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		<id>https://tfwiki.duckdns.org/index.php?title=Ratbat_(G1)&amp;diff=470357</id>
		<title>Ratbat (G1)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Ratbat_(G1)&amp;diff=470357"/>
		<updated>2010-06-28T23:55:48Z</updated>

		<summary type="html">&lt;p&gt;Carlough: /* Merchandise */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig3|Ratbat}}&lt;br /&gt;
{{factions|decepticon|ultracon|senator}}&lt;br /&gt;
:&#039;&#039;Ratbat is a [[Decepticon]] from the [[Generation 1 (franchise)|Generation 1]] [[continuity family]]. He is usually a [[Decepticon Mini-Cassette|Mini-Cassette]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:G1 Ratbat Packaging Art.jpg|right|300px|thumb|Listen to them—children of the night. What spreadsheets they make.]]&lt;br /&gt;
Cold-blooded and obsessed with efficiency, &#039;&#039;&#039;Ratbat&#039;&#039;&#039;&#039;s primary concern is looking out for himself. He treats his responsibilities, whether as a fuel auditor or as leader of Decepticons, as a business. In his book, everything comes down to profit and loss.&lt;br /&gt;
&lt;br /&gt;
In his role as fuel scout, Ratbat carries sensors that allow him to detect and evaluate the quality of fuels of various types, from primitive hydrocarbons to [[Energon (fuel)|Energon]]. He can process any number of these different fuels to power himself. &lt;br /&gt;
&lt;br /&gt;
Although obsessed with efficiency, like any good CEO, Ratbat allows himself a small indulgence: He enjoys sinking his fangs into the fuel tanks of Terran automobiles, the more expensive the better. He enjoys nothing more than savoring high-test gasoline siphoned from a hapless yuppie&#039;s Mercedes or BMW.&lt;br /&gt;
&lt;br /&gt;
Ratbat is also the best [[Decepticon leader]] ever. True, that&#039;s what [[Megatron (G1)|every]] [[Starscream (G1)|other]] [[Shockwave (G1)|leader]] says, but he&#039;s got the victories to back it up.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Hungarian name&#039;&#039;: &#039;&#039;&#039;Féreg&#039;&#039;&#039; (&amp;quot;Worm&amp;quot;)&lt;br /&gt;
:&#039;&#039;Italian name&#039;&#039;: &#039;&#039;&#039;Stridek&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;French-Canadian name&#039;&#039;: &#039;&#039;&#039;Vampiro&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===Cartoon continuity===&lt;br /&gt;
====Madman &#039;&#039;The Transformers&#039;&#039; comic====&lt;br /&gt;
[[Image:Madman comic HotRod runsover tapes.jpg|left|200px|thumb|Dracula vs. King of the Roadkill.]]&lt;br /&gt;
In the year 2001, Ratbat was one of several tapes that accompanied [[Soundwave (G1)|Soundwave]] when they were spying on the construction of [[Autobot City]]. Soundwave had managed to record a meeting between [[Optimus Prime (G1)|Optimus Prime]] and [[Ultra Magnus (G1)|Ultra Magnus]] where the two Autobots leaders discussed hiding the [[Autobot Matrix of Leadership]] in a bunker at the building site. Ratbat was deployed along with [[Overkill (G1)|Overkill]], [[Slugfest (G1)|Slugfest]], [[Beastbox (G1)|Beastbox]] and [[Squawktalk]] to oversee the retrieval of the powerful Autobot artifact. As Ratbat happily reported the minimal usage of fuel in the successful operation, the Autobot [[Hot Rod (G1)|Hot Rod]] rammed [[Squawkbox]] and Slugfest, scaring the crap out of the bat. {{storylink|The Transformers (Madman)|The Transformers}}&lt;br /&gt;
&lt;br /&gt;
{{note|Despite the fact that this comic is set firmly within the cartoon continuity of Generation 1, Ratbat&#039;s sole line of dialogue (and the fact that he speaks at all) is based on Ratbat&#039;s various comic book appearances, and not his beast-like cartoon depiction.}}&lt;br /&gt;
&lt;br /&gt;
====Generation 1 cartoon====&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Frank Welker]] (English), [[Hōchū Ōtsuka|Yoshitada Ōtsuka]] (Japanese)&lt;br /&gt;
&lt;br /&gt;
[[Image:RatbatTV.jpg|right|150px|thumb|Squeak! Squeak I tell you! Squeak!]]&lt;br /&gt;
Ratbat was among several cassettes deployed by Soundwave during the [[Battle of Autobot City]] in an effort to stop [[Blaster (G1)|Blaster]] from broadcasting a distress signal to [[Optimus Prime (G1)|Optimus Prime]]. After successfully destroying the transmitter, the cassettes broke into the glass dome of the communications tower and attacked [[Perceptor (G1)|Perceptor]] until Blaster deployed his own cassette squad. Ratbat was then attacked by [[Ramhorn]]. {{storylink|The Transformers: The Movie}}&lt;br /&gt;
&lt;br /&gt;
While the Decepticons were searching space for [[isodrite]] to repair their weaponry, Soundwave ejected Ratbat to hunt for the mineral in an asteroid field. Although the scout was successful in his mission, the isodrite deposit he discovered was already being mined by the Autobots, leading to the inevitable conflict. {{storylink|Webworld}}&lt;br /&gt;
&lt;br /&gt;
[[Image:CallofthePrimitives Ratbat TornedronTiger.jpg|left|150px|thumb|The paw that refreshes.]]&lt;br /&gt;
When [[Galvatron (G1)|Galvatron]] hired the [[Skuxxoid]] and [[Slizardo]] to attack the Autobots with [[anti-electron]]s, the spying Ratbat recorded their failure and raced back to [[Chaar]] to inform Galvatron, replaying his footage of the Autobots&#039; recovery for the two would-be saboteurs to see. {{storylink|Grimlock&#039;s New Brain}}&lt;br /&gt;
&lt;br /&gt;
During a battle on [[Earth]]&#039;s [[Moon (moon)|Moon]], Ratbat was among several &amp;quot;[[primitive]]&amp;quot; Transformers called away by a mysterious being known as [[Oracle (G1)|Primacron&#039;s assistant]] to do battle with [[Primacron]]&#039;s creation, [[Tornedron]]. As the primitives made their escape from the seemingly unstoppable creature, Ratbat was grabbed by Tornedron&#039;s tiger form and eaten. {{storylink|Call of the Primitives}} He got better, though, and was later around to overhear the Autobots&#039; conversation with [[Jessica Morgan]] about the discovery of the [[Spark|lifeless]] body of Optimus Prime. However, this resulted in most of the Decepticons being infected with the [[Hate Plague]]. Some days, a bat can&#039;t win. {{storylink|The Return of Optimus Prime, Part 1}}&lt;br /&gt;
&lt;br /&gt;
====Japanese cartoon continuity====&lt;br /&gt;
=====&#039;&#039;Fight! Super Robot Lifeform Transformers&#039;&#039; comic=====&lt;br /&gt;
[[Image:RatbatFSRLFManga.jpg|right|200px|thumb|Ratbat&#039;s fallen off the ugly tree a few times.]]&lt;br /&gt;
Under the direction of Soundwave, Ratbat and his fellow cassettes ambushed [[Bumblebee (G1)|Bumblebee]] in [[Japan]] shortly after his companion [[Kenji]] had flown off in [[Powerglide (G1)|Powerglide]]. Bumblebee was able to leap over them and run off, which prompted Soundwave to have the cassettes give chase. [[Rumble (G1)|Rumble]] shortly ordered the group to split up to cover more ground.&lt;br /&gt;
&lt;br /&gt;
However, they instead (as a group, oddly) ran into [[Ironhide (G1)|Ironhide]] and [[Cliffjumper (G1)|Cliffjumper]], which sent them into retreat. Unfortunately, their attempt to re-enter Soundwave&#039;s chest was foiled by the fact that Bumblebee had shattered it with a kick, causing them all (including Ratbat) to bounce off the mangled cassette door. Cliffjumper then picked them all up and proceeded to pull out their magnetic tape, wrapping it around his fingers. That meanie. {{storylink|Fight! Super Robot Lifeform Transformers issue 2|Fight! Super Robot Lifeform Transformers #2}}&lt;br /&gt;
&lt;br /&gt;
=====Scramble City=====&lt;br /&gt;
Detecting some strange electromagnetic emanations coming from a mountain range, [[Megatron (G1)|Megatron]] had [[Soundwave (G1)|Soundwave]] deploy Ratbat, [[Ravage (G1)|Ravage]] and [[Laserbeak (G1)|Laserbeak]] to investigate. When they met resistance from [[Blaster (G1)|Blaster]] and his own cassette warriors, it became apparent that the mountain concealed an [[Autobot]] operation. While Ravage and Laserbeak occupied [[Ramhorn]] and [[Steeljaw (G1)|Steeljaw]], Ratbat was able to evade laser fire from Blaster and penetrated the mountain, discovering that it housed the construction site for the Autobots&#039; [[Metroplex (G1)|Scramble City]]. {{storylink|Scramble City}}&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;The Great Transformer War&#039;&#039; comic=====&lt;br /&gt;
{{note|This story takes place toward the end of season 3 of the &#039;&#039;Generation 1&#039;&#039; cartoon.}}&lt;br /&gt;
After infiltrating Scramble City, Ratbat watched from a hidden perch as the alien scientist [[Doctor Dalton]] assisted the Autobots in increasing the power of the nascent [[Technobot (G1)|Technobots]]. {{storylink|The Great Transformer War issue 1}}&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;The Headmasters&#039;&#039; cartoon=====&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Ken Yamaguchi]] (Japanese)&lt;br /&gt;
&lt;br /&gt;
In the year 2011, as [[Vector Sigma]] was in the process of destabilizing, Soundwave and his cassettes invaded [[Autobot City]] in an attempt to learn what the Autobots&#039; strategy for resolving the situation was. While listening in on the Autobots&#039; discussion, which involved locating the missing [[Matrix of Leadership]], Ratbat was detected by Blaster, leading to a battle between the two communications officers. Soundwave and his troops fled, but the battle was renewed soon after in the Arctic, where both combatants ultimately destroyed each other. Ratbat, Laserbeak and [[Buzzsaw (G1)|Buzzsaw]] gathered up the broken fragments of Soundwave&#039;s body and made an airborne escape. {{storylink|The Mystery of Planet Master}} Subsequently, the information Ratbat had gathered on the Autobots&#039; search was replayed for Galvatron. {{storylink|Birth of the Fantastic Double Prime}}&lt;br /&gt;
&lt;br /&gt;
Thanks to the super-science of planet [[Master (planet)|Master]], Decepticon [[Headmaster (technology)|Headmaster]] leader [[Scorponok (G1)|Scorponok]] was able to use the fragments of Soundwave&#039;s body Ratbat and the others had recovered to restore him to life as Soundblaster. He was joyfully received by Ratbat and the other cassettes, who soon found themselves again battling Blaster - likewise reborn as Twincast - and his cassettes while Soundblaster attacked Cybertron with the Decepticons&#039; new [[Madmachine]]. {{storylink|The Great Cassette Operation}}&lt;br /&gt;
&lt;br /&gt;
When a shadowy figure began blackmailing different nations around the world, Ratbat snuck into Autobot City to observe the Autobots&#039; response. He was, however, spotted by [[Trainbot]] leader [[Shōki]] in the reflection in his glass of [[Energon (fuel)|energon]], and fled. {{storylink|Terror! The Six Shadows}} Ratbat continued his spying missions, and gleaned information on the human/Autobot joint venture [[Solar 1]], an energy-absorbing satellite set for launch. Although he was discovered by [[Chromedome (G1)|Chromedome]], Ratbat escaped and reported back to Soundblaster. He used holographic projectors behind his eyes to allow Scorponok to review the data he had uncovered. {{storylink|The Shadow Emperor, Scorponok}}&lt;br /&gt;
&lt;br /&gt;
Ratbat and the Mini-Cassettes were concerned about [[Counterpunch (G1)|Counterpunch]] filling their place as Scorponok&#039;s chief informants, and met with Soundblaster on how to reassert their dominance. {{storylink|Return of the Immortal Emperor}} Ratbat was still favored by Galvatron after he returned, however, and was sent to spy on the Autobots in order to learn what they planned to do about [[Sandra]]&#039;s distress call. {{storylink|SOS from Planet Sandra}}&lt;br /&gt;
&lt;br /&gt;
After the Decepticons left Earth behind to seek other sources of energy, Ratbat and the Mini-Cassettes traveled with Soundblaster and the others aboard Scorponok. On the planet [[Paradise]], he delivered a message to the Autobots when the Decepticons captured their teammate, [[Highbrow (G1)|Highbrow]]. {{storylink|Head Formation of Friendship}}&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;The Headmasters&#039;&#039; comic=====&lt;br /&gt;
[[Image:RatbatHeadmastersManga.jpg|left|200px|thumb|Ratbat post-&amp;quot;adorableness&amp;quot; surgery.]]&lt;br /&gt;
After Soundblaster crash-landed following his encounter with [[Chromedome (G1)|Chromedome]]&#039;s &amp;quot;Master Chrome Hurricane-Throw to the End of Hell&amp;quot; attack, Ratbat and the other animal cassettes (minus [[Slugfest (G1)|Slugfest]] and [[Overkill (G1)|Overkill]]) stood over his groggy form while [[Rumble (G1)|Rumble]] and [[Frenzy (G1)|Frenzy]] panicked at the approach of [[Sixshot]]. {{storylink|The Headmasters issue 8}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Marvel Comics continuity===&lt;br /&gt;
====Generation 1====&lt;br /&gt;
{{noteukonly}}&lt;br /&gt;
[[Image:Ratbatresurrection.jpg|left|150px|thumb|Future Decepticon leaders are quick to realize that Megatron was a terrible one.]]&lt;br /&gt;
Ratbat was one of the many Decepticons left on [[Cybertron (planet)|Cybertron]], where he rose to the critical post of fuel auditor. With a drive towards extreme efficiency, he would rarely countenance unnecessary risks. &#039;&#039;He was one of the key figures in [[Straxus (G1)|Lord Straxus&#039; court]], and so when Straxus&#039; attempted possession of [[Megatron (G1)|Megatron]] saw Straxus dead and Megatron mentally unstable, Ratbat was able to exploit it. Convincing the others that Megatron and Straxus were a liability, he had Straxus&#039; troops open the [[Space Bridge]] in front of Megatron, [[Optimus Prime (G1)|Optimus]] and [[Ultra Magnus (G1)|Ultra Magnus]], which sent them back to Earth&#039;&#039;. {{storylink|Resurrection!}}&lt;br /&gt;
&lt;br /&gt;
Ratbat emerged as the most powerful Decepticon in [[Polyhex]]. Ratbat grew increasingly dissatisfied with the inefficient use of fuel by the Decepticons based on Earth under the command of [[Shockwave (G1)|Shockwave]], a practice he planned to alleviate by shutting down the Space Bridge between Earth and Cybertron. The amount of fuel the Earthbound Decepticons had gathered was not remotely equal to the energy required to run the bridge. Regardless, Shockwave appealed for one more use of the Space Bridge, and blamed the Earthbound Autobots for their lack of progress. To the ends of eliminating them from the equation, Ratbat opened up the Space Bridge in front of the [[Ark (G1)|Ark]] and sent [[Trypticon (G1)|Trypticon]] through it to destroy them. Though many injuries were inflicted, the arrival of the [[Dinobot (G1)|Dinobots]] rapidly turned the tide. Trypticon&#039;s energy expenses exceeded the budget allowed for the mission, and Ratbat ordered him back. {{storylink|King of the Hill!}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ratbatcratercritters.jpg|right|175px|thumb|&amp;quot;That... that&#039;s your fist, Astrotrain.&amp;quot;]]&lt;br /&gt;
With the Space Bridge no longer an option, Ratbat sent things to Earth via low-energy cost space freighters. However, a particularly important cargo went missing en route to Earth, so he dispatched the [[Triple Changer]]s through the Space Bridge to investigate. {{storylink|Crater Critters}} When the source of the problem turned out to be a deadly plague of [[Scraplets]], he captured the [[Throttlebot]]s and sent them to Earth to remove the infection with corrosives. He warned them that if they did not succeed within ten hours, he would destroy the Earth to prevent the plague from spreading. Thankfully, [[water]] was discovered to be an effective cure. {{storylink|The Cure!}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ratbatcarwash.jpg|left|250px|thumb|So once again, Jones, what was briefly yours is now mine.]]&lt;br /&gt;
Ratbat traveled to Earth to oversee his designs for Earth. He continued to be outraged at Shockwave&#039;s excessive fuel use, particularly when he revealed that Shockwave&#039;s Decepticons had recently stolen a fuel tanker &#039;&#039;after&#039;&#039; it had unloaded its cargo! Meanwhile, Ratbat&#039;s plans proceeded well. He had placed industrialist [[G.B. Blackrock]] under his control, and had him open a chain of car washes that featured rock and roll music and flashing lights, dubbed the &amp;quot;[[Wash and Roll|Wash and Roll Car Wash]]&amp;quot;. These car washes hypnotized humans into delivering the fuel they&#039;d pumped back to the Decepticons. However, this plan was discovered by the Autobots&#039; ally [[Buster Witwicky (G1)|Buster Witwicky]]. After a quick fight inside one of the car washes, Buster was able to awaken the hypnotized masses outside. Ratbat was forced to flee. {{storylink|Buster Witwicky and the Car Wash of Doom}}&lt;br /&gt;
&lt;br /&gt;
The [[United States of America|United States]] government later captured the Throttlebots and executed them live on television. The [[Predacon (G1)|Predacons]] carried Ratbat to the execution location afterwards so that he could ensure that they had indeed been killed. He discovered that their brain modules were missing, and once he had the scent, he tracked down the Throttlebots inside a nearby mall. Here he battled Buster Witwicky once again, who with [[Walter Barnett]] had snuck the Throttlebots&#039; brains away inside remote control cars. Ratbat cornered Buster and kidnapped him. {{storylink|Toy Soldiers!}}&lt;br /&gt;
&lt;br /&gt;
He brought Buster back to the [[Club Con|Decepticons&#039; island headquarters]], where he was used as a human shield against military retaliation. The Autobot [[Targetmaster]]s besieged the base, commanded by [[Fortress Maximus (G1)|Fortress Maximus]] and Buster&#039;s older brother [[Spike Witwicky (G1)|Spike Witwicky]], so the Decepticons were forced to flee by deploying the island base&#039;s space-travel capabilities. In the process of departure, Shockwave was shot down in space and seen spiraling towards Earth, apparently dying during reentry. Ratbat declared it would be inefficient to rescue him and seized command of the Decepticons for himself. {{storylink|The Desert Island of Space!}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ratbatfortmax.jpg|left|100px|thumb|Ratbat breaks through the Mini-Cassette glass ceiling.]]&lt;br /&gt;
Of all the leaders of the Decepticons on Earth few came closer to outright victory than Ratbat. He followed the Autobots under [[Fortress Maximus (G1)|Fortress Maximus]] when they set out to unite with those under [[Grimlock (G1)|Grimlock]] and launched an all-out attack that resulted in huge casualties and the Autobots being briefly stranded on the Moon. He retreated only when Grimlock and [[Blaster (G1)|Blaster]] returned from their duel and turned the tide. {{storylink|Totaled!}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ratbatdarkstardeath.jpg|right|250px|thumb|Three in one shot? Even Ratbat would concede this was an efficient death.]]&lt;br /&gt;
Later, Ratbat promoted the newly recovered [[Starscream (G1)|Starscream]] to the position of second-in-command and set out to learn the truth about the legendary [[Underbase]], which could seemingly make a Transformer supremely powerful. {{storylink|Club Con!}} Ratbat was determined to attain its power for himself but this ambition was shared by Starscream. The latter lured the separate Decepticon faction led by [[Scorponok (G1)|Scorponok]] to a meeting with Ratbat&#039;s forces, which soon resulted in conflict between the two, allowing Starscream to seek the Underbase for himself. {{storylink|Cold War!}} Both Decepticon factions allied with the Autobots in fighting against Starscream, suffering huge casualties in the process. However, both Ratbat and Scorponok independently suspected that the Autobot leader [[Optimus Prime (G1)|Optimus Prime]] had plans to seize the power of the Underbase for himself, and they set out to stop him. They confronted him aboard the Ark and Ratbat declared he would have the power of the Underbase for himself. Seconds later, Ratbat was dead, shot in the back by Scorponok. {{storylink|Dark Star (issue)|Dark Star}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Generation 2====&lt;br /&gt;
Years later, Grimlock would invoke Buster Witwicky&#039;s fight with Ratbat inside the Wash and Roll Car Wash. Optimus Prime needed to be reminded that no matter how small, life struggles to carry on, and if protecting it was good once, why would they stop now? {{storylink|War Without End!}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers in 3-D&#039;&#039;===&lt;br /&gt;
[[Image:Ratbat blackthorne.png|right|180px|thumb|Ratbat watches over his loyal pet Galvatron]]&lt;br /&gt;
Ratbat was a sentient entity capable of talking, but pretended to be an obedient mute animal in order to get out of doing any real work. He ended up as the mentally unstable [[Galvatron (G1)|Galvatron]]&#039;s witless pet and sole confidant. This embarrasses him, but rather that than do work!&lt;br /&gt;
&lt;br /&gt;
[[Cyclonus (G1)|Cyclonus]] worried about Galvatron&#039;s unhealthy attachment to Ratbat. When [[Searchlight (G1)|Searchlight]] foiled Ratbat&#039;s search for mysterious [[Energon (fuel)|energon]]-producing aliens by causing Galvatron to accidentally step on him using [[Scorponok (G1)|Scorponok]], Galvatron stopped fighting to rush to Ratbat&#039;s side, distraught over his actions. {{storylink|The Test (issue)|The Test}}&lt;br /&gt;
&lt;br /&gt;
For reasons known only to Ratbat, he was later showing off his sentience and joining in on Decepticon raids. It&#039;s almost as if he was being written inconsistently...  {{storylink|Transformers in 3-D issue 2}}&lt;br /&gt;
&lt;br /&gt;
{{note|Blackthorne Ratbat appeared to have the ability to change size from his parrot-like perch on Galvatron&#039;s shoulder (at right) to a [[:Image:Ratbat blackthorne2.png|giant bat]] large enough for a Throttlebot to ride on.) This fits in with his abilities as described in his expanded Marvel comics profile. Also, Blackthorne&#039;s Ratbat was absolutely adorable. He is love.}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Dreamwave comics continuity===&lt;br /&gt;
[[Image:Ratbatwarwithin.jpg|left|180px|thumb|Finally! It&#039;s Ratbat&#039;s time to shine!]]&lt;br /&gt;
Millions of years ago, before the Transformers crash-landed on Earth, Ratbat was the leader of a sub-faction of Decepticons called the [[Ultracons]] during the time when [[Megatron (G1)|Megatron]] had disappeared. During the Dark Ages, Ratbat made several efforts to secure the [[Tagan Heights]], which held forty percent of Cybertron&#039;s industrial capability. However, his efforts were constantly thwarted by [[Springer (G1)|Springer]] and the [[Wrecker|Wreckers]]. {{storylink|War Within: The Dark Ages|The War Within: The Dark Ages}}&lt;br /&gt;
&lt;br /&gt;
Eventually, he became so frustrated that he openly violated the [[Crisis Intervention Accord]] and managed to sway the [[Constructicon (G1)|Constructicons]] over to the Ultracons, unleashing [[Devastator (G1)|Devastator]] on the Heights. However, the [[Protectobot (G1)|Protectobots]] arrived and formed [[Defensor (G1)|Defensor]]. Their duel resulted in the destruction of a good deal of the Tagan Heights, and Ratbat was forced to retreat. Megatron&#039;s return saw the Ultracons reintegrated into the Decepticons. {{storylink|War Within: The Age of Wrath|The War Within: The Age of Wrath}} At this point in time, Ratbat possessed his original Cybertronian form, able to transform from robot mode to jet. &lt;br /&gt;
&lt;br /&gt;
[[Image:Ratbatwarandpeace.jpg|right|200px|thumb|Wait, wait, sorry, nevermind.]]&lt;br /&gt;
When Ratbat was next seen, it was millions of years later, and he had been freed by Starscream from [[Detention Banks|imprisonment]] and given to Soundwave as a servant/gift, implying a past connection for which Soundwave would want recompense. {{storylink|Countdown to Extinction (issue)|Countdown to Extinction}} Why he was rebuilt into a smaller, weaker form is unknown, but what is known is that he despises it.&amp;lt;ref&amp;gt;Ratbat&#039;s profile in [[Dreamwave Productions|Dreamwave]]&#039;s [[More Than Meets The Eye (G1)|More Than Meets The Eye]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;G.I. Joe vs. the Transformers&#039;&#039;===&lt;br /&gt;
[[Image:DDJvTF-Ratbat.jpg|left|200px|thumb|I&#039;ll just be over here, being an accountant.]]Ratbat was one of the many Transformers recovered from the crashed &#039;&#039;[[Ark (G1)|Ark]]&#039;&#039; by [[Cobra]]. He was repaired and retrofitted by [[Doctor Mindbender]], who proudly displayed him, Soundwave, and his fellow Mini-Cassettes to [[Destro]].  {{storylink|G.I. Joe vs. the Transformers issue 2}} Ratbat was released by Soundwave, along with [[Laserbeak (G1)|Laserbeak]], [[Frenzy (G1)|Frenzy]], [[Rumble (G1)|Rumble]], and [[Ravage (G1)|Ravage]], during an attack on the [[SPS Center]]. Ratbat was felled by the combined fire of [[Rock &#039;n Roll]], [[Roadblock (G.I. Joe)|Roadblock]], and [[Bazooka (G.I. Joe)|Bazooka]]. His body was taken into custody by [[G.I. Joe (team)|G.I. Joe]]. {{storylink|G.I. Joe vs. the Transformers issue 3}} &lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===IDW comics continuity===&lt;br /&gt;
{{ongoing}}&lt;br /&gt;
[[Image:Senator ratbat.jpg|right|200px|thumb|Woohoo! Now I&#039;m a Senator!]]&lt;br /&gt;
Millions of years ago, before the war, Ratbat was a member of the [[Senate]] and possessed a fairly impressive humanoid form with wing-like capes and a bat head-like helmet. His professed role was &amp;quot;the application of wisdom through judgment&amp;quot;, whatever that means, but, in practicality, he simply monitored news feeds and manipulated events (including stoking conflicts) to create the most profit for himself. He was responsible for the automation of Cybertron&#039;s Energon mines, a move which prompted the miner known as [[Megatron (G1)|Megatron]] to rebel and flee underground.&lt;br /&gt;
&lt;br /&gt;
Interested by Megatron&#039;s early [[Gladiatorial combat|gladiatorial exploits]], he sent his servant [[Soundwave (G1)|Soundwave]] to offer Megatron a wide variety of advanced weaponry. He was either trying to get in on the fight racket and increase the violence for profit, or was deliberately trying to create greater instability (also for profit). {{storylink|Megatron Origin issue 2}} &lt;br /&gt;
&lt;br /&gt;
{{note|It&#039;s not that clear which - he starts up after hearing how much money the fights make, but in later issues says how instability is good for business.}}&lt;br /&gt;
&lt;br /&gt;
When Megatron&#039;s forces bloomed from underground fightclub to planet-destabilizing army, Ratbat realized that he&#039;d made a mistake and Megatron was going too far.  {{storylink|Megatron Origin issue 3}} &lt;br /&gt;
&lt;br /&gt;
[[Image:MegatronOrigin4 Soundwave humbles Ratbat.jpg|left|200px|thumb|No, no, wait.  Sorry. Again.]]&lt;br /&gt;
After Megatron decisively won his first battle against [[Sentinel Prime (G1)|Sentinel Prime]] and the Decepticons were established, Ratbat decided to view this as a job opportunity and simply transfer himself (and all of Kaon&#039;s city funding and government data) to [[Iacon]] and a more lucrative position. Unfortunately for him, he was betrayed by Soundwave, who thought Ratbat would be a &amp;quot;valuable resource&amp;quot; for the Decepticons. His [[Spark]] was removed and transferred into a smaller, compact form. {{storylink|Megatron Origin issue 4}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ratbatdevastation.jpg|right|200px|thumb|Always on playlist: &amp;quot;Batdance&amp;quot;]]&lt;br /&gt;
Millions of years later, in the present day, Ratbat appeared to have come WAY down in the world and the former Senator served merely as a scout for the Decepticons. Now on Earth for no apparent explanation, he was able to transform into a Sony Mylo.&amp;lt;ref&amp;gt;[http://ej-su.deviantart.com/art/Ratbat-Concept-104748256 E.J. Su&#039;s model sheet for &amp;quot;Devastation&amp;quot; Ratbat, on his Deviant Art page]&amp;lt;/ref&amp;gt; After reporting to Megatron that he had found &#039;&#039;[[Ark-19]]&#039;&#039;, no further exploits were worth chronicling. {{storylink|Devastation issue 1}}&lt;br /&gt;
&lt;br /&gt;
In a &#039;&#039;considerable&#039;&#039; step backwards, upon Soundwave&#039;s re-emergence he was not only reformatted into form subservient to his former employee once again, but given an altmode of a magnetic cassette, a technology even the fleshlings had largely abandoned. In this archaic guise, he was sent to intercept the military unit of [[Spike Witwicky (G1)|Spike Witwicky]] as they attempted to cross the [[Hudson River]]. Sinking their raft, he left again for obscurity and indignity. He must hate his life &#039;&#039;so much&#039;&#039;. {{storylink|All Hail Megatron issue 5}}&lt;br /&gt;
&lt;br /&gt;
When the Autobots returned to Earth and fought the Decepticons off, Ratbat retreated with the others aboard [[Astrotrain (G1)|Astrotrain]]. {{storylink|All Hail Megatron issue 13}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Generation 1===&lt;br /&gt;
[[Image:G1Ratbat toy.jpg|right|200px|thumb|I&#039;m a cassette... I&#039;m a bat... I&#039;m adorable!]]&lt;br /&gt;
*&#039;&#039;&#039;Ratbat / Frenzy&#039;&#039;&#039; (Cassette 2-pack, 1986)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: 2 thrusters&lt;br /&gt;
&lt;br /&gt;
: Ratbat transforms from a robot bat into a microcassette that can fit in the chest compartment of the [[Soundwave (G1)/toys|Soundwave]] and [[Blaster (G1)|Blaster]] molds. He was released in a two-pack with [[Frenzy (G1)|Frenzy]] in 1986 in the US and European markets. The toy had either gold or silver weapons and painted or sticker cassette detail. It is unknown if the color of the weapons corresponded to the detailing types.&lt;br /&gt;
&lt;br /&gt;
: Ratbat&#039;s tiny &amp;quot;ears&amp;quot; are among the more easily lost parts in the original [[Generation 1 (toyline)|Generation 1]] line.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Ratbat&#039;&#039;&#039; (Cassettron, 1986/1987)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;D-61&#039;&#039;&#039;, &#039;&#039;&#039;D-107&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: 2 thrusters&lt;br /&gt;
&lt;br /&gt;
: In Japan, Ratbat was released as an individual toy. He came with a clear-plastic cassette storage case, like all other Japanese releases of the cassettes. It is unknown what weapon/tape-detail variants were available in Japan.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Cassette Big Mission 2&#039;&#039;&#039; (2009)&lt;br /&gt;
**&#039;&#039;Encore number&#039;&#039;: &#039;&#039;&#039;17&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: As part of the [[Encore]] Generation 1 [[reissue]] line, Ratbat was released along with [[Slugfest (G1)|Slugfest]], [[Ramhorn]] and [[Steeljaw (G1)|Steeljaw]].&lt;br /&gt;
&lt;br /&gt;
===Universe (2008)===&lt;br /&gt;
====War Within Series====&lt;br /&gt;
[[Image:Universe 2008 Ratbat toy.jpg|right|200px|thumb|Batman always did need a space ship.]]&lt;br /&gt;
*&#039;&#039;&#039;Standoff Beneath the Streets&#039;&#039;&#039; (Voyager Deluxe Comic 2-Pack, 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Left &amp;amp; right wing-swords, Cyber key&lt;br /&gt;
&lt;br /&gt;
:A Target [[exclusive]] [[redeco]] of &#039;&#039;[[Cybertron (toyline)|Cybertron]]&#039;&#039; [[Sideways (RID)|Sideways]], Ratbat is a purple, alien spacefighter with [[Cyber Planet Key]]-activated faction-switching ability (switching from Decepticon to Ultracon) and pop-out blades built into his battle shield.&lt;br /&gt;
&lt;br /&gt;
: This mold was also used to make the [[Noisemaze Mass-Production Version]], and remolded into &#039;&#039;Timelines&#039;&#039; [[Scourge (G1)|Scourge]] and Sweeps [[Sweep Two|Two]], [[Sweep Six|Six]], and [[Sweep Seven|Seven]].&lt;br /&gt;
 &lt;br /&gt;
:Despite being a redeco of a &#039;&#039;Cybertron&#039;&#039; mold, &#039;&#039;Universe&#039;&#039; Ratbat is a remarkable [[homage]] to his &#039;&#039;[[War Within: The Dark Ages|Dark Ages]]&#039;&#039; robot mode and altmode. This is further enhanced by packaging him with [[Springer (G1)|Springer]], with whom Ratbat had a rivalry in the story. See [[#Dreamwave comics continuity|above]].&lt;br /&gt;
&lt;br /&gt;
:In its first release in Canada, the set did not include a comic (in spite of the &#039;&#039;INCLUDES COMIC!&#039;&#039; marking on the package), and in its [http://forums.tformers.com/talk/index.php?s=ab1b209e07ed43b5c964e4a0d101acf3&amp;amp;amp;showtopic=15367&amp;amp;amp;view=findpost&amp;amp;amp;p=1449552 first reported US sighting], included the wrong comic. The right comic was to be &#039;&#039;[[War Within: The Dark Ages|The War Within: The Dark Ages]]&#039;&#039; issue &amp;quot;[[Escalation (Dreamwave)|Escalation]]&amp;quot;. The comic that was included was a reprint of &amp;quot;[[Target: 2006]]&amp;quot; parts 5 &amp;amp; 6.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Soundwave&#039;&#039;&#039; (2009)&lt;br /&gt;
:*&#039;&#039;Accessories:&#039;&#039; 2 thrusters&lt;br /&gt;
 &lt;br /&gt;
: In 2009, the original Ratbat toy was included with yet another reissue of the original Soundwave as part of the &#039;&#039;[[Universe (2008 toyline)|Universe]]&#039;&#039; line, this time as a [[Hasbro Toy Shop]] exclusive that was prominently offered at San Diego Comic-Con 2009. Included were his weapons and his own cassette case.&lt;br /&gt;
&lt;br /&gt;
: Surprisingly for a reissue, the US San Diego Comic-Con release and the Encore release were near simultaneous, both occurring on the same weekend.  &lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
[[Image:Soundblaster statue.jpg|right|200px|thumb|Sorry, Soundblaster, but you having legs was JUST NOT in the budget.  Squeak.]]&lt;br /&gt;
* &#039;&#039;&#039;Sound Blaster&#039;&#039;&#039; (Diamond Select, 2008)&lt;br /&gt;
&lt;br /&gt;
:Released by Diamond Select Toys in 2008, the [[Soundwave (G1)/toys|Sound Blaster]] bust was sculpted by [[Mark Wong]] of [[Art Asylum]], limited to 1,000 pieces. It includes a new sculpt of Ratbat perching on Sound Blaster&#039;s shoulder.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Rumble statue.jpg|right|200px|thumb|They took the plastic that would have been used for Rumble&#039;s legs to make me!  Because really, who&#039;s more adorable:  Me, or Rumble&#039;s legs?  Yeah, I thought so.]]&lt;br /&gt;
* &#039;&#039;&#039;Rumble&#039;&#039;&#039; (Diamond Select, 2009)&lt;br /&gt;
&lt;br /&gt;
:Released by Diamond Select Toys in 2009, [[Rumble (G1)|Rumble]] was sculpted by Mark Wong of Art Asylum and limited to 1000 pieces. Ratbat is seen blazing over his shoulder and decoed in a deeper purple then he is usually depicted in. &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Ratbat&#039;s manga appearances use wildly different [[Character model|character models]]. The first appears to be based more closely on his box art, and thus may in fact be his [[Studio Ox]] model, while the second seems to simply be his standard animation model.&lt;br /&gt;
&lt;br /&gt;
* While Ratbat in the original cartoon was a voiceless beast who was ordered around by Soundwave, in the Marvel Comics stories, Ratbat was an independent, intelligent character who could speak and held a prestigious rank, even commanding the Earthbound Decepticons for a period, despite transforming into a tiny audio cassette. Both of the &amp;quot;postmodern&amp;quot; continuities established by [[Dreamwave Productions|Dreamwave]] and [[IDW Publishing|IDW]] have tried to harmonize these two disparate roles by portraying Ratbat as a previously-important individual who was humbled and forced into a lowly form. Remember, kids, if you&#039;re not humanoid, you can&#039;t possibly have held a real rank. There must be &#039;&#039;some explanation&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
* Ratbat&#039;s cassette form in &#039;&#039;[[All Hail Megatron]]&#039;&#039; was part of a deliberate decision to have everyone looking recognisable to new readers. &amp;lt;ref&amp;gt;[http://www.tfw2005.com/transformers-news/comics-16/botcon-2009-idw-publishing-panel-167766/ Botcon 2009 IDW Publishing Panel report]&amp;lt;/ref&amp;gt;  A black and purple bat???  Perhaps they were worried readers would confuse him with [[Mindwipe (G1)|Mindwipe]].&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.tfu.info/1986/Decepticon/Ratbat/ratbat.htm Ratbat at TFU.info]&lt;br /&gt;
*[http://www.ntfa.net/universe/english/index.php?act=view&amp;amp;amp;char=Ratbat Ratbat&#039;s Universe profile at NTFA.net]&lt;br /&gt;
&lt;br /&gt;
[[Category:Decepticons]]&lt;br /&gt;
[[Category:Decepticon leaders]]&lt;br /&gt;
[[Category:Headmasters characters]]&lt;br /&gt;
[[Category:Mini-Cassettes]]&lt;br /&gt;
[[Category:Politicians]]&lt;br /&gt;
[[Category:Target exclusives]]&lt;br /&gt;
[[Category:Scouts]]&lt;br /&gt;
[[Category:Ultracons]]&lt;br /&gt;
[[Category:Universe (2008)]]&lt;/div&gt;</summary>
		<author><name>Carlough</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Inferno_(G1)&amp;diff=466612</id>
		<title>Inferno (G1)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Inferno_(G1)&amp;diff=466612"/>
		<updated>2010-06-19T21:49:35Z</updated>

		<summary type="html">&lt;p&gt;Carlough: /* The Headmasters cartoon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobot|autobotg2|wreckers}}&lt;br /&gt;
{{disambig3|Inferno}}&lt;br /&gt;
:&#039;&#039;Inferno is an [[Autobot]] from the [[Generation 1 (franchise)|Generation 1]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:G1 Inferno profilecollection1.jpg|right|300px|thumb|Will probably start fires just to put them out.]]&lt;br /&gt;
&#039;&#039;&#039;Inferno&#039;&#039;&#039; is one gung-ho robot, ready and willing to roll out into the thick of any action at the drop of a hat. If the mission is search and rescue he&#039;s one of the best bots to have around, but he&#039;s even happier when called on to fight.  Nothing gets Inferno&#039;s circuits going like a one-on-one with a few Decepticon trouble makers.  &lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===Cartoon continuity===&lt;br /&gt;
====Generation 1 cartoon====&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039;  [[Walker Edmiston]] (English), [[Takurō Kitagawa]] (Japanese)&lt;br /&gt;
&lt;br /&gt;
[[Image:InsecticonSyndrome Inferno fires.jpg|left|150px|thumb|Flashlights of Doom!]]&lt;br /&gt;
Inferno appeared without explanation one day as [[Optimus Prime (G1)|Optimus Prime]] explained their mission to stop the [[Insecticon (G1)|Insecticons]] from attacking the [[Nova Power Plant]]. He was the first to roll out on Prime&#039;s orders. During the battle at the power plant, the gun-slinging fire fighter stood by [[Jazz (G1)|Jazz]] and shot down [[Laserbeak (G1)|Laserbeak]] before they rushed off to rescue the human pilots of a downed helicopter. After the super-powered Insecticons crushed [[Wheeljack (G1)|Wheeljack]] and electrocuted [[Ironhide (G1)|Ironhide]], Inferno sprayed fire-retardant foam on Ironhide and loaded him into Prime&#039;s trailer as the Autobots retreated. Inferno later participated in the Autobot counter attack at [[Iron Mountain]] where he and the other Autobots were buried under tons of rock. [[Hound (G1)|Hound]] was heard to complain about Inferno ending up on his head whilst they were trapped. {{storylink|The Insecticon Syndrome}}&lt;br /&gt;
&lt;br /&gt;
[[Image:DinobotIsland Pt2 InfernospraysCowboys.jpg|right|150px|thumb|Bonanza got a little weird near the end of the series]]&lt;br /&gt;
When the [[Dinobot (G1)|Dinobots]] accidentally set fire to [[Ark (G1)|Autobot headquarters]], Inferno helped [[Red Alert (G1)|Red Alert]] douse the flames. {{storylink|Dinobot Island, Part 1}} Later, Inferno did his part to preserve the sanctity of the timestream by spraying cowboys with [[Fire-retardant foam|fire retardant foam]]. Eh...you had to be there. {{storylink|Dinobot Island, Part 2}}  &lt;br /&gt;
&lt;br /&gt;
{{storylink|The Master Builders}}&lt;br /&gt;
&lt;br /&gt;
[[Image:AutoBerserk Inferno RedAlert friendship.jpg|left|150px|thumb|Why can&#039;t I quit you?]]&lt;br /&gt;
Later, Inferno was ordered to guard over Red Alert as the Autobots repelled an attack by the Decepticons on the [[Negavator]] super weapon&#039;s bunker. Inferno, itching for a fight, abandoned Red Alert despite his paranoid friend&#039;s repeated requests for him to stay. Inferno rescued Red Alert when his friend was buried under rubble which had the unfortunate side-effect of damaging Red Alert&#039;s logic circuits to the point of overload. Inferno later proved his friendship to Red when he saved Red Alert from himself when the latter, in a state of paranoia, allied himself with [[Starscream (G1)|Starscream]] and the Decepticons. {{storylink|Auto Berserk}}  &lt;br /&gt;
&lt;br /&gt;
{{storylink|Megatron&#039;s Master Plan, Part 2}} {{storylink|Desertion of the Dinobots, Part 1}} {{storylink|Desertion of the Dinobots, Part 2}} {{storylink|Blaster Blues}}  {{storylink|Make Tracks}} {{storylink|Child&#039;s Play (episode)|Child&#039;s Play}}  {{storylink|The Gambler}} {{storylink|Quest for Survival}} {{storylink|Kremzeek!}} {{storylink|Prime Target}}&lt;br /&gt;
&lt;br /&gt;
Inferno was reunited with his old friend [[Firestar]] when he, [[Ironhide (G1)|Ironhide]] and [[Powerglide (G1)|Powerglide]] went to search for where Optimus Prime had wandered off to. {{storylink|The Search for Alpha Trion}} {{storylink|Cosmic Rust (episode)|Cosmic Rust}} {{storylink|The Revenge of Bruticus}} &lt;br /&gt;
&lt;br /&gt;
Inferno was in one of the Autobot teams that captured the [[Stunticon (G1)|Stunticons]]. While [[Grapple]] ignited the oil [[Breakdown (G1)|Breakdown]] and [[Wildrider]] were in, Inferno doused it (something he &amp;quot;wouldn&#039;t feel good about&amp;quot; when he did it) to help capture the stunt freaks. He was, eventually, among those Autobots taken down by [[Menasor (G1)|Menasor]] when the Stunticons formed into him to escape. {{storylink|Masquerade}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;The Headmasters&#039;&#039; cartoon====&lt;br /&gt;
[[Image:JHeadmasters03InfernoEtc.jpg|thumb|Stand around seriously while actually doing nothing: Check]]&lt;br /&gt;
Alongside [[Prowl (G1)|Prowl]], [[Jazz (G1)|Jazz]] and [[Tracks (G1)|Tracks]], Inferno was dispatched by [[Ultra Magnus (G1)|Ultra Magnus]] to protect [[Hot Rod (G1)|Hot Rod]] from any Decepticons trying to stop him from finding the [[Matrix of Leadership|Matrix]]. They were not seen to actually confront anyone. {{storylink|Birth of the Fantastic Double Prime}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Marvel Comics continuity===&lt;br /&gt;
====Generation 1====&lt;br /&gt;
{{noteukonly}}&lt;br /&gt;
[[Image:Infernomissinginaction.jpg|left|150px|thumb|Inferno used up all his cool in this image, so he didn&#039;t show up much.]]&lt;br /&gt;
&#039;&#039;Inferno was present at the battle of [[Sherman Dam]]. {{storylink|Decepticon Dam-Busters!}} He later led [[Hoist (G1)|Hoist]] and [[Grapple]] to search for the missing [[Tracks (G1)|Tracks]], saving [[Danny Phillips|an emo kid]] in the process. {{storylink|Missing in Action}}&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Inferno joined [[Sandstorm (G1)|Sandstorm]] and [[Broadside (G1)|Broadside]] as part of a monitoring unit stationed on Earth to keep watch for the threat of super-Decepticon, [[Galvatron (G1)|Galvatron]]. Shortly after they arrived, the unit chased off the unrelated threat of a [[Furnacia|Furnacian]] [[Firebug]], who had arrived on Earth and begun starting fires in human settlements. They exiled it to Mercury in a message pod. {{storylink|Firebug!}}&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;When Galvatron later resurfaced, the reconnaissance team sent a message to Cybertron and joined up with the [[Wrecker|Wreckers]] and Decepticon [[Mayhem Attack Squad]] in confronting the time traveler. Unfortunately Galvatron had help (as if he needed it) in the form of [[Megatron (G1)|Megatron]]. The Wreckers and Mayhems were torn to shreds, suffering greater than 50% losses. {{storylink|Time Wars}} Inferno was one of the few survivors who limped away from the final battle, cut off from any support from Cybertron. The remaining members of the Wreckers and Mayhems pooled resources as the [[Survivors]], living on Earth separately from the planet&#039;s active Cybertronian armies. {{storylink|Survivors!}}&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Inferno was present when [[Prowl (G1)|Prowl]] and [[Grimlock (G1)|Grimlock]] were loading up their shuttles to go chase after [[Bludgeon (G1)|Bludgeon]] and his gang of less-than-merry men. {{storylink|A Savage Circle}} He was later killed on the planet [[Klo]] and then reactivated by the power of the [[Last Autobot]]. {{storylink|End of the Road! (US)|End of the Road!}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Infernorhythmsofdarkness.jpg|right|200px|thumb|Can you believe this was my first Marvel US appearance?]]&lt;br /&gt;
In an alternate timeline, Inferno was one of seven remaining Autobots on Earth in the year 2009, fighting against Decepticon domination of the American continents. He survived the desperate attempt to prevent a nuclear attack by the rest of the world, and was last seen fighting against greater odds heroically, for all our freedoms. (He probably died immediately after that panel.) {{storylink|Rhythms of Darkness!}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{note|Inferno&#039;s US and UK timelines are more difficult to reconcile than most characters, primarily because of how the Survivors story blends from the main UK continuity (Time Wars) straight into the splinter continuity (Earthforce). He shows up totally unannounced on Cybertron after the war with Unicron, and never speaks. His presence in the stories &#039;&#039;[[Decepticon Dam-Busters!]]&#039;&#039; and &#039;&#039;[[Missing in Action]]&#039;&#039; is also hard to reconcile as he is not otherwise shown amongst the original Autobots on Earth and the latter story is a general continuity nightmare.}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Earthforce=====&lt;br /&gt;
{{earthforcefiction}}&lt;br /&gt;
[[Image:Infernoshutup.jpg|left|300px|thumb|He really kind of deserved it.]]&lt;br /&gt;
&#039;&#039;After a new squad of Mayhems came to Earth to execute their treacherous former members, the Survivors failed to stop the Decepticon named Bludgeon from killing [[Catilla]]. {{storylink|A Savage Place!}} After [[Carnivac (G1)|Carnivac]] ran off on his own to seek vengeance against the Mayhems, Inferno and the remaining Survivors hooked up with [[Grimlock (G1)|Grimlock]]&#039;s [[Earthforce]] in order to provide the [[Pretender]] some proper back-up. They then chose to stick around with Earthforce full time as an adjunct unit. {{storylink|Where Wolf?}} Inferno and the Survivors were later seen on the high seas, fighting off [[Starscream (G1)|Starscream]] when he attempted to hijack an oil tanker. {{storylink|Divide and Conquer!}}&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Later, Inferno was standing guard over the Mayhems they had captured when the Survivors first joined with Earthforce. Bludgeon, [[Octopunch]] and [[Stranglehold]] were being model prisoners. Very quiet... too quiet. As Inferno began to get unnerved by the silence, Stranglehold suddenly began pounding away at the floor like a madman, tearing it up while still they all remained totally silent. Not quite sure what else to do, Inferno turned off the energy bars and entered the cell to blast the prisoner with a pacifier ray. As soon as he did, though, Bludgeon&#039;s katana shot through his backside, summoned mentally from the storage room by its master&#039;s [[Metallikato]] discipline. Inferno blacked out as the three Pretenders casually sauntered out of their cell to freedom. {{storylink|Shut Up!}}&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Marvel UK future timelines=====&lt;br /&gt;
[[Image:Smokescreeninferno.jpg|right|150px|thumb|He can&#039;t quit Smokescreen either!]]&lt;br /&gt;
&#039;&#039;In the alternate version of 2008, after Unicron&#039;s attack on Cybertron, Inferno and his good friend [[Smokescreen (G1)|Smokescreen]] discovered Unicron&#039;s continued existence on the planet [[Junkion (planet)|Junk]], where he had enslaved the [[Junkion (species)|Junkions]] into rebuilding his body. Retreating to their ship to make contact with the rest of the Autobots, they ran afoul of the brainwashed [[Death&#039;s Head (G1)|Death&#039;s Head]]. Inferno was badly injured, but with their shuttle under attack by [[Cyclonus (G1)|Cyclonus]] and [[Scourge (G1)|Scourge]] in the skies over Cybertron, he was forced to hurl Smokescreen to safety through the front windscreen, so word of Unicron&#039;s survival could reach Rodimus Prime. Inferno&#039;s last act was to go out in a blaze of glory, crashing straight into the Decepticon ranks in the battle below. {{storylink|The Legacy of Unicron!}}&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Generation 2====&lt;br /&gt;
[[Image:Infernoescalation.jpg|left|200px|thumb|&amp;quot;And there&#039;s an apocryphal third reason involving my love for disco!&amp;quot;]]&lt;br /&gt;
Inferno was working with a squad of Autobots trying to stop [[Jhiaxus (G2)|Jhiaxus]]&#039;s [[Cybertronian (faction)|Cybertronians]] from committing genocide on planet [[Ethos]]. Most of his team took heavy fire, but it was the death of his friend [[Smokescreen (G1)|Smokescreen]] that got Inferno &#039;&#039;really&#039;&#039; angry. His temper getting the best of him, Inferno broke ranks to hit more of the Cybertronians. Though he managed to avenge Smokescreen&#039;s death, other Cybertronians cornered him, and he was forced to leap into a building for safety. Unfortunately, the building collapsed, and he was crushed. {{storylink|Escalation!}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Dreamwave comics continuity===&lt;br /&gt;
Inferno and his good buddy [[Smokescreen (G1)|Smokescreen]] joined up with Grimlock&#039;s [[Lightning Strike Coalition]] during the time of the Dark Ages. {{storylink|War Within: The Dark Ages|The War Within: The Dark Ages}} Some millennia later, after the [[Great Shutdown]], Inferno was one of the first Autobots reactivated and brought around to the idea of a unified Cybertronian populace by [[Ultra Magnus (G1)|Ultra Magnus]] and [[Shockwave (G1)|Shockwave]]. Joining Red Alert, [[Hoist (G1)|Hoist]], [[Grapple]], [[Skids (G1)|Skids]], and [[Perceptor (G1)|Perceptor]], he became a charter member of the Autobot High Council, ruling alongside Shockwave in administrative matters while Ultra Magnus focused on more militant concerns. However, the lack of leadership experience by Inferno and most of his fellow council-beings led to them ceding more and more power to Shockwave over the years. {{storylink|Cold War}} They eventually came to their senses and joined in the insurrection against Shockwave led by [[Optimus Prime (G1)|Optimus Prime]] and the &#039;&#039;Ark&#039;&#039;&#039;s crew. {{storylink|Revelation (War and Peace)|Revelation}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers Legends&#039;&#039; anthology===&lt;br /&gt;
Inferno was at the Ark when Starscream was brought in, badly damaged and offline. {{storylink|Redemption Center}}&lt;br /&gt;
&lt;br /&gt;
===IDW comics continuity===&lt;br /&gt;
[[Image:MegsOrigin4 Grapple Inferno.jpg|left|150px|thumb|Inferno discovers that your face really will stay that way.]]&lt;br /&gt;
Inferno was attending to the fire damage and chaos caused by Megatron&#039;s opening assault on [[Kaon]] when a pleasure cruiser fell out of the sky on top of him, likely killing the Autobot fire fighter. {{storylink|Megatron Origin issue 4}}&lt;br /&gt;
&lt;br /&gt;
Except he survived. During the following war on Cybertron, he was one of several Autobots [[Blaster (G1)|Blaster]] would have trusted his life with. After Blaster returned to the Autobots after having been lost for millennia, Inferno was among Blaster&#039;s friends who took leave from their assignments to see &amp;quot;The Voice&amp;quot;. However, after a second attempt on Blaster&#039;s life, Inferno was also one of the four Autobots under suspicion of the failed assassination. Fortunately the [[Beachcomber (G1)|real (unwilling) culprit]] was caught, so Inferno and the others were cleared. {{storylink|Spotlight: Blaster}}&lt;br /&gt;
{{-}}&lt;br /&gt;
===&#039;&#039;Henkei! Henkei!&#039;&#039; pack-in comic===&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
{{storylink|Henkei! Henkei! volume 10|Henkei! Henkei! #10}}&lt;br /&gt;
{{-}}&lt;br /&gt;
===3D Battle-Card Game===&lt;br /&gt;
Inferno was one of [[Optimus Primal]]&#039;s many allies in a fight against [[Megatron (BW)|Megatron]]&#039;s own army, in what might possibly have been an inter-universe battle. {{storylink|3D Battle-Card Game#Energon Wars expansion|Energon Wars Expansion Set}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Generation 1===&lt;br /&gt;
[[Image:G1 Inferno toy.jpg|right|300px|thumb|Then he&#039;ll start the fire again.]]&lt;br /&gt;
*&#039;&#039;&#039;Inferno&#039;&#039;&#039; (Autobot, 1985, 2003)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; &amp;quot;Extinguisher Rifle&amp;quot;, 2 fists (left &amp;amp;amp; right), 3 missiles, 2 head nozzles&lt;br /&gt;
&lt;br /&gt;
: Inferno transforms into a Japanese Mitsubishi Fuso firetruck. His ladder has three sections to it, allowing it to extend to a really impressive length. Each of his forearms contains a spring-loaded missile launcher, so he can fire his own fists or silver missiles, though the [[Hasbro]] versions have these launchers severely weakened [[for safety reasons]]. He is usually depicted in media as having a missile/laser/nozzle in place of a hand on his right arm. He is also armed with a small black Extinguisher rifle.&lt;br /&gt;
&lt;br /&gt;
: In 2003, Inferno was re-released as part of [[TakaraTomy|Takara]]&#039;s &amp;quot;[[Transformers Collection]]&amp;quot; series.  This time he featured [[Tampograph|tampographed]] Autobot symbol and blue eyes instead of yellow.  These changes carried over to the [[Commemorative Series]] Inferno, Commemorative Series [[Grapple]], and [[Hauler|RoadHauler]].&lt;br /&gt;
&lt;br /&gt;
: Later in the same year, he was released by [[Hasbro]] in the Toys &amp;quot;R&amp;quot; Us [[exclusive]] &amp;quot;[[Commemorative Series]]&amp;quot; line. The Hasbro version no longer featured launching fists or missiles unlike the Takara version.&lt;br /&gt;
&lt;br /&gt;
: This mold was [[Redeco|redecoed]] and partially [[Retool|retooled]] to make [[Grapple]], [[Hauler|RoadHauler]] and [[Targetmaster]] [[Artfire]]. &lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|ActionMaster}}&lt;br /&gt;
&lt;br /&gt;
[[Image:ActionMaster Inferno.jpg|right|200px|thumb|Inferno&#039;s lack of transformation ability was compensated by a big orange thingamajig.]]&lt;br /&gt;
*&#039;&#039;&#039;Inferno with Hydro-Pack&#039;&#039;&#039; (Action Master, 1990)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Hydro-Pack, &amp;quot;Magna-Blast Gun&amp;quot;&lt;br /&gt;
&lt;br /&gt;
: Part of the third assortment of &amp;quot;basic&amp;quot; carded [[Action Master|Action Masters]], Inferno is a non-transforming action figure with a simplified design, based loosely on his cartoon [[animation model]]. Inferno came with a [[Hydro-Pack]] that could be attached to his back (with a &amp;quot;hose&amp;quot; that flipped over his shoulder to attach to his handgun, a feature unique among Action Master &amp;quot;partner&amp;quot; accessories), or transformed via spring-loaded mechanism into a large cannon, with a barrel that could be further extended by attaching his handgun to the very end of it. He is compatible with all other Action Master weapons and vehicles.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Generation 2===&lt;br /&gt;
[[Image:G2 Inferno toy.jpg|right|200px|thumb|How&#039;s anyone supposed to climb the ladder with this huge thing on my back?]]&lt;br /&gt;
*&#039;&#039;&#039;Inferno&#039;&#039;&#039; (Autobot Hero, 1993)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; &amp;quot;Extinguisher Rifle&amp;quot;, water cannon, 2 fists (left &amp;amp; right), 2 head nozzles&lt;br /&gt;
&lt;br /&gt;
: For &#039;&#039;[[Generation 2 (toyline)|Generation 2]]&#039;&#039;, Inferno&#039;s original toy was re-used with virtually no deco changes, adding only the &amp;quot;Autobot&amp;quot; [[tampograph]]. His forearms were retooled to remove the spring-loaded launcher mechanism (the chromed missiles from the original releases were also dropped), but he came with a large red [[Water-squirting gimmick|water-shooting]] cannon that clipped to his ladder. Said cannon rains pain.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Universe (2008)===&lt;br /&gt;
====Generation 2 Series====&lt;br /&gt;
[[Image:Universe2008 G1Inferno.jpg|right|300px|thumb|BURNING JUSTI--Oh, sorry, wrong fire truck.]]&lt;br /&gt;
*&#039;&#039;&#039;Inferno&#039;&#039;&#039; (Voyager, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; &amp;quot;Water Blast&amp;quot; projectile&lt;br /&gt;
&lt;br /&gt;
:&amp;quot;[[Generation 2 (franchise)|Generation 2]] series&amp;quot;  &#039;&#039;[[Universe (2008 toyline)|Universe]]&#039;&#039; Inferno is the first all-new tooling for the Voyager class [[size class|pricepoint]] in the &#039;&#039;Universe&#039;&#039; line. Unlike the original toy, &#039;&#039;Universe&#039;&#039; Inferno transforms into an American pumper/tanker fire truck, rather than the Generation 1&#039;s Japanese Hino ladder engine. In lieu of a ladder, he packs a water cannon with spring-loaded projectile, a call-back to &#039;&#039;Generation 2&#039;&#039; Inferno&#039;s working water cannon.  &lt;br /&gt;
&lt;br /&gt;
:The number &amp;quot;401&amp;quot; [[tampograph]]ed onto him is the area code for the state of Rhode Island, home of [[Hasbro]]&#039;s headquarters.&lt;br /&gt;
&lt;br /&gt;
: This mold was also used to make [[BotCon 2010]]&#039;s [[Pyro|Spark]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Henkei! Henkei!===&lt;br /&gt;
[[Image:Henkei inferno.jpg|right|300px|thumb|Is it hot in here, or is it just me?]]&lt;br /&gt;
*&#039;&#039;&#039;Cybertron Inferno&#039;&#039;&#039; (Voyager, 2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;C-15&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; &amp;quot;Water Blast&amp;quot; projectile &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Henkei! Henkei! (toyline)|Henkei! Henkei!]]&#039;&#039; Inferno differs from &#039;&#039;Universe&#039;&#039; Inferno mainly in the red plastic used: whereas &#039;&#039;Universe&#039;&#039; Inferno has a darker shade of red, &#039;&#039;Henkei&#039;&#039; Inferno is considerably brighter. The dark brown plastic used for several parts on &#039;&#039;Universe&#039;&#039; Inferno have been changed to gray. The black parts on Universe Inferno are now dark blue and the colorless clear plastic used for his eyes is actually molded in clear blue plastic (rather than being painted over clear blue). Major paint application changes include chroming Inferno&#039;s water cannon, forearm panels, and the backs of his shoulder panels.  Aside from the chrome he also has the addition of yellow highlights to his head, clear-red painted sirens, and the removal of the Rhode Island &amp;quot;401&amp;quot; area code.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===3D Battle-Card Game===&lt;br /&gt;
*&#039;&#039;&#039;Inferno&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
: A 36-point &amp;quot;rare&amp;quot; character in the [[3D Battle-Card Game]]&#039;s &amp;quot;Energon Wars&amp;quot; expansion, Inferno &amp;quot;transforms&amp;quot; into a red fire truck.  He uses the same parts layout as [[Transformers (2007)|Movie]] [[Bonecrusher (Movie)|Bonecrusher]], albeit with some parts moved around to make him more fire truck-like.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[Image:Phoenix King movie poster.jpg|right|180px|thumb|Inferno moonlights for easy cash.]]&lt;br /&gt;
* Inferno&#039;s [[character model]] seems to have two different head designs. One, seen in &amp;quot;[[Prime Target]]&amp;quot;, is a more angular and toy-based design; the other, seen in &amp;quot;[[Auto Berserk]]&amp;quot;, is more rounded and simplified, and lacks any facial definition lines.&lt;br /&gt;
&lt;br /&gt;
* Inferno&#039;s original toy, slightly modified, was [[Knockoff|knocked off]] and used as the title giant robot in the Korean animated film &#039;&#039;Phoenix King&#039;&#039; (피닉스킹). &#039;&#039;Phoenix King&#039;&#039; was dubbed (horribly) and released in America by Digiview Entertainment as &#039;&#039;[http://www.cyrusfirst.com/guests/digiview/dev/detail.php?p=91 Defenders of Space]&#039;&#039;, generally selling for the bargain price of $1.00. Scenes of &amp;quot;Inferno&amp;quot; from this movie were also incorporated into another bargain film distributed by Digiview Entertainment, &#039;&#039;[http://www.cyrusfirst.com/guests/digiview/dev/detail.php?p=201 Space Thunder Kids]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
* In the late 1990s, a knockoff of &#039;&#039;Generation 2&#039;&#039; Inferno with some yellow parts was sold in discount stores on a card reading &amp;quot;Transformers: Generation 3.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* The earliest pictured version of Action Master Inferno is largely different from the final version, but only upon close examination.  The early version errs on the side of the original toy in color and design, while the final more closely follows the design of the animation model.  Strangely, the early version has a nearly solid black block of a head (possibly to echo the ladder base in which the original&#039;s head was contained), as well as generally wider and chunky proportions.&lt;br /&gt;
&lt;br /&gt;
* Inferno seems to have been cut from &#039;&#039;[[The Transformers: The Movie]]&#039;&#039;; he never appears in the film, but still has a voice actor credit. Unlike the few other characters mentioned in the credits who do not have speaking roles, Inferno doesn&#039;t even appear in the &#039;&#039;script&#039;&#039; of the film.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.tfu.info/1985/Autobot/Inferno/inferno.htm Inferno at TFU.info]&lt;br /&gt;
*[http://www.ntfa.net/universe/english/index.php?act=view&amp;amp;char=Inferno Inferno&#039;s &#039;&#039;Universe&#039;&#039; profile at NFTA.net]&lt;br /&gt;
&lt;br /&gt;
[[Category:Action Masters]]&lt;br /&gt;
[[Category:Autobots]]&lt;br /&gt;
[[Category:Generation 1 characters]]&lt;br /&gt;
[[Category:Generation 2 characters]]&lt;br /&gt;
[[Category:Headmasters characters]]&lt;br /&gt;
[[Category: Henkei! Henkei! characters]]&lt;br /&gt;
[[Category:Universe (2008)]]&lt;br /&gt;
[[Category:3D Battle-Cards]]&lt;br /&gt;
[[Category:Wreckers]]&lt;/div&gt;</summary>
		<author><name>Carlough</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Inferno_(G1)&amp;diff=466609</id>
		<title>Inferno (G1)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Inferno_(G1)&amp;diff=466609"/>
		<updated>2010-06-19T21:47:43Z</updated>

		<summary type="html">&lt;p&gt;Carlough: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobot|autobotg2|wreckers}}&lt;br /&gt;
{{disambig3|Inferno}}&lt;br /&gt;
:&#039;&#039;Inferno is an [[Autobot]] from the [[Generation 1 (franchise)|Generation 1]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:G1 Inferno profilecollection1.jpg|right|300px|thumb|Will probably start fires just to put them out.]]&lt;br /&gt;
&#039;&#039;&#039;Inferno&#039;&#039;&#039; is one gung-ho robot, ready and willing to roll out into the thick of any action at the drop of a hat. If the mission is search and rescue he&#039;s one of the best bots to have around, but he&#039;s even happier when called on to fight.  Nothing gets Inferno&#039;s circuits going like a one-on-one with a few Decepticon trouble makers - or [[Red Alert (G1)|Red Alert]], as the fandom often likes to believe.  &lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===Cartoon continuity===&lt;br /&gt;
====Generation 1 cartoon====&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039;  [[Walker Edmiston]] (English), [[Takurō Kitagawa]] (Japanese)&lt;br /&gt;
&lt;br /&gt;
[[Image:InsecticonSyndrome Inferno fires.jpg|left|150px|thumb|Flashlights of Doom!]]&lt;br /&gt;
Inferno appeared without explanation one day as [[Optimus Prime (G1)|Optimus Prime]] explained their mission to stop the [[Insecticon (G1)|Insecticons]] from attacking the [[Nova Power Plant]]. He was the first to roll out on Prime&#039;s orders. During the battle at the power plant, the gun-slinging fire fighter stood by [[Jazz (G1)|Jazz]] and shot down [[Laserbeak (G1)|Laserbeak]] before they rushed off to rescue the human pilots of a downed helicopter. After the super-powered Insecticons crushed [[Wheeljack (G1)|Wheeljack]] and electrocuted [[Ironhide (G1)|Ironhide]], Inferno sprayed fire-retardant foam on Ironhide and loaded him into Prime&#039;s trailer as the Autobots retreated. Inferno later participated in the Autobot counter attack at [[Iron Mountain]] where he and the other Autobots were buried under tons of rock. [[Hound (G1)|Hound]] was heard to complain about Inferno ending up on his head whilst they were trapped. {{storylink|The Insecticon Syndrome}}&lt;br /&gt;
&lt;br /&gt;
[[Image:DinobotIsland Pt2 InfernospraysCowboys.jpg|right|150px|thumb|Bonanza got a little weird near the end of the series]]&lt;br /&gt;
When the [[Dinobot (G1)|Dinobots]] accidentally set fire to [[Ark (G1)|Autobot headquarters]], Inferno helped [[Red Alert (G1)|Red Alert]] douse the flames. {{storylink|Dinobot Island, Part 1}} Later, Inferno did his part to preserve the sanctity of the timestream by spraying cowboys with [[Fire-retardant foam|fire retardant foam]]. Eh...you had to be there. {{storylink|Dinobot Island, Part 2}}  &lt;br /&gt;
&lt;br /&gt;
{{storylink|The Master Builders}}&lt;br /&gt;
&lt;br /&gt;
[[Image:AutoBerserk Inferno RedAlert friendship.jpg|left|150px|thumb|Why can&#039;t I quit you?]]&lt;br /&gt;
Later, Inferno was ordered to guard over Red Alert as the Autobots repelled an attack by the Decepticons on the [[Negavator]] super weapon&#039;s bunker. Inferno, itching for a fight, abandoned Red Alert despite his paranoid friend&#039;s repeated requests for him to stay. Inferno rescued Red Alert when his friend was buried under rubble which had the unfortunate side-effect of damaging Red Alert&#039;s logic circuits to the point of overload. Inferno later proved his friendship to Red when he saved Red Alert from himself when the latter, in a state of paranoia, allied himself with [[Starscream (G1)|Starscream]] and the Decepticons. {{storylink|Auto Berserk}}  &lt;br /&gt;
&lt;br /&gt;
{{storylink|Megatron&#039;s Master Plan, Part 2}} {{storylink|Desertion of the Dinobots, Part 1}} {{storylink|Desertion of the Dinobots, Part 2}} {{storylink|Blaster Blues}}  {{storylink|Make Tracks}} {{storylink|Child&#039;s Play (episode)|Child&#039;s Play}}  {{storylink|The Gambler}} {{storylink|Quest for Survival}} {{storylink|Kremzeek!}} {{storylink|Prime Target}}&lt;br /&gt;
&lt;br /&gt;
Inferno was reunited with his old friend [[Firestar]] when he, [[Ironhide (G1)|Ironhide]] and [[Powerglide (G1)|Powerglide]] went to search for where Optimus Prime had wandered off to. {{storylink|The Search for Alpha Trion}} {{storylink|Cosmic Rust (episode)|Cosmic Rust}} {{storylink|The Revenge of Bruticus}} &lt;br /&gt;
&lt;br /&gt;
Inferno was in one of the Autobot teams that captured the [[Stunticon (G1)|Stunticons]]. While [[Grapple]] ignited the oil [[Breakdown (G1)|Breakdown]] and [[Wildrider]] were in, Inferno doused it (something he &amp;quot;wouldn&#039;t feel good about&amp;quot; when he did it) to help capture the stunt freaks. He was, eventually, among those Autobots taken down by [[Menasor (G1)|Menasor]] when the Stunticons formed into him to escape. {{storylink|Masquerade}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;The Headmasters&#039;&#039; cartoon====&lt;br /&gt;
[[Image:JHeadmasters03InfernoEtc.jpg|thumb|]]&lt;br /&gt;
Alongside [[Prowl (G1)|Prowl]], [[Jazz (G1)|Jazz]] and [[Tracks (G1)|Tracks]], Inferno was dispatched by [[Ultra Magnus (G1)|Ultra Magnus]] to protect [[Hot Rod (G1)|Hot Rod]] from any Decepticons trying to stop him from finding the [[Matrix of Leadership|Matrix]]. They were not seen to actually confront anyone. {{storylink|Birth of the Fantastic Double Prime}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Marvel Comics continuity===&lt;br /&gt;
====Generation 1====&lt;br /&gt;
{{noteukonly}}&lt;br /&gt;
[[Image:Infernomissinginaction.jpg|left|150px|thumb|Inferno used up all his cool in this image, so he didn&#039;t show up much.]]&lt;br /&gt;
&#039;&#039;Inferno was present at the battle of [[Sherman Dam]]. {{storylink|Decepticon Dam-Busters!}} He later led [[Hoist (G1)|Hoist]] and [[Grapple]] to search for the missing [[Tracks (G1)|Tracks]], saving [[Danny Phillips|an emo kid]] in the process. {{storylink|Missing in Action}}&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Inferno joined [[Sandstorm (G1)|Sandstorm]] and [[Broadside (G1)|Broadside]] as part of a monitoring unit stationed on Earth to keep watch for the threat of super-Decepticon, [[Galvatron (G1)|Galvatron]]. Shortly after they arrived, the unit chased off the unrelated threat of a [[Furnacia|Furnacian]] [[Firebug]], who had arrived on Earth and begun starting fires in human settlements. They exiled it to Mercury in a message pod. {{storylink|Firebug!}}&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;When Galvatron later resurfaced, the reconnaissance team sent a message to Cybertron and joined up with the [[Wrecker|Wreckers]] and Decepticon [[Mayhem Attack Squad]] in confronting the time traveler. Unfortunately Galvatron had help (as if he needed it) in the form of [[Megatron (G1)|Megatron]]. The Wreckers and Mayhems were torn to shreds, suffering greater than 50% losses. {{storylink|Time Wars}} Inferno was one of the few survivors who limped away from the final battle, cut off from any support from Cybertron. The remaining members of the Wreckers and Mayhems pooled resources as the [[Survivors]], living on Earth separately from the planet&#039;s active Cybertronian armies. {{storylink|Survivors!}}&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Inferno was present when [[Prowl (G1)|Prowl]] and [[Grimlock (G1)|Grimlock]] were loading up their shuttles to go chase after [[Bludgeon (G1)|Bludgeon]] and his gang of less-than-merry men. {{storylink|A Savage Circle}} He was later killed on the planet [[Klo]] and then reactivated by the power of the [[Last Autobot]]. {{storylink|End of the Road! (US)|End of the Road!}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Infernorhythmsofdarkness.jpg|right|200px|thumb|Can you believe this was my first Marvel US appearance?]]&lt;br /&gt;
In an alternate timeline, Inferno was one of seven remaining Autobots on Earth in the year 2009, fighting against Decepticon domination of the American continents. He survived the desperate attempt to prevent a nuclear attack by the rest of the world, and was last seen fighting against greater odds heroically, for all our freedoms. (He probably died immediately after that panel.) {{storylink|Rhythms of Darkness!}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{note|Inferno&#039;s US and UK timelines are more difficult to reconcile than most characters, primarily because of how the Survivors story blends from the main UK continuity (Time Wars) straight into the splinter continuity (Earthforce). He shows up totally unannounced on Cybertron after the war with Unicron, and never speaks. His presence in the stories &#039;&#039;[[Decepticon Dam-Busters!]]&#039;&#039; and &#039;&#039;[[Missing in Action]]&#039;&#039; is also hard to reconcile as he is not otherwise shown amongst the original Autobots on Earth and the latter story is a general continuity nightmare.}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Earthforce=====&lt;br /&gt;
{{earthforcefiction}}&lt;br /&gt;
[[Image:Infernoshutup.jpg|left|300px|thumb|He really kind of deserved it.]]&lt;br /&gt;
&#039;&#039;After a new squad of Mayhems came to Earth to execute their treacherous former members, the Survivors failed to stop the Decepticon named Bludgeon from killing [[Catilla]]. {{storylink|A Savage Place!}} After [[Carnivac (G1)|Carnivac]] ran off on his own to seek vengeance against the Mayhems, Inferno and the remaining Survivors hooked up with [[Grimlock (G1)|Grimlock]]&#039;s [[Earthforce]] in order to provide the [[Pretender]] some proper back-up. They then chose to stick around with Earthforce full time as an adjunct unit. {{storylink|Where Wolf?}} Inferno and the Survivors were later seen on the high seas, fighting off [[Starscream (G1)|Starscream]] when he attempted to hijack an oil tanker. {{storylink|Divide and Conquer!}}&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Later, Inferno was standing guard over the Mayhems they had captured when the Survivors first joined with Earthforce. Bludgeon, [[Octopunch]] and [[Stranglehold]] were being model prisoners. Very quiet... too quiet. As Inferno began to get unnerved by the silence, Stranglehold suddenly began pounding away at the floor like a madman, tearing it up while still they all remained totally silent. Not quite sure what else to do, Inferno turned off the energy bars and entered the cell to blast the prisoner with a pacifier ray. As soon as he did, though, Bludgeon&#039;s katana shot through his backside, summoned mentally from the storage room by its master&#039;s [[Metallikato]] discipline. Inferno blacked out as the three Pretenders casually sauntered out of their cell to freedom. {{storylink|Shut Up!}}&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Marvel UK future timelines=====&lt;br /&gt;
[[Image:Smokescreeninferno.jpg|right|150px|thumb|He can&#039;t quit Smokescreen either!]]&lt;br /&gt;
&#039;&#039;In the alternate version of 2008, after Unicron&#039;s attack on Cybertron, Inferno and his good friend [[Smokescreen (G1)|Smokescreen]] discovered Unicron&#039;s continued existence on the planet [[Junkion (planet)|Junk]], where he had enslaved the [[Junkion (species)|Junkions]] into rebuilding his body. Retreating to their ship to make contact with the rest of the Autobots, they ran afoul of the brainwashed [[Death&#039;s Head (G1)|Death&#039;s Head]]. Inferno was badly injured, but with their shuttle under attack by [[Cyclonus (G1)|Cyclonus]] and [[Scourge (G1)|Scourge]] in the skies over Cybertron, he was forced to hurl Smokescreen to safety through the front windscreen, so word of Unicron&#039;s survival could reach Rodimus Prime. Inferno&#039;s last act was to go out in a blaze of glory, crashing straight into the Decepticon ranks in the battle below. {{storylink|The Legacy of Unicron!}}&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Generation 2====&lt;br /&gt;
[[Image:Infernoescalation.jpg|left|200px|thumb|&amp;quot;And there&#039;s an apocryphal third reason involving my love for disco!&amp;quot;]]&lt;br /&gt;
Inferno was working with a squad of Autobots trying to stop [[Jhiaxus (G2)|Jhiaxus]]&#039;s [[Cybertronian (faction)|Cybertronians]] from committing genocide on planet [[Ethos]]. Most of his team took heavy fire, but it was the death of his friend [[Smokescreen (G1)|Smokescreen]] that got Inferno &#039;&#039;really&#039;&#039; angry. His temper getting the best of him, Inferno broke ranks to hit more of the Cybertronians. Though he managed to avenge Smokescreen&#039;s death, other Cybertronians cornered him, and he was forced to leap into a building for safety. Unfortunately, the building collapsed, and he was crushed. {{storylink|Escalation!}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Dreamwave comics continuity===&lt;br /&gt;
Inferno and his good buddy [[Smokescreen (G1)|Smokescreen]] joined up with Grimlock&#039;s [[Lightning Strike Coalition]] during the time of the Dark Ages. {{storylink|War Within: The Dark Ages|The War Within: The Dark Ages}} Some millennia later, after the [[Great Shutdown]], Inferno was one of the first Autobots reactivated and brought around to the idea of a unified Cybertronian populace by [[Ultra Magnus (G1)|Ultra Magnus]] and [[Shockwave (G1)|Shockwave]]. Joining Red Alert, [[Hoist (G1)|Hoist]], [[Grapple]], [[Skids (G1)|Skids]], and [[Perceptor (G1)|Perceptor]], he became a charter member of the Autobot High Council, ruling alongside Shockwave in administrative matters while Ultra Magnus focused on more militant concerns. However, the lack of leadership experience by Inferno and most of his fellow council-beings led to them ceding more and more power to Shockwave over the years. {{storylink|Cold War}} They eventually came to their senses and joined in the insurrection against Shockwave led by [[Optimus Prime (G1)|Optimus Prime]] and the &#039;&#039;Ark&#039;&#039;&#039;s crew. {{storylink|Revelation (War and Peace)|Revelation}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers Legends&#039;&#039; anthology===&lt;br /&gt;
Inferno was at the Ark when Starscream was brought in, badly damaged and offline. {{storylink|Redemption Center}}&lt;br /&gt;
&lt;br /&gt;
===IDW comics continuity===&lt;br /&gt;
[[Image:MegsOrigin4 Grapple Inferno.jpg|left|150px|thumb|Inferno discovers that your face really will stay that way.]]&lt;br /&gt;
Inferno was attending to the fire damage and chaos caused by Megatron&#039;s opening assault on [[Kaon]] when a pleasure cruiser fell out of the sky on top of him, likely killing the Autobot fire fighter. {{storylink|Megatron Origin issue 4}}&lt;br /&gt;
&lt;br /&gt;
Except he survived. During the following war on Cybertron, he was one of several Autobots [[Blaster (G1)|Blaster]] would have trusted his life with. After Blaster returned to the Autobots after having been lost for millennia, Inferno was among Blaster&#039;s friends who took leave from their assignments to see &amp;quot;The Voice&amp;quot;. However, after a second attempt on Blaster&#039;s life, Inferno was also one of the four Autobots under suspicion of the failed assassination. Fortunately the [[Beachcomber (G1)|real (unwilling) culprit]] was caught, so Inferno and the others were cleared. {{storylink|Spotlight: Blaster}}&lt;br /&gt;
{{-}}&lt;br /&gt;
===&#039;&#039;Henkei! Henkei!&#039;&#039; pack-in comic===&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
{{storylink|Henkei! Henkei! volume 10|Henkei! Henkei! #10}}&lt;br /&gt;
{{-}}&lt;br /&gt;
===3D Battle-Card Game===&lt;br /&gt;
Inferno was one of [[Optimus Primal]]&#039;s many allies in a fight against [[Megatron (BW)|Megatron]]&#039;s own army, in what might possibly have been an inter-universe battle. {{storylink|3D Battle-Card Game#Energon Wars expansion|Energon Wars Expansion Set}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Generation 1===&lt;br /&gt;
[[Image:G1 Inferno toy.jpg|right|300px|thumb|Then he&#039;ll start the fire again.]]&lt;br /&gt;
*&#039;&#039;&#039;Inferno&#039;&#039;&#039; (Autobot, 1985, 2003)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; &amp;quot;Extinguisher Rifle&amp;quot;, 2 fists (left &amp;amp;amp; right), 3 missiles, 2 head nozzles&lt;br /&gt;
&lt;br /&gt;
: Inferno transforms into a Japanese Mitsubishi Fuso firetruck. His ladder has three sections to it, allowing it to extend to a really impressive length. Each of his forearms contains a spring-loaded missile launcher, so he can fire his own fists or silver missiles, though the [[Hasbro]] versions have these launchers severely weakened [[for safety reasons]]. He is usually depicted in media as having a missile/laser/nozzle in place of a hand on his right arm. He is also armed with a small black Extinguisher rifle.&lt;br /&gt;
&lt;br /&gt;
: In 2003, Inferno was re-released as part of [[TakaraTomy|Takara]]&#039;s &amp;quot;[[Transformers Collection]]&amp;quot; series.  This time he featured [[Tampograph|tampographed]] Autobot symbol and blue eyes instead of yellow.  These changes carried over to the [[Commemorative Series]] Inferno, Commemorative Series [[Grapple]], and [[Hauler|RoadHauler]].&lt;br /&gt;
&lt;br /&gt;
: Later in the same year, he was released by [[Hasbro]] in the Toys &amp;quot;R&amp;quot; Us [[exclusive]] &amp;quot;[[Commemorative Series]]&amp;quot; line. The Hasbro version no longer featured launching fists or missiles unlike the Takara version.&lt;br /&gt;
&lt;br /&gt;
: This mold was [[Redeco|redecoed]] and partially [[Retool|retooled]] to make [[Grapple]], [[Hauler|RoadHauler]] and [[Targetmaster]] [[Artfire]]. &lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|ActionMaster}}&lt;br /&gt;
&lt;br /&gt;
[[Image:ActionMaster Inferno.jpg|right|200px|thumb|Inferno&#039;s lack of transformation ability was compensated by a big orange thingamajig.]]&lt;br /&gt;
*&#039;&#039;&#039;Inferno with Hydro-Pack&#039;&#039;&#039; (Action Master, 1990)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Hydro-Pack, &amp;quot;Magna-Blast Gun&amp;quot;&lt;br /&gt;
&lt;br /&gt;
: Part of the third assortment of &amp;quot;basic&amp;quot; carded [[Action Master|Action Masters]], Inferno is a non-transforming action figure with a simplified design, based loosely on his cartoon [[animation model]]. Inferno came with a [[Hydro-Pack]] that could be attached to his back (with a &amp;quot;hose&amp;quot; that flipped over his shoulder to attach to his handgun, a feature unique among Action Master &amp;quot;partner&amp;quot; accessories), or transformed via spring-loaded mechanism into a large cannon, with a barrel that could be further extended by attaching his handgun to the very end of it. He is compatible with all other Action Master weapons and vehicles.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Generation 2===&lt;br /&gt;
[[Image:G2 Inferno toy.jpg|right|200px|thumb|How&#039;s anyone supposed to climb the ladder with this huge thing on my back?]]&lt;br /&gt;
*&#039;&#039;&#039;Inferno&#039;&#039;&#039; (Autobot Hero, 1993)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; &amp;quot;Extinguisher Rifle&amp;quot;, water cannon, 2 fists (left &amp;amp; right), 2 head nozzles&lt;br /&gt;
&lt;br /&gt;
: For &#039;&#039;[[Generation 2 (toyline)|Generation 2]]&#039;&#039;, Inferno&#039;s original toy was re-used with virtually no deco changes, adding only the &amp;quot;Autobot&amp;quot; [[tampograph]]. His forearms were retooled to remove the spring-loaded launcher mechanism (the chromed missiles from the original releases were also dropped), but he came with a large red [[Water-squirting gimmick|water-shooting]] cannon that clipped to his ladder. Said cannon rains pain.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Universe (2008)===&lt;br /&gt;
====Generation 2 Series====&lt;br /&gt;
[[Image:Universe2008 G1Inferno.jpg|right|300px|thumb|BURNING JUSTI--Oh, sorry, wrong fire truck.]]&lt;br /&gt;
*&#039;&#039;&#039;Inferno&#039;&#039;&#039; (Voyager, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; &amp;quot;Water Blast&amp;quot; projectile&lt;br /&gt;
&lt;br /&gt;
:&amp;quot;[[Generation 2 (franchise)|Generation 2]] series&amp;quot;  &#039;&#039;[[Universe (2008 toyline)|Universe]]&#039;&#039; Inferno is the first all-new tooling for the Voyager class [[size class|pricepoint]] in the &#039;&#039;Universe&#039;&#039; line. Unlike the original toy, &#039;&#039;Universe&#039;&#039; Inferno transforms into an American pumper/tanker fire truck, rather than the Generation 1&#039;s Japanese Hino ladder engine. In lieu of a ladder, he packs a water cannon with spring-loaded projectile, a call-back to &#039;&#039;Generation 2&#039;&#039; Inferno&#039;s working water cannon.  &lt;br /&gt;
&lt;br /&gt;
:The number &amp;quot;401&amp;quot; [[tampograph]]ed onto him is the area code for the state of Rhode Island, home of [[Hasbro]]&#039;s headquarters.&lt;br /&gt;
&lt;br /&gt;
: This mold was also used to make [[BotCon 2010]]&#039;s [[Pyro|Spark]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Henkei! Henkei!===&lt;br /&gt;
[[Image:Henkei inferno.jpg|right|300px|thumb|Is it hot in here, or is it just me?]]&lt;br /&gt;
*&#039;&#039;&#039;Cybertron Inferno&#039;&#039;&#039; (Voyager, 2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;C-15&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; &amp;quot;Water Blast&amp;quot; projectile &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Henkei! Henkei! (toyline)|Henkei! Henkei!]]&#039;&#039; Inferno differs from &#039;&#039;Universe&#039;&#039; Inferno mainly in the red plastic used: whereas &#039;&#039;Universe&#039;&#039; Inferno has a darker shade of red, &#039;&#039;Henkei&#039;&#039; Inferno is considerably brighter. The dark brown plastic used for several parts on &#039;&#039;Universe&#039;&#039; Inferno have been changed to gray. The black parts on Universe Inferno are now dark blue and the colorless clear plastic used for his eyes is actually molded in clear blue plastic (rather than being painted over clear blue). Major paint application changes include chroming Inferno&#039;s water cannon, forearm panels, and the backs of his shoulder panels.  Aside from the chrome he also has the addition of yellow highlights to his head, clear-red painted sirens, and the removal of the Rhode Island &amp;quot;401&amp;quot; area code.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===3D Battle-Card Game===&lt;br /&gt;
*&#039;&#039;&#039;Inferno&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
: A 36-point &amp;quot;rare&amp;quot; character in the [[3D Battle-Card Game]]&#039;s &amp;quot;Energon Wars&amp;quot; expansion, Inferno &amp;quot;transforms&amp;quot; into a red fire truck.  He uses the same parts layout as [[Transformers (2007)|Movie]] [[Bonecrusher (Movie)|Bonecrusher]], albeit with some parts moved around to make him more fire truck-like.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[Image:Phoenix King movie poster.jpg|right|180px|thumb|Inferno moonlights for easy cash.]]&lt;br /&gt;
* Inferno&#039;s [[character model]] seems to have two different head designs. One, seen in &amp;quot;[[Prime Target]]&amp;quot;, is a more angular and toy-based design; the other, seen in &amp;quot;[[Auto Berserk]]&amp;quot;, is more rounded and simplified, and lacks any facial definition lines.&lt;br /&gt;
&lt;br /&gt;
* Inferno&#039;s original toy, slightly modified, was [[Knockoff|knocked off]] and used as the title giant robot in the Korean animated film &#039;&#039;Phoenix King&#039;&#039; (피닉스킹). &#039;&#039;Phoenix King&#039;&#039; was dubbed (horribly) and released in America by Digiview Entertainment as &#039;&#039;[http://www.cyrusfirst.com/guests/digiview/dev/detail.php?p=91 Defenders of Space]&#039;&#039;, generally selling for the bargain price of $1.00. Scenes of &amp;quot;Inferno&amp;quot; from this movie were also incorporated into another bargain film distributed by Digiview Entertainment, &#039;&#039;[http://www.cyrusfirst.com/guests/digiview/dev/detail.php?p=201 Space Thunder Kids]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
* In the late 1990s, a knockoff of &#039;&#039;Generation 2&#039;&#039; Inferno with some yellow parts was sold in discount stores on a card reading &amp;quot;Transformers: Generation 3.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* The earliest pictured version of Action Master Inferno is largely different from the final version, but only upon close examination.  The early version errs on the side of the original toy in color and design, while the final more closely follows the design of the animation model.  Strangely, the early version has a nearly solid black block of a head (possibly to echo the ladder base in which the original&#039;s head was contained), as well as generally wider and chunky proportions.&lt;br /&gt;
&lt;br /&gt;
* Inferno seems to have been cut from &#039;&#039;[[The Transformers: The Movie]]&#039;&#039;; he never appears in the film, but still has a voice actor credit. Unlike the few other characters mentioned in the credits who do not have speaking roles, Inferno doesn&#039;t even appear in the &#039;&#039;script&#039;&#039; of the film.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.tfu.info/1985/Autobot/Inferno/inferno.htm Inferno at TFU.info]&lt;br /&gt;
*[http://www.ntfa.net/universe/english/index.php?act=view&amp;amp;char=Inferno Inferno&#039;s &#039;&#039;Universe&#039;&#039; profile at NFTA.net]&lt;br /&gt;
&lt;br /&gt;
[[Category:Action Masters]]&lt;br /&gt;
[[Category:Autobots]]&lt;br /&gt;
[[Category:Generation 1 characters]]&lt;br /&gt;
[[Category:Generation 2 characters]]&lt;br /&gt;
[[Category:Headmasters characters]]&lt;br /&gt;
[[Category: Henkei! Henkei! characters]]&lt;br /&gt;
[[Category:Universe (2008)]]&lt;br /&gt;
[[Category:3D Battle-Cards]]&lt;br /&gt;
[[Category:Wreckers]]&lt;/div&gt;</summary>
		<author><name>Carlough</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Red_Alert_(G1)&amp;diff=466605</id>
		<title>Red Alert (G1)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Red_Alert_(G1)&amp;diff=466605"/>
		<updated>2010-06-19T21:43:56Z</updated>

		<summary type="html">&lt;p&gt;Carlough: /* The Headmasters cartoon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobot|autobotg2}}&lt;br /&gt;
{{picsneeded|Appearances in fiction}}&lt;br /&gt;
{{disambig3|Red Alert}}&lt;br /&gt;
:&#039;&#039;Red Alert is an [[Autobot]] from the [[Generation 1 (franchise)|Generation 1]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:G1 RedAlert profileart1.jpg|right|350px|thumb|I am head of security around—WHAT WAS THAT!? OH, DEAR GOD, THEY&#039;RE OUT TO GET ME!!]]&lt;br /&gt;
&#039;&#039;&#039;Red Alert&#039;&#039;&#039; is paranoid, which is not a bad trait in a [[Security Director]] if it&#039;s kept in check by reason, logic, and common sense. Red Alert is... not always so good with those other traits. The other Autobots appreciate his good intentions and eye for detail, but his ratio of false alarms to real emergencies is not always the greatest, and it makes them less likely to take him seriously when a threat is real. [[Inferno (G1)|Inferno]] does his best to keep his good buddy Red out of trouble.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{quote|&amp;quot;I &#039;&#039;warned&#039;&#039; you guys there was trouble!&amp;quot;&amp;lt;br&amp;gt;&amp;quot;You &#039;&#039;always&#039;&#039; say there&#039;s trouble, Red.&amp;quot;|Red Alert and Hoist|&amp;quot;[[Desertion of the Dinobots, Part 1]]&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Japanese name&#039;&#039;: &#039;&#039;&#039;Alert&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;French-Canadian name&#039;&#039;: &#039;&#039;&#039;Feu D&#039;alerte&#039;&#039;&#039; (&amp;quot;Flare&amp;quot;)&lt;br /&gt;
:&#039;&#039;Hungarian name&#039;&#039;: &#039;&#039;&#039;Riadó&#039;&#039;&#039; (&amp;quot;Alert&amp;quot;)&lt;br /&gt;
:&#039;&#039;Italian name&#039;&#039;: &#039;&#039;&#039;Giaguaro&#039;&#039;&#039;, &#039;&#039;&#039;Alert&#039;&#039;&#039; (1987 on)&lt;br /&gt;
:&#039;&#039;Russian name&#039;&#039;: &#039;&#039;&#039;Паникёр&#039;&#039;&#039; (&amp;quot;Alarmist&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===Marvel Comics continuity===&lt;br /&gt;
====Generation 1====&lt;br /&gt;
[[Image:Redalertfromnowhere.jpg|right|200px|thumb|What the—how did I get here?! Where am I?!]]&lt;br /&gt;
&lt;br /&gt;
{{note|Events from the [[The Transformers (Marvel comic)|UK-only]] comic stories are in italics.}}&lt;br /&gt;
&#039;&#039;When the Autobot warrior [[Brawn (G1)|Brawn]] went on a temporarily mad rampage, Red Alert leapt out from nowhere to deck Brawn with one punch, and then vanished into the night as if he had never been there.  {{storylink|The Enemy Within!|The Enemy Within!}}&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{note|For some reason, Red Alert and Inferno were never given introductions along with the other Autobot Cars in the Marvel series. There was no explanation for his presence on Earth in the above story, and in response to a [[Letters page (Marvel UK)|reader&#039;s query]], [[Soundwave (G1)|Soundwave]] claimed that Red Alert was critically injured (off-panel) during &amp;quot;[[The Last Stand]]&amp;quot;, which is set after the events of &amp;quot;The Enemy Within!&amp;quot;.&amp;lt;ref&amp;gt;[http://transfans.co.uk/popup.php?id=601 Issue #62&#039;s Soundwaves at transfans.co.uk]&amp;lt;/ref&amp;gt; The only other evidence of his existence was a mis-colored cameo on the cover of Marvel US #41, &amp;quot;[[Totaled!]]&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
=====Marvel UK Future Timelines=====&lt;br /&gt;
&#039;&#039;In 2009, Red Alert was one of the few Autobots available on Earth to help [[Kup (G1)|Kup]] and [[Arcee (G1)|Arcee]] assault the new energy leech being constructed by the Decepticons. After destroying the work [[Soundwave (G1)|Soundwave]] and the [[Terrorcon (G1)|Terrorcons]] had done, Red Alert and the others were immediately drafted by [[Rodimus Prime (G1)|Rodimus Prime]] into leaping through the trans-time dimensional portal back to 1989. It seemed the extended time-jump of former Decepticon leader [[Galvatron (G1)|Galvatron]] was causing heavy stress on the timestream at both ends. 20 years in the past, Red Alert and his future Autobots joined forces with several different factions of Autobots and Decepticons on Earth to confront the menace of Galvatron and the resultant time storm. Red Alert took some flak from Galvatron&#039;s [[particle cannon]] during the battle, but ultimately the time storm was abated when Galvatron himself was cast into its maw, and the timestream restabilized itself. Red Alert, Rodimus and the other future Autobots then returned to their own time.  {{storylink|Time Wars|Time Wars}}&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Or did they? Upon returning to 2009, Red Alert and his comrades found Galvatron already there waiting for them. It seemed their actions in the past had reconstructed the timeline to such a degree that their present was now radically changed—Galvatron and his Decepticons now ruled Cybertron. The Autobots tried to adjust to these new events and created a token resistance movement on Cybertron, but it was soon crushed and they were chased off their home planet and back to Autobot City on Earth. During the trip, Red Alert was serving as chief bridge officer of their starship when the Autobots were assaulted with sabotage.  {{storylink|The Void! (UK)|The Void}} While Kup and a security team attempted to ferret out the traitor, Red Alert did his level best to keep the Autobots from crashing into Earth uncontrollably at sub-light speeds. Battered and bruised, most of the Autobots survived thanks to Arcee&#039;s efforts to reactivate the retro-rockets at the last minute.  {{storylink|Edge of Impact|Edge of Impact}} They still had to face the saboteur, however: an insane Rodimus Prime, corrupted from within by the essence of [[Unicron]] that he had unknowingly been carrying inside himself. On the ground, Red Alert joined Kup, Arcee, and the others in fighting their mad leader, until ultimately Rodimus fought off the evil within and regained his senses.  {{storylink|White Fire|White Fire}}&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Generation 2====&lt;br /&gt;
[[Grimlock (G1)|Grimlock]] planned a raid on [[Jhiaxus (G2)|Jhiaxus]]&#039;s ship &#039;&#039;[[Twilight (G2)|Twilight]]&#039;&#039; against [[Optimus Prime (G1)|Optimus Prime]]&#039;s orders. Unfortunately, Jhiaxus was expecting this move and had Grimlock&#039;s troops surrounded. Red Alert attacked Jhiaxus anyhow, and was blown to pieces. Red Alert&#039;s death hinted to Grimlock that this may have been a bad idea.  {{storylink|Devices and Desires! (Marvel)|Devices and Desires!}}&lt;br /&gt;
&lt;br /&gt;
===Cartoon continuity===&lt;br /&gt;
====Generation 1 cartoon====&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Michael Chain]] (English), [[Yoku Shioya]] (Japanese)&lt;br /&gt;
&lt;br /&gt;
[[Image:AlertCowboy.jpg|left|200px|thumb|You&amp;amp;#39;re riding a horse! Did Megatron send you?!]]&lt;br /&gt;
Red Alert assisted Inferno when the [[Dinobot (G1)|Dinobots]] accidentally set [[Ark (G1)|Autobot headquarters]] on fire. {{storylink|Dinobot Island, Part 1|Dinobot Island, Part 1}} He and Inferno later helped [[Prowl (G1)|Prowl]] and [[Jazz (G1)|Jazz]] corral some motorcycle rustlers who got transported into the future by a time warp. {{storylink|Dinobot Island, Part 2|Dinobot Island, Part 2}}&lt;br /&gt;
&lt;br /&gt;
[[Image:AutoBerserk RedAlert accusation.jpg|right|200px|thumb|There&amp;amp;#39;s someone out there, watching me...]]&lt;br /&gt;
The Autobots were testing the powerful [[Negavator]] superweapon they had built in cooperation with the [[United States Military]] when the Decepticons attacked, intent on stealing the weapon. [[Optimus Prime (G1)|Optimus Prime]] ordered Red Alert and Inferno to stay inside and guard the bunker as the rest of the Autobots took the fight to the Decepticons. Inferno chafed to fight the Decepticons and left Red on his own despite the latter&#039;s pleas for him to stay. During the battle, Decepticon attacks caused the bunker to catch fire and become damaged (much to [[Grapple]]&#039;s dismay), knocking Red Alert on the head and burying him under rubble. Realizing what happened, Inferno and the other Autobots returned to rescue Red. Unfortunately, the blow to his head damaged Red&#039;s logic circuits, making him more paranoid than usual, and caused him to flee the other Autobots in fear that they would take him apart and use him for spare parts. He also became thoroughly convinced that his pal Inferno was after his job and so he escaped the Autobots. Red Alert&#039;s damage was such that if he was left untreated, his circuits would eventually explode, and so the Autobots immediately left to find him.&lt;br /&gt;
&lt;br /&gt;
[[Image:AutoBerserk Inferno RedAlert friendship.jpg|left|200px|thumb|Images like this, and yet Tracks gets all the innuendo.]]&lt;br /&gt;
Meanwhile, [[Starscream (G1)|Starscream]] (who had once again fallen out of favour with [[Megatron (G1)|Megatron]]) used Red&#039;s paranoia to his own advantage by pretending to form a partnership with the Autobot, feeding his paranoid state, encouraging him to steal the Negavator and use it to destroy both the Autobots and Decepticons. With Red Alert&#039;s knowledge, the pair infiltrated the bunker and stole the Negavator, just in time for Megatron to seize the weapon and for Starscream to reveal his true cowardly ways. Fortunately, Inferno saved Red Alert from himself and his Decepticon &#039;allies&#039;.  {{storylink|Auto Berserk|Auto Berserk}}&lt;br /&gt;
&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
&lt;br /&gt;
{{storylink|Megatron&#039;s Master Plan, Part 1|Megatron&#039;s Master Plan, Part 1}}  {{storylink|Megatron&#039;s Master Plan, Part 2|Megatron&#039;s Master Plan, Part 2}}  {{storylink|Desertion of the Dinobots, Part 1|Desertion of the Dinobots, Part 1}}  {{storylink|Desertion of the Dinobots, Part 2|Desertion of the Dinobots, Part 2}}  {{storylink|Blaster Blues|Blaster Blues}}&lt;br /&gt;
&lt;br /&gt;
Once, [[Cosmos (G1)|Cosmos]] radioed in to [[Teletraan I (G1)|Teletraan I]] to inform the Autobots he had uncovered data on a new source of energy upon [[Saturn]]&#039;s moon of [[Titan (moon)|Titan]], but was under heavy fire from [[Astrotrain (G1)|Astrotrain]]. Optimus Prime began to order Cosmos to transmit the data, but Red Alert overruled his commander, saying it was too risky as the Decepticons might monitor and intercept the transmission. Prime acknowledged Red&#039;s caution, and instead sent a team of Autobots out aboard [[Omega Supreme (G1)|Omega Supreme]] to meet Cosmos.  {{storylink|The God Gambit|The God Gambit}}&lt;br /&gt;
&lt;br /&gt;
{{storylink|Cosmic Rust (episode)|Cosmic Rust}}  {{storylink|The Revenge of Bruticus|The Revenge of Bruticus}}&lt;br /&gt;
&lt;br /&gt;
{{note|The original storyboards for &#039;&#039;[[The Transformers: The Movie]]&#039;&#039; depict a death scene for Red Alert which was not included in the finished film. Red meets his end as [[:Image:TFTM-RedAlertDown.jpg|he is shot in the back]] by the [[Constructicon (G1)|Constructicon]]s after helping [[Ultra Magnus (G1)|Ultra Magnus]], [[Tracks (G1)|Tracks]] and [[Sideswipe (G1)|Sideswipe]] attack [[Devastator (G1)|Devastator]]. Once again, the illuminati try to cover up his death.}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Japanese cartoon continuity====&lt;br /&gt;
=====&#039;&#039;The Headmasters&#039;&#039; cartoon=====&lt;br /&gt;
[[Image:JHeadmasters01RedAlertEtc.jpg|thumb|To battle, brothers! Wait, since when do [[#Notes|I have brothers?]]]]&lt;br /&gt;
Some time before the Transformers&#039; war left Cybertron, Red Alert engaged the Decepticons with his comrades. Later, on Earth, Red Alert was present for a suspiciously similar battle with the Decepticons that resulted in the death of Optimus Prime. In 2011, [[Kup (G1)|Kup]] recalled the Cybertronian skirmish that Red Alert took part in — or another one very much like it. {{storylink|Four Warriors Come out of the Sky|Four Warriors Come out of the Sky}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Headmasters-primedies.jpg|thumb|Nobody cares that Prime just died because they know he&#039;ll be resurrected soon anyway.]]&lt;br /&gt;
&lt;br /&gt;
{{note|Red Alert appears in two Cybertronian flashback battles within the episode, alongside the same team of Autobots, suggesting that they represent the same fight. He also appears in one further flashback battle on Earth, which depicts Optimus Prime&#039;s death in a scene that doesn&#039;t match up to his &#039;&#039;actual&#039;&#039; death in &#039;&#039;[[The Transformers: The Movie]]&#039;&#039;. This was a continuity patch-job by the &#039;&#039;Headmasters&#039;&#039; production staff, as the movie hadn&#039;t been released in Japan yet. }}&lt;br /&gt;
&lt;br /&gt;
{{note|The character also featured in the &#039;&#039;[[Transformers 2010 (franchise)|Transformers 2010]]&#039;&#039; [[title sequence]], despite not appearing in any of the episodes themselves.}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;Binaltech Asterisk&#039;&#039; online comic=====&lt;br /&gt;
[[Image:AiAlert-Story.jpg|left|200px|thumb|Big scary bot-man will eat me!]]&lt;br /&gt;
&lt;br /&gt;
As a member of Officer [[Clamp Down]]&#039;s [[Interplanetary Personnel Exchange Program]], Red Alert was paired with Officer [[Ai Kuruma]] to promote goodwill and cooperation between the races.&lt;br /&gt;
&lt;br /&gt;
After shooing the kitty-cat [[Chear]] off of him, Officer Kuruma received a call about a little boy who&#039;d gotten lost on his way to the market. Ai (dreaming of a commendation for finding the boy) followed the sound of crying, only to find it was Chear again, up in a tree. She climbed up the tree to rescue it, but fell from the high branches...but Red Alert caught her and the cat in time.&lt;br /&gt;
&lt;br /&gt;
The cat scampered off, and the pair followed him...and ran across the lost little boy. But then Chear stole a fish from the boy&#039;s grocery bag. Red Alert set his detector from &amp;quot;little boy&amp;quot; to &amp;quot;fish&amp;quot;, and the two gave chase... {{storylink|Binaltech Asterisk (online comic)|Red Alert Meets Ai}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Dreamwave comics continuity===&lt;br /&gt;
Red Alert was serving the Autobot cause in [[Iacon]] when [[Sentinel Prime (G1)|Sentinel Prime]] was destroyed, and Optronix first rose to become Optimus Prime at the request of Council of Elders. He worked under Prime&#039;s command and later, after Optimus and Megatron disappeared through a [[Space Bridge]] portal and the Dark Ages began, become one of the Autobot soldiers serving in Prowl&#039;s faction.  {{storylink|War Within: The Dark Ages|The War Within: The Dark Ages}}&lt;br /&gt;
&lt;br /&gt;
After the [[Great Shutdown]], Red Alert was one of the first Autobots resurrected by the new alliance of [[Ultra Magnus (G1)|Ultra Magnus]] and [[Shockwave (G1)|Shockwave]], and was chosen to lead the united Cybertronians alongside Shockwave and an Autobot High Council. The council proved incapable of adequately leading on their own, though, and began gradually giving more and more power to Shockwave over time, until their role was as little more than figureheads. Ultimately, it took the arrival of Optimus Prime and the [[Ark (G1)|Ark]]&#039;s crew to galvanize the Autobot forces of Cybertron into realizing just how badly they&#039;d been had by the Decepticons. Red Alert and the council finally joined in the insurrection and helped bring down Shockwave&#039;s empire.  {{storylink|War and Peace|War and Peace}}&lt;br /&gt;
&lt;br /&gt;
Red Alert was seen tutoring several new Autobot cadets in combat as Cybertron settled down after the uprising.  {{storylink|Black Sunshine|Black Sunshine}} He was last seen among the Autobots who traveled to Earth to work on the construction of the new [[Autobot City]].  {{storylink|The Route of All Evil|The Route of All Evil}}&lt;br /&gt;
&lt;br /&gt;
{{note|Red Alert is one of the larger continuity errors in [[Dreamwave Productions|Dreamwave]]&#039;s Generation One series. Several characters were shown in the first limited series, [[Prime Directive]], who were later addressed in the continuity as definitively NOT having been part of the Ark or &#039;&#039;[[Nemesis (G1)|Nemesis]]&#039;&#039; crews. Unlike the one panel cameos of bots like [[Blitzwing (G1)|Blitzwing]] or [[Kickback (G1)|Kickback]], however, Red Alert was shown as fully active and interacting with his fellow Autobots on Earth, only to be assertively stated as having always been on Cybertron in the next limited series.}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers Legends&#039;&#039; anthology===&lt;br /&gt;
While Ratchet and Wheeljack worked to repair Starscream, Red Alert handled the security arrangements.  He did sound an alarm when the Decepticons turned up later to try to reclaim their comrade, but that was about it. {{storylink|Redemption Center}}&lt;br /&gt;
&lt;br /&gt;
===IDW comics continuity===&lt;br /&gt;
Red Alert was a member of the Autobot Security Services in [[Kaon]], under [[Prowl (G1)|Prowl]] and [[Sentinel Prime (G1)|Sentinel Prime]]&#039;s command. The Security Services were investigating the rise of the violent [[Gladiatorial combat| illegal bloodsport]], led by the combatant known as Megatron.  {{storylink|Megatron Origin issue 2|Megatron Origin issue 2}}&lt;br /&gt;
&lt;br /&gt;
On Earth centuries later, Red Alert joined [[Hot Rod (G1)|Hot Rod]] as they attempted to find a way off world. Following an &amp;quot;attack&amp;quot; by [[Swindle (G1)|Swindle]]&#039;s team of Decepticons, he was very much against any attempt at negotiation. {{storylink|New Arrivals, Old Encounters}} However, Hot Rod decided that they needed all the help they could get in getting off Earth, and let the Decepticons join them. Red Alert grumbled about this alongside [[Mirage (G1)|Mirage]]. {{storylink|A Rude Awakening}} Red Alert was working on their rocket when [[Ultra Magnus (G1)|Ultra Magnus]] turned up to investigate [[Ironhide (G1)|Ironhide]]&#039;s death. {{Storylink|Seasons in Flight}}&lt;br /&gt;
&lt;br /&gt;
While Red Alert&#039;s suspicions were proven correct when Swindle betrayed the Autobots, they managed to defeat him and [[Menasor (G1)|Menasor]] thanks to the return of [[Optimus Prime (G1)|Optimus Prime]]. Red Alert was hoping that he would retake his place as leader of the Autobots, but Prime told him that they couldn&#039;t return to how things used to be, and that [[Bumblebee (G1)|Bumblebee]] was their leader now. {{storylink|Earthworks}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Henkei! Henkei!&#039;&#039; pack-in comic===&lt;br /&gt;
[[Image:Henkei_henkei_vol12_red_alert.jpg‎|left|200px|thumb|The 12-step assertiveness training really paid off.]]&lt;br /&gt;
Red Alert and [[Smokescreen (G1)|Smokescreen]] eavesdropped on [[Octane]]&#039;s plan to impress [[Megatron (G1)|Megatron]] and [[Cyclonus (G1)|Cyclonus]]. When they revealed themselves, Octane fled, but the duo chased him across the desert. Red Alert was temporarily blinded when Smokescreen forgot that Octane could fly and had attempted to stop the [[Triple Changer]] with his trademark cloud of magnetized smoke. Thinking himself free of pursuit, Octane began to implement his plan and indulged in a bit of daydreaming. However, he was interrupted when Red Alert and Smokescreen again appeared, revealing that they were able to follow him using Red Alert&#039;s enhanced sensors. This caused Cyclonus to conclude that the Decepticon forces did not require Octane&#039;s talents, and he left to report Octane&#039;s incompetence to Megatron.  Red Alert cracked his knuckles while leering at the abandoned Octane, implying that when they were finished with him, Octane would no longer be in mint condition. {{storylink|Henkei! Henkei! volume 12}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Generation 1===&lt;br /&gt;
[[Image:G1RedAlert toy.jpg|right|300px|thumb|I have die-cast metal?  This must be a Decepticon plot!]]&lt;br /&gt;
* &#039;&#039;&#039;Red Alert&#039;&#039;&#039; (Autobot Car, 1985, 2001/2002/2003)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;05&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; &amp;quot;High-Energy Particle Beam Rifle&amp;quot;, Shoulder-Mounted Rocket Launcher, 3 rockets&lt;br /&gt;
&lt;br /&gt;
: Transforming into a [[wikipedia:Lamborghini Countach|Lamborghini Countach]] [[wikipedia:Fire chief&#039;s vehicle|fire chief&#039;s car]], Red Alert&#039;s toy is a [[redeco]] of the &#039;&#039;[[Diaclone]]&#039;&#039; &amp;quot;New Countach LP500S Police Car&amp;quot;, which was a [[retool]] that added roof lights to the original Diaclone &amp;quot;New Countach LP500S&amp;quot;, which was the mold used to make [[Sideswipe (G1)|Sideswipe]]. Red Alert&#039;s [[alternate mode]] is a perfect disguise, since many Fire Departments have Lamborghinis as auxiliary vehicles.&lt;br /&gt;
&lt;br /&gt;
: Red Alert saw the first of many reissues in early 2001. As part of [[Takara]]&#039;s  &amp;quot;[[Collector&#039;s Edition]]&amp;quot; series of reissues that saw several pairs of &amp;quot;mold-mates&amp;quot; released together in limited numbers, Alert and [[Sideswipe (G1)|Lambor]] were available as &amp;quot;Set A&amp;quot; at [http://www.wcc-jp.com/ World Character Convention] 12&amp;lt;ref name=&amp;quot;moc&amp;quot;&amp;gt;[http://megatronofcybertron.homestead.com/japanesereissues.html Japanese Reissues &amp;amp;amp; eHobby exclusives]&amp;lt;/ref&amp;gt; For 2002, Alert was again released with Lambor, this time as &amp;quot;New Year Special&amp;quot; editions available through Takara&#039;s [[e-Hobby]] online shop. [[Hasbro]] reissued Red by himself as part of [[Commemorative Series]] IV, available at US Toys &amp;quot;R&amp;quot; Us stores in 2003.&lt;br /&gt;
&lt;br /&gt;
: Red Alert&#039;s mold was also used to make [[Clamp Down]], who was an homage to the mold&#039;s original police deco. Sans roof lights, the Lamborghini mold was also used for [[Deep Cover]], [[Tigertrack]], and &#039;&#039;[[Generation 2 (toyline)|Generation 2]]&#039;&#039; Sideswipe.&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;[http://www.tfu.info/1985/Autobot/RedAlert/redalert.htm More information on Red Alert on TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
===Smallest Transforming Transformers===&lt;br /&gt;
[[Image:STFAlert toy.jpg|right|300px|thumb|Someone shrunk me in my sleep! The Autobots have turned against me!]]&lt;br /&gt;
* &#039;&#039;&#039;Alert&#039;&#039;&#039; (2004)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;GTF 10&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Once again a retool of a Sideswipe, &#039;&#039;[[Smallest Transforming Transformers]]&#039;&#039; Alert was part of the second wave of the line. Like all of &#039;&#039;Smallest Transforming Transformers&#039;&#039;, Alert was a tiny, simplified version of his original appearance, with limited articulation and non-rolling wheels.&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;[http://www.tfu.info/2004/Cybertron/SmallestRedAlert/redalert.htm More information on Smallest Transforming Alert on TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Binaltech Asterisk===&lt;br /&gt;
[[Image:BTAAlert toy.jpg|right|300px|thumb|Now I&#039;m suddenly a police car?  This must be the work of a conspiracy!]]&lt;br /&gt;
* &#039;&#039;&#039;Alert Meets Ai&#039;&#039;&#039; (Autobot, 2005)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;BTA-01&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Intercooler/blaster&lt;br /&gt;
&lt;br /&gt;
: The first release in the &#039;&#039;Asterisk&#039;&#039; sub-line of &#039;&#039;[[Binaltech]]&#039;&#039;, Alert is a [[retool]] of the &#039;&#039;Binaltech&#039;&#039; [[Bluestreak|Streak]] mold as a Subaru WRX STi  [[wikipedia:Police_system_of_Japan|Japanese Police]] vehicle, a scheme that many fans expected for a &#039;&#039;Binaltech&#039;&#039;/&#039;&#039;[[Alternators]]&#039;&#039; [[Prowl (G1)|Prowl]] (see [[#Notes|Notes]] below). Although not a Fire Department vehicle this time, the toy&#039;s robot mode did feature many red highlights, including a red head, but as the headsculpt was unchanged, he still looked like Streak. BTA Alert was packaged with the PVC human figurine [[Ai Kuruma]], a policewoman based on &#039;&#039;[[Robots in Disguise (franchise)|Robots in Disguise]]&#039;&#039; [[T-AI]].&lt;br /&gt;
&lt;br /&gt;
: Alert&#039;s release had problems with parts-fitting in vehicle mode, possibly a sign that the Subaru WRX tooling was showing its age. The later release of this mold as [[Ricochet (Headmasters)|Ricochet]] in the &#039;&#039;Alternators&#039;&#039; line, though, does not have these problems.&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;[http://www.tfu.info/2005/Cybertron/Alert/alert.htm More information on Binaltech Asterisk Alert Meets Ai on TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Universe (2008)===&lt;br /&gt;
====Classic Series====&lt;br /&gt;
[[Image:Universelegendsredalert.jpg|right|300px|thumb|Do I look a little like Hot Shot to you? Oh god oh god oh god oh god oh god]]&lt;br /&gt;
*&#039;&#039;&#039;Red Alert&#039;&#039;&#039; (Legends, 2008)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Universe (2008 franchise)|Universe]]&#039;&#039; Red Alert is a redeco of &#039;&#039;[[Legends Class|Legends of Cybertron]]&#039;&#039; [[Hot Shot (Armada)|Hot Shot]], transforming into a modified Chrysler ME Four Twelve concept car in fire chief colours. In either mode he has flip-out &amp;quot;wings&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
:This mold is also shared by the red &#039;&#039;Legends of Cybertron&#039;&#039; Hot Shot and &#039;&#039;[[Classics (2006)|Classics]]&#039;&#039; [[Bumblebee (G1)|Bumblebee]].&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;[http://www.tfu.info/2008/Autobot/LegendsRedAlert/redalert.htm More information on Universe (2008) Red Alert on TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Henkei! Henkei!===&lt;br /&gt;
[[Image:Henkei RedAlert.jpg|right|300px|thumb|I&#039;m a Japanese exclusive? This is a plot for revenge, I swear!]]&lt;br /&gt;
*&#039;&#039;&#039;Alert&#039;&#039;&#039; (Deluxe, 2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;C-20&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Gun/tailpipe&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Henkei! Henkei! (toyline)|Henkei! Henkei!]]&#039;&#039; Alert is a retool of &#039;&#039;Universe&#039;&#039; [[Sideswipe (G1)|Sideswipe]], itself a retool of &#039;&#039;Universe&#039;&#039; [[Sunstreaker (G1)|Sunstreaker]]. His vehicle mode features a Japanese-style lightbar, attached to the holes on the roof that would have fitted Sunstreaker and Sideswipe&#039;s turbochargers. Like all &#039;&#039;Henkei&#039;&#039; toys, he features [[vacuum metalized]] plastic, including his shoulder rocket launcher and his spoiler.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Generations===&lt;br /&gt;
[[Image:Generationstoy_G1RedAlert.jpg|thumb|300px|My head looks like Sideswipe&#039;s? I have been betrayed!]]&lt;br /&gt;
*&#039;&#039;&#039;Red Alert&#039;&#039;&#039; (Deluxe, 2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Gun/tailpipe, turbocharger intercooler&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Generations (toyline)|Generations]]&#039;&#039; Red Alert is a retool of Universe Sideswipe. To differentiate him from the &#039;&#039;Henkei&#039;&#039; Alert release of this character, he features a significantly different deco, the American-style lightbar seen on &#039;&#039;Universe&#039;&#039; [[Prowl (G1)|Prowl]] and [[Ratchet (G1)|Ratchet]], and, as with all [[Hasbro]] releases of this mold, the turbocharger intercooler that originally came with Sunstreaker.&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Voice actor Michael Chain has stated that he based his characterization of Red Alert on former [[President of the United States|U.S. President]] [[wikipedia:Richard_Nixon|Richard Nixon]], a man so incredibly paranoid that he kept secret audio recordings of &#039;&#039;himself&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
* Red Alert appeared in one of five original Generation 1 [[public service announcements]]. After nearly mowing down a pair of kids on bikes, Red Alert scolded them and told them to never ride at night without reflectors. However, Red Alert was shown driving at night without his headlights on, so that probably didn&#039;t help.&lt;br /&gt;
&lt;br /&gt;
* Although the first year of the Transformers line in Japan consisted of both 1984 &#039;&#039;and&#039;&#039; 1985 toys, Red Alert just managed to pip most of the U.S. 1985 range to the post by being released in tandem with [[Sideswipe (G1)|Sideswipe]] as one of the initial releases. Early [[TV Magazine]] art ostensibly featuring the [[The Transformers (cartoon)|Season One]] cast even specifically includes Red Alert among the 1984 Autobots.&amp;lt;ref&amp;gt;http://tfarchive.com/comics/japanese/superrobotlife.php?dgallery_show=superrobotlife/SRLcastpage2.jpg&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Red Alert&#039;s [[character model]] is, for the most part, more toy accurate than Sideswipe&#039;s, as the &#039;85 characters tended to be.  The big change is that instead of a windshield on his back (like Sideswipe), Red Alert has the top of his trunk (including spoiler!).&lt;br /&gt;
&lt;br /&gt;
* According to a [[story page]] in the October 1985 issue of &#039;&#039;[[TV Magazine]]&#039;&#039;, Red Alert and [[Sideswipe (G1)|Sideswipe]] are brothers, with Sideswipe being slightly older than Red Alert. This connection may have been invented because, aside from Sideswipe and Red Alert sharing the same mold, Sunstreaker was not sold on the Japanese market outside of a special &amp;quot;versus&amp;quot; set with [[Skids (G1)|Skids]] and [[Buzzsaw (G1)|Buzzsaw]]. However, the familial dynamic between Sideswipe and Sunstreaker was &#039;&#039;&#039;not&#039;&#039;&#039; changed in the Japanese dub of the original &#039;&#039;Transformers&#039;&#039; cartoon, leading some Japanese fans to consider the three Lamborghini characters as triplets.&lt;br /&gt;
&lt;br /&gt;
*[[Headmaster (technology)|Headmaster]] [[Siren]] was originally conceived as either an upgrade or homage to Red Alert&amp;lt;ref&amp;gt;[[Transformers Generations Deluxe]], p108&amp;lt;/ref&amp;gt;. While the robot mode was largely blue unlike Red Alert, it featured a similar head to the early Autobot. The car mode, on the other hand, featured a near carbon copy of Red Alert&#039;s paint scheme. The Red Alert references were dropped early in the design process.&lt;br /&gt;
&lt;br /&gt;
* In the Dreamwave Generation 1 comics, when showing the panel through the eyes of many Cybertronians, Autobot and Decepticon alike, twisted text along the side of the shot, oftentimes reversed or flipped around, would read &amp;quot;The More Than Meets The Eye Transformer Red Alert&amp;quot;. While other messages were often used, sometimes as Easter Eggs, this was the most popular. The Girl Scouts must have been planning this for years.&lt;br /&gt;
&lt;br /&gt;
[[Image:Universe2003toy-InfernoDeluxe.jpg|right|250px|thumb|Psyche!  I&#039;m actually Inferno!]]&lt;br /&gt;
* The color schemes for &#039;&#039;[[Universe (2003 franchise)|Universe]]&#039;&#039; [[Inferno (BW)|Inferno]] and Spy Changer [[Prowl (Spychanger)|Prowl]] are clearly based on Red Alert&#039;s &#039;&#039;Generation 1&#039;&#039; look.  Inferno in particular caused a great deal of fan confusion when first released; here was a toy named Inferno, decorated like Red Alert, released alongside a toy named [[Ratchet (Universe)|Ratchet]], decorated like [[Inferno (G1)|Inferno]].  [[Hasbro]] design director [[Aaron Archer]] (in his online &amp;quot;Orson&amp;quot; persona) disclosed that this was the result of a mistake in the naming process.&lt;br /&gt;
&lt;br /&gt;
* The Acura RSX &#039;&#039;[[Alternators]]&#039;&#039; [[Prowl (G1)|Prowl]] toy was originally supposed to be Red Alert, with a different head sculpt. Eventually, however, it was decided to release the toy as Prowl instead, even though the Subaru Impreza model had more resemblance to Prowl and the Acura RSX model had more resemblance to Red Alert. Control drawings of the figure with the originally intended Red Alert head sculpt can be found in the Japanese &#039;&#039;[[Transformers Collection 2007]]&#039;&#039; book, among other places. [http://www.reprolabels.com Reprolabels] later made sticker sheets that, together with a head swap (which can be done with ease) allow you to convert the Subaru into Prowl and the Acura into Red Alert, making them resemble their original forms much more closely.&lt;br /&gt;
* Make a joke and he will sigh and you will laugh and he will cry.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.ntfa.net/universe/english/index.php?act=view&amp;amp;amp;char=Red_Alert Red Alert&#039;s Universe profile at NTFA.net]&lt;br /&gt;
&lt;br /&gt;
[[Category:Alternators]]&lt;br /&gt;
[[Category:Autobots]]&lt;br /&gt;
[[Category:Binaltech Asterisk]]&lt;br /&gt;
[[Category:Classics characters]]&lt;br /&gt;
[[Category:E-Hobby]]&lt;br /&gt;
[[Category:Generation 1 characters]]&lt;br /&gt;
[[Category:Generation 2 characters]]&lt;br /&gt;
[[Category:Headmasters characters]]&lt;br /&gt;
[[Category: Henkei! Henkei! characters]]&lt;br /&gt;
[[Category:MyClone]]&lt;br /&gt;
[[Category:Toys &amp;quot;R&amp;quot; Us exclusives]]&lt;br /&gt;
[[Category:Security officers]]&lt;br /&gt;
[[Category:Universe (2008)]]&lt;/div&gt;</summary>
		<author><name>Carlough</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Kremzeek&amp;diff=466584</id>
		<title>Kremzeek</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Kremzeek&amp;diff=466584"/>
		<updated>2010-06-19T20:51:51Z</updated>

		<summary type="html">&lt;p&gt;Carlough: /* Generation 1 cartoon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig2|the characters called Kremzeeks|the episode in which they are introduced|Kremzeek!}}&lt;br /&gt;
:&#039;&#039;Kremzeek is a mischievous electrical life-form in many [[Continuity family|continuity families]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Kremzeekkp.jpg|right|200px|thumb|Let&amp;amp;#39;s ignore the obvious reaction here and instead pose this: Why does he cast shadows?]]&lt;br /&gt;
&#039;&#039;&#039;Kremzeek&#039;&#039;&#039; is a sneaky bastard.&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===Generation 1 cartoon continuity===&lt;br /&gt;
====Generation 1 cartoon====&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Wally Burr]] (English), [[Ken Shiroyama]] (Japanese)&lt;br /&gt;
&lt;br /&gt;
[[Image:Kremzeek.jpg|left|thumb|200px|Louie the Lightning Bug&#039;s nastier cousin.]]&lt;br /&gt;
Kremzeek was accidentally created by [[Megatron (G1)|Megatron]] and [[Starscream (G1)|Starscream]] whilst experimenting in the lab of the Decepticons&#039; crashed starship-base. Kremzeek immediately began making the electrical equipment aboard the ship malfunction, giving Megatron the idea to use him as a weapon against the [[Autobot]]s. Kremzeek succeeded in damaging most of the Autobots (leaving only [[Inferno (G1)|Inferno]], [[Optimus Prime (G1)|Optimus Prime]], [[Omega Supreme (G1)|Omega Supreme]], [[Blaster (G1)|Blaster]] and [[Bumblebee (G1)|Bumblebee]] functional) before entering [[Teletraan I (G1)|Teletraan I]] and traveling to [[Japan]] by riding through the computer&#039;s connection to [[Sky Spy]] satellite.&lt;br /&gt;
&lt;br /&gt;
[[Image:Kremzeek multiple Kremzeeks.jpg|right|thumb|200px|Kremzeeks come in various flavors.]]&lt;br /&gt;
&lt;br /&gt;
The remaining Autobots followed in Omega Supreme, after being made invulnerable to Kremzeek&#039;s effects by [[Sparkplug Witwicky|Sparkplug]]&#039;s (patent pending) Magical Insulating Spray, but no sooner had they set down on the shores of Tokyo than the electrical imp took down the unprotected Omega. Kremzeek proceeded to wreak havoc through the city, terrorizing a bullet train, a hapless passer-by&#039;s walkman and a video arcade, before the Autobots cornered him in the [[Shibuya Manufacturing Corporation]] building. The chief engineer there, Doctor [[Sōji Yoshikawa]], suggested that Blaster try weakening Kremzeek with radio waves, but the little gremlin tried to fight back by leaping into Blaster&#039;s chest compartment. Blaster figured to &amp;quot;fry him with his own juice&amp;quot;, but he only wound up feeding Kremzeek with his own energy, and caused him to multiply.&lt;br /&gt;
&lt;br /&gt;
[[Image:Kremzeek Autobots create giant Kremzeek.jpg|left|thumb|200px|Just wait, he&#039;s going to put on a hat and start dancing any second now.]]&lt;br /&gt;
&lt;br /&gt;
The Kremzeek swarm began tearing through Tokyo, but Prime and Yoshikawa quickly put their heads together and deduced to a way to reunited the individual creatures. Jury-rigging a tower and charging it with all the energy from a local power plant, the Autobots drew all the Kremzeeks in, but the flaw in their plan was revealed when they merged into a &#039;&#039;giant&#039;&#039; Kremzeek! As the &#039;&#039;kaiju&#039;&#039;-sized Kremzeek stomped through the city, both it and the Autobots began to feel the effects of the Decepticons&#039; [[energy magnet]]—the energy-draining device the villains had created while the Autobots were distracted dealing with Kremzeek. Finally hittong on a plan to stop both threats, the Autobots used a nearby radio tower to broadcast Kremzeek straight to the energy magnet, which he destroyed. &lt;br /&gt;
&lt;br /&gt;
As Kremzeek cavorted amongst the remains of the energy magnet, the Autobots approached on a boat with Yoshikawa and some equipment that the scientist could use to disperse Kremzeek&#039;s energy and effectively destroy him. Bumblebee spoke out against the plan, dubbing Kremzeek &amp;quot;cute&amp;quot;, but Optimus Prime solemnly pressed the fateful button that eradicated the little critter. Reflecting on the whole adventure as they prepared to return home, Blaster remarked that he couldn&#039;t help but miss Kremzeek somehow... at which point a solitary Kremzeek, which had previously jumped inside his body, burst from his chest compartment, and the hilarious pursuit antics restarted. {{storylink|Kremzeek!}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Kiss Players&#039;&#039;====&lt;br /&gt;
[[Image:Kremzeek bullet.jpg|right|thumb|225px]]&lt;br /&gt;
&lt;br /&gt;
Over the next twenty years, Yoshikawa began breeding Kremzeeks in captivity (perhaps after studying the lone remaining creature following its recapture by the Autobots), and weaponized the technology behind the belligerent beasties, creating the &amp;quot;Yoshikawa Type 5 Auto-Kremzeek Launcher&amp;quot; for the [[Earth Defense Command]]. These guns, wielded by the E.D.C.&#039;s [[Autorooper]] mechanoids, fired &amp;quot;Kremzeek bullets&amp;quot;: ceramic shells that each contained a Kremzeek, which would be released when the shell shattered on impact to absorb the electrical energy of any mechanoid it struck. The bullets even had a limited paralytic effect on the nervous systems of humans.&lt;br /&gt;
&lt;br /&gt;
When the hapless EDC [[Kiss Player]] [[Atari Hitotonari]] wound up swallowing a [[Legion]], her Autorooper shrunk down to enter her body and destroy the beast, but when it tried shooting its Kremzeek bullets inside her, she violently protested. The Autorooper didn&#039;t listen, but it depleted its ammo reserves before doing Atari any damage. {{storylink|Kiss Players (radio drama)|Atari&#039;s Close Call?!}}&lt;br /&gt;
&lt;br /&gt;
[[Kayu Michikusa]]&#039;s Autorooper was seen firing a Kremzeek bullet at [[Marissa Faireborn]], who was partially paralyzed by the little creature. {{storylink|Kiss Players issue 2|Kiss Players #2}}&lt;br /&gt;
&lt;br /&gt;
{{note|Kremzeek was not shown doing much of anything within the actual &#039;&#039;Kiss Players&#039;&#039; fiction, but packaging illustrations depicted him getting up to more mischief, such as getting under Atari&#039;s skirt and blowing bubbles into [[Shaoshao Li|Shaoshao]]&#039;s drink.}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Dreamwave Generation 1 comics continuity===&lt;br /&gt;
[[Image:Kremzeek yum.jpg|left|180px|thumb|&amp;quot;Tastes great!&amp;quot; &amp;quot;Less filling!&amp;quot;]][[Image:OriginalSin_PushButton.jpg|right|100px|thumb|]]&lt;br /&gt;
After a long day at work, [[Ironhide (G1)|Ironhide]] and [[Prowl (G1)|Prowl]] enjoyed sneaking off to the [[Alpha Preserve|nature preserve]] and sippin&#039; on cans of delicious, oily Kremzeek-brand refresher.&lt;br /&gt;
&lt;br /&gt;
Ironhide carelessly discarded one of his cans, allowing it to dribble into the preserve&#039;s unsullied waters. [[Beachcomber (G1)|Beachcomber]] probably shed a tear, just off-panel. {{storylink|Skyfire (issue)|Skyfire}}&lt;br /&gt;
&lt;br /&gt;
[[Push-Button]] was later seen serving these Kremzeek beverages and [[Energon goodie]]s in the [[Autobase (G1)|Autobase]] war room, just before Prowl briefed the assembled Autobots on threat [[Sunstorm (G1)|Sunstorm]] posed to [[Earth]]. {{storylink|Original Sin}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===IDW Generation 1 comics continuity===&lt;br /&gt;
[[Image:MO1 Kremzeek.jpg|right|200px|thumb|Friendliest he ever looked. Kaon indeed is the worst place on Cybertron.]]&lt;br /&gt;
Kremzeek appeared as a billboard-image in [[Kaon]]. {{storylink|Megatron Origin issue 1}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Transformers (2007) movie continuity===&lt;br /&gt;
[[Image:Kremzeek lamp movieadaption2007.jpg|left|180px|thumb|Just hope the All Spark doesn&#039;t give life to this lamp.]]&lt;br /&gt;
[[Sam Witwicky]] has a desklamp with a light-up figure based on Kremzeek. {{storylink|Movie Adaptation Issue Number One}} {{storylink|Movie Adaptation issue 3}}&lt;br /&gt;
&lt;br /&gt;
The floors of [[Megatron (Movie)|Megatron]]&#039;s home on [[Cybertron (planet)|Cybertron]] featured Kremzeek-shaped images as well. Kremzeek must be some sort of intergalactic celebrity in this continuity. {{storylink|The Reign of Starscream issue 3}} Later, [[Starscream (Movie)|Lord Starscream]] was holding a can of Kremzeek as [[Dreadwing (Movie)|Dreadwing]] reported that he had found another test subject. Even tyrants with noble ambitions need that extra boost.  {{storylink|The Reign of Starscream issue 4}}.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===&#039;&#039;Animated&#039;&#039; cartoon===&lt;br /&gt;
[[Image:Animated kremzeek.JPG|right|180px|thumb|Please stand by as this annoying electric lifeform causes havoc with our machinery.]]&lt;br /&gt;
Kremzeek appeared on the &amp;quot;please stand by&amp;quot; screen of the local television news station when their feed was interrupted. {{storylink|Sound and Fury}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Kiss Players===&lt;br /&gt;
*&#039;&#039;&#039;Autorooper X Atari&#039;&#039;&#039; (2006)&lt;br /&gt;
&lt;br /&gt;
:A figurine of Kremzeek comes with this package to menace [[Atari Hitotonari|Atari]].  &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Masterpiece===&lt;br /&gt;
*&#039;&#039;&#039;Megatron&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:[[Megatron (G1)/toys#Masterpiece|Megatron]] comes with a Kremzeek figurine of his own.  Sweetness.&lt;br /&gt;
&lt;br /&gt;
[[Image:MPSkywarp stickers.jpg|right|100px|thumb|And our most tenacious scouts just may receive the much-sought-after Kremzeek badge.]]&lt;br /&gt;
*&#039;&#039;&#039;Skywarp&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:[[Skywarp (G1)#Masterpiece|Skywarp]] comes with some Kremzeek stickers. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Thundercracker&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
:As does [[Thundercracker (G1)#Masterpiece|Thundercracker]], only in different colors.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://seibertron.com/toys/gallery.php?id=1142&amp;amp;amp;size=0&amp;amp;amp;start=26 Kremzeek figure gallery at Seibertron.com]&lt;br /&gt;
&lt;br /&gt;
[[Category:Generation 1 characters]]&lt;br /&gt;
[[Category:Kiss Players characters]]&lt;/div&gt;</summary>
		<author><name>Carlough</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Jazz_(Movie)&amp;diff=466580</id>
		<title>Jazz (Movie)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Jazz_(Movie)&amp;diff=466580"/>
		<updated>2010-06-19T20:48:37Z</updated>

		<summary type="html">&lt;p&gt;Carlough: /* Transformers Movie Danglers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobotfilm}}&lt;br /&gt;
{{disambig3|Jazz}}&lt;br /&gt;
:&#039;&#039;Jazz is an [[Autobot]] from the [[Movie (franchise)|2007 movie franchise]] in the [[Live-action film series|live-action film]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:MovieJazz promorender.jpg|right|350px|thumb|&amp;quot;Slide with me. Just bounce with me. Now freeze!&amp;quot;]]&lt;br /&gt;
First Lieutenant &#039;&#039;&#039;Jazz&#039;&#039;&#039; is one happy-go-lucky Autobot. Good-natured and always able to take things in stride, he provides a decent contrast to the more serious demeanor of [[Ironhide (Movie)|Ironhide]] or [[Optimus Prime (Movie)|Prime]] himself. He&#039;s also a talker, something Ironhide and Prime like to tease him about. He might be the smallest Autobot but he&#039;s by no means a coward, willing to take on any foe, big or small.&lt;br /&gt;
&lt;br /&gt;
{{bigquote|Oh, I got something &#039;&#039;real&#039;&#039; flashy in mind!|Jazz gets ready to create a distraction, [[Transformers The Game (console)|Transformers The Game]]}}&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===IDW &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
[[Image:Defiance1 Ratchet Jazz vocalprocessors.jpg|left|250px|thumb|Kup and Ratchet like blaming turbo revvin young punks.]]&lt;br /&gt;
Many years before the civil war on [[Cybertron (planet)|Cybertron]], Jazz was a member of the Security Force under [[Prowl (Movie)|Prowl]]. As Optimus pondered the venerable age of the artifacts they had found at an excavation near the temple of [[Simfur]], Jazz jokingly asked if they were as old as [[Ratchet (Movie)|Ratchet]], earning him a threat of [[vocal processor]]-disabling retribution and a wack on the back of the head. He was present when [[Arcee (Movie)|Arcee&#039;s]] team found a strange artifact with the [[Decepticon|strange symbol]] and helped escort the relic out of the dig site when the aliens whom Commander [[Starscream (Movie)|Starscream]] had encountered earlier suddenly attacked the planet.  {{storylink|Defiance issue 1}}&lt;br /&gt;
&lt;br /&gt;
In the aftermath, Jazz accompanied Prowl as the latter investigated the attack on the Simfur temple. Prowl theorised that the aliens were trying to break into the temple, not destroy it, Jazz opinied that they must have been after the [[AllSpark (Movie)|All Spark]]. When Megatron rallied Cybertron&#039;s inhabitants to war against the alien attackers, Jazz and most of the others in the science and security division loyally stayed at Optimus&#039;s side to uphold the ideals of Cybertron. Later, when Prime mentioned Megatron&#039;s questionable behavior and wished there was unity in the population, Jazz pointed out that he had the same chance of convincing Megatron to be unified as they do of being considered part of his army. Realising sentries such as Prowl and Jazz had access to Megatron&#039;s personal quarters, Prime asked them for a favour. {{storylink|Defiance issue 2}}&lt;br /&gt;
&lt;br /&gt;
Jazz accompanied Optimus and Prowl to Megatron&#039;s quarters, where Optimus discovered that the relic previously unearthed seemed to have been restored by Megatron himself. Later, Jazz was part of the team sent to arrest Optimus for treason. However, on the way to Trypticon, the group were ambushed by members of the [[Defense Force]] sent to kill them. Optimus directed the others in a successful counter attack and ordered the group to rally at Burthov. {{storylink|Defiance issue 3}} &lt;br /&gt;
&lt;br /&gt;
Jazz and several other former security officers helped [[Cliffjumper (Movie)|Cliffjumper]] &amp;quot;capture&amp;quot; the former military officer [[Ironhide (Movie)|Ironhide]] and bring him into the rebel base to see Optimus &#039;&#039;&#039;Prime&#039;&#039;&#039;. Later after it was discovered that Megatron was building a massive starship for some unknown purpose, Jazz was the one who suggested they should have their own ship as well, just in case. During the subsequent civil war, Jazz fought alongside Optimus Prime in their struggle for freedom, but as the war reached its height, Optimus decided to launch the All Spark into space to keep it out of Lord Megatron&#039;s hands and to buy them time. {{storylink|Defiance issue 4}} [[Bumblebee (Movie)|Bumblebee]] was successful in diverting the Decepticon leader&#039;s attention at [[Tyger Pax]], but was grievously injured as a result. Jazz was part of the team that discovered him in the wreckage after the Decepticons had left. {{storylink|Movie Prequel issue 1}}&lt;br /&gt;
&lt;br /&gt;
As the Autobots prepared to leave Cybertron to go after Megatron and the All Spark, Optimus Prime expressed concern on if the remaining civilians and Autobots on Cybertron could hold out while they were gone. Jazz informed him that their troops were laying low, but if the Decepticons tried any mischief, they would be in for a nasty surprise.  {{storylink|The Reign of Starscream issue 1}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Ghosts Of Yesterday&#039;&#039; prequel novel===&lt;br /&gt;
Onboard the &#039;&#039;Ark&#039;&#039;, Jazz was the first to detect the &#039;&#039;[[Ghost 1|Ghost 1&#039;s]]&#039;&#039; presence, and was later badly damaged in a fight with the Decepticons. After being repaired, he and [[Ratchet (Movie)|Ratchet]] fought together against [[Barricade (Movie)|Barricade]].  {{storylink|Ghosts of Yesterday}}&lt;br /&gt;
&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
&lt;br /&gt;
===Titan Magazines &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
Jazz likes &amp;quot;to keep his bodywork &#039;&#039;buff&#039;&#039;&amp;quot; by externalizing his [[Spark]] Core forcefield - in the past, that led to him almost being killed when [[Bonecrusher (Movie)|Bonecrusher]] almost tore out his unprotected Spark. He only survived thanks to fellow Autobot [[Clocker (Movie)|Clocker]], who was killed covering his retreat. {{storylink|Transformers Comic issue 6|Lost In Space 4: Jazz}}&lt;br /&gt;
&lt;br /&gt;
When the [[AllSpark (Movie)|All Spark]] was launched, Jazz, [[Ratchet (Movie)|Ratchet]] and [[Ironhide (Movie)|Ironhide]] attempted to distract Megatron from pursuing it. They ended up attacked by [[Brawl (Movie)|Devastator]] and warped across space by a [[foldspace warhead]]. {{storylink|Prelude: Megatron}}&lt;br /&gt;
&lt;br /&gt;
[[Image:JazzTitan06.JPG|left|250px|thumb|&amp;quot;I HAVE SEEN THE LORD!&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
Jazz ended up on a planet that he dubbed &amp;quot;the Information Highway&amp;quot;—a constantly-morphing world with &amp;quot;the accumulated knowledge of countless alien cultures, condensed into some kind of sensory precipitation&amp;quot;. He loved this world and the constant new experiences so much that he deliberately ignored Ratchet&#039;s homing beacon, wanting to stay here forever. However, the planet was alive and predatory, and ended up absorbing him into it - he fired off a warning buoy to stop others arriving, and only this led to Ratchet &amp;amp; Ironhide finding where he was and rescuing him.  {{storylink|Transformers Comic issue 6|Lost In Space 4: Jazz}}&lt;br /&gt;
&lt;br /&gt;
He doesn&#039;t like the war and, as the Information Highway incident shows, has no qualms about deserting if given the opportunity.&lt;br /&gt;
{{-}}&lt;br /&gt;
{{notetitantlg}}&lt;br /&gt;
Because of a lack of troops on [[Earth]], Ratchet used a corrupted fragment of the All Spark to bring Jazz back to life.&amp;lt;ref name=&amp;quot;allsparkjazzbio&amp;quot;&amp;gt; &#039;&#039;&#039;All Spark-Enhanced Autobot Jazz&#039;&#039;&#039; bio&amp;lt;/ref&amp;gt; Happy to be back, Jazz blew off the suggestion that death had made any impact beyond him wanting to live every day as if it was his last, and he was dispatched with Ratchet to secure a raw energon field. &lt;br /&gt;
&lt;br /&gt;
[[Image:JazzTitan21.JPG|right|250px|thumb|&amp;quot;And my sound effects are inane!&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
Unfortunately, it turned out the corrupted fragment had indeed led to Jazz himself being corrupted; he paralyzed Ratchet and attempted to exploit Earth&#039;s apocalypse by selling the newly energon rich planet to the highest bidder. His auction was interrupted by [[Dreadwing (Movie)|Dreadwing]], who rejected an offer to join forces, and attacked. Ratchet revived and managed to destroy the energon field the auction was being held in; Jazz escaped in the resulting confusion.  {{storylink|Dark Spark}}&lt;br /&gt;
&lt;br /&gt;
He later kept back as a happy hired gun for [[Starscream (Movie)|Starscream]], out to murder Optimus Prime. He was prevented from this when the &#039;&#039;second&#039;&#039; hired gun, [[Kullt]], turned up; he realised Starscream didn&#039;t trust him to be able kill an old comrade and was so insulted he gunned down the other mercenary. He was left rattled when Optimus pointed out he could have let Kullt do the work for him and &#039;&#039;then&#039;&#039; gun him down, which suggested there was still some goodness in him. He drove off in the face of reinforcements, vowing to prove Optimus wrong next time.  {{storylink|Hard Target}}&lt;br /&gt;
&lt;br /&gt;
{{note|He wasn&#039;t seen again before the alternate universe was wrapped up.}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; (2007) film===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Darius McCrary]] (English), [[Taiten Kusunoki]] (Japanese), [[Torsten Michaelis]] (German), [[Reginaldo Primo]] (Brazil)&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie2007 Jazz dealership.jpg|left|250px|thumb|Why buy? When you can be!]]&lt;br /&gt;
Jazz was part of Optimus Prime&#039;s unit, summoned to Earth by [[Bumblebee (Movie)|Bumblebee]] after the latter Autobot came to be in the possession of [[Sam Witwicky]]. After his [[protoform]] crashed through a baseball stadium, he investigated a nearby car dealership and chose a Pontiac Solstice hardtop as his vehicle mode. &lt;br /&gt;
&lt;br /&gt;
[[Image:Jazz movie ally.JPG|right|250px|thumb|Sadly, the other car&#039;s owner only had liability.]]&lt;br /&gt;
&lt;br /&gt;
Linking up with his fellow Autobots in a deserted alley, Jazz greeted Sam and [[Mikaela Banes]] as &amp;quot;little bitches,&amp;quot; stating that Earth seems to be a cool place to hang out. He casually sat on the hood of another car while Optimus Prime explained to Sam they learnt Earth&#039;s languages through the internet. He then relayed their mission to find the [[AllSpark (Movie)|All Spark]] and explained how his [[Archibald Witwicky|grandfather&#039;s]] glasses were the key to its location.&lt;br /&gt;
&lt;br /&gt;
Soon after, as Sam looked for his grandfather&#039;s glasses, the Autobots attempted to assist by clumsily destroying the yard where they went. When it came to hide from [[Ronald Witwicky|the]] [[Judy Witwicky|parents]], Jazz had the easiest time blending into the shadows due to his small stature.&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Jazz Sector Seven.JPG|thumb|left|250px|You&#039;ll get them back at the end of class.]]&lt;br /&gt;
When Sam and Mikaela were captured by [[Sector Seven]], the Autobots mounted a rescue that saw Optimus Prime tearing the roof off [[Seymour Simmons|Agent Simmons&#039;s]] vehicle. When the agents attempted to resist, Jazz used a magnet to relieve the humans of their weapons. After Bumblebee was captured by Sector Seven during the retreat, Jazz expressed his desire to rescue him, but was overruled by Optimus Prime, who didn&#039;t believe it possible to accomplish this without harming the humans, and so they should let them go.&lt;br /&gt;
&lt;br /&gt;
The next day, after Optimus used his navigation scanner on Archibald Witwicky&#039;s glasses, Jazz again commented that they could not leave Bumblebee to die at the hands of Sector Seven, to become a human experiment. Optimus replied that Bumblebee would die in vain if they did not find the All Spark, and when Ironhide asked if the primitive and cruel humans deserved to be saved, Optimus countered by asking if Transformers were so different in the past. Going on to explain what he saw in the humans, Prime declared that if it came to it, he would sacrifice himself to destroy the All Spark - the humans should not pay for Cybertron&#039;s mistakes. Inspired by his words, Jazz and the other Autobots rolled out, filled with determination.&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Jazz on Brawl.JPG|right|250px|thumb|&amp;quot;Come on, Decepticon punk!&amp;quot;&amp;lt;br/&amp;gt; &amp;quot;MY MISSILE LAUNCHER! That&#039;s like a reproductive organ to me!&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
On the way to [[Hoover Dam]], the Autobots encountered Bumblebee leading a column of Sector Seven assault vehicles. Jazz and his fellow Autobots applied brakes and did a hard u-turn to join the formation.&lt;br /&gt;
&lt;br /&gt;
Entering [[Mission City]], the [[William Lennox|human]] [[Robert Epps|soldiers]] tried to call for air support from their own forces, only to be attacked by [[Starscream (Movie)|Starscream]] disguised as a human F-22 fighter. Jazz, oddly, sat in vehicle mode after the explosion which crippled Bumblebee, destroying his legs. When [[Brawl (Movie)|Devastator]] began shelling the battle site, Jazz led the Autobot charge toward the Decepticon, speeding to the tank in vehicle mode, then transformed and hopped on top of the turret to distract the Decepticon from the humans. As Devastator also transformed, Jazz managed to wreck his left-side rocket launcher pod before being tossed off. He then sped back to the battle, firing at Devastator, while [[Ratchet (Movie)|Ratchet]] sliced of Devastator&#039;s left arm.&lt;br /&gt;
&lt;br /&gt;
[[Image:Jazz DyingAction.jpg|left|250px|thumb|&amp;quot;Wait, why did I tell everyone to retreat again?&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
Jazz tried to delay [[Megatron (Movie)|Megatron]] when he appeared on the scene in order to cover the escape Captain Lennox&#039;s men and civilians. Despite Lennox&#039;s cries for him to fall back, Jazz bravely faced Megatron alone, but all he got for his trouble was being blasted by the Decepticon&#039;s fusion cannon. As Ironhide and Ratchet escorted Sam and the All Spark to safety, Megatron preyed upon the small Autobot who had the audacity to attack him. The Decepticon leader tossed him through the air, then landed upon him with the crushing grip of his talons. Valiantly, Jazz fought on to the bitter end as Megatron tore him in two, throwing his pieces to the ground before attacking Optimus Prime.&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Prime Jazz Ironhide Ratchet battleaftermath.jpg|right|250px|thumb|&amp;quot;We lost a great comrade today. We&#039;ll miss you, Blues.&amp;quot;&amp;lt;br/&amp;gt; &amp;quot;His name was &#039;&#039;Jazz&#039;&#039;, Prime.&amp;quot;&amp;lt;br/&amp;gt;  &amp;quot;Whatever.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
After being separated from Sam Witwicky, Ratchet hurried to Jazz, but his [[spark]] had already faded. In the aftermath of Megatron&#039;s defeat, Ironhide somberly handed Optimus Prime Jazz&#039;s remains as Ratchet reported that he could not save their comrade.  The Autobot leader somewhat half-heartedly eulogized him, and quickly moved on.  {{storylink|Transformers (2007)|Transformers}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Toy packaging bios===&lt;br /&gt;
{{notemoviebio}}&lt;br /&gt;
&lt;br /&gt;
Before coming to Earth, Jazz was involved in a deep-space battle over a barren world. He was badly damaged in the conflict and was taken offline by Brawl. After he was fixed up and upgraded his endoskeleton reinforcements, he had a renewed determination to keep his vehicle mode in pristine condition.&amp;lt;ref&amp;gt;&#039;&#039;&#039;Premium series&#039;&#039;&#039; bio&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the final battle for the AllSpark, Jazz faced off against Bonecrusher for a last battle to the absolute finish.&amp;lt;ref&amp;gt;&#039;&#039;&#039;Autobot Jazz vs. Bonecrusher&#039;&#039;&#039; bio,&amp;lt;/ref&amp;gt; Also in that battle, Jazz took on Megatron alone, as everyone else was preoccupied with Brawl. Although he knew he didn&#039;t stand a chance, he would go down fighting for the weak, as a true Autobot would. &amp;lt;ref&amp;gt;&#039;&#039;&#039;Battle Jazz vs. Ice Megatron&#039;&#039;&#039; bio&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Perhaps unsurprisingly, Jazz was left badly damaged as a result of those confrontations. &lt;br /&gt;
&lt;br /&gt;
Ratchet rebuilt Jazz in what turned out to be a long recovery process. Jazz had time to think. And think he did, about a new paintjob!&amp;lt;ref&amp;gt;Target Exclusive Generation 1-style &#039;&#039;&#039;Autobot Jazz&#039;&#039;&#039; bio&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Jazz came back, and more powerful than ever due to the power of the AllSpark. &amp;lt;ref name=&amp;quot;allsparkjazzbio&amp;quot;/&amp;gt;  {{storylink|Dark Spark}}&lt;br /&gt;
&lt;br /&gt;
{{note|Jazz&#039;s fate in the film is about as unambiguous a depiction of a [[Death|Transformer death]] as one could hope for. [[Michael Bay]], when speaking on the subject, stated emphatically, &amp;quot;Jazz is dead&amp;quot;. This puts the weight of [[authorial intent]] on the side of Jazz being truly deceased. Later, in the &#039;&#039;Revenge of the Fallen&#039;&#039; prequel comic, Optimus Prime asked to have Jazz&#039;s remains buried.&amp;lt;br /&amp;gt;Despite all this, bio information on his Target-exclusive [[redeco]] clearly said that he was rebuilt by Ratchet. Make of this what you will. His Allspark power bio says he came back by the power of the AllSpark. This actually happened in an [[Dark Spark|alternate timeline]].}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Beast Wars Diorama Story===&lt;br /&gt;
&lt;br /&gt;
At some point, Jazz and multiple Autobots and Decepticons traversed dimensions and found themselves on a different [[Earth]], in the distant past.  They crossed paths with new Transformer factions, the [[Maximal]]s and the [[Predacon (BW)|Predacon]]s, who were engaged in a conflict called the [[Beast Wars (franchise)|Beast Wars]].  A battle broke out between the four factions.  The Autobots and the Decepticons eventually returned to their home dimension, leaving the Maximals and Predacons behind to settle the Beast Wars. {{storylink|Beast Wars Diorama Story}}&lt;br /&gt;
&lt;br /&gt;
===Battle Bio===&lt;br /&gt;
Jazz was presumed dead after the battle of [[Mission City]], but he was revived by a piece of the [[AllSpark (Movie)|AllSpark]] and a little help from [[Ratchet (Movie)|Ratchet]]. He is anxious to get back into action.&amp;lt;ref&amp;gt;Jazz&#039;s [http://www.hasbro.com/transformers/en_US/discover/Battle-Bios.cfm Battle Bio].&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===IDW &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
[[Image:Alliance1 Ironhide-Jazz momentofsilence.jpg|right|250px|thumb|He&amp;amp;#39;s dead Jim.]]&lt;br /&gt;
Shortly after the battle in Mission City, Captain Lennox, Sergeant Epps and the other soldiers helped Ironhide find suitable transportation for Jazz&#039;s remains. As Ironhide sombrely placed Jazz&#039;s body into the trailer, the soldiers lowered their heads in honour of the Autobot who sacrificed his life to save theirs.  {{storylink|Alliance issue 1}}&lt;br /&gt;
&lt;br /&gt;
Later in the Nevada Desert, Optimus Prime and the other Autobots arrived with Jazz&#039;s remains. The Autobots escorted the Decepticons&#039; carcasses while the U.S Navy planned on giving a proper burial ceremony for Jazz.  {{storylink|Alliance issue 2}} Weeks later, the Autobots and their soldier friends are on a US Navy aircraft carrier for Jazz&#039;s burial at sea. A crane hoisted the trailer containing Jazz&#039;s body and dropped it into the ocean. Optimus Prime thanked Lennox for his participation in Jazz&#039;s Funeral.  {{storylink|Alliance issue 3}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===Transformers The Game (console)===&lt;br /&gt;
:&#039;&#039;Voice actor&#039;&#039;: [[Andrew Kishino]]&lt;br /&gt;
&lt;br /&gt;
====Autobot campaign====&lt;br /&gt;
[[Image:VGE4M3Jazzkabob.jpg|right|250px|thumb|&amp;quot;Ironhide, check this out.&amp;quot;&amp;lt;br/&amp;gt; &amp;quot;Cool, a piñata!&amp;quot;&amp;lt;br/&amp;gt; &amp;quot;...Hate...both of...you...&amp;quot;]]&lt;br /&gt;
Jazz arrived on Earth as part of Optimus Prime&#039;s unit, summoned to the [[human]] planet by Bumblebee. After taking on the form of a Pontiac Solstice, he met up with the other Autobots. His first mission was to distract Sector Seven and law enforcement units, which he did, buying his fellow Autobots time to escape. Jazz was then surrounded by Sector Seven SUVs and Decepticon drones numerous times, requiring Ironhide&#039;s help to escape.&lt;br /&gt;
&lt;br /&gt;
He would then make his way to [[Mission City]], where he engaged [[Starscream (Movie)|Starscream]], [[Blackout (Movie)|Blackout]] and two [[Dreadwing (Movie)|Dreadwing]] drones. Jazz defeated all four of them, but as he celebrated his great victory, [[Brawl (Movie)|Brawl]] appeared behind him and punctured Jazz&#039;s chest with his claw, extinguishing his [[spark]]. [[Ironhide (Movie)|Ironhide]] arrived just in time to witness the killing, swore he&#039;d make Brawl&#039;s death slow, and fought through a horde of Decepticon units to destroy him.  {{storylink|Transformers The Game (console)|Transformers The Game}}&lt;br /&gt;
&lt;br /&gt;
{{note|Press left, up, down(2), left, up, right, at the New game menu. The screen will flash to confirm the code was entered correctly. Go to the bonus features, then the [[Generation 1]] option to use a G1-homage deco on Jazz. This does not change his appearance in the Decepticon campaign, however.}}&lt;br /&gt;
&lt;br /&gt;
====Decepticon campaign====&lt;br /&gt;
Jazz arrived in Mission City with Sam and Mikaela (taking the role of the destroyed Bumblebee), where he was confronted by [[Barricade (Movie)|Barricade]]. After a brief chase through the city, Jazz engaged Barricade in battle, where he was defeated with ease.  {{storylink|Transformers The Game (console)|Transformers The Game}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Autobots&#039;&#039;===&lt;br /&gt;
Jazz&#039;s first appearance is with the other Autobots, meeting in an old junk yard.  Setting out into the city, he retrieved a number of [[Sector Seven]] vehicles before running into [[Blackout (Movie)|Blackout]]; after a tedious battle, Blackout ran.  Returning to the group, Jazz informs that Sector Seven holds Megatron and the AllSpark in the Hoover Dam and has patrols looking for the Autobots, which Bumblebee volunteered to distract them, getting himself caught in the progres. Jazz later upload a virus to access Sector Seven mainframe, and downloaded data from a military hanger. Jazz was able to get the data, despite being outnumbered by remote vehicles, returned to the rendevous point, which he reported that he was able to find an entrance to the base and Bumblebee, but could not find Megatron and the AllSpark. Jazz tells Optimus that resuing Bumblebee be their first priority because of Bumblebee&#039;s tracking ability, which Optmus agrees. When the Autobots returned to Tranquility with the AllSpark, Jazz required assistance to take out spark drones within the area. Create-A-Bot answered the call and both Autobots took out 50 drones. With the drones destroyed, Jazz stayed where he was in case more show up and told Create-A-Bot to check on Bumblebee. After that, he was not seen again. {{storylink|Transformers Autobots/Decepticons|Transformers: Autobots}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Decepticons&#039;&#039;===&lt;br /&gt;
At the [[Hoover Dam]], Jazz set up several automated turrets and Autobot drones around the lower perimeter of the Dam, preventing [[Megatron (Movie)|Megatron]] from escaping.  However, this line of defense only works for so long, as the turrets could only fire at air-borne objects.  Finally getting up the side of the Dam, Jazz stepped in Megatron&#039;s path, doing little more than trash talking before Megatron jumped into battle.  After a roughly equal fight, Jazz finally fell.  Megatron then finished him off and desecrated the Autobot&#039;s corpse.  {{storylink|Transformers Autobots/Decepticons|Transformers: Autobots}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Revenge of the Fallen&#039;&#039; - The Game===&lt;br /&gt;
[[Image:ROTF_360PS3PC_MovieJazz_DLC.jpg|thumb|250px|It&#039;s a zombie! Kill it! Kill it with fire!]]&lt;br /&gt;
:&#039;&#039;Voice actor: Andrew Kishino&#039;&#039;&lt;br /&gt;
====Xbox 360/Sony PS3/PC====&lt;br /&gt;
{{Note|On [[August 27]], [[2009]], Jazz was one of a handful of downloadable characters in a DLC pack for Xbox 360 and Sony Playstation 3.}}&lt;br /&gt;
{{storylink|Revenge of the Fallen (Xbox 360/PS3/PC)|Revenge of the Fallen}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:Movie Legends Jazz toy.jpg|right|300px|thumb|WhY My buMPeRs hUrT?]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Jazz&#039;&#039;&#039; (Legends Class, 2007)&lt;br /&gt;
**&#039;&#039;Japanese name:&#039;&#039; &#039;&#039;&#039;EZ Collection Jazz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:A much smaller version of the character, [[Legends Class|Legends-class]] Jazz features limited articulation and detail, along with a much simpler transformation. A rather glaring side-effect of this simplicity, in a desire to mimic the hood chest of the larger toy, is the addition of [[kibble]]: a second front bumper on the roof of his alt-mode. Whether this means Jazz also includes a second engine to go with this front bumper or an attempt at compensation for a case of [[Barricade (Movie)|police car envy]] is unknown. Ironically, the smallest version of Jazz is the biggest Legends toy in the movie line. Even bigger than Optimus. This may make up for the Arcee toy being taller than his Deluxe figure.&lt;br /&gt;
&lt;br /&gt;
:This mold will also used to make &#039;&#039;[[Revenge of the Fallen (franchise)|Revenge of the Fallen]]&#039;&#039; [[Runamuck (ROTF)|Runamuck]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Autobot/LegendsJazz/jazz.htm More information on Legends Jazz at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&amp;lt;span id=&amp;quot;CostcoPrimeBonus&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime bonus pack&#039;&#039;&#039; (Costco exclusive multi-pack, 2007)&lt;br /&gt;
&lt;br /&gt;
:A Costco exclusive special pack of Leader Class [[Optimus Prime (Movie)|Optimus Prime]] with Legends Class [[Bumblebee (Movie)|Bumblebee]] and Autobot Jazz as bonus figures. None of the three toys is changed from their respective original releases.&lt;br /&gt;
&lt;br /&gt;
{{-}}&amp;lt;span id=&amp;quot;TRULegendsPack&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Allspark Legends pack.jpg|right|200px|thumb|Why&amp;amp;#39;s the man always putting me down?]]&lt;br /&gt;
*&#039;&#039;&#039;Battle for the Allspark&#039;&#039;&#039; (Toys&#039;R&#039;Us exclusive Legends multi-pack, 2007)&lt;br /&gt;
&lt;br /&gt;
:A Toys &amp;quot;R&amp;quot; Us exclusive, this six-pack of Legends class figures contains unmodified toys of [[Optimus Prime (Movie)|Optimus Prime]], Jazz, [[Bumblebee (Movie)|Bumblebee]], [[Megatron (Movie)|Megatron]], [[Starscream (Movie)|Starscream]] and [[Barricade (Movie)|Barricade]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&amp;lt;span id=&amp;quot;LegendsVsBonecrusher&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Legends JazzBonecrusher toys.jpg|right|300px|thumb|Bonecrusher tried to make Jazz smaller by slamming his head in.]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Jazz vs. Bonecrusher&#039;&#039;&#039; (Legends &amp;quot;Allspark Battles&amp;quot; two-pack, 2008)&lt;br /&gt;
&lt;br /&gt;
:As part of the &#039;&#039;AllSpark Battles&#039;&#039; refresh of the &#039;&#039;Movie&#039;&#039; toyline, Legends class Jazz with slightly different deco with more paint for his robot mode chest... but no paint for the vehicle mode hood while the vehicle mode windows are now blue, painted on all sides,he also has black paint on his spoiler. He is packed in a versus two-pack with an all-new Legends class figure of [[Bonecrusher (Movie)|Bonecrusher]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Autobot/LegendsJazz/jazz.htm More information on Allspark Battles Jazz at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&amp;lt;span id=&amp;quot;LegendsVsMegatron&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Legends JazzIceMegatron toys.jpg|right|300px|thumb|Megatron&amp;amp;#39;s going to have a tough time tearing that in half.]]&lt;br /&gt;
*&#039;&#039;&#039;Battle Jazz vs. Ice Megatron&#039;&#039;&#039; (Legends &amp;quot;Allspark Battles&amp;quot; two-pack, 2008)&lt;br /&gt;
&lt;br /&gt;
:Once again Legends class Jazz is redecoed, this time in a battle-damaged deco based upon his appearance during the battle in Mission City. Amusingly, like the Deluxe class Final Battle Jazz toy, the &amp;quot;battle damage&amp;quot; can only be seen in robot mode. He comes packed with a redecoed Legends class Megatron toy colored with blue accents.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Autobot/LegendsBattleJazz/jazz.htm More information on Battle Jazz at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Deluxe Class toys====&lt;br /&gt;
[[Image:Jazzmovietoydeluxe.jpg|right|300px|thumb|&amp;amp;quot;Just wait. They&amp;amp;#39;ll do me in G1 colors soon...&amp;amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Jazz&#039;&#039;&#039; (Deluxe Class, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;MA-04&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039; Telescoping &amp;quot;sword&amp;quot; (rifle)&lt;br /&gt;
&lt;br /&gt;
:Jazz transforms into a silver [[wikipedia:Pontiac_Solstice|Pontiac Solstice]] Custom Hardtop. Included is a blaster weapon that elongates into a sniper rifle, which may also be clipped directly onto his rear spoiler when in vehicle mode. In robot mode, the section featuring this same rear spoiler may be kept folded onto his back or worn on either shoulder as a shield. An interesting undocumented feature is a hinge joint located on the bottom of the rifle can attach to the &#039;&#039;shield&#039;s&#039;&#039; hinge joint, creating three choice weapon configurations: &#039;&#039;(a)&#039;&#039; a mounted long range sniper rifle, &#039;&#039;(b)&#039;&#039; an ambidextrous shoulder-mounted cannon, or &#039;&#039;(c)&#039;&#039; a short range blaster with built-in shield somewhat akin to what has been seen in Jazz&#039;s concept art and in the movie itself.&lt;br /&gt;
&lt;br /&gt;
:As with most of the mainline toys, he features a [[Automorph|Automorphing]] gimmick that is activated by pushing the car roof down onto his back and locking it into place. This raises his head and slides his chest panels into proper position for the robot mode. This feature, like the weaponry mentioned above, is not documented at all, so one must be careful to not press the chest &#039;&#039;and&#039;&#039; the back at the same time.&lt;br /&gt;
&lt;br /&gt;
:This toy was later redecoed into &#039;&#039;[[Revenge of the Fallen (toyline)|Revenge of the Fallen]]&#039;&#039; [[Smokescreen (Movie)|Smokescreen]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Autobot/AutobotJazz/jazz.htm More information on Deluxe Jazz at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&amp;lt;span id=&amp;quot;JazzBonecrusherBrawl3pack&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Deluxe three-pack&#039;&#039;&#039; (Costco exclusive multi-pack, 2007)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039; Telescoping &amp;quot;sword&amp;quot; (rifle)&lt;br /&gt;
&lt;br /&gt;
:This Costco exclusive three-pack contains an unchanged Deluxe Class Autobot Jazz together with equally unchanged Deluxe Class [[Bonecrusher (Movie)|Bonecrusher]] and [[Brawl (Movie)|Decepticon Brawl]] toys. It also comes with a nifty poster depicting all three toys in a standoff scene.&lt;br /&gt;
&lt;br /&gt;
{{-}}&amp;lt;span id=&amp;quot;JazzPrimeBrawl3pack&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Deluxe three-pack&#039;&#039;&#039; (multi-pack, UK 2007)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039; Telescoping &amp;quot;sword&amp;quot; (rifle)&lt;br /&gt;
&lt;br /&gt;
:This three-pack, which was available at general retail in the United Kingdom, contains an unchanged Deluxe Class Autobot Jazz together with equally unchanged Deluxe Class [[Optimus Prime (Movie)|Protoform Optimus Prime]] and [[Brawl (Movie)|Decepticon Brawl]] toys.&lt;br /&gt;
&lt;br /&gt;
{{-}}&amp;lt;span id=&amp;quot;TargetG1&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie G1Jazz toy.jpg|right|300px|thumb|&amp;amp;quot;See? Nineteen-Eighty-Four!&amp;amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Jazz&#039;&#039;&#039; (Target Exclusive Deluxe, 2007)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039; Telescoping &amp;quot;sword&amp;quot; (rifle)&lt;br /&gt;
&lt;br /&gt;
:An extensive [[redeco]] of Deluxe class Jazz, this Target-[[exclusive]] is heavily based on &#039;&#039;[[Generation 1]]&#039;&#039; [[Jazz (G1)|Jazz&#039;s]] Martini Racing scheme. He&#039;s lacking in Martini sponsorship for all the obvious reasons, replacing them with his own name. Disco Jazz doesn&#039;t really need to advertise, but he does.&lt;br /&gt;
&lt;br /&gt;
:This figure also features a minor retool of the joint in the forearm. On the initial, mass retail release of Deluxe Jazz, the black hinge-joint was able to slide over slightly as part of the original design. The new version features a shorter joint, which makes it a lot less floppy in robot mode. [[Cyberfly|Cyberflies]] sold separately.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Autobot/TargetJazz/jazz.htm More information on Target &amp;quot;G1&amp;quot; Jazz at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&amp;lt;span id=&amp;quot;FinalBattle&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie FinalBattleJazz toy.jpg|right|300px|thumb|No Cool colors in movie #2? Aww.]]&lt;br /&gt;
*&#039;&#039;&#039;Final Battle Jazz&#039;&#039;&#039; (Deluxe Class, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;MA-14&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; &amp;quot;Crescent Cannon&amp;quot;, energy-blast missile&lt;br /&gt;
&lt;br /&gt;
:An extensive retool of Jazz, modifying his head and most of his legs to give them a broken, battle-scarred appearance. Amusingly, because Hasbro chose to keep his vehicle mode pristine, the rest of his body is undamaged. All the damaged parts have a black and blue deco, representing glowing circuitry and exposed conduits.&lt;br /&gt;
&lt;br /&gt;
:Jazz comes with a brand new spring-loaded weapon (called a &#039;&#039;Crescent Cannon&#039;&#039; on the packaging), partially modeled after the actual weapon Jazz appears with in the film. It can fire a transparent blue projectile and, not unlike his original featured weapon, can be mounted in different configurations: &#039;&#039;(a)&#039;&#039; Mounted on his &#039;&#039;right&#039;&#039; arm with the Crescent Cannon missile launcher (with the crescent up) facing forward a la the film, or &#039;&#039;(b)&#039;&#039; mounted on his &#039;&#039;left&#039;&#039; arm with the flip-out rifle barrel pointed forwards (with the crescent down).  The cannon can actually be rotated on the connecting peg, allowing the gun to be mounted in either configuration on either arm.  &lt;br /&gt;
&lt;br /&gt;
:Unusual for a regular Deluxe class figure, this version of Jazz is packaged on his card in robot mode, no doubt to highlight the changes to the figure that would not be visible in the vehicle mode.&lt;br /&gt;
&lt;br /&gt;
:In addition to the retooled forearm joint also found on the Target exclusive &amp;quot;G1 color&amp;quot; Jazz, a running change variant of Final Battle Jazz adds another peg to the Crescent Cannon, thus allowing Jazz to use the weapon in all the different configurations on either arm.&amp;lt;ref&amp;gt;[http://www.allspark.com/forums/index.php?showtopic=40291 Original Allspark thread about the running change mold variant for Final Battle Jazz&#039;s Crescent Cannon]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:In spite of the claim that this is a &amp;quot;final battle&amp;quot; version of Jazz, his torso does not separate easily from his legs.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Autobot/FinalBattleJazz/jazz.htm More information on Final Battle Jazz at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&amp;lt;span id=&amp;quot;AllsparkEnhanced&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie2007 Allspark Jazz.jpg|right|300px|thumb|I feel so pretty with this makeup.]]&lt;br /&gt;
*&#039;&#039;&#039;All Spark-Enhanced Autobot Jazz&#039;&#039;&#039; (Target Exclusive Deluxe, 2007) &lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039; Telescoping &amp;quot;sword&amp;quot; (rifle)&lt;br /&gt;
&lt;br /&gt;
:This Target exclusive features the Deluxe Class Jazz in unique cylindrical packaging, with the only difference from his standard release being that key robot mode parts are highlighted by the slavish &#039;All Spark Blue&#039; color for no other reason than [[to sell toys]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Autobot/AllsparkJazz/jazz.htm More information on All Spark Jazz at TFU,info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&amp;lt;span id=&amp;quot;Premium&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:PremiumJazzToy.jpg|right|300px|thumb|Almost movie-accurate. Hasbro forgot they made the proper gun.]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Jazz&#039;&#039;&#039; (Deluxe Class &amp;quot;Premium Series&amp;quot;, 2008)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039; Telescoping &amp;quot;sword&amp;quot; (rifle)&lt;br /&gt;
&lt;br /&gt;
:This more movie-accurate version of Jazz sports a shinier coat of silver paint, along with added paint application detail to his robot mode parts. As it is a straight redeco, despite his coloration being far closer to the movie model, his weapon is still the old preliminary-art &amp;quot;sword&amp;quot; rather than the [[#FinalBattle|&amp;quot;Final Battle&amp;quot; version&#039;s]] much more screen-accurate shield/cannon.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Autobot/PremiumJazz/jazz.htm More information on Premium Jazz at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&amp;lt;span id=&amp;quot;TargetvsMegatron&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Battle Over Mission City (Two-Pack)&#039;&#039;&#039; (&amp;quot;Screen Battles&amp;quot; Deluxe, 2008)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039; Telescoping &amp;quot;sword&amp;quot; (rifle)&lt;br /&gt;
&lt;br /&gt;
:A Target exclusive two-pack that pits an unchanged Deluxe Class Final Battle Jazz with a beige, brown, and on-fire orange version of Voyager Class [[Megatron (Movie)|Megatron]] in reference to their battle on the top of a skyscraper in the film that was, in fact, Jazz&#039;s final battle.&lt;br /&gt;
&lt;br /&gt;
====Fast Action Battlers====&lt;br /&gt;
[[Image:Movie FAB Jazz.jpg|right|300px|thumb|The kids love me.]]&lt;br /&gt;
*&#039;&#039;&#039;Ion Blast Autobot Jazz&#039;&#039;&#039; (Fast Action Battler, 2007)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Energy-blast missile&lt;br /&gt;
&lt;br /&gt;
:Though larger than the standard [[#Deluxe_Class_toys|Deluxe class Jazz]], [[Fast Action Battlers]] &amp;quot;Ion Blast&amp;quot; Jazz is a simplified toy for the younger set with comparatively few parts and detailing. In vehicle mode he&#039;s kind of a squat and cutified Pontiac Solstice. His articulation is limited to his shoulders, hips and knees, and has a spring-loaded missile launcher in place of his left hand.&lt;br /&gt;
&lt;br /&gt;
:This toy was later redecoed into [[Smokescreen (Movie)|Sonic Shock Smokescreen]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Autobot/FABJazz/jazz.htm More information on Ion Blast Jazz at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Cyber Slammers====&lt;br /&gt;
[[Image:Movie Jazz CyberSlammer.jpg|right|300px|thumb|Silver scratches too easy, ask Jazz.]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Jazz&#039;&#039;&#039; (Cyber Slammers, 2007)&lt;br /&gt;
&lt;br /&gt;
:[[Cyber Slammers]] Jazz is an amazingly cute Pontiac Solstice that transforms into an amazingly cute Autobot hipster. &amp;quot;Slam&amp;quot; his robot mode down into car mode and he rolls along, slowly transforming back up into robot mode. Like most Cyber Slammers, Jazz manages to cram most of his vehicle mode&#039;s major details into a compact, super-deformed version of that mode.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Autobot/CySlamJazz/jazz.htm More information on Cyber Slammers Jazz at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Robot Replicas====&lt;br /&gt;
[[Image:Movie RobotReplicas Jazz.jpg|right|200px|thumb|My hand picks up XM.]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Jazz&#039;&#039;&#039; (Robot Replica, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; &amp;quot;Crescent cannon&amp;quot; rifle/shield, alternate left &amp;amp; right forearms&lt;br /&gt;
&lt;br /&gt;
:As part of the [[Robot Replicas]] line, this version of Jazz is a non-transforming action figure that utilizes [[Revoltech]]-style jointing. The sculpt hews much closer to the movie CGI model than is possible with the full transforming toys, plus the universal jointing of the line allows for his forearm to be replaced with the included Crescent Cannon (which is also called that on the toy&#039;s packaging), or parts from other Robot Replica figures. Jazz&#039;s shoulders are actually mounted on the wrong sides of the toy as compared to the [[Transformers (2007)|Movie&#039;s]] CG design, but can easily swapped due to the toy&#039;s body construction.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Autobot/RRJazz/jazz.htm More information on Robot Replicas Jazz at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Titanium Series====&lt;br /&gt;
[[Image:Movie TitaniumRM Jazz.jpg|right|200px|thumb|&amp;amp;quot;Are you looking at me?&amp;amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Jazz&#039;&#039;&#039; (3&amp;quot; Robot Masters, 2007)&lt;br /&gt;
*&#039;&#039;Accessories&#039;&#039; Movie-style Autobot sigil display stand&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Titanium Series]]&#039;&#039; Jazz is a die-cast metal and plastic figurine, with an accurate sculpt based on the slender CG model owing to the fact he doesn&#039;t need to transform. Being a figurine, he only has articulation in his shoulders, neck and waist. Jazz is sculpted with a small handgun that was only featured in concept art early in film development that still showed Arcee as part of the main cast. Jazz comes with a Movie-style Autobot symbol display stand, as is expected.&lt;br /&gt;
&lt;br /&gt;
:This mold was also used to make the [[Toys&amp;quot;R&amp;quot;Us]]-exclusive &#039;&#039;[[Revenge of the Fallen (franchise)|Revenge of the Fallen]]&#039;&#039; Titanium Series [[Dead End (ROTF)|Dead End]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers (2010)&#039;&#039;===&lt;br /&gt;
====Human Alliance====&lt;br /&gt;
[[Image:TF2010 HumanAlliance Jazz&amp;amp;Lennox.jpg|thumb|right|300px|How in the world do my skinny bird legs support my giant, clunky body?  And who the heck is this weird guy sitting on my satellite dish?!]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Jazz with Captain Lennox&#039;&#039;&#039; (2010)&lt;br /&gt;
:Jazz&#039;s shielded blaster becomes a motorcycle for [[William Lennox|Captain Lennox]].&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
====Unleashed====&lt;br /&gt;
[[Image:Movie UnleashedTurnarounds RatchetJazz.jpg|right|150px|thumb|Ratchet, unable to re-attach Jazz&amp;amp;#39;s lower torso, fitted Jazz with one of those things the Quintesson Judges float with, and made it flamin&amp;amp;#39;!]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Ratchet and Autobot Jazz&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
:The Ratchet and Jazz turnaround is a 3D sculpture of the two characters, both in robot mode, emerging from rubble and explosions, with a movie-accurate sculpt (compared to the various transforming toys). The &amp;quot;turnaround&amp;quot; aspect of these sculptures simply means one can turn the piece around to display a raised-relief of the movie-style Autobot sigil instead.&lt;br /&gt;
&lt;br /&gt;
:This product&#039;s release was canceled for the US market, but was released in Australia and in Asia.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Transformers Movie Danglers====&lt;br /&gt;
[[Image:Movie Jazz Dangler.jpg|right|159px|thumb|Tee-hee, I&#039;m like a cute little deformed bunny with bottomless black pits for eyes!  Love me!  I SAID LOVE ME!!!!]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Jazz&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:Released by [[Tomy Yujin]] in November 2007&amp;lt;ref name=&amp;quot;TomyYujin&amp;quot;&amp;gt;[http://www.gachausa.com/products/transformers.asp Tomy Yujin &#039;&#039;Transformers&#039;&#039; page]&amp;lt;/ref&amp;gt; as part of the [[Danglers Collection]], this toy is a weird plastic [[super-deformed]] version of Jazz that pops out his vehicle mode when you squeeze him, kinda like he&#039;s either giving birth to it or...er, excreting it.  Classy.  This little figurine has a little strap on it so that it can be put on cell phones or portable gaming devices.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Transformers Movie Screen Cleaners====&lt;br /&gt;
[[Image:Movie Jazz Screencleaner.jpg|right|150px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Jazz&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
:Released by Tomy Yujin on January 2008&amp;lt;ref name=&amp;quot;TomyYujin&amp;quot;/&amp;gt;, this dangler is a faction logo-shaped screen cleaner for your cell phone, with a stock image of Jazz printed on the other side.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
====RPMs - Robot Powered Machines====&lt;br /&gt;
=====Battle Series=====&lt;br /&gt;
[[Image:ROTF-toy_RPM_Jazz_vs_Brawl.jpg|thumb|right|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Jazz Vs. Decepticon Brawl&#039;&#039;&#039; (2009)&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;02 of 08&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:[[Robot Powered Machines]] Jazz is a small non-transforming Pontiac Solstice Custom Hardtop with his robot mode sculpted on the car&#039;s underside. He was only available in a two-pack with [[Brawl (Movie)|Brawl]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Robot Heroes===&lt;br /&gt;
[[Image:Movie Robotheroes JazzVsFrenzy.jpg|right|150px|thumb|&amp;quot;His only real complaint is that he&#039;s always stuck fighting the small ones.&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Jazz vs. Decepticon Frenzy&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
: This pack of cutely sculpted figurines features an oddly brown-coloured Frenzy.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Rhjazzbrawl.jpg|right|150px|thumb|Yeah, um, that sure is Jazz.]]&lt;br /&gt;
*&#039;&#039;&#039;Protoform Jazz vs. Decepticon Brawl&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:This &#039;&#039;Robot Heroes&#039;&#039; pack features a cutely murderous figurine of Brawl, and Jazz in his &amp;quot;[[Protoform]]&amp;quot; mode. Considering the generic nature of the protoforms, Protoform Jazz can easily represent any of his other three companions who crash landed to Earth.  Like many Robot Heroes, he&#039;s jointed at the shoulders and neck.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Robotheroesfinalbattle.jpg|right|250px|thumb|Hi, then die.]]&lt;br /&gt;
*&#039;&#039;&#039;The Final Battle&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
: Packaged with Autobot Ratchet, Megatron, Blackout, and Optimus Prime, &amp;quot;Battle Damage&amp;quot; Jazz is a slightly redecoed version of the first two pack version.  His exclusive deco involves a black paint wash and black-lined cracks over a shiny silver painted finish.  The Final Battle 5-pack was sold exclusively in Walmart stores.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Robotheroesjazzmegatron.jpg|right|150px|thumb|Okay, this is getting ridiculous.]]&lt;br /&gt;
*&#039;&#039;&#039;Battle Jazz vs Megatron&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
:Once again the first Jazz sculpt is given a battle damage deco.  This time black cracks and starbursts are painted over dull unpainted silver plastic.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[Image:Movie Jazz armswordconcept.jpg|right|180px|thumb|Cool melee weapon in the game, totally non-existent in the movie.]]&lt;br /&gt;
* The packaging text for the Deluxe Jazz figure refers to his weapon as a &amp;quot;telescoping sword&amp;quot;. As ridiculous as this sounds, considering this weapon &#039;&#039;looks&#039;&#039; like a firearm and can attach to his spoiler in vehicle mode as such, this very idea actually comes from concept drawings of a sword weapon featured on the same concept art that also had Jazz showcasing the short range blaster/shield thingy both featured in the film and included with his Final Battle retool. So, &#039;&#039;really&#039;&#039;...not that ridiculous anymore.&lt;br /&gt;
&lt;br /&gt;
* According to a press kit sent out in conjunction with the movie, Jazz has a &amp;quot;near-perfect recordable memory that makes him invaluable as a documenter of battles&amp;quot; and is &amp;quot;equipped with a fusion engine that allows him to reach sub-light speeds in vehicle mode.&amp;quot; [http://numberonestars.com/transformers/production/autobots.htm] One, uh, would &#039;&#039;hope&#039;&#039; a Pontiac Solstice would be travelling at &#039;&#039;sub&#039;&#039;-light speeds...&lt;br /&gt;
&lt;br /&gt;
* During the final battle in [[Mission City]], there&#039;s a long period during which Jazz is not doing &#039;&#039;anything&#039;&#039;. He&#039;s standing around in vehicle mode when Ironhide notices that the F-22 flying above the city is Starscream, stays in vehicle mode when Ironhide and Bumblebee pick up a Furby delivery truck for cover, &#039;&#039;still&#039;&#039; remains in vehicle mode when Starscream blasts them, and after Sam discovers that Bumblebee has lost his legs, all Jazz does is pull back for a few feet to give Bumblebee space to crawl. In the end, Jazz doesn&#039;t really join the battle &#039;&#039;at all&#039;&#039; until Brawl shows up.&lt;br /&gt;
&lt;br /&gt;
* In an earlier draft of the movie script, [[Megatron (Movie)|Megatron]] was supposed to &amp;quot;consume&amp;quot; the sparks of Autobots he killed. A remainder of this can be found in the novelization and the IDW comic adaptation of the movie, which both explicitly state that Megatron tears out Jazz&#039;s spark. In the movie itself, however, Megatron simply appears to kill Jazz by ripping him apart at the waist, even though [[Frenzy (Movie)|Frenzy]] was previously able to survive as a detached head.  However, a recent rejiggering of Frenzy&#039;s biology makes this a moot point.&lt;br /&gt;
&lt;br /&gt;
*Jazz&#039;s manner of speech is a late development. In the early script draft his first line in the film is simply saying &amp;quot;Greetings&amp;quot; to the humans. &lt;br /&gt;
&lt;br /&gt;
* Though it is very brief, Jazz does indeed get a face close-up during the Mission City battle when he is shot by Megatron and falls over in pain, before he is ripped in half.&lt;br /&gt;
&lt;br /&gt;
* In an appeal to his better nature in [[Transformers (Titan Magazine)|Titan]], Optimus said part of him was &amp;quot;still Autobot Jazz&amp;quot;, a reference to the name of the Jazz toys.&lt;br /&gt;
&lt;br /&gt;
* Jazz was included in the downloadable content for the Xbox 360 and Playstation 3 versions of the Revenge of the Fallen game. Apparently over-compensating for not being in the movie, Jazz is pretty much the most dangerous robot ever. If you play against him, just run.&lt;br /&gt;
&lt;br /&gt;
* In both of his console game appearances for the [[Transformers The Game (console)|first movie game]] and [[Revenge of the Fallen (Xbox 360/PS3/PC)|the second]]  Jazz was not seen wearing his iconic visor.&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.tfu.info/2007/Autobot/AutobotJazz/jazz.htm Jazz at TFU.info]&lt;br /&gt;
&lt;br /&gt;
[[Category:3D Battle-Cards]]&lt;br /&gt;
[[Category:Autobots]]&lt;br /&gt;
[[Category:Movie characters]]&lt;br /&gt;
[[Category:Revenge of the Fallen characters]]&lt;br /&gt;
[[Category:Robot Heroes]]&lt;br /&gt;
[[Category:Titanium Series]]&lt;br /&gt;
[[Category:Transformers 2010 toyline characters]]&lt;/div&gt;</summary>
		<author><name>Carlough</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Jazz_(Movie)&amp;diff=466579</id>
		<title>Jazz (Movie)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Jazz_(Movie)&amp;diff=466579"/>
		<updated>2010-06-19T20:47:15Z</updated>

		<summary type="html">&lt;p&gt;Carlough: /* Human Alliance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobotfilm}}&lt;br /&gt;
{{disambig3|Jazz}}&lt;br /&gt;
:&#039;&#039;Jazz is an [[Autobot]] from the [[Movie (franchise)|2007 movie franchise]] in the [[Live-action film series|live-action film]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:MovieJazz promorender.jpg|right|350px|thumb|&amp;quot;Slide with me. Just bounce with me. Now freeze!&amp;quot;]]&lt;br /&gt;
First Lieutenant &#039;&#039;&#039;Jazz&#039;&#039;&#039; is one happy-go-lucky Autobot. Good-natured and always able to take things in stride, he provides a decent contrast to the more serious demeanor of [[Ironhide (Movie)|Ironhide]] or [[Optimus Prime (Movie)|Prime]] himself. He&#039;s also a talker, something Ironhide and Prime like to tease him about. He might be the smallest Autobot but he&#039;s by no means a coward, willing to take on any foe, big or small.&lt;br /&gt;
&lt;br /&gt;
{{bigquote|Oh, I got something &#039;&#039;real&#039;&#039; flashy in mind!|Jazz gets ready to create a distraction, [[Transformers The Game (console)|Transformers The Game]]}}&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===IDW &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
[[Image:Defiance1 Ratchet Jazz vocalprocessors.jpg|left|250px|thumb|Kup and Ratchet like blaming turbo revvin young punks.]]&lt;br /&gt;
Many years before the civil war on [[Cybertron (planet)|Cybertron]], Jazz was a member of the Security Force under [[Prowl (Movie)|Prowl]]. As Optimus pondered the venerable age of the artifacts they had found at an excavation near the temple of [[Simfur]], Jazz jokingly asked if they were as old as [[Ratchet (Movie)|Ratchet]], earning him a threat of [[vocal processor]]-disabling retribution and a wack on the back of the head. He was present when [[Arcee (Movie)|Arcee&#039;s]] team found a strange artifact with the [[Decepticon|strange symbol]] and helped escort the relic out of the dig site when the aliens whom Commander [[Starscream (Movie)|Starscream]] had encountered earlier suddenly attacked the planet.  {{storylink|Defiance issue 1}}&lt;br /&gt;
&lt;br /&gt;
In the aftermath, Jazz accompanied Prowl as the latter investigated the attack on the Simfur temple. Prowl theorised that the aliens were trying to break into the temple, not destroy it, Jazz opinied that they must have been after the [[AllSpark (Movie)|All Spark]]. When Megatron rallied Cybertron&#039;s inhabitants to war against the alien attackers, Jazz and most of the others in the science and security division loyally stayed at Optimus&#039;s side to uphold the ideals of Cybertron. Later, when Prime mentioned Megatron&#039;s questionable behavior and wished there was unity in the population, Jazz pointed out that he had the same chance of convincing Megatron to be unified as they do of being considered part of his army. Realising sentries such as Prowl and Jazz had access to Megatron&#039;s personal quarters, Prime asked them for a favour. {{storylink|Defiance issue 2}}&lt;br /&gt;
&lt;br /&gt;
Jazz accompanied Optimus and Prowl to Megatron&#039;s quarters, where Optimus discovered that the relic previously unearthed seemed to have been restored by Megatron himself. Later, Jazz was part of the team sent to arrest Optimus for treason. However, on the way to Trypticon, the group were ambushed by members of the [[Defense Force]] sent to kill them. Optimus directed the others in a successful counter attack and ordered the group to rally at Burthov. {{storylink|Defiance issue 3}} &lt;br /&gt;
&lt;br /&gt;
Jazz and several other former security officers helped [[Cliffjumper (Movie)|Cliffjumper]] &amp;quot;capture&amp;quot; the former military officer [[Ironhide (Movie)|Ironhide]] and bring him into the rebel base to see Optimus &#039;&#039;&#039;Prime&#039;&#039;&#039;. Later after it was discovered that Megatron was building a massive starship for some unknown purpose, Jazz was the one who suggested they should have their own ship as well, just in case. During the subsequent civil war, Jazz fought alongside Optimus Prime in their struggle for freedom, but as the war reached its height, Optimus decided to launch the All Spark into space to keep it out of Lord Megatron&#039;s hands and to buy them time. {{storylink|Defiance issue 4}} [[Bumblebee (Movie)|Bumblebee]] was successful in diverting the Decepticon leader&#039;s attention at [[Tyger Pax]], but was grievously injured as a result. Jazz was part of the team that discovered him in the wreckage after the Decepticons had left. {{storylink|Movie Prequel issue 1}}&lt;br /&gt;
&lt;br /&gt;
As the Autobots prepared to leave Cybertron to go after Megatron and the All Spark, Optimus Prime expressed concern on if the remaining civilians and Autobots on Cybertron could hold out while they were gone. Jazz informed him that their troops were laying low, but if the Decepticons tried any mischief, they would be in for a nasty surprise.  {{storylink|The Reign of Starscream issue 1}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Ghosts Of Yesterday&#039;&#039; prequel novel===&lt;br /&gt;
Onboard the &#039;&#039;Ark&#039;&#039;, Jazz was the first to detect the &#039;&#039;[[Ghost 1|Ghost 1&#039;s]]&#039;&#039; presence, and was later badly damaged in a fight with the Decepticons. After being repaired, he and [[Ratchet (Movie)|Ratchet]] fought together against [[Barricade (Movie)|Barricade]].  {{storylink|Ghosts of Yesterday}}&lt;br /&gt;
&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
&lt;br /&gt;
===Titan Magazines &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
Jazz likes &amp;quot;to keep his bodywork &#039;&#039;buff&#039;&#039;&amp;quot; by externalizing his [[Spark]] Core forcefield - in the past, that led to him almost being killed when [[Bonecrusher (Movie)|Bonecrusher]] almost tore out his unprotected Spark. He only survived thanks to fellow Autobot [[Clocker (Movie)|Clocker]], who was killed covering his retreat. {{storylink|Transformers Comic issue 6|Lost In Space 4: Jazz}}&lt;br /&gt;
&lt;br /&gt;
When the [[AllSpark (Movie)|All Spark]] was launched, Jazz, [[Ratchet (Movie)|Ratchet]] and [[Ironhide (Movie)|Ironhide]] attempted to distract Megatron from pursuing it. They ended up attacked by [[Brawl (Movie)|Devastator]] and warped across space by a [[foldspace warhead]]. {{storylink|Prelude: Megatron}}&lt;br /&gt;
&lt;br /&gt;
[[Image:JazzTitan06.JPG|left|250px|thumb|&amp;quot;I HAVE SEEN THE LORD!&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
Jazz ended up on a planet that he dubbed &amp;quot;the Information Highway&amp;quot;—a constantly-morphing world with &amp;quot;the accumulated knowledge of countless alien cultures, condensed into some kind of sensory precipitation&amp;quot;. He loved this world and the constant new experiences so much that he deliberately ignored Ratchet&#039;s homing beacon, wanting to stay here forever. However, the planet was alive and predatory, and ended up absorbing him into it - he fired off a warning buoy to stop others arriving, and only this led to Ratchet &amp;amp; Ironhide finding where he was and rescuing him.  {{storylink|Transformers Comic issue 6|Lost In Space 4: Jazz}}&lt;br /&gt;
&lt;br /&gt;
He doesn&#039;t like the war and, as the Information Highway incident shows, has no qualms about deserting if given the opportunity.&lt;br /&gt;
{{-}}&lt;br /&gt;
{{notetitantlg}}&lt;br /&gt;
Because of a lack of troops on [[Earth]], Ratchet used a corrupted fragment of the All Spark to bring Jazz back to life.&amp;lt;ref name=&amp;quot;allsparkjazzbio&amp;quot;&amp;gt; &#039;&#039;&#039;All Spark-Enhanced Autobot Jazz&#039;&#039;&#039; bio&amp;lt;/ref&amp;gt; Happy to be back, Jazz blew off the suggestion that death had made any impact beyond him wanting to live every day as if it was his last, and he was dispatched with Ratchet to secure a raw energon field. &lt;br /&gt;
&lt;br /&gt;
[[Image:JazzTitan21.JPG|right|250px|thumb|&amp;quot;And my sound effects are inane!&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
Unfortunately, it turned out the corrupted fragment had indeed led to Jazz himself being corrupted; he paralyzed Ratchet and attempted to exploit Earth&#039;s apocalypse by selling the newly energon rich planet to the highest bidder. His auction was interrupted by [[Dreadwing (Movie)|Dreadwing]], who rejected an offer to join forces, and attacked. Ratchet revived and managed to destroy the energon field the auction was being held in; Jazz escaped in the resulting confusion.  {{storylink|Dark Spark}}&lt;br /&gt;
&lt;br /&gt;
He later kept back as a happy hired gun for [[Starscream (Movie)|Starscream]], out to murder Optimus Prime. He was prevented from this when the &#039;&#039;second&#039;&#039; hired gun, [[Kullt]], turned up; he realised Starscream didn&#039;t trust him to be able kill an old comrade and was so insulted he gunned down the other mercenary. He was left rattled when Optimus pointed out he could have let Kullt do the work for him and &#039;&#039;then&#039;&#039; gun him down, which suggested there was still some goodness in him. He drove off in the face of reinforcements, vowing to prove Optimus wrong next time.  {{storylink|Hard Target}}&lt;br /&gt;
&lt;br /&gt;
{{note|He wasn&#039;t seen again before the alternate universe was wrapped up.}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; (2007) film===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Darius McCrary]] (English), [[Taiten Kusunoki]] (Japanese), [[Torsten Michaelis]] (German), [[Reginaldo Primo]] (Brazil)&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie2007 Jazz dealership.jpg|left|250px|thumb|Why buy? When you can be!]]&lt;br /&gt;
Jazz was part of Optimus Prime&#039;s unit, summoned to Earth by [[Bumblebee (Movie)|Bumblebee]] after the latter Autobot came to be in the possession of [[Sam Witwicky]]. After his [[protoform]] crashed through a baseball stadium, he investigated a nearby car dealership and chose a Pontiac Solstice hardtop as his vehicle mode. &lt;br /&gt;
&lt;br /&gt;
[[Image:Jazz movie ally.JPG|right|250px|thumb|Sadly, the other car&#039;s owner only had liability.]]&lt;br /&gt;
&lt;br /&gt;
Linking up with his fellow Autobots in a deserted alley, Jazz greeted Sam and [[Mikaela Banes]] as &amp;quot;little bitches,&amp;quot; stating that Earth seems to be a cool place to hang out. He casually sat on the hood of another car while Optimus Prime explained to Sam they learnt Earth&#039;s languages through the internet. He then relayed their mission to find the [[AllSpark (Movie)|All Spark]] and explained how his [[Archibald Witwicky|grandfather&#039;s]] glasses were the key to its location.&lt;br /&gt;
&lt;br /&gt;
Soon after, as Sam looked for his grandfather&#039;s glasses, the Autobots attempted to assist by clumsily destroying the yard where they went. When it came to hide from [[Ronald Witwicky|the]] [[Judy Witwicky|parents]], Jazz had the easiest time blending into the shadows due to his small stature.&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Jazz Sector Seven.JPG|thumb|left|250px|You&#039;ll get them back at the end of class.]]&lt;br /&gt;
When Sam and Mikaela were captured by [[Sector Seven]], the Autobots mounted a rescue that saw Optimus Prime tearing the roof off [[Seymour Simmons|Agent Simmons&#039;s]] vehicle. When the agents attempted to resist, Jazz used a magnet to relieve the humans of their weapons. After Bumblebee was captured by Sector Seven during the retreat, Jazz expressed his desire to rescue him, but was overruled by Optimus Prime, who didn&#039;t believe it possible to accomplish this without harming the humans, and so they should let them go.&lt;br /&gt;
&lt;br /&gt;
The next day, after Optimus used his navigation scanner on Archibald Witwicky&#039;s glasses, Jazz again commented that they could not leave Bumblebee to die at the hands of Sector Seven, to become a human experiment. Optimus replied that Bumblebee would die in vain if they did not find the All Spark, and when Ironhide asked if the primitive and cruel humans deserved to be saved, Optimus countered by asking if Transformers were so different in the past. Going on to explain what he saw in the humans, Prime declared that if it came to it, he would sacrifice himself to destroy the All Spark - the humans should not pay for Cybertron&#039;s mistakes. Inspired by his words, Jazz and the other Autobots rolled out, filled with determination.&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Jazz on Brawl.JPG|right|250px|thumb|&amp;quot;Come on, Decepticon punk!&amp;quot;&amp;lt;br/&amp;gt; &amp;quot;MY MISSILE LAUNCHER! That&#039;s like a reproductive organ to me!&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
On the way to [[Hoover Dam]], the Autobots encountered Bumblebee leading a column of Sector Seven assault vehicles. Jazz and his fellow Autobots applied brakes and did a hard u-turn to join the formation.&lt;br /&gt;
&lt;br /&gt;
Entering [[Mission City]], the [[William Lennox|human]] [[Robert Epps|soldiers]] tried to call for air support from their own forces, only to be attacked by [[Starscream (Movie)|Starscream]] disguised as a human F-22 fighter. Jazz, oddly, sat in vehicle mode after the explosion which crippled Bumblebee, destroying his legs. When [[Brawl (Movie)|Devastator]] began shelling the battle site, Jazz led the Autobot charge toward the Decepticon, speeding to the tank in vehicle mode, then transformed and hopped on top of the turret to distract the Decepticon from the humans. As Devastator also transformed, Jazz managed to wreck his left-side rocket launcher pod before being tossed off. He then sped back to the battle, firing at Devastator, while [[Ratchet (Movie)|Ratchet]] sliced of Devastator&#039;s left arm.&lt;br /&gt;
&lt;br /&gt;
[[Image:Jazz DyingAction.jpg|left|250px|thumb|&amp;quot;Wait, why did I tell everyone to retreat again?&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
Jazz tried to delay [[Megatron (Movie)|Megatron]] when he appeared on the scene in order to cover the escape Captain Lennox&#039;s men and civilians. Despite Lennox&#039;s cries for him to fall back, Jazz bravely faced Megatron alone, but all he got for his trouble was being blasted by the Decepticon&#039;s fusion cannon. As Ironhide and Ratchet escorted Sam and the All Spark to safety, Megatron preyed upon the small Autobot who had the audacity to attack him. The Decepticon leader tossed him through the air, then landed upon him with the crushing grip of his talons. Valiantly, Jazz fought on to the bitter end as Megatron tore him in two, throwing his pieces to the ground before attacking Optimus Prime.&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Prime Jazz Ironhide Ratchet battleaftermath.jpg|right|250px|thumb|&amp;quot;We lost a great comrade today. We&#039;ll miss you, Blues.&amp;quot;&amp;lt;br/&amp;gt; &amp;quot;His name was &#039;&#039;Jazz&#039;&#039;, Prime.&amp;quot;&amp;lt;br/&amp;gt;  &amp;quot;Whatever.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
After being separated from Sam Witwicky, Ratchet hurried to Jazz, but his [[spark]] had already faded. In the aftermath of Megatron&#039;s defeat, Ironhide somberly handed Optimus Prime Jazz&#039;s remains as Ratchet reported that he could not save their comrade.  The Autobot leader somewhat half-heartedly eulogized him, and quickly moved on.  {{storylink|Transformers (2007)|Transformers}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Toy packaging bios===&lt;br /&gt;
{{notemoviebio}}&lt;br /&gt;
&lt;br /&gt;
Before coming to Earth, Jazz was involved in a deep-space battle over a barren world. He was badly damaged in the conflict and was taken offline by Brawl. After he was fixed up and upgraded his endoskeleton reinforcements, he had a renewed determination to keep his vehicle mode in pristine condition.&amp;lt;ref&amp;gt;&#039;&#039;&#039;Premium series&#039;&#039;&#039; bio&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the final battle for the AllSpark, Jazz faced off against Bonecrusher for a last battle to the absolute finish.&amp;lt;ref&amp;gt;&#039;&#039;&#039;Autobot Jazz vs. Bonecrusher&#039;&#039;&#039; bio,&amp;lt;/ref&amp;gt; Also in that battle, Jazz took on Megatron alone, as everyone else was preoccupied with Brawl. Although he knew he didn&#039;t stand a chance, he would go down fighting for the weak, as a true Autobot would. &amp;lt;ref&amp;gt;&#039;&#039;&#039;Battle Jazz vs. Ice Megatron&#039;&#039;&#039; bio&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Perhaps unsurprisingly, Jazz was left badly damaged as a result of those confrontations. &lt;br /&gt;
&lt;br /&gt;
Ratchet rebuilt Jazz in what turned out to be a long recovery process. Jazz had time to think. And think he did, about a new paintjob!&amp;lt;ref&amp;gt;Target Exclusive Generation 1-style &#039;&#039;&#039;Autobot Jazz&#039;&#039;&#039; bio&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Jazz came back, and more powerful than ever due to the power of the AllSpark. &amp;lt;ref name=&amp;quot;allsparkjazzbio&amp;quot;/&amp;gt;  {{storylink|Dark Spark}}&lt;br /&gt;
&lt;br /&gt;
{{note|Jazz&#039;s fate in the film is about as unambiguous a depiction of a [[Death|Transformer death]] as one could hope for. [[Michael Bay]], when speaking on the subject, stated emphatically, &amp;quot;Jazz is dead&amp;quot;. This puts the weight of [[authorial intent]] on the side of Jazz being truly deceased. Later, in the &#039;&#039;Revenge of the Fallen&#039;&#039; prequel comic, Optimus Prime asked to have Jazz&#039;s remains buried.&amp;lt;br /&amp;gt;Despite all this, bio information on his Target-exclusive [[redeco]] clearly said that he was rebuilt by Ratchet. Make of this what you will. His Allspark power bio says he came back by the power of the AllSpark. This actually happened in an [[Dark Spark|alternate timeline]].}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Beast Wars Diorama Story===&lt;br /&gt;
&lt;br /&gt;
At some point, Jazz and multiple Autobots and Decepticons traversed dimensions and found themselves on a different [[Earth]], in the distant past.  They crossed paths with new Transformer factions, the [[Maximal]]s and the [[Predacon (BW)|Predacon]]s, who were engaged in a conflict called the [[Beast Wars (franchise)|Beast Wars]].  A battle broke out between the four factions.  The Autobots and the Decepticons eventually returned to their home dimension, leaving the Maximals and Predacons behind to settle the Beast Wars. {{storylink|Beast Wars Diorama Story}}&lt;br /&gt;
&lt;br /&gt;
===Battle Bio===&lt;br /&gt;
Jazz was presumed dead after the battle of [[Mission City]], but he was revived by a piece of the [[AllSpark (Movie)|AllSpark]] and a little help from [[Ratchet (Movie)|Ratchet]]. He is anxious to get back into action.&amp;lt;ref&amp;gt;Jazz&#039;s [http://www.hasbro.com/transformers/en_US/discover/Battle-Bios.cfm Battle Bio].&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===IDW &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
[[Image:Alliance1 Ironhide-Jazz momentofsilence.jpg|right|250px|thumb|He&amp;amp;#39;s dead Jim.]]&lt;br /&gt;
Shortly after the battle in Mission City, Captain Lennox, Sergeant Epps and the other soldiers helped Ironhide find suitable transportation for Jazz&#039;s remains. As Ironhide sombrely placed Jazz&#039;s body into the trailer, the soldiers lowered their heads in honour of the Autobot who sacrificed his life to save theirs.  {{storylink|Alliance issue 1}}&lt;br /&gt;
&lt;br /&gt;
Later in the Nevada Desert, Optimus Prime and the other Autobots arrived with Jazz&#039;s remains. The Autobots escorted the Decepticons&#039; carcasses while the U.S Navy planned on giving a proper burial ceremony for Jazz.  {{storylink|Alliance issue 2}} Weeks later, the Autobots and their soldier friends are on a US Navy aircraft carrier for Jazz&#039;s burial at sea. A crane hoisted the trailer containing Jazz&#039;s body and dropped it into the ocean. Optimus Prime thanked Lennox for his participation in Jazz&#039;s Funeral.  {{storylink|Alliance issue 3}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===Transformers The Game (console)===&lt;br /&gt;
:&#039;&#039;Voice actor&#039;&#039;: [[Andrew Kishino]]&lt;br /&gt;
&lt;br /&gt;
====Autobot campaign====&lt;br /&gt;
[[Image:VGE4M3Jazzkabob.jpg|right|250px|thumb|&amp;quot;Ironhide, check this out.&amp;quot;&amp;lt;br/&amp;gt; &amp;quot;Cool, a piñata!&amp;quot;&amp;lt;br/&amp;gt; &amp;quot;...Hate...both of...you...&amp;quot;]]&lt;br /&gt;
Jazz arrived on Earth as part of Optimus Prime&#039;s unit, summoned to the [[human]] planet by Bumblebee. After taking on the form of a Pontiac Solstice, he met up with the other Autobots. His first mission was to distract Sector Seven and law enforcement units, which he did, buying his fellow Autobots time to escape. Jazz was then surrounded by Sector Seven SUVs and Decepticon drones numerous times, requiring Ironhide&#039;s help to escape.&lt;br /&gt;
&lt;br /&gt;
He would then make his way to [[Mission City]], where he engaged [[Starscream (Movie)|Starscream]], [[Blackout (Movie)|Blackout]] and two [[Dreadwing (Movie)|Dreadwing]] drones. Jazz defeated all four of them, but as he celebrated his great victory, [[Brawl (Movie)|Brawl]] appeared behind him and punctured Jazz&#039;s chest with his claw, extinguishing his [[spark]]. [[Ironhide (Movie)|Ironhide]] arrived just in time to witness the killing, swore he&#039;d make Brawl&#039;s death slow, and fought through a horde of Decepticon units to destroy him.  {{storylink|Transformers The Game (console)|Transformers The Game}}&lt;br /&gt;
&lt;br /&gt;
{{note|Press left, up, down(2), left, up, right, at the New game menu. The screen will flash to confirm the code was entered correctly. Go to the bonus features, then the [[Generation 1]] option to use a G1-homage deco on Jazz. This does not change his appearance in the Decepticon campaign, however.}}&lt;br /&gt;
&lt;br /&gt;
====Decepticon campaign====&lt;br /&gt;
Jazz arrived in Mission City with Sam and Mikaela (taking the role of the destroyed Bumblebee), where he was confronted by [[Barricade (Movie)|Barricade]]. After a brief chase through the city, Jazz engaged Barricade in battle, where he was defeated with ease.  {{storylink|Transformers The Game (console)|Transformers The Game}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Autobots&#039;&#039;===&lt;br /&gt;
Jazz&#039;s first appearance is with the other Autobots, meeting in an old junk yard.  Setting out into the city, he retrieved a number of [[Sector Seven]] vehicles before running into [[Blackout (Movie)|Blackout]]; after a tedious battle, Blackout ran.  Returning to the group, Jazz informs that Sector Seven holds Megatron and the AllSpark in the Hoover Dam and has patrols looking for the Autobots, which Bumblebee volunteered to distract them, getting himself caught in the progres. Jazz later upload a virus to access Sector Seven mainframe, and downloaded data from a military hanger. Jazz was able to get the data, despite being outnumbered by remote vehicles, returned to the rendevous point, which he reported that he was able to find an entrance to the base and Bumblebee, but could not find Megatron and the AllSpark. Jazz tells Optimus that resuing Bumblebee be their first priority because of Bumblebee&#039;s tracking ability, which Optmus agrees. When the Autobots returned to Tranquility with the AllSpark, Jazz required assistance to take out spark drones within the area. Create-A-Bot answered the call and both Autobots took out 50 drones. With the drones destroyed, Jazz stayed where he was in case more show up and told Create-A-Bot to check on Bumblebee. After that, he was not seen again. {{storylink|Transformers Autobots/Decepticons|Transformers: Autobots}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Decepticons&#039;&#039;===&lt;br /&gt;
At the [[Hoover Dam]], Jazz set up several automated turrets and Autobot drones around the lower perimeter of the Dam, preventing [[Megatron (Movie)|Megatron]] from escaping.  However, this line of defense only works for so long, as the turrets could only fire at air-borne objects.  Finally getting up the side of the Dam, Jazz stepped in Megatron&#039;s path, doing little more than trash talking before Megatron jumped into battle.  After a roughly equal fight, Jazz finally fell.  Megatron then finished him off and desecrated the Autobot&#039;s corpse.  {{storylink|Transformers Autobots/Decepticons|Transformers: Autobots}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Revenge of the Fallen&#039;&#039; - The Game===&lt;br /&gt;
[[Image:ROTF_360PS3PC_MovieJazz_DLC.jpg|thumb|250px|It&#039;s a zombie! Kill it! Kill it with fire!]]&lt;br /&gt;
:&#039;&#039;Voice actor: Andrew Kishino&#039;&#039;&lt;br /&gt;
====Xbox 360/Sony PS3/PC====&lt;br /&gt;
{{Note|On [[August 27]], [[2009]], Jazz was one of a handful of downloadable characters in a DLC pack for Xbox 360 and Sony Playstation 3.}}&lt;br /&gt;
{{storylink|Revenge of the Fallen (Xbox 360/PS3/PC)|Revenge of the Fallen}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:Movie Legends Jazz toy.jpg|right|300px|thumb|WhY My buMPeRs hUrT?]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Jazz&#039;&#039;&#039; (Legends Class, 2007)&lt;br /&gt;
**&#039;&#039;Japanese name:&#039;&#039; &#039;&#039;&#039;EZ Collection Jazz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:A much smaller version of the character, [[Legends Class|Legends-class]] Jazz features limited articulation and detail, along with a much simpler transformation. A rather glaring side-effect of this simplicity, in a desire to mimic the hood chest of the larger toy, is the addition of [[kibble]]: a second front bumper on the roof of his alt-mode. Whether this means Jazz also includes a second engine to go with this front bumper or an attempt at compensation for a case of [[Barricade (Movie)|police car envy]] is unknown. Ironically, the smallest version of Jazz is the biggest Legends toy in the movie line. Even bigger than Optimus. This may make up for the Arcee toy being taller than his Deluxe figure.&lt;br /&gt;
&lt;br /&gt;
:This mold will also used to make &#039;&#039;[[Revenge of the Fallen (franchise)|Revenge of the Fallen]]&#039;&#039; [[Runamuck (ROTF)|Runamuck]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Autobot/LegendsJazz/jazz.htm More information on Legends Jazz at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&amp;lt;span id=&amp;quot;CostcoPrimeBonus&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime bonus pack&#039;&#039;&#039; (Costco exclusive multi-pack, 2007)&lt;br /&gt;
&lt;br /&gt;
:A Costco exclusive special pack of Leader Class [[Optimus Prime (Movie)|Optimus Prime]] with Legends Class [[Bumblebee (Movie)|Bumblebee]] and Autobot Jazz as bonus figures. None of the three toys is changed from their respective original releases.&lt;br /&gt;
&lt;br /&gt;
{{-}}&amp;lt;span id=&amp;quot;TRULegendsPack&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Allspark Legends pack.jpg|right|200px|thumb|Why&amp;amp;#39;s the man always putting me down?]]&lt;br /&gt;
*&#039;&#039;&#039;Battle for the Allspark&#039;&#039;&#039; (Toys&#039;R&#039;Us exclusive Legends multi-pack, 2007)&lt;br /&gt;
&lt;br /&gt;
:A Toys &amp;quot;R&amp;quot; Us exclusive, this six-pack of Legends class figures contains unmodified toys of [[Optimus Prime (Movie)|Optimus Prime]], Jazz, [[Bumblebee (Movie)|Bumblebee]], [[Megatron (Movie)|Megatron]], [[Starscream (Movie)|Starscream]] and [[Barricade (Movie)|Barricade]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&amp;lt;span id=&amp;quot;LegendsVsBonecrusher&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Legends JazzBonecrusher toys.jpg|right|300px|thumb|Bonecrusher tried to make Jazz smaller by slamming his head in.]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Jazz vs. Bonecrusher&#039;&#039;&#039; (Legends &amp;quot;Allspark Battles&amp;quot; two-pack, 2008)&lt;br /&gt;
&lt;br /&gt;
:As part of the &#039;&#039;AllSpark Battles&#039;&#039; refresh of the &#039;&#039;Movie&#039;&#039; toyline, Legends class Jazz with slightly different deco with more paint for his robot mode chest... but no paint for the vehicle mode hood while the vehicle mode windows are now blue, painted on all sides,he also has black paint on his spoiler. He is packed in a versus two-pack with an all-new Legends class figure of [[Bonecrusher (Movie)|Bonecrusher]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Autobot/LegendsJazz/jazz.htm More information on Allspark Battles Jazz at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&amp;lt;span id=&amp;quot;LegendsVsMegatron&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Legends JazzIceMegatron toys.jpg|right|300px|thumb|Megatron&amp;amp;#39;s going to have a tough time tearing that in half.]]&lt;br /&gt;
*&#039;&#039;&#039;Battle Jazz vs. Ice Megatron&#039;&#039;&#039; (Legends &amp;quot;Allspark Battles&amp;quot; two-pack, 2008)&lt;br /&gt;
&lt;br /&gt;
:Once again Legends class Jazz is redecoed, this time in a battle-damaged deco based upon his appearance during the battle in Mission City. Amusingly, like the Deluxe class Final Battle Jazz toy, the &amp;quot;battle damage&amp;quot; can only be seen in robot mode. He comes packed with a redecoed Legends class Megatron toy colored with blue accents.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Autobot/LegendsBattleJazz/jazz.htm More information on Battle Jazz at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Deluxe Class toys====&lt;br /&gt;
[[Image:Jazzmovietoydeluxe.jpg|right|300px|thumb|&amp;amp;quot;Just wait. They&amp;amp;#39;ll do me in G1 colors soon...&amp;amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Jazz&#039;&#039;&#039; (Deluxe Class, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;MA-04&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039; Telescoping &amp;quot;sword&amp;quot; (rifle)&lt;br /&gt;
&lt;br /&gt;
:Jazz transforms into a silver [[wikipedia:Pontiac_Solstice|Pontiac Solstice]] Custom Hardtop. Included is a blaster weapon that elongates into a sniper rifle, which may also be clipped directly onto his rear spoiler when in vehicle mode. In robot mode, the section featuring this same rear spoiler may be kept folded onto his back or worn on either shoulder as a shield. An interesting undocumented feature is a hinge joint located on the bottom of the rifle can attach to the &#039;&#039;shield&#039;s&#039;&#039; hinge joint, creating three choice weapon configurations: &#039;&#039;(a)&#039;&#039; a mounted long range sniper rifle, &#039;&#039;(b)&#039;&#039; an ambidextrous shoulder-mounted cannon, or &#039;&#039;(c)&#039;&#039; a short range blaster with built-in shield somewhat akin to what has been seen in Jazz&#039;s concept art and in the movie itself.&lt;br /&gt;
&lt;br /&gt;
:As with most of the mainline toys, he features a [[Automorph|Automorphing]] gimmick that is activated by pushing the car roof down onto his back and locking it into place. This raises his head and slides his chest panels into proper position for the robot mode. This feature, like the weaponry mentioned above, is not documented at all, so one must be careful to not press the chest &#039;&#039;and&#039;&#039; the back at the same time.&lt;br /&gt;
&lt;br /&gt;
:This toy was later redecoed into &#039;&#039;[[Revenge of the Fallen (toyline)|Revenge of the Fallen]]&#039;&#039; [[Smokescreen (Movie)|Smokescreen]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Autobot/AutobotJazz/jazz.htm More information on Deluxe Jazz at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&amp;lt;span id=&amp;quot;JazzBonecrusherBrawl3pack&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Deluxe three-pack&#039;&#039;&#039; (Costco exclusive multi-pack, 2007)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039; Telescoping &amp;quot;sword&amp;quot; (rifle)&lt;br /&gt;
&lt;br /&gt;
:This Costco exclusive three-pack contains an unchanged Deluxe Class Autobot Jazz together with equally unchanged Deluxe Class [[Bonecrusher (Movie)|Bonecrusher]] and [[Brawl (Movie)|Decepticon Brawl]] toys. It also comes with a nifty poster depicting all three toys in a standoff scene.&lt;br /&gt;
&lt;br /&gt;
{{-}}&amp;lt;span id=&amp;quot;JazzPrimeBrawl3pack&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Deluxe three-pack&#039;&#039;&#039; (multi-pack, UK 2007)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039; Telescoping &amp;quot;sword&amp;quot; (rifle)&lt;br /&gt;
&lt;br /&gt;
:This three-pack, which was available at general retail in the United Kingdom, contains an unchanged Deluxe Class Autobot Jazz together with equally unchanged Deluxe Class [[Optimus Prime (Movie)|Protoform Optimus Prime]] and [[Brawl (Movie)|Decepticon Brawl]] toys.&lt;br /&gt;
&lt;br /&gt;
{{-}}&amp;lt;span id=&amp;quot;TargetG1&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie G1Jazz toy.jpg|right|300px|thumb|&amp;amp;quot;See? Nineteen-Eighty-Four!&amp;amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Jazz&#039;&#039;&#039; (Target Exclusive Deluxe, 2007)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039; Telescoping &amp;quot;sword&amp;quot; (rifle)&lt;br /&gt;
&lt;br /&gt;
:An extensive [[redeco]] of Deluxe class Jazz, this Target-[[exclusive]] is heavily based on &#039;&#039;[[Generation 1]]&#039;&#039; [[Jazz (G1)|Jazz&#039;s]] Martini Racing scheme. He&#039;s lacking in Martini sponsorship for all the obvious reasons, replacing them with his own name. Disco Jazz doesn&#039;t really need to advertise, but he does.&lt;br /&gt;
&lt;br /&gt;
:This figure also features a minor retool of the joint in the forearm. On the initial, mass retail release of Deluxe Jazz, the black hinge-joint was able to slide over slightly as part of the original design. The new version features a shorter joint, which makes it a lot less floppy in robot mode. [[Cyberfly|Cyberflies]] sold separately.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Autobot/TargetJazz/jazz.htm More information on Target &amp;quot;G1&amp;quot; Jazz at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&amp;lt;span id=&amp;quot;FinalBattle&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie FinalBattleJazz toy.jpg|right|300px|thumb|No Cool colors in movie #2? Aww.]]&lt;br /&gt;
*&#039;&#039;&#039;Final Battle Jazz&#039;&#039;&#039; (Deluxe Class, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;MA-14&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; &amp;quot;Crescent Cannon&amp;quot;, energy-blast missile&lt;br /&gt;
&lt;br /&gt;
:An extensive retool of Jazz, modifying his head and most of his legs to give them a broken, battle-scarred appearance. Amusingly, because Hasbro chose to keep his vehicle mode pristine, the rest of his body is undamaged. All the damaged parts have a black and blue deco, representing glowing circuitry and exposed conduits.&lt;br /&gt;
&lt;br /&gt;
:Jazz comes with a brand new spring-loaded weapon (called a &#039;&#039;Crescent Cannon&#039;&#039; on the packaging), partially modeled after the actual weapon Jazz appears with in the film. It can fire a transparent blue projectile and, not unlike his original featured weapon, can be mounted in different configurations: &#039;&#039;(a)&#039;&#039; Mounted on his &#039;&#039;right&#039;&#039; arm with the Crescent Cannon missile launcher (with the crescent up) facing forward a la the film, or &#039;&#039;(b)&#039;&#039; mounted on his &#039;&#039;left&#039;&#039; arm with the flip-out rifle barrel pointed forwards (with the crescent down).  The cannon can actually be rotated on the connecting peg, allowing the gun to be mounted in either configuration on either arm.  &lt;br /&gt;
&lt;br /&gt;
:Unusual for a regular Deluxe class figure, this version of Jazz is packaged on his card in robot mode, no doubt to highlight the changes to the figure that would not be visible in the vehicle mode.&lt;br /&gt;
&lt;br /&gt;
:In addition to the retooled forearm joint also found on the Target exclusive &amp;quot;G1 color&amp;quot; Jazz, a running change variant of Final Battle Jazz adds another peg to the Crescent Cannon, thus allowing Jazz to use the weapon in all the different configurations on either arm.&amp;lt;ref&amp;gt;[http://www.allspark.com/forums/index.php?showtopic=40291 Original Allspark thread about the running change mold variant for Final Battle Jazz&#039;s Crescent Cannon]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:In spite of the claim that this is a &amp;quot;final battle&amp;quot; version of Jazz, his torso does not separate easily from his legs.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Autobot/FinalBattleJazz/jazz.htm More information on Final Battle Jazz at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&amp;lt;span id=&amp;quot;AllsparkEnhanced&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie2007 Allspark Jazz.jpg|right|300px|thumb|I feel so pretty with this makeup.]]&lt;br /&gt;
*&#039;&#039;&#039;All Spark-Enhanced Autobot Jazz&#039;&#039;&#039; (Target Exclusive Deluxe, 2007) &lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039; Telescoping &amp;quot;sword&amp;quot; (rifle)&lt;br /&gt;
&lt;br /&gt;
:This Target exclusive features the Deluxe Class Jazz in unique cylindrical packaging, with the only difference from his standard release being that key robot mode parts are highlighted by the slavish &#039;All Spark Blue&#039; color for no other reason than [[to sell toys]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Autobot/AllsparkJazz/jazz.htm More information on All Spark Jazz at TFU,info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&amp;lt;span id=&amp;quot;Premium&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:PremiumJazzToy.jpg|right|300px|thumb|Almost movie-accurate. Hasbro forgot they made the proper gun.]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Jazz&#039;&#039;&#039; (Deluxe Class &amp;quot;Premium Series&amp;quot;, 2008)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039; Telescoping &amp;quot;sword&amp;quot; (rifle)&lt;br /&gt;
&lt;br /&gt;
:This more movie-accurate version of Jazz sports a shinier coat of silver paint, along with added paint application detail to his robot mode parts. As it is a straight redeco, despite his coloration being far closer to the movie model, his weapon is still the old preliminary-art &amp;quot;sword&amp;quot; rather than the [[#FinalBattle|&amp;quot;Final Battle&amp;quot; version&#039;s]] much more screen-accurate shield/cannon.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Autobot/PremiumJazz/jazz.htm More information on Premium Jazz at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&amp;lt;span id=&amp;quot;TargetvsMegatron&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Battle Over Mission City (Two-Pack)&#039;&#039;&#039; (&amp;quot;Screen Battles&amp;quot; Deluxe, 2008)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039; Telescoping &amp;quot;sword&amp;quot; (rifle)&lt;br /&gt;
&lt;br /&gt;
:A Target exclusive two-pack that pits an unchanged Deluxe Class Final Battle Jazz with a beige, brown, and on-fire orange version of Voyager Class [[Megatron (Movie)|Megatron]] in reference to their battle on the top of a skyscraper in the film that was, in fact, Jazz&#039;s final battle.&lt;br /&gt;
&lt;br /&gt;
====Fast Action Battlers====&lt;br /&gt;
[[Image:Movie FAB Jazz.jpg|right|300px|thumb|The kids love me.]]&lt;br /&gt;
*&#039;&#039;&#039;Ion Blast Autobot Jazz&#039;&#039;&#039; (Fast Action Battler, 2007)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Energy-blast missile&lt;br /&gt;
&lt;br /&gt;
:Though larger than the standard [[#Deluxe_Class_toys|Deluxe class Jazz]], [[Fast Action Battlers]] &amp;quot;Ion Blast&amp;quot; Jazz is a simplified toy for the younger set with comparatively few parts and detailing. In vehicle mode he&#039;s kind of a squat and cutified Pontiac Solstice. His articulation is limited to his shoulders, hips and knees, and has a spring-loaded missile launcher in place of his left hand.&lt;br /&gt;
&lt;br /&gt;
:This toy was later redecoed into [[Smokescreen (Movie)|Sonic Shock Smokescreen]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Autobot/FABJazz/jazz.htm More information on Ion Blast Jazz at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Cyber Slammers====&lt;br /&gt;
[[Image:Movie Jazz CyberSlammer.jpg|right|300px|thumb|Silver scratches too easy, ask Jazz.]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Jazz&#039;&#039;&#039; (Cyber Slammers, 2007)&lt;br /&gt;
&lt;br /&gt;
:[[Cyber Slammers]] Jazz is an amazingly cute Pontiac Solstice that transforms into an amazingly cute Autobot hipster. &amp;quot;Slam&amp;quot; his robot mode down into car mode and he rolls along, slowly transforming back up into robot mode. Like most Cyber Slammers, Jazz manages to cram most of his vehicle mode&#039;s major details into a compact, super-deformed version of that mode.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Autobot/CySlamJazz/jazz.htm More information on Cyber Slammers Jazz at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Robot Replicas====&lt;br /&gt;
[[Image:Movie RobotReplicas Jazz.jpg|right|200px|thumb|My hand picks up XM.]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Jazz&#039;&#039;&#039; (Robot Replica, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; &amp;quot;Crescent cannon&amp;quot; rifle/shield, alternate left &amp;amp; right forearms&lt;br /&gt;
&lt;br /&gt;
:As part of the [[Robot Replicas]] line, this version of Jazz is a non-transforming action figure that utilizes [[Revoltech]]-style jointing. The sculpt hews much closer to the movie CGI model than is possible with the full transforming toys, plus the universal jointing of the line allows for his forearm to be replaced with the included Crescent Cannon (which is also called that on the toy&#039;s packaging), or parts from other Robot Replica figures. Jazz&#039;s shoulders are actually mounted on the wrong sides of the toy as compared to the [[Transformers (2007)|Movie&#039;s]] CG design, but can easily swapped due to the toy&#039;s body construction.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Autobot/RRJazz/jazz.htm More information on Robot Replicas Jazz at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Titanium Series====&lt;br /&gt;
[[Image:Movie TitaniumRM Jazz.jpg|right|200px|thumb|&amp;amp;quot;Are you looking at me?&amp;amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Jazz&#039;&#039;&#039; (3&amp;quot; Robot Masters, 2007)&lt;br /&gt;
*&#039;&#039;Accessories&#039;&#039; Movie-style Autobot sigil display stand&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Titanium Series]]&#039;&#039; Jazz is a die-cast metal and plastic figurine, with an accurate sculpt based on the slender CG model owing to the fact he doesn&#039;t need to transform. Being a figurine, he only has articulation in his shoulders, neck and waist. Jazz is sculpted with a small handgun that was only featured in concept art early in film development that still showed Arcee as part of the main cast. Jazz comes with a Movie-style Autobot symbol display stand, as is expected.&lt;br /&gt;
&lt;br /&gt;
:This mold was also used to make the [[Toys&amp;quot;R&amp;quot;Us]]-exclusive &#039;&#039;[[Revenge of the Fallen (franchise)|Revenge of the Fallen]]&#039;&#039; Titanium Series [[Dead End (ROTF)|Dead End]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers (2010)&#039;&#039;===&lt;br /&gt;
====Human Alliance====&lt;br /&gt;
[[Image:TF2010 HumanAlliance Jazz&amp;amp;Lennox.jpg|thumb|right|300px|How in the world do my skinny bird legs support my giant, clunky body?  And who the heck is this weird guy sitting on my satellite dish?!]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Jazz with Captain Lennox&#039;&#039;&#039; (2010)&lt;br /&gt;
:Jazz&#039;s shielded blaster becomes a motorcycle for [[William Lennox|Captain Lennox]].&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
====Unleashed====&lt;br /&gt;
[[Image:Movie UnleashedTurnarounds RatchetJazz.jpg|right|150px|thumb|Ratchet, unable to re-attach Jazz&amp;amp;#39;s lower torso, fitted Jazz with one of those things the Quintesson Judges float with, and made it flamin&amp;amp;#39;!]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Ratchet and Autobot Jazz&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
:The Ratchet and Jazz turnaround is a 3D sculpture of the two characters, both in robot mode, emerging from rubble and explosions, with a movie-accurate sculpt (compared to the various transforming toys). The &amp;quot;turnaround&amp;quot; aspect of these sculptures simply means one can turn the piece around to display a raised-relief of the movie-style Autobot sigil instead.&lt;br /&gt;
&lt;br /&gt;
:This product&#039;s release was canceled for the US market, but was released in Australia and in Asia.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Transformers Movie Danglers====&lt;br /&gt;
[[Image:Movie Jazz Dangler.jpg|right|159px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Jazz&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:Released by [[Tomy Yujin]] in November 2007&amp;lt;ref name=&amp;quot;TomyYujin&amp;quot;&amp;gt;[http://www.gachausa.com/products/transformers.asp Tomy Yujin &#039;&#039;Transformers&#039;&#039; page]&amp;lt;/ref&amp;gt; as part of the [[Danglers Collection]], this toy is a weird plastic [[super-deformed]] version of Jazz that pops out his vehicle mode when you squeeze him, kinda like he&#039;s either giving birth to it or...er, excreting it.  Classy.  This little figurine has a little strap on it so that it can be put on cell phones or portable gaming devices.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Transformers Movie Screen Cleaners====&lt;br /&gt;
[[Image:Movie Jazz Screencleaner.jpg|right|150px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Jazz&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
:Released by Tomy Yujin on January 2008&amp;lt;ref name=&amp;quot;TomyYujin&amp;quot;/&amp;gt;, this dangler is a faction logo-shaped screen cleaner for your cell phone, with a stock image of Jazz printed on the other side.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
====RPMs - Robot Powered Machines====&lt;br /&gt;
=====Battle Series=====&lt;br /&gt;
[[Image:ROTF-toy_RPM_Jazz_vs_Brawl.jpg|thumb|right|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Jazz Vs. Decepticon Brawl&#039;&#039;&#039; (2009)&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;02 of 08&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:[[Robot Powered Machines]] Jazz is a small non-transforming Pontiac Solstice Custom Hardtop with his robot mode sculpted on the car&#039;s underside. He was only available in a two-pack with [[Brawl (Movie)|Brawl]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Robot Heroes===&lt;br /&gt;
[[Image:Movie Robotheroes JazzVsFrenzy.jpg|right|150px|thumb|&amp;quot;His only real complaint is that he&#039;s always stuck fighting the small ones.&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Jazz vs. Decepticon Frenzy&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
: This pack of cutely sculpted figurines features an oddly brown-coloured Frenzy.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Rhjazzbrawl.jpg|right|150px|thumb|Yeah, um, that sure is Jazz.]]&lt;br /&gt;
*&#039;&#039;&#039;Protoform Jazz vs. Decepticon Brawl&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:This &#039;&#039;Robot Heroes&#039;&#039; pack features a cutely murderous figurine of Brawl, and Jazz in his &amp;quot;[[Protoform]]&amp;quot; mode. Considering the generic nature of the protoforms, Protoform Jazz can easily represent any of his other three companions who crash landed to Earth.  Like many Robot Heroes, he&#039;s jointed at the shoulders and neck.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Robotheroesfinalbattle.jpg|right|250px|thumb|Hi, then die.]]&lt;br /&gt;
*&#039;&#039;&#039;The Final Battle&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
: Packaged with Autobot Ratchet, Megatron, Blackout, and Optimus Prime, &amp;quot;Battle Damage&amp;quot; Jazz is a slightly redecoed version of the first two pack version.  His exclusive deco involves a black paint wash and black-lined cracks over a shiny silver painted finish.  The Final Battle 5-pack was sold exclusively in Walmart stores.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Robotheroesjazzmegatron.jpg|right|150px|thumb|Okay, this is getting ridiculous.]]&lt;br /&gt;
*&#039;&#039;&#039;Battle Jazz vs Megatron&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
:Once again the first Jazz sculpt is given a battle damage deco.  This time black cracks and starbursts are painted over dull unpainted silver plastic.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[Image:Movie Jazz armswordconcept.jpg|right|180px|thumb|Cool melee weapon in the game, totally non-existent in the movie.]]&lt;br /&gt;
* The packaging text for the Deluxe Jazz figure refers to his weapon as a &amp;quot;telescoping sword&amp;quot;. As ridiculous as this sounds, considering this weapon &#039;&#039;looks&#039;&#039; like a firearm and can attach to his spoiler in vehicle mode as such, this very idea actually comes from concept drawings of a sword weapon featured on the same concept art that also had Jazz showcasing the short range blaster/shield thingy both featured in the film and included with his Final Battle retool. So, &#039;&#039;really&#039;&#039;...not that ridiculous anymore.&lt;br /&gt;
&lt;br /&gt;
* According to a press kit sent out in conjunction with the movie, Jazz has a &amp;quot;near-perfect recordable memory that makes him invaluable as a documenter of battles&amp;quot; and is &amp;quot;equipped with a fusion engine that allows him to reach sub-light speeds in vehicle mode.&amp;quot; [http://numberonestars.com/transformers/production/autobots.htm] One, uh, would &#039;&#039;hope&#039;&#039; a Pontiac Solstice would be travelling at &#039;&#039;sub&#039;&#039;-light speeds...&lt;br /&gt;
&lt;br /&gt;
* During the final battle in [[Mission City]], there&#039;s a long period during which Jazz is not doing &#039;&#039;anything&#039;&#039;. He&#039;s standing around in vehicle mode when Ironhide notices that the F-22 flying above the city is Starscream, stays in vehicle mode when Ironhide and Bumblebee pick up a Furby delivery truck for cover, &#039;&#039;still&#039;&#039; remains in vehicle mode when Starscream blasts them, and after Sam discovers that Bumblebee has lost his legs, all Jazz does is pull back for a few feet to give Bumblebee space to crawl. In the end, Jazz doesn&#039;t really join the battle &#039;&#039;at all&#039;&#039; until Brawl shows up.&lt;br /&gt;
&lt;br /&gt;
* In an earlier draft of the movie script, [[Megatron (Movie)|Megatron]] was supposed to &amp;quot;consume&amp;quot; the sparks of Autobots he killed. A remainder of this can be found in the novelization and the IDW comic adaptation of the movie, which both explicitly state that Megatron tears out Jazz&#039;s spark. In the movie itself, however, Megatron simply appears to kill Jazz by ripping him apart at the waist, even though [[Frenzy (Movie)|Frenzy]] was previously able to survive as a detached head.  However, a recent rejiggering of Frenzy&#039;s biology makes this a moot point.&lt;br /&gt;
&lt;br /&gt;
*Jazz&#039;s manner of speech is a late development. In the early script draft his first line in the film is simply saying &amp;quot;Greetings&amp;quot; to the humans. &lt;br /&gt;
&lt;br /&gt;
* Though it is very brief, Jazz does indeed get a face close-up during the Mission City battle when he is shot by Megatron and falls over in pain, before he is ripped in half.&lt;br /&gt;
&lt;br /&gt;
* In an appeal to his better nature in [[Transformers (Titan Magazine)|Titan]], Optimus said part of him was &amp;quot;still Autobot Jazz&amp;quot;, a reference to the name of the Jazz toys.&lt;br /&gt;
&lt;br /&gt;
* Jazz was included in the downloadable content for the Xbox 360 and Playstation 3 versions of the Revenge of the Fallen game. Apparently over-compensating for not being in the movie, Jazz is pretty much the most dangerous robot ever. If you play against him, just run.&lt;br /&gt;
&lt;br /&gt;
* In both of his console game appearances for the [[Transformers The Game (console)|first movie game]] and [[Revenge of the Fallen (Xbox 360/PS3/PC)|the second]]  Jazz was not seen wearing his iconic visor.&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.tfu.info/2007/Autobot/AutobotJazz/jazz.htm Jazz at TFU.info]&lt;br /&gt;
&lt;br /&gt;
[[Category:3D Battle-Cards]]&lt;br /&gt;
[[Category:Autobots]]&lt;br /&gt;
[[Category:Movie characters]]&lt;br /&gt;
[[Category:Revenge of the Fallen characters]]&lt;br /&gt;
[[Category:Robot Heroes]]&lt;br /&gt;
[[Category:Titanium Series]]&lt;br /&gt;
[[Category:Transformers 2010 toyline characters]]&lt;/div&gt;</summary>
		<author><name>Carlough</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Mirage_(G1)&amp;diff=466568</id>
		<title>Mirage (G1)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Mirage_(G1)&amp;diff=466568"/>
		<updated>2010-06-19T20:35:14Z</updated>

		<summary type="html">&lt;p&gt;Carlough: /* The Transformers cartoon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{picsneeded|Fiction appearances, toys}}&lt;br /&gt;
{{factions|autobot|autobotg2}}&lt;br /&gt;
{{disambig3|Mirage}}&lt;br /&gt;
:&#039;&#039;Mirage is an [[Autobot]] from the [[Generation 1 (franchise)|Generation 1]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Mirageg1.jpg|right|300px|thumb|&amp;quot;The ship was... full.&amp;quot;]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mirage&#039;&#039;&#039; is what [[human]]s call &amp;quot;old money.&amp;quot; Before the war, he was a member of affluent [[Cybertronian (disambiguation)|Cybertronian]] society, with his own large estate and high-priced [[Mirage&#039;s friends|friends]]. He enjoyed the finer things in life: vintage [[Energon (fuel)|energon]], swank evening events, and [[turbofox]] hunts on the grounds. But when the war started, he was forced to choose sides and found himself banded with a group of commoners he didn&#039;t really understand.&lt;br /&gt;
&lt;br /&gt;
Some of the other Autobots don&#039;t trust Mirage. He feels the war, even after all these millions of years, is beneath him. War is not, after all, how civilized, erudite beings conduct themselves. He often questions the Autobots&#039; violent means, and not-so-secretly hopes they and the [[Decepticon]]s can get along. Because of this, he has been labelled by a few others as a Decepticon sympathizer. Still, he sided with the Autobots for a reason, and he is there for the Autobots when they need him.&lt;br /&gt;
&lt;br /&gt;
Although the details vary by continuity, Mirage has the ability to create illusions which typically either render him invisible or make him appear to be somewhere he isn&#039;t.&lt;br /&gt;
&lt;br /&gt;
He sounds like [[wikipedia:Dean Martin|Dean Martin]].&lt;br /&gt;
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&lt;br /&gt;
:&#039;&#039;Japanese name:&#039;&#039; &#039;&#039;&#039;Ligier&#039;&#039;&#039; or &#039;&#039;&#039;Rijie&#039;&#039;&#039; (リジェ &#039;&#039;Rije&#039;&#039;)&lt;br /&gt;
:&#039;&#039;Hungarian name:&#039;&#039; &#039;&#039;&#039;Délibáb&#039;&#039;&#039; (&amp;quot;Mirage&amp;quot;)&lt;br /&gt;
:&#039;&#039;Italian name:&#039;&#039; &#039;&#039;&#039;Mistero&#039;&#039;&#039; (&amp;quot;Mystery&amp;quot;)&lt;br /&gt;
:&#039;&#039;Portuguese name&amp;lt;!-- (both Portugal and Brazilian comic)--&amp;gt;:&#039;&#039; &#039;&#039;&#039;Miragem&#039;&#039;&#039; (&amp;quot;Mirage&amp;quot;)&lt;br /&gt;
:&#039;&#039;Chinese name (Taiwan):&#039;&#039; &#039;&#039;&#039;Hǎi-shr-shèn-lóu&#039;&#039;&#039; (海市蜃樓, &amp;quot;Mirage&amp;quot;) / &#039;&#039;&#039;Hàun-yǐng&#039;&#039;&#039; (幻影, &amp;quot;Phantom&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===Marvel Comics continuity===&lt;br /&gt;
====Generation 1====&lt;br /&gt;
{{noteukonly}}&lt;br /&gt;
[[Image:Miragebluestreakfirst.jpg|left|250px|thumb|Mirage tells the story of how he got his name every five minutes.]]&lt;br /&gt;
Mirage was one of the Autobots on board the [[Ark (G1)|Ark]] when it crashed, and was subsequently reactivated in 1984. At first, Mirage was reluctant to full-on attack his Decepticon opponents, instead trying to reason with them. However, after a battle with the relentless [[Ravage (G1)|Ravage]], Mirage learned that sometimes diplomacy is not an option. {{storylink|The Last Stand}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Mirageg1enemywithin.jpg|right|125px|thumb|Punk&#039;d!]]&lt;br /&gt;
&#039;&#039;During an accident on the Ark, [[Brawn (G1)|Brawn]] suffered an extreme neuro-shock, causing him to rebel and turn against his teammates. Mirage helped the Autobots hunt him down and tranquilize him. This same accident also amplified Mirage&#039;s ability to create illusions, which he later used to trick the Decepticons into believing that a duel between Brawn and [[Starscream (G1)|Starscream]] ended with Brawn&#039;s death. The Decepticons felt totally stupid.&#039;&#039; {{storylink|The Enemy Within!}}&lt;br /&gt;
&lt;br /&gt;
In the wake of a disastrous mission to rescue [[Optimus Prime (G1)/Marvel Comics continuity|Optimus Prime]]&#039;s captive head from the Decepticons, most of the Autobots were rendered inoperative. Mirage was one of a handful of Autobots who remained active, accompanying Optimus and various newer Autobots on several subsequent missions. {{storylink|Rock and Roll-Out!}} {{storylink|I, Robot-Master!}} {{storylink|Command Performances!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Mirage lucked out during the Dinobot Hunt—he was assigned to B-Team, whose quarry, Snarl, was knocked out by the destruction of a human military base, leaving him inert and easy to capture.&#039;&#039; {{storylink|Dinobot Hunt!}} &lt;br /&gt;
&lt;br /&gt;
Long after, he was blown to pieces by [[Octane]] during an Arctic battle arranged by [[Starscream (G1)| Starscream]]. He recovered in time to be destroyed again in [[New York City]] by Starscream himself (empowered by the [[Underbase]]). {{storylink|Dark Star (issue)|Dark Star}}&lt;br /&gt;
&lt;br /&gt;
====Generation 2====&lt;br /&gt;
[[Image:Mirageg2die.jpg|left|120px|thumb|&amp;quot;Got to—&amp;quot; &#039;&#039;&#039;SPOOM!&#039;&#039;&#039;]]&lt;br /&gt;
Disobeying [[Optimus Prime (G1)/Marvel Comics continuity|Optimus Prime]]&#039;s orders, [[Grimlock (G1)|Grimlock]] led a covert team (which included Mirage) onto the [[Cybertronian (faction)|Cybertronian Empire]] ship &#039;&#039;[[Twilight (G2)|Twilight]]&#039;&#039; to defeat [[Jhiaxus (G2)|Jhiaxus]] and his army of &amp;quot;evolved Decepticons&amp;quot;. Grimlock&#039;s plan was an utter failure, ending in [[Red Alert (G1)|Red Alert]]&#039;s death and the Autobots&#039; capture. Mirage was destroyed by enemy fire during the following prison break. {{storylink|Devices and Desires! (Marvel)|Devices and Desires!}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
====Classics====&lt;br /&gt;
{{note| The Classics comic takes place after the end of the original Marvel Comic, but in a new timeline that does not include the events of the Marvel UK-exclusive stories or Generation 2.}}&lt;br /&gt;
Having been revived (presumably by [[Nucleon]]), Mirage was the happiest of them all, until he saw just how badly his way of life was affected by warfare. Mirage found that ages of warfare had made him bitter. Eventually, he decided to join Optimus Prime in returning to Earth, and war with Megatron.&amp;lt;ref&amp;gt;Mirage Classics Profile, [[Hasbro Transformers Collectors&#039; Club issue 13]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
His actions include evacuating [[Armored Robot Hunters|RUNTs]] and their pilots, holding [[Soundwave (G1)|Soundwave]] at gunpoint, and revealing that his illusion powers (in this continuity) now &#039;&#039;include&#039;&#039; invisibility. {{storylink|Crossing Over}}&lt;br /&gt;
&lt;br /&gt;
He later secretly followed [[Grimlock (G1)|Grimlock]] to a meeting from his crew of the [[Graviton (Classics)|Graviton]]. Unfortunately, he tried to crash Starscream&#039;s meeting with [[Bug Bite (G1)|Bug Bite]]. [[Dreadwind (G1)|Dreadwind]]&#039;s infra-red sensors, and [[Weirdwolf]]&#039;s keen nose allowed the Decepticons to find him, and he was gift-wrapped for Megatron. When the Gravitron crew led by Grimlock and [[Ultra Magnus (G1)|Ultra Magnus]] attacked the Decepticon base, Mirage was rescued by [[Strongarm (Classics)|Strongarm]], [[Swoop (G1)|Swoop]], [[Snarl (G1)|Snarl]], and [[Elita One]]. {{storylink|Games of Deception}}&lt;br /&gt;
&lt;br /&gt;
===Generation 1 cartoon continuity===&lt;br /&gt;
====&#039;&#039;The Transformers&#039;&#039; cartoon====&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Frank Welker]] (English), [[Takurō Kitagawa]] (Japanese)&lt;br /&gt;
[[Image:MTMTE2 Mirage talking to Spike.jpg|right|240px|thumb|The censors had to place Spike&#039;s head there for a reason.]]&lt;br /&gt;
Mirage was part of the bridge crew of the [[Ark (G1)|Ark]] when it crash-landed on Earth four million years ago. A volcanic eruption in 1984 awakened the Ark&#039;s inhabitants, including Mirage, who was reformatted by [[Teletraan I (G1)|Teletraan I]] to have a terrestrial alternate mode of a Formula-1 racer. His first mission came when the Autobots rolled out to stop the Decepticons attacking an oil rig. {{storylink|More than Meets the Eye, Part 1}} After the battle, he got to show off his invisibility power to [[Spike Witwicky (G1)|Spike Witwicky]]. Following another failed battle at [[Sherman Dam]], he suggested they simply leave Earth to the Decepticons and return to Cybertron, a suggestion soundly rejected by [[Optimus Prime (G1)/Generation 1 cartoon continuity|Optimus Prime]]. {{storylink|More than Meets the Eye, Part 2}}&lt;br /&gt;
&lt;br /&gt;
[[Image:MTMtE Part3 Mirage HALOjump.jpg|left|200px|thumb]]&lt;br /&gt;
At the [[Ruby Crystal Mines of Burma]], when Optimus was caught in an explosion, Mirage helped right him. He expressed hope that with the Decepticons perished in the explosion, they&#039;d be able to return to Cybertron, but his optimism was quashed a few moments later when their foe emerged, functional and with more energy to fuel their [[Victory (ship)|new star cruiser]]. While guarding Ravage, Mirage gave Hound the idea to spring a trap on the Decepticons using a holographic rocket base. Unfortunately the Decepticons saw through the plan and raided the real rocket base, attaining the rest of the energy they needed. During the final Autobot operation to try and prevent the launch of the Decepticon cruiser, Mirage used his cloaking ability to sneak aboard. While the Decepticons were squabbling, he uncloaked and opened fire, blasting away at the ship&#039;s controls. He then bailed from the doomed cruiser, floating back to Earth&#039;s surface on a parasail as the Decepticons crashed into the ocean. {{storylink|More than Meets the Eye, Part 3}}&lt;br /&gt;
&lt;br /&gt;
After [[Chip Chase]] was kidnapped by the Decepticons who were after the antimatter formula the boy had memorised, Hound and Mirage utilised their respective powers to sneak into the antimatter laboratory. They were able to rescue Chip, but the Decepticons had managed to get the formula and use it to create Energon. Mirage subsequently helped defend Autobot Headquarters. {{storylink|Roll for It}} Mirage rolled out to protect Autobot Headerquarters while [[Wheeljack (G1)|Wheeljack]] and [[Ratchet (G1)|Ratchet]] worked to save Prime&#039;s life, after the Autobot leader was badly damaged in a Decepticon attack. {{storylink|Divide and Conquer}} He took part in the construction of the [[Dinobot (G1)|Dinobot]]s... and then had to try to stop them when they ran wild. He, [[Bluestreak]] and [[Jazz (G1)|Jazz]] sealed the three Dinobots in a cave, but were mighty grateful when, after almost all of the Autobots were captured by the Decepticons, the Dinobots were released to come to the rescue. {{storylink|S.O.S. Dinobots}}&lt;br /&gt;
&lt;br /&gt;
[[Image:CountdowntoExtinction Mirage firing missile.jpg|right|210px|thumb|I&#039;m melting!]]&lt;br /&gt;
When Megatron was using [[hypno-chip]]ped humans to load Energon onto their shuttle for transport to Cybertron, Mirage used his invisibility to sneak on board and order the humans to start unloading the Energon again. He was blasted in the back a short time later by [[Rumble (G1)|Rumble]]. {{storylink|The Ultimate Doom, Part 3}} When the Autobots were caught in quicksand while pursuing the Decepticons, Mirage used his shoulder missile to shoot down [[Laserbeak (G1)|Laserbeak]]. {{storylink|Countdown to Extinction (episode)|Countdown to Extinction}} Mirage turned out with the other Autobots to watch Optimus and Megatron engage in single combat as per Cybertronian law. To their horror, Optimus lost, but they later discovered that Megatron had cheated, so the results were nullified. {{storylink|Heavy Metal War}}&lt;br /&gt;
&lt;br /&gt;
[[Image:CityOfSteel Mirage carrying alligatorcon.jpg|thumb|left|210px|My PRECIOUS!!!]]&lt;br /&gt;
Mirage rolled out to attack Megatron&#039;s [[Solar Needle]] and rescue [[Gears (G1)|Gears]], but didn&#039;t play much role in the battle. {{storylink|Changing Gears}} He was on Ratchet&#039;s team, entering the sewers of [[New York City]] in an attempt to rescue Optimus. After tangling with an [[Alligatorcon]], they found Prime... in pieces. The Alligatorcon had been built from Optimus&#039;s parts, and Mirage, Ratchet and Hound had to capture it so Ratchet could rebuild their leader. Once Optimus had been put back together, they proceeded to the surface and battled Decepticons, [[battle taxi]]s and Prime&#039;s own severed arm. {{storylink|City of Steel}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Traitor Mirage cerebro shell implant.jpg|thumb|right|200px|ET phone home.]]&lt;br /&gt;
The spotlight shone on Mirage again when [[Cliffjumper (G1)|Cliffjumper]] suspected him of disloyalty. The discovery of a Decepticon installation in a sector Mirage had recently scouted caused Cliffjumper to leap the incorrect conclusion that Mirage had concealed the information and was a traitor to the Autobots. During a battle with the Decepticons at the site, Mirage was injured, but managed to rip a Decepticon [[Insignia|seal]] off [[Skywarp (G1)|Skywarp]]. Mirage risked the trust of his comrades by sneaking away to perform a plan of his own, framing the Decepticons for stealing [[Energon cube|Energon cubes]] from the [[Insecticon (G1)|Insecticons]]. Spotted carrying the cubes by Cliffjumper, Mirage&#039;s guilt seemed all but confirmed, and before he could reveal his innocence, he was captured and brainwashed by one of [[Bombshell (G1)|Bombshell]]&#039;s mind-controlling [[Cerebro-shell|cerebro-shells]]. Under Bombshell&#039;s control, Mirage led the Autobots into an ambush, but at the battle’s end, the assorted manipulations were revealed and Cliffjumper apologized to Mirage. {{storylink|Traitor}}&lt;br /&gt;
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[[Image:AutobotRun Jazz Mirage vehicle modes.jpg|thumb|left|240px]]&lt;br /&gt;
Mirage took part in a charity race organised by the Autobots. While they raced and performed stunts, the Autobots were affected by Megatron&#039;s latest invention, the [[Transfixatron]], which locked them in their vehicle modes. They were herded by the Decepticons to a ghost town, where the [[Constructicon (G1)|Constructicon]]s had created a machine to destroy them. It was only through an intervention of Ratchet and Wheeljack&#039;s counter invention that they were saved. {{storylink|The Autobot Run}}&lt;br /&gt;
&lt;br /&gt;
[[Image:EntertheNightbird invisible Mirage.jpg|thumb|right|200px|Maybe this would be a good time to practice my mime act...]]&lt;br /&gt;
Mirage came with the other Autobots when they were hired by [[Doctor Fujiyama the Famous Scientist]] to protect [[Nightbird (G1)|his latest invention]] when it was being unveiled. When Decepticons attacked, Mirage became invisible and attacked Soundwave. Megatron offered to make Mirage disappear for good, but Optimus Prime saw to it that it wouldn&#039;t come true. After the Decepticons made off with Nightbird, Mirage and Ratchet insisted that [[Brawn (G1)|Brawn]] stay behind at Autobot base for repairs. As Brawn and [[Ironhide (G1)|Ironhide]] were being repaired, Optimus detected an intruder. Mirage went to investigate, only to be beaten up by a Decepticon-reprogrammed Nightbird. Mirage pursued her with the other Autobots. When they caught up with her, Mirage became invisible in order to return Optimus Prime&#039;s laser rifle undetected, giving him the advantage. {{storylink|Enter the Nightbird}}&lt;br /&gt;
&lt;br /&gt;
When Mirage and the other Autobots found they mysteriously had two Optimus Primes, the duo were subjected to a series of inconclusive tests. Before any further testing could be done, they had to roll out to a crevasse filled with [[korlonium crystal]]s to investigate strange readings. During the battle with the Decepticons that followed, the real Prime&#039;s identity was soon revealed. {{storylink|A Prime Problem}} Mirage was part of [[Sunstreaker (G1)|Sunstreaker]]&#039;s team when they stumbled on the Decepticons&#039; drilling operation. As [[Devastator (G1)|Devastator]] blasted him off a cliff, Mirage became invisible so the Decepticons would &amp;quot;never find [his] pieces&amp;quot;. Of course, he survived and he and Sunstreaker used his grappling hook to take down Devastator. Back at Headquarters, a plan was hatched to plant [[dominator disc]]s on the Constructicons. Mirage took part, planting two of the discs at once, and Devastator was soon under Autobot control. Alas, it didn&#039;t last long — while they were trying to stop the Decepticons drilling to the Earth&#039;s core, Megatron retook control of the combiner. {{storylink|The Core}}&lt;br /&gt;
&lt;br /&gt;
Mirage was at Headquarters when [[Powerglide (G1)|Powerglide]] and [[Bumblebee (G1)|Bumblebee]] reported the discovery of [[Dinobot Island (G1)|Dinobot Island]]. {{storylink|Dinobot Island, Part 1}} Through a cunning plan on Megatron&#039;s part, the Autobots were found guilty of stealing energy and forced to leave Earth in a spaceship supplied by [[Shawn Berger]]. {{storylink|Megatron&#039;s Master Plan, Part 1}} They soon discovered that the spacecraft was locked on course to the [[Sun]]. Through the heroic efforts of Chip Chase and bungling of [[Thrust (G1)|Thrust]], as well as the use of [[Cosmos (G1)|Cosmos]] and [[Trailbreaker (G1)|Trailbreaker]]&#039;s force fields, the Autobots returned to Earth, where the Decepticons had already revealed their true nature. {{storylink|Megatron&#039;s Master Plan, Part 2}}&lt;br /&gt;
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[[Image:DesertionDinobots1 Mirage steals fusion cannon.jpg|thumb|left|240px]]&lt;br /&gt;
During an attempt by the Decepticons to steal the plans to the [[Ultra Plane]], Mirage used his invisibility to steal Megatron&#039;s [[fusion cannon]] right off the Decepticon leader&#039;s arm. A brief tug-of-war ensued over the weapon, which Mirage lost, but Megatron retreated in the end anyhow. Later, as the Dinobots were being repaired after another battle, Mirage reminisced about how great Cybertron was. When [[Cybertonium]] depletion started affecting all of the Transformers, Mirage&#039;s invisibility power went on the fritz — instead of making him invisible, it merely altered his color scheme slightly. Unfortunately he didn&#039;t find this out until after he tried to sneak up on [[Thundercracker (G1)|Thundercracker]] and was promptly blasted into a wall. {{storylink|Desertion of the Dinobots, Part 1}} The Autobots&#039; condition worsened, until they were unable to move. They remained this way until the Dinobots, Spike and [[Carly]] managed to retrieve more Cybertonium from Cybertron. {{storylink|Desertion of the Dinobots, Part 2}}&lt;br /&gt;
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[[Image:GoldenLagoon Mirage reports to Autobots.jpg|thumb|right|220px]]&lt;br /&gt;
Mirage rolled out for [[Haley Observatory]] when Megatron stole the [[Voltronic Galaxer]], but went missing somewhere along the way, and didn&#039;t arrive with the rest of the group. {{storylink|Blaster Blues}} He was part of an Autobot team who faced [[electrum]]-plated Decepticons with little success. He had to retreat back to [[Omega Supreme (G1)|Omega Supreme]]&#039;s position for reinforcements. When even Omega fell before the Decepticons, Mirage returned to Headquarters to break the news, and [[Teletraan I (G1)|Teletraan I]] soon worked out how the Decepticons had become invincible. Soon the Autobots had found the electrum pool and, coating themselves, were able to defeat the Decepticons. {{storylink|The Golden Lagoon}} After a number of Autobots were abducted by big game hunter [[Lord Chumley]], Mirage was present at Headquarters when Cosmos finally located the missing Autobots. {{storylink|Prime Target}} He also helped coat the [[Statue of Liberty]] with [[corrostop]], Perceptor&#039;s latest invention. {{storylink|Cosmic Rust (episode)|Cosmic Rust}}&lt;br /&gt;
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Mirage was among the team of five Autobots who disguised themselves as the [[Stunticon (G1)|Stunticons]], with Mirage&#039;s alternate mode making him the perfect choice to masquerade as [[Drag Strip]]. Penetrating the Decepticon camp, the Autobots ran into trouble when the real Stunticons arrived, trying to prove their identities by forming [[Menasor (G1)|Menasor]]. With a combination of [[Windcharger (G1)|Windcharger]]&#039;s magnetic powers and Mirage’s illusion-creating ability, the Autobots were able to appear as Menasor too. Though the deception was soon revealed, they were still able to thwart the Decepticons’ plans. {{storylink|Masquerade}}&lt;br /&gt;
&lt;br /&gt;
{{note|An unused scene from the storyboard for [[The Transformers: The Movie]] showed Mirage wounded (possibly killed) by Megatron after getting back at Bombshell for [[Traitor|jeopardizing his career]]. Given the high body count, his death is still likely.}}&lt;br /&gt;
&lt;br /&gt;
====Japanese cartoon continuity====&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;Fight! Super Robot Lifeform Transformers&#039;&#039; comic=====&lt;br /&gt;
&lt;br /&gt;
Mirage was among the Autobots stationed at [[Ark (G1)|Autobot headquarters]] in [[Arizona]] when [[Megatron (G1)|Megatron]] and the Decepticons attacked.  Though the Autobots were ultimately victorious, the entire attack was actually just a distraction so that [[Soundwave (G1)|Soundwave]] could go perform &#039;&#039;evil&#039;&#039; somewhere in Japan. {{storylink|Fight! Super Robot Lifeform Transformers issue 2}}&lt;br /&gt;
&lt;br /&gt;
Mirage later appeared at the Autobots&#039; newly constructed Japanese base, welcoming the small [[human]] boy, [[Kenji]]. {{storylink|Fight! Super Robot Lifeform Transformers issue 4}}&lt;br /&gt;
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=====&#039;&#039;Full Throttle Scramble Power!&#039;&#039;=====&lt;br /&gt;
{{storylink|Full Throttle Scramble Power!}}&lt;br /&gt;
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=====&#039;&#039;Robot Masters&#039;&#039; pack-in comics=====&lt;br /&gt;
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=====&#039;&#039;Robot Masters&#039;&#039; online comics=====&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
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=====&#039;&#039;Story of Binaltech&#039;&#039;=====&lt;br /&gt;
Mirage volunteered for an experimental new Binaltech upgrade that boosted the [[power chip rectifier]] in his revamped body to the Nth degree, making him permanently invisible thanks to his electro-disruptor. This proved to be key in a special mission conceived of by [[Optimus Prime (G1)|Optimus Prime]] and [[Prowl (G1)|Prowl]]. Having uncovered several secrets from the files of the time-traveling [[Ravage (G1)|Ravage]], the Autobots learned of a mysterious [[Large switch|switch]] hidden away on [[Cybertron (planet)|Cybertron]] which, when pulled, would instantaneously immobilize all Transformers throughout the universe. Having lost Cybertron to [[Megatron (G1)|Megatron]]&#039;s tyrannical rule and facing considerable odds in the Sol System as well, Prime decided it was necessary to activate the switch in order to end the war. &lt;br /&gt;
&lt;br /&gt;
With [[Tracks (G1)|Tracks]] and several [[Smokescreen (G1)|Smokescreen]] [[GT System|GTs]] awaiting his signal as back-up, Mirage invisibly infiltrated Decepticon-controlled Cybertron and made his way to the switch. After throwing the switch, though, Mirage was surprised to find that he was still mobile. It seemed the Binaltech warriors (both Autobot and Decepticon) were significantly different enough from regular Transformers to be unaffected by the immobilization wave. With the Autobots now vastly outnumbering the Decepticons still in operation, the tide of the war had irreparably shifted. {{storylink|Kill Switch}}&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;The Headmasters&#039;&#039; cartoon=====&lt;br /&gt;
[[Image:JHeadmasters01VariousGuys.jpg|thumb|200px|Combined screenshot used to avoid having to put up two tiny ones. Ignore the bottom!]]&lt;br /&gt;
Some time before the Transformers&#039; war left Cybertron, Mirage engaged the Decepticons in battle with his comrades. {{storylink|Four Warriors Come out of the Sky}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{note|For whatever reason, this pre-title screen Cybertronian skirmish was left out of both the United Kingdom and Australian DVD releases of the &#039;&#039;Headmasters&#039;&#039; series.}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Dreamwave comics continuity===&lt;br /&gt;
{{notekeepers}}&lt;br /&gt;
Despite his misgiving about the war effort, Mirage&#039;s tenure with the Autobot cause dates back to the time of [[Sentinel Prime (G1)|Sentinel Prime]]. When Shockwave staged a disastrous offensive against [[Iacon]], Mirage was there defending the [[Decagon]] alongside Prowl and the other Autobot soldiers. {{storylink|The War Within issue 5}} During the Dark Ages, he continued serving under Prowl as part of the main Autobot faction at [[Virtue&#039;s Forum]], in the remains of Iacon. Alongside Jazz and [[Sunstreaker (G1)|Sunstreaker]], he tried defending their prisoner, [[Blitzwing (G1)|Experiment D-43]], against the intruder known as [[The Fallen]], but failed miserably in the process. {{storylink|War Within: The Dark Ages}}&lt;br /&gt;
&lt;br /&gt;
Four million years ago, Mirage crash-landed on the planet Earth aboard the shuttle known as the Ark, with more than two dozen of his fellow Autobots and Decepticons. They remained inactive in stasis lock at the base of a volcano until 1984, when volcanic activity shook them back on-line. The war began again, but without reinforcements or connection to Cybertron, Megatron and his Decepticons were eventually defeated and taken prisoner by the Autobots. Mirage and the rest of the Transformers were prepared to fly back to Cybertron in a new spacecraft, the &#039;&#039;[[Ark II]]&#039;&#039;, when it exploded on its maiden voyage, leaving them all believed dead.&lt;br /&gt;
&lt;br /&gt;
Not so. Most of the Transformers had been salvaged by a mercenary named [[Lazarus]], who spent the next few years repairing and reprogramming the Cybertronians to use as weapons of mass destruction at his command. Optimus Prime was reactivated by the United States military to oppose Lazarus, and he in turn used the power of the Matrix to revive several other Autobots who had escaped Lazarus&#039; salvage crews, including Mirage. After rescuing some of their number from the human mercenaries, Mirage and the Autobots had to race against time putting their friends back together after the Decepticons escaped to wreak havoc. What&#039;s worse, a mechanizing virus had been released by Megatron, turning organic life into inanimate mechanical matter. Mirage exhausted a good percentage of his energon reserves fighting back the tide of the virus, but the Autobots were eventually successful. {{storylink|Prime Directive}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Mirage was remarkably unhelpful during the war with the [[Keeper (species)|Keepers]]. After Optimus Prime was forced to give the Matrix over to Megatron as a debt of honor, Mirage sniped about the decision worse than any of the Autobots. His criticisms only got louder after a news report from [[Washington, D.C.]] made it clear that Megatron had found one of his warriors, the already mighty [[Omega Sentinel (G1)|Omega Sentinel]], who could actually wield the power of the Matrix directly. Now that Prime had actually strengthened their enemies as well as weakening the Autobots, Mirage just wouldn&#039;t shut up about it. The final straw was when [[Franklin Townsend]], a crazed augment working for the Keepers, idly strolled into the Ark, took over control of [[Bluestreak]]&#039;s mind, and made his getaway. Mirage was ready to brazenly disobey Prime&#039;s orders and charge right after Bluestreak, until Optimus physically slammed him into a wall and forced him to obey his commanding officer. &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;When you&#039;re being so much of a dick that the legendary patience of Optimus Prime runs out, it&#039;s time to rein it in, Mirage. {{storylink|Fusion (novel)|Fusion}}&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When [[Shockwave (G1)|Shockwave]] came to Earth and announced that the Autobot/Decepticon wars were over and that the two factions had been united, Mirage was one of the first to fall in with the new regime. The rest of the Autobots were wary of this development, and so a few (especially [[Cliffjumper (G1)|Cliffjumper]]) considered Mirage a traitor. {{storylink|Brothers&#039; Burden}} Mirage quickly realigned himself with the Autobot cause when Shockwave&#039;s true plan was revealed, and Cliffjumper seemed to forgive him, as Mirage had saved Cliffjumper from [[Dirge (G1)|Dirge]] by sneaking up on him invisibly. {{storylink|Revelation (War and Peace)|Revelation}}&lt;br /&gt;
&lt;br /&gt;
Unfortunately for Mirage, the Autobots&#039; acting commander Prowl soon came to the conclusion that they needed to return to Earth and establish a more significant beach-head there for the future. Mirage tried to argue against the idea, as he was more than thrilled to finally be back home on Cybertron, but then [[Trailbreaker (G1)|Trailbreaker]] cut in and reminded Mirage that Shockwave&#039;s united government had sold off his riches and property while he was gone. Ooooh—burn. {{storylink|Atonement}} The Autobots readied themselves for the return mission on a new shuttle, and began construction of Autobot City upon their arrival on Earth. {{storylink|The Route of All Evil}}&lt;br /&gt;
&lt;br /&gt;
===Devil&#039;s Due &#039;&#039;G.I. Joe vs. the Transformers&#039;&#039; comics===&lt;br /&gt;
[[Image:GIJoevsTF4_Mirage_Ferret.jpg|thumb|left|250px|]]&lt;br /&gt;
[[Wheeljack (G1)|Wheeljack]] found Mirage&#039;s holo-projector aboard the &#039;&#039;Ark&#039;&#039;, and used it to make a better holographic driver for himself than [[Bumblebee (G1)|Bumblebee]] could. {{storylink|G.I. Joe vs. the Transformers issue 2}}&lt;br /&gt;
&lt;br /&gt;
Meanwhile, Mirage was among the dormant Transformers discovered by [[Cobra]], reprogrammed for nefarious purposes, and given new alternate modes (Mirage now transformed into a Cobra [[Ferret]]). Upon being freed from Cobra&#039;s control by Wheeljack, Mirage&#039;s group located Optimus Prime and helped fight back against the newly freed Decepticons. {{storylink|G.I. Joe vs. the Transformers issue 4}} He later stood watch as the damaged Prime was formulating a plan to defeat Megatron. {{storylink|G.I. Joe vs. the Transformers issue 5}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Dreamwave &#039;&#039;Transformers/G.I. Joe&#039;&#039; comics===&lt;br /&gt;
Mirage was apparently among the Autobots awakened on the [[Fera Islands]] in 1939, as Optimus Prime mentioned that he had been killed in the battle against [[Cobra]]. {{storylink|The Iron Fist}}&lt;br /&gt;
&lt;br /&gt;
===IDW comics continuity===&lt;br /&gt;
Mirage was a suspect in the assassination attempts on [[Blaster (G1)|Blaster]], as he was one of only four Autobots present on the [[Autobot Orbital Command Hub|Hub]] during both attacks. He and two of the other Autobots were cleared when it was discovered that a mind-controlled [[Beachcomber (G1)|Beachcomber]] was the true culprit. {{storylink|Spotlight: Blaster}}&lt;br /&gt;
&lt;br /&gt;
A year later, he delivered information to the Autobots that there was a power-struggle among the Decepticons, information that turned out to be false and drew Optimus and an Autobot team (including the former &#039;&#039;[[Ark-19]]&#039;&#039; crew) into a hideous ambush that left them trapped on Cybertron. Before dumping them on Cybertron, Megatron revealed that there had been a willing traitor collaborator involved in his trap, and Mirage was the prime suspect {{storylink|All Hail Megatron issue 7}} with everyone but [[Jazz (G1)|Jazz]] and [[Prowl (G1)|Prowl]]  believing he&#039;d betrayed them to the Decepticons. {{storylink|All Hail Megatron issue 4}} &lt;br /&gt;
&lt;br /&gt;
It&#039;s not all bad, though; he got to use his invisibility trick to sneak up on [[Kup (G1)|Kup]]&#039;s crew when Jazz was trying to prove his command skills. {{storylink|All Hail Megatron issue 5}} Not long after, a raging Ironhide dragged him into a corner and beat him half to death and ripped off his Autobot badge. {{storylink|All Hail Megatron issue 7}}&lt;br /&gt;
&lt;br /&gt;
It was eventually revealed that [[Sunstreaker (G1)|Sunstreaker]] had been the real traitor, and Ironhide tried to apologize to Mirage. Mirage wouldn&#039;t accept his apology, however, leaving his badge off out of spite and warning Ironhide against ever talking to him again. {{storylink|All Hail Megatron issue 9}} However, despite his harsh words, Mirage came to Ironhide&#039;s rescue during a [[Insecticon swarm|swarm]] attack, urging his comrade to save himself. Ironhide refused, and instead stayed behind to help Mirage fight the monstrosities. {{storylink|All Hail Megatron issue 10}} After the Autobots were saved by [[Omega Supreme (G1)|Omega Supreme]], they returned to Earth and fought against the Decepticons in [[New York City]]. {{storylink|All Hail Megatron issue 11}}&lt;br /&gt;
&lt;br /&gt;
Three years later, the Autobots were still squatting on Earth at Optimus Prime&#039;s insistence, keeping the humans &amp;quot;safe&amp;quot; from the Decepticons while being hunted by those very same humans. Mirage was present when [[Hot Rod (G1)|Hot Rod]] finally went stir-crazy and demanded some action. That &amp;quot;action&amp;quot; led to [[Ironhide (G1)|Ironhide]]&#039;s death and Prime surrendering himself to the human robot-hunters, [[Skywatch]]. {{storylink|...For All Mankind}} Along with [[Prowl (G1)|Prowl]], [[Red Alert (G1)|Red Alert]], and several others, Mirage joined Hot Rod in breaking off from what remained of the Autobot forces to leave the planet of mud and water behind. At first, they tried convincing Omega Supreme to leave with them, but Hot Rod&#039;s speeches failed to overcome Omega&#039;s loyalty to Optimus Prime. Instead, they found unlikely allies in a pack of roving Decepticons led by [[Swindle (G1)|Swindle]]. {{storylink|New Arrivals, Old Encounters}} With the additional manpower, they began construction of a new space cruiser to leave Earth forever, despite the unease the new allies had for one another. {{storylink|A Rude Awakening}} Mirage busied himself checking a datapad for the new flight control systems. {{storylink|Seasons in Flight}}&lt;br /&gt;
&lt;br /&gt;
Unsurprisingly, the Decepticons eventually betrayed Hot Rod&#039;s team and attempted to take the space cruiser for themselves. Mirage and the others fought against their new creation, [[Menasor (G1)|Menasor]], and eventually brought him down. Mirage was one of several Autobots who were injured in the battle, and was repaired by Skywatch technicians. {{storylink|Earthworks}}&lt;br /&gt;
&lt;br /&gt;
{{note|The events of &#039;&#039;Spotlight: Mirage&#039;&#039; possibly take place in an alternate/unknown continuity.}}&lt;br /&gt;
[[Image:SpotlightMirage trappedHound.jpg|right|200px|thumb|This didn&#039;t actually happen. Or did it? No, it didn&#039;t.]]&lt;br /&gt;
Mirage was haunted repeatedly by dreams of being a Decepticon. Or actually &#039;&#039;is&#039;&#039; a Decepticon from another universe who, after helping kill the last Autobots, got blown back through time and space to the main universe. Or via [[Zodiac]] energy has gained flashbacks of an alternate Decepticon Mirage. God knows what&#039;s going on there. {{storylink|Spotlight: Mirage}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Henkei! Henkei!&#039;&#039; pack-in comic===&lt;br /&gt;
&lt;br /&gt;
{{storylink|Mirage&#039;s Rebirth}}&lt;br /&gt;
&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Henkei! Henkei!&#039;&#039; Bun Bun manga===&lt;br /&gt;
&lt;br /&gt;
{{storylink|Enter! The Transformers}} {{storylink|The Emperor of Destruction Appears!}} {{storylink|Kingdom of Giants}} {{storylink|The Enemy from the Arctic}} {{storylink|Wataru&#039;s Power}} &lt;br /&gt;
&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
{{picsneeded|G2 Go Bot, Universe Spychanger, Binaltech}}&lt;br /&gt;
===Generation 1===&lt;br /&gt;
[[Image:G1Mirage toy.jpg|right|300px|thumb|I don&#039;t need to be street-legal; I&#039;m rich.]]&lt;br /&gt;
*&#039;&#039;&#039;Mirage&#039;&#039;&#039; (Autobot Car, 1984/1986/1991)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;07&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; &amp;quot;Rocket-Dart Hunting Rifle&amp;quot;, missile launcher, 3 missiles&lt;br /&gt;
&lt;br /&gt;
: Mirage was part of the original 1984 Autobot car assortment. His mold was originally used for a &#039;&#039;[[Diaclone]]&#039;&#039; F-1 Ligier JS-11 racer. The toy was specifically designed to work with the launcher mechanism contained in the Optimus Prime / Battle Convoy trailer. This toy is easily broken at the waist pivot. The labels on the toy are references to several real-world companies. The largest name, Citanes, is a deliberate corruption of Gitanes, a French cigarette company. (Quite unusual for a child&#039;s toy, but not the only [[Marlboor Wheeljack|cigarette reference in &#039;&#039;Diaclone&#039;&#039;]].) The toy included Gitanes&#039; logo of a dancing gypsy woman on what ends up as Mirage&#039;s belt in robot form. &amp;quot;Ligier&amp;quot; is the name of the company that manufactured the JS-11 chassis and fielded the team, traditionally wearing 25 and 26 on the F1 grid, while &amp;quot;elf&amp;quot; is a reference to a French oil company that has since merged with TotalFina to become TotalFinaElf.  &lt;br /&gt;
&lt;br /&gt;
: In 1986, he was made available as a mail-away item (as he was no longer shipping to retail shelves) in multiple offers, including a [[Digital Doom on the Highway to Destruction]] flier packed with most boxed &#039;&#039;Transformers&#039;&#039; toys. He cost $8 and two [[robot points]]. In Japan Mirage was also included in the 1986 &#039;&#039;Goodbye Convoy&#039;&#039; [[Giftset|gift set]]. This was the final release of the mold, making Mirage the only one of the original Autobots not to have been reissued in some form.&lt;br /&gt;
&lt;br /&gt;
: Hasbro and/or Takara have announced that the mold for Mirage is [[Mold#Issues with Reissues|either lost or damaged]], so a reissue is unlikely. This presumably excludes the molds obtained by [[Knockoff|certain Chinese companies]] to produce several Mirage &amp;quot;perfect&amp;quot; [[Bootleg|bootlegs]] in a variety of flavors including original, clear, smoke, and red, based on the ultra-rare version from the [[Ultra Magnus (G1)|Diaclone Powered Convoy]] giftset.&lt;br /&gt;
&lt;br /&gt;
===Generation 2===&lt;br /&gt;
* &#039;&#039;&#039;Mirage&#039;&#039;&#039; (Go-Bot, 1995)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Gun&lt;br /&gt;
&lt;br /&gt;
: Mirage was released in 1995 as a black and yellow recolor of the [[Go-Bot (G2)|Go-Bot]] [[Double Clutch (G2)|Double Clutch]], transforming into a 1:64-scale Lola T94 Indy car with through-axle construction, making him compatible with racing sets from the &amp;quot;Hot Wheels&amp;quot; and &amp;quot;Matchbox&amp;quot; toylines.&lt;br /&gt;
&lt;br /&gt;
: This mold was also used to make &#039;&#039;[[Robots in Disguise (toyline)|Robots in Disguise]]&#039;&#039; [[Mirage (RID)|Mirage]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://tfu.info/1995/Autobot/Mirage/mirage.htm More information on Go-Bots Mirage at TFU.info]&lt;br /&gt;
&lt;br /&gt;
{{note|Mirage was also planned to be released in &#039;&#039;Generation 2&#039;&#039; as a flipchanger, but the line was canceled to make way for &#039;&#039;[[Beast Wars (toyline)|Beast Wars]]&#039;&#039;. The unreleased mold was first used in &#039;&#039;[[Machine Wars]]&#039;&#039; (see below).}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Machine Wars===&lt;br /&gt;
[[Image:Mwmirage.jpg|right|300px|thumb|Gah! I&#039;m teal! Somebody recolor me, please!]]&lt;br /&gt;
* &#039;&#039;&#039;Mirage&#039;&#039;&#039; (Basic, 1997)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2-part rifle&lt;br /&gt;
&lt;br /&gt;
: Mirage&#039;s form in &#039;&#039;[[Machine Wars]]&#039;&#039; transforms into a blue and white Indycar. Like the other Machine Wars basics, the toy is a flipchanger (having a one-step, spring-loaded transformation), and his weapons are hidden in his alt mode. Unlike most of the &#039;&#039;Machine Wars&#039;&#039; toys, the head looks very similar to his Generation 1 form. This is because the mold was originally designed as Mirage for &#039;&#039;[[Generation 2 (toyline)|Generation 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
: This mold was also used to make &#039;&#039;Machine Wars&#039;&#039; [[Prowl (G1)|Prowl]] and &#039;&#039;[[Robots in Disguise (toyline)|Robots in Disguise]]&#039;&#039; [[Skid-Z (RID)|Skid-Z]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Robot Masters===&lt;br /&gt;
[[Image:RMRijie toy.jpg|right|300px|thumb|Phew.  Thanks.]]&lt;br /&gt;
* &#039;&#039;&#039;Rijie&#039;&#039;&#039; (Basic, 2004)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;RM-03&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2-part &amp;quot;Molecular Bonding Gun&amp;quot;, &amp;quot;JS Laser Gun&amp;quot;&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;[[Robot Masters (franchise)|Robot Masters]]&#039;&#039; &amp;quot;Rijie&amp;quot; used the &#039;&#039;Machine Wars&#039;&#039; Mirage mold, but in a much more [[Generation 1 (toyline)|Generation 1]]-based coloration and deco. He also came with an extra chrome-silver &amp;quot;JS Laser Gun&amp;quot; (like the other bonus weapons of &#039;&#039;Robot Masters&#039;&#039;, it is suspected to be a mold originally developed yet ultimately unused by the cut-short &#039;&#039;[[Microman]] LED Powers&#039;&#039; line).&lt;br /&gt;
&lt;br /&gt;
: Because of legal reasons, &amp;quot;Ligier&amp;quot; could not be used for the name of the &#039;&#039;Robot Masters&#039;&#039; toy, so &amp;quot;Rijie&amp;quot;, which has the same pronunciation in Japan, was used instead. Curiously, the toy&#039;s instructions still identify it as &amp;quot;Ligier&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Alternators===&lt;br /&gt;
[[Image:AlternatorsMirage toy.jpg|right|300px|thumb|This toy is clearly black, red, and silver.  You&#039;re just deluding yourself.]]&lt;br /&gt;
* &#039;&#039;&#039;Mirage&#039;&#039;&#039; (Alternator, 2006)&lt;br /&gt;
**&#039;&#039;Alternator ID number:&#039;&#039; &#039;&#039;&#039;22&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Engine/tonfa weapons&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;[[Alternators]]&#039;&#039; Mirage transforms into a finely detailed 1:24 scale replica of a Ford GT, featuring opening doors, engine bay and trunk, with a realistic interior. As with most Alternators, his car body is mostly unpainted, but the metallic-flake deep blue plastic makes this hard to see.&lt;br /&gt;
&lt;br /&gt;
: Featuring an innovative, different robot mode, Mirage is not a straight re-interpretation of the original Mirage&#039;s robot mode, due to the completely different types of vehicles. But coincidentally the Ford GT&#039;s hood features a shape that echoes a F1-type racing car&#039;s nose and front spoiler. His engine&#039;s supercharger forms two separate tonfa weapons that can also be interpreted as guns.&lt;br /&gt;
&lt;br /&gt;
: Mirage was retooled into [[Hot Rod (G1)/toys|Hot Rodimus]] for the &#039;&#039;[[Kiss Players (toyline)|Kiss Players]]&#039;&#039; line, which was further redecoed into &#039;&#039;Alternators&#039;&#039; Rodimus. Later in 2007, he was redecoed in clear plastic colours to represent his &#039;invisibility mode&#039; as an [[e-Hobby]] exclusive in the &#039;&#039;[[Binaltech]]&#039;&#039; line.&lt;br /&gt;
&lt;br /&gt;
===Universe===&lt;br /&gt;
*&#039;&#039;&#039;Mirage&#039;&#039;&#039; (Spy Changer, 2006)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Gun&lt;br /&gt;
&lt;br /&gt;
: For &#039;&#039;[[Universe (2003 toyline)|Universe]]&#039;&#039;, Mirage is identical to the last Kay-Bee [[exclusive]] redeco of &#039;&#039;[[Robots in Disguise (toyline)|Robots In Disguise]]&#039;&#039; [[Mirage (RID)|Mirage]], transforming into a translucent green Lola Indy car. He was available only on an individual card from discount chains like The Dollar Store.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Classics===&lt;br /&gt;
[[Image:Classics Mirage toy.jpg|right|300px|thumb|Applied to [[Revoltech]] club; rejected.]]&lt;br /&gt;
*&#039;&#039;&#039;Mirage&#039;&#039;&#039; (Classics Deluxe, 2006)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Gun/front spoiler&lt;br /&gt;
:&#039;&#039;[[Classics (2006)|Classics]]&#039;&#039; Mirage was released in November 2006 in wave 2, along with the [[shortpacked]] [[Grimlock (G1)/toys|Grimlock]]. He transforms into a closed-canopy Formula racer concept car.  Mirage&#039;s paint details contain a few &#039;&#039;Transformers&#039;&#039; in-jokes in the form of sponsor logos such as &amp;quot;[[Sparkplug Witwicky|Witwicky Sparkplugs]]&amp;quot; and &amp;quot;[[Lithone (planet)|Lithonian]] Drivetrain.&amp;quot;  Additionally, his racing number is still 26, as it was on the original toy. Other logos, which include &amp;quot;Plasma Injection Energy&amp;quot; and &amp;quot;F.P. Racing,&amp;quot; refer to &amp;quot;pie&amp;quot; and the initials of [[Joe Kyde|the deco artist]]&#039;s super-secret non-gay friendship cult, respectively.&lt;br /&gt;
&lt;br /&gt;
:The front detaches to become a handheld electro-disruptor weapon which is said to be able to create illusions and allow him to appear invisible. (This is a reconciliation of Mirage&#039;s illusion-creation ability from his original tech spec profile and his invisibility power from the animated series.)  He is &#039;&#039;extremely&#039;&#039; posable.&lt;br /&gt;
&lt;br /&gt;
: This mold was also used to make [[Fracture]] and &#039;&#039;[[Universe (2008 franchise)|Universe]]&#039;&#039; [[Drag Strip]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;BC07&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
[[Image:BotCon2007freeMirage.jpg|right|300px|thumb|I leave your toilets fresh and blue everytime you flush!]]&lt;br /&gt;
*&#039;&#039;&#039;Hologram Mirage&#039;&#039;&#039; (BotCon, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Gun/front spoiler&lt;br /&gt;
&lt;br /&gt;
:A redeco of Classics Mirage in translucent and opaque blue, Mirage was available only as a &amp;quot;freebie&amp;quot; gift to attendees at BotCon 2007.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Binaltech===&lt;br /&gt;
* &#039;&#039;&#039;Rijie&#039;&#039;&#039; (e-Hobby exclusive, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;BT-18&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Engine/tonfa weapons&lt;br /&gt;
&lt;br /&gt;
:Rijie is a redeco of &#039;&#039;Alternators&#039;&#039; Mirage using mostly transparent plastic. The toy was exclusively available from [[e-Hobby]] in September 2007.&lt;br /&gt;
&lt;br /&gt;
:Even though Takara had briefly contemplated releasing a [[Hot Rod (G1)|Hot Rodimus]] (Hot Rod) retool of Alternators Mirage as the next &#039;&#039;Binaltech&#039;&#039; toy after [[Ginrai]] (both toys would ultimately come out as part of the &#039;&#039;[[Kiss Players (toyline)|Kiss Players]]&#039;&#039; line instead), they apparently never created any [[die-cast]] molds for the Ford GT sculpt. To justify the absence of diecast parts from a &#039;&#039;Binaltech&#039;&#039; toy, Takara decided to use clear plastic parts to represent an &amp;quot;invisible&amp;quot; mode, officially called an &amp;quot;Electro-Disrupter&amp;quot; {{sic}} mode on the packaging.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Henkei! Henkei!===&lt;br /&gt;
[[Image:Henkei Mirage toy.jpg|right|300px|thumb|Sculpted in 2006. Decoed in the late 70s.]]&lt;br /&gt;
*&#039;&#039;&#039;Ligier&#039;&#039;&#039; (Deluxe, 2008)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;C-04&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Gun/front spoiler&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;[[Henkei! Henkei! (toyline)|Henkei! Henkei!]] Transformers&#039;&#039; Ligier is a redeco of &#039;&#039;Classics&#039;&#039; Mirage. In an effort to make him appear more accurate to Mirage&#039;s cartoon appearances, Ligier lacks most of the sponsorship tampographs that appeared on &#039;&#039;Classics&#039;&#039; Mirage. As with all &#039;&#039;Henkei&#039;&#039; toys, he lacks the heat-sensitive rubsign seen on the &#039;&#039;Classics&#039;&#039; version, but features [[Vacuum metallizing|vacuum-metallized]] parts: his rear spoiler and his front spoiler.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:HenkeiElectroDisruptorLigier.jpg|thumb|200px|Clear, black, &#039;&#039;&#039;and&#039;&#039;&#039; chrome? It&#039;s like he&#039;s a living embodiment of Takara itself!]]&lt;br /&gt;
*&#039;&#039;&#039;Electro Disruptor Ligier&#039;&#039;&#039; (Deluxe, 2009)&lt;br /&gt;
&lt;br /&gt;
: Electro Disruptor Ligier is a translucent plastic version of &#039;&#039;Henkei&#039;&#039; Ligier offered as a mail-away exclusive to those who have bought the book [[Transformers Generations 2009|Transformers Generations 2009 Volume 1]].&lt;br /&gt;
&lt;br /&gt;
: This toy was repurposed as &amp;quot;[[Shattered Glass (franchise)|Shattered Glass]]&amp;quot; [[Mirage (SG)|Mirage]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===Choro-Q===&lt;br /&gt;
*&#039;&#039;&#039;Ligier&#039;&#039;&#039; (2000)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Choro-Q]]&#039;&#039; Ligier is a mostly translucent [[redeco]] of the Honda Jordan F1 toy from Takara&#039;s &#039;&#039;Choro-Q&#039;&#039; toyline of non-transforming [[super-deformed]] vehicles. He was an [[exclusive]] at [[BotCon]] Japan 2000, and features a [[pull-back motor]] and a rear license plate that reads &amp;quot;BotCon Japan 2000&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
:Along with &#039;&#039;Choro-Q&#039;&#039; [[Optimus Prime (G1)/merchandise|Convoy]] and [[Megatron (G1)/toys|Megatron]], Ligier was given out randomly to convention attendees. Each toy was limited to 1000 pieces.&lt;br /&gt;
&lt;br /&gt;
===Robot Heroes===&lt;br /&gt;
[[Image:RH Mirage vs Starscream.jpg|right|200px|thumb|I&#039;m too rich to be cute.]]&lt;br /&gt;
* &#039;&#039;&#039;Mirage Vs Starscream&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:Packaged with [[Starscream (G1)|Starscream]], Mirage is a two-inch-high robot sculpted in super deformed style with articulation at the head and shoulders.  The toy has a sculpted missile launcher, like the original character, but oddly it is resting on the figure&#039;s back instead of the shoulder.  This mold was later redecod into &#039;&#039;Hologram&#039;&#039; Mirage.&lt;br /&gt;
&lt;br /&gt;
{{-}}&amp;lt;span id=&amp;quot;RHclear&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
[[Image:Hologram Robot Hero Mirage.jpg|right|150px|thumb|What he said.]]&lt;br /&gt;
* &#039;&#039;&#039;Decepticon Sneak Attack&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:Hologram Mirage is a recolor of the two-pack Mirage cast in transparent blue with slightly different paint details.  Most notably, the Autobot symbols on his arms have been replaced with part of the word &amp;quot;Citanes&amp;quot;, to evoke the original toy.  Mirage was packed with &#039;&#039;Metallic Finish&#039;&#039; Optimus Prime, &#039;&#039;Metallic Finish&#039;&#039; Megatron, Cliffjumper, and Skywarp.  This pack was sold exclusively in Walmart, and Walmart.com.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Mirage is absent from the fictional events of 2005 and 2006 without explanation; a storyboarded scene from &#039;&#039;[[The Transformers: The Movie]]&#039;&#039; featuring Mirage was cut from the finished film. Amidst the transformation of [[Autobot City]], Mirage was to ambush the Insecticon [[Bombshell (G1)|Bombshell]] and then be fired upon by Megatron. Whether or not this would have killed Mirage is not made clear, but given the film&#039;s casual body count, it seems highly probable.&lt;br /&gt;
*Mirage has been a traitor/suspected traitor in nearly every continuity he&#039;s popped up in. You just can&#039;t trust those coastal elite.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.toybin.org/search.php?q=1984+Autobot+Mirage ToyBin Mirage Toy Gallery]&lt;br /&gt;
* [http://www.tfu.info/1984/Autobot/Mirage/mirage.htm Mirage at TFU.info]&lt;br /&gt;
* [http://www.ntfa.net/universe/english/index.php?act=view&amp;amp;char=Mirage Mirage&#039;s Universe profile at NTFA.net]&lt;br /&gt;
&lt;br /&gt;
[[Category:Alternators]]&lt;br /&gt;
[[Category:Autobots]]&lt;br /&gt;
[[Category:Classics characters]]&lt;br /&gt;
[[Category:Convention exclusives]]&lt;br /&gt;
[[Category:Decepticons]]&lt;br /&gt;
[[Category:Generation 1 characters]]&lt;br /&gt;
[[Category:Generation 2 characters]]&lt;br /&gt;
[[Category:Go-Bots]]&lt;br /&gt;
[[Category:Headmasters characters]]&lt;br /&gt;
[[Category: Henkei! Henkei! characters]]&lt;br /&gt;
[[Category:Machine Wars characters]]&lt;br /&gt;
[[Category:Mail order items]]&lt;br /&gt;
[[Category:Robot Heroes]]&lt;br /&gt;
[[Category:Robot Masters characters]]&lt;br /&gt;
[[Category:Saboteurs]]&lt;br /&gt;
[[Category:Spies]]&lt;/div&gt;</summary>
		<author><name>Carlough</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Mirage_(G1)&amp;diff=466561</id>
		<title>Mirage (G1)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Mirage_(G1)&amp;diff=466561"/>
		<updated>2010-06-19T20:30:49Z</updated>

		<summary type="html">&lt;p&gt;Carlough: /* The Transformers cartoon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{picsneeded|Fiction appearances, toys}}&lt;br /&gt;
{{factions|autobot|autobotg2}}&lt;br /&gt;
{{disambig3|Mirage}}&lt;br /&gt;
:&#039;&#039;Mirage is an [[Autobot]] from the [[Generation 1 (franchise)|Generation 1]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Mirageg1.jpg|right|300px|thumb|&amp;quot;The ship was... full.&amp;quot;]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mirage&#039;&#039;&#039; is what [[human]]s call &amp;quot;old money.&amp;quot; Before the war, he was a member of affluent [[Cybertronian (disambiguation)|Cybertronian]] society, with his own large estate and high-priced [[Mirage&#039;s friends|friends]]. He enjoyed the finer things in life: vintage [[Energon (fuel)|energon]], swank evening events, and [[turbofox]] hunts on the grounds. But when the war started, he was forced to choose sides and found himself banded with a group of commoners he didn&#039;t really understand.&lt;br /&gt;
&lt;br /&gt;
Some of the other Autobots don&#039;t trust Mirage. He feels the war, even after all these millions of years, is beneath him. War is not, after all, how civilized, erudite beings conduct themselves. He often questions the Autobots&#039; violent means, and not-so-secretly hopes they and the [[Decepticon]]s can get along. Because of this, he has been labelled by a few others as a Decepticon sympathizer. Still, he sided with the Autobots for a reason, and he is there for the Autobots when they need him.&lt;br /&gt;
&lt;br /&gt;
Although the details vary by continuity, Mirage has the ability to create illusions which typically either render him invisible or make him appear to be somewhere he isn&#039;t.&lt;br /&gt;
&lt;br /&gt;
He sounds like [[wikipedia:Dean Martin|Dean Martin]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Japanese name:&#039;&#039; &#039;&#039;&#039;Ligier&#039;&#039;&#039; or &#039;&#039;&#039;Rijie&#039;&#039;&#039; (リジェ &#039;&#039;Rije&#039;&#039;)&lt;br /&gt;
:&#039;&#039;Hungarian name:&#039;&#039; &#039;&#039;&#039;Délibáb&#039;&#039;&#039; (&amp;quot;Mirage&amp;quot;)&lt;br /&gt;
:&#039;&#039;Italian name:&#039;&#039; &#039;&#039;&#039;Mistero&#039;&#039;&#039; (&amp;quot;Mystery&amp;quot;)&lt;br /&gt;
:&#039;&#039;Portuguese name&amp;lt;!-- (both Portugal and Brazilian comic)--&amp;gt;:&#039;&#039; &#039;&#039;&#039;Miragem&#039;&#039;&#039; (&amp;quot;Mirage&amp;quot;)&lt;br /&gt;
:&#039;&#039;Chinese name (Taiwan):&#039;&#039; &#039;&#039;&#039;Hǎi-shr-shèn-lóu&#039;&#039;&#039; (海市蜃樓, &amp;quot;Mirage&amp;quot;) / &#039;&#039;&#039;Hàun-yǐng&#039;&#039;&#039; (幻影, &amp;quot;Phantom&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===Marvel Comics continuity===&lt;br /&gt;
====Generation 1====&lt;br /&gt;
{{noteukonly}}&lt;br /&gt;
[[Image:Miragebluestreakfirst.jpg|left|250px|thumb|Mirage tells the story of how he got his name every five minutes.]]&lt;br /&gt;
Mirage was one of the Autobots on board the [[Ark (G1)|Ark]] when it crashed, and was subsequently reactivated in 1984. At first, Mirage was reluctant to full-on attack his Decepticon opponents, instead trying to reason with them. However, after a battle with the relentless [[Ravage (G1)|Ravage]], Mirage learned that sometimes diplomacy is not an option. {{storylink|The Last Stand}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Mirageg1enemywithin.jpg|right|125px|thumb|Punk&#039;d!]]&lt;br /&gt;
&#039;&#039;During an accident on the Ark, [[Brawn (G1)|Brawn]] suffered an extreme neuro-shock, causing him to rebel and turn against his teammates. Mirage helped the Autobots hunt him down and tranquilize him. This same accident also amplified Mirage&#039;s ability to create illusions, which he later used to trick the Decepticons into believing that a duel between Brawn and [[Starscream (G1)|Starscream]] ended with Brawn&#039;s death. The Decepticons felt totally stupid.&#039;&#039; {{storylink|The Enemy Within!}}&lt;br /&gt;
&lt;br /&gt;
In the wake of a disastrous mission to rescue [[Optimus Prime (G1)/Marvel Comics continuity|Optimus Prime]]&#039;s captive head from the Decepticons, most of the Autobots were rendered inoperative. Mirage was one of a handful of Autobots who remained active, accompanying Optimus and various newer Autobots on several subsequent missions. {{storylink|Rock and Roll-Out!}} {{storylink|I, Robot-Master!}} {{storylink|Command Performances!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Mirage lucked out during the Dinobot Hunt—he was assigned to B-Team, whose quarry, Snarl, was knocked out by the destruction of a human military base, leaving him inert and easy to capture.&#039;&#039; {{storylink|Dinobot Hunt!}} &lt;br /&gt;
&lt;br /&gt;
Long after, he was blown to pieces by [[Octane]] during an Arctic battle arranged by [[Starscream (G1)| Starscream]]. He recovered in time to be destroyed again in [[New York City]] by Starscream himself (empowered by the [[Underbase]]). {{storylink|Dark Star (issue)|Dark Star}}&lt;br /&gt;
&lt;br /&gt;
====Generation 2====&lt;br /&gt;
[[Image:Mirageg2die.jpg|left|120px|thumb|&amp;quot;Got to—&amp;quot; &#039;&#039;&#039;SPOOM!&#039;&#039;&#039;]]&lt;br /&gt;
Disobeying [[Optimus Prime (G1)/Marvel Comics continuity|Optimus Prime]]&#039;s orders, [[Grimlock (G1)|Grimlock]] led a covert team (which included Mirage) onto the [[Cybertronian (faction)|Cybertronian Empire]] ship &#039;&#039;[[Twilight (G2)|Twilight]]&#039;&#039; to defeat [[Jhiaxus (G2)|Jhiaxus]] and his army of &amp;quot;evolved Decepticons&amp;quot;. Grimlock&#039;s plan was an utter failure, ending in [[Red Alert (G1)|Red Alert]]&#039;s death and the Autobots&#039; capture. Mirage was destroyed by enemy fire during the following prison break. {{storylink|Devices and Desires! (Marvel)|Devices and Desires!}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
====Classics====&lt;br /&gt;
{{note| The Classics comic takes place after the end of the original Marvel Comic, but in a new timeline that does not include the events of the Marvel UK-exclusive stories or Generation 2.}}&lt;br /&gt;
Having been revived (presumably by [[Nucleon]]), Mirage was the happiest of them all, until he saw just how badly his way of life was affected by warfare. Mirage found that ages of warfare had made him bitter. Eventually, he decided to join Optimus Prime in returning to Earth, and war with Megatron.&amp;lt;ref&amp;gt;Mirage Classics Profile, [[Hasbro Transformers Collectors&#039; Club issue 13]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
His actions include evacuating [[Armored Robot Hunters|RUNTs]] and their pilots, holding [[Soundwave (G1)|Soundwave]] at gunpoint, and revealing that his illusion powers (in this continuity) now &#039;&#039;include&#039;&#039; invisibility. {{storylink|Crossing Over}}&lt;br /&gt;
&lt;br /&gt;
He later secretly followed [[Grimlock (G1)|Grimlock]] to a meeting from his crew of the [[Graviton (Classics)|Graviton]]. Unfortunately, he tried to crash Starscream&#039;s meeting with [[Bug Bite (G1)|Bug Bite]]. [[Dreadwind (G1)|Dreadwind]]&#039;s infra-red sensors, and [[Weirdwolf]]&#039;s keen nose allowed the Decepticons to find him, and he was gift-wrapped for Megatron. When the Gravitron crew led by Grimlock and [[Ultra Magnus (G1)|Ultra Magnus]] attacked the Decepticon base, Mirage was rescued by [[Strongarm (Classics)|Strongarm]], [[Swoop (G1)|Swoop]], [[Snarl (G1)|Snarl]], and [[Elita One]]. {{storylink|Games of Deception}}&lt;br /&gt;
&lt;br /&gt;
===Generation 1 cartoon continuity===&lt;br /&gt;
====&#039;&#039;The Transformers&#039;&#039; cartoon====&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Frank Welker]] (English), [[Takurō Kitagawa]] (Japanese)&lt;br /&gt;
[[Image:MTMTE2 Mirage talking to Spike.jpg|right|240px|thumb|The censors had to place Spike&#039;s head there for a reason.]]&lt;br /&gt;
Mirage was part of the bridge crew of the [[Ark (G1)|Ark]] when it crash-landed on Earth four million years ago. A volcanic eruption in 1984 awakened the Ark&#039;s inhabitants, including Mirage, who was reformatted by [[Teletraan I (G1)|Teletraan I]] to have a terrestrial alternate mode of a Formula-1 racer. His first mission came when the Autobots rolled out to stop the Decepticons attacking an oil rig. {{storylink|More than Meets the Eye, Part 1}} After the battle, he got to show off his invisibility power to [[Spike Witwicky (G1)|Spike Witwicky]]. Following another failed battle at [[Sherman Dam]], he suggested they simply leave Earth to the Decepticons and return to Cybertron, a suggestion soundly rejected by [[Optimus Prime (G1)/Generation 1 cartoon continuity|Optimus Prime]]. {{storylink|More than Meets the Eye, Part 2}}&lt;br /&gt;
&lt;br /&gt;
[[Image:MTMtE Part3 Mirage HALOjump.jpg|left|200px|thumb]]&lt;br /&gt;
At the [[Ruby Crystal Mines of Burma]], when Optimus was caught in an explosion, Mirage helped right him. He expressed hope that with the Decepticons perished in the explosion, they&#039;d be able to return to Cybertron, but his optimism was quashed a few moments later when their foe emerged, functional and with more energy to fuel their [[Victory (ship)|new star cruiser]]. While guarding Ravage, Mirage gave Hound the idea to spring a trap on the Decepticons using a holographic rocket base. Unfortunately the Decepticons saw through the plan and raided the real rocket base, attaining the rest of the energy they needed. During the final Autobot operation to try and prevent the launch of the Decepticon cruiser, Mirage used his cloaking ability to sneak aboard. While the Decepticons were squabbling, he uncloaked and opened fire, blasting away at the ship&#039;s controls. He then bailed from the doomed cruiser, floating back to Earth&#039;s surface on a parasail as the Decepticons crashed into the ocean. {{storylink|More than Meets the Eye, Part 3}}&lt;br /&gt;
&lt;br /&gt;
After [[Chip Chase]] was kidnapped by the Decepticons who were after the antimatter formula the boy had memorised, Hound and Mirage utilised their respective powers to sneak into the antimatter laboratory. They were able to rescue Chip, but the Decepticons had managed to get the formula and use it to create Energon. Mirage subsequently helped defend Autobot Headquarters. {{storylink|Roll for It}} Mirage rolled out to protect Autobot Headerquarters while [[Wheeljack (G1)|Wheeljack]] and [[Ratchet (G1)|Ratchet]] worked to save Prime&#039;s life, after the Autobot leader was badly damaged in a Decepticon attack. {{storylink|Divide and Conquer}} He took part in the construction of the [[Dinobot (G1)|Dinobot]]s... and then had to try to stop them when they ran wild. He, [[Bluestreak]] and [[Jazz (G1)|Jazz]] sealed the three Dinobots in a cave, but were mighty grateful when, after almost all of the Autobots were captured by the Decepticons, the Dinobots were released to come to the rescue. {{storylink|S.O.S. Dinobots}}&lt;br /&gt;
&lt;br /&gt;
[[Image:CountdowntoExtinction Mirage firing missile.jpg|right|210px|thumb]]&lt;br /&gt;
When Megatron was using [[hypno-chip]]ped humans to load Energon onto their shuttle for transport to Cybertron, Mirage used his invisibility to sneak on board and order the humans to start unloading the Energon again. He was blasted in the back a short time later by [[Rumble (G1)|Rumble]]. {{storylink|The Ultimate Doom, Part 3}} When the Autobots were caught in quicksand while pursuing the Decepticons, Mirage used his shoulder missile to shoot down [[Laserbeak (G1)|Laserbeak]]. {{storylink|Countdown to Extinction (episode)|Countdown to Extinction}} Mirage turned out with the other Autobots to watch Optimus and Megatron engage in single combat as per Cybertronian law. To their horror, Optimus lost, but they later discovered that Megatron had cheated, so the results were nullified. {{storylink|Heavy Metal War}}&lt;br /&gt;
&lt;br /&gt;
[[Image:CityOfSteel Mirage carrying alligatorcon.jpg|thumb|left|210px]]&lt;br /&gt;
Mirage rolled out to attack Megatron&#039;s [[Solar Needle]] and rescue [[Gears (G1)|Gears]], but didn&#039;t play much role in the battle. {{storylink|Changing Gears}} He was on Ratchet&#039;s team, entering the sewers of [[New York City]] in an attempt to rescue Optimus. After tangling with an [[Alligatorcon]], they found Prime... in pieces. The Alligatorcon had been built from Optimus&#039;s parts, and Mirage, Ratchet and Hound had to capture it so Ratchet could rebuild their leader. Once Optimus had been put back together, they proceeded to the surface and battled Decepticons, [[battle taxi]]s and Prime&#039;s own severed arm. {{storylink|City of Steel}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Traitor Mirage cerebro shell implant.jpg|thumb|right|200px|ET phone home.]]&lt;br /&gt;
The spotlight shone on Mirage again when [[Cliffjumper (G1)|Cliffjumper]] suspected him of disloyalty. The discovery of a Decepticon installation in a sector Mirage had recently scouted caused Cliffjumper to leap the incorrect conclusion that Mirage had concealed the information and was a traitor to the Autobots. During a battle with the Decepticons at the site, Mirage was injured, but managed to rip a Decepticon [[Insignia|seal]] off [[Skywarp (G1)|Skywarp]]. Mirage risked the trust of his comrades by sneaking away to perform a plan of his own, framing the Decepticons for stealing [[Energon cube|Energon cubes]] from the [[Insecticon (G1)|Insecticons]]. Spotted carrying the cubes by Cliffjumper, Mirage&#039;s guilt seemed all but confirmed, and before he could reveal his innocence, he was captured and brainwashed by one of [[Bombshell (G1)|Bombshell]]&#039;s mind-controlling [[Cerebro-shell|cerebro-shells]]. Under Bombshell&#039;s control, Mirage led the Autobots into an ambush, but at the battle’s end, the assorted manipulations were revealed and Cliffjumper apologized to Mirage. {{storylink|Traitor}}&lt;br /&gt;
&lt;br /&gt;
[[Image:AutobotRun Jazz Mirage vehicle modes.jpg|thumb|left|240px]]&lt;br /&gt;
Mirage took part in a charity race organised by the Autobots. While they raced and performed stunts, the Autobots were affected by Megatron&#039;s latest invention, the [[Transfixatron]], which locked them in their vehicle modes. They were herded by the Decepticons to a ghost town, where the [[Constructicon (G1)|Constructicon]]s had created a machine to destroy them. It was only through an intervention of Ratchet and Wheeljack&#039;s counter invention that they were saved. {{storylink|The Autobot Run}}&lt;br /&gt;
&lt;br /&gt;
[[Image:EntertheNightbird invisible Mirage.jpg|thumb|right|200px]]&lt;br /&gt;
Mirage came with the other Autobots when they were hired by [[Doctor Fujiyama the Famous Scientist]] to protect [[Nightbird (G1)|his latest invention]] when it was being unveiled. When Decepticons attacked, Mirage became invisible and attacked Soundwave. Megatron offered to make Mirage disappear for good, but Optimus Prime saw to it that it wouldn&#039;t come true. After the Decepticons made off with Nightbird, Mirage and Ratchet insisted that [[Brawn (G1)|Brawn]] stay behind at Autobot base for repairs. As Brawn and [[Ironhide (G1)|Ironhide]] were being repaired, Optimus detected an intruder. Mirage went to investigate, only to be beaten up by a Decepticon-reprogrammed Nightbird. Mirage pursued her with the other Autobots. When they caught up with her, Mirage became invisible in order to return Optimus Prime&#039;s laser rifle undetected, giving him the advantage. {{storylink|Enter the Nightbird}}&lt;br /&gt;
&lt;br /&gt;
When Mirage and the other Autobots found they mysteriously had two Optimus Primes, the duo were subjected to a series of inconclusive tests. Before any further testing could be done, they had to roll out to a crevasse filled with [[korlonium crystal]]s to investigate strange readings. During the battle with the Decepticons that followed, the real Prime&#039;s identity was soon revealed. {{storylink|A Prime Problem}} Mirage was part of [[Sunstreaker (G1)|Sunstreaker]]&#039;s team when they stumbled on the Decepticons&#039; drilling operation. As [[Devastator (G1)|Devastator]] blasted him off a cliff, Mirage became invisible so the Decepticons would &amp;quot;never find [his] pieces&amp;quot;. Of course, he survived and he and Sunstreaker used his grappling hook to take down Devastator. Back at Headquarters, a plan was hatched to plant [[dominator disc]]s on the Constructicons. Mirage took part, planting two of the discs at once, and Devastator was soon under Autobot control. Alas, it didn&#039;t last long — while they were trying to stop the Decepticons drilling to the Earth&#039;s core, Megatron retook control of the combiner. {{storylink|The Core}}&lt;br /&gt;
&lt;br /&gt;
Mirage was at Headquarters when [[Powerglide (G1)|Powerglide]] and [[Bumblebee (G1)|Bumblebee]] reported the discovery of [[Dinobot Island (G1)|Dinobot Island]]. {{storylink|Dinobot Island, Part 1}} Through a cunning plan on Megatron&#039;s part, the Autobots were found guilty of stealing energy and forced to leave Earth in a spaceship supplied by [[Shawn Berger]]. {{storylink|Megatron&#039;s Master Plan, Part 1}} They soon discovered that the spacecraft was locked on course to the [[Sun]]. Through the heroic efforts of Chip Chase and bungling of [[Thrust (G1)|Thrust]], as well as the use of [[Cosmos (G1)|Cosmos]] and [[Trailbreaker (G1)|Trailbreaker]]&#039;s force fields, the Autobots returned to Earth, where the Decepticons had already revealed their true nature. {{storylink|Megatron&#039;s Master Plan, Part 2}}&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertionDinobots1 Mirage steals fusion cannon.jpg|thumb|left|240px]]&lt;br /&gt;
During an attempt by the Decepticons to steal the plans to the [[Ultra Plane]], Mirage used his invisibility to steal Megatron&#039;s [[fusion cannon]] right off the Decepticon leader&#039;s arm. A brief tug-of-war ensued over the weapon, which Mirage lost, but Megatron retreated in the end anyhow. Later, as the Dinobots were being repaired after another battle, Mirage reminisced about how great Cybertron was. When [[Cybertonium]] depletion started affecting all of the Transformers, Mirage&#039;s invisibility power went on the fritz — instead of making him invisible, it merely altered his color scheme slightly. Unfortunately he didn&#039;t find this out until after he tried to sneak up on [[Thundercracker (G1)|Thundercracker]] and was promptly blasted into a wall. {{storylink|Desertion of the Dinobots, Part 1}} The Autobots&#039; condition worsened, until they were unable to move. They remained this way until the Dinobots, Spike and [[Carly]] managed to retrieve more Cybertonium from Cybertron. {{storylink|Desertion of the Dinobots, Part 2}}&lt;br /&gt;
&lt;br /&gt;
[[Image:GoldenLagoon Mirage reports to Autobots.jpg|thumb|right|220px]]&lt;br /&gt;
Mirage rolled out for [[Haley Observatory]] when Megatron stole the [[Voltronic Galaxer]], but went missing somewhere along the way, and didn&#039;t arrive with the rest of the group. {{storylink|Blaster Blues}} He was part of an Autobot team who faced [[electrum]]-plated Decepticons with little success. He had to retreat back to [[Omega Supreme (G1)|Omega Supreme]]&#039;s position for reinforcements. When even Omega fell before the Decepticons, Mirage returned to Headquarters to break the news, and [[Teletraan I (G1)|Teletraan I]] soon worked out how the Decepticons had become invincible. Soon the Autobots had found the electrum pool and, coating themselves, were able to defeat the Decepticons. {{storylink|The Golden Lagoon}} After a number of Autobots were abducted by big game hunter [[Lord Chumley]], Mirage was present at Headquarters when Cosmos finally located the missing Autobots. {{storylink|Prime Target}} He also helped coat the [[Statue of Liberty]] with [[corrostop]], Perceptor&#039;s latest invention. {{storylink|Cosmic Rust (episode)|Cosmic Rust}}&lt;br /&gt;
&lt;br /&gt;
Mirage was among the team of five Autobots who disguised themselves as the [[Stunticon (G1)|Stunticons]], with Mirage&#039;s alternate mode making him the perfect choice to masquerade as [[Drag Strip]]. Penetrating the Decepticon camp, the Autobots ran into trouble when the real Stunticons arrived, trying to prove their identities by forming [[Menasor (G1)|Menasor]]. With a combination of [[Windcharger (G1)|Windcharger]]&#039;s magnetic powers and Mirage’s illusion-creating ability, the Autobots were able to appear as Menasor too. Though the deception was soon revealed, they were still able to thwart the Decepticons’ plans. {{storylink|Masquerade}}&lt;br /&gt;
&lt;br /&gt;
{{note|An unused scene from the storyboard for [[The Transformers: The Movie]] showed Mirage wounded (possibly killed) by Megatron after getting back at Bombshell for [[Traitor|jeopardizing his career]]. Given the high body count, his death is still likely.}}&lt;br /&gt;
&lt;br /&gt;
====Japanese cartoon continuity====&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;Fight! Super Robot Lifeform Transformers&#039;&#039; comic=====&lt;br /&gt;
&lt;br /&gt;
Mirage was among the Autobots stationed at [[Ark (G1)|Autobot headquarters]] in [[Arizona]] when [[Megatron (G1)|Megatron]] and the Decepticons attacked.  Though the Autobots were ultimately victorious, the entire attack was actually just a distraction so that [[Soundwave (G1)|Soundwave]] could go perform &#039;&#039;evil&#039;&#039; somewhere in Japan. {{storylink|Fight! Super Robot Lifeform Transformers issue 2}}&lt;br /&gt;
&lt;br /&gt;
Mirage later appeared at the Autobots&#039; newly constructed Japanese base, welcoming the small [[human]] boy, [[Kenji]]. {{storylink|Fight! Super Robot Lifeform Transformers issue 4}}&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;Full Throttle Scramble Power!&#039;&#039;=====&lt;br /&gt;
{{storylink|Full Throttle Scramble Power!}}&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;Robot Masters&#039;&#039; pack-in comics=====&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;Robot Masters&#039;&#039; online comics=====&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;Story of Binaltech&#039;&#039;=====&lt;br /&gt;
Mirage volunteered for an experimental new Binaltech upgrade that boosted the [[power chip rectifier]] in his revamped body to the Nth degree, making him permanently invisible thanks to his electro-disruptor. This proved to be key in a special mission conceived of by [[Optimus Prime (G1)|Optimus Prime]] and [[Prowl (G1)|Prowl]]. Having uncovered several secrets from the files of the time-traveling [[Ravage (G1)|Ravage]], the Autobots learned of a mysterious [[Large switch|switch]] hidden away on [[Cybertron (planet)|Cybertron]] which, when pulled, would instantaneously immobilize all Transformers throughout the universe. Having lost Cybertron to [[Megatron (G1)|Megatron]]&#039;s tyrannical rule and facing considerable odds in the Sol System as well, Prime decided it was necessary to activate the switch in order to end the war. &lt;br /&gt;
&lt;br /&gt;
With [[Tracks (G1)|Tracks]] and several [[Smokescreen (G1)|Smokescreen]] [[GT System|GTs]] awaiting his signal as back-up, Mirage invisibly infiltrated Decepticon-controlled Cybertron and made his way to the switch. After throwing the switch, though, Mirage was surprised to find that he was still mobile. It seemed the Binaltech warriors (both Autobot and Decepticon) were significantly different enough from regular Transformers to be unaffected by the immobilization wave. With the Autobots now vastly outnumbering the Decepticons still in operation, the tide of the war had irreparably shifted. {{storylink|Kill Switch}}&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;The Headmasters&#039;&#039; cartoon=====&lt;br /&gt;
[[Image:JHeadmasters01VariousGuys.jpg|thumb|200px|Combined screenshot used to avoid having to put up two tiny ones. Ignore the bottom!]]&lt;br /&gt;
Some time before the Transformers&#039; war left Cybertron, Mirage engaged the Decepticons in battle with his comrades. {{storylink|Four Warriors Come out of the Sky}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{note|For whatever reason, this pre-title screen Cybertronian skirmish was left out of both the United Kingdom and Australian DVD releases of the &#039;&#039;Headmasters&#039;&#039; series.}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Dreamwave comics continuity===&lt;br /&gt;
{{notekeepers}}&lt;br /&gt;
Despite his misgiving about the war effort, Mirage&#039;s tenure with the Autobot cause dates back to the time of [[Sentinel Prime (G1)|Sentinel Prime]]. When Shockwave staged a disastrous offensive against [[Iacon]], Mirage was there defending the [[Decagon]] alongside Prowl and the other Autobot soldiers. {{storylink|The War Within issue 5}} During the Dark Ages, he continued serving under Prowl as part of the main Autobot faction at [[Virtue&#039;s Forum]], in the remains of Iacon. Alongside Jazz and [[Sunstreaker (G1)|Sunstreaker]], he tried defending their prisoner, [[Blitzwing (G1)|Experiment D-43]], against the intruder known as [[The Fallen]], but failed miserably in the process. {{storylink|War Within: The Dark Ages}}&lt;br /&gt;
&lt;br /&gt;
Four million years ago, Mirage crash-landed on the planet Earth aboard the shuttle known as the Ark, with more than two dozen of his fellow Autobots and Decepticons. They remained inactive in stasis lock at the base of a volcano until 1984, when volcanic activity shook them back on-line. The war began again, but without reinforcements or connection to Cybertron, Megatron and his Decepticons were eventually defeated and taken prisoner by the Autobots. Mirage and the rest of the Transformers were prepared to fly back to Cybertron in a new spacecraft, the &#039;&#039;[[Ark II]]&#039;&#039;, when it exploded on its maiden voyage, leaving them all believed dead.&lt;br /&gt;
&lt;br /&gt;
Not so. Most of the Transformers had been salvaged by a mercenary named [[Lazarus]], who spent the next few years repairing and reprogramming the Cybertronians to use as weapons of mass destruction at his command. Optimus Prime was reactivated by the United States military to oppose Lazarus, and he in turn used the power of the Matrix to revive several other Autobots who had escaped Lazarus&#039; salvage crews, including Mirage. After rescuing some of their number from the human mercenaries, Mirage and the Autobots had to race against time putting their friends back together after the Decepticons escaped to wreak havoc. What&#039;s worse, a mechanizing virus had been released by Megatron, turning organic life into inanimate mechanical matter. Mirage exhausted a good percentage of his energon reserves fighting back the tide of the virus, but the Autobots were eventually successful. {{storylink|Prime Directive}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Mirage was remarkably unhelpful during the war with the [[Keeper (species)|Keepers]]. After Optimus Prime was forced to give the Matrix over to Megatron as a debt of honor, Mirage sniped about the decision worse than any of the Autobots. His criticisms only got louder after a news report from [[Washington, D.C.]] made it clear that Megatron had found one of his warriors, the already mighty [[Omega Sentinel (G1)|Omega Sentinel]], who could actually wield the power of the Matrix directly. Now that Prime had actually strengthened their enemies as well as weakening the Autobots, Mirage just wouldn&#039;t shut up about it. The final straw was when [[Franklin Townsend]], a crazed augment working for the Keepers, idly strolled into the Ark, took over control of [[Bluestreak]]&#039;s mind, and made his getaway. Mirage was ready to brazenly disobey Prime&#039;s orders and charge right after Bluestreak, until Optimus physically slammed him into a wall and forced him to obey his commanding officer. &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;When you&#039;re being so much of a dick that the legendary patience of Optimus Prime runs out, it&#039;s time to rein it in, Mirage. {{storylink|Fusion (novel)|Fusion}}&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When [[Shockwave (G1)|Shockwave]] came to Earth and announced that the Autobot/Decepticon wars were over and that the two factions had been united, Mirage was one of the first to fall in with the new regime. The rest of the Autobots were wary of this development, and so a few (especially [[Cliffjumper (G1)|Cliffjumper]]) considered Mirage a traitor. {{storylink|Brothers&#039; Burden}} Mirage quickly realigned himself with the Autobot cause when Shockwave&#039;s true plan was revealed, and Cliffjumper seemed to forgive him, as Mirage had saved Cliffjumper from [[Dirge (G1)|Dirge]] by sneaking up on him invisibly. {{storylink|Revelation (War and Peace)|Revelation}}&lt;br /&gt;
&lt;br /&gt;
Unfortunately for Mirage, the Autobots&#039; acting commander Prowl soon came to the conclusion that they needed to return to Earth and establish a more significant beach-head there for the future. Mirage tried to argue against the idea, as he was more than thrilled to finally be back home on Cybertron, but then [[Trailbreaker (G1)|Trailbreaker]] cut in and reminded Mirage that Shockwave&#039;s united government had sold off his riches and property while he was gone. Ooooh—burn. {{storylink|Atonement}} The Autobots readied themselves for the return mission on a new shuttle, and began construction of Autobot City upon their arrival on Earth. {{storylink|The Route of All Evil}}&lt;br /&gt;
&lt;br /&gt;
===Devil&#039;s Due &#039;&#039;G.I. Joe vs. the Transformers&#039;&#039; comics===&lt;br /&gt;
[[Image:GIJoevsTF4_Mirage_Ferret.jpg|thumb|left|250px|]]&lt;br /&gt;
[[Wheeljack (G1)|Wheeljack]] found Mirage&#039;s holo-projector aboard the &#039;&#039;Ark&#039;&#039;, and used it to make a better holographic driver for himself than [[Bumblebee (G1)|Bumblebee]] could. {{storylink|G.I. Joe vs. the Transformers issue 2}}&lt;br /&gt;
&lt;br /&gt;
Meanwhile, Mirage was among the dormant Transformers discovered by [[Cobra]], reprogrammed for nefarious purposes, and given new alternate modes (Mirage now transformed into a Cobra [[Ferret]]). Upon being freed from Cobra&#039;s control by Wheeljack, Mirage&#039;s group located Optimus Prime and helped fight back against the newly freed Decepticons. {{storylink|G.I. Joe vs. the Transformers issue 4}} He later stood watch as the damaged Prime was formulating a plan to defeat Megatron. {{storylink|G.I. Joe vs. the Transformers issue 5}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Dreamwave &#039;&#039;Transformers/G.I. Joe&#039;&#039; comics===&lt;br /&gt;
Mirage was apparently among the Autobots awakened on the [[Fera Islands]] in 1939, as Optimus Prime mentioned that he had been killed in the battle against [[Cobra]]. {{storylink|The Iron Fist}}&lt;br /&gt;
&lt;br /&gt;
===IDW comics continuity===&lt;br /&gt;
Mirage was a suspect in the assassination attempts on [[Blaster (G1)|Blaster]], as he was one of only four Autobots present on the [[Autobot Orbital Command Hub|Hub]] during both attacks. He and two of the other Autobots were cleared when it was discovered that a mind-controlled [[Beachcomber (G1)|Beachcomber]] was the true culprit. {{storylink|Spotlight: Blaster}}&lt;br /&gt;
&lt;br /&gt;
A year later, he delivered information to the Autobots that there was a power-struggle among the Decepticons, information that turned out to be false and drew Optimus and an Autobot team (including the former &#039;&#039;[[Ark-19]]&#039;&#039; crew) into a hideous ambush that left them trapped on Cybertron. Before dumping them on Cybertron, Megatron revealed that there had been a willing traitor collaborator involved in his trap, and Mirage was the prime suspect {{storylink|All Hail Megatron issue 7}} with everyone but [[Jazz (G1)|Jazz]] and [[Prowl (G1)|Prowl]]  believing he&#039;d betrayed them to the Decepticons. {{storylink|All Hail Megatron issue 4}} &lt;br /&gt;
&lt;br /&gt;
It&#039;s not all bad, though; he got to use his invisibility trick to sneak up on [[Kup (G1)|Kup]]&#039;s crew when Jazz was trying to prove his command skills. {{storylink|All Hail Megatron issue 5}} Not long after, a raging Ironhide dragged him into a corner and beat him half to death and ripped off his Autobot badge. {{storylink|All Hail Megatron issue 7}}&lt;br /&gt;
&lt;br /&gt;
It was eventually revealed that [[Sunstreaker (G1)|Sunstreaker]] had been the real traitor, and Ironhide tried to apologize to Mirage. Mirage wouldn&#039;t accept his apology, however, leaving his badge off out of spite and warning Ironhide against ever talking to him again. {{storylink|All Hail Megatron issue 9}} However, despite his harsh words, Mirage came to Ironhide&#039;s rescue during a [[Insecticon swarm|swarm]] attack, urging his comrade to save himself. Ironhide refused, and instead stayed behind to help Mirage fight the monstrosities. {{storylink|All Hail Megatron issue 10}} After the Autobots were saved by [[Omega Supreme (G1)|Omega Supreme]], they returned to Earth and fought against the Decepticons in [[New York City]]. {{storylink|All Hail Megatron issue 11}}&lt;br /&gt;
&lt;br /&gt;
Three years later, the Autobots were still squatting on Earth at Optimus Prime&#039;s insistence, keeping the humans &amp;quot;safe&amp;quot; from the Decepticons while being hunted by those very same humans. Mirage was present when [[Hot Rod (G1)|Hot Rod]] finally went stir-crazy and demanded some action. That &amp;quot;action&amp;quot; led to [[Ironhide (G1)|Ironhide]]&#039;s death and Prime surrendering himself to the human robot-hunters, [[Skywatch]]. {{storylink|...For All Mankind}} Along with [[Prowl (G1)|Prowl]], [[Red Alert (G1)|Red Alert]], and several others, Mirage joined Hot Rod in breaking off from what remained of the Autobot forces to leave the planet of mud and water behind. At first, they tried convincing Omega Supreme to leave with them, but Hot Rod&#039;s speeches failed to overcome Omega&#039;s loyalty to Optimus Prime. Instead, they found unlikely allies in a pack of roving Decepticons led by [[Swindle (G1)|Swindle]]. {{storylink|New Arrivals, Old Encounters}} With the additional manpower, they began construction of a new space cruiser to leave Earth forever, despite the unease the new allies had for one another. {{storylink|A Rude Awakening}} Mirage busied himself checking a datapad for the new flight control systems. {{storylink|Seasons in Flight}}&lt;br /&gt;
&lt;br /&gt;
Unsurprisingly, the Decepticons eventually betrayed Hot Rod&#039;s team and attempted to take the space cruiser for themselves. Mirage and the others fought against their new creation, [[Menasor (G1)|Menasor]], and eventually brought him down. Mirage was one of several Autobots who were injured in the battle, and was repaired by Skywatch technicians. {{storylink|Earthworks}}&lt;br /&gt;
&lt;br /&gt;
{{note|The events of &#039;&#039;Spotlight: Mirage&#039;&#039; possibly take place in an alternate/unknown continuity.}}&lt;br /&gt;
[[Image:SpotlightMirage trappedHound.jpg|right|200px|thumb|This didn&#039;t actually happen. Or did it? No, it didn&#039;t.]]&lt;br /&gt;
Mirage was haunted repeatedly by dreams of being a Decepticon. Or actually &#039;&#039;is&#039;&#039; a Decepticon from another universe who, after helping kill the last Autobots, got blown back through time and space to the main universe. Or via [[Zodiac]] energy has gained flashbacks of an alternate Decepticon Mirage. God knows what&#039;s going on there. {{storylink|Spotlight: Mirage}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Henkei! Henkei!&#039;&#039; pack-in comic===&lt;br /&gt;
&lt;br /&gt;
{{storylink|Mirage&#039;s Rebirth}}&lt;br /&gt;
&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Henkei! Henkei!&#039;&#039; Bun Bun manga===&lt;br /&gt;
&lt;br /&gt;
{{storylink|Enter! The Transformers}} {{storylink|The Emperor of Destruction Appears!}} {{storylink|Kingdom of Giants}} {{storylink|The Enemy from the Arctic}} {{storylink|Wataru&#039;s Power}} &lt;br /&gt;
&lt;br /&gt;
{{charstubfiction}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
{{picsneeded|G2 Go Bot, Universe Spychanger, Binaltech}}&lt;br /&gt;
===Generation 1===&lt;br /&gt;
[[Image:G1Mirage toy.jpg|right|300px|thumb|I don&#039;t need to be street-legal; I&#039;m rich.]]&lt;br /&gt;
*&#039;&#039;&#039;Mirage&#039;&#039;&#039; (Autobot Car, 1984/1986/1991)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;07&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; &amp;quot;Rocket-Dart Hunting Rifle&amp;quot;, missile launcher, 3 missiles&lt;br /&gt;
&lt;br /&gt;
: Mirage was part of the original 1984 Autobot car assortment. His mold was originally used for a &#039;&#039;[[Diaclone]]&#039;&#039; F-1 Ligier JS-11 racer. The toy was specifically designed to work with the launcher mechanism contained in the Optimus Prime / Battle Convoy trailer. This toy is easily broken at the waist pivot. The labels on the toy are references to several real-world companies. The largest name, Citanes, is a deliberate corruption of Gitanes, a French cigarette company. (Quite unusual for a child&#039;s toy, but not the only [[Marlboor Wheeljack|cigarette reference in &#039;&#039;Diaclone&#039;&#039;]].) The toy included Gitanes&#039; logo of a dancing gypsy woman on what ends up as Mirage&#039;s belt in robot form. &amp;quot;Ligier&amp;quot; is the name of the company that manufactured the JS-11 chassis and fielded the team, traditionally wearing 25 and 26 on the F1 grid, while &amp;quot;elf&amp;quot; is a reference to a French oil company that has since merged with TotalFina to become TotalFinaElf.  &lt;br /&gt;
&lt;br /&gt;
: In 1986, he was made available as a mail-away item (as he was no longer shipping to retail shelves) in multiple offers, including a [[Digital Doom on the Highway to Destruction]] flier packed with most boxed &#039;&#039;Transformers&#039;&#039; toys. He cost $8 and two [[robot points]]. In Japan Mirage was also included in the 1986 &#039;&#039;Goodbye Convoy&#039;&#039; [[Giftset|gift set]]. This was the final release of the mold, making Mirage the only one of the original Autobots not to have been reissued in some form.&lt;br /&gt;
&lt;br /&gt;
: Hasbro and/or Takara have announced that the mold for Mirage is [[Mold#Issues with Reissues|either lost or damaged]], so a reissue is unlikely. This presumably excludes the molds obtained by [[Knockoff|certain Chinese companies]] to produce several Mirage &amp;quot;perfect&amp;quot; [[Bootleg|bootlegs]] in a variety of flavors including original, clear, smoke, and red, based on the ultra-rare version from the [[Ultra Magnus (G1)|Diaclone Powered Convoy]] giftset.&lt;br /&gt;
&lt;br /&gt;
===Generation 2===&lt;br /&gt;
* &#039;&#039;&#039;Mirage&#039;&#039;&#039; (Go-Bot, 1995)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Gun&lt;br /&gt;
&lt;br /&gt;
: Mirage was released in 1995 as a black and yellow recolor of the [[Go-Bot (G2)|Go-Bot]] [[Double Clutch (G2)|Double Clutch]], transforming into a 1:64-scale Lola T94 Indy car with through-axle construction, making him compatible with racing sets from the &amp;quot;Hot Wheels&amp;quot; and &amp;quot;Matchbox&amp;quot; toylines.&lt;br /&gt;
&lt;br /&gt;
: This mold was also used to make &#039;&#039;[[Robots in Disguise (toyline)|Robots in Disguise]]&#039;&#039; [[Mirage (RID)|Mirage]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://tfu.info/1995/Autobot/Mirage/mirage.htm More information on Go-Bots Mirage at TFU.info]&lt;br /&gt;
&lt;br /&gt;
{{note|Mirage was also planned to be released in &#039;&#039;Generation 2&#039;&#039; as a flipchanger, but the line was canceled to make way for &#039;&#039;[[Beast Wars (toyline)|Beast Wars]]&#039;&#039;. The unreleased mold was first used in &#039;&#039;[[Machine Wars]]&#039;&#039; (see below).}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Machine Wars===&lt;br /&gt;
[[Image:Mwmirage.jpg|right|300px|thumb|Gah! I&#039;m teal! Somebody recolor me, please!]]&lt;br /&gt;
* &#039;&#039;&#039;Mirage&#039;&#039;&#039; (Basic, 1997)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2-part rifle&lt;br /&gt;
&lt;br /&gt;
: Mirage&#039;s form in &#039;&#039;[[Machine Wars]]&#039;&#039; transforms into a blue and white Indycar. Like the other Machine Wars basics, the toy is a flipchanger (having a one-step, spring-loaded transformation), and his weapons are hidden in his alt mode. Unlike most of the &#039;&#039;Machine Wars&#039;&#039; toys, the head looks very similar to his Generation 1 form. This is because the mold was originally designed as Mirage for &#039;&#039;[[Generation 2 (toyline)|Generation 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
: This mold was also used to make &#039;&#039;Machine Wars&#039;&#039; [[Prowl (G1)|Prowl]] and &#039;&#039;[[Robots in Disguise (toyline)|Robots in Disguise]]&#039;&#039; [[Skid-Z (RID)|Skid-Z]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Robot Masters===&lt;br /&gt;
[[Image:RMRijie toy.jpg|right|300px|thumb|Phew.  Thanks.]]&lt;br /&gt;
* &#039;&#039;&#039;Rijie&#039;&#039;&#039; (Basic, 2004)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;RM-03&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2-part &amp;quot;Molecular Bonding Gun&amp;quot;, &amp;quot;JS Laser Gun&amp;quot;&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;[[Robot Masters (franchise)|Robot Masters]]&#039;&#039; &amp;quot;Rijie&amp;quot; used the &#039;&#039;Machine Wars&#039;&#039; Mirage mold, but in a much more [[Generation 1 (toyline)|Generation 1]]-based coloration and deco. He also came with an extra chrome-silver &amp;quot;JS Laser Gun&amp;quot; (like the other bonus weapons of &#039;&#039;Robot Masters&#039;&#039;, it is suspected to be a mold originally developed yet ultimately unused by the cut-short &#039;&#039;[[Microman]] LED Powers&#039;&#039; line).&lt;br /&gt;
&lt;br /&gt;
: Because of legal reasons, &amp;quot;Ligier&amp;quot; could not be used for the name of the &#039;&#039;Robot Masters&#039;&#039; toy, so &amp;quot;Rijie&amp;quot;, which has the same pronunciation in Japan, was used instead. Curiously, the toy&#039;s instructions still identify it as &amp;quot;Ligier&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Alternators===&lt;br /&gt;
[[Image:AlternatorsMirage toy.jpg|right|300px|thumb|This toy is clearly black, red, and silver.  You&#039;re just deluding yourself.]]&lt;br /&gt;
* &#039;&#039;&#039;Mirage&#039;&#039;&#039; (Alternator, 2006)&lt;br /&gt;
**&#039;&#039;Alternator ID number:&#039;&#039; &#039;&#039;&#039;22&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Engine/tonfa weapons&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;[[Alternators]]&#039;&#039; Mirage transforms into a finely detailed 1:24 scale replica of a Ford GT, featuring opening doors, engine bay and trunk, with a realistic interior. As with most Alternators, his car body is mostly unpainted, but the metallic-flake deep blue plastic makes this hard to see.&lt;br /&gt;
&lt;br /&gt;
: Featuring an innovative, different robot mode, Mirage is not a straight re-interpretation of the original Mirage&#039;s robot mode, due to the completely different types of vehicles. But coincidentally the Ford GT&#039;s hood features a shape that echoes a F1-type racing car&#039;s nose and front spoiler. His engine&#039;s supercharger forms two separate tonfa weapons that can also be interpreted as guns.&lt;br /&gt;
&lt;br /&gt;
: Mirage was retooled into [[Hot Rod (G1)/toys|Hot Rodimus]] for the &#039;&#039;[[Kiss Players (toyline)|Kiss Players]]&#039;&#039; line, which was further redecoed into &#039;&#039;Alternators&#039;&#039; Rodimus. Later in 2007, he was redecoed in clear plastic colours to represent his &#039;invisibility mode&#039; as an [[e-Hobby]] exclusive in the &#039;&#039;[[Binaltech]]&#039;&#039; line.&lt;br /&gt;
&lt;br /&gt;
===Universe===&lt;br /&gt;
*&#039;&#039;&#039;Mirage&#039;&#039;&#039; (Spy Changer, 2006)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Gun&lt;br /&gt;
&lt;br /&gt;
: For &#039;&#039;[[Universe (2003 toyline)|Universe]]&#039;&#039;, Mirage is identical to the last Kay-Bee [[exclusive]] redeco of &#039;&#039;[[Robots in Disguise (toyline)|Robots In Disguise]]&#039;&#039; [[Mirage (RID)|Mirage]], transforming into a translucent green Lola Indy car. He was available only on an individual card from discount chains like The Dollar Store.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Classics===&lt;br /&gt;
[[Image:Classics Mirage toy.jpg|right|300px|thumb|Applied to [[Revoltech]] club; rejected.]]&lt;br /&gt;
*&#039;&#039;&#039;Mirage&#039;&#039;&#039; (Classics Deluxe, 2006)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Gun/front spoiler&lt;br /&gt;
:&#039;&#039;[[Classics (2006)|Classics]]&#039;&#039; Mirage was released in November 2006 in wave 2, along with the [[shortpacked]] [[Grimlock (G1)/toys|Grimlock]]. He transforms into a closed-canopy Formula racer concept car.  Mirage&#039;s paint details contain a few &#039;&#039;Transformers&#039;&#039; in-jokes in the form of sponsor logos such as &amp;quot;[[Sparkplug Witwicky|Witwicky Sparkplugs]]&amp;quot; and &amp;quot;[[Lithone (planet)|Lithonian]] Drivetrain.&amp;quot;  Additionally, his racing number is still 26, as it was on the original toy. Other logos, which include &amp;quot;Plasma Injection Energy&amp;quot; and &amp;quot;F.P. Racing,&amp;quot; refer to &amp;quot;pie&amp;quot; and the initials of [[Joe Kyde|the deco artist]]&#039;s super-secret non-gay friendship cult, respectively.&lt;br /&gt;
&lt;br /&gt;
:The front detaches to become a handheld electro-disruptor weapon which is said to be able to create illusions and allow him to appear invisible. (This is a reconciliation of Mirage&#039;s illusion-creation ability from his original tech spec profile and his invisibility power from the animated series.)  He is &#039;&#039;extremely&#039;&#039; posable.&lt;br /&gt;
&lt;br /&gt;
: This mold was also used to make [[Fracture]] and &#039;&#039;[[Universe (2008 franchise)|Universe]]&#039;&#039; [[Drag Strip]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;BC07&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
[[Image:BotCon2007freeMirage.jpg|right|300px|thumb|I leave your toilets fresh and blue everytime you flush!]]&lt;br /&gt;
*&#039;&#039;&#039;Hologram Mirage&#039;&#039;&#039; (BotCon, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Gun/front spoiler&lt;br /&gt;
&lt;br /&gt;
:A redeco of Classics Mirage in translucent and opaque blue, Mirage was available only as a &amp;quot;freebie&amp;quot; gift to attendees at BotCon 2007.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Binaltech===&lt;br /&gt;
* &#039;&#039;&#039;Rijie&#039;&#039;&#039; (e-Hobby exclusive, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;BT-18&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Engine/tonfa weapons&lt;br /&gt;
&lt;br /&gt;
:Rijie is a redeco of &#039;&#039;Alternators&#039;&#039; Mirage using mostly transparent plastic. The toy was exclusively available from [[e-Hobby]] in September 2007.&lt;br /&gt;
&lt;br /&gt;
:Even though Takara had briefly contemplated releasing a [[Hot Rod (G1)|Hot Rodimus]] (Hot Rod) retool of Alternators Mirage as the next &#039;&#039;Binaltech&#039;&#039; toy after [[Ginrai]] (both toys would ultimately come out as part of the &#039;&#039;[[Kiss Players (toyline)|Kiss Players]]&#039;&#039; line instead), they apparently never created any [[die-cast]] molds for the Ford GT sculpt. To justify the absence of diecast parts from a &#039;&#039;Binaltech&#039;&#039; toy, Takara decided to use clear plastic parts to represent an &amp;quot;invisible&amp;quot; mode, officially called an &amp;quot;Electro-Disrupter&amp;quot; {{sic}} mode on the packaging.&lt;br /&gt;
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&lt;br /&gt;
===Henkei! Henkei!===&lt;br /&gt;
[[Image:Henkei Mirage toy.jpg|right|300px|thumb|Sculpted in 2006. Decoed in the late 70s.]]&lt;br /&gt;
*&#039;&#039;&#039;Ligier&#039;&#039;&#039; (Deluxe, 2008)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;C-04&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Gun/front spoiler&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;[[Henkei! Henkei! (toyline)|Henkei! Henkei!]] Transformers&#039;&#039; Ligier is a redeco of &#039;&#039;Classics&#039;&#039; Mirage. In an effort to make him appear more accurate to Mirage&#039;s cartoon appearances, Ligier lacks most of the sponsorship tampographs that appeared on &#039;&#039;Classics&#039;&#039; Mirage. As with all &#039;&#039;Henkei&#039;&#039; toys, he lacks the heat-sensitive rubsign seen on the &#039;&#039;Classics&#039;&#039; version, but features [[Vacuum metallizing|vacuum-metallized]] parts: his rear spoiler and his front spoiler.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:HenkeiElectroDisruptorLigier.jpg|thumb|200px|Clear, black, &#039;&#039;&#039;and&#039;&#039;&#039; chrome? It&#039;s like he&#039;s a living embodiment of Takara itself!]]&lt;br /&gt;
*&#039;&#039;&#039;Electro Disruptor Ligier&#039;&#039;&#039; (Deluxe, 2009)&lt;br /&gt;
&lt;br /&gt;
: Electro Disruptor Ligier is a translucent plastic version of &#039;&#039;Henkei&#039;&#039; Ligier offered as a mail-away exclusive to those who have bought the book [[Transformers Generations 2009|Transformers Generations 2009 Volume 1]].&lt;br /&gt;
&lt;br /&gt;
: This toy was repurposed as &amp;quot;[[Shattered Glass (franchise)|Shattered Glass]]&amp;quot; [[Mirage (SG)|Mirage]].&lt;br /&gt;
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&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===Choro-Q===&lt;br /&gt;
*&#039;&#039;&#039;Ligier&#039;&#039;&#039; (2000)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Choro-Q]]&#039;&#039; Ligier is a mostly translucent [[redeco]] of the Honda Jordan F1 toy from Takara&#039;s &#039;&#039;Choro-Q&#039;&#039; toyline of non-transforming [[super-deformed]] vehicles. He was an [[exclusive]] at [[BotCon]] Japan 2000, and features a [[pull-back motor]] and a rear license plate that reads &amp;quot;BotCon Japan 2000&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
:Along with &#039;&#039;Choro-Q&#039;&#039; [[Optimus Prime (G1)/merchandise|Convoy]] and [[Megatron (G1)/toys|Megatron]], Ligier was given out randomly to convention attendees. Each toy was limited to 1000 pieces.&lt;br /&gt;
&lt;br /&gt;
===Robot Heroes===&lt;br /&gt;
[[Image:RH Mirage vs Starscream.jpg|right|200px|thumb|I&#039;m too rich to be cute.]]&lt;br /&gt;
* &#039;&#039;&#039;Mirage Vs Starscream&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:Packaged with [[Starscream (G1)|Starscream]], Mirage is a two-inch-high robot sculpted in super deformed style with articulation at the head and shoulders.  The toy has a sculpted missile launcher, like the original character, but oddly it is resting on the figure&#039;s back instead of the shoulder.  This mold was later redecod into &#039;&#039;Hologram&#039;&#039; Mirage.&lt;br /&gt;
&lt;br /&gt;
{{-}}&amp;lt;span id=&amp;quot;RHclear&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
[[Image:Hologram Robot Hero Mirage.jpg|right|150px|thumb|What he said.]]&lt;br /&gt;
* &#039;&#039;&#039;Decepticon Sneak Attack&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:Hologram Mirage is a recolor of the two-pack Mirage cast in transparent blue with slightly different paint details.  Most notably, the Autobot symbols on his arms have been replaced with part of the word &amp;quot;Citanes&amp;quot;, to evoke the original toy.  Mirage was packed with &#039;&#039;Metallic Finish&#039;&#039; Optimus Prime, &#039;&#039;Metallic Finish&#039;&#039; Megatron, Cliffjumper, and Skywarp.  This pack was sold exclusively in Walmart, and Walmart.com.&lt;br /&gt;
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&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Mirage is absent from the fictional events of 2005 and 2006 without explanation; a storyboarded scene from &#039;&#039;[[The Transformers: The Movie]]&#039;&#039; featuring Mirage was cut from the finished film. Amidst the transformation of [[Autobot City]], Mirage was to ambush the Insecticon [[Bombshell (G1)|Bombshell]] and then be fired upon by Megatron. Whether or not this would have killed Mirage is not made clear, but given the film&#039;s casual body count, it seems highly probable.&lt;br /&gt;
*Mirage has been a traitor/suspected traitor in nearly every continuity he&#039;s popped up in. You just can&#039;t trust those coastal elite.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.toybin.org/search.php?q=1984+Autobot+Mirage ToyBin Mirage Toy Gallery]&lt;br /&gt;
* [http://www.tfu.info/1984/Autobot/Mirage/mirage.htm Mirage at TFU.info]&lt;br /&gt;
* [http://www.ntfa.net/universe/english/index.php?act=view&amp;amp;char=Mirage Mirage&#039;s Universe profile at NTFA.net]&lt;br /&gt;
&lt;br /&gt;
[[Category:Alternators]]&lt;br /&gt;
[[Category:Autobots]]&lt;br /&gt;
[[Category:Classics characters]]&lt;br /&gt;
[[Category:Convention exclusives]]&lt;br /&gt;
[[Category:Decepticons]]&lt;br /&gt;
[[Category:Generation 1 characters]]&lt;br /&gt;
[[Category:Generation 2 characters]]&lt;br /&gt;
[[Category:Go-Bots]]&lt;br /&gt;
[[Category:Headmasters characters]]&lt;br /&gt;
[[Category: Henkei! Henkei! characters]]&lt;br /&gt;
[[Category:Machine Wars characters]]&lt;br /&gt;
[[Category:Mail order items]]&lt;br /&gt;
[[Category:Robot Heroes]]&lt;br /&gt;
[[Category:Robot Masters characters]]&lt;br /&gt;
[[Category:Saboteurs]]&lt;br /&gt;
[[Category:Spies]]&lt;/div&gt;</summary>
		<author><name>Carlough</name></author>
	</entry>
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