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		<id>https://tfwiki.duckdns.org/index.php?title=Jazz_(Movie)&amp;diff=1446006</id>
		<title>Jazz (Movie)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Jazz_(Movie)&amp;diff=1446006"/>
		<updated>2020-09-19T00:58:47Z</updated>

		<summary type="html">&lt;p&gt;Diamondmatter: /* Masterpiece Movie Series */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobotfilm|hofsilver}}&lt;br /&gt;
{{disambig3|Jazz}}&lt;br /&gt;
:&#039;&#039;Jazz is an [[Autobot]] from the [[Movie (franchise)|Transformers]] portion of the [[live-action film series]] [[continuity family]].&#039;&#039;&lt;br /&gt;
[[File:MovieJazz promorender.jpg|upright=1.95|thumb|&amp;quot;Slide with me. Just bounce with me. Now freeze!&amp;quot;]]&lt;br /&gt;
[[Second-in-command|First Lieutenant]] &#039;&#039;&#039;Jazz&#039;&#039;&#039; is one happy-go-lucky Autobot. Good-natured and always able to take things in stride, he provides a stark contrast to the more serious demeanor of [[Ironhide (Movie)|Ironhide]] or [[Optimus Prime (Movie)|Optimus Prime]] himself. He&#039;s also a talker, something Ironhide and Prime like to tease him about. He might be the smallest Autobot, but he&#039;s by no means a coward, willing to take on any foe, big or small.&lt;br /&gt;
&lt;br /&gt;
{{bigquote|Oh, I got something &#039;&#039;real&#039;&#039; flashy in mind!|Jazz gets ready to create a distraction, [[Transformers The Game (console)|Transformers The Game]]}}&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; film===&lt;br /&gt;
{{voiceactor|[[Darius McCrary]] (English), [[Taitem Kusunoki]] (Japanese)|[[Torsten Michaelis]] (German), [[Reginaldo Primo]] (Brazil), [[Gerardo García]] (Latin American-Spanish), [[Paolo Marchese]] (Italian), [[Jean-Paul Pitolin]] (European French)}}&lt;br /&gt;
[[File:Movie2007 Jazz dealership.jpg|left|upright=1.4|thumb|Why buy? When you can be!]]&lt;br /&gt;
Jazz was part of Optimus Prime&#039;s unit, summoned to Earth by [[Bumblebee (Movie)|Bumblebee]] after the latter Autobot came to be in the possession of [[Sam Witwicky]]. After his [[protoform]] crashed through a baseball stadium, he investigated a nearby car dealership and chose a Pontiac Solstice hardtop as his [[alternate mode|vehicle mode]]. &lt;br /&gt;
&lt;br /&gt;
[[File:Jazz movie ally.JPG|upright=1.4|thumb|Sadly, the other car&#039;s owner only had liability.]]&lt;br /&gt;
&lt;br /&gt;
Linking up with his fellow Autobots in a deserted alley, Jazz greeted Sam and [[Mikaela Banes]] as &amp;quot;little bitches,&amp;quot; stating that Earth seems to be a cool place to hang out. He casually sat on the hood of another car while Optimus Prime explained to Sam they learnt Earth&#039;s languages through the internet. He then relayed their mission to find the [[AllSpark]] and explained how a pair of glasses that belonged to [[Archibald Witwicky|Sam&#039;s grandfather]] were the key to its location.&lt;br /&gt;
&lt;br /&gt;
Soon after, as Sam looked for his grandfather&#039;s glasses, the Autobots attempted to assist by clumsily destroying the yard where they went. When it came time to hide from [[Ron Witwicky|the]] [[Judy Witwicky|parents]], Jazz had the easiest time blending into the shadows due to his small stature.&lt;br /&gt;
&lt;br /&gt;
[[File:Movie Jazz Sector Seven.JPG|thumb|left|upright=1.4|You&#039;ll get them back at the end of class.]]&lt;br /&gt;
When Sam and Mikaela were captured by [[Sector Seven]], the Autobots mounted a rescue that saw Optimus Prime tearing the roof off [[Seymour Simmons|Agent Simmons&#039;s]] vehicle. When the agents attempted to resist, Jazz used a magnet to relieve the humans of their weapons. After Bumblebee was captured by Sector Seven during the retreat, Jazz expressed his desire to rescue him, but was overruled by Optimus Prime, who didn&#039;t believe it possible to accomplish this without harming the humans, and so they should let them go.&lt;br /&gt;
&lt;br /&gt;
The next day, after Optimus used his navigation scanner on Archibald Witwicky&#039;s glasses, Jazz again commented that they could not leave Bumblebee to die at the hands of Sector Seven, to become a human experiment. Optimus replied that Bumblebee would die in vain if they did not find the AllSpark, and when Ironhide asked if the primitive and cruel humans deserved to be saved, Optimus countered by asking if Transformers were so different in the past. Going on to explain what he saw in the humans, Prime declared that if it came to it, he would sacrifice himself to destroy the AllSpark - the humans should not pay for Cybertron&#039;s mistakes. Inspired by his words, Jazz and the other Autobots rolled out, filled with determination.&lt;br /&gt;
&lt;br /&gt;
[[File:Movie Jazz on Brawl.JPG|upright=1.4|thumb|&amp;quot;Come on, Decepticon punk!&amp;quot;&amp;lt;br/&amp;gt; &amp;quot;MY MISSILE LAUNCHER! That&#039;s like a reproductive organ to me!&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
On the way to [[Hoover Dam]], the Autobots encountered Bumblebee leading a column of Sector Seven assault vehicles. Jazz and his fellow Autobots applied brakes and did a hard u-turn to join the formation.&lt;br /&gt;
&lt;br /&gt;
Entering [[Mission City]], the [[William Lennox|human]] [[Robert Epps|soldiers]] tried to call for air support from their own forces, only to be attacked by [[Starscream (Movie)|Starscream]] disguised as a human F-22 fighter. Jazz, oddly, sat in vehicle mode after the explosion which crippled Bumblebee, destroying his legs. When [[Brawl (Movie)|Devastator]] began shelling the battle site, Jazz led the Autobot charge toward the Decepticon, speeding to the tank in vehicle mode, then transformed and hopped on top of the turret to distract the Decepticon from the humans. As Devastator also transformed, Jazz managed to wreck his left-side rocket launcher pod before being tossed off. He then sped back to the battle, firing at Devastator, while [[Ratchet (Movie)|Ratchet]] sliced of Devastator&#039;s left arm.&lt;br /&gt;
&lt;br /&gt;
[[File:Jazz DyingAction.jpg|left|upright=1.45|thumb|&amp;quot;Wait, why did I tell everyone to retreat again?&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
Jazz tried to delay [[Megatron (Movie)|Megatron]] when he appeared on the scene in order to cover the escape Captain Lennox&#039;s men and civilians. Despite Lennox&#039;s cries for him to fall back, Jazz bravely faced Megatron alone, but all he got for his trouble was being blasted backwards by the Decepticon&#039;s fusion cannon. As Ironhide and Ratchet escorted Sam and the AllSpark to safety, Megatron preyed upon the small Autobot who had the audacity to attack him. The Decepticon leader tossed him through the air onto a nearby building, then landed upon him with the crushing grip of his talons. Valiantly, Jazz fought on, asking Megatron if he wanted a &amp;quot;piece&amp;quot; of him. Mocking Jazz, Megatron viciously tore him in half.&lt;br /&gt;
&lt;br /&gt;
[[File:Movie Prime Jazz Ironhide Ratchet battleaftermath.jpg|upright=1.4|thumb|&amp;quot;We lost a great comrade today. We&#039;ll miss you, Blues.&amp;quot;&amp;lt;br/&amp;gt; &amp;quot;His name was &#039;&#039;Jazz&#039;&#039;, Prime.&amp;quot;&amp;lt;br/&amp;gt;  &amp;quot;Whatever.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
After being separated from Sam Witwicky, Ratchet hurried to Jazz, but his [[spark]] had already faded. In the aftermath of Megatron&#039;s defeat, Ironhide somberly handed Optimus Prime Jazz&#039;s remains as he reported that they could not save their comrade. The Autobot leader half-heartedly eulogized him, and quickly moved on. {{storylink|Transformers (film)|Transformers}}&lt;br /&gt;
&lt;br /&gt;
{{note|Jazz&#039;s involvement in the preceding events, or events mostly similar, were also chronicled in the novels &amp;quot;[[Transformers (novel)|Transformers]],&amp;quot; &amp;quot;[[Transformers: The Junior Novel]]&amp;quot; and &amp;quot;[[The Quest for the AllSpark]]&amp;quot;; the &amp;quot;[[Transformers: Movie Adaptation]]&amp;quot; and &amp;quot;[[Movie Trilogy]]&amp;quot; comics; the activity book &amp;quot;[[Look and Find Transformers]]&amp;quot;; and the storybooks &amp;quot;[[Optimus Prime Versus Megatron]],&amp;quot; &amp;quot;[[Sam&#039;s New Car]],&amp;quot; &amp;quot;[[Transformers (interactive Play-a-Sound Storybook)|Transformers Play-a-Sound]],&amp;quot; &amp;quot;[[Meet the Autobots]],&amp;quot; &amp;quot;[[Meet the Decepticons]],&amp;quot; &amp;quot;[[Transformers Mix &amp;amp; Match]]&amp;quot; and &amp;quot;[[Transformers: The Movie Storybook]].&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
===IDW movie comics===&lt;br /&gt;
[[File:Defiance1 Ratchet Jazz vocalprocessors.jpg|left|upright=1.4|thumb|Kup and Ratchet like blaming turbo revvin&#039; young punks.]]&lt;br /&gt;
Many years before the civil war on [[Cybertron (planet)|Cybertron]], Jazz was a member of the Security Force under [[Prowl (Movie)|Prowl]]. As Optimus pondered the venerable age of the artifacts they had found at an excavation near the temple of [[Simfur]], Jazz jokingly asked if they were as old as [[Ratchet (Movie)|Ratchet]], earning him a threat of [[processor|vocal processor]]-disabling retribution and a whack on the back of the head. He was present when [[Arcee (Movie)|Arcee]]&#039;s team found a strange artifact with the [[Decepticon|strange symbol]] and helped escort the relic out of the dig site when the aliens whom Commander [[Starscream (Movie)|Starscream]] had encountered earlier suddenly attacked the planet.  {{storylink|Defiance issue 1|Defiance #1}}&lt;br /&gt;
&lt;br /&gt;
In the aftermath, Jazz accompanied Prowl as the latter investigated the attack on the Simfur temple. When Prowl theorised that the aliens were trying to break into the temple, not destroy it, Jazz opined that they must have been after the [[AllSpark]]. When Megatron rallied Cybertron&#039;s inhabitants to war against the alien attackers, Jazz and most of the others in the science and security division loyally stayed at Optimus&#039;s side to uphold the ideals of Cybertron. Later, when Prime mentioned Megatron&#039;s questionable behavior and wished there was unity in the population, Jazz pointed out that he had the same chance of convincing Megatron to be unified as they do of being considered part of his army. Realizing sentries such as Prowl and Jazz had access to Megatron&#039;s personal quarters, Prime asked them for a favour. {{storylink|Defiance issue 2|Defiance #2}}&lt;br /&gt;
&lt;br /&gt;
Jazz accompanied Optimus and Prowl to Megatron&#039;s quarters, where Optimus discovered that the relic previously unearthed seemed to have been restored by Megatron himself. Later, Jazz was part of the team sent to arrest Optimus for treason. However, on the way to Trypticon, the group was ambushed by members of the [[Defense Force]] sent to kill them. Optimus directed the others in a successful counterattack and ordered the group to rally at [[Burthov]]. {{storylink|Defiance issue 3|Defiance #3}} &lt;br /&gt;
&lt;br /&gt;
[[File:Jazzhesalonedefiance4.jpeg|thumb|upright=1.65]]&lt;br /&gt;
Jazz and several other former security officers helped [[Cliffjumper (Movie)|Cliffjumper]] &amp;quot;capture&amp;quot; the former military officer [[Ironhide (Movie)|Ironhide]] and bring him into the rebel base to see Optimus &#039;&#039;&#039;Prime&#039;&#039;&#039;. Later after it was discovered that Megatron was building a [[Nemesis (ROTF)|massive starship]] for some unknown purpose, Jazz was the one who suggested they should have their own ship as well, just in case. {{storylink|Defiance issue 4|Defiance #4}} As part of a crowd of Autobots, he later watched from a distance as the Decepticon ship was launched. {{storylink|Foundation issue 3|Foundation #3}} During the subsequent civil war, Jazz fought alongside Optimus Prime in their struggle for freedom, but as the war reached its height, Optimus decided to launch the AllSpark into space to keep it out of Lord Megatron&#039;s hands and to buy them time. {{storylink|Defiance issue 4|Defiance #4}} [[Bumblebee (Movie)|Bumblebee]] was successful in diverting the Decepticon leader&#039;s attention at [[Tyger Pax]], but was grievously injured as a result. Jazz was part of the team that discovered him in the wreckage after the Decepticons had left. {{storylink|Movie Prequel issue 1|Movie Prequel #1}}&lt;br /&gt;
&lt;br /&gt;
As the Autobots prepared to leave Cybertron to go after Megatron and the AllSpark, Optimus Prime expressed concern on if the remaining civilians and Autobots on Cybertron could hold out while they were gone. Jazz informed him that their troops were laying low, but if the Decepticons tried any mischief, they would be in for a nasty surprise. {{storylink|The Reign of Starscream issue 1|The Reign of Starscream #1}}&lt;br /&gt;
&lt;br /&gt;
Later, while on Earth, although nominally supposed to be out hunting [[Decepticon]]s, Jazz was driving through the desert after a stray energy trace, chasing a hunch. The source of the trace turned out to be [[Space Case (DOTM)|Space Case]], trying to force a gas station attendant to give him all his [[energon]]. When the befuddled human expressed confusion, Space Case flew into a rage and accused the human of making fun of him. Jazz chose that moment to intervene, opining that Space Case was making fun of himself by &#039;&#039;trying to rob a gas station&#039;&#039;. The two fought briefly, with Space Case now convinced that Jazz was also making fun of him,&amp;lt;ref&amp;gt;He was.&amp;lt;/ref&amp;gt; before Space Case got the upper hand on the much smaller Autobot and pinned him to the ground with his trident. Jazz was able to ignite the station&#039;s underground gasoline tanks, seemingly destroying his attacker, and sped off safely with the attendant.&lt;br /&gt;
&lt;br /&gt;
His victory was short-lived, however, as Space Case came howling out of the flames, intent on getting revenge on Jazz. Though Space Case was able to get his hands on him, Jazz deftly countered with a series of acrobatic moves and, when Space Case growled at him to shut up, told the Decepticon not to &amp;quot;knock his hustle&amp;quot;. Distracted by Jazz&#039;s non-stop shuckin&#039; and jivin&#039;, Space Case failed to notice that Jazz&#039;s seemingly stray crescent cannon shots had in fact dangerously weakened the cliff face behind him. The resulting rockslide buried the Decepticon.&lt;br /&gt;
&lt;br /&gt;
Jazz apologized to the attendant for blowing up his gas station, but the human, showing an attitude lamentably uncommon to humans, thanked the &amp;quot;big guy&amp;quot; for saving his life, calling the station &amp;quot;a lousy job anyway.&amp;quot; Jazz, tickled at the idea of being &amp;quot;big guy&amp;quot; to someone, told the attendant to help someone smaller than him in the future, and they&#039;d be even. {{storylink|Transformers: Jazz}} Jazz would later tell Ratchet about his encounter with Space Case. {{storylink|Transformers: Ratchet}}&lt;br /&gt;
&lt;br /&gt;
[[File:Alliance1 Ironhide-Jazz momentofsilence.jpg|upright=1.65|left|thumb|He&#039;s dead, Jim.]]&lt;br /&gt;
Shortly after the battle in Mission City, Captain Lennox, Sergeant Epps and the other soldiers helped Ironhide find suitable transportation for Jazz&#039;s remains. As Ironhide somberly placed Jazz&#039;s body into the [[trailer]], the soldiers lowered their heads in honour of the Autobot who sacrificed his life to save theirs. {{storylink|Alliance issue 1|Alliance #1}}&lt;br /&gt;
&lt;br /&gt;
Later in the Nevada Desert, Optimus Prime and the other Autobots arrived with Jazz&#039;s remains. The Autobots escorted the Decepticons&#039; carcasses while the U.S Navy planned on giving a proper burial ceremony for Jazz. {{storylink|Alliance issue 2|Alliance #2}} Weeks later, the Autobots and their soldier friends are on a US Navy aircraft carrier for Jazz&#039;s burial at sea. A crane hoisted the trailer containing Jazz&#039;s body and dropped it into the ocean. Optimus Prime thanked Lennox for his participation in Jazz&#039;s funeral. {{storylink|Alliance issue 3|Alliance #3}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Ghosts of Yesterday&#039;&#039;===&lt;br /&gt;
On board the &#039;&#039;[[Ark (Movie)|Ark]]&#039;&#039;, Jazz was the first to detect the &#039;&#039;[[Ghost 1|Ghost 1&#039;s]]&#039;&#039; presence, and the first to point out that, despite the Cybertronian elements in its design, it did not originate from Cybertron. He was in favor of blowing it up anyway, as he agreed with [[Ironhide (Movie)|Ironhide]] that there was a chance it could be a Decepticon ruse. After [[Bumblebee (Movie)|Bumblebee]] was sent to follow the ship down to a nearby planet, Ironhide and Optimus joked that Jazz would have made a poor scout.&lt;br /&gt;
&lt;br /&gt;
When [[Blackout (Movie)|Blackout]] mounted an attack on the &#039;&#039;Ark&#039;&#039;, Jazz and Ironhide backed up Optimus. Jazz was unhappy when the plan changed, and the two Autobots were sent back to guard the ship, but they got to expel [[Bonecrusher (Movie)|Bonecrusher]] from the hangar, and had the damage done repaired by the time Optimus returned. Jazz lost contact with Bumblebee, resulting in Optimus going down to the planet to check. While Optimus was gone, the Decepticons attacked once again, and Jazz came up with a new plan. Jazz kept the Decepticons distracted, while Ironhide attempted to approach the &#039;&#039;[[Nemesis (Movie)|Nemesis]]&#039;&#039; through a sensor blind-spot.&lt;br /&gt;
&lt;br /&gt;
Unfortunately the plan was ruined by the return of [[Starscream (Movie)|Starscream]], and Jazz suffered a large amount of damage. Ironhide got the smaller Autobot back to the &#039;&#039;Ark&#039;&#039;, where Jazz was insistent that situation was bad enough that they should leave the area without Optimus and Bumblebee, as Prime has originally ordered. As it turned out, the two missing Autobots returned in time for it to not turn into an issue, and Optimus ordered another engagement. Despite his severe damage, Jazz was able to take out [[Frenzy (Movie)|Frenzy]] and help Ironhide fight Bonecrusher. {{storylink|Transformers: Ghosts of Yesterday|Ghosts of Yesterday}}&lt;br /&gt;
&lt;br /&gt;
===Titan movie comics===&lt;br /&gt;
[[File:JazzTitan06.JPG|left|upright=1.4|thumb|&amp;quot;I HAVE SEEN THE LORD!&amp;quot;]]&lt;br /&gt;
Jazz likes &amp;quot;to keep his bodywork &#039;&#039;buff&#039;&#039;&amp;quot; by externalizing his [[Spark]] Core forcefield - in the past, that led to him almost being killed when [[Bonecrusher (Movie)|Bonecrusher]] almost tore out his unprotected Spark. He only survived thanks to fellow Autobot [[Clocker (Movie)|Clocker]], who was killed covering his retreat. {{storylink|Transformers Comic issue 6|Lost In Space 4: Jazz}}&lt;br /&gt;
&lt;br /&gt;
When the [[AllSpark]] was launched, Jazz, [[Ratchet (Movie)|Ratchet]] and [[Ironhide (Movie)|Ironhide]] attempted to distract Megatron from pursuing it. They ended up attacked by [[Brawl (Movie)|Devastator]] and warped across space by a [[foldspace warhead]]. {{storylink|Transformers Comic issue 2|Prelude: Megatron}}&lt;br /&gt;
&lt;br /&gt;
Jazz ended up on a planet that he dubbed &amp;quot;the Information Highway&amp;quot;—a constantly-morphing world with &amp;quot;the accumulated knowledge of countless alien cultures, condensed into some kind of sensory precipitation&amp;quot;. He loved this world and the constant new experiences so much that he deliberately ignored Ratchet&#039;s homing beacon, wanting to stay here forever. However, the planet was alive and predatory, and ended up absorbing him into it - he fired off a warning buoy to stop others arriving, and only this led to Ratchet and Ironhide finding where he was and rescuing him. {{storylink|Transformers Comic issue 6|Lost In Space 4: Jazz}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Alternate timeline====&lt;br /&gt;
[[File:JazzTitan21.JPG|upright=1.4|thumb|&amp;quot;And my sound effects are inane!&amp;quot;]]&lt;br /&gt;
Because of a lack of troops on [[Earth]], Ratchet used a corrupted fragment of the AllSpark to bring Jazz back to life&amp;lt;ref name=&amp;quot;allsparkjazzbio&amp;quot;&amp;gt;&#039;&#039;&#039;AllSpark-Enhanced Autobot Jazz&#039;&#039;&#039; bio&amp;lt;/ref&amp;gt; in [[Tyran 208.28 Gamma|an alternate timeline]] where Megatron won the battle of Mission City. Happy to be back, Jazz blew off the suggestion that death had made any impact beyond him wanting to live every day as if it was his last, and he was dispatched with Ratchet to secure a raw energon field. &lt;br /&gt;
&lt;br /&gt;
Unfortunately, it turned out the corrupted fragment had indeed led to Jazz himself being corrupted; he paralyzed Ratchet and attempted to exploit Earth&#039;s apocalypse by selling the newly energon rich planet to the highest bidder. His auction was interrupted by [[Dreadwing (Movie)|Dreadwing]], who rejected an offer to join forces, and attacked. Ratchet revived and managed to destroy the energon field the auction was being held in; Jazz escaped in the resulting confusion.  {{storylink|Transformers Comic issue 16|Dark Spark}}&lt;br /&gt;
&lt;br /&gt;
He later kept back as a happy hired gun for [[Starscream (Movie)|Starscream]], out to murder Optimus Prime. He was prevented from this when the &#039;&#039;second&#039;&#039; hired gun, [[Kullt]], turned up; he realised Starscream didn&#039;t trust him to be able kill an old comrade and was so insulted he gunned down the other mercenary. He was left rattled when Optimus pointed out he could have let Kullt do the work for him and &#039;&#039;then&#039;&#039; gun him down, which suggested there was still some goodness in him. He drove off in the face of reinforcements, vowing to prove Optimus wrong next time. {{storylink|Transformers Comic issue 21|Hard Target}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Toy packaging bios===&lt;br /&gt;
[[File:MovieJazzpackagingart.jpg|left|thumb|100px|Mothman is real.]]&lt;br /&gt;
Jazz&#039;s closest ally is [[Sideswipe (Movie)|Sideswipe]], and his arch-enemy is Brawl. He is equipped with a magnetic field generator and a crescent-shaped photon blaster.&lt;br /&gt;
&lt;br /&gt;
Jazz was presumed dead after the battle of [[Mission City]], but he was revived by a piece of the [[AllSpark]] and a little help from [[Ratchet (Movie)|Ratchet]]. He is anxious to get back into action.&amp;lt;ref&amp;gt;Jazz&#039;s [http://www.hasbro.com/transformers/en_US/discover/Battle-Bios.cfm Battle Bio].&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Before going into battle, Jazz often adorned his body with [[Cyberglyphics|ancient Transformer markings]], a custom that he observed in order to make sure he never truly forgot his world of origin.&amp;lt;ref&amp;gt;&#039;&#039;&#039;Dark of the Moon Jazz&#039;&#039;&#039; bio&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Before coming to Earth, Jazz was involved in a deep-space battle over a barren world. He was badly damaged in the conflict and was taken offline by Brawl. After he was fixed up (and upgraded his endoskeleton reinforcements), he had a renewed determination to keep his vehicle mode in pristine condition.&amp;lt;ref&amp;gt;&#039;&#039;&#039;Premium series&#039;&#039;&#039; bio&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the final battle for the AllSpark, Jazz faced off against Bonecrusher for a last battle to the absolute finish.&amp;lt;ref&amp;gt;&#039;&#039;&#039;Autobot Jazz vs. Bonecrusher&#039;&#039;&#039; bio,&amp;lt;/ref&amp;gt; Also in that battle, Jazz took on Megatron alone, as everyone else was preoccupied with Brawl. Although he knew he didn&#039;t stand a chance, he would go down fighting for the weak, as a true Autobot would.&amp;lt;ref&amp;gt;&#039;&#039;&#039;Battle Jazz vs. Ice Megatron&#039;&#039;&#039; bio&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Perhaps unsurprisingly, Jazz was left badly damaged as a result of those confrontations. Ratchet rebuilt Jazz in what turned out to be a long recovery process. Jazz had time to think. And think he did, about a new paintjob!&amp;lt;ref&amp;gt;Target Exclusive Generation 1-style &#039;&#039;&#039;Autobot Jazz&#039;&#039;&#039; bio&amp;lt;/ref&amp;gt; You probably thought he was dead but he came back more powerful than ever due to the power of the AllSpark!&amp;lt;ref name=&amp;quot;allsparkjazzbio&amp;quot;/&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
Jazz worked with [[William Lennox]]. Working with others for so long has easily synchronized them, enabling them to double-team Decepticons and bring them crashing down. &amp;lt;ref&amp;gt;&#039;&#039;&#039;Human Alliance&#039;&#039;&#039; bio&amp;lt;/ref&amp;gt;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Beast Wars Diorama Story&#039;&#039;===&lt;br /&gt;
At some point, Jazz and multiple Autobots and Decepticons traversed dimensions and found themselves on a different [[Earth]], in the distant past. They crossed paths with new Transformer factions, the [[Maximal]]s and the [[Predacon (BW)|Predacons]], who were engaged in a conflict called the [[Beast Wars: Transformers (franchise)|Beast Wars]]. A battle broke out between the four factions. The Autobots and the Decepticons eventually returned to their home dimension, leaving the Maximals and Predacons behind to settle the Beast Wars. {{storylink|Transformers: Beast Wars Diorama Story|Beast Wars Diorama Story}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===Transformers The Game (console)===&lt;br /&gt;
{{voiceactor|[[Andrew Kishino]] (English)|[[Martial Le Minoux]] (French)}}&lt;br /&gt;
&lt;br /&gt;
====Autobot campaign====&lt;br /&gt;
[[File:VGE4M3Jazzkabob.jpg|upright=1.4|thumb|&amp;quot;Ironhide, check this out.&amp;quot;&amp;lt;br/&amp;gt; &amp;quot;Cool, a piñata!&amp;quot;&amp;lt;br/&amp;gt; &amp;quot;...Hate...both of...you...&amp;quot;]]&lt;br /&gt;
Jazz arrived on Earth as part of Optimus Prime&#039;s unit, summoned to the [[human]] planet by Bumblebee. After taking on the form of a Pontiac Solstice, he met up with the other Autobots. His first mission was to distract Sector Seven and law enforcement units, which he did, buying his fellow Autobots time to escape. Jazz was then surrounded by Sector Seven SUVs and Decepticon drones numerous times, requiring Ironhide&#039;s help to escape.&lt;br /&gt;
&lt;br /&gt;
He would then make his way to [[Mission City]], where he engaged [[Starscream (Movie)|Starscream]], [[Blackout (Movie)|Blackout]] and two [[Dreadwing (Movie)|Dreadwing]] drones. Jazz defeated all four of them, but as he celebrated his great victory, [[Brawl (Movie)|Brawl]] appeared behind him and punctured Jazz&#039;s chest with his claw, extinguishing his [[spark]]. [[Ironhide (Movie)|Ironhide]] arrived just in time to witness the killing, swore he&#039;d make Brawl&#039;s death slow, and fought through a horde of Decepticon units to destroy him. {{storylink|Transformers The Game (console)|Transformers The Game}}&lt;br /&gt;
&lt;br /&gt;
{{note|Press left, up, down(2), left, up, right, at the New game menu. The screen will flash to confirm the code was entered correctly. Go to the bonus features, then the [[Generation 1 continuity family|Generation 1]] option to use a G1-homage deco on Jazz. This does not change his appearance in the Decepticon campaign, however.}}&lt;br /&gt;
&lt;br /&gt;
====Decepticon campaign====&lt;br /&gt;
Jazz arrived in Mission City with Sam and Mikaela (taking the role of the defeated and deceased Bumblebee), where he was confronted by [[Barricade (Movie)|Barricade]]. After a brief chase through the city, and Jazz sending a small pack of [[Swindle (Movie)| Drones]], Jazz engaged Barricade in battle, where he was defeated with extremely relative ease, Jazz said his last words being &amp;quot;Optimus...... I tried.....&amp;quot; before passing to the Allspark. {{storylink|Transformers The Game (console)|Transformers The Game}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Autobots&#039;&#039;===&lt;br /&gt;
Jazz&#039;s first appearance is with the other Autobots, meeting in an old junk yard.  Setting out into the city, he retrieved a number of [[Sector Seven]] vehicles before running into [[Blackout (Movie)|Blackout]]; after a tedious battle, Blackout ran.  Returning to the group, Jazz informs that Sector Seven holds Megatron and the AllSpark in the Hoover Dam and has patrols looking for the Autobots, which Bumblebee volunteered to distract them, getting himself caught in the progress. Jazz later upload a virus to access Sector Seven mainframe, and downloaded data from a military hangar. Jazz was able to get the data, despite being outnumbered by remote vehicles, returned to the rendezvous point, which he reported that he was able to find an entrance to the base and Bumblebee, but could not find Megatron and the AllSpark. Jazz tells Optimus that rescuing Bumblebee be their first priority because of Bumblebee&#039;s tracking ability, which Optimus agrees. When the Autobots returned to Tranquility with the AllSpark, Jazz required assistance to take out spark drones within the area. Create-A-Bot answered the call and both Autobots took out 50 drones. With the drones destroyed, Jazz stayed where he was in case more show up and told Create-A-Bot to check on Bumblebee. After that, he was not seen again. {{storylink|Transformers Autobots/Decepticons|Transformers: Autobots}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Decepticons&#039;&#039;===&lt;br /&gt;
At the [[Hoover Dam]], Jazz set up several automated anti-air turrets and Autobot drones around the lower perimeter of the Dam, preventing [[Megatron (Movie)|Megatron]] from escaping.  However, this line of defense only works for so long, as the turrets could only fire at air-borne objects.  Finally getting up the side of the Dam, Jazz stepped in Megatron&#039;s path, doing little more than trash talking before Megatron jumped into battle.  After a roughly equal fight, Jazz finally fell.  Megatron then finished him off and desecrated the Autobot&#039;s corpse.  {{storylink|Transformers Autobots/Decepticons|Transformers: Autobots}}&lt;br /&gt;
&lt;br /&gt;
===AllSpark Wars===&lt;br /&gt;
After the first battle with the Decepticons on Earth, Jazz and the other Autobots went into stasis lock, held in storage around the world. {{storylink|AllSpark Wars}}&lt;br /&gt;
&lt;br /&gt;
===Allspark Highway===&lt;br /&gt;
The Autobots obtained the AllSpark, and needed to bring it to a secure location. Relaying it to one another, Jazz being the first link in the chain, the Autobots kept the AllSpark out of Decepticon hands until the evil robots simply gave up the chase. {{storylink|Allspark Highway}}&lt;br /&gt;
===&#039;&#039;Transformers Video Mash-Up&#039;&#039;===&lt;br /&gt;
{{note|Various short clips featuring Jazz were available for users to custom-create their own short film about the Transformers.}} {{storylink|Transformers Video Mash-Up}}&lt;br /&gt;
&lt;br /&gt;
===Autobot Stronghold===&lt;br /&gt;
The Decepticons were invading an Autobot stronghold in the city, and Jazz and the Autobots placed themselves at key positions to defend it from attack. {{storylink|Autobot Stronghold}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Revenge of the Fallen&#039;&#039; - The Game (Xbox 360/Sony PS3/PC)===&lt;br /&gt;
[[File:ROTF 360PS3PC MovieJazz DLC.jpg|thumb|upright=1.4|It&#039;s a zombie! Kill it! Kill it with fire!]]&lt;br /&gt;
{{voiceactor|[[Andrew Kishino]] (English)}}&lt;br /&gt;
&lt;br /&gt;
{{Note|On [[August 27]], [[2009]], Jazz was one of a handful of downloadable characters in a DLC pack for Xbox 360 and Sony PlayStation 3.}}&lt;br /&gt;
{{storylink|Transformers: Revenge of the Fallen (Xbox 360/PS3/PC)|Revenge of the Fallen}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Age of Extinction&#039;&#039; (Mobile Game)===&lt;br /&gt;
Jazz was one of the Autobots who helped destroy the Decepticons on streets of Texas, Detroit, Chicago, and Hong Kong. {{storylink|Transformers: Age of Extinction (mobile game)}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[File:TF-2007-Legends-Class-Jazz.jpg|upright=1.66|thumb|WhY mY bUmPeRs HuRt?]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Jazz&#039;&#039;&#039; (Legends Class, [[2007]])&lt;br /&gt;
**&#039;&#039;Series&#039;&#039;: &#039;&#039;&#039;Series 7&#039;&#039;&#039;&lt;br /&gt;
:A much smaller version of the character, &#039;&#039;[[Transformers (2007 toyline)|Transformers]]&#039;&#039; [[Legends Class (2005)|Legends Class]] &amp;quot;Autobot Jazz&amp;quot; features limited articulation and detail, along with a much simpler transformation. A rather glaring side-effect of this simplicity, in a desire to mimic the spoiler seen on his back in the CG model, is the addition of &amp;quot;fake&amp;quot; vehicle [[kibble]]: his chest is a second front bumper that ends up on the roof of his alt-mode. Whether this means Jazz also includes a second engine to go with this front bumper or an attempt at compensation for a case of [[Barricade (Movie)|police car envy]] is unknown. Ironically, the smallest version of Jazz is the biggest Legends toy in the movie line. Even bigger than Optimus. This may make up for the Arcee toy being taller than his Deluxe figure.&lt;br /&gt;
&lt;br /&gt;
:If one wishes to have a fully painted robot faux chest; one must swap it with the one included in the &amp;quot;Allspark Battles&amp;quot; Jazz VS Bonecrusher two-pack (though it costs having two different shades of grey plastic). Also, care must be taken while transforming his rear vehicle section: his spoiler can somewhat easily pop off due to not being glued.&lt;br /&gt;
&lt;br /&gt;
:The toy was also later released as part of the blind-packed EZ Collection lineup, distributed via TakaraTomy&#039;s subsidiary Subarudo. This mold was also used to make &#039;&#039;[[Transformers: Revenge of the Fallen (toyline)|Revenge of the Fallen]]&#039;&#039; [[Runamuck (ROTF)|Runamuck]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Autobot/LegendsJazz/jazz.htm More information on Legends Jazz at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|CostcoPrimeBonus}}&lt;br /&gt;
[[File:2007MovieOptimusPrimeCostCoBonusPack.jpg|thumb|upright=1.2|Whelp. At least now I can&#039;t be torn in half.]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime bonus pack&#039;&#039;&#039; ([[Costco]] exclusive multi-pack, 2007)&lt;br /&gt;
:A [[Costco]]-[[exclusive]] special pack of &#039;&#039;Transformers&#039;&#039; Leader Class [[Optimus Prime (Movie)/toys#CostcoPrimeBonus|Optimus Prime]] with Legends Class [[Bumblebee (Movie)/toys#CostcoPrimeBonus|Bumblebee]] and Autobot Jazz as bonus figures. None of the three toys are changed from their respective original releases.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|TRULegendsPack}}&lt;br /&gt;
[[File:Movie Allspark Legends pack.jpg|upright=1.66|thumb|Why&#039;s the man always putting me down?]]&lt;br /&gt;
*&#039;&#039;&#039;Battle for the AllSpark&#039;&#039;&#039; (Toys&#039;R&#039;Us exclusive Legends multi-pack, 2007)&lt;br /&gt;
:A [[Toys&amp;quot;R&amp;quot;Us]] exclusive, this six-pack of &#039;&#039;Transformers&#039;&#039; Legends Class figures contains unmodified toys of [[Optimus Prime (Movie)/toys#BftAS|Optimus Prime]], Jazz, [[Bumblebee (Movie)/toys#BftAS|Bumblebee]], [[Megatron (Movie)/toys#BftAS|Megatron]], [[Starscream (Movie)/toys#BftAS|Starscream]], and [[Barricade (Movie)/toys#BftAS|Barricade]].&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|LegendsVsBonecrusher}}&lt;br /&gt;
[[File:Movie Legends JazzBonecrusher toys.jpg|upright=1.66|thumb|I gotta buy that again?]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Jazz vs. Bonecrusher&#039;&#039;&#039; (Legends &amp;quot;Allspark Battles&amp;quot; two-pack, [[2008]])&lt;br /&gt;
:As part of the &#039;&#039;AllSpark Battles&#039;&#039; refresh of the &#039;&#039;Transformers&#039;&#039; toyline, this version of Legends Class Jazz is cast in a lighter shade of silver plastic and features more paint for his [[robot mode]] chest, but no paint for the [[alternate mode|vehicle mode]] hood. Meanwhile, the vehicle mode windows are now blue, painted on all sides, and he has black paint on his spoiler. He was included in a versus two-pack with an all-new Legends Class figure of [[Bonecrusher (Movie)#Legends Class toys|Bonecrusher]]. In some markets he and Bonecrusher were also available as single figures in the Legends assortment.&lt;br /&gt;
&lt;br /&gt;
:In Asia, at least some units (often separated from Bonecrusher) got dumped to Hobby Shop dealers and were sold at a lower price.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Autobot/LegendsJazz/jazz.htm More information on Allspark Battles Jazz at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|LegendsVsMegatron}}&lt;br /&gt;
[[File:TF-2007-Allspark-Battles-Legends-Class-2-pack-Battle-Damaged-Jazz.jpg|upright=1.66|thumb|Megatron&#039;s going to have a tough time tearing that in half.]]&lt;br /&gt;
*&#039;&#039;&#039;Battle Jazz vs. Ice Megatron&#039;&#039;&#039; (Legends &amp;quot;Allspark Battles&amp;quot; two-pack, 2008)&lt;br /&gt;
:Once again, &#039;&#039;Transformers&#039;&#039; Legends Class Jazz is redecoed, this time in a battle-damaged look based upon his appearance during the battle in Mission City. Amusingly, like the Deluxe Class Final Battle Jazz toy, the &amp;quot;battle damage&amp;quot; can only be seen in robot mode. He comes packed with a redecoed Legends Class [[Megatron (Movie)/toys#Allspark2pack|Megatron]] toy colored with blue accents. &lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Autobot/LegendsBattleJazz/jazz.htm More information on Battle Jazz at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Deluxe Class toys====&lt;br /&gt;
[[File:Jazzmovietoydeluxe.jpg|upright=1.66|thumb|&amp;quot;Just wait. They&#039;ll do me in G1 colors soon...&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Jazz&#039;&#039;&#039; (Deluxe Class, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;MA-04&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Telescoping &amp;quot;sword&amp;quot;/rifle, trunk/shield&lt;br /&gt;
:&#039;&#039;Transformers&#039;&#039; Deluxe Class Jazz transforms into a silver {{w|Pontiac Solstice}} Custom Hardtop. Included is a blaster weapon that elongates into a sniper rifle that can be clipped directly onto his rear spoiler when in vehicle mode. In robot mode, the rifle can peg  onto his arms, and the section featuring this same rear spoiler may be kept folded onto his back or worn on either shoulder as a shield. An interesting undocumented feature is a hinge joint located on the bottom of the rifle can attach to the &#039;&#039;shield&#039;s&#039;&#039; hinge joint, creating a total of three different weapon configurations: &#039;&#039;(a)&#039;&#039; an arm-mounted long range sniper rifle, &#039;&#039;(b)&#039;&#039; an ambidextrous shoulder-mounted cannon, or &#039;&#039;(c)&#039;&#039; a short range blaster with built-in shield somewhat akin to what has been seen in Jazz&#039;s concept art and in the movie itself.&lt;br /&gt;
&lt;br /&gt;
:As with most of the mainline toys, he features a [[Automorph Technology|Automorphing]] gimmick that is activated by pushing the car roof down onto his back and locking it into place. This raises his head and slides his chest panels into proper position for the robot mode. This feature, like the weaponry mentioned above, is not documented at all, so one must be careful to not press the chest &#039;&#039;and&#039;&#039; the back at the same time.&lt;br /&gt;
&lt;br /&gt;
:This toy was later redecoed into &#039;&#039;[[Transformers: Revenge of the Fallen (toyline)|Revenge of the Fallen]]&#039;&#039; [[Smokescreen (Movie)#Revenge of the Fallen|Smokescreen]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Autobot/AutobotJazz/jazz.htm More information on Deluxe Jazz at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|JazzBonecrusherBrawl3pack}}&lt;br /&gt;
[[File:TF-2007-Sams-Club-Deluxe-Jazz-Bonecrusher-Brawl-3-pack.jpg|upright=1.66|thumb]]&lt;br /&gt;
*&#039;&#039;&#039;Deluxe three-pack&#039;&#039;&#039; (Sam&#039;s Club exclusive multi-pack, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Telescoping &amp;quot;sword&amp;quot;/rifle, trunk/shield&lt;br /&gt;
:This [[Sam&#039;s Club]]-exclusive three-pack contains an unchanged &#039;&#039;Transformers&#039;&#039; Deluxe Class Autobot Jazz together with equally unchanged Deluxe Class [[Bonecrusher (Movie)#JazzBonecrusherBrawl3pack|Bonecrusher]] and [[Brawl (Movie)#JazzBonecrusherBrawl3pack|Decepticon Brawl]] toys. It also comes with a nifty poster depicting all three toys in a standoff scene.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|JazzPrimeBrawl3pack}}&lt;br /&gt;
[[File:Movietoy jazz optimus brawl 3pk.jpg|upright=1.66|thumb]]&lt;br /&gt;
*&#039;&#039;&#039;Deluxe three-pack&#039;&#039;&#039; (multi-pack, UK 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Telescoping &amp;quot;sword&amp;quot;/rifle, trunk/shield&lt;br /&gt;
:This &#039;&#039;Transformers&#039;&#039; three-pack, which was available at general retail in the [[United Kingdom]], contains an unchanged Deluxe Class Autobot Jazz together with equally unchanged Deluxe Class [[Optimus Prime (Movie)/toys#JazzPrimeBrawl3pack|Protoform Optimus Prime]] and [[Brawl (Movie)#JazzPrimeBrawl3pack|Decepticon Brawl]] toys.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|TargetG1}}&lt;br /&gt;
[[File:Movie G1Jazz toy.jpg|upright=1.66|thumb|&amp;quot;See? Nineteen-Eighty-Four!&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Jazz&#039;&#039;&#039; (Target Exclusive Deluxe, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Telescoping &amp;quot;sword&amp;quot;/rifle, trunk/shield&lt;br /&gt;
:An extensive [[redeco]] of &#039;&#039;Transformers&#039;&#039; Deluxe Class Jazz, this [[Target]]-[[exclusive]] is heavily based on &#039;&#039;[[The Transformers (toyline)|Generation 1]]&#039;&#039; [[Jazz (G1)/toys|Jazz&#039;s]] Martini Racing scheme. He&#039;s lacking in Martini sponsorship for all the obvious reasons, replacing them with his own name. Disco Jazz doesn&#039;t really need to advertise, but he does.&lt;br /&gt;
&lt;br /&gt;
:This figure also features a minor [[retool]] of the joint in the forearm. On the initial mass retail release of Deluxe Jazz, the black hinge-joint was able to slide over slightly as part of the original design. The new version features a shorter joint, which makes it a lot less floppy in robot mode.&lt;br /&gt;
&lt;br /&gt;
:[[Cyberfly|Cyberflies]] sold separately.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Autobot/TargetJazz/jazz.htm More information on Target &amp;quot;G1&amp;quot; Jazz at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|FinalBattle}}&lt;br /&gt;
[[File:Movie FinalBattleJazz toy.jpg|upright=1.66|thumb|No Cool colors in movie #2? Aww.]]&lt;br /&gt;
*&#039;&#039;&#039;Final Battle Jazz&#039;&#039;&#039; (Deluxe Class, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;MA-14&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; &amp;quot;Crescent Cannon,&amp;quot; energy-blast missile, trunk/shield&lt;br /&gt;
:&#039;&#039;Transformers&#039;&#039; &amp;quot;Final Battle Jazz&amp;quot; is an extensive retool of Jazz, modifying his head and most of his legs to give them a broken, battle-scarred appearance. Amusingly, because Hasbro chose to keep his vehicle mode pristine, the rest of his body is undamaged. All the damaged parts have a black and blue deco, representing glowing circuitry and exposed conduits.&lt;br /&gt;
&lt;br /&gt;
:Jazz comes with a brand new spring-loaded weapon (called a &#039;&#039;Crescent Cannon&#039;&#039; on the packaging), partially modeled after the actual weapon Jazz appears with in the film. It can fire a transparent blue projectile and, not unlike his original featured weapon, can be mounted in different configurations: &#039;&#039;(a)&#039;&#039; Mounted on his arm with the Crescent Cannon missile launcher (with the crescent up) facing forward a la the film, or &#039;&#039;(b)&#039;&#039; mounted on his arm with the flip-out rifle barrel pointed forwards (with the crescent down). The cannon can be rotated on the connecting peg, allowing the gun to be mounted in either configuration on either arm. &lt;br /&gt;
&lt;br /&gt;
:Unusual for a regular Deluxe Class figure, this version of Jazz is packaged on his card in robot mode, no doubt to highlight the changes to the figure that would not be visible in the vehicle mode.&lt;br /&gt;
&lt;br /&gt;
:In addition to the retooled forearm joint also found on the Target exclusive &amp;quot;G1 color&amp;quot; Jazz, a running change variant of Final Battle Jazz adds &#039;&#039;another&#039;&#039; peg to the Crescent Cannon, thus allowing Jazz to use the weapon in all the different configurations on either arm.&amp;lt;ref&amp;gt;[http://www.allspark.com/forums/index.php?showtopic=40291 Original Allspark thread about the running change mold variant for Final Battle Jazz&#039;s Crescent Cannon]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Despite the claim that this is a &amp;quot;final battle&amp;quot; version of Jazz, his torso does not separate easily from his legs.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Autobot/FinalBattleJazz/jazz.htm More information on Final Battle Jazz at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|AllsparkEnhanced}}&lt;br /&gt;
[[File:Movie2007 Allspark Jazz.jpg|upright=1.66|thumb|I feel so pretty with this makeup.]]&lt;br /&gt;
*&#039;&#039;&#039;AllSpark-Enhanced Autobot Jazz&#039;&#039;&#039; (Target Exclusive Deluxe, 2007) &lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Telescoping &amp;quot;sword&amp;quot;/rifle, trunk/shield&lt;br /&gt;
:This Target-exclusive [[repaint]] features &#039;&#039;Transformers&#039;&#039; Deluxe Class Jazz in cylindrical packaging, with the only difference from his standard release being that key robot mode parts are highlighted by [[AllSpark Power]] blue.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Autobot/AllsparkJazz/jazz.htm More information on AllSpark Jazz at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|Premium}}&lt;br /&gt;
[[File:PremiumJazzToy.jpg|upright=1.66|thumb|Almost movie-accurate. Hasbro forgot they made the proper gun.]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Jazz&#039;&#039;&#039; (Deluxe Class &amp;quot;Premium Series&amp;quot;, 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Telescoping &amp;quot;sword&amp;quot;/rifle, trunk/shield&lt;br /&gt;
:This more movie-accurate version of &#039;&#039;Transformers&#039;&#039; Jazz sports a shinier coat of silver paint, along with added paint application detail to his robot mode parts. As it is just a redeco, and despite his coloration being far closer to the movie model, his weapon is &#039;&#039;still&#039;&#039; the old preliminary-art &amp;quot;sword&amp;quot; rather than the [[#FinalBattle|&amp;quot;Final Battle&amp;quot; version&#039;s]] much more screen-accurate shield/cannon (which is [[gang-molding|gang-molded]] with the battle damaged parts).&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Autobot/PremiumJazz/jazz.htm More information on Premium Jazz at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|TargetvsMegatron}}&lt;br /&gt;
[[File:TF-2007-Battle-Over-Mission-City-2-pack.jpg|upright=1.66|thumb]]&lt;br /&gt;
*&#039;&#039;&#039;Battle Over Mission City (Two-Pack)&#039;&#039;&#039; (&amp;quot;Screen Battles&amp;quot; Deluxe, 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Telescoping &amp;quot;sword&amp;quot;/rifle, trunk/shield&lt;br /&gt;
:A Target exclusive two-pack that pits an unchanged &#039;&#039;Transformers&#039;&#039; Deluxe Class Final Battle Jazz (but simply named &amp;quot;Autobot Jazz&amp;quot; for this release) with a beige, brown, and on-fire orange version of Voyager Class [[Megatron (Movie)/toys#BOMC|Megatron]], in reference to their battle on the top of a skyscraper in the film which was, in fact, Jazz&#039;s final battle.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|ACG2008}}&lt;br /&gt;
[[File:ACG-HK-2008-Transformers-Commemorative-Box-Set.jpg|upright=1.66|thumb]]&lt;br /&gt;
*&#039;&#039;&#039;Transformers Commemorative Box Set (Autobots)&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
:Released an an exclusive for Animation-Comic-Game Hong Kong (ACG, also known as Ani-Con) 2008, The &#039;&#039;Premium Series&#039;&#039; Jazz toy is released without any changes along with [[Bumblebee_(Movie)/toys#Premium|&#039;&#039;Premium Series&#039;&#039; Bumblebee]], [[Optimus_Prime_(Movie)/toys#PremiumLeader|&#039;&#039;Premium&#039;&#039; Optimus Prime]], [[Ironhide_(Movie)/toys#VoyagerPremium|&#039;&#039;Premium&#039;&#039; Ironhide]], and a [[Ratchet_(Movie)/toys#Voyager_Class_toys|regular Ratchet]]. The toys are packaged with a synthetic, leather-like box, and it comes with a sheet of Certificate of Authenticity. &lt;br /&gt;
&lt;br /&gt;
:The boxsets are limited to 100 pieces.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Fast Action Battlers====&lt;br /&gt;
[[File:Movie FAB Jazz.jpg|upright=1.66|thumb|The kids love me.]]&lt;br /&gt;
*&#039;&#039;&#039;Ion Blast Autobot Jazz&#039;&#039;&#039; (Fast Action Battler, 2007)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Energy-blast missile&lt;br /&gt;
:Though larger than the standard [[#Deluxe Class toys|Deluxe Class Jazz]], &#039;&#039;Transformers&#039;&#039; [[Fast Action Battlers]] &amp;quot;Ion Blast Jazz&amp;quot; is a simplified toy for the younger set with comparatively few parts and detailing. In vehicle mode, he&#039;s kind of a squat and cutified Pontiac Solstice. His articulation is limited to his shoulders, hips and knees, and he has a spring-loaded missile launcher in place of his left hand.&lt;br /&gt;
&lt;br /&gt;
: This toy was later redecoed into [[Smokescreen (Movie)#Transformers (2007)|Sonic Shock Smokescreen]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Autobot/FABJazz/jazz.htm More information on Ion Blast Jazz at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Cyber Slammers====&lt;br /&gt;
[[File:Movie Jazz CyberSlammer.jpg|upright=1.66|thumb|Silver scratches too easy, ask Jazz.]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Jazz&#039;&#039;&#039; (Cyber Slammers, 2007)&lt;br /&gt;
:&#039;&#039;Transformers&#039;&#039; [[Cyber Slammers]] Jazz is an amazingly cute Pontiac Solstice that transforms into an amazingly cute Autobot hipster. &amp;quot;Slam&amp;quot; his robot mode down into car mode and he rolls along, slowly transforming back up into robot mode. Like most Cyber Slammers, Jazz manages to cram most of his vehicle mode&#039;s major details into a compact, super-deformed version of that mode.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Autobot/CySlamJazz/jazz.htm More information on Cyber Slammers Jazz at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Transformers (2010)===&lt;br /&gt;
[[File:TF2010-toy Jazz HumanAlliance.jpg|thumb|upright=1.66|Hasbro DOES listen to the fans! &#039;&#039;(Hasbro version pictured)&#039;&#039;]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Jazz / Captain Lennox&#039;&#039;&#039; (Human Alliance, [[2010]])&lt;br /&gt;
**&#039;&#039;Takara ID number:&#039;&#039; &#039;&#039;&#039;RA-32&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Motorcycle/Slug Repeater, missile&lt;br /&gt;
&lt;br /&gt;
: Part of the first wave of [[Transformers (2010 toyline)|2010 &#039;&#039;Transformers&#039;&#039;]] [[Human Alliance]] toys, Jazz is a larger-scale figure comparable to the &#039;&#039;[[Transformers: Alternators| Alternators]]&#039;&#039;, at roughly 1:24 scale with a vehicle mode featuring opening doors and space inside for a driver and passenger; in this case, an included figure of [[William Lennox#Human Alliance|Captain Lennox]]. The set also includes a motorcycle Lennox can (barely) ride.&lt;br /&gt;
&lt;br /&gt;
: In robot mode, Jazz is loaded down with [[gimmick]]s. A switch on the back of his head flips his clear-plastic visor up and down, giving us a rare glimpse of his sculpted eyes. Unfortunately, they&#039;re painted the same bronze color as most of his face, so you might have to squint to see them. The motorcycle can be transformed into a spring-loaded, projectile-firing &amp;quot;Shielded blaster&amp;quot; resembling Jazz&#039;s Crescent Cannon and attached to his arm, with the bike&#039;s tailpipe becoming the missile. Lennox can ride the motorcycle in either mode, with a different set of handlebars to grip in each mode. The leg panels near his feet each feature a small, flip-out, double-barreled weapon at the tip. Jazz also has a flip-out blaster on his left shoulder with an accompanying seat for Lennox, which places the cannon on &#039;&#039;his&#039;&#039; left shoulder as well (though the instructions fail to point out the flip out seat that is positioned there for him).&lt;br /&gt;
&lt;br /&gt;
: His packaging [[stock photography]] shows him reversed and minimally mis-transformed, with his shoulder seat on the wrong side and his front grille left unrotated. His [[instructions]] also haphazardly tell you to pull the hood up and out &#039;&#039;before&#039;&#039; you detach and pull his front wheels/shoulders apart, a feat which is &#039;&#039;excruciatingly&#039;&#039; hard to accomplish. It is actually &#039;&#039;much&#039;&#039; easier to pull the hood &#039;&#039;after&#039;&#039;, when the small tabs on the hood aren&#039;t locked to the wheels/shoulders on the sides.&lt;br /&gt;
&lt;br /&gt;
: Captain Lennox uses a more simplified design than other Human Alliance figures, with the waist and wrist joints omitted, meaning that he is unable to grip the horizontal handles on the shoulder cannon and motorcycle with his vertically-aligned hands.&lt;br /&gt;
&lt;br /&gt;
: The Takara release of this toy sees the transparent blue plastic used for the windows and the visor switched for clear plastic on the windows and orange for the visor. &lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2010/Autobot/HAJazz/jazz.htm More information on Human Alliance Jazz at TFU.info]&#039;&#039;&lt;br /&gt;
{{picsneeded|Japanese version}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Dark of the Moon===&lt;br /&gt;
[[File:DOTM Movie Autobot Jazz.JPG|thumb|upright=1.66|Midnight Jazz.]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Jazz&#039;&#039;&#039; (Deluxe Class, [[2011]])&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Telescoping &amp;quot;sword&amp;quot;/rifle, trunk/shield &lt;br /&gt;
:A &#039;&#039;[[Transformers: Dark of the Moon (toyline)|Dark of the Moon]]&#039;&#039; [[Target]]-[[exclusive]] redeco of the original Autobot Jazz mold, with the sliding tooling of hinge joints between the folding car hood plates that form the forearms. He is cast in smoky dark grey translucent plastic and features black [[Cyberglyphics]]. His weapon is cast in opaque grey with copper-ish telescoping [[lance]]. In a rare instance of incorrectly applied paint operations, Jazz features the red stripes seen on his upper arms in his pack-in comic art on the &#039;&#039;reverse&#039;&#039; of the parts that fold to form them, leaving them inside his arms.&lt;br /&gt;
&lt;br /&gt;
:As with the other [[Target]] [[exclusive]] &amp;quot;Cyberglyph&amp;quot; redecos ([[Space Case (DOTM)#Dark of the Moon|Space Case]], [[Arcee (Movie)#Cyberglyph|Arcee]], and [[Bumblebee (Movie)/toys#Cyberglyph|Bumblebee]]), he comes with a comic book by [[IDW Publishing]], &#039;&#039;[[Transformers: Jazz]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
:He was also made available in Canada as a Zellers exclusive, in New Zealand as a Farmers exclusive (both in English-only US-style packaging minus the &amp;quot;only at Target&amp;quot; sticker), in the United Kingdom as a Tesco exclusive, and in Germany as a Müller exclusive (both in typical [[multilingual packaging|multilingual European packaging]] including a multilingual comic).&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2011/Autobot/TargetJazz/jazz.htm More information on &#039;&#039;Dark of the Moon&#039;&#039; Jazz at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Movie The Best===&lt;br /&gt;
[[File:TF-Movie-The-Best-MB-12-Jazz.jpg|upright=1.66|thumb|[https://www.youtube.com/watch?v=Q0W1J7JmcXo &amp;quot;Sadly you died in glorious battle!&amp;quot;&amp;lt;br&amp;gt;&amp;quot;Aww, This is just a minor setback!&amp;quot;]]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Jazz&#039;&#039;&#039; (Deluxe Class, [[February 24]], [[2018]])&lt;br /&gt;
**&#039;&#039;Japanese ID number&#039;&#039;: &#039;&#039;&#039;MB-12&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: &amp;quot;Crescent Cannon&amp;quot;, energy-blast missile, trunk/shield&lt;br /&gt;
:&#039;&#039;[[Transformers Movie The Best|Movie The Best]]&#039;&#039; Jazz is a redeco of the first Deluxe Class figure with the Final Battle retool&#039;s &amp;quot;Crescent Cannon&amp;quot; accessory included, replacing the original Deluxe&#039;s &amp;quot;Telescoping sword&amp;quot;/rifle accessory. It was unknown if this release features the retooled forearm joint seen in the Target Exclusive release.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Generations===&lt;br /&gt;
====Studio Series====&lt;br /&gt;
[[File:StudioSeries-10-MV1-Deluxe-Jazz.jpg|thumb|300px|Back and shinier than ever.]]&lt;br /&gt;
* &#039;&#039;&#039;Autobot Jazz&#039;&#039;&#039; (Deluxe Class, 2018)&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Japanese ID Number&#039;&#039;: &#039;&#039;&#039;SS-09&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Japanese release date&#039;&#039;: &#039;&#039;&#039;[[July 28]], 2018&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Crescent Cannon, &amp;quot;[[Mission City]]&amp;quot; backdrop&lt;br /&gt;
:&#039;&#039;[[Studio Series]]&#039;&#039; Jazz is an all-new figure that is intended to replicate his onscreen appearance better than any other toy representation of the character has before, with an emphasis on scaling with the rest of the &#039;&#039;Studio Series&#039;&#039; figures. It takes design cues from [[#Transformers (2010)|the &#039;&#039;Human Alliance&#039;&#039; figure]], sharing several transformation elements. His Crescent Cannon can either be attached by pegging it into the 5mm hole in his left hand or by rotating either hand and attaching it to the rectangular peg on the other side. He also comes with a cardboard backdrop depicting the battle of Mission City.&lt;br /&gt;
&lt;br /&gt;
:When converting into vehicle mode, there is a peg on the inner roof of the car that should peg into a hole on the back of Jazz&#039;s pelvis. While the rest of the transformation is possible without this, the doors will have a harder time staying pegged in properly. The head should also be rotated before pushing it down to make it easier to pull back out, as there is no tab on the hinge it&#039;s connected to to pull it back out. Not mentioned or shown on the packaging, the shield can be stored in vehicle mode by folding the handle down and slotting it into the front of the spoiler. The Hasbro [[stock photography]] mistakenly neglects to rotate the center of his bumper chest.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Masterpiece Movie Series===&lt;br /&gt;
{{anchor|Masterpiece}}&lt;br /&gt;
[[File:TF-Masterpiece-MPM-9-Autobot-Jazz.jpg|upright=1.66|thumb|The Hasbro version comes with &#039;&#039;&#039;&#039;&#039;half&#039;&#039;&#039;&#039;&#039; the original price! ]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Jazz&#039;&#039;&#039; ([[2019]])&lt;br /&gt;
**&#039;&#039;ID number&#039;&#039;: &#039;&#039;&#039;MPM-9&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Japanese ID number&#039;&#039;: &#039;&#039;&#039;MPM-9&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Japanese release date&#039;&#039;: &#039;&#039;&#039;([[November 2]], 2019)&#039;&#039;&#039; &lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Crescent Cannon, Sam Witwicky figurine, upper mechanical spine&lt;br /&gt;
:&#039;&#039;[[The Transformers: Masterpiece|Masterpiece Movie Series]]&#039;&#039; Jazz is an all-new mold that transforms from a very movie-accurate robot into a Pontiac Solstice GXP hardtop in 48 steps, making it one of the most complex &#039;&#039;Masterpiece Movie Series&#039;&#039; figures - the third after MPM-8 [[Megatron (Movie)/toys#Masterpiece|Megatron]]&#039;s 50 steps and MPM-10 [[Starscream (Movie)/toys#Masterpiece|Starscream]]&#039;s 63 steps. Jazz is extensively painted with silver, gold and bronze accents and features die-cast parts and articulated hands. He comes with a (faceless) Sam Witwicky figurine shown running holding the AllSpark Cube and his Crescent Cannon that he can hold, by wrapping all four of his fingers around its base. In a manner similar to his &#039;&#039;Studio Series&#039;&#039; figure, the cannon can store on his vehicle mode spoiler. He also features an optional flip-down visor. Retracting said visor shows that Jazz&#039;s tiny beady eyes are cast in translucent blue plastic, but with the rest of his head being opaque any light-piping feature is rendered totally neutered.&lt;br /&gt;
&lt;br /&gt;
:In a slightly twisted piece of design, Jazz can be separated into &#039;&#039;two halves&#039;&#039; by pushing a button on his back to recreate his infamous death scene from the movie. With the included spine piece attached to his upper torso, he&#039;s intended to be held by &#039;&#039;Masterpiece Movie Series&#039;&#039; MPM-8 Megatron (Or [[Optimus_Prime_(Movie)/toys#Masterpiece_Movie_Series|Optimus]]  for an &amp;quot;Aww Jazz&amp;quot; moment if you&#039;re feeling more somber.)&lt;br /&gt;
&lt;br /&gt;
:This is the first figure to recognise that Jazz has a license plate (&amp;quot;1-4027 E&amp;quot;) on his abdomen. However this &#039;&#039;isn&#039;t&#039;&#039; present on his vehicle mode.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===3D Battle-Card Game===&lt;br /&gt;
[[File:3DBattleCard Jazz.jpg|thumb|upright=1.66]]&lt;br /&gt;
*&#039;&#039;&#039;Jazz&#039;&#039;&#039; (3D Battle-Card, 2007)&lt;br /&gt;
**&#039;&#039;Card number&#039;&#039;: &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
:Jazz is a 37-point &amp;quot;Rare&amp;quot; piece in the [[3D Battle-Card Game]].  Constructed of punch-out pieces from plastic cards, he can be assembled into his sports car or robot mode. He uses the same construction as the [[Cliffjumper (Movie)|Cliffjumper]], [[Smokescreen (Movie)|Smokescreen]], [[Blurr (Armada)|&#039;&#039;Armada&#039;&#039; Blurr]] and [[Hot Rod (G1)|Generation 1 Hot Rod]] cards.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
====Titanium Series====&lt;br /&gt;
[[File:Movie TitaniumRM Jazz.jpg|upright=1.1|thumb|&amp;quot;Are you looking at me?&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Jazz&#039;&#039;&#039; (3&amp;quot; Robot Masters, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Movie-style Autobot sigil display stand&lt;br /&gt;
:&#039;&#039;[[Titanium Series]]&#039;&#039; Jazz is a die-cast metal and plastic figurine, with an accurate sculpt based on the slender CG model owing to the fact he doesn&#039;t need to transform. Being a figurine, he only has articulation in his shoulders, neck and waist. Jazz is sculpted with a small handgun that was only featured in concept art early in film development when Arcee was still a part of the main cast. Jazz comes with a Movie-style Autobot symbol display stand, as is expected.&lt;br /&gt;
&lt;br /&gt;
:This mold was also used to make the [[Toys&amp;quot;R&amp;quot;Us]]-exclusive &#039;&#039;[[Transformers: Revenge of the Fallen (toyline)|Revenge of the Fallen]]&#039;&#039; Titanium Series [[Dead End (ROTF)#Titanium Series|Dead End]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Robot Replicas====&lt;br /&gt;
[[File:Movie RobotReplicas Jazz.jpg|upright=1.1|thumb|My hand picks up XM.]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Jazz&#039;&#039;&#039; (Robot Replica, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; &amp;quot;Crescent cannon&amp;quot; rifle/shield, alternate left &amp;amp; right forearms&lt;br /&gt;
:As part of the &#039;&#039;Transformers&#039;&#039; [[Robot Replicas]] line, this version of Jazz is a non-transforming action figure that utilizes [[Revoltech]]-style jointing. The sculpt hews much closer to the movie CGI model than is possible with the full transforming toys, plus the universal jointing of the line allows for his forearm to be replaced with the included Crescent Cannon (which is also called that on the toy&#039;s packaging), or parts from other Robot Replica figures. Jazz&#039;s shoulders are actually mounted on the wrong sides of the toy as compared to the [[Transformers (film)|Movie&#039;s]] CG design, but can easily swapped due to the toy&#039;s body construction.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Autobot/RRJazz/jazz.htm More information on Robot Replicas Jazz at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Unleashed====&lt;br /&gt;
[[File:Movie UnleashedTurnarounds RatchetJazz.jpg|upright=1.1|thumb|Ratchet, unable to re-attach Jazz&#039;s lower torso, fitted Jazz with one of those things the Quintesson Judges float with, and made it flamin&#039;!]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Ratchet and Autobot Jazz&#039;&#039;&#039; (2008)&lt;br /&gt;
:The Ratchet and Jazz turnaround is a 3D sculpture of the two characters, both in robot mode, emerging from rubble and explosions, with a movie-accurate sculpt (compared to the various transforming toys). The &amp;quot;turnaround&amp;quot; aspect of these sculptures simply means one can turn the piece around to display a raised-relief of the movie-style Autobot sigil instead.&lt;br /&gt;
&lt;br /&gt;
:This product&#039;s release was canceled for the US market, but was released in Central America, Australia and in Asia.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Transformers Movie Danglers====&lt;br /&gt;
[[File:Movie Jazz Dangler.jpg|159px|thumb]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Jazz&#039;&#039;&#039; (2007)&lt;br /&gt;
:Released by [[Gacha International|Tomy Yujin]] in November 2007&amp;lt;ref name=&amp;quot;TomyYujin&amp;quot;&amp;gt;[http://www.gachausa.com/transformersdanglers.html Tomy Yujin &#039;&#039;Transformers&#039;&#039; page]&amp;lt;/ref&amp;gt; as part of the [[Danglers Collection]], this toy is a weird plastic [[super deformed|super-deformed]] version of Jazz that pops out his vehicle mode when you squeeze him, kinda like he&#039;s either giving birth to it or...er, excreting it.  Classy.  This little figurine has a little strap on it so that it can be put on cell phones or portable gaming devices.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Transformers Movie Screen Cleaners====&lt;br /&gt;
[[File:Movie Jazz Screencleaner.jpg|upright=0.85|thumb]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Jazz&#039;&#039;&#039; (2008)&lt;br /&gt;
:Released by Tomy Yujin on January 2008, this dangler is a faction logo-shaped screen cleaner for your cell phone, with a stock image of Jazz printed on the other side.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
====RPMs - Robot Powered Machines====&lt;br /&gt;
=====Battle Series=====&lt;br /&gt;
[[File:ROTF-toy RPM Jazz vs Brawl.jpg|thumb|upright=1.66]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Jazz Vs. Decepticon Brawl&#039;&#039;&#039; ([[2009]])&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;02 of 08&#039;&#039;&#039;&lt;br /&gt;
:[[Robot Powered Machines]] Jazz is a small non-transforming Pontiac Solstice Custom Hardtop with his robot mode sculpted on the car&#039;s underside. He was only available in a two-pack with [[Brawl (Movie)|Brawl]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Autobot/RPMJazz/jazz.htm More information on RPMs Jazz at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Robot Heroes===&lt;br /&gt;
[[File:Movie Robotheroes JazzVsFrenzy.jpg|upright=1.66|thumb|&amp;quot;His only real complaint is that he&#039;s always stuck fighting the small ones.&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Jazz vs. Decepticon Frenzy&#039;&#039;&#039; (2007)&lt;br /&gt;
:This pack of cutely sculpted figurines features Jazz and an oddly brown-coloured [[Frenzy (Movie)|Frenzy]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Autobot/RHJazz/jazz.htm More information on &#039;&#039;Robot Heroes&#039;&#039; Jazz at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[File:Rhjazzbrawl.jpg|upright=1.66|thumb|Yeah, um, that sure is Jazz.]]&lt;br /&gt;
*&#039;&#039;&#039;Protoform Jazz vs. Decepticon Brawl&#039;&#039;&#039; (2007)&lt;br /&gt;
:This &#039;&#039;Robot Heroes&#039;&#039; pack features a cutely murderous figurine of Brawl, and Jazz in his &amp;quot;[[Protoform]]&amp;quot; mode. Considering the generic nature of the protoforms, Protoform Jazz can easily represent any of his other three companions who crash landed to Earth.  Like many Robot Heroes, he&#039;s jointed at the shoulders and neck.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Autobot/RHPJazz/jazz.htm More information on Protoform Jazz at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[File:Robotheroesfinalbattle.jpg|upright=1.66|thumb|Hi, then die.]]&lt;br /&gt;
*&#039;&#039;&#039;The Final Battle&#039;&#039;&#039; (2008)&lt;br /&gt;
:Packaged with Autobot Ratchet, Megatron, Blackout, and Optimus Prime, &amp;quot;Battle Damage&amp;quot; Jazz is a slightly redecoed version of the first two pack version.  His exclusive deco involves a black paint wash and black-lined cracks over a shiny silver painted finish.  The Final Battle 5-pack was sold exclusively in Wal-Mart stores.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Autobot/RHWMJazz/jazz.htm More information on &#039;&#039;Robot Heroes&#039;&#039; Final Battle Jazz at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[File:Robotheroesjazzmegatron.jpg|upright=1.66|thumb|Okay, this is getting ridiculous.]]&lt;br /&gt;
*&#039;&#039;&#039;Battle Jazz vs. Megatron&#039;&#039;&#039; (2008)&lt;br /&gt;
:Once again the first Jazz sculpt is given a battle damage deco.  This time black cracks and starbursts are painted over dull unpainted silver plastic.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Autobot/RHBattleJazz/jazz.htm More information on &#039;&#039;Robot Heroes&#039;&#039; Battle Jazz at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
[[File:Movie Jazz armswordconcept.jpg|thumb|Cool melee weapon in the game, totally non-existent in the movie.]]&lt;br /&gt;
*The packaging text for the Deluxe Jazz figure refers to his weapon as a &amp;quot;telescoping sword&amp;quot;. As ridiculous as this sounds, considering this weapon &#039;&#039;looks&#039;&#039; like a firearm and can attach to his spoiler in [[alternate mode|vehicle mode]] as such, this very idea actually comes from concept drawings of a sword weapon featured on the same concept art that also had Jazz showcasing the short range blaster/shield thingy both featured in the film and included with his Final Battle retool. So, &#039;&#039;really&#039;&#039;...not that ridiculous anymore.&lt;br /&gt;
*According to a press kit sent out in conjunction with the movie, Jazz has a &amp;quot;near-perfect recordable memory that makes him invaluable as a documenter of battles&amp;quot; and is &amp;quot;equipped with a fusion engine that allows him to reach sub-light speeds in vehicle mode.&amp;quot;&amp;lt;ref&amp;gt;[http://www.shootfortheedit.com/olds4te/viewtopic.php?f=10&amp;amp;t=1786&amp;amp;start=10 Posting by Nelson] on Michael Bay&#039;s site&amp;lt;/ref&amp;gt; One, uh, would &#039;&#039;hope&#039;&#039; a Pontiac Solstice would be travelling at &#039;&#039;sub&#039;&#039;-light speeds...&lt;br /&gt;
*During the final battle in [[Mission City]], there&#039;s a long period during which Jazz is not doing &#039;&#039;anything&#039;&#039;. He&#039;s standing around in vehicle mode when Ironhide notices that the F-22 flying above the city is Starscream, stays in vehicle mode when Ironhide and Bumblebee pick up a Furby delivery truck for cover, &#039;&#039;still&#039;&#039; remains in vehicle mode when Starscream blasts them, and after Sam discovers that Bumblebee has lost his legs, all Jazz does is pull back for a few feet to give Bumblebee space to crawl. In the end, Jazz doesn&#039;t really join the battle &#039;&#039;at all&#039;&#039; until Brawl shows up.&lt;br /&gt;
[[File:MovieJazzBarricadeLicensePlates.jpg|thumb|Hey, who gave me Barricade&#039;s license plate?]]&lt;br /&gt;
*In an earlier draft of the movie script, [[Megatron (Movie)|Megatron]] was supposed to &amp;quot;consume&amp;quot; the sparks of Autobots he killed. A remainder of this can be found in the [[Transformers (novel)|novelization]] and the IDW comic adaptation of the movie, which both explicitly state that Megatron tears out Jazz&#039;s spark. In the movie itself, however, Megatron simply appears to kill Jazz by ripping him apart at the waist, even though [[Frenzy (Movie)|Frenzy]] was previously able to survive as a detached head.  However, a later rejiggering of Frenzy&#039;s biology makes this a moot point.&lt;br /&gt;
*Jazz&#039;s manner of speech is a late development. In the early script draft his first line in the film is simply saying &amp;quot;Greetings&amp;quot; to the humans. In the novelization, in which all Transformers speak unnaturally formal English, this line is expanded to &amp;quot;Greetings, terrestrial adolescent humans.&amp;quot;&lt;br /&gt;
*Though it is very brief, Jazz does indeed get a face close-up during the Mission City battle when he is shot by Megatron and falls over in pain, before he is ripped in half.&lt;br /&gt;
*The Pontiac Solstice prop car used for the movie sports the [[license plate]] &amp;quot;664 NLZO&amp;quot;, without a state-specific registration. Although barely identifiable during his transformation before his fight with [[Brawl (Movie)|Brawl]], the car on display at GM Riverwalk in Detroit in June 2007 sported the same plate.&amp;lt;ref name=&amp;quot;jazzgmriv&amp;quot;&amp;gt;[http://www.flickr.com/photos/jalopnik/592023523/ Pontiac Solstice prop car on display at GM Riverfront in Detroit in June 2007], Jalopnik photo at Flickr&amp;lt;/ref&amp;gt; His robot CG model sports the license plate &amp;quot;1-4027E&amp;quot; instead... which also happens to be [[Barricade (Movie)|Barricade]]&#039;s license plate in vehicle mode. The license plate can be briefly glimpsed in the movie when Barricade slows down after having seemingly cornered Bumblebee, but is more clearly seen in set photos.&lt;br /&gt;
*In an appeal to his better nature in [[Transformers (Titan Magazine)|Titan]], Optimus said part of him was &amp;quot;still Autobot Jazz&amp;quot;, a reference to the name of the Jazz toys.&lt;br /&gt;
*Jazz was included in the downloadable content for the Xbox 360 and PlayStation 3 versions of the &#039;&#039;Revenge of the Fallen&#039;&#039; game. Apparently over-compensating for not being in the movie, Jazz is pretty much the most dangerous robot ever. If you play against him, just run like hell (Even if it&#039;s hopeless, &#039;cause he&#039;ll slag you anyway).&lt;br /&gt;
*In both of his console game appearances for the [[Transformers The Game (console)|first movie game]] and [[Transformers: Revenge of the Fallen (Xbox 360/PS3/PC)|the second]], Jazz was not seen wearing his iconic visor. The unlockable G1 skin of the first game does include it, however.&lt;br /&gt;
*Jazz is killed by three completely different Decepticons. He&#039;s killed by Megatron in the movie and in the Decepticons game for DS, while [[Brawl (Movie)|Brawl]] is the one that kills the Autobot in the Autobot campaign and a [[Barricade (Movie)|fake law enforcer]] kills him in the Decepticon campaign in the &#039;&#039;Transformers&#039;&#039; 2007 video game.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:3D Battle-Cards]]&lt;br /&gt;
[[Category:Beast Wars Autobots]]&lt;br /&gt;
[[Category:Costco exclusives]]&lt;br /&gt;
[[Category:Dark of the Moon Autobots]]&lt;br /&gt;
[[Category:Hall of Fame characters]]&lt;br /&gt;
[[Category:Human Alliance]]&lt;br /&gt;
[[Category:Masterpiece]]&lt;br /&gt;
[[Category:Movie Autobots]]&lt;br /&gt;
[[Category:Revenge of the Fallen Autobots]]&lt;br /&gt;
[[Category:Robot Heroes]]&lt;br /&gt;
[[Category:Sam&#039;s Club exclusives]]&lt;br /&gt;
[[Category:Studio Series Autobots]]&lt;br /&gt;
[[Category:Target exclusives]]&lt;br /&gt;
[[Category:The Last Knight Autobots]]&lt;br /&gt;
[[Category:Titanium Series]]&lt;br /&gt;
[[Category:Transformers (2010) Autobots]]&lt;/div&gt;</summary>
		<author><name>Diamondmatter</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Barricade_(Movie)/toys&amp;diff=1221778</id>
		<title>Barricade (Movie)/toys</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Barricade_(Movie)/toys&amp;diff=1221778"/>
		<updated>2017-11-13T08:58:06Z</updated>

		<summary type="html">&lt;p&gt;Diamondmatter: /* Masterpiece */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{suite}}[[Image:MovieBarricade render1.jpg|350px|thumb|I kill everyone who sees me!]]&lt;br /&gt;
&lt;br /&gt;
[[Barricade (Movie)|Barricade]] got a bigger merchandising push for the first movie than [[Starscream (Movie)|Starscream]]!&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
====Legends Class toys====&lt;br /&gt;
[[Image:LegendsBarricade.jpg|upright=1.66|thumb|Yes, he is movie-accurate.]]&lt;br /&gt;
* &#039;&#039;&#039;Barricade&#039;&#039;&#039; (Legends Class, 2007)&lt;br /&gt;
**&#039;&#039;Japanese name:&#039;&#039; &#039;&#039;&#039;EZ Collection Barricade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: The smallest transforming version of the character, [[Legends Class|Legends]] Barricade features limited articulation and detail. In what could only be defined as an anomaly of physics, compared to the other Movie Legends, Barricade is quite close in appearance and transformation to the larger deluxe figure. Legends Barricade&#039;s instructions also overlook the fact that his grill can flip down to fill out his torso and raise his chest higher.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/LegendsBarricade/barricade.htm More information on Legends Class Barricade at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|BftAS}}&lt;br /&gt;
[[Image:Movie Allspark Legends pack.jpg|upright=1.66|thumb|Round up the usual suspects.]]&lt;br /&gt;
*&#039;&#039;&#039;Battle for the Allspark&#039;&#039;&#039; (Toys&#039;R&#039;Us exclusive multi-pack, 2007)&lt;br /&gt;
&lt;br /&gt;
: A Toys&#039;R&#039;Us exclusive, this six-pack of Legends class figures contains unmodified toys of [[Optimus Prime (Movie)/toys#BftAS|Optimus Prime]], [[Jazz (Movie)#TRULegendsPack|Jazz]], [[Bumblebee (Movie)/toys#BftAS|Bumblebee]], [[Megatron (Movie)/toys#BftAS|Megatron]], [[Starscream (Movie)/toys#BftAS|Starscream]], and Barricade.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Allspark2pack}}&lt;br /&gt;
[[Image:Movie Legends CliffjumperBarricade toys.jpg|upright=1.66|thumb|It&#039;s Redeco versus Redeco—I&#039;m putting my money on Redeco.]]&lt;br /&gt;
*&#039;&#039;&#039;Cliffjumper vs. Recon Barricade&#039;&#039;&#039; (Legends Allspark Battles multi-pack, 2007)&lt;br /&gt;
&lt;br /&gt;
: Released as part of the &#039;&#039;AllSpark Battles&#039;&#039; refresh of the &#039;&#039;Movie&#039;&#039; toyline, Legends class Recon Barricade is a redeco of the regular Legends class Barricade in a paint scheme based upon the Deluxe class Recon Barricade. Yes. He comes packed with Legends class [[Cliffjumper (Movie)|Cliffjumper]], itself a redeco of Legends class Bumblebee.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Recon Barricade&#039;&#039;&#039; (Legends, 2008)&lt;br /&gt;
: An individually packaged release of the Legends class toy, released within Europe and New Zealand.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Decepticon/LegendsReconBarricade/barricade.htm More information on &#039;&#039;Allspark Battles&#039;&#039; Recon Barricade at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Deluxe Class toys====&lt;br /&gt;
[[Image:Movie DeluxeBarricade toy.jpg|right|300px|thumb|The secret love child of [[Blackjack]] and [[Stakeout (G1)|Stakeout]].]]&lt;br /&gt;
* &#039;&#039;&#039;Barricade&#039;&#039;&#039; (Deluxe Class, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID Number:&#039;&#039; &#039;&#039;&#039;MD-02&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Frenzy mini-figure&lt;br /&gt;
&lt;br /&gt;
:Barricade transforms into an accurate [[wikipedia:Saleen|Saleen S281 Police Cruiser]]. As with [[Bumblebee (Movie)/toys|MOST]] deluxe-class cars in the &#039;&#039;Movie&#039;&#039; line, he features clear windows for his windshield and doors, but oddly his rear window is opaque black plastic. Stored inside the engine bay, behind the car&#039;s ram bar is a mini-figure [[Frenzy (Movie)|Frenzy]] disguised as Barricade&#039;s grill. We say mini, but Frenzy would be about six feet tall, [[scale]]-wise.&lt;br /&gt;
&lt;br /&gt;
: In robot mode, Barricade quite faithfully reproduces the CGI design, though his chest cannot deform to the same extent. He features a reasonable amount of articulation with ball joints for his shoulders and upper legs, ratcheting and swivels for his elbows and double-jointed knees (although the knees make it difficult to properly align the upper and lower portions of his legs). Barricade has no neck joint as the two car hood halves slot into place between the bottom of the head and the base on which it sits. Barricade does not have any [[Automorph Technology|Automorphing]] [[gimmick]] to speak of; in its place is a spring-loaded extending &amp;quot;punching&amp;quot; attack on his left arm.&lt;br /&gt;
&lt;br /&gt;
: As with almost all Transformers toys issued over the last few years, a few of his transformation quirks are undocumented; in robot mode front wheel panels on his shoulders are [[Ball joint|ball-joint]]ed, allowing one to position them in a manner similar to what is seen in the movie renders. Additionally, the sections that become his claws (apart from the thumb hinge) can swing up slightly to make themselves more pronounced, and spikes on the top of his feet can be swung up. His head can also be pulled up further past his hood panels while they&#039;re pulled open, allowing for a less &amp;quot;Hunchback of Cybertron&amp;quot; look, with the base of his un[[Articulation|articulate]]d head resting on top of the panels. &lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/Barricade/barricade.htm More information on Deluxe Class Barricade at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Bumblebee Barricade deluxeboxset.jpg|right|300px|thumb|Mullethead vs. Cop]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee vs. Barricade: First Encounter&#039;&#039;&#039; (Wal*Mart exclusive multi-pack, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Frenzy mini-figure&lt;br /&gt;
&lt;br /&gt;
: This Wal*Mart exclusive battle pack contains the deluxe-class Barricade and the 1974 Camaro deluxe-class [[Bumblebee (Movie)/toys|Bumblebee]] figures, based upon their confrontation as seen in the movie. The box features a diorama-style background from a movie scene, but toys themselves are unchanged from their original carded releases.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|DeluxeRecon}}&lt;br /&gt;
[[Image:ReconBarricade.jpg|right|300px|thumb|Barricade escaped by disguising himself as [[Prowl (Energon)|&#039;&#039;Energon&#039;&#039; Prowl]].]]&lt;br /&gt;
*&#039;&#039;&#039;Recon Barricade&#039;&#039;&#039; (Deluxe, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Frenzy mini-figure&lt;br /&gt;
&lt;br /&gt;
: A [[redeco]] of the normal Deluxe Barricade toy, this time in a &amp;quot;local security&amp;quot; blue and gray pattern. All the [[gimmick]]s remain the same, including his little pal [[Frenzy (Movie)|Frenzy]], who is now colored more [[FIRRIB|G1-accurate]] (as well as [[Show-accuracy|movie-accurate]] colored eyes not seen on any other Frenzy toy).&lt;br /&gt;
&lt;br /&gt;
: Recon Barricade&#039;s license plate reads &amp;quot;[[Joe Kyde#SAGE2764|SAGE2764]]&amp;quot;, a reference to the screenname of a member of a Chinese newsgroup used by [[Joe Kyde]] (who would later design the deco for Recon Barricade) to disseminate [http://tformers.com/Unknown-Megatron-Drawing-Possible-Movie-Design/6030/news.html hoax information] for his senior capstone project.&lt;br /&gt;
&lt;br /&gt;
:For the United Kingdom market, Recon Barricade was initially announced to be exclusive to a yet-to-be-revealed chain.&amp;lt;ref name=&amp;quot;reconukexc&amp;quot;&amp;gt;[http://www.tfw2005.com/transformers-news/transformers-movie-toys-products-30/transformers-movie-deluxe-recon-barricade-to-be-a-store-exclusive-in-the-uk-152743/ &amp;quot;Transformers Movie Deluxe Recon Barricade to be a Store Exclusive in the UK&amp;quot;] at TFW2005.&amp;lt;/ref&amp;gt; Ultimately, he shipped in solid cases and was found mostly at Woolworth, but also at [[Toys&amp;quot;R&amp;quot;Us]] and (possibly) The Entertainer.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/ReconBarricade/barricade.htm More information on Deluxe Class Recon Barricade at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|First Encounter}}&lt;br /&gt;
[[Image:Movie ScreenBattles FirstEncounter.jpg|right|300px|thumb|Which one of these is different from the others? Go ahead, guess!]]&lt;br /&gt;
*&#039;&#039;&#039;First Encounter&#039;&#039;&#039; (Screen Battles, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;SB-01&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Sam Witwicky figure, Mikaela figure and Frenzy figure&lt;br /&gt;
&lt;br /&gt;
: This Screen Battles pack features a largely unchanged Deluxe class Barricade figure. The only real difference is the Frenzy mini-figure, which is now cast entirely in black plastic, sports &#039;&#039;no&#039;&#039; paint applications and is supposed to be stuck permanently inside Barricade&#039;s chest thanks to a new, additional piece of plastic (as a matter of fact, the Frenzy figure is also neither advertised on the packaging nor depicted in the instructions).&lt;br /&gt;
&lt;br /&gt;
:This only applies to the Hasbro version, however—TakaraTomy&#039;s Japanese release of the pack features a Barricade that is identical to the single pack version, including an easily removable Frenzy figurine cast in grey plastic with painted red eyes.&lt;br /&gt;
&lt;br /&gt;
:The pack also comes with non-posable figurines of Sam Witwicky in a running pose, Frenzy menacing [[Sam Witwicky|Sam]] and [[Mikaela Banes|Mikaela]] holding the power saw she uses to attack Frenzy. The set is packaged in a special window box with a diorama depicting the battle between Barricade and Bumblebee.&lt;br /&gt;
&lt;br /&gt;
:According to details listed in an official checklist on Hasbro&#039;s website,&amp;lt;ref name=&amp;quot;checklist&amp;quot;&amp;gt;[http://web.archive.org/web/20090228233314/http://www.hasbro.com/transformers/default.cfm?page=Collectors/Checklist Hasbro Transformers Collectors Checklist]&amp;lt;/ref&amp;gt; this pack was originally supposed to feature Sam with a bike, and Mikaela with a scooter.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/ScreenBattlesBarricade/barricade.htm More information on &#039;&#039;Screen Battles&#039;&#039; First Encounter at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|AllsparkEnhanced}}&lt;br /&gt;
[[Image:Movie-toy_AllSparkBarricade.jpg|right|300px|thumb|[[Keith David|What would you have your Arbiter do?]]]]&lt;br /&gt;
*&#039;&#039;&#039;AllSpark-Enhanced Barricade&#039;&#039;&#039; (Target Exclusive Deluxe, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Frenzy mini-figure&lt;br /&gt;
&lt;br /&gt;
: This [[Target]] [[exclusive]] features the Deluxe Class Barricade in unique cylindrical packaging, with the only difference from his standard release being that key robot mode parts are highlighted by the &#039;AllSpark Blue&#039; color for no other reason than [[to sell toys]]. In what can only be explained as an &amp;quot;&#039;&#039;answer&#039;&#039;&amp;quot; to Recon Barricade&#039;s blue [[Frenzy (Movie)|Frenzy]], &#039;&#039;this&#039;&#039; release&#039;s Frenzy is cast in red plastic with a minor black color application to the chest area, making him now resemble [[Rumble (G1)|Rumble]]. Thanks to Hasbro, the debate [[FIRRIB|continues]]... &lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/AllsparkBarricade/barricade.htm More information on Deluxe Class Allspark-Enhanced Barricade at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|Premium}}&lt;br /&gt;
[[Image:Movie Deluxe PremiumBarricade.JPG|right|300px|thumb|I thought the Makeup Department would never get their butts in gear!]]&lt;br /&gt;
*&#039;&#039;&#039;Barricade&#039;&#039;&#039; (Deluxe Class &amp;quot;Premium Series&amp;quot;, 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Frenzy mini-figure&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;This&#039;&#039; version of Deluxe Barricade features a slightly more [[Show-accuracy|movie-accurate]] deco, with additional &amp;quot;911&amp;quot; markings that were missing on earlier releases, as well as some additional paint details for his face. Confusingly however, his windows have a movie-inaccurate frosted paint deco applied to them for no apparent reason, other than to make the toy look &#039;different&#039;.&lt;br /&gt;
&lt;br /&gt;
:Unlike some earlier &amp;quot;Premium Series&amp;quot; toys, Barricade was available at general retail.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Decepticon/Barricade/barricade.htm More information on Deluxe Class &#039;&#039;Premium Series&#039;&#039; Barricade at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Fast Action Battlers====&lt;br /&gt;
[[Image:FABBarricade.jpg|right|250px|thumb|Wait, how&#039;s this &amp;quot;yo-yo&amp;quot; thing work again?]]&lt;br /&gt;
* &#039;&#039;&#039;Blade Shield Barricade&#039;&#039;&#039; (Fast Action Battler, 2007)&lt;br /&gt;
&lt;br /&gt;
: Fast Action Battlers Barricade is similar to the regular Deluxe class toy. However, the details are simplified, and the proportions in both vehicle mode and robot mode are less realistic, generally skewed towards a more stylised and exaggerated appearance. Instead of the punching hand gimmick seen on the Deluxe class toy, FAB Barricade&#039;s left arm features a flip out arm extension with a shield made out of blades based on his spinning blades from the Movie.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/FABBarricade/barricade.htm More information on Blade Shield Barricade at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Cyber Slammers====&lt;br /&gt;
[[Image:Barricade-CS.jpg|right|255px|thumb|Awwwwwww. Bawwicade&#039;s so cute, he&#039;ll kill us all!]]&lt;br /&gt;
* &#039;&#039;&#039;Barricade&#039;&#039;&#039; (Cyber Slammers, 2007)&lt;br /&gt;
&lt;br /&gt;
:Cyber Slammers Barricade is an &#039;&#039;amazingly cute&#039;&#039; Saleen S281 police car that transforms into an amazingly cute treacherous Decepticon pretending to be a cop. &#039;Slam&#039; his robot mode down into car mode and he rolls along for a while, then pops back up into robot mode. Like most Cyber Slammers, Barricade manages to cram most of his vehicle mode&#039;s major details into a compact, super-deformed version of that mode.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|CyberSlammerPatrol}}&lt;br /&gt;
[[Image:Movie CyberSlammers PatrolBarricade.jpg|right|250px|thumb|Cute evil, now in Blue!]]&lt;br /&gt;
*&#039;&#039;&#039;Patrol Barricade&#039;&#039;&#039; (Cyber Slammers, 2008)&lt;br /&gt;
&lt;br /&gt;
: This adorable, pudgy version of Barricade&#039;s car mode zips forward with a little motor. The robot mode Patrol Barricade pops up after a little while, rolling along. So cute! The colors are similar to Recon Barricade, but oddly enough, the scheme is different, and the markings are for a sheriff&#039;s car. &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Robot Replicas====&lt;br /&gt;
[[Image:Movie RobotReplica Barricade.jpg|right|150px|thumb|SOMEone spent a little too much time in the bathtub...]]&lt;br /&gt;
* &#039;&#039;&#039;Barricade&#039;&#039;&#039; (Robot Replica, 2007)&lt;br /&gt;
&lt;br /&gt;
: A non-transforming action figure, [[Robot Replicas]] Barricade hews much closer to the CGI model of the character (albeit wrong paint job). With joints similar to the [[Revoltech]] series, he is also more posable than his transforming counterpart, plus features replacement arms that feature his &amp;quot;blender-blade tires&amp;quot; alternate hands briefly seen in the movie.&lt;br /&gt;
&lt;br /&gt;
:Barricade&#039;s shoulders/upper arms and shins (including the feet) are incorrectly assembled as compared to the CG design used for the [[Transformers (film)|movie]]. This can easily be fixed due to the interchangability of the Robot Replica limbs. (Although the CG design raises the question how exactly his transformation in the movie is supposed to work. The markings on the arms are located on opposite sides of the body as compared to the vehicle mode.)&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/RRBarricade/barricade.htm More information on Robot Replicas Barricade at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Micro IR Transformers Cars====&lt;br /&gt;
[[Image:Movie Barricade MicroIR.jpg|right|250px|thumb|Weirdest police gun we&#039;ve ever seen!]]&lt;br /&gt;
* &#039;&#039;&#039;Barricade&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
: Made under license by [[RadioShack]]. Three-function infrared remote, in Barricade&#039;s signature colors, gives you control of the car with forward and reverse turn movement. More than just a vehicle styled after the Movie character, the car also transforms to robot mode. The transformation is very reminiscent of the Generation 2 [[Go-Bot (G2)|Go-Bots]], but the toy is an entirely new mold. Curiously, his head is Bumblebee&#039;s, only silver and black.&lt;br /&gt;
&lt;br /&gt;
:The top of the gun-shaped IR remote serves as a storage point for Barricade, but the remote can&#039;t stand freely so it&#039;s nearly useless for display. The tip of the gun&#039;s barrel can also be unscrewed to reveal a ballpoint pen, which... wait... what? It&#039;s actually just a pen cartridge which sorta hangs freely and is difficult to use for writing, because you have to hold it and support the entire gun&#039;s weight while you do.&lt;br /&gt;
&lt;br /&gt;
:Each of the Micro IR toys comes with a generic instructions sheet printed in black and white and showing the transformation for all three toys.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/RSBarricade/barricade.htm More information on Micro IR Barricade at TFU.info]&#039;&#039;&lt;br /&gt;
{{picsneeded|robot mode}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Revenge of the Fallen&#039;&#039;===&lt;br /&gt;
====Deluxe Class Toys====&lt;br /&gt;
*&#039;&#039;&#039;Interrogator Barricade&#039;&#039;&#039; (2009)&lt;br /&gt;
[[Image:Interrogator Barricade ROTF deluxe toy.jpg|right|thumb|300px|Comes with NIPPLE ARMS!]]&lt;br /&gt;
:This &amp;quot;retool&amp;quot; of 2007&#039;s Barricade (in the broadest sense of the term) replaces the Frenzy figure from the original toy with a set of &amp;quot;tool arms&amp;quot; based on the scene in 2007&#039;s &#039;&#039;[[Transformers (film)|Transformers]]&#039;&#039; movie in which he threatens Sam Witwicky with those arms. They can either be placed on the back of his head by sliding them into the vehicle mode panels, or they can be placed into his chest either stored, or deployed and with the arms appropriately covering the headlights.&lt;br /&gt;
&lt;br /&gt;
:Surprisingly, his deco seems to be &#039;&#039;exactly the same&#039;&#039; as the original toy, ignoring the Premium Series update.&lt;br /&gt;
&lt;br /&gt;
:During part of 2010, [http://www.hasbro.com/transformers/en_US/discover/transformers-toy-giveaway.cfm Hasbro did a promotion] wherein US fans could receive three free Deluxes in exchange for receipts showing the purchase of $25 or more of select Transformers product. As noted in [http://www.allspark.com/forums/index.php?showtopic=69645&amp;amp;st=0 this thread over at Allspark.com], and later confirmed by [http://web.archive.org/web/20110221171904/http://www.entertainmentearth.com/prodinfo.asp?number=HT83971G3 this listing here], this version of Barricade was one of a pool of eight figures (all from the same wave) from which the free Deluxes were drawn, with several people having noted receiving him. &lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Decepticon/Barricade/barricade.htm More information on Interrogator Barricade at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Human Alliance====&lt;br /&gt;
[[Image:ROTF_HumanAlliance_Barricade%26Frenzy.jpg|right|thumb|300px| [[Keith David|Rise up and I will kill you! Again and again!]]]]&lt;br /&gt;
*&#039;&#039;&#039;Barricade with Frenzy&#039;&#039;&#039; (2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;RD-24&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:[[Human Alliance]] Barricade comes with a posable figure of [[Frenzy (Movie)|Frenzy]], who can either sit inside the car in vehicle mode or be stored in Barricade&#039;s chest as with the Deluxe figure. Barricade also comes with two fold-out arms / weapons in vehicle mode that approximate the &#039;Interrogator Arms&#039; he uses to threaten Sam Witwicky.&lt;br /&gt;
&lt;br /&gt;
:In Barricade&#039;s robot mode, his main weapon is a spinning spiked flail which replaces his left hand, similar to the one seen during his duel with Bumblebee in the first movie. Aside from the interrogator arms (which can also flip out in robot mode to act as a sort of weapon for a chest-mounted Frenzy) his only other weapon is a cannon / missile rack in his right shoulder, which Frenzy is supposed to be able to operate from his seat (see the stock photo). There seems to be a bit of forced perspective going on with that; the gun rack is too far from the seat for Frenzy to actually be able to reach. Barricade&#039;s eyes have red light-piping, and instead of a battle-mask, his mouth can be opened and closed by tilting the top of his head. The chest is also capable of more deformation than shown in the stock photo to make him more movie-accurate, by angling the two bumpers up and adjusting the tilt of the grille.&lt;br /&gt;
&lt;br /&gt;
:There&#039;s something odd going on with his hips; they only come out to a 45° angle, which prevents his legs from being fully straightened, This is most likely to simulate his crouching position seen in the movie and his deluxe toys. The socket is capable of the full rotation, though, and the blocking plastic can be easily sliced off. Additionally, the waist was at one point capable of rotation, but this has been oddly blocked by the addition of a small blocking bar molded on to plastic rotation axis. This weird mold change can also be easily sliced out to restore full functionality.&lt;br /&gt;
&lt;br /&gt;
:Unfortunately for many fans, like Human Alliance [[Mudflap (ROTF)|Mudflap]], he is sold in rather limited quantities. Making him quite hard to find and rather expensive.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Decepticon/HABarricade/barricade.htm More information on Human Alliance Barricade at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Gravity Bots====&lt;br /&gt;
[[Image:ROTF-toy_GravityBots_Barricade.jpg|thumb|right|300px|I can no longer command ships, lead troops into battle.]]&lt;br /&gt;
*&#039;&#039;&#039;Barricade&#039;&#039;&#039; (2010)&lt;br /&gt;
:[[Gravity Bot]] Barricade is a cute, blocky little toy that [[Autotransformation|autotransforms]] in a really neat fashion using gravity.&lt;br /&gt;
&lt;br /&gt;
:Like the second half of the Gravity bots figures, Barricade is not released in Japan.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Transformers (2010)===&lt;br /&gt;
====Deluxe Class toys====&lt;br /&gt;
[[Image:HFTD huntersrumble barricade.jpg|upright=1.66|thumb|First person who laughs dies.]]&lt;br /&gt;
*&#039;&#039;&#039;Hunters Rumble&#039;&#039;&#039; (Target exclusive 2-pack, 2010)&lt;br /&gt;
:This [[Target]] [[exclusive]] bundle includes redecos of &#039;&#039;Revenge of the Fallen&#039;&#039; Interrogator Barricade and Deluxe-class [[Sideswipe (Movie)|Sideswipe]]. His interrogator arms are now a dark grey with menacing red &amp;quot;eyes&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
:With his yellow and blue [[Wikipedia:Battenburg markings|Battenburg markings]] and Chinese lettering, Barricade&#039;s deco is presumably based on a [[Wikipedia:File:HKPF Hybrid Police Patrol Car AM8944.JPG|Hong Kong police car]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2010/Decepticon/TargetBarricade/barricade.htm More information on Hunters Rumble Barricade at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Dark of the Moon===&lt;br /&gt;
====Cyberverse====&lt;br /&gt;
[[Image:DOTM_Cyberverse_Barricade_toy.jpg|upright=1.66|thumb|Not Pr--oh wait, maybe I am!]]&lt;br /&gt;
*&#039;&#039;&#039;Barricade&#039;&#039;&#039; (Cyberverse Legion, 2011)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;002&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:For the &#039;&#039;[[Transformers: Dark of the Moon (toyline)|Dark of the Moon]]&#039;&#039; line, Legends Class Barricade was redecoed in white and blue with a minor retool of a right hand intended to be able to grip [[Cyberverse]] accessories. &lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|CybertronianWarriors}}&lt;br /&gt;
[[Image:TRUCybertronianWarriors4Pack.jpg|thumb|300px]]&lt;br /&gt;
*&#039;&#039;&#039;Cybertronian Warriors Pack&#039;&#039;&#039; (Cyberverse 4-pack, 2011)&lt;br /&gt;
:A [[redeco]] of the Legion figure in white and gray, decoed similarly to [[Crankcase (DOTM)#CybertronianWarriors|Crankcase]], who was redecoed to emulate the [[Wikipedia: Metropolitan Police Department|Metropolitan Police Department]] SUV that was hit by a Bumblebee stunt car during filming.&lt;br /&gt;
&lt;br /&gt;
:As part of a multi-pack [[exclusive]] to [[Toys&amp;quot;R&amp;quot;Us]], he was packaged with redecoed versions of [[Bumblebee (Movie)/toys#CybertronianWarriors|Bumblebee]] (with [[Mobile Battle Bunker#CybertronianWarriors|Mobile Battle Bunker]]), [[Ironhide (Movie)/toys#CybertronianWarriors|Ironhide]], and Crankcase. &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Deluxe Class toys====&lt;br /&gt;
[[Image:DOTM_MechTechDeluxe_Barricade.jpg|upright=1.66|thumb|Free back scratcher!]]&lt;br /&gt;
*&#039;&#039;&#039;Barricade&#039;&#039;&#039; (Mechtech Deluxe, 2011)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;DD03&lt;br /&gt;
**&#039;&#039;Accessory:&#039;&#039; Mechtech Blaster/Robot Wrecking Claw&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Transformers: Dark of the Moon (toyline)|Dark of the Moon]]&#039;&#039; Deluxe class Barricade is an entirely new mold. He boasts greater screen accuracy than previous figures thanks to small design tricks. Noteworthy ones include a rotatable chest grill for a &amp;quot;warped&amp;quot; robot mode chest, and placing his hands at the front of the car, allowing his arms to have the doors placed accurate to the on-screen counterpart. He includes a [[MechTech]] weapon, a Gatling gun-barreled Blaster that can transform into a &amp;quot;Robot Wrecking Claw&amp;quot; when a lever on the side is pulled. Like all Deluxe class MechTech weapons, it cannot be locked into place. However, the weapon still can stay in it&#039;s transformed state if the claw &#039;&#039;pushes forward&#039;&#039; while in deployed mode. However, some adjustments are needed to turn back into blaster mode.&lt;br /&gt;
&lt;br /&gt;
:Much like [[Bumblebee (Movie)/toys#Deluxe Class toys 4|Bumblebee]] from the Dark of the Moon line, Barricade features an undocumented semi-stealth force configuration while in vehicle mode. By raising up the rear of the vehicle, one can reveal a pair of small, forward-facing blasters inside the trunk. These blasters are also present in his robot mode, mounted on his legs.&lt;br /&gt;
&lt;br /&gt;
:It should be noted that Barricade had &#039;&#039;some&#039;&#039; issues on standing up due to how the feet are connected. Proper adjustments is acquired to make him stand up properly. Similarly, Barricade had some small difficulties for holding heavy weapons due to articulated hands.&lt;br /&gt;
&lt;br /&gt;
:The stock photos of the figure is mistransformed: in robot mode, the chest &amp;amp; lower torso is not arranged correctly and his pair of &amp;quot;wings&amp;quot; can be folded up, and his vehicle mode&#039;s grill is flipped into his robot&#039;s chest grill instead. The Japanese release comes packed with a character card and an accompanying transparent plastic card of his MechTech weapon for the MechTech Wars online game.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2011/Decepticon/Barricade/barricade.htm More information on &#039;&#039;Dark of the Moon&#039;&#039; Deluxe Barricade at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Bot Shots===&lt;br /&gt;
[[Image:Bot Shots Barricade.jpg|thumb|300px]]&lt;br /&gt;
*&#039;&#039;&#039;Barricade&#039;&#039;&#039; (2012)&lt;br /&gt;
**&#039;&#039;Number&#039;&#039;: &#039;&#039;&#039;B004&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;Fist strength&#039;&#039;: &#039;&#039;&#039;390&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;Blaster strength&#039;&#039;: &#039;&#039;&#039;400&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;Sword strength&#039;&#039;: &#039;&#039;&#039;840&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Part of the first wave of &#039;&#039;[[Bot Shots (toyline)|Bot Shots]]&#039;&#039;, Barricade is a teeny little police car with a spring-loaded automatic transformation to robot mode triggered when his front bumper is pressed. He has a &amp;quot;spinner&amp;quot; in his chest that shows his three attack types and power levels. His robot mode is heavily based on the [[Barricade (Movie)|live-action movie Barricade]], though run through a bit of an [[The Transformers (cartoon)|original cartoon]] filter.&lt;br /&gt;
&lt;br /&gt;
:This mold was also used to make [[Prowl (G1)/toys#Bot Shots|Prowl]] and [[Streetwise (G1)#Bot Shots|Protectobot Streetsmart]]. His main car body, arms and legs were also used to make [[Bumblebee (G1)/toys#Bot Shots|Bumblebee]], [[Lockdown (ROTF)|Lockdown]], [[Mirage (G1)|Mirage]], and [[Topspin (DOTM)|Topspin]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://tfu.info/2012/Decepticon/BSBarricade/barricade.htm More information on Barricade at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|FireAssaultTeam}}&lt;br /&gt;
[[File:BotShots FireAssault Barricade.jpg|thumb|right|300px|What kind of precinct paints their squad cars orange?]]&lt;br /&gt;
*&#039;&#039;&#039;Decepticon Fire Assault Team&#039;&#039;&#039; (Multi-pack, 2013)&lt;br /&gt;
**&#039;&#039;Series&#039;&#039;: &#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number&#039;&#039;: &#039;&#039;&#039;T019&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;Fist strength&#039;&#039;: &#039;&#039;&#039;715&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;Blaster strength&#039;&#039;: &#039;&#039;&#039;562&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;Sword strength&#039;&#039;: &#039;&#039;&#039;333&#039;&#039;&#039;&lt;br /&gt;
:A redeco of the original Barricade mold in orange and yellow, this version of Barricade was available in a five-pack with similar redecos of [[Megatron (G1)/toys|Megatron]], [[Shockwave (Movie)|Shockwave]], [[Starscream (G1)/toys|Starscream]], and [[Lockdown (ROTF)|Lockdown]].&lt;br /&gt;
&lt;br /&gt;
===BeCool===&lt;br /&gt;
[[File:BeCool American Patrol Car.jpg|thumb|upright=1.66]]&lt;br /&gt;
*&#039;&#039;&#039;American Patrol Car (Decepticon Barricade)&#039;&#039;&#039; (2013)&lt;br /&gt;
**&#039;&#039;ID number&#039;&#039;: &#039;&#039;&#039;B17&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Bot Shots (toyline)#BeCool|BeCool]]&#039;&#039; &amp;quot;American Patrol Car&amp;quot; is practically identical to the original &#039;&#039;Bot Shots&#039;&#039; Barricade toy, the only difference being that his stickers don&#039;t depict power levels but instead drawings of a lightbar, a traffic light and a stop sign.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Asia Premium Series===&lt;br /&gt;
*&#039;&#039;&#039;Decepticon Barricade &amp;amp; Soundwave Two Pack&#039;&#039;&#039; (Human Alliance 2-pack, 2015)&lt;br /&gt;
**&#039;&#039;ID Number&#039;&#039;: &#039;&#039;&#039;APS-03&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Soundwave&#039;s Missile, Laserbeak, Dylan Gould figure, Frenzy figure&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Asia Premium Series]]&#039;&#039; Barricade is a redeco of &#039;&#039;[[Revenge of the Fallen (toyline)|Revenge of the Fallen]]&#039;&#039; [[Human Alliance]] Barricade ([[Barricade (Movie)/toys#Human Alliance|see above]]). The figure still retains all of the accessories and features on the original, including [[Frenzy (Movie)|Frenzy]]. The biggest change is that some dark grey parts are now a dark olive green. He is packed with an unchanged [[Dark of the Moon (toyline)|Dark of the Moon]] Human Alliance [[Soundwave (ROTF)|Soundwave]], and by extension, [[Laserbeak (DOTM)|Laserbeak]] and [[Dylan Gould]].&lt;br /&gt;
&lt;br /&gt;
:Buying this from certain retailers will include a [[die-cast]] Frenzy in his book box mode.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;The Last Knight&#039;&#039;===&lt;br /&gt;
====Legion Class====&lt;br /&gt;
[[File:TF-TLK-Legion-Class-Barricade.jpg|upright=1.66|thumb|Turbo-revving Old Evil Law Enforcer.]]&lt;br /&gt;
*&#039;&#039;&#039;Barricade&#039;&#039;&#039; (Legion Class, 2017)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; lightbar&lt;br /&gt;
&lt;br /&gt;
:Legion Class Barricade is a redeco of &#039;&#039;Prime: [[Beast Hunters (toyline)|Beast Hunters]]&#039;&#039; [[Cyberverse#Series 3|Series 3 &#039;&#039;Cyberverse&#039;&#039;]] [[Smokescreen_(Prime)#Cyberverse|Smokescreen]] (which is ironically, inspired to [[Barricade_(WFC)#Timelines_2|&#039;&#039;Timelines&#039;&#039; Barricade]] being a redeco of Deluxe Prowl/Smokescreen mold) with [[Prowl_(WFC)#Cyberverse|Prowl&#039;s]] lightbar, and he transforms into a police car loosely based on a McLaren MP4-12C. Any weapons with 3mm posts can mount onto Barricade&#039;s hands, and onto the sides of his vehicle rear/robot feet. The lightbar can be removed to reveal another 3mm mounting point.&lt;br /&gt;
&lt;br /&gt;
:Barricade is slightly mistransformed in both the stock photo and in-package: his arms are not adjusted properly in robot mode, and the figure&#039;s chest is completely shown as a solid block while in-package.&lt;br /&gt;
&lt;br /&gt;
:In 29th August to 29th September, the entire 1st wave of &#039;&#039;The Last Knight&#039;&#039; Legion Class figures that almost &#039;&#039;massively&#039;&#039; shelfwarmed in Malaysia&#039;s Toys&amp;quot;R&amp;quot;Us stores was sold as a giveaway item for the customers who purchased &#039;&#039;The Last Knight&#039;&#039; toys in a price of RM200 (approx $46) in a single receipt. Barricade is one of the four.&lt;br /&gt;
&lt;br /&gt;
:This mold was also used to make &#039;&#039;Prime&#039;&#039; [[Bluestreak (Prime)#Cyberverse|Bluestreak]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Turbo Changers====&lt;br /&gt;
{{anchor|TurboChanger}}&lt;br /&gt;
[[File:TF-TLK-One-Step-Barricade.jpg|upright=1.66|thumb|Would you like a glass of Water?]]&lt;br /&gt;
*&#039;&#039;&#039;Barricade&#039;&#039;&#039; (1-Step Turbo Changer, 2017)&lt;br /&gt;
**&#039;&#039;Japanese Name&#039;&#039;: &#039;&#039;&#039;Speed Change Barricade&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Japanese ID Number&#039;&#039;: &#039;&#039;&#039;TLK-08&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Japanese release date&#039;&#039;: &#039;&#039;&#039;2017-[[April 29|04-29]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:This Turbo Changer Barricade is an all new-mold, transforming from robot to police car in just one-step (well duh). His chest also features an insignia covered by a blacklight paint, which can be revealed by glowing UV lights (marked as a &amp;quot;Cyberfire&amp;quot; Gimmick). Unlike several Turbo Changers in the subline, Barricade features a 5mm-compatible right hand.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|BigWTurboChanger6Pack}}&lt;br /&gt;
[[File:TF-TLK-RtS-Turbo-Changer-6-pack-Barricade.jpg|upright=1.66|thumb]]&lt;br /&gt;
*&#039;&#039;&#039;1-Step Turbo Changer 6 Pack&#039;&#039;&#039; (2017)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Axe, Club, 2 spear-like weapons, Scimitar, Shield&lt;br /&gt;
&lt;br /&gt;
:This Barricade is a redeco of the figure above, featuring red wheels (and his multi-barreled gun) and various Tech Spec-sque patterns on the front vehicle hood, the sides of the vehicle back, and his robot mode chest, which can be decoded with their transparent red weapons, which is molded in a sprue similar to the ones used for the Arms Microns kits &amp;amp; &#039;&#039;Robots in Disguise (2015)&#039;&#039; Mini-Con figures. He can use any weapons included in this set, although his primary &amp;quot;weapon&amp;quot; is a shield.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Tiny Turbo Changer====&lt;br /&gt;
[[File:TLK-toy TTC-Barricade.jpg|right|thumb|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Barricade&#039;&#039;&#039; (Tiny Turbo Changer, 2017)&lt;br /&gt;
**&#039;&#039;Series&#039;&#039;: &#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Bag Code&#039;&#039;: &#039;&#039;&#039;H&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:[[Tiny Turbo Changers]] Barricade is a soft-plastic, stumpy, [[blindpacking|blind-bagged]] mini-figure that transforms from robot to police cruiser (with his rear-mounted blasters deployed) and back in a few super-simple steps. He has articulated shoulders, and his hands are compatible with &#039;&#039;[[Cyberverse (toyline)|Cyberverse]]&#039;&#039; weapons and other 3mm-peg accessories. Like all Tiny Turbo Changers, his vehicle mode&#039;s wheels are immobile, sorry.&lt;br /&gt;
&lt;br /&gt;
:He shares the same transformation scheme as his rival Bumblebee.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Allspark Tech====&lt;br /&gt;
[[File:TF-TLK-Allspark-Tech-Barricade.jpg|upright=1.66|thumb|Rejected from &#039;&#039;Rescue Bots&#039;&#039; as Chase&#039;s rival.]]&lt;br /&gt;
*&#039;&#039;&#039;Barricade&#039;&#039;&#039; (Allspark Tech, 2017)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Allspark Tech&#039;&#039; Barricade transforms from a &#039;&#039;Rescue Bots&#039;&#039;-styled robot into a deformed police car and back. His chest also features a cavity for the electronic Allspark Cube, which gives him different sound effects for his robot &amp;amp; vehicle modes.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Premier Edition====&lt;br /&gt;
[[File:TF-TLK-Deluxe-Class-Barricade.jpg|upright=1.66|thumb|It is with THIS hand that I shall begin to label my waffle! &lt;br /&gt;
 It is with THIS hand that I shall continue labeling my waffle!]]&lt;br /&gt;
*&#039;&#039;&#039;Barricade&#039;&#039;&#039; (Deluxe Class, 2017)&lt;br /&gt;
**&#039;&#039;Japanese Release Date&#039;&#039;: [[2017]]-[[May 1|05-01]]&lt;br /&gt;
**&#039;&#039;Japanese ID Number&#039;&#039;: &#039;&#039;&#039;TLK-02&#039;&#039;&#039; &lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Pistol, nightstick, wrist-mounted gun&lt;br /&gt;
:Released as part of the first wave of &#039;&#039;[[Transformers: The Last Knight (toyline)|The Last Knight]] Premier Edition&#039;&#039; Deluxes, Barricade is a new-mold Deluxe figure. Continuing the trend of police themed Saleens, he turns into a Saleen 302 Mustang in police colors (albeit a genericized and unlicensed version). He is armed with a nightstick and pistol, both of which can be held in his hands or mounted on his hips for storage in robot mode and underneath the car in vehicle mode. The nightstick has a sculpted &amp;quot;barrel&amp;quot; on the tip, so it can double as a cannon by plugging it into a port on Barricade&#039;s wrist. He also has a wrist-mounted gun that can be unfolded and mounted on the rear windshield in vehicle mode. Amusingly, he has knuckle-dusters on both fists that say &amp;quot;PROTECT&amp;quot; and &amp;quot;SERVE&amp;quot; written backwards so anything he punches would be stamped with the motto. His light-bar can also be removed to reveal two 3mm ports.&lt;br /&gt;
&lt;br /&gt;
:As an undocumented feature (or extra play-ability): Barricade&#039;s car roof can be removed due to having a C-joint, and combines with the nightstick to form a riot shield (you could also do this without the nightstick). Do be careful however, as it has been reported to break the C joint if taken off with little care. Note that this feature was NOT intended by the designers and is completely fan-made. However, its notoriety among the community warrants it being mentioned here. &lt;br /&gt;
&lt;br /&gt;
:Care should be taken when handling and transforming Barricade, as his backpack is made entirely of transparent plastic, which makes the C joints and tabs more susceptible to breakage than usual. The tabs that secure his feet to the car&#039;s trunk in vehicle mode have been reported to have stress wear straight out of the package. It is currently unknown if these stress marks expand into cracks that affect the tab&#039;s functionality. It has also been reported that his shoulder kibble hinges can get loose almost instantly! This results in his shoulder armor flopping over at the slightest touch. &lt;br /&gt;
&lt;br /&gt;
:Barricade&#039;s instructions seem to ignore the hinge that connects his arms to his torso. This hinge is a necessary part of transformation, since it is the only way to give Barricade&#039;s arm and hood proper clearance.  &lt;br /&gt;
&lt;br /&gt;
:The wheels of Barricade&#039;s vehicle mode have very loose ratchets that create an engine revving noise when the toy is rolled, no doubt to simulate Barricade&#039;s penchant for driving without a muffler in the movie. These ratchets also reduce the friction between the wheels and the vehicle, allowing Barricade to roll very well, even on carpet or cloth! Unfortunately, the sound effect only works on a surface that is either soft or completely smooth. If Barricade is rolled on an uneven surface, the clicking of his wheels against the ground will drown out the engine noise. &lt;br /&gt;
&lt;br /&gt;
:Along with Berserker, Barricade saw re-release in the fourth wave of the Premier Edition Deluxe lineup.&lt;br /&gt;
&lt;br /&gt;
:This toy also serves as the basis for [[Barricade (G1)|Generation 1 Barricade]] in &#039;&#039;[[Transformers: Earth Wars]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|TLKBattleDamaged}}&lt;br /&gt;
*&#039;&#039;&#039;Barricade&#039;&#039;&#039; (Tsim Sha Tsui Toys&amp;quot;R&amp;quot;Us exclusive, 2017)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Pistol, nightstick, wrist-mounted gun&lt;br /&gt;
&lt;br /&gt;
:Limited to 300 pieces, this Barricade is hand-painted in a battle-damaged deco, and it was offered to customers who spent a minimum purchase worth $1200 in &#039;&#039;Transformers: The Last Knight&#039;&#039; products in Toys&amp;quot;R&amp;quot;Us located at Tsim Sha Tsui in Hong Kong. This figure is also available in Malaysia&#039;s Toys&amp;quot;R&amp;quot;Us stores at 22 September to 22 October (only 4 of them are selected), and he can be obtained by buying RM350 (approx $82) worth of &#039;&#039;The Last Knight&#039;&#039; products in a single receipt.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Masterpiece===&lt;br /&gt;
[[File:TF-Masterpiece-MPM-5-Barricade-(Hasbro).jpg|upright=1.66|thumb|&amp;quot;This Hand of mine spins with an awesome power!&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Barricade&#039;&#039;&#039; (2018-01)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Rotor Blade Wheel &lt;br /&gt;
&lt;br /&gt;
:Released as the fifth figure of the &#039;&#039;Movie Masterpiece&#039;&#039;, this Barricade is based on his first appearance in the 2007 film, transforming into a licensed Saleen S281 Extreme Ford Mustang Police Car into a robot and back. He also comes with a Rotor Blade Wheel accessory to wield with, and he features a moveable faceplate.&lt;br /&gt;
&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===Transformers 3D Battle Card Game===&lt;br /&gt;
[[Image:3DBattleCard_Barricade.jpg|thumb|right|250px| If they came to hear me beg, they will be disappointed.]]&lt;br /&gt;
*&#039;&#039;&#039;Barricade&#039;&#039;&#039; (3D Battle Card, 2007)&lt;br /&gt;
**&#039;&#039;Card number&#039;&#039;: &#039;&#039;&#039;14&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Barricade is a 33-point &amp;quot;Rare&amp;quot; piece in the [[3D Battle-Card Game]]. Constructed of punch-out pieces from randomly packed plastic cards (two full robots per pack), he can be assembled into his car mode or into a rather stumpy robot mode. His twin blaster-weapons can be mounted on his arms (their nominal placement) or on his shoulders. &lt;br /&gt;
&lt;br /&gt;
: His card art was done by [[Lucio Parrillo]], and he uses the same construction as [[Earth]]-mode [[Bumblebee (Movie)/toys|Bumblebee]], [[Mirage (Movie)|Mirage]], [[Swerve (Movie)|Swerve]], and [[Prowl (G1)|Prowl]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
====Transformers Movie Danglers====&lt;br /&gt;
[[Image:Barricade2007Dangler.jpeg|right|173px|thumb]]&lt;br /&gt;
*&#039;&#039;&#039;Barricade&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:Released by [[Gacha International|Tomy Yujin]] in November 2007&amp;lt;ref name=&amp;quot;TomyYujin&amp;quot;&amp;gt;[http://www.gachausa.com/transformersdanglers.html Tomy Yujin &#039;&#039;Transformers&#039;&#039; page]&amp;lt;/ref&amp;gt; as part of the [[Danglers Collection]], this toy is a weird plastic [[super deformed]] version of Barricade that poops out his vehicle mode when you squeeze him. This little figurine has a little strap on it so that it can be put on cell phones or portable gaming devices.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====XMODS Evolution Transformers====&lt;br /&gt;
* &#039;&#039;&#039;Barricade&#039;&#039;&#039; (2007)&lt;br /&gt;
**&#039;&#039;Model Number&#039;&#039;: &#039;&#039;&#039;60-185&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Barricade XMODS.jpg|left|150px|thumb|Don&#039;t you think about pissing me off, or I&#039;ll turn you into a pancake.]]&lt;br /&gt;
[[Image:Movie Barricade XMODS weapons.jpg|right|150px|thumb|Look into my pokey eyes and see the future...]]&lt;br /&gt;
:Barricade is one of the first Transformers characters to be licensed by [[RadioShack]] from [[Hasbro]] and [[DreamWorks]] for their XMODS Evolution line of radio control cars. &amp;quot;The maximum in modification&amp;quot;, Barricade is a base kit that can be upgraded with &#039;&#039;&#039;XMODS Evolution Weapons and Light Kit for Barricade&#039;&#039;&#039;, a weapons and light kit featuring the weapons/manipulators he uses in the film and rocket launchers that were cut from the film (&#039;&#039;Model Number&#039;&#039;: &#039;&#039;&#039;600-barricade3&#039;&#039;&#039;), as well as any of the optional motor upgrades, body kits, steering and suspension upgrades, and more available for the brand.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====ZipZaps Micro RC====&lt;br /&gt;
* &#039;&#039;&#039;Barricade&#039;&#039;&#039; (2007)&lt;br /&gt;
**&#039;&#039;Model Number&#039;&#039;: &#039;&#039;&#039;6000181&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Barricade ZipZap.jpg|right|200px|thumb|Oooh...scary!]]&lt;br /&gt;
:Barricade is also one of the first Transformers characters licensed by RadioShack for their ZipZaps line of pocket-size radio control cars. As a ZipZap, Barricade can be customized, trimmed, and tuned with any other accessories available for the brand. He has working headlights and requires four &amp;quot;AAA&amp;quot; batteries for the charger.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Unleashed====&lt;br /&gt;
*&#039;&#039;&#039;Blackout and Barricade&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie UnleashedTurnarounds BlackoutBarricade.jpg|right|150px|thumb|Invading Australasia NOW!]]&lt;br /&gt;
: The Blackout and Barricade turnaround is a 3D sculpture of the two characters in both robot mode emerging from rubble and explosions, with a movie-accurate sculpt (compared to the various transforming toys.) The &#039;turnaround&#039; aspect of these sculptures simply means one can turn the piece around to display a raised-relief of the movie-style Decepticon sigil instead.&lt;br /&gt;
&lt;br /&gt;
: This product&#039;s release was cancelled for the US market, but was released in Australia and in Asia.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Basic Fun====&lt;br /&gt;
[[Image:2007MovieBasicFunKeychains.jpg|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Barricade&#039;&#039;&#039; (Figural keychain assortment, 2007)&lt;br /&gt;
&lt;br /&gt;
: Produced by [[Basic Fun]], this keychain is a likeness of Barricade&#039;s robot mode with articulated arms, legs, head, waist, and a keyring sticking out of his ass. &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Transformers Movie Screen Cleaners====&lt;br /&gt;
[[Image:Movie Barricade screencleaner.jpg|right|97px|thumb|To polish and enslave.]]&lt;br /&gt;
*&#039;&#039;&#039;Barricade&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
:Released by Tomy Yujin on January 2008, this dangler is a faction logo-shaped screen cleaner for your cell phone, with a stock image of Barricade printed on the other side.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
====RPMs - Robot Powered Machines====&lt;br /&gt;
[[Image:ROTF-toy_RPM_Bumblebee_vs_Barricade.jpg|thumb|right|300px|Frozen in car-bonite!]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee VS Barricade&#039;&#039;&#039; (2009)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;Battle Series&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;01 of 08&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Robot Powered Machines]]&#039;&#039; Barricade is a small, &#039;&#039;Hot Wheels&#039;&#039;-style Saleen S281 Police Cruiser. The toy doesn&#039;t transform, but has Barricade&#039;s robot mode sculpted and painted onto its underside, along with his name and faction insignia. It features through-axle construction which lets it reach high speeds on smooth surfaces. He was sold in a two-pack with the 1970&#039;s Camaro version of [[Bumblebee (Movie)/toys|Bumblebee]].&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|RPMCommander}}&lt;br /&gt;
[[Image:ROTFRPMCommanderSeriesBarricade.jpg|thumb|200px]]&lt;br /&gt;
*&#039;&#039;&#039;Barricade&#039;&#039;&#039; (2009)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;Commander Series&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;03 of 04&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Barricade was also available by himself as part of the &amp;quot;Commander Series&amp;quot; of RPMs. The toy is identical to its two-pack release.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|RPMVsNightwatch}}&lt;br /&gt;
[[Image:ROTFRPMBattleSeries2PatrolBarricade.jpg|thumb|300px|My Soundwave cosplay is beyond compare!]]&lt;br /&gt;
*&#039;&#039;&#039;Nightwatch Bumblebee VS Patrol Barricade&#039;&#039;&#039; (2010)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;Battle Series 2&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;02 of 06&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Coming in a two-pack with a black and yellow redeco of [[Bumblebee (Movie)/merchandise|Bumblebee]], &amp;quot;Battle Series 2&amp;quot; Patrol Barricade is a blue and black redeco of the &#039;&#039;RPM&#039;&#039; Barricade mold. Battle Series 2 did not get released through normal retail outlets in the United States, instead showing up for sale first in Canada, Asia and Europe. Later, though, it would show up in the US though [[Toys&amp;quot;R&amp;quot;Us|ToysЯUs Express]] mall stores and discount chains like Ross and TJ Maxx. Its deco would serve as the basis for the &#039;&#039;Speed Stars&#039;&#039; release of &amp;quot;Battle Series 2&amp;quot; Patrol Barricade.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|RPMHighway}}&lt;br /&gt;
[[Image:ROTFRPMMetalHeroesHighwayPatrolBarricade.jpg|thumb|right|300px]]&lt;br /&gt;
*&#039;&#039;&#039;Highway Patrol Barricade&#039;&#039;&#039; (2010)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;Metal Heroes&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;05 of 08&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&amp;quot;Metal Heroes&amp;quot; Highway Patrol Barricade is a silver and black redeco of the &#039;&#039;RPM&#039;&#039; Barricade mold. This series is only known to have been released in Australia, the Philippines, Hong Kong, and other Asian countries. Its deco would later serve as the basis for the &#039;&#039;Speed Stars&#039;&#039; release of &amp;quot;Metal Heroes&amp;quot; Highway Patrol Barricade.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|RPMStunticon}}&lt;br /&gt;
[[Image:ROTFRPMStunticonBarricade.jpg|thumb|right|300px]]&lt;br /&gt;
*&#039;&#039;&#039;Barricade&#039;&#039;&#039; (2010)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;Stunticon&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;02 of 03&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&amp;quot;Stunticon&amp;quot; Barricade is... confused. When the toy was originally revealed by a downloadable poster on the official &#039;&#039;Transformers&#039;&#039; website of Turkey (see inset), it was shown to be a black, white, and red redeco of the &#039;&#039;RPM&#039;&#039; Barricade mold. However, a Barricade redeco resembling the color scheme of the eventual &#039;&#039;Speed Stars&#039;&#039; Stunticon Barricade (but with more paint operations) was displayed at [[Toy Fair 2010]]. &#039;&#039;Presumably&#039;&#039; the existence of this white and black version means the one on the poster was an abandoned concept, but it&#039;s impossible to say for certain because &#039;&#039;RPM&#039;&#039; Stunticon Barricade was not released in any market.&lt;br /&gt;
&lt;br /&gt;
{{canceledrpmspeedstar}}&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|RPMCyberHunt}}&lt;br /&gt;
*&#039;&#039;&#039;Barricade&#039;&#039;&#039; (2010)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;Cyber Hunt&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;04 of 04&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&amp;quot;Cyber Hunt&amp;quot; Barricade was listed on the back of the Asian market release of &amp;quot;Cyber Hunt&amp;quot; Bumblebee. It was never depicted anywhere, but as the &#039;&#039;Speed Stars&#039;&#039; version is blue, black and silver with [[cyberglyphics]], it &#039;&#039;&#039;probably&#039;&#039;&#039; would have looked similar to that.&lt;br /&gt;
&lt;br /&gt;
{{canceledrpmspeedstar}}&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|RPMRevealers}}&lt;br /&gt;
[[Image:ROTFRPMRevealersBarricade.jpg|thumb|right|300px|Man, Bumblebee really did a number on him.]]&lt;br /&gt;
*&#039;&#039;&#039;Barricade&#039;&#039;&#039; (2010)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;Revealers&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;03 of 03&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&amp;quot;Revealers&amp;quot; Barricade is a small, &#039;&#039;Hot Wheels&#039;&#039;-style Saleen S281 Police Cruiser with robot bits poking out in an attempt to capture Barricade in a moment of mid-transformation. It features through-axle construction which lets it reach high speeds on smooth surfaces. The version seen at [[Toy Fair 2010]] lacked painted hubcaps, which the vehicle was seen to have in a downloadable poster found on the official &#039;&#039;Transformers&#039;&#039; website of Turkey (see inset).&lt;br /&gt;
&lt;br /&gt;
:Only Ironhide is known to have been released of the &#039;&#039;RPM&#039;&#039; &amp;quot;Revealers&amp;quot; series. The mold was going to be used in &#039;&#039;Speed Stars&#039;&#039;, but that appears to have been canceled as well.&lt;br /&gt;
&lt;br /&gt;
{{canceledrpmspeedstar}}&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|RPMRadiocontrol}}&lt;br /&gt;
*&#039;&#039;&#039;Barricade&#039;&#039;&#039; (2010)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;Radio Control&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Radio Control Barricade is a non-transforming remote-control car, larger than his previous Micro IR and ZipZaps toys. Unlike previous Radio Control toys (Optimus Prime and Bumblebee), his remote controller is not shaped like his robot mode—it&#039;s just a generic design featuring a stock photo of Barricade on the front. Batteries (of Hasbro&#039;s own [[Powrfuel]] brand) were included for the controller, but not for the car.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{picsneeded}}&lt;br /&gt;
&lt;br /&gt;
===Robot Heroes===&lt;br /&gt;
[[Image:Movie RobotHeroes BumblebeevsBarricade.jpg|right|300px|thumb|Just about the only fiction-accurate RH pack. Ever.]]&lt;br /&gt;
* &#039;&#039;&#039;Bumblebee vs. Barricade&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
:The first Robot Heroes version of Barricade, he&#039;s sculpted in a bit of a hunched, thuggish crouch. He has the standard Robot Heroes articulation: Both shoulders swivel, and his head rotates.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie RobotHeroes BarricadeVsOptimusPrime.jpg|right|300px|thumb|Fast as fast can be, you can never catch me.]]&lt;br /&gt;
* &#039;&#039;&#039;Barricade vs. Optimus&#039;&#039;&#039; (2008)&lt;br /&gt;
&lt;br /&gt;
:This &#039;&#039;Robot Heroes&#039;&#039; pack features Barricade in a running/attacking pose, and Optimus Prime posed as he was in the Movie as he awaited Bonecrusher&#039;s attack. This version of Barricade only has articulation at the shoulders, and oddly enough has his shoulder pylons attached to his torso, as opposed to his arms.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ratchet_and_barricade_robot_heroes.jpg|thumb|300px|Medic versus police! Who will win?! (Okay, EVIL law enforcement-impersonator, that is.)]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Ratchet vs Barricade&#039;&#039;&#039; (2009)&lt;br /&gt;
&lt;br /&gt;
:A redeco of the first &#039;&#039;Robot Heroes&#039;&#039; Barricade mold, now packaged with [[Ratchet (Movie)|Ratchet]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Speed Stars===&lt;br /&gt;
====Mini-Vehicles====&lt;br /&gt;
[[Image:Speedstars_metalheroes_highwaypatrolbarricade.jpg|right|300px|thumb|Putting the DIE in DIEcast.]]&lt;br /&gt;
*&#039;&#039;&#039;Highway Patrol Barricade&#039;&#039;&#039; (August, 2010)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;Metal Heroes&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;05 of 08&#039;&#039;&#039;&lt;br /&gt;
: A redeco of the &#039;&#039;Robot Powered Machines&#039;&#039; Barricade mold, now in &#039;&#039;[[Speed Stars]]&#039;&#039; packaging with a silver and black paint job, and also some kicky red walled tires. Barricade&#039;s robot mode remains sculpted on the bottom, but contrary to what his package artwork promises, it is made entirely out of black plastic, with only a few silver paint applications. His name remains entirely unpainted. He has some slight deco differences compared to the RPM version of this toy: the &amp;quot;robot&amp;quot; mode in the this version is colored in silver instead of black, and is sculpted in black/red (see below) plastic instead of silver. The Speed Stars version also lacks his Decepticon police badge and the &amp;quot;To punish and enslave&amp;quot; and &amp;quot;call 911&amp;quot; decals present in the previous RPM versions of Barricade.&lt;br /&gt;
&lt;br /&gt;
: Aside from the version pictured to the right, a [[variant]] exists which replaces the black underside of the vehicle (and therefore the robot mode relief) with red, with the running boards painted silver.&lt;br /&gt;
&lt;br /&gt;
: During the period between 26 December 2010 and 31 January 2011, Hasbro ran their &amp;quot;Supercharge Your Holidays&amp;quot; promotion: for every $20 spent on Hasbro-branded product, customers could receive a free, random product from a list provided by Hasbro. Among the items on the list were &amp;quot;Transformers Combiners and Speed Star Mini-Vehicle&amp;quot; and &amp;quot;Transformers Activator and Speed Star Mini-Vehicle.&amp;quot; According to [http://www.allspark.com/forums/index.php?showtopic=75487 this discussion thread on Allspark.com], Speed Stars Highway Patrol Barricade was one of the figures distributed. &lt;br /&gt;
&lt;br /&gt;
{{picsneeded|Red underside variant}}&lt;br /&gt;
{{-}}{{anchor|SpeedStunticon}}&lt;br /&gt;
[[Image:SpeedStars_Stunticon_Barricade.jpg|thumb|right|250px|Putting the.... CON in Stunti... crap. Do over?]]&lt;br /&gt;
[[Image:SpeedStarsStunticonBarricadePoster.jpg|thumb|250px]]&lt;br /&gt;
*&#039;&#039;&#039;Barricade&#039;&#039;&#039; (2010)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;Stunticon&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;02 of 04&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Stunticon Barricade is a redeco of the RPM mold in primarily white, with black and red details.&lt;br /&gt;
&lt;br /&gt;
: An early version of this toy, with black door stripes and yellow windows and flashers, appears on a digital poster on the &#039;&#039;Speed Stars&#039;&#039; website. Unlike the retail release, the early version also has Barricade&#039;s name printed on the bottom of his vehicle mode.&lt;br /&gt;
&lt;br /&gt;
: During the period between 26 December 2010 and 31 January 2011, Hasbro ran their &amp;quot;Supercharge Your Holidays&amp;quot; promotion: for every $20 spent on Hasbro-branded product, customers could receive a free, random product from a list provided by Hasbro. Among the items on the list were &amp;quot;Transformers Combiners and Speed Star Mini-Vehicle&amp;quot; and &amp;quot;Transformers Activator and Speed Star Mini-Vehicle.&amp;quot; According to [http://www.allspark.com/forums/index.php?showtopic=75487 this discussion thread on Allspark.com], Speed Stars Stunticon Barricade was one of the figures distributed. &lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|SpeedVsNightwatch}}&lt;br /&gt;
[[Image:Speedstars battleseries patrolbarricade.jpg|300px|thumb|right| We are the arm of Megatron, Barricade, and you are the blade.]]&lt;br /&gt;
*&#039;&#039;&#039;Nightwatch Bumblebee VS Patrol Barricade&#039;&#039;&#039; (2010)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;Battle Series 2&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;02 of 06&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: For the second series of two-packs, the Speed Stars version of Patrol Barricade is mostly similar to his RPM version, but lacks paint details. He came with the Speed Stars version of [[Bumblebee (Movie)/merchandise#SpeedVsBarricade|Nightwatch Bumblebee]], who uses a different mold than their first versus pack, and also has less paint details than his RPM counterpart. Like all &#039;&#039;Speed Stars&#039;&#039; toys, the Decepticon insignia on the bottom of his car mode is not included, despite it being clearly depicted in the package art. A &#039;&#039;[[Hunt for the Decepticons]]&#039;&#039; code card is included in the two-pack.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|SpeedCyberHunt}}&lt;br /&gt;
[[Image:SpeedStarsCyberHuntBarricade.jpg|thumb|300px]]&lt;br /&gt;
*&#039;&#039;&#039;Barricade&#039;&#039;&#039; (2010?)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;Cyber Hunt&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;04 of 04&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Cyber Hunt Barricade is a blue, black and silver redeco of the &#039;&#039;RPM&#039;&#039; Barricade mold covered in [[cyberglyphics]]. It was erroneously depicted as being a single-packed version of Battle Series Patrol Barricade on a digital &#039;&#039;Speed Stars&#039;&#039; poster.&lt;br /&gt;
&lt;br /&gt;
{{canceledrpmspeedstar}}&lt;br /&gt;
{{-}}{{anchor|SpeedRevealers}}&lt;br /&gt;
[[Image:SpeedStars_Revealers_Barricade.jpg|thumb|right|300px|Frenzy&#039;s attempts to put Barricade back together were... less than successful.]]&lt;br /&gt;
*&#039;&#039;&#039;Barricade&#039;&#039;&#039; (2010?)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;Revealers&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;03 of 03&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Revealers Barricade is sculpted with various robot-mode parts protruding from his car mode, as if he&#039;s in mid-transformation. &lt;br /&gt;
&lt;br /&gt;
{{canceledrpmspeedstar}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Radio Control====&lt;br /&gt;
[[Image:SpeedStars_RadioControl_Barricade.jpg|thumb|right|300px|This is WORSE than looking at the mirror.]]&lt;br /&gt;
*&#039;&#039;&#039;Barricade&#039;&#039;&#039; (2010)&lt;br /&gt;
&lt;br /&gt;
: Radio Control Barricade is, unsurprisingly, another non-transforming remote-controlled car. It uses the same controller and wheel molds as Radio Control Bumblebee.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Stealth Force====&lt;br /&gt;
[[Image:SpeedStars_StealthForce_Barricade.jpg|thumb|right|300px|Due to police budget cuts, we couldn&#039;t afford weapons that fired, but it&#039;s important to have a visible deterrent.]]&lt;br /&gt;
*&#039;&#039;&#039;Barricade&#039;&#039;&#039; (Basic, 2010)&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;[[Stealth Force]]&#039;&#039; Barricade is a non-transforming car with several non-firing hidden weapons throughout his frame, activated by lifting up his spoiler. His license plate reads &amp;quot;2PN-SLV&amp;quot;, in reference to &amp;quot;To punish and enslave...&amp;quot; on the sides of the car.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2010/Decepticon/SFBarricade/barricade.htm More information on &#039;&#039;Stealth Force&#039;&#039; Barricade at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Simba Smoby===&lt;br /&gt;
[[File:TF-TLK-Dickie-Toys-Barricade-figurine.jpg|upright=1.11|thumb]]&lt;br /&gt;
*&#039;&#039;&#039;Barricade&#039;&#039;&#039; (Die-cast Figurine, 2017)&lt;br /&gt;
&lt;br /&gt;
:This Barricade is a 1/64 non-transforming robot mode figurine, based on the Deluxe toy and similarly to MetaColle figures, made partially out of Die-cast metal.&lt;br /&gt;
&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
[[File:TF-TLK-Dickie-Toys-Barricade-car.jpg|upright=1.44|thumb]]&lt;br /&gt;
*&#039;&#039;&#039;Barricade&#039;&#039;&#039; (Die-cast cars, 2017)&lt;br /&gt;
&lt;br /&gt;
:This Barricade is a 1/64 non-transforming but screen-accurate vehicle mode based on his alternate mode seen in the film. He features through-axle construction, allowing for super-speedy racing on smooth surfaces, and his car mode is compatible with many tracks and playsets from &#039;&#039;Hot Wheels&#039;&#039; and &#039;&#039;Matchbox&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Jada Toys===&lt;br /&gt;
{{Note|The 1/24 and 1/32 scale cars saw release in Japan in November 2017.}}&lt;br /&gt;
{{anchor|1/24}}&lt;br /&gt;
[[File:TF-TLK-Jada-1-24-Scale-Barricade-car.jpg|upright=1.44|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Barricade&#039;&#039;&#039; (1/24 Scale Die Cast Car, 2017)&lt;br /&gt;
&lt;br /&gt;
:A 1/24-scaled non-transforming die-cast car based on Barricade&#039;s Deluxe Class toy (with the 8-barreled cannon affixed on the vehicle), he features opening doors and vehicle front hood, revealing the driver&#039;s seat (with it&#039;s steering wheel chromed) &amp;amp; engines (also chromed). And similar to &#039;&#039;Robot Powered Machines&#039;&#039;, Barricade features a sculpted robot mode underneath. He also features [[show-accuracy|screen-accurate]] metallic blue paint as opposed to his transforming toys&#039; darker night blue color.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|1/32}}&lt;br /&gt;
[[File:TF-TLK-Jada-Toys-1-32-Barricade-car.jpg|upright=1.44|thumb]]&lt;br /&gt;
*&#039;&#039;&#039;Barricade&#039;&#039;&#039; (1/32 Scale Die Cast Car, 2017)&lt;br /&gt;
:A medium-sized version  of the Barricade car is also available. The opening gimmick is only limited to the doors.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|1/64}}&lt;br /&gt;
[[File:TF-TLK-Jada-1-64-Scale-Barricade-car.jpg|upright=1.44|thumb|Since the manufacturer was completely unable to find a good picture of him, Barricades decides to be a complete dick and steal Optimus Prime&#039;s spot instead. He did not regret it.]]&lt;br /&gt;
*&#039;&#039;&#039;Barricade&#039;&#039;&#039; (1/64 Scale Die Cast Car, 2017)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Display base&lt;br /&gt;
:A smaller, Hot Wheels/Matchbox-sized version of the Barricade car is also available. He also comes with his own Display Base...except that the background errously includes Optimus Prime instead of Barricade. Later releases had amended this issue.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
[[Image:EarlyMovieBarricadeHead.jpg|thumb|200px|Different name, different head, same guy. As far as we know, anyway!]]&lt;br /&gt;
[[Image:Movie2007 Barricade carweapon.jpg|thumb|200px|This looks familiar!]]&lt;br /&gt;
*An early working name for Barricade was &#039;&#039;&#039;Brawl&#039;&#039;&#039;,&amp;lt;ref name=&amp;quot;barribrawl&amp;quot;&amp;gt;[http://www.tfw2005.com/transformers-images/events/Botcon-2007/Hasbro-Tour/PICT5108.JPG.html?g2_imageViewsIndex=1 Early design for Barricade with working name &amp;quot;Brawl&amp;quot; shown during the BotCon 2007 Hasbro Tour]&amp;lt;/ref&amp;gt; which was later given to [[Brawl (Movie)|another movie character]] (but not in the movie itself). &lt;br /&gt;
* Early concept art for Barricade&amp;lt;ref name=&amp;quot;barribrawl&amp;quot;/&amp;gt; also suggests that he was originally going to transform into a white and black Crown Victoria (somewhat akin to Prowl&#039;s original G1 color scheme).&lt;br /&gt;
*The head design from this early concept artwork managed to show up on a few pieces of merchandise for the first film (such as a set of temporary tattoos), and would later inexplicably show up as a profile link for Barricade&#039;s [[Battle Bio]] on Hasbro&#039;s website.&lt;br /&gt;
* In the first movie, Barricade sports the [[license plate]] &amp;quot;1-4027E&amp;quot;, registered in Oklahoma. It can be briefly glimpsed when he slows down after having seemingly cornered Bumblebee, but is more clearly seen in set photos. Oddly enough, that plate &#039;&#039;also&#039;&#039; shows up on &#039;&#039;[[Jazz (Movie)|Jazz]]&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s robot mode chest in the same movie. The Deluxe Class Recon Barricade [[redeco]] toy, meanwhile, sports the plate &amp;quot;SAGE2764&amp;quot;, a reference pertaining to deco designer [[Joe Kyde]], the [[Premium Series]] redeco of the Deluxe toy sports the plate &amp;quot;DCPTCN&amp;quot; for &amp;quot;Decepticon&amp;quot;, and the &#039;&#039;[[Transformers: Revenge of the Fallen (toyline)|Revenge of the Fallen]]&#039;&#039; [[Human Alliance]] toy sports the plate &amp;quot;2PN-SLV&amp;quot;, referring to Barricade&#039;s infamous &amp;quot;To punish and enslave...&amp;quot; markings.&lt;br /&gt;
* During the rather truncated chase scene between Barricade and Bumblebee in the 2007 &#039;&#039;Transformers&#039;&#039; movie, Barricade was to deploy some serrated drill-like missiles from his hood and fire them at the fleeing Autobot. Though these weapons were constructed and fitted to one of the Barricade prop vehicles, this scene was ultimately cut, explaining the abrupt shift to night time at the conclusion of the chase. Until artist [[Sean Haworth]] uploaded a photo of the weapon prop onto his website, the only official proof of the existence of these weapons was page 12 of IDW Publishing&#039;s [[Movie Adaptation issue 2|&#039;&#039;Movie Adaptation&#039;&#039; #2]] and the RadioShack &#039;&#039;XMODS® Evolution&#039;&#039; Barricade radio control car&#039;s weapons and light uppgrade kit.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.tfu.info/toytables/movie_barricade.htm Barricade at TFU.info]&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:3D Battle-Cards]]&lt;br /&gt;
[[Category:Bot Shots Decepticons]]&lt;br /&gt;
[[Category:Cyberverse]]&lt;br /&gt;
[[Category:Dark of the Moon Decepticons]]&lt;br /&gt;
[[Category:Human Alliance]]&lt;br /&gt;
[[Category:Movie Decepticons]]&lt;br /&gt;
[[Category:Revenge of the Fallen Decepticons]]&lt;br /&gt;
[[Category:Robot Heroes]]&lt;br /&gt;
[[Category:Target exclusives]]&lt;br /&gt;
[[Category:The Last Knight Decepticons]]&lt;br /&gt;
[[Category:Transformers (2010) Decepticons]]&lt;/div&gt;</summary>
		<author><name>Diamondmatter</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Slipstream_(RID)&amp;diff=976440</id>
		<title>Slipstream (RID)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Slipstream_(RID)&amp;diff=976440"/>
		<updated>2015-06-05T21:35:48Z</updated>

		<summary type="html">&lt;p&gt;Diamondmatter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobot|minicon}}&lt;br /&gt;
{{disambig3|Slipstream}}&lt;br /&gt;
{{picsneeded}}&lt;br /&gt;
:&#039;&#039;Slipstream is an [[Autobot]] [[Mini-Con]] from the [[Transformers: Robots in Disguise (2015 franchise)|Robots in Disguise]] portion of the [[Aligned continuity family]].&#039;&#039;&lt;br /&gt;
[[File:HuntingSeason Slipstream.jpg|thumb|right|300px]]&lt;br /&gt;
Like his partner [[Jetstorm (RID)|Jetstorm]], &#039;&#039;&#039;Slipstream&#039;&#039;&#039; is working with his master [[Drift (RID)|Drift]]. Of the two Mini-Cons though, Slipstream is the calmer one, preferring to follow Drift&#039;s lead on and off the battlefield. He is not above celebrating with Jetstorm though, and the two seem to have good synergy with how they fight. Using his swords to cut the enemy down to size, it&#039;s not surprising that he takes a lot from Drift a little more than Jetstorm does. &lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===2015 &#039;&#039;Robots in Disguise&#039;&#039; cartoon===&lt;br /&gt;
{{voiceactor|[[Roger Craig Smith]] (English)|[[Marco Benedetti]] (Italian)}}&lt;br /&gt;
Slipstream and [[Jetstorm (RID)|Jetstorm]] accompanied their master to [[Earth]] when he went to collect the bounty on [[Bumblebee (WFC)|Bumblebee]] and immediately found themselves tangling with [[Fracture (RID)|Fracture]] and his Mini-Cons. Slipstream tackled [[Divebomb (RID)|Divebomb]] until [[Sideswipe (WFC)|Sideswipe]] stepped in. The Decepticons retreated and the Autobots returned to their scrapyard base, where the two Mini-Cons were kept entertained by [[Russell Clay|Russell]] and [[Fixit (RID)|Fixit]]. They reattached themselves to Drift when Fixit detected a Cybertronian life signal, and later when Fracture attacked, Drift ordered the pair to protect Bumblebee. Despite their orders, the two Mini-Cons were drawn to protect Russell and Fixit from the Decepticon Mini-Cons, and during a distraction the pair hijacked Fracture&#039;s ship, freeing the captured Autobots and using it to threaten Fracture. Unfortunately they crashed the ship, but they did get some rare praise from Drift before they left the planet. {{storylink|Hunting Season}}&lt;br /&gt;
&lt;br /&gt;
===2015 &#039;&#039;Robots in Disguise&#039;&#039; books===&lt;br /&gt;
{{spoiler|Bumblebee Versus Scuzzard|June 5}}&lt;br /&gt;
Following [[Filch]]&#039;s escape, Slipstream and Jetstorm created sparks with their swords, luring her in so that [[Denny Clay|Denny]] could catch her with his electromagnet. {{storylink|Bumblebee Versus Scuzzard}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Robots in Disguise===&lt;br /&gt;
[[File:Slipstream RID 2015 toy.jpg|right|thumb|350px|&#039;&#039;It&#039;s the circle of life...&#039;&#039;]]&lt;br /&gt;
*&#039;&#039;&#039;Slipstream&#039;&#039;&#039; (Mini-Con, 2015)&lt;br /&gt;
:Slipstream, as an Autobot Mini-Con, transforms from a robot to a buzzsaw in a single step. He is compatible with any Deployer figure, such as [[Drift (RID)|Drift]]. He comes with a number of clear plastic accessories attached to an Autobot-[[insignia]]-shaped sprue, which can be attached to him using tabs and slots. Some of these parts can combine with those of his wavemates [[Divebomb (RID)|Divebomb]], [[Dragonus]] and [[Sawback]] to form an energy lion.&lt;br /&gt;
&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Robots in Disguise (2015) Autobots]]&lt;br /&gt;
[[Category:Robots in Disguise (2015) Mini-Cons]]&lt;/div&gt;</summary>
		<author><name>Diamondmatter</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=The_Champ&amp;diff=975661</id>
		<title>The Champ</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=The_Champ&amp;diff=975661"/>
		<updated>2015-06-03T18:09:03Z</updated>

		<summary type="html">&lt;p&gt;Diamondmatter: /* Animation and technical errors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{episode|&lt;br /&gt;
|otherseries=&#039;&#039;[[Transformers: Robots in Disguise (2015 cartoon)|Transformers: Robots in Disguise]]&#039;&#039; (2015) ep 19&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|prev=Deep Trouble (RID)&lt;br /&gt;
|next=The Trouble with Fixit&lt;br /&gt;
|title=&amp;quot;The Champ&amp;quot;&lt;br /&gt;
|airdate=???, [[2015]]&lt;br /&gt;
|production company=[[Hasbro Studios]]&lt;br /&gt;
|writer=[[Steven Melching]]&lt;br /&gt;
|animation studio=[[Polygon Pictures]]&lt;br /&gt;
|director=[[Vinton Heuck]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;When a Decepticon gladiator and his cheating manager enter a human demolition derby, Grimlock, Denny and Fixit pose as competitors.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
{{comingsoon}}&lt;br /&gt;
&lt;br /&gt;
==Featured characters==&lt;br /&gt;
{{featuredcharacters&lt;br /&gt;
|c1=&lt;br /&gt;
&lt;br /&gt;
|c2=&lt;br /&gt;
&lt;br /&gt;
|c3=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
===Animation and technical errors===&lt;br /&gt;
* Right as Grimlock begins to stumble while carrying the two stasis pods, his shoulder pads are missing.&lt;br /&gt;
&lt;br /&gt;
===Continuity notes===&lt;br /&gt;
* [[Gladiatorial combat]] was previously established as a popular Cybertronian blood sport in other works of Aligned fiction, most prominently the &#039;&#039;[[Transformers: Exodus|Exodus]]&#039;&#039; novel and the &#039;&#039;[[Transformers: Prime|Prime]]&#039;&#039; cartoon series. &lt;br /&gt;
* Groundpounder is said to hail from [[Kaon]], which the aforementioned works of fiction described as a major player in the gladiator games.&lt;br /&gt;
&lt;br /&gt;
===Prisoner manifest===&lt;br /&gt;
* &#039;&#039;In stasis&#039;&#039;: Hammerstrike, Bisk, 4/5ths of Chop Shop, Terrashock, Filch, Minitron, Springload, Ped, Quillfire, &amp;quot;that one with all the eyes&amp;quot;, Nightstrike, Vertebreak, Octopunch, Groundpounder, Headlock&lt;br /&gt;
* &#039;&#039;Known at large&#039;&#039;: Steeljaw, 1/5th of Chop Shop, Thunderhoof, Underbite, Clampdown&lt;br /&gt;
* &#039;&#039;Released&#039;&#039;: Grimlock&lt;br /&gt;
* &#039;&#039;Countless others all missing, presumed at large&#039;&#039;&lt;br /&gt;
===Transformers references===&lt;br /&gt;
* The Rumbledome manager asks if Grimlock [[fire-breath|breathes fire]], a traditional power for Grimlocks and one he previously possessed in [[Transformers: Fall of Cybertron|Fall of Cybertron]] and related comics.&lt;br /&gt;
===Real-world references===&lt;br /&gt;
[[File:Mst3k-godzillakick.gif|right|thumb|200px|Kaiju movies are serious business.]]&lt;br /&gt;
* Groundpounder shares a fighting style and [[John DiMaggio|voice actor]] with Rath from &#039;&#039;Ben 10&#039;&#039;.&lt;br /&gt;
* Headlock is heavily based on &#039;&#039;Rocky&#039;&#039; coach Mickey Goodmill.&lt;br /&gt;
* The walkie-talkie codenames &amp;quot;Pigpen&amp;quot; and &amp;quot;Rubber Duck&amp;quot; are references to the C.W. McCall song &amp;quot;Convoy&amp;quot;.&lt;br /&gt;
* Grimlock&#039;s sliding tail kick is more than a little similar to an infamous moment from &#039;&#039;[[Godzilla]] vs. Megalon&#039;&#039;.&lt;br /&gt;
* Of course, the premise of a gorilla fighting a &#039;&#039;T&#039;&#039;. &#039;&#039;rex&#039;&#039; is a reference to the showdown in &#039;&#039;[[King Kong]]&#039;&#039;. This wouldn&#039;t be the [[Optimus Primal|first]] [[Megatron (BW)|time]] this was referenced in Transformers.&lt;br /&gt;
&lt;br /&gt;
===Trivia===&lt;br /&gt;
* Crasher Casey&#039;s quote &amp;quot;Mess with the Mech, and you get the horns&amp;quot; mirrors Cliffjumper&#039;s quote from Transformers Prime &amp;quot;You mess with Cliffjumper, and you get the horns&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Foreign localization===&lt;br /&gt;
&#039;&#039;&#039;French&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;Title:&#039;&#039; &amp;quot;&#039;&#039;&#039;Le Champion&#039;&#039;&#039;&amp;quot; (&amp;quot;The Champion&amp;quot;)&lt;br /&gt;
:*&#039;&#039;Original airdate:&#039;&#039; [[June 17]], [[2015]]&lt;br /&gt;
&lt;br /&gt;
==Home video releases==&lt;br /&gt;
{{epstub}}&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Champ, The}}&lt;br /&gt;
[[Category:Robots in Disguise (2015) episodes]]&lt;/div&gt;</summary>
		<author><name>Diamondmatter</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=The_Champ&amp;diff=975660</id>
		<title>The Champ</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=The_Champ&amp;diff=975660"/>
		<updated>2015-06-03T18:07:01Z</updated>

		<summary type="html">&lt;p&gt;Diamondmatter: /* Animation and technical errors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{episode|&lt;br /&gt;
|otherseries=&#039;&#039;[[Transformers: Robots in Disguise (2015 cartoon)|Transformers: Robots in Disguise]]&#039;&#039; (2015) ep 19&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|prev=Deep Trouble (RID)&lt;br /&gt;
|next=The Trouble with Fixit&lt;br /&gt;
|title=&amp;quot;The Champ&amp;quot;&lt;br /&gt;
|airdate=???, [[2015]]&lt;br /&gt;
|production company=[[Hasbro Studios]]&lt;br /&gt;
|writer=[[Steven Melching]]&lt;br /&gt;
|animation studio=[[Polygon Pictures]]&lt;br /&gt;
|director=[[Vinton Heuck]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;When a Decepticon gladiator and his cheating manager enter a human demolition derby, Grimlock, Denny and Fixit pose as competitors.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
{{comingsoon}}&lt;br /&gt;
&lt;br /&gt;
==Featured characters==&lt;br /&gt;
{{featuredcharacters&lt;br /&gt;
|c1=&lt;br /&gt;
&lt;br /&gt;
|c2=&lt;br /&gt;
&lt;br /&gt;
|c3=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
===Animation and technical errors===&lt;br /&gt;
* Right as Grimlock begins to stumble while carrying the two stasis pods, his left shoulder pad is missing.&lt;br /&gt;
&lt;br /&gt;
===Continuity notes===&lt;br /&gt;
* [[Gladiatorial combat]] was previously established as a popular Cybertronian blood sport in other works of Aligned fiction, most prominently the &#039;&#039;[[Transformers: Exodus|Exodus]]&#039;&#039; novel and the &#039;&#039;[[Transformers: Prime|Prime]]&#039;&#039; cartoon series. &lt;br /&gt;
* Groundpounder is said to hail from [[Kaon]], which the aforementioned works of fiction described as a major player in the gladiator games.&lt;br /&gt;
&lt;br /&gt;
===Prisoner manifest===&lt;br /&gt;
* &#039;&#039;In stasis&#039;&#039;: Hammerstrike, Bisk, 4/5ths of Chop Shop, Terrashock, Filch, Minitron, Springload, Ped, Quillfire, &amp;quot;that one with all the eyes&amp;quot;, Nightstrike, Vertebreak, Octopunch, Groundpounder, Headlock&lt;br /&gt;
* &#039;&#039;Known at large&#039;&#039;: Steeljaw, 1/5th of Chop Shop, Thunderhoof, Underbite, Clampdown&lt;br /&gt;
* &#039;&#039;Released&#039;&#039;: Grimlock&lt;br /&gt;
* &#039;&#039;Countless others all missing, presumed at large&#039;&#039;&lt;br /&gt;
===Transformers references===&lt;br /&gt;
* The Rumbledome manager asks if Grimlock [[fire-breath|breathes fire]], a traditional power for Grimlocks and one he previously possessed in [[Transformers: Fall of Cybertron|Fall of Cybertron]] and related comics.&lt;br /&gt;
===Real-world references===&lt;br /&gt;
[[File:Mst3k-godzillakick.gif|right|thumb|200px|Kaiju movies are serious business.]]&lt;br /&gt;
* Groundpounder shares a fighting style and [[John DiMaggio|voice actor]] with Rath from &#039;&#039;Ben 10&#039;&#039;.&lt;br /&gt;
* Headlock is heavily based on &#039;&#039;Rocky&#039;&#039; coach Mickey Goodmill.&lt;br /&gt;
* The walkie-talkie codenames &amp;quot;Pigpen&amp;quot; and &amp;quot;Rubber Duck&amp;quot; are references to the C.W. McCall song &amp;quot;Convoy&amp;quot;.&lt;br /&gt;
* Grimlock&#039;s sliding tail kick is more than a little similar to an infamous moment from &#039;&#039;[[Godzilla]] vs. Megalon&#039;&#039;.&lt;br /&gt;
* Of course, the premise of a gorilla fighting a &#039;&#039;T&#039;&#039;. &#039;&#039;rex&#039;&#039; is a reference to the showdown in &#039;&#039;[[King Kong]]&#039;&#039;. This wouldn&#039;t be the [[Optimus Primal|first]] [[Megatron (BW)|time]] this was referenced in Transformers.&lt;br /&gt;
&lt;br /&gt;
===Trivia===&lt;br /&gt;
* Crasher Casey&#039;s quote &amp;quot;Mess with the Mech, and you get the horns&amp;quot; mirrors Cliffjumper&#039;s quote from Transformers Prime &amp;quot;You mess with Cliffjumper, and you get the horns&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Foreign localization===&lt;br /&gt;
&#039;&#039;&#039;French&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;Title:&#039;&#039; &amp;quot;&#039;&#039;&#039;Le Champion&#039;&#039;&#039;&amp;quot; (&amp;quot;The Champion&amp;quot;)&lt;br /&gt;
:*&#039;&#039;Original airdate:&#039;&#039; [[June 17]], [[2015]]&lt;br /&gt;
&lt;br /&gt;
==Home video releases==&lt;br /&gt;
{{epstub}}&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Champ, The}}&lt;br /&gt;
[[Category:Robots in Disguise (2015) episodes]]&lt;/div&gt;</summary>
		<author><name>Diamondmatter</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=MediaWiki:TFWiki.net_2015_Transformers_Hall_of_Fame_Auditions/Character&amp;diff=960509</id>
		<title>MediaWiki:TFWiki.net 2015 Transformers Hall of Fame Auditions/Character</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=MediaWiki:TFWiki.net_2015_Transformers_Hall_of_Fame_Auditions/Character&amp;diff=960509"/>
		<updated>2015-04-14T09:37:14Z</updated>

		<summary type="html">&lt;p&gt;Diamondmatter: /* Poll entries */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the page for the &#039;&#039;&#039;TFWiki.net Transformers Hall of Fame Favorite Character Auditions&#039;&#039;&#039; entries. The rules are as follows:&lt;br /&gt;
&lt;br /&gt;
#You must pick your top three NON-COMBINED &#039;&#039;Transformers&#039;&#039; characters, from any era. They must actually &#039;&#039;&#039;be&#039;&#039;&#039; Transformers; sorry, but no humans, non-Transformer aliens, non-Transformer robots, or anything else of the sort are being considered for the Hall of Fame. Any votes for such entities will &#039;&#039;&#039;not&#039;&#039;&#039; be tabulated. It is the sole discretion of the contest organizers to decide what does and does not count.&lt;br /&gt;
##Combined form votes &#039;&#039;&#039;[[TFWiki.net 2015 Transformers Hall of Fame Auditions/Combiner|go here!]]&#039;&#039;&#039;&lt;br /&gt;
#Take your top three list and &#039;&#039;&#039;put it in alphabetical order&#039;&#039;&#039;. Order of preference does not matter. Feel free to denote the character&#039;s franchise of origin, although these distinctions may or may not figure into the final results. &lt;br /&gt;
#You &#039;&#039;&#039;cannot&#039;&#039;&#039; pick a specific version of &#039;&#039;&#039;Arcee, Bumblebee, Dinobot, Grimlock, Ironhide, Jazz, Megatron, &#039;&#039;Beast Wars&#039;&#039; Megatron, Optimus Prime, Ratchet, Rodimus, Shockwave, Soundwave, Starscream, Ultra Magnus, Waspinator, or Wheeljack.&#039;&#039;&#039; They&#039;ve already been inducted!&lt;br /&gt;
#However, &#039;&#039;&#039;you CAN vote&#039;&#039;&#039; for [[Optimus Primal]]&#039;&#039;&#039;! Hasbro considers him separate!&lt;br /&gt;
#Only one entry per user.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Please put your characters of choice and user name below in the following manner:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Bulkhead, Emirate Xaaron, Hot Shot--&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Poll entry period ends at 8am on &#039;&#039;&#039;[[April 20]]th, 2015&#039;&#039;&#039;. --[[User:Monzo|Monzo]] ([[User talk:Monzo|talk]]) 18:13, 13 April 2015 (EDT) &lt;br /&gt;
&lt;br /&gt;
==Poll entries==&lt;br /&gt;
&amp;lt;!-- Please put new nominations at the bottom! --&amp;gt;&lt;br /&gt;
* Impactor, Scrounge, Thunderclash--[[User:Rosicrucian|Rosicrucian]][[User Talk:Rosicrucian|&amp;lt;sup&amp;gt;Talk&amp;lt;/sup&amp;gt;]] 18:23, 13 April 2015 (EDT)&lt;br /&gt;
* Blaster, Optimus Primal, Prowl --[[User:Khajidha|Khajidha]] ([[User talk:Khajidha|talk]]) 18:52, 13 April 2015 (EDT)&lt;br /&gt;
* Elita One, Optimus Primal, Wreck-Gar--[[User:Zakor1138|Zakor1138]] ([[User talk:Zakor1138|talk]]) 18:58, 13 April 2015 (EDT)&lt;br /&gt;
* Delta Magnus, Star Saber, Deszaras, Victory Leo -- [[User:S-NFS|S-NFS]] ([[User talk:S-NFS|talk]]) 2:10, 14 April 2015 (UTC)&lt;br /&gt;
* Blackarachnia, Flareup, Windblade --[[User:Escargon|Escargon]] ([[User talk:Escargon|talk]]) 19:11, 13 April 2015 (EDT)&lt;br /&gt;
* Cheetor, Prowl, Wreck-Gar -- [[User:Grum|Grum]] ([[User talk:Grum|talk]]) 19:15, 13 April 2015 (EDT)&lt;br /&gt;
* Blackarachnia, Prowl, Unicron -- [[User:ComeonandSLAM|ComeonandSLAM]] ([[User talk:ComeonandSLAM|talk]]) 19:24, 13 April 2015 (EDT)&lt;br /&gt;
* Blackarachnia, Heatwave, Sky-Byte --[[User:Abates|abates]] ([[User talk:Abates|talk]]) 19:27, 13 April 2015 (EDT)&lt;br /&gt;
* Blackarachnia, Hot Shot, Ravage --[[User:ItsWalky|ItsWalky]] ([[User talk:ItsWalky|talk]]) 19:35, 13 April 2015 (EDT)&lt;br /&gt;
* Bluestreak, Mirage, Prowl -- [[User:Kazenokasa|Kazenokasa]] ([[User talk:Kazenokasa|talk]]) 20:03, 13 April 2015 (EDT)  &lt;br /&gt;
* Jetfire, Prowl, Rhinox -- [[User:Bobpiecheese|Bobpiecheese]] ([[User talk:Bobpiecheese|talk]]) 21:36, 13 April 2015 (EDT)&lt;br /&gt;
* Jetfire, Optimus Primal, Prowl -- [[User:Spydersix|spyder]][[User Talk:Spydersix|&amp;lt;sup&amp;gt;Use this!&amp;lt;/sup&amp;gt;]] 21:45, 13 April 2015 (EDT)&lt;br /&gt;
*Drift G1, Inferno BW, Mirage G1 -- [[User:Avalanche|Avalanche]] ([[User talk:Avalanche|talk]]) 22:17, 13 April 2015 (EDT)&lt;br /&gt;
* Ginrai, Heatwave, Star Saber -- [[User:Ookalf|Ookalf]] ([[User talk:Ookalf|talk]]) 22:55, 13 April 2015 (EDT)&lt;br /&gt;
* Demolishor, Hot Shot, Sideways -- [[User:Stardust262|Stardust262]] ([[User talk:Stardust262|talk]]) 23:27, 13 April 2015 (EDT)&lt;br /&gt;
* Jetfire, Prowl, Windblade -- [[User:Raininshadows|Raininshadows]] ([[User talk:Raininshadows|talk]]) 00:33, 14 April 2015 (EDT)&lt;br /&gt;
* Blackarachnia, Optimus Primal, Sky-Byte -- [[User:LordTacos|LordTacos]] ([[User talk:LordTacos|talk]]) 00:43, 14 April 2015 (EDT)&lt;br /&gt;
* Cheetor (BW), Ginrai, Optimus Primal --[[User:Sabrblade|Sabrblade]] ([[User talk:Sabrblade|talk]]) 00:52, 14 April 2015 (EDT)&lt;br /&gt;
* Bludgeon, Tarn, Whirl -- [[User:Arborday|Arborday]] ([[User talk:Arborday|talk]]) 01:01, 14 April 2015 (EDT)&lt;br /&gt;
* Sideswipe, Sky-Byte, Thundercracker -- [[User:BT383|BT383]] ([[User talk:BT383|talk]]) 01:35, 14 April 2015 (EDT)&lt;br /&gt;
* Galvatron, Laserbeak, Sky-Byte--[[User:Flicky1991|flicky]][[User talk:Flicky1991|1991]] 01:44, 14 April 2015 (EDT)&lt;br /&gt;
* Blackarachnia, Optimus Primal, Sky-Byte -- [[User:Acidforblood|Acidforblood]] ([[User talk:Acidforblood|talk]]) 01:54, 14 April 2015 (EDT)&lt;br /&gt;
* Ginrai, Roadbuster, Siren -- [[User:StarWars_Jedi|StarWars_Jedi]] ([[User talk:StarWars_Jedi|talk]]) 08:55, 14 April 2015 (UTC)&lt;br /&gt;
* Blackarachnia, Lockdown, Thundercracker--[[User:Karanseraph|Karanseraph]] ([[User talk:Karanseraph|talk]]) 02:45, 14 April 2015 (EDT)&lt;br /&gt;
* Blackarachnia, Ravage, Whirl --[[User:Emvee|Emvee]] ([[User talk:Emvee|talk]]) 03:05, 14 April 2015 (EDT)&lt;br /&gt;
* Blackarachnia, Jetfire, Lockdown -- [[User:BattleBlade|BattleBlade]] ([[User talk:BattleBlade|talk]]) 05:12, 14 April 2015 (EDT)&lt;br /&gt;
* Brawl, Rotorstorm, Sixshot --[[User:Apoc|Apoc]] ([[User talk:Apoc|talk]]) 05:27, 14 April 2015 (EDT)&lt;br /&gt;
* Bulkhead, Optimus Primal, Primus --[[User:Diamondmatter|Diamondmatter]] ([[User talk:Diamondmatter|talk]]) 05:37, 14 April 2015 (EDT)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Remember to put your nominations in alphabetical order! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: TFWiki.net]]&lt;/div&gt;</summary>
		<author><name>Diamondmatter</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=MediaWiki:TFWiki.net_2015_Transformers_Hall_of_Fame_Auditions/Combiner&amp;diff=960508</id>
		<title>MediaWiki:TFWiki.net 2015 Transformers Hall of Fame Auditions/Combiner</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=MediaWiki:TFWiki.net_2015_Transformers_Hall_of_Fame_Auditions/Combiner&amp;diff=960508"/>
		<updated>2015-04-14T09:30:49Z</updated>

		<summary type="html">&lt;p&gt;Diamondmatter: /* Poll entries */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the page for the &#039;&#039;&#039;TFWiki.net Transformers Hall of Fame Favorite Combiner Auditions&#039;&#039;&#039; entries. The rules are as follows:&lt;br /&gt;
&lt;br /&gt;
#Pick your top three favorite &#039;&#039;Transformers&#039;&#039; COMBINERS, from any era. They must be the &#039;&#039;&#039;combined forms,&#039;&#039;&#039; not individual robots from combiner teams. It is the sole discretion of the contest organizers to decide what does and does not count.&lt;br /&gt;
##Individual character votes &#039;&#039;&#039;[[Transformers Wiki:TFWiki.net 2015 Transformers Hall of Fame Auditions/Character|go here!]]&#039;&#039;&#039;&lt;br /&gt;
#Take your top three list and &#039;&#039;&#039;put it in alphabetical order&#039;&#039;&#039;. Order of preference does not matter. Feel free to denote the character&#039;s franchise of origin, although these distinctions may or may not figure into the final results. &lt;br /&gt;
#Only one entry per user.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Please put your characters of choice and user name below in the following manner:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Monstructor, Tripredacus, Rail Racer--&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Poll entry period ends at 8am on &#039;&#039;&#039;[[April 20]]th, 2015&#039;&#039;&#039;. --[[User:Monzo|Monzo]] ([[User talk:Monzo|talk]]) 18:22, 13 April 2015 (EDT) &lt;br /&gt;
&lt;br /&gt;
==Poll entries==&lt;br /&gt;
&amp;lt;!-- Please put new nominations at the bottom! --&amp;gt;&lt;br /&gt;
*Liokaiser, Magnaboss, Nexus Prime--[[User:Rosicrucian|Rosicrucian]][[User Talk:Rosicrucian|&amp;lt;sup&amp;gt;Talk&amp;lt;/sup&amp;gt;]] 18:24, 13 April 2015 (EDT)&lt;br /&gt;
*Computron, Predaking, Rail Racer --[[User:Abates|abates]] ([[User talk:Abates|talk]]) 18:40, 13 April 2015 (EDT)&lt;br /&gt;
*Bruticus, Devastator, Superion --[[User:Khajidha|Khajidha]] ([[User talk:Khajidha|talk]]) 18:50, 13 April 2015 (EDT)&lt;br /&gt;
*Bruticus, Devastator, Superion--[[User:Zakor1138|Zakor1138]] ([[User talk:Zakor1138|talk]]) 19:00, 13 April 2015 (EDT)&lt;br /&gt;
*Computron, Liokaiser, Battle Gaia -- [[User:S-NFS|S-NFS]] ([[User talk:S-NFS|talk]]) 2:07, 14 April 2015 (UTC)&lt;br /&gt;
*Magnaboss, Nexus Prime, Tripredacus --[[User:Escargon|Escargon]] ([[User talk:Escargon|talk]]) 19:12, 13 April 2015 (EDT)&lt;br /&gt;
*Bruticus, Devastator, Superion --[[User:ComeonandSLAM|ComeonandSLAM]] ([[User talk:ComeonandSLAM|talk]]) 19:29, 13 April 2015 (EDT)&lt;br /&gt;
*Big Rescue Force, Defensor, Mighty Robot --[[User:ItsWalky|ItsWalky]] ([[User talk:ItsWalky|talk]]) 19:39, 13 April 2015 (EDT)&lt;br /&gt;
*Bruticus, Defensor, Menasor -- [[User:Kazenokasa|Kazenokasa]] ([[User talk:Kazenokasa|talk]]) 20:07, 13 April 2015 (EDT)&lt;br /&gt;
*Devastator, Menasor, Raiden -- [[User:Avalanche|Avalanche]] ([[User talk:Avalanche|talk]]) 21:33, 13 April 2015 (EDT)&lt;br /&gt;
* Bruticus, Menasor, Tripredacus -- [[User:Bobpiecheese|Bobpiecheese]] ([[User talk:Bobpiecheese|talk]]) 21:37, 13 April 2015 (EDT)&lt;br /&gt;
* Bruticus, Devastator, Sixshot -- [[User:Spydersix|spyder]][[User Talk:Spydersix|&amp;lt;sup&amp;gt;Use this!&amp;lt;/sup&amp;gt;]] 21:48, 13 April 2015 (EDT)&lt;br /&gt;
* Landcross, Liokaiser, Piranacon -- [[User:Ookalf|Ookalf]] ([[User talk:Ookalf|talk]]) 23:06, 13 April 2015 (EDT)&lt;br /&gt;
* Bruticus, Rail Racer, Superion -- [[User:Raininshadows|Raininshadows]] ([[User talk:Raininshadows|talk]]) 00:32, 14 April 2015 (EDT)&lt;br /&gt;
* Bruticus, Magnaboss, Predaking -- [[User:LordTacos|LordTacos]] ([[User talk:LordTacos|talk]]) 00:46, 14 April 2015 (EDT)&lt;br /&gt;
* Landfill (RID), Liokaiser, Ruination (RID) --[[User:Sabrblade|Sabrblade]] ([[User talk:Sabrblade|talk]]) 00:55, 14 April 2015 (EDT)&lt;br /&gt;
* Abominus, Piranacon, Rail Racer -- [[User:Arborday|Arborday]] ([[User talk:Arborday|talk]]) 01:03, 14 April 2015 (EDT)&lt;br /&gt;
* Abominus, Menasor, Ruination -- [[User:BT383|BT383]] ([[User talk:BT383|talk]]) 01:36, 14 April 2015 (EDT)&lt;br /&gt;
* Bruticus, Devastator, Rail Racer -- [[User:Flicky1991|flicky]][[User talk:Flicky1991|1991]] 01:46, 14 April 2015 (EDT)&lt;br /&gt;
* Abominus, Dinoking, Predaking --[[User:Acidforblood|Acidforblood]] ([[User talk:Acidforblood|talk]]) 01:56, 14 April 2015 (EDT)&lt;br /&gt;
* Bruticus, Predaking, Superion -- [[User:StarWars_Jedi|StarWars_Jedi]] ([[User talk:StarWars_Jedi|talk]]) 08:57, 14 April 2015 (UTC)&lt;br /&gt;
* Bruticus, Computron, Superion--[[User:Karanseraph|Karanseraph]] ([[User talk:Karanseraph|talk]]) 02:47, 14 April 2015 (EDT) &lt;br /&gt;
*Devastator, Liokaiser, Predaking --[[User:Emvee|Emvee]] ([[User talk:Emvee|talk]]) 03:07, 14 April 2015 (EDT)&lt;br /&gt;
* Bruticus, Monstructor, Safeguard (Animated) -- [[User:BattleBlade|BattleBlade]] ([[User talk:BattleBlade|talk]]) 04:25, 14 April 2015 (EDT)&lt;br /&gt;
* Bruticus, Rail Racer, Ruination --[[User:Apoc|Apoc]] ([[User talk:Apoc|talk]]) 05:25, 14 April 2015 (EDT)&lt;br /&gt;
* Bruticus, Devastator, Superion --[[User:Diamondmatter|Diamondmatter]] ([[User talk:Diamondmatter|talk]]) 05:30, 14 April 2015 (EDT)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Remember to put your nominations in alphabetical order! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: TFWiki.net]]&lt;/div&gt;</summary>
		<author><name>Diamondmatter</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Outsider_(Prime)&amp;diff=910831</id>
		<title>Outsider (Prime)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Outsider_(Prime)&amp;diff=910831"/>
		<updated>2014-10-17T23:58:52Z</updated>

		<summary type="html">&lt;p&gt;Diamondmatter: Added some bios&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobot}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Outsider is an [[Autobot]] from the [[Transformers Universe]] portion of the [[Aligned continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:TFUniverse Outsider.jpg|thumb|300px|The real Party Wagon.]]&lt;br /&gt;
&#039;&#039;&#039;Outsider&#039;&#039;&#039; seems to have not quite fully grasped Earth culture. Despite his eccentric choice of [[Alternate mode|alt mode]], he is a bit of an antisocial lone-wolf. You&#039;re more likely to see him using his unique abilities to trap Decepticons in a small arena and then [[GroundBridge|teleporting]] behind them than sitting around having a spark-to-spark.&lt;br /&gt;
{{comingsoon}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers Universe&#039;&#039;===&lt;br /&gt;
{{comingsoon}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* He was apparently leaked after a couple of users on the Transformers Universe forums began tweaking around with the generic web address for all the model images for [[Autobot]] and [[Decepticon]] Warriors. &amp;lt;ref&amp;gt;https://secure.transformersuniverse.com/m=forum_tu/sl=0/forums.ws?2,3,196,6768&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;http://cdn.transformersuniverse.com/img/main/bot-pages/unity-fallback/bots/outsider.png&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Prime Autobots]]&lt;br /&gt;
[[Category:Video game-only characters]]&lt;/div&gt;</summary>
		<author><name>Diamondmatter</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers_Universe_(Jagex)&amp;diff=904402</id>
		<title>Transformers Universe (Jagex)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers_Universe_(Jagex)&amp;diff=904402"/>
		<updated>2014-09-13T03:02:12Z</updated>

		<summary type="html">&lt;p&gt;Diamondmatter: /* Gameplay */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig3|Universe}}&lt;br /&gt;
[[File:JagexPresentsTransformersUniverse-Logo.png|center|600px]]&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Transformers Universe&#039;&#039;&#039;&#039;&#039; is a free to play browser based massively online tactical action game, or MOTA&amp;lt;ref&amp;gt;[http://www.transformersuniverse.com/en/news/2014/2/state-of-the-factions-050214]&amp;lt;/ref&amp;gt; that entered open beta testing July 4, 2014&amp;lt;ref&amp;gt;[http://services.transformersuniverse.com/m=forum_tu/l=0/forums.ws?1,2,41,7390], [http://www.tfw2005.com/transformers-news/video-games-17/transformers-universe-beta-launch-press-release-180613/]&amp;lt;/ref&amp;gt;. It is being developed by [[Jagex]] and it is set in the &#039;&#039;[[Transformers: Prime (franchise)|Prime]]&#039;&#039; portion of the [[Aligned continuity family]]. Gamers can choose to be an [[Autobot]] or a [[Decepticon]], obtain different characters, and pit them against one another in various challenges and battles to gather [[Relic]]s and [[Energon]].&lt;br /&gt;
&lt;br /&gt;
The gameplay is very similar to other multiplayer battle arena games such as &#039;&#039;[[wikipedia:Dota 2|Dota 2]]&#039;&#039; or &#039;&#039;[[wikipedia:League of Legends|League of Legends]]&#039;&#039;. Although the game features several &#039;&#039;Prime&#039;&#039; characters in minor roles, new introductions to the &#039;&#039;Prime&#039;&#039; mythos such as [[Prowl (WFC)|Prowl]] and [[Switchblade (Prime)|Switchblade]] take center stage.&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
{{coming soon}}&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
There are currently three playable game modes, alongside a fourth &amp;quot;open world&amp;quot; map with no definite objective: &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Elimination&#039;&#039;&#039; pits Autobots against Decepticons. The first faction to reach 20 kills wins the match.&lt;br /&gt;
* &#039;&#039;&#039;Meteor Storm&#039;&#039;&#039; has both sides try to capture Energon meteor landing sites. The first team that gains 1000 points wins.&lt;br /&gt;
* &#039;&#039;&#039;Crisis&#039;&#039;&#039; is a player-vs-environment mode where teams fight hordes of [[Terrorcon]]s and gather energon before fighting a final boss.&lt;br /&gt;
&lt;br /&gt;
In addition to these three game modes, players can also access a semi-open world area - [[High Grand]] for the Autobots, [[Central City]] for the Decepticons - and partake in occasional mini-missions (for instance, killing a set number of Terrorcons or repairing wounded NPCs). Completing these objectives (or partaking in one of the three aforementioned games) will grant the player relics, which can be used to unlock new warriors from the in-game store. Players can also buy, build, or find different components that have different effects in battle.&lt;br /&gt;
&lt;br /&gt;
==Featured characters==&lt;br /&gt;
{{featuredcharacters&lt;br /&gt;
|c1=&lt;br /&gt;
* [[Optimus Prime (WFC)|Optimus Prime]] ([[Peter Cullen]])&lt;br /&gt;
* [[Bumblebee (WFC)|Bumblebee]]&lt;br /&gt;
* [[Prowl (WFC)|Prowl]]&lt;br /&gt;
* [[Ironhide (WFC)|Ironhide]]&lt;br /&gt;
* [[Arcee (WFC)|Arcee]]&lt;br /&gt;
* [[Ratchet (WFC)|Ratchet]]&lt;br /&gt;
* [[Meltdown (Prime)|Meltdown]]&amp;lt;ref&amp;gt;[https://www.vineclient.com/v/q2CsUPOpBpb]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Front-Line]]&lt;br /&gt;
* [[Catapult]]&lt;br /&gt;
* [[Anomaly]]&lt;br /&gt;
* [[Doubletake]]&lt;br /&gt;
* [[Ripraw]]&lt;br /&gt;
* [[Showdown (Prime)|Showdown]]&lt;br /&gt;
* [[Macro]]&lt;br /&gt;
* [[Triage (Prime)|Triage]]&lt;br /&gt;
* [[Overclock]]&lt;br /&gt;
* [[Monsoon]]&lt;br /&gt;
* [[Sparkscape]]&lt;br /&gt;
* [[Swagger]]&lt;br /&gt;
 &lt;br /&gt;
|c2=&lt;br /&gt;
* [[Megatron (WFC)|Megatron]] ([[Frank Welker]])&lt;br /&gt;
* [[Brawl (WFC)|Brawl]]&lt;br /&gt;
* [[Switchblade (Prime)|Switchblade]] ([[Steve Blum]])&lt;br /&gt;
* [[Duststorm (Prime)|Duststorm]]&amp;lt;ref&amp;gt;[https://vine.co/v/MKe2bbKmlFV]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Conduit (Prime)|Conduit]]&lt;br /&gt;
* [[Shellshock]]&lt;br /&gt;
* [[Derail]]&lt;br /&gt;
* [[Deadheat]]&lt;br /&gt;
* [[Astraea]]&lt;br /&gt;
* [[Mismatch]]&lt;br /&gt;
* [[Hotwire (Prime)|Hotwire]]&lt;br /&gt;
* [[Drive-By]]&lt;br /&gt;
* [[Rampart]]&lt;br /&gt;
* [[Flatline (Prime)|Flatline]]&lt;br /&gt;
* [[Diabla]]&lt;br /&gt;
* [[Firebreaker]]&lt;br /&gt;
&lt;br /&gt;
|c4=&lt;br /&gt;
* [[Terrorcon (Prime)|Terrorcons]]&lt;br /&gt;
|nonumbering=true}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*[[BotCon 2012]] attendees were able to reserve their in-game name at the convention.&lt;br /&gt;
* The game has gone through a couple of genre shifts. Initially slated to be released as an MMORPG with multiple classes and conventional character creation, but the [[Transformers: Fall of Cybertron|difficulty of customizing robots]] was cited as part of the reasoning in changing it to the quickly expanding MOBA genre. Right.&amp;lt;ref&amp;gt;&lt;br /&gt;
[http://www.edge-online.com/features/jagexs-transformers-universe-is-a-massively-multiplayer-action-rpg-that-puts-the-toy-box-robots-onto-the-battlefield/]&amp;lt;/ref&amp;gt; It has since been declared to be a massively online, tactical action game by Mark Gerhard, CEO/CTO of Jagex.&lt;br /&gt;
* The November 2012 issue of Edge revealed both an early version of [[Firebreaker]] and [[Macro]] with the descriptors &amp;quot;Oppressor&amp;quot; and &amp;quot;Guardian&amp;quot;.&amp;lt;ref&amp;gt;[http://www.edge-online.com/magazine/e248-transformers-universe-rolls-out-to-retool-the-action-rpg/]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* On April 25th, 2014, Founders Packs were revealed, along with founder exclusive bonuses and new characters.&amp;lt;ref&amp;gt; [https://www.transformersuniverse.com/founders-pack]&amp;lt;/ref&amp;gt; Each increasingly expensive pack, from Bronze to &amp;quot;[[Cybernite]]&amp;quot;, grants a three day head start to play the game and various in game bonuses, in addition to season passes of various lengths of time and exclusive warriors. The most expensive at $449.99 dollars, the Cybernite pack also offers a limited edition ten inch diorama figurine showcasing Showdown and Shellshock in combat. Yeesh.&lt;br /&gt;
* Someone named [[Vectorium]] is quoted on Anomaly&#039;s page on the Transformers Universe website, referring to the green toxic youngster&#039;s capabilities in shock. Considering the pattern of the other Transformers Universe bios, all of whom quote pre-existing characters of the same faction, Vectorium is likely another Autobot.  Autobot Macro&#039;s bio page, while not quoting another Transformer, does quote the Autobot aligned Agent [[William Fowler]]. Meanwhile, Decepticon Diabla&#039;s page quotes a previously unknown Aligned continuity version of [[Snow Cat (Prime)|Snow Cat]].&lt;br /&gt;
*Between June 6-7th, 2014, five unreleased playable characters (Firebreaker, [[Contagion]], [[Outsider]], [[Cameo]] and Swagger) were leaked by some TFW2005/TFU forum users who toyed around with the generic link for model images of playable Autobots and Decepticons alike.&lt;br /&gt;
*As of July 4th, 2014, Transformers Universe has reached the Open Beta stage and the NDA was lifted. Additionally, more Bots, such as [[Rollcage]],&amp;lt;ref&amp;gt;[https://cdn.transformersuniverse.com/img/main/bot-pages/unity-fallback/bots/rollcage.png]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://cdn.transformersuniverse.com/img/main/bot-pages/unity-fallback/vehicles/rollcage.png]&amp;lt;/ref&amp;gt; and others (without names) were leaked.&amp;lt;ref&amp;gt;[https://cdn.transformersuniverse.com/img/main/profile/warriors/large/807403543.png]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://cdn.transformersuniverse.com/img/main/profile/warriors/large/807403526.png]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*A veritable cornucopia of information came out on September 5th. Officially announced on that date were a new challenger system and playable characters Outsider and Pandemic due that month along with updated maps. Flamewar and Chromia were revealed to be coming out in October with a new game mode, Recon.&amp;lt;ref&amp;gt;http://www.tfw2005.com/transformers-news/video-games-17/jagex-transformers-universe-game-update-new-modes-and-characters-181101/&amp;lt;/ref&amp;gt; In addition, a vast number of character models were found by a dataminer, including early versions of released characters, unrevealed new characters, models with pre-existing character names as placeholders and character models for cast members of Transformers: Prime. New characters included [[Bombast]], [[Clear-Cut]], [[Backlash (Universe)|Backlash]], [[Flood]], [[Stiletto (Universe)|Stiletto]], [[Pitstop]], [[Pandemic]], [[Breakneck (Universe)|Breakneck]], and [[Mayday]]. Prime cast members [[Knock Out (Prime)|Knock Out]], [[Bulkhead (Prime)|Bulkhead]], [[Wheeljack (Prime)|Wheeljack]], and [[Breakdown (WFC)|Breakdown]] got models, and the in-engine appearance of [[Barricade (WFC)|Barricade]] was confirmed, turning into an SUV. &amp;lt;ref&amp;gt;http://www.tfw2005.com/transformers-news/video-games-17/jagex-transformers-universe-new-characters-including-prime-knock-out-181099/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also== &lt;br /&gt;
*&#039;&#039;[[Transformers Online]]&#039;&#039;, the game&#039;s short lived counterpart for Asian markets.&lt;br /&gt;
*&#039;&#039;[[Transformers: War for Cybertron (games)|War for Cybertron]]&#039;&#039;, a store-bought game with online multiplayer gameplay.&lt;br /&gt;
*&#039;&#039;[[Transformers: Fall of Cybertron|Fall of Cybertron]]&#039;&#039;, the above&#039;s sequel.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://transformersuniverse.com/ Official website]&lt;br /&gt;
*[https://www.youtube.com/watch?v=gyc0fuDuPcc&amp;amp;feature=player_embedded Video interview]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{Gamestub}}&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Universe}}&lt;br /&gt;
[[Category:Aligned video games]]&lt;br /&gt;
[[Category:Online games]]&lt;br /&gt;
[[Category:Prime media]]&lt;/div&gt;</summary>
		<author><name>Diamondmatter</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Talk:Transformers_Universe_(Jagex)&amp;diff=892349</id>
		<title>Talk:Transformers Universe (Jagex)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Talk:Transformers_Universe_(Jagex)&amp;diff=892349"/>
		<updated>2014-08-08T02:55:25Z</updated>

		<summary type="html">&lt;p&gt;Diamondmatter: /* Terrorcons? */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Folks looking to add information to the article should check out the [http://www.edge-online.com/features/jagexs-transformers-universe-is-a-massively-multiplayer-action-rpg-that-puts-the-toy-box-robots-onto-the-battlefield/ Edge Online article], and the commentary on said article from [http://www.polygon.com/2012/12/10/3751092/transformers-universe-originally-a-traditional-mmorpg-moved-towards Polygon]. Looks like the game has been changed from the initially promoted MMORPG-style game, to a MOBA (multiplayer online battle arena). [[User:Ayellowbirds|Ayellowbirds]] 10:04, 13 December 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==beta==&lt;br /&gt;
&lt;br /&gt;
Beta is open. Should we put that on this page? [[User:Combaticons4ever|Combaticons4ever]] 09:38, 12 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==This game is never coming out, is it==&lt;br /&gt;
Seriously. It&#039;s not. --[[User:M Sipher|M Sipher]] 22:56, 1 November 2013 (EDT)&lt;br /&gt;
:If it does, it&#039;ll basically be the TF equivlant of Duke Nukem Forever. [[User:Escargon|Escargon]] 22:59, 1 November 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Meltdown and Bumblebee Revealed ==&lt;br /&gt;
&lt;br /&gt;
The character Meltdown will appear in Transformers Universe, so don&#039;t erase my edit, please. I didn&#039;t know wether to put hum under Prime or Universe, though. Bumblebee appeared in the &amp;quot;Test your metal&amp;quot; trailer, so don&#039;t erase that, either. [[User:CheeseMan|CheeseMan]] ([[User talk:CheeseMan|talk]]) 18:57, 26 February 2014 (EST)&lt;br /&gt;
:Could you provide a source for Meltdown&#039;s appearance, please? -- [[User:SFH|SFH]] ([[User talk:SFH|talk]]) 20:53, 26 February 2014 (EST)&lt;br /&gt;
::Apparently [https://www.vineclient.com/v/q2CsUPOpBpb this Vine]. --[[User:Abates|abates]] ([[User talk:Abates|talk]]) 21:33, 26 February 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
== Screencaps - Meltdown and Duststorm ==&lt;br /&gt;
After seeing the two super-short clips on Vine, I thought the designs were worth grabbing screenshots of so people could get a better idea of them both. Would those be of any use to the wiki? -- [[User:Boy Blunderous|Boy Blunderous]] ([[User talk:Boy Blunderous|talk]]) 13:57, 27 February 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
== Disambigs for New Game Characters? ==&lt;br /&gt;
Wasn&#039;t sure what disambig to use for the new characters Meltdown and Duststorm since we have a Universe fanchise already. I went with &amp;quot;Game&amp;quot;. Anyone have a better idea, that&#039;s cool too. Thoughts? --[[User:ZacWilliam1|ZacWilliam1]] ([[User talk:ZacWilliam1|talk]]) 14:00, 27 February 2014 (EST)&lt;br /&gt;
:I changed it to (Universe 2014), ala [[Stockade (Universe 2003)|(Universe 2003)]] and [[Treadshot (Universe 2008)|(Universe 2008)]]. &amp;quot;Game&amp;quot; doesn&#039;t make sense - it&#039;s not called &amp;quot;Game&amp;quot; (e.g. [[Transformers: The Game]]) and it&#039;s &#039;&#039;far&#039;&#039; from the only Transformers game. - [[User:SanityOrMadness|SanityOrMadness]] ([[User talk:SanityOrMadness|talk]]) 14:25, 27 February 2014 (EST)&lt;br /&gt;
::I know we have a thing for introducing new Aligned &amp;quot;franchises&amp;quot; whenever titles don&#039;t match up, but this game (so far) is so completely and utterly Prime that this comes off as stupid. [[User:Mimi|Mimi]] ([[User talk:Mimi|talk]]) 14:38, 27 February 2014 (EST)&lt;br /&gt;
:::Oh, a serious rationalisation of (disambig)s would be nice. But that&#039;s a change that the admins won&#039;t even hear of. - [[User:SanityOrMadness|SanityOrMadness]] ([[User talk:SanityOrMadness|talk]]) 14:57, 27 February 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
::They can just be at (Universe), since the previous &#039;&#039;Universe&#039;&#039;s didn&#039;t have a Meltdown or Duststorm. For instance, we have [[Ramjet (Universe)]] rather than &amp;quot;Ramjet (Universe 2003)&amp;quot;. [[User:Jalaguy|Jalaguy]] ([[User talk:Jalaguy|talk]]) 14:40, 27 February 2014 (EST)&lt;br /&gt;
:::That&#039;s making another cross-[[continuity family]] disambig though. (Prime) would be better than that (and hell, I suppose Exodus/Exiles/Retribution don&#039;t get their own (disambig)s despite not having WFC/FOC/Prime on the covers...). - [[User:SanityOrMadness|SanityOrMadness]] ([[User talk:SanityOrMadness|talk]]) 15:07, 27 February 2014 (EST)&lt;br /&gt;
::::It&#039;s &#039;&#039;already&#039;&#039; a cross-continuity tag. Though I would agree that this game is probably deserving of (Prime) tags. I mean, if I recall correctly, Exiles characters get (Prime) because we were told the book was going to &amp;quot;Prime&amp;quot; in its title at one point. If &#039;&#039;that&#039;&#039; flies, then this game&#039;s almost-but-not-quite Prime show designs ought to qualify it. [[User:Jalaguy|Jalaguy]] ([[User talk:Jalaguy|talk]]) 15:16, 27 February 2014 (EST)&lt;br /&gt;
:::::Indeed. Many &#039;&#039;Transformers&#039;&#039; video games don&#039;t have titles matching up with their franchises (the &#039;&#039;Armada&#039;&#039; game, &#039;&#039;Mystery of Convoy&#039;&#039;, &#039;&#039;Cybertron Adventures&#039;&#039;, etc.), but we still realize their appropriate franchises by things other than the title. (Which this article already does, if I may note.) [[User:Mimi|Mimi]] ([[User talk:Mimi|talk]]) 08:38, 28 February 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
== New Characters ==&lt;br /&gt;
&lt;br /&gt;
This will be for all newly revealed characters. As for now, Ratchet has been confirmed after appearing in Meltdown&#039;s video, so don&#039;t erase it. Please. [[User:CheeseMan|CheeseMan]] ([[User talk:CheeseMan|talk]]) 19:52, 28 February 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
== Prequel? ==&lt;br /&gt;
&lt;br /&gt;
Optimus is still alive, Megatron is leader of the Decepticons, no sign of Jack or the other kids, but Arcee is there. This looks to take place between the [[Transformers: Prime (graphic novel)|Prequel graphic novel]] and the events of [[Transformers: Prime (cartoon)|Transformers: Prime]]. [[User:BlindmelonKen|BlindmelonKen]] ([[User talk:BlindmelonKen|talk]]) 12:21, 10 June 2014 (EDT)BlindmelonKen&lt;br /&gt;
:More likely it takes place in a micro-continuity of its own. --[[User:KilMichaelMcC|KilMichaelMcC]] ([[User talk:KilMichaelMcC|talk]]) 12:24, 10 June 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Terrorcons? ==&lt;br /&gt;
&lt;br /&gt;
Should the various Terrorcon enemies in the game get their own pages? Like Reckoners, Gladiators, Screamers, etc. I think they should at least have a section on the [[Terrorcon (Prime)|Terrorcon]] page. --[[User:Diamondmatter|Diamondmatter]] ([[User talk:Diamondmatter|talk]]) 22:55, 7 August 2014 (EDT)&lt;/div&gt;</summary>
		<author><name>Diamondmatter</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Bumblebee_(Movie)/toys&amp;diff=875673</id>
		<title>Bumblebee (Movie)/toys</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Bumblebee_(Movie)/toys&amp;diff=875673"/>
		<updated>2014-06-09T21:05:13Z</updated>

		<summary type="html">&lt;p&gt;Diamondmatter: /* Generations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{picsneeded|various stuff}}&lt;br /&gt;
{{suite}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Bumblebee (Movie)|Bumblebee]]&#039;&#039;&#039; is the star of a [[Live-action film series|multi-billion-dollar film franchise]], and as such has a horrendous amount of toys and memorabilia!&lt;br /&gt;
&lt;br /&gt;
Seriously, he&#039;s probably got more than [[Optimus Prime (G1)/toys|Optimus Prime]] by now.&lt;br /&gt;
&lt;br /&gt;
==Transformers (2007)==&lt;br /&gt;
===Legends Class toys===&lt;br /&gt;
[[File:Bumblebeemovielegends.jpg|upright=1.66|thumb|It&#039;s not a fiesta with racing stripes... it&#039;s a fiesta OF racing stripes!]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (Legends Class, 2007)&lt;br /&gt;
**&#039;&#039;Japanese name:&#039;&#039; &#039;&#039;&#039;EZ Collection Bumblebee&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Legends Bumblebee transforms into a yellow 1976 Chevrolet Camaro. Being a highly simplified toy of a highly complex design, Legends-class Bumblebee does not replicate the appearance of the robot mode very well, and has very limited articulation, detail and paint application. On the other hand, he&#039;s pocket-sized and inexpensive, perfect for the younger set. The toy  has a sculpted rear window, but it&#039;s not painted like the other windows. instead, the racing stripes extend over them.&lt;br /&gt;
&lt;br /&gt;
: He was later redecoed into [[Cliffjumper (Movie)#Legends Class toys|Cliffjumper]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|CostcoPrimeBonus}}&lt;br /&gt;
[[File:2007MovieOptimusPrimeCostCoBonusPack.jpg|thumb]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime bonus pack&#039;&#039;&#039; ([[Costco]] exclusive multi-pack, 2007)&lt;br /&gt;
&lt;br /&gt;
:A Costco exclusive special pack of Leader Class [[Optimus Prime (Movie)/toys#CostcoPrimeBonus|Optimus Prime]] with Legends Class Bumblebee and [[Jazz (Movie)#CostcoPrimeBonus|Autobot Jazz]] as bonus figures. None of the three toys are changed from their respective original releases.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|BftAS}}&lt;br /&gt;
[[File:Movie Allspark Legends pack.jpg|upright=1.66|thumb|The classic G1 cast...plus Barricade.]]&lt;br /&gt;
*&#039;&#039;&#039;Battle for the Allspark&#039;&#039;&#039; (Toys&#039;R&#039;Us exclusive multi-pack, 2007)&lt;br /&gt;
&lt;br /&gt;
: A Toys&#039;R&#039;Us exclusive, this six-pack of Legends class figures contains unmodified toys of [[Optimus Prime (Movie)/toys#BftAS|Optimus Prime]], [[Jazz (Movie)#TRULegendsPack|Jazz]], Bumblebee, [[Megatron (Movie)/toys#BftAS|Megatron]], [[Starscream (Movie)/toys#BftAS|Starscream]], and [[Barricade (Movie)/toys#BftAS|Barricade]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|EZScanning}}&lt;br /&gt;
[[File:Movie Bumblebee Scanning EZ.jpg|upright=1.66|thumb|Honey Bee]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee Scanning Version&#039;&#039;&#039; (&#039;&#039;Hyper Hobby&#039;&#039; magazine exclusive EZ Collection variant, 2007)&lt;br /&gt;
&lt;br /&gt;
: A Japanese-exclusive version of the Legends Bumblebee toy, Bumblebee Scanning Version (バンブルビー　スキャニング Ver.) uses transparent plastics for his yellow parts. He was available as a mail-order item from &#039;&#039;Hyper Hobby&#039;&#039; magazine in September of 2007. The toy itself is almost entirely unpainted, save for some metallic blue for his eyes, and silver for his face and for the tampographed Autobot symbol on his chest.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|EZMetallic}}&lt;br /&gt;
[[File:Melltallic Bumblebee.jpg|upright=1.66|thumb|You know you know you want me]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee Metallic Version&#039;&#039;&#039; (Tsutaya Records exclusive EZ collection variant, 2007)&lt;br /&gt;
&lt;br /&gt;
: Bumblebee Metallic Version (バンブルビー メタリック Ver.) was a Japanese-exclusive metallic repaint of Legends class Bumblebee included with purchase of the 2007 Movie DVD at Tsutaya Records stores. &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|Allspark2pack}}&lt;br /&gt;
[[File:Movie Legends Bumblebee Scorponok toys.jpg|upright=1.66|thumb|Bee stings.]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee vs. Scorponok&#039;&#039;&#039; (Legends Allspark Battles two-pack, 2008)&lt;br /&gt;
&lt;br /&gt;
: As part of the &#039;&#039;AllSpark Battles&#039;&#039; Legends two-packs, a slightly redecoed Legends class Bumblebee, now sporting &amp;quot;battle damage&amp;quot; paint applications, comes with an all-new Legends [[Scorponok (Movie)|Scorponok]] figure.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Deluxe Class toys===&lt;br /&gt;
[[File:Bumblebeemovietoydeluxe67.jpg|upright=1.66|thumb|These used cars are fully loaded!]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (Deluxe Class Classic Camaro, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;MA-03&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 projectiles&lt;br /&gt;
&lt;br /&gt;
: The first Deluxe Class version of Movie Bumblebee transforms into a yellow [[wikipedia:Second-generation Chevrolet Camaro|1976 Chevrolet Camaro]] with a quite reasonable level of sculpted detail. In contrast to the other Deluxe-class car Transformers in the Movie toyline, he does not have clear windows, instead opting for opaque yellow plastic with painted metallic blue.&lt;br /&gt;
&lt;br /&gt;
: Bumblebee is armed with two shoulder-mounted spring-loaded missile launchers (inspired by the shoulder-mounted missile launchers he uses to fight Brawl/Devastator in the movie), which also double as hand-held weapons or can be mounted on ports on the undersides of his elbows. His legs and chest [[Automorph Technology|Automorph]] during transformation.&lt;br /&gt;
&lt;br /&gt;
: The initial release of the toy featured even tabs for the Automorph gimmick; oddly, Hasbro later decided to [[retool]] the feature so the tab would be uneven.&amp;lt;ref&amp;gt;[http://www.allspark.com/forums/index.php?showtopic=29613 Original Allspark thread about the retool of Bumblebee&#039;s Automorph gimmick]&amp;lt;/ref&amp;gt; This resulted in many reported cases of the tab snapping during transformation. Press the button or you&#039;ll break him. Seriously. The retooled Automorph gimmick would be used for all subsequent versions of the mold, including the Japanese ones, and the breakage problem wouldn&#039;t be fixed until the UK exclusive &amp;quot;Towed to Safety&amp;quot; two-pack and the Target exclusive &amp;quot;Evolution of a Hero&amp;quot; two-pack.&lt;br /&gt;
&lt;br /&gt;
[[File:Movie Deluxe 1974 Bumblebee JPtoy.jpg|left|upright=1.66|thumb|Never seen so much translucent plastic in all my life.]]&lt;br /&gt;
: Packaging photos and early [[Prototype|test shots]] of Hasbro&#039;s Bumblebee featured transparent blue plastic windows and missile parts. However, the final Hasbro production toy has opaque yellow plastic. The Japanese [[TakaraTomy]] release  of Bumblebee retains the transparent blue plastic parts, with yellow paint for the outer car shell. As a consequence, the missiles, which are on the same sprue, are also made of clear blue plastic, just like the early prototype seen in the Hasbro stock photos for the toy. He also uses the retooled version of the mold with the fixed Automorph gimmick. &lt;br /&gt;
&lt;br /&gt;
The packaging used for the Japanese toy is the same as for the Hasbro version, with the exception of additional stickers identifying it as a Japanese market release.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[File:Bumblebee Barricade deluxeboxset.jpg|upright=1.66|thumb|&amp;quot;Go ahead, make my day!&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee vs. Barricade: First Encounter&#039;&#039;&#039; (Deluxe two-pack, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 projectiles&lt;br /&gt;
&lt;br /&gt;
: This battle pack contains the 1976 Camaro deluxe-class Bumblebee and the deluxe-class [[Barricade (Movie)/toys#Deluxe Class toys|Barricade]]/[[Frenzy (Movie)|Frenzy]] figures, based upon their confrontation as seen in the movie. The box features a diorama-style background from a movie scene, but the toys themselves are unchanged from their original carded releases.&lt;br /&gt;
&lt;br /&gt;
: The set originally retailed for only slightly less than buying the two individual toys. However, for a short while, it was about the only way to &#039;&#039;get&#039;&#039; Bumblebee in the first place, thanks to the [[Movie (toyline)|toy drought]] following the movie&#039;s record-smashing opening.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[File:Lawson-exclusive-deluxe-bumblebee.jpg|right|300px]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee Limited Metallic Color Version&#039;&#039;&#039; (Lawson exclusive Deluxe-sized Classic Camaro, TakaraTomy 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 projectiles&lt;br /&gt;
&lt;br /&gt;
: A redeco of the Japanese version of the Classic Camaro Bumblebee mold, Bumblebee Limited Metallic Color Version (バンブルビー限定メタリックカラー Ver., &#039;&#039;Bumblebee Gentei Metallic Color Ver.&#039;&#039;) was exclusively available with the purchase of a ticket for the movie in Japanese Lawson stores. It retained the clear blue windows and missiles of the standard Japanese release.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|TowedToSafety}}&lt;br /&gt;
[[File:Movie TowedtoSafety toys.jpg|upright=1.66|thumb|Sadly, All Spark Insurance doesn&#039;t cover towing charges.]]&lt;br /&gt;
*&#039;&#039;&#039;Towed to Safety&#039;&#039;&#039; (Deluxe two-pack, UK 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 projectiles&lt;br /&gt;
&lt;br /&gt;
: This set features an unaltered Deluxe class [[Longarm (Movie)#TowedToSafety|Longarm]] figure and a Deluxe class 1976 Camaro Bumblebee figure. The window box features a diorama background of the battle in [[Mission City]] (basically the same packaging inner tray from the &amp;quot;Bumblebee vs. Barricade: First Encounter&amp;quot; pack). As is generally the case with the European releases of the Movie toys, the pictures on the front of the box show the robot-mode toys instead of an artist&#039;s depiction of their faces.&lt;br /&gt;
&lt;br /&gt;
: For this two-pack, Hasbro slightly retooled Bumblebee&#039;s Automorph gimmick again, adding another small tab that finally resolved the breakage issues that had plagued the previous variation of the mold.&amp;lt;ref&amp;gt;[http://www.allspark.com/forums/index.php?showtopic=38149 Allspark thread about the second retool of Bumblebee&#039;s Automorph gimmick]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Thus far, this pack has only been confirmed to have been released in the United Kingdom.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|TF2007ConceptCamaro}}&lt;br /&gt;
[[File:Movie Deluxe 2009 Bumblebee toy.jpg|upright=1.66|thumb|Nu-uh! You don&#039;t want none of this!]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (Deluxe Class, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;MA-10&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; [[Plasma cannon]]&lt;br /&gt;
&lt;br /&gt;
: The second Deluxe Class Bumblebee toy, which shares no parts with the previous one (even the head, despite being based on the same general design, is a different sculpt), transforms into the [[wikipedia:Fifth-generation Chevrolet Camaro|concept vehicle for the 2009 Chevrolet Camaro]]. Maintaining the high standard for car accuracy in the movie line, Bumblebee is very faithful to the real-life vehicle, featuring clear blue windows in contrast to the opaque windows seen in both his previous Deluxe class toy and the Ultimate Bumblebee toy.&lt;br /&gt;
&lt;br /&gt;
: Bumblebee features two [[Automorph Technology|Automorphing]] gimmicks during transformation: &#039;&#039;(a)&#039;&#039; swinging his hood down into robot mode position also moves his arms up and &#039;&#039;(b)&#039;&#039;, swinging his feet down will move the rear fenders up and behind his calves, as well as swinging the rear windows to his inner calves in a spring-loaded action. Unusually, this version of Bumblebee is much more accurate to the CGI design than either the older-model Deluxe OR the Ultimate figure, with the chest properly articulating in a fairly Movie-accurate manner. He&#039;s also slightly taller than most of the other Deluxe Class figures. &lt;br /&gt;
&lt;br /&gt;
: Bumblebee features a superb range of articulation, with ball joints in his shoulders, neck, torso, wrists and upper legs, with ratcheting and swivels making up the remaining joints. Instead of the rather inaccurate missile launchers from the 1976 Camaro toy, &#039;09 Bumblebee comes with a mostly accurate version of his plasma cannon as it appears in the movie, but for added play value, it can Automorph into an energy blade by opening up the halves of the gun barrel and swinging them back. The cannon can be held in either of his hands.&lt;br /&gt;
&lt;br /&gt;
: Care should be taken when removing the cannon from Bumblebee&#039;s hands, as excessive force can damage the wrist ball joint socket.&lt;br /&gt;
&lt;br /&gt;
: Contrary to popular opinion, the yellow pieces on the back of Bumblebee&#039;s feet are &#039;&#039;not&#039;&#039; supposed to be heel spurs, nor have they been mis-assembled. They are supposed to fold up to emulate the detail found on the CGI design.&lt;br /&gt;
&lt;br /&gt;
: A running change version of this sculpt adds sculpted pupils to Bumblebee&#039;s eyes. A &#039;&#039;second&#039;&#039; running change adds tabs to the hip panels, which makes the vehicle mode hold together better.&amp;lt;ref name=&amp;quot;conceptvariant&amp;quot;&amp;gt;[http://www.tfw2005.com/boards/showthread.php?t=144325 TFW2005 thread about the retool for the second Deluxe Bumblebee toy]&amp;lt;/ref&amp;gt; Initially this was believed to be a variant for the Japanese market; however, later shipments of the Hasbro toy featured those changes as well, as did all subsequent versions of the sculpt.&lt;br /&gt;
&lt;br /&gt;
: This sculpt was also used to make &amp;quot;Allspark Power&amp;quot; [[Cliffjumper (Movie)#Deluxe Class toys|Cliffjumper]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[File:Movie Bumblebee Evolutionofahero.jpg|upright=1.66|thumb|Hey, look, Concept Camaro, now &#039;&#039;you&#039;re&#039;&#039; the piece o&#039; crap.]]&lt;br /&gt;
*&#039;&#039;&#039;Evolution of a Hero&#039;&#039;&#039; (Target exclusive two-pack, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 projectiles, Plasma cannon&lt;br /&gt;
&lt;br /&gt;
: A Target exclusive, this figure multi-pack contains an unchanged Deluxe-class 1976 Bumblebee and an exclusive &amp;quot;battle damaged&amp;quot; 2009 Camaro Concept Bumblebee. Even though the 2009 figure is supposed to represent Bumblebee&#039;s damaged state as he appeared during the final battle in the movie, oddly enough the &amp;quot;damage&amp;quot; paint decos do not appear to extend to his legs, restricting themselves to his upper torso and car roof/door parts. Maybe they didn&#039;t bother because they thought you&#039;d take them off like in the movie. Go figure.&lt;br /&gt;
&lt;br /&gt;
:The Classic Camaro Bumblebee toy included in this package features the same &amp;quot;fixed&amp;quot; Automorph gimmick also found on the version included in the UK exclusive &amp;quot;Towed to Safety&amp;quot; two-pack. In addition, the Automorph button on the hood &#039;&#039;finally&#039;&#039; sports the painted pinstripes that had been missing on &#039;&#039;all&#039;&#039; previous releases of the sculpt.&lt;br /&gt;
&lt;br /&gt;
:This two-pack was available as a Target exclusive in the USA, as a Zellers exclusive in Canada (in English-only packaging), as a Tesco exclusive in the United Kingdom and Ireland, and as an exclusive to stores that were members of either the Idee + Spiel or Vedes trade associations (which were cooperating at the time) in Germany. All international versions came in English-only US-style packaging, but lacked the &amp;quot;Only at Target&amp;quot; sticker.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|BeePrimePack}}&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee and Optimus Prime&#039;&#039;&#039; (two-pack, Hong Kong/UK/Australia/France 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Plasma cannon&lt;br /&gt;
&lt;br /&gt;
: A two-pack, containing an unchanged Voyager Class [[Optimus Prime (Movie)/toys#BeePrimePack|Optimus Prime]] and an equally unchanged Deluxe Class Concept Camaro Bumblebee. The two-pack was available as a mass retail release in Hong Kong, as an Argos exclusive in the United Kingdom, as a Kmart exclusive in Australia, and with undetermined distribution in France.&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|CaptureofBumblebee}}&lt;br /&gt;
[[File:Movie ScreenBattles CaptureofBB.jpg|upright=1.66|thumb|You&#039;ll never take me alive!]]&lt;br /&gt;
*&#039;&#039;&#039;Capture of Bumblebee&#039;&#039;&#039; (Screen Battles diorama pack, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;SB-04&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Plasma cannon&lt;br /&gt;
&lt;br /&gt;
: A more [[show-accuracy|screen-accurate]] [[redeco]] of Camaro Concept Deluxe Class Bumblebee, with all the original version&#039;s black plastic parts save for the wheels changed to gray, and all black [[paint operation]]s save for the racing stripes in vehicle mode and the [[license plate]] on the robot mode&#039;s abdomen also changed to gray accordingly. In addition, the translucent parts are now an ever-so-slightly greener shade of blue. The only other change beyond that is the addition of a new [[tampograph]]ed red Autobot symbol on his forehead.&lt;br /&gt;
&lt;br /&gt;
: This &#039;&#039;Screen Battles&#039;&#039; pack (or &amp;quot;Battle Scenes&amp;quot; in Europe) also includes with non-[[articulation|poseable]] figurines of [[Sector Seven]] agent [[Seymour Simmons]] and two Sector Seven soldiers; one carrying a cryo-freezing cannon and one carrying a grenade launcher.&lt;br /&gt;
&lt;br /&gt;
: This set comes in a special window box featuring a diorama background of the scene in which Bumblebee is captured by Sector Seven forces.&lt;br /&gt;
&lt;br /&gt;
: According to details listed in an official checklist on Hasbro&#039;s website,&amp;lt;ref name=&amp;quot;checklist&amp;quot;&amp;gt;[http://web.archive.org/web/20080920112933/http://www.hasbro.com/transformers/default.cfm?page=Collectors/Checklist Hasbro checklist] featuring Screen Battles sets with additional extras&amp;lt;/ref&amp;gt; this pack was originally supposed to feature &amp;quot;ice soldiers&amp;quot; (plural), in addition to an &amp;quot;S7 agent&amp;quot; and an &amp;quot;S7 soldier&amp;quot;. Apparently budget ultimately only allowed for one. The grenade launcher-wielding S7 soldier also looks conspicuously like [[William Lennox|Captain Lennox]] colored as a Sector Seven soldier (it&#039;s possible that the figure had originally been intended for the Screen Battles &amp;quot;Desert Attack&amp;quot; pack with [[Scorponok (Movie)|Scorponok]], which was supposed to contain &#039;&#039;four&#039;&#039; soldier figures according to the same Hasbro checklist&amp;lt;ref name=&amp;quot;checklist&amp;quot;/&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[File:MovieTargetAllsparkDeluxeBumblebee.jpg|upright=1.66|thumb|Bumblebee just went neon. For Playskool, see the Cyber Slammers version.]]&lt;br /&gt;
*&#039;&#039;&#039;All Spark-Enhanced Bumblebee&#039;&#039;&#039; (Target Exclusive Deluxe, 2007) &lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Plasma cannon&lt;br /&gt;
&lt;br /&gt;
: This Target exclusive features the Deluxe Class Bumblebee in unique cylindrical packaging, with the only difference from his standard release being that key robot mode parts are highlighted by the slavish &#039;All Spark Blue&#039; color for no other reason than [[to sell toys]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|TF2007Stealth}}&lt;br /&gt;
[[File:Movie Deluxe StealthBumblebee toy.jpg|upright=1.66|thumb|Bumblebee, as he appears in [[Transformers: Shattered Glass (franchise)|Bizarro World]].]]&lt;br /&gt;
*&#039;&#039;&#039;Stealth Bumblebee&#039;&#039;&#039; (Deluxe Class Concept Camaro, 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Plasma cannon&lt;br /&gt;
&lt;br /&gt;
: Stealth Bumblebee is an extensive redeco and minor retool of the Deluxe Class Concept Camaro Bumblebee toy. The redeco itself is unusual in that the yellow parts are still cast in yellow plastic, but painted black. Other color differences include changing the robot mode body parts from black to gray and adding bright blue &#039;&#039;AllSpark Power&#039;&#039; decos. &lt;br /&gt;
&lt;br /&gt;
:The head has also been retooled to reflect Bumblebee&#039;s &#039;battle mask&#039; as seen in the Movie. The &amp;quot;mask&amp;quot; does not flip up to reveal his head. Bummer.&lt;br /&gt;
&lt;br /&gt;
:Downloadable content for the [[Transformers: Revenge of the Fallen (Xbox 360/PS3/PC)|Xbox 360/PS3 version of the &#039;&#039;Revenge of the Fallen&#039;&#039; game]] features this deco as an alternate skin for Bumblebee.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|Premium}}&lt;br /&gt;
[[File:MovieDeluxePremiumBumblebee.jpg|upright=1.66|thumb|You wouldn&#039;t like me when I&#039;m angry.]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (&amp;quot;Premium Series&amp;quot; Deluxe Class Concept Camaro, 2008)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;MA-22&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Plasma cannon&lt;br /&gt;
&lt;br /&gt;
:This [[redeco]] of Stealth Bumblebee (featuring the &amp;quot;battle mask&amp;quot; head) features a similar deco as the Screen Battles version of the Concept Camaro sculpt in terms of plastic colours. However, as part of the &amp;quot;[[Premium Series]]&amp;quot;, all of his outer car body panels have been coated in a metallic yellow paint job, and he features several very intricate additional [[paint operation]]s such as the rear [[license plate]] in vehicle mode (in addition to the one on the robot mode belly), a silver gas cap, red turn signals, gray inner shins, gold front and rear Chevrolet logos, silver details on the shoulder pieces, a black rear bumper and additional black pinstripes for the racing stripes.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|Legacy}}&lt;br /&gt;
[[File:WMTheLegacyOfBumblebee.jpg|thumb|upright=1.66|Featuring Whitebread Edition Bumblebee, Limey Edition Bumblebee, and &#039;&#039;Animated&#039;&#039; Edition Bumblebee. (What&#039;d you &#039;&#039;&#039;think&#039;&#039;&#039; we were gonna say?)]]&lt;br /&gt;
*&#039;&#039;&#039;The Legacy of Bumblebee&#039;&#039;&#039; (Deluxe class multi-pack, 2008)&lt;br /&gt;
&lt;br /&gt;
:A Walmart [[exclusive]] three pack, &#039;&#039;The Legacy of Bumblebee&#039;&#039; collector&#039;s set comes with [[Bumblebee (G1)/toys|&#039;&#039;Classics&#039;&#039;]], Movie Deluxe Concept Camaro ([[Premium Series]]) and &#039;&#039;[[Transformers Animated (franchise)|Animated]]&#039;&#039; [[Bumblebee (Animated)|Bumblebee]] figures.  While the &#039;&#039;Movie&#039;&#039; and &#039;&#039;Animated&#039;&#039; Bumblebees are identical to their original, single carded releases, the &#039;&#039;Classics&#039;&#039; Bumblebee has been redecoed to more closely resemble his &#039;&#039;Movie&#039;&#039; and &#039;&#039;Animated&#039;&#039; counterparts, changing his white stripes to black, and his grey/silver plastic to yellow, similarly to &#039;&#039;Henkei! Henkei!&#039;&#039; Bumble.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Screen Battles===&lt;br /&gt;
[[File:Movie ScreenBattles FinalStand1.jpg|upright=1.66|thumb|&amp;quot;Half a bee, philosophically/ Must, ipso facto, half not be./ But half the bee has got to be/ Vis-a-vis, its entity. D&#039;you see?&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Final Stand&#039;&#039;&#039; (Screen Battles, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;SB-02&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: This &#039;&#039;Screen Battles&#039;&#039; pack (or &amp;quot;Battle Scenes&amp;quot; in Europe) comes with an altered [[Longarm (Movie)|Longarm]] toy and a posable, non-transforming, battle-damaged Bumblebee figure very similar to the &#039;&#039;Robot Replicas&#039;&#039; toy, yet surprisingly utilizing none of the same parts despite being on an identical scale. This set comes in a special window box featuring a diorama background of the battle in Mission City.&lt;br /&gt;
&lt;br /&gt;
:Although entirely composed of original sculpting, such as the gimpy leg-stumps, the Bumblebee figure oddly does not feature the character&#039;s distinctive car door &amp;quot;wings&amp;quot; on his back. However, keen [[customizing|customisers]] can easily rectify this by slicing the &amp;quot;Robot Replicas&amp;quot; version&#039;s wings off and whittling their connecting plastic into simple posts that very handily plug into large holes in the tires on Final Stand &#039;Bee&#039;s back. In fact, these holes almost seem designed to accommodate a missing part. (Considering how all the other Screen Battles sets were apparently originally intended to feature more, or at least more elaborate, accessory figures based on their entries in an official checklist on Hasbro&#039;s website,&amp;lt;ref name=&amp;quot;checklist&amp;quot;/&amp;gt; this seems indeed very plausible.)&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Autobot/ScreenBattlesFSBumblebee/bumblebee.htm More information on &amp;quot;Final Stand&amp;quot; Bumblebee at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Ultimate===&lt;br /&gt;
[[File:Ultimate Bumblebee toy.jpg|upright=1.66|thumb|All those extras and they couldn&#039;t make me more accurate than the deluxe class toy.]]&lt;br /&gt;
*&#039;&#039;&#039;Ultimate Bumblebee&#039;&#039;&#039; (Ultimate, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Similar in appearance to the second Deluxe-class Bumblebee toy, albeit much larger and more complex, the &#039;Ultimate&#039; version of Bumblebee also transforms into the 2009 concept Camaro. The toy features animatronic movement in robot mode (flapping wings, moving arms and a rotating head) and light-up eyes and headlights, activated by the movement or sounds made by the person playing with the toy, or by pressing his buttons, which also activate an obscene number of interactive electronic sound effects. Oddly enough, despite being mute for most of the movie, Bumblebee has a wide range of phrases (Which don&#039;t even sound like him). His chest button yields various phrases and a new version of the &#039;&#039;Transformers&#039;&#039; theme tune, while a button on his side produces blaster noises, more speech, and musical samples, including four different ones from Devo&#039;s &amp;quot;Whip It.&amp;quot; This button also causes the toy to raise its cannon-arm and automatically fire a missile. Playing with the toy by moving it will make him repeat various phrases and samples activated by other features, as well as crashing battle noises, but when he is left idle, more unique phrases will be uttered inquiring where everyone has gone, as well as radio snippets to the same effect, before the toy eventually deactivates. Pressing any button will bring him back online with a cheerful shout.&lt;br /&gt;
&lt;br /&gt;
: Transforming the toy between modes is accompanied by the classic transformation noise, and if left unattended between modes, it will make stalling engine noises, car horn and a car alarm sounds. Once in car mode, new electronics are unlocked, beginning with the sound of an engine starting up. The chest button now activates the car&#039;s horn, and rolling the figure along will create an accelerating noise that increases the faster the toy is moved. More unique musical snippets will play as the car rolls along; when the rolling stops, brake lights activate and the tires screech. Yet more sounds are produced when Bumblebee is rolled backwards, and the car mode also features different crashing battle noises to the robot mode.&lt;br /&gt;
&lt;br /&gt;
: All of the toy&#039;s features can be turned off by a switch, and it has an additional &amp;quot;Try Me&amp;quot; mode which allows you to hear various sounds from the toy&#039;s various functions just by pressing the chest button.&lt;br /&gt;
&lt;br /&gt;
: The toy is mistransformed in the package, and all promo photos of the figure made the same mistake, presenting the car hood as a solid block resting on Bumblebee&#039;s chest. In reality, it splits up into five separate pieces to fold and collapse into a more movie-like appearance.&lt;br /&gt;
&lt;br /&gt;
: In the holiday season, Wal-Mart carried an exclusive &amp;quot;Bonus Buy&amp;quot; version of the toy, which had the Deluxe [[Brawl (Movie)|Brawl]] and [[Scorponok (Movie)|Scorponok]] toys added as freebies. Costco also carried an exclusive version, with the 3&amp;quot; [[Titanium Series]] version of Bumblebee packed in. However, it did not include the display stand.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Autobot/UltimateBumblebee/bumblebee.htm More information on Ultimate Bumblebee at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
*&#039;&#039;&#039;Ultimate Bumblebee bonus pack&#039;&#039;&#039; (Costco exclusive two-pack, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:A [[Costco]] [[exclusive]] special pack of Ultimate Bumblebee with [[Titanium Series]] Bumblebee (see below) as a bonus figure. Neither toy is changed from its respective original release.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|BeeValuePack}}&lt;br /&gt;
*&#039;&#039;&#039;Ultimate Bumblebee Bonus Value pack&#039;&#039;&#039; (Wal*Mart exclusive multi-pack, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:A [[Walmart]] exclusive special pack of Ultimate Bumblebee with Deluxe Class [[Brawl (Movie)#BeeValuePack|Decepticon Brawl]] and [[Scorponok (Movie)#BeeValuePack|Scorponok]] as bonus figures. None of the three toys are changed from their respective original releases.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Fast Action Battlers===&lt;br /&gt;
[[File:Bumblebeemoviefab.jpg|upright=1.66|thumb|Fast and actiony. You know, for the kids!]] &lt;br /&gt;
*&#039;&#039;&#039;Plasma Punch Bumblebee&#039;&#039;&#039; (Fast Action Battler, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Plasma Bolt&lt;br /&gt;
&lt;br /&gt;
:[[Fast Action Battlers]] Bumblebee transforms from concept Camaro to robot with a considerably simpler transformation than the standard deluxe toy, intended for the slightly younger set. His main &amp;quot;gimmick&amp;quot; is a spring-loaded missile launcher in his right arm. As is also the case with Ultimate Bumblebee, the toy is mis-transformed in the package, and all promo photos of the figure make the same mistake, presenting the car hood as a solid block. In reality, the chest/bumper consists of two rotating pieces which can pivot down so as to more accurately emulate the appearance in the movie.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Autobot/FABBumblebee/bumblebee.htm More information on Plasma Punch Bumblebee at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[File:FAB Rally Rocket BB.jpg|upright=1.66|thumb|It&#039;s Buckaroo Banzai! The latest issue!]]&lt;br /&gt;
*&#039;&#039;&#039;Rally Rocket Bumblebee&#039;&#039;&#039; (Fast Action Battler, 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Plasma Bolt&lt;br /&gt;
&lt;br /&gt;
:A redeco of Plasma Punch Bumblebee. As is also the case with the original [[Fast Action Battlers]] Bumblebee, the hood in his stock photos is misrepresented as a solid brick.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Autobot/FABBumblebee/bumblebee.htm More information on Rally Rocket Bumblebee at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Cyber Slammers===&lt;br /&gt;
[[File:Bumblebeemoviecyberslammer.jpg|upright=1.66|thumb|A Battlecharger for the new millennium.]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (Classic Camaro Cyber Slammer, 2007)&lt;br /&gt;
&lt;br /&gt;
: Cyber Slammers Bumblebee is an amazingly cute 1976 Camaro that transforms into an amazingly cute Autobot buddy of human characters. &amp;quot;Slam&amp;quot; his robot mode down into car mode and he rolls along for a while, then snaps back up into robot mode. &lt;br /&gt;
&lt;br /&gt;
: This toy was also made available during the 2007 holiday season as a freebie &amp;quot;Bonus Buy&amp;quot; packaged with Cyber Stompin&#039; [[Optimus Prime (Movie)/toys|Optimus Prime]] at Wal-Mart stores.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[File:Movie Bumblebee CamaroConcept CyberSlammer.jpg|upright=1.66|thumb|And so, Bumblebee rejoins the Throttlebots.]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (Concept Camaro Cyber Slammer, 2007)&lt;br /&gt;
&lt;br /&gt;
:The second [[Cyber Slammers]] Bumblebee figure toy transforms into a Concept Camaro and shares no parts with the previous Cyber Slammers Bumblebee figure. Like all Cyber Slammers, the toy features motorized action. When you push down on the car, it zooms forward, then pops up into robot mode! Sure to please the toddler you brought with you to the PG-13 movie. Like most Cyber Slammers, Bumblebee manages to cram most of his vehicle mode&#039;s major details into a compact, super-deformed version of that mode.&lt;br /&gt;
&lt;br /&gt;
: This toy was later redecoed into [[Cliffjumper (Movie)#Cyber Slammers|Cliffjumper]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Trans-Scanning===&lt;br /&gt;
[[File:Movie TranScanning Bumblebee toy.jpg|upright=1.66|thumb|whY mY SHoUlDeRs hUrT?(Now I know how Hot Shot feels)]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (2008)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;TS-02&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Display stand&lt;br /&gt;
&lt;br /&gt;
: [[Trans-scan]]ning Bumblebee is a Japanese-exclusive figure with many interchangeable parts. At its most basic, the figure is a spindly skeleton referred to as a &amp;quot;Core Body&amp;quot;. To this skeleton, two sets of armor pieces can be attached to create one of two forms for Bumblebee: his [[protoform]] mode or his Earth mode.&lt;br /&gt;
&lt;br /&gt;
: The protoform mode consists of eight pieces of golden plastic that plug into the arms, chest, pelvis and legs of the figure. With these pieces attached, the figure can be manipulated in a manner that might charitably be called &amp;quot;transformation&amp;quot; into his meteor-like &amp;quot;entry mode,&amp;quot; accomplished by doing little more than tucking the head out of sight and folding the chest back. This golden-and-grey lump can be mounted on a three-piece stand that comes with the figure, allowing you to display it in mid-plummet. Bumblebee&#039;s Earth mode, meanwhile, is made up of nineteen armor pieces (including a particularly large backpack) that form a rather [[Kibble|kibbly]] robot mode, which can then transform into a Camaro Concept.&lt;br /&gt;
&lt;br /&gt;
: Bumblebee also includes a pair of interchangeable, open-palmed hands that can be swapped out for the clenched fists that are in place in-package. The Core Body mold was re-used for the simultaneously released Trans-Scanning [[Optimus Prime (Movie)/toys|Optimus Prime]] figure.&lt;br /&gt;
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{{-}}&lt;br /&gt;
===Cyber Stompin&#039; robots===&lt;br /&gt;
[[File:Bumblebeemoviecyberstompin.jpg|upright=0.85|thumb|These boots were made for—you know the rest.]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (Cyber Stompin&#039; Robots, 2007)&lt;br /&gt;
&lt;br /&gt;
: [[Cyber Stompin&#039; Robots]] Bee is a large electronic action figure, featuring a rather cutified design. He&#039;s got electronic lights and sounds up the whazzoo and fires missiles and a fist.  He totally plays the original theme song.&lt;br /&gt;
&lt;br /&gt;
: Later in the year, Wal-Mart stores sold this toy as a &amp;quot;Bonus Buy&amp;quot; item, which came with a free Cyber Slammer [[Barricade (Movie)/toys|Barricade]] attached to the box back.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Autobot/CyStompBumblebee/bumblebee.htm More information on Cyber Stompin&#039; Bumblebee at TFU.info]&#039;&#039;&lt;br /&gt;
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{{-}}&lt;br /&gt;
&lt;br /&gt;
===Robot Replicas===&lt;br /&gt;
[[File:Movie RobotReplica Bumblebee.jpg|upright=1.66|thumb|Heli-pack not included]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (Robot Replicas, 2007)&lt;br /&gt;
&lt;br /&gt;
: As part of the [[Robot Replicas]] sub-line, this version of concept-Camaro Bumblebee is a non-transforming action figure that hews very close to the movie&#039;s CGI model. It features joints similar to the [[Revoltech]] toys, plus his right forearm can be replaced with his blaster-arm (or any other arm attachments from other Robot Replicas, which could lead to some fun Frankensteins). For some reason, he&#039;s closer to orange than his normal yellow.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Autobot/RRBumblebee/bumblebee.htm More information on Robot Replicas Bumblebee at TFU.info]&#039;&#039;&lt;br /&gt;
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{{-}}&lt;br /&gt;
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===Micro IR Transformers Cars===&lt;br /&gt;
[[File:Movie Bumblebee MircroIR.jpg|upright=0.85|thumb|Drives and shoots!]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
: Made by [[RadioShack]] under license from [[Hasbro]] and [[DreamWorks]]. The three-function infrared remote, in Bumblebee&#039;s signature colors, gives you control of the car with forward and reverse turn movement. More than just a car styled after the Movie character, the car also transforms to robot mode. The top of the gun-shaped IR remote&#039;s barrel serves as a display stand. The tip of the gun barrel can also be unscrewed, revealing a pen (!) inside.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Autobot/RSBumblebee/bumblebee.htm More information on Micro IR Bumblebee at TFU.info]&#039;&#039;&lt;br /&gt;
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{{-}}&lt;br /&gt;
&lt;br /&gt;
==Titanium Series==&lt;br /&gt;
[[File:Bumblebeemoviets3.jpg|upright=0.85|thumb|Special feature: Can&#039;t talk, just like the real Bumblebee!]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (Robot Masters, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Movie-style Autobot sigil display stand&lt;br /&gt;
&lt;br /&gt;
: This Bumblebee is a three-inch tall painted mini-statue of his 1976 Camaro body form. He features die-cast in his torso and thighs, and he has swivel joints at the shoulders, head and waist. Oh, and he comes with a Movie-style Autobot logo base to stand on.&lt;br /&gt;
&lt;br /&gt;
: This item was also packed in with Ultimate Bumblebee as a Costco-exclusive set.&lt;br /&gt;
&lt;br /&gt;
: This mold was later used to make &#039;&#039;Titanium Series&#039;&#039; [[Cliffjumper (Movie)#Titanium Series|Cliffjumper]] for &#039;&#039;[[Transformers: Revenge of the Fallen (toyline)|Revenge of the Fallen]]&#039;&#039;.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Revenge of the Fallen==&lt;br /&gt;
===Legends Class toys===&lt;br /&gt;
[[File:ROTF Legends Bumblebee.jpg|upright=1.66|thumb| Designed for the impulse buyer in all of us.]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (Legends, 2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;EZ-03&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Revenge of the Fallen&#039;&#039; Legends class Bumblebee is based upon the updated Camaro Concept featured in the movie (unlike the 2007 Legends class Bumblebee which was based on the 1976 Camaro). Compared to the previous Movie Legends, he has better, more accurate detailing and proportions (or as accurate as can be obtained at this [[size class|price point]]).&lt;br /&gt;
&lt;br /&gt;
:The [[:File:ROTF Legends Bumblebee HTS.jpg|second batch of stock photos of the toy]], which depict a [[prototype|(pre-)production sample]], show it in a much brighter shade of yellow plastic than it was released as. It&#039;s possible that this was simply the result of an excessive alteration of the hue settings during the digital enhancement of those photos, though.&lt;br /&gt;
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: This mold was used as the basis for the non-toy character [[Saitama Prime]].&lt;br /&gt;
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::*&#039;&#039;[http://www.tfu.info/2009/Autobot/LegBumblebee/bumblebee.htm More information on Bumblebee at TFU.info]&#039;&#039;&lt;br /&gt;
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{{-}}{{anchor|LegendsRecon}}&lt;br /&gt;
[[File:ROTF-toy Legends ReconBumblebee.jpg|upright=1.66|thumb|Surely he will blend into the crowd with this look!]]&lt;br /&gt;
*&#039;&#039;&#039;Recon Bumblebee&#039;&#039;&#039; (Legends, 2009)&lt;br /&gt;
&lt;br /&gt;
:Recon Bumblebee is a redeco of the regular Legends-class Bumblebee, featuring new details such as different stripes, a pattern on his doors and an Autobot insignia on his hood.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Autobot/LegReconBumblebee/bumblebee.htm More information on Recon Bumblebee at TFU.info]&#039;&#039;&lt;br /&gt;
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{{-}}{{anchor|LegendsStealthJDVD}}&lt;br /&gt;
[[File:ROTF-toy BumblebeeStealthJDVD.jpg|thumb|upright=1.66| The [[Exclusive|special edition]], only available in [[Japan]], is LESS detailed?!]]&lt;br /&gt;
*&#039;&#039;&#039;Stealth Bumblebee&#039;&#039;&#039; (Legends, December 2009)&lt;br /&gt;
&lt;br /&gt;
:TakaraTomy&#039;s Stealth Bumblebee (ステルスバンブルビー) was available [[exclusive]]ly with standard &#039;&#039;[[Transformers: Revenge of the Fallen (film)|Revenge of the Fallen]]&#039;&#039; DVDs purchased at various stores in Japan. It uses the same paint layout as the normal &#039;&#039;Revenge of the Fallen&#039;&#039; Bumblebee, but with its colors inverted.&lt;br /&gt;
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{{-}}{{anchor|LegendsClearJDVD}}&lt;br /&gt;
[[File:ROTFDVD  Tsutaya clearBumblebee.jpg|thumb|upright=1.66|Bumblepee]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee Clear Version&#039;&#039;&#039; (Legends, December 2009)&lt;br /&gt;
&lt;br /&gt;
:Bumblebee Clear Version (バンブルビークリアＶｅｒ.) is made partly from translucent yellow plastic, but uses the same opaque black plastic and paint applications as the mass-retail Bumblebee. He is only available with &#039;&#039;Revenge of the Fallen&#039;&#039; DVDs purchased at Tsutaya stores in Japan, and only comes with the transforming Bumblebee DVD-case version.&lt;br /&gt;
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{{-}}{{anchor|LegendsStealth}}&lt;br /&gt;
[[File:ROTF-toy Legends StealthBumblebee.jpg|upright=1.66|thumb|Beezarro.]]&lt;br /&gt;
*&#039;&#039;&#039;Stealth Bumblebee&#039;&#039;&#039; (Legends, 2010)&lt;br /&gt;
&lt;br /&gt;
:Stealth Bumblebee is another redeco that inverts Bumblebee&#039;s colors, giving him yellow stripes on a black body. Unlike TakaraTomy&#039;s Stealth Bumblebee, however, it uses a new paint operation layout, different from the original &#039;&#039;Revenge of the Fallen&#039;&#039; Bumblebee.&lt;br /&gt;
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{{-}}{{anchor|LegendsSpecialColor}}&lt;br /&gt;
[[File:EZCollectionBumblebeeSpecialColor.jpg|thumb|upright=1.66]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee Special Color&#039;&#039;&#039; (Legends, 2010)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;EZ-23&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Bumblebee Special Color (バンブルビー特別カラー, &#039;&#039;Bumblebee Tokubetsu Color&#039;&#039;) was only available blindpacked as part of TakaraTomy&#039;s EZ Collection Vol. 3. Exactly how this figure differs from the standard Bumblebee is difficult to determine from photos, but it is said to be &amp;quot;glittery&amp;quot;.&lt;br /&gt;
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{{-}}{{anchor|LegendsVsShadowStriker}}&lt;br /&gt;
[[File:ROTF-toy Legends 2packBumblebee.jpg|thumb|upright=1.66|More Legends Bumblebee! MORE!]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee vs Shadow Striker&#039;&#039;&#039; (Legends two-pack, 2010)&lt;br /&gt;
&lt;br /&gt;
:The Bumblebee mold was given new paint applications for this two-pack with [[Shadow Striker (ROTF)|Shadow Striker]], such as [[cyberglyphics]] on his doors. The two-pack was exclusive to [[Target]] stores and eligible for the &amp;quot;[[N.E.S.T. Global Alliance]]&amp;quot; promotion.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2010/Autobot/TargetLegBumblebee/bumblebee.htm More information on two-pack Bumblebee at TFU.info]&#039;&#039;&lt;br /&gt;
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{{-}}&lt;br /&gt;
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===Deluxe Class toys===&lt;br /&gt;
[[File:Bumblebeerotfpreviewtoy.jpg|upright=1.66|thumb|Yes, you&#039;re buying this mold again.  Surprise!]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (Deluxe, 2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;RA-03&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Pulse Missile&lt;br /&gt;
&lt;br /&gt;
:Released as part of a &amp;quot;preview&amp;quot; [[wave]] of the &#039;&#039;[[Transformers: Revenge of the Fallen (toyline)|Revenge of the Fallen]]&#039;&#039; Deluxe Class assortment alongside [[Soundwave (ROTF)|Soundwave]], Bumblebee is a retool of the Camaro Concept Bumblebee mold, feature a new vehicle front end, hood and wheels to reflect the changes to the prop vehicle used in the movie; and in robot mode has a new, more accurate head sculpt. Don&#039;t look at his eyes for too long, you&#039;ll have nightmares.&lt;br /&gt;
&lt;br /&gt;
:His right arm has also been replaced by an all-new sculpt which substitutes the hand and the hand-held converting plasma cannon/blade weapon from the previous version for a built-in plasma cannon with a spring-loaded firing gimmick for the included missile.&lt;br /&gt;
&lt;br /&gt;
:The initial production run included a missile that was slightly too long for the slot inside the arm, so it either has to be slightly cut down to fit or the cannon must be swiveled outwards to accommodate the missile. This was fixed by a [[variant|running change]] that saw the missile slightly shortened, thus removing the problem.&amp;lt;ref name=&amp;quot;missile1&amp;quot;&amp;gt;[http://www.seibertron.com/transformers/toys/revenge-of-the-fallen/bumblebee/1757/ Seibertron.com gallery of &#039;&#039;Revenge of the Fallen&#039;&#039; &amp;quot;Preview&amp;quot; Bumblebee], depicting the early version with a slightly too long missile.&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;missile2&amp;quot;&amp;gt;[http://www.bwtf.com/toyreviews/rotf/deluxe/bumblebee/ BWTF review of &#039;&#039;Revenge of the Fallen&#039;&#039; &amp;quot;Preview&amp;quot; Bumblebee], depicting the later version with a missile that fits in without a problem.&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;missile3&amp;quot;&amp;gt;[http://snakas.web.fc2.com/09movie/ra03bumblebee.html Autobase Aichi gallery of &#039;&#039;Revenge of the Fallen&#039;&#039; &amp;quot;Preview&amp;quot; Bumblebee], featuring a comparison of both versions of the missile.&amp;lt;/ref&amp;gt; The later, corrected version was also released in other markets such as Japan and Europe. Also, instead of having movie accurate gray colored &amp;quot;toe&amp;quot; sections on his feet like the later 2007 figures, his toes are &#039;&#039;painted&#039;&#039; yellow ...on top of yellow plastic.  Oookay...&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Autobot/Bumblebee/bumblebee.htm More information on &#039;&#039;Revenge of the Fallen&#039;&#039; Deluxe Bumblebee at TFU.info]&#039;&#039;&lt;br /&gt;
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{{-}}{{anchor|PrimeBee2Pack}}&lt;br /&gt;
[[File:Transformers-rotf-2pack-prime-and-bee.jpg|thumb|upright=1.66]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime &amp;amp; Bumblebee&#039;&#039;&#039; (Two-pack, 2009)&lt;br /&gt;
&lt;br /&gt;
:An unchanged version of &#039;&#039;Movie&#039;&#039; Deluxe-Class &amp;quot;[[Premium Series]]&amp;quot; Bumblebee was released in a two-pack, alongside an unchanged version of &#039;&#039;Revenge of the Fallen&#039;&#039; Voyager-Class [[Optimus Prime (Movie)/toys#PrimeBee2Pack|Optimus Prime]]. This two-pack has been confirmed to have been released in Malaysia and was apparently also sold in Indonesia and India.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|Cannon}}&lt;br /&gt;
[[File:ROTFtoy-CannonBumblebee.jpg|thumb|upright=1.66|New from the ass up!]]&lt;br /&gt;
*&#039;&#039;&#039;Cannon Bumblebee&#039;&#039;&#039; (Deluxe, 2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;RA-14&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:This extensive retool of Bumblebee changes the entire upper half of the robot mode, and thus half of the car, to newly designed parts (essentially, only the legs are recycled from &#039;&#039;Movie&#039;&#039; Concept Camaro Bumblebee and the previous &#039;&#039;Revenge of the Fallen&#039;&#039; Bumblebee; everything else is an entirely new sculpt), including more articulated arms with open palms, less obstructive vehicle [[kibble]], a differently transforming chest, and two flip-out (non-firing) missile launcher racks behind his head.  Interestingly, his arms can be detached and easily popped onto the original mold, resulting in a more [[show-accuracy|show-accurate]] robot mode, though this sacrifices transformation.  This extensive retooling results in a car interior with seats and a crude dashboard, but the windows are so opaque that these new details can&#039;t easily be seen. A [[variant]] with clear blue windows was released in later shipments.&amp;lt;ref name=&amp;quot;cannonbee&amp;quot;&amp;gt;[http://www.seibertron.com/transformers/toys/revenge-of-the-fallen/cannon-bumblebee/1855/2/92/ Comparison between both versions of &#039;&#039;Revenge of the Fallen&#039;&#039; Cannon Bumblebee.]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:His &amp;quot;heels&amp;quot; are assembled backwards, which keeps them from being folded up against the back of the shins. Disappointingly, his chest cannot deform like the previous releases of this mold (or his Fast Action Battler, which still has a deforming chest).&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Autobot/CannonBumblebee/bumblebee.htm More information on Cannon Bumblebee at TFU.info]&#039;&#039;&lt;br /&gt;
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{{-}}{{anchor|Alliance}}&lt;br /&gt;
[[File:ROTF NEST Battle Pack Bumblebee.jpg|thumb|upright=1.66|Yeah, [[Fandom|we&#039;re]] going to get one of [[Redeco|these]] every few waves.]]&lt;br /&gt;
*&#039;&#039;&#039;Alliance Bumblebee&#039;&#039;&#039; (Deluxe, 2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;RA-27&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Pulse Missile&lt;br /&gt;
&lt;br /&gt;
:Alliance Bumblebee is a [[redeco]] of the &#039;&#039;Revenge of the Fallen&#039;&#039; Preview Bumblebee. He now has several black thick black stripes across the hood and roof, stripes and [[NEST]] logos across the doors and side fender panels. He also has black arms, legs and torso to match this new colour scheme, instead of the more accurate grey colours seen in the previous release and Cannon Bumblebee. The yellow shoulder pieces are now pinned in place.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2010/Autobot/AllianceBumblebee/bumblebee.htm More information on Alliance Bumblebee at TFU.info]&#039;&#039;&lt;br /&gt;
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{{-}}{{anchor|VsSoundwave}}&lt;br /&gt;
[[File:ROTFtoy-BumblebeeNESTAlliance.jpg|thumb|upright=1.66|Blame it on kids... [[Walmart]]... [[Target]]... [[Hasbro]]... okay blame EVERYONE.]]&lt;br /&gt;
*&#039;&#039;&#039;Battlefield Bumblebee Vs. Infiltration Soundwave NEST set&#039;&#039;&#039; (Deluxe 2-pack, 2009)&lt;br /&gt;
&lt;br /&gt;
:A minor redeco (and, in the broadest sense of the term, &amp;quot;retool&amp;quot;) of Cannon Bumblebee that replaces the head sculpt with the much smaller battle mask head previously used by Stealth Bumblebee and Premium Bumblebee from the 2007 movie line. The base plastic colors and matching paint colors are virtually identical to those of Cannon Bumblebee, as are the [[Paint operation|paint masks]] for the most part. Aside from the head, the only differences are different paint choices in the abdominal section (the license plate, the sculpted cylinders above the license plate and the crotch plate below the gas cap), the front sides of the shoulder cannons (painted black on Cannon Bumblebee, painted red on Battlefield Bumblebee) and a different size and placement for the [[tampograph]]ed Autobot [[insignia|logo]] (on the side of Cannon Bumblebee&#039;s left shoulder cannon panel, on the front end of Battlefield Bumblebee&#039;s vehicle mode hood/robot mode chest).&lt;br /&gt;
&lt;br /&gt;
:Battlefield Bumblebee was only available in a two-pack with a redecoed [[Soundwave (ROTF)#Infiltration|Soundwave]], named &amp;quot;Infiltration Soundwave&amp;quot;. The North American version of the two-pack also included a &amp;quot;Mission Guide&amp;quot; catalog and ordering form for the mail-in exclusive [[Ravage (ROTF)#ReconRavage|Recon Ravage]], a &amp;quot;starter sticker&amp;quot; for said ordering form, and a [[N.E.S.T. Global Alliance]] iron-on patch. Two additional stickers from specially-marked NEST Global Alliance products and $4.95 shipping are required for the promotion. International versions of the two-pack were only available without all these extras, while Recon Ravage was available in several other markets at a retailer exclusive.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2010/Autobot/BattlefieldBumblebee/bumblebee.htm More information on Battlefield Bumblebee at TFU.info]&#039;&#039;&lt;br /&gt;
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{{-}}&lt;br /&gt;
&lt;br /&gt;
===Human Alliance===&lt;br /&gt;
[[File:ROTF HumanAlliance Bumblebee&amp;amp;Sam.jpg|upright=1.66|thumb|NOT a headmaster.]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; / &#039;&#039;&#039;Sam Witwicky&#039;&#039;&#039; (Human Alliance, 2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;RA-21&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 Missiles&lt;br /&gt;
&lt;br /&gt;
:Human Alliance Bumblebee comes with a posable figure of [[Sam Witwicky]] that can fit inside in Bumblebee&#039;s vehicle mode (plugging into his seat via a small hole in his back) and drive him. In robot mode, Bumblebee&#039;s vehicle-mode seats end up on his arms, and Sam can sit in either of them; the seat on Bumblebee&#039;s right has a headrest that can fold down to look slightly less conspicuous in robot mode, while the seat on Bumblebee&#039;s left arm features a pair of cannons which flip over Sam&#039;s shoulders, offering him some offensive hardware to protect his rather precarious position. These cannons can also be flipped down further to form some over-the-shoulder restraints. Sam can also stand on a platform that flips out from the small of Bumblebee&#039;s back (again, via peg-holes on his feet), manning a small non-firing cannon that flips out over Bumblebee&#039;s right shoulder. Finally, Bumblebee&#039;s left palm also contains a peg, meaning Sam can securely stand or sit in his big buddy&#039;s hand. Bumblebee himself features a spring-loaded cannon for his right arm, which can fire the two missiles the figure comes with, a flip-out double-barreled silver cannon that points over his head, and a functional flip-down battle mask. Much like the rest of his Human Alliance brethren, Bumblebee is roughly the same size as an &#039;&#039;[[Transformers: Alternators|Alternators]]&#039;&#039; toy, being slightly taller than &#039;&#039;Alternators&#039;&#039; [[Mirage (G1)|Mirage]] in robot mode.&lt;br /&gt;
&lt;br /&gt;
[[File:Human Alliance Bumblebee Prototype.jpg|thumb|upright=0.85|left|Modders, vindicated by the prototype.]]&lt;br /&gt;
:There is a significant [[misassembly]] issue with Bumblebee: according to TakaraTomy&#039;s images of the resin [[prototype]] as well as Bumblebee&#039;s CG design, the retail toy&#039;s legs are on the wrong sides of his body, so the details on his legs are inverted. Since the instructions reflect this assembly, it&#039;s possible that this was [[design change|done on purpose]] because with the toy in its originally intended assembly, the waist section could be rather difficult to transform for children. The toy&#039;s originally intended assembly can still be [http://www.tfw2005.com/boards/radicons-customs/243649-human-alliance-bumblebee-leg-mod.html easily achieved by disassembling his crotch and reassembling the legs backwards.] Once this is complete, Bumblebee will look the way he was intended to look, while adding some minor extra steps during transformation.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Ultimate===&lt;br /&gt;
[[File:ROTF UltimateBumblebee.jpg|upright=1.66|thumb| Now available in expensive.]]&lt;br /&gt;
*&#039;&#039;&#039; Ultimate Bumblebee Battle Charged&#039;&#039;&#039; (Ultimate, 2009)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Revenge of the Fallen&#039;s&#039;&#039; Ultimate Bumblebee is a retool of the 2007 version, with new rims, hood, front fenders. He also features a new, more accurate head sculpt with a battle mask. This time, his sound chip plays [[Stan Bush]]&#039;s &amp;quot;[[The Touch]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Fast Action Battlers===&lt;br /&gt;
[[File:ROTF FAB Pulse Blast Bumblebee.jpg|thumb|upright=1.66| Faster and Actiony-er... you know, for the kids!]]&lt;br /&gt;
*&#039;&#039;&#039;Pulse Blast Bumblebee&#039;&#039;&#039; (Fast Action Battler, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Plasma Bolt&lt;br /&gt;
&lt;br /&gt;
:Pulse Blast Bumblebee is a retool of 2007&#039;s Plasma Punch Bumblebee, with updated vehicle mode parts to reflect the changes in the prop Camaro vehicle, along with a new, more accurate head sculpt. Like the 2007&#039;s Plasma Punch photo, stock photographs by Hasbro neglect to tilt the car front fender panels.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[File:ROTF FAB Sand Attack Bumblebee.jpg|thumb|upright=1.66| [[Anakin Skywalker|I hate sand... it&#039;s so coarse and rough]].]]&lt;br /&gt;
*&#039;&#039;&#039;Sand Attack Bumblebee&#039;&#039;&#039; (Fast Action Battler, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Plasma Bolt&lt;br /&gt;
&lt;br /&gt;
:Sand Attack Bumblebee is a redeco of Plasma Punch Bumblebee, not using the retooled parts of Pulse Blast Bumblebee. The deco itself consists of a sand-blasted-like camouflage pattern, or alternatively, a sand-worn appearance.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Gravity Bots===&lt;br /&gt;
[[File:ROTF GravityBot Bumblebee.jpg|thumb|upright=1.66| The evolution of Jumpstarters!]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (Gravity Bot, 2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;GB-02&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Plonk him down. Lift him up. Plonk him down. Lift him up. This addictive toy transforms automatically when stood up (vehicle to robot), or placed on his back (robot to vehicle). A switch underneath his feet or his car mode releases the transformation — so the toy can be played with in relatively stable modes if held in the air, or just rolling along the ground.&lt;br /&gt;
&lt;br /&gt;
:Because gravity is the powering force in the transformation there&#039;s no motors to wear out or batteries to use up when playing with the toy. Which is good, because you will be transforming him no less than nine million times.&lt;br /&gt;
&lt;br /&gt;
:Bumblebee features dumpy proportions and low movie accuracy (no door wings here), forced upon the toy to accommodate the [[Gravity Bot]]s transformation gimmick. His robot mode has no articulation, not even head. But at least he has big feet! Or legs... or whatever the heck they are. Stump? At least he has a big stump.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[File:ROTF GravityBots BoltBumblebee.jpg|thumb|upright=1.66|Hasbro, once again showing their uncreativity.]]&lt;br /&gt;
*&#039;&#039;&#039;Bolt Bumblebee&#039;&#039;&#039; (Gravity Bot, 2009)&lt;br /&gt;
&lt;br /&gt;
: A [[redeco]] of Gravity Bots Bumblebee in a predominantly black colour scheme that recalls 2008&#039;s Stealth Bumblebee redeco of the Deluxe class Bumblebee toy.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Battle Chargers===&lt;br /&gt;
[[File:ROTF Battle Chargers Bumblebee.jpg|upright=1.66|thumb|You know, you shouldn&#039;t think too hard about this.]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (Battle Charger, 2009)&lt;br /&gt;
&lt;br /&gt;
:Part of the [[Robot Powered Machines]] subline, Battle Charger Bumblebee is a [[super-deformed]] Concept Camaro with a [[pull-back motor]]. When pulled back and let go, the car&#039;s roof flips open and Bumblebee&#039;s equally cutesified robot mode pops out.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[File:ROTF BattleChargers StealthBumblebee.jpg|upright=1.66|thumb|Or this. Bumblebee giving birth to himself can wreck your mind.]]&lt;br /&gt;
*&#039;&#039;&#039;Stealth Bumblebee&#039;&#039;&#039; (Battle Charger, 2009)&lt;br /&gt;
&lt;br /&gt;
:A redeco of Battle Charger Bumblebee in yellow-on-black. Again.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Power Bots===&lt;br /&gt;
[[File:ROTF PowerBots Bumblebee.jpg|upright=0.85|thumb|Hello, I&#039;m Bumblebee, and my shoulders hurt.]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (Power Bot, 2009)&lt;br /&gt;
&lt;br /&gt;
{{charstubtoys}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Robot Replicas===&lt;br /&gt;
[[File:ROTF-toy RobotReplicas Bumblebee.jpg|thumb|upright=0.85| Bumblebee played around with [[Nucleon]] in high school.]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (Robot Replicas, 2009)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Revenge of the Fallen&#039;&#039; [[Robot Replicas|Robot Replica]] Bumblebee is an all-new sculpt with (arguably) better proportions and more sculpted detail than &#039;&#039;Movie&#039;&#039; Robot Replica Bumblebee. (&amp;quot;Arguably&amp;quot; because he has a tiny head.) Unlike &#039;&#039;Movie&#039;&#039; Robot Replica Bumblebee, he comes with a permanent cannon arm without a replacement hand arm. His [[license plate]] is also considerably smaller than that of &#039;&#039;Movie&#039;&#039; Robot Replica Bumblebee and features no detail aside from a red line evocative of a California license plate.&lt;br /&gt;
&lt;br /&gt;
:Bizarrely, his chest still features detail from the front end of &#039;&#039;Movie&#039;&#039; Bumblebee&#039;s Concept (standard model) Camaro [[alternate mode]] (notably the fog lights) as compared to the ZL1 model&#039;s front end used for most &#039;&#039;Revenge of the Fallen&#039;&#039; Bumblebee toys.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Transformers (2010)==&lt;br /&gt;
===Legends Class toys===&lt;br /&gt;
[[File:TF2010-toy Legends Cyberfire Bumblebee.jpg|thumb|upright=1.66| Impulse Buying Evolved.]]&lt;br /&gt;
*&#039;&#039;&#039;Cyberfire Bumblebee&#039;&#039;&#039; (Legends, 2010)&lt;br /&gt;
&lt;br /&gt;
: This redeco of Legends class &#039;&#039;Revenge of the Fallen&#039;&#039; Bumblebee features a paint deco inspired by &#039;&#039;[[Transformers Animated (franchise)|Transformers Animated]]&#039;&#039; [[Bumblebee (Animated)|Bumblebee]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Deluxe Class toys===&lt;br /&gt;
[[File:TF2010-toy Deluxe Battle Blade Bumblebee.jpg|thumb|upright=1.66| About freaking time, Hasbro.]]&lt;br /&gt;
*&#039;&#039;&#039;Battle Blade Bumblebee&#039;&#039;&#039; (Deluxe, 2010)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;AA-02&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:This entirely new Deluxe Class Bumblebee figure for the [[Transformers (2010 toyline)|2010 &#039;&#039;Transformers&#039;&#039; toy line]] features a much more accurate and articulated sculpt in robot mode compared to previous versions of Deluxe class Camaro Concept Bumblebee, with the transformation scheme taking many cues from &#039;&#039;Revenge of the Fallen&#039;&#039; Human Alliance Bumblebee, scaled down to Deluxe size, while using an [[Automorph Technology|Automorph]] design for the leg transformation directly based on the original Deluxe Class Concept Camaro Bumblebee. Despite the very similar looks, Battle Blade Bumblebee uses no parts from previous toys; everything about him is an entirely new sculpt.&lt;br /&gt;
&lt;br /&gt;
:His right hand can be switched out for his cannon by opening the arm guard, flipping out the cannon  barrel, folding away the right hand and folding the cannon over to the wrist. Due to how the parts were distributed on the plastic sprues during production, the cannon barrel is yellow rather than grey. The left arm-guard has a flip-out axe made of translucent blue plastic, representing the axe weapon Bumblebee uses in the [[Revenge of the Fallen (video games)|&#039;&#039;Revenge of the Fallen&#039;&#039; video games]], which itself may have been based upon the electrical [[Stinger (weapon)|stinger]] that was once considered as a melee weapon for Bumblebee in the first movie. The axe is spring-loaded, activated by a button on his arm-guard. This version of Movie Bumblebee also features a flip-down battle mask, very similar to Human Alliance Bumblebee. In other words, pure premium awesome-sauce.&lt;br /&gt;
&lt;br /&gt;
:His head has a tendency to pop off during transformation. The space at the front of the collar would give him &#039;&#039;just&#039;&#039; enough clearance to pass his head through... if it were not for the small plastic flap (the one with the [[Autobot]] symbol) on his chest, which tends to push and squeeze the head out enough that the tension causes the head to pop and fly out from his ball-jointed neck.&lt;br /&gt;
&lt;br /&gt;
:Stock photos show that the axe was originally made in such a way that the blade was mounted on a rod and could be rotated downwards, but this was changed entirely for unknown reasons (possibly fragility). As a result, the blade is mounted upside-down.&lt;br /&gt;
&lt;br /&gt;
:The Japanese &#039;&#039;Autobot Alliance&#039;&#039; release features marginally darker yellow plastic and paint.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|SpecialEditionBattleBlades}}&lt;br /&gt;
[[File:Transformers2010 Deluxe SpecialEditionBattleBladesBumblebee.jpg|thumb|upright=1.1|Bitchin&#039; Camaro.]]&lt;br /&gt;
*&#039;&#039;&#039;Special Edition Battle Blade Bumblebee&#039;&#039;&#039; (Deluxe, 2010)&lt;br /&gt;
&lt;br /&gt;
:As part of their &amp;quot;Transformers &#039;Fan of the Year&#039; Competition&amp;quot; at the Animation-Comic-Game Hong Kong (ACGHK) material-entertainment fair 2010, Hasbro Hong Kong offered a one-of-a-kind [[Vacuum metallizing|vacuum metallized]] Battle Blade Bumblebee for whomever happened to spend the most money purchasing Transformers products at Hasbro&#039;s booth over the course of the fair. The figure is presented in a wood and perspex display case.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|CrashLandingAttack}}&lt;br /&gt;
[[File:TargetCrashLandingAttackBumblebeeThrust.jpg|thumb|upright=1.66|Bumblebee walks down to Electric Avenue, then takes Thrust lower.]]&lt;br /&gt;
*&#039;&#039;&#039;Crash Landing Attack&#039;&#039;&#039; (Target exclusive 2-pack, 2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Pulse Missile&lt;br /&gt;
&lt;br /&gt;
:A [[redeco]] of the first &#039;&#039;Revenge of the Fallen&#039;&#039; Deluxe class Bumblebee, this version is fluorescent yellow and blue, possibly as an [[homage]] to &#039;&#039;[[Generation 1 (franchise)|Generation 1]]&#039;&#039; [[Bumblebee (G1)/Marvel Comics continuity|Bumblebee]]&#039;s colors in the old [[The Transformers (Marvel comic)|comics]] by [[Marvel Comics|Marvel]] (due to the limited color palette [[Nelson Yomtov]] was working with). The car doors and hood feature a new deco of overlaid black and silver streaks, as well as a solid black stripe down the middle with a large silver Autobot symbol at the front.  It is packaged with a redeco of [[Thrust (ROTF)|Thrust]]. &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|BombingRunBattle}}&lt;br /&gt;
[[File:WMBombRunBattleBumblebeeGrindor.jpg|thumb|upright=1.66|Hasbro, you tease. Give us a [[Wasp]]!]]&lt;br /&gt;
*&#039;&#039;&#039;Bombing Run Battle&#039;&#039;&#039; (Walmart Exclusive 2-pack, 2010)&lt;br /&gt;
&lt;br /&gt;
:A redeco of &#039;&#039;Revenge of the Fallen&#039;&#039; Cannon Bumblebee in a brighter yellow with dark pine green replacing the former toy&#039;s metallic teal. The windows are cast in transparent green plastic with green trim and the outsides of his arms are also painted green. Additionally, there is a green stripe running across and between the fenders on each side with green accents on the face and helmet as well. The face has been painted silver and lacks the pupils of the previous deco. His thumbs are now black and the tailpipes have been painted gunmetal. The tiny Autobot symbol by the driver&#039;s side door has been replaced with a larger white one on the right rear window. He came packaged with a Legends [[Grindor (ROTF)|Grindor]] redeco.  &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|RampageAmongTheRuins}}&lt;br /&gt;
[[File:TF2010toy-RampageAmongtheRuins.jpg|thumb|upright=1.66]]&lt;br /&gt;
*&#039;&#039;&#039;Rampage Among The Ruins&#039;&#039;&#039; (Toys &amp;quot;R&amp;quot; Us Exclusive 3-pack, 2010)&lt;br /&gt;
&lt;br /&gt;
:Essentially a redeco of &amp;quot;Bombing Run Battle&amp;quot; Bumblebee (using the same shade of yellow plastic) but using the head of the [[#VsSoundwave|Battlefield Bumblebee]]. All of the green parts have been replaced with a chocolate brown (including the tires), with brown stripes over his eyes which run across the top of his battle helmet. The thumbs and insides of his upper arms are also painted brown. The windows are clear and untinted. He has a brown &amp;quot;wash&amp;quot; over his lower arms and on his doors to simulate caked on dirt or mud. There are also silver &amp;quot;scratches&amp;quot; on both doors as well as the driver&#039;s side of the hood. He has a tiny black-on-white Autobot symbol on his lower abdomen. Unlike previous versions of this mold, the rear lights, tailpipes, and lower front headlights are unpainted. &lt;br /&gt;
&lt;br /&gt;
:He was packaged with redecoes of [[Rampage (ROTF)#Deluxe Class toys 2|Rampage]] and [[Ravage (ROTF)#RampageAmongTheRuins|Ravage]] and available exclusively at Toys &amp;quot;R&amp;quot; Us stores.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{picsneeded|Images of the actual toy itself}}&lt;br /&gt;
&lt;br /&gt;
===Human Alliance===&lt;br /&gt;
[[File:TF2010 Human Alliance Bumblebee.jpg|thumb|upright=1.66| The Evolution of Repacking!]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee w/ Sam Witwicky&#039;&#039;&#039; (Human Alliance, 2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 missiles&lt;br /&gt;
&lt;br /&gt;
: A slight redeco of the first Human Alliance Bumblebee in new gold &#039;&#039;Transformers&#039;&#039; packaging. Bumblebee now has green eyes while Sam is a new mold with a white shirt and a teeny tiny head.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Battle Ops===&lt;br /&gt;
[[File:Battle Ops bumblebee both.JPEG|thumb|upright=1.66| When Bumblebee has a toy as tall as [[Optimus Prime (Movie)/toys|Prime]]... things are getting bad.]]&lt;br /&gt;
*&#039;&#039;&#039;Battle Ops Bumblebee&#039;&#039;&#039; (2010)&lt;br /&gt;
&lt;br /&gt;
:Battle Ops Bumblebee is a large (roughly leader size) new mold with &amp;quot;guardian&amp;quot; and  &amp;quot;warrior&amp;quot; robot modes, which changes weapons and sound effects. He has a flip down battle mask, a right arm that converts to a plasma cannon, and two non-firing light-up shoulder/hood missile launchers. His non-cannon hand has some articulation, but is tightly jointed.&lt;br /&gt;
&lt;br /&gt;
:As revealed at the Hasbro designers panel at [[BotCon 2010]], an easter egg is hidden in Battle Ops Bumblebee&#039;s electronics: when in vehicle mode, pressing down on the front left end of the vehicle (or pushing the front left wheel up) thrice will play the first verse of the [[The Transformers (cartoon)|the original &#039;&#039;Transformers&#039;&#039;]] [[theme song]], and three subsequent presses will play the second verse. Unfortunately, it only repeats the first two verses.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|BattleOpsCostco}}&lt;br /&gt;
[[File:TF2010 BattleOps Bumblebee Costco.jpg|thumb|upright=1.66|&#039;&#039;Oh dear, it&#039;s getting worse.&#039;&#039;]]&lt;br /&gt;
*&#039;&#039;&#039;Battle Ops Bumblebee&#039;&#039;&#039; (2010)&lt;br /&gt;
&lt;br /&gt;
:A [[Costco]]-[[exclusive]] [[redeco]] of the Bumblebee figure above, this release is advertised as having a &amp;quot;Limited Edition metallic finish!&amp;quot;, being cast in gray plastic and painted over in metallic gold, and with his hand being cast in colorless clear plastic, making him very similar to his &#039;&#039;Masterpiece&#039;&#039; figure. Additionally, the tip of his cannon is [[Vacuum metallizing|chromed]]. He comes with two &amp;quot;Great Value&amp;quot; toys: an unchanged Legends-Class [[Mudflap (ROTF)#BattleOpsCostco|Mudflap]] figure and a &amp;quot;Premium&amp;quot; vacuum-metallized gold redeco of Bumblebee&#039;s own &#039;&#039;Revenge of the Fallen&#039;&#039; Legends-Class figure.&lt;br /&gt;
&lt;br /&gt;
:Canada received both English and French versions of this release - bizarrely, the French release is available in places outside Quebec such as Vancouver and even Alberta.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Activators===&lt;br /&gt;
[[File:TF2010-toy Activators Bumblebee.jpg|thumb|upright=1.66| Expect repaints... LOTS of repaints.]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (Activator, 2010)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Activators]]&#039;&#039; Bumblebee is a small and simple toy with cutesified proportions. By pressing a button on his vehicle mode roof, he [[autotransformation|autotransforms]] into robot mode.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[File:TF2010-toy RallyRumbleBumblebee.jpg|thumb|upright=1.66|&#039;&#039;&#039;Many&#039;&#039;&#039; redecoes.]]&lt;br /&gt;
*&#039;&#039;&#039;Rally Rumble Bumblebee&#039;&#039;&#039; (Activator, 2010)&lt;br /&gt;
&lt;br /&gt;
:A redeco of &#039;&#039;Activators&#039;&#039; Bumblebee with a black hood and rally-themed markings. His yellow plastic is distinctly... &#039;&#039;yellower&#039;&#039; than his usual orangey yellow color.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Power Bots===&lt;br /&gt;
[[File:TF2010-toy PowerBots StealthBumblebee.jpg|thumb|upright=1.1| Can&#039;t we get a Cliffjumper for once [[Hasbro]]?]]&lt;br /&gt;
*&#039;&#039;&#039;Stealth Bumblebee&#039;&#039;&#039; (Power Bot, 2010)&lt;br /&gt;
&lt;br /&gt;
:A redeco of &#039;&#039;Revenge of the Fallen&#039;&#039; Power Bots Bumblebee in his recurring black &amp;quot;stealth&amp;quot; color scheme. It remains to be seen if his lights or sounds have been changed.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Masterpiece==&lt;br /&gt;
[[File:Masterpiece Movie Bumblebee.jpg|thumb|upright=1.66]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (2010)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;MPM-2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[The Transformers: Masterpiece|Masterpiece: Movie Series]]&#039;&#039; Bumblebee is a redeco of Battle Ops Bumblebee. Unlike the Hasbro version, he features a very extensive paint job, including chromed rims, and features no yellow plastic despite his appearance. Instead, all of his yellow parts are painted over gray plastic to make it as [[Show-accuracy|show-accurate]] as possible. Among other notable plastic color changes, the [[TakaraTomy]] version features a clear colorless right hand (instead of translucent blue).&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Dark of the Moon==&lt;br /&gt;
===Cyberverse===&lt;br /&gt;
[[File:DOTM CyberverseLegion Bumblebee toy.jpg|thumb|upright=1.66|He doesn&#039;t have gorilla arms now!]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (Cyberverse Legion, 2011)&lt;br /&gt;
**&#039;&#039;Series / Number:&#039;&#039; &#039;&#039;&#039;1 / 001&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;CV08&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Part of the first wave of &#039;&#039;[[Transformers: Dark of the Moon (toyline)|Dark of the Moon]]&#039;&#039; [[Cyberverse]] Legion Class toys, Bumblebee is an all-new mold that takes basic design cues from the &#039;&#039;Revenge of the Fallen&#039;&#039; Legends Class Bumblebee, but generally improves upon them by being more accurate in robot mode. His right hand is sculpted as his Plasma Cannon, while his left hand has the ability to hold onto Cyberverse [[C joint|3mm post]] weapons and interact with Cyberverse playsets.&lt;br /&gt;
&lt;br /&gt;
:The final toy differs from promotional photos by being cast in a different color of plastic similar to previous releases of the &#039;&#039;Revenge of the Fallen&#039;&#039; [[Legends Class]] sculpt, while the promotional photos depict him in a lighter hue of yellow. Amusingly, this has already happened before and in almost the exact same way. History tends to repeat itself, folks.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|CyberverseActionSet}}&lt;br /&gt;
[[File:DOTM CyberverseActionSet Bumblebee toy.jpg|thumb|upright=1.66|Bumblebee is a weapons junkie now? This is insane!]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee Mobile Battle Bunker&#039;&#039;&#039; (Cyberverse Action Set, 2011)&lt;br /&gt;
**&#039;&#039;Series / Number:&#039;&#039; &#039;&#039;&#039;1 / 001&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;CV02&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; [[jet pack]], turret, [[missile]], backdrop&lt;br /&gt;
&lt;br /&gt;
:Part of the first wave of &#039;&#039;Dark of the Moon&#039;&#039; Cyberverse Action Sets, this slightly redecoed version of DOTM Cyberverse Legion Class Bumblebee cast in a non-metallic, more orange-ish shade of yellow plastic, now with NEST markings on his doors and nothing in particular on his roof. Bumblebee comes in a set with the [[Mobile Battle Bunker]], as well as a jetpack with hinged wings which can clip onto Bumblebee&#039;s back in robot mode.&lt;br /&gt;
&lt;br /&gt;
:Like the other action sets, this set&#039;s packaging includes a cardboard display backdrop. This time, it is of [[:File:Explosionfactory.jpg|an industrial area]], with a power plant of some sort in the background, with storage tanks to the sides. Oh, and there&#039;s fire and explosions &#039;&#039;everywhere&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|BeeStarscream}}&lt;br /&gt;
[[File:DOTMCyberverseBumblebeeStarscreamPack.jpg|thumb|upright=1.66|Since when were hatchbacks &amp;quot;ancient Cybertronian war vehicles&amp;quot;?]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee / Starscream&#039;&#039;&#039; (Cyberverse 4-pack, 2011)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Two-piece rifle&lt;br /&gt;
&lt;br /&gt;
:[[Exclusive]] to [[Toys&amp;quot;R&amp;quot;Us]]&#039;s Mission Earth series, this four pack contains two Bumblebee and two Starscream Cyberverse Legion toys. Cybertronian Bumblebee is a redeco of &#039;&#039;[[Transformers: Universe (2008 toyline)|Universe]]&#039;&#039; [[Legends Class]] [[Bumblebee (G1)/toys#Universe (2008)|Bumblebee]], done up in live-action movie Bumblebee-style colors, while the other Bumblebee is a paint-heavy redeco of Bolt Bumblebee (see below), partially cast in translucent plastic and painted with a grid pattern to simulate a [[trans-scan]] effect. This Bumblebee also comes with a redecoed version of &#039;&#039;[[Machine Wars: Transformers|Machine Wars]]&#039;&#039; [[Skywarp (MW)|Skywarp]]&#039;s [[Skywarp (G1)/toys#Machine Wars|gun]], which can be held in his newly retooled right hand. (This weapon is also depicted on Starscream&#039;s side of the instructions, confusing matters of ownership a bit.)&lt;br /&gt;
&lt;br /&gt;
:The Bumblebees come packed with a [[retool]] of [[Movie (toyline)|&#039;&#039;Transformers&#039;&#039;]] Legends Class [[Starscream (Movie)/toys#BeeStarscream|Starscream]] and a redeco of &#039;&#039;Legends of [[Transformers: Cybertron (toyline)|Cybertron]]&#039;&#039; [[Starscream (Armada)|Starscream]].&lt;br /&gt;
&lt;br /&gt;
:An early name for this set was &amp;quot;Cyberverse Evolution&amp;quot;, which is still used by some websites (including the Australian and United Kingdom Toys&amp;quot;R&amp;quot;Us sites), but that name does not appear anywhere on the packaging.&lt;br /&gt;
&lt;br /&gt;
:The [[stock photography|stock photo]] used for the [[packaging]] (which depicts a hand-painted prototype) shows him lacking the retooled hand. The other stock photo (see the image to the right), which depicts a pre-production sample, does show the retooled hand, but has the weapon&#039;s handle plugged into a conveniently fitting slot on his &#039;&#039;other&#039;&#039; arm for whatever reason.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|BeeSoundwaveRodimus}}&lt;br /&gt;
[[File:DOTMCyberverseBumblebeeVsSoundwaveWRod.jpg|thumb|upright=1.66]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee / Soundwave&#039;&#039;&#039; with &#039;&#039;&#039;Rodimus&#039;&#039;&#039; (Cyberverse 3-pack, 2011)&lt;br /&gt;
&lt;br /&gt;
:Available exclusively at [[Walmart]] in a three pack with [[Soundwave (ROTF)#Cyberverse|Soundwave]] and [[Rodimus (DOTM)|Rodimus]], this gold and silver Cyberverse Bumblebee is a redeco of &#039;&#039;Revenge of the Fallen&#039;&#039; Legends class Bumblebee, and lacks the newly tooled hand of the Target-exclusive Cyberverse Bumblebee and 011 Bumblebee (see below).&lt;br /&gt;
&lt;br /&gt;
:This three-pack was also available as an Asda exclusive in the United Kingdom and from Rossmann stores in Germany and Auchan stores in Hungary and Italy. Of note is that the [[multilingual packaging|European packaging]] does &#039;&#039;not&#039;&#039; market Rodimus as a &amp;quot;bonus figure&amp;quot; (presumably so stores can charge full price for three toys), and his window lacks the yellow edges highlighting him as a special feature, despite still being separated from Bumblebee and Soundwave, who share a common window like in the US version. Despite this, Rodimus still doesn&#039;t get a mention on the back of the packaging, which only features a one-sentence &amp;quot;bio&amp;quot; about Bumblebee planning to bring down Soundwave in twelve different languages.&lt;br /&gt;
&lt;br /&gt;
:All versions of the packaging also lack any logos that label the toys as Cyberverse products.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|BoltBumblebee}}&lt;br /&gt;
[[File:DOTM CyberverseLegion BoltBumblebee.jpg|thumb|upright=1.66|I don&#039;t know &#039;&#039;who&#039;&#039; keyed me, but I&#039;ll find them. Oh yes.]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039;/&#039;&#039;&#039;Bolt Bumblebee&#039;&#039;&#039; (Cyberverse Legion, 2011)&lt;br /&gt;
**&#039;&#039;Series / Number:&#039;&#039; &#039;&#039;&#039;1 / 011&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Part of the second wave of &#039;&#039;Dark of the Moon&#039;&#039; Cyberverse Legion Class toys, (Bolt) Bumblebee is a retool of the &#039;&#039;Revenge of the Fallen&#039;&#039; Legends class Bumblebee with a new right hand that enables him to hold Cyberverse accessories and interact with Cyberverse playsets.&lt;br /&gt;
&lt;br /&gt;
:Whereas the [[stock photography|stock photos]] depicted on the back of his packaging (which feature a hand-painted [[prototype]]) correctly show him with only a Cyberverse-compatible right hand and an unchanged left hand, the other set of stock photos (which feature a pre-production sample) depicts him with &#039;&#039;two&#039;&#039; retooled hands. Whereas the version with the new right hand was redecoed for several store-exclusive multi-packs, no version available in stores has featured the new &#039;&#039;left&#039;&#039; hand thus far.&lt;br /&gt;
&lt;br /&gt;
:Although the toy is listed as &amp;quot;Bolt Bumblebee&amp;quot; on the official Hasbro website, the United States version and early releases of the [[multilingual packaging|European version]] simply use the name &amp;quot;Bumblebee&amp;quot; everywhere on the packaging, and the &amp;quot;Bolt&amp;quot; prefix was apparently only added as a [[variant|running change]] for later shipments of the European version.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|TargetCyberverseVs}}&lt;br /&gt;
[[File:DOTM Cyberverse Target BumblebeeVsMegatron.jpg|thumb|upright=1.66]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee vs Megatron&#039;&#039;&#039; (Cyberverse 2-pack, 2011)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Two-piece blaster&lt;br /&gt;
&lt;br /&gt;
:Exclusive to [[Target]], this Cyberverse Bumblebee is a redeco of Bolt Bumblebee. His right new hand enables him to hold his accompanying blaster (which originates from [[Machine Wars: Transformers|Machine Wars]] [[Prowl (G1)/toys|Prowl]]/[[Mirage (G1)|Mirage]]). Bumblebee comes packed with a [[Motormaster (G1)|Generation 1 Motormaster]]-inspired redeco of Cyberverse Commander [[Megatron (Movie)/toys#TargetCyberverseVs|Megatron]].&lt;br /&gt;
&lt;br /&gt;
:The [[stock photography|stock photo]] on the back of the [[packaging]] shows him as mirrored, and thus depicts him with a retooled &#039;&#039;left&#039;&#039; hand, as well as flipped connecting pegs on his legs.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|TVKunCyberverseVersion}}&lt;br /&gt;
[[File:DOTMTVKunBumblebeeCyberverseVersion.jpg|thumb]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee Cyberverse Version&#039;&#039;&#039; (&#039;&#039;TV-Kun&#039;&#039; magazine exclusive Cyberverse variant, September 2011)&lt;br /&gt;
&lt;br /&gt;
:Bundled exclusively with the September 2011 edition of &#039;&#039;TV-Kun&#039;&#039; magazine, the redundantly-named &amp;quot;Bumblebee Cyberverse Version&amp;quot; is a translucent yellow and opaque black redeco of Bolt Bumblebee. Possessing minimal paint operations, the toy instead includes a sticker-sheet for the stripes, window tinting, and Autobot symbol.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|LegionStealth}}&lt;br /&gt;
[[File:DOTM Cyberverse Legion StealthBumblebee.jpg|thumb|upright=1.66|When attending formal events, it is important to inspect one&#039;s attire and see if everything is tidy and comfortable, and to make certain that nothing has been forgotten... such as one&#039;s trousers.]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039;/&#039;&#039;&#039;Stealth Bumblebee&#039;&#039;&#039; (Cyberverse Legion, 2011)&lt;br /&gt;
**&#039;&#039;Series / Number:&#039;&#039; &#039;&#039;&#039;1 / 015&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Part of the third wave of &#039;&#039;Dark of the Moon&#039;&#039; Cyberverse Legion Class toys, this toy is a [[black repaint|black]] redeco of his &#039;&#039;Dark of the Moon&#039;&#039; mold. His deco consists of the first two-thirds of his vehicle being cast in black, with painted yellow stripes on the hood and sides, and the rear third of his vehicle being an unpainted metallic yellow, giving the appearance of the stripes extending out from the back. His headlights and most of his windshields are painted a metallic blue, his crotch is painted silver, and he has a gold Autobot insignia on the tip of his hood.&lt;br /&gt;
&lt;br /&gt;
:The yellow paint operations on the black plastic parts and the shade of yellow used for the unpainted yellow plastic parts clash so much that even [[Ben Yee]], who is usually &#039;&#039;very&#039;&#039; generous with his toy reviews, rated this redeco as sub-par.&amp;lt;ref name=&amp;quot;stealthyee&amp;quot;&amp;gt;[http://www.bwtf.com/toyreviews/dotm/legion/bumblebee-black/ BWTF review of &#039;&#039;Cyberverse&#039;&#039; Legion Class &amp;quot;Black&amp;quot; Bumblebee]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:While this toy is listed as Stealth Bumblebee on the Hasbro website and named as such on the [[multilingual packaging|European packaging]], the &amp;quot;Stealth&amp;quot; prefix did not appear on the American packaging for some time. A [[variant|running change]] remedied this, adding the prefix to the American packaging in later runs.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|CybertronianWarriors}}&lt;br /&gt;
[[File:TRUCybertronianWarriors4Pack.jpg|thumb|upright=1.66|My folks drove it up here from the Bahamas.]]&lt;br /&gt;
*&#039;&#039;&#039;Cybertronian Warriors Pack&#039;&#039;&#039; (Cyberverse multi-pack, 2011)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; jetpack, turret, missile&lt;br /&gt;
&lt;br /&gt;
: Commemorating a hilarious and probably very expensive moment of stupidity on the &#039;&#039;[[Transformers: Dark of the Moon (film)|Dark of the Moon]]&#039;&#039; set wherein a [[Wikipedia: Metropolitan Police Department|Metropolitan Police Department]] SUV was hit by a Bumblebee stunt car during filming, Bumblebee is a [[redeco]] of his Action Set toy (which uses his first &#039;&#039;Dark of the Moon&#039;&#039; Legion-Class figure) and is painted to hilariously have damage in the front of his vehicle mode. His [[Mobile Battle Bunker#CybertronianWarriors|Mobile Battle Bunker]] has been redecoed to be gray and had the jetpack slightly retooled.&lt;br /&gt;
&lt;br /&gt;
: With matching paint jobs (the dark grayish black and bronze are near perfect matches), it appears as if the Bunker was intended to go with the included Ironhide more so than the included Bumblebee.&lt;br /&gt;
&lt;br /&gt;
: He was packaged in a Toys&amp;quot;R&amp;quot;Us-exclusive multi-pack with redecoed versions of [[Ironhide (Movie)/toys#CybertronianWarriors|Ironhide]], [[Crankcase (DOTM)#CybertronianWarriors|Crankcase]], and [[Barricade (Movie)/toys#CybertronianWarriors|Barricade]]. &lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|Ultimategift}}&lt;br /&gt;
[[File:DOTMUGCVLBumblebee.jpg|thumb|upright=1.66|You forgot your pants again, &#039;Bee.]]&lt;br /&gt;
*&#039;&#039;&#039;Ultimate Gift Set&#039;&#039;&#039; (Cyberverse multi-pack, 2011)&lt;br /&gt;
: Yet another &amp;quot;stealth&amp;quot;-themed redeco of his &#039;&#039;Dark of the Moon&#039;&#039; mold.&lt;br /&gt;
&lt;br /&gt;
: He comes in a Walmart-exclusive 5-pack with redecos of [[Optimus Prime (Movie)/toys#Ultimategift|Optimus Prime]], [[Powerglide (DOTM)#Ultimategift|Powerglide]], [[Sideswipe (Movie)#Ultimategift|Sideswipe]], and [[Crowbar#Ultimategift|Crowbar]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Deluxe Class toys===&lt;br /&gt;
[[File:DOTM MechtechDeluxe Bumblebee toy.jpg|thumb|upright=1.66|Well, his Attacktix toy got cancelled. He&#039;s gotta have &#039;&#039;something.&#039;&#039;]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (MechTech Deluxe, 2011)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; MechTech Blaster/[[Plasma cannon|Plasma Cannon]]&lt;br /&gt;
&lt;br /&gt;
:Part of the first wave of &#039;&#039;[[Transformers: Dark of the Moon (toyline)|Dark of the Moon]]&#039;&#039; Deluxe Class figures, Bumblebee is an entirely new figure that resembles in many ways the 2010 toyline Battle Blade Bumblebee. In addition to the cosmetic changes made to the vehicle mode and robot mode to resemble the third movie&#039;s altered visual design, this Bumblebee also comes with a [[MechTech]] weapon. When a lever is pulled back on the &amp;quot;Blaster&amp;quot; weapon, it opens up into a larger &amp;quot;Plasma Cannon&amp;quot;, but it springs back into its original position once the lever is left alone. The MechTech weapon can be held in his hands, attach via [[5mm post|5mm pegholes]]/MechTech ports on his forearms, or plug in a &amp;quot;concealed&amp;quot; 5mm peghole on the vehicle mode&#039;s roof. Two extraneous 5mm peg holes are also located on his vehicle mode hood flap, and can be flipped up and used in robot mode to shoulder-mount weapons beside his head. Additionally, [[C joint]] bars are sculpted into Bumblebee&#039;s forearms.&lt;br /&gt;
&lt;br /&gt;
:Bumblebee can form a semi-Stealth Force configuration by lifting up the rear half of his roof, exposing concealed cannons sculpted in translucent blue plastic. Also of note in vehicle mode is the sculpted Camaro SS badging near the doors, which doesn&#039;t appear on any other &#039;&#039;Dark of the Moon&#039;&#039; Bumblebee toy or the prop vehicles used for filming.&lt;br /&gt;
&lt;br /&gt;
:Just like his CG robot model, his [[package art]] depicts his racing stripes being pinstripe-bordered despite his toy no longer having it. Whoops. &lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|BBMechTechHolder}}&lt;br /&gt;
[[File:DOTM MechTechDeluxe Bumblebee MechtechHolder.jpg|thumb|upright=1.66|Let&#039;s be honest, that card holder didn&#039;t persuade anyone outside of Japan to buy this.]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; &amp;amp; &#039;&#039;&#039;MechTech Holder&#039;&#039;&#039; (MechTech Deluxe, [[May 14]], 2011)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;DA05&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; MechTech Blaster/Plasma Cannon&lt;br /&gt;
&lt;br /&gt;
:The Japanese release of &#039;&#039;Dark of the Moon&#039;&#039; Bumblebee is packed with a &amp;quot;MechTech Holder&amp;quot;, a device for storing the [[MechTech Wars]] collectible cards included with every Japanese &#039;&#039;Dark Side Moon&#039;&#039; mainline toy. Both Bumblebee and the MechTech Holder are packed into a Voyager class-sized box, with an accompanying increase in retail price. Obviously, he comes with his own MechTech Wars character card and transparent MechTech weapon card.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|SilverBee}}&lt;br /&gt;
[[File:DOTM MechTechDeluxe LuckyDraw SilverBumblebee.jpg|thumb|upright=1.66]]&lt;br /&gt;
*&#039;&#039;&#039;Silver Bumblebee&#039;&#039;&#039; (MechTech Deluxe, [[May 13]]-[[May 14]], 2011)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; MechTech Blaster/Plasma Cannon&lt;br /&gt;
&lt;br /&gt;
:Also known as Special Edition Bumblebee, this is a silver [[Vacuum metallizing|vacuum metallized]] version of &#039;&#039;Dark of the Moon&#039;&#039; MechTech Deluxe Bumblebee, presented in a perspex case.&lt;br /&gt;
&lt;br /&gt;
:These toys were available as the [[Lucky Draw figure|Lucky Draw]] prize for the &#039;&#039;Transformers&#039;&#039; Midnight Madness event at major [[Toys&amp;quot;R&amp;quot;Us]] stores in mainland [[China]], Hong Kong, Singapore, Taiwan, Malaysia and Thailand between May 13 and May 14, 2011. One was also offered as a raffle prize, along with two [[Optimus Prime (Movie)/toys#Supreme Class toys|Jetwing Optimus Prime]] and two [[Optimus Prime (Movie)/toys#Ultimate|Ultimate Optimus Prime]] toys, on the final &#039;&#039;Dark of the Moon&#039;&#039; toy launch event in Robinson&#039;s Galleria in the Philippines between July 9 and 10.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|NitroBee}}&lt;br /&gt;
[[File:DOTM MechTechDeluxe NitroBumblebee.jpg|thumb|upright=1.66|Bumblebee&#039;s attempt to join the Wreckers.]]&lt;br /&gt;
*&#039;&#039;&#039;Nitro Bumblebee&#039;&#039;&#039; (MechTech Deluxe, 2011)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;DA18&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; MechTech Cybertronian Boost Engine/Plasma Cannon&lt;br /&gt;
&lt;br /&gt;
:Nitro Bumblebee is an all-new mold, featuring booster engines, armour plating and other Stealth Force-like design elements sculpted onto the vehicle mode. He transforms rather differently to most of the other Deluxe class Bumblebee molds, with much of the entire front of the car being articulated chest pieces rather than the usual front fenders separating from the rest of the chest. Also of note are his legs, which are considerably different in appearance and transformation to the standard set by the 2007 &#039;&#039;Transformers&#039;&#039; Deluxe class (Camaro Concept) Bumblebee, with the rear wheels ending up inside of his ankle. Like the Leader Class toy, he features sculpted (but unpainted) &amp;quot;900 STRA&amp;quot; [[license plate]]s in both modes, making it the first time the license plate used for the car props from all three movies is used for a Deluxe Class toy.&lt;br /&gt;
&lt;br /&gt;
:He comes with a MechTech Boost Engine, which converts into a Plasma Cannon when the lever is pulled, and although it is similar in function and appearance to [[Skids (ROTF)#Deluxe Class toys 3|Skids]]&#039;s MechTech blaster, it is in actuality an entirely new mold. He features five MechTech ports in vehicle mode: one on the hood, two of the roof and two behind his rear wheels. In robot mode, both of his arms have one MechTech port each, and the ports from vehicle mode can still be used.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|WalmartRace}}&lt;br /&gt;
[[File:DOTM Deluxe Walmart Bumblebee toy.jpg|thumb|upright=1.66|Man, I&#039;ve got about as much fanwank on me as your average episode of [[Transformers Animated (cartoon)|Animated]].]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (Deluxe, 2011)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Plasma Cannon&lt;br /&gt;
&lt;br /&gt;
:This [[Walmart]]-[[exclusive]] Bumblebee (also sold at Sainsbury&#039;s stores in the United Kingdom) is a redeco of the [[Movie (toyline)|2007 &#039;&#039;Transformers&#039;&#039;]] Deluxe Class Concept Camaro Bumblebee, with the standard production model Chevrolet Camaro front end as compared to the &#039;&#039;Revenge of the Fallen&#039;&#039; ZL1 version, both hands and the hand-held [[plasma cannon]]/energy blade weapon. However, he &#039;&#039;does&#039;&#039; have the retooled shoulder panels that are held in place with screws (first introduced with &#039;&#039;Revenge of the Fallen&#039;&#039; Alliance Bumblebee). &lt;br /&gt;
&lt;br /&gt;
:Bumblebee features many different &#039;&#039;Transformers&#039;&#039; [[insignia]]s from across different continuities, namely; [[:File:Ancient Autobot Symbol.png|Generation 1 Prehistory Autobot]], [[:File:Minicon symbol.png|Armada Mini-Con]], [[:File:Sumdac Systems.PNG|Animated Sumdac Systems]], [[:File:Playschool Go-Bots G.png|Playschool Go-Bot]], [[S.T.A.R.S.]], &amp;quot;FLY [[Omega Supreme (disambiguation)|Ω SUPREME]]&amp;quot;, [[G.B. Blackrock|&amp;quot;Black Rock&amp;quot;]], [[Maccadam&#039;s Old Oil House|&amp;quot;Maccadam&#039;s&amp;quot;]], [[:File:Dinobots symbol.png|the Beast Machines Dinobots Symbol]], and the number [[1984|84]], all in addition to his live-action movie Autobot insignia.&lt;br /&gt;
&lt;br /&gt;
:The [[stock photography|stock photos]] on the back of his packaging are quite strange, depicting a significantly different deco, with the primary color for his vehicle mode gradually fading from yellow to red towards the bottom, and parts of his abdomen sporting the same red color. In addition, his handheld weapon&#039;s blade sports a clear blue color. The final toy, by contrast, features no red at all, and his blade is cast in clear black plastic. Furthermore, the stock photos depict his eyes as bright blue, whereas the final toy&#039;s eyes are painted black. On top of that, the stock photos contradict &#039;&#039;each other&#039;&#039;, with the photo of his robot mode depicting clear blue windows, whereas the photo of his vehicle mode depicts opaque &#039;&#039;black&#039;&#039; windows.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Daredevil}}&lt;br /&gt;
[[File:DOTM AutobotDaredevilSquad toys.jpg|thumb|upright=1.66|For having a [[Tech Spec|Courage stat]] of ten, he sure is yellow on the inside.]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Daredevil Squad&#039;&#039;&#039; (Multi-pack, 2011)&lt;br /&gt;
&lt;br /&gt;
:Exclusive to [[Kmart]] stores in the USA (and to [[Canadian Tire]] stores in Canada), the Autobot Daredevil Squad Bumblebee is another redeco of Cannon Bumblebee as part of, for some reason, the [[Human Alliance]] play pattern. The packaging puts emphasis on Backfire&#039;s &amp;quot;handheld cannon&amp;quot; mode, which this particular Bumblebee isn&#039;t really designed to hold.&lt;br /&gt;
&lt;br /&gt;
:He comes packaged with a [[repaint]] of Human Alliance [[Sam Witwicky#Daredevil|Sam Witwicky]], a redeco of [[Backfire (TF 2010)#Daredevil|Backfire]], and an Autobot Alliance patch.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Cyberglyph}}&lt;br /&gt;
[[File:DOTM Deluxe Target Clear Bumblebee.jpg|thumb|upright=1.66|Whatever happens in Vegas, stays on Photobucket.]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (Deluxe, 2011)&lt;br /&gt;
&lt;br /&gt;
:Released as part of [[Target]]&#039;s exclusive range of Deluxe class redecos, this version of Cannon Bumblebee has had all of his yellow plastic cast in a translucent yellow, and is covered in opaque yellow [[Cyberglyphics]].&lt;br /&gt;
&lt;br /&gt;
:As with the other [[Target]] [[exclusive]] &amp;quot;Cyberglyph&amp;quot; redecos ([[Space Case (DOTM)#Dark of the Moon|Space Case]], [[Arcee (Movie)#Cyberglyph|Bumblebee]] and [[Jazz (Movie)#Dark of the Moon|Autobot Jazz]]), he comes with a comic book by [[IDW Publishing]], &#039;&#039;[[Transformers: Bumblebee]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
: He was also made available in Canada as a Zellers exclusive, in New Zealand as a Farmers exclusive (both in English-only US-style packaging minus the &amp;quot;only at Target&amp;quot; sticker), in the United Kingdom as a Tesco exclusive, and in Germany as a Müller exclusive (both in typical [[multilingual packaging|multilingual European packaging]] including a multilingual comic).&lt;br /&gt;
&lt;br /&gt;
:His [[package art]] has the same error as his first Dark of the Moon Deluxe figure, namely his racing stripes being depicted as pinstripe-bordered despite this toy lacking it. Whoops again.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|DOTMDeluxeCyberfire}}&lt;br /&gt;
[[File:DOTM MechTechDeluxe CyberfireBumblebee.jpg|thumb|upright=1.66|[[Ghost Rider|VENGEANCE!]]]]&lt;br /&gt;
*&#039;&#039;&#039;Cyberfire Bumblebee&#039;&#039;&#039; (MechTech Deluxe, 2011)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; MechTech Blaster/Plasma Cannon&lt;br /&gt;
&lt;br /&gt;
:A redeco of &#039;&#039;Dark of the Moon&#039;&#039; Deluxe-class Bumblebee, he is now black with yellow detailing and features electricity patterns on his car body. His clear parts are now a reddish orange. His blaster is unchanged.&lt;br /&gt;
&lt;br /&gt;
:Interestingly, while his [[package art]] correctly depicts his deco applied to his body, (complete with his evil-looking red-orange eyes) the deco seems to be incorrectly applied to his &#039;&#039;Nitro Bumblebee&#039;&#039; head.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|ScanSeries}}&lt;br /&gt;
[[File:DOTM Deluxe Scan Bumblebee.jpg|thumb|upright=1.66|Seen here mere moments before turning completely into stone.]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (Deluxe, 2011)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Pulse Missile&lt;br /&gt;
&lt;br /&gt;
:This redeco of Deluxe class &#039;&#039;Revenge of the Fallen&#039;&#039; Bumblebee is [[exclusive]] to [[Toys&amp;quot;R&amp;quot;Us]]&#039; Mission Earth: The Scan Series, to represent him [[trans-scan]]ning his vehicle mode. As such, nearly all of his vehicle mode parts (and thus, most of his robot mode) are cast in translucent clear plastic, with the rear of his vehicle mode being left unpainted, the middle having painted scan lines, and the front having a heavy amount of [[paint operation]]s in order to cover the clear plastic.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|TritaniumBee}}&lt;br /&gt;
[[File:DOTM Deluxe LuckyDraw TritaniumBumblebee.jpg|thumb|upright=1.66|This is awarded for first place in the &amp;quot;Who Has The Most Bumblebees&amp;quot; contest.]]&lt;br /&gt;
*&#039;&#039;&#039;Tritanium Bumblebee&#039;&#039;&#039; (MechTech Deluxe, 2011)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; MechTech Blaster/Plasma Cannon&lt;br /&gt;
&lt;br /&gt;
:This gold [[Vacuum metallizing|vacuum metallized]] version of MechTech Deluxe Class &#039;&#039;Dark of the Moon&#039;&#039; Bumblebee was Prize A in [[TakaraTomy]]&#039;s &#039;&#039;Dark of the Moon&#039;&#039; [[Lucky Draw figure|Lucky Draw]] campaign. The campaign began on [[May 14]] 2011, and one could have entered by entering two barcode numbers from MechTech character cards (packed with Japanese &#039;&#039;Dark of the Moon&#039;&#039; figures) into the TakaraTomy &#039;&#039;Transformers&#039;&#039; website. This toy was limited to 10 pieces. &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|StreetsideBotBrawl}}&lt;br /&gt;
[[File:DOTMDXBumblebeeStreetsideBotBrawl.jpg|thumb|upright=1.66|WHEN I KILLED YOUR BROTHER, I LOOKED JUST. LIKE. THIIIIIIS!]]&lt;br /&gt;
*&#039;&#039;&#039;Streetside Bot Brawl&#039;&#039;&#039; (Multi-pack, 2011)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; MechTech Blaster/Plasma Cannon&lt;br /&gt;
&lt;br /&gt;
:Part of the [[Toys&amp;quot;R&amp;quot;Us]]-exclusive &amp;quot;Streetside Bot Brawl&amp;quot; three-pack, this battle-damaged redeco of the initial &#039;&#039;Dark of the Moon&#039;&#039; Bumblebee toy was sold with a grey and purple redeco of &#039;&#039;Dark of the Moon&#039;&#039; Voyager-Class [[Shockwave (Movie)#StreetsideBotBrawl|Shockwave]] and a battle-damaged redeco of &#039;&#039;Dark of the Moon&#039;&#039; Voyager-Class [[Optimus Prime (Movie)/toys#StreetsideBotBrawl|Optimus Prime]]. He now comes with a redeco of [[Skids (ROTF)#Deluxe Class toys 3|Skids]]&#039;s MechTech Blaster, which converts into a double-barreled Plasma Cannon when the scope is pulled.&lt;br /&gt;
&lt;br /&gt;
: His weapon was also redecoed into the weapon of [[Ratchet (Movie)/toys#SpecialistRatchet|Specialist Ratchet]].&lt;br /&gt;
&lt;br /&gt;
:This version of deluxe Bumblebee has been found as a single packed figure in Toys&amp;quot;R&amp;quot;Us (possibly only in the UK at the time of writing) with his original Mechtech weapon. The packaging is identical to the wave 1 release.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|LeaderSentinelDeluxeNitroBee}}&lt;br /&gt;
*&#039;&#039;&#039;Leader Class Sentinel Prime and Bonus Value Deluxe Class Nitro Bumblebee&#039;&#039;&#039; (Two-pack, 2011?)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; MechTech Cybertronian Boost Engine/Plasma Cannon&lt;br /&gt;
&lt;br /&gt;
: As the name implies, this Walmart-exclusive [[giftset]] would have contained a &#039;&#039;Dark of the Moon&#039;&#039; Deluxe Class [[#NitroBee|Nitro Bumblebee figure]] and a &#039;&#039;Dark of the Moon&#039;&#039; Leader Class [[Sentinel Prime (ROTF)#LeaderSentinelDeluxeNitroBee|Sentinel Prime figure]]. They would have been unchanged from their individual releases. The existence of this unreleased set was revealed by an eBay auction after the DOTM toyline was effectively over.&lt;br /&gt;
&lt;br /&gt;
{{canceledtoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|NeoScanning}}&lt;br /&gt;
[[File:DOTMNeoScanningBumblebee.jpg|thumb|upright=1.66|I probably had a few more international customers than the guy with the card dispenser, but not many.]]&lt;br /&gt;
*&#039;&#039;&#039;Neo-Scanning Bumblebee&#039;&#039;&#039; (MechTech Deluxe, 2011)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; MechTech Blaster/Plasma Cannon&lt;br /&gt;
&lt;br /&gt;
:A redeco of &#039;&#039;Dark of the Moon&#039;&#039; Deluxe-class Bumblebee, Neo-Scanning Bumblebee (ネオスキャニング バンブルビー) is a bright yellow and metallic grey Japanese-market exclusive. Initially made available for sale at [http://www.e-hobbymagazine.com/english/eren/2785.html the 42nd Tokyo Motor Show], it was later released to mass retail across Japan.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Leader Class toys===&lt;br /&gt;
[[File:DOTM MechtechLeader Bumblebee toy.jpg|thumb|upright=2.8|Bulky Bumblebeef over here may not show it, but his back hurts. &#039;&#039;SO MUCH.&#039;&#039;]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (MechTech Leader, 2011)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;DA01&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; MechTech backpack&lt;br /&gt;
: An all new mold, this version of Bumblebee is smaller than his previous Leader-sized incarnations and, &#039;&#039;technically&#039;&#039;, is his first Leader-class toy. Along with the update to his Dark of the Moon form, this is also the first toy to feature a (sculpted) &amp;quot;900 STRA&amp;quot; [[license plate]] (the one used for the prop cars for all three movies). Being different in proportions to his other toys, this Bumblebee seems to have inspired his later &amp;quot;[[#NitroBee|Nitro Bumblebee]]&amp;quot; toy, having a much bulkier torso and smaller arms, with the entire hood pieces being deformed into his chest.&lt;br /&gt;
&lt;br /&gt;
: The main gimmick is that he comes with a massive MechTech backpack, which hooks onto his back window/back, and is the sole electronic component of the toy. It resembles a [[jet pack|jet-pack]], and features missile pods and a cannon, all of which emit lights and sounds when pressed, and can be positioned for either robot or vehicle mode. Pressing the missile pod housings will emit orange lights and play the sound of a barrage of missiles being launched, while pressing the cannon will prop up a targeting sight, emit green lights, and play the sound of the cannon deploying/charging and firing a powerful-sounding blast. The weapons can be deployed/retracted when the brown panel on the top-left of the backpack is slid, making the [[Transformation#The noise|transformation noise]] in the process (with an additional mechanical impact sound after deploying). There are a total of five MechTech ports and four [[C joint]] bars on the backpack, with a port and bar on each missile pod, a port on the side of the cannon barrel, a port on the sliding panel, a port on the top-center of the backpack, and a bar on top of each battery compartment.&lt;br /&gt;
&lt;br /&gt;
: Bumblebee can also transform into his [[Stealth Force]] attack vehicle mode, wherein his hood portions split forward and open, his doors open and hinge up, his robot arms swing out from the sides to aim, his plasma cannon extends, and his backpack is attached and deployed, with dedicated pegs to help secure his doors, arms, and shoulders. Finally, like a few other Bumblebee toys, he also features a flip-down battle mask.&lt;br /&gt;
&lt;br /&gt;
: Unfortunately, while Bumblebee has rotational leg [[articulation]], they&#039;re &#039;&#039;below&#039;&#039; the knees, limiting their usefulness. Even more unfortunately, while he&#039;s perfectly stable on his own, plugging in his backpack in robot mode will make him &#039;&#039;very&#039;&#039; back-heavy, resulting in significant balance issues and limitation of posability due to his [[Ratchet (mechanism)|ratchet joint]]s not being strong enough to handle the additional weight on one side. Posing him to lean forwards or posing his legs further to his back may remedy this.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|LeaderBeeDeluxeScream}}&lt;br /&gt;
*&#039;&#039;&#039;Leader Class Bumblebee and Bonus Value Deluxe Class Starscream&#039;&#039;&#039; (Two-pack, 2011)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; MechTech backpack&lt;br /&gt;
&lt;br /&gt;
: As the name implies, this Walmart-exclusive giftset contains a &#039;&#039;Dark of the Moon&#039;&#039; Leader Class Bumblebee figure and a &#039;&#039;Dark of the Moon&#039;&#039; Deluxe Class [[Starscream (Movie)/toys#LeaderBeeDeluxeScream|Starscream figure]]. They are unchanged from their individual releases.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Human Alliance===&lt;br /&gt;
[[File:DOTM HumanAlliance Bumblebee Sam.jpg|thumb|upright=1.66|Third time in a row the stock photographer neglected to properly transform his knees.]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; / &#039;&#039;&#039;Sam Witwicky&#039;&#039;&#039; (Human Alliance, 2011)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 missiles&lt;br /&gt;
&lt;br /&gt;
:A redeco of &#039;&#039;Revenge of the Fallen&#039;&#039; Bumblebee, in a Stealth Bumblebee-inspired color scheme, with even more robot mode yellow than usual. The included Sam Witwicky figure is largely unchanged from the original &#039;&#039;Revenge of the Fallen&#039;&#039; release, and rather than using the usual &amp;quot;4NZZ454&amp;quot; [[license plate]], this one&#039;s license plates sport the word BEE with the Autobot sigil next to it.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2011/Autobot/HABumblebee/bumblebee.htm More information on &#039;&#039;Dark of the Moon&#039;&#039; Human Alliance Bumblebee at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Burger King===&lt;br /&gt;
[[File:BurgerKingDOTMBumblebeebighead.jpg|thumb|upright=1.1]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (2011)&lt;br /&gt;
&lt;br /&gt;
:Part of the 2011 [[Burger King]] Dark of the Moon promotion, Bumblebee is a simple figure with bobble-head-like proportions. The entirety of his body is put on a hinge so that it retracts automatically into his enormous head when it is opened up. A similar gimmick is present in all the toys part of this promotion.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Robo Power===&lt;br /&gt;
====Activators====&lt;br /&gt;
{{anchor|DOTMActivators}}&lt;br /&gt;
[[File:DOTM Activators Bumblebee.jpg|thumb|upright=1.66|an i like ta tawk and tawk and tawk and tawk! qwiet is silly!]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (2011)&lt;br /&gt;
&lt;br /&gt;
{{charstubtoys}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|ReconActivators}}&lt;br /&gt;
[[File:DOTM Activators ReconBumblebee.jpg|thumb|upright=1.66|look daddy look look im batman!!]]&lt;br /&gt;
*&#039;&#039;&#039;Recon Bumblebee&#039;&#039;&#039; (2011)&lt;br /&gt;
&lt;br /&gt;
{{charstubtoys}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Bash Bots====&lt;br /&gt;
[[File:DOTM BashBots BumblebeeVsMegatron.jpg|thumb|upright=1.66]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee Vs Megatron&#039;&#039;&#039; (2011)&lt;br /&gt;
&lt;br /&gt;
{{charstubtoys}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Go-Bots====&lt;br /&gt;
[[File:DOTM Go-Bots Bumblebee.jpg|thumb|upright=1.66|ima big boy today]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (2011)&lt;br /&gt;
&lt;br /&gt;
{{charstubtoys}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Revving Robots====&lt;br /&gt;
[[File:DOTM RevvingRobots Bumblebee.jpg|thumb|upright=1.1]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (2011)&lt;br /&gt;
&lt;br /&gt;
{{charstubtoys}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Robo Fighters====&lt;br /&gt;
[[File:DOTM Robofighters Bumblebee.jpg|thumb|upright=1.66]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (2011)&lt;br /&gt;
&lt;br /&gt;
{{charstubtoys}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|EliteGuard}}&lt;br /&gt;
[[File:DOTM Robofighters Elite Guard Bumblebee.jpg|thumb|Did he hijack the Sumdac paint machines to do this, too?]]&lt;br /&gt;
*&#039;&#039;&#039;Elite Guard Bumblebee&#039;&#039;&#039; (2011)&lt;br /&gt;
&lt;br /&gt;
{{charstubtoys}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Movie Trilogy Series==&lt;br /&gt;
===Deluxe Class toys===&lt;br /&gt;
[[File:MovieTrilogyBumblebee.jpg|thumb|The only toy from this series whose cancellation made you &#039;&#039;happy&#039;&#039;.]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (MechTech Deluxe, 2012)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; ?&lt;br /&gt;
: Movie Trilogy Bumblebee is a redeco of &#039;&#039;Dark of the Moon&#039;&#039; Deluxe Bumblebee. Like the rest of the Movie Trilogy Series, its release was cancelled.&lt;br /&gt;
&lt;br /&gt;
{{canceledtoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Age of Extinction==&lt;br /&gt;
===Robots in Disguise===&lt;br /&gt;
====Flip &amp;amp; Change====&lt;br /&gt;
[[File:AoE flip and change Bumblebee.jpg|upright=1.95|thumb]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (Flip &amp;amp; Change, 2014)&lt;br /&gt;
&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====One Step Changers====&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (One Step Changers, 2014)&lt;br /&gt;
&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Power Battlers====&lt;br /&gt;
[[File:AOE PowerBattlers Bumblebee.jpg|thumb|upright=1.66|Bumblebee got new workout tips from [[X-Brawn]].]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (Power Battlers, 2014)&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Dino Sparkers====&lt;br /&gt;
[[File:AoE dino sparker Bumblebee and Strafe.jpg|thumb||upright=1.4]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee &amp;amp; Dinobot Strafe&#039;&#039;&#039; (Dino Sparkers, 2014)&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Titan Heroes====&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (Titan Heroes, 2014)&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Generations===&lt;br /&gt;
====Deluxe Class====&lt;br /&gt;
[[File:DeluxeAOEHighOctaneBumblebee.jpg|upright=2.2|thumb|For the first time in history, this color scheme is actually &#039;&#039;canon&#039;&#039;.  Just wait for the yellow redeco.]]&lt;br /&gt;
*&#039;&#039;&#039;High Octane Bumblebee&#039;&#039;&#039; (Deluxe, 2014)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Missile &lt;br /&gt;
&lt;br /&gt;
: High Octane Bumblebee is based on the character&#039;s initial &#039;in hiding&#039; appearance from [[Transformers: Age of Extinction (film)|&#039;&#039;Age of Extinction&#039;&#039;]] and, despite said body being mostly derived from his previous ones, is an entirely new mold.  He transforms into a customised 1967 Chevrolet Camaro SS, and sports a pressure-fired missile launcher attached to his right arm.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|TRUEvolution}}&lt;br /&gt;
[[File:TRU_AOE_Bumblebee2pack.jpg|upright=2.2|thumb|300px]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (Evolution 2-Pack, 2014)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 throwing stars&lt;br /&gt;
&lt;br /&gt;
: Available only at [[Toys&amp;quot;R&amp;quot;Us]] stores in the US and Canada, this two-pack includes a brand-new mold based on Bumblebee&#039;s new design in &#039;&#039;Age of Extinction&#039;&#039;, including his throwing stars/shields, and a [[redeco]] of the [[Bumblebee_(G1)/toys#Generations|&#039;&#039;Generations&#039;&#039; Legends]] [[Bumblebee (G1)|Bumblebee]] cast in a slightly lighter yellow with blue headlights and taillights, which comes with a black and yellow redeco of [[Transformers:_Dark_of_the_Moon_(toyline)|Dark of the Moon]] [[Jolt_(ROTF)#Deluxe_Class_toys_3|Deluxe Jolt]]&#039;s [[MechTech]] weapon.&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
==Bigger Toys==&lt;br /&gt;
[[File:ChevyCamaroTransformersSpecialEdition.jpg|thumb|upright=1.66|&amp;quot;Product does not convert.&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Chevrolet Camaro Transformers Special Edition&#039;&#039;&#039; (2009)&lt;br /&gt;
&lt;br /&gt;
:Starting [[June 1]], 2009, [[General Motors|Chevrolet]] began taking orders for the Bumblebee Edition package for the 2009/2010 Chevy Camaro. The package consists of Rally Yellow exterior color with black &amp;quot;Bumblebee&amp;quot; stripes, as well as &amp;quot;&#039;&#039;Transformers&#039;&#039;&amp;quot; badging on the wheel center caps, sill plates, and embroidered console lid. The package was available for Camaro LT and SS models.&lt;br /&gt;
&lt;br /&gt;
:Production of the Transformers Special Edition ceased on [[January 12]], [[2010]], and with an estimated 1,500 Camaro to have been produced straight from order workbenches.&amp;lt;ref&amp;gt;[http://www.camaro5.com/forums/showthread.php?t=48563 &amp;quot;Camaro changes - Aqua Blue and Transformers Edition to end; high wing spoiler; hurst&amp;quot;. Camaro5.com]&amp;lt;/ref&amp;gt; Though production for this full package (with an order of a new Camaro) has ceased, the individual parts that made up the package can still be purchased through authorised GM accessory dealers. However, inspection of the Vehicle Identification Number (VIN) would reveal if the Camaro was a true Transformers Special Edition or an after-market clone.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[File:ChevyCamaro2012TransformersSpecialEdition.jpg|thumb|upright=1.66]]&lt;br /&gt;
*&#039;&#039;&#039;Chevrolet Camaro 2012 Transformers Special Edition&#039;&#039;&#039; (2011)&lt;br /&gt;
&lt;br /&gt;
:In conjunction with &#039;&#039;[[Transformers: Dark of the Moon (film)|Dark of the Moon]]&#039;&#039;, Chevrolet began taking orders for the 2012 Transformers Special Edition package for the Chevy Camaro in July 2011, with vehicles arriving at dealers in the U.S., and Canada in September of the same year. Based upon the Bumblebee Camaro prop as it appears in &#039;&#039;Dark of the Moon&#039;&#039;, the package consists of Rally Yellow exterior color, with black rally stripes that stretched over the hood, roof, and decklid, a &#039;&#039;Dark of the Moon&#039;&#039;-inspired high-wing rear spoiler, 20-inch, black-painted wheels with performance tires, and Autobot Shield logos on the center caps and front quarter panels. &lt;br /&gt;
&lt;br /&gt;
[[File:ChevyCamaro2012TransformersSpecialEdition optionals.jpg|thumb|left|upright=1.66]]&lt;br /&gt;
&lt;br /&gt;
:Inside, the package has a black leather interior accented with yellow stitching on the instrument panel, center console, armrests, and seats. Autobot Shield logos were embroidered on the front headrests and the center console lid.&lt;br /&gt;
&lt;br /&gt;
:Additionally, two dealer-installed options were available: exclusive, 21-inch, black-painted wheels, and a black ground-effects package. &lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* A weapon considered for Bumblebee was a pair of arm-mounted electrical [[Stinger (weapon)|stingers]]. The Bumblebee Camaro &#039;09 toy&#039;s blade weapon might have been influenced by this early concept.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.tfu.info/toytables/movie_bumblebee.htm Bumblebee at TFU.info]&lt;br /&gt;
* [http://www.seibertron.com/toys/index.php?f_series=40&amp;amp;amp;f_name=bumblebee&amp;amp;amp;f_t Bumblebee toy galleries at Seibertron.com]&lt;br /&gt;
&lt;br /&gt;
[[Category:Age of Extinction Autobots]]&lt;br /&gt;
[[Category:Cyberverse]]&lt;br /&gt;
[[Category:Costco exclusives]]&lt;br /&gt;
[[Category:Dark of the Moon Autobots]]&lt;br /&gt;
[[Category:Exclusives]]&lt;br /&gt;
[[Category:Kmart exclusives]]&lt;br /&gt;
[[Category:Masterpiece]]&lt;br /&gt;
[[Category:Movie Autobots]]&lt;br /&gt;
[[Category:Revenge of the Fallen Autobots]]&lt;br /&gt;
[[Category:Robot Heroes]]&lt;br /&gt;
[[Category:Target exclusives]]&lt;br /&gt;
[[Category:Titanium Series]]&lt;br /&gt;
[[Category:Toys &amp;quot;R&amp;quot; Us exclusives]]&lt;br /&gt;
[[Category:Transformers (2010) Autobots]]&lt;br /&gt;
[[Category:Wal-Mart exclusives]]&lt;/div&gt;</summary>
		<author><name>Diamondmatter</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=File:TRU_AOE_Bumblebee2pack.jpg&amp;diff=875672</id>
		<title>File:TRU AOE Bumblebee2pack.jpg</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=File:TRU_AOE_Bumblebee2pack.jpg&amp;diff=875672"/>
		<updated>2014-06-09T21:02:01Z</updated>

		<summary type="html">&lt;p&gt;Diamondmatter: The &amp;#039;&amp;#039;Age of Extinction: Generations Evolution 2-Pack Bumblebee set.

© Hasbro, 2014.

{{Generationsstock}}
{{AOEstock}}

Category: Age of Extinction toy stock images
...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;[[Transformers:_Age_of_Extinction_(toyline)|Age of Extinction]]: [[Transformers:_Generations|Generations]] Evolution 2-Pack Bumblebee set.&lt;br /&gt;
&lt;br /&gt;
© Hasbro, [[2014]].&lt;br /&gt;
&lt;br /&gt;
{{Generationsstock}}&lt;br /&gt;
{{AOEstock}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Age of Extinction toy stock images]]&lt;br /&gt;
[[Category: Generations toy stock images]]&lt;/div&gt;</summary>
		<author><name>Diamondmatter</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Bumblebee_(Movie)/toys&amp;diff=875671</id>
		<title>Bumblebee (Movie)/toys</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Bumblebee_(Movie)/toys&amp;diff=875671"/>
		<updated>2014-06-09T20:42:19Z</updated>

		<summary type="html">&lt;p&gt;Diamondmatter: Added Toys R Us Age of Extinction Evolution 2-pack&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{picsneeded|various stuff}}&lt;br /&gt;
{{suite}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Bumblebee (Movie)|Bumblebee]]&#039;&#039;&#039; is the star of a [[Live-action film series|multi-billion-dollar film franchise]], and as such has a horrendous amount of toys and memorabilia!&lt;br /&gt;
&lt;br /&gt;
Seriously, he&#039;s probably got more than [[Optimus Prime (G1)/toys|Optimus Prime]] by now.&lt;br /&gt;
&lt;br /&gt;
==Transformers (2007)==&lt;br /&gt;
===Legends Class toys===&lt;br /&gt;
[[File:Bumblebeemovielegends.jpg|upright=1.66|thumb|It&#039;s not a fiesta with racing stripes... it&#039;s a fiesta OF racing stripes!]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (Legends Class, 2007)&lt;br /&gt;
**&#039;&#039;Japanese name:&#039;&#039; &#039;&#039;&#039;EZ Collection Bumblebee&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Legends Bumblebee transforms into a yellow 1976 Chevrolet Camaro. Being a highly simplified toy of a highly complex design, Legends-class Bumblebee does not replicate the appearance of the robot mode very well, and has very limited articulation, detail and paint application. On the other hand, he&#039;s pocket-sized and inexpensive, perfect for the younger set. The toy  has a sculpted rear window, but it&#039;s not painted like the other windows. instead, the racing stripes extend over them.&lt;br /&gt;
&lt;br /&gt;
: He was later redecoed into [[Cliffjumper (Movie)#Legends Class toys|Cliffjumper]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|CostcoPrimeBonus}}&lt;br /&gt;
[[File:2007MovieOptimusPrimeCostCoBonusPack.jpg|thumb]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime bonus pack&#039;&#039;&#039; ([[Costco]] exclusive multi-pack, 2007)&lt;br /&gt;
&lt;br /&gt;
:A Costco exclusive special pack of Leader Class [[Optimus Prime (Movie)/toys#CostcoPrimeBonus|Optimus Prime]] with Legends Class Bumblebee and [[Jazz (Movie)#CostcoPrimeBonus|Autobot Jazz]] as bonus figures. None of the three toys are changed from their respective original releases.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|BftAS}}&lt;br /&gt;
[[File:Movie Allspark Legends pack.jpg|upright=1.66|thumb|The classic G1 cast...plus Barricade.]]&lt;br /&gt;
*&#039;&#039;&#039;Battle for the Allspark&#039;&#039;&#039; (Toys&#039;R&#039;Us exclusive multi-pack, 2007)&lt;br /&gt;
&lt;br /&gt;
: A Toys&#039;R&#039;Us exclusive, this six-pack of Legends class figures contains unmodified toys of [[Optimus Prime (Movie)/toys#BftAS|Optimus Prime]], [[Jazz (Movie)#TRULegendsPack|Jazz]], Bumblebee, [[Megatron (Movie)/toys#BftAS|Megatron]], [[Starscream (Movie)/toys#BftAS|Starscream]], and [[Barricade (Movie)/toys#BftAS|Barricade]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|EZScanning}}&lt;br /&gt;
[[File:Movie Bumblebee Scanning EZ.jpg|upright=1.66|thumb|Honey Bee]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee Scanning Version&#039;&#039;&#039; (&#039;&#039;Hyper Hobby&#039;&#039; magazine exclusive EZ Collection variant, 2007)&lt;br /&gt;
&lt;br /&gt;
: A Japanese-exclusive version of the Legends Bumblebee toy, Bumblebee Scanning Version (バンブルビー　スキャニング Ver.) uses transparent plastics for his yellow parts. He was available as a mail-order item from &#039;&#039;Hyper Hobby&#039;&#039; magazine in September of 2007. The toy itself is almost entirely unpainted, save for some metallic blue for his eyes, and silver for his face and for the tampographed Autobot symbol on his chest.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|EZMetallic}}&lt;br /&gt;
[[File:Melltallic Bumblebee.jpg|upright=1.66|thumb|You know you know you want me]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee Metallic Version&#039;&#039;&#039; (Tsutaya Records exclusive EZ collection variant, 2007)&lt;br /&gt;
&lt;br /&gt;
: Bumblebee Metallic Version (バンブルビー メタリック Ver.) was a Japanese-exclusive metallic repaint of Legends class Bumblebee included with purchase of the 2007 Movie DVD at Tsutaya Records stores. &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|Allspark2pack}}&lt;br /&gt;
[[File:Movie Legends Bumblebee Scorponok toys.jpg|upright=1.66|thumb|Bee stings.]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee vs. Scorponok&#039;&#039;&#039; (Legends Allspark Battles two-pack, 2008)&lt;br /&gt;
&lt;br /&gt;
: As part of the &#039;&#039;AllSpark Battles&#039;&#039; Legends two-packs, a slightly redecoed Legends class Bumblebee, now sporting &amp;quot;battle damage&amp;quot; paint applications, comes with an all-new Legends [[Scorponok (Movie)|Scorponok]] figure.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Deluxe Class toys===&lt;br /&gt;
[[File:Bumblebeemovietoydeluxe67.jpg|upright=1.66|thumb|These used cars are fully loaded!]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (Deluxe Class Classic Camaro, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;MA-03&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 projectiles&lt;br /&gt;
&lt;br /&gt;
: The first Deluxe Class version of Movie Bumblebee transforms into a yellow [[wikipedia:Second-generation Chevrolet Camaro|1976 Chevrolet Camaro]] with a quite reasonable level of sculpted detail. In contrast to the other Deluxe-class car Transformers in the Movie toyline, he does not have clear windows, instead opting for opaque yellow plastic with painted metallic blue.&lt;br /&gt;
&lt;br /&gt;
: Bumblebee is armed with two shoulder-mounted spring-loaded missile launchers (inspired by the shoulder-mounted missile launchers he uses to fight Brawl/Devastator in the movie), which also double as hand-held weapons or can be mounted on ports on the undersides of his elbows. His legs and chest [[Automorph Technology|Automorph]] during transformation.&lt;br /&gt;
&lt;br /&gt;
: The initial release of the toy featured even tabs for the Automorph gimmick; oddly, Hasbro later decided to [[retool]] the feature so the tab would be uneven.&amp;lt;ref&amp;gt;[http://www.allspark.com/forums/index.php?showtopic=29613 Original Allspark thread about the retool of Bumblebee&#039;s Automorph gimmick]&amp;lt;/ref&amp;gt; This resulted in many reported cases of the tab snapping during transformation. Press the button or you&#039;ll break him. Seriously. The retooled Automorph gimmick would be used for all subsequent versions of the mold, including the Japanese ones, and the breakage problem wouldn&#039;t be fixed until the UK exclusive &amp;quot;Towed to Safety&amp;quot; two-pack and the Target exclusive &amp;quot;Evolution of a Hero&amp;quot; two-pack.&lt;br /&gt;
&lt;br /&gt;
[[File:Movie Deluxe 1974 Bumblebee JPtoy.jpg|left|upright=1.66|thumb|Never seen so much translucent plastic in all my life.]]&lt;br /&gt;
: Packaging photos and early [[Prototype|test shots]] of Hasbro&#039;s Bumblebee featured transparent blue plastic windows and missile parts. However, the final Hasbro production toy has opaque yellow plastic. The Japanese [[TakaraTomy]] release  of Bumblebee retains the transparent blue plastic parts, with yellow paint for the outer car shell. As a consequence, the missiles, which are on the same sprue, are also made of clear blue plastic, just like the early prototype seen in the Hasbro stock photos for the toy. He also uses the retooled version of the mold with the fixed Automorph gimmick. &lt;br /&gt;
&lt;br /&gt;
The packaging used for the Japanese toy is the same as for the Hasbro version, with the exception of additional stickers identifying it as a Japanese market release.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[File:Bumblebee Barricade deluxeboxset.jpg|upright=1.66|thumb|&amp;quot;Go ahead, make my day!&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee vs. Barricade: First Encounter&#039;&#039;&#039; (Deluxe two-pack, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 projectiles&lt;br /&gt;
&lt;br /&gt;
: This battle pack contains the 1976 Camaro deluxe-class Bumblebee and the deluxe-class [[Barricade (Movie)/toys#Deluxe Class toys|Barricade]]/[[Frenzy (Movie)|Frenzy]] figures, based upon their confrontation as seen in the movie. The box features a diorama-style background from a movie scene, but the toys themselves are unchanged from their original carded releases.&lt;br /&gt;
&lt;br /&gt;
: The set originally retailed for only slightly less than buying the two individual toys. However, for a short while, it was about the only way to &#039;&#039;get&#039;&#039; Bumblebee in the first place, thanks to the [[Movie (toyline)|toy drought]] following the movie&#039;s record-smashing opening.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[File:Lawson-exclusive-deluxe-bumblebee.jpg|right|300px]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee Limited Metallic Color Version&#039;&#039;&#039; (Lawson exclusive Deluxe-sized Classic Camaro, TakaraTomy 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 projectiles&lt;br /&gt;
&lt;br /&gt;
: A redeco of the Japanese version of the Classic Camaro Bumblebee mold, Bumblebee Limited Metallic Color Version (バンブルビー限定メタリックカラー Ver., &#039;&#039;Bumblebee Gentei Metallic Color Ver.&#039;&#039;) was exclusively available with the purchase of a ticket for the movie in Japanese Lawson stores. It retained the clear blue windows and missiles of the standard Japanese release.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|TowedToSafety}}&lt;br /&gt;
[[File:Movie TowedtoSafety toys.jpg|upright=1.66|thumb|Sadly, All Spark Insurance doesn&#039;t cover towing charges.]]&lt;br /&gt;
*&#039;&#039;&#039;Towed to Safety&#039;&#039;&#039; (Deluxe two-pack, UK 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 projectiles&lt;br /&gt;
&lt;br /&gt;
: This set features an unaltered Deluxe class [[Longarm (Movie)#TowedToSafety|Longarm]] figure and a Deluxe class 1976 Camaro Bumblebee figure. The window box features a diorama background of the battle in [[Mission City]] (basically the same packaging inner tray from the &amp;quot;Bumblebee vs. Barricade: First Encounter&amp;quot; pack). As is generally the case with the European releases of the Movie toys, the pictures on the front of the box show the robot-mode toys instead of an artist&#039;s depiction of their faces.&lt;br /&gt;
&lt;br /&gt;
: For this two-pack, Hasbro slightly retooled Bumblebee&#039;s Automorph gimmick again, adding another small tab that finally resolved the breakage issues that had plagued the previous variation of the mold.&amp;lt;ref&amp;gt;[http://www.allspark.com/forums/index.php?showtopic=38149 Allspark thread about the second retool of Bumblebee&#039;s Automorph gimmick]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Thus far, this pack has only been confirmed to have been released in the United Kingdom.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|TF2007ConceptCamaro}}&lt;br /&gt;
[[File:Movie Deluxe 2009 Bumblebee toy.jpg|upright=1.66|thumb|Nu-uh! You don&#039;t want none of this!]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (Deluxe Class, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;MA-10&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; [[Plasma cannon]]&lt;br /&gt;
&lt;br /&gt;
: The second Deluxe Class Bumblebee toy, which shares no parts with the previous one (even the head, despite being based on the same general design, is a different sculpt), transforms into the [[wikipedia:Fifth-generation Chevrolet Camaro|concept vehicle for the 2009 Chevrolet Camaro]]. Maintaining the high standard for car accuracy in the movie line, Bumblebee is very faithful to the real-life vehicle, featuring clear blue windows in contrast to the opaque windows seen in both his previous Deluxe class toy and the Ultimate Bumblebee toy.&lt;br /&gt;
&lt;br /&gt;
: Bumblebee features two [[Automorph Technology|Automorphing]] gimmicks during transformation: &#039;&#039;(a)&#039;&#039; swinging his hood down into robot mode position also moves his arms up and &#039;&#039;(b)&#039;&#039;, swinging his feet down will move the rear fenders up and behind his calves, as well as swinging the rear windows to his inner calves in a spring-loaded action. Unusually, this version of Bumblebee is much more accurate to the CGI design than either the older-model Deluxe OR the Ultimate figure, with the chest properly articulating in a fairly Movie-accurate manner. He&#039;s also slightly taller than most of the other Deluxe Class figures. &lt;br /&gt;
&lt;br /&gt;
: Bumblebee features a superb range of articulation, with ball joints in his shoulders, neck, torso, wrists and upper legs, with ratcheting and swivels making up the remaining joints. Instead of the rather inaccurate missile launchers from the 1976 Camaro toy, &#039;09 Bumblebee comes with a mostly accurate version of his plasma cannon as it appears in the movie, but for added play value, it can Automorph into an energy blade by opening up the halves of the gun barrel and swinging them back. The cannon can be held in either of his hands.&lt;br /&gt;
&lt;br /&gt;
: Care should be taken when removing the cannon from Bumblebee&#039;s hands, as excessive force can damage the wrist ball joint socket.&lt;br /&gt;
&lt;br /&gt;
: Contrary to popular opinion, the yellow pieces on the back of Bumblebee&#039;s feet are &#039;&#039;not&#039;&#039; supposed to be heel spurs, nor have they been mis-assembled. They are supposed to fold up to emulate the detail found on the CGI design.&lt;br /&gt;
&lt;br /&gt;
: A running change version of this sculpt adds sculpted pupils to Bumblebee&#039;s eyes. A &#039;&#039;second&#039;&#039; running change adds tabs to the hip panels, which makes the vehicle mode hold together better.&amp;lt;ref name=&amp;quot;conceptvariant&amp;quot;&amp;gt;[http://www.tfw2005.com/boards/showthread.php?t=144325 TFW2005 thread about the retool for the second Deluxe Bumblebee toy]&amp;lt;/ref&amp;gt; Initially this was believed to be a variant for the Japanese market; however, later shipments of the Hasbro toy featured those changes as well, as did all subsequent versions of the sculpt.&lt;br /&gt;
&lt;br /&gt;
: This sculpt was also used to make &amp;quot;Allspark Power&amp;quot; [[Cliffjumper (Movie)#Deluxe Class toys|Cliffjumper]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[File:Movie Bumblebee Evolutionofahero.jpg|upright=1.66|thumb|Hey, look, Concept Camaro, now &#039;&#039;you&#039;re&#039;&#039; the piece o&#039; crap.]]&lt;br /&gt;
*&#039;&#039;&#039;Evolution of a Hero&#039;&#039;&#039; (Target exclusive two-pack, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 projectiles, Plasma cannon&lt;br /&gt;
&lt;br /&gt;
: A Target exclusive, this figure multi-pack contains an unchanged Deluxe-class 1976 Bumblebee and an exclusive &amp;quot;battle damaged&amp;quot; 2009 Camaro Concept Bumblebee. Even though the 2009 figure is supposed to represent Bumblebee&#039;s damaged state as he appeared during the final battle in the movie, oddly enough the &amp;quot;damage&amp;quot; paint decos do not appear to extend to his legs, restricting themselves to his upper torso and car roof/door parts. Maybe they didn&#039;t bother because they thought you&#039;d take them off like in the movie. Go figure.&lt;br /&gt;
&lt;br /&gt;
:The Classic Camaro Bumblebee toy included in this package features the same &amp;quot;fixed&amp;quot; Automorph gimmick also found on the version included in the UK exclusive &amp;quot;Towed to Safety&amp;quot; two-pack. In addition, the Automorph button on the hood &#039;&#039;finally&#039;&#039; sports the painted pinstripes that had been missing on &#039;&#039;all&#039;&#039; previous releases of the sculpt.&lt;br /&gt;
&lt;br /&gt;
:This two-pack was available as a Target exclusive in the USA, as a Zellers exclusive in Canada (in English-only packaging), as a Tesco exclusive in the United Kingdom and Ireland, and as an exclusive to stores that were members of either the Idee + Spiel or Vedes trade associations (which were cooperating at the time) in Germany. All international versions came in English-only US-style packaging, but lacked the &amp;quot;Only at Target&amp;quot; sticker.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|BeePrimePack}}&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee and Optimus Prime&#039;&#039;&#039; (two-pack, Hong Kong/UK/Australia/France 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Plasma cannon&lt;br /&gt;
&lt;br /&gt;
: A two-pack, containing an unchanged Voyager Class [[Optimus Prime (Movie)/toys#BeePrimePack|Optimus Prime]] and an equally unchanged Deluxe Class Concept Camaro Bumblebee. The two-pack was available as a mass retail release in Hong Kong, as an Argos exclusive in the United Kingdom, as a Kmart exclusive in Australia, and with undetermined distribution in France.&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|CaptureofBumblebee}}&lt;br /&gt;
[[File:Movie ScreenBattles CaptureofBB.jpg|upright=1.66|thumb|You&#039;ll never take me alive!]]&lt;br /&gt;
*&#039;&#039;&#039;Capture of Bumblebee&#039;&#039;&#039; (Screen Battles diorama pack, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;SB-04&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Plasma cannon&lt;br /&gt;
&lt;br /&gt;
: A more [[show-accuracy|screen-accurate]] [[redeco]] of Camaro Concept Deluxe Class Bumblebee, with all the original version&#039;s black plastic parts save for the wheels changed to gray, and all black [[paint operation]]s save for the racing stripes in vehicle mode and the [[license plate]] on the robot mode&#039;s abdomen also changed to gray accordingly. In addition, the translucent parts are now an ever-so-slightly greener shade of blue. The only other change beyond that is the addition of a new [[tampograph]]ed red Autobot symbol on his forehead.&lt;br /&gt;
&lt;br /&gt;
: This &#039;&#039;Screen Battles&#039;&#039; pack (or &amp;quot;Battle Scenes&amp;quot; in Europe) also includes with non-[[articulation|poseable]] figurines of [[Sector Seven]] agent [[Seymour Simmons]] and two Sector Seven soldiers; one carrying a cryo-freezing cannon and one carrying a grenade launcher.&lt;br /&gt;
&lt;br /&gt;
: This set comes in a special window box featuring a diorama background of the scene in which Bumblebee is captured by Sector Seven forces.&lt;br /&gt;
&lt;br /&gt;
: According to details listed in an official checklist on Hasbro&#039;s website,&amp;lt;ref name=&amp;quot;checklist&amp;quot;&amp;gt;[http://web.archive.org/web/20080920112933/http://www.hasbro.com/transformers/default.cfm?page=Collectors/Checklist Hasbro checklist] featuring Screen Battles sets with additional extras&amp;lt;/ref&amp;gt; this pack was originally supposed to feature &amp;quot;ice soldiers&amp;quot; (plural), in addition to an &amp;quot;S7 agent&amp;quot; and an &amp;quot;S7 soldier&amp;quot;. Apparently budget ultimately only allowed for one. The grenade launcher-wielding S7 soldier also looks conspicuously like [[William Lennox|Captain Lennox]] colored as a Sector Seven soldier (it&#039;s possible that the figure had originally been intended for the Screen Battles &amp;quot;Desert Attack&amp;quot; pack with [[Scorponok (Movie)|Scorponok]], which was supposed to contain &#039;&#039;four&#039;&#039; soldier figures according to the same Hasbro checklist&amp;lt;ref name=&amp;quot;checklist&amp;quot;/&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[File:MovieTargetAllsparkDeluxeBumblebee.jpg|upright=1.66|thumb|Bumblebee just went neon. For Playskool, see the Cyber Slammers version.]]&lt;br /&gt;
*&#039;&#039;&#039;All Spark-Enhanced Bumblebee&#039;&#039;&#039; (Target Exclusive Deluxe, 2007) &lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Plasma cannon&lt;br /&gt;
&lt;br /&gt;
: This Target exclusive features the Deluxe Class Bumblebee in unique cylindrical packaging, with the only difference from his standard release being that key robot mode parts are highlighted by the slavish &#039;All Spark Blue&#039; color for no other reason than [[to sell toys]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|TF2007Stealth}}&lt;br /&gt;
[[File:Movie Deluxe StealthBumblebee toy.jpg|upright=1.66|thumb|Bumblebee, as he appears in [[Transformers: Shattered Glass (franchise)|Bizarro World]].]]&lt;br /&gt;
*&#039;&#039;&#039;Stealth Bumblebee&#039;&#039;&#039; (Deluxe Class Concept Camaro, 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Plasma cannon&lt;br /&gt;
&lt;br /&gt;
: Stealth Bumblebee is an extensive redeco and minor retool of the Deluxe Class Concept Camaro Bumblebee toy. The redeco itself is unusual in that the yellow parts are still cast in yellow plastic, but painted black. Other color differences include changing the robot mode body parts from black to gray and adding bright blue &#039;&#039;AllSpark Power&#039;&#039; decos. &lt;br /&gt;
&lt;br /&gt;
:The head has also been retooled to reflect Bumblebee&#039;s &#039;battle mask&#039; as seen in the Movie. The &amp;quot;mask&amp;quot; does not flip up to reveal his head. Bummer.&lt;br /&gt;
&lt;br /&gt;
:Downloadable content for the [[Transformers: Revenge of the Fallen (Xbox 360/PS3/PC)|Xbox 360/PS3 version of the &#039;&#039;Revenge of the Fallen&#039;&#039; game]] features this deco as an alternate skin for Bumblebee.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|Premium}}&lt;br /&gt;
[[File:MovieDeluxePremiumBumblebee.jpg|upright=1.66|thumb|You wouldn&#039;t like me when I&#039;m angry.]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (&amp;quot;Premium Series&amp;quot; Deluxe Class Concept Camaro, 2008)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;MA-22&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Plasma cannon&lt;br /&gt;
&lt;br /&gt;
:This [[redeco]] of Stealth Bumblebee (featuring the &amp;quot;battle mask&amp;quot; head) features a similar deco as the Screen Battles version of the Concept Camaro sculpt in terms of plastic colours. However, as part of the &amp;quot;[[Premium Series]]&amp;quot;, all of his outer car body panels have been coated in a metallic yellow paint job, and he features several very intricate additional [[paint operation]]s such as the rear [[license plate]] in vehicle mode (in addition to the one on the robot mode belly), a silver gas cap, red turn signals, gray inner shins, gold front and rear Chevrolet logos, silver details on the shoulder pieces, a black rear bumper and additional black pinstripes for the racing stripes.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|Legacy}}&lt;br /&gt;
[[File:WMTheLegacyOfBumblebee.jpg|thumb|upright=1.66|Featuring Whitebread Edition Bumblebee, Limey Edition Bumblebee, and &#039;&#039;Animated&#039;&#039; Edition Bumblebee. (What&#039;d you &#039;&#039;&#039;think&#039;&#039;&#039; we were gonna say?)]]&lt;br /&gt;
*&#039;&#039;&#039;The Legacy of Bumblebee&#039;&#039;&#039; (Deluxe class multi-pack, 2008)&lt;br /&gt;
&lt;br /&gt;
:A Walmart [[exclusive]] three pack, &#039;&#039;The Legacy of Bumblebee&#039;&#039; collector&#039;s set comes with [[Bumblebee (G1)/toys|&#039;&#039;Classics&#039;&#039;]], Movie Deluxe Concept Camaro ([[Premium Series]]) and &#039;&#039;[[Transformers Animated (franchise)|Animated]]&#039;&#039; [[Bumblebee (Animated)|Bumblebee]] figures.  While the &#039;&#039;Movie&#039;&#039; and &#039;&#039;Animated&#039;&#039; Bumblebees are identical to their original, single carded releases, the &#039;&#039;Classics&#039;&#039; Bumblebee has been redecoed to more closely resemble his &#039;&#039;Movie&#039;&#039; and &#039;&#039;Animated&#039;&#039; counterparts, changing his white stripes to black, and his grey/silver plastic to yellow, similarly to &#039;&#039;Henkei! Henkei!&#039;&#039; Bumble.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Screen Battles===&lt;br /&gt;
[[File:Movie ScreenBattles FinalStand1.jpg|upright=1.66|thumb|&amp;quot;Half a bee, philosophically/ Must, ipso facto, half not be./ But half the bee has got to be/ Vis-a-vis, its entity. D&#039;you see?&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Final Stand&#039;&#039;&#039; (Screen Battles, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;SB-02&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: This &#039;&#039;Screen Battles&#039;&#039; pack (or &amp;quot;Battle Scenes&amp;quot; in Europe) comes with an altered [[Longarm (Movie)|Longarm]] toy and a posable, non-transforming, battle-damaged Bumblebee figure very similar to the &#039;&#039;Robot Replicas&#039;&#039; toy, yet surprisingly utilizing none of the same parts despite being on an identical scale. This set comes in a special window box featuring a diorama background of the battle in Mission City.&lt;br /&gt;
&lt;br /&gt;
:Although entirely composed of original sculpting, such as the gimpy leg-stumps, the Bumblebee figure oddly does not feature the character&#039;s distinctive car door &amp;quot;wings&amp;quot; on his back. However, keen [[customizing|customisers]] can easily rectify this by slicing the &amp;quot;Robot Replicas&amp;quot; version&#039;s wings off and whittling their connecting plastic into simple posts that very handily plug into large holes in the tires on Final Stand &#039;Bee&#039;s back. In fact, these holes almost seem designed to accommodate a missing part. (Considering how all the other Screen Battles sets were apparently originally intended to feature more, or at least more elaborate, accessory figures based on their entries in an official checklist on Hasbro&#039;s website,&amp;lt;ref name=&amp;quot;checklist&amp;quot;/&amp;gt; this seems indeed very plausible.)&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Autobot/ScreenBattlesFSBumblebee/bumblebee.htm More information on &amp;quot;Final Stand&amp;quot; Bumblebee at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Ultimate===&lt;br /&gt;
[[File:Ultimate Bumblebee toy.jpg|upright=1.66|thumb|All those extras and they couldn&#039;t make me more accurate than the deluxe class toy.]]&lt;br /&gt;
*&#039;&#039;&#039;Ultimate Bumblebee&#039;&#039;&#039; (Ultimate, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Similar in appearance to the second Deluxe-class Bumblebee toy, albeit much larger and more complex, the &#039;Ultimate&#039; version of Bumblebee also transforms into the 2009 concept Camaro. The toy features animatronic movement in robot mode (flapping wings, moving arms and a rotating head) and light-up eyes and headlights, activated by the movement or sounds made by the person playing with the toy, or by pressing his buttons, which also activate an obscene number of interactive electronic sound effects. Oddly enough, despite being mute for most of the movie, Bumblebee has a wide range of phrases (Which don&#039;t even sound like him). His chest button yields various phrases and a new version of the &#039;&#039;Transformers&#039;&#039; theme tune, while a button on his side produces blaster noises, more speech, and musical samples, including four different ones from Devo&#039;s &amp;quot;Whip It.&amp;quot; This button also causes the toy to raise its cannon-arm and automatically fire a missile. Playing with the toy by moving it will make him repeat various phrases and samples activated by other features, as well as crashing battle noises, but when he is left idle, more unique phrases will be uttered inquiring where everyone has gone, as well as radio snippets to the same effect, before the toy eventually deactivates. Pressing any button will bring him back online with a cheerful shout.&lt;br /&gt;
&lt;br /&gt;
: Transforming the toy between modes is accompanied by the classic transformation noise, and if left unattended between modes, it will make stalling engine noises, car horn and a car alarm sounds. Once in car mode, new electronics are unlocked, beginning with the sound of an engine starting up. The chest button now activates the car&#039;s horn, and rolling the figure along will create an accelerating noise that increases the faster the toy is moved. More unique musical snippets will play as the car rolls along; when the rolling stops, brake lights activate and the tires screech. Yet more sounds are produced when Bumblebee is rolled backwards, and the car mode also features different crashing battle noises to the robot mode.&lt;br /&gt;
&lt;br /&gt;
: All of the toy&#039;s features can be turned off by a switch, and it has an additional &amp;quot;Try Me&amp;quot; mode which allows you to hear various sounds from the toy&#039;s various functions just by pressing the chest button.&lt;br /&gt;
&lt;br /&gt;
: The toy is mistransformed in the package, and all promo photos of the figure made the same mistake, presenting the car hood as a solid block resting on Bumblebee&#039;s chest. In reality, it splits up into five separate pieces to fold and collapse into a more movie-like appearance.&lt;br /&gt;
&lt;br /&gt;
: In the holiday season, Wal-Mart carried an exclusive &amp;quot;Bonus Buy&amp;quot; version of the toy, which had the Deluxe [[Brawl (Movie)|Brawl]] and [[Scorponok (Movie)|Scorponok]] toys added as freebies. Costco also carried an exclusive version, with the 3&amp;quot; [[Titanium Series]] version of Bumblebee packed in. However, it did not include the display stand.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Autobot/UltimateBumblebee/bumblebee.htm More information on Ultimate Bumblebee at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
*&#039;&#039;&#039;Ultimate Bumblebee bonus pack&#039;&#039;&#039; (Costco exclusive two-pack, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:A [[Costco]] [[exclusive]] special pack of Ultimate Bumblebee with [[Titanium Series]] Bumblebee (see below) as a bonus figure. Neither toy is changed from its respective original release.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|BeeValuePack}}&lt;br /&gt;
*&#039;&#039;&#039;Ultimate Bumblebee Bonus Value pack&#039;&#039;&#039; (Wal*Mart exclusive multi-pack, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:A [[Walmart]] exclusive special pack of Ultimate Bumblebee with Deluxe Class [[Brawl (Movie)#BeeValuePack|Decepticon Brawl]] and [[Scorponok (Movie)#BeeValuePack|Scorponok]] as bonus figures. None of the three toys are changed from their respective original releases.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Fast Action Battlers===&lt;br /&gt;
[[File:Bumblebeemoviefab.jpg|upright=1.66|thumb|Fast and actiony. You know, for the kids!]] &lt;br /&gt;
*&#039;&#039;&#039;Plasma Punch Bumblebee&#039;&#039;&#039; (Fast Action Battler, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Plasma Bolt&lt;br /&gt;
&lt;br /&gt;
:[[Fast Action Battlers]] Bumblebee transforms from concept Camaro to robot with a considerably simpler transformation than the standard deluxe toy, intended for the slightly younger set. His main &amp;quot;gimmick&amp;quot; is a spring-loaded missile launcher in his right arm. As is also the case with Ultimate Bumblebee, the toy is mis-transformed in the package, and all promo photos of the figure make the same mistake, presenting the car hood as a solid block. In reality, the chest/bumper consists of two rotating pieces which can pivot down so as to more accurately emulate the appearance in the movie.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Autobot/FABBumblebee/bumblebee.htm More information on Plasma Punch Bumblebee at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[File:FAB Rally Rocket BB.jpg|upright=1.66|thumb|It&#039;s Buckaroo Banzai! The latest issue!]]&lt;br /&gt;
*&#039;&#039;&#039;Rally Rocket Bumblebee&#039;&#039;&#039; (Fast Action Battler, 2008)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Plasma Bolt&lt;br /&gt;
&lt;br /&gt;
:A redeco of Plasma Punch Bumblebee. As is also the case with the original [[Fast Action Battlers]] Bumblebee, the hood in his stock photos is misrepresented as a solid brick.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Autobot/FABBumblebee/bumblebee.htm More information on Rally Rocket Bumblebee at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Cyber Slammers===&lt;br /&gt;
[[File:Bumblebeemoviecyberslammer.jpg|upright=1.66|thumb|A Battlecharger for the new millennium.]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (Classic Camaro Cyber Slammer, 2007)&lt;br /&gt;
&lt;br /&gt;
: Cyber Slammers Bumblebee is an amazingly cute 1976 Camaro that transforms into an amazingly cute Autobot buddy of human characters. &amp;quot;Slam&amp;quot; his robot mode down into car mode and he rolls along for a while, then snaps back up into robot mode. &lt;br /&gt;
&lt;br /&gt;
: This toy was also made available during the 2007 holiday season as a freebie &amp;quot;Bonus Buy&amp;quot; packaged with Cyber Stompin&#039; [[Optimus Prime (Movie)/toys|Optimus Prime]] at Wal-Mart stores.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[File:Movie Bumblebee CamaroConcept CyberSlammer.jpg|upright=1.66|thumb|And so, Bumblebee rejoins the Throttlebots.]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (Concept Camaro Cyber Slammer, 2007)&lt;br /&gt;
&lt;br /&gt;
:The second [[Cyber Slammers]] Bumblebee figure toy transforms into a Concept Camaro and shares no parts with the previous Cyber Slammers Bumblebee figure. Like all Cyber Slammers, the toy features motorized action. When you push down on the car, it zooms forward, then pops up into robot mode! Sure to please the toddler you brought with you to the PG-13 movie. Like most Cyber Slammers, Bumblebee manages to cram most of his vehicle mode&#039;s major details into a compact, super-deformed version of that mode.&lt;br /&gt;
&lt;br /&gt;
: This toy was later redecoed into [[Cliffjumper (Movie)#Cyber Slammers|Cliffjumper]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Trans-Scanning===&lt;br /&gt;
[[File:Movie TranScanning Bumblebee toy.jpg|upright=1.66|thumb|whY mY SHoUlDeRs hUrT?(Now I know how Hot Shot feels)]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (2008)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;TS-02&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Display stand&lt;br /&gt;
&lt;br /&gt;
: [[Trans-scan]]ning Bumblebee is a Japanese-exclusive figure with many interchangeable parts. At its most basic, the figure is a spindly skeleton referred to as a &amp;quot;Core Body&amp;quot;. To this skeleton, two sets of armor pieces can be attached to create one of two forms for Bumblebee: his [[protoform]] mode or his Earth mode.&lt;br /&gt;
&lt;br /&gt;
: The protoform mode consists of eight pieces of golden plastic that plug into the arms, chest, pelvis and legs of the figure. With these pieces attached, the figure can be manipulated in a manner that might charitably be called &amp;quot;transformation&amp;quot; into his meteor-like &amp;quot;entry mode,&amp;quot; accomplished by doing little more than tucking the head out of sight and folding the chest back. This golden-and-grey lump can be mounted on a three-piece stand that comes with the figure, allowing you to display it in mid-plummet. Bumblebee&#039;s Earth mode, meanwhile, is made up of nineteen armor pieces (including a particularly large backpack) that form a rather [[Kibble|kibbly]] robot mode, which can then transform into a Camaro Concept.&lt;br /&gt;
&lt;br /&gt;
: Bumblebee also includes a pair of interchangeable, open-palmed hands that can be swapped out for the clenched fists that are in place in-package. The Core Body mold was re-used for the simultaneously released Trans-Scanning [[Optimus Prime (Movie)/toys|Optimus Prime]] figure.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Cyber Stompin&#039; robots===&lt;br /&gt;
[[File:Bumblebeemoviecyberstompin.jpg|upright=0.85|thumb|These boots were made for—you know the rest.]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (Cyber Stompin&#039; Robots, 2007)&lt;br /&gt;
&lt;br /&gt;
: [[Cyber Stompin&#039; Robots]] Bee is a large electronic action figure, featuring a rather cutified design. He&#039;s got electronic lights and sounds up the whazzoo and fires missiles and a fist.  He totally plays the original theme song.&lt;br /&gt;
&lt;br /&gt;
: Later in the year, Wal-Mart stores sold this toy as a &amp;quot;Bonus Buy&amp;quot; item, which came with a free Cyber Slammer [[Barricade (Movie)/toys|Barricade]] attached to the box back.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Autobot/CyStompBumblebee/bumblebee.htm More information on Cyber Stompin&#039; Bumblebee at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Robot Replicas===&lt;br /&gt;
[[File:Movie RobotReplica Bumblebee.jpg|upright=1.66|thumb|Heli-pack not included]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (Robot Replicas, 2007)&lt;br /&gt;
&lt;br /&gt;
: As part of the [[Robot Replicas]] sub-line, this version of concept-Camaro Bumblebee is a non-transforming action figure that hews very close to the movie&#039;s CGI model. It features joints similar to the [[Revoltech]] toys, plus his right forearm can be replaced with his blaster-arm (or any other arm attachments from other Robot Replicas, which could lead to some fun Frankensteins). For some reason, he&#039;s closer to orange than his normal yellow.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Autobot/RRBumblebee/bumblebee.htm More information on Robot Replicas Bumblebee at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Micro IR Transformers Cars===&lt;br /&gt;
[[File:Movie Bumblebee MircroIR.jpg|upright=0.85|thumb|Drives and shoots!]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (2007)&lt;br /&gt;
&lt;br /&gt;
: Made by [[RadioShack]] under license from [[Hasbro]] and [[DreamWorks]]. The three-function infrared remote, in Bumblebee&#039;s signature colors, gives you control of the car with forward and reverse turn movement. More than just a car styled after the Movie character, the car also transforms to robot mode. The top of the gun-shaped IR remote&#039;s barrel serves as a display stand. The tip of the gun barrel can also be unscrewed, revealing a pen (!) inside.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Autobot/RSBumblebee/bumblebee.htm More information on Micro IR Bumblebee at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Titanium Series==&lt;br /&gt;
[[File:Bumblebeemoviets3.jpg|upright=0.85|thumb|Special feature: Can&#039;t talk, just like the real Bumblebee!]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (Robot Masters, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Movie-style Autobot sigil display stand&lt;br /&gt;
&lt;br /&gt;
: This Bumblebee is a three-inch tall painted mini-statue of his 1976 Camaro body form. He features die-cast in his torso and thighs, and he has swivel joints at the shoulders, head and waist. Oh, and he comes with a Movie-style Autobot logo base to stand on.&lt;br /&gt;
&lt;br /&gt;
: This item was also packed in with Ultimate Bumblebee as a Costco-exclusive set.&lt;br /&gt;
&lt;br /&gt;
: This mold was later used to make &#039;&#039;Titanium Series&#039;&#039; [[Cliffjumper (Movie)#Titanium Series|Cliffjumper]] for &#039;&#039;[[Transformers: Revenge of the Fallen (toyline)|Revenge of the Fallen]]&#039;&#039;.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Revenge of the Fallen==&lt;br /&gt;
===Legends Class toys===&lt;br /&gt;
[[File:ROTF Legends Bumblebee.jpg|upright=1.66|thumb| Designed for the impulse buyer in all of us.]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (Legends, 2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;EZ-03&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Revenge of the Fallen&#039;&#039; Legends class Bumblebee is based upon the updated Camaro Concept featured in the movie (unlike the 2007 Legends class Bumblebee which was based on the 1976 Camaro). Compared to the previous Movie Legends, he has better, more accurate detailing and proportions (or as accurate as can be obtained at this [[size class|price point]]).&lt;br /&gt;
&lt;br /&gt;
:The [[:File:ROTF Legends Bumblebee HTS.jpg|second batch of stock photos of the toy]], which depict a [[prototype|(pre-)production sample]], show it in a much brighter shade of yellow plastic than it was released as. It&#039;s possible that this was simply the result of an excessive alteration of the hue settings during the digital enhancement of those photos, though.&lt;br /&gt;
&lt;br /&gt;
: This mold was used as the basis for the non-toy character [[Saitama Prime]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Autobot/LegBumblebee/bumblebee.htm More information on Bumblebee at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|LegendsRecon}}&lt;br /&gt;
[[File:ROTF-toy Legends ReconBumblebee.jpg|upright=1.66|thumb|Surely he will blend into the crowd with this look!]]&lt;br /&gt;
*&#039;&#039;&#039;Recon Bumblebee&#039;&#039;&#039; (Legends, 2009)&lt;br /&gt;
&lt;br /&gt;
:Recon Bumblebee is a redeco of the regular Legends-class Bumblebee, featuring new details such as different stripes, a pattern on his doors and an Autobot insignia on his hood.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Autobot/LegReconBumblebee/bumblebee.htm More information on Recon Bumblebee at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|LegendsStealthJDVD}}&lt;br /&gt;
[[File:ROTF-toy BumblebeeStealthJDVD.jpg|thumb|upright=1.66| The [[Exclusive|special edition]], only available in [[Japan]], is LESS detailed?!]]&lt;br /&gt;
*&#039;&#039;&#039;Stealth Bumblebee&#039;&#039;&#039; (Legends, December 2009)&lt;br /&gt;
&lt;br /&gt;
:TakaraTomy&#039;s Stealth Bumblebee (ステルスバンブルビー) was available [[exclusive]]ly with standard &#039;&#039;[[Transformers: Revenge of the Fallen (film)|Revenge of the Fallen]]&#039;&#039; DVDs purchased at various stores in Japan. It uses the same paint layout as the normal &#039;&#039;Revenge of the Fallen&#039;&#039; Bumblebee, but with its colors inverted.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|LegendsClearJDVD}}&lt;br /&gt;
[[File:ROTFDVD  Tsutaya clearBumblebee.jpg|thumb|upright=1.66|Bumblepee]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee Clear Version&#039;&#039;&#039; (Legends, December 2009)&lt;br /&gt;
&lt;br /&gt;
:Bumblebee Clear Version (バンブルビークリアＶｅｒ.) is made partly from translucent yellow plastic, but uses the same opaque black plastic and paint applications as the mass-retail Bumblebee. He is only available with &#039;&#039;Revenge of the Fallen&#039;&#039; DVDs purchased at Tsutaya stores in Japan, and only comes with the transforming Bumblebee DVD-case version.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|LegendsStealth}}&lt;br /&gt;
[[File:ROTF-toy Legends StealthBumblebee.jpg|upright=1.66|thumb|Beezarro.]]&lt;br /&gt;
*&#039;&#039;&#039;Stealth Bumblebee&#039;&#039;&#039; (Legends, 2010)&lt;br /&gt;
&lt;br /&gt;
:Stealth Bumblebee is another redeco that inverts Bumblebee&#039;s colors, giving him yellow stripes on a black body. Unlike TakaraTomy&#039;s Stealth Bumblebee, however, it uses a new paint operation layout, different from the original &#039;&#039;Revenge of the Fallen&#039;&#039; Bumblebee.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|LegendsSpecialColor}}&lt;br /&gt;
[[File:EZCollectionBumblebeeSpecialColor.jpg|thumb|upright=1.66]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee Special Color&#039;&#039;&#039; (Legends, 2010)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;EZ-23&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Bumblebee Special Color (バンブルビー特別カラー, &#039;&#039;Bumblebee Tokubetsu Color&#039;&#039;) was only available blindpacked as part of TakaraTomy&#039;s EZ Collection Vol. 3. Exactly how this figure differs from the standard Bumblebee is difficult to determine from photos, but it is said to be &amp;quot;glittery&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|LegendsVsShadowStriker}}&lt;br /&gt;
[[File:ROTF-toy Legends 2packBumblebee.jpg|thumb|upright=1.66|More Legends Bumblebee! MORE!]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee vs Shadow Striker&#039;&#039;&#039; (Legends two-pack, 2010)&lt;br /&gt;
&lt;br /&gt;
:The Bumblebee mold was given new paint applications for this two-pack with [[Shadow Striker (ROTF)|Shadow Striker]], such as [[cyberglyphics]] on his doors. The two-pack was exclusive to [[Target]] stores and eligible for the &amp;quot;[[N.E.S.T. Global Alliance]]&amp;quot; promotion.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2010/Autobot/TargetLegBumblebee/bumblebee.htm More information on two-pack Bumblebee at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Deluxe Class toys===&lt;br /&gt;
[[File:Bumblebeerotfpreviewtoy.jpg|upright=1.66|thumb|Yes, you&#039;re buying this mold again.  Surprise!]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (Deluxe, 2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;RA-03&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Pulse Missile&lt;br /&gt;
&lt;br /&gt;
:Released as part of a &amp;quot;preview&amp;quot; [[wave]] of the &#039;&#039;[[Transformers: Revenge of the Fallen (toyline)|Revenge of the Fallen]]&#039;&#039; Deluxe Class assortment alongside [[Soundwave (ROTF)|Soundwave]], Bumblebee is a retool of the Camaro Concept Bumblebee mold, feature a new vehicle front end, hood and wheels to reflect the changes to the prop vehicle used in the movie; and in robot mode has a new, more accurate head sculpt. Don&#039;t look at his eyes for too long, you&#039;ll have nightmares.&lt;br /&gt;
&lt;br /&gt;
:His right arm has also been replaced by an all-new sculpt which substitutes the hand and the hand-held converting plasma cannon/blade weapon from the previous version for a built-in plasma cannon with a spring-loaded firing gimmick for the included missile.&lt;br /&gt;
&lt;br /&gt;
:The initial production run included a missile that was slightly too long for the slot inside the arm, so it either has to be slightly cut down to fit or the cannon must be swiveled outwards to accommodate the missile. This was fixed by a [[variant|running change]] that saw the missile slightly shortened, thus removing the problem.&amp;lt;ref name=&amp;quot;missile1&amp;quot;&amp;gt;[http://www.seibertron.com/transformers/toys/revenge-of-the-fallen/bumblebee/1757/ Seibertron.com gallery of &#039;&#039;Revenge of the Fallen&#039;&#039; &amp;quot;Preview&amp;quot; Bumblebee], depicting the early version with a slightly too long missile.&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;missile2&amp;quot;&amp;gt;[http://www.bwtf.com/toyreviews/rotf/deluxe/bumblebee/ BWTF review of &#039;&#039;Revenge of the Fallen&#039;&#039; &amp;quot;Preview&amp;quot; Bumblebee], depicting the later version with a missile that fits in without a problem.&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;missile3&amp;quot;&amp;gt;[http://snakas.web.fc2.com/09movie/ra03bumblebee.html Autobase Aichi gallery of &#039;&#039;Revenge of the Fallen&#039;&#039; &amp;quot;Preview&amp;quot; Bumblebee], featuring a comparison of both versions of the missile.&amp;lt;/ref&amp;gt; The later, corrected version was also released in other markets such as Japan and Europe. Also, instead of having movie accurate gray colored &amp;quot;toe&amp;quot; sections on his feet like the later 2007 figures, his toes are &#039;&#039;painted&#039;&#039; yellow ...on top of yellow plastic.  Oookay...&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Autobot/Bumblebee/bumblebee.htm More information on &#039;&#039;Revenge of the Fallen&#039;&#039; Deluxe Bumblebee at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|PrimeBee2Pack}}&lt;br /&gt;
[[File:Transformers-rotf-2pack-prime-and-bee.jpg|thumb|upright=1.66]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime &amp;amp; Bumblebee&#039;&#039;&#039; (Two-pack, 2009)&lt;br /&gt;
&lt;br /&gt;
:An unchanged version of &#039;&#039;Movie&#039;&#039; Deluxe-Class &amp;quot;[[Premium Series]]&amp;quot; Bumblebee was released in a two-pack, alongside an unchanged version of &#039;&#039;Revenge of the Fallen&#039;&#039; Voyager-Class [[Optimus Prime (Movie)/toys#PrimeBee2Pack|Optimus Prime]]. This two-pack has been confirmed to have been released in Malaysia and was apparently also sold in Indonesia and India.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|Cannon}}&lt;br /&gt;
[[File:ROTFtoy-CannonBumblebee.jpg|thumb|upright=1.66|New from the ass up!]]&lt;br /&gt;
*&#039;&#039;&#039;Cannon Bumblebee&#039;&#039;&#039; (Deluxe, 2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;RA-14&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:This extensive retool of Bumblebee changes the entire upper half of the robot mode, and thus half of the car, to newly designed parts (essentially, only the legs are recycled from &#039;&#039;Movie&#039;&#039; Concept Camaro Bumblebee and the previous &#039;&#039;Revenge of the Fallen&#039;&#039; Bumblebee; everything else is an entirely new sculpt), including more articulated arms with open palms, less obstructive vehicle [[kibble]], a differently transforming chest, and two flip-out (non-firing) missile launcher racks behind his head.  Interestingly, his arms can be detached and easily popped onto the original mold, resulting in a more [[show-accuracy|show-accurate]] robot mode, though this sacrifices transformation.  This extensive retooling results in a car interior with seats and a crude dashboard, but the windows are so opaque that these new details can&#039;t easily be seen. A [[variant]] with clear blue windows was released in later shipments.&amp;lt;ref name=&amp;quot;cannonbee&amp;quot;&amp;gt;[http://www.seibertron.com/transformers/toys/revenge-of-the-fallen/cannon-bumblebee/1855/2/92/ Comparison between both versions of &#039;&#039;Revenge of the Fallen&#039;&#039; Cannon Bumblebee.]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:His &amp;quot;heels&amp;quot; are assembled backwards, which keeps them from being folded up against the back of the shins. Disappointingly, his chest cannot deform like the previous releases of this mold (or his Fast Action Battler, which still has a deforming chest).&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Autobot/CannonBumblebee/bumblebee.htm More information on Cannon Bumblebee at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|Alliance}}&lt;br /&gt;
[[File:ROTF NEST Battle Pack Bumblebee.jpg|thumb|upright=1.66|Yeah, [[Fandom|we&#039;re]] going to get one of [[Redeco|these]] every few waves.]]&lt;br /&gt;
*&#039;&#039;&#039;Alliance Bumblebee&#039;&#039;&#039; (Deluxe, 2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;RA-27&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Pulse Missile&lt;br /&gt;
&lt;br /&gt;
:Alliance Bumblebee is a [[redeco]] of the &#039;&#039;Revenge of the Fallen&#039;&#039; Preview Bumblebee. He now has several black thick black stripes across the hood and roof, stripes and [[NEST]] logos across the doors and side fender panels. He also has black arms, legs and torso to match this new colour scheme, instead of the more accurate grey colours seen in the previous release and Cannon Bumblebee. The yellow shoulder pieces are now pinned in place.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2010/Autobot/AllianceBumblebee/bumblebee.htm More information on Alliance Bumblebee at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|VsSoundwave}}&lt;br /&gt;
[[File:ROTFtoy-BumblebeeNESTAlliance.jpg|thumb|upright=1.66|Blame it on kids... [[Walmart]]... [[Target]]... [[Hasbro]]... okay blame EVERYONE.]]&lt;br /&gt;
*&#039;&#039;&#039;Battlefield Bumblebee Vs. Infiltration Soundwave NEST set&#039;&#039;&#039; (Deluxe 2-pack, 2009)&lt;br /&gt;
&lt;br /&gt;
:A minor redeco (and, in the broadest sense of the term, &amp;quot;retool&amp;quot;) of Cannon Bumblebee that replaces the head sculpt with the much smaller battle mask head previously used by Stealth Bumblebee and Premium Bumblebee from the 2007 movie line. The base plastic colors and matching paint colors are virtually identical to those of Cannon Bumblebee, as are the [[Paint operation|paint masks]] for the most part. Aside from the head, the only differences are different paint choices in the abdominal section (the license plate, the sculpted cylinders above the license plate and the crotch plate below the gas cap), the front sides of the shoulder cannons (painted black on Cannon Bumblebee, painted red on Battlefield Bumblebee) and a different size and placement for the [[tampograph]]ed Autobot [[insignia|logo]] (on the side of Cannon Bumblebee&#039;s left shoulder cannon panel, on the front end of Battlefield Bumblebee&#039;s vehicle mode hood/robot mode chest).&lt;br /&gt;
&lt;br /&gt;
:Battlefield Bumblebee was only available in a two-pack with a redecoed [[Soundwave (ROTF)#Infiltration|Soundwave]], named &amp;quot;Infiltration Soundwave&amp;quot;. The North American version of the two-pack also included a &amp;quot;Mission Guide&amp;quot; catalog and ordering form for the mail-in exclusive [[Ravage (ROTF)#ReconRavage|Recon Ravage]], a &amp;quot;starter sticker&amp;quot; for said ordering form, and a [[N.E.S.T. Global Alliance]] iron-on patch. Two additional stickers from specially-marked NEST Global Alliance products and $4.95 shipping are required for the promotion. International versions of the two-pack were only available without all these extras, while Recon Ravage was available in several other markets at a retailer exclusive.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2010/Autobot/BattlefieldBumblebee/bumblebee.htm More information on Battlefield Bumblebee at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Human Alliance===&lt;br /&gt;
[[File:ROTF HumanAlliance Bumblebee&amp;amp;Sam.jpg|upright=1.66|thumb|NOT a headmaster.]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; / &#039;&#039;&#039;Sam Witwicky&#039;&#039;&#039; (Human Alliance, 2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;RA-21&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 Missiles&lt;br /&gt;
&lt;br /&gt;
:Human Alliance Bumblebee comes with a posable figure of [[Sam Witwicky]] that can fit inside in Bumblebee&#039;s vehicle mode (plugging into his seat via a small hole in his back) and drive him. In robot mode, Bumblebee&#039;s vehicle-mode seats end up on his arms, and Sam can sit in either of them; the seat on Bumblebee&#039;s right has a headrest that can fold down to look slightly less conspicuous in robot mode, while the seat on Bumblebee&#039;s left arm features a pair of cannons which flip over Sam&#039;s shoulders, offering him some offensive hardware to protect his rather precarious position. These cannons can also be flipped down further to form some over-the-shoulder restraints. Sam can also stand on a platform that flips out from the small of Bumblebee&#039;s back (again, via peg-holes on his feet), manning a small non-firing cannon that flips out over Bumblebee&#039;s right shoulder. Finally, Bumblebee&#039;s left palm also contains a peg, meaning Sam can securely stand or sit in his big buddy&#039;s hand. Bumblebee himself features a spring-loaded cannon for his right arm, which can fire the two missiles the figure comes with, a flip-out double-barreled silver cannon that points over his head, and a functional flip-down battle mask. Much like the rest of his Human Alliance brethren, Bumblebee is roughly the same size as an &#039;&#039;[[Transformers: Alternators|Alternators]]&#039;&#039; toy, being slightly taller than &#039;&#039;Alternators&#039;&#039; [[Mirage (G1)|Mirage]] in robot mode.&lt;br /&gt;
&lt;br /&gt;
[[File:Human Alliance Bumblebee Prototype.jpg|thumb|upright=0.85|left|Modders, vindicated by the prototype.]]&lt;br /&gt;
:There is a significant [[misassembly]] issue with Bumblebee: according to TakaraTomy&#039;s images of the resin [[prototype]] as well as Bumblebee&#039;s CG design, the retail toy&#039;s legs are on the wrong sides of his body, so the details on his legs are inverted. Since the instructions reflect this assembly, it&#039;s possible that this was [[design change|done on purpose]] because with the toy in its originally intended assembly, the waist section could be rather difficult to transform for children. The toy&#039;s originally intended assembly can still be [http://www.tfw2005.com/boards/radicons-customs/243649-human-alliance-bumblebee-leg-mod.html easily achieved by disassembling his crotch and reassembling the legs backwards.] Once this is complete, Bumblebee will look the way he was intended to look, while adding some minor extra steps during transformation.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Ultimate===&lt;br /&gt;
[[File:ROTF UltimateBumblebee.jpg|upright=1.66|thumb| Now available in expensive.]]&lt;br /&gt;
*&#039;&#039;&#039; Ultimate Bumblebee Battle Charged&#039;&#039;&#039; (Ultimate, 2009)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Revenge of the Fallen&#039;s&#039;&#039; Ultimate Bumblebee is a retool of the 2007 version, with new rims, hood, front fenders. He also features a new, more accurate head sculpt with a battle mask. This time, his sound chip plays [[Stan Bush]]&#039;s &amp;quot;[[The Touch]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Fast Action Battlers===&lt;br /&gt;
[[File:ROTF FAB Pulse Blast Bumblebee.jpg|thumb|upright=1.66| Faster and Actiony-er... you know, for the kids!]]&lt;br /&gt;
*&#039;&#039;&#039;Pulse Blast Bumblebee&#039;&#039;&#039; (Fast Action Battler, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Plasma Bolt&lt;br /&gt;
&lt;br /&gt;
:Pulse Blast Bumblebee is a retool of 2007&#039;s Plasma Punch Bumblebee, with updated vehicle mode parts to reflect the changes in the prop Camaro vehicle, along with a new, more accurate head sculpt. Like the 2007&#039;s Plasma Punch photo, stock photographs by Hasbro neglect to tilt the car front fender panels.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[File:ROTF FAB Sand Attack Bumblebee.jpg|thumb|upright=1.66| [[Anakin Skywalker|I hate sand... it&#039;s so coarse and rough]].]]&lt;br /&gt;
*&#039;&#039;&#039;Sand Attack Bumblebee&#039;&#039;&#039; (Fast Action Battler, 2009)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Plasma Bolt&lt;br /&gt;
&lt;br /&gt;
:Sand Attack Bumblebee is a redeco of Plasma Punch Bumblebee, not using the retooled parts of Pulse Blast Bumblebee. The deco itself consists of a sand-blasted-like camouflage pattern, or alternatively, a sand-worn appearance.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Gravity Bots===&lt;br /&gt;
[[File:ROTF GravityBot Bumblebee.jpg|thumb|upright=1.66| The evolution of Jumpstarters!]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (Gravity Bot, 2009)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;GB-02&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Plonk him down. Lift him up. Plonk him down. Lift him up. This addictive toy transforms automatically when stood up (vehicle to robot), or placed on his back (robot to vehicle). A switch underneath his feet or his car mode releases the transformation — so the toy can be played with in relatively stable modes if held in the air, or just rolling along the ground.&lt;br /&gt;
&lt;br /&gt;
:Because gravity is the powering force in the transformation there&#039;s no motors to wear out or batteries to use up when playing with the toy. Which is good, because you will be transforming him no less than nine million times.&lt;br /&gt;
&lt;br /&gt;
:Bumblebee features dumpy proportions and low movie accuracy (no door wings here), forced upon the toy to accommodate the [[Gravity Bot]]s transformation gimmick. His robot mode has no articulation, not even head. But at least he has big feet! Or legs... or whatever the heck they are. Stump? At least he has a big stump.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[File:ROTF GravityBots BoltBumblebee.jpg|thumb|upright=1.66|Hasbro, once again showing their uncreativity.]]&lt;br /&gt;
*&#039;&#039;&#039;Bolt Bumblebee&#039;&#039;&#039; (Gravity Bot, 2009)&lt;br /&gt;
&lt;br /&gt;
: A [[redeco]] of Gravity Bots Bumblebee in a predominantly black colour scheme that recalls 2008&#039;s Stealth Bumblebee redeco of the Deluxe class Bumblebee toy.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Battle Chargers===&lt;br /&gt;
[[File:ROTF Battle Chargers Bumblebee.jpg|upright=1.66|thumb|You know, you shouldn&#039;t think too hard about this.]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (Battle Charger, 2009)&lt;br /&gt;
&lt;br /&gt;
:Part of the [[Robot Powered Machines]] subline, Battle Charger Bumblebee is a [[super-deformed]] Concept Camaro with a [[pull-back motor]]. When pulled back and let go, the car&#039;s roof flips open and Bumblebee&#039;s equally cutesified robot mode pops out.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[File:ROTF BattleChargers StealthBumblebee.jpg|upright=1.66|thumb|Or this. Bumblebee giving birth to himself can wreck your mind.]]&lt;br /&gt;
*&#039;&#039;&#039;Stealth Bumblebee&#039;&#039;&#039; (Battle Charger, 2009)&lt;br /&gt;
&lt;br /&gt;
:A redeco of Battle Charger Bumblebee in yellow-on-black. Again.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Power Bots===&lt;br /&gt;
[[File:ROTF PowerBots Bumblebee.jpg|upright=0.85|thumb|Hello, I&#039;m Bumblebee, and my shoulders hurt.]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (Power Bot, 2009)&lt;br /&gt;
&lt;br /&gt;
{{charstubtoys}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Robot Replicas===&lt;br /&gt;
[[File:ROTF-toy RobotReplicas Bumblebee.jpg|thumb|upright=0.85| Bumblebee played around with [[Nucleon]] in high school.]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (Robot Replicas, 2009)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Revenge of the Fallen&#039;&#039; [[Robot Replicas|Robot Replica]] Bumblebee is an all-new sculpt with (arguably) better proportions and more sculpted detail than &#039;&#039;Movie&#039;&#039; Robot Replica Bumblebee. (&amp;quot;Arguably&amp;quot; because he has a tiny head.) Unlike &#039;&#039;Movie&#039;&#039; Robot Replica Bumblebee, he comes with a permanent cannon arm without a replacement hand arm. His [[license plate]] is also considerably smaller than that of &#039;&#039;Movie&#039;&#039; Robot Replica Bumblebee and features no detail aside from a red line evocative of a California license plate.&lt;br /&gt;
&lt;br /&gt;
:Bizarrely, his chest still features detail from the front end of &#039;&#039;Movie&#039;&#039; Bumblebee&#039;s Concept (standard model) Camaro [[alternate mode]] (notably the fog lights) as compared to the ZL1 model&#039;s front end used for most &#039;&#039;Revenge of the Fallen&#039;&#039; Bumblebee toys.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Transformers (2010)==&lt;br /&gt;
===Legends Class toys===&lt;br /&gt;
[[File:TF2010-toy Legends Cyberfire Bumblebee.jpg|thumb|upright=1.66| Impulse Buying Evolved.]]&lt;br /&gt;
*&#039;&#039;&#039;Cyberfire Bumblebee&#039;&#039;&#039; (Legends, 2010)&lt;br /&gt;
&lt;br /&gt;
: This redeco of Legends class &#039;&#039;Revenge of the Fallen&#039;&#039; Bumblebee features a paint deco inspired by &#039;&#039;[[Transformers Animated (franchise)|Transformers Animated]]&#039;&#039; [[Bumblebee (Animated)|Bumblebee]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Deluxe Class toys===&lt;br /&gt;
[[File:TF2010-toy Deluxe Battle Blade Bumblebee.jpg|thumb|upright=1.66| About freaking time, Hasbro.]]&lt;br /&gt;
*&#039;&#039;&#039;Battle Blade Bumblebee&#039;&#039;&#039; (Deluxe, 2010)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;AA-02&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:This entirely new Deluxe Class Bumblebee figure for the [[Transformers (2010 toyline)|2010 &#039;&#039;Transformers&#039;&#039; toy line]] features a much more accurate and articulated sculpt in robot mode compared to previous versions of Deluxe class Camaro Concept Bumblebee, with the transformation scheme taking many cues from &#039;&#039;Revenge of the Fallen&#039;&#039; Human Alliance Bumblebee, scaled down to Deluxe size, while using an [[Automorph Technology|Automorph]] design for the leg transformation directly based on the original Deluxe Class Concept Camaro Bumblebee. Despite the very similar looks, Battle Blade Bumblebee uses no parts from previous toys; everything about him is an entirely new sculpt.&lt;br /&gt;
&lt;br /&gt;
:His right hand can be switched out for his cannon by opening the arm guard, flipping out the cannon  barrel, folding away the right hand and folding the cannon over to the wrist. Due to how the parts were distributed on the plastic sprues during production, the cannon barrel is yellow rather than grey. The left arm-guard has a flip-out axe made of translucent blue plastic, representing the axe weapon Bumblebee uses in the [[Revenge of the Fallen (video games)|&#039;&#039;Revenge of the Fallen&#039;&#039; video games]], which itself may have been based upon the electrical [[Stinger (weapon)|stinger]] that was once considered as a melee weapon for Bumblebee in the first movie. The axe is spring-loaded, activated by a button on his arm-guard. This version of Movie Bumblebee also features a flip-down battle mask, very similar to Human Alliance Bumblebee. In other words, pure premium awesome-sauce.&lt;br /&gt;
&lt;br /&gt;
:His head has a tendency to pop off during transformation. The space at the front of the collar would give him &#039;&#039;just&#039;&#039; enough clearance to pass his head through... if it were not for the small plastic flap (the one with the [[Autobot]] symbol) on his chest, which tends to push and squeeze the head out enough that the tension causes the head to pop and fly out from his ball-jointed neck.&lt;br /&gt;
&lt;br /&gt;
:Stock photos show that the axe was originally made in such a way that the blade was mounted on a rod and could be rotated downwards, but this was changed entirely for unknown reasons (possibly fragility). As a result, the blade is mounted upside-down.&lt;br /&gt;
&lt;br /&gt;
:The Japanese &#039;&#039;Autobot Alliance&#039;&#039; release features marginally darker yellow plastic and paint.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|SpecialEditionBattleBlades}}&lt;br /&gt;
[[File:Transformers2010 Deluxe SpecialEditionBattleBladesBumblebee.jpg|thumb|upright=1.1|Bitchin&#039; Camaro.]]&lt;br /&gt;
*&#039;&#039;&#039;Special Edition Battle Blade Bumblebee&#039;&#039;&#039; (Deluxe, 2010)&lt;br /&gt;
&lt;br /&gt;
:As part of their &amp;quot;Transformers &#039;Fan of the Year&#039; Competition&amp;quot; at the Animation-Comic-Game Hong Kong (ACGHK) material-entertainment fair 2010, Hasbro Hong Kong offered a one-of-a-kind [[Vacuum metallizing|vacuum metallized]] Battle Blade Bumblebee for whomever happened to spend the most money purchasing Transformers products at Hasbro&#039;s booth over the course of the fair. The figure is presented in a wood and perspex display case.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|CrashLandingAttack}}&lt;br /&gt;
[[File:TargetCrashLandingAttackBumblebeeThrust.jpg|thumb|upright=1.66|Bumblebee walks down to Electric Avenue, then takes Thrust lower.]]&lt;br /&gt;
*&#039;&#039;&#039;Crash Landing Attack&#039;&#039;&#039; (Target exclusive 2-pack, 2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Pulse Missile&lt;br /&gt;
&lt;br /&gt;
:A [[redeco]] of the first &#039;&#039;Revenge of the Fallen&#039;&#039; Deluxe class Bumblebee, this version is fluorescent yellow and blue, possibly as an [[homage]] to &#039;&#039;[[Generation 1 (franchise)|Generation 1]]&#039;&#039; [[Bumblebee (G1)/Marvel Comics continuity|Bumblebee]]&#039;s colors in the old [[The Transformers (Marvel comic)|comics]] by [[Marvel Comics|Marvel]] (due to the limited color palette [[Nelson Yomtov]] was working with). The car doors and hood feature a new deco of overlaid black and silver streaks, as well as a solid black stripe down the middle with a large silver Autobot symbol at the front.  It is packaged with a redeco of [[Thrust (ROTF)|Thrust]]. &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|BombingRunBattle}}&lt;br /&gt;
[[File:WMBombRunBattleBumblebeeGrindor.jpg|thumb|upright=1.66|Hasbro, you tease. Give us a [[Wasp]]!]]&lt;br /&gt;
*&#039;&#039;&#039;Bombing Run Battle&#039;&#039;&#039; (Walmart Exclusive 2-pack, 2010)&lt;br /&gt;
&lt;br /&gt;
:A redeco of &#039;&#039;Revenge of the Fallen&#039;&#039; Cannon Bumblebee in a brighter yellow with dark pine green replacing the former toy&#039;s metallic teal. The windows are cast in transparent green plastic with green trim and the outsides of his arms are also painted green. Additionally, there is a green stripe running across and between the fenders on each side with green accents on the face and helmet as well. The face has been painted silver and lacks the pupils of the previous deco. His thumbs are now black and the tailpipes have been painted gunmetal. The tiny Autobot symbol by the driver&#039;s side door has been replaced with a larger white one on the right rear window. He came packaged with a Legends [[Grindor (ROTF)|Grindor]] redeco.  &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|RampageAmongTheRuins}}&lt;br /&gt;
[[File:TF2010toy-RampageAmongtheRuins.jpg|thumb|upright=1.66]]&lt;br /&gt;
*&#039;&#039;&#039;Rampage Among The Ruins&#039;&#039;&#039; (Toys &amp;quot;R&amp;quot; Us Exclusive 3-pack, 2010)&lt;br /&gt;
&lt;br /&gt;
:Essentially a redeco of &amp;quot;Bombing Run Battle&amp;quot; Bumblebee (using the same shade of yellow plastic) but using the head of the [[#VsSoundwave|Battlefield Bumblebee]]. All of the green parts have been replaced with a chocolate brown (including the tires), with brown stripes over his eyes which run across the top of his battle helmet. The thumbs and insides of his upper arms are also painted brown. The windows are clear and untinted. He has a brown &amp;quot;wash&amp;quot; over his lower arms and on his doors to simulate caked on dirt or mud. There are also silver &amp;quot;scratches&amp;quot; on both doors as well as the driver&#039;s side of the hood. He has a tiny black-on-white Autobot symbol on his lower abdomen. Unlike previous versions of this mold, the rear lights, tailpipes, and lower front headlights are unpainted. &lt;br /&gt;
&lt;br /&gt;
:He was packaged with redecoes of [[Rampage (ROTF)#Deluxe Class toys 2|Rampage]] and [[Ravage (ROTF)#RampageAmongTheRuins|Ravage]] and available exclusively at Toys &amp;quot;R&amp;quot; Us stores.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{picsneeded|Images of the actual toy itself}}&lt;br /&gt;
&lt;br /&gt;
===Human Alliance===&lt;br /&gt;
[[File:TF2010 Human Alliance Bumblebee.jpg|thumb|upright=1.66| The Evolution of Repacking!]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee w/ Sam Witwicky&#039;&#039;&#039; (Human Alliance, 2010)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 missiles&lt;br /&gt;
&lt;br /&gt;
: A slight redeco of the first Human Alliance Bumblebee in new gold &#039;&#039;Transformers&#039;&#039; packaging. Bumblebee now has green eyes while Sam is a new mold with a white shirt and a teeny tiny head.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Battle Ops===&lt;br /&gt;
[[File:Battle Ops bumblebee both.JPEG|thumb|upright=1.66| When Bumblebee has a toy as tall as [[Optimus Prime (Movie)/toys|Prime]]... things are getting bad.]]&lt;br /&gt;
*&#039;&#039;&#039;Battle Ops Bumblebee&#039;&#039;&#039; (2010)&lt;br /&gt;
&lt;br /&gt;
:Battle Ops Bumblebee is a large (roughly leader size) new mold with &amp;quot;guardian&amp;quot; and  &amp;quot;warrior&amp;quot; robot modes, which changes weapons and sound effects. He has a flip down battle mask, a right arm that converts to a plasma cannon, and two non-firing light-up shoulder/hood missile launchers. His non-cannon hand has some articulation, but is tightly jointed.&lt;br /&gt;
&lt;br /&gt;
:As revealed at the Hasbro designers panel at [[BotCon 2010]], an easter egg is hidden in Battle Ops Bumblebee&#039;s electronics: when in vehicle mode, pressing down on the front left end of the vehicle (or pushing the front left wheel up) thrice will play the first verse of the [[The Transformers (cartoon)|the original &#039;&#039;Transformers&#039;&#039;]] [[theme song]], and three subsequent presses will play the second verse. Unfortunately, it only repeats the first two verses.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|BattleOpsCostco}}&lt;br /&gt;
[[File:TF2010 BattleOps Bumblebee Costco.jpg|thumb|upright=1.66|&#039;&#039;Oh dear, it&#039;s getting worse.&#039;&#039;]]&lt;br /&gt;
*&#039;&#039;&#039;Battle Ops Bumblebee&#039;&#039;&#039; (2010)&lt;br /&gt;
&lt;br /&gt;
:A [[Costco]]-[[exclusive]] [[redeco]] of the Bumblebee figure above, this release is advertised as having a &amp;quot;Limited Edition metallic finish!&amp;quot;, being cast in gray plastic and painted over in metallic gold, and with his hand being cast in colorless clear plastic, making him very similar to his &#039;&#039;Masterpiece&#039;&#039; figure. Additionally, the tip of his cannon is [[Vacuum metallizing|chromed]]. He comes with two &amp;quot;Great Value&amp;quot; toys: an unchanged Legends-Class [[Mudflap (ROTF)#BattleOpsCostco|Mudflap]] figure and a &amp;quot;Premium&amp;quot; vacuum-metallized gold redeco of Bumblebee&#039;s own &#039;&#039;Revenge of the Fallen&#039;&#039; Legends-Class figure.&lt;br /&gt;
&lt;br /&gt;
:Canada received both English and French versions of this release - bizarrely, the French release is available in places outside Quebec such as Vancouver and even Alberta.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Activators===&lt;br /&gt;
[[File:TF2010-toy Activators Bumblebee.jpg|thumb|upright=1.66| Expect repaints... LOTS of repaints.]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (Activator, 2010)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Activators]]&#039;&#039; Bumblebee is a small and simple toy with cutesified proportions. By pressing a button on his vehicle mode roof, he [[autotransformation|autotransforms]] into robot mode.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[File:TF2010-toy RallyRumbleBumblebee.jpg|thumb|upright=1.66|&#039;&#039;&#039;Many&#039;&#039;&#039; redecoes.]]&lt;br /&gt;
*&#039;&#039;&#039;Rally Rumble Bumblebee&#039;&#039;&#039; (Activator, 2010)&lt;br /&gt;
&lt;br /&gt;
:A redeco of &#039;&#039;Activators&#039;&#039; Bumblebee with a black hood and rally-themed markings. His yellow plastic is distinctly... &#039;&#039;yellower&#039;&#039; than his usual orangey yellow color.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Power Bots===&lt;br /&gt;
[[File:TF2010-toy PowerBots StealthBumblebee.jpg|thumb|upright=1.1| Can&#039;t we get a Cliffjumper for once [[Hasbro]]?]]&lt;br /&gt;
*&#039;&#039;&#039;Stealth Bumblebee&#039;&#039;&#039; (Power Bot, 2010)&lt;br /&gt;
&lt;br /&gt;
:A redeco of &#039;&#039;Revenge of the Fallen&#039;&#039; Power Bots Bumblebee in his recurring black &amp;quot;stealth&amp;quot; color scheme. It remains to be seen if his lights or sounds have been changed.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Masterpiece==&lt;br /&gt;
[[File:Masterpiece Movie Bumblebee.jpg|thumb|upright=1.66]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (2010)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;MPM-2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[The Transformers: Masterpiece|Masterpiece: Movie Series]]&#039;&#039; Bumblebee is a redeco of Battle Ops Bumblebee. Unlike the Hasbro version, he features a very extensive paint job, including chromed rims, and features no yellow plastic despite his appearance. Instead, all of his yellow parts are painted over gray plastic to make it as [[Show-accuracy|show-accurate]] as possible. Among other notable plastic color changes, the [[TakaraTomy]] version features a clear colorless right hand (instead of translucent blue).&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Dark of the Moon==&lt;br /&gt;
===Cyberverse===&lt;br /&gt;
[[File:DOTM CyberverseLegion Bumblebee toy.jpg|thumb|upright=1.66|He doesn&#039;t have gorilla arms now!]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (Cyberverse Legion, 2011)&lt;br /&gt;
**&#039;&#039;Series / Number:&#039;&#039; &#039;&#039;&#039;1 / 001&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;CV08&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Part of the first wave of &#039;&#039;[[Transformers: Dark of the Moon (toyline)|Dark of the Moon]]&#039;&#039; [[Cyberverse]] Legion Class toys, Bumblebee is an all-new mold that takes basic design cues from the &#039;&#039;Revenge of the Fallen&#039;&#039; Legends Class Bumblebee, but generally improves upon them by being more accurate in robot mode. His right hand is sculpted as his Plasma Cannon, while his left hand has the ability to hold onto Cyberverse [[C joint|3mm post]] weapons and interact with Cyberverse playsets.&lt;br /&gt;
&lt;br /&gt;
:The final toy differs from promotional photos by being cast in a different color of plastic similar to previous releases of the &#039;&#039;Revenge of the Fallen&#039;&#039; [[Legends Class]] sculpt, while the promotional photos depict him in a lighter hue of yellow. Amusingly, this has already happened before and in almost the exact same way. History tends to repeat itself, folks.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|CyberverseActionSet}}&lt;br /&gt;
[[File:DOTM CyberverseActionSet Bumblebee toy.jpg|thumb|upright=1.66|Bumblebee is a weapons junkie now? This is insane!]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee Mobile Battle Bunker&#039;&#039;&#039; (Cyberverse Action Set, 2011)&lt;br /&gt;
**&#039;&#039;Series / Number:&#039;&#039; &#039;&#039;&#039;1 / 001&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;CV02&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; [[jet pack]], turret, [[missile]], backdrop&lt;br /&gt;
&lt;br /&gt;
:Part of the first wave of &#039;&#039;Dark of the Moon&#039;&#039; Cyberverse Action Sets, this slightly redecoed version of DOTM Cyberverse Legion Class Bumblebee cast in a non-metallic, more orange-ish shade of yellow plastic, now with NEST markings on his doors and nothing in particular on his roof. Bumblebee comes in a set with the [[Mobile Battle Bunker]], as well as a jetpack with hinged wings which can clip onto Bumblebee&#039;s back in robot mode.&lt;br /&gt;
&lt;br /&gt;
:Like the other action sets, this set&#039;s packaging includes a cardboard display backdrop. This time, it is of [[:File:Explosionfactory.jpg|an industrial area]], with a power plant of some sort in the background, with storage tanks to the sides. Oh, and there&#039;s fire and explosions &#039;&#039;everywhere&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|BeeStarscream}}&lt;br /&gt;
[[File:DOTMCyberverseBumblebeeStarscreamPack.jpg|thumb|upright=1.66|Since when were hatchbacks &amp;quot;ancient Cybertronian war vehicles&amp;quot;?]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee / Starscream&#039;&#039;&#039; (Cyberverse 4-pack, 2011)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Two-piece rifle&lt;br /&gt;
&lt;br /&gt;
:[[Exclusive]] to [[Toys&amp;quot;R&amp;quot;Us]]&#039;s Mission Earth series, this four pack contains two Bumblebee and two Starscream Cyberverse Legion toys. Cybertronian Bumblebee is a redeco of &#039;&#039;[[Transformers: Universe (2008 toyline)|Universe]]&#039;&#039; [[Legends Class]] [[Bumblebee (G1)/toys#Universe (2008)|Bumblebee]], done up in live-action movie Bumblebee-style colors, while the other Bumblebee is a paint-heavy redeco of Bolt Bumblebee (see below), partially cast in translucent plastic and painted with a grid pattern to simulate a [[trans-scan]] effect. This Bumblebee also comes with a redecoed version of &#039;&#039;[[Machine Wars: Transformers|Machine Wars]]&#039;&#039; [[Skywarp (MW)|Skywarp]]&#039;s [[Skywarp (G1)/toys#Machine Wars|gun]], which can be held in his newly retooled right hand. (This weapon is also depicted on Starscream&#039;s side of the instructions, confusing matters of ownership a bit.)&lt;br /&gt;
&lt;br /&gt;
:The Bumblebees come packed with a [[retool]] of [[Movie (toyline)|&#039;&#039;Transformers&#039;&#039;]] Legends Class [[Starscream (Movie)/toys#BeeStarscream|Starscream]] and a redeco of &#039;&#039;Legends of [[Transformers: Cybertron (toyline)|Cybertron]]&#039;&#039; [[Starscream (Armada)|Starscream]].&lt;br /&gt;
&lt;br /&gt;
:An early name for this set was &amp;quot;Cyberverse Evolution&amp;quot;, which is still used by some websites (including the Australian and United Kingdom Toys&amp;quot;R&amp;quot;Us sites), but that name does not appear anywhere on the packaging.&lt;br /&gt;
&lt;br /&gt;
:The [[stock photography|stock photo]] used for the [[packaging]] (which depicts a hand-painted prototype) shows him lacking the retooled hand. The other stock photo (see the image to the right), which depicts a pre-production sample, does show the retooled hand, but has the weapon&#039;s handle plugged into a conveniently fitting slot on his &#039;&#039;other&#039;&#039; arm for whatever reason.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|BeeSoundwaveRodimus}}&lt;br /&gt;
[[File:DOTMCyberverseBumblebeeVsSoundwaveWRod.jpg|thumb|upright=1.66]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee / Soundwave&#039;&#039;&#039; with &#039;&#039;&#039;Rodimus&#039;&#039;&#039; (Cyberverse 3-pack, 2011)&lt;br /&gt;
&lt;br /&gt;
:Available exclusively at [[Walmart]] in a three pack with [[Soundwave (ROTF)#Cyberverse|Soundwave]] and [[Rodimus (DOTM)|Rodimus]], this gold and silver Cyberverse Bumblebee is a redeco of &#039;&#039;Revenge of the Fallen&#039;&#039; Legends class Bumblebee, and lacks the newly tooled hand of the Target-exclusive Cyberverse Bumblebee and 011 Bumblebee (see below).&lt;br /&gt;
&lt;br /&gt;
:This three-pack was also available as an Asda exclusive in the United Kingdom and from Rossmann stores in Germany and Auchan stores in Hungary and Italy. Of note is that the [[multilingual packaging|European packaging]] does &#039;&#039;not&#039;&#039; market Rodimus as a &amp;quot;bonus figure&amp;quot; (presumably so stores can charge full price for three toys), and his window lacks the yellow edges highlighting him as a special feature, despite still being separated from Bumblebee and Soundwave, who share a common window like in the US version. Despite this, Rodimus still doesn&#039;t get a mention on the back of the packaging, which only features a one-sentence &amp;quot;bio&amp;quot; about Bumblebee planning to bring down Soundwave in twelve different languages.&lt;br /&gt;
&lt;br /&gt;
:All versions of the packaging also lack any logos that label the toys as Cyberverse products.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|BoltBumblebee}}&lt;br /&gt;
[[File:DOTM CyberverseLegion BoltBumblebee.jpg|thumb|upright=1.66|I don&#039;t know &#039;&#039;who&#039;&#039; keyed me, but I&#039;ll find them. Oh yes.]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039;/&#039;&#039;&#039;Bolt Bumblebee&#039;&#039;&#039; (Cyberverse Legion, 2011)&lt;br /&gt;
**&#039;&#039;Series / Number:&#039;&#039; &#039;&#039;&#039;1 / 011&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Part of the second wave of &#039;&#039;Dark of the Moon&#039;&#039; Cyberverse Legion Class toys, (Bolt) Bumblebee is a retool of the &#039;&#039;Revenge of the Fallen&#039;&#039; Legends class Bumblebee with a new right hand that enables him to hold Cyberverse accessories and interact with Cyberverse playsets.&lt;br /&gt;
&lt;br /&gt;
:Whereas the [[stock photography|stock photos]] depicted on the back of his packaging (which feature a hand-painted [[prototype]]) correctly show him with only a Cyberverse-compatible right hand and an unchanged left hand, the other set of stock photos (which feature a pre-production sample) depicts him with &#039;&#039;two&#039;&#039; retooled hands. Whereas the version with the new right hand was redecoed for several store-exclusive multi-packs, no version available in stores has featured the new &#039;&#039;left&#039;&#039; hand thus far.&lt;br /&gt;
&lt;br /&gt;
:Although the toy is listed as &amp;quot;Bolt Bumblebee&amp;quot; on the official Hasbro website, the United States version and early releases of the [[multilingual packaging|European version]] simply use the name &amp;quot;Bumblebee&amp;quot; everywhere on the packaging, and the &amp;quot;Bolt&amp;quot; prefix was apparently only added as a [[variant|running change]] for later shipments of the European version.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|TargetCyberverseVs}}&lt;br /&gt;
[[File:DOTM Cyberverse Target BumblebeeVsMegatron.jpg|thumb|upright=1.66]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee vs Megatron&#039;&#039;&#039; (Cyberverse 2-pack, 2011)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Two-piece blaster&lt;br /&gt;
&lt;br /&gt;
:Exclusive to [[Target]], this Cyberverse Bumblebee is a redeco of Bolt Bumblebee. His right new hand enables him to hold his accompanying blaster (which originates from [[Machine Wars: Transformers|Machine Wars]] [[Prowl (G1)/toys|Prowl]]/[[Mirage (G1)|Mirage]]). Bumblebee comes packed with a [[Motormaster (G1)|Generation 1 Motormaster]]-inspired redeco of Cyberverse Commander [[Megatron (Movie)/toys#TargetCyberverseVs|Megatron]].&lt;br /&gt;
&lt;br /&gt;
:The [[stock photography|stock photo]] on the back of the [[packaging]] shows him as mirrored, and thus depicts him with a retooled &#039;&#039;left&#039;&#039; hand, as well as flipped connecting pegs on his legs.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|TVKunCyberverseVersion}}&lt;br /&gt;
[[File:DOTMTVKunBumblebeeCyberverseVersion.jpg|thumb]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee Cyberverse Version&#039;&#039;&#039; (&#039;&#039;TV-Kun&#039;&#039; magazine exclusive Cyberverse variant, September 2011)&lt;br /&gt;
&lt;br /&gt;
:Bundled exclusively with the September 2011 edition of &#039;&#039;TV-Kun&#039;&#039; magazine, the redundantly-named &amp;quot;Bumblebee Cyberverse Version&amp;quot; is a translucent yellow and opaque black redeco of Bolt Bumblebee. Possessing minimal paint operations, the toy instead includes a sticker-sheet for the stripes, window tinting, and Autobot symbol.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|LegionStealth}}&lt;br /&gt;
[[File:DOTM Cyberverse Legion StealthBumblebee.jpg|thumb|upright=1.66|When attending formal events, it is important to inspect one&#039;s attire and see if everything is tidy and comfortable, and to make certain that nothing has been forgotten... such as one&#039;s trousers.]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039;/&#039;&#039;&#039;Stealth Bumblebee&#039;&#039;&#039; (Cyberverse Legion, 2011)&lt;br /&gt;
**&#039;&#039;Series / Number:&#039;&#039; &#039;&#039;&#039;1 / 015&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Part of the third wave of &#039;&#039;Dark of the Moon&#039;&#039; Cyberverse Legion Class toys, this toy is a [[black repaint|black]] redeco of his &#039;&#039;Dark of the Moon&#039;&#039; mold. His deco consists of the first two-thirds of his vehicle being cast in black, with painted yellow stripes on the hood and sides, and the rear third of his vehicle being an unpainted metallic yellow, giving the appearance of the stripes extending out from the back. His headlights and most of his windshields are painted a metallic blue, his crotch is painted silver, and he has a gold Autobot insignia on the tip of his hood.&lt;br /&gt;
&lt;br /&gt;
:The yellow paint operations on the black plastic parts and the shade of yellow used for the unpainted yellow plastic parts clash so much that even [[Ben Yee]], who is usually &#039;&#039;very&#039;&#039; generous with his toy reviews, rated this redeco as sub-par.&amp;lt;ref name=&amp;quot;stealthyee&amp;quot;&amp;gt;[http://www.bwtf.com/toyreviews/dotm/legion/bumblebee-black/ BWTF review of &#039;&#039;Cyberverse&#039;&#039; Legion Class &amp;quot;Black&amp;quot; Bumblebee]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:While this toy is listed as Stealth Bumblebee on the Hasbro website and named as such on the [[multilingual packaging|European packaging]], the &amp;quot;Stealth&amp;quot; prefix did not appear on the American packaging for some time. A [[variant|running change]] remedied this, adding the prefix to the American packaging in later runs.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|CybertronianWarriors}}&lt;br /&gt;
[[File:TRUCybertronianWarriors4Pack.jpg|thumb|upright=1.66|My folks drove it up here from the Bahamas.]]&lt;br /&gt;
*&#039;&#039;&#039;Cybertronian Warriors Pack&#039;&#039;&#039; (Cyberverse multi-pack, 2011)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; jetpack, turret, missile&lt;br /&gt;
&lt;br /&gt;
: Commemorating a hilarious and probably very expensive moment of stupidity on the &#039;&#039;[[Transformers: Dark of the Moon (film)|Dark of the Moon]]&#039;&#039; set wherein a [[Wikipedia: Metropolitan Police Department|Metropolitan Police Department]] SUV was hit by a Bumblebee stunt car during filming, Bumblebee is a [[redeco]] of his Action Set toy (which uses his first &#039;&#039;Dark of the Moon&#039;&#039; Legion-Class figure) and is painted to hilariously have damage in the front of his vehicle mode. His [[Mobile Battle Bunker#CybertronianWarriors|Mobile Battle Bunker]] has been redecoed to be gray and had the jetpack slightly retooled.&lt;br /&gt;
&lt;br /&gt;
: With matching paint jobs (the dark grayish black and bronze are near perfect matches), it appears as if the Bunker was intended to go with the included Ironhide more so than the included Bumblebee.&lt;br /&gt;
&lt;br /&gt;
: He was packaged in a Toys&amp;quot;R&amp;quot;Us-exclusive multi-pack with redecoed versions of [[Ironhide (Movie)/toys#CybertronianWarriors|Ironhide]], [[Crankcase (DOTM)#CybertronianWarriors|Crankcase]], and [[Barricade (Movie)/toys#CybertronianWarriors|Barricade]]. &lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|Ultimategift}}&lt;br /&gt;
[[File:DOTMUGCVLBumblebee.jpg|thumb|upright=1.66|You forgot your pants again, &#039;Bee.]]&lt;br /&gt;
*&#039;&#039;&#039;Ultimate Gift Set&#039;&#039;&#039; (Cyberverse multi-pack, 2011)&lt;br /&gt;
: Yet another &amp;quot;stealth&amp;quot;-themed redeco of his &#039;&#039;Dark of the Moon&#039;&#039; mold.&lt;br /&gt;
&lt;br /&gt;
: He comes in a Walmart-exclusive 5-pack with redecos of [[Optimus Prime (Movie)/toys#Ultimategift|Optimus Prime]], [[Powerglide (DOTM)#Ultimategift|Powerglide]], [[Sideswipe (Movie)#Ultimategift|Sideswipe]], and [[Crowbar#Ultimategift|Crowbar]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Deluxe Class toys===&lt;br /&gt;
[[File:DOTM MechtechDeluxe Bumblebee toy.jpg|thumb|upright=1.66|Well, his Attacktix toy got cancelled. He&#039;s gotta have &#039;&#039;something.&#039;&#039;]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (MechTech Deluxe, 2011)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; MechTech Blaster/[[Plasma cannon|Plasma Cannon]]&lt;br /&gt;
&lt;br /&gt;
:Part of the first wave of &#039;&#039;[[Transformers: Dark of the Moon (toyline)|Dark of the Moon]]&#039;&#039; Deluxe Class figures, Bumblebee is an entirely new figure that resembles in many ways the 2010 toyline Battle Blade Bumblebee. In addition to the cosmetic changes made to the vehicle mode and robot mode to resemble the third movie&#039;s altered visual design, this Bumblebee also comes with a [[MechTech]] weapon. When a lever is pulled back on the &amp;quot;Blaster&amp;quot; weapon, it opens up into a larger &amp;quot;Plasma Cannon&amp;quot;, but it springs back into its original position once the lever is left alone. The MechTech weapon can be held in his hands, attach via [[5mm post|5mm pegholes]]/MechTech ports on his forearms, or plug in a &amp;quot;concealed&amp;quot; 5mm peghole on the vehicle mode&#039;s roof. Two extraneous 5mm peg holes are also located on his vehicle mode hood flap, and can be flipped up and used in robot mode to shoulder-mount weapons beside his head. Additionally, [[C joint]] bars are sculpted into Bumblebee&#039;s forearms.&lt;br /&gt;
&lt;br /&gt;
:Bumblebee can form a semi-Stealth Force configuration by lifting up the rear half of his roof, exposing concealed cannons sculpted in translucent blue plastic. Also of note in vehicle mode is the sculpted Camaro SS badging near the doors, which doesn&#039;t appear on any other &#039;&#039;Dark of the Moon&#039;&#039; Bumblebee toy or the prop vehicles used for filming.&lt;br /&gt;
&lt;br /&gt;
:Just like his CG robot model, his [[package art]] depicts his racing stripes being pinstripe-bordered despite his toy no longer having it. Whoops. &lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|BBMechTechHolder}}&lt;br /&gt;
[[File:DOTM MechTechDeluxe Bumblebee MechtechHolder.jpg|thumb|upright=1.66|Let&#039;s be honest, that card holder didn&#039;t persuade anyone outside of Japan to buy this.]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; &amp;amp; &#039;&#039;&#039;MechTech Holder&#039;&#039;&#039; (MechTech Deluxe, [[May 14]], 2011)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;DA05&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; MechTech Blaster/Plasma Cannon&lt;br /&gt;
&lt;br /&gt;
:The Japanese release of &#039;&#039;Dark of the Moon&#039;&#039; Bumblebee is packed with a &amp;quot;MechTech Holder&amp;quot;, a device for storing the [[MechTech Wars]] collectible cards included with every Japanese &#039;&#039;Dark Side Moon&#039;&#039; mainline toy. Both Bumblebee and the MechTech Holder are packed into a Voyager class-sized box, with an accompanying increase in retail price. Obviously, he comes with his own MechTech Wars character card and transparent MechTech weapon card.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|SilverBee}}&lt;br /&gt;
[[File:DOTM MechTechDeluxe LuckyDraw SilverBumblebee.jpg|thumb|upright=1.66]]&lt;br /&gt;
*&#039;&#039;&#039;Silver Bumblebee&#039;&#039;&#039; (MechTech Deluxe, [[May 13]]-[[May 14]], 2011)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; MechTech Blaster/Plasma Cannon&lt;br /&gt;
&lt;br /&gt;
:Also known as Special Edition Bumblebee, this is a silver [[Vacuum metallizing|vacuum metallized]] version of &#039;&#039;Dark of the Moon&#039;&#039; MechTech Deluxe Bumblebee, presented in a perspex case.&lt;br /&gt;
&lt;br /&gt;
:These toys were available as the [[Lucky Draw figure|Lucky Draw]] prize for the &#039;&#039;Transformers&#039;&#039; Midnight Madness event at major [[Toys&amp;quot;R&amp;quot;Us]] stores in mainland [[China]], Hong Kong, Singapore, Taiwan, Malaysia and Thailand between May 13 and May 14, 2011. One was also offered as a raffle prize, along with two [[Optimus Prime (Movie)/toys#Supreme Class toys|Jetwing Optimus Prime]] and two [[Optimus Prime (Movie)/toys#Ultimate|Ultimate Optimus Prime]] toys, on the final &#039;&#039;Dark of the Moon&#039;&#039; toy launch event in Robinson&#039;s Galleria in the Philippines between July 9 and 10.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|NitroBee}}&lt;br /&gt;
[[File:DOTM MechTechDeluxe NitroBumblebee.jpg|thumb|upright=1.66|Bumblebee&#039;s attempt to join the Wreckers.]]&lt;br /&gt;
*&#039;&#039;&#039;Nitro Bumblebee&#039;&#039;&#039; (MechTech Deluxe, 2011)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;DA18&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; MechTech Cybertronian Boost Engine/Plasma Cannon&lt;br /&gt;
&lt;br /&gt;
:Nitro Bumblebee is an all-new mold, featuring booster engines, armour plating and other Stealth Force-like design elements sculpted onto the vehicle mode. He transforms rather differently to most of the other Deluxe class Bumblebee molds, with much of the entire front of the car being articulated chest pieces rather than the usual front fenders separating from the rest of the chest. Also of note are his legs, which are considerably different in appearance and transformation to the standard set by the 2007 &#039;&#039;Transformers&#039;&#039; Deluxe class (Camaro Concept) Bumblebee, with the rear wheels ending up inside of his ankle. Like the Leader Class toy, he features sculpted (but unpainted) &amp;quot;900 STRA&amp;quot; [[license plate]]s in both modes, making it the first time the license plate used for the car props from all three movies is used for a Deluxe Class toy.&lt;br /&gt;
&lt;br /&gt;
:He comes with a MechTech Boost Engine, which converts into a Plasma Cannon when the lever is pulled, and although it is similar in function and appearance to [[Skids (ROTF)#Deluxe Class toys 3|Skids]]&#039;s MechTech blaster, it is in actuality an entirely new mold. He features five MechTech ports in vehicle mode: one on the hood, two of the roof and two behind his rear wheels. In robot mode, both of his arms have one MechTech port each, and the ports from vehicle mode can still be used.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|WalmartRace}}&lt;br /&gt;
[[File:DOTM Deluxe Walmart Bumblebee toy.jpg|thumb|upright=1.66|Man, I&#039;ve got about as much fanwank on me as your average episode of [[Transformers Animated (cartoon)|Animated]].]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (Deluxe, 2011)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Plasma Cannon&lt;br /&gt;
&lt;br /&gt;
:This [[Walmart]]-[[exclusive]] Bumblebee (also sold at Sainsbury&#039;s stores in the United Kingdom) is a redeco of the [[Movie (toyline)|2007 &#039;&#039;Transformers&#039;&#039;]] Deluxe Class Concept Camaro Bumblebee, with the standard production model Chevrolet Camaro front end as compared to the &#039;&#039;Revenge of the Fallen&#039;&#039; ZL1 version, both hands and the hand-held [[plasma cannon]]/energy blade weapon. However, he &#039;&#039;does&#039;&#039; have the retooled shoulder panels that are held in place with screws (first introduced with &#039;&#039;Revenge of the Fallen&#039;&#039; Alliance Bumblebee). &lt;br /&gt;
&lt;br /&gt;
:Bumblebee features many different &#039;&#039;Transformers&#039;&#039; [[insignia]]s from across different continuities, namely; [[:File:Ancient Autobot Symbol.png|Generation 1 Prehistory Autobot]], [[:File:Minicon symbol.png|Armada Mini-Con]], [[:File:Sumdac Systems.PNG|Animated Sumdac Systems]], [[:File:Playschool Go-Bots G.png|Playschool Go-Bot]], [[S.T.A.R.S.]], &amp;quot;FLY [[Omega Supreme (disambiguation)|Ω SUPREME]]&amp;quot;, [[G.B. Blackrock|&amp;quot;Black Rock&amp;quot;]], [[Maccadam&#039;s Old Oil House|&amp;quot;Maccadam&#039;s&amp;quot;]], [[:File:Dinobots symbol.png|the Beast Machines Dinobots Symbol]], and the number [[1984|84]], all in addition to his live-action movie Autobot insignia.&lt;br /&gt;
&lt;br /&gt;
:The [[stock photography|stock photos]] on the back of his packaging are quite strange, depicting a significantly different deco, with the primary color for his vehicle mode gradually fading from yellow to red towards the bottom, and parts of his abdomen sporting the same red color. In addition, his handheld weapon&#039;s blade sports a clear blue color. The final toy, by contrast, features no red at all, and his blade is cast in clear black plastic. Furthermore, the stock photos depict his eyes as bright blue, whereas the final toy&#039;s eyes are painted black. On top of that, the stock photos contradict &#039;&#039;each other&#039;&#039;, with the photo of his robot mode depicting clear blue windows, whereas the photo of his vehicle mode depicts opaque &#039;&#039;black&#039;&#039; windows.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Daredevil}}&lt;br /&gt;
[[File:DOTM AutobotDaredevilSquad toys.jpg|thumb|upright=1.66|For having a [[Tech Spec|Courage stat]] of ten, he sure is yellow on the inside.]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Daredevil Squad&#039;&#039;&#039; (Multi-pack, 2011)&lt;br /&gt;
&lt;br /&gt;
:Exclusive to [[Kmart]] stores in the USA (and to [[Canadian Tire]] stores in Canada), the Autobot Daredevil Squad Bumblebee is another redeco of Cannon Bumblebee as part of, for some reason, the [[Human Alliance]] play pattern. The packaging puts emphasis on Backfire&#039;s &amp;quot;handheld cannon&amp;quot; mode, which this particular Bumblebee isn&#039;t really designed to hold.&lt;br /&gt;
&lt;br /&gt;
:He comes packaged with a [[repaint]] of Human Alliance [[Sam Witwicky#Daredevil|Sam Witwicky]], a redeco of [[Backfire (TF 2010)#Daredevil|Backfire]], and an Autobot Alliance patch.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Cyberglyph}}&lt;br /&gt;
[[File:DOTM Deluxe Target Clear Bumblebee.jpg|thumb|upright=1.66|Whatever happens in Vegas, stays on Photobucket.]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (Deluxe, 2011)&lt;br /&gt;
&lt;br /&gt;
:Released as part of [[Target]]&#039;s exclusive range of Deluxe class redecos, this version of Cannon Bumblebee has had all of his yellow plastic cast in a translucent yellow, and is covered in opaque yellow [[Cyberglyphics]].&lt;br /&gt;
&lt;br /&gt;
:As with the other [[Target]] [[exclusive]] &amp;quot;Cyberglyph&amp;quot; redecos ([[Space Case (DOTM)#Dark of the Moon|Space Case]], [[Arcee (Movie)#Cyberglyph|Bumblebee]] and [[Jazz (Movie)#Dark of the Moon|Autobot Jazz]]), he comes with a comic book by [[IDW Publishing]], &#039;&#039;[[Transformers: Bumblebee]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
: He was also made available in Canada as a Zellers exclusive, in New Zealand as a Farmers exclusive (both in English-only US-style packaging minus the &amp;quot;only at Target&amp;quot; sticker), in the United Kingdom as a Tesco exclusive, and in Germany as a Müller exclusive (both in typical [[multilingual packaging|multilingual European packaging]] including a multilingual comic).&lt;br /&gt;
&lt;br /&gt;
:His [[package art]] has the same error as his first Dark of the Moon Deluxe figure, namely his racing stripes being depicted as pinstripe-bordered despite this toy lacking it. Whoops again.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|DOTMDeluxeCyberfire}}&lt;br /&gt;
[[File:DOTM MechTechDeluxe CyberfireBumblebee.jpg|thumb|upright=1.66|[[Ghost Rider|VENGEANCE!]]]]&lt;br /&gt;
*&#039;&#039;&#039;Cyberfire Bumblebee&#039;&#039;&#039; (MechTech Deluxe, 2011)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; MechTech Blaster/Plasma Cannon&lt;br /&gt;
&lt;br /&gt;
:A redeco of &#039;&#039;Dark of the Moon&#039;&#039; Deluxe-class Bumblebee, he is now black with yellow detailing and features electricity patterns on his car body. His clear parts are now a reddish orange. His blaster is unchanged.&lt;br /&gt;
&lt;br /&gt;
:Interestingly, while his [[package art]] correctly depicts his deco applied to his body, (complete with his evil-looking red-orange eyes) the deco seems to be incorrectly applied to his &#039;&#039;Nitro Bumblebee&#039;&#039; head.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|ScanSeries}}&lt;br /&gt;
[[File:DOTM Deluxe Scan Bumblebee.jpg|thumb|upright=1.66|Seen here mere moments before turning completely into stone.]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (Deluxe, 2011)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Pulse Missile&lt;br /&gt;
&lt;br /&gt;
:This redeco of Deluxe class &#039;&#039;Revenge of the Fallen&#039;&#039; Bumblebee is [[exclusive]] to [[Toys&amp;quot;R&amp;quot;Us]]&#039; Mission Earth: The Scan Series, to represent him [[trans-scan]]ning his vehicle mode. As such, nearly all of his vehicle mode parts (and thus, most of his robot mode) are cast in translucent clear plastic, with the rear of his vehicle mode being left unpainted, the middle having painted scan lines, and the front having a heavy amount of [[paint operation]]s in order to cover the clear plastic.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|TritaniumBee}}&lt;br /&gt;
[[File:DOTM Deluxe LuckyDraw TritaniumBumblebee.jpg|thumb|upright=1.66|This is awarded for first place in the &amp;quot;Who Has The Most Bumblebees&amp;quot; contest.]]&lt;br /&gt;
*&#039;&#039;&#039;Tritanium Bumblebee&#039;&#039;&#039; (MechTech Deluxe, 2011)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; MechTech Blaster/Plasma Cannon&lt;br /&gt;
&lt;br /&gt;
:This gold [[Vacuum metallizing|vacuum metallized]] version of MechTech Deluxe Class &#039;&#039;Dark of the Moon&#039;&#039; Bumblebee was Prize A in [[TakaraTomy]]&#039;s &#039;&#039;Dark of the Moon&#039;&#039; [[Lucky Draw figure|Lucky Draw]] campaign. The campaign began on [[May 14]] 2011, and one could have entered by entering two barcode numbers from MechTech character cards (packed with Japanese &#039;&#039;Dark of the Moon&#039;&#039; figures) into the TakaraTomy &#039;&#039;Transformers&#039;&#039; website. This toy was limited to 10 pieces. &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|StreetsideBotBrawl}}&lt;br /&gt;
[[File:DOTMDXBumblebeeStreetsideBotBrawl.jpg|thumb|upright=1.66|WHEN I KILLED YOUR BROTHER, I LOOKED JUST. LIKE. THIIIIIIS!]]&lt;br /&gt;
*&#039;&#039;&#039;Streetside Bot Brawl&#039;&#039;&#039; (Multi-pack, 2011)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; MechTech Blaster/Plasma Cannon&lt;br /&gt;
&lt;br /&gt;
:Part of the [[Toys&amp;quot;R&amp;quot;Us]]-exclusive &amp;quot;Streetside Bot Brawl&amp;quot; three-pack, this battle-damaged redeco of the initial &#039;&#039;Dark of the Moon&#039;&#039; Bumblebee toy was sold with a grey and purple redeco of &#039;&#039;Dark of the Moon&#039;&#039; Voyager-Class [[Shockwave (Movie)#StreetsideBotBrawl|Shockwave]] and a battle-damaged redeco of &#039;&#039;Dark of the Moon&#039;&#039; Voyager-Class [[Optimus Prime (Movie)/toys#StreetsideBotBrawl|Optimus Prime]]. He now comes with a redeco of [[Skids (ROTF)#Deluxe Class toys 3|Skids]]&#039;s MechTech Blaster, which converts into a double-barreled Plasma Cannon when the scope is pulled.&lt;br /&gt;
&lt;br /&gt;
: His weapon was also redecoed into the weapon of [[Ratchet (Movie)/toys#SpecialistRatchet|Specialist Ratchet]].&lt;br /&gt;
&lt;br /&gt;
:This version of deluxe Bumblebee has been found as a single packed figure in Toys&amp;quot;R&amp;quot;Us (possibly only in the UK at the time of writing) with his original Mechtech weapon. The packaging is identical to the wave 1 release.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|LeaderSentinelDeluxeNitroBee}}&lt;br /&gt;
*&#039;&#039;&#039;Leader Class Sentinel Prime and Bonus Value Deluxe Class Nitro Bumblebee&#039;&#039;&#039; (Two-pack, 2011?)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; MechTech Cybertronian Boost Engine/Plasma Cannon&lt;br /&gt;
&lt;br /&gt;
: As the name implies, this Walmart-exclusive [[giftset]] would have contained a &#039;&#039;Dark of the Moon&#039;&#039; Deluxe Class [[#NitroBee|Nitro Bumblebee figure]] and a &#039;&#039;Dark of the Moon&#039;&#039; Leader Class [[Sentinel Prime (ROTF)#LeaderSentinelDeluxeNitroBee|Sentinel Prime figure]]. They would have been unchanged from their individual releases. The existence of this unreleased set was revealed by an eBay auction after the DOTM toyline was effectively over.&lt;br /&gt;
&lt;br /&gt;
{{canceledtoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|NeoScanning}}&lt;br /&gt;
[[File:DOTMNeoScanningBumblebee.jpg|thumb|upright=1.66|I probably had a few more international customers than the guy with the card dispenser, but not many.]]&lt;br /&gt;
*&#039;&#039;&#039;Neo-Scanning Bumblebee&#039;&#039;&#039; (MechTech Deluxe, 2011)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; MechTech Blaster/Plasma Cannon&lt;br /&gt;
&lt;br /&gt;
:A redeco of &#039;&#039;Dark of the Moon&#039;&#039; Deluxe-class Bumblebee, Neo-Scanning Bumblebee (ネオスキャニング バンブルビー) is a bright yellow and metallic grey Japanese-market exclusive. Initially made available for sale at [http://www.e-hobbymagazine.com/english/eren/2785.html the 42nd Tokyo Motor Show], it was later released to mass retail across Japan.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Leader Class toys===&lt;br /&gt;
[[File:DOTM MechtechLeader Bumblebee toy.jpg|thumb|upright=2.8|Bulky Bumblebeef over here may not show it, but his back hurts. &#039;&#039;SO MUCH.&#039;&#039;]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (MechTech Leader, 2011)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;DA01&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; MechTech backpack&lt;br /&gt;
: An all new mold, this version of Bumblebee is smaller than his previous Leader-sized incarnations and, &#039;&#039;technically&#039;&#039;, is his first Leader-class toy. Along with the update to his Dark of the Moon form, this is also the first toy to feature a (sculpted) &amp;quot;900 STRA&amp;quot; [[license plate]] (the one used for the prop cars for all three movies). Being different in proportions to his other toys, this Bumblebee seems to have inspired his later &amp;quot;[[#NitroBee|Nitro Bumblebee]]&amp;quot; toy, having a much bulkier torso and smaller arms, with the entire hood pieces being deformed into his chest.&lt;br /&gt;
&lt;br /&gt;
: The main gimmick is that he comes with a massive MechTech backpack, which hooks onto his back window/back, and is the sole electronic component of the toy. It resembles a [[jet pack|jet-pack]], and features missile pods and a cannon, all of which emit lights and sounds when pressed, and can be positioned for either robot or vehicle mode. Pressing the missile pod housings will emit orange lights and play the sound of a barrage of missiles being launched, while pressing the cannon will prop up a targeting sight, emit green lights, and play the sound of the cannon deploying/charging and firing a powerful-sounding blast. The weapons can be deployed/retracted when the brown panel on the top-left of the backpack is slid, making the [[Transformation#The noise|transformation noise]] in the process (with an additional mechanical impact sound after deploying). There are a total of five MechTech ports and four [[C joint]] bars on the backpack, with a port and bar on each missile pod, a port on the side of the cannon barrel, a port on the sliding panel, a port on the top-center of the backpack, and a bar on top of each battery compartment.&lt;br /&gt;
&lt;br /&gt;
: Bumblebee can also transform into his [[Stealth Force]] attack vehicle mode, wherein his hood portions split forward and open, his doors open and hinge up, his robot arms swing out from the sides to aim, his plasma cannon extends, and his backpack is attached and deployed, with dedicated pegs to help secure his doors, arms, and shoulders. Finally, like a few other Bumblebee toys, he also features a flip-down battle mask.&lt;br /&gt;
&lt;br /&gt;
: Unfortunately, while Bumblebee has rotational leg [[articulation]], they&#039;re &#039;&#039;below&#039;&#039; the knees, limiting their usefulness. Even more unfortunately, while he&#039;s perfectly stable on his own, plugging in his backpack in robot mode will make him &#039;&#039;very&#039;&#039; back-heavy, resulting in significant balance issues and limitation of posability due to his [[Ratchet (mechanism)|ratchet joint]]s not being strong enough to handle the additional weight on one side. Posing him to lean forwards or posing his legs further to his back may remedy this.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|LeaderBeeDeluxeScream}}&lt;br /&gt;
*&#039;&#039;&#039;Leader Class Bumblebee and Bonus Value Deluxe Class Starscream&#039;&#039;&#039; (Two-pack, 2011)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; MechTech backpack&lt;br /&gt;
&lt;br /&gt;
: As the name implies, this Walmart-exclusive giftset contains a &#039;&#039;Dark of the Moon&#039;&#039; Leader Class Bumblebee figure and a &#039;&#039;Dark of the Moon&#039;&#039; Deluxe Class [[Starscream (Movie)/toys#LeaderBeeDeluxeScream|Starscream figure]]. They are unchanged from their individual releases.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Human Alliance===&lt;br /&gt;
[[File:DOTM HumanAlliance Bumblebee Sam.jpg|thumb|upright=1.66|Third time in a row the stock photographer neglected to properly transform his knees.]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; / &#039;&#039;&#039;Sam Witwicky&#039;&#039;&#039; (Human Alliance, 2011)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 missiles&lt;br /&gt;
&lt;br /&gt;
:A redeco of &#039;&#039;Revenge of the Fallen&#039;&#039; Bumblebee, in a Stealth Bumblebee-inspired color scheme, with even more robot mode yellow than usual. The included Sam Witwicky figure is largely unchanged from the original &#039;&#039;Revenge of the Fallen&#039;&#039; release, and rather than using the usual &amp;quot;4NZZ454&amp;quot; [[license plate]], this one&#039;s license plates sport the word BEE with the Autobot sigil next to it.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2011/Autobot/HABumblebee/bumblebee.htm More information on &#039;&#039;Dark of the Moon&#039;&#039; Human Alliance Bumblebee at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Burger King===&lt;br /&gt;
[[File:BurgerKingDOTMBumblebeebighead.jpg|thumb|upright=1.1]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (2011)&lt;br /&gt;
&lt;br /&gt;
:Part of the 2011 [[Burger King]] Dark of the Moon promotion, Bumblebee is a simple figure with bobble-head-like proportions. The entirety of his body is put on a hinge so that it retracts automatically into his enormous head when it is opened up. A similar gimmick is present in all the toys part of this promotion.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Robo Power===&lt;br /&gt;
====Activators====&lt;br /&gt;
{{anchor|DOTMActivators}}&lt;br /&gt;
[[File:DOTM Activators Bumblebee.jpg|thumb|upright=1.66|an i like ta tawk and tawk and tawk and tawk! qwiet is silly!]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (2011)&lt;br /&gt;
&lt;br /&gt;
{{charstubtoys}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|ReconActivators}}&lt;br /&gt;
[[File:DOTM Activators ReconBumblebee.jpg|thumb|upright=1.66|look daddy look look im batman!!]]&lt;br /&gt;
*&#039;&#039;&#039;Recon Bumblebee&#039;&#039;&#039; (2011)&lt;br /&gt;
&lt;br /&gt;
{{charstubtoys}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Bash Bots====&lt;br /&gt;
[[File:DOTM BashBots BumblebeeVsMegatron.jpg|thumb|upright=1.66]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee Vs Megatron&#039;&#039;&#039; (2011)&lt;br /&gt;
&lt;br /&gt;
{{charstubtoys}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Go-Bots====&lt;br /&gt;
[[File:DOTM Go-Bots Bumblebee.jpg|thumb|upright=1.66|ima big boy today]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (2011)&lt;br /&gt;
&lt;br /&gt;
{{charstubtoys}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Revving Robots====&lt;br /&gt;
[[File:DOTM RevvingRobots Bumblebee.jpg|thumb|upright=1.1]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (2011)&lt;br /&gt;
&lt;br /&gt;
{{charstubtoys}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Robo Fighters====&lt;br /&gt;
[[File:DOTM Robofighters Bumblebee.jpg|thumb|upright=1.66]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (2011)&lt;br /&gt;
&lt;br /&gt;
{{charstubtoys}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|EliteGuard}}&lt;br /&gt;
[[File:DOTM Robofighters Elite Guard Bumblebee.jpg|thumb|Did he hijack the Sumdac paint machines to do this, too?]]&lt;br /&gt;
*&#039;&#039;&#039;Elite Guard Bumblebee&#039;&#039;&#039; (2011)&lt;br /&gt;
&lt;br /&gt;
{{charstubtoys}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Movie Trilogy Series==&lt;br /&gt;
===Deluxe Class toys===&lt;br /&gt;
[[File:MovieTrilogyBumblebee.jpg|thumb|The only toy from this series whose cancellation made you &#039;&#039;happy&#039;&#039;.]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (MechTech Deluxe, 2012)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; ?&lt;br /&gt;
: Movie Trilogy Bumblebee is a redeco of &#039;&#039;Dark of the Moon&#039;&#039; Deluxe Bumblebee. Like the rest of the Movie Trilogy Series, its release was cancelled.&lt;br /&gt;
&lt;br /&gt;
{{canceledtoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Age of Extinction==&lt;br /&gt;
===Robots in Disguise===&lt;br /&gt;
====Flip &amp;amp; Change====&lt;br /&gt;
[[File:AoE flip and change Bumblebee.jpg|upright=1.95|thumb]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (Flip &amp;amp; Change, 2014)&lt;br /&gt;
&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====One Step Changers====&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (One Step Changers, 2014)&lt;br /&gt;
&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Power Battlers====&lt;br /&gt;
[[File:AOE PowerBattlers Bumblebee.jpg|thumb|upright=1.66|Bumblebee got new workout tips from [[X-Brawn]].]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (Power Battlers, 2014)&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Dino Sparkers====&lt;br /&gt;
[[File:AoE dino sparker Bumblebee and Strafe.jpg|thumb||upright=1.4]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee &amp;amp; Dinobot Strafe&#039;&#039;&#039; (Dino Sparkers, 2014)&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Titan Heroes====&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (Titan Heroes, 2014)&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Generations===&lt;br /&gt;
====Deluxe Class====&lt;br /&gt;
[[File:DeluxeAOEHighOctaneBumblebee.jpg|upright=2.2|thumb|For the first time in history, this color scheme is actually &#039;&#039;canon&#039;&#039;.  Just wait for the yellow redeco.]]&lt;br /&gt;
*&#039;&#039;&#039;High Octane Bumblebee&#039;&#039;&#039; (Deluxe, 2014)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Missile &lt;br /&gt;
&lt;br /&gt;
: High Octane Bumblebee is based on the character&#039;s initial &#039;in hiding&#039; appearance from [[Transformers: Age of Extinction (film)|&#039;&#039;Age of Extinction&#039;&#039;]] and, despite said body being mostly derived from his previous ones, is an entirely new mold.  He transforms into a customised 1967 Chevrolet Camaro SS, and sports a pressure-fired missile launcher attached to his right arm.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|TRUEvolution}}&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (Evolution 2-Pack, 2014)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 throwing stars&lt;br /&gt;
&lt;br /&gt;
: Available only at [[Toys&amp;quot;R&amp;quot;Us]] stores in the US and Canada, this two-pack includes a brand-new mold based on Bumblebee&#039;s new design in &#039;&#039;Age of Extinction&#039;&#039;, including his throwing stars/shields, and a [[redeco]] of the [[Bumblebee_(G1)/toys#Generations|&#039;&#039;Generations&#039;&#039; Legends]] [[Bumblebee (G1)|Bumblebee]] cast in a slightly lighter yellow with blue headlights and taillights, which comes with a black and yellow redeco of [[Transformers:_Dark_of_the_Moon_(toyline)|Dark of the Moon]] [[Jolt_(ROTF)#Deluxe_Class_toys_3|Deluxe Jolt]]&#039;s [[MechTech]] weapon.&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
==Bigger Toys==&lt;br /&gt;
[[File:ChevyCamaroTransformersSpecialEdition.jpg|thumb|upright=1.66|&amp;quot;Product does not convert.&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Chevrolet Camaro Transformers Special Edition&#039;&#039;&#039; (2009)&lt;br /&gt;
&lt;br /&gt;
:Starting [[June 1]], 2009, [[General Motors|Chevrolet]] began taking orders for the Bumblebee Edition package for the 2009/2010 Chevy Camaro. The package consists of Rally Yellow exterior color with black &amp;quot;Bumblebee&amp;quot; stripes, as well as &amp;quot;&#039;&#039;Transformers&#039;&#039;&amp;quot; badging on the wheel center caps, sill plates, and embroidered console lid. The package was available for Camaro LT and SS models.&lt;br /&gt;
&lt;br /&gt;
:Production of the Transformers Special Edition ceased on [[January 12]], [[2010]], and with an estimated 1,500 Camaro to have been produced straight from order workbenches.&amp;lt;ref&amp;gt;[http://www.camaro5.com/forums/showthread.php?t=48563 &amp;quot;Camaro changes - Aqua Blue and Transformers Edition to end; high wing spoiler; hurst&amp;quot;. Camaro5.com]&amp;lt;/ref&amp;gt; Though production for this full package (with an order of a new Camaro) has ceased, the individual parts that made up the package can still be purchased through authorised GM accessory dealers. However, inspection of the Vehicle Identification Number (VIN) would reveal if the Camaro was a true Transformers Special Edition or an after-market clone.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[File:ChevyCamaro2012TransformersSpecialEdition.jpg|thumb|upright=1.66]]&lt;br /&gt;
*&#039;&#039;&#039;Chevrolet Camaro 2012 Transformers Special Edition&#039;&#039;&#039; (2011)&lt;br /&gt;
&lt;br /&gt;
:In conjunction with &#039;&#039;[[Transformers: Dark of the Moon (film)|Dark of the Moon]]&#039;&#039;, Chevrolet began taking orders for the 2012 Transformers Special Edition package for the Chevy Camaro in July 2011, with vehicles arriving at dealers in the U.S., and Canada in September of the same year. Based upon the Bumblebee Camaro prop as it appears in &#039;&#039;Dark of the Moon&#039;&#039;, the package consists of Rally Yellow exterior color, with black rally stripes that stretched over the hood, roof, and decklid, a &#039;&#039;Dark of the Moon&#039;&#039;-inspired high-wing rear spoiler, 20-inch, black-painted wheels with performance tires, and Autobot Shield logos on the center caps and front quarter panels. &lt;br /&gt;
&lt;br /&gt;
[[File:ChevyCamaro2012TransformersSpecialEdition optionals.jpg|thumb|left|upright=1.66]]&lt;br /&gt;
&lt;br /&gt;
:Inside, the package has a black leather interior accented with yellow stitching on the instrument panel, center console, armrests, and seats. Autobot Shield logos were embroidered on the front headrests and the center console lid.&lt;br /&gt;
&lt;br /&gt;
:Additionally, two dealer-installed options were available: exclusive, 21-inch, black-painted wheels, and a black ground-effects package. &lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* A weapon considered for Bumblebee was a pair of arm-mounted electrical [[Stinger (weapon)|stingers]]. The Bumblebee Camaro &#039;09 toy&#039;s blade weapon might have been influenced by this early concept.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.tfu.info/toytables/movie_bumblebee.htm Bumblebee at TFU.info]&lt;br /&gt;
* [http://www.seibertron.com/toys/index.php?f_series=40&amp;amp;amp;f_name=bumblebee&amp;amp;amp;f_t Bumblebee toy galleries at Seibertron.com]&lt;br /&gt;
&lt;br /&gt;
[[Category:Age of Extinction Autobots]]&lt;br /&gt;
[[Category:Cyberverse]]&lt;br /&gt;
[[Category:Costco exclusives]]&lt;br /&gt;
[[Category:Dark of the Moon Autobots]]&lt;br /&gt;
[[Category:Exclusives]]&lt;br /&gt;
[[Category:Kmart exclusives]]&lt;br /&gt;
[[Category:Masterpiece]]&lt;br /&gt;
[[Category:Movie Autobots]]&lt;br /&gt;
[[Category:Revenge of the Fallen Autobots]]&lt;br /&gt;
[[Category:Robot Heroes]]&lt;br /&gt;
[[Category:Target exclusives]]&lt;br /&gt;
[[Category:Titanium Series]]&lt;br /&gt;
[[Category:Toys &amp;quot;R&amp;quot; Us exclusives]]&lt;br /&gt;
[[Category:Transformers (2010) Autobots]]&lt;br /&gt;
[[Category:Wal-Mart exclusives]]&lt;/div&gt;</summary>
		<author><name>Diamondmatter</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Drift_(AOE)&amp;diff=873147</id>
		<title>Drift (AOE)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Drift_(AOE)&amp;diff=873147"/>
		<updated>2014-05-23T02:36:15Z</updated>

		<summary type="html">&lt;p&gt;Diamondmatter: /* Generations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobot}}&lt;br /&gt;
{{disambig3|Drift}}&lt;br /&gt;
:&#039;&#039;Drift is an [[Autobot]] from the from the [[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen]] portion of the [[live-action film series|live-action film]] [[continuity family]].&#039;&#039;&lt;br /&gt;
[[File:AOEDrift.jpg|thumb|upright=1.6|| &#039;&#039;I woke up in a new Bugatti...&#039;&#039;]]&lt;br /&gt;
A former [[Decepticon]] turned Autobot commando, &#039;&#039;&#039;Drift&#039;&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s strength lies not only in his mastery of ancient swords, but in his composure in battle.&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===&#039;&#039;Age of Extinction&#039;&#039; (film)===&lt;br /&gt;
{{voiceactor|[[Ken Watanabe]] (English)|}}&lt;br /&gt;
{{coming soon|when=June 27, 2014}}&lt;br /&gt;
{{storylink|Transformers: Age of Extinction (film)}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Age of Extinction===&lt;br /&gt;
====Robots in Disguise====&lt;br /&gt;
=====Flip &amp;amp; Change=====&lt;br /&gt;
[[Image:AoE flip and change Drift.jpg|right|350px|thumb]]&lt;br /&gt;
*&#039;&#039;&#039;Drift&#039;&#039;&#039; (Flip &amp;amp; Change, 2014)                                                                     &lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====One Step Changers=====&lt;br /&gt;
[[File:AOERIDtoy-OneStepDrift.jpg|thumb|right|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Drift&#039;&#039;&#039; (One Step Changers, 2014)&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Power Battlers=====&lt;br /&gt;
[[File:AOE PowerBattlers Drift.jpg|thumb|right|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Drift&#039;&#039;&#039; (Power Battlers, 2014)&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Dino Sparkers=====&lt;br /&gt;
[[Image:AoE dino sparker Drift and Slug.jpg|thumb|right||250px|&amp;quot;How do you start a Triceratops?&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Drift &amp;amp; Dinobot Slug&#039;&#039;&#039; (Dino Sparkers, 2014)&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Titan Heroes=====&lt;br /&gt;
*&#039;&#039;&#039;Autobot Drift&#039;&#039;&#039; (Titan Heroes, 2014)&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Generations====&lt;br /&gt;
=====Deluxe Class=====&lt;br /&gt;
[[File:AOEGenerationstoy-DeluxeDrift.jpg|thumb|right|300px|&amp;quot;If you make yourself more than just a man, if you devote yourself to an ideal and if they can&#039;t stop you, then you become something else entirely. A legend, Mr. Wayne, a legend.&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Drift&#039;&#039;&#039; (Deluxe, 2014)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Two daggers, two swords&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
=====Voyager Class=====&lt;br /&gt;
*&#039;&#039;&#039;Autobot Drift&#039;&#039;&#039; (Voyager, 2014)&lt;br /&gt;
Drift is a retool of Voyager [[Skyhammer (DOTM)|Skyhammer]].&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
====RPMs - Robot Powered Machines====&lt;br /&gt;
[[Image:RPMDoubleSidersDrift.jpg|thumb|200px]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Drift&#039;&#039;&#039; (2010)&lt;br /&gt;
**&#039;&#039;Series&#039;&#039;: &#039;&#039;&#039;Double Siders&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number&#039;&#039;: ?&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Robot Powered Machines]]&#039;&#039; Mini-Vehicle Autobot Drift is a small, non-transforming, [[die-cast]] car based on [[Drift (G1)|his mainstream counterpart]]&#039;s vehicle mode.  His robot mode is sculpted underneath the vehicle, and his wheels use through-axle construction that lets the toy zip around at high speeds on smooth surfaces. Thanks to his oversized tires, he can slide along rightside-up or upside-down.&lt;br /&gt;
&lt;br /&gt;
:The intended &#039;&#039;RPM&#039;&#039; release of &amp;quot;Double Siders&amp;quot; Drift never came out. Though it was going to be recycled into &#039;&#039;Speed Stars&#039;&#039;, the &#039;&#039;RPM&#039;&#039; version had more paint operations, including having his name printed on his hood and bumper. The only image of the toy comes from a downloadable poster that was on the official &#039;&#039;Transformers&#039;&#039; website of Turkey.&lt;br /&gt;
&lt;br /&gt;
: This mold was also used to make &#039;&#039;Speed Stars&#039;&#039; [[Breakdown (Speed Stars)|Breakdown]].&lt;br /&gt;
&lt;br /&gt;
{{canceledrpmspeedstar}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:RPMSpeedStarDriftUnknown.jpg|thumb|200px|]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Drift&#039;&#039;&#039; (2010)&lt;br /&gt;
**&#039;&#039;Series&#039;&#039;: &#039;&#039;&#039;Allspark&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number&#039;&#039;: &#039;&#039;&#039;04&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&amp;quot;Allspark&amp;quot; Drift was presumably a redeco of &amp;quot;Double Siders&amp;quot; Drift. Though listed on the back of the Asian market release of &#039;&#039;RPM&#039;&#039; &amp;quot;Allspark&amp;quot; [[Starscream (Movie)|Starscream]], it has never officially been depicted. However, an otherwise unknown redeco of the Drift mold with blue detailing was displayed at [[Toy Fair 2010]], amongst a mix of cancelled &#039;&#039;RPM&#039;&#039; and planned &#039;&#039;Speed Stars&#039;&#039; vehicles. It is possible that this mystery redeco was the aborted &amp;quot;Allspark&amp;quot; Drift.&lt;br /&gt;
&lt;br /&gt;
{{canceledrpmspeedstar}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Speed Stars===&lt;br /&gt;
[[Image:SpeedStars_DoubleSiders_Drift.jpg|thumb|200px|]]&lt;br /&gt;
*&#039;&#039;&#039;Drift&#039;&#039;&#039; (Mini-Vehicle, 2011?)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;Double Siders&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; ?&lt;br /&gt;
&lt;br /&gt;
: A redeco of the unreleased &#039;&#039;RPM&#039;&#039; &amp;quot;Double Siders&amp;quot; Drift, &#039;&#039;[[Speed Stars]]&#039;&#039; Drift is a small non-transforming [[die-cast]] car. He features notably fewer paint operations than the &#039;&#039;RPM&#039;&#039; version.&lt;br /&gt;
&lt;br /&gt;
:Like its &#039;&#039;RPM&#039;&#039; predecessor, &#039;&#039;Speed Stars&#039;&#039; Drift was never released.&lt;br /&gt;
&lt;br /&gt;
{{canceledrpmspeedstar}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Age of Extinction Autobots]]&lt;br /&gt;
[[Category: Revenge of the Fallen Autobots]]&lt;br /&gt;
[[Category: RPMs]]&lt;br /&gt;
[[Category: Speed Stars]]&lt;br /&gt;
[[Category: Toy-only characters]]&lt;br /&gt;
[[Category: Turncoats]]&lt;/div&gt;</summary>
		<author><name>Diamondmatter</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Drift_(AOE)&amp;diff=873146</id>
		<title>Drift (AOE)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Drift_(AOE)&amp;diff=873146"/>
		<updated>2014-05-23T02:35:07Z</updated>

		<summary type="html">&lt;p&gt;Diamondmatter: /* Generations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobot}}&lt;br /&gt;
{{disambig3|Drift}}&lt;br /&gt;
:&#039;&#039;Drift is an [[Autobot]] from the from the [[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen]] portion of the [[live-action film series|live-action film]] [[continuity family]].&#039;&#039;&lt;br /&gt;
[[File:AOEDrift.jpg|thumb|upright=1.6|| &#039;&#039;I woke up in a new Bugatti...&#039;&#039;]]&lt;br /&gt;
A former [[Decepticon]] turned Autobot commando, &#039;&#039;&#039;Drift&#039;&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s strength lies not only in his mastery of ancient swords, but in his composure in battle.&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===&#039;&#039;Age of Extinction&#039;&#039; (film)===&lt;br /&gt;
{{voiceactor|[[Ken Watanabe]] (English)|}}&lt;br /&gt;
{{coming soon|when=June 27, 2014}}&lt;br /&gt;
{{storylink|Transformers: Age of Extinction (film)}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Age of Extinction===&lt;br /&gt;
====Robots in Disguise====&lt;br /&gt;
=====Flip &amp;amp; Change=====&lt;br /&gt;
[[Image:AoE flip and change Drift.jpg|right|350px|thumb]]&lt;br /&gt;
*&#039;&#039;&#039;Drift&#039;&#039;&#039; (Flip &amp;amp; Change, 2014)                                                                     &lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====One Step Changers=====&lt;br /&gt;
[[File:AOERIDtoy-OneStepDrift.jpg|thumb|right|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Drift&#039;&#039;&#039; (One Step Changers, 2014)&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Power Battlers=====&lt;br /&gt;
[[File:AOE PowerBattlers Drift.jpg|thumb|right|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Drift&#039;&#039;&#039; (Power Battlers, 2014)&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Dino Sparkers=====&lt;br /&gt;
[[Image:AoE dino sparker Drift and Slug.jpg|thumb|right||250px|&amp;quot;How do you start a Triceratops?&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Drift &amp;amp; Dinobot Slug&#039;&#039;&#039; (Dino Sparkers, 2014)&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Titan Heroes=====&lt;br /&gt;
*&#039;&#039;&#039;Autobot Drift&#039;&#039;&#039; (Titan Heroes, 2014)&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Generations====&lt;br /&gt;
=====Deluxe Class=====&lt;br /&gt;
[[File:AOEGenerationstoy-DeluxeDrift.jpg|thumb|right|300px|&amp;quot;If you make yourself more than just a man, if you devote yourself to an ideal and if they can&#039;t stop you, then you become something else entirely. A legend, Mr. Wayne, a legend.&amp;quot;]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Drift&#039;&#039;&#039; (Deluxe, 2014)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Two Swords&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
=====Voyager Class=====&lt;br /&gt;
*&#039;&#039;&#039;Autobot Drift&#039;&#039;&#039; (Voyager, 2014)&lt;br /&gt;
Drift is a retool of Voyager [[Skyhammer (DOTM)|Skyhammer]].&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===Revenge of the Fallen===&lt;br /&gt;
====RPMs - Robot Powered Machines====&lt;br /&gt;
[[Image:RPMDoubleSidersDrift.jpg|thumb|200px]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Drift&#039;&#039;&#039; (2010)&lt;br /&gt;
**&#039;&#039;Series&#039;&#039;: &#039;&#039;&#039;Double Siders&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number&#039;&#039;: ?&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Robot Powered Machines]]&#039;&#039; Mini-Vehicle Autobot Drift is a small, non-transforming, [[die-cast]] car based on [[Drift (G1)|his mainstream counterpart]]&#039;s vehicle mode.  His robot mode is sculpted underneath the vehicle, and his wheels use through-axle construction that lets the toy zip around at high speeds on smooth surfaces. Thanks to his oversized tires, he can slide along rightside-up or upside-down.&lt;br /&gt;
&lt;br /&gt;
:The intended &#039;&#039;RPM&#039;&#039; release of &amp;quot;Double Siders&amp;quot; Drift never came out. Though it was going to be recycled into &#039;&#039;Speed Stars&#039;&#039;, the &#039;&#039;RPM&#039;&#039; version had more paint operations, including having his name printed on his hood and bumper. The only image of the toy comes from a downloadable poster that was on the official &#039;&#039;Transformers&#039;&#039; website of Turkey.&lt;br /&gt;
&lt;br /&gt;
: This mold was also used to make &#039;&#039;Speed Stars&#039;&#039; [[Breakdown (Speed Stars)|Breakdown]].&lt;br /&gt;
&lt;br /&gt;
{{canceledrpmspeedstar}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[Image:RPMSpeedStarDriftUnknown.jpg|thumb|200px|]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Drift&#039;&#039;&#039; (2010)&lt;br /&gt;
**&#039;&#039;Series&#039;&#039;: &#039;&#039;&#039;Allspark&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number&#039;&#039;: &#039;&#039;&#039;04&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&amp;quot;Allspark&amp;quot; Drift was presumably a redeco of &amp;quot;Double Siders&amp;quot; Drift. Though listed on the back of the Asian market release of &#039;&#039;RPM&#039;&#039; &amp;quot;Allspark&amp;quot; [[Starscream (Movie)|Starscream]], it has never officially been depicted. However, an otherwise unknown redeco of the Drift mold with blue detailing was displayed at [[Toy Fair 2010]], amongst a mix of cancelled &#039;&#039;RPM&#039;&#039; and planned &#039;&#039;Speed Stars&#039;&#039; vehicles. It is possible that this mystery redeco was the aborted &amp;quot;Allspark&amp;quot; Drift.&lt;br /&gt;
&lt;br /&gt;
{{canceledrpmspeedstar}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Speed Stars===&lt;br /&gt;
[[Image:SpeedStars_DoubleSiders_Drift.jpg|thumb|200px|]]&lt;br /&gt;
*&#039;&#039;&#039;Drift&#039;&#039;&#039; (Mini-Vehicle, 2011?)&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;Double Siders&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; ?&lt;br /&gt;
&lt;br /&gt;
: A redeco of the unreleased &#039;&#039;RPM&#039;&#039; &amp;quot;Double Siders&amp;quot; Drift, &#039;&#039;[[Speed Stars]]&#039;&#039; Drift is a small non-transforming [[die-cast]] car. He features notably fewer paint operations than the &#039;&#039;RPM&#039;&#039; version.&lt;br /&gt;
&lt;br /&gt;
:Like its &#039;&#039;RPM&#039;&#039; predecessor, &#039;&#039;Speed Stars&#039;&#039; Drift was never released.&lt;br /&gt;
&lt;br /&gt;
{{canceledrpmspeedstar}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Age of Extinction Autobots]]&lt;br /&gt;
[[Category: Revenge of the Fallen Autobots]]&lt;br /&gt;
[[Category: RPMs]]&lt;br /&gt;
[[Category: Speed Stars]]&lt;br /&gt;
[[Category: Toy-only characters]]&lt;br /&gt;
[[Category: Turncoats]]&lt;/div&gt;</summary>
		<author><name>Diamondmatter</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Talk:Transformers:_Age_of_Extinction_(film)&amp;diff=859401</id>
		<title>Talk:Transformers: Age of Extinction (film)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Talk:Transformers:_Age_of_Extinction_(film)&amp;diff=859401"/>
		<updated>2014-03-05T06:20:48Z</updated>

		<summary type="html">&lt;p&gt;Diamondmatter: /* Adding character(s?) */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Trailer==&lt;br /&gt;
&lt;br /&gt;
New Trailer: https://www.youtube.com/watch?v=zv6fVuvcHis --[[User:BatboyEXE|BatboyEXE]] 08:44 pm, 2 February 2014&lt;br /&gt;
&lt;br /&gt;
Does [http://jalopnik.com/did-transformers-4-rip-off-this-guys-design-for-the-ne-510655228 this] belong here? Should I keep it for later?&lt;br /&gt;
&lt;br /&gt;
Basically, allegations that Bumblebee&#039;s new (officially confirmed) alternate mode is directly based on some random guy&#039;s customized Camaro.--[[User:Nevermore|Nevermore]] 06:31, 14 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
It&#039;s called Transformers: Age of Extinction.  - [[User:SoundWave|SoundWave]] 11:03, 2 September 2013 (EDT)&lt;br /&gt;
:That&#039;s not going onto the article &#039;til an official press release actually announces it. As of right now, it isn&#039;t officially confirmed. [[User:Jalaguy|Jalaguy]] 11:10, 2 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Dinobots ==&lt;br /&gt;
&lt;br /&gt;
Given that they&#039;ve been officially confirmed, I would imagine they would be given a mention somewhere on this page. Not saying we should go so far as to add Grimlock to the featured characters, but I would have thought they&#039;d have some sort of mention here or there.&lt;br /&gt;
&lt;br /&gt;
== New Characters ==&lt;br /&gt;
&lt;br /&gt;
I read online that Autobots &amp;quot;Crosshairs&amp;quot;, and &amp;quot;Drift&amp;quot; will be joining the cast, along with Decepticon &amp;quot;Cyclonus&amp;quot;. I also read that Dino/Mirage and Sideswipe will not be returning. Should we include this? {{unsigned|Deceptibot‎}}&lt;br /&gt;
:Is it from an official source, or is it from a leak? --[[User:Abates|abates]] 22:01, 7 September 2013 (EDT)&lt;br /&gt;
:Well, it came from Wikipedia, I just wanted to know if we should consider it.&lt;br /&gt;
::Looking at the Wikipedia article and its sources, these seem to be the usual mix of rumors and leaked production names (which are often chosen for purposes of misdirection). Don&#039;t think we need to bother with them. --[[User:Khajidha|Khajidha]] 22:37, 7 September 2013 (EDT)&lt;br /&gt;
:Well,it also came from a leaked callsheet.Bay tried making a fake callsheet for ROTF but it failed because all that was in that callsheet appeared in the movie.Bay wouldn&#039;t try to do that again so it&#039;s basically confirmed that the names for the Corvette C7 and the Bugatti are Drift and Crosshairs.Also in that callsheet it said something about a spaceship crashing and &amp;quot;Cyclonus&amp;quot;.Should we include this?P.S.I&#039;m new to the wiki{{unsigned|Bumblebee Prime}} 14:17, 22 September 2013 (EDT)&lt;br /&gt;
::That&#039;s a very interesting definition of &#039;basically confirmed&#039; you&#039;re using. If it hasn&#039;t been &#039;&#039;offically&#039;&#039; confirmed, by Michael Bay and/or a &#039;&#039;reputable&#039;&#039; news source, it ain&#039;t going on the article. [[User:Jalaguy|Jalaguy]] 15:39, 22 September 2013 (EDT)&lt;br /&gt;
::That&#039;s the same reasoning cardsharps rely on. &amp;quot;Oh, he really was bluffing those first four hands when I won a little bit of money, so he must be bluffing now when I am all in.&amp;quot; In other words, leaked callsheets are not &amp;quot;confirmation&amp;quot; of anything.--[[User:Khajidha|Khajidha]] 17:37, 22 September 2013 (EDT)&lt;br /&gt;
I&#039;ve also seen pictures of Ratchet and Leadfoot prop vehicles on the set of TF4, should we note this?--[[User:Deceptibot|Deceptibot]] 14:41, 6 October 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
we should more characters to the list, even Wkipedia has a complete list: http://en.m.wikipedia.org/wiki/Transformers:_Age_of_Extinction - [[User:SoundWave|SoundWave]] 14:21, 18 October 2013 (EDT)&lt;br /&gt;
:No, these haven&#039;t been confirmeds, so we aren&#039;t adding them. This page seems like it needs to be locked soon. [[User:Escargon|Escargon]] 14:23, 18 October 2013 (EDT)&lt;br /&gt;
::I may have to start using Wikipedia for my Transformers info if Tfwiki refuses to keep up to date. - [[User:SoundWave|SoundWave]] 14:25, 18 October 2013 (EDT)&lt;br /&gt;
:::Well, we refuse to use rumors. Hell, half the time, information on Wikipedia on Transformers isn&#039;t even complete or factually right. [[User:Escargon|Escargon]] 14:28, 18 October 2013 (EDT)&lt;br /&gt;
:::This isn&#039;t TFWiki &amp;quot;refusing to keep up to date&amp;quot;. This is TFWiki not reporting on hearsay and unconfirmed rumors (which is 90% of the &amp;quot;up-to-date&amp;quot; crap Wikipedia&#039;s got listed). We have [[Help:Official info|guidelines]] for official information regarding upcoming product and media. I suggest you familiarize yourself with them. --[[User:Detour|Detour]] 14:56, 18 October 2013 (EDT)&lt;br /&gt;
:::How many different names did Blackout go through in the first film, again? How many &#039;&#039;DOTM&#039;&#039; character sheets use non-final names, again? --[[User:M Sipher|M Sipher]] 15:07, 18 October 2013 (EDT)&lt;br /&gt;
::::Tfwiki should create a news page like TFW2005, to put news, leaks and unconfirmed info on, that way we could still have it, but it wouldn&#039;t mess up the article. - [[User:SoundWave|SoundWave]] 15:11, 18 October 2013 (EDT)&lt;br /&gt;
:::::Dear god, NO. We aren&#039;t a new site. We are a wiki. We don&#039;t do that crap. [[User:Escargon|Escargon]] 15:14, 18 October 2013 (EDT)&lt;br /&gt;
:::::Or, here&#039;s an idea, you use TFW2005 to get all your breaking scoops regarding leaks, rather than ask for TFWiki to emulate TFW2005. --[[User:Detour|Detour]] 15:28, 18 October 2013 (EDT)&lt;br /&gt;
::::::It was just a suggestion, I will definitely continue using TFW. But how come everytime I make a change, on any article, it&#039;s always Detour, Escargon or Jaylaguy that answers, do you guys own this wiki, or something?&lt;br /&gt;
:::::::No, we&#039;re just regular contributors. ItsWalky is the top guy around here. [[User:Escargon|Escargon]] 15:35, 18 October 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Over the course of the last three movies, a blatant pattern has emerged. &amp;quot;Information&amp;quot; leaks, people jump all over it, it does not happen. The mad scramble for the latest pitiable scraps just means a lot of work cleaning it up later when it doesn&#039;t happen, meaning a lot of work that is ultimately unnecessary. --[[User:M Sipher|M Sipher]] 16:23, 18 October 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Guys,these names appeared in the Hasbro Toy List and it seems legit:Crosshairs,Drift,Slog,Slug and Galvatron.I might have missed a few other names but no sight of Cyclonus. --[[User:Bumblebee Prime]] 19:36, 12 November 2013 (EDT)&lt;br /&gt;
:A list we were never meant to see and may not be final names, judging by a lot of things on it. So NO. --[[User:M Sipher|M Sipher]] ([[User talk:M Sipher|talk]]) 22:36, 12 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
Shouldn&#039;t Grimlock be on the list? - [[User:Silverboltmtmte|Silverboltmtmte]] ([[User talk:Silverboltmtmte|talk]]) 15:48, 14 December 2013 (EST)&lt;br /&gt;
*No, until the character had officialy been confirmed to be in the film by Bay, Paramount and Hasbro. so far the confirmation of Grimlock appearance have not been officialy from Hasbro, Paramount and Bay, just leaks.&lt;br /&gt;
&lt;br /&gt;
== Main cast names officialy revealed ==&lt;br /&gt;
the empire magazine officialy confirmed the names of the main characters&lt;br /&gt;
&lt;br /&gt;
Mark Walhberg is Cade Yeager&lt;br /&gt;
Nicola Peltz is Tessa Yeager&lt;br /&gt;
Jack Reynor is Shane&lt;br /&gt;
&lt;br /&gt;
its no longer unofficial info, now that its been officialy confirmed. dont you think we should edit the cast and chaacters section {{unsigned|Eagc7}}&lt;br /&gt;
:Yes, I think that&#039;s official enough! --[[User:Abates|abates]] ([[User talk:Abates|talk]]) 19:34, 28 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== Lockdown confirmed? ==&lt;br /&gt;
according to UK Toy Fair 2014, the Lambo is officialy lockdown, http://www.tfw2005.com/transformers-news/transformers-movie-toys-products-30/first-look-at-transformers-4-age-of-extinction-track-set-aventador-character-name-revealed-179111/ {{unsigned|Eagc7}}&lt;br /&gt;
:Do we use toyline stuff as references? I mean, it&#039;s not unheard of for a character&#039;s name in the toyline to be different to their name in the movie. --[[User:Abates|abates]] ([[User talk:Abates|talk]]) 15:24, 21 January 2014 (EST)&lt;br /&gt;
::Of course it&#039;s not unheard. But it doesn&#039;t happen very often. Scalpel, Mirage and Wheeljack were only character who had different names in films. The name change doesn&#039;t happen to ALL characters. But now that I think about, keeping names out from here actually keeps majority of the spoilers unrevealed. --[[User:CAJH|CAJH]] ([[User talk:CAJH|talk]]) 12:21, 3 February 2014 (EET)&lt;br /&gt;
:::I don&#039;t think people should expect to not be spoiled when they look at a wiki article for a movie. --[[User:Abates|abates]] ([[User talk:Abates|talk]]) 18:49, 3 February 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
== Lots of names confirmed by Toy Fair... ==&lt;br /&gt;
&lt;br /&gt;
So Toy Fair is on, and Hasbro is showing off lots of stuff.&lt;br /&gt;
Shouldn&#039;t the now-confirmed names be added to the cast list? Like Lockdown, Slug, Scorn, Strafe, Crosshairs, Drift, etc.? --[[User:Diamondmatter|Diamondmatter]] ([[User talk:Diamondmatter|talk]]) 09:00, 16 February 2014 (EST)&lt;br /&gt;
:But just because we know the toy names doesn&#039;t mean we know the film names. For DOTM Mirage and Wheeljack toys were actually called Dino and Que in the film proper. Until we know for certain which names will be carried across into the film those don&#039;t belong here but in the AoE merchandise section. [[User:Mister Jazzz|Mister Jazz]] ([[User talk:Mister Jazzz|talk]]) 11:05, 16 February 2014 (EST)&lt;br /&gt;
::IMHO we should at least add the characters who are in the trailer. If their names are different in the movie, we can change them here when we get confirmation. Their articles will end up at the [[Mirage (Movie)|toy]] [[Wheeljack (Movie)|name]] anyway. --[[User:Abates|abates]] ([[User talk:Abates|talk]]) 14:37, 16 February 2014 (EST)&lt;br /&gt;
:::You mean like crosshairs and lockdown and stuff, right? [[User:CheeseMan|CheeseMan]] ([[User talk:CheeseMan|talk]]) 18:34, 16 February 2014 (EST)&lt;br /&gt;
::::Yes, Lockdown, Crosshairs, Strafe and Galvatron are all in the trailer and we have confirmed toys for &#039;em. --[[User:Abates|abates]] ([[User talk:Abates|talk]]) 19:11, 16 February 2014 (EST)&lt;br /&gt;
::But the name changes only happened once and their names were changed to match past characters. I could possibly see this being the case for some of the Dinobots, or maybe Galvatron, but definitely not characters like Lockdown, Drift or Crosshairs. --[[User:Diamondmatter|Diamondmatter]] ([[User talk:Diamondmatter|talk]]) 18:36, 16 February 2014 (EST)&lt;br /&gt;
:::About Lockdown, there already is an article [[Lockdown (ROTF)]]. Other characters had also articles combined with non-canon versions from previous sets. Except for Mudflap (whose both versions were from separate factions). --[[User:CAJH|CAJH]] ([[User talk:CAJH|talk]]) 22:29, 17 February 2014 (EET)&lt;br /&gt;
:::By the way, even though it&#039;s not fully confirmed if Slug appears in film, he is indeed confirmed in toyline. So I created a disambiguation article about him. And I moved [[Slug]] into [[Slug (FOC)]] and edited the redirection of the original article to the disambiguation article. Even though article [[Slug (AOE)]] is not created yet, it will come. But I hope I didn&#039;t do this all too rashly. --[[User:CAJH|CAJH]] ([[User talk:CAJH|talk]]) 19:59, 18 February 2014 (EET)&lt;br /&gt;
::::I think there&#039;s usually only a disambiguation page when there are &#039;&#039;&#039;three&#039;&#039;&#039; characters with the same name... --[[User:Flicky1991|flicky]][[User talk:Flicky1991|1991]] 14:04, 18 February 2014 (EST)&lt;br /&gt;
:::::There&#039;s a Construct-Bots Slug too. Unless we&#039;re counting the AOE Construct-Bots as the movieverse characters. --[[User:Abates|abates]] ([[User talk:Abates|talk]]) 15:03, 18 February 2014 (EST)&lt;br /&gt;
::::::We absolutely should count the AOE-branded Construct-Bots as the movieverse characters. I know the ambiguities of the previous Construct-Bots led to the characters getting their own pages, but when their packaging carries the AOE logo on it I think it&#039;s safe to put those toys on the movie&#039;s characters&#039; pages. --[[User:KilMichaelMcC|KilMichaelMcC]] ([[User talk:KilMichaelMcC|talk]]) 17:45, 18 February 2014 (EST)&lt;br /&gt;
:::::::Good point. Another option (especially now IDW Slag is called Slug) is to just combine the two disambiguation pages and put all the Slugs on [[Slag (disambiguation)]]. --[[User:Abates|abates]] ([[User talk:Abates|talk]]) 18:15, 18 February 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
:::::::: By the way I saw a picture from TunaKaan showing the unofficial fate of the autobots is this true saying that Sideswipe and Dino would get slain and Ratchet and Topspin are aprehended&amp;quot;?&lt;br /&gt;
&lt;br /&gt;
:::::::::We shouldn&#039;t care about it, since it&#039;s only a fan-made picture. Kre-O toys have hinted appearances of Ratchet (with his first movie colors) and Sideswipe (with G1 colors and new face), but without any official information about the characters or Kre-O toys truly having any connection to plot, we can&#039;t add their names here. --[[User:CAJH|CAJH]] ([[User talk:CAJH|talk]]) 18:03, 19 February 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
==Ratchet==&lt;br /&gt;
He appeared in the trailer, confirming his return&lt;br /&gt;
&lt;br /&gt;
== Adding character(s?) ==&lt;br /&gt;
&lt;br /&gt;
So the new teaser trailer was shown, starring Ratchet. He should be added to the character list, there&#039;s no reason whatsoever not to.&lt;br /&gt;
Also, maybe Stinger? He appeared, but that might not be his final name, considering how uncreative it is. But it looks like he&#039;s created by humans, so that could be on purpose. --[[User:Diamondmatter|Diamondmatter]] ([[User talk:Diamondmatter|talk]]) 01:20, 5 March 2014 (EST)&lt;/div&gt;</summary>
		<author><name>Diamondmatter</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Talk:Transformers:_Age_of_Extinction_(film)&amp;diff=853978</id>
		<title>Talk:Transformers: Age of Extinction (film)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Talk:Transformers:_Age_of_Extinction_(film)&amp;diff=853978"/>
		<updated>2014-02-16T23:36:41Z</updated>

		<summary type="html">&lt;p&gt;Diamondmatter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Trailer==&lt;br /&gt;
&lt;br /&gt;
New Trailer: https://www.youtube.com/watch?v=zv6fVuvcHis --[[User:BatboyEXE|BatboyEXE]] 08:44 pm, 2 February 2014&lt;br /&gt;
&lt;br /&gt;
Does [http://jalopnik.com/did-transformers-4-rip-off-this-guys-design-for-the-ne-510655228 this] belong here? Should I keep it for later?&lt;br /&gt;
&lt;br /&gt;
Basically, allegations that Bumblebee&#039;s new (officially confirmed) alternate mode is directly based on some random guy&#039;s customized Camaro.--[[User:Nevermore|Nevermore]] 06:31, 14 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
It&#039;s called Transformers: Age of Extinction.  - [[User:SoundWave|SoundWave]] 11:03, 2 September 2013 (EDT)&lt;br /&gt;
:That&#039;s not going onto the article &#039;til an official press release actually announces it. As of right now, it isn&#039;t officially confirmed. [[User:Jalaguy|Jalaguy]] 11:10, 2 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Dinobots ==&lt;br /&gt;
&lt;br /&gt;
Given that they&#039;ve been officially confirmed, I would imagine they would be given a mention somewhere on this page. Not saying we should go so far as to add Grimlock to the featured characters, but I would have thought they&#039;d have some sort of mention here or there.&lt;br /&gt;
&lt;br /&gt;
== New Characters ==&lt;br /&gt;
&lt;br /&gt;
I read online that Autobots &amp;quot;Crosshairs&amp;quot;, and &amp;quot;Drift&amp;quot; will be joining the cast, along with Decepticon &amp;quot;Cyclonus&amp;quot;. I also read that Dino/Mirage and Sideswipe will not be returning. Should we include this? {{unsigned|Deceptibot‎}}&lt;br /&gt;
:Is it from an official source, or is it from a leak? --[[User:Abates|abates]] 22:01, 7 September 2013 (EDT)&lt;br /&gt;
:Well, it came from Wikipedia, I just wanted to know if we should consider it.&lt;br /&gt;
::Looking at the Wikipedia article and its sources, these seem to be the usual mix of rumors and leaked production names (which are often chosen for purposes of misdirection). Don&#039;t think we need to bother with them. --[[User:Khajidha|Khajidha]] 22:37, 7 September 2013 (EDT)&lt;br /&gt;
:Well,it also came from a leaked callsheet.Bay tried making a fake callsheet for ROTF but it failed because all that was in that callsheet appeared in the movie.Bay wouldn&#039;t try to do that again so it&#039;s basically confirmed that the names for the Corvette C7 and the Bugatti are Drift and Crosshairs.Also in that callsheet it said something about a spaceship crashing and &amp;quot;Cyclonus&amp;quot;.Should we include this?P.S.I&#039;m new to the wiki{{unsigned|Bumblebee Prime}} 14:17, 22 September 2013 (EDT)&lt;br /&gt;
::That&#039;s a very interesting definition of &#039;basically confirmed&#039; you&#039;re using. If it hasn&#039;t been &#039;&#039;offically&#039;&#039; confirmed, by Michael Bay and/or a &#039;&#039;reputable&#039;&#039; news source, it ain&#039;t going on the article. [[User:Jalaguy|Jalaguy]] 15:39, 22 September 2013 (EDT)&lt;br /&gt;
::That&#039;s the same reasoning cardsharps rely on. &amp;quot;Oh, he really was bluffing those first four hands when I won a little bit of money, so he must be bluffing now when I am all in.&amp;quot; In other words, leaked callsheets are not &amp;quot;confirmation&amp;quot; of anything.--[[User:Khajidha|Khajidha]] 17:37, 22 September 2013 (EDT)&lt;br /&gt;
I&#039;ve also seen pictures of Ratchet and Leadfoot prop vehicles on the set of TF4, should we note this?--[[User:Deceptibot|Deceptibot]] 14:41, 6 October 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
we should more characters to the list, even Wkipedia has a complete list: http://en.m.wikipedia.org/wiki/Transformers:_Age_of_Extinction - [[User:SoundWave|SoundWave]] 14:21, 18 October 2013 (EDT)&lt;br /&gt;
:No, these haven&#039;t been confirmeds, so we aren&#039;t adding them. This page seems like it needs to be locked soon. [[User:Escargon|Escargon]] 14:23, 18 October 2013 (EDT)&lt;br /&gt;
::I may have to start using Wikipedia for my Transformers info if Tfwiki refuses to keep up to date. - [[User:SoundWave|SoundWave]] 14:25, 18 October 2013 (EDT)&lt;br /&gt;
:::Well, we refuse to use rumors. Hell, half the time, information on Wikipedia on Transformers isn&#039;t even complete or factually right. [[User:Escargon|Escargon]] 14:28, 18 October 2013 (EDT)&lt;br /&gt;
:::This isn&#039;t TFWiki &amp;quot;refusing to keep up to date&amp;quot;. This is TFWiki not reporting on hearsay and unconfirmed rumors (which is 90% of the &amp;quot;up-to-date&amp;quot; crap Wikipedia&#039;s got listed). We have [[Help:Official info|guidelines]] for official information regarding upcoming product and media. I suggest you familiarize yourself with them. --[[User:Detour|Detour]] 14:56, 18 October 2013 (EDT)&lt;br /&gt;
:::How many different names did Blackout go through in the first film, again? How many &#039;&#039;DOTM&#039;&#039; character sheets use non-final names, again? --[[User:M Sipher|M Sipher]] 15:07, 18 October 2013 (EDT)&lt;br /&gt;
::::Tfwiki should create a news page like TFW2005, to put news, leaks and unconfirmed info on, that way we could still have it, but it wouldn&#039;t mess up the article. - [[User:SoundWave|SoundWave]] 15:11, 18 October 2013 (EDT)&lt;br /&gt;
:::::Dear god, NO. We aren&#039;t a new site. We are a wiki. We don&#039;t do that crap. [[User:Escargon|Escargon]] 15:14, 18 October 2013 (EDT)&lt;br /&gt;
:::::Or, here&#039;s an idea, you use TFW2005 to get all your breaking scoops regarding leaks, rather than ask for TFWiki to emulate TFW2005. --[[User:Detour|Detour]] 15:28, 18 October 2013 (EDT)&lt;br /&gt;
::::::It was just a suggestion, I will definitely continue using TFW. But how come everytime I make a change, on any article, it&#039;s always Detour, Escargon or Jaylaguy that answers, do you guys own this wiki, or something?&lt;br /&gt;
:::::::No, we&#039;re just regular contributors. ItsWalky is the top guy around here. [[User:Escargon|Escargon]] 15:35, 18 October 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Over the course of the last three movies, a blatant pattern has emerged. &amp;quot;Information&amp;quot; leaks, people jump all over it, it does not happen. The mad scramble for the latest pitiable scraps just means a lot of work cleaning it up later when it doesn&#039;t happen, meaning a lot of work that is ultimately unnecessary. --[[User:M Sipher|M Sipher]] 16:23, 18 October 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Guys,these names appeared in the Hasbro Toy List and it seems legit:Crosshairs,Drift,Slog,Slug and Galvatron.I might have missed a few other names but no sight of Cyclonus. --[[User:Bumblebee Prime]] 19:36, 12 November 2013 (EDT)&lt;br /&gt;
:A list we were never meant to see and may not be final names, judging by a lot of things on it. So NO. --[[User:M Sipher|M Sipher]] ([[User talk:M Sipher|talk]]) 22:36, 12 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
Shouldn&#039;t Grimlock be on the list? - [[User:Silverboltmtmte|Silverboltmtmte]] ([[User talk:Silverboltmtmte|talk]]) 15:48, 14 December 2013 (EST)&lt;br /&gt;
*No, until the character had officialy been confirmed to be in the film by Bay, Paramount and Hasbro. so far the confirmation of Grimlock appearance have not been officialy from Hasbro, Paramount and Bay, just leaks.&lt;br /&gt;
&lt;br /&gt;
== Main cast names officialy revealed ==&lt;br /&gt;
the empire magazine officialy confirmed the names of the main characters&lt;br /&gt;
&lt;br /&gt;
Mark Walhberg is Cade Yeager&lt;br /&gt;
Nicola Peltz is Tessa Yeager&lt;br /&gt;
Jack Reynor is Shane&lt;br /&gt;
&lt;br /&gt;
its no longer unofficial info, now that its been officialy confirmed. dont you think we should edit the cast and chaacters section {{unsigned|Eagc7}}&lt;br /&gt;
:Yes, I think that&#039;s official enough! --[[User:Abates|abates]] ([[User talk:Abates|talk]]) 19:34, 28 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== Lockdown confirmed? ==&lt;br /&gt;
according to UK Toy Fair 2014, the Lambo is officialy lockdown, http://www.tfw2005.com/transformers-news/transformers-movie-toys-products-30/first-look-at-transformers-4-age-of-extinction-track-set-aventador-character-name-revealed-179111/ {{unsigned|Eagc7}}&lt;br /&gt;
:Do we use toyline stuff as references? I mean, it&#039;s not unheard of for a character&#039;s name in the toyline to be different to their name in the movie. --[[User:Abates|abates]] ([[User talk:Abates|talk]]) 15:24, 21 January 2014 (EST)&lt;br /&gt;
::Of course it&#039;s not unheard. But it doesn&#039;t happen very often. Scalpel, Mirage and Wheeljack were only character who had different names in films. The name change doesn&#039;t happen to ALL characters. But now that I think about, keeping names out from here actually keeps majority of the spoilers unrevealed. --[[User:CAJH|CAJH]] ([[User talk:CAJH|talk]]) 12:21, 3 February 2014 (EET)&lt;br /&gt;
:::I don&#039;t think people should expect to not be spoiled when they look at a wiki article for a movie. --[[User:Abates|abates]] ([[User talk:Abates|talk]]) 18:49, 3 February 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
== Lots of names confirmed by Toy Fair... ==&lt;br /&gt;
&lt;br /&gt;
So Toy Fair is on, and Hasbro is showing off lots of stuff.&lt;br /&gt;
Shouldn&#039;t the now-confirmed names be added to the cast list? Like Lockdown, Slug, Scorn, Strafe, Crosshairs, Drift, etc.? --[[User:Diamondmatter|Diamondmatter]] ([[User talk:Diamondmatter|talk]]) 09:00, 16 February 2014 (EST)&lt;br /&gt;
:But just because we know the toy names doesn&#039;t mean we know the film names. For DOTM Mirage and Wheeljack toys were actually called Dino and Que in the film proper. Until we know for certain which names will be carried across into the film those don&#039;t belong here but in the AoE merchandise section. [[User:Mister Jazzz|Mister Jazz]] ([[User talk:Mister Jazzz|talk]]) 11:05, 16 February 2014 (EST)&lt;br /&gt;
::IMHO we should at least add the characters who are in the trailer. If their names are different in the movie, we can change them here when we get confirmation. Their articles will end up at the [[Mirage (Movie)|toy]] [[Wheeljack (Movie)|name]] anyway. --[[User:Abates|abates]] ([[User talk:Abates|talk]]) 14:37, 16 February 2014 (EST)&lt;br /&gt;
:::You mean like crosshairs and lockdown and stuff, right? [[User:CheeseMan|CheeseMan]] ([[User talk:CheeseMan|talk]]) 18:34, 16 February 2014 (EST)&lt;br /&gt;
::But the name changes only happened once and their names were changed to match past characters. I could possibly see this being the case for some of the Dinobots, or maybe Galvatron, but definitely not characters like Lockdown, Drift or Crosshairs. --[[User:Diamondmatter|Diamondmatter]] ([[User talk:Diamondmatter|talk]]) 18:36, 16 February 2014 (EST)&lt;/div&gt;</summary>
		<author><name>Diamondmatter</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Talk:Transformers:_Age_of_Extinction_(film)&amp;diff=853957</id>
		<title>Talk:Transformers: Age of Extinction (film)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Talk:Transformers:_Age_of_Extinction_(film)&amp;diff=853957"/>
		<updated>2014-02-16T14:00:46Z</updated>

		<summary type="html">&lt;p&gt;Diamondmatter: /* Lots of names confirmed by Toy Fair... */ new section&lt;/p&gt;
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&lt;div&gt;==Trailer==&lt;br /&gt;
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New Trailer: https://www.youtube.com/watch?v=zv6fVuvcHis --[[User:BatboyEXE|BatboyEXE]] 08:44 pm, 2 February 2014&lt;br /&gt;
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Does [http://jalopnik.com/did-transformers-4-rip-off-this-guys-design-for-the-ne-510655228 this] belong here? Should I keep it for later?&lt;br /&gt;
&lt;br /&gt;
Basically, allegations that Bumblebee&#039;s new (officially confirmed) alternate mode is directly based on some random guy&#039;s customized Camaro.--[[User:Nevermore|Nevermore]] 06:31, 14 June 2013 (EDT)&lt;br /&gt;
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It&#039;s called Transformers: Age of Extinction.  - [[User:SoundWave|SoundWave]] 11:03, 2 September 2013 (EDT)&lt;br /&gt;
:That&#039;s not going onto the article &#039;til an official press release actually announces it. As of right now, it isn&#039;t officially confirmed. [[User:Jalaguy|Jalaguy]] 11:10, 2 September 2013 (EDT)&lt;br /&gt;
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== Dinobots ==&lt;br /&gt;
&lt;br /&gt;
Given that they&#039;ve been officially confirmed, I would imagine they would be given a mention somewhere on this page. Not saying we should go so far as to add Grimlock to the featured characters, but I would have thought they&#039;d have some sort of mention here or there.&lt;br /&gt;
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== New Characters ==&lt;br /&gt;
&lt;br /&gt;
I read online that Autobots &amp;quot;Crosshairs&amp;quot;, and &amp;quot;Drift&amp;quot; will be joining the cast, along with Decepticon &amp;quot;Cyclonus&amp;quot;. I also read that Dino/Mirage and Sideswipe will not be returning. Should we include this? {{unsigned|Deceptibot‎}}&lt;br /&gt;
:Is it from an official source, or is it from a leak? --[[User:Abates|abates]] 22:01, 7 September 2013 (EDT)&lt;br /&gt;
:Well, it came from Wikipedia, I just wanted to know if we should consider it.&lt;br /&gt;
::Looking at the Wikipedia article and its sources, these seem to be the usual mix of rumors and leaked production names (which are often chosen for purposes of misdirection). Don&#039;t think we need to bother with them. --[[User:Khajidha|Khajidha]] 22:37, 7 September 2013 (EDT)&lt;br /&gt;
:Well,it also came from a leaked callsheet.Bay tried making a fake callsheet for ROTF but it failed because all that was in that callsheet appeared in the movie.Bay wouldn&#039;t try to do that again so it&#039;s basically confirmed that the names for the Corvette C7 and the Bugatti are Drift and Crosshairs.Also in that callsheet it said something about a spaceship crashing and &amp;quot;Cyclonus&amp;quot;.Should we include this?P.S.I&#039;m new to the wiki{{unsigned|Bumblebee Prime}} 14:17, 22 September 2013 (EDT)&lt;br /&gt;
::That&#039;s a very interesting definition of &#039;basically confirmed&#039; you&#039;re using. If it hasn&#039;t been &#039;&#039;offically&#039;&#039; confirmed, by Michael Bay and/or a &#039;&#039;reputable&#039;&#039; news source, it ain&#039;t going on the article. [[User:Jalaguy|Jalaguy]] 15:39, 22 September 2013 (EDT)&lt;br /&gt;
::That&#039;s the same reasoning cardsharps rely on. &amp;quot;Oh, he really was bluffing those first four hands when I won a little bit of money, so he must be bluffing now when I am all in.&amp;quot; In other words, leaked callsheets are not &amp;quot;confirmation&amp;quot; of anything.--[[User:Khajidha|Khajidha]] 17:37, 22 September 2013 (EDT)&lt;br /&gt;
I&#039;ve also seen pictures of Ratchet and Leadfoot prop vehicles on the set of TF4, should we note this?--[[User:Deceptibot|Deceptibot]] 14:41, 6 October 2013 (EDT)&lt;br /&gt;
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we should more characters to the list, even Wkipedia has a complete list: http://en.m.wikipedia.org/wiki/Transformers:_Age_of_Extinction - [[User:SoundWave|SoundWave]] 14:21, 18 October 2013 (EDT)&lt;br /&gt;
:No, these haven&#039;t been confirmeds, so we aren&#039;t adding them. This page seems like it needs to be locked soon. [[User:Escargon|Escargon]] 14:23, 18 October 2013 (EDT)&lt;br /&gt;
::I may have to start using Wikipedia for my Transformers info if Tfwiki refuses to keep up to date. - [[User:SoundWave|SoundWave]] 14:25, 18 October 2013 (EDT)&lt;br /&gt;
:::Well, we refuse to use rumors. Hell, half the time, information on Wikipedia on Transformers isn&#039;t even complete or factually right. [[User:Escargon|Escargon]] 14:28, 18 October 2013 (EDT)&lt;br /&gt;
:::This isn&#039;t TFWiki &amp;quot;refusing to keep up to date&amp;quot;. This is TFWiki not reporting on hearsay and unconfirmed rumors (which is 90% of the &amp;quot;up-to-date&amp;quot; crap Wikipedia&#039;s got listed). We have [[Help:Official info|guidelines]] for official information regarding upcoming product and media. I suggest you familiarize yourself with them. --[[User:Detour|Detour]] 14:56, 18 October 2013 (EDT)&lt;br /&gt;
:::How many different names did Blackout go through in the first film, again? How many &#039;&#039;DOTM&#039;&#039; character sheets use non-final names, again? --[[User:M Sipher|M Sipher]] 15:07, 18 October 2013 (EDT)&lt;br /&gt;
::::Tfwiki should create a news page like TFW2005, to put news, leaks and unconfirmed info on, that way we could still have it, but it wouldn&#039;t mess up the article. - [[User:SoundWave|SoundWave]] 15:11, 18 October 2013 (EDT)&lt;br /&gt;
:::::Dear god, NO. We aren&#039;t a new site. We are a wiki. We don&#039;t do that crap. [[User:Escargon|Escargon]] 15:14, 18 October 2013 (EDT)&lt;br /&gt;
:::::Or, here&#039;s an idea, you use TFW2005 to get all your breaking scoops regarding leaks, rather than ask for TFWiki to emulate TFW2005. --[[User:Detour|Detour]] 15:28, 18 October 2013 (EDT)&lt;br /&gt;
::::::It was just a suggestion, I will definitely continue using TFW. But how come everytime I make a change, on any article, it&#039;s always Detour, Escargon or Jaylaguy that answers, do you guys own this wiki, or something?&lt;br /&gt;
:::::::No, we&#039;re just regular contributors. ItsWalky is the top guy around here. [[User:Escargon|Escargon]] 15:35, 18 October 2013 (EDT)&lt;br /&gt;
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Over the course of the last three movies, a blatant pattern has emerged. &amp;quot;Information&amp;quot; leaks, people jump all over it, it does not happen. The mad scramble for the latest pitiable scraps just means a lot of work cleaning it up later when it doesn&#039;t happen, meaning a lot of work that is ultimately unnecessary. --[[User:M Sipher|M Sipher]] 16:23, 18 October 2013 (EDT)&lt;br /&gt;
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Guys,these names appeared in the Hasbro Toy List and it seems legit:Crosshairs,Drift,Slog,Slug and Galvatron.I might have missed a few other names but no sight of Cyclonus. --[[User:Bumblebee Prime]] 19:36, 12 November 2013 (EDT)&lt;br /&gt;
:A list we were never meant to see and may not be final names, judging by a lot of things on it. So NO. --[[User:M Sipher|M Sipher]] ([[User talk:M Sipher|talk]]) 22:36, 12 November 2013 (EST)&lt;br /&gt;
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Shouldn&#039;t Grimlock be on the list? - [[User:Silverboltmtmte|Silverboltmtmte]] ([[User talk:Silverboltmtmte|talk]]) 15:48, 14 December 2013 (EST)&lt;br /&gt;
*No, until the character had officialy been confirmed to be in the film by Bay, Paramount and Hasbro. so far the confirmation of Grimlock appearance have not been officialy from Hasbro, Paramount and Bay, just leaks.&lt;br /&gt;
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== Main cast names officialy revealed ==&lt;br /&gt;
the empire magazine officialy confirmed the names of the main characters&lt;br /&gt;
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Mark Walhberg is Cade Yeager&lt;br /&gt;
Nicola Peltz is Tessa Yeager&lt;br /&gt;
Jack Reynor is Shane&lt;br /&gt;
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its no longer unofficial info, now that its been officialy confirmed. dont you think we should edit the cast and chaacters section {{unsigned|Eagc7}}&lt;br /&gt;
:Yes, I think that&#039;s official enough! --[[User:Abates|abates]] ([[User talk:Abates|talk]]) 19:34, 28 November 2013 (EST)&lt;br /&gt;
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== Lockdown confirmed? ==&lt;br /&gt;
according to UK Toy Fair 2014, the Lambo is officialy lockdown, http://www.tfw2005.com/transformers-news/transformers-movie-toys-products-30/first-look-at-transformers-4-age-of-extinction-track-set-aventador-character-name-revealed-179111/ {{unsigned|Eagc7}}&lt;br /&gt;
:Do we use toyline stuff as references? I mean, it&#039;s not unheard of for a character&#039;s name in the toyline to be different to their name in the movie. --[[User:Abates|abates]] ([[User talk:Abates|talk]]) 15:24, 21 January 2014 (EST)&lt;br /&gt;
::Of course it&#039;s not unheard. But it doesn&#039;t happen very often. Scalpel, Mirage and Wheeljack were only character who had different names in films. The name change doesn&#039;t happen to ALL characters. But now that I think about, keeping names out from here actually keeps majority of the spoilers unrevealed. --[[User:CAJH|CAJH]] ([[User talk:CAJH|talk]]) 12:21, 3 February 2014 (EET)&lt;br /&gt;
:::I don&#039;t think people should expect to not be spoiled when they look at a wiki article for a movie. --[[User:Abates|abates]] ([[User talk:Abates|talk]]) 18:49, 3 February 2014 (EST)&lt;br /&gt;
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== Lots of names confirmed by Toy Fair... ==&lt;br /&gt;
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So Toy Fair is on, and Hasbro is showing off lots of stuff.&lt;br /&gt;
Shouldn&#039;t the now-confirmed names be added to the cast list? Like Lockdown, Slug, Scorn, Strafe, Crosshairs, Drift, etc.? --[[User:Diamondmatter|Diamondmatter]] ([[User talk:Diamondmatter|talk]]) 09:00, 16 February 2014 (EST)&lt;/div&gt;</summary>
		<author><name>Diamondmatter</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=User:Diamondmatter&amp;diff=845943</id>
		<title>User:Diamondmatter</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=User:Diamondmatter&amp;diff=845943"/>
		<updated>2014-01-07T18:26:12Z</updated>

		<summary type="html">&lt;p&gt;Diamondmatter: &lt;/p&gt;
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&lt;div&gt;Diamondmatter is a guy who does stuff. And thinks this wiki is brilliant.&lt;/div&gt;</summary>
		<author><name>Diamondmatter</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=MediaWiki:TFWiki.net_2013_Transformers_Hall_of_Fame_Auditions/Entries&amp;diff=804504</id>
		<title>MediaWiki:TFWiki.net 2013 Transformers Hall of Fame Auditions/Entries</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=MediaWiki:TFWiki.net_2013_Transformers_Hall_of_Fame_Auditions/Entries&amp;diff=804504"/>
		<updated>2013-05-25T03:26:03Z</updated>

		<summary type="html">&lt;p&gt;Diamondmatter: /* Poll entries */&lt;/p&gt;
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&lt;div&gt;This is the page for the &#039;&#039;&#039;TFWiki.net Transformers Hall of Fame Auditions&#039;&#039;&#039; entries. The rules are as follows:&lt;br /&gt;
&lt;br /&gt;
#You must pick your top five &#039;&#039;Transformers&#039;&#039; characters, from any era. They must actually &#039;&#039;&#039;be&#039;&#039;&#039; Transformers; sorry, but no humans, non-Transformer aliens, non-Transformer robots, or anything else of the sort are being considered for the Hall of Fame. Any votes for such entities will &#039;&#039;&#039;not&#039;&#039;&#039; be tabulated. It is the sole discretion of the contest organizers to decide what does and does not count.&lt;br /&gt;
#Take your top five list and &#039;&#039;&#039;put it in alphabetical order&#039;&#039;&#039;. Order of preference does not matter. Feel free to denote the character&#039;s franchise of origin, although these distinctions may or may not figure into the final results. &lt;br /&gt;
#You &#039;&#039;&#039;cannot&#039;&#039;&#039; vote for a specific version of &#039;&#039;&#039;Bumblebee, Dinobot, Grimlock, Ironhide, Jazz, Megatron, Optimus Prime, Ratchet, Shockwave, Soundwave, Starscream, Waspinator, or Wheeljack.&#039;&#039;&#039; They&#039;ve already been inducted!&lt;br /&gt;
#However, &#039;&#039;&#039;you CAN vote&#039;&#039;&#039; for &#039;&#039;&#039;&#039;&#039;[[Beast Wars: Transformers (franchise)|Beast Wars]]&#039;&#039; [[Megatron (BW)|Megatron]] or [[Optimus Primal]]&#039;&#039;&#039;! Hasbro considers them separate!&lt;br /&gt;
#Only one entry per user.&lt;br /&gt;
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Please put your characters of choice and user name below in the following manner:&lt;br /&gt;
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*Bulkhead, Emirate Xaaron, Side Swipe, Terrorsaur (BW), X-Brawn --(four tildes)&lt;br /&gt;
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Poll entry period ends at 4pm on &#039;&#039;&#039;[[May 31]]st, 2013&#039;&#039;&#039;. --[[User:Monzo|Monzo]] 12:32, 24 May 2013 (EDT)&lt;br /&gt;
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==Poll entries==&lt;br /&gt;
&amp;lt;!-- Please put new nominations at the bottom! --&amp;gt;&lt;br /&gt;
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*[[Omega Supreme (G1)|Omega Supreme]], [[Prowl (G1)|Prowl]], [[Ratbat (G1)|Ratbat]], [[Sideways (RID)|Sideways]], [[Sky-Byte (RID)|Sky-Byte]] - [[User:Chris McFeely|Chris McFeely]] 12:34, 24 May 2013 (EDT)&lt;br /&gt;
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*Arcee, Chromedome, Fortress Maximus, Omega Supreme, Rewind --[[User:ZacWilliam|ZacWilliam]] 12:35, 24 May 2013 (EDT)&lt;br /&gt;
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*Barricade, Devastator, Ravage, Sideways, Ultra Magnus -[[User:LV|LV]] 12:47, 24 May 2013 (EDT)&lt;br /&gt;
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*Galvatron, Megatron (BW), Overlord, Sky-Byte, Unicron [[User:Mimi|Mimi]] 12:50, 24 May 2013 (EDT)&lt;br /&gt;
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*Bulkhead, Ratbat, Ravage, Rhinox, Wreck-Gar [[User:Awa64|Awa64]] 12:56, 24 May 2013 (EDT)&lt;br /&gt;
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*Blurr, BW Megatron, Rattrap, Sky-Byte, Whirl [[User:Fireshot|Fireshot]] 12:59, 24 May 2013 (EDT)&lt;br /&gt;
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*Bruticus, Devastator, Primus, Rattrap, Unicron [[User:Combaticons4ever|Combaticons4ever]] 13:17, 24 May 2013 (EDT)&lt;br /&gt;
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*Hot Shot, Menasor, Springer, Tarantulas, Tracks [[User:Phantom_Dusclops&#039;92|Phantom Dusclops&#039;92]] 13:29, 24 May 2013 (EDT)&lt;br /&gt;
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*Botanica, Fortress Maximus, Swindle, Swoop, Ultra Magnus - [[User:SanityOrMadness|SanityOrMadness]] 13:32, 24 May 2013 (EDT)&lt;br /&gt;
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*[[Arcee (WFC)|Arcee (Prime)]], [[Megatron (BW)|Megatron (Beast Wars)]], [[Rampage (BW)|Rampage (Beast Wars)]], [[Rattrap]], [[Swindle (G1)|Swindle (Animated/G1)]] --[[User:DrSpengler|DrSpengler]] 13:34, 24 May 2013 (EDT)&lt;br /&gt;
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*Hound, Ratbat, Sideswipe, Springer, Ultra Magnus --[[User:Inkblot|Inkblot]] 13:50, 24 May 2013 (EDT)&lt;br /&gt;
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*Impactor, Scrounge, Straxus, Ultra Magnus, Venom --[[User:Rosicrucian|Rosicrucian]][[User Talk:Rosicrucian|&amp;lt;sup&amp;gt;Talk&amp;lt;/sup&amp;gt;]] 13:58, 24 May 2013 (EDT)&lt;br /&gt;
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*Arcee, Blackarachnia, Cyclonus, Megatron (BW), Rodimus Prime --[[User:Anguirus|Anguirus]] 14:14, 24 May 2013 (EDT)&lt;br /&gt;
*Bruticus, Devastator, Lugnut, Megatron (BW), Tarantulas -- [[User:Karhukjnsi|Karhukjnsi]] 14:23, 24 May 2013 (EDT)&lt;br /&gt;
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*Lugnut, Megatron (BW), Sky-Byte, Swerve, Tarantulas -- [[User:General Tekno|General Tekno]] 14:26, 24 May 2013 (EDT)&lt;br /&gt;
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*Buzzsaw, Nightbeat, Prowl, Tarantulas, Thunderwing -- --[[User:Nu-Priest|Nu-Priest]] 14:30, 24 May 2013 (EDT)&lt;br /&gt;
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*Cyclonus, Prowl, Scorponok, Sunstreaker, Swindle - [[User:Cattleprod|Cattleprod]] 14:32, 24 May 2013 (EDT)&lt;br /&gt;
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*Drift, Injector, Knock-Out (Prime), Megatron (BW), Tarantulas --[[User:EvoChanger|EvoChanger]] 14:34, 24 May 2013 (EDT)&lt;br /&gt;
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*Arcee, Chromedome, Rodimus, Springer, Ultra Magnus --[[User:Trixter|Trixter]] 14:41, 24 May 2013 (EDT)&lt;br /&gt;
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*Hot Shot, Megatron (BW), Optimus Primal, Rodimus, Ultra Magnus --[[User:Amadeus Windfall|Amadeus Windfall]] 14:53, 24 May 2013 (EDT)&lt;br /&gt;
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*Arcee, Megatron (BW), Prowl, Rodimus, Rung. --[[User:Detour|Detour]] 14:54, 24 May 2013 (EDT)&lt;br /&gt;
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*Astrotrain, Cosmos, Cyclonus, Omega Supreme, Ultra Magnus --([[User:Pinecronix|Pinecronix]] 14:57, 24 May 2013 (EDT))&lt;br /&gt;
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*Demolishor (Armada), Hot Shot (Armada), Override (Cybertron), Red Alert (Armada), Sideways (Armada).  --[[User:Stardust262|Stardust262]] 15:01, 24 May 2013 (EDT)&lt;br /&gt;
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*Barricade, Devastator, Rattrap, Sky-Byte, Ultra Magnus [[User:Hooper X|-hx]] 15:06, 24 May 2013 (EDT)&lt;br /&gt;
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*Arcee, Devastator, Omega Supreme, Ravage, Rodimus -- [[User:Riddlerj|Riddlerj]] 15:09, 24 May 2013 (EDT)&lt;br /&gt;
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*Omega Supreme, Prowl, Swindle, Thundercracker, Ultra Magnus --[[User:Jalaguy|Jalaguy]] 15:14, 24 May 2013 (EDT)&lt;br /&gt;
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*Cosmos, Prowl, Sky-Byte, Tarantulas, Warpath --[[User:Sockie|Sockie]] 15:16, 24 May 2013 (EDT)&lt;br /&gt;
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*Arcee, Cyclonus, Deszaras, Powered Convoy, Star Saber -- [[User:S-NFS|S-NFS]] 23:22, 24 May 2013 (UTC)&lt;br /&gt;
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*Cyclonus, Prowl, Sideways, Swoop, Ultra Magnus --[[User:AutoUIMagnus299|AutoUi299]] 15:53, 24 May 2013 (EDT)&lt;br /&gt;
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*Arcee (G1), Blades (G1), Punch, Side Burn (RID), Smokescreen (G1) [[User:Antimatter|Antimatter]] 16:00, 24 May 2013 (EDT)&lt;br /&gt;
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*Ironfist, Rung, Sari Sumdac, Silverbolt (BW), Teaspoon -- [[User:JediFlaherty|JediFlaherty]] 16:03, 24 May 2013 (EDT)&lt;br /&gt;
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* Bulkhead, Megatron (BW), Metroplex, Sky-Byte, Wreck-Gar --[[User:M Sipher|M Sipher]] 16:05, 24 May 2013 (EDT)&lt;br /&gt;
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*Arcee, Bulkhead, Omega Supreme, Overlord, Ultra Magnus --[[User:Alientraveller|Alientraveller]] 16:11, 24 May 2013 (EDT)&lt;br /&gt;
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*Ironfist, Nightbeat, Smokescreen, Thundercracker, Ultra Magnus -- [[User:Russellestate|Russellestate]] 16:07, 24 May 2013 (EDT)&lt;br /&gt;
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*Ironhide, Prowl, Ratbat, Rodimus, Ultra Magnus -- [[User:MarkMontag|MarkMontag]] 16:25, 24 May 2013 (EDT)&lt;br /&gt;
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*Arcee, Bulkhead, Sideswipe, Smokescreen, Ultra Magnus -- [[User:Spydersix|spyder]][[User Talk:Spydersix|&amp;lt;sup&amp;gt;Use this!&amp;lt;/sup&amp;gt;]] 17:03, 24 May 2013 (EDT)&lt;br /&gt;
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*Deathsaurus, Megatron (BW), Skywarp, Swindle, Thundercracker -- [[User:Rayqui|Rayqui]] 17:45, 24 May 2013 (EDT)&lt;br /&gt;
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*Arcee, Blackarachnia, Bulkhead, Prowl, Sky-Byte --[[User:Abates|abates]] 17:47, 24 May 2013 (EDT)&lt;br /&gt;
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*Blackarachnia, Hot Shot, Beast Megatron, Ratbat, Ravage --[[User:ItsWalky|ItsWalky]] 17:54, 24 May 2013 (EDT)&lt;br /&gt;
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*Devastator, Megatron (BW), Sky-Byte, Swindle, Wreck-Gar --[[User:G.B. Blackrock|G.B. Blackrock]] 17:58, 24 May 2013 (EDT)&lt;br /&gt;
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*Devastator, Hot Shot, Megatron(BW), Ravage, Sky-Byte -- [[User:Shellspark|Shellspark]] 18:01, 24 May 2013 (EDT)&lt;br /&gt;
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*Arcee, Knock Out, Ravage, Sky-Byte, Swindle -- [[User:Strangefour|Strangefour]] 18:18, 24 May 2013 (EDT)&lt;br /&gt;
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*Airazor, Blackarachnia, Cyclonus, Rattrap, Terrorsaur -- [[User:Bumblevivisector|Bumblevivisector]] 18:23, 24 May 2013 (EDT)&lt;br /&gt;
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*Arcee, Blackarachnia, Bulkhead, Lugnut, Sky Byte -- [[User:Boy Blunderous|Boy Blunderous]] 18:23, 24 May 2013 (EDT)&lt;br /&gt;
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*Arcee, Megatron (BW), Optimus Primal, Prowl, Ultra Magnus -- [[User:SFH|SFH]] 18:40, 24 May 2013 (EDT)&lt;br /&gt;
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*[[Arcee (WFC)|Arcee (Prime)]], [[Blackarachnia (BW)|Blackarachnia]], [[Megatron (BW)|Megatron (Beast Wars)]], [[Nightbeat (G1)|Nightbeat]], [[Rattrap]]--[[User:Damo|Damo]] 18:46, 24 May 2013 (EDT)&lt;br /&gt;
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*Cheetor, Ginrai, Megatron (Beast Era), Optimus Primal, Thunderwing --[[User:Sabrblade|Sabrblade]] 19:14, 24 May 2013 (EDT)&lt;br /&gt;
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*Arcee (Prime),Blitzwing(Animated),Bulkhead (Prime), Megatron (BW),Rihnox (BW)--[[User:Venowtron|Venowtron]] 18:19, 24 May 2013 (EDT)&lt;br /&gt;
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*Arcee, Devastator, Megatron (BW), Swindle, Ultra Magnus --[[User:BattleBlade|BattleBlade]] 19:53, 24 May 2013 (EDT)&lt;br /&gt;
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*Arcee, Blitzwing, Devastator, Predaking, Sky-Byte --[[User:Fritz|Fritz]] 19:58, 24 May 2013 (EDT)&lt;br /&gt;
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*Arcee, Bulkhead, Hot Shot, Jetfire, Prowl [[User:Bobpiecheese|Bobpiecheese]] 20:00, 24 May 2013 (EDT)&lt;br /&gt;
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*Arcee, Red Alert (g1), Rewind, Thunderwing, Ultra Magnus--[[User:Autobot Hunter|Autobot Hunter]] 20:10, 24 May 2013 (EDT) &lt;br /&gt;
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*Bulkhead, Cheetor, Optimus Primal, Sentinel Prime, Wreck-Gar.  [[User:Tom Servo the Great|Tom Servo the Great]] 20:13, 24 May 2013 (EDT)&lt;br /&gt;
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*Arcee, Bulkhead, Prowl, Sky-Byte, Ultra Magnus --[[User:Ketchup|Ketchup]] 20:16, 24 May 2013 (EDT)&lt;br /&gt;
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*Arcee, Blackarachnia, Blitzwing, Jetfire, Prowl --[[User:Khajidha|Khajidha]] 20:21, 24 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
*Ironfist, Nightbeat, Skids, Smokescreen, Thundercracker --[[User:Hhall3|Hhall3]] 19:39, 24 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
*G1 Hot Spot, G1 Quickmix, G1 Rodimus Prime, G1 Searchlight, G1 Silverbolt - [[User:Ironhold|Ironhold]] 21:00, 24 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
*Arcee (Prime), Bulkhead, Hound, Jetfire (G1), Ultra Magnus --[[User:Sntint|Sntint]] 21:38, 24 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
*Arcee, Jetfire, Megatron (BW), Scorponok, Skids -- [[User:Chip|Chip]] 22:03, 24 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
*Bulkhead, Devastator, Megatron (BW), Ratbat, Ultra Magnus - [[User:RolonBolon|RolonBolon]] 22:32, 24 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
*Megatronus Prime/The Fallen, Prima, Primus, Unicron, Thunderwing -- [[User:Primus Dave|Primus Dave]] 22:42, 24 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
*Arcee, Omega Supreme, Skywarp, Springer, Ultra Magnus --[[User:Diamondmatter|Diamondmatter]] 23:26, 24 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Remember to put your nominations in alphabetical order! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: TFWiki.net]]&lt;/div&gt;</summary>
		<author><name>Diamondmatter</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Bot_Shots_(toyline)&amp;diff=801315</id>
		<title>Bot Shots (toyline)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Bot_Shots_(toyline)&amp;diff=801315"/>
		<updated>2013-05-11T06:56:16Z</updated>

		<summary type="html">&lt;p&gt;Diamondmatter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:BotShotslogo.jpg|center]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BotShots-rules.jpg|right|thumb|200px|The two teams line up at opposite sides of the Flutney and play seven Ogres of fifteen minutes each—unless it rains, in which case they play eight Ogres.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bot Shots&#039;&#039;&#039;&#039;&#039; is an action-figure-based game that involves small [[super-deformed]] auto-transforming figures with combat rules similar to &amp;quot;Rock, Paper, Scissors.&amp;quot;  Players transform their Bot Shots figure into vehicle mode, send it into their opponent&#039;s figure, and hopefully the collision will trigger a transformation into robot mode.  &lt;br /&gt;
&lt;br /&gt;
A three-sided rotating symbol in their chest (either a fist, a blaster, or a sword) put into place before the game by the player, is judged against the opponent&#039;s pre-set symbol using the below hierarchy, determining the winner.  &lt;br /&gt;
&lt;br /&gt;
* Fist beats sword&lt;br /&gt;
* Sword beats blaster&lt;br /&gt;
* Blaster beats fist&lt;br /&gt;
&lt;br /&gt;
In the event of a draw, the figure&#039;s individual power ranking determines the winner.  If a figure does not transform, its owner loses by default.&lt;br /&gt;
&lt;br /&gt;
One bot in each wave is designated the [[Super Bot]]. This robot is cast in translucent plastic and has marginally higher power stats. His identity is blacked out on the back of the packaging of the other figures in the wave and has unique packaging deco calling out his &amp;quot;Super Bot&amp;quot; status. The packaging treats the Super Bots as their own &amp;quot;Series&amp;quot; with Bumblebee to Baricade being numbered Series 1: B001 to B004 but Sentinel Prime listed as &amp;quot;Super Bot 001.&amp;quot; Super Bots for each wave are marked below.&lt;br /&gt;
&lt;br /&gt;
As a tie-in to the toyline, Hasbro also released the [[Bot Shots Battle Game!]] as the toyline&#039;s official website.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Series 1===&lt;br /&gt;
44 Bot Shots figures are planned for &amp;quot;Series 1&amp;quot;, released in 2012.&lt;br /&gt;
====Singles assortment====&lt;br /&gt;
[[Image:BotShotstoy-OptimusPrime.jpg|right|thumb|300px|Someone will find a way to get alcohol involved with this game.]]&lt;br /&gt;
&#039;&#039;&#039;Wave 1&#039;&#039;&#039;&lt;br /&gt;
{{collist|2|&lt;br /&gt;
* B001 [[Bumblebee (BS)|Bumblebee]]&lt;br /&gt;
* B002 [[Starscream (BS)|Starscream]]&lt;br /&gt;
* B003 [[Optimus Prime (BS)|Optimus Prime]]&lt;br /&gt;
* B004 [[Barricade (BS)|Barricade]]&lt;br /&gt;
* Super Bot 001 [[Sentinel Prime (BS)|Sentinel Prime]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wave 2&#039;&#039;&#039;&lt;br /&gt;
{{collist|2|&lt;br /&gt;
* B005 [[Mirage (BS)|Mirage]]&lt;br /&gt;
* B006 [[Ratchet (BS)|Autobot Ratchet]]&lt;br /&gt;
* B007 [[Brawl (BS)|Decepticon Brawl]]&lt;br /&gt;
* Super Bot 002 Bumblebee&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wave 3&#039;&#039;&#039;&lt;br /&gt;
{{collist|2|&lt;br /&gt;
* B008 [[Lockdown (BS)|Lockdown]]&lt;br /&gt;
* B009 [[Thundercracker (BS)|Thundercracker]] ([[redeco]] of Starscream)&lt;br /&gt;
* B010 [[Jetfire (BS)|Jetfire]]&lt;br /&gt;
* B011 [[Topspin (BS)|Topspin]]&lt;br /&gt;
* Super Bot 003 [[Megatron (BS)|Megatron]] (truck mode)&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wave 4&#039;&#039;&#039;&lt;br /&gt;
{{collist|2|&lt;br /&gt;
* B012 [[Ironhide (BS)|Ironhide]] &lt;br /&gt;
* B013 [[Powerglide (BS)|Powerglide]]&lt;br /&gt;
* B014 [[Jazz (BS)|Autobot Jazz]]&lt;br /&gt;
* B015 [[Leadfoot (BS)|Leadfoot]]&lt;br /&gt;
* Super Bot 004 Optimus Prime&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wave 5&#039;&#039;&#039;&lt;br /&gt;
{{collist|2|&lt;br /&gt;
* B016 [[Skywarp (BS)|Skywarp]] (retool of Starscream)&lt;br /&gt;
* B017 [[Roadbuster (BS)|Roadbuster]]&lt;br /&gt;
* B018 Megatron (truck mode)&lt;br /&gt;
* B019 Bumblebee (with battle mask)&lt;br /&gt;
* Super Bot 005 [[Shockwave (BS)|Shockwave]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{note|The online Bot Shots checklist refers to B018 and B019 as &amp;quot;Megatron Cybertruck&amp;quot; and &amp;quot;Bumblebee Battlemask,&amp;quot; names not found on the packaging.}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
====3-Pack assortment====&lt;br /&gt;
&#039;&#039;&#039;Wave 1&#039;&#039;&#039;&lt;br /&gt;
*BP001 Bumblebee / BP002 Sentinel Prime / BP003 [[Prowl (BS)|Prowl]] (redeco of Barricade)&lt;br /&gt;
*BP004 [[Megatron (BS)|Megatron]] / BP005 [[Nemesis Prime (BS)|Nemesis Prime]] (redeco of Optimus Prime) / Super Bot 006 [[Acid Storm (BS)|Acid Storm]] (redeco of Starscream)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wave 2&#039;&#039;&#039;&lt;br /&gt;
*BP006 [[Skyquake (BS)|Skyquake]] (redeco of Starscream) / BP007 Jetfire / BP008 Powerglide&lt;br /&gt;
*BP009 Decepticon Brawl / BP010 [[Shockwave (BS)|Shockwave]] / Super Bot 007 Ironhide&lt;br /&gt;
&lt;br /&gt;
====Launcher assortment====&lt;br /&gt;
&#039;&#039;&#039;Wave 1&#039;&#039;&#039;&lt;br /&gt;
* BL001 Optimus Prime with Trailer Launcher&lt;br /&gt;
* BL002 Megatron with Tank Launcher&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wave 2&#039;&#039;&#039;&lt;br /&gt;
* BL003 Ironhide with Trailer Launcher&lt;br /&gt;
* BL004 Starscream with Spaceship Launcher&lt;br /&gt;
&lt;br /&gt;
====Ultimate Battle Set====&lt;br /&gt;
*&amp;quot;Battle for the Matrix&amp;quot; contains:&lt;br /&gt;
**UB001 Optimus Prime with Trailer Launcher&lt;br /&gt;
**UB002 Bumblebee&lt;br /&gt;
**UB003 Megatron with Tank Launcher&lt;br /&gt;
**UB004 Decepticon Brawl&lt;br /&gt;
**[[Matrix of Leadership|Matrix]] trophy card&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Series 2===&lt;br /&gt;
At least 19 Bot Shots figures are planned for &amp;quot;Series 2&amp;quot;, released in 2013. Series 2 introduced new types of Bot Shots, including Jump Shots (crash to jump), Spin Shots (crash to spin), and Flip Shots (crash to flip). Figures recycled from Series 1 were given the name &amp;quot;Blitz Shots&amp;quot;.&lt;br /&gt;
====Singles assortment====&lt;br /&gt;
&#039;&#039;&#039;Wave 1&#039;&#039;&#039;&lt;br /&gt;
{{collist|2|&lt;br /&gt;
* B001 Flip Shot [[Bumblebee (BS)|Bumblebee]]&lt;br /&gt;
* B002 Spin Shot [[Ironhide (BS)|Ironhide]]&lt;br /&gt;
* B003 Jump Shot [[Shockwave (BS)|Shockwave]]&lt;br /&gt;
* Super Bot 001 [[Sunstorm (BS)|Sunstorm]] (redeco of Series 1 Starscream)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wave 2&#039;&#039;&#039;&lt;br /&gt;
{{collist|2|&lt;br /&gt;
* B004 Jump Shot [[Optimus Prime (BS)|Optimus Prime]]&lt;br /&gt;
* B005 Spin Shot [[Scourge (BS)|Scourge]]&lt;br /&gt;
* B006 Flip Shot Decepticon Brawl&lt;br /&gt;
*Super Bot 002 [[Cliffjumper (BS)|Cliffjumper]] (Jump Shot mold)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Future waves&#039;&#039;&#039;&lt;br /&gt;
{{collist|2|&lt;br /&gt;
* B008 Spin Shot [[Megatron (BS)|Megatron]]&lt;br /&gt;
* B009 Flip Shot [[Twinstrike (BS)|Twinstrike]]&lt;br /&gt;
* B011 Blitz Shot [[Inferno (BS)|Inferno]] (redeco of Series 1 Sentinel Prime)&lt;br /&gt;
* B012 Blitz Shot [[Hound (BS)|Hound]] (redeco of Series 1 Ironhide)&lt;br /&gt;
* Super Bot 003 [[Skywarp (BS)|Skywarp]] (Flip Shot mold)&lt;br /&gt;
* B00? Jump Shot [[Stormrazor (BS)|Stormrazor]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
====3-Pack assortment====&lt;br /&gt;
&#039;&#039;&#039;Wave 1&#039;&#039;&#039;&lt;br /&gt;
*BP001 Flip Shot [[Cliffjumper (BS)|Cliffjumper]] (redeco of Flip Shot Bumblebee) / BP002 Flip Shot Decepticon Brawl / Super Bot 005 [[Dirt Boss (BS)|Dirt Boss]] (redeco of Series 1 Ironhide)&lt;br /&gt;
*BP003 Jump Shot Shockwave / BP004 Jump Shot Bumblebee (pre-deco of Jump Shot Cliffjumper) / Super Bot 006 Skyquake (redeco of Series 1 Starscream)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wave 2&#039;&#039;&#039;&lt;br /&gt;
*BP005 Spin Shot Scourge / BP006 Spin Shot [[Kup (BS)|Sergeant Kup]] (redeco of Spin Shot Ironhide) / Super Bot 007 [[Blitzwing (BS)|Blitzwing]] (redeco of Series 1 Decepticon Brawl)&lt;br /&gt;
*BP007 Jump Shot [[Cindersaur (BS)|Cindersaur]] / BP008 Jump Shot Optimus Prime / Super Bot 008 Autobot Jazz&lt;br /&gt;
&lt;br /&gt;
====Launcher assortment====&lt;br /&gt;
&#039;&#039;&#039;Wave 1&#039;&#039;&#039;&lt;br /&gt;
* BL001 Spin Shot Optimus Prime Launcher&lt;br /&gt;
* BL002 Jump Shot Bumblebee Launcher&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wave 2&#039;&#039;&#039;&lt;br /&gt;
* BL003 Spin Shot Cryo Scourge Launcher&lt;br /&gt;
* BL004 Flip Shot [[Warpath (BS)|Warpath]] Launcher&lt;br /&gt;
&lt;br /&gt;
====Team 5-Pack assortment====&lt;br /&gt;
&#039;&#039;&#039;Wave 1&#039;&#039;&#039;&lt;br /&gt;
*Autobot Polar Assault Team: T001 Optimus Prime, T002 Bumblebee, T003 Mirage, T004 Ironhide, T005 Jetfire&lt;br /&gt;
*Stunticons: T006 [[Motorbreath]] (redeco of truck mode Megatron), T007 [[Dead End (BS)|Dead End]] (redeco of Leadfoot), T008 [[Dragstrip (BS)|Decepticon Dragstrip]] (redeco of Jazz), T009 [[Brake-Neck (BS)|Brake-Neck]] (redeco of Topspin), T010 [[Breakdown (BS)|Breakdown]] (redeco of Roadbuster)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wave 2&#039;&#039;&#039;&lt;br /&gt;
*Autobot Air Force: T011 [[Silverbolt (BS)|Silverbolt]] (redeco of Jetfire), T012 [[Quickslinger (BS)|Quickslinger]] (redeco of Series 1 Starscream), T013 [[Skydive (BS)|Skydive]] (redeco of Powerglide), T014 [[Firestrike (BS)|Autobot Firestrike]] (redeco of Series 1 Starscream), T015 [[Air Raid (BS)|Air Raid]] (redeco of Powerglide)&lt;br /&gt;
*Decepticon Fire Assault Team: T016 Megatron, T017 Shockwave, T018 Starscream, T019 Barricade, T020 Lockdown&lt;br /&gt;
&lt;br /&gt;
====Dragon Track====&lt;br /&gt;
[[File:BotShots Dragon Track.jpg|thumb|right|300px]]&lt;br /&gt;
*&#039;&#039;&#039;Dragon Track&#039;&#039;&#039; (2013)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Optimus Prime and Megatron Bot Shots&lt;br /&gt;
:The Dragon Track set includes a spinning &amp;quot;dragon pit&amp;quot; with a dragon&#039;s head and tail molded into it. On either side of the pit, the included lengths of straight track and launchers can be attached, giving two Bot Shots a battle arena to be launched into at speed. Also included are two Bot Shots to fight with—a Generation 1 style [[Optimus Prime (BS)|Optimus Prime]] whose vehicle mode sports a trailer with a rocket vent at the back, and a [[Megatron (BS)|Megatron]] who turns into a jet.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===BeCool===&lt;br /&gt;
[[Image:BeCool_small.jpg|right|thumb|300px|Doubly mysterious!]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;BeCool&#039;&#039;&#039;&#039;&#039; (ビクール &#039;&#039;Bikūru&#039;&#039;, a double pun on ビークル &amp;quot;vehicle&amp;quot; and ビックリ &amp;quot;bikkuri&amp;quot;, or &amp;quot;surprise&amp;quot;) is [[TakaraTomy]]&#039;s version of &#039;&#039;Bot Shots&#039;&#039;. The line first surfaced in mid-September 2012, when six Bot Shots toys were found in a single store in Japan under the BeCool name without any advertising or other promotion. The sales display featured a sign welcoming customers to &amp;quot;Bikkuri Town&amp;quot;. Each figure was sold in two different packaging styles that called out their surprise transformation gimmick. No changes from the Hasbro versions are known so far. This is assumed to be a [[test market]] release, and BeCool was made widely available in December that year.&lt;br /&gt;
&lt;br /&gt;
Unlike their &#039;&#039;Bot Shots&#039;&#039; counterparts, &#039;&#039;BeCool&#039;&#039; toys aren&#039;t used to play a game, as TakaraTomy uses their quick and easy transformation as the main draw instead. For this reason, their chest stickers don&#039;t display stats but an image of their vehicle mode or something related to it, such as a lightbar for Prowl and a syringe for Ratchet. Some toys are also different colors from any of their &#039;&#039;Bot Shots&#039;&#039; releases, including a red Mirage, green Jazz and orange Megatron.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;BeCool&#039;&#039; line isn&#039;t widely marketed as a &#039;&#039;Transformers&#039;&#039; series: the toy packaging is void of the franchise&#039;s name and logo and the [http://www.takaratomy.co.jp/products/becool/index.html website] only features a single link to Takara&#039;s main &#039;&#039;Transformers&#039;&#039; site, though the toys did get advertised on &#039;&#039;[[From the Cybertron Satellite, Transformers Division]]&#039;&#039;. The characters do still have their &#039;&#039;Transformers&#039;&#039; names, but these are relegated to being written in tiny parenthesis as their &amp;quot;robot name&amp;quot; while the toys&#039; proper names are simply the name of their vehicle modes, like Optimus Prime being &amp;quot;Trailer&amp;quot; and Bumblebee being &amp;quot;Yellow Sports Car&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{collist|2|&lt;br /&gt;
* B01 Patrol Car (Prowl)&lt;br /&gt;
* B02 Ambulance (Ratchet)&lt;br /&gt;
* B03 Trailer (Optimus Prime)&lt;br /&gt;
* B04 Yellow Sports Car (Bumblebee) &#039;&#039;(with battle mask)&#039;&#039;&lt;br /&gt;
* B05 Red Jet (Powerglide)&lt;br /&gt;
* B06 Tank (Decepticon Brawl) &#039;&#039;(blue version)&#039;&#039;&lt;br /&gt;
* B07 Firetruck (Sentinel Prime)&lt;br /&gt;
* B08 Red Sports Car (Mirage)&lt;br /&gt;
* B09 Blue Sports Car (Topspin)&lt;br /&gt;
* B10 Black Off Road Car (Ironhide)&lt;br /&gt;
* B11 White Jet (Jetfire)&lt;br /&gt;
* B12 Special Sports Car (Bumblebee Clear Color) &#039;&#039;(without battle mask)&#039;&#039;&lt;br /&gt;
* B13 Highway Patrol Car (Patrol Ratchet)&lt;br /&gt;
* B14 Blue Jet (Thundercracker)&lt;br /&gt;
* B15 Green Sports Car (Autobot Jazz)&lt;br /&gt;
* B16 Battle Tank (Shockwave)&lt;br /&gt;
* B17 American Patrol Car (Decepticon Barricade)&lt;br /&gt;
* B18 Tank Lorry (Megatron)&lt;br /&gt;
* BS01 Trailer and Trailer Base (Optimus Prime) &#039;&#039;(launcher version)&#039;&#039;&lt;br /&gt;
* BS02 Rescue Car and Rescue Base (Rescue Ratchet) &#039;&#039;(with Ironhide&#039;s launcher)&#039;&#039;&lt;br /&gt;
* BS03 Yellow Jet and Air Base (Sunstorm) &#039;&#039;(with Starscream&#039;s launcher)&#039;&#039;&lt;br /&gt;
* BS04 Hyper Tank and Hyper Tank Base (Megatron) &#039;&#039;(launcher version)&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Each figure&#039;s design is a mix of various incarnations of the characters, though usually settling somewhere between &amp;quot;Generation 1&amp;quot; and &amp;quot;movie&amp;quot;.  Because of this mishmash and because the characters have unique fiction related to the online game, they are considered separate characters from any previous versions.  This sort of thing makes the Wiki&#039;s brain hurt.&lt;br /&gt;
* The power ranking numbers on the various releases of any character are different each time. Optimus Prime, for example, has different stats as a single, as a launcher, and as part of the Battle for the Matrix set, plus slightly different decos.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.bot-shots.com/ Official website]&lt;br /&gt;
*[http://www.takaratomy.co.jp/products/becool/ Official Japanese website of BeCool]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bot Shots]]&lt;br /&gt;
[[Category:Franchises]]&lt;/div&gt;</summary>
		<author><name>Diamondmatter</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Rebellion_(Prime)&amp;diff=795769</id>
		<title>Rebellion (Prime)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Rebellion_(Prime)&amp;diff=795769"/>
		<updated>2013-04-13T18:13:52Z</updated>

		<summary type="html">&lt;p&gt;Diamondmatter: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig2|the &#039;&#039;Prime&#039;&#039; episode|the &#039;&#039;Armada&#039;&#039; episode|Rebellion (Armada)}}&lt;br /&gt;
{{episode|&lt;br /&gt;
|otherseries=&#039;&#039;[[Transformers: Prime (cartoon)|Transformers: Prime]]&#039;&#039; ep 56&lt;br /&gt;
|prev=Prey&lt;br /&gt;
|next=&lt;br /&gt;
|image=Rebellion-eyes.jpg&lt;br /&gt;
|caption=It happens.  But miracles happen, too.&lt;br /&gt;
|title=&amp;quot;Rebellion&amp;quot;&lt;br /&gt;
|airdate=[[April 12]], [[2013]]&lt;br /&gt;
|written by=[[Steven Melching]]&lt;br /&gt;
|directed by=[[Scooter Tidwell]]&lt;br /&gt;
|animation studio=[[Polygon Pictures]]&lt;br /&gt;
|production company=[[Hasbro Studios]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Team Prime wages war against the Decepticon citadel.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
As the [[Autobot]]s prepare for battle, [[William Fowler|Fowler]] points out that the military has the weapons necessary to take down the fortress, but can&#039;t attack while [[Darkmount (Earth)|Darkmount]]&#039;s [[fusion cannon]]s are pointed at major cities. [[Ultra Magnus (WFC)|Ultra Magnus]] resolves to disable the cannons. As Darkmount has [[GroundBridge]] jamming capabilities, they will have to attack in a more roundabout way.&lt;br /&gt;
&lt;br /&gt;
In an underground cavern, [[Smokescreen (Prime)|Smokescreen]] expresses his doubt that he&#039;s ready to be a [[Prime (rank)|Prime]], but [[Optimus Prime (WFC)|Optimus]] points out that the decision will be made by the [[Matrix of Leadership]].&lt;br /&gt;
&lt;br /&gt;
[[File:Rebellion-Shockwave.jpg|left|thumb|250px|Giant enemy crab!]]&lt;br /&gt;
&lt;br /&gt;
[[Jack Darby|Jack]] uses his cellphone at a gas station, and his signal is promptly picked up by the [[Decepticon]]s. [[Starscream (WFC)|Starscream]] dispatches his seekers to investigate, but [[Ratchet (WFC)|Ratchet]] GroundBridges Jack back to the &#039;&#039;[[Harbinger]]&#039;&#039; before they can reach him. [[Miko Nakadai|Miko]] likewise calls for pizza from a [[New York City|New York]] alley to lure Decepticons there. Ratchet has Jack make a fake transmission from an [[Energon]] Mine, forcing Starscream to send [[Insecticon (Prime)|Insecticon]]s to check the location. With the Decepticon forces thus scattered, the Autobots bridge to the fortress while Fowler stands ready at a nearby air base with a squadron of jets. &lt;br /&gt;
&lt;br /&gt;
[[File:Rebellion-UltraMagnus.jpg|right|thumb|300px|They&#039;ve deduced our strategy, such as it was.]]&lt;br /&gt;
&lt;br /&gt;
As the report comes in that the Energon Mine is safe and not under attack, [[Megatron (WFC)|Megatron]] demands to know why the Decepticons have been spread so thin. [[Soundwave (WFC)|Soundwave]] solves the mystery of where the Autobots are by pointing out the existence of the &#039;&#039;Harbinger&#039;&#039;, however before Starscream can dispatch his armada to attack it, Darkmount itself comes under attack. Down below, [[Wheeljack (Prime)|Wheeljack]] and [[Bulkhead (Prime)|Bulkhead]] toss grenades at the base of the fortress and use their new weapons to stave off the [[Vehicon (Prime)|Vehicon]]s that attack them. Meanwhile [[Bumblebee (WFC)|Bumblebee]] and [[Arcee (Prime)|Arcee]] take a more subtle route.&lt;br /&gt;
&lt;br /&gt;
[[Shockwave (WFC)|Shockwave]] humbly suggests releasing [[Predaking (Prime)|Predaking]] to repel the attackers. The beast enters the fray, but is quickly distracted by Ultra Magnus&#039;s ship. As it attempts to chase Magnus, Ratchet opens a GroundBridge, sending the creature to the Arctic, where it quickly freezes. Shockwave leaves the &#039;&#039;[[Trypticon (WFC)|Nemesis]]&#039;&#039; and starts jumping down the side of the fortress.&lt;br /&gt;
&lt;br /&gt;
The dying Optimus begins to have a vision of the [[Allspark]] and [[Alpha Trion (Prime)|Alpha Trion]]. Though Prime worries about the fate of the Matrix, his old teacher assures him it will pick a new leader.&lt;br /&gt;
&lt;br /&gt;
Arcee reports to Magnus that she and Bumblebee have run into some trouble and are pinned down. Ultra Magnus decides to take matters into his own hands, entering the fortress and attacking the fusion cannon control room directly. He swiftly takes care of the Decepticons at the controls, only for Megatron himself to arrive. Meanwhile Shockwave reaches the bottom of the tower and incapacitates Bulkhead and Wheeljack with a single cannon blast, and Arcee and Bumblebee are surrounded by Decepticon troops. Ultra Magnus fights well against Megatron, but ultimately loses and is dragged up to the throne room.&lt;br /&gt;
&lt;br /&gt;
Alpha Trion invites Optimus to join with the Allspark. In the cavern, the light in Optimus&#039;s eyes goes out and his chest opens to reveal the Matrix. Smokescreen has other ideas, and drags the [[Forge of Solus Prime]] over in order to place it in Optimus&#039;s hand. A surge of energy fills the hammer.&lt;br /&gt;
&lt;br /&gt;
[[File:Rebellion-prepunch.jpg|left|thumb|300px|My turn.]]&lt;br /&gt;
&lt;br /&gt;
As Ultra Magnus won&#039;t tell Megatron anything, the Decepticon leader orders the prisoners executed and the fusion cannons fired, however Starscream points out there&#039;s something incoming. In the &#039;&#039;Harbinger&#039;&#039;, Ratchet also detects the inbound object, and it has an Autobot signature. It reaches visual range of the Decepticons, revealing itself to be Optimus himself, in a new upgraded form. Landing in the throne room, Optimus deals Megatron a series of blows before throwing the Decepticon leader crashing into the throne. Once the other Decepticons have been dealt with, Magnus briefs Optimus, who sets out to destroy the fusion cannons. The Autobots at the base of the tower, on hearing the news, overthrow their captors.&lt;br /&gt;
&lt;br /&gt;
Enraged, Megatron takes to the air and attempts to shoot down Prime. The news that there are incoming human forces has Starscream order the fusion cannons to fire, but while they&#039;re still powering up, Optimus Prime punches Megatron and tosses the Decepticon leader directly into the fusion cannon power core, disabling the cannons. The Autobots make a hasty withdrawal as Fowler&#039;s squadron unleashes missiles on Darkmount. The Decepticons likewise retreat to their warship. Smokescreen drives up the highway in time to see the fortress come crashing to the ground.&lt;br /&gt;
&lt;br /&gt;
Later, at a military base, Fowler gives the Autobots a speech of thanks. The Autobots note that the Forge&#039;s power has been completely drained, but Ratchet assures Smokescreen he made the right choice.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rebellion-Autobotgroupshot.jpg|800px|center|thumb|And tell Rattrap to get all his stuff out of my quarters!]]&lt;br /&gt;
&lt;br /&gt;
==Featured characters==&lt;br /&gt;
{{featuredcharacters&lt;br /&gt;
|c1=&lt;br /&gt;
*[[Ultra Magnus (WFC)|Ultra Magnus]] (1)&lt;br /&gt;
*[[Bulkhead (Prime)|Bulkhead]] (2)&lt;br /&gt;
*[[Wheeljack (Prime)|Wheeljack]] (3)&lt;br /&gt;
*[[Ratchet (WFC)|Ratchet]] (4)&lt;br /&gt;
*[[Arcee (Prime)|Arcee]] (5)&lt;br /&gt;
*[[Bumblebee (WFC)|Bumblebee]] (6)&lt;br /&gt;
*[[Smokescreen (Prime)|Smokescreen]] (12)&lt;br /&gt;
*[[Optimus Prime (WFC)|Optimus Prime]] (13)&lt;br /&gt;
*[[Alpha Trion (Prime)|Alpha Trion]] (22)&lt;br /&gt;
&lt;br /&gt;
|c2=&lt;br /&gt;
*[[Starscream (WFC)|Starscream]] (14)&lt;br /&gt;
*[[Soundwave (WFC)|Soundwave]] (15)&lt;br /&gt;
*[[Vehicon (Prime)|Vehicon]]s (16)&lt;br /&gt;
*[[Decepticon Miner]]s (17)&lt;br /&gt;
*[[Insecticon (Prime)|Insecticons]] (18)&lt;br /&gt;
*[[Megatron (WFC)|Megatron]] (19)&lt;br /&gt;
*[[Shockwave (WFC)|Shockwave]] (20)&lt;br /&gt;
*[[Predaking (Prime)|Predaking]] (21)&lt;br /&gt;
&lt;br /&gt;
|c3=&lt;br /&gt;
*[[William Fowler]] (7)&lt;br /&gt;
*[[Jack Darby]] (8)&lt;br /&gt;
*[[June Darby]] (9)&lt;br /&gt;
*[[Miko Nakadai]] (10)&lt;br /&gt;
*[[Raf Esquivel]] (11)&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
&amp;quot;Looks like we&#039;ll have to sneak past enemy lines, Wrecker style.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;I couldn&#039;t deal with &#039;Wrecker style&#039; back on Cybertron, and I refuse to deal with it here.&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Wheeljack&#039;&#039;&#039; wants to go Wrecker style, but &#039;&#039;&#039;Ultra Magnus&#039;&#039;&#039; can&#039;t deal with that right now.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;No. The story&#039;s not supposed to end like this.&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Smokescreen&#039;&#039;&#039; giving a middle finger to the tried and true leadership inheritance patterns.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Megatron, be gone!&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; gives Megatron a reminder of a past beating.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Soundwave, I require a GroundBridge.&amp;quot;&lt;br /&gt;
:—Good timing, &#039;&#039;&#039;Shockwave&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Awww, I missed it!&amp;quot;&lt;br /&gt;
:—Bad timing, &#039;&#039;&#039;Smokescreen&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
===Animation and technical errors===&lt;br /&gt;
* Wheeljack doesn&#039;t have a grenade on his hip when he and Bulkhead engage the Seekers, but it appears there immediately after he uses his energy whip to destroy a few of them.&lt;br /&gt;
&lt;br /&gt;
===Continuity errors===&lt;br /&gt;
* Ultra Magnus claims he didn&#039;t deal with &amp;quot;Wrecker style&amp;quot; on Cybertron and won&#039;t deal with it on Earth, which is at odds with his depiction as leader of Wreckers in [[Alex Irvine]]&#039;s &#039;&#039;[[Transformers: Exodus|Exodus]]&#039;&#039; and &#039;&#039;[[Transformers: Exiles|Exiles]]&#039;&#039; novels.&lt;br /&gt;
&lt;br /&gt;
===Continuity notes===&lt;br /&gt;
* The Autobots dispose of Predaking in the same manner as they did the [[Scraplet]]s in &amp;quot;[[Scrapheap (episode)|Scrapheap]]&amp;quot;.&lt;br /&gt;
* The Forge of Solus Prime was established to be low on energy in &amp;quot;[[Prey]]&amp;quot;. Optimus was apparently understating just how low, though, since his upgrade drains it completely.&lt;br /&gt;
* Optimus repeats the line &amp;quot;Megatron begone&amp;quot; from &amp;quot;[[Orion Pax, Part 3]]&amp;quot;, in much the same context.&lt;br /&gt;
* Wheeljack retains his scars from Starscream he got in [[Scattered]].&lt;br /&gt;
&lt;br /&gt;
===Transformers references===&lt;br /&gt;
* Optimus Prime gets a jetpack, much like his &#039;&#039;[[Optimus Prime (Armada)|Cybertron]]&#039;&#039;, [[Optimus Prime (Movie)|film]] and &#039;&#039;[[Optimus Prime (Animated)|Animated]]&#039;&#039; counterparts.&lt;br /&gt;
*Ultra Magnus [[Ultra Magnus (G1)|could not deal with the Wreckers on Cybertron, and he will not deal with them on Earth]].&lt;br /&gt;
&lt;br /&gt;
===Real-world references===&lt;br /&gt;
&lt;br /&gt;
===Trivia===&lt;br /&gt;
* This episode has a different map of the United States, this time with Louisiana in the right place.&lt;br /&gt;
* Shockwave runs for no man.&lt;br /&gt;
&lt;br /&gt;
[[Category:Prime episodes]]&lt;/div&gt;</summary>
		<author><name>Diamondmatter</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Darkest_Hour_(episode)&amp;diff=765496</id>
		<title>Darkest Hour (episode)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Darkest_Hour_(episode)&amp;diff=765496"/>
		<updated>2012-11-03T00:06:50Z</updated>

		<summary type="html">&lt;p&gt;Diamondmatter: /* Animation and technical errors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig3|Darkest Hour}}&lt;br /&gt;
&lt;br /&gt;
{{episode|&lt;br /&gt;
|otherseries=&#039;&#039;[[Transformers: Prime (cartoon)|Transformers: Prime]]&#039;&#039; ep 52&lt;br /&gt;
|prev=Regeneration (Prime)&lt;br /&gt;
|next=&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|title=&amp;quot;Darkest Hour&amp;quot;&lt;br /&gt;
|airdate=[[November 2]], [[2012]]&lt;br /&gt;
|written by=&lt;br /&gt;
|directed by=&lt;br /&gt;
|animation studio=[[Polygon Pictures]]&lt;br /&gt;
|production company=[[Hasbro Studios]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megatron&#039;s plans force Optimus to make a risky decision that could have inescapable consequences for the entire Autobot team.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
{{comingsoon|when=18:00 November 2}}&lt;br /&gt;
&lt;br /&gt;
==Featured characters==&lt;br /&gt;
{{featuredcharacters&lt;br /&gt;
|c1=&lt;br /&gt;
|c2=&lt;br /&gt;
|c3=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
===Animation and technical errors===&lt;br /&gt;
*Again, Megatron&#039;s jet form has a fusion cannon regardless of the fact that the arm it was attached to is not present.&lt;br /&gt;
&lt;br /&gt;
===Continuity notes===&lt;br /&gt;
===Transformers references===&lt;br /&gt;
===Real-world references===&lt;br /&gt;
===Trivia===&lt;br /&gt;
{{epstub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Prime episodes]]&lt;/div&gt;</summary>
		<author><name>Diamondmatter</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Inside_Job&amp;diff=765492</id>
		<title>Inside Job</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Inside_Job&amp;diff=765492"/>
		<updated>2012-11-02T22:34:47Z</updated>

		<summary type="html">&lt;p&gt;Diamondmatter: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{episode|&lt;br /&gt;
|otherseries=&#039;&#039;[[Transformers: Prime (cartoon)|Transformers: Prime]]&#039;&#039; ep 49&lt;br /&gt;
|prev=Hard Knocks&lt;br /&gt;
|next=Patch (episode)&lt;br /&gt;
|image=InsideJobKnockOutSmokescreen.jpg&lt;br /&gt;
|caption=Having fun, Knock Out?&lt;br /&gt;
|title=&amp;quot;Inside Job&amp;quot;&lt;br /&gt;
|airdate=[[October 12]], [[2012]]&lt;br /&gt;
|written by=[[Bob Skir|Robert N. Skir]]&lt;br /&gt;
|directed by=[[Scooter Tidwell]]&lt;br /&gt;
|animation studio=[[Polygon Pictures]]&lt;br /&gt;
|production company=[[Hasbro Studios]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;When Smokescreen is captured, he learns the location of the Omega Key and attempts to retrieve all the other stolen keys.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
[[Smokescreen (Prime)|Smokescreen]] recovers consciousness to find himself on a slab in the [[Trypticon (Prime)|Decepticon warship]] with [[Knock Out (Prime)|Knock Out]] standing over him. [[Megatron (Prime)|Megatron]] demands the final relic, pointing out [[Soundwave (Prime)|Soundwave]]&#039;s work decrypting the Iacon database has revealed an image of Smokescreen, but Smokescreen is merely confused as to what it means. Knock Out scans the [[Autobot]], and finds the last relic is hidden inside.&lt;br /&gt;
&lt;br /&gt;
The other Autobots, meanwhile, realize that the Decepticons must have decoded the last coordinates and speculate that Smokescreen holds the [[Omega Key]] inside him, largely due to being installed within him while unconscious by [[Alpha Trion (Prime)|Alpha Trion]].&lt;br /&gt;
&lt;br /&gt;
Knock Out advances on the alarmed Smokescreen with a rotary saw, only to reveal he&#039;s actually going to use the [[phase shifter]] to do the operation. He reaches inside Smokescreen and soon has the Omega Key in hand. Smokescreen refuses to tell the Decepticons what the Omega Keys are, but Megatron has ways of finding out.&lt;br /&gt;
&lt;br /&gt;
[[Image:InsideJobStarscream.jpg|thumb|left|250px|Cue evil laugh in 3, 2, 1...]] &lt;br /&gt;
[[Starscream (Prime)|Starscream]] ruminates on the one Omega Key he possesses, while talking to his [[Starscream clone (Prime)|dead clone]]. Imagining himself in charge of a reborn [[Cybertron (planet)|Cybertron]], he quickly realizes that he doesn&#039;t have the resources he would need to rule it.&lt;br /&gt;
&lt;br /&gt;
Megatron listens in on Prime&#039;s briefing about the Omega Keys, thanks to a [[cortical psychic patch]] hooked up to Smokescreen. Once they&#039;ve learned all they need, Knock Out unplugs the pair and Megatron orders Knock Out to use the patch to find the location of the [[Autobot Outpost Omega One|Autobot base]] so they can retrieve the other Omega Keys. After Megatron leaves to put their new key in a safe place, Knock Out moves in, only for Smokescreen to grab the phase shifter attached to his wrist and uses it to free himself. The pair grapple until Smokescreen manages to pull the device from his opponent&#039;s wrist, leaving Knock Out embedded in a bulkhead. Though Knock Out points out Smokescreen has no means of escape from the ship, Smokescreen has plans of his own. Through use of the phase shifter, he manages to catch up with Megatron near the storage area, where he snatches back the Omega Key and takes the one in storage as well. The Decepticons attempt to stop him, but their firepower passes straight through him. He eventually reaches the outer hull, only to be confronted by Megatron. With no other choice, the Autobot bails the ship.&lt;br /&gt;
&lt;br /&gt;
At the Autobot base, [[Ratchet (Prime)|Ratchet]] picks up Smokescreen&#039;s signal, but has trouble locking on due to the fact that Smokescreen is plummeting through the air. Harried by [[Vehicon (Prime)|Vehicons]], Smokescreen drops towards the [[GroundBridge]] Ratchet opens, only to be knocked off-course by Megatron. He uses the phase shifter to pass through the ground. Moments later, Megatron lands and demands his subordinates search the wreckage. Smokescreen bridges back to base, where the Autobots congratulate him, but wonder where the fourth key is. Their query is answered a moment later when they get a message from Starscream offering the key in return for the replacement of his [[transformation cog|T-Cog]]. Having considered it, [[Optimus Prime (Prime)|Optimus Prime]] decides it&#039;s too important to not take Starscream up on his offer.&lt;br /&gt;
&lt;br /&gt;
Optimus, Ratchet and [[Bulkhead (Prime)|Bulkhead]] bridge to a forested location and approach Starscream, only to find him apparently dead. It is, of course, just the dead clone, as the real Starscream uses his [[Red Energon]] to nip through the GroundBridge into the Autobot base. Moving too fast to be seen, he is tempted at first to finish off the slow-moving Autobots, but goes back to finding the Omega Keys first. The Autobots in the field realize they&#039;ve been deceived just as Starscream blows open the vault holding the keys. Though Optimus orders [[Arcee (Prime)|Arcee]] to close the GroundBridge, it is too slow to prevent Starscream from escaping the base. He stops to mock Optimus, Ratchet and Bulkhead, only for the Red Energon to wear off right at the worst possible moment. After firing a missile at the Autobots, he frantically opens his own GroundBridge and escapes back to the &#039;&#039;[[Harbinger]]&#039;&#039;, much to Optimus&#039;s despair. Though Bulkhead and Ratchet believe they can get the keys back Optimus grimly announces the fate of Cybertron is now in Starscream&#039;s hands.&lt;br /&gt;
&lt;br /&gt;
[[Image:InsideJobKnockOut.jpg|thumb|right|250px|Well, this is awkward.]]&lt;br /&gt;
Despite Knock Out&#039;s pleas, Megatron refuses to release him from the wall. Megatron and [[Dreadwing (Prime)|Dreadwing]] return to the bridge, where they find Starscream who has come with a peace offering of all four Omega Keys.&lt;br /&gt;
&lt;br /&gt;
==Featured characters==&lt;br /&gt;
{{featuredcharacters&lt;br /&gt;
|c1=&lt;br /&gt;
*[[Smokescreen (Prime)|Smokescreen]] (2)&lt;br /&gt;
*[[Ratchet (Prime)|Ratchet]] (5)&lt;br /&gt;
*[[Arcee (Prime)|Arcee]] (6)&lt;br /&gt;
*[[Optimus Prime (Prime)|Optimus Prime]] (7)&lt;br /&gt;
*[[Bulkhead (Prime)|Bulkhead]] (8)&lt;br /&gt;
*[[Bumblebee (Prime)|Bumblebee]] (9)&lt;br /&gt;
&lt;br /&gt;
|c2=&lt;br /&gt;
*[[Knock Out (Prime)|Knock Out]] (1)&lt;br /&gt;
*[[Megatron (Prime)|Megatron]] (3)&lt;br /&gt;
*[[Soundwave (Prime)|Soundwave]] (4)&lt;br /&gt;
*[[Starscream (Prime)|Starscream]] (10)&lt;br /&gt;
*[[Vehicon (Prime)|Vehicons]] (11)&lt;br /&gt;
*[[Insecticon (Prime)|Insecticon]] (12)&lt;br /&gt;
*[[Airachnid (Prime)|Airachnid]] (13)&lt;br /&gt;
*[[Dreadwing (Prime)|Dreadwing]] (14)&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
&amp;quot;Trippy.&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Knock Out&#039;&#039;&#039; thinks the phase shifter is like, totally groovy, man.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Get your stinkin&#039; hand out of my gears!&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Smokescreen&#039;&#039;&#039; obviously doesn&#039;t like operations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Tell me the function of these relics.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;Door stop, shavers, bling? Beats me.&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Megatron&#039;&#039;&#039; asks a question and &#039;&#039;&#039;Smokescreen&#039;&#039;&#039; gives a vague answer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;How easy it would be to gut you [Arcee]... to gut all of you.&amp;quot;&lt;br /&gt;
:—Well, &#039;&#039;&#039;Starscream&#039;s&#039;&#039;&#039; already making plans.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Autobots, maintain positions!&amp;quot; (said in &#039;&#039;&#039;very&#039;&#039;&#039; slow motion)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;quot;I&#039;m sorry, what was that? Mblemblemble!&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Starscream&#039;&#039;&#039; uses the power of [[Red Energon]] to taunt &#039;&#039;&#039;Optimus&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;AAAAAAARRRRRRRGGGGGHHHHHHHH&amp;quot;&lt;br /&gt;
:—Both &#039;&#039;&#039;Megatron&#039;&#039;&#039; and &#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; being really upset after the theft of the keys.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
[[Image:TFP Inside Job Starscream fistful of keys.jpg|thumb||250px|Beware Starscream bearing gifts...]]&lt;br /&gt;
&amp;quot;We &#039;&#039;will&#039;&#039; locate the Autobot base, invade it, and retrieve the Omega Keys!&amp;quot;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;quot;Been there, done that.&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Starscream&#039;&#039;&#039; steals &#039;&#039;&#039;Megatron&#039;&#039;&#039;&#039;s thunder.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
===Animation and technical errors===&lt;br /&gt;
*Megatron&#039;s vehicle mode still has his fusion cannon, despite the arm it was attached to being removed. Furthermore, if one watches Megatron&#039;s transformation scene, it&#039;s blocked off by smoke, making it impossible to see what exactly happens with his fusion cannon and his different arm. &lt;br /&gt;
*Smokescreen&#039;s momentum suddenly disappears upon phasing through the ground. Based on where he exits, he couldn&#039;t have landed much lower than the Vehicons did. Speaking of momentum, how exactly were the Autobots planning to catch Smokescreen when he came out of the GroundBridge at terminal velocity? Maybe it&#039;s part of the &amp;quot;intuitiveness&amp;quot; that allows for not phasing through floors and simultaneously reaching through objects and grabbing parts of them/items inside them?&lt;br /&gt;
*An early external shot of the &#039;&#039;[[Trypticon_(Prime)|Nemesis]]&#039;&#039; has its &amp;quot;eyes&amp;quot; and running lights illuminated in [[Dark Energon]] purple; later in the episode they are their normal red.&lt;br /&gt;
&lt;br /&gt;
===Continuity errors===&lt;br /&gt;
*Given how easy it was for the Decepticons to locate the Omega Key within Smokescreen, it seems odd that the Autobots would not have made the same discovery long before now. Surely at least a basic medical workup would have been conducted upon him joining the team to check for any irregularities. To be fair, though, the Decepticons have access to a full Cybertronian medical bay, while Ratchet has to make do with what he can cobble together.&lt;br /&gt;
*The bots in Smokescreen&#039;s memory are in different places than in &amp;quot;Alpha/Omega&amp;quot;. In that episode, Smokescreen and Ratchet are on Optimus&#039; right side, and Arcee, Bulkhead and Bumblebee are on his left. In this episode, Bulkhead and Ratchet are on his right, Bee is in the middle, and Arcee and Smokescreen are on his left.&lt;br /&gt;
&lt;br /&gt;
===Continuity notes===&lt;br /&gt;
*This episode continues from [[Hard Knocks|the previous one]], starting not long after Smokescreen&#039;s capture and subsequent restraint.&lt;br /&gt;
*The [[cortical psychic patch]] is used to extract information from Smokescreen, having been used previously in &amp;quot;[[Sick Mind]]&amp;quot; and &amp;quot;[[Out of the Past]]&amp;quot;.&lt;br /&gt;
*The scene which Megatron watches in Smokescreen&#039;s mind is from &amp;quot;[[Alpha/Omega]]&amp;quot;.&lt;br /&gt;
*Starscream lists off numerous items he&#039;s acquired or stolen in previous episodes; the Omega Key from &amp;quot;Hard Knocks&amp;quot;, the processed Red Energon (which he acquired in &amp;quot;[[New Recruit]]&amp;quot; and refined in &amp;quot;Hard Knocks&amp;quot;), his GroundBridge remote first seen in &amp;quot;[[Triangulation]]&amp;quot;, his murdered clone from &amp;quot;[[Armada (episode)|Armada]]&amp;quot;, and the T-cog he scavenged from said clone in &amp;quot;Triangulation&amp;quot;.&lt;br /&gt;
*Starscream previously referred to himself as an &amp;quot;[[Emperor of Destruction]]&amp;quot; in &amp;quot;[[Masters &amp;amp; Students]]&amp;quot;.&lt;br /&gt;
*Ratchet recalls Starscream&#039;s lack of a T-cog, which he learned about in &amp;quot;[[Crossfire]]&amp;quot;. Starscream lost his in &amp;quot;[[Operation Bumblebee, Part 2]]&amp;quot;.&lt;br /&gt;
* Once again, Starscream sends an embedded message to the Autobots, asking Ratchet to bring a medical kit. This time around, it didn&#039;t work out very well for the Autobots.&lt;br /&gt;
*Starscream still seems to be holding a grudge against Arcee from the events of &amp;quot;[[Partners]]&amp;quot;, given his comments about gutting the Autobots start with her.&lt;br /&gt;
*While Starscream is looking for the Omega Keys in the Autobots&#039; Vault, he comes across [[Airachnid (Prime)|Airachnid]] in stasis, which occurred back in &amp;quot;[[Armada (episode)|Armada]]&amp;quot;. The last time they interacted was in &amp;quot;Crossfire&amp;quot;.&lt;br /&gt;
*This is the second time that Megatron abandons one of his own soldiers as a form of punishment. The first was Breakdown in &amp;quot;[[Operation: Breakdown]]&amp;quot;, whom was rescued by Bulkhead and allowed back.&lt;br /&gt;
*Even though the [[Star Saber (Prima)|Star Saber]] was destroyed in &amp;quot;Alpha/Omega&amp;quot;, Optimus still wears the hilt Ratchet made him.&lt;br /&gt;
&lt;br /&gt;
===Transformers references===&lt;br /&gt;
* One of Starscream&#039;s self-proclaimed titles as the new ruler of Cybertron is &amp;quot;[[Emperor of Destruction]]&amp;quot;. He also refers to himself as Cybertron&#039;s [[Overlord (rank)|Overlord]], which originated in the Marvel UK story [[State Games]] as the pre-war rulers of Cybertron.&lt;br /&gt;
*This marks the [[Retreat|second time]] that a [[Starscream (Armada)|Starscream]] managed to successfully steal three important planetary [[Cyber Planet Key|keys]] from the Autobots.&lt;br /&gt;
&lt;br /&gt;
===Real-world references===&lt;br /&gt;
*A brain pan is real. Scientists use it to study brains of corpses without the confines of a skull.&lt;br /&gt;
*Arcee uses the human phrase of sounding like a broken record.&lt;br /&gt;
&lt;br /&gt;
===Trivia===&lt;br /&gt;
*This episode explains why the phase shifter doesn&#039;t phase the user through everything, neatly tying up the issues of how it can be used with such versatility.&lt;br /&gt;
*While in Smokescreen&#039;s mind, Megatron&#039;s avatar has his own arm rather than the Prime&#039;s arm that he&#039;s since attached.&lt;br /&gt;
*This is the third episode in a row where no humans appear, the first episode in the series where we get to hear Optimus scream in frustration, and the first episode since &amp;quot;[[Darkness Rising, Part 1]]&amp;quot; to show a Vehicon in automobile mode.&lt;br /&gt;
*While chasing Smokescreen through the sky, the Jet Vehicons appear to have no regard for the ground.&lt;br /&gt;
*Both Optimus and Megatron scream at the loss of the Omega Keys.&lt;br /&gt;
*Looks like Bulkhead finally gets to see Optimus &amp;quot;[[One Shall Fall|lose his cool]].&amp;quot;&lt;br /&gt;
*It would seem Megatron cannot tell which of his own soldiers are fliers or ground troopers. Then again, there&#039;s not much difference in appearance.&lt;br /&gt;
*When Knock Out removes the Omega Key from within Smokescreen, the Autobot&#039;s chest appears to be rising and falling rapidly much like a human&#039;s would when breathing harshly.&lt;br /&gt;
&lt;br /&gt;
[[Category:Prime episodes]]&lt;/div&gt;</summary>
		<author><name>Diamondmatter</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers:_Fall_of_Cybertron_(video_game)&amp;diff=762004</id>
		<title>Transformers: Fall of Cybertron (video game)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers:_Fall_of_Cybertron_(video_game)&amp;diff=762004"/>
		<updated>2012-10-17T10:52:56Z</updated>

		<summary type="html">&lt;p&gt;Diamondmatter: Improved game mode descriptions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Nav-foc}}&lt;br /&gt;
{{videogame&lt;br /&gt;
|prev=Transformers: War for Cybertron (360/PS3/PC)&lt;br /&gt;
|title=&#039;&#039;Transformers: Fall of Cybertron&#039;&#039;&lt;br /&gt;
|image=Fall of Cybertron PC cover.jpg‎&lt;br /&gt;
|caption=Reminds you of &#039;&#039;Gears of War&#039;&#039;, don&#039;t it?&lt;br /&gt;
|developer=[[High Moon Studios]] (console), [[Mercenary Technologies]] (PC)&lt;br /&gt;
|publisher=[[Activision Blizzard|Activision]]&lt;br /&gt;
|date=[[August 21]], [[2012]]&lt;br /&gt;
|platform=PlayStation 3, Xbox 360 PC&lt;br /&gt;
|ratings=ESRB: T&amp;lt;br&amp;gt;PEGI: 12&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Transformers: Fall of Cybertron&#039;&#039;&#039;&#039;&#039; is a direct sequel to the 2010 game &#039;&#039;[[Transformers: War for Cybertron (games)| War for Cybertron]]&#039;&#039; that was released on [[August 21]], [[2012]]. Published by [[Activision Blizzard|Activision]] and developed by [[High Moon Studios]] (with the PC version being handled by [[Mercenary Technologies]]), the game is a continuation of the events of &#039;&#039;War for Cybertron&#039;&#039;,  It explores the [[Autobot]]s&#039; attempts to escape from a rapidly deteriorating [[Cybertron (planet)|Cybertron]] aboard the &#039;&#039;[[Ark (WFC)|Ark]]&#039;&#039;, as well as the gradual downfall and collapse of the remnants of Cybertronian society. A side story also focuses on the creation of the [[Dinobot (Prime)| Dinobots]]. &lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
===Chapter I: The Exodus===&lt;br /&gt;
:&#039;&#039;Character: [[Bumblebee (Prime)|Bumblebee]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The [[Ark (WFC)|Ark]] heads off to the portal which will take them to [[Earth]]. [[Megatron (Prime)|Megatron]] invades the ship using the &#039;&#039;[[Trypticon (Prime)|Nemesis]]&#039;&#039;, sending [[Decepticon]]s over directly to the bridge of the Ark, forcing Bumblebee, [[Ratchet (Prime)|Ratchet]] and [[Optimus Prime (Prime)|Optimus Prime]] to fight off the aggressors. With more Decepticons swarming the engine room, Optimus heads off to help, leaving Bumblebee to protect the bridge. The artillery cannons are taken offline and the ship blows a [[moleculon fuse|fuse]]. Ratchet sends Bumblebee off to fix it, and after braving nearly being sucked into space, the scout soon replaces the fuse and ascending up a lift to the defense tower. He witnesses Autobots being overrun by a [[Titan (FOC)|Titan]] and then on another level, [[Soundwave (Prime)|Soundwave]], [[Laserbeak (Prime)|Laserbeak]] and [[Rumble (Prime)|Rumble]] attacking. He reaches the defense mainframe and rushes the Decepticon manning it, reactivating the Ark&#039;s guns. The tower is hit by a claw that knocks him down a shaft. With his alternator jarred back into gear, Bumblebee transforms and races through an outer area, avoiding explosions, Decepticon tow cables and large chunks of rubble. He passes [[Bruticus (Prime)|Bruticus]] having a [[Brawl (WFC)|brawl]] and bringing an [[Onslaught (WFC)|onslaught]] of destruction. He makes it to a stronghold, restocking on ammo, energon and weapons. He fights his way through a few waves of Decepticons, making his way to the engine room, where Prime and Megatron are doing battle. He pushes through enemy lines, with the help of two Titans, and makes his way to the engine room. There he finds Optimus and Megatron engaging in a fierce melee battle on the hull of the ship, and just as Megatron fires a huge cannon at Optimus, Bumblebee throws himself forwards, taking the shot meant for Prime. As Bumblebee falls, Optimus lifts his body...&lt;br /&gt;
&lt;br /&gt;
===Chapter II: Defend the Ark===&lt;br /&gt;
:&#039;&#039;Character: Optimus Prime&#039;&#039;&lt;br /&gt;
Six days earlier, the Autobots are preparing the last transport for launch. [[Ironhide (Prime)|Ironhide]] reports the energon reserves are aboard, and Perceptor is overseeing city shutdown, only for the news to come that the Decepticons have invaded the city. Optimus tries to contact [[Grimlock (Prime)|Grimlock]], as it&#039;s his sector the Decepticons have invaded, but gets no answer. As Prime moves to head out, a [[Warp Cannon]] crashes to the ground nearby and targets the Ark. Optimus heads through the [[Iacon (polity)|Iacon]] ruins and enters Autobot City through a side door to find the Autobots trying to get the city stable without the absent Grimlock. After helping Ratchet stabilize a badly-injured [[Silverbolt (WFC)|Silverbolt]], Prime sends [[Jazz (WFC)|Jazz]] to find where Grimlock&#039;s disappeared to. At the armory, [[Warpath (WFC)|Warpath]] reports that [[Perceptor (Prime)|Perceptor]] and others are trapped in a nerve center, so he and Optimus fight their way there. After fighting off a horde of Decepticons, they unseal the [[detpak]] from the nerve center door. Sending Warpath back to the Ark, Optimus goes in to meet with Perceptor, who&#039;s struggling to get the city working again so they can fight off the Decepticons. He sends Prime to activate an old artillery gun using energon from the Ark, and Prime soon puts the weapon to good use taking out Decepticons. With news that the Warp Cannons are firing on the Ark, Optimus heads to the engine room, but as he moves towards the flight deck, the corridors restructure around him. Decepticons, including [[Starscream (Prime)|Starscream]], have invaded the area, and Optimus finds many bodies, but heads for the neutron cannon. After fighting his way through more Decepticons, he brings the neutron gun online, but again the targeting is out. Optimus takes manual control and helps defend the Ark refueling station from a number of Decepticon tanks. When the cannon runs out of energon, Optimus heads back inside the city and is guided by a mysterious intelligence to the city&#039;s core where he pulls a lever... and the entire city transforms into [[Metroplex (FOC)|Metroplex]].&lt;br /&gt;
&lt;br /&gt;
===Chapter III: Metroplex Heeds the Call===&lt;br /&gt;
:&#039;&#039;Character: Optimus Prime&#039;&#039;&lt;br /&gt;
Optimus and Metroplex head for the Iacon ruins where the Warp Cannons are located. Once they find the first Warp Cannon, Metroplex laboriously synchronizes his targeting systems with Optimus and together they take out the first cannon. Moving on, Prime helps the survivors of a crashed Autobot ship and finds Warpath in a huge plaza. With the second Warp Cannon shelling them, they head into a building and manage to get close enough to the cannon for Optimus to mark it for destruction by Metroplex. That done, Optimus heads down more corridors and is confronted by three Leapers, which Metroplex handily takes out by putting a fist through the wall. After fighting his way across a huge bridge, Prime gets close enough to the last Warp Cannon to mark it, only for it to take out Metroplex first. With no other choice, Optimus makes his way to the base of the cannon and forces open a door, only to be blasted by Starscream, bashed by Brawl and Onslaught, and dragged in front of Megatron. While Starscream gloats at his victory over Prime, Megatron simply blasts his Air Commander before killing an Autobot in front of the bound Prime. Luckily it turns out Metroplex is back online, and he rips the roof off Megatron&#039;s throne room before smashing Megatron into the ground repeatedly with his fist. Starscream pronounces Megatron dead, himself leader and orders the Decepticons back to base. The day is won, but unfortunately all the Autobots&#039; energon is exhausted and they need to find more. Prime believes Grimlock may hold the key, and says Jazz and [[Cliffjumper (Prime)|Cliffjumper]] are tracking down their missing comrade.&lt;br /&gt;
&lt;br /&gt;
===Chapter IV: Eye of the Storm===&lt;br /&gt;
:&#039;&#039;Character: Cliffjumper&#039;&#039;&lt;br /&gt;
[[Sideswipe (WFC)|Sideswipe]] drops Jazz and Cliffjumper off over the [[Rust Sea|Sea of Rust]] in the middle of a rust storm to look for Grimlock. In a ruined base, they find a crashed ship which they recognize as one that was stolen by Grimlock from the base. They soon spot Decepticons moving around and sneak inside the base. As they stealthily make their way through, they overhear some Decepticons discussing [[Shockwave (Prime)|Shockwave]] and his &amp;quot;pets&amp;quot;. Using a garbage conveyor, Cliffjumper finds himself in an ancient tomb where guardians are roaming around, scanning for Autobots. Jazz reports the rust storm is increasing in intensity outside. Cliffjumper finds a huge domed room and activates a starmap that shows him an image of [[Earth]]. Continuing through the tomb, Cliffjumper finds more Decepticons, plus sword marks and a trail of destruction he recognizes as Grimlock&#039;s work. Eventually he reaches outside again and spots Jazz, but a collapse cuts them off from each other. Cliff hunts through the storm and finds Jazz, freeing his companion from some fallen debris. They soon find more devastation and Jazz detects a faint Autobot distress signal which Cliffjumper tracks to a huge pit, just as the Decepticons seal it.  Luckily the two Autobots find a huge bomb they use to blow the pit open and, leaving Cliffjumper behind, Jazz leaps in.&lt;br /&gt;
&lt;br /&gt;
===Chapter V: Cut and Run===&lt;br /&gt;
:&#039;&#039;Character: Jazz&#039;&#039;&lt;br /&gt;
Jazz reaches the bottom of the pit and quickly finds [[Sludge (FOC)|Sludge]] in [[stasis lock]]. The audio he plays back from Sludge&#039;s memory is not promising. The meaning of the green pods Jazz spots is clear when he finds himself under attack by the [[Insecticon (Prime)|Insecticon]] horde. He blasts a tank which releases a toxic green gas, and he has to race to escape in time. Escaping the pit, he seals it and pair continue to look for the source of the distress signal. They stumble on a huge lake filled with energon which the Decepticons are mining. They fight their way across the moat to the Decepticon facility where Cliffjumper promptly manages to trip an alarm. Jazz utilizes a network of service tunnels, but creeping down one of them, he falls through a grating and is ambushed. Naturally he fights the Decepticons off and even helps out Cliffjumper who&#039;s pinned down by Wall Crawlers and other Decepticons. The pair rendezvous at the other side of the moat and head inside the tower. Within, they find Insecticons in tubes and a map pointing to Earth&#039;s solar system. Intriguing! Further in, they find Shockwave arguing with Starscream via hologram. Cliffjumper fails to creep up on Shockwave, who sets a bunch of Insecticons on them before leaving. While Jazz keeps the Insecticons busy, Cliffjumper diverts toxic waste into the refinery to make it overload. The refinery starts to melt down and the pair book out, getting picked up by Sideswipe just in time. Jazz contacts Optimus with the news there&#039;s a lake of energon ripe for the taking. The Autobots begin preparing a massive energon transport to take the energon to the Ark.&lt;br /&gt;
&lt;br /&gt;
===Chapter VI: Death from Above===&lt;br /&gt;
:&#039;&#039;Character: Vortex&#039;&#039;&lt;br /&gt;
The Decepticons get wind of the Autobot plan, and as the transport heads back with a load of energon, Starscream tasks the [[Combaticon (WFC)|Combaticon]]s with intercepting it and leading it to an ambush. [[Vortex (FOC)|Vortex]] and [[Blast Off (FOC)|Blast Off]] are sent to clear a short-cut so Brawl can take a dropship and destroy a bridge. They fly through an ancient Autobot city. The pair run into Autobots though, and Blast Off ends up racing ahead, leaving Vortex to fight them. They eventually reach the bridge, but when Brawl shells it, they find it&#039;s shielded. Vortex deactivates the shielding, allowing Brawl to take out the side supports. The central support is a little trickier, and Brawl has to blow a hole in it so Vortex can get in to find the shield controls. After fighting more Autobots, including a Titan, Vortex uses a detpak on the central support and races out as the bridge collapses.&lt;br /&gt;
&lt;br /&gt;
===Chapter VII: Belly of the Beast===&lt;br /&gt;
:&#039;&#039;Character: Swindle&#039;&#039;&lt;br /&gt;
Starscream springs his ambush on the transport, but the transport&#039;s defenses blast them. Onslaught exasperatedly sends [[Swindle (FOC)|Swindle]] under the transport to try to stop it. Swindle takes out the rear wheels and heads to the front, using his grapple to avoid the deadly acid pools, and takes out the front wheels. This unleashes a pair of titans which he has to destroy. However just as victory looks certain, the transport&#039;s wheels convert into jets. As the transport takes to the air, Swindle grapples on board.&lt;br /&gt;
&lt;br /&gt;
===Chapter VIII: Combaticons Combine!===&lt;br /&gt;
:&#039;&#039;Character: Swindle/Bruticus&#039;&#039;&lt;br /&gt;
Within the transport, Swindle begins heading through the transport, aiming to take out the anti-aircraft defenses so the other Combaticons can come over in their drop ship. He blows a hole in an exterior wall and starts making his way along the side of the transport. Starscream announces he&#039;s calling off the assault, but is corrected by Onslaught, who still believes they can pull it off. Swindle finds the anti-aircraft cannons can be destroyed by simply shooting the shells being fed into them, so he does that, then moves around to the other side of the ship. Unfortunately the Autobots are wise to what the Decepticons are doing and destroy the controls for the shell feed shields so Swindle can&#039;t deactivate them. Onslaught brings the drop ship around, and Swindle hops on. Once he uses the top turret to destroy the last gun emplacement, the Combaticons merge into [[Bruticus (Prime)|Bruticus]] and start breaking things. He smashes through the transports turbine and break into the control room where the Combaticons split and make swift work of the Autobots. Unfortunately though they have the transport in their control, it&#039;s badly damaged and going down, and they can do little more than try to control its course as it crashes. Starscream&#039;s unimpressed that they managed to destroy half the energon supply in the crash, and when Onslaught talks back, pointing that the Autobots would have gotten all of it if they did nothing and everything going wrong was a result of Starscream&#039;s incompetence, Starscream orders the Combaticons arrested.&lt;br /&gt;
&lt;br /&gt;
===Chapter IX: Megatron Returns===&lt;br /&gt;
:&#039;&#039;Character: [[Soundwave (Prime)|Soundwave]]/Megatron&#039;&#039;&lt;br /&gt;
In his [[Soundwave&#039;s workshop|old workshop]] under the gladiator pits, Soundwave powers up the assembly systems so he can put Megatron&#039;s salvaged body back together. With the help of his minions, he manages to get Megatron back in one piece and uses an infusion of [[Dark Energon]] to bring his master back to life. Megatron&#039;s enraged by the news Starscream is in charge and, grabbing his cannon, heads out to confront his former lieutenant. He arrives, naturally, in the middle of Starscream&#039;s coronation. Starscream sets the assembled Decepticons onto their former leader, but as Megatron points out, he was practically forged in these arenas. Once he finishes with the many, many Decepticons, he blasts Starscream who flees. Onslaught offers to chase them down, but Megatron doesn&#039;t consider him a threat and has other plans. As the Decepticons move a huge statue of him into pride of place, Megatron meets with Shockwave who has deciphered the ancient technology to open wormholes and located a suitably energy rich planet for them to plunder. Megatron boards a drop ship and heads for the crater where [[Trypticon (Prime)|Trypticon]] crashed with the intention of recovering the giant Decepticon&#039;s power core. Unfortunately his drop ship is shot down on the way.&lt;br /&gt;
&lt;br /&gt;
===Chapter X: The Final Countdown===&lt;br /&gt;
:&#039;&#039;Character: Megatron&#039;&#039;&lt;br /&gt;
Jumping clear of the ship, Megatron notes that the Autobots have installed anti-aircraft defenses. Once the Decepticons assault the facility and take it over, Soundwave detects a power source nearby—the Autobots are using Trypticon&#039;s power core as an energy source. Furious, Megatron goes to investigate and takes out the defenses surrounding the main compound before calling in Bruticus to clear a path. The Combiner makes short work of the remaining Autobots and holds the massive doors open so Megatron can enter. After emptying the main compound of Autobots, he enters the main building where some Autobots are reporting to Optimus. Megatron slags them and makes it clear he blames Optimus for [[Cybertron (planet)|Cybertron]]&#039;s depleted state. The Autobots redouble their attempts to keep Megatron away, but as he gets closer to Trypticon, he realizes that the Autobots haven&#039;t removed the power core—Trypticon is still functional. Fighting through more Autobot defenses, including a titan, Megatron gets to Trypticon&#039;s legs and finds they&#039;ve been bound. A few shots of Megatron&#039;s cannon frees them. Trypticon&#039;s torso is similarly easy to find, with a little help from Laserbeak. Once Megatron breaks Trypticon&#039;s bonds, Soundwave arrives and hacks the computer while Megatron smashes the Autobots attacking them. Trypticon, however, is still badly damaged. Megatron informs Trypticon that he failed to destroy the Autobots and will be rebuilt into a new form—the &#039;&#039;Nemesis&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Chapter XI: Starscream&#039;s Betrayal===&lt;br /&gt;
:&#039;&#039;Characters: Decepticon trooper/Starscream/Grimlock&#039;&#039;&lt;br /&gt;
As the Nemesis nears launch, the Decepticons are roused by an alarm as someone tries to hack Shockwave&#039;s data logs. A trooper is sent to check the main server. As the two troopers enter the server, they discuss Starscream, only for Starscream himself to decloak and flatten them. He checks the data logs and finds that Shockwave&#039;s latest experiment is in the central tower. He uses EMP detpaks to take out the security towers providing the defenses, which takes out the [[force field]]s protecting the maintenance shafts. Flying inside, he finds Shockwave experimenting on Grimlock with [[Hardshell]] and [[Sharpshot]]. Once they leave, Starscream drops into the lab and informs Grimlock he&#039;ll be set free if he pledges allegiance to the Air Commander. Grimlock&#039;s responds that he can free himself and throws Starscream into a wall before going to look for [[Swoop (Prime)|Swoop]]. He finds Swoop, only to be confronted by a hologram of Shockwave, who has predicted this move. After destroying all the Decepticons who come, he solves the problem of freeing Swoop by smashing things and the pair look for the rest of their team. They find more of Shockwave&#039;s experiments—Insecticons in tubes—and Swoop remembers where [[Slug]] is. Unfortunately Hardshell is waiting for them with some artillery, and Grimlock has to throw fuel pods at him until the ship&#039;s destroyed. Grimlock holds the Insecticon up to the optical scanner so they can progress. When they reach the surgical lab, it&#039;s totally trashed and there&#039;s a big hole in the floor. Grimlock and Swoop jump in.&lt;br /&gt;
&lt;br /&gt;
===Chapter XII: Grimlock Smash===&lt;br /&gt;
:&#039;&#039;Character: Grimlock/Swoop&#039;&#039;&lt;br /&gt;
Beneath the lab, the ground gives way under Grimlock, dropping him into a tunnel, and he decides they&#039;ll split up to find Slug. He soon finds the area is infested with Insecticons. Shockwave&#039;s voice rings out, telling Grimlock that he has yet to fulfill his full potential and transform, and [[Kickback (FOC)|Kickback]] has volunteered to help. The Insecticon taunts Grimlock and unleashes a huge &amp;quot;bruiser&amp;quot; Insecticon to fight him. When Grimlock is angry enough, he finally changes form into a space &#039;&#039;T-rex&#039;&#039;. Kickback decides discretion is the better part of not being slagged, but before he can escape, the door crashes down on him as Slug enters. Slug relates the news that Sludge didn&#039;t make it out of the caves, and [[Snarl (Prime)|Snarl]]&#039;s been taken by Shockwave for &amp;quot;extensive testing&amp;quot;. As they step outside where Swoop is waiting, they see Shockwave&#039;s [[space bridge]] tower firing up. They soon track down Snarl being guarded by Sharpshot and squash his captor. Searching for a place to take shelter and patch up Snarl, they find an observatory and Slug discovers Shockwave&#039;s plans to open a space bridge portal. They contact Prime orders Grimlock to return to base, but Grimlock insists on taking the space bridge himself. With Swoop&#039;s help, he flies to the tower and fights his way though more Decepticons until he finds Shockwave working. As he goes to hit Shockwave, he&#039;s seized by energy chains, while Shockwave reports to Megatron that all is ready. Grimlock switches to dino mode to break free and rip Shockwave&#039;s arm off before bashing the space bridge which explodes. Back in Autobot City, the Autobots note that Megatron&#039;s portal is becoming unstable and decide they must urgently launch. Metroplex offers whatever spark energy he has left, which allows the Autobots to launch the Ark, at the cost of Metroplex&#039;s life.&lt;br /&gt;
&lt;br /&gt;
===Chapter XIII: Till All Are One===&lt;br /&gt;
:&#039;&#039;Characters: Soundwave/Jetfire/Bruticus/Jazz/Optimus/Megatron&#039;&#039;&lt;br /&gt;
The &#039;&#039;Nemesis&#039;&#039; draws close to the &#039;&#039;Ark&#039;&#039; as it nears the portal. Megatron orders Soundwave to lead the first wave of the assault. Soundwave rides a tow cable over and, with the help of Rumble and Laserbeak, neutralizes the Ark&#039;s cannons. The Decepticons begin their assault en-mass. [[Jetfire (WFC)|Jetfire]] flies outside and severs the tow cables, but even though he&#039;s successful, Bruticus flies right past him and lands on the hull of the &#039;&#039;Ark&#039;&#039;. After smashing his way through the Autobot defenses, he busts the ship&#039;s main energon tank. Jetfire raises the alarm, and Jazz responds. He tries grappling onto Bruticus and shooting the giant in the face, but with the help of Jetfire and an EMP mine, the Autobots hit Bruticus with a series of air strikes, sending him flying off into space. Elsewhere, Bumblebee jumps in the path of Megatron&#039;s shot, saving Optimus. Enraged, Optimus punches Megatron across the hull and they face off once again. Their fight is eventually interrupted by the unstable space bridge portal sucking them and both starships in before closing.&lt;br /&gt;
&lt;br /&gt;
==Featured characters==&lt;br /&gt;
{{featuredcharacters&lt;br /&gt;
|c1=&lt;br /&gt;
*[[Optimus_Prime_(Prime)|Optimus Prime]] ([[Peter Cullen]])&lt;br /&gt;
*[[Bumblebee (Prime)|Bumblebee]] &lt;br /&gt;
*[[Jazz (WFC)|Jazz]] ([[Troy Baker]])&lt;br /&gt;
*[[Ratchet (Prime)|Ratchet]] ([[Fred Tatasciore]])&lt;br /&gt;
*[[Ironhide (Prime)|Ironhide]] ([[Keith Szarabajka]])&lt;br /&gt;
*[[Cliffjumper (Prime)|Cliffjumper]] ([[Nolan North]])&lt;br /&gt;
*[[Jetfire (WFC)|Jetfire]] ([[Troy Baker]])&lt;br /&gt;
*[[Grimlock (Prime)|Grimlock]] ([[Gregg Berger]])&lt;br /&gt;
*[[Swoop (Prime)|Swoop]] ([[Mark Allan Stewart]])&lt;br /&gt;
*[[Slug]] ([[Travis Willingham]])&lt;br /&gt;
*[[Sludge (FOC)|Sludge]] &lt;br /&gt;
*[[Snarl (Prime)|Snarl]] ([[Sam Riegel]])&lt;br /&gt;
*[[Warpath (WFC)|Warpath]] ([[Jamieson Price]])&lt;br /&gt;
*[[Perceptor (Prime)|Perceptor]] ([[Jim Ward]])&lt;br /&gt;
*[[Sideswipe (WFC)|Sideswipe]] ([[Travis Willingham]])&lt;br /&gt;
*[[Air Raid (WFC)|Air Raid]]&lt;br /&gt;
*[[Silverbolt (WFC)|Silverbolt]]&lt;br /&gt;
*[[Metroplex (FOC)|Metroplex]] ([[Fred Tatasciore]])&lt;br /&gt;
*[[Sentinel Zeta Prime|Zeta Prime]]&lt;br /&gt;
*[[Scattershot (WFC)|Scattershot]]&lt;br /&gt;
*[[Hound (Prime)|Hound]] &amp;lt;ref&amp;gt;[http://www.ign.com/articles/2012/07/26/play-transformers-fall-of-cybertron-multiplayer-on-july-31 Transformers: Fall of Cybertron - G1 Optimus Vignette]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Ultra Magnus (Prime)|Ultra Magnus]] &amp;lt;ref&amp;gt;[http://www.tfw2005.com/boards/attachments/transformers-video-game-discussion/27314578d1345329191-full-game-being-played-live-right-now-um.jpg]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Wheeljack (Prime)|Wheeljack]]&lt;br /&gt;
|c2=&lt;br /&gt;
*[[Megatron (Prime)|Megatron]] ([[Fred Tatasciore]])&lt;br /&gt;
*[[Starscream (Prime)|Starscream]] ([[Sam Riegel]]) &lt;br /&gt;
*[[Shockwave (Prime)|Shockwave]] ([[Steve Blum]])&lt;br /&gt;
*[[Soundwave (Prime)|Soundwave]] ([[Isaac C. Singleton, Jr.]])&lt;br /&gt;
*[[Onslaught (WFC)|Onslaught]] ([[Travis Willingham]])&lt;br /&gt;
*[[Vortex (FOC)|Vortex]] ([[Dave Boat]])&lt;br /&gt;
*[[Swindle (FOC)|Swindle]] ([[Steve Blum]])&lt;br /&gt;
*[[Blast Off (FOC)|Blast Off]] ([[Keith Silverstein]])&lt;br /&gt;
*[[Brawl (WFC)|Brawl]] ([[Nolan North]])&lt;br /&gt;
*[[Bruticus (Prime)|Bruticus]] ([[Nolan North]])&lt;br /&gt;
*[[Trypticon (Prime)|Trypticon]]&lt;br /&gt;
*[[Sharpshot]] ([[Steve Blum]])&lt;br /&gt;
*[[Kickback (FOC)|Kickback]] ([[Troy Baker]])&lt;br /&gt;
*[[Hardshell]]&lt;br /&gt;
*[[Rumble (Prime)|Rumble]] ([[Keith Silverstein]])&lt;br /&gt;
*[[Frenzy (WFC)|Frenzy]]&lt;br /&gt;
*[[Laserbeak (Prime)|Laserbeak]]&lt;br /&gt;
*[[Leaper]]&lt;br /&gt;
*[[Guardian (FOC)|Guardian]]&lt;br /&gt;
*[[Wall Crawler]]&amp;lt;ref&amp;gt;[http://www.gameinformer.com/b/features/archive/2011/10/20/clever-devils-the-enemies-and-ai-of-fall-of-cybertron.aspx The AI of War for Cybertron]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Dragstrip]]&lt;br /&gt;
*[[Quake (FOC)|Quake]] &amp;lt;ref&amp;gt;http://www.tfw2005.com/boards/attachments/transformers-video-game-discussion/27312924d1344389064-fall-cybertron-quake.png&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Breakdown (Prime)|Breakdown]]&lt;br /&gt;
*[[Dead End (Prime)|Dead End]]&lt;br /&gt;
*[[Demolishor (WFC)|Demolisher]]&lt;br /&gt;
|nonumbering=true&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
&amp;quot;All we want is to leave!&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;No one leaves without &#039;&#039;my&#039;&#039; permission!&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;&#039;&#039;I wasn&#039;t asking&#039;&#039;.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
:—What &#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; thought would be the last time he would have to tell &#039;&#039;&#039;Megatron&#039;&#039;&#039; how it was.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Cliffjumper, you catch any of that?&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;You mean the screaming, the horror, followed by more screaming?&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;Uh, yeah, that&#039;d be it.&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Jazz&#039;&#039;&#039; and &#039;&#039;&#039;Cliffjumper&#039;&#039;&#039; discuss what they heard from Sludge&#039;s memory core.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Always tinkering, aren&#039;t you, Shockwave? Must be quite the test!&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
:—&#039;&#039;&#039;Starscream&#039;&#039;&#039;, after hearing Shockwave and the Insecticons discuss experiments on Grimlock.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Nothing feels right... Hard to think.&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Grimlock&#039;&#039;&#039;, shortly after breaking free.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I remember you, Grimlock. Do you remember me? Me? Me?&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;&#039;&#039;Kickback&#039;&#039;...&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Kickback&#039;&#039;&#039; taunts &#039;&#039;&#039;Grimlock&#039;&#039;&#039; to provoke him into transforming.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kickback&#039;&#039;&#039;: Time for me to take my leave!&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;[Slug knocks the door down on Kickback]&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Slug&#039;&#039;&#039;: Excuse me.&lt;br /&gt;
:—[[The Transformers: The Movie|Never gets old]], &#039;&#039;&#039;Slug&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You&#039;re weak, Optimus. You run when you should fight!&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Grimlock&#039;&#039;&#039; gives Optimus a piece of his mind.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;After eons of conflict, I finally see the truth of your words, Megatron.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;And what might that be, Optimus?&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;[Megatron swings his sword, only for Optimus to stop his strike]&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;This universe, no matter how vast, will never be big enough for the both of us.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;[Optimus punches Megatron across the Ark]&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
:—&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; tells &#039;&#039;&#039;Megatron&#039;&#039;&#039; that he&#039;s done holding back.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
Like &#039;&#039;War for Cybertron&#039;&#039;, this game is an over-the-shoulder first-person shooter. The player has access to a range of weapons split between light and heavy and can carry one of each class at a time. As one would expect from a &#039;&#039;Transformers&#039;&#039; game, the player character can also transform to [[alternate mode|vehicle mode]] which provides more maneuverability and in some cases the power of flight.  Whereas in the previous game, characters had two abilities that were charged up by shooting opponents, each character now has &amp;quot;dash&amp;quot; and a unique ability that works on a time recharge. Abilities include Vortex&#039;s shockwave, Cliffjumper&#039;s cloaking, and Optimus Prime&#039;s ability to order a missile strike.&lt;br /&gt;
&lt;br /&gt;
While &#039;&#039;War for Cybertron&#039;&#039; had three-bot teams in each campaign level, with the user playing as their choice of the three, &#039;&#039;Fall of Cybertron&#039;&#039; instead follows a single character at a time, though the character often teams up with other NPCs. This allows levels to be tailored to the player character&#039;s special abilities, such as Jazz&#039;s level having plenty of places to use his grapple, and Megatron&#039;s levels having places which are only reachable by hovering. The player will sometimes also automatically switch between characters as the narrative demands.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Fall of Cybertron&#039;&#039; introduces an upgrade mechanic. The player collects energon from defeated opponents which they can use at [[Teletraan-1]] machines scattered throughout the levels to buy character upgrades, T.E.C.H. items such as [[C.L.U.T.C.H.]] drones, and weapon upgrades. Upgrades carry over between characters, so Megatron gets the benefit of upgrades purchased by Optimus Prime. Collecting the blueprints hidden in each level unlocks more upgrades or weapons. Also hidden throughout the levels are audio logs, recordings left by various characters which give extra information or insight into an aspect of the game world.&lt;br /&gt;
&lt;br /&gt;
Grimlock&#039;s sections alter the game mechanics substantially. He has no ranged attack, relying on melee with his sword. Rather than gaining currency from defeating Decepticons, their deaths fill his &amp;quot;rage meter&amp;quot;, eventually allowing him to transform to his dino mode that lets him use his [[fire-breath]] and jaws to wreak more havoc. Similarly, Bruticus behaves like a melee brawler, fighting with a mix of weaponry like Vortex&#039;s propellers, a flamethrower, and the [[Sonic Pain Wave]].&lt;br /&gt;
&lt;br /&gt;
===Multiplayer===&lt;br /&gt;
Fall of Cybertron follows War for Cybertron&#039;s tradition in having a fleshed-out, online multiplayer mode. The general idea is the same, but quite a number of gameplay elements have been added, removed, or altered. For example, vehicle mode abilities have been removed, but every character has the ability to dash. Weapons are also exclusive to each class and can&#039;t be wielded by other players. &lt;br /&gt;
&lt;br /&gt;
Players can create custom characters to participate in the regular multiplayer mode. Customization options are greatly expanded from the previous game: Individual heads, bodies/[[Alternate mode|alt-modes]], shoulders, arms, legs, and wheels can be selected, all based on existing character models. The color palette is also expanded, and players can alter the shininess of characters and choose from three different voices per faction. &lt;br /&gt;
&lt;br /&gt;
Characters level up by performing well in battle. Completing challenges will also yield experience points. Class weapons and abilities become unlocked by reaching certain levels. Reaching level 25 in every class unlocks &amp;quot;Prime Mode,&amp;quot; which resets all experience points and challenges and gives the player a cool spinny icon next to his or her name. Reaching level 25 for all classes in Prime Mode grants the player access to &amp;quot;Elite&amp;quot; heads, which are 4 heads per class, and are the most iconic character of the class (Bumblebee, Optimus, Starscream and Megatron) with a crown.&lt;br /&gt;
&lt;br /&gt;
Finally, [[Energon|Energon Shards]] can be gained along with experience points and can be spent on custom body parts and decals. &lt;br /&gt;
&lt;br /&gt;
;Classes&lt;br /&gt;
The four classes return, with some alterations:&lt;br /&gt;
*[[Infiltrator (FOC)|Infiltrators]] - Cars. Fast, with an emphasis on stealth. Replaces the [[Scout (WFC)|Scout]] class.&lt;br /&gt;
*[[Destroyer (FOC)|Destroyers]] - Trucks. Mixture of defensive and offensive abilities, with emphasis on explosions. Replaces the [[Leader (WFC)|Leader]] class.&lt;br /&gt;
*[[Titan (FOC)|Titans]] - Tanks. Huge health and defense, heavy weapons. Replaces the [[Soldier (WFC)|Soldier]] class.&lt;br /&gt;
*[[Scientist (WFC)|Scientists]] - Jets. Great speed, no armor, emphasis on healing and buffer abilities. &lt;br /&gt;
&lt;br /&gt;
;Playlists&lt;br /&gt;
*Team Death Match - [[Fred Tatasciore|&#039;&#039;ELIMINATE THE ENEMY TEAM!&#039;&#039;]] Kills count as points for the player&#039;s team, and 40 points are required to win on default settings.&lt;br /&gt;
*Conquest - There are 3 nodes, A, B and C. Team members wait at nodes to fill a bar and capture the node, and all teams are competing constantly for the nodes. The possession of a node adds points, and the rate at which points are added is increased based on how many nodes the team has. The match ends once a team reaches 400 points.&lt;br /&gt;
*Headhunter - This match is very similar to Team Deathmatch, except killed enemies drop their [[Sparks|Spark]]. Players must pick up these sparks and return them to teamless nodes to gain a point per spark. These nodes occasionally move, the approaching change signaled by beacons that mark their location, which flash when nodes are about to move. &lt;br /&gt;
*Capture the Flag - Both teams have flags in their base. Players must protect their own flag and capture the enemy flag. Each capture grants a point, and the amount of points required for a team to win is 3.&lt;br /&gt;
&lt;br /&gt;
;Teletraan 1&lt;br /&gt;
The signature Autobot computer here lets the player sift through global player rankings and see the challenges he or she has completed. Prime Mode is also activated through this menu.&lt;br /&gt;
&lt;br /&gt;
;Escalation&lt;br /&gt;
&lt;br /&gt;
{{gamestub}}&lt;br /&gt;
&lt;br /&gt;
==Transformers references==&lt;br /&gt;
Aside from the obvious G1 inspired character designs, the game has some references to previous iterations of Transformers, a number of them from [[The Transformers (cartoon)|the original cartoon]] and [[The Transformers: The Movie|the 1986 movie]].&lt;br /&gt;
&lt;br /&gt;
* Soundwave does a short impression of a light fixture.&lt;br /&gt;
* Jazz and Cliffjumper are paired together, just as they were in the film and in the episode [[Starscream&#039;s Brigade]].&lt;br /&gt;
* Cliffjumper finds an inscription on a tank in the Sea of Rust that says &amp;quot;IX-XVII-MCMLXXXIV,&amp;quot; or the date that &amp;quot;[[More than Meets the Eye, Part 1]]&amp;quot; first aired.&lt;br /&gt;
* During his coronation, Starscream is wearing the same crown his [[Starscream (G1)|Generation 1 counterpart]] wore in the movie, and the dialogue he has with Megatron during the scene is almost word for word as well. The crown can be found in Starscream&#039;s level and worn for its duration.&lt;br /&gt;
* When Megatron is done killing off soldiers under Starscream&#039;s command, Starscream calls Megatron a [[Pretender to the Throne!|pretender to the throne]]&lt;br /&gt;
* When Kickback runs to the door, Slug pushes it from outside and the door falls, smashing Kickback to the ground and when Slug sees Kickback under the door, he says &amp;quot;Excuse me!&amp;quot;. This is a straight homage to the scene where [[Slag (G1)|Slag]] pushes the door and it smashes the [[Quintesson]] prosecutor.&lt;br /&gt;
* A secret room can be found in Grimlock&#039;s level containing his waiter outfit from &amp;quot;[[Madman&#039;s Paradise]]&amp;quot;; upon finding it, Grimlock utters his famous movie quote, &amp;quot;Me Grimlock no bozo, me king.&amp;quot;&lt;br /&gt;
* After defeating a group of Insecticons, Slug says that Grimlock tore through them like they were &amp;quot;[[beryllium baloney]]&amp;quot;, but Grimlock says &amp;quot;[[cesium salami]]&amp;quot;, mirroring the scene where their Generation 1 counterparts argue on [[Quintessa]].&lt;br /&gt;
* In an audio log left by [[Sideswipe (WFC)|Sideswipe]], the &#039;&#039;[[Ark (WFC)|Ark]]&#039;&#039; is described as [[Vanguard-class Deep Space Interceptor]], a term which originated in [[Transformers: The Ultimate Guide]].&lt;br /&gt;
* The five [[Dinobot (Prime)|Dinobot]]s are originally grouped together as the &amp;quot;[[Lightning Strike Coalition]]&amp;quot;, the name of [[Grimlock (G1)|Grimlock]]&#039;s breakaway Autobot faction in &amp;quot;[[Transformers: War Within: The Dark Ages]]&amp;quot;.&lt;br /&gt;
* The [[Path Blaster]] is named for the [[Pathblaster]] from &amp;quot;[[Time Wars]]&amp;quot;. One of its modifications is named for Generation 1 episode &amp;quot;[[The Gambler]]&amp;quot; and involves the use of [[Destronium]], a substance introduced in  &#039;&#039;[[Transformers Animated (cartoon)|Transformers Animated]]&#039;&#039;.&lt;br /&gt;
* The [[Riot Cannon]]&#039;s &amp;quot;Planet Buster&amp;quot; modification is likewise named after the [[Planet Buster]] that appeared in the &#039;&#039;[[Beast Wars: Transformers (cartoon)|Beast Wars]]&#039;&#039; cartoon.&lt;br /&gt;
* The [[neutron assault rifle]]&#039;s special modification is the &amp;quot;P.O.K.E. Beta&amp;quot;—not the first [[Punch of Kill Everything]] reference in the game series.&lt;br /&gt;
* One of the corrosive slime cannon&#039;s modifications for multiplayer is the [[Cosmic Rust (disease)|Cosmic Rust]] Disperser.&lt;br /&gt;
* Other weapon modifications available include [[tachyon transmitter]], [[fireblast]], [[turbo booster]]s, [[transwarp]] ballistics, and [[R-infinity accelerator|R-Infinity]] finders.&lt;br /&gt;
* Bruticus&#039;s special attack is the [[Sonic Pain Wave]], one of &#039;&#039;[[Transformers: Robots in Disguise (franchise)| Robots in Disguise]]&#039;&#039; [[Megatron (RID)|Megatron]]&#039;s weapons.&lt;br /&gt;
* Teletraan 1 can&#039;t identify who belongs to what fraction, referencing the first episode of G1 where Teletraan 1 repairs and reformats the Decepticons as well as the Autobots.&lt;br /&gt;
&lt;br /&gt;
As part of the expanding [[Aligned continuity family|Aligned continuity]], &#039;&#039;Fall of Cybertron&#039;&#039; also incorporates thematic and visual references to the &#039;&#039;[[Transformers: Exodus]]&#039;&#039; novel and the &#039;&#039;[[Transformers: Prime (cartoon)|Transformers: Prime]]&#039;&#039; television series:&lt;br /&gt;
* Bumblebee&#039;s voice circuits/vocal processor having been damaged prior to the story&#039;s beginning, essentially rendering him mute.&lt;br /&gt;
* Optimus Prime&#039;s [[Path Blaster|rifle]] design, which was described by [[High Moon Studios]] as being an earlier version of the rifles Optimus uses in the &#039;&#039;Prime&#039;&#039; television series.&lt;br /&gt;
* Optimus being referred to as having been a librarian named Orion Pax and Megatron having been a gladiator from Kaon named Megatronus.&lt;br /&gt;
* Cliffjumper&#039;s head design and Megatron&#039;s reformatted/rebuilt body design.&lt;br /&gt;
* Dark Energon&#039;s power to revive the dead is an aspect from the &#039;&#039;Prime&#039;&#039; television series that was not seen in the previous game, &#039;&#039;War For Cybertron&#039;&#039;.&lt;br /&gt;
* Trypticon being reformatted into the &#039;&#039;Nemesis&#039;&#039;.&lt;br /&gt;
* The discovery that there were [[Ancient]]s who had traveled to other planets, particularly Earth.  &lt;br /&gt;
* One of the weapons is called an [[Energon Harvester]].&lt;br /&gt;
&lt;br /&gt;
==PC version notes==&lt;br /&gt;
&lt;br /&gt;
Initially, developer High Moon Studios commented (as late as [[BotCon 2012]] on the end of April of that year) that there would not be a Windows PC version of &#039;&#039;Fall for Cybertron&#039;&#039; due to their own lack of experience with the PC platform and the criticism the PC version of &#039;&#039;War for Cybertron&#039;&#039; had received. However, shortly before the Electronic Entertainment Expo (E3) 2012 in early June, publisher Activision announced a PC version of the game, to be developed by [[Mercenary Technologies]], a new studio formed by &amp;quot;veterans of the industry&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The PC version of &#039;&#039;Fall of Cybertron&#039;&#039; improves upon the console versions of &#039;&#039;Fall&#039;&#039; (and indeed the PC version of &#039;&#039;War for Cybertron&#039;&#039;) by featuring higher quality graphics, higher resolution textures, runs at 1080p resolution and 60 frames per second (versus 30 frames for the console version). Unfortunately, as is standard in most console game ports, the graphical settings are lacking and the controls cannot be reset/rebound.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.transformersgame.com/ Official Website]&lt;br /&gt;
*[http://www.gameinformer.com/b/news/archive/2011/10/06/november-cover-revealed-transformers-fall-of-cybertron.aspx November cover revealed: Fall of Cybertron] @ GameInformer&lt;br /&gt;
*[http://www.gameinformer.com/b/features/archive/2011/10/07/transformers-high-moon-studios-tour.aspx Transformers: High Moon Studio tour] @ GameInformer&lt;br /&gt;
*[http://www.gameinformer.com/b/features/archive/2011/10/10/fall-of-cybertron-the-new-optimus-prime.aspx Fall of Cybertron: The New Optimus Prime] @ GameInformer&lt;br /&gt;
*[http://www.gameinformer.com/games/transformers_fall_of_cybertron/b/xbox360/archive/2011/10/14/grimlock-rises-in-transformers-fall-of-cybertron-teaser-trailer.aspx Grimlock Rises In Transformers: Fall of Cybertron Teaser Trailer] @ GameInformer&lt;br /&gt;
*[http://www.gameinformer.com/b/features/archive/2011/10/12/behind-the-crosshairs-the-weapons-of-transformers.aspx Behind the Crosshairs: The Weapons of Transformers] @ GameInformer&lt;br /&gt;
*[http://youtu.be/Tn4ECyCExeg Fall of Cybertron Teaser 01] @ YouTube&lt;br /&gt;
*[http://www.gameinformer.com/b/features/archive/2011/10/13/the-illustrated-tour-of-cybertron.aspx The Illustrated Tour of Cybertron] @ GameInformer&lt;br /&gt;
*[http://www.gameinformer.com/b/features/archive/2011/10/17/directing-transformers-fall-of-cybertron.aspx The Story And Direction Of Transformers: Fall Of Cybertron] @ GameInformer&lt;br /&gt;
*[http://www.gameinformer.com/b/features/archive/2011/10/19/animating-the-transformers.aspx Animating The Transformers] @ GameInformer&lt;br /&gt;
*[http://www.gameinformer.com/b/features/archive/2011/10/20/clever-devils-the-enemies-and-ai-of-fall-of-cybertron.aspx The Enemies &amp;amp; AI Of Transformers: Fall Of Cybertron] @ GameInformer&lt;br /&gt;
*[http://www.gameinformer.com/b/features/archive/2011/10/21/transformers-resurrecting-the-dinobots.aspx Transformers: Resurrecting The Dinobots] @ GameInformer&lt;br /&gt;
*[http://www.gameinformer.com/b/features/archive/2011/10/24/fall-of-cybertron-deep-character-dive-jazz.aspx Fall Of Cybertron Deep Character Dive: Jazz] @ GameInformer&lt;br /&gt;
*[http://www.gameinformer.com/b/features/archive/2011/10/26/the-transformers-timeline.aspx The Transformers Timeline] @ Game Informer&lt;br /&gt;
*[http://www.gameinformer.com/b/features/archive/2011/10/26/true-to-character-transformer-fall-of-cybertron.aspx True To Form: Safeguarding The Transformers License] @ GameInformer&lt;br /&gt;
*[http://www.gameinformer.com/b/features/archive/2011/10/28/creating-the-sounds-of-the-transformers.aspx Creating The Soundscape Of Transformers] @ GameInformer&lt;br /&gt;
*[http://www.gameinformer.com/b/features/archive/2011/10/31/larger-than-life-designing-transformer-s-set-piece-moments.aspx Larger Than Life: Designing Fall of Cybertron&#039;s Set Piece Moments] @ GameInformer&lt;br /&gt;
*[http://www.gameinformer.com/b/features/archive/2011/11/02/transformers-fall-of-cybertron-gameplay-roundtable.aspx Transformers: Fall of Cybertron Gameplay Roundtable] @ GameInformer&lt;br /&gt;
*[http://www.gameinformer.com/b/podcasts/archive/2011/11/03/tfse.aspx Special Edition Podcast: Transformers: Fall of Cybertron] @ GameInformer&lt;br /&gt;
*[http://www.youtube.com/watch?v=LVsINYfFG5Q Fall of Cybertron Cinematic Teaser Trailer] @ YouTube&lt;br /&gt;
*[http://www.spike.com/events/video-game-awards-2011/world-premiere-trailers/ul8dqy Fall of Cybertron Cinematic Trailer] @ Spike TV ([http://www.youtube.com/watch?v=C3E358n7pcI Mirrored] @ YouTube)&lt;br /&gt;
*[http://www.gamespot.com/transformers-fall-of-cybertron/videos/transformers-fall-of-cybertron-official-trailer-6368583/ Fall of Cybertron Official Gameplay Trailer] @ Gamespot&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Fall of Cybertron}}&lt;br /&gt;
[[Category:Aligned video games]]&lt;br /&gt;
[[Category:Fall of Cybertron]]&lt;/div&gt;</summary>
		<author><name>Diamondmatter</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers:_Fall_of_Cybertron_(video_game)&amp;diff=762003</id>
		<title>Transformers: Fall of Cybertron (video game)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers:_Fall_of_Cybertron_(video_game)&amp;diff=762003"/>
		<updated>2012-10-17T10:43:08Z</updated>

		<summary type="html">&lt;p&gt;Diamondmatter: /* Multiplayer */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Nav-foc}}&lt;br /&gt;
{{videogame&lt;br /&gt;
|prev=Transformers: War for Cybertron (360/PS3/PC)&lt;br /&gt;
|title=&#039;&#039;Transformers: Fall of Cybertron&#039;&#039;&lt;br /&gt;
|image=Fall of Cybertron PC cover.jpg‎&lt;br /&gt;
|caption=Reminds you of &#039;&#039;Gears of War&#039;&#039;, don&#039;t it?&lt;br /&gt;
|developer=[[High Moon Studios]] (console), [[Mercenary Technologies]] (PC)&lt;br /&gt;
|publisher=[[Activision Blizzard|Activision]]&lt;br /&gt;
|date=[[August 21]], [[2012]]&lt;br /&gt;
|platform=PlayStation 3, Xbox 360 PC&lt;br /&gt;
|ratings=ESRB: T&amp;lt;br&amp;gt;PEGI: 12&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Transformers: Fall of Cybertron&#039;&#039;&#039;&#039;&#039; is a direct sequel to the 2010 game &#039;&#039;[[Transformers: War for Cybertron (games)| War for Cybertron]]&#039;&#039; that was released on [[August 21]], [[2012]]. Published by [[Activision Blizzard|Activision]] and developed by [[High Moon Studios]] (with the PC version being handled by [[Mercenary Technologies]]), the game is a continuation of the events of &#039;&#039;War for Cybertron&#039;&#039;,  It explores the [[Autobot]]s&#039; attempts to escape from a rapidly deteriorating [[Cybertron (planet)|Cybertron]] aboard the &#039;&#039;[[Ark (WFC)|Ark]]&#039;&#039;, as well as the gradual downfall and collapse of the remnants of Cybertronian society. A side story also focuses on the creation of the [[Dinobot (Prime)| Dinobots]]. &lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
===Chapter I: The Exodus===&lt;br /&gt;
:&#039;&#039;Character: [[Bumblebee (Prime)|Bumblebee]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The [[Ark (WFC)|Ark]] heads off to the portal which will take them to [[Earth]]. [[Megatron (Prime)|Megatron]] invades the ship using the &#039;&#039;[[Trypticon (Prime)|Nemesis]]&#039;&#039;, sending [[Decepticon]]s over directly to the bridge of the Ark, forcing Bumblebee, [[Ratchet (Prime)|Ratchet]] and [[Optimus Prime (Prime)|Optimus Prime]] to fight off the aggressors. With more Decepticons swarming the engine room, Optimus heads off to help, leaving Bumblebee to protect the bridge. The artillery cannons are taken offline and the ship blows a [[moleculon fuse|fuse]]. Ratchet sends Bumblebee off to fix it, and after braving nearly being sucked into space, the scout soon replaces the fuse and ascending up a lift to the defense tower. He witnesses Autobots being overrun by a [[Titan (FOC)|Titan]] and then on another level, [[Soundwave (Prime)|Soundwave]], [[Laserbeak (Prime)|Laserbeak]] and [[Rumble (Prime)|Rumble]] attacking. He reaches the defense mainframe and rushes the Decepticon manning it, reactivating the Ark&#039;s guns. The tower is hit by a claw that knocks him down a shaft. With his alternator jarred back into gear, Bumblebee transforms and races through an outer area, avoiding explosions, Decepticon tow cables and large chunks of rubble. He passes [[Bruticus (Prime)|Bruticus]] having a [[Brawl (WFC)|brawl]] and bringing an [[Onslaught (WFC)|onslaught]] of destruction. He makes it to a stronghold, restocking on ammo, energon and weapons. He fights his way through a few waves of Decepticons, making his way to the engine room, where Prime and Megatron are doing battle. He pushes through enemy lines, with the help of two Titans, and makes his way to the engine room. There he finds Optimus and Megatron engaging in a fierce melee battle on the hull of the ship, and just as Megatron fires a huge cannon at Optimus, Bumblebee throws himself forwards, taking the shot meant for Prime. As Bumblebee falls, Optimus lifts his body...&lt;br /&gt;
&lt;br /&gt;
===Chapter II: Defend the Ark===&lt;br /&gt;
:&#039;&#039;Character: Optimus Prime&#039;&#039;&lt;br /&gt;
Six days earlier, the Autobots are preparing the last transport for launch. [[Ironhide (Prime)|Ironhide]] reports the energon reserves are aboard, and Perceptor is overseeing city shutdown, only for the news to come that the Decepticons have invaded the city. Optimus tries to contact [[Grimlock (Prime)|Grimlock]], as it&#039;s his sector the Decepticons have invaded, but gets no answer. As Prime moves to head out, a [[Warp Cannon]] crashes to the ground nearby and targets the Ark. Optimus heads through the [[Iacon (polity)|Iacon]] ruins and enters Autobot City through a side door to find the Autobots trying to get the city stable without the absent Grimlock. After helping Ratchet stabilize a badly-injured [[Silverbolt (WFC)|Silverbolt]], Prime sends [[Jazz (WFC)|Jazz]] to find where Grimlock&#039;s disappeared to. At the armory, [[Warpath (WFC)|Warpath]] reports that [[Perceptor (Prime)|Perceptor]] and others are trapped in a nerve center, so he and Optimus fight their way there. After fighting off a horde of Decepticons, they unseal the [[detpak]] from the nerve center door. Sending Warpath back to the Ark, Optimus goes in to meet with Perceptor, who&#039;s struggling to get the city working again so they can fight off the Decepticons. He sends Prime to activate an old artillery gun using energon from the Ark, and Prime soon puts the weapon to good use taking out Decepticons. With news that the Warp Cannons are firing on the Ark, Optimus heads to the engine room, but as he moves towards the flight deck, the corridors restructure around him. Decepticons, including [[Starscream (Prime)|Starscream]], have invaded the area, and Optimus finds many bodies, but heads for the neutron cannon. After fighting his way through more Decepticons, he brings the neutron gun online, but again the targeting is out. Optimus takes manual control and helps defend the Ark refueling station from a number of Decepticon tanks. When the cannon runs out of energon, Optimus heads back inside the city and is guided by a mysterious intelligence to the city&#039;s core where he pulls a lever... and the entire city transforms into [[Metroplex (FOC)|Metroplex]].&lt;br /&gt;
&lt;br /&gt;
===Chapter III: Metroplex Heeds the Call===&lt;br /&gt;
:&#039;&#039;Character: Optimus Prime&#039;&#039;&lt;br /&gt;
Optimus and Metroplex head for the Iacon ruins where the Warp Cannons are located. Once they find the first Warp Cannon, Metroplex laboriously synchronizes his targeting systems with Optimus and together they take out the first cannon. Moving on, Prime helps the survivors of a crashed Autobot ship and finds Warpath in a huge plaza. With the second Warp Cannon shelling them, they head into a building and manage to get close enough to the cannon for Optimus to mark it for destruction by Metroplex. That done, Optimus heads down more corridors and is confronted by three Leapers, which Metroplex handily takes out by putting a fist through the wall. After fighting his way across a huge bridge, Prime gets close enough to the last Warp Cannon to mark it, only for it to take out Metroplex first. With no other choice, Optimus makes his way to the base of the cannon and forces open a door, only to be blasted by Starscream, bashed by Brawl and Onslaught, and dragged in front of Megatron. While Starscream gloats at his victory over Prime, Megatron simply blasts his Air Commander before killing an Autobot in front of the bound Prime. Luckily it turns out Metroplex is back online, and he rips the roof off Megatron&#039;s throne room before smashing Megatron into the ground repeatedly with his fist. Starscream pronounces Megatron dead, himself leader and orders the Decepticons back to base. The day is won, but unfortunately all the Autobots&#039; energon is exhausted and they need to find more. Prime believes Grimlock may hold the key, and says Jazz and [[Cliffjumper (Prime)|Cliffjumper]] are tracking down their missing comrade.&lt;br /&gt;
&lt;br /&gt;
===Chapter IV: Eye of the Storm===&lt;br /&gt;
:&#039;&#039;Character: Cliffjumper&#039;&#039;&lt;br /&gt;
[[Sideswipe (WFC)|Sideswipe]] drops Jazz and Cliffjumper off over the [[Rust Sea|Sea of Rust]] in the middle of a rust storm to look for Grimlock. In a ruined base, they find a crashed ship which they recognize as one that was stolen by Grimlock from the base. They soon spot Decepticons moving around and sneak inside the base. As they stealthily make their way through, they overhear some Decepticons discussing [[Shockwave (Prime)|Shockwave]] and his &amp;quot;pets&amp;quot;. Using a garbage conveyor, Cliffjumper finds himself in an ancient tomb where guardians are roaming around, scanning for Autobots. Jazz reports the rust storm is increasing in intensity outside. Cliffjumper finds a huge domed room and activates a starmap that shows him an image of [[Earth]]. Continuing through the tomb, Cliffjumper finds more Decepticons, plus sword marks and a trail of destruction he recognizes as Grimlock&#039;s work. Eventually he reaches outside again and spots Jazz, but a collapse cuts them off from each other. Cliff hunts through the storm and finds Jazz, freeing his companion from some fallen debris. They soon find more devastation and Jazz detects a faint Autobot distress signal which Cliffjumper tracks to a huge pit, just as the Decepticons seal it.  Luckily the two Autobots find a huge bomb they use to blow the pit open and, leaving Cliffjumper behind, Jazz leaps in.&lt;br /&gt;
&lt;br /&gt;
===Chapter V: Cut and Run===&lt;br /&gt;
:&#039;&#039;Character: Jazz&#039;&#039;&lt;br /&gt;
Jazz reaches the bottom of the pit and quickly finds [[Sludge (FOC)|Sludge]] in [[stasis lock]]. The audio he plays back from Sludge&#039;s memory is not promising. The meaning of the green pods Jazz spots is clear when he finds himself under attack by the [[Insecticon (Prime)|Insecticon]] horde. He blasts a tank which releases a toxic green gas, and he has to race to escape in time. Escaping the pit, he seals it and pair continue to look for the source of the distress signal. They stumble on a huge lake filled with energon which the Decepticons are mining. They fight their way across the moat to the Decepticon facility where Cliffjumper promptly manages to trip an alarm. Jazz utilizes a network of service tunnels, but creeping down one of them, he falls through a grating and is ambushed. Naturally he fights the Decepticons off and even helps out Cliffjumper who&#039;s pinned down by Wall Crawlers and other Decepticons. The pair rendezvous at the other side of the moat and head inside the tower. Within, they find Insecticons in tubes and a map pointing to Earth&#039;s solar system. Intriguing! Further in, they find Shockwave arguing with Starscream via hologram. Cliffjumper fails to creep up on Shockwave, who sets a bunch of Insecticons on them before leaving. While Jazz keeps the Insecticons busy, Cliffjumper diverts toxic waste into the refinery to make it overload. The refinery starts to melt down and the pair book out, getting picked up by Sideswipe just in time. Jazz contacts Optimus with the news there&#039;s a lake of energon ripe for the taking. The Autobots begin preparing a massive energon transport to take the energon to the Ark.&lt;br /&gt;
&lt;br /&gt;
===Chapter VI: Death from Above===&lt;br /&gt;
:&#039;&#039;Character: Vortex&#039;&#039;&lt;br /&gt;
The Decepticons get wind of the Autobot plan, and as the transport heads back with a load of energon, Starscream tasks the [[Combaticon (WFC)|Combaticon]]s with intercepting it and leading it to an ambush. [[Vortex (FOC)|Vortex]] and [[Blast Off (FOC)|Blast Off]] are sent to clear a short-cut so Brawl can take a dropship and destroy a bridge. They fly through an ancient Autobot city. The pair run into Autobots though, and Blast Off ends up racing ahead, leaving Vortex to fight them. They eventually reach the bridge, but when Brawl shells it, they find it&#039;s shielded. Vortex deactivates the shielding, allowing Brawl to take out the side supports. The central support is a little trickier, and Brawl has to blow a hole in it so Vortex can get in to find the shield controls. After fighting more Autobots, including a Titan, Vortex uses a detpak on the central support and races out as the bridge collapses.&lt;br /&gt;
&lt;br /&gt;
===Chapter VII: Belly of the Beast===&lt;br /&gt;
:&#039;&#039;Character: Swindle&#039;&#039;&lt;br /&gt;
Starscream springs his ambush on the transport, but the transport&#039;s defenses blast them. Onslaught exasperatedly sends [[Swindle (FOC)|Swindle]] under the transport to try to stop it. Swindle takes out the rear wheels and heads to the front, using his grapple to avoid the deadly acid pools, and takes out the front wheels. This unleashes a pair of titans which he has to destroy. However just as victory looks certain, the transport&#039;s wheels convert into jets. As the transport takes to the air, Swindle grapples on board.&lt;br /&gt;
&lt;br /&gt;
===Chapter VIII: Combaticons Combine!===&lt;br /&gt;
:&#039;&#039;Character: Swindle/Bruticus&#039;&#039;&lt;br /&gt;
Within the transport, Swindle begins heading through the transport, aiming to take out the anti-aircraft defenses so the other Combaticons can come over in their drop ship. He blows a hole in an exterior wall and starts making his way along the side of the transport. Starscream announces he&#039;s calling off the assault, but is corrected by Onslaught, who still believes they can pull it off. Swindle finds the anti-aircraft cannons can be destroyed by simply shooting the shells being fed into them, so he does that, then moves around to the other side of the ship. Unfortunately the Autobots are wise to what the Decepticons are doing and destroy the controls for the shell feed shields so Swindle can&#039;t deactivate them. Onslaught brings the drop ship around, and Swindle hops on. Once he uses the top turret to destroy the last gun emplacement, the Combaticons merge into [[Bruticus (Prime)|Bruticus]] and start breaking things. He smashes through the transports turbine and break into the control room where the Combaticons split and make swift work of the Autobots. Unfortunately though they have the transport in their control, it&#039;s badly damaged and going down, and they can do little more than try to control its course as it crashes. Starscream&#039;s unimpressed that they managed to destroy half the energon supply in the crash, and when Onslaught talks back, pointing that the Autobots would have gotten all of it if they did nothing and everything going wrong was a result of Starscream&#039;s incompetence, Starscream orders the Combaticons arrested.&lt;br /&gt;
&lt;br /&gt;
===Chapter IX: Megatron Returns===&lt;br /&gt;
:&#039;&#039;Character: [[Soundwave (Prime)|Soundwave]]/Megatron&#039;&#039;&lt;br /&gt;
In his [[Soundwave&#039;s workshop|old workshop]] under the gladiator pits, Soundwave powers up the assembly systems so he can put Megatron&#039;s salvaged body back together. With the help of his minions, he manages to get Megatron back in one piece and uses an infusion of [[Dark Energon]] to bring his master back to life. Megatron&#039;s enraged by the news Starscream is in charge and, grabbing his cannon, heads out to confront his former lieutenant. He arrives, naturally, in the middle of Starscream&#039;s coronation. Starscream sets the assembled Decepticons onto their former leader, but as Megatron points out, he was practically forged in these arenas. Once he finishes with the many, many Decepticons, he blasts Starscream who flees. Onslaught offers to chase them down, but Megatron doesn&#039;t consider him a threat and has other plans. As the Decepticons move a huge statue of him into pride of place, Megatron meets with Shockwave who has deciphered the ancient technology to open wormholes and located a suitably energy rich planet for them to plunder. Megatron boards a drop ship and heads for the crater where [[Trypticon (Prime)|Trypticon]] crashed with the intention of recovering the giant Decepticon&#039;s power core. Unfortunately his drop ship is shot down on the way.&lt;br /&gt;
&lt;br /&gt;
===Chapter X: The Final Countdown===&lt;br /&gt;
:&#039;&#039;Character: Megatron&#039;&#039;&lt;br /&gt;
Jumping clear of the ship, Megatron notes that the Autobots have installed anti-aircraft defenses. Once the Decepticons assault the facility and take it over, Soundwave detects a power source nearby—the Autobots are using Trypticon&#039;s power core as an energy source. Furious, Megatron goes to investigate and takes out the defenses surrounding the main compound before calling in Bruticus to clear a path. The Combiner makes short work of the remaining Autobots and holds the massive doors open so Megatron can enter. After emptying the main compound of Autobots, he enters the main building where some Autobots are reporting to Optimus. Megatron slags them and makes it clear he blames Optimus for [[Cybertron (planet)|Cybertron]]&#039;s depleted state. The Autobots redouble their attempts to keep Megatron away, but as he gets closer to Trypticon, he realizes that the Autobots haven&#039;t removed the power core—Trypticon is still functional. Fighting through more Autobot defenses, including a titan, Megatron gets to Trypticon&#039;s legs and finds they&#039;ve been bound. A few shots of Megatron&#039;s cannon frees them. Trypticon&#039;s torso is similarly easy to find, with a little help from Laserbeak. Once Megatron breaks Trypticon&#039;s bonds, Soundwave arrives and hacks the computer while Megatron smashes the Autobots attacking them. Trypticon, however, is still badly damaged. Megatron informs Trypticon that he failed to destroy the Autobots and will be rebuilt into a new form—the &#039;&#039;Nemesis&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Chapter XI: Starscream&#039;s Betrayal===&lt;br /&gt;
:&#039;&#039;Characters: Decepticon trooper/Starscream/Grimlock&#039;&#039;&lt;br /&gt;
As the Nemesis nears launch, the Decepticons are roused by an alarm as someone tries to hack Shockwave&#039;s data logs. A trooper is sent to check the main server. As the two troopers enter the server, they discuss Starscream, only for Starscream himself to decloak and flatten them. He checks the data logs and finds that Shockwave&#039;s latest experiment is in the central tower. He uses EMP detpaks to take out the security towers providing the defenses, which takes out the [[force field]]s protecting the maintenance shafts. Flying inside, he finds Shockwave experimenting on Grimlock with [[Hardshell]] and [[Sharpshot]]. Once they leave, Starscream drops into the lab and informs Grimlock he&#039;ll be set free if he pledges allegiance to the Air Commander. Grimlock&#039;s responds that he can free himself and throws Starscream into a wall before going to look for [[Swoop (Prime)|Swoop]]. He finds Swoop, only to be confronted by a hologram of Shockwave, who has predicted this move. After destroying all the Decepticons who come, he solves the problem of freeing Swoop by smashing things and the pair look for the rest of their team. They find more of Shockwave&#039;s experiments—Insecticons in tubes—and Swoop remembers where [[Slug]] is. Unfortunately Hardshell is waiting for them with some artillery, and Grimlock has to throw fuel pods at him until the ship&#039;s destroyed. Grimlock holds the Insecticon up to the optical scanner so they can progress. When they reach the surgical lab, it&#039;s totally trashed and there&#039;s a big hole in the floor. Grimlock and Swoop jump in.&lt;br /&gt;
&lt;br /&gt;
===Chapter XII: Grimlock Smash===&lt;br /&gt;
:&#039;&#039;Character: Grimlock/Swoop&#039;&#039;&lt;br /&gt;
Beneath the lab, the ground gives way under Grimlock, dropping him into a tunnel, and he decides they&#039;ll split up to find Slug. He soon finds the area is infested with Insecticons. Shockwave&#039;s voice rings out, telling Grimlock that he has yet to fulfill his full potential and transform, and [[Kickback (FOC)|Kickback]] has volunteered to help. The Insecticon taunts Grimlock and unleashes a huge &amp;quot;bruiser&amp;quot; Insecticon to fight him. When Grimlock is angry enough, he finally changes form into a space &#039;&#039;T-rex&#039;&#039;. Kickback decides discretion is the better part of not being slagged, but before he can escape, the door crashes down on him as Slug enters. Slug relates the news that Sludge didn&#039;t make it out of the caves, and [[Snarl (Prime)|Snarl]]&#039;s been taken by Shockwave for &amp;quot;extensive testing&amp;quot;. As they step outside where Swoop is waiting, they see Shockwave&#039;s [[space bridge]] tower firing up. They soon track down Snarl being guarded by Sharpshot and squash his captor. Searching for a place to take shelter and patch up Snarl, they find an observatory and Slug discovers Shockwave&#039;s plans to open a space bridge portal. They contact Prime orders Grimlock to return to base, but Grimlock insists on taking the space bridge himself. With Swoop&#039;s help, he flies to the tower and fights his way though more Decepticons until he finds Shockwave working. As he goes to hit Shockwave, he&#039;s seized by energy chains, while Shockwave reports to Megatron that all is ready. Grimlock switches to dino mode to break free and rip Shockwave&#039;s arm off before bashing the space bridge which explodes. Back in Autobot City, the Autobots note that Megatron&#039;s portal is becoming unstable and decide they must urgently launch. Metroplex offers whatever spark energy he has left, which allows the Autobots to launch the Ark, at the cost of Metroplex&#039;s life.&lt;br /&gt;
&lt;br /&gt;
===Chapter XIII: Till All Are One===&lt;br /&gt;
:&#039;&#039;Characters: Soundwave/Jetfire/Bruticus/Jazz/Optimus/Megatron&#039;&#039;&lt;br /&gt;
The &#039;&#039;Nemesis&#039;&#039; draws close to the &#039;&#039;Ark&#039;&#039; as it nears the portal. Megatron orders Soundwave to lead the first wave of the assault. Soundwave rides a tow cable over and, with the help of Rumble and Laserbeak, neutralizes the Ark&#039;s cannons. The Decepticons begin their assault en-mass. [[Jetfire (WFC)|Jetfire]] flies outside and severs the tow cables, but even though he&#039;s successful, Bruticus flies right past him and lands on the hull of the &#039;&#039;Ark&#039;&#039;. After smashing his way through the Autobot defenses, he busts the ship&#039;s main energon tank. Jetfire raises the alarm, and Jazz responds. He tries grappling onto Bruticus and shooting the giant in the face, but with the help of Jetfire and an EMP mine, the Autobots hit Bruticus with a series of air strikes, sending him flying off into space. Elsewhere, Bumblebee jumps in the path of Megatron&#039;s shot, saving Optimus. Enraged, Optimus punches Megatron across the hull and they face off once again. Their fight is eventually interrupted by the unstable space bridge portal sucking them and both starships in before closing.&lt;br /&gt;
&lt;br /&gt;
==Featured characters==&lt;br /&gt;
{{featuredcharacters&lt;br /&gt;
|c1=&lt;br /&gt;
*[[Optimus_Prime_(Prime)|Optimus Prime]] ([[Peter Cullen]])&lt;br /&gt;
*[[Bumblebee (Prime)|Bumblebee]] &lt;br /&gt;
*[[Jazz (WFC)|Jazz]] ([[Troy Baker]])&lt;br /&gt;
*[[Ratchet (Prime)|Ratchet]] ([[Fred Tatasciore]])&lt;br /&gt;
*[[Ironhide (Prime)|Ironhide]] ([[Keith Szarabajka]])&lt;br /&gt;
*[[Cliffjumper (Prime)|Cliffjumper]] ([[Nolan North]])&lt;br /&gt;
*[[Jetfire (WFC)|Jetfire]] ([[Troy Baker]])&lt;br /&gt;
*[[Grimlock (Prime)|Grimlock]] ([[Gregg Berger]])&lt;br /&gt;
*[[Swoop (Prime)|Swoop]] ([[Mark Allan Stewart]])&lt;br /&gt;
*[[Slug]] ([[Travis Willingham]])&lt;br /&gt;
*[[Sludge (FOC)|Sludge]] &lt;br /&gt;
*[[Snarl (Prime)|Snarl]] ([[Sam Riegel]])&lt;br /&gt;
*[[Warpath (WFC)|Warpath]] ([[Jamieson Price]])&lt;br /&gt;
*[[Perceptor (Prime)|Perceptor]] ([[Jim Ward]])&lt;br /&gt;
*[[Sideswipe (WFC)|Sideswipe]] ([[Travis Willingham]])&lt;br /&gt;
*[[Air Raid (WFC)|Air Raid]]&lt;br /&gt;
*[[Silverbolt (WFC)|Silverbolt]]&lt;br /&gt;
*[[Metroplex (FOC)|Metroplex]] ([[Fred Tatasciore]])&lt;br /&gt;
*[[Sentinel Zeta Prime|Zeta Prime]]&lt;br /&gt;
*[[Scattershot (WFC)|Scattershot]]&lt;br /&gt;
*[[Hound (Prime)|Hound]] &amp;lt;ref&amp;gt;[http://www.ign.com/articles/2012/07/26/play-transformers-fall-of-cybertron-multiplayer-on-july-31 Transformers: Fall of Cybertron - G1 Optimus Vignette]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Ultra Magnus (Prime)|Ultra Magnus]] &amp;lt;ref&amp;gt;[http://www.tfw2005.com/boards/attachments/transformers-video-game-discussion/27314578d1345329191-full-game-being-played-live-right-now-um.jpg]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Wheeljack (Prime)|Wheeljack]]&lt;br /&gt;
|c2=&lt;br /&gt;
*[[Megatron (Prime)|Megatron]] ([[Fred Tatasciore]])&lt;br /&gt;
*[[Starscream (Prime)|Starscream]] ([[Sam Riegel]]) &lt;br /&gt;
*[[Shockwave (Prime)|Shockwave]] ([[Steve Blum]])&lt;br /&gt;
*[[Soundwave (Prime)|Soundwave]] ([[Isaac C. Singleton, Jr.]])&lt;br /&gt;
*[[Onslaught (WFC)|Onslaught]] ([[Travis Willingham]])&lt;br /&gt;
*[[Vortex (FOC)|Vortex]] ([[Dave Boat]])&lt;br /&gt;
*[[Swindle (FOC)|Swindle]] ([[Steve Blum]])&lt;br /&gt;
*[[Blast Off (FOC)|Blast Off]] ([[Keith Silverstein]])&lt;br /&gt;
*[[Brawl (WFC)|Brawl]] ([[Nolan North]])&lt;br /&gt;
*[[Bruticus (Prime)|Bruticus]] ([[Nolan North]])&lt;br /&gt;
*[[Trypticon (Prime)|Trypticon]]&lt;br /&gt;
*[[Sharpshot]] ([[Steve Blum]])&lt;br /&gt;
*[[Kickback (FOC)|Kickback]] ([[Troy Baker]])&lt;br /&gt;
*[[Hardshell]]&lt;br /&gt;
*[[Rumble (Prime)|Rumble]] ([[Keith Silverstein]])&lt;br /&gt;
*[[Frenzy (WFC)|Frenzy]]&lt;br /&gt;
*[[Laserbeak (Prime)|Laserbeak]]&lt;br /&gt;
*[[Leaper]]&lt;br /&gt;
*[[Guardian (FOC)|Guardian]]&lt;br /&gt;
*[[Wall Crawler]]&amp;lt;ref&amp;gt;[http://www.gameinformer.com/b/features/archive/2011/10/20/clever-devils-the-enemies-and-ai-of-fall-of-cybertron.aspx The AI of War for Cybertron]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Dragstrip]]&lt;br /&gt;
*[[Quake (FOC)|Quake]] &amp;lt;ref&amp;gt;http://www.tfw2005.com/boards/attachments/transformers-video-game-discussion/27312924d1344389064-fall-cybertron-quake.png&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Breakdown (Prime)|Breakdown]]&lt;br /&gt;
*[[Dead End (Prime)|Dead End]]&lt;br /&gt;
*[[Demolishor (WFC)|Demolisher]]&lt;br /&gt;
|nonumbering=true&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
&amp;quot;All we want is to leave!&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;No one leaves without &#039;&#039;my&#039;&#039; permission!&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;&#039;&#039;I wasn&#039;t asking&#039;&#039;.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
:—What &#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; thought would be the last time he would have to tell &#039;&#039;&#039;Megatron&#039;&#039;&#039; how it was.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Cliffjumper, you catch any of that?&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;You mean the screaming, the horror, followed by more screaming?&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;Uh, yeah, that&#039;d be it.&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Jazz&#039;&#039;&#039; and &#039;&#039;&#039;Cliffjumper&#039;&#039;&#039; discuss what they heard from Sludge&#039;s memory core.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Always tinkering, aren&#039;t you, Shockwave? Must be quite the test!&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
:—&#039;&#039;&#039;Starscream&#039;&#039;&#039;, after hearing Shockwave and the Insecticons discuss experiments on Grimlock.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Nothing feels right... Hard to think.&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Grimlock&#039;&#039;&#039;, shortly after breaking free.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I remember you, Grimlock. Do you remember me? Me? Me?&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;&#039;&#039;Kickback&#039;&#039;...&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Kickback&#039;&#039;&#039; taunts &#039;&#039;&#039;Grimlock&#039;&#039;&#039; to provoke him into transforming.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kickback&#039;&#039;&#039;: Time for me to take my leave!&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;[Slug knocks the door down on Kickback]&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Slug&#039;&#039;&#039;: Excuse me.&lt;br /&gt;
:—[[The Transformers: The Movie|Never gets old]], &#039;&#039;&#039;Slug&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You&#039;re weak, Optimus. You run when you should fight!&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Grimlock&#039;&#039;&#039; gives Optimus a piece of his mind.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;After eons of conflict, I finally see the truth of your words, Megatron.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;And what might that be, Optimus?&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;[Megatron swings his sword, only for Optimus to stop his strike]&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;This universe, no matter how vast, will never be big enough for the both of us.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;[Optimus punches Megatron across the Ark]&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
:—&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; tells &#039;&#039;&#039;Megatron&#039;&#039;&#039; that he&#039;s done holding back.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
Like &#039;&#039;War for Cybertron&#039;&#039;, this game is an over-the-shoulder first-person shooter. The player has access to a range of weapons split between light and heavy and can carry one of each class at a time. As one would expect from a &#039;&#039;Transformers&#039;&#039; game, the player character can also transform to [[alternate mode|vehicle mode]] which provides more maneuverability and in some cases the power of flight.  Whereas in the previous game, characters had two abilities that were charged up by shooting opponents, each character now has &amp;quot;dash&amp;quot; and a unique ability that works on a time recharge. Abilities include Vortex&#039;s shockwave, Cliffjumper&#039;s cloaking, and Optimus Prime&#039;s ability to order a missile strike.&lt;br /&gt;
&lt;br /&gt;
While &#039;&#039;War for Cybertron&#039;&#039; had three-bot teams in each campaign level, with the user playing as their choice of the three, &#039;&#039;Fall of Cybertron&#039;&#039; instead follows a single character at a time, though the character often teams up with other NPCs. This allows levels to be tailored to the player character&#039;s special abilities, such as Jazz&#039;s level having plenty of places to use his grapple, and Megatron&#039;s levels having places which are only reachable by hovering. The player will sometimes also automatically switch between characters as the narrative demands.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Fall of Cybertron&#039;&#039; introduces an upgrade mechanic. The player collects energon from defeated opponents which they can use at [[Teletraan-1]] machines scattered throughout the levels to buy character upgrades, T.E.C.H. items such as [[C.L.U.T.C.H.]] drones, and weapon upgrades. Upgrades carry over between characters, so Megatron gets the benefit of upgrades purchased by Optimus Prime. Collecting the blueprints hidden in each level unlocks more upgrades or weapons. Also hidden throughout the levels are audio logs, recordings left by various characters which give extra information or insight into an aspect of the game world.&lt;br /&gt;
&lt;br /&gt;
Grimlock&#039;s sections alter the game mechanics substantially. He has no ranged attack, relying on melee with his sword. Rather than gaining currency from defeating Decepticons, their deaths fill his &amp;quot;rage meter&amp;quot;, eventually allowing him to transform to his dino mode that lets him use his [[fire-breath]] and jaws to wreak more havoc. Similarly, Bruticus behaves like a melee brawler, fighting with a mix of weaponry like Vortex&#039;s propellers, a flamethrower, and the [[Sonic Pain Wave]].&lt;br /&gt;
&lt;br /&gt;
===Multiplayer===&lt;br /&gt;
Fall of Cybertron follows War for Cybertron&#039;s tradition in having a fleshed-out, online multiplayer mode. The general idea is the same, but quite a number of gameplay elements have been added, removed, or altered. For example, vehicle mode abilities have been removed, but every character has the ability to dash. Weapons are also exclusive to each class and can&#039;t be wielded by other players. &lt;br /&gt;
&lt;br /&gt;
Players can create custom characters to participate in the regular multiplayer mode. Customization options are greatly expanded from the previous game: Individual heads, bodies/[[Alternate mode|alt-modes]], shoulders, arms, legs, and wheels can be selected, all based on existing character models. The color palette is also expanded, and players can alter the shininess of characters and choose from three different voices per faction. &lt;br /&gt;
&lt;br /&gt;
Characters level up by performing well in battle. Completing challenges will also yield experience points. Class weapons and abilities become unlocked by reaching certain levels. Reaching level 25 in every class unlocks &amp;quot;Prime Mode,&amp;quot; which resets all experience points and challenges and gives the player a cool spinny icon next to his or her name. Reaching level 25 for all classes in Prime Mode grants the player access to &amp;quot;Elite&amp;quot; heads, which are 4 heads per class, and are the most iconic character of the class (Bumblebee, Optimus, Starscream and Megatron) with a crown.&lt;br /&gt;
&lt;br /&gt;
Finally, [[Energon|Energon Shards]] can be gained along with experience points and can be spent on custom body parts and decals. &lt;br /&gt;
&lt;br /&gt;
;Classes&lt;br /&gt;
The four classes return, with some alterations:&lt;br /&gt;
*[[Infiltrator (FOC)|Infiltrators]] - Cars. Fast, with an emphasis on stealth. Replaces the [[Scout (WFC)|Scout]] class.&lt;br /&gt;
*[[Destroyer (FOC)|Destroyers]] - Trucks. Mixture of defensive and offensive abilities, with emphasis on explosions. Replaces the [[Leader (WFC)|Leader]] class.&lt;br /&gt;
*[[Titan (FOC)|Titans]] - Tanks. Huge health and defense, heavy weapons. Replaces the [[Soldier (WFC)|Soldier]] class.&lt;br /&gt;
*[[Scientist (WFC)|Scientists]] - Jets. Great speed, no armor, emphasis on healing and buffer abilities. &lt;br /&gt;
&lt;br /&gt;
;Playlists&lt;br /&gt;
*Team Death Match - [[Fred Tatasciore|&#039;&#039;ELIMINATE THE ENEMY TEAM!&#039;&#039;]] 40 points to win.&lt;br /&gt;
*Conquest - Control the three nodes to gain points. 400 points to win.&lt;br /&gt;
*Headhunter - Grab opponent&#039;s [[Spark|sparks]] and take them to the nodes. 30 points to win.&lt;br /&gt;
*Capture the Flag - Get the enemy flag and bring it to your base. Protect your own flag.&lt;br /&gt;
&lt;br /&gt;
;Teletraan 1&lt;br /&gt;
The signature Autobot computer here lets the player sift through global player rankings and see the challenges he or she has completed. Prime Mode is also activated through this menu.&lt;br /&gt;
&lt;br /&gt;
;Escalation&lt;br /&gt;
&lt;br /&gt;
{{gamestub}}&lt;br /&gt;
&lt;br /&gt;
==Transformers references==&lt;br /&gt;
Aside from the obvious G1 inspired character designs, the game has some references to previous iterations of Transformers, a number of them from [[The Transformers (cartoon)|the original cartoon]] and [[The Transformers: The Movie|the 1986 movie]].&lt;br /&gt;
&lt;br /&gt;
* Soundwave does a short impression of a light fixture.&lt;br /&gt;
* Jazz and Cliffjumper are paired together, just as they were in the film and in the episode [[Starscream&#039;s Brigade]].&lt;br /&gt;
* Cliffjumper finds an inscription on a tank in the Sea of Rust that says &amp;quot;IX-XVII-MCMLXXXIV,&amp;quot; or the date that &amp;quot;[[More than Meets the Eye, Part 1]]&amp;quot; first aired.&lt;br /&gt;
* During his coronation, Starscream is wearing the same crown his [[Starscream (G1)|Generation 1 counterpart]] wore in the movie, and the dialogue he has with Megatron during the scene is almost word for word as well. The crown can be found in Starscream&#039;s level and worn for its duration.&lt;br /&gt;
* When Megatron is done killing off soldiers under Starscream&#039;s command, Starscream calls Megatron a [[Pretender to the Throne!|pretender to the throne]]&lt;br /&gt;
* When Kickback runs to the door, Slug pushes it from outside and the door falls, smashing Kickback to the ground and when Slug sees Kickback under the door, he says &amp;quot;Excuse me!&amp;quot;. This is a straight homage to the scene where [[Slag (G1)|Slag]] pushes the door and it smashes the [[Quintesson]] prosecutor.&lt;br /&gt;
* A secret room can be found in Grimlock&#039;s level containing his waiter outfit from &amp;quot;[[Madman&#039;s Paradise]]&amp;quot;; upon finding it, Grimlock utters his famous movie quote, &amp;quot;Me Grimlock no bozo, me king.&amp;quot;&lt;br /&gt;
* After defeating a group of Insecticons, Slug says that Grimlock tore through them like they were &amp;quot;[[beryllium baloney]]&amp;quot;, but Grimlock says &amp;quot;[[cesium salami]]&amp;quot;, mirroring the scene where their Generation 1 counterparts argue on [[Quintessa]].&lt;br /&gt;
* In an audio log left by [[Sideswipe (WFC)|Sideswipe]], the &#039;&#039;[[Ark (WFC)|Ark]]&#039;&#039; is described as [[Vanguard-class Deep Space Interceptor]], a term which originated in [[Transformers: The Ultimate Guide]].&lt;br /&gt;
* The five [[Dinobot (Prime)|Dinobot]]s are originally grouped together as the &amp;quot;[[Lightning Strike Coalition]]&amp;quot;, the name of [[Grimlock (G1)|Grimlock]]&#039;s breakaway Autobot faction in &amp;quot;[[Transformers: War Within: The Dark Ages]]&amp;quot;.&lt;br /&gt;
* The [[Path Blaster]] is named for the [[Pathblaster]] from &amp;quot;[[Time Wars]]&amp;quot;. One of its modifications is named for Generation 1 episode &amp;quot;[[The Gambler]]&amp;quot; and involves the use of [[Destronium]], a substance introduced in  &#039;&#039;[[Transformers Animated (cartoon)|Transformers Animated]]&#039;&#039;.&lt;br /&gt;
* The [[Riot Cannon]]&#039;s &amp;quot;Planet Buster&amp;quot; modification is likewise named after the [[Planet Buster]] that appeared in the &#039;&#039;[[Beast Wars: Transformers (cartoon)|Beast Wars]]&#039;&#039; cartoon.&lt;br /&gt;
* The [[neutron assault rifle]]&#039;s special modification is the &amp;quot;P.O.K.E. Beta&amp;quot;—not the first [[Punch of Kill Everything]] reference in the game series.&lt;br /&gt;
* One of the corrosive slime cannon&#039;s modifications for multiplayer is the [[Cosmic Rust (disease)|Cosmic Rust]] Disperser.&lt;br /&gt;
* Other weapon modifications available include [[tachyon transmitter]], [[fireblast]], [[turbo booster]]s, [[transwarp]] ballistics, and [[R-infinity accelerator|R-Infinity]] finders.&lt;br /&gt;
* Bruticus&#039;s special attack is the [[Sonic Pain Wave]], one of &#039;&#039;[[Transformers: Robots in Disguise (franchise)| Robots in Disguise]]&#039;&#039; [[Megatron (RID)|Megatron]]&#039;s weapons.&lt;br /&gt;
* Teletraan 1 can&#039;t identify who belongs to what fraction, referencing the first episode of G1 where Teletraan 1 repairs and reformats the Decepticons as well as the Autobots.&lt;br /&gt;
&lt;br /&gt;
As part of the expanding [[Aligned continuity family|Aligned continuity]], &#039;&#039;Fall of Cybertron&#039;&#039; also incorporates thematic and visual references to the &#039;&#039;[[Transformers: Exodus]]&#039;&#039; novel and the &#039;&#039;[[Transformers: Prime (cartoon)|Transformers: Prime]]&#039;&#039; television series:&lt;br /&gt;
* Bumblebee&#039;s voice circuits/vocal processor having been damaged prior to the story&#039;s beginning, essentially rendering him mute.&lt;br /&gt;
* Optimus Prime&#039;s [[Path Blaster|rifle]] design, which was described by [[High Moon Studios]] as being an earlier version of the rifles Optimus uses in the &#039;&#039;Prime&#039;&#039; television series.&lt;br /&gt;
* Optimus being referred to as having been a librarian named Orion Pax and Megatron having been a gladiator from Kaon named Megatronus.&lt;br /&gt;
* Cliffjumper&#039;s head design and Megatron&#039;s reformatted/rebuilt body design.&lt;br /&gt;
* Dark Energon&#039;s power to revive the dead is an aspect from the &#039;&#039;Prime&#039;&#039; television series that was not seen in the previous game, &#039;&#039;War For Cybertron&#039;&#039;.&lt;br /&gt;
* Trypticon being reformatted into the &#039;&#039;Nemesis&#039;&#039;.&lt;br /&gt;
* The discovery that there were [[Ancient]]s who had traveled to other planets, particularly Earth.  &lt;br /&gt;
* One of the weapons is called an [[Energon Harvester]].&lt;br /&gt;
&lt;br /&gt;
==PC version notes==&lt;br /&gt;
&lt;br /&gt;
Initially, developer High Moon Studios commented (as late as [[BotCon 2012]] on the end of April of that year) that there would not be a Windows PC version of &#039;&#039;Fall for Cybertron&#039;&#039; due to their own lack of experience with the PC platform and the criticism the PC version of &#039;&#039;War for Cybertron&#039;&#039; had received. However, shortly before the Electronic Entertainment Expo (E3) 2012 in early June, publisher Activision announced a PC version of the game, to be developed by [[Mercenary Technologies]], a new studio formed by &amp;quot;veterans of the industry&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The PC version of &#039;&#039;Fall of Cybertron&#039;&#039; improves upon the console versions of &#039;&#039;Fall&#039;&#039; (and indeed the PC version of &#039;&#039;War for Cybertron&#039;&#039;) by featuring higher quality graphics, higher resolution textures, runs at 1080p resolution and 60 frames per second (versus 30 frames for the console version). Unfortunately, as is standard in most console game ports, the graphical settings are lacking and the controls cannot be reset/rebound.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.transformersgame.com/ Official Website]&lt;br /&gt;
*[http://www.gameinformer.com/b/news/archive/2011/10/06/november-cover-revealed-transformers-fall-of-cybertron.aspx November cover revealed: Fall of Cybertron] @ GameInformer&lt;br /&gt;
*[http://www.gameinformer.com/b/features/archive/2011/10/07/transformers-high-moon-studios-tour.aspx Transformers: High Moon Studio tour] @ GameInformer&lt;br /&gt;
*[http://www.gameinformer.com/b/features/archive/2011/10/10/fall-of-cybertron-the-new-optimus-prime.aspx Fall of Cybertron: The New Optimus Prime] @ GameInformer&lt;br /&gt;
*[http://www.gameinformer.com/games/transformers_fall_of_cybertron/b/xbox360/archive/2011/10/14/grimlock-rises-in-transformers-fall-of-cybertron-teaser-trailer.aspx Grimlock Rises In Transformers: Fall of Cybertron Teaser Trailer] @ GameInformer&lt;br /&gt;
*[http://www.gameinformer.com/b/features/archive/2011/10/12/behind-the-crosshairs-the-weapons-of-transformers.aspx Behind the Crosshairs: The Weapons of Transformers] @ GameInformer&lt;br /&gt;
*[http://youtu.be/Tn4ECyCExeg Fall of Cybertron Teaser 01] @ YouTube&lt;br /&gt;
*[http://www.gameinformer.com/b/features/archive/2011/10/13/the-illustrated-tour-of-cybertron.aspx The Illustrated Tour of Cybertron] @ GameInformer&lt;br /&gt;
*[http://www.gameinformer.com/b/features/archive/2011/10/17/directing-transformers-fall-of-cybertron.aspx The Story And Direction Of Transformers: Fall Of Cybertron] @ GameInformer&lt;br /&gt;
*[http://www.gameinformer.com/b/features/archive/2011/10/19/animating-the-transformers.aspx Animating The Transformers] @ GameInformer&lt;br /&gt;
*[http://www.gameinformer.com/b/features/archive/2011/10/20/clever-devils-the-enemies-and-ai-of-fall-of-cybertron.aspx The Enemies &amp;amp; AI Of Transformers: Fall Of Cybertron] @ GameInformer&lt;br /&gt;
*[http://www.gameinformer.com/b/features/archive/2011/10/21/transformers-resurrecting-the-dinobots.aspx Transformers: Resurrecting The Dinobots] @ GameInformer&lt;br /&gt;
*[http://www.gameinformer.com/b/features/archive/2011/10/24/fall-of-cybertron-deep-character-dive-jazz.aspx Fall Of Cybertron Deep Character Dive: Jazz] @ GameInformer&lt;br /&gt;
*[http://www.gameinformer.com/b/features/archive/2011/10/26/the-transformers-timeline.aspx The Transformers Timeline] @ Game Informer&lt;br /&gt;
*[http://www.gameinformer.com/b/features/archive/2011/10/26/true-to-character-transformer-fall-of-cybertron.aspx True To Form: Safeguarding The Transformers License] @ GameInformer&lt;br /&gt;
*[http://www.gameinformer.com/b/features/archive/2011/10/28/creating-the-sounds-of-the-transformers.aspx Creating The Soundscape Of Transformers] @ GameInformer&lt;br /&gt;
*[http://www.gameinformer.com/b/features/archive/2011/10/31/larger-than-life-designing-transformer-s-set-piece-moments.aspx Larger Than Life: Designing Fall of Cybertron&#039;s Set Piece Moments] @ GameInformer&lt;br /&gt;
*[http://www.gameinformer.com/b/features/archive/2011/11/02/transformers-fall-of-cybertron-gameplay-roundtable.aspx Transformers: Fall of Cybertron Gameplay Roundtable] @ GameInformer&lt;br /&gt;
*[http://www.gameinformer.com/b/podcasts/archive/2011/11/03/tfse.aspx Special Edition Podcast: Transformers: Fall of Cybertron] @ GameInformer&lt;br /&gt;
*[http://www.youtube.com/watch?v=LVsINYfFG5Q Fall of Cybertron Cinematic Teaser Trailer] @ YouTube&lt;br /&gt;
*[http://www.spike.com/events/video-game-awards-2011/world-premiere-trailers/ul8dqy Fall of Cybertron Cinematic Trailer] @ Spike TV ([http://www.youtube.com/watch?v=C3E358n7pcI Mirrored] @ YouTube)&lt;br /&gt;
*[http://www.gamespot.com/transformers-fall-of-cybertron/videos/transformers-fall-of-cybertron-official-trailer-6368583/ Fall of Cybertron Official Gameplay Trailer] @ Gamespot&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Fall of Cybertron}}&lt;br /&gt;
[[Category:Aligned video games]]&lt;br /&gt;
[[Category:Fall of Cybertron]]&lt;/div&gt;</summary>
		<author><name>Diamondmatter</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Sling_Shock&amp;diff=758211</id>
		<title>Sling Shock</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Sling_Shock&amp;diff=758211"/>
		<updated>2012-10-01T08:08:20Z</updated>

		<summary type="html">&lt;p&gt;Diamondmatter: /* Fall of Cybertron */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;The Sling Shock is a weapon from the [[Aligned continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:FOC Sling Shock.jpg|thumb|right|300px]]&lt;br /&gt;
The &#039;&#039;&#039;Sling Shock&#039;&#039;&#039; is a [[Cybertronian]] weapon, designed by [[Shockwave (Prime)|Shockwave]], that fires electrified bolas, which can ensnare and coil around multiple victims.&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Fall of Cybertron&#039;&#039;===&lt;br /&gt;
Inspired by the &amp;quot;improvements&amp;quot; he had made to the [[Lightning Strike Coalition]], Shockwave decided to upgrade his own arsenal, a project which resulted in the creation of the Sling Shock. When [[Grimlock (Prime)|Grimlock]] escaped Shockwave&#039;s captivity, the reconfigured [[Autobot]] came across a Sling Shock, accompanied by a holographic log detailing its conception.&lt;br /&gt;
&lt;br /&gt;
{{Note|The Sling Shock was available in the &#039;&#039;G1 Retro Pack&#039;&#039; as a pre-order [[exclusive]] downloadable content weapon for use in  the &#039;&#039;Fall of Cybertron&#039;&#039; storyline campaign. The Sling Shock was later made available alongside other additonal content in the &#039;&#039;Massive Fury&#039;&#039; downloadable content pack.}}&lt;br /&gt;
{{storylink|Transformers: Fall of Cybertron}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*This weapon has the following in-game stats:&lt;br /&gt;
**Damage: 8&lt;br /&gt;
**Range: 8&lt;br /&gt;
**Accuracy: 8&lt;br /&gt;
**Rate of fire: 4&lt;br /&gt;
&lt;br /&gt;
[[Category:Fall of Cybertron weapons]]&lt;/div&gt;</summary>
		<author><name>Diamondmatter</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Thermo_Rocket_Cannon&amp;diff=758210</id>
		<title>Thermo Rocket Cannon</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Thermo_Rocket_Cannon&amp;diff=758210"/>
		<updated>2012-10-01T07:53:57Z</updated>

		<summary type="html">&lt;p&gt;Diamondmatter: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig3|Cannon}}&lt;br /&gt;
[[Image:FOC Thermo Rocket Cannon.jpg|thumb|right|250px]]&lt;br /&gt;
The &#039;&#039;&#039;Thermo Rocket Cannon&#039;&#039;&#039; is the improved version of the [[thermo rocket launcher]]s used earlier in the war. Now firing three missiles at a time, it can not only lock on to opponents in [[alternate mode]] like its predecessor, but also when they&#039;re in [[robot mode]]. Be prepared for it to make a big mess whenever it&#039;s fired.&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Fall of Cybertron&#039;&#039;===&lt;br /&gt;
Thermo Rocket Cannons were used during the later days of the [[Great War (Prime)|Great War]] between the [[Autobot]]s and [[Decepticon]]s. {{storylink|Transformers: Fall of Cybertron|Fall of Cybertron}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*This weapon has the following base in-game stats:&lt;br /&gt;
**Damage: 9&lt;br /&gt;
**Range: 7&lt;br /&gt;
**Accuracy: 6&lt;br /&gt;
**Rate of Fire: 1&lt;br /&gt;
*Additionally it can be upgraded at [[Teletraan-1]] terminals with an amplifier pak (increasing the amount of reserve ammo) and Omega Pulse charge (decreasing lock-on time).&lt;br /&gt;
*At the time of the game&#039;s release, this weapon was so overpowered that High Moon Studios had to nerf the weapon in a patch.&lt;br /&gt;
*In competetive Multiplayer, the weapon does not lock-on to robot form.&lt;br /&gt;
&lt;br /&gt;
[[Category:Fall of Cybertron weapons]]&lt;/div&gt;</summary>
		<author><name>Diamondmatter</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Infiltrator_(FOC)&amp;diff=758208</id>
		<title>Infiltrator (FOC)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Infiltrator_(FOC)&amp;diff=758208"/>
		<updated>2012-10-01T07:19:47Z</updated>

		<summary type="html">&lt;p&gt;Diamondmatter: /* Body Types */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobot|decepticon}}&lt;br /&gt;
:&#039;&#039;Infiltrator is a class from [[Transformers: Fall of Cybertron|Fall of Cybertron&#039;s]] multiplayer mode.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
As an &#039;&#039;&#039;Infiltrator&#039;&#039;&#039;, you sneak up behind your opponent and attack his weak point for massive damage. Infiltrators are fast on land, tend to be invisible, and can attack with sniper rifles and other precision weapons. They turn into cars and [[Slug|dinosaurs]].&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
&lt;br /&gt;
The Infiltrator class was quite similar to its basis, the [[Scout (WFC)|Scout]]. It was still the fastest (ground) class and still relied on stealth and guile to rack up kills.&lt;br /&gt;
&lt;br /&gt;
===Body Types===&lt;br /&gt;
Six body types were available with the game initially, with two unlocked from the get-go and the rest available by spending [[Energon|Energon Shards]]. The heads, chest/vehicle, shoulders, arms, legs, and wheels were interchangeable. The initial bodies were:&lt;br /&gt;
*&#039;&#039;&#039;Recon&#039;&#039;&#039; ([[Bumblebee (Prime)|Bumblebee]])&lt;br /&gt;
*&#039;&#039;&#039;Saboteur&#039;&#039;&#039; ([[Breakdown (Prime)|Breakdown]])&lt;br /&gt;
*&#039;&#039;&#039;Rogue&#039;&#039;&#039; ([[Sideswipe (WFC)|Sideswipe]])&lt;br /&gt;
*&#039;&#039;&#039;Assassin&#039;&#039;&#039; ([[Dead End (Prime)|Deadend]])&lt;br /&gt;
*&#039;&#039;&#039;Ghost&#039;&#039;&#039; ([[Jazz (WFC)|Jazz]])&lt;br /&gt;
*&#039;&#039;&#039;Slayer&#039;&#039;&#039; ([[Dragstrip]])&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; the Eliminator ([[Cliffjumper (Prime)|Cliffjumper]]) head is also available in the head options, but does not require any specific levels to unlock.&lt;br /&gt;
&lt;br /&gt;
Several bonus heads could be added on by attaining certain levels. They were:&lt;br /&gt;
*&#039;&#039;&#039;Predator&#039;&#039;&#039; ([[Slug]] beast head, unlocked at level 25)&lt;br /&gt;
*&#039;&#039;&#039;Fire Breather&#039;&#039;&#039; ([[Trypticon (WFC)|Trypticon]], unlocked at Prime)&lt;br /&gt;
*&#039;&#039;&#039;Creeper&#039;&#039;&#039; ([[Hardshell]] insect mode head, unlocked at Prime level 25)&lt;br /&gt;
*&#039;&#039;&#039;Elite&#039;&#039;&#039; (Bumblebee with a crown, unlocked by reaching Prime 25 with every class)&lt;br /&gt;
Later, downloadable content could be purchased that added more body types. So far, they&#039;ve been:&lt;br /&gt;
*&#039;&#039;&#039;Scrapper&#039;&#039;&#039; ([[Wheeljack (Prime)|Wheeljack]])&lt;br /&gt;
*&#039;&#039;&#039;Roadside&#039;&#039;&#039; (Slug; wheels can&#039;t be altered with this type)&lt;br /&gt;
Finally, each class could apply a variety of [[Insignia|faction symbols]] (called &amp;quot;[[Sticker|decals]]&amp;quot;). Each set cost 400 Energon Shards, and many contained references to past Transformers subgroups. They were: [[Targetmaster|Targetmasters]]; [[Lightning Strike Coalition Force|Lightning Strikeforce]]; [[Battlechargers|Warchargers]]; [[Astro Squad]]; [[Protectobots]]; Energo Squad; [[Battle Squad]]; [[Laser Rod|Lazer Rods]].&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
Each class in FOC was able to equip a primary and secondary firearm, and each had four to choose from. Two would be unlocked to begin with, and the rest became available as levels were gained. Each weapon upgrades that could be added by gaining levels. The Infiltrator had access to:&lt;br /&gt;
*&#039;&#039;&#039;[[Path Blaster]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Scatter blaster|Scatter Blaster]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Subsonic Repeater]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Nucleon Charge Rifle]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
Each class had access to two different abilities and could equip one at a time. The second ability, as well as various upgrades, could be unlocked by gaining experience. The Infiltrator could:&lt;br /&gt;
*&#039;&#039;&#039;Cloak&#039;&#039;&#039; - Turn invisible for a short time. Attacking or pressing the ability button cancels the cloak.&lt;br /&gt;
*&#039;&#039;&#039;EMP Grenade&#039;&#039;&#039; - Similar to the EMP grenades of [[Transformers: War for Cybertron|War for Cybertron]], this thrown projectile fogs up an enemy&#039;s visual display and slows them down for a few seconds. Affected opponents glow orange.&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Video game-only characters]]&lt;br /&gt;
[[Category:Fall of Cybertron subgroups]]&lt;/div&gt;</summary>
		<author><name>Diamondmatter</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Infiltrator_(FOC)&amp;diff=758207</id>
		<title>Infiltrator (FOC)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Infiltrator_(FOC)&amp;diff=758207"/>
		<updated>2012-10-01T07:19:33Z</updated>

		<summary type="html">&lt;p&gt;Diamondmatter: /* Body Types */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobot|decepticon}}&lt;br /&gt;
:&#039;&#039;Infiltrator is a class from [[Transformers: Fall of Cybertron|Fall of Cybertron&#039;s]] multiplayer mode.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
As an &#039;&#039;&#039;Infiltrator&#039;&#039;&#039;, you sneak up behind your opponent and attack his weak point for massive damage. Infiltrators are fast on land, tend to be invisible, and can attack with sniper rifles and other precision weapons. They turn into cars and [[Slug|dinosaurs]].&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
&lt;br /&gt;
The Infiltrator class was quite similar to its basis, the [[Scout (WFC)|Scout]]. It was still the fastest (ground) class and still relied on stealth and guile to rack up kills.&lt;br /&gt;
&lt;br /&gt;
===Body Types===&lt;br /&gt;
Six body types were available with the game initially, with two unlocked from the get-go and the rest available by spending [[Energon|Energon Shards]]. The heads, chest/vehicle, shoulders, arms, legs, and wheels were interchangeable. The initial bodies were:&lt;br /&gt;
*&#039;&#039;&#039;Recon&#039;&#039;&#039; ([[Bumblebee (Prime)|Bumblebee]])&lt;br /&gt;
*&#039;&#039;&#039;Saboteur&#039;&#039;&#039; ([[Breakdown (Prime)|Breakdown]])&lt;br /&gt;
*&#039;&#039;&#039;Rogue&#039;&#039;&#039; ([[Sideswipe (WFC)|Sideswipe]])&lt;br /&gt;
*&#039;&#039;&#039;Assassin&#039;&#039;&#039; ([[Dead End (Prime)|Deadend]])&lt;br /&gt;
*&#039;&#039;&#039;Ghost&#039;&#039;&#039; ([[Jazz (WFC)|Jazz]])&lt;br /&gt;
*&#039;&#039;&#039;Slayer&#039;&#039;&#039; ([[Dragstrip]])&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; the Eliminator ([[Cliffjumper (Prime)|Cliffjumper]]) head is also available in the head options, but does not require any specific levels to unlock.&lt;br /&gt;
&lt;br /&gt;
Several bonus heads could be added on by attaining certain levels. They were:&lt;br /&gt;
*&#039;&#039;&#039;Predator&#039;&#039;&#039; ([[Slug]] beast head, unlocked at level 25)&lt;br /&gt;
*&#039;&#039;&#039;Fire Breather&#039;&#039;&#039; ([[Trypticon (WFC)|Trypticon]], unlocked at Prime)&lt;br /&gt;
*&#039;&#039;&#039;Creeper&#039;&#039;&#039; ([[Hardhsell]] insect mode head, unlocked at Prime level 25)&lt;br /&gt;
*&#039;&#039;&#039;Elite&#039;&#039;&#039; (Bumblebee with a crown, unlocked by reaching Prime 25 with every class)&lt;br /&gt;
Later, downloadable content could be purchased that added more body types. So far, they&#039;ve been:&lt;br /&gt;
*&#039;&#039;&#039;Scrapper&#039;&#039;&#039; ([[Wheeljack (Prime)|Wheeljack]])&lt;br /&gt;
*&#039;&#039;&#039;Roadside&#039;&#039;&#039; (Slug; wheels can&#039;t be altered with this type)&lt;br /&gt;
Finally, each class could apply a variety of [[Insignia|faction symbols]] (called &amp;quot;[[Sticker|decals]]&amp;quot;). Each set cost 400 Energon Shards, and many contained references to past Transformers subgroups. They were: [[Targetmaster|Targetmasters]]; [[Lightning Strike Coalition Force|Lightning Strikeforce]]; [[Battlechargers|Warchargers]]; [[Astro Squad]]; [[Protectobots]]; Energo Squad; [[Battle Squad]]; [[Laser Rod|Lazer Rods]].&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
Each class in FOC was able to equip a primary and secondary firearm, and each had four to choose from. Two would be unlocked to begin with, and the rest became available as levels were gained. Each weapon upgrades that could be added by gaining levels. The Infiltrator had access to:&lt;br /&gt;
*&#039;&#039;&#039;[[Path Blaster]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Scatter blaster|Scatter Blaster]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Subsonic Repeater]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Nucleon Charge Rifle]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
Each class had access to two different abilities and could equip one at a time. The second ability, as well as various upgrades, could be unlocked by gaining experience. The Infiltrator could:&lt;br /&gt;
*&#039;&#039;&#039;Cloak&#039;&#039;&#039; - Turn invisible for a short time. Attacking or pressing the ability button cancels the cloak.&lt;br /&gt;
*&#039;&#039;&#039;EMP Grenade&#039;&#039;&#039; - Similar to the EMP grenades of [[Transformers: War for Cybertron|War for Cybertron]], this thrown projectile fogs up an enemy&#039;s visual display and slows them down for a few seconds. Affected opponents glow orange.&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Video game-only characters]]&lt;br /&gt;
[[Category:Fall of Cybertron subgroups]]&lt;/div&gt;</summary>
		<author><name>Diamondmatter</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Titan_(FOC)&amp;diff=758206</id>
		<title>Titan (FOC)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Titan_(FOC)&amp;diff=758206"/>
		<updated>2012-10-01T07:19:09Z</updated>

		<summary type="html">&lt;p&gt;Diamondmatter: /* Body Types */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobot|decepticon}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Titan is a class from [[Transformers: Fall of Cybertron|Fall of Cybertron&#039;s]] multiplayer mode.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Do you prefer your foes drained of [[energon]], pumped full of lead, and crushed under your enormous treads? Then choose the &#039;&#039;&#039;Titan&#039;&#039;&#039;, the biggest and brawliest FOC class. They transform into tanks. [[Grimlock (Prime)|Usually.]]&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
&lt;br /&gt;
The Titan was tweaked from the [[Transformers: War for Cybertron|War for Cybertron]] [[Soldier (WFC)|Soldier]] class. It still has the highest overall health, but greater emphasis was placed on heavy machine guns, with most of the explosive munitions transferred to the [[Destroyer (FOC)|Destroyer]] class.&lt;br /&gt;
&lt;br /&gt;
===Body Types===&lt;br /&gt;
Six body types were available with the game initially, with two unlocked from the get-go and the rest available by spending [[Energon|Energon Shards]]. The heads, chest/vehicle, shoulders, arms, legs, and cannon were interchangeable. The initial bodies were:&lt;br /&gt;
*&#039;&#039;&#039;Gunner&#039;&#039;&#039; ([[Megatron (Prime)|Megatron]])&lt;br /&gt;
*&#039;&#039;&#039;Obliterator&#039;&#039;&#039; ([[Warpath (WFC)|Warpath]])&lt;br /&gt;
*&#039;&#039;&#039;Tanker&#039;&#039;&#039; ([[Brawl (WFC)|Brawl]])&lt;br /&gt;
*&#039;&#039;&#039;Wrecker&#039;&#039;&#039; ([[Scattershot (WFC)|Scattershot]])&lt;br /&gt;
*&#039;&#039;&#039;Bruiser&#039;&#039;&#039; ([[Demolishor (WFC)|Demolishor]])&lt;br /&gt;
*&#039;&#039;&#039;Steel Crusher&#039;&#039;&#039; ([[Quake (FOC)|Quake]])&lt;br /&gt;
Several bonus heads could be added on by attaining certain levels. They were:&lt;br /&gt;
*&#039;&#039;&#039;Beast&#039;&#039;&#039; ([[Grimlock (Prime)|Grimlock]] beast head, unlocked at level 25)&lt;br /&gt;
*&#039;&#039;&#039;Warlord&#039;&#039;&#039; (Unlocked at Prime)&lt;br /&gt;
*&#039;&#039;&#039;Crawler&#039;&#039;&#039; ([[Insecticon (Prime)|Insecticon]] head, unlocked at Prime level 25)&lt;br /&gt;
*&#039;&#039;&#039;Elite&#039;&#039;&#039; (Megatron with a crown, unlocked by reaching Prime 25 with every class)&lt;br /&gt;
Later, downloadable content could be purchased that added more body types. So far, they&#039;ve been:&lt;br /&gt;
*&#039;&#039;&#039;Annihilator&#039;&#039;&#039; ([[Perceptor (Prime)|Perceptor]])&lt;br /&gt;
*&#039;&#039;&#039;Beetle&#039;&#039;&#039; ([[Hardshell]])&lt;br /&gt;
*&#039;&#039;&#039;Berserker&#039;&#039;&#039; (Grimlock; cannon can&#039;t be altered with this type)&lt;br /&gt;
Finally, each class could apply a variety of [[Insignia|faction symbols]] (called &amp;quot;[[Sticker|decals]]&amp;quot;). Each set cost 400 Energon Shards, and many contained references to past Transformers subgroups. They were: [[Targetmaster|Targetmasters]]; [[Lightning Strike Coalition|Lightning Strikeforce]]; [[Battlechargers|Warchargers]]; [[Astro Squad]]; [[Protectobots]]; Energo Squad; [[Battle Squad]]; [[Laser Rod|Lazer Rods]].&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
Each class in FOC was able to equip a primary and secondary firearm, and each had four to choose from. Two would be unlocked to begin with, and the rest became available as levels were gained. Each weapon upgrades that could be added by gaining levels. The Titan had access to:&lt;br /&gt;
*&#039;&#039;&#039;[[Energon Harvester (FOC)|Energon Harvester]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[X18 Scrapmaker]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[E.D.K. TechVolt]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Corrosive slime-shooter|Corrosive Slime Cannon]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
Each class had access to two different abilities and could equip one at a time. The second ability, as well as various upgrades, could be unlocked by gaining experience. The Titan could:&lt;br /&gt;
*&#039;&#039;&#039;Whirlwind&#039;&#039;&#039; - A spinning melee attack. Could be canceled by jumping or pressing the ability button.&lt;br /&gt;
*&#039;&#039;&#039;Flak Shield&#039;&#039;&#039; - A &#039;&#039;huge&#039;&#039;, handheld shield that blocked incoming attacks.&lt;/div&gt;</summary>
		<author><name>Diamondmatter</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Infiltrator_(FOC)&amp;diff=758205</id>
		<title>Infiltrator (FOC)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Infiltrator_(FOC)&amp;diff=758205"/>
		<updated>2012-10-01T07:17:29Z</updated>

		<summary type="html">&lt;p&gt;Diamondmatter: /* Body Types */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobot|decepticon}}&lt;br /&gt;
:&#039;&#039;Infiltrator is a class from [[Transformers: Fall of Cybertron|Fall of Cybertron&#039;s]] multiplayer mode.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
As an &#039;&#039;&#039;Infiltrator&#039;&#039;&#039;, you sneak up behind your opponent and attack his weak point for massive damage. Infiltrators are fast on land, tend to be invisible, and can attack with sniper rifles and other precision weapons. They turn into cars and [[Slug|dinosaurs]].&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
&lt;br /&gt;
The Infiltrator class was quite similar to its basis, the [[Scout (WFC)|Scout]]. It was still the fastest (ground) class and still relied on stealth and guile to rack up kills.&lt;br /&gt;
&lt;br /&gt;
===Body Types===&lt;br /&gt;
Six body types were available with the game initially, with two unlocked from the get-go and the rest available by spending [[Energon|Energon Shards]]. The heads, chest/vehicle, shoulders, arms, legs, and wheels were interchangeable. The initial bodies were:&lt;br /&gt;
*&#039;&#039;&#039;Recon&#039;&#039;&#039; ([[Bumblebee (Prime)|Bumblebee]])&lt;br /&gt;
*&#039;&#039;&#039;Saboteur&#039;&#039;&#039; ([[Breakdown (Prime)|Breakdown]])&lt;br /&gt;
*&#039;&#039;&#039;Rogue&#039;&#039;&#039; ([[Sideswipe (WFC)|Sideswipe]])&lt;br /&gt;
*&#039;&#039;&#039;Assassin&#039;&#039;&#039; ([[Dead End (Prime)|Deadend]])&lt;br /&gt;
*&#039;&#039;&#039;Ghost&#039;&#039;&#039; ([[Jazz (WFC)|Jazz]])&lt;br /&gt;
*&#039;&#039;&#039;Slayer&#039;&#039;&#039; ([[Dragstrip]])&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; the Eliminator ([[Cliffjumper (Prime)|Cliffjumper]]) head is also available in the head options, but does not require any specific levels to unlock.&lt;br /&gt;
&lt;br /&gt;
Several bonus heads could be added on by attaining certain levels. They were:&lt;br /&gt;
*&#039;&#039;&#039;Predator&#039;&#039;&#039; ([[Slug]] beast head, unlocked at level 25)&lt;br /&gt;
*&#039;&#039;&#039;Fire Breather&#039;&#039;&#039; ([[Trypticon (WFC)|Trypticon]], unlocked at Prime)&lt;br /&gt;
*&#039;&#039;&#039;Creeper&#039;&#039;&#039; ([[Insecticon (Prime)|Insecticon]] head, unlocked at Prime level 25)&lt;br /&gt;
*&#039;&#039;&#039;Elite&#039;&#039;&#039; (Bumblebee with a crown, unlocked by reaching Prime 25 with every class)&lt;br /&gt;
Later, downloadable content could be purchased that added more body types. So far, they&#039;ve been:&lt;br /&gt;
*&#039;&#039;&#039;Scrapper&#039;&#039;&#039; ([[Wheeljack (Prime)|Wheeljack]])&lt;br /&gt;
*&#039;&#039;&#039;Roadside&#039;&#039;&#039; (Slug; wheels can&#039;t be altered with this type)&lt;br /&gt;
Finally, each class could apply a variety of [[Insignia|faction symbols]] (called &amp;quot;[[Sticker|decals]]&amp;quot;). Each set cost 400 Energon Shards, and many contained references to past Transformers subgroups. They were: [[Targetmaster|Targetmasters]]; [[Lightning Strike Coalition Force|Lightning Strikeforce]]; [[Battlechargers|Warchargers]]; [[Astro Squad]]; [[Protectobots]]; Energo Squad; [[Battle Squad]]; [[Laser Rod|Lazer Rods]].&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
Each class in FOC was able to equip a primary and secondary firearm, and each had four to choose from. Two would be unlocked to begin with, and the rest became available as levels were gained. Each weapon upgrades that could be added by gaining levels. The Infiltrator had access to:&lt;br /&gt;
*&#039;&#039;&#039;[[Path Blaster]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Scatter blaster|Scatter Blaster]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Subsonic Repeater]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Nucleon Charge Rifle]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
Each class had access to two different abilities and could equip one at a time. The second ability, as well as various upgrades, could be unlocked by gaining experience. The Infiltrator could:&lt;br /&gt;
*&#039;&#039;&#039;Cloak&#039;&#039;&#039; - Turn invisible for a short time. Attacking or pressing the ability button cancels the cloak.&lt;br /&gt;
*&#039;&#039;&#039;EMP Grenade&#039;&#039;&#039; - Similar to the EMP grenades of [[Transformers: War for Cybertron|War for Cybertron]], this thrown projectile fogs up an enemy&#039;s visual display and slows them down for a few seconds. Affected opponents glow orange.&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Video game-only characters]]&lt;br /&gt;
[[Category:Fall of Cybertron subgroups]]&lt;/div&gt;</summary>
		<author><name>Diamondmatter</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Infiltrator_(FOC)&amp;diff=758203</id>
		<title>Infiltrator (FOC)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Infiltrator_(FOC)&amp;diff=758203"/>
		<updated>2012-10-01T07:01:56Z</updated>

		<summary type="html">&lt;p&gt;Diamondmatter: /* Body Types */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobot|decepticon}}&lt;br /&gt;
:&#039;&#039;Infiltrator is a class from [[Transformers: Fall of Cybertron|Fall of Cybertron&#039;s]] multiplayer mode.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
As an &#039;&#039;&#039;Infiltrator&#039;&#039;&#039;, you sneak up behind your opponent and attack his weak point for massive damage. Infiltrators are fast on land, tend to be invisible, and can attack with sniper rifles and other precision weapons. They turn into cars and [[Slug|dinosaurs]].&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
&lt;br /&gt;
The Infiltrator class was quite similar to its basis, the [[Scout (WFC)|Scout]]. It was still the fastest (ground) class and still relied on stealth and guile to rack up kills.&lt;br /&gt;
&lt;br /&gt;
===Body Types===&lt;br /&gt;
Six body types were available with the game initially, with two unlocked from the get-go and the rest available by spending [[Energon|Energon Shards]]. The heads, chest/vehicle, shoulders, arms, legs, and wheels were interchangeable. The initial bodies were:&lt;br /&gt;
*&#039;&#039;&#039;Recon&#039;&#039;&#039; ([[Bumblebee (Prime)|Bumblebee]])&lt;br /&gt;
*&#039;&#039;&#039;Saboteur&#039;&#039;&#039; ([[Breakdown (Prime)|Breakdown]])&lt;br /&gt;
*&#039;&#039;&#039;Rogue&#039;&#039;&#039; ([[Sideswipe (WFC)|Sideswipe]])&lt;br /&gt;
*&#039;&#039;&#039;Assassin&#039;&#039;&#039; ([[Dead End (Prime)|Deadend]])&lt;br /&gt;
*&#039;&#039;&#039;Ghost&#039;&#039;&#039; ([[Jazz (WFC)|Jazz]])&lt;br /&gt;
*&#039;&#039;&#039;Slayer&#039;&#039;&#039; ([[Dragstrip]])&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; the Eliminator ([[Cliffjumper (Prime)|Cliffjumper]]) head is also available in the head options, but does not require any specific levels to unlock.&lt;br /&gt;
Several bonus heads could be added on by attaining certain levels. They were:&lt;br /&gt;
*&#039;&#039;&#039;Predator&#039;&#039;&#039; ([[Slug]] beast head, unlocked at level 25)&lt;br /&gt;
*&#039;&#039;&#039;Fire Breather&#039;&#039;&#039; ([[Trypticon (WFC)|Trypticon]], unlocked at Prime)&lt;br /&gt;
*&#039;&#039;&#039;Creeper&#039;&#039;&#039; ([[Insecticon (Prime)|Insecticon]] head, unlocked at Prime level 25)&lt;br /&gt;
*&#039;&#039;&#039;Elite&#039;&#039;&#039; (Bumblebee with a crown, unlocked by reaching Prime 25 with every class)&lt;br /&gt;
Later, downloadable content could be purchased that added more body types. So far, they&#039;ve been:&lt;br /&gt;
*&#039;&#039;&#039;Scrapper&#039;&#039;&#039; ([[Wheeljack (Prime)|Wheeljack]])&lt;br /&gt;
*&#039;&#039;&#039;Roadside&#039;&#039;&#039; (Slug; wheels can&#039;t be altered with this type)&lt;br /&gt;
Finally, each class could apply a variety of [[Insignia|faction symbols]] (called &amp;quot;[[Sticker|decals]]&amp;quot;). Each set cost 400 Energon Shards, and many contained references to past Transformers subgroups. They were: [[Targetmaster|Targetmasters]]; [[Lightning Strike Coalition Force|Lightning Strikeforce]]; [[Battlechargers|Warchargers]]; [[Astro Squad]]; [[Protectobots]]; Energo Squad; [[Battle Squad]]; [[Laser Rod|Lazer Rods]].&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
Each class in FOC was able to equip a primary and secondary firearm, and each had four to choose from. Two would be unlocked to begin with, and the rest became available as levels were gained. Each weapon upgrades that could be added by gaining levels. The Infiltrator had access to:&lt;br /&gt;
*&#039;&#039;&#039;[[Path Blaster]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Scatter blaster|Scatter Blaster]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Subsonic Repeater]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Nucleon Charge Rifle]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
Each class had access to two different abilities and could equip one at a time. The second ability, as well as various upgrades, could be unlocked by gaining experience. The Infiltrator could:&lt;br /&gt;
*&#039;&#039;&#039;Cloak&#039;&#039;&#039; - Turn invisible for a short time. Attacking or pressing the ability button cancels the cloak.&lt;br /&gt;
*&#039;&#039;&#039;EMP Grenade&#039;&#039;&#039; - Similar to the EMP grenades of [[Transformers: War for Cybertron|War for Cybertron]], this thrown projectile fogs up an enemy&#039;s visual display and slows them down for a few seconds. Affected opponents glow orange.&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Video game-only characters]]&lt;br /&gt;
[[Category:Fall of Cybertron subgroups]]&lt;/div&gt;</summary>
		<author><name>Diamondmatter</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers:_Fall_of_Cybertron_(video_game)&amp;diff=750897</id>
		<title>Transformers: Fall of Cybertron (video game)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers:_Fall_of_Cybertron_(video_game)&amp;diff=750897"/>
		<updated>2012-09-12T19:35:10Z</updated>

		<summary type="html">&lt;p&gt;Diamondmatter: Expanding quotes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Nav-foc}}&lt;br /&gt;
{{videogame&lt;br /&gt;
|prev=Transformers: War for Cybertron (360/PS3/PC)&lt;br /&gt;
|title=&#039;&#039;Transformers: Fall of Cybertron&#039;&#039;&lt;br /&gt;
|image=Fall of Cybertron PC cover.jpg‎&lt;br /&gt;
|caption=Reminds you of &#039;&#039;Gears of War&#039;&#039;, don&#039;t it?&lt;br /&gt;
|developer=[[High Moon Studios]]&lt;br /&gt;
|publisher=[[Activision Blizzard|Activision]]&lt;br /&gt;
|date=[[August 21]], [[2012]]&lt;br /&gt;
|platform=PlayStation 3, Xbox 360 PC&lt;br /&gt;
|ratings=ESRB: T&amp;lt;br&amp;gt;PEGI: 12&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Transformers: Fall of Cybertron&#039;&#039;&#039;&#039;&#039; is a direct sequel to the 2010 game &#039;&#039;[[Transformers: War for Cybertron (games)| War for Cybertron]]&#039;&#039; that was released on [[August 21]], [[2012]]. Published by [[Activision Blizzard|Activision]] and developed by [[High Moon Studios]], the game is a continuation of the events of &#039;&#039;War for Cybertron&#039;&#039;,  It explores the [[Autobot]]s&#039; attempts to escape from a rapidly deteriorating [[Cybertron (planet)|Cybertron]] aboard the &#039;&#039;[[Ark (WFC)|Ark]]&#039;&#039;, as well as the gradual downfall and collapse of the remnants of Cybertronian society. A side story also focuses on the creation of the [[Dinobot (FOC)| Dinobots]]. &lt;br /&gt;
==Synopsis==&lt;br /&gt;
===Chapter I: The Exodus===&lt;br /&gt;
:&#039;&#039;Character: [[Bumblebee (Prime)|Bumblebee]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The [[Ark (WFC)|Ark]] heads off to the portal which will take them to [[Earth]]. [[Megatron (Prime)|Megatron]] invades the ship using the &#039;&#039;[[Trypticon (Prime)|Nemesis]]&#039;&#039;, sending [[Decepticon]]s over directly to the bridge of the Ark, forcing Bumblebee, [[Ratchet (Prime)|Ratchet]] and [[Optimus Prime (Prime)|Optimus Prime]] to fight off the aggressors. With more Decepticons swarming the engine room, Optimus heads off to help, leaving Bumblebee to protect the bridge. The artillery cannons are taken offline and the ship blows a [[moleculon fuse|fuse]]. Ratchet sends Bumblebee off to fix it, and after braving nearly being sucked into space, the scout soon replaces the fuse and ascending up a lift to the defense tower. He witnesses Autobots being overrun by a [[Titan (FOC)|Titan]] and then on another level, [[Soundwave (Prime)|Soundwave]], [[Laserbeak (Prime)|Laserbeak]] and [[Rumble (Prime)|Rumble]] attacking. He reaches the defense mainframe and rushes the Decepticon manning it, reactivating the Ark&#039;s guns. The tower is hit by a claw that knocks him down a shaft. With his alternator jarred back into gear, Bumblebee transforms and races through an outer area, avoiding explosions, Decepticon tow cables and large chunks of rubble. He passes [[Bruticus (Prime)|Bruticus]] having a [[Brawl (WFC)|brawl]] and bringing an [[Onslaught (WFC)|onslaught]] of destruction. He makes it to a stronghold, restocking on ammo, energon and weapons. He fights his way through a few waves of Decepticons, making his way to the engine room, where Prime and Megatron are doing battle. He pushes through enemy lines, with the help of two Titans, and makes his way to the engine room. There he finds Optimus and Megatron engaging in a fierce melee battle on the hull of the ship, and just as Megatron fires a huge cannon at Optimus, Bumblebee throws himself forwards, taking the shot meant for Prime. As Bumblebee falls, Optimus lifts his body...&lt;br /&gt;
&lt;br /&gt;
===Chapter II: Defend the Ark===&lt;br /&gt;
:&#039;&#039;Character: Optimus Prime&#039;&#039;&lt;br /&gt;
Six days earlier, the Autobots are preparing the last transport for launch. [[Ironhide (Prime)|Ironhide]] reports the energon reserves are aboard, and Perceptor is overseeing city shutdown, only for the news to come that the Decepticons have invaded the city. Optimus tries to contact [[Grimlock (WFC)|Grimlock]], as it&#039;s his sector the Decepticons have invaded, but gets no answer. As Prime moves to head out, a [[Warp Cannon]] crashes to the ground nearby and targets the Ark. Optimus heads through the [[Iacon (polity)|Iacon]] ruins and enters Autobot City through a side door to find the Autobots trying to get the city stable without the absent Grimlock. After helping Ratchet stabilize a badly-injured [[Silverbolt (WFC)|Silverbolt]], Prime sends [[Jazz (WFC)|Jazz]] to find where Grimlock&#039;s disappeared to. At the armory, [[Warpath (WFC)|Warpath]] reports that [[Perceptor (Prime)|Perceptor]] and others are trapped in a nerve center, so he and Optimus fight their way there. After fighting off a horde of Decepticons, they unseal the [[detpak]] from the nerve center door. Sending Warpath back to the Ark, Optimus goes in to meet with Perceptor, who&#039;s struggling to get the city working again so they can fight off the Decepticons. He sends Prime to activate an old artillery gun using energon from the Ark, and Prime soon puts the weapon to good use taking out Decepticons. With news that the Warp Cannons are firing on the Ark, Optimus heads to the engine room, but as he moves towards the flight deck, the corridors restructure around him. Decepticons, including [[Starscream (Prime)|Starscream]], have invaded the area, and Optimus finds many bodies, but heads for the neutron cannon. After fighting his way through more Decepticons, he brings the neutron gun online, but again the targeting is out. Optimus takes manual control and helps defend the Ark refueling station from a number of Decepticon tanks. When the cannon runs out of energon, Optimus heads back inside the city and is guided by a mysterious intelligence to the city&#039;s core where he pulls a lever... and the entire city transforms into [[Metroplex (FOC)|Metroplex]].&lt;br /&gt;
&lt;br /&gt;
===Chapter III: Metroplex Heeds the Call===&lt;br /&gt;
:&#039;&#039;Character: Optimus Prime&#039;&#039;&lt;br /&gt;
Optimus and Metroplex head for the Iacon ruins where the Warp Cannons are located. Once they find the first Warp Cannon, Metroplex laboriously synchronizes his targeting systems with Optimus and together they take out the first cannon. Moving on, Prime helps the survivors of a crashed Autobot ship and finds Warpath in a huge plaza. With the second Warp Cannon shelling them, they head into a building and manage to get close enough to the cannon for Optimus to mark it for destruction by Metroplex. That done, Optimus heads down more corridors and is confronted by three Leapers, which Metroplex handily takes out by putting a fist through the wall. After fighting his way across a huge bridge, Prime gets close enough to the last Warp Cannon to mark it, only for it to take out Metroplex first. With no other choice, Optimus makes his way to the base of the cannon and forces open a door, only to be blasted by Starscream, bashed by Brawl and Onslaught, and dragged in front of Megatron. While Starscream gloats at his victory over Prime, Megatron simply blasts his Air Commander before killing an Autobot in front of the bound Prime. Luckily it turns out Metroplex is back online, and he rips the roof off Megatron&#039;s throne room before smashing Megatron into the ground repeatedly with his fist. Starscream pronounces Megatron dead, himself leader and orders the Decepticons back to base. The day is won, but unfortunately all the Autobots&#039; energon is exhausted and they need to find more. Prime believes Grimlock may hold the key, and says Jazz and [[Cliffjumper (Prime)|Cliffjumper]] are tracking down their missing comrade.&lt;br /&gt;
&lt;br /&gt;
===Chapter IV: Eye of the Storm===&lt;br /&gt;
:&#039;&#039;Character: Cliffjumper&#039;&#039;&lt;br /&gt;
[[Sideswipe (WFC)|Sideswipe]] drops Jazz and Cliffjumper off over the [[Rust Sea|Sea of Rust]] in the middle of a rust storm to look for Grimlock. In a ruined base, they find a crashed ship which they recognize as one that was stolen by Grimlock from the base. They soon spot Decepticons moving around and sneak inside the base. As they stealthily make their way through, they overhear some Decepticons discussing [[Shockwave (Prime)|Shockwave]] and his &amp;quot;pets&amp;quot;. Using a garbage conveyor, Cliffjumper finds himself in an ancient tomb where guardians are roaming around, scanning for Autobots. Jazz reports the rust storm is increasing in intensity outside. Cliffjumper finds a huge domed room and activates a starmap that shows him an image of [[Earth]]. Continuing through the tomb, Cliffjumper finds more Decepticons, plus sword marks and a trail of destruction he recognizes as Grimlock&#039;s work. Eventually he reaches outside again and spots Jazz, but a collapse cuts them off from each other. Cliff hunts through the storm and finds Jazz, freeing his companion from some fallen debris. They soon find more devastation and Jazz detects a faint Autobot distress signal which Cliffjumper tracks to a huge pit, just as the Decepticons seal it.  Luckily the two Autobots find a huge bomb they use to blow the pit open and, leaving Cliffjumper behind, Jazz leaps in.&lt;br /&gt;
&lt;br /&gt;
===Chapter V: Cut and Run===&lt;br /&gt;
:&#039;&#039;Character: Jazz&#039;&#039;&lt;br /&gt;
Jazz reaches the bottom of the pit and quickly finds [[Sludge (FOC)|Sludge]] in [[stasis lock]]. The audio he plays back from Sludge&#039;s memory is not promising. The meaning of the green pods Jazz spots is clear when he finds himself under attack by the [[Insecticon (Prime)|Insecticon]] horde. He blasts a tank which releases a toxic green gas, and he has to race to escape in time. Escaping the pit, he seals it and pair continue to look for the source of the distress signal. They stumble on a huge lake filled with energon which the Decepticons are mining. They fight their way across the moat to the Decepticon facility where Cliffjumper promptly manages to trip an alarm. Jazz utilizes a network of service tunnels, but creeping down one of them, he falls through a grating and is ambushed. Naturally he fights the Decepticons off and even helps out Cliffjumper who&#039;s pinned down by Wall Crawlers and other Decepticons. The pair rendezvous at the other side of the moat and head inside the tower. Within, they find Insecticons in tubes and a map pointing to Earth&#039;s solar system. Intriguing! Further in, they find Shockwave arguing with Starscream via hologram. Cliffjumper fails to creep up on Shockwave, who sets a bunch of Insecticons on them before leaving. While Jazz keeps the Insecticons busy, Cliffjumper diverts toxic waste into the refinery to make it overload. The refinery starts to melt down and the pair book out, getting picked up by Sideswipe just in time. Jazz contacts Optimus with the news there&#039;s a lake of energon ripe for the taking. The Autobots begin preparing a massive energon transport to take the energon to the Ark.&lt;br /&gt;
&lt;br /&gt;
===Chapter VI: Death from Above===&lt;br /&gt;
:&#039;&#039;Character: Vortex&#039;&#039;&lt;br /&gt;
The Decepticons get wind of the Autobot plan, and as the transport heads back with a load of energon, Starscream tasks the [[Combaticon (WFC)|Combaticon]]s with intercepting it and leading it to an ambush. [[Vortex (FOC)|Vortex]] and [[Blast Off (FOC)|Blast Off]] are sent to clear a short-cut so Brawl can take a dropship and destroy a bridge. They fly through an ancient Autobot city. The pair run into Autobots though, and Blast Off ends up racing ahead, leaving Vortex to fight them. They eventually reach the bridge, but when Brawl shells it, they find it&#039;s shielded. Vortex deactivates the shielding, allowing Brawl to take out the side supports. The central support is a little trickier, and Brawl has to blow a hole in it so Vortex can get in to find the shield controls. After fighting more Autobots, including a Titan, Vortex uses a detpak on the central support and races out as the bridge collapses.&lt;br /&gt;
&lt;br /&gt;
===Chapter VII: Belly of the Beast===&lt;br /&gt;
:&#039;&#039;Character: Swindle&#039;&#039;&lt;br /&gt;
Starscream springs his ambush on the transport, but the transport&#039;s defenses blast them. Onslaught exasperatedly sends [[Swindle (FOC)|Swindle]] under the transport to try to stop it. Swindle takes out the rear wheels and heads to the front, using his grapple to avoid the deadly acid pools, and takes out the front wheels. This unleashes a pair of titans which he has to destroy. However just as victory looks certain, the transport&#039;s wheels convert into jets. As the transport takes to the air, Swindle grapples on board.&lt;br /&gt;
&lt;br /&gt;
===Chapter VIII: Combaticons Combine!===&lt;br /&gt;
:&#039;&#039;Character: Swindle/Bruticus&#039;&#039;&lt;br /&gt;
Within the transport, Swindle begins heading through the transport, aiming to take out the anti-aircraft defenses so the other Combaticons can come over in their drop ship. He blows a hole in an exterior wall and starts making his way along the side of the transport. Starscream announces he&#039;s calling off the assault, but is corrected by Onslaught, who still believes they can pull it off. Swindle finds the anti-aircraft cannons can be destroyed by simply shooting the shells being fed into them, so he does that, then moves around to the other side of the ship. Unfortunately the Autobots are wise to what the Decepticons are doing and destroy the controls for the shell feed shields so Swindle can&#039;t deactivate them. Onslaught brings the drop ship around, and Swindle hops on. Once he uses the top turret to destroy the last gun emplacement, the Combaticons merge into [[Bruticus (Prime)|Bruticus]] and start breaking things. He smashes through the transports turbine and break into the control room where the Combaticons split and make swift work of the Autobots. Unfortunately though they have the transport in their control, it&#039;s badly damaged and going down, and they can do little more than try to control its course as it crashes. Starscream&#039;s unimpressed that they managed to destroy half the energon supply in the crash, and when Onslaught talks back, pointing that the Autobots would have gotten all of it if they did nothing and everything going wrong was a result of Starscream&#039;s incompetence, Starscream orders the Combaticons arrested.&lt;br /&gt;
&lt;br /&gt;
===Chapter IX: Megatron Returns===&lt;br /&gt;
:&#039;&#039;Character: [[Soundwave (Prime)|Soundwave]]/Megatron&#039;&#039;&lt;br /&gt;
In his [[Soundwave&#039;s workshop|old workshop]] under the gladiator pits, Soundwave powers up the assembly systems so he can put Megatron&#039;s salvaged body back together. With the help of his minions, he manages to get Megatron back in one piece and uses an infusion of [[Dark Energon]] to bring his master back to life. Megatron&#039;s enraged by the news Starscream is in charge and, grabbing his cannon, heads out to confront his former lieutenant. He arrives, naturally, in the middle of Starscream&#039;s coronation. Starscream sets the assembled Decepticons onto their former leader, but as Megatron points out, he was practically forged in these arenas. Once he finishes with the many, many Decepticons, he blasts Starscream who flees. Onslaught offers to chase them down, but Megatron doesn&#039;t consider him a threat and has other plans. As the Decepticons move a huge statue of him into pride of place, Megatron meets with Shockwave who has deciphered the ancient technology to open wormholes and located a suitably energy rich planet for them to plunder. Megatron boards a drop ship and heads for the crater where [[Trypticon (Prime)|Trypticon]] crashed with the intention of recovering the giant Decepticon&#039;s power core. Unfortunately his drop ship is shot down on the way.&lt;br /&gt;
&lt;br /&gt;
===Chapter X: The Final Countdown===&lt;br /&gt;
:&#039;&#039;Character: Megatron&#039;&#039;&lt;br /&gt;
Jumping clear of the ship, Megatron notes that the Autobots have installed anti-aircraft defenses. Once the Decepticons assault the facility and take it over, Soundwave detects a power source nearby—the Autobots are using Trypticon&#039;s power core as an energy source. Furious, Megatron goes to investigate and takes out the defenses surrounding the main compound before calling in Bruticus to clear a path. The Combiner makes short work of the remaining Autobots and holds the massive doors open so Megatron can enter. After emptying the main compound of Autobots, he enters the main building where some Autobots are reporting to Optimus. Megatron slags them and makes it clear he blames Optimus for [[Cybertron (planet)|Cybertron]]&#039;s depleted state. The Autobots redouble their attempts to keep Megatron away, but as he gets closer to Trypticon, he realizes that the Autobots haven&#039;t removed the power core—Trypticon is still functional. Fighting through more Autobot defenses, including a titan, Megatron gets to Trypticon&#039;s legs and finds they&#039;ve been bound. A few shots of Megatron&#039;s cannon frees them. Trypticon&#039;s torso is similarly easy to find, with a little help from Laserbeak. Once Megatron breaks Trypticon&#039;s bonds, Soundwave arrives and hacks the computer while Megatron smashes the Autobots attacking them. Trypticon, however, is still badly damaged. Megatron informs Trypticon that he failed to destroy the Autobots and will be rebuilt into a new form—the &#039;&#039;Nemesis&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Chapter XI: Starscream&#039;s Betrayal===&lt;br /&gt;
:&#039;&#039;Characters: Decepticon trooper/Starscream/Grimlock&#039;&#039;&lt;br /&gt;
As the Nemesis nears launch, the Decepticons are roused by an alarm as someone tries to hack Shockwave&#039;s data logs. A trooper is sent to check the main server. As the two troopers enter the server, they discuss Starscream, only for Starscream himself to decloak and flatten them. He checks the data logs and finds that Shockwave&#039;s latest experiment is in the central tower. He uses EMP detpaks to take out the security towers providing the defenses, which takes out the [[force field]]s protecting the maintenance shafts. Flying inside, he finds Shockwave experimenting on Grimlock with [[Hardshell]] and [[Sharpshot]]. Once they leave, Starscream drops into the lab and informs Grimlock he&#039;ll be set free if he pledges allegiance to the Air Commander. Grimlock&#039;s responds that he can free himself and throws Starscream into a wall before going to look for [[Swoop (WFC)|Swoop]]. He finds Swoop, only to be confronted by a hologram of Shockwave, who has predicted this move. After destroying all the Decepticons who come, he solves the problem of freeing Swoop by smashing things and the pair look for the rest of their team. They find more of Shockwave&#039;s experiments—Insecticons in tubes—and Swoop remembers where [[Slug]] is. Unfortunately Hardshell is waiting for them with some artillery, and Grimlock has to throw fuel pods at him until the ship&#039;s destroyed. Grimlock holds the Insecticon up to the optical scanner so they can progress. When they reach the surgical lab, it&#039;s totally trashed and there&#039;s a big hole in the floor. Grimlock and Swoop jump in.&lt;br /&gt;
&lt;br /&gt;
===Chapter XII: Grimlock Smash===&lt;br /&gt;
:&#039;&#039;Character: Grimlock&#039;&#039;&lt;br /&gt;
Beneath the lab, the ground gives way under Grimlock, dropping him into a tunnel, and he decides they&#039;ll split up to find Slug. He soon finds the area is infested with Insecticons. Shockwave&#039;s voice rings out, telling Grimlock that he has yet to fulfill his full potential and transform, and [[Kickback (FOC)|Kickback]] has volunteered to help. The Insecticon taunts Grimlock and unleashes a huge &amp;quot;bruiser&amp;quot; Insecticon to fight him. When Grimlock is angry enough, he finally changes form into a space &#039;&#039;T-rex&#039;&#039;. Kickback decides discretion is the better part of not being slagged, but before he can escape, the door crashes down on him as Slug enters. Slug relates the news that Sludge didn&#039;t make it out of the caves, and Snarl&#039;s been taken by Shockwave for &amp;quot;extensive testing&amp;quot;. As they step outside where Swoop is waiting, they see Shockwave&#039;s [[space bridge]] tower firing up. They soon track down Snarl being guarded by Sharpshot and squash his captor. Searching for a place to take shelter and patch up Snarl, they find an observatory and Slug discovers Shockwave&#039;s plans to open a space bridge portal. They contact Prime orders Grimlock to return to base, but Grimlock insists on taking the space bridge himself. With Swoop&#039;s help, he flies to the tower and fights his way though more Decepticons until he finds Shockwave working. As he goes to hit Shockwave, he&#039;s seized by energy chains, while Shockwave reports to Megatron that all is ready. Grimlock switches to dino mode to break free and rip Shockwave&#039;s arm off before bashing the space bridge which explodes. Back in Autobot City, the Autobots note that Megatron&#039;s portal is becoming unstable and decide they must urgently launch. Metroplex offers whatever spark energy he has left, which allows the Autobots to launch the Ark, at the cost of Metroplex&#039;s life.&lt;br /&gt;
&lt;br /&gt;
===Chapter XIII: Till All Are One===&lt;br /&gt;
:&#039;&#039;Characters: Soundwave/Jetfire/Bruticus/Jazz/Optimus/Megatron&#039;&#039;&lt;br /&gt;
The &#039;&#039;Nemesis&#039;&#039; draws close to the &#039;&#039;Ark&#039;&#039; as it nears the portal. Megatron orders Soundwave to lead the first wave of the assault. Soundwave rides a tow cable over and, with the help of Rumble and Laserbeak, neutralizes the Ark&#039;s cannons. The Decepticons begin their assault en-mass. [[Jetfire (WFC)|Jetfire]] flies outside and severs the tow cables, but even though he&#039;s successful, Bruticus flies right past him and lands on the hull of the &#039;&#039;Ark&#039;&#039;. After smashing his way through the Autobot defenses, he busts the ship&#039;s main energon tank. Jetfire raises the alarm, and Jazz responds. He tries grappling onto Bruticus and shooting the giant in the face, but with the help of Jetfire and an EMP mine, the Autobots hit Bruticus with a series of air strikes, sending him flying off into space. Elsewhere, Bumblebee jumps in the path of Megatron&#039;s shot, saving Optimus. Enraged, Optimus punches Megatron across the hull and they face off once again. Their fight is eventually interrupted by the unstable space bridge portal sucking them and both starships in before closing.&lt;br /&gt;
&lt;br /&gt;
==Featured characters==&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{featuredcharacters&lt;br /&gt;
|c1=&lt;br /&gt;
*[[Optimus_Prime_(Prime)|Optimus Prime]] ([[Peter Cullen]])&lt;br /&gt;
*[[Bumblebee (Prime)|Bumblebee]] &lt;br /&gt;
*[[Jazz (WFC)|Jazz]] ([[Troy Baker]])&lt;br /&gt;
*[[Ratchet (Prime)|Ratchet]] ([[Fred Tatasciore]])&lt;br /&gt;
*[[Ironhide (Prime)|Ironhide]] ([[Keith Szarabajka]])&lt;br /&gt;
*[[Cliffjumper (Prime)|Cliffjumper]] ([[Nolan North]])&lt;br /&gt;
*[[Jetfire (WFC)|Jetfire]] ([[Troy Baker]])&lt;br /&gt;
*[[Grimlock (WFC)|Grimlock]] ([[Gregg Berger]])&lt;br /&gt;
*[[Hound (Prime)|Hound]] &amp;lt;ref&amp;gt;[http://www.ign.com/articles/2012/07/26/play-transformers-fall-of-cybertron-multiplayer-on-july-31 Transformers: Fall of Cybertron - G1 Optimus Vignette]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Swoop (WFC)|Swoop]] ([[Mark Allan Stewart]])&lt;br /&gt;
*[[Slug]] ([[Travis Willingham]])&lt;br /&gt;
*[[Sludge (FOC)|Sludge]] &lt;br /&gt;
*[[Snarl (FOC)|Snarl]] ([[Sam Riegel]])&lt;br /&gt;
*[[Wheeljack (Prime)|Wheeljack]]&lt;br /&gt;
*[[Warpath (WFC)|Warpath]] ([[Jamieson Price]])&lt;br /&gt;
*[[Perceptor (Prime)|Perceptor]] ([[Jim Ward]])&lt;br /&gt;
*[[Sideswipe (WFC)|Sideswipe]] ([[Travis Willingham]])&lt;br /&gt;
*[[Air Raid (WFC)|Air Raid]]&lt;br /&gt;
*[[Ultra Magnus (Prime)|Ultra Magnus]] &amp;lt;ref&amp;gt;[http://www.tfw2005.com/boards/attachments/transformers-video-game-discussion/27314578d1345329191-full-game-being-played-live-right-now-um.jpg]&amp;lt;/ref&amp;gt; &lt;br /&gt;
*[[Silverbolt (WFC)|Silverbolt]]&lt;br /&gt;
*[[Metroplex (FOC)|Metroplex]] ([[Fred Tatasciore]])&lt;br /&gt;
|c2=&lt;br /&gt;
*[[Megatron (Prime)|Megatron]] ([[Fred Tatasciore]])&lt;br /&gt;
*[[Starscream (Prime)|Starscream]] ([[Sam Riegel]]) &lt;br /&gt;
*[[Shockwave (Prime)|Shockwave]] ([[Steve Blum]])&lt;br /&gt;
*[[Soundwave (Prime)|Soundwave]] ([[Isaac C. Singleton, Jr.]])&lt;br /&gt;
*[[Onslaught (WFC)|Onslaught]] ([[Travis Willingham]])&lt;br /&gt;
*[[Vortex (FOC)|Vortex]] ([[Dave Boat]])&lt;br /&gt;
*[[Swindle (FOC)|Swindle]] ([[Steve Blum]])&lt;br /&gt;
*[[Blast Off (FOC)|Blast Off]] ([[Keith Silverstein]])&lt;br /&gt;
*[[Brawl (WFC)|Brawl]] ([[Nolan North]])&lt;br /&gt;
*[[Bruticus (Prime)|Bruticus]] ([[Nolan North]])&lt;br /&gt;
*[[Trypticon (Prime)|Trypticon]]&lt;br /&gt;
*[[Sharpshot]] ([[Steve Blum]])&lt;br /&gt;
*[[Kickback (FOC)|Kickback]] ([[Troy Baker]])&lt;br /&gt;
*[[Hardshell]]&lt;br /&gt;
*[[Rumble (Prime)|Rumble]] ([[Keith Silverstein]])&lt;br /&gt;
*[[Laserbeak (Prime)|Laserbeak]]&lt;br /&gt;
*[[Leaper]]&lt;br /&gt;
*[[Guardian (FOC)|Guardian]]&lt;br /&gt;
*[[Wall Crawler]]&amp;lt;ref&amp;gt;[http://www.gameinformer.com/b/features/archive/2011/10/20/clever-devils-the-enemies-and-ai-of-fall-of-cybertron.aspx The AI of War for Cybertron]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Dragstrip]]&lt;br /&gt;
*[[Quake (FOC)|Quake]] &amp;lt;ref&amp;gt;http://www.tfw2005.com/boards/attachments/transformers-video-game-discussion/27312924d1344389064-fall-cybertron-quake.png&amp;lt;/ref&amp;gt;&lt;br /&gt;
|nonumbering=true&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
&amp;quot;Cliffjumper, you catch any of that?&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;You mean the screaming, the horror, followed by more screaming?&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;Ah, yeah, that&#039;d be it.&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Jazz&#039;&#039;&#039; and &#039;&#039;&#039;Cliffjumper&#039;&#039;&#039; discuss what they heard from Sludge&#039;s memory core.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kickback&#039;&#039;&#039;: Time for me to take my leave!&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;[Slug knocks the door down on Kickback]&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Slug&#039;&#039;&#039;: Excuse me.&lt;br /&gt;
:—[[The Transformers: The Movie|Never gets old]], &#039;&#039;&#039;Slug&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;After eons of conflict, I finally see the truth of words, Megatron.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;And what might that be, Optimus?&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;[Megatron swings his sword, only for Optimus to stop his strike]&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;This universe, no matter how vast, will never be big enough for the both of us.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;[Optimus punches Megatron across the Ark]&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
:—&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; tells &#039;&#039;&#039;Megatron&#039;&#039;&#039; he&#039;s done holding back.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We just want to leave!&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;No one leaves without &#039;&#039;my&#039;&#039; permission!&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;&#039;&#039;I wasn&#039;t asking&#039;&#039;.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
:—What &#039;&#039;&#039;Optimus&#039;&#039;&#039; thought would be the last time he would have to tell &#039;&#039;&#039;Megatron&#039;&#039;&#039; how it was.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Always tinkering, aren&#039;t you, Shockwave? Must be quite the test!&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
:—&#039;&#039;&#039;Starscream,&#039;&#039;&#039; after hearing &#039;&#039;&#039;Shockwave&#039;&#039;&#039; and the &#039;&#039;&#039;Insecticons&#039;&#039;&#039; discuss experiments on &#039;&#039;&#039;Grimlock.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Nothing feels right... Hard to think.&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Grimlock&#039;&#039;&#039; shortly after breaking free.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I remember you, Grimlock. Do you remember me? Me? Me?&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;&#039;&#039;Kickback...&#039;&#039;&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Kickback&#039;&#039;&#039; taunts &#039;&#039;&#039;Grimlock&#039;&#039;&#039; to provoke him into transforming.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You are weak, Optimus. You run when you should fight!&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Grimlock&#039;&#039;&#039; to &#039;&#039;&#039;Optimus Prime&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
In an extensive interview with London&#039;s &#039;&#039;The Metro&#039;&#039;, [[Matt Tieger]] spoke at length about the gameplay improvements &#039;&#039;Fall of Cybertron&#039;&#039; would feature. Tieger acknowledged &#039;&#039;War of Cybertron&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s story was undermined by designing the game levels first, and then finding ways to build the story around it. The story in Fall of Cybertron will also be given depth by Teletraan 1 terminals throughout the game, designed to give the player more information on the backstory of characters, events, etc. This time, the story&#039;s first act focuses on the Autobots, the second on the Decepticons and then returns to the Autobots, as opposed to having essentially two games about each faction that did not offer a different experience. Tieger promised the locations would offer the player more freedom, a sense of breathing space between gunfire gameplay segments, and the choice of whether to pass obstacles in robot or alternate mode (rather than forcing them to race to the next part of the map). Unique weaponry befitting each character&#039;s original [[Tech Spec]]s were also promised, as well as more unique locations, with artists rendering different types of &amp;quot;rusted, pitted, steel, nickel, chrome&amp;quot; metal environments.&amp;lt;ref&amp;gt;[http://www.metro.co.uk/tech/games/884575-transformers-fall-of-cybertron-exclusive-interview-planetary-reboot Transformers: Fall Of Cybertron exclusive interview - planetary reboot]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Transformers references==&lt;br /&gt;
Aside from the obvious G1 inspired character designs, the game has some references to previous iterations of Transformers, a number of them from [[The Transformers: The Movie|the original 1986 movie]] and [[The Transformers (cartoon)|cartoon]]:&lt;br /&gt;
&lt;br /&gt;
* Soundwave does a short impression of a light fixture.&lt;br /&gt;
* Jazz and Cliffjumper are paired together, just as they were in the film.&lt;br /&gt;
* Cliffjumper finds an inscription on a tank in the Sea of Rust that says &amp;quot;IX-XVII-MCMLXXXIV,&amp;quot; or the date that &amp;quot;[[More than Meets the Eye, Part 1]]&amp;quot; first aired.&lt;br /&gt;
* During his coronation, Starscream is wearing the same crown his [[Starscream (G1)|Generation 1 counterpart]] wore in the movie, and the dialogue he has with Megatron during the scene is the almost word for word as well. The crown can be found in Starscream&#039;s level and worn for its duration.&lt;br /&gt;
* When Kickback runs to the door, Slug pushes it from outside and the door falls, smashing Kickback to the ground and when Slug sees Kickback under the door, he says &amp;quot;Excuse me!&amp;quot;. This is a straight homage to the scene where [[Slag (G1)|Slag]] pushes the door and it smashes the [[Quintesson]] prosecutor.&lt;br /&gt;
* A secret room can be found in Grimlock&#039;s level containing his waiter outfit from &amp;quot;[[Madman&#039;s Paradise]]&amp;quot;; upon finding it, Grimlock utters his famous movie quote, &amp;quot;Me Grimlock no bozo, me king.&amp;quot;&lt;br /&gt;
* After defeating a group of Insecticons, Slug says that Grimlock tore through them like they were &amp;quot;[[beryllium baloney]]&amp;quot;, but Grimlock says &amp;quot;[[cesium salami]]&amp;quot;, mirroring the scene where their Generation 1 counterparts argue on [[Quintessa]].&lt;br /&gt;
* In an audio log left by [[Sideswipe (WFC)|Sideswipe]], the &#039;&#039;[[Ark (WFC)|Ark]]&#039;&#039; is described as [[Vanguard-class Deep Space Interceptor]], a term which originated in [[Transformers: The Ultimate Guide]].&lt;br /&gt;
* The five [[Dinobot (FOC)|Dinobot]]s are originally grouped together as the &amp;quot;[[Lightning Strike Coalition]]&amp;quot;, the name of [[Grimlock (G1)|Grimlock]]&#039;s breakaway Autobot faction in &amp;quot;[[Transformers: War Within: The Dark Ages]]&amp;quot;.&lt;br /&gt;
* The [[Path Blaster]] is named for the [[Pathblaster]] from &amp;quot;[[Time Wars]]&amp;quot;. One of its modifications is named for Generation 1 episode &amp;quot;[[The Gambler]]&amp;quot; and involves the use of [[Destronium]], a substance introduced in  &#039;&#039;[[Transformers Animated (cartoon)|Transformers Animated]]&#039;&#039;.&lt;br /&gt;
* The [[Riot Cannon]]&#039;s &amp;quot;Planet Buster&amp;quot; modification is likewise named after the [[Planet Buster]] that appeared in the &#039;&#039;[[Beast Wars: Transformers (cartoon)|Beast Wars]]&#039;&#039; cartoon.&lt;br /&gt;
* The [[neutron assault rifle]]&#039;s special modification is the &amp;quot;P.O.K.E. Beta&amp;quot;—not the first [[Punch of Kill Everything]] reference in the game series.&lt;br /&gt;
* Other weapon modifications available include [[tachyon transmitter]], [[fireblast]], [[turbo booster]]s, [[transwarp]] ballistics, and [[R-infinity accelerator|R-Infinity]] finders.&lt;br /&gt;
* Bruticus&#039;s special attack is the [[Sonic Pain Wave]], one of &#039;&#039;[[Transformers: Robots in Disguise (franchise)| Robots in Disguise]]&#039;&#039; [[Megatron (RID)|Megatron]]&#039;s weapons.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.transformersgame.com/ Official Website]&lt;br /&gt;
*[http://www.gameinformer.com/b/news/archive/2011/10/06/november-cover-revealed-transformers-fall-of-cybertron.aspx November cover revealed: Fall of Cybertron] @ GameInformer&lt;br /&gt;
*[http://www.gameinformer.com/b/features/archive/2011/10/07/transformers-high-moon-studios-tour.aspx Transformers: High Moon Studio tour] @ GameInformer&lt;br /&gt;
*[http://www.gameinformer.com/b/features/archive/2011/10/10/fall-of-cybertron-the-new-optimus-prime.aspx Fall of Cybertron: The New Optimus Prime] @ GameInformer&lt;br /&gt;
*[http://www.gameinformer.com/games/transformers_fall_of_cybertron/b/xbox360/archive/2011/10/14/grimlock-rises-in-transformers-fall-of-cybertron-teaser-trailer.aspx Grimlock Rises In Transformers: Fall of Cybertron Teaser Trailer] @ GameInformer&lt;br /&gt;
*[http://www.gameinformer.com/b/features/archive/2011/10/12/behind-the-crosshairs-the-weapons-of-transformers.aspx Behind the Crosshairs: The Weapons of Transformers] @ GameInformer&lt;br /&gt;
*[http://youtu.be/Tn4ECyCExeg Fall of Cybertron Teaser 01] @ YouTube&lt;br /&gt;
*[http://www.gameinformer.com/b/features/archive/2011/10/13/the-illustrated-tour-of-cybertron.aspx The Illustrated Tour of Cybertron] @ GameInformer&lt;br /&gt;
*[http://www.gameinformer.com/b/features/archive/2011/10/17/directing-transformers-fall-of-cybertron.aspx The Story And Direction Of Transformers: Fall Of Cybertron] @ GameInformer&lt;br /&gt;
*[http://www.gameinformer.com/b/features/archive/2011/10/19/animating-the-transformers.aspx Animating The Transformers] @ GameInformer&lt;br /&gt;
*[http://www.gameinformer.com/b/features/archive/2011/10/20/clever-devils-the-enemies-and-ai-of-fall-of-cybertron.aspx The Enemies &amp;amp; AI Of Transformers: Fall Of Cybertron] @ GameInformer&lt;br /&gt;
*[http://www.gameinformer.com/b/features/archive/2011/10/21/transformers-resurrecting-the-dinobots.aspx Transformers: Resurrecting The Dinobots] @ GameInformer&lt;br /&gt;
*[http://www.gameinformer.com/b/features/archive/2011/10/24/fall-of-cybertron-deep-character-dive-jazz.aspx Fall Of Cybertron Deep Character Dive: Jazz] @ GameInformer&lt;br /&gt;
*[http://www.gameinformer.com/b/features/archive/2011/10/26/the-transformers-timeline.aspx The Transformers Timeline] @ Game Informer&lt;br /&gt;
*[http://www.gameinformer.com/b/features/archive/2011/10/26/true-to-character-transformer-fall-of-cybertron.aspx True To Form: Safeguarding The Transformers License] @ GameInformer&lt;br /&gt;
*[http://www.gameinformer.com/b/features/archive/2011/10/28/creating-the-sounds-of-the-transformers.aspx Creating The Soundscape Of Transformers] @ GameInformer&lt;br /&gt;
*[http://www.gameinformer.com/b/features/archive/2011/10/31/larger-than-life-designing-transformer-s-set-piece-moments.aspx Larger Than Life: Designing Fall of Cybertron&#039;s Set Piece Moments] @ GameInformer&lt;br /&gt;
*[http://www.gameinformer.com/b/features/archive/2011/11/02/transformers-fall-of-cybertron-gameplay-roundtable.aspx Transformers: Fall of Cybertron Gameplay Roundtable] @ GameInformer&lt;br /&gt;
*[http://www.gameinformer.com/b/podcasts/archive/2011/11/03/tfse.aspx Special Edition Podcast: Transformers: Fall of Cybertron] @ GameInformer&lt;br /&gt;
*[http://www.youtube.com/watch?v=LVsINYfFG5Q Fall of Cybertron Cinematic Teaser Trailer] @ YouTube&lt;br /&gt;
*[http://www.spike.com/events/video-game-awards-2011/world-premiere-trailers/ul8dqy Fall of Cybertron Cinematic Trailer] @ Spike TV ([http://www.youtube.com/watch?v=C3E358n7pcI Mirrored] @ YouTube)&lt;br /&gt;
*[http://www.gamespot.com/transformers-fall-of-cybertron/videos/transformers-fall-of-cybertron-official-trailer-6368583/ Fall of Cybertron Official Gameplay Trailer] @ Gamespot&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Aligned video games]]&lt;br /&gt;
[[Category:Fall of Cybertron]]&lt;/div&gt;</summary>
		<author><name>Diamondmatter</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Dinobot_(FOC)&amp;diff=750893</id>
		<title>Dinobot (FOC)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Dinobot_(FOC)&amp;diff=750893"/>
		<updated>2012-09-12T19:19:16Z</updated>

		<summary type="html">&lt;p&gt;Diamondmatter: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig3|Dinobot}}&lt;br /&gt;
:&#039;&#039;Dinobots are an Autobot subgroup from the [[Transformers: Fall of Cybertron|Fall of Cybertron]] portion of the [[Aligned continuity family]].&lt;br /&gt;
[[Image:Transformers Prime Rage of the Dinobots.jpg|300px|thumb|Sludge got better, maybe?]]&lt;br /&gt;
The &#039;&#039;&#039;Dinobots&#039;&#039;&#039; (formerly the &#039;&#039;&#039;[[Lightning Strike Coalition|Lightning Strike Coalition Force]]&#039;&#039;&#039;) are a team of four [[Autobot]]s that transform into dinosaurs and other prehistoric creatures.&lt;br /&gt;
&lt;br /&gt;
The Dinobots include:&lt;br /&gt;
* [[Grimlock (WFC)|Grimlock]] (leader)&lt;br /&gt;
* [[Swoop (WFC)|Swoop]]&lt;br /&gt;
* [[Slug]]&lt;br /&gt;
* [[Snarl (FOC)|Snarl]]&lt;br /&gt;
&amp;lt;!-- Sludge is dead.  He never became a Dinobot.  Stop adding him here. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
=== &#039;&#039;Transformers: Fall of Cybertron&#039;&#039; ===&lt;br /&gt;
{{comingsoon}}&lt;br /&gt;
{{Note|On [[September 11]], [[2012]], the Dinobots, excluding [[Sludge (FOC)|Sludge]], were made available for download in the Dinobot Destructor Pack on Xbox 360, Playstation 3 and Steam. &amp;lt;ref&amp;gt;http://www.theverge.com/gaming/2012/9/4/3283751/transformer-fall-of-cybertron-is-bringing-the-dinobots-to-competitive&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
{{storylink|Transformers: Fall of Cybertron (comic)|Fall of Cybertron comic}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Transformers Prime: Rage of the Dinobots&#039;&#039; ===&lt;br /&gt;
{{comingsoon}}&lt;br /&gt;
{{storylink|Transformers Prime: Rage of the Dinobots|Rage of the Dinobots}}&lt;br /&gt;
&lt;br /&gt;
== Games ==&lt;br /&gt;
=== &#039;&#039;Transformers: Fall of Cybertron&#039;&#039; ===&lt;br /&gt;
Four members of the Lightning Strike Coalition were captured by [[Shockwave (Prime)|Shockwave]] (while the [[Sludge (FOC)|fifth one]] was placed in stasis lock) after repelling his Insecticon hordes and re-engineered to become much more powerful and transform into alternate forms that resembled [[Dinosaurs|creatures]] he discovered on [[Earth|a distant planet]]. Though four of the team escaped captivity, renaming themselves the &amp;quot;Dinobots&amp;quot;.  {{storylink|Transformers: Fall of Cybertron|Fall of Cybertron}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
{{reflist}}&lt;br /&gt;
===Foreign names===&lt;br /&gt;
*&#039;&#039;Japanese:&#039;&#039; &#039;&#039;&#039;Dinobot&#039;&#039;&#039; (ダイノボット &#039;&#039;Dainobotto&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
[[Category:Autobot subgroups]]&lt;br /&gt;
[[Category:Dinobots]]&lt;br /&gt;
[[Category:Fall of Cybertron Autobots]]&lt;/div&gt;</summary>
		<author><name>Diamondmatter</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Dinobot_(FOC)&amp;diff=750892</id>
		<title>Dinobot (FOC)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Dinobot_(FOC)&amp;diff=750892"/>
		<updated>2012-09-12T19:18:50Z</updated>

		<summary type="html">&lt;p&gt;Diamondmatter: /* Transformers: Fall of Cybertron */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig3|Dinobot}}&lt;br /&gt;
:&#039;&#039;Dinobots are an Autobot subgroup from the [[Transformers: Fall of Cybertron|Fall of Cybertron]] portion of the [[Aligned continuity family]].&lt;br /&gt;
[[Image:Transformers Prime Rage of the Dinobots.jpg|300px|thumb|Sludge got better, maybe?]]&lt;br /&gt;
The &#039;&#039;&#039;Dinobots&#039;&#039;&#039; (formerly the &#039;&#039;&#039;[[Lightning Strike Coalition|Lightning Strike Coalition Force]]&#039;&#039;&#039;) are a team of four [[Autobot]]s that transform into dinosaurs and other prehistoric creatures.&lt;br /&gt;
&lt;br /&gt;
The Dinobots include:&lt;br /&gt;
* [[Grimlock (WFC)|Grimlock]] (leader)&lt;br /&gt;
* [[Swoop (WFC)|Swoop]]&lt;br /&gt;
* [[Slug]]&lt;br /&gt;
* [[Snarl (FOC)|Snarl]]&lt;br /&gt;
&amp;lt;!-- Sludge is dead.  He never became a Dinobot.  Stop adding him here. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
=== &#039;&#039;Transformers: Fall of Cybertron&#039;&#039; ===&lt;br /&gt;
{{comingsoon}}&lt;br /&gt;
{{Note|On [[September 11]], [[2012]], the Dinobots, excluding [[Sludge (FOC)|Sludge]], were made available for download in the Dinobot Destructor Pack on Xbox 360, Playstation 3 and Steam. &amp;lt;ref&amp;gt;http://www.theverge.com/gaming/2012/9/4/3283751/transformer-fall-of-cybertron-is-bringing-the-dinobots-to-competitive&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
{{storylink|Transformers: Fall of Cybertron (comic)|Fall of Cybertron comic}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Transformers Prime: Rage of the Dinobots&#039;&#039; ===&lt;br /&gt;
{{comingsoon}}&lt;br /&gt;
{{storylink|Transformers Prime: Rage of the Dinobots|Rage of the Dinobots}}&lt;br /&gt;
&lt;br /&gt;
== Games ==&lt;br /&gt;
=== &#039;&#039;Transformers: Fall of Cybertron&#039;&#039; ===&lt;br /&gt;
Four members of the Lightning Strike Coalition were captured by [[Shockwave (Prime)|Shockwave]] (while the [[Sludge (FOC)|fifth one]] was placed in stasis lock) after repelling his Insecticon hordes and re-engineered to become much more powerful and transform into alternate forms that resembled [[Dinosaurs|creatures]] he discovered on [[Earth|a distant planet]]. Though four of the team escaped captivity, renaming themselves the &amp;quot;Dinobots&amp;quot;.  {{storylink|Transformers: Fall of Cybertron|Fall of Cybertron}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
===Foreign names===&lt;br /&gt;
*&#039;&#039;Japanese:&#039;&#039; &#039;&#039;&#039;Dinobot&#039;&#039;&#039; (ダイノボット &#039;&#039;Dainobotto&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
[[Category:Autobot subgroups]]&lt;br /&gt;
[[Category:Dinobots]]&lt;br /&gt;
[[Category:Fall of Cybertron Autobots]]&lt;/div&gt;</summary>
		<author><name>Diamondmatter</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Swoop_(WFC)&amp;diff=750890</id>
		<title>Swoop (WFC)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Swoop_(WFC)&amp;diff=750890"/>
		<updated>2012-09-12T19:15:02Z</updated>

		<summary type="html">&lt;p&gt;Diamondmatter: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig3|Swoop}}&lt;br /&gt;
{{faction|autobot|lightningstrike}}&lt;br /&gt;
:&#039;&#039;Swoop is an [[Autobot]] from the [[Transformers: War for Cybertron (franchise)|War for Cybertron]] portion of the [[Aligned continuity family]].&#039;&#039;&lt;br /&gt;
[[Image:Wfc-swoop.jpg|thumb|400px|Like some vast, predatory, overused joke...]]&lt;br /&gt;
Like [[Grimlock (WFC)|Grimlock]], &#039;&#039;&#039;Swoop&#039;&#039;&#039; has the habit of referring to himself in the third person. Also like Grimlock, he is one of the more powerful Autobots, and though the other Autobots undoubtedly think of him as dim, he&#039;s at least enthusiastic about fighting [[Decepticon]]s. His Cybertronian fighter mode can rain plasma down on any foe he faces. Unlike Grimlock, Swoop liked his upgrade into a [[Dinobot (FOC)|Dinobot]].&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers: War for Cybertron&#039;&#039; (DS)===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Eric Artell]]&lt;br /&gt;
{{Note|Swoop is an unlockable character for the [[Transformers: War for Cybertron (DS)|Nintendo DS version]] of &#039;&#039;War for Cybertron&#039;&#039; (Autobot version), unlocked by completing the &amp;quot;Gaining Strength&amp;quot; story mission level. Like the other unlockable characters, he can replace any of the other Autobots in the campaign mode.}}&lt;br /&gt;
Grimlock and Swoop were neutral [[Transformer]]s who met with the Autobots to discuss joining. Grimlock was keen to have the Autobots test their mettle, however while he was talking, Swoop was kidnapped by a group of Decepticons led by [[Cyclonus (WFC)|Cyclonus]] for their [[Dark Energon]] experiments. In a lab on the outskirts of [[Iacon (polity)|Iacon]], Swoop was infused with the dark substance, and by the time the Autobots found him, he felt strange and had the urge to eat heads. He began flying around in his vehicle mode but the Autobots discovered that by zapping him with the equipment in the lab, they could purge him of the Dark Energon. Though Swoop resisted violently, they managed to purge him completely and he announced he felt better.&lt;br /&gt;
&lt;br /&gt;
Swoop promised to lead the Autobots out of the labyrinth of tunnels, however unfortunately Cyclonus had started the self-destruct sequence on the laboratory. Swoop and his rescuers were forced to race through hostile tunnels, taking down force-fields blocking their path, until they finally got out before the detonation. Grimlock was so impressed with their work that he let Swoop join the Autobots. {{storylink|Transformers: War for Cybertron (DS)|Transformers: War for Cybertron}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Fall of Cybertron&#039;&#039; (Xbox/PS3/PC)===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Mark Allan Stewart]]&lt;br /&gt;
{{spoiler|Transformers: Fall of Cybertron|September 21, 2012}}&lt;br /&gt;
{{Note|On [[September 11]], [[2012]], Swoop and [[Snarl (FOC)|the rest]] [[Slug|of the]] [[Grimlock (WFC)|Dinobots]], excluding [[Sludge (FOC)|Sludge]], were made available for download in the Dinobot Destructor Pack on Xbox 360, Playstation 3 and Steam. &amp;lt;ref&amp;gt;http://www.theverge.com/gaming/2012/9/4/3283751/transformer-fall-of-cybertron-is-bringing-the-dinobots-to-competitive&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
[[Image:FOC Swoopart.jpg|thumb|left|250px|Things went downhill for the Great Valley after [[Jeff Bennett|Petrie]] was assimilated by the Borg.]] &lt;br /&gt;
Six days before the launch of the Ark, Swoop and the rest of the [[Lightning Strike Coalition]] deserted their post protecting the ship to investigate strange energy readings in the [[Rust Sea|Sea of Rust]]. Said readings were caused by [[Shockwave (Prime)|Shockwave]]&#039;s [[space bridge]] experiments at the [[energon lake]], and when they arrived they were set upon by one of Shockwave&#039;s other experiments, the [[Insecticon (Prime)|Insecticon]]s. Shockwave took the opportunity experiment on them, giving them dinosaur forms and testing the results. Grimlock found and freed Swoop first out of the team, and they went searching for [[Slug]]. They first encountered [[Hardshell]], and Swoop used the technology in the room to supply Grimlock with fuel pods for his leader to throw at the bug. Their search for Slug led them to a trashed lab with a hole in the floor, and they split up to continue their search.&lt;br /&gt;
&lt;br /&gt;
Grimlock found Slug first, and they joined Swoop in searching for [[Snarl (FOC)|Snarl]]. They found Snarl being protected by [[Sharpshot]], and once the Insecticon was defeated, they looked for a place to rest and repair Snarl. They located an observation deck which had logs of Shockwave&#039;s experiments on them and the space bridge project. Though Optimus ordered them back to base when they contacted him, Grimlock insisted on trying to take the space bridge tower himself, and had Swoop fly him to the top of the tower. Unfortunately the winds became too much for them and they separated. Swoop later watched from afar as the tower exploded. {{storylink|Transformers: Fall of Cybertron}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Swoop&#039;s beast-mode head is available in &#039;&#039;Fall of Cybertron&#039;&#039; multiplayer as a Hunter-type component for [[Scientist (WFC)|Scientist]]-class characters.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Dinobots]]&lt;br /&gt;
[[Category:Video game-only characters]]&lt;br /&gt;
[[Category:War for Cybertron Autobots]]&lt;br /&gt;
[[Category:Fall of Cybertron Autobots]]&lt;/div&gt;</summary>
		<author><name>Diamondmatter</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Swoop_(WFC)&amp;diff=750889</id>
		<title>Swoop (WFC)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Swoop_(WFC)&amp;diff=750889"/>
		<updated>2012-09-12T19:14:24Z</updated>

		<summary type="html">&lt;p&gt;Diamondmatter: /* Transformers: Fall of Cybertron (Xbox/PS3/PC) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig3|Swoop}}&lt;br /&gt;
{{faction|autobot|lightningstrike}}&lt;br /&gt;
:&#039;&#039;Swoop is an [[Autobot]] from the [[Transformers: War for Cybertron (franchise)|War for Cybertron]] portion of the [[Aligned continuity family]].&#039;&#039;&lt;br /&gt;
[[Image:Wfc-swoop.jpg|thumb|400px|Like some vast, predatory, overused joke...]]&lt;br /&gt;
Like [[Grimlock (WFC)|Grimlock]], &#039;&#039;&#039;Swoop&#039;&#039;&#039; has the habit of referring to himself in the third person. Also like Grimlock, he is one of the more powerful Autobots, and though the other Autobots undoubtedly think of him as dim, he&#039;s at least enthusiastic about fighting [[Decepticon]]s. His Cybertronian fighter mode can rain plasma down on any foe he faces. Unlike Grimlock, Swoop liked his upgrade into a [[Dinobot (FOC)|Dinobot]].&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers: War for Cybertron&#039;&#039; (DS)===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Eric Artell]]&lt;br /&gt;
{{Note|Swoop is an unlockable character for the [[Transformers: War for Cybertron (DS)|Nintendo DS version]] of &#039;&#039;War for Cybertron&#039;&#039; (Autobot version), unlocked by completing the &amp;quot;Gaining Strength&amp;quot; story mission level. Like the other unlockable characters, he can replace any of the other Autobots in the campaign mode.}}&lt;br /&gt;
Grimlock and Swoop were neutral [[Transformer]]s who met with the Autobots to discuss joining. Grimlock was keen to have the Autobots test their mettle, however while he was talking, Swoop was kidnapped by a group of Decepticons led by [[Cyclonus (WFC)|Cyclonus]] for their [[Dark Energon]] experiments. In a lab on the outskirts of [[Iacon (polity)|Iacon]], Swoop was infused with the dark substance, and by the time the Autobots found him, he felt strange and had the urge to eat heads. He began flying around in his vehicle mode but the Autobots discovered that by zapping him with the equipment in the lab, they could purge him of the Dark Energon. Though Swoop resisted violently, they managed to purge him completely and he announced he felt better.&lt;br /&gt;
&lt;br /&gt;
Swoop promised to lead the Autobots out of the labyrinth of tunnels, however unfortunately Cyclonus had started the self-destruct sequence on the laboratory. Swoop and his rescuers were forced to race through hostile tunnels, taking down force-fields blocking their path, until they finally got out before the detonation. Grimlock was so impressed with their work that he let Swoop join the Autobots. {{storylink|Transformers: War for Cybertron (DS)|Transformers: War for Cybertron}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Fall of Cybertron&#039;&#039; (Xbox/PS3/PC)===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Mark Allan Stewart]]&lt;br /&gt;
{{spoiler|Transformers: Fall of Cybertron|September 21, 2012}}&lt;br /&gt;
{{Note|On [[September 11]], [[2012]], Swoop and [[Snarl (FOC)|the rest]] [[Slug|of the]] [[Grimlock (WFC)|Dinobots]], excluding [[Sludge (FOC)|Sludge]], were made available for download in the Dinobot Destructor Pack on Xbox 360, Playstation 3 and Steam. &amp;lt;ref&amp;gt;http://www.theverge.com/gaming/2012/9/4/3283751/transformer-fall-of-cybertron-is-bringing-the-dinobots-to-competitive&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
[[Image:FOC Swoopart.jpg|thumb|left|250px|Things went downhill for the Great Valley after [[Jeff Bennett|Petrie]] was assimilated by the Borg.]] &lt;br /&gt;
Six days before the launch of the Ark, Swoop and the rest of the [[Lightning Strike Coalition]] deserted their post protecting the ship to investigate strange energy readings in the [[Rust Sea|Sea of Rust]]. Said readings were caused by [[Shockwave (Prime)|Shockwave]]&#039;s [[space bridge]] experiments at the [[energon lake]], and when they arrived they were set upon by one of Shockwave&#039;s other experiments, the [[Insecticon (Prime)|Insecticon]]s. Shockwave took the opportunity experiment on them, giving them dinosaur forms and testing the results. Grimlock found and freed Swoop first out of the team, and they went searching for [[Slug]]. They first encountered [[Hardshell]], and Swoop used the technology in the room to supply Grimlock with fuel pods for his leader to throw at the bug. Their search for Slug led them to a trashed lab with a hole in the floor, and they split up to continue their search.&lt;br /&gt;
&lt;br /&gt;
Grimlock found Slug first, and they joined Swoop in searching for [[Snarl (FOC)|Snarl]]. They found Snarl being protected by [[Sharpshot]], and once the Insecticon was defeated, they looked for a place to rest and repair Snarl. They located an observation deck which had logs of Shockwave&#039;s experiments on them and the space bridge project. Though Optimus ordered them back to base when they contacted him, Grimlock insisted on trying to take the space bridge tower himself, and had Swoop fly him to the top of the tower. Unfortunately the winds became too much for them and they separated. Swoop later watched from afar as the tower exploded. {{storylink|Transformers: Fall of Cybertron}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Swoop&#039;s beast-mode head is available in &#039;&#039;Fall of Cybertron&#039;&#039; multiplayer as a Hunter-type component for [[Scientist (WFC)|Scientist]]-class characters.&lt;br /&gt;
&lt;br /&gt;
[[Category:Dinobots]]&lt;br /&gt;
[[Category:Video game-only characters]]&lt;br /&gt;
[[Category:War for Cybertron Autobots]]&lt;br /&gt;
[[Category:Fall of Cybertron Autobots]]&lt;/div&gt;</summary>
		<author><name>Diamondmatter</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Snarl_(FOC)&amp;diff=750888</id>
		<title>Snarl (FOC)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Snarl_(FOC)&amp;diff=750888"/>
		<updated>2012-09-12T19:13:25Z</updated>

		<summary type="html">&lt;p&gt;Diamondmatter: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig3|Snarl}}&lt;br /&gt;
{{faction|autobot|lightningstrike}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Snarl is an [[Autobot]] from the [[Transformers: Fall of Cybertron|Fall of Cybertron]] portion of the [[Aligned continuity family]].&lt;br /&gt;
[[Image:FOC Snarl robot mode.jpg|thumb|right|250px]]&lt;br /&gt;
&#039;&#039;&#039;Snarl&#039;&#039;&#039; is a Dinobot. We all know what that means: dying is an occupational hazard for him.&lt;br /&gt;
&lt;br /&gt;
== Games ==&lt;br /&gt;
=== &#039;&#039;Transformers: Fall of Cybertron ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:left&amp;quot;&amp;gt;{{spoiler|Transformers: Fall of Cybertron|September 21, 2012}}&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;clear:left&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Note|On [[September 11]], [[2012]], Snarl and [[Swoop (WFC)|the rest]] [[Slug|of the]] [[Grimlock (WFC)|Dinobots]], excluding [[Sludge (FOC)|Sludge]], were made available for download in the Dinobot Destructor Pack on Xbox 360, Playstation 3 and Steam. &amp;lt;ref&amp;gt;http://www.theverge.com/gaming/2012/9/4/3283751/transformer-fall-of-cybertron-is-bringing-the-dinobots-to-competitive&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
[[Image:Snarl foc.jpg|thumb|left|300px]]&lt;br /&gt;
Snarl and the rest of the [[Lightning Strike Coalition]] deserted their post defending the Ark when they detected strange energy readings in the [[Rust Sea|Sea of Rust]]. The energy readings were caused by [[Shockwave (Prime)|Shockwave]]&#039;s [[space bridge]] experiments at the [[energon lake]], and when they arrived, they came under attack by [[Insecticon (Prime)|Insecticons]] and were overwhelmed. Shockwave took the time to experiment on them, giving them primitive dinosaur forms. When the rest of the team found Snarl, he had been trapped behind a [[force field]] and repeatedly electroshocked by [[Sharpshot]] until [[Grimlock (WFC)|Grimlock]] freed him. The team took the injured Snarl to an observation deck where they found notes on Shockwave&#039;s experiments on them and adopted the name &amp;quot;Dinobots&amp;quot;. Though Optimus ordered them back to base, Grimlock insisted on attacking Shockwave&#039;s tower himself, and Snarl, [[Slug]] and [[Swoop (WFC)|Swoop]] later watched from afar as the tower was destroyed at his hand. {{storylink|Transformers: Fall of Cybertron|Fall of Cybertron}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Snarl&#039;s beast-mode head is available in &#039;&#039;Fall of Cybertron&#039;&#039; multiplayer as a Rampage-type component for [[Destroyer (FOC)|Destroyer]]-class characters.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Fall of Cybertron Autobots]]&lt;br /&gt;
[[Category:Dinobots]]&lt;br /&gt;
[[Category:Video game-only characters]]&lt;/div&gt;</summary>
		<author><name>Diamondmatter</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Slug_(FOC)&amp;diff=750887</id>
		<title>Slug (FOC)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Slug_(FOC)&amp;diff=750887"/>
		<updated>2012-09-12T19:12:48Z</updated>

		<summary type="html">&lt;p&gt;Diamondmatter: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{faction|autobot|lightningstrike}}&lt;br /&gt;
[[Image:FOC-Slugart.jpg|right|thumb|250px|If you try to hold his hand, he&#039;ll slug you!]]&lt;br /&gt;
:&#039;&#039;Slug is an [[Autobot]] from the [[Aligned continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Slug&#039;&#039;&#039; has a name that does not remind one of British whores. He&#039;s the most technically minded of [[Grimlock (WFC)|Grimlock]]&#039;s [[Lightning Strike Coalition]], though he also really enjoys melting Decepticons into slag.&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers: Fall of Cybertron&#039;&#039; (360/PS3/PC)===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Travis Willingham]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:left&amp;quot;&amp;gt;{{spoiler|Transformers: Fall of Cybertron|September 21, 2012}}&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;clear:left&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Note|On [[September 11]], [[2012]], Slug and [[Swoop (WFC)|the rest]] [[Snarl (FOC)|of the]] [[Grimlock (WFC)|Dinobots]], excluding [[Sludge (FOC)|Sludge]], were made available for download in the Dinobot Destructor Pack on Xbox 360, Playstation 3 and Steam. &amp;lt;ref&amp;gt;http://www.theverge.com/gaming/2012/9/4/3283751/transformer-fall-of-cybertron-is-bringing-the-dinobots-to-competitive&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
[[Image:FOC Slug beast mode.jpg|thumb|left|250px|Slug, prepare to open the door and get down on the floor!]]&lt;br /&gt;
Slug and the rest of the [[Lightning Strike Coalition]] deserted their post defending the Ark when they detected strange energy readings in the [[Rust Sea|Sea of Rust]]. The energy readings were caused by [[Shockwave (Prime)|Shockwave]]&#039;s [[space bridge]] experiments at the [[energon lake]], and when they arrived, they came under attack by [[Insecticon (Prime)|Insecticons]] and were overwhelmed. Shockwave took the time to experiment on them, giving them primitive dinosaur forms. Slug broke free and trashed the lab he was in, melting a hole in the floor which he departed through. He roamed the caves until smashed through a door, crushing [[Kickback (FOC)|Kickback]] and finding Grimlock. Luckily for Grimlock and [[Swoop (WFC)|Swoop]], he was able to lead them to where [[Snarl (FOC)|Snarl]] was being held by [[Sharpshot]]. Once Snarl was freed, they sought shelter in an observation post and found Shockwave&#039;s logs concerning his experiments on them and the space bridge. Against Grimlock&#039;s wishes, Slug contacted Optimus, who ordered them all back to base. Grimlock refused, instead heading out to destroy the space bridge tower himself, and the other Dinobots later watched from afar as the tower exploded. {{storylink|Transformers: Fall of Cybertron|Fall of Cybertron}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*This is the second new name assigned to a counterpart of Generation 1 [[Slag (G1)|Slag]]; the first was Snarl (as in [[Snarl (Animated)|&#039;&#039;Animated&#039;&#039; Snarl]] and &#039;&#039;[[Robot Heroes (toyline)|Robot Heroes]]&#039;&#039; Snarl, both of whom borrowed the name from [[Snarl (G1)|Generation 1 Snarl]]).&lt;br /&gt;
*In addition to referring to a round of ammunition or a swift smack across the face, the word &amp;quot;slug&amp;quot; is used by blacksmiths to describe the hot, leftover piece of metal that is punched out when they need to make a hole in something.  All of this is rather apt when considering Generation 1 Slag&#039;s personality.&lt;br /&gt;
* Slug&#039;s beast-mode head is available as a Predator-type component for [[Infiltrator (FOC)|Infiltrator]]-class characters in &#039;&#039;Fall of Cybertron&#039;&#039; multiplayer.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Dinobots]]&lt;br /&gt;
[[Category:Video game-only characters]]&lt;br /&gt;
[[Category:Fall of Cybertron Autobots]]&lt;/div&gt;</summary>
		<author><name>Diamondmatter</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Slug_(FOC)&amp;diff=750886</id>
		<title>Slug (FOC)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Slug_(FOC)&amp;diff=750886"/>
		<updated>2012-09-12T19:11:48Z</updated>

		<summary type="html">&lt;p&gt;Diamondmatter: /* Transformers: Fall of Cybertron (360/PS3/PC) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{faction|autobot|lightningstrike}}&lt;br /&gt;
[[Image:FOC-Slugart.jpg|right|thumb|250px|If you try to hold his hand, he&#039;ll slug you!]]&lt;br /&gt;
:&#039;&#039;Slug is an [[Autobot]] from the [[Aligned continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Slug&#039;&#039;&#039; has a name that does not remind one of British whores. He&#039;s the most technically minded of [[Grimlock (WFC)|Grimlock]]&#039;s [[Lightning Strike Coalition]], though he also really enjoys melting Decepticons into slag.&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers: Fall of Cybertron&#039;&#039; (360/PS3/PC)===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Travis Willingham]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:left&amp;quot;&amp;gt;{{spoiler|Transformers: Fall of Cybertron|September 21, 2012}}&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;clear:left&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Note|On [[September 11]], [[2012]], Slug and [[Swoop (WFC)|the rest]] [[Snarl (FOC)|of the]] [[Grimlock (WFC)|Dinobots]], excluding [[Sludge (FOC)|Sludge]], were made available for download in the Dinobot Destructor Pack on Xbox 360, Playstation 3 and Steam. &amp;lt;ref&amp;gt;http://www.theverge.com/gaming/2012/9/4/3283751/transformer-fall-of-cybertron-is-bringing-the-dinobots-to-competitive&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
[[Image:FOC Slug beast mode.jpg|thumb|left|250px|Slug, prepare to open the door and get down on the floor!]]&lt;br /&gt;
Slug and the rest of the [[Lightning Strike Coalition]] deserted their post defending the Ark when they detected strange energy readings in the [[Rust Sea|Sea of Rust]]. The energy readings were caused by [[Shockwave (Prime)|Shockwave]]&#039;s [[space bridge]] experiments at the [[energon lake]], and when they arrived, they came under attack by [[Insecticon (Prime)|Insecticons]] and were overwhelmed. Shockwave took the time to experiment on them, giving them primitive dinosaur forms. Slug broke free and trashed the lab he was in, melting a hole in the floor which he departed through. He roamed the caves until smashed through a door, crushing [[Kickback (FOC)|Kickback]] and finding Grimlock. Luckily for Grimlock and [[Swoop (WFC)|Swoop]], he was able to lead them to where [[Snarl (FOC)|Snarl]] was being held by [[Sharpshot]]. Once Snarl was freed, they sought shelter in an observation post and found Shockwave&#039;s logs concerning his experiments on them and the space bridge. Against Grimlock&#039;s wishes, Slug contacted Optimus, who ordered them all back to base. Grimlock refused, instead heading out to destroy the space bridge tower himself, and the other Dinobots later watched from afar as the tower exploded. {{storylink|Transformers: Fall of Cybertron|Fall of Cybertron}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*This is the second new name assigned to a counterpart of Generation 1 [[Slag (G1)|Slag]]; the first was Snarl (as in [[Snarl (Animated)|&#039;&#039;Animated&#039;&#039; Snarl]] and &#039;&#039;[[Robot Heroes (toyline)|Robot Heroes]]&#039;&#039; Snarl, both of whom borrowed the name from [[Snarl (G1)|Generation 1 Snarl]]).&lt;br /&gt;
*In addition to referring to a round of ammunition or a swift smack across the face, the word &amp;quot;slug&amp;quot; is used by blacksmiths to describe the hot, leftover piece of metal that is punched out when they need to make a hole in something.  All of this is rather apt when considering Generation 1 Slag&#039;s personality.&lt;br /&gt;
* Slug&#039;s beast-mode head is available as a Predator-type component for [[Infiltrator (FOC)|Infiltrator]]-class characters in &#039;&#039;Fall of Cybertron&#039;&#039; multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Category:Dinobots]]&lt;br /&gt;
[[Category:Video game-only characters]]&lt;br /&gt;
[[Category:Fall of Cybertron Autobots]]&lt;/div&gt;</summary>
		<author><name>Diamondmatter</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Grimlock_(WFC)&amp;diff=750885</id>
		<title>Grimlock (WFC)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Grimlock_(WFC)&amp;diff=750885"/>
		<updated>2012-09-12T19:11:13Z</updated>

		<summary type="html">&lt;p&gt;Diamondmatter: /* Transformers: Fall of Cybertron */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{faction|autobot|hofsilver|lightningstrike}}                                                                     &lt;br /&gt;
{{disambig3|Grimlock}}&lt;br /&gt;
{{featured}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Grimlock is an [[Autobot]] from the [[Aligned continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Grimlock FOC.png|thumb|right|350px|Dreamwave poses haunt my nightmares]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grimlock&#039;&#039;&#039; is a wild card among the Autobots. Huge and powerful, he is also ego-maniacal, impatient and willful. He views [[Optimus Prime (Prime)|Optimus Prime]] as a weak leader, too afraid to make the tough calls and act on instinct. As such Grimlock is more than ready to disobey orders if he thinks the ends will justify the means. His one obvious redeeming feature is his attachment to his team. As leader of the [[Lightning Strike Coalition Force]], he has gathered together a group of similar minded individuals he would do anything for. Together they handle the jobs the Autobots don&#039;t have the stomach for.&lt;br /&gt;
&lt;br /&gt;
[[Shockwave (Prime)|Shockwave&#039;s]] experiments not only granted Grimlock a new alternate form, but increased his power tenfold. Unfortunately this was at the cost of his intelligence. While far from stupid, Shockwave&#039;s experiments have made it more difficult for the former field commander to think rationally and made his already prominent rage issues all the more severe. Fortunately his team, reborn as the [[Dinobot (FOC)|Dinobots]], have become more tight-knit than ever. Together they are helping overcome his disgust at what Shockwave has done to him and see the advantages of his new power.&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===&#039;&#039;Hall of Fame&#039;&#039; bios===&lt;br /&gt;
Grimlock was a [[gladiatorial combat|gladiator]] from [[Kaon]], but chose to join the Autobots early on in the war. His dislike of [[Optimus Prime (Prime)|Optimus Prime]] and shock and awe approach to combat meant he was not regarded as a great leader, but he has survived long enough to earn a high rank and command of the Lightning Strike Coalition. Captured by [[Shockwave (Prime)|Shockwave]], they were reformatted into the Dinobots. During a battle with [[Scorponok (Prime)|Scorponok]], Grimlock&#039;s vocal [[processors]] were damaged, causing his awkward manner of speaking. {{storylink|Transformers Hall of Fame}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Fall of Cybertron&#039;&#039; comic===&lt;br /&gt;
[[Image:GoodIntentions-Grimlock.jpg|left|thumb|200px|Don&#039;t mind these tires.  I&#039;m actually a treaded vehicle.]]&lt;br /&gt;
Shortly before the [[Great Exodus]], the Lightning Strike Coalition were a brutal subgroup of Autobots under the leadership of Grimlock who reluctantly followed [[Optimus Prime (Prime)|Optimus Prime]]&#039;s more cautious brand of warfare... when ordered.  Optimus preferred playing the long game, but Grimlock felt that caution would hinder their attempts at quick victory.  During one of the Lightning Strike Coalition&#039;s missions, Optimus Prime ordered them to return to base and abandon their battle, lest they waste precious energon.  Grimlock reluctantly obeyed.  However, when it was discovered that [[Swoop (WFC)|Swoop]] was in Decepticon custody, Grimlock ignored Optimus Prime&#039;s orders, broke ranks, and the Lightning Strike Coalition went after him on their own. {{storylink|Good Intentions}} Grimlock, secure in his arrogance, was glad that the fate of [[Cybertron (planet)|Cybertron]] rested in his hands.  {{storylink|Secrets (FOC)|Secrets}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Games== &lt;br /&gt;
===&#039;&#039;Transformers: War for Cybertron&#039;&#039; (DS)===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Crispin Freeman]] (English)&lt;br /&gt;
&lt;br /&gt;
[[Image:WFCDS Grimlock.jpg|thumb|left|125px|Me Grimlock too big to fit on screen.]]&lt;br /&gt;
Grimlock and Swoop were two powerful best friends who&#039;d apparently taken no side in the war for the planet. [[Optimus Prime (Prime)|Optimus Prime]], leader of the Autobots, came to them to recruit them to the cause. Grimlock dismissed the [[Decepticon]] threat, claiming they were &amp;quot;too stupid&amp;quot; to mess with him and Swoop. The Autobots tried to explain that the Dark Energon could ravage Cybertron permanently, but Grimlock and [[Ironhide (Prime)|Ironhide]] almost came to blows. Optimus began playing to Grimlock&#039;s self-centered ego, saying no one was stronger than Grimlock and Swoop, to the former&#039;s pleasure. Ironhide and [[Bumblebee (Prime)|Bumblebee]] joined in, but adding that with [[Dark Energon]], [[Megatron (Prime)|Megatron]] and his forces could be stronger than Grimlock and Swoop.&lt;br /&gt;
&lt;br /&gt;
Grimlock decided that he and Swoop would consider joining the Autobots, but just as negotiations were to begin, Grimlock noticed Swoop had been missing since the Autobots arrived. Grimlock said they would speak once Swoop was rescued from the Decepticons. Once Swoop was safe, he immediately joined the Autobots in gratitude. Grimlock declared he wouldn&#039;t join the Autobots yet, but tag along to protect his best friend. &lt;br /&gt;
&lt;br /&gt;
[[Image:GrimlockWFCconceptart.jpg|right|thumb|300px|Me Grimlock transform into blackboard eraser!]]&lt;br /&gt;
&lt;br /&gt;
Grimlock subsequently actively participated in the campaigns to save the [[Core]] of [[Cybertron (planet)|Cybertron]]. Grimlock said that even though the Decepticon army was waiting for them at the Core, all they&#039;d wait for from him was a butt-kicking. Ironhide pondered aloud if it was a good idea to bring Grimlock along, but as Optimus put it, &amp;quot;Do you want to be the one to argue with them?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Grimlock also participated in the battle against the massive Decepticon [[Trypticon (Prime)|Trypticon]], and presumably stayed behind with Optimus on Cybertron while the Autobot population evacuated the planet.&lt;br /&gt;
&lt;br /&gt;
Grimlock was apparently wandering around an [[Energon]] purification station the Autobots had been using, and picked a fight with the Autobots. To his utter surprise, the Autobots beat Grimlock, and he finally joined them. {{storylink|Transformers: War for Cybertron (DS)|Transformers: War for Cybertron}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Fall of Cybertron&#039;&#039;===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Gregg Berger]]&lt;br /&gt;
&lt;br /&gt;
{{spoiler|Transformers: Fall of Cybertron|September 21, 2012}}&lt;br /&gt;
{{Note|On [[September 11]], [[2012]], Grimlock and [[Swoop (WFC)|the rest]] [[Slug|of the]] [[Snarl (FOC)|Dinobots]], excluding [[Sludge (FOC)|Sludge]], were made available for download in the Dinobot Destructor Pack on Xbox 360, Playstation 3 and Steam. &amp;lt;ref&amp;gt;http://www.theverge.com/gaming/2012/9/4/3283751/transformer-fall-of-cybertron-is-bringing-the-dinobots-to-competitive&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
[[Image:FOC-theonecalledGrimlock.jpg|left|thumb|300px|]]&lt;br /&gt;
&lt;br /&gt;
Before the [[Great Exodus]], Grimlock and his Lightning Strike Coalition were ordered to help guard the Ark prior to its launch. However, they picked up unusual energy emissions from the [[Rust Sea|Sea of Rust]] and Grimlock had them steal a dropship to go investigate. It turned out Shockwave and his [[Insecticon (Prime)|Insecticons]] had discovered an ancient Cybertronian Space Bridge. They battled the Insecticons but four of the team were captured. Shockwave decided to use them as guinea pigs in an experiment, using the DNA of creatures discovered on an energy-rich planet to reformat the LSC into massively powerful dinosaur forms. While all members of the team were experimented on, Grimlock&#039;s change was the most extreme. Shockwave rerouted a large amount of the energy for his cerebral circuitry in order to boost his already impressive physical strength. Once the change was complete, Grimlock was more powerful and durable than almost any other Cybertronian, but the changes left him mentally impaired, limiting his ability to think. In order to control him, Shockwave placed an inhibitor in Grimlock which prevented him from transforming. &lt;br /&gt;
&lt;br /&gt;
[[Image:FOC-Grimlocktower.jpg|right|thumb|250px|]]&lt;br /&gt;
&lt;br /&gt;
Following a pain-based test, the restrained Grimlock was approached by a recently ousted [[Starscream (Prime)|Starscream]], who offered to free Grimlock in exchange for his help battling Megatron. Grimlock proposed a counter-offer: grabbing the less than cautious Starscream and using him as a projectile to smash the control console. Now free, Grimlock made his way through the duplicate space-bridge tower Shockwave and his Insecticons had constructed, leaving a path of destruction and dead bodies in his wake. He eventually managed to track down and free [[Swoop (WFC)|Swoop]]. Grimlock was perturbed to see Swoop&#039;s personality remained the same, as did his ability to transform. It didn&#039;t help that Swoop greatly enjoyed his new form and that unlike Grimlock, Swoop couldn&#039;t remember the torture they had endured. The pair attempted to track down [[Slug]] but, just before reaching his containment lab, was intercepted by [[Hardshell]] who tried to slow them down using a mounted turret. Working together, Swoop and Grimlock defeated the Insecticon and used his face to open a door. &lt;br /&gt;
&lt;br /&gt;
[[Image:FOC-Grimlockspacetrex.jpg|left|thumb|300px|]]&lt;br /&gt;
&lt;br /&gt;
Arriving at Slug&#039;s lab, they found a massive tunnel leading to the depths of the tower, where the Insections were feeding on unlucky Decepticons. Separated from Swoop, Grimlock was taunted by Shockwave and Kickback for his inability to transform. Enraged, he chased Kickback down before being attacked by a giant Insecticon. Grimlock defeated it, but Kickback&#039;s taunts about his defeat in the Sea of Rust angered him to such a degree, he over-rode Shockwave&#039;s block and transformed to his &#039;&#039;T&#039;&#039;. &#039;&#039;rex&#039;&#039; form. Making short work of Kickback&#039;s forces, he drove the Insecticon to retreat...straight into a collapsing door, brought down by Slug. Reunited, Grimlock and Slug made their way to the exterior base of the tower where they met with Swoop. The trio then travelled through the Insecticon infested area, eventually stumbling upon Snarl, trapped in a forcefield and being tortured by [[Sharpshot]]. While Slug and Swoop tried to free Snarl, Grimlock battled the Insecticons and brought down the forcefield generator. He then slaughtered a terrified Sharpshot. At Slug&#039;s suggestion, they made their way to a place where Snarl could be repaired.&lt;br /&gt;
&lt;br /&gt;
[[Image:FOC-GrimlockShockwave.jpg|right|thumb|300px|]]&lt;br /&gt;
&lt;br /&gt;
The LSC made their way to an observation deck which not only oversaw Shockwave&#039;s space bridge, but contained files on the forms Shockwave had forced upon them, including the one he had planned for the late [[Sludge (FOC)|Sludge]]. It was then the team threw aside their previous name and took the title Sharpshot and Kickback and given them, the Dinobots. In the lab, Slug revealed the tower&#039;s purpose in transporting the Decepticons to an energy-rich planet and, against Grimlock&#039;s wishes, contacted Prime. Grimlock updated Optimus but refused to rally together, deciding that the Dinobots would handle things their way. Unfortunately, Shockwave activated the space bridge and Grimlock was thrown into the air. Saved by Swoop, he was transported close to the control center of the tower before the winds became too much, separating them. Crashing into the tower, Grimlock tried to sneak up on Shockwave, but found himself once more restrained. As Shockwave finalised procedures with Megatron, a furious Grimlock transformed himself free, ripped Shockwave&#039;s arm off and smashed the control console. Unfortunately, this massively destabilised the tower and it collapsed before he could escape. However, as the Dinobots watched the tower collapse, something was transported from the space bridge to the now unstable wormhole formed above Cybertron...{{storylink|Transformers: Fall of Cybertron|Fall of Cybertron}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers On Your Street&#039;&#039;===&lt;br /&gt;
Grimlock arrived on [[You|your]] street to defend against Shockwave, who arrived from space in jet mode. Although the Decepticon&#039;s initial blow sent the Dinobot flying, watched by you through your blinds, Grimlock stared down his opponent and transformed into dinosaur mode. The sight of this was enough to send Shockwave flying away, presumably to your relief. {{storylink|Transformers On Your Street}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Generations===&lt;br /&gt;
[[Image:Generations_fall_of_cybertron_voyager_grimlock.jpg|thumb|right|300px]]&lt;br /&gt;
*&#039;&#039;&#039;Grimlock&#039;&#039;&#039; (Voyager Class, 2013)&lt;br /&gt;
:*&#039;&#039;Accessories&#039;&#039;: sword, shield&lt;br /&gt;
:Part of the second wave of &#039;&#039;[[Transformers: Generations|Generations]]&#039;&#039; Voyager Class toys, Grimlock is based on his &#039;&#039;[[Transformers: Fall of Cybertron|Fall of Cybertron]]&#039;&#039; design, and transforms into a robotic [[Popular beast alternate modes|tyrannosaurus rex]].&lt;br /&gt;
&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
[[Image:FOC Grimlock vs Insecticons.jpg|thumb|right|250px|In the end, it was not guns or bombs that defeated the aliens, but that humblest of all God&#039;s creatures, the &#039;&#039;Tyrannosaurus rex&#039;&#039;.]]&lt;br /&gt;
*The gladiator aspect of Grimlock&#039;s [[Transformers Hall of Fame|Hall of Fame]] nomination bio is based on his [[Grimlock (G1)#Dreamwave comics continuity|Dreamwave]] and [[Grimlock (G1)#IDW Generation 1 continuity|IDW]] incarnations, while his enmity with Scorponok has shades of the latter and [[Bumblebee (Prime)|Bumblebee]]&#039;s story.&lt;br /&gt;
*As reproduced in &#039;&#039;[[Transformers Vault]]&#039;&#039;, according to the map of [[Cybertron (planet)|Cybertron]] in [[Hasbro]]&#039;s &amp;quot;[[Binder of Revelation]]&amp;quot; (the [[production bible]] for the [[Aligned continuity family]]), Grimlock comes from [[Simfur]] (from where he was presumably transferred to Kaon). This is a reference to prolific &#039;&#039;Transformers&#039;&#039; scribe [[Simon Furman]], whose signature character is Grimlock.&lt;br /&gt;
*[[High Moon Studios]]&#039; [[Matt Tieger]] has claimed in various interviews and features for &#039;&#039;Fall of Cybertron&#039;&#039; that Grimlock was not originally in the &amp;quot;Binder of Revelation&amp;quot;, and that he convinced them that a backstory for them had to be incorporated. &lt;br /&gt;
*Tieger also said Grimlock can only transform in &#039;&#039;Fall of Cybertron&#039;&#039; by gaining a number of kills in battle, likening him to the [[Hulk]].&amp;lt;ref&amp;gt;[http://www.metro.co.uk/tech/games/884575-transformers-fall-of-cybertron-exclusive-interview-planetary-reboot Metro interview with Matt Tieger]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Grimlock was used on the promotional image on the Valentine&#039;s Day of 2012 on [[Activision Blizzard|Activision]]&#039;s &#039;&#039;Transformers&#039;&#039; Game Facebook.&amp;lt;ref&amp;gt;[http://www.facebook.com/photo.php?fbid=10150688771875097 What do you do on Valentine&#039;s Day when you want to make it count? We know....]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Foreign names===&lt;br /&gt;
*&#039;&#039;Russian:&#039;&#039; &#039;&#039;&#039;Smel&#039;chak&#039;&#039;&#039; (Смельчак, &amp;quot;Daredevil&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Generations]]&lt;br /&gt;
[[Category:Gladiators]]&lt;br /&gt;
[[Category:War for Cybertron Autobots]]&lt;br /&gt;
[[Category:Dinobots]]&lt;br /&gt;
[[Category:Fall of Cybertron Autobots]]&lt;/div&gt;</summary>
		<author><name>Diamondmatter</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Snarl_(FOC)&amp;diff=750883</id>
		<title>Snarl (FOC)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Snarl_(FOC)&amp;diff=750883"/>
		<updated>2012-09-12T19:10:16Z</updated>

		<summary type="html">&lt;p&gt;Diamondmatter: /* Transformers: Fall of Cybertron */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig3|Snarl}}&lt;br /&gt;
{{faction|autobot|lightningstrike}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Snarl is an [[Autobot]] from the [[Transformers: Fall of Cybertron|Fall of Cybertron]] portion of the [[Aligned continuity family]].&lt;br /&gt;
[[Image:FOC Snarl robot mode.jpg|thumb|right|250px]]&lt;br /&gt;
&#039;&#039;&#039;Snarl&#039;&#039;&#039; is a Dinobot. We all know what that means: dying is an occupational hazard for him.&lt;br /&gt;
&lt;br /&gt;
== Games ==&lt;br /&gt;
=== &#039;&#039;Transformers: Fall of Cybertron ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:left&amp;quot;&amp;gt;{{spoiler|Transformers: Fall of Cybertron|September 21, 2012}}&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;clear:left&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Note|On [[September 11]], [[2012]], Snarl and [[Swoop (WFC)|the rest]] [[Slug|of the]] [[Grimlock (WFC)|Dinobots]], excluding [[Sludge (FOC)|Sludge]], were made available for download in the Dinobot Destructor Pack on Xbox 360, Playstation 3 and Steam. &amp;lt;ref&amp;gt;http://www.theverge.com/gaming/2012/9/4/3283751/transformer-fall-of-cybertron-is-bringing-the-dinobots-to-competitive&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
[[Image:Snarl foc.jpg|thumb|left|300px]]&lt;br /&gt;
Snarl and the rest of the [[Lightning Strike Coalition]] deserted their post defending the Ark when they detected strange energy readings in the [[Rust Sea|Sea of Rust]]. The energy readings were caused by [[Shockwave (Prime)|Shockwave]]&#039;s [[space bridge]] experiments at the [[energon lake]], and when they arrived, they came under attack by [[Insecticon (Prime)|Insecticons]] and were overwhelmed. Shockwave took the time to experiment on them, giving them primitive dinosaur forms. When the rest of the team found Snarl, he had been trapped behind a [[force field]] and repeatedly electrocuted by [[Sharpshot]] until [[Grimlock (WFC)|Grimlock]] freed him. The team took the injured Snarl to an observation deck where they found notes on Shockwave&#039;s experiments on them and adopted the name &amp;quot;Dinobots&amp;quot;. Though Optimus ordered them back to base, Grimlock insisted on attacking Shockwave&#039;s tower himself, and Snarl, [[Slug]] and [[Swoop (WFC)|Swoop]] later watched from afar as the tower was destroyed at his hand. {{storylink|Transformers: Fall of Cybertron|Fall of Cybertron}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Snarl&#039;s beast-mode head is available in &#039;&#039;Fall of Cybertron&#039;&#039; multiplayer as a Rampage-type component for [[Destroyer (FOC)|Destroyer]]-class characters.&lt;br /&gt;
&lt;br /&gt;
[[Category:Fall of Cybertron Autobots]]&lt;br /&gt;
[[Category:Dinobots]]&lt;br /&gt;
[[Category:Video game-only characters]]&lt;/div&gt;</summary>
		<author><name>Diamondmatter</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Snarl_(FOC)&amp;diff=750881</id>
		<title>Snarl (FOC)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Snarl_(FOC)&amp;diff=750881"/>
		<updated>2012-09-12T19:03:28Z</updated>

		<summary type="html">&lt;p&gt;Diamondmatter: /* Transformers: Fall of Cybertron */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig3|Snarl}}&lt;br /&gt;
{{faction|autobot|lightningstrike}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Snarl is an [[Autobot]] from the [[Transformers: Fall of Cybertron|Fall of Cybertron]] portion of the [[Aligned continuity family]].&lt;br /&gt;
[[Image:FOC Snarl robot mode.jpg|thumb|right|250px]]&lt;br /&gt;
&#039;&#039;&#039;Snarl&#039;&#039;&#039; is a Dinobot. We all know what that means: dying is an occupational hazard for him.&lt;br /&gt;
&lt;br /&gt;
== Games ==&lt;br /&gt;
=== &#039;&#039;Transformers: Fall of Cybertron ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:left&amp;quot;&amp;gt;{{spoiler|Transformers: Fall of Cybertron|September 21, 2012}}&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;clear:left&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Note|On [[September 11]], [[2012]], Snarl and the rest of the Dinobots, excluding Sludge, were made available for download in the Dinobot Destructor Pack on Xbox 360, Playstation 3 and Steam. &amp;lt;ref&amp;gt;http://www.theverge.com/gaming/2012/9/4/3283751/transformer-fall-of-cybertron-is-bringing-the-dinobots-to-competitive&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
[[Image:Snarl foc.jpg|thumb|left|300px]]&lt;br /&gt;
Snarl and the rest of the [[Lightning Strike Coalition]] deserted their post defending the Ark when they detected strange energy readings in the [[Rust Sea|Sea of Rust]]. The energy readings were caused by [[Shockwave (Prime)|Shockwave]]&#039;s [[space bridge]] experiments at the [[energon lake]], and when they arrived, they came under attack by [[Insecticon (Prime)|Insecticons]] and were overwhelmed. Shockwave took the time to experiment on them, giving them primitive dinosaur forms. When the rest of the team found Snarl, he had been trapped behind a [[force field]] and repeatedly electrocuted by [[Sharpshot]] until [[Grimlock (WFC)|Grimlock]] freed him. The team took the injured Snarl to an observation deck where they found notes on Shockwave&#039;s experiments on them and adopted the name &amp;quot;Dinobots&amp;quot;. Though Optimus ordered them back to base, Grimlock insisted on attacking Shockwave&#039;s tower himself, and Snarl, [[Slug]] and [[Swoop (WFC)|Swoop]] later watched from afar as the tower was destroyed at his hand. {{storylink|Transformers: Fall of Cybertron|Fall of Cybertron}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Snarl&#039;s beast-mode head is available in &#039;&#039;Fall of Cybertron&#039;&#039; multiplayer as a Rampage-type component for [[Destroyer (FOC)|Destroyer]]-class characters.&lt;br /&gt;
&lt;br /&gt;
[[Category:Fall of Cybertron Autobots]]&lt;br /&gt;
[[Category:Dinobots]]&lt;br /&gt;
[[Category:Video game-only characters]]&lt;/div&gt;</summary>
		<author><name>Diamondmatter</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Quake_(FOC)&amp;diff=750493</id>
		<title>Quake (FOC)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Quake_(FOC)&amp;diff=750493"/>
		<updated>2012-09-10T23:18:01Z</updated>

		<summary type="html">&lt;p&gt;Diamondmatter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{faction|decepticon}}&lt;br /&gt;
{{disambig3|Quake}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Quake is a [[Decepticon]] from the [[Transformers: Fall of Cybertron|Fall of Cybertron]] portion of the [[Aligned continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Foc-quake-wrongcolors.jpg|thumb|300px|Alright, who painted me up while I was in stasis?!]]&lt;br /&gt;
&#039;&#039;&#039;Quake&#039;&#039;&#039; is a big, angry, warlike Decepticon. How warlike? Warlike enough that he works with the [[Combaticon (Prime)|Combaticons]].&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers: Fall of Cybertron&#039;&#039; (360/PS3/PC)===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; ?&lt;br /&gt;
&lt;br /&gt;
Quake, [[Onslaught (WFC)|Onslaught]], [[Brawl (WFC)|Brawl]] and [[Swindle (FOC)|Swindle]] participated in an attack on an Autobot complex in the waning days of the war on [[Cybertron (planet)|Cybertron]].{{storylink|Transformers: Fall of Cybertron|Fall of Cybertron}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Quake&#039;s only appearance in &#039;&#039;Fall of Cybertron&#039;&#039; is as one of the playable characters in the Escalation mode on the map &amp;quot;DownFall&amp;quot;. His parts are available for [[Titan (FOC)|Titan]]-class characters in multiplayer as the type Steel Crusher.&lt;br /&gt;
&lt;br /&gt;
[[Category: Decepticons]]&lt;br /&gt;
[[Category: Fall of Cybertron]]&lt;br /&gt;
[[Category: Video game-only characters]]&lt;/div&gt;</summary>
		<author><name>Diamondmatter</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Smokescreen_(Prime)&amp;diff=749777</id>
		<title>Smokescreen (Prime)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Smokescreen_(Prime)&amp;diff=749777"/>
		<updated>2012-09-08T12:51:49Z</updated>

		<summary type="html">&lt;p&gt;Diamondmatter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobot|eliteguard}}&lt;br /&gt;
{{disambig3|Smokescreen}}&lt;br /&gt;
:&#039;&#039;Smokescreen is an [[Autobot]] from the [[Aligned continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:New-recruit-smokescreen-flashback-tfp.jpg|thumb|300px|I&#039;m here to be an Optimus fanboy and make people suspicious, and I&#039;m all out of being an Opti- wait, no I&#039;m not...]]&lt;br /&gt;
&#039;&#039;&#039;Smokescreen&#039;&#039;&#039; is an eager young Autobot recruit, all too ready to fight in the [[Great War (Prime)|Great War]]. While he may talk a mile a minute and be greener than [[Bulkhead (Prime)|Bulkhead]]&#039;s paintwork, Smokescreen at least has the sense to use his wits when charging into a situation, rather than heading in firing blind.&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===&#039;&#039;Prime&#039;&#039; cartoon===&lt;br /&gt;
:&#039;&#039;Voice actor&#039;&#039;: [[Nolan North]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:left&amp;quot;&amp;gt;{{spoiler|New Recruit|September 14, 2012}}&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;clear:left&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
Back on [[Cybertron (planet)|Cybertron]] in the latter part of the war, Smokescreen was keen to be a soldier and underwent training with the [[Cybertron Elite Guard]] though it was more of a boot camp at the time. To his disappointment he ended up on security detail at the [[Iacon (polity)|Iacon]] [[Hall of Records]] guarding [[Alpha Trion (Prime)|Alpha Trion]]. Though he learned much, he still yearned for combat and his chance came when the [[Decepticon]]s attacked. He still didn&#039;t get the chance to fight, as he was knocked into stasis by a Decepticon bomb and woke up on one of their transports. Giving the guard the slip, Smokescreen stole an escape pod which took him to [[Earth]].&lt;br /&gt;
&lt;br /&gt;
There he joined members of [[Team Prime]] in fighting some Decepticons and convinced them he was on the level. They took him to [[Autobot Outpost Omega One|Outpost Omega One]] and the [[human]] [[Jack Darby]] gave him a tour during which he recognized some of the relics from the Hall of Records. Optimus refused to let him go on a mission to recover [[Red Energon]], and instead he and Jack went to find him a new [[alternate mode]]. When Prime&#039;s team got into trouble, Smokescreen had the idea of using the [[phase shifter]] to help and convinced [[Ratchet (Prime)|Ratchet]] to let him try. On the battlefield, he succeeded in using it to separate [[Starscream (Prime)|Starscream]] from the [[Apex Armor (Prime)|Apex Armor]], ultimately resulting a victory (more or less) for the Autobots. With that success, Optimus welcomed him to Team Prime. {{storylink|New Recruit}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Prime===&lt;br /&gt;
*&#039;&#039;&#039;Smokescreen&#039;&#039;&#039; (Deluxe, [[November 24|11-24]]-2012)&lt;br /&gt;
**&#039;&#039;ID number&#039;&#039;: &#039;&#039;&#039;AM-26&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Arms Micron&lt;br /&gt;
&lt;br /&gt;
: A [[redeco]] (and potential [[retool]]ing) of [[Knock Out (Prime)#Toys|Knock Out]], Smokescreen is (currently) [[exclusive]] to the [[TakaraTomy]] &#039;&#039;[[Transformers: Prime (toyline)| Prime]]&#039;&#039; toyline. He transforms into a low-riding sports car. As part of the [[Arms Micron]] gimmick, he has extra [[5mm post]]-holes in both modes, allowing him to use the weapon-bots. He comes with a (currently unknown and unnamed) Arms Micron partner.&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Elite Guard]]&lt;br /&gt;
[[Category:Prime Autobots]]&lt;/div&gt;</summary>
		<author><name>Diamondmatter</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Smokescreen_(Prime)&amp;diff=749776</id>
		<title>Smokescreen (Prime)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Smokescreen_(Prime)&amp;diff=749776"/>
		<updated>2012-09-08T12:50:42Z</updated>

		<summary type="html">&lt;p&gt;Diamondmatter: Added main photo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobot|eliteguard}}&lt;br /&gt;
{{disambig3|Smokescreen}}&lt;br /&gt;
:&#039;&#039;Smokescreen is an [[Autobot]] from the [[Aligned continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:New-recruit-smokescreen-flashback-tfp.jpg|thumb|300px|I&#039;m here to be an Optimus fanboy and make people suspicious, and I&#039;m all out of knowing how to be an Opti- wait, no I&#039;m not...]]&lt;br /&gt;
&#039;&#039;&#039;Smokescreen&#039;&#039;&#039; is an eager young Autobot recruit, all too ready to fight in the [[Great War (Prime)|Great War]]. While he may talk a mile a minute and be greener than [[Bulkhead (Prime)|Bulkhead]]&#039;s paintwork, Smokescreen at least has the sense to use his wits when charging into a situation, rather than heading in firing blind.&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===&#039;&#039;Prime&#039;&#039; cartoon===&lt;br /&gt;
:&#039;&#039;Voice actor&#039;&#039;: [[Nolan North]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:left&amp;quot;&amp;gt;{{spoiler|New Recruit|September 14, 2012}}&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;clear:left&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
Back on [[Cybertron (planet)|Cybertron]] in the latter part of the war, Smokescreen was keen to be a soldier and underwent training with the [[Cybertron Elite Guard]] though it was more of a boot camp at the time. To his disappointment he ended up on security detail at the [[Iacon (polity)|Iacon]] [[Hall of Records]] guarding [[Alpha Trion (Prime)|Alpha Trion]]. Though he learned much, he still yearned for combat and his chance came when the [[Decepticon]]s attacked. He still didn&#039;t get the chance to fight, as he was knocked into stasis by a Decepticon bomb and woke up on one of their transports. Giving the guard the slip, Smokescreen stole an escape pod which took him to [[Earth]].&lt;br /&gt;
&lt;br /&gt;
There he joined members of [[Team Prime]] in fighting some Decepticons and convinced them he was on the level. They took him to [[Autobot Outpost Omega One|Outpost Omega One]] and the [[human]] [[Jack Darby]] gave him a tour during which he recognized some of the relics from the Hall of Records. Optimus refused to let him go on a mission to recover [[Red Energon]], and instead he and Jack went to find him a new [[alternate mode]]. When Prime&#039;s team got into trouble, Smokescreen had the idea of using the [[phase shifter]] to help and convinced [[Ratchet (Prime)|Ratchet]] to let him try. On the battlefield, he succeeded in using it to separate [[Starscream (Prime)|Starscream]] from the [[Apex Armor (Prime)|Apex Armor]], ultimately resulting a victory (more or less) for the Autobots. With that success, Optimus welcomed him to Team Prime. {{storylink|New Recruit}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Prime===&lt;br /&gt;
*&#039;&#039;&#039;Smokescreen&#039;&#039;&#039; (Deluxe, [[November 24|11-24]]-2012)&lt;br /&gt;
**&#039;&#039;ID number&#039;&#039;: &#039;&#039;&#039;AM-26&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Arms Micron&lt;br /&gt;
&lt;br /&gt;
: A [[redeco]] (and potential [[retool]]ing) of [[Knock Out (Prime)#Toys|Knock Out]], Smokescreen is (currently) [[exclusive]] to the [[TakaraTomy]] &#039;&#039;[[Transformers: Prime (toyline)| Prime]]&#039;&#039; toyline. He transforms into a low-riding sports car. As part of the [[Arms Micron]] gimmick, he has extra [[5mm post]]-holes in both modes, allowing him to use the weapon-bots. He comes with a (currently unknown and unnamed) Arms Micron partner.&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Elite Guard]]&lt;br /&gt;
[[Category:Prime Autobots]]&lt;/div&gt;</summary>
		<author><name>Diamondmatter</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=File:New-recruit-smokescreen-flashback-tfp.jpg&amp;diff=749775</id>
		<title>File:New-recruit-smokescreen-flashback-tfp.jpg</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=File:New-recruit-smokescreen-flashback-tfp.jpg&amp;diff=749775"/>
		<updated>2012-09-08T12:46:55Z</updated>

		<summary type="html">&lt;p&gt;Diamondmatter: Flashback art of Smokescreen in Transformers Prime.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Flashback art of Smokescreen in Transformers Prime.&lt;/div&gt;</summary>
		<author><name>Diamondmatter</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers:_War_for_Cybertron_(360/PS3/PC)&amp;diff=748237</id>
		<title>Transformers: War for Cybertron (360/PS3/PC)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers:_War_for_Cybertron_(360/PS3/PC)&amp;diff=748237"/>
		<updated>2012-09-02T08:42:41Z</updated>

		<summary type="html">&lt;p&gt;Diamondmatter: Removed snark biased to Xbox.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{nav-wfc}}&lt;br /&gt;
{{videogame&lt;br /&gt;
|next=Transformers: Fall of Cybertron&lt;br /&gt;
|title=&#039;&#039;Transformers: War for Cybertron&#039;&#039;&lt;br /&gt;
|image=War_for_Cybertron_Next_Gen_Version_Cover_Art.jpg‎&lt;br /&gt;
|caption=It&#039;s like Gears of War, but you &#039;&#039;turn into&#039;&#039; the Centaur.&lt;br /&gt;
|developer=[[High Moon Studios]]&lt;br /&gt;
|publisher=[[Activision Blizzard|Activision]]&lt;br /&gt;
|date=[[June 17]], [[2010]]&lt;br /&gt;
|platform=PlayStation 3, Xbox 360 PC&lt;br /&gt;
|ratings=ESRB: T&amp;lt;br&amp;gt;PEGI: 12&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Transformers: War for Cybertron&#039;&#039;&#039;&#039;&#039; is one of several [[Transformers: War for Cybertron (games)|&#039;&#039;Transformers: War for Cybertron&#039;&#039; video games]]. It was developed by [[High Moon Studios]] and published by [[Activision Blizzard|Activision]], and it is set in the [[Aligned continuity family]] in the ancient days of the [[Cybertron (planet)|Cybertron]]ian war. The game is an over-the-shoulder third-person shooter in which the player can choose his or her character from a small roster of either [[Autobot]]s or [[Decepticon]]s. It was released for Xbox 360 and PlayStation 3 at Sears stores on [[June 17]], [[2010]]. On [[June 22]], those and the PC version were released to the broader market.&lt;br /&gt;
&lt;br /&gt;
Companion games, [[Transformers: War for Cybertron (DS)|two for the Nintendo DS]] and [[Transformers: Cybertron Adventures|one for the Wii]], were developed by [[Vicarious Visions]] and [[Next Level Games]], respectively.&lt;br /&gt;
  &lt;br /&gt;
{{quote|One shall stand.|Optimus}}&lt;br /&gt;
:{{quote|One shall fall.|Megatron}}&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
[[Image:WarforCybertron-OptimusPrime.jpg|right|thumb|400px|Prime auditions for Unreal Tournament. There were no survivors.]]&lt;br /&gt;
Unlike previous &#039;&#039;Transformers&#039;&#039; video games which feature distinctly separate campaigns for the Autobots and the Decepticons (traditionally depicting the playable faction utterly defeating the other), &#039;&#039;War for Cybertron&#039;&#039; features a single, linear storyline; the Decepticon campaign occurs chronologically before the Autobot campaign, but [[Fandom|fans]] can play through them in whichever order they prefer.&amp;lt;ref&amp;gt;[http://www.seibertron.com/transformers/news/seibertron-qa-with-activision-makers-of-war-for-cybertron/17548/ Seibertron Q&amp;amp;A with Activision]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{note|The novel &#039;&#039;[[Transformers: Exodus]]&#039;&#039; was, naturally, promoted as being in the same [[continuity]] as the game. In practice, however, the two stories differ substantially on many details. The first fifteen chapters of &#039;&#039;Exodus&#039;&#039; chronicle the backstory of the war, with an interlude by Alpha Trion placed between them and the remaining of the thirty-nine chapters. Events akin to the &#039;&#039;War for Cybertron&#039;&#039; campaigns do take place in the second portion of the novel, but the settings, details, and involved parties change in each case. Below, in italics, are brief descriptions of the parallel events that take place in &#039;&#039;Exodus&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
===Decepticon Campaign===&lt;br /&gt;
&#039;&#039;&#039;Chapter I: Dark Energon&#039;&#039;&#039;&lt;br /&gt;
*Characters available: [[Brawl (WFC)|Brawl]], [[Barricade (Prime)|Barricade]], [[Megatron (Prime)|Megatron]]&lt;br /&gt;
*Boss: [[Autobot Swarm]]&lt;br /&gt;
&lt;br /&gt;
It is the waning days of the [[Great War (Prime)|Great War]] on [[Cybertron (planet)|Cybertron]] before the Transformers come to Earth. [[Megatron (Prime)|Megatron]], genuinely believing a caste system will bring Cybertron back to its [[Golden Age]], is researching a dangerous power source known as [[Dark Energon]] to fuel his conquest of the planet. Megatron discovers that the factory that produces Dark Energon is guarded by a neutral army led by [[Starscream (Prime)|Starscream]], and he leads an attack on the station. After his ship crashes into the hull of the station, Megatron, [[Brawl (WFC)|Brawl]] and [[Barricade (Prime)|Barricade]] defeat Starscream&#039;s army and harness the power of the Dark Energon. Cornered, Starscream tells Megatron that he&#039;s the only one who knows how to make more of the energon and that he will help the Decepticon leader if Megatron takes him into his army. Megatron reluctantly agrees to this. Doing this also causes Jetfire to lose trust in Starscream and warn Zeta Prime of their ambitions. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In Exodus Chapters 18-19, Megatron laid claim to Trypticon Station and the Dark Energon contained within. By this point in the war, however, Starscream was already a full member of the Decepticon army. The Dark Energon was his trump card in case he ever chose to betray Megatron to the Autobots. The taking of Trypticon Station happened largely behind the scenes in the novel, without Starscream actively defending it — Megatron took advantage of a rare absence of Starscream from the station to make it his own. He returned from an errand to find his loyal pack of Decepticons brutalized by Megatron&#039;s gladiators, and his power base usurped. &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter II: Fuel of War&#039;&#039;&#039;&lt;br /&gt;
*Characters available: Starscream, [[Thundercracker (WFC)|Thundercracker]], [[Skywarp (Prime)|Skywarp]]&lt;br /&gt;
*Boss: [[Cybertron&#039;s Sentinel]]&lt;br /&gt;
Megatron sends the [[seeker (body-type)|Seekers]] to reactivate the ancient [[Geosynchronous Energon Bridge|Energon Bridge]] that will produce new Dark Energon. After encountering Autobot [[security probe]]s, strange jelly-fish-like life forms, and fighting legions of Autobot defenders, they succeed. They then start the assault on Iacon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In Exodus Chapter 22, Starscream and his Seekers reactivate the Geosynchronous Energon Bridge to help Megatron conduct Energon from Cybertron&#039;s core to Trypticon Station. The events are basically the same as the game.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter III:  [[Iacon (polity)|Iacon]] Destroyed&#039;&#039;&#039;&lt;br /&gt;
*Characters available: Megatron, [[Soundwave (Prime)|Soundwave]], [[Breakdown (Prime)|Breakdown]]&lt;br /&gt;
*Boss: [[Sentinel Zeta Prime‎|Zeta Prime]]&lt;br /&gt;
With his new powers, Megatron takes the fight straight to the Autobot&#039;s capital city. While Starscream and Brawl lead the main attack on the city, Megatron takes Soundwave and Breakdown on a flanking attack to recover the Omega Key, which will allow him to access the core of the planet. Arriving at the key&#039;s holding place, the Decepticons learn that the Autobot leader Zeta Prime has taken it to keep it safe. The team regroup with Brawl and Starscream, and use Dark Energon bombers to eliminate the remaining Autobots before storming the building in which Zeta Prime is waiting. Megatron defeats the Autobot leader, stealing the Omega Key and punching a hole in his chest. Zeta reveals that the key Megatron has just stolen only activates the &#039;&#039;real&#039;&#039; Omega Key, and that soon &#039;&#039;&#039;it&#039;&#039;&#039; will find &#039;&#039;&#039;him&#039;&#039;&#039;. Suddenly [[Omega Supreme (WFC)|a huge ship awakens and takes off.]]This is the autobots last line of defense.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In Exodus Chapters 24-27, Megatron led a group of Decepticons to capture the Code Key of Justice while Starscream acquired the Code Key of Power. Together, the two could access the Plasma Energy Chamber. He was confronted with Sentinel Prime at the end, but only because the Prime had been Starscream&#039;s prisoner up until that point, and the Seeker commander had released Sentinel to delay Megatron. After defeating Sentinel Prime in personal combat (no holographic death rooms), Megatron found the Key inside Sentinel&#039;s body. At that moment, Teletraan-1 reactivated Omega Supreme to protect the Plasma Energy Chamber from Megatron, at Starscream&#039;s secret behest.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter IV: Death of Hope&#039;&#039;&#039;&lt;br /&gt;
*Characters available: Megatron, Soundwave, Breakdown&lt;br /&gt;
*Boss: Omega Supreme (Vehicle mode)&lt;br /&gt;
An unknown amount of time later, Megatron is commanding his ship in search of the &amp;quot;Omega Key&amp;quot;. The ship is suddenly attacked by Omega Supreme, who shoots them out of the sky, causing them to crash-land in Iacon. Megatron, Soundwave and Breakdown began a desperate retreat from Omega Supreme&#039;s attack and take cover in a large tower. Once inside, the group hear Starscream announce that Megatron is dead and that he is taking command of the Decepticons (surprise!). Enraged but unable to make any outside contact, Megatron leads his forces through the city, dodging attacks from Omega Supreme while searching for a way to fight him. Soundwave discovers that they can use some of the Autobot&#039;s anti-air and anti-infantry turrets on a tower roof against the massive Autobot. Along the way, the group makes contact with Starscream and corrects his mistake, using him to distract Omega Supreme. Once they reached the turrets, the group manages to shoot down Omega Supreme, causing him to crash to the ground below. This is when Megatron and the others make the final assault on him. To unlock cybertron&#039;s core.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In Exodus Chapters 27-28, Omega did nothing to pursue Megatron. Instead, he attempted to depart Cybertron altogether to keep the Plasma Energy Chamber inside him away from the Decepticons. Starscream and the Seekers shot down Omega in a brief aerial skirmish.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter V: The Final Guardian&#039;&#039;&#039;&lt;br /&gt;
*Characters available: Megatron, Soundwave, Breakdown&lt;br /&gt;
*Boss: Omega Supreme (Robot mode)&lt;br /&gt;
The Decepticons descend into the impact crater to loot Omega&#039;s remains, but he transforms into robot mode, unleashing his full barrage on the squad. Megatron manages to corrupt Omega with Dark Energon, using him to reach and corrupt the core of Cybertron with Dark Energon. The planet itself is now under control of the decepticons. Or is it?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In Exodus Chapter 29, Omega did not fight alone — Optimus Prime and his top aides were present fighting alongside Omega Supreme at his crash site, until Megatron brought the Guardian low and ripped the Plasma Energy Chamber from within him. Because that was all he needed from Omega, the Guardian was not captured in Exodus, but left badly wounded for the Autobots to retrieve and repair.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Autobot Campaign===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter VI: Defend Iacon&#039;&#039;&#039;&lt;br /&gt;
*Characters available: [[Optimus Prime (Prime)|Optimus]], [[Bumblebee (Prime)|Bumblebee]], [[Ratchet (Prime)|Ratchet]]&lt;br /&gt;
*Boss: Starscream&lt;br /&gt;
In a decimated Iacon, the young Autobot messenger Bumblebee is sent to tell the soldier Optimus that Zeta Prime is dead. Optimus decides to take temporary control of the Autobots, adopting Bumblebee into his team. The two of them and Ratchet kick off a counterattack to push out Decepticon forces. They manage to reactivate the planetary guns, clearing the skies over Iacon, and proceed to aid [[Ironhide (Prime)|Ironhide]] in reclaiming the Decagon, tangling with Starscream along the way. Entering the Decagon, Optimus receives a message from Zeta Prime, revealing that he is not yet dead but is being held in a prison in [[Kaon]]. Optimus gathers up a bunch of Autobots to rescue their fallen comrade.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A direct conflict with Starscream like this did not take place at this point in the novel. Iacon was the last bastion of Autobot resistance for most of the novel, and did not need to be reclaimed. Furthermore, Sentinel Prime had been captured since the beginning of the war, so Optimus Prime had already accepted his role as leader.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter VII: Kaon Prison Break&#039;&#039;&#039;&lt;br /&gt;
*Characters available: Optimus, [[Sideswipe (WFC)|Sideswipe]], Bumblebee&lt;br /&gt;
*Boss: Soundwave&lt;br /&gt;
Optimus allows his team to be captured by the Decepticons and enter the prison. The three are just barely saved from a firing squad by [[Air Raid (WFC)|Air Raid]], but as they escape into the tunnels below, Air Raid is captured. The three Autobots sneak through the prison, rescuing Air Raid and releasing all the Autobot prisoners (including [[Arcee (Prime)|Arcee]] and [[Jazz (WFC)|Jazz]]). Using the chaos as a distraction, the trio sneak to the high security bunker Zeta Prime is being held. When the Autobots try to save them, Soundwave attacks, sending out [[Frenzy (WFC)|Frenzy]], [[Rumble (Prime)|Rumble]], and [[Laserbeak (Prime)|Laserbeak]]. The Autobots defeat them, but Soundwave manages to retreat. When Optimus tries to rescue Zeta, the Prime tells him that he is already dead and collapses. Optimus returns the body to the [[Autobot High Council]], who tell Optimus that he must accept that he is a Prime and take up his role as leader. Thus, he becomes Optimus Prime. He then travels to the core to stop it&#039;s corruption of dark energon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In Exodus Chapter 32, Optimus Prime, Jazz and Prowl stormed Kaon to recover a dying Sentinel Prime. It did not involve being deliberately captured or a battle with Soundwave.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter VIII: To the Core&#039;&#039;&#039;&lt;br /&gt;
*Characters available: Optimus, [[Ironhide (Prime)|Ironhide]], [[Warpath (WFC)|Warpath]]&lt;br /&gt;
*Boss: Corrupted Space Slug&lt;br /&gt;
Optimus&#039; first task as Prime is to cure the currently infected core. Heading to the entrance, where Omega Supreme is being held by the Decepticons, the three Autobots manage to free Omega, then call in Ratchet to repair him enough to open the Omega Gate. Thanks to the help of some [[space slug]]s, Prime, Warpath, and Ironhide defeat a corrupted space slug and reach the [[Primus|core]]. However, the core tells Optimus that, in order to repair itself, it will have to shut down for millions of years, forcing Optimus and the Autobots to evacuate Cybertron. Before the core shuts down, it gives Optimus the [[Matrix of Leadership]]. A vessel of pure energy and the collective wisdom of the primes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In Exodus Chapter 33-34, Optimus Prime, Jetfire and Bumblebee traveled down to the Core, disconnected the corrupted Plasma Energy Chamber, and Optimus received the Matrix of Leadership. It was a largely uneventful trek, as Megatron staged no troops around the Core and trusted the sheer intensity of the Dark Energon in that region to ward off any Autobots. Also, no space slugs.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter IX: Aerial Assault&#039;&#039;&#039;&lt;br /&gt;
*Characters available: [[Silverbolt (WFC)|Silverbolt]], [[Air Raid (WFC)|Air Raid]], [[Jetfire (WFC)|Jetfire]]&lt;br /&gt;
*Boss: [[Trypticon (Prime)|Trypticon]] &lt;br /&gt;
Returning to Iacon, Optimus Prime orders the launching of a full-scale evacuation of Cybertron&#039;s surface. However, as the transports leave the atmosphere, Megatron begins shooting them down with his &amp;lt;s&amp;gt;giant purple griffin&amp;lt;/s&amp;gt; massive orbital space station. Optimus relizes the need to shut down the station, and sends a group of fliers to shut it down from the inside out. The team manages to blow up the power core, but Megatron taunts them as he activates a back-up generator. Then the station itself begins to mock them. Realizing the station is a Cybertronian, the team flies to find its conversion cog to force it into its robot mode before it can finish leveling Iacon, and Optimus with it. Succeeding, the Autobots race out of the quickly transforming space station as it reveals itself to be Trypticon. The Autobots shoot out the massive Decepticon&#039;s jetpack, causing it to hurtle towards the surface of the planet. Meanwhile Optimus and the others decide to finish off the bot themselves down there.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In Exodus Chapter 36-37, Trypticon Station began firing on the Autobot fleet as it fled Cybertron. Optimus Prime and a crew aboard the &#039;&#039;Eight Track&#039;&#039; commandoed their way into Trypticon and blasted apart the station from within. The novel made a point of (mostly) treating Jetfire as the only Autobot Seeker, and so there were no Air Raid and Silverbolt to act as his wingmen for a flying assault. Also, Trypticon did not transform in freefall.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter X: One Shall Stand...&#039;&#039;&#039;&lt;br /&gt;
*Characters available: Optimus, Bumblebee, Ironhide&lt;br /&gt;
*Boss: Trypticon&lt;br /&gt;
All seems quiet as Optimus and others search the wreckage, but soon a very much alive and enraged Trypticon emerges to wage a long and difficult battle with the Autobots. After targeting key weaknesses, Optimus uses his axe to knock Trypticon off-balance, sending it plummeting into the liquid below. As the other transports escape the planet&#039;s dying surface Optimus shows his team their new ship - an [[Ark (WFC)|Ark]] that will allow them to take a piece of Cybertron with them, [[Earth|wherever their adventures may take them...]] So begins the end of cybertron and the departure of the transformers.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In Exodus Chapter 38, Trypticon Station transformed after making planetfall. Optimus Prime and the core Autobots left Cybertron aboard the Ark, avoiding conflict with it. Instead, the Wreckers led by Ultra Magnus remained behind to confront the creature and cover the other Autobots&#039; escape. Soul-crushingly, the battle between the Wreckers and Trypticon was not depicted and, instead of being destroyed, Trypticon transformed into the Nemesis to pursue the Ark through space.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
At the start of each level, the player can choose from one of three characters. &lt;br /&gt;
&lt;br /&gt;
==Featured Characters==&lt;br /&gt;
{{featuredcharacters&lt;br /&gt;
|h1=[[Autobot]]s|c1=&lt;br /&gt;
*[[Optimus Prime (Prime)#War for Cybertron|Optimus Prime]] ([[Peter Cullen]])  &lt;br /&gt;
*[[Bumblebee (Prime)|Bumblebee]] ([[Johnny Yong Bosch]])&lt;br /&gt;
*[[Ratchet (Prime)|Ratchet]] ([[Fred Tatasciore]])&lt;br /&gt;
*[[Ironhide (Prime)|Ironhide]] ([[Keith Szarabajka]])&lt;br /&gt;
*[[Sideswipe (WFC)|Sideswipe]] ([[Travis Willingham]])&lt;br /&gt;
*[[Jetfire (WFC)|Jetfire]] ([[Troy Baker]])&lt;br /&gt;
*[[Silverbolt (WFC)|Silverbolt]] ([[Patrick Seitz]])&lt;br /&gt;
*[[Arcee (Prime)|Arcee]] ([[Kari Wahlgren]])&lt;br /&gt;
*[[Air Raid (WFC)|Air Raid]] ([[Liam O&#039;Brien]])&lt;br /&gt;
*[[Warpath (WFC)|Warpath]] ([[Jamieson Price]])&lt;br /&gt;
*[[Jazz (WFC)|Jazz]] (downloadable content character)&lt;br /&gt;
*[[Scattershot (WFC)|Scattershot]] (downloadable content character)&lt;br /&gt;
*[[Sentinel Zeta Prime‎|Zeta Prime]] ([[Troy Baker]]) (downloadable content character)&lt;br /&gt;
|h2=[[Decepticon]]s|c2=&lt;br /&gt;
*[[Megatron (Prime)|Megatron]] (Fred Tatasciore)&lt;br /&gt;
*[[Starscream (Prime)|Starscream]] ([[Sam Riegel]])  &lt;br /&gt;
*[[Soundwave (Prime)|Soundwave]] ([[Isaac C. Singleton, Jr.]]) &lt;br /&gt;
*[[Thundercracker (WFC)|Thundercracker]] ([[Graham McTavish]])&lt;br /&gt;
*[[Skywarp (Prime)|Skywarp]] ([[Richard Epcar]])&lt;br /&gt;
*[[Breakdown (Prime)|Breakdown]] ([[Crispin Freeman]])&lt;br /&gt;
*[[Brawl (WFC)|Brawl]]  ([[Nolan North]])&lt;br /&gt;
*[[Barricade (Prime)|Barricade]] ([[Steve Blum]])&lt;br /&gt;
*[[Slipstream (Prime)|Slipstream]] ([[Jessica Straus]])&lt;br /&gt;
*[[Shockwave (Prime)|Shockwave]] &amp;lt;!-- IS NOT VOICED BY COREY BURTON --&amp;gt;(downloadable content character)&lt;br /&gt;
*[[Demolishor (WFC)|Demolishor]] (downloadable content character)&lt;br /&gt;
*[[Onslaught (WFC)|Onslaught]] (downloadable content character)&lt;br /&gt;
*[[Dead End (Prime)|Dead End]] (downloadable content character)&lt;br /&gt;
|h3=Non-Player|c3=&lt;br /&gt;
&#039;&#039;&#039;Autobots&#039;&#039;&#039;&lt;br /&gt;
*[[Omega Supreme (WFC)|Omega Supreme]] (Fred Tatasciore)&lt;br /&gt;
&#039;&#039;&#039;Decepticons&#039;&#039;&#039;&lt;br /&gt;
*[[Trypticon (Prime)|Trypticon]] (Fred Tatasciore)&lt;br /&gt;
*[[Rumble (Prime)|Rumble]] ([[Keith Silverstein]])&lt;br /&gt;
*[[Frenzy (WFC)|Frenzy]] (Keith Silverstein)&lt;br /&gt;
*[[Laserbeak (Prime)|Laserbeak]]&lt;br /&gt;
*[[Decepticon war machine]]&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
*[[Flier (WFC)|Fliers]]&lt;br /&gt;
*[[Sniper (WFC)|Snipers]]&lt;br /&gt;
*[[Cloaker (WFC)|Cloakers]]&lt;br /&gt;
*[[Brute (WFC)|Brutes]]&lt;br /&gt;
*[[Heavy Soldier]]s&lt;br /&gt;
*[[Destroyer (WFC)|Destroyers]]&lt;br /&gt;
*[[Spider]]s&lt;br /&gt;
|nonumbering=true&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Multiplayer==&lt;br /&gt;
The multiplayer options make up a large portion of &#039;&#039;War for Cybertron&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s content.&lt;br /&gt;
&lt;br /&gt;
===Campaign===&lt;br /&gt;
The single-player campaigns can be played online, with players taking control of the other two allies that are, in singleplayer, rather low-quality A.I. If other players are participating, a tally of each participant&#039;s kills is kept.&lt;br /&gt;
&lt;br /&gt;
===Escalation===&lt;br /&gt;
This cooperative mode puts several friends together against an unending horde of enemies. With each horde vanquished, tougher ones come in. The players can get points from killing enemies, and these points can be used to get new weapons, ammo, health, and to access new areas. Characters in Escalation mode are the same as those selected in Campaign (as well as bonus and DLC characters); custom multiplayer &#039;bots are not available here.&lt;br /&gt;
&lt;br /&gt;
===Multiplayer===&lt;br /&gt;
This broad option is where you will be spending most of your hours after you beat Trypticon. Here, players can create their own Cybertronian combatant and pit them against the multitude of online [[Fandom|transfans]] and 12-year-olds that will more than likely slaughter you. Custom characters can be leveled up by killing dudes in matches, with specific bonuses being given for specific actions. As they level up, more abilities become available.&lt;br /&gt;
&lt;br /&gt;
;Characters&lt;br /&gt;
Characters are created from four different bases, each of which feature different weapons, abilities and alternate forms. They are:&lt;br /&gt;
*[[Scout (WFC)|Scout]] - Cars. Fast, usually cloakers. &lt;br /&gt;
*[[Scientist (WFC)|Scientist]] - Jets. Also fast, usually medics and buffers.&lt;br /&gt;
*[[Leader (WFC)|Leader]] - Trucks. Balanced, with emphasis on defense and ally-aid.&lt;br /&gt;
*[[Soldier (WFC)|Soldier]] - Tanks. Slow and powerful, with offensive abilities.&lt;br /&gt;
&lt;br /&gt;
Initially, players are only able to create one of each class, but as they level up, more slots open for a maximum of three of each class. Names can be chosen for each, but don&#039;t get too excited about making the [[Fanon|Transformer you always dreamed of]]: bodies are limited to about three options per faction and look exactly like characters from single-player (for example, the Autobot Scout category lets you choose from Bumblebee, Sideswipe, Jazz or Arcee). And while you can pick your color scheme, the palettes are rather limited, especially for Decepticons. Downloading or unlocking additional characters will also make their chassis available for customizing.&lt;br /&gt;
&lt;br /&gt;
;Playlists&lt;br /&gt;
Choosing a playlist will automatically send you into a lobby, where the service will do its best to form balanced teams (I.E., you hopefully won&#039;t see a team of level 25 leaders fighting one level zero Scout). The service will also select a random [[Map (WFC)|stage]], which players can veto. Finally, when the game begins, combatants select their character. If your scientist gets butchered too many times, you can pick a different character at any time during the match, and you will switch to it upon dying. Players also cannot pick a faction; the game does it automatically. Weapons can only be picked up from defeated enemies; ammo caches, [[overshield]]s and energon are scattered throughout the stages.&lt;br /&gt;
&lt;br /&gt;
Playlists include:&lt;br /&gt;
*&#039;&#039;&#039;Team deathmatch&#039;&#039;&#039;: Kill 40 opponents to win. Games can range from four to sixteen players.&lt;br /&gt;
*&#039;&#039;&#039;Deathmatch&#039;&#039;&#039;: Kill 20 opponents to win. It&#039;s a free-for-all.&lt;br /&gt;
*&#039;&#039;&#039;Conquest&#039;&#039;&#039;: Capture and defend several &amp;quot;power nodes&amp;quot; until your team gets 400 points. &lt;br /&gt;
*&#039;&#039;&#039;Code of power&#039;&#039;&#039;: Capture the flag. Team with highest score after two rounds wins.&lt;br /&gt;
*&#039;&#039;&#039;Countdown to extinction&#039;&#039;&#039;: Plant the bomb in the enemy&#039;s base three times to win.&lt;br /&gt;
*&#039;&#039;&#039;Power struggle&#039;&#039;&#039;: Control the active power node until you get 400 points.&lt;br /&gt;
&lt;br /&gt;
Players can also set up private matches, where the game options and maps can be adjusted as you see fit, but they are invite-only. Hopefully, you&#039;ve got a lot of online friends!&lt;br /&gt;
&lt;br /&gt;
==Production==&lt;br /&gt;
As an early marketing campaign, the game&#039;s website included the feature &amp;quot;Operation Transmission Recovery&amp;quot;: using transmission and coordinate dials, you could pick up &amp;quot;transmissions&amp;quot; from Cybertron (or &amp;quot;video clips&amp;quot; to you and me). &lt;br /&gt;
&lt;br /&gt;
The art and design team did intense research (i.e. watched the original cartoon, looked at comics, and watched &amp;quot;typical sci-fi cool stuff&amp;quot; like &#039;&#039;Blade Runner&#039;&#039;) to work out the aesthetic of Cybertron; lead artist [[Ivan Power]] remarked that the original cartoon was the main inspiration, and that Cybertron wasn&#039;t shown there so they had to rewatch the same few clips &amp;quot;over and over&amp;quot;. While many of the city designs are elaborate and shiny, Decepticon [[Kaon]] was deliberately designed to be sharp-edged, rusting, and slapped together to show the Decepticons weren&#039;t interested in building a functioning society.&amp;lt;ref&amp;gt;[http://gameinformer.com/b/features/archive/2009/12/21/transformers-art-video.aspx Game Informer: Behind the Art of War for Cybertron]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Tyler Bates]] composed the score.&lt;br /&gt;
&lt;br /&gt;
==Trophy/Achievement list==&lt;br /&gt;
When completing various goals and tasks during the campaigns and in online multi-player, the player can earn Trophies on PlayStation 3 and Achievements on the Xbox 360. There are 4 kinds of Trophies: Platinum is the highest, and is only unlocked after earning all the other trophies. It is followed by Gold, which include harder tasks and worth more experience. Then Silver, with less experience than Gold, and finally Bronze which represent easier tasks and worth the least experience. On the Xbox, each achievement has a Gamerscore (G) that adds to the player&#039;s total gamerscore, which is essentially the Xbox Live version of &amp;quot;Street Cred&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0 cellpadding=5&lt;br /&gt;
| &#039;&#039;&#039;Achievement/Trophy name&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Achievement/Trophy description&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Gamerscore&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;PS Trophy&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| [[A Prime Problem]]&lt;br /&gt;
| Complete &amp;quot;Defend Iacon&amp;quot; on any difficulty&lt;br /&gt;
| 10G&lt;br /&gt;
| Bronze&lt;br /&gt;
|- &lt;br /&gt;
| The Last Prime&lt;br /&gt;
| Complete &amp;quot;Kaon Prison Break&amp;quot; on any difficulty&lt;br /&gt;
| 10G&lt;br /&gt;
| Bronze&lt;br /&gt;
|- &lt;br /&gt;
| [[The Touch|You Got the Touch]]&lt;br /&gt;
| Complete &amp;quot;To the Core&amp;quot; on any difficulty&lt;br /&gt;
| 10G&lt;br /&gt;
| Bronze&lt;br /&gt;
|- &lt;br /&gt;
| [[Transformers: The War Within|The War Within]]&lt;br /&gt;
| Complete &amp;quot;Aerial Assault&amp;quot; on any difficulty&lt;br /&gt;
| 10G&lt;br /&gt;
| Bronze&lt;br /&gt;
|- &lt;br /&gt;
| The Harder They Fall&lt;br /&gt;
| Complete &amp;quot;One Shall Stand&amp;quot; on any difficulty&lt;br /&gt;
| 10G&lt;br /&gt;
| Bronze&lt;br /&gt;
|- &lt;br /&gt;
| [[Dark Awakening]]&lt;br /&gt;
| Complete &amp;quot;Dark Energon&amp;quot; on any difficulty&lt;br /&gt;
| 10G &lt;br /&gt;
| Bronze&lt;br /&gt;
|-&lt;br /&gt;
| Paging Ratchet&lt;br /&gt;
| Revive 5 Autobot soldiers in &amp;quot;Defend Iacon&amp;quot;&lt;br /&gt;
| 15G&lt;br /&gt;
| Bronze&lt;br /&gt;
|- &lt;br /&gt;
| Beak Breaker&lt;br /&gt;
| Shoot the 3 hidden Laserbeaks in throughout &amp;quot;Kaon Prion Break&amp;quot;&lt;br /&gt;
| 15G&lt;br /&gt;
| Bronze&lt;br /&gt;
|- &lt;br /&gt;
| [[Slugfest (G1)|Slugfest]]&lt;br /&gt;
| Save the slug before it is executed in &amp;quot;To the Core&amp;quot;&lt;br /&gt;
| 15G&lt;br /&gt;
| Bronze&lt;br /&gt;
|- &lt;br /&gt;
| [[Powerglide (G1)|Powerglide]] Performer&lt;br /&gt;
| Fly through the coolant tunnels in under 23 seconds in &amp;quot;Aerial Assault&amp;quot;&lt;br /&gt;
| 15G&lt;br /&gt;
| Bronze&lt;br /&gt;
|- &lt;br /&gt;
| [[The Transformers: The Movie|First We Crack the Shell...]]&lt;br /&gt;
| Get smashed by Trypticon&#039;s hand as he falls into energon goo in &amp;quot;One Shall Stand&amp;quot;&lt;br /&gt;
| 15G&lt;br /&gt;
| Bronze&lt;br /&gt;
|- &lt;br /&gt;
| Autobot Recruit&lt;br /&gt;
| Autobot Campaign Complete (Easy)&lt;br /&gt;
| 15G&lt;br /&gt;
| Bronze&lt;br /&gt;
|- &lt;br /&gt;
| Autobot Commander&lt;br /&gt;
| Autobot Campaign Complete (Medium)&lt;br /&gt;
| 30G&lt;br /&gt;
| Silver&lt;br /&gt;
|- &lt;br /&gt;
| Autobot Prime&lt;br /&gt;
| Autobot Campaign Complete (Hard)&lt;br /&gt;
| 45G&lt;br /&gt;
| Silver&lt;br /&gt;
|- &lt;br /&gt;
| [[Starscream&#039;s Brigade]]&lt;br /&gt;
| Complete &amp;quot;Fuel of War&amp;quot; on any difficulty&lt;br /&gt;
| 10G&lt;br /&gt;
| Bronze&lt;br /&gt;
|- &lt;br /&gt;
| The Fall of Iacon&lt;br /&gt;
| Complete &amp;quot;Iacon Destroyed&amp;quot; on any difficulty&lt;br /&gt;
| 10G&lt;br /&gt;
| Bronze&lt;br /&gt;
|- &lt;br /&gt;
| [[The Secret of Omega Supreme]]&lt;br /&gt;
| Complete &amp;quot;Death of Hope&amp;quot; on any difficulty&lt;br /&gt;
| 10G&lt;br /&gt;
| Bronze&lt;br /&gt;
|- &lt;br /&gt;
| [[Mars (episode)#Quotes|Victory is]] [[Home Is Where the Spark Is|Mine]]&lt;br /&gt;
| Complete &amp;quot;The Final Guardian&amp;quot; on any difficulty&lt;br /&gt;
| 10G&lt;br /&gt;
| Bronze&lt;br /&gt;
|- &lt;br /&gt;
| Your Lucky Day&lt;br /&gt;
| Kill all but 1 of the neutral prisoners in &amp;quot;Dark Energon&amp;quot;&lt;br /&gt;
| 15G&lt;br /&gt;
| Bronze&lt;br /&gt;
|- &lt;br /&gt;
| [[Thief in the Night]]&lt;br /&gt;
| Find and disable all of the security trip-wire switches in &amp;quot;Fuel of War&amp;quot;&lt;br /&gt;
| 15G&lt;br /&gt;
| Bronze&lt;br /&gt;
|- &lt;br /&gt;
| [[Unicron|Chaos Bringer]]&lt;br /&gt;
| Destroy the planets in the Stellar Galleries in &amp;quot;Iacon Destroyed&amp;quot;&lt;br /&gt;
| 15G&lt;br /&gt;
| Bronze&lt;br /&gt;
|- &lt;br /&gt;
| [[Motormaster (G1)|Motormaster]]!&lt;br /&gt;
| Race across the Chasm Bridge in under 33 seconds in &amp;quot;Death of Hope&amp;quot;&lt;br /&gt;
| 15G&lt;br /&gt;
| Bronze&lt;br /&gt;
|- &lt;br /&gt;
| [[Devastator (G1)|Devastator]]&lt;br /&gt;
| Destroy all cover in the arena in &amp;quot;The Final Guardian&amp;quot;&lt;br /&gt;
| 15G&lt;br /&gt;
| Bronze&lt;br /&gt;
|- &lt;br /&gt;
| Decepticon Grunt&lt;br /&gt;
| Complete the Decepticon Campaign (Easy)&lt;br /&gt;
| 15G&lt;br /&gt;
| Bronze&lt;br /&gt;
|- &lt;br /&gt;
| Decepticon Seeker&lt;br /&gt;
| Complete the Decepticon Campaign (Medium)&lt;br /&gt;
| 30G&lt;br /&gt;
| Silver&lt;br /&gt;
|- &lt;br /&gt;
| Decepticon Warlord&lt;br /&gt;
| Complete the Decepticon Campaign (Hard)&lt;br /&gt;
| 45G&lt;br /&gt;
| Silver&lt;br /&gt;
|- &lt;br /&gt;
| [[&#039;Til all are one|Till All Are One]]&lt;br /&gt;
| Complete both Campaigns (Any Difficulty)&lt;br /&gt;
| 30G&lt;br /&gt;
| Silver&lt;br /&gt;
|- &lt;br /&gt;
| [[Bruticus (G1)|Brute-a-kiss]]!&lt;br /&gt;
| Ignite a Brute&#039;s back 5 times in Campaign or Escalation&lt;br /&gt;
| 15G&lt;br /&gt;
| Bronze &lt;br /&gt;
|- &lt;br /&gt;
| Footloose and Fancy Free&lt;br /&gt;
| Destroy a Jet Soldier&#039;s foot thrusters 5 time in Campaign or Escalation&lt;br /&gt;
| 15G&lt;br /&gt;
| Bronze &lt;br /&gt;
|- &lt;br /&gt;
| That&#039;s No [[Mirage (G1)|Mirage]]&lt;br /&gt;
| Headshot a Cloaker when it is invisible in Campaign or Escalation&lt;br /&gt;
| 15G&lt;br /&gt;
| Bronze &lt;br /&gt;
|- &lt;br /&gt;
| [[Targetmaster]]!&lt;br /&gt;
| Kill two snipers in 5 seconds&lt;br /&gt;
| 15G&lt;br /&gt;
| Bronze &lt;br /&gt;
|- &lt;br /&gt;
| There Are Parts Everywhere&lt;br /&gt;
| Multi-Kill 3 car soldiers at once using an explosive weapon in Campaign or Escalation&lt;br /&gt;
| 15G&lt;br /&gt;
| Bronze &lt;br /&gt;
|- &lt;br /&gt;
| [[Blackarachnia (BW)|Blast-arachnia]]!&lt;br /&gt;
| Destroy 100 spider in Campaign or Escalation&lt;br /&gt;
| 15G&lt;br /&gt;
| Bronze &lt;br /&gt;
|- &lt;br /&gt;
| [[Fire in the Sky]]&lt;br /&gt;
| Melee kill a Jet Vehicle in Campaign or Escalation&lt;br /&gt;
| 15G&lt;br /&gt;
| Bronze &lt;br /&gt;
|- &lt;br /&gt;
| Friends to the End&lt;br /&gt;
| Complete a level in Co-Op&lt;br /&gt;
| 15G&lt;br /&gt;
| Bronze &lt;br /&gt;
|- &lt;br /&gt;
| Unlikely Allies&lt;br /&gt;
| Complete a level in Competitive Co-Op&lt;br /&gt;
| 15G&lt;br /&gt;
| Bronze &lt;br /&gt;
|- &lt;br /&gt;
| [[More than Meets the Eye (disambiguation)|More Than Meets the Eye]]&lt;br /&gt;
| Earn a 1st Place MVP award in any Multiplayer mode&lt;br /&gt;
| 15G&lt;br /&gt;
| Bronze &lt;br /&gt;
|- &lt;br /&gt;
| You Got [[Spark]], Kid&lt;br /&gt;
| Reach level 5 in any single class in Multiplayer&lt;br /&gt;
| 5G&lt;br /&gt;
| Bronze &lt;br /&gt;
|- &lt;br /&gt;
| [[Spike Witwicky (G1)|Spike&#039;s]] BFF&lt;br /&gt;
| Reach a combined class of level of 25 in Multiplayer&lt;br /&gt;
| 15G&lt;br /&gt;
| Bronze &lt;br /&gt;
|- &lt;br /&gt;
| The [[Kup (G1)|Kup&#039;s]] Half Full&lt;br /&gt;
| Reach a combined class level of 50 in Multiplayer&lt;br /&gt;
| 25G&lt;br /&gt;
| Silver&lt;br /&gt;
|- &lt;br /&gt;
| Only the Strong Survive&lt;br /&gt;
| Reach a combined class level of 75 in Multiplayer&lt;br /&gt;
| 50G&lt;br /&gt;
| Silver&lt;br /&gt;
|- &lt;br /&gt;
| Top of the Scrap Heap&lt;br /&gt;
| Reach a combined class level of 100 in Multiplayer&lt;br /&gt;
| 75G&lt;br /&gt;
| Silver&lt;br /&gt;
|- &lt;br /&gt;
| [[Prime Directive]]&lt;br /&gt;
| Unlock Prime Mode&lt;br /&gt;
| 30G&lt;br /&gt;
| Silver&lt;br /&gt;
|- &lt;br /&gt;
| [[Powermaster]]!&lt;br /&gt;
| Spend 25,000 power in Escalation&lt;br /&gt;
| 15G&lt;br /&gt;
| Bronze&lt;br /&gt;
|- &lt;br /&gt;
| [[Heavy Metal War]]&lt;br /&gt;
| Complete the 15th wave in Escalation&lt;br /&gt;
| 50G&lt;br /&gt;
| Gold&lt;br /&gt;
|- &lt;br /&gt;
| [[Scavenger (G1)|Scavenger]] Would Be Proud&lt;br /&gt;
| Destroy all hidden Autobot symbols in the Decepticon Campaign&lt;br /&gt;
| 25G&lt;br /&gt;
| Silver&lt;br /&gt;
|- &lt;br /&gt;
| [[Grimlock (G1)|Grimlock]], Smash!&lt;br /&gt;
| Destroy all hidden Decepticon symbols in the Autobot Campaign&lt;br /&gt;
| 25G&lt;br /&gt;
| Silver&lt;br /&gt;
|- &lt;br /&gt;
| [[Action Master]]&lt;br /&gt;
| Get 10 kills with a single detached turret in any mode&lt;br /&gt;
| 15G&lt;br /&gt;
| Bronze&lt;br /&gt;
|- &lt;br /&gt;
| [[The Transformers: The Movie|Wait! I Still Function!]]&lt;br /&gt;
| Get 3 kills while downed in a Co-Op campaign or Escalation&lt;br /&gt;
| 30G&lt;br /&gt;
| Silver&lt;br /&gt;
|- &lt;br /&gt;
| [[Ramhorn (G1)|Ramhorn]]&lt;br /&gt;
| Ram-kill an enemy who is stunned by an EMP Grenade in Campaign or Multiplayer&lt;br /&gt;
| 15G&lt;br /&gt;
| Bronze&lt;br /&gt;
|- &lt;br /&gt;
| [[Vector Sigma]] Victory&lt;br /&gt;
| Unlock All Trophies&lt;br /&gt;
| &lt;br /&gt;
| Platinum&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Demo==&lt;br /&gt;
On [[June 10]], 2010, a demo for the game was released on Xbox Live Marketplace. The demo is multiplayer only, and only two of the four classes, Soldier and Scout, are playable. Only one &amp;quot;Create a Character&amp;quot; slot is open for each class, but customization for chassis is not available. Players can only level up to Level 3 in each class. The only map available is &amp;quot;Molten&amp;quot;, and the two gametypes available are Team Deathmatch and Conquest.&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
The game has received many positive reviews from critics and fans alike. IGN has given the score 9/10 because of its &amp;quot;Great Presentation&amp;quot;, &amp;quot;Fun Multiplayer&amp;quot;, &amp;quot;Classy Fan Service&amp;quot;, but subtracted from its score due to the &amp;quot;Repetitive Visuals&amp;quot;.&amp;lt;ref&amp;gt;[http://ps3.ign.com/articles/110/1101052p1.html IGN&#039;s review of &#039;&#039;Transformers: War for Cybertron&#039;&#039; on the PS3, page 1]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://ps3.ign.com/articles/110/1101052p2.html IGN&#039;s review of &#039;&#039;Transformers: War for Cybertron&#039;&#039; on the PS3, page 2]&amp;lt;/ref&amp;gt; &amp;lt;i&amp;gt;GameRankings&amp;lt;/i&amp;gt; sums up the average score of numerous reviews with 79 points&amp;lt;ref&amp;gt;[http://www.gamerankings.com/ps3/981364-transformers-war-for-cybertron/index.html GameRankings&#039; archive of reviews for PS3 version of &#039;&#039;War for Cybertron&#039;&#039;]&amp;lt;/ref&amp;gt;, Metacritic averages 77 points&amp;lt;ref&amp;gt;[http://www.metacritic.com/games/platforms/ps3/transformerswarforcybertron Reviews for the PS3 version of &#039;&#039;War for Cybertron&#039;&#039; at Metacritic]&amp;lt;/ref&amp;gt;, and other scores include 85 from &amp;lt;i&amp;gt;GameInformer&amp;lt;/i&amp;gt; &amp;lt;ref&amp;gt;[http://gameinformer.com/games/transformers_war_for_cybertron/b/ps3/archive/2010/06/22/review.aspx High Moon has the touch, from GameInformer]&amp;lt;/ref&amp;gt;, B+ from 1UP.com&amp;lt;ref&amp;gt;[http://www.1up.com/do/reviewPage?cId=3180025&amp;amp;p=37&amp;amp;sec=REVIEWS 1up.com&#039;s review of &#039;&#039;War for Cybertron&#039;&#039; on PS3]&amp;lt;/ref&amp;gt;, and 4 out of 5 stars from &amp;lt;i&amp;gt;GamePro&amp;lt;/i&amp;gt;&amp;lt;ref&amp;gt;[http://www.gamepro.com/article/reviews/215618/transformers-war-for-cybertron/ Gamepro&#039;s review of &#039;&#039;Transformers: War for Cybertron&#039;&#039; on PS3]&amp;lt;/ref&amp;gt;. The lowest, however, is 6.5 from Gamespot, citing the weaknesses: &amp;quot;Lack of visual and gameplay variety in the campaign, Paucity of ammunition, Boss fights are incredibly tedious, Friendly and enemy AI is poor, Transformations are integrated poorly with the core action&amp;quot;.&amp;lt;ref&amp;gt;[http://www.gamespot.com/ps3/action/transformerswarforcybertron/review.html Gamespot&#039;s review of &#039;&#039;Transformers: War for Cybertron&#039;&#039; on the PS3]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Transformer references==&lt;br /&gt;
* [[Steve Blum]] does his best [[Victor Caroli]] impression for his role of the narrator.&lt;br /&gt;
* A variety of callbacks to &#039;&#039;[[The Transformers: The Movie]]&#039;&#039;:&lt;br /&gt;
** Ironhide greets the space slug with the [[universal greeting]], to Warpath&#039;s confusion.&lt;br /&gt;
** In the Kaon prison, an Autobot is pronounced guilty and pushed off a gantry into a pit. He responds with &amp;quot;Spare me this mockery of justice!&amp;quot;, quoting [[Kranix]] during his trial on [[Quintessa]].&lt;br /&gt;
** Rumble repeats another line from the movie: &amp;quot;First we crack the shell, then we crack the nuts inside!&amp;quot; &lt;br /&gt;
** When Starscream declares himself as Decepticon leader, Megatron retorts that &amp;quot;[he] still function[s].&amp;quot;&lt;br /&gt;
* The [[Punch of Kill Everything]] is a multiplayer Leader Class ability and a Soldier class upgrade.&lt;br /&gt;
* When Skywarp calls Thundercracker ugly he replies [[Seeker (body-type)|that they look the same]]. [[The Twins|Hmmm.]]&lt;br /&gt;
* [[Stan Bush]]&#039;s [[BotCon 2007]] theme song, &amp;quot;[[Till All Are One (Transformers Theme)]]&amp;quot; is used in the credits, and the special thanks claim that the families that were involved &amp;quot;rock like Stan Bush&amp;quot;.&lt;br /&gt;
* Several scenes in the credits are homages to the [[commercial bumper]]s used in the G1 series (Jazz transforming and shooting off-screen, Laserbeak flying past a Decepticon logo, etc).&lt;br /&gt;
* Air Raid pokes fun at Silverbolt&#039;s fear of heights.&lt;br /&gt;
* The in-game menu for stat tracking and leaderboards is called [[Teletraan I (G1)|Teletraan 1]].&lt;br /&gt;
* When Ironhide asks Optimus how he knows Megatron, Optimus replies that it is a story for [[War Dawn|another time]].&lt;br /&gt;
*Pretty much all the Achievement/Trophy names are references to other parts of Transformers history, mostly G1.&lt;br /&gt;
** The ones for completing the campaign chapters include [[Dark Awakening]], [[Starscream&#039;s Brigade]], [[A Prime Problem]], [[The Last Prime]], [[The Touch|You Got The Touch]], [[Transformers: The War Within|The War Within]], and [[&#039;Til all are one|Till All Are One]].&lt;br /&gt;
** Gameplay names include [[Thief in the Night]], [[Fire in the Sky]], [[Unicron|Chaos Bringer]], [[Motormaster (G1)|Motormaster!]], [[Devastator (G1)|Devastator!]], [[Bruticus (G1)|Brute-a-kiss!]], [[Slugfest (G1)|Slugfest]], [[Powerglide (G1)|Powerglide Performer]], [[Rumble (G1)|First we crack the shell...]], [[Blackarachnia (BW)|Blast-a-rachnia]] and [[Ramhorn (G1)|Ramhorn]].&lt;br /&gt;
* Autobots and Decepticons alike are heard to swear by &#039;[[Primus]]&#039;, confirming his &#039;existence&#039;.&lt;br /&gt;
* Trypticon has a &#039;conversion cog&#039; that controls his transformation, and is probably a less &#039;branded&#039; term for G1&#039;s [[transformation cog]].&lt;br /&gt;
* The game&#039;s Rocket Turret, when ripped from its mounting, is named the &amp;quot;[[Nucleon]] Shock Cannon&amp;quot; on the HUD.&lt;br /&gt;
* Just before you go into the Stellar Galleries in Iacon Destroyed, above the doors is the Marathon logo.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.transformersgame.com/ Official site]&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:War for Cybertron (360/PS3/PC)}}&lt;br /&gt;
[[Category:Aligned video games]]&lt;br /&gt;
[[Category:War for Cybertron media]]&lt;/div&gt;</summary>
		<author><name>Diamondmatter</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers:_War_for_Cybertron_(360/PS3/PC)&amp;diff=748236</id>
		<title>Transformers: War for Cybertron (360/PS3/PC)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers:_War_for_Cybertron_(360/PS3/PC)&amp;diff=748236"/>
		<updated>2012-09-02T08:41:23Z</updated>

		<summary type="html">&lt;p&gt;Diamondmatter: Cleanup.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{nav-wfc}}&lt;br /&gt;
{{videogame&lt;br /&gt;
|next=Transformers: Fall of Cybertron&lt;br /&gt;
|title=&#039;&#039;Transformers: War for Cybertron&#039;&#039;&lt;br /&gt;
|image=War_for_Cybertron_Next_Gen_Version_Cover_Art.jpg‎&lt;br /&gt;
|caption=It&#039;s like Gears of War, but you &#039;&#039;turn into&#039;&#039; the Centaur.&lt;br /&gt;
|developer=[[High Moon Studios]]&lt;br /&gt;
|publisher=[[Activision Blizzard|Activision]]&lt;br /&gt;
|date=[[June 17]], [[2010]]&lt;br /&gt;
|platform=PlayStation 3, Xbox 360 PC&lt;br /&gt;
|ratings=ESRB: T&amp;lt;br&amp;gt;PEGI: 12&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Transformers: War for Cybertron&#039;&#039;&#039;&#039;&#039; is one of several [[Transformers: War for Cybertron (games)|&#039;&#039;Transformers: War for Cybertron&#039;&#039; video games]]. It was developed by [[High Moon Studios]] and published by [[Activision Blizzard|Activision]], and it is set in the [[Aligned continuity family]] in the ancient days of the [[Cybertron (planet)|Cybertron]]ian war. The game is an over-the-shoulder third-person shooter in which the player can choose his or her character from a small roster of either [[Autobot]]s or [[Decepticon]]s. It was released for Xbox 360 and PlayStation 3 at Sears stores on [[June 17]], [[2010]]. On [[June 22]], those and the PC version were released to the broader market.&lt;br /&gt;
&lt;br /&gt;
Companion games, [[Transformers: War for Cybertron (DS)|two for the Nintendo DS]] and [[Transformers: Cybertron Adventures|one for the Wii]], were developed by [[Vicarious Visions]] and [[Next Level Games]], respectively.&lt;br /&gt;
  &lt;br /&gt;
{{quote|One shall stand.|Optimus}}&lt;br /&gt;
:{{quote|One shall fall.|Megatron}}&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
[[Image:WarforCybertron-OptimusPrime.jpg|right|thumb|400px|Prime auditions for Unreal Tournament. There were no survivors.]]&lt;br /&gt;
Unlike previous &#039;&#039;Transformers&#039;&#039; video games which feature distinctly separate campaigns for the Autobots and the Decepticons (traditionally depicting the playable faction utterly defeating the other), &#039;&#039;War for Cybertron&#039;&#039; features a single, linear storyline; the Decepticon campaign occurs chronologically before the Autobot campaign, but [[Fandom|fans]] can play through them in whichever order they prefer.&amp;lt;ref&amp;gt;[http://www.seibertron.com/transformers/news/seibertron-qa-with-activision-makers-of-war-for-cybertron/17548/ Seibertron Q&amp;amp;A with Activision]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{note|The novel &#039;&#039;[[Transformers: Exodus]]&#039;&#039; was, naturally, promoted as being in the same [[continuity]] as the game. In practice, however, the two stories differ substantially on many details. The first fifteen chapters of &#039;&#039;Exodus&#039;&#039; chronicle the backstory of the war, with an interlude by Alpha Trion placed between them and the remaining of the thirty-nine chapters. Events akin to the &#039;&#039;War for Cybertron&#039;&#039; campaigns do take place in the second portion of the novel, but the settings, details, and involved parties change in each case. Below, in italics, are brief descriptions of the parallel events that take place in &#039;&#039;Exodus&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
===Decepticon Campaign===&lt;br /&gt;
&#039;&#039;&#039;Chapter I: Dark Energon&#039;&#039;&#039;&lt;br /&gt;
*Characters available: [[Brawl (WFC)|Brawl]], [[Barricade (Prime)|Barricade]], [[Megatron (Prime)|Megatron]]&lt;br /&gt;
*Boss: [[Autobot Swarm]]&lt;br /&gt;
&lt;br /&gt;
It is the waning days of the [[Great War (Prime)|Great War]] on [[Cybertron (planet)|Cybertron]] before the Transformers come to Earth. [[Megatron (Prime)|Megatron]], genuinely believing a caste system will bring Cybertron back to its [[Golden Age]], is researching a dangerous power source known as [[Dark Energon]] to fuel his conquest of the planet. Megatron discovers that the factory that produces Dark Energon is guarded by a neutral army led by [[Starscream (Prime)|Starscream]], and he leads an attack on the station. After his ship crashes into the hull of the station, Megatron, [[Brawl (WFC)|Brawl]] and [[Barricade (Prime)|Barricade]] defeat Starscream&#039;s army and harness the power of the Dark Energon. Cornered, Starscream tells Megatron that he&#039;s the only one who knows how to make more of the energon and that he will help the Decepticon leader if Megatron takes him into his army. Megatron reluctantly agrees to this. Doing this also causes Jetfire to lose trust in Starscream and warn Zeta Prime of their ambitions. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In Exodus Chapters 18-19, Megatron laid claim to Trypticon Station and the Dark Energon contained within. By this point in the war, however, Starscream was already a full member of the Decepticon army. The Dark Energon was his trump card in case he ever chose to betray Megatron to the Autobots. The taking of Trypticon Station happened largely behind the scenes in the novel, without Starscream actively defending it — Megatron took advantage of a rare absence of Starscream from the station to make it his own. He returned from an errand to find his loyal pack of Decepticons brutalized by Megatron&#039;s gladiators, and his power base usurped. &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter II: Fuel of War&#039;&#039;&#039;&lt;br /&gt;
*Characters available: Starscream, [[Thundercracker (WFC)|Thundercracker]], [[Skywarp (Prime)|Skywarp]]&lt;br /&gt;
*Boss: [[Cybertron&#039;s Sentinel]]&lt;br /&gt;
Megatron sends the [[seeker (body-type)|Seekers]] to reactivate the ancient [[Geosynchronous Energon Bridge|Energon Bridge]] that will produce new Dark Energon. After encountering Autobot [[security probe]]s, strange jelly-fish-like life forms, and fighting legions of Autobot defenders, they succeed. They then start the assault on Iacon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In Exodus Chapter 22, Starscream and his Seekers reactivate the Geosynchronous Energon Bridge to help Megatron conduct Energon from Cybertron&#039;s core to Trypticon Station. The events are basically the same as the game.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter III:  [[Iacon (polity)|Iacon]] Destroyed&#039;&#039;&#039;&lt;br /&gt;
*Characters available: Megatron, [[Soundwave (Prime)|Soundwave]], [[Breakdown (Prime)|Breakdown]]&lt;br /&gt;
*Boss: [[Sentinel Zeta Prime‎|Zeta Prime]]&lt;br /&gt;
With his new powers, Megatron takes the fight straight to the Autobot&#039;s capital city. While Starscream and Brawl lead the main attack on the city, Megatron takes Soundwave and Breakdown on a flanking attack to recover the Omega Key, which will allow him to access the core of the planet. Arriving at the key&#039;s holding place, the Decepticons learn that the Autobot leader Zeta Prime has taken it to keep it safe. The team regroup with Brawl and Starscream, and use Dark Energon bombers to eliminate the remaining Autobots before storming the building in which Zeta Prime is waiting. Megatron defeats the Autobot leader, stealing the Omega Key and punching a hole in his chest. Zeta reveals that the key Megatron has just stolen only activates the &#039;&#039;real&#039;&#039; Omega Key, and that soon &#039;&#039;&#039;it&#039;&#039;&#039; will find &#039;&#039;&#039;him&#039;&#039;&#039;. Suddenly [[Omega Supreme (WFC)|a huge ship awakens and takes off.]]This is the autobots last line of defense.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In Exodus Chapters 24-27, Megatron led a group of Decepticons to capture the Code Key of Justice while Starscream acquired the Code Key of Power. Together, the two could access the Plasma Energy Chamber. He was confronted with Sentinel Prime at the end, but only because the Prime had been Starscream&#039;s prisoner up until that point, and the Seeker commander had released Sentinel to delay Megatron. After defeating Sentinel Prime in personal combat (no holographic death rooms), Megatron found the Key inside Sentinel&#039;s body. At that moment, Teletraan-1 reactivated Omega Supreme to protect the Plasma Energy Chamber from Megatron, at Starscream&#039;s secret behest.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter IV: Death of Hope&#039;&#039;&#039;&lt;br /&gt;
*Characters available: Megatron, Soundwave, Breakdown&lt;br /&gt;
*Boss: Omega Supreme (Vehicle mode)&lt;br /&gt;
An unknown amount of time later, Megatron is commanding his ship in search of the &amp;quot;Omega Key&amp;quot;. The ship is suddenly attacked by Omega Supreme, who shoots them out of the sky, causing them to crash-land in Iacon. Megatron, Soundwave and Breakdown began a desperate retreat from Omega Supreme&#039;s attack and take cover in a large tower. Once inside, the group hear Starscream announce that Megatron is dead and that he is taking command of the Decepticons (surprise!). Enraged but unable to make any outside contact, Megatron leads his forces through the city, dodging attacks from Omega Supreme while searching for a way to fight him. Soundwave discovers that they can use some of the Autobot&#039;s anti-air and anti-infantry turrets on a tower roof against the massive Autobot. Along the way, the group makes contact with Starscream and corrects his mistake, using him to distract Omega Supreme. Once they reached the turrets, the group manages to shoot down Omega Supreme, causing him to crash to the ground below. This is when Megatron and the others make the final assault on him. To unlock cybertron&#039;s core.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In Exodus Chapters 27-28, Omega did nothing to pursue Megatron. Instead, he attempted to depart Cybertron altogether to keep the Plasma Energy Chamber inside him away from the Decepticons. Starscream and the Seekers shot down Omega in a brief aerial skirmish.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter V: The Final Guardian&#039;&#039;&#039;&lt;br /&gt;
*Characters available: Megatron, Soundwave, Breakdown&lt;br /&gt;
*Boss: Omega Supreme (Robot mode)&lt;br /&gt;
The Decepticons descend into the impact crater to loot Omega&#039;s remains, but he transforms into robot mode, unleashing his full barrage on the squad. Megatron manages to corrupt Omega with Dark Energon, using him to reach and corrupt the core of Cybertron with Dark Energon. The planet itself is now under control of the decepticons. Or is it?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In Exodus Chapter 29, Omega did not fight alone — Optimus Prime and his top aides were present fighting alongside Omega Supreme at his crash site, until Megatron brought the Guardian low and ripped the Plasma Energy Chamber from within him. Because that was all he needed from Omega, the Guardian was not captured in Exodus, but left badly wounded for the Autobots to retrieve and repair.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Autobot Campaign===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter VI: Defend Iacon&#039;&#039;&#039;&lt;br /&gt;
*Characters available: [[Optimus Prime (Prime)|Optimus]], [[Bumblebee (Prime)|Bumblebee]], [[Ratchet (Prime)|Ratchet]]&lt;br /&gt;
*Boss: Starscream&lt;br /&gt;
In a decimated Iacon, the young Autobot messenger Bumblebee is sent to tell the soldier Optimus that Zeta Prime is dead. Optimus decides to take temporary control of the Autobots, adopting Bumblebee into his team. The two of them and Ratchet kick off a counterattack to push out Decepticon forces. They manage to reactivate the planetary guns, clearing the skies over Iacon, and proceed to aid [[Ironhide (Prime)|Ironhide]] in reclaiming the Decagon, tangling with Starscream along the way. Entering the Decagon, Optimus receives a message from Zeta Prime, revealing that he is not yet dead but is being held in a prison in [[Kaon]]. Optimus gathers up a bunch of Autobots to rescue their fallen comrade.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A direct conflict with Starscream like this did not take place at this point in the novel. Iacon was the last bastion of Autobot resistance for most of the novel, and did not need to be reclaimed. Furthermore, Sentinel Prime had been captured since the beginning of the war, so Optimus Prime had already accepted his role as leader.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter VII: Kaon Prison Break&#039;&#039;&#039;&lt;br /&gt;
*Characters available: Optimus, [[Sideswipe (WFC)|Sideswipe]], Bumblebee&lt;br /&gt;
*Boss: Soundwave&lt;br /&gt;
Optimus allows his team to be captured by the Decepticons and enter the prison. The three are just barely saved from a firing squad by [[Air Raid (WFC)|Air Raid]], but as they escape into the tunnels below, Air Raid is captured. The three Autobots sneak through the prison, rescuing Air Raid and releasing all the Autobot prisoners (including [[Arcee (Prime)|Arcee]] and [[Jazz (WFC)|Jazz]]). Using the chaos as a distraction, the trio sneak to the high security bunker Zeta Prime is being held. When the Autobots try to save them, Soundwave attacks, sending out [[Frenzy (WFC)|Frenzy]], [[Rumble (Prime)|Rumble]], and [[Laserbeak (Prime)|Laserbeak]]. The Autobots defeat them, but Soundwave manages to retreat. When Optimus tries to rescue Zeta, the Prime tells him that he is already dead and collapses. Optimus returns the body to the [[Autobot High Council]], who tell Optimus that he must accept that he is a Prime and take up his role as leader. Thus, he becomes Optimus Prime. He then travels to the core to stop it&#039;s corruption of dark energon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In Exodus Chapter 32, Optimus Prime, Jazz and Prowl stormed Kaon to recover a dying Sentinel Prime. It did not involve being deliberately captured or a battle with Soundwave.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter VIII: To the Core&#039;&#039;&#039;&lt;br /&gt;
*Characters available: Optimus, [[Ironhide (Prime)|Ironhide]], [[Warpath (WFC)|Warpath]]&lt;br /&gt;
*Boss: Corrupted Space Slug&lt;br /&gt;
Optimus&#039; first task as Prime is to cure the currently infected core. Heading to the entrance, where Omega Supreme is being held by the Decepticons, the three Autobots manage to free Omega, then call in Ratchet to repair him enough to open the Omega Gate. Thanks to the help of some [[space slug]]s, Prime, Warpath, and Ironhide defeat a corrupted space slug and reach the [[Primus|core]]. However, the core tells Optimus that, in order to repair itself, it will have to shut down for millions of years, forcing Optimus and the Autobots to evacuate Cybertron. Before the core shuts down, it gives Optimus the [[Matrix of Leadership]]. A vessel of pure energy and the collective wisdom of the primes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In Exodus Chapter 33-34, Optimus Prime, Jetfire and Bumblebee traveled down to the Core, disconnected the corrupted Plasma Energy Chamber, and Optimus received the Matrix of Leadership. It was a largely uneventful trek, as Megatron staged no troops around the Core and trusted the sheer intensity of the Dark Energon in that region to ward off any Autobots. Also, no space slugs.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter IX: Aerial Assault&#039;&#039;&#039;&lt;br /&gt;
*Characters available: [[Silverbolt (WFC)|Silverbolt]], [[Air Raid (WFC)|Air Raid]], [[Jetfire (WFC)|Jetfire]]&lt;br /&gt;
*Boss: [[Trypticon (Prime)|Trypticon]] &lt;br /&gt;
Returning to Iacon, Optimus Prime orders the launching of a full-scale evacuation of Cybertron&#039;s surface. However, as the transports leave the atmosphere, Megatron begins shooting them down with his &amp;lt;s&amp;gt;giant purple griffin&amp;lt;/s&amp;gt; massive orbital space station. Optimus relizes the need to shut down the station, and sends a group of fliers to shut it down from the inside out. The team manages to blow up the power core, but Megatron taunts them as he activates a back-up generator. Then the station itself begins to mock them. Realizing the station is a Cybertronian, the team flies to find its conversion cog to force it into its robot mode before it can finish leveling Iacon, and Optimus with it. Succeeding, the Autobots race out of the quickly transforming space station as it reveals itself to be Trypticon. The Autobots shoot out the massive Decepticon&#039;s jetpack, causing it to hurtle towards the surface of the planet. Meanwhile Optimus and the others decide to finish off the bot themselves down there.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In Exodus Chapter 36-37, Trypticon Station began firing on the Autobot fleet as it fled Cybertron. Optimus Prime and a crew aboard the &#039;&#039;Eight Track&#039;&#039; commandoed their way into Trypticon and blasted apart the station from within. The novel made a point of (mostly) treating Jetfire as the only Autobot Seeker, and so there were no Air Raid and Silverbolt to act as his wingmen for a flying assault. Also, Trypticon did not transform in freefall.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter X: One Shall Stand...&#039;&#039;&#039;&lt;br /&gt;
*Characters available: Optimus, Bumblebee, Ironhide&lt;br /&gt;
*Boss: Trypticon&lt;br /&gt;
All seems quiet as Optimus and others search the wreckage, but soon a very much alive and enraged Trypticon emerges to wage a long and difficult battle with the Autobots. After targeting key weaknesses, Optimus uses his axe to knock Trypticon off-balance, sending it plummeting into the liquid below. As the other transports escape the planet&#039;s dying surface Optimus shows his team their new ship - an [[Ark (WFC)|Ark]] that will allow them to take a piece of Cybertron with them, [[Earth|wherever their adventures may take them...]] So begins the end of cybertron and the departure of the transformers.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In Exodus Chapter 38, Trypticon Station transformed after making planetfall. Optimus Prime and the core Autobots left Cybertron aboard the Ark, avoiding conflict with it. Instead, the Wreckers led by Ultra Magnus remained behind to confront the creature and cover the other Autobots&#039; escape. Soul-crushingly, the battle between the Wreckers and Trypticon was not depicted and, instead of being destroyed, Trypticon transformed into the Nemesis to pursue the Ark through space.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
At the start of each level, the player can choose from one of three characters. &lt;br /&gt;
&lt;br /&gt;
==Featured Characters==&lt;br /&gt;
{{featuredcharacters&lt;br /&gt;
|h1=[[Autobot]]s|c1=&lt;br /&gt;
*[[Optimus Prime (Prime)#War for Cybertron|Optimus Prime]] ([[Peter Cullen]])  &lt;br /&gt;
*[[Bumblebee (Prime)|Bumblebee]] ([[Johnny Yong Bosch]])&lt;br /&gt;
*[[Ratchet (Prime)|Ratchet]] ([[Fred Tatasciore]])&lt;br /&gt;
*[[Ironhide (Prime)|Ironhide]] ([[Keith Szarabajka]])&lt;br /&gt;
*[[Sideswipe (WFC)|Sideswipe]] ([[Travis Willingham]])&lt;br /&gt;
*[[Jetfire (WFC)|Jetfire]] ([[Troy Baker]])&lt;br /&gt;
*[[Silverbolt (WFC)|Silverbolt]] ([[Patrick Seitz]])&lt;br /&gt;
*[[Arcee (Prime)|Arcee]] ([[Kari Wahlgren]])&lt;br /&gt;
*[[Air Raid (WFC)|Air Raid]] ([[Liam O&#039;Brien]])&lt;br /&gt;
*[[Warpath (WFC)|Warpath]] ([[Jamieson Price]])&lt;br /&gt;
*[[Jazz (WFC)|Jazz]] (downloadable content character)&lt;br /&gt;
*[[Scattershot (WFC)|Scattershot]] (downloadable content character)&lt;br /&gt;
*[[Sentinel Zeta Prime‎|Zeta Prime]] ([[Troy Baker]]) (downloadable content character)&lt;br /&gt;
|h2=[[Decepticon]]s|c2=&lt;br /&gt;
*[[Megatron (Prime)|Megatron]] (Fred Tatasciore)&lt;br /&gt;
*[[Starscream (Prime)|Starscream]] ([[Sam Riegel]])  &lt;br /&gt;
*[[Soundwave (Prime)|Soundwave]] ([[Isaac C. Singleton, Jr.]]) &lt;br /&gt;
*[[Thundercracker (WFC)|Thundercracker]] ([[Graham McTavish]])&lt;br /&gt;
*[[Skywarp (Prime)|Skywarp]] ([[Richard Epcar]])&lt;br /&gt;
*[[Breakdown (Prime)|Breakdown]] ([[Crispin Freeman]])&lt;br /&gt;
*[[Brawl (WFC)|Brawl]]  ([[Nolan North]])&lt;br /&gt;
*[[Barricade (Prime)|Barricade]] ([[Steve Blum]])&lt;br /&gt;
*[[Slipstream (Prime)|Slipstream]] ([[Jessica Straus]])&lt;br /&gt;
*[[Shockwave (Prime)|Shockwave]] &amp;lt;!-- IS NOT VOICED BY COREY BURTON --&amp;gt;(downloadable content character)&lt;br /&gt;
*[[Demolishor (WFC)|Demolishor]] (downloadable content character)&lt;br /&gt;
*[[Onslaught (WFC)|Onslaught]] (downloadable content character)&lt;br /&gt;
*[[Dead End (Prime)|Dead End]] (downloadable content character)&lt;br /&gt;
|h3=Non-Player|c3=&lt;br /&gt;
&#039;&#039;&#039;Autobots&#039;&#039;&#039;&lt;br /&gt;
*[[Omega Supreme (WFC)|Omega Supreme]] (Fred Tatasciore)&lt;br /&gt;
&#039;&#039;&#039;Decepticons&#039;&#039;&#039;&lt;br /&gt;
*[[Trypticon (Prime)|Trypticon]] (Fred Tatasciore)&lt;br /&gt;
*[[Rumble (Prime)|Rumble]] ([[Keith Silverstein]])&lt;br /&gt;
*[[Frenzy (WFC)|Frenzy]] (Keith Silverstein)&lt;br /&gt;
*[[Laserbeak (Prime)|Laserbeak]]&lt;br /&gt;
*[[Decepticon war machine]]&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
*[[Flier (WFC)|Fliers]]&lt;br /&gt;
*[[Sniper (WFC)|Snipers]]&lt;br /&gt;
*[[Cloaker (WFC)|Cloakers]]&lt;br /&gt;
*[[Brute (WFC)|Brutes]]&lt;br /&gt;
*[[Heavy Soldier]]s&lt;br /&gt;
*[[Destroyer (WFC)|Destroyers]]&lt;br /&gt;
*[[Spider]]s&lt;br /&gt;
|nonumbering=true&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Multiplayer==&lt;br /&gt;
The multiplayer options make up a large portion of &#039;&#039;War for Cybertron&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s content. Hope you have a Gold account!&lt;br /&gt;
&lt;br /&gt;
===Campaign===&lt;br /&gt;
The single-player campaigns can be played online, with players taking control of the other two allies that are, in singleplayer, rather low-quality A.I. If other players are participating, a tally of each participant&#039;s kills is kept.&lt;br /&gt;
&lt;br /&gt;
===Escalation===&lt;br /&gt;
This cooperative mode puts several friends together against an unending horde of enemies. With each horde vanquished, tougher ones come in. The players can get points from killing enemies, and these points can be used to get new weapons, ammo, health, and to access new areas. Characters in Escalation mode are the same as those selected in Campaign (as well as bonus and DLC characters); custom multiplayer &#039;bots are not available here.&lt;br /&gt;
&lt;br /&gt;
===Multiplayer===&lt;br /&gt;
This broad option is where you will be spending most of your hours after you beat Trypticon. Here, players can create their own Cybertronian combatant and pit them against the multitude of online [[Fandom|transfans]] and 12-year-olds that will more than likely slaughter you. Custom characters can be leveled up by killing dudes in matches, with specific bonuses being given for specific actions. As they level up, more abilities become available.&lt;br /&gt;
&lt;br /&gt;
;Characters&lt;br /&gt;
Characters are created from four different bases, each of which feature different weapons, abilities and alternate forms. They are:&lt;br /&gt;
*[[Scout (WFC)|Scout]] - Cars. Fast, usually cloakers. &lt;br /&gt;
*[[Scientist (WFC)|Scientist]] - Jets. Also fast, usually medics and buffers.&lt;br /&gt;
*[[Leader (WFC)|Leader]] - Trucks. Balanced, with emphasis on defense and ally-aid.&lt;br /&gt;
*[[Soldier (WFC)|Soldier]] - Tanks. Slow and powerful, with offensive abilities.&lt;br /&gt;
&lt;br /&gt;
Initially, players are only able to create one of each class, but as they level up, more slots open for a maximum of three of each class. Names can be chosen for each, but don&#039;t get too excited about making the [[Fanon|Transformer you always dreamed of]]: bodies are limited to about three options per faction and look exactly like characters from single-player (for example, the Autobot Scout category lets you choose from Bumblebee, Sideswipe, Jazz or Arcee). And while you can pick your color scheme, the palettes are rather limited, especially for Decepticons. Downloading or unlocking additional characters will also make their chassis available for customizing.&lt;br /&gt;
&lt;br /&gt;
;Playlists&lt;br /&gt;
Choosing a playlist will automatically send you into a lobby, where the service will do its best to form balanced teams (I.E., you hopefully won&#039;t see a team of level 25 leaders fighting one level zero Scout). The service will also select a random [[Map (WFC)|stage]], which players can veto. Finally, when the game begins, combatants select their character. If your scientist gets butchered too many times, you can pick a different character at any time during the match, and you will switch to it upon dying. Players also cannot pick a faction; the game does it automatically. Weapons can only be picked up from defeated enemies; ammo caches, [[overshield]]s and energon are scattered throughout the stages.&lt;br /&gt;
&lt;br /&gt;
Playlists include:&lt;br /&gt;
*&#039;&#039;&#039;Team deathmatch&#039;&#039;&#039;: Kill 40 opponents to win. Games can range from four to sixteen players.&lt;br /&gt;
*&#039;&#039;&#039;Deathmatch&#039;&#039;&#039;: Kill 20 opponents to win. It&#039;s a free-for-all.&lt;br /&gt;
*&#039;&#039;&#039;Conquest&#039;&#039;&#039;: Capture and defend several &amp;quot;power nodes&amp;quot; until your team gets 400 points. &lt;br /&gt;
*&#039;&#039;&#039;Code of power&#039;&#039;&#039;: Capture the flag. Team with highest score after two rounds wins.&lt;br /&gt;
*&#039;&#039;&#039;Countdown to extinction&#039;&#039;&#039;: Plant the bomb in the enemy&#039;s base three times to win.&lt;br /&gt;
*&#039;&#039;&#039;Power struggle&#039;&#039;&#039;: Control the active power node until you get 400 points.&lt;br /&gt;
&lt;br /&gt;
Players can also set up private matches, where the game options and maps can be adjusted as you see fit, but they are invite-only. Hopefully, you&#039;ve got a lot of online friends!&lt;br /&gt;
&lt;br /&gt;
==Production==&lt;br /&gt;
As an early marketing campaign, the game&#039;s website included the feature &amp;quot;Operation Transmission Recovery&amp;quot;: using transmission and coordinate dials, you could pick up &amp;quot;transmissions&amp;quot; from Cybertron (or &amp;quot;video clips&amp;quot; to you and me). &lt;br /&gt;
&lt;br /&gt;
The art and design team did intense research (i.e. watched the original cartoon, looked at comics, and watched &amp;quot;typical sci-fi cool stuff&amp;quot; like &#039;&#039;Blade Runner&#039;&#039;) to work out the aesthetic of Cybertron; lead artist [[Ivan Power]] remarked that the original cartoon was the main inspiration, and that Cybertron wasn&#039;t shown there so they had to rewatch the same few clips &amp;quot;over and over&amp;quot;. While many of the city designs are elaborate and shiny, Decepticon [[Kaon]] was deliberately designed to be sharp-edged, rusting, and slapped together to show the Decepticons weren&#039;t interested in building a functioning society.&amp;lt;ref&amp;gt;[http://gameinformer.com/b/features/archive/2009/12/21/transformers-art-video.aspx Game Informer: Behind the Art of War for Cybertron]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Tyler Bates]] composed the score.&lt;br /&gt;
&lt;br /&gt;
==Trophy/Achievement list==&lt;br /&gt;
When completing various goals and tasks during the campaigns and in online multi-player, the player can earn Trophies on PlayStation 3 and Achievements on the Xbox 360. There are 4 kinds of Trophies: Platinum is the highest, and is only unlocked after earning all the other trophies. It is followed by Gold, which include harder tasks and worth more experience. Then Silver, with less experience than Gold, and finally Bronze which represent easier tasks and worth the least experience. On the Xbox, each achievement has a Gamerscore (G) that adds to the player&#039;s total gamerscore, which is essentially the Xbox Live version of &amp;quot;Street Cred&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0 cellpadding=5&lt;br /&gt;
| &#039;&#039;&#039;Achievement/Trophy name&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Achievement/Trophy description&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Gamerscore&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;PS Trophy&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| [[A Prime Problem]]&lt;br /&gt;
| Complete &amp;quot;Defend Iacon&amp;quot; on any difficulty&lt;br /&gt;
| 10G&lt;br /&gt;
| Bronze&lt;br /&gt;
|- &lt;br /&gt;
| The Last Prime&lt;br /&gt;
| Complete &amp;quot;Kaon Prison Break&amp;quot; on any difficulty&lt;br /&gt;
| 10G&lt;br /&gt;
| Bronze&lt;br /&gt;
|- &lt;br /&gt;
| [[The Touch|You Got the Touch]]&lt;br /&gt;
| Complete &amp;quot;To the Core&amp;quot; on any difficulty&lt;br /&gt;
| 10G&lt;br /&gt;
| Bronze&lt;br /&gt;
|- &lt;br /&gt;
| [[Transformers: The War Within|The War Within]]&lt;br /&gt;
| Complete &amp;quot;Aerial Assault&amp;quot; on any difficulty&lt;br /&gt;
| 10G&lt;br /&gt;
| Bronze&lt;br /&gt;
|- &lt;br /&gt;
| The Harder They Fall&lt;br /&gt;
| Complete &amp;quot;One Shall Stand&amp;quot; on any difficulty&lt;br /&gt;
| 10G&lt;br /&gt;
| Bronze&lt;br /&gt;
|- &lt;br /&gt;
| [[Dark Awakening]]&lt;br /&gt;
| Complete &amp;quot;Dark Energon&amp;quot; on any difficulty&lt;br /&gt;
| 10G &lt;br /&gt;
| Bronze&lt;br /&gt;
|-&lt;br /&gt;
| Paging Ratchet&lt;br /&gt;
| Revive 5 Autobot soldiers in &amp;quot;Defend Iacon&amp;quot;&lt;br /&gt;
| 15G&lt;br /&gt;
| Bronze&lt;br /&gt;
|- &lt;br /&gt;
| Beak Breaker&lt;br /&gt;
| Shoot the 3 hidden Laserbeaks in throughout &amp;quot;Kaon Prion Break&amp;quot;&lt;br /&gt;
| 15G&lt;br /&gt;
| Bronze&lt;br /&gt;
|- &lt;br /&gt;
| [[Slugfest (G1)|Slugfest]]&lt;br /&gt;
| Save the slug before it is executed in &amp;quot;To the Core&amp;quot;&lt;br /&gt;
| 15G&lt;br /&gt;
| Bronze&lt;br /&gt;
|- &lt;br /&gt;
| [[Powerglide (G1)|Powerglide]] Performer&lt;br /&gt;
| Fly through the coolant tunnels in under 23 seconds in &amp;quot;Aerial Assault&amp;quot;&lt;br /&gt;
| 15G&lt;br /&gt;
| Bronze&lt;br /&gt;
|- &lt;br /&gt;
| [[The Transformers: The Movie|First We Crack the Shell...]]&lt;br /&gt;
| Get smashed by Trypticon&#039;s hand as he falls into energon goo in &amp;quot;One Shall Stand&amp;quot;&lt;br /&gt;
| 15G&lt;br /&gt;
| Bronze&lt;br /&gt;
|- &lt;br /&gt;
| Autobot Recruit&lt;br /&gt;
| Autobot Campaign Complete (Easy)&lt;br /&gt;
| 15G&lt;br /&gt;
| Bronze&lt;br /&gt;
|- &lt;br /&gt;
| Autobot Commander&lt;br /&gt;
| Autobot Campaign Complete (Medium)&lt;br /&gt;
| 30G&lt;br /&gt;
| Silver&lt;br /&gt;
|- &lt;br /&gt;
| Autobot Prime&lt;br /&gt;
| Autobot Campaign Complete (Hard)&lt;br /&gt;
| 45G&lt;br /&gt;
| Silver&lt;br /&gt;
|- &lt;br /&gt;
| [[Starscream&#039;s Brigade]]&lt;br /&gt;
| Complete &amp;quot;Fuel of War&amp;quot; on any difficulty&lt;br /&gt;
| 10G&lt;br /&gt;
| Bronze&lt;br /&gt;
|- &lt;br /&gt;
| The Fall of Iacon&lt;br /&gt;
| Complete &amp;quot;Iacon Destroyed&amp;quot; on any difficulty&lt;br /&gt;
| 10G&lt;br /&gt;
| Bronze&lt;br /&gt;
|- &lt;br /&gt;
| [[The Secret of Omega Supreme]]&lt;br /&gt;
| Complete &amp;quot;Death of Hope&amp;quot; on any difficulty&lt;br /&gt;
| 10G&lt;br /&gt;
| Bronze&lt;br /&gt;
|- &lt;br /&gt;
| [[Mars (episode)#Quotes|Victory is]] [[Home Is Where the Spark Is|Mine]]&lt;br /&gt;
| Complete &amp;quot;The Final Guardian&amp;quot; on any difficulty&lt;br /&gt;
| 10G&lt;br /&gt;
| Bronze&lt;br /&gt;
|- &lt;br /&gt;
| Your Lucky Day&lt;br /&gt;
| Kill all but 1 of the neutral prisoners in &amp;quot;Dark Energon&amp;quot;&lt;br /&gt;
| 15G&lt;br /&gt;
| Bronze&lt;br /&gt;
|- &lt;br /&gt;
| [[Thief in the Night]]&lt;br /&gt;
| Find and disable all of the security trip-wire switches in &amp;quot;Fuel of War&amp;quot;&lt;br /&gt;
| 15G&lt;br /&gt;
| Bronze&lt;br /&gt;
|- &lt;br /&gt;
| [[Unicron|Chaos Bringer]]&lt;br /&gt;
| Destroy the planets in the Stellar Galleries in &amp;quot;Iacon Destroyed&amp;quot;&lt;br /&gt;
| 15G&lt;br /&gt;
| Bronze&lt;br /&gt;
|- &lt;br /&gt;
| [[Motormaster (G1)|Motormaster]]!&lt;br /&gt;
| Race across the Chasm Bridge in under 33 seconds in &amp;quot;Death of Hope&amp;quot;&lt;br /&gt;
| 15G&lt;br /&gt;
| Bronze&lt;br /&gt;
|- &lt;br /&gt;
| [[Devastator (G1)|Devastator]]&lt;br /&gt;
| Destroy all cover in the arena in &amp;quot;The Final Guardian&amp;quot;&lt;br /&gt;
| 15G&lt;br /&gt;
| Bronze&lt;br /&gt;
|- &lt;br /&gt;
| Decepticon Grunt&lt;br /&gt;
| Complete the Decepticon Campaign (Easy)&lt;br /&gt;
| 15G&lt;br /&gt;
| Bronze&lt;br /&gt;
|- &lt;br /&gt;
| Decepticon Seeker&lt;br /&gt;
| Complete the Decepticon Campaign (Medium)&lt;br /&gt;
| 30G&lt;br /&gt;
| Silver&lt;br /&gt;
|- &lt;br /&gt;
| Decepticon Warlord&lt;br /&gt;
| Complete the Decepticon Campaign (Hard)&lt;br /&gt;
| 45G&lt;br /&gt;
| Silver&lt;br /&gt;
|- &lt;br /&gt;
| [[&#039;Til all are one|Till All Are One]]&lt;br /&gt;
| Complete both Campaigns (Any Difficulty)&lt;br /&gt;
| 30G&lt;br /&gt;
| Silver&lt;br /&gt;
|- &lt;br /&gt;
| [[Bruticus (G1)|Brute-a-kiss]]!&lt;br /&gt;
| Ignite a Brute&#039;s back 5 times in Campaign or Escalation&lt;br /&gt;
| 15G&lt;br /&gt;
| Bronze &lt;br /&gt;
|- &lt;br /&gt;
| Footloose and Fancy Free&lt;br /&gt;
| Destroy a Jet Soldier&#039;s foot thrusters 5 time in Campaign or Escalation&lt;br /&gt;
| 15G&lt;br /&gt;
| Bronze &lt;br /&gt;
|- &lt;br /&gt;
| That&#039;s No [[Mirage (G1)|Mirage]]&lt;br /&gt;
| Headshot a Cloaker when it is invisible in Campaign or Escalation&lt;br /&gt;
| 15G&lt;br /&gt;
| Bronze &lt;br /&gt;
|- &lt;br /&gt;
| [[Targetmaster]]!&lt;br /&gt;
| Kill two snipers in 5 seconds&lt;br /&gt;
| 15G&lt;br /&gt;
| Bronze &lt;br /&gt;
|- &lt;br /&gt;
| There Are Parts Everywhere&lt;br /&gt;
| Multi-Kill 3 car soldiers at once using an explosive weapon in Campaign or Escalation&lt;br /&gt;
| 15G&lt;br /&gt;
| Bronze &lt;br /&gt;
|- &lt;br /&gt;
| [[Blackarachnia (BW)|Blast-arachnia]]!&lt;br /&gt;
| Destroy 100 spider in Campaign or Escalation&lt;br /&gt;
| 15G&lt;br /&gt;
| Bronze &lt;br /&gt;
|- &lt;br /&gt;
| [[Fire in the Sky]]&lt;br /&gt;
| Melee kill a Jet Vehicle in Campaign or Escalation&lt;br /&gt;
| 15G&lt;br /&gt;
| Bronze &lt;br /&gt;
|- &lt;br /&gt;
| Friends to the End&lt;br /&gt;
| Complete a level in Co-Op&lt;br /&gt;
| 15G&lt;br /&gt;
| Bronze &lt;br /&gt;
|- &lt;br /&gt;
| Unlikely Allies&lt;br /&gt;
| Complete a level in Competitive Co-Op&lt;br /&gt;
| 15G&lt;br /&gt;
| Bronze &lt;br /&gt;
|- &lt;br /&gt;
| [[More than Meets the Eye (disambiguation)|More Than Meets the Eye]]&lt;br /&gt;
| Earn a 1st Place MVP award in any Multiplayer mode&lt;br /&gt;
| 15G&lt;br /&gt;
| Bronze &lt;br /&gt;
|- &lt;br /&gt;
| You Got [[Spark]], Kid&lt;br /&gt;
| Reach level 5 in any single class in Multiplayer&lt;br /&gt;
| 5G&lt;br /&gt;
| Bronze &lt;br /&gt;
|- &lt;br /&gt;
| [[Spike Witwicky (G1)|Spike&#039;s]] BFF&lt;br /&gt;
| Reach a combined class of level of 25 in Multiplayer&lt;br /&gt;
| 15G&lt;br /&gt;
| Bronze &lt;br /&gt;
|- &lt;br /&gt;
| The [[Kup (G1)|Kup&#039;s]] Half Full&lt;br /&gt;
| Reach a combined class level of 50 in Multiplayer&lt;br /&gt;
| 25G&lt;br /&gt;
| Silver&lt;br /&gt;
|- &lt;br /&gt;
| Only the Strong Survive&lt;br /&gt;
| Reach a combined class level of 75 in Multiplayer&lt;br /&gt;
| 50G&lt;br /&gt;
| Silver&lt;br /&gt;
|- &lt;br /&gt;
| Top of the Scrap Heap&lt;br /&gt;
| Reach a combined class level of 100 in Multiplayer&lt;br /&gt;
| 75G&lt;br /&gt;
| Silver&lt;br /&gt;
|- &lt;br /&gt;
| [[Prime Directive]]&lt;br /&gt;
| Unlock Prime Mode&lt;br /&gt;
| 30G&lt;br /&gt;
| Silver&lt;br /&gt;
|- &lt;br /&gt;
| [[Powermaster]]!&lt;br /&gt;
| Spend 25,000 power in Escalation&lt;br /&gt;
| 15G&lt;br /&gt;
| Bronze&lt;br /&gt;
|- &lt;br /&gt;
| [[Heavy Metal War]]&lt;br /&gt;
| Complete the 15th wave in Escalation&lt;br /&gt;
| 50G&lt;br /&gt;
| Gold&lt;br /&gt;
|- &lt;br /&gt;
| [[Scavenger (G1)|Scavenger]] Would Be Proud&lt;br /&gt;
| Destroy all hidden Autobot symbols in the Decepticon Campaign&lt;br /&gt;
| 25G&lt;br /&gt;
| Silver&lt;br /&gt;
|- &lt;br /&gt;
| [[Grimlock (G1)|Grimlock]], Smash!&lt;br /&gt;
| Destroy all hidden Decepticon symbols in the Autobot Campaign&lt;br /&gt;
| 25G&lt;br /&gt;
| Silver&lt;br /&gt;
|- &lt;br /&gt;
| [[Action Master]]&lt;br /&gt;
| Get 10 kills with a single detached turret in any mode&lt;br /&gt;
| 15G&lt;br /&gt;
| Bronze&lt;br /&gt;
|- &lt;br /&gt;
| [[The Transformers: The Movie|Wait! I Still Function!]]&lt;br /&gt;
| Get 3 kills while downed in a Co-Op campaign or Escalation&lt;br /&gt;
| 30G&lt;br /&gt;
| Silver&lt;br /&gt;
|- &lt;br /&gt;
| [[Ramhorn (G1)|Ramhorn]]&lt;br /&gt;
| Ram-kill an enemy who is stunned by an EMP Grenade in Campaign or Multiplayer&lt;br /&gt;
| 15G&lt;br /&gt;
| Bronze&lt;br /&gt;
|- &lt;br /&gt;
| [[Vector Sigma]] Victory&lt;br /&gt;
| Unlock All Trophies&lt;br /&gt;
| &lt;br /&gt;
| Platinum&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Demo==&lt;br /&gt;
On [[June 10]], 2010, a demo for the game was released on Xbox Live Marketplace. The demo is multiplayer only, and only two of the four classes, Soldier and Scout, are playable. Only one &amp;quot;Create a Character&amp;quot; slot is open for each class, but customization for chassis is not available. Players can only level up to Level 3 in each class. The only map available is &amp;quot;Molten&amp;quot;, and the two gametypes available are Team Deathmatch and Conquest.&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
The game has received many positive reviews from critics and fans alike. IGN has given the score 9/10 because of its &amp;quot;Great Presentation&amp;quot;, &amp;quot;Fun Multiplayer&amp;quot;, &amp;quot;Classy Fan Service&amp;quot;, but subtracted from its score due to the &amp;quot;Repetitive Visuals&amp;quot;.&amp;lt;ref&amp;gt;[http://ps3.ign.com/articles/110/1101052p1.html IGN&#039;s review of &#039;&#039;Transformers: War for Cybertron&#039;&#039; on the PS3, page 1]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://ps3.ign.com/articles/110/1101052p2.html IGN&#039;s review of &#039;&#039;Transformers: War for Cybertron&#039;&#039; on the PS3, page 2]&amp;lt;/ref&amp;gt; &amp;lt;i&amp;gt;GameRankings&amp;lt;/i&amp;gt; sums up the average score of numerous reviews with 79 points&amp;lt;ref&amp;gt;[http://www.gamerankings.com/ps3/981364-transformers-war-for-cybertron/index.html GameRankings&#039; archive of reviews for PS3 version of &#039;&#039;War for Cybertron&#039;&#039;]&amp;lt;/ref&amp;gt;, Metacritic averages 77 points&amp;lt;ref&amp;gt;[http://www.metacritic.com/games/platforms/ps3/transformerswarforcybertron Reviews for the PS3 version of &#039;&#039;War for Cybertron&#039;&#039; at Metacritic]&amp;lt;/ref&amp;gt;, and other scores include 85 from &amp;lt;i&amp;gt;GameInformer&amp;lt;/i&amp;gt; &amp;lt;ref&amp;gt;[http://gameinformer.com/games/transformers_war_for_cybertron/b/ps3/archive/2010/06/22/review.aspx High Moon has the touch, from GameInformer]&amp;lt;/ref&amp;gt;, B+ from 1UP.com&amp;lt;ref&amp;gt;[http://www.1up.com/do/reviewPage?cId=3180025&amp;amp;p=37&amp;amp;sec=REVIEWS 1up.com&#039;s review of &#039;&#039;War for Cybertron&#039;&#039; on PS3]&amp;lt;/ref&amp;gt;, and 4 out of 5 stars from &amp;lt;i&amp;gt;GamePro&amp;lt;/i&amp;gt;&amp;lt;ref&amp;gt;[http://www.gamepro.com/article/reviews/215618/transformers-war-for-cybertron/ Gamepro&#039;s review of &#039;&#039;Transformers: War for Cybertron&#039;&#039; on PS3]&amp;lt;/ref&amp;gt;. The lowest, however, is 6.5 from Gamespot, citing the weaknesses: &amp;quot;Lack of visual and gameplay variety in the campaign, Paucity of ammunition, Boss fights are incredibly tedious, Friendly and enemy AI is poor, Transformations are integrated poorly with the core action&amp;quot;.&amp;lt;ref&amp;gt;[http://www.gamespot.com/ps3/action/transformerswarforcybertron/review.html Gamespot&#039;s review of &#039;&#039;Transformers: War for Cybertron&#039;&#039; on the PS3]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Transformer references==&lt;br /&gt;
* [[Steve Blum]] does his best [[Victor Caroli]] impression for his role of the narrator.&lt;br /&gt;
* A variety of callbacks to &#039;&#039;[[The Transformers: The Movie]]&#039;&#039;:&lt;br /&gt;
** Ironhide greets the space slug with the [[universal greeting]], to Warpath&#039;s confusion.&lt;br /&gt;
** In the Kaon prison, an Autobot is pronounced guilty and pushed off a gantry into a pit. He responds with &amp;quot;Spare me this mockery of justice!&amp;quot;, quoting [[Kranix]] during his trial on [[Quintessa]].&lt;br /&gt;
** Rumble repeats another line from the movie: &amp;quot;First we crack the shell, then we crack the nuts inside!&amp;quot; &lt;br /&gt;
** When Starscream declares himself as Decepticon leader, Megatron retorts that &amp;quot;[he] still function[s].&amp;quot;&lt;br /&gt;
* The [[Punch of Kill Everything]] is a multiplayer Leader Class ability and a Soldier class upgrade.&lt;br /&gt;
* When Skywarp calls Thundercracker ugly he replies [[Seeker (body-type)|that they look the same]]. [[The Twins|Hmmm.]]&lt;br /&gt;
* [[Stan Bush]]&#039;s [[BotCon 2007]] theme song, &amp;quot;[[Till All Are One (Transformers Theme)]]&amp;quot; is used in the credits, and the special thanks claim that the families that were involved &amp;quot;rock like Stan Bush&amp;quot;.&lt;br /&gt;
* Several scenes in the credits are homages to the [[commercial bumper]]s used in the G1 series (Jazz transforming and shooting off-screen, Laserbeak flying past a Decepticon logo, etc).&lt;br /&gt;
* Air Raid pokes fun at Silverbolt&#039;s fear of heights.&lt;br /&gt;
* The in-game menu for stat tracking and leaderboards is called [[Teletraan I (G1)|Teletraan 1]].&lt;br /&gt;
* When Ironhide asks Optimus how he knows Megatron, Optimus replies that it is a story for [[War Dawn|another time]].&lt;br /&gt;
*Pretty much all the Achievement/Trophy names are references to other parts of Transformers history, mostly G1.&lt;br /&gt;
** The ones for completing the campaign chapters include [[Dark Awakening]], [[Starscream&#039;s Brigade]], [[A Prime Problem]], [[The Last Prime]], [[The Touch|You Got The Touch]], [[Transformers: The War Within|The War Within]], and [[&#039;Til all are one|Till All Are One]].&lt;br /&gt;
** Gameplay names include [[Thief in the Night]], [[Fire in the Sky]], [[Unicron|Chaos Bringer]], [[Motormaster (G1)|Motormaster!]], [[Devastator (G1)|Devastator!]], [[Bruticus (G1)|Brute-a-kiss!]], [[Slugfest (G1)|Slugfest]], [[Powerglide (G1)|Powerglide Performer]], [[Rumble (G1)|First we crack the shell...]], [[Blackarachnia (BW)|Blast-a-rachnia]] and [[Ramhorn (G1)|Ramhorn]].&lt;br /&gt;
* Autobots and Decepticons alike are heard to swear by &#039;[[Primus]]&#039;, confirming his &#039;existence&#039;.&lt;br /&gt;
* Trypticon has a &#039;conversion cog&#039; that controls his transformation, and is probably a less &#039;branded&#039; term for G1&#039;s [[transformation cog]].&lt;br /&gt;
* The game&#039;s Rocket Turret, when ripped from its mounting, is named the &amp;quot;[[Nucleon]] Shock Cannon&amp;quot; on the HUD.&lt;br /&gt;
* Just before you go into the Stellar Galleries in Iacon Destroyed, above the doors is the Marathon logo.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.transformersgame.com/ Official site]&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:War for Cybertron (360/PS3/PC)}}&lt;br /&gt;
[[Category:Aligned video games]]&lt;br /&gt;
[[Category:War for Cybertron media]]&lt;/div&gt;</summary>
		<author><name>Diamondmatter</name></author>
	</entry>
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