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	<id>https://tfwiki.duckdns.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Benracer</id>
	<title>MediaWiki - User contributions [en]</title>
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	<updated>2026-05-24T18:43:30Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.45.3</generator>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=User:Benracer&amp;diff=1749593</id>
		<title>User:Benracer</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=User:Benracer&amp;diff=1749593"/>
		<updated>2024-02-28T00:39:28Z</updated>

		<summary type="html">&lt;p&gt;Benracer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I don&#039;t know exactly what I should put here. &lt;br /&gt;
&lt;br /&gt;
I once tried to do a Transformers fact of the day at my job but found myself competing for space (I SWEAR I WAS THERE FIRST). &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I blame Simon Furman for making me like Carnivac. I checked out Way of the Warrior back when I was in middle school OKAY? I thought I wasn&#039;t in an edgy phase.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I am relearning how to tfwiki.&lt;/div&gt;</summary>
		<author><name>Benracer</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=User:Benracer&amp;diff=1749592</id>
		<title>User:Benracer</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=User:Benracer&amp;diff=1749592"/>
		<updated>2024-02-28T00:36:31Z</updated>

		<summary type="html">&lt;p&gt;Benracer: Created page with &amp;quot;I don&amp;#039;t know exactly what I should put here.   I once tried to do a Transformers fact of the day at my job but found myself competing for space (I SWEAR I WAS THERE FIRST).   ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I don&#039;t know exactly what I should put here. &lt;br /&gt;
&lt;br /&gt;
I once tried to do a Transformers fact of the day at my job but found myself competing for space (I SWEAR I WAS THERE FIRST). &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I blame Simon Furman for making me like Carnivac. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I am relearning how to tfwiki.&lt;/div&gt;</summary>
		<author><name>Benracer</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Animation_error&amp;diff=578578</id>
		<title>Animation error</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Animation_error&amp;diff=578578"/>
		<updated>2011-04-21T23:23:27Z</updated>

		<summary type="html">&lt;p&gt;Benracer: /* Types of animation errors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{suite}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Intro3 4 with error.jpg|right|200px|thumb|The error you&#039;ve seen over 33 times.]]&lt;br /&gt;
&#039;&#039;&#039;Animation errors&#039;&#039;&#039; are phenomena in cartoons, which means some scenes are weird, inconsistent, or even illogical. Sometimes these represented multiples of otherwise unique characters, characters appearing in inappropriate scenes (even after their original deaths in some cases), inexplicable deviations from [[Character model|character models]], and odd size variations. They were most rampant in the original [[Generation 1 (cartoon)|Generation 1]] cartoon, due to the low animation budget. However, the cartoon was not alone in this respect considering the production values of most other cartoons in the 1980s. &lt;br /&gt;
&lt;br /&gt;
[[Image:ERROR!]]==Types of animation errors==&lt;br /&gt;
Animation errors are often separated into two types:&lt;br /&gt;
&lt;br /&gt;
===Animation and technical glitches===&lt;br /&gt;
====Miscoloring====&lt;br /&gt;
[[Image:FFOD4 mass mistakes.JPG|right|180px|thumb|Best example, ever.&amp;lt;br&amp;gt;{{storylink|Five Faces of Darkness, Part 4}}]]&lt;br /&gt;
&lt;br /&gt;
Perhaps the most common error is when a character is colored incorrectly.  Sometimes they are colored like other characters mistakenly; other times the coloring is totally off, like [[Optimus Prime (G1)|Optimus Prime]] painted white (and not as [[Ultra Magnus (G1)|Ultra Magnus]]). Miscoloring should not be confused with [[Palette swap|palette swaps]], which are for the most part intentional; nor discoloring, which refers to fading, yellowing or staining rather than colouring errors.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Sizing errors====&lt;br /&gt;
====Layer issues====&lt;br /&gt;
These amusing cases involve the various animation cels for individual characters being stacked wrong, leading to characters who should be in the back in group shots appearing in the front. Since they were supposed to be in the background, of course, they were drawn as being smaller, hence when they inadvertently get moved up front, they&#039;re hilariously dinky. Layer issues should not be confused with the [[Size changing]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Tinybluestreak.jpg|Looks like Bluestreak participated in bring-your-kid-to-work-day. Not to mention GIANT OPTIMUS PRIME.&amp;lt;br /&amp;gt; {{storylink|City of Steel|City of Steel}}&lt;br /&gt;
Image:Huge Ironhide and Small Ratchet.jpg|Aw, look. So did Ratchet. They&#039;re so cute.&amp;lt;br /&amp;gt; {{storylink|Masquerade|Masquerade}}&lt;br /&gt;
Image:CarnageMiniBlaster.jpg|Okay, this is getting annoying.&amp;lt;br /&amp;gt; {{storylink|Carnage in C-Minor|Carnage in C-Minor}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Continuity error===&lt;br /&gt;
====Dead men standing====&lt;br /&gt;
There have been several examples of characters appearing after they have supposedly died, most notably in &#039;&#039;[[The Transformers: The Movie]]&#039;&#039;. [[Brawn (G1)|Brawn]] and [[Huffer (G1)|Huffer]] made appearances in the third season of the [[Generation 1 (cartoon)|cartoon]], while [[Prowl (G1)|Prowl]] and [[Wheeljack (G1)|Wheeljack]] showed up in the [[The Headmasters (cartoon)|&#039;&#039;The Headmasters&#039;&#039;]] and [[Victory (cartoon)|&#039;&#039;Victory&#039;&#039;]] cartoons.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:DeceptiBrawn1.jpg|[[Brawn (G1)|Brawn]] appears in the third season while he has died [[The Transformers: The Movie|previously]].&amp;lt;br /&amp;gt; {{storylink|Carnage in C-Minor|Carnage in C-Minor}}&lt;br /&gt;
Image:Windcharger-COTP01.jpg|[[Windcharger (G1)|Windcharger]] appears in the third season while he has died [[The Transformers: The Movie|previously]], too. &amp;lt;br /&amp;gt; {{storylink|Call of the Primitives|Call of the Primitives}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Wrong place at the wrong time====&lt;br /&gt;
Sometimes, characters who have been captured or gone missing will suddenly show up in their base or team with no explanation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Transfixatron.jpg|Came to Earth to search for his right hand.&amp;lt;br /&amp;gt; {{storylink|The Autobot Run|The Autobot Run}}&lt;br /&gt;
Image:Decepticons w galvatron.jpg|&amp;quot;Yay, we&#039;re going to save me, Galvatron!&amp;quot;&amp;lt;br /&amp;gt; {{storylink|Five Faces of Darkness, Part 1|Five Faces of Darkness, Part 1}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notable examples==&lt;br /&gt;
===Generation One===&lt;br /&gt;
[[Image:Optimus_prime_nomouthplate.jpg|thumb|center|300px|&amp;lt;center&amp;gt;The Epic &amp;quot;Missing Piece Optimus Prime&amp;quot; &amp;lt;small&amp;gt;(Not [[Masterpiece]])&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;{{storylink|The Search for Alpha Trion}}&amp;lt;/center&amp;gt;]]&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;For more pictures, please visit the [[Animation error/Gallery|Gallery]].&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Beast Wars===&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Animation errors in remastered versions==&lt;br /&gt;
Some animation errors could happen after remastering, such as [[:Image:Fitm dvd broadcast.jpg|those]] in the episode &amp;quot;[[Fire on the Mountain]]&amp;quot;. This is because Rhino&#039;s remasters - initially created due to the degradation of the 1 inch NTSC broadcast tapes&amp;lt;ref&amp;gt;&amp;quot;I, personally, went to New York, where the original broadcast one-inch masters are housed... Before the question is asked, I&#039;ll answer it now. The one-inch masters have not physically held up well over the years. In some cases, they&#039;re nearly unwatchable.&amp;quot; - [[Brian Ward]], on his investigations for the [[Shout! Factory]] releases, http://www.shoutfactory.com/community/1551/thread.aspx &amp;lt;/ref&amp;gt; - of the Generation 1 cartoon were based on preliminary film prints of the animation&amp;lt;ref&amp;gt;&amp;quot;There are no current plans for Blu-ray, though, it&#039;s something I would love to own myself one day.  The problem is this, no one has successfully found the original BROADCAST film elements (Rhino used PRE-broadcast film for their releases, hence all the problems), which means there&#039;s nothing to restore and make high-def quality.&amp;quot; - [[Brian Ward]], in response to a question about the [[Shout! Factory]] releases, http://www.shoutfactory.com/community/1551/thread.aspx#5734 &amp;lt;/ref&amp;gt; (the final film masters having been lost or destroyed), from which some errors were fixed before the original transmission.&lt;br /&gt;
&lt;br /&gt;
==Notable episodes==&lt;br /&gt;
*[[B.O.T. (episode)|B.O.T.]]&lt;br /&gt;
*[[Carnage in C-Minor]]&lt;br /&gt;
*[[Child&#039;s Play (episode)|Child&#039;s Play]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category:Media]]&lt;/div&gt;</summary>
		<author><name>Benracer</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Longarm_(Movie)&amp;diff=578574</id>
		<title>Longarm (Movie)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Longarm_(Movie)&amp;diff=578574"/>
		<updated>2011-04-21T23:19:39Z</updated>

		<summary type="html">&lt;p&gt;Benracer: /* 3D Battle-Card Game */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobotfilm|decepticonfilm|NEST}}&lt;br /&gt;
{{disambig3|Longarm}}&lt;br /&gt;
:&#039;&#039;Longarm is an [[Autobot]] and a mass-produced drone-unit from the [[Movie (franchise)|2007 movie franchise]] portion of the [[Live-action film series|live-action film]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Longarm-gamedrone.jpg|right|250px|thumb|Stop draggin&#039; my, stop draggin&#039; my, stop draggin&#039; my car arouuuund!]]&lt;br /&gt;
&#039;&#039;&#039;Longarm&#039;&#039;&#039; is a chummy, nice, all around guy. &amp;quot;It never hurts to help&amp;quot; is his creed, and he enjoys working on protecting, repairing, and saving. After all, that&#039;s why he&#039;s an Autobot. He&#039;s almost too nice... he just can&#039;t figure out [[Decepticon|Decepticons]] at all. To be that [[Bonecrusher (Movie)|angry]], [[Dreadwing (Movie)|mean]], [[Starscream (Movie)|treacherous]], [[Megatron (Movie)|destructive]], or [[Dropkick|emo]], it all just seems like a huge waste of energy and time.  But so long as he can protect his friends, and make them smile, then he can smile right back.&lt;br /&gt;
&lt;br /&gt;
There&#039;s also units of drones that convert into tow-trucks of the same name. Both the Autobot and Decepticon armies make use of these drones, which are solid, dependable fighters, and can be particularly dangerous.&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===Titan Magazines &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
{{note|The following events occur in an alternate timeline/continuity where Megatron won the battle of Mission City.}}&lt;br /&gt;
In an alternate reality where the Decepticons conquered Earth, Longarm was part of the Autobot reinforcements. He understandably thought they were a wee bit doomed, unsure of how they were expected to defeat the vast Decepticon legions. {{storylink|Twilight&#039;s Last Gleaming, Part: 1|Twilight&#039;s Last Gleaming, Part: 1}} Nevertheless, he joined the others in landing on Earth, but in the battle at Savannah, Georgia, he was gunned down by the [[Payload (Movie)|drone hordes]].  {{storylink|Twilight&#039;s Last Gleaming, Part: 4|Twilight&#039;s Last Gleaming, Part: 4}} His unmoving body had to be removed from the Decepticon facility by Ironhide. {{storylink|Twilight&#039;s Last Gleaming, Part: 5|Twilight&#039;s Last Gleaming, Part: 5}}&lt;br /&gt;
&lt;br /&gt;
Once repaired, he joined the other Autobots in constant defensive actions against the Decepticons, including protecting San Diego alongside Ironhide. {{storylink|Dark Spark|Dark Spark}}&lt;br /&gt;
&lt;br /&gt;
When the Autobots were fully mobilized to Cybertron to secure [[Nucleon]], Longarm showed he&#039;d developed heavy pessimism after his series of ordeals, grimly stating that it was likely the Nucleon was used up by the Decepticons and Earth was doomed. He was made pilot of the &#039;&#039;[[Straxus (Movie)|Straxus]]&#039;&#039;, and found out Earth &#039;&#039;was&#039;&#039; doomed when [[Unicron]] teleported into the solar system and shot the Straxus down...  {{storylink|Return to Cybertron: Part 3|Return to Cybertron: Part 3}}&lt;br /&gt;
&lt;br /&gt;
After Earth was not-doomed, Longarm was briefly seen entering the Autobot ship as they were ordered off Earth. {{storylink|Transformers Comic issue 23|Revolution Part 1}}&lt;br /&gt;
&lt;br /&gt;
===IDW &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
Following the destruction of [[Megatron (Movie)|Megatron]] and the [[AllSpark]] in [[Mission City]], [[Sector Seven]] took custody of the inactive Longarm and [[Salvage (Movie)|Salvage]] during cleanup operations. {{Storylink|Alliance issue 1|Alliance #1}} They were taken to a secret base in the [[Nevada]] desert. {{storylink|The Reign of Starscream issue 3|The Reign of Starscream #3}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;The Veiled Threat&#039;&#039; prequel novel===&lt;br /&gt;
{{Note|The events of &#039;&#039;The Veiled Threat&#039;&#039; take place during [[IDW Publishing]]&#039;s &#039;&#039;[[Alliance (comic)|Alliance]]&#039;&#039; comic.}}&lt;br /&gt;
Longarm was a grizzled old veteran from Cybertron who joined the [[Earth]]-bound Autobots and was mentored in integrating with Earthen ways by [[Ratchet (Movie)|Ratchet]]. He enjoyed some time outside in his robot mode while hanging out with [[Kaminari Ishihara]] on a [[Diego Garcia]] beach. Left out of the [[Zambia]] mission, Longarm and [[Knock Out (ROTF)|Knockout]] hung out in a parking area, and Longarm tried to cool his younger companion&#039;s irritation at being denied action, while using his headlights to play with a feral cat.&lt;br /&gt;
&lt;br /&gt;
The pair got their chance at action later, when they were sent to [[Peru]] with [[Robert Epps|Epps]] and [[Petr Andronov]] to investigate some Decepticon activity. On arrival, Longarm had to physically restrain Knockout while Epps persuaded the smaller Autobot that his choice of holoavatar was inappropriate for the time period. When local [[NEST]] contact [[Pierre Morales]] was worried [[Starscream (Movie)|Starscream]] might be around somewhere, Longarm assured him it was unlikely.&lt;br /&gt;
&lt;br /&gt;
The next day, the NEST team went on the road out of Cuzco and through the Andes, with Longarm taking the rear. Knockout raced ahead briefly and returned with Decepticons in pursuit. Longarm was almost blasted off the side of the mountain, only just catching the side with his finger tips and clambering back up. After saving Epps from a similar fall, he delivered a slap to Knockout and told him off for racing ahead. They were soon set upon by [[Ruination (ROTF)|Ruination]]. Longarm jumped on the larger Decepticon&#039;s back and pummeled him, while the rest of the team found themselves fighting [[Blademaster]]. After Blademaster sustained a critical amount of damage and plunged to the ground far below, Ruination threw Longarm against the cliff face and moved in to finish him off, but was stopped by Knockout. Ruination retreated, and Longarm thanked Knockout and apologized for striking him earlier. Knockout, for his part, agreed racing ahead had been a mistake and said it wouldn&#039;t happen again. With the two Autobots damaged and the Decepticons unlikely to return, the NEST team drove back to Cuzco.&lt;br /&gt;
&lt;br /&gt;
Longarm was later on the NEST mission to [[Rome]], but didn&#039;t take part in any combat, perhaps due to the damage he&#039;d sustained in Peru. {{storylink|The Veiled Threat}}&lt;br /&gt;
&lt;br /&gt;
===Toy bios===&lt;br /&gt;
{{notemoviebio}}&lt;br /&gt;
Longarm was brought to life by the [[AllSpark]] during the battle of [[Mission City]]. Just minutes old, Longarm, driven by [[Mikaela Banes]], came to the aid of [[Bumblebee (Movie)|Bumblebee]] who was injured and lost the use of his legs. He drove Bumblebee down the streets of Mission City while Bumblebee continued the battle against the Decepticons. {{storylink|#FinalStand|Final Stand toy bio}}&lt;br /&gt;
&lt;br /&gt;
As one of the &amp;quot;two newest Autobot recruits on Earth&amp;quot;, Longarm joined [[Breakaway (ROTF)|Breakaway]] in hunting down [[Sideways (ROTF)|Sideways]] and [[Rampage (ROTF)|Rampage]]. While Breakaway fought Rampage, Longarm went after Sideways, chasing him through the streets in vehicle mode. The result of this battle is unknown. {{storylink|#StrikeMission|Autobot Strike Mission toy bio}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===IDW &#039;&#039;Dark of the Moon&#039;&#039; comics===&lt;br /&gt;
Salvage and Longarm, both now sapient Transformers, were on a covert [[NEST]] patrol in [[China]] and broke cover to save lives... only to get killed by the arriving [[Shockwave (Movie)|Shockwave]]. {{storylink|Rising Storm issue 1}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Battle for the Allspark&#039;&#039; online game===&lt;br /&gt;
[[Image:Longarm head.jpg|left|125px|thumb|Longarm units can be either Autobot (top) or Decepticon (bottom)]]&lt;br /&gt;
Longarm units have good Attack &amp;amp;amp; Defense capabilities, but little on speed. The two sides&#039; drones are differentiated by little more than the make of their noggins; Autobot versions use a facemask-with-optics model, while Decepticons have a lens-head version. {{Storylink|Battle for the Allspark}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: The Game&#039;&#039;===&lt;br /&gt;
Longarms are particularly dangerous foes that appear many times against both Autobot and Decepticon. They are capable of swinging the tow-arms on their backs in a wide circle, extending their wrecker-hooks, which results in a devastating slam attack that can send even the larger Transformers sprawling. Since they are also shielded against &#039;&#039;most&#039;&#039; artillery in robot mode, this attack can only be interrupted by hurling something at them.&lt;br /&gt;
&lt;br /&gt;
Aside from the previously mentioned facial differences, Autobot Longarms are white with blue detailing while Decepticon versions are white with yellow detailing. {{Storylink|Transformers The Game (console)|Transformers The Game}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
[[Image:Movie_Deluxe_Longarm.jpg|right|300px|thumb|Destined to be done in green and orange.]]&lt;br /&gt;
*&#039;&#039;&#039;Longarm&#039;&#039;&#039; (Deluxe, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID number&#039;&#039;: &#039;&#039;&#039;MA-15&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Missile&lt;br /&gt;
&lt;br /&gt;
: Longarm transforms into a Ford F-350 tow truck, capable of towing another toy thanks to his hook-arm. This arm becomes a hand-held &amp;quot;quagma cannon&amp;quot; spring-loaded missile launcher in robot mode that is affixed to his right hand via a screw. The missile launcher can also be used in vehicle mode, as a notch is cut out of the front bumper, presumably for making surprise attacks (since [[Swindle (Movie)|other]] drone characters have similar weapons). There is a single, nigh-insignificant [[automorph]] feature; the emergency lights on top of the gun/tow rig are geared to fold simultaneously. This makes [[Blackout (Movie)|Blackout&#039;s]] knees almost look interesting.&lt;br /&gt;
&lt;br /&gt;
: Unlike all of the other &amp;quot;drone&amp;quot; toys in the line, Longarm&#039;s robot mode is totally different from the CG design developed for the game; even his head resembles neither the Autobot or Decepticon drone heads. And by &amp;quot;totally different,&amp;quot; we mean &amp;quot;has &#039;&#039;[[Generation 1 (franchise)|Generation 1]]&#039;&#039; [[Hoist (G1)|Hoist]]&#039;s head.&amp;quot; Longarm&#039;s designer, [[Alex Kubalsky]], was forced to make up his own transformation scheme and robot design since Activision&#039;s reference materials had not arrived in time. When it eventually did, he altered the chest and arms of his toy design to more closely match the game design. Obviously, he left the head alone.  &lt;br /&gt;
&lt;br /&gt;
:The gun is not meant to be removable, but is easily unscrewed. The loose gun won&#039;t fit on the right hand without the screw, but will peg into the left hand via the connection used to hold the gun/crane steady in vehicle mode. The figure is still capable of full transformation and the loose crane fits tightly in vehicle mode. It is however difficult to transform him while keeping the loose gun attached to his left hand.&lt;br /&gt;
&lt;br /&gt;
: Longarm features a minor mis-assembly problem, in that the strut between the crane section and the hook itself is reversed. It is easily fixed by popping off the hook and turning it around, then unscrewing the crane part and flipping the strut.  This allows the gun to fit together much better, as depicted on the packaging.&lt;br /&gt;
&lt;br /&gt;
:This mold was redecoed into &#039;&#039;[[Revenge of the Fallen (toyline)|Revenge of the Fallen]]&#039;&#039; [[Hoist (Movie)|Hoist]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|TowedToSafety}}&lt;br /&gt;
[[Image:Movie TowedtoSafety toys.jpg|300px|thumb|Even if you&#039;re an Autobot, [[Tow-Line (RID)|no parking means no parking]].]]&lt;br /&gt;
*&#039;&#039;&#039;Towed to Safety&#039;&#039;&#039; (Multi-pack, UK 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Missile&lt;br /&gt;
&lt;br /&gt;
: This set, available in the UK in 2007, features an unaltered Deluxe class Longarm figure and a Deluxe class 1976 Camaro [[Bumblebee (Movie)|Bumblebee]] figure. The window box features a diorama background of the battle in [[Mission City]] that was also used in the Bumblebee Vs. [[Barricade (Movie)|Barricade]] pack.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|FinalStand}}&lt;br /&gt;
[[Image:Movie ScreenBattles FinalStand1.jpg|right|300px|thumb|I&#039;ll shoot, you drive!]]&lt;br /&gt;
*&#039;&#039;&#039;Final Stand&#039;&#039;&#039; (Screen Battles, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;SB-02&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Missile&lt;br /&gt;
&lt;br /&gt;
: This &#039;&#039;Screen Battles&#039;&#039; pack comes with a Longarm figure redecoed in the same paint job as the tow truck [[Mikaela Banes]] uses to tow Bumblebee to safety. The &amp;quot;Orson&#039;s Towing&amp;quot; markings have been replaced by the &amp;quot;Mike&#039;s Towing&amp;quot; markings seen on the actual truck used in the movie. Longarm&#039;s interior features a non-removable figurine of Mikaela where the driver&#039;s seat would be, plugged into one of the screw holes in the dashboard piece. The pack comes with a battle-damaged posable Bumblebee figure similar to the Robot Replicas toy. &lt;br /&gt;
&lt;br /&gt;
:This set comes in a special window box featuring a diorama background of the battle in [[Mission City]]. &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
{{anchor|StrikeMission}}&lt;br /&gt;
[[Image:ROTFAutobotStrikeMission.jpg|thumb|300px]Stop draggin&#039; my, stop draggin&#039; my, stop draggin&#039; my car around!]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Strike Mission&#039;&#039;&#039; (Deluxe class figure multipack, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Missile&lt;br /&gt;
&lt;br /&gt;
:Available as a [[Sam&#039;s Club]]-[[exclusive]], Longarm was packed with &#039;&#039;Revenge of the Fallen&#039;&#039; [[Breakaway (ROTF)|Breakaway]], [[Rampage (ROTF)|Rampage]] and a &amp;quot;battle damaged&amp;quot; version of [[Sideways (ROTF)|Sideways]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===3D Battle-Card Game===&lt;br /&gt;
[[Image:3DBattleCard_Longarm.jpg|thumb|right|250px|]Stop draggin&#039; my, stop draggin&#039; my, stop draggin&#039; my car around!]&lt;br /&gt;
* &#039;&#039;&#039;Longarm&#039;&#039;&#039; (3D Battle Card, 2007)&lt;br /&gt;
**&#039;&#039;Card number:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: In the [[3D Battle-Card Game]], the Longarm is on the Autobot side, but features the Decepticon-style head. Pieces punched out from two different cards can be assembled to form a tow-truck or a robot, while a third double-sided card gives its stats and attacks for each mode. He uses the same piece layout as [[Bonecrusher (Movie)|Bonecrusher]], just turned around in vehicle mode so the extension is in the back. This layout was also used for [[Bonecrusher (G1)|Classic Bonecrusher]] and [[Inferno (G1)|Inferno]] in the &amp;quot;Energon Wars&amp;quot; expansion.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Artist [[Ken Christiansen]] designed Longarm, along with the other new characters in the &#039;&#039;[[Transformers The Game]]&#039;&#039; and &#039;&#039;[[Revenge of the Fallen (video games)|Revenge of the Fallen]]&#039;&#039; video games. Christiansen says [http://badflipblog.blogspot.com/2009/10/tf1-tow-truck-drone-01.html on his blog] that at the time, he didn&#039;t know the tow truck character he was designing for the video game was going to become a toy, and apologises to [[TakaraTomy]] designer [[Alex Kubalsky]], who designed the Longarm toy without any reference images from [[Activision]], the publisher of the &#039;&#039;Transformers&#039;&#039; movie video games.&lt;br /&gt;
&lt;br /&gt;
[[Image:Longarm movie similar.jpg|right|150px|thumb|Do I look familiar?]]&lt;br /&gt;
* Longarm&#039;s vehicle mode is modeled after the tow truck [[Mikaela Banes]] uses in the movie to carry the damaged Bumblebee into battle. While the markings and paint job are similar, the truck in the film is of GMC make (specifically, an older model of Topkick, similar to Ironhide&#039;s alternate mode), while the toy is modeled on a Ford F-350.&lt;br /&gt;
&lt;br /&gt;
* While the movie tow truck has &amp;quot;Mike&#039;s Towing&amp;quot; on the doors, the game model and carded release of the Deluxe-class toy have &amp;quot;Orson&#039;s Towing&amp;quot; instead, a reference to &#039;&#039;Transformers&#039;&#039; design director [[Aaron Archer]]&#039;s old screen name &amp;quot;ORSON&amp;quot; on the [http://www.tfw2005.com TFW2005.com boards], as confirmed at a [[BotCon]] panel. The Screen Battles multi-pack version returns to &amp;quot;Mike&#039;s&amp;quot; markings, however.&lt;br /&gt;
&lt;br /&gt;
*Longarm&#039;s first appearance in official fiction (or a bot matching the appearance of his toy) was actually in the [[Movie Prequel issue 2|second issue]] of the &#039;&#039;[[Movie Prequel]]&#039;&#039; comics, which had him fighting in one of the flashback war scenes. Only in this brief cameo, he seemed to be a Decepticon.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://badflipblog.blogspot.com/2009/10/tf1-tow-truck-drone-01.html Longarm concepts] and [http://badflipblog.blogspot.com/2009/10/tf1-tow-truck-drone-02.html final rendering], on Ken Christiansen&#039;s blog.&lt;br /&gt;
* [http://www.tfu.info/2007/Autobot/Longarm/longarm.htm Longarm at TFU.info]&lt;br /&gt;
* [http://www.wizards.com/transformers/ 3D Battle Card Game at Wizards of the Coast]&lt;br /&gt;
&lt;br /&gt;
[[Category:3D Battle-Cards]]&lt;br /&gt;
[[Category:Allspark Mutations]]&lt;br /&gt;
[[Category:Drones]]&lt;br /&gt;
[[Category:Sam&#039;s Club exclusives]]&lt;br /&gt;
[[Category:Mass-produced Transformers]]&lt;br /&gt;
[[Category:Movie Autobots]]&lt;br /&gt;
[[Category:Movie Decepticons]]&lt;br /&gt;
[[Category:NEST]]&lt;br /&gt;
[[Category:Pilots]]&lt;br /&gt;
[[Category:Revenge of the Fallen Autobots]]&lt;br /&gt;
[[Category:Revenge of the Fallen Decepticons]]&lt;/div&gt;</summary>
		<author><name>Benracer</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Longarm_(Movie)&amp;diff=578572</id>
		<title>Longarm (Movie)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Longarm_(Movie)&amp;diff=578572"/>
		<updated>2011-04-21T23:18:32Z</updated>

		<summary type="html">&lt;p&gt;Benracer: /* Revenge of the Fallen */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobotfilm|decepticonfilm|NEST}}&lt;br /&gt;
{{disambig3|Longarm}}&lt;br /&gt;
:&#039;&#039;Longarm is an [[Autobot]] and a mass-produced drone-unit from the [[Movie (franchise)|2007 movie franchise]] portion of the [[Live-action film series|live-action film]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Longarm-gamedrone.jpg|right|250px|thumb|Stop draggin&#039; my, stop draggin&#039; my, stop draggin&#039; my car arouuuund!]]&lt;br /&gt;
&#039;&#039;&#039;Longarm&#039;&#039;&#039; is a chummy, nice, all around guy. &amp;quot;It never hurts to help&amp;quot; is his creed, and he enjoys working on protecting, repairing, and saving. After all, that&#039;s why he&#039;s an Autobot. He&#039;s almost too nice... he just can&#039;t figure out [[Decepticon|Decepticons]] at all. To be that [[Bonecrusher (Movie)|angry]], [[Dreadwing (Movie)|mean]], [[Starscream (Movie)|treacherous]], [[Megatron (Movie)|destructive]], or [[Dropkick|emo]], it all just seems like a huge waste of energy and time.  But so long as he can protect his friends, and make them smile, then he can smile right back.&lt;br /&gt;
&lt;br /&gt;
There&#039;s also units of drones that convert into tow-trucks of the same name. Both the Autobot and Decepticon armies make use of these drones, which are solid, dependable fighters, and can be particularly dangerous.&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===Titan Magazines &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
{{note|The following events occur in an alternate timeline/continuity where Megatron won the battle of Mission City.}}&lt;br /&gt;
In an alternate reality where the Decepticons conquered Earth, Longarm was part of the Autobot reinforcements. He understandably thought they were a wee bit doomed, unsure of how they were expected to defeat the vast Decepticon legions. {{storylink|Twilight&#039;s Last Gleaming, Part: 1|Twilight&#039;s Last Gleaming, Part: 1}} Nevertheless, he joined the others in landing on Earth, but in the battle at Savannah, Georgia, he was gunned down by the [[Payload (Movie)|drone hordes]].  {{storylink|Twilight&#039;s Last Gleaming, Part: 4|Twilight&#039;s Last Gleaming, Part: 4}} His unmoving body had to be removed from the Decepticon facility by Ironhide. {{storylink|Twilight&#039;s Last Gleaming, Part: 5|Twilight&#039;s Last Gleaming, Part: 5}}&lt;br /&gt;
&lt;br /&gt;
Once repaired, he joined the other Autobots in constant defensive actions against the Decepticons, including protecting San Diego alongside Ironhide. {{storylink|Dark Spark|Dark Spark}}&lt;br /&gt;
&lt;br /&gt;
When the Autobots were fully mobilized to Cybertron to secure [[Nucleon]], Longarm showed he&#039;d developed heavy pessimism after his series of ordeals, grimly stating that it was likely the Nucleon was used up by the Decepticons and Earth was doomed. He was made pilot of the &#039;&#039;[[Straxus (Movie)|Straxus]]&#039;&#039;, and found out Earth &#039;&#039;was&#039;&#039; doomed when [[Unicron]] teleported into the solar system and shot the Straxus down...  {{storylink|Return to Cybertron: Part 3|Return to Cybertron: Part 3}}&lt;br /&gt;
&lt;br /&gt;
After Earth was not-doomed, Longarm was briefly seen entering the Autobot ship as they were ordered off Earth. {{storylink|Transformers Comic issue 23|Revolution Part 1}}&lt;br /&gt;
&lt;br /&gt;
===IDW &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
Following the destruction of [[Megatron (Movie)|Megatron]] and the [[AllSpark]] in [[Mission City]], [[Sector Seven]] took custody of the inactive Longarm and [[Salvage (Movie)|Salvage]] during cleanup operations. {{Storylink|Alliance issue 1|Alliance #1}} They were taken to a secret base in the [[Nevada]] desert. {{storylink|The Reign of Starscream issue 3|The Reign of Starscream #3}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;The Veiled Threat&#039;&#039; prequel novel===&lt;br /&gt;
{{Note|The events of &#039;&#039;The Veiled Threat&#039;&#039; take place during [[IDW Publishing]]&#039;s &#039;&#039;[[Alliance (comic)|Alliance]]&#039;&#039; comic.}}&lt;br /&gt;
Longarm was a grizzled old veteran from Cybertron who joined the [[Earth]]-bound Autobots and was mentored in integrating with Earthen ways by [[Ratchet (Movie)|Ratchet]]. He enjoyed some time outside in his robot mode while hanging out with [[Kaminari Ishihara]] on a [[Diego Garcia]] beach. Left out of the [[Zambia]] mission, Longarm and [[Knock Out (ROTF)|Knockout]] hung out in a parking area, and Longarm tried to cool his younger companion&#039;s irritation at being denied action, while using his headlights to play with a feral cat.&lt;br /&gt;
&lt;br /&gt;
The pair got their chance at action later, when they were sent to [[Peru]] with [[Robert Epps|Epps]] and [[Petr Andronov]] to investigate some Decepticon activity. On arrival, Longarm had to physically restrain Knockout while Epps persuaded the smaller Autobot that his choice of holoavatar was inappropriate for the time period. When local [[NEST]] contact [[Pierre Morales]] was worried [[Starscream (Movie)|Starscream]] might be around somewhere, Longarm assured him it was unlikely.&lt;br /&gt;
&lt;br /&gt;
The next day, the NEST team went on the road out of Cuzco and through the Andes, with Longarm taking the rear. Knockout raced ahead briefly and returned with Decepticons in pursuit. Longarm was almost blasted off the side of the mountain, only just catching the side with his finger tips and clambering back up. After saving Epps from a similar fall, he delivered a slap to Knockout and told him off for racing ahead. They were soon set upon by [[Ruination (ROTF)|Ruination]]. Longarm jumped on the larger Decepticon&#039;s back and pummeled him, while the rest of the team found themselves fighting [[Blademaster]]. After Blademaster sustained a critical amount of damage and plunged to the ground far below, Ruination threw Longarm against the cliff face and moved in to finish him off, but was stopped by Knockout. Ruination retreated, and Longarm thanked Knockout and apologized for striking him earlier. Knockout, for his part, agreed racing ahead had been a mistake and said it wouldn&#039;t happen again. With the two Autobots damaged and the Decepticons unlikely to return, the NEST team drove back to Cuzco.&lt;br /&gt;
&lt;br /&gt;
Longarm was later on the NEST mission to [[Rome]], but didn&#039;t take part in any combat, perhaps due to the damage he&#039;d sustained in Peru. {{storylink|The Veiled Threat}}&lt;br /&gt;
&lt;br /&gt;
===Toy bios===&lt;br /&gt;
{{notemoviebio}}&lt;br /&gt;
Longarm was brought to life by the [[AllSpark]] during the battle of [[Mission City]]. Just minutes old, Longarm, driven by [[Mikaela Banes]], came to the aid of [[Bumblebee (Movie)|Bumblebee]] who was injured and lost the use of his legs. He drove Bumblebee down the streets of Mission City while Bumblebee continued the battle against the Decepticons. {{storylink|#FinalStand|Final Stand toy bio}}&lt;br /&gt;
&lt;br /&gt;
As one of the &amp;quot;two newest Autobot recruits on Earth&amp;quot;, Longarm joined [[Breakaway (ROTF)|Breakaway]] in hunting down [[Sideways (ROTF)|Sideways]] and [[Rampage (ROTF)|Rampage]]. While Breakaway fought Rampage, Longarm went after Sideways, chasing him through the streets in vehicle mode. The result of this battle is unknown. {{storylink|#StrikeMission|Autobot Strike Mission toy bio}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===IDW &#039;&#039;Dark of the Moon&#039;&#039; comics===&lt;br /&gt;
Salvage and Longarm, both now sapient Transformers, were on a covert [[NEST]] patrol in [[China]] and broke cover to save lives... only to get killed by the arriving [[Shockwave (Movie)|Shockwave]]. {{storylink|Rising Storm issue 1}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Battle for the Allspark&#039;&#039; online game===&lt;br /&gt;
[[Image:Longarm head.jpg|left|125px|thumb|Longarm units can be either Autobot (top) or Decepticon (bottom)]]&lt;br /&gt;
Longarm units have good Attack &amp;amp;amp; Defense capabilities, but little on speed. The two sides&#039; drones are differentiated by little more than the make of their noggins; Autobot versions use a facemask-with-optics model, while Decepticons have a lens-head version. {{Storylink|Battle for the Allspark}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: The Game&#039;&#039;===&lt;br /&gt;
Longarms are particularly dangerous foes that appear many times against both Autobot and Decepticon. They are capable of swinging the tow-arms on their backs in a wide circle, extending their wrecker-hooks, which results in a devastating slam attack that can send even the larger Transformers sprawling. Since they are also shielded against &#039;&#039;most&#039;&#039; artillery in robot mode, this attack can only be interrupted by hurling something at them.&lt;br /&gt;
&lt;br /&gt;
Aside from the previously mentioned facial differences, Autobot Longarms are white with blue detailing while Decepticon versions are white with yellow detailing. {{Storylink|Transformers The Game (console)|Transformers The Game}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
[[Image:Movie_Deluxe_Longarm.jpg|right|300px|thumb|Destined to be done in green and orange.]]&lt;br /&gt;
*&#039;&#039;&#039;Longarm&#039;&#039;&#039; (Deluxe, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID number&#039;&#039;: &#039;&#039;&#039;MA-15&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Missile&lt;br /&gt;
&lt;br /&gt;
: Longarm transforms into a Ford F-350 tow truck, capable of towing another toy thanks to his hook-arm. This arm becomes a hand-held &amp;quot;quagma cannon&amp;quot; spring-loaded missile launcher in robot mode that is affixed to his right hand via a screw. The missile launcher can also be used in vehicle mode, as a notch is cut out of the front bumper, presumably for making surprise attacks (since [[Swindle (Movie)|other]] drone characters have similar weapons). There is a single, nigh-insignificant [[automorph]] feature; the emergency lights on top of the gun/tow rig are geared to fold simultaneously. This makes [[Blackout (Movie)|Blackout&#039;s]] knees almost look interesting.&lt;br /&gt;
&lt;br /&gt;
: Unlike all of the other &amp;quot;drone&amp;quot; toys in the line, Longarm&#039;s robot mode is totally different from the CG design developed for the game; even his head resembles neither the Autobot or Decepticon drone heads. And by &amp;quot;totally different,&amp;quot; we mean &amp;quot;has &#039;&#039;[[Generation 1 (franchise)|Generation 1]]&#039;&#039; [[Hoist (G1)|Hoist]]&#039;s head.&amp;quot; Longarm&#039;s designer, [[Alex Kubalsky]], was forced to make up his own transformation scheme and robot design since Activision&#039;s reference materials had not arrived in time. When it eventually did, he altered the chest and arms of his toy design to more closely match the game design. Obviously, he left the head alone.  &lt;br /&gt;
&lt;br /&gt;
:The gun is not meant to be removable, but is easily unscrewed. The loose gun won&#039;t fit on the right hand without the screw, but will peg into the left hand via the connection used to hold the gun/crane steady in vehicle mode. The figure is still capable of full transformation and the loose crane fits tightly in vehicle mode. It is however difficult to transform him while keeping the loose gun attached to his left hand.&lt;br /&gt;
&lt;br /&gt;
: Longarm features a minor mis-assembly problem, in that the strut between the crane section and the hook itself is reversed. It is easily fixed by popping off the hook and turning it around, then unscrewing the crane part and flipping the strut.  This allows the gun to fit together much better, as depicted on the packaging.&lt;br /&gt;
&lt;br /&gt;
:This mold was redecoed into &#039;&#039;[[Revenge of the Fallen (toyline)|Revenge of the Fallen]]&#039;&#039; [[Hoist (Movie)|Hoist]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|TowedToSafety}}&lt;br /&gt;
[[Image:Movie TowedtoSafety toys.jpg|300px|thumb|Even if you&#039;re an Autobot, [[Tow-Line (RID)|no parking means no parking]].]]&lt;br /&gt;
*&#039;&#039;&#039;Towed to Safety&#039;&#039;&#039; (Multi-pack, UK 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Missile&lt;br /&gt;
&lt;br /&gt;
: This set, available in the UK in 2007, features an unaltered Deluxe class Longarm figure and a Deluxe class 1976 Camaro [[Bumblebee (Movie)|Bumblebee]] figure. The window box features a diorama background of the battle in [[Mission City]] that was also used in the Bumblebee Vs. [[Barricade (Movie)|Barricade]] pack.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|FinalStand}}&lt;br /&gt;
[[Image:Movie ScreenBattles FinalStand1.jpg|right|300px|thumb|I&#039;ll shoot, you drive!]]&lt;br /&gt;
*&#039;&#039;&#039;Final Stand&#039;&#039;&#039; (Screen Battles, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;SB-02&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Missile&lt;br /&gt;
&lt;br /&gt;
: This &#039;&#039;Screen Battles&#039;&#039; pack comes with a Longarm figure redecoed in the same paint job as the tow truck [[Mikaela Banes]] uses to tow Bumblebee to safety. The &amp;quot;Orson&#039;s Towing&amp;quot; markings have been replaced by the &amp;quot;Mike&#039;s Towing&amp;quot; markings seen on the actual truck used in the movie. Longarm&#039;s interior features a non-removable figurine of Mikaela where the driver&#039;s seat would be, plugged into one of the screw holes in the dashboard piece. The pack comes with a battle-damaged posable Bumblebee figure similar to the Robot Replicas toy. &lt;br /&gt;
&lt;br /&gt;
:This set comes in a special window box featuring a diorama background of the battle in [[Mission City]]. &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
{{anchor|StrikeMission}}&lt;br /&gt;
[[Image:ROTFAutobotStrikeMission.jpg|thumb|300px]Stop draggin&#039; my, stop draggin&#039; my, stop draggin&#039; my car around!]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Strike Mission&#039;&#039;&#039; (Deluxe class figure multipack, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Missile&lt;br /&gt;
&lt;br /&gt;
:Available as a [[Sam&#039;s Club]]-[[exclusive]], Longarm was packed with &#039;&#039;Revenge of the Fallen&#039;&#039; [[Breakaway (ROTF)|Breakaway]], [[Rampage (ROTF)|Rampage]] and a &amp;quot;battle damaged&amp;quot; version of [[Sideways (ROTF)|Sideways]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===3D Battle-Card Game===&lt;br /&gt;
[[Image:3DBattleCard_Longarm.jpg|thumb|right|250px|]]&lt;br /&gt;
* &#039;&#039;&#039;Longarm&#039;&#039;&#039; (3D Battle Card, 2007)&lt;br /&gt;
**&#039;&#039;Card number:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: In the [[3D Battle-Card Game]], the Longarm is on the Autobot side, but features the Decepticon-style head. Pieces punched out from two different cards can be assembled to form a tow-truck or a robot, while a third double-sided card gives its stats and attacks for each mode. He uses the same piece layout as [[Bonecrusher (Movie)|Bonecrusher]], just turned around in vehicle mode so the extension is in the back. This layout was also used for [[Bonecrusher (G1)|Classic Bonecrusher]] and [[Inferno (G1)|Inferno]] in the &amp;quot;Energon Wars&amp;quot; expansion.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
==Notes==&lt;br /&gt;
* Artist [[Ken Christiansen]] designed Longarm, along with the other new characters in the &#039;&#039;[[Transformers The Game]]&#039;&#039; and &#039;&#039;[[Revenge of the Fallen (video games)|Revenge of the Fallen]]&#039;&#039; video games. Christiansen says [http://badflipblog.blogspot.com/2009/10/tf1-tow-truck-drone-01.html on his blog] that at the time, he didn&#039;t know the tow truck character he was designing for the video game was going to become a toy, and apologises to [[TakaraTomy]] designer [[Alex Kubalsky]], who designed the Longarm toy without any reference images from [[Activision]], the publisher of the &#039;&#039;Transformers&#039;&#039; movie video games.&lt;br /&gt;
&lt;br /&gt;
[[Image:Longarm movie similar.jpg|right|150px|thumb|Do I look familiar?]]&lt;br /&gt;
* Longarm&#039;s vehicle mode is modeled after the tow truck [[Mikaela Banes]] uses in the movie to carry the damaged Bumblebee into battle. While the markings and paint job are similar, the truck in the film is of GMC make (specifically, an older model of Topkick, similar to Ironhide&#039;s alternate mode), while the toy is modeled on a Ford F-350.&lt;br /&gt;
&lt;br /&gt;
* While the movie tow truck has &amp;quot;Mike&#039;s Towing&amp;quot; on the doors, the game model and carded release of the Deluxe-class toy have &amp;quot;Orson&#039;s Towing&amp;quot; instead, a reference to &#039;&#039;Transformers&#039;&#039; design director [[Aaron Archer]]&#039;s old screen name &amp;quot;ORSON&amp;quot; on the [http://www.tfw2005.com TFW2005.com boards], as confirmed at a [[BotCon]] panel. The Screen Battles multi-pack version returns to &amp;quot;Mike&#039;s&amp;quot; markings, however.&lt;br /&gt;
&lt;br /&gt;
*Longarm&#039;s first appearance in official fiction (or a bot matching the appearance of his toy) was actually in the [[Movie Prequel issue 2|second issue]] of the &#039;&#039;[[Movie Prequel]]&#039;&#039; comics, which had him fighting in one of the flashback war scenes. Only in this brief cameo, he seemed to be a Decepticon.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://badflipblog.blogspot.com/2009/10/tf1-tow-truck-drone-01.html Longarm concepts] and [http://badflipblog.blogspot.com/2009/10/tf1-tow-truck-drone-02.html final rendering], on Ken Christiansen&#039;s blog.&lt;br /&gt;
* [http://www.tfu.info/2007/Autobot/Longarm/longarm.htm Longarm at TFU.info]&lt;br /&gt;
* [http://www.wizards.com/transformers/ 3D Battle Card Game at Wizards of the Coast]&lt;br /&gt;
&lt;br /&gt;
[[Category:3D Battle-Cards]]&lt;br /&gt;
[[Category:Allspark Mutations]]&lt;br /&gt;
[[Category:Drones]]&lt;br /&gt;
[[Category:Sam&#039;s Club exclusives]]&lt;br /&gt;
[[Category:Mass-produced Transformers]]&lt;br /&gt;
[[Category:Movie Autobots]]&lt;br /&gt;
[[Category:Movie Decepticons]]&lt;br /&gt;
[[Category:NEST]]&lt;br /&gt;
[[Category:Pilots]]&lt;br /&gt;
[[Category:Revenge of the Fallen Autobots]]&lt;br /&gt;
[[Category:Revenge of the Fallen Decepticons]]&lt;/div&gt;</summary>
		<author><name>Benracer</name></author>
	</entry>
</feed>