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		<id>https://tfwiki.duckdns.org/index.php?title=Hound_(Movie)&amp;diff=881483</id>
		<title>Hound (Movie)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Hound_(Movie)&amp;diff=881483"/>
		<updated>2014-07-07T03:24:29Z</updated>

		<summary type="html">&lt;p&gt;Blackout25: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobotfilm}}&lt;br /&gt;
{{disambig3|Hound}}&lt;br /&gt;
:&#039;&#039;Hound is an [[Autobot]] from the [[Movie (franchise)|2007 movie franchise]] and [[Transformers: Age of Extinction (film)|Age of Extinction movie]] in the [[Live-action film series|live-action film]] continuity family.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:TF4Hound.jpg|300px|thumb|right|Son, this is what happens when you &#039;&#039;frag a stranger in the aft!&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hound&#039;&#039;&#039; is a technical specialist and highly experienced, gutsy [[Autobot]] commando. He throws himself into every mission with no more worries than a duck landing on a pond. He is good friends with the far more relaxed [[Trailbreaker (Movie)|Trailbreaker]], although his buddy&#039;s flip attitude and refusal to take anything seriously sometimes get on Hound&#039;s nerves in grave situations.  Still, he&#039;s nothing if not a loyal soldier and would sooner go down swinging then abandon his allies on the battlefield.&lt;br /&gt;
&lt;br /&gt;
{{bigquote|I&#039;m a fat ballerina who takes scalps and slits throats!|Hound&#039;s the fat badass ballerina.|&#039;&#039;[[Transformers: Age of Extinction (film)|Age of Extinction]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{TOCclear}}&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===&#039;&#039;Age of Extinction&#039;&#039; film===&lt;br /&gt;
{{voiceactor|[[John Goodman]] (English)|}}&lt;br /&gt;
{{spoiler|Transformers: Age of Extinction (film)|July 28}}&lt;br /&gt;
Hound was among the Autobots who went into hiding on Earth after Cemetary Wind began hunting down the Autobots. Hound was overjoyed when [[Optimus Prime (Movie)|Optimus Prime]] returned to the surviving Autobots. Though delighted that the Autobots were a team again, Hound expressed his immense distaste of humans following their betrayal. He didn&#039;t take kindly to [[Drift (ROTF)|Drift&#039;s]] haikus, and nearly came to blows with him before Optimus broke it up. He also had to be stopped from opening fire on [[Cade Yeager]], his daughter [[Tessa Yeager|Tessa]], and her boyfriend [[Shane Dyson|Shane]]. That night, thanks to Cade&#039;s tinkering with Cemetary Wind&#039;s drones, the Autobots learned of [[Leadfoot (DOTM)|Leadfoot&#039;s]] demise. Hound was saddened to learn of his friend&#039;s fate, and saluted his fallen comrade. The loss of Leadfoot no doubt helped convince Hound to join in Cade&#039;s mission to infiltrate KSI.&lt;br /&gt;
&lt;br /&gt;
However, the Autobots suffered another blow when they learned of Ratchet&#039;s death and subsequent melting down for raw material. Hound gladly joined in the enraged Optimus&#039; attack on KSI. After fighting their way through several rooms and facilities, the Autobots came upon the imprisoned [[Brains]], who Hound took the time to free from his predicament. Hound was eager to kill Joshua Joyce for the atrocities he&#039;d committed, but after a lecture on how the Autobots now meant nothing to humanity, Optimus quietly ordered a retreat, to Hound and Brains&#039; disappointment. The Autobots fled KSI, only to be pursued by [[Galvatron (AOE)|Galvatron]] and [[Stinger (AOE)|Stinger]]. The Autobots were subsequently separated from their leader and thus unable to save Optimus and Tessa from [[Lockdown (ROTF)|Lockdown]].&lt;br /&gt;
&lt;br /&gt;
The Autobots, Cade and Shane ventured to [[Chicago]], and covertly stowed away on Lockdown&#039;s ship (though Hound admitted it was probably a bad idea). Hound had to aggressively prod [[Crosshairs (Movie)|Crosshairs]] into helping rescue Optimus and Tessa, and informed the group they had ten minutes before Lockdown departed Earth. Hound and the others found Lockdown&#039;s high-security vault, where Hound had a disgusting encounter with an alien life-form. Despite the creature&#039;s relative harmlessness, Hound couldn&#039;t find it in him to let it survive, and quickly destroyed it. The Autobots soon found their leader, and Hound went to commander a separate ship docked with Lockdown&#039;s, though he confessed to Optimus he was a &amp;quot;sucky&amp;quot; pilot. Indeed, when the team regrouped, the ship was found to have made an extremely rough landing. Hey, at least the big guy was honest.&lt;br /&gt;
&lt;br /&gt;
[[Image:The Big Lehoundski.jpg|right|300px|thumb|Has the whole world gone CRAZY??!! AM I THE ONLY ONE AROUND HERE WHO GIVES A SLAG ABOUT THE ENERGON??!!]]&lt;br /&gt;
Optimus ordered the Autobots to abandon humanity forever and flee to the stars aboard the stolen ship, a plan Hound was soundly with. However, Optimus ultimately decided to stop Galvatron, and Hound piloted the ship to [[China]]. Hound left the pilot&#039;s seat in order to help retrieve the Seed from Joyce, but incoming fire from Galvatron&#039;s army knocked him and Bumblebee into the streets of Hong Kong. Although he ended up briefly stuck in a building thanks to his plump shape, and did not appreciate Joyce calling him fat, Hound fought tooth and nail to protect Joyce, the humans and the Seed from Galvatron&#039;s forces. Encouraging Cade to join the battle with him, Hound found himself running out of ammo and weaponry, but fought on as long as he could, also utilizing his skills as a &amp;quot;fat ballerina&amp;quot; to his advantage. After taking out a group of KSI Transformers with a grenade, Hound finally ran out of ammo, but fought on using his knife, his hat, his belt, and even his cigar. By this point, Hound was exhausted from the battle, but was reinvigorated when Optimus joined the battle with the [[Dinobot (AOE)|Dinobots]]. Hound joined in attempting to escort the Seed to safety, but when Lockdown arrived and unleashed his ship&#039;s tractor beam, Hound escaped it&#039;s influence and joined the other Autobots in setting up a perimeter on a nearby bridge. Lockdown was defeated, and after regrouping, Optimus assigned Hound and the Autobots to protect the Yeager family before departing into space with the Seed. {{storylink|Transformers: Age of Extinction (film)|Age of Extinction}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; The Game (PSP)===&lt;br /&gt;
[[Image:Movie hound psp.jpg|180px|thumb|left|You want a toe? I can get you a toe, believe me. There are ways, Dude. You don&#039;t wanna know about it, believe me.]]&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Daniel Ross]]&lt;br /&gt;
&lt;br /&gt;
Hound was among the Autobots who accompanied [[Optimus Prime (Movie)|Optimus Prime]] to [[Earth]] in response to a signal from [[Bumblebee (Movie)|Bumblebee]] alerting them to the presence of the [[AllSpark|All Spark]] on the planet. After being informed by Bumblebee&#039;s human companion [[Sam Witwicky (Movie)|Sam Witwicky]] that the lost [[Decepticon]] leader [[Megatron (Movie)|Megatron]] was also on Earth, Prime dispatched Hound and his close friend [[Trailbreaker (Movie)|Trailbreaker]] to investigate the Arctic cavern in which Megatron&#039;s body was originally uncovered. Taking some drones with them, Hound and Trailbreaker discovered that the Decepticons [[Shockwave (Movie)|Shockwave]] and [[Thundercracker (Movie)|Thundercracker]] had had the same idea. As Megatron&#039;s body had already been moved by [[Sector Seven]] anyway, Hound and Trailbreaker had nothing to lose by planting bombs in the cavern, hoping to entomb the two Decepticons in ice. Unfortunately, the two villains escaped at the last minute, having discovered that Megatron had brought an army of drones to Earth with him to help search for the All Spark—drones which were currently lying dormant around the Earth.&lt;br /&gt;
&lt;br /&gt;
Shockwave brought Megatron&#039;s drone army back on line soon after, and they attacked the Autobots en route to [[Hoover Dam]]. [[Ironhide (Movie)|Ironhide]] and [[Ratchet (Movie)|Ratchet]] forced the origin of the drones from a defeated Thundercracker, and [[Wheeljack (Movie)|Wheeljack]] quickly concocted a virus that would send them back into sleep mode. Hound and Trailbreaker were charged with getting the virus transmitted into a satellite so that it could be broadcast to all the drones at once, and they broke into a communications center belonging to &amp;quot;The Corporation&amp;quot; (apparently a Sector Seven front company) to use their communications dish. Decepticon drones dogged their every step, blowing up the first dish they found and forcing them to move to the complex&#039;s airstrip to find another. Unfortunately, the drones cut off the power supply to this dish, requiring Hound to power it up manually while Trailbreaker uploaded the virus. &amp;quot;Uploading the virus&amp;quot;, for some inexplicably &#039;&#039;bizarre&#039;&#039; reason, involved Trailbreaker violently attacking the dish control panel, causing both it and the dish to explode, hurling Hound&#039;s body across the complex. The virus was successfully transmitted to the drones, knocking them offline, but at the cost of Hound&#039;s life. With the last of his strength, Hound asked Trailbreaker if the plan worked, but he died in Trailbreaker&#039;s arms before his friend could answer.&lt;br /&gt;
&lt;br /&gt;
It really sucks to be Hound.  {{storylink|Transformers The Game (PSP)|Transformers The Game (PSP)}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Transformers (2010)===&lt;br /&gt;
[[File:TF2010-toy Tracker Hound.jpg|thumb|300px|Mark it Zero.]]&lt;br /&gt;
*&#039;&#039;&#039;Tracker Hound&#039;&#039;&#039; (Legends, 2010)&lt;br /&gt;
&lt;br /&gt;
:[[Transformers (2010 toyline)|&#039;&#039;Transformers&#039;&#039; (2010)]] [[Legends Class]] Tracker Hound is a redeco of &#039;&#039;[[Transformers: Universe (2008 toyline)|Universe]]&#039;&#039; Legends Class [[Hound (G1)#Universe_.282008.29|Autobot Hound]] in black, with gold striping, silver details, and metallic-blue eyes. He transforms into a somewhat outdated, old-fashioned army Jeep. For legal reasons, the vehicle mode has been slightly tweaked, such as sporting squared headlights and horizontal vents in the front grille, as compared to the characteristic round headlights/vertical grille vents design of a real-life Jeep.&lt;br /&gt;
&lt;br /&gt;
:The [[stock photography]] to the right depicts him as mis-transformed, with his windshield not being flipped up.&lt;br /&gt;
&lt;br /&gt;
:Although the lack of a [[bio]] makes the figure&#039;s placement difficult, it both featured different [[Tech Spec]] numbers from the original &#039;&#039;Generation 1&#039;&#039;-themed release of Legends Hound, and was listed as &amp;quot;movie&amp;quot; product in the Japanese &#039;&#039;[[Transformers Generations 2011]] Vol. 1&#039;&#039; guidebook.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2010/Autobot/LegTrackerHound/hound.htm More information on Tracker Hound at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Age of Extinction===&lt;br /&gt;
====Robots in Disguise====&lt;br /&gt;
{{anchor|OneStepChanger}}&lt;br /&gt;
[[File:AOERIDtoy-OneStepHound.jpg|thumb|300px|I don&#039;t roll out on shabbos!]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Hound&#039;&#039;&#039; (One Step Changers, 2014)&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|PowerBattler}}&lt;br /&gt;
[[File:AOERIDtoy-PowerBattlerHound.jpg|thumb|300px|Am I wrong?]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Hound&#039;&#039;&#039; (Power Battlers, 2014)&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Generations====&lt;br /&gt;
[[File:AOEGenerationstoy-VoyagerHound.jpg|thumb|300px|Life does not stop and start at your convenience, you miserable piece of slag.]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Hound&#039;&#039;&#039; (Voyager, 2014)&lt;br /&gt;
**&#039;&#039;Series&#039;&#039;: &#039;&#039;&#039;M4: 003&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;AD21&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 shotguns, 2 pistols (A), 2 pistols (B), minigun, knife&lt;br /&gt;
&lt;br /&gt;
:Part of the second of &#039;&#039;Age of Extinction: [[Transformers: Generations|Generations]]&#039;&#039; Voyager Class toys, Hound transforms into an Oskosh Medium Defense Tactical vehicle. Hound comes with seven weapons that can combine into a larger gun. All of his weapons are capable of being stored in both his vehicle and robot mode. His beard, helmet, and forearm bandoliers are made out of rubber. In robot mode, he sports faux-kibble tires on his feet.&lt;br /&gt;
&lt;br /&gt;
:The TakaraTomy version, part of the second wave of Lost Age: Movie Advanced toys, features black and brown on his vehicle and robot mode. Hound&#039;s helmet has a silver stripe running down the middle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Contruct-Bots====&lt;br /&gt;
:*&#039;&#039;See: &#039;&#039;&#039;[[Hound (Construct-Bots)]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Kre-O====&lt;br /&gt;
:*&#039;&#039;See: &#039;&#039;&#039;[[Hound (Kre-O)#LockdownAirRaid|Hound (Kre-O)]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Age of Extinction Autobots]]&lt;br /&gt;
[[Category:Movie Autobots]]&lt;br /&gt;
[[Category:Transformers (2010) Autobots]]&lt;/div&gt;</summary>
		<author><name>Blackout25</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers:_Age_of_Extinction_(film)&amp;diff=881468</id>
		<title>Transformers: Age of Extinction (film)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers:_Age_of_Extinction_(film)&amp;diff=881468"/>
		<updated>2014-07-07T02:24:25Z</updated>

		<summary type="html">&lt;p&gt;Blackout25: /* Quotes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Nav-aoe}}&lt;br /&gt;
[[File:Transformers-_Age_of_ExtinctionOptimusPrimePoster.jpg‎|thumb|right|300px|&amp;quot;Brace yourselves. Winter is coming.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Transformers: Age of Extinction&#039;&#039;&#039;&#039;&#039; is the fourth film in the [[live-action film series]]. It was released on [[June 27]], [[2014]]. &lt;br /&gt;
&lt;br /&gt;
Following the [[Transformers: Dark of the Moon (film)|Battle of Chicago]], humanity has come to fear both Autobots and Decepticons alike. With the aid of a Transformer mercenary named [[Lockdown (ROTF)|Lockdown]], a CIA [[Cemetery Wind|task-force]] operated by [[Harold Attinger]] begins hunting the remaining [[Transformer]]s on [[Earth]]. Hunted by enemies that were once his allies, [[Optimus Prime (Movie)|Optimus Prime]] sends his forces into hiding. Now, four years later, struggling inventor and single-father [[Cade Yeager]] discovers a damaged Transformer, placing both himself and his [[Tessa Yeager|daughter]] on a collision course with events that threaten the extinction of humankind itself.&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
&amp;lt;!-- copy and paste from wikipedia AND YOU WILL DIE, WE WILL MURDER YOU --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:The Creators AOE.jpg|thumb|right|300px|&amp;quot;Brace yourselves. Robotic hell is coming.&amp;quot;]]&lt;br /&gt;
65 million years ago, on the planet [[Earth]], during the Cretaceous Period, a &#039;&#039;Psittacosaurus&#039;&#039; is out hunting for food. Finding a fish, the small dinosaur starts to feed, but stops as hundreds of alien ships enter Earth&#039;s atmosphere, with mysterious aliens laying down bombs all over the surface. These alien ships are commanded by &amp;quot;The Creators&amp;quot;. The alien ships begin launching bombs called &amp;quot;Seeds&amp;quot;. Detonating them, they turn most of the Earth&#039;s surface and much of its organic life into a metallic element. Barely escaping, the &#039;&#039;Psittacosaurus&#039;&#039; walks through the fields of metallic dinosaur corpses. The Age of the Dinosaurs is over.&lt;br /&gt;
&lt;br /&gt;
[[File:AOE Ratchet dying.jpg|thumb|left|300px|&amp;quot;Knew I shouldn&#039;t have signed that Sacrificial Lion clause in the contract!&amp;quot;]]&lt;br /&gt;
Four years after the invasion of [[Chicago]], tensions between humans and Cybertronians have risen dramatically. The government of the United States has terminated all human-Autobot joint operations and deemed every Autobot a wanted fugitive. [[Harold Attinger]] heads a black-ops military unit known as [[Cemetery Wind]], which aims to hunt down and kill all Transformers, regardless of faction. On one such mission aboard an abandoned boat, the team pinpoint another Transformer in hiding, who turns out to be [[Ratchet (Movie)|Ratchet]]. Initially he tries to run, but when he is forced to transform, he tries to reason with the CIA operatives. [[James Savoy]], who leads the field operations and reports to the paranoid [[Harold Attinger]], dismisses Ratchet&#039;s pleas. Then, a cannon emerges from the swamp, firing off a few rounds, knocking Ratchet down, and destroying his leg. It&#039;s revealed to be [[Lockdown (ROTF)|Lockdown]], who demands to know Optimus Prime&#039;s whereabouts. Ratchet&#039;s defiance earns him a hook through the chest, killing him. &lt;br /&gt;
&lt;br /&gt;
In Texas, struggling inventor [[Cade Yeager]] and his friend/employee [[Lucas Flannery]] meet at an old theater, looking for parts/salvage. He finds an old truck, and upon inspection, it seems to have artillery shells inside it. He buys the truck along with the other theater equipment and puts it in his garage. [[Tessa Yeager|Tessa]], Cade&#039;s daughter, observes this while video-chatting with her boyfriend and flips out on her dad for buying the heap of junk.&lt;br /&gt;
[[File:RustyoldtruckAOE.jpg|thumb|right|300px|&amp;quot;*Gasp* It&#039;s not mint in box!&amp;quot;]]&lt;br /&gt;
Later on, Cade discovers a giant hole on the radiator while taking the truck apart. After calling Lucas and Tessa, he connects jumper cables to its engine...only for it to promptly declare &amp;quot;Calling all Autobots...&amp;quot;. They realize it&#039;s a Transformer right before Optimus Prime transforms and roars in a fit of rage while waving his shotgun. Lucas gets injured in the head by the swinging shotgun. Outside, Lucas advocates calling the cops, claiming that there is a huge reward for Transformers. Cade talks to Optimus. Seeing the damaged condition the Autobot leader is in, Cade decides to repair him. Cade sends Lucas to buy the parts that will enable him to fix Optimus. &lt;br /&gt;
&lt;br /&gt;
Shortly after, however, a strike team led by Savoy and commanded by Attinger approaches the farm, having been tipped off to Prime&#039;s location by Lucas. Agents swarm the barn...but there is no trace of Prime inside. As Savoy presses a gun to Tessa&#039;s head and Cade swears that he doesn&#039;t know where Prime is, said Cybertronian explodes out of the floor of the barn-he was hiding in the basement under the barn. Optimus escapes, still being chased by Cemetery Wind. As Cade catches a mini-drone used by Cemetery Wind and the Yeager residence explodes, a white rally car zooms over the adjacent fields and picks up the Yeagers and Lucas. The driver is revealed to be [[Shane Dyson|Shane]], Tessa&#039;s boyfriend and rally car racer.&lt;br /&gt;
&lt;br /&gt;
Lockdown arrives to chase Optimus. Prime, as well as the Yeagers, Shane, and Lucas, is chased into an abandoned factory. While Optimus fights Lockdown, Shane uses his driving skills to good use and dispatches most of Cemetery Wind. However, the stunt driving has broken the car&#039;s axle. They pile into Optimus and flee, but Lucas is caught in the radius of Lockdown&#039;s grenade and is turned into metal, frozen in midstride.&lt;br /&gt;
&lt;br /&gt;
Arriving at a very dilapidated gas station, Optimus orders the humans out and drives off to ensure that they have not been followed. Cade and Shane converse. Tessa gets angry at Cade again for putting them all in danger.&lt;br /&gt;
[[File:Autobots unite monument valley AOE.jpg|thumb|left|300px]]&lt;br /&gt;
The next day Optimus and the humans set off towards Monument Valley but stop at a small ATM on the way. Cade tries to use the mini-drone to make a transaction out of his account. This fails, of course, and has the unfortunate side effect of alerting the feds to their location. A group of police cars descend on the scene but the entourage has already left. Prime scans a passing truck, sheds his layer of rust and takes on a new form with his old paint scheme. They arrive in Monument Valley where they meet other Autobot refugees in the form of [[Crosshairs (Movie)|Crosshairs]], [[Hound (Movie)|Hound]], [[Drift (ROTF)|Drift]], and [[Bumblebee (Movie)|Bumblebee]]. Crosshairs and Hound start threatening the humans for having their species betray them. Later, Optimus convinces them that they have risked their lives to save his. During nightime, Optimus asks if the are any other Autobots that are still hiding. Later, Cade reveals footage of Ratchet and Leadfoot&#039;s demise using the stolen aerial drone. Hound then takes off his hat for respect for his fallen friend while Prime declares that he will kill the one responsible for hunting down the Autobots.&lt;br /&gt;
&lt;br /&gt;
Inspection of the drone leads them to a company named [[Kinetic Solutions Incorporated|KSI]], located in Chicago. It is run by [[Joshua Joyce]], who is working with [[Su Yueming]] and Attinger to create artificial Transformers to eventually be used in the military. Using the remains of Megatron, Sentinel Prime, and the countless Decepticons from the Chicago battle, they have synthesized a matter called &#039;[[Transformium]]&#039;, which, when given commands through a computer, can &#039;transform&#039; into various shapes or objects. Although a drone called [[Stinger (AOE)|Stinger]] (designed after Bumblebee) is active, Joshua&#039;s major project is a bigger, stronger drone called [[Galvatron (AOE)|Galvatron]]. However, his attempts have not been successful-the drone keeps resembling &#039;&#039;[[Megatron (Movie)|Megatron]]&#039;&#039; instead of the more friendlier image of Optimus Prime. Bumblebee builds Cade and Shane faux-ID badges which the duo use to infiltrate KSI. Cade goes further in and projects imagery of Ratchet&#039;s severed head being melted down for Transformium and the captured [[Brains]], currently missing a leg. This sends Prime into a rage, prompting him to declare that he&#039;s &amp;quot;gonna tear them apart&amp;quot;. Meanwhile, Shane tries to restrain Bumblebee from demolishing a Stinger prototype after a promotional video repeatedly calls him inferior to the man-made drone. He has only partial success, but both human and Autobot manage to avoid detection.&lt;br /&gt;
&lt;br /&gt;
However, Cade is caught by his ID badge being used twice (by him and its original owner). He is taken to the upper floors and is confronted by Attinger, who claims that what he has witnessed is for world peace. He also asks him about the whereabouts of Optimus Prime. Cade maintains his silence.&lt;br /&gt;
&lt;br /&gt;
Furious over how the humans have mutilated their comrade(s), Optimus orders an attack on KSI. Bumblebee, carried upstairs by Drift in copter mode, rescues Cade. The others trash the lab, free Brains, and confront Joshua, only for him to openly declare that what is being done is being done to prevent more Transformer-caused damage and that the humans &amp;quot;don&#039;t need&amp;quot; the Autobots. Disheartened, Prime orders a retreat. &lt;br /&gt;
&lt;br /&gt;
As the Autobots exit the factory and leave, Attinger catches up with Joshua and claims that the Autobots have declared war on the humans by smashing into the facility. He coerces Joyce to use the two functional drones to take down the Autobots. Galvatron and Stinger activate and pursue their quarry across a highway. The Autobots evade Galvatron&#039;s and Stinger&#039;s missiles but are deterred when the drones transform and attack. Bumblebee fires upon Galvatron but is surprised to see him simply disintegrate and reintegrate again. Galvatron attacks Prime, who tries to stab the robot in the &#039;spark chamber&#039; but finds none. The artificial robot still functions, and when Prime is surprised about its lack of a spark, it snarls back &amp;quot;That is why I have no FEAR!&amp;quot; &lt;br /&gt;
&lt;br /&gt;
As Tessa scrambles for cover in a nearby vehicle, Prime is suddenly shot from the back and falls-Lockdown has arrived, along with his ship! The bounty hunter orders a net dropped over Optimus, pulling both the Autobot leader and the vehicle Tessa sought refuge in. Cade desperately clings to the net but his strength gives out and he falls to the fields below. As the spaceship departs, Cade and Shane vow to get Tessa back. &lt;br /&gt;
&lt;br /&gt;
Lockdown throws Prime in a cage and orders his lackeys to &amp;quot;throw the human in the trash&amp;quot;. Prime takes note of several other aliens in similar cages. He also discovers the original purpose of the mercenary ship- it was supposed to be used by a group of legendary Knights (presumably including Prime himself) but now acts as Lockdown&#039;s flying prison. As the vessel flies over Chicago, Attinger is informed of Prime&#039;s capture and arranges with Savoy to meet aboard the spaceship. He also discourages several government agencies from opening fire, claiming that he has &amp;quot;an asset&amp;quot; on the ship.&lt;br /&gt;
&lt;br /&gt;
Cade, Shane, and the other Autobots clamber on the ship as it flies low over a bridge. Cade and Shane find Tessa, who has seen Attinger and Savoy receive &amp;quot;the Seed&amp;quot; from Lockdown. However, Tessa completely ignores her father the moment they reconcile and proceeds to cling to Shane, calling him her savior. Cade, throughly ridiculed and at a loss for words, can only roll his eyes. The inventor and Shane also find a strange armory, from which Cade takes a sword that opens up to form a gun (referred as &amp;quot;alien gun&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
Crosshairs deploys the ship&#039;s mooring cables as a method of distraction, causing them to attach to the Willis Tower and preventing the ship from going into warp. This allows the humans to climb down to the tower with Bumblebee&#039;s help. Crosshairs appears again, this time in a gunship, and instructs the humans to come aboard. Lockdown&#039;s own ships soon give chase.&lt;br /&gt;
&lt;br /&gt;
Lockdown has detached the mooring cables and prepare to warp once again. However,Prime reveals that the section they are in is actually a separate ship. With Hound controlling the ship, they separate from the main ship just as it warps away. &lt;br /&gt;
 &lt;br /&gt;
Back at KSI, it is decided that all equipment is to be moved to the Beijing facility to continue operations. Joshua is also none too pleased about the previous field test of Galvatron-not only was it lost on several fronts, but the drone also &#039;&#039;spoke&#039;&#039;, which was something it was &#039;&#039;not&#039;&#039; programmed to do!&lt;br /&gt;
&lt;br /&gt;
The Autobots regroup at a train yard and Optimus claims that he felt the presence of Megatron during his fight with Galvatron. Brains seconds this, as he was forced to decipher the functionality in Megatron&#039;s brain, which helped the humans build Galvatron&#039;s body (and explains why Joshua could not get Galvatron to resemble Optimus). The tiny bot further mentions how Galvatron used his knowledge to build Stinger and the other drones, with plans to make them tor into his personal army. &lt;br /&gt;
&lt;br /&gt;
As Tessa elaborates about the Seed she saw, Optimus explains how the Creators used the Seed(s) to wipe out entire species and harvest metal produced- Transformium.&lt;br /&gt;
&lt;br /&gt;
Drift intercepts a communications message which says Joyce will be going to the Beijing facility. Hearing this, Cade makes a call to Joyce and relays the newfound data about Galvatron. Knowing that Joyce is also an inventor with a heart, he pleads with Joyce to shut down Galvatron before things escalate. Although Joyce puts up an unconvinced face, he calls for increased security around Galvatron right after the call.&lt;br /&gt;
&lt;br /&gt;
As police cars surround the train yard the Autobots board the shuttle again and take to the air. Optimus says that though the Autobots will travel to Hong Kong and get the Seed back, they are done protecting humanity after that. Cade disagrees but Prime is non-responsive.&lt;br /&gt;
&lt;br /&gt;
In deep space, Lockdown finally discovers the absence of the smaller ship. He grumbles about Optimus Prime taking his trophy case and how the Prime will feel his wrath.&lt;br /&gt;
&lt;br /&gt;
Joyce meets with Attinger and Savoy and receives the Seed. Joyce intends to detonate it in a region of the Mongolian Desert, which will generate enough Transformium to last a century. Attinger is all about ramping up production but grows incensed when Joshua disagrees and says that they should go slower, quite obviously moved from Cade&#039;s call.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, Galvatron activates &#039;&#039;on his own&#039;&#039; and starts to infect the legion of (more than fifty) KSI Transformers, including Stinger, [[Junkheap (AOE)|Junkheap]], a collection of differently colored [[Trax (AOE)|Traxes]], and some [[Two-headed Shockwave]]s. When the alarm rings regarding Galvatron&#039;s escape, Joyce has Attinger and Savoy evacuated out the building and gets in a car with Yueming, an associate named Darcy, and the Seed.&lt;br /&gt;
&lt;br /&gt;
As the trio drive away, they realize the need for a place to hide the Seed. Yueming instructs them to head to Hong Kong-they can enlist the help of the local armed forces there. As the sun rises, Darcy drives off to create a diversion while Joshua and Yueming try to get the Seed out of the city. Joyce texts his team of scientists (who are playing with some Transformium, using it to create a Rainbow Dash doll and a machine gun successively) and is told that it has the range of a thermo-nuclear device! &lt;br /&gt;
&lt;br /&gt;
As Joyce seeks refuge on a rooftop (and grabs a nearby soybean drink), the Autobot-piloted ship arrives and attempts to pick him and the Seed up. However. Galvatron and his drones have arrived and a Trax shoots down the airborne vessel with its rockets, causing Bumblebee, Hound, and the Yeagers to spill out of the cargo hold and the others (Prime, Crosshairs, Drift, and the captured Knights) to careen away into a mountainside. &lt;br /&gt;
&lt;br /&gt;
Hound and Bumblebee attempt to escort the Humans and the Seed out of the city, but are cut short when Joshua points out that the KSI-built Transformers were specifically built to hunt and destroy any Autobots or Decepticons left on Earth- this prompts Prime to return into the ship and activate the armory as well as release the other captives within the ship.  As Hound and Bumblebee hold the line and protect the Humans, Optimus tries to convince the [[Dinobot (AOE)|Legendary Warriors]] to fight alongside them. Their [[Grimlock (AOE) |apparent leader]] declines at first, fighting the Prime in both his massive robot mode and his Tyrannosaurus mode. Optimus quickly defeats him, saying that he and other warriors will protect his family or die, then mounts the metal dinosaur. After a heroic speech, Crosshairs comments that one would want to die for Optimus, saying he shows great leadership...or brainwashing. Drift replies that this is just how Optimus Prime gains respect. The Autobots mount their Dinobots and charge over the mountains into Hong Kong.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, Hound is running out of ammunition and is growing desperate, even going so far as to us his own helmet to knock out one of his synthetic enemies. Just as he runs out, Optimus and his fellow Autobots storm into the city, slamming, crushing, stomping and chomping on all nearby enemies. Galvatron, no where near any of this, yells out that Prime and his allies are ruining everything. With this battle over, Prime turns his attention to Joyce. He says that Joyce will be responsible for the extinction of humanity. The T-Rex roars at the already frightened Joyce before Optimus gives the order to defend the humans and escort them away from the city.&lt;br /&gt;
&lt;br /&gt;
On the way, the Seed activates a homing beacon, which Lockdown is closing in on. He activates a massive magnet, wreaking havoc on Hong Kong. Everything metal from kitchen ware to massive ships is picked up by the magnet, not even the Autbots or the Warriors are safe. After narrowly avoiding the magnet, the Yeagers are separated from the Autobots, who are being sucked up into Lockdown&#039;s ship by the same magnet. With a scream, Optimus shoots at the magnet, destroying it. The ship retreats to a nearby factory, with Optimus hot on it&#039;s trail. Cade tells his daughter to stay with Shane, as he wishes to fight alongside Optimus against Lockdown. As Optimus faces Lockdown, however, Attinger corners Yeager with a pistol, commenting on how he has chosen aliens over his country, but is quickly shot and killed by Optimus. Cade replies to the corpse that he&#039;d make the same choice any time.&lt;br /&gt;
&lt;br /&gt;
Lockdown gains the upper hand, using Prime&#039;s own sword to pin him to a concrete pillar, stabbing him through the chest. Lockdown makes a brief speech eerily similar to Attinger&#039;s before Cade starts shooting at him. Meanwhile, Tessa convinces Bumblebee to turn around and fight Lockdown, allowing Shane to use a tow truck to unpin Prime. Just as Lockdown is about to perform a killing blow on Cade, Optimus jumps up and slices the Bounty Hunter in half! Activating one of Lockdown&#039;s grenades Prime tells the humans to hold on and blasts off while the grenade detonates and decimate Galvatron&#039;s forces.&lt;br /&gt;
&lt;br /&gt;
Reflecting on the danger he will bring to the Earth if he stays (due to the bounty on his head), Prime blasts off into space with the seed to confront the creators, but not before ordering the Autobots to protect the Yeager family. Meanwhile, Galvatron watches Prime blast off and warns him to look out, for he is reborn...&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
&amp;quot;There is one way you survive; tell me where he&#039;s hiding. Where is Optimus Prime?&amp;quot;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;quot;Never.&amp;quot;&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Lockdown impales Ratchet through his chest and extracts his spark.&#039;&#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;quot;Never is here.&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Lockdown&#039;&#039;&#039; doesn&#039;t appreciate &#039;&#039;&#039;Ratchet&#039;s&#039;&#039;&#039; defiance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Autobots, I have sworn never to kill humans.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Big mistake.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;...But when I find out who&#039;s behind this, he&#039;s going to die.&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; and &#039;&#039;&#039;Hound&#039;&#039;&#039; after seeing Leadfoot&#039;s death.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;What about this one? This could be digital, possibly Imax?&amp;quot;&lt;br /&gt;
&amp;quot;I don&#039;t think so.&amp;quot;&lt;br /&gt;
:-&#039;&#039;&#039;Cade&#039;&#039;&#039; dismisses the theater owner&#039;s theory on the quality of their vintage projectors.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;They slaughtered Ratchet! I&#039;M GONNA TEAR THEM APART!!!&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; after seeing Ratchet&#039;s death.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Wha-We&#039;re not going to kick even &#039;&#039;a little&#039;&#039; ass??&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Brains&#039;&#039;&#039; finds his jailbreak to be a little anti-climactic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I&#039;ll cover you! If I stop covering you, that means I&#039;m dead.  But that ain&#039;t going to happen.&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Hound&#039;&#039;&#039; taking at least five levels in badass. And then being interrupted by incoming fire.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I was expecting a giant car!&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Drift&#039;&#039;&#039; witnessing Grimlock transform into a dinosaur.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ugh, you just want to die for the guy. &#039;&#039;That&#039;s&#039;&#039; leadership. Or brainwashing, or something.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;No, that&#039;s Optimus Prime.&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Crosshairs&#039;&#039;&#039; and &#039;&#039;&#039;Drift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I&#039;m a fat ballerina who takes scalps and slits throats!&amp;quot;&lt;br /&gt;
:—Only &#039;&#039;&#039;Hound&#039;&#039;&#039; can take yet another level in badass and ballerina classes at the same time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;My fat ass is stuck!&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Hound&#039;&#039;&#039; realizing the unfortunate circumstance of being overweight.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;All you species are the same. You all think you&#039;re the center of the universe. You have no idea...&#039;&#039;&lt;br /&gt;
:—&#039;&#039;&#039;Lockdown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;How do you say &#039;Get the fuck out of the way&#039; in Chinese?&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Joshua Joyce&#039;&#039;&#039; has some issues with the language barrier.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You saved the human instead of saving yourself. You bring shame upon us all.&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Lockdown&#039;&#039;&#039; to Optimus Prime&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You see my face, your life is done.&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Lockdown&#039;s&#039;&#039;&#039; final words before Optimus slices his face in half.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You have no soul!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;That is why I have no fear.&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Galvatron&#039;s&#039;&#039;&#039; isn&#039;t as lifeless as Optimus Prime thought.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Oh this is the perfect place to hide, a BIG GLASS BOX! No one will ever find us here!&amp;quot;&lt;br /&gt;
:- &#039;&#039;&#039;Joshua&#039;&#039;&#039; complaining about their hiding spot &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Bee, you got to calm down right now&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;I&#039;m perfectly calm&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot; You  got to breathe, do whatever it is that you do...&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;I&#039;m calm! I&#039;m calm. I&#039;m calm. I&#039;m touching it. Okay? I&#039;m barely touching, barely touching it&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
:- &#039;&#039;&#039;Shane&#039;&#039;&#039; trying to calm &#039;&#039;&#039;Bumblebee&#039;&#039;&#039; down after they view the video which repeatedly calls him inferior to Stinger&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Autobots! We charge together! Now Roll Out!&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; gives the [[Transform and Roll Out|age old order]] after securing reinforcements. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We shall meet again Prime, for I am reborn.&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Galvatron&#039;&#039;&#039; swears retribution to Optimus Prime&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;There are mysteries to the universe we were never meant to solve, but who we are and why we are here, are not among them. Those answers we carry inside. I am Optimus Prime, and this message is to my Creators. Leave planet Earth alone. Cause I&#039;m coming for you.&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039;&#039;s closing narration.&lt;br /&gt;
&lt;br /&gt;
==Main cast==&lt;br /&gt;
{{featuredcharacters|&lt;br /&gt;
h1=[[Autobot]]s|c1=&lt;br /&gt;
*[[Optimus Prime (Movie)|Optimus Prime]] ([[Peter Cullen]])&lt;br /&gt;
*[[Bumblebee (Movie)|Bumblebee]]&lt;br /&gt;
*[[Drift (ROTF)|Drift]] ([[Ken Watanabe]])&lt;br /&gt;
*[[Crosshairs (Movie)|Crosshairs]] ([[John DiMaggio]])&lt;br /&gt;
*[[Hound (Movie)|Hound]] ([[John Goodman]])&lt;br /&gt;
*[[Ratchet (Movie)|Ratchet]] ([[Robert Foxworth]])&lt;br /&gt;
*[[Brains]] ([[Reno Wilson]])&lt;br /&gt;
*[[Leadfoot (DOTM)|Leadfoot]] (John DiMaggio)&lt;br /&gt;
*[[Sentinel Prime (ROTF)|Sentinel Prime]]&#039;s head&lt;br /&gt;
*[[Dinobot (AOE)|Dinobots]]&lt;br /&gt;
**[[Grimlock (AOE)|Grimlock]]&lt;br /&gt;
**[[Strafe (AOE)|Strafe]]&lt;br /&gt;
**[[Slug (AOE)|Slug]]&lt;br /&gt;
**[[Scorn (AOE)|Scorn]]&lt;br /&gt;
&lt;br /&gt;
|h2=[[Decepticon]]s|c2=&lt;br /&gt;
*[[Galvatron (AOE)|Galvatron]] ([[Frank Welker]])&lt;br /&gt;
*[[Megatron (Movie)|Megatron]]&#039;s head&lt;br /&gt;
*[[Stinger (AOE)|Stinger]]&lt;br /&gt;
*[[Junkheap (AOE)|Junkheap]]&lt;br /&gt;
*[[Trax (AOE)|Traxes]]&lt;br /&gt;
*[[McLaren Decepticon]]&lt;br /&gt;
*[[Aston Martin Decepticon]]&lt;br /&gt;
*&amp;quot;[[Two-headed Shockwave]]s&amp;quot;&lt;br /&gt;
*&amp;quot;Nizzi Decepticons&amp;quot;&lt;br /&gt;
*[[Barricade (Movie)|Barricade]] (video footage)&lt;br /&gt;
*[[Protoform]]s (video footage)&lt;br /&gt;
&lt;br /&gt;
|h3=Bounty Hunters|c3=&lt;br /&gt;
*[[Lockdown (ROTF)|Lockdown]] ([[Mark Ryan]])&lt;br /&gt;
*[[Steeljaw (AOE)|Steeljaws]]&lt;br /&gt;
*Lockdown&#039;s henchmen&lt;br /&gt;
|nonumbering=true&lt;br /&gt;
&lt;br /&gt;
|h4=[[Human]]s|c4=&lt;br /&gt;
*[[Cade Yeager]] ([[Mark Wahlberg]])&lt;br /&gt;
*[[Tessa Yeager]] ([[Nicola Peltz]])&lt;br /&gt;
*[[Shane Dyson]] ([[Jack Reynor]])&lt;br /&gt;
*[[Joshua Joyce]] ([[Stanley Tucci]])&lt;br /&gt;
*[[Harold Attinger]] ([[Kelsey Grammer]])&lt;br /&gt;
*[[James Savoy]] ([[Titus Welliver]])&lt;br /&gt;
*[[Lucas Flannery]] ([[T. J. Miller]])&lt;br /&gt;
*[[Darcy Tyril]] ([[Sophia Myles]])&lt;br /&gt;
*[[Su Yueming]] ([[Li Bingbing]])&lt;br /&gt;
*[[Gill Wembley]] ([[James Bachman]])&lt;br /&gt;
*[[Chief of Staff Greg]] ([[Thomas Lennon]])&lt;br /&gt;
&lt;br /&gt;
|h5=Others|c5=&lt;br /&gt;
*&#039;&#039;Psittacosaurus&#039;&#039;&lt;br /&gt;
*Brachiosaur&lt;br /&gt;
*Hadrosaur&lt;br /&gt;
*[[Oreo Transformer]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Continuity errors==&lt;br /&gt;
*After the Autobots infiltrate KSI Technologies, they liberate [[Brains]] from the &amp;quot;Frankenstein box&amp;quot;. Afterwards, he is absent for the entire sequence aboard [[Lockdown (ROTF)|Lockdown&#039;s]] ship only to reappear after the Autobot&#039;s meet back up with Bumblebee and the Yeagers.&lt;br /&gt;
*[[Ironhide (Movie)|Ironhide]] is seen on the cards Attinger pulls out early in the film, listed as deceased and having been last seen in Chicago. However, Ironhide was killed by Sentinel Prime in Washington, D.C., midway through &#039;&#039;Dark of the Moon&#039;&#039;.&lt;br /&gt;
*Scenes from the Decepticons&#039; invasion of Chicago in &#039;&#039;Dark of the Moon&#039;&#039; are shown as archival footage presented by Attinger. While it is conceivable some lucky people with cameras recorded the initial attack and managed to survive and publish their footage, it&#039;s highly unlikely people would&#039;ve been able to get close-up video footage of the [[NEST]] team taking down [[Barricade (Movie)|Barricade]] and the other Decepticons. In an outside-world context, these scenes are simply used as stock footage to help serve as exposition for the audience.&lt;br /&gt;
*When Drift first appears in the movie, he is initially seen driving down a desert road in his Bugatti altmode with Crosshairs, and then after the film cuts to showing Hound scaling one of the desert&#039;s giant rock formations, it cuts back to Drift... who is suddenly by himself in robot mode and on top of another rock formation; one that is far enough &#039;&#039;away&#039;&#039; from the road that he has to fly back to it in his helicopter altmode to reach it. Did he teleport between cuts or something?&lt;br /&gt;
**And since there appears to be just one road in this whole scene, could he not have just stayed on the same road with Crosshairs to rendezvous with Optimus more quickly?&lt;br /&gt;
&lt;br /&gt;
==Technical/animation errors==&lt;br /&gt;
*While the human characters are climbing across the anchor cables to the high-rise building some of the Steeljaws begins to climb out after them. Cade tells his daughter not to look back and see them, but when we cut back to her, with a clear view of the cables behind her, the Steeljaws are not visible for this moment.&lt;br /&gt;
*When Joshua is in the lab showing Darcy Transformium, in two different shots, a white, uncolored prop of Ratchet&#039;s head can be seen being worked on in the next room.&lt;br /&gt;
&lt;br /&gt;
==[[Dinobot Island, Part 1|Paleontology weeps]]==&lt;br /&gt;
*The cyberformed remains of a &#039;&#039;Tyrannosaurus&#039;&#039; and a &#039;&#039;Spinosaurus&#039;&#039; appear frozen together in the arctic at the beginning of the film. This is rather odd considering the two are found in different continents (North America and Africa respectively) and separated by around 35 million years of evolution.&lt;br /&gt;
*The dinosaurs include a &#039;&#039;Psittaccosaurus&#039;&#039;(100-120 million years old), a generic hadrosaur that is might be either an &#039;&#039;Edmontosaurus&#039;&#039; or a &#039;&#039;Shantungosaurus&#039;&#039;(65-70 million years old), and a brachiosaurid (100-157 million years old) during what is implied to be the K-Pg extinction event (64.5-65 million years old).&lt;br /&gt;
*The &#039;&#039;Psittaccosaurus&#039;&#039;, a well known herbivorous animal, is seen actively hunting and killing live prey.&lt;br /&gt;
*The Dinobots show various exaggerations and ornamentations which go beyond the usual suspension of disbelief involved in...[[Dinobot (disambiguation)|giant metal dinosaurs]]. Grimlock sports curved, backwards pointing horns and enormous fangs. Slug has huge tail spikes and a set of nasty chin horns. Scorn probably gets off the easiest, being &#039;&#039;mostly&#039;&#039; correct, bar his extra fins. Strafe is the biggest offender, with a double pair of elongate tails and twin heads.&lt;br /&gt;
&lt;br /&gt;
==Transformers references==&lt;br /&gt;
&amp;lt;!-- THINGS THAT ARE MERELY SIMILAR TO OTHER THINGS ARE NOT REFERENCES.  REFERENCES ARE INTENTIONAL. --&amp;gt;&lt;br /&gt;
* As usual, many of the new characters have roots in older portions of the mythos:&lt;br /&gt;
**  [[Drift (ROTF)|Drift]] is based on [[Drift (G1)|a Generation 1 character]] introduced in IDW&#039;s 2008 &#039;&#039;[[The Transformers: All Hail Megatron|All Hail Megatron]]&#039;&#039; series.&lt;br /&gt;
** Lockdown is derived from [[Lockdown_(Animated)|a character in the 2008 &#039;&#039;Animated&#039;&#039; cartoon]] who had already jumped over to the G1 comics and, in toy form, to the Movie universe. &lt;br /&gt;
** [[Hound (disambiguation)|Hound]] and [[Crosshairs (disambiguation)|Crosshairs]] both share names with previous characters; their personalities are new and unique, though Hound seems based on [[Bulkhead (Prime)|&#039;&#039;Prime&#039;&#039; Bulkhead]] in physique, coloration and personality.&lt;br /&gt;
** Galvatron being a new form for Megatron has been a thing for [[Galvatron (disambiguation)|basically forever]].&lt;br /&gt;
** The Dinobots are the latest iteration of [[Dinobot (G1)|the powerhouse subfaction]] that first appeared in the early days of Generation 1. Their leader Grimlock is a direct analog of [[Grimlock (G1)|his Generation 1 counterpart]]; Strafe and Slug are based on Generation 1 [[Swoop (G1)|Swoop]] and [[Slag (G1)|Slag]], respectively.&lt;br /&gt;
* This is not the first time that Ratchet and Lockdown have faced off. &#039;&#039;Animated&#039;&#039; [[Ratchet (Animated)|Ratchet]] and [[Lockdown (Animated)|Lockdown]] had [[The Thrill of the Hunt|a long-running feud]]. Within the movie universe, the two characters have been described as rivals on toy packaging bios, and faced off in &#039;&#039;[[Cyber Missions 3]]&#039;&#039;.&lt;br /&gt;
* The concept of the Transformers being built by another race first appeared in the third season of [[The Transformers (cartoon)|the original &#039;&#039;Transformers&#039;&#039; cartoon]].&lt;br /&gt;
* Meanwhile, the concept of humans hunting down all Transformers on Earth following a massive and disastrous battle hearkens back to plotlines from IDW&#039;s [[The Transformers (IDW)|2009-2011 ongoing series]].&lt;br /&gt;
* The (rather obvious) theme of humans (particularly Evil Government Agencies) using captured Transformers as a source of technology has appeared numerous times in the mythos, going all the way back to the [[Rapid Anti-robot Assault Team|RAAT]] agency in the original Marvel Comics. [[Transformers Animated (cartoon)|The &#039;&#039;Animated&#039;&#039; cartoon]] in particular featured the severed head of [[Megatron (Animated)|Megatron]] being studied and reverse-engineered, while in IDW&#039;s ongoing G1 stories,  [[Sunstreaker (G1)|a Transformer&#039;s severed  head]] was used to help design man-made Transformers (in [[The Transformers: Maximum Dinobots|a Dinobot-focused series at that]].) More broad uses of the concept include the Dreamwave &#039;&#039;[[War and Peace]]&#039;&#039; mini-series, Devils Due&#039;s &#039;&#039;[[G.I. Joe vs. the Transformers: The Art of War|Art of War]]&#039;&#039; mini-series (&#039;&#039;again&#039;&#039; featuring the severed head of [[Megatron (G1)|Megatron]]), the [[The Transformers (IDW)|IDW ongoing series]], [[All or Nothing!|Cobra&#039;s actions in the G2 comics]], and [[MECH]] from the [[Transformers: Prime (cartoon)|&#039;&#039;Prime&#039;&#039; cartoon]].&lt;br /&gt;
* The ringtone on Joshua&#039;s assistant&#039;s cell phone is a remixed version of the original G1 Transformers [[theme song]].&lt;br /&gt;
* In the scene where Optimus scans a passing truck, the classic [[Transformation#The noise|transformation noise]] plays when the Autobot symbol emerges from his grill.&lt;br /&gt;
&lt;br /&gt;
==Real-life references==&lt;br /&gt;
*Among the objects KSI makes from Transformium in the film is a Rainbow Dash doll from [[My Little Pony|another popular Hasbro brand]].&lt;br /&gt;
&lt;br /&gt;
==Other editions==&lt;br /&gt;
&lt;br /&gt;
==Prequel material==&lt;br /&gt;
&lt;br /&gt;
==Adaptations==&lt;br /&gt;
&lt;br /&gt;
==Soundtrack==&lt;br /&gt;
&lt;br /&gt;
==Score==&lt;br /&gt;
&lt;br /&gt;
==Home video releases==&lt;br /&gt;
&lt;br /&gt;
==Theatrical posters==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Transformers- Age of ExtinctionTeaserPoster.jpg|First teaser poster&lt;br /&gt;
File:Transformers- Age of ExtinctionOptimusPrimePoster.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
The movie has been received with varied ratings. Rotten Tomatoes gave it a rating of 18%, though 64% of the fans liked it. However, IMDb gave it 6.6. Entirely, as the only professional reviews, the movie received up and down ratings, leaving more reviews to come.&lt;br /&gt;
&lt;br /&gt;
==Production staff==&lt;br /&gt;
===Visual effects===&lt;br /&gt;
===Locations department===&lt;br /&gt;
&lt;br /&gt;
==Development details==&lt;br /&gt;
*February 13, 2012 — Paramount announces [[Michael Bay]] has signed a deal to make a fourth &#039;&#039;Transformers&#039;&#039; film.&amp;lt;ref name=&amp;quot;tf4update&amp;quot;&amp;gt;[http://michaelbay.com/2012/02/14/transformers-4-update/ Transformers 4 Update] on Michael Bay&#039;s site.&amp;lt;/ref&amp;gt;&lt;br /&gt;
*June 6, 2012 — During [[Transformers: The Ride – 3D]] coverage, LA Times reports Michael Bay as saying the film will have a whole new human cast and redesigned robots.&amp;lt;ref&amp;gt;[http://herocomplex.latimes.com/movies/transformers-the-ride-3d-even-impresses-disney-rivals/ Transformers taking new shape] on LA Times&amp;lt;/ref&amp;gt;&lt;br /&gt;
*June 21, 2012 — In another LA Times interview, Bay reveals that the film will not be a reboot as previously stated.&amp;lt;ref&amp;gt;[http://herocomplex.latimes.com/movies/transformers-4-michael-bay-purges-stars-may-go-into-space/ &#039;Transformers 4&#039;: Michael Bay purges stars, may go into space] on LA Times&amp;lt;/ref&amp;gt;&lt;br /&gt;
*September 21, 2012 — Bay confirms that voice actor [[Peter Cullen]] will be kept on as [[Optimus Prime (Movie)|Optimus Prime]] once again.&amp;lt;ref&amp;gt;[http://www.huffingtonpost.com/2012/09/21/michael-bay-transformers-4-pain-and-gain_n_1903523.html Huffington Post interview].&amp;lt;/ref&amp;gt;&lt;br /&gt;
*October 18, 2012 — The logo is revealed at a Paramount presentation.&amp;lt;ref&amp;gt;[http://www.comingsoon.net/news/movienews.php?id=95936 Paramount Previews Jack Reacher, Pain &amp;amp; Gain, Jack Ryan, Transformers 4, World War Z &amp;amp; More! ] on Comingsoon.net&amp;lt;/ref&amp;gt;&lt;br /&gt;
*November 8, 2012 — After a number of rumors suggest it, Bay casts actor [[Mark Wahlberg]] in the film.&amp;lt;ref name=&amp;quot;wahlberg&amp;quot;&amp;gt;[http://michaelbay.com/2012/11/08/michel-bay-re-teams-with-his-pain-gain-star-mark-mark-wahlberg-for-transformers-4/ Michael Bay Re-Teams With His &#039;Pain &amp;amp; Gain&#039; Star Mark Wahlberg for Transformers 4] on Michael Bay&#039;s site.&amp;lt;/ref&amp;gt;&lt;br /&gt;
*December 15, 2012 — Wahlberg confirms that filming of &#039;&#039;Transformers 4&#039;&#039; will commence in May 2013. &amp;lt;ref&amp;gt;[http://transformerslive.blogspot.com/2012/12/transformers-4-shoot-begins-in-may.html Transformers 4 Shoot Begins in May]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*January 8, 2013 — Bay casts Irish American actor [[Jack Reynor]] in &#039;&#039;Transformers 4&#039;&#039;. &amp;lt;ref&amp;gt;[http://www.hollywoodreporter.com/news/jack-reynor-lands-starring-role-409850 Jack Reynor Lands Starring Role]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*March 20, 2013 — The Michigan Film Office announces the film series will return to [[Detroit]],&amp;lt;ref&amp;gt;[http://www.michiganfilmoffice.org/The-Film-Office/Press-Releases/Detail.aspx?id=11620 Transformers Returning to Michigan, Approved for Film Incentive]&amp;lt;/ref&amp;gt; and reveals plot details which are later debunked by Paramount Pictures.&amp;lt;ref&amp;gt;[http://screenrant.com/transformers-4-movie-plot-synopsis-cast/ Unofficial &#039;Transformers 4&#039; Plot Synopsis Is Not Accurate]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*March 26, 2013 — [[Nicola Peltz]] is confirmed as a cast member via Bay&#039;s website.&amp;lt;ref&amp;gt;[http://michaelbay.com/2013/03/26/welcome-nicola-peltz-to-transformers-4/ Welcome Nicola Peltz to Transformers 4]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*April 15, 2013 — Actor [[Stanley Tucci]] joins the cast.&amp;lt;ref&amp;gt;[http://www.comingsoon.net/news/cinemaconnews.php?id=103034 CinemaCon: Stanley Tucci Joins Transformers 4]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*May 1, 2013 — [[Kelsey Grammer]] joins the cast as the lead villain named &amp;quot;Harold Attinger&amp;quot;.&amp;lt;ref&amp;gt;[http://www.deadline.com/2013/05/kelsey-grammer-lands-lead-human-villain-in-transformers-sequel/ Kelsey Grammer Lands Lead (Human) Villain In ‘Transformers’ Sequel]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*May 6, 2013 — The Wrap confirms that [[Sophia Myles]] will play a scientist.&amp;lt;ref&amp;gt;[http://www.thewrap.com/movies/column-post/sophia-myles-join-mark-wahlberg-michael-bays-transformers-4-exclusive-89661 Sophia Myles to Join Mark Wahlberg in Michael Bay&#039;s &#039;Transformers 4&#039; (Exclusive)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*May 18, 2013 — The name of Mark Wahlberg&#039;s character is revealed to be Flynn Vincent (This was later either changed or misinformation).&lt;br /&gt;
*May 20, 2013 — Chinese actress [[Li Bingbing]] joins the cast.&amp;lt;ref&amp;gt;[http://www.hollywoodreporter.com/news/chinas-li-bingbing-boards-transformers-525370 China&#039;s Li Bingbing Boards &#039;Transformers 4&#039;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*May 28, 2013 — Actor-Comedian [[T. J. Miller]] joins the cast as a mechanic who is the best friend of Wahlberg&#039;s character.&amp;lt;ref&amp;gt;[http://www.hollywoodreporter.com/heat-vision/tj-miller-joins-transformers-4-559359 T.J. Miller Joins &#039;Transformers4&#039;]&amp;lt;/ref&amp;gt; Filming begins at [[Wikipedia:Monument Valley|Monument Valley]]&amp;lt;ref&amp;gt;[http://michaelbay.com/2013/05/28/transformers-4-starts-filming-in-monument-valley-navajo-tribal-park/ Transformers 4 Starts Filming in Monument Valley Navajo Tribal Park]&amp;lt;/ref&amp;gt; and the alternate modes of two new Autobots are revealed on Michael Bay&#039;s website: a C7 Corvette Stingray&amp;lt;ref&amp;gt;[http://michaelbay.com/2013/05/28/transformers-4-cars-c7-corvette-stingray/ Transformers 4: C7 Corvette Stingray]&amp;lt;/ref&amp;gt; and a Bugatti Grand Sport Vitesse.&amp;lt;ref&amp;gt;[http://michaelbay.com/2013/05/28/transformer-4-cars/ Transformers 4: Bugatti Grand Sport Vitesse]&amp;lt;/ref&amp;gt;&lt;br /&gt;
[[File:AOE Optimus Prime truck.jpg|thumb|right|240px|When having one&#039;s midlife crisis, it&#039;s not unusual to get a souped-up alternate mode.]]&lt;br /&gt;
*May 29, 2013 — Optimus Prime&#039;s new alternate mode is officially revealed by Michael Bay as a custom-built semi-truck.&amp;lt;ref&amp;gt;[http://michaelbay.com/2013/05/29/optimus-prime/ Optimus Prime]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*May 30, 2013 — Bumblebee&#039;s new alternate mode is revealed on Michael Bay&#039;s website as a highly modified 1967 Camaro SS.&amp;lt;ref&amp;gt;[http://michaelbay.com/2013/05/30/transformers-4-bumblebee/ Bumblebee]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*May 31, 2013 — Hound is revealed as a new character for Transformers 4, transforming into a Medium Tactical Vehicle.&amp;lt;ref&amp;gt;[http://michaelbay.com/2013/05/31/hound/ Hound]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*June 7, 2013 — Another new vehicle for the film is revealed as a Lamborghini Aventador.&amp;lt;ref&amp;gt;[http://michaelbay.com/2013/06/07/lamborghini-aventador/ Lamborghini Aventador]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*June 12, 2013 — The Sonic RS Rally Car is revealed for the film.&amp;lt;ref&amp;gt;[http://michaelbay.com/2013/06/12/sonic-rs/ Sonic RS Rally Car]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*June 25, 2013 — The Pagani Huayra is revealed to appear in the film.&amp;lt;ref&amp;gt;[http://michaelbay.com/2013/06/25/pagani-huayra/ Pagani Huayra]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*June 28, 2013 — A Freightliner Argosy cab-over truck is revealed for the film.&amp;lt;ref&amp;gt;[http://michaelbay.com/2013/06/28/freightliner/ Freightliner]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*July 2, 2013 — A second alternate mode is revealed for Bumblebee in the form of a 2014 Concept Camaro.&amp;lt;ref&amp;gt;[http://michaelbay.com/2013/07/02/bumblebee-2014-concept-camaro/ Bumblebee 2014 Concept Camaro]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://michaelbay.com/2013/07/02/bumblebee-2014-concept-camaro-2/ Bumblebee 2014 Concept Camaro]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*July 14, 2013 — Chinese actor-musician [[Han Geng]] is announced as being part of the cast.&amp;lt;ref&amp;gt;[http://michaelbay.com/2013/07/14/han-geng/ Han Geng]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*July 25, 2013 — After being spotted in Texas in June, actor [[Titus Welliver]] officially joins the cast.&amp;lt;ref&amp;gt;[http://www.deadline.com/2013/07/transformers-4-adds-titus-welliver/ ‘Transformers 4′ Adds Titus Welliver]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*July 27, 2013 — The S.S. Columbia and the S.S. Ste. Clair have been spotted to be featured in the film.&amp;lt;ref&amp;gt;[http://www.cbc.ca/news/canada/windsor/story/2013/07/26/wdr-boblo-boats-transformers-four.html Historic Boblo boats land role in Transformers 4]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*July 30, 2013 — Wahlberg&#039;s children have been cast.&amp;lt;ref&amp;gt;[http://comicbook.com/blog/2013/07/30/mark-wahlbergs-kids-cast-in-transformers-4/ Mark Wahlberg&#039;s Kids Cast In Transformers 4]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*August 12, 2013 — [[Victoria Summer]] joins the cast.&amp;lt;ref&amp;gt;[http://www.tfw2005.com/transformers-news/transformers-movie-just-movie-31/victoria-summer-in-transformers-4-178207/ Victoria Summer in Transformers 4]&amp;lt;/ref&amp;gt;&lt;br /&gt;
[[File:TF4 Chinese Reality Show contestants.jpg|thumb|right|220px|If &#039;&#039;Age of Extinction&#039;&#039; teaches us anything, it&#039;s that more movies should be cast using reality shows.]]&lt;br /&gt;
*August 25, 2013 — The &#039;&#039;[[Transformers 4 Chinese Actors Talent Search Reality Show]]&#039;&#039; ends, with winners [[Byron Li]], [[Candice Zhao]], [[Austin Lin]] and [[Teresa Daley]] joining the cast.&amp;lt;ref&amp;gt;[http://beijing.china.org.cn/2013-08/28/content_29845758.htm &#039;Transformers 4&#039; recruits 4 Chinese actors]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*September 3, 2013 — Lorenzo di Bonaventura confirms the presence of Dinobots in the film.&amp;lt;ref&amp;gt;[http://www.ign.com/articles/2013/09/03/dinobots-confirmed-for-transformers-4 Dinobots Confirmed for Transformers 4]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*September 3, 2013 — The film&#039;s title, &#039;&#039;Transformers: Age of Extinction&#039;&#039;, is officially announced and the first teaser poster is revealed.&amp;lt;ref&amp;gt;[http://movies.yahoo.com/blogs/movie-talk/transformers-4-title-reveal-age-extinction-hints-dinobots-225716345.html &#039;Transformers 4&#039; Title Reveal: &#039;Age of Extinction&#039; Hints at Dinobots]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*October 17, 2013 — Director Michael Bay is assaulted on the set during filming in Hong Kong by two locals demanding money. Bay receives minor injuries, but plays the incident off on his blog. &amp;lt;ref&amp;gt;[http://movies.msn.com/movies/article.aspx?news=834789 MSN.com article]&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;[http://www.cbc.ca/news/arts/michael-bay-attacked-on-transformers-hong-kong-film-shoot-1.2100953 CBC News article]&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;[http://michaelbay.com/2013/10/17/hong-kong-incident/ Post on Michael Bay&#039;s Blog]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*October 22, 2013 — Four additional locals approach a member of the crew and demand money; one of the four is later arrested by police. &amp;lt;ref&amp;gt;[http://movies.msn.com/movies/article.aspx?news=835795 Second extortion attempt reported on &#039;Transformers 4&#039; set]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*October 28, 2013 — Director Michael Bay plays down the extortion attempts in an interview with the South China Morning Post. He notes that the locals were apologetic over what took place, and that he wanted to film more projects in Hong Kong. &amp;lt;ref&amp;gt;[http://www.scmp.com/news/hong-kong/article/1342084/hollywood-director-michael-bay-eager-shoot-hong-kong-again &amp;quot;Hollywood director Michael Bay eager to shoot in Hong Kong again&amp;quot;, &#039;&#039;South China Morning Post&#039;&#039;, 28 October 2013.]&amp;lt;/ref&amp;gt;&lt;br /&gt;
[[File:AOE Michael Bay Nicola Peltz on set.jpg|thumb|right|250px|Michael Bay uses his legendary charm to get the very best performance out of his actors.]]&lt;br /&gt;
*November 25, 2013 — &#039;&#039;Age of Extinction&#039;&#039; features in &#039;&#039;Empire&#039;&#039; magazine, showing Optimus Prime&#039;s new look on the cover. Inside are on-set photos of Michael Bay and the film&#039;s human cast in action.&amp;lt;ref name=&amp;quot;empire&amp;quot;&amp;gt;[http://www.empireonline.com/news/story.asp?NID=39488 New Transformers: Age Of Extinction Images]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*December 10, 2013 — M1905 publishes a series of interview with cast and crew in which a plethora of information, mainly regarding the film&#039;s human characters, is revealed.&amp;lt;ref&amp;gt;[http://t4.m1905.com/Report/position/id/80 Interviews on m1950.com]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*December 17, 2013 — Producer [[Allegra Clegg]] visits Durfee Elementary-Middle School as the result of a competition, and answers questions and shows three minutes of footage from the film.&amp;lt;ref&amp;gt;[http://blog.thedetroithub.com/2013/12/17/transformers-4-producer-rewards-dps-eighth-graders-for-attendance/ Transformers 4 producer rewards DPS eighth graders for attendance] on Detroit Unspun]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*January 7, 2014 — Following an on-stage snafu at a Samsung presentation, Michael Bay announces on his site that a special presentation including Transformers 4 footage would be touring to promote Samsung&#039;s new line of curved TV screens. &amp;lt;ref&amp;gt;[http://michaelbay.com/2014/01/06/ces/ CES] on Michael Bay&#039;s blog&amp;lt;/ref&amp;gt;&lt;br /&gt;
*January 16, 2014 — The new Lucasfilm facility in Singapore opens, with some ILM work on &#039;&#039;Age of Extinction&#039;&#039; to be done there.&amp;lt;ref&amp;gt;[http://www.straitstimes.com/breaking-news/lifestyle/story/lucasfilm-singapore-work-new-avengers-and-transformers-movies-20140116 Lucasfilm Singapore to work on new Avengers and Transformers movies] on The Straits Times&amp;lt;/ref&amp;gt;&lt;br /&gt;
*January 17, 2014 — [[Steve Jablonsky]] confirms in an interview with JoBlo that he&#039;ll be providing the score for &#039;&#039;Age of Extinction&#039;&#039;.&amp;lt;ref&amp;gt;[http://www.joblo.com/movie-news/exclusive-interview-composter-steve-jablonsky-talks-transformers-4-lone-survivor-and-michael-bay Exclusive Interview (Part Two): Composer Steve Jablonsky talks Transformers 4, Lone Survivor, and Michael Bay]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*January 20, 2014 — Late script changes result in Bay and his crew returning to Chongqing for a week reshooting a scene.&amp;lt;ref&amp;gt;[http://www.ecns.cn/2014/01-23/98337.shtml &#039;Transformers 4&#039; back to China for additional shots]&amp;lt;/ref&amp;gt;&lt;br /&gt;
[[File:AOEOptimusRidingGrimlock.jpg|thumb|right|upright=1.9|&amp;quot;Get me closer! I want to hit them with my sword!&amp;quot;]]&lt;br /&gt;
*February 2, 2014 — The [http://www.youtube.com/watch?v=4F33PCUTWPk &#039;&#039;Age of Extinction&#039;&#039; &amp;quot;big game spot&amp;quot;] is screened during Super Bowl XLVIII.&lt;br /&gt;
*February 18, 2014 — In an interview with Nerdist, Titus Welliver said the film would be darker and &amp;quot;not a kid&#039;s movie&amp;quot;.&amp;lt;ref name=&amp;quot;nerdist&amp;quot;&amp;gt;[https://www.nerdist.com/2014/02/titus-welliver-talks-about-transformers-4-and-clark-greggs-s-h-i-e-l-d-comments/ Titus Welliver Talks About TRANSFORMERS 4 and Clark Gregg’s S.H.I.E.L.D. Comments]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*February 28, 2014 — Following a storm of online discussion regarding his previous statement, Titus Welliver issues a new statement to the effect that &#039;&#039;Age of Extinction&#039;&#039; is in fact a kid&#039;s movie and he meant to say it would expand the audience. Relax, it&#039;s totally fine to take your kids to see it.&amp;lt;ref name=&amp;quot;nerdist&amp;quot; /&amp;gt;&lt;br /&gt;
*March 3, 2014 — The first of a series of character posters is revealed.&amp;lt;ref&amp;gt;[http://michaelbay.com/2014/03/03/new-transformers-4-poster-featuring-mark-wahlberg/ New Transformers 4 Poster Featuring Mark Wahlberg]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*March 4, 2014 — The first [http://www.youtube.com/watch?v=ubGpDoyJvmI teaser trailer] is released.&lt;br /&gt;
*March 12, 2014 — An IMAX poster for the movie is released.&amp;lt;ref&amp;gt;[http://michaelbay.com/2014/03/12/transformers-4-imax-poster/ Transformers 4 IMAX Poster]&amp;lt;/ref&amp;gt; MTV UK reports it features &amp;quot;Nightship&amp;quot;.&amp;lt;ref&amp;gt;[http://www.mtv.co.uk/transformers/news/mtv-uk-exclusive-new-transformers-age-of-extinction-poster MTV UK Exclusive! New Transformers: Age of Extinction Poster]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*March 13, 2014 — CinemaCon announce that Nicola Peltz and Jack Reynor will receive the Rising Stars of 2014 Award for Transformers 4.&amp;lt;ref&amp;gt;[http://cinemacon.com/press/press-release/2014-press-release/nicola-peltz-and-jack-reynor-to-receive-cinemacon-rising-stars-award.html Nicola Peltz and Jack Reynor to Receive &amp;quot;CinemaCon® Rising Stars of 2014 Award]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*March 24, 2014 — On the first day of CinemaCon, [[Paramount Pictures|Paramount]] shows off 15 minutes of footage from the film.&amp;lt;ref&amp;gt;[http://www.cinemablend.com/new/Transformers-Age-Extinction-CinemaCon-Footage-Brings-Dinosaurs-Explosions-More-42240.html Transformers: Age Of Extinction CinemaCon Footage Brings Dinosaurs, Explosions And More] on Cinema Blend&amp;lt;/ref&amp;gt; Mark Wahlberg promises the movie will be the biggest of the year.&amp;lt;ref&amp;gt;[http://www.cbsnews.com/news/mark-wahlberg-guarantees-a-hit-with-transformers-age-of-extinction/ Mark Wahlberg &amp;quot;guarantees&amp;quot; a hit with &amp;quot;Transformers: Age of Extinction&amp;quot;] at CBS News&amp;lt;/ref&amp;gt;&lt;br /&gt;
*May 8, 2014 — The robot voice cast is revealed on michaelbay.com.&amp;lt;ref name=&amp;quot;voicecast&amp;quot;&amp;gt;[http://michaelbay.com/2014/05/08/john-goodman-and-ken-watanabe-join-the-autobot-voice-cast-in-michael-bays-transformers-age-of-extinction/ John Goodman And Ken Watanabe Join The Autobot Voice Cast in Michael Bay’s ‘Transformers: Age Of Extinction’]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*May 15, 2014 — The [http://www.youtube.com/watch?v=CKD5SNYUpUk second trailer] is released on YouTube and iTunes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- IF YOU ARE ADDING INFORMATION TO THIS ARTICLE, PLEASE INCLUDE A LINK TO AN OFFICIAL SOURCE (SET LEAKS ARE NOT OFFICIAL) --&amp;gt;&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Not only do the [[Dinobot (AOE)|Dinobots]] go unnamed in the film (other than [[Scorn (AOE)|Scorn]] getting the nickname, &amp;quot;Spike&amp;quot;), the word Dinobot is never even said by anyone.&lt;br /&gt;
&lt;br /&gt;
===Foreign names===&lt;br /&gt;
*&#039;&#039;Japanese:&#039;&#039; &#039;&#039;&#039;&#039;&#039;Transformers: Lost Age&#039;&#039;&#039;&#039;&#039; (トランスフォーマー ロストエイジ &#039;&#039;Toransufōmā Rosuto Eiji&#039;&#039;)&amp;lt;ref&amp;gt;[http://www.cinematoday.jp/page/N0056111 『トランスフォーマー』第4弾の邦題は『トランスフォーマー ロストエイジ』に決定！最新ビジュアルも公開]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;Russian:&#039;&#039;  &#039;&#039;&#039;&#039;&#039;Transformery: Epokha istrebleniya&#039;&#039;&#039;&#039;&#039; (Трансформеры: Эпоха истребления &#039;&#039;Transformers: Age of Extermination&#039;&#039;)&lt;br /&gt;
*&#039;&#039;Argentina:&#039;&#039; &#039;&#039;&#039;&#039;&#039;Transformers 4&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Cantonese:&#039;&#039; &#039;&#039;&#039;&#039;&#039;Binying Gamgong: Chimmit Saigei&#039;&#039;&#039;&#039;&#039; (變形金剛：殲滅世紀 &amp;quot;Transformers: The Century of Annihilation&amp;quot;)&lt;br /&gt;
*&#039;&#039;Mandarin:&#039;&#039; &#039;&#039;&#039;&#039;&#039;Biàn-hsín Jīn-gāng Sz: Jiúe-jī Chúng-shēng&#039;&#039;&#039;&#039;&#039; (Taiwan: 變型金剛4：絕跡重生, China: 变形金刚4：绝迹重生 &amp;quot;Transformers 4: Rebirth from the Extinction&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist|2}}&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Age of Extinction (film)}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Age of Extinction| Age of Extinction (film)]]&lt;br /&gt;
[[Category:Real world films]]&lt;/div&gt;</summary>
		<author><name>Blackout25</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Brawl_(Movie)&amp;diff=843958</id>
		<title>Brawl (Movie)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Brawl_(Movie)&amp;diff=843958"/>
		<updated>2013-12-30T00:01:40Z</updated>

		<summary type="html">&lt;p&gt;Blackout25: /* Asia Premium Series */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|decepticonfilm}}&lt;br /&gt;
{{disambig3|Brawl}}&lt;br /&gt;
{{disambig3.5|the character known on-screen as Devastator from the [[Movie (franchise)|2007 movie franchise]]|the &#039;&#039;[[Transformers: Revenge of the Fallen (film)|Revenge of the Fallen]]&#039;&#039; [[combiner]]|Devastator (ROTF)|Devastator}}&lt;br /&gt;
:&#039;&#039;Brawl is a [[Decepticon]] from the [[Movie (franchise)|2007 movie franchise]] in the [[Live-action film series|live-action film]] [[continuity family]]. He is sometimes referred to as &#039;&#039;&#039;Devastator&#039;&#039;&#039;, and sometimes has a &#039;&#039;twin&#039;&#039; called Devastator.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Brawl gamerender.jpg|right|350px|thumb|Maybe he was &#039;&#039;talking&#039;&#039; to Devastator earlier and got confused.]]&lt;br /&gt;
&lt;br /&gt;
To say &#039;&#039;&#039;Brawl&#039;&#039;&#039; is a warrior is like calling [[Cybertron (planet)|Cybertron]] a hunk of metal. Brawl does not just enjoy fighting, he is consumed by it. Tearing Autobots apart is embedded into his very core, and every fiber-optic cable of his being is obsessed with wild, unyielding combat. The only thing he enjoys, or even cares about, is the fury of battle. And he &#039;&#039;loves&#039;&#039; a good explosion. Particularly if it&#039;s one he created, and if it&#039;s an [[Autobot]] that is exploding.&lt;br /&gt;
&lt;br /&gt;
While it&#039;s not uncommon for ambition or independent thinking to cause trouble in the Decepticon ranks, Brawl&#039;s never had that problem. This is mostly because he suffers from a severe lack of both qualities. Where others question orders, Brawl simply carries them out, perfectly happy to let Megatron do all his thinking for him.&lt;br /&gt;
&lt;br /&gt;
{{quote|See, me, I go by one guiding principle—keep it &#039;&#039;stupid&#039;&#039;... simple!|Brawl&#039;s outlook on life|&#039;&#039;[[Transformers Comic issue 4|Transformers]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===IDW &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
[[Image:Defiance3_BrawlCrankcaseBarricade.jpg|thumb|left|200px|Brawl keeps quiet about the fact that he&#039;d been napping for the past 30 minutes.]]&lt;br /&gt;
&lt;br /&gt;
Many years in the past, Brawl was a member of [[Cybertron (planet)|Cybertron&#039;s]] [[Defense Force]], under the command of Protector [[Megatron (Movie)|Megatron]], and was among those who rooted out and eliminated &amp;quot;malcontents&amp;quot; who protested against the dual rule of the Defense Force and [[Science Division]]. During one such mission in [[Tyger Pax]], the malcontents surrendered, but their pleas were ignored as Brawl ripped one them in half with his bare hands. {{Storylink|Foundation issue 2|Foundation #2}} After the discovery of a [[The Fallen|mysterious relic]] and an alien attack {{Storylink|Defiance issue 1}}, Megatron changed significantly, altering the military&#039;s mission from one of protection of [[Cybertron (planet)|Cybertron]] to making war upon the hostile aliens and anybody who would stand in their way. {{storylink|Defiance issue 2}} Brawl was sent on a mission to capture science division leader (and thorn in Megatron&#039;s side) [[Optimus Prime (Movie)|Optimus]] and eliminate his fellow scientists and the unwitting security team sent to arrest him. Brawl fired an explosive round that scattered the &amp;quot;traitors&amp;quot;, but the wily Optimus managed to bury [[Starscream (Movie)|Starscream]] and his fliers under a mountain of rubble. They survived and subsequently joined Megatron&#039;s new &amp;quot;Decepticon&amp;quot; faction. {{Storylink|Defiance issue 3}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Brawl protoform.jpg|right|150px|thumb|Spacebrawls]]&lt;br /&gt;
&lt;br /&gt;
During the war, while [[Starscream (Movie)|Starscream&#039;s]] forces assaulted the Autobots at [[Tyger Pax]], Brawl bashed his way past faltering Autobot defenders, bringing news that Megatron knew where the All Spark was. When Starscream excitedly declared that he must go to the cube, Brawl questioned his loyalty, prompting [[Bonecrusher (Movie)|Bonecrusher]] to threaten the latter with violence lest he not take the group to Megatron. After witnessing Megatron leave Cybertron to chase after the escaping All Spark, the Decepticons followed. {{storylink|Planetfall (Movie)|Planetfall}}&lt;br /&gt;
&lt;br /&gt;
They boarded a Decepticon battlecruiser and gave chase to [[Optimus Prime (Movie)|Optimus Prime&#039;s]] starship, only to fall prey to an Autobot trap. After repairing their ship, they followed the All Spark&#039;s trace energy pulse to the fourth planet of a distant solar system, where they encountered [[Beagle 2 Rover|a primitive lifeform]] that could have been born from the All Spark&#039;s energy. {{storylink|The Reign of Starscream issue 1}}&lt;br /&gt;
&lt;br /&gt;
The Decepticons landed on Earth and were detected by a nearby [[United States military|US air base]], which sent an armoured personnel carrier to investigate. Brawl took the words right out of Bonecrusher&#039;s mouth, remarking that at last there was something to kill. Wreckage assumed the form of the carrier vehicle, destroyed it, then led Starscream&#039;s unit to the base. Brawl trans-scanned a nearby human tank and joined the others in leveling the base. {{storylink|Planetfall (Movie)|Planetfall}}&lt;br /&gt;
&lt;br /&gt;
{{note|In the panel where the Decepticons react to the arrival of the armoured personnel carrier, it is likely that Bonecrusher&#039;s speech bubble regarding the military base was actually meant for Wreckage (as the latter was the one who tracked the base location), and that Brawl was incorrectly given Bonecrusher&#039;s own speech bubble about killing things.}}&lt;br /&gt;
&lt;br /&gt;
===Titan Magazines &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
[[Image:Movie Devastator TitanIssue2.jpg|left|200px|thumb|Yeah, I got two names - wanna make something of it?!]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strike&amp;gt;Brawl&amp;lt;/strike&amp;gt; Devastator was known as [[Megatron (Movie)|Megatron]]&#039;s &amp;quot;pet weapon of mass destruction&amp;quot;. Nonchalant and cavalier (he even has bandoliers of bullets!), he follows a single guiding principle—&amp;quot;keep it &#039;&#039;stupid&#039;&#039;... simple!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
He also looks physically similar to Brawl, who&#039;s some other guy. {{storylink|Transformers Comic issue 3|#3&#039;s Mech Mail}}&lt;br /&gt;
&lt;br /&gt;
Megatron threw him at the Autobots so he could reach the [[AllSpark]], and had armed him with a [[foldspace warhead]]. When the Autobots pointed out that at this range, the warhead would take him out as well, he replied &amp;quot;Eh. So?&amp;quot; and fired anyway. He loves a good explosion &#039;&#039;that much&#039;&#039;. {{storylink|Transformers Comic issue 2|Prelude: Megatron}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Devastator TitanIssue4.jpg|right|200px|thumb|Your gas comes out of &amp;lt;i&amp;gt;where??&amp;lt;/i&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
Devastator ended up warped to an uninhabited world covered with cities, and out of sheer boredom went around smashing a lot of it before he realized he should try getting off the planet. Yet every time he attempted to focus long enough to find a way to do so, he would be mysteriously and suddenly filled with a violent rage that would make him smash and blow up more stuff. Eventually he was able to concentrate long enough to find and scan a vehicle mode as well as lock onto an energy source he can use to replenish his fuel reserves to leave the planet. &lt;br /&gt;
&lt;br /&gt;
The mysterious [[Flame (Movie)|Flame]], a power source that drove the planet&#039;s inhabitants to murder, tried to influence his mind towards rampaging until his fuel ran out; as he got nearer to it, it created apparitions of the other Decepticons that taunted him for his stupidity and attacked him. This failed to influence him as it would require Devastator to have introspection, or care about being stupid—instead, he simply carried on to the Flame, absorbed some of it, and left the planet. {{storylink|Transformers Comic issue 4|Lost In Space 2: Devastator}}&lt;br /&gt;
&lt;br /&gt;
A mere half-hour after Megatron&#039;s death and before his body was dumped in the sea, Devastator was resurrected by [[Starscream (Movie)|Starscream]] as a mindless zombie, a soulless monster that would only destroy. It&#039;s what he would&#039;ve wanted. {{storylink|Transformers Comic issue 7|Starscream&#039;s Militia}}&lt;br /&gt;
&lt;br /&gt;
{{notetitantlg}}&lt;br /&gt;
That other guy Brawl, who was much more wordier when he talked, tore up part of [[Baltimore]] as part of a Decepticon campaign to force America into getting rid of the Autobots. {{storylink|Transformers Comic issue 23|Revolution Part 1}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Ghosts of Yesterday&#039;&#039; prequel novel===&lt;br /&gt;
Brawl was oddly absent from events surrounding the &#039;&#039;[[Ghost 1]]&#039;&#039; discovery. Whether he was aboard the &#039;&#039;[[Nemesis (Movie)|Nemesis]]&#039;&#039; and otherwise indisposed or joined up with [[Starscream (Movie)|Starscream]] at a later date is unknown.  {{storylink|Transformers: Ghosts of Yesterday|Ghosts of Yesterday}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; film===&lt;br /&gt;
[[Image:Decepticons highway.JPG|left|250px|thumb|Bra—um, I mean, Devastator does not care if this is suspicious. He will shoot anyone who objects.]]&lt;br /&gt;
Devastator was lying in wait at a military depot when Starscream contacted the Decepticon infiltration team, informing them that the All Spark had been found and they were to move out. Devastator acknowledged that he was in transit and [[Roll out|rolled out]] of the depot. He met up with [[Barricade (Movie)|Barricade]] and [[Bonecrusher (Movie)|Bonecrusher]] and hit the highway, though Devastator separated from the group before Barricade and Bonecrusher got on the freeway and met up with Autobot/human convoy.&lt;br /&gt;
&lt;br /&gt;
Arriving at [[Mission City]] in the aftermath of Starscream&#039;s opening attack on the Autobots and their [[William Lennox|human]] [[Robert Epps|allies]], Devastator fired shells from his main gun, narrowly missing several targets before running over vehicles abandoned by human bystanders. As the American soldiers fanned out in search of cover, the Autobots charged Devastator. He focused his attacks on [[Ironhide (Movie)|Ironhide]], who was forced to somersault over his shells. This distraction allowed the Autobot [[Jazz (Movie)|Jazz]] to jump on top of Devastator and point his cannon away from the humans. Devastator managed to transform and throw the smaller Autobot off him, but not before Jazz destroyed his left side rocket launcher pod. &lt;br /&gt;
&lt;br /&gt;
[[Image:Brawl Mission City.JPG|right|250px|thumb|Devast—um, I mean, Brawl says, &amp;quot;Surrender or perish!&amp;quot;]]&lt;br /&gt;
Damaged, but not down, Devastator fired two rockets from his remaining launcher at Ironhide, missing the heavily armed Autobot as he somersaulted over the missiles. Ironhide and Jazz managed to fire several shots at Devastator, disorienting him. [[Ratchet (Movie)|Ratchet]] followed up by using his buzzsaw to slice off Devastator&#039;s left arm. The humans then fired a volley of sabot rounds while Ratchet supported with suppressive fire, knocking Devastator to the ground. The only thing that saved him was the Autobots and humans&#039; retreat at the arrival of [[Megatron (Movie)|Megatron]]. Eventually, Ironhide and Ratchet disengaged from the battle as they left to protect [[Sam Witwicky|ladiesman217]], who was escaping with the All Spark, while Jazz took on Megatron. Now with fewer targets to deal with, Devastator sprayed heavy [[machine gun]] fire at the remaining humans, whose leader remarked that the battle was not going well.&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Brawl dies.jpg|left|250px|thumb|Ah, I&#039;ll just read the bullet with my name on it. THAT should settle the argument!]]&lt;br /&gt;
Devastator continued to pin down the soldiers until the damaged Autobot [[Bumblebee (Movie)|Bumblebee]] suddenly attacked while on the back of a tow truck driven by Ladiesman217&#039;s [[Mikaela Banes|female companion]]. Devastator tried to return fire, only for his machine gun, his last ranged weapon, to be destroyed by Bumblebee&#039;s [[plasma cannon]]. With the Autobot&#039;s return to battle being the deciding factor, the human soldiers rallied and fired more sabots, piercing Devastator&#039;s armor until a final shot from Bumblebee struck Devastator&#039;s spark and killed him. Devastator died as he lived: destroying things, for his chassis crashed into the building the human soldiers had taken refuge in.&lt;br /&gt;
&lt;br /&gt;
Devastator&#039;s body was dumped into the deepest part of the [[Laurentian Abyss]] along with his fellow Decepticons, in the hopes the intense pressure and cold will destroy whatever remained. {{storylink|Transformers (film)}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Dark of the Moon&#039;&#039; film===&lt;br /&gt;
:&#039;&#039;See [[M1 Abrams Decepticon]]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Transformers (2007) toy bios===&lt;br /&gt;
{{notemoviebio}}&lt;br /&gt;
&lt;br /&gt;
Before arriving on Earth, Brawl seriously injured Jazz in a battle on a barren world in deep space. {{storylink|Jazz (Movie)#Premium|Premium Jazz bio}}&lt;br /&gt;
&lt;br /&gt;
Not many can make Brawl laugh, but one person who can is Ratchet. Watching him run around a battlefield after Brawl has sent a crowd of foes flying, trying to save as many lives as possible—that cracks Brawl right up! {{storylink|#Legends Class toys|Rescue Ratchet Vs Decepticon Brawl}} Following an infusion of AllSpark energy, Brawl found his cannons more powerful than ever. {{storylink|#AllSparkBrawl|AllSpark-enhanced Brawl}}&lt;br /&gt;
&lt;br /&gt;
In the final battle, Brawl was &#039;&#039;not&#039;&#039; killed, but saturated with power from the AllSpark and freed from the influence of Megatron. He disappeared into the rugged land around the Hoover Dam. Making his way over the course of months to the most dangerous place on Earth (presumably the [[Middle East]]), he adapted his vehicle mode to the new environment, went to ground and hid from the Autobot patrols. Brawl now gains up energy from the blazing sun, and emerges only to satisfy his hunger for destruction by attacking and annihilating anything that comes across him. {{storylink|#Fast Action Battlers|Desert Blast Brawl}} {{storylink|#Leader Class toys|Deep Desert Brawl (2007)}}&lt;br /&gt;
&lt;br /&gt;
===Beast Wars Diorama Story===&lt;br /&gt;
&lt;br /&gt;
At some point, Brawl and multiple Autobots and Decepticons traversed dimensions and found themselves on a different [[Earth]], in the distant past.  They crossed paths with new Transformer factions, the [[Maximal]]s and the [[Predacon (BW)|Predacon]]s, who were engaged in a conflict called the [[Beast Wars: Transformers (franchise)|Beast Wars]].  A battle broke out between the four factions.  The Autobots and the Decepticons eventually returned to their home dimension, leaving the Maximals and Predacons behind to settle the Beast Wars. {{storylink|Transformers: Beast Wars Diorama Story|Beast Wars Diorama Story}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Revenge of the Fallen&#039;&#039; toy bios===&lt;br /&gt;
The Autobots never found him, but he seethed with rage at hiding in defeat and having to wait for a new leader to emerge. Now Megatron is back from the dead, Brawl is ready to tear into the Autobots again! {{storylink|#Deluxe Class toys 2|Deep Desert Brawl (2009)}}&lt;br /&gt;
&lt;br /&gt;
Brawl is one of the most experienced and cunning warriors to ever emerge from Cybertron&#039;s great war: a vicious, instinctive fighter, bred for victory. This stands in stark contrast to the tactical mind of Ironhide, the Autobot weapons-master. As they hunt each other through a desolate desert, they both know that only one of them will walk away from their inevitable battle. {{storylink|#Titanium Series 2|Deep Desert Brawl (Titanium)}}&lt;br /&gt;
&lt;br /&gt;
===IDW &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
In the aftermath of the battle in Mission City, [[Sector Seven]] hauled away Brawl&#039;s corpse along with the other Decepticon bodies. The clandestine human organisation brought the bodies to a secret facility in the Nevada desert, with the intention of getting every bit of information they can out of the dead Decepticons before they were forced to dump them into the sea. {{storylink|Alliance issue 1}} One month after the battle of Mission City, the Autobots helped Sector Seven escort Megatron, Brawl, and Blackout&#039;s bodies to [[San Diego]], where the [[United States Navy]] would transport them to the drop site at the [[Laurentian Abyss]]. {{storylink|Alliance issue 2}}&lt;br /&gt;
&lt;br /&gt;
===Transformers (2010) toy bios===&lt;br /&gt;
As Brawl advanced with a horde of his fellow Decepticon warriors towards an Autobot force entrenched among ancient ruins in a desert, he presumably had no idea that [[Jolt (ROTF)|Jolt]] was eyeballing him for a take-down. {{storylink|#Deluxe Class toys 3|Desert Ruins Brawl}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
&lt;br /&gt;
===Flight of the Bumblebee===&lt;br /&gt;
&lt;br /&gt;
Brawl joined [[Wreckage (Movie)|Wreckage]], [[Scorponok (Movie)|Scorponok]] and [[Barricade (Movie)|Barricade]] in trying to destroy [[Bumblebee (Movie)|Bumblebee]] in a canyon. {{storylink|Flight of the Bumblebee}}&lt;br /&gt;
&lt;br /&gt;
===Transformers The Game (console)===&lt;br /&gt;
:&#039;&#039;Voice actor&#039;&#039;: [[David Sobolov]]&lt;br /&gt;
&lt;br /&gt;
====Autobot campaign====&lt;br /&gt;
[[Image:Brawl 2007game wolverine.jpg|thumb|left|200px|&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|&#039;&#039;*[[Wolverine (superhero)|snikt]]*&lt;br /&gt;
| style=&amp;quot;text-align:right;padding-right:2em;&amp;quot;|&#039;&#039;*[[Wolverine (superhero)|snikt]]*&lt;br /&gt;
|}]]&lt;br /&gt;
&lt;br /&gt;
Brawl arrived in [[Mission City]] shortly after [[Jazz (Movie)|Jazz]] took down [[Starscream (Movie)|Starscream]], [[Blackout (Movie)|Blackout]] and a pair of [[Dreadwing (Movie)|Dreadwings]] single-handedly.  The Autobot&#039;s victory was short-lived... and so was the Autobot, as Brawl punctured Jazz&#039;s chest with his claw, extinguishing his [[spark]] whilst commenting on how he loved the way that Autobots died.  [[Ironhide (Movie)|Ironhide]] arrived just in time to witness the killing, and fought through a horde of Decepticon units to destroy Brawl. Man Ironhide is obsessed. {{storylink|Transformers The Game (console)}}&lt;br /&gt;
&lt;br /&gt;
====Decepticon campaign====&lt;br /&gt;
&amp;lt;!--DO NOT CHANGE THE NAME IN THIS CAPTION.  IT IS A SPECIFIC IN-JOKE.--&amp;gt;&lt;br /&gt;
&amp;lt;!--DO NOT CHANGE THE NAME IN THIS CAPTION.  IT IS A SPECIFIC IN-JOKE.--&amp;gt;&lt;br /&gt;
[[Image:Brawlmovie tank activision.jpg|right|180px|thumb|I have many, many guns; I can call myself whatever I want! From now on, you will all refer to me by the name...Betty.]]&lt;br /&gt;
Brawl, [[Bonecrusher (Movie)|Bonecrusher]] and Starscream were hiding out in a human military installation in the desert when they received word that [[Frenzy (Movie)|Frenzy]] and [[Barricade (Movie)|Barricade]] had discovered the location of the AllSpark.  When the three Decepticons mobilized, the two ground-based machines were assaulted by tanks designed to fire holding beams of electrical energy, forcing Starscream to back-and-forth babysit the two Decepticons as they tried to escape.&lt;br /&gt;
&lt;br /&gt;
Brawl later stood by [[Megatron (Movie)|Megatron&#039;s]] side in Washington D.C. after they had retrieved the All Spark from the destroyed Autobots and had decimated pretty much everything in their path. {{storylink|Transformers The Game (console)}}&lt;br /&gt;
&lt;br /&gt;
{{note|Brawl was not a playable character in the console versions of the game.}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Autobots&#039;&#039;===&lt;br /&gt;
As Optimus Prime attempted to rendez-vous with the other Autobots near Hoover Dam, Brawl blocked his only path &amp;amp;mdash; a hidden Air Force hangar tunneled into the canyon. He fought Prime with all his might, but the Autobot leader was too much for him. As Sector 7 tanks arrived, he converted to his vehicle mode, managing to con the tanks into his own reinforcements. In his tank mode, Prime could no longer damage him as much and had to resort to smashing the tanks into Brawl to damage him. In the end, Prime put him out of commission. {{storylink|Transformers Autobots/Decepticons|Transformers: Autobots}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Decepticons&#039;&#039;===&lt;br /&gt;
Brawl first appears in Qatar, where, under the command of [[Create-A-Bot (Decepticon)|a Create-A-Bot]], he is commanded to prevent a convoy from entering a nearby village (recognizable by moviegoers as the town where Lennox fought [[Scorponok (Movie)|Scorponok]]) to prevent the humans from getting an upper hand over the [[N.B.E.|N.B.E.s]].  At the Hoover Dam, he is sent to capture a human tank, which he retrieves intact so as to interrogate the occupant human. Once the interrogation is done, the tank doesn&#039;t stay intact long, as he can be seen merrily destroying it while Create-A-Bot converses with [[Barricade (Movie)|Barricade]]. Later, he faces off against [[Ironhide (Movie)|Ironhide]] in a 1-on-1 street brawl involving an apparent grudge over a past encounter.  {{storylink|Transformers Autobots/Decepticons|Transformers: Decepticons}}&lt;br /&gt;
&lt;br /&gt;
{{note|Brawl and Megatron are the only Decepticons to survive this game.}}&lt;br /&gt;
&lt;br /&gt;
===Allspark Highway===&lt;br /&gt;
&lt;br /&gt;
Brawl and the Decepticons fought hard to keep the Allspark from reaching [[Optimus Prime (Movie)|Optimus Prime]]. {{storylink|Allspark Highway}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:Movie2007 LegendsRatchet VS Brawl.jpg|right|300px|thumb|You can take my articulation, but not my desire to kill!]]&lt;br /&gt;
*&#039;&#039;&#039;Rescue Ratchet vs. Decepticon Brawl&#039;&#039;&#039; (Legends Allspark Battles two-pack, 2008)&lt;br /&gt;
&lt;br /&gt;
: &amp;quot;Decepticon Brawl&amp;quot; was part of the first wave of &amp;quot;AllSpark Battles&amp;quot; [[Legends Class]] two-packs, which was part of the &amp;quot;[[AllSpark Power]]&amp;quot; [[subline imprint]] of the &#039;&#039;[[Movie (toyline)|Movie]]&#039;&#039; toyline. He transforms into a tiny tank, features limited [[articulation]], and came with [[Ratchet (Movie)/toys#Allspark2pack|Rescue Ratchet]].&lt;br /&gt;
&lt;br /&gt;
:This mold was [[redeco]]ed to make &#039;&#039;[[Transformers: Revenge of the Fallen (toyline)|Revenge of the Fallen]]&#039;&#039; [[Tankor (ROTF)|Tankor]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Decepticon/LoCBrawl/brawl.htm More information on Legends Brawl at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Deluxe Class toys====&lt;br /&gt;
[[Image:Movie Deluxe Brawl toy.jpg|right|300px|thumb|Don&#039;t let them know about my arm problem, or they won&#039;t buy me.]]&lt;br /&gt;
*&#039;&#039;&#039;Decepticon Brawl&#039;&#039;&#039; (Deluxe Class, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;MD-03&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Missile&lt;br /&gt;
&lt;br /&gt;
: Part of the second wave of &#039;&#039;Movie&#039;&#039; Deluxe Class toys, &amp;quot;Decepticon Brawl&amp;quot; transforms into a heavily modified fictional tank based upon an [[Popular Earth vehicle alternate modes#M1 Abrams|M1A1 Abrams]], fitted with angular reflective armor, a mine plow, and external spare fuel canisters. Mounted upon the turret is a smaller sub-turret housing two anti-aircraft cannons and rocket launchers. The spring-loaded main cannon fires a translucent red projectile. &lt;br /&gt;
&lt;br /&gt;
: During transformation to robot mode, [[Automorph Technology|automorphing]] pushes down on the front of his tank during transformation raises the front of the treads and his head up into position for his robot mode, and vice versa for the tank mode. He is armed with his spring-loaded main gun on his right arm and a flip-out blade on his left.&lt;br /&gt;
&lt;br /&gt;
: There is a [[design flaw]] in the way Brawl&#039;s arms attach to his torso: The rhombic peg and socket system used does not provide a tight enough fit, and thus the arms have a tendency to detach at the shoulder when moved. There have also been quite a few reports of the teeny-tiny automorph gears—molded out of fragile, translucent plastic—cracking and breaking into pieces, leaving the automorph non-functional. A [[variant]] of him fixes the problem by replacing the red transparent plastic gears with solid red plastic gears.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/Brawl/brawl.htm More information on Deluxe Brawl at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|JazzBonecrusherBrawl3pack}}&lt;br /&gt;
*&#039;&#039;&#039;Deluxe three-pack&#039;&#039;&#039; (Multi-pack, 2007)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Missile&lt;br /&gt;
&lt;br /&gt;
: This [[Sam&#039;s Club]] [[exclusive]] three-pack contains an unchanged Deluxe Class Decepticon Brawl together with equally unchanged Deluxe Class [[Bonecrusher (Movie)#JazzBonecrusherBrawl3pack|Bonecrusher]] and [[Jazz (Movie)#JazzBonecrusherBrawl3pack|Autobot Jazz]] toys. It also comes with a nifty poster depicting all three toys in a standoff scene. Not so nifty is that the box accidentally places Brawl and Bonecrusher&#039;s bios underneath each other. &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|JazzPrimeBrawl3pack}}&lt;br /&gt;
*&#039;&#039;&#039;Deluxe three-pack&#039;&#039;&#039; (Multi-pack, UK 2007)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Missile&lt;br /&gt;
&lt;br /&gt;
: This three-pack, which was available at general retail in the United Kingdom, contains an unchanged Deluxe Class Decepticon Brawl together with equally unchanged Deluxe Class [[Optimus Prime (Movie)/toys#JazzPrimeBrawl3pack|Protoform Optimus Prime]] and [[Jazz (Movie)#JazzPrimeBrawl3pack|Autobot Jazz]] toys.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|BeeValuePack}}&lt;br /&gt;
*&#039;&#039;&#039;Ultimate Bumblebee Bonus Value pack&#039;&#039;&#039; (Multi-pack, 2007)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Missile&lt;br /&gt;
&lt;br /&gt;
: A [[Walmart]] exclusive special pack of [[Bumblebee (Movie)/toys#BeeValuePack|Ultimate Bumblebee]] with Deluxe Class Decepticon Brawl and [[Scorponok (Movie)#BeeValuePack|Scorponok]] as bonus figures. None of the three toys are changed from their respective original releases.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|AllSparkBrawl}}&lt;br /&gt;
[[Image:Movie2007 AllsparkBrawl.jpg|right|300px|thumb|[[Personality component]] not included.]]&lt;br /&gt;
*&#039;&#039;&#039;All Spark-Enhanced Decepticon Brawl&#039;&#039;&#039; (Target Exclusive Deluxe, 2007)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Missile &lt;br /&gt;
&lt;br /&gt;
: A [[Target]] exclusive in the &amp;quot;AllSpark Power&amp;quot; subline, &amp;quot;All Spark-Enhanced Decepticon Brawl&amp;quot; (Phew!) is a [[repaint]] of his Deluxe Class toy, with the only difference from his standard release being that key robot mode parts are highlighted in &amp;quot;Allspark Blue&amp;quot; for no other reason than [[to sell toys]]. He is packaged in robot mode in a unique, clear-plastic cylindrical container, most likely to show off his new paint job.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/AllsparkBrawl/brawl.htm More information on All Spark-Enhanced Brawl at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Leader Class toys====&lt;br /&gt;
[[Image:MovieLeaderDecepticonBrawl.jpg|thumb|right|400px|&#039;&#039;Ops, my head!&#039;&#039;]]&lt;br /&gt;
*&#039;&#039;&#039;Decepticon Brawl&#039;&#039;&#039; (Leader Class, 2007)&lt;br /&gt;
&lt;br /&gt;
: Part of the third wave of &#039;&#039;Movie&#039;&#039; Leader Class toys, A larger, more heavily armed version of Brawl, this figure is more accurate to the character&#039;s CGI model, and has more articulation and weapons than the Deluxe-class figure.&lt;br /&gt;
&lt;br /&gt;
:While having no firing missiles, it does feature a number of [[Automorph Technology|Automorph]] gimmicks. First, pressing the button on the front of the tank causes his head and chest pieces to move into position. A scoop/claw has been added to the front of the tank, probably to make the lever to push his head back down stand out less. Second, pressing the headlights on either side of the front end causes the paneling to swing back into place. Finally, Brawl has automorph weapons on each of his forearms - his right arm has a quadruple-barreled cannon that extends as you slide a switch forward, while his left features a swing-out claw, deployed by pulling back the arm&#039;s cannon.&lt;br /&gt;
&lt;br /&gt;
:Other features include lights and sounds, activated by pushing back on the main cannon or turning the upper turret. The turret sounds can also be activated by pressing the two small buttons on the top of the turret, on either side of the machine gun. A pair of blades can also swing down from the legs.  &lt;br /&gt;
&lt;br /&gt;
:Possibly due to [[For safety reasons|safety reasons]], or just the desire on the part of the designers to not see fragile parts break, the main cannon and anti-aircraft guns on Brawl&#039;s turrets detach from their mounting points rather easily.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|LeaderDeepDesert}}&lt;br /&gt;
[[Image:Movie Leader DeepDesert Brawl toy.jpg|right|400px|thumb|... [[Sandstorm (OC)|Sandstorm]]? Is that you?]]&lt;br /&gt;
*&#039;&#039;&#039;Deep Desert Brawl&#039;&#039;&#039; (Leader Class, 2008)&lt;br /&gt;
&lt;br /&gt;
: An extensive [[redeco]] of Leader Class Brawl in desert colors, as part of the &amp;quot;AllSpark Power&amp;quot; refresh of the movie toyline. His vehicle mode comes with battle damage carbon scoring as well as Autobot &amp;quot;kill&amp;quot; markings. His clear plastic parts are cast in bright translucent blue, along with the bright blue paint seen on his robot mode, a color accent he has in common with the rest of the &#039;&#039;AllSpark Power&#039;&#039; toys. &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Fast Action Battlers====&lt;br /&gt;
[[Image:Movie FAB Brawl.jpg|right|300px|thumb|Do not taunt Happy Fun Brawl.]]&lt;br /&gt;
*&#039;&#039;&#039;Double Missile Decepticon Brawl&#039;&#039;&#039; (Fast Action Battler, 2007)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: 2 missiles&lt;br /&gt;
&lt;br /&gt;
: Part of the second wave of &#039;&#039;Movie&#039;&#039; [[Fast Action Battlers]] toys, &amp;quot;Double Missile Brawl&amp;quot; is a simplified version of Brawl. Designed for younger children, his transformation is designed with speedy conversion in mind, with relatively few steps compared to the Deluxe class Brawl. Additionally, in an effort to keep the design sturdy for play and safety, he has relatively low articulation for a figure of his size, while the design style of the figure is more rounded and &#039;friendly&#039;. Two pressure-launched missiles are fired from his two missile pods.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/FABBrawl/brawl.htm More information on Double Missile Brawl at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie2007 DesertBlastBrawl.jpg|right|300px|thumb|Olé!]]&lt;br /&gt;
*&#039;&#039;&#039;Desert Blast Brawl&#039;&#039;&#039; (Fast Action Battler, 2008)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: 2 missiles&lt;br /&gt;
&lt;br /&gt;
: Part of the sixth wave of &#039;&#039;Movie&#039;&#039; [[Fast Action Battlers]] toys, &amp;quot;Desert Blast Brawl&amp;quot; is a redeco of Fast Action Battlers Brawl in desert colors.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Decepticon/FABBrawl/brawl.htm More information on Desert Blast Brawl at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Cyber Slammers====&lt;br /&gt;
[[Image:Movie CyberSlammers Brawl.jpg|right|300px|thumb|&amp;quot;Daddy, what&#039;s my name?&amp;quot;&amp;lt;br/&amp;gt; &amp;quot;Well, son, your mom and I never decided between Brawl, Devastator, Demolishor...&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Decepticon Brawl&#039;&#039;&#039; (Cyber Slammer, 2007)&lt;br /&gt;
&lt;br /&gt;
: Part of the second wave of [[Cyber Slammers]] toys, Brawl is an amazingly cute tank that transforms into an amazingly cute sentient machine of mass destruction. &amp;quot;Slam&amp;quot; his robot mode down into tank mode and he rolls along, slowly transforming back up into robot mode. Like most Cyber Slammers, Brawl manages to cram most of his vehicle mode&#039;s major details into a compact, super-deformed version of that mode.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/CySlamBrawl/brawl.htm More information on Cyber Slammers Brawl at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Titanium Series===&lt;br /&gt;
[[Image:Movie TitaniumRM Brawl.jpg|right|150px|thumb|Why do I not look this cool?!!]]&lt;br /&gt;
*&#039;&#039;&#039;Decepticon Brawl&#039;&#039;&#039; (3-inch Robot Masters, 2007)&lt;br /&gt;
&lt;br /&gt;
: Part of the third wave of &#039;&#039;Movie [[Titanium Series]]&#039;&#039; 3-inch Robot Masters figurines, Brawl is a die-cast metal and plastic figurine, with an accurate sculpt based on the CG model (or the concept designs) owing to the fact he doesn&#039;t need to transform. Being a figurine, he only has articulation in his shoulders and waist. Brawl comes with a Movie-style Decepticon symbol display stand.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
====Deluxe Class toys====&lt;br /&gt;
{{anchor|deepdesert}}[[Image:ROTF_Deluxe_DeepDesertBrawl_toy.jpg|thumb|300px|My shoulder&#039;s fixed. Now buy me.]]&lt;br /&gt;
*&#039;&#039;&#039;Deep Desert Brawl&#039;&#039;&#039; (Deluxe Class, 2009)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Missile&lt;br /&gt;
&lt;br /&gt;
: Part of the second wave of &#039;&#039;Revenge of the Fallen&#039;&#039; Deluxe Class toys, Deep Desert Brawl is a [[retool]] and redeco of 2007&#039;s Deluxe class Brawl in a desert camouflage colour scheme similar to the 2008 [[Fast Action Battlers]] Desert Blast Brawl. The arm issue from the previous release has been corrected, and the transparent plastic gears of the initial release have been replaced with less fragile opaque plastic.&lt;br /&gt;
&lt;br /&gt;
:The [[stock photography|stock photo]] pictured on the back of his package is clearly a hand-painted toy with a &#039;&#039;lot&#039;&#039; of differences from the final product. The chocolate-brown plastic is nowhere to be seen, and the entire toy is done up in a much more subtle, natural blend of tans and browns.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Brawl was one of the eight toys sent out as part of Hasbro&#039;s &amp;quot;[[Double Your Action Giveaway]]&#039; promotion in 2010.--&amp;gt;&lt;br /&gt;
:During part of 2010, [http://www.hasbro.com/transformers/en_US/discover/transformers-toy-giveaway.cfm Hasbro did a promotion] wherein US fans could receive three free Deluxes in exchange for receipts showing the purchase of $25 or more of select &#039;&#039;Transformers&#039;&#039; product. As noted in [http://www.allspark.com/forums/index.php?showtopic=69645&amp;amp;st=0 this thread over at Allspark.com], and later confirmed by [http://web.archive.org/web/20110221171904/http://www.entertainmentearth.com/prodinfo.asp?number=HT83971G3 this listing here], this version of Brawl was one of a pool of eight figures (all from the same wave) from which the free Deluxes were drawn. &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Titanium Series====&lt;br /&gt;
{{anchor|ROTFTitanium}}&lt;br /&gt;
[[Image:TSDeepDesertBrawl.jpg|thumb|150px|&amp;quot;Keep it stiff, simple!&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Offroad Ironhide &amp;amp; Deep Desert Brawl&#039;&#039;&#039; (Titaniums 2-pack, 2009)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Decepticon logo base&lt;br /&gt;
&lt;br /&gt;
: A [[Toys&amp;quot;R&amp;quot;Us]]-exclusive redeco of the original &#039;&#039;Titanium Series&#039;&#039; Brawl figure in tan. Like the original, it comes with a Movie-style Decepticon logo base to stand on.&lt;br /&gt;
&lt;br /&gt;
:It was only available in a two-pack with an unchanged version of &#039;&#039;Titanium Series&#039;&#039; [[Ironhide (Movie)/toys#Titanium Series 2|Ironhide]], despite the package suggesting that Ironhide would also be redecoed.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Decepticon/TitBrawl/brawl.htm More information on &#039;&#039;Titanium&#039;&#039; Deep Desert Brawl at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Transformers (2010)===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:TF2010-toy_LegendsDesertBrawl.jpg|thumb|right|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Brawl Desert Mode&#039;&#039;&#039; (EZ Collection, 2010)&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;[[Transformers (2010 toyline)|Transformers]]&#039;&#039; &amp;quot;Brawl Desert Mode&amp;quot; is a redeco of Legends Class Brawl in desert camouflage, with some light blue details based on the Leader Class Deep Desert Brawl toy. Brawl Desert Mode was only available in Japan.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|DesertDecimation}}&lt;br /&gt;
[[Image:DesertDecimationBrawl.jpg|thumb|300px|I&#039;m newly painted! Entirely newly painted!]]&lt;br /&gt;
*&#039;&#039;&#039;Desert Decimation&#039;&#039;&#039; (Legends multi-pack, 2010)&lt;br /&gt;
&lt;br /&gt;
: A redeco of Legends Class Brawl which is... entirely different! Sandy tan and greyish brown replace the solid green plastic of the original release. Brown desert camo is painted along the sides of the vehicle mode.&lt;br /&gt;
&lt;br /&gt;
:This version of Brawl was only available in the [[market six]]-[[exclusive]] &#039;&#039;Transformers: [[Hunt for the Decepticons]]&#039;&#039; &amp;quot;[[Desert Decimation]]&amp;quot; 4-pack together with [[Ironhide (Movie)/toys#Legends Class toys 3|Ironhide]], [[Ratchet (Movie)/toys#Legends Class toys 3|Ratchet]], and [[Bonecrusher (Movie)#Legends Class toys 2|Bonecrusher]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Deluxe Class toys====&lt;br /&gt;
[[Image:WMDesertRuinsBrawlAndJolt.jpg|thumb|300px|Fiesta Brawl.]]&lt;br /&gt;
*&#039;&#039;&#039;Desert Ruins Brawl&#039;&#039;&#039; (Walmart exclusive multi-pack, 2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Missile&lt;br /&gt;
&lt;br /&gt;
: This Walmart exclusive &amp;quot;Hunt for the Decepticons&amp;quot; multi-pack includes a redeco of Deluxe Class Deep Desert Brawl (with the retooled parts) in slightly greenish yellow, brown, green, and gray. He also has some scorch mark details on the tip of his cannon. He comes with a redeco of Legends Class [[Jolt (ROTF)#Legends Class toys 2|Jolt]] in gray and blue with bright green detailing. Taken together, they may be the least appealingly-colored set of toys in years. This set was later sold in the Family Dollar store chain, and spotted at Rossy stores in eastern [[Canada]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Asia Premium Series===&lt;br /&gt;
[[File:Platinum_Series_Brawl.jpeg|thumb|300px]]&lt;br /&gt;
*&#039;&#039;&#039;Decepticon Brawl&#039;&#039;&#039; (Leader Class, [[May 31|5-31]]-13)&lt;br /&gt;
**&#039;&#039;Asia ID number:&#039;&#039; &#039;&#039;&#039;APS02&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;[[Asia Premium Series]]&#039;&#039; &amp;quot;Decepticon Brawl&amp;quot; is an extensive, [[Show-accuracy|movie-accurate]] redeco of &#039;&#039;Movie&#039;&#039; Leader Class Brawl. He was available exclusively in non-Japanese Asian markets. It used a darker olive drab than the 2007 version and had orange detailing in its legs. Additionally, all clear plastic parts were painted with Olive Drab or Dark Grey.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; 3D Battle-Card Game===&lt;br /&gt;
[[Image:3DBattleCard_Brawl.jpg|thumb|right|300px|Super Smash Brothers Devastator]]&lt;br /&gt;
*&#039;&#039;&#039;Brawl&#039;&#039;&#039; (3D Battle-Card, 2007)&lt;br /&gt;
**&#039;&#039;Card number&#039;&#039;: &#039;&#039;&#039;17&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Brawl is a 41-point &amp;quot;Rare&amp;quot; piece in the [[3D Battle-Card Game]].  Constructed of punch-out pieces from plastic cards, he can be assembled into his tank mode, or a sort of representation of his robot mode.  Oddly enough, he does not actually have his movie-model head; rather, he uses a recolored version of [[Barricade (Movie)|Barricade]]&#039;s noggin slapped on the Brawl body. &lt;br /&gt;
&lt;br /&gt;
: He uses the same construction as the [[Wreckage (Movie)|Wreckage]], [[Blitzwing (Energon Wars)|Blitzwing]] and [[Warpath (G1)|Warpath]] cards.&lt;br /&gt;
&lt;br /&gt;
: His card art was done by [[Lucio Parrillo]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
====Transformers Movie Danglers====&lt;br /&gt;
[[Image:Movie Brawl dangler.jpg|right|200px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Decepticon Devastator&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:Released by [[Gacha International|Tomy Yujin]] in November 2007&amp;lt;ref&amp;gt;[http://www.gachausa.com/transformersdanglers.html Tomy Yujin &#039;&#039;Transformers&#039;&#039; page.]&amp;lt;/ref&amp;gt; as part of the [[Danglers Collection]], this toy is a weird plastic [[super deformed|super-deformed]] version of Brawl/Devastator that pops out his vehicle mode when you squeeze him. This little figurine has a little strap on it so that it can be put on cell phones or portable gaming devices.&lt;br /&gt;
&lt;br /&gt;
:This product is one of the few that uses Brawl&#039;s on-screen name &amp;quot;Devastator&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
====RPMs - Robot Powered Machines====&lt;br /&gt;
[[Image:ROTF-toy_RPM_Jazz_vs_Brawl.jpg|thumb|right|300px|I see dead characters. Getting toys like regular characters. &#039;&#039;They don&#039;t know they&#039;re dead!&#039;&#039;]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Jazz Vs. Decepticon Brawl&#039;&#039;&#039; (2-pack, 2009)&lt;br /&gt;
**&#039;&#039;Series&#039;&#039;: &#039;&#039;&#039;Battle Series&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number&#039;&#039;: &#039;&#039;&#039;02 of 08&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:[[Robot Powered Machines]] Brawl is a small, heavily modified M1A1 Abrams tank. Both turrets can be rotated, making him one of the few RPMs with any kind of articulation. He does not transform, but has his robot mode sculpted on the underside of the tank alongside four wheels (as treads wouldn&#039;t be very fun to race around on). These wheels use through-axle construction to let his zip along smooth surfaces with very un-tank-like speed. He was only available in a two-pack with [[Jazz (Movie)#RPMs - Robot Powered Machines|Jazz]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Decepticon/RPMBrawl/brawl.htm More information on RPMs Brawl at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Figure Collection====&lt;br /&gt;
[[Image:ROTF-Merchandise Figure Collection Brawl.jpg|thumb|right|150px|Shhhh, I&#039;m pretending to be E.T.]]&lt;br /&gt;
*&#039;&#039;&#039;Brawl&#039;&#039;&#039; (2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Stand&lt;br /&gt;
&lt;br /&gt;
:The [[Figure Collection]] edition of Brawl a small plastic representation of Brawl, based on his [[#Fast_Action_Battlers|Fast Action Battlers toy]]. As with the other figures in this line, he was available from [[Gacha International]]&#039;s dispensers in 2010, and again in 2011.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Robot Heroes===&lt;br /&gt;
[[Image:Rhjazzbrawl.jpg|right|300px|thumb|Who touched Sasha!?! WHO TOUCHED MY GUN?!!? ]]&lt;br /&gt;
*&#039;&#039;&#039;Protoform Jazz vs. Decepticon Brawl&#039;&#039;&#039; (Robot Heroes 2-pack, 2007)&lt;br /&gt;
&lt;br /&gt;
: Part of the second wave of Movie-assortment &#039;&#039;[[Robot Heroes (toyline)|Robot Heroes]]&#039;&#039;, this adorable, [[super deformed|super-deformed]] soft-plastic PVC of Brawl came in a two-pack with &amp;quot;[[Protoform]]&amp;quot; Jazz. He has swivel joints at the neck and shoulders.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:RobotHeroes_BattlefortheAllspark.jpg|300px|thumb|right|]]&lt;br /&gt;
*&#039;&#039;&#039;Battle for the Allspark&#039;&#039;&#039; (2009) &lt;br /&gt;
&lt;br /&gt;
:Brawl is part of a set depicting the battle in Mission City with Megatron, plus new figures of Autobot Ratchet, Sam Witwicky, Optimus Prime in truck mode, Starscream in fighter mode and Bumblebee in vehicle mode.&lt;br /&gt;
&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
[[Image:Movie Brawl Devastatorsubtitle.jpg|right|300px|thumb|Maybe his combat subroutines are interfering with his memory.]]&lt;br /&gt;
* Working names for Brawl were &#039;&#039;&#039;Demolisher&#039;&#039;&#039;&amp;lt;ref&amp;gt;[http://www.hasbro.com/objects/content/wallpaper.cfm?img=wp_transformers651_1280.jpg&amp;amp;amp;brand_id=496&amp;amp;amp;lang_id=1 Wallpaper at Hasbro&#039;s website calling Brawl/Devastator &amp;quot;Demolisher&amp;quot;.]&amp;lt;/ref&amp;gt; and &#039;&#039;&#039;Devastator&#039;&#039;&#039;, the latter had also been a working name for [[Blackout (Movie)|Blackout]] at one point.&amp;lt;ref&amp;gt;[http://www.benprocter.com/storage/oldersites/sitev2/html/ZOOM_Trans/ZOOM_32.html Blackout-as-&amp;quot;Devastator&amp;quot; concept art at Ben Procter&#039;s online portfolio.]&amp;lt;/ref&amp;gt; Even though [[Michael Bay]] confirmed in May of 2006 that &amp;quot;Devastator&amp;quot; was &#039;&#039;not&#039;&#039; the final name,&amp;lt;ref&amp;gt;[http://michaelbay.com/2006/05/12/a-little-secret-from-michael-bay/ Michael Bay claiming that the Transformers&#039; names circulating were &amp;quot;aliases&amp;quot;.]&amp;lt;/ref&amp;gt; screenwriters [[Roberto Orci]] and [[Alex Kurtzman]] confirmed the final name to be &amp;quot;Brawl&amp;quot; in April 2006,&amp;lt;ref&amp;gt;[http://movies.yahoo.com/movie/1808716430/video/2701721/20070418/2048/2701721-300-wmv-s.35907855-,2701721-300-flash-s.35907881-,2701721-100-wmv-s.35907849-,2701721-100-flash-s.35907874-,2701721-1000-wmv-s.35907866-,2701721-1000-flash-s.35907894-,2701721-700-flash-s.35907887-,2701721-700-wmv-s.35907861- Yahoo webcast with Kurtzman and Orci, revealing the final names of the movie characters.]&amp;lt;/ref&amp;gt; and Hasbro used that name for all their toys based on the movie character, he identifies himself as &amp;quot;Devastator&amp;quot; in a subtitle in the [[Transformers (film)|movie]] itself. According to a fan who attended the Australian press conference, Bay had confirmed that he had decided to use the name &amp;quot;Devastator&amp;quot; because he had preferred it,&amp;lt;ref&amp;gt;[http://www.tfw2005.com/boards/showpost.php?p=1360922&amp;amp;amp;postcount=122 Australian fan griffin-of-oz reporting from the Australian press conference].&amp;lt;/ref&amp;gt; while Hasbro considered the name in the movie a &amp;quot;continuity error&amp;quot;,&amp;lt;ref&amp;gt;[http://www.tfw2005.com/boards/showthread.php?t=139268 Hasbro Transformers Future Product Unveiling panel at BotCon 2007.]&amp;lt;/ref&amp;gt; and Orci even claimed that he and Kurtzman had pointed out said &amp;quot;error&amp;quot; in the editing room twice.&amp;lt;ref&amp;gt;[http://boards.transformersmovie.com/showpost.php?p=368555&amp;amp;amp;postcount=4479 Orci confirming the name &amp;quot;Devastator&amp;quot; to be an &amp;quot;error&amp;quot;.]&amp;lt;/ref&amp;gt; But whoops, Titan Magazines had just done two strips with him called Devastator! The editor hurriedly stated in [[Transformers Comic issue 3|#3&#039;s letters page]] that Devastator was a different guy, honest, and a cover for a later issue made sure to identify Brawl as Brawl; so now there&#039;s &#039;&#039;two&#039;&#039; of them (and Brawl nicks Devastator&#039;s toys, the dastard)!  Finally, IDW&#039;s &#039;&#039;Reign of Starscream&#039;&#039; retconned in that he was called Brawl at Mission City all along.&lt;br /&gt;
* And then &#039;&#039;[[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen]]&#039;&#039; brought in two new guys called [[Devastator (ROTF)|Devastator]] and [[Brawl (ROTF)|Brawl]].&lt;br /&gt;
* Does your head hurt yet? This is normal.  &lt;br /&gt;
* Despite rumors to the contrary, he is &#039;&#039;not credited&#039;&#039; in the film under either name.&lt;br /&gt;
* The name &amp;quot;Brawl&amp;quot; was previously also a working name for the character ultimately called [[Barricade (Movie)|Barricade]].&amp;lt;ref&amp;gt;[http://www.tfw2005.com/transformers-images/events/Botcon-2007/Hasbro-Tour/PICT5108.JPG.html?g2_imageViewsIndex=1 Early design for Barricade with working name &amp;quot;Brawl&amp;quot; shown during the BotCon 2007 Hasbro Tour.]&amp;lt;/ref&amp;gt;&lt;br /&gt;
[[Image:XXxtank.jpg|right|200px|thumb|Protoform Brawl.]]&lt;br /&gt;
* According to Picture Vehicle Coordinator [[Steve Mann]], the filming prop of Brawl was a redress of a tank prop made for another movie.&amp;lt;ref&amp;gt;[http://enewsi.com/news.php?catid=190&amp;amp;amp;itemid=11213 Picture Vehicle Coordinator Steve Mann confirming Brawl/Devastator to be a redressed tank prop from another movie.]&amp;lt;/ref&amp;gt; Specifically, it was the &amp;quot;stealth tank&amp;quot; seen in the film &#039;&#039;[[Wikipedia:xXx: State of the Union|xXx: State of the Union]]&#039;&#039;. The tank prop from &#039;&#039;xXx&#039;&#039; was allegedly based on a used truck chassis that was shortened and equipped with a Freightliner diesel truck engine, &amp;quot;stealth&amp;quot; panels to give the tank its unique look, treads from another piece of heavy equipment and a double turret that could counter-rotate. Since this information comes from an IMDB trivia note, take it with a grain of salt.&amp;lt;ref name=&amp;quot;imdb&amp;quot;&amp;gt;[http://www.imdb.com/title/tt0329774/trivia?tr0775998 IMDB trivia note on the construction of the &amp;quot;stealth tank&amp;quot; from &#039;&#039;xXx: State of the Union&#039;&#039;.]&amp;lt;/ref&amp;gt; Notable changes for &#039;&#039;Transformers&#039;&#039; include the addition of missile launchers on the sides of the secondary turret and a mine plow on the front end of the tank.&lt;br /&gt;
* Jazz&#039;s move of racing-transforming-boarding Brawl is not completely unlike the scene in &#039;&#039;[[The Transformers: The Movie]]&#039;&#039; where [[Kup (G1)|Kup]] does the same thing with [[Blitzwing (G1)|Blitzwing]].  The DVD&#039;s special features confirm this was the inspiration.&lt;br /&gt;
* Brawl is the most heavily armed Transformer in the movie, followed by [[Blackout (Movie)|Blackout]]. Unfortunately for him, he has no chance to unleash his full armament, as many of his weapons are broken before he can use them. For example, Jazz kicks off the four-tube missile launcher on his left shoulder, and Ratchet slices off his left arm at the elbow, blades and all. Don&#039;t you just hate wasted potential?&lt;br /&gt;
&lt;br /&gt;
===Foreign names===&lt;br /&gt;
*&#039;&#039;Japanese:&#039;&#039; &#039;&#039;&#039;Brawl&#039;&#039;&#039; (ブロウル &#039;&#039;Burōru&#039;&#039;), &#039;&#039;&#039;Devastator&#039;&#039;&#039; (デバステーター &#039;&#039;Debasutētā&#039;&#039;)&lt;br /&gt;
*&#039;&#039;Hungarian:&#039;&#039; &#039;&#039;&#039;Huligán&#039;&#039;&#039;, &#039;&#039;&#039;Pusztító&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Mandarin:&#039;&#039; &#039;&#039;&#039;Hūng-tīen Léi&#039;&#039;&#039; (Taiwan Brawl, 轟天雷, &amp;quot;Rumbling Thunder&amp;quot;), &#039;&#039;&#039;Pō-hùai Chě&#039;&#039;&#039; (Taiwan Devastator, 破壞者, &amp;quot;Destroyer&amp;quot;), &#039;&#039;&#039;Chao Nao&#039;&#039;&#039; (China, 吵闹, &amp;quot;Brawl&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.tfu.info/2007/Decepticon/Brawl/brawl.htm Brawl at TFU.info]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:3D Battle-Cards]]&lt;br /&gt;
[[Category:Beast Wars Decepticons]]&lt;br /&gt;
[[Category:Movie Decepticons]]&lt;br /&gt;
[[Category:Revenge of the Fallen Decepticons]]&lt;br /&gt;
[[Category:Robot Heroes]]&lt;br /&gt;
[[Category:Sam&#039;s Club exclusives]]&lt;br /&gt;
[[Category:Target exclusives]]&lt;br /&gt;
[[Category:Titanium Series]]&lt;br /&gt;
[[Category:Transformers (2010) Decepticons]]&lt;br /&gt;
[[Category:Wal-Mart exclusives]]&lt;br /&gt;
[[Category:Zombies]]&lt;/div&gt;</summary>
		<author><name>Blackout25</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers:_Revenge_of_the_Fallen_(Xbox_360/PS3/PC)&amp;diff=843808</id>
		<title>Transformers: Revenge of the Fallen (Xbox 360/PS3/PC)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers:_Revenge_of_the_Fallen_(Xbox_360/PS3/PC)&amp;diff=843808"/>
		<updated>2013-12-28T14:05:41Z</updated>

		<summary type="html">&lt;p&gt;Blackout25: /* Differences between the Game and Movie */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{picsneeded|Screen shots}}&lt;br /&gt;
{{nav-rotf-game}}&lt;br /&gt;
&lt;br /&gt;
The Xbox 360/Sony PlayStation 3/Windows PC versions of &#039;&#039;&#039;[[Revenge of the Fallen (video games)|Revenge of the Fallen: The Game]]&#039;&#039;&#039;, developed by [[Luxoflux]], follows  a number of Autobots and Decepticons through a loose approximation of the movie&#039;s plot. The game has two campaigns, one for each faction. It is the first Transformers game on a console to feature online play.&lt;br /&gt;
&lt;br /&gt;
[[File:ROTF360cover.jpg|300px|thumb|Finish the fight.]]&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
{{featuredcharacters&lt;br /&gt;
|nonumbering=true&lt;br /&gt;
|h1=Playable|c1=&lt;br /&gt;
&#039;&#039;&#039;[[Autobot]]s&#039;&#039;&#039;&lt;br /&gt;
*[[Optimus Prime (Movie)/games|Optimus Prime]]/Powered-Up Optimus Prime ([[Peter Cullen]])&lt;br /&gt;
*[[Bumblebee (Movie)/games|Bumblebee]] ([[Mark Ryan]])&lt;br /&gt;
*[[Ironhide (Movie)|Ironhide]] ([[Jess Harnell]])&lt;br /&gt;
*[[Ratchet (Movie)|Ratchet]] ([[Robert Foxworth]])&lt;br /&gt;
*[[Breakaway (ROTF)|Breakaway]] ([[Andrew Kishino]])&lt;br /&gt;
*[[Sideswipe (Movie)|Sideswipe]] (downloadable content, [[Nolan North]])&lt;br /&gt;
*[[Jazz (Movie)|Jazz]] (downloadable content, [[Andrew Kishino]])&lt;br /&gt;
*[[Optimus Prime (G1)|&#039;&#039;Generation 1&#039;&#039; Optimus Prime]] (downloadable content, [[Peter Cullen]])&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Decepticon]]s&#039;&#039;&#039;&lt;br /&gt;
*[[Megatron (Movie)/games|Megatron]]/Megatron (Flight) ([[Frank Welker]])&lt;br /&gt;
*[[Starscream (Movie)/games|Starscream]] ([[Charlie Adler]])&lt;br /&gt;
*[[Long Haul (ROTF)|Long Haul]] ([[Neil Kaplan]])&lt;br /&gt;
*[[Grindor (ROTF)|Grindor]] ([[Fred Tatasciore]])&lt;br /&gt;
*[[Sideways (ROTF)|Sideways]] ([[John DiMaggio]])&lt;br /&gt;
*[[Soundwave (ROTF)|Soundwave]] (downloadable content, [[Peter Jessop]])&lt;br /&gt;
*[[Megatron (G1)|&#039;&#039;Generation 1&#039;&#039; Megatron]] (downloadable content, [[Frank Welker]])&lt;br /&gt;
*[[Starscream (G1)|&#039;&#039;Generation 1&#039;&#039; Starscream]] (downloadable content, [[Charlie Adler]])&lt;br /&gt;
*[[Sunstorm (G1)|&#039;&#039;Generation 1&#039;&#039; Sunstorm]] (downloadable content, [[Charlie Adler]])&lt;br /&gt;
&lt;br /&gt;
|h2=Non-Playable|c2=&lt;br /&gt;
*[[The Fallen]] ([[James Arnold Taylor]])&lt;br /&gt;
*[[Demolishor (ROTF)|Demolishor]] ([[Fred Tatasciore]])&lt;br /&gt;
*[[Devastator (ROTF)|Devastator]] ([[Fred Tatasciore]])&lt;br /&gt;
*[[Aerialbot Scout 1]] ([[Peter Jessop]])&lt;br /&gt;
*[[Aerialbot Warrior]] ([[Andrew Kishino]])&lt;br /&gt;
*[[Constructicon Scout]]&lt;br /&gt;
*[[Constructicon Warrior]] ([[Neil Kaplan]])&lt;br /&gt;
*[[Combaticon Scout]] ([[Peter Jessop]])&lt;br /&gt;
*[[Combaticon Sniper]] ([[Bryce Johnson]])&lt;br /&gt;
*[[Combaticon Warrior]] ([[Fred Tatasciore]])&lt;br /&gt;
*[[Omnibot Scout 1]] ([[John DiMaggio]])&lt;br /&gt;
*[[Omnibot Scout 2]] ([[Nolan North]])&lt;br /&gt;
*[[Omnibot Warrior]] ([[Peter Jessop]])&lt;br /&gt;
*[[Protectobot Sniper]] ([[Neil Kaplan]])&lt;br /&gt;
*[[Protectobot Warrior]] ([[John DiMaggio]])&lt;br /&gt;
*[[Seeker Warrior]] ([[Fred Tatasciore]])&lt;br /&gt;
*[[Stunticon Scout 1]] ([[Avery Kidd Waddell]])&lt;br /&gt;
*[[Stunticon Scout 2]] ([[Avery Kidd Waddell]])&lt;br /&gt;
*[[Stunticon Sniper]] ([[Fred Tatasciore]])&lt;br /&gt;
&lt;br /&gt;
|h3=Multiplayer|c3=&lt;br /&gt;
*[[Jetfire (ROTF)|Jetfire]] (downloadable content, [[Clive Revill]])&lt;br /&gt;
*[[Protectobot Scout|Protectobot]] ([[Neil Kaplan]])&lt;br /&gt;
*[[Seeker Sniper|Seeker]] ([[Fred Tatasciore]])&lt;br /&gt;
*[[Aerialbot Scout 2]] ([[Peter Jessop]], also playable in some single player levels via DLC)&lt;br /&gt;
&lt;br /&gt;
|h4=Humans|c4=&lt;br /&gt;
*[[Sam Witwicky]] ([[Shia LaBeouf]])&lt;br /&gt;
*[[Mikaela Banes]] ([[Megan Fox]])&lt;br /&gt;
*[[William Lennox|Major Lennox]] (John DiMaggio)&lt;br /&gt;
*[[Robert Epps|Sergeant Epps]] ([[Avery Kidd Waddell]])&lt;br /&gt;
*[[Theodore Galloway]] ([[Bryce Johnson]])&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Single Player Weapons and Abilities==&lt;br /&gt;
&lt;br /&gt;
*[[Optimus Prime (Movie)/games|Optimus Prime]]/Gold Optimus Prime:&lt;br /&gt;
&#039;&#039;Special Ability:&#039;&#039; Valiant Leader&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Primary Weapon:&#039;&#039; Dual Laser Rifles&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Weapon:&#039;&#039; Dual Shell Cannons&lt;br /&gt;
&lt;br /&gt;
*[[Ironhide (Movie)|Ironhide]]/G1 Colors Ironhide:&lt;br /&gt;
&#039;&#039;Special Ability:&#039;&#039; Automated Rocket Turret&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Primary Weapon:&#039;&#039; Dual Pulse Cannons&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Weapon:&#039;&#039; Proximity Grenades&lt;br /&gt;
&lt;br /&gt;
*[[Ratchet (Movie)|Ratchet]]/G1 Colors Ratchet:&lt;br /&gt;
&#039;&#039;Special Ability:&#039;&#039; Combat Repair&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Primary Weapon:&#039;&#039; Energon Multi-Beam Gun&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Weapon:&#039;&#039; Sticky Grenades&lt;br /&gt;
&lt;br /&gt;
*[[Bumblebee (Movie)/games|Bumblebee]]/Stealth Bumblebee:&lt;br /&gt;
&#039;&#039;Special Ability:&#039;&#039; EMP Stun&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Primary Weapon:&#039;&#039; Solar Plasma Cannon&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Weapon:&#039;&#039; Micro-Missile Launcher&lt;br /&gt;
&lt;br /&gt;
*[[Breakaway (ROTF)|Breakaway]]:&lt;br /&gt;
&#039;&#039;Special Ability:&#039;&#039; Thermal Wave&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Primary Weapon:&#039;&#039; Fusion Beam Sniper Rifle&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Weapon:&#039;&#039; Burst Mini-Gun&lt;br /&gt;
&lt;br /&gt;
*Powered-Up Optimus:&lt;br /&gt;
&#039;&#039;Special Ability:&#039;&#039; Heroic Shield&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Primary Weapon:&#039;&#039; Laser Machine Gun&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Weapon:&#039;&#039; Shell Cannon&lt;br /&gt;
&lt;br /&gt;
*[[Optimus Prime (G1)|G1 Optimus]]:&lt;br /&gt;
&#039;&#039;Special Ability:&#039;&#039; Valiant Leader (Turn Golden)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Primary Weapon:&#039;&#039; Laser Rifle&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Weapon:&#039;&#039; Shell Cannon&lt;br /&gt;
&lt;br /&gt;
*[[Jazz (Movie)|Jazz]]:&lt;br /&gt;
&#039;&#039;Special Ability:&#039;&#039; Super Speed&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Primary Weapon:&#039;&#039; Slag Repeater&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Weapon:&#039;&#039; Crescent Blaster&lt;br /&gt;
&lt;br /&gt;
*[[Sideswipe (Movie)|Sideswipe]]/G1 Colors Sideswipe:&lt;br /&gt;
&#039;&#039;Special Ability:&#039;&#039; Blade Strike&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Primary Weapon:&#039;&#039; Pulse Pistols&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Weapon:&#039;&#039; Mine Launcher&lt;br /&gt;
&lt;br /&gt;
*[[Megatron (Movie)/games|Megatron]]/Gold Megatron /Megatron (Flight)/[[Megatron (G1)|G1 Megatron]]:&lt;br /&gt;
&#039;&#039;Special Ability:&#039;&#039; Fusion Arm Cannon&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Primary Weapon:&#039;&#039; Lightning Gun&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Weapon:&#039;&#039; Dark Matter Beam&lt;br /&gt;
&lt;br /&gt;
*[[Starscream (Movie)/games|Starscream]]/G1 Colors Starscream:&lt;br /&gt;
&#039;&#039;Special Ability:&#039;&#039; Null Reactor&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Primary Weapon:&#039;&#039; Gatling Cannon&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Weapon:&#039;&#039; Homing Missiles&lt;br /&gt;
&lt;br /&gt;
*[[Long Haul (ROTF)|Long Haul]]/Yellow Long Haul:&lt;br /&gt;
&#039;&#039;Special Ability:&#039;&#039; Combat Repair&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Primary Weapon:&#039;&#039; Charge Grenades&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Weapon:&#039;&#039; Flamethrowers&lt;br /&gt;
&lt;br /&gt;
*[[Grindor (ROTF)|Grindor]]:&lt;br /&gt;
&#039;&#039;Special Ability:&#039;&#039; Automated Gun Turret&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Primary Weapon:&#039;&#039; Machine Gun&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Weapon:&#039;&#039; Energon Wave Cannon&lt;br /&gt;
&lt;br /&gt;
*[[Sideways (ROTF)|Sideways]]:&lt;br /&gt;
&#039;&#039;Special Ability:&#039;&#039; Graviton Mine&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Primary Weapon:&#039;&#039; Plasma Sniper Rifle&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Weapon:&#039;&#039; Slag Repeater&lt;br /&gt;
&lt;br /&gt;
*[[Soundwave (ROTF)|Soundwave]]:&lt;br /&gt;
&#039;&#039;Special Ability:&#039;&#039; Jammer Pod/AOE Pod (Deployable mini-drone)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Primary Weapon:&#039;&#039; Charged Pulse Blast&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Weapon:&#039;&#039; Sonic Disruptor&lt;br /&gt;
&lt;br /&gt;
*[[Starscream (G1)|G1 Starscream]]:&lt;br /&gt;
&#039;&#039;Special Ability:&#039;&#039; Megatron Blast(G1 Megatron gun mode)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Primary Weapon:&#039;&#039; Dual Null Rays&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Weapon:&#039;&#039; Dual Homing Missiles&lt;br /&gt;
&lt;br /&gt;
*[[Sunstorm (G1)|G1 Sunstorm]]:&lt;br /&gt;
&#039;&#039;Special Ability:&#039;&#039; Thermal Wave&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Primary Weapon:&#039;&#039; Dual Null Rays&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Weapon:&#039;&#039; Flamethrowers&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
===Autobot campaign===&lt;br /&gt;
&lt;br /&gt;
The Autobot campaign begins with NEST Pilot Sgt. Epps reporting Decepticons in [[Shanghai]], [[China]]. Upon the arrival of the Autobots, Major William Lennox tells them there are Decepticons in the perimeter and must not escape. [[Ironhide (Movie)|Ironhide]] is sent to fight them. Ironhide then battles and defeats [[Sideways (ROTF)|Sideways]]. When [[Optimus Prime (Movie)/games|Optimus Prime]] gets word that Ironhide is missing, Ratchet heads out to find him and get him to safety. After locating Ironhide, his power is recharged and another Decepticon battle ensues. After annihilating Decepticon troops, Optimus battles [[Demolishor (ROTF)|Demolishor]]. Upon his defeat and before Optimus deactivates him, Demolishor states &amp;quot;[[The Fallen]] shall rise again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The Autobots then head to Burbank, California where a previously unknown fragment of the [[AllSpark]] has surfaced, now in possession of [[Mikaela Banes]]. [[Bumblebee (Movie)/games|Bumblebee]] is sent to protect Mikaela when the Decepticons detect the fragment also. The Autobots learn that a second AllSpark fragment held by the Americans has been stolen. Soundwave learns of [[Megatron (Movie)/games|Megatron]]&#039;s location, and transmits it to the Decepticons. [[Breakaway (ROTF)|Breakaway]] is sent to defend a carrier fleet guarding Megatron&#039;s corpse in the [[Laurentian Abyss]] from the Decepticons. Despite his efforts, Megatron is reactivated.&lt;br /&gt;
&lt;br /&gt;
On the East Coast, [[Sam Witwicky]] is kidnapped by the Decepticon troops and taken to an industrial park near his college. Ratchet manages to locate Sam in an abandoned foundry and sends Bumblebee the coordinates. Bumblebee rescues Sam and gets him to the extraction point, Grindor attacks, but Bumblebee manages to defeat him. To aid their allies against the Decepticons, Optimus decides to give them advanced weaponry and escorts the [[Axiom Gun]] to NEST headquarters. After getting the convoy to destination, the Autobots meet with Sam who is going to visit the deli where [[Seymour Simmons|Agent Simmons]] is currently working. With intel from Simmons, Sam has Bumblebee take him to the museum to seek out a robot named [[Jetfire (ROTF)|Jetfire]]. While Sam looks for Jetfire, Bumblebee defends the museum from the Decepticon troops. Jetfire emerges from the museum and takes Sam through the inter-dimensional [[space bridge]] to [[Cairo]], Egypt, with the Autobots following.&lt;br /&gt;
&lt;br /&gt;
Jetfire reveals the [[Dynasty of Primes]] have constructed a machine called the [[Star Harvester|Sun Harvester]] hidden in an [[Pyramid|Egyptian pyramid]]. He says the device destroys stars to harvest their energy. Upon arrival in the outskirts of Cairo, the Autobots search for Sam while evading Decepticon troops. After finding Sam, Optimus Prime takes him to the Tomb of the 12 Ancients. While Sam is in the tomb, Optimus defends it from Megatron and [[Starscream (Movie)/games|Starscream]]. Optimus defeats Megatron and Starscream, but they escape after Megatron impales Jetfire. Before dying, Jetfire lends his wings and parts to Optimus Prime. In the city Bumblebee faces Devastator who is leading the Decepticon troops attacking Cairo.&lt;br /&gt;
&lt;br /&gt;
The Fallen reveals himself and the Sun Harvester. Optimus battles The Fallen, destroying him by impaling his face with his sword. The Fallen falls into the Sun Harvester, destroying it. With the Ancient Transformers avenged, [[Ratchet (Movie)|Ratchet]] tells Optimus that Megatron is on a ship in a distant galaxy. Optimus then salutes his troops for their good work in stopping the Decepticons.&lt;br /&gt;
&lt;br /&gt;
===Decepticon Campaign===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Decepticon campaign begins in Shanghai with Sideways tracking down Autobots in his area. He then learns that Grindor has gone missing and Sideways must find, repair, and transport Grindor to the extraction site. Once Grindor is safe, he attacks Autobots protecting NEST arrays and infiltrates them with a [[viroid]]s, viruses that give the Decepticons access to NEST communications. Elsewhere, Long Haul destroys NEST bases located around the city of Shanghai. Ironhide emerges to fight Long Haul but is defeated. Starscream proclaims the victory as a message to Optimus Prime.&lt;br /&gt;
&lt;br /&gt;
The Decepticons then head to Burbank, California. Soundwave has learned that Sam Witwicky has given a shard of the Allspark to Mikaela. They hope to recover the shard and revive Megatron. Long Haul destroys buildings, capturing men who may know Mikaela&#039;s location. However, the probe Starscream uses kills the first three before they can be of any use. Although the last engineer dies, Starscream is able to discover Mikaela&#039;s location. Long Haul is once again sent to recover her. Unfortunately, Starscream receives word that the Decepticon troops transporting Mikaela has been intercepted by the Autobots. After this, Starscream decides to kidnap NSA chief Galloway. After destroying several buildings owned by the front corporation Massive Dynamics, Starscream captures Galloway and places him under Decepticon control. Breakaway attempts to stop the Decepticons, but he is killed by Grindor. &lt;br /&gt;
&lt;br /&gt;
With Galloway under their control, the Decepticons learn both the location of the AllSpark shard and where Megatron&#039;s remains have been hidden. Soundwave dispatches [[Ravage (ROTF)|Ravage]] to retrieve the shard, while Starscream and Long Haul head to the Laurentian Abyss. Starscream destroys the turrets on aircraft carriers stationed at the Abyss, allowing the Decepticons to gain access to Megatron&#039;s remains. Long Haul uses the shard to raise Megatron back to life, who returns to the &#039;&#039;Nemesis&#039;&#039; and presents himself to the Fallen. Megatron believes he has failed, but the Fallen reveals that there is a machine that can create the energon needed to raise their army. The knowledge lies within Sam Witwicky. Megatron dispatches Grindor to retrieve the boy, and succeeds, but the Autobots rescue him when Starscream&#039;s extraction unit is defeated. However, their hunt for the boy has drawn out Optimus Prime. Megatron defeats Optimus and has Starscream destroy a museum that Sam entered, but he is not among the ruins. They learn he was transported to Cairo, Egypt via a Space Bridge created by Jetfire.&lt;br /&gt;
&lt;br /&gt;
Megatron arrives on the outskirts of an Egyptian city and engages Autobots in combat. Jetfire and Bumblebee both challenge him, but are destroyed. Long Haul is then dispatched to destroy the Axiom Gun. With the last threats removed, Megatron goes to meet the Fallen at the harvester. However, Optimus survived his battle with Megatron and reveals that The Fallen has no way to make Megatron a Prime, as Primes are born, not made. Megatron then attacks and destroys his former master, but Optimus is able to destroy the harvester before it can destroy the sun.&lt;br /&gt;
&lt;br /&gt;
With his initial plan ruined, Megatron returns to the &#039;&#039;Nemesis&#039;&#039; and activates the protoforms inside the ship, commanding his new army to arise. &lt;br /&gt;
&lt;br /&gt;
{{gamestub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
&amp;quot;Today, one shall stand, and one shall fall.&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; homages like its [[The Transformers: The Movie|1986]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;All units: let the slaughter begin!&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Megatron&#039;&#039;&#039; does as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Time to bust some Deceptichops!&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Ironhide&#039;&#039;&#039; continues the homage rampage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I still function!&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Megatron&#039;&#039;&#039;. No, the homages don&#039;t ever stop.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I see a Decepticon, I attack a Decepticon.&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; kills and kills and kills.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Optimus&#039;&#039;&#039;: We are accomplishing our objectives with great speed and less damage to the surroundings.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Ratchet&#039;&#039;&#039;: Except for the incident where Ironhide destroyed that ice cream truck.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Ironhide&#039;&#039;&#039;: It was emitting a Decepticon audio signature!&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Ratchet&#039;&#039;&#039;: It was &#039;&#039;playing a song&#039;&#039;.&lt;br /&gt;
:—As [[Kaiba-5|before]], Ironhide is way too trigger happy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starscream&#039;&#039;&#039;: We Decepticons are always swift in battle!&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Grindor&#039;&#039;&#039;: Although you, Starscream, are equally swift in retreating.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Starscream&#039;&#039;&#039;: I have &#039;&#039;never&#039;&#039; retreated! EVER!&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Grindor&#039;&#039;&#039;: Of course not. You simply advance &#039;&#039;backwards&#039;&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[Starscream roars in anger]&#039;&#039;&lt;br /&gt;
:—Grindor takes up [[Blackout (Movie)|Blackout]]&#039;s job of dissing Starscream.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Throughout the North American levels, there are billboards for films such as [[wikipedia : The Island (2005 film)|The Atoll]], [[wikipedia : Bad Boys (1995 film)|Tough Guyz]], [[wikipedia : Armageddon (1998 film)|Earth&#039;s End]], and [[wikipedia : The Rock (film)|The Stone]].&lt;br /&gt;
&lt;br /&gt;
*For destroying 250 Decepticons in the Autobot campaign, you earn the [http://www.youtube.com/watch?v=lXRCf9LbLM0 Awesome] Achievement/Trophy.&lt;br /&gt;
&lt;br /&gt;
*For destroying 350 Autobots in the Decepticon campaign, you earn the [[wikipedia : Bad Boys (1995 film)|Bad Boys]] Achievement/Trophy.&lt;br /&gt;
&lt;br /&gt;
*Six episodes of the Generation 1 cartoon can be unlocked in the course of the game: &amp;quot;[[S.O.S. Dinobots]]&amp;quot;, &amp;quot;[[Fire on the Mountain]]&amp;quot;, &amp;quot;[[War of the Dinobots]]&amp;quot;, and &amp;quot;The Ultimate Doom&amp;quot;, Parts [[The Ultimate Doom, Part 1|1]], [[The Ultimate Doom, Part 2|2]], and [[The Ultimate Doom, Part 3|3]].&lt;br /&gt;
&lt;br /&gt;
*G1-style colour schemes for Ironhide and Starscream can be unlocked for both single and multiplayer modes. Additionally, a yellow colour scheme can be unlocked for Long Haul, making him more closely resemble a conventional (or [[Tonka]]) dump truck.&lt;br /&gt;
&lt;br /&gt;
*As in the [[Transformers The Game|previous games]], [[Frank Welker]] returns as Megatron. He does not, however, voice any of the characters ([[Soundwave (ROTF)|Soundwave]], [[Grindor (ROTF)|Grindor]], and [[Devastator (ROTF)|Devastator]]) he did in the movie.&lt;br /&gt;
&lt;br /&gt;
*Several multiplayer levels feature advertisements for [[Coca-Cola]].&lt;br /&gt;
&lt;br /&gt;
*Fans of G1 will be pleased to find out that some Achievements/Trophies are named after episodes of the G1 cartoon, such as [[Carnage in C-Minor]] and [[Megatron&#039;s Master Plan]]. There&#039;s even an Achievement/Trophy titled  You&#039;ve Got [[The Touch]].&lt;br /&gt;
&lt;br /&gt;
*Starscream is the only boss that is fought twice during the game.&lt;br /&gt;
&lt;br /&gt;
*Ratchet doesn&#039;t exist in the Decepticon campaign. [[Transformers The Game|Again]].&lt;br /&gt;
&lt;br /&gt;
*This game was [[Luxoflux]]&#039;s last game.&lt;br /&gt;
&lt;br /&gt;
==Differences between the Game and Movie==&lt;br /&gt;
* The Decepticons are not looking for the [[Matrix of Leadership]] as they did in the movie, but the star harvester itself (in the movie they already knew where the harvester was).&lt;br /&gt;
* In the Decepticon campaign, it&#039;s said that the Decepticons were in Shanghai to look for Megatron&#039;s remains.&lt;br /&gt;
* Breakaway did not appear in the movie.&lt;br /&gt;
* In the movie, Bumblebee is still having troubles with his speech. In the game, he has completely regained his speech.&lt;br /&gt;
* In the game, Optimus Prime doesn&#039;t die in either campaign, so he wasn&#039;t resurrected in the game. The battle in the forest doesn&#039;t happen either, but there&#039;s a similar battle in Cairo against Megatron and Starscream, although Jetfire is also present. A more similar battle could be found during the the final battle from the Decepticon campaign from [[Transformers The Game (console)|the previous game]]&lt;br /&gt;
* Jetfire&#039;s death is altered. In the movie, he commits suicide and gives his parts to Optimus. In the games, he is either stabbed by Megatron before giving his parts to Optimus (Autobot campaign) or killed by the player (Decepticon campaign). Also, in the movie there&#039;s a neat combination sequence for Jetfire&#039;s parts and Optimus. In the game...Prime just abruptly appears in Autobot HQ in the next cutscene wearing Jetfire armor. Talk about anti-climactic.&lt;br /&gt;
* In the movie, Sideways is killed by [[Sideswipe (Movie)|Sideswipe]]. In the Autobot campaign, he is killed by Ironhide (or whoever the player is), since although Sideswipe was later added to the game as downloadable content, he was originally absent from this game.&lt;br /&gt;
* Along with Sideswipe, [[Skids (ROTF)|Skids]], [[Mudflap (ROTF)|Mudflap]], [[Arcee (Movie)|Arcee]], [[Wheelie (ROTF)|Wheelie]] and [[Jolt (ROTF)|Jolt]] are absent from the game&#039;s story, and [[Ravage (ROTF)|Ravage]] is only mentioned briefly in the Decepticon campaign. The only [[Constructicon (ROTF)|Constructicon]] to make an appearance, except as a part of [[Devastator (ROTF)|Devastator]], is [[Long Haul (ROTF)|Long Haul]] (as well as [[Constructicon Scout]]s very rarely being present as enemies in the Autobot campaign). Of the major human characters, [[Leo Spitz]] is not seen or mentioned during the game, and [[Seymour Simmons|Agent Simmons]] is only mentioned in a mission where the player has to escort Sam to the deli where he works.&lt;br /&gt;
* Like [[Transformers: Revenge of the Fallen (novel)|other]] [[Transformers: Revenge of the Fallen Official Movie Adaptation|adaptations]], the [[Tomb of the Primes]] is called the Tomb of the Twelve, while in the movie, there were only seven dead Primes.&lt;br /&gt;
* In the movie, Devastator is killed at the pyramids. In the game, he is killed in Cairo, meaning he never gets the chance to rip the pyramid apart, yet in the battle against The Fallen, the pyramid is open, revealing the star harvester.&lt;br /&gt;
* The Autobots did not supply the humans with a weapon to battle the Decepticons in the movie.&lt;br /&gt;
* [[Starscream (Movie)/games|Starscream]] speaks in a voice rather reminiscent of his [[Starscream (G1)|G1 counterpart]] in the movie. In the game, his voice is far deeper and more aggressive in nature, although he has the same voice actor.&lt;br /&gt;
* Similarly, Megatron is deep-voiced in the film. In the game, however, he has literally the [[Frank Welker|exact same voice]] of &#039;&#039;his&#039;&#039; [[Megatron (G1)|G1 counterpart]]. He even has the trademark laugh.&lt;br /&gt;
* In the game, the Decepticons have to fight their way past a Naval fleet in order to reach Megatron&#039;s remains. In the movie, they just sneak past them on a ship and then dive straight down.&lt;br /&gt;
* [[Demolishor (ROTF)|Demolishor]] is shown to be much more heavily damaged in the film, before his final moment, than in the game. For instance, in the film, his entire face is shown to be falling apart; in the game, it&#039;s fine.&lt;br /&gt;
* Reedman and Alice are absent from the game.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.transformersgame.com/ Official website]&lt;br /&gt;
&lt;br /&gt;
{{gamestub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Revenge of the Fallen games]]&lt;/div&gt;</summary>
		<author><name>Blackout25</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers:_Revenge_of_the_Fallen_(Xbox_360/PS3/PC)&amp;diff=843807</id>
		<title>Transformers: Revenge of the Fallen (Xbox 360/PS3/PC)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers:_Revenge_of_the_Fallen_(Xbox_360/PS3/PC)&amp;diff=843807"/>
		<updated>2013-12-28T14:02:43Z</updated>

		<summary type="html">&lt;p&gt;Blackout25: /* Differences between the Game and Movie */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{picsneeded|Screen shots}}&lt;br /&gt;
{{nav-rotf-game}}&lt;br /&gt;
&lt;br /&gt;
The Xbox 360/Sony PlayStation 3/Windows PC versions of &#039;&#039;&#039;[[Revenge of the Fallen (video games)|Revenge of the Fallen: The Game]]&#039;&#039;&#039;, developed by [[Luxoflux]], follows  a number of Autobots and Decepticons through a loose approximation of the movie&#039;s plot. The game has two campaigns, one for each faction. It is the first Transformers game on a console to feature online play.&lt;br /&gt;
&lt;br /&gt;
[[File:ROTF360cover.jpg|300px|thumb|Finish the fight.]]&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
{{featuredcharacters&lt;br /&gt;
|nonumbering=true&lt;br /&gt;
|h1=Playable|c1=&lt;br /&gt;
&#039;&#039;&#039;[[Autobot]]s&#039;&#039;&#039;&lt;br /&gt;
*[[Optimus Prime (Movie)/games|Optimus Prime]]/Powered-Up Optimus Prime ([[Peter Cullen]])&lt;br /&gt;
*[[Bumblebee (Movie)/games|Bumblebee]] ([[Mark Ryan]])&lt;br /&gt;
*[[Ironhide (Movie)|Ironhide]] ([[Jess Harnell]])&lt;br /&gt;
*[[Ratchet (Movie)|Ratchet]] ([[Robert Foxworth]])&lt;br /&gt;
*[[Breakaway (ROTF)|Breakaway]] ([[Andrew Kishino]])&lt;br /&gt;
*[[Sideswipe (Movie)|Sideswipe]] (downloadable content, [[Nolan North]])&lt;br /&gt;
*[[Jazz (Movie)|Jazz]] (downloadable content, [[Andrew Kishino]])&lt;br /&gt;
*[[Optimus Prime (G1)|&#039;&#039;Generation 1&#039;&#039; Optimus Prime]] (downloadable content, [[Peter Cullen]])&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Decepticon]]s&#039;&#039;&#039;&lt;br /&gt;
*[[Megatron (Movie)/games|Megatron]]/Megatron (Flight) ([[Frank Welker]])&lt;br /&gt;
*[[Starscream (Movie)/games|Starscream]] ([[Charlie Adler]])&lt;br /&gt;
*[[Long Haul (ROTF)|Long Haul]] ([[Neil Kaplan]])&lt;br /&gt;
*[[Grindor (ROTF)|Grindor]] ([[Fred Tatasciore]])&lt;br /&gt;
*[[Sideways (ROTF)|Sideways]] ([[John DiMaggio]])&lt;br /&gt;
*[[Soundwave (ROTF)|Soundwave]] (downloadable content, [[Peter Jessop]])&lt;br /&gt;
*[[Megatron (G1)|&#039;&#039;Generation 1&#039;&#039; Megatron]] (downloadable content, [[Frank Welker]])&lt;br /&gt;
*[[Starscream (G1)|&#039;&#039;Generation 1&#039;&#039; Starscream]] (downloadable content, [[Charlie Adler]])&lt;br /&gt;
*[[Sunstorm (G1)|&#039;&#039;Generation 1&#039;&#039; Sunstorm]] (downloadable content, [[Charlie Adler]])&lt;br /&gt;
&lt;br /&gt;
|h2=Non-Playable|c2=&lt;br /&gt;
*[[The Fallen]] ([[James Arnold Taylor]])&lt;br /&gt;
*[[Demolishor (ROTF)|Demolishor]] ([[Fred Tatasciore]])&lt;br /&gt;
*[[Devastator (ROTF)|Devastator]] ([[Fred Tatasciore]])&lt;br /&gt;
*[[Aerialbot Scout 1]] ([[Peter Jessop]])&lt;br /&gt;
*[[Aerialbot Warrior]] ([[Andrew Kishino]])&lt;br /&gt;
*[[Constructicon Scout]]&lt;br /&gt;
*[[Constructicon Warrior]] ([[Neil Kaplan]])&lt;br /&gt;
*[[Combaticon Scout]] ([[Peter Jessop]])&lt;br /&gt;
*[[Combaticon Sniper]] ([[Bryce Johnson]])&lt;br /&gt;
*[[Combaticon Warrior]] ([[Fred Tatasciore]])&lt;br /&gt;
*[[Omnibot Scout 1]] ([[John DiMaggio]])&lt;br /&gt;
*[[Omnibot Scout 2]] ([[Nolan North]])&lt;br /&gt;
*[[Omnibot Warrior]] ([[Peter Jessop]])&lt;br /&gt;
*[[Protectobot Sniper]] ([[Neil Kaplan]])&lt;br /&gt;
*[[Protectobot Warrior]] ([[John DiMaggio]])&lt;br /&gt;
*[[Seeker Warrior]] ([[Fred Tatasciore]])&lt;br /&gt;
*[[Stunticon Scout 1]] ([[Avery Kidd Waddell]])&lt;br /&gt;
*[[Stunticon Scout 2]] ([[Avery Kidd Waddell]])&lt;br /&gt;
*[[Stunticon Sniper]] ([[Fred Tatasciore]])&lt;br /&gt;
&lt;br /&gt;
|h3=Multiplayer|c3=&lt;br /&gt;
*[[Jetfire (ROTF)|Jetfire]] (downloadable content, [[Clive Revill]])&lt;br /&gt;
*[[Protectobot Scout|Protectobot]] ([[Neil Kaplan]])&lt;br /&gt;
*[[Seeker Sniper|Seeker]] ([[Fred Tatasciore]])&lt;br /&gt;
*[[Aerialbot Scout 2]] ([[Peter Jessop]], also playable in some single player levels via DLC)&lt;br /&gt;
&lt;br /&gt;
|h4=Humans|c4=&lt;br /&gt;
*[[Sam Witwicky]] ([[Shia LaBeouf]])&lt;br /&gt;
*[[Mikaela Banes]] ([[Megan Fox]])&lt;br /&gt;
*[[William Lennox|Major Lennox]] (John DiMaggio)&lt;br /&gt;
*[[Robert Epps|Sergeant Epps]] ([[Avery Kidd Waddell]])&lt;br /&gt;
*[[Theodore Galloway]] ([[Bryce Johnson]])&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Single Player Weapons and Abilities==&lt;br /&gt;
&lt;br /&gt;
*[[Optimus Prime (Movie)/games|Optimus Prime]]/Gold Optimus Prime:&lt;br /&gt;
&#039;&#039;Special Ability:&#039;&#039; Valiant Leader&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Primary Weapon:&#039;&#039; Dual Laser Rifles&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Weapon:&#039;&#039; Dual Shell Cannons&lt;br /&gt;
&lt;br /&gt;
*[[Ironhide (Movie)|Ironhide]]/G1 Colors Ironhide:&lt;br /&gt;
&#039;&#039;Special Ability:&#039;&#039; Automated Rocket Turret&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Primary Weapon:&#039;&#039; Dual Pulse Cannons&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Weapon:&#039;&#039; Proximity Grenades&lt;br /&gt;
&lt;br /&gt;
*[[Ratchet (Movie)|Ratchet]]/G1 Colors Ratchet:&lt;br /&gt;
&#039;&#039;Special Ability:&#039;&#039; Combat Repair&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Primary Weapon:&#039;&#039; Energon Multi-Beam Gun&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Weapon:&#039;&#039; Sticky Grenades&lt;br /&gt;
&lt;br /&gt;
*[[Bumblebee (Movie)/games|Bumblebee]]/Stealth Bumblebee:&lt;br /&gt;
&#039;&#039;Special Ability:&#039;&#039; EMP Stun&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Primary Weapon:&#039;&#039; Solar Plasma Cannon&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Weapon:&#039;&#039; Micro-Missile Launcher&lt;br /&gt;
&lt;br /&gt;
*[[Breakaway (ROTF)|Breakaway]]:&lt;br /&gt;
&#039;&#039;Special Ability:&#039;&#039; Thermal Wave&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Primary Weapon:&#039;&#039; Fusion Beam Sniper Rifle&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Weapon:&#039;&#039; Burst Mini-Gun&lt;br /&gt;
&lt;br /&gt;
*Powered-Up Optimus:&lt;br /&gt;
&#039;&#039;Special Ability:&#039;&#039; Heroic Shield&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Primary Weapon:&#039;&#039; Laser Machine Gun&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Weapon:&#039;&#039; Shell Cannon&lt;br /&gt;
&lt;br /&gt;
*[[Optimus Prime (G1)|G1 Optimus]]:&lt;br /&gt;
&#039;&#039;Special Ability:&#039;&#039; Valiant Leader (Turn Golden)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Primary Weapon:&#039;&#039; Laser Rifle&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Weapon:&#039;&#039; Shell Cannon&lt;br /&gt;
&lt;br /&gt;
*[[Jazz (Movie)|Jazz]]:&lt;br /&gt;
&#039;&#039;Special Ability:&#039;&#039; Super Speed&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Primary Weapon:&#039;&#039; Slag Repeater&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Weapon:&#039;&#039; Crescent Blaster&lt;br /&gt;
&lt;br /&gt;
*[[Sideswipe (Movie)|Sideswipe]]/G1 Colors Sideswipe:&lt;br /&gt;
&#039;&#039;Special Ability:&#039;&#039; Blade Strike&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Primary Weapon:&#039;&#039; Pulse Pistols&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Weapon:&#039;&#039; Mine Launcher&lt;br /&gt;
&lt;br /&gt;
*[[Megatron (Movie)/games|Megatron]]/Gold Megatron /Megatron (Flight)/[[Megatron (G1)|G1 Megatron]]:&lt;br /&gt;
&#039;&#039;Special Ability:&#039;&#039; Fusion Arm Cannon&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Primary Weapon:&#039;&#039; Lightning Gun&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Weapon:&#039;&#039; Dark Matter Beam&lt;br /&gt;
&lt;br /&gt;
*[[Starscream (Movie)/games|Starscream]]/G1 Colors Starscream:&lt;br /&gt;
&#039;&#039;Special Ability:&#039;&#039; Null Reactor&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Primary Weapon:&#039;&#039; Gatling Cannon&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Weapon:&#039;&#039; Homing Missiles&lt;br /&gt;
&lt;br /&gt;
*[[Long Haul (ROTF)|Long Haul]]/Yellow Long Haul:&lt;br /&gt;
&#039;&#039;Special Ability:&#039;&#039; Combat Repair&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Primary Weapon:&#039;&#039; Charge Grenades&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Weapon:&#039;&#039; Flamethrowers&lt;br /&gt;
&lt;br /&gt;
*[[Grindor (ROTF)|Grindor]]:&lt;br /&gt;
&#039;&#039;Special Ability:&#039;&#039; Automated Gun Turret&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Primary Weapon:&#039;&#039; Machine Gun&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Weapon:&#039;&#039; Energon Wave Cannon&lt;br /&gt;
&lt;br /&gt;
*[[Sideways (ROTF)|Sideways]]:&lt;br /&gt;
&#039;&#039;Special Ability:&#039;&#039; Graviton Mine&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Primary Weapon:&#039;&#039; Plasma Sniper Rifle&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Weapon:&#039;&#039; Slag Repeater&lt;br /&gt;
&lt;br /&gt;
*[[Soundwave (ROTF)|Soundwave]]:&lt;br /&gt;
&#039;&#039;Special Ability:&#039;&#039; Jammer Pod/AOE Pod (Deployable mini-drone)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Primary Weapon:&#039;&#039; Charged Pulse Blast&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Weapon:&#039;&#039; Sonic Disruptor&lt;br /&gt;
&lt;br /&gt;
*[[Starscream (G1)|G1 Starscream]]:&lt;br /&gt;
&#039;&#039;Special Ability:&#039;&#039; Megatron Blast(G1 Megatron gun mode)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Primary Weapon:&#039;&#039; Dual Null Rays&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Weapon:&#039;&#039; Dual Homing Missiles&lt;br /&gt;
&lt;br /&gt;
*[[Sunstorm (G1)|G1 Sunstorm]]:&lt;br /&gt;
&#039;&#039;Special Ability:&#039;&#039; Thermal Wave&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Primary Weapon:&#039;&#039; Dual Null Rays&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Weapon:&#039;&#039; Flamethrowers&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
===Autobot campaign===&lt;br /&gt;
&lt;br /&gt;
The Autobot campaign begins with NEST Pilot Sgt. Epps reporting Decepticons in [[Shanghai]], [[China]]. Upon the arrival of the Autobots, Major William Lennox tells them there are Decepticons in the perimeter and must not escape. [[Ironhide (Movie)|Ironhide]] is sent to fight them. Ironhide then battles and defeats [[Sideways (ROTF)|Sideways]]. When [[Optimus Prime (Movie)/games|Optimus Prime]] gets word that Ironhide is missing, Ratchet heads out to find him and get him to safety. After locating Ironhide, his power is recharged and another Decepticon battle ensues. After annihilating Decepticon troops, Optimus battles [[Demolishor (ROTF)|Demolishor]]. Upon his defeat and before Optimus deactivates him, Demolishor states &amp;quot;[[The Fallen]] shall rise again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The Autobots then head to Burbank, California where a previously unknown fragment of the [[AllSpark]] has surfaced, now in possession of [[Mikaela Banes]]. [[Bumblebee (Movie)/games|Bumblebee]] is sent to protect Mikaela when the Decepticons detect the fragment also. The Autobots learn that a second AllSpark fragment held by the Americans has been stolen. Soundwave learns of [[Megatron (Movie)/games|Megatron]]&#039;s location, and transmits it to the Decepticons. [[Breakaway (ROTF)|Breakaway]] is sent to defend a carrier fleet guarding Megatron&#039;s corpse in the [[Laurentian Abyss]] from the Decepticons. Despite his efforts, Megatron is reactivated.&lt;br /&gt;
&lt;br /&gt;
On the East Coast, [[Sam Witwicky]] is kidnapped by the Decepticon troops and taken to an industrial park near his college. Ratchet manages to locate Sam in an abandoned foundry and sends Bumblebee the coordinates. Bumblebee rescues Sam and gets him to the extraction point, Grindor attacks, but Bumblebee manages to defeat him. To aid their allies against the Decepticons, Optimus decides to give them advanced weaponry and escorts the [[Axiom Gun]] to NEST headquarters. After getting the convoy to destination, the Autobots meet with Sam who is going to visit the deli where [[Seymour Simmons|Agent Simmons]] is currently working. With intel from Simmons, Sam has Bumblebee take him to the museum to seek out a robot named [[Jetfire (ROTF)|Jetfire]]. While Sam looks for Jetfire, Bumblebee defends the museum from the Decepticon troops. Jetfire emerges from the museum and takes Sam through the inter-dimensional [[space bridge]] to [[Cairo]], Egypt, with the Autobots following.&lt;br /&gt;
&lt;br /&gt;
Jetfire reveals the [[Dynasty of Primes]] have constructed a machine called the [[Star Harvester|Sun Harvester]] hidden in an [[Pyramid|Egyptian pyramid]]. He says the device destroys stars to harvest their energy. Upon arrival in the outskirts of Cairo, the Autobots search for Sam while evading Decepticon troops. After finding Sam, Optimus Prime takes him to the Tomb of the 12 Ancients. While Sam is in the tomb, Optimus defends it from Megatron and [[Starscream (Movie)/games|Starscream]]. Optimus defeats Megatron and Starscream, but they escape after Megatron impales Jetfire. Before dying, Jetfire lends his wings and parts to Optimus Prime. In the city Bumblebee faces Devastator who is leading the Decepticon troops attacking Cairo.&lt;br /&gt;
&lt;br /&gt;
The Fallen reveals himself and the Sun Harvester. Optimus battles The Fallen, destroying him by impaling his face with his sword. The Fallen falls into the Sun Harvester, destroying it. With the Ancient Transformers avenged, [[Ratchet (Movie)|Ratchet]] tells Optimus that Megatron is on a ship in a distant galaxy. Optimus then salutes his troops for their good work in stopping the Decepticons.&lt;br /&gt;
&lt;br /&gt;
===Decepticon Campaign===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Decepticon campaign begins in Shanghai with Sideways tracking down Autobots in his area. He then learns that Grindor has gone missing and Sideways must find, repair, and transport Grindor to the extraction site. Once Grindor is safe, he attacks Autobots protecting NEST arrays and infiltrates them with a [[viroid]]s, viruses that give the Decepticons access to NEST communications. Elsewhere, Long Haul destroys NEST bases located around the city of Shanghai. Ironhide emerges to fight Long Haul but is defeated. Starscream proclaims the victory as a message to Optimus Prime.&lt;br /&gt;
&lt;br /&gt;
The Decepticons then head to Burbank, California. Soundwave has learned that Sam Witwicky has given a shard of the Allspark to Mikaela. They hope to recover the shard and revive Megatron. Long Haul destroys buildings, capturing men who may know Mikaela&#039;s location. However, the probe Starscream uses kills the first three before they can be of any use. Although the last engineer dies, Starscream is able to discover Mikaela&#039;s location. Long Haul is once again sent to recover her. Unfortunately, Starscream receives word that the Decepticon troops transporting Mikaela has been intercepted by the Autobots. After this, Starscream decides to kidnap NSA chief Galloway. After destroying several buildings owned by the front corporation Massive Dynamics, Starscream captures Galloway and places him under Decepticon control. Breakaway attempts to stop the Decepticons, but he is killed by Grindor. &lt;br /&gt;
&lt;br /&gt;
With Galloway under their control, the Decepticons learn both the location of the AllSpark shard and where Megatron&#039;s remains have been hidden. Soundwave dispatches [[Ravage (ROTF)|Ravage]] to retrieve the shard, while Starscream and Long Haul head to the Laurentian Abyss. Starscream destroys the turrets on aircraft carriers stationed at the Abyss, allowing the Decepticons to gain access to Megatron&#039;s remains. Long Haul uses the shard to raise Megatron back to life, who returns to the &#039;&#039;Nemesis&#039;&#039; and presents himself to the Fallen. Megatron believes he has failed, but the Fallen reveals that there is a machine that can create the energon needed to raise their army. The knowledge lies within Sam Witwicky. Megatron dispatches Grindor to retrieve the boy, and succeeds, but the Autobots rescue him when Starscream&#039;s extraction unit is defeated. However, their hunt for the boy has drawn out Optimus Prime. Megatron defeats Optimus and has Starscream destroy a museum that Sam entered, but he is not among the ruins. They learn he was transported to Cairo, Egypt via a Space Bridge created by Jetfire.&lt;br /&gt;
&lt;br /&gt;
Megatron arrives on the outskirts of an Egyptian city and engages Autobots in combat. Jetfire and Bumblebee both challenge him, but are destroyed. Long Haul is then dispatched to destroy the Axiom Gun. With the last threats removed, Megatron goes to meet the Fallen at the harvester. However, Optimus survived his battle with Megatron and reveals that The Fallen has no way to make Megatron a Prime, as Primes are born, not made. Megatron then attacks and destroys his former master, but Optimus is able to destroy the harvester before it can destroy the sun.&lt;br /&gt;
&lt;br /&gt;
With his initial plan ruined, Megatron returns to the &#039;&#039;Nemesis&#039;&#039; and activates the protoforms inside the ship, commanding his new army to arise. &lt;br /&gt;
&lt;br /&gt;
{{gamestub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
&amp;quot;Today, one shall stand, and one shall fall.&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; homages like its [[The Transformers: The Movie|1986]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;All units: let the slaughter begin!&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Megatron&#039;&#039;&#039; does as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Time to bust some Deceptichops!&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Ironhide&#039;&#039;&#039; continues the homage rampage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I still function!&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Megatron&#039;&#039;&#039;. No, the homages don&#039;t ever stop.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I see a Decepticon, I attack a Decepticon.&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; kills and kills and kills.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Optimus&#039;&#039;&#039;: We are accomplishing our objectives with great speed and less damage to the surroundings.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Ratchet&#039;&#039;&#039;: Except for the incident where Ironhide destroyed that ice cream truck.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Ironhide&#039;&#039;&#039;: It was emitting a Decepticon audio signature!&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Ratchet&#039;&#039;&#039;: It was &#039;&#039;playing a song&#039;&#039;.&lt;br /&gt;
:—As [[Kaiba-5|before]], Ironhide is way too trigger happy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starscream&#039;&#039;&#039;: We Decepticons are always swift in battle!&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Grindor&#039;&#039;&#039;: Although you, Starscream, are equally swift in retreating.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Starscream&#039;&#039;&#039;: I have &#039;&#039;never&#039;&#039; retreated! EVER!&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Grindor&#039;&#039;&#039;: Of course not. You simply advance &#039;&#039;backwards&#039;&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[Starscream roars in anger]&#039;&#039;&lt;br /&gt;
:—Grindor takes up [[Blackout (Movie)|Blackout]]&#039;s job of dissing Starscream.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Throughout the North American levels, there are billboards for films such as [[wikipedia : The Island (2005 film)|The Atoll]], [[wikipedia : Bad Boys (1995 film)|Tough Guyz]], [[wikipedia : Armageddon (1998 film)|Earth&#039;s End]], and [[wikipedia : The Rock (film)|The Stone]].&lt;br /&gt;
&lt;br /&gt;
*For destroying 250 Decepticons in the Autobot campaign, you earn the [http://www.youtube.com/watch?v=lXRCf9LbLM0 Awesome] Achievement/Trophy.&lt;br /&gt;
&lt;br /&gt;
*For destroying 350 Autobots in the Decepticon campaign, you earn the [[wikipedia : Bad Boys (1995 film)|Bad Boys]] Achievement/Trophy.&lt;br /&gt;
&lt;br /&gt;
*Six episodes of the Generation 1 cartoon can be unlocked in the course of the game: &amp;quot;[[S.O.S. Dinobots]]&amp;quot;, &amp;quot;[[Fire on the Mountain]]&amp;quot;, &amp;quot;[[War of the Dinobots]]&amp;quot;, and &amp;quot;The Ultimate Doom&amp;quot;, Parts [[The Ultimate Doom, Part 1|1]], [[The Ultimate Doom, Part 2|2]], and [[The Ultimate Doom, Part 3|3]].&lt;br /&gt;
&lt;br /&gt;
*G1-style colour schemes for Ironhide and Starscream can be unlocked for both single and multiplayer modes. Additionally, a yellow colour scheme can be unlocked for Long Haul, making him more closely resemble a conventional (or [[Tonka]]) dump truck.&lt;br /&gt;
&lt;br /&gt;
*As in the [[Transformers The Game|previous games]], [[Frank Welker]] returns as Megatron. He does not, however, voice any of the characters ([[Soundwave (ROTF)|Soundwave]], [[Grindor (ROTF)|Grindor]], and [[Devastator (ROTF)|Devastator]]) he did in the movie.&lt;br /&gt;
&lt;br /&gt;
*Several multiplayer levels feature advertisements for [[Coca-Cola]].&lt;br /&gt;
&lt;br /&gt;
*Fans of G1 will be pleased to find out that some Achievements/Trophies are named after episodes of the G1 cartoon, such as [[Carnage in C-Minor]] and [[Megatron&#039;s Master Plan]]. There&#039;s even an Achievement/Trophy titled  You&#039;ve Got [[The Touch]].&lt;br /&gt;
&lt;br /&gt;
*Starscream is the only boss that is fought twice during the game.&lt;br /&gt;
&lt;br /&gt;
*Ratchet doesn&#039;t exist in the Decepticon campaign. [[Transformers The Game|Again]].&lt;br /&gt;
&lt;br /&gt;
*This game was [[Luxoflux]]&#039;s last game.&lt;br /&gt;
&lt;br /&gt;
==Differences between the Game and Movie==&lt;br /&gt;
* The Decepticons are not looking for the [[Matrix of Leadership]] as they did in the movie, but the star harvester itself (in the movie they already knew where the harvester was).&lt;br /&gt;
* In the Decepticon campaign, it&#039;s said that the Decepticons were in Shanghai to look for Megatron&#039;s remains.&lt;br /&gt;
* Breakaway did not appear in the movie.&lt;br /&gt;
* In the movie, Bumblebee is still having troubles with his speech. In the game, he has completely regained his speech.&lt;br /&gt;
* In the game, Optimus Prime doesn&#039;t die in either campaign, so he wasn&#039;t resurrected in the game. The battle in the forest doesn&#039;t happen either, but there&#039;s a similar battle in Cairo against Megatron and Starscream, although Jetfire is also present. A more similar battle could be found during the the final battle from the Decepticon campaign from[[Transformers The Game (Console)|the previous game]]&lt;br /&gt;
* Jetfire&#039;s death is altered. In the movie, he commits suicide and gives his parts to Optimus. In the games, he is either stabbed by Megatron before giving his parts to Optimus (Autobot campaign) or killed by the player (Decepticon campaign). Also, in the movie there&#039;s a neat combination sequence for Jetfire&#039;s parts and Optimus. In the game...Prime just abruptly appears in Autobot HQ in the next cutscene wearing Jetfire armor. Talk about anti-climactic.&lt;br /&gt;
* In the movie, Sideways is killed by [[Sideswipe (Movie)|Sideswipe]]. In the Autobot campaign, he is killed by Ironhide (or whoever the player is), since although Sideswipe was later added to the game as downloadable content, he was originally absent from this game.&lt;br /&gt;
* Along with Sideswipe, [[Skids (ROTF)|Skids]], [[Mudflap (ROTF)|Mudflap]], [[Arcee (Movie)|Arcee]], [[Wheelie (ROTF)|Wheelie]] and [[Jolt (ROTF)|Jolt]] are absent from the game&#039;s story, and [[Ravage (ROTF)|Ravage]] is only mentioned briefly in the Decepticon campaign. The only [[Constructicon (ROTF)|Constructicon]] to make an appearance, except as a part of [[Devastator (ROTF)|Devastator]], is [[Long Haul (ROTF)|Long Haul]] (as well as [[Constructicon Scout]]s very rarely being present as enemies in the Autobot campaign). Of the major human characters, [[Leo Spitz]] is not seen or mentioned during the game, and [[Seymour Simmons|Agent Simmons]] is only mentioned in a mission where the player has to escort Sam to the deli where he works.&lt;br /&gt;
* Like [[Transformers: Revenge of the Fallen (novel)|other]] [[Transformers: Revenge of the Fallen Official Movie Adaptation|adaptations]], the [[Tomb of the Primes]] is called the Tomb of the Twelve, while in the movie, there were only seven dead Primes.&lt;br /&gt;
* In the movie, Devastator is killed at the pyramids. In the game, he is killed in Cairo, meaning he never gets the chance to rip the pyramid apart, yet in the battle against The Fallen, the pyramid is open, revealing the star harvester.&lt;br /&gt;
* The Autobots did not supply the humans with a weapon to battle the Decepticons in the movie.&lt;br /&gt;
* [[Starscream (Movie)/games|Starscream]] speaks in a voice rather reminiscent of his [[Starscream (G1)|G1 counterpart]] in the movie. In the game, his voice is far deeper and more aggressive in nature, although he has the same voice actor.&lt;br /&gt;
* Similarly, Megatron is deep-voiced in the film. In the game, however, he has literally the [[Frank Welker|exact same voice]] of &#039;&#039;his&#039;&#039; [[Megatron (G1)|G1 counterpart]]. He even has the trademark laugh.&lt;br /&gt;
* In the game, the Decepticons have to fight their way past a Naval fleet in order to reach Megatron&#039;s remains. In the movie, they just sneak past them on a ship and then dive straight down.&lt;br /&gt;
* [[Demolishor (ROTF)|Demolishor]] is shown to be much more heavily damaged in the film, before his final moment, than in the game. For instance, in the film, his entire face is shown to be falling apart; in the game, it&#039;s fine.&lt;br /&gt;
* Reedman and Alice are absent from the game.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.transformersgame.com/ Official website]&lt;br /&gt;
&lt;br /&gt;
{{gamestub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Revenge of the Fallen games]]&lt;/div&gt;</summary>
		<author><name>Blackout25</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers_The_Game_(console)&amp;diff=843806</id>
		<title>Transformers The Game (console)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers_The_Game_(console)&amp;diff=843806"/>
		<updated>2013-12-28T13:57:56Z</updated>

		<summary type="html">&lt;p&gt;Blackout25: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{nav-movie-game}}&lt;br /&gt;
[[Image:TransformersTheGame 2007 consolecovers.jpg|right|400px|thumb|One of these things is not like the others...]]&lt;br /&gt;
The console version of [[Transformers The Game]] follows several of the movie&#039;s robotic characters through an approximation of the movie&#039;s plot. The game has two campaigns, one for each faction. The [[Activision Blizzard|Activision]]-published game was developed by [[Traveller&#039;s Tales]], with cinematic cut scenes animated by [[Blur Studio]]. &lt;br /&gt;
&lt;br /&gt;
==Versions==&lt;br /&gt;
*&#039;&#039;&#039;PlayStation 2&#039;&#039;&#039;&lt;br /&gt;
**The PS2 version is the highest-reviewed, despite limitations on draw distance, physics and damage persistence. In this version, Blackout, Starscream and Barricade start missions 1, 2, 3 and 4 of the Decepticon campaign in their altmodes, while for some reason the PS3 version has them start as robots. Reviews noted it suffers from fewer frame rate issues than other versions.&lt;br /&gt;
*&#039;&#039;&#039;Nintendo Wii&#039;&#039;&#039;&lt;br /&gt;
**The Wii version is very similar to the PS2 version, with the addition of motion-sensor gimmicks that [http://www.metacritic.com/games/platforms/wii/transformersthegame?q=transformers reviewers were resoundingly unimpressed by].&lt;br /&gt;
*&#039;&#039;&#039;Xbox 360&#039;&#039;&#039;&lt;br /&gt;
**The PS3 and 360 version featured improved graphics, more persistent environmental damage, and more physics objects, including ridiculous clouds of rubble that eject themselves from buildings if you so much as look at them funny. The latter is generally annoying, since they get in the way when driving.&lt;br /&gt;
**The 360 version, as might be expected, also features Achievements, though calling them that is somewhat of an exaggeration. There&#039;s one for pressing the &amp;quot;transform&amp;quot; button once. This version suffers less from frame rate issues and has better lighting then the PS3 version.&lt;br /&gt;
**It was also available in a limited &amp;quot;Cybertron Edition&amp;quot; that featured exclusive packaging art, a &amp;quot;Making Of&amp;quot; DVD, codes that unlock the [[Cybertron (planet)|Cybertron]] level and [[Movie Prequel issue 1|issue 1 of the &#039;&#039;Transformers&#039;&#039; movie prequel comic]] by [[Simon Furman]], [[Don Figueroa]] and [[Josh Burcham]]. It was exclusive to Gamestop/EB stores.&lt;br /&gt;
**For 500 Microsoft points, players can download an add-on that unlocks everything in the game. While this does not disable Achievements like the cheat codes do, a message that reads &#039;&#039;&amp;quot;This item has been unlocked by a downloadable content pack&amp;quot;&#039;&#039; appears below any bonus features that have not been earned through gameplay.&lt;br /&gt;
*&#039;&#039;&#039;PlayStation 3&#039;&#039;&#039;&lt;br /&gt;
**The PS3 version suffers from more frame rate issues than the 360 version, typical of lazy porting. For some reason, this includes frame rate issues in the FMV cinematics when the console itself &#039;&#039;isn&#039;t doing anything&#039;&#039;.&lt;br /&gt;
**[[Cybernet Space Cube|SixAxis motion control]] is also added for Decepticons with aircraft altmodes ([[Blackout (Movie)|Blackout]], [[Starscream (Movie)/games|Starscream]] and [[Megatron (Movie)/games|Megatron]]). It&#039;s disabled by default.&lt;br /&gt;
*&#039;&#039;&#039;PC DVD-ROM&#039;&#039;&#039;&lt;br /&gt;
**The PC version is exactly like the PS3 and Xbox 360 versions.&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
It can be surmised that the writers for the game had not seen the script for the movie. Or been allowed on the same continent as it.&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBlackoutE1M1intro.jpg|right|180px|thumb|[[Universal greeting|&amp;quot;You said they&#039;d reciprocate!&amp;quot;]]]]&lt;br /&gt;
===Decepticons===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 1: SOCCENT Military Base&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBlackoutE1M3Intro.jpg|thumb|left|&amp;quot;Time for a delicious, cool...What? Pepsi?!&amp;quot;]]&lt;br /&gt;
[[Blackout (Movie)|Blackout]] started things off by shooting down an MH-53; confusingly, this happened in [[Qatar]] right near the military base, rather than in Afghanistan as might reasonably be expected. At [[Starscream (Movie)/games|Starscream&#039;s]] command, he then proceeded to the local puny human military base to wreck it because that&#039;s just how Starscream rolls.&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBlackoutE1M4Intro.gif|right|180px|thumb|&amp;quot;Damn it Scorponok, that is NOT my [[Powerlinx]] plug!&amp;quot;]]&lt;br /&gt;
Sadly, his plan to wreck stuff up all day was foiled by some human communication vehicles, and rather than destroy them himself he deployed [[Scorponok (Movie)|Scorponok]], as the slower, less powerful Decepticon would be much better equipped to deal with the situation. Blackout busied himself destroying some communication arrays in the meantime, hoping to steal their &amp;lt;s&amp;gt;vending machines&amp;lt;/s&amp;gt; mainframes and grab some &amp;lt;s&amp;gt;soda&amp;lt;/s&amp;gt; data.&lt;br /&gt;
&lt;br /&gt;
Scorponok, having succeeded in destroying the communications trucks, returned to Blackout, whereupon Starscream revealed he had in fact failed to do that and some human reinforcements were on the way to make Blackout&#039;s life miserable. Blackout instead made their lives miserable, and the end of level screen helpfully explained the entire level had been pointless.&lt;br /&gt;
&lt;br /&gt;
No, really.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 2: The Hunt For [[wikipedia:Red October|Sam Witwicky]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Barricade (Movie)|Barricade&#039;s]] protoform landed near a local donut store, and he promptly copied the nearby Saleen S281 (a police car near a donut store, see what they did there?) and got in contact with Starscream. Starscream informed him he was there to find [[Sam Witwicky]], for some reason forgetting he was only supposed to know Sam&#039;s [[eBay]] username at this point. By finding Sam, Barricade would be able to get hold of a pair of glasses he owned that held the key to the [[AllSpark|end of the game]]. You&#039;re better off forgetting about this conversation entirely, it&#039;ll prevent later [[Legion|sanity loss]].&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBarricadeE2M2Intro.jpg|right|180px|thumb|This is what is technically known as a bad idea.]]&lt;br /&gt;
Starscream&#039;s plan to find Sam&#039;s location entailed Barricade driving to a more or less random part of town, where he was set upon by [[Swindle (Movie)|Autobot]] [[Dropkick|Drones]], then driving to a different random part of town where he was set upon  by [[Swindle (Movie)|Autobot]] [[Dropkick|Drones]] [[Longarm (Movie)|again]]. This incredibly important objective fulfilled, Barricade promptly teleported to a location he couldn&#039;t possibly get to during the actual mission, and was told to head to the power plant in order to find [[Frenzy (Movie)|an irritating little abomination]]. Upon arrival, Barricade found himself faced with humans armed with rocket launchers, so immediately did the most sane and sensible thing and hid behind a line of propane tanks, which for some reason actually worked. Finding himself dealing with a magic [[Sector Seven]] SUV which could somehow hide itself inside buildings, Barricade was forced to tear down all the nearby buildings in his search for Frenzy as the small Decepticon&#039;s energy decreased, which, presumably, meant the humans were torturing (?!) him. In an SUV. In a building.&lt;br /&gt;
&lt;br /&gt;
After repeating this several times and watching the SUV at one point burst out of a non-existent building next to the local police station, Barricade cornered Frenzy&#039;s captors at the [[Metroplex (G1)|local shopping mall]], destroying the entire building and letting the cutscene gloss over how the hell Frenzy got out from under hundreds of tons of collapsed masonry. From this he determined that a human named Sam was in possession of a &amp;quot;pair of ocular lenses.&amp;quot; Which both he and Starscream knew at the start of the level. Argh.&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBarricadeE2M4Gameplay.gif|left|180px|thumb|This is what you&#039;ll be doing for approximately 90% of the time you&#039;re in [[Tranquility]], so get used to it.]]&lt;br /&gt;
[[Bumblebee (Movie)/games|Bumblebee]] then showed up heading for the police station, forcing Barricade to brave his abysmal driving controls in order to stop the Autobot. The heroic Bumblebee then resorted to using a ridiculous shockwave attack that destroyed a huge area of town every time he did it. Unperturbed by this inexplicable display of Autobot villainy, Barricade vanquished Bumblebee, then chased him down to the local [[Ruined FOREVER|Bay Demolition]] site, where he was ambushed by Swindle drones and Dropkick drones that were [[FIRRIB|blue in the cinematic, despite being red]]. Despite having no reason to stay there and every reason not to, Barricade defeated all of them.&lt;br /&gt;
&lt;br /&gt;
This led him back to the Police Station, which had impishly decided to reassemble itself since being destroyed in the second mission, as police stations are noted to do from time to time. Here he cornered Sam, but failed to walk the required two steps straight forward before Bumblebee smacked into his legs, picked up Sam and [[Mikaela Banes|Mikaela]] and drove off. And then drove back or something, since the mission started with him in robot mode three hundred yards directly in front of Barricade.&lt;br /&gt;
&lt;br /&gt;
Barricade fought with Bumblebee. Then Bumblebee drove off, Barricade followed, and they did it again. This happened several times, with Barricade at one point somehow ambushing Bumblebee despite the Autobot getting there before he did. After entirely too many identical fight sequences, Bumblebee lay defeated, Barricade recovered the glasses, and Sam, Bumblebee and Mikaela were surrounded by Sector Seven vehicles. It is again a good idea to forget that the Autobots no longer have the glasses and so have no idea where the All Spark is, as the game will forget this shortly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 3: A Gathering Force&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starscream was next to take the reins, attacking a secret human airbase where Bonecrusher and Brawl had decided to hide out in a somewhat ill-advised manner. After discovering that he couldn&#039;t understand what the hell Frenzy was saying either, Starscream realised his radar was jammed by the local human communications equipment. A quick bout of destroying things later, this problem was solved, allowing him to locate Bonecrusher.&lt;br /&gt;
&lt;br /&gt;
[[Image:VGStarscreamE3M4Gameplay.jpg|right|180px|thumb|&amp;quot;Brawl! You&#039;re a tank! Use your tank parts!&amp;quot;&amp;lt;br /&amp;gt;&amp;quot;I can&#039;t, I&#039;m shy.&amp;quot;&amp;lt;br /&amp;gt;&amp;quot;What?!&amp;quot;]]&lt;br /&gt;
[[Image:VGStarscreamE3M3Intro.jpg|left|180px|thumb|&amp;quot;None shall stand in my way!&amp;quot;&amp;lt;br /&amp;gt;&amp;quot;Your talking privileges are hereby revoked, Bonecrusher.&amp;quot;]]&lt;br /&gt;
Bonecrusher had stealthily hidden himself in the middle of a road surrounded by turrets firing weird electrical stuff at him, and proceeded to take a route through the airbase which cunningly didn&#039;t avoid any of the handful of checkpoints containing such turrets. Starscream, rather than reprimanding him for this idiocy, destroyed the checkpoints and escorted him onto the runway, then proceeded to a point near the runway for his next mission...Only to find himself standing next to Bonecrusher on the runway again. This somehow led to a mission to destroy drone aircraft, which upon careful inspection (which consisted of shooting down the aircraft, falling to the ground, picking it up and then throwing it away) had actually been made using technology based on Megatron&#039;s vehicle mode. Realizing this, Starscream no doubt viewed destroying these vehicles as useful practice.&lt;br /&gt;
&lt;br /&gt;
Following on from this (somehow), Bonecrusher and Brawl moved out... Right into human gun batteries firing weird electricity. Since they had somehow forgotten what all their weapons were for, Starscream was once again called upon to do everything himself, flying back and forth using his strange rocket launcher to save his rather apathetic comrades from self-imposed doom. Since neither appeared to do anything in the game after this mission, you have to wonder why he bothered at all, really.&lt;br /&gt;
&lt;br /&gt;
This was followed by an extended cutscene in which Starscream and Blackout arrived at the [[Hoover Dam]] and started trashing it, releasing [[Megatron (Movie)/games|Frank Welker&#039;s voice]] which declared they should probably stop screwing around and get to [[Mission City]] where the next mission was.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 4: City of the Machines&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Autobot forces arrived in Mission City despite having no idea of where the All Spark was (and Sam had it despite being arrested by Sector Seven), so, wary of stepping in any more plot holes, Megatron sent his Decepticons ahead of him. Except Starscream (who would not participate except at the very last battle in a cutscene), Brawl and Bonecrusher, who seemed to have gotten lost along the way.&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBlackoutE4M3Gameplay.jpg|left|180px|thumb|&amp;quot;I didn&#039;t touch anything!&amp;quot;]]&lt;br /&gt;
Barricade found [[Jazz (Movie)|a redshirt]] protecting Sam and Mikaela, and found, moreover, that he lacked a stupid attack that made him invincible, making him easy prey. However, he reckoned without the Autobot unleashing the most horrifying weapon in his arsenal, the dreaded &#039;&#039;&#039;checkpoint race!&#039;&#039;&#039;&amp;lt;ref&amp;gt;No, seriously, this actually happens.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:VGMegatronE4M4Guitar.jpg|right|180px|thumb|Megatron prepares to unleash his impression of [[Soundwave (Animated)|someone else]].]]&lt;br /&gt;
Somehow surmounting this horror, Barricade defeated Jazz again, leaving him dying at the foot of the large monument the race may or may not have ended somewhere near but probably didn&#039;t. Since Scorponok can&#039;t drill under roads and drilling is more or less his only ability, he was a clear logical choice to take over from the undamaged Barricade, and so did this, scuttling to [[Central Park]] (slowly) to kill a group of [[Energon drone|silly robotic crickets]] who were causing chaos, violence and confusion. Because that would interfere with the Decepticons&#039; plans of causing chaos, violence and confusion. This somehow led him to Sam, who was about to hand over the All Spark when [[Ironhide (Movie)|Ironhide]] rather uncharitably kicked Scorponok into the monument (which the dead Jazz had vanished from in the interval). Blackout was understandably angered by this mistreatment of his adorable pet evil robot, and vowed to give Ironhide the honor of dying by his blade.&lt;br /&gt;
&lt;br /&gt;
Ironhide pulled out everything he had: every drone type except [[Mixmaster (Movie)|Mixmaster]] and [[Dreadwing (Movie)|Dreadwing]] showed up to ruin Blackout&#039;s day, and Ironhide himself used the dastardly tactics of being invincible for most of the battle, unleashing a never-ending torrent of rockets which Blackout could do nothing about whenever he approached Ironhide too closely, ordering his troops to get stuck on the scenery behind him so they&#039;d be impossible to reach, and making sure every energy-bearing human helicopter crash-landed on the roof of a building where Blackout couldn&#039;t get to it. Despite this, Blackout finally defeated him, allowing Megatron to return from whatever the hell he was doing all this time and commence the final battle. The penultimate final battle, as it turned out.&lt;br /&gt;
&lt;br /&gt;
This consisted of Megatron trying to coax [[Optimus Prime (Movie)/games|Optimus Prime]] out of hiding by destroying things at random, which would make the brave Autobot leader not appear in person as was expected, but made some drones appear, Megatron destroying them at random, and then this cycle repeating, with Megatron being forced to move to sectors of the city which had not been previously destroyed by his reign of terror and destroying those buildings in what seemed to last forever. 80 (!) drones later, Megatron finally got fed up with this and climbed the tallest building in the city, whereupon the programmers realised they&#039;d driven the player character to suicide and hurriedly ended the level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 5: Day of the Machines&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Having been affected by the same Apathy Radiation from the All Spark that kept Megatron from doing anything in the previous mission, [[Optimus Prime (Movie)/games|Peter Cullen&#039;s voice]] finally got off his tin backside to have a final, final &#039;&#039;final&#039;&#039; confrontation with Frank Welker&#039;s voice, just like the [[The Transformers (cartoon)|good old days]]. Logically, Optimus had decided the best way to confront the Decepticon leader was to wait for on top of the tallest building in Mission City. &lt;br /&gt;
&lt;br /&gt;
Back on the ground, the battle began. This largely consisted of Optimus fighting Megatron for a while, then running away while Megatron fought some drones, then hiding while Megatron flew around in circles and a not-even-slightly-explained timer counted down, while Megatron tried desperately to quickly find the Allspark while dodging the buildings which had been coated with an unknown substance that made him automatically revert to robot mode. After an alarmingly large number of repetitions of this, Optimus finally keeled over out of sheer frustration, allowing Megatron to absorb the All Spark. This inexplicably failed to kill him, mostly because the writers wrote this scene in five minutes before heading off to lunch.&lt;br /&gt;
&lt;br /&gt;
Megatron decided that the Lincoln Memorial would make a fine throne ([[Atlantis, Arise!|again]]) as Brawl (who had been absent previously), Starscream and Barricade joined together to watch the eradication of the human race. Oddly, Blackout and Bonecrusher were not with them. Feeling tired after such a long battle, Megatron sent his Decepticons to finish the planet, since he &amp;lt;s&amp;gt;never wanted to play again&amp;lt;/s&amp;gt; felt like saving his strength for his glorious return to Cybertron. Barricade felt like doing more work (in preparation for his amazing role in the final battle of the actual movie) and promptly got up while the others watched. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 6: Cybertron&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It was now time for Megatron&#039;s &amp;lt;s&amp;gt;boring&amp;lt;/s&amp;gt; triumphant return to Cybertron, which apparently consisted of fighting a bunch of Autobot drones in a big arena while the plot hid in a corner and pretended it wasn&#039;t there. Fans can hope that future game designers will have a more G1 inspired look for Cybertron, as this level doesn&#039;t even resemble the opening cinematic or the scenes from the movie. [[Transformers: Fall of Cybertron|Maybe next time.]]&lt;br /&gt;
&lt;br /&gt;
===Autobots===&lt;br /&gt;
&#039;&#039;&#039;Mission 1: The Suburbs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A [[Bumblebee (Movie)/games|mysterious meteor]] crashed down to [[earth]], scanned a yellow Camaro, and was contacted by [[Optimus Prime (Movie)/games|his leader]], who told him to find an artifact, but warned him to beware [[Decepticon]] drones. The car, Bumblebee, zoomed off and defeated the drones, [[Scrapper (Movie)|Scrappers]] and [[Dropkick]]s.&lt;br /&gt;
&lt;br /&gt;
[[Image:Shockwave_movie.jpg|thumb|Logic, etc etc.]]&lt;br /&gt;
&lt;br /&gt;
Suddenly he saw [[Swindle (Movie)|Swindles]] and a Dropkick headed for [[Bobby Bolivia]]&#039;s car shop. He stopped them and was purchased by [[Sam Witwicky]]. Somehow, no one noticed this happening. The next day [[Barricade (Movie)|Barricade]] attacked Sam, but Bumblebee stopped him while racing from one place to another, defending Sam. When Barricade was defeated Bumblebee had to destroy Decepticon radio towers preventing the [[Autobot]]s from landing and clear a landing site. This involved a highly ingenious and scientific (and secretive) plan of &#039;&#039;blowing the heck out of everything&#039;&#039;. And it&#039;s best that you try not to think about &#039;&#039;how&#039;&#039; the Decepticons were able to build these towers without getting caught, because the game&#039;s writers sure don&#039;t. However, it seemed the Autobots had realized the highly explosive site they had chosen was not a good landing zone, so in the cinematic they all landed elsewhere, making the entire first level a complete and utter waste of time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 2: More Than Meets the Eye&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
After a very brief (and somewhat contradictory) explanation of what was going on, [[Sector Seven]] found the Autobots, mostly due to the whole &amp;quot;towers-blowing-up&amp;quot; plan last level. In his new alt mode, Bumblebee took &amp;lt;s&amp;gt; the really annoying human-shaped cardboard cutouts&amp;lt;/s&amp;gt; Sam and [[Mikaela Banes]] to safety, while [[Jazz (Movie)|Jazz]] distracted S7. Showing total disregard for human life, Jazz drove like a mad-bot, zipping from destination to destination, distracting S7 by destroying gas stations and oil tankers all across the city. The casualties were not calculated.&lt;br /&gt;
&lt;br /&gt;
Suddenly, Decepticon drones attacked. (I hear both sides shop at DronesR&#039;Us.) Jazz was damaged/held captive and [[Ironhide (Movie)|Ironhide]] had to rescue him. Then Jazz thanked his comrade and drove away, only to be attacked two more times.&lt;br /&gt;
&lt;br /&gt;
Bumblebee was suddenly captured by a horrible human invention called the &amp;quot;net&amp;quot;. A S7 helicopter paraded him around the city while Optimus desperately tried to follow in vehicle mode. Getting close enough, Optimus jumped and caught Bumblebee. Just as Optimus Prime was about to rescue his comrade however, a meteor knocked him off the dreaded net. Sadly, the net itself was made with material giving it plot protection, so it wasn&#039;t destroyed.&lt;br /&gt;
&lt;br /&gt;
The meteor revealed itself to be the Decepticon [[Shockwave (Movie)|Shockwave]]. Shockwave immediately assumed his artillery cannon mode and began to destroy the city, for absolutely no real reason. Realizing that the city would soon be reduced to rubble if he could not stop the Decepticon, Optimus Prime ripped novelty storefronts off the roofs of buildings and threw them at the Decepticon, thus coining the iconic phrase &amp;quot;I had to destroy the city in order to save it&amp;quot;. Eventually, Shockwave was sufficiently damaged and transformed into his monstrous robot mode. They fought... and then Shockwave transformed and flew away, getting back to destroying the city. Optimus followed, damaged him some more... and then Shockwave flew away again. Eventually Optimus killed him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 3: Bumblebee in Hoover Dam&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In Hoover Dam, Bumblebee was being held in a forcefield box, when it suddenly disappeared for no real reason. Note that &amp;quot;for no real reason&amp;quot; is a recurring theme with this game&#039;s &amp;quot;plot&amp;quot;. While exploring, Bumblebee discovered the Allspark hidden behind a &#039;&#039;ridiculous&#039;&#039; laser grid. Commanded by Prime to shut off this annoyance, Bumblebee broke open the command center doors. But before he could continue, he had to stop some security robots from sounding an alarm. Apparently, an alien lifeform escaping his cage does not set off an alarm, but someone breaking down one of three doors to a computer room does. Bumblebee killed three waves of these and entered the command center. After destroyed a console, it was revealed that only SOME of the &#039;&#039;ridiculous&#039;&#039; laser grid had been turned off. Now he had to destroy cooling fans. Little did Bumblebee know that destroying these fans would cause massive explosions, which he had to frantically run away from. Finally, he was instructed by Prime to destroy some generators. Gaining access to the [[AllSpark]], Bumblebee shrunk it down while fighting off [[Energon drone]]s and Megatron.&lt;br /&gt;
&lt;br /&gt;
You heard that right, they put the Allspark with &#039;&#039;Megatron&#039;&#039;. No wonder Sector Seven was shut down after the movie ended.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 4: The Last Stand&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Finally the war was coming to an end in [[Mission City]]. Ironhide rescued Bumblebee from the energon drones and Jazz killed Starscream and Blackout. Suddenly, [[Brawl (Movie)|Brawl]] killed the small Autobot. Ironhide took revenge, however, by killing Brawl. Finally, Bumblebee killed Barricade. Conveniently enough, Megatron chose this moment to appear and effortlessly flicked Bumblebee aside. Before he could get to Sam and Mikaela, though, Optimus Prime showed up, conveniently enough. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 5: The Ultimate Doom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Megatron and Optimus Prime threw down in the Mission City park. After a long and repetitive final showdown, Optimus killed Megatron and turned towards Sam, forgetting the one rule about defeated bad guys: they always have the energy to come back for one final attack. Sure enough, as Sam was handing the cube to Optimus, Megatron turned out to be [http://tvtropes.org/pmwiki/pmwiki.php/Main/NotQuiteDead not quite dead] and lept towards the heroes. Grabbing Megatron&#039;s flail, Optimus pulled the Decepticon towards him and shoved the cube into his chest, killing him.&lt;br /&gt;
&lt;br /&gt;
That&#039;s one heck of a lot of killing.&lt;br /&gt;
&lt;br /&gt;
Afterward, Optimus gave a speech about stuff while Bumblebee, Ironhide and Ratchet listened (Since the fighting was over, Ratchet had come out of hiding, just in time to get animated for another cinematic).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 6: Cybertron&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
But the fighting wasn&#039;t over. Returning to Cybertron, Optimus needed to take out the remaining trash. The final Autobot mission consists of fighting various drones, including Shockwave, although this time he doesn&#039;t transform and is basically just a normal drone with more health. Finally, after the the plot comes out from the rock it was hiding behind during all this battling, victory comes at last! &lt;br /&gt;
{{gamestub}}&lt;br /&gt;
&lt;br /&gt;
==Bonus Features==&lt;br /&gt;
===Unlocking===&lt;br /&gt;
Bonus features are separated in three sections: Movie clips (mostly commercials for the 2007 movie), character skins and an image gallery. These are unlocked by doing any of the following:&lt;br /&gt;
* Collecting 15 glowing yellow cubes (100 hidden per level). Technically some levels do contain only 95 cubes however, when playing the level &#039;A Gathering Force&#039; the player is automatically awarded 5 cubes.&lt;br /&gt;
:Note: One does not need to collect 15 cubes in a single level to unlock a bonus feature, the game counts total cubes found and once 15 are collected, a bonus feature is unlocked. This explains why there are 100 cubes in each level even though bonus features are only unlocked every 15 cubes.&lt;br /&gt;
&lt;br /&gt;
* Collecting a hidden Autobot or Decepticon faction symbol (5 hidden per level)&lt;br /&gt;
* Completing a mission&lt;br /&gt;
* Completing a sub mission&lt;br /&gt;
* Completing a skill (the skills are: Heroic (for Autobots), Evil (for Decepticons), Protect (for Autobots), Destruction (for Decepticons), Speed (when in land vehicle mode), Throw, Jump (when in land vehicle mode) and Slide (when in land vehicle mode).&lt;br /&gt;
&lt;br /&gt;
===Features===&lt;br /&gt;
====Character skins====&lt;br /&gt;
* Several toy-inspired &amp;quot;skins&amp;quot; can be unlocked, these include: [[Jazz (Movie)#Deluxe Class toys|Generation 1 Jazz]], [[Optimus Prime (Movie)/toys#Voyager Class toys|Robo-Vision Optimus Prime]] (minus flames) and [[Starscream (Movie)#Voyager Class toys|Generation 1 Starscream]] (minus the resculpted head).&lt;br /&gt;
* Similarly, one can unlock Generation 1 [[Optimus Prime (G1)|Optimus Prime]] and [[Megatron (G1)|Megatron]], replacing their movie counterparts with new 3D models (unlike the previous skin recolors). Optimus Prime converts into his original truck mode, but [[Transformers: Go-Bots (franchise)|fires from his fists]] rather than using his trademark [[ion blaster]], and Megatron cannot transform into his gun mode (instead he starts flying in robot mode when the &amp;quot;transform&amp;quot; button is pressed).&lt;br /&gt;
&lt;br /&gt;
==Response==&lt;br /&gt;
The game&#039;s Metacritic scores [http://www.metacritic.com/games/platforms/wii/transformersthegame?q=transformers hover] [http://www.metacritic.com/games/platforms/ps2/transformersthegame?q=transformers around] [http://www.metacritic.com/games/platforms/xbox360/transformersthegame?q=transformers fifty-five] [http://www.metacritic.com/games/platforms/ps3/transformersthegame?q=transformers percent]. It was criticised for poor driving controls, blocky graphics, repetitive missions and dull combat; the only thing generally praised was the random destruction. So the Decepticons won.&lt;br /&gt;
&lt;br /&gt;
==Technical errors and oddities==&lt;br /&gt;
* Transformer Protoforms have to [[Trans-scan|scan]] their altmodes after landing as per the movie; however, drones have an Earth vehicle altmode the instant they land; presumably, so does Shockwave, since Tranquility is a little light on purple Apaches or purple howitzers. &lt;br /&gt;
*In the second mission of the Autobot campaign, Swindle drones are &#039;&#039;walking down the street&#039;&#039; to Sam&#039;s house. &#039;&#039;&#039;WHY&#039;&#039;&#039; they even bother to have altmodes is not clear.&lt;br /&gt;
* The residents of Tranquility are apparently capable of rebuilding a power station&#039;s gas tank farm within less than an hour, then rebuilding the entire tank farm and three of the chimneys &#039;&#039;again&#039;&#039; within less than six.&lt;br /&gt;
* Autobots still have the &amp;quot;Destruction&amp;quot; unlock gauge appear, but it crosses out faction symbols rather than having them appear. If it&#039;s filled, a large red X goes to the left side of the screen instead of a faction symbol; however, whether by accident or design, this doesn&#039;t actually do &#039;&#039;anything&#039;&#039;, and the Autobots are free to be as destructive as the Decepticons. It doesn&#039;t help that this gauge is filled by causing damage to &#039;&#039;any&#039;&#039; scenery and has to be maxed out multiple times while destroying, for example, the clamps that hold the All Spark. &lt;br /&gt;
* The final Autobot mission in Hoover Dam&#039;s depiction of the defrosting Megatron is all kinds of screwy:&lt;br /&gt;
**Before the mission is triggered, he&#039;s shown covered in a layer of ice.&lt;br /&gt;
**In the pre-mission cutscene, there&#039;s suddenly not a hint of ice on him at all. When Bumblebee walks near him, his head turns to look at the Autobot, despite the fact he&#039;s supposed to be frozen and immobile.&lt;br /&gt;
**As the mission starts, he&#039;s encased in ice again, save his left arm which is shifted to the left (his left) of the section of ice that should be around it, which is just kind of hanging there.&lt;br /&gt;
**When the cutscene plays during the mission, Megatron breaks the ice surrounding his left arm, and there&#039;s clearly none on his face.&lt;br /&gt;
**When gameplay resumes, there&#039;s ice on his face again.&lt;br /&gt;
**In the end of mission cutscene, he&#039;s suddenly defrosted right down to his hips.&lt;br /&gt;
**[[B.O.T. (episode)|Argh.]]&lt;br /&gt;
* The PS2 version sometimes features a bizarre error; in the opening cinematic to Barricade&#039;s first mission in Mission City, after Jazz&#039;s door slams there is no further post-recording sound work. This means Barricade&#039;s voice is completely unaltered. [http://video.google.co.uk/videoplay?docid=4526629173767058122 He sounds like Sideshow Bob]. The Wii, PS3, and Xbox360 versions have the effects added correctly.&lt;br /&gt;
* In the final mission of Chapter 3 for the Decepticons, it&#039;s just this side of entirely possible to be &#039;&#039;[[Sky Lynx (G1)|too good]]&#039;&#039; at it. If the final set of gun turrets facing Bonecrusher is destroyed too fast, he&#039;ll reach the last checkpoint before Brawl does and transform. Unfortunately, the turrets&#039; ability to actually take damage is pretexted on &#039;&#039;Brawl&#039;&#039; transforming, so all you can do is stand around waiting for Bonecrusher to drop dead. Bonecrusher hates poor bug testing. &lt;br /&gt;
*After the last mission of Chapter 3, a cut scene will trigger of Blackout and Starscream trashing Hoover Dam, Blackout tosses a gas tank at three defending Autobots who seem to be red Swindles. This color of drone does not exist in actual gameplay.&lt;br /&gt;
*In Decepticon Chapter 4, mission 2&#039;s intro cinematic has Scorponok firing from a Gatling gun in his tail. This weapon doesn&#039;t exist (although he can use it for melee attacks).&lt;br /&gt;
* Because the end of mission &amp;quot;mission complete&amp;quot; screens follow straight on from the game play, some very strange things can happen in them. A good example is the above mission; if Scorponok ends the mission firing at the ground in front of the statue at one end of the park, the &amp;quot;mission complete&amp;quot; screen will show &#039;&#039;his own bullets hitting him&#039;&#039;.(The same thing can happen anywhere in the game.)&lt;br /&gt;
* Before the final battle in the Autobot campaign, spark drones are &#039;&#039;just lying around on the street&#039;&#039; waiting to be brought to life by the All Spark.&lt;br /&gt;
* Other cars are like cardboard. Jazz can ram into a truck, and it will go &#039;&#039;flying in the air&#039;&#039;. However, Bumblebee, who should be much heavier doesn&#039;t knock them over with such ease.&lt;br /&gt;
* Guns are absolutely useless in this game. Anything that can be shot at can be destroyed five times faster if you punch it, throw something at it or whack it with a random piece of debris.&lt;br /&gt;
* Starscream sounds a lot like [[wikipedia:Grover|Grover]].&lt;br /&gt;
* Scorponok is the only playable character that can&#039;t jump, climb or pick up debris. This means that there are several Decepticon insignias and glowing yellow cubes that are unattainable when playing as him. &lt;br /&gt;
* In the opening cinematic for Blackout, the entire army personnel fires at him, without any consequence whatsoever. However, when playing as any character in Tranquility or Mission City, police officers with standard pistols can damage you.&lt;br /&gt;
* In Chapter 2 for Autobots in mission 2 a cutscene has a Dropkick and Swindle drone tossing Jazz next to a house. As they are about to finish him off, Ironhide attacks the two drones by slamming into them in vehicle mode. When he transforms the drones just magically disappear.&lt;br /&gt;
* For Chapter 4 for Autobots, Chapter 2 has Jazz beat the hell out of two Dreadwings, Blackout, and Starscream. But in Chapter 2 mission 2, he has to ask Ironhide to assist him in defeating weak scrap drones.&lt;br /&gt;
* In the final level of Chapter 4 right before reaching the tallest building in Mission City, Megatron speaks in Starscream&#039;s voice. Maybe they switched bodies.&lt;br /&gt;
* Since &#039;&#039;Generation 1&#039;&#039; Optimus Prime is a skin of Optimus Prime, many would think &#039;&#039;Generation 1&#039;&#039; Megatron would be a skin of Megatron. Instead, he has Optimus Prime&#039;s moves and guns and even features a blue Autobot shield instead of a red Decepticon one, making him more like Optimus Prime who can fly. Weird.&lt;br /&gt;
*There are many size errors revolving around Bonecrusher and Brawl. During &#039;&#039;Sinister Saviour&#039;&#039; and &#039;&#039;Warpath&#039;&#039;, they are shown to be about the same height as Starscream (31ft), while during the opening cutscene of &#039;&#039;Fireworks&#039;&#039;, Bonecrusher is half his size and during &#039;&#039;For The Fallen&#039;&#039; Brawl is the same height as Ironhide (22ft).&lt;br /&gt;
*Optmus Prime has color issues between his truck and robot modes, such as the cab&#039;s roof: In robot mode it&#039;s red, while in vehicle mode it&#039;s blue with red flames. Robo-vision Optimus&#039;s truck mode&#039;s front half is red and back half is blue, but the back half (Sleeper and back fenders) forms his back and part of his arms, which are &#039;&#039;&#039;[[FIRRIB|red]]&#039;&#039;&#039;, while the front fenders form his ankles, which are &#039;&#039;&#039;blue&#039;&#039;&#039;.&lt;br /&gt;
*During half the cutscenes, Ironhide looks like his highly realistic PS3/XboX360/PC counterpart. During the other half, he looks like his low resolution Wii/PS2 counterpart.&lt;br /&gt;
*Speaking of cutscene oddities, Blackout is sand colored during the SOCCENT cutscenes, but during gameplay he is [[Grindor (ROTF)|light gray]].&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* The Autobots &#039;&#039;really&#039;&#039; like transforming into robots. Optimus likes it so much, he jumps thirty feet into the air every time he does it.&lt;br /&gt;
* Rather than do the sane thing and pan away, we get to watch a robot-mode protoform Bumblebee grow kibble after scanning the Camaro. This looks roughly twice as ridiculous as what you&#039;re currently imagining.&lt;br /&gt;
* Punching your enemies in the face repeatedly is &amp;quot;heroic&amp;quot; when Autobots do it, but &amp;quot;evil&amp;quot; when Decepticons do it. Sounds like a double standard!&lt;br /&gt;
* Blackout is [[Show-accuracy|toy accurate]] in the game, in that his main rotor is his melee weapon, rather than his tail rotor as in the movie.&lt;br /&gt;
* Tranquility features a large number of Generation 1 references, with adverts for &amp;quot;[[Hound (G1)|Hound]]&#039;s Hotdogs,&amp;quot; &amp;quot;[[Seaspray (G1)|Seaspray]]&#039;s Fish and Chips,&amp;quot; a [[Tranquility Mall|local mall]] called &amp;quot;[[Metroplex (G1)|Metroplex]]&amp;quot; and a fast food restaurant named &amp;quot;[[Chip Chase|Chip Chase&#039;s]]&amp;quot;. As a more recent reference, there is also a building site belonging to &amp;quot;[[Bay Demolition]]&amp;quot;. There is also a place called [[Frank Welker|Frank]] &amp;amp; [[Peter Cullen|Peter]]&#039;s cafe.&lt;br /&gt;
* One Autobot isn&#039;t explicitly killed in the Decepticon campaign: Ratchet. Three Decepticons aren&#039;t killed in the Autobot campaign: Bonecrusher, Scorponok and Frenzy. The only character who dies in &#039;&#039;both&#039;&#039; campaigns is, unsurprisingly enough, Jazz. Even when every other bit of movie canon is thrown out the window, he &#039;&#039;still&#039;&#039; can&#039;t make it out alive.&lt;br /&gt;
* Bumblebee uses some kind of [[axe (weapon)|axe]] when he fights with a three-punch combo.&lt;br /&gt;
* Ratchet, Bonecrusher, Brawl, and Frenzy aren&#039;t playable.&lt;br /&gt;
* Rather than damaging buildings nearly completely, throwing cars at buildings barely puts a dent in the building. Instead of making a hole in the building or even damaging it at all, cars thrown at buildings bounce off the building and hit you instead.&lt;br /&gt;
* G1 Megatron flies rather than turning into a gun.&lt;br /&gt;
* If you stand in front of a building, you automatically start climbing it. If you idle while doing this as Blackout, he will scratch his butt.&lt;br /&gt;
* In Mission City, there&#039;s a giant guitar on a building. If you grab it as Bumblebee or Barricade, it looks like they&#039;re playing it.&lt;br /&gt;
* Compensating in advance for the lack of the best battle from the [[Transformers: Revenge of the Fallen (film)|next movie]] being absent in [[Transformers: Revenge of the Fallen (Xbox 360/PS3/PC)|that game]], this game shows it&#039;s own version during &#039;&#039;Day of the Machines, with Starscream and Blackout intervening during the battle, Blackout never being seen again, Optimus beating up Starscream and Megatron killing him in the end.&lt;br /&gt;
&lt;br /&gt;
==Differences between the Game and Movie==&lt;br /&gt;
&lt;br /&gt;
[[Image:VG-E3Allspark.jpg|right|180px|thumb|The Quarterspark.]]&lt;br /&gt;
* All plotlines relating to humans have been removed; the game has nothing involving [[William Lennox|GI Joes]] (replaced by a communication truck), [[Seymour Simmons|agents]] (replaced by guests [[Landmine (Movie)|Landmine]] and [[Stockade (Movie)|Stockade]]), or [[Glen Whitmann|comic relief]] (replaced by the cutscenes). Even Sam himself has barely any role beyond &amp;quot;holder of the MacGuffins.&amp;quot;&lt;br /&gt;
* Video game Bumblebee breaks free inside Hoover Dam and has to deactivate a silly laser grid to get to the All Spark. Sam turns up at the end of the mission just in time to leave.&lt;br /&gt;
* The game&#039;s All Spark is tiny, only four or five times taller than Bumblebee as opposed to the movie&#039;s city block-sized cube. It&#039;s housed in the same room as Megatron (great idea, guys!) who&#039;s shoved into a little alcove rather than freestanding in his own room.&lt;br /&gt;
* Barricade is present at the Mission City battle. Same for Scorponok, in the Decepticon Campaign.&lt;br /&gt;
* In the Autobot campaign, Brawl kills Jazz after Jazz kills Blackout and beats the hell out of Starscream. In the Decepticon campaign, Barricade kills Jazz. Either way, Megatron doesn&#039;t.&lt;br /&gt;
* Frenzy has [[FIRRIB|red eyes]]!&lt;br /&gt;
* Autobot Campaign: Bumblebee kills Barricade in Mission City. In the movie, Barricade&#039;s fate &amp;lt;s&amp;gt;is&amp;lt;/s&amp;gt; &#039;&#039;[[Transformers: Dark of the Moon (film)|was]]&#039;&#039; uncertain.&lt;br /&gt;
* Autobot Campaign: Optimus, rather than Sam, kills Megatron with the All Spark.&lt;br /&gt;
* Decepticon Campaign: Shoving the All Spark cube into his &#039;&#039;own&#039;&#039; chest does not kill Megatron, apparently.&lt;br /&gt;
* Decepticon Campaign: Evil wins!&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
*[http://www.transformersgame.com Official website for Transformers: The Game]&lt;br /&gt;
&lt;br /&gt;
{{nav-movie}}&lt;br /&gt;
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&lt;br /&gt;
[[Category:Movie video games]]&lt;/div&gt;</summary>
		<author><name>Blackout25</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers_The_Game_(console)&amp;diff=843805</id>
		<title>Transformers The Game (console)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers_The_Game_(console)&amp;diff=843805"/>
		<updated>2013-12-28T13:45:46Z</updated>

		<summary type="html">&lt;p&gt;Blackout25: /* Technical errors and oddities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{nav-movie-game}}&lt;br /&gt;
[[Image:TransformersTheGame 2007 consolecovers.jpg|right|400px|thumb|One of these things is not like the others...]]&lt;br /&gt;
The console version of [[Transformers The Game]] follows several of the movie&#039;s robotic characters through an approximation of the movie&#039;s plot. The game has two campaigns, one for each faction. The [[Activision Blizzard|Activision]]-published game was developed by [[Traveller&#039;s Tales]], with cinematic cut scenes animated by [[Blur Studio]]. &lt;br /&gt;
&lt;br /&gt;
==Versions==&lt;br /&gt;
*&#039;&#039;&#039;PlayStation 2&#039;&#039;&#039;&lt;br /&gt;
**The PS2 version is the highest-reviewed, despite limitations on draw distance, physics and damage persistence. In this version, Blackout, Starscream and Barricade start missions 1, 2, 3 and 4 of the Decepticon campaign in their altmodes, while for some reason the PS3 version has them start as robots. Reviews noted it suffers from fewer frame rate issues than other versions.&lt;br /&gt;
*&#039;&#039;&#039;Nintendo Wii&#039;&#039;&#039;&lt;br /&gt;
**The Wii version is very similar to the PS2 version, with the addition of motion-sensor gimmicks that [http://www.metacritic.com/games/platforms/wii/transformersthegame?q=transformers reviewers were resoundingly unimpressed by].&lt;br /&gt;
*&#039;&#039;&#039;Xbox 360&#039;&#039;&#039;&lt;br /&gt;
**The PS3 and 360 version featured improved graphics, more persistent environmental damage, and more physics objects, including ridiculous clouds of rubble that eject themselves from buildings if you so much as look at them funny. The latter is generally annoying, since they get in the way when driving.&lt;br /&gt;
**The 360 version, as might be expected, also features Achievements, though calling them that is somewhat of an exaggeration. There&#039;s one for pressing the &amp;quot;transform&amp;quot; button once. This version suffers less from frame rate issues and has better lighting then the PS3 version.&lt;br /&gt;
**It was also available in a limited &amp;quot;Cybertron Edition&amp;quot; that featured exclusive packaging art, a &amp;quot;Making Of&amp;quot; DVD, codes that unlock the [[Cybertron (planet)|Cybertron]] level and [[Movie Prequel issue 1|issue 1 of the &#039;&#039;Transformers&#039;&#039; movie prequel comic]] by [[Simon Furman]], [[Don Figueroa]] and [[Josh Burcham]]. It was exclusive to Gamestop/EB stores.&lt;br /&gt;
**For 500 Microsoft points, players can download an add-on that unlocks everything in the game. While this does not disable Achievements like the cheat codes do, a message that reads &#039;&#039;&amp;quot;This item has been unlocked by a downloadable content pack&amp;quot;&#039;&#039; appears below any bonus features that have not been earned through gameplay.&lt;br /&gt;
*&#039;&#039;&#039;PlayStation 3&#039;&#039;&#039;&lt;br /&gt;
**The PS3 version suffers from more frame rate issues than the 360 version, typical of lazy porting. For some reason, this includes frame rate issues in the FMV cinematics when the console itself &#039;&#039;isn&#039;t doing anything&#039;&#039;.&lt;br /&gt;
**[[Cybernet Space Cube|SixAxis motion control]] is also added for Decepticons with aircraft altmodes ([[Blackout (Movie)|Blackout]], [[Starscream (Movie)/games|Starscream]] and [[Megatron (Movie)/games|Megatron]]). It&#039;s disabled by default.&lt;br /&gt;
*&#039;&#039;&#039;PC DVD-ROM&#039;&#039;&#039;&lt;br /&gt;
**The PC version is exactly like the PS3 and Xbox 360 versions.&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
It can be surmised that the writers for the game had not seen the script for the movie. Or been allowed on the same continent as it.&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBlackoutE1M1intro.jpg|right|180px|thumb|[[Universal greeting|&amp;quot;You said they&#039;d reciprocate!&amp;quot;]]]]&lt;br /&gt;
===Decepticons===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 1: SOCCENT Military Base&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBlackoutE1M3Intro.jpg|thumb|left|&amp;quot;Time for a delicious, cool...What? Pepsi?!&amp;quot;]]&lt;br /&gt;
[[Blackout (Movie)|Blackout]] started things off by shooting down an MH-53; confusingly, this happened in [[Qatar]] right near the military base, rather than in Afghanistan as might reasonably be expected. At [[Starscream (Movie)/games|Starscream&#039;s]] command, he then proceeded to the local puny human military base to wreck it because that&#039;s just how Starscream rolls.&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBlackoutE1M4Intro.gif|right|180px|thumb|&amp;quot;Damn it Scorponok, that is NOT my [[Powerlinx]] plug!&amp;quot;]]&lt;br /&gt;
Sadly, his plan to wreck stuff up all day was foiled by some human communication vehicles, and rather than destroy them himself he deployed [[Scorponok (Movie)|Scorponok]], as the slower, less powerful Decepticon would be much better equipped to deal with the situation. Blackout busied himself destroying some communication arrays in the meantime, hoping to steal their &amp;lt;s&amp;gt;vending machines&amp;lt;/s&amp;gt; mainframes and grab some &amp;lt;s&amp;gt;soda&amp;lt;/s&amp;gt; data.&lt;br /&gt;
&lt;br /&gt;
Scorponok, having succeeded in destroying the communications trucks, returned to Blackout, whereupon Starscream revealed he had in fact failed to do that and some human reinforcements were on the way to make Blackout&#039;s life miserable. Blackout instead made their lives miserable, and the end of level screen helpfully explained the entire level had been pointless.&lt;br /&gt;
&lt;br /&gt;
No, really.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 2: The Hunt For [[wikipedia:Red October|Sam Witwicky]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Barricade (Movie)|Barricade&#039;s]] protoform landed near a local donut store, and he promptly copied the nearby Saleen S281 (a police car near a donut store, see what they did there?) and got in contact with Starscream. Starscream informed him he was there to find [[Sam Witwicky]], for some reason forgetting he was only supposed to know Sam&#039;s [[eBay]] username at this point. By finding Sam, Barricade would be able to get hold of a pair of glasses he owned that held the key to the [[AllSpark|end of the game]]. You&#039;re better off forgetting about this conversation entirely, it&#039;ll prevent later [[Legion|sanity loss]].&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBarricadeE2M2Intro.jpg|right|180px|thumb|This is what is technically known as a bad idea.]]&lt;br /&gt;
Starscream&#039;s plan to find Sam&#039;s location entailed Barricade driving to a more or less random part of town, where he was set upon by [[Swindle (Movie)|Autobot]] [[Dropkick|Drones]], then driving to a different random part of town where he was set upon  by [[Swindle (Movie)|Autobot]] [[Dropkick|Drones]] [[Longarm (Movie)|again]]. This incredibly important objective fulfilled, Barricade promptly teleported to a location he couldn&#039;t possibly get to during the actual mission, and was told to head to the power plant in order to find [[Frenzy (Movie)|an irritating little abomination]]. Upon arrival, Barricade found himself faced with humans armed with rocket launchers, so immediately did the most sane and sensible thing and hid behind a line of propane tanks, which for some reason actually worked. Finding himself dealing with a magic [[Sector Seven]] SUV which could somehow hide itself inside buildings, Barricade was forced to tear down all the nearby buildings in his search for Frenzy as the small Decepticon&#039;s energy decreased, which, presumably, meant the humans were torturing (?!) him. In an SUV. In a building.&lt;br /&gt;
&lt;br /&gt;
After repeating this several times and watching the SUV at one point burst out of a non-existent building next to the local police station, Barricade cornered Frenzy&#039;s captors at the [[Metroplex (G1)|local shopping mall]], destroying the entire building and letting the cutscene gloss over how the hell Frenzy got out from under hundreds of tons of collapsed masonry. From this he determined that a human named Sam was in possession of a &amp;quot;pair of ocular lenses.&amp;quot; Which both he and Starscream knew at the start of the level. Argh.&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBarricadeE2M4Gameplay.gif|left|180px|thumb|This is what you&#039;ll be doing for approximately 90% of the time you&#039;re in [[Tranquility]], so get used to it.]]&lt;br /&gt;
[[Bumblebee (Movie)/games|Bumblebee]] then showed up heading for the police station, forcing Barricade to brave his abysmal driving controls in order to stop the Autobot. The heroic Bumblebee then resorted to using a ridiculous shockwave attack that destroyed a huge area of town every time he did it. Unperturbed by this inexplicable display of Autobot villainy, Barricade vanquished Bumblebee, then chased him down to the local [[Ruined FOREVER|Bay Demolition]] site, where he was ambushed by Swindle drones and Dropkick drones that were [[FIRRIB|blue in the cinematic, despite being red]]. Despite having no reason to stay there and every reason not to, Barricade defeated all of them.&lt;br /&gt;
&lt;br /&gt;
This led him back to the Police Station, which had impishly decided to reassemble itself since being destroyed in the second mission, as police stations are noted to do from time to time. Here he cornered Sam, but failed to walk the required two steps straight forward before Bumblebee smacked into his legs, picked up Sam and [[Mikaela Banes|Mikaela]] and drove off. And then drove back or something, since the mission started with him in robot mode three hundred yards directly in front of Barricade.&lt;br /&gt;
&lt;br /&gt;
Barricade fought with Bumblebee. Then Bumblebee drove off, Barricade followed, and they did it again. This happened several times, with Barricade at one point somehow ambushing Bumblebee despite the Autobot getting there before he did. After entirely too many identical fight sequences, Bumblebee lay defeated, Barricade recovered the glasses, and Sam, Bumblebee and Mikaela were surrounded by Sector Seven vehicles. It is again a good idea to forget that the Autobots no longer have the glasses and so have no idea where the All Spark is, as the game will forget this shortly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 3: A Gathering Force&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starscream was next to take the reins, attacking a secret human airbase where Bonecrusher and Brawl had decided to hide out in a somewhat ill-advised manner. After discovering that he couldn&#039;t understand what the hell Frenzy was saying either, Starscream realised his radar was jammed by the local human communications equipment. A quick bout of destroying things later, this problem was solved, allowing him to locate Bonecrusher.&lt;br /&gt;
&lt;br /&gt;
[[Image:VGStarscreamE3M4Gameplay.jpg|right|180px|thumb|&amp;quot;Brawl! You&#039;re a tank! Use your tank parts!&amp;quot;&amp;lt;br /&amp;gt;&amp;quot;I can&#039;t, I&#039;m shy.&amp;quot;&amp;lt;br /&amp;gt;&amp;quot;What?!&amp;quot;]]&lt;br /&gt;
[[Image:VGStarscreamE3M3Intro.jpg|left|180px|thumb|&amp;quot;None shall stand in my way!&amp;quot;&amp;lt;br /&amp;gt;&amp;quot;Your talking privileges are hereby revoked, Bonecrusher.&amp;quot;]]&lt;br /&gt;
Bonecrusher had stealthily hidden himself in the middle of a road surrounded by turrets firing weird electrical stuff at him, and proceeded to take a route through the airbase which cunningly didn&#039;t avoid any of the handful of checkpoints containing such turrets. Starscream, rather than reprimanding him for this idiocy, destroyed the checkpoints and escorted him onto the runway, then proceeded to a point near the runway for his next mission...Only to find himself standing next to Bonecrusher on the runway again. This somehow led to a mission to destroy drone aircraft, which upon careful inspection (which consisted of shooting down the aircraft, falling to the ground, picking it up and then throwing it away) had actually been made using technology based on Megatron&#039;s vehicle mode. Realizing this, Starscream no doubt viewed destroying these vehicles as useful practice.&lt;br /&gt;
&lt;br /&gt;
Following on from this (somehow), Bonecrusher and Brawl moved out... Right into human gun batteries firing weird electricity. Since they had somehow forgotten what all their weapons were for, Starscream was once again called upon to do everything himself, flying back and forth using his strange rocket launcher to save his rather apathetic comrades from self-imposed doom. Since neither appeared to do anything in the game after this mission, you have to wonder why he bothered at all, really.&lt;br /&gt;
&lt;br /&gt;
This was followed by an extended cutscene in which Starscream and Blackout arrived at the [[Hoover Dam]] and started trashing it, releasing [[Megatron (Movie)/games|Frank Welker&#039;s voice]] which declared they should probably stop screwing around and get to [[Mission City]] where the next mission was.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 4: City of the Machines&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Autobot forces arrived in Mission City despite having no idea of where the All Spark was (and Sam had it despite being arrested by Sector Seven), so, wary of stepping in any more plot holes, Megatron sent his Decepticons ahead of him. Except Starscream (who would not participate except at the very last battle in a cutscene), Brawl and Bonecrusher, who seemed to have gotten lost along the way.&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBlackoutE4M3Gameplay.jpg|left|180px|thumb|&amp;quot;I didn&#039;t touch anything!&amp;quot;]]&lt;br /&gt;
Barricade found [[Jazz (Movie)|a redshirt]] protecting Sam and Mikaela, and found, moreover, that he lacked a stupid attack that made him invincible, making him easy prey. However, he reckoned without the Autobot unleashing the most horrifying weapon in his arsenal, the dreaded &#039;&#039;&#039;checkpoint race!&#039;&#039;&#039;&amp;lt;ref&amp;gt;No, seriously, this actually happens.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:VGMegatronE4M4Guitar.jpg|right|180px|thumb|Megatron prepares to unleash his impression of [[Soundwave (Animated)|someone else]].]]&lt;br /&gt;
Somehow surmounting this horror, Barricade defeated Jazz again, leaving him dying at the foot of the large monument the race may or may not have ended somewhere near but probably didn&#039;t. Since Scorponok can&#039;t drill under roads and drilling is more or less his only ability, he was a clear logical choice to take over from the undamaged Barricade, and so did this, scuttling to [[Central Park]] (slowly) to kill a group of [[Energon drone|silly robotic crickets]] who were causing chaos, violence and confusion. Because that would interfere with the Decepticons&#039; plans of causing chaos, violence and confusion. This somehow led him to Sam, who was about to hand over the All Spark when [[Ironhide (Movie)|Ironhide]] rather uncharitably kicked Scorponok into the monument (which the dead Jazz had vanished from in the interval). Blackout was understandably angered by this mistreatment of his adorable pet evil robot, and vowed to give Ironhide the honor of dying by his blade.&lt;br /&gt;
&lt;br /&gt;
Ironhide pulled out everything he had: every drone type except [[Mixmaster (Movie)|Mixmaster]] and [[Dreadwing (Movie)|Dreadwing]] showed up to ruin Blackout&#039;s day, and Ironhide himself used the dastardly tactics of being invincible for most of the battle, unleashing a never-ending torrent of rockets which Blackout could do nothing about whenever he approached Ironhide too closely, ordering his troops to get stuck on the scenery behind him so they&#039;d be impossible to reach, and making sure every energy-bearing human helicopter crash-landed on the roof of a building where Blackout couldn&#039;t get to it. Despite this, Blackout finally defeated him, allowing Megatron to return from whatever the hell he was doing all this time and commence the final battle. The penultimate final battle, as it turned out.&lt;br /&gt;
&lt;br /&gt;
This consisted of Megatron trying to coax [[Optimus Prime (Movie)/games|Optimus Prime]] out of hiding by destroying things at random, which would make the brave Autobot leader not appear in person as was expected, but made some drones appear, Megatron destroying them at random, and then this cycle repeating, with Megatron being forced to move to sectors of the city which had not been previously destroyed by his reign of terror and destroying those buildings in what seemed to last forever. 80 (!) drones later, Megatron finally got fed up with this and climbed the tallest building in the city, whereupon the programmers realised they&#039;d driven the player character to suicide and hurriedly ended the level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 5: Day of the Machines&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Having been affected by the same Apathy Radiation from the All Spark that kept Megatron from doing anything in the previous mission, [[Optimus Prime (Movie)/games|Peter Cullen&#039;s voice]] finally got off his tin backside to have a final, final &#039;&#039;final&#039;&#039; confrontation with Frank Welker&#039;s voice, just like the [[The Transformers (cartoon)|good old days]]. Logically, Optimus had decided the best way to confront the Decepticon leader was to wait for on top of the tallest building in Mission City. &lt;br /&gt;
&lt;br /&gt;
Back on the ground, the battle began. This largely consisted of Optimus fighting Megatron for a while, then running away while Megatron fought some drones, then hiding while Megatron flew around in circles and a not-even-slightly-explained timer counted down, while Megatron tried desperately to quickly find the Allspark while dodging the buildings which had been coated with an unknown substance that made him automatically revert to robot mode. After an alarmingly large number of repetitions of this, Optimus finally keeled over out of sheer frustration, allowing Megatron to absorb the All Spark. This inexplicably failed to kill him, mostly because the writers wrote this scene in five minutes before heading off to lunch.&lt;br /&gt;
&lt;br /&gt;
Megatron decided that the Lincoln Memorial would make a fine throne ([[Atlantis, Arise!|again]]) as Brawl (who had been absent previously), Starscream and Barricade joined together to watch the eradication of the human race. Oddly, Blackout and Bonecrusher were not with them. Feeling tired after such a long battle, Megatron sent his Decepticons to finish the planet, since he &amp;lt;s&amp;gt;never wanted to play again&amp;lt;/s&amp;gt; felt like saving his strength for his glorious return to Cybertron. Barricade felt like doing more work (in preparation for his amazing role in the final battle of the actual movie) and promptly got up while the others watched. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 6: Cybertron&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It was now time for Megatron&#039;s &amp;lt;s&amp;gt;boring&amp;lt;/s&amp;gt; triumphant return to Cybertron, which apparently consisted of fighting a bunch of Autobot drones in a big arena while the plot hid in a corner and pretended it wasn&#039;t there. Fans can hope that future game designers will have a more G1 inspired look for Cybertron, as this level doesn&#039;t even resemble the opening cinematic or the scenes from the movie. [[Transformers: Fall of Cybertron|Maybe next time.]]&lt;br /&gt;
&lt;br /&gt;
===Autobots===&lt;br /&gt;
&#039;&#039;&#039;Mission 1: The Suburbs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A [[Bumblebee (Movie)/games|mysterious meteor]] crashed down to [[earth]], scanned a yellow Camaro, and was contacted by [[Optimus Prime (Movie)/games|his leader]], who told him to find an artifact, but warned him to beware [[Decepticon]] drones. The car, Bumblebee, zoomed off and defeated the drones, [[Scrapper (Movie)|Scrappers]] and [[Dropkick]]s.&lt;br /&gt;
&lt;br /&gt;
[[Image:Shockwave_movie.jpg|thumb|Logic, etc etc.]]&lt;br /&gt;
&lt;br /&gt;
Suddenly he saw [[Swindle (Movie)|Swindles]] and a Dropkick headed for [[Bobby Bolivia]]&#039;s car shop. He stopped them and was purchased by [[Sam Witwicky]]. Somehow, no one noticed this happening. The next day [[Barricade (Movie)|Barricade]] attacked Sam, but Bumblebee stopped him while racing from one place to another, defending Sam. When Barricade was defeated Bumblebee had to destroy Decepticon radio towers preventing the [[Autobot]]s from landing and clear a landing site. This involved a highly ingenious and scientific (and secretive) plan of &#039;&#039;blowing the heck out of everything&#039;&#039;. And it&#039;s best that you try not to think about &#039;&#039;how&#039;&#039; the Decepticons were able to build these towers without getting caught, because the game&#039;s writers sure don&#039;t. However, it seemed the Autobots had realized the highly explosive site they had chosen was not a good landing zone, so in the cinematic they all landed elsewhere, making the entire first level a complete and utter waste of time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 2: More Than Meets the Eye&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
After a very brief (and somewhat contradictory) explanation of what was going on, [[Sector Seven]] found the Autobots, mostly due to the whole &amp;quot;towers-blowing-up&amp;quot; plan last level. In his new alt mode, Bumblebee took &amp;lt;s&amp;gt; the really annoying human-shaped cardboard cutouts&amp;lt;/s&amp;gt; Sam and [[Mikaela Banes]] to safety, while [[Jazz (Movie)|Jazz]] distracted S7. Showing total disregard for human life, Jazz drove like a mad-bot, zipping from destination to destination, distracting S7 by destroying gas stations and oil tankers all across the city. The casualties were not calculated.&lt;br /&gt;
&lt;br /&gt;
Suddenly, Decepticon drones attacked. (I hear both sides shop at DronesR&#039;Us.) Jazz was damaged/held captive and [[Ironhide (Movie)|Ironhide]] had to rescue him. Then Jazz thanked his comrade and drove away, only to be attacked two more times.&lt;br /&gt;
&lt;br /&gt;
Bumblebee was suddenly captured by a horrible human invention called the &amp;quot;net&amp;quot;. A S7 helicopter paraded him around the city while Optimus desperately tried to follow in vehicle mode. Getting close enough, Optimus jumped and caught Bumblebee. Just as Optimus Prime was about to rescue his comrade however, a meteor knocked him off the dreaded net. Sadly, the net itself was made with material giving it plot protection, so it wasn&#039;t destroyed.&lt;br /&gt;
&lt;br /&gt;
The meteor revealed itself to be the Decepticon [[Shockwave (Movie)|Shockwave]]. Shockwave immediately assumed his artillery cannon mode and began to destroy the city, for absolutely no real reason. Realizing that the city would soon be reduced to rubble if he could not stop the Decepticon, Optimus Prime ripped novelty storefronts off the roofs of buildings and threw them at the Decepticon, thus coining the iconic phrase &amp;quot;I had to destroy the city in order to save it&amp;quot;. Eventually, Shockwave was sufficiently damaged and transformed into his monstrous robot mode. They fought... and then Shockwave transformed and flew away, getting back to destroying the city. Optimus followed, damaged him some more... and then Shockwave flew away again. Eventually Optimus killed him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 3: Bumblebee in Hoover Dam&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In Hoover Dam, Bumblebee was being held in a forcefield box, when it suddenly disappeared for no real reason. Note that &amp;quot;for no real reason&amp;quot; is a recurring theme with this game&#039;s &amp;quot;plot&amp;quot;. While exploring, Bumblebee discovered the Allspark hidden behind a &#039;&#039;ridiculous&#039;&#039; laser grid. Commanded by Prime to shut off this annoyance, Bumblebee broke open the command center doors. But before he could continue, he had to stop some security robots from sounding an alarm. Apparently, an alien lifeform escaping his cage does not set off an alarm, but someone breaking down one of three doors to a computer room does. Bumblebee killed three waves of these and entered the command center. After destroyed a console, it was revealed that only SOME of the &#039;&#039;ridiculous&#039;&#039; laser grid had been turned off. Now he had to destroy cooling fans. Little did Bumblebee know that destroying these fans would cause massive explosions, which he had to frantically run away from. Finally, he was instructed by Prime to destroy some generators. Gaining access to the [[AllSpark]], Bumblebee shrunk it down while fighting off [[Energon drone]]s and Megatron.&lt;br /&gt;
&lt;br /&gt;
You heard that right, they put the Allspark with &#039;&#039;Megatron&#039;&#039;. No wonder Sector Seven was shut down after the movie ended.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 4: The Last Stand&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Finally the war was coming to an end in [[Mission City]]. Ironhide rescued Bumblebee from the energon drones and Jazz killed Starscream and Blackout. Suddenly, [[Brawl (Movie)|Brawl]] killed the small Autobot. Ironhide took revenge, however, by killing Brawl. Finally, Bumblebee killed Barricade. Conveniently enough, Megatron chose this moment to appear and effortlessly flicked Bumblebee aside. Before he could get to Sam and Mikaela, though, Optimus Prime showed up, conveniently enough. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 5: The Ultimate Doom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Megatron and Optimus Prime threw down in the Mission City park. After a long and repetitive final showdown, Optimus killed Megatron and turned towards Sam, forgetting the one rule about defeated bad guys: they always have the energy to come back for one final attack. Sure enough, as Sam was handing the cube to Optimus, Megatron turned out to be [http://tvtropes.org/pmwiki/pmwiki.php/Main/NotQuiteDead not quite dead] and lept towards the heroes. Grabbing Megatron&#039;s flail, Optimus pulled the Decepticon towards him and shoved the cube into his chest, killing him.&lt;br /&gt;
&lt;br /&gt;
That&#039;s one heck of a lot of killing.&lt;br /&gt;
&lt;br /&gt;
Afterward, Optimus gave a speech about stuff while Bumblebee, Ironhide and Ratchet listened (Since the fighting was over, Ratchet had come out of hiding, just in time to get animated for another cinematic).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 6: Cybertron&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
But the fighting wasn&#039;t over. Returning to Cybertron, Optimus needed to take out the remaining trash. The final Autobot mission consists of fighting various drones, including Shockwave, although this time he doesn&#039;t transform and is basically just a normal drone with more health. Finally, after the the plot comes out from the rock it was hiding behind during all this battling, victory comes at last! &lt;br /&gt;
{{gamestub}}&lt;br /&gt;
&lt;br /&gt;
==Bonus Features==&lt;br /&gt;
===Unlocking===&lt;br /&gt;
Bonus features are separated in three sections: Movie clips (mostly commercials for the 2007 movie), character skins and an image gallery. These are unlocked by doing any of the following:&lt;br /&gt;
* Collecting 15 glowing yellow cubes (100 hidden per level). Technically some levels do contain only 95 cubes however, when playing the level &#039;A Gathering Force&#039; the player is automatically awarded 5 cubes.&lt;br /&gt;
:Note: One does not need to collect 15 cubes in a single level to unlock a bonus feature, the game counts total cubes found and once 15 are collected, a bonus feature is unlocked. This explains why there are 100 cubes in each level even though bonus features are only unlocked every 15 cubes.&lt;br /&gt;
&lt;br /&gt;
* Collecting a hidden Autobot or Decepticon faction symbol (5 hidden per level)&lt;br /&gt;
* Completing a mission&lt;br /&gt;
* Completing a sub mission&lt;br /&gt;
* Completing a skill (the skills are: Heroic (for Autobots), Evil (for Decepticons), Protect (for Autobots), Destruction (for Decepticons), Speed (when in land vehicle mode), Throw, Jump (when in land vehicle mode) and Slide (when in land vehicle mode).&lt;br /&gt;
&lt;br /&gt;
===Features===&lt;br /&gt;
====Character skins====&lt;br /&gt;
* Several toy-inspired &amp;quot;skins&amp;quot; can be unlocked, these include: [[Jazz (Movie)#Deluxe Class toys|Generation 1 Jazz]], [[Optimus Prime (Movie)/toys#Voyager Class toys|Robo-Vision Optimus Prime]] (minus flames) and [[Starscream (Movie)#Voyager Class toys|Generation 1 Starscream]] (minus the resculpted head).&lt;br /&gt;
* Similarly, one can unlock Generation 1 [[Optimus Prime (G1)|Optimus Prime]] and [[Megatron (G1)|Megatron]], replacing their movie counterparts with new 3D models (unlike the previous skin recolors). Optimus Prime converts into his original truck mode, but [[Transformers: Go-Bots (franchise)|fires from his fists]] rather than using his trademark [[ion blaster]], and Megatron cannot transform into his gun mode (instead he starts flying in robot mode when the &amp;quot;transform&amp;quot; button is pressed).&lt;br /&gt;
&lt;br /&gt;
==Response==&lt;br /&gt;
The game&#039;s Metacritic scores [http://www.metacritic.com/games/platforms/wii/transformersthegame?q=transformers hover] [http://www.metacritic.com/games/platforms/ps2/transformersthegame?q=transformers around] [http://www.metacritic.com/games/platforms/xbox360/transformersthegame?q=transformers fifty-five] [http://www.metacritic.com/games/platforms/ps3/transformersthegame?q=transformers percent]. It was criticised for poor driving controls, blocky graphics, repetitive missions and dull combat; the only thing generally praised was the random destruction. So the Decepticons won.&lt;br /&gt;
&lt;br /&gt;
==Technical errors and oddities==&lt;br /&gt;
* Transformer Protoforms have to [[Trans-scan|scan]] their altmodes after landing as per the movie; however, drones have an Earth vehicle altmode the instant they land; presumably, so does Shockwave, since Tranquility is a little light on purple Apaches or purple howitzers. &lt;br /&gt;
*In the second mission of the Autobot campaign, Swindle drones are &#039;&#039;walking down the street&#039;&#039; to Sam&#039;s house. &#039;&#039;&#039;WHY&#039;&#039;&#039; they even bother to have altmodes is not clear.&lt;br /&gt;
* The residents of Tranquility are apparently capable of rebuilding a power station&#039;s gas tank farm within less than an hour, then rebuilding the entire tank farm and three of the chimneys &#039;&#039;again&#039;&#039; within less than six.&lt;br /&gt;
* Autobots still have the &amp;quot;Destruction&amp;quot; unlock gauge appear, but it crosses out faction symbols rather than having them appear. If it&#039;s filled, a large red X goes to the left side of the screen instead of a faction symbol; however, whether by accident or design, this doesn&#039;t actually do &#039;&#039;anything&#039;&#039;, and the Autobots are free to be as destructive as the Decepticons. It doesn&#039;t help that this gauge is filled by causing damage to &#039;&#039;any&#039;&#039; scenery and has to be maxed out multiple times while destroying, for example, the clamps that hold the All Spark. &lt;br /&gt;
* The final Autobot mission in Hoover Dam&#039;s depiction of the defrosting Megatron is all kinds of screwy:&lt;br /&gt;
**Before the mission is triggered, he&#039;s shown covered in a layer of ice.&lt;br /&gt;
**In the pre-mission cutscene, there&#039;s suddenly not a hint of ice on him at all. When Bumblebee walks near him, his head turns to look at the Autobot, despite the fact he&#039;s supposed to be frozen and immobile.&lt;br /&gt;
**As the mission starts, he&#039;s encased in ice again, save his left arm which is shifted to the left (his left) of the section of ice that should be around it, which is just kind of hanging there.&lt;br /&gt;
**When the cutscene plays during the mission, Megatron breaks the ice surrounding his left arm, and there&#039;s clearly none on his face.&lt;br /&gt;
**When gameplay resumes, there&#039;s ice on his face again.&lt;br /&gt;
**In the end of mission cutscene, he&#039;s suddenly defrosted right down to his hips.&lt;br /&gt;
**[[B.O.T. (episode)|Argh.]]&lt;br /&gt;
* The PS2 version sometimes features a bizarre error; in the opening cinematic to Barricade&#039;s first mission in Mission City, after Jazz&#039;s door slams there is no further post-recording sound work. This means Barricade&#039;s voice is completely unaltered. [http://video.google.co.uk/videoplay?docid=4526629173767058122 He sounds like Sideshow Bob]. The Wii, PS3, and Xbox360 versions have the effects added correctly.&lt;br /&gt;
* In the final mission of Chapter 3 for the Decepticons, it&#039;s just this side of entirely possible to be &#039;&#039;[[Sky Lynx (G1)|too good]]&#039;&#039; at it. If the final set of gun turrets facing Bonecrusher is destroyed too fast, he&#039;ll reach the last checkpoint before Brawl does and transform. Unfortunately, the turrets&#039; ability to actually take damage is pretexted on &#039;&#039;Brawl&#039;&#039; transforming, so all you can do is stand around waiting for Bonecrusher to drop dead. Bonecrusher hates poor bug testing. &lt;br /&gt;
*After the last mission of Chapter 3, a cut scene will trigger of Blackout and Starscream trashing Hoover Dam, Blackout tosses a gas tank at three defending Autobots who seem to be red Swindles. This color of drone does not exist in actual gameplay.&lt;br /&gt;
*In Decepticon Chapter 4, mission 2&#039;s intro cinematic has Scorponok firing from a Gatling gun in his tail. This weapon doesn&#039;t exist (although he can use it for melee attacks).&lt;br /&gt;
* Because the end of mission &amp;quot;mission complete&amp;quot; screens follow straight on from the game play, some very strange things can happen in them. A good example is the above mission; if Scorponok ends the mission firing at the ground in front of the statue at one end of the park, the &amp;quot;mission complete&amp;quot; screen will show &#039;&#039;his own bullets hitting him&#039;&#039;.(The same thing can happen anywhere in the game.)&lt;br /&gt;
* Before the final battle in the Autobot campaign, spark drones are &#039;&#039;just lying around on the street&#039;&#039; waiting to be brought to life by the All Spark.&lt;br /&gt;
* Other cars are like cardboard. Jazz can ram into a truck, and it will go &#039;&#039;flying in the air&#039;&#039;. However, Bumblebee, who should be much heavier doesn&#039;t knock them over with such ease.&lt;br /&gt;
* Guns are absolutely useless in this game. Anything that can be shot at can be destroyed five times faster if you punch it, throw something at it or whack it with a random piece of debris.&lt;br /&gt;
* Starscream sounds a lot like [[wikipedia:Grover|Grover]].&lt;br /&gt;
* Scorponok is the only playable character that can&#039;t jump, climb or pick up debris. This means that there are several Decepticon insignias and glowing yellow cubes that are unattainable when playing as him. &lt;br /&gt;
* In the opening cinematic for Blackout, the entire army personnel fires at him, without any consequence whatsoever. However, when playing as any character in Tranquility or Mission City, police officers with standard pistols can damage you.&lt;br /&gt;
* In Chapter 2 for Autobots in mission 2 a cutscene has a Dropkick and Swindle drone tossing Jazz next to a house. As they are about to finish him off, Ironhide attacks the two drones by slamming into them in vehicle mode. When he transforms the drones just magically disappear.&lt;br /&gt;
* For Chapter 4 for Autobots, Chapter 2 has Jazz beat the hell out of two Dreadwings, Blackout, and Starscream. But in Chapter 2 mission 2, he has to ask Ironhide to assist him in defeating weak scrap drones.&lt;br /&gt;
* In the final level of Chapter 4 right before reaching the tallest building in Mission City, Megatron speaks in Starscream&#039;s voice. Maybe they switched bodies.&lt;br /&gt;
* Since &#039;&#039;Generation 1&#039;&#039; Optimus Prime is a skin of Optimus Prime, many would think &#039;&#039;Generation 1&#039;&#039; Megatron would be a skin of Megatron. Instead, he has Optimus Prime&#039;s moves and guns and even features a blue Autobot shield instead of a red Decepticon one, making him more like Optimus Prime who can fly. Weird.&lt;br /&gt;
*There are many size errors revolving around Bonecrusher and Brawl. During &#039;&#039;Sinister Saviour&#039;&#039; and &#039;&#039;Warpath&#039;&#039;, they are shown to be about the same height as Starscream (31ft), while during the opening cutscene of &#039;&#039;Fireworks&#039;&#039;, Bonecrusher is half his size and during &#039;&#039;For The Fallen&#039;&#039; Brawl is the same height as Ironhide (22ft).&lt;br /&gt;
*Optmus Prime has color issues between his truck and robot modes, such as the cab&#039;s roof: In robot mode it&#039;s red, while in vehicle mode it&#039;s blue with red flames. Robo-vision Optimus&#039;s truck mode&#039;s front half is red and back half is blue, but the back half (Sleeper and back fenders) forms his back and part of his arms, which are &#039;&#039;&#039;[[FIRRIB|red]]&#039;&#039;&#039;, while the front fenders form his ankles, which are &#039;&#039;&#039;blue&#039;&#039;&#039;.&lt;br /&gt;
*During half the cutscenes, Ironhide looks like his highly realistic PS3/XboX360/PC counterpart. During the other half, he looks like his low resolution Wii/PS2 counterpart.&lt;br /&gt;
*Speaking of cutscene oddities, Blackout is sand colored during the SOCCENT cutscenes, but during gameplay he is [[Grindor (ROTF)|light gray]].&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* The Autobots &#039;&#039;really&#039;&#039; like transforming into robots. Optimus likes it so much, he jumps thirty feet into the air every time he does it.&lt;br /&gt;
* Rather than do the sane thing and pan away, we get to watch a robot-mode protoform Bumblebee grow kibble after scanning the Camaro. This looks roughly twice as ridiculous as what you&#039;re currently imagining.&lt;br /&gt;
* Punching your enemies in the face repeatedly is &amp;quot;heroic&amp;quot; when Autobots do it, but &amp;quot;evil&amp;quot; when Decepticons do it. Sounds like a double standard!&lt;br /&gt;
* Blackout is [[Show-accuracy|toy accurate]] in the game, in that his main rotor is his melee weapon, rather than his tail rotor as in the movie.&lt;br /&gt;
* Tranquility features a large number of Generation 1 references, with adverts for &amp;quot;[[Hound (G1)|Hound]]&#039;s Hotdogs,&amp;quot; &amp;quot;[[Seaspray (G1)|Seaspray]]&#039;s Fish and Chips,&amp;quot; a [[Tranquility Mall|local mall]] called &amp;quot;[[Metroplex (G1)|Metroplex]]&amp;quot; and a fast food restaurant named &amp;quot;[[Chip Chase|Chip Chase&#039;s]]&amp;quot;. As a more recent reference, there is also a building site belonging to &amp;quot;[[Bay Demolition]]&amp;quot;. There is also a place called [[Frank Welker|Frank]] &amp;amp; [[Peter Cullen|Peter]]&#039;s cafe.&lt;br /&gt;
* One Autobot isn&#039;t explicitly killed in the Decepticon campaign: Ratchet. Three Decepticons aren&#039;t killed in the Autobot campaign: Bonecrusher, Scorponok and Frenzy. The only character who dies in &#039;&#039;both&#039;&#039; campaigns is, unsurprisingly enough, Jazz. Even when every other bit of movie canon is thrown out the window, he &#039;&#039;still&#039;&#039; can&#039;t make it out alive.&lt;br /&gt;
* Bumblebee uses some kind of [[axe (weapon)|axe]] when he fights with a three-punch combo.&lt;br /&gt;
* Ratchet, Bonecrusher, Brawl, and Frenzy aren&#039;t playable.&lt;br /&gt;
* Rather than damaging buildings nearly completely, throwing cars at buildings barely puts a dent in the building. Instead of making a hole in the building or even damaging it at all, cars thrown at buildings bounce off the building and hit you instead.&lt;br /&gt;
* G1 Megatron flies rather than turning into a gun.&lt;br /&gt;
* If you stand in front of a building, you automatically start climbing it. If you idle while doing this as Blackout, he will scratch his butt.&lt;br /&gt;
* In Mission City, there&#039;s a giant guitar on a building. If you grab it as Bumblebee or Barricade, it looks like they&#039;re playing it.&lt;br /&gt;
&lt;br /&gt;
==Differences between the Game and Movie==&lt;br /&gt;
&lt;br /&gt;
[[Image:VG-E3Allspark.jpg|right|180px|thumb|The Quarterspark.]]&lt;br /&gt;
* All plotlines relating to humans have been removed; the game has nothing involving [[William Lennox|GI Joes]] (replaced by a communication truck), [[Seymour Simmons|agents]] (replaced by guests [[Landmine (Movie)|Landmine]] and [[Stockade (Movie)|Stockade]]), or [[Glen Whitmann|comic relief]] (replaced by the cutscenes). Even Sam himself has barely any role beyond &amp;quot;holder of the MacGuffins.&amp;quot;&lt;br /&gt;
* Video game Bumblebee breaks free inside Hoover Dam and has to deactivate a silly laser grid to get to the All Spark. Sam turns up at the end of the mission just in time to leave.&lt;br /&gt;
* The game&#039;s All Spark is tiny, only four or five times taller than Bumblebee as opposed to the movie&#039;s city block-sized cube. It&#039;s housed in the same room as Megatron (great idea, guys!) who&#039;s shoved into a little alcove rather than freestanding in his own room.&lt;br /&gt;
* Barricade is present at the Mission City battle. Same for Scorponok, in the Decepticon Campaign.&lt;br /&gt;
* In the Autobot campaign, Brawl kills Jazz after Jazz kills Blackout and beats the hell out of Starscream. In the Decepticon campaign, Barricade kills Jazz. Either way, Megatron doesn&#039;t.&lt;br /&gt;
* Frenzy has [[FIRRIB|red eyes]]!&lt;br /&gt;
* Autobot Campaign: Bumblebee kills Barricade in Mission City. In the movie, Barricade&#039;s fate &amp;lt;s&amp;gt;is&amp;lt;/s&amp;gt; &#039;&#039;[[Transformers: Dark of the Moon (film)|was]]&#039;&#039; uncertain.&lt;br /&gt;
* Autobot Campaign: Optimus, rather than Sam, kills Megatron with the All Spark.&lt;br /&gt;
* Decepticon Campaign: Shoving the All Spark cube into his &#039;&#039;own&#039;&#039; chest does not kill Megatron, apparently.&lt;br /&gt;
* Decepticon Campaign: Evil wins!&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
*[http://www.transformersgame.com Official website for Transformers: The Game]&lt;br /&gt;
&lt;br /&gt;
{{nav-movie}}&lt;br /&gt;
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[[Category:Movie video games]]&lt;/div&gt;</summary>
		<author><name>Blackout25</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers_The_Game_(console)&amp;diff=843804</id>
		<title>Transformers The Game (console)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers_The_Game_(console)&amp;diff=843804"/>
		<updated>2013-12-28T13:39:09Z</updated>

		<summary type="html">&lt;p&gt;Blackout25: /* Technical errors and oddities */&lt;/p&gt;
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&lt;div&gt;{{nav-movie-game}}&lt;br /&gt;
[[Image:TransformersTheGame 2007 consolecovers.jpg|right|400px|thumb|One of these things is not like the others...]]&lt;br /&gt;
The console version of [[Transformers The Game]] follows several of the movie&#039;s robotic characters through an approximation of the movie&#039;s plot. The game has two campaigns, one for each faction. The [[Activision Blizzard|Activision]]-published game was developed by [[Traveller&#039;s Tales]], with cinematic cut scenes animated by [[Blur Studio]]. &lt;br /&gt;
&lt;br /&gt;
==Versions==&lt;br /&gt;
*&#039;&#039;&#039;PlayStation 2&#039;&#039;&#039;&lt;br /&gt;
**The PS2 version is the highest-reviewed, despite limitations on draw distance, physics and damage persistence. In this version, Blackout, Starscream and Barricade start missions 1, 2, 3 and 4 of the Decepticon campaign in their altmodes, while for some reason the PS3 version has them start as robots. Reviews noted it suffers from fewer frame rate issues than other versions.&lt;br /&gt;
*&#039;&#039;&#039;Nintendo Wii&#039;&#039;&#039;&lt;br /&gt;
**The Wii version is very similar to the PS2 version, with the addition of motion-sensor gimmicks that [http://www.metacritic.com/games/platforms/wii/transformersthegame?q=transformers reviewers were resoundingly unimpressed by].&lt;br /&gt;
*&#039;&#039;&#039;Xbox 360&#039;&#039;&#039;&lt;br /&gt;
**The PS3 and 360 version featured improved graphics, more persistent environmental damage, and more physics objects, including ridiculous clouds of rubble that eject themselves from buildings if you so much as look at them funny. The latter is generally annoying, since they get in the way when driving.&lt;br /&gt;
**The 360 version, as might be expected, also features Achievements, though calling them that is somewhat of an exaggeration. There&#039;s one for pressing the &amp;quot;transform&amp;quot; button once. This version suffers less from frame rate issues and has better lighting then the PS3 version.&lt;br /&gt;
**It was also available in a limited &amp;quot;Cybertron Edition&amp;quot; that featured exclusive packaging art, a &amp;quot;Making Of&amp;quot; DVD, codes that unlock the [[Cybertron (planet)|Cybertron]] level and [[Movie Prequel issue 1|issue 1 of the &#039;&#039;Transformers&#039;&#039; movie prequel comic]] by [[Simon Furman]], [[Don Figueroa]] and [[Josh Burcham]]. It was exclusive to Gamestop/EB stores.&lt;br /&gt;
**For 500 Microsoft points, players can download an add-on that unlocks everything in the game. While this does not disable Achievements like the cheat codes do, a message that reads &#039;&#039;&amp;quot;This item has been unlocked by a downloadable content pack&amp;quot;&#039;&#039; appears below any bonus features that have not been earned through gameplay.&lt;br /&gt;
*&#039;&#039;&#039;PlayStation 3&#039;&#039;&#039;&lt;br /&gt;
**The PS3 version suffers from more frame rate issues than the 360 version, typical of lazy porting. For some reason, this includes frame rate issues in the FMV cinematics when the console itself &#039;&#039;isn&#039;t doing anything&#039;&#039;.&lt;br /&gt;
**[[Cybernet Space Cube|SixAxis motion control]] is also added for Decepticons with aircraft altmodes ([[Blackout (Movie)|Blackout]], [[Starscream (Movie)/games|Starscream]] and [[Megatron (Movie)/games|Megatron]]). It&#039;s disabled by default.&lt;br /&gt;
*&#039;&#039;&#039;PC DVD-ROM&#039;&#039;&#039;&lt;br /&gt;
**The PC version is exactly like the PS3 and Xbox 360 versions.&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
It can be surmised that the writers for the game had not seen the script for the movie. Or been allowed on the same continent as it.&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBlackoutE1M1intro.jpg|right|180px|thumb|[[Universal greeting|&amp;quot;You said they&#039;d reciprocate!&amp;quot;]]]]&lt;br /&gt;
===Decepticons===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 1: SOCCENT Military Base&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBlackoutE1M3Intro.jpg|thumb|left|&amp;quot;Time for a delicious, cool...What? Pepsi?!&amp;quot;]]&lt;br /&gt;
[[Blackout (Movie)|Blackout]] started things off by shooting down an MH-53; confusingly, this happened in [[Qatar]] right near the military base, rather than in Afghanistan as might reasonably be expected. At [[Starscream (Movie)/games|Starscream&#039;s]] command, he then proceeded to the local puny human military base to wreck it because that&#039;s just how Starscream rolls.&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBlackoutE1M4Intro.gif|right|180px|thumb|&amp;quot;Damn it Scorponok, that is NOT my [[Powerlinx]] plug!&amp;quot;]]&lt;br /&gt;
Sadly, his plan to wreck stuff up all day was foiled by some human communication vehicles, and rather than destroy them himself he deployed [[Scorponok (Movie)|Scorponok]], as the slower, less powerful Decepticon would be much better equipped to deal with the situation. Blackout busied himself destroying some communication arrays in the meantime, hoping to steal their &amp;lt;s&amp;gt;vending machines&amp;lt;/s&amp;gt; mainframes and grab some &amp;lt;s&amp;gt;soda&amp;lt;/s&amp;gt; data.&lt;br /&gt;
&lt;br /&gt;
Scorponok, having succeeded in destroying the communications trucks, returned to Blackout, whereupon Starscream revealed he had in fact failed to do that and some human reinforcements were on the way to make Blackout&#039;s life miserable. Blackout instead made their lives miserable, and the end of level screen helpfully explained the entire level had been pointless.&lt;br /&gt;
&lt;br /&gt;
No, really.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 2: The Hunt For [[wikipedia:Red October|Sam Witwicky]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Barricade (Movie)|Barricade&#039;s]] protoform landed near a local donut store, and he promptly copied the nearby Saleen S281 (a police car near a donut store, see what they did there?) and got in contact with Starscream. Starscream informed him he was there to find [[Sam Witwicky]], for some reason forgetting he was only supposed to know Sam&#039;s [[eBay]] username at this point. By finding Sam, Barricade would be able to get hold of a pair of glasses he owned that held the key to the [[AllSpark|end of the game]]. You&#039;re better off forgetting about this conversation entirely, it&#039;ll prevent later [[Legion|sanity loss]].&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBarricadeE2M2Intro.jpg|right|180px|thumb|This is what is technically known as a bad idea.]]&lt;br /&gt;
Starscream&#039;s plan to find Sam&#039;s location entailed Barricade driving to a more or less random part of town, where he was set upon by [[Swindle (Movie)|Autobot]] [[Dropkick|Drones]], then driving to a different random part of town where he was set upon  by [[Swindle (Movie)|Autobot]] [[Dropkick|Drones]] [[Longarm (Movie)|again]]. This incredibly important objective fulfilled, Barricade promptly teleported to a location he couldn&#039;t possibly get to during the actual mission, and was told to head to the power plant in order to find [[Frenzy (Movie)|an irritating little abomination]]. Upon arrival, Barricade found himself faced with humans armed with rocket launchers, so immediately did the most sane and sensible thing and hid behind a line of propane tanks, which for some reason actually worked. Finding himself dealing with a magic [[Sector Seven]] SUV which could somehow hide itself inside buildings, Barricade was forced to tear down all the nearby buildings in his search for Frenzy as the small Decepticon&#039;s energy decreased, which, presumably, meant the humans were torturing (?!) him. In an SUV. In a building.&lt;br /&gt;
&lt;br /&gt;
After repeating this several times and watching the SUV at one point burst out of a non-existent building next to the local police station, Barricade cornered Frenzy&#039;s captors at the [[Metroplex (G1)|local shopping mall]], destroying the entire building and letting the cutscene gloss over how the hell Frenzy got out from under hundreds of tons of collapsed masonry. From this he determined that a human named Sam was in possession of a &amp;quot;pair of ocular lenses.&amp;quot; Which both he and Starscream knew at the start of the level. Argh.&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBarricadeE2M4Gameplay.gif|left|180px|thumb|This is what you&#039;ll be doing for approximately 90% of the time you&#039;re in [[Tranquility]], so get used to it.]]&lt;br /&gt;
[[Bumblebee (Movie)/games|Bumblebee]] then showed up heading for the police station, forcing Barricade to brave his abysmal driving controls in order to stop the Autobot. The heroic Bumblebee then resorted to using a ridiculous shockwave attack that destroyed a huge area of town every time he did it. Unperturbed by this inexplicable display of Autobot villainy, Barricade vanquished Bumblebee, then chased him down to the local [[Ruined FOREVER|Bay Demolition]] site, where he was ambushed by Swindle drones and Dropkick drones that were [[FIRRIB|blue in the cinematic, despite being red]]. Despite having no reason to stay there and every reason not to, Barricade defeated all of them.&lt;br /&gt;
&lt;br /&gt;
This led him back to the Police Station, which had impishly decided to reassemble itself since being destroyed in the second mission, as police stations are noted to do from time to time. Here he cornered Sam, but failed to walk the required two steps straight forward before Bumblebee smacked into his legs, picked up Sam and [[Mikaela Banes|Mikaela]] and drove off. And then drove back or something, since the mission started with him in robot mode three hundred yards directly in front of Barricade.&lt;br /&gt;
&lt;br /&gt;
Barricade fought with Bumblebee. Then Bumblebee drove off, Barricade followed, and they did it again. This happened several times, with Barricade at one point somehow ambushing Bumblebee despite the Autobot getting there before he did. After entirely too many identical fight sequences, Bumblebee lay defeated, Barricade recovered the glasses, and Sam, Bumblebee and Mikaela were surrounded by Sector Seven vehicles. It is again a good idea to forget that the Autobots no longer have the glasses and so have no idea where the All Spark is, as the game will forget this shortly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 3: A Gathering Force&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starscream was next to take the reins, attacking a secret human airbase where Bonecrusher and Brawl had decided to hide out in a somewhat ill-advised manner. After discovering that he couldn&#039;t understand what the hell Frenzy was saying either, Starscream realised his radar was jammed by the local human communications equipment. A quick bout of destroying things later, this problem was solved, allowing him to locate Bonecrusher.&lt;br /&gt;
&lt;br /&gt;
[[Image:VGStarscreamE3M4Gameplay.jpg|right|180px|thumb|&amp;quot;Brawl! You&#039;re a tank! Use your tank parts!&amp;quot;&amp;lt;br /&amp;gt;&amp;quot;I can&#039;t, I&#039;m shy.&amp;quot;&amp;lt;br /&amp;gt;&amp;quot;What?!&amp;quot;]]&lt;br /&gt;
[[Image:VGStarscreamE3M3Intro.jpg|left|180px|thumb|&amp;quot;None shall stand in my way!&amp;quot;&amp;lt;br /&amp;gt;&amp;quot;Your talking privileges are hereby revoked, Bonecrusher.&amp;quot;]]&lt;br /&gt;
Bonecrusher had stealthily hidden himself in the middle of a road surrounded by turrets firing weird electrical stuff at him, and proceeded to take a route through the airbase which cunningly didn&#039;t avoid any of the handful of checkpoints containing such turrets. Starscream, rather than reprimanding him for this idiocy, destroyed the checkpoints and escorted him onto the runway, then proceeded to a point near the runway for his next mission...Only to find himself standing next to Bonecrusher on the runway again. This somehow led to a mission to destroy drone aircraft, which upon careful inspection (which consisted of shooting down the aircraft, falling to the ground, picking it up and then throwing it away) had actually been made using technology based on Megatron&#039;s vehicle mode. Realizing this, Starscream no doubt viewed destroying these vehicles as useful practice.&lt;br /&gt;
&lt;br /&gt;
Following on from this (somehow), Bonecrusher and Brawl moved out... Right into human gun batteries firing weird electricity. Since they had somehow forgotten what all their weapons were for, Starscream was once again called upon to do everything himself, flying back and forth using his strange rocket launcher to save his rather apathetic comrades from self-imposed doom. Since neither appeared to do anything in the game after this mission, you have to wonder why he bothered at all, really.&lt;br /&gt;
&lt;br /&gt;
This was followed by an extended cutscene in which Starscream and Blackout arrived at the [[Hoover Dam]] and started trashing it, releasing [[Megatron (Movie)/games|Frank Welker&#039;s voice]] which declared they should probably stop screwing around and get to [[Mission City]] where the next mission was.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 4: City of the Machines&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Autobot forces arrived in Mission City despite having no idea of where the All Spark was (and Sam had it despite being arrested by Sector Seven), so, wary of stepping in any more plot holes, Megatron sent his Decepticons ahead of him. Except Starscream (who would not participate except at the very last battle in a cutscene), Brawl and Bonecrusher, who seemed to have gotten lost along the way.&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBlackoutE4M3Gameplay.jpg|left|180px|thumb|&amp;quot;I didn&#039;t touch anything!&amp;quot;]]&lt;br /&gt;
Barricade found [[Jazz (Movie)|a redshirt]] protecting Sam and Mikaela, and found, moreover, that he lacked a stupid attack that made him invincible, making him easy prey. However, he reckoned without the Autobot unleashing the most horrifying weapon in his arsenal, the dreaded &#039;&#039;&#039;checkpoint race!&#039;&#039;&#039;&amp;lt;ref&amp;gt;No, seriously, this actually happens.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:VGMegatronE4M4Guitar.jpg|right|180px|thumb|Megatron prepares to unleash his impression of [[Soundwave (Animated)|someone else]].]]&lt;br /&gt;
Somehow surmounting this horror, Barricade defeated Jazz again, leaving him dying at the foot of the large monument the race may or may not have ended somewhere near but probably didn&#039;t. Since Scorponok can&#039;t drill under roads and drilling is more or less his only ability, he was a clear logical choice to take over from the undamaged Barricade, and so did this, scuttling to [[Central Park]] (slowly) to kill a group of [[Energon drone|silly robotic crickets]] who were causing chaos, violence and confusion. Because that would interfere with the Decepticons&#039; plans of causing chaos, violence and confusion. This somehow led him to Sam, who was about to hand over the All Spark when [[Ironhide (Movie)|Ironhide]] rather uncharitably kicked Scorponok into the monument (which the dead Jazz had vanished from in the interval). Blackout was understandably angered by this mistreatment of his adorable pet evil robot, and vowed to give Ironhide the honor of dying by his blade.&lt;br /&gt;
&lt;br /&gt;
Ironhide pulled out everything he had: every drone type except [[Mixmaster (Movie)|Mixmaster]] and [[Dreadwing (Movie)|Dreadwing]] showed up to ruin Blackout&#039;s day, and Ironhide himself used the dastardly tactics of being invincible for most of the battle, unleashing a never-ending torrent of rockets which Blackout could do nothing about whenever he approached Ironhide too closely, ordering his troops to get stuck on the scenery behind him so they&#039;d be impossible to reach, and making sure every energy-bearing human helicopter crash-landed on the roof of a building where Blackout couldn&#039;t get to it. Despite this, Blackout finally defeated him, allowing Megatron to return from whatever the hell he was doing all this time and commence the final battle. The penultimate final battle, as it turned out.&lt;br /&gt;
&lt;br /&gt;
This consisted of Megatron trying to coax [[Optimus Prime (Movie)/games|Optimus Prime]] out of hiding by destroying things at random, which would make the brave Autobot leader not appear in person as was expected, but made some drones appear, Megatron destroying them at random, and then this cycle repeating, with Megatron being forced to move to sectors of the city which had not been previously destroyed by his reign of terror and destroying those buildings in what seemed to last forever. 80 (!) drones later, Megatron finally got fed up with this and climbed the tallest building in the city, whereupon the programmers realised they&#039;d driven the player character to suicide and hurriedly ended the level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 5: Day of the Machines&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Having been affected by the same Apathy Radiation from the All Spark that kept Megatron from doing anything in the previous mission, [[Optimus Prime (Movie)/games|Peter Cullen&#039;s voice]] finally got off his tin backside to have a final, final &#039;&#039;final&#039;&#039; confrontation with Frank Welker&#039;s voice, just like the [[The Transformers (cartoon)|good old days]]. Logically, Optimus had decided the best way to confront the Decepticon leader was to wait for on top of the tallest building in Mission City. &lt;br /&gt;
&lt;br /&gt;
Back on the ground, the battle began. This largely consisted of Optimus fighting Megatron for a while, then running away while Megatron fought some drones, then hiding while Megatron flew around in circles and a not-even-slightly-explained timer counted down, while Megatron tried desperately to quickly find the Allspark while dodging the buildings which had been coated with an unknown substance that made him automatically revert to robot mode. After an alarmingly large number of repetitions of this, Optimus finally keeled over out of sheer frustration, allowing Megatron to absorb the All Spark. This inexplicably failed to kill him, mostly because the writers wrote this scene in five minutes before heading off to lunch.&lt;br /&gt;
&lt;br /&gt;
Megatron decided that the Lincoln Memorial would make a fine throne ([[Atlantis, Arise!|again]]) as Brawl (who had been absent previously), Starscream and Barricade joined together to watch the eradication of the human race. Oddly, Blackout and Bonecrusher were not with them. Feeling tired after such a long battle, Megatron sent his Decepticons to finish the planet, since he &amp;lt;s&amp;gt;never wanted to play again&amp;lt;/s&amp;gt; felt like saving his strength for his glorious return to Cybertron. Barricade felt like doing more work (in preparation for his amazing role in the final battle of the actual movie) and promptly got up while the others watched. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 6: Cybertron&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It was now time for Megatron&#039;s &amp;lt;s&amp;gt;boring&amp;lt;/s&amp;gt; triumphant return to Cybertron, which apparently consisted of fighting a bunch of Autobot drones in a big arena while the plot hid in a corner and pretended it wasn&#039;t there. Fans can hope that future game designers will have a more G1 inspired look for Cybertron, as this level doesn&#039;t even resemble the opening cinematic or the scenes from the movie. [[Transformers: Fall of Cybertron|Maybe next time.]]&lt;br /&gt;
&lt;br /&gt;
===Autobots===&lt;br /&gt;
&#039;&#039;&#039;Mission 1: The Suburbs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A [[Bumblebee (Movie)/games|mysterious meteor]] crashed down to [[earth]], scanned a yellow Camaro, and was contacted by [[Optimus Prime (Movie)/games|his leader]], who told him to find an artifact, but warned him to beware [[Decepticon]] drones. The car, Bumblebee, zoomed off and defeated the drones, [[Scrapper (Movie)|Scrappers]] and [[Dropkick]]s.&lt;br /&gt;
&lt;br /&gt;
[[Image:Shockwave_movie.jpg|thumb|Logic, etc etc.]]&lt;br /&gt;
&lt;br /&gt;
Suddenly he saw [[Swindle (Movie)|Swindles]] and a Dropkick headed for [[Bobby Bolivia]]&#039;s car shop. He stopped them and was purchased by [[Sam Witwicky]]. Somehow, no one noticed this happening. The next day [[Barricade (Movie)|Barricade]] attacked Sam, but Bumblebee stopped him while racing from one place to another, defending Sam. When Barricade was defeated Bumblebee had to destroy Decepticon radio towers preventing the [[Autobot]]s from landing and clear a landing site. This involved a highly ingenious and scientific (and secretive) plan of &#039;&#039;blowing the heck out of everything&#039;&#039;. And it&#039;s best that you try not to think about &#039;&#039;how&#039;&#039; the Decepticons were able to build these towers without getting caught, because the game&#039;s writers sure don&#039;t. However, it seemed the Autobots had realized the highly explosive site they had chosen was not a good landing zone, so in the cinematic they all landed elsewhere, making the entire first level a complete and utter waste of time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 2: More Than Meets the Eye&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
After a very brief (and somewhat contradictory) explanation of what was going on, [[Sector Seven]] found the Autobots, mostly due to the whole &amp;quot;towers-blowing-up&amp;quot; plan last level. In his new alt mode, Bumblebee took &amp;lt;s&amp;gt; the really annoying human-shaped cardboard cutouts&amp;lt;/s&amp;gt; Sam and [[Mikaela Banes]] to safety, while [[Jazz (Movie)|Jazz]] distracted S7. Showing total disregard for human life, Jazz drove like a mad-bot, zipping from destination to destination, distracting S7 by destroying gas stations and oil tankers all across the city. The casualties were not calculated.&lt;br /&gt;
&lt;br /&gt;
Suddenly, Decepticon drones attacked. (I hear both sides shop at DronesR&#039;Us.) Jazz was damaged/held captive and [[Ironhide (Movie)|Ironhide]] had to rescue him. Then Jazz thanked his comrade and drove away, only to be attacked two more times.&lt;br /&gt;
&lt;br /&gt;
Bumblebee was suddenly captured by a horrible human invention called the &amp;quot;net&amp;quot;. A S7 helicopter paraded him around the city while Optimus desperately tried to follow in vehicle mode. Getting close enough, Optimus jumped and caught Bumblebee. Just as Optimus Prime was about to rescue his comrade however, a meteor knocked him off the dreaded net. Sadly, the net itself was made with material giving it plot protection, so it wasn&#039;t destroyed.&lt;br /&gt;
&lt;br /&gt;
The meteor revealed itself to be the Decepticon [[Shockwave (Movie)|Shockwave]]. Shockwave immediately assumed his artillery cannon mode and began to destroy the city, for absolutely no real reason. Realizing that the city would soon be reduced to rubble if he could not stop the Decepticon, Optimus Prime ripped novelty storefronts off the roofs of buildings and threw them at the Decepticon, thus coining the iconic phrase &amp;quot;I had to destroy the city in order to save it&amp;quot;. Eventually, Shockwave was sufficiently damaged and transformed into his monstrous robot mode. They fought... and then Shockwave transformed and flew away, getting back to destroying the city. Optimus followed, damaged him some more... and then Shockwave flew away again. Eventually Optimus killed him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 3: Bumblebee in Hoover Dam&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In Hoover Dam, Bumblebee was being held in a forcefield box, when it suddenly disappeared for no real reason. Note that &amp;quot;for no real reason&amp;quot; is a recurring theme with this game&#039;s &amp;quot;plot&amp;quot;. While exploring, Bumblebee discovered the Allspark hidden behind a &#039;&#039;ridiculous&#039;&#039; laser grid. Commanded by Prime to shut off this annoyance, Bumblebee broke open the command center doors. But before he could continue, he had to stop some security robots from sounding an alarm. Apparently, an alien lifeform escaping his cage does not set off an alarm, but someone breaking down one of three doors to a computer room does. Bumblebee killed three waves of these and entered the command center. After destroyed a console, it was revealed that only SOME of the &#039;&#039;ridiculous&#039;&#039; laser grid had been turned off. Now he had to destroy cooling fans. Little did Bumblebee know that destroying these fans would cause massive explosions, which he had to frantically run away from. Finally, he was instructed by Prime to destroy some generators. Gaining access to the [[AllSpark]], Bumblebee shrunk it down while fighting off [[Energon drone]]s and Megatron.&lt;br /&gt;
&lt;br /&gt;
You heard that right, they put the Allspark with &#039;&#039;Megatron&#039;&#039;. No wonder Sector Seven was shut down after the movie ended.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 4: The Last Stand&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Finally the war was coming to an end in [[Mission City]]. Ironhide rescued Bumblebee from the energon drones and Jazz killed Starscream and Blackout. Suddenly, [[Brawl (Movie)|Brawl]] killed the small Autobot. Ironhide took revenge, however, by killing Brawl. Finally, Bumblebee killed Barricade. Conveniently enough, Megatron chose this moment to appear and effortlessly flicked Bumblebee aside. Before he could get to Sam and Mikaela, though, Optimus Prime showed up, conveniently enough. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 5: The Ultimate Doom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Megatron and Optimus Prime threw down in the Mission City park. After a long and repetitive final showdown, Optimus killed Megatron and turned towards Sam, forgetting the one rule about defeated bad guys: they always have the energy to come back for one final attack. Sure enough, as Sam was handing the cube to Optimus, Megatron turned out to be [http://tvtropes.org/pmwiki/pmwiki.php/Main/NotQuiteDead not quite dead] and lept towards the heroes. Grabbing Megatron&#039;s flail, Optimus pulled the Decepticon towards him and shoved the cube into his chest, killing him.&lt;br /&gt;
&lt;br /&gt;
That&#039;s one heck of a lot of killing.&lt;br /&gt;
&lt;br /&gt;
Afterward, Optimus gave a speech about stuff while Bumblebee, Ironhide and Ratchet listened (Since the fighting was over, Ratchet had come out of hiding, just in time to get animated for another cinematic).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 6: Cybertron&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
But the fighting wasn&#039;t over. Returning to Cybertron, Optimus needed to take out the remaining trash. The final Autobot mission consists of fighting various drones, including Shockwave, although this time he doesn&#039;t transform and is basically just a normal drone with more health. Finally, after the the plot comes out from the rock it was hiding behind during all this battling, victory comes at last! &lt;br /&gt;
{{gamestub}}&lt;br /&gt;
&lt;br /&gt;
==Bonus Features==&lt;br /&gt;
===Unlocking===&lt;br /&gt;
Bonus features are separated in three sections: Movie clips (mostly commercials for the 2007 movie), character skins and an image gallery. These are unlocked by doing any of the following:&lt;br /&gt;
* Collecting 15 glowing yellow cubes (100 hidden per level). Technically some levels do contain only 95 cubes however, when playing the level &#039;A Gathering Force&#039; the player is automatically awarded 5 cubes.&lt;br /&gt;
:Note: One does not need to collect 15 cubes in a single level to unlock a bonus feature, the game counts total cubes found and once 15 are collected, a bonus feature is unlocked. This explains why there are 100 cubes in each level even though bonus features are only unlocked every 15 cubes.&lt;br /&gt;
&lt;br /&gt;
* Collecting a hidden Autobot or Decepticon faction symbol (5 hidden per level)&lt;br /&gt;
* Completing a mission&lt;br /&gt;
* Completing a sub mission&lt;br /&gt;
* Completing a skill (the skills are: Heroic (for Autobots), Evil (for Decepticons), Protect (for Autobots), Destruction (for Decepticons), Speed (when in land vehicle mode), Throw, Jump (when in land vehicle mode) and Slide (when in land vehicle mode).&lt;br /&gt;
&lt;br /&gt;
===Features===&lt;br /&gt;
====Character skins====&lt;br /&gt;
* Several toy-inspired &amp;quot;skins&amp;quot; can be unlocked, these include: [[Jazz (Movie)#Deluxe Class toys|Generation 1 Jazz]], [[Optimus Prime (Movie)/toys#Voyager Class toys|Robo-Vision Optimus Prime]] (minus flames) and [[Starscream (Movie)#Voyager Class toys|Generation 1 Starscream]] (minus the resculpted head).&lt;br /&gt;
* Similarly, one can unlock Generation 1 [[Optimus Prime (G1)|Optimus Prime]] and [[Megatron (G1)|Megatron]], replacing their movie counterparts with new 3D models (unlike the previous skin recolors). Optimus Prime converts into his original truck mode, but [[Transformers: Go-Bots (franchise)|fires from his fists]] rather than using his trademark [[ion blaster]], and Megatron cannot transform into his gun mode (instead he starts flying in robot mode when the &amp;quot;transform&amp;quot; button is pressed).&lt;br /&gt;
&lt;br /&gt;
==Response==&lt;br /&gt;
The game&#039;s Metacritic scores [http://www.metacritic.com/games/platforms/wii/transformersthegame?q=transformers hover] [http://www.metacritic.com/games/platforms/ps2/transformersthegame?q=transformers around] [http://www.metacritic.com/games/platforms/xbox360/transformersthegame?q=transformers fifty-five] [http://www.metacritic.com/games/platforms/ps3/transformersthegame?q=transformers percent]. It was criticised for poor driving controls, blocky graphics, repetitive missions and dull combat; the only thing generally praised was the random destruction. So the Decepticons won.&lt;br /&gt;
&lt;br /&gt;
==Technical errors and oddities==&lt;br /&gt;
* Transformer Protoforms have to [[Trans-scan|scan]] their altmodes after landing as per the movie; however, drones have an Earth vehicle altmode the instant they land; presumably, so does Shockwave, since Tranquility is a little light on purple Apaches or purple howitzers. &lt;br /&gt;
*In the second mission of the Autobot campaign, Swindle drones are &#039;&#039;walking down the street&#039;&#039; to Sam&#039;s house. &#039;&#039;&#039;WHY&#039;&#039;&#039; they even bother to have altmodes is not clear.&lt;br /&gt;
* The residents of Tranquility are apparently capable of rebuilding a power station&#039;s gas tank farm within less than an hour, then rebuilding the entire tank farm and three of the chimneys &#039;&#039;again&#039;&#039; within less than six.&lt;br /&gt;
* Autobots still have the &amp;quot;Destruction&amp;quot; unlock gauge appear, but it crosses out faction symbols rather than having them appear. If it&#039;s filled, a large red X goes to the left side of the screen instead of a faction symbol; however, whether by accident or design, this doesn&#039;t actually do &#039;&#039;anything&#039;&#039;, and the Autobots are free to be as destructive as the Decepticons. It doesn&#039;t help that this gauge is filled by causing damage to &#039;&#039;any&#039;&#039; scenery and has to be maxed out multiple times while destroying, for example, the clamps that hold the All Spark. &lt;br /&gt;
* The final Autobot mission in Hoover Dam&#039;s depiction of the defrosting Megatron is all kinds of screwy:&lt;br /&gt;
**Before the mission is triggered, he&#039;s shown covered in a layer of ice.&lt;br /&gt;
**In the pre-mission cutscene, there&#039;s suddenly not a hint of ice on him at all. When Bumblebee walks near him, his head turns to look at the Autobot, despite the fact he&#039;s supposed to be frozen and immobile.&lt;br /&gt;
**As the mission starts, he&#039;s encased in ice again, save his left arm which is shifted to the left (his left) of the section of ice that should be around it, which is just kind of hanging there.&lt;br /&gt;
**When the cutscene plays during the mission, Megatron breaks the ice surrounding his left arm, and there&#039;s clearly none on his face.&lt;br /&gt;
**When gameplay resumes, there&#039;s ice on his face again.&lt;br /&gt;
**In the end of mission cutscene, he&#039;s suddenly defrosted right down to his hips.&lt;br /&gt;
**[[B.O.T. (episode)|Argh.]]&lt;br /&gt;
* The PS2 version sometimes features a bizarre error; in the opening cinematic to Barricade&#039;s first mission in Mission City, after Jazz&#039;s door slams there is no further post-recording sound work. This means Barricade&#039;s voice is completely unaltered. [http://video.google.co.uk/videoplay?docid=4526629173767058122 He sounds like Sideshow Bob]. The Wii, PS3, and Xbox360 versions have the effects added correctly.&lt;br /&gt;
* In the final mission of Chapter 3 for the Decepticons, it&#039;s just this side of entirely possible to be &#039;&#039;[[Sky Lynx (G1)|too good]]&#039;&#039; at it. If the final set of gun turrets facing Bonecrusher is destroyed too fast, he&#039;ll reach the last checkpoint before Brawl does and transform. Unfortunately, the turrets&#039; ability to actually take damage is pretexted on &#039;&#039;Brawl&#039;&#039; transforming, so all you can do is stand around waiting for Bonecrusher to drop dead. Bonecrusher hates poor bug testing. &lt;br /&gt;
*After the last mission of Chapter 3, a cut scene will trigger of Blackout and Starscream trashing Hoover Dam, Blackout tosses a gas tank at three defending Autobots who seem to be red Swindles. This color of drone does not exist in actual gameplay.&lt;br /&gt;
*In Decepticon Chapter 4, mission 2&#039;s intro cinematic has Scorponok firing from a Gatling gun in his tail. This weapon doesn&#039;t exist (although he can use it for melee attacks).&lt;br /&gt;
* Because the end of mission &amp;quot;mission complete&amp;quot; screens follow straight on from the game play, some very strange things can happen in them. A good example is the above mission; if Scorponok ends the mission firing at the ground in front of the statue at one end of the park, the &amp;quot;mission complete&amp;quot; screen will show &#039;&#039;his own bullets hitting him&#039;&#039;.(The same thing can happen anywhere in the game.)&lt;br /&gt;
* Before the final battle in the Autobot campaign, spark drones are &#039;&#039;just lying around on the street&#039;&#039; waiting to be brought to life by the All Spark.&lt;br /&gt;
* Other cars are like cardboard. Jazz can ram into a truck, and it will go &#039;&#039;flying in the air&#039;&#039;. However, Bumblebee, who should be much heavier doesn&#039;t knock them over with such ease.&lt;br /&gt;
* Guns are absolutely useless in this game. Anything that can be shot at can be destroyed five times faster if you punch it, throw something at it or whack it with a random piece of debris.&lt;br /&gt;
* Starscream sounds a lot like [[wikipedia:Grover|Grover]].&lt;br /&gt;
* Scorponok is the only playable character that can&#039;t jump, climb or pick up debris. This means that there are several Decepticon insignias and glowing yellow cubes that are unattainable when playing as him. &lt;br /&gt;
* In the opening cinematic for Blackout, the entire army personnel fires at him, without any consequence whatsoever. However, when playing as any character in Tranquility or Mission City, police officers with standard pistols can damage you.&lt;br /&gt;
* In Chapter 2 for Autobots in mission 2 a cutscene has a Dropkick and Swindle drone tossing Jazz next to a house. As they are about to finish him off, Ironhide attacks the two drones by slamming into them in vehicle mode. When he transforms the drones just magically disappear.&lt;br /&gt;
* For Chapter 4 for Autobots, Chapter 2 has Jazz beat the hell out of two Dreadwings, Blackout, and Starscream. But in Chapter 2 mission 2, he has to ask Ironhide to assist him in defeating weak scrap drones.&lt;br /&gt;
* In the final level of Chapter 4 right before reaching the tallest building in Mission City, Megatron speaks in Starscream&#039;s voice. Maybe they switched bodies.&lt;br /&gt;
* Since &#039;&#039;Generation 1&#039;&#039; Optimus Prime is a skin of Optimus Prime, many would think &#039;&#039;Generation 1&#039;&#039; Megatron would be a skin of Megatron. Instead, he has Optimus Prime&#039;s moves and guns and even features a blue Autobot shield instead of a red Decepticon one, making him more like Optimus Prime who can fly. Weird.&lt;br /&gt;
*There are many size errors revolving around [[Bonecrusher (Movie)|Bonecrusher]] and [[Brawl (Movie)|Brawl]]. During &#039;&#039;Sinister Saviour&#039;&#039; and &#039;&#039;Warpath&#039;&#039;, they are shown to be about the same height as Starscream (31ft), while during the opening cutscene of &#039;&#039;Fireworks&#039;&#039;, Bonecrusher is half his size and during &#039;&#039;For The Fallen&#039;&#039; Brawl is the same height as Ironhide (22ft).&lt;br /&gt;
*Optmus Prime has color issues between his truck and robot modes, such as the cab&#039;s roof: In robot mode it&#039;s red, while in vehicle mode it&#039;s blue with red flames. Robo-vision Optimus&#039;s truck mode&#039;s front half is red and back half is blue, but the back half (Sleeper and back fenders) forms his back and part of his arms, which are &#039;&#039;&#039;[[FIRRIB|red]]&#039;&#039;&#039;, while the front fenders form his ankles, which are &#039;&#039;&#039;blue&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* The Autobots &#039;&#039;really&#039;&#039; like transforming into robots. Optimus likes it so much, he jumps thirty feet into the air every time he does it.&lt;br /&gt;
* Rather than do the sane thing and pan away, we get to watch a robot-mode protoform Bumblebee grow kibble after scanning the Camaro. This looks roughly twice as ridiculous as what you&#039;re currently imagining.&lt;br /&gt;
* Punching your enemies in the face repeatedly is &amp;quot;heroic&amp;quot; when Autobots do it, but &amp;quot;evil&amp;quot; when Decepticons do it. Sounds like a double standard!&lt;br /&gt;
* Blackout is [[Show-accuracy|toy accurate]] in the game, in that his main rotor is his melee weapon, rather than his tail rotor as in the movie.&lt;br /&gt;
* Tranquility features a large number of Generation 1 references, with adverts for &amp;quot;[[Hound (G1)|Hound]]&#039;s Hotdogs,&amp;quot; &amp;quot;[[Seaspray (G1)|Seaspray]]&#039;s Fish and Chips,&amp;quot; a [[Tranquility Mall|local mall]] called &amp;quot;[[Metroplex (G1)|Metroplex]]&amp;quot; and a fast food restaurant named &amp;quot;[[Chip Chase|Chip Chase&#039;s]]&amp;quot;. As a more recent reference, there is also a building site belonging to &amp;quot;[[Bay Demolition]]&amp;quot;. There is also a place called [[Frank Welker|Frank]] &amp;amp; [[Peter Cullen|Peter]]&#039;s cafe.&lt;br /&gt;
* One Autobot isn&#039;t explicitly killed in the Decepticon campaign: Ratchet. Three Decepticons aren&#039;t killed in the Autobot campaign: Bonecrusher, Scorponok and Frenzy. The only character who dies in &#039;&#039;both&#039;&#039; campaigns is, unsurprisingly enough, Jazz. Even when every other bit of movie canon is thrown out the window, he &#039;&#039;still&#039;&#039; can&#039;t make it out alive.&lt;br /&gt;
* Bumblebee uses some kind of [[axe (weapon)|axe]] when he fights with a three-punch combo.&lt;br /&gt;
* Ratchet, Bonecrusher, Brawl, and Frenzy aren&#039;t playable.&lt;br /&gt;
* Rather than damaging buildings nearly completely, throwing cars at buildings barely puts a dent in the building. Instead of making a hole in the building or even damaging it at all, cars thrown at buildings bounce off the building and hit you instead.&lt;br /&gt;
* G1 Megatron flies rather than turning into a gun.&lt;br /&gt;
* If you stand in front of a building, you automatically start climbing it. If you idle while doing this as Blackout, he will scratch his butt.&lt;br /&gt;
* In Mission City, there&#039;s a giant guitar on a building. If you grab it as Bumblebee or Barricade, it looks like they&#039;re playing it.&lt;br /&gt;
&lt;br /&gt;
==Differences between the Game and Movie==&lt;br /&gt;
&lt;br /&gt;
[[Image:VG-E3Allspark.jpg|right|180px|thumb|The Quarterspark.]]&lt;br /&gt;
* All plotlines relating to humans have been removed; the game has nothing involving [[William Lennox|GI Joes]] (replaced by a communication truck), [[Seymour Simmons|agents]] (replaced by guests [[Landmine (Movie)|Landmine]] and [[Stockade (Movie)|Stockade]]), or [[Glen Whitmann|comic relief]] (replaced by the cutscenes). Even Sam himself has barely any role beyond &amp;quot;holder of the MacGuffins.&amp;quot;&lt;br /&gt;
* Video game Bumblebee breaks free inside Hoover Dam and has to deactivate a silly laser grid to get to the All Spark. Sam turns up at the end of the mission just in time to leave.&lt;br /&gt;
* The game&#039;s All Spark is tiny, only four or five times taller than Bumblebee as opposed to the movie&#039;s city block-sized cube. It&#039;s housed in the same room as Megatron (great idea, guys!) who&#039;s shoved into a little alcove rather than freestanding in his own room.&lt;br /&gt;
* Barricade is present at the Mission City battle. Same for Scorponok, in the Decepticon Campaign.&lt;br /&gt;
* In the Autobot campaign, Brawl kills Jazz after Jazz kills Blackout and beats the hell out of Starscream. In the Decepticon campaign, Barricade kills Jazz. Either way, Megatron doesn&#039;t.&lt;br /&gt;
* Frenzy has [[FIRRIB|red eyes]]!&lt;br /&gt;
* Autobot Campaign: Bumblebee kills Barricade in Mission City. In the movie, Barricade&#039;s fate &amp;lt;s&amp;gt;is&amp;lt;/s&amp;gt; &#039;&#039;[[Transformers: Dark of the Moon (film)|was]]&#039;&#039; uncertain.&lt;br /&gt;
* Autobot Campaign: Optimus, rather than Sam, kills Megatron with the All Spark.&lt;br /&gt;
* Decepticon Campaign: Shoving the All Spark cube into his &#039;&#039;own&#039;&#039; chest does not kill Megatron, apparently.&lt;br /&gt;
* Decepticon Campaign: Evil wins!&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
*[http://www.transformersgame.com Official website for Transformers: The Game]&lt;br /&gt;
&lt;br /&gt;
{{nav-movie}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie video games]]&lt;/div&gt;</summary>
		<author><name>Blackout25</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers_The_Game_(console)&amp;diff=843803</id>
		<title>Transformers The Game (console)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers_The_Game_(console)&amp;diff=843803"/>
		<updated>2013-12-28T13:38:19Z</updated>

		<summary type="html">&lt;p&gt;Blackout25: /* Technical errors and oddities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{nav-movie-game}}&lt;br /&gt;
[[Image:TransformersTheGame 2007 consolecovers.jpg|right|400px|thumb|One of these things is not like the others...]]&lt;br /&gt;
The console version of [[Transformers The Game]] follows several of the movie&#039;s robotic characters through an approximation of the movie&#039;s plot. The game has two campaigns, one for each faction. The [[Activision Blizzard|Activision]]-published game was developed by [[Traveller&#039;s Tales]], with cinematic cut scenes animated by [[Blur Studio]]. &lt;br /&gt;
&lt;br /&gt;
==Versions==&lt;br /&gt;
*&#039;&#039;&#039;PlayStation 2&#039;&#039;&#039;&lt;br /&gt;
**The PS2 version is the highest-reviewed, despite limitations on draw distance, physics and damage persistence. In this version, Blackout, Starscream and Barricade start missions 1, 2, 3 and 4 of the Decepticon campaign in their altmodes, while for some reason the PS3 version has them start as robots. Reviews noted it suffers from fewer frame rate issues than other versions.&lt;br /&gt;
*&#039;&#039;&#039;Nintendo Wii&#039;&#039;&#039;&lt;br /&gt;
**The Wii version is very similar to the PS2 version, with the addition of motion-sensor gimmicks that [http://www.metacritic.com/games/platforms/wii/transformersthegame?q=transformers reviewers were resoundingly unimpressed by].&lt;br /&gt;
*&#039;&#039;&#039;Xbox 360&#039;&#039;&#039;&lt;br /&gt;
**The PS3 and 360 version featured improved graphics, more persistent environmental damage, and more physics objects, including ridiculous clouds of rubble that eject themselves from buildings if you so much as look at them funny. The latter is generally annoying, since they get in the way when driving.&lt;br /&gt;
**The 360 version, as might be expected, also features Achievements, though calling them that is somewhat of an exaggeration. There&#039;s one for pressing the &amp;quot;transform&amp;quot; button once. This version suffers less from frame rate issues and has better lighting then the PS3 version.&lt;br /&gt;
**It was also available in a limited &amp;quot;Cybertron Edition&amp;quot; that featured exclusive packaging art, a &amp;quot;Making Of&amp;quot; DVD, codes that unlock the [[Cybertron (planet)|Cybertron]] level and [[Movie Prequel issue 1|issue 1 of the &#039;&#039;Transformers&#039;&#039; movie prequel comic]] by [[Simon Furman]], [[Don Figueroa]] and [[Josh Burcham]]. It was exclusive to Gamestop/EB stores.&lt;br /&gt;
**For 500 Microsoft points, players can download an add-on that unlocks everything in the game. While this does not disable Achievements like the cheat codes do, a message that reads &#039;&#039;&amp;quot;This item has been unlocked by a downloadable content pack&amp;quot;&#039;&#039; appears below any bonus features that have not been earned through gameplay.&lt;br /&gt;
*&#039;&#039;&#039;PlayStation 3&#039;&#039;&#039;&lt;br /&gt;
**The PS3 version suffers from more frame rate issues than the 360 version, typical of lazy porting. For some reason, this includes frame rate issues in the FMV cinematics when the console itself &#039;&#039;isn&#039;t doing anything&#039;&#039;.&lt;br /&gt;
**[[Cybernet Space Cube|SixAxis motion control]] is also added for Decepticons with aircraft altmodes ([[Blackout (Movie)|Blackout]], [[Starscream (Movie)/games|Starscream]] and [[Megatron (Movie)/games|Megatron]]). It&#039;s disabled by default.&lt;br /&gt;
*&#039;&#039;&#039;PC DVD-ROM&#039;&#039;&#039;&lt;br /&gt;
**The PC version is exactly like the PS3 and Xbox 360 versions.&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
It can be surmised that the writers for the game had not seen the script for the movie. Or been allowed on the same continent as it.&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBlackoutE1M1intro.jpg|right|180px|thumb|[[Universal greeting|&amp;quot;You said they&#039;d reciprocate!&amp;quot;]]]]&lt;br /&gt;
===Decepticons===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 1: SOCCENT Military Base&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBlackoutE1M3Intro.jpg|thumb|left|&amp;quot;Time for a delicious, cool...What? Pepsi?!&amp;quot;]]&lt;br /&gt;
[[Blackout (Movie)|Blackout]] started things off by shooting down an MH-53; confusingly, this happened in [[Qatar]] right near the military base, rather than in Afghanistan as might reasonably be expected. At [[Starscream (Movie)/games|Starscream&#039;s]] command, he then proceeded to the local puny human military base to wreck it because that&#039;s just how Starscream rolls.&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBlackoutE1M4Intro.gif|right|180px|thumb|&amp;quot;Damn it Scorponok, that is NOT my [[Powerlinx]] plug!&amp;quot;]]&lt;br /&gt;
Sadly, his plan to wreck stuff up all day was foiled by some human communication vehicles, and rather than destroy them himself he deployed [[Scorponok (Movie)|Scorponok]], as the slower, less powerful Decepticon would be much better equipped to deal with the situation. Blackout busied himself destroying some communication arrays in the meantime, hoping to steal their &amp;lt;s&amp;gt;vending machines&amp;lt;/s&amp;gt; mainframes and grab some &amp;lt;s&amp;gt;soda&amp;lt;/s&amp;gt; data.&lt;br /&gt;
&lt;br /&gt;
Scorponok, having succeeded in destroying the communications trucks, returned to Blackout, whereupon Starscream revealed he had in fact failed to do that and some human reinforcements were on the way to make Blackout&#039;s life miserable. Blackout instead made their lives miserable, and the end of level screen helpfully explained the entire level had been pointless.&lt;br /&gt;
&lt;br /&gt;
No, really.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 2: The Hunt For [[wikipedia:Red October|Sam Witwicky]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Barricade (Movie)|Barricade&#039;s]] protoform landed near a local donut store, and he promptly copied the nearby Saleen S281 (a police car near a donut store, see what they did there?) and got in contact with Starscream. Starscream informed him he was there to find [[Sam Witwicky]], for some reason forgetting he was only supposed to know Sam&#039;s [[eBay]] username at this point. By finding Sam, Barricade would be able to get hold of a pair of glasses he owned that held the key to the [[AllSpark|end of the game]]. You&#039;re better off forgetting about this conversation entirely, it&#039;ll prevent later [[Legion|sanity loss]].&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBarricadeE2M2Intro.jpg|right|180px|thumb|This is what is technically known as a bad idea.]]&lt;br /&gt;
Starscream&#039;s plan to find Sam&#039;s location entailed Barricade driving to a more or less random part of town, where he was set upon by [[Swindle (Movie)|Autobot]] [[Dropkick|Drones]], then driving to a different random part of town where he was set upon  by [[Swindle (Movie)|Autobot]] [[Dropkick|Drones]] [[Longarm (Movie)|again]]. This incredibly important objective fulfilled, Barricade promptly teleported to a location he couldn&#039;t possibly get to during the actual mission, and was told to head to the power plant in order to find [[Frenzy (Movie)|an irritating little abomination]]. Upon arrival, Barricade found himself faced with humans armed with rocket launchers, so immediately did the most sane and sensible thing and hid behind a line of propane tanks, which for some reason actually worked. Finding himself dealing with a magic [[Sector Seven]] SUV which could somehow hide itself inside buildings, Barricade was forced to tear down all the nearby buildings in his search for Frenzy as the small Decepticon&#039;s energy decreased, which, presumably, meant the humans were torturing (?!) him. In an SUV. In a building.&lt;br /&gt;
&lt;br /&gt;
After repeating this several times and watching the SUV at one point burst out of a non-existent building next to the local police station, Barricade cornered Frenzy&#039;s captors at the [[Metroplex (G1)|local shopping mall]], destroying the entire building and letting the cutscene gloss over how the hell Frenzy got out from under hundreds of tons of collapsed masonry. From this he determined that a human named Sam was in possession of a &amp;quot;pair of ocular lenses.&amp;quot; Which both he and Starscream knew at the start of the level. Argh.&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBarricadeE2M4Gameplay.gif|left|180px|thumb|This is what you&#039;ll be doing for approximately 90% of the time you&#039;re in [[Tranquility]], so get used to it.]]&lt;br /&gt;
[[Bumblebee (Movie)/games|Bumblebee]] then showed up heading for the police station, forcing Barricade to brave his abysmal driving controls in order to stop the Autobot. The heroic Bumblebee then resorted to using a ridiculous shockwave attack that destroyed a huge area of town every time he did it. Unperturbed by this inexplicable display of Autobot villainy, Barricade vanquished Bumblebee, then chased him down to the local [[Ruined FOREVER|Bay Demolition]] site, where he was ambushed by Swindle drones and Dropkick drones that were [[FIRRIB|blue in the cinematic, despite being red]]. Despite having no reason to stay there and every reason not to, Barricade defeated all of them.&lt;br /&gt;
&lt;br /&gt;
This led him back to the Police Station, which had impishly decided to reassemble itself since being destroyed in the second mission, as police stations are noted to do from time to time. Here he cornered Sam, but failed to walk the required two steps straight forward before Bumblebee smacked into his legs, picked up Sam and [[Mikaela Banes|Mikaela]] and drove off. And then drove back or something, since the mission started with him in robot mode three hundred yards directly in front of Barricade.&lt;br /&gt;
&lt;br /&gt;
Barricade fought with Bumblebee. Then Bumblebee drove off, Barricade followed, and they did it again. This happened several times, with Barricade at one point somehow ambushing Bumblebee despite the Autobot getting there before he did. After entirely too many identical fight sequences, Bumblebee lay defeated, Barricade recovered the glasses, and Sam, Bumblebee and Mikaela were surrounded by Sector Seven vehicles. It is again a good idea to forget that the Autobots no longer have the glasses and so have no idea where the All Spark is, as the game will forget this shortly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 3: A Gathering Force&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starscream was next to take the reins, attacking a secret human airbase where Bonecrusher and Brawl had decided to hide out in a somewhat ill-advised manner. After discovering that he couldn&#039;t understand what the hell Frenzy was saying either, Starscream realised his radar was jammed by the local human communications equipment. A quick bout of destroying things later, this problem was solved, allowing him to locate Bonecrusher.&lt;br /&gt;
&lt;br /&gt;
[[Image:VGStarscreamE3M4Gameplay.jpg|right|180px|thumb|&amp;quot;Brawl! You&#039;re a tank! Use your tank parts!&amp;quot;&amp;lt;br /&amp;gt;&amp;quot;I can&#039;t, I&#039;m shy.&amp;quot;&amp;lt;br /&amp;gt;&amp;quot;What?!&amp;quot;]]&lt;br /&gt;
[[Image:VGStarscreamE3M3Intro.jpg|left|180px|thumb|&amp;quot;None shall stand in my way!&amp;quot;&amp;lt;br /&amp;gt;&amp;quot;Your talking privileges are hereby revoked, Bonecrusher.&amp;quot;]]&lt;br /&gt;
Bonecrusher had stealthily hidden himself in the middle of a road surrounded by turrets firing weird electrical stuff at him, and proceeded to take a route through the airbase which cunningly didn&#039;t avoid any of the handful of checkpoints containing such turrets. Starscream, rather than reprimanding him for this idiocy, destroyed the checkpoints and escorted him onto the runway, then proceeded to a point near the runway for his next mission...Only to find himself standing next to Bonecrusher on the runway again. This somehow led to a mission to destroy drone aircraft, which upon careful inspection (which consisted of shooting down the aircraft, falling to the ground, picking it up and then throwing it away) had actually been made using technology based on Megatron&#039;s vehicle mode. Realizing this, Starscream no doubt viewed destroying these vehicles as useful practice.&lt;br /&gt;
&lt;br /&gt;
Following on from this (somehow), Bonecrusher and Brawl moved out... Right into human gun batteries firing weird electricity. Since they had somehow forgotten what all their weapons were for, Starscream was once again called upon to do everything himself, flying back and forth using his strange rocket launcher to save his rather apathetic comrades from self-imposed doom. Since neither appeared to do anything in the game after this mission, you have to wonder why he bothered at all, really.&lt;br /&gt;
&lt;br /&gt;
This was followed by an extended cutscene in which Starscream and Blackout arrived at the [[Hoover Dam]] and started trashing it, releasing [[Megatron (Movie)/games|Frank Welker&#039;s voice]] which declared they should probably stop screwing around and get to [[Mission City]] where the next mission was.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 4: City of the Machines&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Autobot forces arrived in Mission City despite having no idea of where the All Spark was (and Sam had it despite being arrested by Sector Seven), so, wary of stepping in any more plot holes, Megatron sent his Decepticons ahead of him. Except Starscream (who would not participate except at the very last battle in a cutscene), Brawl and Bonecrusher, who seemed to have gotten lost along the way.&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBlackoutE4M3Gameplay.jpg|left|180px|thumb|&amp;quot;I didn&#039;t touch anything!&amp;quot;]]&lt;br /&gt;
Barricade found [[Jazz (Movie)|a redshirt]] protecting Sam and Mikaela, and found, moreover, that he lacked a stupid attack that made him invincible, making him easy prey. However, he reckoned without the Autobot unleashing the most horrifying weapon in his arsenal, the dreaded &#039;&#039;&#039;checkpoint race!&#039;&#039;&#039;&amp;lt;ref&amp;gt;No, seriously, this actually happens.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:VGMegatronE4M4Guitar.jpg|right|180px|thumb|Megatron prepares to unleash his impression of [[Soundwave (Animated)|someone else]].]]&lt;br /&gt;
Somehow surmounting this horror, Barricade defeated Jazz again, leaving him dying at the foot of the large monument the race may or may not have ended somewhere near but probably didn&#039;t. Since Scorponok can&#039;t drill under roads and drilling is more or less his only ability, he was a clear logical choice to take over from the undamaged Barricade, and so did this, scuttling to [[Central Park]] (slowly) to kill a group of [[Energon drone|silly robotic crickets]] who were causing chaos, violence and confusion. Because that would interfere with the Decepticons&#039; plans of causing chaos, violence and confusion. This somehow led him to Sam, who was about to hand over the All Spark when [[Ironhide (Movie)|Ironhide]] rather uncharitably kicked Scorponok into the monument (which the dead Jazz had vanished from in the interval). Blackout was understandably angered by this mistreatment of his adorable pet evil robot, and vowed to give Ironhide the honor of dying by his blade.&lt;br /&gt;
&lt;br /&gt;
Ironhide pulled out everything he had: every drone type except [[Mixmaster (Movie)|Mixmaster]] and [[Dreadwing (Movie)|Dreadwing]] showed up to ruin Blackout&#039;s day, and Ironhide himself used the dastardly tactics of being invincible for most of the battle, unleashing a never-ending torrent of rockets which Blackout could do nothing about whenever he approached Ironhide too closely, ordering his troops to get stuck on the scenery behind him so they&#039;d be impossible to reach, and making sure every energy-bearing human helicopter crash-landed on the roof of a building where Blackout couldn&#039;t get to it. Despite this, Blackout finally defeated him, allowing Megatron to return from whatever the hell he was doing all this time and commence the final battle. The penultimate final battle, as it turned out.&lt;br /&gt;
&lt;br /&gt;
This consisted of Megatron trying to coax [[Optimus Prime (Movie)/games|Optimus Prime]] out of hiding by destroying things at random, which would make the brave Autobot leader not appear in person as was expected, but made some drones appear, Megatron destroying them at random, and then this cycle repeating, with Megatron being forced to move to sectors of the city which had not been previously destroyed by his reign of terror and destroying those buildings in what seemed to last forever. 80 (!) drones later, Megatron finally got fed up with this and climbed the tallest building in the city, whereupon the programmers realised they&#039;d driven the player character to suicide and hurriedly ended the level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 5: Day of the Machines&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Having been affected by the same Apathy Radiation from the All Spark that kept Megatron from doing anything in the previous mission, [[Optimus Prime (Movie)/games|Peter Cullen&#039;s voice]] finally got off his tin backside to have a final, final &#039;&#039;final&#039;&#039; confrontation with Frank Welker&#039;s voice, just like the [[The Transformers (cartoon)|good old days]]. Logically, Optimus had decided the best way to confront the Decepticon leader was to wait for on top of the tallest building in Mission City. &lt;br /&gt;
&lt;br /&gt;
Back on the ground, the battle began. This largely consisted of Optimus fighting Megatron for a while, then running away while Megatron fought some drones, then hiding while Megatron flew around in circles and a not-even-slightly-explained timer counted down, while Megatron tried desperately to quickly find the Allspark while dodging the buildings which had been coated with an unknown substance that made him automatically revert to robot mode. After an alarmingly large number of repetitions of this, Optimus finally keeled over out of sheer frustration, allowing Megatron to absorb the All Spark. This inexplicably failed to kill him, mostly because the writers wrote this scene in five minutes before heading off to lunch.&lt;br /&gt;
&lt;br /&gt;
Megatron decided that the Lincoln Memorial would make a fine throne ([[Atlantis, Arise!|again]]) as Brawl (who had been absent previously), Starscream and Barricade joined together to watch the eradication of the human race. Oddly, Blackout and Bonecrusher were not with them. Feeling tired after such a long battle, Megatron sent his Decepticons to finish the planet, since he &amp;lt;s&amp;gt;never wanted to play again&amp;lt;/s&amp;gt; felt like saving his strength for his glorious return to Cybertron. Barricade felt like doing more work (in preparation for his amazing role in the final battle of the actual movie) and promptly got up while the others watched. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 6: Cybertron&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It was now time for Megatron&#039;s &amp;lt;s&amp;gt;boring&amp;lt;/s&amp;gt; triumphant return to Cybertron, which apparently consisted of fighting a bunch of Autobot drones in a big arena while the plot hid in a corner and pretended it wasn&#039;t there. Fans can hope that future game designers will have a more G1 inspired look for Cybertron, as this level doesn&#039;t even resemble the opening cinematic or the scenes from the movie. [[Transformers: Fall of Cybertron|Maybe next time.]]&lt;br /&gt;
&lt;br /&gt;
===Autobots===&lt;br /&gt;
&#039;&#039;&#039;Mission 1: The Suburbs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A [[Bumblebee (Movie)/games|mysterious meteor]] crashed down to [[earth]], scanned a yellow Camaro, and was contacted by [[Optimus Prime (Movie)/games|his leader]], who told him to find an artifact, but warned him to beware [[Decepticon]] drones. The car, Bumblebee, zoomed off and defeated the drones, [[Scrapper (Movie)|Scrappers]] and [[Dropkick]]s.&lt;br /&gt;
&lt;br /&gt;
[[Image:Shockwave_movie.jpg|thumb|Logic, etc etc.]]&lt;br /&gt;
&lt;br /&gt;
Suddenly he saw [[Swindle (Movie)|Swindles]] and a Dropkick headed for [[Bobby Bolivia]]&#039;s car shop. He stopped them and was purchased by [[Sam Witwicky]]. Somehow, no one noticed this happening. The next day [[Barricade (Movie)|Barricade]] attacked Sam, but Bumblebee stopped him while racing from one place to another, defending Sam. When Barricade was defeated Bumblebee had to destroy Decepticon radio towers preventing the [[Autobot]]s from landing and clear a landing site. This involved a highly ingenious and scientific (and secretive) plan of &#039;&#039;blowing the heck out of everything&#039;&#039;. And it&#039;s best that you try not to think about &#039;&#039;how&#039;&#039; the Decepticons were able to build these towers without getting caught, because the game&#039;s writers sure don&#039;t. However, it seemed the Autobots had realized the highly explosive site they had chosen was not a good landing zone, so in the cinematic they all landed elsewhere, making the entire first level a complete and utter waste of time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 2: More Than Meets the Eye&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
After a very brief (and somewhat contradictory) explanation of what was going on, [[Sector Seven]] found the Autobots, mostly due to the whole &amp;quot;towers-blowing-up&amp;quot; plan last level. In his new alt mode, Bumblebee took &amp;lt;s&amp;gt; the really annoying human-shaped cardboard cutouts&amp;lt;/s&amp;gt; Sam and [[Mikaela Banes]] to safety, while [[Jazz (Movie)|Jazz]] distracted S7. Showing total disregard for human life, Jazz drove like a mad-bot, zipping from destination to destination, distracting S7 by destroying gas stations and oil tankers all across the city. The casualties were not calculated.&lt;br /&gt;
&lt;br /&gt;
Suddenly, Decepticon drones attacked. (I hear both sides shop at DronesR&#039;Us.) Jazz was damaged/held captive and [[Ironhide (Movie)|Ironhide]] had to rescue him. Then Jazz thanked his comrade and drove away, only to be attacked two more times.&lt;br /&gt;
&lt;br /&gt;
Bumblebee was suddenly captured by a horrible human invention called the &amp;quot;net&amp;quot;. A S7 helicopter paraded him around the city while Optimus desperately tried to follow in vehicle mode. Getting close enough, Optimus jumped and caught Bumblebee. Just as Optimus Prime was about to rescue his comrade however, a meteor knocked him off the dreaded net. Sadly, the net itself was made with material giving it plot protection, so it wasn&#039;t destroyed.&lt;br /&gt;
&lt;br /&gt;
The meteor revealed itself to be the Decepticon [[Shockwave (Movie)|Shockwave]]. Shockwave immediately assumed his artillery cannon mode and began to destroy the city, for absolutely no real reason. Realizing that the city would soon be reduced to rubble if he could not stop the Decepticon, Optimus Prime ripped novelty storefronts off the roofs of buildings and threw them at the Decepticon, thus coining the iconic phrase &amp;quot;I had to destroy the city in order to save it&amp;quot;. Eventually, Shockwave was sufficiently damaged and transformed into his monstrous robot mode. They fought... and then Shockwave transformed and flew away, getting back to destroying the city. Optimus followed, damaged him some more... and then Shockwave flew away again. Eventually Optimus killed him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 3: Bumblebee in Hoover Dam&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In Hoover Dam, Bumblebee was being held in a forcefield box, when it suddenly disappeared for no real reason. Note that &amp;quot;for no real reason&amp;quot; is a recurring theme with this game&#039;s &amp;quot;plot&amp;quot;. While exploring, Bumblebee discovered the Allspark hidden behind a &#039;&#039;ridiculous&#039;&#039; laser grid. Commanded by Prime to shut off this annoyance, Bumblebee broke open the command center doors. But before he could continue, he had to stop some security robots from sounding an alarm. Apparently, an alien lifeform escaping his cage does not set off an alarm, but someone breaking down one of three doors to a computer room does. Bumblebee killed three waves of these and entered the command center. After destroyed a console, it was revealed that only SOME of the &#039;&#039;ridiculous&#039;&#039; laser grid had been turned off. Now he had to destroy cooling fans. Little did Bumblebee know that destroying these fans would cause massive explosions, which he had to frantically run away from. Finally, he was instructed by Prime to destroy some generators. Gaining access to the [[AllSpark]], Bumblebee shrunk it down while fighting off [[Energon drone]]s and Megatron.&lt;br /&gt;
&lt;br /&gt;
You heard that right, they put the Allspark with &#039;&#039;Megatron&#039;&#039;. No wonder Sector Seven was shut down after the movie ended.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 4: The Last Stand&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Finally the war was coming to an end in [[Mission City]]. Ironhide rescued Bumblebee from the energon drones and Jazz killed Starscream and Blackout. Suddenly, [[Brawl (Movie)|Brawl]] killed the small Autobot. Ironhide took revenge, however, by killing Brawl. Finally, Bumblebee killed Barricade. Conveniently enough, Megatron chose this moment to appear and effortlessly flicked Bumblebee aside. Before he could get to Sam and Mikaela, though, Optimus Prime showed up, conveniently enough. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 5: The Ultimate Doom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Megatron and Optimus Prime threw down in the Mission City park. After a long and repetitive final showdown, Optimus killed Megatron and turned towards Sam, forgetting the one rule about defeated bad guys: they always have the energy to come back for one final attack. Sure enough, as Sam was handing the cube to Optimus, Megatron turned out to be [http://tvtropes.org/pmwiki/pmwiki.php/Main/NotQuiteDead not quite dead] and lept towards the heroes. Grabbing Megatron&#039;s flail, Optimus pulled the Decepticon towards him and shoved the cube into his chest, killing him.&lt;br /&gt;
&lt;br /&gt;
That&#039;s one heck of a lot of killing.&lt;br /&gt;
&lt;br /&gt;
Afterward, Optimus gave a speech about stuff while Bumblebee, Ironhide and Ratchet listened (Since the fighting was over, Ratchet had come out of hiding, just in time to get animated for another cinematic).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 6: Cybertron&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
But the fighting wasn&#039;t over. Returning to Cybertron, Optimus needed to take out the remaining trash. The final Autobot mission consists of fighting various drones, including Shockwave, although this time he doesn&#039;t transform and is basically just a normal drone with more health. Finally, after the the plot comes out from the rock it was hiding behind during all this battling, victory comes at last! &lt;br /&gt;
{{gamestub}}&lt;br /&gt;
&lt;br /&gt;
==Bonus Features==&lt;br /&gt;
===Unlocking===&lt;br /&gt;
Bonus features are separated in three sections: Movie clips (mostly commercials for the 2007 movie), character skins and an image gallery. These are unlocked by doing any of the following:&lt;br /&gt;
* Collecting 15 glowing yellow cubes (100 hidden per level). Technically some levels do contain only 95 cubes however, when playing the level &#039;A Gathering Force&#039; the player is automatically awarded 5 cubes.&lt;br /&gt;
:Note: One does not need to collect 15 cubes in a single level to unlock a bonus feature, the game counts total cubes found and once 15 are collected, a bonus feature is unlocked. This explains why there are 100 cubes in each level even though bonus features are only unlocked every 15 cubes.&lt;br /&gt;
&lt;br /&gt;
* Collecting a hidden Autobot or Decepticon faction symbol (5 hidden per level)&lt;br /&gt;
* Completing a mission&lt;br /&gt;
* Completing a sub mission&lt;br /&gt;
* Completing a skill (the skills are: Heroic (for Autobots), Evil (for Decepticons), Protect (for Autobots), Destruction (for Decepticons), Speed (when in land vehicle mode), Throw, Jump (when in land vehicle mode) and Slide (when in land vehicle mode).&lt;br /&gt;
&lt;br /&gt;
===Features===&lt;br /&gt;
====Character skins====&lt;br /&gt;
* Several toy-inspired &amp;quot;skins&amp;quot; can be unlocked, these include: [[Jazz (Movie)#Deluxe Class toys|Generation 1 Jazz]], [[Optimus Prime (Movie)/toys#Voyager Class toys|Robo-Vision Optimus Prime]] (minus flames) and [[Starscream (Movie)#Voyager Class toys|Generation 1 Starscream]] (minus the resculpted head).&lt;br /&gt;
* Similarly, one can unlock Generation 1 [[Optimus Prime (G1)|Optimus Prime]] and [[Megatron (G1)|Megatron]], replacing their movie counterparts with new 3D models (unlike the previous skin recolors). Optimus Prime converts into his original truck mode, but [[Transformers: Go-Bots (franchise)|fires from his fists]] rather than using his trademark [[ion blaster]], and Megatron cannot transform into his gun mode (instead he starts flying in robot mode when the &amp;quot;transform&amp;quot; button is pressed).&lt;br /&gt;
&lt;br /&gt;
==Response==&lt;br /&gt;
The game&#039;s Metacritic scores [http://www.metacritic.com/games/platforms/wii/transformersthegame?q=transformers hover] [http://www.metacritic.com/games/platforms/ps2/transformersthegame?q=transformers around] [http://www.metacritic.com/games/platforms/xbox360/transformersthegame?q=transformers fifty-five] [http://www.metacritic.com/games/platforms/ps3/transformersthegame?q=transformers percent]. It was criticised for poor driving controls, blocky graphics, repetitive missions and dull combat; the only thing generally praised was the random destruction. So the Decepticons won.&lt;br /&gt;
&lt;br /&gt;
==Technical errors and oddities==&lt;br /&gt;
* Transformer Protoforms have to [[Trans-scan|scan]] their altmodes after landing as per the movie; however, drones have an Earth vehicle altmode the instant they land; presumably, so does Shockwave, since Tranquility is a little light on purple Apaches or purple howitzers. &lt;br /&gt;
*In the second mission of the Autobot campaign, Swindle drones are &#039;&#039;walking down the street&#039;&#039; to Sam&#039;s house. &#039;&#039;&#039;WHY&#039;&#039;&#039; they even bother to have altmodes is not clear.&lt;br /&gt;
* The residents of Tranquility are apparently capable of rebuilding a power station&#039;s gas tank farm within less than an hour, then rebuilding the entire tank farm and three of the chimneys &#039;&#039;again&#039;&#039; within less than six.&lt;br /&gt;
* Autobots still have the &amp;quot;Destruction&amp;quot; unlock gauge appear, but it crosses out faction symbols rather than having them appear. If it&#039;s filled, a large red X goes to the left side of the screen instead of a faction symbol; however, whether by accident or design, this doesn&#039;t actually do &#039;&#039;anything&#039;&#039;, and the Autobots are free to be as destructive as the Decepticons. It doesn&#039;t help that this gauge is filled by causing damage to &#039;&#039;any&#039;&#039; scenery and has to be maxed out multiple times while destroying, for example, the clamps that hold the All Spark. &lt;br /&gt;
* The final Autobot mission in Hoover Dam&#039;s depiction of the defrosting Megatron is all kinds of screwy:&lt;br /&gt;
**Before the mission is triggered, he&#039;s shown covered in a layer of ice.&lt;br /&gt;
**In the pre-mission cutscene, there&#039;s suddenly not a hint of ice on him at all. When Bumblebee walks near him, his head turns to look at the Autobot, despite the fact he&#039;s supposed to be frozen and immobile.&lt;br /&gt;
**As the mission starts, he&#039;s encased in ice again, save his left arm which is shifted to the left (his left) of the section of ice that should be around it, which is just kind of hanging there.&lt;br /&gt;
**When the cutscene plays during the mission, Megatron breaks the ice surrounding his left arm, and there&#039;s clearly none on his face.&lt;br /&gt;
**When gameplay resumes, there&#039;s ice on his face again.&lt;br /&gt;
**In the end of mission cutscene, he&#039;s suddenly defrosted right down to his hips.&lt;br /&gt;
**[[B.O.T. (episode)|Argh.]]&lt;br /&gt;
* The PS2 version sometimes features a bizarre error; in the opening cinematic to Barricade&#039;s first mission in Mission City, after Jazz&#039;s door slams there is no further post-recording sound work. This means Barricade&#039;s voice is completely unaltered. [http://video.google.co.uk/videoplay?docid=4526629173767058122 He sounds like Sideshow Bob]. The Wii, PS3, and Xbox360 versions have the effects added correctly.&lt;br /&gt;
* In the final mission of Chapter 3 for the Decepticons, it&#039;s just this side of entirely possible to be &#039;&#039;[[Sky Lynx (G1)|too good]]&#039;&#039; at it. If the final set of gun turrets facing Bonecrusher is destroyed too fast, he&#039;ll reach the last checkpoint before Brawl does and transform. Unfortunately, the turrets&#039; ability to actually take damage is pretexted on &#039;&#039;Brawl&#039;&#039; transforming, so all you can do is stand around waiting for Bonecrusher to drop dead. Bonecrusher hates poor bug testing. &lt;br /&gt;
*After the last mission of Chapter 3, a cut scene will trigger of Blackout and Starscream trashing Hoover Dam, Blackout tosses a gas tank at three defending Autobots who seem to be red Swindles. This color of drone does not exist in actual gameplay.&lt;br /&gt;
*In Decepticon Chapter 4, mission 2&#039;s intro cinematic has Scorponok firing from a Gatling gun in his tail. This weapon doesn&#039;t exist (although he can use it for melee attacks).&lt;br /&gt;
* Because the end of mission &amp;quot;mission complete&amp;quot; screens follow straight on from the game play, some very strange things can happen in them. A good example is the above mission; if Scorponok ends the mission firing at the ground in front of the statue at one end of the park, the &amp;quot;mission complete&amp;quot; screen will show &#039;&#039;his own bullets hitting him&#039;&#039;.(The same thing can happen anywhere in the game.)&lt;br /&gt;
* Before the final battle in the Autobot campaign, spark drones are &#039;&#039;just lying around on the street&#039;&#039; waiting to be brought to life by the All Spark.&lt;br /&gt;
* Other cars are like cardboard. Jazz can ram into a truck, and it will go &#039;&#039;flying in the air&#039;&#039;. However, Bumblebee, who should be much heavier doesn&#039;t knock them over with such ease.&lt;br /&gt;
* Guns are absolutely useless in this game. Anything that can be shot at can be destroyed five times faster if you punch it, throw something at it or whack it with a random piece of debris.&lt;br /&gt;
* Starscream sounds a lot like [[wikipedia:Grover|Grover]].&lt;br /&gt;
* Scorponok is the only playable character that can&#039;t jump, climb or pick up debris. This means that there are several Decepticon insignias and glowing yellow cubes that are unattainable when playing as him. &lt;br /&gt;
* In the opening cinematic for Blackout, the entire army personnel fires at him, without any consequence whatsoever. However, when playing as any character in Tranquility or Mission City, police officers with standard pistols can damage you.&lt;br /&gt;
* In Chapter 2 for Autobots in mission 2 a cutscene has a Dropkick and Swindle drone tossing Jazz next to a house. As they are about to finish him off, Ironhide attacks the two drones by slamming into them in vehicle mode. When he transforms the drones just magically disappear.&lt;br /&gt;
* For Chapter 4 for Autobots, Chapter 2 has Jazz beat the hell out of two Dreadwings, Blackout, and Starscream. But in Chapter 2 mission 2, he has to ask Ironhide to assist him in defeating weak scrap drones.&lt;br /&gt;
* In the final level of Chapter 4 right before reaching the tallest building in Mission City, Megatron speaks in Starscream&#039;s voice. Maybe they switched bodies.&lt;br /&gt;
* Since &#039;&#039;Generation 1&#039;&#039; Optimus Prime is a skin of Optimus Prime, many would think &#039;&#039;Generation 1&#039;&#039; Megatron would be a skin of Megatron. Instead, he has Optimus Prime&#039;s moves and guns and even features a blue Autobot shield instead of a red Decepticon one, making him more like Optimus Prime who can fly. Weird.&lt;br /&gt;
*There are many size errors in revolving around [[Bonecrusher (Movie)|Bonecrusher]] and [[Brawl (Movie)|Brawl]]. During &#039;&#039;Sinister Saviour&#039;&#039; and &#039;&#039;Warpath&#039;&#039;, they are shown to be about the same height as Starscream (31ft), while during the opening cutscene of &#039;&#039;Fireworks&#039;&#039;, Bonecrusher is half his size and during &#039;&#039;For The Fallen&#039;&#039; Brawl is the same height as Ironhide (22ft).&lt;br /&gt;
*Optmus Prime has color issues between his truck and robot modes, such as the cab&#039;s roof: In robot mode it&#039;s red, while in vehicle mode it&#039;s blue with red flames. Robo-vision Optimus&#039;s truck mode&#039;s front half is red and back half is blue, but the back half (Sleeper and back fenders) forms his back and part of his arms, which are &#039;&#039;&#039;[[FIRRIB|red]]&#039;&#039;&#039;, while the front fenders form his ankles, which are &#039;&#039;&#039;blue&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* The Autobots &#039;&#039;really&#039;&#039; like transforming into robots. Optimus likes it so much, he jumps thirty feet into the air every time he does it.&lt;br /&gt;
* Rather than do the sane thing and pan away, we get to watch a robot-mode protoform Bumblebee grow kibble after scanning the Camaro. This looks roughly twice as ridiculous as what you&#039;re currently imagining.&lt;br /&gt;
* Punching your enemies in the face repeatedly is &amp;quot;heroic&amp;quot; when Autobots do it, but &amp;quot;evil&amp;quot; when Decepticons do it. Sounds like a double standard!&lt;br /&gt;
* Blackout is [[Show-accuracy|toy accurate]] in the game, in that his main rotor is his melee weapon, rather than his tail rotor as in the movie.&lt;br /&gt;
* Tranquility features a large number of Generation 1 references, with adverts for &amp;quot;[[Hound (G1)|Hound]]&#039;s Hotdogs,&amp;quot; &amp;quot;[[Seaspray (G1)|Seaspray]]&#039;s Fish and Chips,&amp;quot; a [[Tranquility Mall|local mall]] called &amp;quot;[[Metroplex (G1)|Metroplex]]&amp;quot; and a fast food restaurant named &amp;quot;[[Chip Chase|Chip Chase&#039;s]]&amp;quot;. As a more recent reference, there is also a building site belonging to &amp;quot;[[Bay Demolition]]&amp;quot;. There is also a place called [[Frank Welker|Frank]] &amp;amp; [[Peter Cullen|Peter]]&#039;s cafe.&lt;br /&gt;
* One Autobot isn&#039;t explicitly killed in the Decepticon campaign: Ratchet. Three Decepticons aren&#039;t killed in the Autobot campaign: Bonecrusher, Scorponok and Frenzy. The only character who dies in &#039;&#039;both&#039;&#039; campaigns is, unsurprisingly enough, Jazz. Even when every other bit of movie canon is thrown out the window, he &#039;&#039;still&#039;&#039; can&#039;t make it out alive.&lt;br /&gt;
* Bumblebee uses some kind of [[axe (weapon)|axe]] when he fights with a three-punch combo.&lt;br /&gt;
* Ratchet, Bonecrusher, Brawl, and Frenzy aren&#039;t playable.&lt;br /&gt;
* Rather than damaging buildings nearly completely, throwing cars at buildings barely puts a dent in the building. Instead of making a hole in the building or even damaging it at all, cars thrown at buildings bounce off the building and hit you instead.&lt;br /&gt;
* G1 Megatron flies rather than turning into a gun.&lt;br /&gt;
* If you stand in front of a building, you automatically start climbing it. If you idle while doing this as Blackout, he will scratch his butt.&lt;br /&gt;
* In Mission City, there&#039;s a giant guitar on a building. If you grab it as Bumblebee or Barricade, it looks like they&#039;re playing it.&lt;br /&gt;
&lt;br /&gt;
==Differences between the Game and Movie==&lt;br /&gt;
&lt;br /&gt;
[[Image:VG-E3Allspark.jpg|right|180px|thumb|The Quarterspark.]]&lt;br /&gt;
* All plotlines relating to humans have been removed; the game has nothing involving [[William Lennox|GI Joes]] (replaced by a communication truck), [[Seymour Simmons|agents]] (replaced by guests [[Landmine (Movie)|Landmine]] and [[Stockade (Movie)|Stockade]]), or [[Glen Whitmann|comic relief]] (replaced by the cutscenes). Even Sam himself has barely any role beyond &amp;quot;holder of the MacGuffins.&amp;quot;&lt;br /&gt;
* Video game Bumblebee breaks free inside Hoover Dam and has to deactivate a silly laser grid to get to the All Spark. Sam turns up at the end of the mission just in time to leave.&lt;br /&gt;
* The game&#039;s All Spark is tiny, only four or five times taller than Bumblebee as opposed to the movie&#039;s city block-sized cube. It&#039;s housed in the same room as Megatron (great idea, guys!) who&#039;s shoved into a little alcove rather than freestanding in his own room.&lt;br /&gt;
* Barricade is present at the Mission City battle. Same for Scorponok, in the Decepticon Campaign.&lt;br /&gt;
* In the Autobot campaign, Brawl kills Jazz after Jazz kills Blackout and beats the hell out of Starscream. In the Decepticon campaign, Barricade kills Jazz. Either way, Megatron doesn&#039;t.&lt;br /&gt;
* Frenzy has [[FIRRIB|red eyes]]!&lt;br /&gt;
* Autobot Campaign: Bumblebee kills Barricade in Mission City. In the movie, Barricade&#039;s fate &amp;lt;s&amp;gt;is&amp;lt;/s&amp;gt; &#039;&#039;[[Transformers: Dark of the Moon (film)|was]]&#039;&#039; uncertain.&lt;br /&gt;
* Autobot Campaign: Optimus, rather than Sam, kills Megatron with the All Spark.&lt;br /&gt;
* Decepticon Campaign: Shoving the All Spark cube into his &#039;&#039;own&#039;&#039; chest does not kill Megatron, apparently.&lt;br /&gt;
* Decepticon Campaign: Evil wins!&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
*[http://www.transformersgame.com Official website for Transformers: The Game]&lt;br /&gt;
&lt;br /&gt;
{{nav-movie}}&lt;br /&gt;
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[[Category:Movie video games]]&lt;/div&gt;</summary>
		<author><name>Blackout25</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Brawl_(Movie)&amp;diff=843654</id>
		<title>Brawl (Movie)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Brawl_(Movie)&amp;diff=843654"/>
		<updated>2013-12-27T17:05:37Z</updated>

		<summary type="html">&lt;p&gt;Blackout25: /* Asia Premium Series */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|decepticonfilm}}&lt;br /&gt;
{{disambig3|Brawl}}&lt;br /&gt;
{{disambig3.5|the character known on-screen as Devastator from the [[Movie (franchise)|2007 movie franchise]]|the &#039;&#039;[[Transformers: Revenge of the Fallen (film)|Revenge of the Fallen]]&#039;&#039; [[combiner]]|Devastator (ROTF)|Devastator}}&lt;br /&gt;
:&#039;&#039;Brawl is a [[Decepticon]] from the [[Movie (franchise)|2007 movie franchise]] in the [[Live-action film series|live-action film]] [[continuity family]]. He is sometimes referred to as &#039;&#039;&#039;Devastator&#039;&#039;&#039;, and sometimes has a &#039;&#039;twin&#039;&#039; called Devastator.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Brawl gamerender.jpg|right|350px|thumb|Maybe he was &#039;&#039;talking&#039;&#039; to Devastator earlier and got confused.]]&lt;br /&gt;
&lt;br /&gt;
To say &#039;&#039;&#039;Brawl&#039;&#039;&#039; is a warrior is like calling [[Cybertron (planet)|Cybertron]] a hunk of metal. Brawl does not just enjoy fighting, he is consumed by it. Tearing Autobots apart is embedded into his very core, and every fiber-optic cable of his being is obsessed with wild, unyielding combat. The only thing he enjoys, or even cares about, is the fury of battle. And he &#039;&#039;loves&#039;&#039; a good explosion. Particularly if it&#039;s one he created, and if it&#039;s an [[Autobot]] that is exploding.&lt;br /&gt;
&lt;br /&gt;
While it&#039;s not uncommon for ambition or independent thinking to cause trouble in the Decepticon ranks, Brawl&#039;s never had that problem. This is mostly because he suffers from a severe lack of both qualities. Where others question orders, Brawl simply carries them out, perfectly happy to let Megatron do all his thinking for him.&lt;br /&gt;
&lt;br /&gt;
{{quote|See, me, I go by one guiding principle—keep it &#039;&#039;stupid&#039;&#039;... simple!|Brawl&#039;s outlook on life|&#039;&#039;[[Transformers Comic issue 4|Transformers]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===IDW &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
[[Image:Defiance3_BrawlCrankcaseBarricade.jpg|thumb|left|200px|Brawl keeps quiet about the fact that he&#039;d been napping for the past 30 minutes.]]&lt;br /&gt;
&lt;br /&gt;
Many years in the past, Brawl was a member of [[Cybertron (planet)|Cybertron&#039;s]] [[Defense Force]], under the command of Protector [[Megatron (Movie)|Megatron]], and was among those who rooted out and eliminated &amp;quot;malcontents&amp;quot; who protested against the dual rule of the Defense Force and [[Science Division]]. During one such mission in [[Tyger Pax]], the malcontents surrendered, but their pleas were ignored as Brawl ripped one them in half with his bare hands. {{Storylink|Foundation issue 2|Foundation #2}} After the discovery of a [[The Fallen|mysterious relic]] and an alien attack {{Storylink|Defiance issue 1}}, Megatron changed significantly, altering the military&#039;s mission from one of protection of [[Cybertron (planet)|Cybertron]] to making war upon the hostile aliens and anybody who would stand in their way. {{storylink|Defiance issue 2}} Brawl was sent on a mission to capture science division leader (and thorn in Megatron&#039;s side) [[Optimus Prime (Movie)|Optimus]] and eliminate his fellow scientists and the unwitting security team sent to arrest him. Brawl fired an explosive round that scattered the &amp;quot;traitors&amp;quot;, but the wily Optimus managed to bury [[Starscream (Movie)|Starscream]] and his fliers under a mountain of rubble. They survived and subsequently joined Megatron&#039;s new &amp;quot;Decepticon&amp;quot; faction. {{Storylink|Defiance issue 3}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Brawl protoform.jpg|right|150px|thumb|Spacebrawls]]&lt;br /&gt;
&lt;br /&gt;
During the war, while [[Starscream (Movie)|Starscream&#039;s]] forces assaulted the Autobots at [[Tyger Pax]], Brawl bashed his way past faltering Autobot defenders, bringing news that Megatron knew where the All Spark was. When Starscream excitedly declared that he must go to the cube, Brawl questioned his loyalty, prompting [[Bonecrusher (Movie)|Bonecrusher]] to threaten the latter with violence lest he not take the group to Megatron. After witnessing Megatron leave Cybertron to chase after the escaping All Spark, the Decepticons followed. {{storylink|Planetfall (Movie)|Planetfall}}&lt;br /&gt;
&lt;br /&gt;
They boarded a Decepticon battlecruiser and gave chase to [[Optimus Prime (Movie)|Optimus Prime&#039;s]] starship, only to fall prey to an Autobot trap. After repairing their ship, they followed the All Spark&#039;s trace energy pulse to the fourth planet of a distant solar system, where they encountered [[Beagle 2 Rover|a primitive lifeform]] that could have been born from the All Spark&#039;s energy. {{storylink|The Reign of Starscream issue 1}}&lt;br /&gt;
&lt;br /&gt;
The Decepticons landed on Earth and were detected by a nearby [[United States military|US air base]], which sent an armoured personnel carrier to investigate. Brawl took the words right out of Bonecrusher&#039;s mouth, remarking that at last there was something to kill. Wreckage assumed the form of the carrier vehicle, destroyed it, then led Starscream&#039;s unit to the base. Brawl trans-scanned a nearby human tank and joined the others in leveling the base. {{storylink|Planetfall (Movie)|Planetfall}}&lt;br /&gt;
&lt;br /&gt;
{{note|In the panel where the Decepticons react to the arrival of the armoured personnel carrier, it is likely that Bonecrusher&#039;s speech bubble regarding the military base was actually meant for Wreckage (as the latter was the one who tracked the base location), and that Brawl was incorrectly given Bonecrusher&#039;s own speech bubble about killing things.}}&lt;br /&gt;
&lt;br /&gt;
===Titan Magazines &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
[[Image:Movie Devastator TitanIssue2.jpg|left|200px|thumb|Yeah, I got two names - wanna make something of it?!]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strike&amp;gt;Brawl&amp;lt;/strike&amp;gt; Devastator was known as [[Megatron (Movie)|Megatron]]&#039;s &amp;quot;pet weapon of mass destruction&amp;quot;. Nonchalant and cavalier (he even has bandoliers of bullets!), he follows a single guiding principle—&amp;quot;keep it &#039;&#039;stupid&#039;&#039;... simple!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
He also looks physically similar to Brawl, who&#039;s some other guy. {{storylink|Transformers Comic issue 3|#3&#039;s Mech Mail}}&lt;br /&gt;
&lt;br /&gt;
Megatron threw him at the Autobots so he could reach the [[AllSpark]], and had armed him with a [[foldspace warhead]]. When the Autobots pointed out that at this range, the warhead would take him out as well, he replied &amp;quot;Eh. So?&amp;quot; and fired anyway. He loves a good explosion &#039;&#039;that much&#039;&#039;. {{storylink|Transformers Comic issue 2|Prelude: Megatron}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Devastator TitanIssue4.jpg|right|200px|thumb|Your gas comes out of &amp;lt;i&amp;gt;where??&amp;lt;/i&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
Devastator ended up warped to an uninhabited world covered with cities, and out of sheer boredom went around smashing a lot of it before he realized he should try getting off the planet. Yet every time he attempted to focus long enough to find a way to do so, he would be mysteriously and suddenly filled with a violent rage that would make him smash and blow up more stuff. Eventually he was able to concentrate long enough to find and scan a vehicle mode as well as lock onto an energy source he can use to replenish his fuel reserves to leave the planet. &lt;br /&gt;
&lt;br /&gt;
The mysterious [[Flame (Movie)|Flame]], a power source that drove the planet&#039;s inhabitants to murder, tried to influence his mind towards rampaging until his fuel ran out; as he got nearer to it, it created apparitions of the other Decepticons that taunted him for his stupidity and attacked him. This failed to influence him as it would require Devastator to have introspection, or care about being stupid—instead, he simply carried on to the Flame, absorbed some of it, and left the planet. {{storylink|Transformers Comic issue 4|Lost In Space 2: Devastator}}&lt;br /&gt;
&lt;br /&gt;
A mere half-hour after Megatron&#039;s death and before his body was dumped in the sea, Devastator was resurrected by [[Starscream (Movie)|Starscream]] as a mindless zombie, a soulless monster that would only destroy. It&#039;s what he would&#039;ve wanted. {{storylink|Transformers Comic issue 7|Starscream&#039;s Militia}}&lt;br /&gt;
&lt;br /&gt;
{{notetitantlg}}&lt;br /&gt;
That other guy Brawl, who was much more wordier when he talked, tore up part of [[Baltimore]] as part of a Decepticon campaign to force America into getting rid of the Autobots. {{storylink|Transformers Comic issue 23|Revolution Part 1}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Ghosts of Yesterday&#039;&#039; prequel novel===&lt;br /&gt;
Brawl was oddly absent from events surrounding the &#039;&#039;[[Ghost 1]]&#039;&#039; discovery. Whether he was aboard the &#039;&#039;[[Nemesis (Movie)|Nemesis]]&#039;&#039; and otherwise indisposed or joined up with [[Starscream (Movie)|Starscream]] at a later date is unknown.  {{storylink|Transformers: Ghosts of Yesterday|Ghosts of Yesterday}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; film===&lt;br /&gt;
[[Image:Decepticons highway.JPG|left|250px|thumb|Bra—um, I mean, Devastator does not care if this is suspicious. He will shoot anyone who objects.]]&lt;br /&gt;
Devastator was lying in wait at a military depot when Starscream contacted the Decepticon infiltration team, informing them that the All Spark had been found and they were to move out. Devastator acknowledged that he was in transit and [[Roll out|rolled out]] of the depot. He met up with [[Barricade (Movie)|Barricade]] and [[Bonecrusher (Movie)|Bonecrusher]] and hit the highway, though Devastator separated from the group before Barricade and Bonecrusher got on the freeway and met up with Autobot/human convoy.&lt;br /&gt;
&lt;br /&gt;
Arriving at [[Mission City]] in the aftermath of Starscream&#039;s opening attack on the Autobots and their [[William Lennox|human]] [[Robert Epps|allies]], Devastator fired shells from his main gun, narrowly missing several targets before running over vehicles abandoned by human bystanders. As the American soldiers fanned out in search of cover, the Autobots charged Devastator. He focused his attacks on [[Ironhide (Movie)|Ironhide]], who was forced to somersault over his shells. This distraction allowed the Autobot [[Jazz (Movie)|Jazz]] to jump on top of Devastator and point his cannon away from the humans. Devastator managed to transform and throw the smaller Autobot off him, but not before Jazz destroyed his left side rocket launcher pod. &lt;br /&gt;
&lt;br /&gt;
[[Image:Brawl Mission City.JPG|right|250px|thumb|Devast—um, I mean, Brawl says, &amp;quot;Surrender or perish!&amp;quot;]]&lt;br /&gt;
Damaged, but not down, Devastator fired two rockets from his remaining launcher at Ironhide, missing the heavily armed Autobot as he somersaulted over the missiles. Ironhide and Jazz managed to fire several shots at Devastator, disorienting him. [[Ratchet (Movie)|Ratchet]] followed up by using his buzzsaw to slice off Devastator&#039;s left arm. The humans then fired a volley of sabot rounds while Ratchet supported with suppressive fire, knocking Devastator to the ground. The only thing that saved him was the Autobots and humans&#039; retreat at the arrival of [[Megatron (Movie)|Megatron]]. Eventually, Ironhide and Ratchet disengaged from the battle as they left to protect [[Sam Witwicky|ladiesman217]], who was escaping with the All Spark, while Jazz took on Megatron. Now with fewer targets to deal with, Devastator sprayed heavy [[machine gun]] fire at the remaining humans, whose leader remarked that the battle was not going well.&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Brawl dies.jpg|left|250px|thumb|Ah, I&#039;ll just read the bullet with my name on it. THAT should settle the argument!]]&lt;br /&gt;
Devastator continued to pin down the soldiers until the damaged Autobot [[Bumblebee (Movie)|Bumblebee]] suddenly attacked while on the back of a tow truck driven by Ladiesman217&#039;s [[Mikaela Banes|female companion]]. Devastator tried to return fire, only for his machine gun, his last ranged weapon, to be destroyed by Bumblebee&#039;s [[plasma cannon]]. With the Autobot&#039;s return to battle being the deciding factor, the human soldiers rallied and fired more sabots, piercing Devastator&#039;s armor until a final shot from Bumblebee struck Devastator&#039;s spark and killed him. Devastator died as he lived: destroying things, for his chassis crashed into the building the human soldiers had taken refuge in.&lt;br /&gt;
&lt;br /&gt;
Devastator&#039;s body was dumped into the deepest part of the [[Laurentian Abyss]] along with his fellow Decepticons, in the hopes the intense pressure and cold will destroy whatever remained. {{storylink|Transformers (film)}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Dark of the Moon&#039;&#039; film===&lt;br /&gt;
:&#039;&#039;See [[M1 Abrams Decepticon]]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Transformers (2007) toy bios===&lt;br /&gt;
{{notemoviebio}}&lt;br /&gt;
&lt;br /&gt;
Before arriving on Earth, Brawl seriously injured Jazz in a battle on a barren world in deep space. {{storylink|Jazz (Movie)#Premium|Premium Jazz bio}}&lt;br /&gt;
&lt;br /&gt;
Not many can make Brawl laugh, but one person who can is Ratchet. Watching him run around a battlefield after Brawl has sent a crowd of foes flying, trying to save as many lives as possible—that cracks Brawl right up! {{storylink|#Legends Class toys|Rescue Ratchet Vs Decepticon Brawl}} Following an infusion of AllSpark energy, Brawl found his cannons more powerful than ever. {{storylink|#AllSparkBrawl|AllSpark-enhanced Brawl}}&lt;br /&gt;
&lt;br /&gt;
In the final battle, Brawl was &#039;&#039;not&#039;&#039; killed, but saturated with power from the AllSpark and freed from the influence of Megatron. He disappeared into the rugged land around the Hoover Dam. Making his way over the course of months to the most dangerous place on Earth (presumably the [[Middle East]]), he adapted his vehicle mode to the new environment, went to ground and hid from the Autobot patrols. Brawl now gains up energy from the blazing sun, and emerges only to satisfy his hunger for destruction by attacking and annihilating anything that comes across him. {{storylink|#Fast Action Battlers|Desert Blast Brawl}} {{storylink|#Leader Class toys|Deep Desert Brawl (2007)}}&lt;br /&gt;
&lt;br /&gt;
===Beast Wars Diorama Story===&lt;br /&gt;
&lt;br /&gt;
At some point, Brawl and multiple Autobots and Decepticons traversed dimensions and found themselves on a different [[Earth]], in the distant past.  They crossed paths with new Transformer factions, the [[Maximal]]s and the [[Predacon (BW)|Predacon]]s, who were engaged in a conflict called the [[Beast Wars: Transformers (franchise)|Beast Wars]].  A battle broke out between the four factions.  The Autobots and the Decepticons eventually returned to their home dimension, leaving the Maximals and Predacons behind to settle the Beast Wars. {{storylink|Transformers: Beast Wars Diorama Story|Beast Wars Diorama Story}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Revenge of the Fallen&#039;&#039; toy bios===&lt;br /&gt;
The Autobots never found him, but he seethed with rage at hiding in defeat and having to wait for a new leader to emerge. Now Megatron is back from the dead, Brawl is ready to tear into the Autobots again! {{storylink|#Deluxe Class toys 2|Deep Desert Brawl (2009)}}&lt;br /&gt;
&lt;br /&gt;
Brawl is one of the most experienced and cunning warriors to ever emerge from Cybertron&#039;s great war: a vicious, instinctive fighter, bred for victory. This stands in stark contrast to the tactical mind of Ironhide, the Autobot weapons-master. As they hunt each other through a desolate desert, they both know that only one of them will walk away from their inevitable battle. {{storylink|#Titanium Series 2|Deep Desert Brawl (Titanium)}}&lt;br /&gt;
&lt;br /&gt;
===IDW &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
In the aftermath of the battle in Mission City, [[Sector Seven]] hauled away Brawl&#039;s corpse along with the other Decepticon bodies. The clandestine human organisation brought the bodies to a secret facility in the Nevada desert, with the intention of getting every bit of information they can out of the dead Decepticons before they were forced to dump them into the sea. {{storylink|Alliance issue 1}} One month after the battle of Mission City, the Autobots helped Sector Seven escort Megatron, Brawl, and Blackout&#039;s bodies to [[San Diego]], where the [[United States Navy]] would transport them to the drop site at the [[Laurentian Abyss]]. {{storylink|Alliance issue 2}}&lt;br /&gt;
&lt;br /&gt;
===Transformers (2010) toy bios===&lt;br /&gt;
As Brawl advanced with a horde of his fellow Decepticon warriors towards an Autobot force entrenched among ancient ruins in a desert, he presumably had no idea that [[Jolt (ROTF)|Jolt]] was eyeballing him for a take-down. {{storylink|#Deluxe Class toys 3|Desert Ruins Brawl}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
&lt;br /&gt;
===Flight of the Bumblebee===&lt;br /&gt;
&lt;br /&gt;
Brawl joined [[Wreckage (Movie)|Wreckage]], [[Scorponok (Movie)|Scorponok]] and [[Barricade (Movie)|Barricade]] in trying to destroy [[Bumblebee (Movie)|Bumblebee]] in a canyon. {{storylink|Flight of the Bumblebee}}&lt;br /&gt;
&lt;br /&gt;
===Transformers The Game (console)===&lt;br /&gt;
:&#039;&#039;Voice actor&#039;&#039;: [[David Sobolov]]&lt;br /&gt;
&lt;br /&gt;
====Autobot campaign====&lt;br /&gt;
[[Image:Brawl 2007game wolverine.jpg|thumb|left|200px|&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|&#039;&#039;*[[Wolverine (superhero)|snikt]]*&lt;br /&gt;
| style=&amp;quot;text-align:right;padding-right:2em;&amp;quot;|&#039;&#039;*[[Wolverine (superhero)|snikt]]*&lt;br /&gt;
|}]]&lt;br /&gt;
&lt;br /&gt;
Brawl arrived in [[Mission City]] shortly after [[Jazz (Movie)|Jazz]] took down [[Starscream (Movie)|Starscream]], [[Blackout (Movie)|Blackout]] and a pair of [[Dreadwing (Movie)|Dreadwings]] single-handedly.  The Autobot&#039;s victory was short-lived... and so was the Autobot, as Brawl punctured Jazz&#039;s chest with his claw, extinguishing his [[spark]] whilst commenting on how he loved the way that Autobots died.  [[Ironhide (Movie)|Ironhide]] arrived just in time to witness the killing, and fought through a horde of Decepticon units to destroy Brawl. Man Ironhide is obsessed. {{storylink|Transformers The Game (console)}}&lt;br /&gt;
&lt;br /&gt;
====Decepticon campaign====&lt;br /&gt;
&amp;lt;!--DO NOT CHANGE THE NAME IN THIS CAPTION.  IT IS A SPECIFIC IN-JOKE.--&amp;gt;&lt;br /&gt;
&amp;lt;!--DO NOT CHANGE THE NAME IN THIS CAPTION.  IT IS A SPECIFIC IN-JOKE.--&amp;gt;&lt;br /&gt;
[[Image:Brawlmovie tank activision.jpg|right|180px|thumb|I have many, many guns; I can call myself whatever I want! From now on, you will all refer to me by the name...Betty.]]&lt;br /&gt;
Brawl, [[Bonecrusher (Movie)|Bonecrusher]] and Starscream were hiding out in a human military installation in the desert when they received word that [[Frenzy (Movie)|Frenzy]] and [[Barricade (Movie)|Barricade]] had discovered the location of the AllSpark.  When the three Decepticons mobilized, the two ground-based machines were assaulted by tanks designed to fire holding beams of electrical energy, forcing Starscream to back-and-forth babysit the two Decepticons as they tried to escape.&lt;br /&gt;
&lt;br /&gt;
Brawl later stood by [[Megatron (Movie)|Megatron&#039;s]] side in Washington D.C. after they had retrieved the All Spark from the destroyed Autobots and had decimated pretty much everything in their path. {{storylink|Transformers The Game (console)}}&lt;br /&gt;
&lt;br /&gt;
{{note|Brawl was not a playable character in the console versions of the game.}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Autobots&#039;&#039;===&lt;br /&gt;
As Optimus Prime attempted to rendez-vous with the other Autobots near Hoover Dam, Brawl blocked his only path &amp;amp;mdash; a hidden Air Force hangar tunneled into the canyon. He fought Prime with all his might, but the Autobot leader was too much for him. As Sector 7 tanks arrived, he converted to his vehicle mode, managing to con the tanks into his own reinforcements. In his tank mode, Prime could no longer damage him as much and had to resort to smashing the tanks into Brawl to damage him. In the end, Prime put him out of commission. {{storylink|Transformers Autobots/Decepticons|Transformers: Autobots}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Decepticons&#039;&#039;===&lt;br /&gt;
Brawl first appears in Qatar, where, under the command of [[Create-A-Bot (Decepticon)|a Create-A-Bot]], he is commanded to prevent a convoy from entering a nearby village (recognizable by moviegoers as the town where Lennox fought [[Scorponok (Movie)|Scorponok]]) to prevent the humans from getting an upper hand over the [[N.B.E.|N.B.E.s]].  At the Hoover Dam, he is sent to capture a human tank, which he retrieves intact so as to interrogate the occupant human. Once the interrogation is done, the tank doesn&#039;t stay intact long, as he can be seen merrily destroying it while Create-A-Bot converses with [[Barricade (Movie)|Barricade]]. Later, he faces off against [[Ironhide (Movie)|Ironhide]] in a 1-on-1 street brawl involving an apparent grudge over a past encounter.  {{storylink|Transformers Autobots/Decepticons|Transformers: Decepticons}}&lt;br /&gt;
&lt;br /&gt;
{{note|Brawl and Megatron are the only Decepticons to survive this game.}}&lt;br /&gt;
&lt;br /&gt;
===Allspark Highway===&lt;br /&gt;
&lt;br /&gt;
Brawl and the Decepticons fought hard to keep the Allspark from reaching [[Optimus Prime (Movie)|Optimus Prime]]. {{storylink|Allspark Highway}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:Movie2007 LegendsRatchet VS Brawl.jpg|right|300px|thumb|You can take my articulation, but not my desire to kill!]]&lt;br /&gt;
*&#039;&#039;&#039;Rescue Ratchet vs. Decepticon Brawl&#039;&#039;&#039; (Legends Allspark Battles two-pack, 2008)&lt;br /&gt;
&lt;br /&gt;
: &amp;quot;Decepticon Brawl&amp;quot; was part of the first wave of &amp;quot;AllSpark Battles&amp;quot; [[Legends Class]] two-packs, which was part of the &amp;quot;[[AllSpark Power]]&amp;quot; [[subline imprint]] of the &#039;&#039;[[Movie (toyline)|Movie]]&#039;&#039; toyline. He transforms into a tiny tank, features limited [[articulation]], and came with [[Ratchet (Movie)/toys#Allspark2pack|Rescue Ratchet]].&lt;br /&gt;
&lt;br /&gt;
:This mold was [[redeco]]ed to make &#039;&#039;[[Transformers: Revenge of the Fallen (toyline)|Revenge of the Fallen]]&#039;&#039; [[Tankor (ROTF)|Tankor]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Decepticon/LoCBrawl/brawl.htm More information on Legends Brawl at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Deluxe Class toys====&lt;br /&gt;
[[Image:Movie Deluxe Brawl toy.jpg|right|300px|thumb|Don&#039;t let them know about my arm problem, or they won&#039;t buy me.]]&lt;br /&gt;
*&#039;&#039;&#039;Decepticon Brawl&#039;&#039;&#039; (Deluxe Class, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;MD-03&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Missile&lt;br /&gt;
&lt;br /&gt;
: Part of the second wave of &#039;&#039;Movie&#039;&#039; Deluxe Class toys, &amp;quot;Decepticon Brawl&amp;quot; transforms into a heavily modified fictional tank based upon an [[Popular Earth vehicle alternate modes#M1 Abrams|M1A1 Abrams]], fitted with angular reflective armor, a mine plow, and external spare fuel canisters. Mounted upon the turret is a smaller sub-turret housing two anti-aircraft cannons and rocket launchers. The spring-loaded main cannon fires a translucent red projectile. &lt;br /&gt;
&lt;br /&gt;
: During transformation to robot mode, [[Automorph Technology|automorphing]] pushes down on the front of his tank during transformation raises the front of the treads and his head up into position for his robot mode, and vice versa for the tank mode. He is armed with his spring-loaded main gun on his right arm and a flip-out blade on his left.&lt;br /&gt;
&lt;br /&gt;
: There is a [[design flaw]] in the way Brawl&#039;s arms attach to his torso: The rhombic peg and socket system used does not provide a tight enough fit, and thus the arms have a tendency to detach at the shoulder when moved. There have also been quite a few reports of the teeny-tiny automorph gears—molded out of fragile, translucent plastic—cracking and breaking into pieces, leaving the automorph non-functional. A [[variant]] of him fixes the problem by replacing the red transparent plastic gears with solid red plastic gears.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|JazzBonecrusherBrawl3pack}}&lt;br /&gt;
*&#039;&#039;&#039;Deluxe three-pack&#039;&#039;&#039; (Multi-pack, 2007)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Missile&lt;br /&gt;
&lt;br /&gt;
: This [[Sam&#039;s Club]] [[exclusive]] three-pack contains an unchanged Deluxe Class Decepticon Brawl together with equally unchanged Deluxe Class [[Bonecrusher (Movie)#JazzBonecrusherBrawl3pack|Bonecrusher]] and [[Jazz (Movie)#JazzBonecrusherBrawl3pack|Autobot Jazz]] toys. It also comes with a nifty poster depicting all three toys in a standoff scene. Not so nifty is that the box accidentally places Brawl and Bonecrusher&#039;s bios underneath each other. &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|JazzPrimeBrawl3pack}}&lt;br /&gt;
*&#039;&#039;&#039;Deluxe three-pack&#039;&#039;&#039; (Multi-pack, UK 2007)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Missile&lt;br /&gt;
&lt;br /&gt;
: This three-pack, which was available at general retail in the United Kingdom, contains an unchanged Deluxe Class Decepticon Brawl together with equally unchanged Deluxe Class [[Optimus Prime (Movie)/toys#JazzPrimeBrawl3pack|Protoform Optimus Prime]] and [[Jazz (Movie)#JazzPrimeBrawl3pack|Autobot Jazz]] toys.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|BeeValuePack}}&lt;br /&gt;
*&#039;&#039;&#039;Ultimate Bumblebee Bonus Value pack&#039;&#039;&#039; (Multi-pack, 2007)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Missile&lt;br /&gt;
&lt;br /&gt;
: A [[Walmart]] exclusive special pack of [[Bumblebee (Movie)/toys#BeeValuePack|Ultimate Bumblebee]] with Deluxe Class Decepticon Brawl and [[Scorponok (Movie)#BeeValuePack|Scorponok]] as bonus figures. None of the three toys are changed from their respective original releases.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|AllSparkBrawl}}&lt;br /&gt;
[[Image:Movie2007 AllsparkBrawl.jpg|right|300px|thumb|[[Personality component]] not included.]]&lt;br /&gt;
*&#039;&#039;&#039;All Spark-Enhanced Decepticon Brawl&#039;&#039;&#039; (Target Exclusive Deluxe, 2007)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Missile &lt;br /&gt;
&lt;br /&gt;
: A [[Target]] exclusive in the &amp;quot;AllSpark Power&amp;quot; subline, &amp;quot;All Spark-Enhanced Decepticon Brawl&amp;quot; (Phew!) is a [[repaint]] of his Deluxe Class toy, with the only difference from his standard release being that key robot mode parts are highlighted in &amp;quot;Allspark Blue&amp;quot; for no other reason than [[to sell toys]]. He is packaged in robot mode in a unique, clear-plastic cylindrical container, most likely to show off his new paint job.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Leader Class toys====&lt;br /&gt;
[[Image:MovieLeaderDecepticonBrawl.jpg|thumb|right|400px|&#039;&#039;Ops, my head!&#039;&#039;]]&lt;br /&gt;
*&#039;&#039;&#039;Decepticon Brawl&#039;&#039;&#039; (Leader Class, 2007)&lt;br /&gt;
&lt;br /&gt;
: Part of the third wave of &#039;&#039;Movie&#039;&#039; Leader Class toys, A larger, more heavily armed version of Brawl, this figure is more accurate to the character&#039;s CGI model, and has more articulation and weapons than the Deluxe-class figure.&lt;br /&gt;
&lt;br /&gt;
:While having no firing missiles, it does feature a number of [[Automorph Technology|Automorph]] gimmicks. First, pressing the button on the front of the tank causes his head and chest pieces to move into position. A scoop/claw has been added to the front of the tank, probably to make the lever to push his head back down stand out less. Second, pressing the headlights on either side of the front end causes the paneling to swing back into place. Finally, Brawl has automorph weapons on each of his forearms - his right arm has a quadruple-barreled cannon that extends as you slide a switch forward, while his left features a swing-out claw, deployed by pulling back the arm&#039;s cannon.&lt;br /&gt;
&lt;br /&gt;
:Other features include lights and sounds, activated by pushing back on the main cannon or turning the upper turret. The turret sounds can also be activated by pressing the two small buttons on the top of the turret, on either side of the machine gun. A pair of blades can also swing down from the legs.  &lt;br /&gt;
&lt;br /&gt;
:Possibly due to [[For safety reasons|safety reasons]], or just the desire on the part of the designers to not see fragile parts break, the main cannon and anti-aircraft guns on Brawl&#039;s turrets detach from their mounting points rather easily.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|LeaderDeepDesert}}&lt;br /&gt;
[[Image:Movie Leader DeepDesert Brawl toy.jpg|right|400px|thumb|... [[Sandstorm (OC)|Sandstorm]]? Is that you?]]&lt;br /&gt;
*&#039;&#039;&#039;Deep Desert Brawl&#039;&#039;&#039; (Leader Class, 2008)&lt;br /&gt;
&lt;br /&gt;
: An extensive [[redeco]] of Leader Class Brawl in desert colors, as part of the &amp;quot;AllSpark Power&amp;quot; refresh of the movie toyline. His vehicle mode comes with battle damage carbon scoring as well as Autobot &amp;quot;kill&amp;quot; markings. His clear plastic parts are cast in bright translucent blue, along with the bright blue paint seen on his robot mode, a color accent he has in common with the rest of the &#039;&#039;AllSpark Power&#039;&#039; toys. &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Fast Action Battlers====&lt;br /&gt;
[[Image:Movie FAB Brawl.jpg|right|300px|thumb|Do not taunt Happy Fun Brawl.]]&lt;br /&gt;
*&#039;&#039;&#039;Double Missile Decepticon Brawl&#039;&#039;&#039; (Fast Action Battler, 2007)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: 2 missiles&lt;br /&gt;
&lt;br /&gt;
: Part of the second wave of &#039;&#039;Movie&#039;&#039; [[Fast Action Battlers]] toys, &amp;quot;Double Missile Brawl&amp;quot; is a simplified version of Brawl. Designed for younger children, his transformation is designed with speedy conversion in mind, with relatively few steps compared to the Deluxe class Brawl. Additionally, in an effort to keep the design sturdy for play and safety, he has relatively low articulation for a figure of his size, while the design style of the figure is more rounded and &#039;friendly&#039;. Two pressure-launched missiles are fired from his two missile pods.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/FABBrawl/brawl.htm More information on Double Missile Brawl at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie2007 DesertBlastBrawl.jpg|right|300px|thumb|Olé!]]&lt;br /&gt;
*&#039;&#039;&#039;Desert Blast Brawl&#039;&#039;&#039; (Fast Action Battler, 2008)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: 2 missiles&lt;br /&gt;
&lt;br /&gt;
: Part of the sixth wave of &#039;&#039;Movie&#039;&#039; [[Fast Action Battlers]] toys, &amp;quot;Desert Blast Brawl&amp;quot; is a redeco of Fast Action Battlers Brawl in desert colors.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Decepticon/FABBrawl/brawl.htm More information on Desert Blast Brawl at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Cyber Slammers====&lt;br /&gt;
[[Image:Movie CyberSlammers Brawl.jpg|right|300px|thumb|&amp;quot;Daddy, what&#039;s my name?&amp;quot;&amp;lt;br/&amp;gt; &amp;quot;Well, son, your mom and I never decided between Brawl, Devastator, Demolishor...&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Decepticon Brawl&#039;&#039;&#039; (Cyber Slammer, 2007)&lt;br /&gt;
&lt;br /&gt;
: Part of the second wave of [[Cyber Slammers]] toys, Brawl is an amazingly cute tank that transforms into an amazingly cute sentient machine of mass destruction. &amp;quot;Slam&amp;quot; his robot mode down into tank mode and he rolls along, slowly transforming back up into robot mode. Like most Cyber Slammers, Brawl manages to cram most of his vehicle mode&#039;s major details into a compact, super-deformed version of that mode.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/CySlamBrawl/brawl.htm More information on Cyber Slammers Brawl at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Titanium Series===&lt;br /&gt;
[[Image:Movie TitaniumRM Brawl.jpg|right|150px|thumb|Why do I not look this cool?!!]]&lt;br /&gt;
*&#039;&#039;&#039;Decepticon Brawl&#039;&#039;&#039; (3-inch Robot Masters, 2007)&lt;br /&gt;
&lt;br /&gt;
: Part of the third wave of &#039;&#039;Movie [[Titanium Series]]&#039;&#039; 3-inch Robot Masters figurines, Brawl is a die-cast metal and plastic figurine, with an accurate sculpt based on the CG model (or the concept designs) owing to the fact he doesn&#039;t need to transform. Being a figurine, he only has articulation in his shoulders and waist. Brawl comes with a Movie-style Decepticon symbol display stand.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
====Deluxe Class toys====&lt;br /&gt;
{{anchor|deepdesert}}[[Image:ROTF_Deluxe_DeepDesertBrawl_toy.jpg|thumb|300px|My shoulder&#039;s fixed. Now buy me.]]&lt;br /&gt;
*&#039;&#039;&#039;Deep Desert Brawl&#039;&#039;&#039; (Deluxe Class, 2009)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Missile&lt;br /&gt;
&lt;br /&gt;
: Part of the second wave of &#039;&#039;Revenge of the Fallen&#039;&#039; Deluxe Class toys, Deep Desert Brawl is a [[retool]] and redeco of 2007&#039;s Deluxe class Brawl in a desert camouflage colour scheme similar to the 2008 [[Fast Action Battlers]] Desert Blast Brawl. The arm issue from the previous release has been corrected, and the transparent plastic gears of the initial release have been replaced with less fragile opaque plastic.&lt;br /&gt;
&lt;br /&gt;
:The [[stock photography|stock photo]] pictured on the back of his package is clearly a hand-painted toy with a &#039;&#039;lot&#039;&#039; of differences from the final product. The chocolate-brown plastic is nowhere to be seen, and the entire toy is done up in a much more subtle, natural blend of tans and browns.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Brawl was one of the eight toys sent out as part of Hasbro&#039;s &amp;quot;[[Double Your Action Giveaway]]&#039; promotion in 2010.--&amp;gt;&lt;br /&gt;
:During part of 2010, [http://www.hasbro.com/transformers/en_US/discover/transformers-toy-giveaway.cfm Hasbro did a promotion] wherein US fans could receive three free Deluxes in exchange for receipts showing the purchase of $25 or more of select &#039;&#039;Transformers&#039;&#039; product. As noted in [http://www.allspark.com/forums/index.php?showtopic=69645&amp;amp;st=0 this thread over at Allspark.com], and later confirmed by [http://web.archive.org/web/20110221171904/http://www.entertainmentearth.com/prodinfo.asp?number=HT83971G3 this listing here], this version of Brawl was one of a pool of eight figures (all from the same wave) from which the free Deluxes were drawn. &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Titanium Series====&lt;br /&gt;
{{anchor|ROTFTitanium}}&lt;br /&gt;
[[Image:TSDeepDesertBrawl.jpg|thumb|150px|&amp;quot;Keep it stiff, simple!&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Offroad Ironhide &amp;amp; Deep Desert Brawl&#039;&#039;&#039; (Titaniums 2-pack, 2009)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Decepticon logo base&lt;br /&gt;
&lt;br /&gt;
: A [[Toys&amp;quot;R&amp;quot;Us]]-exclusive redeco of the original &#039;&#039;Titanium Series&#039;&#039; Brawl figure in tan. Like the original, it comes with a Movie-style Decepticon logo base to stand on.&lt;br /&gt;
&lt;br /&gt;
:It was only available in a two-pack with an unchanged version of &#039;&#039;Titanium Series&#039;&#039; [[Ironhide (Movie)/toys#Titanium Series 2|Ironhide]], despite the package suggesting that Ironhide would also be redecoed.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Decepticon/TitBrawl/brawl.htm More information on &#039;&#039;Titanium&#039;&#039; Deep Desert Brawl at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Transformers (2010)===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:TF2010-toy_LegendsDesertBrawl.jpg|thumb|right|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Brawl Desert Mode&#039;&#039;&#039; (EZ Collection, 2010)&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;[[Transformers (2010 toyline)|Transformers]]&#039;&#039; &amp;quot;Brawl Desert Mode&amp;quot; is a redeco of Legends Class Brawl in desert camouflage, with some light blue details based on the Leader Class Deep Desert Brawl toy. Brawl Desert Mode was only available in Japan.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|DesertDecimation}}&lt;br /&gt;
[[Image:DesertDecimationBrawl.jpg|thumb|300px|I&#039;m newly painted! Entirely newly painted!]]&lt;br /&gt;
*&#039;&#039;&#039;Desert Decimation&#039;&#039;&#039; (Legends multi-pack, 2010)&lt;br /&gt;
&lt;br /&gt;
: A redeco of Legends Class Brawl which is... entirely different! Sandy tan and greyish brown replace the solid green plastic of the original release. Brown desert camo is painted along the sides of the vehicle mode.&lt;br /&gt;
&lt;br /&gt;
:This version of Brawl was only available in the [[market six]]-[[exclusive]] &#039;&#039;Transformers: [[Hunt for the Decepticons]]&#039;&#039; &amp;quot;[[Desert Decimation]]&amp;quot; 4-pack together with [[Ironhide (Movie)/toys#Legends Class toys 3|Ironhide]], [[Ratchet (Movie)/toys#Legends Class toys 3|Ratchet]], and [[Bonecrusher (Movie)#Legends Class toys 2|Bonecrusher]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Deluxe Class toys====&lt;br /&gt;
[[Image:WMDesertRuinsBrawlAndJolt.jpg|thumb|300px|Fiesta Brawl.]]&lt;br /&gt;
*&#039;&#039;&#039;Desert Ruins Brawl&#039;&#039;&#039; (Walmart exclusive multi-pack, 2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Missile&lt;br /&gt;
&lt;br /&gt;
: This Walmart exclusive &amp;quot;Hunt for the Decepticons&amp;quot; multi-pack includes a redeco of Deluxe Class Deep Desert Brawl (with the retooled parts) in slightly greenish yellow, brown, green, and gray. He also has some scorch mark details on the tip of his cannon. He comes with a redeco of Legends Class [[Jolt (ROTF)#Legends Class toys 2|Jolt]] in gray and blue with bright green detailing. Taken together, they may be the least appealingly-colored set of toys in years. This set was later sold in the Family Dollar store chain, and spotted at Rossy stores in eastern [[Canada]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Asia Premium Series===&lt;br /&gt;
*&#039;&#039;&#039;Decepticon Brawl&#039;&#039;&#039; (Leader Class, [[May 31|5-31]]-13)&lt;br /&gt;
**&#039;&#039;Asia ID number:&#039;&#039; &#039;&#039;&#039;APS02&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Platinum_Series_Brawl.jpeg|thumb|300px]]&lt;br /&gt;
: &#039;&#039;[[Asia Premium Series]]&#039;&#039; &amp;quot;Decepticon Brawl&amp;quot; is an extensive, [[Show-accuracy|show-accurate]] redeco of &#039;&#039;Movie&#039;&#039; Leader Class Brawl. He was available exclusively in non-Japanese Asian markets. It used a darker Olive Drab than the 2007 version and had orange detailing in is legs.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; 3D Battle-Card Game===&lt;br /&gt;
[[Image:3DBattleCard_Brawl.jpg|thumb|right|300px|Super Smash Brothers Devastator]]&lt;br /&gt;
*&#039;&#039;&#039;Brawl&#039;&#039;&#039; (3D Battle-Card, 2007)&lt;br /&gt;
**&#039;&#039;Card number&#039;&#039;: &#039;&#039;&#039;17&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Brawl is a 41-point &amp;quot;Rare&amp;quot; piece in the [[3D Battle-Card Game]].  Constructed of punch-out pieces from plastic cards, he can be assembled into his tank mode, or a sort of representation of his robot mode.  Oddly enough, he does not actually have his movie-model head; rather, he uses a recolored version of [[Barricade (Movie)|Barricade]]&#039;s noggin slapped on the Brawl body. &lt;br /&gt;
&lt;br /&gt;
: He uses the same construction as the [[Wreckage (Movie)|Wreckage]], [[Blitzwing (Energon Wars)|Blitzwing]] and [[Warpath (G1)|Warpath]] cards.&lt;br /&gt;
&lt;br /&gt;
: His card art was done by [[Lucio Parrillo]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
====Transformers Movie Danglers====&lt;br /&gt;
[[Image:Movie Brawl dangler.jpg|right|200px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Decepticon Devastator&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:Released by [[Gacha International|Tomy Yujin]] in November 2007&amp;lt;ref&amp;gt;[http://www.gachausa.com/transformersdanglers.html Tomy Yujin &#039;&#039;Transformers&#039;&#039; page.]&amp;lt;/ref&amp;gt; as part of the [[Danglers Collection]], this toy is a weird plastic [[super deformed|super-deformed]] version of Brawl/Devastator that pops out his vehicle mode when you squeeze him. This little figurine has a little strap on it so that it can be put on cell phones or portable gaming devices.&lt;br /&gt;
&lt;br /&gt;
:This product is one of the few that uses Brawl&#039;s on-screen name &amp;quot;Devastator&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
====RPMs - Robot Powered Machines====&lt;br /&gt;
[[Image:ROTF-toy_RPM_Jazz_vs_Brawl.jpg|thumb|right|300px|I see dead characters. Getting toys like regular characters. &#039;&#039;They don&#039;t know they&#039;re dead!&#039;&#039;]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Jazz Vs. Decepticon Brawl&#039;&#039;&#039; (2-pack, 2009)&lt;br /&gt;
**&#039;&#039;Series&#039;&#039;: &#039;&#039;&#039;Battle Series&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number&#039;&#039;: &#039;&#039;&#039;02 of 08&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:[[Robot Powered Machines]] Brawl is a small, heavily modified M1A1 Abrams tank. Both turrets can be rotated, making him one of the few RPMs with any kind of articulation. He does not transform, but has his robot mode sculpted on the underside of the tank alongside four wheels (as treads wouldn&#039;t be very fun to race around on). These wheels use through-axle construction to let his zip along smooth surfaces with very un-tank-like speed. He was only available in a two-pack with [[Jazz (Movie)#RPMs - Robot Powered Machines|Jazz]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Decepticon/RPMBrawl/brawl.htm More information on RPMs Brawl at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Figure Collection====&lt;br /&gt;
[[Image:ROTF-Merchandise Figure Collection Brawl.jpg|thumb|right|150px|Shhhh, I&#039;m pretending to be E.T.]]&lt;br /&gt;
*&#039;&#039;&#039;Brawl&#039;&#039;&#039; (2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Stand&lt;br /&gt;
&lt;br /&gt;
:The [[Figure Collection]] edition of Brawl a small plastic representation of Brawl, based on his [[#Fast_Action_Battlers|Fast Action Battlers toy]]. As with the other figures in this line, he was available from [[Gacha International]]&#039;s dispensers in 2010, and again in 2011.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Robot Heroes===&lt;br /&gt;
[[Image:Rhjazzbrawl.jpg|right|300px|thumb|Who touched Sasha!?! WHO TOUCHED MY GUN?!!? ]]&lt;br /&gt;
*&#039;&#039;&#039;Protoform Jazz vs. Decepticon Brawl&#039;&#039;&#039; (Robot Heroes 2-pack, 2007)&lt;br /&gt;
&lt;br /&gt;
: Part of the second wave of Movie-assortment &#039;&#039;[[Robot Heroes (toyline)|Robot Heroes]]&#039;&#039;, this adorable, [[super deformed|super-deformed]] soft-plastic PVC of Brawl came in a two-pack with &amp;quot;[[Protoform]]&amp;quot; Jazz. He has swivel joints at the neck and shoulders.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:RobotHeroes_BattlefortheAllspark.jpg|300px|thumb|right|]]&lt;br /&gt;
*&#039;&#039;&#039;Battle for the Allspark&#039;&#039;&#039; (2009) &lt;br /&gt;
&lt;br /&gt;
:Brawl is part of a set depicting the battle in Mission City with Megatron, plus new figures of Autobot Ratchet, Sam Witwicky, Optimus Prime in truck mode, Starscream in fighter mode and Bumblebee in vehicle mode.&lt;br /&gt;
&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
[[Image:Movie Brawl Devastatorsubtitle.jpg|right|300px|thumb|Maybe his combat subroutines are interfering with his memory.]]&lt;br /&gt;
* Working names for Brawl were &#039;&#039;&#039;Demolisher&#039;&#039;&#039;&amp;lt;ref&amp;gt;[http://www.hasbro.com/objects/content/wallpaper.cfm?img=wp_transformers651_1280.jpg&amp;amp;amp;brand_id=496&amp;amp;amp;lang_id=1 Wallpaper at Hasbro&#039;s website calling Brawl/Devastator &amp;quot;Demolisher&amp;quot;.]&amp;lt;/ref&amp;gt; and &#039;&#039;&#039;Devastator&#039;&#039;&#039;, the latter had also been a working name for [[Blackout (Movie)|Blackout]] at one point.&amp;lt;ref&amp;gt;[http://www.benprocter.com/storage/oldersites/sitev2/html/ZOOM_Trans/ZOOM_32.html Blackout-as-&amp;quot;Devastator&amp;quot; concept art at Ben Procter&#039;s online portfolio.]&amp;lt;/ref&amp;gt; Even though [[Michael Bay]] confirmed in May of 2006 that &amp;quot;Devastator&amp;quot; was &#039;&#039;not&#039;&#039; the final name,&amp;lt;ref&amp;gt;[http://michaelbay.com/2006/05/12/a-little-secret-from-michael-bay/ Michael Bay claiming that the Transformers&#039; names circulating were &amp;quot;aliases&amp;quot;.]&amp;lt;/ref&amp;gt; screenwriters [[Roberto Orci]] and [[Alex Kurtzman]] confirmed the final name to be &amp;quot;Brawl&amp;quot; in April 2006,&amp;lt;ref&amp;gt;[http://movies.yahoo.com/movie/1808716430/video/2701721/20070418/2048/2701721-300-wmv-s.35907855-,2701721-300-flash-s.35907881-,2701721-100-wmv-s.35907849-,2701721-100-flash-s.35907874-,2701721-1000-wmv-s.35907866-,2701721-1000-flash-s.35907894-,2701721-700-flash-s.35907887-,2701721-700-wmv-s.35907861- Yahoo webcast with Kurtzman and Orci, revealing the final names of the movie characters.]&amp;lt;/ref&amp;gt; and Hasbro used that name for all their toys based on the movie character, he identifies himself as &amp;quot;Devastator&amp;quot; in a subtitle in the [[Transformers (film)|movie]] itself. According to a fan who attended the Australian press conference, Bay had confirmed that he had decided to use the name &amp;quot;Devastator&amp;quot; because he had preferred it,&amp;lt;ref&amp;gt;[http://www.tfw2005.com/boards/showpost.php?p=1360922&amp;amp;amp;postcount=122 Australian fan griffin-of-oz reporting from the Australian press conference].&amp;lt;/ref&amp;gt; while Hasbro considered the name in the movie a &amp;quot;continuity error&amp;quot;,&amp;lt;ref&amp;gt;[http://www.tfw2005.com/boards/showthread.php?t=139268 Hasbro Transformers Future Product Unveiling panel at BotCon 2007.]&amp;lt;/ref&amp;gt; and Orci even claimed that he and Kurtzman had pointed out said &amp;quot;error&amp;quot; in the editing room twice.&amp;lt;ref&amp;gt;[http://boards.transformersmovie.com/showpost.php?p=368555&amp;amp;amp;postcount=4479 Orci confirming the name &amp;quot;Devastator&amp;quot; to be an &amp;quot;error&amp;quot;.]&amp;lt;/ref&amp;gt; But whoops, Titan Magazines had just done two strips with him called Devastator! The editor hurriedly stated in [[Transformers Comic issue 3|#3&#039;s letters page]] that Devastator was a different guy, honest, and a cover for a later issue made sure to identify Brawl as Brawl; so now there&#039;s &#039;&#039;two&#039;&#039; of them (and Brawl nicks Devastator&#039;s toys, the dastard)!  Finally, IDW&#039;s &#039;&#039;Reign of Starscream&#039;&#039; retconned in that he was called Brawl at Mission City all along.&lt;br /&gt;
* And then &#039;&#039;[[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen]]&#039;&#039; brought in two new guys called [[Devastator (ROTF)|Devastator]] and [[Brawl (ROTF)|Brawl]].&lt;br /&gt;
* Does your head hurt yet? This is normal.  &lt;br /&gt;
* Despite rumors to the contrary, he is &#039;&#039;not credited&#039;&#039; in the film under either name.&lt;br /&gt;
* The name &amp;quot;Brawl&amp;quot; was previously also a working name for the character ultimately called [[Barricade (Movie)|Barricade]].&amp;lt;ref&amp;gt;[http://www.tfw2005.com/transformers-images/events/Botcon-2007/Hasbro-Tour/PICT5108.JPG.html?g2_imageViewsIndex=1 Early design for Barricade with working name &amp;quot;Brawl&amp;quot; shown during the BotCon 2007 Hasbro Tour.]&amp;lt;/ref&amp;gt;&lt;br /&gt;
[[Image:XXxtank.jpg|right|200px|thumb|Protoform Brawl.]]&lt;br /&gt;
* According to Picture Vehicle Coordinator [[Steve Mann]], the filming prop of Brawl was a redress of a tank prop made for another movie.&amp;lt;ref&amp;gt;[http://enewsi.com/news.php?catid=190&amp;amp;amp;itemid=11213 Picture Vehicle Coordinator Steve Mann confirming Brawl/Devastator to be a redressed tank prop from another movie.]&amp;lt;/ref&amp;gt; Specifically, it was the &amp;quot;stealth tank&amp;quot; seen in the film &#039;&#039;[[Wikipedia:xXx: State of the Union|xXx: State of the Union]]&#039;&#039;. The tank prop from &#039;&#039;xXx&#039;&#039; was allegedly based on a used truck chassis that was shortened and equipped with a Freightliner diesel truck engine, &amp;quot;stealth&amp;quot; panels to give the tank its unique look, treads from another piece of heavy equipment and a double turret that could counter-rotate. Since this information comes from an IMDB trivia note, take it with a grain of salt.&amp;lt;ref name=&amp;quot;imdb&amp;quot;&amp;gt;[http://www.imdb.com/title/tt0329774/trivia?tr0775998 IMDB trivia note on the construction of the &amp;quot;stealth tank&amp;quot; from &#039;&#039;xXx: State of the Union&#039;&#039;.]&amp;lt;/ref&amp;gt; Notable changes for &#039;&#039;Transformers&#039;&#039; include the addition of missile launchers on the sides of the secondary turret and a mine plow on the front end of the tank.&lt;br /&gt;
* Jazz&#039;s move of racing-transforming-boarding Brawl is not completely unlike the scene in &#039;&#039;[[The Transformers: The Movie]]&#039;&#039; where [[Kup (G1)|Kup]] does the same thing with [[Blitzwing (G1)|Blitzwing]].  The DVD&#039;s special features confirm this was the inspiration.&lt;br /&gt;
* Brawl is the most heavily armed Transformer in the movie, followed by [[Blackout (Movie)|Blackout]]. Unfortunately for him, he has no chance to unleash his full armament, as many of his weapons are broken before he can use them. For example, Jazz kicks off the four-tube missile launcher on his left shoulder, and Ratchet slices off his left arm at the elbow, blades and all. Don&#039;t you just hate wasted potential?&lt;br /&gt;
&lt;br /&gt;
===Foreign names===&lt;br /&gt;
*&#039;&#039;Japanese:&#039;&#039; &#039;&#039;&#039;Brawl&#039;&#039;&#039; (ブロウル &#039;&#039;Burōru&#039;&#039;), &#039;&#039;&#039;Devastator&#039;&#039;&#039; (デバステーター &#039;&#039;Debasutētā&#039;&#039;)&lt;br /&gt;
*&#039;&#039;Hungarian:&#039;&#039; &#039;&#039;&#039;Huligán&#039;&#039;&#039;, &#039;&#039;&#039;Pusztító&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Mandarin:&#039;&#039; &#039;&#039;&#039;Hūng-tīen Léi&#039;&#039;&#039; (Taiwan Brawl, 轟天雷, &amp;quot;Rumbling Thunder&amp;quot;), &#039;&#039;&#039;Pō-hùai Chě&#039;&#039;&#039; (Taiwan Devastator, 破壞者, &amp;quot;Destroyer&amp;quot;), &#039;&#039;&#039;Chao Nao&#039;&#039;&#039; (China, 吵闹, &amp;quot;Brawl&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.tfu.info/2007/Decepticon/Brawl/brawl.htm Brawl at TFU.info]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:3D Battle-Cards]]&lt;br /&gt;
[[Category:Beast Wars Decepticons]]&lt;br /&gt;
[[Category:Movie Decepticons]]&lt;br /&gt;
[[Category:Revenge of the Fallen Decepticons]]&lt;br /&gt;
[[Category:Robot Heroes]]&lt;br /&gt;
[[Category:Sam&#039;s Club exclusives]]&lt;br /&gt;
[[Category:Target exclusives]]&lt;br /&gt;
[[Category:Titanium Series]]&lt;br /&gt;
[[Category:Transformers (2010) Decepticons]]&lt;br /&gt;
[[Category:Wal-Mart exclusives]]&lt;br /&gt;
[[Category:Zombies]]&lt;/div&gt;</summary>
		<author><name>Blackout25</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Brawl_(Movie)&amp;diff=843653</id>
		<title>Brawl (Movie)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Brawl_(Movie)&amp;diff=843653"/>
		<updated>2013-12-27T17:03:23Z</updated>

		<summary type="html">&lt;p&gt;Blackout25: /* Asia Premium Series */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|decepticonfilm}}&lt;br /&gt;
{{disambig3|Brawl}}&lt;br /&gt;
{{disambig3.5|the character known on-screen as Devastator from the [[Movie (franchise)|2007 movie franchise]]|the &#039;&#039;[[Transformers: Revenge of the Fallen (film)|Revenge of the Fallen]]&#039;&#039; [[combiner]]|Devastator (ROTF)|Devastator}}&lt;br /&gt;
:&#039;&#039;Brawl is a [[Decepticon]] from the [[Movie (franchise)|2007 movie franchise]] in the [[Live-action film series|live-action film]] [[continuity family]]. He is sometimes referred to as &#039;&#039;&#039;Devastator&#039;&#039;&#039;, and sometimes has a &#039;&#039;twin&#039;&#039; called Devastator.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Brawl gamerender.jpg|right|350px|thumb|Maybe he was &#039;&#039;talking&#039;&#039; to Devastator earlier and got confused.]]&lt;br /&gt;
&lt;br /&gt;
To say &#039;&#039;&#039;Brawl&#039;&#039;&#039; is a warrior is like calling [[Cybertron (planet)|Cybertron]] a hunk of metal. Brawl does not just enjoy fighting, he is consumed by it. Tearing Autobots apart is embedded into his very core, and every fiber-optic cable of his being is obsessed with wild, unyielding combat. The only thing he enjoys, or even cares about, is the fury of battle. And he &#039;&#039;loves&#039;&#039; a good explosion. Particularly if it&#039;s one he created, and if it&#039;s an [[Autobot]] that is exploding.&lt;br /&gt;
&lt;br /&gt;
While it&#039;s not uncommon for ambition or independent thinking to cause trouble in the Decepticon ranks, Brawl&#039;s never had that problem. This is mostly because he suffers from a severe lack of both qualities. Where others question orders, Brawl simply carries them out, perfectly happy to let Megatron do all his thinking for him.&lt;br /&gt;
&lt;br /&gt;
{{quote|See, me, I go by one guiding principle—keep it &#039;&#039;stupid&#039;&#039;... simple!|Brawl&#039;s outlook on life|&#039;&#039;[[Transformers Comic issue 4|Transformers]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===IDW &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
[[Image:Defiance3_BrawlCrankcaseBarricade.jpg|thumb|left|200px|Brawl keeps quiet about the fact that he&#039;d been napping for the past 30 minutes.]]&lt;br /&gt;
&lt;br /&gt;
Many years in the past, Brawl was a member of [[Cybertron (planet)|Cybertron&#039;s]] [[Defense Force]], under the command of Protector [[Megatron (Movie)|Megatron]], and was among those who rooted out and eliminated &amp;quot;malcontents&amp;quot; who protested against the dual rule of the Defense Force and [[Science Division]]. During one such mission in [[Tyger Pax]], the malcontents surrendered, but their pleas were ignored as Brawl ripped one them in half with his bare hands. {{Storylink|Foundation issue 2|Foundation #2}} After the discovery of a [[The Fallen|mysterious relic]] and an alien attack {{Storylink|Defiance issue 1}}, Megatron changed significantly, altering the military&#039;s mission from one of protection of [[Cybertron (planet)|Cybertron]] to making war upon the hostile aliens and anybody who would stand in their way. {{storylink|Defiance issue 2}} Brawl was sent on a mission to capture science division leader (and thorn in Megatron&#039;s side) [[Optimus Prime (Movie)|Optimus]] and eliminate his fellow scientists and the unwitting security team sent to arrest him. Brawl fired an explosive round that scattered the &amp;quot;traitors&amp;quot;, but the wily Optimus managed to bury [[Starscream (Movie)|Starscream]] and his fliers under a mountain of rubble. They survived and subsequently joined Megatron&#039;s new &amp;quot;Decepticon&amp;quot; faction. {{Storylink|Defiance issue 3}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Brawl protoform.jpg|right|150px|thumb|Spacebrawls]]&lt;br /&gt;
&lt;br /&gt;
During the war, while [[Starscream (Movie)|Starscream&#039;s]] forces assaulted the Autobots at [[Tyger Pax]], Brawl bashed his way past faltering Autobot defenders, bringing news that Megatron knew where the All Spark was. When Starscream excitedly declared that he must go to the cube, Brawl questioned his loyalty, prompting [[Bonecrusher (Movie)|Bonecrusher]] to threaten the latter with violence lest he not take the group to Megatron. After witnessing Megatron leave Cybertron to chase after the escaping All Spark, the Decepticons followed. {{storylink|Planetfall (Movie)|Planetfall}}&lt;br /&gt;
&lt;br /&gt;
They boarded a Decepticon battlecruiser and gave chase to [[Optimus Prime (Movie)|Optimus Prime&#039;s]] starship, only to fall prey to an Autobot trap. After repairing their ship, they followed the All Spark&#039;s trace energy pulse to the fourth planet of a distant solar system, where they encountered [[Beagle 2 Rover|a primitive lifeform]] that could have been born from the All Spark&#039;s energy. {{storylink|The Reign of Starscream issue 1}}&lt;br /&gt;
&lt;br /&gt;
The Decepticons landed on Earth and were detected by a nearby [[United States military|US air base]], which sent an armoured personnel carrier to investigate. Brawl took the words right out of Bonecrusher&#039;s mouth, remarking that at last there was something to kill. Wreckage assumed the form of the carrier vehicle, destroyed it, then led Starscream&#039;s unit to the base. Brawl trans-scanned a nearby human tank and joined the others in leveling the base. {{storylink|Planetfall (Movie)|Planetfall}}&lt;br /&gt;
&lt;br /&gt;
{{note|In the panel where the Decepticons react to the arrival of the armoured personnel carrier, it is likely that Bonecrusher&#039;s speech bubble regarding the military base was actually meant for Wreckage (as the latter was the one who tracked the base location), and that Brawl was incorrectly given Bonecrusher&#039;s own speech bubble about killing things.}}&lt;br /&gt;
&lt;br /&gt;
===Titan Magazines &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
[[Image:Movie Devastator TitanIssue2.jpg|left|200px|thumb|Yeah, I got two names - wanna make something of it?!]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strike&amp;gt;Brawl&amp;lt;/strike&amp;gt; Devastator was known as [[Megatron (Movie)|Megatron]]&#039;s &amp;quot;pet weapon of mass destruction&amp;quot;. Nonchalant and cavalier (he even has bandoliers of bullets!), he follows a single guiding principle—&amp;quot;keep it &#039;&#039;stupid&#039;&#039;... simple!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
He also looks physically similar to Brawl, who&#039;s some other guy. {{storylink|Transformers Comic issue 3|#3&#039;s Mech Mail}}&lt;br /&gt;
&lt;br /&gt;
Megatron threw him at the Autobots so he could reach the [[AllSpark]], and had armed him with a [[foldspace warhead]]. When the Autobots pointed out that at this range, the warhead would take him out as well, he replied &amp;quot;Eh. So?&amp;quot; and fired anyway. He loves a good explosion &#039;&#039;that much&#039;&#039;. {{storylink|Transformers Comic issue 2|Prelude: Megatron}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Devastator TitanIssue4.jpg|right|200px|thumb|Your gas comes out of &amp;lt;i&amp;gt;where??&amp;lt;/i&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
Devastator ended up warped to an uninhabited world covered with cities, and out of sheer boredom went around smashing a lot of it before he realized he should try getting off the planet. Yet every time he attempted to focus long enough to find a way to do so, he would be mysteriously and suddenly filled with a violent rage that would make him smash and blow up more stuff. Eventually he was able to concentrate long enough to find and scan a vehicle mode as well as lock onto an energy source he can use to replenish his fuel reserves to leave the planet. &lt;br /&gt;
&lt;br /&gt;
The mysterious [[Flame (Movie)|Flame]], a power source that drove the planet&#039;s inhabitants to murder, tried to influence his mind towards rampaging until his fuel ran out; as he got nearer to it, it created apparitions of the other Decepticons that taunted him for his stupidity and attacked him. This failed to influence him as it would require Devastator to have introspection, or care about being stupid—instead, he simply carried on to the Flame, absorbed some of it, and left the planet. {{storylink|Transformers Comic issue 4|Lost In Space 2: Devastator}}&lt;br /&gt;
&lt;br /&gt;
A mere half-hour after Megatron&#039;s death and before his body was dumped in the sea, Devastator was resurrected by [[Starscream (Movie)|Starscream]] as a mindless zombie, a soulless monster that would only destroy. It&#039;s what he would&#039;ve wanted. {{storylink|Transformers Comic issue 7|Starscream&#039;s Militia}}&lt;br /&gt;
&lt;br /&gt;
{{notetitantlg}}&lt;br /&gt;
That other guy Brawl, who was much more wordier when he talked, tore up part of [[Baltimore]] as part of a Decepticon campaign to force America into getting rid of the Autobots. {{storylink|Transformers Comic issue 23|Revolution Part 1}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Ghosts of Yesterday&#039;&#039; prequel novel===&lt;br /&gt;
Brawl was oddly absent from events surrounding the &#039;&#039;[[Ghost 1]]&#039;&#039; discovery. Whether he was aboard the &#039;&#039;[[Nemesis (Movie)|Nemesis]]&#039;&#039; and otherwise indisposed or joined up with [[Starscream (Movie)|Starscream]] at a later date is unknown.  {{storylink|Transformers: Ghosts of Yesterday|Ghosts of Yesterday}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; film===&lt;br /&gt;
[[Image:Decepticons highway.JPG|left|250px|thumb|Bra—um, I mean, Devastator does not care if this is suspicious. He will shoot anyone who objects.]]&lt;br /&gt;
Devastator was lying in wait at a military depot when Starscream contacted the Decepticon infiltration team, informing them that the All Spark had been found and they were to move out. Devastator acknowledged that he was in transit and [[Roll out|rolled out]] of the depot. He met up with [[Barricade (Movie)|Barricade]] and [[Bonecrusher (Movie)|Bonecrusher]] and hit the highway, though Devastator separated from the group before Barricade and Bonecrusher got on the freeway and met up with Autobot/human convoy.&lt;br /&gt;
&lt;br /&gt;
Arriving at [[Mission City]] in the aftermath of Starscream&#039;s opening attack on the Autobots and their [[William Lennox|human]] [[Robert Epps|allies]], Devastator fired shells from his main gun, narrowly missing several targets before running over vehicles abandoned by human bystanders. As the American soldiers fanned out in search of cover, the Autobots charged Devastator. He focused his attacks on [[Ironhide (Movie)|Ironhide]], who was forced to somersault over his shells. This distraction allowed the Autobot [[Jazz (Movie)|Jazz]] to jump on top of Devastator and point his cannon away from the humans. Devastator managed to transform and throw the smaller Autobot off him, but not before Jazz destroyed his left side rocket launcher pod. &lt;br /&gt;
&lt;br /&gt;
[[Image:Brawl Mission City.JPG|right|250px|thumb|Devast—um, I mean, Brawl says, &amp;quot;Surrender or perish!&amp;quot;]]&lt;br /&gt;
Damaged, but not down, Devastator fired two rockets from his remaining launcher at Ironhide, missing the heavily armed Autobot as he somersaulted over the missiles. Ironhide and Jazz managed to fire several shots at Devastator, disorienting him. [[Ratchet (Movie)|Ratchet]] followed up by using his buzzsaw to slice off Devastator&#039;s left arm. The humans then fired a volley of sabot rounds while Ratchet supported with suppressive fire, knocking Devastator to the ground. The only thing that saved him was the Autobots and humans&#039; retreat at the arrival of [[Megatron (Movie)|Megatron]]. Eventually, Ironhide and Ratchet disengaged from the battle as they left to protect [[Sam Witwicky|ladiesman217]], who was escaping with the All Spark, while Jazz took on Megatron. Now with fewer targets to deal with, Devastator sprayed heavy [[machine gun]] fire at the remaining humans, whose leader remarked that the battle was not going well.&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Brawl dies.jpg|left|250px|thumb|Ah, I&#039;ll just read the bullet with my name on it. THAT should settle the argument!]]&lt;br /&gt;
Devastator continued to pin down the soldiers until the damaged Autobot [[Bumblebee (Movie)|Bumblebee]] suddenly attacked while on the back of a tow truck driven by Ladiesman217&#039;s [[Mikaela Banes|female companion]]. Devastator tried to return fire, only for his machine gun, his last ranged weapon, to be destroyed by Bumblebee&#039;s [[plasma cannon]]. With the Autobot&#039;s return to battle being the deciding factor, the human soldiers rallied and fired more sabots, piercing Devastator&#039;s armor until a final shot from Bumblebee struck Devastator&#039;s spark and killed him. Devastator died as he lived: destroying things, for his chassis crashed into the building the human soldiers had taken refuge in.&lt;br /&gt;
&lt;br /&gt;
Devastator&#039;s body was dumped into the deepest part of the [[Laurentian Abyss]] along with his fellow Decepticons, in the hopes the intense pressure and cold will destroy whatever remained. {{storylink|Transformers (film)}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Dark of the Moon&#039;&#039; film===&lt;br /&gt;
:&#039;&#039;See [[M1 Abrams Decepticon]]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Transformers (2007) toy bios===&lt;br /&gt;
{{notemoviebio}}&lt;br /&gt;
&lt;br /&gt;
Before arriving on Earth, Brawl seriously injured Jazz in a battle on a barren world in deep space. {{storylink|Jazz (Movie)#Premium|Premium Jazz bio}}&lt;br /&gt;
&lt;br /&gt;
Not many can make Brawl laugh, but one person who can is Ratchet. Watching him run around a battlefield after Brawl has sent a crowd of foes flying, trying to save as many lives as possible—that cracks Brawl right up! {{storylink|#Legends Class toys|Rescue Ratchet Vs Decepticon Brawl}} Following an infusion of AllSpark energy, Brawl found his cannons more powerful than ever. {{storylink|#AllSparkBrawl|AllSpark-enhanced Brawl}}&lt;br /&gt;
&lt;br /&gt;
In the final battle, Brawl was &#039;&#039;not&#039;&#039; killed, but saturated with power from the AllSpark and freed from the influence of Megatron. He disappeared into the rugged land around the Hoover Dam. Making his way over the course of months to the most dangerous place on Earth (presumably the [[Middle East]]), he adapted his vehicle mode to the new environment, went to ground and hid from the Autobot patrols. Brawl now gains up energy from the blazing sun, and emerges only to satisfy his hunger for destruction by attacking and annihilating anything that comes across him. {{storylink|#Fast Action Battlers|Desert Blast Brawl}} {{storylink|#Leader Class toys|Deep Desert Brawl (2007)}}&lt;br /&gt;
&lt;br /&gt;
===Beast Wars Diorama Story===&lt;br /&gt;
&lt;br /&gt;
At some point, Brawl and multiple Autobots and Decepticons traversed dimensions and found themselves on a different [[Earth]], in the distant past.  They crossed paths with new Transformer factions, the [[Maximal]]s and the [[Predacon (BW)|Predacon]]s, who were engaged in a conflict called the [[Beast Wars: Transformers (franchise)|Beast Wars]].  A battle broke out between the four factions.  The Autobots and the Decepticons eventually returned to their home dimension, leaving the Maximals and Predacons behind to settle the Beast Wars. {{storylink|Transformers: Beast Wars Diorama Story|Beast Wars Diorama Story}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Revenge of the Fallen&#039;&#039; toy bios===&lt;br /&gt;
The Autobots never found him, but he seethed with rage at hiding in defeat and having to wait for a new leader to emerge. Now Megatron is back from the dead, Brawl is ready to tear into the Autobots again! {{storylink|#Deluxe Class toys 2|Deep Desert Brawl (2009)}}&lt;br /&gt;
&lt;br /&gt;
Brawl is one of the most experienced and cunning warriors to ever emerge from Cybertron&#039;s great war: a vicious, instinctive fighter, bred for victory. This stands in stark contrast to the tactical mind of Ironhide, the Autobot weapons-master. As they hunt each other through a desolate desert, they both know that only one of them will walk away from their inevitable battle. {{storylink|#Titanium Series 2|Deep Desert Brawl (Titanium)}}&lt;br /&gt;
&lt;br /&gt;
===IDW &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
In the aftermath of the battle in Mission City, [[Sector Seven]] hauled away Brawl&#039;s corpse along with the other Decepticon bodies. The clandestine human organisation brought the bodies to a secret facility in the Nevada desert, with the intention of getting every bit of information they can out of the dead Decepticons before they were forced to dump them into the sea. {{storylink|Alliance issue 1}} One month after the battle of Mission City, the Autobots helped Sector Seven escort Megatron, Brawl, and Blackout&#039;s bodies to [[San Diego]], where the [[United States Navy]] would transport them to the drop site at the [[Laurentian Abyss]]. {{storylink|Alliance issue 2}}&lt;br /&gt;
&lt;br /&gt;
===Transformers (2010) toy bios===&lt;br /&gt;
As Brawl advanced with a horde of his fellow Decepticon warriors towards an Autobot force entrenched among ancient ruins in a desert, he presumably had no idea that [[Jolt (ROTF)|Jolt]] was eyeballing him for a take-down. {{storylink|#Deluxe Class toys 3|Desert Ruins Brawl}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
&lt;br /&gt;
===Flight of the Bumblebee===&lt;br /&gt;
&lt;br /&gt;
Brawl joined [[Wreckage (Movie)|Wreckage]], [[Scorponok (Movie)|Scorponok]] and [[Barricade (Movie)|Barricade]] in trying to destroy [[Bumblebee (Movie)|Bumblebee]] in a canyon. {{storylink|Flight of the Bumblebee}}&lt;br /&gt;
&lt;br /&gt;
===Transformers The Game (console)===&lt;br /&gt;
:&#039;&#039;Voice actor&#039;&#039;: [[David Sobolov]]&lt;br /&gt;
&lt;br /&gt;
====Autobot campaign====&lt;br /&gt;
[[Image:Brawl 2007game wolverine.jpg|thumb|left|200px|&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|&#039;&#039;*[[Wolverine (superhero)|snikt]]*&lt;br /&gt;
| style=&amp;quot;text-align:right;padding-right:2em;&amp;quot;|&#039;&#039;*[[Wolverine (superhero)|snikt]]*&lt;br /&gt;
|}]]&lt;br /&gt;
&lt;br /&gt;
Brawl arrived in [[Mission City]] shortly after [[Jazz (Movie)|Jazz]] took down [[Starscream (Movie)|Starscream]], [[Blackout (Movie)|Blackout]] and a pair of [[Dreadwing (Movie)|Dreadwings]] single-handedly.  The Autobot&#039;s victory was short-lived... and so was the Autobot, as Brawl punctured Jazz&#039;s chest with his claw, extinguishing his [[spark]] whilst commenting on how he loved the way that Autobots died.  [[Ironhide (Movie)|Ironhide]] arrived just in time to witness the killing, and fought through a horde of Decepticon units to destroy Brawl. Man Ironhide is obsessed. {{storylink|Transformers The Game (console)}}&lt;br /&gt;
&lt;br /&gt;
====Decepticon campaign====&lt;br /&gt;
&amp;lt;!--DO NOT CHANGE THE NAME IN THIS CAPTION.  IT IS A SPECIFIC IN-JOKE.--&amp;gt;&lt;br /&gt;
&amp;lt;!--DO NOT CHANGE THE NAME IN THIS CAPTION.  IT IS A SPECIFIC IN-JOKE.--&amp;gt;&lt;br /&gt;
[[Image:Brawlmovie tank activision.jpg|right|180px|thumb|I have many, many guns; I can call myself whatever I want! From now on, you will all refer to me by the name...Betty.]]&lt;br /&gt;
Brawl, [[Bonecrusher (Movie)|Bonecrusher]] and Starscream were hiding out in a human military installation in the desert when they received word that [[Frenzy (Movie)|Frenzy]] and [[Barricade (Movie)|Barricade]] had discovered the location of the AllSpark.  When the three Decepticons mobilized, the two ground-based machines were assaulted by tanks designed to fire holding beams of electrical energy, forcing Starscream to back-and-forth babysit the two Decepticons as they tried to escape.&lt;br /&gt;
&lt;br /&gt;
Brawl later stood by [[Megatron (Movie)|Megatron&#039;s]] side in Washington D.C. after they had retrieved the All Spark from the destroyed Autobots and had decimated pretty much everything in their path. {{storylink|Transformers The Game (console)}}&lt;br /&gt;
&lt;br /&gt;
{{note|Brawl was not a playable character in the console versions of the game.}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Autobots&#039;&#039;===&lt;br /&gt;
As Optimus Prime attempted to rendez-vous with the other Autobots near Hoover Dam, Brawl blocked his only path &amp;amp;mdash; a hidden Air Force hangar tunneled into the canyon. He fought Prime with all his might, but the Autobot leader was too much for him. As Sector 7 tanks arrived, he converted to his vehicle mode, managing to con the tanks into his own reinforcements. In his tank mode, Prime could no longer damage him as much and had to resort to smashing the tanks into Brawl to damage him. In the end, Prime put him out of commission. {{storylink|Transformers Autobots/Decepticons|Transformers: Autobots}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Decepticons&#039;&#039;===&lt;br /&gt;
Brawl first appears in Qatar, where, under the command of [[Create-A-Bot (Decepticon)|a Create-A-Bot]], he is commanded to prevent a convoy from entering a nearby village (recognizable by moviegoers as the town where Lennox fought [[Scorponok (Movie)|Scorponok]]) to prevent the humans from getting an upper hand over the [[N.B.E.|N.B.E.s]].  At the Hoover Dam, he is sent to capture a human tank, which he retrieves intact so as to interrogate the occupant human. Once the interrogation is done, the tank doesn&#039;t stay intact long, as he can be seen merrily destroying it while Create-A-Bot converses with [[Barricade (Movie)|Barricade]]. Later, he faces off against [[Ironhide (Movie)|Ironhide]] in a 1-on-1 street brawl involving an apparent grudge over a past encounter.  {{storylink|Transformers Autobots/Decepticons|Transformers: Decepticons}}&lt;br /&gt;
&lt;br /&gt;
{{note|Brawl and Megatron are the only Decepticons to survive this game.}}&lt;br /&gt;
&lt;br /&gt;
===Allspark Highway===&lt;br /&gt;
&lt;br /&gt;
Brawl and the Decepticons fought hard to keep the Allspark from reaching [[Optimus Prime (Movie)|Optimus Prime]]. {{storylink|Allspark Highway}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:Movie2007 LegendsRatchet VS Brawl.jpg|right|300px|thumb|You can take my articulation, but not my desire to kill!]]&lt;br /&gt;
*&#039;&#039;&#039;Rescue Ratchet vs. Decepticon Brawl&#039;&#039;&#039; (Legends Allspark Battles two-pack, 2008)&lt;br /&gt;
&lt;br /&gt;
: &amp;quot;Decepticon Brawl&amp;quot; was part of the first wave of &amp;quot;AllSpark Battles&amp;quot; [[Legends Class]] two-packs, which was part of the &amp;quot;[[AllSpark Power]]&amp;quot; [[subline imprint]] of the &#039;&#039;[[Movie (toyline)|Movie]]&#039;&#039; toyline. He transforms into a tiny tank, features limited [[articulation]], and came with [[Ratchet (Movie)/toys#Allspark2pack|Rescue Ratchet]].&lt;br /&gt;
&lt;br /&gt;
:This mold was [[redeco]]ed to make &#039;&#039;[[Transformers: Revenge of the Fallen (toyline)|Revenge of the Fallen]]&#039;&#039; [[Tankor (ROTF)|Tankor]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Decepticon/LoCBrawl/brawl.htm More information on Legends Brawl at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Deluxe Class toys====&lt;br /&gt;
[[Image:Movie Deluxe Brawl toy.jpg|right|300px|thumb|Don&#039;t let them know about my arm problem, or they won&#039;t buy me.]]&lt;br /&gt;
*&#039;&#039;&#039;Decepticon Brawl&#039;&#039;&#039; (Deluxe Class, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;MD-03&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Missile&lt;br /&gt;
&lt;br /&gt;
: Part of the second wave of &#039;&#039;Movie&#039;&#039; Deluxe Class toys, &amp;quot;Decepticon Brawl&amp;quot; transforms into a heavily modified fictional tank based upon an [[Popular Earth vehicle alternate modes#M1 Abrams|M1A1 Abrams]], fitted with angular reflective armor, a mine plow, and external spare fuel canisters. Mounted upon the turret is a smaller sub-turret housing two anti-aircraft cannons and rocket launchers. The spring-loaded main cannon fires a translucent red projectile. &lt;br /&gt;
&lt;br /&gt;
: During transformation to robot mode, [[Automorph Technology|automorphing]] pushes down on the front of his tank during transformation raises the front of the treads and his head up into position for his robot mode, and vice versa for the tank mode. He is armed with his spring-loaded main gun on his right arm and a flip-out blade on his left.&lt;br /&gt;
&lt;br /&gt;
: There is a [[design flaw]] in the way Brawl&#039;s arms attach to his torso: The rhombic peg and socket system used does not provide a tight enough fit, and thus the arms have a tendency to detach at the shoulder when moved. There have also been quite a few reports of the teeny-tiny automorph gears—molded out of fragile, translucent plastic—cracking and breaking into pieces, leaving the automorph non-functional. A [[variant]] of him fixes the problem by replacing the red transparent plastic gears with solid red plastic gears.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|JazzBonecrusherBrawl3pack}}&lt;br /&gt;
*&#039;&#039;&#039;Deluxe three-pack&#039;&#039;&#039; (Multi-pack, 2007)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Missile&lt;br /&gt;
&lt;br /&gt;
: This [[Sam&#039;s Club]] [[exclusive]] three-pack contains an unchanged Deluxe Class Decepticon Brawl together with equally unchanged Deluxe Class [[Bonecrusher (Movie)#JazzBonecrusherBrawl3pack|Bonecrusher]] and [[Jazz (Movie)#JazzBonecrusherBrawl3pack|Autobot Jazz]] toys. It also comes with a nifty poster depicting all three toys in a standoff scene. Not so nifty is that the box accidentally places Brawl and Bonecrusher&#039;s bios underneath each other. &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|JazzPrimeBrawl3pack}}&lt;br /&gt;
*&#039;&#039;&#039;Deluxe three-pack&#039;&#039;&#039; (Multi-pack, UK 2007)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Missile&lt;br /&gt;
&lt;br /&gt;
: This three-pack, which was available at general retail in the United Kingdom, contains an unchanged Deluxe Class Decepticon Brawl together with equally unchanged Deluxe Class [[Optimus Prime (Movie)/toys#JazzPrimeBrawl3pack|Protoform Optimus Prime]] and [[Jazz (Movie)#JazzPrimeBrawl3pack|Autobot Jazz]] toys.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|BeeValuePack}}&lt;br /&gt;
*&#039;&#039;&#039;Ultimate Bumblebee Bonus Value pack&#039;&#039;&#039; (Multi-pack, 2007)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Missile&lt;br /&gt;
&lt;br /&gt;
: A [[Walmart]] exclusive special pack of [[Bumblebee (Movie)/toys#BeeValuePack|Ultimate Bumblebee]] with Deluxe Class Decepticon Brawl and [[Scorponok (Movie)#BeeValuePack|Scorponok]] as bonus figures. None of the three toys are changed from their respective original releases.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|AllSparkBrawl}}&lt;br /&gt;
[[Image:Movie2007 AllsparkBrawl.jpg|right|300px|thumb|[[Personality component]] not included.]]&lt;br /&gt;
*&#039;&#039;&#039;All Spark-Enhanced Decepticon Brawl&#039;&#039;&#039; (Target Exclusive Deluxe, 2007)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Missile &lt;br /&gt;
&lt;br /&gt;
: A [[Target]] exclusive in the &amp;quot;AllSpark Power&amp;quot; subline, &amp;quot;All Spark-Enhanced Decepticon Brawl&amp;quot; (Phew!) is a [[repaint]] of his Deluxe Class toy, with the only difference from his standard release being that key robot mode parts are highlighted in &amp;quot;Allspark Blue&amp;quot; for no other reason than [[to sell toys]]. He is packaged in robot mode in a unique, clear-plastic cylindrical container, most likely to show off his new paint job.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Leader Class toys====&lt;br /&gt;
[[Image:MovieLeaderDecepticonBrawl.jpg|thumb|right|400px|&#039;&#039;Ops, my head!&#039;&#039;]]&lt;br /&gt;
*&#039;&#039;&#039;Decepticon Brawl&#039;&#039;&#039; (Leader Class, 2007)&lt;br /&gt;
&lt;br /&gt;
: Part of the third wave of &#039;&#039;Movie&#039;&#039; Leader Class toys, A larger, more heavily armed version of Brawl, this figure is more accurate to the character&#039;s CGI model, and has more articulation and weapons than the Deluxe-class figure.&lt;br /&gt;
&lt;br /&gt;
:While having no firing missiles, it does feature a number of [[Automorph Technology|Automorph]] gimmicks. First, pressing the button on the front of the tank causes his head and chest pieces to move into position. A scoop/claw has been added to the front of the tank, probably to make the lever to push his head back down stand out less. Second, pressing the headlights on either side of the front end causes the paneling to swing back into place. Finally, Brawl has automorph weapons on each of his forearms - his right arm has a quadruple-barreled cannon that extends as you slide a switch forward, while his left features a swing-out claw, deployed by pulling back the arm&#039;s cannon.&lt;br /&gt;
&lt;br /&gt;
:Other features include lights and sounds, activated by pushing back on the main cannon or turning the upper turret. The turret sounds can also be activated by pressing the two small buttons on the top of the turret, on either side of the machine gun. A pair of blades can also swing down from the legs.  &lt;br /&gt;
&lt;br /&gt;
:Possibly due to [[For safety reasons|safety reasons]], or just the desire on the part of the designers to not see fragile parts break, the main cannon and anti-aircraft guns on Brawl&#039;s turrets detach from their mounting points rather easily.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|LeaderDeepDesert}}&lt;br /&gt;
[[Image:Movie Leader DeepDesert Brawl toy.jpg|right|400px|thumb|... [[Sandstorm (OC)|Sandstorm]]? Is that you?]]&lt;br /&gt;
*&#039;&#039;&#039;Deep Desert Brawl&#039;&#039;&#039; (Leader Class, 2008)&lt;br /&gt;
&lt;br /&gt;
: An extensive [[redeco]] of Leader Class Brawl in desert colors, as part of the &amp;quot;AllSpark Power&amp;quot; refresh of the movie toyline. His vehicle mode comes with battle damage carbon scoring as well as Autobot &amp;quot;kill&amp;quot; markings. His clear plastic parts are cast in bright translucent blue, along with the bright blue paint seen on his robot mode, a color accent he has in common with the rest of the &#039;&#039;AllSpark Power&#039;&#039; toys. &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Fast Action Battlers====&lt;br /&gt;
[[Image:Movie FAB Brawl.jpg|right|300px|thumb|Do not taunt Happy Fun Brawl.]]&lt;br /&gt;
*&#039;&#039;&#039;Double Missile Decepticon Brawl&#039;&#039;&#039; (Fast Action Battler, 2007)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: 2 missiles&lt;br /&gt;
&lt;br /&gt;
: Part of the second wave of &#039;&#039;Movie&#039;&#039; [[Fast Action Battlers]] toys, &amp;quot;Double Missile Brawl&amp;quot; is a simplified version of Brawl. Designed for younger children, his transformation is designed with speedy conversion in mind, with relatively few steps compared to the Deluxe class Brawl. Additionally, in an effort to keep the design sturdy for play and safety, he has relatively low articulation for a figure of his size, while the design style of the figure is more rounded and &#039;friendly&#039;. Two pressure-launched missiles are fired from his two missile pods.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/FABBrawl/brawl.htm More information on Double Missile Brawl at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie2007 DesertBlastBrawl.jpg|right|300px|thumb|Olé!]]&lt;br /&gt;
*&#039;&#039;&#039;Desert Blast Brawl&#039;&#039;&#039; (Fast Action Battler, 2008)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: 2 missiles&lt;br /&gt;
&lt;br /&gt;
: Part of the sixth wave of &#039;&#039;Movie&#039;&#039; [[Fast Action Battlers]] toys, &amp;quot;Desert Blast Brawl&amp;quot; is a redeco of Fast Action Battlers Brawl in desert colors.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Decepticon/FABBrawl/brawl.htm More information on Desert Blast Brawl at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Cyber Slammers====&lt;br /&gt;
[[Image:Movie CyberSlammers Brawl.jpg|right|300px|thumb|&amp;quot;Daddy, what&#039;s my name?&amp;quot;&amp;lt;br/&amp;gt; &amp;quot;Well, son, your mom and I never decided between Brawl, Devastator, Demolishor...&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Decepticon Brawl&#039;&#039;&#039; (Cyber Slammer, 2007)&lt;br /&gt;
&lt;br /&gt;
: Part of the second wave of [[Cyber Slammers]] toys, Brawl is an amazingly cute tank that transforms into an amazingly cute sentient machine of mass destruction. &amp;quot;Slam&amp;quot; his robot mode down into tank mode and he rolls along, slowly transforming back up into robot mode. Like most Cyber Slammers, Brawl manages to cram most of his vehicle mode&#039;s major details into a compact, super-deformed version of that mode.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/CySlamBrawl/brawl.htm More information on Cyber Slammers Brawl at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Titanium Series===&lt;br /&gt;
[[Image:Movie TitaniumRM Brawl.jpg|right|150px|thumb|Why do I not look this cool?!!]]&lt;br /&gt;
*&#039;&#039;&#039;Decepticon Brawl&#039;&#039;&#039; (3-inch Robot Masters, 2007)&lt;br /&gt;
&lt;br /&gt;
: Part of the third wave of &#039;&#039;Movie [[Titanium Series]]&#039;&#039; 3-inch Robot Masters figurines, Brawl is a die-cast metal and plastic figurine, with an accurate sculpt based on the CG model (or the concept designs) owing to the fact he doesn&#039;t need to transform. Being a figurine, he only has articulation in his shoulders and waist. Brawl comes with a Movie-style Decepticon symbol display stand.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
====Deluxe Class toys====&lt;br /&gt;
{{anchor|deepdesert}}[[Image:ROTF_Deluxe_DeepDesertBrawl_toy.jpg|thumb|300px|My shoulder&#039;s fixed. Now buy me.]]&lt;br /&gt;
*&#039;&#039;&#039;Deep Desert Brawl&#039;&#039;&#039; (Deluxe Class, 2009)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Missile&lt;br /&gt;
&lt;br /&gt;
: Part of the second wave of &#039;&#039;Revenge of the Fallen&#039;&#039; Deluxe Class toys, Deep Desert Brawl is a [[retool]] and redeco of 2007&#039;s Deluxe class Brawl in a desert camouflage colour scheme similar to the 2008 [[Fast Action Battlers]] Desert Blast Brawl. The arm issue from the previous release has been corrected, and the transparent plastic gears of the initial release have been replaced with less fragile opaque plastic.&lt;br /&gt;
&lt;br /&gt;
:The [[stock photography|stock photo]] pictured on the back of his package is clearly a hand-painted toy with a &#039;&#039;lot&#039;&#039; of differences from the final product. The chocolate-brown plastic is nowhere to be seen, and the entire toy is done up in a much more subtle, natural blend of tans and browns.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Brawl was one of the eight toys sent out as part of Hasbro&#039;s &amp;quot;[[Double Your Action Giveaway]]&#039; promotion in 2010.--&amp;gt;&lt;br /&gt;
:During part of 2010, [http://www.hasbro.com/transformers/en_US/discover/transformers-toy-giveaway.cfm Hasbro did a promotion] wherein US fans could receive three free Deluxes in exchange for receipts showing the purchase of $25 or more of select &#039;&#039;Transformers&#039;&#039; product. As noted in [http://www.allspark.com/forums/index.php?showtopic=69645&amp;amp;st=0 this thread over at Allspark.com], and later confirmed by [http://web.archive.org/web/20110221171904/http://www.entertainmentearth.com/prodinfo.asp?number=HT83971G3 this listing here], this version of Brawl was one of a pool of eight figures (all from the same wave) from which the free Deluxes were drawn. &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Titanium Series====&lt;br /&gt;
{{anchor|ROTFTitanium}}&lt;br /&gt;
[[Image:TSDeepDesertBrawl.jpg|thumb|150px|&amp;quot;Keep it stiff, simple!&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Offroad Ironhide &amp;amp; Deep Desert Brawl&#039;&#039;&#039; (Titaniums 2-pack, 2009)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Decepticon logo base&lt;br /&gt;
&lt;br /&gt;
: A [[Toys&amp;quot;R&amp;quot;Us]]-exclusive redeco of the original &#039;&#039;Titanium Series&#039;&#039; Brawl figure in tan. Like the original, it comes with a Movie-style Decepticon logo base to stand on.&lt;br /&gt;
&lt;br /&gt;
:It was only available in a two-pack with an unchanged version of &#039;&#039;Titanium Series&#039;&#039; [[Ironhide (Movie)/toys#Titanium Series 2|Ironhide]], despite the package suggesting that Ironhide would also be redecoed.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Decepticon/TitBrawl/brawl.htm More information on &#039;&#039;Titanium&#039;&#039; Deep Desert Brawl at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Transformers (2010)===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:TF2010-toy_LegendsDesertBrawl.jpg|thumb|right|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Brawl Desert Mode&#039;&#039;&#039; (EZ Collection, 2010)&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;[[Transformers (2010 toyline)|Transformers]]&#039;&#039; &amp;quot;Brawl Desert Mode&amp;quot; is a redeco of Legends Class Brawl in desert camouflage, with some light blue details based on the Leader Class Deep Desert Brawl toy. Brawl Desert Mode was only available in Japan.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|DesertDecimation}}&lt;br /&gt;
[[Image:DesertDecimationBrawl.jpg|thumb|300px|I&#039;m newly painted! Entirely newly painted!]]&lt;br /&gt;
*&#039;&#039;&#039;Desert Decimation&#039;&#039;&#039; (Legends multi-pack, 2010)&lt;br /&gt;
&lt;br /&gt;
: A redeco of Legends Class Brawl which is... entirely different! Sandy tan and greyish brown replace the solid green plastic of the original release. Brown desert camo is painted along the sides of the vehicle mode.&lt;br /&gt;
&lt;br /&gt;
:This version of Brawl was only available in the [[market six]]-[[exclusive]] &#039;&#039;Transformers: [[Hunt for the Decepticons]]&#039;&#039; &amp;quot;[[Desert Decimation]]&amp;quot; 4-pack together with [[Ironhide (Movie)/toys#Legends Class toys 3|Ironhide]], [[Ratchet (Movie)/toys#Legends Class toys 3|Ratchet]], and [[Bonecrusher (Movie)#Legends Class toys 2|Bonecrusher]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Deluxe Class toys====&lt;br /&gt;
[[Image:WMDesertRuinsBrawlAndJolt.jpg|thumb|300px|Fiesta Brawl.]]&lt;br /&gt;
*&#039;&#039;&#039;Desert Ruins Brawl&#039;&#039;&#039; (Walmart exclusive multi-pack, 2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Missile&lt;br /&gt;
&lt;br /&gt;
: This Walmart exclusive &amp;quot;Hunt for the Decepticons&amp;quot; multi-pack includes a redeco of Deluxe Class Deep Desert Brawl (with the retooled parts) in slightly greenish yellow, brown, green, and gray. He also has some scorch mark details on the tip of his cannon. He comes with a redeco of Legends Class [[Jolt (ROTF)#Legends Class toys 2|Jolt]] in gray and blue with bright green detailing. Taken together, they may be the least appealingly-colored set of toys in years. This set was later sold in the Family Dollar store chain, and spotted at Rossy stores in eastern [[Canada]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Asia Premium Series===&lt;br /&gt;
*&#039;&#039;&#039;Decepticon Brawl&#039;&#039;&#039; (Leader Class, [[May 31|5-31]]-13)&lt;br /&gt;
**&#039;&#039;Asia ID number:&#039;&#039; &#039;&#039;&#039;APS02&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Platinum_Series_Brawl.jpeg]]&lt;br /&gt;
: &#039;&#039;[[Asia Premium Series]]&#039;&#039; &amp;quot;Decepticon Brawl&amp;quot; is an extensive, [[Show-accuracy|show-accurate]] redeco of &#039;&#039;Movie&#039;&#039; Leader Class Brawl. He was available exclusively in non-Japanese Asian markets.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; 3D Battle-Card Game===&lt;br /&gt;
[[Image:3DBattleCard_Brawl.jpg|thumb|right|300px|Super Smash Brothers Devastator]]&lt;br /&gt;
*&#039;&#039;&#039;Brawl&#039;&#039;&#039; (3D Battle-Card, 2007)&lt;br /&gt;
**&#039;&#039;Card number&#039;&#039;: &#039;&#039;&#039;17&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Brawl is a 41-point &amp;quot;Rare&amp;quot; piece in the [[3D Battle-Card Game]].  Constructed of punch-out pieces from plastic cards, he can be assembled into his tank mode, or a sort of representation of his robot mode.  Oddly enough, he does not actually have his movie-model head; rather, he uses a recolored version of [[Barricade (Movie)|Barricade]]&#039;s noggin slapped on the Brawl body. &lt;br /&gt;
&lt;br /&gt;
: He uses the same construction as the [[Wreckage (Movie)|Wreckage]], [[Blitzwing (Energon Wars)|Blitzwing]] and [[Warpath (G1)|Warpath]] cards.&lt;br /&gt;
&lt;br /&gt;
: His card art was done by [[Lucio Parrillo]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
====Transformers Movie Danglers====&lt;br /&gt;
[[Image:Movie Brawl dangler.jpg|right|200px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Decepticon Devastator&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:Released by [[Gacha International|Tomy Yujin]] in November 2007&amp;lt;ref&amp;gt;[http://www.gachausa.com/transformersdanglers.html Tomy Yujin &#039;&#039;Transformers&#039;&#039; page.]&amp;lt;/ref&amp;gt; as part of the [[Danglers Collection]], this toy is a weird plastic [[super deformed|super-deformed]] version of Brawl/Devastator that pops out his vehicle mode when you squeeze him. This little figurine has a little strap on it so that it can be put on cell phones or portable gaming devices.&lt;br /&gt;
&lt;br /&gt;
:This product is one of the few that uses Brawl&#039;s on-screen name &amp;quot;Devastator&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
====RPMs - Robot Powered Machines====&lt;br /&gt;
[[Image:ROTF-toy_RPM_Jazz_vs_Brawl.jpg|thumb|right|300px|I see dead characters. Getting toys like regular characters. &#039;&#039;They don&#039;t know they&#039;re dead!&#039;&#039;]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Jazz Vs. Decepticon Brawl&#039;&#039;&#039; (2-pack, 2009)&lt;br /&gt;
**&#039;&#039;Series&#039;&#039;: &#039;&#039;&#039;Battle Series&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number&#039;&#039;: &#039;&#039;&#039;02 of 08&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:[[Robot Powered Machines]] Brawl is a small, heavily modified M1A1 Abrams tank. Both turrets can be rotated, making him one of the few RPMs with any kind of articulation. He does not transform, but has his robot mode sculpted on the underside of the tank alongside four wheels (as treads wouldn&#039;t be very fun to race around on). These wheels use through-axle construction to let his zip along smooth surfaces with very un-tank-like speed. He was only available in a two-pack with [[Jazz (Movie)#RPMs - Robot Powered Machines|Jazz]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Decepticon/RPMBrawl/brawl.htm More information on RPMs Brawl at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Figure Collection====&lt;br /&gt;
[[Image:ROTF-Merchandise Figure Collection Brawl.jpg|thumb|right|150px|Shhhh, I&#039;m pretending to be E.T.]]&lt;br /&gt;
*&#039;&#039;&#039;Brawl&#039;&#039;&#039; (2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Stand&lt;br /&gt;
&lt;br /&gt;
:The [[Figure Collection]] edition of Brawl a small plastic representation of Brawl, based on his [[#Fast_Action_Battlers|Fast Action Battlers toy]]. As with the other figures in this line, he was available from [[Gacha International]]&#039;s dispensers in 2010, and again in 2011.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Robot Heroes===&lt;br /&gt;
[[Image:Rhjazzbrawl.jpg|right|300px|thumb|Who touched Sasha!?! WHO TOUCHED MY GUN?!!? ]]&lt;br /&gt;
*&#039;&#039;&#039;Protoform Jazz vs. Decepticon Brawl&#039;&#039;&#039; (Robot Heroes 2-pack, 2007)&lt;br /&gt;
&lt;br /&gt;
: Part of the second wave of Movie-assortment &#039;&#039;[[Robot Heroes (toyline)|Robot Heroes]]&#039;&#039;, this adorable, [[super deformed|super-deformed]] soft-plastic PVC of Brawl came in a two-pack with &amp;quot;[[Protoform]]&amp;quot; Jazz. He has swivel joints at the neck and shoulders.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:RobotHeroes_BattlefortheAllspark.jpg|300px|thumb|right|]]&lt;br /&gt;
*&#039;&#039;&#039;Battle for the Allspark&#039;&#039;&#039; (2009) &lt;br /&gt;
&lt;br /&gt;
:Brawl is part of a set depicting the battle in Mission City with Megatron, plus new figures of Autobot Ratchet, Sam Witwicky, Optimus Prime in truck mode, Starscream in fighter mode and Bumblebee in vehicle mode.&lt;br /&gt;
&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
[[Image:Movie Brawl Devastatorsubtitle.jpg|right|300px|thumb|Maybe his combat subroutines are interfering with his memory.]]&lt;br /&gt;
* Working names for Brawl were &#039;&#039;&#039;Demolisher&#039;&#039;&#039;&amp;lt;ref&amp;gt;[http://www.hasbro.com/objects/content/wallpaper.cfm?img=wp_transformers651_1280.jpg&amp;amp;amp;brand_id=496&amp;amp;amp;lang_id=1 Wallpaper at Hasbro&#039;s website calling Brawl/Devastator &amp;quot;Demolisher&amp;quot;.]&amp;lt;/ref&amp;gt; and &#039;&#039;&#039;Devastator&#039;&#039;&#039;, the latter had also been a working name for [[Blackout (Movie)|Blackout]] at one point.&amp;lt;ref&amp;gt;[http://www.benprocter.com/storage/oldersites/sitev2/html/ZOOM_Trans/ZOOM_32.html Blackout-as-&amp;quot;Devastator&amp;quot; concept art at Ben Procter&#039;s online portfolio.]&amp;lt;/ref&amp;gt; Even though [[Michael Bay]] confirmed in May of 2006 that &amp;quot;Devastator&amp;quot; was &#039;&#039;not&#039;&#039; the final name,&amp;lt;ref&amp;gt;[http://michaelbay.com/2006/05/12/a-little-secret-from-michael-bay/ Michael Bay claiming that the Transformers&#039; names circulating were &amp;quot;aliases&amp;quot;.]&amp;lt;/ref&amp;gt; screenwriters [[Roberto Orci]] and [[Alex Kurtzman]] confirmed the final name to be &amp;quot;Brawl&amp;quot; in April 2006,&amp;lt;ref&amp;gt;[http://movies.yahoo.com/movie/1808716430/video/2701721/20070418/2048/2701721-300-wmv-s.35907855-,2701721-300-flash-s.35907881-,2701721-100-wmv-s.35907849-,2701721-100-flash-s.35907874-,2701721-1000-wmv-s.35907866-,2701721-1000-flash-s.35907894-,2701721-700-flash-s.35907887-,2701721-700-wmv-s.35907861- Yahoo webcast with Kurtzman and Orci, revealing the final names of the movie characters.]&amp;lt;/ref&amp;gt; and Hasbro used that name for all their toys based on the movie character, he identifies himself as &amp;quot;Devastator&amp;quot; in a subtitle in the [[Transformers (film)|movie]] itself. According to a fan who attended the Australian press conference, Bay had confirmed that he had decided to use the name &amp;quot;Devastator&amp;quot; because he had preferred it,&amp;lt;ref&amp;gt;[http://www.tfw2005.com/boards/showpost.php?p=1360922&amp;amp;amp;postcount=122 Australian fan griffin-of-oz reporting from the Australian press conference].&amp;lt;/ref&amp;gt; while Hasbro considered the name in the movie a &amp;quot;continuity error&amp;quot;,&amp;lt;ref&amp;gt;[http://www.tfw2005.com/boards/showthread.php?t=139268 Hasbro Transformers Future Product Unveiling panel at BotCon 2007.]&amp;lt;/ref&amp;gt; and Orci even claimed that he and Kurtzman had pointed out said &amp;quot;error&amp;quot; in the editing room twice.&amp;lt;ref&amp;gt;[http://boards.transformersmovie.com/showpost.php?p=368555&amp;amp;amp;postcount=4479 Orci confirming the name &amp;quot;Devastator&amp;quot; to be an &amp;quot;error&amp;quot;.]&amp;lt;/ref&amp;gt; But whoops, Titan Magazines had just done two strips with him called Devastator! The editor hurriedly stated in [[Transformers Comic issue 3|#3&#039;s letters page]] that Devastator was a different guy, honest, and a cover for a later issue made sure to identify Brawl as Brawl; so now there&#039;s &#039;&#039;two&#039;&#039; of them (and Brawl nicks Devastator&#039;s toys, the dastard)!  Finally, IDW&#039;s &#039;&#039;Reign of Starscream&#039;&#039; retconned in that he was called Brawl at Mission City all along.&lt;br /&gt;
* And then &#039;&#039;[[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen]]&#039;&#039; brought in two new guys called [[Devastator (ROTF)|Devastator]] and [[Brawl (ROTF)|Brawl]].&lt;br /&gt;
* Does your head hurt yet? This is normal.  &lt;br /&gt;
* Despite rumors to the contrary, he is &#039;&#039;not credited&#039;&#039; in the film under either name.&lt;br /&gt;
* The name &amp;quot;Brawl&amp;quot; was previously also a working name for the character ultimately called [[Barricade (Movie)|Barricade]].&amp;lt;ref&amp;gt;[http://www.tfw2005.com/transformers-images/events/Botcon-2007/Hasbro-Tour/PICT5108.JPG.html?g2_imageViewsIndex=1 Early design for Barricade with working name &amp;quot;Brawl&amp;quot; shown during the BotCon 2007 Hasbro Tour.]&amp;lt;/ref&amp;gt;&lt;br /&gt;
[[Image:XXxtank.jpg|right|200px|thumb|Protoform Brawl.]]&lt;br /&gt;
* According to Picture Vehicle Coordinator [[Steve Mann]], the filming prop of Brawl was a redress of a tank prop made for another movie.&amp;lt;ref&amp;gt;[http://enewsi.com/news.php?catid=190&amp;amp;amp;itemid=11213 Picture Vehicle Coordinator Steve Mann confirming Brawl/Devastator to be a redressed tank prop from another movie.]&amp;lt;/ref&amp;gt; Specifically, it was the &amp;quot;stealth tank&amp;quot; seen in the film &#039;&#039;[[Wikipedia:xXx: State of the Union|xXx: State of the Union]]&#039;&#039;. The tank prop from &#039;&#039;xXx&#039;&#039; was allegedly based on a used truck chassis that was shortened and equipped with a Freightliner diesel truck engine, &amp;quot;stealth&amp;quot; panels to give the tank its unique look, treads from another piece of heavy equipment and a double turret that could counter-rotate. Since this information comes from an IMDB trivia note, take it with a grain of salt.&amp;lt;ref name=&amp;quot;imdb&amp;quot;&amp;gt;[http://www.imdb.com/title/tt0329774/trivia?tr0775998 IMDB trivia note on the construction of the &amp;quot;stealth tank&amp;quot; from &#039;&#039;xXx: State of the Union&#039;&#039;.]&amp;lt;/ref&amp;gt; Notable changes for &#039;&#039;Transformers&#039;&#039; include the addition of missile launchers on the sides of the secondary turret and a mine plow on the front end of the tank.&lt;br /&gt;
* Jazz&#039;s move of racing-transforming-boarding Brawl is not completely unlike the scene in &#039;&#039;[[The Transformers: The Movie]]&#039;&#039; where [[Kup (G1)|Kup]] does the same thing with [[Blitzwing (G1)|Blitzwing]].  The DVD&#039;s special features confirm this was the inspiration.&lt;br /&gt;
* Brawl is the most heavily armed Transformer in the movie, followed by [[Blackout (Movie)|Blackout]]. Unfortunately for him, he has no chance to unleash his full armament, as many of his weapons are broken before he can use them. For example, Jazz kicks off the four-tube missile launcher on his left shoulder, and Ratchet slices off his left arm at the elbow, blades and all. Don&#039;t you just hate wasted potential?&lt;br /&gt;
&lt;br /&gt;
===Foreign names===&lt;br /&gt;
*&#039;&#039;Japanese:&#039;&#039; &#039;&#039;&#039;Brawl&#039;&#039;&#039; (ブロウル &#039;&#039;Burōru&#039;&#039;), &#039;&#039;&#039;Devastator&#039;&#039;&#039; (デバステーター &#039;&#039;Debasutētā&#039;&#039;)&lt;br /&gt;
*&#039;&#039;Hungarian:&#039;&#039; &#039;&#039;&#039;Huligán&#039;&#039;&#039;, &#039;&#039;&#039;Pusztító&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Mandarin:&#039;&#039; &#039;&#039;&#039;Hūng-tīen Léi&#039;&#039;&#039; (Taiwan Brawl, 轟天雷, &amp;quot;Rumbling Thunder&amp;quot;), &#039;&#039;&#039;Pō-hùai Chě&#039;&#039;&#039; (Taiwan Devastator, 破壞者, &amp;quot;Destroyer&amp;quot;), &#039;&#039;&#039;Chao Nao&#039;&#039;&#039; (China, 吵闹, &amp;quot;Brawl&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.tfu.info/2007/Decepticon/Brawl/brawl.htm Brawl at TFU.info]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:3D Battle-Cards]]&lt;br /&gt;
[[Category:Beast Wars Decepticons]]&lt;br /&gt;
[[Category:Movie Decepticons]]&lt;br /&gt;
[[Category:Revenge of the Fallen Decepticons]]&lt;br /&gt;
[[Category:Robot Heroes]]&lt;br /&gt;
[[Category:Sam&#039;s Club exclusives]]&lt;br /&gt;
[[Category:Target exclusives]]&lt;br /&gt;
[[Category:Titanium Series]]&lt;br /&gt;
[[Category:Transformers (2010) Decepticons]]&lt;br /&gt;
[[Category:Wal-Mart exclusives]]&lt;br /&gt;
[[Category:Zombies]]&lt;/div&gt;</summary>
		<author><name>Blackout25</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Blackout_(Movie)&amp;diff=842826</id>
		<title>Blackout (Movie)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Blackout_(Movie)&amp;diff=842826"/>
		<updated>2013-12-20T01:05:31Z</updated>

		<summary type="html">&lt;p&gt;Blackout25: /* Voyager Class toys */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|decepticonfilm}}&lt;br /&gt;
{{disambig3|Blackout}}&lt;br /&gt;
{{disambig2|the Decepticon helicopter from the first live-action movie|the Decepticon helicopter from Revenge of the Fallen|Grindor (ROTF)}}&lt;br /&gt;
:&#039;&#039;Blackout is a [[Decepticon]] from the [[Movie (franchise)|2007 movie franchise]] in the [[Live-action film series|live-action film]] [[continuity family]]. He is also known as N.B.E. 23.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:MovieBlackoutHeatScrambleCard57.jpg|right|300px|thumb|He would appreciate you not trying to shoot him in the crotch. Really he would.]]&lt;br /&gt;
&lt;br /&gt;
The massive &#039;&#039;&#039;Blackout&#039;&#039;&#039; has been described as the &amp;quot;hound&amp;quot; of [[Megatron (Movie)|Megatron]]. In better days he was always to be found looming powerful and silent behind his leader&#039;s right shoulder. When given a target he hunts it down with fierce determination. Blackout is not happy with the progress [[Starscream (Movie)|Starscream]] is making towards finding the missing Decepticon leader. He suspects (quite rightly) that Starscream would prefer Megatron to stay lost. Blackout is openly mutinous and will challenge Starscream&#039;s leadership at any opportunity, not for his own sake, but to better serve his ultimate goal of finding his lost master. Blackout has a sneaky side and uses his symbiotic companion [[Scorponok (Movie)|Scorponok]]&#039;s small size to great advantage.&lt;br /&gt;
&lt;br /&gt;
{{quote|All hail Megatron!|Blackout|&#039;&#039;[[Transformers (film)|Transformers]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===IDW &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
[[Image:Defiance2_Blackout_spacebattle.jpg|thumb|left|300px|In space, EVERYONE hears HIM!]]&lt;br /&gt;
&lt;br /&gt;
In the distant past, Blackout was a member of the Cybertronian [[Defense Force]]. During an attack by unknown aliens on the city of [[Metrotitan (ROTF)|Metrotitan]], he could be seen picking up a wrecked enemy tank.  {{storylink|Defiance issue 1}} In the aftermath of the attack, [[Megatron (Movie)|Megatron]] consulted with [[The Fallen|the mysterious relic]] dug up near [[Simfur]] and (essentially) declared a military dictatorship over Cybertron. Blackout followed Megatron and the other flight-capable soldiers into battle, using his special powers to disrupt the enemy flagship&#039;s targeting array. {{storylink|Defiance issue 2}}&lt;br /&gt;
&lt;br /&gt;
After science division leader [[Optimus Prime (Movie)|Optimus]] survived an attempted kidnapping by [[Starscream (Movie)|Starscream]]&#039;s squadron, Megatron declared the scientist and his followers traitors, and reformed the army under a new banner: the Decepticons. {{storylink|Defiance issue 3}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie BlackoutStarscream protoforms.jpg|right|200px|thumb|An ominous rumble is Blackout&#039;s only response...]]&lt;br /&gt;
&lt;br /&gt;
During the subsequent civil war, Blackout fought alongside Megatron, until his master ordered &#039;this loyal hound&#039; to assist Starscream&#039;s unit in keeping [[Optimus Prime (Movie)|Optimus Prime]]&#039;s forces busy, while Megatron pursued his destiny. Arriving soon after [[Brawl (Movie)|Brawl]] delivered news of Megatron&#039;s location, Blackout and Starscream witnessed the successful Autobot launch of the [[AllSpark]]. Blackout restrained Starscream from going after it, the pair nearly coming to blows when Blackout launched Scorponok from his chest. Fortunately, Starscream calmed down, and after witnessing Megatron leave the planet himself, the group took on protoform transition forms and followed. {{storylink|Planetfall (Movie)|Planetfall}}&lt;br /&gt;
&lt;br /&gt;
Meanwhile, Starscream crew &#039;&#039;also&#039;&#039; went after Optimus Prime&#039;s starship in a Decepticon battlecruiser. Just before launch, Blackout listened to Barricade&#039;s not-so-quiet concerns that Starscream wasn&#039;t telling them everything. Unfortunately for the Decepticons, they were led into a trap by the Autobots, and their ship (and Starscream&#039;s advance scout [[Dreadwing (Movie)|Dreadwing]]) was crippled by concussion chain mines. Blackout gave a detailed damage report when ordered but was berated for giving his observation on what had occurred, and was ordered to despatch Scorponok to retrieve Dreadwing.&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Blackout TargetPrequel continuityheadache.jpg|left|200px|thumb|Beware, Qatar! Beware! Muhahahahahaha!]]&lt;br /&gt;
&lt;br /&gt;
After making repairs to their ship, the Decepticons followed the AllSpark&#039;s trace energy and landed on [[Mars (planet)|Mars]]. {{storylink|The Reign of Starscream issue 1|The Reign of Starscream #1}} There, they destroyed a primitive [[Beagle 2 Rover|human rover scout]] and decided to investigate the nearby third planet of this solar system. {{storylink|Movie Prequel issue 3|Movie Prequel #3}}&lt;br /&gt;
&lt;br /&gt;
Making planetfall on Earth in Afghanistan, Blackout attracted the attention of a military vehicle of the local creatures. Witnessing the ease with which [[Wreckage (Movie)|Wreckage]] destroyed the carrier, Starscream pondered that Megatron would have been able to subjugate these beings if he was able to. Blackout replied that they needed to find out why he hadn&#039;t yet. Starscream&#039;s unit then attacked the nearby air base where Blackout scanned and adopted the form of an MH-53J &#039;Pave Low&#039; helicopter, then easily hacked into the files of the human computers. Inside, he found files on something called &#039;Project: Iceman&#039;, which he suspected was related to Megatron. After the base&#039;s destruction, Blackout headed towards [[Qatar]], intent on attacking a similar military base there to access the information they needed. {{storylink|Planetfall (Movie)|Planetfall}}&lt;br /&gt;
&lt;br /&gt;
{{note|In several instances Planetfall contradicts both [[Movie Prequel issue 4|issue #4]] of IDW&#039;s &#039;&#039;[[Transformers: Movie Prequel |Movie Prequel]]&#039;&#039; mini-series as well as the movie &#039;&#039;itself&#039;&#039; with regards to where &amp;amp; when the Decepticons arrived on Earth; they landed in the United States during 2003 in the Prequel mini. In this story, Blackout immediately leaves for Qatar after the attack (2007), whereas in the Movie itself, he assumed the form three months before attacking the SOCCENT base. However, this sequence was subsequently used in [[Transformers: The Reign of Starscream|The Reign of Starscream]].}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Blackout IDWprequel camoflageenabled.jpg|right|250px|thumb|Apparently the crew of military helicopters don&#039;t count as &amp;quot;witnesses&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
Meanwhile, the unit &#039;&#039;also&#039;&#039; arrived on [[Earth]] in the [[United States of America]] in the year 2003. Blackout scanned a USAF [[wikipedia:MH-53_Pave_Low|MH-53 Pave Low]] helicopter, but apparently was not detected by the humans, nor caused any casualties, in contrast to his two comrades. When Starscream told the Decepticons that their mission was to find the AllSpark, Blackout reminded Starscream that they must also find Megatron.&lt;br /&gt;
&lt;br /&gt;
Later, after being lured into a trap intended for [[Bumblebee (Movie)|Bumblebee]] set by a group of impressively equipped humans, Blackout attacked the organisation&#039;s bunker and attempted to hack into their main server, but failed after they disconnected their local systems. The only lead he got was a name...[[Sector Seven]]. {{storylink|Movie Prequel issue 4|Movie Prequel #4}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Beginnings&#039;&#039;===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Brian Stepanek]]&lt;br /&gt;
&lt;br /&gt;
{{note|Transformers: Beginnings is a condensed, flash-animated retelling of the [[IDW Publishing|IDW]] [[Transformers: Movie Prequel |Movie Prequel]] that is detailed above this section.}}&lt;br /&gt;
{{storylink|Transformers: Beginnings (Movie)|Transformers: Beginnings}}&lt;br /&gt;
&lt;br /&gt;
===Titan Magazines &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
During the war on [[Cybertron (planet)|Cybertron]], Blackout preferred to sow confusion and disarray before he attacked, rather than engage in direct confrontation and risk being killed. He would only go into ground battles under cover of loud noise and pyrotechnics (which he himself caused with his devastating sonic shriek emitters). Unfortunately for him, this meant he kept getting stuck leading the &#039;&#039;first wave&#039;&#039; of attacks! To protect himself, he used an army of drone troopers (presumably [[Scorponok (Movie)|Scorponoks]]) to draw enemy fire. These drones were called &amp;quot;the swarm&amp;quot; and Blackout deliberately encouraged rumours about them so their arrival would strike fear into the hearts of enemies.  {{storylink|Transformers Comic issue 4|Blackout Profile}} Despite being a coward at heart, he began to &#039;&#039;revel&#039;&#039; in the chaos and carnage he was causing, even if the odd Decepticon ended up as collatoral damage! {{storylink|Transformers Comic issue 2|Jazz V. Blackout}}&lt;br /&gt;
&lt;br /&gt;
{{Note|The following event is unique to the Titan Magazines continuity.}}&lt;br /&gt;
&lt;br /&gt;
Half an hour after his death and before his body was dumped in the sea, Blackout was briefly turned into a rampaging zombie by [[Starscream (Movie)|Starscream]]. {{storylink|Transformers Comic issue 7|Starscream&#039;s Militia}}&lt;br /&gt;
&lt;br /&gt;
{{notetitantlg}}&lt;br /&gt;
&lt;br /&gt;
Blackout was not dead! &lt;br /&gt;
&lt;br /&gt;
He assaulted an Autobot convoy at Shreveport, [[Louisiana]] as part of a general terror campaign. {{storylink|Transformers Comic issue 16|Dark Spark}} Later, he was a key part in a Decepticon ambush, appearing from nowhere to blankside Autobot ground troops.  {{storylink|Transformers Comic issue 22|The Decepticon Who Haunted Himself}}&lt;br /&gt;
&lt;br /&gt;
He was one of the [[Decepticon Heartland]] generals, and had to report the grim news to Starscream of just how badly [[Stockade (Movie)|Stockade]] had gummed up their advance. {{storylink|Transformers Comic issue 24|Revolution Part Two}} By the time the battle reached him in Philadelphia, he was commanding the only Decepticon force left standing. He rejected an offer to defect to Stockade&#039;s team, defiantly saying this planet was &#039;&#039;theirs&#039;&#039;, and sicced Scorponok on him.&lt;br /&gt;
&lt;br /&gt;
Scorponok failed and Blackout went down. Now he &#039;&#039;is&#039;&#039; dead. {{storylink|Transformers Comic issue 25|Revolution Part Three}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Ghosts of Yesterday&#039;&#039; prequel novel===&lt;br /&gt;
Blackout had spent thousands of years searching for Megatron and the AllSpark under Starscream aboard the &#039;&#039;[[Nemesis (Movie)|Nemesis]]&#039;&#039;. While Starscream was hoping not to find Megatron, Blackout was working against him in hopes of restoring the former leader. Upon discovering [[Ghost 1|a vessel similar to Megatron&#039;s alternate mode]], Blackout became convinced that Megatron was nearby. However, the Autobots arrived in the &#039;&#039;[[Ark (Movie)|Ark]]&#039;&#039; to investigate the ship, and Starscream ordered the Decepticons to wait while he investigated the alien ship. Growing impatient, Blackout convinced [[Frenzy (Movie)|Frenzy]] and [[Bonecrusher (Movie)|Bonecrusher]] to join him in an attack on the Autobots. Blackout, Scorponok, and Frenzy ganged up on [[Optimus Prime (Movie)|Optimus Prime]], but he managed to defeat them, forcing Blackout to call for a retreat. After Prime headed to investigate [[Bumblebee (Movie)|Bumblebee]]&#039;s disappearance, Starscream ordered them to attack, and Bonecrusher was given command. Blackout, however, was able to sneak Scorponok on board the &#039;&#039;Ark&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
After Starscream returned, Blackout demanded answers. Starscream claimed that Prime and Bumblebee were killed by indigenous worms, while the alien ship was destroyed when it fell into a cavern. Blackout, unconvinced, challenged Starscream, but was seriously damaged, and had to be taken back to the &#039;&#039;Nemesis&#039;&#039;. However, Prime, Bumblebee, and the ship appeared soon after. When Starscream ordered the Decepticons to destroy the ship, Blackout demanded answers, which Bonecrusher and Barricade agreed to. However, [[Ratchet (Movie)|Ratchet]] was able to force Scorponok off the &#039;&#039;Ark&#039;&#039;, and Blackout, still healing, sped to his rescue. What a pal. {{storylink|Transformers: Ghosts of Yesterday|Ghosts of Yesterday}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; (2007) film===&lt;br /&gt;
[[Image:Movie Blackout Raptors.jpg|right|201px|thumb|This race sucks.]]&lt;br /&gt;
Blackout flew into the airspace of [[United States military|US]] [[SOCCENT Forward Operations Base]] in [[Qatar]] and refused to identify himself, prompting base commander [[Sharp|Colonel Sharp]] to dispatch two [[wikipedia:F-22_Raptor|F-22 Raptors]] to escort the Decepticon into their base. One of the Raptors reported that Blackout had the registry number of 4500X on his vertical stabilizer, the number of the helicopter Blackout had scanned and destroyed three months earlier in Afghanistan.&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Blackout SOCCENTAttack1.jpg|left|200px|thumb|All your base are belong to us.]]&lt;br /&gt;
Once landed, Blackout was surrounded by the soldiers stationed at the base and ordered to power down and disembark his crew, or deadly force would be used. Seeing no reason to hide himself any further, Blackout transformed under a hail of automatic weapons fire from the shocked humans. Activating his heavy machine guns and rocket launchers, Blackout made quick work of the soldiers closest to him, then unleashed a massive shock wave that killed the rest of the troops and shattered their vehicles and the windows of the operations control tower. Blackout made his way around the base, tossing tanks aside, crushing soldiers underfoot and blowing up aircraft. Eventually, he reached the operations bunker and tore off the roof to link up with their server and download its files in an attempt to find information on [[Megatron (Movie)|Project: Ice Man]]. Unfortunately, the base commander intervened, cutting the physical hard line of the server, severing Blackout&#039;s connection and thwarting the primary objective of his mission.&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Blackout holoavatar.jpg|right|200px|thumb|Watch me twirl my [[Moustache Man|moustache]] as I contemplate the destruction of Earth.]]&lt;br /&gt;
Still, Blackout carried out his second objective—the destruction of the human base. As he proceeded, [[Robert Epps|a human soldier]] was nearly crushed. Instinctively, the soldier recorded images of Blackout, the Decepticon indulging this brief moment of curiosity by looking straight back at the human. Blackout then activated a chest-mounted laser cannon to put the fleshling out of its misery, but before he could do so, he was struck by a grenade fired by [[Jorge Figueroa|another soldier]], and the human made his escape. Enraged, Blackout fired flare countermeasures into the sky to confuse any other attempts to attack him, then ejected Scorponok from his back and sent his minion to track the [[William Lennox|fleeing]] [[Patrick Donnelly|soldiers]]. Blackout then turned his attention and his weapons back to the rest of the base, eventually destroying it, leaving no survivors.&lt;br /&gt;
&lt;br /&gt;
Evidently, after the attack, Blackout flew back to the [[United States of America|United States]], as he was in the vicinity when [[Frenzy (Movie)|Frenzy]] reported the discovery of AllSpark&#039;s location and Starscream ordered their forces to mobilize. Blackout was the last to acknowledge the order, then rallied in Megatron&#039;s name, perhaps to remind Starscream who his master was.&lt;br /&gt;
&lt;br /&gt;
[[Image:Blackout is going to kill you.jpg|right|200px|thumb|Point that thing someplace else!]]&lt;br /&gt;
Blackout arrived at [[Mission City]] just as the final battle was getting underway. Megatron&#039;s order of &amp;quot;Decepticons attack&amp;quot; must have been music to his ears, and he followed his master&#039;s commands whole heartedly. He attempted to block [[Sam Witwicky|ladiesman217]]&#039;s path as the boy was trying to get away with the AllSpark, before he was attacked by [[Ironhide (Movie)|Ironhide]]. The Autobot threw a car at Blackout, who fired his laser cannon to destroy the vehicle and knock Ironhide over. He flew ahead of ladiesman217, attempting to use his rotor weapon to kill him, but the human managed to dodge this attack. &lt;br /&gt;
&lt;br /&gt;
[[Image:Blackout movie dead.JPG|left|200px|thumb|Oh, God, I hope that stuff leaking out is Energon.]]&lt;br /&gt;
Blackout withdrew from the battle for a few moments, but returned as [[Optimus Prime (Movie)|Optimus Prime]] and Megatron fought. Seeing his master under attack, Blackout came to the defense of his lord by activating his hand-held rotor weapon, but soldiers—including survivors of the SOCCENT base attack—attempted to stop him by painting him with targeting lasers for friendly F-22 Raptors to fire upon. As Blackout activated his cannon, he noticed the lasers targeted on him. Underestimating the fighting spirit and desire for vengeance of the humans, Blackout tried to finish them off until Captain Lennox, using an abandoned motorcycle, charged at him and fired a sabot round into his crotch (ouch), as F-22s pounded the Decepticon with missiles, extinguishing his [[spark]].&lt;br /&gt;
&lt;br /&gt;
His remains were dumped in the &amp;lt;s&amp;gt;deepest&amp;lt;/s&amp;gt; &#039;&#039;second&#039;&#039; deepest part of the ocean—the Laurentian Abyss—along with his fellow dead Decepticons. {{storylink|Transformers (film)|Transformers}}&lt;br /&gt;
&lt;br /&gt;
{{note|The possible period of time that Blackout acquired his vehicle mode in the movie appears to contradict the origin of his vehicle mode in both [[IDW Publishing|IDW]]&#039;s [[Transformers: Movie Prequel |Movie Prequel]] and the second Target-sponsored prequel comic. See [[#Notes|Notes]] section below.}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Beast Wars Diorama Story&#039;&#039;===&lt;br /&gt;
[[Image:BWDS 12.jpg|thumb|200px|]]&lt;br /&gt;
At some point, Blackout and multiple Autobots and Decepticons traversed dimensions and found themselves on a different [[Earth]], in the distant past. They crossed paths with new Transformer factions, the [[Maximal]]s and the [[Predacon (BW)|Predacon]]s, who were engaged in a conflict called the [[Beast Wars (event)|Beast Wars]]. {{Storylink|Tigatron Chapter}} Blackout joined forces with the Predacons. {{storylink|Gimlet Chapter}} With the combined might of both Predacon and Decepticon, they attempted one all-out attack, but the combined Autobot-Maximal force attacked with their own first. {{storylink|Motorarm Chapter}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Transformers (2007) toy bios===&lt;br /&gt;
Blackout is extremely disciplined, and as such keeps his bodywork pristine. {{storylink|#PremiumSeries|Premium Series Blackout}} He is incredibly single-minded in pursuing his quarry. {{storylink|#Titanium Series|Titanium Series Blackout}} He and [[Barricade (Movie)|Barricade]] have fought alongside each other for untold years, leaving nothing but devastated worlds in their wake as they searched for the AllSpark. {{storylink|#Unleashed|Unleashed}} &lt;br /&gt;
&lt;br /&gt;
At some point, he had a knock-down, drag-out fight with Ironhide, possibly in a desert. {{storylink|#Legends Class toys|Ironhide Vs Desert Blackout}}&lt;br /&gt;
&lt;br /&gt;
===IDW &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
In the aftermath of the battle in Mission City, [[Sector Seven]] hauled away Blackout&#039;s corpse along with the other Decepticon bodies. The clandestine human organization brought the bodies to a secret facility in the Nevada desert, with the intention of getting every bit of information they could out of the dead Decepticons before they were forced to dump them into the sea. {{storylink|Alliance issue 1|Alliance #1}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Revenge of the Fallen&#039;&#039; toy bios===&lt;br /&gt;
Ratchet and Blackout are apparently total opposites. {{storylink|#Titanium Series 2|Rescue Ratchet Vs. Blackout}} He may have once gotten into a fight where Optimus Prime deployed twin forearm swords. {{storylink|#Robot Heroes 2|Optimus Prime and Blackout}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Sector Seven&#039;&#039; game===&lt;br /&gt;
[[Image:S7_game_blackout_bravo_team.jpg|left|thumb|225px]]&lt;br /&gt;
{{charstubgame}}&lt;br /&gt;
{{storylink|Sector Seven (game)}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; The Game (console)===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Noah Nelson]]&lt;br /&gt;
&lt;br /&gt;
====Autobot campaign====&lt;br /&gt;
During the battle of Mission City, Blackout suffered a humiliating defeat from [[Jazz (Movie)|Jazz]], even though he had help from [[Starscream (Movie)|Starscream]] and two [[Dreadwing (Movie)|Dreadwings]]. That&#039;s got be the most humiliating thing for any of the characters in the videogame, losing to somebody a third of his size. {{storylink|Transformers The Game (console)|Transformers The Game}}&lt;br /&gt;
&lt;br /&gt;
====Decepticon campaign====&lt;br /&gt;
[[Image:VGBlackoutE1M3Intro.jpg|thumb|250px|Time for a cool...Pepsi?]]&lt;br /&gt;
Blackout and Scorponok were sent to the SOCCENT Base to destroy the human military installation there and download information from the military servers on the location of the [[AllSpark]]. The pair were successful, though Blackout&#039;s escape was briefly interrupted by the arrival of a squad of human jet fighters. After blasting them to tiny bits, he made good his escape.&lt;br /&gt;
&lt;br /&gt;
Blackout arrived at [[Hoover Dam]], where his scans failed to detect the energy signatures of Megatron or the AllSpark. Starscream ordered him to break the dam piece by piece. Blackout fired a pair of missiles and fought off a squad of [[Swindle (Movie)|Autobot sports car drones]] that were defending the installation. As Megatron emerged, he bowed before his lord. He then followed the newly-revived Megatron to [[Mission City]], where he engaged in a final showdown with [[Ironhide (Movie)|Ironhide]], who had just punted Scorponok. The Autobot warhorse certainly gave the massive Decepticon a run for his money. The huge number of Autobot drones backing Ironhide up didn&#039;t make things any easier.&lt;br /&gt;
&lt;br /&gt;
During Megatron&#039;s battle with Optimus Prime, Blackout attempted to assist his master by charging Prime. Prime punched the massive Decepticon, sending him flying. How embarrassing. {{storylink|Transformers The Game (console)|Transformers The Game}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Autobots&#039;&#039;===&lt;br /&gt;
As Jazz retrieved Sector 7 vehicles for Optimus Prime, he happened upon their helicopter, which to his surprise turned out to be Blackout. The two battled at Tranqulity&#039;s power plant, where Jazz managed to defeat him. Humiliated, he transformed and flew away.&lt;br /&gt;
&lt;br /&gt;
Blackout made his presence felt again as Bumblebee raced back to Tranquility carrying the AllSpark with him. He chased Bumblebee through the streets until he was intercepted on a rooftop by Ratchet, who put an end to his menace for good.  {{storylink|Transformers Autobots/Decepticons|Transformers: Autobots}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Decepticons&#039;&#039;===&lt;br /&gt;
First arriving under the command of [[Create-A-Bot (Decepticon)|a low-ranking soldier]], Blackout was sent out to destroy the communications arrays in the Qatar SOCCENT military base. When the task was completed, he returned for more orders.&lt;br /&gt;
&lt;br /&gt;
Soon after, Blackout encountered [[Ratchet (Movie)|Ratchet]], who appeared at the base to stop them from blowing the hell out of everything. When he was defeated, Blackout disappeared until the other Decepticons arrived at Hoover Dam.&lt;br /&gt;
&lt;br /&gt;
Dropping off some bombs for Brawl to set, he and the other Decepticons attempted to blow up the Dam to simultaneously release Megatron and thaw him out, but were thwarted by Jazz and his drones. Their heroic attempts were for naught, as Megatron managed to escape anyway while Blackout and Barricade retrieved Megatron&#039;s weapons chip. Afterwards, they encountered their leader and reactivated his weapons. After Megatron&#039;s charismatic speech, they set out to [[Tranquility]] to capture the AllSpark and defeat the Autobots once and for all.&lt;br /&gt;
&lt;br /&gt;
Blackout arrived just in time to be blasted to [[Slag (slang)|slag]] by an AllSpark-powered Starscream with a single blast. That&#039;s still slightly less embarrassing than being beaten by a half-dead Jazz. {{storylink|Transformers Autobots/Decepticons|Transformers: Decepticons}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:Movie Blackout Legends toy.jpg|right|300px|thumb|I have no fingers? You did this, Starscream!]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (Legends, 2007)&lt;br /&gt;
&lt;br /&gt;
:A much smaller and highly simplified version of the character, Legends Blackout features limited articulation and detail, with the helicopter mode not being a particularly faithful recreation of a [[wikipedia:MH-53_Pave_Low|Sikorsky MH-53 Pave Low]] heavy-lift helicopter (the placement of the fuel tanks, in particular making him look more like a [[Wikipedia:CH-53 Sea Stallion|CH-53 Sea Stallion]]). Even though the robot mode sports an attempt to emulate the movie character&#039;s chest design, this does not involve the use of obvious fake elements of the helicopter mode&#039;s cockpit, unlike [[Jazz (Movie)|other]] Legends Class toys of movie characters. Curiously, the instructions on the back of the card show how to transform him from his alt-mode to his robot mode, which is the reverse of the rest of the Legends Class packaging.&lt;br /&gt;
&lt;br /&gt;
:This toy was [[redeco]]ed into &#039;&#039;[[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen]]&#039;&#039; [[Grindor (ROTF)|Grindor]] and [[Spinister (ROTF)|Spinister]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/LegendsBlackout/blackout.htm More information on Legends Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|Allspark2pack}}&lt;br /&gt;
[[Image:Movie Legends Ironhide DesertBlackout.jpg|right|300px|thumb|Hey, look! It&#039;s Grindor! Stop! That is so dumb! Do something else!]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide vs. Desert Blackout&#039;&#039;&#039; (Legends Allspark Battles two-pack, 2007)&lt;br /&gt;
&lt;br /&gt;
: Desert Blackout is a tan redeco of the previously released Legends Blackout toy. He comes with an all-new Legends Class Ironhide. Oddly, he doesn&#039;t have a faction symbol anywhere on his body.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Decepticon/LegendsBlackout/blackout.htm More information on Desert Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Voyager Class toys====&lt;br /&gt;
[[Image:Movie Voyager Blackout toy.jpg|right|300px|thumb|The largest Transformer in the film. Ironically, one of the smallest Voyager-class toys &#039;&#039;ever&#039;&#039;.]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (Voyager Class, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID Number:&#039;&#039; &#039;&#039;&#039;MD-01&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Scorponok mini-figure&lt;br /&gt;
&lt;br /&gt;
: Blackout transforms into a reasonably accurate MH-53 Pave Low, though he has a rather [[Show-accuracy|film-inaccurate]] slate grey base colour and a totally random gold radome. An aft &amp;quot;cage&amp;quot; compartment can be opened to release a small PVC figurine of his partner, [[Scorponok (Movie)|Scorponok]]. A button on the very end of his tail can be pressed in a geared action to rotate his rotor blades. By attaching the Deluxe-class Scorponok to his underside, the rotor [[gimmick]] also spins Scorponok&#039;s claws.&lt;br /&gt;
&lt;br /&gt;
: During transformation, Blackout&#039;s (mind-numbingly delicate) [[Automorph Technology|Automorphing]] gimmick is activated when the user swings down his legs, which in turn flips the gray chest section his head is mounted upon up and into position, and lifts his back assembly and locks into into place behind his head. Another, less impressive automorph is in his legs—if you pull his knees down, his shin armor pops out a bit.&lt;br /&gt;
&lt;br /&gt;
: In robot mode, Blackout appears closer to his original concept art, back when he was called &amp;quot;Incinerator&amp;quot; (seemingly also the basis for his Nintendo DS appearance). The entire rotor assembly on his back can be removed and converted into a gigantic fan weapon, to &#039;&#039;vaguely&#039;&#039; represent the hand-held rotor-blade weapon he wields in the film, also seen on [[#Titanium_Series|the &#039;&#039;Titanium&#039;&#039; figurine (see below)]]. Because of the size of his rotor assembly, Blackout is also much shorter than most Voyager-class figures despite his bulk, barely taller than a Deluxe figure.&lt;br /&gt;
&lt;br /&gt;
: It is &#039;&#039;very&#039;&#039; easy for the gears in the cockpit/chest to become misaligned during transformation, enough so that the chest/head section refuses to align with the cockpit halves. Getting the gears back into alignment is a veritable nightmare, as so many other parts shift and move as you attempt to manipulate the respective pieces. Swinging the legs down locks the back assembly into place for robot mode, but simply swinging the legs back does &#039;&#039;not&#039;&#039; &#039;&#039;un&#039;&#039;lock it, with the user being required to actively separate the parts by hand. Failing to do so is sure to misalign your Blackout to bejeezus.&lt;br /&gt;
&lt;br /&gt;
: An interesting side note is that the two hard points located on Blackout&#039;s shoulders, intended to support his abominably large weapon, are actually the same size as the [[Mini-Con]] [[Powerlinx]] plugs on most [[Unicron Trilogy]] figures.&lt;br /&gt;
&lt;br /&gt;
: His head is very accurate to the concept art [http://www.benprocter.com/storage/oldersites/sitev2/html/ZOOM_Trans/ZOOM_35.html]&lt;br /&gt;
&lt;br /&gt;
: This mold was [[Retool|retooled]] and [[Redeco|redecoed]] into [[Evac (Movie)|Evac]] for the &#039;&#039;AllSpark Power&#039;&#039; refresh of the movie toyline, and was then redecoed into [[Whirl (ROTF)|Whirl]] for &#039;&#039;[[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen]]&#039;&#039;. This retool gave them a new head and replaced the tiny Scorponok figure with a lifeboat/gun, as well as giving them the new hands to allow them to hold it. The original Blackout mold was redecoed into [[Grindor (ROTF)|Grindor]] for the same line.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/Blackout/blackout.htm More information on Voyager Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie DecepticonDesertAttack 2pack.jpg|right|300px|thumb|Ignoring the vast difference in scale between Scorponok&#039;s two figures while linked to Blackout takes some imagination.]]&lt;br /&gt;
*&#039;&#039;&#039;Decepticon Desert Attack&#039;&#039;&#039; (Toys&#039;R&#039;Us exclusive two-pack, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Scorponok mini-figure&lt;br /&gt;
&lt;br /&gt;
: This package, based on their first appearance in the film, features an unchanged Voyager Blackout packaged with an unchanged Deluxe Scorponok, which was exclusively available at Toys &amp;quot;R&amp;quot; Us stores. Since Voyager Blackout was gang-molded with the miniature Scorponok figure the single release came with, this means that the set contains two Scorponok toys in different sizes.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:MovieVoyager_Blackout4500X.JPG|thumb|right|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout Ver. 4500X&#039;&#039;&#039; (Lawson exclusive Voyager Class, Japan 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Scorponok mini-figure, Autobot and Decepticon pins&lt;br /&gt;
&lt;br /&gt;
: This Voyager class Blackout repaint is exclusive to the Lawson Japan convenience store chain, with the purchase of the movie DVD. He is redecoed in a somewhat more realistic color scheme for vehicle mode, 4500X markings and a drastically changed plastic color scheme in robot mode (many parts once black are now silver or the same colour as his helicopter hull). Additionally, the mini-Scorponok figurine has been repainted in metallic colours and detailed to resemble the deluxe-class toy (and the movie CG design, of course). &lt;br /&gt;
&lt;br /&gt;
:Also included a set of two brass Autobot and Decepticon insignia pins.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Premium}}&lt;br /&gt;
[[Image:Movie Blackout PremiumVoyager toy.jpg|right|300px|thumb|NOW the size is perfect.]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (&amp;quot;Premium Series&amp;quot; Voyager Class, USA 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Scorponok mini-figure&lt;br /&gt;
&lt;br /&gt;
: This redeco of the Voyager Class Blackout toy is based on the same plastic color layout and paint mask as the Japanese Lawson exclusive &amp;quot;Version 4500X&amp;quot; redeco of Voyager Blackout, down to the improved paint on the Scorponok mini-figure. As a matter of fact, both toys were almost &#039;&#039;identical&#039;&#039;, the main difference being that the paint used on Version 4500X&#039;s is more matte than the paint used on the Premium Series release.&lt;br /&gt;
&lt;br /&gt;
: Unlike some of the early &amp;quot;Premium Series&amp;quot; toys, Blackout was available as a mass market release.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Decepticon/Blackout/blackout.htm More information on Premium Series Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|MexicoUnleashed}}&lt;br /&gt;
*&#039;&#039;&#039;Unleashed y Voyager&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:Voyager Class Blackout was also available in a two-pack with &#039;&#039;[[Unleashed]]&#039;&#039; [[Bumblebee (Movie)/merchandise#MexicoUnleashed|Bumblebee]] in Mexican markets. Both items are identical to their standard original releases. &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Fast Action Battlers====&lt;br /&gt;
[[Image:Movie FAB Blackout.jpg|right|300px|thumb|... Brownout?]]&lt;br /&gt;
*&#039;&#039;&#039;Gyro Blade Blackout&#039;&#039;&#039; (Fast Action Battler, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Missile&lt;br /&gt;
&lt;br /&gt;
:A simplified version of Blackout, designed for smaller children. His rotor blade can be detached and inserted into his left hand to represent the hand-held rotor blade seen in the film, just like the Voyager class version. He also features a chest cannon which can be flipped up from his back. Oddly, you can only see one-fourth of Blackout&#039;s head from a 90-degree angle. Even less of it is visible when his chest cannon is flipped up. He features a firing missile.&lt;br /&gt;
&lt;br /&gt;
:This toy was [[redeco]]ed into &#039;&#039;[[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen]]&#039;&#039; [[Grindor (ROTF)|Grindor]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Dark of the Moon===&lt;br /&gt;
====Cyberverse====&lt;br /&gt;
[[Image:Blackout DOTM Cyberverse.jpg|thumb|300px|At long last, not grossly undersized compared to his teammates!]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (Cyberverse Commander, 2011) &lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;005&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;CV15&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; [[Scorponok (Movie)#Cyberverse|Scorponok]]&lt;br /&gt;
&lt;br /&gt;
:Blackout is a [[Cyberverse]] Commander-class figure, featuring a surprisingly complex transformation into yet another Sikorsky Pave Low. Curiously, despite the development of this toy after two live-action movies, his robot mode appears to have the same preproduction feet as the larger and earlier toys. Since his left arm ends up having the Pave Low&#039;s tail rotor, Blackout is able to use it as a weapon if one chooses and hold either Scorponok or any [[C joint]] accessory with his hands.&lt;br /&gt;
&lt;br /&gt;
:He is mis-transformed in the package to better fit inside it, with the helicopter panels to his sides being spread out instead of being aligned parallel to his body, thus he appears that way in official photos. &lt;br /&gt;
&lt;br /&gt;
:Blackout includes his symbiotic partner Scorponok, who has some minor tail articulation and transforms into a hand-held blaster weapon for Blackout (or any other Cyberverse figure with the appropriate hands). Scorponok can also be carried along on the underside of Blackout&#039;s vehicle-mode tail. Though unmentioned in the instructions, Scorponok can also peg into the (otherwise pointless) peg on the back of Blackout&#039;s robot mode, just under his rotor blades, mimicking the way he was stored and ejected off of Blackout in the movie.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2011/Decepticon/Blackout/blackout.htm More information on Cyberverse Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
====Lunchables====&lt;br /&gt;
{{picsneeded}}&lt;br /&gt;
* &#039;&#039;&#039;Blackout&#039;&#039;&#039; (&amp;quot;Pocket Transformers&amp;quot; toy prize, 2007)[[Image:Blackout Movie Lunchable Toy.jpg|right|150px|thumb|Now it will be impossible to shoot him in the crotch!]]&lt;br /&gt;
&lt;br /&gt;
: What could only be called a &amp;quot;pseudo-figure&amp;quot; (and that&#039;s still being pretty generous), Blackout &amp;quot;transforms&amp;quot; from a flat, blueish-gray structure emblazoned with the Decepticon symbol and the word &amp;quot;Transformers&amp;quot; to a robot by folding out. Blackout is represented by stickers decorated with artwork of the character on the top, bottom, and two fold out &amp;quot;arms&amp;quot;. His name is also spelled out, across his feet in this mode.&lt;br /&gt;
&lt;br /&gt;
: This mold was also used to create the lunchables figure for [[Megatron (Movie)|Megatron]] and [[Starscream (Movie)|Starscream]]. A similar mold was used to create the Lunchables figure for [[Optimus Prime (Movie)|Optimus]], [[Ironhide (Movie)|Ironhide]] and [[Bumblebee (Movie)|Bumblebee]], though with the Autobot symbol sculpted in instead of the Decepticon one. Each iteration of this mold was made with a different color of plastic.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/LunchBlackout/blackout.htm More information on Lunchables Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====3D Battle-Card Game====&lt;br /&gt;
[[Image:3DBattleCard_Blackout.jpg|thumb|right|300px|]]&lt;br /&gt;
* &#039;&#039;&#039;Blackout&#039;&#039;&#039; (3D Battle Card, 2007)&lt;br /&gt;
&lt;br /&gt;
: A 29-point &amp;quot;uncommon&amp;quot; character in the [[3D Battle-Card Game]], Blackout &amp;quot;transforms&amp;quot; into a black helicopter.  He uses the same parts layout as [[Evac (Movie)|Evac]], [[Vortex (Energon Wars)|Vortex]] and [[Whirl (G1)|Whirl]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Titanium Series====&lt;br /&gt;
[[Image:Movie TitaniumRM Blackout.jpg|right|150px|thumb|Scorponok! I can&#039;t move! Quick, drag me away!]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (3&amp;quot; Robot Masters, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Decepticon display stand&lt;br /&gt;
&lt;br /&gt;
: This three-inch figurine, as with all Titaniums, is partially made of die-cast metal and plastic, sculpted holding his rotor-blades as a hand weapon. Interestingly, Blackout has a more unique sculpt to him; the weapon is sculpted as it was briefly seen in the movie, but on the wrong hand. Blackout &#039;&#039;himself&#039;&#039; has an altered leg &amp;amp; foot design as well as having the main rotor-blades on his back excluded, matching it up more with the fact that instead of using his tail rotor, he uses his &#039;&#039;main&#039;&#039; rotor as a multi-purpose melee weapon, echoing the game render. His articulation is limited to his shoulders, head and waist, and he comes packaged with a movie-style Decepticon symbol display base.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Decepticon/TitBlackout/blackout.htm More information on Titanium Series Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Unleashed}}&lt;br /&gt;
====Unleashed====&lt;br /&gt;
[[Image:Movie UnleashedTurnarounds BlackoutBarricade.jpg|right|150px|thumb|After camping out in the Ruby Crystal Mines of Burma, the two vowed to never go spelunking again.....]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout and Barricade&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
: The Blackout and Barricade turnaround is a 3D sculpture of the two characters in both robot mode emerging from rubble and explosions, with a movie-accurate sculpt (compared to the various transforming toys.) The &#039;turnaround&#039; aspect of these sculptures simply means one can turn the piece around to display a raised-relief of the movie-style Decepticon sigil instead.&lt;br /&gt;
&lt;br /&gt;
: This product&#039;s release was cancelled for the US market, but was released in Australia and in Asia.&lt;br /&gt;
{{-}}&lt;br /&gt;
====Radio Shack====&lt;br /&gt;
[[Image:Movie_Radioshack_RC_Blackout.jpg|thumb|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
: A remote control helicopter sold at Radio Shack, this little heli operates on 2-channels, features blades with a diameter of just under 5.5 inches and an LED light mounted on the front fuselage. The design of the helicopter is rather inaccurate to an MH-53 Pave Low, and is coloured black for some reason.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Transformers Movie Screen Cleaners====&lt;br /&gt;
[[Image:Movie Blackout screencleaner.jpg|right|150px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
:Released by [[Gacha International|Tomy Yujin]] on January 2008, this Dangler is a faction logo-shaped screen cleaner for your cell phone, with a stock image of Blackout printed on the other side.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Robot Heroes====&lt;br /&gt;
[[Image:RH Prime vs Blackout.jpg|right|300px|thumb|Blackout&#039;s hobbies include worshipping Megatron, and jumping out of bushes and yelling &amp;quot;BOOGA-BOOGA!&amp;quot; at small children.]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime vs. Blackout&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
: Packaged with [[Optimus Prime (Movie)|Optimus Prime]], Blackout is a cute style rendition of the character.  Most notably, his face has been given a more traditional Transformer style mouth and nose, making him appear more like a grumpy old man.  His articulation is the standard three points, however, the kibble in his design limits the movement.  This mold was later redecoed into &amp;quot;Battle Damage&amp;quot; Blackout.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/RHBlackout/blackout.htm More information on &#039;&#039;Robot Heroes&#039;&#039; Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Robotheroesfinalbattle.jpg|right|300px|thumb|Keeps &#039;em where I can sees &#039;em!]]&lt;br /&gt;
*&#039;&#039;&#039;The Final Battle&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
: Packaged with Autobot Jazz, Autobot Ratchet, Megatron, and Optimus Prime.  &amp;quot;Battle Damage&amp;quot; Blackout is a slightly redecoed version of the two pack version.  No molding has changed, and the articulation is still limited.  His exclusive deco is a black paint wash over various parts of his body to evoke battle damage.  Oddly, the undersides of his arms get this deco but not the top, meaning the toy is meant to only be posed with arms raised.  The Final Battle 5-pack was sold exclusively in [[Walmart]] stores.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Decepticon/RHWMBlackout/blackout.htm More information on Final Battle Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Burger King====&lt;br /&gt;
[[Image:MovieMerchandise-BurgerKingBlackout.jpg|right|thumb|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (2007) &lt;br /&gt;
&lt;br /&gt;
:This [[Burger King]] toy is a small plastic replica of Blackout&#039;s Pave Low vehicle form, with two special features:&lt;br /&gt;
:*Holding his cockpit window up to a light source and peering through a small lens behind his front landing wheel will reveal an image of his CGI-rendered robot mode.&lt;br /&gt;
:*His wheels are linked to his rotor drive shaft — spinning them will cause his rotors to spin rapidly, possibly flying off and disappearing under the nearest piece of furniture, where the cat will eventually find them and chew them to pieces.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/BKBlackout/blackout.htm More information on Burger King Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
====Robot Heroes====&lt;br /&gt;
[[Image:Robotheroesoptimusblackout.jpg|right|thumb|300px|&amp;quot;Sure you aren&#039;t [[Grindor (ROTF)|Grindor]] or somethin&#039;?&amp;quot;  &amp;quot;Nope.&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime &amp;amp; Blackout&#039;&#039;&#039; (2009)&lt;br /&gt;
&lt;br /&gt;
:Just like his first &#039;&#039;Robot Heroes&#039;&#039; set, Blackout comes with Optimus Prime. While Blackout is a [[Redeco|redeco]] of the previous mold, Optimus Prime is an all-new sculpt with two swords.  With his blue and tan, Blackout kinda looks like [[Grindor (ROTF)|Grindor]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Decepticon/RHBlackout/blackout.htm More information on Robot Heroes Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Titanium Series====&lt;br /&gt;
{{picsneeded}}&lt;br /&gt;
*&#039;&#039;&#039;Rescue Ratchet vs. Blackout&#039;&#039;&#039; (3-inch Robot Masters multi-pack, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Movie Decepticon sigil display stand&lt;br /&gt;
&lt;br /&gt;
:This [[Toys&amp;quot;R&amp;quot;Us]]-exclusive set features an unchanged version of 2007&#039;s &#039;&#039;Titanium Series&#039;&#039; Blackout and a [[redeco]]ed [[Ratchet (Movie)|Ratchet]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Figure Collection====&lt;br /&gt;
[[Image:ROTF-Merchandise Figure Collection Blackout.jpg|thumb|right|150px|Just pretend I&#039;m Grindor if it makes you happy.]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Stand&lt;br /&gt;
&lt;br /&gt;
:The [[Figure Collection]] edition of Blackout is based on his [[#Fast_Action_Battlers|Fast Action Battlers toy]], making him extremely off-model from his movie look.  He is cast leaning back and has a chunk of kibble protruding from his back to stop him toppling forwards, however he&#039;s still very top heavy.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Missile Mania Board Game====&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039;&lt;br /&gt;
: Blackout is one of eight characters featured in the [[Missile Mania]] board game, represented by a small standee adorned with artwork of the character.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====McDonald&#039;s====&lt;br /&gt;
{{picsneeded}}&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (Happy Meal, 2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; rotor&lt;br /&gt;
&lt;br /&gt;
[[Image:Revenge of the Fallen McDonalds Blackout.png|right|thumb|200px|]]&lt;br /&gt;
:Part of the 2010 [[McDonald&#039;s]] Revenge of the Fallen promotion, Blackout does not transform but features a spinning/firing rotor mechanism instead. The rotor can be placed on his back, or mounted on his arm to be fired. Blackout does not feature any [[light-piping]], but does have three points articulation. He was only available during week 6 of the promotion, and came with an instruction sheet that doubles as an ad for [[McWorld]], featuring an exclusive code for the website.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
[[Image:EarlyMovieBlackout.jpg|right|200px|thumb|Blackoutwave lives in constant fear of [http://www.arcade-history.com/?n=dactyl-nightmare&amp;amp;page=detail&amp;amp;id=12493 pterodactyls].]]&lt;br /&gt;
* Blackout was originally conceived as [[Soundwave (ROTF)|Soundwave]], hence his symbiotic relationship with Scorponok, who was originally conceived as [[Ravage (ROTF)|Ravage]]. Though this obviously changed, his portrayal in the &#039;&#039;Ghosts of Yesterday&#039;&#039; novel is rather Soundwave-esque. Likewise, in the IDW prequel comic, Blackout is the only Decepticon to land on Earth and acquire his alternate mode without &#039;&#039;any&#039;&#039; witnesses, whereas Starscream and Barricade had to kill existing witnesses. In the film &#039;&#039;itself&#039;&#039;, Blackout&#039;s only speaking role has him quickly reporting to Starscream&#039;s call... in Cybertronian, with he alone both hailing Megatron upon the AllSpark&#039;s discovery and attempting to aid him in battle against Prime. What&#039;s more, all this &amp;quot;Soundwave-ness&amp;quot; is further enhanced by Hasbro&#039;s official bio, calling Blackout &amp;quot;his leader&#039;s hound&amp;quot;.&lt;br /&gt;
* Blackout wins the award for being the Transformers character from the 2007 movie that has gone through the most number of working names: Aside from &amp;quot;Soundwave&amp;quot;, he was also supposed to be named &amp;quot;Grimlock&amp;quot;,&amp;lt;ref name=&amp;quot;early&amp;quot;&amp;gt;Details from an early script draft [http://www.tfw2005.com/boards/showpost.php?p=2213120&amp;amp;amp;postcount=297 summed up here], [http://www.tfw2005.com/boards/showpost.php?p=2214148&amp;amp;amp;postcount=303 confirmed as authentic by Roberto Orci here].&amp;lt;/ref&amp;gt; &amp;quot;Vortex&amp;quot;,&amp;lt;ref&amp;gt;[http://www.donmurphy.net/board/showthread.php?p=1120447#post1120447 Unformatted script sample from first draft naming the Decepticon helicopter &amp;quot;Vortex&amp;quot; posted by Roberto Orci on Don Murphy&#039;s message board]&amp;lt;/ref&amp;gt; &amp;quot;Devastator&amp;quot;,&amp;lt;ref&amp;gt;[http://www.benprocter.com/storage/oldersites/sitev2/html/ZOOM_Trans/ZOOM_32.html &amp;quot;Devastator&amp;quot; concept art at Ben Procter Online Portfolio]&amp;lt;/ref&amp;gt; and &amp;quot;Incinerator&amp;quot;&amp;lt;ref&amp;gt;[http://www.benprocter.com/storage/oldersites/sitev2/html/ZOOM_Trans/ZOOM_34.html &amp;quot;Incinerator&amp;quot; pre-production render at Ben Procter Online Portfolio]&amp;lt;/ref&amp;gt; at different stages of the pre-production process. The name &amp;quot;Incinerator&amp;quot; was later used for a [[Incinerator (Movie)|different toy]] from the Movie toyline.&lt;br /&gt;
* Blackout&#039;s working name &amp;quot;Incinerator&amp;quot; is also accounted for in the aforementioned Hasbro bio, noting how Blackout will &amp;quot;fill the air with fire and burn the land clear to take his revenge&amp;quot;.&lt;br /&gt;
* The period of time that Blackout acquired his vehicle mode in the film, three months prior to the unfolding events, appears to contradict the origin of his vehicle mode in IDW&#039;s &#039;&#039;[[Transformers: Movie Prequel |Movie Prequel]]&#039;&#039; comics, with him apparently having scanned and destroyed the MH-53 Pave Low all the way back in 2003. It&#039;s maaaaybe possible that he just kept on destroying &#039;&#039;different&#039;&#039; Pave Lows over time to maintain his covert status (with the U.S. government covering it up) until he finally realized how close he was to a military network access point. &lt;br /&gt;
* [[Scorponok (Movie)|Scorponok&#039;s]] alternate mode is actually a part of Blackout&#039;s helicopter mode; he&#039;s made up of a [[wikipedia:General_Electric_T64|General Electric T64]] turboshaft engine and various other helicopter bits.  Considering Blackout didn&#039;t appear to be missing any integral parts of his alternate mode when answering [[Frenzy (Movie)|Frenzy&#039;s]] call or during the final battle in [[Mission City]], either Scorponok reattached himself to Blackout after he escaped the US Air Force&#039;s counter-attack in Qatar, or Blackout somehow magically regrew the parts that were previously made up by Scorponok. &lt;br /&gt;
* Blackout is never actually seen using his chest cannon in the film, even though he unfurls it quite emphatically on two separate occasions.&lt;br /&gt;
* During a transmission from Burger King&#039;s website, Optimus Prime has decreed that we are not to ride &#039;&#039;this&#039;&#039; helicopter. The current ridability of &#039;&#039;other&#039;&#039; helicopters the world over is unknown. Stand by for further updates as they become available.&lt;br /&gt;
*Blackout uses a [[mouthplate]] in the movie, seen in a brief shot of the side of his face before Epps takes his photo at the beginning of the film, and again when Epps was targeting him during the climactic battle.&lt;br /&gt;
* Whilst Blackout is seen using his smaller rear Helicopter rotor as a weapon in the film, the console game shows that he is able to detach the main rotor from his back and swing it around in a somewhat similar manner.&lt;br /&gt;
* &#039;&#039;[[Transformers: Revenge of the Fallen (film)|Revenge of the Fallen]]&#039;&#039; never explicitly establishes [[Grindor (ROTF)|Grindor]] as a separate character from Blackout. Screenwriter [[Roberto Orci]], when asked, was not sure whether they were supposed to be the same character or not.&amp;lt;ref name=&amp;quot;orci&amp;quot;&amp;gt;[http://www.tfw2005.com/boards/transformers-movie-discussion/180451-welcome-mr-roberto-orci-you-may-ask-him-questions-283.html#post3785383 Q&amp;amp;A with Roberto Orci at TFW2005]&amp;lt;/ref&amp;gt; In the [[Hasbro Q&amp;amp;A/July 2009: Answers|{{SITENAME_SHORT}} Hasbro Q&amp;amp;A for July 2009]], it was confirmed that Grindor, not Blackout, appears in the movie.&lt;br /&gt;
*Internal files for the &#039;&#039;[[Revenge of the Fallen (video games)|Revenge of the Fallen]]&#039;&#039; video game identify Grindor as Blackout, indicating that the game had been developed with the understanding that they were the same character... but had dialog re-recorded to refer to him as Grindor.&lt;br /&gt;
*In addition to Orci, several other official sources were also confused if Blackout or Grindor appeared in &#039;&#039;Revenge of the Fallen&#039;&#039;. The 2-disc special edition of the film features an inside look at some still poses of the Autobots and Decepticons, and names the helicopter as Blackout (he&#039;s 33 feet tall, by the way). The &#039;&#039;[[Revenge of the Fallen: The Movie Universe]]&#039;&#039; also features Blackout instead of Grindor.&lt;br /&gt;
*In Hasbro&#039;s online &amp;quot;Vector Sigma: The Cybertronian Database&amp;quot; feature, Blackout&#039;s alternate mode is erroneously portrayed as [[Skyhammer (DOTM)|Skyhammer]]&#039;s alternate mode. Likewise, his &amp;quot;Energon Wave&amp;quot; weapon is portrayed as Skyhammer&#039;s [[MechTech]] weapon.&lt;br /&gt;
*In the &#039;&#039;[[Dark of the Moon: The Ultimate Guide]]&#039;&#039; it also states that Blackout stands 33 feet tall.&lt;br /&gt;
*It&#039;s worth noting that in Transformers: The Game, if one stops climbing a building as Blackout, he will scratch his butt.&lt;br /&gt;
*Blackout&#039;s height is stated to be 33 feet. However, since he and Grindor are the same size (Grindor&#039;s robot mode was not changed at all, despite the new alt mode) and Optimus Prime is clearly half Grindor&#039;s size, he should be around 55 feet tall.&lt;br /&gt;
*In the Decepticon Chapter &amp;quot;&#039;&#039;The Mighty Will Fall&#039;&#039;&amp;quot; of [[Transformers The Game (console)|this game]], he was strong enough to defeat &#039;&#039;[[Class Beta drone unit|almost]]&#039;&#039; &#039;&#039;[[Swindle (Movie)|every]]&#039;&#039; &#039;&#039;[[Scrapper (Movie)|kind]]&#039;&#039; &#039;&#039;[[Dropkick|of]]&#039;&#039; &#039;&#039;[[Longarm (Movie)|drone]]&#039;&#039; and &#039;&#039;[[Ironhide (Movie)|this guy]]&#039;&#039;, who was invincible during most of the battle, while in the Autobot Chapter &amp;quot;&#039;&#039;Unfriendly Skies&#039;&#039;&amp;quot;, he was easily defeated by &#039;&#039;[[Jazz (Movie)|the shortest Autobot]]&#039;&#039;, even though he &#039;&#039;[[Starscream (Movie)/games#Transformers: The Game|had]]&#039;&#039; &#039;&#039;[[Class Alpha drone unit|backup]]&#039;&#039;. By Jazz. The guy who needed help to defeat a few drones. Then again, that&#039;s just one of the &#039;&#039;&#039;few&#039;&#039;&#039; plotholes from that game. &lt;br /&gt;
&lt;br /&gt;
===Foreign names===&lt;br /&gt;
*&#039;&#039;Japanese:&#039;&#039; &#039;&#039;&#039;Blackout&#039;&#039;&#039; (ブラックアウト &#039;&#039;Burakkuauto&#039;&#039;)&lt;br /&gt;
*&#039;&#039;Hungarian:&#039;&#039; &#039;&#039;&#039;Kisülés&#039;&#039;&#039; (&amp;quot;Discharge&amp;quot;)&lt;br /&gt;
*&#039;&#039;Mandarin:&#039;&#039; &#039;&#039;&#039;Hēi Mó&#039;&#039;&#039; (Taiwan, 黑魔, &amp;quot;Black Demon&amp;quot;), &#039;&#039;&#039;Xuan Yun&#039;&#039;&#039; (China, 眩晕, &amp;quot;Dizziness&amp;quot;)&lt;br /&gt;
*&#039;&#039;Ukrainian:&#039;&#039; &#039;&#039;&#039;Vymyckach&#039;&#039;&#039; (&amp;quot;Switch Off&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:3D Battle-Cards]]&lt;br /&gt;
[[Category:Beast Wars Decepticons]]&lt;br /&gt;
[[Category:Dark of the Moon Decepticons]]&lt;br /&gt;
[[Category:Movie Decepticons]]&lt;br /&gt;
[[Category:Cyberverse]]&lt;br /&gt;
[[Category:Revenge of the Fallen Decepticons]]&lt;br /&gt;
[[Category:Robot Heroes]]&lt;br /&gt;
[[Category:Titanium Series]]&lt;br /&gt;
[[Category:Zombies]]&lt;/div&gt;</summary>
		<author><name>Blackout25</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers_The_Game_(console)&amp;diff=842521</id>
		<title>Transformers The Game (console)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers_The_Game_(console)&amp;diff=842521"/>
		<updated>2013-12-17T12:52:18Z</updated>

		<summary type="html">&lt;p&gt;Blackout25: /* Technical errors and oddities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{nav-movie-game}}&lt;br /&gt;
[[Image:TransformersTheGame 2007 consolecovers.jpg|right|400px|thumb|One of these things is not like the others...]]&lt;br /&gt;
The console version of [[Transformers The Game]] follows several of the movie&#039;s robotic characters through an approximation of the movie&#039;s plot. The game has two campaigns, one for each faction. The [[Activision Blizzard|Activision]]-published game was developed by [[Traveller&#039;s Tales]], with cinematic cut scenes animated by [[Blur Studio]]. &lt;br /&gt;
&lt;br /&gt;
==Versions==&lt;br /&gt;
*&#039;&#039;&#039;PlayStation 2&#039;&#039;&#039;&lt;br /&gt;
**The PS2 version is the highest-reviewed, despite limitations on draw distance, physics and damage persistence. In this version, Blackout, Starscream and Barricade start missions 1, 2, 3 and 4 of the Decepticon campaign in their altmodes, while for some reason the PS3 version has them start as robots. Reviews noted it suffers from fewer frame rate issues than other versions.&lt;br /&gt;
*&#039;&#039;&#039;Nintendo Wii&#039;&#039;&#039;&lt;br /&gt;
**The Wii version is very similar to the PS2 version, with the addition of motion-sensor gimmicks that [http://www.metacritic.com/games/platforms/wii/transformersthegame?q=transformers reviewers were resoundingly unimpressed by].&lt;br /&gt;
*&#039;&#039;&#039;Xbox 360&#039;&#039;&#039;&lt;br /&gt;
**The PS3 and 360 version featured improved graphics, more persistent environmental damage, and more physics objects, including ridiculous clouds of rubble that eject themselves from buildings if you so much as look at them funny. The latter is generally annoying, since they get in the way when driving.&lt;br /&gt;
**The 360 version, as might be expected, also features Achievements, though calling them that is somewhat of an exaggeration. There&#039;s one for pressing the &amp;quot;transform&amp;quot; button once. This version suffers less from frame rate issues and has better lighting then the PS3 version.&lt;br /&gt;
**It was also available in a limited &amp;quot;Cybertron Edition&amp;quot; that featured exclusive packaging art, a &amp;quot;Making Of&amp;quot; DVD, codes that unlock the [[Cybertron (planet)|Cybertron]] level and [[Movie Prequel issue 1|issue 1 of the &#039;&#039;Transformers&#039;&#039; movie prequel comic]] by [[Simon Furman]], [[Don Figueroa]] and [[Josh Burcham]]. It was exclusive to Gamestop/EB stores.&lt;br /&gt;
**For 500 Microsoft points, players can download an add-on that unlocks everything in the game. While this does not disable Achievements like the cheat codes do, a message that reads &#039;&#039;&amp;quot;This item has been unlocked by a downloadable content pack&amp;quot;&#039;&#039; appears below any bonus features that have not been earned through gameplay.&lt;br /&gt;
*&#039;&#039;&#039;PlayStation 3&#039;&#039;&#039;&lt;br /&gt;
**The PS3 version suffers from more frame rate issues than the 360 version, typical of lazy porting. For some reason, this includes frame rate issues in the FMV cinematics when the console itself &#039;&#039;isn&#039;t doing anything&#039;&#039;.&lt;br /&gt;
**[[Cybernet Space Cube|SixAxis motion control]] is also added for Decepticons with aircraft altmodes ([[Blackout (Movie)|Blackout]], [[Starscream (Movie)/games|Starscream]] and [[Megatron (Movie)/games|Megatron]]). It&#039;s disabled by default.&lt;br /&gt;
*&#039;&#039;&#039;PC DVD-ROM&#039;&#039;&#039;&lt;br /&gt;
**The PC version is exactly like the PS3 and Xbox 360 versions.&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
It can be surmised that the writers for the game had not seen the script for the movie. Or been allowed on the same continent as it.&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBlackoutE1M1intro.jpg|right|180px|thumb|[[Universal greeting|&amp;quot;You said they&#039;d reciprocate!&amp;quot;]]]]&lt;br /&gt;
===Decepticons===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 1: SOCCENT Military Base&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBlackoutE1M3Intro.jpg|thumb|left|&amp;quot;Time for a delicious, cool...What? Pepsi?!&amp;quot;]]&lt;br /&gt;
[[Blackout (Movie)|Blackout]] started things off by shooting down an MH-53; confusingly, this happened in [[Qatar]] right near the military base, rather than in Afghanistan as might reasonably be expected. At [[Starscream (Movie)/games|Starscream&#039;s]] command, he then proceeded to the local puny human military base to wreck it because that&#039;s just how Starscream rolls.&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBlackoutE1M4Intro.gif|right|180px|thumb|&amp;quot;Damn it Scorponok, that is NOT my [[Powerlinx]] plug!&amp;quot;]]&lt;br /&gt;
Sadly, his plan to wreck stuff up all day was foiled by some human communication vehicles, and rather than destroy them himself he deployed [[Scorponok (Movie)|Scorponok]], as the slower, less powerful Decepticon would be much better equipped to deal with the situation. Blackout busied himself destroying some communication arrays in the meantime, hoping to steal their &amp;lt;s&amp;gt;vending machines&amp;lt;/s&amp;gt; mainframes and grab some &amp;lt;s&amp;gt;soda&amp;lt;/s&amp;gt; data.&lt;br /&gt;
&lt;br /&gt;
Scorponok, having succeeded in destroying the communications trucks, returned to Blackout, whereupon Starscream revealed he had in fact failed to do that and some human reinforcements were on the way to make Blackout&#039;s life miserable. Blackout instead made their lives miserable, and the end of level screen helpfully explained the entire level had been pointless.&lt;br /&gt;
&lt;br /&gt;
No, really.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 2: The Hunt For [[wikipedia:Red October|Sam Witwicky]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Barricade (Movie)|Barricade&#039;s]] protoform landed near a local donut store, and he promptly copied the nearby Saleen S281 (a police car near a donut store, see what they did there?) and got in contact with Starscream. Starscream informed him he was there to find [[Sam Witwicky]], for some reason forgetting he was only supposed to know Sam&#039;s [[eBay]] username at this point. By finding Sam, Barricade would be able to get hold of a pair of glasses he owned that held the key to the [[AllSpark|end of the game]]. You&#039;re better off forgetting about this conversation entirely, it&#039;ll prevent later [[Legion|sanity loss]].&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBarricadeE2M2Intro.jpg|right|180px|thumb|This is what is technically known as a bad idea.]]&lt;br /&gt;
Starscream&#039;s plan to find Sam&#039;s location entailed Barricade driving to a more or less random part of town, where he was set upon by [[Swindle (Movie)|Autobot]] [[Dropkick|Drones]], then driving to a different random part of town where he was set upon  by [[Swindle (Movie)|Autobot]] [[Dropkick|Drones]] [[Longarm (Movie)|again]]. This incredibly important objective fulfilled, Barricade promptly teleported to a location he couldn&#039;t possibly get to during the actual mission, and was told to head to the power plant in order to find [[Frenzy (Movie)|an irritating little abomination]]. Upon arrival, Barricade found himself faced with humans armed with rocket launchers, so immediately did the most sane and sensible thing and hid behind a line of propane tanks, which for some reason actually worked. Finding himself dealing with a magic [[Sector Seven]] SUV which could somehow hide itself inside buildings, Barricade was forced to tear down all the nearby buildings in his search for Frenzy as the small Decepticon&#039;s energy decreased, which, presumably, meant the humans were torturing (?!) him. In an SUV. In a building.&lt;br /&gt;
&lt;br /&gt;
After repeating this several times and watching the SUV at one point burst out of a non-existent building next to the local police station, Barricade cornered Frenzy&#039;s captors at the [[Metroplex (G1)|local shopping mall]], destroying the entire building and letting the cutscene gloss over how the hell Frenzy got out from under hundreds of tons of collapsed masonry. From this he determined that a human named Sam was in possession of a &amp;quot;pair of ocular lenses.&amp;quot; Which both he and Starscream knew at the start of the level. Argh.&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBarricadeE2M4Gameplay.gif|left|180px|thumb|This is what you&#039;ll be doing for approximately 90% of the time you&#039;re in [[Tranquility]], so get used to it.]]&lt;br /&gt;
[[Bumblebee (Movie)/games|Bumblebee]] then showed up heading for the police station, forcing Barricade to brave his abysmal driving controls in order to stop the Autobot. The heroic Bumblebee then resorted to using a ridiculous shockwave attack that destroyed a huge area of town every time he did it. Unperturbed by this inexplicable display of Autobot villainy, Barricade vanquished Bumblebee, then chased him down to the local [[Ruined FOREVER|Bay Demolition]] site, where he was ambushed by Swindle drones and Dropkick drones that were [[FIRRIB|blue in the cinematic, despite being red]]. Despite having no reason to stay there and every reason not to, Barricade defeated all of them.&lt;br /&gt;
&lt;br /&gt;
This led him back to the Police Station, which had impishly decided to reassemble itself since being destroyed in the second mission, as police stations are noted to do from time to time. Here he cornered Sam, but failed to walk the required two steps straight forward before Bumblebee smacked into his legs, picked up Sam and [[Mikaela Banes|Mikaela]] and drove off. And then drove back or something, since the mission started with him in robot mode three hundred yards directly in front of Barricade.&lt;br /&gt;
&lt;br /&gt;
Barricade fought with Bumblebee. Then Bumblebee drove off, Barricade followed, and they did it again. This happened several times, with Barricade at one point somehow ambushing Bumblebee despite the Autobot getting there before he did. After entirely too many identical fight sequences, Bumblebee lay defeated, Barricade recovered the glasses, and Sam, Bumblebee and Mikaela were surrounded by Sector Seven vehicles. It is again a good idea to forget that the Autobots no longer have the glasses and so have no idea where the All Spark is, as the game will forget this shortly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 3: A Gathering Force&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starscream was next to take the reins, attacking a secret human airbase where Bonecrusher and Brawl had decided to hide out in a somewhat ill-advised manner. After discovering that he couldn&#039;t understand what the hell Frenzy was saying either, Starscream realised his radar was jammed by the local human communications equipment. A quick bout of destroying things later, this problem was solved, allowing him to locate Bonecrusher.&lt;br /&gt;
&lt;br /&gt;
[[Image:VGStarscreamE3M4Gameplay.jpg|right|180px|thumb|&amp;quot;Brawl! You&#039;re a tank! Use your tank parts!&amp;quot;&amp;lt;br /&amp;gt;&amp;quot;I can&#039;t, I&#039;m shy.&amp;quot;&amp;lt;br /&amp;gt;&amp;quot;What?!&amp;quot;]]&lt;br /&gt;
[[Image:VGStarscreamE3M3Intro.jpg|left|180px|thumb|&amp;quot;None shall stand in my way!&amp;quot;&amp;lt;br /&amp;gt;&amp;quot;Your talking privileges are hereby revoked, Bonecrusher.&amp;quot;]]&lt;br /&gt;
Bonecrusher had stealthily hidden himself in the middle of a road surrounded by turrets firing weird electrical stuff at him, and proceeded to take a route through the airbase which cunningly didn&#039;t avoid any of the handful of checkpoints containing such turrets. Starscream, rather than reprimanding him for this idiocy, destroyed the checkpoints and escorted him onto the runway, then proceeded to a point near the runway for his next mission...Only to find himself standing next to Bonecrusher on the runway again. This somehow led to a mission to destroy drone aircraft, which upon careful inspection (which consisted of shooting down the aircraft, falling to the ground, picking it up and then throwing it away) had actually been made using technology based on Megatron&#039;s vehicle mode. Realizing this, Starscream no doubt viewed destroying these vehicles as useful practice.&lt;br /&gt;
&lt;br /&gt;
Following on from this (somehow), Bonecrusher and Brawl moved out... Right into human gun batteries firing weird electricity. Since they had somehow forgotten what all their weapons were for, Starscream was once again called upon to do everything himself, flying back and forth using his strange rocket launcher to save his rather apathetic comrades from self-imposed doom. Since neither appeared to do anything in the game after this mission, you have to wonder why he bothered at all, really.&lt;br /&gt;
&lt;br /&gt;
This was followed by an extended cutscene in which Starscream and Blackout arrived at the [[Hoover Dam]] and started trashing it, releasing [[Megatron (Movie)/games|Frank Welker&#039;s voice]] which declared they should probably stop screwing around and get to [[Mission City]] where the next mission was.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 4: City of the Machines&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Autobot forces arrived in Mission City despite having no idea of where the All Spark was (and Sam had it despite being arrested by Sector Seven), so, wary of stepping in any more plot holes, Megatron sent his Decepticons ahead of him. Except Starscream (who would not participate except at the very last battle in a cutscene), Brawl and Bonecrusher, who seemed to have gotten lost along the way.&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBlackoutE4M3Gameplay.jpg|left|180px|thumb|&amp;quot;I didn&#039;t touch anything!&amp;quot;]]&lt;br /&gt;
Barricade found [[Jazz (Movie)|a redshirt]] protecting Sam and Mikaela, and found, moreover, that he lacked a stupid attack that made him invincible, making him easy prey. However, he reckoned without the Autobot unleashing the most horrifying weapon in his arsenal, the dreaded &#039;&#039;&#039;checkpoint race!&#039;&#039;&#039;&amp;lt;ref&amp;gt;No, seriously, this actually happens.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:VGMegatronE4M4Guitar.jpg|right|180px|thumb|Megatron prepares to unleash his impression of [[Soundwave (Animated)|someone else]].]]&lt;br /&gt;
Somehow surmounting this horror, Barricade defeated Jazz again, leaving him dying at the foot of the large monument the race may or may not have ended somewhere near but probably didn&#039;t. Since Scorponok can&#039;t drill under roads and drilling is more or less his only ability, he was a clear logical choice to take over from the undamaged Barricade, and so did this, scuttling to [[Central Park]] (slowly) to kill a group of [[Energon drone|silly robotic crickets]] who were causing chaos, violence and confusion. Because that would interfere with the Decepticons&#039; plans of causing chaos, violence and confusion. This somehow led him to Sam, who was about to hand over the All Spark when [[Ironhide (Movie)|Ironhide]] rather uncharitably kicked Scorponok into the monument (which the dead Jazz had vanished from in the interval). Blackout was understandably angered by this mistreatment of his adorable pet evil robot, and vowed to give Ironhide the honor of dying by his blade.&lt;br /&gt;
&lt;br /&gt;
Ironhide pulled out everything he had: every drone type except [[Mixmaster (Movie)|Mixmaster]] and [[Dreadwing (Movie)|Dreadwing]] showed up to ruin Blackout&#039;s day, and Ironhide himself used the dastardly tactics of being invincible for most of the battle, unleashing a never-ending torrent of rockets which Blackout could do nothing about whenever he approached Ironhide too closely, ordering his troops to get stuck on the scenery behind him so they&#039;d be impossible to reach, and making sure every energy-bearing human helicopter crash-landed on the roof of a building where Blackout couldn&#039;t get to it. Despite this, Blackout finally defeated him, allowing Megatron to return from whatever the hell he was doing all this time and commence the final battle. The penultimate final battle, as it turned out.&lt;br /&gt;
&lt;br /&gt;
This consisted of Megatron trying to coax [[Optimus Prime (Movie)/games|Optimus Prime]] out of hiding by destroying things at random, which would make the brave Autobot leader not appear in person as was expected, but made some drones appear, Megatron destroying them at random, and then this cycle repeating, with Megatron being forced to move to sectors of the city which had not been previously destroyed by his reign of terror and destroying those buildings in what seemed to last forever. 80 (!) drones later, Megatron finally got fed up with this and climbed the tallest building in the city, whereupon the programmers realised they&#039;d driven the player character to suicide and hurriedly ended the level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 5: Day of the Machines&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Having been affected by the same Apathy Radiation from the All Spark that kept Megatron from doing anything in the previous mission, [[Optimus Prime (Movie)/games|Peter Cullen&#039;s voice]] finally got off his tin backside to have a final, final &#039;&#039;final&#039;&#039; confrontation with Frank Welker&#039;s voice, just like the [[The Transformers (cartoon)|good old days]]. Logically, Optimus had decided the best way to confront the Decepticon leader was to wait for on top of the tallest building in Mission City. &lt;br /&gt;
&lt;br /&gt;
Back on the ground, the battle began. This largely consisted of Optimus fighting Megatron for a while, then running away while Megatron fought some drones, then hiding while Megatron flew around in circles and a not-even-slightly-explained timer counted down, while Megatron tried desperately to quickly find the Allspark while dodging the buildings which had been coated with an unknown substance that made him automatically revert to robot mode. After an alarmingly large number of repetitions of this, Optimus finally keeled over out of sheer frustration, allowing Megatron to absorb the All Spark. This inexplicably failed to kill him, mostly because the writers wrote this scene in five minutes before heading off to lunch.&lt;br /&gt;
&lt;br /&gt;
Megatron decided that the Lincoln Memorial would make a fine throne ([[Atlantis, Arise!|again]]) as Brawl (who had been absent previously), Starscream and Barricade joined together to watch the eradication of the human race. Oddly, Blackout and Bonecrusher were not with them. Feeling tired after such a long battle, Megatron sent his Decepticons to finish the planet, since he &amp;lt;s&amp;gt;never wanted to play again&amp;lt;/s&amp;gt; felt like saving his strength for his glorious return to Cybertron. Barricade felt like doing more work (in preparation for his amazing role in the final battle of the actual movie) and promptly got up while the others watched. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 6: Cybertron&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It was now time for Megatron&#039;s &amp;lt;s&amp;gt;boring&amp;lt;/s&amp;gt; triumphant return to Cybertron, which apparently consisted of fighting a bunch of Autobot drones in a big arena while the plot hid in a corner and pretended it wasn&#039;t there. Fans can hope that future game designers will have a more G1 inspired look for Cybertron, as this level doesn&#039;t even resemble the opening cinematic or the scenes from the movie. [[Transformers: Fall of Cybertron|Maybe next time.]]&lt;br /&gt;
&lt;br /&gt;
===Autobots===&lt;br /&gt;
&#039;&#039;&#039;Mission 1: The Suburbs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A [[Bumblebee (Movie)/games|mysterious meteor]] crashed down to [[earth]], scanned a yellow Camaro, and was contacted by [[Optimus Prime (Movie)/games|his leader]], who told him to find an artifact, but warned him to beware [[Decepticon]] drones. The car, Bumblebee, zoomed off and defeated the drones, [[Scrapper (Movie)|Scrappers]] and [[Dropkick]]s.&lt;br /&gt;
&lt;br /&gt;
[[Image:Shockwave_movie.jpg|thumb|Logic, etc etc.]]&lt;br /&gt;
&lt;br /&gt;
Suddenly he saw [[Swindle (Movie)|Swindles]] and a Dropkick headed for [[Bobby Bolivia]]&#039;s car shop. He stopped them and was purchased by [[Sam Witwicky]]. Somehow, no one noticed this happening. The next day [[Barricade (Movie)|Barricade]] attacked Sam, but Bumblebee stopped him while racing from one place to another, defending Sam. When Barricade was defeated Bumblebee had to destroy Decepticon radio towers preventing the [[Autobot]]s from landing and clear a landing site. This involved a highly ingenious and scientific (and secretive) plan of &#039;&#039;blowing the heck out of everything&#039;&#039;. And it&#039;s best that you try not to think about &#039;&#039;how&#039;&#039; the Decepticons were able to build these towers without getting caught, because the game&#039;s writers sure don&#039;t. However, it seemed the Autobots had realized the highly explosive site they had chosen was not a good landing zone, so in the cinematic they all landed elsewhere, making the entire first level a complete and utter waste of time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 2: More Than Meets the Eye&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
After a very brief (and somewhat contradictory) explanation of what was going on, [[Sector Seven]] found the Autobots, mostly due to the whole &amp;quot;towers-blowing-up&amp;quot; plan last level. In his new alt mode, Bumblebee took &amp;lt;s&amp;gt; the really annoying human-shaped cardboard cutouts&amp;lt;/s&amp;gt; Sam and [[Mikaela Banes]] to safety, while [[Jazz (Movie)|Jazz]] distracted S7. Showing total disregard for human life, Jazz drove like a mad-bot, zipping from destination to destination, distracting S7 by destroying gas stations and oil tankers all across the city. The casualties were not calculated.&lt;br /&gt;
&lt;br /&gt;
Suddenly, Decepticon drones attacked. (I hear both sides shop at DronesR&#039;Us.) Jazz was damaged/held captive and [[Ironhide (Movie)|Ironhide]] had to rescue him. Then Jazz thanked his comrade and drove away, only to be attacked two more times.&lt;br /&gt;
&lt;br /&gt;
Bumblebee was suddenly captured by a horrible human invention called the &amp;quot;net&amp;quot;. A S7 helicopter paraded him around the city while Optimus desperately tried to follow in vehicle mode. Getting close enough, Optimus jumped and caught Bumblebee. Just as Optimus Prime was about to rescue his comrade however, a meteor knocked him off the dreaded net. Sadly, the net itself was made with material giving it plot protection, so it wasn&#039;t destroyed.&lt;br /&gt;
&lt;br /&gt;
The meteor revealed itself to be the Decepticon [[Shockwave (Movie)|Shockwave]]. Shockwave immediately assumed his artillery cannon mode and began to destroy the city, for absolutely no real reason. Realizing that the city would soon be reduced to rubble if he could not stop the Decepticon, Optimus Prime ripped novelty storefronts off the roofs of buildings and threw them at the Decepticon, thus coining the iconic phrase &amp;quot;I had to destroy the city in order to save it&amp;quot;. Eventually, Shockwave was sufficiently damaged and transformed into his monstrous robot mode. They fought... and then Shockwave transformed and flew away, getting back to destroying the city. Optimus followed, damaged him some more... and then Shockwave flew away again. Eventually Optimus killed him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 3: Bumblebee in Hoover Dam&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In Hoover Dam, Bumblebee was being held in a forcefield box, when it suddenly disappeared for no real reason. Note that &amp;quot;for no real reason&amp;quot; is a recurring theme with this game&#039;s &amp;quot;plot&amp;quot;. While exploring, Bumblebee discovered the Allspark hidden behind a &#039;&#039;ridiculous&#039;&#039; laser grid. Commanded by Prime to shut off this annoyance, Bumblebee broke open the command center doors. But before he could continue, he had to stop some security robots from sounding an alarm. Apparently, an alien lifeform escaping his cage does not set off an alarm, but someone breaking down one of three doors to a computer room does. Bumblebee killed three waves of these and entered the command center. After destroyed a console, it was revealed that only SOME of the &#039;&#039;ridiculous&#039;&#039; laser grid had been turned off. Now he had to destroy cooling fans. Little did Bumblebee know that destroying these fans would cause massive explosions, which he had to frantically run away from. Finally, he was instructed by Prime to destroy some generators. Gaining access to the [[AllSpark]], Bumblebee shrunk it down while fighting off [[Energon drone]]s and Megatron.&lt;br /&gt;
&lt;br /&gt;
You heard that right, they put the Allspark with &#039;&#039;Megatron&#039;&#039;. No wonder Sector Seven was shut down after the movie ended.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 4: The Last Stand&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Finally the war was coming to an end in [[Mission City]]. Ironhide rescued Bumblebee from the energon drones and Jazz killed Starscream and Blackout. Suddenly, [[Brawl (Movie)|Brawl]] killed the small Autobot. Ironhide took revenge, however, by killing Brawl. Finally, Bumblebee killed Barricade. Conveniently enough, Megatron chose this moment to appear and effortlessly flicked Bumblebee aside. Before he could get to Sam and Mikaela, though, Optimus Prime showed up, conveniently enough. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 5: The Ultimate Doom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Megatron and Optimus Prime threw down in the Mission City park. After a long and repetitive final showdown, Optimus killed Megatron and turned towards Sam, forgetting the one rule about defeated bad guys: they always have the energy to come back for one final attack. Sure enough, as Sam was handing the cube to Optimus, Megatron turned out to be [http://tvtropes.org/pmwiki/pmwiki.php/Main/NotQuiteDead not quite dead] and lept towards the heroes. Grabbing Megatron&#039;s flail, Optimus pulled the Decepticon towards him and shoved the cube into his chest, killing him.&lt;br /&gt;
&lt;br /&gt;
That&#039;s one heck of a lot of killing.&lt;br /&gt;
&lt;br /&gt;
Afterward, Optimus gave a speech about stuff while Bumblebee, Ironhide and Ratchet listened (Since the fighting was over, Ratchet had come out of hiding, just in time to get animated for another cinematic).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 6: Cybertron&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
But the fighting wasn&#039;t over. Returning to Cybertron, Optimus needed to take out the remaining trash. The final Autobot mission consists of fighting various drones, including Shockwave, although this time he doesn&#039;t transform and is basically just a normal drone with more health. Finally, after the the plot comes out from the rock it was hiding behind during all this battling, victory comes at last! &lt;br /&gt;
{{gamestub}}&lt;br /&gt;
&lt;br /&gt;
==Bonus Features==&lt;br /&gt;
===Unlocking===&lt;br /&gt;
Bonus features are separated in three sections: Movie clips (mostly commercials for the 2007 movie), character skins and an image gallery. These are unlocked by doing any of the following:&lt;br /&gt;
* Collecting 15 glowing yellow cubes (100 hidden per level). Technically some levels do contain only 95 cubes however, when playing the level &#039;A Gathering Force&#039; the player is automatically awarded 5 cubes.&lt;br /&gt;
:Note: One does not need to collect 15 cubes in a single level to unlock a bonus feature, the game counts total cubes found and once 15 are collected, a bonus feature is unlocked. This explains why there are 100 cubes in each level even though bonus features are only unlocked every 15 cubes.&lt;br /&gt;
&lt;br /&gt;
* Collecting a hidden Autobot or Decepticon faction symbol (5 hidden per level)&lt;br /&gt;
* Completing a mission&lt;br /&gt;
* Completing a sub mission&lt;br /&gt;
* Completing a skill (the skills are: Heroic (for Autobots), Evil (for Decepticons), Protect (for Autobots), Destruction (for Decepticons), Speed (when in land vehicle mode), Throw, Jump (when in land vehicle mode) and Slide (when in land vehicle mode).&lt;br /&gt;
&lt;br /&gt;
===Features===&lt;br /&gt;
====Character skins====&lt;br /&gt;
* Several toy-inspired &amp;quot;skins&amp;quot; can be unlocked, these include: [[Jazz (Movie)#Deluxe Class toys|Generation 1 Jazz]], [[Optimus Prime (Movie)/toys#Voyager Class toys|Robo-Vision Optimus Prime]] (minus flames) and [[Starscream (Movie)#Voyager Class toys|Generation 1 Starscream]] (minus the resculpted head).&lt;br /&gt;
* Similarly, one can unlock Generation 1 [[Optimus Prime (G1)|Optimus Prime]] and [[Megatron (G1)|Megatron]], replacing their movie counterparts with new 3D models (unlike the previous skin recolors). Optimus Prime converts into his original truck mode, but [[Transformers: Go-Bots (franchise)|fires from his fists]] rather than using his trademark [[ion blaster]], and Megatron cannot transform into his gun mode (instead he starts flying in robot mode when the &amp;quot;transform&amp;quot; button is pressed).&lt;br /&gt;
&lt;br /&gt;
==Response==&lt;br /&gt;
The game&#039;s Metacritic scores [http://www.metacritic.com/games/platforms/wii/transformersthegame?q=transformers hover] [http://www.metacritic.com/games/platforms/ps2/transformersthegame?q=transformers around] [http://www.metacritic.com/games/platforms/xbox360/transformersthegame?q=transformers fifty-five] [http://www.metacritic.com/games/platforms/ps3/transformersthegame?q=transformers percent]. It was criticised for poor driving controls, blocky graphics, repetitive missions and dull combat; the only thing generally praised was the random destruction. So the Decepticons won.&lt;br /&gt;
&lt;br /&gt;
==Technical errors and oddities==&lt;br /&gt;
* Transformer Protoforms have to [[Trans-scan|scan]] their altmodes after landing as per the movie; however, drones have an Earth vehicle altmode the instant they land; presumably, so does Shockwave, since Tranquility is a little light on purple Apaches or purple howitzers. &lt;br /&gt;
*In the second mission of the Autobot campaign, Swindle drones are &#039;&#039;walking down the street&#039;&#039; to Sam&#039;s house. &#039;&#039;&#039;WHY&#039;&#039;&#039; they even bother to have altmodes is not clear.&lt;br /&gt;
* The residents of Tranquility are apparently capable of rebuilding a power station&#039;s gas tank farm within less than an hour, then rebuilding the entire tank farm and three of the chimneys &#039;&#039;again&#039;&#039; within less than six.&lt;br /&gt;
* Autobots still have the &amp;quot;Destruction&amp;quot; unlock gauge appear, but it crosses out faction symbols rather than having them appear. If it&#039;s filled, a large red X goes to the left side of the screen instead of a faction symbol; however, whether by accident or design, this doesn&#039;t actually do &#039;&#039;anything&#039;&#039;, and the Autobots are free to be as destructive as the Decepticons. It doesn&#039;t help that this gauge is filled by causing damage to &#039;&#039;any&#039;&#039; scenery and has to be maxed out multiple times while destroying, for example, the clamps that hold the All Spark. &lt;br /&gt;
* The final Autobot mission in Hoover Dam&#039;s depiction of the defrosting Megatron is all kinds of screwy:&lt;br /&gt;
**Before the mission is triggered, he&#039;s shown covered in a layer of ice.&lt;br /&gt;
**In the pre-mission cutscene, there&#039;s suddenly not a hint of ice on him at all. When Bumblebee walks near him, his head turns to look at the Autobot, despite the fact he&#039;s supposed to be frozen and immobile.&lt;br /&gt;
**As the mission starts, he&#039;s encased in ice again, save his left arm which is shifted to the left (his left) of the section of ice that should be around it, which is just kind of hanging there.&lt;br /&gt;
**When the cutscene plays during the mission, Megatron breaks the ice surrounding his left arm, and there&#039;s clearly none on his face.&lt;br /&gt;
**When gameplay resumes, there&#039;s ice on his face again.&lt;br /&gt;
**In the end of mission cutscene, he&#039;s suddenly defrosted right down to his hips.&lt;br /&gt;
**[[B.O.T. (episode)|Argh.]]&lt;br /&gt;
* The PS2 version sometimes features a bizarre error; in the opening cinematic to Barricade&#039;s first mission in Mission City, after Jazz&#039;s door slams there is no further post-recording sound work. This means Barricade&#039;s voice is completely unaltered. [http://video.google.co.uk/videoplay?docid=4526629173767058122 He sounds like Sideshow Bob]. The Wii, PS3, and Xbox360 versions have the effects added correctly.&lt;br /&gt;
* In the final mission of Chapter 3 for the Decepticons, it&#039;s just this side of entirely possible to be &#039;&#039;[[Sky Lynx (G1)|too good]]&#039;&#039; at it. If the final set of gun turrets facing Bonecrusher is destroyed too fast, he&#039;ll reach the last checkpoint before Brawl does and transform. Unfortunately, the turrets&#039; ability to actually take damage is pretexted on &#039;&#039;Brawl&#039;&#039; transforming, so all you can do is stand around waiting for Bonecrusher to drop dead. Bonecrusher hates poor bug testing. &lt;br /&gt;
*After the last mission of Chapter 3, a cut scene will trigger of Blackout and Starscream trashing Hoover Dam, Blackout tosses a gas tank at three defending Autobots who seem to be red Swindles. This color of drone does not exist in actual gameplay.&lt;br /&gt;
*In Decepticon Chapter 4, mission 2&#039;s intro cinematic has Scorponok firing from a Gatling gun in his tail. This weapon doesn&#039;t exist (although he can use it for melee attacks).&lt;br /&gt;
* Because the end of mission &amp;quot;mission complete&amp;quot; screens follow straight on from the game play, some very strange things can happen in them. A good example is the above mission; if Scorponok ends the mission firing at the ground in front of the statue at one end of the park, the &amp;quot;mission complete&amp;quot; screen will show &#039;&#039;his own bullets hitting him&#039;&#039;.(The same thing can happen anywhere in the game.)&lt;br /&gt;
* Before the final battle in the Autobot campaign, spark drones are &#039;&#039;just lying around on the street&#039;&#039; waiting to be brought to life by the All Spark.&lt;br /&gt;
* Other cars are like cardboard. Jazz can ram into a truck, and it will go &#039;&#039;flying in the air&#039;&#039;. However, Bumblebee, who should be much heavier doesn&#039;t knock them over with such ease.&lt;br /&gt;
* Guns are absolutely useless in this game. Anything that can be shot at can be destroyed five times faster if you punch it, throw something at it or whack it with a random piece of debris.&lt;br /&gt;
* Starscream sounds a lot like [[wikipedia:Grover|Grover]].&lt;br /&gt;
* Scorponok is the only playable character that can&#039;t jump, climb or pick up debris. This means that there are several Decepticon insignias and glowing yellow cubes that are unattainable when playing as him. &lt;br /&gt;
* In the opening cinematic for Blackout, the entire army personnel fires at him, without any consequence whatsoever. However, when playing as any character in Tranquility or Mission City, police officers with standard pistols can damage you.&lt;br /&gt;
* In Chapter 2 for Autobots in mission 2 a cutscene has a Dropkick and Swindle drone tossing Jazz next to a house. As they are about to finish him off, Ironhide attacks the two drones by slamming into them in vehicle mode. When he transforms the drones just magically disappear.&lt;br /&gt;
* For Chapter 4 for Autobots, Chapter 2 has Jazz beat the hell out of two Dreadwings, Blackout, and Starscream. But in Chapter 2 mission 2, he has to ask Ironhide to assist him in defeating weak scrap drones.&lt;br /&gt;
* In the final level of Chapter 4 right before reaching the tallest building in Mission City, Megatron speaks in Starscream&#039;s voice. Maybe they switched bodies.&lt;br /&gt;
* Since &#039;&#039;Generation 1&#039;&#039; Optimus Prime is a skin of Optimus Prime, many would think &#039;&#039;Generation 1&#039;&#039; Megatron would be a skin of Megatron. Instead, he has Optimus Prime&#039;s moves and guns and even features a blue Autobot shield instead of a red Decepticon one, making him more like Optimus Prime who can fly. Weird.&lt;br /&gt;
*During the Chapters &amp;quot;Sinister Savior&amp;quot; and &amp;quot;Warpath&amp;quot; of &amp;quot;A Gathering Force&amp;quot;, Bonecrusher seems to be the same height as Starscream, while during the opening cutscene of &amp;quot;Fireworks&amp;quot;, he is clearly much shorter.&lt;br /&gt;
*Optmus Prime has color issues between his truck and robot modes, such as the cab&#039;s roof: In robot mode it&#039;s red, while in vehicle mode it&#039;s blue with red flames. Robo-vision Optimus&#039;s truck mode&#039;s front half is red and back half is blue, but the back half (Sleeper and back fenders) form his back and part of his arm, which are &#039;&#039;&#039;[[FIRRIB|red]]&#039;&#039;&#039;, while the front fenders form his ankles, which are &#039;&#039;&#039;blue&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* The Autobots &#039;&#039;really&#039;&#039; like transforming into robots. Optimus likes it so much, he jumps thirty feet into the air every time he does it.&lt;br /&gt;
* Rather than do the sane thing and pan away, we get to watch a robot-mode protoform Bumblebee grow kibble after scanning the Camaro. This looks roughly twice as ridiculous as what you&#039;re currently imagining.&lt;br /&gt;
* Punching your enemies in the face repeatedly is &amp;quot;heroic&amp;quot; when Autobots do it, but &amp;quot;evil&amp;quot; when Decepticons do it. Sounds like a double standard!&lt;br /&gt;
* Blackout is [[Show-accuracy|toy accurate]] in the game, in that his main rotor is his melee weapon, rather than his tail rotor as in the movie.&lt;br /&gt;
* Tranquility features a large number of Generation 1 references, with adverts for &amp;quot;[[Hound (G1)|Hound]]&#039;s Hotdogs,&amp;quot; &amp;quot;[[Seaspray (G1)|Seaspray]]&#039;s Fish and Chips,&amp;quot; a [[Tranquility Mall|local mall]] called &amp;quot;[[Metroplex (G1)|Metroplex]]&amp;quot; and a fast food restaurant named &amp;quot;[[Chip Chase|Chip Chase&#039;s]]&amp;quot;. As a more recent reference, there is also a building site belonging to &amp;quot;[[Bay Demolition]]&amp;quot;. There is also a place called [[Frank Welker|Frank]] &amp;amp; [[Peter Cullen|Peter]]&#039;s cafe.&lt;br /&gt;
* One Autobot isn&#039;t explicitly killed in the Decepticon campaign: Ratchet. Three Decepticons aren&#039;t killed in the Autobot campaign: Bonecrusher, Scorponok and Frenzy. The only character who dies in &#039;&#039;both&#039;&#039; campaigns is, unsurprisingly enough, Jazz. Even when every other bit of movie canon is thrown out the window, he &#039;&#039;still&#039;&#039; can&#039;t make it out alive.&lt;br /&gt;
* Bumblebee uses some kind of [[axe (weapon)|axe]] when he fights with a three-punch combo.&lt;br /&gt;
* Ratchet, Bonecrusher, Brawl, and Frenzy aren&#039;t playable.&lt;br /&gt;
* Rather than damaging buildings nearly completely, throwing cars at buildings barely puts a dent in the building. Instead of making a hole in the building or even damaging it at all, cars thrown at buildings bounce off the building and hit you instead.&lt;br /&gt;
* G1 Megatron flies rather than turning into a gun.&lt;br /&gt;
* If you stand in front of a building, you automatically start climbing it. If you idle while doing this as Blackout, he will scratch his butt.&lt;br /&gt;
* In Mission City, there&#039;s a giant guitar on a building. If you grab it as Bumblebee or Barricade, it looks like they&#039;re playing it.&lt;br /&gt;
&lt;br /&gt;
==Differences between the Game and Movie==&lt;br /&gt;
&lt;br /&gt;
[[Image:VG-E3Allspark.jpg|right|180px|thumb|The Quarterspark.]]&lt;br /&gt;
* All plotlines relating to humans have been removed; the game has nothing involving [[William Lennox|GI Joes]] (replaced by a communication truck), [[Seymour Simmons|agents]] (replaced by guests [[Landmine (Movie)|Landmine]] and [[Stockade (Movie)|Stockade]]), or [[Glen Whitmann|comic relief]] (replaced by the cutscenes). Even Sam himself has barely any role beyond &amp;quot;holder of the MacGuffins.&amp;quot;&lt;br /&gt;
* Video game Bumblebee breaks free inside Hoover Dam and has to deactivate a silly laser grid to get to the All Spark. Sam turns up at the end of the mission just in time to leave.&lt;br /&gt;
* The game&#039;s All Spark is tiny, only four or five times taller than Bumblebee as opposed to the movie&#039;s city block-sized cube. It&#039;s housed in the same room as Megatron (great idea, guys!) who&#039;s shoved into a little alcove rather than freestanding in his own room.&lt;br /&gt;
* Barricade is present at the Mission City battle. Same for Scorponok, in the Decepticon Campaign.&lt;br /&gt;
* In the Autobot campaign, Brawl kills Jazz after Jazz kills Blackout and beats the hell out of Starscream. In the Decepticon campaign, Barricade kills Jazz. Either way, Megatron doesn&#039;t.&lt;br /&gt;
* Frenzy has [[FIRRIB|red eyes]]!&lt;br /&gt;
* Autobot Campaign: Bumblebee kills Barricade in Mission City. In the movie, Barricade&#039;s fate &amp;lt;s&amp;gt;is&amp;lt;/s&amp;gt; &#039;&#039;[[Transformers: Dark of the Moon (film)|was]]&#039;&#039; uncertain.&lt;br /&gt;
* Autobot Campaign: Optimus, rather than Sam, kills Megatron with the All Spark.&lt;br /&gt;
* Decepticon Campaign: Shoving the All Spark cube into his &#039;&#039;own&#039;&#039; chest does not kill Megatron, apparently.&lt;br /&gt;
* Decepticon Campaign: Evil wins!&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
*[http://www.transformersgame.com Official website for Transformers: The Game]&lt;br /&gt;
&lt;br /&gt;
{{nav-movie}}&lt;br /&gt;
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&lt;br /&gt;
[[Category:Movie video games]]&lt;/div&gt;</summary>
		<author><name>Blackout25</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers_The_Game_(console)&amp;diff=842520</id>
		<title>Transformers The Game (console)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers_The_Game_(console)&amp;diff=842520"/>
		<updated>2013-12-17T12:49:49Z</updated>

		<summary type="html">&lt;p&gt;Blackout25: /* Technical errors and oddities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{nav-movie-game}}&lt;br /&gt;
[[Image:TransformersTheGame 2007 consolecovers.jpg|right|400px|thumb|One of these things is not like the others...]]&lt;br /&gt;
The console version of [[Transformers The Game]] follows several of the movie&#039;s robotic characters through an approximation of the movie&#039;s plot. The game has two campaigns, one for each faction. The [[Activision Blizzard|Activision]]-published game was developed by [[Traveller&#039;s Tales]], with cinematic cut scenes animated by [[Blur Studio]]. &lt;br /&gt;
&lt;br /&gt;
==Versions==&lt;br /&gt;
*&#039;&#039;&#039;PlayStation 2&#039;&#039;&#039;&lt;br /&gt;
**The PS2 version is the highest-reviewed, despite limitations on draw distance, physics and damage persistence. In this version, Blackout, Starscream and Barricade start missions 1, 2, 3 and 4 of the Decepticon campaign in their altmodes, while for some reason the PS3 version has them start as robots. Reviews noted it suffers from fewer frame rate issues than other versions.&lt;br /&gt;
*&#039;&#039;&#039;Nintendo Wii&#039;&#039;&#039;&lt;br /&gt;
**The Wii version is very similar to the PS2 version, with the addition of motion-sensor gimmicks that [http://www.metacritic.com/games/platforms/wii/transformersthegame?q=transformers reviewers were resoundingly unimpressed by].&lt;br /&gt;
*&#039;&#039;&#039;Xbox 360&#039;&#039;&#039;&lt;br /&gt;
**The PS3 and 360 version featured improved graphics, more persistent environmental damage, and more physics objects, including ridiculous clouds of rubble that eject themselves from buildings if you so much as look at them funny. The latter is generally annoying, since they get in the way when driving.&lt;br /&gt;
**The 360 version, as might be expected, also features Achievements, though calling them that is somewhat of an exaggeration. There&#039;s one for pressing the &amp;quot;transform&amp;quot; button once. This version suffers less from frame rate issues and has better lighting then the PS3 version.&lt;br /&gt;
**It was also available in a limited &amp;quot;Cybertron Edition&amp;quot; that featured exclusive packaging art, a &amp;quot;Making Of&amp;quot; DVD, codes that unlock the [[Cybertron (planet)|Cybertron]] level and [[Movie Prequel issue 1|issue 1 of the &#039;&#039;Transformers&#039;&#039; movie prequel comic]] by [[Simon Furman]], [[Don Figueroa]] and [[Josh Burcham]]. It was exclusive to Gamestop/EB stores.&lt;br /&gt;
**For 500 Microsoft points, players can download an add-on that unlocks everything in the game. While this does not disable Achievements like the cheat codes do, a message that reads &#039;&#039;&amp;quot;This item has been unlocked by a downloadable content pack&amp;quot;&#039;&#039; appears below any bonus features that have not been earned through gameplay.&lt;br /&gt;
*&#039;&#039;&#039;PlayStation 3&#039;&#039;&#039;&lt;br /&gt;
**The PS3 version suffers from more frame rate issues than the 360 version, typical of lazy porting. For some reason, this includes frame rate issues in the FMV cinematics when the console itself &#039;&#039;isn&#039;t doing anything&#039;&#039;.&lt;br /&gt;
**[[Cybernet Space Cube|SixAxis motion control]] is also added for Decepticons with aircraft altmodes ([[Blackout (Movie)|Blackout]], [[Starscream (Movie)/games|Starscream]] and [[Megatron (Movie)/games|Megatron]]). It&#039;s disabled by default.&lt;br /&gt;
*&#039;&#039;&#039;PC DVD-ROM&#039;&#039;&#039;&lt;br /&gt;
**The PC version is exactly like the PS3 and Xbox 360 versions.&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
It can be surmised that the writers for the game had not seen the script for the movie. Or been allowed on the same continent as it.&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBlackoutE1M1intro.jpg|right|180px|thumb|[[Universal greeting|&amp;quot;You said they&#039;d reciprocate!&amp;quot;]]]]&lt;br /&gt;
===Decepticons===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 1: SOCCENT Military Base&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBlackoutE1M3Intro.jpg|thumb|left|&amp;quot;Time for a delicious, cool...What? Pepsi?!&amp;quot;]]&lt;br /&gt;
[[Blackout (Movie)|Blackout]] started things off by shooting down an MH-53; confusingly, this happened in [[Qatar]] right near the military base, rather than in Afghanistan as might reasonably be expected. At [[Starscream (Movie)/games|Starscream&#039;s]] command, he then proceeded to the local puny human military base to wreck it because that&#039;s just how Starscream rolls.&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBlackoutE1M4Intro.gif|right|180px|thumb|&amp;quot;Damn it Scorponok, that is NOT my [[Powerlinx]] plug!&amp;quot;]]&lt;br /&gt;
Sadly, his plan to wreck stuff up all day was foiled by some human communication vehicles, and rather than destroy them himself he deployed [[Scorponok (Movie)|Scorponok]], as the slower, less powerful Decepticon would be much better equipped to deal with the situation. Blackout busied himself destroying some communication arrays in the meantime, hoping to steal their &amp;lt;s&amp;gt;vending machines&amp;lt;/s&amp;gt; mainframes and grab some &amp;lt;s&amp;gt;soda&amp;lt;/s&amp;gt; data.&lt;br /&gt;
&lt;br /&gt;
Scorponok, having succeeded in destroying the communications trucks, returned to Blackout, whereupon Starscream revealed he had in fact failed to do that and some human reinforcements were on the way to make Blackout&#039;s life miserable. Blackout instead made their lives miserable, and the end of level screen helpfully explained the entire level had been pointless.&lt;br /&gt;
&lt;br /&gt;
No, really.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 2: The Hunt For [[wikipedia:Red October|Sam Witwicky]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Barricade (Movie)|Barricade&#039;s]] protoform landed near a local donut store, and he promptly copied the nearby Saleen S281 (a police car near a donut store, see what they did there?) and got in contact with Starscream. Starscream informed him he was there to find [[Sam Witwicky]], for some reason forgetting he was only supposed to know Sam&#039;s [[eBay]] username at this point. By finding Sam, Barricade would be able to get hold of a pair of glasses he owned that held the key to the [[AllSpark|end of the game]]. You&#039;re better off forgetting about this conversation entirely, it&#039;ll prevent later [[Legion|sanity loss]].&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBarricadeE2M2Intro.jpg|right|180px|thumb|This is what is technically known as a bad idea.]]&lt;br /&gt;
Starscream&#039;s plan to find Sam&#039;s location entailed Barricade driving to a more or less random part of town, where he was set upon by [[Swindle (Movie)|Autobot]] [[Dropkick|Drones]], then driving to a different random part of town where he was set upon  by [[Swindle (Movie)|Autobot]] [[Dropkick|Drones]] [[Longarm (Movie)|again]]. This incredibly important objective fulfilled, Barricade promptly teleported to a location he couldn&#039;t possibly get to during the actual mission, and was told to head to the power plant in order to find [[Frenzy (Movie)|an irritating little abomination]]. Upon arrival, Barricade found himself faced with humans armed with rocket launchers, so immediately did the most sane and sensible thing and hid behind a line of propane tanks, which for some reason actually worked. Finding himself dealing with a magic [[Sector Seven]] SUV which could somehow hide itself inside buildings, Barricade was forced to tear down all the nearby buildings in his search for Frenzy as the small Decepticon&#039;s energy decreased, which, presumably, meant the humans were torturing (?!) him. In an SUV. In a building.&lt;br /&gt;
&lt;br /&gt;
After repeating this several times and watching the SUV at one point burst out of a non-existent building next to the local police station, Barricade cornered Frenzy&#039;s captors at the [[Metroplex (G1)|local shopping mall]], destroying the entire building and letting the cutscene gloss over how the hell Frenzy got out from under hundreds of tons of collapsed masonry. From this he determined that a human named Sam was in possession of a &amp;quot;pair of ocular lenses.&amp;quot; Which both he and Starscream knew at the start of the level. Argh.&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBarricadeE2M4Gameplay.gif|left|180px|thumb|This is what you&#039;ll be doing for approximately 90% of the time you&#039;re in [[Tranquility]], so get used to it.]]&lt;br /&gt;
[[Bumblebee (Movie)/games|Bumblebee]] then showed up heading for the police station, forcing Barricade to brave his abysmal driving controls in order to stop the Autobot. The heroic Bumblebee then resorted to using a ridiculous shockwave attack that destroyed a huge area of town every time he did it. Unperturbed by this inexplicable display of Autobot villainy, Barricade vanquished Bumblebee, then chased him down to the local [[Ruined FOREVER|Bay Demolition]] site, where he was ambushed by Swindle drones and Dropkick drones that were [[FIRRIB|blue in the cinematic, despite being red]]. Despite having no reason to stay there and every reason not to, Barricade defeated all of them.&lt;br /&gt;
&lt;br /&gt;
This led him back to the Police Station, which had impishly decided to reassemble itself since being destroyed in the second mission, as police stations are noted to do from time to time. Here he cornered Sam, but failed to walk the required two steps straight forward before Bumblebee smacked into his legs, picked up Sam and [[Mikaela Banes|Mikaela]] and drove off. And then drove back or something, since the mission started with him in robot mode three hundred yards directly in front of Barricade.&lt;br /&gt;
&lt;br /&gt;
Barricade fought with Bumblebee. Then Bumblebee drove off, Barricade followed, and they did it again. This happened several times, with Barricade at one point somehow ambushing Bumblebee despite the Autobot getting there before he did. After entirely too many identical fight sequences, Bumblebee lay defeated, Barricade recovered the glasses, and Sam, Bumblebee and Mikaela were surrounded by Sector Seven vehicles. It is again a good idea to forget that the Autobots no longer have the glasses and so have no idea where the All Spark is, as the game will forget this shortly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 3: A Gathering Force&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starscream was next to take the reins, attacking a secret human airbase where Bonecrusher and Brawl had decided to hide out in a somewhat ill-advised manner. After discovering that he couldn&#039;t understand what the hell Frenzy was saying either, Starscream realised his radar was jammed by the local human communications equipment. A quick bout of destroying things later, this problem was solved, allowing him to locate Bonecrusher.&lt;br /&gt;
&lt;br /&gt;
[[Image:VGStarscreamE3M4Gameplay.jpg|right|180px|thumb|&amp;quot;Brawl! You&#039;re a tank! Use your tank parts!&amp;quot;&amp;lt;br /&amp;gt;&amp;quot;I can&#039;t, I&#039;m shy.&amp;quot;&amp;lt;br /&amp;gt;&amp;quot;What?!&amp;quot;]]&lt;br /&gt;
[[Image:VGStarscreamE3M3Intro.jpg|left|180px|thumb|&amp;quot;None shall stand in my way!&amp;quot;&amp;lt;br /&amp;gt;&amp;quot;Your talking privileges are hereby revoked, Bonecrusher.&amp;quot;]]&lt;br /&gt;
Bonecrusher had stealthily hidden himself in the middle of a road surrounded by turrets firing weird electrical stuff at him, and proceeded to take a route through the airbase which cunningly didn&#039;t avoid any of the handful of checkpoints containing such turrets. Starscream, rather than reprimanding him for this idiocy, destroyed the checkpoints and escorted him onto the runway, then proceeded to a point near the runway for his next mission...Only to find himself standing next to Bonecrusher on the runway again. This somehow led to a mission to destroy drone aircraft, which upon careful inspection (which consisted of shooting down the aircraft, falling to the ground, picking it up and then throwing it away) had actually been made using technology based on Megatron&#039;s vehicle mode. Realizing this, Starscream no doubt viewed destroying these vehicles as useful practice.&lt;br /&gt;
&lt;br /&gt;
Following on from this (somehow), Bonecrusher and Brawl moved out... Right into human gun batteries firing weird electricity. Since they had somehow forgotten what all their weapons were for, Starscream was once again called upon to do everything himself, flying back and forth using his strange rocket launcher to save his rather apathetic comrades from self-imposed doom. Since neither appeared to do anything in the game after this mission, you have to wonder why he bothered at all, really.&lt;br /&gt;
&lt;br /&gt;
This was followed by an extended cutscene in which Starscream and Blackout arrived at the [[Hoover Dam]] and started trashing it, releasing [[Megatron (Movie)/games|Frank Welker&#039;s voice]] which declared they should probably stop screwing around and get to [[Mission City]] where the next mission was.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 4: City of the Machines&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Autobot forces arrived in Mission City despite having no idea of where the All Spark was (and Sam had it despite being arrested by Sector Seven), so, wary of stepping in any more plot holes, Megatron sent his Decepticons ahead of him. Except Starscream (who would not participate except at the very last battle in a cutscene), Brawl and Bonecrusher, who seemed to have gotten lost along the way.&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBlackoutE4M3Gameplay.jpg|left|180px|thumb|&amp;quot;I didn&#039;t touch anything!&amp;quot;]]&lt;br /&gt;
Barricade found [[Jazz (Movie)|a redshirt]] protecting Sam and Mikaela, and found, moreover, that he lacked a stupid attack that made him invincible, making him easy prey. However, he reckoned without the Autobot unleashing the most horrifying weapon in his arsenal, the dreaded &#039;&#039;&#039;checkpoint race!&#039;&#039;&#039;&amp;lt;ref&amp;gt;No, seriously, this actually happens.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:VGMegatronE4M4Guitar.jpg|right|180px|thumb|Megatron prepares to unleash his impression of [[Soundwave (Animated)|someone else]].]]&lt;br /&gt;
Somehow surmounting this horror, Barricade defeated Jazz again, leaving him dying at the foot of the large monument the race may or may not have ended somewhere near but probably didn&#039;t. Since Scorponok can&#039;t drill under roads and drilling is more or less his only ability, he was a clear logical choice to take over from the undamaged Barricade, and so did this, scuttling to [[Central Park]] (slowly) to kill a group of [[Energon drone|silly robotic crickets]] who were causing chaos, violence and confusion. Because that would interfere with the Decepticons&#039; plans of causing chaos, violence and confusion. This somehow led him to Sam, who was about to hand over the All Spark when [[Ironhide (Movie)|Ironhide]] rather uncharitably kicked Scorponok into the monument (which the dead Jazz had vanished from in the interval). Blackout was understandably angered by this mistreatment of his adorable pet evil robot, and vowed to give Ironhide the honor of dying by his blade.&lt;br /&gt;
&lt;br /&gt;
Ironhide pulled out everything he had: every drone type except [[Mixmaster (Movie)|Mixmaster]] and [[Dreadwing (Movie)|Dreadwing]] showed up to ruin Blackout&#039;s day, and Ironhide himself used the dastardly tactics of being invincible for most of the battle, unleashing a never-ending torrent of rockets which Blackout could do nothing about whenever he approached Ironhide too closely, ordering his troops to get stuck on the scenery behind him so they&#039;d be impossible to reach, and making sure every energy-bearing human helicopter crash-landed on the roof of a building where Blackout couldn&#039;t get to it. Despite this, Blackout finally defeated him, allowing Megatron to return from whatever the hell he was doing all this time and commence the final battle. The penultimate final battle, as it turned out.&lt;br /&gt;
&lt;br /&gt;
This consisted of Megatron trying to coax [[Optimus Prime (Movie)/games|Optimus Prime]] out of hiding by destroying things at random, which would make the brave Autobot leader not appear in person as was expected, but made some drones appear, Megatron destroying them at random, and then this cycle repeating, with Megatron being forced to move to sectors of the city which had not been previously destroyed by his reign of terror and destroying those buildings in what seemed to last forever. 80 (!) drones later, Megatron finally got fed up with this and climbed the tallest building in the city, whereupon the programmers realised they&#039;d driven the player character to suicide and hurriedly ended the level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 5: Day of the Machines&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Having been affected by the same Apathy Radiation from the All Spark that kept Megatron from doing anything in the previous mission, [[Optimus Prime (Movie)/games|Peter Cullen&#039;s voice]] finally got off his tin backside to have a final, final &#039;&#039;final&#039;&#039; confrontation with Frank Welker&#039;s voice, just like the [[The Transformers (cartoon)|good old days]]. Logically, Optimus had decided the best way to confront the Decepticon leader was to wait for on top of the tallest building in Mission City. &lt;br /&gt;
&lt;br /&gt;
Back on the ground, the battle began. This largely consisted of Optimus fighting Megatron for a while, then running away while Megatron fought some drones, then hiding while Megatron flew around in circles and a not-even-slightly-explained timer counted down, while Megatron tried desperately to quickly find the Allspark while dodging the buildings which had been coated with an unknown substance that made him automatically revert to robot mode. After an alarmingly large number of repetitions of this, Optimus finally keeled over out of sheer frustration, allowing Megatron to absorb the All Spark. This inexplicably failed to kill him, mostly because the writers wrote this scene in five minutes before heading off to lunch.&lt;br /&gt;
&lt;br /&gt;
Megatron decided that the Lincoln Memorial would make a fine throne ([[Atlantis, Arise!|again]]) as Brawl (who had been absent previously), Starscream and Barricade joined together to watch the eradication of the human race. Oddly, Blackout and Bonecrusher were not with them. Feeling tired after such a long battle, Megatron sent his Decepticons to finish the planet, since he &amp;lt;s&amp;gt;never wanted to play again&amp;lt;/s&amp;gt; felt like saving his strength for his glorious return to Cybertron. Barricade felt like doing more work (in preparation for his amazing role in the final battle of the actual movie) and promptly got up while the others watched. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 6: Cybertron&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It was now time for Megatron&#039;s &amp;lt;s&amp;gt;boring&amp;lt;/s&amp;gt; triumphant return to Cybertron, which apparently consisted of fighting a bunch of Autobot drones in a big arena while the plot hid in a corner and pretended it wasn&#039;t there. Fans can hope that future game designers will have a more G1 inspired look for Cybertron, as this level doesn&#039;t even resemble the opening cinematic or the scenes from the movie. [[Transformers: Fall of Cybertron|Maybe next time.]]&lt;br /&gt;
&lt;br /&gt;
===Autobots===&lt;br /&gt;
&#039;&#039;&#039;Mission 1: The Suburbs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A [[Bumblebee (Movie)/games|mysterious meteor]] crashed down to [[earth]], scanned a yellow Camaro, and was contacted by [[Optimus Prime (Movie)/games|his leader]], who told him to find an artifact, but warned him to beware [[Decepticon]] drones. The car, Bumblebee, zoomed off and defeated the drones, [[Scrapper (Movie)|Scrappers]] and [[Dropkick]]s.&lt;br /&gt;
&lt;br /&gt;
[[Image:Shockwave_movie.jpg|thumb|Logic, etc etc.]]&lt;br /&gt;
&lt;br /&gt;
Suddenly he saw [[Swindle (Movie)|Swindles]] and a Dropkick headed for [[Bobby Bolivia]]&#039;s car shop. He stopped them and was purchased by [[Sam Witwicky]]. Somehow, no one noticed this happening. The next day [[Barricade (Movie)|Barricade]] attacked Sam, but Bumblebee stopped him while racing from one place to another, defending Sam. When Barricade was defeated Bumblebee had to destroy Decepticon radio towers preventing the [[Autobot]]s from landing and clear a landing site. This involved a highly ingenious and scientific (and secretive) plan of &#039;&#039;blowing the heck out of everything&#039;&#039;. And it&#039;s best that you try not to think about &#039;&#039;how&#039;&#039; the Decepticons were able to build these towers without getting caught, because the game&#039;s writers sure don&#039;t. However, it seemed the Autobots had realized the highly explosive site they had chosen was not a good landing zone, so in the cinematic they all landed elsewhere, making the entire first level a complete and utter waste of time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 2: More Than Meets the Eye&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
After a very brief (and somewhat contradictory) explanation of what was going on, [[Sector Seven]] found the Autobots, mostly due to the whole &amp;quot;towers-blowing-up&amp;quot; plan last level. In his new alt mode, Bumblebee took &amp;lt;s&amp;gt; the really annoying human-shaped cardboard cutouts&amp;lt;/s&amp;gt; Sam and [[Mikaela Banes]] to safety, while [[Jazz (Movie)|Jazz]] distracted S7. Showing total disregard for human life, Jazz drove like a mad-bot, zipping from destination to destination, distracting S7 by destroying gas stations and oil tankers all across the city. The casualties were not calculated.&lt;br /&gt;
&lt;br /&gt;
Suddenly, Decepticon drones attacked. (I hear both sides shop at DronesR&#039;Us.) Jazz was damaged/held captive and [[Ironhide (Movie)|Ironhide]] had to rescue him. Then Jazz thanked his comrade and drove away, only to be attacked two more times.&lt;br /&gt;
&lt;br /&gt;
Bumblebee was suddenly captured by a horrible human invention called the &amp;quot;net&amp;quot;. A S7 helicopter paraded him around the city while Optimus desperately tried to follow in vehicle mode. Getting close enough, Optimus jumped and caught Bumblebee. Just as Optimus Prime was about to rescue his comrade however, a meteor knocked him off the dreaded net. Sadly, the net itself was made with material giving it plot protection, so it wasn&#039;t destroyed.&lt;br /&gt;
&lt;br /&gt;
The meteor revealed itself to be the Decepticon [[Shockwave (Movie)|Shockwave]]. Shockwave immediately assumed his artillery cannon mode and began to destroy the city, for absolutely no real reason. Realizing that the city would soon be reduced to rubble if he could not stop the Decepticon, Optimus Prime ripped novelty storefronts off the roofs of buildings and threw them at the Decepticon, thus coining the iconic phrase &amp;quot;I had to destroy the city in order to save it&amp;quot;. Eventually, Shockwave was sufficiently damaged and transformed into his monstrous robot mode. They fought... and then Shockwave transformed and flew away, getting back to destroying the city. Optimus followed, damaged him some more... and then Shockwave flew away again. Eventually Optimus killed him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 3: Bumblebee in Hoover Dam&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In Hoover Dam, Bumblebee was being held in a forcefield box, when it suddenly disappeared for no real reason. Note that &amp;quot;for no real reason&amp;quot; is a recurring theme with this game&#039;s &amp;quot;plot&amp;quot;. While exploring, Bumblebee discovered the Allspark hidden behind a &#039;&#039;ridiculous&#039;&#039; laser grid. Commanded by Prime to shut off this annoyance, Bumblebee broke open the command center doors. But before he could continue, he had to stop some security robots from sounding an alarm. Apparently, an alien lifeform escaping his cage does not set off an alarm, but someone breaking down one of three doors to a computer room does. Bumblebee killed three waves of these and entered the command center. After destroyed a console, it was revealed that only SOME of the &#039;&#039;ridiculous&#039;&#039; laser grid had been turned off. Now he had to destroy cooling fans. Little did Bumblebee know that destroying these fans would cause massive explosions, which he had to frantically run away from. Finally, he was instructed by Prime to destroy some generators. Gaining access to the [[AllSpark]], Bumblebee shrunk it down while fighting off [[Energon drone]]s and Megatron.&lt;br /&gt;
&lt;br /&gt;
You heard that right, they put the Allspark with &#039;&#039;Megatron&#039;&#039;. No wonder Sector Seven was shut down after the movie ended.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 4: The Last Stand&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Finally the war was coming to an end in [[Mission City]]. Ironhide rescued Bumblebee from the energon drones and Jazz killed Starscream and Blackout. Suddenly, [[Brawl (Movie)|Brawl]] killed the small Autobot. Ironhide took revenge, however, by killing Brawl. Finally, Bumblebee killed Barricade. Conveniently enough, Megatron chose this moment to appear and effortlessly flicked Bumblebee aside. Before he could get to Sam and Mikaela, though, Optimus Prime showed up, conveniently enough. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 5: The Ultimate Doom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Megatron and Optimus Prime threw down in the Mission City park. After a long and repetitive final showdown, Optimus killed Megatron and turned towards Sam, forgetting the one rule about defeated bad guys: they always have the energy to come back for one final attack. Sure enough, as Sam was handing the cube to Optimus, Megatron turned out to be [http://tvtropes.org/pmwiki/pmwiki.php/Main/NotQuiteDead not quite dead] and lept towards the heroes. Grabbing Megatron&#039;s flail, Optimus pulled the Decepticon towards him and shoved the cube into his chest, killing him.&lt;br /&gt;
&lt;br /&gt;
That&#039;s one heck of a lot of killing.&lt;br /&gt;
&lt;br /&gt;
Afterward, Optimus gave a speech about stuff while Bumblebee, Ironhide and Ratchet listened (Since the fighting was over, Ratchet had come out of hiding, just in time to get animated for another cinematic).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 6: Cybertron&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
But the fighting wasn&#039;t over. Returning to Cybertron, Optimus needed to take out the remaining trash. The final Autobot mission consists of fighting various drones, including Shockwave, although this time he doesn&#039;t transform and is basically just a normal drone with more health. Finally, after the the plot comes out from the rock it was hiding behind during all this battling, victory comes at last! &lt;br /&gt;
{{gamestub}}&lt;br /&gt;
&lt;br /&gt;
==Bonus Features==&lt;br /&gt;
===Unlocking===&lt;br /&gt;
Bonus features are separated in three sections: Movie clips (mostly commercials for the 2007 movie), character skins and an image gallery. These are unlocked by doing any of the following:&lt;br /&gt;
* Collecting 15 glowing yellow cubes (100 hidden per level). Technically some levels do contain only 95 cubes however, when playing the level &#039;A Gathering Force&#039; the player is automatically awarded 5 cubes.&lt;br /&gt;
:Note: One does not need to collect 15 cubes in a single level to unlock a bonus feature, the game counts total cubes found and once 15 are collected, a bonus feature is unlocked. This explains why there are 100 cubes in each level even though bonus features are only unlocked every 15 cubes.&lt;br /&gt;
&lt;br /&gt;
* Collecting a hidden Autobot or Decepticon faction symbol (5 hidden per level)&lt;br /&gt;
* Completing a mission&lt;br /&gt;
* Completing a sub mission&lt;br /&gt;
* Completing a skill (the skills are: Heroic (for Autobots), Evil (for Decepticons), Protect (for Autobots), Destruction (for Decepticons), Speed (when in land vehicle mode), Throw, Jump (when in land vehicle mode) and Slide (when in land vehicle mode).&lt;br /&gt;
&lt;br /&gt;
===Features===&lt;br /&gt;
====Character skins====&lt;br /&gt;
* Several toy-inspired &amp;quot;skins&amp;quot; can be unlocked, these include: [[Jazz (Movie)#Deluxe Class toys|Generation 1 Jazz]], [[Optimus Prime (Movie)/toys#Voyager Class toys|Robo-Vision Optimus Prime]] (minus flames) and [[Starscream (Movie)#Voyager Class toys|Generation 1 Starscream]] (minus the resculpted head).&lt;br /&gt;
* Similarly, one can unlock Generation 1 [[Optimus Prime (G1)|Optimus Prime]] and [[Megatron (G1)|Megatron]], replacing their movie counterparts with new 3D models (unlike the previous skin recolors). Optimus Prime converts into his original truck mode, but [[Transformers: Go-Bots (franchise)|fires from his fists]] rather than using his trademark [[ion blaster]], and Megatron cannot transform into his gun mode (instead he starts flying in robot mode when the &amp;quot;transform&amp;quot; button is pressed).&lt;br /&gt;
&lt;br /&gt;
==Response==&lt;br /&gt;
The game&#039;s Metacritic scores [http://www.metacritic.com/games/platforms/wii/transformersthegame?q=transformers hover] [http://www.metacritic.com/games/platforms/ps2/transformersthegame?q=transformers around] [http://www.metacritic.com/games/platforms/xbox360/transformersthegame?q=transformers fifty-five] [http://www.metacritic.com/games/platforms/ps3/transformersthegame?q=transformers percent]. It was criticised for poor driving controls, blocky graphics, repetitive missions and dull combat; the only thing generally praised was the random destruction. So the Decepticons won.&lt;br /&gt;
&lt;br /&gt;
==Technical errors and oddities==&lt;br /&gt;
* Transformer Protoforms have to [[Trans-scan|scan]] their altmodes after landing as per the movie; however, drones have an Earth vehicle altmode the instant they land; presumably, so does Shockwave, since Tranquility is a little light on purple Apaches or purple howitzers. &lt;br /&gt;
*In the second mission of the Autobot campaign, Swindle drones are &#039;&#039;walking down the street&#039;&#039; to Sam&#039;s house. &#039;&#039;&#039;WHY&#039;&#039;&#039; they even bother to have altmodes is not clear.&lt;br /&gt;
* The residents of Tranquility are apparently capable of rebuilding a power station&#039;s gas tank farm within less than an hour, then rebuilding the entire tank farm and three of the chimneys &#039;&#039;again&#039;&#039; within less than six.&lt;br /&gt;
* Autobots still have the &amp;quot;Destruction&amp;quot; unlock gauge appear, but it crosses out faction symbols rather than having them appear. If it&#039;s filled, a large red X goes to the left side of the screen instead of a faction symbol; however, whether by accident or design, this doesn&#039;t actually do &#039;&#039;anything&#039;&#039;, and the Autobots are free to be as destructive as the Decepticons. It doesn&#039;t help that this gauge is filled by causing damage to &#039;&#039;any&#039;&#039; scenery and has to be maxed out multiple times while destroying, for example, the clamps that hold the All Spark. &lt;br /&gt;
* The final Autobot mission in Hoover Dam&#039;s depiction of the defrosting Megatron is all kinds of screwy:&lt;br /&gt;
**Before the mission is triggered, he&#039;s shown covered in a layer of ice.&lt;br /&gt;
**In the pre-mission cutscene, there&#039;s suddenly not a hint of ice on him at all. When Bumblebee walks near him, his head turns to look at the Autobot, despite the fact he&#039;s supposed to be frozen and immobile.&lt;br /&gt;
**As the mission starts, he&#039;s encased in ice again, save his left arm which is shifted to the left (his left) of the section of ice that should be around it, which is just kind of hanging there.&lt;br /&gt;
**When the cutscene plays during the mission, Megatron breaks the ice surrounding his left arm, and there&#039;s clearly none on his face.&lt;br /&gt;
**When gameplay resumes, there&#039;s ice on his face again.&lt;br /&gt;
**In the end of mission cutscene, he&#039;s suddenly defrosted right down to his hips.&lt;br /&gt;
**[[B.O.T. (episode)|Argh.]]&lt;br /&gt;
* The PS2 version sometimes features a bizarre error; in the opening cinematic to Barricade&#039;s first mission in Mission City, after Jazz&#039;s door slams there is no further post-recording sound work. This means Barricade&#039;s voice is completely unaltered. [http://video.google.co.uk/videoplay?docid=4526629173767058122 He sounds like Sideshow Bob]. The Wii, PS3, and Xbox360 versions have the effects added correctly.&lt;br /&gt;
* In the final mission of Chapter 3 for the Decepticons, it&#039;s just this side of entirely possible to be &#039;&#039;[[Sky Lynx (G1)|too good]]&#039;&#039; at it. If the final set of gun turrets facing Bonecrusher is destroyed too fast, he&#039;ll reach the last checkpoint before Brawl does and transform. Unfortunately, the turrets&#039; ability to actually take damage is pretexted on &#039;&#039;Brawl&#039;&#039; transforming, so all you can do is stand around waiting for Bonecrusher to drop dead. Bonecrusher hates poor bug testing. &lt;br /&gt;
*After the last mission of Chapter 3, a cut scene will trigger of Blackout and Starscream trashing Hoover Dam, Blackout tosses a gas tank at three defending Autobots who seem to be red Swindles. This color of drone does not exist in actual gameplay.&lt;br /&gt;
*In Decepticon Chapter 4, mission 2&#039;s intro cinematic has Scorponok firing from a Gatling gun in his tail. This weapon doesn&#039;t exist (although he can use it for melee attacks).&lt;br /&gt;
* Because the end of mission &amp;quot;mission complete&amp;quot; screens follow straight on from the game play, some very strange things can happen in them. A good example is the above mission; if Scorponok ends the mission firing at the ground in front of the statue at one end of the park, the &amp;quot;mission complete&amp;quot; screen will show &#039;&#039;his own bullets hitting him&#039;&#039;.(The same thing can happen anywhere in the game.)&lt;br /&gt;
* Before the final battle in the Autobot campaign, spark drones are &#039;&#039;just lying around on the street&#039;&#039; waiting to be brought to life by the All Spark.&lt;br /&gt;
* Other cars are like cardboard. Jazz can ram into a truck, and it will go &#039;&#039;flying in the air&#039;&#039;. However, Bumblebee, who should be much heavier doesn&#039;t knock them over with such ease.&lt;br /&gt;
* Guns are absolutely useless in this game. Anything that can be shot at can be destroyed five times faster if you punch it, throw something at it or whack it with a random piece of debris.&lt;br /&gt;
* Starscream sounds a lot like [[wikipedia:Grover|Grover]].&lt;br /&gt;
* Scorponok is the only playable character that can&#039;t jump, climb or pick up debris. This means that there are several Decepticon insignias and glowing yellow cubes that are unattainable when playing as him. &lt;br /&gt;
* In the opening cinematic for Blackout, the entire army personnel fires at him, without any consequence whatsoever. However, when playing as any character in Tranquility or Mission City, police officers with standard pistols can damage you.&lt;br /&gt;
* In Chapter 2 for Autobots in mission 2 a cutscene has a Dropkick and Swindle drone tossing Jazz next to a house. As they are about to finish him off, Ironhide attacks the two drones by slamming into them in vehicle mode. When he transforms the drones just magically disappear.&lt;br /&gt;
* For Chapter 4 for Autobots, Chapter 2 has Jazz beat the hell out of two Dreadwings, Blackout, and Starscream. But in Chapter 2 mission 2, he has to ask Ironhide to assist him in defeating weak scrap drones.&lt;br /&gt;
* In the final level of Chapter 4 right before reaching the tallest building in Mission City, Megatron speaks in Starscream&#039;s voice. Maybe they switched bodies.&lt;br /&gt;
* Since &#039;&#039;Generation 1&#039;&#039; Optimus Prime is a skin of Optimus Prime, many would think &#039;&#039;Generation 1&#039;&#039; Megatron would be a skin of Megatron. Instead, he has Optimus Prime&#039;s moves and guns and even features a blue Autobot shield instead of a red Decepticon one, making him more like Optimus Prime who can fly. Weird.&lt;br /&gt;
*During the Chapters &amp;quot;Sinister Savior&amp;quot; and &amp;quot;Warpath&amp;quot; of &amp;quot;A Gathering Force&amp;quot;, Bonecrusher seems to be the same height as Starscream, while during the opening cutscene of &amp;quot;Fireworks&amp;quot;, he is clearly much shorter.&lt;br /&gt;
*Optmus Prime has color issues between his truck and robot modes, such as the cab&#039;s roof: In robot mode it&#039;s red, while in vehicle mode it&#039;s blue with red flames. Robo-vision Optimus&#039;s truck mode&#039;s front half is red and back half is blue, but the back half (Sleeper and back fenders) form his back and part of his arm, which are [[FIRIB|red]], while the front fenders form his ankles, which are &#039;&#039;&#039;blue&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* The Autobots &#039;&#039;really&#039;&#039; like transforming into robots. Optimus likes it so much, he jumps thirty feet into the air every time he does it.&lt;br /&gt;
* Rather than do the sane thing and pan away, we get to watch a robot-mode protoform Bumblebee grow kibble after scanning the Camaro. This looks roughly twice as ridiculous as what you&#039;re currently imagining.&lt;br /&gt;
* Punching your enemies in the face repeatedly is &amp;quot;heroic&amp;quot; when Autobots do it, but &amp;quot;evil&amp;quot; when Decepticons do it. Sounds like a double standard!&lt;br /&gt;
* Blackout is [[Show-accuracy|toy accurate]] in the game, in that his main rotor is his melee weapon, rather than his tail rotor as in the movie.&lt;br /&gt;
* Tranquility features a large number of Generation 1 references, with adverts for &amp;quot;[[Hound (G1)|Hound]]&#039;s Hotdogs,&amp;quot; &amp;quot;[[Seaspray (G1)|Seaspray]]&#039;s Fish and Chips,&amp;quot; a [[Tranquility Mall|local mall]] called &amp;quot;[[Metroplex (G1)|Metroplex]]&amp;quot; and a fast food restaurant named &amp;quot;[[Chip Chase|Chip Chase&#039;s]]&amp;quot;. As a more recent reference, there is also a building site belonging to &amp;quot;[[Bay Demolition]]&amp;quot;. There is also a place called [[Frank Welker|Frank]] &amp;amp; [[Peter Cullen|Peter]]&#039;s cafe.&lt;br /&gt;
* One Autobot isn&#039;t explicitly killed in the Decepticon campaign: Ratchet. Three Decepticons aren&#039;t killed in the Autobot campaign: Bonecrusher, Scorponok and Frenzy. The only character who dies in &#039;&#039;both&#039;&#039; campaigns is, unsurprisingly enough, Jazz. Even when every other bit of movie canon is thrown out the window, he &#039;&#039;still&#039;&#039; can&#039;t make it out alive.&lt;br /&gt;
* Bumblebee uses some kind of [[axe (weapon)|axe]] when he fights with a three-punch combo.&lt;br /&gt;
* Ratchet, Bonecrusher, Brawl, and Frenzy aren&#039;t playable.&lt;br /&gt;
* Rather than damaging buildings nearly completely, throwing cars at buildings barely puts a dent in the building. Instead of making a hole in the building or even damaging it at all, cars thrown at buildings bounce off the building and hit you instead.&lt;br /&gt;
* G1 Megatron flies rather than turning into a gun.&lt;br /&gt;
* If you stand in front of a building, you automatically start climbing it. If you idle while doing this as Blackout, he will scratch his butt.&lt;br /&gt;
* In Mission City, there&#039;s a giant guitar on a building. If you grab it as Bumblebee or Barricade, it looks like they&#039;re playing it.&lt;br /&gt;
&lt;br /&gt;
==Differences between the Game and Movie==&lt;br /&gt;
&lt;br /&gt;
[[Image:VG-E3Allspark.jpg|right|180px|thumb|The Quarterspark.]]&lt;br /&gt;
* All plotlines relating to humans have been removed; the game has nothing involving [[William Lennox|GI Joes]] (replaced by a communication truck), [[Seymour Simmons|agents]] (replaced by guests [[Landmine (Movie)|Landmine]] and [[Stockade (Movie)|Stockade]]), or [[Glen Whitmann|comic relief]] (replaced by the cutscenes). Even Sam himself has barely any role beyond &amp;quot;holder of the MacGuffins.&amp;quot;&lt;br /&gt;
* Video game Bumblebee breaks free inside Hoover Dam and has to deactivate a silly laser grid to get to the All Spark. Sam turns up at the end of the mission just in time to leave.&lt;br /&gt;
* The game&#039;s All Spark is tiny, only four or five times taller than Bumblebee as opposed to the movie&#039;s city block-sized cube. It&#039;s housed in the same room as Megatron (great idea, guys!) who&#039;s shoved into a little alcove rather than freestanding in his own room.&lt;br /&gt;
* Barricade is present at the Mission City battle. Same for Scorponok, in the Decepticon Campaign.&lt;br /&gt;
* In the Autobot campaign, Brawl kills Jazz after Jazz kills Blackout and beats the hell out of Starscream. In the Decepticon campaign, Barricade kills Jazz. Either way, Megatron doesn&#039;t.&lt;br /&gt;
* Frenzy has [[FIRRIB|red eyes]]!&lt;br /&gt;
* Autobot Campaign: Bumblebee kills Barricade in Mission City. In the movie, Barricade&#039;s fate &amp;lt;s&amp;gt;is&amp;lt;/s&amp;gt; &#039;&#039;[[Transformers: Dark of the Moon (film)|was]]&#039;&#039; uncertain.&lt;br /&gt;
* Autobot Campaign: Optimus, rather than Sam, kills Megatron with the All Spark.&lt;br /&gt;
* Decepticon Campaign: Shoving the All Spark cube into his &#039;&#039;own&#039;&#039; chest does not kill Megatron, apparently.&lt;br /&gt;
* Decepticon Campaign: Evil wins!&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
*[http://www.transformersgame.com Official website for Transformers: The Game]&lt;br /&gt;
&lt;br /&gt;
{{nav-movie}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie video games]]&lt;/div&gt;</summary>
		<author><name>Blackout25</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Optimus_Prime_(Movie)/games&amp;diff=841084</id>
		<title>Optimus Prime (Movie)/games</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Optimus_Prime_(Movie)/games&amp;diff=841084"/>
		<updated>2013-12-06T13:21:56Z</updated>

		<summary type="html">&lt;p&gt;Blackout25: /* Autobot campaign */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{suite}}&lt;br /&gt;
[[File:TransformersGame DS Autobotbox.jpg|thumb|350px|]]&lt;br /&gt;
Lots of games involve Movie Optimus Prime!&lt;br /&gt;
&lt;br /&gt;
==Transformers: Rise of the Chevy Autobots==&lt;br /&gt;
&lt;br /&gt;
Using the callsign 10-22, Optimus Prime stepped up to replace the missing Bumblebee as field director for the [[Chevy Autobot]]s in their struggles against [[Mainframe (Movie)|Mainframe]]. Under 10-22&#039;s leadership, the Chevy Autobots learned that Bumblebee and their other comrades survived inside their foe. Mainframe was capable of devouring the sparks of his opponents to increase his power, but the new sparks remained distinct within him for a time. Locating Mainframe in the Arctic, 10-22 dispatched the entire crew of Chevy Autobots to confront the Decepticon villain, and soon joined them himself. They fought their way through Mainframe and [[Maelstrom]], defeated their foes, saved their friends, and made the universe safe for femmebots and protoforms everywhere. {{storylink|Transformers: Rise of the Chevy Autobots}}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Transformers&#039;&#039; (Glu)==&lt;br /&gt;
&lt;br /&gt;
Upon his arrival on Earth, Optimus Prime was damaged and trapped inside Hoover Dam. [[You]] assisted him by monitoring his progress and directing his efforts with your cell phone. Well done, flesh creature. {{storylink|Transformers (Glu)}}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Transformers&#039;&#039; - The Game==&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Peter Cullen]]&lt;br /&gt;
&lt;br /&gt;
===Xbox 360/Sony PS3/PC/Wii/PS2===&lt;br /&gt;
===Autobot campaign===&lt;br /&gt;
Optimus Prime provided intelligence and missions to Bumblebee in his search for the AllSpark. Eventually, the clues led the Autobot to Sam Witwicky. After saving Sam from Barricade, Bumblebee finally completed preparations for the Autobots to arrive on Earth. Once on Earth and disguised as a truck, and having informed the two teenagers of their mission, Prime and the Autobots were discovered by Sector Seven. Optimus sent Jazz on a high-speed &amp;lt;strike&amp;gt;destruction&amp;lt;/strike&amp;gt; distraction mission, then sent Ironhide to rescue Jazz from a double-threat posed by the government agents and various Decepticon scouts. When Bumblebee was captured, Optimus Prime chased the helicopter which from which the small Autobot was dangling. After a lengthy pursuit, Optimus managed to catch the net, only to be thrown off by another Cybertronian [[transition form|meteor]] passing nearby. As Bumblebee was carried away, Optimus promised he would not fail him again. Jazz informed him that the meteor was not an Autobot and Optimus confronted the new threat, who turned out to be the Decepticon triplechanger [[Shockwave (Movie)|Shockwave]]. The two battled it out across [[Tranquility]] before Optimus finally destroyed him, and in doing so, overheard [[Starscream (Movie)/games|Starscream]]&#039;s transmission revealing the location of the AllSpark.&lt;br /&gt;
&lt;br /&gt;
Optimus then returned to an intel role as he guided Bumblebee in his mission to retrieve the AllSpark from Hoover Dam. Unfortunately, the Decepticons managed to free Megatron, leading to the final battle in Mission City. As the Autobots engaged in an all-out urban war with the Decepticons to protect Sam and the AllSpark, things seemed to take a turn for the worse as Megatron finally arrived. But before the Decepticon leader could claim the Cube, Optimus Prime attacked. The two leaders duked it out until Megatron was finally on the ground, seemingly devoid of life. Optimus knelt to take the AllSpark as Sam handed it to him, but Megatron suddenly awoke, leaping at the Autobot with his chain-flail out, and making one last attempt at defeating his adversary. Optimus grabbed the chain, pulling Megatron in closer, and with the AllSpark clutched in his fist, delivered a punch through Megatron&#039;s spark. As Megatron died Optimus reflected on the losses and rewards of this battle, as the Autobots have a new home. Optimus planned to guard the humans in secret, &amp;quot;For freedom is the right of all sentient beings.&amp;quot;{{storylink|Transformers The Game (console)|Transformers The Game}}&lt;br /&gt;
&lt;br /&gt;
===Decepticon campaign===&lt;br /&gt;
After Bumblebee, Jazz and Ironhide were all killed in Mission City, Sam and Mikaela informed their deaths to Optimus. Optimus noted their sacrifice and decided to defeat Megatron. In the final battle, Optimus Prime confronted Megatron at the top of a building, and fought back against Megatron while protecting Sam. Eventually beaten to the ground, and as he desperately crawled for the AllSpark, Megatron smashed his head with his flail, before using the Cube to destroy humanity. {{storylink|Transformers The Game (console)|Transformers The Game}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Autobots&#039;&#039;===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Peter Cullen]]&lt;br /&gt;
&lt;br /&gt;
Optimus helped to advise his warriors in some of their mission to try locate the Allspark. Arriving on Earth, Optimus met up with the other Autobots to give further commands to his troops. [[Create-A-Bot (Autobot)|Create-A-Bot]], the new rookie, was eager to help in the cause, but Optimus tells him to sit back while the grown-ups take care of business. After Jazz learned that Sector 7 possessed both Megatron and the Allspark, Optimus ordered Bumblebee to create a diversion so that they could get out of the city, but Create-A-Bot, fed up with the bureaucracy defied Optimus&#039;s orders and interfered in Bumblebee&#039;s mission, resulting in the scout&#039;s capture. After an argument with Ironhide over their priorities, the Autobots began making their way to the Hoover Dam.&lt;br /&gt;
&lt;br /&gt;
After learning from Jazz that Bumblebee was being held in the dam, Optimus took pity on Create-A-Bot and allowed him the chance to redeem himself by freeing Bumblebee. After guiding Bumblebee to his weapon chip and the Allspark, Optimus and Bumblebee made their way down the highway when they were confronted by Barricade and a drone, and after defeating them Optimus realised they were a diversion so that they could unfreeze Megatron. Searching for his nemesis, he instead encountered Brawl, who he eventually killed before returning back to the city, where he rendezvoused with Create-A-Bot and Bumblebee with the Allspark, Megatron arrived and Optimus fought back. During the fight, Create-A-Bot sacrificed himself to save his commander. Megatron defeated, Optimus commends the young Autobot as a war hero, and sends out an interstellar message to any Cybertronians living among the stars. {{storylink|Transformers Autobots/Decepticons|Transformers: Autobots}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Decepticons&#039;&#039;===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Peter Cullen]]&lt;br /&gt;
&lt;br /&gt;
Landing on Earth, Optimus Prime quickly joined the other Autobots to attempt to stop the Decepticons. Optimus didn&#039;t appear on the battlefield until Megatron himself was released and Starscream escaped with the AllSpark. He stepped in to thwart the maniacal leader of the Decepticons, but alas, was struck down, left in the streets while Megatron gave chase to his traitorous second-in-command. {{storylink|Transformers Autobots/Decepticons|Transformers: Decepticons}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: The Game&#039;&#039; (PSP)===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Peter Cullen]] (English)&lt;br /&gt;
{{charstubgame}}&lt;br /&gt;
{{storylink|Transformers The Game (PSP)}}&lt;br /&gt;
&lt;br /&gt;
==Datafile Decoder==&lt;br /&gt;
{{charstubgame}}&lt;br /&gt;
{{storylink|Datafile Decoder}}&lt;br /&gt;
&lt;br /&gt;
==AllSpark Wars==&lt;br /&gt;
{{charstubgame}}&lt;br /&gt;
{{storylink|AllSpark Wars}}&lt;br /&gt;
&lt;br /&gt;
==Allspark Highway==&lt;br /&gt;
The Autobots needed to race the Allspark to safety, and Optimus Prime teamed with his fellow Autobots to drive through the Decepticon defenses and get their prize to a secure location. {{storylink|Allspark Highway}}&lt;br /&gt;
&lt;br /&gt;
==Autobot Stronghold==&lt;br /&gt;
The Decepticons were invading an Autobot stronghold in the city, and Optimus Prime and the Autobots placed themselves at key positions to defend it from attack. {{storylink|Autobot Stronghold}}&lt;br /&gt;
&lt;br /&gt;
==Transformers: Battle for the Matrix==&lt;br /&gt;
&lt;br /&gt;
{{Note|Battle for the Matrix is a simplified retelling of the events of [[Transformers: Revenge of the Fallen (film)|Revenge of the Fallen]]. It can be played from the perspective of either Bumblebee or Optimus Prime.}}&lt;br /&gt;
{{storylink|Transformers: Battle for the Matrix}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Transformers: Revenge of the Fallen - The Game&#039;&#039;==&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Peter Cullen]] (English) [[Dariusz Odija]] (Polish)&lt;br /&gt;
===Xbox 360/Sony PS3/PC===&lt;br /&gt;
====Autobot campaign====&lt;br /&gt;
[[File:ROTF game Optimus Prime.jpg|thumb|300px|One shall stand, one sha— oh, you know the drill.]]&lt;br /&gt;
Optimus Prime served as the Autobots all around fighter. Weapons wise, he possessed dual laser rifles and dual shell cannons. In melee combat, he possessed [[Dual Energon Swords|Dual Energy Swords]] in each hand. Finally, with his valiant leader ability, he could generate a shield around himself which would prevent his energy from dropping past 1%.&lt;br /&gt;
&lt;br /&gt;
After overseeing Ironhide&#039;s defeat of [[Sideways (ROTF)|Sideways]] and Ratchet&#039;s rescue of Ironhide, Optimus Prime took to the field when a previously unknown Decepticon named [[Demolishor (ROTF)|Demolishor]] began attacking the [[Shanghai]] waterfront. Optimus was finally able to defeat him, but Demolishor gave a single warning before he was killed: &amp;quot;The Fallen shall rise again&amp;quot;. Optimus and the Autobots were at a loss as to what he meant. Back in the United States, Sam Witwicky gave Mikaela Banes a fragment of the AllSpark that he had discovered, which the Decepticons soon sought. Prime dispatched Bumblebee to rescue her. Following this, the Decepticons launched a raid on the city&#039;s oil refinery, where Ratchet rescued several engineers. Finally, Ironhide escorted a NEST team to safety in the city&#039;s canals. Their victories were short lived. The Decepticons soon learned about the AllSpark shard on Diego Garcia, stealing it to revive Megatron. Although [[Breakaway (ROTF)|Breakaway]] managed to save the fleet, Megatron was reborn. He soon made an attack on Sam, trying to access information in his mind downloaded from the AllSpark. Bumblebee managed to rescue him. In light of these attacks, Optimus decided to give NEST the [[Axiom Gun]] to better defend themselves against the Decepticons. The escort came under Decepticon assault, but Prime was able to beat back the attackers and deliver the Axiom Gun to NEST. Soon afterwards, Bumblebee escorted Sam to meet with [[Seymour Simmons]], who told him of Jetfire, who then took the boy to Egypt.&lt;br /&gt;
&lt;br /&gt;
While there, Jetfire explained what was going on: Eons ago, Optimus&#039;s ancestors, the [[Thirteen|13 founders]] of the [[Dynasty of Primes]], built a star harvester to convert the energy of the sun into [[Energon]]. When they discovered the humans, they upheld their rule of the sanctity of life, but one of the Primes defied the rule and murdered his twelve brothers. This Prime was known as The Fallen, but the star harvester was hidden from him. While Sam made inquires to the [[Tomb of the Primes|Tomb of the Twelve]], Megatron and Starscream arrived in an attempt to learn the harvester&#039;s location and kill Sam. Optimus Prime was able to defeat both Decepticons with Jetfire&#039;s help, but Jetfire was stabbed in the back by Megatron. Dying, Jetfire offered his parts to Optimus, as only a Prime could defeat The Fallen. Finding the harvester at the [[Great Pyramid of Giza]], Optimus challenged The Fallen. Despite The Fallen&#039;s powerful command of telekinesis and pyrokinesis, Optimus Prime was able to get past his defenses and kill The Fallen by stabbing him through the face. On the return trip home, Sam expressed gratitude at seeing the sunrise, and told Optimus he would have to trust him on it. Optimus Prime replied that he had always trusted Sam, and always would. {{Storylink|Transformers: Revenge of the Fallen (Xbox 360/PS3/PC)|Revenge of the Fallen (Xbox 360/PS3/PC)}}&lt;br /&gt;
&lt;br /&gt;
====Decepticon campaign====&lt;br /&gt;
[[File:ROTF game Prime dying.JPG‎|thumb|300px|Aw, shucks.....[[The many deaths of Optimus Prime|not again]]!]]&lt;br /&gt;
When the revenant Megatron and the Decepticons rampaged across the United States of America, Optimus Prime faced him in a major city on the East Coast. The two leaders engaged in a titanic struggle that shook the city, but despite being aided by many Autobot drone units, Optimus was seemingly destroyed. However, much later, Optimus Prime reappeared when Megatron&#039;s master, The Fallen, activated the Star Harvester to drain Earth&#039;s Sun. The Autobot leader revealed that The Fallen&#039;s promise to make Megatron a Prime was a lie, as Primes were born, not made. When Megatron demanded his reward, The Fallen reneged on his promise. As the master and disciple of evil began to fight, Optimus left to find a way to disable the Harvester. {{Storylink|Transformers: Revenge of the Fallen (Xbox 360/PS3/PC)}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Transformers Battle Universe==&lt;br /&gt;
At the edge of time, when the [[Matrix of Leadership|Matrix]] needed a new host, Optimus Prime was among several warriors (and [[Optimus Prime|Prime]]s) summoned from the multiverse to battle for control of the prize. {{storylink|Transformers Battle Universe}}&lt;br /&gt;
&lt;br /&gt;
==Starscream Showdown==&lt;br /&gt;
{{charstubgame}}&lt;br /&gt;
{{storylink|Starscream Showdown}}&lt;br /&gt;
&lt;br /&gt;
==Transformers RPMs: Devastator&#039;s Demise==&lt;br /&gt;
[[File:Devastatorsdemise optimus.jpg|left|thumb|200px]]&lt;br /&gt;
Optimus Prime is both fast and sturdy. His firepower blows obstacles to smithereens.&lt;br /&gt;
&lt;br /&gt;
In order to defeat [[Devastator (ROTF)|Devastator]], Bumblebee, Optimus and Ironhide must drive through Cairo and avoid obstacles.{{storylink|Transformers RPMs: Devastator&#039;s Demise}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Hunt for the Decepticons==&lt;br /&gt;
{{charstubgame}}&lt;br /&gt;
{{storylink|Hunt for the Decepticons}}&lt;br /&gt;
{{-}}&lt;br /&gt;
==Revenge of the Fallen (mobile game)==&lt;br /&gt;
[[File:ROTFMobile Optimus Prime.jpg|thumb|60px]]&lt;br /&gt;
After [[Megatron (Movie)/games|Megatron]]&#039;s destruction, Optimus hoped that they&#039;d seen the last of the Decepticons and the Autobots began working with [[NEST]]. A signal in [[Shanghai]] led Optimus to discover a Decepticon invasion force there. He fought the foe solo, and followed an [[AllSpark]] signal to [[Starscream (Movie)/games|Starscream]]. Starscream managed to escape, and NEST reported that HQ was under attack. As he had to hang around to help clean up the mess in Shanghai, Optimus sent [[Bumblebee (Movie)/games|Bumblebee]] and [[Ironhide (Movie)|Ironhide]] to help. Bumblebee was defeated by Starscream, but told Optimus that Starscream had said something about the [[Matrix of Leadership]]. Believing he knew where the Decepticons were headed, Optimus went to find an old friend, [[Jetfire (ROTF)|Jetfire]].&lt;br /&gt;
&lt;br /&gt;
In Egypt, Optimus lost contact with NEST while investigating an area. He told Bumblebee to rendezvous with Jetfire at the [[Great Pyramid of Giza|Great Pyramid]], warning Bumblebee that he believed an energy signature he was detecting was [[The Fallen]]. Bumblebee later reported that [[Devastator (ROTF)|Devastator]] had defeated Jetfire and taken the Matrix. By the time Optimus reached the site, [[Megatron (Movie)/games|Megatron]] had taken Bumblebee hostage and had possession of the Matrix. Optimus combined Jetfire&#039;s parts with his own, gaining enough strength to defeat Megatron. Exhausted by the fight, Prime was then confronted by The Fallen, but used the power of the Matrix to defeat the ancient Decepticon. {{storylink|Transformers: Revenge of the Fallen (Glu)|Revenge of the Fallen (Glu)}}&lt;br /&gt;
&lt;br /&gt;
{{--}}&lt;br /&gt;
==Victory Is Sweet==&lt;br /&gt;
When [[Bumblebee (Movie)/games|Bumblebee]] was in the process of stopping [[Starscream (Movie)/games|Starscream]]&#039;s plan to destroy a city, Optimus turned up at the last moment to defeat the Decepticon and hog the glory. {{storylink|Victory Is Sweet}}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Transformers: Dark of the Moon - The Game&#039;&#039;==&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Peter Cullen]]&lt;br /&gt;
&lt;br /&gt;
===(Xbox 360/PS3)===&lt;br /&gt;
Three years after the defeat of the Fallen, Optimus attempted to hack into Decepticon transmissions in order to turn the tide in the war. He ordered Bumblebee to implant a virus into the transmissions. Just when Bumblebee was on his way out, a few Decepticons discovered him and decided to report back to Megatron. Optimus ordered Bumblebee to destroy their communications and after Bumblebee accomplished that task, he and Sideswipe saved him from a Decepticon ambush. However, the information in the transmissions allowed Optimus to get Ironhide and Ratchet to take care of an attack in [[Detroit]]. Later, Megatron learned of the virus and got Soundwave to remove all of the Decepticon information, getting rid of the Autobot&#039;s advantage. Starscream did, however, take a [[MechTech]] weapon with a tracking device on it. This allowed the Autobots to find the Decepticon hideout and attack it. Optimus got inside and fought Megatron. However, Megatron defeated Optimus and sent him down to a cryo chamber. Optimus would later discover that the chamber contained Shockwave and his pet Driller, who had been frozen by the Soviets and that Megatron&#039;s plan was to free them out of captivity. After a brief battle, Optimus had failed to prevent Shockwave from emerging out of his frozen state and was about to kill him when the Driller arrived and escaped with Shockwave. Optimus then vowed to not rest until every Decepticon was found and brought to justice. {{storylink|Transformers: Dark of the Moon (Xbox 360/PS3)| Dark of the Moon}}&lt;br /&gt;
&lt;br /&gt;
===Autobots/Decepticons===&lt;br /&gt;
[[File:DOTMDS Optimus Prime.jpg|thumb|left|200px]]&lt;br /&gt;
Concerned that the Decepticons were behind recent attacks downtown, Optimus sent [[Bumblebee (Movie)/games|Bumblebee]] to investigate and, it turned out, he was right. With more information, Optimus contacted [[Ironhide (Movie)|Ironhide]] to alert him that the Decepticons were up to something involving the possible resurrection of the [[Constructicon (ROTF)|Constructicon]]s. He encountered [[Ratchet (Movie)|Ratchet]] in the field, and took over Ratchet&#039;s mission as the medic was more valuable at base. During the course of the mission, Optimus encountered [[Soundwave (ROTF)|Soundwave]] and chased him to a stadium where the Autobot leader was triumphant. Sometime later, the Decepticons attacked the Autobots&#039; Pacific island base, and Ratchet and [[Wheeljack (Movie)|Wheeljack]] warned Optimus that [[Crowbar]] was around somewhere. Optimus bashed many Decepticons but didn&#039;t find Crowbar. When the Decepticons invaded a NEST base, Optimus was surprisingly keen for the Autobots to let [[Soundwave (ROTF)|Soundwave]] get away. They eventually tracked the Decepticons to a base in [[Siberia]], and Optimus insisted on going in alone, only to be overcome by [[Megatron (Movie)/games|Megatron]] and [[Shockwave (Movie)|Shockwave]], who got away despite the best efforts of the other Autobots. {{storylink|Transformers: Dark of the Moon: Autobots/Decepticons|Dark of the Moon: Autobots/Decepticons}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Transformers: The Ride – 3D&#039;&#039;==&lt;br /&gt;
[[File:OptimusRide.JPG|thumb|300px|&amp;quot;Great job doing nothing, recruits&amp;quot;]]&lt;br /&gt;
Optimus met up with the other Autobots after [[Evac (Ride)|Evac]] had acquired the Allspark fragment, and complimented them on their good work. He told them  to roll out, and proceeded to engage Megatron in battle. Megatron angrily demanded the Decepticons attack.&lt;br /&gt;
&lt;br /&gt;
Later, Optimus engaged Megatron when he attempted to attack Evac and the [[You|NEST recruits]], in order to steal the fragment. After grappling with him for a few seconds, Megatron pinned Optimus and fired a grenade at Evac, only to have Evac evade it and escape. &lt;br /&gt;
&lt;br /&gt;
Optimus later appeared, thrown by Megatron onto a building. Megatron again attempted to attack Evac and his &amp;quot;passengers&amp;quot;, but Optimus interrupted, cutting a piece of Megatron&#039;s face. Megatron, however, fought back and easily dispatched of Optimus, but this once again allowed Evac to escape.&lt;br /&gt;
&lt;br /&gt;
When Megatron attempted to attack Evac once more, Optimus had again intervened. Megatron attacked Optimus again, but Evac, fed up with doing nothing but running, took this opportunity to fight back, and charged Megatron. While Optimus held him in place, Evac [[Transformers (film)|jammed the Allspark into Megatron&#039;s chest]], overcharging him and killing him. Optimus appeared one last time to congratulate Evac and the recruits on their bravery. &lt;br /&gt;
{{storylink|Transformers: The Ride – 3D}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Autobot leaders]]&lt;br /&gt;
[[Category:Dark of the Moon Autobots]]&lt;br /&gt;
[[Category:Matrix bearers]]&lt;br /&gt;
[[Category:Movie Autobots]]&lt;br /&gt;
[[Category:Primes]]&lt;br /&gt;
[[Category:Revenge of the Fallen Autobots]]&lt;/div&gt;</summary>
		<author><name>Blackout25</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers_The_Game_(console)&amp;diff=841082</id>
		<title>Transformers The Game (console)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers_The_Game_(console)&amp;diff=841082"/>
		<updated>2013-12-06T13:13:52Z</updated>

		<summary type="html">&lt;p&gt;Blackout25: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{nav-movie-game}}&lt;br /&gt;
[[Image:TransformersTheGame 2007 consolecovers.jpg|right|400px|thumb|One of these things is not like the others...]]&lt;br /&gt;
The console version of [[Transformers The Game]] follows several of the movie&#039;s robotic characters through an approximation of the movie&#039;s plot. The game has two campaigns, one for each faction. The [[Activision Blizzard|Activision]]-published game was developed by [[Traveller&#039;s Tales]], with cinematic cut scenes animated by [[Blur Studio]]. &lt;br /&gt;
&lt;br /&gt;
==Versions==&lt;br /&gt;
*&#039;&#039;&#039;PlayStation 2&#039;&#039;&#039;&lt;br /&gt;
**The PS2 version is the highest-reviewed, despite limitations on draw distance, physics and damage persistence. In this version, Blackout, Starscream and Barricade start missions 1, 2, 3 and 4 of the Decepticon campaign in their altmodes, while for some reason the PS3 version has them start as robots. Reviews noted it suffers from fewer frame rate issues than other versions.&lt;br /&gt;
*&#039;&#039;&#039;Nintendo Wii&#039;&#039;&#039;&lt;br /&gt;
**The Wii version is very similar to the PS2 version, with the addition of motion-sensor gimmicks that [http://www.metacritic.com/games/platforms/wii/transformersthegame?q=transformers reviewers were resoundingly unimpressed by].&lt;br /&gt;
*&#039;&#039;&#039;Xbox 360&#039;&#039;&#039;&lt;br /&gt;
**The PS3 and 360 version featured improved graphics, more persistent environmental damage, and more physics objects, including ridiculous clouds of rubble that eject themselves from buildings if you so much as look at them funny. The latter is generally annoying, since they get in the way when driving.&lt;br /&gt;
**The 360 version, as might be expected, also features Achievements, though calling them that is somewhat of an exaggeration. There&#039;s one for pressing the &amp;quot;transform&amp;quot; button once. This version suffers less from frame rate issues and has better lighting then the PS3 version.&lt;br /&gt;
**It was also available in a limited &amp;quot;Cybertron Edition&amp;quot; that featured exclusive packaging art, a &amp;quot;Making Of&amp;quot; DVD, codes that unlock the [[Cybertron (planet)|Cybertron]] level and [[Movie Prequel issue 1|issue 1 of the &#039;&#039;Transformers&#039;&#039; movie prequel comic]] by [[Simon Furman]], [[Don Figueroa]] and [[Josh Burcham]]. It was exclusive to Gamestop/EB stores.&lt;br /&gt;
**For 500 Microsoft points, players can download an add-on that unlocks everything in the game. While this does not disable Achievements like the cheat codes do, a message that reads &#039;&#039;&amp;quot;This item has been unlocked by a downloadable content pack&amp;quot;&#039;&#039; appears below any bonus features that have not been earned through gameplay.&lt;br /&gt;
*&#039;&#039;&#039;PlayStation 3&#039;&#039;&#039;&lt;br /&gt;
**The PS3 version suffers from more frame rate issues than the 360 version, typical of lazy porting. For some reason, this includes frame rate issues in the FMV cinematics when the console itself &#039;&#039;isn&#039;t doing anything&#039;&#039;.&lt;br /&gt;
**[[Cybernet Space Cube|SixAxis motion control]] is also added for Decepticons with aircraft altmodes ([[Blackout (Movie)|Blackout]], [[Starscream (Movie)/games|Starscream]] and [[Megatron (Movie)/games|Megatron]]). It&#039;s disabled by default.&lt;br /&gt;
*&#039;&#039;&#039;PC DVD-ROM&#039;&#039;&#039;&lt;br /&gt;
**The PC version is exactly like the PS3 and Xbox 360 versions.&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
It can be surmised that the writers for the game had not seen the script for the movie. Or been allowed on the same continent as it.&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBlackoutE1M1intro.jpg|right|180px|thumb|[[Universal greeting|&amp;quot;You said they&#039;d reciprocate!&amp;quot;]]]]&lt;br /&gt;
===Decepticons===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 1: SOCCENT Military Base&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBlackoutE1M3Intro.jpg|thumb|left|&amp;quot;Time for a delicious, cool...What? Pepsi?!&amp;quot;]]&lt;br /&gt;
[[Blackout (Movie)|Blackout]] started things off by shooting down an MH-53; confusingly, this happened in [[Qatar]] right near the military base, rather than in Afghanistan as might reasonably be expected. At [[Starscream (Movie)/games|Starscream&#039;s]] command, he then proceeded to the local puny human military base to wreck it because that&#039;s just how Starscream rolls.&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBlackoutE1M4Intro.gif|right|180px|thumb|&amp;quot;Damn it Scorponok, that is NOT my [[Powerlinx]] plug!&amp;quot;]]&lt;br /&gt;
Sadly, his plan to wreck stuff up all day was foiled by some human communication vehicles, and rather than destroy them himself he deployed [[Scorponok (Movie)|Scorponok]], as the slower, less powerful Decepticon would be much better equipped to deal with the situation. Blackout busied himself destroying some communication arrays in the meantime, hoping to steal their &amp;lt;s&amp;gt;vending machines&amp;lt;/s&amp;gt; mainframes and grab some &amp;lt;s&amp;gt;soda&amp;lt;/s&amp;gt; data.&lt;br /&gt;
&lt;br /&gt;
Scorponok, having succeeded in destroying the communications trucks, returned to Blackout, whereupon Starscream revealed he had in fact failed to do that and some human reinforcements were on the way to make Blackout&#039;s life miserable. Blackout instead made their lives miserable, and the end of level screen helpfully explained the entire level had been pointless.&lt;br /&gt;
&lt;br /&gt;
No, really.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 2: The Hunt For [[wikipedia:Red October|Sam Witwicky]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Barricade (Movie)|Barricade&#039;s]] protoform landed near a local donut store, and he promptly copied the nearby Saleen S281 (a police car near a donut store, see what they did there?) and got in contact with Starscream. Starscream informed him he was there to find [[Sam Witwicky]], for some reason forgetting he was only supposed to know Sam&#039;s [[eBay]] username at this point. By finding Sam, Barricade would be able to get hold of a pair of glasses he owned that held the key to the [[AllSpark|end of the game]]. You&#039;re better off forgetting about this conversation entirely, it&#039;ll prevent later [[Legion|sanity loss]].&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBarricadeE2M2Intro.jpg|right|180px|thumb|This is what is technically known as a bad idea.]]&lt;br /&gt;
Starscream&#039;s plan to find Sam&#039;s location entailed Barricade driving to a more or less random part of town, where he was set upon by [[Swindle (Movie)|Autobot]] [[Dropkick|Drones]], then driving to a different random part of town where he was set upon  by [[Swindle (Movie)|Autobot]] [[Dropkick|Drones]] [[Longarm (Movie)|again]]. This incredibly important objective fulfilled, Barricade promptly teleported to a location he couldn&#039;t possibly get to during the actual mission, and was told to head to the power plant in order to find [[Frenzy (Movie)|an irritating little abomination]]. Upon arrival, Barricade found himself faced with humans armed with rocket launchers, so immediately did the most sane and sensible thing and hid behind a line of propane tanks, which for some reason actually worked. Finding himself dealing with a magic [[Sector Seven]] SUV which could somehow hide itself inside buildings, Barricade was forced to tear down all the nearby buildings in his search for Frenzy as the small Decepticon&#039;s energy decreased, which, presumably, meant the humans were torturing (?!) him. In an SUV. In a building.&lt;br /&gt;
&lt;br /&gt;
After repeating this several times and watching the SUV at one point burst out of a non-existent building next to the local police station, Barricade cornered Frenzy&#039;s captors at the [[Metroplex (G1)|local shopping mall]], destroying the entire building and letting the cutscene gloss over how the hell Frenzy got out from under hundreds of tons of collapsed masonry. From this he determined that a human named Sam was in possession of a &amp;quot;pair of ocular lenses.&amp;quot; Which both he and Starscream knew at the start of the level. Argh.&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBarricadeE2M4Gameplay.gif|left|180px|thumb|This is what you&#039;ll be doing for approximately 90% of the time you&#039;re in [[Tranquility]], so get used to it.]]&lt;br /&gt;
[[Bumblebee (Movie)/games|Bumblebee]] then showed up heading for the police station, forcing Barricade to brave his abysmal driving controls in order to stop the Autobot. The heroic Bumblebee then resorted to using a ridiculous shockwave attack that destroyed a huge area of town every time he did it. Unperturbed by this inexplicable display of Autobot villainy, Barricade vanquished Bumblebee, then chased him down to the local [[Ruined FOREVER|Bay Demolition]] site, where he was ambushed by Swindle drones and Dropkick drones that were [[FIRRIB|blue in the cinematic, despite being red]]. Despite having no reason to stay there and every reason not to, Barricade defeated all of them.&lt;br /&gt;
&lt;br /&gt;
This led him back to the Police Station, which had impishly decided to reassemble itself since being destroyed in the second mission, as police stations are noted to do from time to time. Here he cornered Sam, but failed to walk the required two steps straight forward before Bumblebee smacked into his legs, picked up Sam and [[Mikaela Banes|Mikaela]] and drove off. And then drove back or something, since the mission started with him in robot mode three hundred yards directly in front of Barricade.&lt;br /&gt;
&lt;br /&gt;
Barricade fought with Bumblebee. Then Bumblebee drove off, Barricade followed, and they did it again. This happened several times, with Barricade at one point somehow ambushing Bumblebee despite the Autobot getting there before he did. After entirely too many identical fight sequences, Bumblebee lay defeated, Barricade recovered the glasses, and Sam, Bumblebee and Mikaela were surrounded by Sector Seven vehicles. It is again a good idea to forget that the Autobots no longer have the glasses and so have no idea where the All Spark is, as the game will forget this shortly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 3: A Gathering Force&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starscream was next to take the reins, attacking a secret human airbase where Bonecrusher and Brawl had decided to hide out in a somewhat ill-advised manner. After discovering that he couldn&#039;t understand what the hell Frenzy was saying either, Starscream realised his radar was jammed by the local human communications equipment. A quick bout of destroying things later, this problem was solved, allowing him to locate Bonecrusher.&lt;br /&gt;
&lt;br /&gt;
[[Image:VGStarscreamE3M4Gameplay.jpg|right|180px|thumb|&amp;quot;Brawl! You&#039;re a tank! Use your tank parts!&amp;quot;&amp;lt;br /&amp;gt;&amp;quot;I can&#039;t, I&#039;m shy.&amp;quot;&amp;lt;br /&amp;gt;&amp;quot;What?!&amp;quot;]]&lt;br /&gt;
[[Image:VGStarscreamE3M3Intro.jpg|left|180px|thumb|&amp;quot;None shall stand in my way!&amp;quot;&amp;lt;br /&amp;gt;&amp;quot;Your talking privileges are hereby revoked, Bonecrusher.&amp;quot;]]&lt;br /&gt;
Bonecrusher had stealthily hidden himself in the middle of a road surrounded by turrets firing weird electrical stuff at him, and proceeded to take a route through the airbase which cunningly didn&#039;t avoid any of the handful of checkpoints containing such turrets. Starscream, rather than reprimanding him for this idiocy, destroyed the checkpoints and escorted him onto the runway, then proceeded to a point near the runway for his next mission...Only to find himself standing next to Bonecrusher on the runway again. This somehow led to a mission to destroy drone aircraft, which upon careful inspection (which consisted of shooting down the aircraft, falling to the ground, picking it up and then throwing it away) had actually been made using technology based on Megatron&#039;s vehicle mode. Realizing this, Starscream no doubt viewed destroying these vehicles as useful practice.&lt;br /&gt;
&lt;br /&gt;
Following on from this (somehow), Bonecrusher and Brawl moved out... Right into human gun batteries firing weird electricity. Since they had somehow forgotten what all their weapons were for, Starscream was once again called upon to do everything himself, flying back and forth using his strange rocket launcher to save his rather apathetic comrades from self-imposed doom. Since neither appeared to do anything in the game after this mission, you have to wonder why he bothered at all, really.&lt;br /&gt;
&lt;br /&gt;
This was followed by an extended cutscene in which Starscream and Blackout arrived at the [[Hoover Dam]] and started trashing it, releasing [[Megatron (Movie)/games|Frank Welker&#039;s voice]] which declared they should probably stop screwing around and get to [[Mission City]] where the next mission was.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 4: City of the Machines&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Autobot forces arrived in Mission City despite having no idea of where the All Spark was (and Sam had it despite being arrested by Sector Seven), so, wary of stepping in any more plot holes, Megatron sent his Decepticons ahead of him. Except Starscream (who would not participate except at the very last battle in a cutscene), Brawl and Bonecrusher, who seemed to have gotten lost along the way.&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBlackoutE4M3Gameplay.jpg|left|180px|thumb|&amp;quot;I didn&#039;t touch anything!&amp;quot;]]&lt;br /&gt;
Barricade found [[Jazz (Movie)|a redshirt]] protecting Sam and Mikaela, and found, moreover, that he lacked a stupid attack that made him invincible, making him easy prey. However, he reckoned without the Autobot unleashing the most horrifying weapon in his arsenal, the dreaded &#039;&#039;&#039;checkpoint race!&#039;&#039;&#039;&amp;lt;ref&amp;gt;No, seriously, this actually happens.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:VGMegatronE4M4Guitar.jpg|right|180px|thumb|Megatron prepares to unleash his impression of [[Soundwave (Animated)|someone else]].]]&lt;br /&gt;
Somehow surmounting this horror, Barricade defeated Jazz again, leaving him dying at the foot of the large monument the race may or may not have ended somewhere near but probably didn&#039;t. Since Scorponok can&#039;t drill under roads and drilling is more or less his only ability, he was a clear logical choice to take over from the undamaged Barricade, and so did this, scuttling to [[Central Park]] (slowly) to kill a group of [[Energon drone|silly robotic crickets]] who were causing chaos, violence and confusion. Because that would interfere with the Decepticons&#039; plans of causing chaos, violence and confusion. This somehow led him to Sam, who was about to hand over the All Spark when [[Ironhide (Movie)|Ironhide]] rather uncharitably kicked Scorponok into the monument (which the dead Jazz had vanished from in the interval). Blackout was understandably angered by this mistreatment of his adorable pet evil robot, and vowed to give Ironhide the honor of dying by his blade.&lt;br /&gt;
&lt;br /&gt;
Ironhide pulled out everything he had: every drone type except [[Mixmaster (Movie)|Mixmaster]] and [[Dreadwing (Movie)|Dreadwing]] showed up to ruin Blackout&#039;s day, and Ironhide himself used the dastardly tactics of being invincible for most of the battle, unleashing a never-ending torrent of rockets which Blackout could do nothing about whenever he approached Ironhide too closely, ordering his troops to get stuck on the scenery behind him so they&#039;d be impossible to reach, and making sure every energy-bearing human helicopter crash-landed on the roof of a building where Blackout couldn&#039;t get to it. Despite this, Blackout finally defeated him, allowing Megatron to return from whatever the hell he was doing all this time and commence the final battle. The penultimate final battle, as it turned out.&lt;br /&gt;
&lt;br /&gt;
This consisted of Megatron trying to coax [[Optimus Prime (Movie)/games|Optimus Prime]] out of hiding by destroying things at random, which would make the brave Autobot leader not appear in person as was expected, but made some drones appear, Megatron destroying them at random, and then this cycle repeating, with Megatron being forced to move to sectors of the city which had not been previously destroyed by his reign of terror and destroying those buildings in what seemed to last forever. 80 (!) drones later, Megatron finally got fed up with this and climbed the tallest building in the city, whereupon the programmers realised they&#039;d driven the player character to suicide and hurriedly ended the level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 5: Day of the Machines&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Having been affected by the same Apathy Radiation from the All Spark that kept Megatron from doing anything in the previous mission, [[Optimus Prime (Movie)/games|Peter Cullen&#039;s voice]] finally got off his tin backside to have a final confrontation with Frank Welker&#039;s voice, just like the [[The Transformers (cartoon)|good old days]]. Logically, Optimus had decided the best way to confront the Decepticon leader was to wait for on top of the tallest building in Mission City. &lt;br /&gt;
&lt;br /&gt;
Back on the ground, the battle began. This largely consisted of Optimus fighting Megatron for a while, then running away while Megatron fought some drones, then hiding while Megatron flew around in circles and a not-even-slightly-explained timer counted down, while Megatron tried desperately to quickly find the Allspark while dodging the buildings which had been coated with an unknown substance that made him automatically revert to robot mode. After an alarmingly large number of repetitions of this, Optimus finally keeled over out of sheer frustration, allowing Megatron to absorb the All Spark.&lt;br /&gt;
&lt;br /&gt;
Megatron decided that the Lincoln Memorial would make a fine throne ([[Atlantis, Arise!|again]]) as Brawl (who had been absent previously), Starscream and Barricade joined together to watch the eradication of the human race. Oddly, Blackout and Bonecrusher were not with them. Feeling tired after such a long battle, Megatron sent his Decepticons to finish the planet, since he &amp;lt;s&amp;gt;never wanted to play again&amp;lt;/s&amp;gt; felt like saving his strength for his glorious return to Cybertron. Barricade felt like doing more work (in preparation for his amazing role in the final battle of the actual movie) and promptly got up while the others watched. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 6: Cybertron&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It was now time for Megatron&#039;s triumphant return to Cybertron, which apparently consisted of fighting a bunch of Autobot drones in a big arena while the plot hid in a corner and pretended it wasn&#039;t there. Fans can hope that future game designers will have a more G1 inspired look for Cybertron, as this level doesn&#039;t even resemble the opening cinematic or the scenes from the movie. [[Transformers: Fall of Cybertron|Maybe next time.]]&lt;br /&gt;
&lt;br /&gt;
===Autobots===&lt;br /&gt;
&#039;&#039;&#039;Mission 1: The Suburbs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A [[Bumblebee (Movie)/games|mysterious meteor]] crashed down to [[earth]], scanned a yellow Camaro, and was contacted by [[Optimus Prime (Movie)/games|his leader]], who told him to find an artifact, but warned him to beware [[Decepticon]] drones. The car, Bumblebee, zoomed off and defeated the drones, [[Scrapper (Movie)|Scrappers]] and [[Dropkick]]s.&lt;br /&gt;
&lt;br /&gt;
[[Image:Shockwave_movie.jpg|thumb|Logic, etc etc.]]&lt;br /&gt;
&lt;br /&gt;
Suddenly he saw [[Swindle (Movie)|Swindles]] and a Dropkick headed for [[Bobby Bolivia]]&#039;s car shop. He stopped them and was purchased by [[Sam Witwicky]]. The next day [[Barricade (Movie)|Barricade]] attacked Sam, but Bumblebee stopped him while racing from one place to another, defending Sam. When Barricade was defeated Bumblebee had to destroy Decepticon radio towers preventing the [[Autobot]]s from landing and clear a landing site. However, it seemed the Autobots had realized the highly explosive site they had chosen was not a good landing zone, so in the cinematic they all landed elsewhere.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 2: More Than Meets the Eye&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
After a very brief explanation of what was going on, [[Sector Seven]] found the Autobots. In his new alt mode, Bumblebee took Sam and [[Mikaela Banes]] to safety, while [[Jazz (Movie)|Jazz]] distracted S7. Showing total disregard for human life, Jazz drove like a mad-bot, zipping from destination to destination, distracting S7 by destroying gas stations and oil tankers all across the city. The casualties were not calculated.&lt;br /&gt;
&lt;br /&gt;
Suddenly, Decepticon drones attacked. Jazz was damaged/held captive and [[Ironhide (Movie)|Ironhide]] had to rescue him. Then Jazz thanked his comrade and drove away, only to be attacked two more times.&lt;br /&gt;
&lt;br /&gt;
Bumblebee was suddenly captured by a horrible human invention called the &amp;quot;net&amp;quot;. A S7 helicopter paraded him around the city while Optimus desperately tried to follow in vehicle mode. Getting close enough, Optimus jumped and caught Bumblebee. Just as Optimus Prime was about to rescue his comrade however, a meteor knocked him off the dreaded net.&lt;br /&gt;
&lt;br /&gt;
The meteor revealed itself to be the Decepticon [[Shockwave (Movie)|Shockwave]]. Shockwave immediately assumed his artillery cannon mode and began to destroy the city. Realizing that the city would soon be reduced to rubble if he could not stop the Decepticon, Optimus Prime ripped novelty storefronts off the roofs of buildings and threw them at the Decepticon. Eventually, Shockwave was sufficiently damaged and transformed into his monstrous robot mode. They fought... and then Shockwave transformed and flew away, getting back to destroying the city. Optimus followed, damaged him some more... and then Shockwave flew away again. Eventually Optimus killed him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 3: Bumblebee in Hoover Dam&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In Hoover Dam, Bumblebee was being held in a forcefield box, when it suddenly disappeared. While exploring, Bumblebee discovered the Allspark hidden behind a ridiculous laser grid. Commanded by Prime to shut off this annoyance, Bumblebee broke open the command center doors. But before he could continue, he had to stop some security robots from sounding an alarm. Apparently, an alien lifeform escaping his cage does not set off an alarm, but someone breaking down one of three doors to a computer room does. Bumblebee killed three waves of these and entered the command center. After destroyed a console, it was revealed that only SOME of the laser grid had been turned off. Now he had to destroy cooling fans. Little did Bumblebee know that destroying these fans would cause massive explosions, which he had to frantically run away from. Finally, he was instructed by Prime to destroy some generators. Gaining access to the [[AllSpark]], Bumblebee shrunk it down while fighting off [[Energon drone]]s and Megatron.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 4: The Last Stand&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Finally the war was coming to an end in [[Mission City]]. Ironhide rescued Bumblebee from the energon drones and Jazz killed Starscream and Blackout. Suddenly, [[Brawl (Movie)|Brawl]] killed the small Autobot. Ironhide took revenge, however, by killing Brawl. Finally, Bumblebee killed Barricade. Conveniently enough, Megatron chose this moment to appear and effortlessly flicked Bumblebee aside. Before he could get to Sam and Mikaela, though, Optimus Prime showed up, conveniently enough. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 5: The Ultimate Doom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Megatron and Optimus Prime throw down in the Mission City park. After a long and repetitive final showdown, Optimus killed Megatron... or did he? As Sam was handing the cube to Optimus, Megatron lept towards the heroes. Grabbing Megatron&#039;s flail, Optimus pulled the Decepticon towards him and shoved the cube into his chest, killing him.&lt;br /&gt;
&lt;br /&gt;
That&#039;s one heck of a lot of killing.&lt;br /&gt;
&lt;br /&gt;
Afterward, Optimus gave a speech about stuff while Bumblebee, Ironhide and Ratchet listened (Since the fighting was over, Ratchet had come out of hiding, just in time to get animated for another cinematic).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 6: Cybertron&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
But the fighting wasn&#039;t over. Returning to Cybertron, Optimus needed to take out the remaining trash. The final Autobot mission consists of fighting various drones, including Shockwave, although this time he doesn&#039;t transform and is basically just a normal drone with more health. Victory at last!&lt;br /&gt;
{{gamestub}}&lt;br /&gt;
&lt;br /&gt;
==Bonus Features==&lt;br /&gt;
===Unlocking===&lt;br /&gt;
Bonus features are separated in three sections: Movie clips (mostly commercials for the 2007 movie), character skins and an image gallery. These are unlocked by doing any of the following:&lt;br /&gt;
* Collecting 15 glowing yellow cubes (100 hidden per level). Technically some levels do contain only 95 cubes however, when playing the level &#039;A Gathering Force&#039; the player is automatically awarded 5 cubes.&lt;br /&gt;
:Note: One does not need to collect 15 cubes in a single level to unlock a bonus feature, the game counts total cubes found and once 15 are collected, a bonus feature is unlocked. This explains why there are 100 cubes in each level even though bonus features are only unlocked every 15 cubes.&lt;br /&gt;
&lt;br /&gt;
* Collecting a hidden Autobot or Decepticon faction symbol (5 hidden per level)&lt;br /&gt;
* Completing a mission&lt;br /&gt;
* Completing a sub mission&lt;br /&gt;
* Completing a skill (the skills are: Heroic (for Autobots), Evil (for Decepticons), Protect (for Autobots), Destruction (for Decepticons), Speed (when in land vehicle mode), Throw, Jump (when in land vehicle mode) and Slide (when in land vehicle mode).&lt;br /&gt;
&lt;br /&gt;
===Features===&lt;br /&gt;
====Character skins====&lt;br /&gt;
* Several toy-inspired &amp;quot;skins&amp;quot; can be unlocked, these include: [[Jazz (Movie)#Deluxe Class toys|Generation 1 Jazz]], [[Optimus Prime (Movie)/toys#Voyager Class toys|Robo-Vision Optimus Prime]] (minus flames) and [[Starscream (Movie)#Voyager Class toys|Generation 1 Starscream]] (minus the resculpted head).&lt;br /&gt;
* Similarly, one can unlock Generation 1 [[Optimus Prime (G1)|Optimus Prime]] and [[Megatron (G1)|Megatron]], replacing their movie counterparts with new 3D models (unlike the previous skin recolors). Optimus Prime converts into his original truck mode, but [[Transformers: Go-Bots (franchise)|fires from his fists]] rather than using his trademark [[ion blaster]], and Megatron cannot transform into his gun mode (instead he starts flying in robot mode when the &amp;quot;transform&amp;quot; button is pressed).&lt;br /&gt;
&lt;br /&gt;
==Response==&lt;br /&gt;
The game&#039;s Metacritic scores [http://www.metacritic.com/games/platforms/wii/transformersthegame?q=transformers hover] [http://www.metacritic.com/games/platforms/ps2/transformersthegame?q=transformers around] [http://www.metacritic.com/games/platforms/xbox360/transformersthegame?q=transformers fifty-five] [http://www.metacritic.com/games/platforms/ps3/transformersthegame?q=transformers percent]. It was criticised for poor driving controls, blocky graphics, repetitive missions and dull combat; the only thing generally praised was the random destruction. So the Decepticons won.&lt;br /&gt;
&lt;br /&gt;
==Technical errors and oddities==&lt;br /&gt;
* Transformer Protoforms have to [[Trans-scan|scan]] their altmodes after landing as per the movie; however, drones have an Earth vehicle altmode the instant they land; presumably, so does Shockwave, since Tranquility is a little light on purple Apaches or purple howitzers. &lt;br /&gt;
*In the second mission of the Autobot campaign, Swindle drones are &#039;&#039;walking down the street&#039;&#039; to Sam&#039;s house. &#039;&#039;&#039;WHY&#039;&#039;&#039; they even bother to have altmodes is not clear.&lt;br /&gt;
* The residents of Tranquility are apparently capable of rebuilding a power station&#039;s gas tank farm within less than an hour, then rebuilding the entire tank farm and three of the chimneys &#039;&#039;again&#039;&#039; within less than six.&lt;br /&gt;
* Autobots still have the &amp;quot;Destruction&amp;quot; unlock gauge appear, but it crosses out faction symbols rather than having them appear. If it&#039;s filled, a large red X goes to the left side of the screen instead of a faction symbol; however, whether by accident or design, this doesn&#039;t actually do &#039;&#039;anything&#039;&#039;, and the Autobots are free to be as destructive as the Decepticons. It doesn&#039;t help that this gauge is filled by causing damage to &#039;&#039;any&#039;&#039; scenery and has to be maxed out multiple times while destroying, for example, the clamps that hold the All Spark. &lt;br /&gt;
* The final Autobot mission in Hoover Dam&#039;s depiction of the defrosting Megatron is all kinds of screwy:&lt;br /&gt;
**Before the mission is triggered, he&#039;s shown covered in a layer of ice.&lt;br /&gt;
**In the pre-mission cutscene, there&#039;s suddenly not a hint of ice on him at all. When Bumblebee walks near him, his head turns to look at the Autobot, despite the fact he&#039;s supposed to be frozen and immobile.&lt;br /&gt;
**As the mission starts, he&#039;s encased in ice again, save his left arm which is shifted to the left (his left) of the section of ice that should be around it, which is just kind of hanging there.&lt;br /&gt;
**When the cutscene plays during the mission, Megatron breaks the ice surrounding his left arm, and there&#039;s clearly none on his face.&lt;br /&gt;
**When gameplay resumes, there&#039;s ice on his face again.&lt;br /&gt;
**In the end of mission cutscene, he&#039;s suddenly defrosted right down to his hips.&lt;br /&gt;
**[[B.O.T. (episode)|Argh.]]&lt;br /&gt;
* The PS2 version sometimes features a bizarre error; in the opening cinematic to Barricade&#039;s first mission in Mission City, after Jazz&#039;s door slams there is no further post-recording sound work. This means Barricade&#039;s voice is completely unaltered. [http://video.google.co.uk/videoplay?docid=4526629173767058122 He sounds like Sideshow Bob]. The Wii, PS3, and Xbox360 versions have the effects added correctly.&lt;br /&gt;
* In the final mission of Chapter 3 for the Decepticons, it&#039;s just this side of entirely possible to be &#039;&#039;[[Sky Lynx (G1)|too good]]&#039;&#039; at it. If the final set of gun turrets facing Bonecrusher is destroyed too fast, he&#039;ll reach the last checkpoint before Brawl does and transform. Unfortunately, the turrets&#039; ability to actually take damage is pretexted on &#039;&#039;Brawl&#039;&#039; transforming, so all you can do is stand around waiting for Bonecrusher to drop dead. Bonecrusher hates poor bug testing. &lt;br /&gt;
*After the last mission of Chapter 3, a cut scene will trigger of Blackout and Starscream trashing Hoover Dam, Blackout tosses a gas tank at three defending Autobots who seem to be red Swindles. This color of drone does not exist in actual gameplay.&lt;br /&gt;
*In Decepticon Chapter 4, mission 2&#039;s intro cinematic has Scorponok firing from a Gatling gun in his tail. This weapon doesn&#039;t exist (although he can use it for melee attacks).&lt;br /&gt;
* Because the end of mission &amp;quot;mission complete&amp;quot; screens follow straight on from the game play, some very strange things can happen in them. A good example is the above mission; if Scorponok ends the mission firing at the ground in front of the statue at one end of the park, the &amp;quot;mission complete&amp;quot; screen will show &#039;&#039;his own bullets hitting him&#039;&#039;.(The same thing can happen anywhere in the game.)&lt;br /&gt;
* Before the final battle in the Autobot campaign, spark drones are &#039;&#039;just lying around on the street&#039;&#039; waiting to be brought to life by the All Spark.&lt;br /&gt;
* Other cars are like cardboard. Jazz can ram into a truck, and it will go &#039;&#039;flying in the air&#039;&#039;. However, Bumblebee, who should be much heavier doesn&#039;t knock them over with such ease.&lt;br /&gt;
* Guns are absolutely useless in this game. Anything that can be shot at can be destroyed five times faster if you punch it, throw something at it or whack it with a random piece of debris.&lt;br /&gt;
* Starscream sounds a lot like [[wikipedia:Grover|Grover]].&lt;br /&gt;
* Scorponok is the only playable character that can&#039;t jump, climb or pick up debris. This means that there are several Decepticon insignias and glowing yellow cubes that are unattainable when playing as him. &lt;br /&gt;
* In the opening cinematic for Blackout, the entire army personnel fires at him, without any consequence whatsoever. However, when playing as any character in Tranquility or Mission City, police officers with standard pistols can damage you.&lt;br /&gt;
* In Chapter 2 for Autobots in mission 2 a cutscene has a Dropkick and Swindle drone tossing Jazz next to a house. As they are about to finish him off, Ironhide attacks the two drones by slamming into them in vehicle mode. When he transforms the drones just magically disappear.&lt;br /&gt;
* For Chapter 4 for Autobots, Chapter 2 has Jazz beat the hell out of two Dreadwings, Blackout, and Starscream. But in Chapter 2 mission 2, he has to ask Ironhide to assist him in defeating weak scrap drones.&lt;br /&gt;
* In the final level of Chapter 4 right before reaching the tallest building in Mission City, Megatron speaks in Starscream&#039;s voice. Maybe they switched bodies.&lt;br /&gt;
* Since &#039;&#039;Generation 1&#039;&#039; Optimus Prime is a skin of Optimus Prime, many would think &#039;&#039;Generation 1&#039;&#039; Megatron would be a skin of Megatron. Instead, he has Optimus Prime&#039;s moves and guns and even features a blue Autobot shield instead of a red Decepticon one, making him more like Optimus Prime who can fly. Weird.&lt;br /&gt;
*During the Chapters &amp;quot;Sinister Savior&amp;quot; and &amp;quot;Warpath&amp;quot; of &amp;quot;A Gathering Force&amp;quot;, Bonecrusher seems to be &#039;&#039;the same height&#039;&#039; as Starscream, while &#039;&#039;during the opening cutscene&#039;&#039; of &amp;quot;Fireworks&amp;quot;, he is clearly much shorter.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* The Autobots &#039;&#039;really&#039;&#039; like transforming into robots. Optimus likes it so much, he jumps thirty feet into the air every time he does it.&lt;br /&gt;
* Rather than do the sane thing and pan away, we get to watch a robot-mode protoform Bumblebee grow kibble after scanning the Camaro. This looks roughly twice as ridiculous as what you&#039;re currently imagining.&lt;br /&gt;
* Punching your enemies in the face repeatedly is &amp;quot;heroic&amp;quot; when Autobots do it, but &amp;quot;evil&amp;quot; when Decepticons do it. Sounds like a double standard!&lt;br /&gt;
* Blackout is [[Show-accuracy|toy accurate]] in the game, in that his main rotor is his melee weapon, rather than his tail rotor as in the movie.&lt;br /&gt;
* Tranquility features a large number of Generation 1 references, with adverts for &amp;quot;[[Hound (G1)|Hound]]&#039;s Hotdogs,&amp;quot; &amp;quot;[[Seaspray (G1)|Seaspray]]&#039;s Fish and Chips,&amp;quot; a [[Tranquility Mall|local mall]] called &amp;quot;[[Metroplex (G1)|Metroplex]]&amp;quot; and a fast food restaurant named &amp;quot;[[Chip Chase|Chip Chase&#039;s]]&amp;quot;. As a more recent reference, there is also a building site belonging to &amp;quot;[[Bay Demolition]]&amp;quot;. There is also a place called [[Frank Welker|Frank]] &amp;amp; [[Peter Cullen|Peter]]&#039;s cafe.&lt;br /&gt;
* One Autobot isn&#039;t explicitly killed in the Decepticon campaign: Ratchet. Three Decepticons aren&#039;t killed in the Autobot campaign: Bonecrusher, Scorponok and Frenzy. The only character who dies in &#039;&#039;both&#039;&#039; campaigns is, unsurprisingly enough, Jazz. Even when every other bit of movie canon is thrown out the window, he &#039;&#039;still&#039;&#039; can&#039;t make it out alive.&lt;br /&gt;
* Bumblebee uses some kind of [[axe (weapon)|axe]] when he fights with a three-punch combo.&lt;br /&gt;
* Ratchet, Bonecrusher, Brawl, and Frenzy aren&#039;t playable.&lt;br /&gt;
* Rather than damaging buildings nearly completely, throwing cars at buildings barely puts a dent in the building. Instead of making a hole in the building or even damaging it at all, cars thrown at buildings bounce off the building and hit you instead.&lt;br /&gt;
* G1 Megatron flies rather than turning into a gun.&lt;br /&gt;
* If you stand in front of a building, you automatically start climbing it. If you idle while doing this as Blackout, he will scratch his butt.&lt;br /&gt;
* In Mission City, there&#039;s a giant guitar on a building. If you grab it as Bumblebee or Barricade, it looks like they&#039;re playing it.&lt;br /&gt;
&lt;br /&gt;
==Differences between the Game and Movie==&lt;br /&gt;
&lt;br /&gt;
[[Image:VG-E3Allspark.jpg|right|180px|thumb|The Quarterspark.]]&lt;br /&gt;
* All plotlines relating to humans have been removed; the game has nothing involving [[William Lennox|GI Joes]] (replaced by a communication truck), [[Seymour Simmons|agents]] (replaced by guests [[Landmine (Movie)|Landmine]] and [[Stockade (Movie)|Stockade]]), or [[Glen Whitmann|comic relief]] (replaced by the cutscenes). Even Sam himself has barely any role beyond &amp;quot;holder of the MacGuffins.&amp;quot;&lt;br /&gt;
* Video game Bumblebee breaks free inside Hoover Dam and has to deactivate a silly laser grid to get to the All Spark. Sam turns up at the end of the mission just in time to leave.&lt;br /&gt;
* The game&#039;s All Spark is tiny, only four or five times taller than Bumblebee as opposed to the movie&#039;s city block-sized cube. It&#039;s housed in the same room as Megatron (great idea, guys!) who&#039;s shoved into a little alcove rather than freestanding in his own room.&lt;br /&gt;
* Barricade is present at the Mission City battle. Same for Scorponok, in the Decepticon Campaign.&lt;br /&gt;
* In the Autobot campaign, Brawl kills Jazz after Jazz kills Blackout and beats the hell out of Starscream. In the Decepticon campaign, Barricade kills Jazz. Either way, Megatron doesn&#039;t.&lt;br /&gt;
* Frenzy has [[FIRRIB|red eyes]]!&lt;br /&gt;
* Autobot Campaign: Bumblebee kills Barricade in Mission City. In the movie, Barricade&#039;s fate &amp;lt;s&amp;gt;is&amp;lt;/s&amp;gt; &#039;&#039;[[Transformers: Dark of the Moon (film)|was]]&#039;&#039; uncertain.&lt;br /&gt;
* Autobot Campaign: Optimus, rather than Sam, kills Megatron with the All Spark.&lt;br /&gt;
* Decepticon Campaign: Shoving the All Spark cube into his &#039;&#039;own&#039;&#039; chest does not kill Megatron, apparently.&lt;br /&gt;
* Decepticon Campaign: Evil wins!&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
*[http://www.transformersgame.com Official website for Transformers: The Game]&lt;br /&gt;
&lt;br /&gt;
{{nav-movie}}&lt;br /&gt;
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&lt;br /&gt;
[[Category:Movie video games]]&lt;/div&gt;</summary>
		<author><name>Blackout25</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers_The_Game_(console)&amp;diff=840665</id>
		<title>Transformers The Game (console)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers_The_Game_(console)&amp;diff=840665"/>
		<updated>2013-12-03T17:28:56Z</updated>

		<summary type="html">&lt;p&gt;Blackout25: /* Technical errors and oddities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{nav-movie-game}}&lt;br /&gt;
[[Image:TransformersTheGame 2007 consolecovers.jpg|right|400px|thumb|One of these things is not like the others...]]&lt;br /&gt;
The console version of [[Transformers The Game]] follows several of the movie&#039;s robotic characters through an approximation of the movie&#039;s plot. The game has two campaigns, one for each faction. The [[Activision Blizzard|Activision]]-published game was developed by [[Traveller&#039;s Tales]], with cinematic cut scenes animated by [[Blur Studio]]. &lt;br /&gt;
&lt;br /&gt;
==Versions==&lt;br /&gt;
*&#039;&#039;&#039;PlayStation 2&#039;&#039;&#039;&lt;br /&gt;
**The PS2 version is the highest-reviewed, despite limitations on draw distance, physics and damage persistence. In this version, Blackout, Starscream and Barricade start missions 1, 2, 3 and 4 of the Decepticon campaign in their altmodes, while for some reason the PS3 version has them start as robots. Reviews noted it suffers from fewer frame rate issues than other versions.&lt;br /&gt;
*&#039;&#039;&#039;Nintendo Wii&#039;&#039;&#039;&lt;br /&gt;
**The Wii version is very similar to the PS2 version, with the addition of motion-sensor gimmicks that [http://www.metacritic.com/games/platforms/wii/transformersthegame?q=transformers reviewers were resoundingly unimpressed by].&lt;br /&gt;
*&#039;&#039;&#039;Xbox 360&#039;&#039;&#039;&lt;br /&gt;
**The PS3 and 360 version featured improved graphics, more persistent environmental damage, and more physics objects, including ridiculous clouds of rubble that eject themselves from buildings if you so much as look at them funny. The latter is generally annoying, since they get in the way when driving.&lt;br /&gt;
**The 360 version, as might be expected, also features Achievements, though calling them that is somewhat of an exaggeration. There&#039;s one for pressing the &amp;quot;transform&amp;quot; button once. This version suffers less from frame rate issues and has better lighting then the PS3 version.&lt;br /&gt;
**It was also available in a limited &amp;quot;Cybertron Edition&amp;quot; that featured exclusive packaging art, a &amp;quot;Making Of&amp;quot; DVD, codes that unlock the [[Cybertron (planet)|Cybertron]] level and [[Movie Prequel issue 1|issue 1 of the &#039;&#039;Transformers&#039;&#039; movie prequel comic]] by [[Simon Furman]], [[Don Figueroa]] and [[Josh Burcham]]. It was exclusive to Gamestop/EB stores.&lt;br /&gt;
**For 500 Microsoft points, players can download an add-on that unlocks everything in the game. While this does not disable Achievements like the cheat codes do, a message that reads &#039;&#039;&amp;quot;This item has been unlocked by a downloadable content pack&amp;quot;&#039;&#039; appears below any bonus features that have not been earned through gameplay.&lt;br /&gt;
*&#039;&#039;&#039;PlayStation 3&#039;&#039;&#039;&lt;br /&gt;
**The PS3 version suffers from more frame rate issues than the 360 version, typical of lazy porting. For some reason, this includes frame rate issues in the FMV cinematics when the console itself &#039;&#039;isn&#039;t doing anything&#039;&#039;.&lt;br /&gt;
**[[Cybernet Space Cube|SixAxis motion control]] is also added for Decepticons with aircraft altmodes ([[Blackout (Movie)|Blackout]], [[Starscream (Movie)/games|Starscream]] and [[Megatron (Movie)/games|Megatron]]). It&#039;s disabled by default.&lt;br /&gt;
*&#039;&#039;&#039;PC DVD-ROM&#039;&#039;&#039;&lt;br /&gt;
**The PC version is exactly like the PS3 and Xbox 360 versions.&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
It can be surmised that the writers for the game had not seen the script for the movie. Or been allowed on the same continent as it.&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBlackoutE1M1intro.jpg|right|180px|thumb|[[Universal greeting|&amp;quot;You said they&#039;d reciprocate!&amp;quot;]]]]&lt;br /&gt;
===Decepticons===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 1: SOCCENT Military Base&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBlackoutE1M3Intro.jpg|thumb|left|&amp;quot;Time for a delicious, cool...What? Pepsi?!&amp;quot;]]&lt;br /&gt;
[[Blackout (Movie)|Blackout]] started things off by shooting down an MH-53; confusingly, this happened in [[Qatar]] right near the military base, rather than in Afghanistan as might reasonably be expected. At [[Starscream (Movie)/games|Starscream&#039;s]] command, he then proceeded to the local puny human military base to wreck it because that&#039;s just how Starscream rolls.&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBlackoutE1M4Intro.gif|right|180px|thumb|&amp;quot;Damn it Scorponok, that is NOT my [[Powerlinx]] plug!&amp;quot;]]&lt;br /&gt;
Sadly, his plan to wreck stuff up all day was foiled by some human communication vehicles, and rather than destroy them himself he deployed [[Scorponok (Movie)|Scorponok]], as the slower, less powerful Decepticon would be much better equipped to deal with the situation. Blackout busied himself destroying some communication arrays in the meantime, hoping to steal their &amp;lt;s&amp;gt;vending machines&amp;lt;/s&amp;gt; mainframes and grab some &amp;lt;s&amp;gt;soda&amp;lt;/s&amp;gt; data.&lt;br /&gt;
&lt;br /&gt;
Scorponok, having succeeded in destroying the communications trucks, returned to Blackout, whereupon Starscream revealed he had in fact failed to do that and some human reinforcements were on the way to make Blackout&#039;s life miserable. Blackout instead made their lives miserable, and the end of level screen helpfully explained the entire level had been pointless.&lt;br /&gt;
&lt;br /&gt;
No, really.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 2: The Hunt For [[wikipedia:Red October|Sam Witwicky]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Barricade (Movie)|Barricade&#039;s]] protoform landed near a local donut store, and he promptly copied the nearby Saleen S281 (a police car near a donut store, see what they did there?) and got in contact with Starscream. Starscream informed him he was there to find [[Sam Witwicky]], for some reason forgetting he was only supposed to know Sam&#039;s [[eBay]] username at this point. By finding Sam, Barricade would be able to get hold of a pair of glasses he owned that held the key to the [[AllSpark|end of the game]]. You&#039;re better off forgetting about this conversation entirely, it&#039;ll prevent later [[Legion|sanity loss]].&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBarricadeE2M2Intro.jpg|right|180px|thumb|This is what is technically known as a bad idea.]]&lt;br /&gt;
Starscream&#039;s plan to find Sam&#039;s location entailed Barricade driving to a more or less random part of town, where he was set upon by [[Swindle (Movie)|Autobot]] [[Dropkick|Drones]], then driving to a different random part of town where he was set upon  by [[Swindle (Movie)|Autobot]] [[Dropkick|Drones]] [[Longarm (Movie)|again]]. This incredibly important objective fulfilled, Barricade promptly teleported to a location he couldn&#039;t possibly get to during the actual mission, and was told to head to the power plant in order to find [[Frenzy (Movie)|an irritating little abomination]]. Upon arrival, Barricade found himself faced with humans armed with rocket launchers, so immediately did the most sane and sensible thing and hid behind a line of propane tanks, which for some reason actually worked. Finding himself dealing with a magic [[Sector Seven]] SUV which could somehow hide itself inside buildings, Barricade was forced to tear down all the nearby buildings in his search for Frenzy as the small Decepticon&#039;s energy decreased, which, presumably, meant the humans were torturing (?!) him. In an SUV. In a building.&lt;br /&gt;
&lt;br /&gt;
After repeating this several times and watching the SUV at one point burst out of a non-existent building next to the local police station, Barricade cornered Frenzy&#039;s captors at the [[Metroplex (G1)|local shopping mall]], destroying the entire building and letting the cutscene gloss over how the hell Frenzy got out from under hundreds of tons of collapsed masonry. From this he determined that a human named Sam was in possession of a &amp;quot;pair of ocular lenses.&amp;quot; Which both he and Starscream knew at the start of the level. Argh.&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBarricadeE2M4Gameplay.gif|left|180px|thumb|This is what you&#039;ll be doing for approximately 90% of the time you&#039;re in [[Tranquility]], so get used to it.]]&lt;br /&gt;
[[Bumblebee (Movie)/games|Bumblebee]] then showed up heading for the police station, forcing Barricade to brave his abysmal driving controls in order to stop the Autobot. The heroic Bumblebee then resorted to using a ridiculous shockwave attack that destroyed a huge area of town every time he did it. Unperturbed by this inexplicable display of Autobot villainy, Barricade vanquished Bumblebee, then chased him down to the local [[Ruined FOREVER|Bay Demolition]] site, where he was ambushed by Swindle drones and Dropkick drones that were [[FIRRIB|blue in the cinematic, despite being red]]. Despite having no reason to stay there and every reason not to, Barricade defeated all of them.&lt;br /&gt;
&lt;br /&gt;
This led him back to the Police Station, which had impishly decided to reassemble itself since being destroyed in the second mission, as police stations are noted to do from time to time. Here he cornered Sam, but failed to walk the required two steps straight forward before Bumblebee smacked into his legs, picked up Sam and [[Mikaela Banes|Mikaela]] and drove off. And then drove back or something, since the mission started with him in robot mode three hundred yards directly in front of Barricade.&lt;br /&gt;
&lt;br /&gt;
Barricade fought with Bumblebee. Then Bumblebee drove off, Barricade followed, and they did it again. This happened several times, with Barricade at one point somehow ambushing Bumblebee despite the Autobot getting there before he did. After entirely too many identical fight sequences, Bumblebee lay defeated, Barricade recovered the glasses, and Sam, Bumblebee and Mikaela were surrounded by Sector Seven vehicles. It is again a good idea to forget that the Autobots no longer have the glasses and so have no idea where the All Spark is, as the game will forget this shortly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 3: A Gathering Force&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starscream was next to take the reins, attacking a secret human airbase where Bonecrusher and Brawl had decided to hide out in a somewhat ill-advised manner. After discovering that he couldn&#039;t understand what the hell Frenzy was saying either, Starscream realised his radar was jammed by the local human communications equipment. A quick bout of destroying things later, this problem was solved, allowing him to locate Bonecrusher.&lt;br /&gt;
&lt;br /&gt;
[[Image:VGStarscreamE3M4Gameplay.jpg|right|180px|thumb|&amp;quot;Brawl! You&#039;re a tank! Use your tank parts!&amp;quot;&amp;lt;br /&amp;gt;&amp;quot;I can&#039;t, I&#039;m shy.&amp;quot;&amp;lt;br /&amp;gt;&amp;quot;What?!&amp;quot;]]&lt;br /&gt;
[[Image:VGStarscreamE3M3Intro.jpg|left|180px|thumb|&amp;quot;None shall stand in my way!&amp;quot;&amp;lt;br /&amp;gt;&amp;quot;Your talking privileges are hereby revoked, Bonecrusher.&amp;quot;]]&lt;br /&gt;
Bonecrusher had stealthily hidden himself in the middle of a road surrounded by turrets firing weird electrical stuff at him, and proceeded to take a route through the airbase which cunningly didn&#039;t avoid any of the handful of checkpoints containing such turrets. Starscream, rather than reprimanding him for this idiocy, destroyed the checkpoints and escorted him onto the runway, then proceeded to a point near the runway for his next mission...Only to find himself standing next to Bonecrusher on the runway again. This somehow led to a mission to destroy drone aircraft, which upon careful inspection (which consisted of shooting down the aircraft, falling to the ground, picking it up and then throwing it away) had actually been made using technology based on Megatron&#039;s vehicle mode. Realizing this, Starscream no doubt viewed destroying these vehicles as useful practice.&lt;br /&gt;
&lt;br /&gt;
Following on from this (somehow), Bonecrusher and Brawl moved out... Right into human gun batteries firing weird electricity. Since they had somehow forgotten what all their weapons were for, Starscream was once again called upon to do everything himself, flying back and forth using his strange rocket launcher to save his rather apathetic comrades from self-imposed doom. Since neither appeared to do anything in the game after this mission, you have to wonder why he bothered at all, really.&lt;br /&gt;
&lt;br /&gt;
This was followed by an extended cutscene in which Starscream and Blackout arrived at the [[Hoover Dam]] and started trashing it, releasing [[Megatron (Movie)/games|Frank Welker&#039;s voice]] which declared they should probably stop screwing around and get to [[Mission City]] where the next mission was.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 4: City of the Machines&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Autobot forces arrived in Mission City despite having no idea of where the All Spark was (and Sam had it despite being arrested by Sector Seven), so, wary of stepping in any more plot holes, Megatron sent his Decepticons ahead of him. Except Starscream (who would not participate except at the very last battle in a cutscene), Brawl and Bonecrusher, who seemed to have gotten lost along the way.&lt;br /&gt;
&lt;br /&gt;
[[Image:VGBlackoutE4M3Gameplay.jpg|left|180px|thumb|&amp;quot;I didn&#039;t touch anything!&amp;quot;]]&lt;br /&gt;
Barricade found [[Jazz (Movie)|a redshirt]] protecting Sam and Mikaela, and found, moreover, that he lacked a stupid attack that made him invincible, making him easy prey. However, he reckoned without the Autobot unleashing the most horrifying weapon in his arsenal, the dreaded &#039;&#039;&#039;checkpoint race!&#039;&#039;&#039;&amp;lt;ref&amp;gt;No, seriously, this actually happens.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:VGMegatronE4M4Guitar.jpg|right|180px|thumb|Megatron prepares to unleash his impression of [[Soundwave (Animated)|someone else]].]]&lt;br /&gt;
Somehow surmounting this horror, Barricade defeated Jazz again, leaving him dying at the foot of the large monument the race may or may not have ended somewhere near but probably didn&#039;t. Since Scorponok can&#039;t drill under roads and drilling is more or less his only ability, he was a clear logical choice to take over from the undamaged Barricade, and so did this, scuttling to [[Central Park]] (slowly) to kill a group of [[Energon drone|silly robotic crickets]] who were causing chaos, violence and confusion. Because that would interfere with the Decepticons&#039; plans of causing chaos, violence and confusion. This somehow led him to Sam, who was about to hand over the All Spark when [[Ironhide (Movie)|Ironhide]] rather uncharitably kicked Scorponok into the monument (which the dead Jazz had vanished from in the interval). Blackout was understandably angered by this mistreatment of his adorable pet evil robot, and vowed to give Ironhide the honor of dying by his blade.&lt;br /&gt;
&lt;br /&gt;
Ironhide pulled out everything he had: every drone type except [[Mixmaster (Movie)|Mixmaster]] and [[Dreadwing (Movie)|Dreadwing]] showed up to ruin Blackout&#039;s day, and Ironhide himself used the dastardly tactics of being invincible for most of the battle, unleashing a never-ending torrent of rockets which Blackout could do nothing about whenever he approached Ironhide too closely, ordering his troops to get stuck on the scenery behind him so they&#039;d be impossible to reach, and making sure every energy-bearing human helicopter crash-landed on the roof of a building where Blackout couldn&#039;t get to it. Despite this, Blackout finally defeated him, allowing Megatron to return from whatever the hell he was doing all this time and commence the final battle. The penultimate final battle, as it turned out.&lt;br /&gt;
&lt;br /&gt;
This consisted of Megatron trying to coax [[Optimus Prime (Movie)/games|Optimus Prime]] out of hiding by destroying things at random, which would make the brave Autobot leader not appear in person as was expected, but made some drones appear, Megatron destroying them at random, and then this cycle repeating, with Megatron being forced to move to sectors of the city which had not been previously destroyed by his reign of terror and destroying those buildings in what seemed to last forever. 80 (!) drones later, Megatron finally got fed up with this and climbed the tallest building in the city, whereupon the programmers realised they&#039;d driven the player character to suicide and hurriedly ended the level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 5: Day of the Machines&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Having been affected by the same Apathy Radiation from the All Spark that kept Megatron from doing anything in the previous mission, [[Optimus Prime (Movie)/games|Peter Cullen&#039;s voice]] finally got off his tin backside to have a final confrontation with Frank Welker&#039;s voice, just like the [[The Transformers (cartoon)|good old days]]. Logically, Optimus had decided the best way to confront the Decepticon leader was to wait for on top of the tallest building in Mission City. &lt;br /&gt;
&lt;br /&gt;
Back on the ground, the battle began. This largely consisted of Optimus fighting Megatron for a while, then running away while Megatron fought some drones, then hiding while Megatron flew around in circles and a not-even-slightly-explained timer counted down, while Megatron tried desperately to quickly find the Allspark while dodging the buildings which had been coated with an unknown substance that made him automatically revert to robot mode. After an alarmingly large number of repetitions of this, Optimus finally keeled over out of sheer frustration, allowing Megatron to absorb the All Spark.&lt;br /&gt;
&lt;br /&gt;
Megatron decided that the Lincoln Memorial would make a fine throne ([[Atlantis, Arise!|again]]) as Brawl (who had been absent previously), Starscream and Barricade joined together to watch the eradication of the human race. Oddly, Blackout and Bonecrusher were not with them. Feeling tired after such a long battle, Megatron sent his Decepticons to finish the planet, since he &amp;lt;s&amp;gt;never wanted to play again&amp;lt;/s&amp;gt; felt like saving his strength for his glorious return to Cybertron. Barricade felt like doing more work (in preparation for his amazing role in the final battle of the actual movie) and promptly got up while the others watched. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 6: Cybertron&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It was now time for Megatron&#039;s triumphant return to Cybertron, which apparently consisted of fighting a bunch of Autobot drones in a big arena while the plot hid in a corner and pretended it wasn&#039;t there. Fans can hope that future game designers will have a more G1 inspired look for Cybertron, as this level doesn&#039;t even resemble the opening cinematic or the scenes from the movie. [[Transformers: Fall of Cybertron|Maybe next time.]]&lt;br /&gt;
&lt;br /&gt;
===Autobots===&lt;br /&gt;
&#039;&#039;&#039;Mission 1: The Suburbs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A [[Bumblebee (Movie)/games|mysterious meteor]] crashed down to [[earth]], scanned a yellow Camaro, and was contacted by [[Optimus Prime (Movie)/games|his leader]], who told him to find an artifact, but warned him to beware [[Decepticon]] drones. The car, Bumblebee, zoomed off and defeated the drones, [[Scrapper (Movie)|Scrappers]] and [[Dropkick]]s.&lt;br /&gt;
&lt;br /&gt;
[[Image:Shockwave_movie.jpg|thumb|Logic, etc etc.]]&lt;br /&gt;
&lt;br /&gt;
Suddenly he saw [[Swindle (Movie)|Swindles]] and a Dropkick headed for [[Bobby Bolivia]]&#039;s car shop. He stopped them and was purchased by [[Sam Witwicky]]. The next day [[Barricade (Movie)|Barricade]] attacked Sam, but Bumblebee stopped him while racing from one place to another, defending Sam. When Barricade was defeated Bumblebee had to destroy Decepticon radio towers preventing the [[Autobot]]s from landing and clear a landing site. However, it seemed the Autobots had realized the highly explosive site they had chosen was not a good landing zone, so in the cinematic they all landed elsewhere.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 2: More Than Meets the Eye&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
After a very brief explanation of what was going on, [[Sector Seven]] found the Autobots. In his new alt mode, Bumblebee took Sam and [[Mikaela Banes]] to safety, while [[Jazz (Movie)|Jazz]] distracted S7. Showing total disregard for human life, Jazz drove like a mad-bot, zipping from destination to destination, distracting S7 by destroying gas stations and oil tankers all across the city. The casualties were not calculated.&lt;br /&gt;
&lt;br /&gt;
Suddenly, Decepticon drones attacked. Jazz was damaged/held captive and [[Ironhide (Movie)|Ironhide]] had to rescue him. Then Jazz thanked his comrade and drove away, only to be attacked two more times.&lt;br /&gt;
&lt;br /&gt;
Bumblebee was suddenly captured by a horrible human invention called the &amp;quot;net&amp;quot;. A S7 helicopter paraded him around the city while Optimus desperately tried to follow in vehicle mode. Getting close enough, Optimus jumped and caught Bumblebee. Just as Optimus Prime was about to rescue his comrade however, a meteor knocked him off the dreaded net.&lt;br /&gt;
&lt;br /&gt;
The meteor revealed itself to be the Decepticon [[Shockwave (Movie)|Shockwave]]. Shockwave immediately assumed his artillery cannon mode and began to destroy the city. Realizing that the city would soon be reduced to rubble if he could not stop the Decepticon, Optimus Prime ripped novelty storefronts off the roofs of buildings and threw them at the Decepticon. Eventually, Shockwave was sufficiently damaged and transformed into his monstrous robot mode. They fought... and then Shockwave transformed and flew away, getting back to destroying the city. Optimus followed, damaged him some more... and then Shockwave flew away again. Eventually Optimus killed him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 3: Bumblebee in Hoover Dam&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In Hoover Dam, Bumblebee was being held in a forcefield box, when it suddenly disappeared. While exploring, Bumblebee discovered the Allspark hidden behind a ridiculous laser grid. Commanded by Prime to shut off this annoyance, Bumblebee broke open the command center doors. But before he could continue, he had to stop some security robots from sounding an alarm. Apparently, an alien lifeform escaping his cage does not set off an alarm, but someone breaking down one of three doors to a computer room does. Bumblebee killed three waves of these and entered the command center. After destroyed a console, it was revealed that only SOME of the laser grid had been turned off. Now he had to destroy cooling fans. Little did Bumblebee know that destroying these fans would cause massive explosions, which he had to frantically run away from. Finally, he was instructed by Prime to destroy some generators. Gaining access to the [[AllSpark]], Bumblebee shrunk it down while fighting off [[Energon drone]]s and Megatron.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 4: The Last Stand&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Finally the war was coming to an end in [[Mission City]]. Ironhide rescued Bumblebee from the energon drones and Jazz killed Starscream and Blackout. Suddenly, [[Brawl (Movie)|Brawl]] killed the small Autobot. Ironhide took revenge, however, by killing Brawl. Finally, Bumblebee killed Barricade. Conveniently enough, Megatron chose this moment to appear and effortlessly flicked Bumblebee aside. Before he could get to Sam and Mikaela, though, Optimus Prime showed up, conveniently enough. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 5: The Ultimate Doom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Megatron and Optimus Prime throw down in the Mission City park. After a long and repetitive final showdown, Optimus killed Megatron... or did he? As Sam was handing the cube to Optimus, Megatron lept towards the heroes. Grabbing Megatron&#039;s flail, Optimus pulled the Decepticon towards him and shoved the cube into his chest, killing him.&lt;br /&gt;
&lt;br /&gt;
That&#039;s one heck of a lot of killing.&lt;br /&gt;
&lt;br /&gt;
Afterward, Optimus gave a speech about stuff while Bumblebee, Ironhide and Ratchet listened (Since the fighting was over, Ratchet had come out of hiding, just in time to get animated for another cinematic).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 6: Cybertron&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
But the fighting wasn&#039;t over. Returning to Cybertron, Optimus needed to take out the remaining trash. The final Autobot mission consists of fighting various drones, including Shockwave, although this time he doesn&#039;t transform and is basically just a normal drone with more health. Victory at last!&lt;br /&gt;
{{gamestub}}&lt;br /&gt;
&lt;br /&gt;
==Bonus Features==&lt;br /&gt;
===Unlocking===&lt;br /&gt;
Bonus features are separated in three sections: Movie clips (mostly commercials for the 2007 movie), character skins and an image gallery. These are unlocked by doing any of the following:&lt;br /&gt;
* Collecting 15 glowing yellow cubes (100 hidden per level). Technically some levels do contain only 95 cubes however, when playing the level &#039;A Gathering Force&#039; the player is automatically awarded 5 cubes.&lt;br /&gt;
:Note: One does not need to collect 15 cubes in a single level to unlock a bonus feature, the game counts total cubes found and once 15 are collected, a bonus feature is unlocked. This explains why there are 100 cubes in each level even though bonus features are only unlocked every 15 cubes.&lt;br /&gt;
&lt;br /&gt;
* Collecting a hidden Autobot or Decepticon faction symbol (5 hidden per level)&lt;br /&gt;
* Completing a mission&lt;br /&gt;
* Completing a sub mission&lt;br /&gt;
* Completing a skill (the skills are: Heroic (for Autobots), Evil (for Decepticons), Protect (for Autobots), Destruction (for Decepticons), Speed (when in land vehicle mode), Throw, Jump (when in land vehicle mode) and Slide (when in land vehicle mode).&lt;br /&gt;
&lt;br /&gt;
===Features===&lt;br /&gt;
====Character skins====&lt;br /&gt;
* Several toy-inspired &amp;quot;skins&amp;quot; can be unlocked, these include: [[Jazz (Movie)#Deluxe Class toys|Generation 1 Jazz]], [[Optimus Prime (Movie)/toys#Voyager Class toys|Robo-Vision Optimus Prime]] (minus flames) and [[Starscream (Movie)#Voyager Class toys|Generation 1 Starscream]] (minus the resculpted head).&lt;br /&gt;
* Similarly, one can unlock Generation 1 [[Optimus Prime (G1)|Optimus Prime]] and [[Megatron (G1)|Megatron]], replacing their movie counterparts with new 3D models (unlike the previous skin recolors). Optimus Prime converts into his original truck mode, but [[Transformers: Go-Bots (franchise)|fires from his fists]] rather than using his trademark [[ion blaster]], and Megatron cannot transform into his gun mode (instead he starts flying in robot mode when the &amp;quot;transform&amp;quot; button is pressed).&lt;br /&gt;
&lt;br /&gt;
==Response==&lt;br /&gt;
The game&#039;s Metacritic scores [http://www.metacritic.com/games/platforms/wii/transformersthegame?q=transformers hover] [http://www.metacritic.com/games/platforms/ps2/transformersthegame?q=transformers around] [http://www.metacritic.com/games/platforms/xbox360/transformersthegame?q=transformers fifty-five] [http://www.metacritic.com/games/platforms/ps3/transformersthegame?q=transformers percent]. It was criticised for poor driving controls, blocky graphics, repetitive missions and dull combat; the only thing generally praised was the random destruction. So the Decepticons won.&lt;br /&gt;
&lt;br /&gt;
==Technical errors and oddities==&lt;br /&gt;
* Transformer Protoforms have to [[Trans-scan|scan]] their altmodes after landing as per the movie; however, drones have an Earth vehicle altmode the instant they land; presumably, so does Shockwave, since Tranquility is a little light on purple Apaches or purple howitzers. &lt;br /&gt;
*In the second mission of the Autobot campaign, Swindle drones are &#039;&#039;walking down the street&#039;&#039; to Sam&#039;s house. &#039;&#039;&#039;WHY&#039;&#039;&#039; they even bother to have altmodes is not clear.&lt;br /&gt;
* The residents of Tranquility are apparently capable of rebuilding a power station&#039;s gas tank farm within less than an hour, then rebuilding the entire tank farm and three of the chimneys &#039;&#039;again&#039;&#039; within less than six.&lt;br /&gt;
* Autobots still have the &amp;quot;Destruction&amp;quot; unlock gauge appear, but it crosses out faction symbols rather than having them appear. If it&#039;s filled, a large red X goes to the left side of the screen instead of a faction symbol; however, whether by accident or design, this doesn&#039;t actually do &#039;&#039;anything&#039;&#039;, and the Autobots are free to be as destructive as the Decepticons. It doesn&#039;t help that this gauge is filled by causing damage to &#039;&#039;any&#039;&#039; scenery and has to be maxed out multiple times while destroying, for example, the clamps that hold the All Spark. &lt;br /&gt;
* The final Autobot mission in Hoover Dam&#039;s depiction of the defrosting Megatron is all kinds of screwy:&lt;br /&gt;
**Before the mission is triggered, he&#039;s shown covered in a layer of ice.&lt;br /&gt;
**In the pre-mission cutscene, there&#039;s suddenly not a hint of ice on him at all. When Bumblebee walks near him, his head turns to look at the Autobot, despite the fact he&#039;s supposed to be frozen and immobile.&lt;br /&gt;
**As the mission starts, he&#039;s encased in ice again, save his left arm which is shifted to the left (his left) of the section of ice that should be around it, which is just kind of hanging there.&lt;br /&gt;
**When the cutscene plays during the mission, Megatron breaks the ice surrounding his left arm, and there&#039;s clearly none on his face.&lt;br /&gt;
**When gameplay resumes, there&#039;s ice on his face again.&lt;br /&gt;
**In the end of mission cutscene, he&#039;s suddenly defrosted right down to his hips.&lt;br /&gt;
**[[B.O.T. (episode)|Argh.]]&lt;br /&gt;
* The PS2 version sometimes features a bizarre error; in the opening cinematic to Barricade&#039;s first mission in Mission City, after Jazz&#039;s door slams there is no further post-recording sound work. This means Barricade&#039;s voice is completely unaltered. [http://video.google.co.uk/videoplay?docid=4526629173767058122 He sounds like Sideshow Bob]. The Wii, PS3, and Xbox360 versions have the effects added correctly.&lt;br /&gt;
* In the final mission of Chapter 3 for the Decepticons, it&#039;s just this side of entirely possible to be &#039;&#039;[[Sky Lynx (G1)|too good]]&#039;&#039; at it. If the final set of gun turrets facing Bonecrusher is destroyed too fast, he&#039;ll reach the last checkpoint before Brawl does and transform. Unfortunately, the turrets&#039; ability to actually take damage is pretexted on &#039;&#039;Brawl&#039;&#039; transforming, so all you can do is stand around waiting for Bonecrusher to drop dead. Bonecrusher hates poor bug testing. &lt;br /&gt;
*After the last mission of Chapter 3, a cut scene will trigger of Blackout and Starscream trashing Hoover Dam, Blackout tosses a gas tank at three defending Autobots who seem to be red Swindles. This color of drone does not exist in actual gameplay.&lt;br /&gt;
*In Decepticon Chapter 4, mission 2&#039;s intro cinematic has Scorponok firing from a Gatling gun in his tail. This weapon doesn&#039;t exist (although he can use it for melee attacks).&lt;br /&gt;
* Because the end of mission &amp;quot;mission complete&amp;quot; screens follow straight on from the game play, some very strange things can happen in them. A good example is the above mission; if Scorponok ends the mission firing at the ground in front of the statue at one end of the park, the &amp;quot;mission complete&amp;quot; screen will show &#039;&#039;his own bullets hitting him&#039;&#039;.(The same thing can happen anywhere in the game.)&lt;br /&gt;
* Before the final battle in the Autobot campaign, spark drones are &#039;&#039;just lying around on the street&#039;&#039; waiting to be brought to life by the All Spark.&lt;br /&gt;
* Other cars are like cardboard. Jazz can ram into a truck, and it will go &#039;&#039;flying in the air&#039;&#039;. However, Bumblebee, who should be much heavier doesn&#039;t knock them over with such ease.&lt;br /&gt;
* Guns are absolutely useless in this game. Anything that can be shot at can be destroyed five times faster if you punch it, throw something at it or whack it with a random piece of debris.&lt;br /&gt;
* Starscream sounds a lot like [[wikipedia:Grover|Grover]].&lt;br /&gt;
* Scorponok is the only playable character that can&#039;t jump, climb or pick up debris. This means that there are several Decepticon insignias and glowing yellow cubes that are unattainable when playing as him. &lt;br /&gt;
* In the opening cinematic for Blackout, the entire army personnel fires at him, without any consequence whatsoever. However, when playing as any character in Tranquility or Mission City, police officers with standard pistols can damage you.&lt;br /&gt;
* In Chapter 2 for Autobots in mission 2 a cutscene has a Dropkick and Swindle drone tossing Jazz next to a house. As they are about to finish him off, Ironhide attacks the two drones by slamming into them in vehicle mode. When he transforms the drones just magically disappear.&lt;br /&gt;
* For Chapter 4 for Autobots, Chapter 2 has Jazz beat the hell out of two Dreadwings, Blackout, and Starscream. But in Chapter 2 mission 2, he has to ask Ironhide to assist him in defeating weak scrap drones.&lt;br /&gt;
* In the final level of Chapter 4 right before reaching the tallest building in Mission City, Megatron speaks in Starscream&#039;s voice. Maybe they switched bodies.&lt;br /&gt;
* Since &#039;&#039;Generation 1&#039;&#039; Optimus Prime is a skin of Optimus Prime, many would think &#039;&#039;Generation 1&#039;&#039; Megatron would be a skin of Megatron. Instead, he has Optimus Prime&#039;s moves and guns and even features a blue Autobot shield instead of a red Decepticon one, making him more like Optimus Prime who can fly. Weird.&lt;br /&gt;
*During the Chapters &amp;quot;Sinister Savior&amp;quot; and &amp;quot;Warpath&amp;quot; of &amp;quot;A Gathering Force&amp;quot;, Bonecrusher seems to be &#039;&#039;the same height&#039;&#039; as Starscream, while &#039;&#039;during the opening cutscene&#039;&#039; of &amp;quot;Fireworks&amp;quot;, he is clearly much shorter.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* The Autobots &#039;&#039;really&#039;&#039; like transforming into robots. Optimus likes it so much, he jumps thirty feet into the air every time he does it.&lt;br /&gt;
* Rather than do the sane thing and pan away, we get to watch a robot-mode protoform Bumblebee grow kibble after scanning the Camaro. This looks roughly twice as ridiculous as what you&#039;re currently imagining.&lt;br /&gt;
* Punching your enemies in the face repeatedly is &amp;quot;heroic&amp;quot; when Autobots do it, but &amp;quot;evil&amp;quot; when Decepticons do it. Sounds like a double standard!&lt;br /&gt;
* Blackout is [[Show-accuracy|toy accurate]] in the game, in that his main rotor is his melee weapon, rather than his tail rotor as in the movie.&lt;br /&gt;
* Tranquility features a large number of Generation 1 references, with adverts for &amp;quot;[[Hound (G1)|Hound]]&#039;s Hotdogs,&amp;quot; &amp;quot;[[Seaspray (G1)|Seaspray]]&#039;s Fish and Chips,&amp;quot; a [[Tranquility Mall|local mall]] called &amp;quot;[[Metroplex (G1)|Metroplex]]&amp;quot; and a fast food restaurant named &amp;quot;[[Chip Chase|Chip Chase&#039;s]]&amp;quot;. As a more recent reference, there is also a building site belonging to &amp;quot;[[Bay Demolition]]&amp;quot;. There is also a place called [[Frank Welker|Frank]] &amp;amp; [[Peter Cullen|Peter]]&#039;s cafe.&lt;br /&gt;
* One Autobot isn&#039;t explicitly killed in the Decepticon campaign: Ratchet. Three Decepticons aren&#039;t killed in the Autobot campaign: Bonecrusher, Scorponok and Frenzy. The only character who dies in &#039;&#039;both&#039;&#039; campaigns is, unsurprisingly enough, Jazz. Even when every other bit of movie canon is thrown out the window, he &#039;&#039;still&#039;&#039; can&#039;t make it out alive.&lt;br /&gt;
* Bumblebee uses some kind of [[axe (weapon)|axe]] when he fights with a three-punch combo.&lt;br /&gt;
* Ratchet, Bonecrusher, Brawl, and Frenzy aren&#039;t playable.&lt;br /&gt;
* Rather than damaging buildings nearly completely, throwing cars at buildings barely puts a dent in the building. Instead of making a hole in the building or even damaging it at all, cars thrown at buildings bounce off the building and hit you instead.&lt;br /&gt;
* G1 Megatron flies rather than turning into a gun.&lt;br /&gt;
* If you stand in front of a building, you automatically start climbing it. If you idle while doing this as Prime or Blackout, they scratch their butts.&lt;br /&gt;
* In Mission City, there&#039;s a giant guitar on a building. If you grab it as Bumblebee or Barricade, it looks like they&#039;re playing it.&lt;br /&gt;
&lt;br /&gt;
==Differences between the Game and Movie==&lt;br /&gt;
&lt;br /&gt;
[[Image:VG-E3Allspark.jpg|right|180px|thumb|The Quarterspark.]]&lt;br /&gt;
* All plotlines relating to humans have been removed; the game has nothing involving [[William Lennox|GI Joes]] (replaced by a communication truck), [[Seymour Simmons|agents]] (replaced by guests [[Landmine (Movie)|Landmine]] and [[Stockade (Movie)|Stockade]]), or [[Glen Whitmann|comic relief]] (replaced by the cutscenes). Even Sam himself has barely any role beyond &amp;quot;holder of the MacGuffins.&amp;quot;&lt;br /&gt;
* Video game Bumblebee breaks free inside Hoover Dam and has to deactivate a silly laser grid to get to the All Spark. Sam turns up at the end of the mission just in time to leave.&lt;br /&gt;
* The game&#039;s All Spark is tiny, only four or five times taller than Bumblebee as opposed to the movie&#039;s city block-sized cube. It&#039;s housed in the same room as Megatron (great idea, guys!) who&#039;s shoved into a little alcove rather than freestanding in his own room.&lt;br /&gt;
* Barricade is present at the Mission City battle. Same for Scorponok, in the Decepticon Campaign.&lt;br /&gt;
* In the Autobot campaign, Brawl kills Jazz after Jazz kills Blackout and beats the hell out of Starscream. In the Decepticon campaign, Barricade kills Jazz. Either way, Megatron doesn&#039;t.&lt;br /&gt;
* Frenzy has [[FIRRIB|red eyes]]!&lt;br /&gt;
* Autobot Campaign: Bumblebee kills Barricade in Mission City. In the movie, Barricade&#039;s fate &amp;lt;s&amp;gt;is&amp;lt;/s&amp;gt; &#039;&#039;[[Transformers: Dark of the Moon (film)|was]]&#039;&#039; uncertain.&lt;br /&gt;
* Autobot Campaign: Optimus, rather than Sam, kills Megatron with the All Spark.&lt;br /&gt;
* Decepticon Campaign: Shoving the All Spark cube into his &#039;&#039;own&#039;&#039; chest does not kill Megatron, apparently.&lt;br /&gt;
* Decepticon Campaign: Evil wins!&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
*[http://www.transformersgame.com Official website for Transformers: The Game]&lt;br /&gt;
&lt;br /&gt;
{{nav-movie}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie video games]]&lt;/div&gt;</summary>
		<author><name>Blackout25</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Optimus_Prime_(Movie)/games&amp;diff=840659</id>
		<title>Optimus Prime (Movie)/games</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Optimus_Prime_(Movie)/games&amp;diff=840659"/>
		<updated>2013-12-03T17:14:41Z</updated>

		<summary type="html">&lt;p&gt;Blackout25: /* Autobot campaign */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{suite}}&lt;br /&gt;
[[File:TransformersGame DS Autobotbox.jpg|thumb|350px|]]&lt;br /&gt;
Lots of games involve Movie Optimus Prime!&lt;br /&gt;
&lt;br /&gt;
==Transformers: Rise of the Chevy Autobots==&lt;br /&gt;
&lt;br /&gt;
Using the callsign 10-22, Optimus Prime stepped up to replace the missing Bumblebee as field director for the [[Chevy Autobot]]s in their struggles against [[Mainframe (Movie)|Mainframe]]. Under 10-22&#039;s leadership, the Chevy Autobots learned that Bumblebee and their other comrades survived inside their foe. Mainframe was capable of devouring the sparks of his opponents to increase his power, but the new sparks remained distinct within him for a time. Locating Mainframe in the Arctic, 10-22 dispatched the entire crew of Chevy Autobots to confront the Decepticon villain, and soon joined them himself. They fought their way through Mainframe and [[Maelstrom]], defeated their foes, saved their friends, and made the universe safe for femmebots and protoforms everywhere. {{storylink|Transformers: Rise of the Chevy Autobots}}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Transformers&#039;&#039; (Glu)==&lt;br /&gt;
&lt;br /&gt;
Upon his arrival on Earth, Optimus Prime was damaged and trapped inside Hoover Dam. [[You]] assisted him by monitoring his progress and directing his efforts with your cell phone. Well done, flesh creature. {{storylink|Transformers (Glu)}}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Transformers&#039;&#039; - The Game==&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Peter Cullen]]&lt;br /&gt;
&lt;br /&gt;
===Xbox 360/Sony PS3/PC/Wii/PS2===&lt;br /&gt;
===Autobot campaign===&lt;br /&gt;
Optimus Prime provided intelligence and missions to Bumblebee in his search for the AllSpark. Eventually, the clues led the Autobot to Sam Witwicky. After saving Sam from Barricade, Bumblebee finally completed preparations for the Autobots to arrive on Earth. Once on Earth and disguised as a truck, and having informed the two teenagers of their mission, Prime and the Autobots were discovered by Sector Seven. Optimus sent Jazz on a high-speed &amp;lt;strike&amp;gt;destruction&amp;lt;/strike&amp;gt; distraction mission, then sent Ironhide to rescue Jazz from a double-threat posed by the government agents and various Decepticon scouts. When Bumblebee was captured, Optimus Prime chased the helicopter which from which the small Autobot was dangling. After a lengthy pursuit, Optimus managed to catch the net, only to be thrown off by another Cybertronian [[transition form|meteor]] passing nearby. As Bumblebee was carried away, Optimus promised he would not fail him again. Jazz informed him that the meteor was not an Autobot and Optimus confronted the new threat, who turned out to be the Decepticon triplechanger [[Shockwave (Movie)|Shockwave]]. The two battled it out across [[Tranquility]] before Optimus finally destroyed him, and in doing so, overheard [[Starscream (Movie)/games|Starscream]]&#039;s transmission revealing the location of the AllSpark.&lt;br /&gt;
&lt;br /&gt;
Optimus then returned to an intel role as he guided Bumblebee in his mission to retrieve the AllSpark from Hoover Dam. Unfortunately, the Decepticons managed to free Megatron, leading to the final battle in Mission City. As the Autobots engaged in an all-out urban war with the Decepticons to protect Sam and the AllSpark, things seemed to take a turn for the worse as Megatron finally arrived. But before the Decepticon leader could claim the Cube, Optimus Prime attacked. The two leaders duked it out until Megatron was finally on the ground, seemingly devoid of life. Optimus knelt to take the AllSpark as Sam handed it to him, but Megatron suddenly awoke, leaping at the Autobot with his chain-flail out, and making one last attempt at defeating his adversary. Optimus grabbed the chain, pulling Megatron in closer, and with the AllSpark clutched in his fist, delivered a punch through Megatron&#039;s spark. As Megatron died Optimus reflected on the losses and rewards of this battle, as the Autobots have a new home. Optimus planned to guard the humans in secret, &amp;quot;For freedom is the right of all sentient beings.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
If one stops climbing a building as him, the proud Autobot leader will scratch his butt.{{storylink|Transformers The Game (console)|Transformers The Game}}&lt;br /&gt;
&lt;br /&gt;
===Decepticon campaign===&lt;br /&gt;
After Bumblebee, Jazz and Ironhide were all killed in Mission City, Sam and Mikaela informed their deaths to Optimus. Optimus noted their sacrifice and decided to defeat Megatron. In the final battle, Optimus Prime confronted Megatron at the top of a building, and fought back against Megatron while protecting Sam. Eventually beaten to the ground, and as he desperately crawled for the AllSpark, Megatron smashed his head with his flail, before using the Cube to destroy humanity. {{storylink|Transformers The Game (console)|Transformers The Game}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Autobots&#039;&#039;===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Peter Cullen]]&lt;br /&gt;
&lt;br /&gt;
Optimus helped to advise his warriors in some of their mission to try locate the Allspark. Arriving on Earth, Optimus met up with the other Autobots to give further commands to his troops. [[Create-A-Bot (Autobot)|Create-A-Bot]], the new rookie, was eager to help in the cause, but Optimus tells him to sit back while the grown-ups take care of business. After Jazz learned that Sector 7 possessed both Megatron and the Allspark, Optimus ordered Bumblebee to create a diversion so that they could get out of the city, but Create-A-Bot, fed up with the bureaucracy defied Optimus&#039;s orders and interfered in Bumblebee&#039;s mission, resulting in the scout&#039;s capture. After an argument with Ironhide over their priorities, the Autobots began making their way to the Hoover Dam.&lt;br /&gt;
&lt;br /&gt;
After learning from Jazz that Bumblebee was being held in the dam, Optimus took pity on Create-A-Bot and allowed him the chance to redeem himself by freeing Bumblebee. After guiding Bumblebee to his weapon chip and the Allspark, Optimus and Bumblebee made their way down the highway when they were confronted by Barricade and a drone, and after defeating them Optimus realised they were a diversion so that they could unfreeze Megatron. Searching for his nemesis, he instead encountered Brawl, who he eventually killed before returning back to the city, where he rendezvoused with Create-A-Bot and Bumblebee with the Allspark, Megatron arrived and Optimus fought back. During the fight, Create-A-Bot sacrificed himself to save his commander. Megatron defeated, Optimus commends the young Autobot as a war hero, and sends out an interstellar message to any Cybertronians living among the stars. {{storylink|Transformers Autobots/Decepticons|Transformers: Autobots}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Decepticons&#039;&#039;===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Peter Cullen]]&lt;br /&gt;
&lt;br /&gt;
Landing on Earth, Optimus Prime quickly joined the other Autobots to attempt to stop the Decepticons. Optimus didn&#039;t appear on the battlefield until Megatron himself was released and Starscream escaped with the AllSpark. He stepped in to thwart the maniacal leader of the Decepticons, but alas, was struck down, left in the streets while Megatron gave chase to his traitorous second-in-command. {{storylink|Transformers Autobots/Decepticons|Transformers: Decepticons}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: The Game&#039;&#039; (PSP)===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Peter Cullen]] (English)&lt;br /&gt;
{{charstubgame}}&lt;br /&gt;
{{storylink|Transformers The Game (PSP)}}&lt;br /&gt;
&lt;br /&gt;
==Datafile Decoder==&lt;br /&gt;
{{charstubgame}}&lt;br /&gt;
{{storylink|Datafile Decoder}}&lt;br /&gt;
&lt;br /&gt;
==AllSpark Wars==&lt;br /&gt;
{{charstubgame}}&lt;br /&gt;
{{storylink|AllSpark Wars}}&lt;br /&gt;
&lt;br /&gt;
==Allspark Highway==&lt;br /&gt;
The Autobots needed to race the Allspark to safety, and Optimus Prime teamed with his fellow Autobots to drive through the Decepticon defenses and get their prize to a secure location. {{storylink|Allspark Highway}}&lt;br /&gt;
&lt;br /&gt;
==Autobot Stronghold==&lt;br /&gt;
The Decepticons were invading an Autobot stronghold in the city, and Optimus Prime and the Autobots placed themselves at key positions to defend it from attack. {{storylink|Autobot Stronghold}}&lt;br /&gt;
&lt;br /&gt;
==Transformers: Battle for the Matrix==&lt;br /&gt;
&lt;br /&gt;
{{Note|Battle for the Matrix is a simplified retelling of the events of [[Transformers: Revenge of the Fallen (film)|Revenge of the Fallen]]. It can be played from the perspective of either Bumblebee or Optimus Prime.}}&lt;br /&gt;
{{storylink|Transformers: Battle for the Matrix}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Transformers: Revenge of the Fallen - The Game&#039;&#039;==&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Peter Cullen]] (English) [[Dariusz Odija]] (Polish)&lt;br /&gt;
===Xbox 360/Sony PS3/PC===&lt;br /&gt;
====Autobot campaign====&lt;br /&gt;
[[File:ROTF game Optimus Prime.jpg|thumb|300px|One shall stand, one sha— oh, you know the drill.]]&lt;br /&gt;
Optimus Prime served as the Autobots all around fighter. Weapons wise, he possessed dual laser rifles and dual shell cannons. In melee combat, he possessed [[Dual Energon Swords|Dual Energy Swords]] in each hand. Finally, with his valiant leader ability, he could generate a shield around himself which would prevent his energy from dropping past 1%.&lt;br /&gt;
&lt;br /&gt;
After overseeing Ironhide&#039;s defeat of [[Sideways (ROTF)|Sideways]] and Ratchet&#039;s rescue of Ironhide, Optimus Prime took to the field when a previously unknown Decepticon named [[Demolishor (ROTF)|Demolishor]] began attacking the [[Shanghai]] waterfront. Optimus was finally able to defeat him, but Demolishor gave a single warning before he was killed: &amp;quot;The Fallen shall rise again&amp;quot;. Optimus and the Autobots were at a loss as to what he meant. Back in the United States, Sam Witwicky gave Mikaela Banes a fragment of the AllSpark that he had discovered, which the Decepticons soon sought. Prime dispatched Bumblebee to rescue her. Following this, the Decepticons launched a raid on the city&#039;s oil refinery, where Ratchet rescued several engineers. Finally, Ironhide escorted a NEST team to safety in the city&#039;s canals. Their victories were short lived. The Decepticons soon learned about the AllSpark shard on Diego Garcia, stealing it to revive Megatron. Although [[Breakaway (ROTF)|Breakaway]] managed to save the fleet, Megatron was reborn. He soon made an attack on Sam, trying to access information in his mind downloaded from the AllSpark. Bumblebee managed to rescue him. In light of these attacks, Optimus decided to give NEST the [[Axiom Gun]] to better defend themselves against the Decepticons. The escort came under Decepticon assault, but Prime was able to beat back the attackers and deliver the Axiom Gun to NEST. Soon afterwards, Bumblebee escorted Sam to meet with [[Seymour Simmons]], who told him of Jetfire, who then took the boy to Egypt.&lt;br /&gt;
&lt;br /&gt;
While there, Jetfire explained what was going on: Eons ago, Optimus&#039;s ancestors, the [[Thirteen|13 founders]] of the [[Dynasty of Primes]], built a star harvester to convert the energy of the sun into [[Energon]]. When they discovered the humans, they upheld their rule of the sanctity of life, but one of the Primes defied the rule and murdered his twelve brothers. This Prime was known as The Fallen, but the star harvester was hidden from him. While Sam made inquires to the [[Tomb of the Primes|Tomb of the Twelve]], Megatron and Starscream arrived in an attempt to learn the harvester&#039;s location and kill Sam. Optimus Prime was able to defeat both Decepticons with Jetfire&#039;s help, but Jetfire was stabbed in the back by Megatron. Dying, Jetfire offered his parts to Optimus, as only a Prime could defeat The Fallen. Finding the harvester at the [[Great Pyramid of Giza]], Optimus challenged The Fallen. Despite The Fallen&#039;s powerful command of telekinesis and pyrokinesis, Optimus Prime was able to get past his defenses and kill The Fallen by stabbing him through the face. On the return trip home, Sam expressed gratitude at seeing the sunrise, and told Optimus he would have to trust him on it. Optimus Prime replied that he had always trusted Sam, and always would. {{Storylink|Transformers: Revenge of the Fallen (Xbox 360/PS3/PC)|Revenge of the Fallen (Xbox 360/PS3/PC)}}&lt;br /&gt;
&lt;br /&gt;
====Decepticon campaign====&lt;br /&gt;
[[File:ROTF game Prime dying.JPG‎|thumb|300px|Aw, shucks.....[[The many deaths of Optimus Prime|not again]]!]]&lt;br /&gt;
When the revenant Megatron and the Decepticons rampaged across the United States of America, Optimus Prime faced him in a major city on the East Coast. The two leaders engaged in a titanic struggle that shook the city, but despite being aided by many Autobot drone units, Optimus was seemingly destroyed. However, much later, Optimus Prime reappeared when Megatron&#039;s master, The Fallen, activated the Star Harvester to drain Earth&#039;s Sun. The Autobot leader revealed that The Fallen&#039;s promise to make Megatron a Prime was a lie, as Primes were born, not made. When Megatron demanded his reward, The Fallen reneged on his promise. As the master and disciple of evil began to fight, Optimus left to find a way to disable the Harvester. {{Storylink|Transformers: Revenge of the Fallen (Xbox 360/PS3/PC)}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Transformers Battle Universe==&lt;br /&gt;
At the edge of time, when the [[Matrix of Leadership|Matrix]] needed a new host, Optimus Prime was among several warriors (and [[Optimus Prime|Prime]]s) summoned from the multiverse to battle for control of the prize. {{storylink|Transformers Battle Universe}}&lt;br /&gt;
&lt;br /&gt;
==Starscream Showdown==&lt;br /&gt;
{{charstubgame}}&lt;br /&gt;
{{storylink|Starscream Showdown}}&lt;br /&gt;
&lt;br /&gt;
==Transformers RPMs: Devastator&#039;s Demise==&lt;br /&gt;
[[File:Devastatorsdemise optimus.jpg|left|thumb|200px]]&lt;br /&gt;
Optimus Prime is both fast and sturdy. His firepower blows obstacles to smithereens.&lt;br /&gt;
&lt;br /&gt;
In order to defeat [[Devastator (ROTF)|Devastator]], Bumblebee, Optimus and Ironhide must drive through Cairo and avoid obstacles.{{storylink|Transformers RPMs: Devastator&#039;s Demise}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Hunt for the Decepticons==&lt;br /&gt;
{{charstubgame}}&lt;br /&gt;
{{storylink|Hunt for the Decepticons}}&lt;br /&gt;
{{-}}&lt;br /&gt;
==Revenge of the Fallen (mobile game)==&lt;br /&gt;
[[File:ROTFMobile Optimus Prime.jpg|thumb|60px]]&lt;br /&gt;
After [[Megatron (Movie)/games|Megatron]]&#039;s destruction, Optimus hoped that they&#039;d seen the last of the Decepticons and the Autobots began working with [[NEST]]. A signal in [[Shanghai]] led Optimus to discover a Decepticon invasion force there. He fought the foe solo, and followed an [[AllSpark]] signal to [[Starscream (Movie)/games|Starscream]]. Starscream managed to escape, and NEST reported that HQ was under attack. As he had to hang around to help clean up the mess in Shanghai, Optimus sent [[Bumblebee (Movie)/games|Bumblebee]] and [[Ironhide (Movie)|Ironhide]] to help. Bumblebee was defeated by Starscream, but told Optimus that Starscream had said something about the [[Matrix of Leadership]]. Believing he knew where the Decepticons were headed, Optimus went to find an old friend, [[Jetfire (ROTF)|Jetfire]].&lt;br /&gt;
&lt;br /&gt;
In Egypt, Optimus lost contact with NEST while investigating an area. He told Bumblebee to rendezvous with Jetfire at the [[Great Pyramid of Giza|Great Pyramid]], warning Bumblebee that he believed an energy signature he was detecting was [[The Fallen]]. Bumblebee later reported that [[Devastator (ROTF)|Devastator]] had defeated Jetfire and taken the Matrix. By the time Optimus reached the site, [[Megatron (Movie)/games|Megatron]] had taken Bumblebee hostage and had possession of the Matrix. Optimus combined Jetfire&#039;s parts with his own, gaining enough strength to defeat Megatron. Exhausted by the fight, Prime was then confronted by The Fallen, but used the power of the Matrix to defeat the ancient Decepticon. {{storylink|Transformers: Revenge of the Fallen (Glu)|Revenge of the Fallen (Glu)}}&lt;br /&gt;
&lt;br /&gt;
{{--}}&lt;br /&gt;
==Victory Is Sweet==&lt;br /&gt;
When [[Bumblebee (Movie)/games|Bumblebee]] was in the process of stopping [[Starscream (Movie)/games|Starscream]]&#039;s plan to destroy a city, Optimus turned up at the last moment to defeat the Decepticon and hog the glory. {{storylink|Victory Is Sweet}}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Transformers: Dark of the Moon - The Game&#039;&#039;==&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Peter Cullen]]&lt;br /&gt;
&lt;br /&gt;
===(Xbox 360/PS3)===&lt;br /&gt;
Three years after the defeat of the Fallen, Optimus attempted to hack into Decepticon transmissions in order to turn the tide in the war. He ordered Bumblebee to implant a virus into the transmissions. Just when Bumblebee was on his way out, a few Decepticons discovered him and decided to report back to Megatron. Optimus ordered Bumblebee to destroy their communications and after Bumblebee accomplished that task, he and Sideswipe saved him from a Decepticon ambush. However, the information in the transmissions allowed Optimus to get Ironhide and Ratchet to take care of an attack in [[Detroit]]. Later, Megatron learned of the virus and got Soundwave to remove all of the Decepticon information, getting rid of the Autobot&#039;s advantage. Starscream did, however, take a [[MechTech]] weapon with a tracking device on it. This allowed the Autobots to find the Decepticon hideout and attack it. Optimus got inside and fought Megatron. However, Megatron defeated Optimus and sent him down to a cryo chamber. Optimus would later discover that the chamber contained Shockwave and his pet Driller, who had been frozen by the Soviets and that Megatron&#039;s plan was to free them out of captivity. After a brief battle, Optimus had failed to prevent Shockwave from emerging out of his frozen state and was about to kill him when the Driller arrived and escaped with Shockwave. Optimus then vowed to not rest until every Decepticon was found and brought to justice. {{storylink|Transformers: Dark of the Moon (Xbox 360/PS3)| Dark of the Moon}}&lt;br /&gt;
&lt;br /&gt;
===Autobots/Decepticons===&lt;br /&gt;
[[File:DOTMDS Optimus Prime.jpg|thumb|left|200px]]&lt;br /&gt;
Concerned that the Decepticons were behind recent attacks downtown, Optimus sent [[Bumblebee (Movie)/games|Bumblebee]] to investigate and, it turned out, he was right. With more information, Optimus contacted [[Ironhide (Movie)|Ironhide]] to alert him that the Decepticons were up to something involving the possible resurrection of the [[Constructicon (ROTF)|Constructicon]]s. He encountered [[Ratchet (Movie)|Ratchet]] in the field, and took over Ratchet&#039;s mission as the medic was more valuable at base. During the course of the mission, Optimus encountered [[Soundwave (ROTF)|Soundwave]] and chased him to a stadium where the Autobot leader was triumphant. Sometime later, the Decepticons attacked the Autobots&#039; Pacific island base, and Ratchet and [[Wheeljack (Movie)|Wheeljack]] warned Optimus that [[Crowbar]] was around somewhere. Optimus bashed many Decepticons but didn&#039;t find Crowbar. When the Decepticons invaded a NEST base, Optimus was surprisingly keen for the Autobots to let [[Soundwave (ROTF)|Soundwave]] get away. They eventually tracked the Decepticons to a base in [[Siberia]], and Optimus insisted on going in alone, only to be overcome by [[Megatron (Movie)/games|Megatron]] and [[Shockwave (Movie)|Shockwave]], who got away despite the best efforts of the other Autobots. {{storylink|Transformers: Dark of the Moon: Autobots/Decepticons|Dark of the Moon: Autobots/Decepticons}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Transformers: The Ride – 3D&#039;&#039;==&lt;br /&gt;
[[File:OptimusRide.JPG|thumb|300px|&amp;quot;Great job doing nothing, recruits&amp;quot;]]&lt;br /&gt;
Optimus met up with the other Autobots after [[Evac (Ride)|Evac]] had acquired the Allspark fragment, and complimented them on their good work. He told them  to roll out, and proceeded to engage Megatron in battle. Megatron angrily demanded the Decepticons attack.&lt;br /&gt;
&lt;br /&gt;
Later, Optimus engaged Megatron when he attempted to attack Evac and the [[You|NEST recruits]], in order to steal the fragment. After grappling with him for a few seconds, Megatron pinned Optimus and fired a grenade at Evac, only to have Evac evade it and escape. &lt;br /&gt;
&lt;br /&gt;
Optimus later appeared, thrown by Megatron onto a building. Megatron again attempted to attack Evac and his &amp;quot;passengers&amp;quot;, but Optimus interrupted, cutting a piece of Megatron&#039;s face. Megatron, however, fought back and easily dispatched of Optimus, but this once again allowed Evac to escape.&lt;br /&gt;
&lt;br /&gt;
When Megatron attempted to attack Evac once more, Optimus had again intervened. Megatron attacked Optimus again, but Evac, fed up with doing nothing but running, took this opportunity to fight back, and charged Megatron. While Optimus held him in place, Evac [[Transformers (film)|jammed the Allspark into Megatron&#039;s chest]], overcharging him and killing him. Optimus appeared one last time to congratulate Evac and the recruits on their bravery. &lt;br /&gt;
{{storylink|Transformers: The Ride – 3D}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Autobot leaders]]&lt;br /&gt;
[[Category:Dark of the Moon Autobots]]&lt;br /&gt;
[[Category:Matrix bearers]]&lt;br /&gt;
[[Category:Movie Autobots]]&lt;br /&gt;
[[Category:Primes]]&lt;br /&gt;
[[Category:Revenge of the Fallen Autobots]]&lt;/div&gt;</summary>
		<author><name>Blackout25</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Blackout_(Movie)&amp;diff=840644</id>
		<title>Blackout (Movie)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Blackout_(Movie)&amp;diff=840644"/>
		<updated>2013-12-03T17:06:47Z</updated>

		<summary type="html">&lt;p&gt;Blackout25: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|decepticonfilm}}&lt;br /&gt;
{{disambig3|Blackout}}&lt;br /&gt;
{{disambig2|the Decepticon helicopter from the first live-action movie|the Decepticon helicopter from Revenge of the Fallen|Grindor (ROTF)}}&lt;br /&gt;
:&#039;&#039;Blackout is a [[Decepticon]] from the [[Movie (franchise)|2007 movie franchise]] in the [[Live-action film series|live-action film]] [[continuity family]]. He is also known as N.B.E. 23.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:MovieBlackoutHeatScrambleCard57.jpg|right|300px|thumb|He would appreciate you not trying to shoot him in the crotch. Really he would.]]&lt;br /&gt;
&lt;br /&gt;
The massive &#039;&#039;&#039;Blackout&#039;&#039;&#039; has been described as the &amp;quot;hound&amp;quot; of [[Megatron (Movie)|Megatron]]. In better days he was always to be found looming powerful and silent behind his leader&#039;s right shoulder. When given a target he hunts it down with fierce determination. Blackout is not happy with the progress [[Starscream (Movie)|Starscream]] is making towards finding the missing Decepticon leader. He suspects (quite rightly) that Starscream would prefer Megatron to stay lost. Blackout is openly mutinous and will challenge Starscream&#039;s leadership at any opportunity, not for his own sake, but to better serve his ultimate goal of finding his lost master. Blackout has a sneaky side and uses his symbiotic companion [[Scorponok (Movie)|Scorponok]]&#039;s small size to great advantage.&lt;br /&gt;
&lt;br /&gt;
{{quote|All hail Megatron!|Blackout|&#039;&#039;[[Transformers (film)|Transformers]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===IDW &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
[[Image:Defiance2_Blackout_spacebattle.jpg|thumb|left|300px|In space, EVERYONE hears HIM!]]&lt;br /&gt;
&lt;br /&gt;
In the distant past, Blackout was a member of the Cybertronian [[Defense Force]]. During an attack by unknown aliens on the city of [[Metrotitan (ROTF)|Metrotitan]], he could be seen picking up a wrecked enemy tank.  {{storylink|Defiance issue 1}} In the aftermath of the attack, [[Megatron (Movie)|Megatron]] consulted with [[The Fallen|the mysterious relic]] dug up near [[Simfur]] and (essentially) declared a military dictatorship over Cybertron. Blackout followed Megatron and the other flight-capable soldiers into battle, using his special powers to disrupt the enemy flagship&#039;s targeting array. {{storylink|Defiance issue 2}}&lt;br /&gt;
&lt;br /&gt;
After science division leader [[Optimus Prime (Movie)|Optimus]] survived an attempted kidnapping by [[Starscream (Movie)|Starscream]]&#039;s squadron, Megatron declared the scientist and his followers traitors, and reformed the army under a new banner: the Decepticons. {{storylink|Defiance issue 3}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie BlackoutStarscream protoforms.jpg|right|200px|thumb|An ominous rumble is Blackout&#039;s only response...]]&lt;br /&gt;
&lt;br /&gt;
During the subsequent civil war, Blackout fought alongside Megatron, until his master ordered &#039;this loyal hound&#039; to assist Starscream&#039;s unit in keeping [[Optimus Prime (Movie)|Optimus Prime]]&#039;s forces busy, while Megatron pursued his destiny. Arriving soon after [[Brawl (Movie)|Brawl]] delivered news of Megatron&#039;s location, Blackout and Starscream witnessed the successful Autobot launch of the [[AllSpark]]. Blackout restrained Starscream from going after it, the pair nearly coming to blows when Blackout launched Scorponok from his chest. Fortunately, Starscream calmed down, and after witnessing Megatron leave the planet himself, the group took on protoform transition forms and followed. {{storylink|Planetfall (Movie)|Planetfall}}&lt;br /&gt;
&lt;br /&gt;
Meanwhile, Starscream crew &#039;&#039;also&#039;&#039; went after Optimus Prime&#039;s starship in a Decepticon battlecruiser. Just before launch, Blackout listened to Barricade&#039;s not-so-quiet concerns that Starscream wasn&#039;t telling them everything. Unfortunately for the Decepticons, they were led into a trap by the Autobots, and their ship (and Starscream&#039;s advance scout [[Dreadwing (Movie)|Dreadwing]]) was crippled by concussion chain mines. Blackout gave a detailed damage report when ordered but was berated for giving his observation on what had occurred, and was ordered to despatch Scorponok to retrieve Dreadwing.&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Blackout TargetPrequel continuityheadache.jpg|left|200px|thumb|Beware, Qatar! Beware! Muhahahahahaha!]]&lt;br /&gt;
&lt;br /&gt;
After making repairs to their ship, the Decepticons followed the AllSpark&#039;s trace energy and landed on [[Mars (planet)|Mars]]. {{storylink|The Reign of Starscream issue 1|The Reign of Starscream #1}} There, they destroyed a primitive [[Beagle 2 Rover|human rover scout]] and decided to investigate the nearby third planet of this solar system. {{storylink|Movie Prequel issue 3|Movie Prequel #3}}&lt;br /&gt;
&lt;br /&gt;
Making planetfall on Earth in Afghanistan, Blackout attracted the attention of a military vehicle of the local creatures. Witnessing the ease with which [[Wreckage (Movie)|Wreckage]] destroyed the carrier, Starscream pondered that Megatron would have been able to subjugate these beings if he was able to. Blackout replied that they needed to find out why he hadn&#039;t yet. Starscream&#039;s unit then attacked the nearby air base where Blackout scanned and adopted the form of an MH-53J &#039;Pave Low&#039; helicopter, then easily hacked into the files of the human computers. Inside, he found files on something called &#039;Project: Iceman&#039;, which he suspected was related to Megatron. After the base&#039;s destruction, Blackout headed towards [[Qatar]], intent on attacking a similar military base there to access the information they needed. {{storylink|Planetfall (Movie)|Planetfall}}&lt;br /&gt;
&lt;br /&gt;
{{note|In several instances Planetfall contradicts both [[Movie Prequel issue 4|issue #4]] of IDW&#039;s &#039;&#039;[[Transformers: Movie Prequel |Movie Prequel]]&#039;&#039; mini-series as well as the movie &#039;&#039;itself&#039;&#039; with regards to where &amp;amp; when the Decepticons arrived on Earth; they landed in the United States during 2003 in the Prequel mini. In this story, Blackout immediately leaves for Qatar after the attack (2007), whereas in the Movie itself, he assumed the form three months before attacking the SOCCENT base. However, this sequence was subsequently used in [[Transformers: The Reign of Starscream|The Reign of Starscream]].}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Blackout IDWprequel camoflageenabled.jpg|right|250px|thumb|Apparently the crew of military helicopters don&#039;t count as &amp;quot;witnesses&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
Meanwhile, the unit &#039;&#039;also&#039;&#039; arrived on [[Earth]] in the [[United States of America]] in the year 2003. Blackout scanned a USAF [[wikipedia:MH-53_Pave_Low|MH-53 Pave Low]] helicopter, but apparently was not detected by the humans, nor caused any casualties, in contrast to his two comrades. When Starscream told the Decepticons that their mission was to find the AllSpark, Blackout reminded Starscream that they must also find Megatron.&lt;br /&gt;
&lt;br /&gt;
Later, after being lured into a trap intended for [[Bumblebee (Movie)|Bumblebee]] set by a group of impressively equipped humans, Blackout attacked the organisation&#039;s bunker and attempted to hack into their main server, but failed after they disconnected their local systems. The only lead he got was a name...[[Sector Seven]]. {{storylink|Movie Prequel issue 4|Movie Prequel #4}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Beginnings&#039;&#039;===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Brian Stepanek]]&lt;br /&gt;
&lt;br /&gt;
{{note|Transformers: Beginnings is a condensed, flash-animated retelling of the [[IDW Publishing|IDW]] [[Transformers: Movie Prequel |Movie Prequel]] that is detailed above this section.}}&lt;br /&gt;
{{storylink|Transformers: Beginnings (Movie)|Transformers: Beginnings}}&lt;br /&gt;
&lt;br /&gt;
===Titan Magazines &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
During the war on [[Cybertron (planet)|Cybertron]], Blackout preferred to sow confusion and disarray before he attacked, rather than engage in direct confrontation and risk being killed. He would only go into ground battles under cover of loud noise and pyrotechnics (which he himself caused with his devastating sonic shriek emitters). Unfortunately for him, this meant he kept getting stuck leading the &#039;&#039;first wave&#039;&#039; of attacks! To protect himself, he used an army of drone troopers (presumably [[Scorponok (Movie)|Scorponoks]]) to draw enemy fire. These drones were called &amp;quot;the swarm&amp;quot; and Blackout deliberately encouraged rumours about them so their arrival would strike fear into the hearts of enemies.  {{storylink|Transformers Comic issue 4|Blackout Profile}} Despite being a coward at heart, he began to &#039;&#039;revel&#039;&#039; in the chaos and carnage he was causing, even if the odd Decepticon ended up as collatoral damage! {{storylink|Transformers Comic issue 2|Jazz V. Blackout}}&lt;br /&gt;
&lt;br /&gt;
{{Note|The following event is unique to the Titan Magazines continuity.}}&lt;br /&gt;
&lt;br /&gt;
Half an hour after his death and before his body was dumped in the sea, Blackout was briefly turned into a rampaging zombie by [[Starscream (Movie)|Starscream]]. {{storylink|Transformers Comic issue 7|Starscream&#039;s Militia}}&lt;br /&gt;
&lt;br /&gt;
{{notetitantlg}}&lt;br /&gt;
&lt;br /&gt;
Blackout was not dead! &lt;br /&gt;
&lt;br /&gt;
He assaulted an Autobot convoy at Shreveport, [[Louisiana]] as part of a general terror campaign. {{storylink|Transformers Comic issue 16|Dark Spark}} Later, he was a key part in a Decepticon ambush, appearing from nowhere to blankside Autobot ground troops.  {{storylink|Transformers Comic issue 22|The Decepticon Who Haunted Himself}}&lt;br /&gt;
&lt;br /&gt;
He was one of the [[Decepticon Heartland]] generals, and had to report the grim news to Starscream of just how badly [[Stockade (Movie)|Stockade]] had gummed up their advance. {{storylink|Transformers Comic issue 24|Revolution Part Two}} By the time the battle reached him in Philadelphia, he was commanding the only Decepticon force left standing. He rejected an offer to defect to Stockade&#039;s team, defiantly saying this planet was &#039;&#039;theirs&#039;&#039;, and sicced Scorponok on him.&lt;br /&gt;
&lt;br /&gt;
Scorponok failed and Blackout went down. Now he &#039;&#039;is&#039;&#039; dead. {{storylink|Transformers Comic issue 25|Revolution Part Three}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Ghosts of Yesterday&#039;&#039; prequel novel===&lt;br /&gt;
Blackout had spent thousands of years searching for Megatron and the AllSpark under Starscream aboard the &#039;&#039;[[Nemesis (Movie)|Nemesis]]&#039;&#039;. While Starscream was hoping not to find Megatron, Blackout was working against him in hopes of restoring the former leader. Upon discovering [[Ghost 1|a vessel similar to Megatron&#039;s alternate mode]], Blackout became convinced that Megatron was nearby. However, the Autobots arrived in the &#039;&#039;[[Ark (Movie)|Ark]]&#039;&#039; to investigate the ship, and Starscream ordered the Decepticons to wait while he investigated the alien ship. Growing impatient, Blackout convinced [[Frenzy (Movie)|Frenzy]] and [[Bonecrusher (Movie)|Bonecrusher]] to join him in an attack on the Autobots. Blackout, Scorponok, and Frenzy ganged up on [[Optimus Prime (Movie)|Optimus Prime]], but he managed to defeat them, forcing Blackout to call for a retreat. After Prime headed to investigate [[Bumblebee (Movie)|Bumblebee]]&#039;s disappearance, Starscream ordered them to attack, and Bonecrusher was given command. Blackout, however, was able to sneak Scorponok on board the &#039;&#039;Ark&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
After Starscream returned, Blackout demanded answers. Starscream claimed that Prime and Bumblebee were killed by indigenous worms, while the alien ship was destroyed when it fell into a cavern. Blackout, unconvinced, challenged Starscream, but was seriously damaged, and had to be taken back to the &#039;&#039;Nemesis&#039;&#039;. However, Prime, Bumblebee, and the ship appeared soon after. When Starscream ordered the Decepticons to destroy the ship, Blackout demanded answers, which Bonecrusher and Barricade agreed to. However, [[Ratchet (Movie)|Ratchet]] was able to force Scorponok off the &#039;&#039;Ark&#039;&#039;, and Blackout, still healing, sped to his rescue. What a pal. {{storylink|Transformers: Ghosts of Yesterday|Ghosts of Yesterday}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; (2007) film===&lt;br /&gt;
[[Image:Movie Blackout Raptors.jpg|right|201px|thumb|This race sucks.]]&lt;br /&gt;
Blackout flew into the airspace of [[United States military|US]] [[SOCCENT Forward Operations Base]] in [[Qatar]] and refused to identify himself, prompting base commander [[Sharp|Colonel Sharp]] to dispatch two [[wikipedia:F-22_Raptor|F-22 Raptors]] to escort the Decepticon into their base. One of the Raptors reported that Blackout had the registry number of 4500X on his vertical stabilizer, the number of the helicopter Blackout had scanned and destroyed three months earlier in Afghanistan.&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Blackout SOCCENTAttack1.jpg|left|200px|thumb|All your base are belong to us.]]&lt;br /&gt;
Once landed, Blackout was surrounded by the soldiers stationed at the base and ordered to power down and disembark his crew, or deadly force would be used. Seeing no reason to hide himself any further, Blackout transformed under a hail of automatic weapons fire from the shocked humans. Activating his heavy machine guns and rocket launchers, Blackout made quick work of the soldiers closest to him, then unleashed a massive shock wave that killed the rest of the troops and shattered their vehicles and the windows of the operations control tower. Blackout made his way around the base, tossing tanks aside, crushing soldiers underfoot and blowing up aircraft. Eventually, he reached the operations bunker and tore off the roof to link up with their server and download its files in an attempt to find information on [[Megatron (Movie)|Project: Ice Man]]. Unfortunately, the base commander intervened, cutting the physical hard line of the server, severing Blackout&#039;s connection and thwarting the primary objective of his mission.&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Blackout holoavatar.jpg|right|200px|thumb|Watch me twirl my [[Moustache Man|moustache]] as I contemplate the destruction of Earth.]]&lt;br /&gt;
Still, Blackout carried out his second objective—the destruction of the human base. As he proceeded, [[Robert Epps|a human soldier]] was nearly crushed. Instinctively, the soldier recorded images of Blackout, the Decepticon indulging this brief moment of curiosity by looking straight back at the human. Blackout then activated a chest-mounted laser cannon to put the fleshling out of its misery, but before he could do so, he was struck by a grenade fired by [[Jorge Figueroa|another soldier]], and the human made his escape. Enraged, Blackout fired flare countermeasures into the sky to confuse any other attempts to attack him, then ejected Scorponok from his back and sent his minion to track the [[William Lennox|fleeing]] [[Patrick Donnelly|soldiers]]. Blackout then turned his attention and his weapons back to the rest of the base, eventually destroying it, leaving no survivors.&lt;br /&gt;
&lt;br /&gt;
Evidently, after the attack, Blackout flew back to the [[United States of America|United States]], as he was in the vicinity when [[Frenzy (Movie)|Frenzy]] reported the discovery of AllSpark&#039;s location and Starscream ordered their forces to mobilize. Blackout was the last to acknowledge the order, then rallied in Megatron&#039;s name, perhaps to remind Starscream who his master was.&lt;br /&gt;
&lt;br /&gt;
[[Image:Blackout is going to kill you.jpg|right|200px|thumb|Point that thing someplace else!]]&lt;br /&gt;
Blackout arrived at [[Mission City]] just as the final battle was getting underway. Megatron&#039;s order of &amp;quot;Decepticons attack&amp;quot; must have been music to his ears, and he followed his master&#039;s commands whole heartedly. He attempted to block [[Sam Witwicky|ladiesman217]]&#039;s path as the boy was trying to get away with the AllSpark, before he was attacked by [[Ironhide (Movie)|Ironhide]]. The Autobot threw a car at Blackout, who fired his laser cannon to destroy the vehicle and knock Ironhide over. He flew ahead of ladiesman217, attempting to use his rotor weapon to kill him, but the human managed to dodge this attack. &lt;br /&gt;
&lt;br /&gt;
[[Image:Blackout movie dead.JPG|left|200px|thumb|Oh, God, I hope that stuff leaking out is Energon.]]&lt;br /&gt;
Blackout withdrew from the battle for a few moments, but returned as [[Optimus Prime (Movie)|Optimus Prime]] and Megatron fought. Seeing his master under attack, Blackout came to the defense of his lord by activating his hand-held rotor weapon, but soldiers—including survivors of the SOCCENT base attack—attempted to stop him by painting him with targeting lasers for friendly F-22 Raptors to fire upon. As Blackout activated his cannon, he noticed the lasers targeted on him. Underestimating the fighting spirit and desire for vengeance of the humans, Blackout tried to finish them off until Captain Lennox, using an abandoned motorcycle, charged at him and fired a sabot round into his crotch (ouch), as F-22s pounded the Decepticon with missiles, extinguishing his [[spark]].&lt;br /&gt;
&lt;br /&gt;
His remains were dumped in the &amp;lt;s&amp;gt;deepest&amp;lt;/s&amp;gt; &#039;&#039;second&#039;&#039; deepest part of the ocean—the Laurentian Abyss—along with his fellow dead Decepticons. {{storylink|Transformers (film)|Transformers}}&lt;br /&gt;
&lt;br /&gt;
{{note|The possible period of time that Blackout acquired his vehicle mode in the movie appears to contradict the origin of his vehicle mode in both [[IDW Publishing|IDW]]&#039;s [[Transformers: Movie Prequel |Movie Prequel]] and the second Target-sponsored prequel comic. See [[#Notes|Notes]] section below.}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Beast Wars Diorama Story&#039;&#039;===&lt;br /&gt;
[[Image:BWDS 12.jpg|thumb|200px|]]&lt;br /&gt;
At some point, Blackout and multiple Autobots and Decepticons traversed dimensions and found themselves on a different [[Earth]], in the distant past. They crossed paths with new Transformer factions, the [[Maximal]]s and the [[Predacon (BW)|Predacon]]s, who were engaged in a conflict called the [[Beast Wars (event)|Beast Wars]]. {{Storylink|Tigatron Chapter}} Blackout joined forces with the Predacons. {{storylink|Gimlet Chapter}} With the combined might of both Predacon and Decepticon, they attempted one all-out attack, but the combined Autobot-Maximal force attacked with their own first. {{storylink|Motorarm Chapter}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Transformers (2007) toy bios===&lt;br /&gt;
Blackout is extremely disciplined, and as such keeps his bodywork pristine. {{storylink|#PremiumSeries|Premium Series Blackout}} He is incredibly single-minded in pursuing his quarry. {{storylink|#Titanium Series|Titanium Series Blackout}} He and [[Barricade (Movie)|Barricade]] have fought alongside each other for untold years, leaving nothing but devastated worlds in their wake as they searched for the AllSpark. {{storylink|#Unleashed|Unleashed}} &lt;br /&gt;
&lt;br /&gt;
At some point, he had a knock-down, drag-out fight with Ironhide, possibly in a desert. {{storylink|#Legends Class toys|Ironhide Vs Desert Blackout}}&lt;br /&gt;
&lt;br /&gt;
===IDW &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
In the aftermath of the battle in Mission City, [[Sector Seven]] hauled away Blackout&#039;s corpse along with the other Decepticon bodies. The clandestine human organization brought the bodies to a secret facility in the Nevada desert, with the intention of getting every bit of information they could out of the dead Decepticons before they were forced to dump them into the sea. {{storylink|Alliance issue 1|Alliance #1}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Revenge of the Fallen&#039;&#039; toy bios===&lt;br /&gt;
Ratchet and Blackout are apparently total opposites. {{storylink|#Titanium Series 2|Rescue Ratchet Vs. Blackout}} He may have once gotten into a fight where Optimus Prime deployed twin forearm swords. {{storylink|#Robot Heroes 2|Optimus Prime and Blackout}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Sector Seven&#039;&#039; game===&lt;br /&gt;
[[Image:S7_game_blackout_bravo_team.jpg|left|thumb|225px]]&lt;br /&gt;
{{charstubgame}}&lt;br /&gt;
{{storylink|Sector Seven (game)}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; The Game (console)===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Noah Nelson]]&lt;br /&gt;
&lt;br /&gt;
====Autobot campaign====&lt;br /&gt;
During the battle of Mission City, Blackout suffered a humiliating defeat from [[Jazz (Movie)|Jazz]], even though he had help from [[Starscream (Movie)|Starscream]] and two [[Dreadwing (Movie)|Dreadwings]]. That&#039;s got be the most humiliating thing for any of the characters in the videogame, losing to somebody a third of his size. {{storylink|Transformers The Game (console)|Transformers The Game}}&lt;br /&gt;
&lt;br /&gt;
====Decepticon campaign====&lt;br /&gt;
[[Image:VGBlackoutE1M3Intro.jpg|thumb|250px|Time for a cool...Pepsi?]]&lt;br /&gt;
Blackout and Scorponok were sent to the SOCCENT Base to destroy the human military installation there and download information from the military servers on the location of the [[AllSpark]]. The pair were successful, though Blackout&#039;s escape was briefly interrupted by the arrival of a squad of human jet fighters. After blasting them to tiny bits, he made good his escape.&lt;br /&gt;
&lt;br /&gt;
Blackout arrived at [[Hoover Dam]], where his scans failed to detect the energy signatures of Megatron or the AllSpark. Starscream ordered him to break the dam piece by piece. Blackout fired a pair of missiles and fought off a squad of [[Swindle (Movie)|Autobot sports car drones]] that were defending the installation. As Megatron emerged, he bowed before his lord. He then followed the newly-revived Megatron to [[Mission City]], where he engaged in a final showdown with [[Ironhide (Movie)|Ironhide]], who had just punted Scorponok. The Autobot warhorse certainly gave the massive Decepticon a run for his money. The huge number of Autobot drones backing Ironhide up didn&#039;t make things any easier.&lt;br /&gt;
&lt;br /&gt;
During Megatron&#039;s battle with Optimus Prime, Blackout attempted to assist his master by charging Prime. Prime punched the massive Decepticon, sending him flying. How embarrassing. {{storylink|Transformers The Game (console)|Transformers The Game}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Autobots&#039;&#039;===&lt;br /&gt;
As Jazz retrieved Sector 7 vehicles for Optimus Prime, he happened upon their helicopter, which to his surprise turned out to be Blackout. The two battled at Tranqulity&#039;s power plant, where Jazz managed to defeat him. Humiliated, he transformed and flew away.&lt;br /&gt;
&lt;br /&gt;
Blackout made his presence felt again as Bumblebee raced back to Tranquility carrying the AllSpark with him. He chased Bumblebee through the streets until he was intercepted on a rooftop by Ratchet, who put an end to his menace for good.  {{storylink|Transformers Autobots/Decepticons|Transformers: Autobots}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Decepticons&#039;&#039;===&lt;br /&gt;
First arriving under the command of [[Create-A-Bot (Decepticon)|a low-ranking soldier]], Blackout was sent out to destroy the communications arrays in the Qatar SOCCENT military base. When the task was completed, he returned for more orders.&lt;br /&gt;
&lt;br /&gt;
Soon after, Blackout encountered [[Ratchet (Movie)|Ratchet]], who appeared at the base to stop them from blowing the hell out of everything. When he was defeated, Blackout disappeared until the other Decepticons arrived at Hoover Dam.&lt;br /&gt;
&lt;br /&gt;
Dropping off some bombs for Brawl to set, he and the other Decepticons attempted to blow up the Dam to simultaneously release Megatron and thaw him out, but were thwarted by Jazz and his drones. Their heroic attempts were for naught, as Megatron managed to escape anyway while Blackout and Barricade retrieved Megatron&#039;s weapons chip. Afterwards, they encountered their leader and reactivated his weapons. After Megatron&#039;s charismatic speech, they set out to [[Tranquility]] to capture the AllSpark and defeat the Autobots once and for all.&lt;br /&gt;
&lt;br /&gt;
Blackout arrived just in time to be blasted to [[Slag (slang)|slag]] by an AllSpark-powered Starscream with a single blast. That&#039;s still slightly less embarrassing than being beaten by a half-dead Jazz. {{storylink|Transformers Autobots/Decepticons|Transformers: Decepticons}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:Movie Blackout Legends toy.jpg|right|300px|thumb|I have no fingers? You did this, Starscream!]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (Legends, 2007)&lt;br /&gt;
&lt;br /&gt;
:A much smaller and highly simplified version of the character, Legends Blackout features limited articulation and detail, with the helicopter mode not being a particularly faithful recreation of a [[wikipedia:MH-53_Pave_Low|Sikorsky MH-53 Pave Low]] heavy-lift helicopter (the placement of the fuel tanks, in particular making him look more like a [[Wikipedia:CH-53 Sea Stallion|CH-53 Sea Stallion]]). Even though the robot mode sports an attempt to emulate the movie character&#039;s chest design, this does not involve the use of obvious fake elements of the helicopter mode&#039;s cockpit, unlike [[Jazz (Movie)|other]] Legends Class toys of movie characters. Curiously, the instructions on the back of the card show how to transform him from his alt-mode to his robot mode, which is the reverse of the rest of the Legends Class packaging.&lt;br /&gt;
&lt;br /&gt;
:This toy was [[redeco]]ed into &#039;&#039;[[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen]]&#039;&#039; [[Grindor (ROTF)|Grindor]] and [[Spinister (ROTF)|Spinister]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/LegendsBlackout/blackout.htm More information on Legends Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|Allspark2pack}}&lt;br /&gt;
[[Image:Movie Legends Ironhide DesertBlackout.jpg|right|300px|thumb|Hey, look! It&#039;s Grindor! Stop! That is so dumb! Do something else!]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide vs. Desert Blackout&#039;&#039;&#039; (Legends Allspark Battles two-pack, 2007)&lt;br /&gt;
&lt;br /&gt;
: Desert Blackout is a tan redeco of the previously released Legends Blackout toy. He comes with an all-new Legends Class Ironhide. Oddly, he doesn&#039;t have a faction symbol anywhere on his body.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Decepticon/LegendsBlackout/blackout.htm More information on Desert Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Voyager Class toys====&lt;br /&gt;
[[Image:Movie Voyager Blackout toy.jpg|right|300px|thumb|The largest Transformer in the film. Ironically, one of the smallest Voyager-class toys &#039;&#039;ever&#039;&#039;.]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (Voyager Class, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID Number:&#039;&#039; &#039;&#039;&#039;MD-01&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Scorponok mini-figure&lt;br /&gt;
&lt;br /&gt;
: Blackout transforms into a reasonably accurate MH-53 Pave Low, though he has a rather [[Show-accuracy|film-inaccurate]] slate grey base colour and a totally random gold radome. An aft &amp;quot;cage&amp;quot; compartment can be opened to release a small PVC figurine of his partner, [[Scorponok (Movie)|Scorponok]]. A button on the very end of his tail can be pressed in a geared action to rotate his rotor blades. By attaching the Deluxe-class Scorponok to his underside, the rotor [[gimmick]] also spins Scorponok&#039;s claws.&lt;br /&gt;
&lt;br /&gt;
: During transformation, Blackout&#039;s (mind-numbingly delicate) [[Automorph Technology|Automorphing]] gimmick is activated when the user swings down his legs, which in turn flips the gray chest section his head is mounted upon up and into position, and lifts his back assembly and locks into into place behind his head. Another, less impressive automorph is in his legs—if you pull his knees down, his shin armor pops out a bit.&lt;br /&gt;
&lt;br /&gt;
: In robot mode, Blackout appears closer to his original concept art, back when he was called &amp;quot;Incinerator&amp;quot; (seemingly also the basis for his Nintendo DS appearance). The entire rotor assembly on his back can be removed and converted into a gigantic fan weapon, to &#039;&#039;vaguely&#039;&#039; represent the hand-held rotor-blade weapon he wields in the film, also seen on [[#Titanium_Series|the &#039;&#039;Titanium&#039;&#039; figurine (see below)]]. Because of the size of his rotor assembly, Blackout is also much shorter than most Voyager-class figures despite his bulk, barely taller than a Deluxe figure.&lt;br /&gt;
&lt;br /&gt;
: It is &#039;&#039;very&#039;&#039; easy for the gears in the cockpit/chest to become misaligned during transformation, enough so that the chest/head section refuses to align with the cockpit halves. Getting the gears back into alignment is a veritable nightmare, as so many other parts shift and move as you attempt to manipulate the respective pieces. Swinging the legs down locks the back assembly into place for robot mode, but simply swinging the legs back does &#039;&#039;not&#039;&#039; &#039;&#039;un&#039;&#039;lock it, with the user being required to actively separate the parts by hand. Failing to do so is sure to misalign your Blackout to bejeezus.&lt;br /&gt;
&lt;br /&gt;
: An interesting side note is that the two hard points located on Blackout&#039;s shoulders, intended to support his abominably large weapon, are actually the same size as the [[Mini-Con]] [[Powerlinx]] plugs on most [[Unicron Trilogy]] figures.&lt;br /&gt;
&lt;br /&gt;
: This mold was [[Retool|retooled]] and [[Redeco|redecoed]] into [[Evac (Movie)|Evac]] for the &#039;&#039;AllSpark Power&#039;&#039; refresh of the movie toyline, and was then redecoed into [[Whirl (ROTF)|Whirl]] for &#039;&#039;[[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen]]&#039;&#039;. This retool gave them a new head and replaced the tiny Scorponok figure with a lifeboat/gun, as well as giving them the new hands to allow them to hold it. The original Blackout mold was redecoed into [[Grindor (ROTF)|Grindor]] for the same line.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/Blackout/blackout.htm More information on Voyager Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie DecepticonDesertAttack 2pack.jpg|right|300px|thumb|Ignoring the vast difference in scale between Scorponok&#039;s two figures while linked to Blackout takes some imagination.]]&lt;br /&gt;
*&#039;&#039;&#039;Decepticon Desert Attack&#039;&#039;&#039; (Toys&#039;R&#039;Us exclusive two-pack, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Scorponok mini-figure&lt;br /&gt;
&lt;br /&gt;
: This package, based on their first appearance in the film, features an unchanged Voyager Blackout packaged with an unchanged Deluxe Scorponok, which was exclusively available at Toys &amp;quot;R&amp;quot; Us stores. Since Voyager Blackout was gang-molded with the miniature Scorponok figure the single release came with, this means that the set contains two Scorponok toys in different sizes.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:MovieVoyager_Blackout4500X.JPG|thumb|right|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout Ver. 4500X&#039;&#039;&#039; (Lawson exclusive Voyager Class, Japan 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Scorponok mini-figure, Autobot and Decepticon pins&lt;br /&gt;
&lt;br /&gt;
: This Voyager class Blackout repaint is exclusive to the Lawson Japan convenience store chain, with the purchase of the movie DVD. He is redecoed in a somewhat more realistic color scheme for vehicle mode, 4500X markings and a drastically changed plastic color scheme in robot mode (many parts once black are now silver or the same colour as his helicopter hull). Additionally, the mini-Scorponok figurine has been repainted in metallic colours and detailed to resemble the deluxe-class toy (and the movie CG design, of course). &lt;br /&gt;
&lt;br /&gt;
:Also included a set of two brass Autobot and Decepticon insignia pins.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Premium}}&lt;br /&gt;
[[Image:Movie Blackout PremiumVoyager toy.jpg|right|300px|thumb|NOW the size is perfect.]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (&amp;quot;Premium Series&amp;quot; Voyager Class, USA 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Scorponok mini-figure&lt;br /&gt;
&lt;br /&gt;
: This redeco of the Voyager Class Blackout toy is based on the same plastic color layout and paint mask as the Japanese Lawson exclusive &amp;quot;Version 4500X&amp;quot; redeco of Voyager Blackout, down to the improved paint on the Scorponok mini-figure. As a matter of fact, both toys were almost &#039;&#039;identical&#039;&#039;, the main difference being that the paint used on Version 4500X&#039;s is more matte than the paint used on the Premium Series release.&lt;br /&gt;
&lt;br /&gt;
: Unlike some of the early &amp;quot;Premium Series&amp;quot; toys, Blackout was available as a mass market release.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Decepticon/Blackout/blackout.htm More information on Premium Series Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|MexicoUnleashed}}&lt;br /&gt;
*&#039;&#039;&#039;Unleashed y Voyager&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:Voyager Class Blackout was also available in a two-pack with &#039;&#039;[[Unleashed]]&#039;&#039; [[Bumblebee (Movie)/merchandise#MexicoUnleashed|Bumblebee]] in Mexican markets. Both items are identical to their standard original releases. &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Fast Action Battlers====&lt;br /&gt;
[[Image:Movie FAB Blackout.jpg|right|300px|thumb|... Brownout?]]&lt;br /&gt;
*&#039;&#039;&#039;Gyro Blade Blackout&#039;&#039;&#039; (Fast Action Battler, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Missile&lt;br /&gt;
&lt;br /&gt;
:A simplified version of Blackout, designed for smaller children. His rotor blade can be detached and inserted into his left hand to represent the hand-held rotor blade seen in the film, just like the Voyager class version. He also features a chest cannon which can be flipped up from his back. Oddly, you can only see one-fourth of Blackout&#039;s head from a 90-degree angle. Even less of it is visible when his chest cannon is flipped up. He features a firing missile.&lt;br /&gt;
&lt;br /&gt;
:This toy was [[redeco]]ed into &#039;&#039;[[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen]]&#039;&#039; [[Grindor (ROTF)|Grindor]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Dark of the Moon===&lt;br /&gt;
====Cyberverse====&lt;br /&gt;
[[Image:Blackout DOTM Cyberverse.jpg|thumb|300px|At long last, not grossly undersized compared to his teammates!]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (Cyberverse Commander, 2011) &lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;005&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;CV15&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; [[Scorponok (Movie)#Cyberverse|Scorponok]]&lt;br /&gt;
&lt;br /&gt;
:Blackout is a [[Cyberverse]] Commander-class figure, featuring a surprisingly complex transformation into yet another Sikorsky Pave Low. Curiously, despite the development of this toy after two live-action movies, his robot mode appears to have the same preproduction feet as the larger and earlier toys. Since his left arm ends up having the Pave Low&#039;s tail rotor, Blackout is able to use it as a weapon if one chooses and hold either Scorponok or any [[C joint]] accessory with his hands.&lt;br /&gt;
&lt;br /&gt;
:He is mis-transformed in the package to better fit inside it, with the helicopter panels to his sides being spread out instead of being aligned parallel to his body, thus he appears that way in official photos. &lt;br /&gt;
&lt;br /&gt;
:Blackout includes his symbiotic partner Scorponok, who has some minor tail articulation and transforms into a hand-held blaster weapon for Blackout (or any other Cyberverse figure with the appropriate hands). Scorponok can also be carried along on the underside of Blackout&#039;s vehicle-mode tail. Though unmentioned in the instructions, Scorponok can also peg into the (otherwise pointless) peg on the back of Blackout&#039;s robot mode, just under his rotor blades, mimicking the way he was stored and ejected off of Blackout in the movie.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2011/Decepticon/Blackout/blackout.htm More information on Cyberverse Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
====Lunchables====&lt;br /&gt;
{{picsneeded}}&lt;br /&gt;
* &#039;&#039;&#039;Blackout&#039;&#039;&#039; (&amp;quot;Pocket Transformers&amp;quot; toy prize, 2007)[[Image:Blackout Movie Lunchable Toy.jpg|right|150px|thumb|Now it will be impossible to shoot him in the crotch!]]&lt;br /&gt;
&lt;br /&gt;
: What could only be called a &amp;quot;pseudo-figure&amp;quot; (and that&#039;s still being pretty generous), Blackout &amp;quot;transforms&amp;quot; from a flat, blueish-gray structure emblazoned with the Decepticon symbol and the word &amp;quot;Transformers&amp;quot; to a robot by folding out. Blackout is represented by stickers decorated with artwork of the character on the top, bottom, and two fold out &amp;quot;arms&amp;quot;. His name is also spelled out, across his feet in this mode.&lt;br /&gt;
&lt;br /&gt;
: This mold was also used to create the lunchables figure for [[Megatron (Movie)|Megatron]] and [[Starscream (Movie)|Starscream]]. A similar mold was used to create the Lunchables figure for [[Optimus Prime (Movie)|Optimus]], [[Ironhide (Movie)|Ironhide]] and [[Bumblebee (Movie)|Bumblebee]], though with the Autobot symbol sculpted in instead of the Decepticon one. Each iteration of this mold was made with a different color of plastic.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/LunchBlackout/blackout.htm More information on Lunchables Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====3D Battle-Card Game====&lt;br /&gt;
[[Image:3DBattleCard_Blackout.jpg|thumb|right|300px|]]&lt;br /&gt;
* &#039;&#039;&#039;Blackout&#039;&#039;&#039; (3D Battle Card, 2007)&lt;br /&gt;
&lt;br /&gt;
: A 29-point &amp;quot;uncommon&amp;quot; character in the [[3D Battle-Card Game]], Blackout &amp;quot;transforms&amp;quot; into a black helicopter.  He uses the same parts layout as [[Evac (Movie)|Evac]], [[Vortex (Energon Wars)|Vortex]] and [[Whirl (G1)|Whirl]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Titanium Series====&lt;br /&gt;
[[Image:Movie TitaniumRM Blackout.jpg|right|150px|thumb|Scorponok! I can&#039;t move! Quick, drag me away!]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (3&amp;quot; Robot Masters, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Decepticon display stand&lt;br /&gt;
&lt;br /&gt;
: This three-inch figurine, as with all Titaniums, is partially made of die-cast metal and plastic, sculpted holding his rotor-blades as a hand weapon. Interestingly, Blackout has a more unique sculpt to him; the weapon is sculpted as it was briefly seen in the movie, but on the wrong hand. Blackout &#039;&#039;himself&#039;&#039; has an altered leg &amp;amp; foot design as well as having the main rotor-blades on his back excluded, matching it up more with the fact that instead of using his tail rotor, he uses his &#039;&#039;main&#039;&#039; rotor as a multi-purpose melee weapon, echoing the game render. His articulation is limited to his shoulders, head and waist, and he comes packaged with a movie-style Decepticon symbol display base.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Decepticon/TitBlackout/blackout.htm More information on Titanium Series Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Unleashed}}&lt;br /&gt;
====Unleashed====&lt;br /&gt;
[[Image:Movie UnleashedTurnarounds BlackoutBarricade.jpg|right|150px|thumb|After camping out in the Ruby Crystal Mines of Burma, the two vowed to never go spelunking again.....]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout and Barricade&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
: The Blackout and Barricade turnaround is a 3D sculpture of the two characters in both robot mode emerging from rubble and explosions, with a movie-accurate sculpt (compared to the various transforming toys.) The &#039;turnaround&#039; aspect of these sculptures simply means one can turn the piece around to display a raised-relief of the movie-style Decepticon sigil instead.&lt;br /&gt;
&lt;br /&gt;
: This product&#039;s release was cancelled for the US market, but was released in Australia and in Asia.&lt;br /&gt;
{{-}}&lt;br /&gt;
====Radio Shack====&lt;br /&gt;
[[Image:Movie_Radioshack_RC_Blackout.jpg|thumb|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
: A remote control helicopter sold at Radio Shack, this little heli operates on 2-channels, features blades with a diameter of just under 5.5 inches and an LED light mounted on the front fuselage. The design of the helicopter is rather inaccurate to an MH-53 Pave Low, and is coloured black for some reason.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Transformers Movie Screen Cleaners====&lt;br /&gt;
[[Image:Movie Blackout screencleaner.jpg|right|150px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
:Released by [[Gacha International|Tomy Yujin]] on January 2008, this Dangler is a faction logo-shaped screen cleaner for your cell phone, with a stock image of Blackout printed on the other side.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Robot Heroes====&lt;br /&gt;
[[Image:RH Prime vs Blackout.jpg|right|300px|thumb|Blackout&#039;s hobbies include worshipping Megatron, and jumping out of bushes and yelling &amp;quot;BOOGA-BOOGA!&amp;quot; at small children.]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime vs. Blackout&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
: Packaged with [[Optimus Prime (Movie)|Optimus Prime]], Blackout is a cute style rendition of the character.  Most notably, his face has been given a more traditional Transformer style mouth and nose, making him appear more like a grumpy old man.  His articulation is the standard three points, however, the kibble in his design limits the movement.  This mold was later redecoed into &amp;quot;Battle Damage&amp;quot; Blackout.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/RHBlackout/blackout.htm More information on &#039;&#039;Robot Heroes&#039;&#039; Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Robotheroesfinalbattle.jpg|right|300px|thumb|Keeps &#039;em where I can sees &#039;em!]]&lt;br /&gt;
*&#039;&#039;&#039;The Final Battle&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
: Packaged with Autobot Jazz, Autobot Ratchet, Megatron, and Optimus Prime.  &amp;quot;Battle Damage&amp;quot; Blackout is a slightly redecoed version of the two pack version.  No molding has changed, and the articulation is still limited.  His exclusive deco is a black paint wash over various parts of his body to evoke battle damage.  Oddly, the undersides of his arms get this deco but not the top, meaning the toy is meant to only be posed with arms raised.  The Final Battle 5-pack was sold exclusively in [[Walmart]] stores.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Decepticon/RHWMBlackout/blackout.htm More information on Final Battle Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Burger King====&lt;br /&gt;
[[Image:MovieMerchandise-BurgerKingBlackout.jpg|right|thumb|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (2007) &lt;br /&gt;
&lt;br /&gt;
:This [[Burger King]] toy is a small plastic replica of Blackout&#039;s Pave Low vehicle form, with two special features:&lt;br /&gt;
:*Holding his cockpit window up to a light source and peering through a small lens behind his front landing wheel will reveal an image of his CGI-rendered robot mode.&lt;br /&gt;
:*His wheels are linked to his rotor drive shaft — spinning them will cause his rotors to spin rapidly, possibly flying off and disappearing under the nearest piece of furniture, where the cat will eventually find them and chew them to pieces.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/BKBlackout/blackout.htm More information on Burger King Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
====Robot Heroes====&lt;br /&gt;
[[Image:Robotheroesoptimusblackout.jpg|right|thumb|300px|&amp;quot;Sure you aren&#039;t [[Grindor (ROTF)|Grindor]] or somethin&#039;?&amp;quot;  &amp;quot;Nope.&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime &amp;amp; Blackout&#039;&#039;&#039; (2009)&lt;br /&gt;
&lt;br /&gt;
:Just like his first &#039;&#039;Robot Heroes&#039;&#039; set, Blackout comes with Optimus Prime. While Blackout is a [[Redeco|redeco]] of the previous mold, Optimus Prime is an all-new sculpt with two swords.  With his blue and tan, Blackout kinda looks like [[Grindor (ROTF)|Grindor]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Decepticon/RHBlackout/blackout.htm More information on Robot Heroes Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Titanium Series====&lt;br /&gt;
{{picsneeded}}&lt;br /&gt;
*&#039;&#039;&#039;Rescue Ratchet vs. Blackout&#039;&#039;&#039; (3-inch Robot Masters multi-pack, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Movie Decepticon sigil display stand&lt;br /&gt;
&lt;br /&gt;
:This [[Toys&amp;quot;R&amp;quot;Us]]-exclusive set features an unchanged version of 2007&#039;s &#039;&#039;Titanium Series&#039;&#039; Blackout and a [[redeco]]ed [[Ratchet (Movie)|Ratchet]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Figure Collection====&lt;br /&gt;
[[Image:ROTF-Merchandise Figure Collection Blackout.jpg|thumb|right|150px|Just pretend I&#039;m Grindor if it makes you happy.]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Stand&lt;br /&gt;
&lt;br /&gt;
:The [[Figure Collection]] edition of Blackout is based on his [[#Fast_Action_Battlers|Fast Action Battlers toy]], making him extremely off-model from his movie look.  He is cast leaning back and has a chunk of kibble protruding from his back to stop him toppling forwards, however he&#039;s still very top heavy.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Missile Mania Board Game====&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039;&lt;br /&gt;
: Blackout is one of eight characters featured in the [[Missile Mania]] board game, represented by a small standee adorned with artwork of the character.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====McDonald&#039;s====&lt;br /&gt;
{{picsneeded}}&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (Happy Meal, 2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; rotor&lt;br /&gt;
&lt;br /&gt;
[[Image:Revenge of the Fallen McDonalds Blackout.png|right|thumb|200px|]]&lt;br /&gt;
:Part of the 2010 [[McDonald&#039;s]] Revenge of the Fallen promotion, Blackout does not transform but features a spinning/firing rotor mechanism instead. The rotor can be placed on his back, or mounted on his arm to be fired. Blackout does not feature any [[light-piping]], but does have three points articulation. He was only available during week 6 of the promotion, and came with an instruction sheet that doubles as an ad for [[McWorld]], featuring an exclusive code for the website.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
[[Image:EarlyMovieBlackout.jpg|right|200px|thumb|Blackoutwave lives in constant fear of [http://www.arcade-history.com/?n=dactyl-nightmare&amp;amp;page=detail&amp;amp;id=12493 pterodactyls].]]&lt;br /&gt;
* Blackout was originally conceived as [[Soundwave (ROTF)|Soundwave]], hence his symbiotic relationship with Scorponok, who was originally conceived as [[Ravage (ROTF)|Ravage]]. Though this obviously changed, his portrayal in the &#039;&#039;Ghosts of Yesterday&#039;&#039; novel is rather Soundwave-esque. Likewise, in the IDW prequel comic, Blackout is the only Decepticon to land on Earth and acquire his alternate mode without &#039;&#039;any&#039;&#039; witnesses, whereas Starscream and Barricade had to kill existing witnesses. In the film &#039;&#039;itself&#039;&#039;, Blackout&#039;s only speaking role has him quickly reporting to Starscream&#039;s call... in Cybertronian, with he alone both hailing Megatron upon the AllSpark&#039;s discovery and attempting to aid him in battle against Prime. What&#039;s more, all this &amp;quot;Soundwave-ness&amp;quot; is further enhanced by Hasbro&#039;s official bio, calling Blackout &amp;quot;his leader&#039;s hound&amp;quot;.&lt;br /&gt;
* Blackout wins the award for being the Transformers character from the 2007 movie that has gone through the most number of working names: Aside from &amp;quot;Soundwave&amp;quot;, he was also supposed to be named &amp;quot;Grimlock&amp;quot;,&amp;lt;ref name=&amp;quot;early&amp;quot;&amp;gt;Details from an early script draft [http://www.tfw2005.com/boards/showpost.php?p=2213120&amp;amp;amp;postcount=297 summed up here], [http://www.tfw2005.com/boards/showpost.php?p=2214148&amp;amp;amp;postcount=303 confirmed as authentic by Roberto Orci here].&amp;lt;/ref&amp;gt; &amp;quot;Vortex&amp;quot;,&amp;lt;ref&amp;gt;[http://www.donmurphy.net/board/showthread.php?p=1120447#post1120447 Unformatted script sample from first draft naming the Decepticon helicopter &amp;quot;Vortex&amp;quot; posted by Roberto Orci on Don Murphy&#039;s message board]&amp;lt;/ref&amp;gt; &amp;quot;Devastator&amp;quot;,&amp;lt;ref&amp;gt;[http://www.benprocter.com/storage/oldersites/sitev2/html/ZOOM_Trans/ZOOM_32.html &amp;quot;Devastator&amp;quot; concept art at Ben Procter Online Portfolio]&amp;lt;/ref&amp;gt; and &amp;quot;Incinerator&amp;quot;&amp;lt;ref&amp;gt;[http://www.benprocter.com/storage/oldersites/sitev2/html/ZOOM_Trans/ZOOM_34.html &amp;quot;Incinerator&amp;quot; pre-production render at Ben Procter Online Portfolio]&amp;lt;/ref&amp;gt; at different stages of the pre-production process. The name &amp;quot;Incinerator&amp;quot; was later used for a [[Incinerator (Movie)|different toy]] from the Movie toyline.&lt;br /&gt;
* Blackout&#039;s working name &amp;quot;Incinerator&amp;quot; is also accounted for in the aforementioned Hasbro bio, noting how Blackout will &amp;quot;fill the air with fire and burn the land clear to take his revenge&amp;quot;.&lt;br /&gt;
* The period of time that Blackout acquired his vehicle mode in the film, three months prior to the unfolding events, appears to contradict the origin of his vehicle mode in IDW&#039;s &#039;&#039;[[Transformers: Movie Prequel |Movie Prequel]]&#039;&#039; comics, with him apparently having scanned and destroyed the MH-53 Pave Low all the way back in 2003. It&#039;s maaaaybe possible that he just kept on destroying &#039;&#039;different&#039;&#039; Pave Lows over time to maintain his covert status (with the U.S. government covering it up) until he finally realized how close he was to a military network access point. &lt;br /&gt;
* [[Scorponok (Movie)|Scorponok&#039;s]] alternate mode is actually a part of Blackout&#039;s helicopter mode; he&#039;s made up of a [[wikipedia:General_Electric_T64|General Electric T64]] turboshaft engine and various other helicopter bits.  Considering Blackout didn&#039;t appear to be missing any integral parts of his alternate mode when answering [[Frenzy (Movie)|Frenzy&#039;s]] call or during the final battle in [[Mission City]], either Scorponok reattached himself to Blackout after he escaped the US Air Force&#039;s counter-attack in Qatar, or Blackout somehow magically regrew the parts that were previously made up by Scorponok. &lt;br /&gt;
* Blackout is never actually seen using his chest cannon in the film, even though he unfurls it quite emphatically on two separate occasions.&lt;br /&gt;
* During a transmission from Burger King&#039;s website, Optimus Prime has decreed that we are not to ride &#039;&#039;this&#039;&#039; helicopter. The current ridability of &#039;&#039;other&#039;&#039; helicopters the world over is unknown. Stand by for further updates as they become available.&lt;br /&gt;
*Blackout uses a [[mouthplate]] in the movie, seen in a brief shot of the side of his face before Epps takes his photo at the beginning of the film, and again when Epps was targeting him during the climactic battle.&lt;br /&gt;
* Whilst Blackout is seen using his smaller rear Helicopter rotor as a weapon in the film, the console game shows that he is able to detach the main rotor from his back and swing it around in a somewhat similar manner.&lt;br /&gt;
* &#039;&#039;[[Transformers: Revenge of the Fallen (film)|Revenge of the Fallen]]&#039;&#039; never explicitly establishes [[Grindor (ROTF)|Grindor]] as a separate character from Blackout. Screenwriter [[Roberto Orci]], when asked, was not sure whether they were supposed to be the same character or not.&amp;lt;ref name=&amp;quot;orci&amp;quot;&amp;gt;[http://www.tfw2005.com/boards/transformers-movie-discussion/180451-welcome-mr-roberto-orci-you-may-ask-him-questions-283.html#post3785383 Q&amp;amp;A with Roberto Orci at TFW2005]&amp;lt;/ref&amp;gt; In the [[Hasbro Q&amp;amp;A/July 2009: Answers|{{SITENAME_SHORT}} Hasbro Q&amp;amp;A for July 2009]], it was confirmed that Grindor, not Blackout, appears in the movie.&lt;br /&gt;
*Internal files for the &#039;&#039;[[Revenge of the Fallen (video games)|Revenge of the Fallen]]&#039;&#039; video game identify Grindor as Blackout, indicating that the game had been developed with the understanding that they were the same character... but had dialog re-recorded to refer to him as Grindor.&lt;br /&gt;
*In addition to Orci, several other official sources were also confused if Blackout or Grindor appeared in &#039;&#039;Revenge of the Fallen&#039;&#039;. The 2-disc special edition of the film features an inside look at some still poses of the Autobots and Decepticons, and names the helicopter as Blackout (he&#039;s 33 feet tall, by the way). The &#039;&#039;[[Revenge of the Fallen: The Movie Universe]]&#039;&#039; also features Blackout instead of Grindor.&lt;br /&gt;
*In Hasbro&#039;s online &amp;quot;Vector Sigma: The Cybertronian Database&amp;quot; feature, Blackout&#039;s alternate mode is erroneously portrayed as [[Skyhammer (DOTM)|Skyhammer]]&#039;s alternate mode. Likewise, his &amp;quot;Energon Wave&amp;quot; weapon is portrayed as Skyhammer&#039;s [[MechTech]] weapon.&lt;br /&gt;
*In the &#039;&#039;[[Dark of the Moon: The Ultimate Guide]]&#039;&#039; it also states that Blackout stands 33 feet tall.&lt;br /&gt;
*It&#039;s worth noting that in Transformers: The Game, if one stops climbing a building as Blackout, he will scratch his butt.&lt;br /&gt;
*Blackout&#039;s height is stated to be 33 feet. However, since he and Grindor are the same size (Grindor&#039;s robot mode was not changed at all, despite the new alt mode) and Optimus Prime is clearly half Grindor&#039;s size, he should be around 55 feet tall.&lt;br /&gt;
*In the Decepticon Chapter &amp;quot;&#039;&#039;The Mighty Will Fall&#039;&#039;&amp;quot; of [[Transformers The Game (console)|this game]], he was strong enough to defeat &#039;&#039;[[Class Beta drone unit|almost]]&#039;&#039; &#039;&#039;[[Swindle (Movie)|every]]&#039;&#039; &#039;&#039;[[Scrapper (Movie)|kind]]&#039;&#039; &#039;&#039;[[Dropkick|of]]&#039;&#039; &#039;&#039;[[Longarm (Movie)|drone]]&#039;&#039; and &#039;&#039;[[Ironhide (Movie)|this guy]]&#039;&#039;, who was invincible during most of the battle, while in the Autobot Chapter &amp;quot;&#039;&#039;Unfriendly Skies&#039;&#039;&amp;quot;, he was easily defeated by &#039;&#039;[[Jazz (Movie)|the shortest Autobot]]&#039;&#039;, even though he &#039;&#039;[[Starscream (Movie)/games#Transformers: The Game|had]]&#039;&#039; &#039;&#039;[[Class Alpha drone unit|backup]]&#039;&#039;. By Jazz. The guy who needed help to defeat a few drones. Then again, that&#039;s just one of the &#039;&#039;&#039;few&#039;&#039;&#039; plotholes from that game. &lt;br /&gt;
&lt;br /&gt;
===Foreign names===&lt;br /&gt;
*&#039;&#039;Japanese:&#039;&#039; &#039;&#039;&#039;Blackout&#039;&#039;&#039; (ブラックアウト &#039;&#039;Burakkuauto&#039;&#039;)&lt;br /&gt;
*&#039;&#039;Hungarian:&#039;&#039; &#039;&#039;&#039;Kisülés&#039;&#039;&#039; (&amp;quot;Discharge&amp;quot;)&lt;br /&gt;
*&#039;&#039;Mandarin:&#039;&#039; &#039;&#039;&#039;Hēi Mó&#039;&#039;&#039; (Taiwan, 黑魔, &amp;quot;Black Demon&amp;quot;), &#039;&#039;&#039;Xuan Yun&#039;&#039;&#039; (China, 眩晕, &amp;quot;Dizziness&amp;quot;)&lt;br /&gt;
*&#039;&#039;Ukrainian:&#039;&#039; &#039;&#039;&#039;Vymyckach&#039;&#039;&#039; (&amp;quot;Switch Off&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:3D Battle-Cards]]&lt;br /&gt;
[[Category:Beast Wars Decepticons]]&lt;br /&gt;
[[Category:Dark of the Moon Decepticons]]&lt;br /&gt;
[[Category:Movie Decepticons]]&lt;br /&gt;
[[Category:Cyberverse]]&lt;br /&gt;
[[Category:Revenge of the Fallen Decepticons]]&lt;br /&gt;
[[Category:Robot Heroes]]&lt;br /&gt;
[[Category:Titanium Series]]&lt;br /&gt;
[[Category:Zombies]]&lt;/div&gt;</summary>
		<author><name>Blackout25</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Blackout_(Movie)&amp;diff=840642</id>
		<title>Blackout (Movie)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Blackout_(Movie)&amp;diff=840642"/>
		<updated>2013-12-03T17:05:32Z</updated>

		<summary type="html">&lt;p&gt;Blackout25: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|decepticonfilm}}&lt;br /&gt;
{{disambig3|Blackout}}&lt;br /&gt;
{{disambig2|the Decepticon helicopter from the first live-action movie|the Decepticon helicopter from Revenge of the Fallen|Grindor (ROTF)}}&lt;br /&gt;
:&#039;&#039;Blackout is a [[Decepticon]] from the [[Movie (franchise)|2007 movie franchise]] in the [[Live-action film series|live-action film]] [[continuity family]]. He is also known as N.B.E. 23.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:MovieBlackoutHeatScrambleCard57.jpg|right|300px|thumb|He would appreciate you not trying to shoot him in the crotch. Really he would.]]&lt;br /&gt;
&lt;br /&gt;
The massive &#039;&#039;&#039;Blackout&#039;&#039;&#039; has been described as the &amp;quot;hound&amp;quot; of [[Megatron (Movie)|Megatron]]. In better days he was always to be found looming powerful and silent behind his leader&#039;s right shoulder. When given a target he hunts it down with fierce determination. Blackout is not happy with the progress [[Starscream (Movie)|Starscream]] is making towards finding the missing Decepticon leader. He suspects (quite rightly) that Starscream would prefer Megatron to stay lost. Blackout is openly mutinous and will challenge Starscream&#039;s leadership at any opportunity, not for his own sake, but to better serve his ultimate goal of finding his lost master. Blackout has a sneaky side and uses his symbiotic companion [[Scorponok (Movie)|Scorponok]]&#039;s small size to great advantage.&lt;br /&gt;
&lt;br /&gt;
{{quote|All hail Megatron!|Blackout|&#039;&#039;[[Transformers (film)|Transformers]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===IDW &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
[[Image:Defiance2_Blackout_spacebattle.jpg|thumb|left|300px|In space, EVERYONE hears HIM!]]&lt;br /&gt;
&lt;br /&gt;
In the distant past, Blackout was a member of the Cybertronian [[Defense Force]]. During an attack by unknown aliens on the city of [[Metrotitan (ROTF)|Metrotitan]], he could be seen picking up a wrecked enemy tank.  {{storylink|Defiance issue 1}} In the aftermath of the attack, [[Megatron (Movie)|Megatron]] consulted with [[The Fallen|the mysterious relic]] dug up near [[Simfur]] and (essentially) declared a military dictatorship over Cybertron. Blackout followed Megatron and the other flight-capable soldiers into battle, using his special powers to disrupt the enemy flagship&#039;s targeting array. {{storylink|Defiance issue 2}}&lt;br /&gt;
&lt;br /&gt;
After science division leader [[Optimus Prime (Movie)|Optimus]] survived an attempted kidnapping by [[Starscream (Movie)|Starscream]]&#039;s squadron, Megatron declared the scientist and his followers traitors, and reformed the army under a new banner: the Decepticons. {{storylink|Defiance issue 3}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie BlackoutStarscream protoforms.jpg|right|200px|thumb|An ominous rumble is Blackout&#039;s only response...]]&lt;br /&gt;
&lt;br /&gt;
During the subsequent civil war, Blackout fought alongside Megatron, until his master ordered &#039;this loyal hound&#039; to assist Starscream&#039;s unit in keeping [[Optimus Prime (Movie)|Optimus Prime]]&#039;s forces busy, while Megatron pursued his destiny. Arriving soon after [[Brawl (Movie)|Brawl]] delivered news of Megatron&#039;s location, Blackout and Starscream witnessed the successful Autobot launch of the [[AllSpark]]. Blackout restrained Starscream from going after it, the pair nearly coming to blows when Blackout launched Scorponok from his chest. Fortunately, Starscream calmed down, and after witnessing Megatron leave the planet himself, the group took on protoform transition forms and followed. {{storylink|Planetfall (Movie)|Planetfall}}&lt;br /&gt;
&lt;br /&gt;
Meanwhile, Starscream crew &#039;&#039;also&#039;&#039; went after Optimus Prime&#039;s starship in a Decepticon battlecruiser. Just before launch, Blackout listened to Barricade&#039;s not-so-quiet concerns that Starscream wasn&#039;t telling them everything. Unfortunately for the Decepticons, they were led into a trap by the Autobots, and their ship (and Starscream&#039;s advance scout [[Dreadwing (Movie)|Dreadwing]]) was crippled by concussion chain mines. Blackout gave a detailed damage report when ordered but was berated for giving his observation on what had occurred, and was ordered to despatch Scorponok to retrieve Dreadwing.&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Blackout TargetPrequel continuityheadache.jpg|left|200px|thumb|Beware, Qatar! Beware! Muhahahahahaha!]]&lt;br /&gt;
&lt;br /&gt;
After making repairs to their ship, the Decepticons followed the AllSpark&#039;s trace energy and landed on [[Mars (planet)|Mars]]. {{storylink|The Reign of Starscream issue 1|The Reign of Starscream #1}} There, they destroyed a primitive [[Beagle 2 Rover|human rover scout]] and decided to investigate the nearby third planet of this solar system. {{storylink|Movie Prequel issue 3|Movie Prequel #3}}&lt;br /&gt;
&lt;br /&gt;
Making planetfall on Earth in Afghanistan, Blackout attracted the attention of a military vehicle of the local creatures. Witnessing the ease with which [[Wreckage (Movie)|Wreckage]] destroyed the carrier, Starscream pondered that Megatron would have been able to subjugate these beings if he was able to. Blackout replied that they needed to find out why he hadn&#039;t yet. Starscream&#039;s unit then attacked the nearby air base where Blackout scanned and adopted the form of an MH-53J &#039;Pave Low&#039; helicopter, then easily hacked into the files of the human computers. Inside, he found files on something called &#039;Project: Iceman&#039;, which he suspected was related to Megatron. After the base&#039;s destruction, Blackout headed towards [[Qatar]], intent on attacking a similar military base there to access the information they needed. {{storylink|Planetfall (Movie)|Planetfall}}&lt;br /&gt;
&lt;br /&gt;
{{note|In several instances Planetfall contradicts both [[Movie Prequel issue 4|issue #4]] of IDW&#039;s &#039;&#039;[[Transformers: Movie Prequel |Movie Prequel]]&#039;&#039; mini-series as well as the movie &#039;&#039;itself&#039;&#039; with regards to where &amp;amp; when the Decepticons arrived on Earth; they landed in the United States during 2003 in the Prequel mini. In this story, Blackout immediately leaves for Qatar after the attack (2007), whereas in the Movie itself, he assumed the form three months before attacking the SOCCENT base. However, this sequence was subsequently used in [[Transformers: The Reign of Starscream|The Reign of Starscream]].}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Blackout IDWprequel camoflageenabled.jpg|right|250px|thumb|Apparently the crew of military helicopters don&#039;t count as &amp;quot;witnesses&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
Meanwhile, the unit &#039;&#039;also&#039;&#039; arrived on [[Earth]] in the [[United States of America]] in the year 2003. Blackout scanned a USAF [[wikipedia:MH-53_Pave_Low|MH-53 Pave Low]] helicopter, but apparently was not detected by the humans, nor caused any casualties, in contrast to his two comrades. When Starscream told the Decepticons that their mission was to find the AllSpark, Blackout reminded Starscream that they must also find Megatron.&lt;br /&gt;
&lt;br /&gt;
Later, after being lured into a trap intended for [[Bumblebee (Movie)|Bumblebee]] set by a group of impressively equipped humans, Blackout attacked the organisation&#039;s bunker and attempted to hack into their main server, but failed after they disconnected their local systems. The only lead he got was a name...[[Sector Seven]]. {{storylink|Movie Prequel issue 4|Movie Prequel #4}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Beginnings&#039;&#039;===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Brian Stepanek]]&lt;br /&gt;
&lt;br /&gt;
{{note|Transformers: Beginnings is a condensed, flash-animated retelling of the [[IDW Publishing|IDW]] [[Transformers: Movie Prequel |Movie Prequel]] that is detailed above this section.}}&lt;br /&gt;
{{storylink|Transformers: Beginnings (Movie)|Transformers: Beginnings}}&lt;br /&gt;
&lt;br /&gt;
===Titan Magazines &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
During the war on [[Cybertron (planet)|Cybertron]], Blackout preferred to sow confusion and disarray before he attacked, rather than engage in direct confrontation and risk being killed. He would only go into ground battles under cover of loud noise and pyrotechnics (which he himself caused with his devastating sonic shriek emitters). Unfortunately for him, this meant he kept getting stuck leading the &#039;&#039;first wave&#039;&#039; of attacks! To protect himself, he used an army of drone troopers (presumably [[Scorponok (Movie)|Scorponoks]]) to draw enemy fire. These drones were called &amp;quot;the swarm&amp;quot; and Blackout deliberately encouraged rumours about them so their arrival would strike fear into the hearts of enemies.  {{storylink|Transformers Comic issue 4|Blackout Profile}} Despite being a coward at heart, he began to &#039;&#039;revel&#039;&#039; in the chaos and carnage he was causing, even if the odd Decepticon ended up as collatoral damage! {{storylink|Transformers Comic issue 2|Jazz V. Blackout}}&lt;br /&gt;
&lt;br /&gt;
{{Note|The following event is unique to the Titan Magazines continuity.}}&lt;br /&gt;
&lt;br /&gt;
Half an hour after his death and before his body was dumped in the sea, Blackout was briefly turned into a rampaging zombie by [[Starscream (Movie)|Starscream]]. {{storylink|Transformers Comic issue 7|Starscream&#039;s Militia}}&lt;br /&gt;
&lt;br /&gt;
{{notetitantlg}}&lt;br /&gt;
&lt;br /&gt;
Blackout was not dead! &lt;br /&gt;
&lt;br /&gt;
He assaulted an Autobot convoy at Shreveport, [[Louisiana]] as part of a general terror campaign. {{storylink|Transformers Comic issue 16|Dark Spark}} Later, he was a key part in a Decepticon ambush, appearing from nowhere to blankside Autobot ground troops.  {{storylink|Transformers Comic issue 22|The Decepticon Who Haunted Himself}}&lt;br /&gt;
&lt;br /&gt;
He was one of the [[Decepticon Heartland]] generals, and had to report the grim news to Starscream of just how badly [[Stockade (Movie)|Stockade]] had gummed up their advance. {{storylink|Transformers Comic issue 24|Revolution Part Two}} By the time the battle reached him in Philadelphia, he was commanding the only Decepticon force left standing. He rejected an offer to defect to Stockade&#039;s team, defiantly saying this planet was &#039;&#039;theirs&#039;&#039;, and sicced Scorponok on him.&lt;br /&gt;
&lt;br /&gt;
Scorponok failed and Blackout went down. Now he &#039;&#039;is&#039;&#039; dead. {{storylink|Transformers Comic issue 25|Revolution Part Three}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Ghosts of Yesterday&#039;&#039; prequel novel===&lt;br /&gt;
Blackout had spent thousands of years searching for Megatron and the AllSpark under Starscream aboard the &#039;&#039;[[Nemesis (Movie)|Nemesis]]&#039;&#039;. While Starscream was hoping not to find Megatron, Blackout was working against him in hopes of restoring the former leader. Upon discovering [[Ghost 1|a vessel similar to Megatron&#039;s alternate mode]], Blackout became convinced that Megatron was nearby. However, the Autobots arrived in the &#039;&#039;[[Ark (Movie)|Ark]]&#039;&#039; to investigate the ship, and Starscream ordered the Decepticons to wait while he investigated the alien ship. Growing impatient, Blackout convinced [[Frenzy (Movie)|Frenzy]] and [[Bonecrusher (Movie)|Bonecrusher]] to join him in an attack on the Autobots. Blackout, Scorponok, and Frenzy ganged up on [[Optimus Prime (Movie)|Optimus Prime]], but he managed to defeat them, forcing Blackout to call for a retreat. After Prime headed to investigate [[Bumblebee (Movie)|Bumblebee]]&#039;s disappearance, Starscream ordered them to attack, and Bonecrusher was given command. Blackout, however, was able to sneak Scorponok on board the &#039;&#039;Ark&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
After Starscream returned, Blackout demanded answers. Starscream claimed that Prime and Bumblebee were killed by indigenous worms, while the alien ship was destroyed when it fell into a cavern. Blackout, unconvinced, challenged Starscream, but was seriously damaged, and had to be taken back to the &#039;&#039;Nemesis&#039;&#039;. However, Prime, Bumblebee, and the ship appeared soon after. When Starscream ordered the Decepticons to destroy the ship, Blackout demanded answers, which Bonecrusher and Barricade agreed to. However, [[Ratchet (Movie)|Ratchet]] was able to force Scorponok off the &#039;&#039;Ark&#039;&#039;, and Blackout, still healing, sped to his rescue. What a pal. {{storylink|Transformers: Ghosts of Yesterday|Ghosts of Yesterday}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; (2007) film===&lt;br /&gt;
[[Image:Movie Blackout Raptors.jpg|right|201px|thumb|This race sucks.]]&lt;br /&gt;
Blackout flew into the airspace of [[United States military|US]] [[SOCCENT Forward Operations Base]] in [[Qatar]] and refused to identify himself, prompting base commander [[Sharp|Colonel Sharp]] to dispatch two [[wikipedia:F-22_Raptor|F-22 Raptors]] to escort the Decepticon into their base. One of the Raptors reported that Blackout had the registry number of 4500X on his vertical stabilizer, the number of the helicopter Blackout had scanned and destroyed three months earlier in Afghanistan.&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Blackout SOCCENTAttack1.jpg|left|200px|thumb|All your base are belong to us.]]&lt;br /&gt;
Once landed, Blackout was surrounded by the soldiers stationed at the base and ordered to power down and disembark his crew, or deadly force would be used. Seeing no reason to hide himself any further, Blackout transformed under a hail of automatic weapons fire from the shocked humans. Activating his heavy machine guns and rocket launchers, Blackout made quick work of the soldiers closest to him, then unleashed a massive shock wave that killed the rest of the troops and shattered their vehicles and the windows of the operations control tower. Blackout made his way around the base, tossing tanks aside, crushing soldiers underfoot and blowing up aircraft. Eventually, he reached the operations bunker and tore off the roof to link up with their server and download its files in an attempt to find information on [[Megatron (Movie)|Project: Ice Man]]. Unfortunately, the base commander intervened, cutting the physical hard line of the server, severing Blackout&#039;s connection and thwarting the primary objective of his mission.&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Blackout holoavatar.jpg|right|200px|thumb|Watch me twirl my [[Moustache Man|moustache]] as I contemplate the destruction of Earth.]]&lt;br /&gt;
Still, Blackout carried out his second objective—the destruction of the human base. As he proceeded, [[Robert Epps|a human soldier]] was nearly crushed. Instinctively, the soldier recorded images of Blackout, the Decepticon indulging this brief moment of curiosity by looking straight back at the human. Blackout then activated a chest-mounted laser cannon to put the fleshling out of its misery, but before he could do so, he was struck by a grenade fired by [[Jorge Figueroa|another soldier]], and the human made his escape. Enraged, Blackout fired flare countermeasures into the sky to confuse any other attempts to attack him, then ejected Scorponok from his back and sent his minion to track the [[William Lennox|fleeing]] [[Patrick Donnelly|soldiers]]. Blackout then turned his attention and his weapons back to the rest of the base, eventually destroying it, leaving no survivors.&lt;br /&gt;
&lt;br /&gt;
Evidently, after the attack, Blackout flew back to the [[United States of America|United States]], as he was in the vicinity when [[Frenzy (Movie)|Frenzy]] reported the discovery of AllSpark&#039;s location and Starscream ordered their forces to mobilize. Blackout was the last to acknowledge the order, then rallied in Megatron&#039;s name, perhaps to remind Starscream who his master was.&lt;br /&gt;
&lt;br /&gt;
[[Image:Blackout is going to kill you.jpg|right|200px|thumb|Point that thing someplace else!]]&lt;br /&gt;
Blackout arrived at [[Mission City]] just as the final battle was getting underway. Megatron&#039;s order of &amp;quot;Decepticons attack&amp;quot; must have been music to his ears, and he followed his master&#039;s commands whole heartedly. He attempted to block [[Sam Witwicky|ladiesman217]]&#039;s path as the boy was trying to get away with the AllSpark, before he was attacked by [[Ironhide (Movie)|Ironhide]]. The Autobot threw a car at Blackout, who fired his laser cannon to destroy the vehicle and knock Ironhide over. He flew ahead of ladiesman217, attempting to use his rotor weapon to kill him, but the human managed to dodge this attack. &lt;br /&gt;
&lt;br /&gt;
[[Image:Blackout movie dead.JPG|left|200px|thumb|Oh, God, I hope that stuff leaking out is Energon.]]&lt;br /&gt;
Blackout withdrew from the battle for a few moments, but returned as [[Optimus Prime (Movie)|Optimus Prime]] and Megatron fought. Seeing his master under attack, Blackout came to the defense of his lord by activating his hand-held rotor weapon, but soldiers—including survivors of the SOCCENT base attack—attempted to stop him by painting him with targeting lasers for friendly F-22 Raptors to fire upon. As Blackout activated his cannon, he noticed the lasers targeted on him. Underestimating the fighting spirit and desire for vengeance of the humans, Blackout tried to finish them off until Captain Lennox, using an abandoned motorcycle, charged at him and fired a sabot round into his crotch (ouch), as F-22s pounded the Decepticon with missiles, extinguishing his [[spark]].&lt;br /&gt;
&lt;br /&gt;
His remains were dumped in the &amp;lt;s&amp;gt;deepest&amp;lt;/s&amp;gt; &#039;&#039;second&#039;&#039; deepest part of the ocean—the Laurentian Abyss—along with his fellow dead Decepticons. {{storylink|Transformers (film)|Transformers}}&lt;br /&gt;
&lt;br /&gt;
{{note|The possible period of time that Blackout acquired his vehicle mode in the movie appears to contradict the origin of his vehicle mode in both [[IDW Publishing|IDW]]&#039;s [[Transformers: Movie Prequel |Movie Prequel]] and the second Target-sponsored prequel comic. See [[#Notes|Notes]] section below.}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Beast Wars Diorama Story&#039;&#039;===&lt;br /&gt;
[[Image:BWDS 12.jpg|thumb|200px|]]&lt;br /&gt;
At some point, Blackout and multiple Autobots and Decepticons traversed dimensions and found themselves on a different [[Earth]], in the distant past. They crossed paths with new Transformer factions, the [[Maximal]]s and the [[Predacon (BW)|Predacon]]s, who were engaged in a conflict called the [[Beast Wars (event)|Beast Wars]]. {{Storylink|Tigatron Chapter}} Blackout joined forces with the Predacons. {{storylink|Gimlet Chapter}} With the combined might of both Predacon and Decepticon, they attempted one all-out attack, but the combined Autobot-Maximal force attacked with their own first. {{storylink|Motorarm Chapter}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Transformers (2007) toy bios===&lt;br /&gt;
Blackout is extremely disciplined, and as such keeps his bodywork pristine. {{storylink|#PremiumSeries|Premium Series Blackout}} He is incredibly single-minded in pursuing his quarry. {{storylink|#Titanium Series|Titanium Series Blackout}} He and [[Barricade (Movie)|Barricade]] have fought alongside each other for untold years, leaving nothing but devastated worlds in their wake as they searched for the AllSpark. {{storylink|#Unleashed|Unleashed}} &lt;br /&gt;
&lt;br /&gt;
At some point, he had a knock-down, drag-out fight with Ironhide, possibly in a desert. {{storylink|#Legends Class toys|Ironhide Vs Desert Blackout}}&lt;br /&gt;
&lt;br /&gt;
===IDW &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
In the aftermath of the battle in Mission City, [[Sector Seven]] hauled away Blackout&#039;s corpse along with the other Decepticon bodies. The clandestine human organization brought the bodies to a secret facility in the Nevada desert, with the intention of getting every bit of information they could out of the dead Decepticons before they were forced to dump them into the sea. {{storylink|Alliance issue 1|Alliance #1}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Revenge of the Fallen&#039;&#039; toy bios===&lt;br /&gt;
Ratchet and Blackout are apparently total opposites. {{storylink|#Titanium Series 2|Rescue Ratchet Vs. Blackout}} He may have once gotten into a fight where Optimus Prime deployed twin forearm swords. {{storylink|#Robot Heroes 2|Optimus Prime and Blackout}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Sector Seven&#039;&#039; game===&lt;br /&gt;
[[Image:S7_game_blackout_bravo_team.jpg|left|thumb|225px]]&lt;br /&gt;
{{charstubgame}}&lt;br /&gt;
{{storylink|Sector Seven (game)}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; The Game (console)===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Noah Nelson]]&lt;br /&gt;
&lt;br /&gt;
====Autobot campaign====&lt;br /&gt;
During the battle of Mission City, Blackout suffered a humiliating defeat from [[Jazz (Movie)|Jazz]], even though he had help from [[Starscream (Movie)|Starscream]] and two [[Dreadwing (Movie)|Dreadwings]]. That&#039;s got be the most humiliating thing for any of the characters in the videogame, losing to somebody a third of his size. {{storylink|Transformers The Game (console)|Transformers The Game}}&lt;br /&gt;
&lt;br /&gt;
====Decepticon campaign====&lt;br /&gt;
[[Image:VGBlackoutE1M3Intro.jpg|thumb|250px|Time for a cool...Pepsi?]]&lt;br /&gt;
Blackout and Scorponok were sent to the SOCCENT Base to destroy the human military installation there and download information from the military servers on the location of the [[AllSpark]]. The pair were successful, though Blackout&#039;s escape was briefly interrupted by the arrival of a squad of human jet fighters. After blasting them to tiny bits, he made good his escape.&lt;br /&gt;
&lt;br /&gt;
Blackout arrived at [[Hoover Dam]], where his scans failed to detect the energy signatures of Megatron or the AllSpark. Starscream ordered him to break the dam piece by piece. Blackout fired a pair of missiles and fought off a squad of [[Swindle (Movie)|Autobot sports car drones]] that were defending the installation. As Megatron emerged, he bowed before his lord. He then followed the newly-revived Megatron to [[Mission City]], where he engaged in a final showdown with [[Ironhide (Movie)|Ironhide]], who had just punted Scorponok. The Autobot warhorse certainly gave the massive Decepticon a run for his money. The huge number of Autobot drones backing Ironhide up didn&#039;t make things any easier.&lt;br /&gt;
&lt;br /&gt;
During Megatron&#039;s battle with Optimus Prime, Blackout attempted to assist his master by charging Prime. Prime punched the massive Decepticon, sending him flying. How embarrassing. {{storylink|Transformers The Game (console)|Transformers The Game}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Autobots&#039;&#039;===&lt;br /&gt;
As Jazz retrieved Sector 7 vehicles for Optimus Prime, he happened upon their helicopter, which to his surprise turned out to be Blackout. The two battled at Tranqulity&#039;s power plant, where Jazz managed to defeat him. Humiliated, he transformed and flew away.&lt;br /&gt;
&lt;br /&gt;
Blackout made his presence felt again as Bumblebee raced back to Tranquility carrying the AllSpark with him. He chased Bumblebee through the streets until he was intercepted on a rooftop by Ratchet, who put an end to his menace for good.  {{storylink|Transformers Autobots/Decepticons|Transformers: Autobots}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Decepticons&#039;&#039;===&lt;br /&gt;
First arriving under the command of [[Create-A-Bot (Decepticon)|a low-ranking soldier]], Blackout was sent out to destroy the communications arrays in the Qatar SOCCENT military base. When the task was completed, he returned for more orders.&lt;br /&gt;
&lt;br /&gt;
Soon after, Blackout encountered [[Ratchet (Movie)|Ratchet]], who appeared at the base to stop them from blowing the hell out of everything. When he was defeated, Blackout disappeared until the other Decepticons arrived at Hoover Dam.&lt;br /&gt;
&lt;br /&gt;
Dropping off some bombs for Brawl to set, he and the other Decepticons attempted to blow up the Dam to simultaneously release Megatron and thaw him out, but were thwarted by Jazz and his drones. Their heroic attempts were for naught, as Megatron managed to escape anyway while Blackout and Barricade retrieved Megatron&#039;s weapons chip. Afterwards, they encountered their leader and reactivated his weapons. After Megatron&#039;s charismatic speech, they set out to [[Tranquility]] to capture the AllSpark and defeat the Autobots once and for all.&lt;br /&gt;
&lt;br /&gt;
Blackout arrived just in time to be blasted to [[Slag (slang)|slag]] by an AllSpark-powered Starscream with a single blast. That&#039;s still slightly less embarrassing than being beaten by a half-dead Jazz. {{storylink|Transformers Autobots/Decepticons|Transformers: Decepticons}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:Movie Blackout Legends toy.jpg|right|300px|thumb|I have no fingers? You did this, Starscream!]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (Legends, 2007)&lt;br /&gt;
&lt;br /&gt;
:A much smaller and highly simplified version of the character, Legends Blackout features limited articulation and detail, with the helicopter mode not being a particularly faithful recreation of a [[wikipedia:MH-53_Pave_Low|Sikorsky MH-53 Pave Low]] heavy-lift helicopter (the placement of the fuel tanks, in particular making him look more like a [[Wikipedia:CH-53 Sea Stallion|CH-53 Sea Stallion]]). Even though the robot mode sports an attempt to emulate the movie character&#039;s chest design, this does not involve the use of obvious fake elements of the helicopter mode&#039;s cockpit, unlike [[Jazz (Movie)|other]] Legends Class toys of movie characters. Curiously, the instructions on the back of the card show how to transform him from his alt-mode to his robot mode, which is the reverse of the rest of the Legends Class packaging.&lt;br /&gt;
&lt;br /&gt;
:This toy was [[redeco]]ed into &#039;&#039;[[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen]]&#039;&#039; [[Grindor (ROTF)|Grindor]] and [[Spinister (ROTF)|Spinister]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/LegendsBlackout/blackout.htm More information on Legends Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|Allspark2pack}}&lt;br /&gt;
[[Image:Movie Legends Ironhide DesertBlackout.jpg|right|300px|thumb|Hey, look! It&#039;s Grindor! Stop! That is so dumb! Do something else!]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide vs. Desert Blackout&#039;&#039;&#039; (Legends Allspark Battles two-pack, 2007)&lt;br /&gt;
&lt;br /&gt;
: Desert Blackout is a tan redeco of the previously released Legends Blackout toy. He comes with an all-new Legends Class Ironhide. Oddly, he doesn&#039;t have a faction symbol anywhere on his body.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Decepticon/LegendsBlackout/blackout.htm More information on Desert Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Voyager Class toys====&lt;br /&gt;
[[Image:Movie Voyager Blackout toy.jpg|right|300px|thumb|The largest Transformer in the film. Ironically, one of the smallest Voyager-class toys &#039;&#039;ever&#039;&#039;.]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (Voyager Class, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID Number:&#039;&#039; &#039;&#039;&#039;MD-01&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Scorponok mini-figure&lt;br /&gt;
&lt;br /&gt;
: Blackout transforms into a reasonably accurate MH-53 Pave Low, though he has a rather [[Show-accuracy|film-inaccurate]] slate grey base colour and a totally random gold radome. An aft &amp;quot;cage&amp;quot; compartment can be opened to release a small PVC figurine of his partner, [[Scorponok (Movie)|Scorponok]]. A button on the very end of his tail can be pressed in a geared action to rotate his rotor blades. By attaching the Deluxe-class Scorponok to his underside, the rotor [[gimmick]] also spins Scorponok&#039;s claws.&lt;br /&gt;
&lt;br /&gt;
: During transformation, Blackout&#039;s (mind-numbingly delicate) [[Automorph Technology|Automorphing]] gimmick is activated when the user swings down his legs, which in turn flips the gray chest section his head is mounted upon up and into position, and lifts his back assembly and locks into into place behind his head. Another, less impressive automorph is in his legs—if you pull his knees down, his shin armor pops out a bit.&lt;br /&gt;
&lt;br /&gt;
: In robot mode, Blackout appears closer to his original concept art, back when he was called &amp;quot;Incinerator&amp;quot; (seemingly also the basis for his Nintendo DS appearance). The entire rotor assembly on his back can be removed and converted into a gigantic fan weapon, to &#039;&#039;vaguely&#039;&#039; represent the hand-held rotor-blade weapon he wields in the film, also seen on [[#Titanium_Series|the &#039;&#039;Titanium&#039;&#039; figurine (see below)]]. Because of the size of his rotor assembly, Blackout is also much shorter than most Voyager-class figures despite his bulk, barely taller than a Deluxe figure.&lt;br /&gt;
&lt;br /&gt;
: It is &#039;&#039;very&#039;&#039; easy for the gears in the cockpit/chest to become misaligned during transformation, enough so that the chest/head section refuses to align with the cockpit halves. Getting the gears back into alignment is a veritable nightmare, as so many other parts shift and move as you attempt to manipulate the respective pieces. Swinging the legs down locks the back assembly into place for robot mode, but simply swinging the legs back does &#039;&#039;not&#039;&#039; &#039;&#039;un&#039;&#039;lock it, with the user being required to actively separate the parts by hand. Failing to do so is sure to misalign your Blackout to bejeezus.&lt;br /&gt;
&lt;br /&gt;
: An interesting side note is that the two hard points located on Blackout&#039;s shoulders, intended to support his abominably large weapon, are actually the same size as the [[Mini-Con]] [[Powerlinx]] plugs on most [[Unicron Trilogy]] figures.&lt;br /&gt;
&lt;br /&gt;
: This mold was [[Retool|retooled]] and [[Redeco|redecoed]] into [[Evac (Movie)|Evac]] for the &#039;&#039;AllSpark Power&#039;&#039; refresh of the movie toyline, and was then redecoed into [[Whirl (ROTF)|Whirl]] for &#039;&#039;[[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen]]&#039;&#039;. This retool gave them a new head and replaced the tiny Scorponok figure with a lifeboat/gun, as well as giving them the new hands to allow them to hold it. The original Blackout mold was redecoed into [[Grindor (ROTF)|Grindor]] for the same line.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/Blackout/blackout.htm More information on Voyager Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie DecepticonDesertAttack 2pack.jpg|right|300px|thumb|Ignoring the vast difference in scale between Scorponok&#039;s two figures while linked to Blackout takes some imagination.]]&lt;br /&gt;
*&#039;&#039;&#039;Decepticon Desert Attack&#039;&#039;&#039; (Toys&#039;R&#039;Us exclusive two-pack, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Scorponok mini-figure&lt;br /&gt;
&lt;br /&gt;
: This package, based on their first appearance in the film, features an unchanged Voyager Blackout packaged with an unchanged Deluxe Scorponok, which was exclusively available at Toys &amp;quot;R&amp;quot; Us stores. Since Voyager Blackout was gang-molded with the miniature Scorponok figure the single release came with, this means that the set contains two Scorponok toys in different sizes.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:MovieVoyager_Blackout4500X.JPG|thumb|right|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout Ver. 4500X&#039;&#039;&#039; (Lawson exclusive Voyager Class, Japan 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Scorponok mini-figure, Autobot and Decepticon pins&lt;br /&gt;
&lt;br /&gt;
: This Voyager class Blackout repaint is exclusive to the Lawson Japan convenience store chain, with the purchase of the movie DVD. He is redecoed in a somewhat more realistic color scheme for vehicle mode, 4500X markings and a drastically changed plastic color scheme in robot mode (many parts once black are now silver or the same colour as his helicopter hull). Additionally, the mini-Scorponok figurine has been repainted in metallic colours and detailed to resemble the deluxe-class toy (and the movie CG design, of course). &lt;br /&gt;
&lt;br /&gt;
:Also included a set of two brass Autobot and Decepticon insignia pins.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Premium}}&lt;br /&gt;
[[Image:Movie Blackout PremiumVoyager toy.jpg|right|300px|thumb|NOW the size is perfect.]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (&amp;quot;Premium Series&amp;quot; Voyager Class, USA 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Scorponok mini-figure&lt;br /&gt;
&lt;br /&gt;
: This redeco of the Voyager Class Blackout toy is based on the same plastic color layout and paint mask as the Japanese Lawson exclusive &amp;quot;Version 4500X&amp;quot; redeco of Voyager Blackout, down to the improved paint on the Scorponok mini-figure. As a matter of fact, both toys were almost &#039;&#039;identical&#039;&#039;, the main difference being that the paint used on Version 4500X&#039;s is more matte than the paint used on the Premium Series release.&lt;br /&gt;
&lt;br /&gt;
: Unlike some of the early &amp;quot;Premium Series&amp;quot; toys, Blackout was available as a mass market release.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Decepticon/Blackout/blackout.htm More information on Premium Series Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|MexicoUnleashed}}&lt;br /&gt;
*&#039;&#039;&#039;Unleashed y Voyager&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:Voyager Class Blackout was also available in a two-pack with &#039;&#039;[[Unleashed]]&#039;&#039; [[Bumblebee (Movie)/merchandise#MexicoUnleashed|Bumblebee]] in Mexican markets. Both items are identical to their standard original releases. &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Fast Action Battlers====&lt;br /&gt;
[[Image:Movie FAB Blackout.jpg|right|300px|thumb|... Brownout?]]&lt;br /&gt;
*&#039;&#039;&#039;Gyro Blade Blackout&#039;&#039;&#039; (Fast Action Battler, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Missile&lt;br /&gt;
&lt;br /&gt;
:A simplified version of Blackout, designed for smaller children. His rotor blade can be detached and inserted into his left hand to represent the hand-held rotor blade seen in the film, just like the Voyager class version. He also features a chest cannon which can be flipped up from his back. Oddly, you can only see one-fourth of Blackout&#039;s head from a 90-degree angle. Even less of it is visible when his chest cannon is flipped up. He features a firing missile.&lt;br /&gt;
&lt;br /&gt;
:This toy was [[redeco]]ed into &#039;&#039;[[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen]]&#039;&#039; [[Grindor (ROTF)|Grindor]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Dark of the Moon===&lt;br /&gt;
====Cyberverse====&lt;br /&gt;
[[Image:Blackout DOTM Cyberverse.jpg|thumb|300px|At long last, not grossly undersized compared to his teammates!]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (Cyberverse Commander, 2011) &lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;005&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;CV15&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; [[Scorponok (Movie)#Cyberverse|Scorponok]]&lt;br /&gt;
&lt;br /&gt;
:Blackout is a [[Cyberverse]] Commander-class figure, featuring a surprisingly complex transformation into yet another Sikorsky Pave Low. Curiously, despite the development of this toy after two live-action movies, his robot mode appears to have the same preproduction feet as the larger and earlier toys. Since his left arm ends up having the Pave Low&#039;s tail rotor, Blackout is able to use it as a weapon if one chooses and hold either Scorponok or any [[C joint]] accessory with his hands.&lt;br /&gt;
&lt;br /&gt;
:He is mis-transformed in the package to better fit inside it, with the helicopter panels to his sides being spread out instead of being aligned parallel to his body, thus he appears that way in official photos. &lt;br /&gt;
&lt;br /&gt;
:Blackout includes his symbiotic partner Scorponok, who has some minor tail articulation and transforms into a hand-held blaster weapon for Blackout (or any other Cyberverse figure with the appropriate hands). Scorponok can also be carried along on the underside of Blackout&#039;s vehicle-mode tail. Though unmentioned in the instructions, Scorponok can also peg into the (otherwise pointless) peg on the back of Blackout&#039;s robot mode, just under his rotor blades, mimicking the way he was stored and ejected off of Blackout in the movie.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2011/Decepticon/Blackout/blackout.htm More information on Cyberverse Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
====Lunchables====&lt;br /&gt;
{{picsneeded}}&lt;br /&gt;
* &#039;&#039;&#039;Blackout&#039;&#039;&#039; (&amp;quot;Pocket Transformers&amp;quot; toy prize, 2007)[[Image:Blackout Movie Lunchable Toy.jpg|right|150px|thumb|Now it will be impossible to shoot him in the crotch!]]&lt;br /&gt;
&lt;br /&gt;
: What could only be called a &amp;quot;pseudo-figure&amp;quot; (and that&#039;s still being pretty generous), Blackout &amp;quot;transforms&amp;quot; from a flat, blueish-gray structure emblazoned with the Decepticon symbol and the word &amp;quot;Transformers&amp;quot; to a robot by folding out. Blackout is represented by stickers decorated with artwork of the character on the top, bottom, and two fold out &amp;quot;arms&amp;quot;. His name is also spelled out, across his feet in this mode.&lt;br /&gt;
&lt;br /&gt;
: This mold was also used to create the lunchables figure for [[Megatron (Movie)|Megatron]] and [[Starscream (Movie)|Starscream]]. A similar mold was used to create the Lunchables figure for [[Optimus Prime (Movie)|Optimus]], [[Ironhide (Movie)|Ironhide]] and [[Bumblebee (Movie)|Bumblebee]], though with the Autobot symbol sculpted in instead of the Decepticon one. Each iteration of this mold was made with a different color of plastic.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/LunchBlackout/blackout.htm More information on Lunchables Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====3D Battle-Card Game====&lt;br /&gt;
[[Image:3DBattleCard_Blackout.jpg|thumb|right|300px|]]&lt;br /&gt;
* &#039;&#039;&#039;Blackout&#039;&#039;&#039; (3D Battle Card, 2007)&lt;br /&gt;
&lt;br /&gt;
: A 29-point &amp;quot;uncommon&amp;quot; character in the [[3D Battle-Card Game]], Blackout &amp;quot;transforms&amp;quot; into a black helicopter.  He uses the same parts layout as [[Evac (Movie)|Evac]], [[Vortex (Energon Wars)|Vortex]] and [[Whirl (G1)|Whirl]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Titanium Series====&lt;br /&gt;
[[Image:Movie TitaniumRM Blackout.jpg|right|150px|thumb|Scorponok! I can&#039;t move! Quick, drag me away!]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (3&amp;quot; Robot Masters, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Decepticon display stand&lt;br /&gt;
&lt;br /&gt;
: This three-inch figurine, as with all Titaniums, is partially made of die-cast metal and plastic, sculpted holding his rotor-blades as a hand weapon. Interestingly, Blackout has a more unique sculpt to him; the weapon is sculpted as it was briefly seen in the movie, but on the wrong hand. Blackout &#039;&#039;himself&#039;&#039; has an altered leg &amp;amp; foot design as well as having the main rotor-blades on his back excluded, matching it up more with the fact that instead of using his tail rotor, he uses his &#039;&#039;main&#039;&#039; rotor as a multi-purpose melee weapon, echoing the game render. His articulation is limited to his shoulders, head and waist, and he comes packaged with a movie-style Decepticon symbol display base.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Decepticon/TitBlackout/blackout.htm More information on Titanium Series Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Unleashed}}&lt;br /&gt;
====Unleashed====&lt;br /&gt;
[[Image:Movie UnleashedTurnarounds BlackoutBarricade.jpg|right|150px|thumb|After camping out in the Ruby Crystal Mines of Burma, the two vowed to never go spelunking again.....]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout and Barricade&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
: The Blackout and Barricade turnaround is a 3D sculpture of the two characters in both robot mode emerging from rubble and explosions, with a movie-accurate sculpt (compared to the various transforming toys.) The &#039;turnaround&#039; aspect of these sculptures simply means one can turn the piece around to display a raised-relief of the movie-style Decepticon sigil instead.&lt;br /&gt;
&lt;br /&gt;
: This product&#039;s release was cancelled for the US market, but was released in Australia and in Asia.&lt;br /&gt;
{{-}}&lt;br /&gt;
====Radio Shack====&lt;br /&gt;
[[Image:Movie_Radioshack_RC_Blackout.jpg|thumb|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
: A remote control helicopter sold at Radio Shack, this little heli operates on 2-channels, features blades with a diameter of just under 5.5 inches and an LED light mounted on the front fuselage. The design of the helicopter is rather inaccurate to an MH-53 Pave Low, and is coloured black for some reason.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Transformers Movie Screen Cleaners====&lt;br /&gt;
[[Image:Movie Blackout screencleaner.jpg|right|150px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
:Released by [[Gacha International|Tomy Yujin]] on January 2008, this Dangler is a faction logo-shaped screen cleaner for your cell phone, with a stock image of Blackout printed on the other side.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Robot Heroes====&lt;br /&gt;
[[Image:RH Prime vs Blackout.jpg|right|300px|thumb|Blackout&#039;s hobbies include worshipping Megatron, and jumping out of bushes and yelling &amp;quot;BOOGA-BOOGA!&amp;quot; at small children.]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime vs. Blackout&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
: Packaged with [[Optimus Prime (Movie)|Optimus Prime]], Blackout is a cute style rendition of the character.  Most notably, his face has been given a more traditional Transformer style mouth and nose, making him appear more like a grumpy old man.  His articulation is the standard three points, however, the kibble in his design limits the movement.  This mold was later redecoed into &amp;quot;Battle Damage&amp;quot; Blackout.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/RHBlackout/blackout.htm More information on &#039;&#039;Robot Heroes&#039;&#039; Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Robotheroesfinalbattle.jpg|right|300px|thumb|Keeps &#039;em where I can sees &#039;em!]]&lt;br /&gt;
*&#039;&#039;&#039;The Final Battle&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
: Packaged with Autobot Jazz, Autobot Ratchet, Megatron, and Optimus Prime.  &amp;quot;Battle Damage&amp;quot; Blackout is a slightly redecoed version of the two pack version.  No molding has changed, and the articulation is still limited.  His exclusive deco is a black paint wash over various parts of his body to evoke battle damage.  Oddly, the undersides of his arms get this deco but not the top, meaning the toy is meant to only be posed with arms raised.  The Final Battle 5-pack was sold exclusively in [[Walmart]] stores.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Decepticon/RHWMBlackout/blackout.htm More information on Final Battle Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Burger King====&lt;br /&gt;
[[Image:MovieMerchandise-BurgerKingBlackout.jpg|right|thumb|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (2007) &lt;br /&gt;
&lt;br /&gt;
:This [[Burger King]] toy is a small plastic replica of Blackout&#039;s Pave Low vehicle form, with two special features:&lt;br /&gt;
:*Holding his cockpit window up to a light source and peering through a small lens behind his front landing wheel will reveal an image of his CGI-rendered robot mode.&lt;br /&gt;
:*His wheels are linked to his rotor drive shaft — spinning them will cause his rotors to spin rapidly, possibly flying off and disappearing under the nearest piece of furniture, where the cat will eventually find them and chew them to pieces.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/BKBlackout/blackout.htm More information on Burger King Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
====Robot Heroes====&lt;br /&gt;
[[Image:Robotheroesoptimusblackout.jpg|right|thumb|300px|&amp;quot;Sure you aren&#039;t [[Grindor (ROTF)|Grindor]] or somethin&#039;?&amp;quot;  &amp;quot;Nope.&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime &amp;amp; Blackout&#039;&#039;&#039; (2009)&lt;br /&gt;
&lt;br /&gt;
:Just like his first &#039;&#039;Robot Heroes&#039;&#039; set, Blackout comes with Optimus Prime. While Blackout is a [[Redeco|redeco]] of the previous mold, Optimus Prime is an all-new sculpt with two swords.  With his blue and tan, Blackout kinda looks like [[Grindor (ROTF)|Grindor]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Decepticon/RHBlackout/blackout.htm More information on Robot Heroes Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Titanium Series====&lt;br /&gt;
{{picsneeded}}&lt;br /&gt;
*&#039;&#039;&#039;Rescue Ratchet vs. Blackout&#039;&#039;&#039; (3-inch Robot Masters multi-pack, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Movie Decepticon sigil display stand&lt;br /&gt;
&lt;br /&gt;
:This [[Toys&amp;quot;R&amp;quot;Us]]-exclusive set features an unchanged version of 2007&#039;s &#039;&#039;Titanium Series&#039;&#039; Blackout and a [[redeco]]ed [[Ratchet (Movie)|Ratchet]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Figure Collection====&lt;br /&gt;
[[Image:ROTF-Merchandise Figure Collection Blackout.jpg|thumb|right|150px|Just pretend I&#039;m Grindor if it makes you happy.]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Stand&lt;br /&gt;
&lt;br /&gt;
:The [[Figure Collection]] edition of Blackout is based on his [[#Fast_Action_Battlers|Fast Action Battlers toy]], making him extremely off-model from his movie look.  He is cast leaning back and has a chunk of kibble protruding from his back to stop him toppling forwards, however he&#039;s still very top heavy.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Missile Mania Board Game====&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039;&lt;br /&gt;
: Blackout is one of eight characters featured in the [[Missile Mania]] board game, represented by a small standee adorned with artwork of the character.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====McDonald&#039;s====&lt;br /&gt;
{{picsneeded}}&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (Happy Meal, 2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; rotor&lt;br /&gt;
&lt;br /&gt;
[[Image:Revenge of the Fallen McDonalds Blackout.png|right|thumb|200px|]]&lt;br /&gt;
:Part of the 2010 [[McDonald&#039;s]] Revenge of the Fallen promotion, Blackout does not transform but features a spinning/firing rotor mechanism instead. The rotor can be placed on his back, or mounted on his arm to be fired. Blackout does not feature any [[light-piping]], but does have three points articulation. He was only available during week 6 of the promotion, and came with an instruction sheet that doubles as an ad for [[McWorld]], featuring an exclusive code for the website.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
[[Image:EarlyMovieBlackout.jpg|right|200px|thumb|Blackoutwave lives in constant fear of [http://www.arcade-history.com/?n=dactyl-nightmare&amp;amp;page=detail&amp;amp;id=12493 pterodactyls].]]&lt;br /&gt;
* Blackout was originally conceived as [[Soundwave (ROTF)|Soundwave]], hence his symbiotic relationship with Scorponok, who was originally conceived as [[Ravage (ROTF)|Ravage]]. Though this obviously changed, his portrayal in the &#039;&#039;Ghosts of Yesterday&#039;&#039; novel is rather Soundwave-esque. Likewise, in the IDW prequel comic, Blackout is the only Decepticon to land on Earth and acquire his alternate mode without &#039;&#039;any&#039;&#039; witnesses, whereas Starscream and Barricade had to kill existing witnesses. In the film &#039;&#039;itself&#039;&#039;, Blackout&#039;s only speaking role has him quickly reporting to Starscream&#039;s call... in Cybertronian, with he alone both hailing Megatron upon the AllSpark&#039;s discovery and attempting to aid him in battle against Prime. What&#039;s more, all this &amp;quot;Soundwave-ness&amp;quot; is further enhanced by Hasbro&#039;s official bio, calling Blackout &amp;quot;his leader&#039;s hound&amp;quot;.&lt;br /&gt;
* Blackout wins the award for being the Transformers character from the 2007 movie that has gone through the most number of working names: Aside from &amp;quot;Soundwave&amp;quot;, he was also supposed to be named &amp;quot;Grimlock&amp;quot;,&amp;lt;ref name=&amp;quot;early&amp;quot;&amp;gt;Details from an early script draft [http://www.tfw2005.com/boards/showpost.php?p=2213120&amp;amp;amp;postcount=297 summed up here], [http://www.tfw2005.com/boards/showpost.php?p=2214148&amp;amp;amp;postcount=303 confirmed as authentic by Roberto Orci here].&amp;lt;/ref&amp;gt; &amp;quot;Vortex&amp;quot;,&amp;lt;ref&amp;gt;[http://www.donmurphy.net/board/showthread.php?p=1120447#post1120447 Unformatted script sample from first draft naming the Decepticon helicopter &amp;quot;Vortex&amp;quot; posted by Roberto Orci on Don Murphy&#039;s message board]&amp;lt;/ref&amp;gt; &amp;quot;Devastator&amp;quot;,&amp;lt;ref&amp;gt;[http://www.benprocter.com/storage/oldersites/sitev2/html/ZOOM_Trans/ZOOM_32.html &amp;quot;Devastator&amp;quot; concept art at Ben Procter Online Portfolio]&amp;lt;/ref&amp;gt; and &amp;quot;Incinerator&amp;quot;&amp;lt;ref&amp;gt;[http://www.benprocter.com/storage/oldersites/sitev2/html/ZOOM_Trans/ZOOM_34.html &amp;quot;Incinerator&amp;quot; pre-production render at Ben Procter Online Portfolio]&amp;lt;/ref&amp;gt; at different stages of the pre-production process. The name &amp;quot;Incinerator&amp;quot; was later used for a [[Incinerator (Movie)|different toy]] from the Movie toyline.&lt;br /&gt;
* Blackout&#039;s working name &amp;quot;Incinerator&amp;quot; is also accounted for in the aforementioned Hasbro bio, noting how Blackout will &amp;quot;fill the air with fire and burn the land clear to take his revenge&amp;quot;.&lt;br /&gt;
* The period of time that Blackout acquired his vehicle mode in the film, three months prior to the unfolding events, appears to contradict the origin of his vehicle mode in IDW&#039;s &#039;&#039;[[Transformers: Movie Prequel |Movie Prequel]]&#039;&#039; comics, with him apparently having scanned and destroyed the MH-53 Pave Low all the way back in 2003. It&#039;s maaaaybe possible that he just kept on destroying &#039;&#039;different&#039;&#039; Pave Lows over time to maintain his covert status (with the U.S. government covering it up) until he finally realized how close he was to a military network access point. &lt;br /&gt;
* [[Scorponok (Movie)|Scorponok&#039;s]] alternate mode is actually a part of Blackout&#039;s helicopter mode; he&#039;s made up of a [[wikipedia:General_Electric_T64|General Electric T64]] turboshaft engine and various other helicopter bits.  Considering Blackout didn&#039;t appear to be missing any integral parts of his alternate mode when answering [[Frenzy (Movie)|Frenzy&#039;s]] call or during the final battle in [[Mission City]], either Scorponok reattached himself to Blackout after he escaped the US Air Force&#039;s counter-attack in Qatar, or Blackout somehow magically regrew the parts that were previously made up by Scorponok. &lt;br /&gt;
* Blackout is never actually seen using his chest cannon in the film, even though he unfurls it quite emphatically on two separate occasions.&lt;br /&gt;
* During a transmission from Burger King&#039;s website, Optimus Prime has decreed that we are not to ride &#039;&#039;this&#039;&#039; helicopter. The current ridability of &#039;&#039;other&#039;&#039; helicopters the world over is unknown. Stand by for further updates as they become available.&lt;br /&gt;
*Blackout uses a [[mouthplate]] in the movie, seen in a brief shot of the side of his face before Epps takes his photo at the beginning of the film, and again when Epps was targeting him during the climactic battle.&lt;br /&gt;
* Whilst Blackout is seen using his smaller rear Helicopter rotor as a weapon in the film, the console game shows that he is able to detach the main rotor from his back and swing it around in a somewhat similar manner.&lt;br /&gt;
* &#039;&#039;[[Transformers: Revenge of the Fallen (film)|Revenge of the Fallen]]&#039;&#039; never explicitly establishes [[Grindor (ROTF)|Grindor]] as a separate character from Blackout. Screenwriter [[Roberto Orci]], when asked, was not sure whether they were supposed to be the same character or not.&amp;lt;ref name=&amp;quot;orci&amp;quot;&amp;gt;[http://www.tfw2005.com/boards/transformers-movie-discussion/180451-welcome-mr-roberto-orci-you-may-ask-him-questions-283.html#post3785383 Q&amp;amp;A with Roberto Orci at TFW2005]&amp;lt;/ref&amp;gt; In the [[Hasbro Q&amp;amp;A/July 2009: Answers|{{SITENAME_SHORT}} Hasbro Q&amp;amp;A for July 2009]], it was confirmed that Grindor, not Blackout, appears in the movie.&lt;br /&gt;
*Internal files for the &#039;&#039;[[Revenge of the Fallen (video games)|Revenge of the Fallen]]&#039;&#039; video game identify Grindor as Blackout, indicating that the game had been developed with the understanding that they were the same character... but had dialog re-recorded to refer to him as Grindor.&lt;br /&gt;
*In addition to Orci, several other official sources were also confused if Blackout or Grindor appeared in &#039;&#039;Revenge of the Fallen&#039;&#039;. The 2-disc special edition of the film features an inside look at some still poses of the Autobots and Decepticons, and names the helicopter as Blackout (he&#039;s 33 feet tall, by the way). The &#039;&#039;[[Revenge of the Fallen: The Movie Universe]]&#039;&#039; also features Blackout instead of Grindor.&lt;br /&gt;
*In Hasbro&#039;s online &amp;quot;Vector Sigma: The Cybertronian Database&amp;quot; feature, Blackout&#039;s alternate mode is erroneously portrayed as [[Skyhammer (DOTM)|Skyhammer]]&#039;s alternate mode. Likewise, his &amp;quot;Energon Wave&amp;quot; weapon is portrayed as Skyhammer&#039;s [[MechTech]] weapon.&lt;br /&gt;
*In the &#039;&#039;[[Dark of the Moon: The Ultimate Guide]]&#039;&#039; it also states that Blackout stands 33 feet tall.&lt;br /&gt;
*It&#039;s worth noting that in Transformers: The Game, if one stops climbing a building as Blackout, he will scratch his butt.&lt;br /&gt;
*Blackout&#039;s height is stated to be 33 feet. However, since he and Grindor are the same size (Grindor&#039;s robot mode was not changed at all, despite the new alt mode) and Optimus Prime is clearly half Grindor&#039;s size, he should be around 55 feet tall.&lt;br /&gt;
*In the Decepticon Chapter &amp;quot;&#039;&#039;The Mighty Will Fall&#039;&#039;&amp;quot; of &#039;&#039;[[Transformers The Game (console)|this game]]&#039;&#039;, he was strong enough to defeat &#039;&#039;[[Class Beta drone unit|almost]]&#039;&#039; &#039;&#039;[[Swindle (Movie)|every]]&#039;&#039; &#039;&#039;[[Scrapper (Movie)|kind]]&#039;&#039; &#039;&#039;[[Dropkick|of]]&#039;&#039; &#039;&#039;[[Longarm (Movie)|drone]]&#039;&#039; and &#039;&#039;[[Ironhide (Movie)|this guy]]&#039;&#039;, who was invincible during most of the battle, while in the Autobot Chapter &amp;quot;&#039;&#039;Unfriendly Skies&#039;&#039;&amp;quot;, he was easily defeated by &#039;&#039;[[Jazz (Movie)|the shortest Autobot]]&#039;&#039;, even though he &#039;&#039;[[Starscream (Movie)/games#Transformers: The Game|had]]&#039;&#039; &#039;&#039;[[Class Alpha drone unit|backup]]&#039;&#039;. By Jazz. The guy who needed help to defeat a few drones. Then again, that&#039;s just one of the &#039;&#039;&#039;few&#039;&#039;&#039; plotholes from that game. &lt;br /&gt;
&lt;br /&gt;
===Foreign names===&lt;br /&gt;
*&#039;&#039;Japanese:&#039;&#039; &#039;&#039;&#039;Blackout&#039;&#039;&#039; (ブラックアウト &#039;&#039;Burakkuauto&#039;&#039;)&lt;br /&gt;
*&#039;&#039;Hungarian:&#039;&#039; &#039;&#039;&#039;Kisülés&#039;&#039;&#039; (&amp;quot;Discharge&amp;quot;)&lt;br /&gt;
*&#039;&#039;Mandarin:&#039;&#039; &#039;&#039;&#039;Hēi Mó&#039;&#039;&#039; (Taiwan, 黑魔, &amp;quot;Black Demon&amp;quot;), &#039;&#039;&#039;Xuan Yun&#039;&#039;&#039; (China, 眩晕, &amp;quot;Dizziness&amp;quot;)&lt;br /&gt;
*&#039;&#039;Ukrainian:&#039;&#039; &#039;&#039;&#039;Vymyckach&#039;&#039;&#039; (&amp;quot;Switch Off&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:3D Battle-Cards]]&lt;br /&gt;
[[Category:Beast Wars Decepticons]]&lt;br /&gt;
[[Category:Dark of the Moon Decepticons]]&lt;br /&gt;
[[Category:Movie Decepticons]]&lt;br /&gt;
[[Category:Cyberverse]]&lt;br /&gt;
[[Category:Revenge of the Fallen Decepticons]]&lt;br /&gt;
[[Category:Robot Heroes]]&lt;br /&gt;
[[Category:Titanium Series]]&lt;br /&gt;
[[Category:Zombies]]&lt;/div&gt;</summary>
		<author><name>Blackout25</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Blackout_(Movie)&amp;diff=840641</id>
		<title>Blackout (Movie)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Blackout_(Movie)&amp;diff=840641"/>
		<updated>2013-12-03T17:02:42Z</updated>

		<summary type="html">&lt;p&gt;Blackout25: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|decepticonfilm}}&lt;br /&gt;
{{disambig3|Blackout}}&lt;br /&gt;
{{disambig2|the Decepticon helicopter from the first live-action movie|the Decepticon helicopter from Revenge of the Fallen|Grindor (ROTF)}}&lt;br /&gt;
:&#039;&#039;Blackout is a [[Decepticon]] from the [[Movie (franchise)|2007 movie franchise]] in the [[Live-action film series|live-action film]] [[continuity family]]. He is also known as N.B.E. 23.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:MovieBlackoutHeatScrambleCard57.jpg|right|300px|thumb|He would appreciate you not trying to shoot him in the crotch. Really he would.]]&lt;br /&gt;
&lt;br /&gt;
The massive &#039;&#039;&#039;Blackout&#039;&#039;&#039; has been described as the &amp;quot;hound&amp;quot; of [[Megatron (Movie)|Megatron]]. In better days he was always to be found looming powerful and silent behind his leader&#039;s right shoulder. When given a target he hunts it down with fierce determination. Blackout is not happy with the progress [[Starscream (Movie)|Starscream]] is making towards finding the missing Decepticon leader. He suspects (quite rightly) that Starscream would prefer Megatron to stay lost. Blackout is openly mutinous and will challenge Starscream&#039;s leadership at any opportunity, not for his own sake, but to better serve his ultimate goal of finding his lost master. Blackout has a sneaky side and uses his symbiotic companion [[Scorponok (Movie)|Scorponok]]&#039;s small size to great advantage.&lt;br /&gt;
&lt;br /&gt;
{{quote|All hail Megatron!|Blackout|&#039;&#039;[[Transformers (film)|Transformers]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===IDW &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
[[Image:Defiance2_Blackout_spacebattle.jpg|thumb|left|300px|In space, EVERYONE hears HIM!]]&lt;br /&gt;
&lt;br /&gt;
In the distant past, Blackout was a member of the Cybertronian [[Defense Force]]. During an attack by unknown aliens on the city of [[Metrotitan (ROTF)|Metrotitan]], he could be seen picking up a wrecked enemy tank.  {{storylink|Defiance issue 1}} In the aftermath of the attack, [[Megatron (Movie)|Megatron]] consulted with [[The Fallen|the mysterious relic]] dug up near [[Simfur]] and (essentially) declared a military dictatorship over Cybertron. Blackout followed Megatron and the other flight-capable soldiers into battle, using his special powers to disrupt the enemy flagship&#039;s targeting array. {{storylink|Defiance issue 2}}&lt;br /&gt;
&lt;br /&gt;
After science division leader [[Optimus Prime (Movie)|Optimus]] survived an attempted kidnapping by [[Starscream (Movie)|Starscream]]&#039;s squadron, Megatron declared the scientist and his followers traitors, and reformed the army under a new banner: the Decepticons. {{storylink|Defiance issue 3}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie BlackoutStarscream protoforms.jpg|right|200px|thumb|An ominous rumble is Blackout&#039;s only response...]]&lt;br /&gt;
&lt;br /&gt;
During the subsequent civil war, Blackout fought alongside Megatron, until his master ordered &#039;this loyal hound&#039; to assist Starscream&#039;s unit in keeping [[Optimus Prime (Movie)|Optimus Prime]]&#039;s forces busy, while Megatron pursued his destiny. Arriving soon after [[Brawl (Movie)|Brawl]] delivered news of Megatron&#039;s location, Blackout and Starscream witnessed the successful Autobot launch of the [[AllSpark]]. Blackout restrained Starscream from going after it, the pair nearly coming to blows when Blackout launched Scorponok from his chest. Fortunately, Starscream calmed down, and after witnessing Megatron leave the planet himself, the group took on protoform transition forms and followed. {{storylink|Planetfall (Movie)|Planetfall}}&lt;br /&gt;
&lt;br /&gt;
Meanwhile, Starscream crew &#039;&#039;also&#039;&#039; went after Optimus Prime&#039;s starship in a Decepticon battlecruiser. Just before launch, Blackout listened to Barricade&#039;s not-so-quiet concerns that Starscream wasn&#039;t telling them everything. Unfortunately for the Decepticons, they were led into a trap by the Autobots, and their ship (and Starscream&#039;s advance scout [[Dreadwing (Movie)|Dreadwing]]) was crippled by concussion chain mines. Blackout gave a detailed damage report when ordered but was berated for giving his observation on what had occurred, and was ordered to despatch Scorponok to retrieve Dreadwing.&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Blackout TargetPrequel continuityheadache.jpg|left|200px|thumb|Beware, Qatar! Beware! Muhahahahahaha!]]&lt;br /&gt;
&lt;br /&gt;
After making repairs to their ship, the Decepticons followed the AllSpark&#039;s trace energy and landed on [[Mars (planet)|Mars]]. {{storylink|The Reign of Starscream issue 1|The Reign of Starscream #1}} There, they destroyed a primitive [[Beagle 2 Rover|human rover scout]] and decided to investigate the nearby third planet of this solar system. {{storylink|Movie Prequel issue 3|Movie Prequel #3}}&lt;br /&gt;
&lt;br /&gt;
Making planetfall on Earth in Afghanistan, Blackout attracted the attention of a military vehicle of the local creatures. Witnessing the ease with which [[Wreckage (Movie)|Wreckage]] destroyed the carrier, Starscream pondered that Megatron would have been able to subjugate these beings if he was able to. Blackout replied that they needed to find out why he hadn&#039;t yet. Starscream&#039;s unit then attacked the nearby air base where Blackout scanned and adopted the form of an MH-53J &#039;Pave Low&#039; helicopter, then easily hacked into the files of the human computers. Inside, he found files on something called &#039;Project: Iceman&#039;, which he suspected was related to Megatron. After the base&#039;s destruction, Blackout headed towards [[Qatar]], intent on attacking a similar military base there to access the information they needed. {{storylink|Planetfall (Movie)|Planetfall}}&lt;br /&gt;
&lt;br /&gt;
{{note|In several instances Planetfall contradicts both [[Movie Prequel issue 4|issue #4]] of IDW&#039;s &#039;&#039;[[Transformers: Movie Prequel |Movie Prequel]]&#039;&#039; mini-series as well as the movie &#039;&#039;itself&#039;&#039; with regards to where &amp;amp; when the Decepticons arrived on Earth; they landed in the United States during 2003 in the Prequel mini. In this story, Blackout immediately leaves for Qatar after the attack (2007), whereas in the Movie itself, he assumed the form three months before attacking the SOCCENT base. However, this sequence was subsequently used in [[Transformers: The Reign of Starscream|The Reign of Starscream]].}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Blackout IDWprequel camoflageenabled.jpg|right|250px|thumb|Apparently the crew of military helicopters don&#039;t count as &amp;quot;witnesses&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
Meanwhile, the unit &#039;&#039;also&#039;&#039; arrived on [[Earth]] in the [[United States of America]] in the year 2003. Blackout scanned a USAF [[wikipedia:MH-53_Pave_Low|MH-53 Pave Low]] helicopter, but apparently was not detected by the humans, nor caused any casualties, in contrast to his two comrades. When Starscream told the Decepticons that their mission was to find the AllSpark, Blackout reminded Starscream that they must also find Megatron.&lt;br /&gt;
&lt;br /&gt;
Later, after being lured into a trap intended for [[Bumblebee (Movie)|Bumblebee]] set by a group of impressively equipped humans, Blackout attacked the organisation&#039;s bunker and attempted to hack into their main server, but failed after they disconnected their local systems. The only lead he got was a name...[[Sector Seven]]. {{storylink|Movie Prequel issue 4|Movie Prequel #4}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Beginnings&#039;&#039;===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Brian Stepanek]]&lt;br /&gt;
&lt;br /&gt;
{{note|Transformers: Beginnings is a condensed, flash-animated retelling of the [[IDW Publishing|IDW]] [[Transformers: Movie Prequel |Movie Prequel]] that is detailed above this section.}}&lt;br /&gt;
{{storylink|Transformers: Beginnings (Movie)|Transformers: Beginnings}}&lt;br /&gt;
&lt;br /&gt;
===Titan Magazines &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
During the war on [[Cybertron (planet)|Cybertron]], Blackout preferred to sow confusion and disarray before he attacked, rather than engage in direct confrontation and risk being killed. He would only go into ground battles under cover of loud noise and pyrotechnics (which he himself caused with his devastating sonic shriek emitters). Unfortunately for him, this meant he kept getting stuck leading the &#039;&#039;first wave&#039;&#039; of attacks! To protect himself, he used an army of drone troopers (presumably [[Scorponok (Movie)|Scorponoks]]) to draw enemy fire. These drones were called &amp;quot;the swarm&amp;quot; and Blackout deliberately encouraged rumours about them so their arrival would strike fear into the hearts of enemies.  {{storylink|Transformers Comic issue 4|Blackout Profile}} Despite being a coward at heart, he began to &#039;&#039;revel&#039;&#039; in the chaos and carnage he was causing, even if the odd Decepticon ended up as collatoral damage! {{storylink|Transformers Comic issue 2|Jazz V. Blackout}}&lt;br /&gt;
&lt;br /&gt;
{{Note|The following event is unique to the Titan Magazines continuity.}}&lt;br /&gt;
&lt;br /&gt;
Half an hour after his death and before his body was dumped in the sea, Blackout was briefly turned into a rampaging zombie by [[Starscream (Movie)|Starscream]]. {{storylink|Transformers Comic issue 7|Starscream&#039;s Militia}}&lt;br /&gt;
&lt;br /&gt;
{{notetitantlg}}&lt;br /&gt;
&lt;br /&gt;
Blackout was not dead! &lt;br /&gt;
&lt;br /&gt;
He assaulted an Autobot convoy at Shreveport, [[Louisiana]] as part of a general terror campaign. {{storylink|Transformers Comic issue 16|Dark Spark}} Later, he was a key part in a Decepticon ambush, appearing from nowhere to blankside Autobot ground troops.  {{storylink|Transformers Comic issue 22|The Decepticon Who Haunted Himself}}&lt;br /&gt;
&lt;br /&gt;
He was one of the [[Decepticon Heartland]] generals, and had to report the grim news to Starscream of just how badly [[Stockade (Movie)|Stockade]] had gummed up their advance. {{storylink|Transformers Comic issue 24|Revolution Part Two}} By the time the battle reached him in Philadelphia, he was commanding the only Decepticon force left standing. He rejected an offer to defect to Stockade&#039;s team, defiantly saying this planet was &#039;&#039;theirs&#039;&#039;, and sicced Scorponok on him.&lt;br /&gt;
&lt;br /&gt;
Scorponok failed and Blackout went down. Now he &#039;&#039;is&#039;&#039; dead. {{storylink|Transformers Comic issue 25|Revolution Part Three}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Ghosts of Yesterday&#039;&#039; prequel novel===&lt;br /&gt;
Blackout had spent thousands of years searching for Megatron and the AllSpark under Starscream aboard the &#039;&#039;[[Nemesis (Movie)|Nemesis]]&#039;&#039;. While Starscream was hoping not to find Megatron, Blackout was working against him in hopes of restoring the former leader. Upon discovering [[Ghost 1|a vessel similar to Megatron&#039;s alternate mode]], Blackout became convinced that Megatron was nearby. However, the Autobots arrived in the &#039;&#039;[[Ark (Movie)|Ark]]&#039;&#039; to investigate the ship, and Starscream ordered the Decepticons to wait while he investigated the alien ship. Growing impatient, Blackout convinced [[Frenzy (Movie)|Frenzy]] and [[Bonecrusher (Movie)|Bonecrusher]] to join him in an attack on the Autobots. Blackout, Scorponok, and Frenzy ganged up on [[Optimus Prime (Movie)|Optimus Prime]], but he managed to defeat them, forcing Blackout to call for a retreat. After Prime headed to investigate [[Bumblebee (Movie)|Bumblebee]]&#039;s disappearance, Starscream ordered them to attack, and Bonecrusher was given command. Blackout, however, was able to sneak Scorponok on board the &#039;&#039;Ark&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
After Starscream returned, Blackout demanded answers. Starscream claimed that Prime and Bumblebee were killed by indigenous worms, while the alien ship was destroyed when it fell into a cavern. Blackout, unconvinced, challenged Starscream, but was seriously damaged, and had to be taken back to the &#039;&#039;Nemesis&#039;&#039;. However, Prime, Bumblebee, and the ship appeared soon after. When Starscream ordered the Decepticons to destroy the ship, Blackout demanded answers, which Bonecrusher and Barricade agreed to. However, [[Ratchet (Movie)|Ratchet]] was able to force Scorponok off the &#039;&#039;Ark&#039;&#039;, and Blackout, still healing, sped to his rescue. What a pal. {{storylink|Transformers: Ghosts of Yesterday|Ghosts of Yesterday}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; (2007) film===&lt;br /&gt;
[[Image:Movie Blackout Raptors.jpg|right|201px|thumb|This race sucks.]]&lt;br /&gt;
Blackout flew into the airspace of [[United States military|US]] [[SOCCENT Forward Operations Base]] in [[Qatar]] and refused to identify himself, prompting base commander [[Sharp|Colonel Sharp]] to dispatch two [[wikipedia:F-22_Raptor|F-22 Raptors]] to escort the Decepticon into their base. One of the Raptors reported that Blackout had the registry number of 4500X on his vertical stabilizer, the number of the helicopter Blackout had scanned and destroyed three months earlier in Afghanistan.&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Blackout SOCCENTAttack1.jpg|left|200px|thumb|All your base are belong to us.]]&lt;br /&gt;
Once landed, Blackout was surrounded by the soldiers stationed at the base and ordered to power down and disembark his crew, or deadly force would be used. Seeing no reason to hide himself any further, Blackout transformed under a hail of automatic weapons fire from the shocked humans. Activating his heavy machine guns and rocket launchers, Blackout made quick work of the soldiers closest to him, then unleashed a massive shock wave that killed the rest of the troops and shattered their vehicles and the windows of the operations control tower. Blackout made his way around the base, tossing tanks aside, crushing soldiers underfoot and blowing up aircraft. Eventually, he reached the operations bunker and tore off the roof to link up with their server and download its files in an attempt to find information on [[Megatron (Movie)|Project: Ice Man]]. Unfortunately, the base commander intervened, cutting the physical hard line of the server, severing Blackout&#039;s connection and thwarting the primary objective of his mission.&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Blackout holoavatar.jpg|right|200px|thumb|Watch me twirl my [[Moustache Man|moustache]] as I contemplate the destruction of Earth.]]&lt;br /&gt;
Still, Blackout carried out his second objective—the destruction of the human base. As he proceeded, [[Robert Epps|a human soldier]] was nearly crushed. Instinctively, the soldier recorded images of Blackout, the Decepticon indulging this brief moment of curiosity by looking straight back at the human. Blackout then activated a chest-mounted laser cannon to put the fleshling out of its misery, but before he could do so, he was struck by a grenade fired by [[Jorge Figueroa|another soldier]], and the human made his escape. Enraged, Blackout fired flare countermeasures into the sky to confuse any other attempts to attack him, then ejected Scorponok from his back and sent his minion to track the [[William Lennox|fleeing]] [[Patrick Donnelly|soldiers]]. Blackout then turned his attention and his weapons back to the rest of the base, eventually destroying it, leaving no survivors.&lt;br /&gt;
&lt;br /&gt;
Evidently, after the attack, Blackout flew back to the [[United States of America|United States]], as he was in the vicinity when [[Frenzy (Movie)|Frenzy]] reported the discovery of AllSpark&#039;s location and Starscream ordered their forces to mobilize. Blackout was the last to acknowledge the order, then rallied in Megatron&#039;s name, perhaps to remind Starscream who his master was.&lt;br /&gt;
&lt;br /&gt;
[[Image:Blackout is going to kill you.jpg|right|200px|thumb|Point that thing someplace else!]]&lt;br /&gt;
Blackout arrived at [[Mission City]] just as the final battle was getting underway. Megatron&#039;s order of &amp;quot;Decepticons attack&amp;quot; must have been music to his ears, and he followed his master&#039;s commands whole heartedly. He attempted to block [[Sam Witwicky|ladiesman217]]&#039;s path as the boy was trying to get away with the AllSpark, before he was attacked by [[Ironhide (Movie)|Ironhide]]. The Autobot threw a car at Blackout, who fired his laser cannon to destroy the vehicle and knock Ironhide over. He flew ahead of ladiesman217, attempting to use his rotor weapon to kill him, but the human managed to dodge this attack. &lt;br /&gt;
&lt;br /&gt;
[[Image:Blackout movie dead.JPG|left|200px|thumb|Oh, God, I hope that stuff leaking out is Energon.]]&lt;br /&gt;
Blackout withdrew from the battle for a few moments, but returned as [[Optimus Prime (Movie)|Optimus Prime]] and Megatron fought. Seeing his master under attack, Blackout came to the defense of his lord by activating his hand-held rotor weapon, but soldiers—including survivors of the SOCCENT base attack—attempted to stop him by painting him with targeting lasers for friendly F-22 Raptors to fire upon. As Blackout activated his cannon, he noticed the lasers targeted on him. Underestimating the fighting spirit and desire for vengeance of the humans, Blackout tried to finish them off until Captain Lennox, using an abandoned motorcycle, charged at him and fired a sabot round into his crotch (ouch), as F-22s pounded the Decepticon with missiles, extinguishing his [[spark]].&lt;br /&gt;
&lt;br /&gt;
His remains were dumped in the &amp;lt;s&amp;gt;deepest&amp;lt;/s&amp;gt; &#039;&#039;second&#039;&#039; deepest part of the ocean—the Laurentian Abyss—along with his fellow dead Decepticons. {{storylink|Transformers (film)|Transformers}}&lt;br /&gt;
&lt;br /&gt;
{{note|The possible period of time that Blackout acquired his vehicle mode in the movie appears to contradict the origin of his vehicle mode in both [[IDW Publishing|IDW]]&#039;s [[Transformers: Movie Prequel |Movie Prequel]] and the second Target-sponsored prequel comic. See [[#Notes|Notes]] section below.}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Beast Wars Diorama Story&#039;&#039;===&lt;br /&gt;
[[Image:BWDS 12.jpg|thumb|200px|]]&lt;br /&gt;
At some point, Blackout and multiple Autobots and Decepticons traversed dimensions and found themselves on a different [[Earth]], in the distant past. They crossed paths with new Transformer factions, the [[Maximal]]s and the [[Predacon (BW)|Predacon]]s, who were engaged in a conflict called the [[Beast Wars (event)|Beast Wars]]. {{Storylink|Tigatron Chapter}} Blackout joined forces with the Predacons. {{storylink|Gimlet Chapter}} With the combined might of both Predacon and Decepticon, they attempted one all-out attack, but the combined Autobot-Maximal force attacked with their own first. {{storylink|Motorarm Chapter}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Transformers (2007) toy bios===&lt;br /&gt;
Blackout is extremely disciplined, and as such keeps his bodywork pristine. {{storylink|#PremiumSeries|Premium Series Blackout}} He is incredibly single-minded in pursuing his quarry. {{storylink|#Titanium Series|Titanium Series Blackout}} He and [[Barricade (Movie)|Barricade]] have fought alongside each other for untold years, leaving nothing but devastated worlds in their wake as they searched for the AllSpark. {{storylink|#Unleashed|Unleashed}} &lt;br /&gt;
&lt;br /&gt;
At some point, he had a knock-down, drag-out fight with Ironhide, possibly in a desert. {{storylink|#Legends Class toys|Ironhide Vs Desert Blackout}}&lt;br /&gt;
&lt;br /&gt;
===IDW &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
In the aftermath of the battle in Mission City, [[Sector Seven]] hauled away Blackout&#039;s corpse along with the other Decepticon bodies. The clandestine human organization brought the bodies to a secret facility in the Nevada desert, with the intention of getting every bit of information they could out of the dead Decepticons before they were forced to dump them into the sea. {{storylink|Alliance issue 1|Alliance #1}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Revenge of the Fallen&#039;&#039; toy bios===&lt;br /&gt;
Ratchet and Blackout are apparently total opposites. {{storylink|#Titanium Series 2|Rescue Ratchet Vs. Blackout}} He may have once gotten into a fight where Optimus Prime deployed twin forearm swords. {{storylink|#Robot Heroes 2|Optimus Prime and Blackout}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Sector Seven&#039;&#039; game===&lt;br /&gt;
[[Image:S7_game_blackout_bravo_team.jpg|left|thumb|225px]]&lt;br /&gt;
{{charstubgame}}&lt;br /&gt;
{{storylink|Sector Seven (game)}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; The Game (console)===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Noah Nelson]]&lt;br /&gt;
&lt;br /&gt;
====Autobot campaign====&lt;br /&gt;
During the battle of Mission City, Blackout suffered a humiliating defeat from [[Jazz (Movie)|Jazz]], even though he had help from [[Starscream (Movie)|Starscream]] and two [[Dreadwing (Movie)|Dreadwings]]. That&#039;s got be the most humiliating thing for any of the characters in the videogame, losing to somebody a third of his size. {{storylink|Transformers The Game (console)|Transformers The Game}}&lt;br /&gt;
&lt;br /&gt;
====Decepticon campaign====&lt;br /&gt;
[[Image:VGBlackoutE1M3Intro.jpg|thumb|250px|Time for a cool...Pepsi?]]&lt;br /&gt;
Blackout and Scorponok were sent to the SOCCENT Base to destroy the human military installation there and download information from the military servers on the location of the [[AllSpark]]. The pair were successful, though Blackout&#039;s escape was briefly interrupted by the arrival of a squad of human jet fighters. After blasting them to tiny bits, he made good his escape.&lt;br /&gt;
&lt;br /&gt;
Blackout arrived at [[Hoover Dam]], where his scans failed to detect the energy signatures of Megatron or the AllSpark. Starscream ordered him to break the dam piece by piece. Blackout fired a pair of missiles and fought off a squad of [[Swindle (Movie)|Autobot sports car drones]] that were defending the installation. As Megatron emerged, he bowed before his lord. He then followed the newly-revived Megatron to [[Mission City]], where he engaged in a final showdown with [[Ironhide (Movie)|Ironhide]], who had just punted Scorponok. The Autobot warhorse certainly gave the massive Decepticon a run for his money. The huge number of Autobot drones backing Ironhide up didn&#039;t make things any easier.&lt;br /&gt;
&lt;br /&gt;
During Megatron&#039;s battle with Optimus Prime, Blackout attempted to assist his master by charging Prime. Prime punched the massive Decepticon, sending him flying. How embarrassing. {{storylink|Transformers The Game (console)|Transformers The Game}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Autobots&#039;&#039;===&lt;br /&gt;
As Jazz retrieved Sector 7 vehicles for Optimus Prime, he happened upon their helicopter, which to his surprise turned out to be Blackout. The two battled at Tranqulity&#039;s power plant, where Jazz managed to defeat him. Humiliated, he transformed and flew away.&lt;br /&gt;
&lt;br /&gt;
Blackout made his presence felt again as Bumblebee raced back to Tranquility carrying the AllSpark with him. He chased Bumblebee through the streets until he was intercepted on a rooftop by Ratchet, who put an end to his menace for good.  {{storylink|Transformers Autobots/Decepticons|Transformers: Autobots}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Decepticons&#039;&#039;===&lt;br /&gt;
First arriving under the command of [[Create-A-Bot (Decepticon)|a low-ranking soldier]], Blackout was sent out to destroy the communications arrays in the Qatar SOCCENT military base. When the task was completed, he returned for more orders.&lt;br /&gt;
&lt;br /&gt;
Soon after, Blackout encountered [[Ratchet (Movie)|Ratchet]], who appeared at the base to stop them from blowing the hell out of everything. When he was defeated, Blackout disappeared until the other Decepticons arrived at Hoover Dam.&lt;br /&gt;
&lt;br /&gt;
Dropping off some bombs for Brawl to set, he and the other Decepticons attempted to blow up the Dam to simultaneously release Megatron and thaw him out, but were thwarted by Jazz and his drones. Their heroic attempts were for naught, as Megatron managed to escape anyway while Blackout and Barricade retrieved Megatron&#039;s weapons chip. Afterwards, they encountered their leader and reactivated his weapons. After Megatron&#039;s charismatic speech, they set out to [[Tranquility]] to capture the AllSpark and defeat the Autobots once and for all.&lt;br /&gt;
&lt;br /&gt;
Blackout arrived just in time to be blasted to [[Slag (slang)|slag]] by an AllSpark-powered Starscream with a single blast. That&#039;s still slightly less embarrassing than being beaten by a half-dead Jazz. {{storylink|Transformers Autobots/Decepticons|Transformers: Decepticons}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:Movie Blackout Legends toy.jpg|right|300px|thumb|I have no fingers? You did this, Starscream!]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (Legends, 2007)&lt;br /&gt;
&lt;br /&gt;
:A much smaller and highly simplified version of the character, Legends Blackout features limited articulation and detail, with the helicopter mode not being a particularly faithful recreation of a [[wikipedia:MH-53_Pave_Low|Sikorsky MH-53 Pave Low]] heavy-lift helicopter (the placement of the fuel tanks, in particular making him look more like a [[Wikipedia:CH-53 Sea Stallion|CH-53 Sea Stallion]]). Even though the robot mode sports an attempt to emulate the movie character&#039;s chest design, this does not involve the use of obvious fake elements of the helicopter mode&#039;s cockpit, unlike [[Jazz (Movie)|other]] Legends Class toys of movie characters. Curiously, the instructions on the back of the card show how to transform him from his alt-mode to his robot mode, which is the reverse of the rest of the Legends Class packaging.&lt;br /&gt;
&lt;br /&gt;
:This toy was [[redeco]]ed into &#039;&#039;[[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen]]&#039;&#039; [[Grindor (ROTF)|Grindor]] and [[Spinister (ROTF)|Spinister]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/LegendsBlackout/blackout.htm More information on Legends Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|Allspark2pack}}&lt;br /&gt;
[[Image:Movie Legends Ironhide DesertBlackout.jpg|right|300px|thumb|Hey, look! It&#039;s Grindor! Stop! That is so dumb! Do something else!]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide vs. Desert Blackout&#039;&#039;&#039; (Legends Allspark Battles two-pack, 2007)&lt;br /&gt;
&lt;br /&gt;
: Desert Blackout is a tan redeco of the previously released Legends Blackout toy. He comes with an all-new Legends Class Ironhide. Oddly, he doesn&#039;t have a faction symbol anywhere on his body.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Decepticon/LegendsBlackout/blackout.htm More information on Desert Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Voyager Class toys====&lt;br /&gt;
[[Image:Movie Voyager Blackout toy.jpg|right|300px|thumb|The largest Transformer in the film. Ironically, one of the smallest Voyager-class toys &#039;&#039;ever&#039;&#039;.]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (Voyager Class, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID Number:&#039;&#039; &#039;&#039;&#039;MD-01&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Scorponok mini-figure&lt;br /&gt;
&lt;br /&gt;
: Blackout transforms into a reasonably accurate MH-53 Pave Low, though he has a rather [[Show-accuracy|film-inaccurate]] slate grey base colour and a totally random gold radome. An aft &amp;quot;cage&amp;quot; compartment can be opened to release a small PVC figurine of his partner, [[Scorponok (Movie)|Scorponok]]. A button on the very end of his tail can be pressed in a geared action to rotate his rotor blades. By attaching the Deluxe-class Scorponok to his underside, the rotor [[gimmick]] also spins Scorponok&#039;s claws.&lt;br /&gt;
&lt;br /&gt;
: During transformation, Blackout&#039;s (mind-numbingly delicate) [[Automorph Technology|Automorphing]] gimmick is activated when the user swings down his legs, which in turn flips the gray chest section his head is mounted upon up and into position, and lifts his back assembly and locks into into place behind his head. Another, less impressive automorph is in his legs—if you pull his knees down, his shin armor pops out a bit.&lt;br /&gt;
&lt;br /&gt;
: In robot mode, Blackout appears closer to his original concept art, back when he was called &amp;quot;Incinerator&amp;quot; (seemingly also the basis for his Nintendo DS appearance). The entire rotor assembly on his back can be removed and converted into a gigantic fan weapon, to &#039;&#039;vaguely&#039;&#039; represent the hand-held rotor-blade weapon he wields in the film, also seen on [[#Titanium_Series|the &#039;&#039;Titanium&#039;&#039; figurine (see below)]]. Because of the size of his rotor assembly, Blackout is also much shorter than most Voyager-class figures despite his bulk, barely taller than a Deluxe figure.&lt;br /&gt;
&lt;br /&gt;
: It is &#039;&#039;very&#039;&#039; easy for the gears in the cockpit/chest to become misaligned during transformation, enough so that the chest/head section refuses to align with the cockpit halves. Getting the gears back into alignment is a veritable nightmare, as so many other parts shift and move as you attempt to manipulate the respective pieces. Swinging the legs down locks the back assembly into place for robot mode, but simply swinging the legs back does &#039;&#039;not&#039;&#039; &#039;&#039;un&#039;&#039;lock it, with the user being required to actively separate the parts by hand. Failing to do so is sure to misalign your Blackout to bejeezus.&lt;br /&gt;
&lt;br /&gt;
: An interesting side note is that the two hard points located on Blackout&#039;s shoulders, intended to support his abominably large weapon, are actually the same size as the [[Mini-Con]] [[Powerlinx]] plugs on most [[Unicron Trilogy]] figures.&lt;br /&gt;
&lt;br /&gt;
: This mold was [[Retool|retooled]] and [[Redeco|redecoed]] into [[Evac (Movie)|Evac]] for the &#039;&#039;AllSpark Power&#039;&#039; refresh of the movie toyline, and was then redecoed into [[Whirl (ROTF)|Whirl]] for &#039;&#039;[[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen]]&#039;&#039;. This retool gave them a new head and replaced the tiny Scorponok figure with a lifeboat/gun, as well as giving them the new hands to allow them to hold it. The original Blackout mold was redecoed into [[Grindor (ROTF)|Grindor]] for the same line.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/Blackout/blackout.htm More information on Voyager Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie DecepticonDesertAttack 2pack.jpg|right|300px|thumb|Ignoring the vast difference in scale between Scorponok&#039;s two figures while linked to Blackout takes some imagination.]]&lt;br /&gt;
*&#039;&#039;&#039;Decepticon Desert Attack&#039;&#039;&#039; (Toys&#039;R&#039;Us exclusive two-pack, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Scorponok mini-figure&lt;br /&gt;
&lt;br /&gt;
: This package, based on their first appearance in the film, features an unchanged Voyager Blackout packaged with an unchanged Deluxe Scorponok, which was exclusively available at Toys &amp;quot;R&amp;quot; Us stores. Since Voyager Blackout was gang-molded with the miniature Scorponok figure the single release came with, this means that the set contains two Scorponok toys in different sizes.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:MovieVoyager_Blackout4500X.JPG|thumb|right|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout Ver. 4500X&#039;&#039;&#039; (Lawson exclusive Voyager Class, Japan 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Scorponok mini-figure, Autobot and Decepticon pins&lt;br /&gt;
&lt;br /&gt;
: This Voyager class Blackout repaint is exclusive to the Lawson Japan convenience store chain, with the purchase of the movie DVD. He is redecoed in a somewhat more realistic color scheme for vehicle mode, 4500X markings and a drastically changed plastic color scheme in robot mode (many parts once black are now silver or the same colour as his helicopter hull). Additionally, the mini-Scorponok figurine has been repainted in metallic colours and detailed to resemble the deluxe-class toy (and the movie CG design, of course). &lt;br /&gt;
&lt;br /&gt;
:Also included a set of two brass Autobot and Decepticon insignia pins.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Premium}}&lt;br /&gt;
[[Image:Movie Blackout PremiumVoyager toy.jpg|right|300px|thumb|NOW the size is perfect.]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (&amp;quot;Premium Series&amp;quot; Voyager Class, USA 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Scorponok mini-figure&lt;br /&gt;
&lt;br /&gt;
: This redeco of the Voyager Class Blackout toy is based on the same plastic color layout and paint mask as the Japanese Lawson exclusive &amp;quot;Version 4500X&amp;quot; redeco of Voyager Blackout, down to the improved paint on the Scorponok mini-figure. As a matter of fact, both toys were almost &#039;&#039;identical&#039;&#039;, the main difference being that the paint used on Version 4500X&#039;s is more matte than the paint used on the Premium Series release.&lt;br /&gt;
&lt;br /&gt;
: Unlike some of the early &amp;quot;Premium Series&amp;quot; toys, Blackout was available as a mass market release.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Decepticon/Blackout/blackout.htm More information on Premium Series Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|MexicoUnleashed}}&lt;br /&gt;
*&#039;&#039;&#039;Unleashed y Voyager&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:Voyager Class Blackout was also available in a two-pack with &#039;&#039;[[Unleashed]]&#039;&#039; [[Bumblebee (Movie)/merchandise#MexicoUnleashed|Bumblebee]] in Mexican markets. Both items are identical to their standard original releases. &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Fast Action Battlers====&lt;br /&gt;
[[Image:Movie FAB Blackout.jpg|right|300px|thumb|... Brownout?]]&lt;br /&gt;
*&#039;&#039;&#039;Gyro Blade Blackout&#039;&#039;&#039; (Fast Action Battler, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Missile&lt;br /&gt;
&lt;br /&gt;
:A simplified version of Blackout, designed for smaller children. His rotor blade can be detached and inserted into his left hand to represent the hand-held rotor blade seen in the film, just like the Voyager class version. He also features a chest cannon which can be flipped up from his back. Oddly, you can only see one-fourth of Blackout&#039;s head from a 90-degree angle. Even less of it is visible when his chest cannon is flipped up. He features a firing missile.&lt;br /&gt;
&lt;br /&gt;
:This toy was [[redeco]]ed into &#039;&#039;[[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen]]&#039;&#039; [[Grindor (ROTF)|Grindor]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Dark of the Moon===&lt;br /&gt;
====Cyberverse====&lt;br /&gt;
[[Image:Blackout DOTM Cyberverse.jpg|thumb|300px|At long last, not grossly undersized compared to his teammates!]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (Cyberverse Commander, 2011) &lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;005&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;CV15&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; [[Scorponok (Movie)#Cyberverse|Scorponok]]&lt;br /&gt;
&lt;br /&gt;
:Blackout is a [[Cyberverse]] Commander-class figure, featuring a surprisingly complex transformation into yet another Sikorsky Pave Low. Curiously, despite the development of this toy after two live-action movies, his robot mode appears to have the same preproduction feet as the larger and earlier toys. Since his left arm ends up having the Pave Low&#039;s tail rotor, Blackout is able to use it as a weapon if one chooses and hold either Scorponok or any [[C joint]] accessory with his hands.&lt;br /&gt;
&lt;br /&gt;
:He is mis-transformed in the package to better fit inside it, with the helicopter panels to his sides being spread out instead of being aligned parallel to his body, thus he appears that way in official photos. &lt;br /&gt;
&lt;br /&gt;
:Blackout includes his symbiotic partner Scorponok, who has some minor tail articulation and transforms into a hand-held blaster weapon for Blackout (or any other Cyberverse figure with the appropriate hands). Scorponok can also be carried along on the underside of Blackout&#039;s vehicle-mode tail. Though unmentioned in the instructions, Scorponok can also peg into the (otherwise pointless) peg on the back of Blackout&#039;s robot mode, just under his rotor blades, mimicking the way he was stored and ejected off of Blackout in the movie.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2011/Decepticon/Blackout/blackout.htm More information on Cyberverse Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
====Lunchables====&lt;br /&gt;
{{picsneeded}}&lt;br /&gt;
* &#039;&#039;&#039;Blackout&#039;&#039;&#039; (&amp;quot;Pocket Transformers&amp;quot; toy prize, 2007)[[Image:Blackout Movie Lunchable Toy.jpg|right|150px|thumb|Now it will be impossible to shoot him in the crotch!]]&lt;br /&gt;
&lt;br /&gt;
: What could only be called a &amp;quot;pseudo-figure&amp;quot; (and that&#039;s still being pretty generous), Blackout &amp;quot;transforms&amp;quot; from a flat, blueish-gray structure emblazoned with the Decepticon symbol and the word &amp;quot;Transformers&amp;quot; to a robot by folding out. Blackout is represented by stickers decorated with artwork of the character on the top, bottom, and two fold out &amp;quot;arms&amp;quot;. His name is also spelled out, across his feet in this mode.&lt;br /&gt;
&lt;br /&gt;
: This mold was also used to create the lunchables figure for [[Megatron (Movie)|Megatron]] and [[Starscream (Movie)|Starscream]]. A similar mold was used to create the Lunchables figure for [[Optimus Prime (Movie)|Optimus]], [[Ironhide (Movie)|Ironhide]] and [[Bumblebee (Movie)|Bumblebee]], though with the Autobot symbol sculpted in instead of the Decepticon one. Each iteration of this mold was made with a different color of plastic.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/LunchBlackout/blackout.htm More information on Lunchables Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====3D Battle-Card Game====&lt;br /&gt;
[[Image:3DBattleCard_Blackout.jpg|thumb|right|300px|]]&lt;br /&gt;
* &#039;&#039;&#039;Blackout&#039;&#039;&#039; (3D Battle Card, 2007)&lt;br /&gt;
&lt;br /&gt;
: A 29-point &amp;quot;uncommon&amp;quot; character in the [[3D Battle-Card Game]], Blackout &amp;quot;transforms&amp;quot; into a black helicopter.  He uses the same parts layout as [[Evac (Movie)|Evac]], [[Vortex (Energon Wars)|Vortex]] and [[Whirl (G1)|Whirl]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Titanium Series====&lt;br /&gt;
[[Image:Movie TitaniumRM Blackout.jpg|right|150px|thumb|Scorponok! I can&#039;t move! Quick, drag me away!]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (3&amp;quot; Robot Masters, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Decepticon display stand&lt;br /&gt;
&lt;br /&gt;
: This three-inch figurine, as with all Titaniums, is partially made of die-cast metal and plastic, sculpted holding his rotor-blades as a hand weapon. Interestingly, Blackout has a more unique sculpt to him; the weapon is sculpted as it was briefly seen in the movie, but on the wrong hand. Blackout &#039;&#039;himself&#039;&#039; has an altered leg &amp;amp; foot design as well as having the main rotor-blades on his back excluded, matching it up more with the fact that instead of using his tail rotor, he uses his &#039;&#039;main&#039;&#039; rotor as a multi-purpose melee weapon, echoing the game render. His articulation is limited to his shoulders, head and waist, and he comes packaged with a movie-style Decepticon symbol display base.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Decepticon/TitBlackout/blackout.htm More information on Titanium Series Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Unleashed}}&lt;br /&gt;
====Unleashed====&lt;br /&gt;
[[Image:Movie UnleashedTurnarounds BlackoutBarricade.jpg|right|150px|thumb|After camping out in the Ruby Crystal Mines of Burma, the two vowed to never go spelunking again.....]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout and Barricade&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
: The Blackout and Barricade turnaround is a 3D sculpture of the two characters in both robot mode emerging from rubble and explosions, with a movie-accurate sculpt (compared to the various transforming toys.) The &#039;turnaround&#039; aspect of these sculptures simply means one can turn the piece around to display a raised-relief of the movie-style Decepticon sigil instead.&lt;br /&gt;
&lt;br /&gt;
: This product&#039;s release was cancelled for the US market, but was released in Australia and in Asia.&lt;br /&gt;
{{-}}&lt;br /&gt;
====Radio Shack====&lt;br /&gt;
[[Image:Movie_Radioshack_RC_Blackout.jpg|thumb|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
: A remote control helicopter sold at Radio Shack, this little heli operates on 2-channels, features blades with a diameter of just under 5.5 inches and an LED light mounted on the front fuselage. The design of the helicopter is rather inaccurate to an MH-53 Pave Low, and is coloured black for some reason.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Transformers Movie Screen Cleaners====&lt;br /&gt;
[[Image:Movie Blackout screencleaner.jpg|right|150px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
:Released by [[Gacha International|Tomy Yujin]] on January 2008, this Dangler is a faction logo-shaped screen cleaner for your cell phone, with a stock image of Blackout printed on the other side.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Robot Heroes====&lt;br /&gt;
[[Image:RH Prime vs Blackout.jpg|right|300px|thumb|Blackout&#039;s hobbies include worshipping Megatron, and jumping out of bushes and yelling &amp;quot;BOOGA-BOOGA!&amp;quot; at small children.]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime vs. Blackout&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
: Packaged with [[Optimus Prime (Movie)|Optimus Prime]], Blackout is a cute style rendition of the character.  Most notably, his face has been given a more traditional Transformer style mouth and nose, making him appear more like a grumpy old man.  His articulation is the standard three points, however, the kibble in his design limits the movement.  This mold was later redecoed into &amp;quot;Battle Damage&amp;quot; Blackout.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/RHBlackout/blackout.htm More information on &#039;&#039;Robot Heroes&#039;&#039; Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Robotheroesfinalbattle.jpg|right|300px|thumb|Keeps &#039;em where I can sees &#039;em!]]&lt;br /&gt;
*&#039;&#039;&#039;The Final Battle&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
: Packaged with Autobot Jazz, Autobot Ratchet, Megatron, and Optimus Prime.  &amp;quot;Battle Damage&amp;quot; Blackout is a slightly redecoed version of the two pack version.  No molding has changed, and the articulation is still limited.  His exclusive deco is a black paint wash over various parts of his body to evoke battle damage.  Oddly, the undersides of his arms get this deco but not the top, meaning the toy is meant to only be posed with arms raised.  The Final Battle 5-pack was sold exclusively in [[Walmart]] stores.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Decepticon/RHWMBlackout/blackout.htm More information on Final Battle Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Burger King====&lt;br /&gt;
[[Image:MovieMerchandise-BurgerKingBlackout.jpg|right|thumb|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (2007) &lt;br /&gt;
&lt;br /&gt;
:This [[Burger King]] toy is a small plastic replica of Blackout&#039;s Pave Low vehicle form, with two special features:&lt;br /&gt;
:*Holding his cockpit window up to a light source and peering through a small lens behind his front landing wheel will reveal an image of his CGI-rendered robot mode.&lt;br /&gt;
:*His wheels are linked to his rotor drive shaft — spinning them will cause his rotors to spin rapidly, possibly flying off and disappearing under the nearest piece of furniture, where the cat will eventually find them and chew them to pieces.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/BKBlackout/blackout.htm More information on Burger King Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
====Robot Heroes====&lt;br /&gt;
[[Image:Robotheroesoptimusblackout.jpg|right|thumb|300px|&amp;quot;Sure you aren&#039;t [[Grindor (ROTF)|Grindor]] or somethin&#039;?&amp;quot;  &amp;quot;Nope.&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime &amp;amp; Blackout&#039;&#039;&#039; (2009)&lt;br /&gt;
&lt;br /&gt;
:Just like his first &#039;&#039;Robot Heroes&#039;&#039; set, Blackout comes with Optimus Prime. While Blackout is a [[Redeco|redeco]] of the previous mold, Optimus Prime is an all-new sculpt with two swords.  With his blue and tan, Blackout kinda looks like [[Grindor (ROTF)|Grindor]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Decepticon/RHBlackout/blackout.htm More information on Robot Heroes Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Titanium Series====&lt;br /&gt;
{{picsneeded}}&lt;br /&gt;
*&#039;&#039;&#039;Rescue Ratchet vs. Blackout&#039;&#039;&#039; (3-inch Robot Masters multi-pack, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Movie Decepticon sigil display stand&lt;br /&gt;
&lt;br /&gt;
:This [[Toys&amp;quot;R&amp;quot;Us]]-exclusive set features an unchanged version of 2007&#039;s &#039;&#039;Titanium Series&#039;&#039; Blackout and a [[redeco]]ed [[Ratchet (Movie)|Ratchet]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Figure Collection====&lt;br /&gt;
[[Image:ROTF-Merchandise Figure Collection Blackout.jpg|thumb|right|150px|Just pretend I&#039;m Grindor if it makes you happy.]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Stand&lt;br /&gt;
&lt;br /&gt;
:The [[Figure Collection]] edition of Blackout is based on his [[#Fast_Action_Battlers|Fast Action Battlers toy]], making him extremely off-model from his movie look.  He is cast leaning back and has a chunk of kibble protruding from his back to stop him toppling forwards, however he&#039;s still very top heavy.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Missile Mania Board Game====&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039;&lt;br /&gt;
: Blackout is one of eight characters featured in the [[Missile Mania]] board game, represented by a small standee adorned with artwork of the character.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====McDonald&#039;s====&lt;br /&gt;
{{picsneeded}}&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (Happy Meal, 2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; rotor&lt;br /&gt;
&lt;br /&gt;
[[Image:Revenge of the Fallen McDonalds Blackout.png|right|thumb|200px|]]&lt;br /&gt;
:Part of the 2010 [[McDonald&#039;s]] Revenge of the Fallen promotion, Blackout does not transform but features a spinning/firing rotor mechanism instead. The rotor can be placed on his back, or mounted on his arm to be fired. Blackout does not feature any [[light-piping]], but does have three points articulation. He was only available during week 6 of the promotion, and came with an instruction sheet that doubles as an ad for [[McWorld]], featuring an exclusive code for the website.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
[[Image:EarlyMovieBlackout.jpg|right|200px|thumb|Blackoutwave lives in constant fear of [http://www.arcade-history.com/?n=dactyl-nightmare&amp;amp;page=detail&amp;amp;id=12493 pterodactyls].]]&lt;br /&gt;
* Blackout was originally conceived as [[Soundwave (ROTF)|Soundwave]], hence his symbiotic relationship with Scorponok, who was originally conceived as [[Ravage (ROTF)|Ravage]]. Though this obviously changed, his portrayal in the &#039;&#039;Ghosts of Yesterday&#039;&#039; novel is rather Soundwave-esque. Likewise, in the IDW prequel comic, Blackout is the only Decepticon to land on Earth and acquire his alternate mode without &#039;&#039;any&#039;&#039; witnesses, whereas Starscream and Barricade had to kill existing witnesses. In the film &#039;&#039;itself&#039;&#039;, Blackout&#039;s only speaking role has him quickly reporting to Starscream&#039;s call... in Cybertronian, with he alone both hailing Megatron upon the AllSpark&#039;s discovery and attempting to aid him in battle against Prime. What&#039;s more, all this &amp;quot;Soundwave-ness&amp;quot; is further enhanced by Hasbro&#039;s official bio, calling Blackout &amp;quot;his leader&#039;s hound&amp;quot;.&lt;br /&gt;
* Blackout wins the award for being the Transformers character from the 2007 movie that has gone through the most number of working names: Aside from &amp;quot;Soundwave&amp;quot;, he was also supposed to be named &amp;quot;Grimlock&amp;quot;,&amp;lt;ref name=&amp;quot;early&amp;quot;&amp;gt;Details from an early script draft [http://www.tfw2005.com/boards/showpost.php?p=2213120&amp;amp;amp;postcount=297 summed up here], [http://www.tfw2005.com/boards/showpost.php?p=2214148&amp;amp;amp;postcount=303 confirmed as authentic by Roberto Orci here].&amp;lt;/ref&amp;gt; &amp;quot;Vortex&amp;quot;,&amp;lt;ref&amp;gt;[http://www.donmurphy.net/board/showthread.php?p=1120447#post1120447 Unformatted script sample from first draft naming the Decepticon helicopter &amp;quot;Vortex&amp;quot; posted by Roberto Orci on Don Murphy&#039;s message board]&amp;lt;/ref&amp;gt; &amp;quot;Devastator&amp;quot;,&amp;lt;ref&amp;gt;[http://www.benprocter.com/storage/oldersites/sitev2/html/ZOOM_Trans/ZOOM_32.html &amp;quot;Devastator&amp;quot; concept art at Ben Procter Online Portfolio]&amp;lt;/ref&amp;gt; and &amp;quot;Incinerator&amp;quot;&amp;lt;ref&amp;gt;[http://www.benprocter.com/storage/oldersites/sitev2/html/ZOOM_Trans/ZOOM_34.html &amp;quot;Incinerator&amp;quot; pre-production render at Ben Procter Online Portfolio]&amp;lt;/ref&amp;gt; at different stages of the pre-production process. The name &amp;quot;Incinerator&amp;quot; was later used for a [[Incinerator (Movie)|different toy]] from the Movie toyline.&lt;br /&gt;
* Blackout&#039;s working name &amp;quot;Incinerator&amp;quot; is also accounted for in the aforementioned Hasbro bio, noting how Blackout will &amp;quot;fill the air with fire and burn the land clear to take his revenge&amp;quot;.&lt;br /&gt;
* The period of time that Blackout acquired his vehicle mode in the film, three months prior to the unfolding events, appears to contradict the origin of his vehicle mode in IDW&#039;s &#039;&#039;[[Transformers: Movie Prequel |Movie Prequel]]&#039;&#039; comics, with him apparently having scanned and destroyed the MH-53 Pave Low all the way back in 2003. It&#039;s maaaaybe possible that he just kept on destroying &#039;&#039;different&#039;&#039; Pave Lows over time to maintain his covert status (with the U.S. government covering it up) until he finally realized how close he was to a military network access point. &lt;br /&gt;
* [[Scorponok (Movie)|Scorponok&#039;s]] alternate mode is actually a part of Blackout&#039;s helicopter mode; he&#039;s made up of a [[wikipedia:General_Electric_T64|General Electric T64]] turboshaft engine and various other helicopter bits.  Considering Blackout didn&#039;t appear to be missing any integral parts of his alternate mode when answering [[Frenzy (Movie)|Frenzy&#039;s]] call or during the final battle in [[Mission City]], either Scorponok reattached himself to Blackout after he escaped the US Air Force&#039;s counter-attack in Qatar, or Blackout somehow magically regrew the parts that were previously made up by Scorponok. &lt;br /&gt;
* Blackout is never actually seen using his chest cannon in the film, even though he unfurls it quite emphatically on two separate occasions.&lt;br /&gt;
* During a transmission from Burger King&#039;s website, Optimus Prime has decreed that we are not to ride &#039;&#039;this&#039;&#039; helicopter. The current ridability of &#039;&#039;other&#039;&#039; helicopters the world over is unknown. Stand by for further updates as they become available.&lt;br /&gt;
*Blackout uses a [[mouthplate]] in the movie, seen in a brief shot of the side of his face before Epps takes his photo at the beginning of the film, and again when Epps was targeting him during the climactic battle.&lt;br /&gt;
* Whilst Blackout is seen using his smaller rear Helicopter rotor as a weapon in the film, the console game shows that he is able to detach the main rotor from his back and swing it around in a somewhat similar manner.&lt;br /&gt;
* &#039;&#039;[[Transformers: Revenge of the Fallen (film)|Revenge of the Fallen]]&#039;&#039; never explicitly establishes [[Grindor (ROTF)|Grindor]] as a separate character from Blackout. Screenwriter [[Roberto Orci]], when asked, was not sure whether they were supposed to be the same character or not.&amp;lt;ref name=&amp;quot;orci&amp;quot;&amp;gt;[http://www.tfw2005.com/boards/transformers-movie-discussion/180451-welcome-mr-roberto-orci-you-may-ask-him-questions-283.html#post3785383 Q&amp;amp;A with Roberto Orci at TFW2005]&amp;lt;/ref&amp;gt; In the [[Hasbro Q&amp;amp;A/July 2009: Answers|{{SITENAME_SHORT}} Hasbro Q&amp;amp;A for July 2009]], it was confirmed that Grindor, not Blackout, appears in the movie.&lt;br /&gt;
*Internal files for the &#039;&#039;[[Revenge of the Fallen (video games)|Revenge of the Fallen]]&#039;&#039; video game identify Grindor as Blackout, indicating that the game had been developed with the understanding that they were the same character... but had dialog re-recorded to refer to him as Grindor.&lt;br /&gt;
*In addition to Orci, several other official sources were also confused if Blackout or Grindor appeared in &#039;&#039;Revenge of the Fallen&#039;&#039;. The 2-disc special edition of the film features an inside look at some still poses of the Autobots and Decepticons, and names the helicopter as Blackout (he&#039;s 33 feet tall, by the way). The &#039;&#039;[[Revenge of the Fallen: The Movie Universe]]&#039;&#039; also features Blackout instead of Grindor.&lt;br /&gt;
*In Hasbro&#039;s online &amp;quot;Vector Sigma: The Cybertronian Database&amp;quot; feature, Blackout&#039;s alternate mode is erroneously portrayed as [[Skyhammer (DOTM)|Skyhammer]]&#039;s alternate mode. Likewise, his &amp;quot;Energon Wave&amp;quot; weapon is portrayed as Skyhammer&#039;s [[MechTech]] weapon.&lt;br /&gt;
*In the &#039;&#039;[[Dark of the Moon: The Ultimate Guide]]&#039;&#039; it also states that Blackout stands 33 feet tall.&lt;br /&gt;
*It&#039;s worth noting that in Transformers: The Game, if one stops climbing a building as Blackout, he will scratch his butt.&lt;br /&gt;
*Blackout&#039;s height is stated to be 33 feet. However, since he and Grindor are the same size (Grindor&#039;s robot mode was not changed at all, despite the new alt mode) and Optimus Prime is clearly half Grindor&#039;s size, he should be around 55 feet tall.&lt;br /&gt;
*In the Decepticon Campaign of &#039;&#039;[[Transformers The Game (console)|Transformers: The Game]]&#039;&#039;, he was strong enough to defeat &#039;&#039;[[Class Beta drone unit|almost]]&#039;&#039; &#039;&#039;[[Swindle (Movie)|every]]&#039;&#039; &#039;&#039;[[Scrapper (Movie)|kind]]&#039;&#039; &#039;&#039;[[Dropkick|of]]&#039;&#039; &#039;&#039;[[Longarm (Movie)|drone]]&#039;&#039; and &#039;&#039;[[Ironhide (Movie)|this guy]]&#039;&#039;, who was invincible during most of the battle, while in the Autobot Campaign, he was easily defeated by &#039;&#039;[[Jazz (Movie)|the shortest Autobot]]&#039;&#039;, even though he &#039;&#039;[[Starscream (Movie)/games#Transformers: The Game|had]]&#039;&#039; &#039;&#039;[[Class Alpha drone unit|backup]]&#039;&#039;. By Jazz. The guy who needed help to defeat a few drones. Then again, that&#039;s just one of the &#039;&#039;few&#039;&#039; plotholes from that game. &lt;br /&gt;
&lt;br /&gt;
===Foreign names===&lt;br /&gt;
*&#039;&#039;Japanese:&#039;&#039; &#039;&#039;&#039;Blackout&#039;&#039;&#039; (ブラックアウト &#039;&#039;Burakkuauto&#039;&#039;)&lt;br /&gt;
*&#039;&#039;Hungarian:&#039;&#039; &#039;&#039;&#039;Kisülés&#039;&#039;&#039; (&amp;quot;Discharge&amp;quot;)&lt;br /&gt;
*&#039;&#039;Mandarin:&#039;&#039; &#039;&#039;&#039;Hēi Mó&#039;&#039;&#039; (Taiwan, 黑魔, &amp;quot;Black Demon&amp;quot;), &#039;&#039;&#039;Xuan Yun&#039;&#039;&#039; (China, 眩晕, &amp;quot;Dizziness&amp;quot;)&lt;br /&gt;
*&#039;&#039;Ukrainian:&#039;&#039; &#039;&#039;&#039;Vymyckach&#039;&#039;&#039; (&amp;quot;Switch Off&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:3D Battle-Cards]]&lt;br /&gt;
[[Category:Beast Wars Decepticons]]&lt;br /&gt;
[[Category:Dark of the Moon Decepticons]]&lt;br /&gt;
[[Category:Movie Decepticons]]&lt;br /&gt;
[[Category:Cyberverse]]&lt;br /&gt;
[[Category:Revenge of the Fallen Decepticons]]&lt;br /&gt;
[[Category:Robot Heroes]]&lt;br /&gt;
[[Category:Titanium Series]]&lt;br /&gt;
[[Category:Zombies]]&lt;/div&gt;</summary>
		<author><name>Blackout25</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Blackout_(Movie)&amp;diff=840640</id>
		<title>Blackout (Movie)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Blackout_(Movie)&amp;diff=840640"/>
		<updated>2013-12-03T17:00:54Z</updated>

		<summary type="html">&lt;p&gt;Blackout25: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|decepticonfilm}}&lt;br /&gt;
{{disambig3|Blackout}}&lt;br /&gt;
{{disambig2|the Decepticon helicopter from the first live-action movie|the Decepticon helicopter from Revenge of the Fallen|Grindor (ROTF)}}&lt;br /&gt;
:&#039;&#039;Blackout is a [[Decepticon]] from the [[Movie (franchise)|2007 movie franchise]] in the [[Live-action film series|live-action film]] [[continuity family]]. He is also known as N.B.E. 23.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:MovieBlackoutHeatScrambleCard57.jpg|right|300px|thumb|He would appreciate you not trying to shoot him in the crotch. Really he would.]]&lt;br /&gt;
&lt;br /&gt;
The massive &#039;&#039;&#039;Blackout&#039;&#039;&#039; has been described as the &amp;quot;hound&amp;quot; of [[Megatron (Movie)|Megatron]]. In better days he was always to be found looming powerful and silent behind his leader&#039;s right shoulder. When given a target he hunts it down with fierce determination. Blackout is not happy with the progress [[Starscream (Movie)|Starscream]] is making towards finding the missing Decepticon leader. He suspects (quite rightly) that Starscream would prefer Megatron to stay lost. Blackout is openly mutinous and will challenge Starscream&#039;s leadership at any opportunity, not for his own sake, but to better serve his ultimate goal of finding his lost master. Blackout has a sneaky side and uses his symbiotic companion [[Scorponok (Movie)|Scorponok]]&#039;s small size to great advantage.&lt;br /&gt;
&lt;br /&gt;
{{quote|All hail Megatron!|Blackout|&#039;&#039;[[Transformers (film)|Transformers]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===IDW &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
[[Image:Defiance2_Blackout_spacebattle.jpg|thumb|left|300px|In space, EVERYONE hears HIM!]]&lt;br /&gt;
&lt;br /&gt;
In the distant past, Blackout was a member of the Cybertronian [[Defense Force]]. During an attack by unknown aliens on the city of [[Metrotitan (ROTF)|Metrotitan]], he could be seen picking up a wrecked enemy tank.  {{storylink|Defiance issue 1}} In the aftermath of the attack, [[Megatron (Movie)|Megatron]] consulted with [[The Fallen|the mysterious relic]] dug up near [[Simfur]] and (essentially) declared a military dictatorship over Cybertron. Blackout followed Megatron and the other flight-capable soldiers into battle, using his special powers to disrupt the enemy flagship&#039;s targeting array. {{storylink|Defiance issue 2}}&lt;br /&gt;
&lt;br /&gt;
After science division leader [[Optimus Prime (Movie)|Optimus]] survived an attempted kidnapping by [[Starscream (Movie)|Starscream]]&#039;s squadron, Megatron declared the scientist and his followers traitors, and reformed the army under a new banner: the Decepticons. {{storylink|Defiance issue 3}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie BlackoutStarscream protoforms.jpg|right|200px|thumb|An ominous rumble is Blackout&#039;s only response...]]&lt;br /&gt;
&lt;br /&gt;
During the subsequent civil war, Blackout fought alongside Megatron, until his master ordered &#039;this loyal hound&#039; to assist Starscream&#039;s unit in keeping [[Optimus Prime (Movie)|Optimus Prime]]&#039;s forces busy, while Megatron pursued his destiny. Arriving soon after [[Brawl (Movie)|Brawl]] delivered news of Megatron&#039;s location, Blackout and Starscream witnessed the successful Autobot launch of the [[AllSpark]]. Blackout restrained Starscream from going after it, the pair nearly coming to blows when Blackout launched Scorponok from his chest. Fortunately, Starscream calmed down, and after witnessing Megatron leave the planet himself, the group took on protoform transition forms and followed. {{storylink|Planetfall (Movie)|Planetfall}}&lt;br /&gt;
&lt;br /&gt;
Meanwhile, Starscream crew &#039;&#039;also&#039;&#039; went after Optimus Prime&#039;s starship in a Decepticon battlecruiser. Just before launch, Blackout listened to Barricade&#039;s not-so-quiet concerns that Starscream wasn&#039;t telling them everything. Unfortunately for the Decepticons, they were led into a trap by the Autobots, and their ship (and Starscream&#039;s advance scout [[Dreadwing (Movie)|Dreadwing]]) was crippled by concussion chain mines. Blackout gave a detailed damage report when ordered but was berated for giving his observation on what had occurred, and was ordered to despatch Scorponok to retrieve Dreadwing.&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Blackout TargetPrequel continuityheadache.jpg|left|200px|thumb|Beware, Qatar! Beware! Muhahahahahaha!]]&lt;br /&gt;
&lt;br /&gt;
After making repairs to their ship, the Decepticons followed the AllSpark&#039;s trace energy and landed on [[Mars (planet)|Mars]]. {{storylink|The Reign of Starscream issue 1|The Reign of Starscream #1}} There, they destroyed a primitive [[Beagle 2 Rover|human rover scout]] and decided to investigate the nearby third planet of this solar system. {{storylink|Movie Prequel issue 3|Movie Prequel #3}}&lt;br /&gt;
&lt;br /&gt;
Making planetfall on Earth in Afghanistan, Blackout attracted the attention of a military vehicle of the local creatures. Witnessing the ease with which [[Wreckage (Movie)|Wreckage]] destroyed the carrier, Starscream pondered that Megatron would have been able to subjugate these beings if he was able to. Blackout replied that they needed to find out why he hadn&#039;t yet. Starscream&#039;s unit then attacked the nearby air base where Blackout scanned and adopted the form of an MH-53J &#039;Pave Low&#039; helicopter, then easily hacked into the files of the human computers. Inside, he found files on something called &#039;Project: Iceman&#039;, which he suspected was related to Megatron. After the base&#039;s destruction, Blackout headed towards [[Qatar]], intent on attacking a similar military base there to access the information they needed. {{storylink|Planetfall (Movie)|Planetfall}}&lt;br /&gt;
&lt;br /&gt;
{{note|In several instances Planetfall contradicts both [[Movie Prequel issue 4|issue #4]] of IDW&#039;s &#039;&#039;[[Transformers: Movie Prequel |Movie Prequel]]&#039;&#039; mini-series as well as the movie &#039;&#039;itself&#039;&#039; with regards to where &amp;amp; when the Decepticons arrived on Earth; they landed in the United States during 2003 in the Prequel mini. In this story, Blackout immediately leaves for Qatar after the attack (2007), whereas in the Movie itself, he assumed the form three months before attacking the SOCCENT base. However, this sequence was subsequently used in [[Transformers: The Reign of Starscream|The Reign of Starscream]].}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Blackout IDWprequel camoflageenabled.jpg|right|250px|thumb|Apparently the crew of military helicopters don&#039;t count as &amp;quot;witnesses&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
Meanwhile, the unit &#039;&#039;also&#039;&#039; arrived on [[Earth]] in the [[United States of America]] in the year 2003. Blackout scanned a USAF [[wikipedia:MH-53_Pave_Low|MH-53 Pave Low]] helicopter, but apparently was not detected by the humans, nor caused any casualties, in contrast to his two comrades. When Starscream told the Decepticons that their mission was to find the AllSpark, Blackout reminded Starscream that they must also find Megatron.&lt;br /&gt;
&lt;br /&gt;
Later, after being lured into a trap intended for [[Bumblebee (Movie)|Bumblebee]] set by a group of impressively equipped humans, Blackout attacked the organisation&#039;s bunker and attempted to hack into their main server, but failed after they disconnected their local systems. The only lead he got was a name...[[Sector Seven]]. {{storylink|Movie Prequel issue 4|Movie Prequel #4}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Beginnings&#039;&#039;===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Brian Stepanek]]&lt;br /&gt;
&lt;br /&gt;
{{note|Transformers: Beginnings is a condensed, flash-animated retelling of the [[IDW Publishing|IDW]] [[Transformers: Movie Prequel |Movie Prequel]] that is detailed above this section.}}&lt;br /&gt;
{{storylink|Transformers: Beginnings (Movie)|Transformers: Beginnings}}&lt;br /&gt;
&lt;br /&gt;
===Titan Magazines &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
During the war on [[Cybertron (planet)|Cybertron]], Blackout preferred to sow confusion and disarray before he attacked, rather than engage in direct confrontation and risk being killed. He would only go into ground battles under cover of loud noise and pyrotechnics (which he himself caused with his devastating sonic shriek emitters). Unfortunately for him, this meant he kept getting stuck leading the &#039;&#039;first wave&#039;&#039; of attacks! To protect himself, he used an army of drone troopers (presumably [[Scorponok (Movie)|Scorponoks]]) to draw enemy fire. These drones were called &amp;quot;the swarm&amp;quot; and Blackout deliberately encouraged rumours about them so their arrival would strike fear into the hearts of enemies.  {{storylink|Transformers Comic issue 4|Blackout Profile}} Despite being a coward at heart, he began to &#039;&#039;revel&#039;&#039; in the chaos and carnage he was causing, even if the odd Decepticon ended up as collatoral damage! {{storylink|Transformers Comic issue 2|Jazz V. Blackout}}&lt;br /&gt;
&lt;br /&gt;
{{Note|The following event is unique to the Titan Magazines continuity.}}&lt;br /&gt;
&lt;br /&gt;
Half an hour after his death and before his body was dumped in the sea, Blackout was briefly turned into a rampaging zombie by [[Starscream (Movie)|Starscream]]. {{storylink|Transformers Comic issue 7|Starscream&#039;s Militia}}&lt;br /&gt;
&lt;br /&gt;
{{notetitantlg}}&lt;br /&gt;
&lt;br /&gt;
Blackout was not dead! &lt;br /&gt;
&lt;br /&gt;
He assaulted an Autobot convoy at Shreveport, [[Louisiana]] as part of a general terror campaign. {{storylink|Transformers Comic issue 16|Dark Spark}} Later, he was a key part in a Decepticon ambush, appearing from nowhere to blankside Autobot ground troops.  {{storylink|Transformers Comic issue 22|The Decepticon Who Haunted Himself}}&lt;br /&gt;
&lt;br /&gt;
He was one of the [[Decepticon Heartland]] generals, and had to report the grim news to Starscream of just how badly [[Stockade (Movie)|Stockade]] had gummed up their advance. {{storylink|Transformers Comic issue 24|Revolution Part Two}} By the time the battle reached him in Philadelphia, he was commanding the only Decepticon force left standing. He rejected an offer to defect to Stockade&#039;s team, defiantly saying this planet was &#039;&#039;theirs&#039;&#039;, and sicced Scorponok on him.&lt;br /&gt;
&lt;br /&gt;
Scorponok failed and Blackout went down. Now he &#039;&#039;is&#039;&#039; dead. {{storylink|Transformers Comic issue 25|Revolution Part Three}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Ghosts of Yesterday&#039;&#039; prequel novel===&lt;br /&gt;
Blackout had spent thousands of years searching for Megatron and the AllSpark under Starscream aboard the &#039;&#039;[[Nemesis (Movie)|Nemesis]]&#039;&#039;. While Starscream was hoping not to find Megatron, Blackout was working against him in hopes of restoring the former leader. Upon discovering [[Ghost 1|a vessel similar to Megatron&#039;s alternate mode]], Blackout became convinced that Megatron was nearby. However, the Autobots arrived in the &#039;&#039;[[Ark (Movie)|Ark]]&#039;&#039; to investigate the ship, and Starscream ordered the Decepticons to wait while he investigated the alien ship. Growing impatient, Blackout convinced [[Frenzy (Movie)|Frenzy]] and [[Bonecrusher (Movie)|Bonecrusher]] to join him in an attack on the Autobots. Blackout, Scorponok, and Frenzy ganged up on [[Optimus Prime (Movie)|Optimus Prime]], but he managed to defeat them, forcing Blackout to call for a retreat. After Prime headed to investigate [[Bumblebee (Movie)|Bumblebee]]&#039;s disappearance, Starscream ordered them to attack, and Bonecrusher was given command. Blackout, however, was able to sneak Scorponok on board the &#039;&#039;Ark&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
After Starscream returned, Blackout demanded answers. Starscream claimed that Prime and Bumblebee were killed by indigenous worms, while the alien ship was destroyed when it fell into a cavern. Blackout, unconvinced, challenged Starscream, but was seriously damaged, and had to be taken back to the &#039;&#039;Nemesis&#039;&#039;. However, Prime, Bumblebee, and the ship appeared soon after. When Starscream ordered the Decepticons to destroy the ship, Blackout demanded answers, which Bonecrusher and Barricade agreed to. However, [[Ratchet (Movie)|Ratchet]] was able to force Scorponok off the &#039;&#039;Ark&#039;&#039;, and Blackout, still healing, sped to his rescue. What a pal. {{storylink|Transformers: Ghosts of Yesterday|Ghosts of Yesterday}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; (2007) film===&lt;br /&gt;
[[Image:Movie Blackout Raptors.jpg|right|201px|thumb|This race sucks.]]&lt;br /&gt;
Blackout flew into the airspace of [[United States military|US]] [[SOCCENT Forward Operations Base]] in [[Qatar]] and refused to identify himself, prompting base commander [[Sharp|Colonel Sharp]] to dispatch two [[wikipedia:F-22_Raptor|F-22 Raptors]] to escort the Decepticon into their base. One of the Raptors reported that Blackout had the registry number of 4500X on his vertical stabilizer, the number of the helicopter Blackout had scanned and destroyed three months earlier in Afghanistan.&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Blackout SOCCENTAttack1.jpg|left|200px|thumb|All your base are belong to us.]]&lt;br /&gt;
Once landed, Blackout was surrounded by the soldiers stationed at the base and ordered to power down and disembark his crew, or deadly force would be used. Seeing no reason to hide himself any further, Blackout transformed under a hail of automatic weapons fire from the shocked humans. Activating his heavy machine guns and rocket launchers, Blackout made quick work of the soldiers closest to him, then unleashed a massive shock wave that killed the rest of the troops and shattered their vehicles and the windows of the operations control tower. Blackout made his way around the base, tossing tanks aside, crushing soldiers underfoot and blowing up aircraft. Eventually, he reached the operations bunker and tore off the roof to link up with their server and download its files in an attempt to find information on [[Megatron (Movie)|Project: Ice Man]]. Unfortunately, the base commander intervened, cutting the physical hard line of the server, severing Blackout&#039;s connection and thwarting the primary objective of his mission.&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Blackout holoavatar.jpg|right|200px|thumb|Watch me twirl my [[Moustache Man|moustache]] as I contemplate the destruction of Earth.]]&lt;br /&gt;
Still, Blackout carried out his second objective—the destruction of the human base. As he proceeded, [[Robert Epps|a human soldier]] was nearly crushed. Instinctively, the soldier recorded images of Blackout, the Decepticon indulging this brief moment of curiosity by looking straight back at the human. Blackout then activated a chest-mounted laser cannon to put the fleshling out of its misery, but before he could do so, he was struck by a grenade fired by [[Jorge Figueroa|another soldier]], and the human made his escape. Enraged, Blackout fired flare countermeasures into the sky to confuse any other attempts to attack him, then ejected Scorponok from his back and sent his minion to track the [[William Lennox|fleeing]] [[Patrick Donnelly|soldiers]]. Blackout then turned his attention and his weapons back to the rest of the base, eventually destroying it, leaving no survivors.&lt;br /&gt;
&lt;br /&gt;
Evidently, after the attack, Blackout flew back to the [[United States of America|United States]], as he was in the vicinity when [[Frenzy (Movie)|Frenzy]] reported the discovery of AllSpark&#039;s location and Starscream ordered their forces to mobilize. Blackout was the last to acknowledge the order, then rallied in Megatron&#039;s name, perhaps to remind Starscream who his master was.&lt;br /&gt;
&lt;br /&gt;
[[Image:Blackout is going to kill you.jpg|right|200px|thumb|Point that thing someplace else!]]&lt;br /&gt;
Blackout arrived at [[Mission City]] just as the final battle was getting underway. Megatron&#039;s order of &amp;quot;Decepticons attack&amp;quot; must have been music to his ears, and he followed his master&#039;s commands whole heartedly. He attempted to block [[Sam Witwicky|ladiesman217]]&#039;s path as the boy was trying to get away with the AllSpark, before he was attacked by [[Ironhide (Movie)|Ironhide]]. The Autobot threw a car at Blackout, who fired his laser cannon to destroy the vehicle and knock Ironhide over. He flew ahead of ladiesman217, attempting to use his rotor weapon to kill him, but the human managed to dodge this attack. &lt;br /&gt;
&lt;br /&gt;
[[Image:Blackout movie dead.JPG|left|200px|thumb|Oh, God, I hope that stuff leaking out is Energon.]]&lt;br /&gt;
Blackout withdrew from the battle for a few moments, but returned as [[Optimus Prime (Movie)|Optimus Prime]] and Megatron fought. Seeing his master under attack, Blackout came to the defense of his lord by activating his hand-held rotor weapon, but soldiers—including survivors of the SOCCENT base attack—attempted to stop him by painting him with targeting lasers for friendly F-22 Raptors to fire upon. As Blackout activated his cannon, he noticed the lasers targeted on him. Underestimating the fighting spirit and desire for vengeance of the humans, Blackout tried to finish them off until Captain Lennox, using an abandoned motorcycle, charged at him and fired a sabot round into his crotch (ouch), as F-22s pounded the Decepticon with missiles, extinguishing his [[spark]].&lt;br /&gt;
&lt;br /&gt;
His remains were dumped in the &amp;lt;s&amp;gt;deepest&amp;lt;/s&amp;gt; &#039;&#039;second&#039;&#039; deepest part of the ocean—the Laurentian Abyss—along with his fellow dead Decepticons. {{storylink|Transformers (film)|Transformers}}&lt;br /&gt;
&lt;br /&gt;
{{note|The possible period of time that Blackout acquired his vehicle mode in the movie appears to contradict the origin of his vehicle mode in both [[IDW Publishing|IDW]]&#039;s [[Transformers: Movie Prequel |Movie Prequel]] and the second Target-sponsored prequel comic. See [[#Notes|Notes]] section below.}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Beast Wars Diorama Story&#039;&#039;===&lt;br /&gt;
[[Image:BWDS 12.jpg|thumb|200px|]]&lt;br /&gt;
At some point, Blackout and multiple Autobots and Decepticons traversed dimensions and found themselves on a different [[Earth]], in the distant past. They crossed paths with new Transformer factions, the [[Maximal]]s and the [[Predacon (BW)|Predacon]]s, who were engaged in a conflict called the [[Beast Wars (event)|Beast Wars]]. {{Storylink|Tigatron Chapter}} Blackout joined forces with the Predacons. {{storylink|Gimlet Chapter}} With the combined might of both Predacon and Decepticon, they attempted one all-out attack, but the combined Autobot-Maximal force attacked with their own first. {{storylink|Motorarm Chapter}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Transformers (2007) toy bios===&lt;br /&gt;
Blackout is extremely disciplined, and as such keeps his bodywork pristine. {{storylink|#PremiumSeries|Premium Series Blackout}} He is incredibly single-minded in pursuing his quarry. {{storylink|#Titanium Series|Titanium Series Blackout}} He and [[Barricade (Movie)|Barricade]] have fought alongside each other for untold years, leaving nothing but devastated worlds in their wake as they searched for the AllSpark. {{storylink|#Unleashed|Unleashed}} &lt;br /&gt;
&lt;br /&gt;
At some point, he had a knock-down, drag-out fight with Ironhide, possibly in a desert. {{storylink|#Legends Class toys|Ironhide Vs Desert Blackout}}&lt;br /&gt;
&lt;br /&gt;
===IDW &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
In the aftermath of the battle in Mission City, [[Sector Seven]] hauled away Blackout&#039;s corpse along with the other Decepticon bodies. The clandestine human organization brought the bodies to a secret facility in the Nevada desert, with the intention of getting every bit of information they could out of the dead Decepticons before they were forced to dump them into the sea. {{storylink|Alliance issue 1|Alliance #1}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Revenge of the Fallen&#039;&#039; toy bios===&lt;br /&gt;
Ratchet and Blackout are apparently total opposites. {{storylink|#Titanium Series 2|Rescue Ratchet Vs. Blackout}} He may have once gotten into a fight where Optimus Prime deployed twin forearm swords. {{storylink|#Robot Heroes 2|Optimus Prime and Blackout}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Sector Seven&#039;&#039; game===&lt;br /&gt;
[[Image:S7_game_blackout_bravo_team.jpg|left|thumb|225px]]&lt;br /&gt;
{{charstubgame}}&lt;br /&gt;
{{storylink|Sector Seven (game)}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; The Game (console)===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Noah Nelson]]&lt;br /&gt;
&lt;br /&gt;
====Autobot campaign====&lt;br /&gt;
During the battle of Mission City, Blackout suffered a humiliating defeat from [[Jazz (Movie)|Jazz]], even though he had help from [[Starscream (Movie)|Starscream]] and two [[Dreadwing (Movie)|Dreadwings]]. That&#039;s got be the most humiliating thing for any of the characters in the videogame, losing to somebody a third of his size. {{storylink|Transformers The Game (console)|Transformers The Game}}&lt;br /&gt;
&lt;br /&gt;
====Decepticon campaign====&lt;br /&gt;
[[Image:VGBlackoutE1M3Intro.jpg|thumb|250px|Time for a cool...Pepsi?]]&lt;br /&gt;
Blackout and Scorponok were sent to the SOCCENT Base to destroy the human military installation there and download information from the military servers on the location of the [[AllSpark]]. The pair were successful, though Blackout&#039;s escape was briefly interrupted by the arrival of a squad of human jet fighters. After blasting them to tiny bits, he made good his escape.&lt;br /&gt;
&lt;br /&gt;
Blackout arrived at [[Hoover Dam]], where his scans failed to detect the energy signatures of Megatron or the AllSpark. Starscream ordered him to break the dam piece by piece. Blackout fired a pair of missiles and fought off a squad of [[Swindle (Movie)|Autobot sports car drones]] that were defending the installation. As Megatron emerged, he bowed before his lord. He then followed the newly-revived Megatron to [[Mission City]], where he engaged in a final showdown with [[Ironhide (Movie)|Ironhide]], who had just punted Scorponok. The Autobot warhorse certainly gave the massive Decepticon a run for his money. The huge number of Autobot drones backing Ironhide up didn&#039;t make things any easier.&lt;br /&gt;
&lt;br /&gt;
During Megatron&#039;s battle with Optimus Prime, Blackout attempted to assist his master by charging Prime. Prime punched the massive Decepticon, sending him flying. How embarrassing. {{storylink|Transformers The Game (console)|Transformers The Game}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Autobots&#039;&#039;===&lt;br /&gt;
As Jazz retrieved Sector 7 vehicles for Optimus Prime, he happened upon their helicopter, which to his surprise turned out to be Blackout. The two battled at Tranqulity&#039;s power plant, where Jazz managed to defeat him. Humiliated, he transformed and flew away.&lt;br /&gt;
&lt;br /&gt;
Blackout made his presence felt again as Bumblebee raced back to Tranquility carrying the AllSpark with him. He chased Bumblebee through the streets until he was intercepted on a rooftop by Ratchet, who put an end to his menace for good.  {{storylink|Transformers Autobots/Decepticons|Transformers: Autobots}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Decepticons&#039;&#039;===&lt;br /&gt;
First arriving under the command of [[Create-A-Bot (Decepticon)|a low-ranking soldier]], Blackout was sent out to destroy the communications arrays in the Qatar SOCCENT military base. When the task was completed, he returned for more orders.&lt;br /&gt;
&lt;br /&gt;
Soon after, Blackout encountered [[Ratchet (Movie)|Ratchet]], who appeared at the base to stop them from blowing the hell out of everything. When he was defeated, Blackout disappeared until the other Decepticons arrived at Hoover Dam.&lt;br /&gt;
&lt;br /&gt;
Dropping off some bombs for Brawl to set, he and the other Decepticons attempted to blow up the Dam to simultaneously release Megatron and thaw him out, but were thwarted by Jazz and his drones. Their heroic attempts were for naught, as Megatron managed to escape anyway while Blackout and Barricade retrieved Megatron&#039;s weapons chip. Afterwards, they encountered their leader and reactivated his weapons. After Megatron&#039;s charismatic speech, they set out to [[Tranquility]] to capture the AllSpark and defeat the Autobots once and for all.&lt;br /&gt;
&lt;br /&gt;
Blackout arrived just in time to be blasted to [[Slag (slang)|slag]] by an AllSpark-powered Starscream with a single blast. That&#039;s still slightly less embarrassing than being beaten by a half-dead Jazz. {{storylink|Transformers Autobots/Decepticons|Transformers: Decepticons}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:Movie Blackout Legends toy.jpg|right|300px|thumb|I have no fingers? You did this, Starscream!]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (Legends, 2007)&lt;br /&gt;
&lt;br /&gt;
:A much smaller and highly simplified version of the character, Legends Blackout features limited articulation and detail, with the helicopter mode not being a particularly faithful recreation of a [[wikipedia:MH-53_Pave_Low|Sikorsky MH-53 Pave Low]] heavy-lift helicopter (the placement of the fuel tanks, in particular making him look more like a [[Wikipedia:CH-53 Sea Stallion|CH-53 Sea Stallion]]). Even though the robot mode sports an attempt to emulate the movie character&#039;s chest design, this does not involve the use of obvious fake elements of the helicopter mode&#039;s cockpit, unlike [[Jazz (Movie)|other]] Legends Class toys of movie characters. Curiously, the instructions on the back of the card show how to transform him from his alt-mode to his robot mode, which is the reverse of the rest of the Legends Class packaging.&lt;br /&gt;
&lt;br /&gt;
:This toy was [[redeco]]ed into &#039;&#039;[[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen]]&#039;&#039; [[Grindor (ROTF)|Grindor]] and [[Spinister (ROTF)|Spinister]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/LegendsBlackout/blackout.htm More information on Legends Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|Allspark2pack}}&lt;br /&gt;
[[Image:Movie Legends Ironhide DesertBlackout.jpg|right|300px|thumb|Hey, look! It&#039;s Grindor! Stop! That is so dumb! Do something else!]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide vs. Desert Blackout&#039;&#039;&#039; (Legends Allspark Battles two-pack, 2007)&lt;br /&gt;
&lt;br /&gt;
: Desert Blackout is a tan redeco of the previously released Legends Blackout toy. He comes with an all-new Legends Class Ironhide. Oddly, he doesn&#039;t have a faction symbol anywhere on his body.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Decepticon/LegendsBlackout/blackout.htm More information on Desert Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Voyager Class toys====&lt;br /&gt;
[[Image:Movie Voyager Blackout toy.jpg|right|300px|thumb|The largest Transformer in the film. Ironically, one of the smallest Voyager-class toys &#039;&#039;ever&#039;&#039;.]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (Voyager Class, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID Number:&#039;&#039; &#039;&#039;&#039;MD-01&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Scorponok mini-figure&lt;br /&gt;
&lt;br /&gt;
: Blackout transforms into a reasonably accurate MH-53 Pave Low, though he has a rather [[Show-accuracy|film-inaccurate]] slate grey base colour and a totally random gold radome. An aft &amp;quot;cage&amp;quot; compartment can be opened to release a small PVC figurine of his partner, [[Scorponok (Movie)|Scorponok]]. A button on the very end of his tail can be pressed in a geared action to rotate his rotor blades. By attaching the Deluxe-class Scorponok to his underside, the rotor [[gimmick]] also spins Scorponok&#039;s claws.&lt;br /&gt;
&lt;br /&gt;
: During transformation, Blackout&#039;s (mind-numbingly delicate) [[Automorph Technology|Automorphing]] gimmick is activated when the user swings down his legs, which in turn flips the gray chest section his head is mounted upon up and into position, and lifts his back assembly and locks into into place behind his head. Another, less impressive automorph is in his legs—if you pull his knees down, his shin armor pops out a bit.&lt;br /&gt;
&lt;br /&gt;
: In robot mode, Blackout appears closer to his original concept art, back when he was called &amp;quot;Incinerator&amp;quot; (seemingly also the basis for his Nintendo DS appearance). The entire rotor assembly on his back can be removed and converted into a gigantic fan weapon, to &#039;&#039;vaguely&#039;&#039; represent the hand-held rotor-blade weapon he wields in the film, also seen on [[#Titanium_Series|the &#039;&#039;Titanium&#039;&#039; figurine (see below)]]. Because of the size of his rotor assembly, Blackout is also much shorter than most Voyager-class figures despite his bulk, barely taller than a Deluxe figure.&lt;br /&gt;
&lt;br /&gt;
: It is &#039;&#039;very&#039;&#039; easy for the gears in the cockpit/chest to become misaligned during transformation, enough so that the chest/head section refuses to align with the cockpit halves. Getting the gears back into alignment is a veritable nightmare, as so many other parts shift and move as you attempt to manipulate the respective pieces. Swinging the legs down locks the back assembly into place for robot mode, but simply swinging the legs back does &#039;&#039;not&#039;&#039; &#039;&#039;un&#039;&#039;lock it, with the user being required to actively separate the parts by hand. Failing to do so is sure to misalign your Blackout to bejeezus.&lt;br /&gt;
&lt;br /&gt;
: An interesting side note is that the two hard points located on Blackout&#039;s shoulders, intended to support his abominably large weapon, are actually the same size as the [[Mini-Con]] [[Powerlinx]] plugs on most [[Unicron Trilogy]] figures.&lt;br /&gt;
&lt;br /&gt;
: This mold was [[Retool|retooled]] and [[Redeco|redecoed]] into [[Evac (Movie)|Evac]] for the &#039;&#039;AllSpark Power&#039;&#039; refresh of the movie toyline, and was then redecoed into [[Whirl (ROTF)|Whirl]] for &#039;&#039;[[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen]]&#039;&#039;. This retool gave them a new head and replaced the tiny Scorponok figure with a lifeboat/gun, as well as giving them the new hands to allow them to hold it. The original Blackout mold was redecoed into [[Grindor (ROTF)|Grindor]] for the same line.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/Blackout/blackout.htm More information on Voyager Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie DecepticonDesertAttack 2pack.jpg|right|300px|thumb|Ignoring the vast difference in scale between Scorponok&#039;s two figures while linked to Blackout takes some imagination.]]&lt;br /&gt;
*&#039;&#039;&#039;Decepticon Desert Attack&#039;&#039;&#039; (Toys&#039;R&#039;Us exclusive two-pack, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Scorponok mini-figure&lt;br /&gt;
&lt;br /&gt;
: This package, based on their first appearance in the film, features an unchanged Voyager Blackout packaged with an unchanged Deluxe Scorponok, which was exclusively available at Toys &amp;quot;R&amp;quot; Us stores. Since Voyager Blackout was gang-molded with the miniature Scorponok figure the single release came with, this means that the set contains two Scorponok toys in different sizes.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:MovieVoyager_Blackout4500X.JPG|thumb|right|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout Ver. 4500X&#039;&#039;&#039; (Lawson exclusive Voyager Class, Japan 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Scorponok mini-figure, Autobot and Decepticon pins&lt;br /&gt;
&lt;br /&gt;
: This Voyager class Blackout repaint is exclusive to the Lawson Japan convenience store chain, with the purchase of the movie DVD. He is redecoed in a somewhat more realistic color scheme for vehicle mode, 4500X markings and a drastically changed plastic color scheme in robot mode (many parts once black are now silver or the same colour as his helicopter hull). Additionally, the mini-Scorponok figurine has been repainted in metallic colours and detailed to resemble the deluxe-class toy (and the movie CG design, of course). &lt;br /&gt;
&lt;br /&gt;
:Also included a set of two brass Autobot and Decepticon insignia pins.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Premium}}&lt;br /&gt;
[[Image:Movie Blackout PremiumVoyager toy.jpg|right|300px|thumb|NOW the size is perfect.]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (&amp;quot;Premium Series&amp;quot; Voyager Class, USA 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Scorponok mini-figure&lt;br /&gt;
&lt;br /&gt;
: This redeco of the Voyager Class Blackout toy is based on the same plastic color layout and paint mask as the Japanese Lawson exclusive &amp;quot;Version 4500X&amp;quot; redeco of Voyager Blackout, down to the improved paint on the Scorponok mini-figure. As a matter of fact, both toys were almost &#039;&#039;identical&#039;&#039;, the main difference being that the paint used on Version 4500X&#039;s is more matte than the paint used on the Premium Series release.&lt;br /&gt;
&lt;br /&gt;
: Unlike some of the early &amp;quot;Premium Series&amp;quot; toys, Blackout was available as a mass market release.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Decepticon/Blackout/blackout.htm More information on Premium Series Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|MexicoUnleashed}}&lt;br /&gt;
*&#039;&#039;&#039;Unleashed y Voyager&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:Voyager Class Blackout was also available in a two-pack with &#039;&#039;[[Unleashed]]&#039;&#039; [[Bumblebee (Movie)/merchandise#MexicoUnleashed|Bumblebee]] in Mexican markets. Both items are identical to their standard original releases. &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Fast Action Battlers====&lt;br /&gt;
[[Image:Movie FAB Blackout.jpg|right|300px|thumb|... Brownout?]]&lt;br /&gt;
*&#039;&#039;&#039;Gyro Blade Blackout&#039;&#039;&#039; (Fast Action Battler, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Missile&lt;br /&gt;
&lt;br /&gt;
:A simplified version of Blackout, designed for smaller children. His rotor blade can be detached and inserted into his left hand to represent the hand-held rotor blade seen in the film, just like the Voyager class version. He also features a chest cannon which can be flipped up from his back. Oddly, you can only see one-fourth of Blackout&#039;s head from a 90-degree angle. Even less of it is visible when his chest cannon is flipped up. He features a firing missile.&lt;br /&gt;
&lt;br /&gt;
:This toy was [[redeco]]ed into &#039;&#039;[[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen]]&#039;&#039; [[Grindor (ROTF)|Grindor]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Dark of the Moon===&lt;br /&gt;
====Cyberverse====&lt;br /&gt;
[[Image:Blackout DOTM Cyberverse.jpg|thumb|300px|At long last, not grossly undersized compared to his teammates!]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (Cyberverse Commander, 2011) &lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;005&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;CV15&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; [[Scorponok (Movie)#Cyberverse|Scorponok]]&lt;br /&gt;
&lt;br /&gt;
:Blackout is a [[Cyberverse]] Commander-class figure, featuring a surprisingly complex transformation into yet another Sikorsky Pave Low. Curiously, despite the development of this toy after two live-action movies, his robot mode appears to have the same preproduction feet as the larger and earlier toys. Since his left arm ends up having the Pave Low&#039;s tail rotor, Blackout is able to use it as a weapon if one chooses and hold either Scorponok or any [[C joint]] accessory with his hands.&lt;br /&gt;
&lt;br /&gt;
:He is mis-transformed in the package to better fit inside it, with the helicopter panels to his sides being spread out instead of being aligned parallel to his body, thus he appears that way in official photos. &lt;br /&gt;
&lt;br /&gt;
:Blackout includes his symbiotic partner Scorponok, who has some minor tail articulation and transforms into a hand-held blaster weapon for Blackout (or any other Cyberverse figure with the appropriate hands). Scorponok can also be carried along on the underside of Blackout&#039;s vehicle-mode tail. Though unmentioned in the instructions, Scorponok can also peg into the (otherwise pointless) peg on the back of Blackout&#039;s robot mode, just under his rotor blades, mimicking the way he was stored and ejected off of Blackout in the movie.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2011/Decepticon/Blackout/blackout.htm More information on Cyberverse Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
====Lunchables====&lt;br /&gt;
{{picsneeded}}&lt;br /&gt;
* &#039;&#039;&#039;Blackout&#039;&#039;&#039; (&amp;quot;Pocket Transformers&amp;quot; toy prize, 2007)[[Image:Blackout Movie Lunchable Toy.jpg|right|150px|thumb|Now it will be impossible to shoot him in the crotch!]]&lt;br /&gt;
&lt;br /&gt;
: What could only be called a &amp;quot;pseudo-figure&amp;quot; (and that&#039;s still being pretty generous), Blackout &amp;quot;transforms&amp;quot; from a flat, blueish-gray structure emblazoned with the Decepticon symbol and the word &amp;quot;Transformers&amp;quot; to a robot by folding out. Blackout is represented by stickers decorated with artwork of the character on the top, bottom, and two fold out &amp;quot;arms&amp;quot;. His name is also spelled out, across his feet in this mode.&lt;br /&gt;
&lt;br /&gt;
: This mold was also used to create the lunchables figure for [[Megatron (Movie)|Megatron]] and [[Starscream (Movie)|Starscream]]. A similar mold was used to create the Lunchables figure for [[Optimus Prime (Movie)|Optimus]], [[Ironhide (Movie)|Ironhide]] and [[Bumblebee (Movie)|Bumblebee]], though with the Autobot symbol sculpted in instead of the Decepticon one. Each iteration of this mold was made with a different color of plastic.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/LunchBlackout/blackout.htm More information on Lunchables Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====3D Battle-Card Game====&lt;br /&gt;
[[Image:3DBattleCard_Blackout.jpg|thumb|right|300px|]]&lt;br /&gt;
* &#039;&#039;&#039;Blackout&#039;&#039;&#039; (3D Battle Card, 2007)&lt;br /&gt;
&lt;br /&gt;
: A 29-point &amp;quot;uncommon&amp;quot; character in the [[3D Battle-Card Game]], Blackout &amp;quot;transforms&amp;quot; into a black helicopter.  He uses the same parts layout as [[Evac (Movie)|Evac]], [[Vortex (Energon Wars)|Vortex]] and [[Whirl (G1)|Whirl]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Titanium Series====&lt;br /&gt;
[[Image:Movie TitaniumRM Blackout.jpg|right|150px|thumb|Scorponok! I can&#039;t move! Quick, drag me away!]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (3&amp;quot; Robot Masters, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Decepticon display stand&lt;br /&gt;
&lt;br /&gt;
: This three-inch figurine, as with all Titaniums, is partially made of die-cast metal and plastic, sculpted holding his rotor-blades as a hand weapon. Interestingly, Blackout has a more unique sculpt to him; the weapon is sculpted as it was briefly seen in the movie, but on the wrong hand. Blackout &#039;&#039;himself&#039;&#039; has an altered leg &amp;amp; foot design as well as having the main rotor-blades on his back excluded, matching it up more with the fact that instead of using his tail rotor, he uses his &#039;&#039;main&#039;&#039; rotor as a multi-purpose melee weapon, echoing the game render. His articulation is limited to his shoulders, head and waist, and he comes packaged with a movie-style Decepticon symbol display base.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Decepticon/TitBlackout/blackout.htm More information on Titanium Series Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Unleashed}}&lt;br /&gt;
====Unleashed====&lt;br /&gt;
[[Image:Movie UnleashedTurnarounds BlackoutBarricade.jpg|right|150px|thumb|After camping out in the Ruby Crystal Mines of Burma, the two vowed to never go spelunking again.....]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout and Barricade&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
: The Blackout and Barricade turnaround is a 3D sculpture of the two characters in both robot mode emerging from rubble and explosions, with a movie-accurate sculpt (compared to the various transforming toys.) The &#039;turnaround&#039; aspect of these sculptures simply means one can turn the piece around to display a raised-relief of the movie-style Decepticon sigil instead.&lt;br /&gt;
&lt;br /&gt;
: This product&#039;s release was cancelled for the US market, but was released in Australia and in Asia.&lt;br /&gt;
{{-}}&lt;br /&gt;
====Radio Shack====&lt;br /&gt;
[[Image:Movie_Radioshack_RC_Blackout.jpg|thumb|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
: A remote control helicopter sold at Radio Shack, this little heli operates on 2-channels, features blades with a diameter of just under 5.5 inches and an LED light mounted on the front fuselage. The design of the helicopter is rather inaccurate to an MH-53 Pave Low, and is coloured black for some reason.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Transformers Movie Screen Cleaners====&lt;br /&gt;
[[Image:Movie Blackout screencleaner.jpg|right|150px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
:Released by [[Gacha International|Tomy Yujin]] on January 2008, this Dangler is a faction logo-shaped screen cleaner for your cell phone, with a stock image of Blackout printed on the other side.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Robot Heroes====&lt;br /&gt;
[[Image:RH Prime vs Blackout.jpg|right|300px|thumb|Blackout&#039;s hobbies include worshipping Megatron, and jumping out of bushes and yelling &amp;quot;BOOGA-BOOGA!&amp;quot; at small children.]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime vs. Blackout&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
: Packaged with [[Optimus Prime (Movie)|Optimus Prime]], Blackout is a cute style rendition of the character.  Most notably, his face has been given a more traditional Transformer style mouth and nose, making him appear more like a grumpy old man.  His articulation is the standard three points, however, the kibble in his design limits the movement.  This mold was later redecoed into &amp;quot;Battle Damage&amp;quot; Blackout.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/RHBlackout/blackout.htm More information on &#039;&#039;Robot Heroes&#039;&#039; Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Robotheroesfinalbattle.jpg|right|300px|thumb|Keeps &#039;em where I can sees &#039;em!]]&lt;br /&gt;
*&#039;&#039;&#039;The Final Battle&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
: Packaged with Autobot Jazz, Autobot Ratchet, Megatron, and Optimus Prime.  &amp;quot;Battle Damage&amp;quot; Blackout is a slightly redecoed version of the two pack version.  No molding has changed, and the articulation is still limited.  His exclusive deco is a black paint wash over various parts of his body to evoke battle damage.  Oddly, the undersides of his arms get this deco but not the top, meaning the toy is meant to only be posed with arms raised.  The Final Battle 5-pack was sold exclusively in [[Walmart]] stores.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Decepticon/RHWMBlackout/blackout.htm More information on Final Battle Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Burger King====&lt;br /&gt;
[[Image:MovieMerchandise-BurgerKingBlackout.jpg|right|thumb|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (2007) &lt;br /&gt;
&lt;br /&gt;
:This [[Burger King]] toy is a small plastic replica of Blackout&#039;s Pave Low vehicle form, with two special features:&lt;br /&gt;
:*Holding his cockpit window up to a light source and peering through a small lens behind his front landing wheel will reveal an image of his CGI-rendered robot mode.&lt;br /&gt;
:*His wheels are linked to his rotor drive shaft — spinning them will cause his rotors to spin rapidly, possibly flying off and disappearing under the nearest piece of furniture, where the cat will eventually find them and chew them to pieces.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/BKBlackout/blackout.htm More information on Burger King Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
====Robot Heroes====&lt;br /&gt;
[[Image:Robotheroesoptimusblackout.jpg|right|thumb|300px|&amp;quot;Sure you aren&#039;t [[Grindor (ROTF)|Grindor]] or somethin&#039;?&amp;quot;  &amp;quot;Nope.&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime &amp;amp; Blackout&#039;&#039;&#039; (2009)&lt;br /&gt;
&lt;br /&gt;
:Just like his first &#039;&#039;Robot Heroes&#039;&#039; set, Blackout comes with Optimus Prime. While Blackout is a [[Redeco|redeco]] of the previous mold, Optimus Prime is an all-new sculpt with two swords.  With his blue and tan, Blackout kinda looks like [[Grindor (ROTF)|Grindor]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Decepticon/RHBlackout/blackout.htm More information on Robot Heroes Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Titanium Series====&lt;br /&gt;
{{picsneeded}}&lt;br /&gt;
*&#039;&#039;&#039;Rescue Ratchet vs. Blackout&#039;&#039;&#039; (3-inch Robot Masters multi-pack, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Movie Decepticon sigil display stand&lt;br /&gt;
&lt;br /&gt;
:This [[Toys&amp;quot;R&amp;quot;Us]]-exclusive set features an unchanged version of 2007&#039;s &#039;&#039;Titanium Series&#039;&#039; Blackout and a [[redeco]]ed [[Ratchet (Movie)|Ratchet]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Figure Collection====&lt;br /&gt;
[[Image:ROTF-Merchandise Figure Collection Blackout.jpg|thumb|right|150px|Just pretend I&#039;m Grindor if it makes you happy.]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Stand&lt;br /&gt;
&lt;br /&gt;
:The [[Figure Collection]] edition of Blackout is based on his [[#Fast_Action_Battlers|Fast Action Battlers toy]], making him extremely off-model from his movie look.  He is cast leaning back and has a chunk of kibble protruding from his back to stop him toppling forwards, however he&#039;s still very top heavy.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Missile Mania Board Game====&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039;&lt;br /&gt;
: Blackout is one of eight characters featured in the [[Missile Mania]] board game, represented by a small standee adorned with artwork of the character.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====McDonald&#039;s====&lt;br /&gt;
{{picsneeded}}&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (Happy Meal, 2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; rotor&lt;br /&gt;
&lt;br /&gt;
[[Image:Revenge of the Fallen McDonalds Blackout.png|right|thumb|200px|]]&lt;br /&gt;
:Part of the 2010 [[McDonald&#039;s]] Revenge of the Fallen promotion, Blackout does not transform but features a spinning/firing rotor mechanism instead. The rotor can be placed on his back, or mounted on his arm to be fired. Blackout does not feature any [[light-piping]], but does have three points articulation. He was only available during week 6 of the promotion, and came with an instruction sheet that doubles as an ad for [[McWorld]], featuring an exclusive code for the website.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
[[Image:EarlyMovieBlackout.jpg|right|200px|thumb|Blackoutwave lives in constant fear of [http://www.arcade-history.com/?n=dactyl-nightmare&amp;amp;page=detail&amp;amp;id=12493 pterodactyls].]]&lt;br /&gt;
* Blackout was originally conceived as [[Soundwave (ROTF)|Soundwave]], hence his symbiotic relationship with Scorponok, who was originally conceived as [[Ravage (ROTF)|Ravage]]. Though this obviously changed, his portrayal in the &#039;&#039;Ghosts of Yesterday&#039;&#039; novel is rather Soundwave-esque. Likewise, in the IDW prequel comic, Blackout is the only Decepticon to land on Earth and acquire his alternate mode without &#039;&#039;any&#039;&#039; witnesses, whereas Starscream and Barricade had to kill existing witnesses. In the film &#039;&#039;itself&#039;&#039;, Blackout&#039;s only speaking role has him quickly reporting to Starscream&#039;s call... in Cybertronian, with he alone both hailing Megatron upon the AllSpark&#039;s discovery and attempting to aid him in battle against Prime. What&#039;s more, all this &amp;quot;Soundwave-ness&amp;quot; is further enhanced by Hasbro&#039;s official bio, calling Blackout &amp;quot;his leader&#039;s hound&amp;quot;.&lt;br /&gt;
* Blackout wins the award for being the Transformers character from the 2007 movie that has gone through the most number of working names: Aside from &amp;quot;Soundwave&amp;quot;, he was also supposed to be named &amp;quot;Grimlock&amp;quot;,&amp;lt;ref name=&amp;quot;early&amp;quot;&amp;gt;Details from an early script draft [http://www.tfw2005.com/boards/showpost.php?p=2213120&amp;amp;amp;postcount=297 summed up here], [http://www.tfw2005.com/boards/showpost.php?p=2214148&amp;amp;amp;postcount=303 confirmed as authentic by Roberto Orci here].&amp;lt;/ref&amp;gt; &amp;quot;Vortex&amp;quot;,&amp;lt;ref&amp;gt;[http://www.donmurphy.net/board/showthread.php?p=1120447#post1120447 Unformatted script sample from first draft naming the Decepticon helicopter &amp;quot;Vortex&amp;quot; posted by Roberto Orci on Don Murphy&#039;s message board]&amp;lt;/ref&amp;gt; &amp;quot;Devastator&amp;quot;,&amp;lt;ref&amp;gt;[http://www.benprocter.com/storage/oldersites/sitev2/html/ZOOM_Trans/ZOOM_32.html &amp;quot;Devastator&amp;quot; concept art at Ben Procter Online Portfolio]&amp;lt;/ref&amp;gt; and &amp;quot;Incinerator&amp;quot;&amp;lt;ref&amp;gt;[http://www.benprocter.com/storage/oldersites/sitev2/html/ZOOM_Trans/ZOOM_34.html &amp;quot;Incinerator&amp;quot; pre-production render at Ben Procter Online Portfolio]&amp;lt;/ref&amp;gt; at different stages of the pre-production process. The name &amp;quot;Incinerator&amp;quot; was later used for a [[Incinerator (Movie)|different toy]] from the Movie toyline.&lt;br /&gt;
* Blackout&#039;s working name &amp;quot;Incinerator&amp;quot; is also accounted for in the aforementioned Hasbro bio, noting how Blackout will &amp;quot;fill the air with fire and burn the land clear to take his revenge&amp;quot;.&lt;br /&gt;
* The period of time that Blackout acquired his vehicle mode in the film, three months prior to the unfolding events, appears to contradict the origin of his vehicle mode in IDW&#039;s &#039;&#039;[[Transformers: Movie Prequel |Movie Prequel]]&#039;&#039; comics, with him apparently having scanned and destroyed the MH-53 Pave Low all the way back in 2003. It&#039;s maaaaybe possible that he just kept on destroying &#039;&#039;different&#039;&#039; Pave Lows over time to maintain his covert status (with the U.S. government covering it up) until he finally realized how close he was to a military network access point. &lt;br /&gt;
* [[Scorponok (Movie)|Scorponok&#039;s]] alternate mode is actually a part of Blackout&#039;s helicopter mode; he&#039;s made up of a [[wikipedia:General_Electric_T64|General Electric T64]] turboshaft engine and various other helicopter bits.  Considering Blackout didn&#039;t appear to be missing any integral parts of his alternate mode when answering [[Frenzy (Movie)|Frenzy&#039;s]] call or during the final battle in [[Mission City]], either Scorponok reattached himself to Blackout after he escaped the US Air Force&#039;s counter-attack in Qatar, or Blackout somehow magically regrew the parts that were previously made up by Scorponok. &lt;br /&gt;
* Blackout is never actually seen using his chest cannon in the film, even though he unfurls it quite emphatically on two separate occasions.&lt;br /&gt;
* During a transmission from Burger King&#039;s website, Optimus Prime has decreed that we are not to ride &#039;&#039;this&#039;&#039; helicopter. The current ridability of &#039;&#039;other&#039;&#039; helicopters the world over is unknown. Stand by for further updates as they become available.&lt;br /&gt;
*Blackout uses a [[mouthplate]] in the movie, seen in a brief shot of the side of his face before Epps takes his photo at the beginning of the film, and again when Epps was targeting him during the climactic battle.&lt;br /&gt;
* Whilst Blackout is seen using his smaller rear Helicopter rotor as a weapon in the film, the console game shows that he is able to detach the main rotor from his back and swing it around in a somewhat similar manner.&lt;br /&gt;
* &#039;&#039;[[Transformers: Revenge of the Fallen (film)|Revenge of the Fallen]]&#039;&#039; never explicitly establishes [[Grindor (ROTF)|Grindor]] as a separate character from Blackout. Screenwriter [[Roberto Orci]], when asked, was not sure whether they were supposed to be the same character or not.&amp;lt;ref name=&amp;quot;orci&amp;quot;&amp;gt;[http://www.tfw2005.com/boards/transformers-movie-discussion/180451-welcome-mr-roberto-orci-you-may-ask-him-questions-283.html#post3785383 Q&amp;amp;A with Roberto Orci at TFW2005]&amp;lt;/ref&amp;gt; In the [[Hasbro Q&amp;amp;A/July 2009: Answers|{{SITENAME_SHORT}} Hasbro Q&amp;amp;A for July 2009]], it was confirmed that Grindor, not Blackout, appears in the movie.&lt;br /&gt;
*Internal files for the &#039;&#039;[[Revenge of the Fallen (video games)|Revenge of the Fallen]]&#039;&#039; video game identify Grindor as Blackout, indicating that the game had been developed with the understanding that they were the same character... but had dialog re-recorded to refer to him as Grindor.&lt;br /&gt;
*In addition to Orci, several other official sources were also confused if Blackout or Grindor appeared in &#039;&#039;Revenge of the Fallen&#039;&#039;. The 2-disc special edition of the film features an inside look at some still poses of the Autobots and Decepticons, and names the helicopter as Blackout (he&#039;s 33 feet tall, by the way). The &#039;&#039;[[Revenge of the Fallen: The Movie Universe]]&#039;&#039; also features Blackout instead of Grindor.&lt;br /&gt;
*In Hasbro&#039;s online &amp;quot;Vector Sigma: The Cybertronian Database&amp;quot; feature, Blackout&#039;s alternate mode is erroneously portrayed as [[Skyhammer (DOTM)|Skyhammer]]&#039;s alternate mode. Likewise, his &amp;quot;Energon Wave&amp;quot; weapon is portrayed as Skyhammer&#039;s [[MechTech]] weapon.&lt;br /&gt;
*In the &#039;&#039;[[Dark of the Moon: The Ultimate Guide]]&#039;&#039; it also states that Blackout stands 33 feet tall.&lt;br /&gt;
*It&#039;s worth noting that in Transformers: The Game, if one stops climbing a building as Blackout, he will scratch his butt.&lt;br /&gt;
*Blackout&#039;s height is stated to be 33 feet. However, since he and Grindor are the same size (Grindor&#039;s robot mode was not changed at all, despite the new alt mode) and Optimus Prime is clearly half Grindor&#039;s size, he should be around 55 feet tall.&lt;br /&gt;
*In the Decepticon Campaign of &#039;&#039;[[Transformers: The Game|Transformers: The Game]]&#039;&#039;, he was strong enough to defeat &#039;&#039;[[Class Beta drone unit|almost]]&#039;&#039; &#039;&#039;[[Swindle (Movie)|every]]&#039;&#039; &#039;&#039;[[Scrapper (Movie)|kind]]&#039;&#039; &#039;&#039;[[Dropkick|of]]&#039;&#039; &#039;&#039;[[Longarm (Movie)|drone]]&#039;&#039; and &#039;&#039;[[Ironhide (Movie)|this guy]]&#039;&#039;, who was invincible during most of the battle, while in the Autobot Campaign, he was easily defeated by &#039;&#039;[[Jazz (Movie)|the shortest Autobot]]&#039;&#039;, even though he &#039;&#039;[[Starscream (Movie)/games#Transformers: The Game|had]]&#039;&#039; &#039;&#039;[[Class Alpha drone unit|backup]]&#039;&#039;. By Jazz. The guy who needed help to defeat a few drones. Then again, that&#039;s just one of the &#039;&#039;few&#039;&#039; plotholes from that game. &lt;br /&gt;
&lt;br /&gt;
===Foreign names===&lt;br /&gt;
*&#039;&#039;Japanese:&#039;&#039; &#039;&#039;&#039;Blackout&#039;&#039;&#039; (ブラックアウト &#039;&#039;Burakkuauto&#039;&#039;)&lt;br /&gt;
*&#039;&#039;Hungarian:&#039;&#039; &#039;&#039;&#039;Kisülés&#039;&#039;&#039; (&amp;quot;Discharge&amp;quot;)&lt;br /&gt;
*&#039;&#039;Mandarin:&#039;&#039; &#039;&#039;&#039;Hēi Mó&#039;&#039;&#039; (Taiwan, 黑魔, &amp;quot;Black Demon&amp;quot;), &#039;&#039;&#039;Xuan Yun&#039;&#039;&#039; (China, 眩晕, &amp;quot;Dizziness&amp;quot;)&lt;br /&gt;
*&#039;&#039;Ukrainian:&#039;&#039; &#039;&#039;&#039;Vymyckach&#039;&#039;&#039; (&amp;quot;Switch Off&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:3D Battle-Cards]]&lt;br /&gt;
[[Category:Beast Wars Decepticons]]&lt;br /&gt;
[[Category:Dark of the Moon Decepticons]]&lt;br /&gt;
[[Category:Movie Decepticons]]&lt;br /&gt;
[[Category:Cyberverse]]&lt;br /&gt;
[[Category:Revenge of the Fallen Decepticons]]&lt;br /&gt;
[[Category:Robot Heroes]]&lt;br /&gt;
[[Category:Titanium Series]]&lt;br /&gt;
[[Category:Zombies]]&lt;/div&gt;</summary>
		<author><name>Blackout25</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Blackout_(Movie)&amp;diff=840639</id>
		<title>Blackout (Movie)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Blackout_(Movie)&amp;diff=840639"/>
		<updated>2013-12-03T16:59:28Z</updated>

		<summary type="html">&lt;p&gt;Blackout25: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|decepticonfilm}}&lt;br /&gt;
{{disambig3|Blackout}}&lt;br /&gt;
{{disambig2|the Decepticon helicopter from the first live-action movie|the Decepticon helicopter from Revenge of the Fallen|Grindor (ROTF)}}&lt;br /&gt;
:&#039;&#039;Blackout is a [[Decepticon]] from the [[Movie (franchise)|2007 movie franchise]] in the [[Live-action film series|live-action film]] [[continuity family]]. He is also known as N.B.E. 23.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:MovieBlackoutHeatScrambleCard57.jpg|right|300px|thumb|He would appreciate you not trying to shoot him in the crotch. Really he would.]]&lt;br /&gt;
&lt;br /&gt;
The massive &#039;&#039;&#039;Blackout&#039;&#039;&#039; has been described as the &amp;quot;hound&amp;quot; of [[Megatron (Movie)|Megatron]]. In better days he was always to be found looming powerful and silent behind his leader&#039;s right shoulder. When given a target he hunts it down with fierce determination. Blackout is not happy with the progress [[Starscream (Movie)|Starscream]] is making towards finding the missing Decepticon leader. He suspects (quite rightly) that Starscream would prefer Megatron to stay lost. Blackout is openly mutinous and will challenge Starscream&#039;s leadership at any opportunity, not for his own sake, but to better serve his ultimate goal of finding his lost master. Blackout has a sneaky side and uses his symbiotic companion [[Scorponok (Movie)|Scorponok]]&#039;s small size to great advantage.&lt;br /&gt;
&lt;br /&gt;
{{quote|All hail Megatron!|Blackout|&#039;&#039;[[Transformers (film)|Transformers]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===IDW &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
[[Image:Defiance2_Blackout_spacebattle.jpg|thumb|left|300px|In space, EVERYONE hears HIM!]]&lt;br /&gt;
&lt;br /&gt;
In the distant past, Blackout was a member of the Cybertronian [[Defense Force]]. During an attack by unknown aliens on the city of [[Metrotitan (ROTF)|Metrotitan]], he could be seen picking up a wrecked enemy tank.  {{storylink|Defiance issue 1}} In the aftermath of the attack, [[Megatron (Movie)|Megatron]] consulted with [[The Fallen|the mysterious relic]] dug up near [[Simfur]] and (essentially) declared a military dictatorship over Cybertron. Blackout followed Megatron and the other flight-capable soldiers into battle, using his special powers to disrupt the enemy flagship&#039;s targeting array. {{storylink|Defiance issue 2}}&lt;br /&gt;
&lt;br /&gt;
After science division leader [[Optimus Prime (Movie)|Optimus]] survived an attempted kidnapping by [[Starscream (Movie)|Starscream]]&#039;s squadron, Megatron declared the scientist and his followers traitors, and reformed the army under a new banner: the Decepticons. {{storylink|Defiance issue 3}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie BlackoutStarscream protoforms.jpg|right|200px|thumb|An ominous rumble is Blackout&#039;s only response...]]&lt;br /&gt;
&lt;br /&gt;
During the subsequent civil war, Blackout fought alongside Megatron, until his master ordered &#039;this loyal hound&#039; to assist Starscream&#039;s unit in keeping [[Optimus Prime (Movie)|Optimus Prime]]&#039;s forces busy, while Megatron pursued his destiny. Arriving soon after [[Brawl (Movie)|Brawl]] delivered news of Megatron&#039;s location, Blackout and Starscream witnessed the successful Autobot launch of the [[AllSpark]]. Blackout restrained Starscream from going after it, the pair nearly coming to blows when Blackout launched Scorponok from his chest. Fortunately, Starscream calmed down, and after witnessing Megatron leave the planet himself, the group took on protoform transition forms and followed. {{storylink|Planetfall (Movie)|Planetfall}}&lt;br /&gt;
&lt;br /&gt;
Meanwhile, Starscream crew &#039;&#039;also&#039;&#039; went after Optimus Prime&#039;s starship in a Decepticon battlecruiser. Just before launch, Blackout listened to Barricade&#039;s not-so-quiet concerns that Starscream wasn&#039;t telling them everything. Unfortunately for the Decepticons, they were led into a trap by the Autobots, and their ship (and Starscream&#039;s advance scout [[Dreadwing (Movie)|Dreadwing]]) was crippled by concussion chain mines. Blackout gave a detailed damage report when ordered but was berated for giving his observation on what had occurred, and was ordered to despatch Scorponok to retrieve Dreadwing.&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Blackout TargetPrequel continuityheadache.jpg|left|200px|thumb|Beware, Qatar! Beware! Muhahahahahaha!]]&lt;br /&gt;
&lt;br /&gt;
After making repairs to their ship, the Decepticons followed the AllSpark&#039;s trace energy and landed on [[Mars (planet)|Mars]]. {{storylink|The Reign of Starscream issue 1|The Reign of Starscream #1}} There, they destroyed a primitive [[Beagle 2 Rover|human rover scout]] and decided to investigate the nearby third planet of this solar system. {{storylink|Movie Prequel issue 3|Movie Prequel #3}}&lt;br /&gt;
&lt;br /&gt;
Making planetfall on Earth in Afghanistan, Blackout attracted the attention of a military vehicle of the local creatures. Witnessing the ease with which [[Wreckage (Movie)|Wreckage]] destroyed the carrier, Starscream pondered that Megatron would have been able to subjugate these beings if he was able to. Blackout replied that they needed to find out why he hadn&#039;t yet. Starscream&#039;s unit then attacked the nearby air base where Blackout scanned and adopted the form of an MH-53J &#039;Pave Low&#039; helicopter, then easily hacked into the files of the human computers. Inside, he found files on something called &#039;Project: Iceman&#039;, which he suspected was related to Megatron. After the base&#039;s destruction, Blackout headed towards [[Qatar]], intent on attacking a similar military base there to access the information they needed. {{storylink|Planetfall (Movie)|Planetfall}}&lt;br /&gt;
&lt;br /&gt;
{{note|In several instances Planetfall contradicts both [[Movie Prequel issue 4|issue #4]] of IDW&#039;s &#039;&#039;[[Transformers: Movie Prequel |Movie Prequel]]&#039;&#039; mini-series as well as the movie &#039;&#039;itself&#039;&#039; with regards to where &amp;amp; when the Decepticons arrived on Earth; they landed in the United States during 2003 in the Prequel mini. In this story, Blackout immediately leaves for Qatar after the attack (2007), whereas in the Movie itself, he assumed the form three months before attacking the SOCCENT base. However, this sequence was subsequently used in [[Transformers: The Reign of Starscream|The Reign of Starscream]].}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Blackout IDWprequel camoflageenabled.jpg|right|250px|thumb|Apparently the crew of military helicopters don&#039;t count as &amp;quot;witnesses&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
Meanwhile, the unit &#039;&#039;also&#039;&#039; arrived on [[Earth]] in the [[United States of America]] in the year 2003. Blackout scanned a USAF [[wikipedia:MH-53_Pave_Low|MH-53 Pave Low]] helicopter, but apparently was not detected by the humans, nor caused any casualties, in contrast to his two comrades. When Starscream told the Decepticons that their mission was to find the AllSpark, Blackout reminded Starscream that they must also find Megatron.&lt;br /&gt;
&lt;br /&gt;
Later, after being lured into a trap intended for [[Bumblebee (Movie)|Bumblebee]] set by a group of impressively equipped humans, Blackout attacked the organisation&#039;s bunker and attempted to hack into their main server, but failed after they disconnected their local systems. The only lead he got was a name...[[Sector Seven]]. {{storylink|Movie Prequel issue 4|Movie Prequel #4}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Beginnings&#039;&#039;===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Brian Stepanek]]&lt;br /&gt;
&lt;br /&gt;
{{note|Transformers: Beginnings is a condensed, flash-animated retelling of the [[IDW Publishing|IDW]] [[Transformers: Movie Prequel |Movie Prequel]] that is detailed above this section.}}&lt;br /&gt;
{{storylink|Transformers: Beginnings (Movie)|Transformers: Beginnings}}&lt;br /&gt;
&lt;br /&gt;
===Titan Magazines &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
During the war on [[Cybertron (planet)|Cybertron]], Blackout preferred to sow confusion and disarray before he attacked, rather than engage in direct confrontation and risk being killed. He would only go into ground battles under cover of loud noise and pyrotechnics (which he himself caused with his devastating sonic shriek emitters). Unfortunately for him, this meant he kept getting stuck leading the &#039;&#039;first wave&#039;&#039; of attacks! To protect himself, he used an army of drone troopers (presumably [[Scorponok (Movie)|Scorponoks]]) to draw enemy fire. These drones were called &amp;quot;the swarm&amp;quot; and Blackout deliberately encouraged rumours about them so their arrival would strike fear into the hearts of enemies.  {{storylink|Transformers Comic issue 4|Blackout Profile}} Despite being a coward at heart, he began to &#039;&#039;revel&#039;&#039; in the chaos and carnage he was causing, even if the odd Decepticon ended up as collatoral damage! {{storylink|Transformers Comic issue 2|Jazz V. Blackout}}&lt;br /&gt;
&lt;br /&gt;
{{Note|The following event is unique to the Titan Magazines continuity.}}&lt;br /&gt;
&lt;br /&gt;
Half an hour after his death and before his body was dumped in the sea, Blackout was briefly turned into a rampaging zombie by [[Starscream (Movie)|Starscream]]. {{storylink|Transformers Comic issue 7|Starscream&#039;s Militia}}&lt;br /&gt;
&lt;br /&gt;
{{notetitantlg}}&lt;br /&gt;
&lt;br /&gt;
Blackout was not dead! &lt;br /&gt;
&lt;br /&gt;
He assaulted an Autobot convoy at Shreveport, [[Louisiana]] as part of a general terror campaign. {{storylink|Transformers Comic issue 16|Dark Spark}} Later, he was a key part in a Decepticon ambush, appearing from nowhere to blankside Autobot ground troops.  {{storylink|Transformers Comic issue 22|The Decepticon Who Haunted Himself}}&lt;br /&gt;
&lt;br /&gt;
He was one of the [[Decepticon Heartland]] generals, and had to report the grim news to Starscream of just how badly [[Stockade (Movie)|Stockade]] had gummed up their advance. {{storylink|Transformers Comic issue 24|Revolution Part Two}} By the time the battle reached him in Philadelphia, he was commanding the only Decepticon force left standing. He rejected an offer to defect to Stockade&#039;s team, defiantly saying this planet was &#039;&#039;theirs&#039;&#039;, and sicced Scorponok on him.&lt;br /&gt;
&lt;br /&gt;
Scorponok failed and Blackout went down. Now he &#039;&#039;is&#039;&#039; dead. {{storylink|Transformers Comic issue 25|Revolution Part Three}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Ghosts of Yesterday&#039;&#039; prequel novel===&lt;br /&gt;
Blackout had spent thousands of years searching for Megatron and the AllSpark under Starscream aboard the &#039;&#039;[[Nemesis (Movie)|Nemesis]]&#039;&#039;. While Starscream was hoping not to find Megatron, Blackout was working against him in hopes of restoring the former leader. Upon discovering [[Ghost 1|a vessel similar to Megatron&#039;s alternate mode]], Blackout became convinced that Megatron was nearby. However, the Autobots arrived in the &#039;&#039;[[Ark (Movie)|Ark]]&#039;&#039; to investigate the ship, and Starscream ordered the Decepticons to wait while he investigated the alien ship. Growing impatient, Blackout convinced [[Frenzy (Movie)|Frenzy]] and [[Bonecrusher (Movie)|Bonecrusher]] to join him in an attack on the Autobots. Blackout, Scorponok, and Frenzy ganged up on [[Optimus Prime (Movie)|Optimus Prime]], but he managed to defeat them, forcing Blackout to call for a retreat. After Prime headed to investigate [[Bumblebee (Movie)|Bumblebee]]&#039;s disappearance, Starscream ordered them to attack, and Bonecrusher was given command. Blackout, however, was able to sneak Scorponok on board the &#039;&#039;Ark&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
After Starscream returned, Blackout demanded answers. Starscream claimed that Prime and Bumblebee were killed by indigenous worms, while the alien ship was destroyed when it fell into a cavern. Blackout, unconvinced, challenged Starscream, but was seriously damaged, and had to be taken back to the &#039;&#039;Nemesis&#039;&#039;. However, Prime, Bumblebee, and the ship appeared soon after. When Starscream ordered the Decepticons to destroy the ship, Blackout demanded answers, which Bonecrusher and Barricade agreed to. However, [[Ratchet (Movie)|Ratchet]] was able to force Scorponok off the &#039;&#039;Ark&#039;&#039;, and Blackout, still healing, sped to his rescue. What a pal. {{storylink|Transformers: Ghosts of Yesterday|Ghosts of Yesterday}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; (2007) film===&lt;br /&gt;
[[Image:Movie Blackout Raptors.jpg|right|201px|thumb|This race sucks.]]&lt;br /&gt;
Blackout flew into the airspace of [[United States military|US]] [[SOCCENT Forward Operations Base]] in [[Qatar]] and refused to identify himself, prompting base commander [[Sharp|Colonel Sharp]] to dispatch two [[wikipedia:F-22_Raptor|F-22 Raptors]] to escort the Decepticon into their base. One of the Raptors reported that Blackout had the registry number of 4500X on his vertical stabilizer, the number of the helicopter Blackout had scanned and destroyed three months earlier in Afghanistan.&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Blackout SOCCENTAttack1.jpg|left|200px|thumb|All your base are belong to us.]]&lt;br /&gt;
Once landed, Blackout was surrounded by the soldiers stationed at the base and ordered to power down and disembark his crew, or deadly force would be used. Seeing no reason to hide himself any further, Blackout transformed under a hail of automatic weapons fire from the shocked humans. Activating his heavy machine guns and rocket launchers, Blackout made quick work of the soldiers closest to him, then unleashed a massive shock wave that killed the rest of the troops and shattered their vehicles and the windows of the operations control tower. Blackout made his way around the base, tossing tanks aside, crushing soldiers underfoot and blowing up aircraft. Eventually, he reached the operations bunker and tore off the roof to link up with their server and download its files in an attempt to find information on [[Megatron (Movie)|Project: Ice Man]]. Unfortunately, the base commander intervened, cutting the physical hard line of the server, severing Blackout&#039;s connection and thwarting the primary objective of his mission.&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Blackout holoavatar.jpg|right|200px|thumb|Watch me twirl my [[Moustache Man|moustache]] as I contemplate the destruction of Earth.]]&lt;br /&gt;
Still, Blackout carried out his second objective—the destruction of the human base. As he proceeded, [[Robert Epps|a human soldier]] was nearly crushed. Instinctively, the soldier recorded images of Blackout, the Decepticon indulging this brief moment of curiosity by looking straight back at the human. Blackout then activated a chest-mounted laser cannon to put the fleshling out of its misery, but before he could do so, he was struck by a grenade fired by [[Jorge Figueroa|another soldier]], and the human made his escape. Enraged, Blackout fired flare countermeasures into the sky to confuse any other attempts to attack him, then ejected Scorponok from his back and sent his minion to track the [[William Lennox|fleeing]] [[Patrick Donnelly|soldiers]]. Blackout then turned his attention and his weapons back to the rest of the base, eventually destroying it, leaving no survivors.&lt;br /&gt;
&lt;br /&gt;
Evidently, after the attack, Blackout flew back to the [[United States of America|United States]], as he was in the vicinity when [[Frenzy (Movie)|Frenzy]] reported the discovery of AllSpark&#039;s location and Starscream ordered their forces to mobilize. Blackout was the last to acknowledge the order, then rallied in Megatron&#039;s name, perhaps to remind Starscream who his master was.&lt;br /&gt;
&lt;br /&gt;
[[Image:Blackout is going to kill you.jpg|right|200px|thumb|Point that thing someplace else!]]&lt;br /&gt;
Blackout arrived at [[Mission City]] just as the final battle was getting underway. Megatron&#039;s order of &amp;quot;Decepticons attack&amp;quot; must have been music to his ears, and he followed his master&#039;s commands whole heartedly. He attempted to block [[Sam Witwicky|ladiesman217]]&#039;s path as the boy was trying to get away with the AllSpark, before he was attacked by [[Ironhide (Movie)|Ironhide]]. The Autobot threw a car at Blackout, who fired his laser cannon to destroy the vehicle and knock Ironhide over. He flew ahead of ladiesman217, attempting to use his rotor weapon to kill him, but the human managed to dodge this attack. &lt;br /&gt;
&lt;br /&gt;
[[Image:Blackout movie dead.JPG|left|200px|thumb|Oh, God, I hope that stuff leaking out is Energon.]]&lt;br /&gt;
Blackout withdrew from the battle for a few moments, but returned as [[Optimus Prime (Movie)|Optimus Prime]] and Megatron fought. Seeing his master under attack, Blackout came to the defense of his lord by activating his hand-held rotor weapon, but soldiers—including survivors of the SOCCENT base attack—attempted to stop him by painting him with targeting lasers for friendly F-22 Raptors to fire upon. As Blackout activated his cannon, he noticed the lasers targeted on him. Underestimating the fighting spirit and desire for vengeance of the humans, Blackout tried to finish them off until Captain Lennox, using an abandoned motorcycle, charged at him and fired a sabot round into his crotch (ouch), as F-22s pounded the Decepticon with missiles, extinguishing his [[spark]].&lt;br /&gt;
&lt;br /&gt;
His remains were dumped in the &amp;lt;s&amp;gt;deepest&amp;lt;/s&amp;gt; &#039;&#039;second&#039;&#039; deepest part of the ocean—the Laurentian Abyss—along with his fellow dead Decepticons. {{storylink|Transformers (film)|Transformers}}&lt;br /&gt;
&lt;br /&gt;
{{note|The possible period of time that Blackout acquired his vehicle mode in the movie appears to contradict the origin of his vehicle mode in both [[IDW Publishing|IDW]]&#039;s [[Transformers: Movie Prequel |Movie Prequel]] and the second Target-sponsored prequel comic. See [[#Notes|Notes]] section below.}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Beast Wars Diorama Story&#039;&#039;===&lt;br /&gt;
[[Image:BWDS 12.jpg|thumb|200px|]]&lt;br /&gt;
At some point, Blackout and multiple Autobots and Decepticons traversed dimensions and found themselves on a different [[Earth]], in the distant past. They crossed paths with new Transformer factions, the [[Maximal]]s and the [[Predacon (BW)|Predacon]]s, who were engaged in a conflict called the [[Beast Wars (event)|Beast Wars]]. {{Storylink|Tigatron Chapter}} Blackout joined forces with the Predacons. {{storylink|Gimlet Chapter}} With the combined might of both Predacon and Decepticon, they attempted one all-out attack, but the combined Autobot-Maximal force attacked with their own first. {{storylink|Motorarm Chapter}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Transformers (2007) toy bios===&lt;br /&gt;
Blackout is extremely disciplined, and as such keeps his bodywork pristine. {{storylink|#PremiumSeries|Premium Series Blackout}} He is incredibly single-minded in pursuing his quarry. {{storylink|#Titanium Series|Titanium Series Blackout}} He and [[Barricade (Movie)|Barricade]] have fought alongside each other for untold years, leaving nothing but devastated worlds in their wake as they searched for the AllSpark. {{storylink|#Unleashed|Unleashed}} &lt;br /&gt;
&lt;br /&gt;
At some point, he had a knock-down, drag-out fight with Ironhide, possibly in a desert. {{storylink|#Legends Class toys|Ironhide Vs Desert Blackout}}&lt;br /&gt;
&lt;br /&gt;
===IDW &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
In the aftermath of the battle in Mission City, [[Sector Seven]] hauled away Blackout&#039;s corpse along with the other Decepticon bodies. The clandestine human organization brought the bodies to a secret facility in the Nevada desert, with the intention of getting every bit of information they could out of the dead Decepticons before they were forced to dump them into the sea. {{storylink|Alliance issue 1|Alliance #1}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Revenge of the Fallen&#039;&#039; toy bios===&lt;br /&gt;
Ratchet and Blackout are apparently total opposites. {{storylink|#Titanium Series 2|Rescue Ratchet Vs. Blackout}} He may have once gotten into a fight where Optimus Prime deployed twin forearm swords. {{storylink|#Robot Heroes 2|Optimus Prime and Blackout}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Sector Seven&#039;&#039; game===&lt;br /&gt;
[[Image:S7_game_blackout_bravo_team.jpg|left|thumb|225px]]&lt;br /&gt;
{{charstubgame}}&lt;br /&gt;
{{storylink|Sector Seven (game)}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; The Game (console)===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Noah Nelson]]&lt;br /&gt;
&lt;br /&gt;
====Autobot campaign====&lt;br /&gt;
During the battle of Mission City, Blackout suffered a humiliating defeat from [[Jazz (Movie)|Jazz]], even though he had help from [[Starscream (Movie)|Starscream]] and two [[Dreadwing (Movie)|Dreadwings]]. That&#039;s got be the most humiliating thing for any of the characters in the videogame, losing to somebody a third of his size. {{storylink|Transformers The Game (console)|Transformers The Game}}&lt;br /&gt;
&lt;br /&gt;
====Decepticon campaign====&lt;br /&gt;
[[Image:VGBlackoutE1M3Intro.jpg|thumb|250px|Time for a cool...Pepsi?]]&lt;br /&gt;
Blackout and Scorponok were sent to the SOCCENT Base to destroy the human military installation there and download information from the military servers on the location of the [[AllSpark]]. The pair were successful, though Blackout&#039;s escape was briefly interrupted by the arrival of a squad of human jet fighters. After blasting them to tiny bits, he made good his escape.&lt;br /&gt;
&lt;br /&gt;
Blackout arrived at [[Hoover Dam]], where his scans failed to detect the energy signatures of Megatron or the AllSpark. Starscream ordered him to break the dam piece by piece. Blackout fired a pair of missiles and fought off a squad of [[Swindle (Movie)|Autobot sports car drones]] that were defending the installation. As Megatron emerged, he bowed before his lord. He then followed the newly-revived Megatron to [[Mission City]], where he engaged in a final showdown with [[Ironhide (Movie)|Ironhide]], who had just punted Scorponok. The Autobot warhorse certainly gave the massive Decepticon a run for his money. The huge number of Autobot drones backing Ironhide up didn&#039;t make things any easier.&lt;br /&gt;
&lt;br /&gt;
During Megatron&#039;s battle with Optimus Prime, Blackout attempted to assist his master by charging Prime. Prime punched the massive Decepticon, sending him flying. How embarrassing. {{storylink|Transformers The Game (console)|Transformers The Game}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Autobots&#039;&#039;===&lt;br /&gt;
As Jazz retrieved Sector 7 vehicles for Optimus Prime, he happened upon their helicopter, which to his surprise turned out to be Blackout. The two battled at Tranqulity&#039;s power plant, where Jazz managed to defeat him. Humiliated, he transformed and flew away.&lt;br /&gt;
&lt;br /&gt;
Blackout made his presence felt again as Bumblebee raced back to Tranquility carrying the AllSpark with him. He chased Bumblebee through the streets until he was intercepted on a rooftop by Ratchet, who put an end to his menace for good.  {{storylink|Transformers Autobots/Decepticons|Transformers: Autobots}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Decepticons&#039;&#039;===&lt;br /&gt;
First arriving under the command of [[Create-A-Bot (Decepticon)|a low-ranking soldier]], Blackout was sent out to destroy the communications arrays in the Qatar SOCCENT military base. When the task was completed, he returned for more orders.&lt;br /&gt;
&lt;br /&gt;
Soon after, Blackout encountered [[Ratchet (Movie)|Ratchet]], who appeared at the base to stop them from blowing the hell out of everything. When he was defeated, Blackout disappeared until the other Decepticons arrived at Hoover Dam.&lt;br /&gt;
&lt;br /&gt;
Dropping off some bombs for Brawl to set, he and the other Decepticons attempted to blow up the Dam to simultaneously release Megatron and thaw him out, but were thwarted by Jazz and his drones. Their heroic attempts were for naught, as Megatron managed to escape anyway while Blackout and Barricade retrieved Megatron&#039;s weapons chip. Afterwards, they encountered their leader and reactivated his weapons. After Megatron&#039;s charismatic speech, they set out to [[Tranquility]] to capture the AllSpark and defeat the Autobots once and for all.&lt;br /&gt;
&lt;br /&gt;
Blackout arrived just in time to be blasted to [[Slag (slang)|slag]] by an AllSpark-powered Starscream with a single blast. That&#039;s still slightly less embarrassing than being beaten by a half-dead Jazz. {{storylink|Transformers Autobots/Decepticons|Transformers: Decepticons}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:Movie Blackout Legends toy.jpg|right|300px|thumb|I have no fingers? You did this, Starscream!]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (Legends, 2007)&lt;br /&gt;
&lt;br /&gt;
:A much smaller and highly simplified version of the character, Legends Blackout features limited articulation and detail, with the helicopter mode not being a particularly faithful recreation of a [[wikipedia:MH-53_Pave_Low|Sikorsky MH-53 Pave Low]] heavy-lift helicopter (the placement of the fuel tanks, in particular making him look more like a [[Wikipedia:CH-53 Sea Stallion|CH-53 Sea Stallion]]). Even though the robot mode sports an attempt to emulate the movie character&#039;s chest design, this does not involve the use of obvious fake elements of the helicopter mode&#039;s cockpit, unlike [[Jazz (Movie)|other]] Legends Class toys of movie characters. Curiously, the instructions on the back of the card show how to transform him from his alt-mode to his robot mode, which is the reverse of the rest of the Legends Class packaging.&lt;br /&gt;
&lt;br /&gt;
:This toy was [[redeco]]ed into &#039;&#039;[[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen]]&#039;&#039; [[Grindor (ROTF)|Grindor]] and [[Spinister (ROTF)|Spinister]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/LegendsBlackout/blackout.htm More information on Legends Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|Allspark2pack}}&lt;br /&gt;
[[Image:Movie Legends Ironhide DesertBlackout.jpg|right|300px|thumb|Hey, look! It&#039;s Grindor! Stop! That is so dumb! Do something else!]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide vs. Desert Blackout&#039;&#039;&#039; (Legends Allspark Battles two-pack, 2007)&lt;br /&gt;
&lt;br /&gt;
: Desert Blackout is a tan redeco of the previously released Legends Blackout toy. He comes with an all-new Legends Class Ironhide. Oddly, he doesn&#039;t have a faction symbol anywhere on his body.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Decepticon/LegendsBlackout/blackout.htm More information on Desert Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Voyager Class toys====&lt;br /&gt;
[[Image:Movie Voyager Blackout toy.jpg|right|300px|thumb|The largest Transformer in the film. Ironically, one of the smallest Voyager-class toys &#039;&#039;ever&#039;&#039;.]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (Voyager Class, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID Number:&#039;&#039; &#039;&#039;&#039;MD-01&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Scorponok mini-figure&lt;br /&gt;
&lt;br /&gt;
: Blackout transforms into a reasonably accurate MH-53 Pave Low, though he has a rather [[Show-accuracy|film-inaccurate]] slate grey base colour and a totally random gold radome. An aft &amp;quot;cage&amp;quot; compartment can be opened to release a small PVC figurine of his partner, [[Scorponok (Movie)|Scorponok]]. A button on the very end of his tail can be pressed in a geared action to rotate his rotor blades. By attaching the Deluxe-class Scorponok to his underside, the rotor [[gimmick]] also spins Scorponok&#039;s claws.&lt;br /&gt;
&lt;br /&gt;
: During transformation, Blackout&#039;s (mind-numbingly delicate) [[Automorph Technology|Automorphing]] gimmick is activated when the user swings down his legs, which in turn flips the gray chest section his head is mounted upon up and into position, and lifts his back assembly and locks into into place behind his head. Another, less impressive automorph is in his legs—if you pull his knees down, his shin armor pops out a bit.&lt;br /&gt;
&lt;br /&gt;
: In robot mode, Blackout appears closer to his original concept art, back when he was called &amp;quot;Incinerator&amp;quot; (seemingly also the basis for his Nintendo DS appearance). The entire rotor assembly on his back can be removed and converted into a gigantic fan weapon, to &#039;&#039;vaguely&#039;&#039; represent the hand-held rotor-blade weapon he wields in the film, also seen on [[#Titanium_Series|the &#039;&#039;Titanium&#039;&#039; figurine (see below)]]. Because of the size of his rotor assembly, Blackout is also much shorter than most Voyager-class figures despite his bulk, barely taller than a Deluxe figure.&lt;br /&gt;
&lt;br /&gt;
: It is &#039;&#039;very&#039;&#039; easy for the gears in the cockpit/chest to become misaligned during transformation, enough so that the chest/head section refuses to align with the cockpit halves. Getting the gears back into alignment is a veritable nightmare, as so many other parts shift and move as you attempt to manipulate the respective pieces. Swinging the legs down locks the back assembly into place for robot mode, but simply swinging the legs back does &#039;&#039;not&#039;&#039; &#039;&#039;un&#039;&#039;lock it, with the user being required to actively separate the parts by hand. Failing to do so is sure to misalign your Blackout to bejeezus.&lt;br /&gt;
&lt;br /&gt;
: An interesting side note is that the two hard points located on Blackout&#039;s shoulders, intended to support his abominably large weapon, are actually the same size as the [[Mini-Con]] [[Powerlinx]] plugs on most [[Unicron Trilogy]] figures.&lt;br /&gt;
&lt;br /&gt;
: This mold was [[Retool|retooled]] and [[Redeco|redecoed]] into [[Evac (Movie)|Evac]] for the &#039;&#039;AllSpark Power&#039;&#039; refresh of the movie toyline, and was then redecoed into [[Whirl (ROTF)|Whirl]] for &#039;&#039;[[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen]]&#039;&#039;. This retool gave them a new head and replaced the tiny Scorponok figure with a lifeboat/gun, as well as giving them the new hands to allow them to hold it. The original Blackout mold was redecoed into [[Grindor (ROTF)|Grindor]] for the same line.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/Blackout/blackout.htm More information on Voyager Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie DecepticonDesertAttack 2pack.jpg|right|300px|thumb|Ignoring the vast difference in scale between Scorponok&#039;s two figures while linked to Blackout takes some imagination.]]&lt;br /&gt;
*&#039;&#039;&#039;Decepticon Desert Attack&#039;&#039;&#039; (Toys&#039;R&#039;Us exclusive two-pack, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Scorponok mini-figure&lt;br /&gt;
&lt;br /&gt;
: This package, based on their first appearance in the film, features an unchanged Voyager Blackout packaged with an unchanged Deluxe Scorponok, which was exclusively available at Toys &amp;quot;R&amp;quot; Us stores. Since Voyager Blackout was gang-molded with the miniature Scorponok figure the single release came with, this means that the set contains two Scorponok toys in different sizes.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:MovieVoyager_Blackout4500X.JPG|thumb|right|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout Ver. 4500X&#039;&#039;&#039; (Lawson exclusive Voyager Class, Japan 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Scorponok mini-figure, Autobot and Decepticon pins&lt;br /&gt;
&lt;br /&gt;
: This Voyager class Blackout repaint is exclusive to the Lawson Japan convenience store chain, with the purchase of the movie DVD. He is redecoed in a somewhat more realistic color scheme for vehicle mode, 4500X markings and a drastically changed plastic color scheme in robot mode (many parts once black are now silver or the same colour as his helicopter hull). Additionally, the mini-Scorponok figurine has been repainted in metallic colours and detailed to resemble the deluxe-class toy (and the movie CG design, of course). &lt;br /&gt;
&lt;br /&gt;
:Also included a set of two brass Autobot and Decepticon insignia pins.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Premium}}&lt;br /&gt;
[[Image:Movie Blackout PremiumVoyager toy.jpg|right|300px|thumb|NOW the size is perfect.]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (&amp;quot;Premium Series&amp;quot; Voyager Class, USA 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Scorponok mini-figure&lt;br /&gt;
&lt;br /&gt;
: This redeco of the Voyager Class Blackout toy is based on the same plastic color layout and paint mask as the Japanese Lawson exclusive &amp;quot;Version 4500X&amp;quot; redeco of Voyager Blackout, down to the improved paint on the Scorponok mini-figure. As a matter of fact, both toys were almost &#039;&#039;identical&#039;&#039;, the main difference being that the paint used on Version 4500X&#039;s is more matte than the paint used on the Premium Series release.&lt;br /&gt;
&lt;br /&gt;
: Unlike some of the early &amp;quot;Premium Series&amp;quot; toys, Blackout was available as a mass market release.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Decepticon/Blackout/blackout.htm More information on Premium Series Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|MexicoUnleashed}}&lt;br /&gt;
*&#039;&#039;&#039;Unleashed y Voyager&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:Voyager Class Blackout was also available in a two-pack with &#039;&#039;[[Unleashed]]&#039;&#039; [[Bumblebee (Movie)/merchandise#MexicoUnleashed|Bumblebee]] in Mexican markets. Both items are identical to their standard original releases. &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Fast Action Battlers====&lt;br /&gt;
[[Image:Movie FAB Blackout.jpg|right|300px|thumb|... Brownout?]]&lt;br /&gt;
*&#039;&#039;&#039;Gyro Blade Blackout&#039;&#039;&#039; (Fast Action Battler, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Missile&lt;br /&gt;
&lt;br /&gt;
:A simplified version of Blackout, designed for smaller children. His rotor blade can be detached and inserted into his left hand to represent the hand-held rotor blade seen in the film, just like the Voyager class version. He also features a chest cannon which can be flipped up from his back. Oddly, you can only see one-fourth of Blackout&#039;s head from a 90-degree angle. Even less of it is visible when his chest cannon is flipped up. He features a firing missile.&lt;br /&gt;
&lt;br /&gt;
:This toy was [[redeco]]ed into &#039;&#039;[[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen]]&#039;&#039; [[Grindor (ROTF)|Grindor]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Dark of the Moon===&lt;br /&gt;
====Cyberverse====&lt;br /&gt;
[[Image:Blackout DOTM Cyberverse.jpg|thumb|300px|At long last, not grossly undersized compared to his teammates!]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (Cyberverse Commander, 2011) &lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;005&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;CV15&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; [[Scorponok (Movie)#Cyberverse|Scorponok]]&lt;br /&gt;
&lt;br /&gt;
:Blackout is a [[Cyberverse]] Commander-class figure, featuring a surprisingly complex transformation into yet another Sikorsky Pave Low. Curiously, despite the development of this toy after two live-action movies, his robot mode appears to have the same preproduction feet as the larger and earlier toys. Since his left arm ends up having the Pave Low&#039;s tail rotor, Blackout is able to use it as a weapon if one chooses and hold either Scorponok or any [[C joint]] accessory with his hands.&lt;br /&gt;
&lt;br /&gt;
:He is mis-transformed in the package to better fit inside it, with the helicopter panels to his sides being spread out instead of being aligned parallel to his body, thus he appears that way in official photos. &lt;br /&gt;
&lt;br /&gt;
:Blackout includes his symbiotic partner Scorponok, who has some minor tail articulation and transforms into a hand-held blaster weapon for Blackout (or any other Cyberverse figure with the appropriate hands). Scorponok can also be carried along on the underside of Blackout&#039;s vehicle-mode tail. Though unmentioned in the instructions, Scorponok can also peg into the (otherwise pointless) peg on the back of Blackout&#039;s robot mode, just under his rotor blades, mimicking the way he was stored and ejected off of Blackout in the movie.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2011/Decepticon/Blackout/blackout.htm More information on Cyberverse Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
====Lunchables====&lt;br /&gt;
{{picsneeded}}&lt;br /&gt;
* &#039;&#039;&#039;Blackout&#039;&#039;&#039; (&amp;quot;Pocket Transformers&amp;quot; toy prize, 2007)[[Image:Blackout Movie Lunchable Toy.jpg|right|150px|thumb|Now it will be impossible to shoot him in the crotch!]]&lt;br /&gt;
&lt;br /&gt;
: What could only be called a &amp;quot;pseudo-figure&amp;quot; (and that&#039;s still being pretty generous), Blackout &amp;quot;transforms&amp;quot; from a flat, blueish-gray structure emblazoned with the Decepticon symbol and the word &amp;quot;Transformers&amp;quot; to a robot by folding out. Blackout is represented by stickers decorated with artwork of the character on the top, bottom, and two fold out &amp;quot;arms&amp;quot;. His name is also spelled out, across his feet in this mode.&lt;br /&gt;
&lt;br /&gt;
: This mold was also used to create the lunchables figure for [[Megatron (Movie)|Megatron]] and [[Starscream (Movie)|Starscream]]. A similar mold was used to create the Lunchables figure for [[Optimus Prime (Movie)|Optimus]], [[Ironhide (Movie)|Ironhide]] and [[Bumblebee (Movie)|Bumblebee]], though with the Autobot symbol sculpted in instead of the Decepticon one. Each iteration of this mold was made with a different color of plastic.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/LunchBlackout/blackout.htm More information on Lunchables Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====3D Battle-Card Game====&lt;br /&gt;
[[Image:3DBattleCard_Blackout.jpg|thumb|right|300px|]]&lt;br /&gt;
* &#039;&#039;&#039;Blackout&#039;&#039;&#039; (3D Battle Card, 2007)&lt;br /&gt;
&lt;br /&gt;
: A 29-point &amp;quot;uncommon&amp;quot; character in the [[3D Battle-Card Game]], Blackout &amp;quot;transforms&amp;quot; into a black helicopter.  He uses the same parts layout as [[Evac (Movie)|Evac]], [[Vortex (Energon Wars)|Vortex]] and [[Whirl (G1)|Whirl]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Titanium Series====&lt;br /&gt;
[[Image:Movie TitaniumRM Blackout.jpg|right|150px|thumb|Scorponok! I can&#039;t move! Quick, drag me away!]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (3&amp;quot; Robot Masters, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Decepticon display stand&lt;br /&gt;
&lt;br /&gt;
: This three-inch figurine, as with all Titaniums, is partially made of die-cast metal and plastic, sculpted holding his rotor-blades as a hand weapon. Interestingly, Blackout has a more unique sculpt to him; the weapon is sculpted as it was briefly seen in the movie, but on the wrong hand. Blackout &#039;&#039;himself&#039;&#039; has an altered leg &amp;amp; foot design as well as having the main rotor-blades on his back excluded, matching it up more with the fact that instead of using his tail rotor, he uses his &#039;&#039;main&#039;&#039; rotor as a multi-purpose melee weapon, echoing the game render. His articulation is limited to his shoulders, head and waist, and he comes packaged with a movie-style Decepticon symbol display base.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Decepticon/TitBlackout/blackout.htm More information on Titanium Series Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Unleashed}}&lt;br /&gt;
====Unleashed====&lt;br /&gt;
[[Image:Movie UnleashedTurnarounds BlackoutBarricade.jpg|right|150px|thumb|After camping out in the Ruby Crystal Mines of Burma, the two vowed to never go spelunking again.....]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout and Barricade&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
: The Blackout and Barricade turnaround is a 3D sculpture of the two characters in both robot mode emerging from rubble and explosions, with a movie-accurate sculpt (compared to the various transforming toys.) The &#039;turnaround&#039; aspect of these sculptures simply means one can turn the piece around to display a raised-relief of the movie-style Decepticon sigil instead.&lt;br /&gt;
&lt;br /&gt;
: This product&#039;s release was cancelled for the US market, but was released in Australia and in Asia.&lt;br /&gt;
{{-}}&lt;br /&gt;
====Radio Shack====&lt;br /&gt;
[[Image:Movie_Radioshack_RC_Blackout.jpg|thumb|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
: A remote control helicopter sold at Radio Shack, this little heli operates on 2-channels, features blades with a diameter of just under 5.5 inches and an LED light mounted on the front fuselage. The design of the helicopter is rather inaccurate to an MH-53 Pave Low, and is coloured black for some reason.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Transformers Movie Screen Cleaners====&lt;br /&gt;
[[Image:Movie Blackout screencleaner.jpg|right|150px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
:Released by [[Gacha International|Tomy Yujin]] on January 2008, this Dangler is a faction logo-shaped screen cleaner for your cell phone, with a stock image of Blackout printed on the other side.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Robot Heroes====&lt;br /&gt;
[[Image:RH Prime vs Blackout.jpg|right|300px|thumb|Blackout&#039;s hobbies include worshipping Megatron, and jumping out of bushes and yelling &amp;quot;BOOGA-BOOGA!&amp;quot; at small children.]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime vs. Blackout&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
: Packaged with [[Optimus Prime (Movie)|Optimus Prime]], Blackout is a cute style rendition of the character.  Most notably, his face has been given a more traditional Transformer style mouth and nose, making him appear more like a grumpy old man.  His articulation is the standard three points, however, the kibble in his design limits the movement.  This mold was later redecoed into &amp;quot;Battle Damage&amp;quot; Blackout.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/RHBlackout/blackout.htm More information on &#039;&#039;Robot Heroes&#039;&#039; Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Robotheroesfinalbattle.jpg|right|300px|thumb|Keeps &#039;em where I can sees &#039;em!]]&lt;br /&gt;
*&#039;&#039;&#039;The Final Battle&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
: Packaged with Autobot Jazz, Autobot Ratchet, Megatron, and Optimus Prime.  &amp;quot;Battle Damage&amp;quot; Blackout is a slightly redecoed version of the two pack version.  No molding has changed, and the articulation is still limited.  His exclusive deco is a black paint wash over various parts of his body to evoke battle damage.  Oddly, the undersides of his arms get this deco but not the top, meaning the toy is meant to only be posed with arms raised.  The Final Battle 5-pack was sold exclusively in [[Walmart]] stores.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Decepticon/RHWMBlackout/blackout.htm More information on Final Battle Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Burger King====&lt;br /&gt;
[[Image:MovieMerchandise-BurgerKingBlackout.jpg|right|thumb|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (2007) &lt;br /&gt;
&lt;br /&gt;
:This [[Burger King]] toy is a small plastic replica of Blackout&#039;s Pave Low vehicle form, with two special features:&lt;br /&gt;
:*Holding his cockpit window up to a light source and peering through a small lens behind his front landing wheel will reveal an image of his CGI-rendered robot mode.&lt;br /&gt;
:*His wheels are linked to his rotor drive shaft — spinning them will cause his rotors to spin rapidly, possibly flying off and disappearing under the nearest piece of furniture, where the cat will eventually find them and chew them to pieces.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/BKBlackout/blackout.htm More information on Burger King Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
====Robot Heroes====&lt;br /&gt;
[[Image:Robotheroesoptimusblackout.jpg|right|thumb|300px|&amp;quot;Sure you aren&#039;t [[Grindor (ROTF)|Grindor]] or somethin&#039;?&amp;quot;  &amp;quot;Nope.&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime &amp;amp; Blackout&#039;&#039;&#039; (2009)&lt;br /&gt;
&lt;br /&gt;
:Just like his first &#039;&#039;Robot Heroes&#039;&#039; set, Blackout comes with Optimus Prime. While Blackout is a [[Redeco|redeco]] of the previous mold, Optimus Prime is an all-new sculpt with two swords.  With his blue and tan, Blackout kinda looks like [[Grindor (ROTF)|Grindor]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Decepticon/RHBlackout/blackout.htm More information on Robot Heroes Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Titanium Series====&lt;br /&gt;
{{picsneeded}}&lt;br /&gt;
*&#039;&#039;&#039;Rescue Ratchet vs. Blackout&#039;&#039;&#039; (3-inch Robot Masters multi-pack, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Movie Decepticon sigil display stand&lt;br /&gt;
&lt;br /&gt;
:This [[Toys&amp;quot;R&amp;quot;Us]]-exclusive set features an unchanged version of 2007&#039;s &#039;&#039;Titanium Series&#039;&#039; Blackout and a [[redeco]]ed [[Ratchet (Movie)|Ratchet]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Figure Collection====&lt;br /&gt;
[[Image:ROTF-Merchandise Figure Collection Blackout.jpg|thumb|right|150px|Just pretend I&#039;m Grindor if it makes you happy.]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Stand&lt;br /&gt;
&lt;br /&gt;
:The [[Figure Collection]] edition of Blackout is based on his [[#Fast_Action_Battlers|Fast Action Battlers toy]], making him extremely off-model from his movie look.  He is cast leaning back and has a chunk of kibble protruding from his back to stop him toppling forwards, however he&#039;s still very top heavy.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Missile Mania Board Game====&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039;&lt;br /&gt;
: Blackout is one of eight characters featured in the [[Missile Mania]] board game, represented by a small standee adorned with artwork of the character.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====McDonald&#039;s====&lt;br /&gt;
{{picsneeded}}&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (Happy Meal, 2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; rotor&lt;br /&gt;
&lt;br /&gt;
[[Image:Revenge of the Fallen McDonalds Blackout.png|right|thumb|200px|]]&lt;br /&gt;
:Part of the 2010 [[McDonald&#039;s]] Revenge of the Fallen promotion, Blackout does not transform but features a spinning/firing rotor mechanism instead. The rotor can be placed on his back, or mounted on his arm to be fired. Blackout does not feature any [[light-piping]], but does have three points articulation. He was only available during week 6 of the promotion, and came with an instruction sheet that doubles as an ad for [[McWorld]], featuring an exclusive code for the website.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
[[Image:EarlyMovieBlackout.jpg|right|200px|thumb|Blackoutwave lives in constant fear of [http://www.arcade-history.com/?n=dactyl-nightmare&amp;amp;page=detail&amp;amp;id=12493 pterodactyls].]]&lt;br /&gt;
* Blackout was originally conceived as [[Soundwave (ROTF)|Soundwave]], hence his symbiotic relationship with Scorponok, who was originally conceived as [[Ravage (ROTF)|Ravage]]. Though this obviously changed, his portrayal in the &#039;&#039;Ghosts of Yesterday&#039;&#039; novel is rather Soundwave-esque. Likewise, in the IDW prequel comic, Blackout is the only Decepticon to land on Earth and acquire his alternate mode without &#039;&#039;any&#039;&#039; witnesses, whereas Starscream and Barricade had to kill existing witnesses. In the film &#039;&#039;itself&#039;&#039;, Blackout&#039;s only speaking role has him quickly reporting to Starscream&#039;s call... in Cybertronian, with he alone both hailing Megatron upon the AllSpark&#039;s discovery and attempting to aid him in battle against Prime. What&#039;s more, all this &amp;quot;Soundwave-ness&amp;quot; is further enhanced by Hasbro&#039;s official bio, calling Blackout &amp;quot;his leader&#039;s hound&amp;quot;.&lt;br /&gt;
* Blackout wins the award for being the Transformers character from the 2007 movie that has gone through the most number of working names: Aside from &amp;quot;Soundwave&amp;quot;, he was also supposed to be named &amp;quot;Grimlock&amp;quot;,&amp;lt;ref name=&amp;quot;early&amp;quot;&amp;gt;Details from an early script draft [http://www.tfw2005.com/boards/showpost.php?p=2213120&amp;amp;amp;postcount=297 summed up here], [http://www.tfw2005.com/boards/showpost.php?p=2214148&amp;amp;amp;postcount=303 confirmed as authentic by Roberto Orci here].&amp;lt;/ref&amp;gt; &amp;quot;Vortex&amp;quot;,&amp;lt;ref&amp;gt;[http://www.donmurphy.net/board/showthread.php?p=1120447#post1120447 Unformatted script sample from first draft naming the Decepticon helicopter &amp;quot;Vortex&amp;quot; posted by Roberto Orci on Don Murphy&#039;s message board]&amp;lt;/ref&amp;gt; &amp;quot;Devastator&amp;quot;,&amp;lt;ref&amp;gt;[http://www.benprocter.com/storage/oldersites/sitev2/html/ZOOM_Trans/ZOOM_32.html &amp;quot;Devastator&amp;quot; concept art at Ben Procter Online Portfolio]&amp;lt;/ref&amp;gt; and &amp;quot;Incinerator&amp;quot;&amp;lt;ref&amp;gt;[http://www.benprocter.com/storage/oldersites/sitev2/html/ZOOM_Trans/ZOOM_34.html &amp;quot;Incinerator&amp;quot; pre-production render at Ben Procter Online Portfolio]&amp;lt;/ref&amp;gt; at different stages of the pre-production process. The name &amp;quot;Incinerator&amp;quot; was later used for a [[Incinerator (Movie)|different toy]] from the Movie toyline.&lt;br /&gt;
* Blackout&#039;s working name &amp;quot;Incinerator&amp;quot; is also accounted for in the aforementioned Hasbro bio, noting how Blackout will &amp;quot;fill the air with fire and burn the land clear to take his revenge&amp;quot;.&lt;br /&gt;
* The period of time that Blackout acquired his vehicle mode in the film, three months prior to the unfolding events, appears to contradict the origin of his vehicle mode in IDW&#039;s &#039;&#039;[[Transformers: Movie Prequel |Movie Prequel]]&#039;&#039; comics, with him apparently having scanned and destroyed the MH-53 Pave Low all the way back in 2003. It&#039;s maaaaybe possible that he just kept on destroying &#039;&#039;different&#039;&#039; Pave Lows over time to maintain his covert status (with the U.S. government covering it up) until he finally realized how close he was to a military network access point. &lt;br /&gt;
* [[Scorponok (Movie)|Scorponok&#039;s]] alternate mode is actually a part of Blackout&#039;s helicopter mode; he&#039;s made up of a [[wikipedia:General_Electric_T64|General Electric T64]] turboshaft engine and various other helicopter bits.  Considering Blackout didn&#039;t appear to be missing any integral parts of his alternate mode when answering [[Frenzy (Movie)|Frenzy&#039;s]] call or during the final battle in [[Mission City]], either Scorponok reattached himself to Blackout after he escaped the US Air Force&#039;s counter-attack in Qatar, or Blackout somehow magically regrew the parts that were previously made up by Scorponok. &lt;br /&gt;
* Blackout is never actually seen using his chest cannon in the film, even though he unfurls it quite emphatically on two separate occasions.&lt;br /&gt;
* During a transmission from Burger King&#039;s website, Optimus Prime has decreed that we are not to ride &#039;&#039;this&#039;&#039; helicopter. The current ridability of &#039;&#039;other&#039;&#039; helicopters the world over is unknown. Stand by for further updates as they become available.&lt;br /&gt;
*Blackout uses a [[mouthplate]] in the movie, seen in a brief shot of the side of his face before Epps takes his photo at the beginning of the film, and again when Epps was targeting him during the climactic battle.&lt;br /&gt;
* Whilst Blackout is seen using his smaller rear Helicopter rotor as a weapon in the film, the console game shows that he is able to detach the main rotor from his back and swing it around in a somewhat similar manner.&lt;br /&gt;
* &#039;&#039;[[Transformers: Revenge of the Fallen (film)|Revenge of the Fallen]]&#039;&#039; never explicitly establishes [[Grindor (ROTF)|Grindor]] as a separate character from Blackout. Screenwriter [[Roberto Orci]], when asked, was not sure whether they were supposed to be the same character or not.&amp;lt;ref name=&amp;quot;orci&amp;quot;&amp;gt;[http://www.tfw2005.com/boards/transformers-movie-discussion/180451-welcome-mr-roberto-orci-you-may-ask-him-questions-283.html#post3785383 Q&amp;amp;A with Roberto Orci at TFW2005]&amp;lt;/ref&amp;gt; In the [[Hasbro Q&amp;amp;A/July 2009: Answers|{{SITENAME_SHORT}} Hasbro Q&amp;amp;A for July 2009]], it was confirmed that Grindor, not Blackout, appears in the movie.&lt;br /&gt;
*Internal files for the &#039;&#039;[[Revenge of the Fallen (video games)|Revenge of the Fallen]]&#039;&#039; video game identify Grindor as Blackout, indicating that the game had been developed with the understanding that they were the same character... but had dialog re-recorded to refer to him as Grindor.&lt;br /&gt;
*In addition to Orci, several other official sources were also confused if Blackout or Grindor appeared in &#039;&#039;Revenge of the Fallen&#039;&#039;. The 2-disc special edition of the film features an inside look at some still poses of the Autobots and Decepticons, and names the helicopter as Blackout (he&#039;s 33 feet tall, by the way). The &#039;&#039;[[Revenge of the Fallen: The Movie Universe]]&#039;&#039; also features Blackout instead of Grindor.&lt;br /&gt;
*In Hasbro&#039;s online &amp;quot;Vector Sigma: The Cybertronian Database&amp;quot; feature, Blackout&#039;s alternate mode is erroneously portrayed as [[Skyhammer (DOTM)|Skyhammer]]&#039;s alternate mode. Likewise, his &amp;quot;Energon Wave&amp;quot; weapon is portrayed as Skyhammer&#039;s [[MechTech]] weapon.&lt;br /&gt;
*In the &#039;&#039;[[Dark of the Moon: The Ultimate Guide]]&#039;&#039; it also states that Blackout stands 33 feet tall.&lt;br /&gt;
*It&#039;s worth noting that in Transformers: The Game, if one stops climbing a building as Blackout, he will scratch his butt.&lt;br /&gt;
*Blackout&#039;s height is stated to be 33 feet. However, since he and Grindor are the same size (Grindor&#039;s robot mode was not changed at all, despite the new alt mode) and Optimus Prime is clearly half Grindor&#039;s size, he should be around 55 feet tall.&lt;br /&gt;
*In the Decepticon Campaign of &#039;&#039;[[Transformers: The Game (console)|Transformers: The Game]]&#039;&#039;, he was strong enough to defeat &#039;&#039;[[Class Beta drone unit|almost]]&#039;&#039; &#039;&#039;[[Swindle (Movie)|every]]&#039;&#039; &#039;&#039;[[Scrapper (Movie)|kind]]&#039;&#039; &#039;&#039;[[Dropkick|of]]&#039;&#039; &#039;&#039;[[Longarm (Movie)|drone]]&#039;&#039; and &#039;&#039;[[Ironhide (Movie)|this guy]]&#039;&#039;, who was invincible during most of the battle, while in the Autobot Campaign, however, he was easily defeated by &#039;&#039;[[Jazz (Movie)|the shortest Autobot]]&#039;&#039;, even though he &#039;&#039;[[Starscream (Movie)/games#Transformers: The Game|had]]&#039;&#039; &#039;&#039;[[Class Alpha drone unit|backup]]&#039;&#039;. By Jazz. The guy who needed help to defeat a few drones. Then again, that&#039;s just one of the &#039;&#039;few&#039;&#039; plotholes from that game. &lt;br /&gt;
&lt;br /&gt;
===Foreign names===&lt;br /&gt;
*&#039;&#039;Japanese:&#039;&#039; &#039;&#039;&#039;Blackout&#039;&#039;&#039; (ブラックアウト &#039;&#039;Burakkuauto&#039;&#039;)&lt;br /&gt;
*&#039;&#039;Hungarian:&#039;&#039; &#039;&#039;&#039;Kisülés&#039;&#039;&#039; (&amp;quot;Discharge&amp;quot;)&lt;br /&gt;
*&#039;&#039;Mandarin:&#039;&#039; &#039;&#039;&#039;Hēi Mó&#039;&#039;&#039; (Taiwan, 黑魔, &amp;quot;Black Demon&amp;quot;), &#039;&#039;&#039;Xuan Yun&#039;&#039;&#039; (China, 眩晕, &amp;quot;Dizziness&amp;quot;)&lt;br /&gt;
*&#039;&#039;Ukrainian:&#039;&#039; &#039;&#039;&#039;Vymyckach&#039;&#039;&#039; (&amp;quot;Switch Off&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:3D Battle-Cards]]&lt;br /&gt;
[[Category:Beast Wars Decepticons]]&lt;br /&gt;
[[Category:Dark of the Moon Decepticons]]&lt;br /&gt;
[[Category:Movie Decepticons]]&lt;br /&gt;
[[Category:Cyberverse]]&lt;br /&gt;
[[Category:Revenge of the Fallen Decepticons]]&lt;br /&gt;
[[Category:Robot Heroes]]&lt;br /&gt;
[[Category:Titanium Series]]&lt;br /&gt;
[[Category:Zombies]]&lt;/div&gt;</summary>
		<author><name>Blackout25</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Grindor_(ROTF)&amp;diff=840638</id>
		<title>Grindor (ROTF)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Grindor_(ROTF)&amp;diff=840638"/>
		<updated>2013-12-03T16:35:34Z</updated>

		<summary type="html">&lt;p&gt;Blackout25: /* Voyager Class toys */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|decepticonfilm}}&lt;br /&gt;
{{disambig3|Grindor}}&lt;br /&gt;
:&#039;&#039;Grindor is a [[Decepticon]] from the [[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen franchise]] in the [[Live-action film series|live-action film]] [[continuity family]].&#039;&#039;&lt;br /&gt;
[[Image:Grindor rotfgame trailer.jpg|thumb|250px|right|I copied another character&#039;s alt-mode &#039;cause [[Scavenger (ROTF)|all]] [[Buffalo MPV Decepticon|the]] [[Rampage (ROTF)|cool]] [[Mixmaster (ROTF)|&#039;cons]] [[Long Haul (ROTF)|were]] [[Scrapper (ROTF)|doing]] it.]]&lt;br /&gt;
&lt;br /&gt;
You have to get up pretty early in the morning to get one over on &#039;&#039;&#039;Grindor&#039;&#039;&#039;. A master strategist, and close combat specialist, Grindor can predict his opponents&#039; next move before they know it themselves. It&#039;s reached the point where it&#039;s less planning and more instinct on his part. With every possible move planned out beforehand, Grindor confidently wades into the center of battle, ready for any and all comers.&lt;br /&gt;
&lt;br /&gt;
Except [[Optimus Prime (Movie)|this guy]]. &lt;br /&gt;
&lt;br /&gt;
Don&#039;t confuse him with [[Blackout (Movie)|that guy]].&lt;br /&gt;
&lt;br /&gt;
{{bigquote|Objectives will win a battle, but it is sheer ruthlessness that will win a war.|Grindor&#039;s sagely advice to the Decepticons|&#039;&#039;[[Transformers: Revenge of the Fallen (Xbox 360/PS3/PC)|Revenge of the Fallen: The Game]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===Titan Magazines===&lt;br /&gt;
{{note|Unlike his bio, Grindor here comes off more like a working stiff.}}&lt;br /&gt;
&lt;br /&gt;
[[Image:GrindorTitan_talkinghislanguage.jpg|thumb|left|250px|He and [[Raoul]] were in the same engineering course.]]&lt;br /&gt;
&lt;br /&gt;
Grindor was dispatched to [[Las Vegas]] by [[Soundwave (ROTF)|Soundwave]], who refused to tell him what he was looking for and directed him to [[Seeker (ROTF)|some old car]]. He was a bit fed up until he was told to cut open said car and remove its insides, fun fun fun! Once he&#039;d secured the Cybertronian &amp;quot;memory tree&amp;quot;, he came under attack by [[NEST]] forces intending to capture him. Using his rotors, he created a whirlwind that hurled cars at his enemies, but they easily managed to anchor him to the ground with an electrified cable before he could retreat.&lt;br /&gt;
&lt;br /&gt;
Luckily [[Skids (ROTF)|two]] [[Mudflap (ROTF)|dumbasses]] turned up and shot the cable off, allowing Grindor to escape! {{storylink|Transformers Comic issue 2.3|Learning Curve}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Titan_deceptitwins.jpg|thumb|right|250px|The scale here is so messed up.]]&lt;br /&gt;
&lt;br /&gt;
Later, as part of Soundwave&#039;s plan, those two dumbasses were in the Decepticons, and poor Grindor had to put up with them jabbering in his ear. He pleaded with Soundwave to tell him that he didn&#039;t really trust them to bring in [[Ransack (ROTF)|Ransack]], and was relieved to find out they were just bait; when he asked what would happen if they survived, he was told he would make sure they didn&#039;t. Happy day! &lt;br /&gt;
&lt;br /&gt;
To his annoyance, the twins succeeded by talking instead of shooting. He agreed with [[Sideways (ROTF)|Sideways]] that this sort of thing was an abomination and must be stopped, and shot Ransack out the sky. Skids was able to keep him contained and occupied with suppressive fire, while Mudflap took down Sideways, but Grindor decided to just grab Ransack and bug out, leaving Sideways behind and threatening to get even with the twins another time. {{storylink|Transformers Comic issue 2.7|Turnabout}}&lt;br /&gt;
&lt;br /&gt;
Back at base, he sat in on Soundwave&#039;s interrogation of Ransack, but it was interrupted by the Autobot twins. Grindor took fire and was not seen again after that, presumably fleeing later with Soundwave. {{storylink|Transformers Comic issue 2.8|Back-to-Back}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Revenge of the Fallen&#039;&#039; film===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Frank Welker]] &lt;br /&gt;
&lt;br /&gt;
Ordered by [[The Fallen]] to capture [[Sam Witwicky]] for the information that the [[AllSpark]] had imprinted in his mind, [[Megatron (Movie)|Megatron]] led [[Starscream (Movie)|Starscream]] and Grindor to [[Earth]], waiting for the [[human]] boy to be flushed out by [[Alice|one of their agents]]. Grindor captured the humans&#039; escape vehicle and brought it to [[Broadwater Metal Works|an abandoned industrial facility]] where Starscream and Megatron were waiting. While Grindor waited outside, Megatron and [[Scalpel (ROTF)|Scalpel]] interrogated the boy, preparing to extract the information by removing his brain, a process that was interrupted by the arrival of [[Optimus Prime (Movie)|Optimus Prime]] and [[Bumblebee (Movie)|Bumblebee]]. Optimus briefly fought off Megatron and Starscream before escaping with Sam into the woods.&lt;br /&gt;
&lt;br /&gt;
[[Image:ROTF Optimus vs Grindor.jpg|thumb|left|250px|I predict a checkmate in 4 mo-*stab*.]]&lt;br /&gt;
Megatron followed, but soon called for his soldiers to assist. Grindor played little part in the opening attack, grabbing the Autobot and sawing into his face before being knocked away, but eventually gathered on the outnumbered and outgunned but defiant Optimus Prime. The [[Autobot]] [[Prime (rank)|leader]] immediately unsheathed both [[Dual Energon Swords|battle blade]]s and attacked the Decepticons, cutting off Grindor&#039;s right arm, slashing into his chest, sending some of Starscream&#039;s artillery his way and throwing his right battle blade into the Decepticon&#039;s torso. Badly hurt, Grindor required some downtime before he could rejoin the battle, during which Optimus stabbed Megatron and knocked off Starscream&#039;s arm. &lt;br /&gt;
&lt;br /&gt;
[[Image:Grindor-ROTFhooks.jpg|right|thumb|250px|I think you&#039;ll find your death is [[Subsector Hooks|beyond imagination]].]]&lt;br /&gt;
&lt;br /&gt;
Grindor was just pulling out the deenergized blade Prime had swung into him when the Autobot unleashed his [[Energon Hooks]] and jabbed it into his [[optic]], using the leverage to pull himself onto the Decepticon. Once on top, Prime then struck another hook into Grindor, then proceeded to &#039;&#039;tear his head apart&#039;&#039;, killing Grindor. As he pushed the lifeless hulk to the ground, Optimus contemptuously commented on the material Grindor was made of. &#039;&#039;(Tin, to be specific)&#039;&#039; {{storylink|Transformers: Revenge of the Fallen (film)|Revenge of the Fallen}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Revenge of the Fallen&#039;&#039; toy bios===&lt;br /&gt;
The meticulous Grindor&#039;s careful scheming and power of flight put him at a great advantage during an encounter with the Autobot [[Ratchet (Movie)|Ratchet]]. Only Ratchet doing something completely unpredictable could save him! {{storylink|#SurfaceToAirShowdown|Surface To Air Showdown bio}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Transformers (2010) toy bios===&lt;br /&gt;
During a running battle with [[Bumblebee (Movie)|Bumblebee]] through a city&#039;s streets, the flying Grindor stayed out of the mute Autobot&#039;s range and rained down explosives with &amp;quot;chaotic glee&amp;quot;. The rubber-burnin&#039; Bumblebee planned to bring Grindor down to his level by making him quickly maneuver past buildings, hoping his rotor would catch, and signs pointed to Grindor soon making a costly mistake... {{storylink|#Legends Class 2|Bombing Run Battle}}&lt;br /&gt;
&lt;br /&gt;
===Transformers Annual 2011===&lt;br /&gt;
Grindor and [[Barricade (Movie)|Barricade]] were sent to [[Tokyo]] to act as a diversion. After Barricade was located by the Autobots, Grindor hovered in the air and shot missiles at Optimus. Optimus responded by scaling the side of a nearby office tower and punching him out of the air. After crash-landing on Barricade, Grindor picked his comrade up and, after taking a moment to gloat that the diversion had worked, departed. {{storylink|Sam in Danger}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers: Revenge of the Fallen&#039;&#039; - The Game===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Fred Tatasciore]] (English) [[Jarosław Boberek]] (Polish)&lt;br /&gt;
&lt;br /&gt;
====Xbox 360/Sony PS3/PC====&lt;br /&gt;
=====Decepticon campaign=====&lt;br /&gt;
[[Image:ROTFgame-Grindor.jpg|left|thumb|I have light blue parts! That&#039;s how you know.]]&lt;br /&gt;
&lt;br /&gt;
Grindor served in a similar capacity amongst the Decepticons to that which [[Ironhide (Movie)|Ironhide]] served for the Autobots - he was the Heavy Weapons Guy.  Big, slow, durable, and seriously over-armed with a machine gun and an energon wave cannon. Grindor could even drop off gun turrets for that extra added overkill.   &lt;br /&gt;
&lt;br /&gt;
During the Decepticons&#039; missions in [[China]], Grindor oversaw their supposedly secret mission in [[Shanghai]], until his forces were detected and routed by [[NEST]] and the Autobots. Imprisoned in the docks, [[Sideways (ROTF)|Sideways]] had to come and rescue his comrade. &lt;br /&gt;
&lt;br /&gt;
On the United States West Coast, Grindor was assigned to hack into NEST&#039;s communication network in the downtown area. Fighting through its Autobot [[Protectobot Scout|Protectobot]] defenders, Grindor managed to link up with each of the town&#039;s five communications arrays, furthering the Decepticon cause.&lt;br /&gt;
&lt;br /&gt;
On the East Coast, Grindor was assigned to capture Ladiesman217, designation Samuel Witwicky. After destroying the human&#039;s dorm building, Grindor took Witwicky to the nearby foundry where he would be interrogated by Megatron. However, during this process, the Autobots sent waves of Protectobots against Grindor in an attempt to save the boy, but they failed. {{Storylink|Transformers: Revenge of the Fallen (Xbox 360/PS3/PC)|Revenge of the Fallen (Xbox 360/PS3/PC)}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Autobot campaign=====&lt;br /&gt;
While Grindor secured their position by deploying [[Combaticon (ROTF)|Combaticon]] and [[Constructicon (ROTF)|Constructicon]] drones around the town, [[Bumblebee (Movie)|Bumblebee]] arrived to rescue Sam. Assisted by his drones, the Decepticon almost overwhelmed the plucky little Autobot, but in the end Bumblebee reduced Grindor and his unit into scrap metal. {{Storylink|Transformers: Revenge of the Fallen (Xbox 360/PS3/PC)|Revenge of the Fallen (Xbox 360/PS3/PC)}}&lt;br /&gt;
&lt;br /&gt;
===Transformers Autobots/Decepticons===&lt;br /&gt;
====Decepticons Campaign====&lt;br /&gt;
Grindor was present in Brazil when he and Sideways met the new Decepticon recruit. He later called Starscream a waste of Decepticon after the former stated that reviving Megatron would be a waste of the AllSpark shard&#039;s power, and was the first Decepticon to mention [[The Fallen]]. He and Starscream later destroyed an oil rig and he later helped tell the recruit about The Fallen&#039;s history. &lt;br /&gt;
&lt;br /&gt;
In Asia, he sent the recruit on a mission to destroy some forcefield generators in Tokyo. During the mission to revive Megatron, he dropped off the recruit at the base where the shard was being kept, and Starscream protected him from NEST jets while Megatron was being revived. When [[Soundwave (ROTF)|Soundwave]] learned about the energy signature in New York City, Grindor urged Megatron to send him there. Megatron, however, had other work for him, but promised that he would get this chance, but for [[NEST|one reason]] or [[Optimus Prime (Movie)|another]], he was never seen again. {{storylink|Revenge of the Fallen: Autobots/Decepticons}}&lt;br /&gt;
&lt;br /&gt;
====Autobots Campaign====&lt;br /&gt;
Grindor lead an invasion in Rome, [[Italy]], and came across the new Autobot recruit in the ruins. After a long, tiring fight, the recruit redirected an airstrike that killed the Blackout lookalike, but not before learning about The Fallen. {{storylink|Revenge of the Fallen: Autobots/Decepticons}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: The Ride – 3D&#039;&#039;===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Frank Welker]] &lt;br /&gt;
&lt;br /&gt;
Grindor flew into action when Megatron ordered the destruction of the Autobot Evac. He transformed and stomped through the streets, all the while swinging his rotor blades at the fleeing Autobot. He smashed himself partly through a tunnel that Evac had entered and reached out for him, when he realized too late that it was a train tunnel and that he was in the path of an oncoming train. The train sped by, bashing his upper body and face while severing his out-stretched arm and keeping him from catching Evac. His fate after the encounter is unknown.{{storylink|Transformers: The Ride – 3D}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:ROTF_Legends_Grindor.jpg|thumb|300px|No, I&#039;m not Blackout!  There is NO missing scene dammit!  We&#039;re nothing alike.  I would never let myself get shot in the balls.]]&lt;br /&gt;
*&#039;&#039;&#039;Grindor&#039;&#039;&#039; (Legends, 2009)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Transformers: Revenge of the Fallen (toyline)|Revenge of the Fallen]]&#039;&#039; Legends Grindor is a [[redeco]] of the [[Movie (franchise)|first movie]]&#039;s Legends class [[Blackout (Movie)|Blackout]] toy in a light blue base color with digital camouflage. Legends Grindor is a small and highly simplified version of the character, featuring limited articulation and detail, with the helicopter mode not being a particularly faithful recreation of a [[wikipedia:MH-53_Pave_Low|Sikorsky MH-53 Pave Low]] heavy-lift helicopter. (The placement of the fuel tanks, in particular, makes him look more like a [[Wikipedia:CH-53 Sea Stallion|CH-53 Sea Stallion]].) Even though the robot mode sports an attempt to emulate the movie character&#039;s chest design, this does not involve the use of obvious fake elements of the helicopter mode&#039;s cockpit, unlike [[Jazz (Movie)|other]] Legends Class toys of movie characters. As with all wave three Legends figures, the photo on the back of the figure&#039;s packaging shows a mis-transformed robot mode, where his arms are not folded down.&lt;br /&gt;
&lt;br /&gt;
:This mold was also redecoed as [[Spinister (ROTF)|Spinister]] for the [[Kmart]]-[[exclusive]] &amp;quot;War for the Skies&amp;quot; battlepack.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://tfu.info/2009/Decepticon/LegGrindor/grindor.htm More information on Grindor at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Voyager Class toys====&lt;br /&gt;
[[Image:ROTF_Voyager_Grindor.jpg|thumb|300px|Just you wait, someone will call him [[Leader-1 (GoBots)|Leader-1]].]]&lt;br /&gt;
*&#039;&#039;&#039;Grindor&#039;&#039;&#039; (Voyager, 2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;RD-18&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Scorponok mini-figure &lt;br /&gt;
&lt;br /&gt;
:Grindor is a redeco of the first movie&#039;s Voyager class Blackout figure in a more military-accurate grey colour scheme. The little [[Scorponok (Movie)|Scorponok]] mini-figure has been redecoed to reflect the colour changes on the &#039;&#039;[[Transformers: Revenge of the Fallen (toyline)|Revenge of the Fallen]]&#039;&#039; release of Deluxe class Scorponok (even though the two never appear together in the film).&lt;br /&gt;
&lt;br /&gt;
:Grindor transforms into a reasonably accurate MH-53 Pave Low. An aft &amp;quot;cage&amp;quot; compartment can be opened to release a small PVC figurine of his partner, Scorponok. A button under his tail rotor can be pressed in a geared action to rotate his rotor blades. By attaching the Deluxe-class Scorponok to his underside, the rotor [[gimmick]] also spins Scorponok&#039;s claws.&lt;br /&gt;
&lt;br /&gt;
: During transformation, Grindor&#039;s (mind-numbingly delicate) [[Automorph Technology|Automorphing]] gimmick is activated when the user swings down his legs, which in turn flips the gray chest section his head is mounted upon up and into position, and lifts his back assembly and locks it into place behind his head. Another, less impressive automorph is in his legs—if you pull his knees down, his shin armor pops out a bit. The entire rotor assembly on his back can be removed and converted into a gigantic fan weapon, to represent &#039;&#039;vaguely&#039;&#039; the hand-held rotor-blade weapon he and Blackout wield in the films. Because of the size of his rotor assembly, Grindor is also much shorter than most Voyager-class figures despite his bulk, barely taller than a Deluxe figure.&lt;br /&gt;
&lt;br /&gt;
: It is &#039;&#039;very&#039;&#039; easy for the gears in the cockpit/chest to become misaligned during transformation, enough so that the chest/head section refuses to align with the cockpit halves. Getting the gears back into alignment is a veritable nightmare, as so many other parts shift and move as you attempt to manipulate the respective pieces. Swinging the legs down locks the back assembly into place for robot mode, but simply swinging the legs back does &#039;&#039;not&#039;&#039; &#039;&#039;un&#039;&#039;lock it, with the user being required to separate the parts actively by hand. Failing to do so is sure to misalign your Grindor to bejeezus.&lt;br /&gt;
&lt;br /&gt;
: This version of Grindor is in perfect scale with &#039;&#039;[[Optimus Prime (Movie)/toys#Cyberverse|Cyberverse Commander Optimus Prime]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
: An interesting side note is that the two hard points located on Grindor&#039;s shoulders, intended to support his abominably large weapon, are actually the same size as the [[Mini-Con]] [[Powerlinx]] plugs on most [[Unicron Trilogy]] figures.&lt;br /&gt;
&lt;br /&gt;
:The original Blackout release of this mold was retooled as &#039;&#039;[[Movie (toyline)|Movie]]&#039;&#039; [[Evac (Movie)|Evac]] and &#039;&#039;Revenge of the Fallen&#039;&#039; [[Whirl (ROTF)|Whirl]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://tfu.info/2009/Decepticon/Grindor/grindor.htm More information on Grindor at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|SurfaceToAirShowdown}}&lt;br /&gt;
[[Image:ROTFSurfaceToAirShowdown.jpg|thumb|300px|Unbeknownest to all, Grindor actually takes his name from his love of coffee.]]&lt;br /&gt;
*&#039;&#039;&#039;Surface To Air Showdown&#039;&#039;&#039; (Voyager 2-pack, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Scorponok mini-figure&lt;br /&gt;
&lt;br /&gt;
:A [[Costco]]-[[exclusive]] two-pack featuring Grindor squaring off against [[Ratchet (Movie)|Ratchet]], strangely reminiscent of Ratchet&#039;s fight with [[Blackout (Movie)|Blackout]] in the [[Transformers Autobots/Decepticons|Transformers: Autobots]] Nintendo DS game. Both toys remain unchanged from their individual retail release.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Fast Action Battlers====&lt;br /&gt;
[[Image:Grindor ROTF FAB toy.jpg|thumb|right|300px|Hey, is that Leader-1?]]&lt;br /&gt;
*&#039;&#039;&#039;Missile Assault Grindor&#039;&#039;&#039; (Fast Action Battler, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Projectile&lt;br /&gt;
&lt;br /&gt;
:Missile Assault Grindor is a redeco of the first movie&#039;s Gyro Blade Blackout in a more military-accurate grey colour scheme. He is a simplified version of Grindor/Blackout design, designed for smaller children. His rotor blade can be detached and inserted into his left hand to represent the hand-held rotor blade seen in the film, just like the Voyager class version. He also features a chest cannon which can be flipped up from his back. Oddly, you can only see one-fourth of Grindor&#039;s head from a 90-degree angle. Even less of it is visible when his chest cannon is flipped up. He features a firing missile.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://tfu.info/2009/Decepticon/FABGrindor/grindor.htm More information on Missile Assault Grindor at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Transformers (2010)===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:WMBombRunBattleBumblebeeGrindor.jpg|thumb|300px|Grindor tries to hide his tininess by pretending to be far away.]]&lt;br /&gt;
*&#039;&#039;&#039;Bombing Run Battle&#039;&#039;&#039; (Walmart exclusive multi-pack, 2010)&lt;br /&gt;
&lt;br /&gt;
:This [[Walmart]] exclusive multi-pack contains a tan and orange [[Sandstorm (G1)|Sandstorm]]-themed redeco of Legends class Grindor and a redeco of Deluxe class [[Bumblebee (Movie)/toys|Cannon Bumblebee]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://tfu.info/2010/Decepticon/WMGrindor/grindor.htm More information on Bombing Run Battle Grindor at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
{{quote|Blackout. Grindor. They all look the same to me.|[[Ironhide (Movie)|Ironhide]]|&amp;quot;[[Transformers Comic issue 2.10|Law and Disorder]]&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
*Although his toys (and seemingly the CG model of his robot mode) are identical to Blackout&#039;s, and although the toys&#039; packaging retains Pave Low [[licensed vehicle alternate modes|licensing]] information, Grindor&#039;s alt mode in the movie is in fact a [[Wikipedia:CH-53E_Super_Stallion|Sikorsky CH-53E Super Stallion]]—essentially a slightly upsized Pave Low operated by the [[United States Marine Corps|US Marine Corps]]. The ROTF video games include licensing information for the Super Stallion instead of the Pave Low. The alt mode switch may be explained by the retirement of the USAF&#039;s Pave Lows in 2008.&lt;br /&gt;
*Frank Welker is not credited for the voice of Grindor in the credits of the film itself, but his &amp;quot;[http://www.frankwelker.net/ Official Homepage]&amp;quot; would later credit him for the role. While we&#039;re not entirely convinced that the page wasn&#039;t simply updated by someone who read it on Wikipedia, the &amp;quot;sheeeagh&amp;quot; that Grindor lets out as Optimus Prime rips his head apart is pretty unmistakeably Welker.&lt;br /&gt;
* &#039;&#039;[[Transformers: Revenge of the Fallen (film)|Revenge of the Fallen]]&#039;&#039; never explicitly establishes Grindor as a separate character from Blackout. Screenwriter [[Roberto Orci]], when asked, was not sure whether they were supposed to be the same character or not.&amp;lt;ref name=&amp;quot;orci&amp;quot;&amp;gt;[http://www.tfw2005.com/boards/transformers-movie-discussion/180451-welcome-mr-roberto-orci-you-may-ask-him-questions-283.html#post3785383 Q&amp;amp;A with Roberto Orci at TFW2005]&amp;lt;/ref&amp;gt; In the [[Hasbro Q&amp;amp;A/July 2009: Answers|{{SITENAME_SHORT}} Hasbro Q&amp;amp;A for July 2009]], it was confirmed that Grindor, not Blackout, appears in the movie.&lt;br /&gt;
*In the novel, his name is never used, just a &#039;&#039;&#039;huge Russian helicopter&#039;&#039;&#039;. Who can blame them, [[Roberto Orci]] couldn&#039;t remember it either.&lt;br /&gt;
*Internal files for the &#039;&#039;[[Transformers: Revenge of the Fallen (Xbox 360/PS3/PC)|Revenge of the Fallen]]&#039;&#039; video game identify this character as Blackout, indicating that the game had been developed with the understanding that they were the same character... but had dialog re-recorded to refer to him as Grindor.&lt;br /&gt;
*On the [[cross-sell]] for &amp;quot;[[The Fury of Fearswoop]]&amp;quot; multipack, Grindor is mistakenly given the name Blackout. Still, at least he remained [[Long Haul (ROTF)|a Decepticon.]]&lt;br /&gt;
*The master strategic skills and battle prowess his on-package bio goes on about come off a little less than impressive when you realize his tech specs give him a &amp;quot;Skill&amp;quot; level of... 4.  That makes him one better at his job than [[Skids (ROTF)|these]] [[Mudflap (ROTF)|guys]].&lt;br /&gt;
*Grindor only has six main rotor blades on his back while a normal CH-53E Super Stallion has seven main rotor blades. Strangely, his anti-torque tail rotor blade weapon in the film appears to have six blades like Blackout while a normal Super Stallion has four blades on the anti-torque tail rotor.&lt;br /&gt;
*The CH-53E has a different nose from the Pave Low, with the large bulb replaced by two windows, another feature not incorporated in his robot mode.&lt;br /&gt;
*In &#039;&#039;[[Revenge of the Fallen: The Movie Universe]]&#039;&#039;, Blackout is featured instead of Grindor. Guess [[Simon Furman|the writer]] didn&#039;t get the memo in time.&lt;br /&gt;
*Grindor is stated to be 33 feet tall. Despite that being his height in the &#039;&#039;[[Transformers: Revenge of the Fallen (Xbox 360/PS3/PC)|game]]&#039;&#039;, one can see that during the Forest Battle, he is clearly much taller than &#039;&#039;[[Megatron (Movie)|Megatron]]&#039;&#039; (Who is 35 feet tall) and about twice the size of &#039;&#039;[[Optimus Prime (Movie)|Optimus]]&#039;&#039;, who is 28 feet tall, thus making him about 55 feet tall.&lt;br /&gt;
&lt;br /&gt;
===Foreign names===&lt;br /&gt;
*&#039;&#039;Japanese:&#039;&#039; &#039;&#039;&#039;Grindor&#039;&#039;&#039; (グラインダー &#039;&#039;Guraindā&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Costco exclusives]]&lt;br /&gt;
[[Category:Revenge of the Fallen Decepticons]]&lt;br /&gt;
[[Category:Strategists]]&lt;br /&gt;
[[Category:Transformers (2010) Decepticons]]&lt;br /&gt;
[[Category:Wal-Mart exclusives]]&lt;/div&gt;</summary>
		<author><name>Blackout25</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Grindor_(ROTF)&amp;diff=840637</id>
		<title>Grindor (ROTF)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Grindor_(ROTF)&amp;diff=840637"/>
		<updated>2013-12-03T16:34:19Z</updated>

		<summary type="html">&lt;p&gt;Blackout25: /* Voyager Class toys */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|decepticonfilm}}&lt;br /&gt;
{{disambig3|Grindor}}&lt;br /&gt;
:&#039;&#039;Grindor is a [[Decepticon]] from the [[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen franchise]] in the [[Live-action film series|live-action film]] [[continuity family]].&#039;&#039;&lt;br /&gt;
[[Image:Grindor rotfgame trailer.jpg|thumb|250px|right|I copied another character&#039;s alt-mode &#039;cause [[Scavenger (ROTF)|all]] [[Buffalo MPV Decepticon|the]] [[Rampage (ROTF)|cool]] [[Mixmaster (ROTF)|&#039;cons]] [[Long Haul (ROTF)|were]] [[Scrapper (ROTF)|doing]] it.]]&lt;br /&gt;
&lt;br /&gt;
You have to get up pretty early in the morning to get one over on &#039;&#039;&#039;Grindor&#039;&#039;&#039;. A master strategist, and close combat specialist, Grindor can predict his opponents&#039; next move before they know it themselves. It&#039;s reached the point where it&#039;s less planning and more instinct on his part. With every possible move planned out beforehand, Grindor confidently wades into the center of battle, ready for any and all comers.&lt;br /&gt;
&lt;br /&gt;
Except [[Optimus Prime (Movie)|this guy]]. &lt;br /&gt;
&lt;br /&gt;
Don&#039;t confuse him with [[Blackout (Movie)|that guy]].&lt;br /&gt;
&lt;br /&gt;
{{bigquote|Objectives will win a battle, but it is sheer ruthlessness that will win a war.|Grindor&#039;s sagely advice to the Decepticons|&#039;&#039;[[Transformers: Revenge of the Fallen (Xbox 360/PS3/PC)|Revenge of the Fallen: The Game]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===Titan Magazines===&lt;br /&gt;
{{note|Unlike his bio, Grindor here comes off more like a working stiff.}}&lt;br /&gt;
&lt;br /&gt;
[[Image:GrindorTitan_talkinghislanguage.jpg|thumb|left|250px|He and [[Raoul]] were in the same engineering course.]]&lt;br /&gt;
&lt;br /&gt;
Grindor was dispatched to [[Las Vegas]] by [[Soundwave (ROTF)|Soundwave]], who refused to tell him what he was looking for and directed him to [[Seeker (ROTF)|some old car]]. He was a bit fed up until he was told to cut open said car and remove its insides, fun fun fun! Once he&#039;d secured the Cybertronian &amp;quot;memory tree&amp;quot;, he came under attack by [[NEST]] forces intending to capture him. Using his rotors, he created a whirlwind that hurled cars at his enemies, but they easily managed to anchor him to the ground with an electrified cable before he could retreat.&lt;br /&gt;
&lt;br /&gt;
Luckily [[Skids (ROTF)|two]] [[Mudflap (ROTF)|dumbasses]] turned up and shot the cable off, allowing Grindor to escape! {{storylink|Transformers Comic issue 2.3|Learning Curve}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Titan_deceptitwins.jpg|thumb|right|250px|The scale here is so messed up.]]&lt;br /&gt;
&lt;br /&gt;
Later, as part of Soundwave&#039;s plan, those two dumbasses were in the Decepticons, and poor Grindor had to put up with them jabbering in his ear. He pleaded with Soundwave to tell him that he didn&#039;t really trust them to bring in [[Ransack (ROTF)|Ransack]], and was relieved to find out they were just bait; when he asked what would happen if they survived, he was told he would make sure they didn&#039;t. Happy day! &lt;br /&gt;
&lt;br /&gt;
To his annoyance, the twins succeeded by talking instead of shooting. He agreed with [[Sideways (ROTF)|Sideways]] that this sort of thing was an abomination and must be stopped, and shot Ransack out the sky. Skids was able to keep him contained and occupied with suppressive fire, while Mudflap took down Sideways, but Grindor decided to just grab Ransack and bug out, leaving Sideways behind and threatening to get even with the twins another time. {{storylink|Transformers Comic issue 2.7|Turnabout}}&lt;br /&gt;
&lt;br /&gt;
Back at base, he sat in on Soundwave&#039;s interrogation of Ransack, but it was interrupted by the Autobot twins. Grindor took fire and was not seen again after that, presumably fleeing later with Soundwave. {{storylink|Transformers Comic issue 2.8|Back-to-Back}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Revenge of the Fallen&#039;&#039; film===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Frank Welker]] &lt;br /&gt;
&lt;br /&gt;
Ordered by [[The Fallen]] to capture [[Sam Witwicky]] for the information that the [[AllSpark]] had imprinted in his mind, [[Megatron (Movie)|Megatron]] led [[Starscream (Movie)|Starscream]] and Grindor to [[Earth]], waiting for the [[human]] boy to be flushed out by [[Alice|one of their agents]]. Grindor captured the humans&#039; escape vehicle and brought it to [[Broadwater Metal Works|an abandoned industrial facility]] where Starscream and Megatron were waiting. While Grindor waited outside, Megatron and [[Scalpel (ROTF)|Scalpel]] interrogated the boy, preparing to extract the information by removing his brain, a process that was interrupted by the arrival of [[Optimus Prime (Movie)|Optimus Prime]] and [[Bumblebee (Movie)|Bumblebee]]. Optimus briefly fought off Megatron and Starscream before escaping with Sam into the woods.&lt;br /&gt;
&lt;br /&gt;
[[Image:ROTF Optimus vs Grindor.jpg|thumb|left|250px|I predict a checkmate in 4 mo-*stab*.]]&lt;br /&gt;
Megatron followed, but soon called for his soldiers to assist. Grindor played little part in the opening attack, grabbing the Autobot and sawing into his face before being knocked away, but eventually gathered on the outnumbered and outgunned but defiant Optimus Prime. The [[Autobot]] [[Prime (rank)|leader]] immediately unsheathed both [[Dual Energon Swords|battle blade]]s and attacked the Decepticons, cutting off Grindor&#039;s right arm, slashing into his chest, sending some of Starscream&#039;s artillery his way and throwing his right battle blade into the Decepticon&#039;s torso. Badly hurt, Grindor required some downtime before he could rejoin the battle, during which Optimus stabbed Megatron and knocked off Starscream&#039;s arm. &lt;br /&gt;
&lt;br /&gt;
[[Image:Grindor-ROTFhooks.jpg|right|thumb|250px|I think you&#039;ll find your death is [[Subsector Hooks|beyond imagination]].]]&lt;br /&gt;
&lt;br /&gt;
Grindor was just pulling out the deenergized blade Prime had swung into him when the Autobot unleashed his [[Energon Hooks]] and jabbed it into his [[optic]], using the leverage to pull himself onto the Decepticon. Once on top, Prime then struck another hook into Grindor, then proceeded to &#039;&#039;tear his head apart&#039;&#039;, killing Grindor. As he pushed the lifeless hulk to the ground, Optimus contemptuously commented on the material Grindor was made of. &#039;&#039;(Tin, to be specific)&#039;&#039; {{storylink|Transformers: Revenge of the Fallen (film)|Revenge of the Fallen}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Revenge of the Fallen&#039;&#039; toy bios===&lt;br /&gt;
The meticulous Grindor&#039;s careful scheming and power of flight put him at a great advantage during an encounter with the Autobot [[Ratchet (Movie)|Ratchet]]. Only Ratchet doing something completely unpredictable could save him! {{storylink|#SurfaceToAirShowdown|Surface To Air Showdown bio}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Transformers (2010) toy bios===&lt;br /&gt;
During a running battle with [[Bumblebee (Movie)|Bumblebee]] through a city&#039;s streets, the flying Grindor stayed out of the mute Autobot&#039;s range and rained down explosives with &amp;quot;chaotic glee&amp;quot;. The rubber-burnin&#039; Bumblebee planned to bring Grindor down to his level by making him quickly maneuver past buildings, hoping his rotor would catch, and signs pointed to Grindor soon making a costly mistake... {{storylink|#Legends Class 2|Bombing Run Battle}}&lt;br /&gt;
&lt;br /&gt;
===Transformers Annual 2011===&lt;br /&gt;
Grindor and [[Barricade (Movie)|Barricade]] were sent to [[Tokyo]] to act as a diversion. After Barricade was located by the Autobots, Grindor hovered in the air and shot missiles at Optimus. Optimus responded by scaling the side of a nearby office tower and punching him out of the air. After crash-landing on Barricade, Grindor picked his comrade up and, after taking a moment to gloat that the diversion had worked, departed. {{storylink|Sam in Danger}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers: Revenge of the Fallen&#039;&#039; - The Game===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Fred Tatasciore]] (English) [[Jarosław Boberek]] (Polish)&lt;br /&gt;
&lt;br /&gt;
====Xbox 360/Sony PS3/PC====&lt;br /&gt;
=====Decepticon campaign=====&lt;br /&gt;
[[Image:ROTFgame-Grindor.jpg|left|thumb|I have light blue parts! That&#039;s how you know.]]&lt;br /&gt;
&lt;br /&gt;
Grindor served in a similar capacity amongst the Decepticons to that which [[Ironhide (Movie)|Ironhide]] served for the Autobots - he was the Heavy Weapons Guy.  Big, slow, durable, and seriously over-armed with a machine gun and an energon wave cannon. Grindor could even drop off gun turrets for that extra added overkill.   &lt;br /&gt;
&lt;br /&gt;
During the Decepticons&#039; missions in [[China]], Grindor oversaw their supposedly secret mission in [[Shanghai]], until his forces were detected and routed by [[NEST]] and the Autobots. Imprisoned in the docks, [[Sideways (ROTF)|Sideways]] had to come and rescue his comrade. &lt;br /&gt;
&lt;br /&gt;
On the United States West Coast, Grindor was assigned to hack into NEST&#039;s communication network in the downtown area. Fighting through its Autobot [[Protectobot Scout|Protectobot]] defenders, Grindor managed to link up with each of the town&#039;s five communications arrays, furthering the Decepticon cause.&lt;br /&gt;
&lt;br /&gt;
On the East Coast, Grindor was assigned to capture Ladiesman217, designation Samuel Witwicky. After destroying the human&#039;s dorm building, Grindor took Witwicky to the nearby foundry where he would be interrogated by Megatron. However, during this process, the Autobots sent waves of Protectobots against Grindor in an attempt to save the boy, but they failed. {{Storylink|Transformers: Revenge of the Fallen (Xbox 360/PS3/PC)|Revenge of the Fallen (Xbox 360/PS3/PC)}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Autobot campaign=====&lt;br /&gt;
While Grindor secured their position by deploying [[Combaticon (ROTF)|Combaticon]] and [[Constructicon (ROTF)|Constructicon]] drones around the town, [[Bumblebee (Movie)|Bumblebee]] arrived to rescue Sam. Assisted by his drones, the Decepticon almost overwhelmed the plucky little Autobot, but in the end Bumblebee reduced Grindor and his unit into scrap metal. {{Storylink|Transformers: Revenge of the Fallen (Xbox 360/PS3/PC)|Revenge of the Fallen (Xbox 360/PS3/PC)}}&lt;br /&gt;
&lt;br /&gt;
===Transformers Autobots/Decepticons===&lt;br /&gt;
====Decepticons Campaign====&lt;br /&gt;
Grindor was present in Brazil when he and Sideways met the new Decepticon recruit. He later called Starscream a waste of Decepticon after the former stated that reviving Megatron would be a waste of the AllSpark shard&#039;s power, and was the first Decepticon to mention [[The Fallen]]. He and Starscream later destroyed an oil rig and he later helped tell the recruit about The Fallen&#039;s history. &lt;br /&gt;
&lt;br /&gt;
In Asia, he sent the recruit on a mission to destroy some forcefield generators in Tokyo. During the mission to revive Megatron, he dropped off the recruit at the base where the shard was being kept, and Starscream protected him from NEST jets while Megatron was being revived. When [[Soundwave (ROTF)|Soundwave]] learned about the energy signature in New York City, Grindor urged Megatron to send him there. Megatron, however, had other work for him, but promised that he would get this chance, but for [[NEST|one reason]] or [[Optimus Prime (Movie)|another]], he was never seen again. {{storylink|Revenge of the Fallen: Autobots/Decepticons}}&lt;br /&gt;
&lt;br /&gt;
====Autobots Campaign====&lt;br /&gt;
Grindor lead an invasion in Rome, [[Italy]], and came across the new Autobot recruit in the ruins. After a long, tiring fight, the recruit redirected an airstrike that killed the Blackout lookalike, but not before learning about The Fallen. {{storylink|Revenge of the Fallen: Autobots/Decepticons}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: The Ride – 3D&#039;&#039;===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Frank Welker]] &lt;br /&gt;
&lt;br /&gt;
Grindor flew into action when Megatron ordered the destruction of the Autobot Evac. He transformed and stomped through the streets, all the while swinging his rotor blades at the fleeing Autobot. He smashed himself partly through a tunnel that Evac had entered and reached out for him, when he realized too late that it was a train tunnel and that he was in the path of an oncoming train. The train sped by, bashing his upper body and face while severing his out-stretched arm and keeping him from catching Evac. His fate after the encounter is unknown.{{storylink|Transformers: The Ride – 3D}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:ROTF_Legends_Grindor.jpg|thumb|300px|No, I&#039;m not Blackout!  There is NO missing scene dammit!  We&#039;re nothing alike.  I would never let myself get shot in the balls.]]&lt;br /&gt;
*&#039;&#039;&#039;Grindor&#039;&#039;&#039; (Legends, 2009)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Transformers: Revenge of the Fallen (toyline)|Revenge of the Fallen]]&#039;&#039; Legends Grindor is a [[redeco]] of the [[Movie (franchise)|first movie]]&#039;s Legends class [[Blackout (Movie)|Blackout]] toy in a light blue base color with digital camouflage. Legends Grindor is a small and highly simplified version of the character, featuring limited articulation and detail, with the helicopter mode not being a particularly faithful recreation of a [[wikipedia:MH-53_Pave_Low|Sikorsky MH-53 Pave Low]] heavy-lift helicopter. (The placement of the fuel tanks, in particular, makes him look more like a [[Wikipedia:CH-53 Sea Stallion|CH-53 Sea Stallion]].) Even though the robot mode sports an attempt to emulate the movie character&#039;s chest design, this does not involve the use of obvious fake elements of the helicopter mode&#039;s cockpit, unlike [[Jazz (Movie)|other]] Legends Class toys of movie characters. As with all wave three Legends figures, the photo on the back of the figure&#039;s packaging shows a mis-transformed robot mode, where his arms are not folded down.&lt;br /&gt;
&lt;br /&gt;
:This mold was also redecoed as [[Spinister (ROTF)|Spinister]] for the [[Kmart]]-[[exclusive]] &amp;quot;War for the Skies&amp;quot; battlepack.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://tfu.info/2009/Decepticon/LegGrindor/grindor.htm More information on Grindor at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Voyager Class toys====&lt;br /&gt;
[[Image:ROTF_Voyager_Grindor.jpg|thumb|300px|Just you wait, someone will call him [[Leader-1 (GoBots)|Leader-1]].]]&lt;br /&gt;
*&#039;&#039;&#039;Grindor&#039;&#039;&#039; (Voyager, 2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;RD-18&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Scorponok mini-figure &lt;br /&gt;
&lt;br /&gt;
:Grindor is a redeco of the first movie&#039;s Voyager class Blackout figure in a more military-accurate grey colour scheme. The little [[Scorponok (Movie)|Scorponok]] mini-figure has been redecoed to reflect the colour changes on the &#039;&#039;[[Transformers: Revenge of the Fallen (toyline)|Revenge of the Fallen]]&#039;&#039; release of Deluxe class Scorponok (even though the two never appear together in the film).&lt;br /&gt;
&lt;br /&gt;
:Grindor transforms into a reasonably accurate MH-53 Pave Low. An aft &amp;quot;cage&amp;quot; compartment can be opened to release a small PVC figurine of his partner, Scorponok. A button under his tail rotor can be pressed in a geared action to rotate his rotor blades. By attaching the Deluxe-class Scorponok to his underside, the rotor [[gimmick]] also spins Scorponok&#039;s claws.&lt;br /&gt;
&lt;br /&gt;
: During transformation, Grindor&#039;s (mind-numbingly delicate) [[Automorph Technology|Automorphing]] gimmick is activated when the user swings down his legs, which in turn flips the gray chest section his head is mounted upon up and into position, and lifts his back assembly and locks it into place behind his head. Another, less impressive automorph is in his legs—if you pull his knees down, his shin armor pops out a bit. The entire rotor assembly on his back can be removed and converted into a gigantic fan weapon, to represent &#039;&#039;vaguely&#039;&#039; the hand-held rotor-blade weapon he and Blackout wield in the films. Because of the size of his rotor assembly, Grindor is also much shorter than most Voyager-class figures despite his bulk, barely taller than a Deluxe figure.&lt;br /&gt;
&lt;br /&gt;
: It is &#039;&#039;very&#039;&#039; easy for the gears in the cockpit/chest to become misaligned during transformation, enough so that the chest/head section refuses to align with the cockpit halves. Getting the gears back into alignment is a veritable nightmare, as so many other parts shift and move as you attempt to manipulate the respective pieces. Swinging the legs down locks the back assembly into place for robot mode, but simply swinging the legs back does &#039;&#039;not&#039;&#039; &#039;&#039;un&#039;&#039;lock it, with the user being required to separate the parts actively by hand. Failing to do so is sure to misalign your Grindor to bejeezus.&lt;br /&gt;
&lt;br /&gt;
: This version of Grindor is in perfect scale with &#039;&#039;[[Optimus Prime (Movie)/toys|Cyberverse Commander Optimus Prime]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
: An interesting side note is that the two hard points located on Grindor&#039;s shoulders, intended to support his abominably large weapon, are actually the same size as the [[Mini-Con]] [[Powerlinx]] plugs on most [[Unicron Trilogy]] figures.&lt;br /&gt;
&lt;br /&gt;
:The original Blackout release of this mold was retooled as &#039;&#039;[[Movie (toyline)|Movie]]&#039;&#039; [[Evac (Movie)|Evac]] and &#039;&#039;Revenge of the Fallen&#039;&#039; [[Whirl (ROTF)|Whirl]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://tfu.info/2009/Decepticon/Grindor/grindor.htm More information on Grindor at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|SurfaceToAirShowdown}}&lt;br /&gt;
[[Image:ROTFSurfaceToAirShowdown.jpg|thumb|300px|Unbeknownest to all, Grindor actually takes his name from his love of coffee.]]&lt;br /&gt;
*&#039;&#039;&#039;Surface To Air Showdown&#039;&#039;&#039; (Voyager 2-pack, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Scorponok mini-figure&lt;br /&gt;
&lt;br /&gt;
:A [[Costco]]-[[exclusive]] two-pack featuring Grindor squaring off against [[Ratchet (Movie)|Ratchet]], strangely reminiscent of Ratchet&#039;s fight with [[Blackout (Movie)|Blackout]] in the [[Transformers Autobots/Decepticons|Transformers: Autobots]] Nintendo DS game. Both toys remain unchanged from their individual retail release.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Fast Action Battlers====&lt;br /&gt;
[[Image:Grindor ROTF FAB toy.jpg|thumb|right|300px|Hey, is that Leader-1?]]&lt;br /&gt;
*&#039;&#039;&#039;Missile Assault Grindor&#039;&#039;&#039; (Fast Action Battler, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Projectile&lt;br /&gt;
&lt;br /&gt;
:Missile Assault Grindor is a redeco of the first movie&#039;s Gyro Blade Blackout in a more military-accurate grey colour scheme. He is a simplified version of Grindor/Blackout design, designed for smaller children. His rotor blade can be detached and inserted into his left hand to represent the hand-held rotor blade seen in the film, just like the Voyager class version. He also features a chest cannon which can be flipped up from his back. Oddly, you can only see one-fourth of Grindor&#039;s head from a 90-degree angle. Even less of it is visible when his chest cannon is flipped up. He features a firing missile.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://tfu.info/2009/Decepticon/FABGrindor/grindor.htm More information on Missile Assault Grindor at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Transformers (2010)===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:WMBombRunBattleBumblebeeGrindor.jpg|thumb|300px|Grindor tries to hide his tininess by pretending to be far away.]]&lt;br /&gt;
*&#039;&#039;&#039;Bombing Run Battle&#039;&#039;&#039; (Walmart exclusive multi-pack, 2010)&lt;br /&gt;
&lt;br /&gt;
:This [[Walmart]] exclusive multi-pack contains a tan and orange [[Sandstorm (G1)|Sandstorm]]-themed redeco of Legends class Grindor and a redeco of Deluxe class [[Bumblebee (Movie)/toys|Cannon Bumblebee]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://tfu.info/2010/Decepticon/WMGrindor/grindor.htm More information on Bombing Run Battle Grindor at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
{{quote|Blackout. Grindor. They all look the same to me.|[[Ironhide (Movie)|Ironhide]]|&amp;quot;[[Transformers Comic issue 2.10|Law and Disorder]]&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
*Although his toys (and seemingly the CG model of his robot mode) are identical to Blackout&#039;s, and although the toys&#039; packaging retains Pave Low [[licensed vehicle alternate modes|licensing]] information, Grindor&#039;s alt mode in the movie is in fact a [[Wikipedia:CH-53E_Super_Stallion|Sikorsky CH-53E Super Stallion]]—essentially a slightly upsized Pave Low operated by the [[United States Marine Corps|US Marine Corps]]. The ROTF video games include licensing information for the Super Stallion instead of the Pave Low. The alt mode switch may be explained by the retirement of the USAF&#039;s Pave Lows in 2008.&lt;br /&gt;
*Frank Welker is not credited for the voice of Grindor in the credits of the film itself, but his &amp;quot;[http://www.frankwelker.net/ Official Homepage]&amp;quot; would later credit him for the role. While we&#039;re not entirely convinced that the page wasn&#039;t simply updated by someone who read it on Wikipedia, the &amp;quot;sheeeagh&amp;quot; that Grindor lets out as Optimus Prime rips his head apart is pretty unmistakeably Welker.&lt;br /&gt;
* &#039;&#039;[[Transformers: Revenge of the Fallen (film)|Revenge of the Fallen]]&#039;&#039; never explicitly establishes Grindor as a separate character from Blackout. Screenwriter [[Roberto Orci]], when asked, was not sure whether they were supposed to be the same character or not.&amp;lt;ref name=&amp;quot;orci&amp;quot;&amp;gt;[http://www.tfw2005.com/boards/transformers-movie-discussion/180451-welcome-mr-roberto-orci-you-may-ask-him-questions-283.html#post3785383 Q&amp;amp;A with Roberto Orci at TFW2005]&amp;lt;/ref&amp;gt; In the [[Hasbro Q&amp;amp;A/July 2009: Answers|{{SITENAME_SHORT}} Hasbro Q&amp;amp;A for July 2009]], it was confirmed that Grindor, not Blackout, appears in the movie.&lt;br /&gt;
*In the novel, his name is never used, just a &#039;&#039;&#039;huge Russian helicopter&#039;&#039;&#039;. Who can blame them, [[Roberto Orci]] couldn&#039;t remember it either.&lt;br /&gt;
*Internal files for the &#039;&#039;[[Transformers: Revenge of the Fallen (Xbox 360/PS3/PC)|Revenge of the Fallen]]&#039;&#039; video game identify this character as Blackout, indicating that the game had been developed with the understanding that they were the same character... but had dialog re-recorded to refer to him as Grindor.&lt;br /&gt;
*On the [[cross-sell]] for &amp;quot;[[The Fury of Fearswoop]]&amp;quot; multipack, Grindor is mistakenly given the name Blackout. Still, at least he remained [[Long Haul (ROTF)|a Decepticon.]]&lt;br /&gt;
*The master strategic skills and battle prowess his on-package bio goes on about come off a little less than impressive when you realize his tech specs give him a &amp;quot;Skill&amp;quot; level of... 4.  That makes him one better at his job than [[Skids (ROTF)|these]] [[Mudflap (ROTF)|guys]].&lt;br /&gt;
*Grindor only has six main rotor blades on his back while a normal CH-53E Super Stallion has seven main rotor blades. Strangely, his anti-torque tail rotor blade weapon in the film appears to have six blades like Blackout while a normal Super Stallion has four blades on the anti-torque tail rotor.&lt;br /&gt;
*The CH-53E has a different nose from the Pave Low, with the large bulb replaced by two windows, another feature not incorporated in his robot mode.&lt;br /&gt;
*In &#039;&#039;[[Revenge of the Fallen: The Movie Universe]]&#039;&#039;, Blackout is featured instead of Grindor. Guess [[Simon Furman|the writer]] didn&#039;t get the memo in time.&lt;br /&gt;
*Grindor is stated to be 33 feet tall. Despite that being his height in the &#039;&#039;[[Transformers: Revenge of the Fallen (Xbox 360/PS3/PC)|game]]&#039;&#039;, one can see that during the Forest Battle, he is clearly much taller than &#039;&#039;[[Megatron (Movie)|Megatron]]&#039;&#039; (Who is 35 feet tall) and about twice the size of &#039;&#039;[[Optimus Prime (Movie)|Optimus]]&#039;&#039;, who is 28 feet tall, thus making him about 55 feet tall.&lt;br /&gt;
&lt;br /&gt;
===Foreign names===&lt;br /&gt;
*&#039;&#039;Japanese:&#039;&#039; &#039;&#039;&#039;Grindor&#039;&#039;&#039; (グラインダー &#039;&#039;Guraindā&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Costco exclusives]]&lt;br /&gt;
[[Category:Revenge of the Fallen Decepticons]]&lt;br /&gt;
[[Category:Strategists]]&lt;br /&gt;
[[Category:Transformers (2010) Decepticons]]&lt;br /&gt;
[[Category:Wal-Mart exclusives]]&lt;/div&gt;</summary>
		<author><name>Blackout25</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Grindor_(ROTF)&amp;diff=840630</id>
		<title>Grindor (ROTF)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Grindor_(ROTF)&amp;diff=840630"/>
		<updated>2013-12-03T16:01:31Z</updated>

		<summary type="html">&lt;p&gt;Blackout25: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|decepticonfilm}}&lt;br /&gt;
{{disambig3|Grindor}}&lt;br /&gt;
:&#039;&#039;Grindor is a [[Decepticon]] from the [[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen franchise]] in the [[Live-action film series|live-action film]] [[continuity family]].&#039;&#039;&lt;br /&gt;
[[Image:Grindor rotfgame trailer.jpg|thumb|250px|right|I copied another character&#039;s alt-mode &#039;cause [[Scavenger (ROTF)|all]] [[Buffalo MPV Decepticon|the]] [[Rampage (ROTF)|cool]] [[Mixmaster (ROTF)|&#039;cons]] [[Long Haul (ROTF)|were]] [[Scrapper (ROTF)|doing]] it.]]&lt;br /&gt;
&lt;br /&gt;
You have to get up pretty early in the morning to get one over on &#039;&#039;&#039;Grindor&#039;&#039;&#039;. A master strategist, and close combat specialist, Grindor can predict his opponents&#039; next move before they know it themselves. It&#039;s reached the point where it&#039;s less planning and more instinct on his part. With every possible move planned out beforehand, Grindor confidently wades into the center of battle, ready for any and all comers.&lt;br /&gt;
&lt;br /&gt;
Except [[Optimus Prime (Movie)|this guy]]. &lt;br /&gt;
&lt;br /&gt;
Don&#039;t confuse him with [[Blackout (Movie)|that guy]].&lt;br /&gt;
&lt;br /&gt;
{{bigquote|Objectives will win a battle, but it is sheer ruthlessness that will win a war.|Grindor&#039;s sagely advice to the Decepticons|&#039;&#039;[[Transformers: Revenge of the Fallen (Xbox 360/PS3/PC)|Revenge of the Fallen: The Game]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===Titan Magazines===&lt;br /&gt;
{{note|Unlike his bio, Grindor here comes off more like a working stiff.}}&lt;br /&gt;
&lt;br /&gt;
[[Image:GrindorTitan_talkinghislanguage.jpg|thumb|left|250px|He and [[Raoul]] were in the same engineering course.]]&lt;br /&gt;
&lt;br /&gt;
Grindor was dispatched to [[Las Vegas]] by [[Soundwave (ROTF)|Soundwave]], who refused to tell him what he was looking for and directed him to [[Seeker (ROTF)|some old car]]. He was a bit fed up until he was told to cut open said car and remove its insides, fun fun fun! Once he&#039;d secured the Cybertronian &amp;quot;memory tree&amp;quot;, he came under attack by [[NEST]] forces intending to capture him. Using his rotors, he created a whirlwind that hurled cars at his enemies, but they easily managed to anchor him to the ground with an electrified cable before he could retreat.&lt;br /&gt;
&lt;br /&gt;
Luckily [[Skids (ROTF)|two]] [[Mudflap (ROTF)|dumbasses]] turned up and shot the cable off, allowing Grindor to escape! {{storylink|Transformers Comic issue 2.3|Learning Curve}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Titan_deceptitwins.jpg|thumb|right|250px|The scale here is so messed up.]]&lt;br /&gt;
&lt;br /&gt;
Later, as part of Soundwave&#039;s plan, those two dumbasses were in the Decepticons, and poor Grindor had to put up with them jabbering in his ear. He pleaded with Soundwave to tell him that he didn&#039;t really trust them to bring in [[Ransack (ROTF)|Ransack]], and was relieved to find out they were just bait; when he asked what would happen if they survived, he was told he would make sure they didn&#039;t. Happy day! &lt;br /&gt;
&lt;br /&gt;
To his annoyance, the twins succeeded by talking instead of shooting. He agreed with [[Sideways (ROTF)|Sideways]] that this sort of thing was an abomination and must be stopped, and shot Ransack out the sky. Skids was able to keep him contained and occupied with suppressive fire, while Mudflap took down Sideways, but Grindor decided to just grab Ransack and bug out, leaving Sideways behind and threatening to get even with the twins another time. {{storylink|Transformers Comic issue 2.7|Turnabout}}&lt;br /&gt;
&lt;br /&gt;
Back at base, he sat in on Soundwave&#039;s interrogation of Ransack, but it was interrupted by the Autobot twins. Grindor took fire and was not seen again after that, presumably fleeing later with Soundwave. {{storylink|Transformers Comic issue 2.8|Back-to-Back}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Revenge of the Fallen&#039;&#039; film===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Frank Welker]] &lt;br /&gt;
&lt;br /&gt;
Ordered by [[The Fallen]] to capture [[Sam Witwicky]] for the information that the [[AllSpark]] had imprinted in his mind, [[Megatron (Movie)|Megatron]] led [[Starscream (Movie)|Starscream]] and Grindor to [[Earth]], waiting for the [[human]] boy to be flushed out by [[Alice|one of their agents]]. Grindor captured the humans&#039; escape vehicle and brought it to [[Broadwater Metal Works|an abandoned industrial facility]] where Starscream and Megatron were waiting. While Grindor waited outside, Megatron and [[Scalpel (ROTF)|Scalpel]] interrogated the boy, preparing to extract the information by removing his brain, a process that was interrupted by the arrival of [[Optimus Prime (Movie)|Optimus Prime]] and [[Bumblebee (Movie)|Bumblebee]]. Optimus briefly fought off Megatron and Starscream before escaping with Sam into the woods.&lt;br /&gt;
&lt;br /&gt;
[[Image:ROTF Optimus vs Grindor.jpg|thumb|left|250px|I predict a checkmate in 4 mo-*stab*.]]&lt;br /&gt;
Megatron followed, but soon called for his soldiers to assist. Grindor played little part in the opening attack, grabbing the Autobot and sawing into his face before being knocked away, but eventually gathered on the outnumbered and outgunned but defiant Optimus Prime. The [[Autobot]] [[Prime (rank)|leader]] immediately unsheathed both [[Dual Energon Swords|battle blade]]s and attacked the Decepticons, cutting off Grindor&#039;s right arm, slashing into his chest, sending some of Starscream&#039;s artillery his way and throwing his right battle blade into the Decepticon&#039;s torso. Badly hurt, Grindor required some downtime before he could rejoin the battle, during which Optimus stabbed Megatron and knocked off Starscream&#039;s arm. &lt;br /&gt;
&lt;br /&gt;
[[Image:Grindor-ROTFhooks.jpg|right|thumb|250px|I think you&#039;ll find your death is [[Subsector Hooks|beyond imagination]].]]&lt;br /&gt;
&lt;br /&gt;
Grindor was just pulling out the deenergized blade Prime had swung into him when the Autobot unleashed his [[Energon Hooks]] and jabbed it into his [[optic]], using the leverage to pull himself onto the Decepticon. Once on top, Prime then struck another hook into Grindor, then proceeded to &#039;&#039;tear his head apart&#039;&#039;, killing Grindor. As he pushed the lifeless hulk to the ground, Optimus contemptuously commented on the material Grindor was made of. &#039;&#039;(Tin, to be specific)&#039;&#039; {{storylink|Transformers: Revenge of the Fallen (film)|Revenge of the Fallen}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Revenge of the Fallen&#039;&#039; toy bios===&lt;br /&gt;
The meticulous Grindor&#039;s careful scheming and power of flight put him at a great advantage during an encounter with the Autobot [[Ratchet (Movie)|Ratchet]]. Only Ratchet doing something completely unpredictable could save him! {{storylink|#SurfaceToAirShowdown|Surface To Air Showdown bio}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Transformers (2010) toy bios===&lt;br /&gt;
During a running battle with [[Bumblebee (Movie)|Bumblebee]] through a city&#039;s streets, the flying Grindor stayed out of the mute Autobot&#039;s range and rained down explosives with &amp;quot;chaotic glee&amp;quot;. The rubber-burnin&#039; Bumblebee planned to bring Grindor down to his level by making him quickly maneuver past buildings, hoping his rotor would catch, and signs pointed to Grindor soon making a costly mistake... {{storylink|#Legends Class 2|Bombing Run Battle}}&lt;br /&gt;
&lt;br /&gt;
===Transformers Annual 2011===&lt;br /&gt;
Grindor and [[Barricade (Movie)|Barricade]] were sent to [[Tokyo]] to act as a diversion. After Barricade was located by the Autobots, Grindor hovered in the air and shot missiles at Optimus. Optimus responded by scaling the side of a nearby office tower and punching him out of the air. After crash-landing on Barricade, Grindor picked his comrade up and, after taking a moment to gloat that the diversion had worked, departed. {{storylink|Sam in Danger}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers: Revenge of the Fallen&#039;&#039; - The Game===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Fred Tatasciore]] (English) [[Jarosław Boberek]] (Polish)&lt;br /&gt;
&lt;br /&gt;
====Xbox 360/Sony PS3/PC====&lt;br /&gt;
=====Decepticon campaign=====&lt;br /&gt;
[[Image:ROTFgame-Grindor.jpg|left|thumb|I have light blue parts! That&#039;s how you know.]]&lt;br /&gt;
&lt;br /&gt;
Grindor served in a similar capacity amongst the Decepticons to that which [[Ironhide (Movie)|Ironhide]] served for the Autobots - he was the Heavy Weapons Guy.  Big, slow, durable, and seriously over-armed with a machine gun and an energon wave cannon. Grindor could even drop off gun turrets for that extra added overkill.   &lt;br /&gt;
&lt;br /&gt;
During the Decepticons&#039; missions in [[China]], Grindor oversaw their supposedly secret mission in [[Shanghai]], until his forces were detected and routed by [[NEST]] and the Autobots. Imprisoned in the docks, [[Sideways (ROTF)|Sideways]] had to come and rescue his comrade. &lt;br /&gt;
&lt;br /&gt;
On the United States West Coast, Grindor was assigned to hack into NEST&#039;s communication network in the downtown area. Fighting through its Autobot [[Protectobot Scout|Protectobot]] defenders, Grindor managed to link up with each of the town&#039;s five communications arrays, furthering the Decepticon cause.&lt;br /&gt;
&lt;br /&gt;
On the East Coast, Grindor was assigned to capture Ladiesman217, designation Samuel Witwicky. After destroying the human&#039;s dorm building, Grindor took Witwicky to the nearby foundry where he would be interrogated by Megatron. However, during this process, the Autobots sent waves of Protectobots against Grindor in an attempt to save the boy, but they failed. {{Storylink|Transformers: Revenge of the Fallen (Xbox 360/PS3/PC)|Revenge of the Fallen (Xbox 360/PS3/PC)}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Autobot campaign=====&lt;br /&gt;
While Grindor secured their position by deploying [[Combaticon (ROTF)|Combaticon]] and [[Constructicon (ROTF)|Constructicon]] drones around the town, [[Bumblebee (Movie)|Bumblebee]] arrived to rescue Sam. Assisted by his drones, the Decepticon almost overwhelmed the plucky little Autobot, but in the end Bumblebee reduced Grindor and his unit into scrap metal. {{Storylink|Transformers: Revenge of the Fallen (Xbox 360/PS3/PC)|Revenge of the Fallen (Xbox 360/PS3/PC)}}&lt;br /&gt;
&lt;br /&gt;
===Transformers Autobots/Decepticons===&lt;br /&gt;
====Decepticons Campaign====&lt;br /&gt;
Grindor was present in Brazil when he and Sideways met the new Decepticon recruit. He later called Starscream a waste of Decepticon after the former stated that reviving Megatron would be a waste of the AllSpark shard&#039;s power, and was the first Decepticon to mention [[The Fallen]]. He and Starscream later destroyed an oil rig and he later helped tell the recruit about The Fallen&#039;s history. &lt;br /&gt;
&lt;br /&gt;
In Asia, he sent the recruit on a mission to destroy some forcefield generators in Tokyo. During the mission to revive Megatron, he dropped off the recruit at the base where the shard was being kept, and Starscream protected him from NEST jets while Megatron was being revived. When [[Soundwave (ROTF)|Soundwave]] learned about the energy signature in New York City, Grindor urged Megatron to send him there. Megatron, however, had other work for him, but promised that he would get this chance, but for [[NEST|one reason]] or [[Optimus Prime (Movie)|another]], he was never seen again. {{storylink|Revenge of the Fallen: Autobots/Decepticons}}&lt;br /&gt;
&lt;br /&gt;
====Autobots Campaign====&lt;br /&gt;
Grindor lead an invasion in Rome, [[Italy]], and came across the new Autobot recruit in the ruins. After a long, tiring fight, the recruit redirected an airstrike that killed the Blackout lookalike, but not before learning about The Fallen. {{storylink|Revenge of the Fallen: Autobots/Decepticons}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: The Ride – 3D&#039;&#039;===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Frank Welker]] &lt;br /&gt;
&lt;br /&gt;
Grindor flew into action when Megatron ordered the destruction of the Autobot Evac. He transformed and stomped through the streets, all the while swinging his rotor blades at the fleeing Autobot. He smashed himself partly through a tunnel that Evac had entered and reached out for him, when he realized too late that it was a train tunnel and that he was in the path of an oncoming train. The train sped by, bashing his upper body and face while severing his out-stretched arm and keeping him from catching Evac. His fate after the encounter is unknown.{{storylink|Transformers: The Ride – 3D}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:ROTF_Legends_Grindor.jpg|thumb|300px|No, I&#039;m not Blackout!  There is NO missing scene dammit!  We&#039;re nothing alike.  I would never let myself get shot in the balls.]]&lt;br /&gt;
*&#039;&#039;&#039;Grindor&#039;&#039;&#039; (Legends, 2009)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Transformers: Revenge of the Fallen (toyline)|Revenge of the Fallen]]&#039;&#039; Legends Grindor is a [[redeco]] of the [[Movie (franchise)|first movie]]&#039;s Legends class [[Blackout (Movie)|Blackout]] toy in a light blue base color with digital camouflage. Legends Grindor is a small and highly simplified version of the character, featuring limited articulation and detail, with the helicopter mode not being a particularly faithful recreation of a [[wikipedia:MH-53_Pave_Low|Sikorsky MH-53 Pave Low]] heavy-lift helicopter. (The placement of the fuel tanks, in particular, makes him look more like a [[Wikipedia:CH-53 Sea Stallion|CH-53 Sea Stallion]].) Even though the robot mode sports an attempt to emulate the movie character&#039;s chest design, this does not involve the use of obvious fake elements of the helicopter mode&#039;s cockpit, unlike [[Jazz (Movie)|other]] Legends Class toys of movie characters. As with all wave three Legends figures, the photo on the back of the figure&#039;s packaging shows a mis-transformed robot mode, where his arms are not folded down.&lt;br /&gt;
&lt;br /&gt;
:This mold was also redecoed as [[Spinister (ROTF)|Spinister]] for the [[Kmart]]-[[exclusive]] &amp;quot;War for the Skies&amp;quot; battlepack.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://tfu.info/2009/Decepticon/LegGrindor/grindor.htm More information on Grindor at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Voyager Class toys====&lt;br /&gt;
[[Image:ROTF_Voyager_Grindor.jpg|thumb|300px|Just you wait, someone will call him [[Leader-1 (GoBots)|Leader-1]].]]&lt;br /&gt;
*&#039;&#039;&#039;Grindor&#039;&#039;&#039; (Voyager, 2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;RD-18&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Scorponok mini-figure &lt;br /&gt;
&lt;br /&gt;
:Grindor is a redeco of the first movie&#039;s Voyager class Blackout figure in a more military-accurate grey colour scheme. The little [[Scorponok (Movie)|Scorponok]] mini-figure has been redecoed to reflect the colour changes on the &#039;&#039;[[Transformers: Revenge of the Fallen (toyline)|Revenge of the Fallen]]&#039;&#039; release of Deluxe class Scorponok (even though the two never appear together in the film).&lt;br /&gt;
&lt;br /&gt;
:Grindor transforms into a reasonably accurate MH-53 Pave Low. An aft &amp;quot;cage&amp;quot; compartment can be opened to release a small PVC figurine of his partner, Scorponok. A button under his tail rotor can be pressed in a geared action to rotate his rotor blades. By attaching the Deluxe-class Scorponok to his underside, the rotor [[gimmick]] also spins Scorponok&#039;s claws.&lt;br /&gt;
&lt;br /&gt;
: During transformation, Grindor&#039;s (mind-numbingly delicate) [[Automorph Technology|Automorphing]] gimmick is activated when the user swings down his legs, which in turn flips the gray chest section his head is mounted upon up and into position, and lifts his back assembly and locks it into place behind his head. Another, less impressive automorph is in his legs—if you pull his knees down, his shin armor pops out a bit. The entire rotor assembly on his back can be removed and converted into a gigantic fan weapon, to represent &#039;&#039;vaguely&#039;&#039; the hand-held rotor-blade weapon he and Blackout wield in the films. Because of the size of his rotor assembly, Grindor is also much shorter than most Voyager-class figures despite his bulk, barely taller than a Deluxe figure.&lt;br /&gt;
&lt;br /&gt;
: It is &#039;&#039;very&#039;&#039; easy for the gears in the cockpit/chest to become misaligned during transformation, enough so that the chest/head section refuses to align with the cockpit halves. Getting the gears back into alignment is a veritable nightmare, as so many other parts shift and move as you attempt to manipulate the respective pieces. Swinging the legs down locks the back assembly into place for robot mode, but simply swinging the legs back does &#039;&#039;not&#039;&#039; &#039;&#039;un&#039;&#039;lock it, with the user being required to separate the parts actively by hand. Failing to do so is sure to misalign your Grindor to bejeezus.&lt;br /&gt;
&lt;br /&gt;
: An interesting side note is that the two hard points located on Grindor&#039;s shoulders, intended to support his abominably large weapon, are actually the same size as the [[Mini-Con]] [[Powerlinx]] plugs on most [[Unicron Trilogy]] figures.&lt;br /&gt;
&lt;br /&gt;
:The original Blackout release of this mold was retooled as &#039;&#039;[[Movie (toyline)|Movie]]&#039;&#039; [[Evac (Movie)|Evac]] and &#039;&#039;Revenge of the Fallen&#039;&#039; [[Whirl (ROTF)|Whirl]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://tfu.info/2009/Decepticon/Grindor/grindor.htm More information on Grindor at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|SurfaceToAirShowdown}}&lt;br /&gt;
[[Image:ROTFSurfaceToAirShowdown.jpg|thumb|300px|Unbeknownest to all, Grindor actually takes his name from his love of coffee.]]&lt;br /&gt;
*&#039;&#039;&#039;Surface To Air Showdown&#039;&#039;&#039; (Voyager 2-pack, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Scorponok mini-figure&lt;br /&gt;
&lt;br /&gt;
:A [[Costco]]-[[exclusive]] two-pack featuring Grindor squaring off against [[Ratchet (Movie)|Ratchet]], strangely reminiscent of Ratchet&#039;s fight with [[Blackout (Movie)|Blackout]] in the [[Transformers Autobots/Decepticons|Transformers: Autobots]] Nintendo DS game. Both toys remain unchanged from their individual retail release.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Fast Action Battlers====&lt;br /&gt;
[[Image:Grindor ROTF FAB toy.jpg|thumb|right|300px|Hey, is that Leader-1?]]&lt;br /&gt;
*&#039;&#039;&#039;Missile Assault Grindor&#039;&#039;&#039; (Fast Action Battler, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Projectile&lt;br /&gt;
&lt;br /&gt;
:Missile Assault Grindor is a redeco of the first movie&#039;s Gyro Blade Blackout in a more military-accurate grey colour scheme. He is a simplified version of Grindor/Blackout design, designed for smaller children. His rotor blade can be detached and inserted into his left hand to represent the hand-held rotor blade seen in the film, just like the Voyager class version. He also features a chest cannon which can be flipped up from his back. Oddly, you can only see one-fourth of Grindor&#039;s head from a 90-degree angle. Even less of it is visible when his chest cannon is flipped up. He features a firing missile.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://tfu.info/2009/Decepticon/FABGrindor/grindor.htm More information on Missile Assault Grindor at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Transformers (2010)===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:WMBombRunBattleBumblebeeGrindor.jpg|thumb|300px|Grindor tries to hide his tininess by pretending to be far away.]]&lt;br /&gt;
*&#039;&#039;&#039;Bombing Run Battle&#039;&#039;&#039; (Walmart exclusive multi-pack, 2010)&lt;br /&gt;
&lt;br /&gt;
:This [[Walmart]] exclusive multi-pack contains a tan and orange [[Sandstorm (G1)|Sandstorm]]-themed redeco of Legends class Grindor and a redeco of Deluxe class [[Bumblebee (Movie)/toys|Cannon Bumblebee]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://tfu.info/2010/Decepticon/WMGrindor/grindor.htm More information on Bombing Run Battle Grindor at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
{{quote|Blackout. Grindor. They all look the same to me.|[[Ironhide (Movie)|Ironhide]]|&amp;quot;[[Transformers Comic issue 2.10|Law and Disorder]]&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
*Although his toys (and seemingly the CG model of his robot mode) are identical to Blackout&#039;s, and although the toys&#039; packaging retains Pave Low [[licensed vehicle alternate modes|licensing]] information, Grindor&#039;s alt mode in the movie is in fact a [[Wikipedia:CH-53E_Super_Stallion|Sikorsky CH-53E Super Stallion]]—essentially a slightly upsized Pave Low operated by the [[United States Marine Corps|US Marine Corps]]. The ROTF video games include licensing information for the Super Stallion instead of the Pave Low. The alt mode switch may be explained by the retirement of the USAF&#039;s Pave Lows in 2008.&lt;br /&gt;
*Frank Welker is not credited for the voice of Grindor in the credits of the film itself, but his &amp;quot;[http://www.frankwelker.net/ Official Homepage]&amp;quot; would later credit him for the role. While we&#039;re not entirely convinced that the page wasn&#039;t simply updated by someone who read it on Wikipedia, the &amp;quot;sheeeagh&amp;quot; that Grindor lets out as Optimus Prime rips his head apart is pretty unmistakeably Welker.&lt;br /&gt;
* &#039;&#039;[[Transformers: Revenge of the Fallen (film)|Revenge of the Fallen]]&#039;&#039; never explicitly establishes Grindor as a separate character from Blackout. Screenwriter [[Roberto Orci]], when asked, was not sure whether they were supposed to be the same character or not.&amp;lt;ref name=&amp;quot;orci&amp;quot;&amp;gt;[http://www.tfw2005.com/boards/transformers-movie-discussion/180451-welcome-mr-roberto-orci-you-may-ask-him-questions-283.html#post3785383 Q&amp;amp;A with Roberto Orci at TFW2005]&amp;lt;/ref&amp;gt; In the [[Hasbro Q&amp;amp;A/July 2009: Answers|{{SITENAME_SHORT}} Hasbro Q&amp;amp;A for July 2009]], it was confirmed that Grindor, not Blackout, appears in the movie.&lt;br /&gt;
*In the novel, his name is never used, just a &#039;&#039;&#039;huge Russian helicopter&#039;&#039;&#039;. Who can blame them, [[Roberto Orci]] couldn&#039;t remember it either.&lt;br /&gt;
*Internal files for the &#039;&#039;[[Transformers: Revenge of the Fallen (Xbox 360/PS3/PC)|Revenge of the Fallen]]&#039;&#039; video game identify this character as Blackout, indicating that the game had been developed with the understanding that they were the same character... but had dialog re-recorded to refer to him as Grindor.&lt;br /&gt;
*On the [[cross-sell]] for &amp;quot;[[The Fury of Fearswoop]]&amp;quot; multipack, Grindor is mistakenly given the name Blackout. Still, at least he remained [[Long Haul (ROTF)|a Decepticon.]]&lt;br /&gt;
*The master strategic skills and battle prowess his on-package bio goes on about come off a little less than impressive when you realize his tech specs give him a &amp;quot;Skill&amp;quot; level of... 4.  That makes him one better at his job than [[Skids (ROTF)|these]] [[Mudflap (ROTF)|guys]].&lt;br /&gt;
*Grindor only has six main rotor blades on his back while a normal CH-53E Super Stallion has seven main rotor blades. Strangely, his anti-torque tail rotor blade weapon in the film appears to have six blades like Blackout while a normal Super Stallion has four blades on the anti-torque tail rotor.&lt;br /&gt;
*The CH-53E has a different nose from the Pave Low, with the large bulb replaced by two windows, another feature not incorporated in his robot mode.&lt;br /&gt;
*In &#039;&#039;[[Revenge of the Fallen: The Movie Universe]]&#039;&#039;, Blackout is featured instead of Grindor. Guess [[Simon Furman|the writer]] didn&#039;t get the memo in time.&lt;br /&gt;
*Grindor is stated to be 33 feet tall. Despite that being his height in the &#039;&#039;[[Transformers: Revenge of the Fallen (Xbox 360/PS3/PC)|game]]&#039;&#039;, one can see that during the Forest Battle, he is clearly much taller than &#039;&#039;[[Megatron (Movie)|Megatron]]&#039;&#039; (Who is 35 feet tall) and about twice the size of &#039;&#039;[[Optimus Prime (Movie)|Optimus]]&#039;&#039;, who is 28 feet tall, thus making him about 55 feet tall.&lt;br /&gt;
&lt;br /&gt;
===Foreign names===&lt;br /&gt;
*&#039;&#039;Japanese:&#039;&#039; &#039;&#039;&#039;Grindor&#039;&#039;&#039; (グラインダー &#039;&#039;Guraindā&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Costco exclusives]]&lt;br /&gt;
[[Category:Revenge of the Fallen Decepticons]]&lt;br /&gt;
[[Category:Strategists]]&lt;br /&gt;
[[Category:Transformers (2010) Decepticons]]&lt;br /&gt;
[[Category:Wal-Mart exclusives]]&lt;/div&gt;</summary>
		<author><name>Blackout25</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Grindor_(ROTF)&amp;diff=840629</id>
		<title>Grindor (ROTF)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Grindor_(ROTF)&amp;diff=840629"/>
		<updated>2013-12-03T16:00:24Z</updated>

		<summary type="html">&lt;p&gt;Blackout25: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|decepticonfilm}}&lt;br /&gt;
{{disambig3|Grindor}}&lt;br /&gt;
:&#039;&#039;Grindor is a [[Decepticon]] from the [[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen franchise]] in the [[Live-action film series|live-action film]] [[continuity family]].&#039;&#039;&lt;br /&gt;
[[Image:Grindor rotfgame trailer.jpg|thumb|250px|right|I copied another character&#039;s alt-mode &#039;cause [[Scavenger (ROTF)|all]] [[Buffalo MPV Decepticon|the]] [[Rampage (ROTF)|cool]] [[Mixmaster (ROTF)|&#039;cons]] [[Long Haul (ROTF)|were]] [[Scrapper (ROTF)|doing]] it.]]&lt;br /&gt;
&lt;br /&gt;
You have to get up pretty early in the morning to get one over on &#039;&#039;&#039;Grindor&#039;&#039;&#039;. A master strategist, and close combat specialist, Grindor can predict his opponents&#039; next move before they know it themselves. It&#039;s reached the point where it&#039;s less planning and more instinct on his part. With every possible move planned out beforehand, Grindor confidently wades into the center of battle, ready for any and all comers.&lt;br /&gt;
&lt;br /&gt;
Except [[Optimus Prime (Movie)|this guy]]. &lt;br /&gt;
&lt;br /&gt;
Don&#039;t confuse him with [[Blackout (Movie)|that guy]].&lt;br /&gt;
&lt;br /&gt;
{{bigquote|Objectives will win a battle, but it is sheer ruthlessness that will win a war.|Grindor&#039;s sagely advice to the Decepticons|&#039;&#039;[[Transformers: Revenge of the Fallen (Xbox 360/PS3/PC)|Revenge of the Fallen: The Game]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===Titan Magazines===&lt;br /&gt;
{{note|Unlike his bio, Grindor here comes off more like a working stiff.}}&lt;br /&gt;
&lt;br /&gt;
[[Image:GrindorTitan_talkinghislanguage.jpg|thumb|left|250px|He and [[Raoul]] were in the same engineering course.]]&lt;br /&gt;
&lt;br /&gt;
Grindor was dispatched to [[Las Vegas]] by [[Soundwave (ROTF)|Soundwave]], who refused to tell him what he was looking for and directed him to [[Seeker (ROTF)|some old car]]. He was a bit fed up until he was told to cut open said car and remove its insides, fun fun fun! Once he&#039;d secured the Cybertronian &amp;quot;memory tree&amp;quot;, he came under attack by [[NEST]] forces intending to capture him. Using his rotors, he created a whirlwind that hurled cars at his enemies, but they easily managed to anchor him to the ground with an electrified cable before he could retreat.&lt;br /&gt;
&lt;br /&gt;
Luckily [[Skids (ROTF)|two]] [[Mudflap (ROTF)|dumbasses]] turned up and shot the cable off, allowing Grindor to escape! {{storylink|Transformers Comic issue 2.3|Learning Curve}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Titan_deceptitwins.jpg|thumb|right|250px|The scale here is so messed up.]]&lt;br /&gt;
&lt;br /&gt;
Later, as part of Soundwave&#039;s plan, those two dumbasses were in the Decepticons, and poor Grindor had to put up with them jabbering in his ear. He pleaded with Soundwave to tell him that he didn&#039;t really trust them to bring in [[Ransack (ROTF)|Ransack]], and was relieved to find out they were just bait; when he asked what would happen if they survived, he was told he would make sure they didn&#039;t. Happy day! &lt;br /&gt;
&lt;br /&gt;
To his annoyance, the twins succeeded by talking instead of shooting. He agreed with [[Sideways (ROTF)|Sideways]] that this sort of thing was an abomination and must be stopped, and shot Ransack out the sky. Skids was able to keep him contained and occupied with suppressive fire, while Mudflap took down Sideways, but Grindor decided to just grab Ransack and bug out, leaving Sideways behind and threatening to get even with the twins another time. {{storylink|Transformers Comic issue 2.7|Turnabout}}&lt;br /&gt;
&lt;br /&gt;
Back at base, he sat in on Soundwave&#039;s interrogation of Ransack, but it was interrupted by the Autobot twins. Grindor took fire and was not seen again after that, presumably fleeing later with Soundwave. {{storylink|Transformers Comic issue 2.8|Back-to-Back}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Revenge of the Fallen&#039;&#039; film===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Frank Welker]] &lt;br /&gt;
&lt;br /&gt;
Ordered by [[The Fallen]] to capture [[Sam Witwicky]] for the information that the [[AllSpark]] had imprinted in his mind, [[Megatron (Movie)|Megatron]] led [[Starscream (Movie)|Starscream]] and Grindor to [[Earth]], waiting for the [[human]] boy to be flushed out by [[Alice|one of their agents]]. Grindor captured the humans&#039; escape vehicle and brought it to [[Broadwater Metal Works|an abandoned industrial facility]] where Starscream and Megatron were waiting. While Grindor waited outside, Megatron and [[Scalpel (ROTF)|Scalpel]] interrogated the boy, preparing to extract the information by removing his brain, a process that was interrupted by the arrival of [[Optimus Prime (Movie)|Optimus Prime]] and [[Bumblebee (Movie)|Bumblebee]]. Optimus briefly fought off Megatron and Starscream before escaping with Sam into the woods.&lt;br /&gt;
&lt;br /&gt;
[[Image:ROTF Optimus vs Grindor.jpg|thumb|left|250px|I predict a checkmate in 4 mo-*stab*.]]&lt;br /&gt;
Megatron followed, but soon called for his soldiers to assist. Grindor played little part in the opening attack, grabbing the Autobot and sawing into his face before being knocked away, but eventually gathered on the outnumbered and outgunned but defiant Optimus Prime. The [[Autobot]] [[Prime (rank)|leader]] immediately unsheathed both [[Dual Energon Swords|battle blade]]s and attacked the Decepticons, cutting off Grindor&#039;s right arm, slashing into his chest, sending some of Starscream&#039;s artillery his way and throwing his right battle blade into the Decepticon&#039;s torso. Badly hurt, Grindor required some downtime before he could rejoin the battle, during which Optimus stabbed Megatron and knocked off Starscream&#039;s arm. &lt;br /&gt;
&lt;br /&gt;
[[Image:Grindor-ROTFhooks.jpg|right|thumb|250px|I think you&#039;ll find your death is [[Subsector Hooks|beyond imagination]].]]&lt;br /&gt;
&lt;br /&gt;
Grindor was just pulling out the deenergized blade Prime had swung into him when the Autobot unleashed his [[Energon Hooks]] and jabbed it into his [[optic]], using the leverage to pull himself onto the Decepticon. Once on top, Prime then struck another hook into Grindor, then proceeded to &#039;&#039;tear his head apart&#039;&#039;, killing Grindor. As he pushed the lifeless hulk to the ground, Optimus contemptuously commented on the material Grindor was made of. &#039;&#039;(Tin, to be specific)&#039;&#039; {{storylink|Transformers: Revenge of the Fallen (film)|Revenge of the Fallen}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Revenge of the Fallen&#039;&#039; toy bios===&lt;br /&gt;
The meticulous Grindor&#039;s careful scheming and power of flight put him at a great advantage during an encounter with the Autobot [[Ratchet (Movie)|Ratchet]]. Only Ratchet doing something completely unpredictable could save him! {{storylink|#SurfaceToAirShowdown|Surface To Air Showdown bio}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Transformers (2010) toy bios===&lt;br /&gt;
During a running battle with [[Bumblebee (Movie)|Bumblebee]] through a city&#039;s streets, the flying Grindor stayed out of the mute Autobot&#039;s range and rained down explosives with &amp;quot;chaotic glee&amp;quot;. The rubber-burnin&#039; Bumblebee planned to bring Grindor down to his level by making him quickly maneuver past buildings, hoping his rotor would catch, and signs pointed to Grindor soon making a costly mistake... {{storylink|#Legends Class 2|Bombing Run Battle}}&lt;br /&gt;
&lt;br /&gt;
===Transformers Annual 2011===&lt;br /&gt;
Grindor and [[Barricade (Movie)|Barricade]] were sent to [[Tokyo]] to act as a diversion. After Barricade was located by the Autobots, Grindor hovered in the air and shot missiles at Optimus. Optimus responded by scaling the side of a nearby office tower and punching him out of the air. After crash-landing on Barricade, Grindor picked his comrade up and, after taking a moment to gloat that the diversion had worked, departed. {{storylink|Sam in Danger}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers: Revenge of the Fallen&#039;&#039; - The Game===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Fred Tatasciore]] (English) [[Jarosław Boberek]] (Polish)&lt;br /&gt;
&lt;br /&gt;
====Xbox 360/Sony PS3/PC====&lt;br /&gt;
=====Decepticon campaign=====&lt;br /&gt;
[[Image:ROTFgame-Grindor.jpg|left|thumb|I have light blue parts! That&#039;s how you know.]]&lt;br /&gt;
&lt;br /&gt;
Grindor served in a similar capacity amongst the Decepticons to that which [[Ironhide (Movie)|Ironhide]] served for the Autobots - he was the Heavy Weapons Guy.  Big, slow, durable, and seriously over-armed with a machine gun and an energon wave cannon. Grindor could even drop off gun turrets for that extra added overkill.   &lt;br /&gt;
&lt;br /&gt;
During the Decepticons&#039; missions in [[China]], Grindor oversaw their supposedly secret mission in [[Shanghai]], until his forces were detected and routed by [[NEST]] and the Autobots. Imprisoned in the docks, [[Sideways (ROTF)|Sideways]] had to come and rescue his comrade. &lt;br /&gt;
&lt;br /&gt;
On the United States West Coast, Grindor was assigned to hack into NEST&#039;s communication network in the downtown area. Fighting through its Autobot [[Protectobot Scout|Protectobot]] defenders, Grindor managed to link up with each of the town&#039;s five communications arrays, furthering the Decepticon cause.&lt;br /&gt;
&lt;br /&gt;
On the East Coast, Grindor was assigned to capture Ladiesman217, designation Samuel Witwicky. After destroying the human&#039;s dorm building, Grindor took Witwicky to the nearby foundry where he would be interrogated by Megatron. However, during this process, the Autobots sent waves of Protectobots against Grindor in an attempt to save the boy, but they failed. {{Storylink|Transformers: Revenge of the Fallen (Xbox 360/PS3/PC)|Revenge of the Fallen (Xbox 360/PS3/PC)}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Autobot campaign=====&lt;br /&gt;
While Grindor secured their position by deploying [[Combaticon (ROTF)|Combaticon]] and [[Constructicon (ROTF)|Constructicon]] drones around the town, [[Bumblebee (Movie)|Bumblebee]] arrived to rescue Sam. Assisted by his drones, the Decepticon almost overwhelmed the plucky little Autobot, but in the end Bumblebee reduced Grindor and his unit into scrap metal. {{Storylink|Transformers: Revenge of the Fallen (Xbox 360/PS3/PC)|Revenge of the Fallen (Xbox 360/PS3/PC)}}&lt;br /&gt;
&lt;br /&gt;
===Transformers Autobots/Decepticons===&lt;br /&gt;
====Decepticons Campaign====&lt;br /&gt;
Grindor was present in Brazil when he and Sideways met the new Decepticon recruit. He later called Starscream a waste of Decepticon after the former stated that reviving Megatron would be a waste of the AllSpark shard&#039;s power, and was the first Decepticon to mention [[The Fallen]]. He and Starscream later destroyed an oil rig and he later helped tell the recruit about The Fallen&#039;s history. &lt;br /&gt;
&lt;br /&gt;
In Asia, he sent the recruit on a mission to destroy some forcefield generators in Tokyo. During the mission to revive Megatron, he dropped off the recruit at the base where the shard was being kept, and Starscream protected him from NEST jets while Megatron was being revived. When [[Soundwave (ROTF)|Soundwave]] learned about the energy signature in New York City, Grindor urged Megatron to send him there. Megatron, however, had other work for him, but promised that he would get this chance, but for [[NEST|one reason]] or [[Optimus Prime (Movie)|another]], he was never seen again. {{storylink|Revenge of the Fallen: Autobots/Decepticons}}&lt;br /&gt;
&lt;br /&gt;
====Autobots Campaign====&lt;br /&gt;
Grindor lead an invasion in Rome, [[Italy]], and came across the new Autobot recruit in the ruins. After a long, tiring fight, the recruit redirected an airstrike that killed the Blackout lookalike, but not before learning about The Fallen. {{storylink|Revenge of the Fallen: Autobots/Decepticons}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: The Ride – 3D&#039;&#039;===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Frank Welker]] &lt;br /&gt;
&lt;br /&gt;
Grindor flew into action when Megatron ordered the destruction of the Autobot Evac. He transformed and stomped through the streets, all the while swinging his rotor blades at the fleeing Autobot. He smashed himself partly through a tunnel that Evac had entered and reached out for him, when he realized too late that it was a train tunnel and that he was in the path of an oncoming train. The train sped by, bashing his upper body and face while severing his out-stretched arm and keeping him from catching Evac. His fate after the encounter is unknown.{{storylink|Transformers: The Ride – 3D}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:ROTF_Legends_Grindor.jpg|thumb|300px|No, I&#039;m not Blackout!  There is NO missing scene dammit!  We&#039;re nothing alike.  I would never let myself get shot in the balls.]]&lt;br /&gt;
*&#039;&#039;&#039;Grindor&#039;&#039;&#039; (Legends, 2009)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Transformers: Revenge of the Fallen (toyline)|Revenge of the Fallen]]&#039;&#039; Legends Grindor is a [[redeco]] of the [[Movie (franchise)|first movie]]&#039;s Legends class [[Blackout (Movie)|Blackout]] toy in a light blue base color with digital camouflage. Legends Grindor is a small and highly simplified version of the character, featuring limited articulation and detail, with the helicopter mode not being a particularly faithful recreation of a [[wikipedia:MH-53_Pave_Low|Sikorsky MH-53 Pave Low]] heavy-lift helicopter. (The placement of the fuel tanks, in particular, makes him look more like a [[Wikipedia:CH-53 Sea Stallion|CH-53 Sea Stallion]].) Even though the robot mode sports an attempt to emulate the movie character&#039;s chest design, this does not involve the use of obvious fake elements of the helicopter mode&#039;s cockpit, unlike [[Jazz (Movie)|other]] Legends Class toys of movie characters. As with all wave three Legends figures, the photo on the back of the figure&#039;s packaging shows a mis-transformed robot mode, where his arms are not folded down.&lt;br /&gt;
&lt;br /&gt;
:This mold was also redecoed as [[Spinister (ROTF)|Spinister]] for the [[Kmart]]-[[exclusive]] &amp;quot;War for the Skies&amp;quot; battlepack.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://tfu.info/2009/Decepticon/LegGrindor/grindor.htm More information on Grindor at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Voyager Class toys====&lt;br /&gt;
[[Image:ROTF_Voyager_Grindor.jpg|thumb|300px|Just you wait, someone will call him [[Leader-1 (GoBots)|Leader-1]].]]&lt;br /&gt;
*&#039;&#039;&#039;Grindor&#039;&#039;&#039; (Voyager, 2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;RD-18&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Scorponok mini-figure &lt;br /&gt;
&lt;br /&gt;
:Grindor is a redeco of the first movie&#039;s Voyager class Blackout figure in a more military-accurate grey colour scheme. The little [[Scorponok (Movie)|Scorponok]] mini-figure has been redecoed to reflect the colour changes on the &#039;&#039;[[Transformers: Revenge of the Fallen (toyline)|Revenge of the Fallen]]&#039;&#039; release of Deluxe class Scorponok (even though the two never appear together in the film).&lt;br /&gt;
&lt;br /&gt;
:Grindor transforms into a reasonably accurate MH-53 Pave Low. An aft &amp;quot;cage&amp;quot; compartment can be opened to release a small PVC figurine of his partner, Scorponok. A button under his tail rotor can be pressed in a geared action to rotate his rotor blades. By attaching the Deluxe-class Scorponok to his underside, the rotor [[gimmick]] also spins Scorponok&#039;s claws.&lt;br /&gt;
&lt;br /&gt;
: During transformation, Grindor&#039;s (mind-numbingly delicate) [[Automorph Technology|Automorphing]] gimmick is activated when the user swings down his legs, which in turn flips the gray chest section his head is mounted upon up and into position, and lifts his back assembly and locks it into place behind his head. Another, less impressive automorph is in his legs—if you pull his knees down, his shin armor pops out a bit. The entire rotor assembly on his back can be removed and converted into a gigantic fan weapon, to represent &#039;&#039;vaguely&#039;&#039; the hand-held rotor-blade weapon he and Blackout wield in the films. Because of the size of his rotor assembly, Grindor is also much shorter than most Voyager-class figures despite his bulk, barely taller than a Deluxe figure.&lt;br /&gt;
&lt;br /&gt;
: It is &#039;&#039;very&#039;&#039; easy for the gears in the cockpit/chest to become misaligned during transformation, enough so that the chest/head section refuses to align with the cockpit halves. Getting the gears back into alignment is a veritable nightmare, as so many other parts shift and move as you attempt to manipulate the respective pieces. Swinging the legs down locks the back assembly into place for robot mode, but simply swinging the legs back does &#039;&#039;not&#039;&#039; &#039;&#039;un&#039;&#039;lock it, with the user being required to separate the parts actively by hand. Failing to do so is sure to misalign your Grindor to bejeezus.&lt;br /&gt;
&lt;br /&gt;
: An interesting side note is that the two hard points located on Grindor&#039;s shoulders, intended to support his abominably large weapon, are actually the same size as the [[Mini-Con]] [[Powerlinx]] plugs on most [[Unicron Trilogy]] figures.&lt;br /&gt;
&lt;br /&gt;
:The original Blackout release of this mold was retooled as &#039;&#039;[[Movie (toyline)|Movie]]&#039;&#039; [[Evac (Movie)|Evac]] and &#039;&#039;Revenge of the Fallen&#039;&#039; [[Whirl (ROTF)|Whirl]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://tfu.info/2009/Decepticon/Grindor/grindor.htm More information on Grindor at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|SurfaceToAirShowdown}}&lt;br /&gt;
[[Image:ROTFSurfaceToAirShowdown.jpg|thumb|300px|Unbeknownest to all, Grindor actually takes his name from his love of coffee.]]&lt;br /&gt;
*&#039;&#039;&#039;Surface To Air Showdown&#039;&#039;&#039; (Voyager 2-pack, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Scorponok mini-figure&lt;br /&gt;
&lt;br /&gt;
:A [[Costco]]-[[exclusive]] two-pack featuring Grindor squaring off against [[Ratchet (Movie)|Ratchet]], strangely reminiscent of Ratchet&#039;s fight with [[Blackout (Movie)|Blackout]] in the [[Transformers Autobots/Decepticons|Transformers: Autobots]] Nintendo DS game. Both toys remain unchanged from their individual retail release.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Fast Action Battlers====&lt;br /&gt;
[[Image:Grindor ROTF FAB toy.jpg|thumb|right|300px|Hey, is that Leader-1?]]&lt;br /&gt;
*&#039;&#039;&#039;Missile Assault Grindor&#039;&#039;&#039; (Fast Action Battler, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Projectile&lt;br /&gt;
&lt;br /&gt;
:Missile Assault Grindor is a redeco of the first movie&#039;s Gyro Blade Blackout in a more military-accurate grey colour scheme. He is a simplified version of Grindor/Blackout design, designed for smaller children. His rotor blade can be detached and inserted into his left hand to represent the hand-held rotor blade seen in the film, just like the Voyager class version. He also features a chest cannon which can be flipped up from his back. Oddly, you can only see one-fourth of Grindor&#039;s head from a 90-degree angle. Even less of it is visible when his chest cannon is flipped up. He features a firing missile.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://tfu.info/2009/Decepticon/FABGrindor/grindor.htm More information on Missile Assault Grindor at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Transformers (2010)===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:WMBombRunBattleBumblebeeGrindor.jpg|thumb|300px|Grindor tries to hide his tininess by pretending to be far away.]]&lt;br /&gt;
*&#039;&#039;&#039;Bombing Run Battle&#039;&#039;&#039; (Walmart exclusive multi-pack, 2010)&lt;br /&gt;
&lt;br /&gt;
:This [[Walmart]] exclusive multi-pack contains a tan and orange [[Sandstorm (G1)|Sandstorm]]-themed redeco of Legends class Grindor and a redeco of Deluxe class [[Bumblebee (Movie)/toys|Cannon Bumblebee]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://tfu.info/2010/Decepticon/WMGrindor/grindor.htm More information on Bombing Run Battle Grindor at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
{{quote|Blackout. Grindor. They all look the same to me.|[[Ironhide (Movie)|Ironhide]]|&amp;quot;[[Transformers Comic issue 2.10|Law and Disorder]]&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
*Although his toys (and seemingly the CG model of his robot mode) are identical to Blackout&#039;s, and although the toys&#039; packaging retains Pave Low [[licensed vehicle alternate modes|licensing]] information, Grindor&#039;s alt mode in the movie is in fact a [[Wikipedia:CH-53E_Super_Stallion|Sikorsky CH-53E Super Stallion]]—essentially a slightly upsized Pave Low operated by the [[United States Marine Corps|US Marine Corps]]. The ROTF video games include licensing information for the Super Stallion instead of the Pave Low. The alt mode switch may be explained by the retirement of the USAF&#039;s Pave Lows in 2008.&lt;br /&gt;
*Frank Welker is not credited for the voice of Grindor in the credits of the film itself, but his &amp;quot;[http://www.frankwelker.net/ Official Homepage]&amp;quot; would later credit him for the role. While we&#039;re not entirely convinced that the page wasn&#039;t simply updated by someone who read it on Wikipedia, the &amp;quot;sheeeagh&amp;quot; that Grindor lets out as Optimus Prime rips his head apart is pretty unmistakeably Welker.&lt;br /&gt;
* &#039;&#039;[[Transformers: Revenge of the Fallen (film)|Revenge of the Fallen]]&#039;&#039; never explicitly establishes Grindor as a separate character from Blackout. Screenwriter [[Roberto Orci]], when asked, was not sure whether they were supposed to be the same character or not.&amp;lt;ref name=&amp;quot;orci&amp;quot;&amp;gt;[http://www.tfw2005.com/boards/transformers-movie-discussion/180451-welcome-mr-roberto-orci-you-may-ask-him-questions-283.html#post3785383 Q&amp;amp;A with Roberto Orci at TFW2005]&amp;lt;/ref&amp;gt; In the [[Hasbro Q&amp;amp;A/July 2009: Answers|{{SITENAME_SHORT}} Hasbro Q&amp;amp;A for July 2009]], it was confirmed that Grindor, not Blackout, appears in the movie.&lt;br /&gt;
*In the novel, his name is never used, just a &#039;&#039;&#039;huge Russian helicopter&#039;&#039;&#039;. Who can blame them, [[Roberto Orci]] couldn&#039;t remember it either.&lt;br /&gt;
*Internal files for the &#039;&#039;[[Transformers: Revenge of the Fallen (Xbox 360/PS3/PC)|Revenge of the Fallen]]&#039;&#039; video game identify this character as Blackout, indicating that the game had been developed with the understanding that they were the same character... but had dialog re-recorded to refer to him as Grindor.&lt;br /&gt;
*On the [[cross-sell]] for &amp;quot;[[The Fury of Fearswoop]]&amp;quot; multipack, Grindor is mistakenly given the name Blackout. Still, at least he remained [[Long Haul (ROTF)|a Decepticon.]]&lt;br /&gt;
*The master strategic skills and battle prowess his on-package bio goes on about come off a little less than impressive when you realize his tech specs give him a &amp;quot;Skill&amp;quot; level of... 4.  That makes him one better at his job than [[Skids (ROTF)|these]] [[Mudflap (ROTF)|guys]].&lt;br /&gt;
*Grindor only has six main rotor blades on his back while a normal CH-53E Super Stallion has seven main rotor blades. Strangely, his anti-torque tail rotor blade weapon in the film appears to have six blades like Blackout while a normal Super Stallion has four blades on the anti-torque tail rotor.&lt;br /&gt;
*The CH-53E has a different nose from the Pave Low, with the large bulb replaced by two windows, another feature not incorporated in his robot mode.&lt;br /&gt;
*In &#039;&#039;[[Revenge of the Fallen: The Movie Universe]]&#039;&#039;, Blackout is featured instead of Grindor. Guess [[Simon Furman|the writer]] didn&#039;t get the memo in time.&lt;br /&gt;
*Grindor is stated to be 33 feet tall. Despite that being his height in the &#039;&#039;[[Transformers: Revenge of the Fallen (Xbox 360/PS3/PC)|game]]&#039;&#039;, one can see that during the Forest Battle, he is clearly much taller than &#039;&#039;[[Megatron (Movie)|Megatron]]&#039;&#039;(Who is 35 feet tall) and about twice the size of &#039;&#039;[[Optimus Prime (Movie)|Optimus]]&#039;&#039;, thus making him about 55 feet tall.&lt;br /&gt;
&lt;br /&gt;
===Foreign names===&lt;br /&gt;
*&#039;&#039;Japanese:&#039;&#039; &#039;&#039;&#039;Grindor&#039;&#039;&#039; (グラインダー &#039;&#039;Guraindā&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Costco exclusives]]&lt;br /&gt;
[[Category:Revenge of the Fallen Decepticons]]&lt;br /&gt;
[[Category:Strategists]]&lt;br /&gt;
[[Category:Transformers (2010) Decepticons]]&lt;br /&gt;
[[Category:Wal-Mart exclusives]]&lt;/div&gt;</summary>
		<author><name>Blackout25</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Blackout_(Movie)&amp;diff=840625</id>
		<title>Blackout (Movie)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Blackout_(Movie)&amp;diff=840625"/>
		<updated>2013-12-03T15:48:08Z</updated>

		<summary type="html">&lt;p&gt;Blackout25: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|decepticonfilm}}&lt;br /&gt;
{{disambig3|Blackout}}&lt;br /&gt;
{{disambig2|the Decepticon helicopter from the first live-action movie|the Decepticon helicopter from Revenge of the Fallen|Grindor (ROTF)}}&lt;br /&gt;
:&#039;&#039;Blackout is a [[Decepticon]] from the [[Movie (franchise)|2007 movie franchise]] in the [[Live-action film series|live-action film]] [[continuity family]]. He is also known as N.B.E. 23.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:MovieBlackoutHeatScrambleCard57.jpg|right|300px|thumb|He would appreciate you not trying to shoot him in the crotch. Really he would.]]&lt;br /&gt;
&lt;br /&gt;
The massive &#039;&#039;&#039;Blackout&#039;&#039;&#039; has been described as the &amp;quot;hound&amp;quot; of [[Megatron (Movie)|Megatron]]. In better days he was always to be found looming powerful and silent behind his leader&#039;s right shoulder. When given a target he hunts it down with fierce determination. Blackout is not happy with the progress [[Starscream (Movie)|Starscream]] is making towards finding the missing Decepticon leader. He suspects (quite rightly) that Starscream would prefer Megatron to stay lost. Blackout is openly mutinous and will challenge Starscream&#039;s leadership at any opportunity, not for his own sake, but to better serve his ultimate goal of finding his lost master. Blackout has a sneaky side and uses his symbiotic companion [[Scorponok (Movie)|Scorponok]]&#039;s small size to great advantage.&lt;br /&gt;
&lt;br /&gt;
{{quote|All hail Megatron!|Blackout|&#039;&#039;[[Transformers (film)|Transformers]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===IDW &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
[[Image:Defiance2_Blackout_spacebattle.jpg|thumb|left|300px|In space, EVERYONE hears HIM!]]&lt;br /&gt;
&lt;br /&gt;
In the distant past, Blackout was a member of the Cybertronian [[Defense Force]]. During an attack by unknown aliens on the city of [[Metrotitan (ROTF)|Metrotitan]], he could be seen picking up a wrecked enemy tank.  {{storylink|Defiance issue 1}} In the aftermath of the attack, [[Megatron (Movie)|Megatron]] consulted with [[The Fallen|the mysterious relic]] dug up near [[Simfur]] and (essentially) declared a military dictatorship over Cybertron. Blackout followed Megatron and the other flight-capable soldiers into battle, using his special powers to disrupt the enemy flagship&#039;s targeting array. {{storylink|Defiance issue 2}}&lt;br /&gt;
&lt;br /&gt;
After science division leader [[Optimus Prime (Movie)|Optimus]] survived an attempted kidnapping by [[Starscream (Movie)|Starscream]]&#039;s squadron, Megatron declared the scientist and his followers traitors, and reformed the army under a new banner: the Decepticons. {{storylink|Defiance issue 3}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie BlackoutStarscream protoforms.jpg|right|200px|thumb|An ominous rumble is Blackout&#039;s only response...]]&lt;br /&gt;
&lt;br /&gt;
During the subsequent civil war, Blackout fought alongside Megatron, until his master ordered &#039;this loyal hound&#039; to assist Starscream&#039;s unit in keeping [[Optimus Prime (Movie)|Optimus Prime]]&#039;s forces busy, while Megatron pursued his destiny. Arriving soon after [[Brawl (Movie)|Brawl]] delivered news of Megatron&#039;s location, Blackout and Starscream witnessed the successful Autobot launch of the [[AllSpark]]. Blackout restrained Starscream from going after it, the pair nearly coming to blows when Blackout launched Scorponok from his chest. Fortunately, Starscream calmed down, and after witnessing Megatron leave the planet himself, the group took on protoform transition forms and followed. {{storylink|Planetfall (Movie)|Planetfall}}&lt;br /&gt;
&lt;br /&gt;
Meanwhile, Starscream crew &#039;&#039;also&#039;&#039; went after Optimus Prime&#039;s starship in a Decepticon battlecruiser. Just before launch, Blackout listened to Barricade&#039;s not-so-quiet concerns that Starscream wasn&#039;t telling them everything. Unfortunately for the Decepticons, they were led into a trap by the Autobots, and their ship (and Starscream&#039;s advance scout [[Dreadwing (Movie)|Dreadwing]]) was crippled by concussion chain mines. Blackout gave a detailed damage report when ordered but was berated for giving his observation on what had occurred, and was ordered to despatch Scorponok to retrieve Dreadwing.&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Blackout TargetPrequel continuityheadache.jpg|left|200px|thumb|Beware, Qatar! Beware! Muhahahahahaha!]]&lt;br /&gt;
&lt;br /&gt;
After making repairs to their ship, the Decepticons followed the AllSpark&#039;s trace energy and landed on [[Mars (planet)|Mars]]. {{storylink|The Reign of Starscream issue 1|The Reign of Starscream #1}} There, they destroyed a primitive [[Beagle 2 Rover|human rover scout]] and decided to investigate the nearby third planet of this solar system. {{storylink|Movie Prequel issue 3|Movie Prequel #3}}&lt;br /&gt;
&lt;br /&gt;
Making planetfall on Earth in Afghanistan, Blackout attracted the attention of a military vehicle of the local creatures. Witnessing the ease with which [[Wreckage (Movie)|Wreckage]] destroyed the carrier, Starscream pondered that Megatron would have been able to subjugate these beings if he was able to. Blackout replied that they needed to find out why he hadn&#039;t yet. Starscream&#039;s unit then attacked the nearby air base where Blackout scanned and adopted the form of an MH-53J &#039;Pave Low&#039; helicopter, then easily hacked into the files of the human computers. Inside, he found files on something called &#039;Project: Iceman&#039;, which he suspected was related to Megatron. After the base&#039;s destruction, Blackout headed towards [[Qatar]], intent on attacking a similar military base there to access the information they needed. {{storylink|Planetfall (Movie)|Planetfall}}&lt;br /&gt;
&lt;br /&gt;
{{note|In several instances Planetfall contradicts both [[Movie Prequel issue 4|issue #4]] of IDW&#039;s &#039;&#039;[[Transformers: Movie Prequel |Movie Prequel]]&#039;&#039; mini-series as well as the movie &#039;&#039;itself&#039;&#039; with regards to where &amp;amp; when the Decepticons arrived on Earth; they landed in the United States during 2003 in the Prequel mini. In this story, Blackout immediately leaves for Qatar after the attack (2007), whereas in the Movie itself, he assumed the form three months before attacking the SOCCENT base. However, this sequence was subsequently used in [[Transformers: The Reign of Starscream|The Reign of Starscream]].}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Blackout IDWprequel camoflageenabled.jpg|right|250px|thumb|Apparently the crew of military helicopters don&#039;t count as &amp;quot;witnesses&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
Meanwhile, the unit &#039;&#039;also&#039;&#039; arrived on [[Earth]] in the [[United States of America]] in the year 2003. Blackout scanned a USAF [[wikipedia:MH-53_Pave_Low|MH-53 Pave Low]] helicopter, but apparently was not detected by the humans, nor caused any casualties, in contrast to his two comrades. When Starscream told the Decepticons that their mission was to find the AllSpark, Blackout reminded Starscream that they must also find Megatron.&lt;br /&gt;
&lt;br /&gt;
Later, after being lured into a trap intended for [[Bumblebee (Movie)|Bumblebee]] set by a group of impressively equipped humans, Blackout attacked the organisation&#039;s bunker and attempted to hack into their main server, but failed after they disconnected their local systems. The only lead he got was a name...[[Sector Seven]]. {{storylink|Movie Prequel issue 4|Movie Prequel #4}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Beginnings&#039;&#039;===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Brian Stepanek]]&lt;br /&gt;
&lt;br /&gt;
{{note|Transformers: Beginnings is a condensed, flash-animated retelling of the [[IDW Publishing|IDW]] [[Transformers: Movie Prequel |Movie Prequel]] that is detailed above this section.}}&lt;br /&gt;
{{storylink|Transformers: Beginnings (Movie)|Transformers: Beginnings}}&lt;br /&gt;
&lt;br /&gt;
===Titan Magazines &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
During the war on [[Cybertron (planet)|Cybertron]], Blackout preferred to sow confusion and disarray before he attacked, rather than engage in direct confrontation and risk being killed. He would only go into ground battles under cover of loud noise and pyrotechnics (which he himself caused with his devastating sonic shriek emitters). Unfortunately for him, this meant he kept getting stuck leading the &#039;&#039;first wave&#039;&#039; of attacks! To protect himself, he used an army of drone troopers (presumably [[Scorponok (Movie)|Scorponoks]]) to draw enemy fire. These drones were called &amp;quot;the swarm&amp;quot; and Blackout deliberately encouraged rumours about them so their arrival would strike fear into the hearts of enemies.  {{storylink|Transformers Comic issue 4|Blackout Profile}} Despite being a coward at heart, he began to &#039;&#039;revel&#039;&#039; in the chaos and carnage he was causing, even if the odd Decepticon ended up as collatoral damage! {{storylink|Transformers Comic issue 2|Jazz V. Blackout}}&lt;br /&gt;
&lt;br /&gt;
{{Note|The following event is unique to the Titan Magazines continuity.}}&lt;br /&gt;
&lt;br /&gt;
Half an hour after his death and before his body was dumped in the sea, Blackout was briefly turned into a rampaging zombie by [[Starscream (Movie)|Starscream]]. {{storylink|Transformers Comic issue 7|Starscream&#039;s Militia}}&lt;br /&gt;
&lt;br /&gt;
{{notetitantlg}}&lt;br /&gt;
&lt;br /&gt;
Blackout was not dead! &lt;br /&gt;
&lt;br /&gt;
He assaulted an Autobot convoy at Shreveport, [[Louisiana]] as part of a general terror campaign. {{storylink|Transformers Comic issue 16|Dark Spark}} Later, he was a key part in a Decepticon ambush, appearing from nowhere to blankside Autobot ground troops.  {{storylink|Transformers Comic issue 22|The Decepticon Who Haunted Himself}}&lt;br /&gt;
&lt;br /&gt;
He was one of the [[Decepticon Heartland]] generals, and had to report the grim news to Starscream of just how badly [[Stockade (Movie)|Stockade]] had gummed up their advance. {{storylink|Transformers Comic issue 24|Revolution Part Two}} By the time the battle reached him in Philadelphia, he was commanding the only Decepticon force left standing. He rejected an offer to defect to Stockade&#039;s team, defiantly saying this planet was &#039;&#039;theirs&#039;&#039;, and sicced Scorponok on him.&lt;br /&gt;
&lt;br /&gt;
Scorponok failed and Blackout went down. Now he &#039;&#039;is&#039;&#039; dead. {{storylink|Transformers Comic issue 25|Revolution Part Three}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Ghosts of Yesterday&#039;&#039; prequel novel===&lt;br /&gt;
Blackout had spent thousands of years searching for Megatron and the AllSpark under Starscream aboard the &#039;&#039;[[Nemesis (Movie)|Nemesis]]&#039;&#039;. While Starscream was hoping not to find Megatron, Blackout was working against him in hopes of restoring the former leader. Upon discovering [[Ghost 1|a vessel similar to Megatron&#039;s alternate mode]], Blackout became convinced that Megatron was nearby. However, the Autobots arrived in the &#039;&#039;[[Ark (Movie)|Ark]]&#039;&#039; to investigate the ship, and Starscream ordered the Decepticons to wait while he investigated the alien ship. Growing impatient, Blackout convinced [[Frenzy (Movie)|Frenzy]] and [[Bonecrusher (Movie)|Bonecrusher]] to join him in an attack on the Autobots. Blackout, Scorponok, and Frenzy ganged up on [[Optimus Prime (Movie)|Optimus Prime]], but he managed to defeat them, forcing Blackout to call for a retreat. After Prime headed to investigate [[Bumblebee (Movie)|Bumblebee]]&#039;s disappearance, Starscream ordered them to attack, and Bonecrusher was given command. Blackout, however, was able to sneak Scorponok on board the &#039;&#039;Ark&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
After Starscream returned, Blackout demanded answers. Starscream claimed that Prime and Bumblebee were killed by indigenous worms, while the alien ship was destroyed when it fell into a cavern. Blackout, unconvinced, challenged Starscream, but was seriously damaged, and had to be taken back to the &#039;&#039;Nemesis&#039;&#039;. However, Prime, Bumblebee, and the ship appeared soon after. When Starscream ordered the Decepticons to destroy the ship, Blackout demanded answers, which Bonecrusher and Barricade agreed to. However, [[Ratchet (Movie)|Ratchet]] was able to force Scorponok off the &#039;&#039;Ark&#039;&#039;, and Blackout, still healing, sped to his rescue. What a pal. {{storylink|Transformers: Ghosts of Yesterday|Ghosts of Yesterday}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; (2007) film===&lt;br /&gt;
[[Image:Movie Blackout Raptors.jpg|right|201px|thumb|This race sucks.]]&lt;br /&gt;
Blackout flew into the airspace of [[United States military|US]] [[SOCCENT Forward Operations Base]] in [[Qatar]] and refused to identify himself, prompting base commander [[Sharp|Colonel Sharp]] to dispatch two [[wikipedia:F-22_Raptor|F-22 Raptors]] to escort the Decepticon into their base. One of the Raptors reported that Blackout had the registry number of 4500X on his vertical stabilizer, the number of the helicopter Blackout had scanned and destroyed three months earlier in Afghanistan.&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Blackout SOCCENTAttack1.jpg|left|200px|thumb|All your base are belong to us.]]&lt;br /&gt;
Once landed, Blackout was surrounded by the soldiers stationed at the base and ordered to power down and disembark his crew, or deadly force would be used. Seeing no reason to hide himself any further, Blackout transformed under a hail of automatic weapons fire from the shocked humans. Activating his heavy machine guns and rocket launchers, Blackout made quick work of the soldiers closest to him, then unleashed a massive shock wave that killed the rest of the troops and shattered their vehicles and the windows of the operations control tower. Blackout made his way around the base, tossing tanks aside, crushing soldiers underfoot and blowing up aircraft. Eventually, he reached the operations bunker and tore off the roof to link up with their server and download its files in an attempt to find information on [[Megatron (Movie)|Project: Ice Man]]. Unfortunately, the base commander intervened, cutting the physical hard line of the server, severing Blackout&#039;s connection and thwarting the primary objective of his mission.&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Blackout holoavatar.jpg|right|200px|thumb|Watch me twirl my [[Moustache Man|moustache]] as I contemplate the destruction of Earth.]]&lt;br /&gt;
Still, Blackout carried out his second objective—the destruction of the human base. As he proceeded, [[Robert Epps|a human soldier]] was nearly crushed. Instinctively, the soldier recorded images of Blackout, the Decepticon indulging this brief moment of curiosity by looking straight back at the human. Blackout then activated a chest-mounted laser cannon to put the fleshling out of its misery, but before he could do so, he was struck by a grenade fired by [[Jorge Figueroa|another soldier]], and the human made his escape. Enraged, Blackout fired flare countermeasures into the sky to confuse any other attempts to attack him, then ejected Scorponok from his back and sent his minion to track the [[William Lennox|fleeing]] [[Patrick Donnelly|soldiers]]. Blackout then turned his attention and his weapons back to the rest of the base, eventually destroying it, leaving no survivors.&lt;br /&gt;
&lt;br /&gt;
Evidently, after the attack, Blackout flew back to the [[United States of America|United States]], as he was in the vicinity when [[Frenzy (Movie)|Frenzy]] reported the discovery of AllSpark&#039;s location and Starscream ordered their forces to mobilize. Blackout was the last to acknowledge the order, then rallied in Megatron&#039;s name, perhaps to remind Starscream who his master was.&lt;br /&gt;
&lt;br /&gt;
[[Image:Blackout is going to kill you.jpg|right|200px|thumb|Point that thing someplace else!]]&lt;br /&gt;
Blackout arrived at [[Mission City]] just as the final battle was getting underway. Megatron&#039;s order of &amp;quot;Decepticons attack&amp;quot; must have been music to his ears, and he followed his master&#039;s commands whole heartedly. He attempted to block [[Sam Witwicky|ladiesman217]]&#039;s path as the boy was trying to get away with the AllSpark, before he was attacked by [[Ironhide (Movie)|Ironhide]]. The Autobot threw a car at Blackout, who fired his laser cannon to destroy the vehicle and knock Ironhide over. He flew ahead of ladiesman217, attempting to use his rotor weapon to kill him, but the human managed to dodge this attack. &lt;br /&gt;
&lt;br /&gt;
[[Image:Blackout movie dead.JPG|left|200px|thumb|Oh, God, I hope that stuff leaking out is Energon.]]&lt;br /&gt;
Blackout withdrew from the battle for a few moments, but returned as [[Optimus Prime (Movie)|Optimus Prime]] and Megatron fought. Seeing his master under attack, Blackout came to the defense of his lord by activating his hand-held rotor weapon, but soldiers—including survivors of the SOCCENT base attack—attempted to stop him by painting him with targeting lasers for friendly F-22 Raptors to fire upon. As Blackout activated his cannon, he noticed the lasers targeted on him. Underestimating the fighting spirit and desire for vengeance of the humans, Blackout tried to finish them off until Captain Lennox, using an abandoned motorcycle, charged at him and fired a sabot round into his crotch (ouch), as F-22s pounded the Decepticon with missiles, extinguishing his [[spark]].&lt;br /&gt;
&lt;br /&gt;
His remains were dumped in the &amp;lt;s&amp;gt;deepest&amp;lt;/s&amp;gt; &#039;&#039;second&#039;&#039; deepest part of the ocean—the Laurentian Abyss—along with his fellow dead Decepticons. {{storylink|Transformers (film)|Transformers}}&lt;br /&gt;
&lt;br /&gt;
{{note|The possible period of time that Blackout acquired his vehicle mode in the movie appears to contradict the origin of his vehicle mode in both [[IDW Publishing|IDW]]&#039;s [[Transformers: Movie Prequel |Movie Prequel]] and the second Target-sponsored prequel comic. See [[#Notes|Notes]] section below.}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Beast Wars Diorama Story&#039;&#039;===&lt;br /&gt;
[[Image:BWDS 12.jpg|thumb|200px|]]&lt;br /&gt;
At some point, Blackout and multiple Autobots and Decepticons traversed dimensions and found themselves on a different [[Earth]], in the distant past. They crossed paths with new Transformer factions, the [[Maximal]]s and the [[Predacon (BW)|Predacon]]s, who were engaged in a conflict called the [[Beast Wars (event)|Beast Wars]]. {{Storylink|Tigatron Chapter}} Blackout joined forces with the Predacons. {{storylink|Gimlet Chapter}} With the combined might of both Predacon and Decepticon, they attempted one all-out attack, but the combined Autobot-Maximal force attacked with their own first. {{storylink|Motorarm Chapter}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Transformers (2007) toy bios===&lt;br /&gt;
Blackout is extremely disciplined, and as such keeps his bodywork pristine. {{storylink|#PremiumSeries|Premium Series Blackout}} He is incredibly single-minded in pursuing his quarry. {{storylink|#Titanium Series|Titanium Series Blackout}} He and [[Barricade (Movie)|Barricade]] have fought alongside each other for untold years, leaving nothing but devastated worlds in their wake as they searched for the AllSpark. {{storylink|#Unleashed|Unleashed}} &lt;br /&gt;
&lt;br /&gt;
At some point, he had a knock-down, drag-out fight with Ironhide, possibly in a desert. {{storylink|#Legends Class toys|Ironhide Vs Desert Blackout}}&lt;br /&gt;
&lt;br /&gt;
===IDW &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
In the aftermath of the battle in Mission City, [[Sector Seven]] hauled away Blackout&#039;s corpse along with the other Decepticon bodies. The clandestine human organization brought the bodies to a secret facility in the Nevada desert, with the intention of getting every bit of information they could out of the dead Decepticons before they were forced to dump them into the sea. {{storylink|Alliance issue 1|Alliance #1}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Revenge of the Fallen&#039;&#039; toy bios===&lt;br /&gt;
Ratchet and Blackout are apparently total opposites. {{storylink|#Titanium Series 2|Rescue Ratchet Vs. Blackout}} He may have once gotten into a fight where Optimus Prime deployed twin forearm swords. {{storylink|#Robot Heroes 2|Optimus Prime and Blackout}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Sector Seven&#039;&#039; game===&lt;br /&gt;
[[Image:S7_game_blackout_bravo_team.jpg|left|thumb|225px]]&lt;br /&gt;
{{charstubgame}}&lt;br /&gt;
{{storylink|Sector Seven (game)}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; The Game (console)===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Noah Nelson]]&lt;br /&gt;
&lt;br /&gt;
====Autobot campaign====&lt;br /&gt;
During the battle of Mission City, Blackout suffered a humiliating defeat from [[Jazz (Movie)|Jazz]], even though he had help from [[Starscream (Movie)|Starscream]] and two [[Dreadwing (Movie)|Dreadwings]]. That&#039;s got be the most humiliating thing for any of the characters in the videogame, losing to somebody a third of his size. {{storylink|Transformers The Game (console)|Transformers The Game}}&lt;br /&gt;
&lt;br /&gt;
====Decepticon campaign====&lt;br /&gt;
[[Image:VGBlackoutE1M3Intro.jpg|thumb|250px|Time for a cool...Pepsi?]]&lt;br /&gt;
Blackout and Scorponok were sent to the SOCCENT Base to destroy the human military installation there and download information from the military servers on the location of the [[AllSpark]]. The pair were successful, though Blackout&#039;s escape was briefly interrupted by the arrival of a squad of human jet fighters. After blasting them to tiny bits, he made good his escape.&lt;br /&gt;
&lt;br /&gt;
Blackout arrived at [[Hoover Dam]], where his scans failed to detect the energy signatures of Megatron or the AllSpark. Starscream ordered him to break the dam piece by piece. Blackout fired a pair of missiles and fought off a squad of [[Swindle (Movie)|Autobot sports car drones]] that were defending the installation. As Megatron emerged, he bowed before his lord. He then followed the newly-revived Megatron to [[Mission City]], where he engaged in a final showdown with [[Ironhide (Movie)|Ironhide]], who had just punted Scorponok. The Autobot warhorse certainly gave the massive Decepticon a run for his money. The huge number of Autobot drones backing Ironhide up didn&#039;t make things any easier.&lt;br /&gt;
&lt;br /&gt;
During Megatron&#039;s battle with Optimus Prime, Blackout attempted to assist his master by charging Prime. Prime punched the massive Decepticon, sending him flying. How embarrassing. {{storylink|Transformers The Game (console)|Transformers The Game}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Autobots&#039;&#039;===&lt;br /&gt;
As Jazz retrieved Sector 7 vehicles for Optimus Prime, he happened upon their helicopter, which to his surprise turned out to be Blackout. The two battled at Tranqulity&#039;s power plant, where Jazz managed to defeat him. Humiliated, he transformed and flew away.&lt;br /&gt;
&lt;br /&gt;
Blackout made his presence felt again as Bumblebee raced back to Tranquility carrying the AllSpark with him. He chased Bumblebee through the streets until he was intercepted on a rooftop by Ratchet, who put an end to his menace for good.  {{storylink|Transformers Autobots/Decepticons|Transformers: Autobots}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Decepticons&#039;&#039;===&lt;br /&gt;
First arriving under the command of [[Create-A-Bot (Decepticon)|a low-ranking soldier]], Blackout was sent out to destroy the communications arrays in the Qatar SOCCENT military base. When the task was completed, he returned for more orders.&lt;br /&gt;
&lt;br /&gt;
Soon after, Blackout encountered [[Ratchet (Movie)|Ratchet]], who appeared at the base to stop them from blowing the hell out of everything. When he was defeated, Blackout disappeared until the other Decepticons arrived at Hoover Dam.&lt;br /&gt;
&lt;br /&gt;
Dropping off some bombs for Brawl to set, he and the other Decepticons attempted to blow up the Dam to simultaneously release Megatron and thaw him out, but were thwarted by Jazz and his drones. Their heroic attempts were for naught, as Megatron managed to escape anyway while Blackout and Barricade retrieved Megatron&#039;s weapons chip. Afterwards, they encountered their leader and reactivated his weapons. After Megatron&#039;s charismatic speech, they set out to [[Tranquility]] to capture the AllSpark and defeat the Autobots once and for all.&lt;br /&gt;
&lt;br /&gt;
Blackout arrived just in time to be blasted to [[Slag (slang)|slag]] by an AllSpark-powered Starscream with a single blast. That&#039;s still slightly less embarrassing than being beaten by a half-dead Jazz. {{storylink|Transformers Autobots/Decepticons|Transformers: Decepticons}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:Movie Blackout Legends toy.jpg|right|300px|thumb|I have no fingers? You did this, Starscream!]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (Legends, 2007)&lt;br /&gt;
&lt;br /&gt;
:A much smaller and highly simplified version of the character, Legends Blackout features limited articulation and detail, with the helicopter mode not being a particularly faithful recreation of a [[wikipedia:MH-53_Pave_Low|Sikorsky MH-53 Pave Low]] heavy-lift helicopter (the placement of the fuel tanks, in particular making him look more like a [[Wikipedia:CH-53 Sea Stallion|CH-53 Sea Stallion]]). Even though the robot mode sports an attempt to emulate the movie character&#039;s chest design, this does not involve the use of obvious fake elements of the helicopter mode&#039;s cockpit, unlike [[Jazz (Movie)|other]] Legends Class toys of movie characters. Curiously, the instructions on the back of the card show how to transform him from his alt-mode to his robot mode, which is the reverse of the rest of the Legends Class packaging.&lt;br /&gt;
&lt;br /&gt;
:This toy was [[redeco]]ed into &#039;&#039;[[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen]]&#039;&#039; [[Grindor (ROTF)|Grindor]] and [[Spinister (ROTF)|Spinister]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/LegendsBlackout/blackout.htm More information on Legends Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|Allspark2pack}}&lt;br /&gt;
[[Image:Movie Legends Ironhide DesertBlackout.jpg|right|300px|thumb|Hey, look! It&#039;s Grindor! Stop! That is so dumb! Do something else!]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide vs. Desert Blackout&#039;&#039;&#039; (Legends Allspark Battles two-pack, 2007)&lt;br /&gt;
&lt;br /&gt;
: Desert Blackout is a tan redeco of the previously released Legends Blackout toy. He comes with an all-new Legends Class Ironhide. Oddly, he doesn&#039;t have a faction symbol anywhere on his body.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Decepticon/LegendsBlackout/blackout.htm More information on Desert Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Voyager Class toys====&lt;br /&gt;
[[Image:Movie Voyager Blackout toy.jpg|right|300px|thumb|The largest Transformer in the film. Ironically, one of the smallest Voyager-class toys &#039;&#039;ever&#039;&#039;.]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (Voyager Class, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID Number:&#039;&#039; &#039;&#039;&#039;MD-01&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Scorponok mini-figure&lt;br /&gt;
&lt;br /&gt;
: Blackout transforms into a reasonably accurate MH-53 Pave Low, though he has a rather [[Show-accuracy|film-inaccurate]] slate grey base colour and a totally random gold radome. An aft &amp;quot;cage&amp;quot; compartment can be opened to release a small PVC figurine of his partner, [[Scorponok (Movie)|Scorponok]]. A button on the very end of his tail can be pressed in a geared action to rotate his rotor blades. By attaching the Deluxe-class Scorponok to his underside, the rotor [[gimmick]] also spins Scorponok&#039;s claws.&lt;br /&gt;
&lt;br /&gt;
: During transformation, Blackout&#039;s (mind-numbingly delicate) [[Automorph Technology|Automorphing]] gimmick is activated when the user swings down his legs, which in turn flips the gray chest section his head is mounted upon up and into position, and lifts his back assembly and locks into into place behind his head. Another, less impressive automorph is in his legs—if you pull his knees down, his shin armor pops out a bit.&lt;br /&gt;
&lt;br /&gt;
: In robot mode, Blackout appears closer to his original concept art, back when he was called &amp;quot;Incinerator&amp;quot; (seemingly also the basis for his Nintendo DS appearance). The entire rotor assembly on his back can be removed and converted into a gigantic fan weapon, to &#039;&#039;vaguely&#039;&#039; represent the hand-held rotor-blade weapon he wields in the film, also seen on [[#Titanium_Series|the &#039;&#039;Titanium&#039;&#039; figurine (see below)]]. Because of the size of his rotor assembly, Blackout is also much shorter than most Voyager-class figures despite his bulk, barely taller than a Deluxe figure.&lt;br /&gt;
&lt;br /&gt;
: It is &#039;&#039;very&#039;&#039; easy for the gears in the cockpit/chest to become misaligned during transformation, enough so that the chest/head section refuses to align with the cockpit halves. Getting the gears back into alignment is a veritable nightmare, as so many other parts shift and move as you attempt to manipulate the respective pieces. Swinging the legs down locks the back assembly into place for robot mode, but simply swinging the legs back does &#039;&#039;not&#039;&#039; &#039;&#039;un&#039;&#039;lock it, with the user being required to actively separate the parts by hand. Failing to do so is sure to misalign your Blackout to bejeezus.&lt;br /&gt;
&lt;br /&gt;
: An interesting side note is that the two hard points located on Blackout&#039;s shoulders, intended to support his abominably large weapon, are actually the same size as the [[Mini-Con]] [[Powerlinx]] plugs on most [[Unicron Trilogy]] figures.&lt;br /&gt;
&lt;br /&gt;
: This mold was [[Retool|retooled]] and [[Redeco|redecoed]] into [[Evac (Movie)|Evac]] for the &#039;&#039;AllSpark Power&#039;&#039; refresh of the movie toyline, and was then redecoed into [[Whirl (ROTF)|Whirl]] for &#039;&#039;[[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen]]&#039;&#039;. This retool gave them a new head and replaced the tiny Scorponok figure with a lifeboat/gun, as well as giving them the new hands to allow them to hold it. The original Blackout mold was redecoed into [[Grindor (ROTF)|Grindor]] for the same line.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/Blackout/blackout.htm More information on Voyager Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie DecepticonDesertAttack 2pack.jpg|right|300px|thumb|Ignoring the vast difference in scale between Scorponok&#039;s two figures while linked to Blackout takes some imagination.]]&lt;br /&gt;
*&#039;&#039;&#039;Decepticon Desert Attack&#039;&#039;&#039; (Toys&#039;R&#039;Us exclusive two-pack, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Scorponok mini-figure&lt;br /&gt;
&lt;br /&gt;
: This package, based on their first appearance in the film, features an unchanged Voyager Blackout packaged with an unchanged Deluxe Scorponok, which was exclusively available at Toys &amp;quot;R&amp;quot; Us stores. Since Voyager Blackout was gang-molded with the miniature Scorponok figure the single release came with, this means that the set contains two Scorponok toys in different sizes.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:MovieVoyager_Blackout4500X.JPG|thumb|right|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout Ver. 4500X&#039;&#039;&#039; (Lawson exclusive Voyager Class, Japan 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Scorponok mini-figure, Autobot and Decepticon pins&lt;br /&gt;
&lt;br /&gt;
: This Voyager class Blackout repaint is exclusive to the Lawson Japan convenience store chain, with the purchase of the movie DVD. He is redecoed in a somewhat more realistic color scheme for vehicle mode, 4500X markings and a drastically changed plastic color scheme in robot mode (many parts once black are now silver or the same colour as his helicopter hull). Additionally, the mini-Scorponok figurine has been repainted in metallic colours and detailed to resemble the deluxe-class toy (and the movie CG design, of course). &lt;br /&gt;
&lt;br /&gt;
:Also included a set of two brass Autobot and Decepticon insignia pins.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Premium}}&lt;br /&gt;
[[Image:Movie Blackout PremiumVoyager toy.jpg|right|300px|thumb|NOW the size is perfect.]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (&amp;quot;Premium Series&amp;quot; Voyager Class, USA 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Scorponok mini-figure&lt;br /&gt;
&lt;br /&gt;
: This redeco of the Voyager Class Blackout toy is based on the same plastic color layout and paint mask as the Japanese Lawson exclusive &amp;quot;Version 4500X&amp;quot; redeco of Voyager Blackout, down to the improved paint on the Scorponok mini-figure. As a matter of fact, both toys were almost &#039;&#039;identical&#039;&#039;, the main difference being that the paint used on Version 4500X&#039;s is more matte than the paint used on the Premium Series release.&lt;br /&gt;
&lt;br /&gt;
: Unlike some of the early &amp;quot;Premium Series&amp;quot; toys, Blackout was available as a mass market release.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Decepticon/Blackout/blackout.htm More information on Premium Series Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|MexicoUnleashed}}&lt;br /&gt;
*&#039;&#039;&#039;Unleashed y Voyager&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:Voyager Class Blackout was also available in a two-pack with &#039;&#039;[[Unleashed]]&#039;&#039; [[Bumblebee (Movie)/merchandise#MexicoUnleashed|Bumblebee]] in Mexican markets. Both items are identical to their standard original releases. &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Fast Action Battlers====&lt;br /&gt;
[[Image:Movie FAB Blackout.jpg|right|300px|thumb|... Brownout?]]&lt;br /&gt;
*&#039;&#039;&#039;Gyro Blade Blackout&#039;&#039;&#039; (Fast Action Battler, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Missile&lt;br /&gt;
&lt;br /&gt;
:A simplified version of Blackout, designed for smaller children. His rotor blade can be detached and inserted into his left hand to represent the hand-held rotor blade seen in the film, just like the Voyager class version. He also features a chest cannon which can be flipped up from his back. Oddly, you can only see one-fourth of Blackout&#039;s head from a 90-degree angle. Even less of it is visible when his chest cannon is flipped up. He features a firing missile.&lt;br /&gt;
&lt;br /&gt;
:This toy was [[redeco]]ed into &#039;&#039;[[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen]]&#039;&#039; [[Grindor (ROTF)|Grindor]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Dark of the Moon===&lt;br /&gt;
====Cyberverse====&lt;br /&gt;
[[Image:Blackout DOTM Cyberverse.jpg|thumb|300px|At long last, not grossly undersized compared to his teammates!]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (Cyberverse Commander, 2011) &lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;005&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;CV15&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; [[Scorponok (Movie)#Cyberverse|Scorponok]]&lt;br /&gt;
&lt;br /&gt;
:Blackout is a [[Cyberverse]] Commander-class figure, featuring a surprisingly complex transformation into yet another Sikorsky Pave Low. Curiously, despite the development of this toy after two live-action movies, his robot mode appears to have the same preproduction feet as the larger and earlier toys. Since his left arm ends up having the Pave Low&#039;s tail rotor, Blackout is able to use it as a weapon if one chooses and hold either Scorponok or any [[C joint]] accessory with his hands.&lt;br /&gt;
&lt;br /&gt;
:He is mis-transformed in the package to better fit inside it, with the helicopter panels to his sides being spread out instead of being aligned parallel to his body, thus he appears that way in official photos. &lt;br /&gt;
&lt;br /&gt;
:Blackout includes his symbiotic partner Scorponok, who has some minor tail articulation and transforms into a hand-held blaster weapon for Blackout (or any other Cyberverse figure with the appropriate hands). Scorponok can also be carried along on the underside of Blackout&#039;s vehicle-mode tail. Though unmentioned in the instructions, Scorponok can also peg into the (otherwise pointless) peg on the back of Blackout&#039;s robot mode, just under his rotor blades, mimicking the way he was stored and ejected off of Blackout in the movie.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2011/Decepticon/Blackout/blackout.htm More information on Cyberverse Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
====Lunchables====&lt;br /&gt;
{{picsneeded}}&lt;br /&gt;
* &#039;&#039;&#039;Blackout&#039;&#039;&#039; (&amp;quot;Pocket Transformers&amp;quot; toy prize, 2007)[[Image:Blackout Movie Lunchable Toy.jpg|right|150px|thumb|Now it will be impossible to shoot him in the crotch!]]&lt;br /&gt;
&lt;br /&gt;
: What could only be called a &amp;quot;pseudo-figure&amp;quot; (and that&#039;s still being pretty generous), Blackout &amp;quot;transforms&amp;quot; from a flat, blueish-gray structure emblazoned with the Decepticon symbol and the word &amp;quot;Transformers&amp;quot; to a robot by folding out. Blackout is represented by stickers decorated with artwork of the character on the top, bottom, and two fold out &amp;quot;arms&amp;quot;. His name is also spelled out, across his feet in this mode.&lt;br /&gt;
&lt;br /&gt;
: This mold was also used to create the lunchables figure for [[Megatron (Movie)|Megatron]] and [[Starscream (Movie)|Starscream]]. A similar mold was used to create the Lunchables figure for [[Optimus Prime (Movie)|Optimus]], [[Ironhide (Movie)|Ironhide]] and [[Bumblebee (Movie)|Bumblebee]], though with the Autobot symbol sculpted in instead of the Decepticon one. Each iteration of this mold was made with a different color of plastic.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/LunchBlackout/blackout.htm More information on Lunchables Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====3D Battle-Card Game====&lt;br /&gt;
[[Image:3DBattleCard_Blackout.jpg|thumb|right|300px|]]&lt;br /&gt;
* &#039;&#039;&#039;Blackout&#039;&#039;&#039; (3D Battle Card, 2007)&lt;br /&gt;
&lt;br /&gt;
: A 29-point &amp;quot;uncommon&amp;quot; character in the [[3D Battle-Card Game]], Blackout &amp;quot;transforms&amp;quot; into a black helicopter.  He uses the same parts layout as [[Evac (Movie)|Evac]], [[Vortex (Energon Wars)|Vortex]] and [[Whirl (G1)|Whirl]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Titanium Series====&lt;br /&gt;
[[Image:Movie TitaniumRM Blackout.jpg|right|150px|thumb|Scorponok! I can&#039;t move! Quick, drag me away!]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (3&amp;quot; Robot Masters, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Decepticon display stand&lt;br /&gt;
&lt;br /&gt;
: This three-inch figurine, as with all Titaniums, is partially made of die-cast metal and plastic, sculpted holding his rotor-blades as a hand weapon. Interestingly, Blackout has a more unique sculpt to him; the weapon is sculpted as it was briefly seen in the movie, but on the wrong hand. Blackout &#039;&#039;himself&#039;&#039; has an altered leg &amp;amp; foot design as well as having the main rotor-blades on his back excluded, matching it up more with the fact that instead of using his tail rotor, he uses his &#039;&#039;main&#039;&#039; rotor as a multi-purpose melee weapon, echoing the game render. His articulation is limited to his shoulders, head and waist, and he comes packaged with a movie-style Decepticon symbol display base.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Decepticon/TitBlackout/blackout.htm More information on Titanium Series Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Unleashed}}&lt;br /&gt;
====Unleashed====&lt;br /&gt;
[[Image:Movie UnleashedTurnarounds BlackoutBarricade.jpg|right|150px|thumb|After camping out in the Ruby Crystal Mines of Burma, the two vowed to never go spelunking again.....]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout and Barricade&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
: The Blackout and Barricade turnaround is a 3D sculpture of the two characters in both robot mode emerging from rubble and explosions, with a movie-accurate sculpt (compared to the various transforming toys.) The &#039;turnaround&#039; aspect of these sculptures simply means one can turn the piece around to display a raised-relief of the movie-style Decepticon sigil instead.&lt;br /&gt;
&lt;br /&gt;
: This product&#039;s release was cancelled for the US market, but was released in Australia and in Asia.&lt;br /&gt;
{{-}}&lt;br /&gt;
====Radio Shack====&lt;br /&gt;
[[Image:Movie_Radioshack_RC_Blackout.jpg|thumb|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
: A remote control helicopter sold at Radio Shack, this little heli operates on 2-channels, features blades with a diameter of just under 5.5 inches and an LED light mounted on the front fuselage. The design of the helicopter is rather inaccurate to an MH-53 Pave Low, and is coloured black for some reason.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Transformers Movie Screen Cleaners====&lt;br /&gt;
[[Image:Movie Blackout screencleaner.jpg|right|150px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
:Released by [[Gacha International|Tomy Yujin]] on January 2008, this Dangler is a faction logo-shaped screen cleaner for your cell phone, with a stock image of Blackout printed on the other side.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Robot Heroes====&lt;br /&gt;
[[Image:RH Prime vs Blackout.jpg|right|300px|thumb|Blackout&#039;s hobbies include worshipping Megatron, and jumping out of bushes and yelling &amp;quot;BOOGA-BOOGA!&amp;quot; at small children.]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime vs. Blackout&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
: Packaged with [[Optimus Prime (Movie)|Optimus Prime]], Blackout is a cute style rendition of the character.  Most notably, his face has been given a more traditional Transformer style mouth and nose, making him appear more like a grumpy old man.  His articulation is the standard three points, however, the kibble in his design limits the movement.  This mold was later redecoed into &amp;quot;Battle Damage&amp;quot; Blackout.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/RHBlackout/blackout.htm More information on &#039;&#039;Robot Heroes&#039;&#039; Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Robotheroesfinalbattle.jpg|right|300px|thumb|Keeps &#039;em where I can sees &#039;em!]]&lt;br /&gt;
*&#039;&#039;&#039;The Final Battle&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
: Packaged with Autobot Jazz, Autobot Ratchet, Megatron, and Optimus Prime.  &amp;quot;Battle Damage&amp;quot; Blackout is a slightly redecoed version of the two pack version.  No molding has changed, and the articulation is still limited.  His exclusive deco is a black paint wash over various parts of his body to evoke battle damage.  Oddly, the undersides of his arms get this deco but not the top, meaning the toy is meant to only be posed with arms raised.  The Final Battle 5-pack was sold exclusively in [[Walmart]] stores.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Decepticon/RHWMBlackout/blackout.htm More information on Final Battle Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Burger King====&lt;br /&gt;
[[Image:MovieMerchandise-BurgerKingBlackout.jpg|right|thumb|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (2007) &lt;br /&gt;
&lt;br /&gt;
:This [[Burger King]] toy is a small plastic replica of Blackout&#039;s Pave Low vehicle form, with two special features:&lt;br /&gt;
:*Holding his cockpit window up to a light source and peering through a small lens behind his front landing wheel will reveal an image of his CGI-rendered robot mode.&lt;br /&gt;
:*His wheels are linked to his rotor drive shaft — spinning them will cause his rotors to spin rapidly, possibly flying off and disappearing under the nearest piece of furniture, where the cat will eventually find them and chew them to pieces.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/BKBlackout/blackout.htm More information on Burger King Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
====Robot Heroes====&lt;br /&gt;
[[Image:Robotheroesoptimusblackout.jpg|right|thumb|300px|&amp;quot;Sure you aren&#039;t [[Grindor (ROTF)|Grindor]] or somethin&#039;?&amp;quot;  &amp;quot;Nope.&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime &amp;amp; Blackout&#039;&#039;&#039; (2009)&lt;br /&gt;
&lt;br /&gt;
:Just like his first &#039;&#039;Robot Heroes&#039;&#039; set, Blackout comes with Optimus Prime. While Blackout is a [[Redeco|redeco]] of the previous mold, Optimus Prime is an all-new sculpt with two swords.  With his blue and tan, Blackout kinda looks like [[Grindor (ROTF)|Grindor]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Decepticon/RHBlackout/blackout.htm More information on Robot Heroes Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Titanium Series====&lt;br /&gt;
{{picsneeded}}&lt;br /&gt;
*&#039;&#039;&#039;Rescue Ratchet vs. Blackout&#039;&#039;&#039; (3-inch Robot Masters multi-pack, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Movie Decepticon sigil display stand&lt;br /&gt;
&lt;br /&gt;
:This [[Toys&amp;quot;R&amp;quot;Us]]-exclusive set features an unchanged version of 2007&#039;s &#039;&#039;Titanium Series&#039;&#039; Blackout and a [[redeco]]ed [[Ratchet (Movie)|Ratchet]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Figure Collection====&lt;br /&gt;
[[Image:ROTF-Merchandise Figure Collection Blackout.jpg|thumb|right|150px|Just pretend I&#039;m Grindor if it makes you happy.]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Stand&lt;br /&gt;
&lt;br /&gt;
:The [[Figure Collection]] edition of Blackout is based on his [[#Fast_Action_Battlers|Fast Action Battlers toy]], making him extremely off-model from his movie look.  He is cast leaning back and has a chunk of kibble protruding from his back to stop him toppling forwards, however he&#039;s still very top heavy.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Missile Mania Board Game====&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039;&lt;br /&gt;
: Blackout is one of eight characters featured in the [[Missile Mania]] board game, represented by a small standee adorned with artwork of the character.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====McDonald&#039;s====&lt;br /&gt;
{{picsneeded}}&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (Happy Meal, 2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; rotor&lt;br /&gt;
&lt;br /&gt;
[[Image:Revenge of the Fallen McDonalds Blackout.png|right|thumb|200px|]]&lt;br /&gt;
:Part of the 2010 [[McDonald&#039;s]] Revenge of the Fallen promotion, Blackout does not transform but features a spinning/firing rotor mechanism instead. The rotor can be placed on his back, or mounted on his arm to be fired. Blackout does not feature any [[light-piping]], but does have three points articulation. He was only available during week 6 of the promotion, and came with an instruction sheet that doubles as an ad for [[McWorld]], featuring an exclusive code for the website.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
[[Image:EarlyMovieBlackout.jpg|right|200px|thumb|Blackoutwave lives in constant fear of [http://www.arcade-history.com/?n=dactyl-nightmare&amp;amp;page=detail&amp;amp;id=12493 pterodactyls].]]&lt;br /&gt;
* Blackout was originally conceived as [[Soundwave (ROTF)|Soundwave]], hence his symbiotic relationship with Scorponok, who was originally conceived as [[Ravage (ROTF)|Ravage]]. Though this obviously changed, his portrayal in the &#039;&#039;Ghosts of Yesterday&#039;&#039; novel is rather Soundwave-esque. Likewise, in the IDW prequel comic, Blackout is the only Decepticon to land on Earth and acquire his alternate mode without &#039;&#039;any&#039;&#039; witnesses, whereas Starscream and Barricade had to kill existing witnesses. In the film &#039;&#039;itself&#039;&#039;, Blackout&#039;s only speaking role has him quickly reporting to Starscream&#039;s call... in Cybertronian, with he alone both hailing Megatron upon the AllSpark&#039;s discovery and attempting to aid him in battle against Prime. What&#039;s more, all this &amp;quot;Soundwave-ness&amp;quot; is further enhanced by Hasbro&#039;s official bio, calling Blackout &amp;quot;his leader&#039;s hound&amp;quot;.&lt;br /&gt;
* Blackout wins the award for being the Transformers character from the 2007 movie that has gone through the most number of working names: Aside from &amp;quot;Soundwave&amp;quot;, he was also supposed to be named &amp;quot;Grimlock&amp;quot;,&amp;lt;ref name=&amp;quot;early&amp;quot;&amp;gt;Details from an early script draft [http://www.tfw2005.com/boards/showpost.php?p=2213120&amp;amp;amp;postcount=297 summed up here], [http://www.tfw2005.com/boards/showpost.php?p=2214148&amp;amp;amp;postcount=303 confirmed as authentic by Roberto Orci here].&amp;lt;/ref&amp;gt; &amp;quot;Vortex&amp;quot;,&amp;lt;ref&amp;gt;[http://www.donmurphy.net/board/showthread.php?p=1120447#post1120447 Unformatted script sample from first draft naming the Decepticon helicopter &amp;quot;Vortex&amp;quot; posted by Roberto Orci on Don Murphy&#039;s message board]&amp;lt;/ref&amp;gt; &amp;quot;Devastator&amp;quot;,&amp;lt;ref&amp;gt;[http://www.benprocter.com/storage/oldersites/sitev2/html/ZOOM_Trans/ZOOM_32.html &amp;quot;Devastator&amp;quot; concept art at Ben Procter Online Portfolio]&amp;lt;/ref&amp;gt; and &amp;quot;Incinerator&amp;quot;&amp;lt;ref&amp;gt;[http://www.benprocter.com/storage/oldersites/sitev2/html/ZOOM_Trans/ZOOM_34.html &amp;quot;Incinerator&amp;quot; pre-production render at Ben Procter Online Portfolio]&amp;lt;/ref&amp;gt; at different stages of the pre-production process. The name &amp;quot;Incinerator&amp;quot; was later used for a [[Incinerator (Movie)|different toy]] from the Movie toyline.&lt;br /&gt;
* Blackout&#039;s working name &amp;quot;Incinerator&amp;quot; is also accounted for in the aforementioned Hasbro bio, noting how Blackout will &amp;quot;fill the air with fire and burn the land clear to take his revenge&amp;quot;.&lt;br /&gt;
* The period of time that Blackout acquired his vehicle mode in the film, three months prior to the unfolding events, appears to contradict the origin of his vehicle mode in IDW&#039;s &#039;&#039;[[Transformers: Movie Prequel |Movie Prequel]]&#039;&#039; comics, with him apparently having scanned and destroyed the MH-53 Pave Low all the way back in 2003. It&#039;s maaaaybe possible that he just kept on destroying &#039;&#039;different&#039;&#039; Pave Lows over time to maintain his covert status (with the U.S. government covering it up) until he finally realized how close he was to a military network access point. &lt;br /&gt;
* [[Scorponok (Movie)|Scorponok&#039;s]] alternate mode is actually a part of Blackout&#039;s helicopter mode; he&#039;s made up of a [[wikipedia:General_Electric_T64|General Electric T64]] turboshaft engine and various other helicopter bits.  Considering Blackout didn&#039;t appear to be missing any integral parts of his alternate mode when answering [[Frenzy (Movie)|Frenzy&#039;s]] call or during the final battle in [[Mission City]], either Scorponok reattached himself to Blackout after he escaped the US Air Force&#039;s counter-attack in Qatar, or Blackout somehow magically regrew the parts that were previously made up by Scorponok. &lt;br /&gt;
* Blackout is never actually seen using his chest cannon in the film, even though he unfurls it quite emphatically on two separate occasions.&lt;br /&gt;
* During a transmission from Burger King&#039;s website, Optimus Prime has decreed that we are not to ride &#039;&#039;this&#039;&#039; helicopter. The current ridability of &#039;&#039;other&#039;&#039; helicopters the world over is unknown. Stand by for further updates as they become available.&lt;br /&gt;
*Blackout uses a [[mouthplate]] in the movie, seen in a brief shot of the side of his face before Epps takes his photo at the beginning of the film, and again when Epps was targeting him during the climactic battle.&lt;br /&gt;
* Whilst Blackout is seen using his smaller rear Helicopter rotor as a weapon in the film, the console game shows that he is able to detach the main rotor from his back and swing it around in a somewhat similar manner.&lt;br /&gt;
* &#039;&#039;[[Transformers: Revenge of the Fallen (film)|Revenge of the Fallen]]&#039;&#039; never explicitly establishes [[Grindor (ROTF)|Grindor]] as a separate character from Blackout. Screenwriter [[Roberto Orci]], when asked, was not sure whether they were supposed to be the same character or not.&amp;lt;ref name=&amp;quot;orci&amp;quot;&amp;gt;[http://www.tfw2005.com/boards/transformers-movie-discussion/180451-welcome-mr-roberto-orci-you-may-ask-him-questions-283.html#post3785383 Q&amp;amp;A with Roberto Orci at TFW2005]&amp;lt;/ref&amp;gt; In the [[Hasbro Q&amp;amp;A/July 2009: Answers|{{SITENAME_SHORT}} Hasbro Q&amp;amp;A for July 2009]], it was confirmed that Grindor, not Blackout, appears in the movie.&lt;br /&gt;
*Internal files for the &#039;&#039;[[Revenge of the Fallen (video games)|Revenge of the Fallen]]&#039;&#039; video game identify Grindor as Blackout, indicating that the game had been developed with the understanding that they were the same character... but had dialog re-recorded to refer to him as Grindor.&lt;br /&gt;
*In addition to Orci, several other official sources were also confused if Blackout or Grindor appeared in &#039;&#039;Revenge of the Fallen&#039;&#039;. The 2-disc special edition of the film features an inside look at some still poses of the Autobots and Decepticons, and names the helicopter as Blackout (he&#039;s 33 feet tall, by the way). The &#039;&#039;[[Revenge of the Fallen: The Movie Universe]]&#039;&#039; also features Blackout instead of Grindor.&lt;br /&gt;
*In Hasbro&#039;s online &amp;quot;Vector Sigma: The Cybertronian Database&amp;quot; feature, Blackout&#039;s alternate mode is erroneously portrayed as [[Skyhammer (DOTM)|Skyhammer]]&#039;s alternate mode. Likewise, his &amp;quot;Energon Wave&amp;quot; weapon is portrayed as Skyhammer&#039;s [[MechTech]] weapon.&lt;br /&gt;
*In the &#039;&#039;[[Dark of the Moon: The Ultimate Guide]]&#039;&#039; it also states that Blackout stands 33 feet tall.&lt;br /&gt;
*It&#039;s worth noting that in Transformers: The Game, if one stops climbing a building as Blackout, he will scratch his butt.&lt;br /&gt;
*Blackout&#039;s height is stated to be 33 feet. However, since he and Grindor are the same size (Grindor&#039;s robot mode was not changed at all, despite the new alt mode) and Optimus Prime is clearly half Grindor&#039;s size, he should be around 55 feet tall.&lt;br /&gt;
&lt;br /&gt;
===Foreign names===&lt;br /&gt;
*&#039;&#039;Japanese:&#039;&#039; &#039;&#039;&#039;Blackout&#039;&#039;&#039; (ブラックアウト &#039;&#039;Burakkuauto&#039;&#039;)&lt;br /&gt;
*&#039;&#039;Hungarian:&#039;&#039; &#039;&#039;&#039;Kisülés&#039;&#039;&#039; (&amp;quot;Discharge&amp;quot;)&lt;br /&gt;
*&#039;&#039;Mandarin:&#039;&#039; &#039;&#039;&#039;Hēi Mó&#039;&#039;&#039; (Taiwan, 黑魔, &amp;quot;Black Demon&amp;quot;), &#039;&#039;&#039;Xuan Yun&#039;&#039;&#039; (China, 眩晕, &amp;quot;Dizziness&amp;quot;)&lt;br /&gt;
*&#039;&#039;Ukrainian:&#039;&#039; &#039;&#039;&#039;Vymyckach&#039;&#039;&#039; (&amp;quot;Switch Off&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:3D Battle-Cards]]&lt;br /&gt;
[[Category:Beast Wars Decepticons]]&lt;br /&gt;
[[Category:Dark of the Moon Decepticons]]&lt;br /&gt;
[[Category:Movie Decepticons]]&lt;br /&gt;
[[Category:Cyberverse]]&lt;br /&gt;
[[Category:Revenge of the Fallen Decepticons]]&lt;br /&gt;
[[Category:Robot Heroes]]&lt;br /&gt;
[[Category:Titanium Series]]&lt;br /&gt;
[[Category:Zombies]]&lt;/div&gt;</summary>
		<author><name>Blackout25</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Blackout_(Movie)&amp;diff=840623</id>
		<title>Blackout (Movie)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Blackout_(Movie)&amp;diff=840623"/>
		<updated>2013-12-03T15:47:19Z</updated>

		<summary type="html">&lt;p&gt;Blackout25: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|decepticonfilm}}&lt;br /&gt;
{{disambig3|Blackout}}&lt;br /&gt;
{{disambig2|the Decepticon helicopter from the first live-action movie|the Decepticon helicopter from Revenge of the Fallen|Grindor (ROTF)}}&lt;br /&gt;
:&#039;&#039;Blackout is a [[Decepticon]] from the [[Movie (franchise)|2007 movie franchise]] in the [[Live-action film series|live-action film]] [[continuity family]]. He is also known as N.B.E. 23.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:MovieBlackoutHeatScrambleCard57.jpg|right|300px|thumb|He would appreciate you not trying to shoot him in the crotch. Really he would.]]&lt;br /&gt;
&lt;br /&gt;
The massive &#039;&#039;&#039;Blackout&#039;&#039;&#039; has been described as the &amp;quot;hound&amp;quot; of [[Megatron (Movie)|Megatron]]. In better days he was always to be found looming powerful and silent behind his leader&#039;s right shoulder. When given a target he hunts it down with fierce determination. Blackout is not happy with the progress [[Starscream (Movie)|Starscream]] is making towards finding the missing Decepticon leader. He suspects (quite rightly) that Starscream would prefer Megatron to stay lost. Blackout is openly mutinous and will challenge Starscream&#039;s leadership at any opportunity, not for his own sake, but to better serve his ultimate goal of finding his lost master. Blackout has a sneaky side and uses his symbiotic companion [[Scorponok (Movie)|Scorponok]]&#039;s small size to great advantage.&lt;br /&gt;
&lt;br /&gt;
{{quote|All hail Megatron!|Blackout|&#039;&#039;[[Transformers (film)|Transformers]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===IDW &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
[[Image:Defiance2_Blackout_spacebattle.jpg|thumb|left|300px|In space, EVERYONE hears HIM!]]&lt;br /&gt;
&lt;br /&gt;
In the distant past, Blackout was a member of the Cybertronian [[Defense Force]]. During an attack by unknown aliens on the city of [[Metrotitan (ROTF)|Metrotitan]], he could be seen picking up a wrecked enemy tank.  {{storylink|Defiance issue 1}} In the aftermath of the attack, [[Megatron (Movie)|Megatron]] consulted with [[The Fallen|the mysterious relic]] dug up near [[Simfur]] and (essentially) declared a military dictatorship over Cybertron. Blackout followed Megatron and the other flight-capable soldiers into battle, using his special powers to disrupt the enemy flagship&#039;s targeting array. {{storylink|Defiance issue 2}}&lt;br /&gt;
&lt;br /&gt;
After science division leader [[Optimus Prime (Movie)|Optimus]] survived an attempted kidnapping by [[Starscream (Movie)|Starscream]]&#039;s squadron, Megatron declared the scientist and his followers traitors, and reformed the army under a new banner: the Decepticons. {{storylink|Defiance issue 3}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie BlackoutStarscream protoforms.jpg|right|200px|thumb|An ominous rumble is Blackout&#039;s only response...]]&lt;br /&gt;
&lt;br /&gt;
During the subsequent civil war, Blackout fought alongside Megatron, until his master ordered &#039;this loyal hound&#039; to assist Starscream&#039;s unit in keeping [[Optimus Prime (Movie)|Optimus Prime]]&#039;s forces busy, while Megatron pursued his destiny. Arriving soon after [[Brawl (Movie)|Brawl]] delivered news of Megatron&#039;s location, Blackout and Starscream witnessed the successful Autobot launch of the [[AllSpark]]. Blackout restrained Starscream from going after it, the pair nearly coming to blows when Blackout launched Scorponok from his chest. Fortunately, Starscream calmed down, and after witnessing Megatron leave the planet himself, the group took on protoform transition forms and followed. {{storylink|Planetfall (Movie)|Planetfall}}&lt;br /&gt;
&lt;br /&gt;
Meanwhile, Starscream crew &#039;&#039;also&#039;&#039; went after Optimus Prime&#039;s starship in a Decepticon battlecruiser. Just before launch, Blackout listened to Barricade&#039;s not-so-quiet concerns that Starscream wasn&#039;t telling them everything. Unfortunately for the Decepticons, they were led into a trap by the Autobots, and their ship (and Starscream&#039;s advance scout [[Dreadwing (Movie)|Dreadwing]]) was crippled by concussion chain mines. Blackout gave a detailed damage report when ordered but was berated for giving his observation on what had occurred, and was ordered to despatch Scorponok to retrieve Dreadwing.&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Blackout TargetPrequel continuityheadache.jpg|left|200px|thumb|Beware, Qatar! Beware! Muhahahahahaha!]]&lt;br /&gt;
&lt;br /&gt;
After making repairs to their ship, the Decepticons followed the AllSpark&#039;s trace energy and landed on [[Mars (planet)|Mars]]. {{storylink|The Reign of Starscream issue 1|The Reign of Starscream #1}} There, they destroyed a primitive [[Beagle 2 Rover|human rover scout]] and decided to investigate the nearby third planet of this solar system. {{storylink|Movie Prequel issue 3|Movie Prequel #3}}&lt;br /&gt;
&lt;br /&gt;
Making planetfall on Earth in Afghanistan, Blackout attracted the attention of a military vehicle of the local creatures. Witnessing the ease with which [[Wreckage (Movie)|Wreckage]] destroyed the carrier, Starscream pondered that Megatron would have been able to subjugate these beings if he was able to. Blackout replied that they needed to find out why he hadn&#039;t yet. Starscream&#039;s unit then attacked the nearby air base where Blackout scanned and adopted the form of an MH-53J &#039;Pave Low&#039; helicopter, then easily hacked into the files of the human computers. Inside, he found files on something called &#039;Project: Iceman&#039;, which he suspected was related to Megatron. After the base&#039;s destruction, Blackout headed towards [[Qatar]], intent on attacking a similar military base there to access the information they needed. {{storylink|Planetfall (Movie)|Planetfall}}&lt;br /&gt;
&lt;br /&gt;
{{note|In several instances Planetfall contradicts both [[Movie Prequel issue 4|issue #4]] of IDW&#039;s &#039;&#039;[[Transformers: Movie Prequel |Movie Prequel]]&#039;&#039; mini-series as well as the movie &#039;&#039;itself&#039;&#039; with regards to where &amp;amp; when the Decepticons arrived on Earth; they landed in the United States during 2003 in the Prequel mini. In this story, Blackout immediately leaves for Qatar after the attack (2007), whereas in the Movie itself, he assumed the form three months before attacking the SOCCENT base. However, this sequence was subsequently used in [[Transformers: The Reign of Starscream|The Reign of Starscream]].}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Blackout IDWprequel camoflageenabled.jpg|right|250px|thumb|Apparently the crew of military helicopters don&#039;t count as &amp;quot;witnesses&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
Meanwhile, the unit &#039;&#039;also&#039;&#039; arrived on [[Earth]] in the [[United States of America]] in the year 2003. Blackout scanned a USAF [[wikipedia:MH-53_Pave_Low|MH-53 Pave Low]] helicopter, but apparently was not detected by the humans, nor caused any casualties, in contrast to his two comrades. When Starscream told the Decepticons that their mission was to find the AllSpark, Blackout reminded Starscream that they must also find Megatron.&lt;br /&gt;
&lt;br /&gt;
Later, after being lured into a trap intended for [[Bumblebee (Movie)|Bumblebee]] set by a group of impressively equipped humans, Blackout attacked the organisation&#039;s bunker and attempted to hack into their main server, but failed after they disconnected their local systems. The only lead he got was a name...[[Sector Seven]]. {{storylink|Movie Prequel issue 4|Movie Prequel #4}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Beginnings&#039;&#039;===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Brian Stepanek]]&lt;br /&gt;
&lt;br /&gt;
{{note|Transformers: Beginnings is a condensed, flash-animated retelling of the [[IDW Publishing|IDW]] [[Transformers: Movie Prequel |Movie Prequel]] that is detailed above this section.}}&lt;br /&gt;
{{storylink|Transformers: Beginnings (Movie)|Transformers: Beginnings}}&lt;br /&gt;
&lt;br /&gt;
===Titan Magazines &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
During the war on [[Cybertron (planet)|Cybertron]], Blackout preferred to sow confusion and disarray before he attacked, rather than engage in direct confrontation and risk being killed. He would only go into ground battles under cover of loud noise and pyrotechnics (which he himself caused with his devastating sonic shriek emitters). Unfortunately for him, this meant he kept getting stuck leading the &#039;&#039;first wave&#039;&#039; of attacks! To protect himself, he used an army of drone troopers (presumably [[Scorponok (Movie)|Scorponoks]]) to draw enemy fire. These drones were called &amp;quot;the swarm&amp;quot; and Blackout deliberately encouraged rumours about them so their arrival would strike fear into the hearts of enemies.  {{storylink|Transformers Comic issue 4|Blackout Profile}} Despite being a coward at heart, he began to &#039;&#039;revel&#039;&#039; in the chaos and carnage he was causing, even if the odd Decepticon ended up as collatoral damage! {{storylink|Transformers Comic issue 2|Jazz V. Blackout}}&lt;br /&gt;
&lt;br /&gt;
{{Note|The following event is unique to the Titan Magazines continuity.}}&lt;br /&gt;
&lt;br /&gt;
Half an hour after his death and before his body was dumped in the sea, Blackout was briefly turned into a rampaging zombie by [[Starscream (Movie)|Starscream]]. {{storylink|Transformers Comic issue 7|Starscream&#039;s Militia}}&lt;br /&gt;
&lt;br /&gt;
{{notetitantlg}}&lt;br /&gt;
&lt;br /&gt;
Blackout was not dead! &lt;br /&gt;
&lt;br /&gt;
He assaulted an Autobot convoy at Shreveport, [[Louisiana]] as part of a general terror campaign. {{storylink|Transformers Comic issue 16|Dark Spark}} Later, he was a key part in a Decepticon ambush, appearing from nowhere to blankside Autobot ground troops.  {{storylink|Transformers Comic issue 22|The Decepticon Who Haunted Himself}}&lt;br /&gt;
&lt;br /&gt;
He was one of the [[Decepticon Heartland]] generals, and had to report the grim news to Starscream of just how badly [[Stockade (Movie)|Stockade]] had gummed up their advance. {{storylink|Transformers Comic issue 24|Revolution Part Two}} By the time the battle reached him in Philadelphia, he was commanding the only Decepticon force left standing. He rejected an offer to defect to Stockade&#039;s team, defiantly saying this planet was &#039;&#039;theirs&#039;&#039;, and sicced Scorponok on him.&lt;br /&gt;
&lt;br /&gt;
Scorponok failed and Blackout went down. Now he &#039;&#039;is&#039;&#039; dead. {{storylink|Transformers Comic issue 25|Revolution Part Three}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Ghosts of Yesterday&#039;&#039; prequel novel===&lt;br /&gt;
Blackout had spent thousands of years searching for Megatron and the AllSpark under Starscream aboard the &#039;&#039;[[Nemesis (Movie)|Nemesis]]&#039;&#039;. While Starscream was hoping not to find Megatron, Blackout was working against him in hopes of restoring the former leader. Upon discovering [[Ghost 1|a vessel similar to Megatron&#039;s alternate mode]], Blackout became convinced that Megatron was nearby. However, the Autobots arrived in the &#039;&#039;[[Ark (Movie)|Ark]]&#039;&#039; to investigate the ship, and Starscream ordered the Decepticons to wait while he investigated the alien ship. Growing impatient, Blackout convinced [[Frenzy (Movie)|Frenzy]] and [[Bonecrusher (Movie)|Bonecrusher]] to join him in an attack on the Autobots. Blackout, Scorponok, and Frenzy ganged up on [[Optimus Prime (Movie)|Optimus Prime]], but he managed to defeat them, forcing Blackout to call for a retreat. After Prime headed to investigate [[Bumblebee (Movie)|Bumblebee]]&#039;s disappearance, Starscream ordered them to attack, and Bonecrusher was given command. Blackout, however, was able to sneak Scorponok on board the &#039;&#039;Ark&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
After Starscream returned, Blackout demanded answers. Starscream claimed that Prime and Bumblebee were killed by indigenous worms, while the alien ship was destroyed when it fell into a cavern. Blackout, unconvinced, challenged Starscream, but was seriously damaged, and had to be taken back to the &#039;&#039;Nemesis&#039;&#039;. However, Prime, Bumblebee, and the ship appeared soon after. When Starscream ordered the Decepticons to destroy the ship, Blackout demanded answers, which Bonecrusher and Barricade agreed to. However, [[Ratchet (Movie)|Ratchet]] was able to force Scorponok off the &#039;&#039;Ark&#039;&#039;, and Blackout, still healing, sped to his rescue. What a pal. {{storylink|Transformers: Ghosts of Yesterday|Ghosts of Yesterday}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; (2007) film===&lt;br /&gt;
[[Image:Movie Blackout Raptors.jpg|right|201px|thumb|This race sucks.]]&lt;br /&gt;
Blackout flew into the airspace of [[United States military|US]] [[SOCCENT Forward Operations Base]] in [[Qatar]] and refused to identify himself, prompting base commander [[Sharp|Colonel Sharp]] to dispatch two [[wikipedia:F-22_Raptor|F-22 Raptors]] to escort the Decepticon into their base. One of the Raptors reported that Blackout had the registry number of 4500X on his vertical stabilizer, the number of the helicopter Blackout had scanned and destroyed three months earlier in Afghanistan.&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Blackout SOCCENTAttack1.jpg|left|200px|thumb|All your base are belong to us.]]&lt;br /&gt;
Once landed, Blackout was surrounded by the soldiers stationed at the base and ordered to power down and disembark his crew, or deadly force would be used. Seeing no reason to hide himself any further, Blackout transformed under a hail of automatic weapons fire from the shocked humans. Activating his heavy machine guns and rocket launchers, Blackout made quick work of the soldiers closest to him, then unleashed a massive shock wave that killed the rest of the troops and shattered their vehicles and the windows of the operations control tower. Blackout made his way around the base, tossing tanks aside, crushing soldiers underfoot and blowing up aircraft. Eventually, he reached the operations bunker and tore off the roof to link up with their server and download its files in an attempt to find information on [[Megatron (Movie)|Project: Ice Man]]. Unfortunately, the base commander intervened, cutting the physical hard line of the server, severing Blackout&#039;s connection and thwarting the primary objective of his mission.&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Blackout holoavatar.jpg|right|200px|thumb|Watch me twirl my [[Moustache Man|moustache]] as I contemplate the destruction of Earth.]]&lt;br /&gt;
Still, Blackout carried out his second objective—the destruction of the human base. As he proceeded, [[Robert Epps|a human soldier]] was nearly crushed. Instinctively, the soldier recorded images of Blackout, the Decepticon indulging this brief moment of curiosity by looking straight back at the human. Blackout then activated a chest-mounted laser cannon to put the fleshling out of its misery, but before he could do so, he was struck by a grenade fired by [[Jorge Figueroa|another soldier]], and the human made his escape. Enraged, Blackout fired flare countermeasures into the sky to confuse any other attempts to attack him, then ejected Scorponok from his back and sent his minion to track the [[William Lennox|fleeing]] [[Patrick Donnelly|soldiers]]. Blackout then turned his attention and his weapons back to the rest of the base, eventually destroying it, leaving no survivors.&lt;br /&gt;
&lt;br /&gt;
Evidently, after the attack, Blackout flew back to the [[United States of America|United States]], as he was in the vicinity when [[Frenzy (Movie)|Frenzy]] reported the discovery of AllSpark&#039;s location and Starscream ordered their forces to mobilize. Blackout was the last to acknowledge the order, then rallied in Megatron&#039;s name, perhaps to remind Starscream who his master was.&lt;br /&gt;
&lt;br /&gt;
[[Image:Blackout is going to kill you.jpg|right|200px|thumb|Point that thing someplace else!]]&lt;br /&gt;
Blackout arrived at [[Mission City]] just as the final battle was getting underway. Megatron&#039;s order of &amp;quot;Decepticons attack&amp;quot; must have been music to his ears, and he followed his master&#039;s commands whole heartedly. He attempted to block [[Sam Witwicky|ladiesman217]]&#039;s path as the boy was trying to get away with the AllSpark, before he was attacked by [[Ironhide (Movie)|Ironhide]]. The Autobot threw a car at Blackout, who fired his laser cannon to destroy the vehicle and knock Ironhide over. He flew ahead of ladiesman217, attempting to use his rotor weapon to kill him, but the human managed to dodge this attack. &lt;br /&gt;
&lt;br /&gt;
[[Image:Blackout movie dead.JPG|left|200px|thumb|Oh, God, I hope that stuff leaking out is Energon.]]&lt;br /&gt;
Blackout withdrew from the battle for a few moments, but returned as [[Optimus Prime (Movie)|Optimus Prime]] and Megatron fought. Seeing his master under attack, Blackout came to the defense of his lord by activating his hand-held rotor weapon, but soldiers—including survivors of the SOCCENT base attack—attempted to stop him by painting him with targeting lasers for friendly F-22 Raptors to fire upon. As Blackout activated his cannon, he noticed the lasers targeted on him. Underestimating the fighting spirit and desire for vengeance of the humans, Blackout tried to finish them off until Captain Lennox, using an abandoned motorcycle, charged at him and fired a sabot round into his crotch (ouch), as F-22s pounded the Decepticon with missiles, extinguishing his [[spark]].&lt;br /&gt;
&lt;br /&gt;
His remains were dumped in the &amp;lt;s&amp;gt;deepest&amp;lt;/s&amp;gt; &#039;&#039;second&#039;&#039; deepest part of the ocean—the Laurentian Abyss—along with his fellow dead Decepticons. {{storylink|Transformers (film)|Transformers}}&lt;br /&gt;
&lt;br /&gt;
{{note|The possible period of time that Blackout acquired his vehicle mode in the movie appears to contradict the origin of his vehicle mode in both [[IDW Publishing|IDW]]&#039;s [[Transformers: Movie Prequel |Movie Prequel]] and the second Target-sponsored prequel comic. See [[#Notes|Notes]] section below.}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Beast Wars Diorama Story&#039;&#039;===&lt;br /&gt;
[[Image:BWDS 12.jpg|thumb|200px|]]&lt;br /&gt;
At some point, Blackout and multiple Autobots and Decepticons traversed dimensions and found themselves on a different [[Earth]], in the distant past. They crossed paths with new Transformer factions, the [[Maximal]]s and the [[Predacon (BW)|Predacon]]s, who were engaged in a conflict called the [[Beast Wars (event)|Beast Wars]]. {{Storylink|Tigatron Chapter}} Blackout joined forces with the Predacons. {{storylink|Gimlet Chapter}} With the combined might of both Predacon and Decepticon, they attempted one all-out attack, but the combined Autobot-Maximal force attacked with their own first. {{storylink|Motorarm Chapter}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Transformers (2007) toy bios===&lt;br /&gt;
Blackout is extremely disciplined, and as such keeps his bodywork pristine. {{storylink|#PremiumSeries|Premium Series Blackout}} He is incredibly single-minded in pursuing his quarry. {{storylink|#Titanium Series|Titanium Series Blackout}} He and [[Barricade (Movie)|Barricade]] have fought alongside each other for untold years, leaving nothing but devastated worlds in their wake as they searched for the AllSpark. {{storylink|#Unleashed|Unleashed}} &lt;br /&gt;
&lt;br /&gt;
At some point, he had a knock-down, drag-out fight with Ironhide, possibly in a desert. {{storylink|#Legends Class toys|Ironhide Vs Desert Blackout}}&lt;br /&gt;
&lt;br /&gt;
===IDW &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
In the aftermath of the battle in Mission City, [[Sector Seven]] hauled away Blackout&#039;s corpse along with the other Decepticon bodies. The clandestine human organization brought the bodies to a secret facility in the Nevada desert, with the intention of getting every bit of information they could out of the dead Decepticons before they were forced to dump them into the sea. {{storylink|Alliance issue 1|Alliance #1}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Revenge of the Fallen&#039;&#039; toy bios===&lt;br /&gt;
Ratchet and Blackout are apparently total opposites. {{storylink|#Titanium Series 2|Rescue Ratchet Vs. Blackout}} He may have once gotten into a fight where Optimus Prime deployed twin forearm swords. {{storylink|#Robot Heroes 2|Optimus Prime and Blackout}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Sector Seven&#039;&#039; game===&lt;br /&gt;
[[Image:S7_game_blackout_bravo_team.jpg|left|thumb|225px]]&lt;br /&gt;
{{charstubgame}}&lt;br /&gt;
{{storylink|Sector Seven (game)}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; The Game (console)===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Noah Nelson]]&lt;br /&gt;
&lt;br /&gt;
====Autobot campaign====&lt;br /&gt;
During the battle of Mission City, Blackout suffered a humiliating defeat from [[Jazz (Movie)|Jazz]], even though he had help from [[Starscream (Movie)|Starscream]] and two [[Dreadwing (Movie)|Dreadwings]]. That&#039;s got be the most humiliating thing for any of the characters in the videogame, losing to somebody a third of his size. {{storylink|Transformers The Game (console)|Transformers The Game}}&lt;br /&gt;
&lt;br /&gt;
====Decepticon campaign====&lt;br /&gt;
[[Image:VGBlackoutE1M3Intro.jpg|thumb|250px|Time for a cool...Pepsi?]]&lt;br /&gt;
Blackout and Scorponok were sent to the SOCCENT Base to destroy the human military installation there and download information from the military servers on the location of the [[AllSpark]]. The pair were successful, though Blackout&#039;s escape was briefly interrupted by the arrival of a squad of human jet fighters. After blasting them to tiny bits, he made good his escape.&lt;br /&gt;
&lt;br /&gt;
Blackout arrived at [[Hoover Dam]], where his scans failed to detect the energy signatures of Megatron or the AllSpark. Starscream ordered him to break the dam piece by piece. Blackout fired a pair of missiles and fought off a squad of [[Swindle (Movie)|Autobot sports car drones]] that were defending the installation. As Megatron emerged, he bowed before his lord. He then followed the newly-revived Megatron to [[Mission City]], where he engaged in a final showdown with [[Ironhide (Movie)|Ironhide]], who had just punted Scorponok. The Autobot warhorse certainly gave the massive Decepticon a run for his money. The huge number of Autobot drones backing Ironhide up didn&#039;t make things any easier.&lt;br /&gt;
&lt;br /&gt;
During Megatron&#039;s battle with Optimus Prime, Blackout attempted to assist his master by charging Prime. Prime punched the massive Decepticon, sending him flying. How embarrassing. {{storylink|Transformers The Game (console)|Transformers The Game}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Autobots&#039;&#039;===&lt;br /&gt;
As Jazz retrieved Sector 7 vehicles for Optimus Prime, he happened upon their helicopter, which to his surprise turned out to be Blackout. The two battled at Tranqulity&#039;s power plant, where Jazz managed to defeat him. Humiliated, he transformed and flew away.&lt;br /&gt;
&lt;br /&gt;
Blackout made his presence felt again as Bumblebee raced back to Tranquility carrying the AllSpark with him. He chased Bumblebee through the streets until he was intercepted on a rooftop by Ratchet, who put an end to his menace for good.  {{storylink|Transformers Autobots/Decepticons|Transformers: Autobots}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Decepticons&#039;&#039;===&lt;br /&gt;
First arriving under the command of [[Create-A-Bot (Decepticon)|a low-ranking soldier]], Blackout was sent out to destroy the communications arrays in the Qatar SOCCENT military base. When the task was completed, he returned for more orders.&lt;br /&gt;
&lt;br /&gt;
Soon after, Blackout encountered [[Ratchet (Movie)|Ratchet]], who appeared at the base to stop them from blowing the hell out of everything. When he was defeated, Blackout disappeared until the other Decepticons arrived at Hoover Dam.&lt;br /&gt;
&lt;br /&gt;
Dropping off some bombs for Brawl to set, he and the other Decepticons attempted to blow up the Dam to simultaneously release Megatron and thaw him out, but were thwarted by Jazz and his drones. Their heroic attempts were for naught, as Megatron managed to escape anyway while Blackout and Barricade retrieved Megatron&#039;s weapons chip. Afterwards, they encountered their leader and reactivated his weapons. After Megatron&#039;s charismatic speech, they set out to [[Tranquility]] to capture the AllSpark and defeat the Autobots once and for all.&lt;br /&gt;
&lt;br /&gt;
Blackout arrived just in time to be blasted to [[Slag (slang)|slag]] by an AllSpark-powered Starscream with a single blast. That&#039;s still slightly less embarrassing than being beaten by a half-dead Jazz. {{storylink|Transformers Autobots/Decepticons|Transformers: Decepticons}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:Movie Blackout Legends toy.jpg|right|300px|thumb|I have no fingers? You did this, Starscream!]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (Legends, 2007)&lt;br /&gt;
&lt;br /&gt;
:A much smaller and highly simplified version of the character, Legends Blackout features limited articulation and detail, with the helicopter mode not being a particularly faithful recreation of a [[wikipedia:MH-53_Pave_Low|Sikorsky MH-53 Pave Low]] heavy-lift helicopter (the placement of the fuel tanks, in particular making him look more like a [[Wikipedia:CH-53 Sea Stallion|CH-53 Sea Stallion]]). Even though the robot mode sports an attempt to emulate the movie character&#039;s chest design, this does not involve the use of obvious fake elements of the helicopter mode&#039;s cockpit, unlike [[Jazz (Movie)|other]] Legends Class toys of movie characters. Curiously, the instructions on the back of the card show how to transform him from his alt-mode to his robot mode, which is the reverse of the rest of the Legends Class packaging.&lt;br /&gt;
&lt;br /&gt;
:This toy was [[redeco]]ed into &#039;&#039;[[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen]]&#039;&#039; [[Grindor (ROTF)|Grindor]] and [[Spinister (ROTF)|Spinister]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/LegendsBlackout/blackout.htm More information on Legends Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|Allspark2pack}}&lt;br /&gt;
[[Image:Movie Legends Ironhide DesertBlackout.jpg|right|300px|thumb|Hey, look! It&#039;s Grindor! Stop! That is so dumb! Do something else!]]&lt;br /&gt;
*&#039;&#039;&#039;Ironhide vs. Desert Blackout&#039;&#039;&#039; (Legends Allspark Battles two-pack, 2007)&lt;br /&gt;
&lt;br /&gt;
: Desert Blackout is a tan redeco of the previously released Legends Blackout toy. He comes with an all-new Legends Class Ironhide. Oddly, he doesn&#039;t have a faction symbol anywhere on his body.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Decepticon/LegendsBlackout/blackout.htm More information on Desert Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Voyager Class toys====&lt;br /&gt;
[[Image:Movie Voyager Blackout toy.jpg|right|300px|thumb|The largest Transformer in the film. Ironically, one of the smallest Voyager-class toys &#039;&#039;ever&#039;&#039;.]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (Voyager Class, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID Number:&#039;&#039; &#039;&#039;&#039;MD-01&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Scorponok mini-figure&lt;br /&gt;
&lt;br /&gt;
: Blackout transforms into a reasonably accurate MH-53 Pave Low, though he has a rather [[Show-accuracy|film-inaccurate]] slate grey base colour and a totally random gold radome. An aft &amp;quot;cage&amp;quot; compartment can be opened to release a small PVC figurine of his partner, [[Scorponok (Movie)|Scorponok]]. A button on the very end of his tail can be pressed in a geared action to rotate his rotor blades. By attaching the Deluxe-class Scorponok to his underside, the rotor [[gimmick]] also spins Scorponok&#039;s claws.&lt;br /&gt;
&lt;br /&gt;
: During transformation, Blackout&#039;s (mind-numbingly delicate) [[Automorph Technology|Automorphing]] gimmick is activated when the user swings down his legs, which in turn flips the gray chest section his head is mounted upon up and into position, and lifts his back assembly and locks into into place behind his head. Another, less impressive automorph is in his legs—if you pull his knees down, his shin armor pops out a bit.&lt;br /&gt;
&lt;br /&gt;
: In robot mode, Blackout appears closer to his original concept art, back when he was called &amp;quot;Incinerator&amp;quot; (seemingly also the basis for his Nintendo DS appearance). The entire rotor assembly on his back can be removed and converted into a gigantic fan weapon, to &#039;&#039;vaguely&#039;&#039; represent the hand-held rotor-blade weapon he wields in the film, also seen on [[#Titanium_Series|the &#039;&#039;Titanium&#039;&#039; figurine (see below)]]. Because of the size of his rotor assembly, Blackout is also much shorter than most Voyager-class figures despite his bulk, barely taller than a Deluxe figure.&lt;br /&gt;
&lt;br /&gt;
: It is &#039;&#039;very&#039;&#039; easy for the gears in the cockpit/chest to become misaligned during transformation, enough so that the chest/head section refuses to align with the cockpit halves. Getting the gears back into alignment is a veritable nightmare, as so many other parts shift and move as you attempt to manipulate the respective pieces. Swinging the legs down locks the back assembly into place for robot mode, but simply swinging the legs back does &#039;&#039;not&#039;&#039; &#039;&#039;un&#039;&#039;lock it, with the user being required to actively separate the parts by hand. Failing to do so is sure to misalign your Blackout to bejeezus.&lt;br /&gt;
&lt;br /&gt;
: An interesting side note is that the two hard points located on Blackout&#039;s shoulders, intended to support his abominably large weapon, are actually the same size as the [[Mini-Con]] [[Powerlinx]] plugs on most [[Unicron Trilogy]] figures.&lt;br /&gt;
&lt;br /&gt;
: This mold was [[Retool|retooled]] and [[Redeco|redecoed]] into [[Evac (Movie)|Evac]] for the &#039;&#039;AllSpark Power&#039;&#039; refresh of the movie toyline, and was then redecoed into [[Whirl (ROTF)|Whirl]] for &#039;&#039;[[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen]]&#039;&#039;. This retool gave them a new head and replaced the tiny Scorponok figure with a lifeboat/gun, as well as giving them the new hands to allow them to hold it. The original Blackout mold was redecoed into [[Grindor (ROTF)|Grindor]] for the same line.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/Blackout/blackout.htm More information on Voyager Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie DecepticonDesertAttack 2pack.jpg|right|300px|thumb|Ignoring the vast difference in scale between Scorponok&#039;s two figures while linked to Blackout takes some imagination.]]&lt;br /&gt;
*&#039;&#039;&#039;Decepticon Desert Attack&#039;&#039;&#039; (Toys&#039;R&#039;Us exclusive two-pack, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Scorponok mini-figure&lt;br /&gt;
&lt;br /&gt;
: This package, based on their first appearance in the film, features an unchanged Voyager Blackout packaged with an unchanged Deluxe Scorponok, which was exclusively available at Toys &amp;quot;R&amp;quot; Us stores. Since Voyager Blackout was gang-molded with the miniature Scorponok figure the single release came with, this means that the set contains two Scorponok toys in different sizes.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:MovieVoyager_Blackout4500X.JPG|thumb|right|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout Ver. 4500X&#039;&#039;&#039; (Lawson exclusive Voyager Class, Japan 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Scorponok mini-figure, Autobot and Decepticon pins&lt;br /&gt;
&lt;br /&gt;
: This Voyager class Blackout repaint is exclusive to the Lawson Japan convenience store chain, with the purchase of the movie DVD. He is redecoed in a somewhat more realistic color scheme for vehicle mode, 4500X markings and a drastically changed plastic color scheme in robot mode (many parts once black are now silver or the same colour as his helicopter hull). Additionally, the mini-Scorponok figurine has been repainted in metallic colours and detailed to resemble the deluxe-class toy (and the movie CG design, of course). &lt;br /&gt;
&lt;br /&gt;
:Also included a set of two brass Autobot and Decepticon insignia pins.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Premium}}&lt;br /&gt;
[[Image:Movie Blackout PremiumVoyager toy.jpg|right|300px|thumb|NOW the size is perfect.]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (&amp;quot;Premium Series&amp;quot; Voyager Class, USA 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Scorponok mini-figure&lt;br /&gt;
&lt;br /&gt;
: This redeco of the Voyager Class Blackout toy is based on the same plastic color layout and paint mask as the Japanese Lawson exclusive &amp;quot;Version 4500X&amp;quot; redeco of Voyager Blackout, down to the improved paint on the Scorponok mini-figure. As a matter of fact, both toys were almost &#039;&#039;identical&#039;&#039;, the main difference being that the paint used on Version 4500X&#039;s is more matte than the paint used on the Premium Series release.&lt;br /&gt;
&lt;br /&gt;
: Unlike some of the early &amp;quot;Premium Series&amp;quot; toys, Blackout was available as a mass market release.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Decepticon/Blackout/blackout.htm More information on Premium Series Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|MexicoUnleashed}}&lt;br /&gt;
*&#039;&#039;&#039;Unleashed y Voyager&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:Voyager Class Blackout was also available in a two-pack with &#039;&#039;[[Unleashed]]&#039;&#039; [[Bumblebee (Movie)/merchandise#MexicoUnleashed|Bumblebee]] in Mexican markets. Both items are identical to their standard original releases. &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Fast Action Battlers====&lt;br /&gt;
[[Image:Movie FAB Blackout.jpg|right|300px|thumb|... Brownout?]]&lt;br /&gt;
*&#039;&#039;&#039;Gyro Blade Blackout&#039;&#039;&#039; (Fast Action Battler, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Missile&lt;br /&gt;
&lt;br /&gt;
:A simplified version of Blackout, designed for smaller children. His rotor blade can be detached and inserted into his left hand to represent the hand-held rotor blade seen in the film, just like the Voyager class version. He also features a chest cannon which can be flipped up from his back. Oddly, you can only see one-fourth of Blackout&#039;s head from a 90-degree angle. Even less of it is visible when his chest cannon is flipped up. He features a firing missile.&lt;br /&gt;
&lt;br /&gt;
:This toy was [[redeco]]ed into &#039;&#039;[[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen]]&#039;&#039; [[Grindor (ROTF)|Grindor]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Dark of the Moon===&lt;br /&gt;
====Cyberverse====&lt;br /&gt;
[[Image:Blackout DOTM Cyberverse.jpg|thumb|300px|At long last, not grossly undersized compared to his teammates!]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (Cyberverse Commander, 2011) &lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;005&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;CV15&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; [[Scorponok (Movie)#Cyberverse|Scorponok]]&lt;br /&gt;
&lt;br /&gt;
:Blackout is a [[Cyberverse]] Commander-class figure, featuring a surprisingly complex transformation into yet another Sikorsky Pave Low. Curiously, despite the development of this toy after two live-action movies, his robot mode appears to have the same preproduction feet as the larger and earlier toys. Since his left arm ends up having the Pave Low&#039;s tail rotor, Blackout is able to use it as a weapon if one chooses and hold either Scorponok or any [[C joint]] accessory with his hands.&lt;br /&gt;
&lt;br /&gt;
:He is mis-transformed in the package to better fit inside it, with the helicopter panels to his sides being spread out instead of being aligned parallel to his body, thus he appears that way in official photos. &lt;br /&gt;
&lt;br /&gt;
:Blackout includes his symbiotic partner Scorponok, who has some minor tail articulation and transforms into a hand-held blaster weapon for Blackout (or any other Cyberverse figure with the appropriate hands). Scorponok can also be carried along on the underside of Blackout&#039;s vehicle-mode tail. Though unmentioned in the instructions, Scorponok can also peg into the (otherwise pointless) peg on the back of Blackout&#039;s robot mode, just under his rotor blades, mimicking the way he was stored and ejected off of Blackout in the movie.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2011/Decepticon/Blackout/blackout.htm More information on Cyberverse Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
====Lunchables====&lt;br /&gt;
{{picsneeded}}&lt;br /&gt;
* &#039;&#039;&#039;Blackout&#039;&#039;&#039; (&amp;quot;Pocket Transformers&amp;quot; toy prize, 2007)[[Image:Blackout Movie Lunchable Toy.jpg|right|150px|thumb|Now it will be impossible to shoot him in the crotch!]]&lt;br /&gt;
&lt;br /&gt;
: What could only be called a &amp;quot;pseudo-figure&amp;quot; (and that&#039;s still being pretty generous), Blackout &amp;quot;transforms&amp;quot; from a flat, blueish-gray structure emblazoned with the Decepticon symbol and the word &amp;quot;Transformers&amp;quot; to a robot by folding out. Blackout is represented by stickers decorated with artwork of the character on the top, bottom, and two fold out &amp;quot;arms&amp;quot;. His name is also spelled out, across his feet in this mode.&lt;br /&gt;
&lt;br /&gt;
: This mold was also used to create the lunchables figure for [[Megatron (Movie)|Megatron]] and [[Starscream (Movie)|Starscream]]. A similar mold was used to create the Lunchables figure for [[Optimus Prime (Movie)|Optimus]], [[Ironhide (Movie)|Ironhide]] and [[Bumblebee (Movie)|Bumblebee]], though with the Autobot symbol sculpted in instead of the Decepticon one. Each iteration of this mold was made with a different color of plastic.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/LunchBlackout/blackout.htm More information on Lunchables Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====3D Battle-Card Game====&lt;br /&gt;
[[Image:3DBattleCard_Blackout.jpg|thumb|right|300px|]]&lt;br /&gt;
* &#039;&#039;&#039;Blackout&#039;&#039;&#039; (3D Battle Card, 2007)&lt;br /&gt;
&lt;br /&gt;
: A 29-point &amp;quot;uncommon&amp;quot; character in the [[3D Battle-Card Game]], Blackout &amp;quot;transforms&amp;quot; into a black helicopter.  He uses the same parts layout as [[Evac (Movie)|Evac]], [[Vortex (Energon Wars)|Vortex]] and [[Whirl (G1)|Whirl]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Titanium Series====&lt;br /&gt;
[[Image:Movie TitaniumRM Blackout.jpg|right|150px|thumb|Scorponok! I can&#039;t move! Quick, drag me away!]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (3&amp;quot; Robot Masters, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Decepticon display stand&lt;br /&gt;
&lt;br /&gt;
: This three-inch figurine, as with all Titaniums, is partially made of die-cast metal and plastic, sculpted holding his rotor-blades as a hand weapon. Interestingly, Blackout has a more unique sculpt to him; the weapon is sculpted as it was briefly seen in the movie, but on the wrong hand. Blackout &#039;&#039;himself&#039;&#039; has an altered leg &amp;amp; foot design as well as having the main rotor-blades on his back excluded, matching it up more with the fact that instead of using his tail rotor, he uses his &#039;&#039;main&#039;&#039; rotor as a multi-purpose melee weapon, echoing the game render. His articulation is limited to his shoulders, head and waist, and he comes packaged with a movie-style Decepticon symbol display base.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Decepticon/TitBlackout/blackout.htm More information on Titanium Series Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Unleashed}}&lt;br /&gt;
====Unleashed====&lt;br /&gt;
[[Image:Movie UnleashedTurnarounds BlackoutBarricade.jpg|right|150px|thumb|After camping out in the Ruby Crystal Mines of Burma, the two vowed to never go spelunking again.....]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout and Barricade&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
: The Blackout and Barricade turnaround is a 3D sculpture of the two characters in both robot mode emerging from rubble and explosions, with a movie-accurate sculpt (compared to the various transforming toys.) The &#039;turnaround&#039; aspect of these sculptures simply means one can turn the piece around to display a raised-relief of the movie-style Decepticon sigil instead.&lt;br /&gt;
&lt;br /&gt;
: This product&#039;s release was cancelled for the US market, but was released in Australia and in Asia.&lt;br /&gt;
{{-}}&lt;br /&gt;
====Radio Shack====&lt;br /&gt;
[[Image:Movie_Radioshack_RC_Blackout.jpg|thumb|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
: A remote control helicopter sold at Radio Shack, this little heli operates on 2-channels, features blades with a diameter of just under 5.5 inches and an LED light mounted on the front fuselage. The design of the helicopter is rather inaccurate to an MH-53 Pave Low, and is coloured black for some reason.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Transformers Movie Screen Cleaners====&lt;br /&gt;
[[Image:Movie Blackout screencleaner.jpg|right|150px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
:Released by [[Gacha International|Tomy Yujin]] on January 2008, this Dangler is a faction logo-shaped screen cleaner for your cell phone, with a stock image of Blackout printed on the other side.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Robot Heroes====&lt;br /&gt;
[[Image:RH Prime vs Blackout.jpg|right|300px|thumb|Blackout&#039;s hobbies include worshipping Megatron, and jumping out of bushes and yelling &amp;quot;BOOGA-BOOGA!&amp;quot; at small children.]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime vs. Blackout&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
: Packaged with [[Optimus Prime (Movie)|Optimus Prime]], Blackout is a cute style rendition of the character.  Most notably, his face has been given a more traditional Transformer style mouth and nose, making him appear more like a grumpy old man.  His articulation is the standard three points, however, the kibble in his design limits the movement.  This mold was later redecoed into &amp;quot;Battle Damage&amp;quot; Blackout.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/RHBlackout/blackout.htm More information on &#039;&#039;Robot Heroes&#039;&#039; Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:Robotheroesfinalbattle.jpg|right|300px|thumb|Keeps &#039;em where I can sees &#039;em!]]&lt;br /&gt;
*&#039;&#039;&#039;The Final Battle&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
: Packaged with Autobot Jazz, Autobot Ratchet, Megatron, and Optimus Prime.  &amp;quot;Battle Damage&amp;quot; Blackout is a slightly redecoed version of the two pack version.  No molding has changed, and the articulation is still limited.  His exclusive deco is a black paint wash over various parts of his body to evoke battle damage.  Oddly, the undersides of his arms get this deco but not the top, meaning the toy is meant to only be posed with arms raised.  The Final Battle 5-pack was sold exclusively in [[Walmart]] stores.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Decepticon/RHWMBlackout/blackout.htm More information on Final Battle Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Burger King====&lt;br /&gt;
[[Image:MovieMerchandise-BurgerKingBlackout.jpg|right|thumb|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (2007) &lt;br /&gt;
&lt;br /&gt;
:This [[Burger King]] toy is a small plastic replica of Blackout&#039;s Pave Low vehicle form, with two special features:&lt;br /&gt;
:*Holding his cockpit window up to a light source and peering through a small lens behind his front landing wheel will reveal an image of his CGI-rendered robot mode.&lt;br /&gt;
:*His wheels are linked to his rotor drive shaft — spinning them will cause his rotors to spin rapidly, possibly flying off and disappearing under the nearest piece of furniture, where the cat will eventually find them and chew them to pieces.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/BKBlackout/blackout.htm More information on Burger King Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
====Robot Heroes====&lt;br /&gt;
[[Image:Robotheroesoptimusblackout.jpg|right|thumb|300px|&amp;quot;Sure you aren&#039;t [[Grindor (ROTF)|Grindor]] or somethin&#039;?&amp;quot;  &amp;quot;Nope.&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime &amp;amp; Blackout&#039;&#039;&#039; (2009)&lt;br /&gt;
&lt;br /&gt;
:Just like his first &#039;&#039;Robot Heroes&#039;&#039; set, Blackout comes with Optimus Prime. While Blackout is a [[Redeco|redeco]] of the previous mold, Optimus Prime is an all-new sculpt with two swords.  With his blue and tan, Blackout kinda looks like [[Grindor (ROTF)|Grindor]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Decepticon/RHBlackout/blackout.htm More information on Robot Heroes Blackout at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Titanium Series====&lt;br /&gt;
{{picsneeded}}&lt;br /&gt;
*&#039;&#039;&#039;Rescue Ratchet vs. Blackout&#039;&#039;&#039; (3-inch Robot Masters multi-pack, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Movie Decepticon sigil display stand&lt;br /&gt;
&lt;br /&gt;
:This [[Toys&amp;quot;R&amp;quot;Us]]-exclusive set features an unchanged version of 2007&#039;s &#039;&#039;Titanium Series&#039;&#039; Blackout and a [[redeco]]ed [[Ratchet (Movie)|Ratchet]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Figure Collection====&lt;br /&gt;
[[Image:ROTF-Merchandise Figure Collection Blackout.jpg|thumb|right|150px|Just pretend I&#039;m Grindor if it makes you happy.]]&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Stand&lt;br /&gt;
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:The [[Figure Collection]] edition of Blackout is based on his [[#Fast_Action_Battlers|Fast Action Battlers toy]], making him extremely off-model from his movie look.  He is cast leaning back and has a chunk of kibble protruding from his back to stop him toppling forwards, however he&#039;s still very top heavy.&lt;br /&gt;
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====Missile Mania Board Game====&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039;&lt;br /&gt;
: Blackout is one of eight characters featured in the [[Missile Mania]] board game, represented by a small standee adorned with artwork of the character.&lt;br /&gt;
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====McDonald&#039;s====&lt;br /&gt;
{{picsneeded}}&lt;br /&gt;
*&#039;&#039;&#039;Blackout&#039;&#039;&#039; (Happy Meal, 2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; rotor&lt;br /&gt;
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[[Image:Revenge of the Fallen McDonalds Blackout.png|right|thumb|200px|]]&lt;br /&gt;
:Part of the 2010 [[McDonald&#039;s]] Revenge of the Fallen promotion, Blackout does not transform but features a spinning/firing rotor mechanism instead. The rotor can be placed on his back, or mounted on his arm to be fired. Blackout does not feature any [[light-piping]], but does have three points articulation. He was only available during week 6 of the promotion, and came with an instruction sheet that doubles as an ad for [[McWorld]], featuring an exclusive code for the website.&lt;br /&gt;
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==Notes==&lt;br /&gt;
[[Image:EarlyMovieBlackout.jpg|right|200px|thumb|Blackoutwave lives in constant fear of [http://www.arcade-history.com/?n=dactyl-nightmare&amp;amp;page=detail&amp;amp;id=12493 pterodactyls].]]&lt;br /&gt;
* Blackout was originally conceived as [[Soundwave (ROTF)|Soundwave]], hence his symbiotic relationship with Scorponok, who was originally conceived as [[Ravage (ROTF)|Ravage]]. Though this obviously changed, his portrayal in the &#039;&#039;Ghosts of Yesterday&#039;&#039; novel is rather Soundwave-esque. Likewise, in the IDW prequel comic, Blackout is the only Decepticon to land on Earth and acquire his alternate mode without &#039;&#039;any&#039;&#039; witnesses, whereas Starscream and Barricade had to kill existing witnesses. In the film &#039;&#039;itself&#039;&#039;, Blackout&#039;s only speaking role has him quickly reporting to Starscream&#039;s call... in Cybertronian, with he alone both hailing Megatron upon the AllSpark&#039;s discovery and attempting to aid him in battle against Prime. What&#039;s more, all this &amp;quot;Soundwave-ness&amp;quot; is further enhanced by Hasbro&#039;s official bio, calling Blackout &amp;quot;his leader&#039;s hound&amp;quot;.&lt;br /&gt;
* Blackout wins the award for being the Transformers character from the 2007 movie that has gone through the most number of working names: Aside from &amp;quot;Soundwave&amp;quot;, he was also supposed to be named &amp;quot;Grimlock&amp;quot;,&amp;lt;ref name=&amp;quot;early&amp;quot;&amp;gt;Details from an early script draft [http://www.tfw2005.com/boards/showpost.php?p=2213120&amp;amp;amp;postcount=297 summed up here], [http://www.tfw2005.com/boards/showpost.php?p=2214148&amp;amp;amp;postcount=303 confirmed as authentic by Roberto Orci here].&amp;lt;/ref&amp;gt; &amp;quot;Vortex&amp;quot;,&amp;lt;ref&amp;gt;[http://www.donmurphy.net/board/showthread.php?p=1120447#post1120447 Unformatted script sample from first draft naming the Decepticon helicopter &amp;quot;Vortex&amp;quot; posted by Roberto Orci on Don Murphy&#039;s message board]&amp;lt;/ref&amp;gt; &amp;quot;Devastator&amp;quot;,&amp;lt;ref&amp;gt;[http://www.benprocter.com/storage/oldersites/sitev2/html/ZOOM_Trans/ZOOM_32.html &amp;quot;Devastator&amp;quot; concept art at Ben Procter Online Portfolio]&amp;lt;/ref&amp;gt; and &amp;quot;Incinerator&amp;quot;&amp;lt;ref&amp;gt;[http://www.benprocter.com/storage/oldersites/sitev2/html/ZOOM_Trans/ZOOM_34.html &amp;quot;Incinerator&amp;quot; pre-production render at Ben Procter Online Portfolio]&amp;lt;/ref&amp;gt; at different stages of the pre-production process. The name &amp;quot;Incinerator&amp;quot; was later used for a [[Incinerator (Movie)|different toy]] from the Movie toyline.&lt;br /&gt;
* Blackout&#039;s working name &amp;quot;Incinerator&amp;quot; is also accounted for in the aforementioned Hasbro bio, noting how Blackout will &amp;quot;fill the air with fire and burn the land clear to take his revenge&amp;quot;.&lt;br /&gt;
* The period of time that Blackout acquired his vehicle mode in the film, three months prior to the unfolding events, appears to contradict the origin of his vehicle mode in IDW&#039;s &#039;&#039;[[Transformers: Movie Prequel |Movie Prequel]]&#039;&#039; comics, with him apparently having scanned and destroyed the MH-53 Pave Low all the way back in 2003. It&#039;s maaaaybe possible that he just kept on destroying &#039;&#039;different&#039;&#039; Pave Lows over time to maintain his covert status (with the U.S. government covering it up) until he finally realized how close he was to a military network access point. &lt;br /&gt;
* [[Scorponok (Movie)|Scorponok&#039;s]] alternate mode is actually a part of Blackout&#039;s helicopter mode; he&#039;s made up of a [[wikipedia:General_Electric_T64|General Electric T64]] turboshaft engine and various other helicopter bits.  Considering Blackout didn&#039;t appear to be missing any integral parts of his alternate mode when answering [[Frenzy (Movie)|Frenzy&#039;s]] call or during the final battle in [[Mission City]], either Scorponok reattached himself to Blackout after he escaped the US Air Force&#039;s counter-attack in Qatar, or Blackout somehow magically regrew the parts that were previously made up by Scorponok. &lt;br /&gt;
* Blackout is never actually seen using his chest cannon in the film, even though he unfurls it quite emphatically on two separate occasions.&lt;br /&gt;
* During a transmission from Burger King&#039;s website, Optimus Prime has decreed that we are not to ride &#039;&#039;this&#039;&#039; helicopter. The current ridability of &#039;&#039;other&#039;&#039; helicopters the world over is unknown. Stand by for further updates as they become available.&lt;br /&gt;
*Blackout uses a [[mouthplate]] in the movie, seen in a brief shot of the side of his face before Epps takes his photo at the beginning of the film, and again when Epps was targeting him during the climactic battle.&lt;br /&gt;
* Whilst Blackout is seen using his smaller rear Helicopter rotor as a weapon in the film, the console game shows that he is able to detach the main rotor from his back and swing it around in a somewhat similar manner.&lt;br /&gt;
* &#039;&#039;[[Transformers: Revenge of the Fallen (film)|Revenge of the Fallen]]&#039;&#039; never explicitly establishes [[Grindor (ROTF)|Grindor]] as a separate character from Blackout. Screenwriter [[Roberto Orci]], when asked, was not sure whether they were supposed to be the same character or not.&amp;lt;ref name=&amp;quot;orci&amp;quot;&amp;gt;[http://www.tfw2005.com/boards/transformers-movie-discussion/180451-welcome-mr-roberto-orci-you-may-ask-him-questions-283.html#post3785383 Q&amp;amp;A with Roberto Orci at TFW2005]&amp;lt;/ref&amp;gt; In the [[Hasbro Q&amp;amp;A/July 2009: Answers|{{SITENAME_SHORT}} Hasbro Q&amp;amp;A for July 2009]], it was confirmed that Grindor, not Blackout, appears in the movie.&lt;br /&gt;
*Internal files for the &#039;&#039;[[Revenge of the Fallen (video games)|Revenge of the Fallen]]&#039;&#039; video game identify Grindor as Blackout, indicating that the game had been developed with the understanding that they were the same character... but had dialog re-recorded to refer to him as Grindor.&lt;br /&gt;
*In addition to Orci, several other official sources were also confused if Blackout or Grindor appeared in &#039;&#039;Revenge of the Fallen&#039;&#039;. The 2-disc special edition of the film features an inside look at some still poses of the Autobots and Decepticons, and names the helicopter as Blackout (he&#039;s 33 feet tall, by the way). The &#039;&#039;[[Revenge of the Fallen: The Movie Universe]]&#039;&#039; also features Blackout instead of Grindor.&lt;br /&gt;
*In Hasbro&#039;s online &amp;quot;Vector Sigma: The Cybertronian Database&amp;quot; feature, Blackout&#039;s alternate mode is erroneously portrayed as [[Skyhammer (DOTM)|Skyhammer]]&#039;s alternate mode. Likewise, his &amp;quot;Energon Wave&amp;quot; weapon is portrayed as Skyhammer&#039;s [[MechTech]] weapon.&lt;br /&gt;
*In the &#039;&#039;[[Dark of the Moon: The Ultimate Guide]]&#039;&#039; it also states that Blackout stands 33 feet tall.&lt;br /&gt;
*It&#039;s worth noting that in Transformers: The Game, if one stops climbing a building as Blackout, he will scratch his butt.&lt;br /&gt;
*Blackout&#039;s height is stated to be 33 feet. However, since he and Grindor are the same size (Grindor&#039;s robot mode was not changed at all, despite the new alt mode) and Optimus Prime is clearly half Grindor&#039;s size, he should be around 5f feet tall.&lt;br /&gt;
&lt;br /&gt;
===Foreign names===&lt;br /&gt;
*&#039;&#039;Japanese:&#039;&#039; &#039;&#039;&#039;Blackout&#039;&#039;&#039; (ブラックアウト &#039;&#039;Burakkuauto&#039;&#039;)&lt;br /&gt;
*&#039;&#039;Hungarian:&#039;&#039; &#039;&#039;&#039;Kisülés&#039;&#039;&#039; (&amp;quot;Discharge&amp;quot;)&lt;br /&gt;
*&#039;&#039;Mandarin:&#039;&#039; &#039;&#039;&#039;Hēi Mó&#039;&#039;&#039; (Taiwan, 黑魔, &amp;quot;Black Demon&amp;quot;), &#039;&#039;&#039;Xuan Yun&#039;&#039;&#039; (China, 眩晕, &amp;quot;Dizziness&amp;quot;)&lt;br /&gt;
*&#039;&#039;Ukrainian:&#039;&#039; &#039;&#039;&#039;Vymyckach&#039;&#039;&#039; (&amp;quot;Switch Off&amp;quot;)&lt;br /&gt;
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==Footnotes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:3D Battle-Cards]]&lt;br /&gt;
[[Category:Beast Wars Decepticons]]&lt;br /&gt;
[[Category:Dark of the Moon Decepticons]]&lt;br /&gt;
[[Category:Movie Decepticons]]&lt;br /&gt;
[[Category:Cyberverse]]&lt;br /&gt;
[[Category:Revenge of the Fallen Decepticons]]&lt;br /&gt;
[[Category:Robot Heroes]]&lt;br /&gt;
[[Category:Titanium Series]]&lt;br /&gt;
[[Category:Zombies]]&lt;/div&gt;</summary>
		<author><name>Blackout25</name></author>
	</entry>
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