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	<title>MediaWiki - User contributions [en]</title>
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	<updated>2026-05-31T08:34:27Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Energon_Shock_Sword&amp;diff=619017</id>
		<title>Energon Shock Sword</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Energon_Shock_Sword&amp;diff=619017"/>
		<updated>2011-08-08T18:33:24Z</updated>

		<summary type="html">&lt;p&gt;98.162.251.239: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:DOTM_EnergonShockSword.jpg|thumb|right|150px|An elegant weapon, with a more civilized edge.]]&lt;br /&gt;
The &#039;&#039;&#039;Energon Shock Sword&#039;&#039;&#039; is a weapon developed for [[human]] use by [[Autobot]] scientists. This high-tech sword can damage and even destroy [[Decepticon]]s, presumably utilizing [[Energon (fuel)|energon]] to shock them.&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===Dark of the Moon===&lt;br /&gt;
*&#039;&#039;&#039;Energon Shock Sword&#039;&#039;&#039; (Roleplay, 2011)&lt;br /&gt;
&lt;br /&gt;
:The Energon Shock Sword is a roleplay toy sold as part of the &#039;&#039;[[Dark of the Moon (toyline)|Dark of the Moon]]&#039;&#039; [[Robo Power]] toyline. The translucent blade can extend about two feet in length.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*The Energon Shock Sword appears to be based on concept art for a [http://www.joshnizzi.com/images/TF3/JoshNizzi_TF3_02.jpg &amp;quot;spike bomb&amp;quot;] that is used to rather unfortunate effect on a [[Starscream (Movie)|certain character&#039;s head]] in the film.  The final version is a bit different, however.&lt;br /&gt;
&lt;br /&gt;
[[Category:Blades]]&lt;br /&gt;
[[Category:Dark of the Moon]]&lt;br /&gt;
[[Category:Energon|Shock Sword]]&lt;br /&gt;
[[Category:Merchandise]]&lt;/div&gt;</summary>
		<author><name>98.162.251.239</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Warpath_(G1)&amp;diff=571999</id>
		<title>Warpath (G1)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Warpath_(G1)&amp;diff=571999"/>
		<updated>2011-04-04T12:18:36Z</updated>

		<summary type="html">&lt;p&gt;98.162.251.239: /* Generations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobot}}&lt;br /&gt;
{{picsneeded|Other fictional appearances}}&lt;br /&gt;
&lt;br /&gt;
{{disambig3|Warpath}}&lt;br /&gt;
:&#039;&#039;Warpath is an [[Autobot]] from the [[Generation 1 (franchise)|Generation 1]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Warpathg1.jpg|right|250px|thumb|... or are you just happy to see me?]]&lt;br /&gt;
&#039;&#039;&#039;Warpath&#039;&#039;&#039; is the stereotypical tank commander: loud, boisterous, skilled, confident, devoted to his buddies, and probably a little deaf. His armor is tremendously thick; his skull no less. He loves to show off by splitting hex nuts a mile and a half away, and he has an endless variety of special munitions to load in his prized main gun: cryogenic, acid, thermal, and sonic. His most favorite, however, are the simple explosive shells that go off with a huge explosion, KABOOM!&lt;br /&gt;
&lt;br /&gt;
His gun...how Warpath loves his gun. Prominent and useful in both modes, she has saved his life countless times, and she gets only the best in return. How he loves to line her sights up precisely on a barely visible target, and KAZOWY! blow it to shrapnel with a single well-placed shell. A dud annoys him; a miss is near-fatal embarassment. A mere scratch to his gun&#039;s barrel keeps him up, late into the night, polishing it away. When on occasion his gun is damaged seriously enough to impair her function, he is practically inconsolable for weeks.&lt;br /&gt;
&lt;br /&gt;
{{quote|They don&#039;t call me Warpath &#039;cause I&#039;m gentle. HAHAHAHAHAHA!|Warpath|&amp;quot;[[Dinobot Island, Part 2]]&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Preliminary name:&#039;&#039; &#039;&#039;&#039;Hot Shot&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;French name (Canada):&#039;&#039; &#039;&#039;&#039;Trajecto&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;Greek name:&#039;&#039; &#039;&#039;&#039;Ahtipitos&#039;&#039;&#039; (Αχτύπητος)&lt;br /&gt;
:&#039;&#039;Hungarian name:&#039;&#039; &#039;&#039;&#039;Hadiösvény&#039;&#039;&#039; (&amp;quot;Battlepath&amp;quot; HA! ... Okay, &amp;quot;Warpath&amp;quot; then.)&lt;br /&gt;
:&#039;&#039;Italian name:&#039;&#039; &#039;&#039;&#039;Boom-Boom&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;Portuguese name (Brazil comic):&#039;&#039; &#039;&#039;&#039;Guerreiro&#039;&#039;&#039; (&amp;quot;Warrior&amp;quot;)&lt;br /&gt;
:&#039;&#039;Portuguese name (Portugal comic):&#039;&#039; &#039;&#039;&#039;Pe de guerra&#039;&#039;&#039;&amp;lt;!--(&amp;quot;? of War&amp;quot;)--&amp;gt;&lt;br /&gt;
:&#039;&#039;Russian name:&#039;&#039; &#039;&#039;&#039;Томагавк&#039;&#039;&#039; (&amp;quot;Battleaxe&amp;quot;)&lt;br /&gt;
:&#039;&#039;Mandarin (China)&#039;&#039;: &#039;&#039;&#039;Zhan Ji&#039;&#039;&#039; (战戟, &amp;quot;War Halberd&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===Cartoon continuity===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Alan Oppenheimer]] (English), [[Takurō Kitagawa]] (Japanese), [[Silvio d&#039;Anselmo]] (Italian, second dub), [[Juan Carralero]] (Latin American)&lt;br /&gt;
&lt;br /&gt;
[[Image:G1 APrimeProblem Warpath shot.jpg|left|230px|thumb|SAFE!]]&lt;br /&gt;
Warpath (ZING!) had a habit of (BLAM!) interjecting his speech with (WHAMMO!) onomatopoeia. Whether this was a programming feature or personal choice is unknown. His fellow Autobots seemed to tolerate it.&lt;br /&gt;
&lt;br /&gt;
Warpath appeared with no explanation for his arrival when [[Megatron (G1)/Generation 1 cartoon continuity|Megatron]] created a remote-controlled duplicate of [[Optimus Prime (G1)/Generation 1 cartoon continuity|Optimus Prime]] to lead the Autobots to their doom. He did little more than get shot by a fake [[Starscream (G1)/Generation 1 cartoon continuity|Starscream]]. {{storylink|A Prime Problem}} He later accompanied Optimus Prime and the Autobots to [[Dinobot Island (G1)|Dinobot Island]], where he first demonstrated his zest for combat and unique style of speech. He also had the first of several battles with his opposite number, the [[Triple Changer]] Decepticon tank, [[Blitzwing (G1)|Blitzwing]]. {{storylink|Dinobot Island, Part 2}}&lt;br /&gt;
&lt;br /&gt;
After [[Grapple]] and [[Hoist (G1)|Hoist]] teamed up with the [[Constructicon (G1)|Constructicons]] to build Grapple&#039;s [[Solar Power Tower]] and the pair were doublecrossed, Warpath was on the team that drove to their rescue. He started off by blowing up one of the collection units the Decepticons were using to gather the energy. Once the Constructicons formed [[Devastator (G1)|Devastator]], he tried to (WHACK! ZACK! ZORCH!) blast the giant, but Devastator stuck an arm &#039;&#039;into&#039;&#039; the ground and knocked him over. After the Autobots defeated Devastator, Warpath helped pick through the remains of the tower for their two comrades. {{storylink|The Master Builders}}&lt;br /&gt;
&lt;br /&gt;
[[Image:G1 DinobotIslandPt2 Warpath tank.jpg|right|250px|thumb|BLAM! KAPOW!]]&lt;br /&gt;
He was one of several Autobots who defended the [[Ark (G1)|Ark]] when the [[Heart of Cybertron]]-powered Megatron attacked. Warpath acquitted himself well, firing several rounds at the Decepticon leader while shrugging off two direct hits from his energy bolts, but he was ultimately put out of action when Megatron blasted the ground under him, trapping Warpath. {{storylink|Microbots}}&lt;br /&gt;
&lt;br /&gt;
Warpath was on the team that defended the fake solar plan in [[Central City (Earth)|Central City]] against the Decepticons. He, [[Ironhide (G1)|Ironhide]] and [[Smokescreen (G1)|Smokescreen]] fired on Starscream in an attempt to prevent the Decepticon from taking off, and in return found themselves under fire from [[Thrust (G1)|Thrust]]. After Megatron framed the Autobots, Warpath was among those who were captured by human forces outside Autobot Headquarters. A brief trial ensued, and the Autobots were put on a spaceship supplied by [[Shawn Berger]] and banished from Earth. {{storylink|Megatron&#039;s Master Plan, Part 1}} Though the spaceship was locked on a collision course with the [[Sun]], the Autobots managed to escape it and return to Earth, where they toppled the Decepticon regime. {{storylink|Megatron&#039;s Master Plan, Part 2}}&lt;br /&gt;
&lt;br /&gt;
[[Image:G1 DecepRaiderinKingArthurs WarpathramsRamjet.jpg|left|220px|thumb|So they have Renaissance Fairs on Cybertron, too?]]&lt;br /&gt;
On one occasion, Warpath and Hoist were chasing a small group of Decepticons led by Starscream, and ended up passing through the [[Dragon Mound]] and into 542 AD. The Autobots and Decepticons took opposite sides with a pair of warring knights, and Warpath allowed the [[Sir Aetheling the Red|Red Knight]] to ride him in joust against [[Sir Wigend du Blackthorne]]&#039;s champions, [[Rumble (G1)|Rumble]] and [[Ramjet (G1)|Ramjet]]. They successfully rammed Ramjet, caving in his nosecone and forcing the Decepticons to fall back on the ol&#039; &amp;quot;grab a hostage and run&amp;quot; trick, taking the Red Knight&#039;s daughter [[Nimue]] captive. Warpath led the charge against Blackthorne&#039;s castle and, with their siege tower destroyed by some of Starscream&#039;s gunpowder barrels, he and Hoist served as makeshift ladders for their allies to breach the castle walls. After thwarting Starscream&#039;s plans to rule the 6th century, they enlisted the aid of a local wizard to get back to the 20th century. {{storylink|A Decepticon Raider in King Arthur&#039;s Court}}&lt;br /&gt;
&lt;br /&gt;
Accompanying [[Perceptor (G1)|Perceptor]] and [[Beachcomber (G1)|Beachcomber]] on a geology expedition, Warpath managed to get in some (ZOW!) action when Blitzwing and the [[Conehead]]s staged a surprise attack. He and Blitzwing engaged in Tank Wars again, but the fighting got so furious they buried each other in sand for awhile. It was anyone&#039;s game until Thrust found a pool of [[electrum]] and became invincible. Even a hot and cold mix of [[Powerglide (G1)|Powerglide]]&#039;s thermal beam and Warpath&#039;s cryo-shells couldn&#039;t break the Decepticon warrior. Warpath was forced to reluctantly sound the retreat, tunneling through the mountainside to make their escape. {{storylink|The Golden Lagoon}}&lt;br /&gt;
&lt;br /&gt;
[[Image:QuestForSurvival Warpath during Insecticon battle.jpg|230px|thumb|right]]&lt;br /&gt;
When the [[Morphobot]]s took over a valley on Earth, Warpath and [[Ironhide (G1)|Ironhide]] did their best to blast through using a variety of shells and liquid, but it took (POW!) [[Blaster (G1)|Blaster]] and some (COWBELL!) tunes to really get them out of the way. {{storylink|Quest for Survival}}&lt;br /&gt;
&lt;br /&gt;
[[Image:AotAR.jpg|200px|thumb|left|&amp;quot;I want my ZANG! agent!&amp;quot;]]&lt;br /&gt;
When his Autobot friends were kidnapped, Warpath was eager to go and (BAM!) kick some Decepticon hide. He was distraught when Optimus Prime went to deal with it himself. {{storylink|Prime Target (episode)|Prime Target}} He got his time to shine when he popped up on a movie studio one day, and was hired by the [[director]] with the other Autobots to be his new stunt vehicles. Unfortunately, the work was less than glamorous as Warpath wound up with a (ZING!) horrible pain in his neck and then, shocked by the director&#039;s attitude, decided to call it quits. Despite this, he was willing to return for a starring role in the new picture &#039;&#039;[[Attack of the Alien Robots]]&#039;&#039;, where he was confused by the lack of real firepower, couldn&#039;t believe the reliance on special effects, and flubbed one of his lines. Warpath didn&#039;t enjoy working on the movie and went back to being a full-time Autobot soldier, cheering for Hoist when he made the same decision. (CLAP!) {{storylink|Hoist Goes Hollywood}} &lt;br /&gt;
&lt;br /&gt;
While the Autobots protected the convoy of [[superfuel]] tankers, Warpath drove point. All he did was sit there in vehicle mode the whole time. {{storylink|The Key to Vector Sigma, Part 1}} He was also at Autobot Headquarters when Powerglide reported that he&#039;d found [[Jazz (G1)|Jazz]] and [[Cliffjumper (G1)|Cliffjumper]] at the [[Amalgamated Water and Power Plant]]. {{storylink|Starscream&#039;s Brigade}}&lt;br /&gt;
&lt;br /&gt;
[[Image:G1 Masquerade Warpath crushes DeadEnd.jpg|right|250px|thumb|THUS I REFUTE THEE!]]&lt;br /&gt;
Late in 1985, the Autobots plotted to capture the [[Stunticon (G1)|Stunticons]] to discover the reason behind their high-profile thefts. [[Tracks (G1)|Tracks]] and Warpath were assigned to take down [[Drag Strip (G1)|Drag Strip]] and [[Dead End (G1)|Dead End]] on a beach. Warpath quickly disabled Drag Strip with a few well-placed explosive shells, while Tracks blinded Dead End with his black beam gun. Unable to see, Dead End drove right into Warpath, who (BAM!) crushed the Decepticon with a single punch that went straight through his roof. {{storylink|Masquerade}}&lt;br /&gt;
&lt;br /&gt;
In the year 2006, Warpath watched a broadcast of the first [[Galactic Olympics]]. He commented to [[Bumblebee (G1)/Generation 1 cartoon continuity|Bumblebee]] that the Autobots sure had an unusual leader in [[Rodimus Prime (G1)|Rodimus Prime]] when the young Autobot dispensed with making a long, stuffy speech at the games&#039; opening ceremony. {{storylink|Five Faces of Darkness, Part 1}}&lt;br /&gt;
&lt;br /&gt;
[[Image:G1 FFODPart5 Warpath kicked.jpg|left|200px|thumb|Football&#039;s not so cool when you&#039;re the ball.]]&lt;br /&gt;
As the Decepticons made their move on Earth, Warpath and [[Pipes (G1)|Pipes]] commanded the team defending the Ark. The Autobots hid in a ravine and as [[Trypticon (G1)|Trypticon]] passed overhead, Warpath gave orders to fire, significantly damaging the Decepticon&#039;s rolling battle station mode. However, Trypticon quickly recovered and transformed into his massive dinosaur mode, forcing the Autobot Minicars to regroup and counter attack. Warpath fired a shell which Trypticon merely swatted away, then when the Autobot protested that he didn&#039;t (ZEEM!) believe what was happening, he was kicked for his troubles. Warpath ordered [[Teletraan I (G1)|Teletraan I]] to activate the volcano&#039;s defensive cannons as Trypticon neared the Ark, but this had little effect on the Decepticon, who then destroyed the volcano. {{storylink|Five Faces of Darkness, Part 5}}&lt;br /&gt;
&lt;br /&gt;
Warpath attended [[Daniel Witwicky (G1)|Daniel Witwicky]]&#039;s surprise party, however the real surprise came partway through, when he and the other Autobots there were called on to defend the shuttle bay against an attack by the [[Combaticon (G1)|Combaticons]]. {{storylink|Surprise Party}} He was later seen stationed at [[Metroplex (G1)|Metroplex]] when [[Scourge (G1)|Scourge]] and Starscream&#039;s ghost came by to steal the [[city-bot]]&#039;s eyes for [[Unicron]]. Being land-bound, poor ol&#039; Warpath unfortunately missed out on most of the aerial action. {{storylink|Ghost in the Machine}}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Fight! Super Robot Lifeform Transformers&#039;&#039; manga====&lt;br /&gt;
During an attack on Yokohama by [[Megatron (G1)|Megatron]], [[Starscream (G1)/Generation 1 cartoon continuity|Starscream]] and [[Blitzwing (G1)|Blitzwing]], Warpath responded with a troop of fellow Autobots. As exuberent as ever, Warpath couldn&#039;t wait to test his tank mode against Blitzwing&#039;s, ignoring [[Jazz (G1)|Jazz]]&#039;s cries to stop. Unfortunately for Warpath, he neglected to realize that Blitzwing was several times his size, ultimately being run over by the Decepticon. Following the defeat of the three bad guys by [[Optimus Prime (G1)/Generation 1 cartoon continuity|Optimus Prime]] and [[Ultra Magnus (G1)|Ultra Magnus]], a &#039;&#039;very&#039;&#039; injured Warpath managed to muster up the enthusiasm to cheer for their victory. {{storylink|Fight! Super Robot Lifeform Transformers issue 4|Fight! Super Robot Lifeform Transformers #4}}&lt;br /&gt;
&lt;br /&gt;
===Marvel Comics continuity===&lt;br /&gt;
{{noteukonly}}&lt;br /&gt;
[[Image:Smeltingpoolminivehicles.jpg|left|200px|thumb|On Cybertron he turned into a tank with a really obvious weakpoint.]]&lt;br /&gt;
Warpath was a member of [[Perceptor (G1)|Perceptor]]&#039;s [[Cybertron Seven|resistance cell]] on [[Cybertron (planet)|Cybertron]] during the reign of [[Straxus (G1)|Straxus]]. Like most of his comrades, he found more inspiration in [[Blaster (G1)|Blaster]]&#039;s bravado than the calculated caution of Perceptor. When their untrustworthy scout, [[Scrounge (G1)|Scrounge]] went missing, Warpath and his peers fell in line with Blaster&#039;s plan to find and rescue him, overruling Perceptor. After much searching, all but Blaster had given up on Scrounge, so Warpath and the others went home. Blaster persisted, however, and at the expense of Scrounge&#039;s life, retrieved information that he had smuggled out of [[Darkmount]]. When Blaster returned, this act gave Perceptor&#039;s small group of Autobots the first good news they had heard in eons, for Scrounge had handed them evidence that [[Optimus Prime (G1)/Marvel Comics continuity|Optimus Prime]] lived. {{storylink|The Smelting Pool!}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Powerglidereadytoblastoffrightnow.jpg|right|250px|thumb|]]&lt;br /&gt;
Further reconnaissance revealed startling news — the Decepticons were building a [[Space Bridge]]!  As this would spell certain doom for both Cybertron and [[Earth]], a desperate raid on Straxus&#039;s [[Darkmount]] fortress was launched. Warpath was in charge of setting the explosives which brought down the massive tower. This attack was mostly successful, as it leveled Darkmount and ended in Straxus&#039;s destruction, but Warpath and the rest of his Autobot comrades had to retreat to Earth over the Space Bridge as it self-destructed. Here they were greeted immediately by a group of humans. {{storylink|The Bridge to Nowhere!}} &lt;br /&gt;
&lt;br /&gt;
However, the humans, belonging to the anti-robot attack team, [[Rapid Anti-robot Assault Team|RAAT]], captured Warpath and the others with the help of [[Circuit Breaker]]. Disassembled, the Autobots were only released after Circuit Breaker was forced to elicit their aid to defeat the [[Battlecharger]]s. {{storylink|Decepticon Graffiti!}} &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Following [[Skids (G1)|Skids]] back to the [[Ark (G1)|Ark]], Warpath and the others got lost after their guide spontaneously vanished into [[limbo]]. Even worse was the reason for the disappearance — [[Galvatron (G1)|Galvatron]] had returned to the present. Warpath and Perceptor were the first to fall. {{storylink|Fallen Angel (issue)|Fallen Angel}} After Galvatron was forced into retreat by the vagrant [[Dinobot (G1)|Dinobots]], Perceptor&#039;s team finally managed to reach the Ark, where Warpath and the others learned of Optimus Prime&#039;s apparent demise at the hands of the [[Predacon (G1)|Predacons]]. It was soon revealed that Prime&#039;s death was a ruse. {{storylink|Resurrection!}} &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Warpathkingofthehill.jpg|left|300px|thumb|In the comics, the landscape provided the sound effects]]&lt;br /&gt;
Later, after Prime&#039;s death, the Ark was put under assault by a [[Sonic-scrambler mine|sonic scrambler missile]] fired by the Decepticon assault base known as [[Trypticon (G1)|Trypticon]]. Warpath destroyed this first missile, and the Autobots went hunting for their attacker. Trypticon would have proven to be too much for them, though, without the timely intervention of [[Grimlock (G1)|Grimlock]] and the [[Dinobot (G1)|Dinobots]]. As thanks, the Autobots named Grimlock their new leader. {{storylink|King of the Hill!}}&lt;br /&gt;
&lt;br /&gt;
Grimlock&#039;s leadership turned out to be very unpopular, especially when he captured a group of [[Spacehikers|Earth children]] and threatened to execute them if Blaster didn&#039;t turn himself in for treason. Warpath and a handful of other Autobots watched quietly outside the Ark as the children were marched into space. {{storylink|Spacehikers!}}  &lt;br /&gt;
&lt;br /&gt;
{{note|&#039;&#039;Warpath is the only Earthbound Autobot genuinely missing from the otherwise exhaustive groupshot in &amp;quot;[[Totaled!]]&amp;quot;.}}&lt;br /&gt;
&lt;br /&gt;
Much later, Warpath, along with all the other Autobots, respond promptly to [[Buster Witwicky (G1)|Buster Witwicky]]&#039;s distress signal sent from the [[Arctic]]. {{storylink|Dark Star (issue)|Dark Star}}&lt;br /&gt;
&lt;br /&gt;
===Dreamwave comics continuity===&lt;br /&gt;
Warpath was first seen among Cybertron&#039;s population, observing anti-Autobot propaganda being pumped through the cortex by [[Shockwave (G1)|Shockwave]] to discredit Optimus Prime and his returning crew. {{storylink|Cold War (issue)|Cold War}} Warpath, like most Autobots, recognized it as a load of BLAM! POW! ZOOM! and joined [[Tracks (G1)|Tracks]], [[Broadside (G1)|Broadside]] and several other Mini-Vehicles in rising up along with the other Autobot insurgency cells to fight back against Shockwave&#039;s rule. {{storylink|Countdown to Extinction (issue)|Countdown to Extinction}}&lt;br /&gt;
&lt;br /&gt;
After the fall, Warpath travelled to Earth under [[Bumblebee (G1)|Bumblebee]]&#039;s command aboard the supply ship, &#039;&#039;[[Orion (ship)|Orion]]&#039;&#039;. {{storylink|Night of the Combaticons}} They crashlanded in the midst of a three-way battle between the Autobots and Decepticons of Earth and a lone super-powerful clone warrior known as [[Sunstorm (G1)|Sunstorm]]. Things got more than a little hectic, and the Autobots were forced to make a deal with Starscream in order to gain his cooperation against (and he, their protection from) Sunstorm. As part of the deal, Starscream told them where he had stashed several Autobots his brigade had captured earlier, and Warpath and [[Bumper (G1)|Bumper]] were sent out to retrieve them. On the salvage run, however, the pair ran into [[Earth Defense Command]] agents who made a forceful BOOM! suggestion that the Autobots accompany them back to their base. {{storylink|The Omega Effect}}&lt;br /&gt;
&lt;br /&gt;
The EDC were looking to conscript some Autobots to help them deal with an [[Insecticon (G1)|Insecticon]] problem, and [[Jazz (G1)|Jazz]] agreed to help after being reactivated. He left Warpath behind, however, to watch over their comrades [[Wheeljack (G1)|Wheeljack]] and [[Windcharger (G1)|Windcharger]], who had not yet been revived. {{storylink|Infestation (Dreamwave)|Infestation}} After dealing with the Insecticons, Jazz and his unit hooked back up with Warpath, and then all of them proceeded on to the future site of [[Autobot City]], under construction at [[Prowl (G1)|Prowl]]&#039;s direction. {{storylink|The Route of All Evil}}&lt;br /&gt;
&lt;br /&gt;
===Devil&#039;s Due &#039;&#039;G.I. Joe vs. the Transformers&#039;&#039; comics===&lt;br /&gt;
Warpath was part of a small team of Autobots led by [[Hot Rod (G1)|Hot Rod]], eager to fight back against the new Decepticon leader [[Serpent O.R.]]. {{storylink|The Art of War issue 4|The Art of War #4}}&lt;br /&gt;
&lt;br /&gt;
===IDW comics continuity===&lt;br /&gt;
Four million years ago, Warpath was present at a victory celebration after the Autobots halted a major Decepticon energon convoy. {{storylink|The Iron Age}}&lt;br /&gt;
&lt;br /&gt;
[[Image:SpotlightGalvatron Warpath.jpg|right|180px|thumb|And what if we don&#039;t wanna?]]&lt;br /&gt;
&lt;br /&gt;
Millions of years later, Warpath was a member of [[Hound (G1)|Hound]]&#039;s Tactical Response Unit, guarding [[Thunderhead Pass]], a lonely assignment watching over the deactivated form of [[Thunderwing (G1)|Thunderwing]] and his cultists who rested in stasis lock. When [[Sideswipe (G1)|Sideswipe]] broke comm silence to request a transfer to [[Earth]], Warpath was witness to Hound&#039;s dressing down of the aggressive Autobot. The monotony was suddenly broken without warning when [[Galvatron (G1)|a mysterious, powerful transformer]], arrived on Cybertron to claim Thunderwing for [[Nova Prime|his master]]. Warpath and the squad were easily brushed aside by the ancient warrior. {{storylink|Spotlight: Galvatron}}&lt;br /&gt;
&lt;br /&gt;
Later, [[Optimus Prime (G1)|Optimus Prime]] informed Hound that his unit should make preparations to come to Earth as reinforcements. {{storylink|Devastation issue 1}} However, due to the extraction of prisoners from [[Garrus-9]], Hound&#039;s unit, including Warpath was diverted there instead. {{storylink|Devastation issue 6|Devasttion #6}}&lt;br /&gt;
&lt;br /&gt;
[[Image:SpotlightCyclonus Autobots confront Cyclonus.jpg|left|300px|thumb|Over there on the right!]]&lt;br /&gt;
On the way, their ship, the &#039;&#039;[[Ark-12]]&#039;&#039; was attacked by [[Cyclonus (G1)|Cyclonus]] and Warpath took some slight damage. However, he would get his revenge later on the surface of [[Corata-Vaz]], where he took down Cyclonus with a blast to the chest. Cyclonus escaped when Warpath and the others were temporarily distracted by Thunderwing. {{storylink|Spotlight: Cyclonus}} &lt;br /&gt;
&lt;br /&gt;
Warpath, his team and the Wreckers were still fighting with Thunderwing when Nova, now known as Nemesis Prime, attacked the [[Garrus-9]] penitentiary. {{storylink|Spotlight: Doubledealer}} After the recovery of the [[Magnificence]] by [[Hot Rod (G1)|Hot Rod]] answered &#039;&#039;many&#039;&#039; questions about the Nova and [[Jhiaxus (G2)|Jhiaxus]]&#039;s plans for the [[Expansion]], Warpath and his team were redeployed with [[Fortress Maximus (G1)|Fortress Maximus]] China&#039;s Jiangxi Province on Earth to secure the [[space bridge]] being used by the Dead Universe transformers. While Sideswipe single-handedly took on [[Grindcore (G1)|Grindcore]], Warpath and the others fought [[Straxus (G1)|Straxus]], but soon they were forced to leave Sideswipe behind to proceed with their mission. Fortress Maximus and Warpath used the space bridge network to arrive on [[Rotan]] and remove its [[Nega-Core]], which were then returned to Dead Universe where they would no longer be a threat to the living universe. {{storylink|Spotlight: Sideswipe}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
==Games==&lt;br /&gt;
===3D Battle-Card Game===&lt;br /&gt;
Warpath was one of [[Optimus Primal]]&#039;s many Autobot allies in a fight against [[Megatron (BW)|Megatron]]&#039;s Decepticon forces, in what might possibly have been an inter-universe battle. {{storylink|3D Battle-Card Game#Energon Wars expansion|Energon Wars Expansion Set}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Generation 1===&lt;br /&gt;
[[Image:G1-toy WarpathOrig.jpg|right|300px|thumb|MINT! NEWT!]]&lt;br /&gt;
*&#039;&#039;&#039;Warpath&#039;&#039;&#039; (Mini-Vehicle, 1985)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Warpath transforms into a General Motors M551A1 Sheridan ARAAV tank. There is a notable paint variation on Warpath: while most releases have black-painted optics, some leave the optics unpainted yet cover his entire faceplate in black.&lt;br /&gt;
&lt;br /&gt;
: In 1986, he was made available as a mail-away item (as he was no longer shipping to retail shelves) in the [[Digital Doom on the Highway to Destruction (G1)|Digital Doom on the Highway to Destruction]] flier packed with most boxed &#039;&#039;Transformers&#039;&#039; toys. He cost $4 and one [[Robot Point]].&lt;br /&gt;
&lt;br /&gt;
: In Japan, he was made available &#039;&#039;only&#039;&#039; as a mail-away item, costing 500 yen and two Robot Points.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/1985/Autobot/Warpath/warpath.html More information on Warpath at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|6pack}}&lt;br /&gt;
*&#039;&#039;&#039;Minibot Team&#039;&#039;&#039; (Multi-pack, 2004)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;TFC-12&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Warpath was reissued in a &amp;quot;[[The Transformers Collection]]&amp;quot; six-pack with [[Bumblebee (G1)/toys|Bumblebee]], [[Cosmos (G1)|Cosmos]], [[Gears (G1)|Gears]], [[Huffer (G1)|Huffer]] and [[Powerglide (G1)|Powerglide]]. There are no notable differences between the original and the reissue versions, aside from a factory-applied foil Autobot sigil decal on his turret.&lt;br /&gt;
&lt;br /&gt;
: This entire set was [[redeco]]ed to make the &amp;quot;[[G1 GoBots]]&amp;quot; set: Warpath was used to make [[Treds]].&lt;br /&gt;
&lt;br /&gt;
===Universe (2008)===&lt;br /&gt;
====G1 Series====&lt;br /&gt;
[[Image:Warpathlegendsuniverse.jpg|right|300px|thumb|My eyes are up here.]]&lt;br /&gt;
*&#039;&#039;&#039;Warpath&#039;&#039;&#039; (Legends, 2008)&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;[[Universe (2008 toyline)|Universe]]&#039;&#039; (2008) Warpath transforms from an H-shaped, futuristic tank, similar to &#039;&#039;Armada&#039;&#039; [[Megatron (Armada)|Megatron]] or &#039;&#039;Animated&#039;&#039; [[Shockwave (Animated)|Shockwave]], to a robot mode resembling his original form, right down to the cannon in the chest. Warpath&#039;s torso tilts back to become the turret of his alt mode, but it doesn&#039;t peg in place, so it&#039;s always drooping slightly. He is the only Legends Minibot figure that has moving elbows.&lt;br /&gt;
&lt;br /&gt;
: This mold was [[redeco]]ed to make [[Sparkcrusher]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Autobot/TFUWarpath/warpath.htm More information on Legends Warpath at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Henkei! Henkei!===&lt;br /&gt;
{{picsneeded}}&lt;br /&gt;
*&#039;&#039;&#039;Minibot Spy Team&#039;&#039;&#039; (Multi-pack, 2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;C-19&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:A rather inappropriate inclusion in the Minibot &#039;&#039;Spy&#039;&#039; Team pack, the &#039;&#039;[[Henkei! Henkei! (toyline)|Henkei! Henkei!]]&#039;&#039; version of &#039;&#039;Universe&#039;&#039; Warpath has more [[Show-accuracy|cartoon-accurate]] colors and paint applications. Notably his red is more metallic and darker than the Hasbro version. He also uses a darker gray, and replaces the black eyes with gray and the yellow detail on his chest with gray as well. His Autobot symbol is the traditional red with white outline unlike the Hasbro version.  He is packed with similarly redecoed Legends-class versions of [[Cosmos (G1)|Cosmos]] and [[Wheelie (G1)|Wheelie]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Generations===&lt;br /&gt;
*&#039;&#039;&#039;Warpath&#039;&#039;&#039; (Deluxe, 2011)&lt;br /&gt;
  Accessories:missle &lt;br /&gt;
  This update of Warpath transforms in to a H-tank with {[c-joints]} rigs on the tops of the front treads.His  treads have wheels and &lt;br /&gt;
not real treads(dang it!)&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===3D Battle-Card Game===&lt;br /&gt;
[[Image:3DBattleCard Warpath.jpg|thumb|right|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Warpath&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
: A 35-point &amp;quot;common&amp;quot; character in the [[3D Battle-Card Game]]&#039;s &amp;quot;Energon Wars&amp;quot; expansion, Warpath &amp;quot;transforms&amp;quot; into a red and grey tank.  He uses the same parts layout as [[Transformers (2007)|Movie]] [[Brawl (Movie)|Brawl]], Movie [[Wreckage (Movie)|Wreckage]] and &amp;quot;Energon Wars&amp;quot; [[Blitzwing (Energon Wars)|Blitzwing]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* The cartoon could never seem to decide just how Warpath&#039;s face worked.  In some episodes he has a moving mouthplate, similar to Optimus Prime and Soundwave; in other episodes, the &amp;quot;mouthplate&amp;quot; remains static, and three small bars on either side of it light up when he speaks, in a fashion similar to Wheeljack&#039;s &amp;quot;ears&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
* Warpath, at least in the cartoon, displays symptoms of [[Wikipedia:Tourette syndrome|Tourette&#039;s Syndrome]]. Considering his alternate mode and transformation scheme, this is quite a clever pun.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://ntfa.net/universe/english/index.php?act=view&amp;amp;amp;char=Warpath Warpath&#039;s Universe profile at NTFA.net]&lt;br /&gt;
&lt;br /&gt;
[[Category:Generation 1 Autobots]]&lt;br /&gt;
[[Category:Henkei! Henkei! Autobots]]&lt;br /&gt;
[[Category:Mini Vehicles]]&lt;br /&gt;
[[Category:3D Battle-Cards]]&lt;br /&gt;
[[Category:Mail order exclusives]]&lt;br /&gt;
[[Category:Universe (2008)]]&lt;/div&gt;</summary>
		<author><name>98.162.251.239</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=User_talk:98.162.251.239&amp;diff=571998</id>
		<title>User talk:98.162.251.239</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=User_talk:98.162.251.239&amp;diff=571998"/>
		<updated>2011-04-04T12:03:46Z</updated>

		<summary type="html">&lt;p&gt;98.162.251.239: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please contribute significantly to the wiki before adding image captions. We regard adding image captions as a reward for doing work to add to the information here. --[[User:Abates|abates]] 19:59, 3 April 2011 (EDT)&lt;br /&gt;
&lt;br /&gt;
Sorry,i just find some images in need of captions,i will try to do some  important stuff before the fun stuff.-[[User:DinoDigger97]]7:45 April 2011&lt;/div&gt;</summary>
		<author><name>98.162.251.239</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=User_talk:98.162.251.239&amp;diff=571663</id>
		<title>User talk:98.162.251.239</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=User_talk:98.162.251.239&amp;diff=571663"/>
		<updated>2011-04-04T00:45:55Z</updated>

		<summary type="html">&lt;p&gt;98.162.251.239: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please contribute significantly to the wiki before adding image captions. We regard adding image captions as a reward for doing work to add to the information here. --[[User:Abates|abates]] 19:59, 3 April 2011 (EDT)&lt;br /&gt;
&lt;br /&gt;
Sorry,i just find some images in need of captions,i will try to do some  important stuff before the fun stuff. &lt;br /&gt;
 P.S. how can you add some Hall of Fame people things-[[User:DinoDigger97]]7:45 April 2011&lt;/div&gt;</summary>
		<author><name>98.162.251.239</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Ratchet_(Movie)/toys&amp;diff=571651</id>
		<title>Ratchet (Movie)/toys</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Ratchet_(Movie)/toys&amp;diff=571651"/>
		<updated>2011-04-04T00:12:42Z</updated>

		<summary type="html">&lt;p&gt;98.162.251.239: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{suite}}&lt;br /&gt;
&lt;br /&gt;
Ratchet&#039;s a doctor, dammit!  And has a lot of toys!&lt;br /&gt;
==Toys==&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:LegendsRatchet.jpg|right|300px|thumb|Hasbro might have fixed the green color, but nobody told them to fix the hue settings for the official promo photos.]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Ratchet&#039;&#039;&#039; (Legends Class, 2007)&lt;br /&gt;
**&#039;&#039;Japanese name:&#039;&#039; &#039;&#039;&#039;EZ Collection Ratchet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:An inexpensive, small-scale version of Ratchet, he remains relatively faithful to his vehicle mode (though highly simplified), but transforms very differently due to his simplicity. In robot mode he has a faux truck-front chest that&#039;s more faithful to the CGI design than the Voyager toy&#039;s chest, but the rest of his robot mode is (understandably) inaccurate and limited in articulation.&lt;br /&gt;
&lt;br /&gt;
: His spare tire, mounted on the rear end of his roof in vehicle mode, is actually a free-spinning wheel just like the normal four (albeit with a somewhat stiffer joint), and the same size as the front wheels... meaning that, in theory, it could be used as an &#039;&#039;actual&#039;&#039; spare tire.&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie legends ratchet colorvariants.jpg|left|250px|thumb|He&#039;s feeling a little green around the manifolds.]]&lt;br /&gt;
:The original production run of the toy sported a significantly wrong shade of green. A running change variant that quickly replaced the original version corrected the error, now sporting the same shade of green as the Voyager Class toy.&amp;lt;ref&amp;gt;[http://www.thetf.net/forum_posts-TID-10086-PN-1.htm Comparison images of both color variants of Legends Ratchet]&amp;lt;/ref&amp;gt; Still, the color variant was not limited to the US market, as both versions also popped up in Europe. Japan, however, got stuck with the original, off-color version.&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Movie2007 LegendsRatchet VS Brawl.jpg|right|300px|thumb|The Doctor vs. the Warrior.]]&lt;br /&gt;
*&#039;&#039;&#039;Rescue Ratchet vs. Decepticon Brawl&#039;&#039;&#039; (Legends &amp;quot;Allspark Battles&amp;quot; two-pack, 2007)&lt;br /&gt;
&lt;br /&gt;
:Released as part of the &#039;&#039;[[AllSpark Power|AllSpark Battles]]&#039;&#039; [[subline imprint|refresh]] of the Movie toyline, Legends class Rescue Ratchet is, naturally, a redeco of the previously-released Legends class Ratchet in his white &#039;&#039;Generation 1&#039;&#039;-inspired colors. He comes packed with an all-new sculpt Legends class Brawl.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Voyager Class toys====&lt;br /&gt;
[[Image:Movie Voyager Ratchet toy.jpg|right|300px|thumb|This green is both NEON and PLAYSKOOL.]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Ratchet&#039;&#039;&#039; (Voyager Class, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;MA-02&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Roof rack/claw&lt;br /&gt;
&lt;br /&gt;
:Voyager &#039;&#039;Movie&#039;&#039; Ratchet transforms into a [[wikipedia:Hummer_H2|AM General Hummer H2]], customised as a fire search and rescue vehicle. Ratchet is also missing significant amounts of paint applications, with unpainted wheels, emergency tools, and light details, as well as an underpainted face, resulting in a rather monochromatic toy.&lt;br /&gt;
&lt;br /&gt;
:During transformation, unfolding his legs will activate his [[Automorph Technology|Automorphing]] feature, which folds out his kneepads and feet, and &#039;bulges&#039; out two small panels along his inner calves. The only Autobot toy to not feature a ranged weapon, Ratchet&#039;s right forearm unfolds into an axe (based upon a weapon concept study), and the removable rollbar/roof rack can either be mounted on his left arm as a shield/claw, or stored on his back.&lt;br /&gt;
&lt;br /&gt;
:Oddly, although Ratchet&#039;s thumbs are articulated, space is so restricted that they are all but useless. His left thumb can only move a millimeter due to his wrist armour getting in the way. His right thumb does have more space to move, but pushing it will invariably disengage the fold-out axe from his forearm.&lt;br /&gt;
:Ratchet can attach (loosely) a [[Mini-Con]] on the rollbar/roof rack, and can hold a standard weapon via the shield/claw mount.{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Voyager RescueRatchet.jpg|right|300px|thumb|Hasbro proving that anything looks better as a slavish G1 homage.]]&lt;br /&gt;
*&#039;&#039;&#039;Rescue Ratchet&#039;&#039;&#039; (Voyager Class, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Roof rack/claw&lt;br /&gt;
&lt;br /&gt;
:Rescue Ratchet is an extensive [[redeco]] based in part upon &#039;&#039;Generation 1&#039;&#039; [[Ratchet (G1)|Ratchet&#039;s]] [[Marvel Comics]] appearance. Aside from the deco and name change, the toy is otherwise the same in functionality to the previous Voyager class release.&lt;br /&gt;
&lt;br /&gt;
:Oddly for a deco described as being &#039;&#039;more&#039;&#039; likely for the type of vehicle, Rescue Ratchet&#039;s vehicle mode—a fire search and rescue vehicle—is prominently labeled &amp;quot;AMBULANCE&amp;quot; on the doors and the hood.&lt;br /&gt;
&lt;br /&gt;
: This same deco was adapted and used as an alternate for Ratchet in the multiplayer mode for the [[Revenge of the Fallen (Xbox 360/PS3/PC)|Revenge of the Fallen]] game.&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Movie Voyager Premium Ratchet.jpg|right|300px|thumb|And yet they&#039;ve done nothing to put better coloring on my legs....]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Ratchet&#039;&#039;&#039; (Best Buy exclusive &amp;quot;Premium Series&amp;quot; Voyager Class, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Roof rack/claw&lt;br /&gt;
&lt;br /&gt;
:Ratchet was one of the first figures in the &#039;&#039;Premium Series&#039;&#039;, released on October 16th, 2007 exclusively at Best Buy for the launch of the &#039;&#039;Transformers&#039;&#039; movie DVD. Ratchet&#039;s main plastic has been changed to a metallic yellow, with an additional coat of metallic yellow paint over the top of those parts (and others), resulting in a much more accurate colour scheme in relation to the actual &#039;&#039;Movie&#039;&#039; character and prop vehicle.&lt;br /&gt;
&lt;br /&gt;
:Ratchet was presented in robot mode, within a special display package similar in shape to the packaging for the Hasbro release of &#039;&#039;Generation 1&#039;&#039; &#039;&#039;Masterpiece&#039;&#039; [[Starscream (G1)|Starscream]]. Even though Hasbro officially considers him as part of the Premium Series, this is not indicated anywhere on the packaging, as the Premium Series wasn&#039;t officially announced until &#039;&#039;after&#039;&#039; Ratchet and [[Megatron (Movie)|Megatron]] had already been released to stores.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Fast Action Battlers====&lt;br /&gt;
[[Image:FABRatchet.jpg|right|300px|thumb|An axe that shoots missiles. Seriously.]]&lt;br /&gt;
*&#039;&#039;&#039;Axe Attack Autobot Ratchet&#039;&#039;&#039; (Fast Action Battler, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;QC-03&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Missile&lt;br /&gt;
:[[Fast Action Battlers]] Ratchet is a small, deluxe-sized figure with limited articulation and a simple transformation. He features a spring-loaded missile-firing axe, a &amp;quot;robot punch&amp;quot; [[gimmick]], and [[Automorph Technology|automorphing]]. To activate the &amp;quot;robot punch&amp;quot;, one must twist and release Ratchet&#039;s torso. An inner spring will cause it to snap back to (more or less) anatomical position. His front grille can be rotated 180 degrees, which powers the automorphing feature, and causes Ratchet&#039;s front fenders, doors, and roof to separate during transformation from vehicle to robot and form his shoulders and arms (and vice versa). Unfortunately, this sacrifices [[Show-accuracy|show accuracy]], as the grille ends up &#039;&#039;right-side up&#039;&#039;, while the rest of his [[Alternate mode|alt mode]] cab remains upside-down.&lt;br /&gt;
&lt;br /&gt;
:In vehicle mode the missile stows handily underneath Ratchet&#039;s chassis.&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Mov2007-toy RescueTorchRatchet.JPG|right|300px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Rescue Torch Ratchet&#039;&#039;&#039; (Fast Action Battler, 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Missile&lt;br /&gt;
&lt;br /&gt;
:Rescue Torch Ratchet is a Generation 1 [[Ratchet (G1)|Ratchet]]-themed redeco of Axe Attack Ratchet, with a deco similar to Voyager Class Rescue Ratchet.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Cyber Slammers====&lt;br /&gt;
[[Image:CyberSlammersRatchet.jpg|right|300px|thumb|Even the Throttlebots didn&#039;t want me.]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Ratchet&#039;&#039;&#039; (Cyber Slammer, 2007)&lt;br /&gt;
&lt;br /&gt;
:Cyber Slammers Ratchet is a cute little super-deformed Hummer H2 that transforms into a cute little super-deformed Autobot medical officer. &#039;Slam&#039; his robot mode down into van mode and he rolls along, slowly transforming back up into vehicle mode. Like most Cyber Slammers, Ratchet manages to cram most of his vehicle mode&#039;s major details into a compact, super-deformed version of that mode.&lt;br /&gt;
{{-}}&lt;br /&gt;
===Titanium Series===&lt;br /&gt;
[[Image:Movie TitaniumRM Ratchet.jpg|right|150px|thumb|Ratchet rejects your measly attempts to paint his face.]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Ratchet&#039;&#039;&#039; (3&amp;quot; Robot Masters, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Movie-style Autobot sigil display stand&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Titanium&#039;&#039; Ratchet is a die-cast metal and plastic figurine, with an accurate sculpt based on the CG model owing to the fact he doesn&#039;t need to transform. Being a figurine, he only has articulation in his shoulders, neck and waist. For some odd reason most of his face is left unpainted. Ratchet comes with a Movie-style Autobot symbol display stand. &lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:Ratchet ROTF Legends toy.jpg|right|thumb|300px|Just as Don and Andrew foretold!]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Ratchet&#039;&#039;&#039; (Legends, 2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;EZ-07&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
:This Legends class Ratchet is a tan [[redeco]] (sigh) of Ratchet&#039;s 2007 Legends class Toy. &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Deluxe Class toys====&lt;br /&gt;
[[Image:ROTF_deluxe_Ratchet.jpg|thumb|300px|I have a waist-coat!]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Ratchet&#039;&#039;&#039; (Deluxe, 2009/2010)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;RA-28&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Gun, projectile&lt;br /&gt;
&lt;br /&gt;
:Deluxe class Ratchet is an all-new mold that is more accurate to Ratchet&#039;s final robot mode design when compared to his Voyager class toys. However, his vehicle mode has been changed to something akin to a military Humvee, albeit in Ratchet&#039;s distinctive emergency rescue regalia.  He also features a new &amp;quot;launching [[Electromagnetic pulse|EMP]] blast missile&amp;quot;-launcher weapon that resembles the arm-mounted machine gun that Ratchet uses in the films.  Ratchet&#039;s [[Mech Alive]] feature is unlocked when the missile launcher is plugged into his arm, in which gearing moves pieces into place around the weapon as it&#039;s locked into place.  His chest also has an [[Automorph Technology|Automorph]]-like rearrangement of his chest-mounted headlights into robot mode configuration as his abdomen is pushed down into place.  Ratchet&#039;s head has the peculiar feature of having two [[ball joint]] sockets stacked one atop the other- there is the shallow socket that his head is set at in the package which allows superior mobility, then a deeper one that limits head movement but conceals his neck joint.  The deeper socket can be used by pushing the head down. Sadly, a [[Variant|running change]] in his design eliminates one of the ball joints, making his head basically unposeable. &lt;br /&gt;
&lt;br /&gt;
: The missile launcher weapon can also be attached to Deluxe [[Lockdown (ROTF)|Lockdown]], echoing the interactive features of their &#039;&#039;[[Ratchet (Animated)|Animated]]&#039;&#039; [[Lockdown (Animated)|counterparts&#039;]] toys.  Likewise, Lockdown&#039;s engine can plug into Ratchet&#039;s rooftop, but that looks kinda doofy.  &lt;br /&gt;
 &lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Voyager Class toys====&lt;br /&gt;
[[Image:ROTF_Voyager_DesertRatchet_toy.jpg|thumb|300px|What the hell, Hasbro? You couldn&#039;t afford the other half of the emergency stripe?]]&lt;br /&gt;
*&#039;&#039;&#039;Desert Tracker Ratchet&#039;&#039;&#039; (Voyager, 2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;RA-08&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Roof rack/claw &lt;br /&gt;
&lt;br /&gt;
:Ratchet is a barely redecoed version of the Voyager class Ratchet toy released in 2007, the only new decos being the change of his black plastic to dark grey and a &amp;quot;dirt&amp;quot; wash on his doors and shoulders. In a probable effort to cut costs, Hasbro has removed several decos that existed on the 2007 toy, such as half of the Emergency stripe on the sides of the vehicle, the red paint for the light bar and the turn signal lights.&lt;br /&gt;
 &lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|SurfaceToAirShowdown}}&lt;br /&gt;
[[Image:ROTFSurfaceToAirShowdown.jpg|thumb|300px|Oh. So Desert Tracker Ratchet was desert-tracking Grindor? Okay.]]&lt;br /&gt;
*&#039;&#039;&#039;Surface To Air Showdown&#039;&#039;&#039; (Voyager class 2-pack, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Roof rack/claw&lt;br /&gt;
&lt;br /&gt;
:A [[Costco]]-[[exclusive]] two-pack featuring Ratchet squaring off against [[Grindor (ROTF)|Grindor]], strangely reminiscent of Ratchet&#039;s fight with [[Blackout (Movie)|Blackout]] in the [[Transformers Autobots/Decepticons|Transformers: Autobots]] Nintendo DS game. Both toys remain unchanged from their individual retail release.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Fast Action Battlers====&lt;br /&gt;
[[Image:ROTF_FAB_Ratchet_toy.jpg|thumb|300px|Lol @ Voyager, I have more paint apps than you! ]]&lt;br /&gt;
*&#039;&#039;&#039;Beam Blast Autobot Ratchet&#039;&#039;&#039; (Fast Action Battler, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Missile&lt;br /&gt;
&lt;br /&gt;
:This toy is a redeco of the 2007 Fast Action Battlers Autobot Ratchet, now done in a sort of &amp;quot;impractical army&amp;quot; camouflage colour scheme.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Robot Replicas====&lt;br /&gt;
[[Image:ROTF RobotReplicas Ratchet.jpg|right|150px|thumb|Damn it Prime, I&#039;m a doctor not a gunslinger!]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Ratchet&#039;&#039;&#039; (Robot Replica, 2009)&lt;br /&gt;
&lt;br /&gt;
:[[Robot Replicas]] Ratchet is a non-transforming, highly posable toy intended to be more accurate to Ratchet&#039;s CGI robot-mode than transforming toys are capable of. Ratchet is approximately five inches tall and features articulation at his neck, shoulders, elbows, waist, hips, knees and feet.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Titanium Series====&lt;br /&gt;
[[Image:TSRescueRatchet.jpg|thumb|150px|]]&lt;br /&gt;
*&#039;&#039;&#039;Rescue Ratchet vs. Blackout&#039;&#039;&#039; (3-inch Robot Masters multi-pack, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Movie Autobot sigil display stand&lt;br /&gt;
&lt;br /&gt;
:This [[Toys&amp;quot;R&amp;quot;Us]]-exclusive set features a [[redeco]]ed version of 2007&#039;s &#039;&#039;Titanium Series&#039;&#039; Ratchet in white with red detailing and an unchanged version of [[Blackout (Movie)|Blackout]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; (2010)===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:DesertDecimationRatchet.jpg|thumb|300px|He looks sort-of mad.]]&lt;br /&gt;
*&#039;&#039;&#039;Desert Decimation&#039;&#039;&#039; (Legends multi-pack, 2010)&lt;br /&gt;
&lt;br /&gt;
:A redeco of 2007 Legends Ratchet featuring metallic sand deco. He was only available in the [[market six]]-[[exclusive]] &amp;quot;[[Desert Decimation]]&amp;quot; 4-pack together with [[Ironhide (Movie)|Ironhide]], [[Brawl (Movie)|Decepticon Brawl]], and [[Bonecrusher (Movie)|Bonecrusher]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Deluxe Class toys====&lt;br /&gt;
[[Image:TF2010toyline_DeluxeRescueRatchet.JPG|thumb|300px|right|]]&lt;br /&gt;
*&#039;&#039;&#039;Rescue Ratchet&#039;&#039;&#039; (Deluxe, 2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Gun, projectile&lt;br /&gt;
&lt;br /&gt;
:Rescue Ratchet is a white and red [[redeco]] of the &#039;&#039;Revenge of the Fallen&#039;&#039; Deluxe Class Ratchet. Much like the many Rescue Ratchets from the &#039;&#039;2007 Movie&#039;&#039; line, his color scheme is heavily inspired by &#039;&#039;Generation 1&#039;&#039; Ratchet&#039;s [[Marvel Comics]] appearance.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Voyager Class toys====&lt;br /&gt;
[[Image:TF2010-toy_NightOpsRatchet.jpg|thumb|righ|300px|&amp;quot;A redeco that isn&#039;t white and red! THANK PRIMUS!&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Night Ops Ratchet&#039;&#039;&#039; (Voyager, 2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Roof rack/claw &lt;br /&gt;
&lt;br /&gt;
:Night Ops Ratchet is a mostly [[black repaint|black redeco]] of Voyager class Ratchet, somewhat similar to the [[#Battle Series|second RPM Ratchet]]. He is somewhat mistransformed in-package and in Hasbro&#039;s stock photos, as his windshield pieces remain over his abdomen in robot mode, not rotated around behind.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Dark of the Moon===&lt;br /&gt;
====Cyberverse====&lt;br /&gt;
[[Image:DOTM_Cyberverse_Ratchet_toy.jpg|thumb|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Ratchet&#039;&#039;&#039; (Cyberverse Legion, 2011)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039;&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ratchet is a new Legends mold, the first since 2007. He sports his new movie deco with white sections and &amp;quot;E4&amp;quot; tampographed on the side of his vehicle mode. His hands are made to grip weapons that come with other cyberverse figures.&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Deluxe Class toys====&lt;br /&gt;
[[Image:DOTM_Deluxe_Ratchet.jpg|thumb|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Ratchet&#039;&#039;&#039; (MechTech Deluxe, 2011)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;DA06&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; MechTech gun/saw&lt;br /&gt;
&lt;br /&gt;
:Ratchet is a new mold deluxe. As part of the MechTech series, he comes with a gun with a flip-out saw blade which spins as it is deployed.&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===3D Battle-Card Game===&lt;br /&gt;
[[Image:3DBattleCard_Ratchet.jpg|thumb|right|250px|]]&lt;br /&gt;
*&#039;&#039;&#039;Ratchet&#039;&#039;&#039; (3D Battle-Card, 2007)&lt;br /&gt;
**&#039;&#039;Card number&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
: Ratchet is a 28-point &amp;quot;Rare&amp;quot; piece in the [[3D Battle-Card Game]].  Constructed of punch-out pieces from plastic cards, he can be assembled into his rescue truck mode or robot mode. In vehicle mode, his robot head peeps out behind the truck in a rather hilarious manner. He uses the same construction as the Movie [[Payload (Movie)|Payload]], and Generation 1 [[Trailbreaker (G1)|Trailbreaker]] cards.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
[[Image:Movie Ratchet Allsparkblaster.jpg|right|150px|thumb|The irony that the medic gets firearm merchandise, though the  weapons specialist doesn&#039;t.]]&lt;br /&gt;
*&#039;&#039;&#039;Ratchet AllSpark Blaster&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
:The Ratchet AllSpark Blaster is one of several Movie Roleplay toys. The toy consists of a a blaster attached to Ratchet&#039;s (hollow) hand which a child can slip their own hand inside like a glove and wield. Pulling the trigger causes the toy to emit transformation sounds, allowing the user to transform the toy weapon from laser blaster mode to battle cannon mode, by pulling the handle on the back. Laser blaster mode features features siren and laser sounds and a &amp;quot;triple laser light&amp;quot;, while the battle cannon mode has cannon blasting sounds and a &amp;quot;weapon-blast light&amp;quot;. &lt;br /&gt;
{{-}}&lt;br /&gt;
===Unleashed===&lt;br /&gt;
[[Image:Movie UnleashedTurnarounds RatchetJazz.jpg|right|150px|thumb|Their descision to light a campfire in the Ruby Crystal Mines of Burma really pissed Ratchet off......]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Ratchet and Autobot Jazz&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
:The Ratchet and Jazz turnaround is a 3D sculpture of the two characters, both in robot mode, emerging from rubble and explosions, with a movie-accurate sculpt (compared to the various transforming toys). The &#039;turnaround&#039; aspect of these sculptures simply means one can turn the piece around to display a raised-relief of the movie-style Autobot sigil instead.&lt;br /&gt;
&lt;br /&gt;
:This product&#039;s release was cancelled for the US market, but was released in Australia and in Asia.&lt;br /&gt;
{{-}}&lt;br /&gt;
====Transformers Movie Screen Cleaners====&lt;br /&gt;
[[Image:Movie Ratchet screencleaner.jpg|right|105px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Ratchet&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
:Released by Tomy Yujin on January 2008&amp;lt;ref name=TomyYujin&amp;quot;&amp;gt;[http://www.gachausa.com/products/transformers.asp Tomy Yujin &#039;&#039;Transformers&#039;&#039; page]&amp;lt;/ref&amp;gt;, this Dangler is a faction logo-shaped screen cleaner for your cell phone, with a stock image of Ratchet printed on the other side.&lt;br /&gt;
{{-}}&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
====Missile Mania Board Game====&lt;br /&gt;
*&#039;&#039;&#039;Ratchet&#039;&#039;&#039;&lt;br /&gt;
: Ratchet is one of eight characters featured in the [[Missile Mania]] board game, represented by a small standee adorned with artwork of the character.&lt;br /&gt;
{{-}}&lt;br /&gt;
====RPMs - Robot Powered Machines====&lt;br /&gt;
=====Combat Series=====&lt;br /&gt;
[[Image:ROTF RPMs Ratchet.jpg|right|250px|thumb|&amp;quot;Did anyone get the number of that hummer that ran me over?&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Ratchet&#039;&#039;&#039; (2009)&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;01 of 04&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:As an [[Robot Powered Machines|RPM]], Ratchet is a non-transforming &#039;&#039;Hot Wheels&#039;&#039;-scale search and rescue vehicle. Sculpted on the underside of the vehicle is Ratchet&#039;s robot mode, name and faction insignia. A variant deco featured the search and rescue emblem seen in the movie on Ratchet&#039;s doors, instead of the more common Autobot symbol.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Battle Series=====&lt;br /&gt;
[[Image:Rotf_ratchet_rpms_nightwatch.jpg|right|250px|thumb|For when you need your emergency vehicles stealthy.]]&lt;br /&gt;
{{anchor|AutobotRatchetVsMegatron}}&lt;br /&gt;
*&#039;&#039;&#039;Autobot Ratchet VS Megatron&#039;&#039;&#039; (2009)&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;05 of 08&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:This redeco of Ratchet essentially reverses his colors, coloring him black with a green bumper and roof rack. He was only available in a two-pack with [[Megatron (Movie)|Megatron]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Figure Collection====&lt;br /&gt;
[[Image:ROTF-Merchandise Figure Collection Ratchet.jpg|thumb|right|150px]]&lt;br /&gt;
*&#039;&#039;&#039;Ratchet&#039;&#039;&#039; (2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Stand&lt;br /&gt;
:The [[Figure Collection]] edition of Ratchet is based on his [[#Fast_Action_Battlers|Fast Action Battlers toy]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Robot Heroes===&lt;br /&gt;
[[Image:Robot Heroes Ratchet vs Megatron.jpg|right|250px|thumb|Going my way?]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Ratchet and Megatron&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Robot Heroes (toyline)|Robot Heroes]]&#039;&#039; Autobot Ratchet is a soft-plastic figurine sculpted in a [[super deformed]] style, with joints at his head and shoulders.  He can place one hand on his hip and raise his thumbs-up arm for hitch-hiking fun.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Robotheroesfinalbattle.jpg|right|250px|thumb|Infected with herpe-- er, Allspark Power.]]&lt;br /&gt;
*&#039;&#039;&#039;The Final Battle&#039;&#039;&#039; (2008) &lt;br /&gt;
&lt;br /&gt;
:Sold exclusively in Wal-Mart stores, this release of Ratchet is a repaint of the first Robot Heroes toy. Sold with redecoed Autobot Jazz, Blackout, Optimus Prime, and Megatron, no molding was changed on this toy. However, the figure boasts an &amp;quot;Allspark blue&amp;quot; paint job, which swaps out a few of the toy&#039;s original decos with the bright blue paint instead.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:RobotHeroes_BattlefortheAllspark.jpg|250px|thumb|right|]]&lt;br /&gt;
*&#039;&#039;&#039;Battle for the Allspark&#039;&#039;&#039; (2009)&lt;br /&gt;
&lt;br /&gt;
:Packaged in a set depicting the battle in [[Mission City]] with [[Brawl (Movie)|Decepticon Brawl]], [[Megatron (Movie)|Megatron]], plus new figures of [[Sam Witwicky]], [[Optimus Prime (Movie)|Optimus Prime]] in truck mode, [[Starscream (Movie)|Starscream]] in fighter mode and Bumblebee in vehicle mode, this Ratchet Heroes figurine has the circular saw on his arm that he uses to slice off Brawl&#039;s left arm.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ratchet_and_barricade_robot_heroes.jpg|thumb|250px|Oh, look at the time!]]&lt;br /&gt;
*&#039;&#039;&#039;Ratchet vs Barricade&#039;&#039;&#039; (2009)&lt;br /&gt;
:Part of the third wave of &#039;&#039;Revenge of the Fallen&#039;&#039;-branded &#039;&#039;Robot Heroes&#039;&#039;, a new mold of Ratchet brandishing his machine gun is packaged versus a redeco of the original [[Barricade (Movie)|Barricade]] &#039;&#039;Robot Heroes&#039;&#039; figurine.  &lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.tfu.info/2007/Autobot/Ratchet/ratchet.htm Ratchet at TFU.info]&lt;br /&gt;
&lt;br /&gt;
[[Category:3D Battle-Cards]]&lt;br /&gt;
[[Category:Costco exclusives]]&lt;br /&gt;
[[Category:Dark of the Moon Autobots]]&lt;br /&gt;
[[Category:Movie Autobots]]&lt;br /&gt;
[[Category:NEST]]&lt;br /&gt;
[[Category:Cyberverse]]&lt;br /&gt;
[[Category:Revenge of the Fallen Autobots]]&lt;br /&gt;
[[Category:Robot Heroes]]&lt;br /&gt;
[[Category:Transformers (2010) Autobots]]&lt;/div&gt;</summary>
		<author><name>98.162.251.239</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Ironhide_(RID)&amp;diff=571646</id>
		<title>Ironhide (RID)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Ironhide_(RID)&amp;diff=571646"/>
		<updated>2011-04-03T23:49:41Z</updated>

		<summary type="html">&lt;p&gt;98.162.251.239: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobot}}&lt;br /&gt;
{{disambig3|Ironhide}}&lt;br /&gt;
:&#039;&#039;Ironhide is an [[Autobot]] [[Spy Changer]] from the [[Robots in Disguise (franchise)|Robots in Disguise]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:RID Ox Ironhide biocard.jpg|right|250px|thumb|&amp;quot;Go Bulls!&amp;quot;]]&lt;br /&gt;
&#039;&#039;&#039;Ironhide&#039;&#039;&#039; is an ornery southern cuss, but a completely different flavor than [[Ironhide (G1)|Ironhide]], are we clear?&lt;br /&gt;
&lt;br /&gt;
He&#039;s been friends with [[Mirage (RID)|Mirage]] a long time, despite them both being bull-headed types.&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===&#039;&#039;Robots in Disguise&#039;&#039; cartoon===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Michael McConnohie]] (English), [[Eisuke Yorita]] (Japanese)&lt;br /&gt;
&lt;br /&gt;
[[Image:Ironhide rid.jpg|left|150px|thumb|Yosemite Sam decided to shave this week]]&lt;br /&gt;
When the [[Predacon (RID)|Predacons]] stole a plutonium energy generator and attempted to escape along a beach, they were confronted with Mirage, Ironhide and [[W.A.R.S.]] driving across the water towards them.  Ironhide gave Mirage a piggy-back ride in order to undertake the Spy Changer &amp;quot;cyber-jousting&amp;quot; manouvre. The Predacons eventually escaped with a fake generator which the Spy Changers had swapped for the real one.  {{storylink|Spychangers to the Rescue}}&lt;br /&gt;
&lt;br /&gt;
After [[Optimus Prime (RID)|Optimus]] was captured and tortured by [[Megatron (RID)|Megatron]], the Spy Changers joined the [[Autobot Brothers]] in rescuing their leader and seeing off the Predacons.  {{storylink|Sideburn&#039;s Obsession}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Mirage&#039;s Betrayal Warsironhide.jpg|right|200px|thumb|OMG IT&#039;S A KITTEN!! IT&#039;S SO CUTE AND HAPPY!!]]&lt;br /&gt;
Later, the team tried to protect a ruby from Predacon theft, but the mission failed—partly because of Mirage&#039;s unwillingness to fire at the Predacons and risk hitting a chemical tank.  Ironhide was supportive of his friend, even when the other Spy Changers considered dropping him from the team.  Afterwards, Ironhide tried to persuade Mirage to come back and talk to the others but was rebuffed.  Much to his shock and surprise, Mirage announced he&#039;d be better off with the Predacons and Ironhide declared their friendship over.  When Mirage lured the Spy Changers to a location where the Predacons had built a &amp;quot;[[Mega-Laser Cannon]]&amp;quot;, he revealed the fact that he&#039;d been bugged to Ironhide, who finally understood his friend&#039;s odd behavior.  After the destruction of the laser, Ironhide reaffirmed their friendship.  {{storylink|Mirage&#039;s Betrayal}}&lt;br /&gt;
&lt;br /&gt;
The Spy Changers also took part in the [[International Grand Prix]] in an attempt to find [[Skid-Z (RID)|Skid-Z]] and were momentarily blinded by Megatron.  {{storylink|Skid Z&#039;s Choice}}  On another occasion, the Spy Changers were called back to base to watch footage of various battles, but had to wrap up a fight with the Predacons first. Mirage rode on Ironhide again.  {{storylink|Hope for the Future}}&lt;br /&gt;
&lt;br /&gt;
The Spy Changers accompanied Optimus Prime to [[Montrose Island]] where Predacon activity was causing the volcano to become violent.  They attempted to keep [[Scourge (RID)|Scourge]] and [[Sky-Byte (RID)|Sky-Byte]] busy while Optimus went to use his blizzard storm on the volcano.  When the volcano was ruptured and lava threatened the nearby resort, the Spy Changers used their [[Inferno Blast]] to divert its path. {{storylink|Volcano}}&lt;br /&gt;
&lt;br /&gt;
Sent to stop the Decepticons from finding [[Fortress Maximus (RID)|Fortress Maximus]], the Spy Changers jumped out in front of the foe and were soundly trounced by [[Armorhide (RID)|Armorhide]] and [[Rollbar (RID)|Rollbar]]. {{storylink|Fortress Maximus (episode)|Fortress Maximus}}&lt;br /&gt;
&lt;br /&gt;
The Spy Changers took part in the ambush of the Decepticons after the Autobot base was discovered.  When the &amp;quot;[[Megastar]]&amp;quot; arrived at the battle, Ironhide opined that he thought they were in trouble. {{storylink|Surprise Attack!}} After Galvatron&#039;s defeat, they celebrated by racing with [[Skid-Z (RID)|Skid-Z]]. {{storylink|The Final Battle (RID)|The Final Battle}}&lt;br /&gt;
&lt;br /&gt;
===Super Spy Changers catalog===&lt;br /&gt;
With [[Ultra Magnus (RID)|Ultra Magnus]] having departed Earth aboard Fortress Maximus, the Autobots were unable to call upon his power when a new menace suddenly arose to challenge them. In order to combat this threat, a plan was put into motion to upgrade the Spy Changers with [[Spark Engine|Spark Engines]], granting them Super Modes. &lt;br /&gt;
&lt;br /&gt;
Super Ox obtained strength greater than even that of Optimus Prime. However, he didn&#039;t rely on it, as his gentle nature hadn&#039;t changed.&amp;lt;ref&amp;gt;[http://megazarak.hp.infoseek.co.jp/japaspe/carrobo/ssc.html Super Spy Changers story and bios in Japanese]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://www.allspark.com/content/view/731/37/ English translation of story and bios]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
{{picsneeded|Toys}}&lt;br /&gt;
===Robots in Disguise===&lt;br /&gt;
*&#039;&#039;&#039;Ox&#039;&#039;&#039; (Spy Changer, 2000)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;C-009&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Rifle&lt;br /&gt;
&lt;br /&gt;
: A [[redeco]] of the &#039;&#039;[[Generation 2 (toyline)|Generation 2]]&#039;&#039; [[Go-Bot (G2)|Go-Bots]] [[Motormouth]] mold, Ox transforms into a Ford F150 Flareside pickup truck.  He features a through-axle wheel construction that allows him to zip quickly along smooth surfaces in vehicle mode, and is compatible with many &amp;quot;Hot Wheels&amp;quot; and &amp;quot;Matchbox&amp;quot; racetracks.  His windshield has heat-sensitive paint that reveals an Autobot insignia, in a method similar to the original [[Rubsign|rubsigns]].&lt;br /&gt;
&lt;br /&gt;
: This mold was also used to make the &#039;&#039;Generation 2&#039;&#039; incarnation of [[Ironhide (G1)|Generation 1 Ironhide]] and &#039;&#039;[[Universe (2003 toyline)|Universe]]&#039;&#039; [[Ironhide (Universe)|Ironhide]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|SC6pack}}&lt;br /&gt;
*&#039;&#039;&#039;Spy Changer Deluxe 6 Set&#039;&#039;&#039; (Multi-pack, 2000)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;C-011&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Rifle&lt;br /&gt;
&lt;br /&gt;
: All six Spy Changers were not only sold as individuals in Japan, but in a six-piece gift set as well. Each toy was identical to their normal individual release.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|Juscoclear}}&lt;br /&gt;
*&#039;&#039;&#039;Ox clear version&#039;&#039;&#039; (Spy Changer, 2000)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Rifle&lt;br /&gt;
&lt;br /&gt;
: An [[exclusive]] [[redeco]] of Ox in clear-green and clear-orange plastics, this version was only available from [[JUSCO]] stores in Japan as a direct-mail premium to members of their &amp;quot;Peppy Kids Republic&amp;quot; (元気キッズ共和国, &#039;&#039;Genki Kidzu Kyōwakoku&#039;&#039;), a sort of subsidiary/offshoot for selling baby goods and children&#039;s clothing.  Since membership was open only to kids 12 and under and this version was shipped blind-packed, getting the entire set of six was extremely difficult.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|RID2pack}}&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; / &#039;&#039;&#039;Mirage&#039;&#039;&#039; (Basic, 2001)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Rifle&lt;br /&gt;
&lt;br /&gt;
: Available only in a two-pack with [[Mirage (RID)|Mirage]], the [[Hasbro]] version of Ox adds more [[Paint operation|paint applications]], mainly red in the truck bed.  The heat-sensitive windshield insignia was replaced with metallic blue windshield paint and a normal Autobot insignia [[tampograph]] on the truck roof.&lt;br /&gt;
&lt;br /&gt;
: The initial releases of this set have Ironhide packaged in robot mode with Mirage in vehicle mode, pointed straight upward. Later releases have both toys in vehicle mode, tilted to a 1 o&#039;clock position.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|KB1}}&lt;br /&gt;
[[Image:RID Ironhide Toy.JPG|right|250px|thumb|Pick up truck, from the oooooold west!]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (Spy Changer, 2002)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Rifle&lt;br /&gt;
&lt;br /&gt;
: All six original Spy Changers were redecoed in colorless-clear plastics (keeping their normal paint applications, though), and released on individual cards through Kay-Bee Toys chains.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|TinyTin}}&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (Tiny Tins, 2002)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Rifle, carrying tin&lt;br /&gt;
&lt;br /&gt;
: The normal Hasbro version of Ironhide was released as part of the first assortment of [[Tiny Tins]] Transformers, coming with a carrying tin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|Super}}&lt;br /&gt;
*&#039;&#039;&#039;Super Ox&#039;&#039;&#039; (Spy Changer, 2003)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Rifle&lt;br /&gt;
&lt;br /&gt;
: Long after the &#039;&#039;[[Robots in Disguise (toyline)|Robots in Disguise]]&#039;&#039; line ended in Japan, Takara put out individually-boxed redecoes of the Spy Changers. Ox was given a deep blue and white deco.&lt;br /&gt;
&lt;br /&gt;
: In each case of twelve Super Spy changers, two were all-clear-plastic versions (but keeping their paint applications). All six Spy Changers had a clear variant.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|KB2}}&lt;br /&gt;
[[Image:RIDIronhideKB2-UniHoist2.jpg|right|250px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (Spy Changer, 2003)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Rifle&lt;br /&gt;
&lt;br /&gt;
: A second round of Kay-Bee-exclusive Spy Changers was released on individual cards.  This time around, he was done in clear-blue, clear-orange and clear-colorless and lacking his cow-pattern deco (making him look not unlike a clear incarnation of [[Motormouth]]).&lt;br /&gt;
&lt;br /&gt;
: This &#039;&#039;exact&#039;&#039; toy was later re-released as a &#039;&#039;Universe&#039;&#039; incarnation of [[Hoist (G1)|Generation 1 Hoist]].&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
===Foreign names===&lt;br /&gt;
*&#039;&#039;Japanese:&#039;&#039; &#039;&#039;&#039;Ox&#039;&#039;&#039; (オックス &#039;&#039;Okkusu&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.tfu.info/2001/Autobot/Ironhide/ironhide.htm Ironhide at TFU.info]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Japanese promotion exclusives]]&lt;br /&gt;
[[Category:KB Toys exclusives]]&lt;br /&gt;
[[Category:Ninjas]]&lt;br /&gt;
[[Category:Robots in Disguise Autobots]]&lt;br /&gt;
[[Category:Spy Changers]]&lt;br /&gt;
[[Category:Tiny Tins]]&lt;/div&gt;</summary>
		<author><name>98.162.251.239</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Ironhide_(RID)&amp;diff=571645</id>
		<title>Ironhide (RID)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Ironhide_(RID)&amp;diff=571645"/>
		<updated>2011-04-03T23:47:44Z</updated>

		<summary type="html">&lt;p&gt;98.162.251.239: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobot}}&lt;br /&gt;
{{disambig3|Ironhide}}&lt;br /&gt;
:&#039;&#039;Ironhide is an [[Autobot]] [[Spy Changer]] from the [[Robots in Disguise (franchise)|Robots in Disguise]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:RID Ox Ironhide biocard.jpg|right|250px|thumb|&amp;quot;Go Bulls!&amp;quot;]]&lt;br /&gt;
&#039;&#039;&#039;Ironhide&#039;&#039;&#039; is an ornery southern cuss, but a completely different flavor than [[Ironhide (G1)|Ironhide]], are we clear?&lt;br /&gt;
&lt;br /&gt;
He&#039;s been friends with [[Mirage (RID)|Mirage]] a long time, despite them both being bull-headed types.&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===&#039;&#039;Robots in Disguise&#039;&#039; cartoon===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Michael McConnohie]] (English), [[Eisuke Yorita]] (Japanese)&lt;br /&gt;
&lt;br /&gt;
[[Image:Ironhide rid.jpg|left|150px|thumb|Yosemite Sam decided to shave this week]]&lt;br /&gt;
When the [[Predacon (RID)|Predacons]] stole a plutonium energy generator and attempted to escape along a beach, they were confronted with Mirage, Ironhide and [[W.A.R.S.]] driving across the water towards them.  Ironhide gave Mirage a piggy-back ride in order to undertake the Spy Changer &amp;quot;cyber-jousting&amp;quot; manouvre. The Predacons eventually escaped with a fake generator which the Spy Changers had swapped for the real one.  {{storylink|Spychangers to the Rescue}}&lt;br /&gt;
&lt;br /&gt;
After [[Optimus Prime (RID)|Optimus]] was captured and tortured by [[Megatron (RID)|Megatron]], the Spy Changers joined the [[Autobot Brothers]] in rescuing their leader and seeing off the Predacons.  {{storylink|Sideburn&#039;s Obsession}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Mirage&#039;s Betrayal Warsironhide.jpg|right|200px|thumb|OMG IT&#039;S A KITTEN!!IT&#039;S SO CUTE AND HAPPY!!]]&lt;br /&gt;
Later, the team tried to protect a ruby from Predacon theft, but the mission failed—partly because of Mirage&#039;s unwillingness to fire at the Predacons and risk hitting a chemical tank.  Ironhide was supportive of his friend, even when the other Spy Changers considered dropping him from the team.  Afterwards, Ironhide tried to persuade Mirage to come back and talk to the others but was rebuffed.  Much to his shock and surprise, Mirage announced he&#039;d be better off with the Predacons and Ironhide declared their friendship over.  When Mirage lured the Spy Changers to a location where the Predacons had built a &amp;quot;[[Mega-Laser Cannon]]&amp;quot;, he revealed the fact that he&#039;d been bugged to Ironhide, who finally understood his friend&#039;s odd behavior.  After the destruction of the laser, Ironhide reaffirmed their friendship.  {{storylink|Mirage&#039;s Betrayal}}&lt;br /&gt;
&lt;br /&gt;
The Spy Changers also took part in the [[International Grand Prix]] in an attempt to find [[Skid-Z (RID)|Skid-Z]] and were momentarily blinded by Megatron.  {{storylink|Skid Z&#039;s Choice}}  On another occasion, the Spy Changers were called back to base to watch footage of various battles, but had to wrap up a fight with the Predacons first. Mirage rode on Ironhide again.  {{storylink|Hope for the Future}}&lt;br /&gt;
&lt;br /&gt;
The Spy Changers accompanied Optimus Prime to [[Montrose Island]] where Predacon activity was causing the volcano to become violent.  They attempted to keep [[Scourge (RID)|Scourge]] and [[Sky-Byte (RID)|Sky-Byte]] busy while Optimus went to use his blizzard storm on the volcano.  When the volcano was ruptured and lava threatened the nearby resort, the Spy Changers used their [[Inferno Blast]] to divert its path. {{storylink|Volcano}}&lt;br /&gt;
&lt;br /&gt;
Sent to stop the Decepticons from finding [[Fortress Maximus (RID)|Fortress Maximus]], the Spy Changers jumped out in front of the foe and were soundly trounced by [[Armorhide (RID)|Armorhide]] and [[Rollbar (RID)|Rollbar]]. {{storylink|Fortress Maximus (episode)|Fortress Maximus}}&lt;br /&gt;
&lt;br /&gt;
The Spy Changers took part in the ambush of the Decepticons after the Autobot base was discovered.  When the &amp;quot;[[Megastar]]&amp;quot; arrived at the battle, Ironhide opined that he thought they were in trouble. {{storylink|Surprise Attack!}} After Galvatron&#039;s defeat, they celebrated by racing with [[Skid-Z (RID)|Skid-Z]]. {{storylink|The Final Battle (RID)|The Final Battle}}&lt;br /&gt;
&lt;br /&gt;
===Super Spy Changers catalog===&lt;br /&gt;
With [[Ultra Magnus (RID)|Ultra Magnus]] having departed Earth aboard Fortress Maximus, the Autobots were unable to call upon his power when a new menace suddenly arose to challenge them. In order to combat this threat, a plan was put into motion to upgrade the Spy Changers with [[Spark Engine|Spark Engines]], granting them Super Modes. &lt;br /&gt;
&lt;br /&gt;
Super Ox obtained strength greater than even that of Optimus Prime. However, he didn&#039;t rely on it, as his gentle nature hadn&#039;t changed.&amp;lt;ref&amp;gt;[http://megazarak.hp.infoseek.co.jp/japaspe/carrobo/ssc.html Super Spy Changers story and bios in Japanese]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://www.allspark.com/content/view/731/37/ English translation of story and bios]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
{{picsneeded|Toys}}&lt;br /&gt;
===Robots in Disguise===&lt;br /&gt;
*&#039;&#039;&#039;Ox&#039;&#039;&#039; (Spy Changer, 2000)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;C-009&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Rifle&lt;br /&gt;
&lt;br /&gt;
: A [[redeco]] of the &#039;&#039;[[Generation 2 (toyline)|Generation 2]]&#039;&#039; [[Go-Bot (G2)|Go-Bots]] [[Motormouth]] mold, Ox transforms into a Ford F150 Flareside pickup truck.  He features a through-axle wheel construction that allows him to zip quickly along smooth surfaces in vehicle mode, and is compatible with many &amp;quot;Hot Wheels&amp;quot; and &amp;quot;Matchbox&amp;quot; racetracks.  His windshield has heat-sensitive paint that reveals an Autobot insignia, in a method similar to the original [[Rubsign|rubsigns]].&lt;br /&gt;
&lt;br /&gt;
: This mold was also used to make the &#039;&#039;Generation 2&#039;&#039; incarnation of [[Ironhide (G1)|Generation 1 Ironhide]] and &#039;&#039;[[Universe (2003 toyline)|Universe]]&#039;&#039; [[Ironhide (Universe)|Ironhide]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|SC6pack}}&lt;br /&gt;
*&#039;&#039;&#039;Spy Changer Deluxe 6 Set&#039;&#039;&#039; (Multi-pack, 2000)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;C-011&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Rifle&lt;br /&gt;
&lt;br /&gt;
: All six Spy Changers were not only sold as individuals in Japan, but in a six-piece gift set as well. Each toy was identical to their normal individual release.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|Juscoclear}}&lt;br /&gt;
*&#039;&#039;&#039;Ox clear version&#039;&#039;&#039; (Spy Changer, 2000)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Rifle&lt;br /&gt;
&lt;br /&gt;
: An [[exclusive]] [[redeco]] of Ox in clear-green and clear-orange plastics, this version was only available from [[JUSCO]] stores in Japan as a direct-mail premium to members of their &amp;quot;Peppy Kids Republic&amp;quot; (元気キッズ共和国, &#039;&#039;Genki Kidzu Kyōwakoku&#039;&#039;), a sort of subsidiary/offshoot for selling baby goods and children&#039;s clothing.  Since membership was open only to kids 12 and under and this version was shipped blind-packed, getting the entire set of six was extremely difficult.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|RID2pack}}&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; / &#039;&#039;&#039;Mirage&#039;&#039;&#039; (Basic, 2001)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Rifle&lt;br /&gt;
&lt;br /&gt;
: Available only in a two-pack with [[Mirage (RID)|Mirage]], the [[Hasbro]] version of Ox adds more [[Paint operation|paint applications]], mainly red in the truck bed.  The heat-sensitive windshield insignia was replaced with metallic blue windshield paint and a normal Autobot insignia [[tampograph]] on the truck roof.&lt;br /&gt;
&lt;br /&gt;
: The initial releases of this set have Ironhide packaged in robot mode with Mirage in vehicle mode, pointed straight upward. Later releases have both toys in vehicle mode, tilted to a 1 o&#039;clock position.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|KB1}}&lt;br /&gt;
[[Image:RID Ironhide Toy.JPG|right|250px|thumb|Pick up truck, from the oooooold west!]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (Spy Changer, 2002)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Rifle&lt;br /&gt;
&lt;br /&gt;
: All six original Spy Changers were redecoed in colorless-clear plastics (keeping their normal paint applications, though), and released on individual cards through Kay-Bee Toys chains.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|TinyTin}}&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (Tiny Tins, 2002)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Rifle, carrying tin&lt;br /&gt;
&lt;br /&gt;
: The normal Hasbro version of Ironhide was released as part of the first assortment of [[Tiny Tins]] Transformers, coming with a carrying tin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|Super}}&lt;br /&gt;
*&#039;&#039;&#039;Super Ox&#039;&#039;&#039; (Spy Changer, 2003)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Rifle&lt;br /&gt;
&lt;br /&gt;
: Long after the &#039;&#039;[[Robots in Disguise (toyline)|Robots in Disguise]]&#039;&#039; line ended in Japan, Takara put out individually-boxed redecoes of the Spy Changers. Ox was given a deep blue and white deco.&lt;br /&gt;
&lt;br /&gt;
: In each case of twelve Super Spy changers, two were all-clear-plastic versions (but keeping their paint applications). All six Spy Changers had a clear variant.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|KB2}}&lt;br /&gt;
[[Image:RIDIronhideKB2-UniHoist2.jpg|right|250px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (Spy Changer, 2003)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Rifle&lt;br /&gt;
&lt;br /&gt;
: A second round of Kay-Bee-exclusive Spy Changers was released on individual cards.  This time around, he was done in clear-blue, clear-orange and clear-colorless and lacking his cow-pattern deco (making him look not unlike a clear incarnation of [[Motormouth]]).&lt;br /&gt;
&lt;br /&gt;
: This &#039;&#039;exact&#039;&#039; toy was later re-released as a &#039;&#039;Universe&#039;&#039; incarnation of [[Hoist (G1)|Generation 1 Hoist]].&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
===Foreign names===&lt;br /&gt;
*&#039;&#039;Japanese:&#039;&#039; &#039;&#039;&#039;Ox&#039;&#039;&#039; (オックス &#039;&#039;Okkusu&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.tfu.info/2001/Autobot/Ironhide/ironhide.htm Ironhide at TFU.info]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Japanese promotion exclusives]]&lt;br /&gt;
[[Category:KB Toys exclusives]]&lt;br /&gt;
[[Category:Ninjas]]&lt;br /&gt;
[[Category:Robots in Disguise Autobots]]&lt;br /&gt;
[[Category:Spy Changers]]&lt;br /&gt;
[[Category:Tiny Tins]]&lt;/div&gt;</summary>
		<author><name>98.162.251.239</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Ironhide_(RID)&amp;diff=571643</id>
		<title>Ironhide (RID)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Ironhide_(RID)&amp;diff=571643"/>
		<updated>2011-04-03T23:43:30Z</updated>

		<summary type="html">&lt;p&gt;98.162.251.239: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobot}}&lt;br /&gt;
{{disambig3|Ironhide}}&lt;br /&gt;
:&#039;&#039;Ironhide is an [[Autobot]] [[Spy Changer]] from the [[Robots in Disguise (franchise)|Robots in Disguise]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:RID Ox Ironhide biocard.jpg|right|250px|thumb|&amp;quot;Go Bulls!&amp;quot;]]&lt;br /&gt;
&#039;&#039;&#039;Ironhide&#039;&#039;&#039; is an ornery southern cuss, but a completely different flavor than [[Ironhide (G1)|Ironhide]], are we clear?&lt;br /&gt;
&lt;br /&gt;
He&#039;s been friends with [[Mirage (RID)|Mirage]] a long time, despite them both being bull-headed types.&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===&#039;&#039;Robots in Disguise&#039;&#039; cartoon===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Michael McConnohie]] (English), [[Eisuke Yorita]] (Japanese)&lt;br /&gt;
&lt;br /&gt;
[[Image:Ironhide rid.jpg|left|150px|thumb|Yosemite Sam decided to shave this week]]&lt;br /&gt;
When the [[Predacon (RID)|Predacons]] stole a plutonium energy generator and attempted to escape along a beach, they were confronted with Mirage, Ironhide and [[W.A.R.S.]] driving across the water towards them.  Ironhide gave Mirage a piggy-back ride in order to undertake the Spy Changer &amp;quot;cyber-jousting&amp;quot; manouvre. The Predacons eventually escaped with a fake generator which the Spy Changers had swapped for the real one.  {{storylink|Spychangers to the Rescue}}&lt;br /&gt;
&lt;br /&gt;
After [[Optimus Prime (RID)|Optimus]] was captured and tortured by [[Megatron (RID)|Megatron]], the Spy Changers joined the [[Autobot Brothers]] in rescuing their leader and seeing off the Predacons.  {{storylink|Sideburn&#039;s Obsession}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Mirage&#039;s Betrayal Warsironhide.jpg|right|200px|thumb|OMG!!! IT&#039;S A CUUUUUTTTTTTEEEEEEE KITTEN!!! IT IS A HAPPY KITTEN!! IT&#039;S SOOOO HAPPY!&lt;br /&gt;
Ummmmm,Ironhide...&lt;br /&gt;
YESSSS!&lt;br /&gt;
the cat is dead&lt;br /&gt;
nooooo]]&lt;br /&gt;
Later, the team tried to protect a ruby from Predacon theft, but the mission failed—partly because of Mirage&#039;s unwillingness to fire at the Predacons and risk hitting a chemical tank.  Ironhide was supportive of his friend, even when the other Spy Changers considered dropping him from the team.  Afterwards, Ironhide tried to persuade Mirage to come back and talk to the others but was rebuffed.  Much to his shock and surprise, Mirage announced he&#039;d be better off with the Predacons and Ironhide declared their friendship over.  When Mirage lured the Spy Changers to a location where the Predacons had built a &amp;quot;[[Mega-Laser Cannon]]&amp;quot;, he revealed the fact that he&#039;d been bugged to Ironhide, who finally understood his friend&#039;s odd behavior.  After the destruction of the laser, Ironhide reaffirmed their friendship.  {{storylink|Mirage&#039;s Betrayal}}&lt;br /&gt;
&lt;br /&gt;
The Spy Changers also took part in the [[International Grand Prix]] in an attempt to find [[Skid-Z (RID)|Skid-Z]] and were momentarily blinded by Megatron.  {{storylink|Skid Z&#039;s Choice}}  On another occasion, the Spy Changers were called back to base to watch footage of various battles, but had to wrap up a fight with the Predacons first. Mirage rode on Ironhide again.  {{storylink|Hope for the Future}}&lt;br /&gt;
&lt;br /&gt;
The Spy Changers accompanied Optimus Prime to [[Montrose Island]] where Predacon activity was causing the volcano to become violent.  They attempted to keep [[Scourge (RID)|Scourge]] and [[Sky-Byte (RID)|Sky-Byte]] busy while Optimus went to use his blizzard storm on the volcano.  When the volcano was ruptured and lava threatened the nearby resort, the Spy Changers used their [[Inferno Blast]] to divert its path. {{storylink|Volcano}}&lt;br /&gt;
&lt;br /&gt;
Sent to stop the Decepticons from finding [[Fortress Maximus (RID)|Fortress Maximus]], the Spy Changers jumped out in front of the foe and were soundly trounced by [[Armorhide (RID)|Armorhide]] and [[Rollbar (RID)|Rollbar]]. {{storylink|Fortress Maximus (episode)|Fortress Maximus}}&lt;br /&gt;
&lt;br /&gt;
The Spy Changers took part in the ambush of the Decepticons after the Autobot base was discovered.  When the &amp;quot;[[Megastar]]&amp;quot; arrived at the battle, Ironhide opined that he thought they were in trouble. {{storylink|Surprise Attack!}} After Galvatron&#039;s defeat, they celebrated by racing with [[Skid-Z (RID)|Skid-Z]]. {{storylink|The Final Battle (RID)|The Final Battle}}&lt;br /&gt;
&lt;br /&gt;
===Super Spy Changers catalog===&lt;br /&gt;
With [[Ultra Magnus (RID)|Ultra Magnus]] having departed Earth aboard Fortress Maximus, the Autobots were unable to call upon his power when a new menace suddenly arose to challenge them. In order to combat this threat, a plan was put into motion to upgrade the Spy Changers with [[Spark Engine|Spark Engines]], granting them Super Modes. &lt;br /&gt;
&lt;br /&gt;
Super Ox obtained strength greater than even that of Optimus Prime. However, he didn&#039;t rely on it, as his gentle nature hadn&#039;t changed.&amp;lt;ref&amp;gt;[http://megazarak.hp.infoseek.co.jp/japaspe/carrobo/ssc.html Super Spy Changers story and bios in Japanese]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://www.allspark.com/content/view/731/37/ English translation of story and bios]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
{{picsneeded|Toys}}&lt;br /&gt;
===Robots in Disguise===&lt;br /&gt;
*&#039;&#039;&#039;Ox&#039;&#039;&#039; (Spy Changer, 2000)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;C-009&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Rifle&lt;br /&gt;
&lt;br /&gt;
: A [[redeco]] of the &#039;&#039;[[Generation 2 (toyline)|Generation 2]]&#039;&#039; [[Go-Bot (G2)|Go-Bots]] [[Motormouth]] mold, Ox transforms into a Ford F150 Flareside pickup truck.  He features a through-axle wheel construction that allows him to zip quickly along smooth surfaces in vehicle mode, and is compatible with many &amp;quot;Hot Wheels&amp;quot; and &amp;quot;Matchbox&amp;quot; racetracks.  His windshield has heat-sensitive paint that reveals an Autobot insignia, in a method similar to the original [[Rubsign|rubsigns]].&lt;br /&gt;
&lt;br /&gt;
: This mold was also used to make the &#039;&#039;Generation 2&#039;&#039; incarnation of [[Ironhide (G1)|Generation 1 Ironhide]] and &#039;&#039;[[Universe (2003 toyline)|Universe]]&#039;&#039; [[Ironhide (Universe)|Ironhide]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|SC6pack}}&lt;br /&gt;
*&#039;&#039;&#039;Spy Changer Deluxe 6 Set&#039;&#039;&#039; (Multi-pack, 2000)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;C-011&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Rifle&lt;br /&gt;
&lt;br /&gt;
: All six Spy Changers were not only sold as individuals in Japan, but in a six-piece gift set as well. Each toy was identical to their normal individual release.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|Juscoclear}}&lt;br /&gt;
*&#039;&#039;&#039;Ox clear version&#039;&#039;&#039; (Spy Changer, 2000)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Rifle&lt;br /&gt;
&lt;br /&gt;
: An [[exclusive]] [[redeco]] of Ox in clear-green and clear-orange plastics, this version was only available from [[JUSCO]] stores in Japan as a direct-mail premium to members of their &amp;quot;Peppy Kids Republic&amp;quot; (元気キッズ共和国, &#039;&#039;Genki Kidzu Kyōwakoku&#039;&#039;), a sort of subsidiary/offshoot for selling baby goods and children&#039;s clothing.  Since membership was open only to kids 12 and under and this version was shipped blind-packed, getting the entire set of six was extremely difficult.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|RID2pack}}&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; / &#039;&#039;&#039;Mirage&#039;&#039;&#039; (Basic, 2001)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Rifle&lt;br /&gt;
&lt;br /&gt;
: Available only in a two-pack with [[Mirage (RID)|Mirage]], the [[Hasbro]] version of Ox adds more [[Paint operation|paint applications]], mainly red in the truck bed.  The heat-sensitive windshield insignia was replaced with metallic blue windshield paint and a normal Autobot insignia [[tampograph]] on the truck roof.&lt;br /&gt;
&lt;br /&gt;
: The initial releases of this set have Ironhide packaged in robot mode with Mirage in vehicle mode, pointed straight upward. Later releases have both toys in vehicle mode, tilted to a 1 o&#039;clock position.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|KB1}}&lt;br /&gt;
[[Image:RID Ironhide Toy.JPG|right|250px|thumb|Pick up truck, from the oooooold west!]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (Spy Changer, 2002)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Rifle&lt;br /&gt;
&lt;br /&gt;
: All six original Spy Changers were redecoed in colorless-clear plastics (keeping their normal paint applications, though), and released on individual cards through Kay-Bee Toys chains.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|TinyTin}}&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (Tiny Tins, 2002)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Rifle, carrying tin&lt;br /&gt;
&lt;br /&gt;
: The normal Hasbro version of Ironhide was released as part of the first assortment of [[Tiny Tins]] Transformers, coming with a carrying tin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|Super}}&lt;br /&gt;
*&#039;&#039;&#039;Super Ox&#039;&#039;&#039; (Spy Changer, 2003)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Rifle&lt;br /&gt;
&lt;br /&gt;
: Long after the &#039;&#039;[[Robots in Disguise (toyline)|Robots in Disguise]]&#039;&#039; line ended in Japan, Takara put out individually-boxed redecoes of the Spy Changers. Ox was given a deep blue and white deco.&lt;br /&gt;
&lt;br /&gt;
: In each case of twelve Super Spy changers, two were all-clear-plastic versions (but keeping their paint applications). All six Spy Changers had a clear variant.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|KB2}}&lt;br /&gt;
[[Image:RIDIronhideKB2-UniHoist2.jpg|right|250px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide&#039;&#039;&#039; (Spy Changer, 2003)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Rifle&lt;br /&gt;
&lt;br /&gt;
: A second round of Kay-Bee-exclusive Spy Changers was released on individual cards.  This time around, he was done in clear-blue, clear-orange and clear-colorless and lacking his cow-pattern deco (making him look not unlike a clear incarnation of [[Motormouth]]).&lt;br /&gt;
&lt;br /&gt;
: This &#039;&#039;exact&#039;&#039; toy was later re-released as a &#039;&#039;Universe&#039;&#039; incarnation of [[Hoist (G1)|Generation 1 Hoist]].&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
===Foreign names===&lt;br /&gt;
*&#039;&#039;Japanese:&#039;&#039; &#039;&#039;&#039;Ox&#039;&#039;&#039; (オックス &#039;&#039;Okkusu&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.tfu.info/2001/Autobot/Ironhide/ironhide.htm Ironhide at TFU.info]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Japanese promotion exclusives]]&lt;br /&gt;
[[Category:KB Toys exclusives]]&lt;br /&gt;
[[Category:Ninjas]]&lt;br /&gt;
[[Category:Robots in Disguise Autobots]]&lt;br /&gt;
[[Category:Spy Changers]]&lt;br /&gt;
[[Category:Tiny Tins]]&lt;/div&gt;</summary>
		<author><name>98.162.251.239</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Jazz_(G1)&amp;diff=571636</id>
		<title>Jazz (G1)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Jazz_(G1)&amp;diff=571636"/>
		<updated>2011-04-03T23:12:32Z</updated>

		<summary type="html">&lt;p&gt;98.162.251.239: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobot|autobotg2}}&lt;br /&gt;
{{disambig3|Jazz}}&lt;br /&gt;
{{featured}}{{suite}}&lt;br /&gt;
:&#039;&#039;Jazz is an [[Autobot]] from the [[Generation 1 (franchise)|Generation 1]] [[continuity family]]. He is also known as &#039;&#039;&#039;Meister&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:jazz-g1-shout-dvds.jpg|right|300px|thumb|He&#039;s either about to bust a move or bust your face.]]&lt;br /&gt;
&#039;&#039;&#039;Jazz&#039;&#039;&#039; is [[Optimus Prime (G1)|Optimus Prime]]&#039;s [[Second-in-command|right-hand man]].  Unlike [[Prowl (G1)|Prowl]], Prime&#039;s military strategist, Jazz responds well to change and improvisation.  Whatever surprises the Decepticons spring, Jazz can deal with it.  His position as [[Special Operations]] head calls for all the skills he possesses, yet he still has time to add some style to everything he does. Jazz&#039;s upbeat and outgoing personality make him one of the most popular Autobots among the [[Ark (G1)|Ark]]&#039;s crew.&lt;br /&gt;
&lt;br /&gt;
An admirer of [[Earth]] music of every kind, Jazz loves culture.  More than most other Autobots, he has his finger on the pulse of Earth trends and lingo, effortlessly incorporating human slang into his vocabulary.  Chances are, Jazz could tell you the status of almost any reality television show and each week&#039;s Top 40 list.&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===Marvel Comics continuity===&lt;br /&gt;
====Generation 1====&lt;br /&gt;
{{noteukonly}}&lt;br /&gt;
[[Image:Jazzg1marvelfirst.jpg|left|100px|thumb|Hey, man, this is not my scene!]]&lt;br /&gt;
&#039;&#039;Before Optimus became leader, Jazz was part of the self-styled [[Magnificent Six]], a team of Autobot warriors who were tortured and humiliated by the sadistic [[Megadeath (G1)|Megadeath]].&#039;&#039; {{storylink|The Magnificent Six!}}&lt;br /&gt;
&lt;br /&gt;
Jazz was one of the Autobots aboard the [[Ark (G1)|Ark]] who crashed on [[Earth]] four million years ago, waking up in 1984. Jazz showed an affinity with [[human]] pop culture almost immediately, responding to [[Prowl (G1)|Prowl]]&#039;s non sequitur assertion that his &amp;quot;logic center dictates the most advantageous course of action in any situation&amp;quot; with &amp;quot;Well, that is neat-o, Prowl.&amp;quot; {{storylink|The Transformers (issue)|The Transformers}}&lt;br /&gt;
&lt;br /&gt;
[[Image:LastStand-Jazzneverfear.jpg|right|thumb|300px|Jazz loves Earth... FRIED!]]&lt;br /&gt;
&lt;br /&gt;
Jazz&#039;s first foray into action came when the [[Decepticon|Decepticons]] attacked him and his fellow Autobots at [[Witwicky Auto Repairs]], resulting in the kidnapping of [[Sparkplug Witwicky]]. {{storylink|Power Play!}} Later, when Sparkplug was rescued and it was learned that the auto repairman had devised a way for the Decepticons to convert Earth fuel into a usable resource, the Autobots were enraged. Jazz shot a stream of fire to prevent Sparkplug&#039;s escape, causing the human to suffer a heart attack. {{storylink|The Last Stand}}&lt;br /&gt;
&lt;br /&gt;
It was discovered that after the Autobots crash-landed on Earth, a rescue ship was sent after them which was buried somewhere in [[United Kingdom|England]]. The [[Man of Iron (Autobot)|Man of Iron]], one of its crew, had awakened a number of times in England&#039;s history and had become a local legend. Jazz, along with [[Trailbreaker (G1)|Trailbreaker]], [[Mirage (G1)|Mirage]], and [[Bluestreak (G1)|Bluestreak]], was dispatched to England under [[Optimus Prime (G1)/Marvel Comics continuity|Optimus Prime]]&#039;s supervision. Jazz befriended (and kidnapped) a young boy, [[Sammy Harker]], whose dad worked at the castle where the Autobot rescue ship had been partially unearthed. After questioning the boy, it became apparent that the rescue ship had to be destroyed. At the climax of a battle with the Decepticons over the buried ship, Jazz fired his weaponry down into it, and it was pulverized. {{storylink|Man of Iron (story)|Man of Iron}}&lt;br /&gt;
&lt;br /&gt;
[[Image:ManofIron-CodeAdam.jpg|left|thumb|300px|Code Adam!  CODE ADAM!]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Jazz and a handful of other Autobots were beginning repairs on their crashed spaceship when an electrical accident altered [[Brawn (G1)|Brawn]]&#039;s personality in a very bad way. Brawn became violent and paranoid, and Jazz was unable to keep the tiny but mighty Autobot restrained. At the end of Brawn&#039;s subsequent adventure, Jazz was relieved to see that he had survived and was back to his old self.&#039;&#039; {{storylink|The Enemy Within!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;At some point, the Autobots met the Decepticons in battle at [[Sherman Dam]]. When the dam&#039;s structural integrity was compromised, Optimus Prime ordered Jazz and some others to get the neighboring humans to safety before imminent flooding destroyed the area. Jazz and [[Sideswipe (G1)|Sideswipe]] raced each other as they carried some younger humans away from the nearby town.&#039;&#039; {{storylink|Decepticon Dam-Busters!}}&lt;br /&gt;
&lt;br /&gt;
After [[Shockwave (G1)|Shockwave]], upon his sudden return from being snared in a tar pit for the past 4 million years, destroyed the Autobots with one blast, the Decepticons moved into the Ark, and Jazz&#039;s lifeless body was hung with the other Autobots&#039; from the ceiling. {{storylink|The New Order}} [[Ratchet (G1)|Ratchet]], the only surviving Autobot, heard of the fate of his peers and snuck into the Ark to investigate.  Sadly, Jazz and the others were still being kept in this sad state. {{storylink|Warrior School!}}&lt;br /&gt;
&lt;br /&gt;
[[Image:DisintegratedCircuits-JazzBlackrock.jpg|right|thumb|250px|Seriously, Jazz, you&#039;ve really got to stop kidnapping every single person you need to talk to.]]&lt;br /&gt;
&lt;br /&gt;
After Ratchet reclaimed the Ark from the Decepticons, Jazz and the other Autobots were rebuilt and repaired.  Ratchet briefly worried about Jazz during a diagnostics run when the Autobot didn&#039;t transform like the others. Jazz explained that he stayed transformed because he was listening to a [[Madonna]] song, and it would be rude to interrupt it. After the Autobots returned home, it was Jazz who had a solution to their fuel problems: telling [[G.B. Blackrock]] that with the Decepticons around, owning an oil industry was &#039;&#039;dangerous&#039;&#039; work, and it&#039;d be a &#039;&#039;shame&#039;&#039; if something happened, when for just a bit of fuel, the Autobots could ensure he had &amp;quot;protection&amp;quot;. Jazz was given authorization to present Blackrock with this deal, which he did after kidnapping the poor industrialist and driving off a cliff. Despite this rocky beginning, Blackrock knew a good deal when he saw one, and he agreed.&lt;br /&gt;
&lt;br /&gt;
Soon after, Jazz and [[Wheeljack (G1)|Wheeljack]] hid behind the stage in their [[alternate mode]]s while Blackrock unveiled his [[Anti-Robot Photonic Multi-Cannon]] to the press. Unfortunately, not only was the cannon sabotaged by the demented and powerful human villain [[Circuit Breaker]], but [[Starscream (G1)|Starscream]] and [[Frenzy (G1)|Frenzy]] were there as well to destroy it. The violent efforts of both Circuit Breaker and Starscream put Jazz out of the fight. {{storylink|DIS-Integrated Circuits!}} &lt;br /&gt;
&lt;br /&gt;
Blackrock was invited to tour the Ark and was disconcerted by the sight of the Jazz&#039;s arm being repaired and reattached while he was still conscious. Jazz assured him this was normal. {{storylink|The Next Best Thing to Being There!}} Meanwhile, the head of Optimus Prime had been held captive by the Decepticons all this time, but surveillance by Prowl revealed that the Decepticons were planning to ditch the head in a swamp. Prowl led Jazz and the other Autobots to that swamp to retrieve it, but there was a slight problem: When they returned the head to Prime&#039;s body, they quickly learned that this was an impostor head controlled by Shockwave. Jazz and the other Autobots were torn down by both the impostor Optimus Prime and a group of Decepticons led by [[Soundwave (G1)|Soundwave]]. Their lives were spared at the end of this battle once Prime&#039;s real head was retrieved. {{storylink|Prime Time!}}&lt;br /&gt;
&lt;br /&gt;
[[Image:G1 Jazz ChristmasBreaker.jpg|left|150px|thumb|She&#039;s not a material girl.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Jazz later was [[Christmas]] shopping with [[Buster Witwicky (G1)|Buster Witwicky]] when he was again attacked by Circuit Breaker. However, Buster&#039;s pleas (and the spirit of Christmas) prevented her from killing him.&#039;&#039; {{storylink|Christmas Breaker!}} &#039;&#039;After this, Jazz took the side against building Autobot [[Ultimate Autobot|super-warriors]] in a heated debate &#039;&#039;{{storylink|Crisis of Command!}} &#039;&#039;and was part of the team retrieving [[Slag (G1)|Slag]] in the Dinobot Hunt.&#039;&#039; {{storylink|Dinobot Hunt!}}&lt;br /&gt;
&lt;br /&gt;
Sans a leg, Jazz was seen once again in Ratchet&#039;s repair bay with several others. Because of these drastic losses to the Autobot ranks, Optimus Prime began building additional warriors. {{storylink|Rock and Roll-Out!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Later, Jazz took part in a mission in England to find a power source that reversed Transformers&#039; personalities. Jazz eventually ended up destroying the core of [[Purnel&#039;s Auto-Reverse Defence|PARD]] during a battle with [[Starscream (G1)|Starscream]].&#039;&#039; {{storylink|To a Power Unknown!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Jazz spent three weeks in a shipping container in order to get to Skagway, [[Alaska]] unnoticed by the [[Constructicon (G1)|Constructicons]]. [[Hoist (G1)|Hoist]] then became stuck while scouting the local base, and Jazz suffered brain damage while coming to his aid. Hoist was forced to drag the uncooperative, bewildered Jazz through hostile territory to safety. The damage was repairable.&#039;&#039; {{storylink|The Mission}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;When [[Galvatron (G1)|Galvatron]] time-jumped to 1986, Jazz was sent to scout out Decepticon territory and was captured. He was then used as bait to draw the Autobots into an ambush and was told of Galvatron&#039;s origin before his brain was operated on to turn him into a murderous [[zombie]]-soldier. He was used against his fellow Autobots and needed severe repairs afterward.&#039;&#039; {{storylink|Target: 2006}}&lt;br /&gt;
&lt;br /&gt;
[[Image:DarkStar-Jazz.jpg|right|250px|thumb|Shot in the crotch, and lore&#039;s to blame!]]&lt;br /&gt;
&lt;br /&gt;
Jazz was among the dozens of Autobots who gathered on the Moon to watch Blaster and Grimlock battle for Autobot leadership, and subsequently came under Decepticon attack. {{storylink|Totaled!}}&lt;br /&gt;
&lt;br /&gt;
When an [[Underbase]]-powered Starscream attacked [[New York City]], Jazz was part of the team sent to ambush him. Although most of the team was easily defeated, Jazz managed to hit him with a photon blast from behind, and while Starscream retaliated with a fatal blow, Jazz&#039;s attack was still enough to throw him off the Brooklyn Bridge and into the jaws of the [[Seacon (G1)|Seacons]]. {{storylink|Dark Star (issue)|Dark Star}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Autobotclassicpretenders-us58.jpg|left|thumb|250px|Jazz likes humans so much, he wears one as his skin.]]&lt;br /&gt;
&lt;br /&gt;
Later, exhausted from the workload of fixing all the Autobots Starscream damaged, Ratchet began having nightmares of being attacked by his deactivated comrades. The Decepticon [[Sports Car Patrol]] took advantage of this mental breakdown and took control of Jazz and others&#039; circuits to [[Zombie|&amp;quot;zombify&amp;quot;]] them and torment him. When this failed, the [[Sports Car Patrol]] passed themselves off as Autobots and convinced Ratchet to come with them to Cybertron to get medical supplies. Ratchet took Jazz, along with [[Bumblebee (G1)|Goldbug]] and [[Grimlock (G1)|Grimlock]], with him, only to find [[Megatron (G1)|Megatron]] waiting for him! {{storylink|Back from the Dead}} While Ratchet was forced by Megatron to revive Starscream using [[Pretender]] technology, he had an idea of what to do with three discarded Pretender shells... {{storylink|The Resurrection Gambit!}} which turned out to be repairing Jazz, Grimlock and &amp;lt;s&amp;gt;Goldbug&amp;lt;/s&amp;gt; Bumblebee! {{storylink|All the Familiar Faces!}} &lt;br /&gt;
&lt;br /&gt;
While the others dealt with Megatron, Jazz had more than his hands full fighting off the Sports Car Patrol, who were definitely tougher than they appeared. Finding out from Ratchet that he could remotely control his shell, Jazz managed to turn the tide against his smaller opponents, but Megatron realized two heads weren&#039;t necessarily better than one when he bashed Jazz&#039;s head against his shell&#039;s and tossed them out of [[Megatron&#039;s base|his base]], where Jazz was safe from the explosives Ratchet teleported back from the Ark. {{storylink|Skin Deep}} After the explosion, Jazz searched the detritus for their bodies, but with no success. Ratchet and Megatron were assumed to have been atomized. {{storylink|Eye of the Storm}}&lt;br /&gt;
&lt;br /&gt;
Along with Bumblebee and Grimlock, he remained on Cybertron for a while, &#039;&#039;and would be sent to investigate a brutal group-killing&#039;&#039; {{storylink|Demons!}} &#039;&#039;that saw him and several Decepticons battle the ferocious [[Demon]]s.&#039;&#039; {{storylink|Dawn of Darkness}} &lt;br /&gt;
&lt;br /&gt;
[[Image:PrimalScream Jazz fights Bludgeon.jpg|thumb|right|250px|We knew Jazz was badass, but &#039;&#039;damn&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
The [[Classic Pretender|Classics]] emboldened the Autobot resistance, leading eight successful raids on Decepticon fuel and ammunition depots before getting reassigned to Earth. However, the [[Mayhem Attack Squad]] attacked the [[Autobase]] and accelerated the dimensional interface, sending Jazz, Bumblebee, Grimlock and the [[Rescue Patrol]] to the heart of Cybertron and face to face with their creator, [[Primus]]! {{storylink|Yesterday&#039;s Heroes!}} Despite the objections of Grimlock, Jazz and the others prostrated themselves before their creator and listened to the [[Keeper (Transformer)|Keeper]]&#039;s story of how Cybertron came to be. Interrupted by an assault from the Mayhem Attack Squad, Jazz quickly traded blows with [[Bludgeon (G1)|Bludgeon]] but was overmatched. Thankfully, he was rescued by Bumblebee before Bludgeon could deliver the killing blow. After recovering, he cleverly introduced [[Stranglehold]] to a very hard wall. Unfortunately, a stray shot from [[Octopunch]] awakened Primus, just as the dimensional interface was repaired. Emirate [[Xaaron]] ordered Jazz and company sent to Earth. {{storylink|Primal Scream (issue)|Primal Scream}}&lt;br /&gt;
&lt;br /&gt;
Along with his Pretender mates, Jazz was part of the team sent to [[VsQs]] to retrieve the [[Matrix of Leadership|Creation Matrix]] during the [[Matrix Quest (Marvel)|Matrix Quest]]. Unfortunately, all they found on VsQs was a creepy, abandoned science station with a closet full of dead scientists. Despite being &amp;quot;scared oil-less,&amp;quot; Jazz implored his team to not give up on finding the Matrix, as the fate of their race hung in the balance. They weren&#039;t the only mechs looking for the Matrix, however, and Jazz and the others soon found themselves surrounded by [[Thunderwing (G1)|Thunderwing]] and his Decepticons.  Thunderwing proved too powerful even for all three Autobots put together, but thankfully(?), the battle was interrupted by the [[Matrixspawn]], the frightening creature responsible for the death of the science team. The three Autobots escaped, and when Jazz fell through the floor, the Autobots luckily found the Matrix hidden under there, presumably where the Matrixspawn had stashed it. The fuel-challenged Autobots grabbed the Matrix and ran for it. {{storylink|Dark Creation}} &lt;br /&gt;
&lt;br /&gt;
It was not Jazz and the others who returned to the Ark with the Matrix, however. It was Thunderwing, who had managed to best the Matrixspawn, defeat the weary Autobots, and secure the Matrix for himself. {{storylink|All Fall Down (issue)|All Fall Down}} After Thunderwing and the Matrix were defeated and shot into space, Optimus Prime sent the [[Powermaster]]s back to VsQs to retrieve Jazz and the others.  Jazz and Bumblebee were worse off than Grimlock by then, and had to be carried away on hoverbeds. {{storylink|Eye of the Storm}}&lt;br /&gt;
&lt;br /&gt;
Eventually, Jazz fought in the battle against Unicron and was briefly rear-ended on his [[sky-sled|hoverscooter]] by a speeding [[Siren]]. {{storylink|On the Edge of Extinction!}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Furmanismsrod.jpg|left|thumb|300px|Jazz is a [[Furmanism]] machine!]]&lt;br /&gt;
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In an alternate future of 2009, Jazz was one of the last seven Autobots left alive in the universe. After the destruction of Cybertron and the death of [[Hot Rod (G1)|Rodimus Prime]], [[North America]] was left completely under the control of [[Galvatron II|Galvatron]] and the Decepticons. With the rest of the world united as a [[European Crisis Coalition]], Jazz and the human leader, [[Spike Witwicky (G1)|Spike Witwicky]], were left with a 24-hour deadline to show the world America was still fighting. If they didn&#039;t, the remaining human governments were going to unleash nuclear armageddon in a last-ditch effort to eliminate the Decepticons. With little time to spare, the few Autobots left staged an assault on the Decepticon powerbase. [[Getaway]], [[Chainclaw (G1)|Chainclaw]] and [[Guzzle (G1)|Guzzle]] made a suicidal play to keep the most powerful Decepticons, [[Scourge (G1)|Scourge]] and [[Cyclonus (G1)|Cyclonus]], occupied, while [[Crossblades (G1)|Crossblades]] sacrificed his life to let Jazz and the others in through the base&#039;s force field. Forced to fight Galvatron himself single-handedly, Jazz held out long enough for Spike to scale the base&#039;s tower and unfurl an American flag, showing the world outside that there was still fight left in the U.S. of A. As if to punctuate that point further, the heralds of Unicron known as [[Hook, Line, and Sinker]] suddenly arrived from cross- and down-time, disabling Galvatron in moments and then vanishing with him in a flash of light. Shocked by his sudden good fortune, Jazz led his two remaining comrades, Prowl and [[Inferno (G1)|Inferno]], in a renewed effort to save the human race. {{storylink|Rhythms of Darkness!}}&lt;br /&gt;
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=====Earthforce=====&lt;br /&gt;
{{earthforcefiction}}&lt;br /&gt;
[[Image:Jazz life in the slow lane.jpg|left|thumb|Earthforce Jazz likes to wear his pants high.]]&lt;br /&gt;
&#039;&#039;When Optimus Prime took the Ark out into space and named [[Grimlock (G1)|Grimlock]] as Autobot Commander of Earth, Jazz chose to remain on Earth under his Dino-buddy&#039;s leadership as part of [[Earthforce]].&#039;&#039; {{storylink|Break-Away!}} &#039;&#039;His first mission was to recover the poison gas [[Megatron (G1)|Megatron]] had planned to seed in Earth&#039;s atmosphere by rocket. He and [[Sunstreaker (G1)|Sunstreaker]] raced to the site where [[Prowl (G1)|Prowl]] had forced the rocket to crash, hoping to beat the two Decepticon factions to it before they could recover the poison. They failed, as both the [[Battlecharger|Battlechargers]] and the [[Stunticon (G1)|Stunticons]] got there ahead of them. Jazz was ready to risk fighting through the &#039;Cons, but Prowl showed up and pulled him aside. It seemed Prowl had already had plenty of time to render the rocket harmless, and now the Decepticons were fighting over a useless contraption!&#039;&#039; {{storylink|Life in the Slow Lane}}&lt;br /&gt;
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[[Image:BadGuysBall-Jazzparty.jpg|right|thumb|300px|It&#039;s party time!  It&#039;s party time!  Hey, everybody, it&#039;s party time!]]&lt;br /&gt;
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&#039;&#039;On another occasion, Jazz joined Sunstreaker, [[Ironhide (G1)|Ironhide]] and [[Bumblebee (G1)|Bumblebee]] in infiltrating the Decepticon [[Enclave]]. They arranged a fake assassination attempt against Megatron and framed [[Shockwave (G1)|Shockwave]]&#039;s men for it. The feuding that followed carried the Decepticons out of the cave where they were holding their detente, and so Jazz and the others took the opportunity to listen to their music and eat their munchies. Partee!&#039;&#039; {{storylink|The Bad Guy&#039;s Ball!}} &#039;&#039;Later, he also joined Earthforce and the [[Survivors]] in bringing down the [[Mayhem Attack Squad]]. He scored an impressive hit against [[Bludgeon (G1)|Bludgeon]], paying him back for [[Primal Scream (issue)|past indignities]] that probably did not or would not happen in this timeline.&#039;&#039; {{storylink|Where Wolf?}}&lt;br /&gt;
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&#039;&#039;When [[Wheeljack (G1)|Wheeljack]] unveiled his new defense system for the Autobot Earthbase, he forgot to keep track of the little details, like how it wasn&#039;t a good idea to bring everyone outside for a demonstration when the defense grid could only be turned off from &#039;&#039;inside the base.&#039;&#039; As Prowl ran the gauntlet to reach the shutdown control center, Jazz and Bumblebee ran interference for him, drawing the fire from some of the defensive cannons to clear his path.&#039;&#039; {{storylink|The House that Wheeljack Built!}} &#039;&#039;Soon after, Jazz helped repel a Decepticon attack on the Earthbase, while their defenses were still down from the earlier incident.&#039;&#039; {{storylink|Divide and Conquer!}}&lt;br /&gt;
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[[Image:Jazz end of the road.jpg|left|200px|thumb|]]&lt;br /&gt;
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&#039;&#039;As time passed, one Decepticon named [[Octane]] began making even more trouble among the humans than his fellow soldiers. A bully by nature, Octane enjoyed &amp;quot;playing&amp;quot; with humans, scaring them on the highways before ultimately driving them off the roads. Fed up with the Decepticon&#039;s antics, Jazz posed as a human vehicle and presented himself as bait. By eluding Octane&#039;s attempts to run him down, Jazz enraged the Decepticon to the point where he chased his &amp;quot;prey&amp;quot; without paying attention to where they were going, and so Octane ended up stranded in the middle of a military testing ground, chock-full of inflammable fuel and running the risk of exploding at any second. As Jazz watched from a nearby hilltop, the icing on the cake came when Octane radioed his fellow [[Triple Changer|Triple Changers]] for help, and instead they abandoned him after hearing how he got himself into the mess.&#039;&#039; {{storylink|Manoeuvres!}}&lt;br /&gt;
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&#039;&#039;After training in the Combat Room with Ironhide, Jazz was called into action when the Stunticons kidnapped the Autobots&#039; reporter friend, [[Irwin Spoon (G1)|Irwin Spoon]], and he joined his fellow cars in chasing down [[Motormaster (G1)|Motormaster]]. Jazz managed to get close enough to transform and shoot out the Stunticon leader&#039;s rear tires, but this gave [[Breakdown (G1)|Breakdown]] a chance to ram Jazz&#039;s legs out from under him as well. Still, Bumblebee and [[Tracks (G1)|Tracks]] managed to catch up to the slowed Motormaster and recover Spoon.&#039;&#039; {{storylink|End of the Road! (UK)|End of the Road!}}&lt;br /&gt;
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&#039;&#039;Jazz, along with [[Silverbolt (G1)|Silverbolt]] and the remaining [[Magnificent Six]], was sent in 1990 to recover any traces of the Underbase in [[Yuss]], where they&#039;d run afoul of [[Megadeath (G1)|Megadeath]]. They re-encountered their old enemy and were tortured by their memories, and it was up to Silverbolt to convince them to fight on. Jazz helped beat Megadeath to death, exorcising his demons.&#039;&#039; {{storylink|The Magnificent Six!}}&lt;br /&gt;
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=====Marvel UK future timelines=====&lt;br /&gt;
[[Image:Jazz primes rib.jpg|right|200px|thumb|mmmmhhh...pie.]]&lt;br /&gt;
&#039;&#039;Jazz was present in 1995 at the California football stadium where Optimus Prime unveiled [[Arcee (G1)|Arcee]] to a [[Feminist mob|group of human feminists]] as the &amp;quot;first female Autobot&amp;quot;. Observing Prime&#039;s misguided efforts to placate the interest group, Jazz tried to explain to [[Hot Rod (G1)|Hot Rod]] the difference between human men and women, but only ended up offending one of the women while describing her &amp;quot;upper chassis&amp;quot;.&#039;&#039; {{storylink|Prime&#039;s Rib!}}&lt;br /&gt;
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&#039;&#039;In 2007, after the defeat of [[Unicron]], the Autobots were trying hard to defend their territory from Shockwave&#039;s Decepticons. Jazz was seen working with [[Ultra Magnus (G1)|Ultra Magnus]], ambushing a [[Airborne hunter squad|team of Decepticon flyers]] when they made an assassination attempt on Rodimus Prime.&#039;&#039; {{storylink|Wanted: Galvatron — Dead or Alive!}}&lt;br /&gt;
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====&#039;&#039;Transformers Comic-Magazin&#039;&#039;====&lt;br /&gt;
{{TransformersComicMagazin}}&lt;br /&gt;
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The Autobot Classic Pretenders were part of Crossblades&#039;s squad of Pretenders who helped to rescue an oil tanker captured by the Decepticons. {{storylink|Transformers Comic-Magazin issue 5|Transformers in the Battle for Peace: A Big Day for Powermaster Optimus Prime}}&lt;br /&gt;
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When the Decepticons stole three nuclear missiles from the United State Federation to hold the world to ransom, Optimus Prime ordered that Jazz, [[Bumblebee (G1)|Bumblebee]] and [[Grimlock (G1)|Grimlock]] be given the power and abilities of Pretenders and sent to defeat the Decepticons. They arrived outside the Decepticon base, but were attacked by Pretender Starscream! Jazz didn&#039;t do too well, and needed his electronic self-preservation system in his shell to reactivate him. He then battled Dreadwind and Darkwing inside the Decepticon base, leaving Bumblebee to take on Megatron. {{storylink|Transformers Comic-Magazin issue 8|Transformers in Action: Megatron&#039;s Ultimatum}}&lt;br /&gt;
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====&#039;&#039;Generation 2&#039;&#039;====&lt;br /&gt;
Before the Autobots broke off into micro-units after [[Klo]], they had another encounter with [[Bludgeon (G1)|Bludgeon]]&#039;s Decepticons on a long abandoned world. Jazz was part of that unit alongside Prime and the others. He separated from the rest of the Autobots for a time but, when Optimus Prime and Grimlock discovered the threat of the [[Cybertronian (faction)|Cybertronian Empire]], they called in Autobots scattered across the galaxy, including Jazz. He was first seen as part of the rescue squad Grimlock assembled to pull Prime out of Decepticon clutches on Earth. {{storylink|The Gathering Darkness}} Jazz remained involved, if peripherally, in the conflicts with the Cybertronian Empire on Ethos and Earth over the coming days. {{storylink|Escalation!}} {{storylink|Total War!}} When Autobots and Decepticons alike joined forces to defend against the coming [[Swarm (G2)|Swarm]], Jazz worked with [[Rotor Force]] member [[Powerdive]] to assemble the shield generators that would protect their position. {{storylink|A Rage in Heaven!}}&lt;br /&gt;
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====&#039;&#039;Generation 2&#039;&#039; (UK)====&lt;br /&gt;
When Bludgeon began his assault on Earth, Optimus Prime was summoned back to the planet by Grimlock and brought Jazz, [[Skram (G2)|Skram]], and [[Sideswipe (G1)|Sideswipe]] with him. While Prime confronted Bludgeon directly, Jazz and his operatives engaged another detachment of Decepticons. Despite their small numbers, Jazz&#039;s team defeated their more plentiful opponents thanks to the fact that the &#039;Cons were operating on reduced power levels. Too much prolonged death and destruction takes its toll. {{storylink|War Without End (issue)|War Without End}} They then joined up with Optimus and the [[Dinobot (G1)|Dinobots]] to drive off the returning Megatron as well. {{storylink|War Zone}}&lt;br /&gt;
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===Generation 1 cartoon continuity===&lt;br /&gt;
====&#039;&#039;The Transformers&#039;&#039; cartoon====&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Scatman Crothers]], [[Wally Burr]] (&amp;quot;[[Kremzeek!]]&amp;quot; only) (English), [[Kōki Kataoka]], [[Minoru Inaba]] ([[The Transformers: The Movie|The Movie]] only) (Japanese), [[Francis Lax]] (French), [[Antônio Patiño]] (Brazil), [[Carlos Nieto]] (Latin American)&lt;br /&gt;
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[[Image:Cybertronjazz.jpg|right|200px|thumb|Spoiler Alert. HAW!]]&lt;br /&gt;
Blacker than the inside of a drive shaft—that&#039;s how Jazz described the north side of Cybertron. The slang-talking operations specialist was on a recon mission to ascertain Cybertron&#039;s bleak energy reserves, and his reports were what prompted the Autobot mission to search for new sources of energy outside of their home world. Jazz served as pilot for the [[Ark (G1)|Ark]] until severe asteroid turbulence knocked him from his seat. The Decepticons took advantage of the confusion and attacked, and both vessels and parties crash-landed on [[Earth]]. &lt;br /&gt;
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Four million years later, in 1984, the Autobots and Decepticons awoke reformatted to fit in on the planet. Jazz traded in his sleek Cybertronian form for an even sleeker Porsche 935 Turbo mode. As a lieutenant to [[Optimus Prime (G1)/Generation 1 cartoon continuity|Optimus Prime]], Jazz was charged with assembling a task force to counter a Decepticon raid on an oil rig, calling the Autobots out and assembling them for battle. Jazz accompanied the first mission to the offshore oil rig, {{storylink|More than Meets the Eye, Part 1}} where his wrist-mounted grappling hook and winch came in handy saving Optimus Prime.  He used the same line to stop Prime from riding the rapids at [[Sherman Dam]] {{storylink|More than Meets the Eye, Part 2}} and to pull [[Bluestreak (G1)|Bluestreak]] and [[Ironhide (G1)|Ironhide]] from an unscheduled lake swim.  &lt;br /&gt;
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[[Image:MTMtE Part3 Jazz ScrapDecepticon.jpg|thumb|left|200px|&amp;quot;Man, this is what happens when you only use [[ball joint]]s in a toy.&amp;quot;]]&lt;br /&gt;
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Jazz was one of the first Autobots to discover that a Decepticon &amp;quot;attack&amp;quot; on a fake rocket base set up by the Autobots was, in fact, a decoy attack by animated dummies. With the Decepticons poised to return to Cybertron with a ship full of energon cubes, Jazz made the call for volunteers to go on the dangerous mission to stop them, and joined in the battle himself.  {{storylink|More than Meets the Eye, Part 3}}&lt;br /&gt;
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Taking Spike for a ride through the city and cranking up the tunes, Jazz was the first to notice a blackout originating at a solar power plant, caused by a Decepticon incursion. Jazz joined up with Optimus Prime&#039;s strike team as they searched for the Decepticons&#039; new [[space bridge]], battling them in a cave and somehow knocking aside a null ray blast with a stalactite. He&#039;s just that cool. {{storylink|Transport to Oblivion}}&lt;br /&gt;
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Jazz helped defend Autobot Headquarters against an antimatter-powered Decepticon attack, {{storylink|Roll for It}} and again when Optimus Prime was knocked out of action. {{storylink|Divide and Conquer}} He journeyed with a strike team to the [[Arctic|Arctic Circle]], where the Decepticons were draining heat energy from the Earth&#039;s core, and helped in the battle to stop them. {{storylink|Fire in the Sky}}&lt;br /&gt;
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[[Image:SOSDinobots Jazz avoids fire.jpg|thumb|right|200px]]&lt;br /&gt;
The discovery of [[dinosaur]] bones prompted Jazz to opine they must have been mighty ugly. When the [[Dinobot (G1)|Dinobots]] were built and promptly ran amok, Jazz attempted to stop them and was later part of the &amp;quot;firing squad&amp;quot; who sealed them in a cave. During a battle at the [[Great Falls]], Jazz and the majority of the Autobot forces were captured, and only an attack by the reactivated Dinobots saved them all from termination. {{storylink|S.O.S. Dinobots}} Jazz also took part in a mission to [[Peru]], which was successful in preventing [[Megatron (G1)/Generation 1 cartoon continuity|Megatron]] from using the [[Crystal of Power]] for evil purposes. {{storylink|Fire on the Mountain}}&lt;br /&gt;
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Jazz got to try out some &amp;quot;crazy new waterskis&amp;quot; during an attempt to defend a solar plant on the coast of [[India]], though it all turned out to be a diversion so the Decepticons could kidnap [[Sparkplug Witwicky]]. In turn, he and the other Autobots took part in a diversionary attack on Decepticon headquarters, so another team could sneak in and retrieve Sparkplug. Sparkplug was part of a Decepticon plan to enslave humans using [[hypno-chip]]s, and when the Autobots attempted to stop the Decepticons&#039; latest scheme, they found themselves being attacked by hypnotised humans. They were unable to prevent Cybertron from being dragged into Earth&#039;s orbit. {{storylink|The Ultimate Doom, Part 1}}&lt;br /&gt;
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[[Image:CountdownExtinction Jazz plays Laserbeak.jpg|thumb|left|200px]]&lt;br /&gt;
Jazz and Trailbreaker at least got to mock the [[Seeker (body-type)|Seekers]] when the environmental conditions caused their weapons to backfire on them. They retreated back to Autobot Headquarters, Jazz using his magnet beams to start locked on Ironhide&#039;s tail. {{storylink|The Ultimate Doom, Part 2}} During later efforts to stop the Decepticons taking advantage of the wild conditions, Jazz surfed in to attack Megatron&#039;s [[sea funnel]]. Unfortunately, the Autobots crashed along with the wave, and the Decepticons escaped with the energon they&#039;d collected. Despite the failure, Jazz took part in another attack on Megatron&#039;s shuttle, and the Autobots were able to destroy it, knocking Cybertron out of orbit. {{storylink|The Ultimate Doom, Part 3}}&lt;br /&gt;
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Though the Autobots were occupied for a time rebuilding Earth, they were soon able to pick up the Decepticons&#039; trail.  After being led into a quick sand trap, Jazz was able to play Laserbeak, revealing that the Decepticons were heading for [[Doctor Arkeville]]&#039;s laboratory. The Autobots reached the lab in time to prevent Arkeville&#039;s [[Exponential Generator]] from destroying the planet. {{storylink|Countdown to Extinction (episode)|Countdown to Extinction}} Jazz was also among the Autobots who turned out to cheer on Optimus during a duel with Megatron, only to watch in horror as their leader was beaten.  It later turned out that Megatron had cheated, freeing them to fight back and blast the Decepticons into a crevasse full of lava. {{storylink|Heavy Metal War}}&lt;br /&gt;
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[[Image:ChangingGears jungleclearing.jpg|thumb|right|200px|Cram it, Nature!]]&lt;br /&gt;
Jazz took part in the battle to rescue Spike from the Decepticons, after the boy&#039;s mind was transferred into a robot body and subsequently warped by Megatron. Following Spike&#039;s realisation that he was on the wrong side, Jazz was present when his mind was transferred back into his human body. {{storylink|Autobot Spike}} Following another battle, during which the Autobots were struck down by &amp;quot;energised boulders&amp;quot; and [[Gears (G1)|Gears]] was captured by the Decepticons, the Autobots travelled to Africa to mount a rescue. Jazz and [[Sunstreaker (G1)|Sunstreaker]] cleared a path through the jungle by riding on the sides of Optimus Prime&#039;s cab and lasering the way ahead, all so they could reach Megatron&#039;s [[Solar Needle]]. {{storylink|Changing Gears}}&lt;br /&gt;
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&amp;lt;!-- {{storylink|City of Steel}} --&amp;gt;&lt;br /&gt;
[[Image:AutobotRun Bonecrusher throws Jazz.jpg|thumb|left|200px|Here&#039;s the wind-up...]]&lt;br /&gt;
As one of the faster Autobots, Jazz excelled in the charity race the Autobots organised and even provided some driving music. He was one of the first Autobots across the finish line, though they soon discovered that they were unable to transform, due to the effects of Megatron&#039;s [[Transfixatron]], which had been surreptitiously used on them during the race.  Forced to a ghost town where Megatron had constructed a crushing machine, the Autobots attempted to protect Ironhide, but Jazz was simply tossed aside so that the Constructicons could get to their victim. Help soon arrived in the form of an [[anti-transfixation grenade]], and the Autobots were finally able to fight back. {{storylink|The Autobot Run}}&lt;br /&gt;
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Jazz set out with Bumblebee one day to test out his sound system, newly souped up by Spike and Sparkplug. The deafening music was enough to disrupt a nearby cliff, prompting Jazz and his human pals to beat a hasty retreat. Returning to Autobot Headquarters, Jazz immediately came under attack by Bluestreak.  Subduing his manic comrade, he and Bumblebee soon discovered that they were the only Autobots not transmutated to an evil state by a [[personality destabilizer device|personality destabilizer]] planted in the Autobots&#039; [[recharging chamber]]. Jazz helped test out an &amp;quot;[[attitude exchanger]]&amp;quot; built by Sparkplug to restore the Autobots to their normal state, first distracting Bluestreak, and later applying exchangers to Hound and Ratchet. With the other Autobots restored, Jazz used his sonic abilities to cripple a Decepticon rocket before it could escape Earth&#039;s atmosphere with a valuable solar satellite. {{storylink|Attack of the Autobots}}&lt;br /&gt;
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[[Image:EntertheNightbird Jazz sound and light show.jpg|right|200px|thumb|Jazz likes disrupting motor functions!]]&lt;br /&gt;
The theft of some experimental [[electro-cell]]s resulted in Jazz being part of an unsuccessful mission to recover them from the Decepticons. {{storylink|Traitor}} When Wheeljack demonstrated his [[Wheeljack Instant Immobilizer|Immobilizer]] by freezing a river solid, Jazz wasn&#039;t quite convinced...until he tried leaping onto the solidified water and found it harder than rock.  Later, with the device in Decepticon hands, Jazz provided a crucial distraction with his [[sound and light show]] while [[Carly]] and Brawn sabotaged the device. {{storylink|The Immobilizer}}&lt;br /&gt;
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Jazz was present when Optimus called for volunteers to investigate mysterious energy readings at the bottom of the Atlantic, but didn&#039;t volunteer.  Maybe he preferred football with the Dinobots. {{storylink|Atlantis, Arise!}}  He revealed that he&#039;d been reading up on ninjas while the Autobots guarded [[Nightbird (G1)|Nightbird]].  After the robot was stolen by the Decepticons, he promised [[Doctor Fujiyama the Famous Scientist|Doctor Fujiyama]] they&#039;d get her back unharmed.  Instead, the Autobots ended up pursuing Nightbird after she stole the [[World Energy Chip]].  Jazz&#039;s attempt to disable her with his sound and light show failed when she busted his speakers with throwing stars. {{storylink|Enter the Nightbird}}&lt;br /&gt;
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[[Image:PrimeProblem Jazz is in the way.jpg|left|200px|thumb]]&lt;br /&gt;
He was impressed by a huge deposit of [[korlonium crystal]]s, thinking that they put his light and sound show to shame.  After a battle with the Decepticons, the Autobots returned to base, only to discover that somehow they&#039;d picked up an [[Optimus Prime clone|extra Optimus Prime]]. After a series of inconclusive tests to determine which Prime was the real deal, the Autobots returned to the crevasse, where one of the two Primes destroyed [[Starscream clone (G1)|Starscream]], finally convincing the Autobots he was the genuine article. It wasn&#039;t until he chose to pass up rescuing Spike that Jazz realised that he was the fake, and the Autobots blasted the faux Optimus into the crevasse. {{storylink|A Prime Problem}}&lt;br /&gt;
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Jazz was part of Sunstreaker&#039;s team when they stumbled on a Decepticon installation along a river and were attacked by [[Devastator (G1)|Devastator]]. After some unsuccessful attempts to engage the combiner in combat, Jazz used his sound and light show to distract the giant long enough for [[Mirage (G1)|Mirage]] and Sunstreaker to take him down [[AT-AT|Imperial walker]] style, and the Autobots escaped. They later mounted a commando operation, attaching [[dominator disc]]s to the [[Constructicon (G1)|Constructicon]]s to bring Devastator under their thrall. Back at base, Jazz was repaired by [[Hook (G1)|Hook]], but during the later attack on the Decepticon position, Megatron was able to override the dominator discs. Ultimately, the Autobots succeeded in destroying Megatron&#039;s drill and saving the Earth, so it wasn&#039;t a total loss. {{storylink|The Core}}&lt;br /&gt;
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[[Image:Insectsyndromejazzhelps.jpg|thumb|right|200px|Peekaboo! I see you!]]&lt;br /&gt;
Jazz took part in attempting to defend the [[Nova Power Plant]] against the [[Insecticon (G1)|Insecticons]], and he was impressed by [[Inferno (G1)|Inferno]]&#039;s sharpshooting. He rescued some pilots who were trapped in a crashed helicopter and helped pull [[Wheeljack (G1)|Wheeljack]] out from under a destroyed tower, helping Wheeljack to climb into Prime&#039;s trailer for the trip back to base. He later took part in the attempt to defend the [[Iron Mountain]] military base, and he was the only Autobot with the sense to take cover when [[Shrapnel (G1)|Shrapnel]] exploded. {{storylink|The Insecticon Syndrome}}&lt;br /&gt;
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[[Image:InsecticonSyndrome Inferno fires.jpg|thumb|200px|left]]&lt;br /&gt;
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During another rampage on the part of the Dinobots at Autobot headquarters, Jazz had to get out of the way of Inferno and [[Red Alert (G1)|Red Alert]] as they rushed to extinguish a fire. {{storylink|Dinobot Island, Part 1}} After strange time warps began opening, he, Inferno, Red Alert and Prowl interceded in a conflict between some cowboys and bikers. Jazz used his sound and light show to scare the cowboys off. {{storylink|Dinobot Island, Part 2}}&lt;br /&gt;
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Jazz took part in [[Autobot Day]], a celebration which quickly turned sour when incriminating footage of the Autobots was broadcast. After a remarkably swift trial, the Autobots were all ordered to leave the planet, and they departed in a spaceship provided by [[Shawn Berger]]. {{storylink|Megatron&#039;s Master Plan, Part 1}} While the footage was revealed on Earth as a frame-up job by the Decepticons, the Autobots found themselves on a collision course with the [[Sun]]. Fortunately, they were able to escape their fiery fate and return to Earth in time to free it from Decepticon tyranny. {{storylink|Megatron&#039;s Master Plan, Part 2}}&lt;br /&gt;
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[[Image:DesertionDinobots1 Jazz half transformed.jpg|thumb|200px|right|The Transformer version of a car seat?]]&lt;br /&gt;
While engaging the Decepticons in battle to prevent them from stealing the plans to the [[Ultra Plane]], Jazz was able to use his sound and light show on the enemy, and he was impressed by Hound&#039;s use holographic trickery to persuade the Decepticons to retreat. A [[cybertonium]] deficiency later caused the Autobots to start malfunctioning—starting with Jazz having trouble transforming. Then his sound and light show went on the fritz, and he was blasted by [[Blitzwing (G1)|Blitzwing]]. By the time they got back to Headquarters, Jazz was unable to transform fully. {{storylink|Desertion of the Dinobots, Part 1}} Luckily, Spike, Carly and the Dinobots brought some more Cybertonium back from Cybertron, and everyone was repaired. {{storylink|Desertion of the Dinobots, Part 2}}&lt;br /&gt;
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When Blaster broadcast a heavy metal rock concert directly into Autobot Headquarters, Jazz found that it had a good beat and you could dance to it. The other Autobots weren&#039;t nearly as sanguine about the high-volume intrusion, and it stopped them from preventing the theft of the [[Voltronic Galaxer]]. {{storylink|Blaster Blues}} Jazz was among the Autobots who coated themselves in [[electrum]] to strike back against the Decepticons. Unfortunately, the pool of electrum and surrounding area did not survive the battle. {{storylink|The Golden Lagoon}}&lt;br /&gt;
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[[Image:GodGambit Jazz on Starscream action.jpg|thumb|200px|left|So is this &amp;quot;doing it with style&amp;quot;?]]&lt;br /&gt;
Jazz tagged along with Perceptor and Omega Supreme on a mission to rescue Cosmos from where he had crashed on [[Saturn]]&#039;s moon of [[Titan (moon)|Titan]]. He helped free [[Titan (species)|the locals]] from subjugation by Decepticons pretending to be gods and appeared particularly horrified at the Decepticons&#039; use of religious enslavement. He did his best to explain to the natives that he and his fellow visitors weren&#039;t gods, &amp;quot;just fancy machines&amp;quot;. {{storylink|The God Gambit}}&lt;br /&gt;
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During an initiative by the Autobots to clean up [[New York City]], Jazz was part of a team who came to [[Tracks (G1)|Tracks]]&#039;s aid when he stumbled on a Decepticon plot, and he took part in a later assault on a Decepticon base in the [[Pine Barrens]]. {{storylink|Make Tracks}} Unfortunately for Jazz, he was [[Kremzeek]]&#039;s first victim, having his circuits thoroughly scrambled by the tiny energy critter. {{storylink|Kremzeek!}} His bad luck would continue; During a search for Tracks and Bumblebee, Jazz was snared by [[Lord Chumley]]&#039;s diabolical car wash trap. At Chumley&#039;s castle, he was subjected to some unknown torture until Optimus Prime finally succeeded in freeing all of the captives. {{storylink|Prime Target (episode)|Prime Target}}&lt;br /&gt;
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Jazz rolled out to stop the Decepticons from turning Earth into metal using the [[Key to Vector Sigma]], but didn&#039;t last long in the battle before he was knocked into a tree by [[Drag Strip (G1)|Drag Strip]]. {{storylink|The Key to Vector Sigma, Part 2}} He later came to the aid of the [[Aerialbot (G1)|Aerialbots]] when they were led into a trap by the [[Combaticon (G1)|Combaticons]], {{storylink|Aerial Assault}} and was infected by [[Cosmic Rust (disease)|Cosmic Rust]] but was cured in time to help defend the [[Statue of Liberty]] against the Decepticons. {{storylink|Cosmic Rust (episode)|Cosmic Rust}}&lt;br /&gt;
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[[Image:StarscreamsBrigade Vortex capture.jpg|thumb|200px|]]&lt;br /&gt;
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Jazz and [[Cliffjumper (G1)|Cliffjumper]] attended the dedication of an [[Optimus Prime memorial]]. No sooner had Jazz unveiled the statue than they were attacked by [[Starscream (G1)/Generation 1 cartoon continuity|Starscream]] and the Combaticons, who took them prisoner and took their [[energy absorber]]s. The pair were left chained up at a power plant until the arrival of Megatron&#039;s forces provided a distraction so that the Autobots could rescue them. {{storylink|Starscream&#039;s Brigade}}&lt;br /&gt;
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After intercepting the Stunticons during another of Megatron&#039;s plans, a group of Autobots disguised themselves as the Decepticon team in order to find out what was going on. Jazz disguised himself as [[Dead End (G1)|Dead End]] and seemed quite cool with the whole thing, unlike [[Windcharger (G1)|Windcharger]] and [[Sideswipe (G1)|Sideswipe]]. They were even able to take the ruse as far as merging into [[Menasor (G1)|Menasor]], though when the deception was eventually uncovered, they found themselves battling the real thing. Luckily, the rest of the Autobots arrived to provide backup. {{storylink|Masquerade}}&lt;br /&gt;
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[[Image:JazzTFmovie.jpg|left|200px|thumb|Did I ever tell you folks about &amp;quot;The Shine&amp;quot;?]]&lt;br /&gt;
By 2005, those dang Decepti-jerks had overtaken all of Cybertron, forcing the Autobots to operate on [[Moonbase One]], [[Moonbase Two]] and [[Autobot City]] on Earth. Though most of the Autobots&#039; senior command staff were killed as a result of the Decepticons&#039; [[Battle of Autobot City|attack on the city]], Jazz remained on Moonbase One, where he and Cliffjumper survived. Bad news was, the ginormous [[Unicron]] arrived and unceremoniously began devouring the entire moon, base and all. Jazz and Cliffjumper&#039;s attempt to escape in a shuttle failed, and they were sucked into the monster&#039;s maw.  Winding up on a deadly conveyor belt in Unicron&#039;s depths, Jazz, Cliffjumper, Spike, and Bumblebee were all spared when Spike&#039;s son [[Daniel Witwicky (G1)|Daniel]] saved them from being dropped in an acid pit. Jazz and the other Autobots drove out of Unicron (and through space) and arrived on Cybertron, where he joined in the chanting of &amp;quot;[[&#039;Til all are one]]&amp;quot; as Unicron&#039;s severed head orbited Cybertron. {{storylink|The Transformers: The Movie}}&lt;br /&gt;
&amp;lt;!--Optimus Prime ordered Jazz to Autobot City on Earth to get more [[Energon cube|Energon cubes]]. &amp;lt;ref&amp;gt;&#039;&#039;The Transformers Animated Movie: The Director&#039;s Cut Comic Book Adaptation&#039;&#039; (packed with &#039;&#039;Transformers the Movie 20&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Anniversary Special Edition&#039;&#039; DVD)&amp;lt;/ref&amp;gt;--&amp;gt;&lt;br /&gt;
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With peace restored to Cybertron, Jazz took up more pleasurable pursuits and was seen participating in and winning a race in the [[Galactic Olympics]]. {{storylink|Five Faces of Darkness, Part 1}} Not long after, he defended Cybertron against a massive Decepticon attack, fighting alongside his new leader, Rodimus Prime. {{storylink|Five Faces of Darkness, Part 5}} &lt;br /&gt;
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In 2006, he was seen racing again, only this time, he wound up trapped in a time loop, repeating the race over and over again, thanks to chronal energy leaking from a [[Quintesson]] time window. {{storylink|Forever Is a Long Time Coming}} Later in the year, when [[Tornedron]] attacked Cybertron, Jazz was seen rushing to his post with Bumblebee at his side. {{storylink|Call of the Primitives}}&lt;br /&gt;
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{{-}}&lt;br /&gt;
====Japanese cartoon continuity====&lt;br /&gt;
{{note|The events of the American animated series occur in Japanese continuity as noted above, except that the events of 2006 were moved back to 2010. Japanese animated continuity inserts a large number of additional storylines, told through various different media, into the timeline, as detailed below.}}&lt;br /&gt;
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=====&#039;&#039;Fight! Super Robot Lifeform Transformers&#039;&#039; story pages=====&lt;br /&gt;
[[Image:Srlf_story_page_jazz_vs_laserbeak.jpg|right|thumb]]&lt;br /&gt;
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When Jazz and his fellow sports car Autobots were keeping themselves in shape by having a friendly race, they wound up wandering into a Decepticon ambush, courtesy of Soundwave. Hound was able to take care of Soundwave, punching out his chest window, while Jazz grappled with the outmatched Laserbeak. {{storylink|Fight! Super Robot Lifeform Transformers (story page)|Sic &#039;em, Hound!}}&lt;br /&gt;
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=====&#039;&#039;Fight! Super Robot Lifeform Transformers&#039;&#039; comic=====&lt;br /&gt;
When the Decepticons began focusing their attacks on [[Japan]] in the late 1980s, Jazz was among the Autobots who relocated to the country to help protect it. Along with [[Sideswipe (G1)|Sideswipe]], [[Tracks (G1)|Tracks]] and [[Warpath (G1)|Warpath]], Jazz responded to news of a Decepticon attack on Yokohama, but he never expected to be facing the power of Megatron&#039;s newest transformation, the &amp;quot;Super Megatron Gun&amp;quot;! Jazz tried to dissuade Warpath from making a headlong charge at the Decepticons, but the feisty little &#039;bot didn&#039;t listen, and got crushed beneath [[Blitzwing (G1)|Blitzwing]]&#039;s treads for his trouble. Jazz could do little against the Decepticons, and was content to watch and cheer as Optimus Prime and [[Ultra Magnus (G1)|Ultra Magnus]] arrived to beat the stuffing out of them. {{storylink|Fight! Super Robot Lifeform Transformers issue 4|Fight! Super Robot Lifeform Transformers #4}}&lt;br /&gt;
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=====Scramble City: Mobilization=====&lt;br /&gt;
[[Image:Scramblecity_jazz_and_prime.jpg|left|thumb]]&lt;br /&gt;
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Before the 80s were through, the Autobots began construction of a mobile battle fortress dubbed &amp;quot;[[Metroplex (G1)|Scramble City]]&amp;quot;. When the Decepticons discovered Scramble City&#039;s construction site and sent the Constructicons in to destroy it, Jazz was among the Autobots who rolled out to stop them. The battle was going well until the Constructicons formed Devastator, who nearly crushed Jazz and Optimus Prime with a boulder, and then sent them flying with a laser blast. As [[Warpath (G1)|Warpath]] tended to the fallen Jazz, the Aerialbots appeared on the scene to force Devastator back. Jazz and the Autobots returned to their headquarters, but soon had to depart for battle once again when the Stunticons came a-knocking. This time, it took the power of the completed Scramble City, which transformed into its robot mode of [[Metroplex (G1)|Metroplex]], to end the fight. {{storylink|Scramble City: Mobilization}}&lt;br /&gt;
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=====Full Throttle Scramble Power!=====&lt;br /&gt;
Jazz was stationed at Scramble City in Japan when the Decepticons threatened the world with their new [[Omega Whip]]. He rolled into action with Optimus Prime and another team of Autobots to rescue their human allies [[Toru]] and [[Jenny (G1)|Jenny]] from the Decepticons&#039; clutches, but during the battle that erupted, he got clobbered by Menasor. Luckily, the arrival of Metroplex and the entire Autobot army tipped the scales of battle just a teeny bit. {{storylink|Full Throttle Scramble Power!}}&lt;br /&gt;
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=====&#039;&#039;The Stargate Battles&#039;&#039;=====&lt;br /&gt;
[[Image:Stargatebattles_jazz.jpg|right|thumb|250px|...to get down and boogie.]]&lt;br /&gt;
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Continued interaction between the Autobots and humanity led to a formal alliance being forged between the heroic robots and the government of the United States in the 1990s. Jazz was one of a delegation of Autobots who attended a press conference to announce the creation of the interstellar teleportation system known as &amp;quot;[[Warp Gate|The Trigger]]&amp;quot; to the world. Despite his best efforts, Jazz couldn&#039;t get Wheeljack and Ratchet to shush during Optimus Prime&#039;s speech. Three days later, when the Decepticons staged an attempt to take the Trigger for themselves, Jazz joined a team of Autobots in rescuing the Trigger&#039;s human crew and fending the villains off. {{storylink|First Contact}}&lt;br /&gt;
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Several months later, once the Trigger had been repaired, the Decepticons predictably made another play for it, and Jazz was once again present to fight them off. This battle went strangely: Starscream fused himself with the Trigger and began attacking all the Autobots and Decepticons, requiring Prime and Megatron to unite their power to stop him. The explosion created by their combined might was so colossal that Jazz and all the other Transformers were caught in the backwash and sent plummeting down to Earth, burning up in free-fall, not to be heard from again for several months. {{storylink|The Stargate Battles (issue)|The Stargate Battles}}&lt;br /&gt;
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=====&#039;&#039;Story of Binaltech&#039;&#039;=====&lt;br /&gt;
[[Image:Binaltech meister card art.jpg|left|thumb|225px|&amp;quot;Hey you! I don&#039;t see you boogieing!&amp;quot;]]&lt;br /&gt;
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In 2004, when Megatron was making his big push to take over Cybertron and the Earth was comparatively unguarded, the Autobots were struck by a Decepticon sneak attack and infected by a plague of [[Cosmic Rust (disease)|Cosmic Rust]]. Jazz was stationed on Earth at the time, but was lucky enough to avoid contamination. Many of his fellow Autobots were not so lucky, but were saved and made battle-ready again by an alliance with the [[Earth Defense Command]] that led to the foundation of the [[Binaltech Project]] and the construction of brand new powerful bodies for the fallen warriors. {{storylink|Story of Binaltech, Chapter 1}}&lt;br /&gt;
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To counteract the Autobots&#039; new strength, the Decepticons, with the aid of [[Doctor Arkeville]] and the human cabal known as the [[Concurrence]], infiltrated the Binaltech Project and began co-opting Binaltech bodies for their own soldiers. {{storylink|Arise! Evil Binaltechs}} When their actions were uncovered, a wave of mistrust and suspicion threatened to tear the Autobot-E.D.C. alliance apart. In order to corral the situation and weed out any traitors in the system, &amp;quot;[[Operation: Carwash (operation)|Operation: Carwash]]&amp;quot; was put together, headed up by [[Flint (G.I. Joe)|D.R. Faireborn]] and Jazz. Given the dangerous situations the upcoming undercover work was going to place him in, Jazz agreed to upgrade himself into a Binaltech body equipped with the [[Genetronic Translink System]], which would allow him to control multiple bodies at once. One of these bodies was a red version of himself, outfitted with a learning A.I. system based on Jazz&#039;s personality, which Jazz decided to nickname &amp;quot;[[Zoom-Zoom]]&amp;quot;. {{storylink|Operation: Carwash}} Together, the team discovered that there were no true traitors: the moles in the system were unfortunate victims of Arkeville&#039;s mind-controlling [[hypno-chip]] technology. {{storylink|Expose All of Evil&#039;s Designs!}}&lt;br /&gt;
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As the Binaltech conflict continued, the actions of the time-tossed Decepticon [[Ravage (G1)|Ravage]] resulted in history being altered when he transported Megatron and the Decepticons outside of time so the Autobots would have to face to the looming threat of [[Unicron]] alone. {{storylink|Changing Lanes}} Thanks to a mysterious being from beyond time and space known as the [[Optimus Primal|Protector]], the timeline was corrected, and the alterate &amp;quot;BT World&amp;quot; timeline to which the Binaltech warriors belong was preserved as parallel timeline. Following the defeat of Unicron, however, Jazz was the one to report on the return of Megatron&#039;s forces from beyond time, still in fighting trim and poised to wipe out the Autobots, who had been weakened by their battle with the planet-eater. {{storylink|Binal Time}}&lt;br /&gt;
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{{Note|At this point, the original timeline was retroactively restored and the events of the &#039;&#039;Story of Binaltech&#039;&#039; diverged into a parallel universe. Skip to the next section to continue reading about the original timeline; exactly how many (if any) of the events related in this section, even prior to the divergence, occurred in the original unaltered timeline are unknown.}}&lt;br /&gt;
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The Decepticons were successful at first and overran Cybertron, but were stopped with the activation of the Quintesson [[large switch|kill switch]] which shut the villains down while leaving Jazz and the other Binaltech Autobots unaffected. {{storylink|Kill Switch}}&lt;br /&gt;
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As the Autobots picked up the pieces, they encountered a surprising visitor from another dimension: the [[Bluestreak (G1)|Bluestreak]] who hailed from the original, unaltered timeline. The [[spark]] of the BT World&#039;s [[Prowl (G1)|Prowl]] had previously been lost in a [[subspace]] accident, and Bluestreak revealed that it had materialized in his dimension, but that a signal emanating from the BT World was destabilizing it. {{storylink|Unfinished Business, Part 1}} Analyzing Bluestreak&#039;s [[energy wave tracker]], Jazz pinpointed the source of the signal and lead an Autobot raiding part straight to it. The signal was coming from an artificial [[electrum]] giant created by Doctor Arkeville, which was drawing power from Prowl&#039;s spark. Activating his powerful new &amp;quot;Argent Armor&amp;quot;, Jazz was able to convert his own armored hide into synthetic electrum, which proved powerful enough to go up against the giant&#039;s metal skin. Grimlock tossed Jazz his sword, and Jazz extended his electrum armor to cover it, then used the blade to penetrate the giant&#039;s hide and destroy the subspace node draining Prowl&#039;s spark. {{storylink|Unfinished Business, Part 2}}&lt;br /&gt;
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=====&#039;&#039;The Story of Super Robot Lifeforms: The Transformers&#039;&#039; comic=====&lt;br /&gt;
Jazz was stationed at Autobot City when it was attacked by [[Trypticon (G1)|Trypticon]] in 2010. {{storylink|The Story of Super Robot Lifeforms: The Transformers issue 3|The Story of Super Robot Lifeforms: The Transformers #3}}&lt;br /&gt;
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=====&#039;&#039;The Headmasters&#039;&#039; cartoon=====&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Masato Hirano]] (Japanese)&lt;br /&gt;
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[[Image:Headmasters_jazz_stockfootage.jpg|right|thumb|220px]]&lt;br /&gt;
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In 2011, Jazz was stationed at the Autobots&#039; secondary headquarters on the planet [[Athenia]], under Optimus Prime. When the Decepticons began a full-scale assault on Cybertron in order to get their hands on [[Vector Sigma]], he followed his leader to the planet to help reinforce their defenses, and was seen shooting down [[Blast Off (G1)|Blast Off]].  {{storylink|Four Warriors Come out of the Sky}} When the Autobot [[Headmaster (technology)|Headmasters]] arrived to tip the battle in the Autobots&#039; favor, Jazz was able to return to Earth, where he helped co-ordinate the effort to locate the missing [[Matrix of Leadership]]. {{storylink|The Mystery of Planet Master}} Jazz was then among the Autobot units who ran interference for [[Hot Rod (G1)|Hot Rod]], helping to keep the Decepticons off his back as he began his Matrix quest. {{storylink|Birth of the Fantastic Double Prime}}&lt;br /&gt;
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Following the successful recovery of the Matrix, Jazz stayed on Earth, working under Ultra Magnus at [[Autobot City]]. Together, Jazz and Magnus took Metroplex into battle against Trypticon when the giant Decepticon city appeared to be attacking an oil field, but neither Autobot realized they were walking into a trap. Metroplex was zapped by the Decepticons&#039; newest weapon, the [[Madmachine]], which scrambled all of Jazz&#039;s computers and left Metroplex helpless. After the Decepticons pulled out, Jazz analyzed what data he could recover from the computers, and had Magnus pass it along to Rodimus Prime on Athenia as a warning against future Madmachine attacks. {{storylink|The Great Cassette Operation}}&lt;br /&gt;
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Jazz returned to defend Cybertron again when Galvatron sought to steal the new [[Cybertonuron]] super-metal, and was again seen shooting down Blast Off. He must really not have liked that guy! {{storylink|Cybertron Is in Grave Danger, Part 2}} Later, when the [[Technobot (G1)|Technobot]]s were ambushed by [[Sixshot]] and [[Trypticon (G1)|Trypticon]], Jazz made his final appearance, helping Ultra Magnus mobilize Metroplex to come to the rescue. {{storylink|Explosion on Mars!! Maximus Is in Danger}}&lt;br /&gt;
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=====Hero Set=====&lt;br /&gt;
In year 2025, Jazz joined Grimlock and Bumblebee in battling Starscream in the far reaches of space. &amp;lt;ref&amp;gt;Packaging blurb for the Japanese-exclusive &amp;quot;Hero Set&amp;quot; release of the [[Classic Pretender]] versions of Bumblebee, Jazz, Grimlock and Starscream, confirmed to be part of cartoon continuity by Takara&#039;s [[Generation 1 cartoon timeline (Japan)|2007 timeline]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
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===Official Transformers Generation 2 Annual===&lt;br /&gt;
[[Image:Jazz day of the decepticons.jpg|thumb|left|150px|&amp;quot;What, these G1 faction symbols? Ignore &#039;em. G2 all the way, baby!&amp;quot;]]&lt;br /&gt;
Jazz served as Optimus Prime&#039;s second-in-command on Cybertron. He was instrumental in the defence of [[Iacon (city-state)|Iacon]] and saved his leader&#039;s life after a surprise attack rendered Prime non-functional. {{storylink|Official Transformers Generation 2 Annual|Official Transformers Generation 2 Annual profile}}&lt;br /&gt;
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Jazz, along with the rest of the Ark crew, crash-landed on Earth and awoke millions of years later to find that the war continued there. As part of a plan devised by Optimus Prime&#039;s new second-in-command Prowl, Jazz and the other Autobots were stationed at [[Table Mountain]] in [[Africa]] to defend a newly discovered spaceship with the power to return them to Cybertron. When the Decepticons arrived to take the ship by force, Jazz was easily swatted aside by Megatron, and the Autobots retreated to let the victors claim their prize. The doors of the ship slammed shut, and it began to hurtle uncontrollably away from the planet, leaving the Decepticons to realise they had walked into a trap and leaving Jazz back on Earth to ponder: If they&#039;d conned the Decepticons, did that make them &#039;&#039;Deceptibots&#039;&#039;? {{storylink|Day of the Decepticons}}&lt;br /&gt;
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Jazz was on duty at the Ark when one of its automatic sensors picked up a Transformer power emission emanating from [[Brazil]], and he, Optimus Prime and [[Blaze]] drove there to investigate. Upon arrival in Brazil, Jazz was immediately knocked offline by [[Snarl (G1)|Snarl]] and played no further part in the proceedings. {{storylink|The Dinobots!}}&lt;br /&gt;
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===&#039;&#039;Beast Wars&#039;&#039; cartoon===&lt;br /&gt;
[[Image:Agenda3-AutobotsonArkattack.jpg|right|thumb|300px|He&#039;s fallen and he&#039;s not getting up.]]&lt;br /&gt;
Four million years ago, Jazz, Ratchet, Optimus Prime, Prowl, and Ironhide were on the bridge of the Ark when it was suddenly attacked by the &#039;&#039;[[Nemesis (G1)|Nemesis]]&#039;&#039;. It crashed in a dormant volcano for untold years until it was disturbed by the [[Predacon (BW)|Predacon]] [[Megatron (BW)|Megatron]], who had traveled from the far future. Jazz&#039;s body was sprawled across a section of the navigation controls. Frozen in [[stasis lock]] as he was, Jazz was unable to stop the Predacon from assassinating the equally comatose Optimus Prime. {{storylink|The Agenda (Part III)}} This act would have rewritten history from that moment forward, but the ensuing time storm was stopped by [[Blackarachnia (BW)|Blackarachnia]] and some time-traveling [[Maximal]]s. {{storylink|Optimal Situation}} &lt;br /&gt;
{{-}}&lt;br /&gt;
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===Dreamwave comics continuity===&lt;br /&gt;
8.2 million years ago, Jazz and [[Prowl (G1)|Prowl]] met [[Grimlock (G1)|Grimlock]] in the remains of [[Praxus]]&#039;s [[Helix Gardens]] to discuss the worthiness of [[Optimus Prime (G1)|Optronix]] to lead the Autobots. Jazz later attended the [[Matrix of Leadership|Matrix]]-transfer ceremony at the [[Chamber of the Ancients]]. He attempted to save Optronix—now Optimus Prime—when Prime was attacked by [[Decepticon|Decepticons]], but was restrained by Grimlock. When Prime defeated the assassins, Jazz was convinced of his worth. {{storylink|The War Within issue 1|The War Within #1}}&lt;br /&gt;
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[[Image:Jazz war within.jpg|thumb|left|250px|&amp;quot;Exits to the sides and rear, dig?&amp;quot;]]&lt;br /&gt;
Soon afterward, Jazz questioned Prowl&#039;s decision to allow Prime to explore the depths of the planet alone, but was prevented from pressing the issue any further when [[Shockwave (G1)|Shockwave]] attacked Iacon with an army of Decepticons. {{storylink|The War Within issue 2|The War Within #2}} Jazz helped direct the battle from the [[Decagon]], but the defenders were soon overwhelmed. {{storylink|The War Within issue 3|The War Within #3}} Jazz was forced to begin evacuating important artifacts and hardware from the city, but was unable to finish before the Decepticons overran the Decagon. {{storylink|The War Within issue 4|The War Within #4}} He and a handful of Autobots made a desperate last stand, {{storylink|The War Within issue 5|The War Within #5}} but were saved from extinction when [[Starscream (G1)|Starscream]] activated the planetary engines, devastating the city and forcing Shockwave&#039;s army to retreat. {{storylink|The War Within issue 6|The War Within #6}}&lt;br /&gt;
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7.4 million years ago, Jazz witnessed the [[space bridge]] explosion that seemingly killed Prime and [[Megatron (G1)|Megatron]]. After the subsequent fragmentation of the Autobot faction, Jazz remained with the Prowl-led Autobots, though he longed for the days when the Autobots were a united force. {{storylink|Fragmentation}} He accompanied a group of Autobots to investigate a [[Trypticon (G1)|new mobile battle base]] at the [[Praetorus Wharf]], only to learn that the base was fully operational. {{storylink|Devastation (Dreamwave)|Devastation}} Despite the arrival of reinforcements, the titan was too much for Jazz and his cohorts; only when Shockwave recalled Trypticon to the [[Neutral Territories]] were they saved from certain doom. {{storylink|Revelation (The Dark Ages)|Revelation}}&lt;br /&gt;
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Battered, Jazz and the others limped back to Iacon, only to be forced to repel an attack on [[Autobase]] by [[The Fallen]]. Although Jazz, [[Mirage (G1)|Mirage]], and [[Sunstreaker (G1)|Sunstreaker]] fought valiantly, the mysterious entity defeated them and achieved his objective: freeing [[Blitzwing (G1)|Blitzwing]] from captivity.  {{storylink|Confrontation (issue)|Confrontation}}&lt;br /&gt;
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Jazz was among the crew of the [[Ark (G1)|Ark]] when it crashed on [[Earth]], and he awoke in 1984 to battle the Decepticons. After years of fighting, Jazz and the other Autobots took part in [[Operation Liberation]] in 1998, a joint human/Autobot operation that defeated and captured the Earth-bound Decepticons. However, the &#039;&#039;[[Ark II]]&#039;&#039;, which was meant to convey the Autobots, the captured Decepticons, and a number of humans back to Cybertron, was sabotaged by General [[Robert Hallo]], sending Jazz and his comrades to the bottom of the Arctic Ocean. {{storylink|Prime Directive issue 1|Prime Directive #1}}&lt;br /&gt;
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[[Image:Jazz prime directive.jpg|thumb|right]]&lt;br /&gt;
A few years later, Optimus Prime awoke Jazz and a number of other Autobots to combat the sinister [[Lazarus]]. {{storylink|Prime Directive issue 2|Prime Directive #2}} He aided in the cleanup of Lazarus&#039;s latest target, the SmitCo oil refinery, and then moved on to Lazarus&#039;s base, which had been taken over by a revived Megatron and his deadly &amp;quot;metal virus&amp;quot;.  Jazz and the others briefly battled the Decepticons, but were stopped in their tracks when Hallo dropped a nuclear bomb on them. {{storylink|Prime Directive issue 3|Prime Directive #3}} The virus absorbed most of the blast, leaving the Transformers unharmed, but continued to expand across the countryside. Jazz remained behind with a team to combat the virus, while Optimus Prime took a contingent of warriors to combat Megatron in [[San Francisco]]. {{storylink|Prime Directive issue 4|Prime Directive #4}} Armed with [[Wheeljack (G1)|Wheeljack]]-designed blasters to combat the virus, Jazz and his squad fought bravely, despite the blasters draining their energy and the well-meaning interference of the [[Canada|Canadian]] Army. {{storylink|Prime Directive issue 5|Prime Directive #5}} But soon the virus overwhelmed them, forcing Wheeljack to sacrifice himself to destroy it. Jazz mourned over Wheeljack&#039;s fallen form. {{storylink|Prime Directive issue 6|Prime Directive #6}}&lt;br /&gt;
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Some time later, Jazz participated in a battle in Alaska over possession of an escape pod containing [[Scourge (G1)|Scourge]], only to be forced to flee with the other Autobots when Shockwave arrived from Cybertron, proclaiming a new era of peace. As the other Autobots bickered over what to do, Jazz told them to shut up, as they were making his head hurt. {{storylink|New World Order}} Jazz couldn&#039;t believe [[Ultra Magnus (G1)|Ultra Magnus]] working as Shockwave&#039;s lieutenant, and almost got into a fight with Grimlock over the matter. Though he wasn&#039;t confident about his abilities, Jazz was left behind on Earth to command a small team of Autobots while Optimus and the rest of the Autobots surrendered to Magnus. {{storylink|Brothers&#039; Burden}} After Magnus and Prime had departed, Jazz, [[Brawn (G1)|Brawn]], and [[Windcharger (G1)|Windcharger]] returned to the battlefield, but found no trace of the pod or Scourge. {{storylink|Cold War (issue)|Cold War}}&lt;br /&gt;
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[[Image:Marissafairebornedw.jpg|thumb|left|150px]]&lt;br /&gt;
When Starscream returned to Earth with a small unit of Decepticons, Jazz and his team fought back against them and managed to capture most of the invaders. Starscream&#039;s enforcer [[Bruticus (G1)|Bruticus]], however, proved to be too much for them to handle, and Jazz was deactivated and left to rust at the bottom of a lake by the mighty super-robot. {{storylink|Night of the Combaticons}} He was eventually fished out by [[Warpath (G1)|Warpath]] and [[Bumper (G1)|Bumper]] (who had arrived from Cybertron with Bumblebee with supplies), but they were waylaid by [[Earth Defense Command]]. {{storylink|The Omega Effect}} The EDC completed the repairs on Jazz, Sunstreaker and [[Sideswipe (G1)|Sideswipe]] themselves, and asked a favor in return: for the Autobots to accompany their agents in investigating [[San Desto|a small town]] which had mysteriously gone off the grid a few days before. With [[Marissa Faireborn]] and some [[EDC Night Force Unit|EDC soldiers]], they explored the deserted town, only to find the cause of the problem — a swarm of techno-organic Insecticlones which rose out of the ground and surrounded them. {{storylink|Infestation (Dreamwave)|Infestation}} Jazz and Marissa [[Crothers Auto-Body|escaped]] the swarm and found the hatching facility beneath [[Aztec Theatres|a theater]]. Jazz torched the eggs, only to confronted by [[Shrapnel (G1)|Shrapnel]] and [[Kickback (G1)|Kickback]], who were mighty annoyed that he&#039;d destroyed the [[Insecticon (G1)|Insecticon]]s&#039; work. Back on the streets, the Autobots were confronted by the towns people, rendered zombies by [[Bombshell (G1)|Bombshell]]&#039;s [[cerebro-shell]]s, and the Autobots were unwilling to fight against human foes. [[Bumper (G1)|Bumper]] was able to use a spare shell to disable Bombshell&#039;s control, saving them all. {{storylink|Extermination}}&lt;br /&gt;
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Afterward, Jazz farewelled Marissa at the EDC base in Nevada, as the Autobot forces departed for Alaska in the &#039;&#039;[[Orion (ship)|Orion]]&#039;&#039;. {{storylink|Lost and Found (issue)|Lost and Found}} In Alaska, they found Prowl&#039;s forces constructing [[Autobot City]]. {{storylink|The Route of All Evil}}&lt;br /&gt;
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{{note|...And then Dreamwave went bankrupt.}}&lt;br /&gt;
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===&#039;&#039;G.I. Joe vs. Transformers&#039;&#039;===&lt;br /&gt;
[[Image:GIJoevsTF2_Jazz_Stun.jpg|right|200px|thumb|]]&lt;br /&gt;
Jazz was aboard the &#039;&#039;[[Ark (G1)|Ark]]&#039;&#039; when it crashed on Earth several million years in the past. The vessel was eventually discovered by the human terrorist organization [[Cobra]], who decided to use its deactivated occupants for their own needs. {{storylink|G.I. Joe vs. the Transformers issue 1|G.I. Joe vs. the Transformers #1}} Jazz was reprogrammed to serve Cobra and rebuilt to transform into a three-wheeled Cobra [[Stun]] vehicle. {{storylink|G.I. Joe vs. the Transformers issue 2|G.I. Joe vs. the Transformers #2}}&lt;br /&gt;
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When the reprogramming was undone by [[Wheeljack (G1)|Wheeljack]], Jazz joined [[Ironhide (G1)|Ironhide]], [[Mirage (G1)|Mirage]] and [[Ratchet (G1)|Ratchet]] and continued the battle against the Decepticons, who had also been freed. {{storylink|G.I. Joe vs. the Transformers issue 4|G.I. Joe vs. the Transformers #4}} Jazz warned a damaged [[Optimus Prime (G1)|Optimus Prime]] about attacking [[Megatron (G1)|Megatron]] head-on, but was rebuffed, as there was no other option. {{storylink|G.I. Joe vs. the Transformers issue 5|G.I. Joe vs. the Transformers #5}} The Decepticons on Earth were eventually defeated with help from [[G.I. Joe (team)|G.I. Joe]], and the Autobots returned to Cybertron aboard a new &#039;&#039;Ark&#039;&#039;. {{storylink|G.I. Joe vs. the Transformers issue 6|G.I. Joe vs. the Transformers #6}}&lt;br /&gt;
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[[Image:GIJoeTFJazzPimpmobile.jpg|left|200px|thumb|Number 5, Pimpmobile.]]&lt;br /&gt;
Unfortunately, [[Shockwave (G1)|Shockwave]] had all but conquered the planet in their absence, and the Autobots became little more than a team of resistance fighters. After a successful mission to steal [[energon cube]]s from the Decepticons, Jazz was suddenly sent to 1970&#039;s Earth when a malfunctioning [[Teletran 3]] cracked the timestream. As complicated issues with time travel threatened to destroy Earth, a number of G.I. Joe and Cobra members followed Jazz into the past in order to retrieve him. Finding Jazz trapped in the form of a car owned by a [[&#039;70s pimp|local pimp]]: a 1970s [[Wikipedia:Cadillac Eldorado#1971-1978|Cadillac Eldorado]], [[Snake-Eyes]] planted a [[disruption unit]] on the Autobot, allowing him to reboot and help them find other trapped Transformers. Together the group located [[Bumblebee (G1)|Bumblebee]], [[Hot Rod (G1)|Hot Rod]] and [[Blitzwing (G1)|Blitzwing]] before returning to present-day Cybertron. {{storylink|G.I. Joe vs. the Transformers II issue 1|G.I. Joe vs. the Transformers II #1}}&lt;br /&gt;
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However, this mostly meant that Jazz had to sit tight inside a force field surrounded by the entire Decepticon army. {{storylink|G.I. Joe vs. the Transformers II issue 2|G.I. Joe vs. the Transformers II #2}} The Autobots were captured when the force field went down, but were soon saved by the [[Dinobot (G1)|Dinobots]]. The following day, Jazz joined Bumblebee and Optimus Prime in saying goodbye to the Joes and Cobras. {{storylink|G.I. Joe vs. the Transformers II issue 4|G.I. Joe vs. the Transformers II #4}}&lt;br /&gt;
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{{-}}&lt;br /&gt;
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===&#039;&#039;Transformers/G.I. Joe&#039;&#039;===&lt;br /&gt;
[[Image:DWTFJoe2_Jazz_Prowl.jpg|thumb|right|200px|]]&lt;br /&gt;
Jazz was among the Autobots that lay dormant and buried somewhere on the [[Fera Islands]] for three million years until [[1939]], when [[G.I. Joe (team)|G.I. Joe]] accidentally awakened them. After getting reformatted into a military jeep, Jazz voiced his gratitude to the humans for bringing him and his friends back online. {{storylink|Transformed}}&lt;br /&gt;
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Though not clearly seen again during the following conflict with Cobra and the Decepticons, Jazz was presumably deactivated with all the other Transformers when [[Snake-Eyes]] shattered the [[Matrix of Leadership|Matrix]]. {{storylink|The Iron Fist}}&lt;br /&gt;
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{{-}}&lt;br /&gt;
===&#039;&#039;Transformers Legends&#039;&#039; anthology===&lt;br /&gt;
When a badly-damaged Starscream was brought to the Ark, Jazz was firmly of the opinion that it was a trap. He later spoke up in favor of fiddling with the helpless Decepticon&#039;s logic centers. Though the amnesiac Starscream seemed to side with the Autobots for a while, once he regained his memory, he promptly rejoined the Decepticons, which Jazz decided proved his earlier theory. {{storylink|Redemption Center}}&lt;br /&gt;
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===IDW comics continuity===&lt;br /&gt;
{{ongoing}}&lt;br /&gt;
[[Image:SpotlightJazz-promise.jpg|right|300px|thumb|Don&#039;t give up hope! We&#039;re from 1984!]]&lt;br /&gt;
Millions of years ago, Jazz was a member of the Kaon Security Services prior to the Decepticon uprising and the subsequent civil war. He spent many an hour being bored to death by Prowl. How little things change. {{storylink|Megatron Origin issue 2|Megatron Origin #2}}&lt;br /&gt;
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During the war, Jazz was part of a team taking part in a rescue mission. He managed to find the blinded lone survivor, [[Tracks (G1)|Tracks]], but before the two could be extracted, their transport was destroyed by the Predacons. Though Tracks was rightfully frightened to face Megatron&#039;s most elite troops, Jazz convinced him to not give up hope. Jazz&#039;s first attempt to ambush the Predacons met with some success, but Jazz was heavily damaged as a result. The two fled, but they wouldn&#039;t escape the Predacons for long.  Finally, after Jazz dressed down Tracks for giving up hope, they were surrounded. Jazz fought the Predacon leader, [[Razorclaw (G1)|Razorclaw]], in a one-on-one battle that would have ended badly for Jazz if a second extraction team hadn&#039;t found them. Tracks and Jazz were lifted away and sent off for repairs. Tracks never did learn Jazz&#039;s identity, but he did learn a strong lesson from his mysterious helper. {{storylink|Spotlight: Jazz}}&lt;br /&gt;
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Four million years ago, Jazz was present at a victory celebration after the Autobots halted a major Decepticon energon convoy. {{storylink|The Iron Age}}&lt;br /&gt;
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[[Image:SpotlightBlaster Jazz Smokescreen Landfill.jpg|left|250px|thumb|Let&#039;s see if there&#039;s anything on that screen. I hope it&#039;s CMTV!]]&lt;br /&gt;
Shortly after [[Thunderwing (G1)|Thunderwing]]&#039;s rampage across Cybertron, Jazz was holed up in a bunker with [[Smokescreen (G1)|Smokescreen]] and [[Landfill (G1)|Landfill]] while they awaited a rousing, morale-boosting broadcast from [[Blaster (G1)|Blaster]], a transmission that was never made. Shortly thereafter, their position, along with every other Autobot position on the planet, was hit by the Decepticons. {{storylink|Spotlight: Blaster}}&lt;br /&gt;
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In modern times, Jazz was part of a detachment of Autobots that had operated covertly on [[Earth]] for at least four years, attempting to foil a Decepticon insurgency. He was present when Prowl gave [[Ratchet (G1)|Ratchet]] a dressing down for risking their secrecy by saving [[Verity Carlo]], [[Hunter O&#039;Nion]] and [[Jimmy Pink]] from the Decepticon [[Infiltration protocol|infiltration team]]. {{storylink|Infiltration issue 3}} When Ratchet and Bumblebee&#039;s unauthorised sojourn to the abandoned Decepticon bunker in [[Nebraska]] uncovered [[Starscream (G1)|Starscream]]&#039;s plans for [[Ultra-Energon|Ore-13]] and [[Megatron (G1)|Megatron&#039;s]] arrival on Earth, Jazz and the rest of the Autobots moved out to the Decepticon Siege Armature in [[Oregon]] in the hopes of containing the confrontation between the Decepticon leaders. Fortunately for all concerned, Megatron downgraded the Infiltation status of the mission and left the Autobots alone. {{storylink|Infiltration issue 6}}&lt;br /&gt;
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Jazz went with the Autobots to investigate Decepticon activity in the country of [[Latveria]]. There they discovered a heavily shielded &amp;quot;array&amp;quot; that the Decepticons were using as a base. {{storylink|Man and Machine, Part One}} They skirmished with the humans that were assembled outside who were under the influence of the Decepticons&#039; mind-altering [[Psycho-Prism]]. Bumblebee used his holomatter avatar in a &amp;quot;damsel in distress&amp;quot; ruse. While [[Wolverine (superhero)|Wolverine]] was distracted trying to tell [[Luke Cage]] that the projection had no scent, Jazz was able to run him over, pinning him to the ground. Jazz got his tire slashed with adamantium claws for his trouble. Ratchet was able to attach an inhibitor device to [[Captain America]] which nullified the effects of the Psycho-Prism. He gave Captain America enough devices for everyone on his team. Now calmed down, the two groups teamed up to destroy the Psycho-Prism. They began attacking the array&#039;s defenses which caused the Decepticons to attack. {{storylink|Man and Machine, Part Two}}&lt;br /&gt;
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As they fought, Ratchet, Prowl, and Luke Cage were able to slip into the array. Outside, Bumblebee, Jazz, and Prime gave a power-boost to [[Iron Man]] in his Transformer-sized armor. After the battle quited down, Megatron communicated via hologram from inside the array with his new ally [[Doctor Doom]]. They showed their captives, Ratchet, Prowl, Luke Cage, and [[Spider-Man]]. Megatron ordered their surrender or the captives would die. Optimus Prime ordered the quick destruction of the array. After a brief discussion, they all attacked the array. Megatron turned on Doctor Doom for being incorrect about them surrendering. Megatron didn&#039;t go through with his threat to kill his captives, instead he went outside to face his opponents and carrying Luke Cage. {{storylink|Man and Machine, Part Three}}&lt;br /&gt;
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While Megatron was attacking, Bumblebee, Jazz, and [[Wolverine (superhero)|Wolverine]] [[orbital jump|orbital bounced]] into the array. They found that Doctor Doom switched sides and freed Spider-Man, so they went to find the Psycho-Prism. They found it guarded by [[Ramjet (G1)|Ramjet]], who wasn&#039;t in the mood to fight for Megatron&#039;s cause and left. Wolverine destroyed the Prism. {{storylink|Man and Machine, Part Four}}&lt;br /&gt;
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[[Image:Escalation2 Jazz transform.jpg|right|300px|thumb|Whoops! I better wind down my woofers!]]&lt;br /&gt;
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Shortly after the arrival of Optimus Prime on Earth, Jazz received a crash course on Earth culture by Hunter, Verity and Jimmy, and was surprised to find the emotionless, dead-eyed fixed smile on his [[holomatter]] avatar creeped people out. However, the humans were forced to leave the &#039;&#039;[[Ark-19]]&#039;&#039;, ostensibly for their own safety. Jazz observed how unhappily the humans took their eviction, so he later thanked them for their help. {{storylink|Escalation issue 1}} After Ironhide and [[Sunstreaker (G1)|Sunstreaker]] were ambushed (and the latter thought to have been destroyed) by [[Machination|a highly skilled and organized human group]], Jazz and [[Wheeljack (G1)|Wheeljack]] were attacked by the clandestine organization&#039;s agents when trying to locate (Sunstreaker&#039;s remains, but fortunately survived. {{storylink|Escalation issue 2}} He was later deployed to [[Brasnya]] with the other Autobots to investigate Megatron&#039;s meddling in the fragile region&#039;s politics. He remarked that [[orbital jump|orbital bounces]] scrambled his circuits, to which Prowl told him to shut up. Prowl is a jerk.  {{storylink|Escalation issue 3}} He was forced to engage the Decepticons when they tried to stop the Autobots from capturing the [[Georgi Koska]] [[facsimile construct]]. {{storylink|Escalation issue 4}} After Optimus Prime was [[The many deaths of Optimus Prime|seemingly killed]] by Megatron, Jazz didn&#039;t think even their best efforts could stop the Decepticon leader. Fortunately, Optimus Prime returned from the brink of death and Megatron was forced to retreat. {{storylink|Escalation issue 6}}&lt;br /&gt;
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[[Image:Devastation4 Sixshot Jazz armrip.jpg|left|250px|thumb|[[DIS-Integrated Circuits!|He&#039;s had worse.]]]]&lt;br /&gt;
After it was decided to move the &#039;&#039;Ark-19&#039;&#039; due to the Machination&#039;s knowledge of their whereabouts, Jazz brushed off Verity and Jimmy when they pointed out that the Autobots were doing very little to find out about Sunstreaker and Hunter&#039;s disappearance. Jazz was tasked with monitoring the engines when the &#039;&#039;Ark-19&#039;&#039; lifted off from [[Lake Michigan]] and subsequently shot down by the Decepticon &amp;quot;living weapon&amp;quot; [[Sixshot]]. {{storylink|Devastation issue 1}} He fought Sixshot alongside the other Autobots, but was seriously injured when the Decepticon tore off his right arm with apparent ease.  {{storylink|Devastation issue 4}} He was still injured when Optimus Prime ordered the Autobots to leave Earth for [[Garrus-9]] due to the liberation of the prison&#039;s [[Pretender Monster|newest inmates]]. {{storylink|Devastation issue 6}}&lt;br /&gt;
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Jazz soon returned to Earth with the other Autobots, only to be lured into a Decepticon trap due to a traitor among the Autobot ranks. They were summarily defeated by [[Devastator (G1)|Devastator]] and thrown in a portal leading to Cybertron, where the [[Insecticon swarm]] was waiting for them. {{storylink|All Hail Megatron issue 8}} With Optimus Prime severely injured, Jazz took command of the Autobots. At one point, Prowl brought him some bad news which left him despondent.  {{storylink|All Hail Megatron issue 1}} &lt;br /&gt;
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The Autobots had begun to despair due to their situation, but Tracks told the story of how he was rescued by a mysterious Autobot from the Predacons. His peers&#039; spirits lifted, Jazz thanked Tracks for giving them hope. {{storylink|Spotlight: Jazz}}&lt;br /&gt;
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Jazz then had to sort out an argument between Prowl and Ironhide that ended with Ironhide punching Prowl after he told Ironhide that he might be the suspected Autobot traitor that put them in this predicament. Prowl wondered why Ironhide wasn&#039;t afraid of him, but was of Jazz, to which Jazz replied &amp;quot;tone&amp;quot;, after which they discussed their situation. Later, Jazz and Ironhide talked about the good old days, with Ironhide getting upset that Jazz was hiding something from him and the Autobots. Ironhide also believed that [[Mirage (G1)|Mirage]] was the one who&#039;d sold them out, but Jazz told him to leave Mirage alone. {{storylink|All Hail Megatron issue 4}}&lt;br /&gt;
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[[Image:AHM4-Jazztone.jpg|right|thumb|300px|His tone is &amp;quot;I&#039;ll kick your ass.&amp;quot;]]&lt;br /&gt;
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Not long afterwards, the &#039;&#039;[[Trion]]&#039;&#039; crashed on Cybertron, and Jazz met with the commander of the vessel, [[Kup (G1)|Kup]]. Kup wasn&#039;t too impressed with Jazz&#039;s supposed &amp;quot;special ops&amp;quot; skills, but changed his mind after seeing Jazz shove a gun in his face after taking out [[Springer (G1)|Springer]] and [[Blurr (G1)|Blurr]] in mere seconds. After Jazz had proved himself to Kup, he showed Optimus&#039;s comatose body to the older Autobot. Kup easily figured out what it was Jazz was keeping secret from the other Autobots: Megatron had seized the [[Matrix of Leadership]]. {{storylink|All Hail Megatron issue 5}}&lt;br /&gt;
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Jazz and Kup subsequently combined their forces, with Kup offering Jazz the position of his second-in-command. However, Jazz didn&#039;t approve of the way Kup&#039;s team worked, and was none too happy about becoming &amp;quot;another of Kup&#039;s little soldiers&amp;quot;. Kup retorted that Jazz&#039;s hands weren&#039;t exactly clean either—he had read files on the top secret missions Jazz had carried out in the past. While at first speechless, Jazz quickly realized that arguments would get them nowhere, and accepted the position at Kup&#039;s side. {{storylink|All Hail Megatron issue 6}} Later, he gave Kup a detailed story about how his team had ended up on the planet. {{storylink|All Hail Megatron issue 7}}&lt;br /&gt;
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[[Image:AHM10 ProwlandJazz.jpg|left|thumb|300px|Never tell me the odds!]]&lt;br /&gt;
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After [[Sunstreaker (G1)|Sunstreaker]] revealed himself as the traitor, and subsequently killed himself, Jazz told [[Drift (G1)|Drift]] not to confront Ironhide about it. Drift didn&#039;t listen. {{storylink|All Hail Megatron issue 8}} When Optimus Prime recovered from his injuries, Jazz stood by his side. {{storylink|All Hail Megatron issue 9}} Shortly afterwards, he asked Prowl what he thought about an incoming swarm attack. When told that there was less than .01% of an Autobot victory, he suggested that Prowl keep that little calculation to himself. Luckily, Prowl hadn&#039;t anticipated that [[Omega Supreme (G1)|Omega Supreme]] would appear out of nowhere and save them.  {{storylink|All Hail Megatron issue 10}}&lt;br /&gt;
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Omega carried Jazz and the others back to Earth, where they confronted the Decepticons in [[New York City]]. {{storylink|All Hail Megatron issue 11}} They won, but were left knowing the Decepticons were dropping a nuclear bomb on the city. Jazz stated the obvious in that they needed someone who could fly in order to take it out. Thankfully, the Decepticon [[Thundercracker (G1)|Thundercracker]] offered to do it, and Jazz and the others celebrated as the nuke was diverted and the Decepticons left Earth. {{storylink|All Hail Megatron issue 12}} When Bumblebee went missing in one of the human disaster areas after the Decepticons evacuated, Jazz was part of an Autobot squad who went in to retrieve him. {{storylink|All Hail Megatron issue 16|Hidden}}&lt;br /&gt;
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[[Image:EnemiesoftheSystem-Jazz.jpg|right|thumb|200px|What am I doin&#039;, workin&#039; for [[Ultra Magnus (G1)|The Man]]?]]&lt;br /&gt;
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Jazz was still on Earth two years later, hiding in a cave system along with the other Autobots. {{storylink|New Arrivals, Old Encounters}} After Bumblebee was elected to be their new leader, Jazz listened to his speech about how they would stand up to their treacherous ally, the [[Skywatch]] Colonel [[Gordon Horiuchi]]. {{storylink|The Impossible Knot}}&lt;br /&gt;
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When [[Ultra Magnus (G1)|Ultra Magnus]] learned that [[Hot Rod (G1)|Hot Rod]]&#039;s splinter faction of Autobots had joined forces with the Decepticons to build an illegal spacecraft, Jazz was one of the Autobots recruited by Magnus to arrest Hot Rod and the others.  These Autobots escorted Ultra Magnus to the construction site, where it was discovered that the Decepticons who Hot Rod had taken under his wing had double-crossed him, and in a very bad way.  Jazz watched as the [[Stunticon (G1)|Stunticon]]s merged for the first time into [[Menasor (G1)|Menasor]], a recent creation of the treacherous [[Swindle (G1)|Swindle]].  {{storylink|Enemies of the System}}&lt;br /&gt;
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After the Autobots and Skywatch had unofficially formed an alliance, Jazz was one of several Autobots sent to [[South Korea]] when the [[Combaticon (G1)|Combaticons]] invaded under the command of [[North Korea]]. Because the [[President of the United States]] had unwittingly declared that nations using Cybertronians as mercenaries would be considered to be using weapons of mass destruction, the Autobots and Skywatch were forced to operate in disguise, fighting in vehicle mode with Skywatch weapons bolted onto their bodies. During the ensuing battle, Jazz fought [[Brawl (G1)|Brawl]], but at a disadvantage in vehicle mode, failed to prevent the Decepticon&#039;s escape. {{storylink|International Incident Part 2: &amp;quot;Ranks of Bronze&amp;quot;}} After their initial failure to apprehend the Combaticons, the Autobots formulated a new strategy that would allow them to fight in robot mode whilst spy satellites monitoring the situation would be none the wiser. Now, without needing to be stuck in vehicle mode, Jazz helped Prowl fight Brawl by holding his tank turret in place while his comrade blasted at the gap between the turret and hull. Then the [[Predacon (G1)|Predacons]] showed up. {{storylink|International Incident Part 3: &amp;quot;Hawk Among the Sparrows&amp;quot;}}&lt;br /&gt;
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Thanks to some aggravating from the Combaticons, a battle broke out between the Autobots and Predacons, but it was cut short when the spy satellite plan failed and the conflict was revealed to the world. [[Russia]] immediately attempted to nuke the Transformers, causing the Predacons to flee while the Autobots figured out a plan to stop the incoming warhead. Jazz was hoping that their temporary ally Thundercracker could do his nuke-aversion-trick again, but dismissed the Decepticon as a coward upon hearing that he had already flown off somewhere. {{storylink|International Incident Part 4: &amp;quot;All My Sins Remembered&amp;quot;}}&lt;br /&gt;
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After the day was saved once again, the Autobots began to return home on a Skywatch plane. During the trip, Jazz began feeling like something bad was going to happen, and sure enough, a pilot soon reported that something was approaching them at high speeds. Jazz shouted at the humans to hurry into their [[crash suit]]s, and moments later, the plane was shot down. {{storylink|Revenge of the Decepticons Part 1: The Demolished Man}}&lt;br /&gt;
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The Autobots and suited-up humans survived their impact with the Pacific Ocean and made it to shore. {{storylink|Revenge of the Decepticons Part 3: Woken Furies}}&lt;br /&gt;
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{{charstubfiction}}&lt;br /&gt;
{{storylink|Revenge of the Decepticons Part 4: Burning Chrome}}&lt;br /&gt;
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{{-}}&lt;br /&gt;
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===Timelines: &#039;&#039;Wings of Honor&#039;&#039; continuity===&lt;br /&gt;
Jazz was back on Earth in 2010 after [[Moonbase One]] got gobbled up by some gi-normous planet. At [[Autobot City]], he got word that some Auto-buddies were having Decepticon trouble in Switzerland, so he assembled a team to respond. Using the Geneva [[Space Bridge]] nexus, the Autobots soon rolled onto the scene and joined the fight against the Syndicate. {{storylink|Generation 2: Redux}}&lt;br /&gt;
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==Games==&lt;br /&gt;
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===Adventure Game: Defeat the Decepticons===&lt;br /&gt;
When Optimus embarked on his mission to rescue the Autobots&#039; [[Mini Vehicle|Minicar]] troops from the Decepticons, he could chance upon Jazz to navigate inside the Decepticons&#039; maze-like base. {{storylink|Adventure Game: Defeat the Decepticons|Adventure Game: Defeat the Decepticons packaging blurb and game}}&lt;br /&gt;
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===&#039;&#039;The Transformers&#039;&#039; (1985)===&lt;br /&gt;
Jazz was among the few remaining Autobots in the wake of the Decepticon creation of ROBO-CLONING technology. With his energy-starved comrades, he desperately sought pieces of the Autobot Energon Cube before the Decepticons could get their hands on them. {{storylink|The Transformers (Commodore 64)|The Transformers}}&lt;br /&gt;
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===&#039;&#039;The Transformers&#039;&#039; (PS2)===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039;&lt;br /&gt;
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{{charstubfiction}}&lt;br /&gt;
{{storylink|The Transformers (PS2)|The Transformers}}&lt;br /&gt;
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==Commercial appearances==&lt;br /&gt;
[[Image:LiveActionJazz-Skywarp01.jpg|right|200px|thumb|Not cosplay—cos&#039;&#039;&#039;work&#039;&#039;&#039;.]]&lt;br /&gt;
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[[Image:PretenderJazzModel.jpg|right|200px|thumb|Dag! My visor&#039;s all outta whack!]]&lt;br /&gt;
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[[Image:Hotrodpatrolcommercial.jpg|right|200px|thumb|]]&lt;br /&gt;
Jazz has appeared in numerous [[Commercial|television commercials]] over the years:&lt;br /&gt;
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* He appears in the first Transformers appearance &#039;&#039;ever&#039;&#039;, an animated advertisement for [[The Transformers (issue)|the first issue]] of the Marvel Comic. The animation features [[Starscream (G1)|Starscream]], [[Thundercracker (G1)|Thundercracker]], and [[Skywarp (G1)|Skywarp]] attacking a power plant; Jazz, [[Prowl (G1)|Prowl]], and [[Sideswipe (G1)|Sideswipe]] drive out from their headquarters to counterattack. When Megatron joins the battle, the three Autobots fly away. The cover of Marvel #1 is shown, with a note that it&#039;s &amp;quot;Coming Soon&amp;quot;. Non-speaking role.&lt;br /&gt;
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* In an advertisement for the 1985 Autobot cars, Jazz is briefly shown fighting alongside Optimus Prime in Earth&#039;s ubiquitous rocky deserts. Non-speaking role.&lt;br /&gt;
&lt;br /&gt;
* Jazz is featured in a 1986 commercial for the [[Prizes in Disguise]] contest. When some humans approach an Autobot base, Jazz orders to Cosmos to shine their headlights on them, to reveal their allegiance. Jazz then declares that it&#039;s okay, since they humans are wearing Transformers [[Iron-on patch|reflective patches!]] Jazz is voiced by [[Scatman Crothers]], his usual voice actor on the cartoon. One of the contest prizes was a party with &amp;quot;life-size&amp;quot; Transformers! Among the &amp;quot;life-size&amp;quot; Transformers shown were Jazz and [[Skywarp (G1)|Skywarp]]. If you actually did party with Jazz and Skywarp, please let us know. So far, only a certain &amp;quot;Starscreamer89&amp;quot; has reported going partying with them.&lt;br /&gt;
&lt;br /&gt;
* Jazz next appears in a 1988 commercial for the [[Classic Pretender]]s, emerging from his shell alongside Bumblebee and running up to help Optimus Prime in a darkened city. Prime gives them both a hug. Non-speaking role. This marks a rare use of his Pretender Classics animation model; for his Pretender appearances in the Marvel Comics, his original design was used.&lt;br /&gt;
&lt;br /&gt;
* He appears &#039;&#039;very&#039;&#039; briefly in an ad for the Micromaster base; he can be glimpsed alongside Bumblebee as they pull two Micromaster vehicles into an Autobot base.&lt;br /&gt;
&lt;br /&gt;
* Jazz returned a year later in the first [[Action Master]] commercial. When Prime challenges a group of Autobots to give up their transforming powers to become &amp;quot;faster stronger more alive&amp;quot;, Jazz is the first to volunteer. He&#039;s voiced by a sound-alike doing a passable Scatman Crothers imitation.&lt;br /&gt;
&lt;br /&gt;
* Jazz appeared soon afterwards in an ad for the [[Hot Rod Patrol]], telling Optimus Prime to check them out. The same voice actor provides his one line. &lt;br /&gt;
&lt;br /&gt;
* Jazz appeared in one of the first &#039;&#039;Generation 2&#039;&#039; commercials; he was depicted in CGI driving down a ramp in a city and transforming. Victor Caroli noted that he came equipped with a &amp;quot;robot ripping rocket launcher&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
{{main|Jazz (G1)/toys}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
[[Image:UnicronTrilogy jazz.jpg|right|150px|thumb|Fire, Heart, Wind and Rock n&#039;Roll]]&lt;br /&gt;
*Jazz&#039;s preliminary name was &#039;&#039;&#039;Jazzz&#039;&#039;&#039;.&lt;br /&gt;
* In recent years, toys sporting the name &amp;quot;Jazz&amp;quot; require an additional prefix to make it easier to defend as a [[trademark]]. The most common prefix is &amp;quot;Autobot&amp;quot;, hence making the toys&#039; official name &amp;quot;&#039;&#039;&#039;Autobot Jazz&#039;&#039;&#039;&amp;quot;.  Other variants, most of them used for [[Jazz (disambiguation)|different-universe counterparts]] of Jazz, include &amp;quot;Final Battle Jazz&amp;quot;, &amp;quot;Battle Jazz&amp;quot;, &amp;quot;Stealth Ninja Jazz&amp;quot;, &amp;quot;Freeway Jazz&amp;quot; and &amp;quot;Special Ops Jazz&amp;quot;. For his &#039;&#039;Alternators&#039;&#039; toy, meanwhile, Hasbro used his traditional Japanese name, &amp;quot;Meister&amp;quot;, which is the German word for &amp;quot;master&amp;quot; (used mostly in the &amp;quot;someone who excels in his field&amp;quot; sense). Ironically, [[Bob Budiansky]]&#039;s original version of the character&#039;s name had it spelled &amp;quot;Jazz&#039;&#039;&#039;z&#039;&#039;&#039;&amp;quot;, with three &amp;quot;z&amp;quot;s, which might or might not have made it easier to defend as a trademark in recent years.&lt;br /&gt;
&lt;br /&gt;
*Early in development, Bob Budiansky&#039;s original profiles for the Transformers characters also included nicknames by which they were known; Jazz went by &amp;quot;&#039;&#039;&#039;Coolsville&#039;&#039;&#039;&amp;quot;. These nicknames were removed from the profiles when they were published as Marvel&#039;s &#039;&#039;[[Transformers Universe (Marvel comic)|Transformers Universe]]&#039;&#039; series, but some of them saw publication in &#039;&#039;[[The Transformers Comic Magazine]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
* An actor in a Jazz costume was among &amp;quot;live&amp;quot; Transformers one could meet at the 1985 [[Universal Studios Tour]].&lt;br /&gt;
&lt;br /&gt;
* Jazz is in the unusual position of appearing a few times in season three of &#039;&#039;The Transformers&#039;&#039; without having a toy on the shelves at the time (the only other such characters were the iconic Optimus Prime, and a handful of [[Windcharger (G1)|probable]] [[Brawn (G1)|animation]] [[Huffer (G1)|errors]].)  He had no spoken lines, however; fans often claim that he was planned to have a larger role in the season which was cut following the death of his voice actor  [[Scatman Crothers]], but no real evidence exists to support this notion. Jazz is given speaking lines and more on-screen time, however, in the Japanese-exclusive &#039;&#039;[[The Headmasters (cartoon)|Headmasters]]&#039;&#039;, a cartoon far less concerned than &#039;&#039;The Transformers&#039;&#039; about what toys were on the shelves.&lt;br /&gt;
&lt;br /&gt;
* Scatman Crothers (as Jazz) is often credited as having coined the term &amp;quot;ginormous&amp;quot; (a portmanteau of &amp;quot;gigantic&amp;quot; and &amp;quot;enormous&amp;quot;) when using it to describe [[Unicron]] in &#039;&#039;[[The Transformers: The Movie]]&#039;&#039;, a term which was officially added by the Merriam-Webster Online dictionary in 2007&amp;lt;ref&amp;gt;[http://www.m-w.com/info/newwords07.htm Merriam-Webster adding the word &amp;quot;ginormous]&amp;lt;/ref&amp;gt;; however, the term has actually been around for much longer, being listed in the Oxford English Dictionary as a &amp;quot;British informal&amp;quot; word that has existed since at least the mid-20th century. &amp;lt;ref&amp;gt;[http://www.askoxford.com/results/?view=dict&amp;amp;freesearch=ginormous&amp;amp;branch=13842570&amp;amp;textsearchtype=exact Oxford dictionary entry for &amp;quot;ginormous&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Like a lot of other Generation 1 characters, Jazz&#039;s character model was subject to a few re-uses in the [[Unicron Trilogy]], first apppearing as a hapless victim of Unicron who had been absorbed into the chaos-bringer&#039;s body in the &#039;&#039;[[Armada (cartoon)|Armada]]&#039;&#039; episode, &amp;quot;[[Portent]]&amp;quot;. Later, in the &#039;&#039;[[Cybertron (cartoon)|Cybertron]]&#039;&#039; episode, &amp;quot;[[Balance]]&amp;quot;, Jazz turned up in a less-generic capacity, as one of the [[ancients]] who began the [[space bridge]] program—although he seemed a little like the odd &#039;bot out in the group, given that the others were Optimus Prime, Ultra Magnus and Rodimus Prime. Curiously, neither appearances adheres strictly to his original character model—&amp;quot;Portent&amp;quot; gives him individual eyes, rather than a visor, and &amp;quot;Balance&amp;quot; outfits him with [[Show-accuracy|toy-accurate]] shoulder-doors.&lt;br /&gt;
&lt;br /&gt;
===Foreign names===&lt;br /&gt;
*&#039;&#039;Japanese:&#039;&#039; &#039;&#039;&#039;Meister&#039;&#039;&#039; (マイスター &#039;&#039;Maisutā&#039;&#039;)&lt;br /&gt;
*&#039;&#039;English:&#039;&#039; &#039;&#039;&#039;Marshall&#039;&#039;&#039; ([[Omni Productions]] dub)&lt;br /&gt;
*&#039;&#039;French:&#039;&#039; &#039;&#039;&#039;Saxo&#039;&#039;&#039; (Canada)&lt;br /&gt;
*&#039;&#039;Italian:&#039;&#039; &#039;&#039;&#039;Tigre&#039;&#039;&#039; (&amp;quot;Tiger&amp;quot;)&lt;br /&gt;
*&#039;&#039;Portuguese:&#039;&#039; &#039;&#039;&#039;Lero-Lero&#039;&#039;&#039; (Brazil comics)&lt;br /&gt;
*&#039;&#039;Ukrainian:&#039;&#039; &#039;&#039;&#039;Dzhaz&#039;&#039;&#039; (Джаз)&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.toybin.org/search.php?q=1984+Autobot+Jazz ToyBin Jazz Toy Gallery]&lt;br /&gt;
* [http://www.tfu.info/1984/Autobot/Jazz/jazz.htm Jazz at TFU.info]&lt;br /&gt;
* [http://www.ntfa.net/universe/english/index.php?act=view&amp;amp;char=Jazz Jazz&#039;s Universe profile at NTFA.net]&lt;br /&gt;
&lt;br /&gt;
[[Category:Action Masters]]&lt;br /&gt;
[[Category:Alternators Autobots]]&lt;br /&gt;
[[Category:Autobot leaders]]&lt;br /&gt;
[[Category:Beast Wars Autobots]]&lt;br /&gt;
[[Category:Classics Autobots]]&lt;br /&gt;
[[Category:Generation 1 Autobots]]&lt;br /&gt;
[[Category:Generation 2 Autobots]]&lt;br /&gt;
[[Category:Pretenders]]&lt;br /&gt;
[[Category:Robo-Capers characters]]&lt;br /&gt;
[[Category:Robot Heroes]]&lt;br /&gt;
[[Category:Saboteurs]]&lt;br /&gt;
[[Category:Special operations agents]]&lt;br /&gt;
[[Category:The Headmasters Autobots]]&lt;br /&gt;
[[Category:United Autobots]]&lt;br /&gt;
[[Category:Universe Autobots]]&lt;/div&gt;</summary>
		<author><name>98.162.251.239</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Jazz_(G1)&amp;diff=571635</id>
		<title>Jazz (G1)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Jazz_(G1)&amp;diff=571635"/>
		<updated>2011-04-03T23:11:31Z</updated>

		<summary type="html">&lt;p&gt;98.162.251.239: &lt;/p&gt;
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&lt;div&gt;{{factions|autobot|autobotg2}}&lt;br /&gt;
{{disambig3|Jazz}}&lt;br /&gt;
{{featured}}{{suite}}&lt;br /&gt;
:&#039;&#039;Jazz is an [[Autobot]] from the [[Generation 1 (franchise)|Generation 1]] [[continuity family]]. He is also known as &#039;&#039;&#039;Meister&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:jazz-g1-shout-dvds.jpg|right|300px|thumb|He&#039;s either about to bust a move or bust your face.]]&lt;br /&gt;
&#039;&#039;&#039;Jazz&#039;&#039;&#039; is [[Optimus Prime (G1)|Optimus Prime]]&#039;s [[Second-in-command|right-hand man]].  Unlike [[Prowl (G1)|Prowl]], Prime&#039;s military strategist, Jazz responds well to change and improvisation.  Whatever surprises the Decepticons spring, Jazz can deal with it.  His position as [[Special Operations]] head calls for all the skills he possesses, yet he still has time to add some style to everything he does. Jazz&#039;s upbeat and outgoing personality make him one of the most popular Autobots among the [[Ark (G1)|Ark]]&#039;s crew.&lt;br /&gt;
&lt;br /&gt;
An admirer of [[Earth]] music of every kind, Jazz loves culture.  More than most other Autobots, he has his finger on the pulse of Earth trends and lingo, effortlessly incorporating human slang into his vocabulary.  Chances are, Jazz could tell you the status of almost any reality television show and each week&#039;s Top 40 list.&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===Marvel Comics continuity===&lt;br /&gt;
====Generation 1====&lt;br /&gt;
{{noteukonly}}&lt;br /&gt;
[[Image:Jazzg1marvelfirst.jpg|left|100px|thumb|Hey, man, this is not my scene!]]&lt;br /&gt;
&#039;&#039;Before Optimus became leader, Jazz was part of the self-styled [[Magnificent Six]], a team of Autobot warriors who were tortured and humiliated by the sadistic [[Megadeath (G1)|Megadeath]].&#039;&#039; {{storylink|The Magnificent Six!}}&lt;br /&gt;
&lt;br /&gt;
Jazz was one of the Autobots aboard the [[Ark (G1)|Ark]] who crashed on [[Earth]] four million years ago, waking up in 1984. Jazz showed an affinity with [[human]] pop culture almost immediately, responding to [[Prowl (G1)|Prowl]]&#039;s non sequitur assertion that his &amp;quot;logic center dictates the most advantageous course of action in any situation&amp;quot; with &amp;quot;Well, that is neat-o, Prowl.&amp;quot; {{storylink|The Transformers (issue)|The Transformers}}&lt;br /&gt;
&lt;br /&gt;
[[Image:LastStand-Jazzneverfear.jpg|right|thumb|300px|Jazz loves Earth... FRIED!]]&lt;br /&gt;
&lt;br /&gt;
Jazz&#039;s first foray into action came when the [[Decepticon|Decepticons]] attacked him and his fellow Autobots at [[Witwicky Auto Repairs]], resulting in the kidnapping of [[Sparkplug Witwicky]]. {{storylink|Power Play!}} Later, when Sparkplug was rescued and it was learned that the auto repairman had devised a way for the Decepticons to convert Earth fuel into a usable resource, the Autobots were enraged. Jazz shot a stream of fire to prevent Sparkplug&#039;s escape, causing the human to suffer a heart attack. {{storylink|The Last Stand}}&lt;br /&gt;
&lt;br /&gt;
It was discovered that after the Autobots crash-landed on Earth, a rescue ship was sent after them which was buried somewhere in [[United Kingdom|England]]. The [[Man of Iron (Autobot)|Man of Iron]], one of its crew, had awakened a number of times in England&#039;s history and had become a local legend. Jazz, along with [[Trailbreaker (G1)|Trailbreaker]], [[Mirage (G1)|Mirage]], and [[Bluestreak (G1)|Bluestreak]], was dispatched to England under [[Optimus Prime (G1)/Marvel Comics continuity|Optimus Prime]]&#039;s supervision. Jazz befriended (and kidnapped) a young boy, [[Sammy Harker]], whose dad worked at the castle where the Autobot rescue ship had been partially unearthed. After questioning the boy, it became apparent that the rescue ship had to be destroyed. At the climax of a battle with the Decepticons over the buried ship, Jazz fired his weaponry down into it, and it was pulverized. {{storylink|Man of Iron (story)|Man of Iron}}&lt;br /&gt;
&lt;br /&gt;
[[Image:ManofIron-CodeAdam.jpg|left|thumb|300px|Code Adam!  CODE ADAM!]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Jazz and a handful of other Autobots were beginning repairs on their crashed spaceship when an electrical accident altered [[Brawn (G1)|Brawn]]&#039;s personality in a very bad way. Brawn became violent and paranoid, and Jazz was unable to keep the tiny but mighty Autobot restrained. At the end of Brawn&#039;s subsequent adventure, Jazz was relieved to see that he had survived and was back to his old self.&#039;&#039; {{storylink|The Enemy Within!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;At some point, the Autobots met the Decepticons in battle at [[Sherman Dam]]. When the dam&#039;s structural integrity was compromised, Optimus Prime ordered Jazz and some others to get the neighboring humans to safety before imminent flooding destroyed the area. Jazz and [[Sideswipe (G1)|Sideswipe]] raced each other as they carried some younger humans away from the nearby town.&#039;&#039; {{storylink|Decepticon Dam-Busters!}}&lt;br /&gt;
&lt;br /&gt;
After [[Shockwave (G1)|Shockwave]], upon his sudden return from being snared in a tar pit for the past 4 million years, destroyed the Autobots with one blast, the Decepticons moved into the Ark, and Jazz&#039;s lifeless body was hung with the other Autobots&#039; from the ceiling. {{storylink|The New Order}} [[Ratchet (G1)|Ratchet]], the only surviving Autobot, heard of the fate of his peers and snuck into the Ark to investigate.  Sadly, Jazz and the others were still being kept in this sad state. {{storylink|Warrior School!}}&lt;br /&gt;
&lt;br /&gt;
[[Image:DisintegratedCircuits-JazzBlackrock.jpg|right|thumb|250px|Seriously, Jazz, you&#039;ve really got to stop kidnapping every single person you need to talk to.]]&lt;br /&gt;
&lt;br /&gt;
After Ratchet reclaimed the Ark from the Decepticons, Jazz and the other Autobots were rebuilt and repaired.  Ratchet briefly worried about Jazz during a diagnostics run when the Autobot didn&#039;t transform like the others. Jazz explained that he stayed transformed because he was listening to a [[Madonna]] song, and it would be rude to interrupt it. After the Autobots returned home, it was Jazz who had a solution to their fuel problems: telling [[G.B. Blackrock]] that with the Decepticons around, owning an oil industry was &#039;&#039;dangerous&#039;&#039; work, and it&#039;d be a &#039;&#039;shame&#039;&#039; if something happened, when for just a bit of fuel, the Autobots could ensure he had &amp;quot;protection&amp;quot;. Jazz was given authorization to present Blackrock with this deal, which he did after kidnapping the poor industrialist and driving off a cliff. Despite this rocky beginning, Blackrock knew a good deal when he saw one, and he agreed.&lt;br /&gt;
&lt;br /&gt;
Soon after, Jazz and [[Wheeljack (G1)|Wheeljack]] hid behind the stage in their [[alternate mode]]s while Blackrock unveiled his [[Anti-Robot Photonic Multi-Cannon]] to the press. Unfortunately, not only was the cannon sabotaged by the demented and powerful human villain [[Circuit Breaker]], but [[Starscream (G1)|Starscream]] and [[Frenzy (G1)|Frenzy]] were there as well to destroy it. The violent efforts of both Circuit Breaker and Starscream put Jazz out of the fight. {{storylink|DIS-Integrated Circuits!}} &lt;br /&gt;
&lt;br /&gt;
Blackrock was invited to tour the Ark and was disconcerted by the sight of the Jazz&#039;s arm being repaired and reattached while he was still conscious. Jazz assured him this was normal. {{storylink|The Next Best Thing to Being There!}} Meanwhile, the head of Optimus Prime had been held captive by the Decepticons all this time, but surveillance by Prowl revealed that the Decepticons were planning to ditch the head in a swamp. Prowl led Jazz and the other Autobots to that swamp to retrieve it, but there was a slight problem: When they returned the head to Prime&#039;s body, they quickly learned that this was an impostor head controlled by Shockwave. Jazz and the other Autobots were torn down by both the impostor Optimus Prime and a group of Decepticons led by [[Soundwave (G1)|Soundwave]]. Their lives were spared at the end of this battle once Prime&#039;s real head was retrieved. {{storylink|Prime Time!}}&lt;br /&gt;
&lt;br /&gt;
[[Image:G1 Jazz ChristmasBreaker.jpg|left|150px|thumb|She&#039;s not a material girl.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Jazz later was [[Christmas]] shopping with [[Buster Witwicky (G1)|Buster Witwicky]] when he was again attacked by Circuit Breaker. However, Buster&#039;s pleas (and the spirit of Christmas) prevented her from killing him.&#039;&#039; {{storylink|Christmas Breaker!}} &#039;&#039;After this, Jazz took the side against building Autobot [[Ultimate Autobot|super-warriors]] in a heated debate &#039;&#039;{{storylink|Crisis of Command!}} &#039;&#039;and was part of the team retrieving [[Slag (G1)|Slag]] in the Dinobot Hunt.&#039;&#039; {{storylink|Dinobot Hunt!}}&lt;br /&gt;
&lt;br /&gt;
Sans a leg, Jazz was seen once again in Ratchet&#039;s repair bay with several others. Because of these drastic losses to the Autobot ranks, Optimus Prime began building additional warriors. {{storylink|Rock and Roll-Out!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Later, Jazz took part in a mission in England to find a power source that reversed Transformers&#039; personalities. Jazz eventually ended up destroying the core of [[Purnel&#039;s Auto-Reverse Defence|PARD]] during a battle with [[Starscream (G1)|Starscream]].&#039;&#039; {{storylink|To a Power Unknown!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Jazz spent three weeks in a shipping container in order to get to Skagway, [[Alaska]] unnoticed by the [[Constructicon (G1)|Constructicons]]. [[Hoist (G1)|Hoist]] then became stuck while scouting the local base, and Jazz suffered brain damage while coming to his aid. Hoist was forced to drag the uncooperative, bewildered Jazz through hostile territory to safety. The damage was repairable.&#039;&#039; {{storylink|The Mission}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;When [[Galvatron (G1)|Galvatron]] time-jumped to 1986, Jazz was sent to scout out Decepticon territory and was captured. He was then used as bait to draw the Autobots into an ambush and was told of Galvatron&#039;s origin before his brain was operated on to turn him into a murderous [[zombie]]-soldier. He was used against his fellow Autobots and needed severe repairs afterward.&#039;&#039; {{storylink|Target: 2006}}&lt;br /&gt;
&lt;br /&gt;
[[Image:DarkStar-Jazz.jpg|right|250px|thumb|Shot in the crotch, and lore&#039;s to blame!]]&lt;br /&gt;
&lt;br /&gt;
Jazz was among the dozens of Autobots who gathered on the Moon to watch Blaster and Grimlock battle for Autobot leadership, and subsequently came under Decepticon attack. {{storylink|Totaled!}}&lt;br /&gt;
&lt;br /&gt;
When an [[Underbase]]-powered Starscream attacked [[New York City]], Jazz was part of the team sent to ambush him. Although most of the team was easily defeated, Jazz managed to hit him with a photon blast from behind, and while Starscream retaliated with a fatal blow, Jazz&#039;s attack was still enough to throw him off the Brooklyn Bridge and into the jaws of the [[Seacon (G1)|Seacons]]. {{storylink|Dark Star (issue)|Dark Star}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Autobotclassicpretenders-us58.jpg|left|thumb|250px|Jazz likes humans so much, he wears one as his skin.]]&lt;br /&gt;
&lt;br /&gt;
Later, exhausted from the workload of fixing all the Autobots Starscream damaged, Ratchet began having nightmares of being attacked by his deactivated comrades. The Decepticon [[Sports Car Patrol]] took advantage of this mental breakdown and took control of Jazz and others&#039; circuits to [[Zombie|&amp;quot;zombify&amp;quot;]] them and torment him. When this failed, the [[Sports Car Patrol]] passed themselves off as Autobots and convinced Ratchet to come with them to Cybertron to get medical supplies. Ratchet took Jazz, along with [[Bumblebee (G1)|Goldbug]] and [[Grimlock (G1)|Grimlock]], with him, only to find [[Megatron (G1)|Megatron]] waiting for him! {{storylink|Back from the Dead}} While Ratchet was forced by Megatron to revive Starscream using [[Pretender]] technology, he had an idea of what to do with three discarded Pretender shells... {{storylink|The Resurrection Gambit!}} which turned out to be repairing Jazz, Grimlock and &amp;lt;s&amp;gt;Goldbug&amp;lt;/s&amp;gt; Bumblebee! {{storylink|All the Familiar Faces!}} &lt;br /&gt;
&lt;br /&gt;
While the others dealt with Megatron, Jazz had more than his hands full fighting off the Sports Car Patrol, who were definitely tougher than they appeared. Finding out from Ratchet that he could remotely control his shell, Jazz managed to turn the tide against his smaller opponents, but Megatron realized two heads weren&#039;t necessarily better than one when he bashed Jazz&#039;s head against his shell&#039;s and tossed them out of [[Megatron&#039;s base|his base]], where Jazz was safe from the explosives Ratchet teleported back from the Ark. {{storylink|Skin Deep}} After the explosion, Jazz searched the detritus for their bodies, but with no success. Ratchet and Megatron were assumed to have been atomized. {{storylink|Eye of the Storm}}&lt;br /&gt;
&lt;br /&gt;
Along with Bumblebee and Grimlock, he remained on Cybertron for a while, &#039;&#039;and would be sent to investigate a brutal group-killing&#039;&#039; {{storylink|Demons!}} &#039;&#039;that saw him and several Decepticons battle the ferocious [[Demon]]s.&#039;&#039; {{storylink|Dawn of Darkness}} &lt;br /&gt;
&lt;br /&gt;
[[Image:PrimalScream Jazz fights Bludgeon.jpg|thumb|right|250px|We knew Jazz was badass, but &#039;&#039;damn&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
The [[Classic Pretender|Classics]] emboldened the Autobot resistance, leading eight successful raids on Decepticon fuel and ammunition depots before getting reassigned to Earth. However, the [[Mayhem Attack Squad]] attacked the [[Autobase]] and accelerated the dimensional interface, sending Jazz, Bumblebee, Grimlock and the [[Rescue Patrol]] to the heart of Cybertron and face to face with their creator, [[Primus]]! {{storylink|Yesterday&#039;s Heroes!}} Despite the objections of Grimlock, Jazz and the others prostrated themselves before their creator and listened to the [[Keeper (Transformer)|Keeper]]&#039;s story of how Cybertron came to be. Interrupted by an assault from the Mayhem Attack Squad, Jazz quickly traded blows with [[Bludgeon (G1)|Bludgeon]] but was overmatched. Thankfully, he was rescued by Bumblebee before Bludgeon could deliver the killing blow. After recovering, he cleverly introduced [[Stranglehold]] to a very hard wall. Unfortunately, a stray shot from [[Octopunch]] awakened Primus, just as the dimensional interface was repaired. Emirate [[Xaaron]] ordered Jazz and company sent to Earth. {{storylink|Primal Scream (issue)|Primal Scream}}&lt;br /&gt;
&lt;br /&gt;
Along with his Pretender mates, Jazz was part of the team sent to [[VsQs]] to retrieve the [[Matrix of Leadership|Creation Matrix]] during the [[Matrix Quest (Marvel)|Matrix Quest]]. Unfortunately, all they found on VsQs was a creepy, abandoned science station with a closet full of dead scientists. Despite being &amp;quot;scared oil-less,&amp;quot; Jazz implored his team to not give up on finding the Matrix, as the fate of their race hung in the balance. They weren&#039;t the only mechs looking for the Matrix, however, and Jazz and the others soon found themselves surrounded by [[Thunderwing (G1)|Thunderwing]] and his Decepticons.  Thunderwing proved too powerful even for all three Autobots put together, but thankfully(?), the battle was interrupted by the [[Matrixspawn]], the frightening creature responsible for the death of the science team. The three Autobots escaped, and when Jazz fell through the floor, the Autobots luckily found the Matrix hidden under there, presumably where the Matrixspawn had stashed it. The fuel-challenged Autobots grabbed the Matrix and ran for it. {{storylink|Dark Creation}} &lt;br /&gt;
&lt;br /&gt;
It was not Jazz and the others who returned to the Ark with the Matrix, however. It was Thunderwing, who had managed to best the Matrixspawn, defeat the weary Autobots, and secure the Matrix for himself. {{storylink|All Fall Down (issue)|All Fall Down}} After Thunderwing and the Matrix were defeated and shot into space, Optimus Prime sent the [[Powermaster]]s back to VsQs to retrieve Jazz and the others.  Jazz and Bumblebee were worse off than Grimlock by then, and had to be carried away on hoverbeds. {{storylink|Eye of the Storm}}&lt;br /&gt;
&lt;br /&gt;
Eventually, Jazz fought in the battle against Unicron and was briefly rear-ended on his [[sky-sled|hoverscooter]] by a speeding [[Siren]]. {{storylink|On the Edge of Extinction!}}&lt;br /&gt;
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[[Image:Furmanismsrod.jpg|left|thumb|300px|Jazz is a [[Furmanism]] machine!]]&lt;br /&gt;
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In an alternate future of 2009, Jazz was one of the last seven Autobots left alive in the universe. After the destruction of Cybertron and the death of [[Hot Rod (G1)|Rodimus Prime]], [[North America]] was left completely under the control of [[Galvatron II|Galvatron]] and the Decepticons. With the rest of the world united as a [[European Crisis Coalition]], Jazz and the human leader, [[Spike Witwicky (G1)|Spike Witwicky]], were left with a 24-hour deadline to show the world America was still fighting. If they didn&#039;t, the remaining human governments were going to unleash nuclear armageddon in a last-ditch effort to eliminate the Decepticons. With little time to spare, the few Autobots left staged an assault on the Decepticon powerbase. [[Getaway]], [[Chainclaw (G1)|Chainclaw]] and [[Guzzle (G1)|Guzzle]] made a suicidal play to keep the most powerful Decepticons, [[Scourge (G1)|Scourge]] and [[Cyclonus (G1)|Cyclonus]], occupied, while [[Crossblades (G1)|Crossblades]] sacrificed his life to let Jazz and the others in through the base&#039;s force field. Forced to fight Galvatron himself single-handedly, Jazz held out long enough for Spike to scale the base&#039;s tower and unfurl an American flag, showing the world outside that there was still fight left in the U.S. of A. As if to punctuate that point further, the heralds of Unicron known as [[Hook, Line, and Sinker]] suddenly arrived from cross- and down-time, disabling Galvatron in moments and then vanishing with him in a flash of light. Shocked by his sudden good fortune, Jazz led his two remaining comrades, Prowl and [[Inferno (G1)|Inferno]], in a renewed effort to save the human race. {{storylink|Rhythms of Darkness!}}&lt;br /&gt;
{{-}}&lt;br /&gt;
=====Earthforce=====&lt;br /&gt;
{{earthforcefiction}}&lt;br /&gt;
[[Image:Jazz life in the slow lane.jpg|left|thumb|Earthforce Jazz likes to wear his pants high.]]&lt;br /&gt;
&#039;&#039;When Optimus Prime took the Ark out into space and named [[Grimlock (G1)|Grimlock]] as Autobot Commander of Earth, Jazz chose to remain on Earth under his Dino-buddy&#039;s leadership as part of [[Earthforce]].&#039;&#039; {{storylink|Break-Away!}} &#039;&#039;His first mission was to recover the poison gas [[Megatron (G1)|Megatron]] had planned to seed in Earth&#039;s atmosphere by rocket. He and [[Sunstreaker (G1)|Sunstreaker]] raced to the site where [[Prowl (G1)|Prowl]] had forced the rocket to crash, hoping to beat the two Decepticon factions to it before they could recover the poison. They failed, as both the [[Battlecharger|Battlechargers]] and the [[Stunticon (G1)|Stunticons]] got there ahead of them. Jazz was ready to risk fighting through the &#039;Cons, but Prowl showed up and pulled him aside. It seemed Prowl had already had plenty of time to render the rocket harmless, and now the Decepticons were fighting over a useless contraption!&#039;&#039; {{storylink|Life in the Slow Lane}}&lt;br /&gt;
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[[Image:BadGuysBall-Jazzparty.jpg|right|thumb|300px|It&#039;s party time!  It&#039;s party time!  Hey, everybody, it&#039;s party time!]]&lt;br /&gt;
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&#039;&#039;On another occasion, Jazz joined Sunstreaker, [[Ironhide (G1)|Ironhide]] and [[Bumblebee (G1)|Bumblebee]] in infiltrating the Decepticon [[Enclave]]. They arranged a fake assassination attempt against Megatron and framed [[Shockwave (G1)|Shockwave]]&#039;s men for it. The feuding that followed carried the Decepticons out of the cave where they were holding their detente, and so Jazz and the others took the opportunity to listen to their music and eat their munchies. Partee!&#039;&#039; {{storylink|The Bad Guy&#039;s Ball!}} &#039;&#039;Later, he also joined Earthforce and the [[Survivors]] in bringing down the [[Mayhem Attack Squad]]. He scored an impressive hit against [[Bludgeon (G1)|Bludgeon]], paying him back for [[Primal Scream (issue)|past indignities]] that probably did not or would not happen in this timeline.&#039;&#039; {{storylink|Where Wolf?}}&lt;br /&gt;
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&#039;&#039;When [[Wheeljack (G1)|Wheeljack]] unveiled his new defense system for the Autobot Earthbase, he forgot to keep track of the little details, like how it wasn&#039;t a good idea to bring everyone outside for a demonstration when the defense grid could only be turned off from &#039;&#039;inside the base.&#039;&#039; As Prowl ran the gauntlet to reach the shutdown control center, Jazz and Bumblebee ran interference for him, drawing the fire from some of the defensive cannons to clear his path.&#039;&#039; {{storylink|The House that Wheeljack Built!}} &#039;&#039;Soon after, Jazz helped repel a Decepticon attack on the Earthbase, while their defenses were still down from the earlier incident.&#039;&#039; {{storylink|Divide and Conquer!}}&lt;br /&gt;
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[[Image:Jazz end of the road.jpg|left|200px|thumb|]]&lt;br /&gt;
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&#039;&#039;As time passed, one Decepticon named [[Octane]] began making even more trouble among the humans than his fellow soldiers. A bully by nature, Octane enjoyed &amp;quot;playing&amp;quot; with humans, scaring them on the highways before ultimately driving them off the roads. Fed up with the Decepticon&#039;s antics, Jazz posed as a human vehicle and presented himself as bait. By eluding Octane&#039;s attempts to run him down, Jazz enraged the Decepticon to the point where he chased his &amp;quot;prey&amp;quot; without paying attention to where they were going, and so Octane ended up stranded in the middle of a military testing ground, chock-full of inflammable fuel and running the risk of exploding at any second. As Jazz watched from a nearby hilltop, the icing on the cake came when Octane radioed his fellow [[Triple Changer|Triple Changers]] for help, and instead they abandoned him after hearing how he got himself into the mess.&#039;&#039; {{storylink|Manoeuvres!}}&lt;br /&gt;
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&#039;&#039;After training in the Combat Room with Ironhide, Jazz was called into action when the Stunticons kidnapped the Autobots&#039; reporter friend, [[Irwin Spoon (G1)|Irwin Spoon]], and he joined his fellow cars in chasing down [[Motormaster (G1)|Motormaster]]. Jazz managed to get close enough to transform and shoot out the Stunticon leader&#039;s rear tires, but this gave [[Breakdown (G1)|Breakdown]] a chance to ram Jazz&#039;s legs out from under him as well. Still, Bumblebee and [[Tracks (G1)|Tracks]] managed to catch up to the slowed Motormaster and recover Spoon.&#039;&#039; {{storylink|End of the Road! (UK)|End of the Road!}}&lt;br /&gt;
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&#039;&#039;Jazz, along with [[Silverbolt (G1)|Silverbolt]] and the remaining [[Magnificent Six]], was sent in 1990 to recover any traces of the Underbase in [[Yuss]], where they&#039;d run afoul of [[Megadeath (G1)|Megadeath]]. They re-encountered their old enemy and were tortured by their memories, and it was up to Silverbolt to convince them to fight on. Jazz helped beat Megadeath to death, exorcising his demons.&#039;&#039; {{storylink|The Magnificent Six!}}&lt;br /&gt;
{{-}}&lt;br /&gt;
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=====Marvel UK future timelines=====&lt;br /&gt;
[[Image:Jazz primes rib.jpg|right|200px|thumb|mmmmmmm...pie]]&lt;br /&gt;
&#039;&#039;Jazz was present in 1995 at the California football stadium where Optimus Prime unveiled [[Arcee (G1)|Arcee]] to a [[Feminist mob|group of human feminists]] as the &amp;quot;first female Autobot&amp;quot;. Observing Prime&#039;s misguided efforts to placate the interest group, Jazz tried to explain to [[Hot Rod (G1)|Hot Rod]] the difference between human men and women, but only ended up offending one of the women while describing her &amp;quot;upper chassis&amp;quot;.&#039;&#039; {{storylink|Prime&#039;s Rib!}}&lt;br /&gt;
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&#039;&#039;In 2007, after the defeat of [[Unicron]], the Autobots were trying hard to defend their territory from Shockwave&#039;s Decepticons. Jazz was seen working with [[Ultra Magnus (G1)|Ultra Magnus]], ambushing a [[Airborne hunter squad|team of Decepticon flyers]] when they made an assassination attempt on Rodimus Prime.&#039;&#039; {{storylink|Wanted: Galvatron — Dead or Alive!}}&lt;br /&gt;
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====&#039;&#039;Transformers Comic-Magazin&#039;&#039;====&lt;br /&gt;
{{TransformersComicMagazin}}&lt;br /&gt;
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The Autobot Classic Pretenders were part of Crossblades&#039;s squad of Pretenders who helped to rescue an oil tanker captured by the Decepticons. {{storylink|Transformers Comic-Magazin issue 5|Transformers in the Battle for Peace: A Big Day for Powermaster Optimus Prime}}&lt;br /&gt;
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When the Decepticons stole three nuclear missiles from the United State Federation to hold the world to ransom, Optimus Prime ordered that Jazz, [[Bumblebee (G1)|Bumblebee]] and [[Grimlock (G1)|Grimlock]] be given the power and abilities of Pretenders and sent to defeat the Decepticons. They arrived outside the Decepticon base, but were attacked by Pretender Starscream! Jazz didn&#039;t do too well, and needed his electronic self-preservation system in his shell to reactivate him. He then battled Dreadwind and Darkwing inside the Decepticon base, leaving Bumblebee to take on Megatron. {{storylink|Transformers Comic-Magazin issue 8|Transformers in Action: Megatron&#039;s Ultimatum}}&lt;br /&gt;
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====&#039;&#039;Generation 2&#039;&#039;====&lt;br /&gt;
Before the Autobots broke off into micro-units after [[Klo]], they had another encounter with [[Bludgeon (G1)|Bludgeon]]&#039;s Decepticons on a long abandoned world. Jazz was part of that unit alongside Prime and the others. He separated from the rest of the Autobots for a time but, when Optimus Prime and Grimlock discovered the threat of the [[Cybertronian (faction)|Cybertronian Empire]], they called in Autobots scattered across the galaxy, including Jazz. He was first seen as part of the rescue squad Grimlock assembled to pull Prime out of Decepticon clutches on Earth. {{storylink|The Gathering Darkness}} Jazz remained involved, if peripherally, in the conflicts with the Cybertronian Empire on Ethos and Earth over the coming days. {{storylink|Escalation!}} {{storylink|Total War!}} When Autobots and Decepticons alike joined forces to defend against the coming [[Swarm (G2)|Swarm]], Jazz worked with [[Rotor Force]] member [[Powerdive]] to assemble the shield generators that would protect their position. {{storylink|A Rage in Heaven!}}&lt;br /&gt;
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====&#039;&#039;Generation 2&#039;&#039; (UK)====&lt;br /&gt;
When Bludgeon began his assault on Earth, Optimus Prime was summoned back to the planet by Grimlock and brought Jazz, [[Skram (G2)|Skram]], and [[Sideswipe (G1)|Sideswipe]] with him. While Prime confronted Bludgeon directly, Jazz and his operatives engaged another detachment of Decepticons. Despite their small numbers, Jazz&#039;s team defeated their more plentiful opponents thanks to the fact that the &#039;Cons were operating on reduced power levels. Too much prolonged death and destruction takes its toll. {{storylink|War Without End (issue)|War Without End}} They then joined up with Optimus and the [[Dinobot (G1)|Dinobots]] to drive off the returning Megatron as well. {{storylink|War Zone}}&lt;br /&gt;
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===Generation 1 cartoon continuity===&lt;br /&gt;
====&#039;&#039;The Transformers&#039;&#039; cartoon====&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Scatman Crothers]], [[Wally Burr]] (&amp;quot;[[Kremzeek!]]&amp;quot; only) (English), [[Kōki Kataoka]], [[Minoru Inaba]] ([[The Transformers: The Movie|The Movie]] only) (Japanese), [[Francis Lax]] (French), [[Antônio Patiño]] (Brazil), [[Carlos Nieto]] (Latin American)&lt;br /&gt;
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[[Image:Cybertronjazz.jpg|right|200px|thumb|Spoiler Alert. HAW!]]&lt;br /&gt;
Blacker than the inside of a drive shaft—that&#039;s how Jazz described the north side of Cybertron. The slang-talking operations specialist was on a recon mission to ascertain Cybertron&#039;s bleak energy reserves, and his reports were what prompted the Autobot mission to search for new sources of energy outside of their home world. Jazz served as pilot for the [[Ark (G1)|Ark]] until severe asteroid turbulence knocked him from his seat. The Decepticons took advantage of the confusion and attacked, and both vessels and parties crash-landed on [[Earth]]. &lt;br /&gt;
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Four million years later, in 1984, the Autobots and Decepticons awoke reformatted to fit in on the planet. Jazz traded in his sleek Cybertronian form for an even sleeker Porsche 935 Turbo mode. As a lieutenant to [[Optimus Prime (G1)/Generation 1 cartoon continuity|Optimus Prime]], Jazz was charged with assembling a task force to counter a Decepticon raid on an oil rig, calling the Autobots out and assembling them for battle. Jazz accompanied the first mission to the offshore oil rig, {{storylink|More than Meets the Eye, Part 1}} where his wrist-mounted grappling hook and winch came in handy saving Optimus Prime.  He used the same line to stop Prime from riding the rapids at [[Sherman Dam]] {{storylink|More than Meets the Eye, Part 2}} and to pull [[Bluestreak (G1)|Bluestreak]] and [[Ironhide (G1)|Ironhide]] from an unscheduled lake swim.  &lt;br /&gt;
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[[Image:MTMtE Part3 Jazz ScrapDecepticon.jpg|thumb|left|200px|&amp;quot;Man, this is what happens when you only use [[ball joint]]s in a toy.&amp;quot;]]&lt;br /&gt;
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Jazz was one of the first Autobots to discover that a Decepticon &amp;quot;attack&amp;quot; on a fake rocket base set up by the Autobots was, in fact, a decoy attack by animated dummies. With the Decepticons poised to return to Cybertron with a ship full of energon cubes, Jazz made the call for volunteers to go on the dangerous mission to stop them, and joined in the battle himself.  {{storylink|More than Meets the Eye, Part 3}}&lt;br /&gt;
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Taking Spike for a ride through the city and cranking up the tunes, Jazz was the first to notice a blackout originating at a solar power plant, caused by a Decepticon incursion. Jazz joined up with Optimus Prime&#039;s strike team as they searched for the Decepticons&#039; new [[space bridge]], battling them in a cave and somehow knocking aside a null ray blast with a stalactite. He&#039;s just that cool. {{storylink|Transport to Oblivion}}&lt;br /&gt;
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Jazz helped defend Autobot Headquarters against an antimatter-powered Decepticon attack, {{storylink|Roll for It}} and again when Optimus Prime was knocked out of action. {{storylink|Divide and Conquer}} He journeyed with a strike team to the [[Arctic|Arctic Circle]], where the Decepticons were draining heat energy from the Earth&#039;s core, and helped in the battle to stop them. {{storylink|Fire in the Sky}}&lt;br /&gt;
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[[Image:SOSDinobots Jazz avoids fire.jpg|thumb|right|200px]]&lt;br /&gt;
The discovery of [[dinosaur]] bones prompted Jazz to opine they must have been mighty ugly. When the [[Dinobot (G1)|Dinobots]] were built and promptly ran amok, Jazz attempted to stop them and was later part of the &amp;quot;firing squad&amp;quot; who sealed them in a cave. During a battle at the [[Great Falls]], Jazz and the majority of the Autobot forces were captured, and only an attack by the reactivated Dinobots saved them all from termination. {{storylink|S.O.S. Dinobots}} Jazz also took part in a mission to [[Peru]], which was successful in preventing [[Megatron (G1)/Generation 1 cartoon continuity|Megatron]] from using the [[Crystal of Power]] for evil purposes. {{storylink|Fire on the Mountain}}&lt;br /&gt;
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Jazz got to try out some &amp;quot;crazy new waterskis&amp;quot; during an attempt to defend a solar plant on the coast of [[India]], though it all turned out to be a diversion so the Decepticons could kidnap [[Sparkplug Witwicky]]. In turn, he and the other Autobots took part in a diversionary attack on Decepticon headquarters, so another team could sneak in and retrieve Sparkplug. Sparkplug was part of a Decepticon plan to enslave humans using [[hypno-chip]]s, and when the Autobots attempted to stop the Decepticons&#039; latest scheme, they found themselves being attacked by hypnotised humans. They were unable to prevent Cybertron from being dragged into Earth&#039;s orbit. {{storylink|The Ultimate Doom, Part 1}}&lt;br /&gt;
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[[Image:CountdownExtinction Jazz plays Laserbeak.jpg|thumb|left|200px]]&lt;br /&gt;
Jazz and Trailbreaker at least got to mock the [[Seeker (body-type)|Seekers]] when the environmental conditions caused their weapons to backfire on them. They retreated back to Autobot Headquarters, Jazz using his magnet beams to start locked on Ironhide&#039;s tail. {{storylink|The Ultimate Doom, Part 2}} During later efforts to stop the Decepticons taking advantage of the wild conditions, Jazz surfed in to attack Megatron&#039;s [[sea funnel]]. Unfortunately, the Autobots crashed along with the wave, and the Decepticons escaped with the energon they&#039;d collected. Despite the failure, Jazz took part in another attack on Megatron&#039;s shuttle, and the Autobots were able to destroy it, knocking Cybertron out of orbit. {{storylink|The Ultimate Doom, Part 3}}&lt;br /&gt;
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Though the Autobots were occupied for a time rebuilding Earth, they were soon able to pick up the Decepticons&#039; trail.  After being led into a quick sand trap, Jazz was able to play Laserbeak, revealing that the Decepticons were heading for [[Doctor Arkeville]]&#039;s laboratory. The Autobots reached the lab in time to prevent Arkeville&#039;s [[Exponential Generator]] from destroying the planet. {{storylink|Countdown to Extinction (episode)|Countdown to Extinction}} Jazz was also among the Autobots who turned out to cheer on Optimus during a duel with Megatron, only to watch in horror as their leader was beaten.  It later turned out that Megatron had cheated, freeing them to fight back and blast the Decepticons into a crevasse full of lava. {{storylink|Heavy Metal War}}&lt;br /&gt;
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[[Image:ChangingGears jungleclearing.jpg|thumb|right|200px|Cram it, Nature!]]&lt;br /&gt;
Jazz took part in the battle to rescue Spike from the Decepticons, after the boy&#039;s mind was transferred into a robot body and subsequently warped by Megatron. Following Spike&#039;s realisation that he was on the wrong side, Jazz was present when his mind was transferred back into his human body. {{storylink|Autobot Spike}} Following another battle, during which the Autobots were struck down by &amp;quot;energised boulders&amp;quot; and [[Gears (G1)|Gears]] was captured by the Decepticons, the Autobots travelled to Africa to mount a rescue. Jazz and [[Sunstreaker (G1)|Sunstreaker]] cleared a path through the jungle by riding on the sides of Optimus Prime&#039;s cab and lasering the way ahead, all so they could reach Megatron&#039;s [[Solar Needle]]. {{storylink|Changing Gears}}&lt;br /&gt;
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&amp;lt;!-- {{storylink|City of Steel}} --&amp;gt;&lt;br /&gt;
[[Image:AutobotRun Bonecrusher throws Jazz.jpg|thumb|left|200px|Here&#039;s the wind-up...]]&lt;br /&gt;
As one of the faster Autobots, Jazz excelled in the charity race the Autobots organised and even provided some driving music. He was one of the first Autobots across the finish line, though they soon discovered that they were unable to transform, due to the effects of Megatron&#039;s [[Transfixatron]], which had been surreptitiously used on them during the race.  Forced to a ghost town where Megatron had constructed a crushing machine, the Autobots attempted to protect Ironhide, but Jazz was simply tossed aside so that the Constructicons could get to their victim. Help soon arrived in the form of an [[anti-transfixation grenade]], and the Autobots were finally able to fight back. {{storylink|The Autobot Run}}&lt;br /&gt;
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Jazz set out with Bumblebee one day to test out his sound system, newly souped up by Spike and Sparkplug. The deafening music was enough to disrupt a nearby cliff, prompting Jazz and his human pals to beat a hasty retreat. Returning to Autobot Headquarters, Jazz immediately came under attack by Bluestreak.  Subduing his manic comrade, he and Bumblebee soon discovered that they were the only Autobots not transmutated to an evil state by a [[personality destabilizer device|personality destabilizer]] planted in the Autobots&#039; [[recharging chamber]]. Jazz helped test out an &amp;quot;[[attitude exchanger]]&amp;quot; built by Sparkplug to restore the Autobots to their normal state, first distracting Bluestreak, and later applying exchangers to Hound and Ratchet. With the other Autobots restored, Jazz used his sonic abilities to cripple a Decepticon rocket before it could escape Earth&#039;s atmosphere with a valuable solar satellite. {{storylink|Attack of the Autobots}}&lt;br /&gt;
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[[Image:EntertheNightbird Jazz sound and light show.jpg|right|200px|thumb|Jazz likes disrupting motor functions!]]&lt;br /&gt;
The theft of some experimental [[electro-cell]]s resulted in Jazz being part of an unsuccessful mission to recover them from the Decepticons. {{storylink|Traitor}} When Wheeljack demonstrated his [[Wheeljack Instant Immobilizer|Immobilizer]] by freezing a river solid, Jazz wasn&#039;t quite convinced...until he tried leaping onto the solidified water and found it harder than rock.  Later, with the device in Decepticon hands, Jazz provided a crucial distraction with his [[sound and light show]] while [[Carly]] and Brawn sabotaged the device. {{storylink|The Immobilizer}}&lt;br /&gt;
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Jazz was present when Optimus called for volunteers to investigate mysterious energy readings at the bottom of the Atlantic, but didn&#039;t volunteer.  Maybe he preferred football with the Dinobots. {{storylink|Atlantis, Arise!}}  He revealed that he&#039;d been reading up on ninjas while the Autobots guarded [[Nightbird (G1)|Nightbird]].  After the robot was stolen by the Decepticons, he promised [[Doctor Fujiyama the Famous Scientist|Doctor Fujiyama]] they&#039;d get her back unharmed.  Instead, the Autobots ended up pursuing Nightbird after she stole the [[World Energy Chip]].  Jazz&#039;s attempt to disable her with his sound and light show failed when she busted his speakers with throwing stars. {{storylink|Enter the Nightbird}}&lt;br /&gt;
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[[Image:PrimeProblem Jazz is in the way.jpg|left|200px|thumb]]&lt;br /&gt;
He was impressed by a huge deposit of [[korlonium crystal]]s, thinking that they put his light and sound show to shame.  After a battle with the Decepticons, the Autobots returned to base, only to discover that somehow they&#039;d picked up an [[Optimus Prime clone|extra Optimus Prime]]. After a series of inconclusive tests to determine which Prime was the real deal, the Autobots returned to the crevasse, where one of the two Primes destroyed [[Starscream clone (G1)|Starscream]], finally convincing the Autobots he was the genuine article. It wasn&#039;t until he chose to pass up rescuing Spike that Jazz realised that he was the fake, and the Autobots blasted the faux Optimus into the crevasse. {{storylink|A Prime Problem}}&lt;br /&gt;
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Jazz was part of Sunstreaker&#039;s team when they stumbled on a Decepticon installation along a river and were attacked by [[Devastator (G1)|Devastator]]. After some unsuccessful attempts to engage the combiner in combat, Jazz used his sound and light show to distract the giant long enough for [[Mirage (G1)|Mirage]] and Sunstreaker to take him down [[AT-AT|Imperial walker]] style, and the Autobots escaped. They later mounted a commando operation, attaching [[dominator disc]]s to the [[Constructicon (G1)|Constructicon]]s to bring Devastator under their thrall. Back at base, Jazz was repaired by [[Hook (G1)|Hook]], but during the later attack on the Decepticon position, Megatron was able to override the dominator discs. Ultimately, the Autobots succeeded in destroying Megatron&#039;s drill and saving the Earth, so it wasn&#039;t a total loss. {{storylink|The Core}}&lt;br /&gt;
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[[Image:Insectsyndromejazzhelps.jpg|thumb|right|200px|Peekaboo! I see you!]]&lt;br /&gt;
Jazz took part in attempting to defend the [[Nova Power Plant]] against the [[Insecticon (G1)|Insecticons]], and he was impressed by [[Inferno (G1)|Inferno]]&#039;s sharpshooting. He rescued some pilots who were trapped in a crashed helicopter and helped pull [[Wheeljack (G1)|Wheeljack]] out from under a destroyed tower, helping Wheeljack to climb into Prime&#039;s trailer for the trip back to base. He later took part in the attempt to defend the [[Iron Mountain]] military base, and he was the only Autobot with the sense to take cover when [[Shrapnel (G1)|Shrapnel]] exploded. {{storylink|The Insecticon Syndrome}}&lt;br /&gt;
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[[Image:InsecticonSyndrome Inferno fires.jpg|thumb|200px|left]]&lt;br /&gt;
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During another rampage on the part of the Dinobots at Autobot headquarters, Jazz had to get out of the way of Inferno and [[Red Alert (G1)|Red Alert]] as they rushed to extinguish a fire. {{storylink|Dinobot Island, Part 1}} After strange time warps began opening, he, Inferno, Red Alert and Prowl interceded in a conflict between some cowboys and bikers. Jazz used his sound and light show to scare the cowboys off. {{storylink|Dinobot Island, Part 2}}&lt;br /&gt;
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Jazz took part in [[Autobot Day]], a celebration which quickly turned sour when incriminating footage of the Autobots was broadcast. After a remarkably swift trial, the Autobots were all ordered to leave the planet, and they departed in a spaceship provided by [[Shawn Berger]]. {{storylink|Megatron&#039;s Master Plan, Part 1}} While the footage was revealed on Earth as a frame-up job by the Decepticons, the Autobots found themselves on a collision course with the [[Sun]]. Fortunately, they were able to escape their fiery fate and return to Earth in time to free it from Decepticon tyranny. {{storylink|Megatron&#039;s Master Plan, Part 2}}&lt;br /&gt;
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[[Image:DesertionDinobots1 Jazz half transformed.jpg|thumb|200px|right|The Transformer version of a car seat?]]&lt;br /&gt;
While engaging the Decepticons in battle to prevent them from stealing the plans to the [[Ultra Plane]], Jazz was able to use his sound and light show on the enemy, and he was impressed by Hound&#039;s use holographic trickery to persuade the Decepticons to retreat. A [[cybertonium]] deficiency later caused the Autobots to start malfunctioning—starting with Jazz having trouble transforming. Then his sound and light show went on the fritz, and he was blasted by [[Blitzwing (G1)|Blitzwing]]. By the time they got back to Headquarters, Jazz was unable to transform fully. {{storylink|Desertion of the Dinobots, Part 1}} Luckily, Spike, Carly and the Dinobots brought some more Cybertonium back from Cybertron, and everyone was repaired. {{storylink|Desertion of the Dinobots, Part 2}}&lt;br /&gt;
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When Blaster broadcast a heavy metal rock concert directly into Autobot Headquarters, Jazz found that it had a good beat and you could dance to it. The other Autobots weren&#039;t nearly as sanguine about the high-volume intrusion, and it stopped them from preventing the theft of the [[Voltronic Galaxer]]. {{storylink|Blaster Blues}} Jazz was among the Autobots who coated themselves in [[electrum]] to strike back against the Decepticons. Unfortunately, the pool of electrum and surrounding area did not survive the battle. {{storylink|The Golden Lagoon}}&lt;br /&gt;
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[[Image:GodGambit Jazz on Starscream action.jpg|thumb|200px|left|So is this &amp;quot;doing it with style&amp;quot;?]]&lt;br /&gt;
Jazz tagged along with Perceptor and Omega Supreme on a mission to rescue Cosmos from where he had crashed on [[Saturn]]&#039;s moon of [[Titan (moon)|Titan]]. He helped free [[Titan (species)|the locals]] from subjugation by Decepticons pretending to be gods and appeared particularly horrified at the Decepticons&#039; use of religious enslavement. He did his best to explain to the natives that he and his fellow visitors weren&#039;t gods, &amp;quot;just fancy machines&amp;quot;. {{storylink|The God Gambit}}&lt;br /&gt;
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During an initiative by the Autobots to clean up [[New York City]], Jazz was part of a team who came to [[Tracks (G1)|Tracks]]&#039;s aid when he stumbled on a Decepticon plot, and he took part in a later assault on a Decepticon base in the [[Pine Barrens]]. {{storylink|Make Tracks}} Unfortunately for Jazz, he was [[Kremzeek]]&#039;s first victim, having his circuits thoroughly scrambled by the tiny energy critter. {{storylink|Kremzeek!}} His bad luck would continue; During a search for Tracks and Bumblebee, Jazz was snared by [[Lord Chumley]]&#039;s diabolical car wash trap. At Chumley&#039;s castle, he was subjected to some unknown torture until Optimus Prime finally succeeded in freeing all of the captives. {{storylink|Prime Target (episode)|Prime Target}}&lt;br /&gt;
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Jazz rolled out to stop the Decepticons from turning Earth into metal using the [[Key to Vector Sigma]], but didn&#039;t last long in the battle before he was knocked into a tree by [[Drag Strip (G1)|Drag Strip]]. {{storylink|The Key to Vector Sigma, Part 2}} He later came to the aid of the [[Aerialbot (G1)|Aerialbots]] when they were led into a trap by the [[Combaticon (G1)|Combaticons]], {{storylink|Aerial Assault}} and was infected by [[Cosmic Rust (disease)|Cosmic Rust]] but was cured in time to help defend the [[Statue of Liberty]] against the Decepticons. {{storylink|Cosmic Rust (episode)|Cosmic Rust}}&lt;br /&gt;
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[[Image:StarscreamsBrigade Vortex capture.jpg|thumb|200px|]]&lt;br /&gt;
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Jazz and [[Cliffjumper (G1)|Cliffjumper]] attended the dedication of an [[Optimus Prime memorial]]. No sooner had Jazz unveiled the statue than they were attacked by [[Starscream (G1)/Generation 1 cartoon continuity|Starscream]] and the Combaticons, who took them prisoner and took their [[energy absorber]]s. The pair were left chained up at a power plant until the arrival of Megatron&#039;s forces provided a distraction so that the Autobots could rescue them. {{storylink|Starscream&#039;s Brigade}}&lt;br /&gt;
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After intercepting the Stunticons during another of Megatron&#039;s plans, a group of Autobots disguised themselves as the Decepticon team in order to find out what was going on. Jazz disguised himself as [[Dead End (G1)|Dead End]] and seemed quite cool with the whole thing, unlike [[Windcharger (G1)|Windcharger]] and [[Sideswipe (G1)|Sideswipe]]. They were even able to take the ruse as far as merging into [[Menasor (G1)|Menasor]], though when the deception was eventually uncovered, they found themselves battling the real thing. Luckily, the rest of the Autobots arrived to provide backup. {{storylink|Masquerade}}&lt;br /&gt;
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[[Image:JazzTFmovie.jpg|left|200px|thumb|Did I ever tell you folks about &amp;quot;The Shine&amp;quot;?]]&lt;br /&gt;
By 2005, those dang Decepti-jerks had overtaken all of Cybertron, forcing the Autobots to operate on [[Moonbase One]], [[Moonbase Two]] and [[Autobot City]] on Earth. Though most of the Autobots&#039; senior command staff were killed as a result of the Decepticons&#039; [[Battle of Autobot City|attack on the city]], Jazz remained on Moonbase One, where he and Cliffjumper survived. Bad news was, the ginormous [[Unicron]] arrived and unceremoniously began devouring the entire moon, base and all. Jazz and Cliffjumper&#039;s attempt to escape in a shuttle failed, and they were sucked into the monster&#039;s maw.  Winding up on a deadly conveyor belt in Unicron&#039;s depths, Jazz, Cliffjumper, Spike, and Bumblebee were all spared when Spike&#039;s son [[Daniel Witwicky (G1)|Daniel]] saved them from being dropped in an acid pit. Jazz and the other Autobots drove out of Unicron (and through space) and arrived on Cybertron, where he joined in the chanting of &amp;quot;[[&#039;Til all are one]]&amp;quot; as Unicron&#039;s severed head orbited Cybertron. {{storylink|The Transformers: The Movie}}&lt;br /&gt;
&amp;lt;!--Optimus Prime ordered Jazz to Autobot City on Earth to get more [[Energon cube|Energon cubes]]. &amp;lt;ref&amp;gt;&#039;&#039;The Transformers Animated Movie: The Director&#039;s Cut Comic Book Adaptation&#039;&#039; (packed with &#039;&#039;Transformers the Movie 20&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Anniversary Special Edition&#039;&#039; DVD)&amp;lt;/ref&amp;gt;--&amp;gt;&lt;br /&gt;
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With peace restored to Cybertron, Jazz took up more pleasurable pursuits and was seen participating in and winning a race in the [[Galactic Olympics]]. {{storylink|Five Faces of Darkness, Part 1}} Not long after, he defended Cybertron against a massive Decepticon attack, fighting alongside his new leader, Rodimus Prime. {{storylink|Five Faces of Darkness, Part 5}} &lt;br /&gt;
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In 2006, he was seen racing again, only this time, he wound up trapped in a time loop, repeating the race over and over again, thanks to chronal energy leaking from a [[Quintesson]] time window. {{storylink|Forever Is a Long Time Coming}} Later in the year, when [[Tornedron]] attacked Cybertron, Jazz was seen rushing to his post with Bumblebee at his side. {{storylink|Call of the Primitives}}&lt;br /&gt;
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{{-}}&lt;br /&gt;
====Japanese cartoon continuity====&lt;br /&gt;
{{note|The events of the American animated series occur in Japanese continuity as noted above, except that the events of 2006 were moved back to 2010. Japanese animated continuity inserts a large number of additional storylines, told through various different media, into the timeline, as detailed below.}}&lt;br /&gt;
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=====&#039;&#039;Fight! Super Robot Lifeform Transformers&#039;&#039; story pages=====&lt;br /&gt;
[[Image:Srlf_story_page_jazz_vs_laserbeak.jpg|right|thumb]]&lt;br /&gt;
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When Jazz and his fellow sports car Autobots were keeping themselves in shape by having a friendly race, they wound up wandering into a Decepticon ambush, courtesy of Soundwave. Hound was able to take care of Soundwave, punching out his chest window, while Jazz grappled with the outmatched Laserbeak. {{storylink|Fight! Super Robot Lifeform Transformers (story page)|Sic &#039;em, Hound!}}&lt;br /&gt;
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=====&#039;&#039;Fight! Super Robot Lifeform Transformers&#039;&#039; comic=====&lt;br /&gt;
When the Decepticons began focusing their attacks on [[Japan]] in the late 1980s, Jazz was among the Autobots who relocated to the country to help protect it. Along with [[Sideswipe (G1)|Sideswipe]], [[Tracks (G1)|Tracks]] and [[Warpath (G1)|Warpath]], Jazz responded to news of a Decepticon attack on Yokohama, but he never expected to be facing the power of Megatron&#039;s newest transformation, the &amp;quot;Super Megatron Gun&amp;quot;! Jazz tried to dissuade Warpath from making a headlong charge at the Decepticons, but the feisty little &#039;bot didn&#039;t listen, and got crushed beneath [[Blitzwing (G1)|Blitzwing]]&#039;s treads for his trouble. Jazz could do little against the Decepticons, and was content to watch and cheer as Optimus Prime and [[Ultra Magnus (G1)|Ultra Magnus]] arrived to beat the stuffing out of them. {{storylink|Fight! Super Robot Lifeform Transformers issue 4|Fight! Super Robot Lifeform Transformers #4}}&lt;br /&gt;
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=====Scramble City: Mobilization=====&lt;br /&gt;
[[Image:Scramblecity_jazz_and_prime.jpg|left|thumb]]&lt;br /&gt;
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Before the 80s were through, the Autobots began construction of a mobile battle fortress dubbed &amp;quot;[[Metroplex (G1)|Scramble City]]&amp;quot;. When the Decepticons discovered Scramble City&#039;s construction site and sent the Constructicons in to destroy it, Jazz was among the Autobots who rolled out to stop them. The battle was going well until the Constructicons formed Devastator, who nearly crushed Jazz and Optimus Prime with a boulder, and then sent them flying with a laser blast. As [[Warpath (G1)|Warpath]] tended to the fallen Jazz, the Aerialbots appeared on the scene to force Devastator back. Jazz and the Autobots returned to their headquarters, but soon had to depart for battle once again when the Stunticons came a-knocking. This time, it took the power of the completed Scramble City, which transformed into its robot mode of [[Metroplex (G1)|Metroplex]], to end the fight. {{storylink|Scramble City: Mobilization}}&lt;br /&gt;
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=====Full Throttle Scramble Power!=====&lt;br /&gt;
Jazz was stationed at Scramble City in Japan when the Decepticons threatened the world with their new [[Omega Whip]]. He rolled into action with Optimus Prime and another team of Autobots to rescue their human allies [[Toru]] and [[Jenny (G1)|Jenny]] from the Decepticons&#039; clutches, but during the battle that erupted, he got clobbered by Menasor. Luckily, the arrival of Metroplex and the entire Autobot army tipped the scales of battle just a teeny bit. {{storylink|Full Throttle Scramble Power!}}&lt;br /&gt;
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=====&#039;&#039;The Stargate Battles&#039;&#039;=====&lt;br /&gt;
[[Image:Stargatebattles_jazz.jpg|right|thumb|250px|...to get down and boogie.]]&lt;br /&gt;
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Continued interaction between the Autobots and humanity led to a formal alliance being forged between the heroic robots and the government of the United States in the 1990s. Jazz was one of a delegation of Autobots who attended a press conference to announce the creation of the interstellar teleportation system known as &amp;quot;[[Warp Gate|The Trigger]]&amp;quot; to the world. Despite his best efforts, Jazz couldn&#039;t get Wheeljack and Ratchet to shush during Optimus Prime&#039;s speech. Three days later, when the Decepticons staged an attempt to take the Trigger for themselves, Jazz joined a team of Autobots in rescuing the Trigger&#039;s human crew and fending the villains off. {{storylink|First Contact}}&lt;br /&gt;
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Several months later, once the Trigger had been repaired, the Decepticons predictably made another play for it, and Jazz was once again present to fight them off. This battle went strangely: Starscream fused himself with the Trigger and began attacking all the Autobots and Decepticons, requiring Prime and Megatron to unite their power to stop him. The explosion created by their combined might was so colossal that Jazz and all the other Transformers were caught in the backwash and sent plummeting down to Earth, burning up in free-fall, not to be heard from again for several months. {{storylink|The Stargate Battles (issue)|The Stargate Battles}}&lt;br /&gt;
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=====&#039;&#039;Story of Binaltech&#039;&#039;=====&lt;br /&gt;
[[Image:Binaltech meister card art.jpg|left|thumb|225px|&amp;quot;Hey you! I don&#039;t see you boogieing!&amp;quot;]]&lt;br /&gt;
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In 2004, when Megatron was making his big push to take over Cybertron and the Earth was comparatively unguarded, the Autobots were struck by a Decepticon sneak attack and infected by a plague of [[Cosmic Rust (disease)|Cosmic Rust]]. Jazz was stationed on Earth at the time, but was lucky enough to avoid contamination. Many of his fellow Autobots were not so lucky, but were saved and made battle-ready again by an alliance with the [[Earth Defense Command]] that led to the foundation of the [[Binaltech Project]] and the construction of brand new powerful bodies for the fallen warriors. {{storylink|Story of Binaltech, Chapter 1}}&lt;br /&gt;
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To counteract the Autobots&#039; new strength, the Decepticons, with the aid of [[Doctor Arkeville]] and the human cabal known as the [[Concurrence]], infiltrated the Binaltech Project and began co-opting Binaltech bodies for their own soldiers. {{storylink|Arise! Evil Binaltechs}} When their actions were uncovered, a wave of mistrust and suspicion threatened to tear the Autobot-E.D.C. alliance apart. In order to corral the situation and weed out any traitors in the system, &amp;quot;[[Operation: Carwash (operation)|Operation: Carwash]]&amp;quot; was put together, headed up by [[Flint (G.I. Joe)|D.R. Faireborn]] and Jazz. Given the dangerous situations the upcoming undercover work was going to place him in, Jazz agreed to upgrade himself into a Binaltech body equipped with the [[Genetronic Translink System]], which would allow him to control multiple bodies at once. One of these bodies was a red version of himself, outfitted with a learning A.I. system based on Jazz&#039;s personality, which Jazz decided to nickname &amp;quot;[[Zoom-Zoom]]&amp;quot;. {{storylink|Operation: Carwash}} Together, the team discovered that there were no true traitors: the moles in the system were unfortunate victims of Arkeville&#039;s mind-controlling [[hypno-chip]] technology. {{storylink|Expose All of Evil&#039;s Designs!}}&lt;br /&gt;
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As the Binaltech conflict continued, the actions of the time-tossed Decepticon [[Ravage (G1)|Ravage]] resulted in history being altered when he transported Megatron and the Decepticons outside of time so the Autobots would have to face to the looming threat of [[Unicron]] alone. {{storylink|Changing Lanes}} Thanks to a mysterious being from beyond time and space known as the [[Optimus Primal|Protector]], the timeline was corrected, and the alterate &amp;quot;BT World&amp;quot; timeline to which the Binaltech warriors belong was preserved as parallel timeline. Following the defeat of Unicron, however, Jazz was the one to report on the return of Megatron&#039;s forces from beyond time, still in fighting trim and poised to wipe out the Autobots, who had been weakened by their battle with the planet-eater. {{storylink|Binal Time}}&lt;br /&gt;
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{{Note|At this point, the original timeline was retroactively restored and the events of the &#039;&#039;Story of Binaltech&#039;&#039; diverged into a parallel universe. Skip to the next section to continue reading about the original timeline; exactly how many (if any) of the events related in this section, even prior to the divergence, occurred in the original unaltered timeline are unknown.}}&lt;br /&gt;
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The Decepticons were successful at first and overran Cybertron, but were stopped with the activation of the Quintesson [[large switch|kill switch]] which shut the villains down while leaving Jazz and the other Binaltech Autobots unaffected. {{storylink|Kill Switch}}&lt;br /&gt;
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As the Autobots picked up the pieces, they encountered a surprising visitor from another dimension: the [[Bluestreak (G1)|Bluestreak]] who hailed from the original, unaltered timeline. The [[spark]] of the BT World&#039;s [[Prowl (G1)|Prowl]] had previously been lost in a [[subspace]] accident, and Bluestreak revealed that it had materialized in his dimension, but that a signal emanating from the BT World was destabilizing it. {{storylink|Unfinished Business, Part 1}} Analyzing Bluestreak&#039;s [[energy wave tracker]], Jazz pinpointed the source of the signal and lead an Autobot raiding part straight to it. The signal was coming from an artificial [[electrum]] giant created by Doctor Arkeville, which was drawing power from Prowl&#039;s spark. Activating his powerful new &amp;quot;Argent Armor&amp;quot;, Jazz was able to convert his own armored hide into synthetic electrum, which proved powerful enough to go up against the giant&#039;s metal skin. Grimlock tossed Jazz his sword, and Jazz extended his electrum armor to cover it, then used the blade to penetrate the giant&#039;s hide and destroy the subspace node draining Prowl&#039;s spark. {{storylink|Unfinished Business, Part 2}}&lt;br /&gt;
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=====&#039;&#039;The Story of Super Robot Lifeforms: The Transformers&#039;&#039; comic=====&lt;br /&gt;
Jazz was stationed at Autobot City when it was attacked by [[Trypticon (G1)|Trypticon]] in 2010. {{storylink|The Story of Super Robot Lifeforms: The Transformers issue 3|The Story of Super Robot Lifeforms: The Transformers #3}}&lt;br /&gt;
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=====&#039;&#039;The Headmasters&#039;&#039; cartoon=====&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Masato Hirano]] (Japanese)&lt;br /&gt;
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[[Image:Headmasters_jazz_stockfootage.jpg|right|thumb|220px]]&lt;br /&gt;
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In 2011, Jazz was stationed at the Autobots&#039; secondary headquarters on the planet [[Athenia]], under Optimus Prime. When the Decepticons began a full-scale assault on Cybertron in order to get their hands on [[Vector Sigma]], he followed his leader to the planet to help reinforce their defenses, and was seen shooting down [[Blast Off (G1)|Blast Off]].  {{storylink|Four Warriors Come out of the Sky}} When the Autobot [[Headmaster (technology)|Headmasters]] arrived to tip the battle in the Autobots&#039; favor, Jazz was able to return to Earth, where he helped co-ordinate the effort to locate the missing [[Matrix of Leadership]]. {{storylink|The Mystery of Planet Master}} Jazz was then among the Autobot units who ran interference for [[Hot Rod (G1)|Hot Rod]], helping to keep the Decepticons off his back as he began his Matrix quest. {{storylink|Birth of the Fantastic Double Prime}}&lt;br /&gt;
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Following the successful recovery of the Matrix, Jazz stayed on Earth, working under Ultra Magnus at [[Autobot City]]. Together, Jazz and Magnus took Metroplex into battle against Trypticon when the giant Decepticon city appeared to be attacking an oil field, but neither Autobot realized they were walking into a trap. Metroplex was zapped by the Decepticons&#039; newest weapon, the [[Madmachine]], which scrambled all of Jazz&#039;s computers and left Metroplex helpless. After the Decepticons pulled out, Jazz analyzed what data he could recover from the computers, and had Magnus pass it along to Rodimus Prime on Athenia as a warning against future Madmachine attacks. {{storylink|The Great Cassette Operation}}&lt;br /&gt;
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Jazz returned to defend Cybertron again when Galvatron sought to steal the new [[Cybertonuron]] super-metal, and was again seen shooting down Blast Off. He must really not have liked that guy! {{storylink|Cybertron Is in Grave Danger, Part 2}} Later, when the [[Technobot (G1)|Technobot]]s were ambushed by [[Sixshot]] and [[Trypticon (G1)|Trypticon]], Jazz made his final appearance, helping Ultra Magnus mobilize Metroplex to come to the rescue. {{storylink|Explosion on Mars!! Maximus Is in Danger}}&lt;br /&gt;
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=====Hero Set=====&lt;br /&gt;
In year 2025, Jazz joined Grimlock and Bumblebee in battling Starscream in the far reaches of space. &amp;lt;ref&amp;gt;Packaging blurb for the Japanese-exclusive &amp;quot;Hero Set&amp;quot; release of the [[Classic Pretender]] versions of Bumblebee, Jazz, Grimlock and Starscream, confirmed to be part of cartoon continuity by Takara&#039;s [[Generation 1 cartoon timeline (Japan)|2007 timeline]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
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===Official Transformers Generation 2 Annual===&lt;br /&gt;
[[Image:Jazz day of the decepticons.jpg|thumb|left|150px|&amp;quot;What, these G1 faction symbols? Ignore &#039;em. G2 all the way, baby!&amp;quot;]]&lt;br /&gt;
Jazz served as Optimus Prime&#039;s second-in-command on Cybertron. He was instrumental in the defence of [[Iacon (city-state)|Iacon]] and saved his leader&#039;s life after a surprise attack rendered Prime non-functional. {{storylink|Official Transformers Generation 2 Annual|Official Transformers Generation 2 Annual profile}}&lt;br /&gt;
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Jazz, along with the rest of the Ark crew, crash-landed on Earth and awoke millions of years later to find that the war continued there. As part of a plan devised by Optimus Prime&#039;s new second-in-command Prowl, Jazz and the other Autobots were stationed at [[Table Mountain]] in [[Africa]] to defend a newly discovered spaceship with the power to return them to Cybertron. When the Decepticons arrived to take the ship by force, Jazz was easily swatted aside by Megatron, and the Autobots retreated to let the victors claim their prize. The doors of the ship slammed shut, and it began to hurtle uncontrollably away from the planet, leaving the Decepticons to realise they had walked into a trap and leaving Jazz back on Earth to ponder: If they&#039;d conned the Decepticons, did that make them &#039;&#039;Deceptibots&#039;&#039;? {{storylink|Day of the Decepticons}}&lt;br /&gt;
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Jazz was on duty at the Ark when one of its automatic sensors picked up a Transformer power emission emanating from [[Brazil]], and he, Optimus Prime and [[Blaze]] drove there to investigate. Upon arrival in Brazil, Jazz was immediately knocked offline by [[Snarl (G1)|Snarl]] and played no further part in the proceedings. {{storylink|The Dinobots!}}&lt;br /&gt;
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===&#039;&#039;Beast Wars&#039;&#039; cartoon===&lt;br /&gt;
[[Image:Agenda3-AutobotsonArkattack.jpg|right|thumb|300px|He&#039;s fallen and he&#039;s not getting up.]]&lt;br /&gt;
Four million years ago, Jazz, Ratchet, Optimus Prime, Prowl, and Ironhide were on the bridge of the Ark when it was suddenly attacked by the &#039;&#039;[[Nemesis (G1)|Nemesis]]&#039;&#039;. It crashed in a dormant volcano for untold years until it was disturbed by the [[Predacon (BW)|Predacon]] [[Megatron (BW)|Megatron]], who had traveled from the far future. Jazz&#039;s body was sprawled across a section of the navigation controls. Frozen in [[stasis lock]] as he was, Jazz was unable to stop the Predacon from assassinating the equally comatose Optimus Prime. {{storylink|The Agenda (Part III)}} This act would have rewritten history from that moment forward, but the ensuing time storm was stopped by [[Blackarachnia (BW)|Blackarachnia]] and some time-traveling [[Maximal]]s. {{storylink|Optimal Situation}} &lt;br /&gt;
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===Dreamwave comics continuity===&lt;br /&gt;
8.2 million years ago, Jazz and [[Prowl (G1)|Prowl]] met [[Grimlock (G1)|Grimlock]] in the remains of [[Praxus]]&#039;s [[Helix Gardens]] to discuss the worthiness of [[Optimus Prime (G1)|Optronix]] to lead the Autobots. Jazz later attended the [[Matrix of Leadership|Matrix]]-transfer ceremony at the [[Chamber of the Ancients]]. He attempted to save Optronix—now Optimus Prime—when Prime was attacked by [[Decepticon|Decepticons]], but was restrained by Grimlock. When Prime defeated the assassins, Jazz was convinced of his worth. {{storylink|The War Within issue 1|The War Within #1}}&lt;br /&gt;
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[[Image:Jazz war within.jpg|thumb|left|250px|&amp;quot;Exits to the sides and rear, dig?&amp;quot;]]&lt;br /&gt;
Soon afterward, Jazz questioned Prowl&#039;s decision to allow Prime to explore the depths of the planet alone, but was prevented from pressing the issue any further when [[Shockwave (G1)|Shockwave]] attacked Iacon with an army of Decepticons. {{storylink|The War Within issue 2|The War Within #2}} Jazz helped direct the battle from the [[Decagon]], but the defenders were soon overwhelmed. {{storylink|The War Within issue 3|The War Within #3}} Jazz was forced to begin evacuating important artifacts and hardware from the city, but was unable to finish before the Decepticons overran the Decagon. {{storylink|The War Within issue 4|The War Within #4}} He and a handful of Autobots made a desperate last stand, {{storylink|The War Within issue 5|The War Within #5}} but were saved from extinction when [[Starscream (G1)|Starscream]] activated the planetary engines, devastating the city and forcing Shockwave&#039;s army to retreat. {{storylink|The War Within issue 6|The War Within #6}}&lt;br /&gt;
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7.4 million years ago, Jazz witnessed the [[space bridge]] explosion that seemingly killed Prime and [[Megatron (G1)|Megatron]]. After the subsequent fragmentation of the Autobot faction, Jazz remained with the Prowl-led Autobots, though he longed for the days when the Autobots were a united force. {{storylink|Fragmentation}} He accompanied a group of Autobots to investigate a [[Trypticon (G1)|new mobile battle base]] at the [[Praetorus Wharf]], only to learn that the base was fully operational. {{storylink|Devastation (Dreamwave)|Devastation}} Despite the arrival of reinforcements, the titan was too much for Jazz and his cohorts; only when Shockwave recalled Trypticon to the [[Neutral Territories]] were they saved from certain doom. {{storylink|Revelation (The Dark Ages)|Revelation}}&lt;br /&gt;
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Battered, Jazz and the others limped back to Iacon, only to be forced to repel an attack on [[Autobase]] by [[The Fallen]]. Although Jazz, [[Mirage (G1)|Mirage]], and [[Sunstreaker (G1)|Sunstreaker]] fought valiantly, the mysterious entity defeated them and achieved his objective: freeing [[Blitzwing (G1)|Blitzwing]] from captivity.  {{storylink|Confrontation (issue)|Confrontation}}&lt;br /&gt;
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Jazz was among the crew of the [[Ark (G1)|Ark]] when it crashed on [[Earth]], and he awoke in 1984 to battle the Decepticons. After years of fighting, Jazz and the other Autobots took part in [[Operation Liberation]] in 1998, a joint human/Autobot operation that defeated and captured the Earth-bound Decepticons. However, the &#039;&#039;[[Ark II]]&#039;&#039;, which was meant to convey the Autobots, the captured Decepticons, and a number of humans back to Cybertron, was sabotaged by General [[Robert Hallo]], sending Jazz and his comrades to the bottom of the Arctic Ocean. {{storylink|Prime Directive issue 1|Prime Directive #1}}&lt;br /&gt;
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[[Image:Jazz prime directive.jpg|thumb|right]]&lt;br /&gt;
A few years later, Optimus Prime awoke Jazz and a number of other Autobots to combat the sinister [[Lazarus]]. {{storylink|Prime Directive issue 2|Prime Directive #2}} He aided in the cleanup of Lazarus&#039;s latest target, the SmitCo oil refinery, and then moved on to Lazarus&#039;s base, which had been taken over by a revived Megatron and his deadly &amp;quot;metal virus&amp;quot;.  Jazz and the others briefly battled the Decepticons, but were stopped in their tracks when Hallo dropped a nuclear bomb on them. {{storylink|Prime Directive issue 3|Prime Directive #3}} The virus absorbed most of the blast, leaving the Transformers unharmed, but continued to expand across the countryside. Jazz remained behind with a team to combat the virus, while Optimus Prime took a contingent of warriors to combat Megatron in [[San Francisco]]. {{storylink|Prime Directive issue 4|Prime Directive #4}} Armed with [[Wheeljack (G1)|Wheeljack]]-designed blasters to combat the virus, Jazz and his squad fought bravely, despite the blasters draining their energy and the well-meaning interference of the [[Canada|Canadian]] Army. {{storylink|Prime Directive issue 5|Prime Directive #5}} But soon the virus overwhelmed them, forcing Wheeljack to sacrifice himself to destroy it. Jazz mourned over Wheeljack&#039;s fallen form. {{storylink|Prime Directive issue 6|Prime Directive #6}}&lt;br /&gt;
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Some time later, Jazz participated in a battle in Alaska over possession of an escape pod containing [[Scourge (G1)|Scourge]], only to be forced to flee with the other Autobots when Shockwave arrived from Cybertron, proclaiming a new era of peace. As the other Autobots bickered over what to do, Jazz told them to shut up, as they were making his head hurt. {{storylink|New World Order}} Jazz couldn&#039;t believe [[Ultra Magnus (G1)|Ultra Magnus]] working as Shockwave&#039;s lieutenant, and almost got into a fight with Grimlock over the matter. Though he wasn&#039;t confident about his abilities, Jazz was left behind on Earth to command a small team of Autobots while Optimus and the rest of the Autobots surrendered to Magnus. {{storylink|Brothers&#039; Burden}} After Magnus and Prime had departed, Jazz, [[Brawn (G1)|Brawn]], and [[Windcharger (G1)|Windcharger]] returned to the battlefield, but found no trace of the pod or Scourge. {{storylink|Cold War (issue)|Cold War}}&lt;br /&gt;
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[[Image:Marissafairebornedw.jpg|thumb|left|150px]]&lt;br /&gt;
When Starscream returned to Earth with a small unit of Decepticons, Jazz and his team fought back against them and managed to capture most of the invaders. Starscream&#039;s enforcer [[Bruticus (G1)|Bruticus]], however, proved to be too much for them to handle, and Jazz was deactivated and left to rust at the bottom of a lake by the mighty super-robot. {{storylink|Night of the Combaticons}} He was eventually fished out by [[Warpath (G1)|Warpath]] and [[Bumper (G1)|Bumper]] (who had arrived from Cybertron with Bumblebee with supplies), but they were waylaid by [[Earth Defense Command]]. {{storylink|The Omega Effect}} The EDC completed the repairs on Jazz, Sunstreaker and [[Sideswipe (G1)|Sideswipe]] themselves, and asked a favor in return: for the Autobots to accompany their agents in investigating [[San Desto|a small town]] which had mysteriously gone off the grid a few days before. With [[Marissa Faireborn]] and some [[EDC Night Force Unit|EDC soldiers]], they explored the deserted town, only to find the cause of the problem — a swarm of techno-organic Insecticlones which rose out of the ground and surrounded them. {{storylink|Infestation (Dreamwave)|Infestation}} Jazz and Marissa [[Crothers Auto-Body|escaped]] the swarm and found the hatching facility beneath [[Aztec Theatres|a theater]]. Jazz torched the eggs, only to confronted by [[Shrapnel (G1)|Shrapnel]] and [[Kickback (G1)|Kickback]], who were mighty annoyed that he&#039;d destroyed the [[Insecticon (G1)|Insecticon]]s&#039; work. Back on the streets, the Autobots were confronted by the towns people, rendered zombies by [[Bombshell (G1)|Bombshell]]&#039;s [[cerebro-shell]]s, and the Autobots were unwilling to fight against human foes. [[Bumper (G1)|Bumper]] was able to use a spare shell to disable Bombshell&#039;s control, saving them all. {{storylink|Extermination}}&lt;br /&gt;
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Afterward, Jazz farewelled Marissa at the EDC base in Nevada, as the Autobot forces departed for Alaska in the &#039;&#039;[[Orion (ship)|Orion]]&#039;&#039;. {{storylink|Lost and Found (issue)|Lost and Found}} In Alaska, they found Prowl&#039;s forces constructing [[Autobot City]]. {{storylink|The Route of All Evil}}&lt;br /&gt;
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{{note|...And then Dreamwave went bankrupt.}}&lt;br /&gt;
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===&#039;&#039;G.I. Joe vs. Transformers&#039;&#039;===&lt;br /&gt;
[[Image:GIJoevsTF2_Jazz_Stun.jpg|right|200px|thumb|]]&lt;br /&gt;
Jazz was aboard the &#039;&#039;[[Ark (G1)|Ark]]&#039;&#039; when it crashed on Earth several million years in the past. The vessel was eventually discovered by the human terrorist organization [[Cobra]], who decided to use its deactivated occupants for their own needs. {{storylink|G.I. Joe vs. the Transformers issue 1|G.I. Joe vs. the Transformers #1}} Jazz was reprogrammed to serve Cobra and rebuilt to transform into a three-wheeled Cobra [[Stun]] vehicle. {{storylink|G.I. Joe vs. the Transformers issue 2|G.I. Joe vs. the Transformers #2}}&lt;br /&gt;
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When the reprogramming was undone by [[Wheeljack (G1)|Wheeljack]], Jazz joined [[Ironhide (G1)|Ironhide]], [[Mirage (G1)|Mirage]] and [[Ratchet (G1)|Ratchet]] and continued the battle against the Decepticons, who had also been freed. {{storylink|G.I. Joe vs. the Transformers issue 4|G.I. Joe vs. the Transformers #4}} Jazz warned a damaged [[Optimus Prime (G1)|Optimus Prime]] about attacking [[Megatron (G1)|Megatron]] head-on, but was rebuffed, as there was no other option. {{storylink|G.I. Joe vs. the Transformers issue 5|G.I. Joe vs. the Transformers #5}} The Decepticons on Earth were eventually defeated with help from [[G.I. Joe (team)|G.I. Joe]], and the Autobots returned to Cybertron aboard a new &#039;&#039;Ark&#039;&#039;. {{storylink|G.I. Joe vs. the Transformers issue 6|G.I. Joe vs. the Transformers #6}}&lt;br /&gt;
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[[Image:GIJoeTFJazzPimpmobile.jpg|left|200px|thumb|Number 5, Pimpmobile.]]&lt;br /&gt;
Unfortunately, [[Shockwave (G1)|Shockwave]] had all but conquered the planet in their absence, and the Autobots became little more than a team of resistance fighters. After a successful mission to steal [[energon cube]]s from the Decepticons, Jazz was suddenly sent to 1970&#039;s Earth when a malfunctioning [[Teletran 3]] cracked the timestream. As complicated issues with time travel threatened to destroy Earth, a number of G.I. Joe and Cobra members followed Jazz into the past in order to retrieve him. Finding Jazz trapped in the form of a car owned by a [[&#039;70s pimp|local pimp]]: a 1970s [[Wikipedia:Cadillac Eldorado#1971-1978|Cadillac Eldorado]], [[Snake-Eyes]] planted a [[disruption unit]] on the Autobot, allowing him to reboot and help them find other trapped Transformers. Together the group located [[Bumblebee (G1)|Bumblebee]], [[Hot Rod (G1)|Hot Rod]] and [[Blitzwing (G1)|Blitzwing]] before returning to present-day Cybertron. {{storylink|G.I. Joe vs. the Transformers II issue 1|G.I. Joe vs. the Transformers II #1}}&lt;br /&gt;
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However, this mostly meant that Jazz had to sit tight inside a force field surrounded by the entire Decepticon army. {{storylink|G.I. Joe vs. the Transformers II issue 2|G.I. Joe vs. the Transformers II #2}} The Autobots were captured when the force field went down, but were soon saved by the [[Dinobot (G1)|Dinobots]]. The following day, Jazz joined Bumblebee and Optimus Prime in saying goodbye to the Joes and Cobras. {{storylink|G.I. Joe vs. the Transformers II issue 4|G.I. Joe vs. the Transformers II #4}}&lt;br /&gt;
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{{-}}&lt;br /&gt;
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===&#039;&#039;Transformers/G.I. Joe&#039;&#039;===&lt;br /&gt;
[[Image:DWTFJoe2_Jazz_Prowl.jpg|thumb|right|200px|]]&lt;br /&gt;
Jazz was among the Autobots that lay dormant and buried somewhere on the [[Fera Islands]] for three million years until [[1939]], when [[G.I. Joe (team)|G.I. Joe]] accidentally awakened them. After getting reformatted into a military jeep, Jazz voiced his gratitude to the humans for bringing him and his friends back online. {{storylink|Transformed}}&lt;br /&gt;
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Though not clearly seen again during the following conflict with Cobra and the Decepticons, Jazz was presumably deactivated with all the other Transformers when [[Snake-Eyes]] shattered the [[Matrix of Leadership|Matrix]]. {{storylink|The Iron Fist}}&lt;br /&gt;
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{{-}}&lt;br /&gt;
===&#039;&#039;Transformers Legends&#039;&#039; anthology===&lt;br /&gt;
When a badly-damaged Starscream was brought to the Ark, Jazz was firmly of the opinion that it was a trap. He later spoke up in favor of fiddling with the helpless Decepticon&#039;s logic centers. Though the amnesiac Starscream seemed to side with the Autobots for a while, once he regained his memory, he promptly rejoined the Decepticons, which Jazz decided proved his earlier theory. {{storylink|Redemption Center}}&lt;br /&gt;
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===IDW comics continuity===&lt;br /&gt;
{{ongoing}}&lt;br /&gt;
[[Image:SpotlightJazz-promise.jpg|right|300px|thumb|Don&#039;t give up hope! We&#039;re from 1984!]]&lt;br /&gt;
Millions of years ago, Jazz was a member of the Kaon Security Services prior to the Decepticon uprising and the subsequent civil war. He spent many an hour being bored to death by Prowl. How little things change. {{storylink|Megatron Origin issue 2|Megatron Origin #2}}&lt;br /&gt;
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During the war, Jazz was part of a team taking part in a rescue mission. He managed to find the blinded lone survivor, [[Tracks (G1)|Tracks]], but before the two could be extracted, their transport was destroyed by the Predacons. Though Tracks was rightfully frightened to face Megatron&#039;s most elite troops, Jazz convinced him to not give up hope. Jazz&#039;s first attempt to ambush the Predacons met with some success, but Jazz was heavily damaged as a result. The two fled, but they wouldn&#039;t escape the Predacons for long.  Finally, after Jazz dressed down Tracks for giving up hope, they were surrounded. Jazz fought the Predacon leader, [[Razorclaw (G1)|Razorclaw]], in a one-on-one battle that would have ended badly for Jazz if a second extraction team hadn&#039;t found them. Tracks and Jazz were lifted away and sent off for repairs. Tracks never did learn Jazz&#039;s identity, but he did learn a strong lesson from his mysterious helper. {{storylink|Spotlight: Jazz}}&lt;br /&gt;
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Four million years ago, Jazz was present at a victory celebration after the Autobots halted a major Decepticon energon convoy. {{storylink|The Iron Age}}&lt;br /&gt;
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[[Image:SpotlightBlaster Jazz Smokescreen Landfill.jpg|left|250px|thumb|Let&#039;s see if there&#039;s anything on that screen. I hope it&#039;s CMTV!]]&lt;br /&gt;
Shortly after [[Thunderwing (G1)|Thunderwing]]&#039;s rampage across Cybertron, Jazz was holed up in a bunker with [[Smokescreen (G1)|Smokescreen]] and [[Landfill (G1)|Landfill]] while they awaited a rousing, morale-boosting broadcast from [[Blaster (G1)|Blaster]], a transmission that was never made. Shortly thereafter, their position, along with every other Autobot position on the planet, was hit by the Decepticons. {{storylink|Spotlight: Blaster}}&lt;br /&gt;
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In modern times, Jazz was part of a detachment of Autobots that had operated covertly on [[Earth]] for at least four years, attempting to foil a Decepticon insurgency. He was present when Prowl gave [[Ratchet (G1)|Ratchet]] a dressing down for risking their secrecy by saving [[Verity Carlo]], [[Hunter O&#039;Nion]] and [[Jimmy Pink]] from the Decepticon [[Infiltration protocol|infiltration team]]. {{storylink|Infiltration issue 3}} When Ratchet and Bumblebee&#039;s unauthorised sojourn to the abandoned Decepticon bunker in [[Nebraska]] uncovered [[Starscream (G1)|Starscream]]&#039;s plans for [[Ultra-Energon|Ore-13]] and [[Megatron (G1)|Megatron&#039;s]] arrival on Earth, Jazz and the rest of the Autobots moved out to the Decepticon Siege Armature in [[Oregon]] in the hopes of containing the confrontation between the Decepticon leaders. Fortunately for all concerned, Megatron downgraded the Infiltation status of the mission and left the Autobots alone. {{storylink|Infiltration issue 6}}&lt;br /&gt;
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Jazz went with the Autobots to investigate Decepticon activity in the country of [[Latveria]]. There they discovered a heavily shielded &amp;quot;array&amp;quot; that the Decepticons were using as a base. {{storylink|Man and Machine, Part One}} They skirmished with the humans that were assembled outside who were under the influence of the Decepticons&#039; mind-altering [[Psycho-Prism]]. Bumblebee used his holomatter avatar in a &amp;quot;damsel in distress&amp;quot; ruse. While [[Wolverine (superhero)|Wolverine]] was distracted trying to tell [[Luke Cage]] that the projection had no scent, Jazz was able to run him over, pinning him to the ground. Jazz got his tire slashed with adamantium claws for his trouble. Ratchet was able to attach an inhibitor device to [[Captain America]] which nullified the effects of the Psycho-Prism. He gave Captain America enough devices for everyone on his team. Now calmed down, the two groups teamed up to destroy the Psycho-Prism. They began attacking the array&#039;s defenses which caused the Decepticons to attack. {{storylink|Man and Machine, Part Two}}&lt;br /&gt;
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As they fought, Ratchet, Prowl, and Luke Cage were able to slip into the array. Outside, Bumblebee, Jazz, and Prime gave a power-boost to [[Iron Man]] in his Transformer-sized armor. After the battle quited down, Megatron communicated via hologram from inside the array with his new ally [[Doctor Doom]]. They showed their captives, Ratchet, Prowl, Luke Cage, and [[Spider-Man]]. Megatron ordered their surrender or the captives would die. Optimus Prime ordered the quick destruction of the array. After a brief discussion, they all attacked the array. Megatron turned on Doctor Doom for being incorrect about them surrendering. Megatron didn&#039;t go through with his threat to kill his captives, instead he went outside to face his opponents and carrying Luke Cage. {{storylink|Man and Machine, Part Three}}&lt;br /&gt;
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While Megatron was attacking, Bumblebee, Jazz, and [[Wolverine (superhero)|Wolverine]] [[orbital jump|orbital bounced]] into the array. They found that Doctor Doom switched sides and freed Spider-Man, so they went to find the Psycho-Prism. They found it guarded by [[Ramjet (G1)|Ramjet]], who wasn&#039;t in the mood to fight for Megatron&#039;s cause and left. Wolverine destroyed the Prism. {{storylink|Man and Machine, Part Four}}&lt;br /&gt;
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[[Image:Escalation2 Jazz transform.jpg|right|300px|thumb|Whoops! I better wind down my woofers!]]&lt;br /&gt;
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Shortly after the arrival of Optimus Prime on Earth, Jazz received a crash course on Earth culture by Hunter, Verity and Jimmy, and was surprised to find the emotionless, dead-eyed fixed smile on his [[holomatter]] avatar creeped people out. However, the humans were forced to leave the &#039;&#039;[[Ark-19]]&#039;&#039;, ostensibly for their own safety. Jazz observed how unhappily the humans took their eviction, so he later thanked them for their help. {{storylink|Escalation issue 1}} After Ironhide and [[Sunstreaker (G1)|Sunstreaker]] were ambushed (and the latter thought to have been destroyed) by [[Machination|a highly skilled and organized human group]], Jazz and [[Wheeljack (G1)|Wheeljack]] were attacked by the clandestine organization&#039;s agents when trying to locate (Sunstreaker&#039;s remains, but fortunately survived. {{storylink|Escalation issue 2}} He was later deployed to [[Brasnya]] with the other Autobots to investigate Megatron&#039;s meddling in the fragile region&#039;s politics. He remarked that [[orbital jump|orbital bounces]] scrambled his circuits, to which Prowl told him to shut up. Prowl is a jerk.  {{storylink|Escalation issue 3}} He was forced to engage the Decepticons when they tried to stop the Autobots from capturing the [[Georgi Koska]] [[facsimile construct]]. {{storylink|Escalation issue 4}} After Optimus Prime was [[The many deaths of Optimus Prime|seemingly killed]] by Megatron, Jazz didn&#039;t think even their best efforts could stop the Decepticon leader. Fortunately, Optimus Prime returned from the brink of death and Megatron was forced to retreat. {{storylink|Escalation issue 6}}&lt;br /&gt;
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[[Image:Devastation4 Sixshot Jazz armrip.jpg|left|250px|thumb|[[DIS-Integrated Circuits!|He&#039;s had worse.]]]]&lt;br /&gt;
After it was decided to move the &#039;&#039;Ark-19&#039;&#039; due to the Machination&#039;s knowledge of their whereabouts, Jazz brushed off Verity and Jimmy when they pointed out that the Autobots were doing very little to find out about Sunstreaker and Hunter&#039;s disappearance. Jazz was tasked with monitoring the engines when the &#039;&#039;Ark-19&#039;&#039; lifted off from [[Lake Michigan]] and subsequently shot down by the Decepticon &amp;quot;living weapon&amp;quot; [[Sixshot]]. {{storylink|Devastation issue 1}} He fought Sixshot alongside the other Autobots, but was seriously injured when the Decepticon tore off his right arm with apparent ease.  {{storylink|Devastation issue 4}} He was still injured when Optimus Prime ordered the Autobots to leave Earth for [[Garrus-9]] due to the liberation of the prison&#039;s [[Pretender Monster|newest inmates]]. {{storylink|Devastation issue 6}}&lt;br /&gt;
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Jazz soon returned to Earth with the other Autobots, only to be lured into a Decepticon trap due to a traitor among the Autobot ranks. They were summarily defeated by [[Devastator (G1)|Devastator]] and thrown in a portal leading to Cybertron, where the [[Insecticon swarm]] was waiting for them. {{storylink|All Hail Megatron issue 8}} With Optimus Prime severely injured, Jazz took command of the Autobots. At one point, Prowl brought him some bad news which left him despondent.  {{storylink|All Hail Megatron issue 1}} &lt;br /&gt;
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The Autobots had begun to despair due to their situation, but Tracks told the story of how he was rescued by a mysterious Autobot from the Predacons. His peers&#039; spirits lifted, Jazz thanked Tracks for giving them hope. {{storylink|Spotlight: Jazz}}&lt;br /&gt;
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Jazz then had to sort out an argument between Prowl and Ironhide that ended with Ironhide punching Prowl after he told Ironhide that he might be the suspected Autobot traitor that put them in this predicament. Prowl wondered why Ironhide wasn&#039;t afraid of him, but was of Jazz, to which Jazz replied &amp;quot;tone&amp;quot;, after which they discussed their situation. Later, Jazz and Ironhide talked about the good old days, with Ironhide getting upset that Jazz was hiding something from him and the Autobots. Ironhide also believed that [[Mirage (G1)|Mirage]] was the one who&#039;d sold them out, but Jazz told him to leave Mirage alone. {{storylink|All Hail Megatron issue 4}}&lt;br /&gt;
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[[Image:AHM4-Jazztone.jpg|right|thumb|300px|His tone is &amp;quot;I&#039;ll kick your ass.&amp;quot;]]&lt;br /&gt;
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Not long afterwards, the &#039;&#039;[[Trion]]&#039;&#039; crashed on Cybertron, and Jazz met with the commander of the vessel, [[Kup (G1)|Kup]]. Kup wasn&#039;t too impressed with Jazz&#039;s supposed &amp;quot;special ops&amp;quot; skills, but changed his mind after seeing Jazz shove a gun in his face after taking out [[Springer (G1)|Springer]] and [[Blurr (G1)|Blurr]] in mere seconds. After Jazz had proved himself to Kup, he showed Optimus&#039;s comatose body to the older Autobot. Kup easily figured out what it was Jazz was keeping secret from the other Autobots: Megatron had seized the [[Matrix of Leadership]]. {{storylink|All Hail Megatron issue 5}}&lt;br /&gt;
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Jazz and Kup subsequently combined their forces, with Kup offering Jazz the position of his second-in-command. However, Jazz didn&#039;t approve of the way Kup&#039;s team worked, and was none too happy about becoming &amp;quot;another of Kup&#039;s little soldiers&amp;quot;. Kup retorted that Jazz&#039;s hands weren&#039;t exactly clean either—he had read files on the top secret missions Jazz had carried out in the past. While at first speechless, Jazz quickly realized that arguments would get them nowhere, and accepted the position at Kup&#039;s side. {{storylink|All Hail Megatron issue 6}} Later, he gave Kup a detailed story about how his team had ended up on the planet. {{storylink|All Hail Megatron issue 7}}&lt;br /&gt;
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[[Image:AHM10 ProwlandJazz.jpg|left|thumb|300px|Never tell me the odds!]]&lt;br /&gt;
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After [[Sunstreaker (G1)|Sunstreaker]] revealed himself as the traitor, and subsequently killed himself, Jazz told [[Drift (G1)|Drift]] not to confront Ironhide about it. Drift didn&#039;t listen. {{storylink|All Hail Megatron issue 8}} When Optimus Prime recovered from his injuries, Jazz stood by his side. {{storylink|All Hail Megatron issue 9}} Shortly afterwards, he asked Prowl what he thought about an incoming swarm attack. When told that there was less than .01% of an Autobot victory, he suggested that Prowl keep that little calculation to himself. Luckily, Prowl hadn&#039;t anticipated that [[Omega Supreme (G1)|Omega Supreme]] would appear out of nowhere and save them.  {{storylink|All Hail Megatron issue 10}}&lt;br /&gt;
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Omega carried Jazz and the others back to Earth, where they confronted the Decepticons in [[New York City]]. {{storylink|All Hail Megatron issue 11}} They won, but were left knowing the Decepticons were dropping a nuclear bomb on the city. Jazz stated the obvious in that they needed someone who could fly in order to take it out. Thankfully, the Decepticon [[Thundercracker (G1)|Thundercracker]] offered to do it, and Jazz and the others celebrated as the nuke was diverted and the Decepticons left Earth. {{storylink|All Hail Megatron issue 12}} When Bumblebee went missing in one of the human disaster areas after the Decepticons evacuated, Jazz was part of an Autobot squad who went in to retrieve him. {{storylink|All Hail Megatron issue 16|Hidden}}&lt;br /&gt;
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[[Image:EnemiesoftheSystem-Jazz.jpg|right|thumb|200px|What am I doin&#039;, workin&#039; for [[Ultra Magnus (G1)|The Man]]?]]&lt;br /&gt;
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Jazz was still on Earth two years later, hiding in a cave system along with the other Autobots. {{storylink|New Arrivals, Old Encounters}} After Bumblebee was elected to be their new leader, Jazz listened to his speech about how they would stand up to their treacherous ally, the [[Skywatch]] Colonel [[Gordon Horiuchi]]. {{storylink|The Impossible Knot}}&lt;br /&gt;
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When [[Ultra Magnus (G1)|Ultra Magnus]] learned that [[Hot Rod (G1)|Hot Rod]]&#039;s splinter faction of Autobots had joined forces with the Decepticons to build an illegal spacecraft, Jazz was one of the Autobots recruited by Magnus to arrest Hot Rod and the others.  These Autobots escorted Ultra Magnus to the construction site, where it was discovered that the Decepticons who Hot Rod had taken under his wing had double-crossed him, and in a very bad way.  Jazz watched as the [[Stunticon (G1)|Stunticon]]s merged for the first time into [[Menasor (G1)|Menasor]], a recent creation of the treacherous [[Swindle (G1)|Swindle]].  {{storylink|Enemies of the System}}&lt;br /&gt;
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After the Autobots and Skywatch had unofficially formed an alliance, Jazz was one of several Autobots sent to [[South Korea]] when the [[Combaticon (G1)|Combaticons]] invaded under the command of [[North Korea]]. Because the [[President of the United States]] had unwittingly declared that nations using Cybertronians as mercenaries would be considered to be using weapons of mass destruction, the Autobots and Skywatch were forced to operate in disguise, fighting in vehicle mode with Skywatch weapons bolted onto their bodies. During the ensuing battle, Jazz fought [[Brawl (G1)|Brawl]], but at a disadvantage in vehicle mode, failed to prevent the Decepticon&#039;s escape. {{storylink|International Incident Part 2: &amp;quot;Ranks of Bronze&amp;quot;}} After their initial failure to apprehend the Combaticons, the Autobots formulated a new strategy that would allow them to fight in robot mode whilst spy satellites monitoring the situation would be none the wiser. Now, without needing to be stuck in vehicle mode, Jazz helped Prowl fight Brawl by holding his tank turret in place while his comrade blasted at the gap between the turret and hull. Then the [[Predacon (G1)|Predacons]] showed up. {{storylink|International Incident Part 3: &amp;quot;Hawk Among the Sparrows&amp;quot;}}&lt;br /&gt;
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Thanks to some aggravating from the Combaticons, a battle broke out between the Autobots and Predacons, but it was cut short when the spy satellite plan failed and the conflict was revealed to the world. [[Russia]] immediately attempted to nuke the Transformers, causing the Predacons to flee while the Autobots figured out a plan to stop the incoming warhead. Jazz was hoping that their temporary ally Thundercracker could do his nuke-aversion-trick again, but dismissed the Decepticon as a coward upon hearing that he had already flown off somewhere. {{storylink|International Incident Part 4: &amp;quot;All My Sins Remembered&amp;quot;}}&lt;br /&gt;
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After the day was saved once again, the Autobots began to return home on a Skywatch plane. During the trip, Jazz began feeling like something bad was going to happen, and sure enough, a pilot soon reported that something was approaching them at high speeds. Jazz shouted at the humans to hurry into their [[crash suit]]s, and moments later, the plane was shot down. {{storylink|Revenge of the Decepticons Part 1: The Demolished Man}}&lt;br /&gt;
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The Autobots and suited-up humans survived their impact with the Pacific Ocean and made it to shore. {{storylink|Revenge of the Decepticons Part 3: Woken Furies}}&lt;br /&gt;
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{{charstubfiction}}&lt;br /&gt;
{{storylink|Revenge of the Decepticons Part 4: Burning Chrome}}&lt;br /&gt;
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{{-}}&lt;br /&gt;
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===Timelines: &#039;&#039;Wings of Honor&#039;&#039; continuity===&lt;br /&gt;
Jazz was back on Earth in 2010 after [[Moonbase One]] got gobbled up by some gi-normous planet. At [[Autobot City]], he got word that some Auto-buddies were having Decepticon trouble in Switzerland, so he assembled a team to respond. Using the Geneva [[Space Bridge]] nexus, the Autobots soon rolled onto the scene and joined the fight against the Syndicate. {{storylink|Generation 2: Redux}}&lt;br /&gt;
{{-}}&lt;br /&gt;
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==Games==&lt;br /&gt;
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===Adventure Game: Defeat the Decepticons===&lt;br /&gt;
When Optimus embarked on his mission to rescue the Autobots&#039; [[Mini Vehicle|Minicar]] troops from the Decepticons, he could chance upon Jazz to navigate inside the Decepticons&#039; maze-like base. {{storylink|Adventure Game: Defeat the Decepticons|Adventure Game: Defeat the Decepticons packaging blurb and game}}&lt;br /&gt;
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===&#039;&#039;The Transformers&#039;&#039; (1985)===&lt;br /&gt;
Jazz was among the few remaining Autobots in the wake of the Decepticon creation of ROBO-CLONING technology. With his energy-starved comrades, he desperately sought pieces of the Autobot Energon Cube before the Decepticons could get their hands on them. {{storylink|The Transformers (Commodore 64)|The Transformers}}&lt;br /&gt;
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===&#039;&#039;The Transformers&#039;&#039; (PS2)===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
{{storylink|The Transformers (PS2)|The Transformers}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Commercial appearances==&lt;br /&gt;
[[Image:LiveActionJazz-Skywarp01.jpg|right|200px|thumb|Not cosplay—cos&#039;&#039;&#039;work&#039;&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:PretenderJazzModel.jpg|right|200px|thumb|Dag! My visor&#039;s all outta whack!]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hotrodpatrolcommercial.jpg|right|200px|thumb|]]&lt;br /&gt;
Jazz has appeared in numerous [[Commercial|television commercials]] over the years:&lt;br /&gt;
&lt;br /&gt;
* He appears in the first Transformers appearance &#039;&#039;ever&#039;&#039;, an animated advertisement for [[The Transformers (issue)|the first issue]] of the Marvel Comic. The animation features [[Starscream (G1)|Starscream]], [[Thundercracker (G1)|Thundercracker]], and [[Skywarp (G1)|Skywarp]] attacking a power plant; Jazz, [[Prowl (G1)|Prowl]], and [[Sideswipe (G1)|Sideswipe]] drive out from their headquarters to counterattack. When Megatron joins the battle, the three Autobots fly away. The cover of Marvel #1 is shown, with a note that it&#039;s &amp;quot;Coming Soon&amp;quot;. Non-speaking role.&lt;br /&gt;
&lt;br /&gt;
* In an advertisement for the 1985 Autobot cars, Jazz is briefly shown fighting alongside Optimus Prime in Earth&#039;s ubiquitous rocky deserts. Non-speaking role.&lt;br /&gt;
&lt;br /&gt;
* Jazz is featured in a 1986 commercial for the [[Prizes in Disguise]] contest. When some humans approach an Autobot base, Jazz orders to Cosmos to shine their headlights on them, to reveal their allegiance. Jazz then declares that it&#039;s okay, since they humans are wearing Transformers [[Iron-on patch|reflective patches!]] Jazz is voiced by [[Scatman Crothers]], his usual voice actor on the cartoon. One of the contest prizes was a party with &amp;quot;life-size&amp;quot; Transformers! Among the &amp;quot;life-size&amp;quot; Transformers shown were Jazz and [[Skywarp (G1)|Skywarp]]. If you actually did party with Jazz and Skywarp, please let us know. So far, only a certain &amp;quot;Starscreamer89&amp;quot; has reported going partying with them.&lt;br /&gt;
&lt;br /&gt;
* Jazz next appears in a 1988 commercial for the [[Classic Pretender]]s, emerging from his shell alongside Bumblebee and running up to help Optimus Prime in a darkened city. Prime gives them both a hug. Non-speaking role. This marks a rare use of his Pretender Classics animation model; for his Pretender appearances in the Marvel Comics, his original design was used.&lt;br /&gt;
&lt;br /&gt;
* He appears &#039;&#039;very&#039;&#039; briefly in an ad for the Micromaster base; he can be glimpsed alongside Bumblebee as they pull two Micromaster vehicles into an Autobot base.&lt;br /&gt;
&lt;br /&gt;
* Jazz returned a year later in the first [[Action Master]] commercial. When Prime challenges a group of Autobots to give up their transforming powers to become &amp;quot;faster stronger more alive&amp;quot;, Jazz is the first to volunteer. He&#039;s voiced by a sound-alike doing a passable Scatman Crothers imitation.&lt;br /&gt;
&lt;br /&gt;
* Jazz appeared soon afterwards in an ad for the [[Hot Rod Patrol]], telling Optimus Prime to check them out. The same voice actor provides his one line. &lt;br /&gt;
&lt;br /&gt;
* Jazz appeared in one of the first &#039;&#039;Generation 2&#039;&#039; commercials; he was depicted in CGI driving down a ramp in a city and transforming. Victor Caroli noted that he came equipped with a &amp;quot;robot ripping rocket launcher&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
{{main|Jazz (G1)/toys}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
[[Image:UnicronTrilogy jazz.jpg|right|150px|thumb|Fire, Heart, Wind and Rock n&#039;Roll]]&lt;br /&gt;
*Jazz&#039;s preliminary name was &#039;&#039;&#039;Jazzz&#039;&#039;&#039;.&lt;br /&gt;
* In recent years, toys sporting the name &amp;quot;Jazz&amp;quot; require an additional prefix to make it easier to defend as a [[trademark]]. The most common prefix is &amp;quot;Autobot&amp;quot;, hence making the toys&#039; official name &amp;quot;&#039;&#039;&#039;Autobot Jazz&#039;&#039;&#039;&amp;quot;.  Other variants, most of them used for [[Jazz (disambiguation)|different-universe counterparts]] of Jazz, include &amp;quot;Final Battle Jazz&amp;quot;, &amp;quot;Battle Jazz&amp;quot;, &amp;quot;Stealth Ninja Jazz&amp;quot;, &amp;quot;Freeway Jazz&amp;quot; and &amp;quot;Special Ops Jazz&amp;quot;. For his &#039;&#039;Alternators&#039;&#039; toy, meanwhile, Hasbro used his traditional Japanese name, &amp;quot;Meister&amp;quot;, which is the German word for &amp;quot;master&amp;quot; (used mostly in the &amp;quot;someone who excels in his field&amp;quot; sense). Ironically, [[Bob Budiansky]]&#039;s original version of the character&#039;s name had it spelled &amp;quot;Jazz&#039;&#039;&#039;z&#039;&#039;&#039;&amp;quot;, with three &amp;quot;z&amp;quot;s, which might or might not have made it easier to defend as a trademark in recent years.&lt;br /&gt;
&lt;br /&gt;
*Early in development, Bob Budiansky&#039;s original profiles for the Transformers characters also included nicknames by which they were known; Jazz went by &amp;quot;&#039;&#039;&#039;Coolsville&#039;&#039;&#039;&amp;quot;. These nicknames were removed from the profiles when they were published as Marvel&#039;s &#039;&#039;[[Transformers Universe (Marvel comic)|Transformers Universe]]&#039;&#039; series, but some of them saw publication in &#039;&#039;[[The Transformers Comic Magazine]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
* An actor in a Jazz costume was among &amp;quot;live&amp;quot; Transformers one could meet at the 1985 [[Universal Studios Tour]].&lt;br /&gt;
&lt;br /&gt;
* Jazz is in the unusual position of appearing a few times in season three of &#039;&#039;The Transformers&#039;&#039; without having a toy on the shelves at the time (the only other such characters were the iconic Optimus Prime, and a handful of [[Windcharger (G1)|probable]] [[Brawn (G1)|animation]] [[Huffer (G1)|errors]].)  He had no spoken lines, however; fans often claim that he was planned to have a larger role in the season which was cut following the death of his voice actor  [[Scatman Crothers]], but no real evidence exists to support this notion. Jazz is given speaking lines and more on-screen time, however, in the Japanese-exclusive &#039;&#039;[[The Headmasters (cartoon)|Headmasters]]&#039;&#039;, a cartoon far less concerned than &#039;&#039;The Transformers&#039;&#039; about what toys were on the shelves.&lt;br /&gt;
&lt;br /&gt;
* Scatman Crothers (as Jazz) is often credited as having coined the term &amp;quot;ginormous&amp;quot; (a portmanteau of &amp;quot;gigantic&amp;quot; and &amp;quot;enormous&amp;quot;) when using it to describe [[Unicron]] in &#039;&#039;[[The Transformers: The Movie]]&#039;&#039;, a term which was officially added by the Merriam-Webster Online dictionary in 2007&amp;lt;ref&amp;gt;[http://www.m-w.com/info/newwords07.htm Merriam-Webster adding the word &amp;quot;ginormous]&amp;lt;/ref&amp;gt;; however, the term has actually been around for much longer, being listed in the Oxford English Dictionary as a &amp;quot;British informal&amp;quot; word that has existed since at least the mid-20th century. &amp;lt;ref&amp;gt;[http://www.askoxford.com/results/?view=dict&amp;amp;freesearch=ginormous&amp;amp;branch=13842570&amp;amp;textsearchtype=exact Oxford dictionary entry for &amp;quot;ginormous&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Like a lot of other Generation 1 characters, Jazz&#039;s character model was subject to a few re-uses in the [[Unicron Trilogy]], first apppearing as a hapless victim of Unicron who had been absorbed into the chaos-bringer&#039;s body in the &#039;&#039;[[Armada (cartoon)|Armada]]&#039;&#039; episode, &amp;quot;[[Portent]]&amp;quot;. Later, in the &#039;&#039;[[Cybertron (cartoon)|Cybertron]]&#039;&#039; episode, &amp;quot;[[Balance]]&amp;quot;, Jazz turned up in a less-generic capacity, as one of the [[ancients]] who began the [[space bridge]] program—although he seemed a little like the odd &#039;bot out in the group, given that the others were Optimus Prime, Ultra Magnus and Rodimus Prime. Curiously, neither appearances adheres strictly to his original character model—&amp;quot;Portent&amp;quot; gives him individual eyes, rather than a visor, and &amp;quot;Balance&amp;quot; outfits him with [[Show-accuracy|toy-accurate]] shoulder-doors.&lt;br /&gt;
&lt;br /&gt;
===Foreign names===&lt;br /&gt;
*&#039;&#039;Japanese:&#039;&#039; &#039;&#039;&#039;Meister&#039;&#039;&#039; (マイスター &#039;&#039;Maisutā&#039;&#039;)&lt;br /&gt;
*&#039;&#039;English:&#039;&#039; &#039;&#039;&#039;Marshall&#039;&#039;&#039; ([[Omni Productions]] dub)&lt;br /&gt;
*&#039;&#039;French:&#039;&#039; &#039;&#039;&#039;Saxo&#039;&#039;&#039; (Canada)&lt;br /&gt;
*&#039;&#039;Italian:&#039;&#039; &#039;&#039;&#039;Tigre&#039;&#039;&#039; (&amp;quot;Tiger&amp;quot;)&lt;br /&gt;
*&#039;&#039;Portuguese:&#039;&#039; &#039;&#039;&#039;Lero-Lero&#039;&#039;&#039; (Brazil comics)&lt;br /&gt;
*&#039;&#039;Ukrainian:&#039;&#039; &#039;&#039;&#039;Dzhaz&#039;&#039;&#039; (Джаз)&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.toybin.org/search.php?q=1984+Autobot+Jazz ToyBin Jazz Toy Gallery]&lt;br /&gt;
* [http://www.tfu.info/1984/Autobot/Jazz/jazz.htm Jazz at TFU.info]&lt;br /&gt;
* [http://www.ntfa.net/universe/english/index.php?act=view&amp;amp;char=Jazz Jazz&#039;s Universe profile at NTFA.net]&lt;br /&gt;
&lt;br /&gt;
[[Category:Action Masters]]&lt;br /&gt;
[[Category:Alternators Autobots]]&lt;br /&gt;
[[Category:Autobot leaders]]&lt;br /&gt;
[[Category:Beast Wars Autobots]]&lt;br /&gt;
[[Category:Classics Autobots]]&lt;br /&gt;
[[Category:Generation 1 Autobots]]&lt;br /&gt;
[[Category:Generation 2 Autobots]]&lt;br /&gt;
[[Category:Pretenders]]&lt;br /&gt;
[[Category:Robo-Capers characters]]&lt;br /&gt;
[[Category:Robot Heroes]]&lt;br /&gt;
[[Category:Saboteurs]]&lt;br /&gt;
[[Category:Special operations agents]]&lt;br /&gt;
[[Category:The Headmasters Autobots]]&lt;br /&gt;
[[Category:United Autobots]]&lt;br /&gt;
[[Category:Universe Autobots]]&lt;/div&gt;</summary>
		<author><name>98.162.251.239</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Smokescreen_(Movie)&amp;diff=571630</id>
		<title>Smokescreen (Movie)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Smokescreen_(Movie)&amp;diff=571630"/>
		<updated>2011-04-03T22:59:04Z</updated>

		<summary type="html">&lt;p&gt;98.162.251.239: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|NEST|autobotfilm}}&lt;br /&gt;
{{disambig3|Smokescreen}}&lt;br /&gt;
:&#039;&#039;Smokescreen is an [[Autobot]] from the [[Movie (franchise)|2007 movie franchise]] in the [[Live-action film series|live-action film]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:FAB-Smokescreen-art.jpg|right|300px|thumb|So apparently visible sound is yellow. Somebody tell [http://www.marvunapp.com/Appendix4/klawulysses.htm Klaw].]]&lt;br /&gt;
&lt;br /&gt;
When the Autobots need some [[Decepticon]] sensors scrambled, they call in their chief diversionary tactician, &#039;&#039;&#039;Smokescreen&#039;&#039;&#039;. With an array of specially designed weapons and tools at his disposal, ranging from sonic burst weapons to magnetic smoke bombs and oil slicks, this &#039;bot is a master of distraction.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{TOCclear}}&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===IDW &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
[[Image:Defiance3_Smokescreen_Prime.jpg|left|thumb|150px|All we are is dust in the wind.]]&lt;br /&gt;
Many years ago, Smokescreen was a member of the Cybertronian defense force under the command of [[Megatron (Movie)|Protector Megatron]]. After the discovery of [[The Fallen|ancient relic]] and an alien attack on [[Cybertron (planet)|Cybertron]] {{storylink|Defiance issue 1}}, Protector Megatron changed the military&#039;s mission of defense to one of offensive war. {{storylink|Defiance issue 2}} Smokescreen was sent with [[Prowl (Movie)|Prowl]] and other security officers to arrest science division leader [[Optimus Prime (Movie)|Optimus]] on trumped-up charges of treason. What they didn&#039;t know was the military was leading all of them into a trap, and that all bar Optimus were marked for death. After the group was shelled by [[Brawl (Movie)|Brawl]], Smokescreen laid down a [[Disruption Cloud]] to cover their escape, though he was concerned for Optimus&#039;s safety against so many enemies. Optimus merely replied that he would &amp;quot;make do&amp;quot; - by dropping a city on Starscream&#039;s would-be assassins. {{Storylink|Defiance issue 3}}&lt;br /&gt;
&lt;br /&gt;
[[Image:ReignofStarscream3 AirRaid Smokescreen die.jpg|200px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
After the fugitives established a hide out at [[Burthov]], Smokescreen acted as a sentry guard and assisted [[Bumblebee (Movie)|Bumblebee]] in the capture of the disenchanted [[Ironhide (Movie)|Ironhide]]. Later, as the civil war came to a climax, Optimus Prime revealed his plan to capture the [[AllSpark (Movie)|All Spark]] and ferry it away aboard the &#039;&#039;[[Ark (Movie)|Ark]]&#039;&#039;. As it turned out, Prime&#039;s real plan was to blast the Cube into deep space, buying the Autobots valuable time, and then chase after it in their ship. Smokescreen was one of those who volunteered to crew the ship during the search. {{storylink|Defiance issue 4}}&lt;br /&gt;
&lt;br /&gt;
Thousands of years later, following the defeat of Megatron on [[Earth]], Smokescreen was part of a small Autobot unit led by [[Arcee (Movie)|Arcee]] that tracked [[Starscream (Movie)|Starscream]], now the leader of the [[Decepticon|Decepticons]], to his base on [[Mars (planet)|Mars]]. {{storylink|The Reign of Starscream Issue Number Two|The Reign of Starscream #2}} After laying down a diversionary [[Ion Cloud]], Smokescreen and the others made short work of the [[Swindle (Movie)|Swindle]], [[Dreadwing (Movie)|Dreadwing]], and [[Payload (Movie)|Payload]] drones that the Decepticons sent against them.  He narrowly escaped being sniped by [[Hardtop (Movie)|Hardtop]], thanks to Arcee, but soon fell victim to [[Thundercracker (Movie)|Thundercracker]]&#039;s sonic weaponry.  He attempted to evacuate the fallen [[Air Raid (Movie)|Air Raid]], but they were both blown to oblivion by Starscream.  {{storylink|The Reign of Starscream issue 3|The Reign of Starscream #3}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Titan Magazines &#039;&#039;Revenge of the Fallen&#039;&#039; comics===&lt;br /&gt;
&lt;br /&gt;
[[Image:Titan13_smokescreenbrawn.jpg|left|thumb|250px|You&#039;d be panicked too if the IDW Comics section had been about &#039;&#039;you&#039;&#039;...]]&lt;br /&gt;
&lt;br /&gt;
Smokescreen, along with [[Brawn (ROTF)|Brawn]] and [[Wideload (ROTF)|Wideload]], had the misfortune to be on duty at [[NEST]]&#039;s [[South Africa|South African]] prison when [[Bludgeon (ROTF)|Bludgeon]] staged a jailbreak! He worried that the Decepticons would find a way past their inhibitor clamps (they did), worried they couldn&#039;t hold the Decepticons without back-up (they couldn&#039;t), &#039;&#039;really&#039;&#039; worried when Brawn said to take cover behind him only to be knocked down, and was told he should be worrying more by a Decepticon who smashed him into the ground. Luckily, reinforcements arrived before Smokescreen could be killed. {{storylink|Transformers Comic issue 2.13|Inside Out!}}&lt;br /&gt;
&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===IDW &#039;&#039;Dark of the Moon&#039;&#039; movie comics===&lt;br /&gt;
[[Image:RisingStorm1_Smokescreen.jpg|200px|thumb|&#039;&#039;What did those monsters do to you?!&#039;&#039;]]&lt;br /&gt;
Smokescreen, at some point, was captured, possibly ressurected and brainwashed by the [[Initiative]] into being one of their soldiers. His colours were bleached out and he was thrown at an Autobot/[[NEST]] team in the Initiative&#039;s final battle. {{storylink|Nefarious issue 5}} {{storylink|Nefarious issue 6}}&lt;br /&gt;
&lt;br /&gt;
Along with the other brainwashed Autobots, he was eager to return to battle but Optimus told them they still needed to recuperate after the mental trauma they&#039;d suffered. {{storylink|Rising Storm issue 1}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===3D Battle-Card Game===&lt;br /&gt;
Armed with a disruptor rifle, jamming missiles and the ability to produce smokescreens, Smokescreen fought alongside his fellow Autobots against the Decepticons... or sometimes alongside Decepticons against his fellow Autobots. Nobody was particularly loyal during this conflict. Under the command of [[Optimus Primal]], Smokescreen may also have fought in the &amp;quot;Energon Wars&amp;quot; against [[Megatron (BW)|Predacon Megatron]]&#039;s troops. {{storylink|3D Battle-Card Game}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; (2007)===&lt;br /&gt;
[[Image:Movie FAB Smokescreen.jpg|right|300px|thumb|Because really, there aren&#039;t &#039;&#039;enough&#039;&#039; [[Homage|homages]] of this deco. We need about forty-six more.]]&lt;br /&gt;
*&#039;&#039;&#039;Sonic Shock Smokescreen&#039;&#039;&#039; (Fast Action Battlers, 2008)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Missile&lt;br /&gt;
&lt;br /&gt;
: A [[redeco]] of [[Jazz (Movie)#Fast Action Battlers|&amp;quot;Ion Blast&amp;quot; Autobot Jazz]], &amp;quot;Sonic Shock&amp;quot; Smokescreen sports a red and blue colour scheme based very closely upon [[Generation 1 (franchise)|Generation 1]] [[Smokescreen (G1)|Smokescreen]]. In vehicle mode he&#039;s kind of a squat and cutified Pontiac Solstice, while in robot mode he bears a decent resemblance to various Generation 1 hood-chest Transformers. Amusingly, [[Fast Action Battlers]] Smokescreen&#039;s head is mounted on a piece of plastic extending from the roof/windshield piece, just like the [[Smokescreen (G1)#Toys|original Generation 1 Smokescreen toy]]. His articulation is limited to his shoulders, hips and knees, and he has a spring-loaded missile launcher in place of his left hand.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Autobot/FABSmokescreen/smokescreen.htm More information on Sonic Shock Smokescreen at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===&#039;&#039;Revenge of the Fallen&#039;&#039;===&lt;br /&gt;
[[Image:ROTF_Deluxe_Smokescreen_toy.jpg|thumb|300px|My clever diversion is to not get killed.  You know, like [[Jazz (Movie)|this guy]] or [[Smokescreen (Armada)|that guy]].]]&lt;br /&gt;
*&#039;&#039;&#039;Smokescreen&#039;&#039;&#039; (2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Telescoping &amp;quot;sword&amp;quot; (rifle) &lt;br /&gt;
&lt;br /&gt;
:Smokescreen is an extensive redeco of Deluxe class [[Jazz (Movie)#Deluxe Class toys|Jazz]]. Unlike most redecos called Smokescreen, he isn&#039;t a slavish recreation of Generation 1 Smokescreen&#039;s colours, instead favoring a predominantly blue scheme with red and silver for detailing. As he is a redeco of the regular Jazz mold, he comes with the telescoping &amp;quot;sword&amp;quot; rifle, instead of the more fiction-accurate (for both Jazz and Smokescreen) Crescent Cannon that came with [[Jazz (Movie)#Deluxe_Class_toys|Final Battle Jazz]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Autobot/Smokescreen/smokescreen.htm More information on Revenge of the Fallen Smokescreen at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|Legend}}&lt;br /&gt;
[[Image:TargetLegendsROTFSmokescreen.jpg|thumb|300px|So does this mean this mold will get [[Smokescreen (unreleased)|redecoed as Hot Shot]] at some point? Seems only fair.]]&lt;br /&gt;
*&#039;&#039;&#039;Smokescreen&#039;&#039;&#039; and &#039;&#039;&#039;Starscream&#039;&#039;&#039; (Legends 2-Pack, 2010)&lt;br /&gt;
&lt;br /&gt;
:Smokescreen is a [[redeco]] of &#039;&#039;[[Universe (2008 toyline)|Universe]]&#039;&#039; [[Hot Rod (G1)/toys#Universe (2008)|Rodimus]], transforming into a racing car of made-up model. He came packaged with [[Starscream (Movie)/toys#VsSmokescreen|Starscream]] as a [[Target]] [[exclusive]] as part of the &amp;quot;[[N.E.S.T. Global Alliance]]&amp;quot; [[subline imprint]].&lt;br /&gt;
&lt;br /&gt;
: His cardback [[stock photography|stock photo]] is pretty grievously mistransformed; the entire chest transformation was left out, so his hood is still behind his head and his inner &amp;quot;spine&amp;quot; is clearly visible.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://tfu.info/2010/Autobot/Smokescreen/smokescreen.htm More information on Legends Smokescreen at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===3D Battle Card Game===&lt;br /&gt;
[[Image:3DCard-Smokescreen.jpg|right|300px|thumb|He won that body in a poker game.]]&lt;br /&gt;
*&#039;&#039;&#039;Smokescreen&#039;&#039;&#039; (2007)&lt;br /&gt;
**&#039;&#039;Card number&#039;&#039;: &#039;&#039;&#039;12&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Smokescreen is a 29-point &amp;quot;Uncommon&amp;quot; piece in the [[3D Battle-Card Game]]. Constructed of punch-out pieces from randomly-packed plastic cards (two full robots per pack), he can be assembled into his car mode, or into a rather stumpy robot mode. One of his blaster-weapons is held in his right hand, the other can mount on either shoulder.  His design is largely based on [[Smokescreen (G1)|&#039;&#039;Alternators&#039;&#039; Smokescreen]], except without all the rally markings.&lt;br /&gt;
&lt;br /&gt;
: He uses the same construction as the [[Cliffjumper (Movie)|Cliffjumper]] and Jazz cards.  This style is similar to the one used by [[Barricade (Movie)|Barricade]], [[Earth]]-mode [[Bumblebee (Movie)|Bumblebee]], and [[Swerve (Movie)|Swerve]].&lt;br /&gt;
&lt;br /&gt;
: This was actually the first &amp;quot;appearance&amp;quot; of the movieverse Smokescreen.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Whilst looking virtually identical to Jazz, Smokescreen does have a few subtle differences in his IDW appearances. Mainly being his different weapons, as well as his face; his facial features look somewhat different from how Jazz is seen and his visor, which glows orange, appears to be permanently fixed into place, as opposed to Jazz whose visor can retract when need be. In Titan, he was given a mouthplate and a gun for an arm (recalling his [[Fast Action Battlers]] toy) to further distance the two &#039;bots visually.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.wizards.com/transformers/ 3D Battle Card Game at Wizards of the Coast]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:3D Battle-Cards]]&lt;br /&gt;
[[Category:Target exclusives]]&lt;br /&gt;
[[Category:Movie Autobots]]&lt;br /&gt;
[[Category:NEST]]&lt;br /&gt;
[[Category:Revenge of the Fallen Autobots]]&lt;br /&gt;
[[Category:Dark of the Moon Autobots]]&lt;/div&gt;</summary>
		<author><name>98.162.251.239</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Smokescreen_(Movie)&amp;diff=571629</id>
		<title>Smokescreen (Movie)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Smokescreen_(Movie)&amp;diff=571629"/>
		<updated>2011-04-03T22:58:28Z</updated>

		<summary type="html">&lt;p&gt;98.162.251.239: &lt;/p&gt;
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&lt;div&gt;{{factions|NEST|autobotfilm}}&lt;br /&gt;
{{disambig3|Smokescreen}}&lt;br /&gt;
:&#039;&#039;Smokescreen is an [[Autobot]] from the [[Movie (franchise)|2007 movie franchise]] in the [[Live-action film series|live-action film]] [[continuity family]].&#039;&#039;&lt;br /&gt;
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[[Image:FAB-Smokescreen-art.jpg|right|300px|thumb|So apparently visible sound is yellow. Somebody tell [http://www.marvunapp.com/Appendix4/klawulysses.htm Klaw].]]&lt;br /&gt;
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When the Autobots need some [[Decepticon]] sensors scrambled, they call in their chief diversionary tactician, &#039;&#039;&#039;Smokescreen&#039;&#039;&#039;. With an array of specially designed weapons and tools at his disposal, ranging from sonic burst weapons to magnetic smoke bombs and oil slicks, this &#039;bot is a master of distraction.&lt;br /&gt;
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{{TOCclear}}&lt;br /&gt;
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==Fiction==&lt;br /&gt;
===IDW &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
[[Image:Defiance3_Smokescreen_Prime.jpg|left|thumb|150px|all we are is dust in the wind]]&lt;br /&gt;
Many years ago, Smokescreen was a member of the Cybertronian defense force under the command of [[Megatron (Movie)|Protector Megatron]]. After the discovery of [[The Fallen|ancient relic]] and an alien attack on [[Cybertron (planet)|Cybertron]] {{storylink|Defiance issue 1}}, Protector Megatron changed the military&#039;s mission of defense to one of offensive war. {{storylink|Defiance issue 2}} Smokescreen was sent with [[Prowl (Movie)|Prowl]] and other security officers to arrest science division leader [[Optimus Prime (Movie)|Optimus]] on trumped-up charges of treason. What they didn&#039;t know was the military was leading all of them into a trap, and that all bar Optimus were marked for death. After the group was shelled by [[Brawl (Movie)|Brawl]], Smokescreen laid down a [[Disruption Cloud]] to cover their escape, though he was concerned for Optimus&#039;s safety against so many enemies. Optimus merely replied that he would &amp;quot;make do&amp;quot; - by dropping a city on Starscream&#039;s would-be assassins. {{Storylink|Defiance issue 3}}&lt;br /&gt;
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[[Image:ReignofStarscream3 AirRaid Smokescreen die.jpg|200px|thumb|]]&lt;br /&gt;
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After the fugitives established a hide out at [[Burthov]], Smokescreen acted as a sentry guard and assisted [[Bumblebee (Movie)|Bumblebee]] in the capture of the disenchanted [[Ironhide (Movie)|Ironhide]]. Later, as the civil war came to a climax, Optimus Prime revealed his plan to capture the [[AllSpark (Movie)|All Spark]] and ferry it away aboard the &#039;&#039;[[Ark (Movie)|Ark]]&#039;&#039;. As it turned out, Prime&#039;s real plan was to blast the Cube into deep space, buying the Autobots valuable time, and then chase after it in their ship. Smokescreen was one of those who volunteered to crew the ship during the search. {{storylink|Defiance issue 4}}&lt;br /&gt;
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Thousands of years later, following the defeat of Megatron on [[Earth]], Smokescreen was part of a small Autobot unit led by [[Arcee (Movie)|Arcee]] that tracked [[Starscream (Movie)|Starscream]], now the leader of the [[Decepticon|Decepticons]], to his base on [[Mars (planet)|Mars]]. {{storylink|The Reign of Starscream Issue Number Two|The Reign of Starscream #2}} After laying down a diversionary [[Ion Cloud]], Smokescreen and the others made short work of the [[Swindle (Movie)|Swindle]], [[Dreadwing (Movie)|Dreadwing]], and [[Payload (Movie)|Payload]] drones that the Decepticons sent against them.  He narrowly escaped being sniped by [[Hardtop (Movie)|Hardtop]], thanks to Arcee, but soon fell victim to [[Thundercracker (Movie)|Thundercracker]]&#039;s sonic weaponry.  He attempted to evacuate the fallen [[Air Raid (Movie)|Air Raid]], but they were both blown to oblivion by Starscream.  {{storylink|The Reign of Starscream issue 3|The Reign of Starscream #3}}&lt;br /&gt;
{{-}}&lt;br /&gt;
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===Titan Magazines &#039;&#039;Revenge of the Fallen&#039;&#039; comics===&lt;br /&gt;
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[[Image:Titan13_smokescreenbrawn.jpg|left|thumb|250px|You&#039;d be panicked too if the IDW Comics section had been about &#039;&#039;you&#039;&#039;...]]&lt;br /&gt;
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Smokescreen, along with [[Brawn (ROTF)|Brawn]] and [[Wideload (ROTF)|Wideload]], had the misfortune to be on duty at [[NEST]]&#039;s [[South Africa|South African]] prison when [[Bludgeon (ROTF)|Bludgeon]] staged a jailbreak! He worried that the Decepticons would find a way past their inhibitor clamps (they did), worried they couldn&#039;t hold the Decepticons without back-up (they couldn&#039;t), &#039;&#039;really&#039;&#039; worried when Brawn said to take cover behind him only to be knocked down, and was told he should be worrying more by a Decepticon who smashed him into the ground. Luckily, reinforcements arrived before Smokescreen could be killed. {{storylink|Transformers Comic issue 2.13|Inside Out!}}&lt;br /&gt;
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{{--}}&lt;br /&gt;
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===IDW &#039;&#039;Dark of the Moon&#039;&#039; movie comics===&lt;br /&gt;
[[Image:RisingStorm1_Smokescreen.jpg|200px|thumb|&#039;&#039;What did those monsters do to you?!&#039;&#039;]]&lt;br /&gt;
Smokescreen, at some point, was captured, possibly ressurected and brainwashed by the [[Initiative]] into being one of their soldiers. His colours were bleached out and he was thrown at an Autobot/[[NEST]] team in the Initiative&#039;s final battle. {{storylink|Nefarious issue 5}} {{storylink|Nefarious issue 6}}&lt;br /&gt;
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Along with the other brainwashed Autobots, he was eager to return to battle but Optimus told them they still needed to recuperate after the mental trauma they&#039;d suffered. {{storylink|Rising Storm issue 1}}&lt;br /&gt;
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==Games==&lt;br /&gt;
===3D Battle-Card Game===&lt;br /&gt;
Armed with a disruptor rifle, jamming missiles and the ability to produce smokescreens, Smokescreen fought alongside his fellow Autobots against the Decepticons... or sometimes alongside Decepticons against his fellow Autobots. Nobody was particularly loyal during this conflict. Under the command of [[Optimus Primal]], Smokescreen may also have fought in the &amp;quot;Energon Wars&amp;quot; against [[Megatron (BW)|Predacon Megatron]]&#039;s troops. {{storylink|3D Battle-Card Game}}&lt;br /&gt;
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==Toys==&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; (2007)===&lt;br /&gt;
[[Image:Movie FAB Smokescreen.jpg|right|300px|thumb|Because really, there aren&#039;t &#039;&#039;enough&#039;&#039; [[Homage|homages]] of this deco. We need about forty-six more.]]&lt;br /&gt;
*&#039;&#039;&#039;Sonic Shock Smokescreen&#039;&#039;&#039; (Fast Action Battlers, 2008)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Missile&lt;br /&gt;
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: A [[redeco]] of [[Jazz (Movie)#Fast Action Battlers|&amp;quot;Ion Blast&amp;quot; Autobot Jazz]], &amp;quot;Sonic Shock&amp;quot; Smokescreen sports a red and blue colour scheme based very closely upon [[Generation 1 (franchise)|Generation 1]] [[Smokescreen (G1)|Smokescreen]]. In vehicle mode he&#039;s kind of a squat and cutified Pontiac Solstice, while in robot mode he bears a decent resemblance to various Generation 1 hood-chest Transformers. Amusingly, [[Fast Action Battlers]] Smokescreen&#039;s head is mounted on a piece of plastic extending from the roof/windshield piece, just like the [[Smokescreen (G1)#Toys|original Generation 1 Smokescreen toy]]. His articulation is limited to his shoulders, hips and knees, and he has a spring-loaded missile launcher in place of his left hand.&lt;br /&gt;
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::*&#039;&#039;[http://www.tfu.info/2008/Autobot/FABSmokescreen/smokescreen.htm More information on Sonic Shock Smokescreen at TFU.info]&#039;&#039;&lt;br /&gt;
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{{-}}&lt;br /&gt;
===&#039;&#039;Revenge of the Fallen&#039;&#039;===&lt;br /&gt;
[[Image:ROTF_Deluxe_Smokescreen_toy.jpg|thumb|300px|My clever diversion is to not get killed.  You know, like [[Jazz (Movie)|this guy]] or [[Smokescreen (Armada)|that guy]].]]&lt;br /&gt;
*&#039;&#039;&#039;Smokescreen&#039;&#039;&#039; (2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Telescoping &amp;quot;sword&amp;quot; (rifle) &lt;br /&gt;
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:Smokescreen is an extensive redeco of Deluxe class [[Jazz (Movie)#Deluxe Class toys|Jazz]]. Unlike most redecos called Smokescreen, he isn&#039;t a slavish recreation of Generation 1 Smokescreen&#039;s colours, instead favoring a predominantly blue scheme with red and silver for detailing. As he is a redeco of the regular Jazz mold, he comes with the telescoping &amp;quot;sword&amp;quot; rifle, instead of the more fiction-accurate (for both Jazz and Smokescreen) Crescent Cannon that came with [[Jazz (Movie)#Deluxe_Class_toys|Final Battle Jazz]].&lt;br /&gt;
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::*&#039;&#039;[http://www.tfu.info/2009/Autobot/Smokescreen/smokescreen.htm More information on Revenge of the Fallen Smokescreen at TFU.info]&#039;&#039;&lt;br /&gt;
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{{-}}{{anchor|Legend}}&lt;br /&gt;
[[Image:TargetLegendsROTFSmokescreen.jpg|thumb|300px|So does this mean this mold will get [[Smokescreen (unreleased)|redecoed as Hot Shot]] at some point? Seems only fair.]]&lt;br /&gt;
*&#039;&#039;&#039;Smokescreen&#039;&#039;&#039; and &#039;&#039;&#039;Starscream&#039;&#039;&#039; (Legends 2-Pack, 2010)&lt;br /&gt;
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:Smokescreen is a [[redeco]] of &#039;&#039;[[Universe (2008 toyline)|Universe]]&#039;&#039; [[Hot Rod (G1)/toys#Universe (2008)|Rodimus]], transforming into a racing car of made-up model. He came packaged with [[Starscream (Movie)/toys#VsSmokescreen|Starscream]] as a [[Target]] [[exclusive]] as part of the &amp;quot;[[N.E.S.T. Global Alliance]]&amp;quot; [[subline imprint]].&lt;br /&gt;
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: His cardback [[stock photography|stock photo]] is pretty grievously mistransformed; the entire chest transformation was left out, so his hood is still behind his head and his inner &amp;quot;spine&amp;quot; is clearly visible.&lt;br /&gt;
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::*&#039;&#039;[http://tfu.info/2010/Autobot/Smokescreen/smokescreen.htm More information on Legends Smokescreen at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
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==Merchandise==&lt;br /&gt;
===3D Battle Card Game===&lt;br /&gt;
[[Image:3DCard-Smokescreen.jpg|right|300px|thumb|He won that body in a poker game.]]&lt;br /&gt;
*&#039;&#039;&#039;Smokescreen&#039;&#039;&#039; (2007)&lt;br /&gt;
**&#039;&#039;Card number&#039;&#039;: &#039;&#039;&#039;12&#039;&#039;&#039;&lt;br /&gt;
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: Smokescreen is a 29-point &amp;quot;Uncommon&amp;quot; piece in the [[3D Battle-Card Game]]. Constructed of punch-out pieces from randomly-packed plastic cards (two full robots per pack), he can be assembled into his car mode, or into a rather stumpy robot mode. One of his blaster-weapons is held in his right hand, the other can mount on either shoulder.  His design is largely based on [[Smokescreen (G1)|&#039;&#039;Alternators&#039;&#039; Smokescreen]], except without all the rally markings.&lt;br /&gt;
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: He uses the same construction as the [[Cliffjumper (Movie)|Cliffjumper]] and Jazz cards.  This style is similar to the one used by [[Barricade (Movie)|Barricade]], [[Earth]]-mode [[Bumblebee (Movie)|Bumblebee]], and [[Swerve (Movie)|Swerve]].&lt;br /&gt;
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: This was actually the first &amp;quot;appearance&amp;quot; of the movieverse Smokescreen.&lt;br /&gt;
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{{-}}&lt;br /&gt;
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==Notes==&lt;br /&gt;
*Whilst looking virtually identical to Jazz, Smokescreen does have a few subtle differences in his IDW appearances. Mainly being his different weapons, as well as his face; his facial features look somewhat different from how Jazz is seen and his visor, which glows orange, appears to be permanently fixed into place, as opposed to Jazz whose visor can retract when need be. In Titan, he was given a mouthplate and a gun for an arm (recalling his [[Fast Action Battlers]] toy) to further distance the two &#039;bots visually.&lt;br /&gt;
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==External links==&lt;br /&gt;
* [http://www.wizards.com/transformers/ 3D Battle Card Game at Wizards of the Coast]&lt;br /&gt;
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[[Category:3D Battle-Cards]]&lt;br /&gt;
[[Category:Target exclusives]]&lt;br /&gt;
[[Category:Movie Autobots]]&lt;br /&gt;
[[Category:NEST]]&lt;br /&gt;
[[Category:Revenge of the Fallen Autobots]]&lt;br /&gt;
[[Category:Dark of the Moon Autobots]]&lt;/div&gt;</summary>
		<author><name>98.162.251.239</name></author>
	</entry>
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