like that at a joint—is also more likely to break. That said, some really nice solid parts can shatter like eggshells if it&#039;s real GPS we&#039;re talkin&#039; about.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MY TOY BROKE, IT MUST BE GOLD PLASTIC SYNDROME&#039;&#039;&#039;&lt;br /&gt;
:There are plenty of ways for plastic to break that aren&#039;t related to Gold Plastic Syndrome. Repeated stress on a plastic, dropping a toy, a toy with metal parts that damage the plastic parts, thin plastic, or simply the use of translucent plastic, which is more brittle. Just because a toy breaks doesn&#039;t mean it&#039;s Gold Plastic Syndrome. Look for the symptoms (listed above) and ask around before assuming that every single copy of this toy is destined to die a painful and horrible death. Unless everyone who buys a copy of this toy decides to test its durability by throwing it off of a 10-story building.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ONLY GOLD PLASTIC GETS GOLD PLASTIC SYNDROME&#039;&#039;&#039;&lt;br /&gt;
:Not quite true. Observations suggest that it should probably called &amp;quot;Metallic Plastic Syndrome&amp;quot;. It&#039;s those metallic plastics, most commonly the gold and bronze plastics used for almost ten years by Hasbro and Takara, from around 1989 to 1998. However, in theory, any colour of plastic could be susceptible, given time. Keep an eye on your Fire Convoy, kids; that pretty metallic swirl in his plastic isn&#039;t promising.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MY TOY IS DOOMED!&#039;&#039;&#039;&lt;br /&gt;
:Okay...not exactly a misconception. Your toy is probably doomed...but there is a little bit of light at the end of the tunnel.&lt;br /&gt;
&lt;br /&gt;
:You see, the thickness of the plastic seems to affect GPS. Also, the amount of stress on it affects it. While some toys are known for breaking just by having their packages opened—guys like Randy, Roadblock and &#039;&#039;Generation 2&#039;&#039; Slingshot—others, like Skyquake and Pyro, can remain very strongly intact because the parts that are made of GPS plastics are large and thick and otherwise robust. GPS is an inconsistent process—eventually your toy &#039;&#039;&#039;will&#039;&#039;&#039; crumble, but there&#039;s no telling how long it will take. With delicate handling (read: almost none) you can maintain a GPS-afflicted toy in your collection for quite some time.&lt;br /&gt;
&lt;br /&gt;
:Also remember that the evidence for Gold Plastic Syndrome is completely observational. There seems to be some evidence that different plastic batches were less affected, that some releases of the toys were less affected. You might luck out and get an Electro that never crumbles to dust, or you might be really unlucky and get multiple Electros, all of which break horribly. This page is a caution more than anything else. Know what you&#039;re getting into when you buy a toy known to be afflicted by GPS.&lt;br /&gt;
&lt;br /&gt;
==Toys commonly associated with Gold Plastic Syndrome==&lt;br /&gt;
====Generation 1====&lt;br /&gt;
* [[Scorponok (G1)|BlackZarak]]&lt;br /&gt;
:Rather depressingly, BlackZarak&#039;s feet and shield tend to shatter.  Since both parts have to be under stress to function as intended, this particularly expensive toy is almost never intact. The Black Roritchi repaint of [[Fasttrack (Scorponok)|Fasttrack]] included with him is almost &#039;&#039;entirely&#039;&#039; made of gold plastic. Good luck...&lt;br /&gt;
* [[Bristleback]]&lt;br /&gt;
:Bristleback on his own isn&#039;t in much danger, as he has a fairly minimal amount of moving parts.  However, when combining with the other Monster Pretenders, sliding the Monstructor fist in place will usually be enough to create a large crack through his legs, sometimes even splitting them entirely.&lt;br /&gt;
* [[Roadblock (G1)|Roadblock]]&lt;br /&gt;
:The innermost robot has three peg holes, two in the fists and one on his back, that are particularly susceptible to cracking and shattering, leaving many a Roadblock hand-less.&lt;br /&gt;
* [[Skyhammer (G1)|Skyhammer]]&lt;br /&gt;
:One of the most notorious toys. The entire bottom of his large vehicle shell is made of gold plastic and it is very prone to breakage. Not to mention how much gold plastic is on his inner shell and his robot mode.&lt;br /&gt;
* [[Slog]] &lt;br /&gt;
:Slog is notable because his gimmick requires another toy (Birdbrain) to be inserted up inside his gold sections. His thin gold sides will crumble like a good fruit cake (just not as moist) if Birdbrain jostles around too much.&lt;br /&gt;
* [[Killbison]]&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:GPSSkyquakescope.jpg|thumb|Well, crap.]]&lt;br /&gt;
&lt;br /&gt;
====Generation 1-2 Transitional Phase====&lt;br /&gt;
* [[Skyquake (G1)|Skyquake]]&lt;br /&gt;
:Skyquake is another toy notable for having a gimmick which makes the whole thing worse. Skyquake actually has two colours of metallic plastic on him: One is a dark bronze, the other a light bronze. It is the light bronze plastic that is most likely to break. Unfortunately, the light bronze plastic also forms Skyquake&#039;s scope. You&#039;re supposed to put a Predator jet&#039;s scope slide into that part of him. But the union is not pleasant for the one on the receiving end. Take a look at the picture to the right. These are the parts left of Skyquake&#039;s scope after another Predator tried to unite with him. Actually...that&#039;s not even all the parts, that&#039;s just all that could be found.&lt;br /&gt;
&lt;br /&gt;
:This is a gimmick which should never be used by modern collectors. Never, ever, ever, ever. Watch out for the movable panel on the back of his head, too, as it&#039;s the same light bronze plastic.&lt;br /&gt;
&lt;br /&gt;
* [[Pyro (G1)|Pyro]]&lt;br /&gt;
:Although he can be something of a trouper in comparison to other victims on this page, Pyro&#039;s waist can break very easily if not handled with care.&lt;br /&gt;
{{-}}&lt;br /&gt;
====Generation 2====&lt;br /&gt;
* [[Electro]]&lt;br /&gt;
[[Image:Electrobrokenknee.jpg|thumb|Oh, God, my knee! MY KNEEEEEEE!!]]&lt;br /&gt;
&lt;br /&gt;
:There&#039;s a reason that Electro sits up at the top of this page. Poor guy just can&#039;t catch a break.&lt;br /&gt;
&lt;br /&gt;
:Wait...actually, no. That&#039;s the entire problem. The poor guy totally &#039;&#039;can&#039;&#039; catch a break. All the time. Because he is designed to die.&lt;br /&gt;
&lt;br /&gt;
* [[Slingshot (G1)|Slingshot]]&lt;br /&gt;
:Slingshot is infamous for being made almost entirely of gold plastic, and he has been reported to come apart straight out of the package.&amp;lt;ref&amp;gt;http://groups.google.com/group/alt.toys.transformers/msg/2b8b3dec846e5479?hl=en&amp;lt;/ref&amp;gt; Worse, he&#039;s known for being another toy whose gimmick will destroy him. Slingshot&#039;s head is a post which is designed to plug into [[Silverbolt_(G1)|Silverbolt]] (or any other Scramble City leader), so that Slingshot can form an arm or a leg. Doing this will destroy your Slingshot.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Beast Wars====&lt;br /&gt;
* [[Grimlock (G1)|Grimlock]]&lt;br /&gt;
[[Image:Goldplasticgrimlock.jpg|thumb|He&#039;s hopping mad! ... Okay, fine. YOU do better.]]&lt;br /&gt;
:Take a look at the picture to the right. Grimlock&#039;s gold plastic can break pretty damned hard. The fact that he uses a gold plastic ball joint for his hips is not really a good thing. Common breakages include the insides of his legs (where his chest pegs into them in beast mode) and his mutant face (which is very thin).&lt;br /&gt;
* [[Randy (BWN)|Randy]]&lt;br /&gt;
:Poor Randy. This is one of the legendary Gold Plastic Syndrome toys. Imagine, if you will, a toy with an entirely spring-loaded transformation made entirely out of gold plastic. Ouch, right? Well, don&#039;t worry. You&#039;ll never have to see what a mess that could be, because this toy will shatter into a million pieces the moment you open it. Ouch.&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Brownplasticsyndrome.jpg|thumb|The one picture for the wiki you never want to be able to make.]]&lt;br /&gt;
* [[Megatron (BW)|&#039;&#039;Transmetal&#039;&#039; Megatron]]&lt;br /&gt;
:He&#039;ll snap at the waist, the shoulders, the ... well, anything that&#039;s made of that brown plastic.  This is technically Brown Plastic Syndrome, but regardless of what you call it this toy will end in sadness. The Japanese &#039;&#039;Metals&#039;&#039; version uses black instead of the brown, so it seems to be immune. The fragility of the waist may be due to GPS, a [[design flaw]], or a combination of both.&lt;br /&gt;
* [[Silverbolt (G1)|Silverbolt]]&lt;br /&gt;
:Despite having a dangerously large amount of bronze plastic, Magnaboss Silverbolt IS fairly stable. The main breakage point is where his tail connects to his body. As well, [[Skywarp (BWII)|Skywarp]], his Japanese counterpart, is just as likely to suffer from this.  That said, just...be careful, okay? Be careful.&lt;br /&gt;
* [[Soundwave (BW)|Soundwave]]&lt;br /&gt;
:His entire fraggin&#039; body is composed of gold plastic, so it&#039;s a crap shoot. The places on his body where the sides hinge open as part of his transformation are the first to go, however.&lt;br /&gt;
* [[Torca]]&lt;br /&gt;
:His legs, tail hinge and sides are prone to Gold Plastic Syndrome.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Beast Machines====&lt;br /&gt;
*[[Snarl (BM)|Snarl]]&lt;br /&gt;
:Snarl is an atrocious example of a victim to Gold Plastic Syndrome, it seems that the longer the figures are left in sealed packages, the more brittle they are upon opening said packages... Where all manner of extremities will simply snap off, most easily among these being the ankles.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Universe (2003)/Cybertron====&lt;br /&gt;
*[[Megabolt]]&lt;br /&gt;
:Having limbs cast primarily in gold plastic is not a good thing.  Fracture points include his forearms, the holes that lock his arms in place in crawling head mode, lower legs near the knees, and his head.&lt;br /&gt;
&lt;br /&gt;
*[[Transformers: Armada (toyline)| Armada]] [[Optimus Prime (Armada) |Optimus Prime]]&lt;br /&gt;
: Having gold plastic joints is never a good idea especially when it is the arm and needs to bend both ways for transformation.&lt;br /&gt;
&lt;br /&gt;
*[[Micromaster]] [[Superion (Universe)|Superion]] (initially a [[KB Toys]] [[exclusive]] &#039;&#039;[[Transformers: Universe (2003 toyline)|Universe]]&#039;&#039; release in the USA, later also available at CVS Pharmacy stores; mass-retail &#039;&#039;[[Transformers: Cybertron (toyline)|Cybertron]]&#039;&#039; release in Europe), released in 2006, suffers from this as of 2010, particularly the peg that connects [[Ro-Tor (Universe)|Ro-Tor]] to Superion&#039;s torso piece.&amp;lt;ref name=&amp;quot;tfwsuper&amp;quot;&amp;gt;[http://www.tfw2005.com/boards/transformers-toy-discussion/300674-warning-universe-micromaster-superion-suffers-gold-plastic-syndrome.html TFW2005 thread about Micromaster Superion suffering from Gold Plastic Syndrome, with multiple reports]&amp;lt;/ref&amp;gt;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Star Wars: Transformers====&lt;br /&gt;
* [[Millennium Falcon]] / [[Han Solo]] &amp;amp; [[Chewbacca]]&lt;br /&gt;
:Particularly, the Chewbacca half suffers from GPS. His legs can lock up and ultimately snap off. His upper arms are also said to fall victim as well. &amp;lt;ref&amp;gt;http://www.seibertron.com/toys/gallery.php?id=2481&amp;amp;size=0&amp;amp;start=101&amp;lt;/ref&amp;gt;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Other notable instances====&lt;br /&gt;
* [[Serpentor]]&lt;br /&gt;
:While not a Transformer, he is also known to suffer from this problem—especially through his hips, given the leg construction found on G.I. Joe toys of the era.&lt;br /&gt;
&lt;br /&gt;
==Toys often mistaken for having GPS==&lt;br /&gt;
&lt;br /&gt;
A number of toys have gold parts that easily break not due to the plastic used, but due to structural problems with the part designs themselves.&lt;br /&gt;
&lt;br /&gt;
* [[Predator (subgroup)|Predator]] [[missile]] launchers&lt;br /&gt;
:The Predator launcher pegs are notorious for breaking off, but this is due to their size. Those pegs are &#039;&#039;tiny&#039;&#039;; many other weapons with a similar peg have the same problem. However, the Predator launchers are worse off, as they are also used by larger figures like Skyquake. Also, the &amp;quot;false&amp;quot; trigger is known to break off, as it doesn&#039;t have a hinge, relying on the plastic to bend. (The actual trigger is a small, black, internal piece.) If the Predator launchers actually had GPS, the strength of the spring would cause them literally to explode.&lt;br /&gt;
&lt;br /&gt;
* [[Thunder Clash]]&lt;br /&gt;
:Thunder Clash&#039;s gold feet are often broken due to the design of the ratcheting transformation joint. The ratchets are so stiff that you&#039;re more likely to pry his feet apart before the ratchets budge. Like the Predator launchers, if this &#039;&#039;was&#039;&#039; due to GPS, Thunder Clash&#039;s launcher barrels would literally explode due to the very strong springs.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;[[Movie (toyline)|Movie]]&#039;&#039; [[Legends Class]] [[Scorponok (Movie)|Scorponok]]&lt;br /&gt;
:Legends Scorponok&#039;s tail stinger, originally soft and bendy, tends to harden after a while, and then becomes prone to breaking. While the stinger &#039;&#039;is&#039;&#039; made of a gold plastic type, the cause for this problem appears to be an inferior plasticizer rather than traditional Gold Plastic Syndrome.&lt;br /&gt;
&lt;br /&gt;
==Etymology==&lt;br /&gt;
The term was coined in an [[alt.toys.transformers]] post made by user Sky Shadow in September 2002.&amp;lt;ref&amp;gt;http://groups.google.co.uk/group/alt.toys.transformers/msg/2b3d532961b2c2dc&amp;lt;/ref&amp;gt; A post by [[Dave Edwards|Dave &amp;quot;Zobovor&amp;quot; Edwards]], meanwhile, made in June of the previous year,&amp;lt;ref&amp;gt;http://groups.google.co.uk/group/alt.toys.transformers/msg/6ed7e0f3586f37e4&amp;lt;/ref&amp;gt; is the earliest identifiable acknowledgment of the widespread nature of the phenomenon within the Transformers fan community.&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===Transformers Animated===&lt;br /&gt;
At some point during the great war, a vaccine for Gold Plastic Syndrome was developed by [[Red Alert (Animated)|Red Alert]]. {{storylink|Transformers Animated: The AllSpark Almanac II|The AllSpark Almanac II}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.youtube.com/watch?v=qcjAUN5Ssj8 Demonstration of Gold Plastic Syndrome in effect at Youtube]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Animated]]&lt;br /&gt;
[[Category:Diseases]]&lt;br /&gt;
[[Category:Toys]]&lt;/div&gt;</summary>
		<author><name>96.246.103.170</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Talk:Vehicon_(Prime)&amp;diff=761497</id>
		<title>Talk:Vehicon (Prime)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Talk:Vehicon_(Prime)&amp;diff=761497"/>
		<updated>2012-10-16T00:30:53Z</updated>

		<summary type="html">&lt;p&gt;96.246.103.170: /* Other names for Vehicons */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Drones? ==&lt;br /&gt;
&lt;br /&gt;
What makes these guys drones? So far in the cartoon they seem to be generic Decepticons. Who don&#039;t talk much. Also, where is their name from? - [[User:Starfield|Starfield]] 18:16, 27 November 2010 (EST)&lt;br /&gt;
:They were named in the comic, if I recall correctly. If they&#039;re &#039;&#039;not&#039;&#039; drones, the Autobots sure don&#039;t seem to have too many qualms about killing them.--[[User:Rosicrucian|Rosicrucian]][[User Talk:Rosicrucian|&amp;lt;sup&amp;gt;Talk&amp;lt;/sup&amp;gt;]] 18:18, 27 November 2010 (EST)&lt;br /&gt;
:Starscream refers to them as drones in the second episode. Not sure if he&#039;s just referring to the miners or not though. --[[User:Abates|abates]] 18:35, 27 November 2010 (EST)&lt;br /&gt;
::&amp;quot;The drones have been mining in you absence.&amp;quot; The drones pictured mining were far away, but didn&#039;t seem to have the same silhouette as the Eradicons. - [[User:Starfield|Starfield]] 18:44, 27 November 2010 (EST)&lt;br /&gt;
[[Deus ex Machina]] muddies the issue somewhat further with Starscream&#039;s comment that &amp;quot;The crew took a vote&amp;quot;, which would seem to be beyond the capability of drones. Although then he does go and randomly murder one. Of course, I suppose the crew he was referring to could have been named Decepticons aboard the Nemesis that haven&#039;t been shown yet, the same way there&#039;s nothing to suggest Makeshift wasn&#039;t aboard during Darkness Rising. [[Special:Contributions/82.15.246.28|82.15.246.28]] 16:31, 14 March 2011 (EDT)&lt;br /&gt;
:Yeah, that would be my guess. I can&#039;t imagine non-living drones taking a vote would be something Screamer would care about, so we have to assume there are other Cons on the ship...--[[Special:Contributions/76.28.76.206|76.28.76.206]] 16:55, 14 March 2011 (EDT)&lt;br /&gt;
::They call them drones so they can show their robotic guts getting ripped out in a cartoon. Otherwise they can vote and disagree with Starscream and stuff as much as they want. - [[User:Starfield|Starfield]] 17:13, 14 March 2011 (EDT)&lt;br /&gt;
:::They seem to follow the same &#039;rules&#039; as Star Wars&#039; Stormtroopers or GI Joe&#039;s Cobra Vipers. They may be intelligent, but they&#039;re just disposable troop fodder. A drone doesn&#039;t have to be mindless, after all, and it&#039;s pretty clear that the Vehicons have some degree of intelligence. So they&#039;re not the same as the drones from Beast Machines. As for the Autobots pounding on them, that&#039;s been explicitly answered - it&#039;s because they&#039;re part of the Decepticon&#039;s warrior caste. The Autobots are far more merciful to the worker caste Decepticons... typically. - [[User:Vanguard|Vanguard]] 18:28, 16 January 2012 (EST)&lt;br /&gt;
Is it possible that they lack a spark in the traditional sense? This would explain their being somewhat sentient, but not being &amp;quot;alive&amp;quot;, and thus being disposable&lt;br /&gt;
&lt;br /&gt;
== Heads? ==&lt;br /&gt;
&lt;br /&gt;
May be just me, but do the combat and mining variants have different helmets?&lt;br /&gt;
The combat ones have helmets like in War For Cybertron, shaped like a T, and the miners have Dead Space-ish stripes.&lt;br /&gt;
Anyone else noticed?&lt;br /&gt;
&lt;br /&gt;
-ThiAthEhn&lt;br /&gt;
&lt;br /&gt;
== Names? ==&lt;br /&gt;
&lt;br /&gt;
These guys were recently called &amp;quot;Terrorcons&amp;quot; in the new &amp;quot;Terrorcon Defence&amp;quot; Game on Hubworld.com Maybe add a note about that? --[[User:Kaymac192|Kaymac192]] 17:25, 4 February 2011 (EST)&lt;br /&gt;
:No, they were called Vehicons. [[Terrorcon (Prime)|Terrorcons]] are the Dark Energon zombies. [[User:Interrobang|—Interrobang]] 17:29, 4 February 2011 (EST)&lt;br /&gt;
:But yes, you can add a note about them being called Vehicons in that game. - [[User:Starfield|Starfield]] 17:32, 4 February 2011 (EST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Jets ==&lt;br /&gt;
&lt;br /&gt;
Should we have a seperate page for jet vehicons and car type vehicons? Seeing as they are fairly different, We do have individual pages for each type of BM Vehicon. Thoughts? [[User:Grimlock140|Grimlock140]] 18:04, 6 May 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Hasbro DVD packaging variant ==&lt;br /&gt;
&lt;br /&gt;
A packaging variation appears to exist, which includes a DVD of &amp;quot;Loose Cannons&amp;quot; [http://www.tfw2005.com/boards/transformers-news-rumors/652476-rid-vehicon-w-dvd-spotted.html][http://www.ebay.com/itm/ws/eBayISAPI.dll?ViewItem&amp;amp;item=251148067123][http://www.ebay.com/itm/ws/eBayISAPI.dll?ViewItem&amp;amp;item=261095281174][http://www.ebay.com/itm/ws/eBayISAPI.dll?ViewItem&amp;amp;item=330790747588]&lt;br /&gt;
&lt;br /&gt;
== Other names for Vehicons ==&lt;br /&gt;
&lt;br /&gt;
Seeing as how the jet vehicons are called Flyers in the recent episode, shouldn&#039;t that be added to the beginning of the page? And since they are called flyers, why not call the other vehicons Drivers?&lt;/div&gt;</summary>
		<author><name>96.246.103.170</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=November_18&amp;diff=757550</id>
		<title>November 18</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=November_18&amp;diff=757550"/>
		<updated>2012-09-29T03:17:13Z</updated>

		<summary type="html">&lt;p&gt;96.246.103.170: &lt;/p&gt;
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&lt;div&gt;&amp;lt;noinclude&amp;gt;{{cal-date|11|18}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;[[1890]] —&#039;&#039;&#039; Earliest date for [[Jetfire (ROTF)|Jetfire]] to assume the alt mode of a Pre-dreadnought battleship and masquerade as the [[United States Navy#U.S.S. Maine (ACR-1)|USS &#039;&#039;Maine&#039;&#039;]]. &lt;br /&gt;
* &#039;&#039;&#039;[[1946]] —&#039;&#039;&#039; Writer [[Alan Dean Foster]] is born.&lt;br /&gt;
* &#039;&#039;&#039;[[1985]] —&#039;&#039;&#039; The &#039;&#039;[[The Transformers (cartoon)|Transformers]]&#039;&#039; episode &amp;quot;[[The Girl Who Loved Powerglide]]&amp;quot; premieres in the [[United States of America|US]].&lt;br /&gt;
* &#039;&#039;&#039;[[1986]] —&#039;&#039;&#039; The &#039;&#039;Transformers&#039;&#039; episode &amp;quot;[[Call of the Primitives]]&amp;quot; premieres in the US.&lt;br /&gt;
* &#039;&#039;&#039;[[1989]] —&#039;&#039;&#039; [[Johnny Haymer]] (the voice of [[Generation 1 (franchise)|Generation 1]] [[Swindle (G1)|Swindle]]) dies of cancer at age 69.&lt;br /&gt;
* &#039;&#039;&#039;[[1996]] —&#039;&#039;&#039; The &#039;&#039;[[Beast Wars: Transformers (cartoon)|Beast Wars]]&#039;&#039; episode &amp;quot;[[The Trigger, Part 1]]&amp;quot; premieres in the US.&lt;br /&gt;
* &#039;&#039;&#039;[[1998]] —&#039;&#039;&#039; The &#039;&#039;[[Beast Wars II: Super Lifeform Transformers (cartoon)|Beast Wars II]]&#039;&#039; episode &amp;quot;[[Knock Out Nemesis]]&amp;quot; premieres in [[Japan]].&lt;br /&gt;
* &#039;&#039;&#039;[[2009]] —&#039;&#039;&#039; [[IDW Publishing]]&#039;s new ongoing series launches with [[...For All Mankind|&#039;&#039;Transformers&#039;&#039; #1]].&lt;br /&gt;
* &#039;&#039;&#039;[[2012]] —&#039;&#039;&#039; &#039;&#039;[[Transformers Prime: The Game]]&#039;&#039; is released for the Nintendo WiiU which comes out on this day.&lt;/div&gt;</summary>
		<author><name>96.246.103.170</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Talk:Out_of_the_Past&amp;diff=748213</id>
		<title>Talk:Out of the Past</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Talk:Out_of_the_Past&amp;diff=748213"/>
		<updated>2012-09-02T04:03:28Z</updated>

		<summary type="html">&lt;p&gt;96.246.103.170: &lt;/p&gt;
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&lt;div&gt;Does this episode count as an [[:Category:Adaptations|Adaptation]]? Is it close enough? - [[User:Starfield|Starfield]] 16:21, 1 September 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
Anyone think that Shockwave may return? He survived getting crushed by a ton of rubble, he&#039;s invincible to blaster fire, and it seems that his only weaknesses are getting knocked back and his eye getting damaged.&lt;/div&gt;</summary>
		<author><name>96.246.103.170</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Talk:Hurt&amp;diff=748211</id>
		<title>Talk:Hurt</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Talk:Hurt&amp;diff=748211"/>
		<updated>2012-09-02T04:01:21Z</updated>

		<summary type="html">&lt;p&gt;96.246.103.170: &lt;/p&gt;
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&lt;div&gt;So is Bulkhead dead or not? Ratchet said he would survie, but not fully function, which means what exactly?[[Special:Contributions/71.255.163.24|71.255.163.24]] 13:47, 25 August 2012 (EDT)&lt;br /&gt;
:He&#039;s partially crippled, in some capacity. That&#039;s the point they&#039;re trying to make. --[[Special:Contributions/99.133.167.239|99.133.167.239]] 15:05, 25 August 2012 (EDT)&lt;br /&gt;
::So he is basically in a similar condition that Megatron was in for the first half of season 1?[[Special:Contributions/71.255.173.30|71.255.173.30]] 21:22, 25 August 2012 (EDT)&lt;br /&gt;
:::Watch the show and find out. --[[User:Detour|Detour]] 21:46, 25 August 2012 (EDT)&lt;br /&gt;
::::I did, I just don&#039;t get it. Is he gonna be a vegatable, or be paralysed, or be in a coma forever? What does Ratchet mean? Seriously? I don&#039;t known what not fully fuctional for transformers means. Is he in a state like Megatron was or not?[[Special:Contributions/71.255.173.30|71.255.173.30]] 22:00, 25 August 2012 (EDT)&lt;br /&gt;
:::::Watch the show. And find out. --[[User:Detour|Detour]] 22:11, 25 August 2012 (EDT)&lt;br /&gt;
::::::If you do not believe me. This is how the scene went: Da na na na. Bulkhead will survive, but not fully function again. Oh Bulkhead! I don&#039;t want to see bulkhead like this. Wheeljack roles out. &lt;br /&gt;
:::::::What Detour means is &amp;quot;Watch the &#039;&#039;&#039;rest of the show&#039;s episodes that will air in the following weeks to see if they provide an answer&#039;&#039;&#039; and find out.&amp;quot; He&#039;s not telling you to go back and re-watch the same episode if it has no answer to give. Sheesh. --[[User:Sabrblade|Sabrblade]] 22:54, 25 August 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
Ok the better question is, what does not fully functional again mean? They don&#039;t tell you in the show. They expect you to be God and know everything? Is it so hard to tell me what it means?[[Special:Contributions/71.255.173.30|71.255.173.30]] 22:36, 25 August 2012 (EDT)&lt;br /&gt;
:We know as much as you do, which is what&#039;s onscreen. --[[User:Abates|abates]] 22:43, 25 August 2012 (EDT)&lt;br /&gt;
WATCH THE SHOW AND YOU&#039;LL FIND OUT WHEN THE REST OF US DO. Christ. --[[User:M Sipher|M Sipher]] 23:32, 25 August 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Anyone else notice the color of the buttons on the Jackhammer when Miko was considering what to do. Blue: activate autopilot to return to base (Wheeljack&#039;s instrustions to Miko) and Red: Firing missiles at Hardshell (the opposite of what Wheeljack told her to do).&lt;br /&gt;
&lt;br /&gt;
Sounds kinda like the Paragon and Renegade actions from Mass Effect.&lt;br /&gt;
Also, the buttons are on the opposite side while Miko was trying to convince him to help her get revenge. --[[User:JaneDoe001|JaneDoe001]] 09:49, 26 August 2012 (EDT)&lt;br /&gt;
:Well, the buttons are (what seem to be) digital.&lt;/div&gt;</summary>
		<author><name>96.246.103.170</name></author>
	</entry>
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