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		<title>Megastorm (BW)</title>
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		<summary type="html">&lt;p&gt;Mickto124: /* New Legends */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|predacon|decepticon}}&lt;br /&gt;
{{disambig2|the Beast Wars character|the Legends World character|Megastorm (Legends)}}&lt;br /&gt;
:&#039;&#039;Megastorm is the [[Predacon (BW)|Predacon]] [[Emperor of Destruction|Duke of Destruction]] from the [[Beast Wars: Super Lifeform Transformers#Beast Wars II|Beast Wars II]] portion of the [[Generation 1 continuity family]].&#039;&#039;&lt;br /&gt;
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[[File:MegastormModel.jpg|upright=1.67|thumb|You can&#039;t see his eyeliner very well here.]]&lt;br /&gt;
&#039;&#039;&#039;Megastorm&#039;&#039;&#039; (メガストーム &#039;&#039;Megasutōmu&#039;&#039;) is the Duke of Destruction and [[Relatives|younger brother]] to [[Galvatron (BW)|Galvatron]], the [[Emperor of Destruction]]. In front of his troops he puts on the facade of a tough guy, but when he&#039;s in the presence of his big brother, he quickly calms down.&lt;br /&gt;
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Megastorm secretly wishes to be stronger than Galvatron, but ultimately his goals are far more modest and conservative than his brother&#039;s. In his view, Galvatron&#039;s ostentatious schemes are not only too risky, they&#039;re downright frightening. This further cements his belief that he could do a better job, endlessly plotting to usurp him as Emperor just to satisfy his own ego. Galvatron in return is aware of his younger sibling&#039;s attempts at treachery, but looks the other way purely out of brotherly love.&lt;br /&gt;
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Megastorm transforms into a tank and is armed with the devastating Mega-Cannon (that unfortunately takes &#039;&#039;forever&#039;&#039; to charge). He was later upgraded by [[Angolmois Energy|Evil Angolmois Energy]] into &#039;&#039;&#039;Gigastorm&#039;&#039;&#039; (ギガストーム &#039;&#039;Gigasutōmu&#039;&#039;), a giant mechanical &#039;&#039;Ceratosaurus&#039;&#039;-like dinosaur, which gave him a &amp;quot;Huge Base Mode&amp;quot; (巨大な基地モード &#039;&#039;Kyodaina Kichi Mōdo&#039;&#039;) and an &amp;quot;Attack Fortress Mode&amp;quot; (攻撃要塞モード &#039;&#039;Kōgeki Yōsai Mōdo&#039;&#039;), along with a [[Gigascouter]] drone. The upgrade included an enlarged title as Arch-Duke of Destruction; a hollow gesture considering he&#039;s still stuck as second-in-command.&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===Japanese Generation 1 cartoon continuity===&lt;br /&gt;
====&#039;&#039;Legends&#039;&#039; comic====&lt;br /&gt;
Galvatron, Megastorm, and Starscream were examples of those whom [[Blue Big Convoy]] thought would rise up against the inequality promoted by the [[Great Convoy]]s. {{storylink|LG-EX Blue Big Convoy}}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Beast Wars II&#039;&#039; cartoon====&lt;br /&gt;
{{voiceactor|[[Takashi Matsuyama]] (Japanese)}}&lt;br /&gt;
[[File:Megastorm1.jpg|left|thumb|My Stormin&#039; Norman commemorative plates have been stolen! …again.]]&lt;br /&gt;
&lt;br /&gt;
Megastorm, the Predacon Duke of Destruction, accompanied his Emperor and older brother [[Galvatron (BW)|Galvatron]] aboard the &#039;&#039;[[Galvaburg II]]&#039;&#039; as they traveled to planet [[Gaia]] in search of [[Angolmois Energy]]. Megastorm was frequently chastised by his older brother for his immaturity, such as constantly repeating Galvatron&#039;s orders to their troops, or gloating disrespectfully when their Maximal enemies were captured. A mysterious white lion freed the captured Maximals before the Combatrons could dispose of them, allowing the opposition to escape. {{storylink|The New Forces Arrive!}}&lt;br /&gt;
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Megastorm and Galvatron uncovered a lost civilization in the underground ruins of Gaia, including a powerful [[Mother Computer]]. Galvatron overreached temporarily by assuming the two most powerful forms in the super-computer&#039;s databanks as his combat modes, and fell into a deep sleep. Once he realized his elder brother was incapacitated, Megastorm saw the opportunity for advancement, and named himself the new Emperor of Destruction. Megastorm arranged for the [[Combatron (BW)|Combatron]]s and [[Autoroller (BW)|Autoroller]]s to assume combat modes from the Mother Computer as well, then dispatched them on independent missions. While the Autorollers began clearing away the forests to harvest Angolmois Energy, the Combatrons were ordered to retrieve the white lion who helped the Maximals. When [[BB (BW)|BB]] and [[Starscream (BW)|Starscream]] returned with the lion, however, Megastorm was surprised to learn it was the Maximal commander [[Lio Convoy (BW)|Lio Convoy]]...a robot in disguise! Lio Convoy&#039;s sudden appearance drove Megastorm and his forces into retreat. {{storylink|White Lion, Run!}} &lt;br /&gt;
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Hoping to score credit with his elder brother when he reawakened, Megastorm instructed the Combatrons to find Lio Convoy and then alert him to the Maximal commander&#039;s location so he, Megastorm, could finish him off. Impatient for results, he eventually left the ship himself and ran into the Maximal [[Diver (BW)|Diver]]. He chased the frog into a rendez-vous with other Maximals, but there was still no sign of Lio Convoy. A sneering Megastorm intended to eliminate [[Bighorn (BW)|Bighorn]], who stood in his way, by unleashing the full power of his tank cannon. Unfortunately, the cannon took waaaaaay too long to power up, and Bighorn rushed behind Megastorm&#039;s guard in tank mode, pummeling him repeatedly while the helpless Predacon waited for his cannon to reach full power. He finally unleashed his ultimate blast, which of course went right past Bighorn since the buffalo was already behind the cannon&#039;s barrel. Even when Lio Convoy arrived on the scene, he left it to Bighorn to continue beating on Megastorm until the Duke of Destruction finally retreated. {{storylink|Bighorn&#039;s Rage}} Megastorm also oversaw a lake trap engineered by Starscream to capture and destroy the Maximals, but it ultimately proved fruitless. {{storylink|The Lake Trap}} &lt;br /&gt;
&lt;br /&gt;
Still, with Galvatron out of the way, Megastorm developed a taste for leadership. He eventually decided to dispose of his brother so that he could take Galvatron&#039;s throne for good. Hauling the unconscious Galvatron off the ship, Megastorm dropped his slumbering sibling into a well of Angolmois Energy, thinking it would destroy him... only for Galvatron to be re-energized and rudely awakened! Exploiting his brother&#039;s slightly disoriented state, Megastorm claimed that it was the Maximals who had thrown him in the well, and Galvatron promptly set off to eliminate Lio Convoy and his team. Megastorm observed the ensuing the battle between Galvatron and the Maximals from afar, and he emulated their strategy with great aplomb, sending his brother sinking into the molten lava below. {{storylink|Galvatron Revived}}&lt;br /&gt;
&lt;br /&gt;
Megastorm didn&#039;t realize that Starscream had also been watching the fight and had quickly recovered Galvatron from the volcano, bringing him back to the &#039;&#039;Galvaburg II&#039;&#039;, unconscious once more and sealed in a coffin of solidified lava. Megastorm was not happy about this, fearing it would conflict with his aspirations for leadership. {{storylink|Mystery of the Ancient Ruins}} &lt;br /&gt;
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After Dirge and Thrust were outmatched by the Insectrons [[Bigmos]] and [[Tonbot]], Megastorm authorized Starscream to enact a scheme that would turn the Insectrons and Maximals against each other. {{storylink|The Insect Corps Arrive}} When Starscream successfully got a group of Insectrons to battle the Maximals, Megastorm dispatched Dirge and Thrust to help Starscream eliminate the winners, although they ultimately failed. {{storylink|Friend or Foe? The Insect Robos}} &lt;br /&gt;
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As Galvatron began moaning in his sleep, Megastorm grew concerned his brother would awaken soon and reclaim leadership of the Predacons, and worse, see how little he&#039;d accomplished in The Emperor&#039;s absence. Megastorm ordered Starscream to wrap-up his scheming and eliminate the Insectrons once and for all. Unfortunately, Starscream&#039;s efforts to get the Insectrons to fight amongst themselves with spiked oil failed spectacularly. Not only did the Maximals calm the fighting Insectrons, but Galvatron reawakened on the ship and got drunk on the special oil before the Predacons could stop him, leading Megastorm and his troops to flee from the tipsy dragon. Megastorm cheered in victory when the Maximals and Insectrons teamed up to defeat the rampaging Galvatron, although he quickly covered his excitement by feigning concern for his brother in front of his troops. &lt;br /&gt;
{{storylink|The Strongest Tag Team?}}&lt;br /&gt;
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With Starscream&#039;s plans an absolute failure, Megastorm accepted an offer from [[Autostinger]] and the Autorollers to take over command of the anti-Insectron operations. {{storylink|Autorollers Roll Out!}} When the Autorollers captured [[Scissor Boy]] and [[Tasmania Kid (BW)|Tasmania Kid]] and brought them to the &#039;&#039;Galvaburg II&#039;&#039;, Megastorm was impressed. Unfortunately, the other Maximals and Insectrons arrived to rescue their comrades while the Combatrons were all out on patrol. Megastorm was overwhelmed, and was reluctantly forced to move their base before the mass of enemies defeated him. {{storylink|Danger! Scissor Boy}}&lt;br /&gt;
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[[File:MegastormRage.JPG|thumb|ogbnorshnboihqpidhwnFIONOIAB!!!]]&lt;br /&gt;
Megastorm was vexed by the temporary return of his brother, Galvatron, rampaging over the Southern continent. {{storylink|Galvatron Rampages}} He unleashed the Combatrons and Autorollers for a major offensive in the south, but his efforts were opposed by the Maximals and Insectrons. Galvatron was soon back in the Predacon sick bay after his rampage ended, and Megastorm fretted that his older brother would permanently reawaken before he could truly consolidate his power. {{storylink|Predacon General Offensive!}}&lt;br /&gt;
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Despite all his planning, however, his fears were realized when Galvatron awakened and regained his faculties, and Megastorm soon found himself back under his older brother&#039;s thumb. {{storylink|The Combined Giant, Tripledacus}} He began openly jousting with Starscream for Galvatron&#039;s favor, as Starscream continued to subtly undermine Megastorm while lavishing favor on Galvatron. {{storylink|The Festive Jointrons}} Perhaps because of Megastorm&#039;s lack of accomplishments as leader, Galvatron also seemed less tolerant of his younger brother. He became annoyed at Megastorm for repeating his orders back to the troops, and struck him on the head several times to be quiet. {{storylink|A Fearsome Combination Plan?}}&lt;br /&gt;
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The Predacons were unable to come up with a combination scheme equal to [[Tripledacus]] on their own. Galvatron and Megastorm ordered the Combatrons to bring them the [[Jointron]]s for study, in hopes of copying their abilities. {{storylink|Who Is the Leader!?}} When the Autorollers discovered a [[Copy Machine]] in the ruins on Gaia, Starscream gave Galvatron and Megastorm a demonstration by using it on BB to create [[Copy BB]]. After a struggle on the bridge between BB and his diametrically opposed counterpart, Megastorm was ready to destroy the infernal machine, but Galvatron stopped him. Instead, they initiated a plan to create evil copies of the Maximals. {{storylink|The Black Lio Convoy}}&lt;br /&gt;
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When [[Artemis]] and [[Moon (BW)|Moon]] compared the strength of the Maximals and Predacons, the Duke of Destruction Megastorm was sized up next to Lio Convoy&#039;s lieutenant, [[Apache (BW)|Apache]]. {{storylink|Who Is the Strongest Warrior!?}}&lt;br /&gt;
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Sensing a growing threat to his position from Starscream, Megastorm held back Starscream and BB from a scouting mission in favor of allowing Dirge and Thrust to improve their own standing. Despite their successful surveillance of the newly arrived [[Seacon (BW)|Space Pirate Seacons]], though, at Starscream&#039;s insistence Galvatron allowed him and BB to make the next run over Megastorm&#039;s objections. {{storylink|The Tentacular Scuba}}&lt;br /&gt;
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Megastorm represented the Predacons in negotiations with [[Halfshell]] of the Seacons. Galvatron wished to hire the Seacons to eliminate the Maximals in exchange for a share of Angolmois Energy. Megastorm opened negotiations with an offer of 1/10th the Predacons&#039; Angolmois Energy reserves for each Maximals successfully eliminated. Halfshell countered with a demand of 1/8th share per Maximal, and also coerced Megastorm into agreeing Lio Convoy was worth 3 times a normal Maximal. Megastorm returned to the &#039;&#039;Galvaburg II&#039;&#039; with news of his successful negotiations, but Starscream was there to point out the math: five Maximals at one-eighth price and Lio Convoy at three-eighths meant that if the Seacons were victorious, the Predacons would have to give up ALL the Angolmois Energy in their possession. An embarrassed Megastorm quickly made excuses, and claimed he had a plan to prevent that.&lt;br /&gt;
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Working with Dirge and Thrust, Megastorm constructed [[Decoy energy transmitter|transmitters]] for the Seacons to lure the Maximals to six different locations so they could be beaten individually. The comedy duo inadvertently gave Megastorm the idea to install bombs in the transmitters too, hopefully to destroy the Seacons AND the Maximals at each site, and relieve them of the need to pay. Unfortunately for the plan, Dirge and Thrust were idiots. While placing the last transmitter, they were shocked by Lio Convoy&#039;s arrival and dropped the detonator. The damaged trigger ended up setting off the bomb directly under Megastorm as he watched the fight between Halfshell and [[Scuba (BW)|Scuba]]. Blown clear of the ocean, the dazed Megastorm crashed on the beach where [[Terrormander]] battled Apache. Rushing into the fray to prevent Apache from being killed by a Seacon, Megastorm stepped on a second bomb just as it detonated, launching him skyward again. As he stumbled out of the forest, Megastorm walked into Bighorn and [[Coelagon]]...and their bomb. One explosion later, an increasingly disheveled Megastorm crawled into the clearing where [[Scylla (BW)|Scylla]] tormented Tasmania Kid and caught yet &#039;&#039;another&#039;&#039; explosion in the face. Blasted back to the beach, Megastorm could barely stand when [[Diver (BW)|Diver]] came rushing through being chased by [[Sea Phantom]]...who had the last bomb hooked around his fin.&lt;br /&gt;
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So, on the one hand, Megastorm&#039;s plan failed spectacularly and none of the Maximals were eliminated. On the other hand, no payments of Angolmois Energy had to be made and the Seacons didn&#039;t care about Megastorm&#039;s treachery, since he&#039;d done so much damage to himself in the process. {{storylink|Megastorm&#039;s Reckoning}}&lt;br /&gt;
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Megastorm stoically watched as Galvatron manipulated the Seacons into attacking the Maximals for no pay whatsoever. {{storylink|Showdown in the Sea}} When Starscream noticed the damage to the Seacons&#039; [[Photon sailer]], he offered to negotiate a new, cheaper bounty for repair materials with the Seacons. When Galvatron told Starscream not to screw up the way Megastorm did, Megastorm knew he was on thin ice. {{storylink|Face the Setting Sun}}&lt;br /&gt;
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As the Seacons prepared to leave Gaia behind, Halfshell challenged Lio Convoy to a duel for the energy necessary to depart. Galvatron sent Megastorm, Starscream and BB to monitor the fight, and hopefully eliminate a weakened Lio Convoy if Halfshell did not claim victory himself. Things looked bad for Lio Convoy when the one-on-one duel turned out to be against God Neptune. Through acrobatics and warrior skill, however, he seemingly defeated God Neptune and buried the Seacon combiner under a rockslide. Although the fight was not clearly finished, Megastorm jumped the gun and prepared to fire on the injured Lio Convoy. His cannon blast went wide instead, and caused a chain reaction in the Angolmois Energy under the ground. Lio Convoy and God Neptune were forced to abandon their bout due to the chaos that followed. {{storylink|The Final Battle (BWII)|The Final Battle}}&lt;br /&gt;
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Megastorm was overseeing an Autoroller drilling operation when the Angolmois Energy began erupting out of control. Megastorm panicked and ordered an evacuation, but his older brother laughed and told him to calm himself. The Angolmois Energy was reacting to the artificial planet [[Nemesis (BW)|Nemesis]] that Galvatron had summoned to the solar system. Galvatron calmly entered the Angolmois Energy geysers and absorbed more energy to become even more powerful. {{storylink|Enter Lio Junior}} &lt;br /&gt;
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However, Galvatron&#039;s power was not great enough to prevent him from suffering serious injuries in battle with [[Magnaboss (BWII)|Magnaboss]], the new Maximal combiner centered around [[Lio Junior (BW)|Lio Junior]], another wielder of Angolmois Energy. As Megastorm once again seized control of the Predacons, Starscream responded to a comment he made about Galvatron&#039;s power. Starscream claimed to have performed many experiments that indicated Megastorm could safely expose himself to Angolmois Energy to become even more powerful like his brother. Secretly, however, Starscream expected Megastorm to die in the attempt. &lt;br /&gt;
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Megastorm began to have second thoughts about the process as he dangled over a pit of Angolmois Energy from inside a fragile cage, but Starscream dropped the Duke of Destruction into the maw anyway. As he soaked up Angolmois Energy, fearing his imminent death, Megastorm reflected upon his relationship with his elder brother. He thought on how he wanted to succeed his brother as Emperor of Destruction, and acquire a mode as powerful as his dragon mode, or like the dinosaurs that once roamed on this planet. Megastorm did indeed emerge from the pit, despite Starscream&#039;s expectations, far larger and possessing awesome power in a new dinosaurian body as &amp;quot;Gigastorm&amp;quot;. As a towering &#039;&#039;Ceratosaurus&#039;&#039;, Gigastorm did battle with the Maximals until they upset his footing, sending him back into the flow of Angolmois Energy. This did nothing to deter him, however, for Gigastorm was now nearly unstoppable. {{storylink|Megastorm Reborn}}&lt;br /&gt;
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By means of the [[elementary particle control beam]], Gigastorm was capable of entering the &#039;&#039;Galvaburg II&#039;&#039; to address his troops. He congratulated Starscream on a job well done on his upgrade, still unaware of his lieutenant&#039;s true intentions. Although he was significantly larger and stronger, Gigastorm was no smarter than Megastorm. After being taunted by the Maximals into giving chase, he was lured into a ravine and then flanked on both sides by his foes. The unsuspecting Gigastorm was soon buried in rocks as the ground gave way under their firepower. What&#039;s more, the Maximals had arranged their ambush atop a vein of natural gas, letting the explosive vapor build up around the trapped Gigastorm before finally detonating it all at once around him. Unfortunately for the Maximals, Gigastorm&#039;s Angolmois Energy-enhanced armor allowed him to laugh off even this firestorm of an explosion. He was eventually pulled free with the assistance of the &#039;&#039;Galvaburg II&#039;&#039;, but retreated after being outmaneuvered by Scuba&#039;s new weapon, the [[Tako Tank]]. {{storylink|The New Weapon, Tako Tank}} &lt;br /&gt;
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Fearing his older brother would once again awaken and take the reins of power from him, Gigastorm tried to forcibly dismantle Galvatron with a chainsaw, but was stopped by Starscream and BB. He then made the same mistake he had made previously and tried to overload Galvatron with Angolmois Energy, only for it to fully restore Galvatron as it had in the past. Starscream reported Gigastorm&#039;s treachery to Galvatron, but the Emperor of Destruction wouldn&#039;t believe it at first. When Gigastorm fired on Galvatron in the midst of a battle with the Maximals, however, Galvatron recognized his younger brother&#039;s treachery for what it was. Gigastorm fought his elder brother in his powerful dragon mode, until Galvatron outsmarted his sibling by activating the elementary particle control beam of the &#039;&#039;Galvaburg II&#039;&#039; to reduce Gigastorm to a more controllable size. {{storylink|Gigastorm&#039;s Treachery}}&lt;br /&gt;
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Dirge and Thrust managed to catch Starscream on video admitting he intended to kill Megastorm with the Angolmois Energy bath, prompting Gigastorm to seek his revenge. He planned to send Starscream and BB on a mission to an isolated Angolmois Energy-rich area, allegedly because the Maximals were nearby, then blow them up with concealed explosives. By sheer happenstance, all the Maximals actually &#039;&#039;were&#039;&#039; in the area, prompting Gigastorm to keep his head down and see how the Combatrons fared against their foes. When Starscream and BB exhausted all their firepower and prepared to surrender, Gigastorm saw his chance and blew the explosives, sending his rivals into the pit of Angolmois Energy below. Miraculously (and in no way exactly like &#039;&#039;every other time&#039;&#039; Gigastorm tried to kill someone with Angolmois Energy), Starscream and BB emerged from the pit more powerful than ever, having becoming [[Starscream (BW)|Hellscream]] and [[BB (BW)|Max-B]]. Recognizing Gigastorm&#039;s hand in this, they prepared to square off against him before Galvatron arrived, forcing all his subordinates back firmly under his control. {{storylink|The End of Starscream}}&lt;br /&gt;
&lt;br /&gt;
After Hellscream and Max-B&#039;s impressive upgrade, Dirge and Thrust felt even more outclassed than before. After several slapstick failures to redeem their image by eliminating Lio Convoy, Gigastorm took pity on his loyal soldiers and offered them an upgrade. Converting into his &amp;quot;Attack Fortress Mode&amp;quot;, Gigastorm arranged to pump the Combatrons full of Angolmois Energy from his own system, and successfully transformed them into the Cyborg Beasts [[Dirge (BW)|Dirgegun]] and [[Thrust (BW)|Thrustor]]. {{storylink|The Lio Convoy Assassination Plot}} &lt;br /&gt;
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[[File:Gigastorm1.jpg|thumb|left|&amp;quot;He said it was just a name!&amp;quot;&amp;lt;br&amp;gt;&amp;quot;What he meant is that Monster Island is actually a peninsula!&amp;quot;]]&lt;br /&gt;
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When a mysterious teleport gate fell to Gaia, the Predacons seized control of the device. Gigastorm and Hellscream determined it was capable of reaching through time and space to locate any being of their choosing. Galvatron hoped to add the power of the mighty [[Megatron (BW)|Megatron]] to his conquest of Gaia. However, Gigastorm screwed up the space-time coordinates (apparently through legitimate incompetence rather than deceit), pulling an unknown entity through the gate. Despite Gigastorm&#039;s bungling, Galvatron was pleased with his new arrival, the colossal and terrifying [[Majin Zarak]]. In all-terrain aircraft carrier mode, Majin Zarak was a juggernaut in Galvatron&#039;s command. While Gigastorm and the other Predacons were beaten by the Maximals, Majin Zarak&#039;s massive power allowed Galvatron to overpower Lio Convoy&#039;s crew. Unfortunately, the beast was eventually upended by Magnaboss, casting Galvatron out of the command deck. Gigastorm arrived in his flying &amp;quot;Attack Fortress Mode&amp;quot; to catch his brother, and the Predacons fled into the night. {{storylink|Lio Convoy in Imminent Danger!}}&lt;br /&gt;
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With the artificial planet Nemesis creeping ever closer to Gaia, its influence on the Angolmois Energy was ever more keenly felt. Lio Convoy and the Maximals tried using freeze devices to cool the unstable Angolmois Energy before it upset the planet&#039;s core. Gigastorm wanted to rush out and strike at the Maximals, but Galvatron told him to relax and merely increased power to Nemesis, undoing the Maximals&#039; efforts. Gigastorm and the Cyborg Beasts soon confronted the Maximals anyway, but Gigastorm got caught in the freezing blasts of the Maximals&#039; invention, leaving him helpless and hopeless on the field of battle. {{storylink|The Great Angolmois Freezing Tactic}} &lt;br /&gt;
&lt;br /&gt;
Lio Convoy&#039;s next plot caused more concern to Galvatron. The Maximals were in possession of the [[Niagara Cannon]], an Angolmois Energy-fueled artillery cannon, which could be used to shoot down Nemesis before it ever reached Gaia. Once he finally understood the danger, Gigastorm again tried to race into battle, but Galvatron told him to hold. Quoting Sun Tzu, Galvatron noted Lio Convoy was too cunning a tactician to show his entire hand like this. Sure enough, Hellscream and Max-B soon located a second cannon being moved underwater by Scuba. When both these cannons were destroyed and revealed as decoys by the Predacons, Galvatron and Gigastorm were still available to intercept Magnaboss and the real, third cannon as they reached the Angolmois Energy volcano. &lt;br /&gt;
&lt;br /&gt;
The Maximal combiner separated, letting [[Skywarp (BW)|Skywarp]] and [[Santon]] hold the Predacons back while a determined Lio Junior readied the cannon and fired. Fortunately for the Predacons, the cannon was not powerful enough to affect Nemesis. With the cannon destroyed and useless, Galvatron ordered a retreat as there was no more reason to fight that day. Gigastorm was yelling empty threats back at the Maximals when he tripped and fell into a gorge, requiring his compatriots to use the &#039;&#039;Galvaburg II&#039;&#039; to fish him out. Having seen Lio Junior on the battlefield that day, Galvatron reflected on how Lio Convoy seemed to be raising a much better successor than he was. {{storylink|Knock Out Nemesis}} Galvatron soon attempted to brainwash Lio Junior with evil Angolmois Energy, planning to replace Gigastorm as his second in command if he was successful. The plan failed, and Gigastorm didn&#039;t appear to understand the true intentions behind Galvatron&#039;s plot either. {{storylink|Lio Junior&#039;s Revolt!?}}&lt;br /&gt;
&lt;br /&gt;
Gigastorm continued to be woefully unimpressive in the eyes of his older brother. An emissary robot arrived from Mars and told the Maximals it had the power to take control of the Angolmois Energy once placed inside the mother computer of the Gaian ruins. When Hellscream reported this development to the &#039;&#039;Galvaburg II&#039;&#039;, Gigastorm didn&#039;t understand the significance of it, severely trying Galvatron&#039;s patience. {{storylink|Emissary of the Fourth Planet}} After it was revealed that the robot intended to &amp;quot;control&amp;quot; the Angolmois Energy by destroying Gaia and everyone on it, the Maximals raced to the mother computer to stop it. Gigastorm, however, was myopically focused on defeating the Maximals, and sent the Cyborg Beasts into battle to delay the heroes merely because he could. Galvatron was forced to personally appear on the battlefield and rebuke Gigastorm for not seeing the bigger picture. He ordered his troops back to the ship so that the Maximals could return to their efforts to save the entire planet, the Predacons included. {{storylink|The Crisis of Planet Gaia}}&lt;br /&gt;
&lt;br /&gt;
When Dirgegun and Thrustor supposedly discovered the Maximals&#039; hidden base, Gigastorm was thrilled at the success of his favorite subordinates. He rushed out to join them in the attack, despite Galvatron&#039;s commentary that the Maximals were inconsequential in the face of Nemesis&#039;s arrival. Even with Hellscream&#039;s suspicions voiced, Gigastorm remained blind to the Maximals true intentions, as they diverted him away from their true location long enough to launch an intercept ship intending to reach and defeat Nemesis. {{storylink|Fly Out! Planet Gaia}} A sullen Gigastorm watched on as Galvatron dispatched his brainwashed Seacons to stop the Maximal ship, showing he had planned for every eventuality while Gigastorm still fell for every trick. {{storylink|Revenge of the Space Pirates}}&lt;br /&gt;
&lt;br /&gt;
As Nemesis shot down the Maximal ship on approach, Galvatron dispatched Gigastorm and the Cyborg Beasts to survey the wreckage. The flying Beasts had difficulty supporting Gigastorm&#039;s vast bulk, and so they dropped him rather unceremoniously over the ground. Too large to enter the ship himself to check for survivors, Gigastorm ordered his troops to reconnoiter it for him. When they discovered the ship empty and a self-destruct sequence activated, Hellscream and the other fled the oncoming explosion at top speed...and without bothering to warn Gigastorm. Gigastorm was ignominiously covered in soot and ash, but otherwise unharmed. He and the Cyborg Beasts found the Maximals trying to infiltrate Nemesis&#039;s inner regions and engaged them in battle. {{storylink|Breaking into Nemesis}}&lt;br /&gt;
&lt;br /&gt;
When the full power of Gaia&#039;s Angolmois Energy flowed from the planet to Nemesis, Galvatron emerged from the depths and reported the deaths of Lio Convoy and Lio Junior in the rush of energy. Gigastorm gloated cruelly over the crestfallen Maximals, but Galvatron ordered him to be silent and show respect for such worthy fallen opponents. Galvatron&#039;s respect for Lio Junior in particular shamed Gigastorm, who couldn&#039;t understand why his elder brother thought the cub was such a better successor than he was. In response, Galvatron told Gigastorm to look him in the eye and swear he would die for his elder, just as Lio Junior voluntarily died for Lio Convoy. Gigastorm tried, but he could not meet his brother&#039;s gaze.&lt;br /&gt;
&lt;br /&gt;
[[File:BW II ep43 Galva Giga Moment.jpg|thumb]]&lt;br /&gt;
The Maximals weren&#039;t finished, however, for soon a glowing green Lion Warrior emerged from the depths of Nemesis. Galvatron turned his back on this new threat, and told Gigastorm to show his love for his Emperor. Recognizing the opportunity his elder brother was providing him to get back in his good graces, Gigastorm turned his full fury on the Green Lion—Angolmois Burn, Tail Storm, Head Missiles, and Storm Cannons blazed against the legendary beast, but to no avail. The Green Warrior absorbed everything Gigastorm threw at him before using its own Matrix Typhoon attack to draw the Angolmois Energy out of Gigastorm, draining his power. {{storylink|Legend! The Green Warrior}} &lt;br /&gt;
&lt;br /&gt;
On the verge of systems shutdown, Gigastorm apologized to his brother for failing him. Instead of chastising him as he expected, however, Galvatron instead reached out to his little brother and told him he had performed admirably. Gigastorm then fell inactive until a current of Angolmois Energy &amp;quot;lava&amp;quot; shocked him awake again. He was last seen being dragged out into space by the Cyborg Beasts as they fought to escape the exploding Nemesis. {{storylink|Farewell! Lio Convoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====The Maximal Brainwashing Operation====&lt;br /&gt;
Megastorm was a big supporter of Starscream&#039;s latest scheme; the Predacon jet had devised a means to brainwash Maximals into Predacons, and managed to capture Tasmania Kid and Diver. After subjecting them to the brainwashing process, the pair were set loose against their former allies. The bulk of the Predacon forces followed them into a massive assault against the &#039;&#039;[[Yukikaze (BW)|Yukikaze]]&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s crew. Megastorm watched the whole drama unfold from a distance, readying a powerful blast to take out both the Maximals and his older brother. Just as he finished charging his canon and prepared to unleash its power, the terrain beneath Megastorm&#039;s treads collapsed! Scuba had been hiding in an underground river, and popped up at just the right moment to spoil Megastorm&#039;s shot. Megastorm&#039;s stray blast wound up badly injuring the Predacons, forcing them to retreat. Megastorm himself was swept up in the current of the underground river and carried away by the water. {{storylink|The Maximal Brainwashing Operation}}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Cloud&#039;&#039;====&lt;br /&gt;
{{charstubfiction|{{storylink|Concealment}} {{storylink|Struggle}}}}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Beast Wars Neo&#039;&#039; cartoon====&lt;br /&gt;
After the defeat of [[Unicron]], Gigastorm returned to [[Cybertron (planet)|Cybertron]], where he helped with reconstruction. {{storylink|Graduation Ceremony!!}}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Generations Selects Special Comic&#039;&#039;====&lt;br /&gt;
In the [[Precursor World]], [[Primus]] remarked upon the power of [[Angolmois Energy]] and how it could change beings and give them the power to change others. One example was turning Megastorm into Gigastorm, and in turn giving him the power to transform Dirge and Thrust. {{storylink|God Neptune comic 1}}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;End of G1 Universe&#039;&#039;====&lt;br /&gt;
{{charstubfiction|{{storylink|Age of Primes (End of G1 Universe)|Age of Primes}}}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Beast Wars II&#039;&#039; comic===&lt;br /&gt;
Megastorm joined [[Galvatron (BW)|Galvatron]] and his [[Predacon (BW)|Predacons]] on [[Gaia]]in their quest for [[Angolmois Energy]]. After Galvatron absorbed Angolmois Energy and fell into a deep sleep, Megastorm hooked him up to the [[Galvatron Dekazura Tank]], using Galvatron&#039;s energies to power it. With it, he set out to attack [[Lio Convoy (BW)|Lio Convoy]]&#039;s [[Maximal]]s on a rainy day. The Maximals managed to lure the tank into a river and used underwater charges to exploit the tank&#039;s weak bottom shielding and sink it. After Lio Convoy broke into the tank, Megastorm took a shot at the Maximal, but it was deflected and Lio punched Megastorm, causing him to accidentally press the self-destruct button, blowing up the tank with him inside. Megastorm was left answering Galvatron&#039;s queries as to what happened while he was sleeping. {{Storylink|Demolish the Superdreadnought Tank!}}&lt;br /&gt;
&lt;br /&gt;
{{charstubfiction|{{storylink|Infiltrate the Mystery Island!}} {{storylink|Realize the Forbidden Love!}} {{Storylink|Make a Surprise Attack on the Super Weapon Base!}}}}&lt;br /&gt;
[[File:MangaGigastormRecliner.jpg|left|thumb|I say, this is a delightful brew, chappies.]]&lt;br /&gt;
{{charstubfiction|{{storylink|Recover the Bonds Lost!}} {{storylink|All Hands, Make a Special Attack on the Evil Planet!}} {{storylink|Win the Battle of Light and Darkness!}}}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===3H comics===&lt;br /&gt;
Megastorm took part in the battle against the [[Quintesson]] forces one week after the reformatting of [[Cybertron (planet)|Cybertron]] into a [[technorganic]] world. He aided [[Galvatron (BW)|Galvatron]] in destroying hordes of [[Sharkticon (species)|Sharkticons]] by tricking them into swarming what appeared to be an undefended canyon. In reality, it was to be the foundation of a new [[Darkmount (Cybertron)|Darkmount]], built upon the smelted remains of the invaders. {{storylink|Wreckers: Finale Part II}}&lt;br /&gt;
&lt;br /&gt;
===2006 IDW &#039;&#039;Beast Wars&#039;&#039; continuity===&lt;br /&gt;
While endlessly loyal to his brother from the moment he came online, Megastorm also tried to be a moderating influence to Galvatron&#039;s impractical schemes. However, as time went on he began to question his sibling&#039;s sanity, and when the quest for [[Angolmois Energy]] began Megastorm came to the realization he would eventually have to overthrow him for the good of all Predacons.&lt;br /&gt;
&lt;br /&gt;
After Megastorm was exposed to Angolmois Energy, his form mutated into a bipedal robotic dinosaur known as Gigastorm. With a new body came newfound confidence, so Gigastorm declared himself the leader of a [[Combatron (BW)|subfaction]] within the [[Destron (BW)|Destrons]]. With his power, he created the recon drone [[Gigascouter]].&lt;br /&gt;
&lt;br /&gt;
Gigastorm set out to increase the power of his troops, exposing them to Angolmois Energy just as he was. His efforts created the [[Combatron (BW)|Cyber Beasts]]. {{Storylink|Transformers: Beast Wars Sourcebook|Beast Wars Sourcebook 2}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Kre-O&#039;&#039; online comic===&lt;br /&gt;
[[File:Gigastorm_Kre-O_Character_Image.jpg|75px|thumb]]&lt;br /&gt;
Gigastorm was part of [[Bludgeon (G1)#Kre-O online manga|Bludgeon]]&#039;s troops when they uncovered the ancient [[Red Bucket]]. {{storylink|Treasure Competition! Defeat with Block Power!|Treasure Competition!}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Beast Wars: Uprising&#039;&#039;===&lt;br /&gt;
Gigastorm was a resident of [[Trypticon (G1)#Beast Wars: Uprising|Dinosaur City]] on [[Metascan Omega]] one decade after the end of the [[Grand Uprising]]. When the [[Vok]] declared the planet was not for them, governor [[Longrack (BW)|Longrack]] requested the presence of anyone who could help with this crisis, including Gigastorm. {{storylink|The Inexorable March}}&lt;br /&gt;
&lt;br /&gt;
===Legends World===&lt;br /&gt;
The [[Legends World]], where the rest of the &#039;&#039;Transformers&#039;&#039; [[multiverse]] existed as fiction, had its [[Megastorm (Legends)|own version of Megastorm]].&lt;br /&gt;
&lt;br /&gt;
When the Legends World citizens were under attack by [[Galvatron II]]&#039;s forces on the [[G1 World]] version of the planet [[Beast (planet)|Beast]], [[Lio Convoy (BW)|Leo Prime]] made use of [[Transformers sickness]] to awaken the power of their spiritual ancestors; Megastorm took on the form of &#039;&#039;this&#039;&#039; Megastorm. {{storylink|The Road to Legends&#039; Revival Chapter 3}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Duel Fight Transformers Beast Wars&#039;&#039;===&lt;br /&gt;
A portal to the realm of the super-powerful [[Energon Quartz]] was discovered on [[Gaia]], and Megastorm intended to obtain the treasure for himself. So did several other Predacons and Maximals however, leading to a series of one-on-one battles.&lt;br /&gt;
&lt;br /&gt;
Megastorm could also partake in various other tasks, such as a mission to break a boulder to reveal an energon crystal hidden within before sundown, using a block in a mission to defend himself against various incoming projectiles, and missions to travel across a pit-riddled field, sometimes involving hideously large bacteria he had to fend off.&lt;br /&gt;
&lt;br /&gt;
After defeating his final opponent, [[Megatron (BW)|Megatron]], Megastorm gloated that using the Quartz&#039;s power, he would finally be capable of overthrowing his older brother, [[Galvatron (BW)|Galvatron]]. But his plans never became reality, as Galvatron stole the Quartz from under Megastorm&#039;s nose. {{storylink|Duel Fight Transformers Beast Wars: Beast Warriors&#039; Strongest Decisive Battle|Duel Fight Transformers Beast Wars}}&lt;br /&gt;
&lt;br /&gt;
{{BW fighter ending|Megastorm|GBC}}&lt;br /&gt;
&lt;br /&gt;
====Move list====&lt;br /&gt;
{{note|This move list presumes the player is facing right; when facing left, reverse the left and right inputs.}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=2|&#039;&#039;&#039;Robot Mode&#039;&#039;&#039;&lt;br /&gt;
!colspan=2|&#039;&#039;&#039;Vehicle Mode&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|F. Mine||↓→B&lt;br /&gt;
|Maximum Shoot||↓→B&lt;br /&gt;
|-&lt;br /&gt;
|Critical Hammer||↓←B&lt;br /&gt;
|Sting Mine||↓←A&lt;br /&gt;
|-&lt;br /&gt;
|Spark Cannon||←↓→B&lt;br /&gt;
|Cyclone Cannon||←↓→B&lt;br /&gt;
|-&lt;br /&gt;
|Knuckle Bazooka||→↓→B&lt;br /&gt;
|Storm Pass||←↓→A&lt;br /&gt;
|-&lt;br /&gt;
|Megaton Bomb (super)||↓→↓← B&lt;br /&gt;
|Assault Ray (super)||↓→↓← B&lt;br /&gt;
|-&lt;br /&gt;
|Final Operation (desperation)||↓←↓→ A&lt;br /&gt;
|Final Operation (desperation)||↓←↓→ A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers Roleplaying Game&#039;&#039;===&lt;br /&gt;
Megastorm was an example of Cybertronian nobility. {{storylink|Field Guide to Action and Adventure}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===&#039;&#039;Beast Wars&#039;&#039;===&lt;br /&gt;
[[File:BW2-toy Megastorm.jpg|thumb|300px|right]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-p1|&#039;&#039;&#039;Megastorm&#039;&#039;&#039; ([[1998]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;ID number&#039;&#039;: &#039;&#039;&#039;D-12&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Release date&#039;&#039;: [[March]] ??, 1998&lt;br /&gt;
:*&#039;&#039;Accessories&#039;&#039;: Rifle, 6 missiles, sight&lt;br /&gt;
{{toydesigner|[[Masakatsu Saito]] (concept artist)}}&lt;br /&gt;
&lt;br /&gt;
: A roughly Ultra-sized figure released in the first wave of &#039;&#039;Beast Wars II&#039;&#039; products in the [[Japan]]ese &#039;&#039;[[Transformers: Beast Wars (Japanese toyline)#BWII|Beast Wars]]&#039;&#039; toyline, Megastorm is a [[redeco]] of the first &#039;&#039;[[Transformers: Generation 2 (toyline)|Generation 2]]&#039;&#039; [[Megatron (G1)/toys#Generation 2|Megatron]] toy (which had not been released in Japan previously), transforming into a large combat tank. In both modes, his main cannon stocks up to four missiles (the insides of his legs hold the other two missiles), and gravity slides the next missile into place when one is fired. Megastorm lacks the electronics present in the &#039;&#039;Generation 2&#039;&#039; toy, however, and the battery compartment has been covered with a large green sticker to hide it. The robot mode has also been negligibly [[retool]]ed to accommodate a Predacon [[rubsign]] just below the chest tank section.&lt;br /&gt;
&lt;br /&gt;
: The biggest visual difference between Megatron and Megastorm is that the purple camo pattern of the former has been switched to olive on the latter. The pattern borders are also now much less defined. A new black deco surrounds Megastorm&#039;s eyes and most of the upper face. The shoulder [[insignia]] decals have been updated to show the [[Predacon (BW)|Predacon]] symbol and the text &amp;quot;Destron&amp;quot;, though still on the [[Neon|bright orange]] background of the originals. Like his predecessor, he includes a &amp;quot;Big Stick&amp;quot; decal that wraps around the fume extractor of his main cannon, though instead of &amp;quot;Eat this, Autobots!&amp;quot;, the other side carries Megatron&#039;s original motto, &amp;quot;Peace through tyranny&amp;quot;. Lastly, the green plastic is slightly darker and the handgun is now cast in black plastic.&lt;br /&gt;
&lt;br /&gt;
: [[Sonokong]] also released this figure in their &#039;&#039;Beast-War&#039;&#039; toyline under the same name. Aside from the difference in packaging, the Korean release of the figure is identical to the [[TakaraTomy|Takara]] releases. In place of the bio cards of the Takara releases, Megastorm comes with two &amp;quot;[[rock paper scissors]]&amp;quot; cards. One has an image [[:File:D-12 Megastorm Sonokong.jpg|reflecting the one on the box]], with rock and the number five die roll, and the other with scissors and the number two die roll, with a desert background.&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;Beast-War&#039;&#039; Megastorm was later reissued in the Korean &#039;&#039;[[Transformers: Robots in Disguise (2001 toyline)#Car Bot|Car Bot]]&#039;&#039; packaging, re-assigned as an Autobot and renamed [[Armored Corps]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/1998/Destron/Megastorm/megastorm.htm More information on Megastorm at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|VS12}}{{anchor|VsApache}}&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-p1|&#039;&#039;&#039;Taihō no Taiketsu: Apache vs Megastorm&#039;&#039;&#039; (Vs pack, 1998)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;ID number&#039;&#039;: &#039;&#039;&#039;VS-12&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Accessories&#039;&#039;: Rifle, 6 missiles, sight&lt;br /&gt;
&lt;br /&gt;
: Megastorm was also available in a &amp;quot;Cannon Showdown&amp;quot; (大砲の対決) two-pack with the Maximal [[Apache (BW)#Toys|Apache]], also released in the first wave of &#039;&#039;Beast Wars II&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
: Both of the toys in this set are identical to their individual releases.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|Gigastorm}}&lt;br /&gt;
[[File:BWPerfectBook-BWIIGigastorm.jpg|thumb|300px]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-p1|&#039;&#039;&#039;Gigastorm&#039;&#039;&#039; (1998)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Sonokong name&#039;&#039;: &#039;&#039;&#039;Giga Storm&#039;&#039;&#039; {{sic}}&lt;br /&gt;
:*&#039;&#039;Release date&#039;&#039;: [[October]] ??, 1998&lt;br /&gt;
:*&#039;&#039;ID number&#039;&#039;: &#039;&#039;&#039;D-22&#039;&#039;&#039;&lt;br /&gt;
{{toydesigner|[[Takashi Kunihiro]] (Takara)}}&lt;br /&gt;
&lt;br /&gt;
: Part of the ninth wave of &#039;&#039;Beast Wars II&#039;&#039; products in the Japanese &#039;&#039;Beast Wars&#039;&#039; toyline, Gigastorm is a redeco and partial [[retool]]ing of the [[The Transformers (toyline)|original &#039;&#039;Transformers&#039;&#039; line]]&#039;s [[Trypticon (G1)#Toys|Trypticon]], giving him a new dino-mode nose-horn as well as removing the metal ball-bearings from the outsides of the legs. He transforms from a &#039;&#039;{{w|Ceratosaurus}}&#039;&#039;-like [[robot mode]] (dubbed his &amp;quot;Destruction Dinosaur Mode&amp;quot; ), to his &amp;quot;Huge Base Mode&amp;quot; (the name of his battle station mode), to his &amp;quot;Attack Fortress Mode&amp;quot; (the name of his city mode). In Attack Fortress Mode, he has a lifting mechanism that can send smaller vehicles rolling down his ramp.&lt;br /&gt;
&lt;br /&gt;
: Gigastorm can still [[battery-powered motor|walk]] but lacks virtually all of Trypticon&#039;s accessories, only coming with &amp;quot;[[Gigascouter#Toys|Gigascouter]]&amp;quot; (&amp;quot;Gigascooter&amp;quot; in Korea), a redeco of [[Full-Tilt (G1)#Toys|Full-Tilt]]. Gigastorm also features one minor piece of &#039;&#039;intentional&#039;&#039; [[misassembly]]: the panels which flip out from the sides of his Attack Fortress Mode are assembled backwards, so that the round, molded details are showing when the panels are flipped out, as opposed to the blank indents where the &amp;quot;HELIPAD&amp;quot; [[sticker]]s would&#039;ve been. As Gigastorm no longer has any of Trypticon&#039;s stickers, it would appear this was done to compensate. This detail also made its way into his cartoon [[character model]]. &lt;br /&gt;
&lt;br /&gt;
: Sonokong also released this figure in their &#039;&#039;Beast-War&#039;&#039; toyline as &amp;quot;Giga Storm&amp;quot;. This [[South Korea|Korea]]n release of the figure has a sticker over the battery cover. In place of the bio cards of the Takara release, Giga Storm comes with two &amp;quot;[[rock paper scissors]]&amp;quot; cards. One has an image [[:File:D-22 Giga Storm Sonokong.jpg|reflecting the one on the box]], with paper and the number two die roll, and the other with scissors and the number five die roll, with a rocky desert background.&lt;br /&gt;
&lt;br /&gt;
: This toy was [[repurposing|repurposed]] as the [[Gigastorm Armor]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/1998/Destron/Gigastorm/gigastorm.htm More information on Gigastorm at TFU.info]&#039;&#039;&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;New Legends&#039;&#039;===&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-p1|&#039;&#039;&#039;Gigastorm&#039;&#039;&#039;}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;ID number&#039;&#039;: &#039;&#039;&#039;NL-06&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Part of the Transformers &#039;&#039;[[New Legends]]&#039;&#039; line, Gigastorm is a redeco of &#039;&#039;Titans Return&#039;&#039; [[Trypticon_(G1)#Titans_Return|Trypticon]], with the head retooled to include the horns, and he stands at 20 inches tall. As a carryover from the original mold, he features the ability to &amp;quot;eat&amp;quot; Titan Master/Headmaster figures, who fall down his throat into his stomach, which can be opened to retrieve them. His &amp;quot;Attack Fortress&amp;quot; mode unfolds to around three feet wide, and his forward bay can fit one Deluxe Class figure. Gigastorm comes with his Deluxe-sized [[Gigascouter]] (complete with Headmaster) drone redecoed from [[Full-Tilt (G1)#Titans Return|Full-Tilt]], with the original Titan Master replaced by a Purple redeco of the Megalligator headmaster included with the Transformers Legends Convobat figure.&lt;br /&gt;
&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
{{anchor|bluePVC}}&lt;br /&gt;
*&#039;&#039;&#039;Beast Collection Special 10&#039;&#039;&#039; (PVC set, 1998)&lt;br /&gt;
&lt;br /&gt;
: A clear-blue super-deformed PVC of robot-mode Megastorm, based on his animation model, was included as part of a ten-piece set of PVCs. His cannon is actually a separate piece that pegs onto his shoulder; curiously, his left forearm also has a peg to mount the cannon.&lt;br /&gt;
&lt;br /&gt;
: This set was also marked as a &amp;quot;Clear Version Special Set&amp;quot;, but it&#039;s unknown if an opaque set was ever released.&lt;br /&gt;
&lt;br /&gt;
: This set also includes PVCs of [[Lio Convoy (BW)#bluePVC|Lio Convoy]] in both robot and beast modes, [[Galvatron (BW)#bluePVC|Galvatron]] in both robot and dragon modes, [[Apache (BW)#bluePVC|Apache]], [[Bighorn (BW)#bluePVC|Bighorn]], [[Scuba (BW)#bluePVC|Scuba]], [[Tasmania Kid (BW)#bluePVC|Tasmania Kid]], and [[Starscream (BW)#bluePVC|Starscream]].&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Beast Wars Gum&#039;&#039;===&lt;br /&gt;
*&#039;&#039;&#039;Megastorm&#039;&#039;&#039; (candy toy, 1997)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Rifle&lt;br /&gt;
:A snap together model kit of Megastorm was available as part of [[Kabaya]]&#039;s &#039;&#039;[[Transformers: Beast Wars Gum|Beast Wars Gum]]&#039;&#039;, sculpted from purple and gold plastic. He could transform from robot to vehicle mode by being broken down into its component parts, then rebuilt into a new mode. It came with a stick of gum.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Beast Fighters&#039;&#039;===&lt;br /&gt;
*&#039;&#039;&#039;Megastorm&#039;&#039;&#039; (candy toy, 1997)&lt;br /&gt;
:Kabaya&#039;s &#039;&#039;[[Beast Fighters]]&#039;&#039; Megastorm was a small, [[super deformed]] PVC model which was hollow inside, designed to be used as a finger-puppet. It was available in a [[Blindpacking|blindpack]] with fizzy &amp;quot;Ramune&amp;quot; candy.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Seal Retsuden&#039;&#039;===&lt;br /&gt;
*&#039;&#039;&#039;Megastorm&#039;&#039;&#039; #043 (sticker, 1998)&lt;br /&gt;
*&#039;&#039;&#039;Megastorm&#039;&#039;&#039; #044 (sticker, 1998)&lt;br /&gt;
*&#039;&#039;&#039;Megastorm&#039;&#039;&#039; #096 (sticker, 1998)&lt;br /&gt;
:As part of their larger &#039;&#039;Seal Retsuden&#039;&#039; offering, [[Amada]] produced the &#039;&#039;[[Beast Wars II: Super Lifeform Transformers Seal Retsuden]]&#039;&#039; set of 102 stickers. Of these, two normal ones (#043 and #044) and one gold one (#096) concern Megastorm.&lt;br /&gt;
:*[[Source:Beast Wars II: Super Lifeform Transformers Seal Retsuden#Megastorm|&#039;&#039;Seal Retsuden&#039;&#039; Megastorm bio translation]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Hikuzohkun PP Card&#039;&#039;===&lt;br /&gt;
*&#039;&#039;&#039;Megastorm&#039;&#039;&#039; #08 (card, 1998)&lt;br /&gt;
*&#039;&#039;&#039;Megastorm&#039;&#039;&#039; #24 (card, 1998)&lt;br /&gt;
*&#039;&#039;&#039;Destron&#039;&#039;&#039; #30 (card, 1998)&lt;br /&gt;
*&#039;&#039;&#039;Apache VS Megastorm&#039;&#039;&#039; #33 (card, 1998)&lt;br /&gt;
*&#039;&#039;&#039;Destron&#039;&#039;&#039; #S3 (card, 1998)&lt;br /&gt;
:[[Amada]] produced a &#039;&#039;[[Beast Wars II: Super Lifeform Transformers Hikuzohkun PP Card]]&#039;&#039; set of 42 cards. Of these, two are dedicated to Megastorm (#08 and #24), one is a Predacon groupshot (#30), one is a vs. card of Megastorm and [[Apache (BW)|Apache]] (#33), and Megastorm is mostly depicted in the upper right corner of the prism card tableau (#S3).&lt;br /&gt;
:*[[Source:Beast Wars II: Super Lifeform Transformers Hikuzohkun PP Card|&#039;&#039;Hikuzohkun PP Card&#039;&#039; Megastorm bio translation]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Beast Change Kit&#039;&#039;===&lt;br /&gt;
*&#039;&#039;&#039;Megastorm&#039;&#039;&#039; (1998)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Rifle&lt;br /&gt;
:Released by [[TakaraTomy|Takara]], &#039;&#039;[[Beast Change Kit]]&#039;&#039; Megastorm is another snap together model kit of the character, this time in a [[super deformed]] style. The model can assume both robot and tank modes via disassembly and includes stickers for added detail. The kit is made from thick PVC plastic, making it more robust and able to withstand being assembled and disassembled multiple times.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Blokees&#039;&#039;===&lt;br /&gt;
[[File:Blokees Defender 07 Gigastorm.jpg|thumb|250px]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-p1|&#039;&#039;&#039;Gigastorm&#039;&#039;&#039; (2026)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;Defender Version 07 - Power Of The Beast&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Pull rate&#039;&#039;: 1/12&lt;br /&gt;
&lt;br /&gt;
:Sold as part of [[Blokees]]&#039; 7th wave of Defender Version blind-boxed kits, this Gigastorm is a 2.2-inch (5.5 cm) figure, a few inches smaller than the &#039;&#039;Galaxy/Shining&#039;&#039; Version kits, but still articulated. In terms of construction, Gigastorm is basically a simplified version of the Galaxy Version Trypticon kit. The Gigascouter-like front torso piece can be removed to reveal a Predacon symbol. His twin cannons can pivot up or down, and is only compatible with any blast effect with a 3.4mm peg (providing if they have any).&lt;br /&gt;
&lt;br /&gt;
:This wave (the global version) was first released on Korea&#039;s official Blokees Store before becoming available in China and globally.&lt;br /&gt;
&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* According to [[Ben Yee]], who wrote his [[IDW Publishing|IDW]] profile, he envisioned Megastorm as having Trypticon&#039;s design specs in his database and using those as the basis of his upgraded form when empowered by Angolmois Energy.&lt;br /&gt;
* Like all non-toy Kreons (particularly in the [[Hayato Sakamoto]] comics), &#039;&#039;Kre-O&#039;&#039; Gigastorm is made from existing Kre-O parts. He uses the generic [[Tantrum (G1)|Torox]] helmet (with the side-holes being cleverly obstructed by the panel line), a horn piece, and a deco that matches his original counterpart&#039;s toy.&lt;br /&gt;
* Despite becoming a &amp;quot;[[Triple Changer]]&amp;quot; of sorts as Gigastorm, he never once uses the toys&#039; &amp;quot;Huge Base Mode&amp;quot; (Gigastorm&#039;s equivalent to [[Trypticon (G1)#Toys|Trypticon]]&#039;s battle station mode) in the cartoon, just his &amp;quot;Attack Fortress Mode&amp;quot; (Gigastorm&#039;s equivalent to Trypticon&#039;s city mode).&lt;br /&gt;
** It also appears, from the [[character model|model sheet]]s surfaced online and the guidebooks that have included his models, such as the &#039;&#039;[[Beast Wars Special Super Lifeform Transformers Film Book]]&#039;&#039;, the &amp;quot;Huge Base Mode&amp;quot; never had a model sheet designed for it either, which is why it was never utilized on-screen. To be fair, without the use of the Trypticon toys&#039; extra weapon accessories—&#039;&#039;specifically&#039;&#039; the large cannon that forms part of [[Brunt (G1)|Brunt]]—the mode is pretty lackluster.&lt;br /&gt;
** Gigastorm&#039;s &amp;quot;Attack Fortress Mode&amp;quot; is also capable of flying, as seen in &amp;quot;[[Lio Convoy in Imminent Danger!]]&amp;quot;, and his head is shown to be fully operable on the back of it… talking away to his brother back there… it&#039;s kinda weird.&lt;br /&gt;
&lt;br /&gt;
===Foreign names===&lt;br /&gt;
*&#039;&#039;Korean:&#039;&#039; &#039;&#039;&#039;Megastorm&#039;&#039;&#039; (메가스톰 &#039;&#039;Megaseutom&#039;&#039;), &#039;&#039;&#039;Giga Storm&#039;&#039;&#039; {{sic}} (기가스톰 &#039;&#039;Giga Seutom&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
[[Category:Beast Wars II Predacons]]&lt;br /&gt;
[[Category:Beast Wars Neo Predacons]]&lt;br /&gt;
[[Category:Beast Wars: Uprising Predacons]]&lt;br /&gt;
[[Category:Cloud Predacons]]&lt;br /&gt;
[[Category:Destrons]]&lt;br /&gt;
[[Category:Japanese-original Transformers]]&lt;br /&gt;
[[Category:Kre-O Decepticons]]&lt;br /&gt;
[[Category:Kreons]]&lt;br /&gt;
[[Category:New Legends Predacons]]&lt;br /&gt;
[[Category:Royalty]]&lt;br /&gt;
[[Category:Transformers Roleplaying Game Decepticons]]&lt;br /&gt;
[[Category:Universe Predacons]]&lt;/div&gt;</summary>
		<author><name>Mickto124</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers_Retro&amp;diff=1912399</id>
		<title>Transformers Retro</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers_Retro&amp;diff=1912399"/>
		<updated>2026-05-02T01:53:13Z</updated>

		<summary type="html">&lt;p&gt;Mickto124: /* Generations style */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig3.5|the 2023 toyline|the 1990 character|Retro|Retro}}&lt;br /&gt;
[[File:Retro-toy HotRod.jpg|thumb|upright=1.67|A hot pink Hot Rod.  And it only took 37 years!]]&lt;br /&gt;
&lt;br /&gt;
Beginning in [[2023]], &#039;&#039;&#039;&#039;&#039;Transformers Retro&#039;&#039;&#039;&#039;&#039; is another in a [[Generation 1 reissues|long line of reissue series]] designed to get toys from the [[The Transformers (toyline)|original &#039;&#039;The Transformers&#039;&#039; toyline]] into the hands of kids and collectors, but with a twist: these original toy molds are presented in lavish [[redeco|deco]]s based on their [[show-accuracy|animated appearances]], some for the first time ever. [[Vacuum metallizing|Chrome]] parts of the original figures are replaced by pale grey plastic, and [[Tampograph|tampographs]] take the place of the original [[sticker]]s.&lt;br /&gt;
&lt;br /&gt;
In [[2025]], the line flipped the script entirely: instead of cartoon-accurate redecos of vintage toys, it consisted of vintage toy-accurate redecos of modern cartoon-accurate &#039;&#039;[[Transformers: Generations (toyline)|Transformers: Generations]]&#039;&#039; toys.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Transformers Retro&#039;&#039; toys are [[exclusive]] to [[Walmart]] and [[Hasbro Pulse]] in the United States.  The packaging designs for these toys make no reference to &amp;quot;Retro,&amp;quot; with that naming coming from the Walmart and Pulse product listings. &lt;br /&gt;
__TOC__&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===&#039;&#039;The Transformers: The Movie&#039;&#039;===&lt;br /&gt;
The first four waves, released throughout 2023, were themed around &#039;&#039;[[The Transformers: The Movie]]&#039;&#039;. Sadly, the paltry number of G1 [[mold]]s still usable after 39 years meant only one of the toys used was actually designed for the film, with most of the characters really only having bit parts in the story—c&#039;est la vie. [[Package art]]ist [[Marcelo Matere]] produced new illustrations for the plastic-free boxes, curiously taking reference from recent modern figures of the characters for the most part, rather than the G1 toys in the box! Accounting for their small size, the [[Insecticon (G1)|Insecticon]]s were sold at a slightly lower price point than the rest of the figures.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin-left:1em;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 1&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{bp-a1|[[Hot Rod (G1)/toys#Transformers Retro|Autobot Hot Rod]]}}&lt;br /&gt;
{{bp-d1|[[Starscream (G1)/toys#Transformers Retro|Starscream]]}}&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 2&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{bp-a1|[[Hound (G1)/toys#Transformers Retro|Autobot Hound]]}}&lt;br /&gt;
{{bp-d1|[[Thundercracker (G1)/toys#Transformers Retro|Thundercracker]]}}&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 3&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{bp-d1|[[Kickback (G1)#Transformers Retro|Kickback]]}}&lt;br /&gt;
{{bp-a1|[[Perceptor (G1)/toys#Transformers Retro|Perceptor]]}}&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 4&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{bp-d1|[[Shrapnel (G1)#Transformers Retro|Shrapnel]]}}&lt;br /&gt;
{{bp-d1|[[Skywarp (G1)/toys#Transformers Retro|Skywarp]]}}&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; rowspan=2|[[File:TFRetro-Hound.jpg|upright=1|thumb|&#039;&#039;Retro&#039;&#039; Autobot Hound]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;The Transformers&#039;&#039;===&lt;br /&gt;
To mark the &#039;&#039;Transformers&#039;&#039; franchise&#039;s 40th anniversary, 2024&#039;s two waves of product instead sported packaging inspired by original &#039;&#039;The Transformers&#039;&#039; toyline&#039;s initial look. The toys themselves carried on with the same cartoon-accurate style. Bombshell filled the same price point as before by being packed alongside Ramhorn, while Blaster and Soundwave were slightly more expensive to account for their included [[Mini-Cassette]]s, with Optimus Prime being sold at his own higher-still price point.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin-left:1em;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 5&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{bp-a1|[[Blaster (G1)/toys#Transformers Retro|Blaster]] &amp;amp; [[Steeljaw (G1)#Transformers Retro|Steeljaw]]}}&lt;br /&gt;
{{bp-d1|[[Soundwave (G1)/toys#Transformers Retro|Soundwave]], [[Laserbeak (G1)/toys#Transformers Retro|Laserbeak]], &amp;amp; [[Ravage (G1)/toys#Transformers Retro|Ravage]]}} &lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 6&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{bp-a1d1|[[Bombshell (G1)#Transformers Retro|Bombshell]] &amp;amp; [[Ramhorn (G1)#Transformers Retro|Ramhorn]]}}&lt;br /&gt;
{{bp-a1|[[Optimus Prime (G1)/toys#Transformers Retro|Optimus Prime]]}}&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; |[[File:RetroOptimusPrime.jpg|upright=1|thumb|&#039;&#039;Retro&#039;&#039; Optimus Prime]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Generations&#039;&#039; style===&lt;br /&gt;
Although the line&#039;s direction pivoted towards &#039;&#039;Generations&#039;&#039;-style figures for [[2025]], the previous year&#039;s 1980s-inspired package design continued to be used.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin-left:1em;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 7&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{bp-a1|[[Bumblebee (G1)/toys#Transformers Retro|Autobot Bumblebee]]}}&lt;br /&gt;
{{bp-a1|[[Gears (G1)#Transformers Retro|Autobot Gears]]}}&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 8&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{bp-a1|[[Brawn (G1)/toys#Transformers Retro|Autobot Brawn]]}}&lt;br /&gt;
{{bp-a1|[[Seaspray (G1)#Transformers Retro|Autobot Seaspray]]}}&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 9&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{bp-a1|[[Wheelie (G1)#Transformers Retro|Autobot Wheelie]]}}&lt;br /&gt;
{{bp-a1|[[Outback (G1)#Transformers Retro|Autobot Outback]]}}&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|[[File:RetroG1Gears.jpg|upright=1|thumb|&#039;&#039;Retro&#039;&#039; Autobot Gears]]&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
{{comingsoontoy | Wheelie}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Exclusive toylines]]&lt;br /&gt;
[[Category:Generation 1 toylines]]&lt;br /&gt;
[[Category:Reissue toylines]]&lt;/div&gt;</summary>
		<author><name>Mickto124</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Even_Robots_Have_Nightmares&amp;diff=1910624</id>
		<title>Even Robots Have Nightmares</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Even_Robots_Have_Nightmares&amp;diff=1910624"/>
		<updated>2026-04-21T09:14:32Z</updated>

		<summary type="html">&lt;p&gt;Mickto124: /* Quotes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{episode|&lt;br /&gt;
|otherseries=&#039;&#039;[[Transformers: Robots in Disguise (2015 cartoon)|Transformers: Robots in Disguise]]&#039;&#039; (2015) ep 15&lt;br /&gt;
|image=RobotsHaveNightmares Grimlock dream.jpg&lt;br /&gt;
|caption=Hang in there, baby.&lt;br /&gt;
|prev=Sideways (episode)&lt;br /&gt;
|next=Some Body, Any Body&lt;br /&gt;
|otherseries2=&#039;&#039;[[Transformers: Robots in Disguise (2015 cartoon)#Japanese release|Transformers: Adventure]]&#039;&#039; ep 15&lt;br /&gt;
|prev2=Out of Focus&lt;br /&gt;
|title=&amp;quot;Even Robots Have Nightmares&amp;quot;&lt;br /&gt;
|season=1&lt;br /&gt;
|season ep=15&lt;br /&gt;
|airdate=[[June 2]], [[2015]] (Australian iTunes) &amp;lt;br&amp;gt; [[June 27]], 2015 (USA)&lt;br /&gt;
|production company=[[Allspark (company)|Hasbro Studios]]&lt;br /&gt;
|writer=[[John Loy]]&lt;br /&gt;
|animation studio=[[Polygon Pictures]]&lt;br /&gt;
|director=[[Vinton Heuck]]&lt;br /&gt;
|video=https://www.youtube.com/watch?v=4iTv9pWi7sU&lt;br /&gt;
|videosite=YouTube&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Denny and the Autobots are captured by a Decepticon who can bring their worst fears to life.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
[[File:RobotsHaveNightmares Autobots Russell watch film.jpg|thumb|left|250px|The bots would soon come to regret that Adam Sandler movie marathon...]]&lt;br /&gt;
Nighttime sees young [[Russell Clay]] setting a dish of milk down for a stray cat. [[Denny Clay|Denny]] is heading out with [[Bumblebee (WFC)|Bumblebee]] and [[Fixit (RID)|Fixit]] to look for [[energon]] while Russell is intending to watch &#039;&#039;[[Invasion of the Zombie Vampire Swamp Creatures]]&#039;&#039; with the rest of the team, claiming he doesn&#039;t get scared. As the trio heads off, Denny mopes that he feels like he&#039;s missing Russell&#039;s childhood, but all three of them are unaware that [[Chop Shop (RID)|Chop Shop]]&#039;s missing Mini-Con component Righty is heading into the [[Vintage Salvage Depot for the Discriminating Nostalgist|scrapyard]]. Righty jumps the fence and locates the [[stasis pod]] containing the rest of Chop Shop, only to be attacked by an unseen assailant.&lt;br /&gt;
[[File:RobotsHaveNightmares Autobots arrive at cave.jpg|thumb|right|250px|Bumblebee: ...We&#039;ll be safer if we stick together, right? &amp;lt;br&amp;gt; Everyone: Right! &amp;lt;br&amp;gt; Bumblebee ...So let&#039;s split up, gang! &amp;lt;br&amp;gt; Everyone: HUH???]]&lt;br /&gt;
Russell watches the film with [[Sideswipe (RID 2015)|Sideswipe]], [[Grimlock (RID 2015)|Grimlock]], and [[Strongarm (RID)|Strongarm]] who are surprised by his lack of fear, and as he goes to get more popcorn, decide to attempt to scare him. Sideswipe&#039;s improvised [[zombie]] costume fails, as does a ruse with Strongarm pretending to be hacked up and Grimlock in costume as an axe murderer [[Decepticon]]. Bumblebee, Denny and Fixit return with a trailer-load of energon which they unload. Afterwards Fixit picks up some Decepticon signals in a nearby cave system, but they quickly disappear. Figuring it might be [[Steeljaw (RID)|Steeljaw]], the Autobots head there. Leaving Fixit and Russell outside, the others head inside and split up to search, taking luminescent paint to mark their way. Denny quickly gets lost and loses his walkie.&lt;br /&gt;
&lt;br /&gt;
[[File:RobotsHaveNightmares nightstrike grabs fixit denny.jpg|thumb|left|250px|I am vengeance! I am the night! I am-Wait, I&#039;m not [[Batman]]. Dang it!]]&lt;br /&gt;
While the Autobots start trading banter over the comms, a bat-like shape suddenly attacks Sideswipe. Outside the caves, Sideswipe&#039;s signal disappears off Fixit&#039;s monitoring device. Grimlock is attacked next, and as Fixit and Russell watch, his signal disappears, followed by Strongarm&#039;s. As Bumblebee is attacked, Fixit realizes the whole team has been taken out, though Russell is sure Denny&#039;s OK. Denny is still lost. The bat appears out of the mouth of the cave, allowing Fixit to identify it as [[Nightstrike]], a vampiric Decepticon with a fear-inducing scream. Nightstrike swoops down and grabs Fixit, taking back into the cave and incidentally picking up Denny who had finally found his way out.&lt;br /&gt;
&lt;br /&gt;
[[File:RobotsHaveNightmares Russell finds Autobots.jpg|thumb|right|250px|&amp;quot;Looks like a god damn town meeting.&amp;quot;]]&lt;br /&gt;
Russell grimly heads into the cave to find everyone, though he&#039;s momentarily frightened by the shadow of a mouse. Deeper in the cave, the stricken Autobots are having fearful hallucinations. Bumblebee is berated by a disappointed [[Optimus Prime (WFC)|Optimus Prime]], Strongarm is on the wrong side of the law, Sideswipe is stuck in traffic, Fixit is on the scrap heap, and Grimlock is being menaced by a kitten. Denny, meanwhile, is conscious but stuck in one of the same partial cocoons as the others. Help isn&#039;t far away, as Russell stumbles on the captured team just as Nightstrike returns. As Nightstrike feeds on Strongarm, Denny points out he&#039;s a human and doesn&#039;t have any energon to feed on, but Nightstrike is disinterested in releasing him. He manages to bluff Nightstrike into leaving by claiming that there&#039;s help on the way, giving Russell time to break him out of the cocoon with a rock. Russell starts on freeing Bumblebee, but Nightstrike returns to find them working. While Russell draws Nightstrike off, Denny continues trying to free the Bots. Bumblebee, now conscious, is able to free Righty using his [[Decepticon Hunter]], and asks the Decepticon to help against Nightstrike. Though Righty heads for the door, when he spies a can of paint, he flings it at Nightstrike, temporarily blinding the Decepticon long enough for Denny to take cover. Now free enough to act, Bumblebee manages to deck Nightstrike, and the other Autobots are soon released as well. The Autobots turn off their [[Sensor|audio receptors]], making Nightstrike&#039;s cry ineffectual, and Grimlock soon has the Decepticon pinned to the ground.&lt;br /&gt;
&lt;br /&gt;
Back at the scrapyard, Nightstrike is placed safely into a stasis pod and Russell admits he was terrified. Grimlock claims not be terrified of anything, but the sight of the stray cat sends him screaming into the night.&lt;br /&gt;
&lt;br /&gt;
==Featured characters==&lt;br /&gt;
{{featuredcharacters&lt;br /&gt;
|c1=&lt;br /&gt;
*[[Bumblebee (WFC)|Bumblebee]] (2)&lt;br /&gt;
*[[Fixit (RID)|Fixit]] (4)&lt;br /&gt;
*[[Sideswipe (RID 2015)|Sideswipe]] (6)&lt;br /&gt;
*[[Grimlock (RID 2015)|Grimlock]] (7)&lt;br /&gt;
*[[Strongarm (RID)|Strongarm]] (8)&lt;br /&gt;
*[[Optimus Prime (WFC)|Optimus Prime]] (10)&lt;br /&gt;
&lt;br /&gt;
|c2=&lt;br /&gt;
*[[Chop Shop (RID)|Chop Shop]] (5)&lt;br /&gt;
*[[Nightstrike]] (9)&lt;br /&gt;
&lt;br /&gt;
|c3=&lt;br /&gt;
*[[Russell Clay]] (1)&lt;br /&gt;
*[[Denny Clay]] (3)&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
&amp;quot;He&#039;s growing up so fast! I feel like missed the... &#039;little kid&#039; part of his life.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Just remember, scientifically, statistically, and genetically, he will always be your son.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;...thanks, Fixit.&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Denny&#039;&#039;&#039; and &#039;&#039;&#039;Fixit&#039;&#039;&#039; have a moment&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Did you hear something out there?&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;Who can tell? The human on screen has been screaming for ten minutes straight. Doesn&#039;t she ever stop to breathe?&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Strongarm&#039;&#039;&#039; and &#039;&#039;&#039;Sideswipe&#039;&#039;&#039; wait for the victim to die so they can hear the creeping darkness&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:RobotsHaveNightmares horror reactions.jpg|thumb|right|250px|Bumblebee was never a pretty sight before his first cup of coffee in the morning.]]&lt;br /&gt;
&amp;quot;OK team! Gas it up and blow it out! …Honestly it sounded better in my head.&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; makes a fart joke while trying to nail a catchphrase. Why can&#039;t he just go with the usual?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grimlock:&#039;&#039;&#039; I don&#039;t like small dark places!&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sideswipe:&#039;&#039;&#039; You mean like the inside of Strongarm&#039;s head?&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Strongarm:&#039;&#039;&#039; Why don&#039;t you bring your head over this way and I&#039;ll-&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bumblebee:&#039;&#039;&#039; Keep all your heads on the mission, please.&lt;br /&gt;
:—Typical Team Bee conversation&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I&#039;m disappointed in you, Bee. I chose you to lead this mission, and look what you have allowed to happen. [indicates to a burning city] You were not ready for command. You are not capable of leading.&amp;quot;&lt;br /&gt;
:—The &#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; of Bumblebee&#039;s nightmares&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
===Continuity notes===&lt;br /&gt;
* [[Chop Shop (RID)|Chop Shop]]&#039;s arm component, which had escaped custody back in &amp;quot;[[More than Meets the Eye (RID)|More than Meets the Eye]]&amp;quot;, reappears and tries to free the rest of Chop Shop.&lt;br /&gt;
* Added to the prisoner manifest are the silhouettes of [[Fracture (RID)|Fracture]] —who wasn&#039;t originally a prisoner of the &#039;&#039;Alchemor&#039;&#039; but known to have joined [[Steeljaw (RID)|Steeljaw]]&#039;s gang in [[Sideways (episode)|episode 14]]— and [[Octopunch (RID)|Octopunch]], who won&#039;t debut for another [[Deep Trouble (RID)|two episodes]].&lt;br /&gt;
* The cops who arrest Strongarm in her nightmare have the same models as the [[museum guard]]s from &amp;quot;[[Pilot (Part 1)]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Prisoner manifest===&lt;br /&gt;
* &#039;&#039;In stasis&#039;&#039;: Hammerstrike, Bisk, 4/5ths of Chop Shop, Terrashock, Filch, Minitron, Springload, Ped, Quillfire, &amp;quot;that one with all the eyes&amp;quot;, Malodor and the Skunkticons, Nightstrike&lt;br /&gt;
* &#039;&#039;Known at large&#039;&#039;: Steeljaw, 1/5th of Chop Shop, Thunderhoof, Underbite, Clampdown&lt;br /&gt;
* &#039;&#039;Released&#039;&#039;: Grimlock&lt;br /&gt;
* &#039;&#039;Countless others all missing, presumed at large&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Transformers references===&lt;br /&gt;
* (tbd)&lt;br /&gt;
&lt;br /&gt;
===Real-world references===&lt;br /&gt;
* The costume that Grimlock dons in an attempt to spook Russell bears many similarities to the slasher movie villain [[w:Leatherface|Leatherface]], in particular the apron and stitched-together mask.&lt;br /&gt;
&lt;br /&gt;
===Animation and technical errors===&lt;br /&gt;
* Sideswipe says he&#039;ll &amp;quot;need a week&#039;s worth of, ugh, detailing&amp;quot; to get the remainder of Nightstrike&#039;s cocoon slime off him. However, by the time they&#039;ve imprisoned Nightstrike in a stasis pod - which should have been priority #1 upon their return to the scrapyard - they&#039;re all completely clean again.&lt;br /&gt;
&lt;br /&gt;
===Trivia===&lt;br /&gt;
* Fixit&#039;s monitor displays &#039;&#039;five&#039;&#039; Decepticon life-signals inside the cave... but by the time Nightstrike&#039;s lair is discovered, there are only &#039;&#039;two&#039;&#039; Decepticons there: Nightstrike and Righty. Interference splitting the signals, or did Nightstrike make Team Bee&#039;s job just a little easier by permanently removing some prisoners from the picture?&lt;br /&gt;
&lt;br /&gt;
===Foreign localization===&lt;br /&gt;
&#039;&#039;&#039;Brazilian&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;Title:&#039;&#039; &amp;quot;&#039;&#039;&#039;Até Robôs Têm Pesadelos&#039;&#039;&#039;&amp;quot; (&amp;quot;Even Robots Have Nightmares&amp;quot;)&lt;br /&gt;
:*&#039;&#039;Original airdate:&#039;&#039; [[September 8]], [[2015]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Danish&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Title:&#039;&#039; &amp;quot;&#039;&#039;&#039;Robotter kan også være bange&#039;&#039;&#039;&amp;quot; (&amp;quot;Even Robots Can Be Afraid&amp;quot;)&lt;br /&gt;
:*&#039;&#039;Original airdate:&#039;&#039; ?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Finnish&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Title:&#039;&#039; &amp;quot;&#039;&#039;&#039;Roboteillakin on painajaisensa&#039;&#039;&#039;&amp;quot;&lt;br /&gt;
:*&#039;&#039;Original airdate:&#039;&#039; ?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;French&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;Title:&#039;&#039; &amp;quot;&#039;&#039;&#039;Même pas peur!&#039;&#039;&#039;&amp;quot; (&amp;quot;Not Afraid!&amp;quot;)&lt;br /&gt;
:*&#039;&#039;Original airdate:&#039;&#039; [[June 3]], [[2015]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hungarian&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Title:&#039;&#039; &amp;quot;&#039;&#039;&#039;Terrortaktika&#039;&#039;&#039;&amp;quot; (&amp;quot;Terror Tactics&amp;quot;)&lt;br /&gt;
:*&#039;&#039;Original airdate:&#039;&#039; [[September 22]], [[2015]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Italian&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Title:&#039;&#039; &amp;quot;&#039;&#039;&#039;Anche i robot hanno gli incubi&#039;&#039;&#039;&amp;quot; (&amp;quot;Even Robots Have Nightmares&amp;quot;)&lt;br /&gt;
:*&#039;&#039;Original airdate:&#039;&#039; [[September 8]], [[2015]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Japanese&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Title:&#039;&#039; &amp;quot;&#039;&#039;&#039;Kyōfu tono Tatakai&#039;&#039;&#039;&amp;quot; (恐怖との戦い, &amp;quot;The Terrifying Battle&amp;quot;)&lt;br /&gt;
:*&#039;&#039;Original airdate:&#039;&#039; [[September 27]], [[2015]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Norwegian&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Title:&#039;&#039; &amp;quot;&#039;&#039;&#039;Selv roboter har mareritt&#039;&#039;&#039;&amp;quot; (&amp;quot;Even Robots Have Nightmares&amp;quot;)&lt;br /&gt;
:*&#039;&#039;Original airdate:&#039;&#039; ?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Polish&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Title:&#039;&#039; &amp;quot;&#039;&#039;&#039;Nawet roboty mają koszmary&#039;&#039;&#039;&amp;quot; (&amp;quot;Even robots have nightmares&amp;quot;)&lt;br /&gt;
:*&#039;&#039;Original airdate:&#039;&#039; [[September 8]], 2015&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Swedish&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Title:&#039;&#039; &amp;quot;&#039;&#039;&#039;Även robotar drömmer mardrömmar&#039;&#039;&#039;&amp;quot; (&amp;quot;Even Robots Have Nightmares&amp;quot;)&lt;br /&gt;
:*&#039;&#039;Original airdate:&#039;&#039; ?&lt;br /&gt;
&lt;br /&gt;
==Home video releases==&lt;br /&gt;
{{homevidnote}}&lt;br /&gt;
;DVD&lt;br /&gt;
[[File:Flag of Australia.png|20px|Australia]] 2016 — &#039;&#039;Transformers Robots in Disguise&#039;&#039; — The Champ ([[Beyond Home Entertainment]])&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Flag of USA.png|20px|United States of America]] 2016 — &#039;&#039;Transformers Robots in Disguise&#039;&#039; — Mission Discovery ([[Shout! Factory]])&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Flag of USA.png|20px|United States of America]] 2016 — &#039;&#039;Transformers Robots in Disguise&#039;&#039; — Season One (Shout! Factory)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Robots in Disguise (2015) episodes]]&lt;/div&gt;</summary>
		<author><name>Mickto124</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Unicron/toys&amp;diff=1910580</id>
		<title>Unicron/toys</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Unicron/toys&amp;diff=1910580"/>
		<updated>2026-04-20T22:49:44Z</updated>

		<summary type="html">&lt;p&gt;Mickto124: /* Energon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{suite}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Unicron]]&#039;&#039;&#039; has managed to amass a [[star system]] of toys and merchandise, and then some.&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===&#039;&#039;The Transformers&#039;&#039;===&lt;br /&gt;
{{anchor|G1Takara}}&lt;br /&gt;
[[File:G1toy-UnicronprotoTakara.jpg|thumb|upright=1.67|He&#039;s green with evil!]]&lt;br /&gt;
*&#039;&#039;&#039;Unicron&#039;&#039;&#039; ([[TakaraTomy|Takara]])&lt;br /&gt;
{{toydesigner|[[Hiroyuki Hataike]] (concept artist)}}&lt;br /&gt;
&lt;br /&gt;
:An unproduced toy for Unicron was to have been released in [[The Transformers (franchise)|Generation 1]]. The first [[prototype]] of the toy was developed by Takara and was a green and yellow robot that was to come with a base that set up a &amp;quot;planetary system&amp;quot; with Unicron and a moon culled from movie preproduction materials that turned into a laser gun. When transformed to robot mode, Unicron would have a light and sound gimmick that would activate when shot by an infra-red ray from the gun. So far, this version of the toy has been shown only through Takara print materials.&lt;br /&gt;
&lt;br /&gt;
:The placement of yellow is identical to the early animation [[character model]] of Unicron which labels him &amp;quot;[[:File:Model-TheEntity.jpg|The Entity]]&amp;quot;. Like that early animation model, the planetary ring is located in front of his &amp;quot;maw&amp;quot; as a result of the positioning of the toy&#039;s stand. Additionally, he appears to sport a Decepticon [[rubsign]]. Assuming the rubsign is the same size as every other one, this version of Unicron is considerably smaller than the later prototype.&lt;br /&gt;
&lt;br /&gt;
:At a company presentation, Takara designer [[Kōjin Ōno]] was informed that the Unicron toy was to be made at a larger size, presumably in order to serve as a more appropriate representation of the character&#039;s fictional scale. This resulted in the production of a subsequent prototype toy (see below).&amp;lt;ref&amp;gt;[https://news.tfw2005.com/2011/11/07/koujin-oono-interview-on-generation-1-unicron-173702 Koujin Oono (sic) Interview on Generation 1 Unicron]&amp;lt;/ref&amp;gt;&lt;br /&gt;
{{canceledtoy}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Generation 1}}&lt;br /&gt;
[[File:G1toy-UnicronprotoHasbro.jpg|upright=1.67|thumb|Look out! The [[CBS]] logo is on a murderous rampage!]]&lt;br /&gt;
*&#039;&#039;&#039;Unicron&#039;&#039;&#039; ([[Hasbro]]/Takara)&lt;br /&gt;
&lt;br /&gt;
:A larger version of the Unicron prototype design was developed by Takara in closer collaboration with Hasbro and was a blue and yellow robot, possessing different [[paint operation]]s and molding to the earlier prototype, about one foot tall and was able to transform into a planet. In comparison to the earlier version, the color scheme of this later prototype is closer to the animation model&#039;s finalized colors. Furthermore, the planetary ring&#039;s location was rotated 90 degrees, similarly matching later revisions to Unicron&#039;s planet mode animation design which moved the ring away from the maw.&lt;br /&gt;
&lt;br /&gt;
[[File:ProtoCron.jpg|left|thumb|For a time I considered sparing your wretched little botanical garden]]&lt;br /&gt;
:Omitted from the original prototype was the moon/laser gun, but the new larger design was to have come with a voice chip and a &amp;quot;planet microphone&amp;quot; to allow owners to speak through the toy. Sound samples of lines read by [[Orson Welles]] were also to be used in the toy. According to the &amp;quot;Special Data Book&amp;quot; included with the promotional &#039;&#039;[[The Transformers: The Movie - Apocalypse: Be Eternal, Matrix]]&#039;&#039; videotape, Orson Welles recorded a total of ten lines for use in the toy, although only six were used in the prototype model. It also would have had a gun that became a stand for the planet mode and a blue &amp;quot;shield&amp;quot; that unfolded and covered the yellow part of his chest in planet mode. It bears an uncanny physical resemblance to Mr. Welles.&lt;br /&gt;
&lt;br /&gt;
[[File:UnicronPatentShieldGun.jpg|upright=1.67|thumb|Peekaboo! I eat you!]]&lt;br /&gt;
:This figure had a public &amp;quot;debut&amp;quot; of sorts at [[BotCon 1996]], where it was mistransformed, but later convention appearances would feature it accurately transformed. &lt;br /&gt;
&lt;br /&gt;
:After not being shown for several years, the prototype resurfaced in the summer of 2020 on display (and once again mistransformed) at the Heritage Museums &amp;amp; Gardens in Sandwich, Massachusetts as part of their &amp;quot;Let&#039;s Play! New England Toy Stories&amp;quot; exhibit featuring the history of New England toy manufacturers.&amp;lt;ref&amp;gt;https://www.capenews.net/arts_and_entertainment/let-s-play-will-celebrate-toys-and-local-toy-manufacturers/article_4ac47415-e615-5d1e-a39c-d270b7c89db2.html Article describing the exhibit, in which an assistant curator mentions &amp;quot;Hasbro prototype from the 1990&#039;s,&amp;quot; presumably in reference to Unicron&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:According to the fansite Transformers on the Shelf (no longer online), Unicron&#039;s toy was scrapped because of cost concerns, flimsy arms, and a faulty voice chip. &lt;br /&gt;
&lt;br /&gt;
:Though the prototype had the tallest robot mode at the time of its planned release, it was ultimately shorter than [[Fortress Maximus (G1)|Fortress Maximus]]. &lt;br /&gt;
{{canceledtoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Beast Wars&#039;&#039;===&lt;br /&gt;
[[File:BWII toy - Galvatron.jpg|right|upright=2.2|thumb|PINK AND PURPLE AND PINK AND PURPLE AND PINK AND PURPLE AND PINK AND PURPLE]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-p1|&#039;&#039;&#039;Galvatron&#039;&#039;&#039; ([[May 21]], [[1998]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;ID number:&#039;&#039; &#039;&#039;&#039;D-16&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Accessories:&#039;&#039; 2 &amp;quot;Galva Axe&amp;quot; missiles, &amp;quot;Scissor Hand&amp;quot; claw/wing-section&lt;br /&gt;
{{toydesigner|[[Hisashi Yuki]] (Takara)}}&lt;br /&gt;
 &lt;br /&gt;
{{note|Beast Wars II [[Galvatron (BW)|Galvatron]] was [[repurposing|repurposed]] as Unicron&#039;s &amp;quot;energy&amp;quot; form in the &#039;&#039;[[Super Lifeform Transformers: Beast Wars Neo (cartoon)|Beast Wars Neo]]&#039;&#039; cartoon.}}&lt;br /&gt;
&lt;br /&gt;
:Released in the fourth wave of &#039;&#039;Beast Wars II&#039;&#039; products in the [[Japan]]ese &#039;&#039;[[Transformers: Beast Wars (Japanese toyline)#BWII|Beast Wars]]&#039;&#039; toyline, Galvatron is an Ultra-sized [[Triple Changer]], transforming from robot to mechanical [[dragon]] to drill tank. As the only totally unique Predacon mold created for the &#039;&#039;Beast Wars II&#039;&#039; toyline, Galvatron is also the only figure from the series with both vehicle and animal forms (well, at the same time). In drill tank mode, a black plunger protruding from the top of his cockpit can be pressed, spinning his drill as part of his &amp;quot;Drill Destroyer&amp;quot; attack. The tread-sections also feature his non-firing &amp;quot;Galvatling Cannons&amp;quot;, which end up in his knees in both dragon and [[robot mode]]. Also in this mode, triggers on either side of his tail fire his &amp;quot;Galva Axes&amp;quot; as spring-loaded missiles. In dragon mode, a slider on his back allows for his wings to move in a flapping action. His wings can also split open into their &amp;quot;Scissor Hand&amp;quot; claw-pincer configurations, much like they do in the cartoon.&lt;br /&gt;
&lt;br /&gt;
:In robot mode, Galvatron&#039;s Galva Axes can be held in his hands as melee weapons or fired from their launchers that are now located on his forearms. His Scissor Hand weapon can also be removed in this mode and used as a hand-held weapon. Galvatron&#039;s chest also houses has a yellow marble to represent his &amp;quot;[[Galva-Matrix]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
: [[Sonokong]] also released this figure in their &#039;&#039;Beast-War&#039;&#039; toyline as &amp;quot;Garba Tron&amp;quot; (also known as &amp;quot;Galvatron&amp;quot;). Aside from the difference in packaging, the [[South Korea|Korea]]n release of the figure is identical to the [[TakaraTomy|Takara]] releases. In place of the bio cards of the Takara releases, Garba Tron comes with two &amp;quot;[[rock paper scissors]]&amp;quot; cards. One has an image [[:File:D-16 Garba Tron Sonokong.jpeg|reflecting the one on the box]], with scissors and the number one die roll, and the other with rock and the number five die roll, with a super computer or building in the background.&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;Beast-War&#039;&#039; Galba Tron was later reissued in the Korean &#039;&#039;[[Transformers: Robots in Disguise (2001 toyline)#Car Bot|Car Bot]]&#039;&#039; toyline, reassigned as a [[Predacon (BW)#2001 Robots in Disguise continuity family|Destronger]] and renamed [[Megatron (RID)#Gigatron Z|Gigatron Z]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/1998/Destron/Galvatron/galvatron.htm More information on Galvatron at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|BWN}}&lt;br /&gt;
[[File:BWNeo-Unicron.jpg|upright=1.4|thumb|A robot with a hemisphere on his back.]]&lt;br /&gt;
*&#039;&#039;&#039;Unicron&#039;&#039;&#039; (Takara)&lt;br /&gt;
{{toydesigner|[[Hisashi Yuki]] (Takara), [[Masakatsu Saito]] (concept artist)}}&lt;br /&gt;
&lt;br /&gt;
:Takara tried again to produce a Unicron toy during &#039;&#039;[[Super Lifeform Transformers: Beast Wars Neo (franchise)|Beast Wars Neo]]&#039;&#039; (as the character figured prominently to the endings of both the cartoon and comic), only going as far as the resin prototype stage before canceling it. It was said to be around the size of [[Optimus Primal (BW)/toys#OptimalOptimus|&amp;quot;Optimal Optimus&amp;quot;]] and had several gimmicks, such as an opening robot mouth when the horns were squeezed, and a claw and a drill that were stored in the planet &amp;quot;shell&amp;quot; in robot mode. The toy would also have had planetary ring segments, not shown in the photo at right; unlike most representations of Unicron, these ring segments ran along his equator, and were only partial so his planetary mouth was not obstructed. One hard copy was shown at the [[Tokyo Toy Show]]. Fans attempted to lobby for an unassembled, unpainted, and likely one-color &amp;quot;garage kit&amp;quot; version of the toy, but this never came to be… probably because the cost per unit would have been several hundred dollars.&lt;br /&gt;
&lt;br /&gt;
:Interestingly enough, neither the cartoon nor comic version of &#039;&#039;Neo&#039;&#039; Unicron looked like the toy. This toy was later used to represent [[Dark Nova]]&#039;s &amp;quot;Unicron Neo&amp;quot; form in the [[Transformers Legends (comic)|&#039;&#039;Legends&#039;&#039; comic]].&lt;br /&gt;
{{canceledtoy}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Armada&#039;&#039;===&lt;br /&gt;
[[File:Unicrontoyarmada.jpg|upright=2.2|thumb|And the fandom rejoiced (and complained).]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-unimc|&#039;&#039;&#039;Unicron with Mini-Con Dead End&#039;&#039;&#039; (Supreme Class, July [[2003]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Takara/Sonokong ID number:&#039;&#039; &#039;&#039;&#039;MX-00&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Takara release date&#039;&#039;: September ??, 2003&lt;br /&gt;
:*&#039;&#039;Accessories&#039;&#039;: 6 missiles, giant chest-missile, stomach plate&lt;br /&gt;
{{toydesigner|[[Aaron Archer]] (Hasbro), [[Hironori Kobayashi]] (Takara)|[[Masakatsu Saito]] (concept artist)}}&lt;br /&gt;
&lt;br /&gt;
: Unicron from the [[Transformers: Armada (toyline)|&#039;&#039;Armada&#039;&#039; toyline]] is an orange and transparent purple Supreme-size toy that transforms into a planet. It features many [[Mini-Con]] [[Powerlinx]] plugs on the planet&#039;s rings, and &amp;quot;chomping&amp;quot; jaws activated by moving the mandibles. The packed-in Mini-Con [[Dead End (Armada)#Toys|Dead End]] in moon mode plugs into a specially shaped crater-like socket on Unicron&#039;s planet form, just above his gaping maw. Powerlinx plugs on his sides activate the triple spring-loaded missile launchers, which end up on his [[robot mode]] legs. In robot mode, he has hidden compartments for Mini-Cons in his robot-mode legs and abdomen. One Powerlinx plug on the back of the robot mode activates blinking eye lights and a cannon that bursts from the chest and shoots a missile. A button on the top of the head also activates the blinking eye lights. Pushing his right hand back slightly into the cuff causes it to light up.&lt;br /&gt;
&lt;br /&gt;
: In total, the toy can hold up to 27 Mini-Cons in planet mode, and 30 in robot mode—35 if you count the two cavities in his forearms, Dead End&#039;s indent on the planet shells, and if a Mini-Con is stored in the compartment on each leg. 24 of the Powerlinx points are situated on his wings/planet ring. That&#039;s a lot of Mini-Cons! Attaching the full capacity of Mini-Cons can easily add a whole pound to Unicron&#039;s weight (varying slightly by the choice of Mini-Cons used of course). Since Unicron alone is one of the heaviest &#039;&#039;Transformers&#039;&#039; figures ever made at the time, one can imagine how bulky he gets.&lt;br /&gt;
&lt;br /&gt;
: This toy is notable for being the first &amp;quot;modern&amp;quot; &#039;&#039;Transformers&#039;&#039; release in the main line at the $50-price point. Due to his success, other releases like &#039;&#039;Energon&#039;&#039; [[Omega Supreme (Energon)|Omega Supreme]] came into being. This toy was featured in ToyFare Magazine, being awarded &amp;quot;Toy of the Year&amp;quot; for 2003 in &amp;quot;Best of the Best 2003&amp;quot;.&amp;lt;ref&amp;gt;http://www.unicron.us/tf2003/toypix/unicron.htm&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: Unicron is something of a [[shellformer]], with the majority of his planet mode being composed of two large translucent purple halves which swing onto his back in robot mode as wings ([[:File:Union-Unicron.jpg|though, not to the scale they are shown to be in the cartoon]]). These parts can be removed quite easily in robot mode to make him a little more accurate to his appearance in &#039;&#039;[[The Transformers: The Movie]]&#039;&#039;—which is exactly what a large percentage of the [[fandom]] did with the figure, since this &#039;&#039;was&#039;&#039; the only Unicron toy available for Generation 1 collectors to buy at the time. In fact, Unicron&#039;s [[instructions]] &#039;&#039;actually&#039;&#039; tell you to [[Partformer|remove the wings for transformation]], though it&#039;s not &#039;&#039;really&#039;&#039; needed. The reason the instructions tell you to remove the wings is because they are intended to be reconnected to the same joints they were taken off of back-to-front in robot mode, allowing for the base of the wing to sit in the channels behind his shoulders, making them less likely to flop around. Because the wings are removable, this has led to hemisphereless Unicrons being quite common on the aftermarket.&lt;br /&gt;
&lt;br /&gt;
: The toy had a minor [[Variant|running change]] where a slot and tab were added to the shoulder and wing column, respectively, to keep the rings more firmly in place in planet mode. Early publicity photos and some catalog shots also show that the two nubs on either outside edge of the shoulders were originally full-fledged spikes, dulled down [[for safety reasons]]. &lt;br /&gt;
&lt;br /&gt;
: The [[TakaraTomy|Takara]] &#039;&#039;Legends of the Microns&#039;&#039; and [[Sonokong]] &#039;&#039;Eunha Yeongung: Cybertron&#039;&#039; releases of Unicron use a lighter orange, slightly more transparent plastic, and different paint applications than the Hasbro release, for instance, the silver paint on its face highlights his [[Humanization#Facial hair|moustache]]. &lt;br /&gt;
&lt;br /&gt;
:This mold was used to make the [[Unicron of Light|Mini-Con doppelganger of Unicron]].&lt;br /&gt;
&lt;br /&gt;
::*[http://www.tfu.info/2003/Unicron/Unicron/unicron.htm &#039;&#039;More information on &#039;&#039;Armada&#039;&#039; Unicron at TFU.info&#039;&#039;]&lt;br /&gt;
{{ArmadaUnicronMold}}&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|bonuspack}}&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-unimc|&#039;&#039;&#039;Unicron with Dead End&#039;&#039;&#039; (Bonus pack, 2003)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Accessories&#039;&#039;: 6 missiles, giant chest-missile, stomach plate&lt;br /&gt;
&lt;br /&gt;
: Late in the US line, [[Walmart]] stores received [[exclusive]] Unicron toys that came with the [[Air Military Mini-Con Team]] in a bubble attached to the top of the box. This set was sold for the normal retail price of Unicron... hey, free Mini-Cons!&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Energon&#039;&#039;===&lt;br /&gt;
[[File:Energon Unicron toy.jpg|upright=2.2|thumb|This would be worth more to somebody outside of Japan if it was bought inside Japan.]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-multi|&#039;&#039;&#039;Unicron&#039;&#039;&#039; (Supreme Class, [[2004]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Takara ID number&#039;&#039;: &#039;&#039;&#039;MX-00&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Accessories&#039;&#039;: 6 missiles, giant chest-missile, [[Dead End (Armada)#Energon|Dead End]]&lt;br /&gt;
&lt;br /&gt;
:Unicron&#039;s &#039;&#039;Armada&#039;&#039; toy was [[redeco]]ed for the [[Transformers: Energon (toyline)|&#039;&#039;Energon&#039;&#039; toyline]], sporting black and transparent orange, with &amp;quot;Energon damage&amp;quot; patterns, representing his shattered and damaged form. All of the gimmicks from the previous version are intact in this one. &lt;br /&gt;
&lt;br /&gt;
:Early stock photography of the toy depicts Unicron with a different color scheme that features a gray face and a pink translucent chest instead of the silver face and a reddish-orange translucent chest of the actual toy.&lt;br /&gt;
&lt;br /&gt;
:Early shipments of Unicron in &#039;&#039;Energon&#039;&#039; packaging shipped with either the orange &#039;&#039;Armada&#039;&#039; Unicron or the black &#039;&#039;Energon&#039;&#039; Unicron inside, in seemingly equal amounts for a short while. Eventually, the orange version was phased out and black was the only shipping version.&lt;br /&gt;
&lt;br /&gt;
: The Takara &#039;&#039;Super Link&#039;&#039; release of Unicron—dubbed &#039;&#039;&#039;Unicron Black Version&#039;&#039;&#039; (ユニクロンブラックバージョン &#039;&#039;Yunikuron Burakku Bājon&#039;&#039;)—was packaged inside the &#039;&#039;Legends of the Microns&#039;&#039; Unicron box, with a &amp;quot;20th Anniversary&amp;quot; sticker applied to the back and the front of the box. The figure was released in limited numbers (the amount of which is currently unknown), and was presumably exclusive to a store (which is also currently unknown).&lt;br /&gt;
&lt;br /&gt;
::*[http://www.tfu.info/2004/Unicron/Unicron/unicron.htm &#039;&#039;More information on &#039;&#039;Energon&#039;&#039; Unicron at TFU.info&#039;&#039;]&lt;br /&gt;
{{ArmadaUnicronMold}}&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|McDonalds}}&lt;br /&gt;
[[File:Energontoy-McUnicron.jpg|upright=1.67|thumb|Unicron will make an unhappy meal of you.]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-multi|&#039;&#039;&#039;Unicron&#039;&#039;&#039; (Fast Food Premium, 2004-2006)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Accessories:&#039;&#039; Energon cube&lt;br /&gt;
&lt;br /&gt;
:Available in one of two different European-market McDonald&#039;s Happy Meal promotions, this Unicron toy is based on &#039;&#039;Energon&#039;&#039; Unicron, being primarily black. It is very small, and the transformation consists of simply opening the planet mode to reveal the robot and then folding out the arms.&lt;br /&gt;
&lt;br /&gt;
:When his Energon cube is clicked into position, the cube&#039;s power switch set to &amp;quot;on&amp;quot;, and the toy&#039;s button depressed, his body lights up. In 2006, this figure was made available in Brazil without the Energon cube.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2004/Unicron/McUnicron/unicron.htm More information on McDonald&#039;s Unicron at TFU.info]&#039;&#039;&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Cybertron&#039;&#039;===&lt;br /&gt;
[[File:Cyb-toy UnicronDlx.jpg|upright=1.67|thumb|ZERG RUSH KEKEKEKEKEKEKEKE]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-d1|&#039;&#039;&#039;Unicron&#039;&#039;&#039; (Deluxe Class, [[2006]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Accessories&#039;&#039;: Missile, 4 spines (2 long, 2 short), [[Planet X (Cybertron)|Planet X]] Cyber Key&lt;br /&gt;
:*&#039;&#039;Cyber Key Code&#039;&#039;: &#039;&#039;&#039;dgt3&#039;&#039;&#039;&lt;br /&gt;
{{toydesigner|[[Aaron Archer]] (Hasbro),&amp;lt;ref name=CybertronUnicron&amp;gt;{{citesocial|quote=I don&#039;t think he&#039;s supposed to be a tank version of the Ark but… we were talking a lot about Unicron, and Unicron&#039;s coming, and Unicron&#039;s coming… and sometimes that is a tactic used, you know, you&#039;ll do a much bigger or important character in a price point that&#039;s affordable, so that in some regions that will never get the higher priced items—it&#039;s a lot like why we did &amp;quot;Bendy Prime&amp;quot;, Deluxe Prime, in &#039;&#039;Armada&#039;&#039;—so that Unicron can be present in their fantasy play, but not necessarily going to ever be that larger one. That&#039;s one reason to do it, it was big in the story, it was just an opportunity to to do a character that people knew rather than not, so… Think of it as a dream-sequence Unicron, a bit… his energy, his thoughts, his malice, out there messing around. But that&#039;s why he would have been created and that&#039;s that, I guess. […] But I don&#039;t know why he looks like the Ark necessarily—I did that item, so the Ark wasn&#039;t part of my goal, so… that might just be in there.|link=https://www.youtube.com/watch?v=2PZCff7N2Wg&amp;amp;t=1857s|name=Aaron Archer|site=&#039;&#039;The Toy Armada&#039;&#039;|title=Toy Armada Friday night LIVE: Vector Prime is Back|year=2023|month=06|day=09}}&amp;lt;/ref&amp;gt; [[Takio Ejima]] (Takara)|[[Marcelo Matere]] (packaging artist)}}&lt;br /&gt;
&lt;br /&gt;
: Part of the eighth wave of [[Transformers: Cybertron (toyline)|&#039;&#039;Cybertron&#039;&#039;]] Deluxe Class toys, Unicron transforms into a futuristic, crab-like/insectoid tank. In robot mode, he sports a battle-damaged appearance, with his head featuring a skull-like design mimicking the Unicron head that comes with Cybertron Primus (see below). In both modes he features a large spring-loaded missile launcher, plus plugging a [[Cyber Key]] into his back end opens up a port on his front (which bears a striking similarity to his planet form&#039;s maw) that reveals a (non-firing) triple-barreled cannon. His side-spines in tank mode can be removed to become hand-weapons in robot mode.&lt;br /&gt;
&lt;br /&gt;
: This toy was the first and only Unicron toy with the trademark Dracula-style &amp;quot;collar&amp;quot; from the original animation model, up until [[#War for Cybertron Trilogy|the toy based directly on said animation model]] created roughly fifteen years later. He is also the first Unicron toy to be placed with the Decepticon faction for the purposes of marketing.&lt;br /&gt;
&lt;br /&gt;
: Due to the use of translucent plastic for his radar dish/head mount, aging samples run the risk of this piece breaking off at the joint due to plastic tolerance issues. Some samples also have difficulty holding the spike weapons properly due to the short pegs and clearance issues with his wrists.&lt;br /&gt;
&lt;br /&gt;
::*[http://www.tfu.info/2006/Unicron/Unicron/unicron.htm &#039;&#039;More information on &#039;&#039;Cybertron&#039;&#039; Unicron at TFU.info&#039;&#039;]&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|PrimusUnicronHead}}&lt;br /&gt;
[[File:Unicronhead.jpg|thumb|That worked a lot better for Fort Max.]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-a1|&#039;&#039;&#039;Cybertron Primus&#039;&#039;&#039; (Supreme Class, 2006)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Cybertron&#039;&#039; Supreme Class [[Primus#Cybertron|Cybertron Primus]] comes with Unicron&#039;s head. The head is based on &#039;&#039;Armada&#039;&#039; Unicron&#039;s, with half of the face stripped away to reveal a robotic &amp;quot;skull&amp;quot;. To provide the impression of locomotion, tentacles were added to the base of the head. His face bears a greater resemblance to his on-screen appearance in &#039;&#039;Armada&#039;&#039; than the &#039;&#039;Armada&#039;&#039; toy itself, with no facial hair, a more &amp;quot;wrinkled&amp;quot; look, and thinner, rounder eyes. Meanwhile, his color scheme matches the &#039;&#039;Cybertron&#039;&#039; toy, with dark gray horns and a purple crest on his brow.&lt;br /&gt;
&lt;br /&gt;
: The packaging for this variation of Primus was specifically changed with a call-out for the Unicron head. This was originally supposed to be the first version of the Primus toy shipped, being part of the second wave of &#039;&#039;Cybertron&#039;&#039; Supreme Class toys, but both versions ended up shipping simultaneously, leading to some hunting to get the packed-in &amp;quot;Uni-skull&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2006/Primus/Primus/primus.htm More information on Unicron&#039;s head (with Primus) at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Universe&#039;&#039; (2008)===&lt;br /&gt;
[[File:Transformers-Universe-(2008)-Unicron-packaging.jpg|200px|thumb]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-d1|&#039;&#039;&#039;Unicron&#039;&#039;&#039; (Supreme Class, 2008)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Series&#039;&#039;: Armada Series&lt;br /&gt;
:*&#039;&#039;Accessories&#039;&#039;: 6 missiles, giant chest-missile&lt;br /&gt;
&lt;br /&gt;
:For &#039;&#039;[[Transformers: Universe (2008 toyline)|Universe]]&#039;&#039;, &#039;&#039;Armada&#039;&#039; Unicron was [[rebranding|rebranded]] with no deco differences, even retaining the &#039;&#039;Armada&#039;&#039; release&#039;s product code. He was sold as a [[Toys&amp;quot;R&amp;quot;Us]] [[exclusive]]. As with all Unicron products produced by Hasbro since &#039;&#039;Cybertron&#039;&#039; Unicron, he is placed in the Decepticon faction. Once again, the on-box [[bio]] profile describes Unicron&#039;s nature as a [[multiversal singularity]].&lt;br /&gt;
{{ArmadaUnicronMold}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; (2010)===&lt;br /&gt;
[[File:TF2010toy-Unicron.jpg|thumb|upright=2.2|Orange you glad it&#039;s 2010?]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-multi|&#039;&#039;&#039;Universal Dominator Unicron&#039;&#039;&#039; (September [[2010]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Accessories&#039;&#039;: 6 missiles, giant chest-missile, [[Dead End (Armada)#Transformers (2010)|Bug]]&lt;br /&gt;
&lt;br /&gt;
:A [[retool]] of Supreme Class &#039;&#039;Armada&#039;&#039; Unicron toy (see above), this Unicron is given a new head and an [[The Transformers: The Movie|animated film]]-inspired deco, making it the first &amp;quot;proper&amp;quot; release of a 1986-inspired Unicron figure. He retains all of his original [[gimmick]]s, including electronics. His Mini-Con partner, Bug, is still included.&lt;br /&gt;
&lt;br /&gt;
:This set is only available in Japan as a [[TakaraTomy Mall|Toy Hobby Market]] [[exclusive]], with orders being taken from [[June 1]]st through [[July 4]]th. The toy was released at the end of September 2010. Unicron is part of [[TakaraTomy|Takara]]&#039;s &#039;&#039;[[Welcome to Transformers 2010]]&#039;&#039; anniversary celebration, and is packaged in a special box that is meant to go with the [[Primus#2010|Creator Primus]] toy released the same year. Unicron comes with two &amp;quot;[[Robot Point|points]]&amp;quot; redeemable towards a talking stand for &#039;&#039;[[The Transformers: Masterpiece|Masterpiece]]&#039;&#039; [[Hot Rod (G1)/toys#Masterpiece|Rodimus Convoy]].&lt;br /&gt;
&lt;br /&gt;
: This Unicron utilizes parts from both versions of &#039;&#039;Armada&#039;&#039; Unicron, having wings from the initial release, but hinged shoulder plates with holes on the backs for pegs from the slightly retooled version.&lt;br /&gt;
{{ArmadaUnicronMold}}&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|Hasbro2010}}&lt;br /&gt;
[[File:2010 Amazon Unicron.jpg|upright=2.2|thumb|YOU GET THE BEEEEEEEEEEST OF BOTH WORLLLLLDS]] &lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-d1|&#039;&#039;&#039;Unicron&#039;&#039;&#039; (Supreme Class, [[2011]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Accessories&#039;&#039;: 6 missiles, giant chest-missile, [[Kranix (G1)#Transformers (2010)|Kranix]]&lt;br /&gt;
{{toydesigner|[[Andrew Scribner]] (deco artist)}}&lt;br /&gt;
&lt;br /&gt;
:Made in honor of the 25th anniversary of &#039;&#039;The Transformers: The Movie&#039;&#039;, the 2010 &#039;&#039;Transformers&#039;&#039; toyline&#039;s Unicron deco is noticeably different than TakaraTomy&#039;s &amp;quot;Welcome to 2010&amp;quot; Unicron release (even though they are both coloured to represent the character from the movie). It is now cast in metallic gray and gold-ish orange, as well as a muted blue. The shade of blue &#039;&#039;may&#039;&#039; be seen as &#039;&#039;comic&#039;&#039;-inspired, since the 80&#039;s Marvel comics sometimes had blue tones in the figure… but so did Unicron in some scenes of &#039;&#039;The Transformers: The Movie&#039;&#039;, so make of it as you will. It comes with the Mini-Con Kranix (identical to the TakaraTomy release) and is exclusive to [[Amazon (website)|Amazon.com]] and also at [[Toys&amp;quot;R&amp;quot;Us]] in Canada, while being available at general retail in parts of Southeast Asia. He was also released in Chile as a Ripley exclusive during Christmas 2011.&lt;br /&gt;
&lt;br /&gt;
:While the packaging is of the 2010 toyline, the [[Instructions|instruction manual]] uses the &#039;&#039;Dark of the Moon&#039;&#039; logos (but not the series&#039; style of instruction graphics).&lt;br /&gt;
&lt;br /&gt;
::*[http://www.tfu.info/2011/Decepticon/Unicron/unicron.htm &#039;&#039;More information on &#039;&#039;Transformers (2010)&#039;&#039; Unicron at TFU.info&#039;&#039;]&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;United&#039;&#039;===&lt;br /&gt;
[[File:United-ArkUnicron-toy.jpg|upright=1.67|thumb|Should I use THE CLAMPS?]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-d1|&#039;&#039;&#039;Ark Unicron&#039;&#039;&#039; ([[February 25]], [[2012]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;ID number:&#039;&#039; &#039;&#039;&#039;UN-29&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Accessories&#039;&#039;: Missile, 4 spines (2 long, 2 short), Planet X Cyber Key&lt;br /&gt;
&lt;br /&gt;
: Ark Unicron (whose name seems to acknowledge his alt-form’s resemblance to the [[Ark (G1)|Ark]]) is a straight redeco of the Deluxe Class &#039;&#039;Cybertron&#039;&#039; Unicron toy and is, for some reason, packaged in a Voyager-sized box. He is redecoed in colors similar to the 2010 &#039;&#039;Transformers&#039;&#039; Unicron figure, replacing his orange plastic with a darker, metallic shade, his dark gray with a muted blue, and his tan with gray. The Cyber Key retains its Key Code.&lt;br /&gt;
&lt;br /&gt;
:Like the 5th and 6th wave figures, Ark Unicron&#039;s package feature a sticker that said &amp;quot;limited quantity (数量限定)&amp;quot;, indicating that this figure is released in limited numbers after its first and only shipment.&lt;br /&gt;
&lt;br /&gt;
:This figure was [[repurposing|repurposed]] as several of Unicron&#039;s [[Acolyte of Unicron|disciples]] in the [[Generations Selects Special Comic|&#039;&#039;Generation Selects&#039;&#039;]] comics.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2012/Unicron/ArkUnicron/unicron.htm More information on Ark Unicron at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Prime&#039;&#039;===&lt;br /&gt;
[[File:Primetoy-UnicronArmsMicron.jpg|thumb|upright=1.67|There&#039;s gold in them thar hills.]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-d1|&#039;&#039;&#039;Gaia Unicron&#039;&#039;&#039; (2012-[[September 29|09-29]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;ID number&#039;&#039;: &#039;&#039;&#039;AM-19&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Accessories&#039;&#039;: &amp;quot;Bogu&amp;quot; Arms Micron&lt;br /&gt;
&lt;br /&gt;
:Part of the seventh wave of Japanese [[Transformers: Prime (toyline)|&#039;&#039;Prime&#039;&#039; toys]], and exclusive to said line, Gaia Unicron is an all-new mold. Its robot is based on Unicron&#039;s rock-avatar bodies from the &#039;&#039;Prime&#039;&#039; cartoon, while its alternate mode is… erm… a sort of amorphous mass that is &#039;&#039;presented&#039;&#039; by the toy&#039;s instructions as a &amp;quot;vehicle mode,&amp;quot; but which has apparently been designed to look like a mountain with Unicron&#039;s face at its center, ringed by bolts of lightning—another reference to the &#039;&#039;Prime&#039;&#039; cartoon, in which Unicron&#039;s spirit communicated with Megatron by appearing in the fumes of a volcano. He also [[Partformer|partsforms]] into &amp;quot;[[Gaia Armor]]&amp;quot; for either Voyager Optimus Prime or Megatron, which more or less leaves most of his mass hanging off the wearer&#039;s butt. The Gaia Armor features a &amp;quot;loincloth&amp;quot; panel which has one of each of the 3 Arms Micron Power crystals, not unlike [[Hades]]&#039; tail. Though his [[sticker]] sheet comes with Decepticon symbols for his shoulders, there are also optional [[Blentron]] stickers. His soft plastic wings and horns are prone to drying out and cracking with age, primarily near their connection points.&lt;br /&gt;
&lt;br /&gt;
:Unicron&#039;s [[Arms Micron]] partner, [[Bogu]], transforms from what appears to be a robot mole into a pointy claw to replace one of Unicron&#039;s spiked club arms. (The displaced club arm can snap onto the back of the other club arm.) Gaia Unicron and his micron feature &#039;&#039;numerous&#039;&#039; [[5 mm post]]s and peg-holes.&lt;br /&gt;
&lt;br /&gt;
:Compared to his [[stock photography]], most (if not all) Gaia Unicrons have [[Misassembly|mis-assembled]] knees, with two small gray parts on the inner portions of his knees being swapped, thus restricting his knee [[articulation]]. This cannot be fixed without knocking out a few pins. It&#039;s also common to find one with two of the same knee joint, meaning that swapping them won&#039;t fix the issue.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|PrimeUnicronPack}}&lt;br /&gt;
[[File:TFP-YotS-Gaia-Unicron.jpg|upright=1.66|thumb]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-multi|&#039;&#039;&#039;Optimus Prime + Gaia Unicron&#039;&#039;&#039; ([[2013]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Accessories&#039;&#039;: &amp;quot;Bogu&amp;quot; Arms Micron&lt;br /&gt;
&lt;br /&gt;
:This Asian-exclusive redeco of Gaia Unicron features a sticker-less, extensive paint-job, coating his shoulder-pads and large club-arm in shiny metallic paints that match his [[Vacuum metallizing|vacuum-metallized]] parts, with some additional glossy-black and metallic-magenta paint details here and there. Bogu comes pre-assembled and lacks stickers. Gaia Unicron&#039;s knees are still mis-assembled.&lt;br /&gt;
&lt;br /&gt;
:He and Bogu come in a multi-pack with a similarly-shiny [[Optimus Prime (WFC)/toys#PrimeUnicronPack|Optimus Prime]] (with [[O.P.#PrimeUnicronPack|O.P]]).&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|Nightmare}}&lt;br /&gt;
[[File:TFP-AM-Nightmare-Unicron.jpg|upright=1.66|thumb]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-d1|&#039;&#039;&#039;Nightmare Unicron&#039;&#039;&#039; (2013)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Accessories&#039;&#039;: &amp;quot;Bogu M&amp;quot; Arms Micron&lt;br /&gt;
&lt;br /&gt;
:A black, grey, and red redeco of Gaia Unicron, this version of the chaos-bringer is designed to match up with [[Nemesis Prime (Prime)|Nemesis Prime]]. Notably, this is the first release of the mold to feature correctly-assembled knees.&lt;br /&gt;
&lt;br /&gt;
:Nightmare Unicron was released as a Cybertron Satellite store exclusive in Japan. Prior to the release, he was revealed as a prize for the second Arms Up Micron contest.&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Platinum Edition&#039;&#039;===&lt;br /&gt;
[[File:TF-Platinum-Edition-Unicron.jpg|upright=1.66|thumb]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-d1|&#039;&#039;&#039;Unicron&#039;&#039;&#039; (Supreme Class, [[2016]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Accessories&#039;&#039;: 6 missiles, giant chest-missile, [[Kranix (G1)#Generations|Kranix]]&lt;br /&gt;
&lt;br /&gt;
:Part of Hasbro&#039;s &#039;&#039;[[Transformers: Platinum Edition|Platinum Edition]]&#039;&#039; offerings for 2016 intended to commemorate the 30th anniversary of &#039;&#039;[[The Transformers: The Movie]]&#039;&#039;, Unicron is a redeco of the [[#Transformers (2010)|2010 &#039;&#039;Transformers&#039;&#039; Unicron]] toy, itself a retool of &#039;&#039;Armada&#039;&#039; Unicron. It is similar but not identical to the previous Hasbro 2011 Amazon.com release–the blue is now much lighter and slightly less saturated, while the orange is slightly lighter and the grey is darker, both of which are more metallic. The leg missiles have also changed to a darker blood red plastic. The paint deco is unchanged aside from matching the tweaked color scheme. The mold is also showing its age, as it is much harder to get the planet halves to stay latched together compared to past releases.&lt;br /&gt;
&lt;br /&gt;
:Like several of the 2016 &#039;&#039;Platinum Edition&#039;&#039; sets, Unicron saw a very limited release: Essentially, he was only ever officially released in some of Hasbro&#039;s Asian markets such as Hong Kong. A small number of US-based online retailers (such as [[BigBadToyStore]]), plus a few more from Canada and the United Kingdom, stocked him as well, having obtained their stock through Asian vendors.&lt;br /&gt;
{{ArmadaUnicronMold}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;War for Cybertron Trilogy&#039;&#039;===&lt;br /&gt;
{{anchor|HasLab}}&lt;br /&gt;
[[File:TF-WFC-S-Unicron.jpg|upright=2.33|thumb|&amp;quot;For a time… I considered sparing your wretched bank account. But now, you shall witness… ITS WITHDRAWAL!&amp;quot;]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-multi|&#039;&#039;&#039;Unicron&#039;&#039;&#039; ([[2021]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Accessories&#039;&#039;: Damaged face plate, two chin pieces, Autobot shuttle, planet display stand, head display stand&lt;br /&gt;
{{toydesigner|[[John Warden]], [[Lynsey Urban]] and [[Lenny Panzica]] (Hasbro), [[Takashi Kunihiro]] (TakaraTomy)|[[Robby Musso]] and [[Emiliano Santalucia]] (concept art), [[AJ Piejko-Brown]] and [[Aurora Kraus]] (packaging), [[Mark Grzesik]], [[Sarah Jean Rovenko]], and [[Dan Caparco]] (instruction design), [[Lee Tympanick]] (safety), [[Rachel Fleming]] (senior box sitter, marketing), [[Charlie (cat)|Charlie]] (junior box sitter, cat)}}&amp;lt;ref&amp;gt;HasLab Unicron development reports at the [[Hasbro Pulse#Hasbro Pulse Unboxed|Hasbro Pulse blog]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:At over 27 inches tall in robot mode, 30 inches wide in planet mode, and weighing 16 pounds including his stand, &#039;&#039;[[War for Cybertron Trilogy (toyline)|War for Cybertron Trilogy]]&#039;&#039; Unicron is the biggest &#039;&#039;Transformers&#039;&#039; figure to date, overthrowing [[Titans Return (toyline)|&#039;&#039;Titans Return&#039;&#039;]] [[Fortress Maximus (G1)#Generations|Fortress Maximus]]. &lt;br /&gt;
&lt;br /&gt;
:…and at $575 USD plus tax, it overthrows your car payment and auto insurance. &lt;br /&gt;
&lt;br /&gt;
:Features include over 50 points of articulation (including a whopping 15 points per hand, plus posable eyes, mouth and teeth), a geared chomping planet mouth with articulated mandibles, a removable head, an [[Autobot shuttle#Toys|Autobot shuttle]], and &#039;&#039;minuscule&#039;&#039; [[Galvatron (G1)/toys#War for Cybertron|Galvatron]] and [[Hot Rod (G1)/toys#War for Cybertron Trilogy|Hot Rod]] [[Slug figure|figurines]] to eat. Two display stands are included: a large main stand that can be used in both modes, and a smaller display stand for the head and some of the accessories. To make it easier to manipulate such a massive toy, he can remain attached to the larger display stand during transformation, and his planetary rings/wings can be detached, but transformation is possible without removing any parts. The pointy bits around the equator are molded in flexible plastic for fragility reasons. His head has an alternate damaged faceplate, an alternate forked chin, and hidden skull details. Beneath the main display stand is a compartment to store whichever faceplate and chin piece aren&#039;t in use.&lt;br /&gt;
&lt;br /&gt;
:In a first for the &#039;&#039;Transformers&#039;&#039; brand, Unicron includes tiny plastic plugs to conceal screw holes on the front of his left arm, the back of his right arm, and on the planet&#039;s pinching mandibles. The 22 screw hole covers are packaged on a sprue. All of the plugs conceal asymmetries resulting from shared parts between the left and the right sides of the figure.&lt;br /&gt;
&lt;br /&gt;
:To achieve the screen-accurate spherical shape for his planet mode, Unicron&#039;s transformation consists mainly of [[Shellformer|his planet mode&#039;s outer shell splitting apart and packing into layers on the back of his torso and legs]]. A rear panel of the planet does form Unicron&#039;s forearms, emulating his transformation scene in &#039;&#039;[[The Transformers: The Movie]]&#039;&#039;. Each wing has nine joints used for transformation. The planetary ring is radially symmetrical, and can be connected with its parallel points oriented clockwise or counter-clockwise (instructions show clockwise, most of the promotional materials show counter-clockwise). The wings and equatorial spikes require much assembly. Along with the [[#Cybertron|&#039;&#039;Cybertron&#039;&#039; Deluxe mold]], this is one of only two Unicron toys to feature his iconic [[Dracula]]-style collar.&lt;br /&gt;
&lt;br /&gt;
:The final production figure has a few visible differences from the stock photos, convention appearance specimens, and even its own instruction booklet. Most conspicuously, the inner planetary maw is now blue instead of yellow, and the robot lower teeth are grey-blue instead of painted silver. The tiny Galvatron and Hot Rod figures are also completely different sculpts with rectangular bases and fewer colors. Promotional renders of the Autobot shuttle accessory were shown in a single color, but in production some of the details are painted over in silver.&lt;br /&gt;
&lt;br /&gt;
:The small display stand for Unicron&#039;s head has many places on its legs to display the shuttle and mini-figurines, and room for additional similar items. There are 15 rectangular sockets for figurines like Galvatron, Hot Rod, or Optimus Prime (of whom you have [[Optimus Prime (G1)/Generations toys#War for Cybertron Trilogy|two]] [[Optimus Prime (G1)/Generations toys#K30|options]]), and there are three places to attach the 5mm post for the Autobot Shuttle&#039;s display armature or other items with 5mm posts. [[Galvatron (G1)/toys#War for Cybertron: Kingdom|The &#039;&#039;Kingdom&#039;&#039; Galvatron toy]] was packaged with a version of [[Revenge (G1)|The Revenge]], which was intended to be in-scale with this Unicron figure, and features a 5mm post on its underside, but it does not have sufficient physical clearances to fit into any of the ports on this display stand.&lt;br /&gt;
&lt;br /&gt;
:Yes, he can support his own weight in robot mode without his stand. No, the head does not need to be removed during transformation; it fits inside the planet mode by rotating his horns down.&lt;br /&gt;
&lt;br /&gt;
:The bottom of the planet mode features two flaps designed to conceal the insertion slot for the stand, just in case you figure out a way to display planet mode without the stand. Unfortunately, one of the flaps takes some fiddling to flip, and the author of the instructions expected them to be packaged flipped-in so Unicron could immediately connect to his stand, but most specimens were not found that way, making the average unboxing experience frustrating. The final page of the instruction book, read in reverse order, shows how to flip this flap and fix this problem.&lt;br /&gt;
&lt;br /&gt;
:[https://hasbropulse.com/products/transformers-war-for-cybertron-unicron Announced] by [[Hasbro Pulse]] on [[July 15]], [[2019]], Unicron is the first &#039;&#039;Transformers&#039;&#039; toy to be released as a crowdfunded project from [[Hasbro Pulse#HasLab|HasLab]]. Unicron required a minimum of 8,000 backers to be put into production, with an initial deadline of [[August 31]]. On [[August 29]], Hasbro announced it was pushing the end date back to [[October 6]] (the end of [[New York Comic Con]] 2019) in response to fan feedback asking for more time; the project finally achieved the 8,000 backer goal one day before the new deadline, on [[October 5]]. On October 6, the project finished (according to the HTML code of the progress bar) at 140.9%, or 11,272 units, despite officially only displaying “8,000+”. More than a month later, the page was changed to officially read “12,000+ Backers”. In addition to the Unicron figure itself, HasLab backers received a digital comics bundle from [[IDW Publishing]] (featuring [[:File:UnicronHaslabBundleCover.jpg|new cover art]] by [[Andrew Griffith]] that homages the cover of [[Marvel Comics|Marvel]]&#039;s &#039;&#039;[[The Transformers (Marvel comic)|The Transformers]]&#039;&#039; [[The Transformers (issue)|#1]]), which contains the four-issue &#039;&#039;[[Transformers: The Animated Movie]]&#039;&#039; miniseries, and [[The World In Your Eyes Part One|the first issue]] of the 2019 &#039;&#039;[[Transformers (2019 comic)|Transformers]]&#039;&#039; ongoing series. Unicron began shipping to purchasers in February 2021.&lt;br /&gt;
&lt;br /&gt;
:The [[Galvatron (G1)/toys#War for Cybertron Trilogy|&amp;quot;Behold, Galvatron!&amp;quot; Unicron Companion Pack]] is intended as an add-on set, featuring [[Galvatron (G1)|Galvatron]] in a clear purple deco reminiscent of his reformatting scene, small painted ships of the &#039;&#039;Revenge&#039;&#039; (a different sculpt than Galvatron&#039;s hand weapons), a [[Quintesson]] [[Quintesson Cruiser#War for Cybertron Trilogy|ship]], and the [[Junkion (species)|Junkions&#039;]] &#039;&#039;[[Minnow#War for Cybertron Trilogy|Minnow]]&#039;&#039;, as well as an additional 14 mini-figures that can be placed on the display stand.&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===Hard Hero===&lt;br /&gt;
[[File:HHUnicron statue.jpg|thumb|Weighs almost as much as the real thing]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-multi|&#039;&#039;&#039;Unicron&#039;&#039;&#039; (BotCon 2002)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:This statue of Unicron is a huge cold-cast porcelain statue based upon the cartoon design of Unicron. It was originally a [[BotCon 2002]] [[exclusive]] before being released to the general public.&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Titanium Series&#039;&#039;===&lt;br /&gt;
[[File:Titanium RM Unicron.jpg|thumb|250px|&amp;quot;Screw transforming. Watch me convert this 7-10 split.&amp;quot;]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-d1|&#039;&#039;&#039;Unicron&#039;&#039;&#039; (3&amp;quot; Robot Master, 2006)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Accessories&#039;&#039;: Decepticon stand&lt;br /&gt;
&lt;br /&gt;
: Part of the very first wave of &#039;&#039;[[Titanium Series]]&#039;&#039; &amp;quot;Robot Masters&amp;quot; figurines, Unicron is a 3-inch-tall figurine made partially of [[die-cast]] metal, with movable arms. The left hand holds what seems to be a planet, likely a moon. Though the way he grabs it looks like he&#039;s using it for bowling.&lt;br /&gt;
&lt;br /&gt;
::*[http://www.tfu.info/2006/Unicron/TitUnicron/unicron.htm &#039;&#039;More information on &#039;&#039;Titanium&#039;&#039; Unicron at TFU.info&#039;&#039;]&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===Art Asylum===&lt;br /&gt;
[[File:AAUnicron statue.jpg|upright=1.67|thumb|Oh, I see how this works. You say, &amp;quot;Behind you!&amp;quot; and I turn around, and while I&#039;m staring at nothing, you run away. Well, I&#039;m not falling for it!]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-d1|&#039;&#039;&#039;Unicron Movie Statue&#039;&#039;&#039; (Diamond Select, 2007)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:This statue of Unicron stands 8 ½” tall and is limited to 1,986 pieces (as in 1986, the year the original animated &#039;&#039;[[The Transformers: The Movie|Transformers]]&#039;&#039; movie was released). It also features a smaller statue of Hot Rod standing upon the centerpiece holding the [[Matrix of Leadership]] aloft. Oddly enough, Hot Rod is in his toy colours.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Robot Heroes&#039;&#039;===&lt;br /&gt;
[[File:RH Prime vs Unicron.jpg|upright=1.67|thumb|Quite possibly the only Unicron you could ever afford.]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-a1d1|&#039;&#039;&#039;Optimus Prime &amp;amp; Unicron&#039;&#039;&#039; (Two-pack, 2007)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
{{toydesigner|[[Bill Rawley]] (Hasbro)|[[Marcelo Matere]] (concept artist)}}&lt;br /&gt;
&lt;br /&gt;
: Based on a cartoon-ified version of his &#039;&#039;[[The Transformers: The Movie]]&#039;&#039; model, Unicron&#039;s entry in the &#039;&#039;[[Robot Heroes (toyline)|Robot Heroes]]&#039;&#039; line comes packed with a [[Matrix of Leadership]]-brandishing [[Optimus Prime (G1)/merchandise#RHUnicron|Optimus Prime]]. His articulation consists solely of his shoulder joints. Also, it was noted that Unicron doesn&#039;t have a smiling mouth unlike most of the Robot Heroes figures.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Unicron/Unicron/unicron.htm More information on &#039;&#039;Robot Heroes&#039;&#039; Unicron at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{anchor|RHBlindpack}}&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-d1|&#039;&#039;&#039;Unicron&#039;&#039;&#039; (Single-pack, 2008)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: In some countries outside of North America, Unicron was released individually in a blindpack with no notable changes.&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===Diamond Select===&lt;br /&gt;
[[File:Reformatted statue.jpg|thumb|upright=0.85|Downloading Galvatron.exe, 74% Complete]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-d1|&#039;&#039;&#039;Megatron Reformatted Bust&#039;&#039;&#039; (Action Figure Xpress exclusive, 2008)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&amp;quot;Megatron Reformatted&amp;quot; is a bust exclusively available through Action Figure Xpress, depicting the Decepticon leader in the beginning stages of his reformation into Galvatron as featured in &#039;&#039;The Transformers: The Movie&#039;&#039;. This bust features a base in the shape of Unicron.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
[[File:DST09 Galvatron bust.jpg|thumb|upright=o.85|Download complete! Run: Y/N]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-d1|&#039;&#039;&#039;Galvatron&#039;&#039;&#039; (2009)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Similar to the above piece, this bust depicts the newly-created Galvatron suspended above Unicron. It was sculpted by [[Art Asylum]] and was limited to 1,000 pieces.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Tiny Titans&#039;&#039;===&lt;br /&gt;
[[File:TinyTitans Unicron.jpg|upright=1.67|thumb|THAT... IS NOT A KNIFE. &#039;&#039;THIS&#039;&#039;... IS A KNIFE.]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-d1|&#039;&#039;&#039;Unicron&#039;&#039;&#039; (Tiny Titans, 2016)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Series&#039;&#039;: &#039;&#039;&#039;6&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Number&#039;&#039;: &#039;&#039;&#039;9/12&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Part of the sixth and final [[Blindpacking|blind-bagged]] assortment of &#039;&#039;[[Tiny Titans]]&#039;&#039;, this toy is a small, soft-plastic figurine of the Chaos Bringer, oddly brandishing a butcher knife that he has never used in any work of fiction prior to this toy&#039;s release.&lt;br /&gt;
&lt;br /&gt;
: He includes a collectible card that renders him in the [[Transformers: Robots in Disguise (2015 franchise)|2015 &#039;&#039;Robots in Disguise&#039;&#039;]] styling. The card includes a scan-badge for the [[Transformers: Robots in Disguise (mobile game)|&#039;&#039;Robots in Disguise&#039;&#039; mobile game]], which unlocks a random amount of Energon &amp;quot;currency&amp;quot; and a randomized bonus power-up item.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===EX Gōkin+===&lt;br /&gt;
[[File:EXGokin UnicronHead.jpg|thumb|Devourer of Wallets]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-multi|&#039;&#039;&#039;Unicron Head&#039;&#039;&#039; (2015)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Accessories:&#039;&#039; 2 whole eyes, 2 shattered eyes, stand&lt;br /&gt;
&lt;br /&gt;
:Produced by [[Art Storm]] as part of their &#039;&#039;EX Gōkin+&#039;&#039; line, this is a large, extensively detailed sculpt of Unicron&#039;s disembodied head as seen in the third season of the Generation 1 cartoon. He comes with alternate eye parts, allowing you to display him with either shattered or undamaged eyes.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://artstorm.co.jp/exgokinplus_unicronhead.html More information on Unicron Head at Art Storm&#039;s official site]&#039;&#039;&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===Soldier Story===&lt;br /&gt;
[[File:Soldier-Story-Unicron-lamp.jpeg|thumb|Our darkest lighter.]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-d1|&#039;&#039;&#039;Unicron&#039;&#039;&#039; (2017)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Accessories:&#039;&#039; Hot Rod, Hot Rod clear stand, remote control, USB power cable&lt;br /&gt;
&lt;br /&gt;
:Another high-end collectible, the [[Soldier Story Toys]] Unicron table lamp stands over 26&amp;quot; tall and is bedecked with over 70 LEDs of various colors all over it. It also projects the movie-style Decepticon [[insignia]] above it. The lamp also includes a 6&amp;quot; Hot Rod holding the Matrix of Leadership. &lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.soldierstory-toys.com/products_show.asp?id=193 More information on the Unicron table lamp at Soldier Story&#039;s website]&#039;&#039;&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===Symbiote Studios===&lt;br /&gt;
[[File:Symbiote-Studios-Unicron-Plush.jpg|thumb|&amp;quot;Complete the Cuddle.&amp;quot;&amp;lt;br&amp;gt;&amp;quot;Hahahaha, DO IT YOURSELF!&amp;quot;]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-multi|&#039;&#039;&#039;Unicron Plush&#039;&#039;&#039; (2021)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Available exclusively for San Diego/LA Comic-Con 2021, this adorable head plush of the Devourer of the Planets is produced by Symbiote Studios, and officially licensed by Hasbro. Made with high-quality soft minky fabric.&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===Icon Heroes===&lt;br /&gt;
[[File:Icon-Heroes-Unicron-Pen-Holder.jpg|thumb|As the old saying goes, the pen is mightier than the Matrix.]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-d1|&#039;&#039;&#039;Unicron Pen Holder&#039;&#039;&#039; (2022)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:A polystone replica of Unicron&#039;s severed head produced by Icon Heroes, meant to be used as a pen holder. It features a large gap on its top to accommodate multiple pens, while each of its shattered eyes can store one pen at a time to humorous effect.&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pop!&#039;&#039;===&lt;br /&gt;
[[File:Funko Pop Jumbo 10-inch Unicron.jpg|thumb|upright=1.22|Half the planet turns into his head.]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-d1|&#039;&#039;&#039;Unicron&#039;&#039;&#039; (Jumbo size, July 21, 2022)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;ID number:&#039;&#039; &#039;&#039;&#039;103&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Released as part of the &#039;&#039;[[Funko Pop!|Pop! Retro Toys]]&#039;&#039; segment, Funko&#039;s &#039;&#039;Pop!&#039;&#039; Unicron is a Jumbo-sized 10&amp;quot; [[super deformed]] vinyl figure based on his original Generation 1 design, with many of his coloring details based off the HasLab toy above. &lt;br /&gt;
&lt;br /&gt;
:This piece was a shared exclusive for [[San Diego Comic-Con]] 2022 and GameStop; the toy was the same at both venues, though the packaging would have different stickers.&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;ReAction&#039;&#039;===&lt;br /&gt;
[[File:Super7 ReAction Unicron.jpeg|upright=1.66|right|thumb|It&#039;s settled: there is no such thing as &amp;quot;too obscure&amp;quot;.]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-d1|&#039;&#039;&#039;Unicron&#039;&#039;&#039; (December 30, 2022)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: Released in the sixth wave of [[Super7]]&#039;s line of multi-property 3.75-inch &amp;quot;retro&amp;quot; action figures, &#039;&#039;[[Super7#ReAction|ReAction]]&#039;&#039; Unicron is a &amp;quot;giant-sized&amp;quot; 6-inch toy scaled to tower over the rest of his shipping assortment. In stark contrast to the cartoon-faithful sculpting of the entire rest of the line, this non-converting figure is based on the unreleased 1986 Hasbro prototype toy listed &#039;&#039;waaayyyy&#039;&#039; up above. No, really. It features swivel articulation at the hips, shoulders and neck… though the spheroid body means the leg articulation is very limited, and the arms just kind of… swing inward in front or behind him fairly uselessly. Like, he can do half a dab.&lt;br /&gt;
&lt;br /&gt;
: The [[cross-sell]] images on the cardback depict the Unicron figure holding a large gun, likewise matching the first (and lesser-known) 1986 prototype that had been designed to include a gun that could transform into a stand for the planet mode; however, the final figure did not include this weapon, probably due to the aforementioned wonky arm articulation. It was &#039;&#039;double&#039;&#039; cancelled… harsh. &lt;br /&gt;
&lt;br /&gt;
: As with all releases in the &#039;&#039;ReAction&#039;&#039; toyline, Unicron comes packaged on a card that emulates the nostalgic packaging style of [[Kenner]]&#039;s &#039;&#039;[[Star Wars (franchise)|Star Wars]]&#039;&#039; action figures from the late 1970s to early &#039;80s.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-d1|&#039;&#039;&#039;Unicron (Prototype)&#039;&#039;&#039; (2024)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: This version of &#039;&#039;ReAction&#039;&#039; Unicron has a green deco to represent the &#039;&#039;other&#039;&#039; unreleased early Unicron prototype shown way above - this time the Takara model. In keeping with this, the card uses the Japanese Transformers logo instead of English. The card is significantly smaller than that of the previous version, now the same size as those of standard 3.75&amp;quot; &#039;&#039;ReActions&#039;&#039;. It was exclusive to the Super7 website; the listing named it as &amp;quot;Unicron (Prototype)&amp;quot;, though that term was not written on the card.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-d1|&#039;&#039;&#039;Unicron (Yellow)&#039;&#039;&#039; (2024)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: This version returns to the original &#039;&#039;ReAction&#039;&#039; figure / Hasbro toy prototype color scheme, but now packaged in a G1-styled box, with new [[package art|character art]] instead of that from previous &#039;&#039;ReAction&#039;&#039; releases. The character [[bio]] on the box is reused from the [[Unicron/toys#Universe .282008.29|&#039;&#039;Universe&#039;&#039; Unicron]] toy above. This piece was released for [[San Diego Comic-Con]] 2024, with leftover stock being available on the Super7 website the following week. &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers Character Card&#039;&#039;===&lt;br /&gt;
[[File:Transformers Character Card Unicron and Decepticons.jpg|upright=1|thumb]]&lt;br /&gt;
*&#039;&#039;&#039;Destron Army and Unicron Set&#039;&#039;&#039; ([[December 28]], [[2024]])&lt;br /&gt;
**&#039;&#039;ID number:&#039;&#039; &#039;&#039;&#039;99 &amp;amp; 100&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Released as part of the thirteenth wave of the [[e-HOBBY]] exclusive &#039;&#039;[[Transformers Character Card]]&#039;&#039; series, this pair of holographic trading cards depict super-deformed art of the Generation 1 [[Decepticon]]s (as represented by [[Megatron (G1)|Megatron]], [[Soundwave (G1)|Soundwave]], [[Laserbeak (G1)|Laserbeak]], [[Starscream (G1)|Starscream]], [[Shockwave (G1)|Shockwave]], [[Stranglehold]], and [[Banzai-Tron (G1)|Banzai-Tron]]) and Unicron along with [[bio|character profiles]] and [[Tech Spec|tech specs]]. &lt;br /&gt;
::*&#039;&#039;[[Source:Transformers Character Card#100|Translation of Unicron&#039;s Transformers Character Card]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===&#039;&#039;Blokees&#039;&#039;===&lt;br /&gt;
[[File:Blokees-GalV8-UnicronHead.jpg|thumb|250px]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-multi|&#039;&#039;&#039;Unicron Head&#039;&#039;&#039; (Galaxy Version, 2025)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;Galaxy Version 08 - One Shall Fall&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Accessories:&#039;&#039; Autobot shuttle, Figure stand w/ support arms&lt;br /&gt;
&lt;br /&gt;
:Part of the eighth wave of &#039;&#039;[[Blokees]]&#039;&#039;&#039; Galaxy Version blindbox kits, this kit of Unicron is molded after his severed head, and he also comes with an additional tiny Autobot shuttle accessory. Unicron also features a moving jaw and a removable faceplate that reveals the inner skull-like facial details. These features, along with the head&#039;s general detailing, is akin to the HasLab Unicron&#039;s head. The ball joint socket on his neck is compatible with the neck ball joints from the Galaxy/Shining and Defender Version kits, though he is not compatible with kits that contain higher shoulder armor pylons and backpacks. Unicron is also the only post-wave 7 kit to come with a figure stand, as it was required to support a floating head like his.&lt;br /&gt;
&lt;br /&gt;
:Along with the rest of the wavemates, Unicron is first revealed at Blokees&#039; booth at the IBTE 2025 (Indonesia International Baby Products &amp;amp; Toys Expo) event.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|BlokeesClear}}&lt;br /&gt;
[[File:Blokees-TF-Unicron-Head-Translucent-Version.jpg|thumb|250px|Not exactly the all-yellow &amp;quot;Other Voices&amp;quot; deco, but still.]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-multi|&#039;&#039;&#039;Unicron Head (Clear)&#039;&#039;&#039; (Redemption Exclusive, 2025)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Accessories:&#039;&#039; Autobot shuttle, Figure stand w/ support arms&lt;br /&gt;
&lt;br /&gt;
:This &#039;&#039;Galaxy Version&#039;&#039; Unicron head is a translucent redeco of the kit above, and it can only be obtained by scanning QR codes from nine different figures from the eighth Galaxy Version wave to redeem. In mid-December 2025, this kit was made available at the official Blokees website.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|BlokeesPlanet}}&lt;br /&gt;
[[File:Blokees-TF-GV09-Unicron-Planet.jpg|thumb|250px|&#039;&#039;&#039;&#039;&#039;You underestimate me, [[Build a Figure]] theorists.&#039;&#039;&#039;]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-multi|&#039;&#039;&#039;Unicron Head&#039;&#039;&#039; (Galaxy Version, 2025)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;Galaxy Version 09 - Darkest Hour&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Accessories:&#039;&#039; Figure stand w/ support arms&lt;br /&gt;
&lt;br /&gt;
:The ninth wave of the Galaxy Version kits comes with another release of Unicron in his signature planet mode. Like the previous release based on his severed head, its detailing resembles the HasLab figure&#039;s design.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-multi|&#039;&#039;&#039;Unicron-Planet Transparent Version&#039;&#039;&#039; (Redemption Exclusive, 2025)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Accessories:&#039;&#039; Figure stand w/ support arms&lt;br /&gt;
&lt;br /&gt;
:This &#039;&#039;Galaxy Version&#039;&#039; Unicron-Planet is a translucent redeco of the kit above, and it can only be obtained by scanning QR codes from nine different figures from the ninth Galaxy Version wave to redeem.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Premium Collectibles Studio===&lt;br /&gt;
[[File:PCS_Unicron Statue.jpg|thumb|Sometimes you just need to sit and relax after a long day of eating planets.]]&lt;br /&gt;
*&#039;&#039;&#039;Unicron Museum Scale Statue&#039;&#039;&#039; (2026)&lt;br /&gt;
&lt;br /&gt;
:This is a huge, highly-detailed statue of the Chaos Bringer seated upon a rocky throne, with the armrests molded to resemble planets cracking apart. It sits nearly 22&amp;quot; tall with a wingspan of 39&amp;quot;. It was announced in April 2025, with an estimated ship date of Q1 2026.&lt;br /&gt;
&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
[[File:Planet-robot.jpg|thumb|right|They&#039;re always so cute before their horns come in.]]&lt;br /&gt;
* Perhaps the earliest known draft of the design that would become Unicron was created by Japanese artist [[Hiroyuki Hataike|Takehiko Itō]] of &#039;&#039;{{w|Outlaw Star}}&#039;&#039; fame. Itō suggested using redecoes of the spherical &#039;&#039;[[Micro Change]]&#039;&#039; &amp;quot;Meteor Robo&amp;quot; toys as satellites for &amp;quot;Planet-Robot&amp;quot; in brainstorming sessions.&amp;lt;ref&amp;gt;&#039;&#039;[[Transformers Generations (guidebook)|Transformers Generations Deluxe]]&#039;&#039;, p.113&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Photographs of the second Unicron prototype were first published in late [[1989]] in the &amp;quot;Special Data Book&amp;quot; included with the promotional &#039;&#039;The Transformers: The Movie - Apocalypse: Be Eternal, Matrix&#039;&#039; videotape. Photographs of the first, smaller, Unicron prototype, were first published in late [[1995]] in the &#039;&#039;Planet of Cybertron Guide 3&#039;&#039; booklet included with Takara&#039;s release of the &#039;&#039;[[The Transformers (cartoon)#Fight.21 Super Robot Lifeform Transformers_2010|Fight! Super Robot Lifeform Transformers: 2010]]&#039;&#039; laserdisc set.&amp;lt;ref&amp;gt;&#039;&#039;[[Transformers Generations 2011 Vol. 2]]&#039;&#039;, p.53&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Designer [[Aaron Archer]] was shocked by the number of twist-ties used in &#039;&#039;Armada&#039;&#039; Unicron&#039;s [[packaging]], and decided to straighten them all out and put them in a line, measure it, and multiply the length by the number of Unicrons he knew they&#039;d produced—and the total length of twist-tie would&#039;ve stretched from Providence, [[Rhode Island]] to [[Phoenix (city)|Phoenix]], [[Arizona]]. This anecdote led the packaging team to try and reduce the number of ties used in &#039;&#039;Transformers&#039;&#039; packaging.&amp;lt;ref&amp;gt;{{citesocial|quote=You know, I tell this story at conventions, I&#039;m not sure I&#039;ve said it on any of the live feeds, but... I had to take out a Unicron from its package back in the day, to do some diorama or something, and it had a lot of twisty-ties. And you know most of the time toy designers aren&#039;t taking the toys out of the package, we developed the stuff, and then there&#039;s other teams that do that, and how they package it and the structure and all that, that just gets done and that&#039;s not something that you overly worry about, it&#039;s not really your department to concern yourself with. But I had to take one out of the package […] and it had so many twisty-ties that I got annoyed, and I measured them all out! I straightened them all out, measured them out, and there was a considerable amount of twisty-tie in each Unicron, to the point that I was very confused by that amount and that number. I did the math, based on how many we made, and you could take a twisty-tie wire from Providence Rhode Island to Phoenix Arizona—which is most of the way across the United States diagonally—and that was the amount of wire we used just on Unicron. […] Think of the spools of wire needed to just do that, and that&#039;s a big expense, and not soon after that story got around we started encapsulating them in the packaging difference so we wouldn&#039;t have to twisty-tie them.|link=https://www.youtube.com/watch?v=rz3TRK6TYAs&amp;amp;t=565s|name=Aaron Archer|site=&#039;&#039;The Toy Armada&#039;&#039;|title=Toy Armada Friday Night LIVE - Toy packaging and Transformers discussion|year=2023|month=04|day=14}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
* According to Aaron Archer, he didn&#039;t intend for the resemblance between &#039;&#039;Cybertron&#039;&#039; Unicron and the &#039;&#039;[[Ark (G1)|Ark]]&#039;&#039;, which TakaraTomy would capitalise on with their &amp;quot;Ark Unicron&amp;quot; release. The toy was motivated from a desire to release a Unicron figure at an affordable price-point, in particular for regions where retailers had never stocked the full-size &#039;&#039;Armada&#039;&#039; toy.&amp;lt;ref name=CybertronUnicron /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist|2}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.luckydrawtransformers.com/content.php?/transformers-lucky-draw/toy-gallery/1088/Green+Unicron.html Photo gallery and review of Green Lucky Draw Unicron]&lt;br /&gt;
*[http://www.transformertoys.co.uk/content.php?/transformers-gallery/merchandise/25/merchandise/Unicron+Japanese+Store+Display.html Inflatable Unicron store display gallery] &lt;br /&gt;
&lt;br /&gt;
[[Category:Amazon exclusives]]&lt;br /&gt;
[[Category:Armada characters]]&lt;br /&gt;
[[Category:Beast Wars Neo characters]]&lt;br /&gt;
[[Category:Cybertron Decepticons]]&lt;br /&gt;
[[Category:Dark of the Moon Decepticons]]&lt;br /&gt;
[[Category:Energon characters]]&lt;br /&gt;
[[Category:Generation 1 characters]]&lt;br /&gt;
[[Category:Generation 1 Decepticons]]&lt;br /&gt;
[[Category:Generations]]&lt;br /&gt;
[[Category:Planet X]]&lt;br /&gt;
[[Category:Platinum Edition]]&lt;br /&gt;
[[Category:Prime Decepticons]]&lt;br /&gt;
[[Category:Robots in Disguise (2001) Decepticons]]&lt;br /&gt;
[[Category:Robot Heroes]]&lt;br /&gt;
[[Category:Titanium Series]]&lt;br /&gt;
[[Category:Toys&amp;quot;R&amp;quot;Us exclusives]]&lt;br /&gt;
[[Category:Transformers (2010) Decepticons]]&lt;br /&gt;
[[Category:Transformers Character Card Transformers]]&lt;br /&gt;
[[Category:Unicron| ]]&lt;br /&gt;
[[Category:United Decepticons]]&lt;br /&gt;
[[Category:Universe (2008)]]&lt;br /&gt;
[[Category:War for Cybertron Trilogy characters]]&lt;/div&gt;</summary>
		<author><name>Mickto124</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Artifacts_of_the_Primes&amp;diff=1908542</id>
		<title>Artifacts of the Primes</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Artifacts_of_the_Primes&amp;diff=1908542"/>
		<updated>2026-04-12T00:49:17Z</updated>

		<summary type="html">&lt;p&gt;Mickto124: /* Age of the Primes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|{{factions/icons|custom=PotP-Prima.png|cSize=35px|cLink=Prima|cPretty=Prima}}&lt;br /&gt;
|{{factions/icons|custom=PotP-VectorPrime.png|cSize=30px|cLink=Vector Prime}}&lt;br /&gt;
|{{factions/icons|custom=PotP-AlphaTrion.png|cSize=25px|cLink=Alpha Trion|cPretty=Alpha Trion}}&lt;br /&gt;
|{{factions/icons|custom=PotP-SolusPrime.png|cSize=25px|cLink=Solus Prime|cPretty=Solus Prime}}&lt;br /&gt;
|{{factions/icons|custom=PotP-MicronusPrime.png|cSize=35px|cLink=Micronus Prime}}&lt;br /&gt;
|{{factions/icons|custom=PotP-AlchemistPrime.png|cSize=30px|cLink=Maccadam|cPretty=Alchemist Prime}}&lt;br /&gt;
|{{factions/icons|custom=PotP-NexusPrime.png|cSize=35px|cLink=Nexus Prime|cPretty=Nexus Prime}}&lt;br /&gt;
|onyxprime&lt;br /&gt;
|{{factions/icons|custom=PotP-AmalgamousPrime.png|cSize=25px|cLink=Amalgamous Prime|cPretty=Amalgamous Prime}}&lt;br /&gt;
|{{factions/icons|custom=PotP-QuintusPrime.png|cSize=30px|cLink=Quintus Prime|cPretty=Quintus Prime}}&lt;br /&gt;
|{{factions/icons|custom=PotP-LiegeMaximo.png|cSize=35px|cLink=Liege Maximo|cPretty=Liege Maximo}}&lt;br /&gt;
|{{factions/icons|custom=PotP-Megatronus.png|cSize=40x40px|cLink=The Fallen|cPretty=Megatronus}}&lt;br /&gt;
|{{factions/icons|custom=PotP-Thirteenth.png|cSize=35px|cLink=Thirteenth Prime}}&lt;br /&gt;
|primus}}&lt;br /&gt;
{{Disambig2|the in-universe objects|the real-world mobile game feature|Prime Relics}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In their heyday, the [[Thirteen]] original [[Transformer]]s wielded many powerful weapons and tools. These relics, collectively known as the &#039;&#039;&#039;Artifacts of the Primes&#039;&#039;&#039;, operate on a level far beyond even the most advanced Cybertronian science—they can bend time and space, alter gravity and mass, imbue inorganic matter with life, or even rewrite the fundamental laws of the universe.&lt;br /&gt;
&lt;br /&gt;
Many Cybertronian legends attribute the existence of these artifacts to [[Solus Prime]], the smith of the Thirteen. According to some accounts, others were bestowed upon the Thirteen by [[Primus]] himself at the moment of their creation; a few were crafted or claimed by individual Primes over the course of their many adventures.&lt;br /&gt;
&lt;br /&gt;
Long after the heyday of the Thirteen and the subsequent fall of the Primes, most of these relics are now considered the stuff of legends, but legends have a way of turning up again...&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin-left:1em;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; colspan=5 |Artifacts with known users include:&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; rowspan=5|[[File:Artifacts_of_the_Primes_IDW-2019_Issue_34.jpg|thumb|right|300px|&amp;quot;So this orb has a real shiny blue suitcase/Ark of the Covenant/Maltese Falcon sort of vibe, what is it?&amp;quot;]]&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-pr1|[[Prima]]}}&lt;br /&gt;
:* The [[Matrix of Leadership]]/[[Origin Matrix]]&lt;br /&gt;
:* The [[Star Saber (Thirteen)|Star Saber]]&lt;br /&gt;
:* The [[Skyboom Shield (Thirteen)|Skyboom Shield]]&lt;br /&gt;
{{Bp-pr2|[[Vector Prime]]}}&lt;br /&gt;
:* The [[Blades of Time]]&lt;br /&gt;
:* The [[Badge of Vector Prime]]&lt;br /&gt;
:* [[Rhisling]]&lt;br /&gt;
{{Bp-pr3|[[Alpha Trion]]}}&lt;br /&gt;
:* The [[Covenant of Primus]]&lt;br /&gt;
:* The [[Quill]]&lt;br /&gt;
{{Bp-pr4|[[Solus Prime]]}}&lt;br /&gt;
:* The [[Forge of Solus Prime]]&lt;br /&gt;
:* The [[Creation Lathe]]&lt;br /&gt;
:* The [[Forge Fire Amulet]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-pr5|[[Micronus Prime]]}}&lt;br /&gt;
:* The [[Chimera Stone]]&lt;br /&gt;
:* The [[Apex Armor (Thirteen)|Apex Armor]]&lt;br /&gt;
{{Bp-pr6|[[Maccadam|Alchemist Prime]]}}&lt;br /&gt;
:* The [[Lenses]]&lt;br /&gt;
{{Bp-pr7|[[Nexus Prime]]}}&lt;br /&gt;
:* The [[Chaos Edge]]&lt;br /&gt;
:* The [[Cyber Caliber]]&lt;br /&gt;
:* The [[Enigma of Combination]]/[[Infinite Combinatoric]]&lt;br /&gt;
:* The [[Omni Saber]]&lt;br /&gt;
{{Bp-pr8|[[Onyx Prime]]}}&lt;br /&gt;
:* The [[Triptych Mask]]&lt;br /&gt;
:* The [[Cortex Helm]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-pr9|[[Amalgamous Prime]]}}&lt;br /&gt;
:* The [[Scythe (Thirteen)|Scythe]]&lt;br /&gt;
:* The [[Transformation Cog (Thirteen)|Transformation Cog]]&lt;br /&gt;
{{Bp-pr10|[[Quintus Prime]]}}&lt;br /&gt;
:* The [[Emberstone]]&lt;br /&gt;
{{Bp-pr11|[[Liege Maximo]]}}&lt;br /&gt;
:* The [[Liegian Darts]]&lt;br /&gt;
{{Bp-pr12|[[The Fallen|Megatronus]]}}&lt;br /&gt;
:*The [[Requiem Blaster (Thirteen)|Requiem Blaster]] &lt;br /&gt;
{{Bp-pr13|The [[Thirteenth Prime]]}}&lt;br /&gt;
:* The [[Matrix of Leadership]]&lt;br /&gt;
:* The [[Zodiac]]&lt;br /&gt;
:* The [[Scepter of Sparks]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; colspan=5|Artifacts belonging to less-attested Primes include:&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
*[[Last Autobot|Autonomous Maximus]]&lt;br /&gt;
:* The [[Viewtrex Staff]]&lt;br /&gt;
*[[Logos Prime]]&lt;br /&gt;
:*The [[Zeonomicon]]&lt;br /&gt;
:*The [[Epistemus|Magnificence]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
*[[Mortilus]]&lt;br /&gt;
:*The [[Dark Spark]]&lt;br /&gt;
:*The [[Void Scepter]]&lt;br /&gt;
*[[Zeta Prime (One)|Zeta Prime]]&lt;br /&gt;
:*The [[Vamparc ribbon|Vamparc Ribbon]]s&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; colspan=5|Artifacts belonging to attendants of the Primes include:&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
*[[Sentius Nobilius]]&lt;br /&gt;
:* The [[Sword of Balance]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; colspan=5|Artifacts with no specific user include:&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
:* The [[Proton Spear]]&lt;br /&gt;
:* The [[Terminus Blade]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
:* The [[Throne of the Primes]]&lt;br /&gt;
:* The [[Halo of Primus]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===Aligned continuity family===&lt;br /&gt;
The Artifacts of the Primes were forged by [[Solus Prime]] for usage in the upcoming battle against [[Unicron#Aligned continuity family|Unicron]]. They did little to deter to the Chaos Bringer before [[Optimus Prime (WFC)|Optimus Prime]] exposed his own [[spark]] to Unicron&#039;s anti-spark, knocking both beings into [[stasis lock]]. In the aftermath, [[Quintus Prime]] used the [[Emberstone]] to revive Optimus while [[Vector Prime]] used the [[Blades of Time]] to form a time-loop around Unicron so as to lock him in stasis forevermore. {{storylink|Transformers: The Covenant of Primus|The Covenant of Primus}} The more potent of these artifacts would only activate in the hands of [[Prime (rank)|Primes]]. {{storylink|Operation Bumblebee, Part 2}} {{storylink|Legacy (episode)|Legacy}}&lt;br /&gt;
&lt;br /&gt;
When the [[Cosmic Rust (disease)|Rust Plague]] struck the [[Cybertronian colonies]], the inhabitants of [[Neutronia]] fled their world. With the [[space bridge|Space Bridges]] destroyed, they drifted aimlessly in space, eventually finding the [[Transformation Cog (Thirteen)|Transformation Cog]] of [[Amalgamous Prime]] in the orbit of a [[black hole (phenomenon)|black hole]]. When they brought the artifact aboard their ships, the artifact&#039;s energies caused them to mutate into the [[Mutacon]]s. {{storylink|Transformers: The Covenant of Primus|The Covenant of Primus}}&lt;br /&gt;
&lt;br /&gt;
During the [[Age of Rust]], Alpha Trion received the [[Badge of Vector Prime]] from [[Vector Sigma]], which would later be given to [[Sentinel Zeta Prime]] in the hope that it would drive him into action. {{storylink|Transformers: The Covenant of Primus|The Covenant of Primus}}. &lt;br /&gt;
&lt;br /&gt;
When [[Great War (Prime)|war]] broke out on Cybertron, [[Alpha Trion]] launched several Artifacts of the Primes into space and onto the planet [[Earth]], for Optimus Prime to eventually make use of. {{storylink|Alpha/Omega}} {{storylink|Transformers: Retribution|Retribution}} The database containing the coordinates of these relics was raided from the [[Hall of Records]] by the [[Decepticon]]s in the final days of the Great War, but they were unable to break the encryption. {{storylink|Orion Pax, Part 1}} &lt;br /&gt;
&lt;br /&gt;
When the [[Ark (WFC)|&#039;&#039;Ark&#039;&#039;]] launched, Alpha Trion indulged in fantasies of Optimus returning to Cybertron with the [[AllSpark]] and the other lost artifacts of his brothers. {{storylink|Transformers: Exodus|Exodus}} During their voyage, the &#039;&#039;Ark&#039;&#039; crew came across several of Cybertron&#039;s long lost colony worlds and found the fragments of the [[Cyber Caliber]] which eventually led to [[Nexus Prime]] reforming on [[Junkion (planet)|Junkion]]. Simultaneously, Junkion itself was discovered to have formed around the gravitational pull of the [[Requiem Blaster (Thirteen)|Requiem Blaster]], which was then stolen by the [[Star Seeker]]s and affixed to the [[Tidal Wave (Prime)|&#039;&#039;Tidal Wave&#039;&#039;]]. {{storylink|Transformers: Exiles|Exiles}} In a later space battle against the more agile [[Trypticon (WFC)|&#039;&#039;Nemesis&#039;&#039;]], the pirates were forced to detach the Requiem Blaster after it threatened to overheat and destroy their vessel. {{storylink|Transformers: Retribution|Retribution}}&lt;br /&gt;
&lt;br /&gt;
Unknown years later, Optimus Prime and [[Megatron (WFC)|Megatron]] discovered Alpha Trion&#039;s work, with Megatron managing to claim the [[Forge of Solus Prime]] only to discover he could not access its power. {{storylink|Operation Bumblebee, Part 2}} After Optimus Prime acquired the Star Saber, {{storylink|Legacy (episode)|Legacy}} Megatron took drastic action and stole the arm of the deceased [[Liege Maximo]] to access the Forge. Via the Star Saber, Optimus learned of the [[Omega Key]]s and their potential to revive Cybertron via the [[Omega Lock]]. {{storylink|Alpha/Omega}} Upon [[Starscream (WFC)|Starscream]] rejoining the Decepticons, via gifting the Omega Keys to Megatron, {{storylink|Patch (episode)|Patch}} [[Dreadwing (Prime)|Dreadwing]] gifted the Forge of Solus Prime to the Autobots, who used it to upgrade their [[GroundBridge]] into a Space Bridge. {{storylink|Regeneration (Prime)|Regeneration}} When Megatron threatened to use the Omega Lock to cyberform Earth, Optimus destroyed it with the Star Saber. In retaliation, Megatron destroyed [[Autobot Outpost Omega One]], wounding Optimus Prime {{storylink|Darkest Hour (episode)|Darkest Hour}} to the point of death before [[Smokescreen (Prime)|Smokescreen]] used what little power remained in the Forge of Solus Prime to revive him. {{storylink|Rebellion (Prime)|Rebellion}} In the aftermath, [[Ultra Magnus (WFC)|Ultra Magnus]] claimed the Forge as a standard war hammer, {{storylink|Project Predacon}} before it was shattered by [[Predaking (Prime)|Predaking]]. {{storylink|Evolution}}&lt;br /&gt;
&lt;br /&gt;
Discovering an alternate method to synthesizing [[Living metal|cyber-matter]], the Decepticons began rebuilding the Omega Lock. {{storylink|Minus One}} Once completed, they attempted to use it to cyberform Earth once again only for the Autobots to claim the device and instead use it to revive Cybertron. {{storylink|Deadlock (episode)|Deadlock}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Shattered Glass&#039;&#039;===&lt;br /&gt;
As [[Ultra Magnus (G1)/Marvel Comics continuity|Ultra Mammoth]] and [[Ultra Magnus (SG)|Ultra Magnus]] dueled on the dimensionally-displaced &amp;quot;[[Primax 207.0 Epsilon|Classicsverse]]&amp;quot; Earth, each boasted of possessing an Artifact of the Primes, evil Magnus with the [[Terminus Blade]] and good Mammoth with the [[Origin Matrix]]. When Magnus tried to stab his heroic counterpart in the spark, the Blade suddenly reacted with the Matrix, {{storylink|Distant Fissures}} recharging the Blade. Soon afterwards, [[Nexus Prime]] arrived to take custody of the Star Saber and the Terminus Blade. {{storylink|Restoration}}&lt;br /&gt;
&lt;br /&gt;
===2005 IDW continuity===&lt;br /&gt;
Some of these legendary artifacts, such as the [[Matrix of Leadership]] and the [[Enigma of Combination]], predated the rise of the Thirteen. {{storylink|Conquerors Part 1: Aphelion|Aphelion}} {{storylink|Primus: You, Me, and Other Revelations|You, Me, and Other Revelations}} Following the unification of the Thirteen, Solus Prime forged the Star Saber. {{storylink|The Falling, Interlude: The First Who Was Named|The First Who Was Named}} Some believed these artifacts to be [[magic]]al in nature while others thought them merely the products of advanced science. {{storylink|The Crucible}} {{storylink|Conquerors Part 2: Lagrange|Lagrange}} In truth, these artifacts were, according to [[Alpha Trion]], more akin to &amp;quot;metaphors made real&amp;quot; with their universe bending powers being beyond the comprehension of modern Cybertronian science. {{storylink|Conquerors Part 1: Aphelion|Aphelion}}&lt;br /&gt;
&lt;br /&gt;
Following the conclusion of the [[First Cybertronian Civil War]], the warrior [[Galvatron (G1)/2005 IDW continuity|Galvatron]] launched the Enigma of Combination off Cybertron, with it eventually crash landing on Earth. {{storylink|The Crucible}} The only artifact that was known to remain on Cybertron in the era that preceded the [[Great War (G1)|Great War]] was the Matrix of Leadership. {{storylink|Chaos Theory Part 2}}&lt;br /&gt;
&lt;br /&gt;
Circa 2012, Alpha Trion deduced the location of the Enigma and set out to retrieve it. {{storylink|Burning Bright: Dark Cybertron Chapter 8|Burning Bright}} In the process, he sparked a three-way race for it, with [[Scoop (G1)|Scoop]] eventually bringing it to [[Starscream (G1)/2005 IDW continuity|Starscream]]. {{storylink|The Onyx Interface Conclusion: The Obliterati|The Obliterati}}&lt;br /&gt;
&lt;br /&gt;
Though the religious symbolism regarding the Primal artifacts had lessened on Cybertron, they remained venerated on the colony worlds, [[Caminus (planet)|Caminus]] in particular. [[Victorion]] eventually questioned Optimus Prime on what the Matrix of Leadership meant to him. Prime revealed he saw it as nothing more than a piece of technology. {{storylink|Conquerors Part 2: Lagrange|Lagrange}} &lt;br /&gt;
&lt;br /&gt;
Before departing Cybertron in 2011, Optimus Prime split the Matrix in two, giving half to [[Hot Rod (G1)/2005 IDW continuity|Rodimus]] and half to [[Bumblebee (G1)/2005 IDW continuity|Bumblebee]]. Rodimus&#039;s half of the Matrix was destroyed when he used it to counteract the effects of [[Solomus|Tyrest]]&#039;s [[universal killswitch]], while the other half was consumed by a black hole shortly before [[Unicron/Generation 1|Unicron]]&#039;s [[Unicron War|apocalyptic attack]] thanks to [[Shockwave (G1)/2005 IDW continuity|Shockwave]]&#039;s machinations. {{storylink|The Falling, Chapter 5: Endless Forever|Endless Forever}} {{storylink|The Falling, Chapter 6: Unforgivable|Unforgivable}} As part of the plan to defeat the Chaos Bringer, [[Soundwave (G1)/2005 IDW continuity|Soundwave]] harnessed the full power of the Enigma of Combination and used it to connect to the [[Transformer afterlife|Afterspark]]. Though he was successful, the strain turned both him and the Enigma to dust. {{storylink|Ceremony}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Prime Wars Trilogy&#039;&#039; cartoons===&lt;br /&gt;
In addition to the Matrix of Leadership, several artifacts were crafted by Solus Prime to help battle against Unicron, such as the Enigma of Combination and the Requiem Blaster. {{storylink|The Swamp}} When Solus was accidentally killed by the Blaster, it was sealed away in [[Primal Swamp]]. {{storylink|Athenaeum Sanctorum (episode)|Athenaeum Sanctorum}} Eons later, the Enigma of Combination caused the outbreak of the [[Combiner Wars (event)|Combiner Wars]], while the Matrix proved instrumental in stopping a rampaging [[Trypticon (G1)|Trypticon]]. These were ultimately revealed to be part of a grand plan by [[The Fallen|Megatronus]], which ended with him obtaining the Enigma and Matrix for his own. {{storylink|All Things Must Pass}} He later regained the Requiem Blaster, intent on combining the three into a device capable of draining the life from all Transformers and resurrecting Solus. {{storylink|Consequences}} However, these artifacts were removed from the device by a team of heroes before they could complete this task. {{storylink|Megatronus Unleashed}}&lt;br /&gt;
&lt;br /&gt;
===2019 IDW Continuity===&lt;br /&gt;
Counting fourteen in total, {{storylink|Lord of Misrule: Sea of Rust I|Sea of Rust I}} the Artifacts of the Primes were said to be forged by Solus Prime and were thought lost after the Age of Primes came to an end, save for the Matrix of Leadership. {{storylink|War World: Prime|Prime}} While some Cybertronians regarded the artifacts as Cybertron&#039;s greatest power and glories, others doubted their grandiose history. {{storylink|Light/Star}}&lt;br /&gt;
&lt;br /&gt;
Noted scholar [[Termagax]] was an avid study of the artifacts, and was the one who instructed the [[Constructicon (G1)|Constructicons]] on the history of the Enigma of Combination when they stumbled onto it beneath [[Rivets Field]]. {{storylink|Constructicons Rising, Part 1}} Termagax personally doubted the existence of the Thirteen themselves, suspecting that they had been dreamt up to explain where the artifacts had come from. {{storylink|Lord of Misrule: Sea of Rust I|Sea of Rust I}}&lt;br /&gt;
&lt;br /&gt;
After the signing of the [[Nominus Edict]], the fact the Autobot-led senate wouldn&#039;t search for the other missing artifacts was one of many points of contention that led to Termagax secluding herself from Cybertronian society. {{storylink|The Cracks Beneath Your Feet Part Two}}&lt;br /&gt;
&lt;br /&gt;
In her partnership with [[Thunderwing (G1)|Thunderwing]], the amoral scientist [[Airachnid (G1)|Airachnid]] began a project to recreate the artifacts within the asteroid colony of [[Hexagon]]. When confronted by [[Scattershot (G1)|Scattershot]]&#039;s team of [[Technobot (G1)|technical specialists]], Airachnid briefly monologued about the project before a battle accidentally sent the five Autobots plummeting into the [[Combination Core]], an artificial [[Enigma of Combination]], from which they emerged as [[Computron (G1)|Computron]]. {{storylink|Light/Star}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;EarthSpark&#039;&#039; cartoon===&lt;br /&gt;
[[File:Disarmed-TheThirteen.jpg|thumb|right|300px]]&lt;br /&gt;
&lt;br /&gt;
In the era of the [[Thirteen]], one of their number, [[Liege Maximo]], went rogue and sought to turn Cybertron into the centre of a galactic empire with other planets as sources of [[energon]]. To accomplish this, he needed the artifacts of his siblings to reshape Cybertron. Defeated by his siblings, he was banished to a lightless void. {{storylink|Legacy of Hope}}&lt;br /&gt;
&lt;br /&gt;
When the [[Great War (ES)|Great War]] broke out on Cybertron, laborer Orion Pax was granted the Matrix of Leadership, ascending to become [[Optimus Prime (ES)|Optimus Prime]]. {{storylink|Disarmed}}&lt;br /&gt;
&lt;br /&gt;
Quintus Prime&#039;s Emberstone eventually wound up on [[Earth]] beneath the land that would one day become [[Witwicky (town)|Witwicky]], [[Pennsylvania]]. {{storylink|Age of Evolution, Part 1}}&lt;br /&gt;
&lt;br /&gt;
In the modern era, after the [[Autobot]]s and [[Decepticon]]s had come to Earth, the [[human]] siblings [[Robby Malto|Robby]] and [[Mo Malto]] fell into the Emberstone&#039;s cave. After knocking it off its pedestal, the siblings replaced the Emberstone, causing it to activate, creating [[Twitch]] and [[Thrash (ES)|Thrash]] from a pool of water and bestowing [[cyber-sleeve]]s upon the humans to guide the newborn [[Terran]]s. {{storylink|Secret Legacy, Part 1}}&lt;br /&gt;
&lt;br /&gt;
When [[Optimus Prime (ES)|Optimus Prime]] was informed how the Terrans had come into being, he recognized the Emberstone&#039;s powers from legend, having the Terrans and Maltos retrieve it for him. After he explained its capabilities, the relic was teleported out his hand by [[Skywarp (ES)|Skywarp]]. After it had been returned to the Maltos, Optimus ordered them to retreat and protect it. Falling back to the cave, the family, outnumbered by [[Arachnamech]]s, appealed to Quintus for aid. Heeding their call, the Emberstone created [[Hashtag (ES)|Hashtag]], [[Jawbreaker (ES)|Jawbreaker]] and [[Nightshade (ES)|Nightshade]] before [[Nova Storm (ES)|Nova Storm]]&#039;s [[missile]] barrage caused a cave-in. In the subsequent chaos, Mo lost her hold on the Emberstone, sending it flying into the pool. {{storylink|Age of Evolution, Part 1}}&lt;br /&gt;
&lt;br /&gt;
When explaining the power of the Primes to the Malto family, Optimus Prime showed them the Matrix of Leadership and briefly mentioned the artifacts of the other Primes. {{storylink|Disarmed}}&lt;br /&gt;
&lt;br /&gt;
The Emberstone was eventually retrieved by [[G.H.O.S.T.]] but eventually came to be digitized and stored in the cyber-sleeves of the Malto siblings. {{storylink|Prime Time (episode)|Prime Time}}&lt;br /&gt;
&lt;br /&gt;
Eventually managing to escape his prison, Liege Maximo began to hunt down the other members of the Thirteen, slaying them one by one and claiming their artifact, accumulating them all save the Emberstone and the Matrix of Leadership. Returning to Cybertron, Maximo found the [[AllSpark]], poisoning it with one his [[Liegian Darts]] to win the loyalty of those Cybertronians still active on the planet. {{storylink|Legacy of Hope}} When the [[space bridge]] to Earth reopened, Maximo sent [[Hot Rod (ES)|Hot Rod]] to retrieve the Emberstone, granting him a Liegian Dart that could reconstitute it from the cyber-sleeves. {{storylink|Hometown Heroes}}&lt;br /&gt;
&lt;br /&gt;
Using the Emberstone and the [[Enigma of Combination]], Maximo was able to start his plan only for the Decepticons to abandon him when his abuse of the AllSpark was discovered. To try and regain [[Breakdown (ES)|Breakdown]] as a minion, Liege unleashed the [[Blades of Time]] but instead struck [[Bumblebee (ES)|Bumblebee]]. After Maximo had struck [[Megatron (ES)|Megatron]] with the Blades, he shot the former Decepticon with the [[Requiem Blaster (Thirteen)|Requiem Blaster]] before Maximo himself was banished back to his prison. {{storylink|Legacy of Hope}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;One&#039;&#039; film===&lt;br /&gt;
The Primes wielded various weapons during their war against the Quintessons, such as Amalgamous Prime&#039;s [[Scythe (Thirteen)|Scythe]]. The [[Matrix of Leadership]] was held by [[Zeta Prime (One)|Zeta Prime]] until his death at the hands of his aide, [[Sentinel Prime (One)|Sentinel Prime]]. The Matrix rejected Sentinel and disappeared, causing [[Cybertron (planet)#One_film|Cybertron]]&#039;s energon supply to dry up. Fifty cycles later, [[Primus]] deemed [[Optimus Prime (One)|Orion Pax]] worthy of the Matrix, transforming him into Optimus Prime. {{Storylink|Transformers One (film)|One}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Age of the Primes&#039;&#039; marketing material===&lt;br /&gt;
[[File:AOTP Energon Bloodlines 2025.jpg|&#039;&#039;Age of the Primes&#039;&#039; diagram|thumb|right|upright=1.4]]&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers: Devastation&#039;&#039;===&lt;br /&gt;
The Star Saber and Forge of Solus Prime were the melee weapons the Autobots could find in their quest to stop Megatron. The Star Saber could be wielded by any Autobot, while only [[Optimus Prime (G1)|Optimus Prime]] and [[Grimlock (G1)|Grimlock]] were strong enough to wield the Forge. {{storylink|Transformers: Devastation}}&lt;br /&gt;
&lt;br /&gt;
{{Charstubgames|{{storylink|Transformers: Devastation}}}}&lt;br /&gt;
===&#039;&#039;Transformers Roleplaying Game&#039;&#039;===&lt;br /&gt;
The Forge of Solus Prime was powered by the &amp;quot;Flame of Solus Prime&amp;quot;, a supernatural force of energy equivalent to a collapsing neutron star. Some Cybertronians believed that Solus Prime used her Forge to smith the various artifacts of the [[Thirteen]], including the [[Matrix of Leadership]] and the [[Enigma of Combination]], while others believed she wielded it as a weapon in the battle against [[Unicron/Generation 1|Unicron]]. &lt;br /&gt;
&lt;br /&gt;
The Enigma was said to have no set physical appearance, and exposure to it could modify the [[Transformation cog (biology)|transformation cog]]s of Cybertronians into &amp;quot;C-State&amp;quot; cogs, which allow them to combine with others. {{storylink|The Enigma of Combination}}&lt;br /&gt;
&lt;br /&gt;
{{Charstubgames|{{storylink|The Enigma of Combination}}{{storylink|Transformers One Sourcebook}}}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Earth Wars&#039;&#039;===&lt;br /&gt;
According to the Covenant of Primus, the Artifacts are indestructible, {{Storylink|Fuel Up}} and any three of them can form an ultra-powerful Trinity. {{Storylink|Armed &amp;amp; Dangerous}} The Thirteen appointed the warrior [[Sentius Nobilius]] as the guardian of their Artifacts, granting him his own weapon, the [[Sword of Balance]], for the task. Sentius was betrayed by one of the Primes, who turned his own sword against him to cleave him in two, creating the Relic Guardian of Light, [[Sentius Magnus]], and the Relic Guardian of Darkness, [[Sentius Malus]]. Both resumed their duties in their own ways, with the strict Magnus only allowing heroes of the present day to &amp;quot;check out&amp;quot; his charges under the most dire of circumstances, while Malus took glee in passing out the relics to the most dangerous agents of change he could find and watching the fireworks that ensued. {{storylink|Source:Transformers: Earth Wars/2018#Sentius Magnus|Sentius Magnus bio}} {{storylink|Source:Transformers: Earth Wars/2018#Sentius Malus|Sentius Malus bio}}&lt;br /&gt;
&lt;br /&gt;
{{Charstubgames|{{Storylink|Transformers: Earth Wars}}}}&lt;br /&gt;
&lt;br /&gt;
====Gameplay====&lt;br /&gt;
{{see|Transformers: Earth Wars#Weapons}}&lt;br /&gt;
{{see|Transformers: Earth Wars#Artifacts}}&lt;br /&gt;
{{charstubgames|{{Storylink|Transformers: Earth Wars}}}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Galactic Trials&#039;&#039;===&lt;br /&gt;
The Proton Spear was one of the Artifacts of the Primes that [[Nemesis Prime (G1)|Nemesis Prime]] attempted to steal, and which the [[Autobot|Autobots]] and [[Decepticon|Decepticons]] engaged in races to claim.&lt;br /&gt;
{{Charstubgames|{{Storylink|Transformers: Galactic Trials}}}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
{{toystub}}&lt;br /&gt;
&lt;br /&gt;
{{Note|As one of the oldest known artifacts in the franchise, the &#039;&#039;&#039;Matrix of Leadership&#039;&#039;&#039; has been included in decades worth of toys and merchandise. Rather than list every single instance of a toy version of the Matrix on this page, you can visit [[Matrix of Leadership/toys|this page]] that exclusively lists every released toy version of the Matrix. Happy reading!}} &lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Prime&#039;&#039;===&lt;br /&gt;
[[File:PlatinumEditiontoy-T30UltraMagnus.jpg|right|thumb|200px]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1|[[Forge_of_Solus_Prime#Prime|Forge of Solus Prime]]}}&lt;br /&gt;
{{Bp-a1|[[Star Saber (Thirteen)#Prime|Star Saber]]}}&lt;br /&gt;
{{Bp-d1|[[Apex Armor (Thirteen)#Prime|Apex Armor]]}}&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
{{toydesigner|[[Joe Kyde]] (Hasbro)}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Timelines&#039;&#039;===&lt;br /&gt;
[[File:TCCSS1-UltraMammoth.jpg|right|thumb|200px]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-m1|[[Origin Matrix#Timelines|Origin Matrix]]}}&lt;br /&gt;
{{Bp-multi|[[Terminus Blade#Timelines|Terminus Blade]]}}&lt;br /&gt;
{{Bp-m1|[[Covenant of Primus#Timelines|Covenant of Primus]]}}&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
{{toydesigner|[[Myu]]}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Combiner Wars&#039;&#039;===&lt;br /&gt;
[[File:BotCon2016-EnigmaofCombination.jpg|right|thumb|200px]]&lt;br /&gt;
&amp;lt;ul class = &amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-multi|[[Enigma of Combination#Combiner Wars|Enigma of Combination]]}}&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
{{toydesigner|[[Myu]]}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Power of the Primes&#039;&#039;===&lt;br /&gt;
[[File:Throne of the Primes.jpg|right|thumb|200px]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1d1|[[Enigma of Combination#Power of the Primes|Enigma of Combination]]}}&lt;br /&gt;
{{Bp-m1|[[Halo of Primus#Power of the Primes|Halo of Primus]]}}&lt;br /&gt;
{{Bp-m1|[[Throne of the Primes#Power of the Primes|Throne of the Primes]]}}&lt;br /&gt;
{{bp-m1|[[Scepter of Sparks#Power of the Primes|Scepter of Sparks]]}}&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
{{toydesigner|[[John Warden]] and [[Marcelo Matere]] (Hasbro)|[[Robby Musso]], [[Emiliano Santalucia]] and [[Ken Christiansen]] (concept art), Marcelo Matere (packaging artist)}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Age of the Primes&#039;&#039;===&lt;br /&gt;
{| style=&amp;quot;margin-left:1em;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-pr4|[[Forge of Solus Prime#Age of the Primes|Forge Hammer]]}}&lt;br /&gt;
{{Bp-pr1|[[Star Saber (Thirteen)#Age of the Primes|Star Saber]]}}&lt;br /&gt;
:{{Bp-pr1|[[Matrix of Leadership/toys#Age of the Primes|Matrix of Leadership]]}}&lt;br /&gt;
{{Bp-pr12|[[Requiem Blaster (Thirteen)#Age of the Primes|Requiem Blaster]]}}&lt;br /&gt;
{{Bp-pr13|[[Zodiac#Age of the Primes|Zodiac Orb]]}}&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-pr6|[[Lenses#Age of the Primes|The Lenses]]}}&lt;br /&gt;
{{Bp-pr5|[[Chimera Stone#Age of the Primes|Chimera Stone]]}}&lt;br /&gt;
:{{Bp-pr5|[[Apex Armor (Thirteen)#Age of the Primes|Mech suit]]}}&lt;br /&gt;
{{Bp-pr3|[[Quill#Age of the Primes|Quill]] and [[Covenant of Primus#Age of the Primes|Covenant Book]]}}&lt;br /&gt;
{{Bp-pr8|[[Triptych Mask#Age of the Primes|Triptych Mask]]}}&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-pr10|[[Emberstone#Age of the Primes|The Emberstone]]}}&lt;br /&gt;
{{Bp-pr9|[[Transformation Cog (Thirteen)#Age of the Primes|The Cog of Transformation]]}}&lt;br /&gt;
:{{Bp-pr9|[[Scythe (Thirteen)#Age of the Primes|Scythe]]}}&lt;br /&gt;
{{Bp-pr7|[[Enigma of Combination#Age of the Primes|The Enigma of Combination]]}}&lt;br /&gt;
{{Bp-pr11|[[Liegian Darts#Age of the Primes|Leigian Darts]] {{sic}}}}&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot;|[[File:AOTP Lenses.jpg|right|thumb|200px]]&lt;br /&gt;
|}&lt;br /&gt;
:{{toydesigner|[[Mark Maher]] (Hasbro),  [[Yūya Ōnishi]], [[Shuhei Umezu]], [[Takashi Kunihiro]], [[Shogo Hasui]], and [[Hisashi Yuki]] (TakaraTomy)|[[Marcelo Matere]] (concept artist), [[Aaron Archer]] and [[Ken Christiansen]] (original concepts)}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Transformers: Age of the Primes|Age of the Primes]]&#039;&#039; features the first full-scale set of figures of the Thirteen, each possessing at least one of their signature artifacts, marked with a [[tampograph]] of the respective Prime&#039;s [[Insignia/Gallery#Religious symbols|personal insignia]]. While included with their Prime figures, Prima&#039;s Matrix, Micronus&#039;s Apex Armor mech suit, and Amalgamous&#039;s Scythe are not called out as Artifacts on the packaging and are not marked with insignias.&lt;br /&gt;
&lt;br /&gt;
:Hasbro &#039;&#039;Age of the Primes&#039;&#039; design lead [[Mark Maher]] has hinted that all of the Artifacts of the Primes from this toyline, (as well as the two presently-unnamed Artifacts included with the &#039;&#039;[[Transformers: Legacy|Legacy: United]]&#039;&#039; [[Vector Prime#Legacy|Vector Prime]]), can be combined into a single object of major significance, though he has yet to reveal what that object actually is or how to create it, likely waiting on a hinted at potential rerelease of &#039;&#039;Legacy: United&#039;&#039; Vector Prime,&amp;lt;ref&amp;gt;{{citesocial|quote=One more!|link=https://www.youtube.com/watch?v=zzWSj4wlnqM|name=Evan Brooks, Mark Maher and Nate Purswell a couple times|site=YouTube|title=Transformers Age of the Primes Deep Dive / In-Hand Look at the New Wave / February 2026|year=2026|month=02|day=03}}&amp;lt;/ref&amp;gt; before the team actually reveal whatever this object is.&lt;br /&gt;
{{comingsoontoy|Combination, Vector&#039;s stuff}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Artifacts of the Primes| ]]&lt;br /&gt;
[[Category:EarthSpark technology]]&lt;br /&gt;
[[Category:IDW (2005) technology]]&lt;br /&gt;
[[Category:IDW (2019) technology]]&lt;br /&gt;
[[Category:Prime technology]]&lt;/div&gt;</summary>
		<author><name>Mickto124</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers:_Revenge_of_the_Fallen:_Autobots/Decepticons&amp;diff=1908541</id>
		<title>Transformers: Revenge of the Fallen: Autobots/Decepticons</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers:_Revenge_of_the_Fallen:_Autobots/Decepticons&amp;diff=1908541"/>
		<updated>2026-04-12T00:48:00Z</updated>

		<summary type="html">&lt;p&gt;Mickto124: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{nav-rotf-game}}&lt;br /&gt;
&lt;br /&gt;
{{videogame&lt;br /&gt;
|title=&#039;&#039;Transformers: Revenge of the Fallen: Autobots/Decepticons&#039;&#039;&lt;br /&gt;
|prev=Transformers Autobots/Decepticons&lt;br /&gt;
|next=Transformers: Dark of the Moon: Autobots/Decepticons&lt;br /&gt;
|image=RotfDS Cover.jpeg&lt;br /&gt;
|caption=It only gets worse from here.&lt;br /&gt;
|developer=[[Vicarious Visions]]&lt;br /&gt;
|publisher=[[Activision]]&lt;br /&gt;
|date=[[June 23]], [[2009]]&lt;br /&gt;
|platform=[[Nintendo DS]]&lt;br /&gt;
|ratings=ESRB: E10+&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{picsneeded|Covers, relevant screenshots}}&lt;br /&gt;
The &#039;&#039;&#039;Transformers: Revenge of the Fallen Autobots&#039;&#039;&#039; and &#039;&#039;&#039;Decepticons&#039;&#039;&#039; video games were developed by [[Vicarious Visions]] for [[Activision]], in conjunction with the &#039;&#039;[[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen]]&#039;&#039; movie.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
Like the [[Transformers Autobots/Decepticons|DS games]] produced to tie in with the [[Transformers (film)|first live-action &#039;&#039;Transformers&#039;&#039; movie]], the [[Nintendo DS]] incarnation of &#039;&#039;Revenge of the Fallen&#039;&#039; is divided into two separately-sold games, one for each of the two factions. The two games, however, are a lot less distinct from one another than the original movie games were: where those games featured unique levels and differing objectives, the &#039;&#039;Revenge of the Fallen&#039;&#039; games both feature the same basic goals, taking place over the same levels. Generally speaking, the games have little to actually &#039;&#039;do&#039;&#039; with the story of the film, simply depicting both factions hopping around the world, carrying out random acts of heroism or terrorism, occasionally visiting a significant location from the movie storyline ([[Shanghai]], the [[Laurentian Abyss]]) before things culminate in a big fight in [[Cairo]]. Players primarily control a new Autobot or Decepticon protoform for most of the game, with other named characters being used only during challenge missions. Each version also features one playable character with a flying alternate mode, used for dogfighting segments at specific points in the game.&lt;br /&gt;
&lt;br /&gt;
The player&#039;s hub is a two-dimensional world map, from which they select the mission they wish to play. There are four main levels in the game (each located on a different continent), each containing three missions, three challenge missions, and one level closer. The player completes all of the missions in the level, then plays the challenge missions that are in the same location as the regular ones, except with a timed objective, usually to destroy the most enemies or collect the most energon. After completing all three missions and challenge missions in a level, the player is brought to the level closer, which takes place in a specific city (usually)in that continent. These usually end with a boss battle against one of the major characters in the game.  Completing both the &amp;quot;mission&amp;quot; and &amp;quot;challenge&amp;quot; from each level earns the player a bronze medal; each completed level can then be re-entered at the player&#039;s discretion, and both the &amp;quot;mission&amp;quot; and the &amp;quot;challenge&amp;quot; can be replayed, this time with an additional handicap (such as completing the level with the player&#039;s stats halved, or accomplishing an objective within a certain time limit). Completing one earns the player a silver medal, and completing both and thereby finishing the entire level gains you a gold medal.&lt;br /&gt;
&lt;br /&gt;
Sadly, the games discards the two most enjoyable aspects of the original movie games: large, free-roaming environments, and the ability to scan ambient vehicles and change alternate mode at will. At the beginning of the game, the player&#039;s protoform character is given the option to choose which of three vehicle forms it will adopt (&amp;quot;light,&amp;quot; weak but fast; &amp;quot;medium&amp;quot;, balanced speed and strength; and &amp;quot;heavy&amp;quot;, strong but slow), and retains this form for the entire game. Replacing this gameplay mechanic is the &amp;quot;Medical Bay,&amp;quot; a new system which allows players to heavily customize their character. When enemies die, they drop [[energon cube]]s, which the player can spend to upgrade their stats (strength, speed, durability, marksmanship, etc.). Additionally, each &amp;quot;mission&amp;quot; level includes several hidden bonus items, which, when found by the player, unlock new weapons and other items which provide various effects when equipped. For instance, a less powerful weapon may offer as a bonus &amp;quot;perfect aim&amp;quot;, whereas a stronger gun may only be functional at short range. In addition to customary lasers and rockets, players will also get the chance to lob grenades and even wield a freeze-ray that immobilizes enemies. The other items players can acquire are &amp;quot;capacitors&amp;quot; and &amp;quot;nodes&amp;quot;, which apply bonuses to player&#039;s stats; for example, boosting strength at the cost of speed. Two weapons and four capacitors and/or nodes can be equipped at once; several weapons and gadgets are only unlocked by playing the game online.&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
*&#039;&#039;&#039;Autobots Version&#039;&#039;&#039;&lt;br /&gt;
When the protoform of a new Autobot recruit lands on Earth, Optimus sends him to training by the caves and he kills his Decepticon counterpart in the process. He is sent to Europe by the Autobots to carry out a series of tasks. Meanwhile, in the Atlantic, Bumblebee and Breakaway team up to save an oil rig from destruction. The recruit is soon sent to [[Rome]], where he helps a fellow Autobot (who resembles Inferno) to assist NEST forces and destroys Grindor. He is then sent to Asia, where he assists Ironhide. He is able to track down Sideways and kill him in Shanghai. However, both Grindor and Sideways makes some mention of a mysterious Transformer called The Fallen, which prompts Autobot investigation. &lt;br /&gt;
&lt;br /&gt;
The recruit is sent to North America, where he ends up disabling a large number of bombs and generators. He is sent to [[New York City]] to investigate a strange signal. This turns out to be the ancient seeker, Jetfire, who knows all about the Fallen. He also talks about the history of the Transformers and the Matrix of Leadership, which the Fallen can use to power up the Star Harvester hidden in the Pyramids of Giza to consume Earth&#039;s sun in order to provide his race with Energon. The recruit relays this alarming news to the Autobots, only to hear that Megatron has been awakened by the other Decepticons.&lt;br /&gt;
&lt;br /&gt;
The recruit heads to Egypt along with the other Autobots to stop their foes. As Devastator begins to uncover the harvester, Optimus and the Fallen have a showdown. Megatron slips away to activate the Harvester, but is followed by the recruit, who tracks Megatron through a sand-pit (with Scorponok hidden inside) and into a large structure. There, the recruit proves his skill and bravery by defeating Megatron. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Decepticons Version&#039;&#039;&#039;&lt;br /&gt;
When a Decepticon recruit&#039;s protoform lands on Earth, Starscream sends him to training by the caves and he kills his Autobot counterpart in the process. He then goes on a series of missions in Europe under Starscream&#039;s orders. Meanwhile, Starscream and Grindor team up to destroy an oil rig in the Atlantic. The recruit is soon sent to Rome, where he destroys a large number of Autobots, including Bumblebee. However, upon return to the base, it is clear that the Fallen is displeased with Starscream&#039;s behavior and demands that the Allspark shard be found.&lt;br /&gt;
&lt;br /&gt;
The recruit is sent to Asia, where he assists Grindor and Sideways in causing mass destruction. They are able to track down the location of the remaining Allspark shards and, despite Starscream&#039;s disapproval, revive Megatron. He is then sent to North America. While in New York City, he comes across Ironhide, who is attempting to escape with the old seeker Jetfire. The recruit destroys him and extracts the information he needs from Jetfire, despite the old Transformer&#039;s resistance. &lt;br /&gt;
&lt;br /&gt;
The Decepticons travel to Egypt to recover the Matrix of Leadership so they can activate the Star Harvester, and the Fallen arrives on Earth. As Devastator begins to uncover the Harvester (hidden in one of the Pyramids of Giza), the recruit recovers the Matrix and takes it to the Fallen, who is pleased with his efforts. He then goes on to destroy Optimus Prime. This feat catches the Fallen&#039;s eye, and he proclaims the recruit his new right-hand, thus removing Megatron from the position. Megatron and Starscream both express their contempt for the recruit before the story ends.&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
{{featuredcharacters&lt;br /&gt;
|nonumbering=true&lt;br /&gt;
|c1=&lt;br /&gt;
*[[The Recruit (Autobot)|Autobot Protoform]]&amp;lt;ref name=&amp;quot;name&amp;quot;&amp;gt;name derived from credits&amp;lt;/ref&amp;gt; ([[James Arnold Taylor]])&lt;br /&gt;
*[[Optimus Prime (Movie)/games|Optimus Prime]] ([[Peter Cullen]])&lt;br /&gt;
*[[Bumblebee (Movie)/games|Bumblebee]] ([[Mark Ryan]])&lt;br /&gt;
*[[Breakaway (ROTF)|Breakaway]]&lt;br /&gt;
*[[Sideswipe (Movie)|Sideswipe]]&lt;br /&gt;
&lt;br /&gt;
|c2=&lt;br /&gt;
*[[The Recruit (Decepticon)|Decepticon Protoform]]&amp;lt;ref name=&amp;quot;name&amp;quot;/&amp;gt; ([[James Arnold Taylor]])&lt;br /&gt;
*[[Megatron (Movie)/games|Megatron]] ([[Frank Welker]])&lt;br /&gt;
*[[Starscream (Movie)/games|Starscream]] ([[Charlie Adler]])&lt;br /&gt;
*[[Sideways (ROTF)|Sideways]] ([[John DiMaggio]])&lt;br /&gt;
*[[Barricade (Movie)|Barricade]]&lt;br /&gt;
&lt;br /&gt;
|h3=&lt;br /&gt;
 Non-Playable|c3=&lt;br /&gt;
*[[The Fallen]] ([[James Arnold Taylor]])&lt;br /&gt;
*[[Devastator (ROTF)|Devastator]] ([[Fred Tatasciore]])&lt;br /&gt;
*[[Soundwave (ROTF)|Soundwave]] ([[Peter Jessop]])&lt;br /&gt;
*[[Grindor (ROTF)|Grindor]] (Fred Tatasciore)&lt;br /&gt;
*[[Ironhide (Movie)|Ironhide]] ([[Jess Harnell]])&lt;br /&gt;
*[[Ratchet (Movie)|Ratchet]] ([[Robert Foxworth]])&lt;br /&gt;
*[[Jetfire (Movie)|Jetfire]] ([[Clive Revill]])&lt;br /&gt;
*[[Scorponok (Movie)|Scorponok]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Some of the weapons in the game re-use sound effects from the [[The Transformers (cartoon)|Generation 1 cartoon]].&lt;br /&gt;
*Bumblebee speaks normally in this game. &lt;br /&gt;
*Most of the SFX from the old game are re-used for this one (i.e. Create-a-bot&#039;s, Starscream&#039;s, and Ironhide’s grunts when they jump, attack, or get hit).&lt;br /&gt;
*Barricade is playable in the game, despite not appearing in the film itself.&lt;br /&gt;
*Ironhide, despite having a movie accurate head portrait, reuses his [[Transformers Autobots/Decepticons]] model, with a body that isn&#039;t accurate to his movie appearance, (Starscream also reuses his Transformers Autobots/Decepticons model, and Grindor reuses [[Blackout (Movie)|Blackout’s]] model).&lt;br /&gt;
*The [[Omnibot Warrior]], [[Protectobot Warrior]], and the [[Combaticon Warrior]] appear as playable body-types for both games, but the player can only pick one. The other body-types&#039; heads during dialogue sequences are based on the Omnibot Scouts, Seekers, and the concept art for the [[Combaticon Scout]].&lt;br /&gt;
&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.transformersgame.com Official website for Transformers: The Game]&lt;br /&gt;
{{DEFAULTSORT:Autobots/Decepticons}}&lt;br /&gt;
[[Category:Revenge of the Fallen games]]&lt;/div&gt;</summary>
		<author><name>Mickto124</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers:_Revenge_of_the_Fallen:_Autobots/Decepticons&amp;diff=1908540</id>
		<title>Transformers: Revenge of the Fallen: Autobots/Decepticons</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers:_Revenge_of_the_Fallen:_Autobots/Decepticons&amp;diff=1908540"/>
		<updated>2026-04-12T00:47:33Z</updated>

		<summary type="html">&lt;p&gt;Mickto124: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{nav-rotf-game}}&lt;br /&gt;
&lt;br /&gt;
{{videogame&lt;br /&gt;
|title=&#039;&#039;Transformers: Revenge of the Fallen: Autobots/Decepticons&#039;&#039;&lt;br /&gt;
|prev=Transformers Autobots/Decepticons&lt;br /&gt;
|next=Transformers: Dark of the Moon: Autobots/Decepticons&lt;br /&gt;
|image=RotfDS Cover.jpeg&lt;br /&gt;
|caption=It only gets worse from here.&lt;br /&gt;
|developer=[[Vicarious Visions]]&lt;br /&gt;
|publisher=[[Activision]]&lt;br /&gt;
|date=[[June 23]], [[2009]]&lt;br /&gt;
|platform=[[Nintendo DS]]&lt;br /&gt;
|ratings=ESRB: E10+&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{picsneeded|Covers, relevant screenshots}}&lt;br /&gt;
The &#039;&#039;&#039;Transformers: Revenge of the Fallen Autobots&#039;&#039;&#039; and &#039;&#039;&#039;Decepticons&#039;&#039;&#039; video games were developed by [[Vicarious Visions]] for [[Activision]], in conjunction with the &#039;&#039;[[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen]]&#039;&#039; movie.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
Like the [[Transformers Autobots/Decepticons|DS games]] produced to tie in with the [[Transformers (film)|first live-action &#039;&#039;Transformers&#039;&#039; movie]], the [[Nintendo DS]] incarnation of &#039;&#039;Revenge of the Fallen&#039;&#039; is divided into two separately-sold games, one for each of the two factions. The two games, however, are a lot less distinct from one another than the original movie games were: where those games featured unique levels and differing objectives, the &#039;&#039;Revenge of the Fallen&#039;&#039; games both feature the same basic goals, taking place over the same levels. Generally speaking, the games have little to actually &#039;&#039;do&#039;&#039; with the story of the film, simply depicting both factions hopping around the world, carrying out random acts of heroism or terrorism, occasionally visiting a significant location from the movie storyline ([[Shanghai]], the [[Laurentian Abyss]]) before things culminate in a big fight in [[Cairo]]. Players primarily control a new Autobot or Decepticon protoform for most of the game, with other named characters being used only during challenge missions. Each version also features one playable character with a flying alternate mode, used for dogfighting segments at specific points in the game.&lt;br /&gt;
&lt;br /&gt;
The player&#039;s hub is a two-dimensional world map, from which they select the mission they wish to play. There are four main levels in the game (each located on a different continent), each containing three missions, three challenge missions, and one level closer. The player completes all of the missions in the level, then plays the challenge missions that are in the same location as the regular ones, except with a timed objective, usually to destroy the most enemies or collect the most energon. After completing all three missions and challenge missions in a level, the player is brought to the level closer, which takes place in a specific city (usually)in that continent. These usually end with a boss battle against one of the major characters in the game.  Completing both the &amp;quot;mission&amp;quot; and &amp;quot;challenge&amp;quot; from each level earns the player a bronze medal; each completed level can then be re-entered at the player&#039;s discretion, and both the &amp;quot;mission&amp;quot; and the &amp;quot;challenge&amp;quot; can be replayed, this time with an additional handicap (such as completing the level with the player&#039;s stats halved, or accomplishing an objective within a certain time limit). Completing one earns the player a silver medal, and completing both and thereby finishing the entire level gains you a gold medal.&lt;br /&gt;
&lt;br /&gt;
Sadly, the games discards the two most enjoyable aspects of the original movie games: large, free-roaming environments, and the ability to scan ambient vehicles and change alternate mode at will. At the beginning of the game, the player&#039;s protoform character is given the option to choose which of three vehicle forms it will adopt (&amp;quot;light,&amp;quot; weak but fast; &amp;quot;medium&amp;quot;, balanced speed and strength; and &amp;quot;heavy&amp;quot;, strong but slow), and retains this form for the entire game. Replacing this gameplay mechanic is the &amp;quot;Medical Bay,&amp;quot; a new system which allows players to heavily customize their character. When enemies die, they drop [[energon cube]]s, which the player can spend to upgrade their stats (strength, speed, durability, marksmanship, etc.). Additionally, each &amp;quot;mission&amp;quot; level includes several hidden bonus items, which, when found by the player, unlock new weapons and other items which provide various effects when equipped. For instance, a less powerful weapon may offer as a bonus &amp;quot;perfect aim&amp;quot;, whereas a stronger gun may only be functional at short range. In addition to customary lasers and rockets, players will also get the chance to lob grenades and even wield a freeze-ray that immobilizes enemies. The other items players can acquire are &amp;quot;capacitors&amp;quot; and &amp;quot;nodes&amp;quot;, which apply bonuses to player&#039;s stats; for example, boosting strength at the cost of speed. Two weapons and four capacitors and/or nodes can be equipped at once; several weapons and gadgets are only unlocked by playing the game online.&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
*&#039;&#039;&#039;Autobots Version&#039;&#039;&#039;&lt;br /&gt;
When the protoform of a new Autobot recruit lands on Earth, Optimus sends him to training by the caves and he kills his Decepticon counterpart in the process. He is sent to Europe by the Autobots to carry out a series of tasks. Meanwhile, in the Atlantic, Bumblebee and Breakaway team up to save an oil rig from destruction. The recruit is soon sent to [[Rome]], where he helps a fellow Autobot (who resembles Inferno) to assist NEST forces and destroys Grindor. He is then sent to Asia, where he assists Ironhide. He is able to track down Sideways and kill him in Shanghai. However, both Grindor and Sideways makes some mention of a mysterious Transformer called The Fallen, which prompts Autobot investigation. &lt;br /&gt;
&lt;br /&gt;
The recruit is sent to North America, where he ends up disabling a large number of bombs and generators. He is sent to [[New York City]] to investigate a strange signal. This turns out to be the ancient seeker, Jetfire, who knows all about the Fallen. He also talks about the history of the Transformers and the Matrix of Leadership, which the Fallen can use to power up the Star Harvester hidden in the Pyramids of Giza to consume Earth&#039;s sun in order to provide his race with Energon. The recruit relays this alarming news to the Autobots, only to hear that Megatron has been awakened by the other Decepticons.&lt;br /&gt;
&lt;br /&gt;
The recruit heads to Egypt along with the other Autobots to stop their foes. As Devastator begins to uncover the harvester, Optimus and the Fallen have a showdown. Megatron slips away to activate the Harvester, but is followed by the recruit, who tracks Megatron through a sand-pit (with Scorponok hidden inside) and into a large structure. There, the recruit proves his skill and bravery by defeating Megatron. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Decepticons Version&#039;&#039;&#039;&lt;br /&gt;
When a Decepticon recruit&#039;s protoform lands on Earth, Starscream sends him to training by the caves and he kills his Autobot counterpart in the process. He then goes on a series of missions in Europe under Starscream&#039;s orders. Meanwhile, Starscream and Grindor team up to destroy an oil rig in the Atlantic. The recruit is soon sent to Rome, where he destroys a large number of Autobots, including Bumblebee. However, upon return to the base, it is clear that the Fallen is displeased with Starscream&#039;s behavior and demands that the Allspark shard be found.&lt;br /&gt;
&lt;br /&gt;
The recruit is sent to Asia, where he assists Grindor and Sideways in causing mass destruction. They are able to track down the location of the remaining Allspark shards and, despite Starscream&#039;s disapproval, revive Megatron. He is then sent to North America. While in New York City, he comes across Ironhide, who is attempting to escape with the old seeker Jetfire. The recruit destroys him and extracts the information he needs from Jetfire, despite the old Transformer&#039;s resistance. &lt;br /&gt;
&lt;br /&gt;
The Decepticons travel to Egypt to recover the Matrix of Leadership so they can activate the Star Harvester, and the Fallen arrives on Earth. As Devastator begins to uncover the Harvester (hidden in one of the Pyramids of Giza), the recruit recovers the Matrix and takes it to the Fallen, who is pleased with his efforts. He then goes on to destroy Optimus Prime. This feat catches the Fallen&#039;s eye, and he proclaims the recruit his new right-hand, thus removing Megatron from the position. Megatron and Starscream both express their contempt for the recruit before the story ends.&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
{{featuredcharacters&lt;br /&gt;
|nonumbering=true&lt;br /&gt;
|c1=&lt;br /&gt;
*[[The Recruit (Autobot)|Autobot Protoform]]&amp;lt;ref name=&amp;quot;name&amp;quot;&amp;gt;name derived from credits&amp;lt;/ref&amp;gt; ([[James Arnold Taylor]])&lt;br /&gt;
*[[Optimus Prime (Movie)/games|Optimus Prime]] ([[Peter Cullen]])&lt;br /&gt;
*[[Bumblebee (Movie)/games|Bumblebee]] ([[Mark Ryan]])&lt;br /&gt;
*[[Breakaway (ROTF)|Breakaway]]&lt;br /&gt;
*[[Sideswipe (Movie)|Sideswipe]]&lt;br /&gt;
&lt;br /&gt;
|c2=&lt;br /&gt;
*[[The Recruit (Decepticon)|Decepticon Protoform]]&amp;lt;ref name=&amp;quot;name&amp;quot;/&amp;gt; ([[James Arnold Taylor]])&lt;br /&gt;
*[[Megatron (Movie)/games|Megatron]] ([[Frank Welker]])&lt;br /&gt;
*[[Starscream (Movie)/games|Starscream]] ([[Charlie Adler]])&lt;br /&gt;
*[[Sideways (ROTF)|Sideways]] ([[John DiMaggio]])&lt;br /&gt;
*[[Barricade (Movie)|Barricade]]&lt;br /&gt;
&lt;br /&gt;
|h3=&lt;br /&gt;
 Non-Playable|c3=&lt;br /&gt;
*[[The Fallen]] ([[James Arnold Taylor]])&lt;br /&gt;
*[[Devastator (ROTF)|Devastator]] ([[Fred Tatasciore]])&lt;br /&gt;
*[[Soundwave (ROTF)|Soundwave]] ([[Peter Jessop]])&lt;br /&gt;
*[[Grindor (ROTF)|Grindor]] (Fred Tatasciore)&lt;br /&gt;
*[[Ironhide (Movie)|Ironhide]] ([[Jess Harnell]])&lt;br /&gt;
*[[Ratchet (Movie)|Ratchet]] ([[Robert Foxworth]])&lt;br /&gt;
*[[Jetfire (Movie)|Jetfire]] ([[Clive Revill]])&lt;br /&gt;
*[[Scorponok (Movie)|Scorponok]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Some of the weapons in the game re-use sound effects from the [[The Transformers (cartoon)|Generation 1 cartoon]].&lt;br /&gt;
*Bumblebee speaks normally in this game. &lt;br /&gt;
*Most of the SFX from the old game are re-used for this one (i.e. Create-a-bot&#039;s, Starscream&#039;s, and Ironhide’s grunts when they jump, attack, or get hit).&lt;br /&gt;
*Barricade is playable in the game, despite not appearing in the film itself.&lt;br /&gt;
*Ironhide, despite having a movie accurate head portrait, reuses his [[Transformers Autobots/Decepticons]] model, with a body that isn&#039;t accurate to his movie appearance, (Starscream also reuses his Transformers Autobots/Decepticons model, and Grindor reuses [[Blackout (Movie|Blackout’s]] model).&lt;br /&gt;
*The [[Omnibot Warrior]], [[Protectobot Warrior]], and the [[Combaticon Warrior]] appear as playable body-types for both games, but the player can only pick one. The other body-types&#039; heads during dialogue sequences are based on the Omnibot Scouts, Seekers, and the concept art for the [[Combaticon Scout]].&lt;br /&gt;
&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.transformersgame.com Official website for Transformers: The Game]&lt;br /&gt;
{{DEFAULTSORT:Autobots/Decepticons}}&lt;br /&gt;
[[Category:Revenge of the Fallen games]]&lt;/div&gt;</summary>
		<author><name>Mickto124</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers:_Revenge_of_the_Fallen:_Autobots/Decepticons&amp;diff=1908539</id>
		<title>Transformers: Revenge of the Fallen: Autobots/Decepticons</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers:_Revenge_of_the_Fallen:_Autobots/Decepticons&amp;diff=1908539"/>
		<updated>2026-04-12T00:44:46Z</updated>

		<summary type="html">&lt;p&gt;Mickto124: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{nav-rotf-game}}&lt;br /&gt;
&lt;br /&gt;
{{videogame&lt;br /&gt;
|title=&#039;&#039;Transformers: Revenge of the Fallen: Autobots/Decepticons&#039;&#039;&lt;br /&gt;
|prev=Transformers Autobots/Decepticons&lt;br /&gt;
|next=Transformers: Dark of the Moon: Autobots/Decepticons&lt;br /&gt;
|image=RotfDS Cover.jpeg&lt;br /&gt;
|caption=It only gets worse from here.&lt;br /&gt;
|developer=[[Vicarious Visions]]&lt;br /&gt;
|publisher=[[Activision]]&lt;br /&gt;
|date=[[June 23]], [[2009]]&lt;br /&gt;
|platform=[[Nintendo DS]]&lt;br /&gt;
|ratings=ESRB: E10+&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{picsneeded|Covers, relevant screenshots}}&lt;br /&gt;
The &#039;&#039;&#039;Transformers: Revenge of the Fallen Autobots&#039;&#039;&#039; and &#039;&#039;&#039;Decepticons&#039;&#039;&#039; video games were developed by [[Vicarious Visions]] for [[Activision]], in conjunction with the &#039;&#039;[[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen]]&#039;&#039; movie.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
Like the [[Transformers Autobots/Decepticons|DS games]] produced to tie in with the [[Transformers (film)|first live-action &#039;&#039;Transformers&#039;&#039; movie]], the [[Nintendo DS]] incarnation of &#039;&#039;Revenge of the Fallen&#039;&#039; is divided into two separately-sold games, one for each of the two factions. The two games, however, are a lot less distinct from one another than the original movie games were: where those games featured unique levels and differing objectives, the &#039;&#039;Revenge of the Fallen&#039;&#039; games both feature the same basic goals, taking place over the same levels. Generally speaking, the games have little to actually &#039;&#039;do&#039;&#039; with the story of the film, simply depicting both factions hopping around the world, carrying out random acts of heroism or terrorism, occasionally visiting a significant location from the movie storyline ([[Shanghai]], the [[Laurentian Abyss]]) before things culminate in a big fight in [[Cairo]]. Players primarily control a new Autobot or Decepticon protoform for most of the game, with other named characters being used only during challenge missions. Each version also features one playable character with a flying alternate mode, used for dogfighting segments at specific points in the game.&lt;br /&gt;
&lt;br /&gt;
The player&#039;s hub is a two-dimensional world map, from which they select the mission they wish to play. There are four main levels in the game (each located on a different continent), each containing three missions, three challenge missions, and one level closer. The player completes all of the missions in the level, then plays the challenge missions that are in the same location as the regular ones, except with a timed objective, usually to destroy the most enemies or collect the most energon. After completing all three missions and challenge missions in a level, the player is brought to the level closer, which takes place in a specific city (usually)in that continent. These usually end with a boss battle against one of the major characters in the game.  Completing both the &amp;quot;mission&amp;quot; and &amp;quot;challenge&amp;quot; from each level earns the player a bronze medal; each completed level can then be re-entered at the player&#039;s discretion, and both the &amp;quot;mission&amp;quot; and the &amp;quot;challenge&amp;quot; can be replayed, this time with an additional handicap (such as completing the level with the player&#039;s stats halved, or accomplishing an objective within a certain time limit). Completing one earns the player a silver medal, and completing both and thereby finishing the entire level gains you a gold medal.&lt;br /&gt;
&lt;br /&gt;
Sadly, the games discards the two most enjoyable aspects of the original movie games: large, free-roaming environments, and the ability to scan ambient vehicles and change alternate mode at will. At the beginning of the game, the player&#039;s protoform character is given the option to choose which of three vehicle forms it will adopt (&amp;quot;light,&amp;quot; weak but fast; &amp;quot;medium&amp;quot;, balanced speed and strength; and &amp;quot;heavy&amp;quot;, strong but slow), and retains this form for the entire game. Replacing this gameplay mechanic is the &amp;quot;Medical Bay,&amp;quot; a new system which allows players to heavily customize their character. When enemies die, they drop [[energon cube]]s, which the player can spend to upgrade their stats (strength, speed, durability, marksmanship, etc.). Additionally, each &amp;quot;mission&amp;quot; level includes several hidden bonus items, which, when found by the player, unlock new weapons and other items which provide various effects when equipped. For instance, a less powerful weapon may offer as a bonus &amp;quot;perfect aim&amp;quot;, whereas a stronger gun may only be functional at short range. In addition to customary lasers and rockets, players will also get the chance to lob grenades and even wield a freeze-ray that immobilizes enemies. The other items players can acquire are &amp;quot;capacitors&amp;quot; and &amp;quot;nodes&amp;quot;, which apply bonuses to player&#039;s stats; for example, boosting strength at the cost of speed. Two weapons and four capacitors and/or nodes can be equipped at once; several weapons and gadgets are only unlocked by playing the game online.&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
*&#039;&#039;&#039;Autobots Version&#039;&#039;&#039;&lt;br /&gt;
When the protoform of a new Autobot recruit lands on Earth, Optimus sends him to training by the caves and he kills his Decepticon counterpart in the process. He is sent to Europe by the Autobots to carry out a series of tasks. Meanwhile, in the Atlantic, Bumblebee and Breakaway team up to save an oil rig from destruction. The recruit is soon sent to [[Rome]], where he helps a fellow Autobot (who resembles Inferno) to assist NEST forces and destroys Grindor. He is then sent to Asia, where he assists Ironhide. He is able to track down Sideways and kill him in Shanghai. However, both Grindor and Sideways makes some mention of a mysterious Transformer called The Fallen, which prompts Autobot investigation. &lt;br /&gt;
&lt;br /&gt;
The recruit is sent to North America, where he ends up disabling a large number of bombs and generators. He is sent to [[New York City]] to investigate a strange signal. This turns out to be the ancient seeker, Jetfire, who knows all about the Fallen. He also talks about the history of the Transformers and the Matrix of Leadership, which the Fallen can use to power up the Star Harvester hidden in the Pyramids of Giza to consume Earth&#039;s sun in order to provide his race with Energon. The recruit relays this alarming news to the Autobots, only to hear that Megatron has been awakened by the other Decepticons.&lt;br /&gt;
&lt;br /&gt;
The recruit heads to Egypt along with the other Autobots to stop their foes. As Devastator begins to uncover the harvester, Optimus and the Fallen have a showdown. Megatron slips away to activate the Harvester, but is followed by the recruit, who tracks Megatron through a sand-pit (with Scorponok hidden inside) and into a large structure. There, the recruit proves his skill and bravery by defeating Megatron. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Decepticons Version&#039;&#039;&#039;&lt;br /&gt;
When a Decepticon recruit&#039;s protoform lands on Earth, Starscream sends him to training by the caves and he kills his Autobot counterpart in the process. He then goes on a series of missions in Europe under Starscream&#039;s orders. Meanwhile, Starscream and Grindor team up to destroy an oil rig in the Atlantic. The recruit is soon sent to Rome, where he destroys a large number of Autobots, including Bumblebee. However, upon return to the base, it is clear that the Fallen is displeased with Starscream&#039;s behavior and demands that the Allspark shard be found.&lt;br /&gt;
&lt;br /&gt;
The recruit is sent to Asia, where he assists Grindor and Sideways in causing mass destruction. They are able to track down the location of the remaining Allspark shards and, despite Starscream&#039;s disapproval, revive Megatron. He is then sent to North America. While in New York City, he comes across Ironhide, who is attempting to escape with the old seeker Jetfire. The recruit destroys him and extracts the information he needs from Jetfire, despite the old Transformer&#039;s resistance. &lt;br /&gt;
&lt;br /&gt;
The Decepticons travel to Egypt to recover the Matrix of Leadership so they can activate the Star Harvester, and the Fallen arrives on Earth. As Devastator begins to uncover the Harvester (hidden in one of the Pyramids of Giza), the recruit recovers the Matrix and takes it to the Fallen, who is pleased with his efforts. He then goes on to destroy Optimus Prime. This feat catches the Fallen&#039;s eye, and he proclaims the recruit his new right-hand, thus removing Megatron from the position. Megatron and Starscream both express their contempt for the recruit before the story ends.&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
{{featuredcharacters&lt;br /&gt;
|nonumbering=true&lt;br /&gt;
|c1=&lt;br /&gt;
*[[The Recruit (Autobot)|Autobot Protoform]]&amp;lt;ref name=&amp;quot;name&amp;quot;&amp;gt;name derived from credits&amp;lt;/ref&amp;gt; ([[James Arnold Taylor]])&lt;br /&gt;
*[[Optimus Prime (Movie)/games|Optimus Prime]] ([[Peter Cullen]])&lt;br /&gt;
*[[Bumblebee (Movie)/games|Bumblebee]] ([[Mark Ryan]])&lt;br /&gt;
*[[Breakaway (ROTF)|Breakaway]]&lt;br /&gt;
*[[Sideswipe (Movie)|Sideswipe]]&lt;br /&gt;
&lt;br /&gt;
|c2=&lt;br /&gt;
*[[The Recruit (Decepticon)|Decepticon Protoform]]&amp;lt;ref name=&amp;quot;name&amp;quot;/&amp;gt; ([[James Arnold Taylor]])&lt;br /&gt;
*[[Megatron (Movie)/games|Megatron]] ([[Frank Welker]])&lt;br /&gt;
*[[Starscream (Movie)/games|Starscream]] ([[Charlie Adler]])&lt;br /&gt;
*[[Sideways (ROTF)|Sideways]] ([[John DiMaggio]])&lt;br /&gt;
*[[Barricade (Movie)|Barricade]]&lt;br /&gt;
&lt;br /&gt;
|h3=&lt;br /&gt;
 Non-Playable|c3=&lt;br /&gt;
*[[The Fallen]] ([[James Arnold Taylor]])&lt;br /&gt;
*[[Devastator (ROTF)|Devastator]] ([[Fred Tatasciore]])&lt;br /&gt;
*[[Soundwave (ROTF)|Soundwave]] ([[Peter Jessop]])&lt;br /&gt;
*[[Grindor (ROTF)|Grindor]] (Fred Tatasciore)&lt;br /&gt;
*[[Ironhide (Movie)|Ironhide]] ([[Jess Harnell]])&lt;br /&gt;
*[[Ratchet (Movie)|Ratchet]] ([[Robert Foxworth]])&lt;br /&gt;
*[[Jetfire (Movie)|Jetfire]] ([[Clive Revill]])&lt;br /&gt;
*[[Scorponok (Movie)|Scorponok]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Some of the weapons in the game re-use sound effects from the [[The Transformers (cartoon)|Generation 1 cartoon]].&lt;br /&gt;
*Bumblebee speaks normally in this game. &lt;br /&gt;
*Most of the SFX from the old game are re-used for this one (i.e. Create-a-bot&#039;s, Starscream&#039;s, and Ironhide’s grunts when they jump, attack, or get hit).&lt;br /&gt;
*Barricade is playable in the game, despite not appearing in the film itself.&lt;br /&gt;
*Ironhide, despite having a movie accurate head portrait, reuses his [[Transformers Autobots/Decepticons]] model, with a body that isn&#039;t accurate to his movie appearance, (Starscream also reuses his Transformers Autobots/Decepticons model, and Grindor reuses [[Blackout]]’s model).&lt;br /&gt;
*The [[Omnibot Warrior]], [[Protectobot Warrior]], and the [[Combaticon Warrior]] appear as playable body-types for both games, but the player can only pick one. The other body-types&#039; heads during dialogue sequences are based on the Omnibot Scouts, Seekers, and the concept art for the [[Combaticon Scout]].&lt;br /&gt;
&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.transformersgame.com Official website for Transformers: The Game]&lt;br /&gt;
{{DEFAULTSORT:Autobots/Decepticons}}&lt;br /&gt;
[[Category:Revenge of the Fallen games]]&lt;/div&gt;</summary>
		<author><name>Mickto124</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers:_Revenge_of_the_Fallen:_Autobots/Decepticons&amp;diff=1908538</id>
		<title>Transformers: Revenge of the Fallen: Autobots/Decepticons</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers:_Revenge_of_the_Fallen:_Autobots/Decepticons&amp;diff=1908538"/>
		<updated>2026-04-12T00:44:15Z</updated>

		<summary type="html">&lt;p&gt;Mickto124: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{nav-rotf-game}}&lt;br /&gt;
&lt;br /&gt;
{{videogame&lt;br /&gt;
|title=&#039;&#039;Transformers: Revenge of the Fallen: Autobots/Decepticons&#039;&#039;&lt;br /&gt;
|prev=Transformers Autobots/Decepticons&lt;br /&gt;
|next=Transformers: Dark of the Moon: Autobots/Decepticons&lt;br /&gt;
|image=RotfDS Cover.jpeg&lt;br /&gt;
|caption=It only gets worse from here.&lt;br /&gt;
|developer=[[Vicarious Visions]]&lt;br /&gt;
|publisher=[[Activision]]&lt;br /&gt;
|date=[[June 23]], [[2009]]&lt;br /&gt;
|platform=[[Nintendo DS]]&lt;br /&gt;
|ratings=ESRB: E10+&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{picsneeded|Covers, relevant screenshots}}&lt;br /&gt;
The &#039;&#039;&#039;Transformers: Revenge of the Fallen Autobots&#039;&#039;&#039; and &#039;&#039;&#039;Decepticons&#039;&#039;&#039; video games were developed by [[Vicarious Visions]] for [[Activision]], in conjunction with the &#039;&#039;[[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen]]&#039;&#039; movie.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
Like the [[Transformers Autobots/Decepticons|DS games]] produced to tie in with the [[Transformers (film)|first live-action &#039;&#039;Transformers&#039;&#039; movie]], the [[Nintendo DS]] incarnation of &#039;&#039;Revenge of the Fallen&#039;&#039; is divided into two separately-sold games, one for each of the two factions. The two games, however, are a lot less distinct from one another than the original movie games were: where those games featured unique levels and differing objectives, the &#039;&#039;Revenge of the Fallen&#039;&#039; games both feature the same basic goals, taking place over the same levels. Generally speaking, the games have little to actually &#039;&#039;do&#039;&#039; with the story of the film, simply depicting both factions hopping around the world, carrying out random acts of heroism or terrorism, occasionally visiting a significant location from the movie storyline ([[Shanghai]], the [[Laurentian Abyss]]) before things culminate in a big fight in [[Cairo]]. Players primarily control a new Autobot or Decepticon protoform for most of the game, with other named characters being used only during challenge missions. Each version also features one playable character with a flying alternate mode, used for dogfighting segments at specific points in the game.&lt;br /&gt;
&lt;br /&gt;
The player&#039;s hub is a two-dimensional world map, from which they select the mission they wish to play. There are four main levels in the game (each located on a different continent), each containing three missions, three challenge missions, and one level closer. The player completes all of the missions in the level, then plays the challenge missions that are in the same location as the regular ones, except with a timed objective, usually to destroy the most enemies or collect the most energon. After completing all three missions and challenge missions in a level, the player is brought to the level closer, which takes place in a specific city (usually)in that continent. These usually end with a boss battle against one of the major characters in the game.  Completing both the &amp;quot;mission&amp;quot; and &amp;quot;challenge&amp;quot; from each level earns the player a bronze medal; each completed level can then be re-entered at the player&#039;s discretion, and both the &amp;quot;mission&amp;quot; and the &amp;quot;challenge&amp;quot; can be replayed, this time with an additional handicap (such as completing the level with the player&#039;s stats halved, or accomplishing an objective within a certain time limit). Completing one earns the player a silver medal, and completing both and thereby finishing the entire level gains you a gold medal.&lt;br /&gt;
&lt;br /&gt;
Sadly, the games discards the two most enjoyable aspects of the original movie games: large, free-roaming environments, and the ability to scan ambient vehicles and change alternate mode at will. At the beginning of the game, the player&#039;s protoform character is given the option to choose which of three vehicle forms it will adopt (&amp;quot;light,&amp;quot; weak but fast; &amp;quot;medium&amp;quot;, balanced speed and strength; and &amp;quot;heavy&amp;quot;, strong but slow), and retains this form for the entire game. Replacing this gameplay mechanic is the &amp;quot;Medical Bay,&amp;quot; a new system which allows players to heavily customize their character. When enemies die, they drop [[energon cube]]s, which the player can spend to upgrade their stats (strength, speed, durability, marksmanship, etc.). Additionally, each &amp;quot;mission&amp;quot; level includes several hidden bonus items, which, when found by the player, unlock new weapons and other items which provide various effects when equipped. For instance, a less powerful weapon may offer as a bonus &amp;quot;perfect aim&amp;quot;, whereas a stronger gun may only be functional at short range. In addition to customary lasers and rockets, players will also get the chance to lob grenades and even wield a freeze-ray that immobilizes enemies. The other items players can acquire are &amp;quot;capacitors&amp;quot; and &amp;quot;nodes&amp;quot;, which apply bonuses to player&#039;s stats; for example, boosting strength at the cost of speed. Two weapons and four capacitors and/or nodes can be equipped at once; several weapons and gadgets are only unlocked by playing the game online.&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
*&#039;&#039;&#039;Autobots Version&#039;&#039;&#039;&lt;br /&gt;
When the protoform of a new Autobot recruit lands on Earth, Optimus sends him to training by the caves and he kills his Decepticon counterpart in the process. He is sent to Europe by the Autobots to carry out a series of tasks. Meanwhile, in the Atlantic, Bumblebee and Breakaway team up to save an oil rig from destruction. The recruit is soon sent to [[Rome]], where he helps a fellow Autobot (who resembles Inferno) to assist NEST forces and destroys Grindor. He is then sent to Asia, where he assists Ironhide. He is able to track down Sideways and kill him in Shanghai. However, both Grindor and Sideways makes some mention of a mysterious Transformer called The Fallen, which prompts Autobot investigation. &lt;br /&gt;
&lt;br /&gt;
The recruit is sent to North America, where he ends up disabling a large number of bombs and generators. He is sent to [[New York City]] to investigate a strange signal. This turns out to be the ancient seeker, Jetfire, who knows all about the Fallen. He also talks about the history of the Transformers and the Matrix of Leadership, which the Fallen can use to power up the Star Harvester hidden in the Pyramids of Giza to consume Earth&#039;s sun in order to provide his race with Energon. The recruit relays this alarming news to the Autobots, only to hear that Megatron has been awakened by the other Decepticons.&lt;br /&gt;
&lt;br /&gt;
The recruit heads to Egypt along with the other Autobots to stop their foes. As Devastator begins to uncover the harvester, Optimus and the Fallen have a showdown. Megatron slips away to activate the Harvester, but is followed by the recruit, who tracks Megatron through a sand-pit (with Scorponok hidden inside) and into a large structure. There, the recruit proves his skill and bravery by defeating Megatron. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Decepticons Version&#039;&#039;&#039;&lt;br /&gt;
When a Decepticon recruit&#039;s protoform lands on Earth, Starscream sends him to training by the caves and he kills his Autobot counterpart in the process. He then goes on a series of missions in Europe under Starscream&#039;s orders. Meanwhile, Starscream and Grindor team up to destroy an oil rig in the Atlantic. The recruit is soon sent to Rome, where he destroys a large number of Autobots, including Bumblebee. However, upon return to the base, it is clear that the Fallen is displeased with Starscream&#039;s behavior and demands that the Allspark shard be found.&lt;br /&gt;
&lt;br /&gt;
The recruit is sent to Asia, where he assists Grindor and Sideways in causing mass destruction. They are able to track down the location of the remaining Allspark shards and, despite Starscream&#039;s disapproval, revive Megatron. He is then sent to North America. While in New York City, he comes across Ironhide, who is attempting to escape with the old seeker Jetfire. The recruit destroys him and extracts the information he needs from Jetfire, despite the old Transformer&#039;s resistance. &lt;br /&gt;
&lt;br /&gt;
The Decepticons travel to Egypt to recover the Matrix of Leadership so they can activate the Star Harvester, and the Fallen arrives on Earth. As Devastator begins to uncover the Harvester (hidden in one of the Pyramids of Giza), the recruit recovers the Matrix and takes it to the Fallen, who is pleased with his efforts. He then goes on to destroy Optimus Prime. This feat catches the Fallen&#039;s eye, and he proclaims the recruit his new right-hand, thus removing Megatron from the position. Megatron and Starscream both express their contempt for the recruit before the story ends.&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
{{featuredcharacters&lt;br /&gt;
|nonumbering=true&lt;br /&gt;
|c1=&lt;br /&gt;
*[[The Recruit (Autobot)|Autobot Protoform]]&amp;lt;ref name=&amp;quot;name&amp;quot;&amp;gt;name derived from credits&amp;lt;/ref&amp;gt; ([[James Arnold Taylor]])&lt;br /&gt;
*[[Optimus Prime (Movie)/games|Optimus Prime]] ([[Peter Cullen]])&lt;br /&gt;
*[[Bumblebee (Movie)/games|Bumblebee]] ([[Mark Ryan]])&lt;br /&gt;
*[[Breakaway (ROTF)|Breakaway]]&lt;br /&gt;
*[[Sideswipe (Movie)|Sideswipe]]&lt;br /&gt;
&lt;br /&gt;
|c2=&lt;br /&gt;
*[[The Recruit (Decepticon)|Decepticon Protoform]]&amp;lt;ref name=&amp;quot;name&amp;quot;/&amp;gt; ([[James Arnold Taylor]])&lt;br /&gt;
*[[Megatron (Movie)/games|Megatron]] ([[Frank Welker]])&lt;br /&gt;
*[[Starscream (Movie)/games|Starscream]] ([[Charlie Adler]])&lt;br /&gt;
*[[Sideways (ROTF)|Sideways]] ([[John DiMaggio]])&lt;br /&gt;
*[[Barricade (Movie)|Barricade]]&lt;br /&gt;
&lt;br /&gt;
|h3=&lt;br /&gt;
 Non-Playable|c3=&lt;br /&gt;
*[[The Fallen]] ([[James Arnold Taylor]])&lt;br /&gt;
*[[Devastator (ROTF)|Devastator]] ([[Fred Tatasciore]])&lt;br /&gt;
*[[Soundwave (ROTF)|Soundwave]] ([[Peter Jessop]])&lt;br /&gt;
*[[Grindor (ROTF)|Grindor]] (Fred Tatasciore)&lt;br /&gt;
*[[Ironhide (Movie)|Ironhide]] ([[Jess Harnell]])&lt;br /&gt;
*[[Ratchet (Movie)|Ratchet]] ([[Robert Foxworth]])&lt;br /&gt;
*[[Jetfire (Movie)|Jetfire]] ([[Clive Revill]])&lt;br /&gt;
*[[Scorponok (Movie)|Scorponok]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Some of the weapons in the game re-use sound effects from the [[The Transformers (cartoon)|Generation 1 cartoon]].&lt;br /&gt;
*Bumblebee speaks normally in this game. &lt;br /&gt;
*Most of the SFX from the old game are re-used for this one (i.e. Create-a-bot&#039;s, Starscream&#039;s, and Ironhide’s grunts when they jump, attack, or get hit).&lt;br /&gt;
*Barricade is playable in the game, despite not appearing in the film itself.&lt;br /&gt;
*Ironhide, despite having a movie accurate head portrait, reuses his [[Transformers Autobots/Decepticons]] model, with a body that isn&#039;t accurate to his movie appearance, (Starscream also reuses his Transformers Autobots/Decepticons model, and Grindor reuses [[Blackout’s]] model).&lt;br /&gt;
*The [[Omnibot Warrior]], [[Protectobot Warrior]], and the [[Combaticon Warrior]] appear as playable body-types for both games, but the player can only pick one. The other body-types&#039; heads during dialogue sequences are based on the Omnibot Scouts, Seekers, and the concept art for the [[Combaticon Scout]].&lt;br /&gt;
&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.transformersgame.com Official website for Transformers: The Game]&lt;br /&gt;
{{DEFAULTSORT:Autobots/Decepticons}}&lt;br /&gt;
[[Category:Revenge of the Fallen games]]&lt;/div&gt;</summary>
		<author><name>Mickto124</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers:_Revenge_of_the_Fallen:_Autobots/Decepticons&amp;diff=1908537</id>
		<title>Transformers: Revenge of the Fallen: Autobots/Decepticons</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers:_Revenge_of_the_Fallen:_Autobots/Decepticons&amp;diff=1908537"/>
		<updated>2026-04-12T00:42:02Z</updated>

		<summary type="html">&lt;p&gt;Mickto124: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{nav-rotf-game}}&lt;br /&gt;
&lt;br /&gt;
{{videogame&lt;br /&gt;
|title=&#039;&#039;Transformers: Revenge of the Fallen: Autobots/Decepticons&#039;&#039;&lt;br /&gt;
|prev=Transformers Autobots/Decepticons&lt;br /&gt;
|next=Transformers: Dark of the Moon: Autobots/Decepticons&lt;br /&gt;
|image=RotfDS Cover.jpeg&lt;br /&gt;
|caption=It only gets worse from here.&lt;br /&gt;
|developer=[[Vicarious Visions]]&lt;br /&gt;
|publisher=[[Activision]]&lt;br /&gt;
|date=[[June 23]], [[2009]]&lt;br /&gt;
|platform=[[Nintendo DS]]&lt;br /&gt;
|ratings=ESRB: E10+&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{picsneeded|Covers, relevant screenshots}}&lt;br /&gt;
The &#039;&#039;&#039;Transformers: Revenge of the Fallen Autobots&#039;&#039;&#039; and &#039;&#039;&#039;Decepticons&#039;&#039;&#039; video games were developed by [[Vicarious Visions]] for [[Activision]], in conjunction with the &#039;&#039;[[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen]]&#039;&#039; movie.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
Like the [[Transformers Autobots/Decepticons|DS games]] produced to tie in with the [[Transformers (film)|first live-action &#039;&#039;Transformers&#039;&#039; movie]], the [[Nintendo DS]] incarnation of &#039;&#039;Revenge of the Fallen&#039;&#039; is divided into two separately-sold games, one for each of the two factions. The two games, however, are a lot less distinct from one another than the original movie games were: where those games featured unique levels and differing objectives, the &#039;&#039;Revenge of the Fallen&#039;&#039; games both feature the same basic goals, taking place over the same levels. Generally speaking, the games have little to actually &#039;&#039;do&#039;&#039; with the story of the film, simply depicting both factions hopping around the world, carrying out random acts of heroism or terrorism, occasionally visiting a significant location from the movie storyline ([[Shanghai]], the [[Laurentian Abyss]]) before things culminate in a big fight in [[Cairo]]. Players primarily control a new Autobot or Decepticon protoform for most of the game, with other named characters being used only during challenge missions. Each version also features one playable character with a flying alternate mode, used for dogfighting segments at specific points in the game.&lt;br /&gt;
&lt;br /&gt;
The player&#039;s hub is a two-dimensional world map, from which they select the mission they wish to play. There are four main levels in the game (each located on a different continent), each containing three missions, three challenge missions, and one level closer. The player completes all of the missions in the level, then plays the challenge missions that are in the same location as the regular ones, except with a timed objective, usually to destroy the most enemies or collect the most energon. After completing all three missions and challenge missions in a level, the player is brought to the level closer, which takes place in a specific city (usually)in that continent. These usually end with a boss battle against one of the major characters in the game.  Completing both the &amp;quot;mission&amp;quot; and &amp;quot;challenge&amp;quot; from each level earns the player a bronze medal; each completed level can then be re-entered at the player&#039;s discretion, and both the &amp;quot;mission&amp;quot; and the &amp;quot;challenge&amp;quot; can be replayed, this time with an additional handicap (such as completing the level with the player&#039;s stats halved, or accomplishing an objective within a certain time limit). Completing one earns the player a silver medal, and completing both and thereby finishing the entire level gains you a gold medal.&lt;br /&gt;
&lt;br /&gt;
Sadly, the games discards the two most enjoyable aspects of the original movie games: large, free-roaming environments, and the ability to scan ambient vehicles and change alternate mode at will. At the beginning of the game, the player&#039;s protoform character is given the option to choose which of three vehicle forms it will adopt (&amp;quot;light,&amp;quot; weak but fast; &amp;quot;medium&amp;quot;, balanced speed and strength; and &amp;quot;heavy&amp;quot;, strong but slow), and retains this form for the entire game. Replacing this gameplay mechanic is the &amp;quot;Medical Bay,&amp;quot; a new system which allows players to heavily customize their character. When enemies die, they drop [[energon cube]]s, which the player can spend to upgrade their stats (strength, speed, durability, marksmanship, etc.). Additionally, each &amp;quot;mission&amp;quot; level includes several hidden bonus items, which, when found by the player, unlock new weapons and other items which provide various effects when equipped. For instance, a less powerful weapon may offer as a bonus &amp;quot;perfect aim&amp;quot;, whereas a stronger gun may only be functional at short range. In addition to customary lasers and rockets, players will also get the chance to lob grenades and even wield a freeze-ray that immobilizes enemies. The other items players can acquire are &amp;quot;capacitors&amp;quot; and &amp;quot;nodes&amp;quot;, which apply bonuses to player&#039;s stats; for example, boosting strength at the cost of speed. Two weapons and four capacitors and/or nodes can be equipped at once; several weapons and gadgets are only unlocked by playing the game online.&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
*&#039;&#039;&#039;Autobots Version&#039;&#039;&#039;&lt;br /&gt;
When the protoform of a new Autobot recruit lands on Earth, Optimus sends him to training by the caves and he kills his Decepticon counterpart in the process. He is sent to Europe by the Autobots to carry out a series of tasks. Meanwhile, in the Atlantic, Bumblebee and Breakaway team up to save an oil rig from destruction. The recruit is soon sent to [[Rome]], where he helps a fellow Autobot (who resembles Inferno) to assist NEST forces and destroys Grindor. He is then sent to Asia, where he assists Ironhide. He is able to track down Sideways and kill him in Shanghai. However, both Grindor and Sideways makes some mention of a mysterious Transformer called The Fallen, which prompts Autobot investigation. &lt;br /&gt;
&lt;br /&gt;
The recruit is sent to North America, where he ends up disabling a large number of bombs and generators. He is sent to [[New York City]] to investigate a strange signal. This turns out to be the ancient seeker, Jetfire, who knows all about the Fallen. He also talks about the history of the Transformers and the Matrix of Leadership, which the Fallen can use to power up the Star Harvester hidden in the Pyramids of Giza to consume Earth&#039;s sun in order to provide his race with Energon. The recruit relays this alarming news to the Autobots, only to hear that Megatron has been awakened by the other Decepticons.&lt;br /&gt;
&lt;br /&gt;
The recruit heads to Egypt along with the other Autobots to stop their foes. As Devastator begins to uncover the harvester, Optimus and the Fallen have a showdown. Megatron slips away to activate the Harvester, but is followed by the recruit, who tracks Megatron through a sand-pit (with Scorponok hidden inside) and into a large structure. There, the recruit proves his skill and bravery by defeating Megatron. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Decepticons Version&#039;&#039;&#039;&lt;br /&gt;
When a Decepticon recruit&#039;s protoform lands on Earth, Starscream sends him to training by the caves and he kills his Autobot counterpart in the process. He then goes on a series of missions in Europe under Starscream&#039;s orders. Meanwhile, Starscream and Grindor team up to destroy an oil rig in the Atlantic. The recruit is soon sent to Rome, where he destroys a large number of Autobots, including Bumblebee. However, upon return to the base, it is clear that the Fallen is displeased with Starscream&#039;s behavior and demands that the Allspark shard be found.&lt;br /&gt;
&lt;br /&gt;
The recruit is sent to Asia, where he assists Grindor and Sideways in causing mass destruction. They are able to track down the location of the remaining Allspark shards and, despite Starscream&#039;s disapproval, revive Megatron. He is then sent to North America. While in New York City, he comes across Ironhide, who is attempting to escape with the old seeker Jetfire. The recruit destroys him and extracts the information he needs from Jetfire, despite the old Transformer&#039;s resistance. &lt;br /&gt;
&lt;br /&gt;
The Decepticons travel to Egypt to recover the Matrix of Leadership so they can activate the Star Harvester, and the Fallen arrives on Earth. As Devastator begins to uncover the Harvester (hidden in one of the Pyramids of Giza), the recruit recovers the Matrix and takes it to the Fallen, who is pleased with his efforts. He then goes on to destroy Optimus Prime. This feat catches the Fallen&#039;s eye, and he proclaims the recruit his new right-hand, thus removing Megatron from the position. Megatron and Starscream both express their contempt for the recruit before the story ends.&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
{{featuredcharacters&lt;br /&gt;
|nonumbering=true&lt;br /&gt;
|c1=&lt;br /&gt;
*[[The Recruit (Autobot)|Autobot Protoform]]&amp;lt;ref name=&amp;quot;name&amp;quot;&amp;gt;name derived from credits&amp;lt;/ref&amp;gt; ([[James Arnold Taylor]])&lt;br /&gt;
*[[Optimus Prime (Movie)/games|Optimus Prime]] ([[Peter Cullen]])&lt;br /&gt;
*[[Bumblebee (Movie)/games|Bumblebee]] ([[Mark Ryan]])&lt;br /&gt;
*[[Breakaway (ROTF)|Breakaway]]&lt;br /&gt;
*[[Sideswipe (Movie)|Sideswipe]]&lt;br /&gt;
&lt;br /&gt;
|c2=&lt;br /&gt;
*[[The Recruit (Decepticon)|Decepticon Protoform]]&amp;lt;ref name=&amp;quot;name&amp;quot;/&amp;gt; ([[James Arnold Taylor]])&lt;br /&gt;
*[[Megatron (Movie)/games|Megatron]] ([[Frank Welker]])&lt;br /&gt;
*[[Starscream (Movie)/games|Starscream]] ([[Charlie Adler]])&lt;br /&gt;
*[[Sideways (ROTF)|Sideways]] ([[John DiMaggio]])&lt;br /&gt;
*[[Barricade (Movie)|Barricade]]&lt;br /&gt;
&lt;br /&gt;
|h3=&lt;br /&gt;
 Non-Playable|c3=&lt;br /&gt;
*[[The Fallen]] ([[James Arnold Taylor]])&lt;br /&gt;
*[[Devastator (ROTF)|Devastator]] ([[Fred Tatasciore]])&lt;br /&gt;
*[[Soundwave (ROTF)|Soundwave]] ([[Peter Jessop]])&lt;br /&gt;
*[[Grindor (ROTF)|Grindor]] (Fred Tatasciore)&lt;br /&gt;
*[[Ironhide (Movie)|Ironhide]] ([[Jess Harnell]])&lt;br /&gt;
*[[Ratchet (Movie)|Ratchet]] ([[Robert Foxworth]])&lt;br /&gt;
*[[Jetfire (Movie)|Jetfire]] ([[Clive Revill]])&lt;br /&gt;
*[[Scorponok (Movie)|Scorponok]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Some of the weapons in the game re-use sound effects from the [[The Transformers (cartoon)|Generation 1 cartoon]].&lt;br /&gt;
*Bumblebee speaks normally in this game. &lt;br /&gt;
*Most of the SFX from the old game are re-used for this one (i.e. Create-a-bot&#039;s, Starscream&#039;s, and Ironhide’s grunts when they jump, attack, or get hit).&lt;br /&gt;
*Barricade is playable in the game, despite not appearing in the film itself.&lt;br /&gt;
*Ironhide, despite having a movie accurate head portrait, reuses his [[Transformers Autobots/Decepticons]] model, with a body that isn&#039;t accurate to his movie appearance, (Starscream also reuses his Transformers Autobots/Decepticons model, and Grindor reuses Blackout’s model).&lt;br /&gt;
*The [[Omnibot Warrior]], [[Protectobot Warrior]], and the [[Combaticon Warrior]] appear as playable body-types for both games, but the player can only pick one. The other body-types&#039; heads during dialogue sequences are based on the Omnibot Scouts, Seekers, and the concept art for the [[Combaticon Scout]].&lt;br /&gt;
&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.transformersgame.com Official website for Transformers: The Game]&lt;br /&gt;
{{DEFAULTSORT:Autobots/Decepticons}}&lt;br /&gt;
[[Category:Revenge of the Fallen games]]&lt;/div&gt;</summary>
		<author><name>Mickto124</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Nexus_Prime&amp;diff=1908526</id>
		<title>Nexus Prime</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Nexus_Prime&amp;diff=1908526"/>
		<updated>2026-04-11T23:55:24Z</updated>

		<summary type="html">&lt;p&gt;Mickto124: /* Age of the Primes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|nexusprime|autobot|sgDecepticon}}&lt;br /&gt;
{{featured}}&lt;br /&gt;
{{disambig3|Nexus}}&lt;br /&gt;
[[Image:NexusPrimeflankedbyotherPrimes.jpg|right|thumb|300px|Insert batteries where?!]]&lt;br /&gt;
One of the [[Thirteen|original Thirteen Primes]], the wild and unpredictable &#039;&#039;&#039;Nexus Prime&#039;&#039;&#039; is the first [[combiner]]. He is the bearer of the immensely consequential [[Artifacts of the Primes|artifact]] known as the [[Enigma of Combination]] and the lord of [[Rarified Energon]]—the stuff of [[spark]]s themselves—granting him a variety of mysterious powers above and beyond many of his siblings. Nexus&#039; go-to problem solving method of scattering himself to the four winds has often proved the cause of, and solution to, all of his and his resultant sub-selves&#039; problems. He also has a habit of hoarding the legendary blades forged by his sister [[Solus Prime]] whether they belong to him or not, considering himself the safest pair(s) of hands. How much these antics relate to his reputation as the prankster of the Thirteen is up for interpretation. His fragments include:&lt;br /&gt;
&lt;br /&gt;
*[[Skyfall (Cybertron)|Skyfall]] (A-10 Thunderbolt II, left leg)— a deep space explorer with the ability to project [[Force field|forcefields]]&lt;br /&gt;
*[[Landquake (Timelines)|Landquake]] (anti-aircraft tank, right arm)— a disaffected soldier with the power to forge [[Energon weapon|energon weapons]] unaided&lt;br /&gt;
*[[Breakaway (Classics)|Breakaway]] (fighter jet, left arm)— a mystical guardian with preternatural healing abilities&lt;br /&gt;
*[[Topspin (Classics)|Topspin]] (helicopter, right leg)— a credulous refugee with the power to manipulate sparks&lt;br /&gt;
*[[Heatwave (Timelines)|Heatwave]] (armored personnel carrier, torso)— a cheerful technician with ability to &amp;quot;speak&amp;quot; machinery to life&lt;br /&gt;
&lt;br /&gt;
Unlike many of his descendants, Nexus Prime is highly mutable and not beholden to a single set of components. In [[Aligned continuity family|a different universe]], Nexus instead split himself into:&lt;br /&gt;
&lt;br /&gt;
*[[Clocker (Prime)|Clocker]]— a [[Velocitron]]ian racer&lt;br /&gt;
*[[Mainspring]]— a Velocitronian mechanic&lt;br /&gt;
*[[Chaindrive]]— an Autobot soldier&lt;br /&gt;
*[[Pinion]]— a [[Junkion (species)|Junkion]] trader&lt;br /&gt;
*[[Cannonspring]]— a lost Cybertronian&lt;br /&gt;
&lt;br /&gt;
Oh yeah, and he is responsible for [[Shroud|splintering]] himself and [[Multiversal singularity|his brethren]] across the [[Multiverse|multiverse]]. That was a pretty significant thing that happened. &lt;br /&gt;
&lt;br /&gt;
He is sometimes, unfortunately, known as &#039;&#039;&#039;[[#Naming issues|Nexus Maximus]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===Fun Publications===&lt;br /&gt;
When the Thirteen visited ancient Earth of some universal streams, Nexus Prime used a [[holomatter]] avatar which inspired the myth of the goddess Hera, trusted confidant of Zeus, who was [[Prima]]&#039;s holomatter avatar. [[Vector Prime]] shared many fond memories with his siblings, including Nexus, and noted that there were universal streams where Nexus was known as Nexus [[Convoy (rank)|Convoy]].&lt;br /&gt;
&lt;br /&gt;
Nexus Prime, Vector Prime, [[Alpha Trion]], and [[Solus Prime]] made the decision to split Nexus Prime into five pieces to conceal the location of the five fragments of Prima&#039;s [[Star Saber (Thirteen)|Star Saber]] sword, a weapon that could destroy star systems, from their evil brother [[The Fallen|Megatronus]]. Using the blade of the Star Saber, Nexus Prime was cut into five other robots: [[Skyfall (Cybertron)|Skyfall]], [[Landquake (Timelines)|Landquake]], [[Breakaway (Classics)|Breakaway]], [[Topspin (Classics)|Topspin]], and [[Heatwave (Timelines)|Heatwave]], who were subsequently scattered across the [[multiverse]] and lost to the ages. {{Storylink|Ask Vector Prime}}&lt;br /&gt;
&lt;br /&gt;
But the skills of Nexus Prime are needed once again, and now that his components have been called together by Primus, he searches the multiverse for the components to the Star Saber sword, armed with his masterful control over all uses of [[energon]], and ability to manipulate [[spark]]s.&lt;br /&gt;
&lt;br /&gt;
[[Image:Clubcombinercarving.jpg|200px|thumb|They drew his limbs arranged incorrectly!]]&lt;br /&gt;
The [[Caretaker]] told its components that Nexus Prime was &amp;quot;designated a [[Prime (rank)|Prime]]&amp;quot;, like the other original thirteen. {{storylink|Crossing Over: Part 6}}&lt;br /&gt;
&lt;br /&gt;
When Landquake, Breakaway, Topspin, and Heatwave made an attempt to use their powers to revive the recently assassinated [[Megatron (SG)|Megatron]], they were transported—along with a revived Skyfall—to the presence of [[Primus]] in the &amp;quot;afterlife&amp;quot;. He gave them a choice of living (or staying dead) as they were, or being reborn as what they were meant to be. After the gestalt members made their deliberations, Primus declared, &amp;quot;The choice is made. Arise, Nexus Prime,&amp;quot; as they started the transformation. {{storylink|Reunification: Part 5}}&lt;br /&gt;
&lt;br /&gt;
[[Image:OmegaDoomNexusPrimeGalvatron.jpg|left|thumb|300px|Behold the fingers my toy totally doesn&#039;t have!]]&lt;br /&gt;
&lt;br /&gt;
Nexus Prime [[Reformatting|reformatted]] the dead Megatron into the powerful Galvatron, investing in him some of the power of the Thirteen. The two exited the Decepticon stronghold to counter [[Omega Doom]]&#039;s offensive, but they were forced to split up when Doom launched a starkilling missile into Cybertron&#039;s sun. Though his Decepticon components protested leaving the battle, Nexus Prime knew saving this Cybertron&#039;s star system was of more immediate importance. Regardless, he was too late in stopping the missile, and its energies began to destroy the sun. Nexus began to concentrate.&lt;br /&gt;
&lt;br /&gt;
Nexus returned to Cybertron triumphant, having used his own powers to negate those of the starkilling missile, and he made short work of Omega Doom, saving Galvatron in the nick of time. Though there was more on this Cybertron to do, such as finishing [[Optimus Prime (SG)|Optimus Prime]] once and for all, Nexus Prime knew he had to depart this universe. After saying goodbye to [[Cliffjumper (G1)|Cliffjumper]], he entered a portal with [[Aquarius (SG)|Aquarius]], trusting fate to bring him to the correct destination. {{storylink|Reunification: Part 6}}&lt;br /&gt;
&lt;br /&gt;
Nexus Prime and Aquarius traveled from world to world, but without finding what Nexus Prime was looking for. Eventually, the pair arrived on [[Primax 509.28 Epsilon|one universe]]&#039;s [[Cybertron (planet)|Cybertron]], where they were attacked by a group of smaller Decepticons who thought they had an easy mark. Though Nexus Prime was unwilling to use his more supernatural powers, lest he draw unwanted attention towards himself, he was still able to easily beat their attackers. As they left the group of dazed Decepticons behind, Nexus Prime and Aquarius wandered through a Cybertronian marketplace. Finally, Nexus Prime began to drop hints about what [[Star Saber (Thirteen)|mysterious artifact]] he was looking for; he hadn&#039;t yet clued Aquarius in. Ultimately, Nexus Prime spotted a shipping container with an [[Elite Guard]] symbol on it. This unlocked a memory in the ancient Transformer, allowing him to determine their next destination. He and Aquarius vanished through another portal to yet another dimension. {{storylink|The Coming Storm: Part 1}}&lt;br /&gt;
&lt;br /&gt;
After several unspecified adventures, Aquarius ended up in Axiom Nexus and took charge of a shard of the Star Saber from a [[Chifumi Takahashi|courier]]. In exchange, he promised to help her get home. {{storylink|Transformers I.Q.#issue 48|Transformers I.Q. last issue review}} To their surprise, however, they ended up on the Cybertron of Aquarius&#039;s home reality. It soon became obvious that Nexus had transported them there in order to receive the [[Origin Matrix]], the fifth and final piece, from [[Ultra Magnus (G1)/Marvel Comics continuity|Ultra Mammoth]]. {{storylink|Transformers I.Q.#issue 54|Transformers I.Q. trivia bonus #12}} {{storylink|Falling into Place}}&lt;br /&gt;
&lt;br /&gt;
[[File:AnotherLight-choppitychop.jpg|thumb|left|upright=1.66|&amp;quot;...&#039;&#039;Transformers: Prime&#039;&#039; will never make a dozen episodes about finding you.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
While waiting for Nexus Prime&#039;s arrival, Ultra Mammoth confronted his negative counterpart [[Ultra Magnus (SG)|Ultra Magnus]], who was wielding the [[Terminus Blade]] on Earth. After the Origin Matrix inadvertently supercharged the Blade, Nexus Prime&#039;s components arrived in time to combine the Matrix with the other elements to reform the Star Saber. Prima&#039;s great sword severed the evil Magnus&#039;s arm, and Nexus Prime banished the insane Autobot to a dimension suitable for his temperament. With the Star Saber and Terminus Blade in hand, Nexus Prime set about undoing what damage he could from Magnus&#039;s abuse of the weapon. {{storylink|Restoration}}&lt;br /&gt;
&lt;br /&gt;
In multidimensional space, Nexus Prime found he could not undo the destruction of universes already caused by the Terminus Blade. Aware that his actions would not be without consequences to himself, Nexus Prime brought the Saber and Blade together. He strengthened the existing walls between dimensions to prevent further inter-universe decay. He bolstered dying universes that had not yet succumbed to Ultra Magnus, hoping they might still survive. In the process, however, the strengthened walls could no longer support the fluidity of multiversal singularities. Nexus Prime felt himself and his fellow Thirteen splintering, existing as independent beings in each reality they manifested in, instead of thirteen singularities. {{storylink|Out of the One, Many}} In [[Primax -408.24 Epsilon|one universe]], Nexus Prime&#039;s individual components reconstituted themselves as a group of low-ranking Decepticons known as Heatwave, [[Skyfall (Cybertron)|Skytop]], [[Landquake (Timelines)|Landfall]], [[Breakaway (Classics)|Quakebreak]], and [[Topspin (Classics)|Spinaway]]. Although they retained their ability to combine, this &amp;quot;new&amp;quot; Nexus Prime was significantly less coordinated than his predecessor, and his components didn&#039;t believe the stories that they had once been some kind of multiversal guardian. {{storylink|Coalescence}} &lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===Aligned continuity family===&lt;br /&gt;
====&#039;&#039;The Covenant of Primus&#039;&#039;====&lt;br /&gt;
[[Image:5NexusPrime.jpg|thumb|200px]]&lt;br /&gt;
Nexus Prime was the seventh member of the Thirteen created by Primus with the purpose of fighting against and defeating Unicron. As the first and greatest combiner, he could separate himself into multiple independent components and combine them at will. Nexus, like his siblings who were created between [[Prima]] and [[The Fallen|Megatronus]], was balanced between the personalities of Primus and Unicron.&lt;br /&gt;
&lt;br /&gt;
Nexus was part of the &#039;&#039;&#039;Free Agents&#039;&#039;&#039;, which included [[Maccadam|Alchemist Prime]], [[Solus Prime]], and the [[Thirteenth Prime]]: capable of both direct battle and subtle attacks. As the Primes trained with each other, Solus created the [[Cyber Caliber]] for him, which could split into smaller swords. Nexus would follow Solus into the portal leading to Unicron, entering Unicron&#039;s body to harm him from within. All of Nexus&#039; components struggled with the overpowering corruption of Unicron&#039;s Dark Energon, but the words of &#039;&#039;Thirteen&#039;&#039;, &amp;quot;All Are One&amp;quot;, would help him keep fighting. Eventually, Unicron was defeated and Nexus returned to Cybertron with his siblings. &lt;br /&gt;
&lt;br /&gt;
As the [[Age of Primes]] began, Nexus devoted his time to his creative interests, having no interest in the politics of Prima&#039;s group. During the [[War of the Primes]], when the Primes came together to vote on whether [[Liege Maximo]]&#039;s [[Farm]] should be shut down or not, Nexus voted with Prima to shut it down. Sometime later, Nexus would join Prima, [[Vector Prime]], [[Alpha Trion]], [[Micronus Prime]], and &#039;&#039;Thirteen&#039;&#039; in finding Megatronus after the death of Solus Prime. Nexus would take his Cyber Caliber when all the Primes visited the Farm, which led to infighting among the Primes. &lt;br /&gt;
&lt;br /&gt;
Nexus Prime would survive the War of the Primes, but the memory of his existence would fade away into myth and legend. Several stellar cycles later, the five components of Nexus Prime -- [[Cannonspring]], [[Mainspring]], [[Pinion]], [[Clocker (Prime)|Clocker]], and [[Chaindrive]] -- would briefly reunite as Nexus Prime, giving [[Optimus Prime (WFC)|Optimus Prime]] his sword. {{storylink|Transformers: The Covenant of Primus|The Covenant of Primus}}&lt;br /&gt;
&lt;br /&gt;
====Aligned novels====&lt;br /&gt;
Known as the &amp;quot;Wizard of Forms&amp;quot;, Nexus Prime was all about change and mutability. When standing alone, his body seemed to shift or be overlaid with ever-changing forms and combinations he might take. Powerful, proud, and frequently unpredictable even to those who knew him best, Nexus Prime was full of good humor and a bit of a prankster at times. He was the &amp;quot;mad experimenter&amp;quot; of the Thirteen and is fascinated by changing states of matter and the creation of new elements in solar forges. This shared affinity for creation led [[Solus Prime]], the &amp;quot;Maker&amp;quot; of the Thirteen, to have special feelings for Nexus, which in turn seemed to have earned him the enmity of [[The Fallen|Megatronus]] and [[Liege Maximo]].&lt;br /&gt;
&lt;br /&gt;
Nexus Prime was last seen by Alpha Trion before the [[Age of Wrath]], taking custody of many of Solus Prime&#039;s creations, including the Cyber Caliber, the [[Chaos Edge]], the [[Blades of Time]], and the [[Omni Saber]]. &lt;br /&gt;
The Omni Saber was a part of Nexus Prime&#039;s body, and he secreted the Cyber Caliber away inside his form as well before splitting himself into five component robots: Clocker, Mainspring, Chaindrive, Pinion, and Cannonspring. &lt;br /&gt;
Each component held a fraction of the Cyber Caliber within themselves and was also charged with guarding one of the Blades of Time. Only by assembling the Blades of Time and using them to open a gateway to the hollow [[Realm of the Primes|realm]] of Vector Prime could the Cyber Caliber be reassembled. The [[Star Saber (Thirteen)|Star Saber]] was believed to have been taken by Nexus Prime but was not in his possession during the [[Great Exodus]]. &lt;br /&gt;
&lt;br /&gt;
The sub-selves of Nexus Prime scattered throughout the colony worlds of Cybertron. They remained apart for so long that each forgot their true nature, and no longer recalled being part of Nexus Prime or the Thirteen. All but Cannonspring even forgot their duty to safeguard the Blades of Time and the Cyber Caliber. Clocker and Mainspring wound up on [[Velocitron]], where they remained slightly out of place as mechanics instead of the speed-driven racers who ruled the planet. Pinion ended up on [[Junkion (planet)|Junkion]], assimilating well into the culture (perhaps because the Junkion way of constantly reusing materials appealed to the subconscious preference of Nexus Prime for change). Chaindrive found himself on Cybertron, and eventually became part of the Autobot resistance movement alongside [[Ultra Magnus (WFC)|Ultra Magnus]] and Alpha Trion after the Ark&#039;s departure. Cannonspring ended up in a crippled ship in Cybertron&#039;s deep orbit, until the prospector [[Axer (Prime)|Axer]] triggered some latent transwarp energy on board, transporting them both to Junkion. Cannonspring remained inert for over a million years inside his ship after it crashed.&lt;br /&gt;
&lt;br /&gt;
Nexus Prime began to come together once more thanks to the Matrix, which directed Optimus Prime through space to the various colony worlds. As the Ark came to Velocitron, Optimus discovered two pieces of the Blades of Time and fatefully agreed to bring Clocker and Mainspring on the next leg of his journey when they asked. On Junkion, Prime encountered Pinion while recovering a third Blade, and the fourth was retrieved from Axer. Meanwhile, back on Cybertron, Alpha Trion and [[Wheeljack (Prime)|Wheeljack]] concocted a method of sending a scout after Optimus Prime by keying residual Space Bridge energy to the signature of the Matrix. Instinctively, Alpha Trion decided Chaindrive was the proper choice, and he brought with him the fifth Blade. Once all five Blades and the other four components assembled on Junkion, the combined energy was enough to rekindle the inert Cannonspring, bringing him back to full functioning and allowing them to reassemble into Nexus Prime.&lt;br /&gt;
&lt;br /&gt;
Displaying the ability to hold more weapons than an armory, Nexus Prime pulled forth both his Omni Saber and the Chaos Edge, and also passed the Cyber Caliber over to Optimus Prime. Although he refused to kill anyone, Nexus Prime essentially held off the Decepticons and the [[Star Seeker]]s for a time, on intimidation alone. As [[Megatron (WFC)|Megatron]] and [[Thundertron]] left to pursue other goals, Nexus Prime reclaimed his swords and gave some last words of encouragement to Optimus Prime before splitting himself once more. Reduced to a new set of five protoforms, Nexus Prime vanished into space and the annals of history once more. {{storylink|Transformers: Exiles|Exiles}}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Prime&#039;&#039; cartoon====&lt;br /&gt;
According to legend, at the beginning of time, [[Unicron]] and [[Primus]] battled each other for eons, with neither side remaining victorious for long. Till, that is, Primus created the [[Thirteen]]. These Thirteen defeated Unicron and cast him into space. {{storylink|One Shall Rise, Part 1}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===2005 IDW continuity===&lt;br /&gt;
{{first|[[Earthfall Part 3: The Mind Bomb|&#039;&#039;Robots in Disguise&#039;&#039; #30]] (mentioned); [[The Crucible|#34]] (depicted)}}&lt;br /&gt;
&lt;br /&gt;
[[File:OriginMyths-ThePrimes.jpg|thumb|right|250px|Love child of Silverbolt and Wheeljack.]]&lt;br /&gt;
&lt;br /&gt;
In the primitive age that followed the departure of the [[Knights of Cybertron]], Nexus Prime joined his [[Thirteen Tribes|tribe]] with those of [[Solus Prime|Solus]], [[Vector Prime|Vector]], [[Maccadam|Alchemist Prime]] and [[Alpha Trion]] in [[Crystal City]]. Like the other four, he knew [[Shockwave (G1)/2005 IDW continuity|Onyx Prime]] but he himself was disgusted by Onyx&#039;s bestial horde and took time to become acclimated to them. He had a brother in the east who ruled his own kingdom. {{storylink|Origin Myths}} Nexus was the first recorded owner of the mysterious artifact known as the [[Enigma of Combination]]. He evidently chose to keep the artifact&#039;s true nature as a physical object a secret, with most believing the &amp;quot;Enigma&amp;quot; part of the name referred to a puzzle that had to be solved to allow for [[Combiner|combination]]. {{storylink|The Crucible}}&lt;br /&gt;
&lt;br /&gt;
One evening, Vector Prime barged in on a meeting to announce the approach of Onyx and [[Liege Maximo|a crony]], as well as the news that [[Septimus Prime]] had perished and that [[The Fallen|the conqueror]] of [[Protihex|his lands]] was on the warpath across Cybertron. Despite Solus and Onyx&#039;s dismissal, Nexus felt Septimus had still been a Prime such as they were before he asked who Onyx&#039;s minion was, the newcomer introducing himself as Liege Maximo, who had also lost his lands to the army of [[Darklands|Darklanders]]. At Alpha Trion&#039;s urging, the Primes allowed Onyx and Liege Maximo into their alliance. When the time of battle came, Nexus wished to join his followers in combat but remained behind at Solus&#039;s urging. After the [[Titan (group)|Titans]] arrived, Onyx leapt into the fray only to recognize the enemy commander as his old friend Megatronus. Nexus was shocked at this development, before the eight Primes joined forces. In the aftermath, [[Arcee (G1)/2005 IDW continuity|Arcee]] expressed the belief that the alliance would attract Nexus&#039;s brother to him. {{storylink|Origin Myths}} Unbeknownst to the Primes, the &#039;bot they believed to be Onyx Prime was in fact a time-travelling Shockwave from ten million years in the future who had engineered the entire conflict to bring the Primes together as history recorded. {{storylink|The Falling, Interlude: The First Who Was Named|The First Who Was Named}}&lt;br /&gt;
&lt;br /&gt;
[[File:RID34 enigma of combination.jpg|thumb|left|250px|My Enigma don&#039;t go to none if they&#039;re lowborn, hun.]]&lt;br /&gt;
&lt;br /&gt;
Power turned Nexus into something of a git really, believing that all non-Primes should serve their Prime masters. {{storylink|The Crucible}} Among the members of his court was a [[Titan Master]] by the name of [[Infinitus]], who wholeheartedly believed in his master&#039;s elitist approach to social engineering. {{storylink|White Heat}} The Thirteen Primes ruled their planet peacefully until Liege Maximo and Megatronus conspired together, goaded on by Shockwave&#039;s machinations, and started the [[First Cybertronian Civil War]] via the murder of Solus Prime. While Megatronus fled Cybertron, Nexus and [[Quintus Prime|Quintus]] managed to restrain Maximo, before trying and exiling him aboard [[Vigilem]]. {{storylink|Heavy}} {{storylink|The Falling, Interlude: The First Who Was Named|The First Who Was Named}}&lt;br /&gt;
&lt;br /&gt;
Nexus allied himself with &amp;quot;Onyx Prime&amp;quot; during the war and used his [[Enigma of Combination]] to create the [[Headmaster (technology)|Headmasters]]: humanoid Transformers combined with beasts. {{storylink|The Crucible}} [[Galvatron (G1)/2005 IDW continuity|Galvatron]] found the whole concept disgusting and single-handedly slaughtered the Headmasters before coming after Nexus himself. Nexus sneered that Galvatron was a &amp;quot;lowborn&amp;quot; that couldn&#039;t kill him, and Galvatron responded by doing just that. The realization that a Prime could be killed by someone other than another Prime caused most of the remaining Primes to flee the planet. {{storylink|The Crucible}} &lt;br /&gt;
&lt;br /&gt;
He was survived by Infinitus, who vowed to keep his master&#039;s teachings alive and eventually apply them to all of Cybertron–especially the parts about forced servitude to the Primes. {{storylink|White Heat}} Nexus&#039;s [[Titan (group)|Titan]], [[Devisiun (Titan)|Devisiun]], also survived the war and colonized [[Devisiun (planet)|a planet]] in honor of his master which the younger Shockwave eventually seeded with [[Ore-5]]. {{storylink|Ceremony|The Lost Colonies of Cybertron}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Prime Wars Trilogy&#039;&#039; cartoons===&lt;br /&gt;
[[Victorion]] claimed to only follow the will of Nexus Prime, though she admitted he hadn&#039;t given her any new guidance in some time. {{storylink|Desperate Actions}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Power of the Primes&#039;&#039; marketing material===&lt;br /&gt;
Nexus Prime&#039;s [[Spark]] passed into the possession of one of the twelve [[Prime Master]]s; hidden within a suit of decoy armor, they safeguarded the abilities of the Primes until the present day. By uniting with a larger Transformer, the Prime Master could channel the powers of Nexus&#039;s Spark and grant them unique abilities that varied with each new partner. {{storylink|Power of the Primes (toyline)|Power of the Primes}}&lt;br /&gt;
&lt;br /&gt;
{{note|For a list of every permutation of Nexus Prime&#039;s abilities, see [[Prime Master/Combinations|this link]].}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Cyberverse&#039;&#039; cartoon===&lt;br /&gt;
Nexus Prime was one of the [[Thirteen]]. {{storylink|Dweller In The Depths (Cyberverse)|Dweller In The Depths}} {{storylink|Silent Strike}} {{storylink|The Other One}}&lt;br /&gt;
&lt;br /&gt;
Nexus Prime eventually passed, being buried with all of his worldly possessions on another planet. Following the [[Quintesson]] invasion of Cybertron, [[Grimlock (Cyberverse)|Grimlock]] and [[Arcee (Cyberverse)|Arcee]] grave-robbed him. {{storylink|The Immobilizers}}&lt;br /&gt;
&lt;br /&gt;
===2019 IDW continuity===&lt;br /&gt;
[[File:SeaOfRustI-NexusPrime.jpg|thumb]]&lt;br /&gt;
Nexus Prime, the holder of the Enigma of Combination, was one of the Thirteen Primes. {{storylink|Lord of Misrule: Sea of Rust I|Sea of Rust I}} It was said that Primus had created Nexus as a being of controlled chaos, introducing necessary change into Cybertronian society to prevent stagnation. {{storylink|Lord of Misrule: Enigmatic|Enigmatic}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;One&#039;&#039; film===&lt;br /&gt;
[[File:TransformersOne-ThePrimesholograms.jpg|left|thumb|300px|Nexus is the holographic guy on the farthest left!]]&lt;br /&gt;
{{voiceactor|[[Manuel Pérez]] (Latin-American Spanish)}}&lt;br /&gt;
One of the original Thirteen Primes, Nexus Prime ruled alongside his fellows until the [[Quintesson]]s invaded Cybertron. When the Primes were directed by [[Sentinel Prime (One)|Sentinel]] to a meeting of Quintesson generals, they found it an ambush. Despite being caught off-guard, the Primes managed to turn the tide of the battle before Sentinel betrayed them, stabbing Nexus and using his weapon to slay several of the Primes. Fifty cycles later, the spirits of the Primes appeared before Orion Pax when he was bestowed the [[Matrix of Leadership]] and became [[Optimus Prime (One)|Optimus Prime]]. {{storylink|Transformers One (film)|One}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Energon Universe===&lt;br /&gt;
After Optimus Prime found himself in the [[Hall of the Primes]], he saw a statue of Nexus Prime among the others. {{storylink|Transformers (2023) issue 22|Transformers #22}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers: Earth Wars&#039;&#039;===&lt;br /&gt;
;&#039;&#039;&#039;Nexus Prime Core&#039;&#039;&#039;&lt;br /&gt;
[[File:Earth Wars Nexus Prime Core.jpg|thumb|upright=0.6]]&lt;br /&gt;
&lt;br /&gt;
Nexus Prime&#039;s [[Prime Master#Transformers: Earth Wars|Prime Core]] (his &amp;quot;heart&amp;quot; as one of the primordial [[Thirteen|Thirteen Primes]]) fell to Earth under mysterious circumstances along with those of his siblings to become a hotly contested resource in the [[Earth Wars (conflict)|Earth Wars]]. {{storylink|Power of the Primes (Earth Wars)|Power of the Primes}}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effect:&#039;&#039;&#039; Additional damage to enemy [[Transformers: Earth Wars#Combiners|Combiner]]s. If the [[Transformers: Earth Wars#Standard Bots|Bot]] this Core is affixed to is deployed before your Combiner phase, your Combiner has increased attack power and damage negation.&lt;br /&gt;
&lt;br /&gt;
[https://tfew.zendesk.com/hc/en-us/articles/4733780017183-Prime-Cores-Bot Nexus Prime Core at Transformers: Earth Wars Wiki]&lt;br /&gt;
&lt;br /&gt;
{{chargamestub|{{storylink|Transformers: Earth Wars}}}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers Roleplaying Game&#039;&#039;===&lt;br /&gt;
Nexus Prime was a stalwart ally of Prima and the first combiner. {{storylink|Transformers One Sourcebook}} At the dawn of history, Nexus Prime received the [[Enigma of Combination]]. Some historical texts instead remembered him instead as &amp;quot;Nexus Maximus&amp;quot;, {{storylink|The Enigma of Combination}} his original name, {{storylink|Transformers One Sourcebook}} while some ancient humans knew him as {{w|Juno (mythology)|Juno}}. {{storylink|The Enigma of Combination}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===&#039;&#039;Cybertron&#039;&#039;, &#039;&#039;Classics&#039;&#039;, and &#039;&#039;Timelines&#039;&#039;===&lt;br /&gt;
[[Image:Timelinestoy-NexusMaximus.jpg|right|thumb|250px|Remember to use the instructions! You don&#039;t want to put something in the wrong hole.]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-a1|[[Skyfall (Cybertron)#Cybertron|Skyfall]] ([[2005]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-d1|[[Landquake (Timelines)#Timelines|Landquake]] ([[2006]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-a1|[[Breakaway (Classics)#Classics|Breakaway]] ([[2007]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-d1|[[Topspin (Classics)#Classics|Topspin]] ([[2008]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-sd|[[Heatwave (Timelines)#Timelines|Heatwave]] ([[2009]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
{{toydesigner|[[Dan Khanna]] (concept artist)}}&lt;br /&gt;
&lt;br /&gt;
:Nexus Maximus is composed of his five team members, with Heatwave forming his central body component. His limbs&#039; [[energon weapon]]s form his hands and feet. Conisisting of [[redeco]]s of components of the &#039;&#039;[[Transformers: Energon (toyline)|Energon]]&#039;&#039; combiners, Nexus Maximus, just like [[Superion Maximus]], [[Bruticus Maximus (Energon)|Bruticus Maximus]], and [[Constructicon Maximus]], features universal connection points for the limbs, allowing many different combinations and even swapping of limbs from different teams, in a fashion very similar to &#039;&#039;[[The Transformers (toyline)|Generation 1]]&#039;&#039;&#039;s &amp;quot;[[Fight! Super Robot Lifeform Transformers (toyline)#1986 (Scramble City and Transformers 2010)|Scramble City]]&amp;quot;-type combiner teams. Unlike the other Maximus-style combiners, Nexus Maximus features four unique molds for his limb pieces, rather than two redecoed to fit both the legs and arms, due to him using both [[Destruction Team]] and [[Air Team]] molds. Whereas the individual components&#039; robot modes still feature the same head sculpts as the &#039;&#039;Energon&#039;&#039; figures they&#039;re redecoed from, the combined form of Nexus Maximus himself was given an entirely new, unique head sculpt, which is an amalgamation of visual elements of its components&#039; own heads: Skyfall&#039;s eyes, Landquake&#039;s chin, Breakaway&#039;s forehead, Topspin&#039;s &amp;quot;mohawk&amp;quot;, and Heatwave&#039;s &amp;quot;ears&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
:Nexus Maximus is the combined form of the first five [[Transformers Collectors&#039; Club]] freebie toys, which were released over the span of five years in different toyline brandings for the components.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Decepticon/TFCCNexusMaximus/nexusmaximus.htm More information on Nexus Maximus at TFU.info]&#039;&#039;&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Power of the Primes&#039;&#039;===&lt;br /&gt;
[[File:TF-PotP-SDCC-2018-Throne-of-the-Primes-Nexus-Prime.jpg|upright=1.66|thumb]]&lt;br /&gt;
&amp;lt;ul class = &amp;quot;iconlist&amp;gt;{{Bp-m1|&#039;&#039;&#039;Throne of the Primes&#039;&#039;&#039; (Leader Class, [[2018]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Takara ID number&#039;&#039;: &#039;&#039;&#039;PP-43&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;TakaraTomy release date&#039;&#039;: [[January 26]], [[2019]]&lt;br /&gt;
{{toydesigner|[[Marcelo Matere]] (throne designer, packaging artist)}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Power of the Primes (toyline)|Power of the Primes]]&#039;&#039; Nexus Prime is a retool of the [[Maccadam#Power of the Primes|Alchemist Prime]]/[[Submarauder (G1)#Power of the Primes|Submarauder]] inner robot with a new [[Prime Master]] sigil/backpack, packaged in the [[Throne of the Primes#Toys|Throne of the Primes]] set. &lt;br /&gt;
&lt;br /&gt;
:This toy has identical features to the other Prime Masters in the line. The [[Titan Master]]-like robot can store inside decoy armor or ride [[Size class|Legends Class]] figures in vehicle mode, and is fully compatible with toys from the previous &#039;&#039;[[Titans Return (toyline)|Titans Return]]&#039;&#039; line. The &amp;quot;Power Swap&amp;quot; gimmick means its [[spark]] form can plug onto any decoy armor&#039;s weapon form (which has a [[5 mm post]] to be held by larger figures), Deluxe Class figures&#039; chest armor, Voyager Class figures&#039; bucklers, Leader Class figures&#039; [[Matrix of Leadership/toys#Power of the Primes|Matrix]] (in place of their Matrix core), [[combiner]]s&#039; torsos (in place of their [[Enigma of Combination]]), or the included [[Scepter of Sparks]] or [[Halo of Primus]] accessories. With the power of [[you]]r imagination, this bestows the Prime Master&#039;s [[Prime Master/Combinations|unique power]] on the larger figure.&lt;br /&gt;
&lt;br /&gt;
:While Nexus is a retool of Alchemist Prime (gang-molded with his included Submarauder decoy armor), it is unknown what gang-molded decoy armor Nexus would have had as a hypothetical mass-retail Prime Master.&lt;br /&gt;
&lt;br /&gt;
:This set debuted at [[San Diego Comic-Con]] 2018, and was later sold via [[Hasbro Toy Shop]] online. It was also available at general retail in Taiwan.&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Age of the Primes&#039;&#039;===&lt;br /&gt;
[[File:AOTP-Nexus-Prime.jpg|upright=1.66|thumb|What do you &#039;&#039;mean&#039;&#039; I&#039;m not the [[Amalgamous Prime#Age of the Primes|Prime that splits into multiple components]]??]]&lt;br /&gt;
&amp;lt;ul class = &amp;quot;iconlist&amp;gt;{{Bp-pr7|&#039;&#039;&#039;The Thirteen Nexus Prime&#039;&#039;&#039; (Voyager Class, [[2026]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Accessories&#039;&#039;: [[Enigma of Combination#Age of the Primes|The Enigma of Combination]], 2 wings/blasters&lt;br /&gt;
{{toydesigner|[[Mark Maher]] (Hasbro), [[Shogo Hasui]] (TakaraTomy)}}&amp;lt;ref name=AOTPDeepDive&amp;gt;[[February 3]], [[2026]]&#039;s [https://www.youtube.com/watch?v=zzWSj4wlnqM Transformers Age of the Primes Deep Dive | In-Hand Look at the New Wave | February 2026] with [[Evan Brooks]], [[Mark Maher]], and [[Nate Purswell]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Released in the fifth wave of &#039;&#039;[[Transformers: Age of the Primes|Age of the Primes]]&#039;&#039; Voyager Class toys, Nexus Prime is mostly based on his &#039;&#039;[[Transformers One (film)|Transformers One]]&#039;&#039; design with a few specific details lifted from his &#039;&#039;Covenant of Primus&#039;&#039; design and [[Dan Khanna]]&#039;s original concept art, with the color scheme of his [[#Toys|&#039;&#039;Cybertron&#039;&#039; / &#039;&#039;Classics&#039;&#039; / &#039;&#039;Timelines&#039;&#039; toy]], transforming into a Cybertronian &amp;lt;s&amp;gt;flying brick&amp;lt;/s&amp;gt; &amp;quot;jet tank&amp;quot;.&amp;lt;ref&amp;gt;{{citesocial|link=https://www.hasbropulse.com/product/transformers-age-of-the-primes-voyager-class-the-thirteen-nexus-prime/G20015X00|quote=Convert between bot and jet tank in 23 steps.|name=Hasbro Pulse|title=Transformers Age of the Primes Voyager Class The Thirteen Nexus Prime}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:He includes 3 accessories: two removable wings that can function as 5 mm-compatible blasters, and his [[Artifacts of the Primes|Artifact]], the Enigma of Combination, which is naturally branded with his personal sigil. While it nominally stores underneath his nosecone, it can also be hand-held (or mounted on whatever [[5 mm post]]-hole you feel like). His wings can also be hinged backwards in robot mode for an even more &#039;&#039;Covenant&#039;&#039; / &#039;&#039;One&#039;&#039; accurate appearance. The jet-mode &amp;quot;thrusters&amp;quot; molded near his wrists are fully [[Fire Blast effect|blast effect]] compatible, and reference the many times Nexus has adorned some form of forearm-mounted artillery.&lt;br /&gt;
&lt;br /&gt;
:[[File:AOTP Nexus Prime Combinations.jpg|thumb|left|&#039;&#039;I&#039;ll wear my grandkids&#039; clothes&#039;&#039;]]&lt;br /&gt;
:Rather than being the entire combiner as he is usually depicted, this Nexus Prime forms only a combiner torso, with a headsculpt based on his &#039;&#039;Covenant of Primus&#039;&#039; design. Dedicated limb-bots for a full combiner are planned for [[2027]], &amp;lt;ref name=AOTPDeepDive/&amp;gt; though it’s currently unknown if a dedicated combiner frame for Nexus Prime will also be created or not. Until then, the combiner torso is compatible with &#039;&#039;Age of the Primes&#039;&#039; [[Silverbolt (G1)#Age of the Primes|Silverbolt&#039;s]] combiner frame, attaching by rotating the upper torso 180 degrees, allowing the bulk of Nexus to show as a chestplate rather than be covered up by [[Superion (G1)#Age of the Primes|Superion&#039;s]] chestplate. As they use the same frame system, the Nexus torso is also directly compatible with the arms  of &#039;&#039;Age of the Primes&#039;&#039; [[Bruticus (G1)#Age of the Primes|Bruticus]] while his and &#039;&#039;[[Transformers: Legacy|Legacy]]&#039;&#039; Menasor&#039;s legs can be swapped onto the Superion frame. Additionally, Nexus in vehicle mode is able to attach to front of Silverbolt&#039;s booster kibble. Despite this, unlike the [[Aerialbot (G1)|Aerialbots]] and [[Combaticon (G1)|Combaticons]] that were released in the Age of the Primes line, this figure&#039;s combiner functionality is not mentioned anywhere on its packaging and instructions. &lt;br /&gt;
&lt;br /&gt;
:Nexus Prime went through quite a few ideas in the planning process, including originally being a Leader Class, an all-in-one combiner, and a [[Duocon]].&amp;lt;ref name=AOTPDeepDive/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:The toy was fully revealed on a [[Hasbro Pulse]] livestream timed with preorders going live on Tuesday, [[February 3]], 2026, with its [[Hasbro]] designer [[Mark Maher]] posting a teaser video of the figure&#039;s [https://www.instagram.com/reel/DUOa17xD9xC combined form to Instagram] two days beforehand.&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
[[File:NexusPrimeHead.jpg|thumb|upright=1.75|]]&lt;br /&gt;
*Nexus Prime&#039;s backstory bears a noticeable similarity to that of {{w|Voltron}}.&lt;br /&gt;
*Nexus Prime&#039;s TFCC magazine profile mentions that he &amp;quot;no longer has an [[alternate mode]]&amp;quot;, due to being split apart for so long and then reassembled. &lt;br /&gt;
*Like other members of the Thirteen, Nexus was originally established as a [[multiversal singularity]] who existed as one being across all space and time, but that is [[Shroud|no longer the case]].&lt;br /&gt;
*As depicted in the Covenant of Primus, all five of his known components are visible on the right side of the body: a tank (Landquake) and jet (Breakaway) making up one arm, and a helicopter (Topspin) and jet (Skyfall) making up one leg. Hasbro designer [[Aaron Archer]]&#039;s intent was that, as the ultimate combiner, Nexus Prime was not limited to just five components, but could instead combine with any number of robots.&amp;lt;ref name=reinterpretation&amp;gt;{{citesocial&lt;br /&gt;
 |quote=I would suggest that instead of calling it a misrepresentation, call it a reinterpretation. The Cov. version of Nexus Prime as represented in the book, not only has a rearranged parts, all known (5) parts are represented on the viewable side, he is made up of at least ten parts, half hidden in shadow (other than elements of a carrier type jet) as they were not full named or fully realized characters - it was Aaron Archer&#039;s direction that he not be only confined to 5 members, but his core made him combine-able with anyone, as he is a god character.&amp;lt;br&amp;gt;Along with the face detail being moved around, I also did several sketches with him as ever more laden with combiner parts, walking hunched over ala RotF Devastator, or more wide stanced with 4 arms. |link=https://roseknightmare.tistory.com/2760 |name=Ken Christiansen |site=blog post |title=Nexus Prime&#039;s design behind story |year=2025 |month=11 |day=26}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Nexus Prime&#039;s head design varies greatly across his depictions. The design—an amalgamation of traits from his components&#039; heads—is meant to evoke a superhero cowl (similiar to [[Batman]]), with his head covered in armor but his mouth exposed. However, the deco used for his mouth is almost completely black, making it difficult to see. &#039;&#039;The Covenant of Primus&#039;&#039; reinterpreted his mouth area as a visor, his chin as a [[Roadbuster (G1)|Roadbuster]]-esque [[mouthplate]], and his actual eyes as forehead detail. It also tweaked the sides of his head into antenna and circular details resembling those of Optimus Prime. Artist [[Ken Christiansen]] has stated that these changes were deliberate reinterpretation.&amp;lt;ref name=reinterpretation /&amp;gt; Most subsequent incarnations have followed the Covenant interpretation; as a result of this game of telephone, his big screen debut in &#039;&#039;[[Transformers One (film)|Transformers One]]&#039;&#039; bears almost no resemblance to his original design (save for the upper-torso, which is nearly 1:1).&lt;br /&gt;
*[[Volcanicus (Cyberverse)|&#039;&#039;Cyberverse&#039;&#039; Volcanicus]]&#039;s head is based on the Covenant&#039;s Nexus Prime design, albeit with a mouth and chin-guard resembling Nexus&#039;s original design.&lt;br /&gt;
&lt;br /&gt;
===Naming issues===&lt;br /&gt;
[[Fun Publications]] originally submitted the possible names &#039;&#039;&#039;Prime Nexus&#039;&#039;&#039; and &#039;&#039;&#039;Maximus Prime&#039;&#039;&#039; to [[Hasbro]] for the character (reflecting the fact that the character is a Prime in-fiction), Hasbro rejected these, apparently because they were feeling protective towards the use of the name Prime (despite previously having approved the fiction that named him a Prime, written by their own [[Forest Lee]]). Hasbro suggested merging the non-Prime segments of the two names instead... oops.&lt;br /&gt;
&lt;br /&gt;
Apparently neither Hasbro nor Fun Publications did their research when naming Nexus Maximus, because there is another product which shares that name and was, as of [[May 24]], [[2009]], the top Google result (websites relating to this character have since surpassed it). While it is definitely a &amp;quot;toy&amp;quot;, it is most assuredly not intended for ages 5 and up. According to the Fun Publications Club panel at [[BotCon 2009]], Hasbro did a search for the name with &amp;quot;safe search&amp;quot; on, causing them to not see... well, [http://www.edenfantasys.com/dildos/double-ended-dildos/nexus-maximus this]. &#039;&#039;&#039;NOTE: DEFINITELY NOT SAFE FOR WORK.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When he finally appeared in fiction, his name was, in fact, given as Nexus Prime, which makes much better sense story-wise but deprives us of many cheap and easy joke opportunities. [[Pete Sinclair]] posted an image on the [[Transformers Collectors&#039; Club]] forums of [[Aquarius (SG)|Aquarius]] blaming the &amp;quot;Nexus Maximus&amp;quot; name on a bad translation by [[Beta Maxx (RID)|Beta Maxx]].&amp;lt;ref&amp;gt;[https://tilallaremine.wordpress.com/2011/05/31/nexus-prime/ Definitely, definitely, *not* Nexus Maximus. Timelines Nexus Prime!] from &#039;Til All Are Mine blog.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(The debate is still on as to whether Nexus Maximus constitutes a choking hazard.)&lt;br /&gt;
&lt;br /&gt;
===Foreign names===&lt;br /&gt;
*&#039;&#039;Japanese:&#039;&#039; &#039;&#039;&#039;Nexus Prime&#039;&#039;&#039; (ネクサスプライム &#039;&#039;Nekusasu Puraimu&#039;&#039;)&lt;br /&gt;
*&#039;&#039;Mandarin:&#039;&#039; &#039;&#039;&#039;Jīng Tiān Wěi&#039;&#039;&#039; (经天纬)&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
NexusPrimeDanKhannaConcept.jpg|Original &#039;&#039;Timelines&#039;&#039; concept art&lt;br /&gt;
NexusPrime-TFOnecardcropped.jpg|&#039;&#039;One&#039;&#039; film&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{Thirteen}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Age of the Primes characters]]&lt;br /&gt;
[[Category:Combined forms]]&lt;br /&gt;
[[Category:Cyberverse Transformers]]&lt;br /&gt;
[[Category:Deep lore characters]]&lt;br /&gt;
[[Category:Dimension hoppers]]&lt;br /&gt;
[[Category:Earth Wars Transformers]]&lt;br /&gt;
[[Category:Energon Universe Transformers]]&lt;br /&gt;
[[Category:Fan Club-original characters]]&lt;br /&gt;
[[Category:IDW (2005) Transformers]]&lt;br /&gt;
[[Category:IDW (2019) Transformers]]&lt;br /&gt;
[[Category:Nexus Prime components| ]]&lt;br /&gt;
[[Category:One Transformers]]&lt;br /&gt;
[[Category:Prime Masters]]&lt;br /&gt;
[[Category:Shattered Glass Transformers]]&lt;br /&gt;
[[Category:Thirteen]]&lt;br /&gt;
[[Category:Timelines characters]]&lt;br /&gt;
[[Category:Transformers Roleplaying Game Transformers]]&lt;br /&gt;
[[Category:Wings Universe Transformers]]&lt;/div&gt;</summary>
		<author><name>Mickto124</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Nexus_Prime&amp;diff=1908525</id>
		<title>Nexus Prime</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Nexus_Prime&amp;diff=1908525"/>
		<updated>2026-04-11T23:53:45Z</updated>

		<summary type="html">&lt;p&gt;Mickto124: /* Age of the Primes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|nexusprime|autobot|sgDecepticon}}&lt;br /&gt;
{{featured}}&lt;br /&gt;
{{disambig3|Nexus}}&lt;br /&gt;
[[Image:NexusPrimeflankedbyotherPrimes.jpg|right|thumb|300px|Insert batteries where?!]]&lt;br /&gt;
One of the [[Thirteen|original Thirteen Primes]], the wild and unpredictable &#039;&#039;&#039;Nexus Prime&#039;&#039;&#039; is the first [[combiner]]. He is the bearer of the immensely consequential [[Artifacts of the Primes|artifact]] known as the [[Enigma of Combination]] and the lord of [[Rarified Energon]]—the stuff of [[spark]]s themselves—granting him a variety of mysterious powers above and beyond many of his siblings. Nexus&#039; go-to problem solving method of scattering himself to the four winds has often proved the cause of, and solution to, all of his and his resultant sub-selves&#039; problems. He also has a habit of hoarding the legendary blades forged by his sister [[Solus Prime]] whether they belong to him or not, considering himself the safest pair(s) of hands. How much these antics relate to his reputation as the prankster of the Thirteen is up for interpretation. His fragments include:&lt;br /&gt;
&lt;br /&gt;
*[[Skyfall (Cybertron)|Skyfall]] (A-10 Thunderbolt II, left leg)— a deep space explorer with the ability to project [[Force field|forcefields]]&lt;br /&gt;
*[[Landquake (Timelines)|Landquake]] (anti-aircraft tank, right arm)— a disaffected soldier with the power to forge [[Energon weapon|energon weapons]] unaided&lt;br /&gt;
*[[Breakaway (Classics)|Breakaway]] (fighter jet, left arm)— a mystical guardian with preternatural healing abilities&lt;br /&gt;
*[[Topspin (Classics)|Topspin]] (helicopter, right leg)— a credulous refugee with the power to manipulate sparks&lt;br /&gt;
*[[Heatwave (Timelines)|Heatwave]] (armored personnel carrier, torso)— a cheerful technician with ability to &amp;quot;speak&amp;quot; machinery to life&lt;br /&gt;
&lt;br /&gt;
Unlike many of his descendants, Nexus Prime is highly mutable and not beholden to a single set of components. In [[Aligned continuity family|a different universe]], Nexus instead split himself into:&lt;br /&gt;
&lt;br /&gt;
*[[Clocker (Prime)|Clocker]]— a [[Velocitron]]ian racer&lt;br /&gt;
*[[Mainspring]]— a Velocitronian mechanic&lt;br /&gt;
*[[Chaindrive]]— an Autobot soldier&lt;br /&gt;
*[[Pinion]]— a [[Junkion (species)|Junkion]] trader&lt;br /&gt;
*[[Cannonspring]]— a lost Cybertronian&lt;br /&gt;
&lt;br /&gt;
Oh yeah, and he is responsible for [[Shroud|splintering]] himself and [[Multiversal singularity|his brethren]] across the [[Multiverse|multiverse]]. That was a pretty significant thing that happened. &lt;br /&gt;
&lt;br /&gt;
He is sometimes, unfortunately, known as &#039;&#039;&#039;[[#Naming issues|Nexus Maximus]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===Fun Publications===&lt;br /&gt;
When the Thirteen visited ancient Earth of some universal streams, Nexus Prime used a [[holomatter]] avatar which inspired the myth of the goddess Hera, trusted confidant of Zeus, who was [[Prima]]&#039;s holomatter avatar. [[Vector Prime]] shared many fond memories with his siblings, including Nexus, and noted that there were universal streams where Nexus was known as Nexus [[Convoy (rank)|Convoy]].&lt;br /&gt;
&lt;br /&gt;
Nexus Prime, Vector Prime, [[Alpha Trion]], and [[Solus Prime]] made the decision to split Nexus Prime into five pieces to conceal the location of the five fragments of Prima&#039;s [[Star Saber (Thirteen)|Star Saber]] sword, a weapon that could destroy star systems, from their evil brother [[The Fallen|Megatronus]]. Using the blade of the Star Saber, Nexus Prime was cut into five other robots: [[Skyfall (Cybertron)|Skyfall]], [[Landquake (Timelines)|Landquake]], [[Breakaway (Classics)|Breakaway]], [[Topspin (Classics)|Topspin]], and [[Heatwave (Timelines)|Heatwave]], who were subsequently scattered across the [[multiverse]] and lost to the ages. {{Storylink|Ask Vector Prime}}&lt;br /&gt;
&lt;br /&gt;
But the skills of Nexus Prime are needed once again, and now that his components have been called together by Primus, he searches the multiverse for the components to the Star Saber sword, armed with his masterful control over all uses of [[energon]], and ability to manipulate [[spark]]s.&lt;br /&gt;
&lt;br /&gt;
[[Image:Clubcombinercarving.jpg|200px|thumb|They drew his limbs arranged incorrectly!]]&lt;br /&gt;
The [[Caretaker]] told its components that Nexus Prime was &amp;quot;designated a [[Prime (rank)|Prime]]&amp;quot;, like the other original thirteen. {{storylink|Crossing Over: Part 6}}&lt;br /&gt;
&lt;br /&gt;
When Landquake, Breakaway, Topspin, and Heatwave made an attempt to use their powers to revive the recently assassinated [[Megatron (SG)|Megatron]], they were transported—along with a revived Skyfall—to the presence of [[Primus]] in the &amp;quot;afterlife&amp;quot;. He gave them a choice of living (or staying dead) as they were, or being reborn as what they were meant to be. After the gestalt members made their deliberations, Primus declared, &amp;quot;The choice is made. Arise, Nexus Prime,&amp;quot; as they started the transformation. {{storylink|Reunification: Part 5}}&lt;br /&gt;
&lt;br /&gt;
[[Image:OmegaDoomNexusPrimeGalvatron.jpg|left|thumb|300px|Behold the fingers my toy totally doesn&#039;t have!]]&lt;br /&gt;
&lt;br /&gt;
Nexus Prime [[Reformatting|reformatted]] the dead Megatron into the powerful Galvatron, investing in him some of the power of the Thirteen. The two exited the Decepticon stronghold to counter [[Omega Doom]]&#039;s offensive, but they were forced to split up when Doom launched a starkilling missile into Cybertron&#039;s sun. Though his Decepticon components protested leaving the battle, Nexus Prime knew saving this Cybertron&#039;s star system was of more immediate importance. Regardless, he was too late in stopping the missile, and its energies began to destroy the sun. Nexus began to concentrate.&lt;br /&gt;
&lt;br /&gt;
Nexus returned to Cybertron triumphant, having used his own powers to negate those of the starkilling missile, and he made short work of Omega Doom, saving Galvatron in the nick of time. Though there was more on this Cybertron to do, such as finishing [[Optimus Prime (SG)|Optimus Prime]] once and for all, Nexus Prime knew he had to depart this universe. After saying goodbye to [[Cliffjumper (G1)|Cliffjumper]], he entered a portal with [[Aquarius (SG)|Aquarius]], trusting fate to bring him to the correct destination. {{storylink|Reunification: Part 6}}&lt;br /&gt;
&lt;br /&gt;
Nexus Prime and Aquarius traveled from world to world, but without finding what Nexus Prime was looking for. Eventually, the pair arrived on [[Primax 509.28 Epsilon|one universe]]&#039;s [[Cybertron (planet)|Cybertron]], where they were attacked by a group of smaller Decepticons who thought they had an easy mark. Though Nexus Prime was unwilling to use his more supernatural powers, lest he draw unwanted attention towards himself, he was still able to easily beat their attackers. As they left the group of dazed Decepticons behind, Nexus Prime and Aquarius wandered through a Cybertronian marketplace. Finally, Nexus Prime began to drop hints about what [[Star Saber (Thirteen)|mysterious artifact]] he was looking for; he hadn&#039;t yet clued Aquarius in. Ultimately, Nexus Prime spotted a shipping container with an [[Elite Guard]] symbol on it. This unlocked a memory in the ancient Transformer, allowing him to determine their next destination. He and Aquarius vanished through another portal to yet another dimension. {{storylink|The Coming Storm: Part 1}}&lt;br /&gt;
&lt;br /&gt;
After several unspecified adventures, Aquarius ended up in Axiom Nexus and took charge of a shard of the Star Saber from a [[Chifumi Takahashi|courier]]. In exchange, he promised to help her get home. {{storylink|Transformers I.Q.#issue 48|Transformers I.Q. last issue review}} To their surprise, however, they ended up on the Cybertron of Aquarius&#039;s home reality. It soon became obvious that Nexus had transported them there in order to receive the [[Origin Matrix]], the fifth and final piece, from [[Ultra Magnus (G1)/Marvel Comics continuity|Ultra Mammoth]]. {{storylink|Transformers I.Q.#issue 54|Transformers I.Q. trivia bonus #12}} {{storylink|Falling into Place}}&lt;br /&gt;
&lt;br /&gt;
[[File:AnotherLight-choppitychop.jpg|thumb|left|upright=1.66|&amp;quot;...&#039;&#039;Transformers: Prime&#039;&#039; will never make a dozen episodes about finding you.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
While waiting for Nexus Prime&#039;s arrival, Ultra Mammoth confronted his negative counterpart [[Ultra Magnus (SG)|Ultra Magnus]], who was wielding the [[Terminus Blade]] on Earth. After the Origin Matrix inadvertently supercharged the Blade, Nexus Prime&#039;s components arrived in time to combine the Matrix with the other elements to reform the Star Saber. Prima&#039;s great sword severed the evil Magnus&#039;s arm, and Nexus Prime banished the insane Autobot to a dimension suitable for his temperament. With the Star Saber and Terminus Blade in hand, Nexus Prime set about undoing what damage he could from Magnus&#039;s abuse of the weapon. {{storylink|Restoration}}&lt;br /&gt;
&lt;br /&gt;
In multidimensional space, Nexus Prime found he could not undo the destruction of universes already caused by the Terminus Blade. Aware that his actions would not be without consequences to himself, Nexus Prime brought the Saber and Blade together. He strengthened the existing walls between dimensions to prevent further inter-universe decay. He bolstered dying universes that had not yet succumbed to Ultra Magnus, hoping they might still survive. In the process, however, the strengthened walls could no longer support the fluidity of multiversal singularities. Nexus Prime felt himself and his fellow Thirteen splintering, existing as independent beings in each reality they manifested in, instead of thirteen singularities. {{storylink|Out of the One, Many}} In [[Primax -408.24 Epsilon|one universe]], Nexus Prime&#039;s individual components reconstituted themselves as a group of low-ranking Decepticons known as Heatwave, [[Skyfall (Cybertron)|Skytop]], [[Landquake (Timelines)|Landfall]], [[Breakaway (Classics)|Quakebreak]], and [[Topspin (Classics)|Spinaway]]. Although they retained their ability to combine, this &amp;quot;new&amp;quot; Nexus Prime was significantly less coordinated than his predecessor, and his components didn&#039;t believe the stories that they had once been some kind of multiversal guardian. {{storylink|Coalescence}} &lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===Aligned continuity family===&lt;br /&gt;
====&#039;&#039;The Covenant of Primus&#039;&#039;====&lt;br /&gt;
[[Image:5NexusPrime.jpg|thumb|200px]]&lt;br /&gt;
Nexus Prime was the seventh member of the Thirteen created by Primus with the purpose of fighting against and defeating Unicron. As the first and greatest combiner, he could separate himself into multiple independent components and combine them at will. Nexus, like his siblings who were created between [[Prima]] and [[The Fallen|Megatronus]], was balanced between the personalities of Primus and Unicron.&lt;br /&gt;
&lt;br /&gt;
Nexus was part of the &#039;&#039;&#039;Free Agents&#039;&#039;&#039;, which included [[Maccadam|Alchemist Prime]], [[Solus Prime]], and the [[Thirteenth Prime]]: capable of both direct battle and subtle attacks. As the Primes trained with each other, Solus created the [[Cyber Caliber]] for him, which could split into smaller swords. Nexus would follow Solus into the portal leading to Unicron, entering Unicron&#039;s body to harm him from within. All of Nexus&#039; components struggled with the overpowering corruption of Unicron&#039;s Dark Energon, but the words of &#039;&#039;Thirteen&#039;&#039;, &amp;quot;All Are One&amp;quot;, would help him keep fighting. Eventually, Unicron was defeated and Nexus returned to Cybertron with his siblings. &lt;br /&gt;
&lt;br /&gt;
As the [[Age of Primes]] began, Nexus devoted his time to his creative interests, having no interest in the politics of Prima&#039;s group. During the [[War of the Primes]], when the Primes came together to vote on whether [[Liege Maximo]]&#039;s [[Farm]] should be shut down or not, Nexus voted with Prima to shut it down. Sometime later, Nexus would join Prima, [[Vector Prime]], [[Alpha Trion]], [[Micronus Prime]], and &#039;&#039;Thirteen&#039;&#039; in finding Megatronus after the death of Solus Prime. Nexus would take his Cyber Caliber when all the Primes visited the Farm, which led to infighting among the Primes. &lt;br /&gt;
&lt;br /&gt;
Nexus Prime would survive the War of the Primes, but the memory of his existence would fade away into myth and legend. Several stellar cycles later, the five components of Nexus Prime -- [[Cannonspring]], [[Mainspring]], [[Pinion]], [[Clocker (Prime)|Clocker]], and [[Chaindrive]] -- would briefly reunite as Nexus Prime, giving [[Optimus Prime (WFC)|Optimus Prime]] his sword. {{storylink|Transformers: The Covenant of Primus|The Covenant of Primus}}&lt;br /&gt;
&lt;br /&gt;
====Aligned novels====&lt;br /&gt;
Known as the &amp;quot;Wizard of Forms&amp;quot;, Nexus Prime was all about change and mutability. When standing alone, his body seemed to shift or be overlaid with ever-changing forms and combinations he might take. Powerful, proud, and frequently unpredictable even to those who knew him best, Nexus Prime was full of good humor and a bit of a prankster at times. He was the &amp;quot;mad experimenter&amp;quot; of the Thirteen and is fascinated by changing states of matter and the creation of new elements in solar forges. This shared affinity for creation led [[Solus Prime]], the &amp;quot;Maker&amp;quot; of the Thirteen, to have special feelings for Nexus, which in turn seemed to have earned him the enmity of [[The Fallen|Megatronus]] and [[Liege Maximo]].&lt;br /&gt;
&lt;br /&gt;
Nexus Prime was last seen by Alpha Trion before the [[Age of Wrath]], taking custody of many of Solus Prime&#039;s creations, including the Cyber Caliber, the [[Chaos Edge]], the [[Blades of Time]], and the [[Omni Saber]]. &lt;br /&gt;
The Omni Saber was a part of Nexus Prime&#039;s body, and he secreted the Cyber Caliber away inside his form as well before splitting himself into five component robots: Clocker, Mainspring, Chaindrive, Pinion, and Cannonspring. &lt;br /&gt;
Each component held a fraction of the Cyber Caliber within themselves and was also charged with guarding one of the Blades of Time. Only by assembling the Blades of Time and using them to open a gateway to the hollow [[Realm of the Primes|realm]] of Vector Prime could the Cyber Caliber be reassembled. The [[Star Saber (Thirteen)|Star Saber]] was believed to have been taken by Nexus Prime but was not in his possession during the [[Great Exodus]]. &lt;br /&gt;
&lt;br /&gt;
The sub-selves of Nexus Prime scattered throughout the colony worlds of Cybertron. They remained apart for so long that each forgot their true nature, and no longer recalled being part of Nexus Prime or the Thirteen. All but Cannonspring even forgot their duty to safeguard the Blades of Time and the Cyber Caliber. Clocker and Mainspring wound up on [[Velocitron]], where they remained slightly out of place as mechanics instead of the speed-driven racers who ruled the planet. Pinion ended up on [[Junkion (planet)|Junkion]], assimilating well into the culture (perhaps because the Junkion way of constantly reusing materials appealed to the subconscious preference of Nexus Prime for change). Chaindrive found himself on Cybertron, and eventually became part of the Autobot resistance movement alongside [[Ultra Magnus (WFC)|Ultra Magnus]] and Alpha Trion after the Ark&#039;s departure. Cannonspring ended up in a crippled ship in Cybertron&#039;s deep orbit, until the prospector [[Axer (Prime)|Axer]] triggered some latent transwarp energy on board, transporting them both to Junkion. Cannonspring remained inert for over a million years inside his ship after it crashed.&lt;br /&gt;
&lt;br /&gt;
Nexus Prime began to come together once more thanks to the Matrix, which directed Optimus Prime through space to the various colony worlds. As the Ark came to Velocitron, Optimus discovered two pieces of the Blades of Time and fatefully agreed to bring Clocker and Mainspring on the next leg of his journey when they asked. On Junkion, Prime encountered Pinion while recovering a third Blade, and the fourth was retrieved from Axer. Meanwhile, back on Cybertron, Alpha Trion and [[Wheeljack (Prime)|Wheeljack]] concocted a method of sending a scout after Optimus Prime by keying residual Space Bridge energy to the signature of the Matrix. Instinctively, Alpha Trion decided Chaindrive was the proper choice, and he brought with him the fifth Blade. Once all five Blades and the other four components assembled on Junkion, the combined energy was enough to rekindle the inert Cannonspring, bringing him back to full functioning and allowing them to reassemble into Nexus Prime.&lt;br /&gt;
&lt;br /&gt;
Displaying the ability to hold more weapons than an armory, Nexus Prime pulled forth both his Omni Saber and the Chaos Edge, and also passed the Cyber Caliber over to Optimus Prime. Although he refused to kill anyone, Nexus Prime essentially held off the Decepticons and the [[Star Seeker]]s for a time, on intimidation alone. As [[Megatron (WFC)|Megatron]] and [[Thundertron]] left to pursue other goals, Nexus Prime reclaimed his swords and gave some last words of encouragement to Optimus Prime before splitting himself once more. Reduced to a new set of five protoforms, Nexus Prime vanished into space and the annals of history once more. {{storylink|Transformers: Exiles|Exiles}}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Prime&#039;&#039; cartoon====&lt;br /&gt;
According to legend, at the beginning of time, [[Unicron]] and [[Primus]] battled each other for eons, with neither side remaining victorious for long. Till, that is, Primus created the [[Thirteen]]. These Thirteen defeated Unicron and cast him into space. {{storylink|One Shall Rise, Part 1}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===2005 IDW continuity===&lt;br /&gt;
{{first|[[Earthfall Part 3: The Mind Bomb|&#039;&#039;Robots in Disguise&#039;&#039; #30]] (mentioned); [[The Crucible|#34]] (depicted)}}&lt;br /&gt;
&lt;br /&gt;
[[File:OriginMyths-ThePrimes.jpg|thumb|right|250px|Love child of Silverbolt and Wheeljack.]]&lt;br /&gt;
&lt;br /&gt;
In the primitive age that followed the departure of the [[Knights of Cybertron]], Nexus Prime joined his [[Thirteen Tribes|tribe]] with those of [[Solus Prime|Solus]], [[Vector Prime|Vector]], [[Maccadam|Alchemist Prime]] and [[Alpha Trion]] in [[Crystal City]]. Like the other four, he knew [[Shockwave (G1)/2005 IDW continuity|Onyx Prime]] but he himself was disgusted by Onyx&#039;s bestial horde and took time to become acclimated to them. He had a brother in the east who ruled his own kingdom. {{storylink|Origin Myths}} Nexus was the first recorded owner of the mysterious artifact known as the [[Enigma of Combination]]. He evidently chose to keep the artifact&#039;s true nature as a physical object a secret, with most believing the &amp;quot;Enigma&amp;quot; part of the name referred to a puzzle that had to be solved to allow for [[Combiner|combination]]. {{storylink|The Crucible}}&lt;br /&gt;
&lt;br /&gt;
One evening, Vector Prime barged in on a meeting to announce the approach of Onyx and [[Liege Maximo|a crony]], as well as the news that [[Septimus Prime]] had perished and that [[The Fallen|the conqueror]] of [[Protihex|his lands]] was on the warpath across Cybertron. Despite Solus and Onyx&#039;s dismissal, Nexus felt Septimus had still been a Prime such as they were before he asked who Onyx&#039;s minion was, the newcomer introducing himself as Liege Maximo, who had also lost his lands to the army of [[Darklands|Darklanders]]. At Alpha Trion&#039;s urging, the Primes allowed Onyx and Liege Maximo into their alliance. When the time of battle came, Nexus wished to join his followers in combat but remained behind at Solus&#039;s urging. After the [[Titan (group)|Titans]] arrived, Onyx leapt into the fray only to recognize the enemy commander as his old friend Megatronus. Nexus was shocked at this development, before the eight Primes joined forces. In the aftermath, [[Arcee (G1)/2005 IDW continuity|Arcee]] expressed the belief that the alliance would attract Nexus&#039;s brother to him. {{storylink|Origin Myths}} Unbeknownst to the Primes, the &#039;bot they believed to be Onyx Prime was in fact a time-travelling Shockwave from ten million years in the future who had engineered the entire conflict to bring the Primes together as history recorded. {{storylink|The Falling, Interlude: The First Who Was Named|The First Who Was Named}}&lt;br /&gt;
&lt;br /&gt;
[[File:RID34 enigma of combination.jpg|thumb|left|250px|My Enigma don&#039;t go to none if they&#039;re lowborn, hun.]]&lt;br /&gt;
&lt;br /&gt;
Power turned Nexus into something of a git really, believing that all non-Primes should serve their Prime masters. {{storylink|The Crucible}} Among the members of his court was a [[Titan Master]] by the name of [[Infinitus]], who wholeheartedly believed in his master&#039;s elitist approach to social engineering. {{storylink|White Heat}} The Thirteen Primes ruled their planet peacefully until Liege Maximo and Megatronus conspired together, goaded on by Shockwave&#039;s machinations, and started the [[First Cybertronian Civil War]] via the murder of Solus Prime. While Megatronus fled Cybertron, Nexus and [[Quintus Prime|Quintus]] managed to restrain Maximo, before trying and exiling him aboard [[Vigilem]]. {{storylink|Heavy}} {{storylink|The Falling, Interlude: The First Who Was Named|The First Who Was Named}}&lt;br /&gt;
&lt;br /&gt;
Nexus allied himself with &amp;quot;Onyx Prime&amp;quot; during the war and used his [[Enigma of Combination]] to create the [[Headmaster (technology)|Headmasters]]: humanoid Transformers combined with beasts. {{storylink|The Crucible}} [[Galvatron (G1)/2005 IDW continuity|Galvatron]] found the whole concept disgusting and single-handedly slaughtered the Headmasters before coming after Nexus himself. Nexus sneered that Galvatron was a &amp;quot;lowborn&amp;quot; that couldn&#039;t kill him, and Galvatron responded by doing just that. The realization that a Prime could be killed by someone other than another Prime caused most of the remaining Primes to flee the planet. {{storylink|The Crucible}} &lt;br /&gt;
&lt;br /&gt;
He was survived by Infinitus, who vowed to keep his master&#039;s teachings alive and eventually apply them to all of Cybertron–especially the parts about forced servitude to the Primes. {{storylink|White Heat}} Nexus&#039;s [[Titan (group)|Titan]], [[Devisiun (Titan)|Devisiun]], also survived the war and colonized [[Devisiun (planet)|a planet]] in honor of his master which the younger Shockwave eventually seeded with [[Ore-5]]. {{storylink|Ceremony|The Lost Colonies of Cybertron}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Prime Wars Trilogy&#039;&#039; cartoons===&lt;br /&gt;
[[Victorion]] claimed to only follow the will of Nexus Prime, though she admitted he hadn&#039;t given her any new guidance in some time. {{storylink|Desperate Actions}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Power of the Primes&#039;&#039; marketing material===&lt;br /&gt;
Nexus Prime&#039;s [[Spark]] passed into the possession of one of the twelve [[Prime Master]]s; hidden within a suit of decoy armor, they safeguarded the abilities of the Primes until the present day. By uniting with a larger Transformer, the Prime Master could channel the powers of Nexus&#039;s Spark and grant them unique abilities that varied with each new partner. {{storylink|Power of the Primes (toyline)|Power of the Primes}}&lt;br /&gt;
&lt;br /&gt;
{{note|For a list of every permutation of Nexus Prime&#039;s abilities, see [[Prime Master/Combinations|this link]].}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Cyberverse&#039;&#039; cartoon===&lt;br /&gt;
Nexus Prime was one of the [[Thirteen]]. {{storylink|Dweller In The Depths (Cyberverse)|Dweller In The Depths}} {{storylink|Silent Strike}} {{storylink|The Other One}}&lt;br /&gt;
&lt;br /&gt;
Nexus Prime eventually passed, being buried with all of his worldly possessions on another planet. Following the [[Quintesson]] invasion of Cybertron, [[Grimlock (Cyberverse)|Grimlock]] and [[Arcee (Cyberverse)|Arcee]] grave-robbed him. {{storylink|The Immobilizers}}&lt;br /&gt;
&lt;br /&gt;
===2019 IDW continuity===&lt;br /&gt;
[[File:SeaOfRustI-NexusPrime.jpg|thumb]]&lt;br /&gt;
Nexus Prime, the holder of the Enigma of Combination, was one of the Thirteen Primes. {{storylink|Lord of Misrule: Sea of Rust I|Sea of Rust I}} It was said that Primus had created Nexus as a being of controlled chaos, introducing necessary change into Cybertronian society to prevent stagnation. {{storylink|Lord of Misrule: Enigmatic|Enigmatic}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;One&#039;&#039; film===&lt;br /&gt;
[[File:TransformersOne-ThePrimesholograms.jpg|left|thumb|300px|Nexus is the holographic guy on the farthest left!]]&lt;br /&gt;
{{voiceactor|[[Manuel Pérez]] (Latin-American Spanish)}}&lt;br /&gt;
One of the original Thirteen Primes, Nexus Prime ruled alongside his fellows until the [[Quintesson]]s invaded Cybertron. When the Primes were directed by [[Sentinel Prime (One)|Sentinel]] to a meeting of Quintesson generals, they found it an ambush. Despite being caught off-guard, the Primes managed to turn the tide of the battle before Sentinel betrayed them, stabbing Nexus and using his weapon to slay several of the Primes. Fifty cycles later, the spirits of the Primes appeared before Orion Pax when he was bestowed the [[Matrix of Leadership]] and became [[Optimus Prime (One)|Optimus Prime]]. {{storylink|Transformers One (film)|One}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Energon Universe===&lt;br /&gt;
After Optimus Prime found himself in the [[Hall of the Primes]], he saw a statue of Nexus Prime among the others. {{storylink|Transformers (2023) issue 22|Transformers #22}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers: Earth Wars&#039;&#039;===&lt;br /&gt;
;&#039;&#039;&#039;Nexus Prime Core&#039;&#039;&#039;&lt;br /&gt;
[[File:Earth Wars Nexus Prime Core.jpg|thumb|upright=0.6]]&lt;br /&gt;
&lt;br /&gt;
Nexus Prime&#039;s [[Prime Master#Transformers: Earth Wars|Prime Core]] (his &amp;quot;heart&amp;quot; as one of the primordial [[Thirteen|Thirteen Primes]]) fell to Earth under mysterious circumstances along with those of his siblings to become a hotly contested resource in the [[Earth Wars (conflict)|Earth Wars]]. {{storylink|Power of the Primes (Earth Wars)|Power of the Primes}}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effect:&#039;&#039;&#039; Additional damage to enemy [[Transformers: Earth Wars#Combiners|Combiner]]s. If the [[Transformers: Earth Wars#Standard Bots|Bot]] this Core is affixed to is deployed before your Combiner phase, your Combiner has increased attack power and damage negation.&lt;br /&gt;
&lt;br /&gt;
[https://tfew.zendesk.com/hc/en-us/articles/4733780017183-Prime-Cores-Bot Nexus Prime Core at Transformers: Earth Wars Wiki]&lt;br /&gt;
&lt;br /&gt;
{{chargamestub|{{storylink|Transformers: Earth Wars}}}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers Roleplaying Game&#039;&#039;===&lt;br /&gt;
Nexus Prime was a stalwart ally of Prima and the first combiner. {{storylink|Transformers One Sourcebook}} At the dawn of history, Nexus Prime received the [[Enigma of Combination]]. Some historical texts instead remembered him instead as &amp;quot;Nexus Maximus&amp;quot;, {{storylink|The Enigma of Combination}} his original name, {{storylink|Transformers One Sourcebook}} while some ancient humans knew him as {{w|Juno (mythology)|Juno}}. {{storylink|The Enigma of Combination}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===&#039;&#039;Cybertron&#039;&#039;, &#039;&#039;Classics&#039;&#039;, and &#039;&#039;Timelines&#039;&#039;===&lt;br /&gt;
[[Image:Timelinestoy-NexusMaximus.jpg|right|thumb|250px|Remember to use the instructions! You don&#039;t want to put something in the wrong hole.]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-a1|[[Skyfall (Cybertron)#Cybertron|Skyfall]] ([[2005]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-d1|[[Landquake (Timelines)#Timelines|Landquake]] ([[2006]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-a1|[[Breakaway (Classics)#Classics|Breakaway]] ([[2007]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-d1|[[Topspin (Classics)#Classics|Topspin]] ([[2008]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-sd|[[Heatwave (Timelines)#Timelines|Heatwave]] ([[2009]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
{{toydesigner|[[Dan Khanna]] (concept artist)}}&lt;br /&gt;
&lt;br /&gt;
:Nexus Maximus is composed of his five team members, with Heatwave forming his central body component. His limbs&#039; [[energon weapon]]s form his hands and feet. Conisisting of [[redeco]]s of components of the &#039;&#039;[[Transformers: Energon (toyline)|Energon]]&#039;&#039; combiners, Nexus Maximus, just like [[Superion Maximus]], [[Bruticus Maximus (Energon)|Bruticus Maximus]], and [[Constructicon Maximus]], features universal connection points for the limbs, allowing many different combinations and even swapping of limbs from different teams, in a fashion very similar to &#039;&#039;[[The Transformers (toyline)|Generation 1]]&#039;&#039;&#039;s &amp;quot;[[Fight! Super Robot Lifeform Transformers (toyline)#1986 (Scramble City and Transformers 2010)|Scramble City]]&amp;quot;-type combiner teams. Unlike the other Maximus-style combiners, Nexus Maximus features four unique molds for his limb pieces, rather than two redecoed to fit both the legs and arms, due to him using both [[Destruction Team]] and [[Air Team]] molds. Whereas the individual components&#039; robot modes still feature the same head sculpts as the &#039;&#039;Energon&#039;&#039; figures they&#039;re redecoed from, the combined form of Nexus Maximus himself was given an entirely new, unique head sculpt, which is an amalgamation of visual elements of its components&#039; own heads: Skyfall&#039;s eyes, Landquake&#039;s chin, Breakaway&#039;s forehead, Topspin&#039;s &amp;quot;mohawk&amp;quot;, and Heatwave&#039;s &amp;quot;ears&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
:Nexus Maximus is the combined form of the first five [[Transformers Collectors&#039; Club]] freebie toys, which were released over the span of five years in different toyline brandings for the components.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Decepticon/TFCCNexusMaximus/nexusmaximus.htm More information on Nexus Maximus at TFU.info]&#039;&#039;&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Power of the Primes&#039;&#039;===&lt;br /&gt;
[[File:TF-PotP-SDCC-2018-Throne-of-the-Primes-Nexus-Prime.jpg|upright=1.66|thumb]]&lt;br /&gt;
&amp;lt;ul class = &amp;quot;iconlist&amp;gt;{{Bp-m1|&#039;&#039;&#039;Throne of the Primes&#039;&#039;&#039; (Leader Class, [[2018]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Takara ID number&#039;&#039;: &#039;&#039;&#039;PP-43&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;TakaraTomy release date&#039;&#039;: [[January 26]], [[2019]]&lt;br /&gt;
{{toydesigner|[[Marcelo Matere]] (throne designer, packaging artist)}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Power of the Primes (toyline)|Power of the Primes]]&#039;&#039; Nexus Prime is a retool of the [[Maccadam#Power of the Primes|Alchemist Prime]]/[[Submarauder (G1)#Power of the Primes|Submarauder]] inner robot with a new [[Prime Master]] sigil/backpack, packaged in the [[Throne of the Primes#Toys|Throne of the Primes]] set. &lt;br /&gt;
&lt;br /&gt;
:This toy has identical features to the other Prime Masters in the line. The [[Titan Master]]-like robot can store inside decoy armor or ride [[Size class|Legends Class]] figures in vehicle mode, and is fully compatible with toys from the previous &#039;&#039;[[Titans Return (toyline)|Titans Return]]&#039;&#039; line. The &amp;quot;Power Swap&amp;quot; gimmick means its [[spark]] form can plug onto any decoy armor&#039;s weapon form (which has a [[5 mm post]] to be held by larger figures), Deluxe Class figures&#039; chest armor, Voyager Class figures&#039; bucklers, Leader Class figures&#039; [[Matrix of Leadership/toys#Power of the Primes|Matrix]] (in place of their Matrix core), [[combiner]]s&#039; torsos (in place of their [[Enigma of Combination]]), or the included [[Scepter of Sparks]] or [[Halo of Primus]] accessories. With the power of [[you]]r imagination, this bestows the Prime Master&#039;s [[Prime Master/Combinations|unique power]] on the larger figure.&lt;br /&gt;
&lt;br /&gt;
:While Nexus is a retool of Alchemist Prime (gang-molded with his included Submarauder decoy armor), it is unknown what gang-molded decoy armor Nexus would have had as a hypothetical mass-retail Prime Master.&lt;br /&gt;
&lt;br /&gt;
:This set debuted at [[San Diego Comic-Con]] 2018, and was later sold via [[Hasbro Toy Shop]] online. It was also available at general retail in Taiwan.&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Age of the Primes&#039;&#039;===&lt;br /&gt;
[[File:AOTP-Nexus-Prime.jpg|upright=1.66|thumb|What do you &#039;&#039;mean&#039;&#039; I&#039;m not the [[Amalgamous Prime#Age of the Primes|Prime that splits into multiple components]]??]]&lt;br /&gt;
&amp;lt;ul class = &amp;quot;iconlist&amp;gt;{{Bp-pr7|&#039;&#039;&#039;The Thirteen Nexus Prime&#039;&#039;&#039; (Voyager Class, [[2026]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Accessories&#039;&#039;: [[Enigma of Combination#Age of the Primes|The Enigma of Combination]], 2 wings/blasters&lt;br /&gt;
{{toydesigner|[[Mark Maher]] (Hasbro), [[Shogo Hasui]] (TakaraTomy)}}&amp;lt;ref name=AOTPDeepDive&amp;gt;[[February 3]], [[2026]]&#039;s [https://www.youtube.com/watch?v=zzWSj4wlnqM Transformers Age of the Primes Deep Dive | In-Hand Look at the New Wave | February 2026] with [[Evan Brooks]], [[Mark Maher]], and [[Nate Purswell]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Released in the fifth wave of &#039;&#039;[[Transformers: Age of the Primes|Age of the Primes]]&#039;&#039; Voyager Class toys, Nexus Prime is mostly based on his &#039;&#039;[[Transformers One (film)|Transformers One]]&#039;&#039; design with a few specific details lifted from his &#039;&#039;Covenant of Primus&#039;&#039; design and [[Dan Khanna]]&#039;s original concept art, with the color scheme of his [[#Toys|&#039;&#039;Cybertron&#039;&#039; / &#039;&#039;Classics&#039;&#039; / &#039;&#039;Timelines&#039;&#039; toy]], transforming into a Cybertronian &amp;lt;s&amp;gt;flying brick&amp;lt;/s&amp;gt; &amp;quot;jet tank&amp;quot;.&amp;lt;ref&amp;gt;{{citesocial|link=https://www.hasbropulse.com/product/transformers-age-of-the-primes-voyager-class-the-thirteen-nexus-prime/G20015X00|quote=Convert between bot and jet tank in 23 steps.|name=Hasbro Pulse|title=Transformers Age of the Primes Voyager Class The Thirteen Nexus Prime}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:He includes 3 accessories: two removable wings that can function as 5 mm-compatible blasters, and his [[Artifacts of the Primes|Artifact]], the Enigma of Combination, which is naturally branded with his personal sigil. While it nominally stores underneath his nosecone, it can also be hand-held (or mounted on whatever [[5 mm post]]-hole you feel like). His wings can also be hinged backwards in robot mode for an even more &#039;&#039;Covenant&#039;&#039; / &#039;&#039;One&#039;&#039; accurate appearance. The jet-mode &amp;quot;thrusters&amp;quot; molded near his wrists are fully [[Fire Blast effect|blast effect]] compatible, and reference the many times Nexus has adorned some form of forearm-mounted artillery.&lt;br /&gt;
&lt;br /&gt;
:[[File:AOTP Nexus Prime Combinations.jpg|thumb|left|&#039;&#039;I&#039;ll wear my grandkids&#039; clothes&#039;&#039;]]&lt;br /&gt;
:Rather than being the entire combiner as he is usually depicted, this Nexus Prime forms only a combiner torso, with a headsculpt based on his &#039;&#039;Covenant of Primus&#039;&#039; design. Dedicated limb-bots for a full combiner are planned for [[2027]], though it’s currently unknown if a dedicated combiner frame for Nexus Prime will also be created or not.&amp;lt;ref name=AOTPDeepDive/&amp;gt; Until then, the combiner torso is compatible with &#039;&#039;Age of the Primes&#039;&#039; [[Silverbolt (G1)#Age of the Primes|Silverbolt&#039;s]] combiner frame, attaching by rotating the upper torso 180 degrees, allowing the bulk of Nexus to show as a chestplate rather than be covered up by [[Superion (G1)#Age of the Primes|Superion&#039;s]] chestplate. As they use the same frame system, the Nexus torso is also directly compatible with the arms  of &#039;&#039;Age of the Primes&#039;&#039; [[Bruticus (G1)#Age of the Primes|Bruticus]] while his and &#039;&#039;[[Transformers: Legacy|Legacy]]&#039;&#039; Menasor&#039;s legs can be swapped onto the Superion frame. Additionally, Nexus in vehicle mode is able to attach to front of Silverbolt&#039;s booster kibble. Despite this, unlike the [[Aerialbot (G1)|Aerialbots]] and [[Combaticon (G1)|Combaticons]] that were released in the Age of the Primes line, this figure&#039;s combiner functionality is not mentioned anywhere on its packaging and instructions. &lt;br /&gt;
&lt;br /&gt;
:Nexus Prime went through quite a few ideas in the planning process, including originally being a Leader Class, an all-in-one combiner, and a [[Duocon]].&amp;lt;ref name=AOTPDeepDive/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:The toy was fully revealed on a [[Hasbro Pulse]] livestream timed with preorders going live on Tuesday, [[February 3]], 2026, with its [[Hasbro]] designer [[Mark Maher]] posting a teaser video of the figure&#039;s [https://www.instagram.com/reel/DUOa17xD9xC combined form to Instagram] two days beforehand.&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
[[File:NexusPrimeHead.jpg|thumb|upright=1.75|]]&lt;br /&gt;
*Nexus Prime&#039;s backstory bears a noticeable similarity to that of {{w|Voltron}}.&lt;br /&gt;
*Nexus Prime&#039;s TFCC magazine profile mentions that he &amp;quot;no longer has an [[alternate mode]]&amp;quot;, due to being split apart for so long and then reassembled. &lt;br /&gt;
*Like other members of the Thirteen, Nexus was originally established as a [[multiversal singularity]] who existed as one being across all space and time, but that is [[Shroud|no longer the case]].&lt;br /&gt;
*As depicted in the Covenant of Primus, all five of his known components are visible on the right side of the body: a tank (Landquake) and jet (Breakaway) making up one arm, and a helicopter (Topspin) and jet (Skyfall) making up one leg. Hasbro designer [[Aaron Archer]]&#039;s intent was that, as the ultimate combiner, Nexus Prime was not limited to just five components, but could instead combine with any number of robots.&amp;lt;ref name=reinterpretation&amp;gt;{{citesocial&lt;br /&gt;
 |quote=I would suggest that instead of calling it a misrepresentation, call it a reinterpretation. The Cov. version of Nexus Prime as represented in the book, not only has a rearranged parts, all known (5) parts are represented on the viewable side, he is made up of at least ten parts, half hidden in shadow (other than elements of a carrier type jet) as they were not full named or fully realized characters - it was Aaron Archer&#039;s direction that he not be only confined to 5 members, but his core made him combine-able with anyone, as he is a god character.&amp;lt;br&amp;gt;Along with the face detail being moved around, I also did several sketches with him as ever more laden with combiner parts, walking hunched over ala RotF Devastator, or more wide stanced with 4 arms. |link=https://roseknightmare.tistory.com/2760 |name=Ken Christiansen |site=blog post |title=Nexus Prime&#039;s design behind story |year=2025 |month=11 |day=26}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Nexus Prime&#039;s head design varies greatly across his depictions. The design—an amalgamation of traits from his components&#039; heads—is meant to evoke a superhero cowl (similiar to [[Batman]]), with his head covered in armor but his mouth exposed. However, the deco used for his mouth is almost completely black, making it difficult to see. &#039;&#039;The Covenant of Primus&#039;&#039; reinterpreted his mouth area as a visor, his chin as a [[Roadbuster (G1)|Roadbuster]]-esque [[mouthplate]], and his actual eyes as forehead detail. It also tweaked the sides of his head into antenna and circular details resembling those of Optimus Prime. Artist [[Ken Christiansen]] has stated that these changes were deliberate reinterpretation.&amp;lt;ref name=reinterpretation /&amp;gt; Most subsequent incarnations have followed the Covenant interpretation; as a result of this game of telephone, his big screen debut in &#039;&#039;[[Transformers One (film)|Transformers One]]&#039;&#039; bears almost no resemblance to his original design (save for the upper-torso, which is nearly 1:1).&lt;br /&gt;
*[[Volcanicus (Cyberverse)|&#039;&#039;Cyberverse&#039;&#039; Volcanicus]]&#039;s head is based on the Covenant&#039;s Nexus Prime design, albeit with a mouth and chin-guard resembling Nexus&#039;s original design.&lt;br /&gt;
&lt;br /&gt;
===Naming issues===&lt;br /&gt;
[[Fun Publications]] originally submitted the possible names &#039;&#039;&#039;Prime Nexus&#039;&#039;&#039; and &#039;&#039;&#039;Maximus Prime&#039;&#039;&#039; to [[Hasbro]] for the character (reflecting the fact that the character is a Prime in-fiction), Hasbro rejected these, apparently because they were feeling protective towards the use of the name Prime (despite previously having approved the fiction that named him a Prime, written by their own [[Forest Lee]]). Hasbro suggested merging the non-Prime segments of the two names instead... oops.&lt;br /&gt;
&lt;br /&gt;
Apparently neither Hasbro nor Fun Publications did their research when naming Nexus Maximus, because there is another product which shares that name and was, as of [[May 24]], [[2009]], the top Google result (websites relating to this character have since surpassed it). While it is definitely a &amp;quot;toy&amp;quot;, it is most assuredly not intended for ages 5 and up. According to the Fun Publications Club panel at [[BotCon 2009]], Hasbro did a search for the name with &amp;quot;safe search&amp;quot; on, causing them to not see... well, [http://www.edenfantasys.com/dildos/double-ended-dildos/nexus-maximus this]. &#039;&#039;&#039;NOTE: DEFINITELY NOT SAFE FOR WORK.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When he finally appeared in fiction, his name was, in fact, given as Nexus Prime, which makes much better sense story-wise but deprives us of many cheap and easy joke opportunities. [[Pete Sinclair]] posted an image on the [[Transformers Collectors&#039; Club]] forums of [[Aquarius (SG)|Aquarius]] blaming the &amp;quot;Nexus Maximus&amp;quot; name on a bad translation by [[Beta Maxx (RID)|Beta Maxx]].&amp;lt;ref&amp;gt;[https://tilallaremine.wordpress.com/2011/05/31/nexus-prime/ Definitely, definitely, *not* Nexus Maximus. Timelines Nexus Prime!] from &#039;Til All Are Mine blog.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(The debate is still on as to whether Nexus Maximus constitutes a choking hazard.)&lt;br /&gt;
&lt;br /&gt;
===Foreign names===&lt;br /&gt;
*&#039;&#039;Japanese:&#039;&#039; &#039;&#039;&#039;Nexus Prime&#039;&#039;&#039; (ネクサスプライム &#039;&#039;Nekusasu Puraimu&#039;&#039;)&lt;br /&gt;
*&#039;&#039;Mandarin:&#039;&#039; &#039;&#039;&#039;Jīng Tiān Wěi&#039;&#039;&#039; (经天纬)&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
NexusPrimeDanKhannaConcept.jpg|Original &#039;&#039;Timelines&#039;&#039; concept art&lt;br /&gt;
NexusPrime-TFOnecardcropped.jpg|&#039;&#039;One&#039;&#039; film&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{Thirteen}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Age of the Primes characters]]&lt;br /&gt;
[[Category:Combined forms]]&lt;br /&gt;
[[Category:Cyberverse Transformers]]&lt;br /&gt;
[[Category:Deep lore characters]]&lt;br /&gt;
[[Category:Dimension hoppers]]&lt;br /&gt;
[[Category:Earth Wars Transformers]]&lt;br /&gt;
[[Category:Energon Universe Transformers]]&lt;br /&gt;
[[Category:Fan Club-original characters]]&lt;br /&gt;
[[Category:IDW (2005) Transformers]]&lt;br /&gt;
[[Category:IDW (2019) Transformers]]&lt;br /&gt;
[[Category:Nexus Prime components| ]]&lt;br /&gt;
[[Category:One Transformers]]&lt;br /&gt;
[[Category:Prime Masters]]&lt;br /&gt;
[[Category:Shattered Glass Transformers]]&lt;br /&gt;
[[Category:Thirteen]]&lt;br /&gt;
[[Category:Timelines characters]]&lt;br /&gt;
[[Category:Transformers Roleplaying Game Transformers]]&lt;br /&gt;
[[Category:Wings Universe Transformers]]&lt;/div&gt;</summary>
		<author><name>Mickto124</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=White_lion&amp;diff=1906884</id>
		<title>White lion</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=White_lion&amp;diff=1906884"/>
		<updated>2026-04-07T01:25:13Z</updated>

		<summary type="html">&lt;p&gt;Mickto124: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;The white lion is a [[Maximal]]-allied lion from the [[Beast Wars: Super Lifeform Transformers#Beast Wars II|Beast Wars II]] portion of the [[Generation 1 continuity family]].&#039;&#039;&lt;br /&gt;
[[File:WhiteLionRun rescued lion.jpg|right|upright=2|thumb|Sometimes, a family is a rare white lion, the Transformer champion whose life he saved and who took his beast mode from the lion, and that Transformer&#039;s clone-son the Transformer didn&#039;t know existed and whom the lion raised himself until the boy realized he wasn&#039;t a lion and he was adopted and somewhat coldly went looking for his true origins, never looking back. And that&#039;s beautiful.]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;white lion&#039;&#039;&#039; (白いライオン &#039;&#039;shiroi lion&#039;&#039;) is a lion who lives in the [[Valley of Lions]] in the [[North America|North Continent]] of [[Gaia]]. He is a smart and emphatic animal who takes care of those he doesn&#039;t eat.&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===&#039;&#039;Beast Wars II&#039;&#039; cartoon===&lt;br /&gt;
[[File:EnterLioJunior lion cuddle.jpg|left|upright=1.2|thumb|Now, what did [[Artemis]] [[Megastorm Reborn|say about child support?]]]]&lt;br /&gt;
When [[Lio Convoy (BW)|Convoy]]&#039;s [[Maximal Reconnaissance Ship]] crashed on [[Gaia]], his injuries were so severe he could do nothing but lie waiting for the planet&#039;s atmosphere to corrode his body in the absence of a protective [[alternate mode]]. He would&#039;ve died if not for the white lion, who took him on his back and ran with him to a [[Valley of Lions|valley]] filled with crystalline [[Angolmois Energy]] that reinvigorated the [[Transformer]]. {{storylink|White Lion, Run!}} During that time, the Angolmois Energy caused Convoy&#039;s [[Energon Matrix]] to [[Megastorm Reborn|split into a second lifeform]], whom for one reason or another Convoy didn&#039;t see when he finally came to. {{storylink|Enter Lio Junior}} The white lion was around, though, and Convoy scanned him as his [[beast mode]], becoming Lio Convoy. &lt;br /&gt;
&lt;br /&gt;
Lio Convoy moved out by the time [[Galvatron (BW)|Galvatron]]&#039;s [[Predacon (BW)|Predacons]] reached Gaia {{storylink|White Lion, Run!}} and the white lion took care of the lifeform he unknowingly left behind. {{storylink|Enter Lio Junior}} The white lion&#039;s life should&#039;ve been uneventful again, but Lio Convoy rescued [[Lio Convoy Unit|his team]] from the Predacons [[The New Forces Arrive!|while maintaining his beast mode]], which provoked the Predacons to hunt for the curious white lion that had interfered with their kill. This task was given to the [[Combatron (BW)|Combatrons]] and their instructions were to capture the white lion alive, although this did not work well with the [[Autoroller (BW)|Autorollers]]&#039; instruction to scorch the jungle in which the white lion lived. [[Starscream (BW)|Starscream]] and [[BB (BW)|BB]] found the white lion and accidentally injured his right front paw, but he did get away and amidst the burning trees was found by Lio Convoy and [[Apache]]. Aware that he was among friends, the exhausted white lion collapsed. Lio Convoy entrusted the animal to Apache, who treated the injured paw, while he himself went out to get captured by the Predacons to see what their intentions were and stop them. By revealing himself as Lio Convoy, he also took away their reason to go after the white lion in the future. {{storylink|White Lion, Run!}} &lt;br /&gt;
&lt;br /&gt;
Those troubles over, the white lion returned to the Transformer left in his care. The [[Lio Junior|youngling]] woke up in lion mode and because the only one with him at the time was the white lion, he believed himself to be a lion. Likewise, the white lion took care of him as if he were his own cub. The two were happy together until the day on which the youngling learned that he had the ability to transform into a humanoid shape and his lion father did not. Desiring to know who his &amp;quot;biological&amp;quot; parents were, the youngling went looking and left the white lion behind. {{storylink|Enter Lio Junior}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;End of G1 Universe&#039;&#039;===&lt;br /&gt;
[[File:AgeOfPrimes white lion grave.jpg|right|upright=0.8|thumb|]]&lt;br /&gt;
When the white lion died, he was buried in his home in the [[Valley of Lions]]. Many events later, [[Lio Convoy (BW)|Leo Prime]] returned to the Valley of Lions when he was in need of a power boost only [[Angolmois Energy]] could give him and on the way picked some flowers to lay on his old friend&#039;s grave. Once at location, he used the traces of Angolmois Energy there to retake the form of the lion, once again becoming Lio Convoy, the Legendary Green Lion. {{storylink|Age of Primes (End of G1 Universe)|Age of Primes}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Chronologically, the last appearance of the white lion is Lio Junior&#039;s memory of him falling on his head while failing to transform. This is despite the fact that the Valley of Lions is visited twice thereafter. It could be that that fall was a little less slapstick than it might&#039;ve looked.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Snowstalker]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Beast Wars II characters]]&lt;br /&gt;
[[Category:Cartoon-only characters]]&lt;br /&gt;
[[Category:Cats]]&lt;/div&gt;</summary>
		<author><name>Mickto124</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Peacemaker&amp;diff=1906883</id>
		<title>Peacemaker</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Peacemaker&amp;diff=1906883"/>
		<updated>2026-04-07T01:18:02Z</updated>

		<summary type="html">&lt;p&gt;Mickto124: /* Legacy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobot}}&lt;br /&gt;
:&#039;&#039;Peacemaker is an [[Autobot]] [[Targetmaster (technology)|Targetmaster]] from the [[Generation 1 continuity family]].&#039;&#039;&lt;br /&gt;
[[File:Peacemaker MTMTE.jpg|upright=1.67|thumb|&#039;&#039;[[John Cena|Do you really wanna do you really wanna taste iiiiiiiitttt?!?]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Peacemaker&#039;&#039;&#039; is an upbeat, almost contagiously positive Nebulan police officer. He keeps trying to cheer up his Autobot partner [[Pointblank]] to little result. Pointblank doesn&#039;t feel the Autobots should have involved the Nebulans in the war to begin with, and so disapproves of his partner and his advice on principle. Those who know him, though, say that Peacemaker has made progress in improving the dour Autobot&#039;s worldview. Not a lot of progress, mind you...&lt;br /&gt;
&lt;br /&gt;
Thankfully Peacemaker knows how to be patient, loves a challenge, and is firm in his belief that optimism leads to success.&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===Marvel &#039;&#039;The Transformers&#039;&#039; comics===&lt;br /&gt;
{{noteukonly}}&lt;br /&gt;
[[File:Peacemaker1-brothersinarmor.jpg|thumb|upright=1.33|left|Visor goes up; visor goes down.&amp;lt;br&amp;gt;Visor goes up; visor goes down.&amp;lt;br&amp;gt;Visor goes up; visor goes down.]]&lt;br /&gt;
&lt;br /&gt;
Peacemaker was the default leader of a group of Nebulans who, at great risk to themselves, joined the outlawed Autobots during Zarak and Scorponok&#039;s reign of terror on Nebulos. After undergoing the bio-engineering process that allowed them to transform into replacement weapons, they partnered with the six Autobots who had surrendered their weapons some months earlier. Peacemaker partnered with Pointblank, who was likewise the acting commander of the Autobots in the absence of [[Fortress Maximus (G1)|Fortress Maximus]]. Peacemaker explained that the [[Nursery (Nebulos)|Nursery]], Nebulos&#039;s leading agricultural research center, was under threat of takeover by the Decepticons; this news prompted the Autobots to roll out to defend it.&lt;br /&gt;
&lt;br /&gt;
Peacemaker and fellow Nebulans were getting a guided tour of the Nursery from head botanist [[Selani]] when Scorponok arrived with the [[Terrorcon (G1)|Terrorcon]]s in tow. The six Nebulans transformed into their new weapon forms, and the Autobot [[Targetmaster (technology)|Targetmaster]]s unleashed their new firepower. Though the group fared well enough, the Autobots ended up retreating to spare the Nursery&#039;s utter destruction from the battle. {{storylink|Brothers in Armor!!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;At some point before leaving Nebulos, Peacemaker and the rest of the Autobot and Nebulan Targetmasters were kidnapped by the Decepticons. They were rescued by the Autobot Headmasters.&#039;&#039; {{storylink|Worlds Apart!}}&lt;br /&gt;
&lt;br /&gt;
Peacemaker accompanied Pointblank to Earth and was present on the Targetmasters&#039; first mission in that world. He was, along with his partners, introduced to Sparkplug Witwicky by Spike, Fortress Maximus&#039;s new binary bond partner. Later, Pointblank wielded him in weapons mode as the group stormed the Decepticons&#039; island base, only to be forced into retreat by the island&#039;s hidden defenses. {{storylink|The Desert Island of Space!}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;The Transformers&#039;&#039; cartoon===&lt;br /&gt;
[[File:Rebirth1 Peacemaker.jpg|thumb|And now I&#039;m a green Pilgrim!]]&lt;br /&gt;
{{voiceactor|[[Steve Bulen]] (English), [[Masaki Aizawa]] (Japanese)|[[Hans-Rainer Müller]] (German, &amp;quot;The Rebirth, Part 2&amp;quot;), [[Michel Barbey]] (European French)}}&lt;br /&gt;
&lt;br /&gt;
Peacemaker was part of [[Gort]]&#039;s group of rebel Nebulans. When Targetmaster technology was stolen from the [[Decepticon]]s, Peacemaker chose to be paired with Pointblank. Shortly after the process was completed, he greeted the Autobot leader [[Optimus Prime (G1)|Optimus Prime]] to the planet by introducing himself. {{storylink|The Rebirth, Part 1}} {{storylink|The Rebirth, Part 2}} Like the rest of the Nebulan rebels, he accompanied the Autobots back to [[Cybertron (planet)|Cybertron]] and helped to defeat the Decepticons and bring about a new [[Golden Age]] on the planet. {{storylink|The Rebirth, Part 3}}&lt;br /&gt;
&lt;br /&gt;
===Japanese Generation 1 continuity===&lt;br /&gt;
====&#039;&#039;The Headmasters&#039;&#039; cartoon====&lt;br /&gt;
[[File:Pre-Targetmasters.jpg|thumb|left|upright=1.1|You gotta be kidding me! You&#039;re gonna risk the entire mission for a mentally defective dressed as a court jester?]]&lt;br /&gt;
Peacemaker and his five friends were refugees, having fled their home planet of [[Master (planet)|Master]] when [[Scorponok (G1)|Scorponok]] and the Decepticons began an all-out siege on the world. They were being chased through space in their starship by the Decepticons when they came across the [[Fortress Maximus (G1)|Battleship Maximus]]. [[Fortress Maximus (G1)|Fortress]] gave them haven aboard his starship, and the Master citizens attempted to show their gratitude by removing the deadly [[plasma energy]] bombs Fortress was trying to dispose of. Their efforts came too late, however, as the plasma energy bombs exploded aboard their ship in space, bathing everyone nearby with energy. {{storylink|Miraculous Warriors, Targetmasters (Part 1)}}&lt;br /&gt;
&lt;br /&gt;
[[File:HM 30 Peaceman Pointblank.jpg|thumb|Nothing like a bloodbath to start the day.]]&lt;br /&gt;
Peacemaker survived the explosion and underwent a miraculous transformation. He and two of his fellow refugees were each now binary bonded to one of the Autobot warriors who had been trying to save them when the plasma bombs went off. The smaller Master warriors could each transform into a powerful weapon and fuse with their larger partner&#039;s fist, creating Targetmasters. Peacemaker and his new partner Pointblank became soldiers together under Fortress&#039;s command. {{storylink|Miraculous Warriors, Targetmasters (Part 2)}}&lt;br /&gt;
&lt;br /&gt;
Accompanying his partner, Peacemaker quietly stood in a meeting of the Autobots in the bridge of [[Fortress Maximus (G1)|Battleship Maximus]], which discussed [[Scorponok (G1)|Scorponok]]&#039;s presence on Master. Peacemaker later stood in attendance as [[Daniel Witwicky (G1)|Daniel]] informed the others of [[Wheelie (G1)|Wheelie]]&#039;s disappearance. Soon after, [[Sixshot (G1)|Sixshot]] contacted the Autobots, revealing that the Decepticons had kidnapped Wheelie. After Wheelie was rescued, Peaceman joined Pointblank in battle against the Decepticons. Their efforts were for naught, as the Decepticons acquired the data on the [[Master Sword]] they were seeking, and Peacemaker sat on Pointblank&#039;s shoulder as he apologized to Fortress for their failure. {{storylink|The Master Sword Is in Danger!!}} &lt;br /&gt;
&lt;br /&gt;
[[File:HM 30 Pointblank Peaceman bonded.jpg|thumb|left|I cherish peace with all my heart. I don&#039;t care how many men, women, and children I need to kill to get it.]]&lt;br /&gt;
Peacemaker soon joined his partner in an investigation on Master for the possible presence of the Decepticons. The Autobots were soon accosted by the Decepticon Targetmasters and the two forces battled each other. The Decepticons were able to wash the Autobots away in a surge of water from an elevated lake. They were eventually able to pull themselves out of the new river and scouted the area for the hidden Decepticons, finding their cave hideout. As they were much smaller than their partners, Peacemaker, [[Pinpointer (G1)|Pointech]], and [[Spoilsport|Spoil]] volunteered to go ahead, using a small entrance into the factory where the Decepticons were creating the [[Zarak Shield]]. When their larger partners again came under attack by the Decepticon Targetmasters, they left the complex and rejoined their comrades, helping force the Decepticons into retreat. {{storylink|The Zarak Shield Turns the Tide}}&lt;br /&gt;
&lt;br /&gt;
[[File:HM 34 Peaceman sits on Pointblank.jpg|thumb|You&#039;re the leader. You&#039;re supposed to be decisive.]]&lt;br /&gt;
With the Zarak Shield now known to the Autobots, they had a meeting to discuss strategy, which Peacemaker sat in. Following Pointblank&#039;s strategy, the smaller Targetmaster partners joined in an advanced part to find the Decepticons. They were soon attacked by the Decepticons, who had detected them. During the battle, the Decepticons were distracted by an aircraft sent by the natives of Master, allowing the Autobots to escape. {{storylink|Operation: Destroy the Decepticons}} After the Decepticons left Master for [[Earth]], the Autobots followed. When Daniel was trapped at [[Daira]], the Targetmasters went ahead to keep watch on Scorponok while the others rescued Daniel. {{storylink|My Friend Sixshot!}} They were spotted in the [[asteroid belt]] and pulled into a battle. The other Autobots came to their rescue, and the fighting ended when [[Sixshot (G1)|Sixshot]] challenged [[Chromedome (G1)|Chromedome]] to battle. {{storylink|Duel on the Asteroid}}&lt;br /&gt;
&lt;br /&gt;
When the Autobots arrived on Earth, the Targetmasters were sent to investigate the [[Death Tower]] in [[Santiago]], [[Chile]]. They met with [[Predaking (G1)|Predaking]], who was easily taken down by Peacemaker and Pointblank and returned to the other Autobots with their data. {{Storylink|The Final Showdown on Earth (Part 1)}} The Autobots soon went to [[Giza (region)|Giza]], [[Egypt]], to catch the Death Tower there before it emerged. Peacemaker later joined the Autobots in the decisive battle at the [[Arctic|North Pole]] and the [[Final Formation]] that ended Scorponok&#039;s machinations on Earth. {{Storylink|The Final Showdown on Earth (Part 2)}}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Legends&#039;&#039; comic====&lt;br /&gt;
[[Brainstorm (G1)|Brainstorm]] told [[Rattrap (Legends)|Rattrap]] the story about how he and other diminutive Autobots, including Peacemaker, fled [[Cybertron (planet)|Cybertron]] because of the war and settled on Master. {{storylink|LG09 Brainstorm}} Years before becoming a Targetmaster, Peacemaker was one of six Master warriors who were kidnapped by Scorponok and exposed to [[plasma energy]], removing their ability to speak. When Scorponok returned to Master in 2011 and tried to recapture them and continue his experiments, the six of them fled the planet. {{storylink|Mutant Targetmaster Birth Chapter}}&lt;br /&gt;
&lt;br /&gt;
In [[2021]], Peacemaker and the Autobot Targetmasters were battling their Decepticon counterparts in space when Scorponok detonated a [[Black hole (phenomenon)|black hole]], creating a plasma energy shockwave that caused the Targetmaster partners to vanish. {{storylink|Targetmaster Chapter Prologue}} When they were located in the void of space, the six had been supercharged with plasma energy and gathered together into a clump of guns. The Decepticon Targetmasters attempted to steal them away to the [[Legends World]] using [[Alpha Trion]]&#039;s [[10.2 ultra-drill|ultra-drill]], but the plasma energy was too dangerous and Trion instead scattered them across the dimension. {{storylink|Mutant Targetmaster Birth Chapter}} Furthermore, the combination of plasma energy with the Legends World&#039;s unique energies mutated the Targetmasters, granting them new powers. {{storylink|LG45 Targetmaster Hot Rod}}&lt;br /&gt;
&lt;br /&gt;
Peacemaker, Pinpointer, and Spoilsport ended up underground in an unpopulated area, further absorbing the [[proton energy]] used to create the Legends World {{storylink|LG61 Decepticon Clones}} until they were discovered by [[Metroplex (G1)|Metroplex]]. {{storylink|LG-EX Metroplex}} They were then stolen by [[Pounce]] and [[Wingspan]], who used the now extremely powerful Targetmasters to defeat Metroplex before setting their sights on world conquest. Fortunately [[Fastlane]] and [[Cloudraker (G1)|Cloudraker]] managed to separate them from the three Targetmasters, who flew off to avoid being used for evil purposes. {{storylink|LG61 Decepticon Clones}} For reasons unknown, they reunited and went berserk, attacking [[Akihabara|Neo Akihabara City]] until [[Windblade (G1)|Windblade]] captured Pinpointer and used him to defeat Peacemaker and Spoilsport. {{storylink|LG62 Targetmaster Windblade}}&lt;br /&gt;
&lt;br /&gt;
Using her connection to Pinpointer to take remote control of Peacemaker and Spoilsport, Windblade herself attacked the Legends World on the orders of [[Katsu Don]]. Fortunately [[Twin Twist (G1)|Twin Twist]] succeeded in severing her control over Peacemaker, who fell into the hands of [[Topspin (G1)|Topspin]]. {{storylink|LG65 Targetmaster Twin Twist}} Topspin subsequently wielded him while battling and defeating Windblade and Katsu Don. {{storylink|LG66 Targetmaster Topspin}}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Legacy VS500 Collection Special Comic&#039;&#039;====&lt;br /&gt;
Peacemaker was a spectator for the second week of the [[Speedia 500]] on [[Velocitron]]. {{storylink|Velocitron Speedia 500 Part 3}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers vs. G.I. Joe&#039;&#039;===&lt;br /&gt;
Peacemaker was a member of the [[Rescuebot]]s, a group of Autobots dedicated to protecting humans, and acted as the weapon of their combined mode, [[Defensor (G1)|Defensor]]. When Defensor was injured in battle with [[Trypticon (G1)|Trypticon]] and unable to lift Peacemaker, [[Steeler]] came to the rescue and propped the gun-bot up with his [[Bridge Layer]], granting the combiner another shot at Trypticon. {{storylink|Transformers vs. G.I. Joe issue 12|Transformers vs. G.I. Joe #12}}&lt;br /&gt;
&lt;br /&gt;
==Commercial appearances==&lt;br /&gt;
When the Transformers&#039; war resumed its course on [[Nebulos|Nebulon]], Peacemaker accompanied [[Pointblank]] into battle. They fought alongside their fellow Autobot [[Targetmaster (technology)|Targetmasters]] against their Decepticon counterparts, while [[Fortress Maximus (G1)|Fortress Maximus]] and [[Scorponok (G1)|Scorponok]] grappled in the distance. {{storylink|Commercial/Generation 1#Headmaster comic book|Headmaster comic book commercial}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers: Earth Wars&#039;&#039;===&lt;br /&gt;
[[File:Earth Wars Peacemaker.jpg|thumb]]&lt;br /&gt;
{{chargamestub|{{storylink|Transformers: Earth Wars}}}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===&#039;&#039;The Transformers&#039;&#039;===&lt;br /&gt;
[[File:G1-toy Peacemaker.jpg|thumb|upright=1.67|Peacemaker, what a joke...]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-a1|&#039;&#039;&#039;Pointblank&#039;&#039;&#039; (Targetmaster, [[1987]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Takara name&#039;&#039;: &#039;&#039;&#039;Blanker&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Takara ID number&#039;&#039;: &#039;&#039;&#039;C-106&#039;&#039;&#039;&lt;br /&gt;
{{toydesigner|[[Richard Marcej]] (packaging)}}&lt;br /&gt;
&lt;br /&gt;
: Released in the fourth year of Hasbro&#039;s US &#039;&#039;[[The Transformers (toyline)|The Transformers]]&#039;&#039; toyline (third year in Europe and in Takara&#039;s &#039;&#039;[[Fight! Super Robot Lifeform Transformers (toyline)|Fight! Super Robot Lifeform Transformers]]&#039;&#039; line), Targetmaster Peacemaker (&amp;quot;&#039;&#039;&#039;Peaceman&#039;&#039;&#039;&amp;quot; in Japan) transforms into a &amp;quot;[[sonic blaster]]&amp;quot;. In weapon mode, he can either be handheld or mounted on other toys via [[5 mm post]]s.&lt;br /&gt;
&lt;br /&gt;
: He was only available packed in with his larger partner [[Pointblank#The Transformers|Pointblank]], who has a 5 mm hole in his vehicle-mode roof for Pointblank in gun mode.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/1987/Autobot/Peacemaker/peacemaker.htm More information on Peacemaker at TFU.info]&#039;&#039;&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; (campaign item)===&lt;br /&gt;
[[File:Prime-toy Peaceman.jpg|thumb|upright=1.67|Maybe it should be &amp;quot;Pieceman&amp;quot;.]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-a1|&#039;&#039;&#039;Autobot Peaceman&#039;&#039;&#039; (Arms Micron, [[2011]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Release date&#039;&#039;: [[December 28]], 2011&lt;br /&gt;
&lt;br /&gt;
: [[Arms Micron]] &amp;quot;Autobot Peaceman&amp;quot; is a [[redeco]] of &#039;&#039;[[Power Core Combiners]]&#039;&#039; [[Chopster#Toys|Chopster]], transforming into a double-bladed battle-axe that can be held by any figure with a reasonably deep [[5 mm post|5 mm post-hole]] in their hand.&lt;br /&gt;
&lt;br /&gt;
: His instructions only show the hand-held mode, but as he is a &#039;&#039;Power Core Combiners&#039;&#039; Mini-Con mold, he can also be converted into a [[Powerlinx]]-post-mountable double Gatling cannon, plus an &amp;quot;armor&amp;quot; mode that connects to a &#039;&#039;Power Core Combiners&#039;&#039; [[Commander (PCC)|Commander]] toy&#039;s chest or back-mounted [[Powerlinx]] plug for use in either of their robot modes.&lt;br /&gt;
&lt;br /&gt;
: He was only available as part of the &#039;&#039;[[Transformers: Prime (toyline)#Japan|Prime]]&#039;&#039; &amp;quot;[[campaign item|Arms Micron Present Campaign]]&amp;quot;, with the purchase of 3000 yen worth of &#039;&#039;Prime: First Edition&#039;&#039; toys at Japanese [[Toys&amp;quot;R&amp;quot;Us]] stores on [[December 28]], [[2011]].&lt;br /&gt;
&lt;br /&gt;
: This mold was also used to make [[Razorbeam]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Legends&#039;&#039;===&lt;br /&gt;
[[File:TF-Legends-Peaceman.jpg|thumb|upright=1.67|You Got: Peacemaker &amp;amp; Rush Jet!]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-a1|&#039;&#039;&#039;Targetmaster Topspin&#039;&#039;&#039; (Deluxe, [[2018]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;ID number&#039;&#039;: &#039;&#039;&#039;LG66&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Release date&#039;&#039;: [[March 24]], 2018&lt;br /&gt;
&lt;br /&gt;
: Released in the twenty-seventh wave of TakaraTomy&#039;s &#039;&#039;[[Transformers Legends (franchise)|Legends]]&#039;&#039; toyline, Peaceman is a redeco and retool of &#039;&#039;Legends&#039;&#039; [[Recoil (G1)#Legends|Recoil]], featuring a new gun barrel.&lt;br /&gt;
&lt;br /&gt;
: He was only available packaged with &amp;quot;[[Topspin (G1)#Legends|Targetmaster Topspin]]&amp;quot;, an utterly inexplicable addition. It&#039;s possible TakaraTomy was exploring the potential to do a new Pointblank in some manner and plans were scuppered, but budgets still allowed for some small additions to later-run toys.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Legacy&#039;&#039;===&lt;br /&gt;
[[File:TF-Legacy-Peacemaker.jpg|thumb|upright=1.67|I Refuse To Believe That @Pepethefrog89 Is Lying To Me For No Reason]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-a1|&#039;&#039;&#039;Autobot Pointblank &amp;amp; Autobot Peacemaker&#039;&#039;&#039; (Deluxe Class, [[2022]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;TakaraTomy ID number&#039;&#039;: &#039;&#039;&#039;TL-15&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;TakaraTomy release date&#039;&#039;: [[January 28]], [[2023]]&lt;br /&gt;
:*&#039;&#039;Known designers&#039;&#039;: [[Mark Maher]] (Hasbro), [[Shogo Hasui]] (TakaraTomy), [[Hirofumi Ichikawa]] (detailing)&lt;br /&gt;
&lt;br /&gt;
: Included with &#039;&#039;[[Transformers: Legacy|Legacy]]&#039;&#039; [[Pointblank#Legacy|Autobot Pointblank]], Peacemaker turns from robot to gun in two steps. Due to being part of Pointblank&#039;s mold instead of his own dedicated one, he has no articulation compared to the contemporary &#039;&#039;[[War for Cybertron Trilogy (toyline)|War for Cybertron]]&#039;&#039; [[Battle Master]]s.&lt;br /&gt;
&lt;br /&gt;
: Peacemaker has two [[5 mm post]]s in gun mode: one for normal being-held-in-hand attachment, and one on the back end of his gun mode which allows him to peg into the wrist socket of a larger figure, &#039;&#039;[[Transformers: The Headmasters (cartoon)|The Headmasters]]&#039;&#039; style... though Pointblank himself is not capable of utilizing the figure this way.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Peacemaker is named after the 19th century {{w|Colt Single Action Army}} revolver, also known as Peacemaker.&lt;br /&gt;
&lt;br /&gt;
===Foreign names===&lt;br /&gt;
*&#039;&#039;Japanese:&#039;&#039; &#039;&#039;&#039;Peaceman&#039;&#039;&#039; (ピースマン &#039;&#039;Pīsuman&#039;&#039;), &#039;&#039;&#039;Peacemaker&#039;&#039;&#039; (ピースメーカー &#039;&#039;Pīsumēkā&#039;&#039;)&lt;br /&gt;
*&#039;&#039;French:&#039;&#039; &#039;&#039;&#039;Faiseur de Paix&#039;&#039;&#039; (France, &amp;quot;Peacemaker&amp;quot;)&lt;br /&gt;
*&#039;&#039;Russian:&#039;&#039; &#039;&#039;&#039;Mirotvorec&#039;&#039;&#039; (Миротворец, &amp;quot;Peacemaker&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Category:Arms Microns]]&lt;br /&gt;
[[Category:C.O.M.B.A.T. Bots]]&lt;br /&gt;
[[Category:Earth Wars Autobots]]&lt;br /&gt;
[[Category:Earth Wars Earthforce]]&lt;br /&gt;
[[Category:Generation 1 Autobots]]&lt;br /&gt;
[[Category:Generation 1 cartoon Autobots]]&lt;br /&gt;
[[Category:Generation 1 toy Autobots]]&lt;br /&gt;
[[Category:Japanese promotion exclusives]]&lt;br /&gt;
[[Category:Law enforcement]]&lt;br /&gt;
[[Category:Legacy Autobots]]&lt;br /&gt;
[[Category:Legends Autobots]]&lt;br /&gt;
[[Category:Marvel Generation 1 Autobots]]&lt;br /&gt;
[[Category:Nebulans]]&lt;br /&gt;
[[Category:Targetmasters]]&lt;br /&gt;
[[Category:The Headmasters Autobots]]&lt;br /&gt;
[[Category:Toys&amp;quot;R&amp;quot;Us Japan exclusives]]&lt;br /&gt;
[[Category:Variable species characters]]&lt;/div&gt;</summary>
		<author><name>Mickto124</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers:_Dark_of_the_Moon:_Autobots/Decepticons&amp;diff=1901990</id>
		<title>Transformers: Dark of the Moon: Autobots/Decepticons</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers:_Dark_of_the_Moon:_Autobots/Decepticons&amp;diff=1901990"/>
		<updated>2026-03-16T22:53:14Z</updated>

		<summary type="html">&lt;p&gt;Mickto124: /* Gameplay */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Nav-dotm-game}}&lt;br /&gt;
&lt;br /&gt;
{{videogame&lt;br /&gt;
|title=&#039;&#039;Transformers: Dark Of The Moon: Autobots/Decepticons&#039;&#039;&lt;br /&gt;
|prev=Transformers: Revenge of the Fallen: Autobots/Decepticons&lt;br /&gt;
|next=Transformers: Rise of the Dark Spark (3DS)&lt;br /&gt;
|image=DOTMDSCover.jpg&lt;br /&gt;
|developer=[[Behaviour Interactive]]&lt;br /&gt;
|publisher=[[Activision]]&lt;br /&gt;
|date=[[June 14]], [[2011]]&lt;br /&gt;
|platform=[[Nintendo DS]]&lt;br /&gt;
|ratings=ESRB: E10+&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Transformers: Dark of the Moon: Autobots&#039;&#039;&#039; and &#039;&#039;&#039;Transformers: Dark of the Moon: Decepticons&#039;&#039;&#039; were released on [[June 14]], [[2011]] for the [[Nintendo DS]]. &lt;br /&gt;
Both games were developed by [[Behaviour Interactive]] who had previously released &#039;&#039;[[Transformers Animated: The Game]]&#039;&#039;, and published by [[Activision]].  Like the [[Transformers: Dark of the Moon (Xbox 360/PS3)|console version]], they are prequels to the &#039;&#039;[[Transformers: Dark of the Moon (film)|Dark of the Moon]]&#039;&#039; film. They are third-person, over-the-shoulder shooters, and feature both a campaign and multi-player mode.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
[[File:DOTMDS Optimus shoots dudes.jpg|thumb|300px|Pew pew pew]]&lt;br /&gt;
For each mission, there is set character, although once the game has been completed you can go back and replay missions with any playable character. The characters have a primary fire, which is more or less a machine gun with unlimited ammo, and secondary fire in the form of rockets, which have a limited amount of ammo. More rockets can be obtained by defeating certain foes, which are so numerous you will practically never run out anyway. The character&#039;s health is divided between energy, which can be replenished by picking up [[energon cube]]s dropped by defeated opponents, and &amp;quot;shield&amp;quot;, which slowly regenerates over time. While in vehicle mode, Transformers can go into [[Stealth Force]] mode, making available machine guns, but not the secondary weapon. &lt;br /&gt;
&lt;br /&gt;
Additional abilities include hacking—pressing the radar icon and aiming at a satellite dish or turret reveals a randomly flashing faction [[insignia]]. Pressing the insignia when it matches your faction hacks the target. Hacked turrets will fire on your enemies, which makes them semi-useful when the game doesn&#039;t immediate block you off from them afterwards with a force field. Pressing the A button near certain objects will allow you to pick them up (if the game&#039;s feeling charitable) and throw them at enemies. Characters also have special abilities allowing them to reach hidden areas—for instance Mirage can run along walls, while Soundwave can run on overhead wires.&lt;br /&gt;
&lt;br /&gt;
Upgrades are faction-wide and require collecting &amp;quot;upgrade slots&amp;quot; which appear as small spinning objects, and gaining XP. Between levels, a number of upgrades can be bought from the upgrades screen by spending an upgrade slot and 250XP, giving the player more health, shield, or boosting the primary and secondary fire.&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
===Autobot campaign===&lt;br /&gt;
&#039;&#039;&#039;Chapter 1: Urban Devastation&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Playable character:&#039;&#039; [[Bumblebee (Movie)/games|Bumblebee]]&lt;br /&gt;
[[Optimus Prime (Movie)/games|Optimus Prime]], [[Ratchet (Movie)|Ratchet]] and Bumblebee meet downtown, where they discuss the recent attacks. Believing them to be the work of the [[Decepticon]]s, Optimus sends Bumblebee to investigate, and the small [[Autobot]] quickly discovers that the city is indeed crawling with Decepticons.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter 2: Heavy Industry&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Playable character:&#039;&#039; [[Ironhide (Movie)|Ironhide]]&lt;br /&gt;
Optimus contacts Ironhide with more bad news. The Decepticons are attacking on two fronts: [[Mixmaster (ROTF)|Mixmaster]] is trying to bring the [[Constructicon (ROTF)|Constructicon]]s back online, while [[Starscream (Movie)/games|Starscream]] is attacking a nearby industrial park. Ironhide goes to the Industrial Park to investigate, and is forced to protect a number of buildings from Decepticon attack, while Starscream shoots down numerous fuel stacks. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter 3: The Best Defense...&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Playable character:&#039;&#039; Optimus Prime&lt;br /&gt;
Optimus finds Ratchet on the way to the Stadium to check out a disturbance. Optimus opts to go instead, as Ratchet&#039;s services are better utilized back at base, but Ratchet warns him before he leaves that they&#039;ve intercepted a Decepticon transmission about something called [[Shockwave (Movie)|Shockwave]]. Optimus goes to investigate the Stadium and briefly tangles with [[Soundwave (ROTF)|Soundwave]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter 4: Strong Foundations&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Playable character:&#039;&#039; [[Dino|Mirage]]&lt;br /&gt;
Mirage finds Ratchet in a worried state as the Decepticons are up to something at a NEST construction site. Promising to investigate, Mirage finds [[Lockdown (ROTF)|Lockdown]] messing up the place, and is forced to chase him down.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter 5: Burning Air&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Playable character:&#039;&#039; Optimus Prime&lt;br /&gt;
Ratchet and [[Wheeljack (Movie)|Wheeljack]] contact Optimus to warn him that Decepticons are attacking all over NEST&#039;s Pacific island base. Wheeljack additionally warns him that [[Crowbar]] is a dangerous foe. Optimus drives all over the island bashing Decepticons and protecting the buildings, but fails to encounter Crowbar.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter 6: Into the Fire&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Playable character:&#039;&#039; Mirage&lt;br /&gt;
After Lockdown gets into the NEST base and starts targeting the satellite dishes in an attempt to shut down Autobot communications, Ratchet sends Mirage to scour the base and reactivate the dishes. Lockdown is not seen in this level, however. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter 7: Dangerous Experiments&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Playable character:&#039;&#039; Ironhide&lt;br /&gt;
Mirage reports to Ironhide that he&#039;s chasing Lockdown within the base. As Ironhide goes to join the hunt, Optimus Prime contacts everyone with the extremely urgent message not to engage Soundwave. Ironhide tells the Autobot soldier to stay on watch and then proceeds to chase Lockdown around the base and finally catches up with him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter 8: Volcano Overdrive&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Playable character:&#039;&#039; Bumblebee&lt;br /&gt;
As Bumblebee stands ready, Ratchet tells him that Soundwave and Crowbar are in the area. Bumblebee needs to track them down, however, and this is the important part, he has to let Soundwave escape. It&#039;s part of Optimus&#039;s plan. Bumblebee sets out and quickly finds and attacks Crowbar, however he suddenly runs into [[Starscream (Movie)/games|Starscream]]! Bumblebee fights Starscream all over the island as Crowbar and Soundwave escape. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter 9: Hunters and Prey&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Playable character:&#039;&#039; Mirage&lt;br /&gt;
Starscream, as it turns out, has stolen a piece of [[MechTech|Mechtech]], which luckily has a built-in tracking system. The Autobots have traced him to [[Siberia]], and Mirage goes in to stealthily scope the place out by shooting Decepticons.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter 10: Bitter Winds&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Playable character:&#039;&#039; Ironhide&lt;br /&gt;
At the Decepticon base, Ratchet briefs Ironhide on the situation—there are radar stations built all around it which must be taken out. Also Ratchet&#039;s decoded a transmission indicating that Shockwave is a deadly Decepticon assassin! Ironhide moves through the valley, hacking the Decepticon computers to clear a way for the Autobots.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter 11: Heart of Ice&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Playable character:&#039;&#039; Bumblebee&lt;br /&gt;
Ironhide, Bumblebee and Ratchet meet up inside the Decepticon base. Ratchet sends Bumblebee to scout ahead, cautioning him that Megatron may be around. Luckily Bumblebee just finds a whole bunch of Decepticons to shoot.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter 12: Cold Machinery&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Playable character:&#039;&#039; Ironhide&lt;br /&gt;
Optimus arrives, and Ironhide tells him that the Decepticons are completely cut off. Megatron and possibly Shockwave are there. Optimus decides he must go in alone, and tells the others to follow him when he gives the signal. A short time after Optimus goes in, the Autobots receive a weak transmission from him to say that Megatron and Shockwave have escaped, so Ironhide goes after them. He manages to track Megatron, fighting furiously with the Decepticon leader, but Megatron manages to get away. Optimus announces that they won this battle at least, and will be ready for the next one. Elsewhere Megatron calls a strategic retreat, as he&#039;s succeeded in getting what he came for—Shockwave!&lt;br /&gt;
&lt;br /&gt;
===Decepticon campaign===&lt;br /&gt;
&#039;&#039;&#039;Chapter 1: Demolition&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Playable character:&#039;&#039; [[Soundwave (ROTF)|Soundwave]]&lt;br /&gt;
[[Starscream (Movie)/games|Starscream]] relays news to Soundwave that [[Megatron (Movie)/games|Megatron]] has ordered a two-pronged assault. While [[Mixmaster (ROTF)|Mixmaster]] is in charge of one, Starscream is in charge of an attack on a [[NEST]] facility, and he wants Soundwave to provide a diversion. Soundwave is skeptical that these are Megatron&#039;s orders, but decides to check up on it later and goes and wreaks havoc in a nearby industrial park as a diversion.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter 2: Desperation Play&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Playable character:&#039;&#039; [[Crowbar]]&lt;br /&gt;
Starscream finds Crowbar equally back-chatty when he tells Crowbar to create another diversion near the Stadium to keep the Autobots distracted from the NEST facility. Crowbar proceeds to make as much of a distraction as he can downtown, also encountering Ironhide within the staidum. &lt;br /&gt;
&lt;br /&gt;
[[File:DOTMDS Lockdown chases Optimus.jpg|thumb|300px|Come back here, you coward!]]&lt;br /&gt;
&#039;&#039;&#039;Chapter 3: Shipping Out&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Playable character:&#039;&#039; [[Lockdown (ROTF)|Lockdown]]&lt;br /&gt;
Meanwhile, Starscream sends Lockdown into the NEST facility to look for any information the Autobots have gathered on [[Shockwave (Movie)|Shockwave]] or Operation: Pillar. Lockdown successfully infiltrates the base, though he spends most of his time chasing [[Optimus Prime (Movie)/games|Optimus Prime]] around.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter 4: Deconstruction Site&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Playable character:&#039;&#039; Lockdown&lt;br /&gt;
The stolen data secure, Lockdown escapes the NEST base and reports back to Starscream. Starscream notes that the Autobots have taken over an abandoned [[Sector Seven|Sector 7]] base in the Pacific, and dispatches Lockdown there. Lockdown immediately encounters [[Dino|Mirage]] and defeats the Autobot soundly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter 5: Hostile Territory&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Playable character:&#039;&#039; Crowbar&lt;br /&gt;
Crowbar has also arrived at the island, and Starscream warns him that Optimus is somewhere there. Crowbar wanders around knocking down buildings, but the Autobot leader fails to show.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter 6: Breaking and Entering&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Playable character:&#039;&#039; Lockdown&lt;br /&gt;
As part of yet another diversion, Starscream tells Lockdown to go attack communication arrays in the NEST base. Lockdown wonders aloud if it&#039;s part of their plan to bring Shockwave back online, and Starscream tells him to mind his own business. Lockdown shrugs and goes and shoots some more Autobots.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter 7: Grand Larceny&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Playable character:&#039;&#039; Soundwave&lt;br /&gt;
Soundwave also infiltrates the base, on a stealth mission to retrieve Mechtech data which is not helped at all by Starscream&#039;s constant chattering over the comm. After fighting his way stealthily into the base by shooting lots of Autobots with his rocket launcher, Soundwave retrieves the data he&#039;s after and fights his way towards the exit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter 8: Freedom Run&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Playable character:&#039;&#039; Crowbar&lt;br /&gt;
Seeking to escape the NEST base, Soundwave instructs Crowbar to run interference. To Crowbar&#039;s delight, this means he gets to beat the snot out of [[Bumblebee (Movie)/games|Bumblebee]] while Soundwave gets away.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter 9: Siege Engines&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Playable character:&#039;&#039; Crowbar&lt;br /&gt;
Some time later, in Siberia, Crowbar tells one of his fellow Decepticons that he doesn&#039;t think the Autobots will find them way out there, but to be vigilant in case they do. As the Autobots shortly do turn up, and Crowbar doesn&#039;t want to bug Megatron, he runs around shooting them all. He faces Mirage once again at the end of the level. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter 10: Lair of the Dragon&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Playable character:&#039;&#039; Soundwave&lt;br /&gt;
Megatron contacts Soundwave with new orders. The Autobots have set up sensor-jamming radar emplacements which are blocking the ability of Megatron and his men from seeing their immediate surroundings. Soundwave sets out and deactivates the radar emplacements while shooting more Autobots.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter 11: Deep Freeze&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Playable character:&#039;&#039; Megatron&lt;br /&gt;
As the Autobots overrun the Decepticon base, Megatron runs to find Shockwave. Starscream contacts him to see if he&#039;s all right or if Starscream can take over yet. Starscream also expresses concern that Shockwave might turn against them, but Megatron says he has no choice but to activate the assassin. With Starscream&#039;s concerns duly dismissed, Megatron rampages through the base, destroying Autobot invaders.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter 12: Desolate Decisions&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Playable character:&#039;&#039; Megatron&lt;br /&gt;
It&#039;s not long before he gets a new signal, this time from [[Ironhide (Movie)|Ironhide]] who has hacked into the Decepticon frequency. Ironhide announces he&#039;s going to stop Megatron and proceeds to lead Megatron on a merry chase around the Autobot-infested base until Megatron can defeat him. The Autobots gather outside and Optimus announces that they won this battle at least, and will be ready for the next one. Elsewhere Megatron calls a strategic retreat, as he&#039;s succeeded in getting what he came for—Shockwave!&lt;br /&gt;
&lt;br /&gt;
==Featured characters==&lt;br /&gt;
{{featuredcharacters|c1=&lt;br /&gt;
*[[Optimus Prime (Movie)/games|Optimus Prime]] ([[Peter Cullen]])&lt;br /&gt;
*[[Ironhide (Movie)|Ironhide]] ([[Jess Harnell]])&lt;br /&gt;
*[[Bumblebee (Movie)/games|Bumblebee]] ([[Fred Tatasciore]])&lt;br /&gt;
*[[Dino|Mirage]] ([[Dave Wittenberg]])&lt;br /&gt;
&lt;br /&gt;
|c2=&lt;br /&gt;
*[[Megatron (Movie)/games|Megatron]] ([[Fred Tatasciore]])&lt;br /&gt;
*[[Soundwave (ROTF)|Soundwave]] ([[Isaac C. Singleton, Jr.]])&lt;br /&gt;
*[[Crowbar]] ([[Steve Blum]])&lt;br /&gt;
*[[Lockdown (ROTF)|Lockdown]] ([[Joey Camen]])&lt;br /&gt;
&lt;br /&gt;
|h3=Non-Player|c3=&lt;br /&gt;
&#039;&#039;&#039;Autobot&#039;&#039;&#039;&lt;br /&gt;
*[[Ratchet (Movie)|Ratchet]] (Fred Tatasciore)&lt;br /&gt;
*[[Wheeljack (Movie)|Wheeljack]] ([[Jamie Alcroft]])&lt;br /&gt;
&#039;&#039;&#039;Decepticon&#039;&#039;&#039;&lt;br /&gt;
*[[Starscream (Movie)/games|Starscream]] (Steve Blum)&lt;br /&gt;
*[[Shockwave (Movie)|Shockwave]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
&amp;quot;MIRAGE!&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;Aah! What is it?&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Ratchet&#039;&#039;&#039; creeps up on &#039;&#039;&#039;Mirage&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You&#039;d better stay quiet! If you don&#039;t find the Mechtech data in that base, Megatron will be sorely displeased.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;Agreed. Your radio silence is appreciated.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;Oh, I, Ah, yes, of course, radio silence would be best, I... ahem. Starscream out.&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Starscream&#039;&#039;&#039; and &#039;&#039;&#039;Soundwave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;If you fail to survive this, Megatron, I will dedicate my reign as leader to honoring your name!&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;When I survive this, Starscream, you and I will discuss your treacherous display of ambition.&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Starscream&#039;&#039;&#039; and &#039;&#039;&#039;Megatron&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Shouldn&#039;t get so worked up, Starscream. You&#039;ll blow a gasket.&amp;quot; &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;WORKED, UP?!! I speak for Lord Megatron, you pile of junk! You will obey me!&amp;quot;&lt;br /&gt;
:- &#039;&#039;&#039;Crowbar&#039;&#039;&#039; and &#039;&#039;&#039;Starscream&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Lockdown,is the data damaged? Are you functional?&amp;quot; &amp;lt;br /&amp;gt; &lt;br /&gt;
&amp;quot;I&#039;m here, Starscream, the data&#039;s fine.&amp;quot; &amp;lt;br/&amp;gt; &lt;br /&gt;
&amp;quot;Then why have you stopped moving?!&amp;quot; &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;Just basking in the moment.&amp;quot; &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;You IDIOT! That data&#039;s worth more then you are. Send it immediately!&amp;quot; &lt;br /&gt;
:- &#039;&#039;&#039;Starscream&#039;&#039;&#039; and &#039;&#039;&#039;Lockdown&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Keeping us busy while they do their dirty work behind our backs, huh?&amp;quot; &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;Be careful. Other Autobots have sighted Lockdown in the area...he never listens.&amp;quot; &lt;br /&gt;
:- &#039;&#039;&#039;Ratchet&#039;&#039;&#039; discussing Lockdown with &#039;&#039;&#039;Mirage&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Multi-player==&lt;br /&gt;
Multi-player includes five gameplay modes:&lt;br /&gt;
*&#039;&#039;&#039;1-on-1:&#039;&#039;&#039; deathmatch in an arena&lt;br /&gt;
*&#039;&#039;&#039;Master of [[Cybertron (planet)|Cybertron]]:&#039;&#039;&#039; Two players versus infinite waves of enemies. When the time expires, highest score wins.&lt;br /&gt;
*&#039;&#039;&#039;Marathon:&#039;&#039;&#039; Two players versus infinite waves of enemies. Player that survives longest wins.&lt;br /&gt;
*&#039;&#039;&#039;Free-for-All:&#039;&#039;&#039; deathmatch versus more than one opponent.&lt;br /&gt;
*&#039;&#039;&#039;Team Deathmatch:&#039;&#039;&#039; two-on-two combat. Autobots Vs Decepticons. &lt;br /&gt;
&lt;br /&gt;
There are only three multiplayer maps: Stadium, Siberia, and Corridor. &lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
[[File:DOTMDS Soundwave carries truck.jpg|thumb|300px|Soundwave looks for a reviewer to throw his truck at.]]&lt;br /&gt;
The DS version garnered a plethora of reviews ranging from mediocre to negative. &#039;&#039;Nintendo Power&#039;&#039; magazine rated it at 30%, calling it a step down from previous games.&amp;lt;ref&amp;gt;[http://www.metacritic.com/game/ds/transformers-dark-of-the-moon---autobots/critic-reviews Metacritic reviews]&amp;lt;/ref&amp;gt; IGN misses &#039;&#039;[[Transformers Animated (cartoon)|Transformers Animated]]&#039;&#039;, using words like &amp;quot;plain&amp;quot;, &amp;quot;uneventful&amp;quot; and &amp;quot;bland&amp;quot;, and giving it a rating of 5 out of 10.&amp;lt;ref&amp;gt;[https://www.ign.com/articles/2011/06/18/transformers-dark-of-the-moon-autobots-review IGN Dark of the Moon review]&amp;lt;/ref&amp;gt; Nintendo World Report agreed, giving it 3.5 out of 10 but regarded the voice acting as the best part of the game.&amp;lt;ref&amp;gt;[http://www.nintendoworldreport.com/review/27110 Nintendo World Report Dark of the Moon review]&amp;lt;/ref&amp;gt; One of the higher ratings was 5.5 out of 10, awarded by ZTGD who criticized the graphics and game play choices and were overall disappointed in the game.&amp;lt;ref&amp;gt;[http://www.ztgd.com/reviews/transformers-dark-of-the-moon-autobots/ ZTGD Dark of the Moon review]&amp;lt;/ref&amp;gt; Nintendo Okie particularly criticized the texturing, enemy AI and repetitive game play, noting that &amp;quot;You shoot a lot of robots in this game and after about 20 minutes it gets boring&amp;quot; and &amp;quot;&#039;&#039;Dark Of The Moon&#039;&#039; falls far short of being a compelling video game.&amp;quot;&amp;lt;ref&amp;gt;[http://nintendo-okie.com/2011/07/05/transformers-dark-of-the-moon-%E2%80%93-autobotsdecepticons-review-ds/ Nintendo Okie review]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Certain editions of the game came with a redecoed &#039;&#039;[[Speed Stars]]&#039;&#039; Bumblebee or Lockdown.&lt;br /&gt;
*Megatron sports his &#039;&#039;[[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen]]&#039;&#039; body rather than his &#039;&#039;[[Transformers: Dark of the Moon (franchise)|Dark of the Moon]]&#039;&#039; form. Though he still turns into a tank, he can&#039;t shoot his main cannon until he switches to his Mechtech winged-tank mode.&lt;br /&gt;
*The words &amp;quot;Checkpoint reached&amp;quot; appear to be code for &amp;quot;You are about to be attacked by the enemy&amp;quot;.&lt;br /&gt;
*In the final mission of the decepticons game, the first objective before fighting Ironhide is to &amp;quot;activate shockwave&amp;quot; however, instead throughout the level, you face  autobot forces and Ironhide himself and Shockwave isn&#039;t seen until the end of the game.&lt;br /&gt;
*Crowbar does not transform into the Chevrolet SUV form of the film, but rather his Cyberverse alternate mode: a Carbon Motors E7 Police Car. &lt;br /&gt;
*In the credits, Sideswipe is mentioned to have been voiced by Fred Tatasciore. However, the Autobot does not appear throughout the whole game and has no character model, and absolutely no mention whatsoever, so this must be a mistake. &lt;br /&gt;
*There is no Warpath, Laserbeak, Stratosphere,  or Driller mentioned in this game, or any sign of the other Dreads.&lt;br /&gt;
*Although characters like Shockwave, Starscream and Ratchet are deemed unplayable, rumours say by downloading the emulator version of both games, you can play as these characters. &lt;br /&gt;
*If you pre-ordered the game/both games at Toys&#039;R&#039;Us, the game skins for Lockdown and Bumblebee are different.  &lt;br /&gt;
*A glitch can allow you to play as a Decepticon in the Autobot campaign or vise-versa. Go onto a multiplayer game as host (on your own, this doesn&#039;t need anyone else), choose game type, place, and character, and wait until it says &amp;quot;Communication Error&amp;quot;. When you press OK and go to campaign, you can play as anyone.&lt;br /&gt;
*Ironhide &#039;&#039;still&#039;&#039; reuses his [[Transformers Autobots/Decepticons]] model, which &#039;&#039;still&#039;&#039; has an entire body different from his movie appearance. Why reuse assets that weren&#039;t right to begin with?&lt;br /&gt;
*The enemy soldiers from both factions reuse characters models from the [[Revenge of the Fallen (video games)|previous franchise]], albet in poor quality due to the DS&#039;s limitations.&lt;br /&gt;
**Autobots: [[Omnibot Scout 1]], [[Protectobot Scout]], [[Protectobot Warrior]]&lt;br /&gt;
**Decepticons: [[Stunticon Scout 2]], [[Combaticon Scout]], [[Decepticon Sergeant]]&lt;br /&gt;
*Several scores of the autobot and decepticon levels are reused from Revenge of the Fallen&#039;s console scores.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Dark of the Moon: Autobots/Decepticons}}&lt;br /&gt;
[[Category:Dark of the Moon video games]]&lt;/div&gt;</summary>
		<author><name>Mickto124</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Nemesis_Prime_(AOE)&amp;diff=1901958</id>
		<title>Nemesis Prime (AOE)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Nemesis_Prime_(AOE)&amp;diff=1901958"/>
		<updated>2026-03-16T21:48:51Z</updated>

		<summary type="html">&lt;p&gt;Mickto124: /* Transformers: Shadows Rising */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|decepticon|ksi}}&lt;br /&gt;
{{disambig3|Nemesis Prime}}&lt;br /&gt;
:&#039;&#039;Nemesis Prime is a [[Decepticon]] from the [[Transformers: Age of Extinction (franchise)|Age of Extinction]] portion of the [[Live-action film series|live-action film]] [[continuity family]].&#039;&#039;&lt;br /&gt;
[[File:Nemesis Prime Shadows Rising.jpeg|thumb|400px|&#039;&#039;Everything flash and guile&#039;&#039; / &#039;&#039;And nothing underneath&#039;&#039; / &#039;&#039;Except a small black heart that no one sees but me&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nemesis Prime&#039;&#039;&#039; (alternatively known as the &#039;&#039;&#039;Optimus Prime clone&#039;&#039;&#039;) is a clone of [[Optimus Prime (Movie)|Optimus Prime]], constructed by a secretive human organization. They didn&#039;t do a brilliant job, though, leaving Nemesis Prime an uncontrollable creature, twisted in body and mind. Now the enraged, decaying machine pursues a single objective: exacting revenge on those who created him. His sole companion is [[Nemesis Grimlock]], a powerful being who has sworn loyalty to Nemesis Prime.&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
[[File:YDSB Nemeses.jpg|thumb|250px|&#039;&#039;Promise me you&#039;ll let me be&#039;&#039;]]&lt;br /&gt;
===Yokohama Decepticon Secret Base===&lt;br /&gt;
Nemesis Prime and [[Nemesis Grimlock]] were at the [[Transformers Expo]], where they stepped up to aid another [[Yokohama Convoy|Nemesis Prime]] against the [[Autobot]] forces in the Expo. When the other Nemesis Prime&#039;s [[Dark Energon]] violently reacted with the artifacts contained in the Expo, he valiantly put all of the Dark Energon energies into his stickers, which he threw off. Along with the observing crowd, Nemesis Prime destroyed the stickers. After all was said and done, Nemesis Prime had a ride on Nemesis Grimlock. {{storylink|Yokohama Decepticon Secret Base}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers: Shadows Rising&#039;&#039;===&lt;br /&gt;
Nemesis Prime was created by [[Megatron (Movie)|Megatron]] with the help of kidnapped [[Kinetic Solutions Incorporated|KSI]] scientists. When the Autobots headed to the Moon, a jetpack-wearing Nemesis Prime appeared at the Decepticon [[Mothership]] to fight [[Optimus Prime (Movie)|Optimus Prime]]. He was seemingly defeated by Optimus and his [[NEST]] allies, only to reappear not long after to fight again, damaged, but still eager to fight. Right before he could fire, he was blasted and finished off by Megatron, who tossed the clone&#039;s body aside to fight Optimus himself. {{storylink|Transformers: Shadows Rising}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===&#039;&#039;Movie Advanced Series&#039;&#039;===&lt;br /&gt;
[[File:MovieAdvancedSeriestoy-NemesisPrime.jpg|thumb|300px|&#039;&#039;The one, the worst of all your enemies&#039;&#039;]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-d1|&#039;&#039;&#039;Nemesis Prime&#039;&#039;&#039; (Voyager Class, [[2014]]-[[August 9|08-09]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Accessories:&#039;&#039; &amp;quot;[[Nemesis Blaster]]&amp;quot; Cannon&lt;br /&gt;
&lt;br /&gt;
: Nemesis Prime is a [[Transformers Expo]]-exclusive [[redeco]] of the [[Optimus Prime (Movie)/toys#EvasionMode|Evasion Mode Optimus Prime]] toy in black, silver, and teal. Nemesis uses the mold&#039;s faceplated headsculpt.&lt;br /&gt;
&lt;br /&gt;
: Nemesis transforms into a flat-nosed cab similar to Optimus Prime&#039;s design while in hiding during [[Transformers: Age of Extinction (film)|&#039;&#039;Age of Extinction&#039;&#039;]]. Nemesis comes with a &amp;quot;Nemesis Blaster&amp;quot; cannon modeled after [[Megatron (Movie)|Megatron]]&#039;s shotgun from [[Transformers: Dark of the Moon (film)|&#039;&#039;Dark of the Moon&#039;&#039;]], which can either be held in his hand or attached to the top of the truck, and can be mounted under the shoulders for storage.&lt;br /&gt;
&lt;br /&gt;
: Nemesis Prime was re-released at Wonder Festival 2018.&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Lost Age Series&#039;&#039;===&lt;br /&gt;
[[File:LostAgetoy-BattleAttackNemesisPrime.jpg|thumb|300px|&#039;&#039;Pretending you&#039;re a friend to me&#039;&#039;]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-d1|&#039;&#039;&#039;Battle Attack Nemesis Prime&#039;&#039;&#039; (Power Battler, 2014)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;LA13&#039;&#039;&#039;&lt;br /&gt;
:A redeco of the [[Optimus Prime (Movie)/toys#PowerBattler|Power Battler Optimus Prime toy]], Battle Attack Nemesis Prime transforms into a {{w|Western Star Trucks|Western Star}} 5700 truck. In robot mode, he features a &#039;Blade Attack&#039; gimmick which, bizarrely, sees Prime&#039;s regular arms fold back whilst a &#039;&#039;second&#039;&#039;, sword-wielding pair flips over his head.&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Kre-O&#039;&#039;===&lt;br /&gt;
[[File:KreO-Toy NemesisPrimeAOEKreon.jpg|right|thumb|300px|That would be a [[Optimus Prime (Movie)/toys#BlackKnightLeader|pretty sweet-looking truck]], we gotta admit.]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-a1d1|&#039;&#039;&#039;Decepticon Replicator&#039;&#039;&#039; (2014)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Set number&#039;&#039;: &#039;&#039;&#039;A8601&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Pieces&#039;&#039;: &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Kreons&#039;&#039;: Bumblebee, Nemesis Prime, Optimus Prime, &amp;quot;Scientist&amp;quot;, Stinger&lt;br /&gt;
:*&#039;&#039;Accessories&#039;&#039;: Optimus rifle&lt;br /&gt;
&lt;br /&gt;
: Available only in the &amp;quot;[[Decepticon Replicator]]&amp;quot; set, this version of Nemesis Prime —a rare non-movie character in the &#039;&#039;[[Kre-O]] Age of Extinction&#039;&#039; line— is based on the [[Optimus Prime (Movie)/toys#DecepticonReplicator|Optimus Prime]] that comes in the same set. He has the same helmet, gun and smokestacks, the same chest and leg [[tampograph]]s (just with the outlines in gray instead of black, red flames instead of blue, and gunmetal instead of silver), but a different, snarling face with pupil-less eyes. He even has his own display base, showing a readout of himself on a huge blue holo-screen.&lt;br /&gt;
&lt;br /&gt;
: The set also includes Kreons of [[Bumblebee (Movie)/toys#DecepticonReplicator|Bumblebee]], Optimus Prime, [[Stinger (AOE)#Kre-O|Stinger]], and a micro-Kreon of a human &amp;quot;[[Scientist]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
: This set was not made available in US or Canadian markets, seemingly only hitting stores in Taiwan, Singapore, Korea, and China.&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Q-Transformers&#039;&#039;===&lt;br /&gt;
[[File:QTransformers NemesisPrime.jpg|thumb|right|300px|&#039;&#039;Say that we&#039;ll be nemeses&#039;&#039;]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-d1|&#039;&#039;&#039;Nemesis Prime&#039;&#039;&#039; ([[2015]]-[[April 25|04-25]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;ID number:&#039;&#039; &#039;&#039;&#039;QT-18&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Q-Transformers]]&#039;&#039; Nemesis Prime is a redeco [[Optimus Prime (Movie)/toys#Q-Transformers|QT-01 Optimus Prime]], transforming into a [[super deformed]] Western Star 4900 SB truck. He comes with a code for unlocking Nemesis Prime as a playable character in the &#039;&#039;[[Q-Transformers: Mystery of Convoy Returns]]&#039;&#039; game.&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Bumblebee&#039;&#039;===&lt;br /&gt;
{{anchor|LegendaryNemesis}}&lt;br /&gt;
[[File:TF-BB-Movie-7net-Legendary-Nemesis-Prime.jpg|upright=1.66|thumb|&#039;&#039;Devising a master plan&#039;&#039;]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-d1|&#039;&#039;&#039;Legendary Nemesis Prime&#039;&#039;&#039; ([[September 13]], [[2019]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Accessories&#039;&#039;: Ion Blaster&lt;br /&gt;
&lt;br /&gt;
:Released as a 7net exclusive, &#039;&#039;[[Transformers: Bumblebee (toyline)|Bumblebee]]&#039;&#039; &amp;quot;Legendary Nemesis Prime&amp;quot; is a [[black redeco]] of the Leader-sized [[Optimus Prime (Movie)/toys#Leader Class toys 8|Legendary Optimus Prime]]. His head can also switch into either maskless or masked faces. His included Ion Blaster can be pegged on his 5 mm compatible hands and can store on his back, and his truck mode can tow MP-10 Convoy&#039;s trailer.&lt;br /&gt;
&lt;br /&gt;
:This mold was later retooled into &#039;&#039;[[Synergenex]]&#039;&#039; [[Optimus Prime (G1)/toys#Evangelion × Transformers|Evangelion Prime Unit-01]].&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Masterpiece Movie Series&#039;&#039;===&lt;br /&gt;
{{anchor|Masterpiece}}{{anchor|MPM12N}}&lt;br /&gt;
[[File:MPM-12N-Nemesis-Prime.jpg|upright=1.66|thumb|Like, y&#039;know. Nya.]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-d1|&#039;&#039;&#039;Nemesis Prime&#039;&#039;&#039; ([[2023]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Movie&#039;&#039;: &#039;&#039;&#039;&#039;&#039;Bumblebee&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;ID number:&#039;&#039; &#039;&#039;&#039;MPM-12N&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Accessories&#039;&#039;: Shotgun, [[Matrix of Leadership/toys#MPM12|Matrix of Leadership]]&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Transformers: Masterpiece Movie Series|Masterpiece Movie Series]]&#039;&#039; Nemesis Prime is a redeco of MPM-12 [[Optimus Prime (Movie)/toys#MPM12|Optimus Prime]], transforming from a robot based on Optimus&#039;s appearance in the &#039;&#039;Bumblebee&#039;&#039; movie into an unlicensed approximation of a 1970s Marmon cab-over truck. He comes with a pearly-black redeco of Optimus&#039;s &amp;quot;Ion Blaster&amp;quot; used in the Cybertron sequences in the film, which can be folded and stored behind his cab, and a redeco of the [[Matrix of Leadership/toys#MPM12|Matrix of Leadership]], now with a slimy green core. Nemesis Prime can also tow the [[Combat Deck (G1)#MP44|trailer]] included with MP-44 [[Optimus Prime (G1)/toys#MP44|Convoy]].&lt;br /&gt;
&lt;br /&gt;
:Nemesis Prime was treated as a TakaraTomy-exclusive figure, imported via [[Hasbro Pulse]] and other online retailers instead of being sold at Target like contemporary &#039;&#039;Masterpiece Movie&#039;&#039; figures.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Studio Series&#039;&#039;===&lt;br /&gt;
[[File:TF-SS-EX-Nemesis-Prime.jpg|thumb|upright=1.66|Optimus joins Organization XIII!]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-d1|&#039;&#039;&#039;Nemesis Prime&#039;&#039;&#039; (Voyager Class, [[2024]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;ID number&#039;&#039;: &#039;&#039;&#039;SS-EX&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Release date&#039;&#039;: [[January 4]], 2024&lt;br /&gt;
:*&#039;&#039;Accessories&#039;&#039;: Ion blaster, &amp;quot;[[Golden Gate Bridge|San Francisco Bridge]]&amp;quot; backdrop&lt;br /&gt;
{{toydesigner|[[Yūya Ōnishi]] (TakaraTomy)}}&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;[[Studio Series]]&#039;&#039; Nemesis Prime is a black redeco of the [[Optimus Prime (Movie)/toys#SS38|&#039;&#039;Bumblebee&#039;&#039; movie version of Optimus Prime]]. He transforms into an unlicensed approximation of a 1970s Marmon cab-over truck and retains the Ion Blaster of the original mold, which can store on his back and in the wheel hitch in vehicle mode. &lt;br /&gt;
&lt;br /&gt;
:He comes in a modified version of Takara&#039;s &#039;&#039;Bumblebee&#039;&#039; Optimus Prime packaging recolored in grayscale, including a similarly grayscale version of the original&#039;s backdrop. &lt;br /&gt;
&lt;br /&gt;
:Nemesis Prime was available as a Lawson Ticket exclusive item, where customers are required to buy a special ticket for &#039;&#039;[[Transformers: Rise of the Beasts (film)|Rise of the Beasts]]&#039;&#039; in order to receive the figure.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|SSROTB}}&lt;br /&gt;
[[File:TF-Studio-Series-SS-EX-Nemesis-Prime-40th-Anniversary-Ver.jpg|thumb|upright=1.66|Follow me and ponder the question: &#039;&#039;[https://www.youtube.com/watch?v=wgeXtnx3NU8 What if?]&#039;&#039;]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-d1|&#039;&#039;&#039;Nemesis Prime (40th Anniversary Ver.)&#039;&#039;&#039; (ネメシスプライム (40thアニバーサリーVer.), 2024)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;ID number&#039;&#039;: &#039;&#039;&#039;SS-EX&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Release date&#039;&#039;: [[September 13]], 2024&lt;br /&gt;
:*&#039;&#039;Accessories&#039;&#039;: Blade, Arm Cannon, &amp;quot;Street Festival Stakeout&amp;quot; backdrop&lt;br /&gt;
{{toydesigner|[[Sam Smith]] (Hasbro), [[Yūya Ōnishi]] (TakaraTomy)}}&lt;br /&gt;
&lt;br /&gt;
:Released exclusively at the 40th Anniversary Transformers Expo 2024 in Tokyo, Japan, Nemesis Prime is a redeco of &#039;&#039;[[Buzzworthy Bumblebee]] Rise of the Beasts&#039;&#039; [[Optimus Prime (Movie)/toys#BBROTB|Optimus Prime]]. He transforms into an unlicensed approximation of a Freightliner FLT. He comes with a blade and an arm cannon accessory which can both be stored on his back or in the truck bed.&lt;br /&gt;
&lt;br /&gt;
:As with other contemporary TakaraTomy exclusives, the packaging and backdrop are colored in grayscale.&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===Prime 1 Studio===&lt;br /&gt;
====&#039;&#039;Premium Bust&#039;&#039;====&lt;br /&gt;
[[File:Prime 1 Stuido Nemesis Prime.jpg|upright=1.11|thumb]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-d1|&#039;&#039;&#039;Nemesis Prime&#039;&#039;&#039; ([[July 26]], 2015)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Movie:&#039;&#039; &#039;&#039;&#039;&#039;&#039;Dark of the Moon&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;ID number:&#039;&#039; &#039;&#039;&#039;MMTFM-11&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:A Wonder Festival 2015 exclusive, [[Prime 1 Studio]] &#039;&#039;Premium Bust&#039;&#039; Nemesis Prime is a redeco and slight retool of the &#039;&#039;Dark of the Moon&#039;&#039; [[Optimus Prime (Movie)/merchandise#Premium Bust|Optimus Prime]] bust. It is a highly detailed sculpture of his head and torso attached to a base and features light-up LED eyes. The base&#039;s original Autobot symbol was replaced by a Decepticon one for this release.&lt;br /&gt;
&lt;br /&gt;
:This bust&#039;s head is interchangeable with the first &#039;&#039;Museum Masterline&#039;&#039; [[Optimus Prime (Movie)/merchandise#Prime 1 Studio|Optimus Prime]] full-body statue, so it&#039;s entirely possible to put Nemesis&#039; head on Optimus&#039; body.&lt;br /&gt;
&lt;br /&gt;
:This bust was limited to only 100 pieces.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
====&#039;&#039;Museum Masterline&#039;&#039;====&lt;br /&gt;
[[File:Prime 1 Studio Museum Masterline Nemesis Prime.jpg|upright=1.11|thumb]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-d1|&#039;&#039;&#039;Nemesis Prime&#039;&#039;&#039; ([[2021]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Movie:&#039;&#039; &#039;&#039;&#039;&#039;&#039;Bumblebee&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;ID number:&#039;&#039; &#039;&#039;&#039;MMTFM-26NP&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Accessories&#039;&#039;: Base, alternate right arm&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Museum Masterline&#039;&#039; Nemesis Prime is a redeco of the &#039;&#039;Bumblebee&#039;&#039; [[Optimus Prime (Movie)/merchandise#P1SBB|Optimus Prime Cybertron Edition]] statue and also features light-up eyes.&lt;br /&gt;
&lt;br /&gt;
:He comes with the Ion Blaster permanently attached to his right hand and has two right arms, one to pose the blaster pointing upwards and the other to point it downwards.&lt;br /&gt;
&lt;br /&gt;
:This statue is limited to 150 pieces.&lt;br /&gt;
&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===Threezero===&lt;br /&gt;
{{anchor|ThreezeroBB}}&lt;br /&gt;
[[File:ThreeZero DLX Nemesis Prime.jpg|upright=1.66|thumb]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-d1|&#039;&#039;&#039;Nemesis Prime&#039;&#039;&#039; (DLX Scale, [[2020]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Accessories&#039;&#039;: Display Stand, 7 alternate hand pieces, Ion Blaster&lt;br /&gt;
:Nemesis Prime is a black redeco of the [[Threezero]] [[Optimus Prime (Movie)/merchandise#Threezero|&#039;&#039;Bumblebee&#039;&#039; DLX Optimus Prime figure]]. He comes with the same accessories.&lt;br /&gt;
&lt;br /&gt;
:This mold was also used to create [[Optimus Prime (SG Movie)#Threezero|Shattered Glass Optimus Prime]] and [[Ultra Magnus (Movie)|Ultra Magnus]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|ThreezeroROTF}}&lt;br /&gt;
*&#039;&#039;&#039;Nemesis Prime&#039;&#039;&#039; (DLX Scale, 2024)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Display Base, 6 alternate hands, Arm piece, 2 Ion Blasters, 2 Energon Swords, Alternate face, 15 pieces of external armors &lt;br /&gt;
&lt;br /&gt;
:Nemesis Prime is a black redeco of the [[Threezero]] [[Optimus Prime (Movie)/merchandise#ThreezeroROTF|&#039;&#039;Revenge of the Fallen&#039;&#039; DLX Optimus Prime figure]] with a paintjob echoing [[Optimus Prime (Movie)/toys#DarkNightwatchJetwing|Jetwing Optimus Prime Black Ver]]. He comes with the same accessories, as well as 15 pieces of detachable external armors but in darker colors as he can also combine with Threezero&#039;s DLX [[Jetfire (Movie)#Threezero|Jetfire]] to form &amp;quot;Jetpower Nemesis Prime&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
:Nemesis also comes with an alternate face to replicate his look without the faceplate in the movie.&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;[https://www.threezerohk.com/product/rotf-dlx-nemesis-prime/ More information on ThreeZero Revenge of The Fallen DLX Nemesis Prime on the official threezero website]&#039;&#039;&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===Blokees===&lt;br /&gt;
[[File:Blokees-TF-Classic-Class-ROTB-Nemesis-Prime.jpg|thumb|250px]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-d1|&#039;&#039;&#039;&#039;&#039;Transformers: Rise of the Beasts&#039;&#039; Nemesis Prime&#039;&#039;&#039; (2023)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Accessories&#039;&#039;: Arm Cannon, Axe, 2 Arm Blades, Transwarp Key, 2 figure stands, 2 energy impact effects&lt;br /&gt;
&lt;br /&gt;
:Released as part of Blokees&#039; &#039;&#039;Classic Class&#039;&#039; model kit line, this Nemesis Prime is a redeco of the same line&#039;s [[Optimus_Prime_(Movie)/merchandise#Blokees|Optimus]], and he&#039;s a 4.5-inch tall non-transforming Deluxe-sized &#039;&#039;Gunpla&#039;&#039;-style model kit with some pre-painted parts. As with every Classic Class kit, Nemesis also features a torso frame that lights up upon shaking (or at least &#039;&#039;lightly tap&#039;&#039; some areas on the torso), causing the eyes and the chest windows to glow for a limited time. In addition to the two-piece display stand with energy impact effects, Nemesis also comes with the same Arm Cannon Optimus used, and new additions such as the Arm Blades and a Transwarp Key.&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Nemesis Prime&#039;s appearance in &#039;&#039;Shadows Rising&#039;&#039; is basically a recolor of Optimus&#039; appearance in &#039;&#039;[[Transformers: Dark of the Moon (film)|Dark of the Moon]]&#039;&#039; in a color scheme based off the &#039;&#039;Age of Extinction&#039;&#039; toys, but with green optics, matching the other clones in the game.&lt;br /&gt;
*His jetpack featured in a brief segment of &#039;&#039;Shadows Rising&#039;&#039; is almost identical to the  [[Armored Weapons Platform|Omega Combat Armor]] Optimus Prime sports in Dark of the Moon.&lt;br /&gt;
&lt;br /&gt;
===Foreign names===&lt;br /&gt;
*&#039;&#039;Japanese:&#039;&#039; &#039;&#039;&#039;Nemesis Prime&#039;&#039;&#039; (ネメシスプライム &#039;&#039;Nemeshisu Puraimu&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Darkside Optimus Prime (DOTM)|Darkside Optimus Prime]], another Japanese-original evil Optimus Prime clone from the movie continuity family&lt;br /&gt;
*[[Optimus Prime (Movie)|Nemesis Prime]], the brainwashed Optimus Prime from &#039;&#039;[[Transformers: The Last Knight (film)|The Last Knight]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:Age of Extinction Decepticons]]&lt;br /&gt;
[[Category:Bumblebee Decepticons]]&lt;br /&gt;
[[Category:Convention exclusives]]&lt;br /&gt;
[[Category:Convention-original characters]]&lt;br /&gt;
[[Category:Evil clones]]&lt;br /&gt;
[[Category:Human Alliance Decepticons]]&lt;br /&gt;
[[Category:Japanese-original Transformers]]&lt;br /&gt;
[[Category:Kre-O Decepticons]]&lt;br /&gt;
[[Category:Kreons]]&lt;br /&gt;
[[Category:Man-made Transformers]]&lt;br /&gt;
[[Category:Q-Transformers characters]]&lt;br /&gt;
[[Category:Rise of the Beasts Decepticons]]&lt;br /&gt;
[[Category:Studio Series Decepticons]]&lt;br /&gt;
[[Category:Shadows Rising clones]]&lt;/div&gt;</summary>
		<author><name>Mickto124</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers:_Human_Alliance&amp;diff=1901939</id>
		<title>Transformers: Human Alliance</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers:_Human_Alliance&amp;diff=1901939"/>
		<updated>2026-03-16T21:28:08Z</updated>

		<summary type="html">&lt;p&gt;Mickto124: /* Transformers references */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig2|the arcade game|the toyline segment|Human Alliance}}&lt;br /&gt;
&lt;br /&gt;
{{videogame&lt;br /&gt;
|title= Transformers: Human Alliance&#039;&#039;&lt;br /&gt;
|next=Transformers: Shadows Rising&lt;br /&gt;
|image= Transformers Cabinet TEMP 0.jpg&lt;br /&gt;
|caption= Stand up and fight!&lt;br /&gt;
|developer=Sega of China&lt;br /&gt;
|publisher=[[Sega]]&lt;br /&gt;
|date= [[2013]]&lt;br /&gt;
|platform= Sega RingEdge 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Transformers: Human Alliance&#039;&#039;&#039;&#039;&#039; is an arcade rail shooter developed by [[Sega]] and released in 2013, based on the [[Live-action film series|live action films]]. The game can be played with one or two players, and was available in a standard cabinet with a 42&amp;quot; screen,&amp;lt;ref&amp;gt;http://www.segaarcade.com/transformers-deluxe&amp;lt;/ref&amp;gt; or a &amp;quot;Theater&amp;quot; version with a 55&amp;quot; screen.&amp;lt;ref&amp;gt;http://www.segaarcade.com/transformers-theatre&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
A follow-up game, &#039;&#039;[[Transformers: Shadows Rising]]&#039;&#039;, was released in 2018.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
The sole controls used in the game are the mounted gun turrets, which allow for continuous fire when the trigger is pulled. The screen display shows the player’s health bar in both bottom corners, and the colored targeting cursor that moves with the turret to show where you are aiming. Hitting targets continuously will increase the player’s combo ranking (You can chain higher combos by also hitting destructible items, such as barrels and crates.) In a 2-Player game, you can also trigger &amp;quot;Alliance Fire!&amp;quot; mode by crossing the targeting cursors, causing the accompanying [[Autobot]] to add their firepower to yours.&lt;br /&gt;
&lt;br /&gt;
Certain opponents will appear with a green/red outline around them, which indicates an incoming, unavoidable attack. The enemy must be defeated before a certain amount of time passes, or else the player suffers damage. This is made harder when there are groups of enemies on the screen, as you have to judge which enemies to take out first. Players will also come across a blue tinted opponent, indicating they are carrying an [[energon_cube|energon cube]]. Killing this enemy will add the energon to your Autobot, also triggering &amp;quot;Alliance Fire!&amp;quot; mode, even if it is only a 1-Player game.&lt;br /&gt;
&lt;br /&gt;
Co-op Battles will occur between you and one or more opponents. You assist your Autobot companion by shooting out targeted weak points on their opponent. If you succeed, the Autobot will be victorious, but if you fail they will be beaten back and player(s) will take damage. At the end of this event (which normally lasts at least three rounds) you will be graded on how fast you took out the targets, as well as increasing the &amp;quot;Friendship&amp;quot; between you and the Autobot. There are also Action Sequence events that have you avoiding oncoming obstacles or attacks, either by precise timing with the Start button, or moving the gun turret in the correct direction when prompted. &lt;br /&gt;
&lt;br /&gt;
Boss battles also occur at the end of the stage. In these scenarios, certain weak points are highlighted on the enemy, indicating where to shoot to cause them damage and reduce their health bar at the top of the screen – If all the points aren&#039;t hit within the given time, the player takes damage instead. These circled points also appear to indicate incoming attacks, which the player needs to destroy or else take damage. Your Autobot companion will also get into trouble during the battle, and if you successfully assist them it will increase your &amp;quot;Friendship&amp;quot; score. Once the boss&#039;s health bar has been depleted, the battle ends, normally concluding the stage.&lt;br /&gt;
&lt;br /&gt;
At the end of each stage, each player is given a grade on their performance – The lowest being E, the highest being &amp;quot;S&amp;quot; – and the &amp;quot;Friendship&amp;quot; meter is displayed showing how well the player(s) worked together with the Autobots in the form of a percentage. The higher the percentage, the more the player&#039;s life gauge refills.&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
===Stage 1: East America===&lt;br /&gt;
&lt;br /&gt;
Outside of the city, [[Bumblebee (Movie)|Bumblebee]] and [[NEST]] agent [[Vanessa]] escort the civilian [[Jake (HA)|Jake]], who is carrying the Device with him. Jake&#039;s call to [[Sam Witwicky]] is suddenly cut off, and numerous [[Decepticon|Decepticons]] begin to pursue them along the highway. Bumblebee arms the humans with guns to help them fight back, but even with the assistance of NEST and [[Optimus Prime (Movie)|Optimus Prime]], the three are cornered by drones under the command of [[Starscream (Movie)|Starscream]].&lt;br /&gt;
&lt;br /&gt;
The team attempts to flee, but Starscream forces them off the road by throwing a tanker truck at them. Outside of a nearby factory, Starscream once again corners them and attacks, the humans joining Bumblebee in fighting back. Saving their Autobot friend from Starscream&#039;s grasp, the Decepticon grabs them briefly before they blast their way free, but in doing so Jake drops the Device which is promptly stolen by [[Laserbeak_(DOTM)|Laserbeak]]. They continue to fight off Starscream’s attacks until Optimus Prime shows up, plowing into the scheming Decepticon and ending the fight. Though Optimus threatens him, Starscream has already won; retrieving the Device from Laserbeak, they both depart.&lt;br /&gt;
&lt;br /&gt;
{{note|The player(s) are given a choice between the next two stages; upon completion, players advance directly to Stage 3 instead of playing the other choice.}}&lt;br /&gt;
&lt;br /&gt;
===Stage 2A: England Central City===&lt;br /&gt;
&lt;br /&gt;
Investigating the epicenter of an earthquake, NEST is ambushed by drones under the Command of [[Soundwave (ROTF)|Soundwave]]. Vanessa and Jake, now accompanied by [[Sideswipe (Movie)|Sideswipe]], respond to the team&#039;s request for back up, taking on the numerous drones. However the enemy&#039;s numbers soon prove too much to handle and Sideswipe is forced into a tunnel, with Soundwave himself giving chase. Despite some impressive (and in Jake&#039;s case, stomach-churning) acrobatics, Soundwave catches up to them as they reach a bridge, forcing the Autobot to take on both him and Laserbeak. With some human assistance, Sideswipe is victorious and the group finish crossing the bridge.&lt;br /&gt;
&lt;br /&gt;
Moving at high speed through the city, they take on more pursuing drones from both the land and the sky. NEST headquarters radios in to confirm the presence of another Decepticon, at which point a tank rolls into view and fires a barrage of missiles. Sideswipe manages to survive the assault, the tank transforming into [[Brawler]] who promptly releases another volley of missiles. The team take out the missile turrets one at a time, but Brawler simply tosses Sideswipe aside, now focusing his fury on Vanessa and Jake. Eventually the hefty Decepticon is brought down by the humans&#039; attack. Optimus Prime appears, demanding to know if the Decepticons are behind the earthquake, but Brawler succumbs to his injuries before Optimus can get any information out of him.&lt;br /&gt;
&lt;br /&gt;
===Stage 2B: North Africa Desert ===&lt;br /&gt;
&lt;br /&gt;
Vanessa and Jake accompany Optimus Prime to Africa, following the source of the earthquakes. When they arrive the town appears to be deserted, until they realize they have walked directly into an ambush. Despite the Autobot&#039;s best efforts, the humans have to fend off everything from mechanical buzzards to hordes of creepy insects before Optimus helps them make their getaway over the city&#039;s rooftops. But no sooner that they reach the outskirts of the city the ground rips up before them, and they are confronted by [[Shockwave (Movie)|Shockwave]].&lt;br /&gt;
&lt;br /&gt;
Optimus transforms and flees, taking the humans into the desert while pursued by Shockwave and an army of drones. Before they can be overwhelmed, Sideswipe appears to add his support, but Shockwave eventually gets ahead of the Prime, forcing him into a one-on-one conflict. With the humans&#039; help Optimus prevails, but Shockwave escapes before he can be finished off and they are once again forced to flee from the drones and the colossal and heavily armed [[Scorponok King]]. A hectic chase results in the beastly Decepticon being literally disarmed and brought down, Optimus impaling it with its own tail to finish it off. Sideswipe catches up to the group just as they recover the Device, which is revealed to be the cause of the global quakes, and Optimus realizes that [[Megatron (Movie)|Megatron]] has led them on a wild goose chase.&lt;br /&gt;
&lt;br /&gt;
===Stage 3: USA West Coast ===&lt;br /&gt;
&lt;br /&gt;
The Decepticons have launched a massive assault on a West Coast city. As a squadron of NEST fighter jets accompany Optimus, Bumblebee and their human companions, Vanessa seems shocked at the carnage, but Jake seems unusually confident... Right up until parts start falling off their stolen Decepticon fighter. Optimus splits from the group as Bumblebee flies the humans through the city, taking out several other fighters sent to intercept them. Their good fortune doesn&#039;t last however, when their squadron is attacked by [[Skywarp (Movie)|Skywarp]], forcing them deeper into the city. Optimus eventually rejoins them and, despite Skywarp&#039;s impressive skills in teleportation, he is no match for the Prime and the humans&#039; coordinated attacks and is easily killed.&lt;br /&gt;
&lt;br /&gt;
Optimus covers the rear as Bumblebee takes point into the depths of the city. They soon catch up with the Decepticon ship, and are confronted by a goading Megatron. Prime demands answers for all that has gone on, but Megatron seems more interested in the humans and attacks Bumblebee&#039;s ship. Optimus and Megatron start to duke it out as the warship launches missile after missile at Bumblebee&#039;s fighter, causing Jake more distress with his weak stomach. Jake spots an entrance into the warship and the team blasts their way inside for cover. After clearing out a wave of drones, Vanessa takes note of the energon nodes and they promptly go to work destroying them to cripple the ship. Before they can take out the last one, Starscream makes his reappearance, almost taking the heads off the human’s before being blasted back into the node. The ship explodes, but Jake&#039;s celebration is cut short by an abrupt transmission from Optimus, asking them to converge on his and Megatron&#039;s position.&lt;br /&gt;
&lt;br /&gt;
===Stage 4: Canadian Frontier ===&lt;br /&gt;
&lt;br /&gt;
Bumblebee and his human companions crash land somewhere in Canada, having followed Optimus&#039; signal. Instead of their leader, they find Megatron who gloats that Optimus is already dead. He then directs their attention to the nearby energon tower, and boasts that its power will win him not only Earth, but [[Cybertron (planet)|Cybertron]] as well... But not before he finally finishes off Jake and Vanessa.&lt;br /&gt;
&lt;br /&gt;
Megatron gives chase both in the air and on the ground, and with the energon tower interfering with Bumblebee&#039;s capabilities, it is up to the humans to fend off the Decepticon leader as best they can. Things are made even more complicated when Megatron summons the other drones to attack, eventually corralling them. Brought to a halt, Megatron simply tosses Bumblebee aside and prepares to terminate the humans. Suddenly he is blasted away, and Megatron is shocked to see it is a very much alive Optimus, who vows to end Megatron&#039;s plan. The two clash once again, Jake and Vanessa now able to add their firepower to the mix and together, the three of them bring Megatron to his knees and defeat him.&lt;br /&gt;
&lt;br /&gt;
Before they can finish off Megatron, another earthquake shakes the whole area. Vanessa notes that the energon tower has gone out of control, with Bumblebee adding that its power will destroy the entire Earth. NEST back up arrives in the form of Sideswipe and a squadron of troopers, and Optimus orders everyone to destroy the tower before it is too late. The threat is finally over, but Jake quickly notices that Megatron has made his escape. Optimus notes in a message that the battle with the Decepticons will continue, and that as long as they are on Earth, no harm will come to the human race.&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
{{featuredcharacters&lt;br /&gt;
|c1=&lt;br /&gt;
*[[Optimus Prime (Movie)/games|Optimus Prime]]&lt;br /&gt;
*[[Bumblebee (Movie)/games|Bumblebee]]&lt;br /&gt;
*[[Sideswipe (Movie)|Sideswipe]]&lt;br /&gt;
&lt;br /&gt;
|c2=&lt;br /&gt;
*[[Megatron (Movie)/games|Megatron]]&lt;br /&gt;
*[[Starscream (Movie)/games|Starscream]]&lt;br /&gt;
*[[Laserbeak (DOTM)|Laserbeak]]&lt;br /&gt;
*[[Soundwave (ROTF)|Soundwave]]&lt;br /&gt;
*[[Shockwave (Movie)|Shockwave]]&lt;br /&gt;
*[[Brawler]]&lt;br /&gt;
*[[Scorponok King]]&lt;br /&gt;
*[[Skywarp (Movie)|Skywarp]]&lt;br /&gt;
*[[Ravage drone]]s&lt;br /&gt;
*[[Lensmeter Decepticon]]s&lt;br /&gt;
*[[Motorcycle drone]]s&lt;br /&gt;
*[[Sports car drone]]s&lt;br /&gt;
*[[SUV drone]]s&lt;br /&gt;
*[[Laserbeak drone (HA)|Laserbeak drones]]&lt;br /&gt;
*[[Scorponok drone]]s&lt;br /&gt;
&lt;br /&gt;
|c3=&lt;br /&gt;
*[[Vanessa]]&lt;br /&gt;
*[[Jake (HA)|Jake]]&lt;br /&gt;
*[[NEST]] soldiers&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
&amp;quot;Awesome! Sideswipe! You are just like a Ninja!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Thanks for the compliment. That was a high-tech stunt!&amp;quot;&lt;br /&gt;
:— &#039;&#039;&#039;Jake&#039;&#039;&#039; compliments &#039;&#039;&#039;Sideswipe&#039;&#039;&#039; on his...ninjaness.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Starscream! You again! The world is so small!&amp;quot;&lt;br /&gt;
:— &#039;&#039;&#039;Jake&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Go to heck!&amp;quot;&lt;br /&gt;
:— &#039;&#039;&#039;Megatron&#039;&#039;&#039;, careful to watch his potty-mouth.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Megatron will never let it go. The battle against Decepticons will continue. I am Optimus Prime, and I send this message that as if we Autobots are on the Earth for one day. Last drop of blood will be drained for protecting the human beings...against Decepticons!&amp;quot;&lt;br /&gt;
:— &#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; gives one final (less than grammatically-correct) speech.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
===Continuity notes===&lt;br /&gt;
&lt;br /&gt;
* The game takes place between the events of &#039;&#039;[[Transformers: Revenge of the Fallen (film)|Revenge of the Fallen]]&#039;&#039; and &#039;&#039;[[Transformers: Dark of the Moon (film)|Dark of the Moon]]&#039;&#039;.&lt;br /&gt;
* Though he makes no appearance throughout the game, Sam Witwicky is referenced twice in dialogue.&lt;br /&gt;
* Vanessa works for NEST, and other soldiers from the group often assist you in-game.&lt;br /&gt;
* Jake mentions Sam&#039;s pet Chihuahua [[Mojo]] when confronted with the Ravage drones.&lt;br /&gt;
* Megatron sports the head wound given to him by Optimus during the final battle in &#039;&#039;Revenge of the Fallen&#039;&#039;. He notes during the West Coast City stage that he wants to pay Optimus back for this wound.&lt;br /&gt;
* The Lensmeter Decepticons from &#039;&#039;Dark of the Moon&#039;&#039; appear as enemy units.&lt;br /&gt;
&lt;br /&gt;
===Transformers references===&lt;br /&gt;
* The drones are all based off of existing Decepticons from the movie series, including [[Ravage (ROTF)|Ravage]], [[Laserbeak (DOTM)|Laserbeak]], and [[Scorponok (Movie)|Scorponok]]. The only odd one out is the Motorcycle Drone, which shares some design cues from &#039;&#039;Revenge of the Fallen&#039;&#039; [[Arcee (Movie)|Arcee]].&lt;br /&gt;
* Brawler and Scorponok King&#039;s appearances are based on those of their dead predecessors [[Brawl (Movie)|Brawl]] and Scorponok, respectively. &lt;br /&gt;
* Soundwave attacks with tentacles like in &#039;&#039;Dark of the Moon&#039;&#039;, though his vehicle mode is not a Mercedes-Benz SLS AMG, but a generic SUV design with a Decepticon symbol in place of the logo on the front.&lt;br /&gt;
* Though this is not Skywarp&#039;s first appearance in movie-related media, it is the first time he has displayed the teleportation powers of his [[Skywarp (G1)|&#039;&#039;Generation One&#039;&#039; counterpart.]]&lt;br /&gt;
* Optimus’ flight pack is based off of the design featured in &#039;&#039;Dark of the Moon&#039;&#039;, making this its first in-continuity appearance.&lt;br /&gt;
* Throughout the game, various action scenes emulate those in the first three movies:&lt;br /&gt;
** During the highway chase, Bumblebee transforms and catches the players to avoid the tanker, similar to the highway chase in &#039;&#039;Dark of the Moon&#039;&#039;.&lt;br /&gt;
** Sideswipe taking out Brawler&#039;s missile pods is similar to how [[Jazz (Movie)|Jazz]] takes out Brawl&#039;s in [[Transformers (film)|the first movie]].&lt;br /&gt;
** The chase through the desert with the Scorponok drones is similar to the desert chase in the first movie, albeit with far, &#039;&#039;far&#039;&#039; more Scorponok this time.&lt;br /&gt;
** Skywarp&#039;s attack on the NEST fighter planes is similar to how Starscream took out the F-22&#039;s in the first movie.&lt;br /&gt;
* The Decepticon [[Mothership|warship]] and [[Orbital Assault Carrier|fighters]] are all exactly the same as the ones in &#039;&#039;Dark of the Moon&#039;&#039;.&lt;br /&gt;
* The energon tower bears a passing resemblance to the Sun Harvester from &#039;&#039;Revenge of The Fallen&#039;&#039;.&lt;br /&gt;
* Megatron&#039;s somehow regained his right arm and [[Death-lock pincer]] from the second film, and his fight in Canada with Optimus shares many similarities to the forest fight.&lt;br /&gt;
** On top of that, in the Canada fight, Optimus breaks off the blade on Megatron&#039;s blaster &#039;&#039;again&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Real-life references===&lt;br /&gt;
&lt;br /&gt;
* The game&#039;s stages remain very generic throughout the game, only naming which country they reside in, but some of the cities are based off of real world locations:&lt;br /&gt;
** England Central City is clearly based off of London, and even features Big Ben and Tower Bridge.&lt;br /&gt;
** North Africa Desert features a village similar to the one in Egypt featured in &#039;&#039;Revenge of the Fallen&#039;&#039;. An unnamed pyramid also features in the background.&lt;br /&gt;
** USA West Coast is based off of Chicago, particularly with the Decepticon invasion, though Chicago is nowhere near the country&#039;s West Coast.&lt;br /&gt;
&lt;br /&gt;
===Errors===&lt;br /&gt;
&lt;br /&gt;
* Bumblebee talks! Though obviously added for the purposes of in-game dialogue (and the fact that licensing clips for his radio would be too expensive for this game&#039;s budget), Bumblebee hasn&#039;t spoken since the end of the first movie, and it is established he is still having issues with his vocal processor.&lt;br /&gt;
* Though not necessarily an error, the presence of the warship and the fighters is very out of place in the continuity, as these particular designs match the ones hidden on the dark side of the moon during the third movie. Then again, there&#039;s nothing to say that the Decepticons didn&#039;t already have a ship lying around.&lt;br /&gt;
&lt;br /&gt;
===Trivia===&lt;br /&gt;
&lt;br /&gt;
* It is never established exactly what the mysterious Device is that Jake is carrying, or where it comes from, or even how the Decepticons use it to cause global earthquakes.&lt;br /&gt;
* The game&#039;s official information sheet has conflicting information to what is in the final game; it states the objective of the game is to stop the Decepticons finding the [[AllSpark]], which has already been destroyed, and it seems to mix up where in America the first and fourth stages are based.&lt;br /&gt;
* The dialogue is &#039;&#039;incredibly&#039;&#039; cheesy, a common trait of many Sega made shooters.&lt;br /&gt;
* A unique version of the game, &#039;&#039;Transformers: Human Alliance Special&#039;&#039;, is playable only at Sega&#039;s Joypolis arcades. Introduced in 2015, it uses Sega&#039;s {{w|R360|R360Z}} motion-simulator arcade cabinet, and will rotate the riders a full 360 degrees during players based on the on-screen action.&lt;br /&gt;
 &lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
* [https://www.youtube.com/watch?v=EomlRpc6yZ4 Official game trailer]&lt;br /&gt;
* [https://www.youtube.com/watch?v=MmN7nlyZw60 England mission teaser trailer]&lt;br /&gt;
* [http://store.playitamusements.com/Manuals/Transformers%20Theatre.pdf Owners manual for the 55&amp;quot; Theatre version]&lt;br /&gt;
* [http://d2q2ufly9wqg0k.cloudfront.net/sharedfiles/Transformers%20Info%20Sheet.pdf Info sheet]&lt;br /&gt;
* [https://tokyo-joypolis.com/language/english/attraction/transformers.html Joypolis attraction page for &#039;&#039;Transformers: Human Alliance Special&#039;&#039;]&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Human Alliance}}&lt;br /&gt;
[[Category:Arcade games]]&lt;br /&gt;
[[Category:Movie video games]]&lt;/div&gt;</summary>
		<author><name>Mickto124</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers_Autobots/Decepticons&amp;diff=1901918</id>
		<title>Transformers Autobots/Decepticons</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers_Autobots/Decepticons&amp;diff=1901918"/>
		<updated>2026-03-16T19:37:46Z</updated>

		<summary type="html">&lt;p&gt;Mickto124: /* Gameplay */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{nav-movie-game}}&lt;br /&gt;
&lt;br /&gt;
{{videogame&lt;br /&gt;
|title=&#039;&#039;Transformers: Autobots/Decepticons&#039;&#039;&lt;br /&gt;
|next=Transformers: Revenge of the Fallen: Autobots/Decepticons&lt;br /&gt;
|image=TransformersGame DS Autobotbox.jpg&lt;br /&gt;
|caption=[[Pokeformers]] Red...&lt;br /&gt;
|developer=[[Vicarious Visions]]&lt;br /&gt;
|publisher=[[Activision]]&lt;br /&gt;
|writer=[[Roberto Caminos]]&lt;br /&gt;
|date=[[June 19]], [[2007]]&lt;br /&gt;
|platform=[[Nintendo DS]]&lt;br /&gt;
|ratings=ESRB: E10+&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;[[Transformers The Game]]&#039;&#039;&#039;&#039;&#039; for the [[Nintendo DS]] portable console was developed by [[Vicarious Visions]] for [[Activision]], in conjunction with the [[Transformers (film)|2007 live-action &#039;&#039;Transformers&#039;&#039; movie]]. It consists of two separate games: &#039;&#039;Transformers Autobots&#039;&#039; and &#039;&#039;Transformers Decepticons&#039;&#039;. The games have different storylines and environments, but the basic gameplay elements are shared between them.&lt;br /&gt;
&lt;br /&gt;
Like its [[Transformers The Game (console)|home console counterpart]], &#039;&#039;Autobots/Decepticons&#039;&#039; features a &#039;&#039;Grand Theft Auto&#039;&#039;-esque sandbox gameplay, with a reactive police system and missions structured around objectives spread out across the game&#039;s open-world environment. Unlike the home console versions, however; the &#039;&#039;Autobots/Decepticons&#039;&#039; games are surprisingly story-heavy, with far more extensive lore and character-driven drama than what you&#039;d expect from a relatively forgotten portable spin-off for a tie-in movie game. As a result, both games (but the &#039;&#039;Decepticons&#039;&#039; version in particular) have since become remembered by fans as small cult classics of sorts.&lt;br /&gt;
&lt;br /&gt;
Both games also feature multiplayer, a feature only also seen on [[Transformers The Game (PSP)|the PlayStation Portable]] version of &#039;&#039;Transformers The Game&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Autobots==&lt;br /&gt;
This game revolves around the [[Autobot]]s and their attempts at preventing the destruction of [[Earth]] and the resurrection of [[Megatron (Movie)/games|Lord Megatron]], the former military leader of [[Cybertron (planet)|Cybertron]]. After the battle of [[Tyger Pax]], [[Create-A-Bot (Autobot)|Create-A-Bot]] arrives on Earth, landing in the [[Las Vegas]] casino strip. After a quick run-down with [[Ironhide (Movie)|Ironhide]], he teams up with his fellow Autobots to retrieve the [[AllSpark|All Spark]], searching the quiet (and appropriately named) city of [[Tranquility]], but later heading to the [[Hoover Dam]] and even going as far as the Arctic to find the frozen remains of Megatron. All the while, Create-A-Bot must learn what it truly means to be an Autobot.&lt;br /&gt;
&lt;br /&gt;
[[File:AutobotCreate-A-BotProtoform.png|thumb|220px|left]]&lt;br /&gt;
===Missions===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Casino Strip&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;The New Arrival&#039;&#039; - Create-A-Bot arrives on Earth and is instructed by Ironhide on the basics.&lt;br /&gt;
*&#039;&#039;Put It to the Test&#039;&#039; - The mission begins with your character being summoned to kill three Decepticons, after which the Create-A-Bot from &#039;&#039;Transformers Decepticons&#039;&#039; will come as a boss for this level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tranquility&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Protect the Locals&#039;&#039; - [[Optimus Prime (Movie)/games|Optimus Prime]] sends Create-A-Bot to kill a drone in a minute, before having to transform and hide from the police. After losing them, he must kill two drones without destroying anything else.&lt;br /&gt;
*&#039;&#039;Car Shopping&#039;&#039; - [[Bumblebee (Movie)/games|Bumblebee]] arrives and tells Create-A-Bot to scan some vehicles. The last car transforms into a Decepticon.&lt;br /&gt;
*&#039;&#039;Information Super Highway&#039;&#039; - Create-A-Bot must scan the internet through radio towers to find the glasses. No, it isn&#039;t about [[Sam Witwicky]].&lt;br /&gt;
*&#039;&#039;Police Brutality&#039;&#039; - Bumblebee goes to the suburbs and finds Barricade. He chases Barricade while being shot down by police cars. At the bridge, they battle.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Arctic&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Follow that Convoy&#039;&#039; - As a helicopter, Create-A-Bot must protect military convoys heading to Megatron.&lt;br /&gt;
*&#039;&#039;Too Late&#039;&#039; - Ironhide protects 3 convoys being attacked by Decepticons, then searches for Megatron, but discovers the Decepticon leader has been moved. Afterwards, he steals a military computer.&lt;br /&gt;
*&#039;&#039;Bad Reception&#039;&#039; - Create-A-Bot protects Ironhide as he goes to the radio tower.&lt;br /&gt;
*&#039;&#039;Winter Showdown&#039;&#039; - Ironhide duels with Starscream at the radio tower. Starscream flies away to parts unknown, probably afraid of dying. He learned that strategy [[The Transformers: The Movie|the hard way.]]&lt;br /&gt;
&lt;br /&gt;
[[File:TransformersDS_Create-A-Bot_Autobot.jpg|220px|thumb|right]]&lt;br /&gt;
&#039;&#039;&#039;Tranquility 2nd Visit&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Happy Landings&#039;&#039; - Bumblebee must destroy [[Sector Seven]] defenses so Optimus Prime can come to Earth.&lt;br /&gt;
*&#039;&#039;Know Thy Enemy&#039;&#039; - [[Jazz (Movie)|Jazz]] must bring back three Sector Seven vehicles. The final one, a helicopter, turns out to be Blackout, whom Jazz must fight. It turns out that Sector Seven has both Megatron and the AllSpark, to Optimus&#039; horror, who reluctantly decides to kill his former brother.&lt;br /&gt;
*&#039;&#039;Driven to Distraction&#039;&#039; - Bumblebee must neutralize Sector Seven forces at various locations, distracting them so the Autobots can escape to Hoover Dam. Afterwards, Create-A-Bot accidentally leads more Sector Seven forces to Bumblebee when trying to help, and &#039;Bee ends up performing a kamikaze attack to let Create-A-Bot escape. Optimus decides to focus on the AllSpark and leave Bumblebee, which angers Ironhide, who claims Optimus doesn&#039;t care about the Autobots, only caring about killing Megatron.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hoover Dam&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;In Through the Back Door&#039;&#039; - Jazz must go to the radio tower and uploads a virus. Afterwards, he must head to a computer terminal to download data on the facility and protect himself as it downloads. Ironhide apologizes to Optimus for his earlier outburst, which Optimus accepts. Jazz and Optimus note that the AllSpark seems to be favoring their luck.&lt;br /&gt;
*&#039;&#039;Prison Break&#039;&#039; - Create-A-Bot is asked to destroy six satellite dishes and eight gun turrets and break into Hoover Dam. He frees Bumblebee afterward.&lt;br /&gt;
*&#039;&#039;The Heist&#039;&#039; - Bumblebee must retrieve his weapons chip and the All Spark. Afterwards, he escapes the dam.&lt;br /&gt;
*&#039;&#039;Clearing the Road&#039;&#039; - Optimus Prime must destroy Sector Seven roadblocks with Bumblebee in tow, after which he must fight Barricade and a Stealth Chopper drone. Barricade dies, mentioning he was a diversion, then a cutscene plays in which Megatron finishes thawing and talks with the Decepticon Create-A-Bot.&lt;br /&gt;
*&#039;&#039;Bombing Run&#039;&#039; - Overhearing Megatron&#039;s return, Ironhide must defuse bombs placed on the dam to prevent the loss of countless lives.&lt;br /&gt;
*&#039;&#039;Interference&#039;&#039; - Optimus must duke it out and destroy Brawl.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tranquility 3rd Visit&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Narrow Escape&#039;&#039; - Bumblebee must escape Blackout while being under assault from Tranquility&#039;s police force.&lt;br /&gt;
*&#039;&#039;Downtown Blackout&#039;&#039; - Atop a roof, Ratchet fights and destroys [[Blackout (Movie)|Blackout]].&lt;br /&gt;
*&#039;&#039;Fire Fighting&#039;&#039; - Create-A-Bot fights against Death Truck drones with Ironhide, then heads to fight All Spark-created drones with Jazz and then finally goes to protect the All Spark and Bumblebee from more Death Truck drones. Once they get the AllSpark to Optimus, Megatron appears and steals it from them. Optimus goes to confront Megatron for a final showdown.&lt;br /&gt;
*&#039;&#039;End Game&#039;&#039; - Create-A-Bot must knock the All Spark out of Megatron&#039;s hands and slam it into Megatron&#039;s spark. Create-A-Bot is killed, and Optimus Prime must defeat Megatron. Upon the death of his brother, Optimus vows to honor Create-A-Bot&#039;s dying wish that Earth be the Autobots&#039; new home.&lt;br /&gt;
&lt;br /&gt;
==Decepticons==&lt;br /&gt;
[[File:TransformersGame DS Decepticonbox.jpg|250px|thumb|...And Pokeformers &amp;lt;s&amp;gt;Blue&amp;lt;/s&amp;gt; Purple]]&lt;br /&gt;
Similar in setting but unique in portrayal is the flip side of the story, &#039;&#039;Decepticons&#039;&#039;. Here, a [[Create-A-Bot (Decepticon)|nearly identical robot]] has come to Earth at the command of [[Starscream (Movie)/games|Starscream]] to find the source of a distress signal from a &amp;quot;lost&amp;quot; Decepticon somewhere in the area. However, Starscream keeps many important pieces of information to himself, including the location of the All Spark and the identity of the Transformer locked in the icy grip of the Arctic. While this Create-A-Bot has to learn that being a Decepticon means loyalty to Megatron, it also becomes apparent that though they fight for different reasons, the Autobots and Decepticons are aiming for the same goal, namely peace on [[Cybertron (planet)|Cybertron]], and also that their senses of honor are not that far apart.&lt;br /&gt;
&lt;br /&gt;
This game is also unique in that the Arctic level is replaced with Qatar, and that this Create-A-Bot is almost immediately put into a position of authority, mainly because Starscream wants everyone dead.&lt;br /&gt;
&lt;br /&gt;
[[File:DecepticonCreate-A-BotProtoform.png|thumb|220px|left]]&lt;br /&gt;
===Missions===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Casino Strip&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;The Rookie&#039;&#039; - Create-A-Bot arrives on Earth, contacts Barricade and learns the basic controls.&lt;br /&gt;
*&#039;&#039;Hazing&#039;&#039; - Create-A-Bot dukes it out with several Autobot Drones. Afterwards, the Autobot Create-A-Bot shows up.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tranquility&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Beware the Locals&#039;&#039; - Barricade proves to be a crap boss, ordering Create-A-Bot to destroy property to learn how the human police force will strike back.&lt;br /&gt;
*&#039;&#039;Robots in Disguise&#039;&#039; - Create-A-Bot must scan/destroy several cars. The last one turns out to be an Autobot.&lt;br /&gt;
*&#039;&#039;The Diversion&#039;&#039; - Seeking to gain Barricade&#039;s respect, Starscream advises Create-A-Bot to neutralize the police and cause more collateral property damage.&lt;br /&gt;
*&#039;&#039;Stings Like a Bee&#039;&#039; - Barricade chases and battles Bumblebee, and sends Create-A-Bot to meet up with Brawl and Blackout in Qatar.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Qatar Military Base&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Decoy&#039;&#039; - As a chopper, Create-A-Bot must destroy tanks, jets, and helicopters.&lt;br /&gt;
*&#039;&#039;Blackout at Qatar&#039;&#039; - Blackout must destroy 5 satellites, then scan 4 buildings under two minutes, all while under extreme fire from human forces.&lt;br /&gt;
*&#039;&#039;Leftovers&#039;&#039; - [[Brawl (Movie)|Brawl]] must stop convoys from getting to the town.&lt;br /&gt;
*&#039;&#039;Ratchet Retaliation!&#039;&#039; - Create-A-Bot fights [[Ratchet (Movie)|Ratchet]] and Autobot Copter drones. Ratchet escapes, and is not seen again. Starscream confides in Create-A-Bot that the AllSpark is on Earth, as is Megatron.&lt;br /&gt;
&lt;br /&gt;
[[File:TransformersDS_Create-A-Bot_Decepticon.jpg|thumb|220px|right]]&lt;br /&gt;
&#039;&#039;&#039;Tranquility 2nd Visit&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Torching the Welcome Wagon&#039;&#039; - Create-A-Bot must take out the city&#039;s defenses.&lt;br /&gt;
*&#039;&#039;Codebreaker&#039;&#039; - Brawl must protect several generators from Sector Seven for Barricade.&lt;br /&gt;
*&#039;&#039;Reinforcements&#039;&#039; - When Optimus Prime arrives on Earth, Create-A-Bot must destroy several protoform Autobots and then incapacitate Bumblebee. Create-A-Bot is also disturbed by the reason the Decepticons hate Starscream: he is a treacherous snake who would kill you in your sleep. The Decepticons roll out to Hoover Dam.&lt;br /&gt;
&lt;br /&gt;
[[File:TFtheGameDS_barricade_dies.jpg|thumb|left|180px|See you around... Officer.]]&lt;br /&gt;
&#039;&#039;&#039;Hoover Dam&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Communication Breakdown&#039;&#039; - Starscream rather aggressively warns Create-A-Bot to not let the Decepticons find Megatron or the AllSpark. Brawl must take out 3 satellites and then plant bombs along the dam. Afterward, he brings Barricade a tank to get some information.&lt;br /&gt;
*&#039;&#039;Cover Your Six&#039;&#039; - Create-A-Bot reveals Megatron and the AllSpark&#039;s presence on Earth (though Barricade had already figured out Megatron was on Earth), gaining the other Decepticons&#039; trust for making the &amp;quot;right choice&amp;quot;. Barricade raids a Sector Seven base to find info on Megatron&#039;s location, and then discovers that the Autobots have allied themselves with Sector Seven.&lt;br /&gt;
*&#039;&#039;Tag Team&#039;&#039; - Blackout carries Barricade to get into the base. Barricade then must find the control room.&lt;br /&gt;
*&#039;&#039;Megatron&#039;s Return&#039;&#039; - Create-A-Bot must protect Megatron from Sector Seven and later Autobots as Megatron is revived.&lt;br /&gt;
*&#039;&#039;Get the Chip&#039;&#039; - Blackout must obtain Megatron&#039;s weapon chip from fleeing Sector Seven convoys. Megatron then rallies his forces to Tranquility to recover the AllSpark from Bumblebee.&lt;br /&gt;
*&#039;&#039;Ambush&#039;&#039; - Megatron takes out turrets and Autobot drones. Jazz comes and brawls with Megatron, but is killed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tranquility 3rd Visit&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Street Brawl&#039;&#039; - Megatron orders the Decepticons to storm Tranquility for the AllSpark. Brawl must destroy Ironhide, but is never seen again.&lt;br /&gt;
*&#039;&#039;Starscream&#039;s Betrayal&#039;&#039; - Starscream must chase down Bumblebee, after which he fights and kills him, retrieving the All Spark. Starscream then kills Blackout, and Barricade tries to fight against him. Too bad he also dies.&lt;br /&gt;
*&#039;&#039;Sibling Rivalry&#039;&#039; - Starscream learns of Create-A-Bot&#039;s defection to Megatron, which does not go well with the Seeker. Create-A-Bot takes down 25 All Spark Drones. Then he chases Starscream, who sends 25 more drones. After chasing Starscream again, 5 Autobot SWAT Van drones show up and Starscream escapes while Create-A-Bot must destroy the drones. Meanwhile, Megatron duels his brother, Optimus Prime. Optimus is killed. Shockingly, he is not the last boss. Starscream challenges Megatron and his last soldier, Create-A-Bot, to battle in the Casino Strip.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Casino Strip 2nd Visit&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Final Showdown&#039;&#039; - Create-A-Bot weakens Starscream, who drops the All Spark. Create-A-Bot then slams it on Starscream, mortally injuring himself but not wounding Starscream at all. Megatron chases down Starscream, battling him at three rotating positions all over the map. Starscream dies, and Megatron eats the not-quite-dead Create-A-Bot&#039;s spark, claiming that he and the other Decepticons were weak, and only served to &amp;quot;benefit the strong.&amp;quot; Poor kid. The AllSpark gone, his troops all killed, Megatron then flies off into the night.&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
{{featuredcharacters&lt;br /&gt;
|nonumbering=true&lt;br /&gt;
|c1=&lt;br /&gt;
&#039;&#039;&#039;Autobots&#039;&#039;&#039;&lt;br /&gt;
*[[Create-A-Bot (Autobot)|Create-A-Bot]] ([[Steve Blum]])&lt;br /&gt;
*[[Optimus Prime (Movie)/games|Optimus Prime]] ([[Peter Cullen]])&lt;br /&gt;
*[[Bumblebee (Movie)/games|Bumblebee]]&lt;br /&gt;
*[[Ironhide (Movie)|Ironhide]] ([[Mark Ryan]])&lt;br /&gt;
*[[Ratchet (Movie)|Ratchet]] ([[Fred Tatasciore]])&lt;br /&gt;
*[[Jazz (Movie)|Jazz]] ([[Andrew Kishino]])&lt;br /&gt;
|c2=&lt;br /&gt;
&#039;&#039;&#039;Decepticons&#039;&#039;&#039;&lt;br /&gt;
*[[Create-A-Bot (Decepticon)|Create-A-Bot]] ([[Steve Blum]])&lt;br /&gt;
*[[Megatron (Movie)/games|Megatron]] ([[Frank Welker]])&lt;br /&gt;
*[[Starscream (Movie)/games|Starscream]] ([[Daniel Ross]])&lt;br /&gt;
*[[Barricade (Movie)|Barricade]] ([[Keith David]])&lt;br /&gt;
*[[Blackout (Movie)|Blackout]] ([[Noah Nelson]])&lt;br /&gt;
*[[Brawl (Movie)|Brawl]] ([[David Sobolov]])&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
In both games, the player creates and controls a character who can scan numerous vehicle forms. Vehicles can be unlocked either by scanning them, or through gaining enough points in the game&#039;s (long-since shut down) online multiplayer, [[AllSpark Wars]]. You can gain XP from defeating enemies or completing missions to level up and gain new abilities and upgraded stats, up to level 20. The main gameplay is an open world environment set in five different locations from the movie. However, the second location for the open world is either the Arctic or Qatar depending on the version of the game, (meaning that each game technically only has four locations).  &lt;br /&gt;
&lt;br /&gt;
Like its console counterpart, the open world is inspired by the &#039;&#039;{{w|Grand Theft Auto}}&#039;&#039; games. Destroying objects and causing chaos increases your threat level. The higher your threat level becomes, the more human authorities will spawn in to attack you. Levels 1 and 2 are fairly simple and can be avoided by staying in vehicle form long enough. Levels 3 and 4, however, are much trickier. Depending on how far you are in the game, [[Sector Seven]] and the military will get involved, which means tanks and attack helicopters will be gunning for you as well. To make things worse, the authorities will get a description of your alt mode and will attack you regardless if you&#039;re in vehicle mode or not. You can still lower your threat level, but with the risk that the authorities will gun you down. However, attacking Sector Seven, the military, and the local law enforcement long enough will make them disappear and the text &amp;quot;THREAT LEVEL NEUTRALIZED&amp;quot; Will show up on the bottom of the top screen, resetting the threat level.&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
{{note|Due to the two games taking place in their own separate continuities, we&#039;ve elected to segregate the quotes to the respective game they first appeared in, to clear up any confusion. However, the following two quotes appear in both games, the former in particular is important to the story of both, despite their disparities.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You Decepticons don&#039;t know when to quit. Time to teach you that the bad guys always lose.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;You Autobots are no better than we Decepticons. We might be on opposite sides, but we&#039;re both playing the same game.&amp;quot;&lt;br /&gt;
:—The two &#039;&#039;&#039;rookies&#039;&#039;&#039; discuss the theme of the games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Dispatch, we have a code... umm... what&#039;s the code for &#039;giant robot attack&#039;?&amp;quot;&lt;br /&gt;
:—A hapless human police officer.&lt;br /&gt;
===&#039;&#039;Autobots&#039;&#039;===&lt;br /&gt;
(&#039;&#039;through the radio&#039;&#039;) &amp;quot;You can choose from dozens of vehicles! Act now, and you can drive out of here with no money down and no payments till next year! This deal is HUGE!!!&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; instructing the &#039;&#039;&#039;new recruit&#039;&#039;&#039; to scan some alt modes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(&#039;&#039;text message&#039;&#039;) Because we can use the AllSpark to rebuild Cybertron. We would finally have a home again. No more roaming through space, no more searching. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;I&#039;ve never seen Cybertron. I&#039;ve always dreamed of seeing it one day.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
(&#039;&#039;text message&#039;&#039;) You will... soon.&lt;br /&gt;
:—&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; reveals the gravity of the situation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;What happened to Cybertron wasn&#039;t your fault, Optimus. It&#039;s Megatron&#039;s.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;No matter what Megatron did, I&#039;m still partly responsible, Jazz. I could&#039;ve prevented all of this from happening before it happened.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;By destroying your own brother?&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Megatron may be my brother, but he is also the one who took the spark of our father... my friends... our world... I will do what I must.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
:—&#039;&#039;&#039;Optimus&#039;&#039;&#039; confides in &#039;&#039;&#039;Jazz&#039;&#039;&#039; his new resolve to end his war with Megatron.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You young punk! This is war! Showing off is the kind of stuff that gets &#039;bots killed!&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Ironhide is right. But we have a more urgent matter. We need to retrieve the AllSpark at all costs!&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;What?!? You mean we&#039;re just gonna leave Bumblebee?!?&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Affirmative.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;You don&#039;t care about &#039;&#039;any&#039;&#039; of us, do you Prime? &#039;Protect the humans, get the AllSpark, Autobots preserve life!&#039; All you care about is beating your brother!&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
:—&#039;&#039;&#039;Ironhide&#039;&#039;&#039; confronts &#039;&#039;&#039;Optimus&#039;&#039;&#039; over his priorities.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Interesting that the only information you were able to obtain was a way in to rescue Bumblebee. That&#039;s rather... fortunate.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;The AllSpark works in mysterious ways, Optimus. Perhaps it felt it was time to get the gang back together.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
:—&#039;&#039;&#039;Optimus&#039;&#039;&#039; and &#039;&#039;&#039;Jazz&#039;&#039;&#039; discuss their recent turn of fortune.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(&#039;&#039;through the radio&#039;&#039;)&amp;quot;He breaks left... he breaks right... will he make it to the endzone?!?... I&#039;m ready to go out there and give it 110%, all the way, BABY!!&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Bumblebee, &#039;&#039;please&#039;&#039;. This is serious! Make your way to the AllSpark!&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
:—&#039;&#039;&#039;Optimus&#039;&#039;&#039; is clearly not a fan of American football.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Don&#039;t take it out on me if you can&#039;t get along with your brother!&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Barricade&#039;&#039;&#039; aims below Optimus&#039; belt.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You Decepticons just want to spread destruction anywhere you go. Destroying Cybertron wasn&#039;t enough for you?&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;It won&#039;t be enough until all you Autobots are melted into &#039;&#039;slag&#039;&#039;.&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Ratchet&#039;&#039;&#039; and &#039;&#039;&#039;Blackout&#039;&#039;&#039; face off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Optimus, if you destroy me, you’ll destroy the AllSpark as well. You will never bring back your precious Cybertron!&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;... I will do what I must.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
:—&#039;&#039;&#039;Optimus&#039;&#039;&#039; strips his eternal foe of his &amp;quot;eternal&amp;quot; status.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Optimus... I see Cybertron. It&#039;s all around us... here on Earth. Make this our new home... the humans need us. We need them... protect them, and they will protect us...&amp;quot; (&#039;&#039;dies&#039;&#039;) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Your name will remembered throughout the ages for the sacrifice you have made today. We will never forget... &#039;&#039;I&#039;&#039; will never forget.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
:—The &#039;&#039;&#039;rookie&#039;&#039;&#039; shares his final wish to &#039;&#039;&#039;Optimus.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;For now, the Decepticon legions are vanquished, and though we have sacrificed much, fate has yielded an unexpected reward: a new world to call home. We live among its people now, hiding in plain sight, until the day comes when we are needed again, to fight the forces that feed on chaos. I am Optimus Prime, and I send this message to all surviving Autobots taking refuge among the stars: you are not alone. We are here. We are waiting...&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039;&#039;s closing narration.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Decepticons&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Wanna play &#039;catch the projectile&#039;?&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Brawl&#039;&#039;&#039; in a... well, brawl.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Sector 7 captured Bumblebee... The Autobots have been trying to protect the humans. Why would the humans want to imprison a potential ally?&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Because they&#039;re weak. Weakness breeds fear, and fear makes every ally an enemy. That&#039;s why we Decepticons don&#039;t tolerate weakness. If you&#039;d been trained properly by someone like Megatron, instead of that weasel Starscream, you might understand that.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Were you able to decipher the file?&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Yeah. The &amp;quot;Ice Man&amp;quot; is located at the Sector 7 headquarters in a place called Hoover Dam. It&#039;s two mega-miles east of here.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Starscream will want to know about this information.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Starscream can blow it out his exhaust! Once we revive Megatron, we won&#039;t need to worry about Starscream anymore.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;What makes you think Megatron is so much better a ruler than Starscream?&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Because you know where you stand with Megatron. Starscream is the type that would kill you in your sleep. Megatron would have the ball bearings to do it to your face. Now, let&#039;s move out.&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Barricade&#039;&#039;&#039; takes the &#039;&#039;&#039;rookie&#039;&#039;&#039; to school on Decepticon leadership.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Remember, Brawl, the most important thing is to take out the communication satellites. Don&#039;t get sidetracked with taking on Sector 7.&amp;quot;  &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Gee. Blow up a bunch of stationary targets that won&#039;t fight back. How Exciting.&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Brawl&#039;&#039;&#039; finds his job lacking.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Good job, Brawl. Now we can have some fun, finding out what this human knows.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Oh, goodie! I love to play with new friends!&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
(&#039;&#039;scene fades to black&#039;&#039;) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Does it hurt?&amp;quot;&lt;br /&gt;
:—It&#039;s probably best we don&#039;t see how &#039;&#039;&#039;Barricade&#039;&#039;&#039; and &#039;&#039;&#039;Brawl&#039;&#039;&#039; interrogate the human soldier.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;My Decepticon brothers, we are united once again. Today we dine on the sparks of all Autobots. Today I will reduce Starscream to a pile of scrap metal! Today we recover the AllSpark and show the universe what it means to be a &#039;&#039;&#039;Decepticon&#039;&#039;&#039;!&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Megatron&#039;&#039;&#039; rallies his loyal Decepticons.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Now... you see what it is... to be a Decepticon.&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Barricade&#039;&#039;&#039; has a final moment with the &#039;&#039;&#039;rookie&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You are guilty of the one unforgivable crime: FAILURE!&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;I won&#039;t be the last, Megatron. Someone will &#039;&#039;always&#039;&#039; be there to challenge your leadership!&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;...Maybe. But they will suffer the same fate as &#039;&#039;you&#039;&#039;.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
:—&#039;&#039;&#039;Megatron&#039;&#039;&#039; can handle &#039;&#039;&#039;Starscream&#039;s&#039;&#039;&#039; treachery, but [[Master Blaster|not his incompetence!]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We did it, Lord Megatron... But... Barricade... and the others...&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;If they were truly Decepticons, they would have survived. Weakness is a rust that must be stripped away... just like you.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Wh-- What? But-- I helped save you--&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Yes, but you are heavily damaged.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;But-- could be -- repaired --&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;(Megatron kills Create-A-Con)&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;A waste of resources. The weak only serve to benefit the strong.&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Megatron&#039;&#039;&#039; executes the &#039;&#039;&#039;rookie&#039;&#039;&#039; for his troubles. What a nice boss.&lt;br /&gt;
&lt;br /&gt;
==Multiplayer==&lt;br /&gt;
Unlike most versions of &#039;&#039;Transformers The Game&#039;&#039;, the DS version has multiplayer ability. The game features the AllSpark Wars online challenges, which allow the player to compete against other players for points to unlock more vehicle modes. There is also an option for local multiplayer, where you can host or join a match, play as any character and play on four maps: Power Plant, Docks, Cybertron, or Arena. The game offers two multiplayer game types: &amp;quot;Deathmatch&amp;quot; and &amp;quot;Allspark Sports&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
Although still scoring fairly low, the two versions of the game got generally better reviews than their [[Transformers The Game (console)|other]] [[Transformers The Game (PSP)|counterparts]]. &#039;&#039;Autobots&#039;&#039; currently has a [http://www.metacritic.com/game/ds/transformers-autobots 67 on Metacritic], while &#039;&#039;Decepticons&#039;&#039; [http://www.metacritic.com/game/ds/transformers-decepticons only has 66]. Reviewers were turned off by the poor graphics and number of glitches when compared to the console versions, but praised the open-world gameplay and ability to transform at any time. Because, you know, this is a game about [[Transformer]]s.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*In both games, Bumblebee remains the rusty &#039;70s Camaro throughout the game, yet his character art during the talking scenes depicts him with the chest based on the Concept Camaro, which he never scans in game.  [[File:DS Bumblebee.jpg|100px|thumb|]]&lt;br /&gt;
*Interestingly, a few locations in the game - namely; the school, police station, and power plant in Tranquility - are identical (albeit naturally simplified to meet system hardware needs) to their versions in [[Transformers The Game (console)|the home console game]], despite the rest of &#039;&#039;Autobots/Decepticons&#039;&#039; being broadly different from any other version of &#039;&#039;Transformers The Game&#039;&#039;. This makes it likely that some development material was shared between [[Traveller&#039;s Tales]] and [[Vicarious Visions]].&lt;br /&gt;
*Ironhide&#039;s model and portrait resembles his PS2/Wii counterpart.&lt;br /&gt;
*The Stealth and Attack Helicopters resemble [[Shockwave (Movie)|Shockwave]].&lt;br /&gt;
*The SUV, Pickup, and Raider body types resemble [[Hound (Movie)|Hound]].&lt;br /&gt;
*The Beater body type resembles [[Wheeljack (Movie)|Wheeljack]].&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.transformersgame.com Official website for Transformers: The Game]&lt;br /&gt;
*[https://www.youtube.com/watch?v=s_ngxPNaTUA An interview from IGN regarding Transformers Autobots/Decepticons]&lt;br /&gt;
*[https://www.youtube.com/watch?v=iF2HPhjC4Nw Official Trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=lM-yHvdmyDY Trailer Accessed through the Nintendo DS download station]&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Autobots/Decepticons}}&lt;br /&gt;
[[Category:Movie video games]]&lt;/div&gt;</summary>
		<author><name>Mickto124</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers_Autobots/Decepticons&amp;diff=1901916</id>
		<title>Transformers Autobots/Decepticons</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers_Autobots/Decepticons&amp;diff=1901916"/>
		<updated>2026-03-16T19:35:20Z</updated>

		<summary type="html">&lt;p&gt;Mickto124: /* Gameplay */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{nav-movie-game}}&lt;br /&gt;
&lt;br /&gt;
{{videogame&lt;br /&gt;
|title=&#039;&#039;Transformers: Autobots/Decepticons&#039;&#039;&lt;br /&gt;
|next=Transformers: Revenge of the Fallen: Autobots/Decepticons&lt;br /&gt;
|image=TransformersGame DS Autobotbox.jpg&lt;br /&gt;
|caption=[[Pokeformers]] Red...&lt;br /&gt;
|developer=[[Vicarious Visions]]&lt;br /&gt;
|publisher=[[Activision]]&lt;br /&gt;
|writer=[[Roberto Caminos]]&lt;br /&gt;
|date=[[June 19]], [[2007]]&lt;br /&gt;
|platform=[[Nintendo DS]]&lt;br /&gt;
|ratings=ESRB: E10+&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;[[Transformers The Game]]&#039;&#039;&#039;&#039;&#039; for the [[Nintendo DS]] portable console was developed by [[Vicarious Visions]] for [[Activision]], in conjunction with the [[Transformers (film)|2007 live-action &#039;&#039;Transformers&#039;&#039; movie]]. It consists of two separate games: &#039;&#039;Transformers Autobots&#039;&#039; and &#039;&#039;Transformers Decepticons&#039;&#039;. The games have different storylines and environments, but the basic gameplay elements are shared between them.&lt;br /&gt;
&lt;br /&gt;
Like its [[Transformers The Game (console)|home console counterpart]], &#039;&#039;Autobots/Decepticons&#039;&#039; features a &#039;&#039;Grand Theft Auto&#039;&#039;-esque sandbox gameplay, with a reactive police system and missions structured around objectives spread out across the game&#039;s open-world environment. Unlike the home console versions, however; the &#039;&#039;Autobots/Decepticons&#039;&#039; games are surprisingly story-heavy, with far more extensive lore and character-driven drama than what you&#039;d expect from a relatively forgotten portable spin-off for a tie-in movie game. As a result, both games (but the &#039;&#039;Decepticons&#039;&#039; version in particular) have since become remembered by fans as small cult classics of sorts.&lt;br /&gt;
&lt;br /&gt;
Both games also feature multiplayer, a feature only also seen on [[Transformers The Game (PSP)|the PlayStation Portable]] version of &#039;&#039;Transformers The Game&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Autobots==&lt;br /&gt;
This game revolves around the [[Autobot]]s and their attempts at preventing the destruction of [[Earth]] and the resurrection of [[Megatron (Movie)/games|Lord Megatron]], the former military leader of [[Cybertron (planet)|Cybertron]]. After the battle of [[Tyger Pax]], [[Create-A-Bot (Autobot)|Create-A-Bot]] arrives on Earth, landing in the [[Las Vegas]] casino strip. After a quick run-down with [[Ironhide (Movie)|Ironhide]], he teams up with his fellow Autobots to retrieve the [[AllSpark|All Spark]], searching the quiet (and appropriately named) city of [[Tranquility]], but later heading to the [[Hoover Dam]] and even going as far as the Arctic to find the frozen remains of Megatron. All the while, Create-A-Bot must learn what it truly means to be an Autobot.&lt;br /&gt;
&lt;br /&gt;
[[File:AutobotCreate-A-BotProtoform.png|thumb|220px|left]]&lt;br /&gt;
===Missions===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Casino Strip&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;The New Arrival&#039;&#039; - Create-A-Bot arrives on Earth and is instructed by Ironhide on the basics.&lt;br /&gt;
*&#039;&#039;Put It to the Test&#039;&#039; - The mission begins with your character being summoned to kill three Decepticons, after which the Create-A-Bot from &#039;&#039;Transformers Decepticons&#039;&#039; will come as a boss for this level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tranquility&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Protect the Locals&#039;&#039; - [[Optimus Prime (Movie)/games|Optimus Prime]] sends Create-A-Bot to kill a drone in a minute, before having to transform and hide from the police. After losing them, he must kill two drones without destroying anything else.&lt;br /&gt;
*&#039;&#039;Car Shopping&#039;&#039; - [[Bumblebee (Movie)/games|Bumblebee]] arrives and tells Create-A-Bot to scan some vehicles. The last car transforms into a Decepticon.&lt;br /&gt;
*&#039;&#039;Information Super Highway&#039;&#039; - Create-A-Bot must scan the internet through radio towers to find the glasses. No, it isn&#039;t about [[Sam Witwicky]].&lt;br /&gt;
*&#039;&#039;Police Brutality&#039;&#039; - Bumblebee goes to the suburbs and finds Barricade. He chases Barricade while being shot down by police cars. At the bridge, they battle.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Arctic&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Follow that Convoy&#039;&#039; - As a helicopter, Create-A-Bot must protect military convoys heading to Megatron.&lt;br /&gt;
*&#039;&#039;Too Late&#039;&#039; - Ironhide protects 3 convoys being attacked by Decepticons, then searches for Megatron, but discovers the Decepticon leader has been moved. Afterwards, he steals a military computer.&lt;br /&gt;
*&#039;&#039;Bad Reception&#039;&#039; - Create-A-Bot protects Ironhide as he goes to the radio tower.&lt;br /&gt;
*&#039;&#039;Winter Showdown&#039;&#039; - Ironhide duels with Starscream at the radio tower. Starscream flies away to parts unknown, probably afraid of dying. He learned that strategy [[The Transformers: The Movie|the hard way.]]&lt;br /&gt;
&lt;br /&gt;
[[File:TransformersDS_Create-A-Bot_Autobot.jpg|220px|thumb|right]]&lt;br /&gt;
&#039;&#039;&#039;Tranquility 2nd Visit&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Happy Landings&#039;&#039; - Bumblebee must destroy [[Sector Seven]] defenses so Optimus Prime can come to Earth.&lt;br /&gt;
*&#039;&#039;Know Thy Enemy&#039;&#039; - [[Jazz (Movie)|Jazz]] must bring back three Sector Seven vehicles. The final one, a helicopter, turns out to be Blackout, whom Jazz must fight. It turns out that Sector Seven has both Megatron and the AllSpark, to Optimus&#039; horror, who reluctantly decides to kill his former brother.&lt;br /&gt;
*&#039;&#039;Driven to Distraction&#039;&#039; - Bumblebee must neutralize Sector Seven forces at various locations, distracting them so the Autobots can escape to Hoover Dam. Afterwards, Create-A-Bot accidentally leads more Sector Seven forces to Bumblebee when trying to help, and &#039;Bee ends up performing a kamikaze attack to let Create-A-Bot escape. Optimus decides to focus on the AllSpark and leave Bumblebee, which angers Ironhide, who claims Optimus doesn&#039;t care about the Autobots, only caring about killing Megatron.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hoover Dam&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;In Through the Back Door&#039;&#039; - Jazz must go to the radio tower and uploads a virus. Afterwards, he must head to a computer terminal to download data on the facility and protect himself as it downloads. Ironhide apologizes to Optimus for his earlier outburst, which Optimus accepts. Jazz and Optimus note that the AllSpark seems to be favoring their luck.&lt;br /&gt;
*&#039;&#039;Prison Break&#039;&#039; - Create-A-Bot is asked to destroy six satellite dishes and eight gun turrets and break into Hoover Dam. He frees Bumblebee afterward.&lt;br /&gt;
*&#039;&#039;The Heist&#039;&#039; - Bumblebee must retrieve his weapons chip and the All Spark. Afterwards, he escapes the dam.&lt;br /&gt;
*&#039;&#039;Clearing the Road&#039;&#039; - Optimus Prime must destroy Sector Seven roadblocks with Bumblebee in tow, after which he must fight Barricade and a Stealth Chopper drone. Barricade dies, mentioning he was a diversion, then a cutscene plays in which Megatron finishes thawing and talks with the Decepticon Create-A-Bot.&lt;br /&gt;
*&#039;&#039;Bombing Run&#039;&#039; - Overhearing Megatron&#039;s return, Ironhide must defuse bombs placed on the dam to prevent the loss of countless lives.&lt;br /&gt;
*&#039;&#039;Interference&#039;&#039; - Optimus must duke it out and destroy Brawl.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tranquility 3rd Visit&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Narrow Escape&#039;&#039; - Bumblebee must escape Blackout while being under assault from Tranquility&#039;s police force.&lt;br /&gt;
*&#039;&#039;Downtown Blackout&#039;&#039; - Atop a roof, Ratchet fights and destroys [[Blackout (Movie)|Blackout]].&lt;br /&gt;
*&#039;&#039;Fire Fighting&#039;&#039; - Create-A-Bot fights against Death Truck drones with Ironhide, then heads to fight All Spark-created drones with Jazz and then finally goes to protect the All Spark and Bumblebee from more Death Truck drones. Once they get the AllSpark to Optimus, Megatron appears and steals it from them. Optimus goes to confront Megatron for a final showdown.&lt;br /&gt;
*&#039;&#039;End Game&#039;&#039; - Create-A-Bot must knock the All Spark out of Megatron&#039;s hands and slam it into Megatron&#039;s spark. Create-A-Bot is killed, and Optimus Prime must defeat Megatron. Upon the death of his brother, Optimus vows to honor Create-A-Bot&#039;s dying wish that Earth be the Autobots&#039; new home.&lt;br /&gt;
&lt;br /&gt;
==Decepticons==&lt;br /&gt;
[[File:TransformersGame DS Decepticonbox.jpg|250px|thumb|...And Pokeformers &amp;lt;s&amp;gt;Blue&amp;lt;/s&amp;gt; Purple]]&lt;br /&gt;
Similar in setting but unique in portrayal is the flip side of the story, &#039;&#039;Decepticons&#039;&#039;. Here, a [[Create-A-Bot (Decepticon)|nearly identical robot]] has come to Earth at the command of [[Starscream (Movie)/games|Starscream]] to find the source of a distress signal from a &amp;quot;lost&amp;quot; Decepticon somewhere in the area. However, Starscream keeps many important pieces of information to himself, including the location of the All Spark and the identity of the Transformer locked in the icy grip of the Arctic. While this Create-A-Bot has to learn that being a Decepticon means loyalty to Megatron, it also becomes apparent that though they fight for different reasons, the Autobots and Decepticons are aiming for the same goal, namely peace on [[Cybertron (planet)|Cybertron]], and also that their senses of honor are not that far apart.&lt;br /&gt;
&lt;br /&gt;
This game is also unique in that the Arctic level is replaced with Qatar, and that this Create-A-Bot is almost immediately put into a position of authority, mainly because Starscream wants everyone dead.&lt;br /&gt;
&lt;br /&gt;
[[File:DecepticonCreate-A-BotProtoform.png|thumb|220px|left]]&lt;br /&gt;
===Missions===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Casino Strip&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;The Rookie&#039;&#039; - Create-A-Bot arrives on Earth, contacts Barricade and learns the basic controls.&lt;br /&gt;
*&#039;&#039;Hazing&#039;&#039; - Create-A-Bot dukes it out with several Autobot Drones. Afterwards, the Autobot Create-A-Bot shows up.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tranquility&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Beware the Locals&#039;&#039; - Barricade proves to be a crap boss, ordering Create-A-Bot to destroy property to learn how the human police force will strike back.&lt;br /&gt;
*&#039;&#039;Robots in Disguise&#039;&#039; - Create-A-Bot must scan/destroy several cars. The last one turns out to be an Autobot.&lt;br /&gt;
*&#039;&#039;The Diversion&#039;&#039; - Seeking to gain Barricade&#039;s respect, Starscream advises Create-A-Bot to neutralize the police and cause more collateral property damage.&lt;br /&gt;
*&#039;&#039;Stings Like a Bee&#039;&#039; - Barricade chases and battles Bumblebee, and sends Create-A-Bot to meet up with Brawl and Blackout in Qatar.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Qatar Military Base&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Decoy&#039;&#039; - As a chopper, Create-A-Bot must destroy tanks, jets, and helicopters.&lt;br /&gt;
*&#039;&#039;Blackout at Qatar&#039;&#039; - Blackout must destroy 5 satellites, then scan 4 buildings under two minutes, all while under extreme fire from human forces.&lt;br /&gt;
*&#039;&#039;Leftovers&#039;&#039; - [[Brawl (Movie)|Brawl]] must stop convoys from getting to the town.&lt;br /&gt;
*&#039;&#039;Ratchet Retaliation!&#039;&#039; - Create-A-Bot fights [[Ratchet (Movie)|Ratchet]] and Autobot Copter drones. Ratchet escapes, and is not seen again. Starscream confides in Create-A-Bot that the AllSpark is on Earth, as is Megatron.&lt;br /&gt;
&lt;br /&gt;
[[File:TransformersDS_Create-A-Bot_Decepticon.jpg|thumb|220px|right]]&lt;br /&gt;
&#039;&#039;&#039;Tranquility 2nd Visit&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Torching the Welcome Wagon&#039;&#039; - Create-A-Bot must take out the city&#039;s defenses.&lt;br /&gt;
*&#039;&#039;Codebreaker&#039;&#039; - Brawl must protect several generators from Sector Seven for Barricade.&lt;br /&gt;
*&#039;&#039;Reinforcements&#039;&#039; - When Optimus Prime arrives on Earth, Create-A-Bot must destroy several protoform Autobots and then incapacitate Bumblebee. Create-A-Bot is also disturbed by the reason the Decepticons hate Starscream: he is a treacherous snake who would kill you in your sleep. The Decepticons roll out to Hoover Dam.&lt;br /&gt;
&lt;br /&gt;
[[File:TFtheGameDS_barricade_dies.jpg|thumb|left|180px|See you around... Officer.]]&lt;br /&gt;
&#039;&#039;&#039;Hoover Dam&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Communication Breakdown&#039;&#039; - Starscream rather aggressively warns Create-A-Bot to not let the Decepticons find Megatron or the AllSpark. Brawl must take out 3 satellites and then plant bombs along the dam. Afterward, he brings Barricade a tank to get some information.&lt;br /&gt;
*&#039;&#039;Cover Your Six&#039;&#039; - Create-A-Bot reveals Megatron and the AllSpark&#039;s presence on Earth (though Barricade had already figured out Megatron was on Earth), gaining the other Decepticons&#039; trust for making the &amp;quot;right choice&amp;quot;. Barricade raids a Sector Seven base to find info on Megatron&#039;s location, and then discovers that the Autobots have allied themselves with Sector Seven.&lt;br /&gt;
*&#039;&#039;Tag Team&#039;&#039; - Blackout carries Barricade to get into the base. Barricade then must find the control room.&lt;br /&gt;
*&#039;&#039;Megatron&#039;s Return&#039;&#039; - Create-A-Bot must protect Megatron from Sector Seven and later Autobots as Megatron is revived.&lt;br /&gt;
*&#039;&#039;Get the Chip&#039;&#039; - Blackout must obtain Megatron&#039;s weapon chip from fleeing Sector Seven convoys. Megatron then rallies his forces to Tranquility to recover the AllSpark from Bumblebee.&lt;br /&gt;
*&#039;&#039;Ambush&#039;&#039; - Megatron takes out turrets and Autobot drones. Jazz comes and brawls with Megatron, but is killed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tranquility 3rd Visit&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Street Brawl&#039;&#039; - Megatron orders the Decepticons to storm Tranquility for the AllSpark. Brawl must destroy Ironhide, but is never seen again.&lt;br /&gt;
*&#039;&#039;Starscream&#039;s Betrayal&#039;&#039; - Starscream must chase down Bumblebee, after which he fights and kills him, retrieving the All Spark. Starscream then kills Blackout, and Barricade tries to fight against him. Too bad he also dies.&lt;br /&gt;
*&#039;&#039;Sibling Rivalry&#039;&#039; - Starscream learns of Create-A-Bot&#039;s defection to Megatron, which does not go well with the Seeker. Create-A-Bot takes down 25 All Spark Drones. Then he chases Starscream, who sends 25 more drones. After chasing Starscream again, 5 Autobot SWAT Van drones show up and Starscream escapes while Create-A-Bot must destroy the drones. Meanwhile, Megatron duels his brother, Optimus Prime. Optimus is killed. Shockingly, he is not the last boss. Starscream challenges Megatron and his last soldier, Create-A-Bot, to battle in the Casino Strip.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Casino Strip 2nd Visit&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Final Showdown&#039;&#039; - Create-A-Bot weakens Starscream, who drops the All Spark. Create-A-Bot then slams it on Starscream, mortally injuring himself but not wounding Starscream at all. Megatron chases down Starscream, battling him at three rotating positions all over the map. Starscream dies, and Megatron eats the not-quite-dead Create-A-Bot&#039;s spark, claiming that he and the other Decepticons were weak, and only served to &amp;quot;benefit the strong.&amp;quot; Poor kid. The AllSpark gone, his troops all killed, Megatron then flies off into the night.&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
{{featuredcharacters&lt;br /&gt;
|nonumbering=true&lt;br /&gt;
|c1=&lt;br /&gt;
&#039;&#039;&#039;Autobots&#039;&#039;&#039;&lt;br /&gt;
*[[Create-A-Bot (Autobot)|Create-A-Bot]] ([[Steve Blum]])&lt;br /&gt;
*[[Optimus Prime (Movie)/games|Optimus Prime]] ([[Peter Cullen]])&lt;br /&gt;
*[[Bumblebee (Movie)/games|Bumblebee]]&lt;br /&gt;
*[[Ironhide (Movie)|Ironhide]] ([[Mark Ryan]])&lt;br /&gt;
*[[Ratchet (Movie)|Ratchet]] ([[Fred Tatasciore]])&lt;br /&gt;
*[[Jazz (Movie)|Jazz]] ([[Andrew Kishino]])&lt;br /&gt;
|c2=&lt;br /&gt;
&#039;&#039;&#039;Decepticons&#039;&#039;&#039;&lt;br /&gt;
*[[Create-A-Bot (Decepticon)|Create-A-Bot]] ([[Steve Blum]])&lt;br /&gt;
*[[Megatron (Movie)/games|Megatron]] ([[Frank Welker]])&lt;br /&gt;
*[[Starscream (Movie)/games|Starscream]] ([[Daniel Ross]])&lt;br /&gt;
*[[Barricade (Movie)|Barricade]] ([[Keith David]])&lt;br /&gt;
*[[Blackout (Movie)|Blackout]] ([[Noah Nelson]])&lt;br /&gt;
*[[Brawl (Movie)|Brawl]] ([[David Sobolov]])&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
In both games, the player creates and controls a character who can scan numerous vehicle forms. Vehicles can be unlocked either by scanning them, or through gaining enough points in the game&#039;s (long-since shut down) online multiplayer, [[AllSpark Wars]]. You can gain XP from defeating enemies or completing missions to level up and gain new abilities and upgraded stats, up to level 20. The main gameplay is an open world environment set in five different locations from the movie. However, the second location for the open world is either the Arctic or Qatar depending on the version of the game, (meaning that each game technically only has four locations).  &lt;br /&gt;
&lt;br /&gt;
Like its console counterpart, the open world is inspired by the &#039;&#039;{{w|Grand Theft Auto}}&#039;&#039; games. Destroying objects and causing chaos increases your threat level. The higher your threat level becomes, the more human authorities will spawn in to attack you. Levels 1 and 2 are fairly simple and can be avoided by staying in vehicle form long enough. Levels 3 and 4, however, are much trickier. Depending on how far you are in the game, [[Sector Seven]] will get involved, which means tanks and attack helicopters will be gunning for you as well. To make things worse, the authorities will get a description of your alt mode and will attack you regardless if you&#039;re in vehicle mode or not. You can still lower your threat level, but with the risk that the authorities will gun you down. However, attacking Sector Seven and the local law enforcement long enough will make them disappear and the text &amp;quot;THREAT LEVEL NEUTRALIZED&amp;quot; Will show up on the bottom of the top screen, resetting the threat level.&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
{{note|Due to the two games taking place in their own separate continuities, we&#039;ve elected to segregate the quotes to the respective game they first appeared in, to clear up any confusion. However, the following two quotes appear in both games, the former in particular is important to the story of both, despite their disparities.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You Decepticons don&#039;t know when to quit. Time to teach you that the bad guys always lose.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;You Autobots are no better than we Decepticons. We might be on opposite sides, but we&#039;re both playing the same game.&amp;quot;&lt;br /&gt;
:—The two &#039;&#039;&#039;rookies&#039;&#039;&#039; discuss the theme of the games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Dispatch, we have a code... umm... what&#039;s the code for &#039;giant robot attack&#039;?&amp;quot;&lt;br /&gt;
:—A hapless human police officer.&lt;br /&gt;
===&#039;&#039;Autobots&#039;&#039;===&lt;br /&gt;
(&#039;&#039;through the radio&#039;&#039;) &amp;quot;You can choose from dozens of vehicles! Act now, and you can drive out of here with no money down and no payments till next year! This deal is HUGE!!!&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; instructing the &#039;&#039;&#039;new recruit&#039;&#039;&#039; to scan some alt modes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(&#039;&#039;text message&#039;&#039;) Because we can use the AllSpark to rebuild Cybertron. We would finally have a home again. No more roaming through space, no more searching. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;I&#039;ve never seen Cybertron. I&#039;ve always dreamed of seeing it one day.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
(&#039;&#039;text message&#039;&#039;) You will... soon.&lt;br /&gt;
:—&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; reveals the gravity of the situation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;What happened to Cybertron wasn&#039;t your fault, Optimus. It&#039;s Megatron&#039;s.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;No matter what Megatron did, I&#039;m still partly responsible, Jazz. I could&#039;ve prevented all of this from happening before it happened.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;By destroying your own brother?&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Megatron may be my brother, but he is also the one who took the spark of our father... my friends... our world... I will do what I must.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
:—&#039;&#039;&#039;Optimus&#039;&#039;&#039; confides in &#039;&#039;&#039;Jazz&#039;&#039;&#039; his new resolve to end his war with Megatron.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You young punk! This is war! Showing off is the kind of stuff that gets &#039;bots killed!&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Ironhide is right. But we have a more urgent matter. We need to retrieve the AllSpark at all costs!&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;What?!? You mean we&#039;re just gonna leave Bumblebee?!?&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Affirmative.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;You don&#039;t care about &#039;&#039;any&#039;&#039; of us, do you Prime? &#039;Protect the humans, get the AllSpark, Autobots preserve life!&#039; All you care about is beating your brother!&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
:—&#039;&#039;&#039;Ironhide&#039;&#039;&#039; confronts &#039;&#039;&#039;Optimus&#039;&#039;&#039; over his priorities.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Interesting that the only information you were able to obtain was a way in to rescue Bumblebee. That&#039;s rather... fortunate.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;The AllSpark works in mysterious ways, Optimus. Perhaps it felt it was time to get the gang back together.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
:—&#039;&#039;&#039;Optimus&#039;&#039;&#039; and &#039;&#039;&#039;Jazz&#039;&#039;&#039; discuss their recent turn of fortune.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(&#039;&#039;through the radio&#039;&#039;)&amp;quot;He breaks left... he breaks right... will he make it to the endzone?!?... I&#039;m ready to go out there and give it 110%, all the way, BABY!!&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Bumblebee, &#039;&#039;please&#039;&#039;. This is serious! Make your way to the AllSpark!&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
:—&#039;&#039;&#039;Optimus&#039;&#039;&#039; is clearly not a fan of American football.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Don&#039;t take it out on me if you can&#039;t get along with your brother!&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Barricade&#039;&#039;&#039; aims below Optimus&#039; belt.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You Decepticons just want to spread destruction anywhere you go. Destroying Cybertron wasn&#039;t enough for you?&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;It won&#039;t be enough until all you Autobots are melted into &#039;&#039;slag&#039;&#039;.&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Ratchet&#039;&#039;&#039; and &#039;&#039;&#039;Blackout&#039;&#039;&#039; face off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Optimus, if you destroy me, you’ll destroy the AllSpark as well. You will never bring back your precious Cybertron!&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;... I will do what I must.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
:—&#039;&#039;&#039;Optimus&#039;&#039;&#039; strips his eternal foe of his &amp;quot;eternal&amp;quot; status.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Optimus... I see Cybertron. It&#039;s all around us... here on Earth. Make this our new home... the humans need us. We need them... protect them, and they will protect us...&amp;quot; (&#039;&#039;dies&#039;&#039;) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Your name will remembered throughout the ages for the sacrifice you have made today. We will never forget... &#039;&#039;I&#039;&#039; will never forget.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
:—The &#039;&#039;&#039;rookie&#039;&#039;&#039; shares his final wish to &#039;&#039;&#039;Optimus.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;For now, the Decepticon legions are vanquished, and though we have sacrificed much, fate has yielded an unexpected reward: a new world to call home. We live among its people now, hiding in plain sight, until the day comes when we are needed again, to fight the forces that feed on chaos. I am Optimus Prime, and I send this message to all surviving Autobots taking refuge among the stars: you are not alone. We are here. We are waiting...&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039;&#039;s closing narration.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Decepticons&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Wanna play &#039;catch the projectile&#039;?&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Brawl&#039;&#039;&#039; in a... well, brawl.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Sector 7 captured Bumblebee... The Autobots have been trying to protect the humans. Why would the humans want to imprison a potential ally?&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Because they&#039;re weak. Weakness breeds fear, and fear makes every ally an enemy. That&#039;s why we Decepticons don&#039;t tolerate weakness. If you&#039;d been trained properly by someone like Megatron, instead of that weasel Starscream, you might understand that.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Were you able to decipher the file?&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Yeah. The &amp;quot;Ice Man&amp;quot; is located at the Sector 7 headquarters in a place called Hoover Dam. It&#039;s two mega-miles east of here.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Starscream will want to know about this information.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Starscream can blow it out his exhaust! Once we revive Megatron, we won&#039;t need to worry about Starscream anymore.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;What makes you think Megatron is so much better a ruler than Starscream?&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Because you know where you stand with Megatron. Starscream is the type that would kill you in your sleep. Megatron would have the ball bearings to do it to your face. Now, let&#039;s move out.&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Barricade&#039;&#039;&#039; takes the &#039;&#039;&#039;rookie&#039;&#039;&#039; to school on Decepticon leadership.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Remember, Brawl, the most important thing is to take out the communication satellites. Don&#039;t get sidetracked with taking on Sector 7.&amp;quot;  &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Gee. Blow up a bunch of stationary targets that won&#039;t fight back. How Exciting.&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Brawl&#039;&#039;&#039; finds his job lacking.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Good job, Brawl. Now we can have some fun, finding out what this human knows.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Oh, goodie! I love to play with new friends!&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
(&#039;&#039;scene fades to black&#039;&#039;) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Does it hurt?&amp;quot;&lt;br /&gt;
:—It&#039;s probably best we don&#039;t see how &#039;&#039;&#039;Barricade&#039;&#039;&#039; and &#039;&#039;&#039;Brawl&#039;&#039;&#039; interrogate the human soldier.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;My Decepticon brothers, we are united once again. Today we dine on the sparks of all Autobots. Today I will reduce Starscream to a pile of scrap metal! Today we recover the AllSpark and show the universe what it means to be a &#039;&#039;&#039;Decepticon&#039;&#039;&#039;!&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Megatron&#039;&#039;&#039; rallies his loyal Decepticons.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Now... you see what it is... to be a Decepticon.&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Barricade&#039;&#039;&#039; has a final moment with the &#039;&#039;&#039;rookie&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You are guilty of the one unforgivable crime: FAILURE!&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;I won&#039;t be the last, Megatron. Someone will &#039;&#039;always&#039;&#039; be there to challenge your leadership!&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;...Maybe. But they will suffer the same fate as &#039;&#039;you&#039;&#039;.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
:—&#039;&#039;&#039;Megatron&#039;&#039;&#039; can handle &#039;&#039;&#039;Starscream&#039;s&#039;&#039;&#039; treachery, but [[Master Blaster|not his incompetence!]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We did it, Lord Megatron... But... Barricade... and the others...&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;If they were truly Decepticons, they would have survived. Weakness is a rust that must be stripped away... just like you.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Wh-- What? But-- I helped save you--&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Yes, but you are heavily damaged.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;But-- could be -- repaired --&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;(Megatron kills Create-A-Con)&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;A waste of resources. The weak only serve to benefit the strong.&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Megatron&#039;&#039;&#039; executes the &#039;&#039;&#039;rookie&#039;&#039;&#039; for his troubles. What a nice boss.&lt;br /&gt;
&lt;br /&gt;
==Multiplayer==&lt;br /&gt;
Unlike most versions of &#039;&#039;Transformers The Game&#039;&#039;, the DS version has multiplayer ability. The game features the AllSpark Wars online challenges, which allow the player to compete against other players for points to unlock more vehicle modes. There is also an option for local multiplayer, where you can host or join a match, play as any character and play on four maps: Power Plant, Docks, Cybertron, or Arena. The game offers two multiplayer game types: &amp;quot;Deathmatch&amp;quot; and &amp;quot;Allspark Sports&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
Although still scoring fairly low, the two versions of the game got generally better reviews than their [[Transformers The Game (console)|other]] [[Transformers The Game (PSP)|counterparts]]. &#039;&#039;Autobots&#039;&#039; currently has a [http://www.metacritic.com/game/ds/transformers-autobots 67 on Metacritic], while &#039;&#039;Decepticons&#039;&#039; [http://www.metacritic.com/game/ds/transformers-decepticons only has 66]. Reviewers were turned off by the poor graphics and number of glitches when compared to the console versions, but praised the open-world gameplay and ability to transform at any time. Because, you know, this is a game about [[Transformer]]s.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*In both games, Bumblebee remains the rusty &#039;70s Camaro throughout the game, yet his character art during the talking scenes depicts him with the chest based on the Concept Camaro, which he never scans in game.  [[File:DS Bumblebee.jpg|100px|thumb|]]&lt;br /&gt;
*Interestingly, a few locations in the game - namely; the school, police station, and power plant in Tranquility - are identical (albeit naturally simplified to meet system hardware needs) to their versions in [[Transformers The Game (console)|the home console game]], despite the rest of &#039;&#039;Autobots/Decepticons&#039;&#039; being broadly different from any other version of &#039;&#039;Transformers The Game&#039;&#039;. This makes it likely that some development material was shared between [[Traveller&#039;s Tales]] and [[Vicarious Visions]].&lt;br /&gt;
*Ironhide&#039;s model and portrait resembles his PS2/Wii counterpart.&lt;br /&gt;
*The Stealth and Attack Helicopters resemble [[Shockwave (Movie)|Shockwave]].&lt;br /&gt;
*The SUV, Pickup, and Raider body types resemble [[Hound (Movie)|Hound]].&lt;br /&gt;
*The Beater body type resembles [[Wheeljack (Movie)|Wheeljack]].&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.transformersgame.com Official website for Transformers: The Game]&lt;br /&gt;
*[https://www.youtube.com/watch?v=s_ngxPNaTUA An interview from IGN regarding Transformers Autobots/Decepticons]&lt;br /&gt;
*[https://www.youtube.com/watch?v=iF2HPhjC4Nw Official Trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=lM-yHvdmyDY Trailer Accessed through the Nintendo DS download station]&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Autobots/Decepticons}}&lt;br /&gt;
[[Category:Movie video games]]&lt;/div&gt;</summary>
		<author><name>Mickto124</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers_Autobots/Decepticons&amp;diff=1901915</id>
		<title>Transformers Autobots/Decepticons</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers_Autobots/Decepticons&amp;diff=1901915"/>
		<updated>2026-03-16T19:33:55Z</updated>

		<summary type="html">&lt;p&gt;Mickto124: /* Missions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{nav-movie-game}}&lt;br /&gt;
&lt;br /&gt;
{{videogame&lt;br /&gt;
|title=&#039;&#039;Transformers: Autobots/Decepticons&#039;&#039;&lt;br /&gt;
|next=Transformers: Revenge of the Fallen: Autobots/Decepticons&lt;br /&gt;
|image=TransformersGame DS Autobotbox.jpg&lt;br /&gt;
|caption=[[Pokeformers]] Red...&lt;br /&gt;
|developer=[[Vicarious Visions]]&lt;br /&gt;
|publisher=[[Activision]]&lt;br /&gt;
|writer=[[Roberto Caminos]]&lt;br /&gt;
|date=[[June 19]], [[2007]]&lt;br /&gt;
|platform=[[Nintendo DS]]&lt;br /&gt;
|ratings=ESRB: E10+&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;[[Transformers The Game]]&#039;&#039;&#039;&#039;&#039; for the [[Nintendo DS]] portable console was developed by [[Vicarious Visions]] for [[Activision]], in conjunction with the [[Transformers (film)|2007 live-action &#039;&#039;Transformers&#039;&#039; movie]]. It consists of two separate games: &#039;&#039;Transformers Autobots&#039;&#039; and &#039;&#039;Transformers Decepticons&#039;&#039;. The games have different storylines and environments, but the basic gameplay elements are shared between them.&lt;br /&gt;
&lt;br /&gt;
Like its [[Transformers The Game (console)|home console counterpart]], &#039;&#039;Autobots/Decepticons&#039;&#039; features a &#039;&#039;Grand Theft Auto&#039;&#039;-esque sandbox gameplay, with a reactive police system and missions structured around objectives spread out across the game&#039;s open-world environment. Unlike the home console versions, however; the &#039;&#039;Autobots/Decepticons&#039;&#039; games are surprisingly story-heavy, with far more extensive lore and character-driven drama than what you&#039;d expect from a relatively forgotten portable spin-off for a tie-in movie game. As a result, both games (but the &#039;&#039;Decepticons&#039;&#039; version in particular) have since become remembered by fans as small cult classics of sorts.&lt;br /&gt;
&lt;br /&gt;
Both games also feature multiplayer, a feature only also seen on [[Transformers The Game (PSP)|the PlayStation Portable]] version of &#039;&#039;Transformers The Game&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Autobots==&lt;br /&gt;
This game revolves around the [[Autobot]]s and their attempts at preventing the destruction of [[Earth]] and the resurrection of [[Megatron (Movie)/games|Lord Megatron]], the former military leader of [[Cybertron (planet)|Cybertron]]. After the battle of [[Tyger Pax]], [[Create-A-Bot (Autobot)|Create-A-Bot]] arrives on Earth, landing in the [[Las Vegas]] casino strip. After a quick run-down with [[Ironhide (Movie)|Ironhide]], he teams up with his fellow Autobots to retrieve the [[AllSpark|All Spark]], searching the quiet (and appropriately named) city of [[Tranquility]], but later heading to the [[Hoover Dam]] and even going as far as the Arctic to find the frozen remains of Megatron. All the while, Create-A-Bot must learn what it truly means to be an Autobot.&lt;br /&gt;
&lt;br /&gt;
[[File:AutobotCreate-A-BotProtoform.png|thumb|220px|left]]&lt;br /&gt;
===Missions===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Casino Strip&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;The New Arrival&#039;&#039; - Create-A-Bot arrives on Earth and is instructed by Ironhide on the basics.&lt;br /&gt;
*&#039;&#039;Put It to the Test&#039;&#039; - The mission begins with your character being summoned to kill three Decepticons, after which the Create-A-Bot from &#039;&#039;Transformers Decepticons&#039;&#039; will come as a boss for this level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tranquility&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Protect the Locals&#039;&#039; - [[Optimus Prime (Movie)/games|Optimus Prime]] sends Create-A-Bot to kill a drone in a minute, before having to transform and hide from the police. After losing them, he must kill two drones without destroying anything else.&lt;br /&gt;
*&#039;&#039;Car Shopping&#039;&#039; - [[Bumblebee (Movie)/games|Bumblebee]] arrives and tells Create-A-Bot to scan some vehicles. The last car transforms into a Decepticon.&lt;br /&gt;
*&#039;&#039;Information Super Highway&#039;&#039; - Create-A-Bot must scan the internet through radio towers to find the glasses. No, it isn&#039;t about [[Sam Witwicky]].&lt;br /&gt;
*&#039;&#039;Police Brutality&#039;&#039; - Bumblebee goes to the suburbs and finds Barricade. He chases Barricade while being shot down by police cars. At the bridge, they battle.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Arctic&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Follow that Convoy&#039;&#039; - As a helicopter, Create-A-Bot must protect military convoys heading to Megatron.&lt;br /&gt;
*&#039;&#039;Too Late&#039;&#039; - Ironhide protects 3 convoys being attacked by Decepticons, then searches for Megatron, but discovers the Decepticon leader has been moved. Afterwards, he steals a military computer.&lt;br /&gt;
*&#039;&#039;Bad Reception&#039;&#039; - Create-A-Bot protects Ironhide as he goes to the radio tower.&lt;br /&gt;
*&#039;&#039;Winter Showdown&#039;&#039; - Ironhide duels with Starscream at the radio tower. Starscream flies away to parts unknown, probably afraid of dying. He learned that strategy [[The Transformers: The Movie|the hard way.]]&lt;br /&gt;
&lt;br /&gt;
[[File:TransformersDS_Create-A-Bot_Autobot.jpg|220px|thumb|right]]&lt;br /&gt;
&#039;&#039;&#039;Tranquility 2nd Visit&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Happy Landings&#039;&#039; - Bumblebee must destroy [[Sector Seven]] defenses so Optimus Prime can come to Earth.&lt;br /&gt;
*&#039;&#039;Know Thy Enemy&#039;&#039; - [[Jazz (Movie)|Jazz]] must bring back three Sector Seven vehicles. The final one, a helicopter, turns out to be Blackout, whom Jazz must fight. It turns out that Sector Seven has both Megatron and the AllSpark, to Optimus&#039; horror, who reluctantly decides to kill his former brother.&lt;br /&gt;
*&#039;&#039;Driven to Distraction&#039;&#039; - Bumblebee must neutralize Sector Seven forces at various locations, distracting them so the Autobots can escape to Hoover Dam. Afterwards, Create-A-Bot accidentally leads more Sector Seven forces to Bumblebee when trying to help, and &#039;Bee ends up performing a kamikaze attack to let Create-A-Bot escape. Optimus decides to focus on the AllSpark and leave Bumblebee, which angers Ironhide, who claims Optimus doesn&#039;t care about the Autobots, only caring about killing Megatron.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hoover Dam&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;In Through the Back Door&#039;&#039; - Jazz must go to the radio tower and uploads a virus. Afterwards, he must head to a computer terminal to download data on the facility and protect himself as it downloads. Ironhide apologizes to Optimus for his earlier outburst, which Optimus accepts. Jazz and Optimus note that the AllSpark seems to be favoring their luck.&lt;br /&gt;
*&#039;&#039;Prison Break&#039;&#039; - Create-A-Bot is asked to destroy six satellite dishes and eight gun turrets and break into Hoover Dam. He frees Bumblebee afterward.&lt;br /&gt;
*&#039;&#039;The Heist&#039;&#039; - Bumblebee must retrieve his weapons chip and the All Spark. Afterwards, he escapes the dam.&lt;br /&gt;
*&#039;&#039;Clearing the Road&#039;&#039; - Optimus Prime must destroy Sector Seven roadblocks with Bumblebee in tow, after which he must fight Barricade and a Stealth Chopper drone. Barricade dies, mentioning he was a diversion, then a cutscene plays in which Megatron finishes thawing and talks with the Decepticon Create-A-Bot.&lt;br /&gt;
*&#039;&#039;Bombing Run&#039;&#039; - Overhearing Megatron&#039;s return, Ironhide must defuse bombs placed on the dam to prevent the loss of countless lives.&lt;br /&gt;
*&#039;&#039;Interference&#039;&#039; - Optimus must duke it out and destroy Brawl.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tranquility 3rd Visit&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Narrow Escape&#039;&#039; - Bumblebee must escape Blackout while being under assault from Tranquility&#039;s police force.&lt;br /&gt;
*&#039;&#039;Downtown Blackout&#039;&#039; - Atop a roof, Ratchet fights and destroys [[Blackout (Movie)|Blackout]].&lt;br /&gt;
*&#039;&#039;Fire Fighting&#039;&#039; - Create-A-Bot fights against Death Truck drones with Ironhide, then heads to fight All Spark-created drones with Jazz and then finally goes to protect the All Spark and Bumblebee from more Death Truck drones. Once they get the AllSpark to Optimus, Megatron appears and steals it from them. Optimus goes to confront Megatron for a final showdown.&lt;br /&gt;
*&#039;&#039;End Game&#039;&#039; - Create-A-Bot must knock the All Spark out of Megatron&#039;s hands and slam it into Megatron&#039;s spark. Create-A-Bot is killed, and Optimus Prime must defeat Megatron. Upon the death of his brother, Optimus vows to honor Create-A-Bot&#039;s dying wish that Earth be the Autobots&#039; new home.&lt;br /&gt;
&lt;br /&gt;
==Decepticons==&lt;br /&gt;
[[File:TransformersGame DS Decepticonbox.jpg|250px|thumb|...And Pokeformers &amp;lt;s&amp;gt;Blue&amp;lt;/s&amp;gt; Purple]]&lt;br /&gt;
Similar in setting but unique in portrayal is the flip side of the story, &#039;&#039;Decepticons&#039;&#039;. Here, a [[Create-A-Bot (Decepticon)|nearly identical robot]] has come to Earth at the command of [[Starscream (Movie)/games|Starscream]] to find the source of a distress signal from a &amp;quot;lost&amp;quot; Decepticon somewhere in the area. However, Starscream keeps many important pieces of information to himself, including the location of the All Spark and the identity of the Transformer locked in the icy grip of the Arctic. While this Create-A-Bot has to learn that being a Decepticon means loyalty to Megatron, it also becomes apparent that though they fight for different reasons, the Autobots and Decepticons are aiming for the same goal, namely peace on [[Cybertron (planet)|Cybertron]], and also that their senses of honor are not that far apart.&lt;br /&gt;
&lt;br /&gt;
This game is also unique in that the Arctic level is replaced with Qatar, and that this Create-A-Bot is almost immediately put into a position of authority, mainly because Starscream wants everyone dead.&lt;br /&gt;
&lt;br /&gt;
[[File:DecepticonCreate-A-BotProtoform.png|thumb|220px|left]]&lt;br /&gt;
===Missions===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Casino Strip&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;The Rookie&#039;&#039; - Create-A-Bot arrives on Earth, contacts Barricade and learns the basic controls.&lt;br /&gt;
*&#039;&#039;Hazing&#039;&#039; - Create-A-Bot dukes it out with several Autobot Drones. Afterwards, the Autobot Create-A-Bot shows up.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tranquility&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Beware the Locals&#039;&#039; - Barricade proves to be a crap boss, ordering Create-A-Bot to destroy property to learn how the human police force will strike back.&lt;br /&gt;
*&#039;&#039;Robots in Disguise&#039;&#039; - Create-A-Bot must scan/destroy several cars. The last one turns out to be an Autobot.&lt;br /&gt;
*&#039;&#039;The Diversion&#039;&#039; - Seeking to gain Barricade&#039;s respect, Starscream advises Create-A-Bot to neutralize the police and cause more collateral property damage.&lt;br /&gt;
*&#039;&#039;Stings Like a Bee&#039;&#039; - Barricade chases and battles Bumblebee, and sends Create-A-Bot to meet up with Brawl and Blackout in Qatar.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Qatar Military Base&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Decoy&#039;&#039; - As a chopper, Create-A-Bot must destroy tanks, jets, and helicopters.&lt;br /&gt;
*&#039;&#039;Blackout at Qatar&#039;&#039; - Blackout must destroy 5 satellites, then scan 4 buildings under two minutes, all while under extreme fire from human forces.&lt;br /&gt;
*&#039;&#039;Leftovers&#039;&#039; - [[Brawl (Movie)|Brawl]] must stop convoys from getting to the town.&lt;br /&gt;
*&#039;&#039;Ratchet Retaliation!&#039;&#039; - Create-A-Bot fights [[Ratchet (Movie)|Ratchet]] and Autobot Copter drones. Ratchet escapes, and is not seen again. Starscream confides in Create-A-Bot that the AllSpark is on Earth, as is Megatron.&lt;br /&gt;
&lt;br /&gt;
[[File:TransformersDS_Create-A-Bot_Decepticon.jpg|thumb|220px|right]]&lt;br /&gt;
&#039;&#039;&#039;Tranquility 2nd Visit&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Torching the Welcome Wagon&#039;&#039; - Create-A-Bot must take out the city&#039;s defenses.&lt;br /&gt;
*&#039;&#039;Codebreaker&#039;&#039; - Brawl must protect several generators from Sector Seven for Barricade.&lt;br /&gt;
*&#039;&#039;Reinforcements&#039;&#039; - When Optimus Prime arrives on Earth, Create-A-Bot must destroy several protoform Autobots and then incapacitate Bumblebee. Create-A-Bot is also disturbed by the reason the Decepticons hate Starscream: he is a treacherous snake who would kill you in your sleep. The Decepticons roll out to Hoover Dam.&lt;br /&gt;
&lt;br /&gt;
[[File:TFtheGameDS_barricade_dies.jpg|thumb|left|180px|See you around... Officer.]]&lt;br /&gt;
&#039;&#039;&#039;Hoover Dam&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Communication Breakdown&#039;&#039; - Starscream rather aggressively warns Create-A-Bot to not let the Decepticons find Megatron or the AllSpark. Brawl must take out 3 satellites and then plant bombs along the dam. Afterward, he brings Barricade a tank to get some information.&lt;br /&gt;
*&#039;&#039;Cover Your Six&#039;&#039; - Create-A-Bot reveals Megatron and the AllSpark&#039;s presence on Earth (though Barricade had already figured out Megatron was on Earth), gaining the other Decepticons&#039; trust for making the &amp;quot;right choice&amp;quot;. Barricade raids a Sector Seven base to find info on Megatron&#039;s location, and then discovers that the Autobots have allied themselves with Sector Seven.&lt;br /&gt;
*&#039;&#039;Tag Team&#039;&#039; - Blackout carries Barricade to get into the base. Barricade then must find the control room.&lt;br /&gt;
*&#039;&#039;Megatron&#039;s Return&#039;&#039; - Create-A-Bot must protect Megatron from Sector Seven and later Autobots as Megatron is revived.&lt;br /&gt;
*&#039;&#039;Get the Chip&#039;&#039; - Blackout must obtain Megatron&#039;s weapon chip from fleeing Sector Seven convoys. Megatron then rallies his forces to Tranquility to recover the AllSpark from Bumblebee.&lt;br /&gt;
*&#039;&#039;Ambush&#039;&#039; - Megatron takes out turrets and Autobot drones. Jazz comes and brawls with Megatron, but is killed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tranquility 3rd Visit&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Street Brawl&#039;&#039; - Megatron orders the Decepticons to storm Tranquility for the AllSpark. Brawl must destroy Ironhide, but is never seen again.&lt;br /&gt;
*&#039;&#039;Starscream&#039;s Betrayal&#039;&#039; - Starscream must chase down Bumblebee, after which he fights and kills him, retrieving the All Spark. Starscream then kills Blackout, and Barricade tries to fight against him. Too bad he also dies.&lt;br /&gt;
*&#039;&#039;Sibling Rivalry&#039;&#039; - Starscream learns of Create-A-Bot&#039;s defection to Megatron, which does not go well with the Seeker. Create-A-Bot takes down 25 All Spark Drones. Then he chases Starscream, who sends 25 more drones. After chasing Starscream again, 5 Autobot SWAT Van drones show up and Starscream escapes while Create-A-Bot must destroy the drones. Meanwhile, Megatron duels his brother, Optimus Prime. Optimus is killed. Shockingly, he is not the last boss. Starscream challenges Megatron and his last soldier, Create-A-Bot, to battle in the Casino Strip.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Casino Strip 2nd Visit&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Final Showdown&#039;&#039; - Create-A-Bot weakens Starscream, who drops the All Spark. Create-A-Bot then slams it on Starscream, mortally injuring himself but not wounding Starscream at all. Megatron chases down Starscream, battling him at three rotating positions all over the map. Starscream dies, and Megatron eats the not-quite-dead Create-A-Bot&#039;s spark, claiming that he and the other Decepticons were weak, and only served to &amp;quot;benefit the strong.&amp;quot; Poor kid. The AllSpark gone, his troops all killed, Megatron then flies off into the night.&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
{{featuredcharacters&lt;br /&gt;
|nonumbering=true&lt;br /&gt;
|c1=&lt;br /&gt;
&#039;&#039;&#039;Autobots&#039;&#039;&#039;&lt;br /&gt;
*[[Create-A-Bot (Autobot)|Create-A-Bot]] ([[Steve Blum]])&lt;br /&gt;
*[[Optimus Prime (Movie)/games|Optimus Prime]] ([[Peter Cullen]])&lt;br /&gt;
*[[Bumblebee (Movie)/games|Bumblebee]]&lt;br /&gt;
*[[Ironhide (Movie)|Ironhide]] ([[Mark Ryan]])&lt;br /&gt;
*[[Ratchet (Movie)|Ratchet]] ([[Fred Tatasciore]])&lt;br /&gt;
*[[Jazz (Movie)|Jazz]] ([[Andrew Kishino]])&lt;br /&gt;
|c2=&lt;br /&gt;
&#039;&#039;&#039;Decepticons&#039;&#039;&#039;&lt;br /&gt;
*[[Create-A-Bot (Decepticon)|Create-A-Bot]] ([[Steve Blum]])&lt;br /&gt;
*[[Megatron (Movie)/games|Megatron]] ([[Frank Welker]])&lt;br /&gt;
*[[Starscream (Movie)/games|Starscream]] ([[Daniel Ross]])&lt;br /&gt;
*[[Barricade (Movie)|Barricade]] ([[Keith David]])&lt;br /&gt;
*[[Blackout (Movie)|Blackout]] ([[Noah Nelson]])&lt;br /&gt;
*[[Brawl (Movie)|Brawl]] ([[David Sobolov]])&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
In both games, the player creates and controls a character who can scan numerous vehicle forms. Vehicles can be unlocked either by scanning them, or through gaining enough points in the game&#039;s (long-since shut down) online multiplayer, [[AllSpark Wars]]. You can gain XP from defeating enemies or completing missions to level up and gain new abilities and upgraded stats, up to level 20. The main gameplay is an open world environment set in give different locations from the movie. However, the second location for the open world is either the Arctic or Qatar depending on the version of the game.  &lt;br /&gt;
&lt;br /&gt;
Like its console counterpart, the open world is inspired by the &#039;&#039;{{w|Grand Theft Auto}}&#039;&#039; games. Destroying objects and causing chaos increases your threat level. The higher your threat level becomes, the more human authorities will spawn in to attack you. Levels 1 and 2 are fairly simple and can be avoided by staying in vehicle form long enough. Levels 3 and 4, however, are much trickier. Depending on how far you are in the game, [[Sector Seven]] will get involved, which means tanks and attack helicopters will be gunning for you as well. To make things worse, the authorities will get a description of your alt mode and will attack you regardless if you&#039;re in vehicle mode or not. You can still lower your threat level, but with the risk that the authorities will gun you down. However, attacking Sector Seven and the local law enforcement long enough will make them disappear and the text &amp;quot;THREAT LEVEL NEUTRALIZED&amp;quot; Will show up on the bottom of the top screen, resetting the threat level.&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
{{note|Due to the two games taking place in their own separate continuities, we&#039;ve elected to segregate the quotes to the respective game they first appeared in, to clear up any confusion. However, the following two quotes appear in both games, the former in particular is important to the story of both, despite their disparities.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You Decepticons don&#039;t know when to quit. Time to teach you that the bad guys always lose.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;You Autobots are no better than we Decepticons. We might be on opposite sides, but we&#039;re both playing the same game.&amp;quot;&lt;br /&gt;
:—The two &#039;&#039;&#039;rookies&#039;&#039;&#039; discuss the theme of the games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Dispatch, we have a code... umm... what&#039;s the code for &#039;giant robot attack&#039;?&amp;quot;&lt;br /&gt;
:—A hapless human police officer.&lt;br /&gt;
===&#039;&#039;Autobots&#039;&#039;===&lt;br /&gt;
(&#039;&#039;through the radio&#039;&#039;) &amp;quot;You can choose from dozens of vehicles! Act now, and you can drive out of here with no money down and no payments till next year! This deal is HUGE!!!&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; instructing the &#039;&#039;&#039;new recruit&#039;&#039;&#039; to scan some alt modes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(&#039;&#039;text message&#039;&#039;) Because we can use the AllSpark to rebuild Cybertron. We would finally have a home again. No more roaming through space, no more searching. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;I&#039;ve never seen Cybertron. I&#039;ve always dreamed of seeing it one day.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
(&#039;&#039;text message&#039;&#039;) You will... soon.&lt;br /&gt;
:—&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; reveals the gravity of the situation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;What happened to Cybertron wasn&#039;t your fault, Optimus. It&#039;s Megatron&#039;s.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;No matter what Megatron did, I&#039;m still partly responsible, Jazz. I could&#039;ve prevented all of this from happening before it happened.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;By destroying your own brother?&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Megatron may be my brother, but he is also the one who took the spark of our father... my friends... our world... I will do what I must.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
:—&#039;&#039;&#039;Optimus&#039;&#039;&#039; confides in &#039;&#039;&#039;Jazz&#039;&#039;&#039; his new resolve to end his war with Megatron.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You young punk! This is war! Showing off is the kind of stuff that gets &#039;bots killed!&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Ironhide is right. But we have a more urgent matter. We need to retrieve the AllSpark at all costs!&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;What?!? You mean we&#039;re just gonna leave Bumblebee?!?&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Affirmative.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;You don&#039;t care about &#039;&#039;any&#039;&#039; of us, do you Prime? &#039;Protect the humans, get the AllSpark, Autobots preserve life!&#039; All you care about is beating your brother!&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
:—&#039;&#039;&#039;Ironhide&#039;&#039;&#039; confronts &#039;&#039;&#039;Optimus&#039;&#039;&#039; over his priorities.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Interesting that the only information you were able to obtain was a way in to rescue Bumblebee. That&#039;s rather... fortunate.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;The AllSpark works in mysterious ways, Optimus. Perhaps it felt it was time to get the gang back together.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
:—&#039;&#039;&#039;Optimus&#039;&#039;&#039; and &#039;&#039;&#039;Jazz&#039;&#039;&#039; discuss their recent turn of fortune.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(&#039;&#039;through the radio&#039;&#039;)&amp;quot;He breaks left... he breaks right... will he make it to the endzone?!?... I&#039;m ready to go out there and give it 110%, all the way, BABY!!&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Bumblebee, &#039;&#039;please&#039;&#039;. This is serious! Make your way to the AllSpark!&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
:—&#039;&#039;&#039;Optimus&#039;&#039;&#039; is clearly not a fan of American football.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Don&#039;t take it out on me if you can&#039;t get along with your brother!&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Barricade&#039;&#039;&#039; aims below Optimus&#039; belt.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You Decepticons just want to spread destruction anywhere you go. Destroying Cybertron wasn&#039;t enough for you?&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;It won&#039;t be enough until all you Autobots are melted into &#039;&#039;slag&#039;&#039;.&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Ratchet&#039;&#039;&#039; and &#039;&#039;&#039;Blackout&#039;&#039;&#039; face off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Optimus, if you destroy me, you’ll destroy the AllSpark as well. You will never bring back your precious Cybertron!&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;... I will do what I must.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
:—&#039;&#039;&#039;Optimus&#039;&#039;&#039; strips his eternal foe of his &amp;quot;eternal&amp;quot; status.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Optimus... I see Cybertron. It&#039;s all around us... here on Earth. Make this our new home... the humans need us. We need them... protect them, and they will protect us...&amp;quot; (&#039;&#039;dies&#039;&#039;) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Your name will remembered throughout the ages for the sacrifice you have made today. We will never forget... &#039;&#039;I&#039;&#039; will never forget.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
:—The &#039;&#039;&#039;rookie&#039;&#039;&#039; shares his final wish to &#039;&#039;&#039;Optimus.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;For now, the Decepticon legions are vanquished, and though we have sacrificed much, fate has yielded an unexpected reward: a new world to call home. We live among its people now, hiding in plain sight, until the day comes when we are needed again, to fight the forces that feed on chaos. I am Optimus Prime, and I send this message to all surviving Autobots taking refuge among the stars: you are not alone. We are here. We are waiting...&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039;&#039;s closing narration.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Decepticons&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Wanna play &#039;catch the projectile&#039;?&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Brawl&#039;&#039;&#039; in a... well, brawl.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Sector 7 captured Bumblebee... The Autobots have been trying to protect the humans. Why would the humans want to imprison a potential ally?&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Because they&#039;re weak. Weakness breeds fear, and fear makes every ally an enemy. That&#039;s why we Decepticons don&#039;t tolerate weakness. If you&#039;d been trained properly by someone like Megatron, instead of that weasel Starscream, you might understand that.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Were you able to decipher the file?&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Yeah. The &amp;quot;Ice Man&amp;quot; is located at the Sector 7 headquarters in a place called Hoover Dam. It&#039;s two mega-miles east of here.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Starscream will want to know about this information.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Starscream can blow it out his exhaust! Once we revive Megatron, we won&#039;t need to worry about Starscream anymore.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;What makes you think Megatron is so much better a ruler than Starscream?&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Because you know where you stand with Megatron. Starscream is the type that would kill you in your sleep. Megatron would have the ball bearings to do it to your face. Now, let&#039;s move out.&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Barricade&#039;&#039;&#039; takes the &#039;&#039;&#039;rookie&#039;&#039;&#039; to school on Decepticon leadership.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Remember, Brawl, the most important thing is to take out the communication satellites. Don&#039;t get sidetracked with taking on Sector 7.&amp;quot;  &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Gee. Blow up a bunch of stationary targets that won&#039;t fight back. How Exciting.&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Brawl&#039;&#039;&#039; finds his job lacking.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Good job, Brawl. Now we can have some fun, finding out what this human knows.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Oh, goodie! I love to play with new friends!&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
(&#039;&#039;scene fades to black&#039;&#039;) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Does it hurt?&amp;quot;&lt;br /&gt;
:—It&#039;s probably best we don&#039;t see how &#039;&#039;&#039;Barricade&#039;&#039;&#039; and &#039;&#039;&#039;Brawl&#039;&#039;&#039; interrogate the human soldier.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;My Decepticon brothers, we are united once again. Today we dine on the sparks of all Autobots. Today I will reduce Starscream to a pile of scrap metal! Today we recover the AllSpark and show the universe what it means to be a &#039;&#039;&#039;Decepticon&#039;&#039;&#039;!&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Megatron&#039;&#039;&#039; rallies his loyal Decepticons.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Now... you see what it is... to be a Decepticon.&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Barricade&#039;&#039;&#039; has a final moment with the &#039;&#039;&#039;rookie&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You are guilty of the one unforgivable crime: FAILURE!&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;I won&#039;t be the last, Megatron. Someone will &#039;&#039;always&#039;&#039; be there to challenge your leadership!&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;...Maybe. But they will suffer the same fate as &#039;&#039;you&#039;&#039;.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
:—&#039;&#039;&#039;Megatron&#039;&#039;&#039; can handle &#039;&#039;&#039;Starscream&#039;s&#039;&#039;&#039; treachery, but [[Master Blaster|not his incompetence!]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We did it, Lord Megatron... But... Barricade... and the others...&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;If they were truly Decepticons, they would have survived. Weakness is a rust that must be stripped away... just like you.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Wh-- What? But-- I helped save you--&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Yes, but you are heavily damaged.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;But-- could be -- repaired --&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;(Megatron kills Create-A-Con)&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;A waste of resources. The weak only serve to benefit the strong.&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Megatron&#039;&#039;&#039; executes the &#039;&#039;&#039;rookie&#039;&#039;&#039; for his troubles. What a nice boss.&lt;br /&gt;
&lt;br /&gt;
==Multiplayer==&lt;br /&gt;
Unlike most versions of &#039;&#039;Transformers The Game&#039;&#039;, the DS version has multiplayer ability. The game features the AllSpark Wars online challenges, which allow the player to compete against other players for points to unlock more vehicle modes. There is also an option for local multiplayer, where you can host or join a match, play as any character and play on four maps: Power Plant, Docks, Cybertron, or Arena. The game offers two multiplayer game types: &amp;quot;Deathmatch&amp;quot; and &amp;quot;Allspark Sports&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
Although still scoring fairly low, the two versions of the game got generally better reviews than their [[Transformers The Game (console)|other]] [[Transformers The Game (PSP)|counterparts]]. &#039;&#039;Autobots&#039;&#039; currently has a [http://www.metacritic.com/game/ds/transformers-autobots 67 on Metacritic], while &#039;&#039;Decepticons&#039;&#039; [http://www.metacritic.com/game/ds/transformers-decepticons only has 66]. Reviewers were turned off by the poor graphics and number of glitches when compared to the console versions, but praised the open-world gameplay and ability to transform at any time. Because, you know, this is a game about [[Transformer]]s.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*In both games, Bumblebee remains the rusty &#039;70s Camaro throughout the game, yet his character art during the talking scenes depicts him with the chest based on the Concept Camaro, which he never scans in game.  [[File:DS Bumblebee.jpg|100px|thumb|]]&lt;br /&gt;
*Interestingly, a few locations in the game - namely; the school, police station, and power plant in Tranquility - are identical (albeit naturally simplified to meet system hardware needs) to their versions in [[Transformers The Game (console)|the home console game]], despite the rest of &#039;&#039;Autobots/Decepticons&#039;&#039; being broadly different from any other version of &#039;&#039;Transformers The Game&#039;&#039;. This makes it likely that some development material was shared between [[Traveller&#039;s Tales]] and [[Vicarious Visions]].&lt;br /&gt;
*Ironhide&#039;s model and portrait resembles his PS2/Wii counterpart.&lt;br /&gt;
*The Stealth and Attack Helicopters resemble [[Shockwave (Movie)|Shockwave]].&lt;br /&gt;
*The SUV, Pickup, and Raider body types resemble [[Hound (Movie)|Hound]].&lt;br /&gt;
*The Beater body type resembles [[Wheeljack (Movie)|Wheeljack]].&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.transformersgame.com Official website for Transformers: The Game]&lt;br /&gt;
*[https://www.youtube.com/watch?v=s_ngxPNaTUA An interview from IGN regarding Transformers Autobots/Decepticons]&lt;br /&gt;
*[https://www.youtube.com/watch?v=iF2HPhjC4Nw Official Trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=lM-yHvdmyDY Trailer Accessed through the Nintendo DS download station]&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Autobots/Decepticons}}&lt;br /&gt;
[[Category:Movie video games]]&lt;/div&gt;</summary>
		<author><name>Mickto124</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers_Autobots/Decepticons&amp;diff=1901914</id>
		<title>Transformers Autobots/Decepticons</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers_Autobots/Decepticons&amp;diff=1901914"/>
		<updated>2026-03-16T19:30:14Z</updated>

		<summary type="html">&lt;p&gt;Mickto124: /* Missions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{nav-movie-game}}&lt;br /&gt;
&lt;br /&gt;
{{videogame&lt;br /&gt;
|title=&#039;&#039;Transformers: Autobots/Decepticons&#039;&#039;&lt;br /&gt;
|next=Transformers: Revenge of the Fallen: Autobots/Decepticons&lt;br /&gt;
|image=TransformersGame DS Autobotbox.jpg&lt;br /&gt;
|caption=[[Pokeformers]] Red...&lt;br /&gt;
|developer=[[Vicarious Visions]]&lt;br /&gt;
|publisher=[[Activision]]&lt;br /&gt;
|writer=[[Roberto Caminos]]&lt;br /&gt;
|date=[[June 19]], [[2007]]&lt;br /&gt;
|platform=[[Nintendo DS]]&lt;br /&gt;
|ratings=ESRB: E10+&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;[[Transformers The Game]]&#039;&#039;&#039;&#039;&#039; for the [[Nintendo DS]] portable console was developed by [[Vicarious Visions]] for [[Activision]], in conjunction with the [[Transformers (film)|2007 live-action &#039;&#039;Transformers&#039;&#039; movie]]. It consists of two separate games: &#039;&#039;Transformers Autobots&#039;&#039; and &#039;&#039;Transformers Decepticons&#039;&#039;. The games have different storylines and environments, but the basic gameplay elements are shared between them.&lt;br /&gt;
&lt;br /&gt;
Like its [[Transformers The Game (console)|home console counterpart]], &#039;&#039;Autobots/Decepticons&#039;&#039; features a &#039;&#039;Grand Theft Auto&#039;&#039;-esque sandbox gameplay, with a reactive police system and missions structured around objectives spread out across the game&#039;s open-world environment. Unlike the home console versions, however; the &#039;&#039;Autobots/Decepticons&#039;&#039; games are surprisingly story-heavy, with far more extensive lore and character-driven drama than what you&#039;d expect from a relatively forgotten portable spin-off for a tie-in movie game. As a result, both games (but the &#039;&#039;Decepticons&#039;&#039; version in particular) have since become remembered by fans as small cult classics of sorts.&lt;br /&gt;
&lt;br /&gt;
Both games also feature multiplayer, a feature only also seen on [[Transformers The Game (PSP)|the PlayStation Portable]] version of &#039;&#039;Transformers The Game&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Autobots==&lt;br /&gt;
This game revolves around the [[Autobot]]s and their attempts at preventing the destruction of [[Earth]] and the resurrection of [[Megatron (Movie)/games|Lord Megatron]], the former military leader of [[Cybertron (planet)|Cybertron]]. After the battle of [[Tyger Pax]], [[Create-A-Bot (Autobot)|Create-A-Bot]] arrives on Earth, landing in the [[Las Vegas]] casino strip. After a quick run-down with [[Ironhide (Movie)|Ironhide]], he teams up with his fellow Autobots to retrieve the [[AllSpark|All Spark]], searching the quiet (and appropriately named) city of [[Tranquility]], but later heading to the [[Hoover Dam]] and even going as far as the Arctic to find the frozen remains of Megatron. All the while, Create-A-Bot must learn what it truly means to be an Autobot.&lt;br /&gt;
&lt;br /&gt;
[[File:AutobotCreate-A-BotProtoform.png|thumb|220px|left]]&lt;br /&gt;
===Missions===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Casino Strip&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;The New Arrival&#039;&#039; - Create-A-Bot arrives on Earth and is instructed by Ironhide on the basics.&lt;br /&gt;
*&#039;&#039;Put It to the Test&#039;&#039; - The mission begins with your character being summoned to kill three Decepticons, after which the Create-A-Bot from &#039;&#039;Transformers Decepticons&#039;&#039; will come as a boss for this level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tranquility&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Protect the Locals&#039;&#039; - [[Optimus Prime (Movie)/games|Optimus Prime]] sends Create-A-Bot to kill a drone in a minute, before having to transform and hide from the police. After losing them, he must kill two drones without destroying anything else.&lt;br /&gt;
*&#039;&#039;Car Shopping&#039;&#039; - [[Bumblebee (Movie)/games|Bumblebee]] arrives and tells Create-A-Bot to scan some vehicles. The last car transforms into a Decepticon.&lt;br /&gt;
*&#039;&#039;Information Super Highway&#039;&#039; - Create-A-Bot must scan the internet through radio towers to find the glasses. No, it isn&#039;t about [[Sam Witwicky]].&lt;br /&gt;
*&#039;&#039;Police Brutality&#039;&#039; - Bumblebee goes to the suburbs and finds Barricade. He chases Barricade while being shot down by police cars. At the bridge, they battle.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Arctic&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Follow that Convoy&#039;&#039; - As a helicopter, Create-A-Bot must protect military convoys heading to Megatron.&lt;br /&gt;
*&#039;&#039;Too Late&#039;&#039; - Ironhide protects 3 convoys being attacked by Decepticons, then searches for Megatron, but discovers the Decepticon leader has been moved. Afterwards, he steals a military computer.&lt;br /&gt;
*&#039;&#039;Bad Reception&#039;&#039; - Create-A-Bot protects Ironhide as he goes to the radio tower.&lt;br /&gt;
*&#039;&#039;Winter Showdown&#039;&#039; - Ironhide duels with Starscream at the radio tower. Starscream flies away to parts unknown, probably afraid of dying. He learned that strategy [[The Transformers: The Movie|the hard way.]]&lt;br /&gt;
&lt;br /&gt;
[[File:TransformersDS_Create-A-Bot_Autobot.jpg|220px|thumb|right]]&lt;br /&gt;
&#039;&#039;&#039;Tranquility 2nd Visit&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Happy Landings&#039;&#039; - Bumblebee must destroy [[Sector Seven]] defenses so Optimus Prime can come to Earth.&lt;br /&gt;
*&#039;&#039;Know Thy Enemy&#039;&#039; - [[Jazz (Movie)|Jazz]] must bring back three Sector Seven vehicles. The final one, a helicopter, turns out to be Blackout, whom Jazz must fight. It turns out that Sector Seven has both Megatron and the AllSpark, to Optimus&#039; horror, who reluctantly decides to kill his former brother.&lt;br /&gt;
*&#039;&#039;Driven to Distraction&#039;&#039; - Bumblebee must neutralize Sector Seven forces at various locations, distracting them so the Autobots can escape to Hoover Dam. Afterwards, Create-A-Bot accidentally leads more Sector Seven forces to Bumblebee when trying to help, and &#039;Bee ends up performing a kamikaze attack to let Create-A-Bot escape. Optimus decides to focus on the AllSpark and leave Bumblebee, which angers Ironhide, who claims Optimus doesn&#039;t care about the Autobots, only caring about killing Megatron.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hoover Dam&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;In Through the Back Door&#039;&#039; - Jazz must go to the radio tower and uploads a virus. Afterwards, he must head to a computer terminal to download data on the facility and protect himself as it downloads. Ironhide apologizes to Optimus for his earlier outburst, which Optimus accepts. Jazz and Optimus note that the AllSpark seems to be favoring their luck.&lt;br /&gt;
*&#039;&#039;Prison Break&#039;&#039; - Create-A-Bot is asked to destroy six satellite dishes and eight gun turrets and break into Hoover Dam. He frees Bumblebee afterward.&lt;br /&gt;
*&#039;&#039;The Heist&#039;&#039; - Bumblebee must retrieve his weapons chip and the All Spark. Afterwards, he escapes the dam.&lt;br /&gt;
*&#039;&#039;Clearing the Road&#039;&#039; - Optimus Prime must destroy Sector Seven roadblocks with Bumblebee in tow, after which he must fight Barricade and a Stealth Chopper drone. Barricade dies, mentioning he was a diversion, then a cutscene plays in which Megatron finishes thawing and talks with the Decepticon Create-A-Bot.&lt;br /&gt;
*&#039;&#039;Bombing Run&#039;&#039; - Overhearing Megatron&#039;s return, Ironhide must defuse bombs placed on the dam to prevent the loss of countless lives.&lt;br /&gt;
*&#039;&#039;Interference&#039;&#039; - Optimus must duke it out and destroy Brawl.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tranquility 3rd Visit&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Narrow Escape&#039;&#039; - Bumblebee must escape Blackout while being under assault from Tranquility&#039;s police force.&lt;br /&gt;
*&#039;&#039;Downtown Blackout&#039;&#039; - Atop a roof, Ratchet fights and destroys [[Blackout (Movie)|Blackout]].&lt;br /&gt;
*&#039;&#039;Fire Fighting&#039;&#039; - Create-A-Bot fights against Death Truck drones with Ironhide, then heads to fight All Spark-created drones with Jazz and then finally goes to protect the All Spark and Bumblebee from more Death Truck drones. Once they get the AllSpark to Optimus, Megatron appears and steals it from them. Optimus goes to confront Megatron for a final showdown.&lt;br /&gt;
*&#039;&#039;End Game&#039;&#039; - Create-A-Bot must knock the All Spark out of Megatron&#039;s hands and slam it into Megatron&#039;s spark. Create-A-Bot is killed, and Optimus Prime must defeat Megatron. Upon the death of his brother, Optimus vows to honor Create-A-Bot&#039;s dying wish that Earth be the Autobots&#039; new home.&lt;br /&gt;
&lt;br /&gt;
==Decepticons==&lt;br /&gt;
[[File:TransformersGame DS Decepticonbox.jpg|250px|thumb|...And Pokeformers &amp;lt;s&amp;gt;Blue&amp;lt;/s&amp;gt; Purple]]&lt;br /&gt;
Similar in setting but unique in portrayal is the flip side of the story, &#039;&#039;Decepticons&#039;&#039;. Here, a [[Create-A-Bot (Decepticon)|nearly identical robot]] has come to Earth at the command of [[Starscream (Movie)/games|Starscream]] to find the source of a distress signal from a &amp;quot;lost&amp;quot; Decepticon somewhere in the area. However, Starscream keeps many important pieces of information to himself, including the location of the All Spark and the identity of the Transformer locked in the icy grip of the Arctic. While this Create-A-Bot has to learn that being a Decepticon means loyalty to Megatron, it also becomes apparent that though they fight for different reasons, the Autobots and Decepticons are aiming for the same goal, namely peace on [[Cybertron (planet)|Cybertron]], and also that their senses of honor are not that far apart.&lt;br /&gt;
&lt;br /&gt;
This game is also unique in that the Arctic level is replaced with Qatar, and that this Create-A-Bot is almost immediately put into a position of authority, mainly because Starscream wants everyone dead.&lt;br /&gt;
&lt;br /&gt;
[[File:DecepticonCreate-A-BotProtoform.png|thumb|220px|left]]&lt;br /&gt;
===Missions===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Casino Strip&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;The Rookie&#039;&#039; - Create-A-Bot arrives on Earth, contacts Barricade and learns the basic controls.&lt;br /&gt;
*&#039;&#039;Hazing&#039;&#039; - Create-A-Bot dukes it out with several Autobot Drones. Afterwards, the Autobot Create-A-Bot shows up.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tranquility&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Beware the Locals&#039;&#039; - Barricade proves to be a crap boss, ordering Create-A-Bot to destroy property to learn how the human police force will strike back.&lt;br /&gt;
*&#039;&#039;Robots in Disguise&#039;&#039; - Create-A-Bot must scan/destroy several cars. The last one turns out to be an Autobot.&lt;br /&gt;
*&#039;&#039;The Diversion&#039;&#039; - Seeking to gain Barricade&#039;s respect, Starscream advises Create-A-Bot to neutralize the police and cause more collateral property damage.&lt;br /&gt;
*&#039;&#039;Stings Like a Bee&#039;&#039; - Barricade chases and battles Bumblebee, and sends Create-A-Bot to meet up with Brawl and Blackout in Qatar.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Qatar Military Base&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Decoy&#039;&#039; - As a chopper, Create-A-Bot must destroy tanks, jets, and helicopters.&lt;br /&gt;
*&#039;&#039;Blackout at Qatar&#039;&#039; - Blackout must destroy 5 satellites, then scan 4 buildings under two minutes, all while under extreme fire from human forces.&lt;br /&gt;
*&#039;&#039;Leftovers&#039;&#039; - [[Brawl (Movie)|Brawl]] must stop convoys from getting to the town.&lt;br /&gt;
*&#039;&#039;Ratchet Retaliation!&#039;&#039; - Create-A-Bot fights [[Ratchet (Movie)|Ratchet]] and Autobot drones. Ratchet escapes, and is not seen again. Starscream confides in Create-A-Bot that the AllSpark is on Earth, as is Megatron.&lt;br /&gt;
&lt;br /&gt;
[[File:TransformersDS_Create-A-Bot_Decepticon.jpg|thumb|220px|right]]&lt;br /&gt;
&#039;&#039;&#039;Tranquility 2nd Visit&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Torching the Welcome Wagon&#039;&#039; - Create-A-Bot must take out the city&#039;s defenses.&lt;br /&gt;
*&#039;&#039;Codebreaker&#039;&#039; - Brawl must protect several generators from Sector Seven for Barricade.&lt;br /&gt;
*&#039;&#039;Reinforcements&#039;&#039; - When Optimus Prime arrives on Earth, Create-A-Bot must destroy several protoform Autobots and then incapacitate Bumblebee. Create-A-Bot is also disturbed by the reason the Decepticons hate Starscream: he is a treacherous snake who would kill you in your sleep. The Decepticons roll out to Hoover Dam.&lt;br /&gt;
&lt;br /&gt;
[[File:TFtheGameDS_barricade_dies.jpg|thumb|left|180px|See you around... Officer.]]&lt;br /&gt;
&#039;&#039;&#039;Hoover Dam&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Communication Breakdown&#039;&#039; - Starscream rather aggressively warns Create-A-Bot to not let the Decepticons find Megatron or the AllSpark. Brawl must take out 3 satellites and then plant bombs along the dam. Afterward, he brings Barricade a tank to get some information.&lt;br /&gt;
*&#039;&#039;Cover Your Six&#039;&#039; - Create-A-Bot reveals Megatron and the AllSpark&#039;s presence on Earth (though Barricade had already figured out Megatron was on Earth), gaining the other Decepticons&#039; trust for making the &amp;quot;right choice&amp;quot;. Barricade raids a Sector Seven base to find info on Megatron&#039;s location, and then discovers that the Autobots have allied themselves with Sector Seven.&lt;br /&gt;
*&#039;&#039;Tag Team&#039;&#039; - Blackout carries Barricade to get into the base. Barricade then must find the control room.&lt;br /&gt;
*&#039;&#039;Megatron&#039;s Return&#039;&#039; - Create-A-Bot must protect Megatron from Sector Seven and later Autobots as Megatron is revived.&lt;br /&gt;
*&#039;&#039;Get the Chip&#039;&#039; - Blackout must obtain Megatron&#039;s weapon chip from fleeing Sector Seven convoys. Megatron then rallies his forces to Tranquility to recover the AllSpark from Bumblebee.&lt;br /&gt;
*&#039;&#039;Ambush&#039;&#039; - Megatron takes out turrets and Autobot drones. Jazz comes and brawls with Megatron, but is killed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tranquility 3rd Visit&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Street Brawl&#039;&#039; - Megatron orders the Decepticons to storm Tranquility for the AllSpark. Brawl must destroy Ironhide, but is never seen again.&lt;br /&gt;
*&#039;&#039;Starscream&#039;s Betrayal&#039;&#039; - Starscream must chase down Bumblebee, after which he fights and kills him, retrieving the All Spark. Starscream then kills Blackout, and Barricade tries to fight against him. Too bad he also dies.&lt;br /&gt;
*&#039;&#039;Sibling Rivalry&#039;&#039; - Starscream learns of Create-A-Bot&#039;s defection to Megatron, which does not go well with the Seeker. Create-A-Bot takes down 25 All Spark Drones. Then he chases Starscream, who sends 25 more drones. After chasing Starscream again, 5 Autobot drones show up and Starscream escapes while Create-A-Bot must destroy the drones. Meanwhile, Megatron duels his brother, Optimus Prime. Optimus is killed. Shockingly, he is not the last boss. Starscream challenges Megatron and his last soldier, Create-A-Bot, to battle in the Casino Strip.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Casino Strip 2nd Visit&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Final Showdown&#039;&#039; - Create-A-Bot weakens Starscream, who drops the All Spark. Create-A-Bot then slams it on Starscream, mortally injuring himself but not wounding Starscream at all. Megatron chases down Starscream, battling him at three rotating positions all over the map. Starscream dies, and Megatron eats the not-quite-dead Create-A-Bot&#039;s spark, claiming that he and the other Decepticons were weak, and only served to &amp;quot;benefit the strong.&amp;quot; Poor kid. The AllSpark gone, his troops killed, Megatron then flies off into the night.&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
{{featuredcharacters&lt;br /&gt;
|nonumbering=true&lt;br /&gt;
|c1=&lt;br /&gt;
&#039;&#039;&#039;Autobots&#039;&#039;&#039;&lt;br /&gt;
*[[Create-A-Bot (Autobot)|Create-A-Bot]] ([[Steve Blum]])&lt;br /&gt;
*[[Optimus Prime (Movie)/games|Optimus Prime]] ([[Peter Cullen]])&lt;br /&gt;
*[[Bumblebee (Movie)/games|Bumblebee]]&lt;br /&gt;
*[[Ironhide (Movie)|Ironhide]] ([[Mark Ryan]])&lt;br /&gt;
*[[Ratchet (Movie)|Ratchet]] ([[Fred Tatasciore]])&lt;br /&gt;
*[[Jazz (Movie)|Jazz]] ([[Andrew Kishino]])&lt;br /&gt;
|c2=&lt;br /&gt;
&#039;&#039;&#039;Decepticons&#039;&#039;&#039;&lt;br /&gt;
*[[Create-A-Bot (Decepticon)|Create-A-Bot]] ([[Steve Blum]])&lt;br /&gt;
*[[Megatron (Movie)/games|Megatron]] ([[Frank Welker]])&lt;br /&gt;
*[[Starscream (Movie)/games|Starscream]] ([[Daniel Ross]])&lt;br /&gt;
*[[Barricade (Movie)|Barricade]] ([[Keith David]])&lt;br /&gt;
*[[Blackout (Movie)|Blackout]] ([[Noah Nelson]])&lt;br /&gt;
*[[Brawl (Movie)|Brawl]] ([[David Sobolov]])&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
In both games, the player creates and controls a character who can scan numerous vehicle forms. Vehicles can be unlocked either by scanning them, or through gaining enough points in the game&#039;s (long-since shut down) online multiplayer, [[AllSpark Wars]]. You can gain XP from defeating enemies or completing missions to level up and gain new abilities and upgraded stats, up to level 20. The main gameplay is an open world environment set in give different locations from the movie. However, the second location for the open world is either the Arctic or Qatar depending on the version of the game.  &lt;br /&gt;
&lt;br /&gt;
Like its console counterpart, the open world is inspired by the &#039;&#039;{{w|Grand Theft Auto}}&#039;&#039; games. Destroying objects and causing chaos increases your threat level. The higher your threat level becomes, the more human authorities will spawn in to attack you. Levels 1 and 2 are fairly simple and can be avoided by staying in vehicle form long enough. Levels 3 and 4, however, are much trickier. Depending on how far you are in the game, [[Sector Seven]] will get involved, which means tanks and attack helicopters will be gunning for you as well. To make things worse, the authorities will get a description of your alt mode and will attack you regardless if you&#039;re in vehicle mode or not. You can still lower your threat level, but with the risk that the authorities will gun you down. However, attacking Sector Seven and the local law enforcement long enough will make them disappear and the text &amp;quot;THREAT LEVEL NEUTRALIZED&amp;quot; Will show up on the bottom of the top screen, resetting the threat level.&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
{{note|Due to the two games taking place in their own separate continuities, we&#039;ve elected to segregate the quotes to the respective game they first appeared in, to clear up any confusion. However, the following two quotes appear in both games, the former in particular is important to the story of both, despite their disparities.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You Decepticons don&#039;t know when to quit. Time to teach you that the bad guys always lose.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;You Autobots are no better than we Decepticons. We might be on opposite sides, but we&#039;re both playing the same game.&amp;quot;&lt;br /&gt;
:—The two &#039;&#039;&#039;rookies&#039;&#039;&#039; discuss the theme of the games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Dispatch, we have a code... umm... what&#039;s the code for &#039;giant robot attack&#039;?&amp;quot;&lt;br /&gt;
:—A hapless human police officer.&lt;br /&gt;
===&#039;&#039;Autobots&#039;&#039;===&lt;br /&gt;
(&#039;&#039;through the radio&#039;&#039;) &amp;quot;You can choose from dozens of vehicles! Act now, and you can drive out of here with no money down and no payments till next year! This deal is HUGE!!!&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; instructing the &#039;&#039;&#039;new recruit&#039;&#039;&#039; to scan some alt modes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(&#039;&#039;text message&#039;&#039;) Because we can use the AllSpark to rebuild Cybertron. We would finally have a home again. No more roaming through space, no more searching. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;I&#039;ve never seen Cybertron. I&#039;ve always dreamed of seeing it one day.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
(&#039;&#039;text message&#039;&#039;) You will... soon.&lt;br /&gt;
:—&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; reveals the gravity of the situation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;What happened to Cybertron wasn&#039;t your fault, Optimus. It&#039;s Megatron&#039;s.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;No matter what Megatron did, I&#039;m still partly responsible, Jazz. I could&#039;ve prevented all of this from happening before it happened.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;By destroying your own brother?&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Megatron may be my brother, but he is also the one who took the spark of our father... my friends... our world... I will do what I must.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
:—&#039;&#039;&#039;Optimus&#039;&#039;&#039; confides in &#039;&#039;&#039;Jazz&#039;&#039;&#039; his new resolve to end his war with Megatron.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You young punk! This is war! Showing off is the kind of stuff that gets &#039;bots killed!&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Ironhide is right. But we have a more urgent matter. We need to retrieve the AllSpark at all costs!&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;What?!? You mean we&#039;re just gonna leave Bumblebee?!?&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Affirmative.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;You don&#039;t care about &#039;&#039;any&#039;&#039; of us, do you Prime? &#039;Protect the humans, get the AllSpark, Autobots preserve life!&#039; All you care about is beating your brother!&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
:—&#039;&#039;&#039;Ironhide&#039;&#039;&#039; confronts &#039;&#039;&#039;Optimus&#039;&#039;&#039; over his priorities.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Interesting that the only information you were able to obtain was a way in to rescue Bumblebee. That&#039;s rather... fortunate.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;The AllSpark works in mysterious ways, Optimus. Perhaps it felt it was time to get the gang back together.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
:—&#039;&#039;&#039;Optimus&#039;&#039;&#039; and &#039;&#039;&#039;Jazz&#039;&#039;&#039; discuss their recent turn of fortune.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(&#039;&#039;through the radio&#039;&#039;)&amp;quot;He breaks left... he breaks right... will he make it to the endzone?!?... I&#039;m ready to go out there and give it 110%, all the way, BABY!!&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Bumblebee, &#039;&#039;please&#039;&#039;. This is serious! Make your way to the AllSpark!&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
:—&#039;&#039;&#039;Optimus&#039;&#039;&#039; is clearly not a fan of American football.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Don&#039;t take it out on me if you can&#039;t get along with your brother!&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Barricade&#039;&#039;&#039; aims below Optimus&#039; belt.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You Decepticons just want to spread destruction anywhere you go. Destroying Cybertron wasn&#039;t enough for you?&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;It won&#039;t be enough until all you Autobots are melted into &#039;&#039;slag&#039;&#039;.&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Ratchet&#039;&#039;&#039; and &#039;&#039;&#039;Blackout&#039;&#039;&#039; face off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Optimus, if you destroy me, you’ll destroy the AllSpark as well. You will never bring back your precious Cybertron!&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;... I will do what I must.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
:—&#039;&#039;&#039;Optimus&#039;&#039;&#039; strips his eternal foe of his &amp;quot;eternal&amp;quot; status.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Optimus... I see Cybertron. It&#039;s all around us... here on Earth. Make this our new home... the humans need us. We need them... protect them, and they will protect us...&amp;quot; (&#039;&#039;dies&#039;&#039;) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Your name will remembered throughout the ages for the sacrifice you have made today. We will never forget... &#039;&#039;I&#039;&#039; will never forget.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
:—The &#039;&#039;&#039;rookie&#039;&#039;&#039; shares his final wish to &#039;&#039;&#039;Optimus.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;For now, the Decepticon legions are vanquished, and though we have sacrificed much, fate has yielded an unexpected reward: a new world to call home. We live among its people now, hiding in plain sight, until the day comes when we are needed again, to fight the forces that feed on chaos. I am Optimus Prime, and I send this message to all surviving Autobots taking refuge among the stars: you are not alone. We are here. We are waiting...&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039;&#039;s closing narration.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Decepticons&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Wanna play &#039;catch the projectile&#039;?&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Brawl&#039;&#039;&#039; in a... well, brawl.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Sector 7 captured Bumblebee... The Autobots have been trying to protect the humans. Why would the humans want to imprison a potential ally?&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Because they&#039;re weak. Weakness breeds fear, and fear makes every ally an enemy. That&#039;s why we Decepticons don&#039;t tolerate weakness. If you&#039;d been trained properly by someone like Megatron, instead of that weasel Starscream, you might understand that.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Were you able to decipher the file?&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Yeah. The &amp;quot;Ice Man&amp;quot; is located at the Sector 7 headquarters in a place called Hoover Dam. It&#039;s two mega-miles east of here.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Starscream will want to know about this information.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Starscream can blow it out his exhaust! Once we revive Megatron, we won&#039;t need to worry about Starscream anymore.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;What makes you think Megatron is so much better a ruler than Starscream?&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Because you know where you stand with Megatron. Starscream is the type that would kill you in your sleep. Megatron would have the ball bearings to do it to your face. Now, let&#039;s move out.&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Barricade&#039;&#039;&#039; takes the &#039;&#039;&#039;rookie&#039;&#039;&#039; to school on Decepticon leadership.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Remember, Brawl, the most important thing is to take out the communication satellites. Don&#039;t get sidetracked with taking on Sector 7.&amp;quot;  &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Gee. Blow up a bunch of stationary targets that won&#039;t fight back. How Exciting.&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Brawl&#039;&#039;&#039; finds his job lacking.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Good job, Brawl. Now we can have some fun, finding out what this human knows.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Oh, goodie! I love to play with new friends!&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
(&#039;&#039;scene fades to black&#039;&#039;) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Does it hurt?&amp;quot;&lt;br /&gt;
:—It&#039;s probably best we don&#039;t see how &#039;&#039;&#039;Barricade&#039;&#039;&#039; and &#039;&#039;&#039;Brawl&#039;&#039;&#039; interrogate the human soldier.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;My Decepticon brothers, we are united once again. Today we dine on the sparks of all Autobots. Today I will reduce Starscream to a pile of scrap metal! Today we recover the AllSpark and show the universe what it means to be a &#039;&#039;&#039;Decepticon&#039;&#039;&#039;!&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Megatron&#039;&#039;&#039; rallies his loyal Decepticons.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Now... you see what it is... to be a Decepticon.&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Barricade&#039;&#039;&#039; has a final moment with the &#039;&#039;&#039;rookie&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You are guilty of the one unforgivable crime: FAILURE!&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;I won&#039;t be the last, Megatron. Someone will &#039;&#039;always&#039;&#039; be there to challenge your leadership!&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;...Maybe. But they will suffer the same fate as &#039;&#039;you&#039;&#039;.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
:—&#039;&#039;&#039;Megatron&#039;&#039;&#039; can handle &#039;&#039;&#039;Starscream&#039;s&#039;&#039;&#039; treachery, but [[Master Blaster|not his incompetence!]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We did it, Lord Megatron... But... Barricade... and the others...&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;If they were truly Decepticons, they would have survived. Weakness is a rust that must be stripped away... just like you.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Wh-- What? But-- I helped save you--&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Yes, but you are heavily damaged.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;But-- could be -- repaired --&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;(Megatron kills Create-A-Con)&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;A waste of resources. The weak only serve to benefit the strong.&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Megatron&#039;&#039;&#039; executes the &#039;&#039;&#039;rookie&#039;&#039;&#039; for his troubles. What a nice boss.&lt;br /&gt;
&lt;br /&gt;
==Multiplayer==&lt;br /&gt;
Unlike most versions of &#039;&#039;Transformers The Game&#039;&#039;, the DS version has multiplayer ability. The game features the AllSpark Wars online challenges, which allow the player to compete against other players for points to unlock more vehicle modes. There is also an option for local multiplayer, where you can host or join a match, play as any character and play on four maps: Power Plant, Docks, Cybertron, or Arena. The game offers two multiplayer game types: &amp;quot;Deathmatch&amp;quot; and &amp;quot;Allspark Sports&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
Although still scoring fairly low, the two versions of the game got generally better reviews than their [[Transformers The Game (console)|other]] [[Transformers The Game (PSP)|counterparts]]. &#039;&#039;Autobots&#039;&#039; currently has a [http://www.metacritic.com/game/ds/transformers-autobots 67 on Metacritic], while &#039;&#039;Decepticons&#039;&#039; [http://www.metacritic.com/game/ds/transformers-decepticons only has 66]. Reviewers were turned off by the poor graphics and number of glitches when compared to the console versions, but praised the open-world gameplay and ability to transform at any time. Because, you know, this is a game about [[Transformer]]s.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*In both games, Bumblebee remains the rusty &#039;70s Camaro throughout the game, yet his character art during the talking scenes depicts him with the chest based on the Concept Camaro, which he never scans in game.  [[File:DS Bumblebee.jpg|100px|thumb|]]&lt;br /&gt;
*Interestingly, a few locations in the game - namely; the school, police station, and power plant in Tranquility - are identical (albeit naturally simplified to meet system hardware needs) to their versions in [[Transformers The Game (console)|the home console game]], despite the rest of &#039;&#039;Autobots/Decepticons&#039;&#039; being broadly different from any other version of &#039;&#039;Transformers The Game&#039;&#039;. This makes it likely that some development material was shared between [[Traveller&#039;s Tales]] and [[Vicarious Visions]].&lt;br /&gt;
*Ironhide&#039;s model and portrait resembles his PS2/Wii counterpart.&lt;br /&gt;
*The Stealth and Attack Helicopters resemble [[Shockwave (Movie)|Shockwave]].&lt;br /&gt;
*The SUV, Pickup, and Raider body types resemble [[Hound (Movie)|Hound]].&lt;br /&gt;
*The Beater body type resembles [[Wheeljack (Movie)|Wheeljack]].&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.transformersgame.com Official website for Transformers: The Game]&lt;br /&gt;
*[https://www.youtube.com/watch?v=s_ngxPNaTUA An interview from IGN regarding Transformers Autobots/Decepticons]&lt;br /&gt;
*[https://www.youtube.com/watch?v=iF2HPhjC4Nw Official Trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=lM-yHvdmyDY Trailer Accessed through the Nintendo DS download station]&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Autobots/Decepticons}}&lt;br /&gt;
[[Category:Movie video games]]&lt;/div&gt;</summary>
		<author><name>Mickto124</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Nexus_Prime&amp;diff=1897836</id>
		<title>Nexus Prime</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Nexus_Prime&amp;diff=1897836"/>
		<updated>2026-02-28T20:31:08Z</updated>

		<summary type="html">&lt;p&gt;Mickto124: /* Age of the Primes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|nexusprime|autobot|sgDecepticon}}&lt;br /&gt;
{{featured}}&lt;br /&gt;
{{disambig3|Nexus}}&lt;br /&gt;
[[Image:NexusPrimeflankedbyotherPrimes.jpg|right|thumb|300px|Insert batteries where?!]]&lt;br /&gt;
One of the [[Thirteen|original Thirteen Primes]], the wild and unpredictable &#039;&#039;&#039;Nexus Prime&#039;&#039;&#039; is the first [[combiner]]. He is the bearer of the immensely consequential [[Artifacts of the Primes|artifact]] known as the [[Enigma of Combination]] and the lord of [[Rarified Energon]]—the stuff of [[spark]]s themselves—granting him a variety of mysterious powers above and beyond many of his siblings. Nexus&#039; go-to problem solving method of scattering himself to the four winds has often proved the cause of, and solution to, all of his and his resultant sub-selves&#039; problems. He also has a habit of hoarding the legendary blades forged by his sister [[Solus Prime]] whether they belong to him or not, considering himself the safest pair(s) of hands. How much these antics relate to his reputation as the prankster of the Thirteen is up for interpretation. His fragments include:&lt;br /&gt;
&lt;br /&gt;
*[[Skyfall (Cybertron)|Skyfall]] (A-10 Thunderbolt II, left leg)— a deep space explorer with the ability to project [[Force field|forcefields]]&lt;br /&gt;
*[[Landquake (Timelines)|Landquake]] (anti-aircraft tank, right arm)— a disaffected soldier with the power to forge [[Energon weapon|energon weapons]] unaided&lt;br /&gt;
*[[Breakaway (Classics)|Breakaway]] (fighter jet, left arm)— a mystical guardian with preternatural healing abilities&lt;br /&gt;
*[[Topspin (Classics)|Topspin]] (helicopter, right leg)— a credulous refugee with the power to manipulate sparks&lt;br /&gt;
*[[Heatwave (Timelines)|Heatwave]] (armored personnel carrier, torso)— a cheerful technician with ability to &amp;quot;speak&amp;quot; machinery to life&lt;br /&gt;
&lt;br /&gt;
Unlike many of his descendants, Nexus Prime is highly mutable and not beholden to a single set of components. In [[Aligned continuity family|a different universe]], Nexus instead split himself into:&lt;br /&gt;
&lt;br /&gt;
*[[Clocker (Prime)|Clocker]]— a [[Velocitron]]ian racer&lt;br /&gt;
*[[Mainspring]]— a Velocitronian mechanic&lt;br /&gt;
*[[Chaindrive]]— an Autobot soldier&lt;br /&gt;
*[[Pinion]]— a [[Junkion (species)|Junkion]] trader&lt;br /&gt;
*[[Cannonspring]]— a lost Cybertronian&lt;br /&gt;
&lt;br /&gt;
Oh yeah, and he is responsible for [[Shroud|splintering]] himself and [[Multiversal singularity|his brethren]] across the [[Multiverse|multiverse]]. That was a pretty significant thing that happened. &lt;br /&gt;
&lt;br /&gt;
He is sometimes, unfortunately, known as &#039;&#039;&#039;[[#Naming issues|Nexus Maximus]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===Fun Publications===&lt;br /&gt;
When the Thirteen visited ancient Earth of some universal streams, Nexus Prime used a [[holomatter]] avatar which inspired the myth of the goddess Hera, trusted confidant of Zeus, who was [[Prima]]&#039;s holomatter avatar. [[Vector Prime]] shared many fond memories with his siblings, including Nexus, and noted that there were universal streams where Nexus was known as Nexus [[Convoy (rank)|Convoy]].&lt;br /&gt;
&lt;br /&gt;
Nexus Prime, Vector Prime, [[Alpha Trion]], and [[Solus Prime]] made the decision to split Nexus Prime into five pieces to conceal the location of the five fragments of Prima&#039;s [[Star Saber (Thirteen)|Star Saber]] sword, a weapon that could destroy star systems, from their evil brother [[The Fallen|Megatronus]]. Using the blade of the Star Saber, Nexus Prime was cut into five other robots: [[Skyfall (Cybertron)|Skyfall]], [[Landquake (Timelines)|Landquake]], [[Breakaway (Classics)|Breakaway]], [[Topspin (Classics)|Topspin]], and [[Heatwave (Timelines)|Heatwave]], who were subsequently scattered across the [[multiverse]] and lost to the ages. {{Storylink|Ask Vector Prime}}&lt;br /&gt;
&lt;br /&gt;
But the skills of Nexus Prime are needed once again, and now that his components have been called together by Primus, he searches the multiverse for the components to the Star Saber sword, armed with his masterful control over all uses of [[energon]], and ability to manipulate [[spark]]s.&lt;br /&gt;
&lt;br /&gt;
[[Image:Clubcombinercarving.jpg|200px|thumb|They drew his limbs arranged incorrectly!]]&lt;br /&gt;
The [[Caretaker]] told its components that Nexus Prime was &amp;quot;designated a [[Prime (rank)|Prime]]&amp;quot;, like the other original thirteen. {{storylink|Crossing Over: Part 6}}&lt;br /&gt;
&lt;br /&gt;
When Landquake, Breakaway, Topspin, and Heatwave made an attempt to use their powers to revive the recently assassinated [[Megatron (SG)|Megatron]], they were transported—along with a revived Skyfall—to the presence of [[Primus]] in the &amp;quot;afterlife&amp;quot;. He gave them a choice of living (or staying dead) as they were, or being reborn as what they were meant to be. After the gestalt members made their deliberations, Primus declared, &amp;quot;The choice is made. Arise, Nexus Prime,&amp;quot; as they started the transformation. {{storylink|Reunification: Part 5}}&lt;br /&gt;
&lt;br /&gt;
[[Image:OmegaDoomNexusPrimeGalvatron.jpg|left|thumb|300px|Behold the fingers my toy totally doesn&#039;t have!]]&lt;br /&gt;
&lt;br /&gt;
Nexus Prime [[Reformatting|reformatted]] the dead Megatron into the powerful Galvatron, investing in him some of the power of the Thirteen. The two exited the Decepticon stronghold to counter [[Omega Doom]]&#039;s offensive, but they were forced to split up when Doom launched a starkilling missile into Cybertron&#039;s sun. Though his Decepticon components protested leaving the battle, Nexus Prime knew saving this Cybertron&#039;s star system was of more immediate importance. Regardless, he was too late in stopping the missile, and its energies began to destroy the sun. Nexus began to concentrate.&lt;br /&gt;
&lt;br /&gt;
Nexus returned to Cybertron triumphant, having used his own powers to negate those of the starkilling missile, and he made short work of Omega Doom, saving Galvatron in the nick of time. Though there was more on this Cybertron to do, such as finishing [[Optimus Prime (SG)|Optimus Prime]] once and for all, Nexus Prime knew he had to depart this universe. After saying goodbye to [[Cliffjumper (G1)|Cliffjumper]], he entered a portal with [[Aquarius (SG)|Aquarius]], trusting fate to bring him to the correct destination. {{storylink|Reunification: Part 6}}&lt;br /&gt;
&lt;br /&gt;
Nexus Prime and Aquarius traveled from world to world, but without finding what Nexus Prime was looking for. Eventually, the pair arrived on [[Primax 509.28 Epsilon|one universe]]&#039;s [[Cybertron (planet)|Cybertron]], where they were attacked by a group of smaller Decepticons who thought they had an easy mark. Though Nexus Prime was unwilling to use his more supernatural powers, lest he draw unwanted attention towards himself, he was still able to easily beat their attackers. As they left the group of dazed Decepticons behind, Nexus Prime and Aquarius wandered through a Cybertronian marketplace. Finally, Nexus Prime began to drop hints about what [[Star Saber (Thirteen)|mysterious artifact]] he was looking for; he hadn&#039;t yet clued Aquarius in. Ultimately, Nexus Prime spotted a shipping container with an [[Elite Guard]] symbol on it. This unlocked a memory in the ancient Transformer, allowing him to determine their next destination. He and Aquarius vanished through another portal to yet another dimension. {{storylink|The Coming Storm: Part 1}}&lt;br /&gt;
&lt;br /&gt;
After several unspecified adventures, Aquarius ended up in Axiom Nexus and took charge of a shard of the Star Saber from a [[Chifumi Takahashi|courier]]. In exchange, he promised to help her get home. {{storylink|Transformers I.Q.#issue 48|Transformers I.Q. last issue review}} To their surprise, however, they ended up on the Cybertron of Aquarius&#039;s home reality. It soon became obvious that Nexus had transported them there in order to receive the [[Origin Matrix]], the fifth and final piece, from [[Ultra Magnus (G1)/Marvel Comics continuity|Ultra Mammoth]]. {{storylink|Transformers I.Q.#issue 54|Transformers I.Q. trivia bonus #12}} {{storylink|Falling into Place}}&lt;br /&gt;
&lt;br /&gt;
[[File:AnotherLight-choppitychop.jpg|thumb|left|upright=1.66|&amp;quot;...&#039;&#039;Transformers: Prime&#039;&#039; will never make a dozen episodes about finding you.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
While waiting for Nexus Prime&#039;s arrival, Ultra Mammoth confronted his negative counterpart [[Ultra Magnus (SG)|Ultra Magnus]], who was wielding the [[Terminus Blade]] on Earth. After the Origin Matrix inadvertently supercharged the Blade, Nexus Prime&#039;s components arrived in time to combine the Matrix with the other elements to reform the Star Saber. Prima&#039;s great sword severed the evil Magnus&#039;s arm, and Nexus Prime banished the insane Autobot to a dimension suitable for his temperament. With the Star Saber and Terminus Blade in hand, Nexus Prime set about undoing what damage he could from Magnus&#039;s abuse of the weapon. {{storylink|Restoration}}&lt;br /&gt;
&lt;br /&gt;
In multidimensional space, Nexus Prime found he could not undo the destruction of universes already caused by the Terminus Blade. Aware that his actions would not be without consequences to himself, Nexus Prime brought the Saber and Blade together. He strengthened the existing walls between dimensions to prevent further inter-universe decay. He bolstered dying universes that had not yet succumbed to Ultra Magnus, hoping they might still survive. In the process, however, the strengthened walls could no longer support the fluidity of multiversal singularities. Nexus Prime felt himself and his fellow Thirteen splintering, existing as independent beings in each reality they manifested in, instead of thirteen singularities. {{storylink|Out of the One, Many}} In [[Primax -408.24 Epsilon|one universe]], Nexus Prime&#039;s individual components reconstituted themselves as a group of low-ranking Decepticons known as Heatwave, [[Skyfall (Cybertron)|Skytop]], [[Landquake (Timelines)|Landfall]], [[Breakaway (Classics)|Quakebreak]], and [[Topspin (Classics)|Spinaway]]. Although they retained their ability to combine, this &amp;quot;new&amp;quot; Nexus Prime was significantly less coordinated than his predecessor, and his components didn&#039;t believe the stories that they had once been some kind of multiversal guardian. {{storylink|Coalescence}} &lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===Aligned continuity family===&lt;br /&gt;
====&#039;&#039;The Covenant of Primus&#039;&#039;====&lt;br /&gt;
[[Image:5NexusPrime.jpg|thumb|200px]]&lt;br /&gt;
Nexus Prime was the seventh member of the Thirteen created by Primus with the purpose of fighting against and defeating Unicron. As the first and greatest combiner, he could separate himself into multiple independent components and combine them at will. Nexus, like his siblings who were created between [[Prima]] and [[The Fallen|Megatronus]], was balanced between the personalities of Primus and Unicron.&lt;br /&gt;
&lt;br /&gt;
Nexus was part of the &#039;&#039;&#039;Free Agents&#039;&#039;&#039;, which included [[Maccadam|Alchemist Prime]], [[Solus Prime]], and the [[Thirteenth Prime]]: capable of both direct battle and subtle attacks. As the Primes trained with each other, Solus created the [[Cyber Caliber]] for him, which could split into smaller swords. Nexus would follow Solus into the portal leading to Unicron, entering Unicron&#039;s body to harm him from within. All of Nexus&#039; components struggled with the overpowering corruption of Unicron&#039;s Dark Energon, but the words of &#039;&#039;Thirteen&#039;&#039;, &amp;quot;All Are One&amp;quot;, would help him keep fighting. Eventually, Unicron was defeated and Nexus returned to Cybertron with his siblings. &lt;br /&gt;
&lt;br /&gt;
As the [[Age of Primes]] began, Nexus devoted his time to his creative interests, having no interest in the politics of Prima&#039;s group. During the [[War of the Primes]], when the Primes came together to vote on whether [[Liege Maximo]]&#039;s [[Farm]] should be shut down or not, Nexus voted with Prima to shut it down. Sometime later, Nexus would join Prima, [[Vector Prime]], [[Alpha Trion]], [[Micronus Prime]], and &#039;&#039;Thirteen&#039;&#039; in finding Megatronus after the death of Solus Prime. Nexus would take his Cyber Caliber when all the Primes visited the Farm, which led to infighting among the Primes. &lt;br /&gt;
&lt;br /&gt;
Nexus Prime would survive the War of the Primes, but the memory of his existence would fade away into myth and legend. Several stellar cycles later, the five components of Nexus Prime -- [[Cannonspring]], [[Mainspring]], [[Pinion]], [[Clocker (Prime)|Clocker]], and [[Chaindrive]] -- would briefly reunite as Nexus Prime, giving [[Optimus Prime (WFC)|Optimus Prime]] his sword. {{storylink|Transformers: The Covenant of Primus|The Covenant of Primus}}&lt;br /&gt;
&lt;br /&gt;
====Aligned novels====&lt;br /&gt;
Known as the &amp;quot;Wizard of Forms&amp;quot;, Nexus Prime was all about change and mutability. When standing alone, his body seemed to shift or be overlaid with ever-changing forms and combinations he might take. Powerful, proud, and frequently unpredictable even to those who knew him best, Nexus Prime was full of good humor and a bit of a prankster at times. He was the &amp;quot;mad experimenter&amp;quot; of the Thirteen and is fascinated by changing states of matter and the creation of new elements in solar forges. This shared affinity for creation led [[Solus Prime]], the &amp;quot;Maker&amp;quot; of the Thirteen, to have special feelings for Nexus, which in turn seemed to have earned him the enmity of [[The Fallen|Megatronus]] and [[Liege Maximo]].&lt;br /&gt;
&lt;br /&gt;
Nexus Prime was last seen by Alpha Trion before the [[Age of Wrath]], taking custody of many of Solus Prime&#039;s creations, including the Cyber Caliber, the [[Chaos Edge]], the [[Blades of Time]], and the [[Omni Saber]]. &lt;br /&gt;
The Omni Saber was a part of Nexus Prime&#039;s body, and he secreted the Cyber Caliber away inside his form as well before splitting himself into five component robots: Clocker, Mainspring, Chaindrive, Pinion, and Cannonspring. &lt;br /&gt;
Each component held a fraction of the Cyber Caliber within themselves and was also charged with guarding one of the Blades of Time. Only by assembling the Blades of Time and using them to open a gateway to the hollow [[Realm of the Primes|realm]] of Vector Prime could the Cyber Caliber be reassembled. The [[Star Saber (Thirteen)|Star Saber]] was believed to have been taken by Nexus Prime but was not in his possession during the [[Great Exodus]]. &lt;br /&gt;
&lt;br /&gt;
The sub-selves of Nexus Prime scattered throughout the colony worlds of Cybertron. They remained apart for so long that each forgot their true nature, and no longer recalled being part of Nexus Prime or the Thirteen. All but Cannonspring even forgot their duty to safeguard the Blades of Time and the Cyber Caliber. Clocker and Mainspring wound up on [[Velocitron]], where they remained slightly out of place as mechanics instead of the speed-driven racers who ruled the planet. Pinion ended up on [[Junkion (planet)|Junkion]], assimilating well into the culture (perhaps because the Junkion way of constantly reusing materials appealed to the subconscious preference of Nexus Prime for change). Chaindrive found himself on Cybertron, and eventually became part of the Autobot resistance movement alongside [[Ultra Magnus (WFC)|Ultra Magnus]] and Alpha Trion after the Ark&#039;s departure. Cannonspring ended up in a crippled ship in Cybertron&#039;s deep orbit, until the prospector [[Axer (Prime)|Axer]] triggered some latent transwarp energy on board, transporting them both to Junkion. Cannonspring remained inert for over a million years inside his ship after it crashed.&lt;br /&gt;
&lt;br /&gt;
Nexus Prime began to come together once more thanks to the Matrix, which directed Optimus Prime through space to the various colony worlds. As the Ark came to Velocitron, Optimus discovered two pieces of the Blades of Time and fatefully agreed to bring Clocker and Mainspring on the next leg of his journey when they asked. On Junkion, Prime encountered Pinion while recovering a third Blade, and the fourth was retrieved from Axer. Meanwhile, back on Cybertron, Alpha Trion and [[Wheeljack (Prime)|Wheeljack]] concocted a method of sending a scout after Optimus Prime by keying residual Space Bridge energy to the signature of the Matrix. Instinctively, Alpha Trion decided Chaindrive was the proper choice, and he brought with him the fifth Blade. Once all five Blades and the other four components assembled on Junkion, the combined energy was enough to rekindle the inert Cannonspring, bringing him back to full functioning and allowing them to reassemble into Nexus Prime.&lt;br /&gt;
&lt;br /&gt;
Displaying the ability to hold more weapons than an armory, Nexus Prime pulled forth both his Omni Saber and the Chaos Edge, and also passed the Cyber Caliber over to Optimus Prime. Although he refused to kill anyone, Nexus Prime essentially held off the Decepticons and the [[Star Seeker]]s for a time, on intimidation alone. As [[Megatron (WFC)|Megatron]] and [[Thundertron]] left to pursue other goals, Nexus Prime reclaimed his swords and gave some last words of encouragement to Optimus Prime before splitting himself once more. Reduced to a new set of five protoforms, Nexus Prime vanished into space and the annals of history once more. {{storylink|Transformers: Exiles|Exiles}}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Prime&#039;&#039; cartoon====&lt;br /&gt;
According to legend, at the beginning of time, [[Unicron]] and [[Primus]] battled each other for eons, with neither side remaining victorious for long. Till, that is, Primus created the [[Thirteen]]. These Thirteen defeated Unicron and cast him into space. {{storylink|One Shall Rise, Part 1}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===2005 IDW continuity===&lt;br /&gt;
{{first|[[Earthfall Part 3: The Mind Bomb|&#039;&#039;Robots in Disguise&#039;&#039; #30]] (mentioned); [[The Crucible|#34]] (depicted)}}&lt;br /&gt;
&lt;br /&gt;
[[File:OriginMyths-ThePrimes.jpg|thumb|right|250px|Love child of Silverbolt and Wheeljack.]]&lt;br /&gt;
&lt;br /&gt;
In the primitive age that followed the departure of the [[Knights of Cybertron]], Nexus Prime joined his [[Thirteen Tribes|tribe]] with those of [[Solus Prime|Solus]], [[Vector Prime|Vector]], [[Maccadam|Alchemist Prime]] and [[Alpha Trion]] in [[Crystal City]]. Like the other four, he knew [[Shockwave (G1)/2005 IDW continuity|Onyx Prime]] but he himself was disgusted by Onyx&#039;s bestial horde and took time to become acclimated to them. He had a brother in the east who ruled his own kingdom. {{storylink|Origin Myths}} Nexus was the first recorded owner of the mysterious artifact known as the [[Enigma of Combination]]. He evidently chose to keep the artifact&#039;s true nature as a physical object a secret, with most believing the &amp;quot;Enigma&amp;quot; part of the name referred to a puzzle that had to be solved to allow for [[Combiner|combination]]. {{storylink|The Crucible}}&lt;br /&gt;
&lt;br /&gt;
One evening, Vector Prime barged in on a meeting to announce the approach of Onyx and [[Liege Maximo|a crony]], as well as the news that [[Septimus Prime]] had perished and that [[The Fallen|the conqueror]] of [[Protihex|his lands]] was on the warpath across Cybertron. Despite Solus and Onyx&#039;s dismissal, Nexus felt Septimus had still been a Prime such as they were before he asked who Onyx&#039;s minion was, the newcomer introducing himself as Liege Maximo, who had also lost his lands to the army of [[Darklands|Darklanders]]. At Alpha Trion&#039;s urging, the Primes allowed Onyx and Liege Maximo into their alliance. When the time of battle came, Nexus wished to join his followers in combat but remained behind at Solus&#039;s urging. After the [[Titan (group)|Titans]] arrived, Onyx leapt into the fray only to recognize the enemy commander as his old friend Megatronus. Nexus was shocked at this development, before the eight Primes joined forces. In the aftermath, [[Arcee (G1)/2005 IDW continuity|Arcee]] expressed the belief that the alliance would attract Nexus&#039;s brother to him. {{storylink|Origin Myths}} Unbeknownst to the Primes, the &#039;bot they believed to be Onyx Prime was in fact a time-travelling Shockwave from ten million years in the future who had engineered the entire conflict to bring the Primes together as history recorded. {{storylink|The Falling, Interlude: The First Who Was Named|The First Who Was Named}}&lt;br /&gt;
&lt;br /&gt;
[[File:RID34 enigma of combination.jpg|thumb|left|250px|My Enigma don&#039;t go to none if they&#039;re lowborn, hun.]]&lt;br /&gt;
&lt;br /&gt;
Power turned Nexus into something of a git really, believing that all non-Primes should serve their Prime masters. {{storylink|The Crucible}} Among the members of his court was a [[Titan Master]] by the name of [[Infinitus]], who wholeheartedly believed in his master&#039;s elitist approach to social engineering. {{storylink|White Heat}} The Thirteen Primes ruled their planet peacefully until Liege Maximo and Megatronus conspired together, goaded on by Shockwave&#039;s machinations, and started the [[First Cybertronian Civil War]] via the murder of Solus Prime. While Megatronus fled Cybertron, Nexus and [[Quintus Prime|Quintus]] managed to restrain Maximo, before trying and exiling him aboard [[Vigilem]]. {{storylink|Heavy}} {{storylink|The Falling, Interlude: The First Who Was Named|The First Who Was Named}}&lt;br /&gt;
&lt;br /&gt;
Nexus allied himself with &amp;quot;Onyx Prime&amp;quot; during the war and used his [[Enigma of Combination]] to create the [[Headmaster (technology)|Headmasters]]: humanoid Transformers combined with beasts. {{storylink|The Crucible}} [[Galvatron (G1)/2005 IDW continuity|Galvatron]] found the whole concept disgusting and single-handedly slaughtered the Headmasters before coming after Nexus himself. Nexus sneered that Galvatron was a &amp;quot;lowborn&amp;quot; that couldn&#039;t kill him, and Galvatron responded by doing just that. The realization that a Prime could be killed by someone other than another Prime caused most of the remaining Primes to flee the planet. {{storylink|The Crucible}} &lt;br /&gt;
&lt;br /&gt;
He was survived by Infinitus, who vowed to keep his master&#039;s teachings alive and eventually apply them to all of Cybertron–especially the parts about forced servitude to the Primes. {{storylink|White Heat}} Nexus&#039;s [[Titan (group)|Titan]], [[Devisiun (Titan)|Devisiun]], also survived the war and colonized [[Devisiun (planet)|a planet]] in honor of his master which the younger Shockwave eventually seeded with [[Ore-5]]. {{storylink|Ceremony|The Lost Colonies of Cybertron}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Prime Wars Trilogy&#039;&#039; cartoons===&lt;br /&gt;
[[Victorion]] claimed to only follow the will of Nexus Prime, though she admitted he hadn&#039;t given her any new guidance in some time. {{storylink|Desperate Actions}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Power of the Primes&#039;&#039; marketing material===&lt;br /&gt;
Nexus Prime&#039;s [[Spark]] passed into the possession of one of the twelve [[Prime Master]]s; hidden within a suit of decoy armor, they safeguarded the abilities of the Primes until the present day. By uniting with a larger Transformer, the Prime Master could channel the powers of Nexus&#039;s Spark and grant them unique abilities that varied with each new partner. {{storylink|Power of the Primes (toyline)|Power of the Primes}}&lt;br /&gt;
&lt;br /&gt;
{{note|For a list of every permutation of Nexus Prime&#039;s abilities, see [[Prime Master/Combinations|this link]].}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Cyberverse&#039;&#039; cartoon===&lt;br /&gt;
Nexus Prime was one of the [[Thirteen]]. {{storylink|Dweller In The Depths (Cyberverse)|Dweller In The Depths}} {{storylink|Silent Strike}} {{storylink|The Other One}}&lt;br /&gt;
&lt;br /&gt;
Nexus Prime eventually passed, being buried with all of his worldly possessions on another planet. Following the [[Quintesson]] invasion of Cybertron, [[Grimlock (Cyberverse)|Grimlock]] and [[Arcee (Cyberverse)|Arcee]] grave-robbed him. {{storylink|The Immobilizers}}&lt;br /&gt;
&lt;br /&gt;
===2019 IDW continuity===&lt;br /&gt;
[[File:SeaOfRustI-NexusPrime.jpg|thumb]]&lt;br /&gt;
Nexus Prime, the holder of the Enigma of Combination, was one of the Thirteen Primes. {{storylink|Lord of Misrule: Sea of Rust I|Sea of Rust I}} It was said that Primus had created Nexus as a being of controlled chaos, introducing necessary change into Cybertronian society to prevent stagnation. {{storylink|Lord of Misrule: Enigmatic|Enigmatic}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;One&#039;&#039; film===&lt;br /&gt;
[[File:TransformersOne-ThePrimesholograms.jpg|left|thumb|300px|Nexus is the holographic guy on the farthest left!]]&lt;br /&gt;
{{voiceactor|[[Manuel Pérez]] (Latin-American Spanish)}}&lt;br /&gt;
One of the original Thirteen Primes, Nexus Prime ruled alongside his fellows until the [[Quintesson]]s invaded Cybertron. When the Primes were directed by [[Sentinel Prime (One)|Sentinel]] to a meeting of Quintesson generals, they found it an ambush. Despite being caught off-guard, the Primes managed to turn the tide of the battle before Sentinel betrayed them, stabbing Nexus and using his weapon to slay several of the Primes. Fifty cycles later, the spirits of the Primes appeared before Orion Pax when he was bestowed the [[Matrix of Leadership]] and became [[Optimus Prime (One)|Optimus Prime]]. {{storylink|Transformers One (film)|One}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Energon Universe===&lt;br /&gt;
After Optimus Prime found himself in the [[Hall of the Primes]], he saw a statue of Nexus Prime among the others. {{storylink|Transformers (2023) issue 22|Transformers #22}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers: Earth Wars&#039;&#039;===&lt;br /&gt;
;&#039;&#039;&#039;Nexus Prime Core&#039;&#039;&#039;&lt;br /&gt;
[[File:Earth Wars Nexus Prime Core.jpg|thumb|upright=0.6]]&lt;br /&gt;
&lt;br /&gt;
Nexus Prime&#039;s [[Prime Master#Transformers: Earth Wars|Prime Core]] (his &amp;quot;heart&amp;quot; as one of the primordial [[Thirteen|Thirteen Primes]]) fell to Earth under mysterious circumstances along with those of his siblings to become a hotly contested resource in the [[Earth Wars (conflict)|Earth Wars]]. {{storylink|Power of the Primes (Earth Wars)|Power of the Primes}}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effect:&#039;&#039;&#039; Additional damage to enemy [[Transformers: Earth Wars#Combiners|Combiner]]s. If the [[Transformers: Earth Wars#Standard Bots|Bot]] this Core is affixed to is deployed before your Combiner phase, your Combiner has increased attack power and damage negation.&lt;br /&gt;
&lt;br /&gt;
[https://tfew.zendesk.com/hc/en-us/articles/4733780017183-Prime-Cores-Bot Nexus Prime Core at Transformers: Earth Wars Wiki]&lt;br /&gt;
&lt;br /&gt;
{{chargamestub|{{storylink|Transformers: Earth Wars}}}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers Roleplaying Game&#039;&#039;===&lt;br /&gt;
Nexus Prime was a stalwart ally of Prima and the first combiner. {{storylink|Transformers One Sourcebook}} At the dawn of history, Nexus Prime received the [[Enigma of Combination]]. Some historical texts instead remembered him instead as &amp;quot;Nexus Maximus&amp;quot;, {{storylink|The Enigma of Combination}} his original name, {{storylink|Transformers One Sourcebook}} while some ancient humans knew him as {{w|Juno (mythology)|Juno}}. {{storylink|The Enigma of Combination}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===&#039;&#039;Cybertron&#039;&#039;, &#039;&#039;Classics&#039;&#039;, and &#039;&#039;Timelines&#039;&#039;===&lt;br /&gt;
[[Image:Timelinestoy-NexusMaximus.jpg|right|thumb|250px|Remember to use the instructions! You don&#039;t want to put something in the wrong hole.]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-a1|[[Skyfall (Cybertron)#Cybertron|Skyfall]] ([[2005]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-d1|[[Landquake (Timelines)#Timelines|Landquake]] ([[2006]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-a1|[[Breakaway (Classics)#Classics|Breakaway]] ([[2007]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-d1|[[Topspin (Classics)#Classics|Topspin]] ([[2008]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-sd|[[Heatwave (Timelines)#Timelines|Heatwave]] ([[2009]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
{{toydesigner|[[Dan Khanna]] (concept artist)}}&lt;br /&gt;
&lt;br /&gt;
:Nexus Maximus is composed of his five team members, with Heatwave forming his central body component. His limbs&#039; [[energon weapon]]s form his hands and feet. Conisisting of [[redeco]]s of components of the &#039;&#039;[[Transformers: Energon (toyline)|Energon]]&#039;&#039; combiners, Nexus Maximus, just like [[Superion Maximus]], [[Bruticus Maximus (Energon)|Bruticus Maximus]], and [[Constructicon Maximus]], features universal connection points for the limbs, allowing many different combinations and even swapping of limbs from different teams, in a fashion very similar to &#039;&#039;[[The Transformers (toyline)|Generation 1]]&#039;&#039;&#039;s &amp;quot;[[Fight! Super Robot Lifeform Transformers (toyline)#1986 (Scramble City and Transformers 2010)|Scramble City]]&amp;quot;-type combiner teams. Unlike the other Maximus-style combiners, Nexus Maximus features four unique molds for his limb pieces, rather than two redecoed to fit both the legs and arms, due to him using both [[Destruction Team]] and [[Air Team]] molds. Whereas the individual components&#039; robot modes still feature the same head sculpts as the &#039;&#039;Energon&#039;&#039; figures they&#039;re redecoed from, the combined form of Nexus Maximus himself was given an entirely new, unique head sculpt, which is an amalgamation of visual elements of its components&#039; own heads: Skyfall&#039;s eyes, Landquake&#039;s chin, Breakaway&#039;s forehead, Topspin&#039;s &amp;quot;mohawk&amp;quot;, and Heatwave&#039;s &amp;quot;ears&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
:Nexus Maximus is the combined form of the first five [[Transformers Collectors&#039; Club]] freebie toys, which were released over the span of five years in different toyline brandings for the components.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Decepticon/TFCCNexusMaximus/nexusmaximus.htm More information on Nexus Maximus at TFU.info]&#039;&#039;&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Power of the Primes&#039;&#039;===&lt;br /&gt;
[[File:TF-PotP-SDCC-2018-Throne-of-the-Primes-Nexus-Prime.jpg|upright=1.66|thumb]]&lt;br /&gt;
&amp;lt;ul class = &amp;quot;iconlist&amp;gt;{{Bp-m1|&#039;&#039;&#039;Throne of the Primes&#039;&#039;&#039; (Leader Class, [[2018]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Takara ID number&#039;&#039;: &#039;&#039;&#039;PP-43&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;TakaraTomy release date&#039;&#039;: [[January 26]], [[2019]]&lt;br /&gt;
{{toydesigner|[[Marcelo Matere]] (throne designer, packaging artist)}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Power of the Primes (toyline)|Power of the Primes]]&#039;&#039; Nexus Prime is a retool of the [[Maccadam#Power of the Primes|Alchemist Prime]]/[[Submarauder (G1)#Power of the Primes|Submarauder]] inner robot with a new [[Prime Master]] sigil/backpack, packaged in the [[Throne of the Primes#Toys|Throne of the Primes]] set. &lt;br /&gt;
&lt;br /&gt;
:This toy has identical features to the other Prime Masters in the line. The [[Titan Master]]-like robot can store inside decoy armor or ride [[Size class|Legends Class]] figures in vehicle mode, and is fully compatible with toys from the previous &#039;&#039;[[Titans Return (toyline)|Titans Return]]&#039;&#039; line. The &amp;quot;Power Swap&amp;quot; gimmick means its [[spark]] form can plug onto any decoy armor&#039;s weapon form (which has a [[5 mm post]] to be held by larger figures), Deluxe Class figures&#039; chest armor, Voyager Class figures&#039; bucklers, Leader Class figures&#039; [[Matrix of Leadership/toys#Power of the Primes|Matrix]] (in place of their Matrix core), [[combiner]]s&#039; torsos (in place of their [[Enigma of Combination]]), or the included [[Scepter of Sparks]] or [[Halo of Primus]] accessories. With the power of [[you]]r imagination, this bestows the Prime Master&#039;s [[Prime Master/Combinations|unique power]] on the larger figure.&lt;br /&gt;
&lt;br /&gt;
:While Nexus is a retool of Alchemist Prime (gang-molded with his included Submarauder decoy armor), it is unknown what gang-molded decoy armor Nexus would have had as a hypothetical mass-retail Prime Master.&lt;br /&gt;
&lt;br /&gt;
:This set debuted at [[San Diego Comic-Con]] 2018, and was later sold via [[Hasbro Toy Shop]] online. It was also available at general retail in Taiwan.&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Age of the Primes&#039;&#039;===&lt;br /&gt;
[[File:AOTP-Nexus-Prime.jpg|upright=1.66|thumb|What do you &#039;&#039;mean&#039;&#039; I&#039;m not the [[Amalgamous Prime#Age of the Primes|Prime that splits into multiple components]]??]]&lt;br /&gt;
&amp;lt;ul class = &amp;quot;iconlist&amp;gt;{{Bp-pr7|&#039;&#039;&#039;The Thirteen Nexus Prime&#039;&#039;&#039; (Voyager Class, [[2026]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Accessories&#039;&#039;: [[Enigma of Combination#Age of the Primes|The Enigma of Combination]], 2 wings/blasters&lt;br /&gt;
{{toydesigner|[[Mark Maher]] (Hasbro), [[Shogo Hasui]] (TakaraTomy)}}&amp;lt;ref name=AOTPDeepDive&amp;gt;[[February 3]], [[2026]]&#039;s [https://www.youtube.com/watch?v=zzWSj4wlnqM Transformers Age of the Primes Deep Dive | In-Hand Look at the New Wave | February 2026] with [[Evan Brooks]], [[Mark Maher]], and [[Nate Purswell]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Released in the fifth wave of &#039;&#039;[[Transformers: Age of the Primes|Age of the Primes]]&#039;&#039; Voyager Class toys, Nexus Prime is mostly based on his &#039;&#039;[[Transformers One (film)|Transformers One]]&#039;&#039; design with a few specific details lifted from his &#039;&#039;Covenant of Primus&#039;&#039; design and [[Dan Khanna]]&#039;s original concept art, with the color scheme of his [[#Toys|&#039;&#039;Cybertron&#039;&#039; / &#039;&#039;Classics&#039;&#039; / &#039;&#039;Timelines&#039;&#039; toy]], transforming into a Cybertronian &amp;lt;s&amp;gt;flying brick&amp;lt;/s&amp;gt; &amp;quot;jet tank&amp;quot;.&amp;lt;ref&amp;gt;{{citesocial|link=https://www.hasbropulse.com/product/transformers-age-of-the-primes-voyager-class-the-thirteen-nexus-prime/G20015X00|quote=Convert between bot and jet tank in 23 steps.|name=Hasbro Pulse|title=Transformers Age of the Primes Voyager Class The Thirteen Nexus Prime}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:He includes 3 accessories: two removable wings that can function as 5 mm-compatible blasters, and his [[Artifacts of the Primes|Artifact]], the Enigma of Combination, which is naturally branded with his personal sigil. While it nominally stores underneath his nosecone, it can also be hand-held (or mounted on whatever [[5 mm post]]-hole you feel like). His wings can also be hinged backwards in robot mode for an even more &#039;&#039;Covenant&#039;&#039; / &#039;&#039;One&#039;&#039; accurate appearance. The jet-mode &amp;quot;thrusters&amp;quot; molded near his wrists are fully [[Fire Blast effect|blast effect]] compatible, and reference the many times Nexus has adorned some form of forearm-mounted artillery.&lt;br /&gt;
&lt;br /&gt;
:[[File:AOTP Nexus Prime Combinations.jpg|thumb|left|&#039;&#039;I&#039;ll wear my grandkids&#039; clothes&#039;&#039;]]&lt;br /&gt;
:Rather than being the entire combiner as he is usually depicted, this Nexus Prime forms only a combiner torso, with a headsculpt based on his &#039;&#039;Covenant of Primus&#039;&#039; design. Dedicated limb-bots and a dedicated combiner frame for a full combiner are planned for [[2027]].&amp;lt;ref name=AOTPDeepDive/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Until then, the combiner torso is compatible with &#039;&#039;Age of the Primes&#039;&#039; [[Silverbolt (G1)#Age of the Primes|Silverbolt&#039;s]] combiner frame, attaching by rotating the upper torso 180 degrees, allowing the bulk of Nexus to show as a chestplate rather than be covered up by [[Superion (G1)#Age of the Primes|Superion&#039;s]] chestplate. As they use the same frame system, the Nexus torso is also directly compatible with the arms  of &#039;&#039;Age of the Primes&#039;&#039; [[Bruticus (G1)#Age of the Primes|Bruticus]] while his and &#039;&#039;[[Transformers: Legacy|Legacy]]&#039;&#039; Menasor&#039;s legs can be swapped onto the Superion frame. Additionally, Nexus in vehicle mode is able to attach to front of Silverbolt&#039;s booster kibble.&lt;br /&gt;
&lt;br /&gt;
:Nexus Prime went through quite a few ideas in the planning process, including originally being a Leader Class, an all-in-one combiner, and a [[Duocon]].&amp;lt;ref name=AOTPDeepDive/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:The toy was officially revealed when it went up for preorder on Tuesday, [[February 3]], 2026, although Maher posted a video of it in [https://www.instagram.com/reel/DUOa17xD9xC its combined form to Instagram] two days beforehand. This was presumably because retail pictures of the figure had leaked, which caused a great deal of [[fandom]] anxiety over him apparently not being a combiner.&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
[[File:NexusPrimeHead.jpg|thumb|upright=1.75|]]&lt;br /&gt;
*Nexus Prime&#039;s backstory bears a noticeable similarity to that of {{w|Voltron}}.&lt;br /&gt;
*Nexus Prime&#039;s TFCC magazine profile mentions that he &amp;quot;no longer has an [[alternate mode]]&amp;quot;, due to being split apart for so long and then reassembled. &lt;br /&gt;
*Like other members of the Thirteen, Nexus was originally established as a [[multiversal singularity]] who existed as one being across all space and time, but that is [[Shroud|no longer the case]].&lt;br /&gt;
*As depicted in the Covenant of Primus, all five of his known components are visible on the right side of the body: a tank (Landfall) and jet (Breakaway) making up one arm, and a helicopter (Topspin) and jet (Skyquake) making up one leg. Hasbro designer [[Aaron Archer]]&#039;s intent was that, as the ultimate combiner, Nexus Prime was not limited to just five components, but could instead combine with any number of robots.&amp;lt;ref name=reinterpretation&amp;gt;{{citesocial&lt;br /&gt;
 |quote=I would suggest that instead of calling it a misrepresentation, call it a reinterpretation. The Cov. version of Nexus Prime as represented in the book, not only has a rearranged parts, all known (5) parts are represented on the viewable side, he is made up of at least ten parts, half hidden in shadow (other than elements of a carrier type jet) as they were not full named or fully realized characters - it was Aaron Archer&#039;s direction that he not be only confined to 5 members, but his core made him combine-able with anyone, as he is a god character.&amp;lt;br&amp;gt;Along with the face detail being moved around, I also did several sketches with him as ever more laden with combiner parts, walking hunched over ala RotF Devastator, or more wide stanced with 4 arms. |link=https://roseknightmare.tistory.com/2760 |name=Ken Christiansen |site=blog post |title=Nexus Prime&#039;s design behind story |year=2025 |month=11 |day=26}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Nexus Prime&#039;s head design varies greatly across his depictions. The design—an amalgamation of traits from his components&#039; heads—is meant to evoke a superhero cowl (similiar to [[Batman]]), with his head covered in armor but his mouth exposed. However, the deco used for his mouth is almost completely black, making it difficult to see. &#039;&#039;The Covenant of Primus&#039;&#039; reinterpreted his mouth area as a visor, his chin as a [[Roadbuster (G1)|Roadbuster]]-esque [[mouthplate]], and his actual eyes as forehead detail. It also tweaked the sides of his head into antenna and circular details resembling those of Optimus Prime. Artist [[Ken Christiansen]] has stated that these changes were deliberate reinterpretation.&amp;lt;ref name=reinterpretation /&amp;gt; Most subsequent incarnations have followed the Covenant interpretation; as a result of this game of telephone, his big screen debut in &#039;&#039;[[Transformers One (film)|Transformers One]]&#039;&#039; bears almost no resemblance to his original design (save for the upper-torso, which is nearly 1:1).&lt;br /&gt;
*[[Volcanicus (Cyberverse)|&#039;&#039;Cyberverse&#039;&#039; Volcanicus]]&#039;s head is based on the Covenant&#039;s Nexus Prime design, albeit with a mouth and chin-guard resembling Nexus&#039;s original design.&lt;br /&gt;
&lt;br /&gt;
===Naming issues===&lt;br /&gt;
[[Fun Publications]] originally submitted the possible names &#039;&#039;&#039;Prime Nexus&#039;&#039;&#039; and &#039;&#039;&#039;Maximus Prime&#039;&#039;&#039; to [[Hasbro]] for the character (reflecting the fact that the character is a Prime in-fiction), Hasbro rejected these, apparently because they were feeling protective towards the use of the name Prime (despite previously having approved the fiction that named him a Prime, written by their own [[Forest Lee]]). Hasbro suggested merging the non-Prime segments of the two names instead... oops.&lt;br /&gt;
&lt;br /&gt;
Apparently neither Hasbro nor Fun Publications did their research when naming Nexus Maximus, because there is another product which shares that name and was, as of [[May 24]], [[2009]], the top Google result (websites relating to this character have since surpassed it). While it is definitely a &amp;quot;toy&amp;quot;, it is most assuredly not intended for ages 5 and up. According to the Fun Publications Club panel at [[BotCon 2009]], Hasbro did a search for the name with &amp;quot;safe search&amp;quot; on, causing them to not see... well, [http://www.edenfantasys.com/dildos/double-ended-dildos/nexus-maximus this]. &#039;&#039;&#039;NOTE: DEFINITELY NOT SAFE FOR WORK.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When he finally appeared in fiction, his name was, in fact, given as Nexus Prime, which makes much better sense story-wise but deprives us of many cheap and easy joke opportunities. [[Pete Sinclair]] posted an image on the [[Transformers Collectors&#039; Club]] forums of [[Aquarius (SG)|Aquarius]] blaming the &amp;quot;Nexus Maximus&amp;quot; name on a bad translation by [[Beta Maxx (RID)|Beta Maxx]].&amp;lt;ref&amp;gt;[https://tilallaremine.wordpress.com/2011/05/31/nexus-prime/ Definitely, definitely, *not* Nexus Maximus. Timelines Nexus Prime!] from &#039;Til All Are Mine blog.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(The debate is still on as to whether Nexus Maximus constitutes a choking hazard.)&lt;br /&gt;
&lt;br /&gt;
===Foreign names===&lt;br /&gt;
*&#039;&#039;Japanese:&#039;&#039; &#039;&#039;&#039;Nexus Prime&#039;&#039;&#039; (ネクサスプライム &#039;&#039;Nekusasu Puraimu&#039;&#039;)&lt;br /&gt;
*&#039;&#039;Mandarin:&#039;&#039; &#039;&#039;&#039;Jīng Tiān Wěi&#039;&#039;&#039; (经天纬)&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
NexusPrimeDanKhannaConcept.jpg|Original &#039;&#039;Timelines&#039;&#039; concept art&lt;br /&gt;
NexusPrime-TFOnecardcropped.jpg|&#039;&#039;One&#039;&#039; film&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{Thirteen}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Age of the Primes characters]]&lt;br /&gt;
[[Category:Combined forms]]&lt;br /&gt;
[[Category:Cyberverse Transformers]]&lt;br /&gt;
[[Category:Deep lore characters]]&lt;br /&gt;
[[Category:Dimension hoppers]]&lt;br /&gt;
[[Category:Earth Wars Transformers]]&lt;br /&gt;
[[Category:Energon Universe Transformers]]&lt;br /&gt;
[[Category:Fan Club-original characters]]&lt;br /&gt;
[[Category:IDW (2005) Transformers]]&lt;br /&gt;
[[Category:IDW (2019) Transformers]]&lt;br /&gt;
[[Category:Nexus Prime components| ]]&lt;br /&gt;
[[Category:One Transformers]]&lt;br /&gt;
[[Category:Prime Masters]]&lt;br /&gt;
[[Category:Shattered Glass Transformers]]&lt;br /&gt;
[[Category:Thirteen]]&lt;br /&gt;
[[Category:Timelines characters]]&lt;br /&gt;
[[Category:Transformers Roleplaying Game Transformers]]&lt;br /&gt;
[[Category:Wings Universe Transformers]]&lt;/div&gt;</summary>
		<author><name>Mickto124</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Artifacts_of_the_Primes&amp;diff=1897835</id>
		<title>Artifacts of the Primes</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Artifacts_of_the_Primes&amp;diff=1897835"/>
		<updated>2026-02-28T20:28:00Z</updated>

		<summary type="html">&lt;p&gt;Mickto124: /* Age of the Primes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|{{factions/icons|custom=PotP-Prima.png|cSize=35px|cLink=Prima|cPretty=Prima}}&lt;br /&gt;
|{{factions/icons|custom=PotP-VectorPrime.png|cSize=30px|cLink=Vector Prime}}&lt;br /&gt;
|{{factions/icons|custom=PotP-AlphaTrion.png|cSize=25px|cLink=Alpha Trion|cPretty=Alpha Trion}}&lt;br /&gt;
|{{factions/icons|custom=PotP-SolusPrime.png|cSize=25px|cLink=Solus Prime|cPretty=Solus Prime}}&lt;br /&gt;
|{{factions/icons|custom=PotP-MicronusPrime.png|cSize=35px|cLink=Micronus Prime}}&lt;br /&gt;
|{{factions/icons|custom=PotP-AlchemistPrime.png|cSize=30px|cLink=Maccadam|cPretty=Alchemist Prime}}&lt;br /&gt;
|{{factions/icons|custom=PotP-NexusPrime.png|cSize=35px|cLink=Nexus Prime|cPretty=Nexus Prime}}&lt;br /&gt;
|onyxprime&lt;br /&gt;
|{{factions/icons|custom=PotP-AmalgamousPrime.png|cSize=25px|cLink=Amalgamous Prime|cPretty=Amalgamous Prime}}&lt;br /&gt;
|{{factions/icons|custom=PotP-QuintusPrime.png|cSize=30px|cLink=Quintus Prime|cPretty=Quintus Prime}}&lt;br /&gt;
|{{factions/icons|custom=PotP-LiegeMaximo.png|cSize=35px|cLink=Liege Maximo|cPretty=Liege Maximo}}&lt;br /&gt;
|{{factions/icons|custom=PotP-Megatronus.png|cSize=40x40px|cLink=The Fallen|cPretty=Megatronus}}&lt;br /&gt;
|{{factions/icons|custom=PotP-Thirteenth.png|cSize=35px|cLink=Thirteenth Prime}}&lt;br /&gt;
|primus}}&lt;br /&gt;
{{Disambig2|the in-universe objects|the real-world mobile game feature|Prime Relics}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In their heyday, the [[Thirteen]] original [[Transformer]]s wielded many powerful weapons and tools. These relics, collectively known as the &#039;&#039;&#039;Artifacts of the Primes&#039;&#039;&#039;, operate on a level far beyond even the most advanced Cybertronian science—they can bend time and space, alter gravity and mass, imbue inorganic matter with life, or even rewrite the fundamental laws of the universe.&lt;br /&gt;
&lt;br /&gt;
Many Cybertronian legends attribute the existence of these artifacts to [[Solus Prime]], the smith of the Thirteen. According to some accounts, others were bestowed upon the Thirteen by [[Primus]] himself at the moment of their creation; a few were crafted or claimed by individual Primes over the course of their many adventures.&lt;br /&gt;
&lt;br /&gt;
Long after the heyday of the Thirteen and the subsequent fall of the Primes, most of these relics are now considered the stuff of legends, but legends have a way of turning up again...&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin-left:1em;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; colspan=5 |Artifacts with known users include:&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; rowspan=5|[[File:Artifacts_of_the_Primes_IDW-2019_Issue_34.jpg|thumb|right|300px|&amp;quot;So this orb has a real shiny blue suitcase/Ark of the Covenant/Maltese Falcon sort of vibe, what is it?&amp;quot;]]&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-pr1|[[Prima]]}}&lt;br /&gt;
:* The [[Matrix of Leadership]]/[[Origin Matrix]]&lt;br /&gt;
:* The [[Star Saber (Thirteen)|Star Saber]]&lt;br /&gt;
:* The [[Skyboom Shield (Thirteen)|Skyboom Shield]]&lt;br /&gt;
{{Bp-pr2|[[Vector Prime]]}}&lt;br /&gt;
:* The [[Blades of Time]]&lt;br /&gt;
:* The [[Badge of Vector Prime]]&lt;br /&gt;
:* [[Rhisling]]&lt;br /&gt;
{{Bp-pr3|[[Alpha Trion]]}}&lt;br /&gt;
:* The [[Covenant of Primus]]&lt;br /&gt;
:* The [[Quill]]&lt;br /&gt;
{{Bp-pr4|[[Solus Prime]]}}&lt;br /&gt;
:* The [[Forge of Solus Prime]]&lt;br /&gt;
:* The [[Creation Lathe]]&lt;br /&gt;
:* The [[Forge Fire Amulet]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-pr5|[[Micronus Prime]]}}&lt;br /&gt;
:* The [[Chimera Stone]]&lt;br /&gt;
:* The [[Apex Armor (Thirteen)|Apex Armor]]&lt;br /&gt;
{{Bp-pr6|[[Maccadam|Alchemist Prime]]}}&lt;br /&gt;
:* The [[Lenses]]&lt;br /&gt;
{{Bp-pr7|[[Nexus Prime]]}}&lt;br /&gt;
:* The [[Chaos Edge]]&lt;br /&gt;
:* The [[Cyber Caliber]]&lt;br /&gt;
:* The [[Enigma of Combination]]/[[Infinite Combinatoric]]&lt;br /&gt;
:* The [[Omni Saber]]&lt;br /&gt;
{{Bp-pr8|[[Onyx Prime]]}}&lt;br /&gt;
:* The [[Triptych Mask]]&lt;br /&gt;
:* The [[Cortex Helm]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-pr9|[[Amalgamous Prime]]}}&lt;br /&gt;
:* The [[Scythe (Thirteen)|Scythe]]&lt;br /&gt;
:* The [[Transformation Cog (Thirteen)|Transformation Cog]]&lt;br /&gt;
{{Bp-pr10|[[Quintus Prime]]}}&lt;br /&gt;
:* The [[Emberstone]]&lt;br /&gt;
{{Bp-pr11|[[Liege Maximo]]}}&lt;br /&gt;
:* The [[Liegian Darts]]&lt;br /&gt;
{{Bp-pr12|[[The Fallen|Megatronus]]}}&lt;br /&gt;
:*The [[Requiem Blaster (Thirteen)|Requiem Blaster]] &lt;br /&gt;
{{Bp-pr13|The [[Thirteenth Prime]]}}&lt;br /&gt;
:* The [[Matrix of Leadership]]&lt;br /&gt;
:* The [[Zodiac]]&lt;br /&gt;
:* The [[Scepter of Sparks]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; colspan=5|Artifacts belonging to less-attested Primes include:&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
*[[Last Autobot|Autonomous Maximus]]&lt;br /&gt;
:* The [[Viewtrex Staff]]&lt;br /&gt;
*[[Logos Prime]]&lt;br /&gt;
:*The [[Zeonomicon]]&lt;br /&gt;
:*The [[Epistemus|Magnificence]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
*[[Mortilus]]&lt;br /&gt;
:*The [[Dark Spark]]&lt;br /&gt;
:*The [[Void Scepter]]&lt;br /&gt;
*[[Zeta Prime (One)|Zeta Prime]]&lt;br /&gt;
:*The [[Vamparc ribbon|Vamparc Ribbon]]s&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; colspan=5|Artifacts belonging to attendants of the Primes include:&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
*[[Sentius Nobilius]]&lt;br /&gt;
:* The [[Sword of Balance]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; colspan=5|Artifacts with no specific user include:&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
:* The [[Proton Spear]]&lt;br /&gt;
:* The [[Terminus Blade]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
:* The [[Throne of the Primes]]&lt;br /&gt;
:* The [[Halo of Primus]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===Aligned continuity family===&lt;br /&gt;
The Artifacts of the Primes were forged by [[Solus Prime]] for usage in the upcoming battle against [[Unicron#Aligned continuity family|Unicron]]. They did little to deter to the Chaos Bringer before [[Optimus Prime (WFC)|Optimus Prime]] exposed his own [[spark]] to Unicron&#039;s anti-spark, knocking both beings into [[stasis lock]]. In the aftermath, [[Quintus Prime]] used the [[Emberstone]] to revive Optimus while [[Vector Prime]] used the [[Blades of Time]] to form a time-loop around Unicron so as to lock him in stasis forevermore. {{storylink|Transformers: The Covenant of Primus|The Covenant of Primus}} The more potent of these artifacts would only activate in the hands of [[Prime (rank)|Primes]]. {{storylink|Operation Bumblebee, Part 2}} {{storylink|Legacy (episode)|Legacy}}&lt;br /&gt;
&lt;br /&gt;
When the [[Cosmic Rust (disease)|Rust Plague]] struck the [[Cybertronian colonies]], the inhabitants of [[Neutronia]] fled their world. With the [[space bridge|Space Bridges]] destroyed, they drifted aimlessly in space, eventually finding the [[Transformation Cog (Thirteen)|Transformation Cog]] of [[Amalgamous Prime]] in the orbit of a [[black hole (phenomenon)|black hole]]. When they brought the artifact aboard their ships, the artifact&#039;s energies caused them to mutate into the [[Mutacon]]s. {{storylink|Transformers: The Covenant of Primus|The Covenant of Primus}}&lt;br /&gt;
&lt;br /&gt;
During the [[Age of Rust]], Alpha Trion received the [[Badge of Vector Prime]] from [[Vector Sigma]], which would later be given to [[Sentinel Zeta Prime]] in the hope that it would drive him into action. {{storylink|Transformers: The Covenant of Primus|The Covenant of Primus}}. &lt;br /&gt;
&lt;br /&gt;
When [[Great War (Prime)|war]] broke out on Cybertron, [[Alpha Trion]] launched several Artifacts of the Primes into space and onto the planet [[Earth]], for Optimus Prime to eventually make use of. {{storylink|Alpha/Omega}} {{storylink|Transformers: Retribution|Retribution}} The database containing the coordinates of these relics was raided from the [[Hall of Records]] by the [[Decepticon]]s in the final days of the Great War, but they were unable to break the encryption. {{storylink|Orion Pax, Part 1}} &lt;br /&gt;
&lt;br /&gt;
When the [[Ark (WFC)|&#039;&#039;Ark&#039;&#039;]] launched, Alpha Trion indulged in fantasies of Optimus returning to Cybertron with the [[AllSpark]] and the other lost artifacts of his brothers. {{storylink|Transformers: Exodus|Exodus}} During their voyage, the &#039;&#039;Ark&#039;&#039; crew came across several of Cybertron&#039;s long lost colony worlds and found the fragments of the [[Cyber Caliber]] which eventually led to [[Nexus Prime]] reforming on [[Junkion (planet)|Junkion]]. Simultaneously, Junkion itself was discovered to have formed around the gravitational pull of the [[Requiem Blaster (Thirteen)|Requiem Blaster]], which was then stolen by the [[Star Seeker]]s and affixed to the [[Tidal Wave (Prime)|&#039;&#039;Tidal Wave&#039;&#039;]]. {{storylink|Transformers: Exiles|Exiles}} In a later space battle against the more agile [[Trypticon (WFC)|&#039;&#039;Nemesis&#039;&#039;]], the pirates were forced to detach the Requiem Blaster after it threatened to overheat and destroy their vessel. {{storylink|Transformers: Retribution|Retribution}}&lt;br /&gt;
&lt;br /&gt;
Unknown years later, Optimus Prime and [[Megatron (WFC)|Megatron]] discovered Alpha Trion&#039;s work, with Megatron managing to claim the [[Forge of Solus Prime]] only to discover he could not access its power. {{storylink|Operation Bumblebee, Part 2}} After Optimus Prime acquired the Star Saber, {{storylink|Legacy (episode)|Legacy}} Megatron took drastic action and stole the arm of the deceased [[Liege Maximo]] to access the Forge. Via the Star Saber, Optimus learned of the [[Omega Key]]s and their potential to revive Cybertron via the [[Omega Lock]]. {{storylink|Alpha/Omega}} Upon [[Starscream (WFC)|Starscream]] rejoining the Decepticons, via gifting the Omega Keys to Megatron, {{storylink|Patch (episode)|Patch}} [[Dreadwing (Prime)|Dreadwing]] gifted the Forge of Solus Prime to the Autobots, who used it to upgrade their [[GroundBridge]] into a Space Bridge. {{storylink|Regeneration (Prime)|Regeneration}} When Megatron threatened to use the Omega Lock to cyberform Earth, Optimus destroyed it with the Star Saber. In retaliation, Megatron destroyed [[Autobot Outpost Omega One]], wounding Optimus Prime {{storylink|Darkest Hour (episode)|Darkest Hour}} to the point of death before [[Smokescreen (Prime)|Smokescreen]] used what little power remained in the Forge of Solus Prime to revive him. {{storylink|Rebellion (Prime)|Rebellion}} In the aftermath, [[Ultra Magnus (WFC)|Ultra Magnus]] claimed the Forge as a standard war hammer, {{storylink|Project Predacon}} before it was shattered by [[Predaking (Prime)|Predaking]]. {{storylink|Evolution}}&lt;br /&gt;
&lt;br /&gt;
Discovering an alternate method to synthesizing [[Living metal|cyber-matter]], the Decepticons began rebuilding the Omega Lock. {{storylink|Minus One}} Once completed, they attempted to use it to cyberform Earth once again only for the Autobots to claim the device and instead use it to revive Cybertron. {{storylink|Deadlock (episode)|Deadlock}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Shattered Glass&#039;&#039;===&lt;br /&gt;
As [[Ultra Magnus (G1)/Marvel Comics continuity|Ultra Mammoth]] and [[Ultra Magnus (SG)|Ultra Magnus]] dueled on the dimensionally-displaced &amp;quot;[[Primax 207.0 Epsilon|Classicsverse]]&amp;quot; Earth, each boasted of possessing an Artifact of the Primes, evil Magnus with the [[Terminus Blade]] and good Mammoth with the [[Origin Matrix]]. When Magnus tried to stab his heroic counterpart in the spark, the Blade suddenly reacted with the Matrix, {{storylink|Distant Fissures}} recharging the Blade. Soon afterwards, [[Nexus Prime]] arrived to take custody of the Star Saber and the Terminus Blade. {{storylink|Restoration}}&lt;br /&gt;
&lt;br /&gt;
===2005 IDW continuity===&lt;br /&gt;
Some of these legendary artifacts, such as the [[Matrix of Leadership]] and the [[Enigma of Combination]], predated the rise of the Thirteen. {{storylink|Conquerors Part 1: Aphelion|Aphelion}} {{storylink|Primus: You, Me, and Other Revelations|You, Me, and Other Revelations}} Following the unification of the Thirteen, Solus Prime forged the Star Saber. {{storylink|The Falling, Interlude: The First Who Was Named|The First Who Was Named}} Some believed these artifacts to be [[magic]]al in nature while others thought them merely the products of advanced science. {{storylink|The Crucible}} {{storylink|Conquerors Part 2: Lagrange|Lagrange}} In truth, these artifacts were, according to [[Alpha Trion]], more akin to &amp;quot;metaphors made real&amp;quot; with their universe bending powers being beyond the comprehension of modern Cybertronian science. {{storylink|Conquerors Part 1: Aphelion|Aphelion}}&lt;br /&gt;
&lt;br /&gt;
Following the conclusion of the [[First Cybertronian Civil War]], the warrior [[Galvatron (G1)/2005 IDW continuity|Galvatron]] launched the Enigma of Combination off Cybertron, with it eventually crash landing on Earth. {{storylink|The Crucible}} The only artifact that was known to remain on Cybertron in the era that preceded the [[Great War (G1)|Great War]] was the Matrix of Leadership. {{storylink|Chaos Theory Part 2}}&lt;br /&gt;
&lt;br /&gt;
Circa 2012, Alpha Trion deduced the location of the Enigma and set out to retrieve it. {{storylink|Burning Bright: Dark Cybertron Chapter 8|Burning Bright}} In the process, he sparked a three-way race for it, with [[Scoop (G1)|Scoop]] eventually bringing it to [[Starscream (G1)/2005 IDW continuity|Starscream]]. {{storylink|The Onyx Interface Conclusion: The Obliterati|The Obliterati}}&lt;br /&gt;
&lt;br /&gt;
Though the religious symbolism regarding the Primal artifacts had lessened on Cybertron, they remained venerated on the colony worlds, [[Caminus (planet)|Caminus]] in particular. [[Victorion]] eventually questioned Optimus Prime on what the Matrix of Leadership meant to him. Prime revealed he saw it as nothing more than a piece of technology. {{storylink|Conquerors Part 2: Lagrange|Lagrange}} &lt;br /&gt;
&lt;br /&gt;
Before departing Cybertron in 2011, Optimus Prime split the Matrix in two, giving half to [[Hot Rod (G1)/2005 IDW continuity|Rodimus]] and half to [[Bumblebee (G1)/2005 IDW continuity|Bumblebee]]. Rodimus&#039;s half of the Matrix was destroyed when he used it to counteract the effects of [[Solomus|Tyrest]]&#039;s [[universal killswitch]], while the other half was consumed by a black hole shortly before [[Unicron/Generation 1|Unicron]]&#039;s [[Unicron War|apocalyptic attack]] thanks to [[Shockwave (G1)/2005 IDW continuity|Shockwave]]&#039;s machinations. {{storylink|The Falling, Chapter 5: Endless Forever|Endless Forever}} {{storylink|The Falling, Chapter 6: Unforgivable|Unforgivable}} As part of the plan to defeat the Chaos Bringer, [[Soundwave (G1)/2005 IDW continuity|Soundwave]] harnessed the full power of the Enigma of Combination and used it to connect to the [[Transformer afterlife|Afterspark]]. Though he was successful, the strain turned both him and the Enigma to dust. {{storylink|Ceremony}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Prime Wars Trilogy&#039;&#039; cartoons===&lt;br /&gt;
In addition to the Matrix of Leadership, several artifacts were crafted by Solus Prime to help battle against Unicron, such as the Enigma of Combination and the Requiem Blaster. {{storylink|The Swamp}} When Solus was accidentally killed by the Blaster, it was sealed away in [[Primal Swamp]]. {{storylink|Athenaeum Sanctorum (episode)|Athenaeum Sanctorum}} Eons later, the Enigma of Combination caused the outbreak of the [[Combiner Wars (event)|Combiner Wars]], while the Matrix proved instrumental in stopping a rampaging [[Trypticon (G1)|Trypticon]]. These were ultimately revealed to be part of a grand plan by [[The Fallen|Megatronus]], which ended with him obtaining the Enigma and Matrix for his own. {{storylink|All Things Must Pass}} He later regained the Requiem Blaster, intent on combining the three into a device capable of draining the life from all Transformers and resurrecting Solus. {{storylink|Consequences}} However, these artifacts were removed from the device by a team of heroes before they could complete this task. {{storylink|Megatronus Unleashed}}&lt;br /&gt;
&lt;br /&gt;
===2019 IDW Continuity===&lt;br /&gt;
Counting fourteen in total, {{storylink|Lord of Misrule: Sea of Rust I|Sea of Rust I}} the Artifacts of the Primes were said to be forged by Solus Prime and were thought lost after the Age of Primes came to an end, save for the Matrix of Leadership. {{storylink|War World: Prime|Prime}} While some Cybertronians regarded the artifacts as Cybertron&#039;s greatest power and glories, others doubted their grandiose history. {{storylink|Light/Star}}&lt;br /&gt;
&lt;br /&gt;
Noted scholar [[Termagax]] was an avid study of the artifacts, and was the one who instructed the [[Constructicon (G1)|Constructicons]] on the history of the Enigma of Combination when they stumbled onto it beneath [[Rivets Field]]. {{storylink|Constructicons Rising, Part 1}} Termagax personally doubted the existence of the Thirteen themselves, suspecting that they had been dreamt up to explain where the artifacts had come from. {{storylink|Lord of Misrule: Sea of Rust I|Sea of Rust I}}&lt;br /&gt;
&lt;br /&gt;
After the signing of the [[Nominus Edict]], the fact the Autobot-led senate wouldn&#039;t search for the other missing artifacts was one of many points of contention that led to Termagax secluding herself from Cybertronian society. {{storylink|The Cracks Beneath Your Feet Part Two}}&lt;br /&gt;
&lt;br /&gt;
In her partnership with [[Thunderwing (G1)|Thunderwing]], the amoral scientist [[Airachnid (G1)|Airachnid]] began a project to recreate the artifacts within the asteroid colony of [[Hexagon]]. When confronted by [[Scattershot (G1)|Scattershot]]&#039;s team of [[Technobot (G1)|technical specialists]], Airachnid briefly monologued about the project before a battle accidentally sent the five Autobots plummeting into the [[Combination Core]], an artificial [[Enigma of Combination]], from which they emerged as [[Computron (G1)|Computron]]. {{storylink|Light/Star}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;EarthSpark&#039;&#039; cartoon===&lt;br /&gt;
[[File:Disarmed-TheThirteen.jpg|thumb|right|300px]]&lt;br /&gt;
&lt;br /&gt;
In the era of the [[Thirteen]], one of their number, [[Liege Maximo]], went rogue and sought to turn Cybertron into the centre of a galactic empire with other planets as sources of [[energon]]. To accomplish this, he needed the artifacts of his siblings to reshape Cybertron. Defeated by his siblings, he was banished to a lightless void. {{storylink|Legacy of Hope}}&lt;br /&gt;
&lt;br /&gt;
When the [[Great War (ES)|Great War]] broke out on Cybertron, laborer Orion Pax was granted the Matrix of Leadership, ascending to become [[Optimus Prime (ES)|Optimus Prime]]. {{storylink|Disarmed}}&lt;br /&gt;
&lt;br /&gt;
Quintus Prime&#039;s Emberstone eventually wound up on [[Earth]] beneath the land that would one day become [[Witwicky (town)|Witwicky]], [[Pennsylvania]]. {{storylink|Age of Evolution, Part 1}}&lt;br /&gt;
&lt;br /&gt;
In the modern era, after the [[Autobot]]s and [[Decepticon]]s had come to Earth, the [[human]] siblings [[Robby Malto|Robby]] and [[Mo Malto]] fell into the Emberstone&#039;s cave. After knocking it off its pedestal, the siblings replaced the Emberstone, causing it to activate, creating [[Twitch]] and [[Thrash (ES)|Thrash]] from a pool of water and bestowing [[cyber-sleeve]]s upon the humans to guide the newborn [[Terran]]s. {{storylink|Secret Legacy, Part 1}}&lt;br /&gt;
&lt;br /&gt;
When [[Optimus Prime (ES)|Optimus Prime]] was informed how the Terrans had come into being, he recognized the Emberstone&#039;s powers from legend, having the Terrans and Maltos retrieve it for him. After he explained its capabilities, the relic was teleported out his hand by [[Skywarp (ES)|Skywarp]]. After it had been returned to the Maltos, Optimus ordered them to retreat and protect it. Falling back to the cave, the family, outnumbered by [[Arachnamech]]s, appealed to Quintus for aid. Heeding their call, the Emberstone created [[Hashtag (ES)|Hashtag]], [[Jawbreaker (ES)|Jawbreaker]] and [[Nightshade (ES)|Nightshade]] before [[Nova Storm (ES)|Nova Storm]]&#039;s [[missile]] barrage caused a cave-in. In the subsequent chaos, Mo lost her hold on the Emberstone, sending it flying into the pool. {{storylink|Age of Evolution, Part 1}}&lt;br /&gt;
&lt;br /&gt;
When explaining the power of the Primes to the Malto family, Optimus Prime showed them the Matrix of Leadership and briefly mentioned the artifacts of the other Primes. {{storylink|Disarmed}}&lt;br /&gt;
&lt;br /&gt;
The Emberstone was eventually retrieved by [[G.H.O.S.T.]] but eventually came to be digitized and stored in the cyber-sleeves of the Malto siblings. {{storylink|Prime Time (episode)|Prime Time}}&lt;br /&gt;
&lt;br /&gt;
Eventually managing to escape his prison, Liege Maximo began to hunt down the other members of the Thirteen, slaying them one by one and claiming their artifact, accumulating them all save the Emberstone and the Matrix of Leadership. Returning to Cybertron, Maximo found the [[AllSpark]], poisoning it with one his [[Liegian Darts]] to win the loyalty of those Cybertronians still active on the planet. {{storylink|Legacy of Hope}} When the [[space bridge]] to Earth reopened, Maximo sent [[Hot Rod (ES)|Hot Rod]] to retrieve the Emberstone, granting him a Liegian Dart that could reconstitute it from the cyber-sleeves. {{storylink|Hometown Heroes}}&lt;br /&gt;
&lt;br /&gt;
Using the Emberstone and the [[Enigma of Combination]], Maximo was able to start his plan only for the Decepticons to abandon him when his abuse of the AllSpark was discovered. To try and regain [[Breakdown (ES)|Breakdown]] as a minion, Liege unleashed the [[Blades of Time]] but instead struck [[Bumblebee (ES)|Bumblebee]]. After Maximo had struck [[Megatron (ES)|Megatron]] with the Blades, he shot the former Decepticon with the [[Requiem Blaster (Thirteen)|Requiem Blaster]] before Maximo himself was banished back to his prison. {{storylink|Legacy of Hope}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;One&#039;&#039; film===&lt;br /&gt;
The Primes wielded various weapons during their war against the Quintessons, such as Amalgamous Prime&#039;s [[Scythe (Thirteen)|Scythe]]. The [[Matrix of Leadership]] was held by [[Zeta Prime (One)|Zeta Prime]] until his death at the hands of his aide, [[Sentinel Prime (One)|Sentinel Prime]]. The Matrix rejected Sentinel and disappeared, causing [[Cybertron (planet)#One_film|Cybertron]]&#039;s energon supply to dry up. Fifty cycles later, [[Primus]] deemed [[Optimus Prime (One)|Orion Pax]] worthy of the Matrix, transforming him into Optimus Prime. {{Storylink|Transformers One (film)|One}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Age of the Primes&#039;&#039; marketing material===&lt;br /&gt;
[[File:AOTP Energon Bloodlines 2025.jpg|&#039;&#039;Age of the Primes&#039;&#039; diagram|thumb|right|upright=1.4]]&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers: Devastation&#039;&#039;===&lt;br /&gt;
The Star Saber and Forge of Solus Prime were the melee weapons the Autobots could find in their quest to stop Megatron. The Star Saber could be wielded by any Autobot, while only [[Optimus Prime (G1)|Optimus Prime]] and [[Grimlock (G1)|Grimlock]] were strong enough to wield the Forge. {{storylink|Transformers: Devastation}}&lt;br /&gt;
&lt;br /&gt;
{{Charstubgames|{{storylink|Transformers: Devastation}}}}&lt;br /&gt;
===&#039;&#039;Transformers Roleplaying Game&#039;&#039;===&lt;br /&gt;
The Forge of Solus Prime was powered by the &amp;quot;Flame of Solus Prime&amp;quot;, a supernatural force of energy equivalent to a collapsing neutron star. Some Cybertronians believed that Solus Prime used her Forge to smith the various artifacts of the [[Thirteen]], including the [[Matrix of Leadership]] and the [[Enigma of Combination]], while others believed she wielded it as a weapon in the battle against [[Unicron/Generation 1|Unicron]]. &lt;br /&gt;
&lt;br /&gt;
The Enigma was said to have no set physical appearance, and exposure to it could modify the [[Transformation cog (biology)|transformation cog]]s of Cybertronians into &amp;quot;C-State&amp;quot; cogs, which allow them to combine with others. {{storylink|The Enigma of Combination}}&lt;br /&gt;
&lt;br /&gt;
{{Charstubgames|{{storylink|The Enigma of Combination}}{{storylink|Transformers One Sourcebook}}}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Earth Wars&#039;&#039;===&lt;br /&gt;
According to the Covenant of Primus, the Artifacts are indestructible, {{Storylink|Fuel Up}} and any three of them can form an ultra-powerful Trinity. {{Storylink|Armed &amp;amp; Dangerous}} The Thirteen appointed the warrior [[Sentius Nobilius]] as the guardian of their Artifacts, granting him his own weapon, the [[Sword of Balance]], for the task. Sentius was betrayed by one of the Primes, who turned his own sword against him to cleave him in two, creating the Relic Guardian of Light, [[Sentius Magnus]], and the Relic Guardian of Darkness, [[Sentius Malus]]. Both resumed their duties in their own ways, with the strict Magnus only allowing heroes of the present day to &amp;quot;check out&amp;quot; his charges under the most dire of circumstances, while Malus took glee in passing out the relics to the most dangerous agents of change he could find and watching the fireworks that ensued. {{storylink|Source:Transformers: Earth Wars/2018#Sentius Magnus|Sentius Magnus bio}} {{storylink|Source:Transformers: Earth Wars/2018#Sentius Malus|Sentius Malus bio}}&lt;br /&gt;
&lt;br /&gt;
{{Charstubgames|{{Storylink|Transformers: Earth Wars}}}}&lt;br /&gt;
&lt;br /&gt;
====Gameplay====&lt;br /&gt;
{{see|Transformers: Earth Wars#Weapons}}&lt;br /&gt;
{{see|Transformers: Earth Wars#Artifacts}}&lt;br /&gt;
{{charstubgames|{{Storylink|Transformers: Earth Wars}}}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Galactic Trials&#039;&#039;===&lt;br /&gt;
The Proton Spear was one of the Artifacts of the Primes that [[Nemesis Prime (G1)|Nemesis Prime]] attempted to steal, and which the [[Autobot|Autobots]] and [[Decepticon|Decepticons]] engaged in races to claim.&lt;br /&gt;
{{Charstubgames|{{Storylink|Transformers: Galactic Trials}}}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
{{toystub}}&lt;br /&gt;
&lt;br /&gt;
{{Note|As one of the oldest known artifacts in the franchise, the &#039;&#039;&#039;Matrix of Leadership&#039;&#039;&#039; has been included in decades worth of toys and merchandise. Rather than list every single instance of a toy version of the Matrix on this page, you can visit [[Matrix of Leadership/toys|this page]] that exclusively lists every released toy version of the Matrix. Happy reading!}} &lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Prime&#039;&#039;===&lt;br /&gt;
[[File:PlatinumEditiontoy-T30UltraMagnus.jpg|right|thumb|200px]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1|[[Forge_of_Solus_Prime#Prime|Forge of Solus Prime]]}}&lt;br /&gt;
{{Bp-a1|[[Star Saber (Thirteen)#Prime|Star Saber]]}}&lt;br /&gt;
{{Bp-d1|[[Apex Armor (Thirteen)#Prime|Apex Armor]]}}&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
{{toydesigner|[[Joe Kyde]] (Hasbro)}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Timelines&#039;&#039;===&lt;br /&gt;
[[File:TCCSS1-UltraMammoth.jpg|right|thumb|200px]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-m1|[[Origin Matrix#Timelines|Origin Matrix]]}}&lt;br /&gt;
{{Bp-multi|[[Terminus Blade#Timelines|Terminus Blade]]}}&lt;br /&gt;
{{Bp-m1|[[Covenant of Primus#Timelines|Covenant of Primus]]}}&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
{{toydesigner|[[Myu]]}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Combiner Wars&#039;&#039;===&lt;br /&gt;
[[File:BotCon2016-EnigmaofCombination.jpg|right|thumb|200px]]&lt;br /&gt;
&amp;lt;ul class = &amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-multi|[[Enigma of Combination#Combiner Wars|Enigma of Combination]]}}&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
{{toydesigner|[[Myu]]}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Power of the Primes&#039;&#039;===&lt;br /&gt;
[[File:Throne of the Primes.jpg|right|thumb|200px]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1d1|[[Enigma of Combination#Power of the Primes|Enigma of Combination]]}}&lt;br /&gt;
{{Bp-m1|[[Halo of Primus#Power of the Primes|Halo of Primus]]}}&lt;br /&gt;
{{Bp-m1|[[Throne of the Primes#Power of the Primes|Throne of the Primes]]}}&lt;br /&gt;
{{bp-m1|[[Scepter of Sparks#Power of the Primes|Scepter of Sparks]]}}&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
{{toydesigner|[[John Warden]] and [[Marcelo Matere]] (Hasbro)|[[Robby Musso]], [[Emiliano Santalucia]] and [[Ken Christiansen]] (concept art), Marcelo Matere (packaging artist)}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Age of the Primes&#039;&#039;===&lt;br /&gt;
{| style=&amp;quot;margin-left:1em;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-pr4|[[Forge of Solus Prime#Age of the Primes|Forge Hammer]]}}&lt;br /&gt;
{{Bp-pr1|[[Star Saber (Thirteen)#Age of the Primes|Star Saber]]}}&lt;br /&gt;
:{{Bp-pr1|[[Matrix of Leadership/toys#Age of the Primes|Matrix of Leadership]]}}&lt;br /&gt;
{{Bp-pr12|[[Requiem Blaster (Thirteen)#Age of the Primes|Requiem Blaster]]}}&lt;br /&gt;
{{Bp-pr13|[[Zodiac#Age of the Primes|Zodiac Orb]]}}&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-pr6|[[Lenses#Age of the Primes|The Lenses]]}}&lt;br /&gt;
{{Bp-pr5|[[Chimera Stone#Age of the Primes|Chimera Stone]]}}&lt;br /&gt;
:{{Bp-pr5|[[Apex Armor (Thirteen)#Age of the Primes|Mech suit]]}}&lt;br /&gt;
{{Bp-pr3|[[Quill#Age of the Primes|Quill]] and [[Covenant of Primus#Age of the Primes|Covenant Book]]}}&lt;br /&gt;
{{Bp-pr8|[[Triptych Mask#Age of the Primes|Triptych Mask]]}}&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-pr10|[[Emberstone#Age of the Primes|The Emberstone]]}}&lt;br /&gt;
{{Bp-pr9|[[Transformation Cog (Thirteen)#Age of the Primes|The Cog of Transformation]]}}&lt;br /&gt;
:{{Bp-pr9|[[Scythe (Thirteen)#Age of the Primes|Scythe]]}}&lt;br /&gt;
{{Bp-pr7|[[Enigma of Combination#Age of the Primes|The Enigma of Combination]]}}&lt;br /&gt;
{{Bp-pr11|[[Liegian Darts#Age of the Primes|Leigian Darts]] {{sic}}}}&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot;|[[File:AOTP Lenses.jpg|right|thumb|200px]]&lt;br /&gt;
|}&lt;br /&gt;
:{{toydesigner|[[Mark Maher]] (Hasbro),  [[Yūya Ōnishi]], [[Shuhei Umezu]], [[Takashi Kunihiro]], [[Shogo Hasui]], and [[Hisashi Yuki]] (TakaraTomy)|[[Marcelo Matere]] (concept artist), [[Aaron Archer]] and [[Ken Christiansen]] (original concepts)}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Transformers: Age of the Primes|Age of the Primes]]&#039;&#039; features the first full-scale set of figures of the Thirteen, each possessing at least one of their signature artifacts, marked with a [[tampograph]] of the respective Prime&#039;s [[Insignia/Gallery#Religious symbols|personal insignia]]. While included with their Prime figures, Prima&#039;s Matrix, Micronus&#039;s Apex Armor mech suit, and Amalgamous&#039;s Scythe are not called out as Artifacts on the packaging and are not marked with insignias.&lt;br /&gt;
&lt;br /&gt;
:Hasbro &#039;&#039;Age of the Primes&#039;&#039; design lead [[Mark Maher]] has hinted that all of the Artifacts of the Primes from this toyline, (as well as the two presently-unnamed Artifacts included with the &#039;&#039;[[Transformers: Legacy|Legacy: United]]&#039;&#039; [[Vector Prime#Legacy|Vector Prime]]), can be combined into a single object of major significance, though he has yet to reveal what that object actually is or how to create it—most likely waiting until &#039;&#039;Age of the Primes&#039;&#039; [[Nexus Prime#Age of the Primes|Nexus Prime]] and [[Liege Maximo#Age of the Primes|Liege Maximo]] are both officially released, as well as a hinted potential rerelease of &#039;&#039;Legacy: United&#039;&#039; Vector Prime, (in the form of Evan Brooks, Mark Maher, and Nate Purswell repeatedly mentioning “One more to go.” throughout the February 3, 2026 livestream when discussing the Thirteen), before the team actually reveal whatever this object is.&amp;lt;ref&amp;gt;[[February 3]], [[2026]]&#039;s [https://www.youtube.com/watch?v=zzWSj4wlnqM Transformers Age of the Primes Deep Dive | In-Hand Look at the New Wave | February 2026] on YouTube, with [[Evan Brooks]], [[Mark Maher]], and [[Nate Purswell]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
{{comingsoontoy|Enigma and Darts, combination}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Artifacts of the Primes| ]]&lt;br /&gt;
[[Category:EarthSpark technology]]&lt;br /&gt;
[[Category:IDW (2005) technology]]&lt;br /&gt;
[[Category:IDW (2019) technology]]&lt;br /&gt;
[[Category:Prime technology]]&lt;/div&gt;</summary>
		<author><name>Mickto124</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Artifacts_of_the_Primes&amp;diff=1897834</id>
		<title>Artifacts of the Primes</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Artifacts_of_the_Primes&amp;diff=1897834"/>
		<updated>2026-02-28T20:26:59Z</updated>

		<summary type="html">&lt;p&gt;Mickto124: /* Age of the Primes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|{{factions/icons|custom=PotP-Prima.png|cSize=35px|cLink=Prima|cPretty=Prima}}&lt;br /&gt;
|{{factions/icons|custom=PotP-VectorPrime.png|cSize=30px|cLink=Vector Prime}}&lt;br /&gt;
|{{factions/icons|custom=PotP-AlphaTrion.png|cSize=25px|cLink=Alpha Trion|cPretty=Alpha Trion}}&lt;br /&gt;
|{{factions/icons|custom=PotP-SolusPrime.png|cSize=25px|cLink=Solus Prime|cPretty=Solus Prime}}&lt;br /&gt;
|{{factions/icons|custom=PotP-MicronusPrime.png|cSize=35px|cLink=Micronus Prime}}&lt;br /&gt;
|{{factions/icons|custom=PotP-AlchemistPrime.png|cSize=30px|cLink=Maccadam|cPretty=Alchemist Prime}}&lt;br /&gt;
|{{factions/icons|custom=PotP-NexusPrime.png|cSize=35px|cLink=Nexus Prime|cPretty=Nexus Prime}}&lt;br /&gt;
|onyxprime&lt;br /&gt;
|{{factions/icons|custom=PotP-AmalgamousPrime.png|cSize=25px|cLink=Amalgamous Prime|cPretty=Amalgamous Prime}}&lt;br /&gt;
|{{factions/icons|custom=PotP-QuintusPrime.png|cSize=30px|cLink=Quintus Prime|cPretty=Quintus Prime}}&lt;br /&gt;
|{{factions/icons|custom=PotP-LiegeMaximo.png|cSize=35px|cLink=Liege Maximo|cPretty=Liege Maximo}}&lt;br /&gt;
|{{factions/icons|custom=PotP-Megatronus.png|cSize=40x40px|cLink=The Fallen|cPretty=Megatronus}}&lt;br /&gt;
|{{factions/icons|custom=PotP-Thirteenth.png|cSize=35px|cLink=Thirteenth Prime}}&lt;br /&gt;
|primus}}&lt;br /&gt;
{{Disambig2|the in-universe objects|the real-world mobile game feature|Prime Relics}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In their heyday, the [[Thirteen]] original [[Transformer]]s wielded many powerful weapons and tools. These relics, collectively known as the &#039;&#039;&#039;Artifacts of the Primes&#039;&#039;&#039;, operate on a level far beyond even the most advanced Cybertronian science—they can bend time and space, alter gravity and mass, imbue inorganic matter with life, or even rewrite the fundamental laws of the universe.&lt;br /&gt;
&lt;br /&gt;
Many Cybertronian legends attribute the existence of these artifacts to [[Solus Prime]], the smith of the Thirteen. According to some accounts, others were bestowed upon the Thirteen by [[Primus]] himself at the moment of their creation; a few were crafted or claimed by individual Primes over the course of their many adventures.&lt;br /&gt;
&lt;br /&gt;
Long after the heyday of the Thirteen and the subsequent fall of the Primes, most of these relics are now considered the stuff of legends, but legends have a way of turning up again...&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin-left:1em;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; colspan=5 |Artifacts with known users include:&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; rowspan=5|[[File:Artifacts_of_the_Primes_IDW-2019_Issue_34.jpg|thumb|right|300px|&amp;quot;So this orb has a real shiny blue suitcase/Ark of the Covenant/Maltese Falcon sort of vibe, what is it?&amp;quot;]]&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-pr1|[[Prima]]}}&lt;br /&gt;
:* The [[Matrix of Leadership]]/[[Origin Matrix]]&lt;br /&gt;
:* The [[Star Saber (Thirteen)|Star Saber]]&lt;br /&gt;
:* The [[Skyboom Shield (Thirteen)|Skyboom Shield]]&lt;br /&gt;
{{Bp-pr2|[[Vector Prime]]}}&lt;br /&gt;
:* The [[Blades of Time]]&lt;br /&gt;
:* The [[Badge of Vector Prime]]&lt;br /&gt;
:* [[Rhisling]]&lt;br /&gt;
{{Bp-pr3|[[Alpha Trion]]}}&lt;br /&gt;
:* The [[Covenant of Primus]]&lt;br /&gt;
:* The [[Quill]]&lt;br /&gt;
{{Bp-pr4|[[Solus Prime]]}}&lt;br /&gt;
:* The [[Forge of Solus Prime]]&lt;br /&gt;
:* The [[Creation Lathe]]&lt;br /&gt;
:* The [[Forge Fire Amulet]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-pr5|[[Micronus Prime]]}}&lt;br /&gt;
:* The [[Chimera Stone]]&lt;br /&gt;
:* The [[Apex Armor (Thirteen)|Apex Armor]]&lt;br /&gt;
{{Bp-pr6|[[Maccadam|Alchemist Prime]]}}&lt;br /&gt;
:* The [[Lenses]]&lt;br /&gt;
{{Bp-pr7|[[Nexus Prime]]}}&lt;br /&gt;
:* The [[Chaos Edge]]&lt;br /&gt;
:* The [[Cyber Caliber]]&lt;br /&gt;
:* The [[Enigma of Combination]]/[[Infinite Combinatoric]]&lt;br /&gt;
:* The [[Omni Saber]]&lt;br /&gt;
{{Bp-pr8|[[Onyx Prime]]}}&lt;br /&gt;
:* The [[Triptych Mask]]&lt;br /&gt;
:* The [[Cortex Helm]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-pr9|[[Amalgamous Prime]]}}&lt;br /&gt;
:* The [[Scythe (Thirteen)|Scythe]]&lt;br /&gt;
:* The [[Transformation Cog (Thirteen)|Transformation Cog]]&lt;br /&gt;
{{Bp-pr10|[[Quintus Prime]]}}&lt;br /&gt;
:* The [[Emberstone]]&lt;br /&gt;
{{Bp-pr11|[[Liege Maximo]]}}&lt;br /&gt;
:* The [[Liegian Darts]]&lt;br /&gt;
{{Bp-pr12|[[The Fallen|Megatronus]]}}&lt;br /&gt;
:*The [[Requiem Blaster (Thirteen)|Requiem Blaster]] &lt;br /&gt;
{{Bp-pr13|The [[Thirteenth Prime]]}}&lt;br /&gt;
:* The [[Matrix of Leadership]]&lt;br /&gt;
:* The [[Zodiac]]&lt;br /&gt;
:* The [[Scepter of Sparks]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; colspan=5|Artifacts belonging to less-attested Primes include:&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
*[[Last Autobot|Autonomous Maximus]]&lt;br /&gt;
:* The [[Viewtrex Staff]]&lt;br /&gt;
*[[Logos Prime]]&lt;br /&gt;
:*The [[Zeonomicon]]&lt;br /&gt;
:*The [[Epistemus|Magnificence]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
*[[Mortilus]]&lt;br /&gt;
:*The [[Dark Spark]]&lt;br /&gt;
:*The [[Void Scepter]]&lt;br /&gt;
*[[Zeta Prime (One)|Zeta Prime]]&lt;br /&gt;
:*The [[Vamparc ribbon|Vamparc Ribbon]]s&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; colspan=5|Artifacts belonging to attendants of the Primes include:&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
*[[Sentius Nobilius]]&lt;br /&gt;
:* The [[Sword of Balance]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; colspan=5|Artifacts with no specific user include:&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
:* The [[Proton Spear]]&lt;br /&gt;
:* The [[Terminus Blade]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
:* The [[Throne of the Primes]]&lt;br /&gt;
:* The [[Halo of Primus]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===Aligned continuity family===&lt;br /&gt;
The Artifacts of the Primes were forged by [[Solus Prime]] for usage in the upcoming battle against [[Unicron#Aligned continuity family|Unicron]]. They did little to deter to the Chaos Bringer before [[Optimus Prime (WFC)|Optimus Prime]] exposed his own [[spark]] to Unicron&#039;s anti-spark, knocking both beings into [[stasis lock]]. In the aftermath, [[Quintus Prime]] used the [[Emberstone]] to revive Optimus while [[Vector Prime]] used the [[Blades of Time]] to form a time-loop around Unicron so as to lock him in stasis forevermore. {{storylink|Transformers: The Covenant of Primus|The Covenant of Primus}} The more potent of these artifacts would only activate in the hands of [[Prime (rank)|Primes]]. {{storylink|Operation Bumblebee, Part 2}} {{storylink|Legacy (episode)|Legacy}}&lt;br /&gt;
&lt;br /&gt;
When the [[Cosmic Rust (disease)|Rust Plague]] struck the [[Cybertronian colonies]], the inhabitants of [[Neutronia]] fled their world. With the [[space bridge|Space Bridges]] destroyed, they drifted aimlessly in space, eventually finding the [[Transformation Cog (Thirteen)|Transformation Cog]] of [[Amalgamous Prime]] in the orbit of a [[black hole (phenomenon)|black hole]]. When they brought the artifact aboard their ships, the artifact&#039;s energies caused them to mutate into the [[Mutacon]]s. {{storylink|Transformers: The Covenant of Primus|The Covenant of Primus}}&lt;br /&gt;
&lt;br /&gt;
During the [[Age of Rust]], Alpha Trion received the [[Badge of Vector Prime]] from [[Vector Sigma]], which would later be given to [[Sentinel Zeta Prime]] in the hope that it would drive him into action. {{storylink|Transformers: The Covenant of Primus|The Covenant of Primus}}. &lt;br /&gt;
&lt;br /&gt;
When [[Great War (Prime)|war]] broke out on Cybertron, [[Alpha Trion]] launched several Artifacts of the Primes into space and onto the planet [[Earth]], for Optimus Prime to eventually make use of. {{storylink|Alpha/Omega}} {{storylink|Transformers: Retribution|Retribution}} The database containing the coordinates of these relics was raided from the [[Hall of Records]] by the [[Decepticon]]s in the final days of the Great War, but they were unable to break the encryption. {{storylink|Orion Pax, Part 1}} &lt;br /&gt;
&lt;br /&gt;
When the [[Ark (WFC)|&#039;&#039;Ark&#039;&#039;]] launched, Alpha Trion indulged in fantasies of Optimus returning to Cybertron with the [[AllSpark]] and the other lost artifacts of his brothers. {{storylink|Transformers: Exodus|Exodus}} During their voyage, the &#039;&#039;Ark&#039;&#039; crew came across several of Cybertron&#039;s long lost colony worlds and found the fragments of the [[Cyber Caliber]] which eventually led to [[Nexus Prime]] reforming on [[Junkion (planet)|Junkion]]. Simultaneously, Junkion itself was discovered to have formed around the gravitational pull of the [[Requiem Blaster (Thirteen)|Requiem Blaster]], which was then stolen by the [[Star Seeker]]s and affixed to the [[Tidal Wave (Prime)|&#039;&#039;Tidal Wave&#039;&#039;]]. {{storylink|Transformers: Exiles|Exiles}} In a later space battle against the more agile [[Trypticon (WFC)|&#039;&#039;Nemesis&#039;&#039;]], the pirates were forced to detach the Requiem Blaster after it threatened to overheat and destroy their vessel. {{storylink|Transformers: Retribution|Retribution}}&lt;br /&gt;
&lt;br /&gt;
Unknown years later, Optimus Prime and [[Megatron (WFC)|Megatron]] discovered Alpha Trion&#039;s work, with Megatron managing to claim the [[Forge of Solus Prime]] only to discover he could not access its power. {{storylink|Operation Bumblebee, Part 2}} After Optimus Prime acquired the Star Saber, {{storylink|Legacy (episode)|Legacy}} Megatron took drastic action and stole the arm of the deceased [[Liege Maximo]] to access the Forge. Via the Star Saber, Optimus learned of the [[Omega Key]]s and their potential to revive Cybertron via the [[Omega Lock]]. {{storylink|Alpha/Omega}} Upon [[Starscream (WFC)|Starscream]] rejoining the Decepticons, via gifting the Omega Keys to Megatron, {{storylink|Patch (episode)|Patch}} [[Dreadwing (Prime)|Dreadwing]] gifted the Forge of Solus Prime to the Autobots, who used it to upgrade their [[GroundBridge]] into a Space Bridge. {{storylink|Regeneration (Prime)|Regeneration}} When Megatron threatened to use the Omega Lock to cyberform Earth, Optimus destroyed it with the Star Saber. In retaliation, Megatron destroyed [[Autobot Outpost Omega One]], wounding Optimus Prime {{storylink|Darkest Hour (episode)|Darkest Hour}} to the point of death before [[Smokescreen (Prime)|Smokescreen]] used what little power remained in the Forge of Solus Prime to revive him. {{storylink|Rebellion (Prime)|Rebellion}} In the aftermath, [[Ultra Magnus (WFC)|Ultra Magnus]] claimed the Forge as a standard war hammer, {{storylink|Project Predacon}} before it was shattered by [[Predaking (Prime)|Predaking]]. {{storylink|Evolution}}&lt;br /&gt;
&lt;br /&gt;
Discovering an alternate method to synthesizing [[Living metal|cyber-matter]], the Decepticons began rebuilding the Omega Lock. {{storylink|Minus One}} Once completed, they attempted to use it to cyberform Earth once again only for the Autobots to claim the device and instead use it to revive Cybertron. {{storylink|Deadlock (episode)|Deadlock}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Shattered Glass&#039;&#039;===&lt;br /&gt;
As [[Ultra Magnus (G1)/Marvel Comics continuity|Ultra Mammoth]] and [[Ultra Magnus (SG)|Ultra Magnus]] dueled on the dimensionally-displaced &amp;quot;[[Primax 207.0 Epsilon|Classicsverse]]&amp;quot; Earth, each boasted of possessing an Artifact of the Primes, evil Magnus with the [[Terminus Blade]] and good Mammoth with the [[Origin Matrix]]. When Magnus tried to stab his heroic counterpart in the spark, the Blade suddenly reacted with the Matrix, {{storylink|Distant Fissures}} recharging the Blade. Soon afterwards, [[Nexus Prime]] arrived to take custody of the Star Saber and the Terminus Blade. {{storylink|Restoration}}&lt;br /&gt;
&lt;br /&gt;
===2005 IDW continuity===&lt;br /&gt;
Some of these legendary artifacts, such as the [[Matrix of Leadership]] and the [[Enigma of Combination]], predated the rise of the Thirteen. {{storylink|Conquerors Part 1: Aphelion|Aphelion}} {{storylink|Primus: You, Me, and Other Revelations|You, Me, and Other Revelations}} Following the unification of the Thirteen, Solus Prime forged the Star Saber. {{storylink|The Falling, Interlude: The First Who Was Named|The First Who Was Named}} Some believed these artifacts to be [[magic]]al in nature while others thought them merely the products of advanced science. {{storylink|The Crucible}} {{storylink|Conquerors Part 2: Lagrange|Lagrange}} In truth, these artifacts were, according to [[Alpha Trion]], more akin to &amp;quot;metaphors made real&amp;quot; with their universe bending powers being beyond the comprehension of modern Cybertronian science. {{storylink|Conquerors Part 1: Aphelion|Aphelion}}&lt;br /&gt;
&lt;br /&gt;
Following the conclusion of the [[First Cybertronian Civil War]], the warrior [[Galvatron (G1)/2005 IDW continuity|Galvatron]] launched the Enigma of Combination off Cybertron, with it eventually crash landing on Earth. {{storylink|The Crucible}} The only artifact that was known to remain on Cybertron in the era that preceded the [[Great War (G1)|Great War]] was the Matrix of Leadership. {{storylink|Chaos Theory Part 2}}&lt;br /&gt;
&lt;br /&gt;
Circa 2012, Alpha Trion deduced the location of the Enigma and set out to retrieve it. {{storylink|Burning Bright: Dark Cybertron Chapter 8|Burning Bright}} In the process, he sparked a three-way race for it, with [[Scoop (G1)|Scoop]] eventually bringing it to [[Starscream (G1)/2005 IDW continuity|Starscream]]. {{storylink|The Onyx Interface Conclusion: The Obliterati|The Obliterati}}&lt;br /&gt;
&lt;br /&gt;
Though the religious symbolism regarding the Primal artifacts had lessened on Cybertron, they remained venerated on the colony worlds, [[Caminus (planet)|Caminus]] in particular. [[Victorion]] eventually questioned Optimus Prime on what the Matrix of Leadership meant to him. Prime revealed he saw it as nothing more than a piece of technology. {{storylink|Conquerors Part 2: Lagrange|Lagrange}} &lt;br /&gt;
&lt;br /&gt;
Before departing Cybertron in 2011, Optimus Prime split the Matrix in two, giving half to [[Hot Rod (G1)/2005 IDW continuity|Rodimus]] and half to [[Bumblebee (G1)/2005 IDW continuity|Bumblebee]]. Rodimus&#039;s half of the Matrix was destroyed when he used it to counteract the effects of [[Solomus|Tyrest]]&#039;s [[universal killswitch]], while the other half was consumed by a black hole shortly before [[Unicron/Generation 1|Unicron]]&#039;s [[Unicron War|apocalyptic attack]] thanks to [[Shockwave (G1)/2005 IDW continuity|Shockwave]]&#039;s machinations. {{storylink|The Falling, Chapter 5: Endless Forever|Endless Forever}} {{storylink|The Falling, Chapter 6: Unforgivable|Unforgivable}} As part of the plan to defeat the Chaos Bringer, [[Soundwave (G1)/2005 IDW continuity|Soundwave]] harnessed the full power of the Enigma of Combination and used it to connect to the [[Transformer afterlife|Afterspark]]. Though he was successful, the strain turned both him and the Enigma to dust. {{storylink|Ceremony}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Prime Wars Trilogy&#039;&#039; cartoons===&lt;br /&gt;
In addition to the Matrix of Leadership, several artifacts were crafted by Solus Prime to help battle against Unicron, such as the Enigma of Combination and the Requiem Blaster. {{storylink|The Swamp}} When Solus was accidentally killed by the Blaster, it was sealed away in [[Primal Swamp]]. {{storylink|Athenaeum Sanctorum (episode)|Athenaeum Sanctorum}} Eons later, the Enigma of Combination caused the outbreak of the [[Combiner Wars (event)|Combiner Wars]], while the Matrix proved instrumental in stopping a rampaging [[Trypticon (G1)|Trypticon]]. These were ultimately revealed to be part of a grand plan by [[The Fallen|Megatronus]], which ended with him obtaining the Enigma and Matrix for his own. {{storylink|All Things Must Pass}} He later regained the Requiem Blaster, intent on combining the three into a device capable of draining the life from all Transformers and resurrecting Solus. {{storylink|Consequences}} However, these artifacts were removed from the device by a team of heroes before they could complete this task. {{storylink|Megatronus Unleashed}}&lt;br /&gt;
&lt;br /&gt;
===2019 IDW Continuity===&lt;br /&gt;
Counting fourteen in total, {{storylink|Lord of Misrule: Sea of Rust I|Sea of Rust I}} the Artifacts of the Primes were said to be forged by Solus Prime and were thought lost after the Age of Primes came to an end, save for the Matrix of Leadership. {{storylink|War World: Prime|Prime}} While some Cybertronians regarded the artifacts as Cybertron&#039;s greatest power and glories, others doubted their grandiose history. {{storylink|Light/Star}}&lt;br /&gt;
&lt;br /&gt;
Noted scholar [[Termagax]] was an avid study of the artifacts, and was the one who instructed the [[Constructicon (G1)|Constructicons]] on the history of the Enigma of Combination when they stumbled onto it beneath [[Rivets Field]]. {{storylink|Constructicons Rising, Part 1}} Termagax personally doubted the existence of the Thirteen themselves, suspecting that they had been dreamt up to explain where the artifacts had come from. {{storylink|Lord of Misrule: Sea of Rust I|Sea of Rust I}}&lt;br /&gt;
&lt;br /&gt;
After the signing of the [[Nominus Edict]], the fact the Autobot-led senate wouldn&#039;t search for the other missing artifacts was one of many points of contention that led to Termagax secluding herself from Cybertronian society. {{storylink|The Cracks Beneath Your Feet Part Two}}&lt;br /&gt;
&lt;br /&gt;
In her partnership with [[Thunderwing (G1)|Thunderwing]], the amoral scientist [[Airachnid (G1)|Airachnid]] began a project to recreate the artifacts within the asteroid colony of [[Hexagon]]. When confronted by [[Scattershot (G1)|Scattershot]]&#039;s team of [[Technobot (G1)|technical specialists]], Airachnid briefly monologued about the project before a battle accidentally sent the five Autobots plummeting into the [[Combination Core]], an artificial [[Enigma of Combination]], from which they emerged as [[Computron (G1)|Computron]]. {{storylink|Light/Star}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;EarthSpark&#039;&#039; cartoon===&lt;br /&gt;
[[File:Disarmed-TheThirteen.jpg|thumb|right|300px]]&lt;br /&gt;
&lt;br /&gt;
In the era of the [[Thirteen]], one of their number, [[Liege Maximo]], went rogue and sought to turn Cybertron into the centre of a galactic empire with other planets as sources of [[energon]]. To accomplish this, he needed the artifacts of his siblings to reshape Cybertron. Defeated by his siblings, he was banished to a lightless void. {{storylink|Legacy of Hope}}&lt;br /&gt;
&lt;br /&gt;
When the [[Great War (ES)|Great War]] broke out on Cybertron, laborer Orion Pax was granted the Matrix of Leadership, ascending to become [[Optimus Prime (ES)|Optimus Prime]]. {{storylink|Disarmed}}&lt;br /&gt;
&lt;br /&gt;
Quintus Prime&#039;s Emberstone eventually wound up on [[Earth]] beneath the land that would one day become [[Witwicky (town)|Witwicky]], [[Pennsylvania]]. {{storylink|Age of Evolution, Part 1}}&lt;br /&gt;
&lt;br /&gt;
In the modern era, after the [[Autobot]]s and [[Decepticon]]s had come to Earth, the [[human]] siblings [[Robby Malto|Robby]] and [[Mo Malto]] fell into the Emberstone&#039;s cave. After knocking it off its pedestal, the siblings replaced the Emberstone, causing it to activate, creating [[Twitch]] and [[Thrash (ES)|Thrash]] from a pool of water and bestowing [[cyber-sleeve]]s upon the humans to guide the newborn [[Terran]]s. {{storylink|Secret Legacy, Part 1}}&lt;br /&gt;
&lt;br /&gt;
When [[Optimus Prime (ES)|Optimus Prime]] was informed how the Terrans had come into being, he recognized the Emberstone&#039;s powers from legend, having the Terrans and Maltos retrieve it for him. After he explained its capabilities, the relic was teleported out his hand by [[Skywarp (ES)|Skywarp]]. After it had been returned to the Maltos, Optimus ordered them to retreat and protect it. Falling back to the cave, the family, outnumbered by [[Arachnamech]]s, appealed to Quintus for aid. Heeding their call, the Emberstone created [[Hashtag (ES)|Hashtag]], [[Jawbreaker (ES)|Jawbreaker]] and [[Nightshade (ES)|Nightshade]] before [[Nova Storm (ES)|Nova Storm]]&#039;s [[missile]] barrage caused a cave-in. In the subsequent chaos, Mo lost her hold on the Emberstone, sending it flying into the pool. {{storylink|Age of Evolution, Part 1}}&lt;br /&gt;
&lt;br /&gt;
When explaining the power of the Primes to the Malto family, Optimus Prime showed them the Matrix of Leadership and briefly mentioned the artifacts of the other Primes. {{storylink|Disarmed}}&lt;br /&gt;
&lt;br /&gt;
The Emberstone was eventually retrieved by [[G.H.O.S.T.]] but eventually came to be digitized and stored in the cyber-sleeves of the Malto siblings. {{storylink|Prime Time (episode)|Prime Time}}&lt;br /&gt;
&lt;br /&gt;
Eventually managing to escape his prison, Liege Maximo began to hunt down the other members of the Thirteen, slaying them one by one and claiming their artifact, accumulating them all save the Emberstone and the Matrix of Leadership. Returning to Cybertron, Maximo found the [[AllSpark]], poisoning it with one his [[Liegian Darts]] to win the loyalty of those Cybertronians still active on the planet. {{storylink|Legacy of Hope}} When the [[space bridge]] to Earth reopened, Maximo sent [[Hot Rod (ES)|Hot Rod]] to retrieve the Emberstone, granting him a Liegian Dart that could reconstitute it from the cyber-sleeves. {{storylink|Hometown Heroes}}&lt;br /&gt;
&lt;br /&gt;
Using the Emberstone and the [[Enigma of Combination]], Maximo was able to start his plan only for the Decepticons to abandon him when his abuse of the AllSpark was discovered. To try and regain [[Breakdown (ES)|Breakdown]] as a minion, Liege unleashed the [[Blades of Time]] but instead struck [[Bumblebee (ES)|Bumblebee]]. After Maximo had struck [[Megatron (ES)|Megatron]] with the Blades, he shot the former Decepticon with the [[Requiem Blaster (Thirteen)|Requiem Blaster]] before Maximo himself was banished back to his prison. {{storylink|Legacy of Hope}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;One&#039;&#039; film===&lt;br /&gt;
The Primes wielded various weapons during their war against the Quintessons, such as Amalgamous Prime&#039;s [[Scythe (Thirteen)|Scythe]]. The [[Matrix of Leadership]] was held by [[Zeta Prime (One)|Zeta Prime]] until his death at the hands of his aide, [[Sentinel Prime (One)|Sentinel Prime]]. The Matrix rejected Sentinel and disappeared, causing [[Cybertron (planet)#One_film|Cybertron]]&#039;s energon supply to dry up. Fifty cycles later, [[Primus]] deemed [[Optimus Prime (One)|Orion Pax]] worthy of the Matrix, transforming him into Optimus Prime. {{Storylink|Transformers One (film)|One}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Age of the Primes&#039;&#039; marketing material===&lt;br /&gt;
[[File:AOTP Energon Bloodlines 2025.jpg|&#039;&#039;Age of the Primes&#039;&#039; diagram|thumb|right|upright=1.4]]&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers: Devastation&#039;&#039;===&lt;br /&gt;
The Star Saber and Forge of Solus Prime were the melee weapons the Autobots could find in their quest to stop Megatron. The Star Saber could be wielded by any Autobot, while only [[Optimus Prime (G1)|Optimus Prime]] and [[Grimlock (G1)|Grimlock]] were strong enough to wield the Forge. {{storylink|Transformers: Devastation}}&lt;br /&gt;
&lt;br /&gt;
{{Charstubgames|{{storylink|Transformers: Devastation}}}}&lt;br /&gt;
===&#039;&#039;Transformers Roleplaying Game&#039;&#039;===&lt;br /&gt;
The Forge of Solus Prime was powered by the &amp;quot;Flame of Solus Prime&amp;quot;, a supernatural force of energy equivalent to a collapsing neutron star. Some Cybertronians believed that Solus Prime used her Forge to smith the various artifacts of the [[Thirteen]], including the [[Matrix of Leadership]] and the [[Enigma of Combination]], while others believed she wielded it as a weapon in the battle against [[Unicron/Generation 1|Unicron]]. &lt;br /&gt;
&lt;br /&gt;
The Enigma was said to have no set physical appearance, and exposure to it could modify the [[Transformation cog (biology)|transformation cog]]s of Cybertronians into &amp;quot;C-State&amp;quot; cogs, which allow them to combine with others. {{storylink|The Enigma of Combination}}&lt;br /&gt;
&lt;br /&gt;
{{Charstubgames|{{storylink|The Enigma of Combination}}{{storylink|Transformers One Sourcebook}}}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Earth Wars&#039;&#039;===&lt;br /&gt;
According to the Covenant of Primus, the Artifacts are indestructible, {{Storylink|Fuel Up}} and any three of them can form an ultra-powerful Trinity. {{Storylink|Armed &amp;amp; Dangerous}} The Thirteen appointed the warrior [[Sentius Nobilius]] as the guardian of their Artifacts, granting him his own weapon, the [[Sword of Balance]], for the task. Sentius was betrayed by one of the Primes, who turned his own sword against him to cleave him in two, creating the Relic Guardian of Light, [[Sentius Magnus]], and the Relic Guardian of Darkness, [[Sentius Malus]]. Both resumed their duties in their own ways, with the strict Magnus only allowing heroes of the present day to &amp;quot;check out&amp;quot; his charges under the most dire of circumstances, while Malus took glee in passing out the relics to the most dangerous agents of change he could find and watching the fireworks that ensued. {{storylink|Source:Transformers: Earth Wars/2018#Sentius Magnus|Sentius Magnus bio}} {{storylink|Source:Transformers: Earth Wars/2018#Sentius Malus|Sentius Malus bio}}&lt;br /&gt;
&lt;br /&gt;
{{Charstubgames|{{Storylink|Transformers: Earth Wars}}}}&lt;br /&gt;
&lt;br /&gt;
====Gameplay====&lt;br /&gt;
{{see|Transformers: Earth Wars#Weapons}}&lt;br /&gt;
{{see|Transformers: Earth Wars#Artifacts}}&lt;br /&gt;
{{charstubgames|{{Storylink|Transformers: Earth Wars}}}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Galactic Trials&#039;&#039;===&lt;br /&gt;
The Proton Spear was one of the Artifacts of the Primes that [[Nemesis Prime (G1)|Nemesis Prime]] attempted to steal, and which the [[Autobot|Autobots]] and [[Decepticon|Decepticons]] engaged in races to claim.&lt;br /&gt;
{{Charstubgames|{{Storylink|Transformers: Galactic Trials}}}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
{{toystub}}&lt;br /&gt;
&lt;br /&gt;
{{Note|As one of the oldest known artifacts in the franchise, the &#039;&#039;&#039;Matrix of Leadership&#039;&#039;&#039; has been included in decades worth of toys and merchandise. Rather than list every single instance of a toy version of the Matrix on this page, you can visit [[Matrix of Leadership/toys|this page]] that exclusively lists every released toy version of the Matrix. Happy reading!}} &lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Prime&#039;&#039;===&lt;br /&gt;
[[File:PlatinumEditiontoy-T30UltraMagnus.jpg|right|thumb|200px]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1|[[Forge_of_Solus_Prime#Prime|Forge of Solus Prime]]}}&lt;br /&gt;
{{Bp-a1|[[Star Saber (Thirteen)#Prime|Star Saber]]}}&lt;br /&gt;
{{Bp-d1|[[Apex Armor (Thirteen)#Prime|Apex Armor]]}}&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
{{toydesigner|[[Joe Kyde]] (Hasbro)}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Timelines&#039;&#039;===&lt;br /&gt;
[[File:TCCSS1-UltraMammoth.jpg|right|thumb|200px]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-m1|[[Origin Matrix#Timelines|Origin Matrix]]}}&lt;br /&gt;
{{Bp-multi|[[Terminus Blade#Timelines|Terminus Blade]]}}&lt;br /&gt;
{{Bp-m1|[[Covenant of Primus#Timelines|Covenant of Primus]]}}&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
{{toydesigner|[[Myu]]}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Combiner Wars&#039;&#039;===&lt;br /&gt;
[[File:BotCon2016-EnigmaofCombination.jpg|right|thumb|200px]]&lt;br /&gt;
&amp;lt;ul class = &amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-multi|[[Enigma of Combination#Combiner Wars|Enigma of Combination]]}}&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
{{toydesigner|[[Myu]]}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Power of the Primes&#039;&#039;===&lt;br /&gt;
[[File:Throne of the Primes.jpg|right|thumb|200px]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1d1|[[Enigma of Combination#Power of the Primes|Enigma of Combination]]}}&lt;br /&gt;
{{Bp-m1|[[Halo of Primus#Power of the Primes|Halo of Primus]]}}&lt;br /&gt;
{{Bp-m1|[[Throne of the Primes#Power of the Primes|Throne of the Primes]]}}&lt;br /&gt;
{{bp-m1|[[Scepter of Sparks#Power of the Primes|Scepter of Sparks]]}}&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
{{toydesigner|[[John Warden]] and [[Marcelo Matere]] (Hasbro)|[[Robby Musso]], [[Emiliano Santalucia]] and [[Ken Christiansen]] (concept art), Marcelo Matere (packaging artist)}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Age of the Primes&#039;&#039;===&lt;br /&gt;
{| style=&amp;quot;margin-left:1em;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-pr4|[[Forge of Solus Prime#Age of the Primes|Forge Hammer]]}}&lt;br /&gt;
{{Bp-pr1|[[Star Saber (Thirteen)#Age of the Primes|Star Saber]]}}&lt;br /&gt;
:{{Bp-pr1|[[Matrix of Leadership/toys#Age of the Primes|Matrix of Leadership]]}}&lt;br /&gt;
{{Bp-pr12|[[Requiem Blaster (Thirteen)#Age of the Primes|Requiem Blaster]]}}&lt;br /&gt;
{{Bp-pr13|[[Zodiac#Age of the Primes|Zodiac Orb]]}}&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-pr6|[[Lenses#Age of the Primes|The Lenses]]}}&lt;br /&gt;
{{Bp-pr5|[[Chimera Stone#Age of the Primes|Chimera Stone]]}}&lt;br /&gt;
:{{Bp-pr5|[[Apex Armor (Thirteen)#Age of the Primes|Mech suit]]}}&lt;br /&gt;
{{Bp-pr3|[[Quill#Age of the Primes|Quill]] and [[Covenant of Primus#Age of the Primes|Covenant Book]]}}&lt;br /&gt;
{{Bp-pr8|[[Triptych Mask#Age of the Primes|Triptych Mask]]}}&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-pr10|[[Emberstone#Age of the Primes|The Emberstone]]}}&lt;br /&gt;
{{Bp-pr9|[[Transformation Cog (Thirteen)#Age of the Primes|The Cog of Transformation]]}}&lt;br /&gt;
:{{Bp-pr9|[[Scythe (Thirteen)#Age of the Primes|Scythe]]}}&lt;br /&gt;
{{Bp-pr7|[[Enigma of Combination#Age of the Primes|The Enigma of Combination]]}}&lt;br /&gt;
{{Bp-pr11|[[Liegian Darts#Age of the Primes|Leigian Darts]] {{sic}}}}&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot;|[[File:AOTP Lenses.jpg|right|thumb|200px]]&lt;br /&gt;
|}&lt;br /&gt;
:{{toydesigner|[[Mark Maher]] (Hasbro),  [[Yūya Ōnishi]], [[Shuhei Umezu]], [[Takashi Kunihiro]], [[Shogo Hasui]], and [[Hisashi Yuki]] (TakaraTomy)|[[Marcelo Matere]] (concept artist), [[Aaron Archer]] and [[Ken Christiansen]] (original concepts)}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Transformers: Age of the Primes|Age of the Primes]]&#039;&#039; features the first full-scale set of figures of the Thirteen, each possessing at least one of their signature artifacts, marked with a [[tampograph]] of the respective Prime&#039;s [[Insignia/Gallery#Religious symbols|personal insignia]]. While included with their Prime figures, Prima&#039;s Matrix, Micronus&#039;s Apex Armor mech suit, and Amalgamous&#039;s Scythe are not called out as Artifacts on the packaging and are not marked with insignias.&lt;br /&gt;
&lt;br /&gt;
:Hasbro &#039;&#039;Age of the Primes&#039;&#039; design lead [[Mark Maher]] has hinted that all of the Artifacts of the Primes from this toyline, (as well as the two presently-unnamed Artifacts included with the &#039;&#039;[[Transformers: Legacy|Legacy: United]]&#039;&#039; [[Vector Prime#Legacy|Vector Prime]]), can be combined into a single object of major significance, though he has yet to reveal what that object actually is or how to create it—most likely waiting until &#039;&#039;Age of the Primes&#039;&#039; [[Nexus Prime#Age of the Primes|Nexus Prime]] and [[Liege Maximo#Age of the Primes|Liege Maximo]] are both officially released, as well as a hinted potential rerelease of &#039;&#039;Legacy: United&#039;&#039; Vector Prime, (in the form of Evan Brooks, Mark Maher, and Nate Purswell repeatedly mentioning “One to go.” throughout the February 3, 2026 livestream when discussing the Thirteen), before the team actually reveal whatever this object is.&amp;lt;ref&amp;gt;[[February 3]], [[2026]]&#039;s [https://www.youtube.com/watch?v=zzWSj4wlnqM Transformers Age of the Primes Deep Dive | In-Hand Look at the New Wave | February 2026] on YouTube, with [[Evan Brooks]], [[Mark Maher]], and [[Nate Purswell]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
{{comingsoontoy|Enigma and Darts, combination}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Artifacts of the Primes| ]]&lt;br /&gt;
[[Category:EarthSpark technology]]&lt;br /&gt;
[[Category:IDW (2005) technology]]&lt;br /&gt;
[[Category:IDW (2019) technology]]&lt;br /&gt;
[[Category:Prime technology]]&lt;/div&gt;</summary>
		<author><name>Mickto124</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Mickey_Mouse&amp;diff=1897707</id>
		<title>Mickey Mouse</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Mickey_Mouse&amp;diff=1897707"/>
		<updated>2026-02-27T22:52:04Z</updated>

		<summary type="html">&lt;p&gt;Mickto124: /* Disney Label */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|{{factions/icons|custom=MickeyMouseTransformer.png|cLink=Transformers Disney Label}}}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Mickey Mouse is a talking animal from [[Disney]].&#039;&#039;&lt;br /&gt;
[[Image:MickeyMouseTF.jpg|right|thumb|300px|M-I-C, K-E-Y, P-R-I-M-E!]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mickey Mouse&#039;&#039;&#039; is an oddity amongst [[Earth]]&#039;s fauna, an upright-walking rodent with opposable thumbs and the power of speech. It is unknown if he is a unique specimen, or part of a larger species. The childlike features he bears endear him to the young [[human]]s of Earth. He drives a truck that can transform into a robotic suit of armor for him to pilot. The wisdom of granting mechanized destructive power to a creature such as this is up for debate.&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===Marvel &#039;&#039;The Transformers&#039;&#039; comics===&lt;br /&gt;
One of the contestants of the &#039;&#039;[[Let&#039;s Make a Deal]]&#039;&#039; game show was wearing a Mickey Mouse costume. {{storylink|The New Order}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Revenge of the Fallen&#039;&#039; adaptation===&lt;br /&gt;
The announcer mentioned &amp;quot;Mickey the friendly mouse&amp;quot; in a [[television]] advertisement for the &#039;&#039;Alice in Wonderland&#039;&#039; animatronic tour, featuring an [[Alice (animatronic)|animatronic Alice]]. {{storylink|Transformers: Revenge of the Fallen (novel)|Revenge of the Fallen}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===&#039;&#039;Disney Label&#039;&#039;===&lt;br /&gt;
[[Image:MickeyMouse-ColorToy.jpg|right|thumb|300px|K-E-Y. Y? Because freedom is the right of all sentient beings. Ho ho!]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Mickey Mouse Trailer&#039;&#039;&#039; (2009) &lt;br /&gt;
{{toydesigner|[[Hironori Kobayashi]] (TakaraTomy)}}&lt;br /&gt;
&lt;br /&gt;
: The first mold in the [[TakaraTomy]]-[[exclusive]] &#039;&#039;[[Transformers Disney Label|Disney Label]]&#039;&#039; series, Mickey Mouse&#039;s vehicle transforms from a cartoony tractor-trailer truck to a Mickey-like robot resembling [[Optimus Prime (G1)|Optimus Prime]]. Mickey appears as a driver with an orange worker&#039;s cap on (in the right side of the cab, what with this being a Japanese toy), but disappears when the grill is flipped upward during transformation. Mickey re-appears dressed in a battle suit on a flip-around panel on the robot mode&#039;s head when the backpack is brought down into its final position. Pushing down on the robot&#039;s upper body causes the robot arms to flap up and down, simulating giddy excitement. (No, really.) The robot&#039;s clear-plastic visor can be raised and lowered over its optics.&lt;br /&gt;
&lt;br /&gt;
: So far, this mold has only been made available in Japan and Australia.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/DisneyLabel/MickeyMouse/mickeymouse.htm More information on Mickey Mouse at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|Monochrome}}&lt;br /&gt;
[[Image:Disneylabel_monochrome_mickey.jpg|right|thumb|300px|Nemesis Mickey? MotorMouseter?]]&lt;br /&gt;
*&#039;&#039;&#039;Mickey Mouse Trailer Monochrome&#039;&#039;&#039; (2009) &lt;br /&gt;
&lt;br /&gt;
: This grayscale [[redeco]] of &amp;quot;Optimouse Prime&amp;quot; is decoed to resemble Mickey&#039;s design in the earliest Disney cartoons. Mickey himself provides the only splashes of color on the toy, with his face keeping its peach color, while his clothes go grayscale.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/DisneyLabel/MickeyMouseMonochrome/mickeymouse.htm More information on Monochrome Mickey Mouse at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|Halloween}}&lt;br /&gt;
[[Image:HalloweenMickey.JPG|right|thumb|300px|&#039;&#039;&#039;&#039;&#039;Any quesssstionssss?!&#039;&#039;&#039;&#039;&#039;]]&lt;br /&gt;
*&#039;&#039;&#039;Mickey Mouse Trailer Halloween Version&#039;&#039;&#039; (2009)&lt;br /&gt;
&lt;br /&gt;
: [[Halloween]] Mickey Mouse is a redeco done up in orange and black, and was an [[exclusive]] to [[7-Eleven]] stores in Japan. The robot mode features a variety of Halloween-themed [[Paint operation|paint application]]s, such as a jack-o-lantern face and skulls on its torso and spider webs on the trailer [[kibble]]. The little Mickey figure now has a blue face and red eyes.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|Standard}}&lt;br /&gt;
[[Image:DisneyLabelMickeyMouseTrailerStandard.jpg|thumb|300px|Give him a giant key and he basically becomes [[Yoda]].]]&lt;br /&gt;
*&#039;&#039;&#039;Mickey Mouse Trailer Standard&#039;&#039;&#039; ([[November 26]], [[2011]])&lt;br /&gt;
&lt;br /&gt;
:Mickey Mouse Trailer Standard is a redeco done up in Mickey&#039;s traditional attire. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|Christmas}}&lt;br /&gt;
[[Image:DisneyLabelMickeyMouseTrailerChristmasVersion.jpg|thumb|300px|Also known as Bob Ratchit.]]&lt;br /&gt;
*&#039;&#039;&#039;Mickey Mouse Trailer Christmas Version&#039;&#039;&#039; (November [[2011]])&lt;br /&gt;
:[[Christmas]] Mickey Mouse is a redeco of the original toy, this time in a more festive red and white color scheme.&lt;br /&gt;
{{charstubtoys}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*In several animated shorts and Disney-related merchandise, Mickey Mouse was once voiced by [[Peter Renaday]]. In the Japanese market, [[Takanori Hoshino]] served as the current dub-over voice of the character since [[November]] [[2018]].&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* {{w|Mickey Mouse}} at Wikipedia&lt;br /&gt;
* [[Wikia:Disney:Mickey Mouse|Mickey Mouse]] at Disney Wiki&lt;br /&gt;
&lt;br /&gt;
[[Category: Animals]]&lt;br /&gt;
[[Category: Disney Label]]&lt;br /&gt;
[[Category: Earthlings]]&lt;/div&gt;</summary>
		<author><name>Mickto124</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Nexus_Prime&amp;diff=1896941</id>
		<title>Nexus Prime</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Nexus_Prime&amp;diff=1896941"/>
		<updated>2026-02-25T01:23:41Z</updated>

		<summary type="html">&lt;p&gt;Mickto124: /* Age of the Primes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|nexusprime|autobot|sgDecepticon}}&lt;br /&gt;
{{featured}}&lt;br /&gt;
{{disambig3|Nexus}}&lt;br /&gt;
[[Image:NexusPrimeflankedbyotherPrimes.jpg|right|thumb|300px|Insert batteries where?!]]&lt;br /&gt;
One of the [[Thirteen|original Thirteen Primes]], the wild and unpredictable &#039;&#039;&#039;Nexus Prime&#039;&#039;&#039; is the first [[combiner]]. He is the bearer of the immensely consequential [[Artifacts of the Primes|artifact]] known as the [[Enigma of Combination]] and the lord of [[Rarified Energon]]—the stuff of [[spark]]s themselves—granting him a variety of mysterious powers above and beyond many of his siblings. Nexus&#039; go-to problem solving method of scattering himself to the four winds has often proved the cause of, and solution to, all of his and his resultant sub-selves&#039; problems. He also has a habit of hoarding the legendary blades forged by his sister [[Solus Prime]] whether they belong to him or not, considering himself the safest pair(s) of hands. How much these antics relate to his reputation as the prankster of the Thirteen is up for interpretation. His fragments include:&lt;br /&gt;
&lt;br /&gt;
*[[Skyfall (Cybertron)|Skyfall]] (A-10 Thunderbolt II, left leg)— a deep space explorer with the ability to project [[Force field|forcefields]]&lt;br /&gt;
*[[Landquake (Timelines)|Landquake]] (anti-aircraft tank, right arm)— a disaffected soldier with the power to forge [[Energon weapon|energon weapons]] unaided&lt;br /&gt;
*[[Breakaway (Classics)|Breakaway]] (fighter jet, left arm)— a mystical guardian with preternatural healing abilities&lt;br /&gt;
*[[Topspin (Classics)|Topspin]] (helicopter, right leg)— a credulous refugee with the power to manipulate sparks&lt;br /&gt;
*[[Heatwave (Timelines)|Heatwave]] (armored personnel carrier, torso)— a cheerful technician with ability to &amp;quot;speak&amp;quot; machinery to life&lt;br /&gt;
&lt;br /&gt;
Unlike many of his descendants, Nexus Prime is highly mutable and not beholden to a single set of components. In [[Aligned continuity family|a different universe]], Nexus instead split himself into:&lt;br /&gt;
&lt;br /&gt;
*[[Clocker (Prime)|Clocker]]— a [[Velocitron]]ian racer&lt;br /&gt;
*[[Mainspring]]— a Velocitronian mechanic&lt;br /&gt;
*[[Chaindrive]]— an Autobot soldier&lt;br /&gt;
*[[Pinion]]— a [[Junkion (species)|Junkion]] trader&lt;br /&gt;
*[[Cannonspring]]— a lost Cybertronian&lt;br /&gt;
&lt;br /&gt;
Oh yeah, and he is responsible for [[Shroud|splintering]] himself and [[Multiversal singularity|his brethren]] across the [[Multiverse|multiverse]]. That was a pretty significant thing that happened. &lt;br /&gt;
&lt;br /&gt;
He is sometimes, unfortunately, known as &#039;&#039;&#039;[[#Naming issues|Nexus Maximus]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===Fun Publications===&lt;br /&gt;
When the Thirteen visited ancient Earth of some universal streams, Nexus Prime used a [[holomatter]] avatar which inspired the myth of the goddess Hera, trusted confidant of Zeus, who was [[Prima]]&#039;s holomatter avatar. [[Vector Prime]] shared many fond memories with his siblings, including Nexus, and noted that there were universal streams where Nexus was known as Nexus [[Convoy (rank)|Convoy]].&lt;br /&gt;
&lt;br /&gt;
Nexus Prime, Vector Prime, [[Alpha Trion]], and [[Solus Prime]] made the decision to split Nexus Prime into five pieces to conceal the location of the five fragments of Prima&#039;s [[Star Saber (Thirteen)|Star Saber]] sword, a weapon that could destroy star systems, from their evil brother [[The Fallen|Megatronus]]. Using the blade of the Star Saber, Nexus Prime was cut into five other robots: [[Skyfall (Cybertron)|Skyfall]], [[Landquake (Timelines)|Landquake]], [[Breakaway (Classics)|Breakaway]], [[Topspin (Classics)|Topspin]], and [[Heatwave (Timelines)|Heatwave]], who were subsequently scattered across the [[multiverse]] and lost to the ages. {{Storylink|Ask Vector Prime}}&lt;br /&gt;
&lt;br /&gt;
But the skills of Nexus Prime are needed once again, and now that his components have been called together by Primus, he searches the multiverse for the components to the Star Saber sword, armed with his masterful control over all uses of [[energon]], and ability to manipulate [[spark]]s.&lt;br /&gt;
&lt;br /&gt;
[[Image:Clubcombinercarving.jpg|200px|thumb|They drew his limbs arranged incorrectly!]]&lt;br /&gt;
The [[Caretaker]] told its components that Nexus Prime was &amp;quot;designated a [[Prime (rank)|Prime]]&amp;quot;, like the other original thirteen. {{storylink|Crossing Over: Part 6}}&lt;br /&gt;
&lt;br /&gt;
When Landquake, Breakaway, Topspin, and Heatwave made an attempt to use their powers to revive the recently assassinated [[Megatron (SG)|Megatron]], they were transported—along with a revived Skyfall—to the presence of [[Primus]] in the &amp;quot;afterlife&amp;quot;. He gave them a choice of living (or staying dead) as they were, or being reborn as what they were meant to be. After the gestalt members made their deliberations, Primus declared, &amp;quot;The choice is made. Arise, Nexus Prime,&amp;quot; as they started the transformation. {{storylink|Reunification: Part 5}}&lt;br /&gt;
&lt;br /&gt;
[[Image:OmegaDoomNexusPrimeGalvatron.jpg|left|thumb|300px|Behold the fingers my toy totally doesn&#039;t have!]]&lt;br /&gt;
&lt;br /&gt;
Nexus Prime [[Reformatting|reformatted]] the dead Megatron into the powerful Galvatron, investing in him some of the power of the Thirteen. The two exited the Decepticon stronghold to counter [[Omega Doom]]&#039;s offensive, but they were forced to split up when Doom launched a starkilling missile into Cybertron&#039;s sun. Though his Decepticon components protested leaving the battle, Nexus Prime knew saving this Cybertron&#039;s star system was of more immediate importance. Regardless, he was too late in stopping the missile, and its energies began to destroy the sun. Nexus began to concentrate.&lt;br /&gt;
&lt;br /&gt;
Nexus returned to Cybertron triumphant, having used his own powers to negate those of the starkilling missile, and he made short work of Omega Doom, saving Galvatron in the nick of time. Though there was more on this Cybertron to do, such as finishing [[Optimus Prime (SG)|Optimus Prime]] once and for all, Nexus Prime knew he had to depart this universe. After saying goodbye to [[Cliffjumper (G1)|Cliffjumper]], he entered a portal with [[Aquarius (SG)|Aquarius]], trusting fate to bring him to the correct destination. {{storylink|Reunification: Part 6}}&lt;br /&gt;
&lt;br /&gt;
Nexus Prime and Aquarius traveled from world to world, but without finding what Nexus Prime was looking for. Eventually, the pair arrived on [[Primax 509.28 Epsilon|one universe]]&#039;s [[Cybertron (planet)|Cybertron]], where they were attacked by a group of smaller Decepticons who thought they had an easy mark. Though Nexus Prime was unwilling to use his more supernatural powers, lest he draw unwanted attention towards himself, he was still able to easily beat their attackers. As they left the group of dazed Decepticons behind, Nexus Prime and Aquarius wandered through a Cybertronian marketplace. Finally, Nexus Prime began to drop hints about what [[Star Saber (Thirteen)|mysterious artifact]] he was looking for; he hadn&#039;t yet clued Aquarius in. Ultimately, Nexus Prime spotted a shipping container with an [[Elite Guard]] symbol on it. This unlocked a memory in the ancient Transformer, allowing him to determine their next destination. He and Aquarius vanished through another portal to yet another dimension. {{storylink|The Coming Storm: Part 1}}&lt;br /&gt;
&lt;br /&gt;
After several unspecified adventures, Aquarius ended up in Axiom Nexus and took charge of a shard of the Star Saber from a [[Chifumi Takahashi|courier]]. In exchange, he promised to help her get home. {{storylink|Transformers I.Q.#issue 48|Transformers I.Q. last issue review}} To their surprise, however, they ended up on the Cybertron of Aquarius&#039;s home reality. It soon became obvious that Nexus had transported them there in order to receive the [[Origin Matrix]], the fifth and final piece, from [[Ultra Magnus (G1)/Marvel Comics continuity|Ultra Mammoth]]. {{storylink|Transformers I.Q.#issue 54|Transformers I.Q. trivia bonus #12}} {{storylink|Falling into Place}}&lt;br /&gt;
&lt;br /&gt;
[[File:AnotherLight-choppitychop.jpg|thumb|left|upright=1.66|&amp;quot;...&#039;&#039;Transformers: Prime&#039;&#039; will never make a dozen episodes about finding you.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
While waiting for Nexus Prime&#039;s arrival, Ultra Mammoth confronted his negative counterpart [[Ultra Magnus (SG)|Ultra Magnus]], who was wielding the [[Terminus Blade]] on Earth. After the Origin Matrix inadvertently supercharged the Blade, Nexus Prime&#039;s components arrived in time to combine the Matrix with the other elements to reform the Star Saber. Prima&#039;s great sword severed the evil Magnus&#039;s arm, and Nexus Prime banished the insane Autobot to a dimension suitable for his temperament. With the Star Saber and Terminus Blade in hand, Nexus Prime set about undoing what damage he could from Magnus&#039;s abuse of the weapon. {{storylink|Restoration}}&lt;br /&gt;
&lt;br /&gt;
In multidimensional space, Nexus Prime found he could not undo the destruction of universes already caused by the Terminus Blade. Aware that his actions would not be without consequences to himself, Nexus Prime brought the Saber and Blade together. He strengthened the existing walls between dimensions to prevent further inter-universe decay. He bolstered dying universes that had not yet succumbed to Ultra Magnus, hoping they might still survive. In the process, however, the strengthened walls could no longer support the fluidity of multiversal singularities. Nexus Prime felt himself and his fellow Thirteen splintering, existing as independent beings in each reality they manifested in, instead of thirteen singularities. {{storylink|Out of the One, Many}} In [[Primax -408.24 Epsilon|one universe]], Nexus Prime&#039;s individual components reconstituted themselves as a group of low-ranking Decepticons known as Heatwave, [[Skyfall (Cybertron)|Skytop]], [[Landquake (Timelines)|Landfall]], [[Breakaway (Classics)|Quakebreak]], and [[Topspin (Classics)|Spinaway]]. Although they retained their ability to combine, this &amp;quot;new&amp;quot; Nexus Prime was significantly less coordinated than his predecessor, and his components didn&#039;t believe the stories that they had once been some kind of multiversal guardian. {{storylink|Coalescence}} &lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===Aligned continuity family===&lt;br /&gt;
====&#039;&#039;The Covenant of Primus&#039;&#039;====&lt;br /&gt;
[[Image:5NexusPrime.jpg|thumb|200px]]&lt;br /&gt;
Nexus Prime was the seventh member of the Thirteen created by Primus with the purpose of fighting against and defeating Unicron. As the first and greatest combiner, he could separate himself into multiple independent components and combine them at will. Nexus, like his siblings who were created between [[Prima]] and [[The Fallen|Megatronus]], was balanced between the personalities of Primus and Unicron.&lt;br /&gt;
&lt;br /&gt;
Nexus was part of the &#039;&#039;&#039;Free Agents&#039;&#039;&#039;, which included [[Maccadam|Alchemist Prime]], [[Solus Prime]], and the [[Thirteenth Prime]]: capable of both direct battle and subtle attacks. As the Primes trained with each other, Solus created the [[Cyber Caliber]] for him, which could split into smaller swords. Nexus would follow Solus into the portal leading to Unicron, entering Unicron&#039;s body to harm him from within. All of Nexus&#039; components struggled with the overpowering corruption of Unicron&#039;s Dark Energon, but the words of &#039;&#039;Thirteen&#039;&#039;, &amp;quot;All Are One&amp;quot;, would help him keep fighting. Eventually, Unicron was defeated and Nexus returned to Cybertron with his siblings. &lt;br /&gt;
&lt;br /&gt;
As the [[Age of Primes]] began, Nexus devoted his time to his creative interests, having no interest in the politics of Prima&#039;s group. During the [[War of the Primes]], when the Primes came together to vote on whether [[Liege Maximo]]&#039;s [[Farm]] should be shut down or not, Nexus voted with Prima to shut it down. Sometime later, Nexus would join Prima, [[Vector Prime]], [[Alpha Trion]], [[Micronus Prime]], and &#039;&#039;Thirteen&#039;&#039; in finding Megatronus after the death of Solus Prime. Nexus would take his Cyber Caliber when all the Primes visited the Farm, which led to infighting among the Primes. &lt;br /&gt;
&lt;br /&gt;
Nexus Prime would survive the War of the Primes, but the memory of his existence would fade away into myth and legend. Several stellar cycles later, the five components of Nexus Prime -- [[Cannonspring]], [[Mainspring]], [[Pinion]], [[Clocker (Prime)|Clocker]], and [[Chaindrive]] -- would briefly reunite as Nexus Prime, giving [[Optimus Prime (WFC)|Optimus Prime]] his sword. {{storylink|Transformers: The Covenant of Primus|The Covenant of Primus}}&lt;br /&gt;
&lt;br /&gt;
====Aligned novels====&lt;br /&gt;
Known as the &amp;quot;Wizard of Forms&amp;quot;, Nexus Prime was all about change and mutability. When standing alone, his body seemed to shift or be overlaid with ever-changing forms and combinations he might take. Powerful, proud, and frequently unpredictable even to those who knew him best, Nexus Prime was full of good humor and a bit of a prankster at times. He was the &amp;quot;mad experimenter&amp;quot; of the Thirteen and is fascinated by changing states of matter and the creation of new elements in solar forges. This shared affinity for creation led [[Solus Prime]], the &amp;quot;Maker&amp;quot; of the Thirteen, to have special feelings for Nexus, which in turn seemed to have earned him the enmity of [[The Fallen|Megatronus]] and [[Liege Maximo]].&lt;br /&gt;
&lt;br /&gt;
Nexus Prime was last seen by Alpha Trion before the [[Age of Wrath]], taking custody of many of Solus Prime&#039;s creations, including the Cyber Caliber, the [[Chaos Edge]], the [[Blades of Time]], and the [[Omni Saber]]. &lt;br /&gt;
The Omni Saber was a part of Nexus Prime&#039;s body, and he secreted the Cyber Caliber away inside his form as well before splitting himself into five component robots: Clocker, Mainspring, Chaindrive, Pinion, and Cannonspring. &lt;br /&gt;
Each component held a fraction of the Cyber Caliber within themselves and was also charged with guarding one of the Blades of Time. Only by assembling the Blades of Time and using them to open a gateway to the hollow [[Realm of the Primes|realm]] of Vector Prime could the Cyber Caliber be reassembled. The [[Star Saber (Thirteen)|Star Saber]] was believed to have been taken by Nexus Prime but was not in his possession during the [[Great Exodus]]. &lt;br /&gt;
&lt;br /&gt;
The sub-selves of Nexus Prime scattered throughout the colony worlds of Cybertron. They remained apart for so long that each forgot their true nature, and no longer recalled being part of Nexus Prime or the Thirteen. All but Cannonspring even forgot their duty to safeguard the Blades of Time and the Cyber Caliber. Clocker and Mainspring wound up on [[Velocitron]], where they remained slightly out of place as mechanics instead of the speed-driven racers who ruled the planet. Pinion ended up on [[Junkion (planet)|Junkion]], assimilating well into the culture (perhaps because the Junkion way of constantly reusing materials appealed to the subconscious preference of Nexus Prime for change). Chaindrive found himself on Cybertron, and eventually became part of the Autobot resistance movement alongside [[Ultra Magnus (WFC)|Ultra Magnus]] and Alpha Trion after the Ark&#039;s departure. Cannonspring ended up in a crippled ship in Cybertron&#039;s deep orbit, until the prospector [[Axer (Prime)|Axer]] triggered some latent transwarp energy on board, transporting them both to Junkion. Cannonspring remained inert for over a million years inside his ship after it crashed.&lt;br /&gt;
&lt;br /&gt;
Nexus Prime began to come together once more thanks to the Matrix, which directed Optimus Prime through space to the various colony worlds. As the Ark came to Velocitron, Optimus discovered two pieces of the Blades of Time and fatefully agreed to bring Clocker and Mainspring on the next leg of his journey when they asked. On Junkion, Prime encountered Pinion while recovering a third Blade, and the fourth was retrieved from Axer. Meanwhile, back on Cybertron, Alpha Trion and [[Wheeljack (Prime)|Wheeljack]] concocted a method of sending a scout after Optimus Prime by keying residual Space Bridge energy to the signature of the Matrix. Instinctively, Alpha Trion decided Chaindrive was the proper choice, and he brought with him the fifth Blade. Once all five Blades and the other four components assembled on Junkion, the combined energy was enough to rekindle the inert Cannonspring, bringing him back to full functioning and allowing them to reassemble into Nexus Prime.&lt;br /&gt;
&lt;br /&gt;
Displaying the ability to hold more weapons than an armory, Nexus Prime pulled forth both his Omni Saber and the Chaos Edge, and also passed the Cyber Caliber over to Optimus Prime. Although he refused to kill anyone, Nexus Prime essentially held off the Decepticons and the [[Star Seeker]]s for a time, on intimidation alone. As [[Megatron (WFC)|Megatron]] and [[Thundertron]] left to pursue other goals, Nexus Prime reclaimed his swords and gave some last words of encouragement to Optimus Prime before splitting himself once more. Reduced to a new set of five protoforms, Nexus Prime vanished into space and the annals of history once more. {{storylink|Transformers: Exiles|Exiles}}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Prime&#039;&#039; cartoon====&lt;br /&gt;
According to legend, at the beginning of time, [[Unicron]] and [[Primus]] battled each other for eons, with neither side remaining victorious for long. Till, that is, Primus created the [[Thirteen]]. These Thirteen defeated Unicron and cast him into space. {{storylink|One Shall Rise, Part 1}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===2005 IDW continuity===&lt;br /&gt;
{{first|[[Earthfall Part 3: The Mind Bomb|&#039;&#039;Robots in Disguise&#039;&#039; #30]] (mentioned); [[The Crucible|#34]] (depicted)}}&lt;br /&gt;
&lt;br /&gt;
[[File:OriginMyths-ThePrimes.jpg|thumb|right|250px|Love child of Silverbolt and Wheeljack.]]&lt;br /&gt;
&lt;br /&gt;
In the primitive age that followed the departure of the [[Knights of Cybertron]], Nexus Prime joined his [[Thirteen Tribes|tribe]] with those of [[Solus Prime|Solus]], [[Vector Prime|Vector]], [[Maccadam|Alchemist Prime]] and [[Alpha Trion]] in [[Crystal City]]. Like the other four, he knew [[Shockwave (G1)/2005 IDW continuity|Onyx Prime]] but he himself was disgusted by Onyx&#039;s bestial horde and took time to become acclimated to them. He had a brother in the east who ruled his own kingdom. {{storylink|Origin Myths}} Nexus was the first recorded owner of the mysterious artifact known as the [[Enigma of Combination]]. He evidently chose to keep the artifact&#039;s true nature as a physical object a secret, with most believing the &amp;quot;Enigma&amp;quot; part of the name referred to a puzzle that had to be solved to allow for [[Combiner|combination]]. {{storylink|The Crucible}}&lt;br /&gt;
&lt;br /&gt;
One evening, Vector Prime barged in on a meeting to announce the approach of Onyx and [[Liege Maximo|a crony]], as well as the news that [[Septimus Prime]] had perished and that [[The Fallen|the conqueror]] of [[Protihex|his lands]] was on the warpath across Cybertron. Despite Solus and Onyx&#039;s dismissal, Nexus felt Septimus had still been a Prime such as they were before he asked who Onyx&#039;s minion was, the newcomer introducing himself as Liege Maximo, who had also lost his lands to the army of [[Darklands|Darklanders]]. At Alpha Trion&#039;s urging, the Primes allowed Onyx and Liege Maximo into their alliance. When the time of battle came, Nexus wished to join his followers in combat but remained behind at Solus&#039;s urging. After the [[Titan (group)|Titans]] arrived, Onyx leapt into the fray only to recognize the enemy commander as his old friend Megatronus. Nexus was shocked at this development, before the eight Primes joined forces. In the aftermath, [[Arcee (G1)/2005 IDW continuity|Arcee]] expressed the belief that the alliance would attract Nexus&#039;s brother to him. {{storylink|Origin Myths}} Unbeknownst to the Primes, the &#039;bot they believed to be Onyx Prime was in fact a time-travelling Shockwave from ten million years in the future who had engineered the entire conflict to bring the Primes together as history recorded. {{storylink|The Falling, Interlude: The First Who Was Named|The First Who Was Named}}&lt;br /&gt;
&lt;br /&gt;
[[File:RID34 enigma of combination.jpg|thumb|left|250px|My Enigma don&#039;t go to none if they&#039;re lowborn, hun.]]&lt;br /&gt;
&lt;br /&gt;
Power turned Nexus into something of a git really, believing that all non-Primes should serve their Prime masters. {{storylink|The Crucible}} Among the members of his court was a [[Titan Master]] by the name of [[Infinitus]], who wholeheartedly believed in his master&#039;s elitist approach to social engineering. {{storylink|White Heat}} The Thirteen Primes ruled their planet peacefully until Liege Maximo and Megatronus conspired together, goaded on by Shockwave&#039;s machinations, and started the [[First Cybertronian Civil War]] via the murder of Solus Prime. While Megatronus fled Cybertron, Nexus and [[Quintus Prime|Quintus]] managed to restrain Maximo, before trying and exiling him aboard [[Vigilem]]. {{storylink|Heavy}} {{storylink|The Falling, Interlude: The First Who Was Named|The First Who Was Named}}&lt;br /&gt;
&lt;br /&gt;
Nexus allied himself with &amp;quot;Onyx Prime&amp;quot; during the war and used his [[Enigma of Combination]] to create the [[Headmaster (technology)|Headmasters]]: humanoid Transformers combined with beasts. {{storylink|The Crucible}} [[Galvatron (G1)/2005 IDW continuity|Galvatron]] found the whole concept disgusting and single-handedly slaughtered the Headmasters before coming after Nexus himself. Nexus sneered that Galvatron was a &amp;quot;lowborn&amp;quot; that couldn&#039;t kill him, and Galvatron responded by doing just that. The realization that a Prime could be killed by someone other than another Prime caused most of the remaining Primes to flee the planet. {{storylink|The Crucible}} &lt;br /&gt;
&lt;br /&gt;
He was survived by Infinitus, who vowed to keep his master&#039;s teachings alive and eventually apply them to all of Cybertron–especially the parts about forced servitude to the Primes. {{storylink|White Heat}} Nexus&#039;s [[Titan (group)|Titan]], [[Devisiun (Titan)|Devisiun]], also survived the war and colonized [[Devisiun (planet)|a planet]] in honor of his master which the younger Shockwave eventually seeded with [[Ore-5]]. {{storylink|Ceremony|The Lost Colonies of Cybertron}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Prime Wars Trilogy&#039;&#039; cartoons===&lt;br /&gt;
[[Victorion]] claimed to only follow the will of Nexus Prime, though she admitted he hadn&#039;t given her any new guidance in some time. {{storylink|Desperate Actions}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Power of the Primes&#039;&#039; marketing material===&lt;br /&gt;
Nexus Prime&#039;s [[Spark]] passed into the possession of one of the twelve [[Prime Master]]s; hidden within a suit of decoy armor, they safeguarded the abilities of the Primes until the present day. By uniting with a larger Transformer, the Prime Master could channel the powers of Nexus&#039;s Spark and grant them unique abilities that varied with each new partner. {{storylink|Power of the Primes (toyline)|Power of the Primes}}&lt;br /&gt;
&lt;br /&gt;
{{note|For a list of every permutation of Nexus Prime&#039;s abilities, see [[Prime Master/Combinations|this link]].}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Cyberverse&#039;&#039; cartoon===&lt;br /&gt;
Nexus Prime was one of the [[Thirteen]]. {{storylink|Dweller In The Depths (Cyberverse)|Dweller In The Depths}} {{storylink|Silent Strike}} {{storylink|The Other One}}&lt;br /&gt;
&lt;br /&gt;
Nexus Prime eventually passed, being buried with all of his worldly possessions on another planet. Following the [[Quintesson]] invasion of Cybertron, [[Grimlock (Cyberverse)|Grimlock]] and [[Arcee (Cyberverse)|Arcee]] grave-robbed him. {{storylink|The Immobilizers}}&lt;br /&gt;
&lt;br /&gt;
===2019 IDW continuity===&lt;br /&gt;
[[File:SeaOfRustI-NexusPrime.jpg|thumb]]&lt;br /&gt;
Nexus Prime, the holder of the Enigma of Combination, was one of the Thirteen Primes. {{storylink|Lord of Misrule: Sea of Rust I|Sea of Rust I}} It was said that Primus had created Nexus as a being of controlled chaos, introducing necessary change into Cybertronian society to prevent stagnation. {{storylink|Lord of Misrule: Enigmatic|Enigmatic}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;One&#039;&#039; film===&lt;br /&gt;
[[File:TransformersOne-ThePrimesholograms.jpg|left|thumb|300px|Nexus is the holographic guy on the farthest left!]]&lt;br /&gt;
{{voiceactor|[[Manuel Pérez]] (Latin-American Spanish)}}&lt;br /&gt;
One of the original Thirteen Primes, Nexus Prime ruled alongside his fellows until the [[Quintesson]]s invaded Cybertron. When the Primes were directed by [[Sentinel Prime (One)|Sentinel]] to a meeting of Quintesson generals, they found it an ambush. Despite being caught off-guard, the Primes managed to turn the tide of the battle before Sentinel betrayed them, stabbing Nexus and using his weapon to slay several of the Primes. Fifty cycles later, the spirits of the Primes appeared before Orion Pax when he was bestowed the [[Matrix of Leadership]] and became [[Optimus Prime (One)|Optimus Prime]]. {{storylink|Transformers One (film)|One}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Energon Universe===&lt;br /&gt;
After Optimus Prime found himself in the [[Hall of the Primes]], he saw a statue of Nexus Prime among the others. {{storylink|Transformers (2023) issue 22|Transformers #22}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers: Earth Wars&#039;&#039;===&lt;br /&gt;
;&#039;&#039;&#039;Nexus Prime Core&#039;&#039;&#039;&lt;br /&gt;
[[File:Earth Wars Nexus Prime Core.jpg|thumb|upright=0.6]]&lt;br /&gt;
&lt;br /&gt;
Nexus Prime&#039;s [[Prime Master#Transformers: Earth Wars|Prime Core]] (his &amp;quot;heart&amp;quot; as one of the primordial [[Thirteen|Thirteen Primes]]) fell to Earth under mysterious circumstances along with those of his siblings to become a hotly contested resource in the [[Earth Wars (conflict)|Earth Wars]]. {{storylink|Power of the Primes (Earth Wars)|Power of the Primes}}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effect:&#039;&#039;&#039; Additional damage to enemy [[Transformers: Earth Wars#Combiners|Combiner]]s. If the [[Transformers: Earth Wars#Standard Bots|Bot]] this Core is affixed to is deployed before your Combiner phase, your Combiner has increased attack power and damage negation.&lt;br /&gt;
&lt;br /&gt;
[https://tfew.zendesk.com/hc/en-us/articles/4733780017183-Prime-Cores-Bot Nexus Prime Core at Transformers: Earth Wars Wiki]&lt;br /&gt;
&lt;br /&gt;
{{chargamestub|{{storylink|Transformers: Earth Wars}}}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers Roleplaying Game&#039;&#039;===&lt;br /&gt;
Nexus Prime was a stalwart ally of Prima and the first combiner. {{storylink|Transformers One Sourcebook}} At the dawn of history, Nexus Prime received the [[Enigma of Combination]]. Some historical texts instead remembered him instead as &amp;quot;Nexus Maximus&amp;quot;, {{storylink|The Enigma of Combination}} his original name, {{storylink|Transformers One Sourcebook}} while some ancient humans knew him as {{w|Juno (mythology)|Juno}}. {{storylink|The Enigma of Combination}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===&#039;&#039;Cybertron&#039;&#039;, &#039;&#039;Classics&#039;&#039;, and &#039;&#039;Timelines&#039;&#039;===&lt;br /&gt;
[[Image:Timelinestoy-NexusMaximus.jpg|right|thumb|250px|Remember to use the instructions! You don&#039;t want to put something in the wrong hole.]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-a1|[[Skyfall (Cybertron)#Cybertron|Skyfall]] ([[2005]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-d1|[[Landquake (Timelines)#Timelines|Landquake]] ([[2006]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-a1|[[Breakaway (Classics)#Classics|Breakaway]] ([[2007]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-d1|[[Topspin (Classics)#Classics|Topspin]] ([[2008]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-sd|[[Heatwave (Timelines)#Timelines|Heatwave]] ([[2009]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
{{toydesigner|[[Dan Khanna]] (concept artist)}}&lt;br /&gt;
&lt;br /&gt;
:Nexus Maximus is composed of his five team members, with Heatwave forming his central body component. His limbs&#039; [[energon weapon]]s form his hands and feet. Conisisting of [[redeco]]s of components of the &#039;&#039;[[Transformers: Energon (toyline)|Energon]]&#039;&#039; combiners, Nexus Maximus, just like [[Superion Maximus]], [[Bruticus Maximus (Energon)|Bruticus Maximus]], and [[Constructicon Maximus]], features universal connection points for the limbs, allowing many different combinations and even swapping of limbs from different teams, in a fashion very similar to &#039;&#039;[[The Transformers (toyline)|Generation 1]]&#039;&#039;&#039;s &amp;quot;[[Fight! Super Robot Lifeform Transformers (toyline)#1986 (Scramble City and Transformers 2010)|Scramble City]]&amp;quot;-type combiner teams. Unlike the other Maximus-style combiners, Nexus Maximus features four unique molds for his limb pieces, rather than two redecoed to fit both the legs and arms, due to him using both [[Destruction Team]] and [[Air Team]] molds. Whereas the individual components&#039; robot modes still feature the same head sculpts as the &#039;&#039;Energon&#039;&#039; figures they&#039;re redecoed from, the combined form of Nexus Maximus himself was given an entirely new, unique head sculpt, which is an amalgamation of visual elements of its components&#039; own heads: Skyfall&#039;s eyes, Landquake&#039;s chin, Breakaway&#039;s forehead, Topspin&#039;s &amp;quot;mohawk&amp;quot;, and Heatwave&#039;s &amp;quot;ears&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
:Nexus Maximus is the combined form of the first five [[Transformers Collectors&#039; Club]] freebie toys, which were released over the span of five years in different toyline brandings for the components.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Decepticon/TFCCNexusMaximus/nexusmaximus.htm More information on Nexus Maximus at TFU.info]&#039;&#039;&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Power of the Primes&#039;&#039;===&lt;br /&gt;
[[File:TF-PotP-SDCC-2018-Throne-of-the-Primes-Nexus-Prime.jpg|upright=1.66|thumb]]&lt;br /&gt;
&amp;lt;ul class = &amp;quot;iconlist&amp;gt;{{Bp-m1|&#039;&#039;&#039;Throne of the Primes&#039;&#039;&#039; (Leader Class, [[2018]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Takara ID number&#039;&#039;: &#039;&#039;&#039;PP-43&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;TakaraTomy release date&#039;&#039;: [[January 26]], [[2019]]&lt;br /&gt;
{{toydesigner|[[Marcelo Matere]] (throne designer, packaging artist)}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Power of the Primes (toyline)|Power of the Primes]]&#039;&#039; Nexus Prime is a retool of the [[Maccadam#Power of the Primes|Alchemist Prime]]/[[Submarauder (G1)#Power of the Primes|Submarauder]] inner robot with a new [[Prime Master]] sigil/backpack, packaged in the [[Throne of the Primes#Toys|Throne of the Primes]] set. &lt;br /&gt;
&lt;br /&gt;
:This toy has identical features to the other Prime Masters in the line. The [[Titan Master]]-like robot can store inside decoy armor or ride [[Size class|Legends Class]] figures in vehicle mode, and is fully compatible with toys from the previous &#039;&#039;[[Titans Return (toyline)|Titans Return]]&#039;&#039; line. The &amp;quot;Power Swap&amp;quot; gimmick means its [[spark]] form can plug onto any decoy armor&#039;s weapon form (which has a [[5 mm post]] to be held by larger figures), Deluxe Class figures&#039; chest armor, Voyager Class figures&#039; bucklers, Leader Class figures&#039; [[Matrix of Leadership/toys#Power of the Primes|Matrix]] (in place of their Matrix core), [[combiner]]s&#039; torsos (in place of their [[Enigma of Combination]]), or the included [[Scepter of Sparks]] or [[Halo of Primus]] accessories. With the power of [[you]]r imagination, this bestows the Prime Master&#039;s [[Prime Master/Combinations|unique power]] on the larger figure.&lt;br /&gt;
&lt;br /&gt;
:While Nexus is a retool of Alchemist Prime (gang-molded with his included Submarauder decoy armor), it is unknown what gang-molded decoy armor Nexus would have had as a hypothetical mass-retail Prime Master.&lt;br /&gt;
&lt;br /&gt;
:This set debuted at [[San Diego Comic-Con]] 2018, and was later sold via [[Hasbro Toy Shop]] online. It was also available at general retail in Taiwan.&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Age of the Primes&#039;&#039;===&lt;br /&gt;
[[File:AOTP-Nexus-Prime.jpg|upright=1.66|thumb|What do you &#039;&#039;mean&#039;&#039; I&#039;m not the [[Amalgamous Prime#Age of the Primes|Prime that splits into multiple components]]??]]&lt;br /&gt;
&amp;lt;ul class = &amp;quot;iconlist&amp;gt;{{Bp-pr7|&#039;&#039;&#039;The Thirteen Nexus Prime&#039;&#039;&#039; (Voyager Class, [[2026]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Accessories&#039;&#039;: [[Enigma of Combination#Age of the Primes|Enigma of Combination]], 2 wings/blasters&lt;br /&gt;
{{toydesigner|[[Mark Maher]] (Hasbro), [[Shogo Hasui]] (TakaraTomy)}}&amp;lt;ref name=AOTPDeepDive&amp;gt;[[February 3]], [[2026]]&#039;s [https://www.youtube.com/watch?v=zzWSj4wlnqM Transformers Age of the Primes Deep Dive | In-Hand Look at the New Wave | February 2026] with [[Evan Brooks]], [[Mark Maher]], and [[Nate Purswell]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Released in the fifth wave of &#039;&#039;[[Transformers: Age of the Primes|Age of the Primes]]&#039;&#039; Voyager Class toys, Nexus Prime is mostly based on his &#039;&#039;[[Transformers One (film)|Transformers One]]&#039;&#039; design with a few specific details lifted from his &#039;&#039;Covenant of Primus&#039;&#039; design and [[Dan Khanna]]&#039;s original concept art, with the color scheme of his [[#Toys|&#039;&#039;Cybertron&#039;&#039; / &#039;&#039;Classics&#039;&#039; / &#039;&#039;Timelines&#039;&#039; toy]], transforming into a Cybertronian &amp;lt;s&amp;gt;flying brick&amp;lt;/s&amp;gt; &amp;quot;jet tank&amp;quot;.&amp;lt;ref&amp;gt;{{citesocial|link=https://www.hasbropulse.com/product/transformers-age-of-the-primes-voyager-class-the-thirteen-nexus-prime/G20015X00|quote=Convert between bot and jet tank in 23 steps.|name=Hasbro Pulse|title=Transformers Age of the Primes Voyager Class The Thirteen Nexus Prime}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:He includes 3 accessories: two removable wings that can function as 5 mm-compatible blasters, and his [[Artifacts of the Primes|Artifact]], the Enigma of Combination, which is naturally branded with his personal sigil. While it nominally stores underneath his nosecone, it can also be hand-held (or mounted on whatever [[5 mm post]]-hole you feel like). His wings can also be hinged backwards in robot mode for an even more &#039;&#039;Covenant&#039;&#039; / &#039;&#039;One&#039;&#039; accurate appearance. The jet-mode &amp;quot;thrusters&amp;quot; molded near his wrists are fully [[Fire Blast effect|blast effect]] compatible, and reference the many times Nexus has adorned some form of forearm-mounted artillery.&lt;br /&gt;
&lt;br /&gt;
:[[File:AOTP Nexus Prime Combinations.jpg|thumb|left|&#039;&#039;I&#039;ll wear my grandkids&#039; clothes&#039;&#039;]]&lt;br /&gt;
:Rather than being the entire combiner as he is usually depicted, this Nexus Prime forms only a combiner torso, with a headsculpt based on his &#039;&#039;Covenant of Primus&#039;&#039; design. Dedicated limb-bots, (and a proper combiner frame), for a full combiner are planned for [[2027]].&amp;lt;ref name=AOTPDeepDive/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Until then, the combiner torso is compatible with &#039;&#039;Age of the Primes&#039;&#039; [[Silverbolt (G1)#Age of the Primes|Silverbolt&#039;s]] combiner frame, attaching by rotating the upper torso 180 degrees, allowing the bulk of Nexus to show as a chestplate rather than be covered up by [[Superion (G1)#Age of the Primes|Superion&#039;s]] chestplate. As they use the same frame system, the Nexus torso is also compatible with the arms and legs of &#039;&#039;Age of the Primes&#039;&#039; [[Bruticus (G1)#Age of the Primes|Bruticus]]. Additionally, Nexus in vehicle mode is able to attach to front of Silverbolt&#039;s booster kibble.&lt;br /&gt;
&lt;br /&gt;
:Nexus Prime went through quite a few ideas in the planning process, including originally being a Leader Class, an all-in-one combiner, and a [[Duocon]].&amp;lt;ref name=AOTPDeepDive/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:The toy was officially revealed when it went up for preorder on Tuesday, [[February 3]], 2026, although Maher posted a video of it in [https://www.instagram.com/reel/DUOa17xD9xC its combined form to Instagram] two days beforehand. This was presumably because retail pictures of the figure had leaked, and caused a great deal of anxiety over him apparently not being a combiner.&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
[[File:NexusPrimeHead.jpg|thumb|upright=1.75|]]&lt;br /&gt;
*Nexus Prime&#039;s backstory bears a noticeable similarity to that of {{w|Voltron}}.&lt;br /&gt;
*Nexus Prime&#039;s TFCC magazine profile mentions that he &amp;quot;no longer has an [[alternate mode]]&amp;quot;, due to being split apart for so long and then reassembled. &lt;br /&gt;
*Like other members of the Thirteen, Nexus was originally established as a [[multiversal singularity]] who existed as one being across all space and time, but that is [[Shroud|no longer the case]].&lt;br /&gt;
*As depicted in the Covenant of Primus, all five of his known components are visible on the right side of the body: a tank (Landfall) and jet (Breakaway) making up one arm, and a helicopter (Topspin) and jet (Skyquake) making up one leg. Hasbro designer [[Aaron Archer]]&#039;s intent was that, as the ultimate combiner, Nexus Prime was not limited to just five components, but could instead combine with any number of robots.&amp;lt;ref name=reinterpretation&amp;gt;{{citesocial&lt;br /&gt;
 |quote=I would suggest that instead of calling it a misrepresentation, call it a reinterpretation. The Cov. version of Nexus Prime as represented in the book, not only has a rearranged parts, all known (5) parts are represented on the viewable side, he is made up of at least ten parts, half hidden in shadow (other than elements of a carrier type jet) as they were not full named or fully realized characters - it was Aaron Archer&#039;s direction that he not be only confined to 5 members, but his core made him combine-able with anyone, as he is a god character.&amp;lt;br&amp;gt;Along with the face detail being moved around, I also did several sketches with him as ever more laden with combiner parts, walking hunched over ala RotF Devastator, or more wide stanced with 4 arms. |link=https://roseknightmare.tistory.com/2760 |name=Ken Christiansen |site=blog post |title=Nexus Prime&#039;s design behind story |year=2025 |month=11 |day=26}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Nexus Prime&#039;s head design varies greatly across his depictions. The design—an amalgamation of traits from his components&#039; heads—is meant to evoke a superhero cowl (similiar to [[Batman]]), with his head covered in armor but his mouth exposed. However, the deco used for his mouth is almost completely black, making it difficult to see. &#039;&#039;The Covenant of Primus&#039;&#039; reinterpreted his mouth area as a visor, his chin as a [[Roadbuster (G1)|Roadbuster]]-esque [[mouthplate]], and his actual eyes as forehead detail. It also tweaked the sides of his head into antenna and circular details resembling those of Optimus Prime. Artist [[Ken Christiansen]] has stated that these changes were deliberate reinterpretation.&amp;lt;ref name=reinterpretation /&amp;gt; Most subsequent incarnations have followed the Covenant interpretation; as a result of this game of telephone, his big screen debut in &#039;&#039;[[Transformers One (film)|Transformers One]]&#039;&#039; bears almost no resemblance to his original design (save for the upper-torso, which is nearly 1:1).&lt;br /&gt;
*[[Volcanicus (Cyberverse)|&#039;&#039;Cyberverse&#039;&#039; Volcanicus]]&#039;s head is based on the Covenant&#039;s Nexus Prime design, albeit with a mouth and chin-guard resembling Nexus&#039;s original design.&lt;br /&gt;
&lt;br /&gt;
===Naming issues===&lt;br /&gt;
[[Fun Publications]] originally submitted the possible names &#039;&#039;&#039;Prime Nexus&#039;&#039;&#039; and &#039;&#039;&#039;Maximus Prime&#039;&#039;&#039; to [[Hasbro]] for the character (reflecting the fact that the character is a Prime in-fiction), Hasbro rejected these, apparently because they were feeling protective towards the use of the name Prime (despite previously having approved the fiction that named him a Prime, written by their own [[Forest Lee]]). Hasbro suggested merging the non-Prime segments of the two names instead... oops.&lt;br /&gt;
&lt;br /&gt;
Apparently neither Hasbro nor Fun Publications did their research when naming Nexus Maximus, because there is another product which shares that name and was, as of [[May 24]], [[2009]], the top Google result (websites relating to this character have since surpassed it). While it is definitely a &amp;quot;toy&amp;quot;, it is most assuredly not intended for ages 5 and up. According to the Fun Publications Club panel at [[BotCon 2009]], Hasbro did a search for the name with &amp;quot;safe search&amp;quot; on, causing them to not see... well, [http://www.edenfantasys.com/dildos/double-ended-dildos/nexus-maximus this]. &#039;&#039;&#039;NOTE: DEFINITELY NOT SAFE FOR WORK.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When he finally appeared in fiction, his name was, in fact, given as Nexus Prime, which makes much better sense story-wise but deprives us of many cheap and easy joke opportunities. [[Pete Sinclair]] posted an image on the [[Transformers Collectors&#039; Club]] forums of [[Aquarius (SG)|Aquarius]] blaming the &amp;quot;Nexus Maximus&amp;quot; name on a bad translation by [[Beta Maxx (RID)|Beta Maxx]].&amp;lt;ref&amp;gt;[https://tilallaremine.wordpress.com/2011/05/31/nexus-prime/ Definitely, definitely, *not* Nexus Maximus. Timelines Nexus Prime!] from &#039;Til All Are Mine blog.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(The debate is still on as to whether Nexus Maximus constitutes a choking hazard.)&lt;br /&gt;
&lt;br /&gt;
===Foreign names===&lt;br /&gt;
*&#039;&#039;Japanese:&#039;&#039; &#039;&#039;&#039;Nexus Prime&#039;&#039;&#039; (ネクサスプライム &#039;&#039;Nekusasu Puraimu&#039;&#039;)&lt;br /&gt;
*&#039;&#039;Mandarin:&#039;&#039; &#039;&#039;&#039;Jīng Tiān Wěi&#039;&#039;&#039; (经天纬)&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
NexusPrimeDanKhannaConcept.jpg|Original &#039;&#039;Timelines&#039;&#039; concept art&lt;br /&gt;
NexusPrime-TFOnecardcropped.jpg|&#039;&#039;One&#039;&#039; film&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{Thirteen}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Age of the Primes characters]]&lt;br /&gt;
[[Category:Combined forms]]&lt;br /&gt;
[[Category:Cyberverse Transformers]]&lt;br /&gt;
[[Category:Deep lore characters]]&lt;br /&gt;
[[Category:Dimension hoppers]]&lt;br /&gt;
[[Category:Earth Wars Transformers]]&lt;br /&gt;
[[Category:Energon Universe Transformers]]&lt;br /&gt;
[[Category:Fan Club-original characters]]&lt;br /&gt;
[[Category:IDW (2005) Transformers]]&lt;br /&gt;
[[Category:IDW (2019) Transformers]]&lt;br /&gt;
[[Category:Nexus Prime components| ]]&lt;br /&gt;
[[Category:One Transformers]]&lt;br /&gt;
[[Category:Prime Masters]]&lt;br /&gt;
[[Category:Shattered Glass Transformers]]&lt;br /&gt;
[[Category:Thirteen]]&lt;br /&gt;
[[Category:Timelines characters]]&lt;br /&gt;
[[Category:Transformers Roleplaying Game Transformers]]&lt;br /&gt;
[[Category:Wings Universe Transformers]]&lt;/div&gt;</summary>
		<author><name>Mickto124</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Artifacts_of_the_Primes&amp;diff=1895217</id>
		<title>Artifacts of the Primes</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Artifacts_of_the_Primes&amp;diff=1895217"/>
		<updated>2026-02-21T22:18:00Z</updated>

		<summary type="html">&lt;p&gt;Mickto124: /* Age of the Primes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|{{factions/icons|custom=PotP-Prima.png|cSize=35px|cLink=Prima|cPretty=Prima}}&lt;br /&gt;
|{{factions/icons|custom=PotP-VectorPrime.png|cSize=30px|cLink=Vector Prime}}&lt;br /&gt;
|{{factions/icons|custom=PotP-AlphaTrion.png|cSize=25px|cLink=Alpha Trion|cPretty=Alpha Trion}}&lt;br /&gt;
|{{factions/icons|custom=PotP-SolusPrime.png|cSize=25px|cLink=Solus Prime|cPretty=Solus Prime}}&lt;br /&gt;
|{{factions/icons|custom=PotP-MicronusPrime.png|cSize=35px|cLink=Micronus Prime}}&lt;br /&gt;
|{{factions/icons|custom=PotP-AlchemistPrime.png|cSize=30px|cLink=Maccadam|cPretty=Alchemist Prime}}&lt;br /&gt;
|{{factions/icons|custom=PotP-NexusPrime.png|cSize=35px|cLink=Nexus Prime|cPretty=Nexus Prime}}&lt;br /&gt;
|onyxprime&lt;br /&gt;
|{{factions/icons|custom=PotP-AmalgamousPrime.png|cSize=25px|cLink=Amalgamous Prime|cPretty=Amalgamous Prime}}&lt;br /&gt;
|{{factions/icons|custom=PotP-QuintusPrime.png|cSize=30px|cLink=Quintus Prime|cPretty=Quintus Prime}}&lt;br /&gt;
|{{factions/icons|custom=PotP-LiegeMaximo.png|cSize=35px|cLink=Liege Maximo|cPretty=Liege Maximo}}&lt;br /&gt;
|{{factions/icons|custom=PotP-Megatronus.png|cSize=40x40px|cLink=The Fallen|cPretty=Megatronus}}&lt;br /&gt;
|{{factions/icons|custom=PotP-Thirteenth.png|cSize=35px|cLink=Thirteenth Prime}}&lt;br /&gt;
|primus}}&lt;br /&gt;
{{Disambig2|the in-universe objects|the real-world mobile game feature|Prime Relics}}&lt;br /&gt;
&lt;br /&gt;
Created at the dawn of time by [[Primus]] to battle his ancient foe [[Unicron]], the [[Thirteen]] original Transformers employed many powerful weapons and icons in their battles. Many of these were crafted by [[Solus Prime]], the smith of the Thirteen, while others were made by Primus himself.&lt;br /&gt;
&lt;br /&gt;
Nearly all of the &#039;&#039;&#039;Artifacts of the Primes&#039;&#039;&#039; are now considered the stuff of legends, but sometimes legends have a way of turning up again...&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin-left:1em;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; colspan=5 |Artifacts with known users include:&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; rowspan=5|[[File:Artifacts_of_the_Primes_IDW-2019_Issue_34.jpg|thumb|right|300px|&amp;quot;So this orb has a real shiny blue suitcase/Ark of the Covenant/Maltese Falcon sort of vibe, what is it?&amp;quot;]]&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-pr1|[[Prima]]}}&lt;br /&gt;
:* The [[Matrix of Leadership]]/[[Origin Matrix]]&lt;br /&gt;
:* The [[Star Saber (Thirteen)|Star Saber]]&lt;br /&gt;
:* The [[Skyboom Shield (Thirteen)|Skyboom Shield]]&lt;br /&gt;
{{Bp-pr2|[[Vector Prime]]}}&lt;br /&gt;
:* The [[Blades of Time]]&lt;br /&gt;
:* The [[Badge of Vector Prime]]&lt;br /&gt;
:* [[Rhisling]]&lt;br /&gt;
{{Bp-pr3|[[Alpha Trion]]}}&lt;br /&gt;
:* The [[Covenant of Primus]]&lt;br /&gt;
:* The [[Quill]]&lt;br /&gt;
{{Bp-pr4|[[Solus Prime]]}}&lt;br /&gt;
:* The [[Forge of Solus Prime]]&lt;br /&gt;
:* The [[Creation Lathe]]&lt;br /&gt;
:* The [[Forge Fire Amulet]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-pr5|[[Micronus Prime]]}}&lt;br /&gt;
:* The [[Chimera Stone]]&lt;br /&gt;
:* The [[Apex Armor (Thirteen)|Apex Armor]]&lt;br /&gt;
{{Bp-pr6|[[Maccadam|Alchemist Prime]]}}&lt;br /&gt;
:* The [[Lenses]]&lt;br /&gt;
{{Bp-pr7|[[Nexus Prime]]}}&lt;br /&gt;
:* The [[Chaos Edge]]&lt;br /&gt;
:* The [[Cyber Caliber]]&lt;br /&gt;
:* The [[Enigma of Combination]]/[[Infinite Combinatoric]]&lt;br /&gt;
:* The [[Omni Saber]]&lt;br /&gt;
{{Bp-pr8|[[Onyx Prime]]}}&lt;br /&gt;
:* The [[Triptych Mask]]&lt;br /&gt;
:* The [[Cortex Helm]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-pr9|[[Amalgamous Prime]]}}&lt;br /&gt;
:* The [[Scythe (Thirteen)|Scythe]]&lt;br /&gt;
:* The [[Transformation Cog (Thirteen)|Transformation Cog]]&lt;br /&gt;
{{Bp-pr10|[[Quintus Prime]]}}&lt;br /&gt;
:* The [[Emberstone]]&lt;br /&gt;
{{Bp-pr11|[[Liege Maximo]]}}&lt;br /&gt;
:* The [[Liegian Darts]]&lt;br /&gt;
{{Bp-pr12|[[The Fallen|Megatronus]]}}&lt;br /&gt;
:*The [[Requiem Blaster (Thirteen)|Requiem Blaster]] &lt;br /&gt;
{{Bp-pr13|The [[Thirteenth Prime]]}}&lt;br /&gt;
:* The [[Matrix of Leadership]]&lt;br /&gt;
:* The [[Zodiac]]&lt;br /&gt;
:* The [[Scepter of Sparks]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; colspan=5|Artifacts belonging to less-attested Primes include:&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
*[[Last Autobot|Autonomous Maximus]]&lt;br /&gt;
:* The [[Viewtrex Staff]]&lt;br /&gt;
*[[Logos Prime]]&lt;br /&gt;
:*The [[Zeonomicon]]&lt;br /&gt;
:*The [[Epistemus|Magnificence]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
*[[Mortilus]]&lt;br /&gt;
:*The [[Dark Spark]]&lt;br /&gt;
:*The [[Void Scepter]]&lt;br /&gt;
*[[Zeta Prime (One)|Zeta Prime]]&lt;br /&gt;
:*The [[Vamparc ribbon|Vamparc Ribbon]]s&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; colspan=5|Artifacts belonging to attendants of the Primes include:&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
*[[Sentius Nobilius]]&lt;br /&gt;
:* The [[Sword of Balance]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; colspan=5|Artifacts with no specific user include:&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
:* The [[Proton Spear]]&lt;br /&gt;
:* The [[Terminus Blade]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
:* The [[Throne of the Primes]]&lt;br /&gt;
:* The [[Halo of Primus]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===Aligned continuity family===&lt;br /&gt;
The Artifacts of the Primes were forged by [[Solus Prime]] for usage in the upcoming battle against [[Unicron#Aligned continuity family|Unicron]]. They did little to deter to the Chaos Bringer before [[Optimus Prime (WFC)|Optimus Prime]] exposed his own [[spark]] to Unicron&#039;s anti-spark, knocking both beings into [[stasis lock]]. In the aftermath, [[Quintus Prime]] used the [[Emberstone]] to revive Optimus while [[Vector Prime]] used the [[Blades of Time]] to form a time-loop around Unicron so as to lock him in stasis forevermore. {{storylink|Transformers: The Covenant of Primus|The Covenant of Primus}} The more potent of these artifacts would only activate in the hands of [[Prime (rank)|Primes]]. {{storylink|Operation Bumblebee, Part 2}} {{storylink|Legacy (episode)|Legacy}}&lt;br /&gt;
&lt;br /&gt;
When the [[Cosmic Rust (disease)|Rust Plague]] struck the [[Cybertronian colonies]], the inhabitants of [[Neutronia]] fled their world. With the [[space bridge|Space Bridges]] destroyed, they drifted aimlessly in space, eventually finding the [[Transformation Cog (Thirteen)|Transformation Cog]] of [[Amalgamous Prime]] in the orbit of a [[black hole (phenomenon)|black hole]]. When they brought the artifact aboard their ships, the artifact&#039;s energies caused them to mutate into the [[Mutacon]]s. {{storylink|Transformers: The Covenant of Primus|The Covenant of Primus}}&lt;br /&gt;
&lt;br /&gt;
During the [[Age of Rust]], Alpha Trion received the [[Badge of Vector Prime]] from [[Vector Sigma]], which would later be given to [[Sentinel Zeta Prime]] in the hope that it would drive him into action. {{storylink|Transformers: The Covenant of Primus|The Covenant of Primus}}. &lt;br /&gt;
&lt;br /&gt;
When [[Great War (Prime)|war]] broke out on Cybertron, [[Alpha Trion]] launched several Artifacts of the Primes into space and onto the planet [[Earth]], for Optimus Prime to eventually make use of. {{storylink|Alpha/Omega}} {{storylink|Transformers: Retribution|Retribution}} The database containing the coordinates of these relics was raided from the [[Hall of Records]] by the [[Decepticon]]s in the final days of the Great War, but they were unable to break the encryption. {{storylink|Orion Pax, Part 1}} &lt;br /&gt;
&lt;br /&gt;
When the [[Ark (WFC)|&#039;&#039;Ark&#039;&#039;]] launched, Alpha Trion indulged in fantasies of Optimus returning to Cybertron with the [[AllSpark]] and the other lost artifacts of his brothers. {{storylink|Transformers: Exodus|Exodus}} During their voyage, the &#039;&#039;Ark&#039;&#039; crew came across several of Cybertron&#039;s long lost colony worlds and found the fragments of the [[Cyber Caliber]] which eventually led to [[Nexus Prime]] reforming on [[Junkion (planet)|Junkion]]. Simultaneously, Junkion itself was discovered to have formed around the gravitational pull of the [[Requiem Blaster (Thirteen)|Requiem Blaster]], which was then stolen by the [[Star Seeker]]s and affixed to the [[Tidal Wave (Prime)|&#039;&#039;Tidal Wave&#039;&#039;]]. {{storylink|Transformers: Exiles|Exiles}} In a later space battle against the more agile [[Trypticon (WFC)|&#039;&#039;Nemesis&#039;&#039;]], the pirates were forced to detach the Requiem Blaster after it threatened to overheat and destroy their vessel. {{storylink|Transformers: Retribution|Retribution}}&lt;br /&gt;
&lt;br /&gt;
Unknown years later, Optimus Prime and [[Megatron (WFC)|Megatron]] discovered Alpha Trion&#039;s work, with Megatron managing to claim the [[Forge of Solus Prime]] only to discover he could not access its power. {{storylink|Operation Bumblebee, Part 2}} After Optimus Prime acquired the Star Saber, {{storylink|Legacy (episode)|Legacy}} Megatron took drastic action and stole the arm of the deceased [[Liege Maximo]] to access the Forge. Via the Star Saber, Optimus learned of the [[Omega Key]]s and their potential to revive Cybertron via the [[Omega Lock]]. {{storylink|Alpha/Omega}} Upon [[Starscream (WFC)|Starscream]] rejoining the Decepticons, via gifting the Omega Keys to Megatron, {{storylink|Patch (episode)|Patch}} [[Dreadwing (Prime)|Dreadwing]] gifted the Forge of Solus Prime to the Autobots, who used it to upgrade their [[GroundBridge]] into a Space Bridge. {{storylink|Regeneration (Prime)|Regeneration}} When Megatron threatened to use the Omega Lock to cyberform Earth, Optimus destroyed it with the Star Saber. In retaliation, Megatron destroyed [[Autobot Outpost Omega One]], wounding Optimus Prime {{storylink|Darkest Hour (episode)|Darkest Hour}} to the point of death before [[Smokescreen (Prime)|Smokescreen]] used what little power remained in the Forge of Solus Prime to revive him. {{storylink|Rebellion (Prime)|Rebellion}} In the aftermath, [[Ultra Magnus (WFC)|Ultra Magnus]] claimed the Forge as a standard war hammer, {{storylink|Project Predacon}} before it was shattered by [[Predaking (Prime)|Predaking]]. {{storylink|Evolution}}&lt;br /&gt;
&lt;br /&gt;
Discovering an alternate method to synthesizing [[Living metal|cyber-matter]], the Decepticons began rebuilding the Omega Lock. {{storylink|Minus One}} Once completed, they attempted to use it to cyberform Earth once again only for the Autobots to claim the device and instead use it to revive Cybertron. {{storylink|Deadlock (episode)|Deadlock}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Shattered Glass&#039;&#039;===&lt;br /&gt;
As [[Ultra Magnus (G1)/Marvel Comics continuity|Ultra Mammoth]] and [[Ultra Magnus (SG)|Ultra Magnus]] dueled on the dimensionally-displaced &amp;quot;[[Primax 207.0 Epsilon|Classicsverse]]&amp;quot; Earth, each boasted of possessing an Artifact of the Primes, evil Magnus with the [[Terminus Blade]] and good Mammoth with the [[Origin Matrix]]. When Magnus tried to stab his heroic counterpart in the spark, the Blade suddenly reacted with the Matrix, {{storylink|Distant Fissures}} recharging the Blade. Soon afterwards, [[Nexus Prime]] arrived to take custody of the Star Saber and the Terminus Blade. {{storylink|Restoration}}&lt;br /&gt;
&lt;br /&gt;
===2005 IDW continuity===&lt;br /&gt;
Some of these legendary artifacts, such as the [[Matrix of Leadership]] and the [[Enigma of Combination]], predated the rise of the Thirteen. {{storylink|Conquerors Part 1: Aphelion|Aphelion}} {{storylink|Primus: You, Me, and Other Revelations|You, Me, and Other Revelations}} Following the unification of the Thirteen, Solus Prime forged the Star Saber. {{storylink|The Falling, Interlude: The First Who Was Named|The First Who Was Named}} Some believed these artifacts to be [[magic]]al in nature while others thought them merely the products of advanced science. {{storylink|The Crucible}} {{storylink|Conquerors Part 2: Lagrange|Lagrange}} In truth, these artifacts were, according to [[Alpha Trion]], more akin to &amp;quot;metaphors made real&amp;quot; with their universe bending powers being beyond the comprehension of modern Cybertronian science. {{storylink|Conquerors Part 1: Aphelion|Aphelion}}&lt;br /&gt;
&lt;br /&gt;
Following the conclusion of the [[First Cybertronian Civil War]], the warrior [[Galvatron (G1)/2005 IDW continuity|Galvatron]] launched the Enigma of Combination off Cybertron, with it eventually crash landing on Earth. {{storylink|The Crucible}} The only artifact that was known to remain on Cybertron in the era that preceded the [[Great War (G1)|Great War]] was the Matrix of Leadership. {{storylink|Chaos Theory Part 2}}&lt;br /&gt;
&lt;br /&gt;
Circa 2012, Alpha Trion deduced the location of the Enigma and set out to retrieve it. {{storylink|Burning Bright: Dark Cybertron Chapter 8|Burning Bright}} In the process, he sparked a three-way race for it, with [[Scoop (G1)|Scoop]] eventually bringing it to [[Starscream (G1)/2005 IDW continuity|Starscream]]. {{storylink|The Onyx Interface Conclusion: The Obliterati|The Obliterati}}&lt;br /&gt;
&lt;br /&gt;
Though the religious symbolism regarding the Primal artifacts had lessened on Cybertron, they remained venerated on the colony worlds, [[Caminus (planet)|Caminus]] in particular. [[Victorion]] eventually questioned Optimus Prime on what the Matrix of Leadership meant to him. Prime revealed he saw it as nothing more than a piece of technology. {{storylink|Conquerors Part 2: Lagrange|Lagrange}} &lt;br /&gt;
&lt;br /&gt;
Before departing Cybertron in 2011, Optimus Prime split the Matrix in two, giving half to [[Hot Rod (G1)/2005 IDW continuity|Rodimus]] and half to [[Bumblebee (G1)/2005 IDW continuity|Bumblebee]]. Rodimus&#039;s half of the Matrix was destroyed when he used it to counteract the effects of [[Solomus|Tyrest]]&#039;s [[universal killswitch]], while the other half was consumed by a black hole shortly before [[Unicron/Generation 1|Unicron]]&#039;s [[Unicron War|apocalyptic attack]] thanks to [[Shockwave (G1)/2005 IDW continuity|Shockwave]]&#039;s machinations. {{storylink|The Falling, Chapter 5: Endless Forever|Endless Forever}} {{storylink|The Falling, Chapter 6: Unforgivable|Unforgivable}} As part of the plan to defeat the Chaos Bringer, [[Soundwave (G1)/2005 IDW continuity|Soundwave]] harnessed the full power of the Enigma of Combination and used it to connect to the [[Transformer afterlife|Afterspark]]. Though he was successful, the strain turned both him and the Enigma to dust. {{storylink|Ceremony}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Prime Wars Trilogy&#039;&#039; cartoons===&lt;br /&gt;
In addition to the Matrix of Leadership, several artifacts were crafted by Solus Prime to help battle against Unicron, such as the Enigma of Combination and the Requiem Blaster. {{storylink|The Swamp}} When Solus was accidentally killed by the Blaster, it was sealed away in [[Primal Swamp]]. {{storylink|Athenaeum Sanctorum (episode)|Athenaeum Sanctorum}} Eons later, the Enigma of Combination caused the outbreak of the [[Combiner Wars (event)|Combiner Wars]], while the Matrix proved instrumental in stopping a rampaging [[Trypticon (G1)|Trypticon]]. These were ultimately revealed to be part of a grand plan by [[The Fallen|Megatronus]], which ended with him obtaining the Enigma and Matrix for his own. {{storylink|All Things Must Pass}} He later regained the Requiem Blaster, intent on combining the three into a device capable of draining the life from all Transformers and resurrecting Solus. {{storylink|Consequences}} However, these artifacts were removed from the device by a team of heroes before they could complete this task. {{storylink|Megatronus Unleashed}}&lt;br /&gt;
&lt;br /&gt;
===2019 IDW Continuity===&lt;br /&gt;
Counting fourteen in total, {{storylink|Lord of Misrule: Sea of Rust I|Sea of Rust I}} the Artifacts of the Primes were said to be forged by Solus Prime and were thought lost after the Age of Primes came to an end, save for the Matrix of Leadership. {{storylink|War World: Prime|Prime}} While some Cybertronians regarded the artifacts as Cybertron&#039;s greatest power and glories, others doubted their grandiose history. {{storylink|Light/Star}}&lt;br /&gt;
&lt;br /&gt;
Noted scholar [[Termagax]] was an avid study of the artifacts, and was the one who instructed the [[Constructicon (G1)|Constructicons]] on the history of the Enigma of Combination when they stumbled onto it beneath [[Rivets Field]]. {{storylink|Constructicons Rising, Part 1}} Termagax personally doubted the existence of the Thirteen themselves, suspecting that they had been dreamt up to explain where the artifacts had come from. {{storylink|Lord of Misrule: Sea of Rust I|Sea of Rust I}}&lt;br /&gt;
&lt;br /&gt;
After the signing of the [[Nominus Edict]], the fact the Autobot-led senate wouldn&#039;t search for the other missing artifacts was one of many points of contention that led to Termagax secluding herself from Cybertronian society. {{storylink|The Cracks Beneath Your Feet Part Two}}&lt;br /&gt;
&lt;br /&gt;
In her partnership with [[Thunderwing (G1)|Thunderwing]], the amoral scientist [[Airachnid (G1)|Airachnid]] began a project to recreate the artifacts within the asteroid colony of [[Hexagon]]. When confronted by [[Scattershot (G1)|Scattershot]]&#039;s team of [[Technobot (G1)|technical specialists]], Airachnid briefly monologued about the project before a battle accidentally sent the five Autobots plummeting into the [[Combination Core]], an artificial [[Enigma of Combination]], from which they emerged as [[Computron (G1)|Computron]]. {{storylink|Light/Star}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;EarthSpark&#039;&#039; cartoon===&lt;br /&gt;
[[File:Disarmed-TheThirteen.jpg|thumb|right|300px]]&lt;br /&gt;
&lt;br /&gt;
In the era of the [[Thirteen]], one of their number, [[Liege Maximo]], went rogue and sought to turn Cybertron into the centre of a galactic empire with other planets as sources of [[energon]]. To accomplish this, he needed the artifacts of his siblings to reshape Cybertron. Defeated by his siblings, he was banished to a lightless void. {{storylink|Legacy of Hope}}&lt;br /&gt;
&lt;br /&gt;
When the [[Great War (ES)|Great War]] broke out on Cybertron, laborer Orion Pax was granted the Matrix of Leadership, ascending to become [[Optimus Prime (ES)|Optimus Prime]]. {{storylink|Disarmed}}&lt;br /&gt;
&lt;br /&gt;
Quintus Prime&#039;s Emberstone eventually wound up on [[Earth]] beneath the land that would one day become [[Witwicky (town)|Witwicky]], [[Pennsylvania]]. {{storylink|Age of Evolution, Part 1}}&lt;br /&gt;
&lt;br /&gt;
In the modern era, after the [[Autobot]]s and [[Decepticon]]s had come to Earth, the [[human]] siblings [[Robby Malto|Robby]] and [[Mo Malto]] fell into the Emberstone&#039;s cave. After knocking it off its pedestal, the siblings replaced the Emberstone, causing it to activate, creating [[Twitch]] and [[Thrash (ES)|Thrash]] from a pool of water and bestowing [[cyber-sleeve]]s upon the humans to guide the newborn [[Terran]]s. {{storylink|Secret Legacy, Part 1}}&lt;br /&gt;
&lt;br /&gt;
When [[Optimus Prime (ES)|Optimus Prime]] was informed how the Terrans had come into being, he recognized the Emberstone&#039;s powers from legend, having the Terrans and Maltos retrieve it for him. After he explained its capabilities, the relic was teleported out his hand by [[Skywarp (ES)|Skywarp]]. After it had been returned to the Maltos, Optimus ordered them to retreat and protect it. Falling back to the cave, the family, outnumbered by [[Arachnamech]]s, appealed to Quintus for aid. Heeding their call, the Emberstone created [[Hashtag (ES)|Hashtag]], [[Jawbreaker (ES)|Jawbreaker]] and [[Nightshade (ES)|Nightshade]] before [[Nova Storm (ES)|Nova Storm]]&#039;s [[missile]] barrage caused a cave-in. In the subsequent chaos, Mo lost her hold on the Emberstone, sending it flying into the pool. {{storylink|Age of Evolution, Part 1}}&lt;br /&gt;
&lt;br /&gt;
When explaining the power of the Primes to the Malto family, Optimus Prime showed them the Matrix of Leadership and briefly mentioned the artifacts of the other Primes. {{storylink|Disarmed}}&lt;br /&gt;
&lt;br /&gt;
The Emberstone was eventually retrieved by [[G.H.O.S.T.]] but eventually came to be digitized and stored in the cyber-sleeves of the Malto siblings. {{storylink|Prime Time (episode)|Prime Time}}&lt;br /&gt;
&lt;br /&gt;
Eventually managing to escape his prison, Liege Maximo began to hunt down the other members of the Thirteen, slaying them one by one and claiming their artifact, accumulating them all save the Emberstone and the Matrix of Leadership. Returning to Cybertron, Maximo found the [[AllSpark]], poisoning it with one his [[Liegian Darts]] to win the loyalty of those Cybertronians still active on the planet. {{storylink|Legacy of Hope}} When the [[space bridge]] to Earth reopened, Maximo sent [[Hot Rod (ES)|Hot Rod]] to retrieve the Emberstone, granting him a Liegian Dart that could reconstitute it from the cyber-sleeves. {{storylink|Hometown Heroes}}&lt;br /&gt;
&lt;br /&gt;
Using the Emberstone and the [[Enigma of Combination]], Maximo was able to start his plan only for the Decepticons to abandon him when his abuse of the AllSpark was discovered. To try and regain [[Breakdown (ES)|Breakdown]] as a minion, Liege unleashed the [[Blades of Time]] but instead struck [[Bumblebee (ES)|Bumblebee]]. After Maximo had struck [[Megatron (ES)|Megatron]] with the Blades, he shot the former Decepticon with the [[Requiem Blaster (Thirteen)|Requiem Blaster]] before Maximo himself was banished back to his prison. {{storylink|Legacy of Hope}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;One&#039;&#039; film===&lt;br /&gt;
The Primes wielded various weapons during their war against the Quintessons, such as Amalgamous Prime&#039;s [[Scythe (Thirteen)|Scythe]]. The [[Matrix of Leadership]] was held by [[Zeta Prime (One)|Zeta Prime]] until his death at the hands of his aide, [[Sentinel Prime (One)|Sentinel Prime]]. The Matrix rejected Sentinel and disappeared, causing [[Cybertron (planet)#One_film|Cybertron]]&#039;s energon supply to dry up. Fifty cycles later, [[Primus]] deemed [[Optimus Prime (One)|Orion Pax]] worthy of the Matrix, transforming him into Optimus Prime. {{Storylink|Transformers One (film)|One}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Age of the Primes&#039;&#039; marketing material===&lt;br /&gt;
[[File:AOTP Energon Bloodlines 2025.jpg|&#039;&#039;Age of the Primes&#039;&#039; diagram|thumb|right|upright=1.4]]&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers: Devastation&#039;&#039;===&lt;br /&gt;
The Star Saber and Forge of Solus Prime were the melee weapons the Autobots could find in their quest to stop Megatron. The Star Saber could be wielded by any Autobot, while only [[Optimus Prime (G1)|Optimus Prime]] and [[Grimlock (G1)|Grimlock]] were strong enough to wield the Forge. {{storylink|Transformers: Devastation}}&lt;br /&gt;
&lt;br /&gt;
{{Charstubgames|{{storylink|Transformers: Devastation}}}}&lt;br /&gt;
===&#039;&#039;Transformers Roleplaying Game&#039;&#039;===&lt;br /&gt;
The Forge of Solus Prime was powered by the &amp;quot;Flame of Solus Prime&amp;quot;, a supernatural force of energy equivalent to a collapsing neutron star. Some Cybertronians believed that Solus Prime used her Forge to smith the various artifacts of the [[Thirteen]], including the [[Matrix of Leadership]] and the [[Enigma of Combination]], while others believed she wielded it as a weapon in the battle against [[Unicron/Generation 1|Unicron]]. &lt;br /&gt;
&lt;br /&gt;
The Enigma was said to have no set physical appearance, and exposure to it could modify the [[Transformation cog (biology)|transformation cog]]s of Cybertronians into &amp;quot;C-State&amp;quot; cogs, which allow them to combine with others. {{storylink|The Enigma of Combination}}&lt;br /&gt;
&lt;br /&gt;
{{Charstubgames|{{storylink|The Enigma of Combination}}{{storylink|Transformers One Sourcebook}}}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Earth Wars&#039;&#039;===&lt;br /&gt;
According to the Covenant of Primus, the Artifacts are indestructible, {{Storylink|Fuel Up}} and any three of them can form an ultra-powerful Trinity. {{Storylink|Armed &amp;amp; Dangerous}} The Thirteen appointed the warrior [[Sentius Nobilius]] as the guardian of their Artifacts, granting him his own weapon, the [[Sword of Balance]], for the task. Sentius was betrayed by one of the Primes, who turned his own sword against him to cleave him in two, creating the Relic Guardian of Light, [[Sentius Magnus]], and the Relic Guardian of Darkness, [[Sentius Malus]]. Both resumed their duties in their own ways, with the strict Magnus only allowing heroes of the present day to &amp;quot;check out&amp;quot; his charges under the most dire of circumstances, while Malus took glee in passing out the relics to the most dangerous agents of change he could find and watching the fireworks that ensued. {{storylink|Source:Transformers: Earth Wars/2018#Sentius Magnus|Sentius Magnus bio}} {{storylink|Source:Transformers: Earth Wars/2018#Sentius Malus|Sentius Malus bio}}&lt;br /&gt;
&lt;br /&gt;
{{Charstubgames|{{Storylink|Transformers: Earth Wars}}}}&lt;br /&gt;
&lt;br /&gt;
====Gameplay====&lt;br /&gt;
{{see|Transformers: Earth Wars#Weapons}}&lt;br /&gt;
{{see|Transformers: Earth Wars#Artifacts}}&lt;br /&gt;
{{charstubgames|{{Storylink|Transformers: Earth Wars}}}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Galactic Trials&#039;&#039;===&lt;br /&gt;
The Proton Spear was one of the Artifacts of the Primes that [[Nemesis Prime (G1)|Nemesis Prime]] attempted to steal, and which the [[Autobot|Autobots]] and [[Decepticon|Decepticons]] engaged in races to claim.&lt;br /&gt;
{{Charstubgames|{{Storylink|Transformers: Galactic Trials}}}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
{{toystub}}&lt;br /&gt;
&lt;br /&gt;
{{Note|As one of the oldest known artifacts in the franchise, the &#039;&#039;&#039;Matrix of Leadership&#039;&#039;&#039; has been included in decades worth of toys and merchandise. Rather than list every single instance of a toy version of the Matrix on this page, you can visit [[Matrix of Leadership/toys|this page]] that exclusively lists every released toy version of the Matrix. Happy reading!}} &lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Prime&#039;&#039;===&lt;br /&gt;
[[File:PlatinumEditiontoy-T30UltraMagnus.jpg|right|thumb|200px]]&lt;br /&gt;
*[[Forge_of_Solus_Prime#Prime|Forge of Solus Prime]]&lt;br /&gt;
*[[Star Saber (Thirteen)#Prime|Star Saber]]&lt;br /&gt;
*[[Apex Armor (Thirteen)#Prime|Apex Armor]]&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Timelines&#039;&#039;===&lt;br /&gt;
[[File:TCCSS1-UltraMammoth.jpg|right|thumb|200px]]&lt;br /&gt;
*[[Origin Matrix#Timelines|Origin Matrix]]&lt;br /&gt;
*[[Terminus Blade#Timelines|Terminus Blade]]&lt;br /&gt;
*[[Covenant of Primus#Timelines|Covenant of Primus]]&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Combiner Wars&#039;&#039;===&lt;br /&gt;
[[File:BotCon2016-EnigmaofCombination.jpg|right|thumb|200px]]&lt;br /&gt;
*[[Enigma of Combination#Combienr Wars|Enigma of Combination]]&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Power of the Primes&#039;&#039;===&lt;br /&gt;
[[File:Throne of the Primes.jpg|right|thumb|200px]]&lt;br /&gt;
*[[Enigma of Combination#Power of the Primes|Enigma of Combination]]&lt;br /&gt;
*[[Halo of Primus#Power of the Primes|Halo of Primus]]&lt;br /&gt;
*[[Throne of the Primes#Power of the Primes|Throne of the Primes]]&lt;br /&gt;
*[[Scepter of Sparks#Power of the Primes|Scepter of Sparks]]&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Age of the Primes&#039;&#039;===&lt;br /&gt;
[[File:AOTP Lenses.jpg|right|thumb|200px]]&lt;br /&gt;
*[[Forge of Solus Prime#Age of the Primes|Forge of Solus Prime]]&lt;br /&gt;
*[[Star Saber (Thirteen)#Age of the Primes|Star Saber]]&lt;br /&gt;
*[[Requiem Blaster (Thirteen)#Age of the Primes|Requiem Blaster]]&lt;br /&gt;
*[[Zodiac#Ae of the Primes|Zodiac]]&lt;br /&gt;
*[[Lenses#Age of the Primes|Lenses]]&lt;br /&gt;
*[[Chimera Stone#Age of the Primes|Chimera Stone]]&lt;br /&gt;
*[[Quill#Age of the Primes|Quill]]&lt;br /&gt;
*[[Covenant of Primus#Age of the Primes|Covenant of Primus]]&lt;br /&gt;
*[[Triptych Mask#Age of the Primes|Triptych Mask]]&lt;br /&gt;
*[[Emberstone#Age of the Primes|Emberstone]]&lt;br /&gt;
*[[Transformation Cog (Thirteen)#Age of the Primes|Transformation Cog]]&lt;br /&gt;
*[[Enigma of Combination#Age of the Primes|Enigma of Combination]]&lt;br /&gt;
*[[Liegian Darts#Age of the Primes|Liegian Darts]]&lt;br /&gt;
Hasbro has hinted that all of the Artifacts of the Primes from this toyline, (as well as the two Artifacts included with the Vector Prime figure from Legacy: United), can be combined into a single object of major significance, (though they have yet to reveal what that object actually is or how to create it, most likely waiting until Nexus Prime and Liege Maximo are both officially released, as well as a hinted at potential rerelease of the Legacy: United Vector Prime, before they actually reveal whatever this object is).&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Artifacts of the Primes| ]]&lt;br /&gt;
[[Category:EarthSpark technology]]&lt;br /&gt;
[[Category:IDW (2005) technology]]&lt;br /&gt;
[[Category:IDW (2019) technology]]&lt;br /&gt;
[[Category:Prime technology]]&lt;/div&gt;</summary>
		<author><name>Mickto124</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Artifacts_of_the_Primes&amp;diff=1895216</id>
		<title>Artifacts of the Primes</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Artifacts_of_the_Primes&amp;diff=1895216"/>
		<updated>2026-02-21T22:17:27Z</updated>

		<summary type="html">&lt;p&gt;Mickto124: /* Toys */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|{{factions/icons|custom=PotP-Prima.png|cSize=35px|cLink=Prima|cPretty=Prima}}&lt;br /&gt;
|{{factions/icons|custom=PotP-VectorPrime.png|cSize=30px|cLink=Vector Prime}}&lt;br /&gt;
|{{factions/icons|custom=PotP-AlphaTrion.png|cSize=25px|cLink=Alpha Trion|cPretty=Alpha Trion}}&lt;br /&gt;
|{{factions/icons|custom=PotP-SolusPrime.png|cSize=25px|cLink=Solus Prime|cPretty=Solus Prime}}&lt;br /&gt;
|{{factions/icons|custom=PotP-MicronusPrime.png|cSize=35px|cLink=Micronus Prime}}&lt;br /&gt;
|{{factions/icons|custom=PotP-AlchemistPrime.png|cSize=30px|cLink=Maccadam|cPretty=Alchemist Prime}}&lt;br /&gt;
|{{factions/icons|custom=PotP-NexusPrime.png|cSize=35px|cLink=Nexus Prime|cPretty=Nexus Prime}}&lt;br /&gt;
|onyxprime&lt;br /&gt;
|{{factions/icons|custom=PotP-AmalgamousPrime.png|cSize=25px|cLink=Amalgamous Prime|cPretty=Amalgamous Prime}}&lt;br /&gt;
|{{factions/icons|custom=PotP-QuintusPrime.png|cSize=30px|cLink=Quintus Prime|cPretty=Quintus Prime}}&lt;br /&gt;
|{{factions/icons|custom=PotP-LiegeMaximo.png|cSize=35px|cLink=Liege Maximo|cPretty=Liege Maximo}}&lt;br /&gt;
|{{factions/icons|custom=PotP-Megatronus.png|cSize=40x40px|cLink=The Fallen|cPretty=Megatronus}}&lt;br /&gt;
|{{factions/icons|custom=PotP-Thirteenth.png|cSize=35px|cLink=Thirteenth Prime}}&lt;br /&gt;
|primus}}&lt;br /&gt;
{{Disambig2|the in-universe objects|the real-world mobile game feature|Prime Relics}}&lt;br /&gt;
&lt;br /&gt;
Created at the dawn of time by [[Primus]] to battle his ancient foe [[Unicron]], the [[Thirteen]] original Transformers employed many powerful weapons and icons in their battles. Many of these were crafted by [[Solus Prime]], the smith of the Thirteen, while others were made by Primus himself.&lt;br /&gt;
&lt;br /&gt;
Nearly all of the &#039;&#039;&#039;Artifacts of the Primes&#039;&#039;&#039; are now considered the stuff of legends, but sometimes legends have a way of turning up again...&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin-left:1em;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; colspan=5 |Artifacts with known users include:&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; rowspan=5|[[File:Artifacts_of_the_Primes_IDW-2019_Issue_34.jpg|thumb|right|300px|&amp;quot;So this orb has a real shiny blue suitcase/Ark of the Covenant/Maltese Falcon sort of vibe, what is it?&amp;quot;]]&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-pr1|[[Prima]]}}&lt;br /&gt;
:* The [[Matrix of Leadership]]/[[Origin Matrix]]&lt;br /&gt;
:* The [[Star Saber (Thirteen)|Star Saber]]&lt;br /&gt;
:* The [[Skyboom Shield (Thirteen)|Skyboom Shield]]&lt;br /&gt;
{{Bp-pr2|[[Vector Prime]]}}&lt;br /&gt;
:* The [[Blades of Time]]&lt;br /&gt;
:* The [[Badge of Vector Prime]]&lt;br /&gt;
:* [[Rhisling]]&lt;br /&gt;
{{Bp-pr3|[[Alpha Trion]]}}&lt;br /&gt;
:* The [[Covenant of Primus]]&lt;br /&gt;
:* The [[Quill]]&lt;br /&gt;
{{Bp-pr4|[[Solus Prime]]}}&lt;br /&gt;
:* The [[Forge of Solus Prime]]&lt;br /&gt;
:* The [[Creation Lathe]]&lt;br /&gt;
:* The [[Forge Fire Amulet]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-pr5|[[Micronus Prime]]}}&lt;br /&gt;
:* The [[Chimera Stone]]&lt;br /&gt;
:* The [[Apex Armor (Thirteen)|Apex Armor]]&lt;br /&gt;
{{Bp-pr6|[[Maccadam|Alchemist Prime]]}}&lt;br /&gt;
:* The [[Lenses]]&lt;br /&gt;
{{Bp-pr7|[[Nexus Prime]]}}&lt;br /&gt;
:* The [[Chaos Edge]]&lt;br /&gt;
:* The [[Cyber Caliber]]&lt;br /&gt;
:* The [[Enigma of Combination]]/[[Infinite Combinatoric]]&lt;br /&gt;
:* The [[Omni Saber]]&lt;br /&gt;
{{Bp-pr8|[[Onyx Prime]]}}&lt;br /&gt;
:* The [[Triptych Mask]]&lt;br /&gt;
:* The [[Cortex Helm]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-pr9|[[Amalgamous Prime]]}}&lt;br /&gt;
:* The [[Scythe (Thirteen)|Scythe]]&lt;br /&gt;
:* The [[Transformation Cog (Thirteen)|Transformation Cog]]&lt;br /&gt;
{{Bp-pr10|[[Quintus Prime]]}}&lt;br /&gt;
:* The [[Emberstone]]&lt;br /&gt;
{{Bp-pr11|[[Liege Maximo]]}}&lt;br /&gt;
:* The [[Liegian Darts]]&lt;br /&gt;
{{Bp-pr12|[[The Fallen|Megatronus]]}}&lt;br /&gt;
:*The [[Requiem Blaster (Thirteen)|Requiem Blaster]] &lt;br /&gt;
{{Bp-pr13|The [[Thirteenth Prime]]}}&lt;br /&gt;
:* The [[Matrix of Leadership]]&lt;br /&gt;
:* The [[Zodiac]]&lt;br /&gt;
:* The [[Scepter of Sparks]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; colspan=5|Artifacts belonging to less-attested Primes include:&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
*[[Last Autobot|Autonomous Maximus]]&lt;br /&gt;
:* The [[Viewtrex Staff]]&lt;br /&gt;
*[[Logos Prime]]&lt;br /&gt;
:*The [[Zeonomicon]]&lt;br /&gt;
:*The [[Epistemus|Magnificence]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
*[[Mortilus]]&lt;br /&gt;
:*The [[Dark Spark]]&lt;br /&gt;
:*The [[Void Scepter]]&lt;br /&gt;
*[[Zeta Prime (One)|Zeta Prime]]&lt;br /&gt;
:*The [[Vamparc ribbon|Vamparc Ribbon]]s&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; colspan=5|Artifacts belonging to attendants of the Primes include:&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
*[[Sentius Nobilius]]&lt;br /&gt;
:* The [[Sword of Balance]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; colspan=5|Artifacts with no specific user include:&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
:* The [[Proton Spear]]&lt;br /&gt;
:* The [[Terminus Blade]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
:* The [[Throne of the Primes]]&lt;br /&gt;
:* The [[Halo of Primus]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===Aligned continuity family===&lt;br /&gt;
The Artifacts of the Primes were forged by [[Solus Prime]] for usage in the upcoming battle against [[Unicron#Aligned continuity family|Unicron]]. They did little to deter to the Chaos Bringer before [[Optimus Prime (WFC)|Optimus Prime]] exposed his own [[spark]] to Unicron&#039;s anti-spark, knocking both beings into [[stasis lock]]. In the aftermath, [[Quintus Prime]] used the [[Emberstone]] to revive Optimus while [[Vector Prime]] used the [[Blades of Time]] to form a time-loop around Unicron so as to lock him in stasis forevermore. {{storylink|Transformers: The Covenant of Primus|The Covenant of Primus}} The more potent of these artifacts would only activate in the hands of [[Prime (rank)|Primes]]. {{storylink|Operation Bumblebee, Part 2}} {{storylink|Legacy (episode)|Legacy}}&lt;br /&gt;
&lt;br /&gt;
When the [[Cosmic Rust (disease)|Rust Plague]] struck the [[Cybertronian colonies]], the inhabitants of [[Neutronia]] fled their world. With the [[space bridge|Space Bridges]] destroyed, they drifted aimlessly in space, eventually finding the [[Transformation Cog (Thirteen)|Transformation Cog]] of [[Amalgamous Prime]] in the orbit of a [[black hole (phenomenon)|black hole]]. When they brought the artifact aboard their ships, the artifact&#039;s energies caused them to mutate into the [[Mutacon]]s. {{storylink|Transformers: The Covenant of Primus|The Covenant of Primus}}&lt;br /&gt;
&lt;br /&gt;
During the [[Age of Rust]], Alpha Trion received the [[Badge of Vector Prime]] from [[Vector Sigma]], which would later be given to [[Sentinel Zeta Prime]] in the hope that it would drive him into action. {{storylink|Transformers: The Covenant of Primus|The Covenant of Primus}}. &lt;br /&gt;
&lt;br /&gt;
When [[Great War (Prime)|war]] broke out on Cybertron, [[Alpha Trion]] launched several Artifacts of the Primes into space and onto the planet [[Earth]], for Optimus Prime to eventually make use of. {{storylink|Alpha/Omega}} {{storylink|Transformers: Retribution|Retribution}} The database containing the coordinates of these relics was raided from the [[Hall of Records]] by the [[Decepticon]]s in the final days of the Great War, but they were unable to break the encryption. {{storylink|Orion Pax, Part 1}} &lt;br /&gt;
&lt;br /&gt;
When the [[Ark (WFC)|&#039;&#039;Ark&#039;&#039;]] launched, Alpha Trion indulged in fantasies of Optimus returning to Cybertron with the [[AllSpark]] and the other lost artifacts of his brothers. {{storylink|Transformers: Exodus|Exodus}} During their voyage, the &#039;&#039;Ark&#039;&#039; crew came across several of Cybertron&#039;s long lost colony worlds and found the fragments of the [[Cyber Caliber]] which eventually led to [[Nexus Prime]] reforming on [[Junkion (planet)|Junkion]]. Simultaneously, Junkion itself was discovered to have formed around the gravitational pull of the [[Requiem Blaster (Thirteen)|Requiem Blaster]], which was then stolen by the [[Star Seeker]]s and affixed to the [[Tidal Wave (Prime)|&#039;&#039;Tidal Wave&#039;&#039;]]. {{storylink|Transformers: Exiles|Exiles}} In a later space battle against the more agile [[Trypticon (WFC)|&#039;&#039;Nemesis&#039;&#039;]], the pirates were forced to detach the Requiem Blaster after it threatened to overheat and destroy their vessel. {{storylink|Transformers: Retribution|Retribution}}&lt;br /&gt;
&lt;br /&gt;
Unknown years later, Optimus Prime and [[Megatron (WFC)|Megatron]] discovered Alpha Trion&#039;s work, with Megatron managing to claim the [[Forge of Solus Prime]] only to discover he could not access its power. {{storylink|Operation Bumblebee, Part 2}} After Optimus Prime acquired the Star Saber, {{storylink|Legacy (episode)|Legacy}} Megatron took drastic action and stole the arm of the deceased [[Liege Maximo]] to access the Forge. Via the Star Saber, Optimus learned of the [[Omega Key]]s and their potential to revive Cybertron via the [[Omega Lock]]. {{storylink|Alpha/Omega}} Upon [[Starscream (WFC)|Starscream]] rejoining the Decepticons, via gifting the Omega Keys to Megatron, {{storylink|Patch (episode)|Patch}} [[Dreadwing (Prime)|Dreadwing]] gifted the Forge of Solus Prime to the Autobots, who used it to upgrade their [[GroundBridge]] into a Space Bridge. {{storylink|Regeneration (Prime)|Regeneration}} When Megatron threatened to use the Omega Lock to cyberform Earth, Optimus destroyed it with the Star Saber. In retaliation, Megatron destroyed [[Autobot Outpost Omega One]], wounding Optimus Prime {{storylink|Darkest Hour (episode)|Darkest Hour}} to the point of death before [[Smokescreen (Prime)|Smokescreen]] used what little power remained in the Forge of Solus Prime to revive him. {{storylink|Rebellion (Prime)|Rebellion}} In the aftermath, [[Ultra Magnus (WFC)|Ultra Magnus]] claimed the Forge as a standard war hammer, {{storylink|Project Predacon}} before it was shattered by [[Predaking (Prime)|Predaking]]. {{storylink|Evolution}}&lt;br /&gt;
&lt;br /&gt;
Discovering an alternate method to synthesizing [[Living metal|cyber-matter]], the Decepticons began rebuilding the Omega Lock. {{storylink|Minus One}} Once completed, they attempted to use it to cyberform Earth once again only for the Autobots to claim the device and instead use it to revive Cybertron. {{storylink|Deadlock (episode)|Deadlock}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Shattered Glass&#039;&#039;===&lt;br /&gt;
As [[Ultra Magnus (G1)/Marvel Comics continuity|Ultra Mammoth]] and [[Ultra Magnus (SG)|Ultra Magnus]] dueled on the dimensionally-displaced &amp;quot;[[Primax 207.0 Epsilon|Classicsverse]]&amp;quot; Earth, each boasted of possessing an Artifact of the Primes, evil Magnus with the [[Terminus Blade]] and good Mammoth with the [[Origin Matrix]]. When Magnus tried to stab his heroic counterpart in the spark, the Blade suddenly reacted with the Matrix, {{storylink|Distant Fissures}} recharging the Blade. Soon afterwards, [[Nexus Prime]] arrived to take custody of the Star Saber and the Terminus Blade. {{storylink|Restoration}}&lt;br /&gt;
&lt;br /&gt;
===2005 IDW continuity===&lt;br /&gt;
Some of these legendary artifacts, such as the [[Matrix of Leadership]] and the [[Enigma of Combination]], predated the rise of the Thirteen. {{storylink|Conquerors Part 1: Aphelion|Aphelion}} {{storylink|Primus: You, Me, and Other Revelations|You, Me, and Other Revelations}} Following the unification of the Thirteen, Solus Prime forged the Star Saber. {{storylink|The Falling, Interlude: The First Who Was Named|The First Who Was Named}} Some believed these artifacts to be [[magic]]al in nature while others thought them merely the products of advanced science. {{storylink|The Crucible}} {{storylink|Conquerors Part 2: Lagrange|Lagrange}} In truth, these artifacts were, according to [[Alpha Trion]], more akin to &amp;quot;metaphors made real&amp;quot; with their universe bending powers being beyond the comprehension of modern Cybertronian science. {{storylink|Conquerors Part 1: Aphelion|Aphelion}}&lt;br /&gt;
&lt;br /&gt;
Following the conclusion of the [[First Cybertronian Civil War]], the warrior [[Galvatron (G1)/2005 IDW continuity|Galvatron]] launched the Enigma of Combination off Cybertron, with it eventually crash landing on Earth. {{storylink|The Crucible}} The only artifact that was known to remain on Cybertron in the era that preceded the [[Great War (G1)|Great War]] was the Matrix of Leadership. {{storylink|Chaos Theory Part 2}}&lt;br /&gt;
&lt;br /&gt;
Circa 2012, Alpha Trion deduced the location of the Enigma and set out to retrieve it. {{storylink|Burning Bright: Dark Cybertron Chapter 8|Burning Bright}} In the process, he sparked a three-way race for it, with [[Scoop (G1)|Scoop]] eventually bringing it to [[Starscream (G1)/2005 IDW continuity|Starscream]]. {{storylink|The Onyx Interface Conclusion: The Obliterati|The Obliterati}}&lt;br /&gt;
&lt;br /&gt;
Though the religious symbolism regarding the Primal artifacts had lessened on Cybertron, they remained venerated on the colony worlds, [[Caminus (planet)|Caminus]] in particular. [[Victorion]] eventually questioned Optimus Prime on what the Matrix of Leadership meant to him. Prime revealed he saw it as nothing more than a piece of technology. {{storylink|Conquerors Part 2: Lagrange|Lagrange}} &lt;br /&gt;
&lt;br /&gt;
Before departing Cybertron in 2011, Optimus Prime split the Matrix in two, giving half to [[Hot Rod (G1)/2005 IDW continuity|Rodimus]] and half to [[Bumblebee (G1)/2005 IDW continuity|Bumblebee]]. Rodimus&#039;s half of the Matrix was destroyed when he used it to counteract the effects of [[Solomus|Tyrest]]&#039;s [[universal killswitch]], while the other half was consumed by a black hole shortly before [[Unicron/Generation 1|Unicron]]&#039;s [[Unicron War|apocalyptic attack]] thanks to [[Shockwave (G1)/2005 IDW continuity|Shockwave]]&#039;s machinations. {{storylink|The Falling, Chapter 5: Endless Forever|Endless Forever}} {{storylink|The Falling, Chapter 6: Unforgivable|Unforgivable}} As part of the plan to defeat the Chaos Bringer, [[Soundwave (G1)/2005 IDW continuity|Soundwave]] harnessed the full power of the Enigma of Combination and used it to connect to the [[Transformer afterlife|Afterspark]]. Though he was successful, the strain turned both him and the Enigma to dust. {{storylink|Ceremony}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Prime Wars Trilogy&#039;&#039; cartoons===&lt;br /&gt;
In addition to the Matrix of Leadership, several artifacts were crafted by Solus Prime to help battle against Unicron, such as the Enigma of Combination and the Requiem Blaster. {{storylink|The Swamp}} When Solus was accidentally killed by the Blaster, it was sealed away in [[Primal Swamp]]. {{storylink|Athenaeum Sanctorum (episode)|Athenaeum Sanctorum}} Eons later, the Enigma of Combination caused the outbreak of the [[Combiner Wars (event)|Combiner Wars]], while the Matrix proved instrumental in stopping a rampaging [[Trypticon (G1)|Trypticon]]. These were ultimately revealed to be part of a grand plan by [[The Fallen|Megatronus]], which ended with him obtaining the Enigma and Matrix for his own. {{storylink|All Things Must Pass}} He later regained the Requiem Blaster, intent on combining the three into a device capable of draining the life from all Transformers and resurrecting Solus. {{storylink|Consequences}} However, these artifacts were removed from the device by a team of heroes before they could complete this task. {{storylink|Megatronus Unleashed}}&lt;br /&gt;
&lt;br /&gt;
===2019 IDW Continuity===&lt;br /&gt;
Counting fourteen in total, {{storylink|Lord of Misrule: Sea of Rust I|Sea of Rust I}} the Artifacts of the Primes were said to be forged by Solus Prime and were thought lost after the Age of Primes came to an end, save for the Matrix of Leadership. {{storylink|War World: Prime|Prime}} While some Cybertronians regarded the artifacts as Cybertron&#039;s greatest power and glories, others doubted their grandiose history. {{storylink|Light/Star}}&lt;br /&gt;
&lt;br /&gt;
Noted scholar [[Termagax]] was an avid study of the artifacts, and was the one who instructed the [[Constructicon (G1)|Constructicons]] on the history of the Enigma of Combination when they stumbled onto it beneath [[Rivets Field]]. {{storylink|Constructicons Rising, Part 1}} Termagax personally doubted the existence of the Thirteen themselves, suspecting that they had been dreamt up to explain where the artifacts had come from. {{storylink|Lord of Misrule: Sea of Rust I|Sea of Rust I}}&lt;br /&gt;
&lt;br /&gt;
After the signing of the [[Nominus Edict]], the fact the Autobot-led senate wouldn&#039;t search for the other missing artifacts was one of many points of contention that led to Termagax secluding herself from Cybertronian society. {{storylink|The Cracks Beneath Your Feet Part Two}}&lt;br /&gt;
&lt;br /&gt;
In her partnership with [[Thunderwing (G1)|Thunderwing]], the amoral scientist [[Airachnid (G1)|Airachnid]] began a project to recreate the artifacts within the asteroid colony of [[Hexagon]]. When confronted by [[Scattershot (G1)|Scattershot]]&#039;s team of [[Technobot (G1)|technical specialists]], Airachnid briefly monologued about the project before a battle accidentally sent the five Autobots plummeting into the [[Combination Core]], an artificial [[Enigma of Combination]], from which they emerged as [[Computron (G1)|Computron]]. {{storylink|Light/Star}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;EarthSpark&#039;&#039; cartoon===&lt;br /&gt;
[[File:Disarmed-TheThirteen.jpg|thumb|right|300px]]&lt;br /&gt;
&lt;br /&gt;
In the era of the [[Thirteen]], one of their number, [[Liege Maximo]], went rogue and sought to turn Cybertron into the centre of a galactic empire with other planets as sources of [[energon]]. To accomplish this, he needed the artifacts of his siblings to reshape Cybertron. Defeated by his siblings, he was banished to a lightless void. {{storylink|Legacy of Hope}}&lt;br /&gt;
&lt;br /&gt;
When the [[Great War (ES)|Great War]] broke out on Cybertron, laborer Orion Pax was granted the Matrix of Leadership, ascending to become [[Optimus Prime (ES)|Optimus Prime]]. {{storylink|Disarmed}}&lt;br /&gt;
&lt;br /&gt;
Quintus Prime&#039;s Emberstone eventually wound up on [[Earth]] beneath the land that would one day become [[Witwicky (town)|Witwicky]], [[Pennsylvania]]. {{storylink|Age of Evolution, Part 1}}&lt;br /&gt;
&lt;br /&gt;
In the modern era, after the [[Autobot]]s and [[Decepticon]]s had come to Earth, the [[human]] siblings [[Robby Malto|Robby]] and [[Mo Malto]] fell into the Emberstone&#039;s cave. After knocking it off its pedestal, the siblings replaced the Emberstone, causing it to activate, creating [[Twitch]] and [[Thrash (ES)|Thrash]] from a pool of water and bestowing [[cyber-sleeve]]s upon the humans to guide the newborn [[Terran]]s. {{storylink|Secret Legacy, Part 1}}&lt;br /&gt;
&lt;br /&gt;
When [[Optimus Prime (ES)|Optimus Prime]] was informed how the Terrans had come into being, he recognized the Emberstone&#039;s powers from legend, having the Terrans and Maltos retrieve it for him. After he explained its capabilities, the relic was teleported out his hand by [[Skywarp (ES)|Skywarp]]. After it had been returned to the Maltos, Optimus ordered them to retreat and protect it. Falling back to the cave, the family, outnumbered by [[Arachnamech]]s, appealed to Quintus for aid. Heeding their call, the Emberstone created [[Hashtag (ES)|Hashtag]], [[Jawbreaker (ES)|Jawbreaker]] and [[Nightshade (ES)|Nightshade]] before [[Nova Storm (ES)|Nova Storm]]&#039;s [[missile]] barrage caused a cave-in. In the subsequent chaos, Mo lost her hold on the Emberstone, sending it flying into the pool. {{storylink|Age of Evolution, Part 1}}&lt;br /&gt;
&lt;br /&gt;
When explaining the power of the Primes to the Malto family, Optimus Prime showed them the Matrix of Leadership and briefly mentioned the artifacts of the other Primes. {{storylink|Disarmed}}&lt;br /&gt;
&lt;br /&gt;
The Emberstone was eventually retrieved by [[G.H.O.S.T.]] but eventually came to be digitized and stored in the cyber-sleeves of the Malto siblings. {{storylink|Prime Time (episode)|Prime Time}}&lt;br /&gt;
&lt;br /&gt;
Eventually managing to escape his prison, Liege Maximo began to hunt down the other members of the Thirteen, slaying them one by one and claiming their artifact, accumulating them all save the Emberstone and the Matrix of Leadership. Returning to Cybertron, Maximo found the [[AllSpark]], poisoning it with one his [[Liegian Darts]] to win the loyalty of those Cybertronians still active on the planet. {{storylink|Legacy of Hope}} When the [[space bridge]] to Earth reopened, Maximo sent [[Hot Rod (ES)|Hot Rod]] to retrieve the Emberstone, granting him a Liegian Dart that could reconstitute it from the cyber-sleeves. {{storylink|Hometown Heroes}}&lt;br /&gt;
&lt;br /&gt;
Using the Emberstone and the [[Enigma of Combination]], Maximo was able to start his plan only for the Decepticons to abandon him when his abuse of the AllSpark was discovered. To try and regain [[Breakdown (ES)|Breakdown]] as a minion, Liege unleashed the [[Blades of Time]] but instead struck [[Bumblebee (ES)|Bumblebee]]. After Maximo had struck [[Megatron (ES)|Megatron]] with the Blades, he shot the former Decepticon with the [[Requiem Blaster (Thirteen)|Requiem Blaster]] before Maximo himself was banished back to his prison. {{storylink|Legacy of Hope}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;One&#039;&#039; film===&lt;br /&gt;
The Primes wielded various weapons during their war against the Quintessons, such as Amalgamous Prime&#039;s [[Scythe (Thirteen)|Scythe]]. The [[Matrix of Leadership]] was held by [[Zeta Prime (One)|Zeta Prime]] until his death at the hands of his aide, [[Sentinel Prime (One)|Sentinel Prime]]. The Matrix rejected Sentinel and disappeared, causing [[Cybertron (planet)#One_film|Cybertron]]&#039;s energon supply to dry up. Fifty cycles later, [[Primus]] deemed [[Optimus Prime (One)|Orion Pax]] worthy of the Matrix, transforming him into Optimus Prime. {{Storylink|Transformers One (film)|One}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Age of the Primes&#039;&#039; marketing material===&lt;br /&gt;
[[File:AOTP Energon Bloodlines 2025.jpg|&#039;&#039;Age of the Primes&#039;&#039; diagram|thumb|right|upright=1.4]]&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers: Devastation&#039;&#039;===&lt;br /&gt;
The Star Saber and Forge of Solus Prime were the melee weapons the Autobots could find in their quest to stop Megatron. The Star Saber could be wielded by any Autobot, while only [[Optimus Prime (G1)|Optimus Prime]] and [[Grimlock (G1)|Grimlock]] were strong enough to wield the Forge. {{storylink|Transformers: Devastation}}&lt;br /&gt;
&lt;br /&gt;
{{Charstubgames|{{storylink|Transformers: Devastation}}}}&lt;br /&gt;
===&#039;&#039;Transformers Roleplaying Game&#039;&#039;===&lt;br /&gt;
The Forge of Solus Prime was powered by the &amp;quot;Flame of Solus Prime&amp;quot;, a supernatural force of energy equivalent to a collapsing neutron star. Some Cybertronians believed that Solus Prime used her Forge to smith the various artifacts of the [[Thirteen]], including the [[Matrix of Leadership]] and the [[Enigma of Combination]], while others believed she wielded it as a weapon in the battle against [[Unicron/Generation 1|Unicron]]. &lt;br /&gt;
&lt;br /&gt;
The Enigma was said to have no set physical appearance, and exposure to it could modify the [[Transformation cog (biology)|transformation cog]]s of Cybertronians into &amp;quot;C-State&amp;quot; cogs, which allow them to combine with others. {{storylink|The Enigma of Combination}}&lt;br /&gt;
&lt;br /&gt;
{{Charstubgames|{{storylink|The Enigma of Combination}}{{storylink|Transformers One Sourcebook}}}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Earth Wars&#039;&#039;===&lt;br /&gt;
According to the Covenant of Primus, the Artifacts are indestructible, {{Storylink|Fuel Up}} and any three of them can form an ultra-powerful Trinity. {{Storylink|Armed &amp;amp; Dangerous}} The Thirteen appointed the warrior [[Sentius Nobilius]] as the guardian of their Artifacts, granting him his own weapon, the [[Sword of Balance]], for the task. Sentius was betrayed by one of the Primes, who turned his own sword against him to cleave him in two, creating the Relic Guardian of Light, [[Sentius Magnus]], and the Relic Guardian of Darkness, [[Sentius Malus]]. Both resumed their duties in their own ways, with the strict Magnus only allowing heroes of the present day to &amp;quot;check out&amp;quot; his charges under the most dire of circumstances, while Malus took glee in passing out the relics to the most dangerous agents of change he could find and watching the fireworks that ensued. {{storylink|Source:Transformers: Earth Wars/2018#Sentius Magnus|Sentius Magnus bio}} {{storylink|Source:Transformers: Earth Wars/2018#Sentius Malus|Sentius Malus bio}}&lt;br /&gt;
&lt;br /&gt;
{{Charstubgames|{{Storylink|Transformers: Earth Wars}}}}&lt;br /&gt;
&lt;br /&gt;
====Gameplay====&lt;br /&gt;
{{see|Transformers: Earth Wars#Weapons}}&lt;br /&gt;
{{see|Transformers: Earth Wars#Artifacts}}&lt;br /&gt;
{{charstubgames|{{Storylink|Transformers: Earth Wars}}}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Galactic Trials&#039;&#039;===&lt;br /&gt;
The Proton Spear was one of the Artifacts of the Primes that [[Nemesis Prime (G1)|Nemesis Prime]] attempted to steal, and which the [[Autobot|Autobots]] and [[Decepticon|Decepticons]] engaged in races to claim.&lt;br /&gt;
{{Charstubgames|{{Storylink|Transformers: Galactic Trials}}}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
{{toystub}}&lt;br /&gt;
&lt;br /&gt;
{{Note|As one of the oldest known artifacts in the franchise, the &#039;&#039;&#039;Matrix of Leadership&#039;&#039;&#039; has been included in decades worth of toys and merchandise. Rather than list every single instance of a toy version of the Matrix on this page, you can visit [[Matrix of Leadership/toys|this page]] that exclusively lists every released toy version of the Matrix. Happy reading!}} &lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Prime&#039;&#039;===&lt;br /&gt;
[[File:PlatinumEditiontoy-T30UltraMagnus.jpg|right|thumb|200px]]&lt;br /&gt;
*[[Forge_of_Solus_Prime#Prime|Forge of Solus Prime]]&lt;br /&gt;
*[[Star Saber (Thirteen)#Prime|Star Saber]]&lt;br /&gt;
*[[Apex Armor (Thirteen)#Prime|Apex Armor]]&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Timelines&#039;&#039;===&lt;br /&gt;
[[File:TCCSS1-UltraMammoth.jpg|right|thumb|200px]]&lt;br /&gt;
*[[Origin Matrix#Timelines|Origin Matrix]]&lt;br /&gt;
*[[Terminus Blade#Timelines|Terminus Blade]]&lt;br /&gt;
*[[Covenant of Primus#Timelines|Covenant of Primus]]&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Combiner Wars&#039;&#039;===&lt;br /&gt;
[[File:BotCon2016-EnigmaofCombination.jpg|right|thumb|200px]]&lt;br /&gt;
*[[Enigma of Combination#Combienr Wars|Enigma of Combination]]&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Power of the Primes&#039;&#039;===&lt;br /&gt;
[[File:Throne of the Primes.jpg|right|thumb|200px]]&lt;br /&gt;
*[[Enigma of Combination#Power of the Primes|Enigma of Combination]]&lt;br /&gt;
*[[Halo of Primus#Power of the Primes|Halo of Primus]]&lt;br /&gt;
*[[Throne of the Primes#Power of the Primes|Throne of the Primes]]&lt;br /&gt;
*[[Scepter of Sparks#Power of the Primes|Scepter of Sparks]]&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Age of the Primes&#039;&#039;===&lt;br /&gt;
[[File:AOTP Lenses.jpg|right|thumb|200px]]&lt;br /&gt;
*[[Forge of Solus Prime#Age of the Primes|Forge of Solus Prime]]&lt;br /&gt;
*[[Star Saber (Thirteen)#Age of the Primes|Star Saber]]&lt;br /&gt;
*[[Requiem Blaster (Thirteen)#Age of the Primes|Requiem Blaster]]&lt;br /&gt;
*[[Zodiac#Ae of the Primes|Zodiac]]&lt;br /&gt;
*[[Lenses#Age of the Primes|Lenses]]&lt;br /&gt;
*[[Chimera Stone#Age of the Primes|Chimera Stone]]&lt;br /&gt;
*[[Quill#Age of the Primes|Quill]]&lt;br /&gt;
*[[Covenant of Primus#Age of the Primes|Covenant of Primus]]&lt;br /&gt;
*[[Triptych Mask#Age of the Primes|Triptych Mask]]&lt;br /&gt;
*[[Emberstone#Age of the Primes|Emberstone]]&lt;br /&gt;
*[[Transformation Cog (Thirteen)#Age of the Primes|Transformation Cog]]&lt;br /&gt;
*[[Enigma of Combination#Age of the Primes|Enigma of Combination]]&lt;br /&gt;
*[[Liegian Darts#Age of the Primes|Liegian Darts]]&lt;br /&gt;
Hasbro has hinted that all of the Artifacts of the Primes from this toyline, (as well as the ones included with the Vector Prime figure from Legacy: United), can be combined into a single object of major significance, (though they have yet to reveal what that object actually is or how to create it, most likely waiting until Nexus Prime and Liege Maximo are both officially released, as well as a hinted at potential rerelease of the Legacy: United Vector Prime, before they actually reveal whatever this object is).&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Artifacts of the Primes| ]]&lt;br /&gt;
[[Category:EarthSpark technology]]&lt;br /&gt;
[[Category:IDW (2005) technology]]&lt;br /&gt;
[[Category:IDW (2019) technology]]&lt;br /&gt;
[[Category:Prime technology]]&lt;/div&gt;</summary>
		<author><name>Mickto124</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Artillery_specialist&amp;diff=1894572</id>
		<title>Artillery specialist</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Artillery_specialist&amp;diff=1894572"/>
		<updated>2026-02-20T22:21:38Z</updated>

		<summary type="html">&lt;p&gt;Mickto124: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobot|decepticon}}&lt;br /&gt;
:&#039;&#039;Artillery specialists are a body-type in the [[Transformers: War for Cybertron (DS)|DS &#039;&#039;War for Cybertron&#039;&#039;]] portion of the [[Aligned continuity family]].&#039;&lt;br /&gt;
[[File:WFCDS Autobot artillery specialist.jpg|thumb|right|upright=1.1|They can fly in robot mode, but &#039;&#039;&#039;you&#039;&#039;&#039; can&#039;t.]]&lt;br /&gt;
One of the most annoying enemies a soldier will face in the [[Great War (Prime)|Great War]] is the &#039;&#039;&#039;artillery specialist&#039;&#039;&#039;. Capable of flight while in robot mode, artillery specialists hover in the air and rain plasma death down on the battlefield below. Their ability to make swift darting movements makes them difficult to shoot, but they can sometimes be cornered because they tend to focus on one target to the exclusion of all else.&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===&#039;&#039;War for Cybertron&#039;&#039;===&lt;br /&gt;
Artillery specialists were common during the Great War. {{storylink|Transformers: War for Cybertron (DS)|War for Cybertron — Autobots/Decepticons}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Surprisingly, these guys use the actual jet mode models of the [[Aerialbot (WFC)|Aerialbot]] and the [[Seeker (body-type)|Seeker]] from the console version of the game, (and they also don’t have an animation for being killed while in said vehicle mode, so if their health reaches zero while in jet mode, they stop moving and attacking while becoming completely immune to any further damage, meaning that you can get softlocked if you aren’t careful).&lt;br /&gt;
&lt;br /&gt;
[[Category:Mass-produced Transformers]]&lt;br /&gt;
[[Category:Video game-only characters]]&lt;br /&gt;
[[Category:War for Cybertron subgroups]]&lt;/div&gt;</summary>
		<author><name>Mickto124</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Ramjet_(WFC)&amp;diff=1894569</id>
		<title>Ramjet (WFC)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Ramjet_(WFC)&amp;diff=1894569"/>
		<updated>2026-02-20T22:18:31Z</updated>

		<summary type="html">&lt;p&gt;Mickto124: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig3|Ramjet}}&lt;br /&gt;
{{faction|decepticon}}&lt;br /&gt;
:&#039;&#039;Ramjet is a [[Decepticon]] from the [[Transformers: War for Cybertron (franchise)|War for Cybertron]] portion of the [[Aligned continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:WFC-Ramjet.jpg|thumb|upright=1.67|Wait, do I still like toast?]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ramjet&#039;&#039;&#039; is one of [[Megatron (WFC)|Megatron]]&#039;s crazier and more brutal aerial warriors, even by Decepticon standards! He maintains his air supremacy by taking his name literally — there isn&#039;t room in the air for anyone else in his view, and anyone who tries to intrude in his airspace will find themselves knocked right out of the sky by his head. As on the air, so he is on the ground — Ramjet carries a massive hammer around with him which he uses to administer a bout of blunt force trauma to anyone who gets in his way. However, he&#039;d prefer the ramming-by-the-head thing over the use of his devastating arsenal of weaponry.&lt;br /&gt;
&lt;br /&gt;
{{quote|Looking forward to a good mid-air collision!|Ramjet|&#039;&#039;War for Cybertron&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===&#039;&#039;Aligned&#039;&#039; novels===&lt;br /&gt;
Ramjet left [[Cybertron (planet)|Cybertron]] aboard the &#039;&#039;[[Trypticon (WFC)|Nemesis]]&#039;&#039;, and was among Starscream&#039;s Seekers sent to spring the [[Star Seeker]]s&#039; trap by Megatron. He was later captured by [[Quintesson]] forces when the ship came to the planet [[Aquatron]]. Found innocent of crimes against the Quintesson Imperium, Ramjet was fed to [[Piranacon (Quintesson)|Piranhacon]]s in the city of [[Hydratron]]&#039;s [[Hall of Justice]]. {{Storylink|Transformers: Retribution|Retribution}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers: War for Cybertron&#039;&#039; (DS)===&lt;br /&gt;
{{voiceactor|[[Brad Davidorf]] (English)|[[Achille Orsoni]] (French)}}&lt;br /&gt;
{{Note|Ramjet is an unlockable character for the [[Transformers: War for Cybertron (DS)|Nintendo DS version of &#039;&#039;War for Cybertron&#039;&#039;]], and available to those who use the secret code 99871 from the [http://www.hasbro.com/transformers/en_US/discover/movie-news/Transformers-War-for-Cybertron.cfm official &#039;&#039;War for Cybertron&#039;&#039;] page at Transformers.com or secret code 99871 from the [[Hunt for the Decepticons]] pack-in [[catalog]]. On the Decepticon version he can replace any of the other Decepticons in the campaign mode.}}&lt;br /&gt;
{{storylink|Transformers: War for Cybertron (DS)|Transformers: War for Cybertron}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Rise of the Dark Spark&#039;&#039; (3DS)===&lt;br /&gt;
{{Note|Ramjet appears in the [[Transformers: Rise of the Dark Spark (3DS)|Rise of the Dark Spark]] game for Nintendo 3DS as a support unit. Equipping him allows all Cybertron Decepticons to take initiative in head-to-head melee combat.}}&lt;br /&gt;
{{storylink|Transformers: Rise of the Dark Spark (3DS)|Rise of the Dark Spark}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Ramjet is usable in both the Autobot and Decepticon versions of the &#039;&#039;War for Cybertron&#039;&#039; games for the DS. Used only for multiplayer, bonus missions and Arena mode in the Autobot version and used in multiplayer, Arena mode, and campaign in the Decepticon version.&lt;br /&gt;
*Orthographic concept art of Ramjet, along with fellow conehead [[Dirge (WFC)|Dirge]], can be found on [[Gary Freeman]]&#039;s [https://garyfreeman.net/portfolio/transformers-aircraft-design/ website.]&lt;br /&gt;
*He can&#039;t swim.&lt;br /&gt;
&lt;br /&gt;
[[Category:Aligned Seekers]]&lt;br /&gt;
[[Category:Fiction-only Transformers]]&lt;br /&gt;
[[Category:Prime Decepticons]]&lt;br /&gt;
[[Category:War for Cybertron Decepticons]]&lt;/div&gt;</summary>
		<author><name>Mickto124</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Medic_(WFC)&amp;diff=1894566</id>
		<title>Medic (WFC)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Medic_(WFC)&amp;diff=1894566"/>
		<updated>2026-02-20T22:12:55Z</updated>

		<summary type="html">&lt;p&gt;Mickto124: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig3|Medic}}&lt;br /&gt;
:&#039;&#039;Medics are [[drone]]s from the [[Transformers: War for Cybertron (franchise)|War for Cybertron]] portion of the [[Aligned continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:WFCDS medic.jpg|thumb|right|150px|Batteries included]]&lt;br /&gt;
&#039;&#039;&#039;Medics&#039;&#039;&#039; are a type of flying drone utilized by both the [[Autobot]]s and [[Decepticon]]s. Their primary function is to generate a repair field that heals allied units within their range, however they also have defensive capabilities in the form of plasma weapons, (though they only use these weapons if all other enemies in the vicinity have been defeated, and if new enemies spawn in, they immediately stop using them and go back to healing their allies, until those allies are defeated too). They can be taken down with a good solid blow, but explode when destroyed. It&#039;s generally a good idea to take them out before attacking the enemy they&#039;re supporting.&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===&#039;&#039;War for Cybertron&#039;&#039;===&lt;br /&gt;
Medics were employed as support by both sides during the [[Great War (Prime)|Great War]]. {{storylink|Transformers: War for Cybertron (DS)|Transformers: War for Cybertron}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Drones]]&lt;br /&gt;
[[Category:Medics]]&lt;br /&gt;
[[Category:War for Cybertron]]&lt;/div&gt;</summary>
		<author><name>Mickto124</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Defender&amp;diff=1894564</id>
		<title>Defender</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Defender&amp;diff=1894564"/>
		<updated>2026-02-20T22:09:39Z</updated>

		<summary type="html">&lt;p&gt;Mickto124: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobot|decepticon}}&lt;br /&gt;
{{disambig2|the type of Transformer|the GoBot|Defendor}}&lt;br /&gt;
:&#039;&#039;Defenders are a [[body-type]] from the [[Transformers: War for Cybertron (DS)|DS &#039;&#039;War for Cybertron&#039;&#039;]] portion of the [[Aligned continuity family]].&#039;&#039;&lt;br /&gt;
[[File:WFCDS Decepticon defender.jpg|thumb|right|upright=1.1|You don&#039;t need to hit their back anymore.]]&lt;br /&gt;
&#039;&#039;&#039;Defenders&#039;&#039;&#039; are the next step beyond [[melee specialist]]s. While defenders employ many of the same tactics, they have one thing the melee specialists lack: a shield. This makes them more likely to get close enough to you so they can hit you with the massive hammer they carry. The force of their hammer blow is enough to knock most foes on their tailpipes.&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===&#039;&#039;War for Cybertron&#039;&#039;===&lt;br /&gt;
Defenders were common during the Great War. {{storylink|Transformers: War for Cybertron (DS)|War for Cybertron — Autobots/Decepticons}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*The guards in [[Kaon Prison]] and around [[Iacon]] resemble defenders but carry swords instead of hammers, (with the ones around Iacon being initially weak to plasma-based weaponry instead of laser-based weaponry), so it&#039;s unclear if they fall into the same class.&lt;br /&gt;
&lt;br /&gt;
[[Category:Mass-produced Transformers]]&lt;br /&gt;
[[Category:Video game-only characters]]&lt;br /&gt;
[[Category:War for Cybertron subgroups]]&lt;/div&gt;</summary>
		<author><name>Mickto124</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Ground_crawler&amp;diff=1894563</id>
		<title>Ground crawler</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Ground_crawler&amp;diff=1894563"/>
		<updated>2026-02-20T22:07:20Z</updated>

		<summary type="html">&lt;p&gt;Mickto124: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:WFCDS ground crawler.jpg|thumb|upright=0.95|right|The Cybertronian equivalent to ground beef.]]&lt;br /&gt;
&#039;&#039;&#039;Ground crawlers&#039;&#039;&#039; are pests which live on [[Cybertron (planet)|Cybertron]]. Resembling nothing so much as (much) smaller greenish-blue versions of [[space slug]]s, they amble about on the ground minding their own business. Ground crawlers sport a number of defensive measures, being able to produce spikes, emit small bursts of energy, and even generate a protective force field around themselves. When threatened, they can burrow into the ground to escape. They&#039;re vulnerable to plasma weaponry.&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===&#039;&#039;War for Cybertron&#039;&#039;===&lt;br /&gt;
Ground crawlers infested Cybertron during the [[Great War (Prime)|Great War]], though none of the participants in said war seemed too bothered by it. {{storylink|Transformers: War for Cybertron (DS)|War for Cybertron — Autobots/Decepticons}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Cybertronic wildlife]]&lt;br /&gt;
[[Category:War for Cybertron species]]&lt;/div&gt;</summary>
		<author><name>Mickto124</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers:_War_for_Cybertron_(DS)&amp;diff=1894561</id>
		<title>Transformers: War for Cybertron (DS)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers:_War_for_Cybertron_(DS)&amp;diff=1894561"/>
		<updated>2026-02-20T21:43:03Z</updated>

		<summary type="html">&lt;p&gt;Mickto124: /* Gameplay */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{nav-wfc}}&lt;br /&gt;
{{videogame&lt;br /&gt;
|title=&#039;&#039;Transformers: War for Cybertron&#039;&#039;&lt;br /&gt;
|next=Transformers: Rise of the Dark Spark (3DS)&lt;br /&gt;
|image=War for Cybertron DS Autobot Cover Art.jpg&lt;br /&gt;
|caption=Like [[Transformers: Revenge of the Fallen: Autobots/Decepticons|Revenge of the Fallen]], but you &#039;&#039;are on&#039;&#039; Cybertron.&lt;br /&gt;
|developer=[[Vicarious Visions]]&lt;br /&gt;
|publisher=[[Activision]]&lt;br /&gt;
|date=[[June 22]], [[2010]]&lt;br /&gt;
|platform=[[Nintendo DS]]&lt;br /&gt;
|ratings=ESRB: E10+&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Transformers: War for Cybertron — Autobots&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;Transformers: War for Cybertron — Decepticons&#039;&#039;&#039;&#039;&#039; are two video games developed by [[Vicarious Visions]] for the Nintendo DS, and published by [[Activision]]. Like their [[Transformers: War for Cybertron (360/PS3/PC)|big brother]] for the PC and consoles, they are third-person shooters set in the early days of the Great War. Chronologically, the Decepticon campaign is set before the Autobot one.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
[[Image:WFCDS character selection.jpg|right|thumb|256px|He ain&#039;t heavy, he&#039;s my br—oh, wait]]&lt;br /&gt;
Like the console version, the central focus of the two DS versions is a linear campaign of missions, following basically the same story. Additionally, there is an Arena mode with five &amp;quot;arenas&amp;quot;, each with six missions available, four bonus levels from the opposing game, and seven multiplayer levels.&lt;br /&gt;
&lt;br /&gt;
Before each mission, you pick two Transformers from your available troops. During the mission, you switch between the two chosen characters using the A button. If a character is knocked out, they can be revived by defeating a certain number of enemies with the remaining character. New characters can be unlocked by completing campaign and arena missions, locating &amp;quot;[[data disc|data disks]]&amp;quot; which appear as floating golden discs, or using unlock codes. There are thirteen unlockable characters in total, including exclusive characters such as [[Motormaster (WFC)|Motormaster]], [[Cyclonus (WFC)|Cyclonus]], [[Grimlock (WFC)|Grimlock]] and [[Cliffjumper (WFC)|Cliffjumper]]. Other data disks can be selected at the start of a mission to boost character stats.&lt;br /&gt;
&lt;br /&gt;
Characters are classed as &amp;quot;Heavy&amp;quot;, &amp;quot;Light&amp;quot; or &amp;quot;Air&amp;quot;. While &amp;quot;Air&amp;quot; has the obvious advantage of flight, missions contain areas which only certain classes can go: marked walls can be bashed down by heavy vehicles boosting into them, and there are small spaces where only light vehicles can go. There are also three weapon types: &amp;quot;plasma&amp;quot; represented by a red circle, &amp;quot;laser&amp;quot; represented by a yellow triangle, and &amp;quot;solid&amp;quot; represented by a blue square. Each character has a ranged weapon (typically plasma or laser) and a melee weapon (typically solid). Enemies are particularly vulnerable to a certain type of damage, which is visible as the symbol representing that damage type above the enemy&#039;s head. Advanced enemies can change which damage type they&#039;re vulnerable to.&lt;br /&gt;
&lt;br /&gt;
While the foes have health bars that appear over their heads, the player has three bars on their HUD — a health bar, an energy bar, which represents energy they can use to fire, and a boost bar which appears while in vehicle mode, which they can use to boost their speed. All three bars will regenerate in time, though for &amp;quot;Air&amp;quot; characters, the energy bar will not regenerate while they&#039;re in vehicle mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:WFCDS stat leveling.jpg|right|thumb|256px|MEGATRON learned GROUND POUND!]]&lt;br /&gt;
The game also incorporates a leveling system. Characters begin at level 1 and gain experience by killing enemies and finding [[energon cube]]s. Each level gives the character a stat point which can them be spent on one of three stats &lt;br /&gt;
to increase the character&#039;s power. Some stats, when upgraded to a certain level, bestow on the character extra powers, such as new attacks, more powerful weapons, and sundry other abilities. The maximum level possible is 20, giving 19 stat points.&lt;br /&gt;
&lt;br /&gt;
Multiplayer is achieved by using the DS Wi-Fi. Available game types for multiplayer are Deathmatch, King of the Hill, Capture the Flag, and Energon Dash. Additionally, you can play &amp;quot;Ante Games&amp;quot;, in which each player bets one of their characters on the outcome. The winner gains the loser&#039;s ante character, but the loser can unlock their character again by playing a &amp;quot;rescue&amp;quot; mission, assaulting a prison to free the lost character. Data disks which are exclusive to certain levels available only in the opposite version can be obtained only by playing in multiplayer.&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
===Decepticon campaign===&lt;br /&gt;
&#039;&#039;&#039;Mission 1: The Plot Forms&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Ironhide (WFC)|Ironhide]] and [[Ratchet (WFC)|Ratchet]] have discovered that [[Megatron (WFC)|Megatron]] seems to be searching for something at a training facility, so Ironhide sends an Autobot recruit there to investigate. Once he arrives, [[Air Raid (WFC)|Air Raid]] gives him some basic training. Training is interrupted with the news that the Decepticons have taken the control room, and Air Raid goes to help. The recruit is sent to get some data links back online, which he does, facing some [[laser guard]]s into the bargain. Unfortunately this is followed by Megatron bursting through a wall and blasting him. Megatron is contacted by [[Soundwave (WFC)|Soundwave]], who&#039;s hacked into the Autobot mainframe, but needs a diversion to give him time to decrypt the data. Megatron rendezvous with a Decepticon dropship, which drops off [[Dirge (WFC)|Dirge]] and another Decepticon. The trio move into the facility, destroying as much as they can. The third Decepticon is attacked and destroyed by a [[swarm (WFC)|swarm]], and a short time later Megatron is taken out by a laser guard, but with [[Brawl (WFC)|Brawl]]&#039;s help, the Decepticon leader is back on his feet in no time. Finally Soundwave reports he&#039;s completed his mission, and Megatron&#039;s team heads for the extraction point in vehicle mode. They haven&#039;t gone far when they run into [[Jetfire (WFC)|Jetfire]], who blasts Dirge out of the room and battles Megatron. One short fight later, and Megatron receives a report from Soundwave that he&#039;s found the location of the [[Trypticon (WFC)|Trypticon Space Station]]. Megatron orders his ship readied.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 2: Reviving the [[Dark Energon]] Project&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;Unlockable characters: Starscream and Skywarp&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:WFCDS Megatron Trypticon debris field.jpg|thumb|right|200px|I have to jump over all these? Man, universal domination is hard work.]]&lt;br /&gt;
Megatron takes his ship to the space station, but the inhabitants take up defensive positions, and [[Barricade (WFC)|Barricade]] reports the shields are down to 15%. Megatron&#039;s prepared to ram the ship into the station, but the debris field prevents them getting any close. A team of Decepticons is dropped off and jumps between chunks of debris until they reach the station itself. [[Starscream (WFC)|Starscream]] meets them at the door, announcing he&#039;s not going to allow them to reactivate the base and, activating the emergency defense systems, runs inside. The Decepticon team fight their way inside and forcibly shut down the defenses, then reroute the power flow to feed back into the core. This done, they head for the lab to restart the [[Dark Energon]] project, however standing in their way is Starscream. Though the air commander fights well, he&#039;s defeated and begs for mercy. Megatron allows him to join the Decepticon cause, and Starscream opens the lab, reactivating the Dark Energon project. Soundwave suggests they test the Dark Energon somewhere safe, so Megatron opts to do so at back at Kaon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 3: Testing the Experiment&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;Unlockable character: Thundercracker&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
There&#039;s the chance that the Dark Energon use will result in fatality, so Barricade has set up Kaon Prison as an assault course, and several of the Decepticons are imbued with the substance. In addition to the swarm infesting the facility, some of the Autobot prisoners have been deployed to add extra combat. The Decepticons make their way down a treacherous winding catwalk in a tower and through ventilation ducts, before testing their navigation skills on an underground area mined with depth charges. Eventually they reach stage 2 of the test, and must fight their way through corridors to the combat arena. Though the opponents gets steadily harder, the Decepticon team reaches the arena, where Barricade reveals the final test — one-on-one combat against Ironhide. They manage to defeat the Autobot, however the tests have depleted almost all of Trypticon&#039;s reserves of Dark Energon. Megatron orders Starscream to find a way to make more while he goes and sits in his war room. Soundwave prepares to infuse a reluctant Barricade with Dark Energon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 4: Reactivating the [[Geosynchronous Energon Bridge|Energon Bridge]]&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;Unlockable character: Onslaught&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:WFCDS Megatron canals.jpg|thumb|right|200px|Cybertron sure has a lot of [[water]].]]&lt;br /&gt;
Starscream&#039;s deciphering of some ancient data files reveals the existence of a geosynchronous space bridge hidden in Cybertron&#039;s core, used by the [[Ancient]]s to channel power to the Trypticon station. Starscream sets up a computer station to monitor the progress of the Decepticon as they head into a hostile area of Cybertron to locate the access gate. They reach what appear to be canals with no direct path through, but they manage to make their way across despite the swarms and deadly wall turrets which attack them. Beyond they find a fork — they have a choice between a path tricky to navigate versus a path with a lot more enemies to fight. They pick a path and eventually find themselves two sectors from the gate to the core of Cybertron. The next two doors fall in short time, and they reach the control room, allowing them to open the access gate to the core and step inside. Soundwave warns the team that their presence has reactivated long-dormant defense systems. Starscream believes he can find a way inside.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 5: Activating the Uplink&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
The Decepticons have reached the geosynchronous energon bridge causeway. Soundwave reports that Trypticon&#039;s power cells are exhausted and the supplies of Dark Energon are at 20%. Starscream has worked out a path that bypasses most of the threat. The Decepticon assault team heads along a corridor and takes a short cut through a room filled with superheated gases which they must rush through in vehicle mode to avoid damage. Following huge pipes, they fight some more turrets, and past a room crackling with energy, they breach a series of force fields with conspicuously-placed controls. They eventually reach a control room from where they successfully reroute the power into the energon bridge. They head for the bridge itself to manually connect it to Trypticon station, however their imminent victory is interrupted by [[Silverbolt (WFC)|Silverbolt]], who sets up energon suppressors and sics some Autobots on the Decepticon team. The Decepticons make short work of the protectors and destroy the suppressors, however the interference means they have to reroute the power using the back-up link. In the control room for the back-up link, they encounter Silverbolt himself and trounce the Autobot before achieving their goal. To the Decepticons&#039; collective surprise, the new link only repowers Trypticon to 37%—the Autobots have severed the link to Cybertron&#039;s core using [[Omega Key]] encrypted locks. Megatron orders Soundwave to assemble a strike force to find said key.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 6: The Attack of Iacon&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;Unlockable character: Dragstrip&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:WFCDS Starscream energon lake.jpg|thumb|right|200px|&amp;quot;Wait, isn&#039;t this a lake of Dark Energon? Yes! I&#039;ve found it! Now I, Starscream, am leader of the Decepticons!&amp;quot;]]&lt;br /&gt;
[[Laserbeak (WFC)|Lazerbeak]] intercepts a transmission in which [[Sentinel Zeta Prime|Zeta Prime]] tells Optimus to protect the library while he secures the key. Megatron orders a strike team to [[Iacon (polity)|Iacon]] to retrieve the key. The Decepticon team breaks through a force field on the outskirts of Iacon and blasts their way through the initial resistance, before passing a huge lake of Energon. Beyond, they find ruins protected by turrets and a few hapless Autobots. After blasting through the ruins, they pass through an old beaming facility and into another building where they find and dispose of an Autobot ambush. They locate the pylon which regulates Iacon&#039;s power and re-energize it, allowing them passage through a room in which the power is channeled. After meeting some more Autobot resistance with lethal force, they reach the main part of the repository. Starscream tactlessly points out that the information they&#039;ve gathered is encrypted, and on their way in, they&#039;ve just wiped out the Autobots who could decrypt it. Megatron tells him to shut his mouth.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 7: The Omega Key&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;Unlockable character: Dirge&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Starscream breaks the encryption and finds the Omega Key is being held in the heart of Iacon, but is skeptical that Megatron will succeed in getting hold of it. Heading out of the building, they cross a broken bridge and blast their way in to the next tower. A door proves particularly troublesome when unlocking it unleashes a mess of swarms and depth charges, but they manage to shoot their way through and breach Iacon&#039;s perimeter defenses and start heading for the Iacon Library. Down a corridor heavily infested with and turrets, they take out another Autobot, and reach the [[Stellar Galleries]]. The galleries are lightly defended, but outside they encounter more Autobots at the entrance to the library. Without stopping to admire the library&#039;s grand architecture, they hunt for Zeta Prime. A bit of shooting later and they find a vaulted area with a heavy security field and the Omega Key behind a force field. Though they deactivate the force field, the door closes before they can take the key, and Zeta Prime reveals himself! Safe behind his force field, Prime shoots at the Decepticons, but they&#039;re able to deactivate the force field and blast him. Zeta Prime refuses to turn over the key, so Megatron slags him, takes the key, and uses it. Zeta then informs him that that key only activates the real key to the core, which will shortly come to him. [[Omega Supreme (WFC)|Omega Supreme]] has been activated and with a might blow, quickly takes out most of the Decepticons in Iacon. His next objective: destroy Megatron!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 8: Omega Supreme&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;Unlockable character: Soundwave&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:WFCDS Defeat Omega Supreme.jpg|thumb|right|200px|&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;Mother&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;]]&lt;br /&gt;
Though the other Decepticons are ready to retreat, Megatron tells them to stand firm and accuses Starscream of planning this. Starscream taunts him in return, but claims he can still restart the link between the core and Trypticon station. Megatron orders the attack. [[Cliffjumper (WFC)|Cliffjumper]] spots them incoming and sets a bunch of mooks onto them. The Decepticons mow through them and break into the building, so Cliffjumper sets up a force field to slow them down. They manage to bypass it and pursue Cliffjumper down long corridors, exchanging fire. The chase ends when Cliffjumper crashes into a wall and feebly protests as the Decepticons run past. They next encounter Jetfire who&#039;s surprised they got past his Cliffjumper, and sets more Autobots onto them. The Decepticons fight their way through the resistance and chase Jetfire down a bunch of corridors, before he ditches them in a room overrun with swarms. After some pest control, the Decepticons manage to get through the door and follow Jetfire, only for him to turn the base&#039;s full defenses on them. Another chase ensues, and they finally corner and finish off Jetfire. As they race through the corridors, Omega Supreme&#039;s claw punches through the wall and they finally face him. The other Decepticons hesitate, but Megatron gives a rousing speech and they raise the courage to attack Omega. When the titan finally falls, Megatron announces that the infusion is complete, Cybertron is his, and the Autobots are a broken army. All hail Lord Megatron!&lt;br /&gt;
&lt;br /&gt;
===Autobot campaign===&lt;br /&gt;
&#039;&#039;&#039;Mission 1: Gathering troops&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Zeta Prime makes a distress call which surprises the Autobots, as they thought he&#039;d bought the farm. Optimus isn&#039;t available to take his call, and he&#039;s cut off before he can tell Ironhide where he is. The Decepticons have cut the data links to prevent further communication. The Autobots send [[Bumblebee (WFC)|Bumblebee]] to find Optimus. Ironhide sends a rookie to help Ratchet and Air Raid. They&#039;ve barely finished some basic training when news comes that the Decepticons have taken the control room, and Air Raid leaves to help. The rookie goes and gets the data links back online. He&#039;s only just informed Ironhide of the fact when Starscream bursts in, ready to terminate him. Luckily Optimus crashes through a nearby wall, and Starscream flees. Optimus heads into the facility proper, and runs into reinforcements in the form of Jetfire and another Autobot. As they move through the facility, the third Autobot is destroyed by a swarm, and then Optimus is taken out by a laser guard. With Bumblebee&#039;s help, Optimus recovers and they head for sector 5, where Ironhide has detected Decepticon activity. A not-so-leisurely drive later and they come face-to-face with Dirge, who promptly gets his skidplate kicked. The data links are back online, but Optimus reminds everyone that they must retake Iacon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 2: Retaking Iacon&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;Unlockable characters: Ironhide and Ratchet&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:WFCDS Optimus and corruptor.jpg|thumb|right|200px|&amp;quot;TIMBER!&amp;quot;]]&lt;br /&gt;
Jetfire reports that the Decepticons&#039; Dark Energon corruptors are causing major damage to Iacon and the Decagon defense grid. The corruptors must be destroyed to restore contact with Zeta Prime. Optimus reminds everyone that he&#039;s not the leader and is intending to return to the docks once the war is over. The Autobots head into Iacon, destroying the turrets and Decepticon in an energon channeling plant. They find a lake of Dark Energon, which Ironhide warns would be hazardous to fall into (&#039;&#039;no&#039;&#039;, really?!) and manage to get across. The walls here are encrusted with Dark Energon crystals and beyond they find a Dark Energon corruptor. The Autobots destroy it by taking out the spikes, but Ironhide reveals there are two more of the things near the Decagon. They continue on until they reach the entrance to the Decagon, and, after destroying the two corruptors, they head inside and reactivate the defenses. All that&#039;s left to do is wait for Zeta Prime to make contact again.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 3: Infiltration of Kaon&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;Unlockable character: Cliffjumper&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
With the Data-Net back up and running, Zeta Prime manages to contact the Autobots to let them know he&#039;s being held prisoner in Kaon Prison. The Autobots send a team out to rescue him. They first work their way through a security sector to each the prison entrance. Though the main gate is sealed, they activate a bridge and are able to break in via a secondary entrance. Within, they must first navigate an underground area heavily mined with depth charges and hazardous Dark Energon pools. After a brief crawl through ventilation ducts, they traverse a winding catwalk in a tower to the upper prison levels, destroying the generators to the force field protecting it as they go. Once they reach the prison control room, they&#039;re able to gain access to the next area, leading to the central processing station. As the door&#039;s magnetically shielded, they take out the generators powering it. They unlock the door but are confronted by [[Onslaught (WFC)|Onslaught]], who&#039;s determined to protect the station at all costs. After a vigorous battle, the Autobots head into the station, though Bumblebee is sure it&#039;s a trap.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 4: Rescuing Zeta Prime&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;Unlockable character: Sideswipe&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:WFCDS Silverbolt vs prisoners.jpg|thumb|right|200px|Wait, if they&#039;re Decepticon prisoners, shouldn&#039;t they be on our side?]]&lt;br /&gt;
Jetfire reports that Zeta Prime is being held in a nearby cell block. Ironhide&#039;s keen to bash more Decepticons, but Optimus reminds him of their mission. Megatron is amused by the rag-tag team which has come to rescue Zeta, and orders the Decepticons to destroy the invaders. Crossing a fast-flowing river of Dark Energon, the Autobots encounter a boastful Decepticon guard who sets a few tanks on them. When the Autobots easily destroy those, the Decepticon faces them himself, and is likewise dispatched. They continue on, over another bridge and fight their way through more Decepticons until they reach the cell block. One of the prison warders promptly unleashes the mysteriously fully-armed prisoners on them. When that doesn&#039;t work, he attacks them along with some grenade turrets, but fares about as well as the prisoners. The Autobots continue through an area with pedestals they have to hop across to reach another door, beyond which is another cell block. The prisoners there are released as well. Once they&#039;re dealt with, the Autobots cross another massive bridge and finally find Zeta Prime. Zeta is mortally injured, and Optimus returns his body to the High Council. The High Council make Optimus the new Prime, and task him with curing Cybertron&#039;s core of its Dark Energon infection.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 5: Gaining strength&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;Unlockable character: Swoop&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Optimus approaches [[Grimlock (WFC)|Grimlock]] and [[Swoop (WFC)|Swoop]], but Grimlock&#039;s not interested in fights with Decepticons. Though talks quickly break down, the Autobots use psychology and Grimlock agrees to join them if Optimus can prove his strength against Grimlock. While they&#039;re talking the Decepticons abduct Swoop, and Grimlock asks the Autobots to mount a rescue. The Autobots head to the outskirts of Iacon and break through a series of force fields. A couple of Decepticon [[defender]]s trap them in another force field for an impromptu cage match, but aren&#039;t much of a challenge, however in the next room they encounter the mighty [[Cyclonus (WFC)|Cyclonus]]! Safe behind his force field, Cyclonus sets some &amp;quot;minions&amp;quot; on them, but when the minions are defeated and the force field disabled, Cyclonus feebly lets them past. They find Swoop in a lab, attached to some sort of device. When they free him, they find he&#039;s been experimented on with Dark Energon, and is out of his mind. By jolting him with the other machinery in the lab, they purge him of the infection and he says he&#039;l repay them by showing them the quick way out. Unfortunately Cyclonus has rigged the lab to blow in one minute, so Swoop and the Autobots have to quickly travel down a series of corridors, disabling force fields as they go, in order to escape in time. Grateful, Grimlock lets Swoop join the Autobots, and will tag along for the time being to protect Swoop. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 6: Saving the core&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:WFCDS Optimus near core.jpg|thumb|right|200px|Christmas decorations already? But it&#039;s only June!]]&lt;br /&gt;
Having obtained core samples, Jetfire and Ratchet have determined that the only thing stopping the core from healing is the corruptors. The Autobots therefore head for the core. After battling a Decepticon [[captain]], they traverse another corridor full of Decepticons, and bypass another force field, then find themselves following a set of massive pipes, until they come to a room filled with superheated air, which they speed through in vehicle mode to minimize damage. More fighting ensues and then the Autobots must breach another force field while avoiding floor-based hazards. They reach an area rich in Dark Energon, which Optimus reasons is where the corruptors will be. After battling some more Decepticons, they take out the power supply to the corruptors, and are confronted by Brawl. Brawl boasts that he himself will supply the backup power, and engages the Autobots in battle while displaying the unique ability to spawn swarms. The Autobots defeat him, saving the core. The core, however, is unable to sustain them while it recovers, so Optimus says they must leave in ships. They have one last thing to do, however: destroy Trypticon Space Station.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 7: Destroying Trypticon space station&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;Unlockable character: Warpath&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Trypticon station is closing in on Cybertron, destroying the fleeing Autobot ships as it goes. Optimus orders a strike team to ascend the space bridge to Trypticon. Ironhide protests that it&#039;s suicide, but Optimus is determined to protect the Matrix of Leadership and the future of their race. They get on board Trypticon and head for the main energon pumps. The place is swarming with Decepticons, and more come running when the pumps are disengaged, but the Autobots continue on. The intense fighting causes a power surge, knocking out the station&#039;s primary systems. The Autobots get the energy flowing again, but that just attracts more Decepticons. After a while smashing Decepticons, one manages to ambush them at a bridge, but it doesn&#039;t slow them down long. Unfortunately the power goes out again, and Ironhide determines something&#039;s causing a serious power drain. As the station quakes around them, the Autobots find Trypticon&#039;s main cannon. They destroy the cannon and, with the power core destroyed, there&#039;s now nothing keeping the station in orbit (except, y&#039;know, basic physics). The Autobots flee at full speed through the collapsing station and make it out in time. Their relief is shortlived, as the station itself is transforming! Grimlock thinks it looks familiar.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission 8: Trypticon&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;Unlockable character: Jetfire&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:WFCDS Optimus vs Trypticon.jpg|thumb|right|200px|I&#039;m going to need a bigger axe.]]&lt;br /&gt;
Optimus rallies his men to make an assault on Trypticon. They first encounter a couple of corruptors disrupting power, which they take out along with their Decepticon guards. Further along they run into Ironhide, who&#039;s pinned down and can&#039;t reach a security access panel. That problem is solved by the application of some gunfire. The Autobots blast their way through more resistance, including a group of [[melee specialist]]s who mob them. Getting closer to the crash site, the Autobots pass through more hazardous areas filled with superheated air, eventually reaching an area filthy with Dark Energon. They fight a few more Decepticon mooks before finally reaching Trypticon himself. The beast is huge, and they fight him from a bridge until he destroys the platform with one swipe of his tail. They keep pounding at him, and finally Trypticon falls, defeated. Optimus gives a last rousing speech declaring they will keep Cybertron alive in their memories forever and the Autobots flee Cybertron in their ships.&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Featured characters==&lt;br /&gt;
{{featuredcharacters|c1=&lt;br /&gt;
* [[Optimus Prime (WFC)|Optimus Prime]] ([[Peter Cullen]])&lt;br /&gt;
* [[Bumblebee (WFC)|Bumblebee]] ([[Johnny Yong Bosch]])&lt;br /&gt;
* [[Ironhide (WFC)|Ironhide]] ([[Keith Szarabajka]])&lt;br /&gt;
* [[Ratchet (WFC)|Ratchet]] ([[Fred Tatasciore]])&lt;br /&gt;
* [[Cliffjumper (WFC)|Cliffjumper]] ([[Steve Blum]])&lt;br /&gt;
* [[Warpath (WFC)|Warpath]] ([[Jamieson Price]])&lt;br /&gt;
* [[Ultra Magnus (WFC)|Ultra Magnus]] (Jamieson Price)&lt;br /&gt;
* [[Sideswipe (WFC)|Sideswipe]] ([[Travis Willingham]])&lt;br /&gt;
* [[Rodimus (WFC)|Hot Shot]] (Travis Willingham)&lt;br /&gt;
* [[Jetfire (WFC)|Jetfire]] ([[Troy Baker]])&lt;br /&gt;
* [[Air Raid (WFC)|Air Raid]] ([[Liam O&#039;Brien]])&lt;br /&gt;
* [[Silverbolt (WFC)|Silverbolt]] ([[Patrick Seitz]])&lt;br /&gt;
* [[Jazz (WFC)|Jazz]] ([[Scott Whyte]])&lt;br /&gt;
* [[Grimlock (WFC)|Grimlock]] ([[Crispin Freeman]])&lt;br /&gt;
* [[Swoop (WFC)|Swoop]] ([[Eric Artell]])&lt;br /&gt;
* [[Autobot rookie]] (???)&lt;br /&gt;
|c2=&lt;br /&gt;
* [[Megatron (WFC)|Megatron]] ([[Fred Tatasciore]])&lt;br /&gt;
* [[Starscream (WFC)|Starscream]] ([[Sam Riegel]])&lt;br /&gt;
* [[Barricade (WFC)|Barricade]] (Steve Blum)&lt;br /&gt;
* [[Soundwave (WFC)|Soundwave]] ([[Isaac C. Singleton, Jr.]])&lt;br /&gt;
* [[Brawl (WFC)|Brawl]] ([[Nolan North]])&lt;br /&gt;
* [[Thundercracker (WFC)|Thundercracker]] ([[Graham McTavish]])&lt;br /&gt;
* [[Skywarp (WFC)|Skywarp]] ([[Richard Epcar]])&lt;br /&gt;
* [[Dirge (WFC)|Dirge]] (Steve Blum)&lt;br /&gt;
* [[Ramjet (WFC)|Ramjet]] ([[Brad Davidorf]])&lt;br /&gt;
* [[Cyclonus (WFC)|Cyclonus]] ([[Liam O&#039;Brien]])&lt;br /&gt;
* [[Motormaster (WFC)|Motormaster]] (Fred Tatasciore)&lt;br /&gt;
* [[Breakdown (WFC)|Breakdown]] (Steve Blum)&lt;br /&gt;
* [[Dragstrip (WFC)|Dragstrip]] (Eric Artell)&lt;br /&gt;
* [[Shockwave (WFC)|Shockwave]] (Steve Blum)&lt;br /&gt;
* [[Onslaught (WFC)|Onslaught]] (Brad Davidorf)&lt;br /&gt;
|h3=Non-Player|c3=&lt;br /&gt;
&#039;&#039;&#039;Autobots&#039;&#039;&#039;&lt;br /&gt;
*[[Kup (WFC)|Kup]] ([[Ed O&#039;Ross]])&lt;br /&gt;
*[[Sentinel Zeta Prime‎|Zeta Prime]] (Troy Baker)&lt;br /&gt;
*[[Omega Supreme (WFC)|Omega Supreme]] (Fred Tatasciore)&lt;br /&gt;
* Council Leader&lt;br /&gt;
&#039;&#039;&#039;Decepticons&#039;&#039;&#039;&lt;br /&gt;
*[[Laserbeak (WFC)|Lazerbeak]]&lt;br /&gt;
*[[Trypticon (WFC)|Trypticon]] (Fred Tatasciore)&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
*[[Swarm (WFC)|Swarm]]&lt;br /&gt;
*[[Ground crawler]]s&lt;br /&gt;
*[[Laser guard]]s&lt;br /&gt;
*[[Turret]]s&lt;br /&gt;
*[[Shielded tank]]s&lt;br /&gt;
*[[Depth charge]]s&lt;br /&gt;
*[[Melee specialist]]s&lt;br /&gt;
*[[Artillery specialist]]s&lt;br /&gt;
*[[Defender]]s&lt;br /&gt;
*[[Captain]]s&lt;br /&gt;
*[[Medic]]s&lt;br /&gt;
|nonumbering=true&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
&amp;quot;Their remains can be found within the prison. Now sit on the chair, Barricade, and I will infuse you with Dark Energon. Failure to comply will be considered an act of treason.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;Oh man!&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Soundwave&#039;&#039;&#039; and &#039;&#039;&#039;Barricade&#039;&#039;&#039; discuss the 11 failures in the Dark Energon experiments, and Soundwave gets creepy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Is he bigger than he was a few minutes ago?&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;I don&#039;t know. I only saw his fist.&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Skywarp&#039;&#039;&#039; and &#039;&#039;&#039;Thundercracker&#039;&#039;&#039; discuss Omega Supreme&lt;br /&gt;
&lt;br /&gt;
==Additional levels==&lt;br /&gt;
===Bonus levels===&lt;br /&gt;
Each version of the game comes with four bonus levels from the other faction&#039;s version. The Decepticon-branded game comes with:&lt;br /&gt;
*Mission 1: Infiltration of Kaon&lt;br /&gt;
*Mission 2: Rescuing Zeta Prime &#039;&#039;Unlockable character: Ironhide&#039;&#039;&lt;br /&gt;
*Mission 3: Saving the Core &#039;&#039;Unlockable character: Ratchet&#039;&#039;&lt;br /&gt;
*Mission 4: Destroying Trypticon Space Station &#039;&#039;Unlockable character: Cliffjumper&#039;&#039;&lt;br /&gt;
While the Autobot-branded game comes with:&lt;br /&gt;
*Mission 1: Reactivating the Energon Bridge&lt;br /&gt;
*Mission 2: Activating the Uplink&lt;br /&gt;
*Mission 3: The Attack of Iacon&lt;br /&gt;
*Mission 4: The Omega Key&lt;br /&gt;
&lt;br /&gt;
===Arena mode===&lt;br /&gt;
Both versions have an additional Arena mode in which the user must perform tasks such as surviving waves of enemies, dodging obstacles to reach a specific point, racing through environments, or destroying or protecting specific targets. The arenas levels take place in:&lt;br /&gt;
*Kaon Stadium&lt;br /&gt;
*The sewers&lt;br /&gt;
*The streets of Iacon city&lt;br /&gt;
*A dam&lt;br /&gt;
*An Energon Purification Core&lt;br /&gt;
&lt;br /&gt;
===Multiplayer locations===&lt;br /&gt;
[[Image:WFCDS capture the flag.jpg|right|thumb|200px|You put that back right now!]]&lt;br /&gt;
Multiplayer games have the following locations available:&lt;br /&gt;
*Beaming Facility&lt;br /&gt;
*Flight Deck&lt;br /&gt;
*Smelting Pools&lt;br /&gt;
*Underground&lt;br /&gt;
*Sewers&lt;br /&gt;
*Kaon Stadium&lt;br /&gt;
*Streets of Iacon City&lt;br /&gt;
&lt;br /&gt;
==Technical errors and oddities==&lt;br /&gt;
[[Image:WFCDS Starscream vs Starscream.jpg|thumb|right|200px|Stop hitting yourself!]]&lt;br /&gt;
*Because you can select any unlocked character to go on a mission, this sometimes leads to characters being in two places at once, if one of the characters you&#039;ve selected is an NPC on that mission.&lt;br /&gt;
*Likewise, Ironhide and Megatron &#039;&#039;always&#039;&#039; provide the instruction for the Autobot and Decepticon rescue missions, respectively, even if they&#039;re who you&#039;re meant to be rescuing. Thus Ironhide will appear on your screen talking about himself in the third person and instructing you on where he&#039;s being held.&lt;br /&gt;
*Despite the fact that the Decepticons spend their whole campaign trying to get hold of Dark Energon, there seems to be a hell of a lot of it on Cybertron already. The canals when they&#039;re trying to reactivate the energon bridge appear to be composed of it, and Iacon has Dark Energon crystals growing out of the walls.&lt;br /&gt;
*A glitch allows you to go almost anywhere in the levels of the games. By backing up into a corner, the camera will glitch and cause you to fall out through the floor and out of the level&#039;s map. If you have an &#039;Air&#039; character, it is entirely possible to fly to the end of a mission or to skip a certain part. For this reason, you could kill certain characters behind barriers and unlock doors and such without having to transverse large distances or defeat an army of enemies. &lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
[[Image:BluestreakWFCconceptart.jpg|right|250px|thumb|]]&lt;br /&gt;
* The first level of the Autobot version is nigh on identical to the first level of the Decepticon version, as far as gameplay goes.&lt;br /&gt;
* Similar to &#039;&#039;[[Transformers Animated: The Game]]&#039;&#039;, closing the DS will initiate a much more robotic classic [[Transformation#The noise|transformation sound]]. Opening the DS makes the sound go in reverse.&lt;br /&gt;
* At some point of the game&#039;s development, [[Bluestreak (Prime)|Bluestreak]] was planned to be a playable character. Nevertheless, he was axed from the final version of the game. He did get to have some cool concept art, though.&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
On the whole, the Nintendo DS version has reviews which are not as positive as its console counterpart. IGN felt the game had some solid concepts, but lacked polish and could have used more work, rating it 6.5/10.&amp;lt;ref&amp;gt;[https://www.ign.com/articles/2010/06/30/transformers-war-for-cybertron-autobots-review IGN War for Cybertron — Autobots review]&amp;lt;/ref&amp;gt; Digital Chumps loved the combat, but hated the falling deaths, giving it an overall rating of 6.4.&amp;lt;ref&amp;gt;[http://digitalchumps.com/game-reviews/38-ds/5350-transformers-war-for-cyberton-autobots-and-decepticons-versions.html Digital Chumps War for Cybertron DS review]&amp;lt;/ref&amp;gt; Cheat Code Central hated the control layout and the camera movements, but liked everything else, and gave it 2.6/5.&amp;lt;ref&amp;gt;[http://www.cheatcc.com/ds/rev/transformerswarforcybertronreview.html Cheat Code Central&#039;s War for Cybertron DS review]&amp;lt;/ref&amp;gt; Game Vortex gave it a relatively high score at 70%, though cited the common complaint that the save checkpoints were often far apart.&amp;lt;ref&amp;gt;[http://www.gamevortex.com/gamevortex/soft_rev.php/5060/transformers-war-for-cybertron--decepticons-ds.html Game Vortex War for Cybertron - Decepticons review]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.transformersgame.com/nds/ Official site for DS version]&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:War for Cybertron (DS)}}&lt;br /&gt;
[[Category:Aligned video games]]&lt;br /&gt;
[[Category:War for Cybertron media]]&lt;/div&gt;</summary>
		<author><name>Mickto124</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Mouthplate&amp;diff=1889292</id>
		<title>Mouthplate</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Mouthplate&amp;diff=1889292"/>
		<updated>2026-02-04T02:20:33Z</updated>

		<summary type="html">&lt;p&gt;Mickto124: /* Energon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup|February 2013}}&lt;br /&gt;
[[File:Optimus face.jpg|upright=1.66|thumb|I am smiling on the outside, but crying on the inside... not that you could tell anyway.]]&lt;br /&gt;
Instead of regular human facial features, some Transformers have what looks like a plate affixed to their lower jaw, usually covering up to their nose.  While no official name exists for these, they are usually called &#039;&#039;&#039;&#039;mouthplates&#039;&#039;&#039; &#039; or &#039;&#039;&#039;&#039;faceplates&#039;&#039;&#039;&#039; (despite a &#039;regular&#039; face once being described as a faceplate in the TV series). Two of the most famous examples are those of [[Generation 1 continuity family|Generation 1]]&#039;s [[Optimus Prime (G1)|Optimus Prime]] and [[Soundwave (G1)|Soundwave]].&lt;br /&gt;
&lt;br /&gt;
In earlier series, a Transformer&#039;s mouthplate moved when they spoke, as if there were a working jaw underneath. In later series such as [[Fight! Super Robot Lifeform Transformers: Victory (cartoon)|&#039;&#039;Victory&#039;&#039;]], [[Transformers: Robots in Disguise (2001 franchise)|2001 &#039;&#039;Robots in Disguise&#039;&#039;]] and the [[Unicron Trilogy]], however, it remains static.&lt;br /&gt;
&lt;br /&gt;
Certain Transformers who sport mouthplates do have regular mouths underneath. Sometimes these mouthplates are even retractable, either in full or partially, to reveal their mouths.&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
===Generation 1===&lt;br /&gt;
====1984 &#039;&#039;The Transformers&#039;&#039; franchise====&lt;br /&gt;
[[Optimus Prime (G1)|Optimus Prime]] featured a prominent mouthplate in both [[The Transformers (cartoon)|cartoon]] and [[Optimus Prime (G1)/toys|toy]] form (as do all [[Action Master|other]] [[Heroes of Cybertron|G1-based]] [[Revoltech|toyline]] [[Robot Heroes (toyline)|versions]]). The 20th Anniversary figure featured a mouthplate that was movable via a button on the back of his head that slightly lowered the spring-supported mouthplate to recreate the talking action seen in the cartoons.&lt;br /&gt;
&lt;br /&gt;
[[Soundwave (G1)|Soundwave]] had a similar mouthplate, but no apparent nose (whether any of his assumed face was visible or not is debatable, considering how visor-esque his eyes were). Like Optimus, both his cartoon and [[Soundwave (G1)/toys|toy]] form had the mask. No toys have yet been made with a moving mask feature.&lt;br /&gt;
&lt;br /&gt;
[[Wheeljack (G1)|Wheeljack]]&#039;s mouthplate was unique in that it was fixed, even in the cartoon. Instead of a movable mouthplate, you knew Wheeljack was speaking because his &amp;quot;ears&amp;quot; flashed. This may have been a misinterpretation of his toy&#039;s head, where the &amp;quot;mouthplate&amp;quot; could be interpreted as a visor.&lt;br /&gt;
&lt;br /&gt;
Many early toys had mouthplates that were simply disregarded in favor of mouths in fictional appearances (barring the occasional toy-accurate rendering). [[Bumblebee (G1)|Bumblebee]] in particular had a mask in [[Bumblebee (G1)/toys|toy]] form, but not in cartoon or [[Marvel Comics|comic]] form. A rare reissue of the toy featured a [[Show-accuracy|cartoon-accurate]] face, however, as did most toys of him since. Conversely, as Goldbug, he featured a mask in both cartoon and toy form. &lt;br /&gt;
&lt;br /&gt;
On the other hand, [[Superion (G1)|Superion]] had a faceplate on the cartoon even though his toy had a mouth. [[Crosshairs (G1)|Crosshairs]] and [[Triggerhappy (G1)|Triggerhappy]] also gained mouthplates in &amp;quot;[[The Rebirth]]&amp;quot; despite their toys not having them, and Triggerhappy even kept his mouthplate in &#039;&#039;[[Transformers: The Headmasters (cartoon)|The Headmasters]]&#039;&#039; (while Crosshairs did not).&lt;br /&gt;
&lt;br /&gt;
[[Ultra Magnus (G1)|Ultra Magnus]] in his newly reborn body from the Japanese continuity also featured a mouthplate. {{storylink|Hybrid Style Convoy Black Version}}&lt;br /&gt;
&lt;br /&gt;
[[Hot Spot (G1)|Hot Spot]] sometimes had a mouthplate and sometimes he didn&#039;t.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Dreamwave &#039;&#039;Generation One&#039;&#039; franchise====&lt;br /&gt;
[[File:Bumblebeebattlemask.jpg|left|upright=1.1|thumb|25 years before someone realized his toy has no face.]]&lt;br /&gt;
[[Bumblebee (G1)|Bumblebee]] is depicted as having a removable face mask with mouthplate that resembled the original sculpt of his toy.{{storylink|Transformers: The War Within|The War Within}} [[Jetfire (G1)|Jetfire]] was given a similar treatment with a flip-up faceguard. {{storylink|Transformers: War Within: The Dark Ages|The Dark Ages}} The [[Titanium Series]] release of this character design featured the faceguard, but it was not removable. [[Brawn (G1)|Brawn]] was depicted with a removable face mask like Bumblebee&#039;s in the ongoing Generation 1 series.&lt;br /&gt;
{{-}}&lt;br /&gt;
====IDW Generation 1 comics====&lt;br /&gt;
=====2005 continuity=====&lt;br /&gt;
[[File:AHM-13 Prime mouth.jpg|thumb|upright=0.85|Okay, maybe the [[GEEWUN|geewunners]] were right about the mouthplate this time.]]&lt;br /&gt;
[[Optimus Prime (G1)/2005 IDW continuity|Orion Pax]] covered his mouth with a plate which was once partially broken in battle with some thugs. {{storylink|Chaos Theory Part 2}} He considered it his &amp;quot;lucky faceplate&amp;quot; and was disheartened when he lost it during a temporary body replacement, being more comfortable when his facial expressions were hidden from sight. {{storylink|Omega&#039;s Conundrum}} After Orion rose to fame as Optimus Prime, sufferers of [[primus apotheosis]] such as [[Pyro (G1)|Pyro]] would often mimic him by getting their own faceplates. {{storylink|Last Stand of the Wreckers issue 5|Last Stand of the Wreckers #5}} At one point, Prime showed that he could retract the plate in order to eat.&amp;lt;ref&amp;gt;This would be the first time in an official story that the G1 version of the character is portrayed as being able to remove his mouthplate, although [[Don Figueroa|the artist]] himself doesn&#039;t consider him to be a G1 version.[http://forum.idwpublishing.com/viewtopic.php?p=143991#143991]&amp;lt;/ref&amp;gt; {{storylink|Old Ways}}&lt;br /&gt;
&lt;br /&gt;
[[Ironfist (G1)|Ironfist]] had a regular face in his youth, but covered it up with a mouthplate later on. {{storylink|Last Stand of the Wreckers issue 4|Last Stand of the Wreckers #4}}&lt;br /&gt;
&lt;br /&gt;
[[Brainstorm (G1)|Brainstorm]] had been wearing a faceplate his entire time onboard the Lost Light. When his corpse aboard the duplicate Lost Light was found to have a mouth underneath, the crew members were surprised- only to be even more surprised when [[Nightbeat (G1)|Nightbeat]] showed a Decepticon insignia on the back of the faceplate, revealing him as a spy.{{storylink|slaughterhouse Part 2: The Road Not Taken|More than Meets the Eye #33}}&lt;br /&gt;
&lt;br /&gt;
[[Sentinel Prime (G1)|Sentinel Prime]] deployed a faceplate during combat. {{storylink|Megatron Origin issue 1|Megatron Origin #1}}&lt;br /&gt;
&lt;br /&gt;
Jetfire had a removable mask with mouthplate as part of his battle gear.&amp;lt;ref&amp;gt;This feature was included in the [[Transformers: Classics|Classics]] toy of this character design.&amp;lt;/ref&amp;gt; {{storylink|Stormbringer issue 1|Stormbringer #1}}&lt;br /&gt;
&lt;br /&gt;
Like Optimus Prime, [[Onslaught (G1)|Onslaught]] and [[Vortex (G1)|Vortex]] wore mouthplates but could retract part of them to reveal their mouths. {{storylink|International Incident Part 2: &amp;quot;Ranks of Bronze&amp;quot;|Ranks of Bronze}} &lt;br /&gt;
&lt;br /&gt;
Soundwave was revealed to have at one point been without a faceplate. At the time he was suffering from being unable to control his extrasensory powers, at which point he was discovered by Laserbeak, Buzzsaw and Ravage. This was before he visibly had a compartment in which to store the cassettes, implying the mouth was included in his later refit. {{storylink|Soundwaves (issue)|Soundwaves}}&lt;br /&gt;
&lt;br /&gt;
When a team of young Autobot recruits from all across the [[Council of Worlds]] joined Optimus Prime on [[Earth]], they began wearing detachable mouthplates in order to better emulate their leader. {{storylink|New Cybertron Part 1: To Walk Among the Chosen|To Walk Among the Chosen}}&lt;br /&gt;
&lt;br /&gt;
When preparing to face [[Unicron/Generation 1|Unicron]], Optimus Prime removed his mouthplate, symbolically removing all the masks he&#039;d worn in his life so as to face the Chaos Bringer as his true self. The mouthplate, all that remained of the Prime, was placed on his coffin at his funeral. {{storylink|Post}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Beast Wars&#039;&#039;===&lt;br /&gt;
[[Optimus Primal (BW)|Optimus Primal]] in his first design was infrequently shown to have a mouthplate which would slide into place when he entered battle. This was used to reconcile the presence of an actual mouth on his animation model with the lack thereof on his toy. Later [[retool]]ings of the toy reflected the animation model.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===2001 &#039;&#039;Robots in Disguise&#039;&#039; franchise===&lt;br /&gt;
[[Optimus Prime (RID)|Optimus Prime]], [[X-Brawn]], [[Prowl (RID)|Prowl]], [[Rapid Run (RID)|Rapid Run]], [[Scourge (RID)|Scourge]] and all of the [[Commando (RID)|Commandos]] bar [[Rollbar (RID)|Rollbar]] sported non-moving mouthplates.&lt;br /&gt;
{{-}}&lt;br /&gt;
===Unicron Trilogy continuity family===&lt;br /&gt;
====&#039;&#039;Energon&#039;&#039;====&lt;br /&gt;
[[File:Energon-Wing-Dagger-Dead.jpg|thumb|upright=1.1]]&lt;br /&gt;
When [[Wing Saber (Energon)|Wing Dagger]] was killed by a falling Energon Tower, his mouthplate shattered, revealing a mouth beneath it. It&#039;s unclear whether all mouthplated Transformers in this continuity had similar setups, (though it should be noted that the Japanese version of the episode left his mouthplate unshattered and fully intact, aside from a few scratches and dents). {{storylink|Each One Fights...}}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Cybertron&#039;&#039;====&lt;br /&gt;
The [[Optimus Prime (Armada)|Optimus Prime]] animation model displayed a similar setup to Optimus Primal, with a mouthplate that slid into place when entering [[Super Mode]]. In this case, however, the toy reflected this, featuring a gimmick that allowed the face to display either configuration.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Live-action film series===&lt;br /&gt;
[[Optimus Prime (Movie)|Optimus Prime]] was depicted as having a combat mouthplate which closed over his normal mouth to protect his face. To date, only a few toys (one of Prime&#039;s [[Robot Heroes (toyline)|Robot Heroes]] figurines, Buster Optimus Prime, his two retooled Battle Hooks toys, and the First Edition and Evasion Mode sculpts from the &#039;&#039;Age of Extinction&#039;&#039; line) have displayed his face and mouth, while all other merchandise featured the plate. [[Blackout (Movie)|Blackout]] also had a mouthplate, seen very briefly. [[Bumblebee (Movie)|Bumblebee]] had two pieces that rest on the top of his head normally but slide down and clamp together over his whole face in battle. &lt;br /&gt;
&lt;br /&gt;
====2007 &#039;&#039;Transformers&#039;&#039; franchise====&lt;br /&gt;
Bumblebee&#039;s faceplate had a very insectoid appearance, crediting his name. [[Jazz (Movie)|Jazz]] had a visor that protected his upper-face in combat. {{storylink|Transformers (film)|Transformers}} [[Ironhide (Movie)|Ironhide]] also had a mouthplate similar in appearance to Optimus Prime&#039;s as shown in some of his concept art and toys, but he has never officially used it on film.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Revenge of the Fallen&#039;&#039;====&lt;br /&gt;
[[File:ROTF Prime mouthplate shatter.jpg|thumb|left|upright=1.4|Megatron did that just to piss off the [[GEEWUN|purists]]. He&#039;s that evil.]]&lt;br /&gt;
[[File:BumblebeemovieBattlemask.jpg|thumb|upright=0.85|In the far-flung future of [[{{CURRENTYEAR}}]], mouthplates will be made mandatory for all sentient beings.]]&lt;br /&gt;
Optimus Prime&#039;s faceplate was smashed to pieces when he was kicked in the face by [[Megatron (Movie)|Megatron]], but it was replaced when he combined with [[Jetfire (Movie)|Jetfire]]. {{storylink|Transformers: Revenge of the Fallen (film)|Revenge of the Fallen}} While not noticeable in the film, [[Sideswipe (Movie)|Sideswipe]]&#039;s [[Human Alliance]] toy confirmed he had an extra layer of armor plating (which was thought to be his actual face) protecting his main face. [[Skids (ROTF)|Skids]] and [[Mudflap (ROTF)|Mudflap]] were shown as having mouthplates in Titan Magazines&#039; &#039;&#039;Revenge of the Fallen&#039;&#039; comics but were never shown wearing them in the movie nor were their masks included in any toys. &lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Age of Extinction&#039;&#039;====&lt;br /&gt;
Among the many modifications that the bounty hunter [[Lockdown (ROTF)|Lockdown]] had incorporated into his frame was a protective mask that could cover his entire face which doubled as a scanner. {{storylink|Transformers: Age of Extinction (film)|Age Of Extinction}}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;The Last Knight&#039;&#039;====&lt;br /&gt;
Megatron&#039;s new body featured a retractable mouthplate. Marketing and promotional material leading up to the release of the film portrayed Barricade with a mask/helmet, but this feature was not seen in the film itself, the Decepticon having a fully exposed face throughout. {{storylink|Transformers: The Last Knight (film)|The Last Knight}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers Animated&#039;&#039;===&lt;br /&gt;
Most of the Autobots in [[Optimus Prime (Animated)|Optimus Prime]]&#039;s crew had retractable faceplates. Optimus, [[Bumblebee (Animated)|Bumblebee]], [[Sari Sumdac (Animated)|Sari]] and [[Prowl (Animated)|Prowl]] each had one. [[Sentinel Prime (Animated)|Sentinel Prime]] had one, too, though his was unique in that it covered his whole face. Among the Decepticons, [[Soundwave (Animated)|Soundwave]] had a non-retractable mouthplate, much like his [[Soundwave (G1)|G1 predecessor]]&#039;s. Optimus&#039;s mouthplate flapped up and down when he talked, just like that of G1 Optimus, but none of the others&#039; did.&lt;br /&gt;
{{-}}&lt;br /&gt;
===Aligned continuity family===&lt;br /&gt;
====&#039;&#039;Transformers Prime&#039;&#039;====&lt;br /&gt;
[[Optimus Prime (WFC)|Optimus Prime]] and [[Wheeljack (Prime)|Wheeljack]] each had a mouthplate that they slid into place over their faces whenever they entered battle. [[Nemesis Prime (Prime)|Nemesis Prime]], being a copy of Optimus, had a mouthplate too, though it was permanently deployed. {{storylink|Nemesis Prime (episode)|Nemesis Prime}} After falling into a pool of [[Living metal#Aligned continuity|cyber-matter]] and recovering his voice, [[Bumblebee (WFC)|Bumblebee]] finally retracted his mouthplate, which had been deployed for the entire series. {{storylink|Deadlock (episode)|Deadlock}}&lt;br /&gt;
&lt;br /&gt;
====2015 &#039;&#039;Robots in Disguise&#039;&#039; franchise====&lt;br /&gt;
Bumblebee and Optimus both retained their retractable faceplates; newcomers [[Strongarm (RID)|Strongarm]] and [[Sideswipe (RID)|Sideswipe]] possessed similar faceguards. Some concept art for [[Grimlock (RID 2015)|Grimlock]] depicted him with a retractable faceplate but this was not used in the show proper.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Cyberverse&#039;&#039;===&lt;br /&gt;
As always, [[Optimus Prime (Cyberverse)|Optimus Prime]] possessed a retractable mouthplate. [[Grimlock (Cyberverse)|Grimlock]] also possessed a combat mouthplate and visor, used only in more dangerous battle scenarios. {{storylink|Eruption}} [[Dead End (Cyberverse)|Dead End]] and [[Thunderhowl]] would keep the tradition going.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;EarthSpark&#039;&#039;===&lt;br /&gt;
Aside from the usual [[Optimus Prime (ES)|Optimus Prime]], [[Wheeljack (ES)|Wheeljack]] has a retractable mouthplate too like his [[Wheeljack (Prime)|aligned predecessor]]. The [[Terran]] [[Nightshade (ES)|Nightshade]] is also seen displaying a scarf-styled mouthplate when rescuing the human [[Sam (ES)|Sam]] from a burglar.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Both the [[Optimus Prime (Armada)/toys|&#039;&#039;Armada&#039;&#039; Optimus Prime]] and the [[Optimus Prime (G1)/toys|&#039;&#039;20th Anniversary&#039;&#039; Optimus Prime]] toys have mouthplates that can move up and down when a button located on their heads is depressed, even though Armada Prime&#039;s mouthplate never moved in the series itself. Additionally, the &#039;&#039;20th Anniversary&#039;&#039; toy has teeth (or possibly a speaker grille) hidden behind the mouthplate, in reference to Optimus Prime&#039;s battle-damaged appearance in the [[Transformers: Generation 2 (Marvel)|&#039;&#039;Generation 2&#039;&#039; comics]], though this detail cannot be seen without disassembling the entire head (or just looking down with it pulled down really far).&lt;br /&gt;
* The lack of a full-time mouthplate [[Optimus Prime (Armada)|on]] [[Optimus Prime (Animated)|certain]] [[Optimus Prime (Movie)|characters]] [[Optimus Prime (WFC)|has]], in the past, been known to result in [[GEEWUN|certain]] [[Ruined FOREVER|reactions]] from the fandom. Oh well.&lt;br /&gt;
* Mouthplates as featured on Transformers and earlier Japanese {{w|super robot}}s likely derive from the historical &#039;&#039;{{w|Mengu (Japanese facial armour)#Hanbō (hanpō)|hanbō}}&#039;&#039;.&lt;br /&gt;
* In the [[Omni Productions]] dubs, characters who have a mouthplate are given &amp;quot;muffled&amp;quot; voices, evidently produced by the actors covering their mouths with their hands.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist|2}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Transformer anatomy]]&lt;/div&gt;</summary>
		<author><name>Mickto124</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Security_Officer_(G1)&amp;diff=1888391</id>
		<title>Security Officer (G1)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Security_Officer_(G1)&amp;diff=1888391"/>
		<updated>2026-02-01T04:23:26Z</updated>

		<summary type="html">&lt;p&gt;Mickto124: /* Legacy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobot}}&lt;br /&gt;
{{disambig2|the &#039;&#039;War for Cybertron Trilogy&#039;&#039; Autobot|the &#039;&#039;Kre-O&#039;&#039; human|Security Officer (Kre-O)}}&lt;br /&gt;
:&#039;&#039;Security Officer is an [[Autobot]] from the [[Transformers: War for Cybertron Trilogy (cartoon)|War for Cybertron Trilogy]] portion of the [[Generation 1 continuity family|Generation 1]] [[continuity family]].&#039;&#039;&lt;br /&gt;
[[File:EarthriseEpisode3-SecurityOfficerponders.jpg|thumb|300px|Sure hope nobody stabs me in my face.]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Security Officer&#039;&#039;&#039; (aka &#039;&#039;&#039;Red Cog&#039;&#039;&#039;) is an Autobot security officer.  It&#039;s his job to check to see if that scary noise in the darkened hallway behind everybody is, in fact, a rumble from a giant monster thing.  It&#039;s his job to check that darkened hallway &#039;&#039;alone&#039;&#039;.  Should&#039;ve read that job description better, Security Officer!  Sorry about your torso.  &lt;br /&gt;
{{TOCclear}}&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===&#039;&#039;War for Cybertron Trilogy&#039;&#039; cartoon===&lt;br /&gt;
{{voiceactor|[[Rafael Goldstein]] (English)}}&lt;br /&gt;
[[File:SiegeEpisode2-SecurityOfficerWeaponizer.jpg|left|thumb|250px|He&#039;s got legs, and he knows how to use &#039;em!]]&lt;br /&gt;
&lt;br /&gt;
A Security Officer was part of [[Elita One (G1)|Elita-1]]&#039;s &amp;quot;cavalry&amp;quot; that arrived to assist [[Optimus Prime (G1)|Optimus Prime]] once he&#039;d discovered he and his Autobots had fallen into a trap set by [[Impactor (G1)|Impactor]].  He leapt into the air and transformed into shoulder-mounted cannons for [[Sideswipe (G1)|Sideswipe]] to use to clear Optimus of Decepticons.  The Autobots managed to retreat, but not without [[Cog (G1)|Cog]] becoming severely damaged, and so the Security Officer and Sideswipe helped transport him into [[Red Alert (G1)|Red Alert]]&#039;s repair bay.  {{storylink|Siege episode 2}}  Later, as the [[Ark (G1)|Ark]] found itself under Decepticon assault, a Security Officer joined [[Comms Officer]] and a Green Cog in repelling the attack.  {{storylink|Siege episode 6}}&lt;br /&gt;
&lt;br /&gt;
[[File:EarthriseEpisode3-SecurityOfficerinvestigates.jpg|thumb|250px|Images that precede unfortunate events.]]&lt;br /&gt;
&lt;br /&gt;
Later, once the Autobots had fled [[Cybertron (planet)|Cybertron]], a Security Officer accompanied [[Wheeljack (G1)|Wheeljack]] and [[Arcee (G1)|Arcee]] to the heart of a space station that was parked halfway through a space bridge portal.  The Officer wondered aloud why someone would put a space station there, shortly before the three Autobots wondered about some sounds heard through a darkened passageway.  He went to investigate alone and quickly found himself facing [[Scorponok (G1)|Scorponok]], who impaled the luckless Autobot on his stinger, slammed him into a wall, and then flung him across the chamber.  {{storylink|Earthrise episode 3}}&lt;br /&gt;
{{charstubfiction|{{storylink|Kingdom episode 2}}}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===&#039;&#039;Legacy&#039;&#039;===&lt;br /&gt;
[[File:Legacy-Red-Cog-Weaponizer.jpg|upright=1.66|thumb|Clifford the Big Red Cog]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-a1|&#039;&#039;&#039;Red Cog&#039;&#039;&#039; (Deluxe Weaponizer, [[2022]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Accessories&#039;&#039;: 2 Cog blasters, Chromia blaster &amp;amp; barrel, Ultra Magnus blaster &amp;amp; sniper barrel, welding tool/blaster, energon vial/barrel, pistol/bracket, triple-barrel attachment, 2 bomb-halves&lt;br /&gt;
:*&#039;&#039;Known designers&#039;&#039;: [[Mark Maher]] (Hasbro), [[Shogo Hasui]] (TakaraTomy)&amp;lt;ref name=&amp;quot;designnote&amp;quot;&amp;gt;[https://www.instagram.com/p/CdG_m0FORwt/?igshid=MDJmNzVkMjY= Design notes on Red Cog] from Hasbro deco artist [[Mark Maher]] on Instagram&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Announced by the official &#039;&#039;Transformers&#039;&#039; Instagram as a [[Target]]-[[exclusive]] addition to the &#039;&#039;[[Transformers: Legacy|Legacy]]&#039;&#039; toyline,&amp;lt;ref&amp;gt;[https://www.instagram.com/p/CdGqHXbuyQX/ Reveal] of various [[Target]] exclusives on the official Transformers Instagram account, [[May 3]], [[2022]]&amp;lt;/ref&amp;gt; Deluxe Class &amp;quot;Red Cog&amp;quot; is a [[redeco]] of &#039;&#039;[[War for Cybertron: Siege|Siege]]&#039;&#039; [[Cog (G1)#Generations|Cog]], transforming from a red robot into a red Cybertronian armored vehicle and back. Red Cog also has the ability to split into (presumably) Red Gasket and Red Grommet. His official red alternate mode is a red combined half-track vehicle consisting of the two red individual vehicles plugged together. Red Cog still has the design flaw of the flat rectangular tab that holds the two red alt mode halves together not having a particularly tight fit, leading to the red alt mode typically coming apart easily.&lt;br /&gt;
&lt;br /&gt;
: Neither mode really has all that much red on them, if we&#039;re being honest. &lt;br /&gt;
&lt;br /&gt;
:Red Cog comes with an additional arsenal of weapons, mostly inspired by the [[Transformers: War for Cybertron Trilogy (cartoon)|&#039;&#039;War for Cybertron Trilogy&#039;&#039; cartoon]]. These include [[Chromia (G1)#War for Cybertron: Siege|&#039;&#039;Siege&#039;&#039; Chromia]]&#039;s RT-5 Anti-Thermo Blaster with detachable SR Hushfuze silencer, as wielded by both Chromia and Elita-1 in the cartoon, and a miniature version of [[Ultra Magnus (G1)/toys#War for Cybertron: Siege|&#039;&#039;Siege&#039;&#039; Ultra Magnus]]&#039;s RT-15 Stethoscopic Detector with a 5mm post-hole at the end to accommodate an additional long barrel that can be attached to evoke a sniper rifle also used by both Chromia and Elita-1 in animation. Also inspired by the show is a short, rounded weapon whose model variously appeared as a medical tool, welding device and face-removal laser in the cartoon, an [[energon]] vial based on those offered to [[Soundblaster (G1)|Soundblaster]] that can double as a long blaster barrel attachment, and a two-part time bomb seen in several episodes (and previously as grenades in &#039;&#039;[[Transformers: Prime (cartoon)|Prime]]&#039;&#039;). Rounding out the selection is a triple barrel based directly on [[Streetwise (G1)#Combiner Wars|&#039;&#039;Combiner Wars&#039;&#039; Streetwise]]&#039;s weapon, and an original gun that can also plug into [[Arcee (G1)#War for Cybertron: Earthrise|&#039;&#039;Earthrise&#039;&#039; Arcee]]&#039;s back to provide a mounting point to replicate [[:File:SiegeEpisode5-WeaponizedCog.jpg|the scene]] where she combined with &amp;quot;normal Cog&amp;quot; in [[Siege episode 5|&#039;&#039;Siege&#039;&#039; episode 5]].&amp;lt;ref name=&amp;quot;designnote&amp;quot;/&amp;gt;&amp;lt;ref&amp;gt;[https://www.instagram.com/p/CdLY8MGO2B4/ Design notes on Red Cog&#039;s accessory pack] from Hasbro deco artist [[Mark Maher]] on Instagram&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Red Cog was sold at a higher price point than other currently available Deluxe figures, running as high as $30 as opposed to the $20 then-standard. This is presumably due to the additional guns not featured in the original release. The official product copy for the figure suggests customers to &amp;quot;[s]tore accessories in the included weapons cache&amp;quot;, even though no such weapons cache is actually included with the figure.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* The Security Officer is one of many [[Redeco|recolors]] of &#039;&#039;[[War for Cybertron: Siege]]&#039;&#039; Deluxe Class [[Cog (G1)#Generations|Cog]] in the [[Transformers: War for Cybertron Trilogy (cartoon)|&#039;&#039;War for Cybertron Trilogy&#039;&#039; cartoon]]. In addition to his red coloration, the Security Officer&#039;s voice actor is different to set him apart from Cog. However, he is credited simply as &amp;quot;Security Officer&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Cog (Masterforce)|The original red Cog]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Combined forms]]&lt;br /&gt;
[[Category:Generation 1 Autobots]]&lt;br /&gt;
[[Category:Legacy Autobots]]&lt;br /&gt;
[[Category:Multi-component Transformers]]&lt;br /&gt;
[[Category:Security officers]]&lt;br /&gt;
[[Category:War for Cybertron: Earthrise Autobots]]&amp;lt;!--cartoon only--&amp;gt;&lt;br /&gt;
[[Category:War for Cybertron: Kingdom Autobots]]&amp;lt;!--cartoon only--&amp;gt;&lt;br /&gt;
[[Category:Weaponizers]]&lt;/div&gt;</summary>
		<author><name>Mickto124</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Sector_7_Adventures:_The_Battle_at_Half_Dome&amp;diff=1887711</id>
		<title>Sector 7 Adventures: The Battle at Half Dome</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Sector_7_Adventures:_The_Battle_at_Half_Dome&amp;diff=1887711"/>
		<updated>2026-01-29T04:46:58Z</updated>

		<summary type="html">&lt;p&gt;Mickto124: /* Plot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Nav-Bumblebee}}&lt;br /&gt;
{{picsneeded|Screen captures}}&lt;br /&gt;
{{Comicstory&lt;br /&gt;
|seriesissue=&#039;&#039;Sector 7 Adventures&#039;&#039;&lt;br /&gt;
|caption=&lt;br /&gt;
|image=S7 Battle at Half Dome.jpg&lt;br /&gt;
|title=&amp;quot;The Battle at Half Dome&amp;quot;&lt;br /&gt;
|publisher=[[Paramount Pictures|Paramount]] and [[Hasbro]]&lt;br /&gt;
|date=[[April 2]], 2019&lt;br /&gt;
|written by=[[Jordan B. Gorfinkel]]&lt;br /&gt;
|art by=[[Beni Lobel]] of [[Infinitoons Creative]]&lt;br /&gt;
|colors by=[[Verónica R. López]]&lt;br /&gt;
|letters by=[[Jacob Bascle]]&lt;br /&gt;
|editor=[[Allyson Gronowitz]]&lt;br /&gt;
|continuity=[[Movie continuity]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Two years after the &amp;quot;Bumblebee incident&amp;quot;, Agent Simmons faces his greatest challenge: proving that the movie is still a prequel and not a reboot.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
In [[1989]], a [[Sector Seven|Sector 7]] convoy is passing through [[Half Dome National Monument]]. While Agent [[Seymour Simmons|Simmons]] is growing irritated with the song on the radio, his superior Agent [[Danny Bell|Bell]] chides him that he needs to relax more. Suddenly, an explosion rocks the vehicle, having been the target of an [[Transformer|enormous robot]]&#039;s laser blaster. The shooter identifies himself as [[Soundwave (ROTF)|Soundwave]] and demands the humans return what is rightfully the [[Decepticon]]s&#039;. As the convoy continues to take heavy fire, multiple troops step out and attempt to shoot back, but their weapons are no match for Soundwave. Simmons asks the injured Bell what to do, but Bell refuses to reveal their mission orders, as they are classified and strictly &amp;quot;need-to-know&amp;quot;, and passes out. With Bell now unconscious, command falls to the frazzled Simmons, who asks their driver to get Bell a medic and radio HQ. Establishing contact, Simmons gives HQ a sitrep and requests backup, believing the robot won&#039;t blow them up for risk of damaging whatever they have that he wants. HQ assumes this to be &amp;quot;the payload&amp;quot;, catching Simmons off guard, as he believed they were only transporting troops. HQ refuses to admit what the payload is, only that it needs to be delivered to &amp;quot;[[Area 52 (Movie)|The Igloo]]&amp;quot; and must be protected at all costs. HQ further warns them that the payload should not be activated under any circumstance, and that they will not be able to send any backup before hanging up.&lt;br /&gt;
&lt;br /&gt;
[[File:Sector7 adventures soundwave&#039;s cassettes.jpg|250px|thumb|left]]&lt;br /&gt;
Before Soundwave can continue his assault, he is attacked by a new arrival: [[Autobot]] B-127, AKA [[Bumblebee (Movie)|Bumblebee]]. The two get into a fistfight, Soundwave goading Bumblebee with accusations of [[Optimus Prime (Movie)|Optimus Prime]]&#039;s cowardice and declarations that the Decepticons will soon control [[Earth]]. Soundwave deploys [[Laserbeak (DOTM)|Laserbeak]], [[Ravage (ROTF)|Ravage]], and [[Rumble (ROTF)|Rumble]], who quickly overtake Bumblebee, and he attempts to convince the Autobot to join him in his search to find [[Megatron (Movie)|Megatron]] and the [[AllSpark]]. Fortunately, [[Brawn (ROTF)|Brawn]] arrives to lend Bumblebee a hand, knocking Rumble into the distant rock formation with a mighty punch. The odds now evened, the two Autobots begin to fight back as Soundwave demands to know why Bumblebee refuses to respond, only to realize that he cannot due to losing his voice. Disgusted by his weakness, Soundwave rescinds his offer.&lt;br /&gt;
&lt;br /&gt;
Hiding behind cover, Simmons is impressed by the coolheadedness of his driver, who introduces herself as Agent [[Netta March]]. March warns him that their ammo is running low and their losses are increasing, and suggests the use of the payload. Simmons protests, as they are under orders and don&#039;t know what it does anyway, but March reminds him this is a crisis and they need strong leadership. Simmons finally acquiesces and dashes towards the truck containing the payload. Soundwave targets Simmons, preparing to blast him, but is prevented thanks to a shot from Bumblebee. Simmons enters the truck, discovering the payload to be an alien device of unknown origin. He presses the control panel and the payload activates, causing the warring robots to go haywire as they lose control of their transformations. Taking advantage of the gap in the battle, Simmons orders the convoy to quickly retreat, getting back on the road towards their destination. March congratulates Simmons for saving them, while Simmons admits he felt wrong disobeying orders and declares that he will be strictly by-the-book from now on, dedicating himself to eliminating the Transformer threat. March suggests the possibility some of the robots might be potential forces for good, but Simmons laughs it off, unaware their convoy now includes a green and yellow jeep with an Autobot [[insignia]] on its bumper...&lt;br /&gt;
&lt;br /&gt;
At the Igloo, deep beneath Sector 7&#039;s [[Hoover Dam]] base, Simmons is met by facility director [[Tom Banachek|Agent Banachek]], who thanks him for the successful delivery of the payload. Knowing Simmons has questions, Banachek leads him further into the base, explaining that what he is about to see is top-secret. Banachek notes that Half Dome is the second encounter Simmons has had with the alien robots, the first being his time serving under [[Jack Burns|Agent Burns]] during the &amp;quot;[[Bumblebee (film)|Bumblebee incident]]&amp;quot;. After those events, Banachek explains, Sector 7 took control of the aliens&#039; antenna device and began reverse engineering it into a weapon that could be used against them, though neither side knew what exactly it could do until Simmons activated it. Simmons takes responsibility for disobeying orders, but Banachek confirms Sector 7 doesn&#039;t fault him given the circumstances. He admits this isn&#039;t the first encounter Sector 7 has had with giant robots, and that the Igloo has been designed to hide their organization from the Transformers&#039; sensors, with Simmons realizing there is something else they want to stay hidden. Opening a door, Banachek reveals to Simmons the &amp;quot;Ice Man&amp;quot;, a massive Transformer frozen in ice, noting the catastrophic threat he would pose should he ever be freed from his frozen prison.&lt;br /&gt;
&lt;br /&gt;
==Featured characters==&lt;br /&gt;
{{featuredcharacters&lt;br /&gt;
|c1=&lt;br /&gt;
*[[Bumblebee (Movie)|Bumblebee]] (6)&lt;br /&gt;
*[[Brawn (ROTF)|Brawn]] (10)&lt;br /&gt;
|c2=&lt;br /&gt;
*[[Soundwave (ROTF)|Soundwave]] (5)&lt;br /&gt;
*[[Laserbeak (DOTM)|Laserbeak]] (7)&lt;br /&gt;
*[[Ravage (ROTF)|Ravage]] (8)&lt;br /&gt;
*[[Rumble (ROTF)|Rumble]] (9)&lt;br /&gt;
*[[Megatron (Movie)|Megatron]] (12)&lt;br /&gt;
|c3=&lt;br /&gt;
*[[Seymour Simmons]] (1)&lt;br /&gt;
*[[Danny Bell]] (2)&lt;br /&gt;
*[[Netta March]] (3)&lt;br /&gt;
*[[Sector Seven]] Soldiers (4)&lt;br /&gt;
*[[Tom Banachek]] (11)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
&amp;quot;A word of advice, Simmons. If you&#039;re gonna have a career in &#039;&#039;&#039;Sector 7&#039;&#039;&#039;, a government agency so off-the-grid even &#039;&#039;&#039;POTUS&#039;&#039;&#039; doesn&#039;t know we exist, you&#039;ve got to &#039;&#039;&#039;take a chill pill&#039;&#039;&#039;. Otherwise you&#039;ll explo—&amp;quot;&lt;br /&gt;
:— Agent &#039;&#039;&#039;Bell&#039;&#039;&#039;, moments before being caught in an explosion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Under attack by &#039;&#039;&#039;giant robot.&#039;&#039;&#039;&amp;quot;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;quot;I presume your infinitesimal computational capacity is nonetheless sufficient to deduce how badly this will end for you.&amp;quot;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;quot;Make that by &#039;&#039;&#039;cocky&#039;&#039;&#039; giant robot.&amp;quot;&lt;br /&gt;
:—Agent &#039;&#039;&#039;Simmons&#039;&#039;&#039; doesn&#039;t appreciate &#039;&#039;&#039;Soundwave&#039;&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;s&amp;lt;/nowiki&amp;gt; erudite insults.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Classified. Strictly need to know.&amp;quot;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;quot;&#039;&#039;&#039;I NEED TO KNOW!&#039;&#039;&#039;&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;HQ&#039;&#039;&#039; is getting on &#039;&#039;&#039;Simmons&#039;&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;s&amp;lt;/nowiki&amp;gt; last nerve.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
===Continuity notes===&lt;br /&gt;
Various references are made to both the &#039;&#039;[[Bumblebee (film)|Bumblebee]]&#039;&#039; film and 2007&#039;s &#039;&#039;[[Transformers (film)|Transformers]]&#039;&#039; in order to further tie their events together:&lt;br /&gt;
* The comic shows the origins of Agent Simmons&#039; obsession with the Transformers, as seen in the 2007 film.&lt;br /&gt;
* Agent Simmons isn&#039;t a big fan of [[L. W. Wilder|authority figures]] and their super secret [[Transformers: Revenge of the Fallen (film)|&amp;quot;classified&amp;quot;]] BS.&lt;br /&gt;
* Soundwave acknowledges [[Shatter]] and [[Dropkick (Movie)|Dropkick]]&#039;s deaths and their failed attempt to contact the Decepticon Empire, as depicted in &#039;&#039;Bumblebee&#039;&#039;.&lt;br /&gt;
* Brawn is present on Earth, indicating he was among the Autobots who arrived shortly after Optimus in the first mid-credits scene of &#039;&#039;Bumblebee&#039;&#039;.&lt;br /&gt;
* Soundwave mentions that he made a bet with [[Blitzwing (BB)|Blitzwing]] to see which of them could reduce a human into at least one kilounit of water. Since the &#039;&#039;Bumblebee&#039;&#039; movie threw the &#039;&#039;[[Transformers: Bumblebee Movie Prequel|Bumblebee Movie Prequel]]&#039;&#039; comic out the window and left us with no explanation as to how Blitzwing made it to Earth that was compatible with the film&#039;s backstory, it is possible that, based off this statement, Blitzwing was a crew member on the &#039;&#039;[[Nemesis (ROTF)|Nemesis]]&#039;&#039;.&lt;br /&gt;
* After the battle, Agent March suggests Simmons wear a T-shirt with the S7 symbol. Evidently, he took this very seriously, as he was seen wearing exactly that in the 2007 film.&lt;br /&gt;
* Tom Banachek, Sector Seven&#039;s director in the 2007 film, appears in the comic&#039;s final act.&lt;br /&gt;
* Banachek explains that the payload is a repurposed version of the device Shatter and Dropkick attempted to use to contact the Decepticons during the climax of &#039;&#039;Bumblebee&#039;&#039;.&lt;br /&gt;
* And of course, the comic concludes on the reveal of the &amp;quot;Ice Man&amp;quot;, AKA Megatron, frozen under Hoover Dam as he was in the 2007 film. According to &#039;&#039;Bumblebee&#039;&#039; director [[Travis Knight]], an early cut of the film featured a similar tease as a post-credits scene, but it was removed from the final cut.&lt;br /&gt;
&lt;br /&gt;
===Transformers references===&lt;br /&gt;
* Like the other Cybertronians in this comic, Laserbeak and Rumble&#039;s designs are influenced by their [[Decepticon Mini-Cassette|Generation 1 namesakes]], right down to the cassette tape alternate modes. Though, most of Rumble&#039;s body parts seem to have been lifted from multiple areas within the franchise. His arms are from [[Jetfire (Movie)|Jetfire]], his legs are from [[Jazz_(Movie)|Jazz]], his chest is from [[Ironhide (Movie)|Ironhide]], his head is &#039;&#039;very&#039;&#039; similar to [[Sideswipe (Movie)|Sideswipe]]&#039;s, and his shoulders are from &#039;&#039;[[Transformers: Prime (cartoon)|Prime]]&#039;&#039; [[Starscream (WFC)|Starscream]].&lt;br /&gt;
* Simmons describes the Transformers as &amp;quot;[[Robots in Disguise (disambiguation)|robots in disguise]]&amp;quot;.&lt;br /&gt;
* When Simmons calls for retreat, he orders the troops to &amp;quot;[[roll out]]&amp;quot;. &lt;br /&gt;
* At the end of the battle, Agent March asks Simmons if there could be &amp;quot;[[More than Meets the Eye (disambiguation)|more than meets the eye]]&amp;quot; to the giant robots.&lt;br /&gt;
&lt;br /&gt;
===Real-world references===&lt;br /&gt;
*Soundwave quotes the Decepticon laureate [[Twainwreck]], a reference to American author [[Mark Twain]]. The quote itself is reference to a common misquotation of Twain&#039;s response when told by a reporter of a rumor that he had been gravely ill and died.&lt;br /&gt;
&lt;br /&gt;
===Errors===&lt;br /&gt;
*Brawn somehow transforms to vehicle mode and follows the retreating troops despite the activation of the payload, and even manages to do so with nobody noticing.&lt;br /&gt;
&lt;br /&gt;
===Trivia===&lt;br /&gt;
* The comic was produced by [[Avalanche Comics Entertainment]] and was released in two forms: as a [[Pack-in material|pack-in]] with the physical release of &#039;&#039;[[Bumblebee (film)|Bumblebee]]&#039;&#039;, and as a motion comic included among the film&#039;s bonus features, animated by [[THINKWELL MEDIA]].&lt;br /&gt;
* There are some differences between the motion comic version and the print version, such as the motion comic omitting or making minor edits to several lines of dialogue present in the print version. Most notably, the physical book ends with the shot of Brawn&#039;s bumper, making all the scenes with Simmons and Banachek at Hoover Dam exclusive to the motion comic.&lt;br /&gt;
* Rumble is [[Rumble (ROTF)#IDW movie comics|still]] [[FIRRIB|blue]].&lt;br /&gt;
&lt;br /&gt;
===Motion comic credits===&lt;br /&gt;
====Credited voice actors====&lt;br /&gt;
* [[Sara Beil]] as Agent [[Netta March|March]]&lt;br /&gt;
* [[Matt Lambro]] as Agent [[Danny Bell|Bell]] and [[Brawn (ROTF)|Brawn]]&lt;br /&gt;
* [[Dave Cobb]] as [[Soundwave (ROTF)|Soundwave]]&lt;br /&gt;
&lt;br /&gt;
====Production team====&lt;br /&gt;
* Producers: [[Michael Brosnan]] and [[Tyler Thornberg]]&lt;br /&gt;
* Animator: [[Lessa Millet]]&lt;br /&gt;
* Lead Animator/Sound Design: [[Jonathan Pezza]]&lt;br /&gt;
* Audio Mix: [[Herwig Maurer]]&lt;br /&gt;
* Post Producion: [[Amber Lank]] and [[Skyvaan Pichon]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bumblebee media]]&lt;br /&gt;
[[Category: Comics]]&lt;br /&gt;
[[Category:Pack-in material]]&lt;/div&gt;</summary>
		<author><name>Mickto124</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Knock_Out_(Speed_Stars)&amp;diff=1887660</id>
		<title>Knock Out (Speed Stars)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Knock_Out_(Speed_Stars)&amp;diff=1887660"/>
		<updated>2026-01-28T23:21:12Z</updated>

		<summary type="html">&lt;p&gt;Mickto124: /* Speed Stars */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig3|Knockout}}&lt;br /&gt;
{{faction|autobot}}&lt;br /&gt;
:&#039;&#039;Knock Out is an [[Autobot]] from the [[movie continuity family]] (via the [[Speed Stars]] line).&#039;&#039;&lt;br /&gt;
[[File:SpeedStars-KnockOutArt.jpg|right|thumb|300px|&#039;&#039;Shpydaah!&#039;&#039; He is our hero!]]&lt;br /&gt;
&lt;br /&gt;
If he&#039;s not on the battlefield, you can typically find &#039;&#039;&#039;Knock Out&#039;&#039;&#039; out on patrol, where he can keep his mind off of things that upset him. Because a lot of things upset him. A &#039;&#039;lot&#039;&#039;. And when he gets upset, he gets violent. He&#039;s one angry little bot with a seemingly endless supply of bile, a fact that he&#039;s well aware of. He figures that that it&#039;s better to be out specifically looking for [[Decepticon]]s so at least when he goes ballistic, he goes ballistic on &#039;&#039;them&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{TOCclear}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===&#039;&#039;Speed Stars&#039;&#039;===&lt;br /&gt;
[[File:SpeedStars-toy KnockOut.jpg|right|thumb|300px|I promise not to kill you.]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-a1|&#039;&#039;&#039;Knock Out&#039;&#039;&#039; (Motorcycle, [[2011]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: Part of the first wave of the &#039;&#039;[[Speed Stars]]&#039;&#039; &amp;quot;[[Stealth Force]]&amp;quot; Motorcycle assortment, Knock Out is a three-wheeled bike resembling a [http://www.spyder.brp.com/ Can-Am Spyder]. As part of the &#039;&#039;Stealth Force&#039;&#039; subline, he lacks a robot mode, but pulling on his back wheel reveals a large number of (non-firing) weapons:&lt;br /&gt;
:* All three headlamps extend to form blasters.&lt;br /&gt;
:* The front wheels spread further out from the main body, (theoretically) allowing firing room for the gatling cannons revealed on each side.&lt;br /&gt;
:* A panel behind the windshield pops up, though its purpose is unclear since it&#039;s still, well, behind the windshield, (maybe some sort of bulletproof material?).&lt;br /&gt;
:* A blaster swings up from behind the seat.&lt;br /&gt;
:Pushing the wheel back in retracts all of the hidden weapons.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2011/Autobot/SFKnockOut/knockout.htm More information on Knock Out at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Dark of the Moon&#039;&#039;===&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-a1|&#039;&#039;&#039;Knock Out&#039;&#039;&#039; (Motorcycle, 2011)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: Knock Out was repackaged for the &#039;&#039;[[Transformers: Dark of the Moon (toyline)|Dark of the Moon]]&#039;&#039; toyline, with no changes from the original Speed Stars release.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* As with a lot of new characters introduced in the 2010-2011 toy lines, Knock Out&#039;s [[bio]] info did not tie him in any specific franchise. His reissue in the &#039;&#039;Dark of the Moon&#039;&#039; toyline, however, puts him firmly in the live-action film series.&lt;br /&gt;
* Knock Out is the right size to work with the [[Human Alliance]] &amp;quot;partner&amp;quot; figures, although they&#039;re a bit too small to be at the proper [[scale]]. Of course, they&#039;re also too small compared to the vehicles they&#039;re &#039;&#039;sold with&#039;&#039;, so....&lt;br /&gt;
&lt;br /&gt;
[[Category:Dark of the Moon Autobots]]&lt;br /&gt;
[[Category:Speed Stars]]&lt;br /&gt;
[[Category:Toy-only characters]]&lt;/div&gt;</summary>
		<author><name>Mickto124</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Spike_Witwicky_(G1)&amp;diff=1887232</id>
		<title>Spike Witwicky (G1)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Spike_Witwicky_(G1)&amp;diff=1887232"/>
		<updated>2026-01-26T05:05:00Z</updated>

		<summary type="html">&lt;p&gt;Mickto124: /* Legends */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|{{factions/icons|custom=Symbol autobot reg.png|cLink=Honorary Autobot}}|autobot|autobotg2|gijoe|skywatch|edc}}&lt;br /&gt;
{{disambig3|Spike}}&lt;br /&gt;
{{suite}}&lt;br /&gt;
:&#039;&#039;Spike [[Witwicky (surname)|Witwicky]] is a [[human]] and sometimes [[Autobot]] ally and [[Headmaster (technology)|Headmaster]] from the [[Generation 1 continuity family|Generation 1]] [[continuity family]].&#039;&#039;&lt;br /&gt;
[[File:Spikewitwickyg1.jpg|upright=1.5|thumb|Wait till you see my sweet future jumpsuit!]]&lt;br /&gt;
&#039;&#039;&#039;Spike Witwicky&#039;&#039;&#039; is the son of [[Sparkplug Witwicky]]. Like most Witwickys, he has a tendency to form close bonds to the Autobots and become one of their main human allies. &#039;Cause let&#039;s face it, there are advantages when your best friend is [[Bumblebee (G1)|a car]].&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===Generation 1 cartoon continuity===&lt;br /&gt;
[[File:Mtmte2 spike finds soundwave.jpg|thumb|upright=1.2|Otherwise known as the dork who brought Soundwave into the base.]]&lt;br /&gt;
{{main|Spike Witwicky (G1)/Generation 1 cartoon continuity}}&lt;br /&gt;
&lt;br /&gt;
Despite being too young to qualify for a driver&#039;s license, Spike worked with his father Sparkplug on an offshore oilrig in 1984 and became one of the first human allies of the Autobots. Spike soon became friends with the Autobot Bumblebee and &#039;&#039;more than friends&#039;&#039; with the human [[Carly (G1)|Carly]]. By 2005, he&#039;d had a son named Daniel and was stationed on the Cybertron Moon Base. Narrowly surviving the [[Unicron War]], Spike continued to aid the Autobots in missions both deadly and diplomatic, eventually becoming the Headmaster partner of Cerebros in 2006.&lt;br /&gt;
&lt;br /&gt;
In another timeline, Spike did not become a Headmaster at first, and by 2011 had focused his energies on diplomacy. He eventually journeyed to planet Master and became a Headmaster via a modified Exo-Suit. In 2021, Spike was embroiled in a scheme concocted by [[Cobra Commander|Old Snake]] that briefly saw him framed for crimes he didn&#039;t commit. His name was cleared by his old friend Bumblebee, though.&lt;br /&gt;
&lt;br /&gt;
===Marvel coloring books===&lt;br /&gt;
Spike and his father joined the Autobots on a mission to stop the Decepticons from acquiring sunken treasure in Alaskan waters. As they sailed northward in a boat of Wheeljack&#039;s creation, Spike commented on the beauty of the scenery. He and Hound were then ambushed by Ravage. Thanks to Hound&#039;s holographic powers, they both escaped the encounter unscathed. After Bumblebee had been captured by the Decepticons, Spike and Sparkplug tagged along with [[Optimus Prime (G1)|Optimus]] and the rest of the Autobots in order to rescue him. They remained safe from Decepticon fire within Brawn&#039;s durable car mode.{{storylink|Search for Treasure Under the Sea}}&lt;br /&gt;
&lt;br /&gt;
When all of the Autobots except Bumblebee were captured by the Decepticons, a plan was devised and implemented — Sparkplug and Spike constructed a [[Giant fake Autobot|giant cut-out Autobot]] which was placed outside Decepticon headquarters as a diversion while Bumblebee slipped in and freed everyone. {{storylink|Bumblebee to the Rescue!}}&lt;br /&gt;
&lt;br /&gt;
{{charstubfiction|{{storylink|The Big Book of Coloring Fun}}}}&lt;br /&gt;
&lt;br /&gt;
===Big Looker Storybooks continuity===&lt;br /&gt;
[[File:BattleforCybertron bumblebee spike sparkplug.jpg|thumb|left]]&lt;br /&gt;
Spike Witwicky and his father Sparkplug were investigating the damage done by a volcanic eruption close to their home town of [[Kimball]] when they witnessed a fleet of jet planes emerging from a spaceship buried within the volcano that the tremors had exposed. Spike was vocally opposed to Sparkplug&#039;s desire to examine the ship in search of &amp;quot;a little adventure&amp;quot;, but ventured into the crater nonetheless, where he and his father were met by a talking Volkswagen named Bumblebee, who brought them into the ship and introduced them to his fellow Autobots. After helping the Autobots tap the volcano&#039;s energies to re-power their ship, Spike and Sparkplug were given a lift back home by Hound, but on the way, they witnessed the Decepticons draining the energy of a nearby power plant. Knowing that Hound wanted to return to his Autobot comrades to warn them that their enemies had re-powered themselves, Spike told him he could use &amp;quot;a little more adventure&amp;quot;. The message was delivered, and as the Autobots readied for battle, Bumblebee took Spike and Sparkplug to a safe distance, where he would serve as a lookout and warn of a potential second wave of Decepticons approaching from the rear. Unfortunately, the battle lasted through the night, and when the rear wave appeared, Sparkplug realized that Bumblebee&#039;s signal—a flash of his headlights—was being lost in the rising sun. Spike, Sparkplug and Bumblebee raced into the battlefield to alert the Autobots, and they were able to get ready for the attack just in time. Optimus Prime credited victory in the battle to Spike and Sparkplug, and Spike affirmed his father&#039;s belief that the Autobots were their kind of machines. {{storylink|Battle for Cybertron}}&lt;br /&gt;
&lt;br /&gt;
Spike and Sparkplug watched as the Autobots participated in a race to win a year&#039;s supply of gas and oil. The Autobots won, but Spike decided he&#039;d stick to hot dogs and soda! {{storylink|The Great Car Rally}}&lt;br /&gt;
&lt;br /&gt;
===Ladybird Books continuity===&lt;br /&gt;
[[File:MegatronsFightforPower sonic multi tool.jpg|thumb]]&lt;br /&gt;
When a lighting storm spooked the Autobots, Spike wrote about the experience in his [[Spike&#039;s diary|diary]] the next morning, then tried to explain the phenomenon to his robot friends with the aid of his father. Intrigued by the idea of energy that fell from the sky, Optimus Prime had [[Huffer (G1)|Huffer]] construct a lightning rod to collect it, and Spike and Sparkplug were on hand as the finishing touches were added to the project. That night, Spike monitored weather forecasts and alerted the Autobots to the arrival of a new storm so they could see the machine in action. {{storylink|Autobots&#039; Lightning Strike}} &lt;br /&gt;
&lt;br /&gt;
Spike was instrumental in breaking the Decepticons&#039; control over a human solar power station when he snuck into the facility with the intent of disabling the power-collecting machinery. Finding the door to the control room locked, Spike at first thought to pick the lock with his pen-knife, but quickly dismissed the idea and instead used the blade to alert the Autobots, watching nearby, flashing them a message in morse code by allowing the sun to glint off the knife. Optimus Prime sent [[Roller (G1)|Roller]] to deliver a [[sonic multi-tool]] to Spike, which allowed him to unlock the door and use the machinery to destroy the energon cubes the Decepticons had already gathered, sending them fleeing. {{storylink|Megatron&#039;s Fight for Power}}&lt;br /&gt;
&lt;br /&gt;
[[File:AutobotsFightBack spike jump.jpg|thumb|left]]&lt;br /&gt;
While he was in town with Ironhide to buy groceries, Spike spotted a flier for a car rally that he realized passed through the region where the Decepticons had set up a new temporary base. Spike suggested using the race as cover to investigate the Decepticons&#039; activities, and so he and Jazz joined the rally, with Spike stealthily jumping from the moving Autobot as they neared the area in question to avoid detection. He discovered the Decepticons testing a new [[ion drive]] in an abandoned mineshaft, and hit on an idea: he had Jazz push a row of mine-cars down into the tunnel, destroying the ion drive and collapsing the tunnel on the evil robots. {{storylink|Autobots Fight Back}}&lt;br /&gt;
&lt;br /&gt;
Investigating a report of Decepticon activity near a small village, Hound and Spike discovered that they had taken an interest in a local windmill. Spike and his father had to explain the concept of a non-electromagnetic mechanism to the baffled Autobots. When battle erupted around the windmill, Spike ran to the top of the structure to get a better look at the fight, but a blast from Laserbeak caused him to lose his footing and he fell onto the breaking lever, freeing the windmills sails to spin. Laserbeak was knocked from the sky by a sail and the Decepticons were panicked by the primitive machine, causing Rumble to destroy it. Spike was able to get to safety before it collapsed, and the next day, consoled the worried Optimus Prime with the new that their battle hadn&#039;t even made the front page: the town was buzzing about Laserbeak&#039;s appearance a local disco! {{storylink|Laserbeak&#039;s Fury}}&lt;br /&gt;
&lt;br /&gt;
[[File:DecepticonHideout spike attacks.jpg|thumb]]&lt;br /&gt;
&lt;br /&gt;
When Spike joined the Autobots on a salvage mission to gather useful materials, it quickly became apparent that the Decepticons had developed a new method of spying on their enemies from orbital satellites. Remembering a story his father had told him when he was younger about two giants that were tricked into fighting each other, Spike suggested using the same tactic on the satellites. His aid didn&#039;t stop there: he was able to provide information about the [[Aurora Borealis]] and its radio-scrambling effects, allowing the Autobots to duplicate it as part of their plan to make the satellites crash into each other. {{storylink|Galvatron&#039;s Air Attack}}&lt;br /&gt;
&lt;br /&gt;
Following a failed Decepticon attack on Autobot City, Bumblebee and Spike secretly trailed the retreating [[Onslaught (G1)|Onslaught]] to the Decepticons&#039; new hidden base in a nearby industrial estate. Instructed by Bumblebee to wait outside while he went spy, Spike paid a visit to an adjacent scrap yard and asked the [[A. McNulty|manager]] to help him find some some bronze-chrome wheel trims for Hot Rod. When Spike saved the man from a collapsing pile of junk, in gratitude, he gave him the wheel-trims for free. Bumblebee, meanwhile, had been spotted by [[Swindle (G1)|Swindle]], and hidden in vehicle mode in the junkyard, where he was almost scrapped by an electromagnet until Spike distracted the magnet&#039;s operator and save his little Autobot buddy. Subsequently, Spike and his father were used as the Autobots&#039; human eyes and ears in the industrial estate, and learned for them that it was about to close down for a few weeks. The Autobots used this as a chance to take the fight to the Decepticons hiding there, and during the battle, Spike used several pieces of construction equipment to aid the Autobots, first drawing their fire with a calorifier on a chain, then using the electromagnet to trap several smaller Decepticons, before using a wrecking ball to attack Galvatron himself! Finally, Spike used the wrecking ball to collapse the entire building, burying the Decepticons in the rubble. {{storylink|Decepticon Hideout}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===Generation 1 toy bio===&lt;br /&gt;
Spike was a &amp;quot;[[Nebulan]] leader&amp;quot; and [[Cerebros (G1)|Cerebros]]&#039;s [[Binary bonding|binary-bonded]] [[Headmaster (technology)|Headmaster]] partner.&amp;lt;ref&amp;gt;It would seem that Spike being portrayed as a Nebulan in his toy bio was either a mistake or a decision made by [[Hasbro]] to match the other Headmaster toy bios. [[Bob Budiansky]], the writer of most of the Generation 1 bios that would get shortened for inclusion on the toy packaging, was also the writer of the US Marvel comic &#039;&#039;[[The Transformers: Headmasters|Headmasters]]&#039;&#039;, which portrayed Spike as a human and a comic universe counterpart to the Generation 1 cartoon character of the same name.&amp;lt;/ref&amp;gt; {{storylink|#The Transformers|Generation 1 toy bio}}&lt;br /&gt;
&lt;br /&gt;
===Marvel Comics continuity===&lt;br /&gt;
====Marvel &#039;&#039;The Transformers&#039;&#039; comics====&lt;br /&gt;
{{noteukonly}}&lt;br /&gt;
[[File:G138 spike.jpg|left|thumb|Man, those Witwickies love pink shirts, don&#039;t they?]]&lt;br /&gt;
Spike Witwicky was away at college for the first few years of the [[Autobot]]/[[Decepticon]] [[Great War (G1)|war]] on [[Earth]], and was entirely unaware of his family&#039;s involvement in the robot conflict until the day he returned home to find [[Sparkplug Witwicky|his father]]&#039;s [[S. Witwicky Auto Repairs &amp;amp; Tow Service|garage]] a pile of rubble. Spike was relieved to find his father alive and well, but this sense of relief did not last long, as Sparkplug explained that the damage was the work of the Decepticon [[Ratbat (G1)|Ratbat]], and told Spike of [[Buster Witwicky (G1)|Buster]]&#039;s involvement with the Autobots. Intent on ensuring his brother&#039;s safety, Spike headed up to [[Mount St. Hilary]], but found the volcano abandoned. Presently, the Autobot splinter group led by [[Fortress Maximus (G1)|Fortress Maximus]], who had recently arrived in Earth orbit after departing the planet [[Nebulos]], entered the caverns, having followed distress call broadcast by [[Bumblebee (G1)/Marvel Comics continuity|Goldbug]]. Finding Goldbug&#039;s [[brain module]] in a toy car on the cavern floor, [[Chromedome (G1)|Chromedome]] replayed recent images from the disembodied Autobots&#039; memory, including Buster&#039;s capture by Ratbat. Seeing this image, Spike stepped forward and petitioned the Autobots for aid in saving his brother, but they turned him down and departed.&lt;br /&gt;
&lt;br /&gt;
[[File:G139 headmaster spike.jpg|thumb|&amp;quot;Though maybe the giant boxy shapes under my conspicuous trenchcoat should have been a clue.&amp;quot;]]&lt;br /&gt;
Spike bedded down in the cave overnight, but when he awoke the next morning, it was to the sight of [[Scorponok (G1)|Scorponok]]&#039;s Decepticons arriving in search of the Autobots. Despite their brushing him off, Spike believed the Autobots deserved a warning, and used the machinery in the cave to replay Goldbug&#039;s distress signal, summoning Maximus&#039;s team back to the volcano in time to save him from a vengeful Scorponok. As battle erupted, Spike sought safety deeper in the volcano, but was pursued into its confines by Scorponok&#039;s [[Nebulan]] component, Lord [[Zarak (G1)|Zarak]]. Fortress Maximus&#039;s Nebulan component [[Galen]] followed, but was killed when Zarak triggered a rockslide. In his last moments, Galen passed his control helmet to Spike, who took control of Fortress Maximus and used his firepower to send the Decepticons into retreat. {{storylink|Trial by Fire!}} &lt;br /&gt;
&lt;br /&gt;
The Autobots offered to properly [[binary bonding|binary bond]] Spike with Fortress Maximus, transforming him into a [[Headmaster (technology)|Headmaster]], and Spike accepted, believing it to be his best chance of finding and rescuing Buster. He returned home to tell his father the news just as Sparkplug received a call from [[Walter Barnett (G1)|Walter Barnett]] of [[Rapid Anti-robot Assault Team|RAAT]] to let him know that Buster had been located. Using his new Headmaster powers to trace the call, Spike led the Autobots to a desert island that soon proved to be a [[Club Con|Decepticon base]] in disguise. Prohibited from joining the fight by the other Autobots due to their fears his concern for Buster would short out Maximus&#039;s [[Circuit (circuit)#Logic circuits|logic circuits]], Spike complied with their wishes at first, but when the Decepticons&#039; base also proved to be a rocket that took off for space, Spike was forced to take action, linking with Fortress Maximus and pursuing. Although he was able to use Maximus to shoot down [[Shockwave (G1)/Marvel Comics continuity|Shockwave]], Spike was unable to get Buster free of the island&#039;s protective dome before the rocket outpaced him. {{storylink|The Desert Island of Space!}}&lt;br /&gt;
&lt;br /&gt;
Returning to the &#039;&#039;[[Steelhaven (G1)|Steelhaven]]&#039;&#039; to build a new body for Goldbug, Spike was alerted by a bugging device he had left in his father&#039;s home to a phone call from [[Ethan Zachary]], and learned that the [[human]] had preserved the deceased [[Optimus Prime (G1)/Marvel Comics continuity|Optimus Prime]]&#039;s mind as a computer program. {{storylink|Pretender to the Throne!}} Rendezvousing with the other Autobots in the [[Ark (G1)|Ark]] to gain the resources to build Prime a new body, Spike earned the ire of current commander [[Grimlock (G1)/Marvel Comics continuity|Grimlock]], who violently rejected the notion that a human could lead any Autobots. {{storylink|Totaled!}} &lt;br /&gt;
&lt;br /&gt;
[[File:G151 spikes nightmare.jpg|thumb|upright=1.25|left]]&lt;br /&gt;
&#039;&#039;When Optimus Prime was restored to life on Nebulos and returned to Earth, Spike, as part of Fortress Maximus, fought alongside him during the &amp;quot;[[Time Wars (event)|Time Wars]]&amp;quot;.&#039;&#039; {{storylink|Time Wars}} Soon after, the Decepticons&#039; island base resurfaced, and Spike took Optimus Prime and [[Blaster (G1)|Blaster]] aboard Fortress Maximus to investigate. But by the time they arrived, the island had been relocated to the Arctic. {{storylink|Cold War!}} Following a distress signal sent out by Buster, the Autobots tracked down the younger Witwicky on the verge of hypothermia in the frozen wastes. In order to save his brother&#039;s life, Spike used Fortress Maximus to carefully raise Buster&#039;s body temperature with infra-red heating. However, the Autobots&#039; intrusion near the Decepticons&#039; secret base at that time had been orchestrated by Starscream, and they came to blows against the evil robots once again. When Ratbat learned that he was being forestalled from chasing Starscream, who had designs for the legendary [[Underbase]], he brokered a ceasefire with Maximus. Temporarily united, both of their teams could now focus on stopping the treacherous Seeker.&lt;br /&gt;
&lt;br /&gt;
[[File:Fortressmaximus-thelastautobot1.jpg|thumb]] &lt;br /&gt;
The Autobot/Decepticon alliance headed into space in pursuit of Starscream, and though they interrupted his absorption of the Underbase&#039;s energies, the portion he managed to consume was enough to grant him unimaginable power. Spike had to once more store Buster within Fortress Maximus as Ratbat&#039;s ship was destroyed, saving him from the vacuum of space. After they had boarded the Ark, the Autobots followed Starscream back to Earth. This time around, Optimus insisted on staying back with Buster while the others dealt with Starscream&#039;s rampage. Spike protested, but Optimus assured him he wouldn&#039;t do any less to keep Buster safe than Spike would. Spike was sent to [[Buenos Aires]], where he and Maximus were bested in battle. Thankfully, due to their partially-organic nature, they were able to survive exposure to Starscream&#039;s cosmic blasts. {{storylink|Dark Star}}&lt;br /&gt;
&lt;br /&gt;
With Buster saved, Spike considered his work as Fortress Maximus&#039;s partner done, and following Starscream&#039;s defeat, announced his intent to leave the Autobot ranks despite their current depleted state. Leaving Maximus&#039;s body to gather dust in storage on the Ark, Spike returned to his normal life on Earth, but found himself plagued by nightmares full of mechanical imagery, prompting him to throw away his control helmet—kept for security&#039;s sake at the urging of Optimus Prime—in a junkyard to make a totally clean break from his brief time as a Headmaster. Unfortunately, Decepticon [[Pretender Beast]]s [[Snarler]] and [[Carnivac (G1)|Carnivac]], who had been sent to kill Spike by Scorponok, located the discarded helmet and proceeded to track Spike to [[California]], where he was on a ski trip with his friend, [[Cliff Dietz]]. Taking refuge in a cave, Cliff helped Spike realize that his nightmares held a deeper meaning: that binary-bonding went far deeper that he had ever realized, and that even without his control helmet, separated by millions of miles, he and Fortress Maximus were still connected, two minds in one being. With this realization, Spike was able to summon Fortress Maximus from the Ark to battle Snarler and Catilla, though his responses proved far more sluggish than usual. Recovering his control helmet from Snarler&#039;s disabled Pretender shell, Spike fully re-established his connection with Fortress Maximus and combined with him once more to defeat the two Decepticons. {{storylink|The Man in the Machine!}}&lt;br /&gt;
&lt;br /&gt;
Although this realization about the nature of his connection with Fortress Maximus seemed to change Spike&#039;s tune, at some point over the next few years, he reverted to his old outlook, and returned Maximus to the Ark so he could get back to his human life. When the Ark crashed back on Earth in [[1991]], Fortress Maximus urged Spike to investigate the crash site and recover his body so they could become one again and stop the menace posed to Earth by [[Galvatron II|Galvatron]]. Accepting his responsibility as the last Autobot currently on Earth, Spike acquiesced, but once he had re-combined with Maximus, found his will subsumed by the Autobot, who elected to actively pursue Galvatron. Maximus found himself no match for the deranged future Decepticon, however, and called out for Spike&#039;s aid, but Spike refused to make a point, before the two came to an understanding and united their minds to bring Galvatron down. {{storylink|The Last Autobot?}}&lt;br /&gt;
&lt;br /&gt;
=====Marvel UK future timelines=====&lt;br /&gt;
{{note|The movie adaptation, originally published by Marvel US, is in italics}}&lt;br /&gt;
[[File:Bumblebee and spike the planet eater.jpg|thumb|left|upright=1.4]]&lt;br /&gt;
&#039;&#039;By [[2005]], Spike had sired a son, the young [[Daniel Witwicky (G1)|Daniel Witwicky]]. At this time, the Decepticons had conquered Cybertron, relegating the Autobots to its two moons and Autobot City on Earth. Still playing an active role in his allies&#039; struggle against the Decepticons, Spike was stationed on [[Moonbase Two]] alongside Bumblebee. Spike instructed Ironhide as he departed for Autobot City to tell Daniel that his father missed him, and that they would see each other as soon as Megatron was defeated.&#039;&#039; {{storylink|The Planet-Eater!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;But Spike found himself facing down an even greater threat when [[Unicron/Generation 1|Unicron]] began encroaching on Cybertron&#039;s orbit. The &amp;quot;monster planet&amp;quot; gobbled up [[Moonbase One]], and Spike reported the disastrous turn of events to Ultra Magnus on Earth. As Unicron moved on to Cybertron&#039;s second moon, Spike rigged the satellite&#039;s entire stockpile of weapons to blow up after a twenty-second delay. He and Bumblebee then hopped on a ship and watched from afar as the moon exploded while Unicron was devouring it. The pair cheered until they realized that Unicron had been left completely unscathed by the explosion. They then attempted to flee, to no avail; Unicron sucked up their ship and swallowed it.&#039;&#039; {{storylink|Judgment Day!}}&lt;br /&gt;
&lt;br /&gt;
[[File:Spikewitwickytimewars.jpg|upright=0.85|thumb|White jumpsuits were so 2006.]]&lt;br /&gt;
&#039;&#039;Fortunately, a group composed of [[Springer (G1)|Springer]], [[Arcee (G1)|Arcee]] and others found Spike and Bumblebee within Unicron during the Autobots&#039; last stand against him. Spike was reunited with Daniel before [[Hot Rod (G1)/Marvel Comics continuity|Rodimus Prime]] gave them both a ride to safety, while Unicron was destroyed around them.&#039;&#039; {{storylink|The Final Battle!}}&lt;br /&gt;
&lt;br /&gt;
In the year [[2009]], Decepticons had built an [[energy leech (device)|energy leech]] to destroy Earth while [[time rift|a space-time anomaly]] was eating entire planets. After Rodimus Prime orchestrated a plan to travel twenty years back in time to the source of the anomaly, Spike Witwicky and his son Daniel accused Rodimus of shirking his responsibilities towards Earth and guilted Rodimus into allotting more troops to help destroy the Decepticons&#039; machine. {{storylink|Time Wars}}&lt;br /&gt;
&lt;br /&gt;
=====Rhythms of Darkness!=====&lt;br /&gt;
[[File:Spikewitwicky2009.jpg|thumb|upright=0.75|left|In 2009, jheri curls returned with a vengeance. Don&#039;t you remember that?]]&lt;br /&gt;
In an alternate timeline in the year [[2009]], Spike Witwicky was part of a very small Autobot/human resistance movement in a world where [[Galvatron II|Galvatron]]&#039;s Decepticons controlled North America. The handful of Autobots who remained alive despaired and were on the cusp of giving up, but Spike and [[Lisa]] (who shared growing feelings for each other) guilted them into one last suicidal attack on the [[Decepticon Powerbase]] in New York before the rest of the world could unleash a [[Nuclear weapon|nuclear holocaust]] onto America at midnight. Though there were several casualties, Spike managed to hoist an American flag on the Decepticon stronghold on live television, a symbolic measure which prompted the end of the planned nuclear strike. Before Galvatron could respond, the Decepticon despot was abducted by [[Hook, Line, and Sinker]] into another timeline {{storylink|Rhythms of Darkness!}}&lt;br /&gt;
&lt;br /&gt;
====Marvel &#039;&#039;Generation 2&#039;&#039; comic====&lt;br /&gt;
[[File:Spikewitwickyg2.jpg|upright=0.5|thumb|Now the jumpsuit&#039;s in BROWN?]]&lt;br /&gt;
Despite the conclusions he had come to and the newfound unity he had forged with Maximus during his battle with Galvatron, it was apparent that old habits proved hard for Spike to shake. He again returned Maximus&#039;s body to the ruined Ark and tried to get back to life, presumably on the basis that so much time passed on Earth without any Transformer activity that he believed it was &amp;quot;all over&amp;quot;. {{storylink|All or Nothing!}} A few years later, however, when Megatron returned and a small squad of Autobots came to Earth to battle him in [[Milleville]], Spike was drawn to the site of the battle, and snuck back aboard the Ark, now restored and under Megatron&#039;s control. {{storylink|Final Transformations}}&lt;br /&gt;
&lt;br /&gt;
Discovering that Megatron was holding [[Sidney Biggles-Jones]] captive, Spike realized that he had no choice but to bond with Fortress Maximus once more, only to find that Megatron had disabled Maximus&#039;s dormant body while rebuilding the Ark, leaving him under-equipped for combat. Caught in the act of donning his armor by fellow stowaway [[Skydive (G1 Aerialbot)|Skydive]], Spike combined with Maximus (curiously omitting Cerebros from the process) and explained his presence, then charged Skydive with rescuing Doctor Biggles-Jones while he and Maximus took Megatron on. Unsurprisingly, Megatron grievously wounded the pair, forcing Skydive to step in and distract him long enough for Maximus to escape, and make his way to the Ark&#039;s anti-matter power core. Intended to breach the core with his body and destroy the ship, hoping to take Megatron with it, Maximus instructed Spike to disconnect and escape, but Spike resolved to stay with his partner to the end to ensure their success. They smashed into the core together and perished in the resultant ship-destroying explosion, but alas, their sacrifice was in vain, as Megatron survived. {{storylink|All or Nothing!}}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Classics&#039;&#039;====&lt;br /&gt;
{{noteclassics}}&lt;br /&gt;
[[File:Invasion-Radcontrolroom.jpg|left|thumb|upright=1.4|Well, it beats a jheri curl.]]&lt;br /&gt;
Spike retained his duties as Fortress Maximus&#039;s binary-bond partner for decades, and eventually he was stationed in [[South America]]. He was present one day in [[2012]] when [[Rad (G1)|Rad]] reported from the [[Ironworks (facility)|Ironworks]] base in [[Oregon]] about a foiled attack by [[Overlord (G1)|Gigatron]] and his Decepticons. Soon thereafter, due to the actions of an evil [[Ultra Magnus (SG)|Ultra Magnus]] from [[Transformers: Shattered Glass (franchise)|another dimension]], a rift of space time opened over Earth, causing catastrophes worldwide. Spike, merged with [[Cerebros (G1)|Cerebros]], gathered civilians inside Fortress Maximus for safety. {{storylink|Invasion (issue)|Invasion}}&lt;br /&gt;
&lt;br /&gt;
When the [[Rarified Energon|Rarefied Energon]] of his world caused Earth to come alive as the entity called [[Gaea]], Spike and all other Earth-lifeforms were teleported across dimensions to inhabit a new Earth. {{storylink|The Future Buried...}} Spike and his allies set out to uncover the mysteries of this new world; while all the cities and animals on this planet were the same as their old one, no humans appeared to have called this Earth home prior to their arrival. [[Buster Witwicky (G1)|Buster]] set up Spike, [[Vroom (G1)|Vroom]], [[Crossblades (G1)|Crossblades]], and [[Lisa|Elizabeth]] with an apartment in Yucatán, but the group found it difficult to both get themselves employed and investigate a mysterious radio signal burst detected in the area. &lt;br /&gt;
&lt;br /&gt;
While on a walk, Spike ruminated about his current situation. His reverie was interrupted by a crash, and Spike ran to assist a father and daughter trapped in an overturned car. He was helped in this task by Vroom and Crossblades, though all three had to hide their Cybertronian strength during the rescue, so as to avoid anti-Transformer sentiments. The trio then returned home, where they met with [[Metalhawk (G1)|Metalhawk]] and Elizabeth. After taking a video-call from Buster (and dodging inquiries over when he&#039;d be getting a job) Spike joined his roommates on an outing to an Italian restaurant. After their meal, they were accosted by a mugger. {{storylink|Assembly (OMAM)|Assembly}} In the altercation that followed, Metalhawk was shot in the chest, and though it did him little harm, it did betray his human disguise. After Vroom and Crossblades had restrained the mugger, Metalhawk tried figuring out what to do with their attacker, only for two local police officers to turn up and take them all in for questioning. Though Metalhawk stumbled through his words, Spike was able to give his statement to the officers interviewing them, glossing over whatever details needed to be glossed over for their true identities to remain secret. Spike and the rest of the group were told they were free to go, but as soon as they exited the building, they were approached by a mysterious man. This new player informed the Autobots that he knew of their true identities, and warned them that [[Ramjet (Universe)|an evil force]] was coming... {{storylink|Insight}}&lt;br /&gt;
&lt;br /&gt;
Though Spike and company were highly suspicious of the man, they agreed to follow him nonetheless, as he claimed to have a spaceship stashed nearby. Upon coming upon the craft however, the man revealed himself to be a Decepticon Pretender, and opened fire on Spike to provoke the Autobots into unveiling their true natures as well. Elizabeth managed to shove Spike out of harm&#039;s way, and the Autobots battled their new opponent: the universe&#039;s native Megatron! {{storylink|History}}&lt;br /&gt;
&lt;br /&gt;
{{charstubfiction|{{storylink|Divination}} {{storylink|Pandora&#039;s Gift}} {{storylink|Finale (OMAM)}}}}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Regeneration One&#039;&#039;====&lt;br /&gt;
{{NoteRG1}}&lt;br /&gt;
[[File:Lessthanzero-spike.jpg|left|thumb|upright=1.66]]&lt;br /&gt;
Spike was able to keep everyone from poking around in the Ark for a year or two, but he eventually stopped being Fortress Maximus full-time so he could live his life. Unfortunately, that meant some greedy/bored people were able to sneak into the Ark and fiddle with what it held in 1994... awakening Megatron! {{storylink|Loose Ends, Part 3}} Even with nuclear weaponry turned against Earth&#039;s cities by the [[Aunty|Ark&#039;s computer]] and [[zombie]] Decepticons roaming the Earth, Spike struggled with becoming Fortress Maximus again—and his hesitation cost the lives of his brother, Buster and Buster&#039;s wife, [[Jesse (G1)|Jessie]]. {{storylink|Less Than Zero}}&lt;br /&gt;
&lt;br /&gt;
[[File:SpikeWitwicky CircuitSmasher LooseEnds3.jpg|thumb|200px|Powered by Blackrock ingenuity and 90s angst.]]&lt;br /&gt;
Spike finally became Fortress Maximus again and led a final battle alongside [[Circuit Breaker (G1)|Josie Beller]] and [[G.B. Blackrock]]. The final battle was a bust: Fortress Maximus was killed and Spike&#039;s mind and nervous system went with him. Blackrock, however, used Beller&#039;s neural-cybernetic technology and bonded them with Spike&#039;s Headmaster parts, bringing him &#039;back to life&#039;, retarding his aging, and giving him powerful electric powers. Taking up the name &#039;&#039;&#039;Circuit-Smasher&#039;&#039;&#039;, Spike became the main weapon for the rebels in [[Argus Base]] against Megatron&#039;s genocide. Unfortunately, he could only do so much and the Decepticon corpses were incapable of being permanently killed (again), and by 2012 he was angry enough to attack the first Autobots he saw on sight, blaming them for Earth&#039;s demise. {{storylink|Loose Ends, Part 2}}&lt;br /&gt;
&lt;br /&gt;
Only some appeals from [[Topspin (G1)|Topspin]] and fellow rebel [[Gordon Kent]] calmed Spike down. He led the Autobot [[Wreckers]] to Argus Base, filling them in on the destruction of Earth and how it was due to the Ark being left behind, unattended by the Autobots. He then formed part of a conference with Springer, Blackrock, Kent, and Sandstorm, running through their new options now that the Wreckers were on Earth, only to be interrupted by a broadcast from Megatron, taunting the Autobots with the tortured body of Kup. {{storylink|Loose Ends, Part 3}} &lt;br /&gt;
&lt;br /&gt;
Spike, along with a few of the Wreckers and a handful of humans armed with [[Battlesuit]]s, attacked the Ark, with the intention of shutting down its supercomputer [[Aunty|Auntie]]. Before attacking, Spike made it clear that they were to deactivate the Ark, and if he began to suspect any of them were thinking of trying to get it back under control and using it to leave, he would crash every single one of their circuits. Their initial progress through the Ark&#039;s defences started well, with Spike picking off any projectiles that managed to get through their formations. After [[Leadfoot (G2)|Leadfoot]] was blasted by the Ark&#039;s auto-turret defenses, Spike coldly commanded everyone to keep moving, saying that all of the Wreckers were expendable. Once the troupe broke through the Ark&#039;s outer defenses, Auntie deployed [[Guardian (Marvel)|Guardians]] to protect herself. {{storylink|Loose Ends, Part 4}} As the Wreckers and humans fought the Guardians, Spike infiltrated the Ark, but was detected by Auntie, who detained him. However, Spike was still able to use his powers to smash every single one of Auntie&#039;s circuits, deactivating her and the Guardians. {{storylink|Loose Ends, Part 5}}&lt;br /&gt;
&lt;br /&gt;
After Megatron and his army were taken care of, Spike came to Optimus Prime, telling him that he and the others had unanimously decided on the Autobots leaving Earth for good. When Prime offered to help, Spike angrily rejected the offer, warning Optimus not to make him ask them to leave more than once. {{storylink|Natural Selection, Part One}}&lt;br /&gt;
&lt;br /&gt;
[[File:TheWarToEndAllWars1 OptimusCircuitSmasher.jpg|thumb|left|&amp;quot;SPIKE... ANGRY! BECAUSE HE... NEVER... LEARN TO READ!!!&amp;quot;]]&lt;br /&gt;
Spike was, naturally, very angry to find out that Optimus Prime had chosen to stay behind, despite their wishes, and proceeded to brutally attack him upon encountering him in Wyoming. Only the intervention of other humans kept Circuit Smasher from finishing Optimus off, and their commander, [[Linda Chang]], agreed to allow Optimus to speak to the human leadership, but if he were to deviate in any way from their orders, she would allow Spike to finish him off. As he was led away, Optimus asked Spike if she was his commanding officer; he revealed that she was his wife!&lt;br /&gt;
&lt;br /&gt;
At the human encampment, Optimus proposed uniting the people of Earth with Nebulos in a joint effort to rebuild both their worlds. The Nebulans&#039; advanced science and technology could speed the rebuilding of Earth, while the Earthlings&#039; strength and tenacity could help the Nebulans recover from the mass mental trauma inflicted upon them by the recently revived [[Scorponok (G1)|Scorponok]]. Circuit Smasher was quick to shoot down the idea, but the other humans, including G.B. Blackrock, proved more receptive, and agreed to give careful consideration to Prime&#039;s plan. {{storylink|Destiny, Part Two}}&lt;br /&gt;
&lt;br /&gt;
Primus identified Spike to [[Hot Rod (G1)/Marvel Comics continuity|Rodimus Prime]] as one of four threats to the Great Plan. {{storylink|Destiny, Part Five}} With his anger, it was easy to see why—even after the human coalition voted to accept Prime&#039;s offer of rigging a [[space bridge]] to connect them to [[Nebulos]] for mutual gain, Spike less-than-subtly implied he might destroy the Bridge anyway. {{storylink|The War to End All Wars, Part 1}}&lt;br /&gt;
&lt;br /&gt;
Spike was as surprised as anyone when the Space Bridge first opened, and Fortress Maximus emerged. His &amp;quot;other self&amp;quot; had been reconstituted with his original head thanks to Nebulos&#039;s bio-metasynthesis program, but he was also corrupted by the [[Dark Matrix]]. Fortress Maximus blasted Optimus Prime into submission and kidnapped the stunned Spike. {{storylink|The War to End All Wars, Part 3}} In Zero Space, the Dead Matrix entity revealed Spike&#039;s unique blend of human-Nebulan-Cybertronian anatomy made him the perfect key to accessing the rest of the multiverse. The entity psychologically tortured Spike to bring forth the power necessary to achieve its ends. {{storylink|The War to End All Wars, Part 4}} Rodimus Prime was eventually able to reach Spike in Zero Space, convincing him to let go of his anger, denying the entity the power it needed for passage to other worlds. Spike returned to Earth with a great burden lifted from his conscience, and assisted with the reconstruction of human civilization. {{storylink|The War to End All Wars, Part 5}}&lt;br /&gt;
&lt;br /&gt;
===Project Brain Drain===&lt;br /&gt;
{{notemultipath}}&lt;br /&gt;
[[File:ProjectBrainDrainSparkplugandSpike.jpg|thumb]]&lt;br /&gt;
Spike set out for a rock concert taking place at [[Heywood Heights]] with some friends, unaware that his father had just discovered that the Decepticons were planning on using a brain drain device to syphon all of the concertgoers’ brain power away.&lt;br /&gt;
&lt;br /&gt;
Whether or not Spike&#039;s father and the Autobots succeeded in saving Spike depended on the choices they made throughout the adventure that followed.&lt;br /&gt;
&lt;br /&gt;
In one notable scenario, Sparkplug searched the crowd of concert-goers frantically for Spike, as his Autobot friends were being destroyed by Galvatron and his troops. Upon being found, Spike had already been drained of his brain power, and was confused as to why Sparkplug was looking so sad, though Spike was unable to recognize the man as his own father. {{storylink|Project Brain Drain}}&lt;br /&gt;
&lt;br /&gt;
===Dreamwave &#039;&#039;Generation One&#039;&#039; continuity===&lt;br /&gt;
{{notekeepers}}&lt;br /&gt;
[[File:DW Witwicky family and Bumblebee.jpg|thumb|left]]&lt;br /&gt;
Spike, his brother Buster, and his father Sparkplug met the Autobots early on in their time on Earth. {{storylink|The Route of All Evil}} Spike formed a close friendship with Bumblebee. {{storylink|Extermination}}&lt;br /&gt;
&lt;br /&gt;
Somewhere in the time after [[1984]], Spike married Carly, who then gave birth to Spike&#039;s son, Daniel. {{storylink|Extermination}} After the explosion of the &#039;&#039;[[Ark II]]&#039;&#039; in [[1999]], which caused the death of Spike&#039;s father Sparkplug, Spike tried to leave his involvement with the Transformers behind and settled down with his wife and son in Cleveland, Ohio, trying to live a new life as a normal family. The newfound peace wouldn&#039;t last for long, though, as Spike was soon recruited by a shady military official named [[Robert Hallo|General Hallo]] seeking his help in reviving Optimus Prime, whose body his men had recently found in the Arctic. {{storylink|Prime Directive issue 1|Prime Directive #1}} Spike, who had been entrusted by Prime with a fragment of the Matrix, used that fragment to bring Prime back to life.&lt;br /&gt;
&lt;br /&gt;
Optimus Prime subsequently used the Matrix to revive and assemble a group of his Autobots, which he would then lead against Megatron&#039;s Decepticons. {{storylink|Prime Directive issue 2|Prime Directive #2}} Spike, however, revealed he had become disillusioned with the Autobots&#039; war. Having its the human cost, he could no longer give Optimus his full support in his crusade against the Decepticons. Spike&#039;s words hit Prime hard, and the Autobot leader opted to confront the Decepticons without any human back-up once their location had been pinpointed. But General Hallo had double motives behind reviving the Autobots. He and Spike followed them in a helicopter, and once Hallo noted that the Decepticons were no longer under human control, ordered the delivery of a bomb upon all robot combatants. Spike futilely tried to intervene, and the payload exploded, enveloping all Autobots and Decepticons in its radius. {{storylink|Prime Directive issue 3|Prime Directive #3}} Spike was subsequently taken prisoner by Hallo, and locked up within the Pentagon. However, he apparently had an ally within the building; a note telling him to be ready when he would soon be broken free was slipped under his cell&#039;s door... {{storylink|Prime Directive issue 4|Prime Directive #4}} His benefactor was [[Larry|Larry, the World&#039;s Most Resourceful Janitor]], and with his help, Spike was able to escape his cell. Once freed, he uncovered the [[Lazarus Project]] and Hallo&#039;s sinister schemes, but not in time to stop him from launching a nuclear strike against the Autobots. {{storylink|Prime Directive issue 5|Prime Directive #5}} &lt;br /&gt;
&lt;br /&gt;
Spike confronted Hallo, brandishing the files on the Lazarus project. But Hallo revealed he no longer cared about being found out, pulled out his firearm, and forced Spike to watch with him as the missile he had launched streaked towards Los Angeles. Spike accused Hallo of being a lunatic, caring only for power. Hallo agreed, positing that safety could only acquired through power. Hallo was interrupted mid-rant by the arrival of the secret service, who gunned him down when he refused to surrender. The Autobots&#039; destruction was ultimately averted when [[Superion (G1)|Superion]] sacrificed his life in order to make it detonate before it could reach its target. Afterwards, Spike made his way to Optimus&#039;s side as he rebooted. Spike had hoped that Optimus would be happy after achieving another victory against the Decepticons, but Optimus remained crestfallen, his eyes now opened to how much suffering he had brought to Earth with his war. {{storylink|Prime Directive issue 6|Prime Directive #6}} Sometime after, Spike bore witness to Optimus Prime suffering some kind of seizure and falling off a cliff. {{storylink|Transformers Volume 2 Preview}}&lt;br /&gt;
&lt;br /&gt;
{{charstubfiction|[[The Transformers Trilogy]] ({{storylink|Transformers: Hardwired|Hardwired}} / {{storylink|Transformers: Annihilation|Annihilation}} / {{storylink|Transformers: Fusion|Fusion}})}}&lt;br /&gt;
&lt;br /&gt;
[[File:DW Extermination Witwickyfamily.jpg|thumb|upright=1.6]]&lt;br /&gt;
Following these events, Spike once again returned to his family and tried to leave his past with the Transformers behind. A few months later, though, his old friend Bumblebee, who had just decided to quit the Autobot army following a fierce battle against [[Sunstorm (G1)|Sunstorm]], showed up by his house. Spike, frustrated that the Autobots refused to leave him alone, hurled a few nasty insults against his old buddy {{storylink|Extermination}} before changing his mind and joining him on a men&#039;s night out in the city, where they stopped a mugging. {{storylink|Lost and Found (issue)|Lost and Found}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;G.I. Joe vs. the Transformers&#039;&#039;===&lt;br /&gt;
In response to the forming of the terrorist organization [[Cobra]] and its commandeered Transformers, the United States government assembled a strike team dubbed [[G.I. Joe (team)|G.I. Joe]]. Spike Witwicky (codename Spike) was listed on the roster, but was never seen. {{storylink|G.I. Joe vs. the Transformers issue 2|G.I. Joe vs. the Transformers #2}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers Legends&#039;&#039; anthology===&lt;br /&gt;
In a reality where the Dinobots consisted of [[Grimlock (G1)|Grimlock]], [[Slag (G1)|Slag]], [[Snarl (G1)|Snarl]], and [[Paddles (G1)|Paddles]], Spike befriended the first three, but never got a chance to meet the latter. {{storylink|Paddles (story)|Paddles}}&lt;br /&gt;
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Spike was out driving with Bumblebee and Hound when, to their surprise, they stumbled on a badly-damaged Starscream. Though Spike was all in favor of leaving the Decepticon there, Bumblebee insisted they take Starscream back to the [[Ark (G1)|Ark]] with them. {{storylink|Redemption Center}}&lt;br /&gt;
&lt;br /&gt;
Bumblebee gave Spike a ride to his high school, but while Spike was in class, his Autobot pal got carjacked. When Spike emerged, he found a smug Bumblebee sitting in the carpark with two wet seats. {{storylink|Joyride (story)|Joyride}}&lt;br /&gt;
&lt;br /&gt;
===2005 IDW continuity===&lt;br /&gt;
[[File:Spikewitwickybuttonflies.jpg|thumb]]&lt;br /&gt;
{{main|Spike Witwicky (G1)/2005 IDW continuity}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: All Spark&#039;&#039;===&lt;br /&gt;
{{charstubfiction|{{storylink|The Fated Rival, Once Again...}} {{storylink|To Earth}} {{storylink|Reunion and Parting}} {{storylink|Plans of the Emperor of Destruction}} {{storylink|Revenge (All Spark)|Revenge}} {{storylink|The False Power}} {{storylink|Ray of Hope}} {{storylink|Great Aspirations}} {{storylink|Conclusion}}}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Kre-O&#039;&#039; online comic===&lt;br /&gt;
[[File:Autobot-X_Kre-O_Character_Image.jpg|left|thumb|upright=0.4]]&lt;br /&gt;
&lt;br /&gt;
Spike and [[Minerva (human)|Minerva]] ran away from Mega-Megatron in terror. {{storylink|Defend the Blocks! Autobots, Dispatch!}}&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Autobot Spike&amp;quot; ran away in fear from [[Predaking (G1)|Predaking]], the combined form of the [[Predacon (G1)|Predacons]]. {{storylink|Behemoth Combination! But They&#039;re Cute? The Predacon Unit}}&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Autobot Spike&amp;quot; robot was later seen among a group of Earth&#039;s most wanted criminals. They attacked [[Metroplex (G1)|Metroplex]] together, though Spike seemed more confused than actively malevolent throughout the venture. Despite their best efforts, the villains were repelled, and left the battlefield empty-handed. {{storylink|The Brick List: Earth&#039;s Most Wanted}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Beast Wars: Uprising&#039;&#039;===&lt;br /&gt;
Spike Witwicky had already been [[Binary bonding|binary bonded]] to Cerebros when the Decepticons threatened Nebulos. Together, they bonded themselves to Fortress Maximus to combat [[Scorponok (G1)|MegaZarak]]. By the time that MegaZarak was present on [[Master (planet)|Rebirth]] a few years later, Spike had presumably died, leaving his son [[Daniel Witwicky (G1)|Daniel]] to fill his shoes. {{storylink|A Brush With Infamy–Prologue}}&lt;br /&gt;
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When Cerebros got wind of the [[Human Confederacy]]&#039;s [[Eutychus Project]], he asked them to resurrect his former human partners, but they refused and gave him the [[Energon Matrix|energon matrix]] instead.&lt;br /&gt;
&lt;br /&gt;
An etching of &amp;quot;Spike Witwicky&amp;quot; existed in [[Fortress Maximus (G1)|Fortress Maximus]], along with &amp;quot;Daniel&amp;quot; and &amp;quot;[[Galen Witwicky]]&amp;quot;. [[Cerebros (RID)|Plasma]], part of the trio that controlled Fortress Maximus, claimed to be Spike, among many other individuals related to the giant. {{storylink|Head Games}}&lt;br /&gt;
&lt;br /&gt;
===Energon Universe===&lt;br /&gt;
Spike gained his nickname from his late mother, who used to call him &amp;quot;Spikey&amp;quot; due to his hair. {{storylink|Transformers (2023) issue 2|Transformers #2}} As a youth, Spike and his older brother [[Jimmy Witwicky|Jimmy]] used to sneak out to a nearby abandoned quarry and mess with the old equipment.&lt;br /&gt;
&lt;br /&gt;
[[File:TF2023 – Spike and Carly to the Rescue!.jpg|thumb|right|upright=1.2]]&lt;br /&gt;
When Spike was older, Jimmy was killed in a space shuttle accident. Despite this, Spike hoped to become an astronaut and had dreams of attending the [[University of California, Berkeley]]—dreams he kept from his father, who&#039;d spiraled into alcoholism. One evening after checking on his dad (and having a brief argument over bringing Jimmy&#039;s telescope), he and [[Carly (G1)#Energon Universe|Carly]] went up to [[Hanger&#039;s Rock]] to look at the full moon. However, an earthquake sent them falling into an [[Ark (G1)|alien ship]] full of robots. He watched as the robots were reactivated, and would have been killed by [[Starscream (G1)#Energon Universe|one of them]] if not for the protection of [[Optimus Prime (G1)#Energon Universe|a heroic robot]]. While Carly initially wanted to run, Spike stopped to help the robot, pushing his blaster close enough to reach. They managed to escape, riding in the cab of the alien, Optimus Prime; when the robots took refuge in the old quarry, Spike and Carly watched on as Optimus cradled his dying friend, [[Jetfire (G1)#Energon Universe|Jetfire]]. {{storylink|Transformers (2023) issue 1|Transformers #1}}&lt;br /&gt;
&lt;br /&gt;
[[File:TF2023 – Cliffjumper freaks out.jpg|left|thumb|upright=1.2|Don&#039;t worry; he&#039;s more scared of you than you are of him.]]&lt;br /&gt;
The next day, Spike watched as Optimus Prime accidentally stepped on and killed a deer. He came forward to console the Autobot and tell him it wasn&#039;t his fault. Spike asked Optimus how the Autobot got his name, which lead to a discussion about family. Spike told Optimus about his mom and dad, and, in turn, Optimus told Spike about the war on [[Cybertron (planet)|Cybertron]] and the Autobots&#039; flight from their homeworld, only for [[Megatron (G1)|the most powerful Decepticon]] to chase after them. Their conversation was interrupted by the arrival of the newly revived [[Cliffjumper (G1)#Energon Universe|Cliffjumper]], who rejected Spike&#039;s attempt at a handshake due to his unfamiliarity with organics. Later, when [[Ratchet (G1)|Ratchet]] explained the Autobot&#039;s lack of energy to Optimus, Spike questioned what [[Energon]] was, with Carly positing that it must be for Autobots like what food is to humans.&lt;br /&gt;
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[[File:TF2023 – Spike tries to intervene.jpg|thumb|BERNIEEE!!!]]&lt;br /&gt;
Upon hearing a nearby explosion, Spike noticed that the rising smoke cloud was coming from the power plant where his dad worked. Spike insisted Optimus take him along, explaining to Carly that it&#039;s what Jimmy would do. {{storylink|Transformers (2023) issue 2|Transformers #2}} The pair arrived just in time to prevent [[Skywarp (G1)#Energon Universe|Skywarp]] from killing Carly and Cliffjumper. Optimus told Spike to take cover as he battled the Decepticon alone. Unfortunately, Spike&#039;s father and his friends didn&#039;t realize the difference between the two robots, leading to [[Danny]] firing a rocket into Prime&#039;s arm before the Autobot could finish his foe. As Skywarp gained the advantage, Spike attempted to rush in and help, but Sparky and his men had begun to open fire on the robots. A stray bullet caught Spike in the abdomen, leaving him unconscious and bleeding profusely. Seeing Spike fall, an enraged Optimus then brutally beat down Skywarp. Once the battle was over, Prime was reminded of the deer he had trampled, and determined to not repeat that mistake, took Spike and Sparky into his truck mode to save the boy. {{storylink|Transformers (2023) issue 3|Transformers #3}}&lt;br /&gt;
&lt;br /&gt;
Spike was rushed to the nearby hospital, cradled the whole way by his father. Upon arrival, Sparky and Optimus offered him to the doctors, pleading with them to save him. His condition deteriorated by the second, and the situation only worsened when Starscream opened fire on the hospital, damaging the generator needed to power the breathing machine Spike needed. Once the battle outside ended, the doctor informed Sparky that without power, Spike and several other patients would die. Sparky held his son, assuring him that he was there with him, an act that prompted Optimus to use the [[Matrix of Leadership]] to restore the hospital&#039;s power. Despite receiving the proper medical attention, Spike fell into a coma. {{storylink|Transformers (2023) issue 4|Transformers #4}}&lt;br /&gt;
&lt;br /&gt;
[[File:TF2023 no. 7 – Spike Isn&#039;t Ready.jpg|left|thumb|upright=1.2]]&lt;br /&gt;
He wouldn&#039;t come to until much later. [[Dr. Lio]] cautioned him to not speak, so instead Spike wrote down a message asking where his father was, unaware Sparky had given his life to re-energize the Matrix during a battle with the Decepticons. {{storylink|Transformers (2023) issue 6|Transformers #6}} Later, he would be informed of his father&#039;s fate, and Optimus Prime and Ratchet checked up on him at the hospital. Spike clarified that he didn&#039;t blame Prime for what had happened, but asked for time to process it all. {{storylink|Transformers (2023) issue 7|Transformers #7}}&lt;br /&gt;
&lt;br /&gt;
Carly hit upon the idea of taking Spike to a lake along with [[Arcee (G1)#Energon Universe|Arcee]] to help clear Spike&#039;s head. It failed to have the desired effect, and Spike noted how overwhelmed he felt with how much things had changed in such a short time. Carly tried to explain that now the two of them had the Autobots to help them avenge their fathers, but Spike pointed out how Sparky had willingly sacrificed himself for the Autobots, and how now every time he saw them, he was reminded of all he&#039;d lost. Their discussion was interrupted when Cliffjumper arrived bringing drinks. Spike was confused when Carly, angry with Cliffjumper for refusing to kill Starscream, wouldn&#039;t give Cliffjumper the time of day. As Carly stormed off, Spike tried to console the dejected [[Mini Vehicle]]. {{storylink|Transformers (2023) issue 8|Transformers #8}}&lt;br /&gt;
&lt;br /&gt;
In a follow-up appointment at Farmingham Hospital, Spike learned that due to damage the militia bullet had inflicted on his spine, the odds of his ever walking again were slim – but not necessarily zero. However, it was then that the Decepticon [[Astrotrain (G1)|Astrotrain]] appeared at the hospital, demanding they hand Spike over. The [[Triple Changer]] was about to fire on the hospital when Spike – over the doctor&#039;s protests – gave himself up, refusing to let anyone else die on his account, and Astrotrain departed with him on board.&lt;br /&gt;
&lt;br /&gt;
[[File:TF2023 no. 9 – Spike &amp;amp; Astrotrain.jpg|right|thumb]]&lt;br /&gt;
From Astrotrain&#039;s cockpit, Spike saw a beam from [[Space bridge|the Decepticons&#039; project]], prompting Astrotrain to explain to Spike that the Decepticons meant to extract every resource they could from the Earth in order to restore Cybertron to its former glory. A regretful Astrotrain also informed Spike that Soundwave wanted to give Spike over to [[Shockwave (G1)|his new partner]] to be tortured as a live human specimen. Before Spike could inquire further, a device planted on Astrotrain caused him to crash, whereupon the Autobot [[Beachcomber (G1)|Beachcomber]] breached Astrotrain&#039;s hull to rescue Spike. {{storylink|Transformers (2023) issue 9|Transformers #9}}&lt;br /&gt;
{{ongoing}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Commercial appearances==&lt;br /&gt;
Spike brought some friends to visit an Autobot base in the dead of night. They were briefly stopped by the base&#039;s guards, who shined their headlights down on them to verify their allegiance. The three boys were cleared for entry, since they were wearing Transformers [[Iron-on patch|reflective patches]]! {{storylink|Commercial/Generation 1#Reflective patches|Prizes in Disguise contest/reflective patches commercial}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers Legends&#039;&#039;===&lt;br /&gt;
[[File:TFLegends-AutobotX.jpg|thumb]]&lt;br /&gt;
Spike, along with [[Warpath (G1)|Warpath]] and [[Hoist (G1)|Hoist]], was transported back in time to the sixth century, where they joined with [[Aetheling the Red|Lord Aetheling]], and were forced to combat similarly displaced Decepticons at a medieval technology level. They eventually triumphed and returned to the present with the Decepticons as prisoners. {{storylink|A Decepticon Raider in King Arthur&#039;s Court (Legends)|A Decepticon Raider in King Arthur&#039;s Court}} After Spike was gravely wounded during a Decepticon attack on an air force base, [[Wheeljack (G1)|Wheeljack]] transferred Spike&#039;s mind into [[Autobot X (G1)|Autobot X]]. The trauma made Autobot X go berserk, and he fled the base, eventually being found by [[Skywarp (G1)|Skywarp]] and [[Thrust (G1)|Thrust]], who convinced him to turn on the Autobots. When his father was injured in the battle, Spike came back to his senses and after the Decepticons were defeated, Wheeljack transferred his mind back to his healed body. {{storylink|Autobot X (Legends)|Autobot X}} Spike suggested the Autobots hold a charity race. It did not go as planned. {{storylink|Autobot Run}} Hoist was out driving with Spike and [[Carly (G1)|Carly]] when they happened on a film shoot, leading to the Autobot being cast in a film. {{storylink|Hoist Goes Hollywood (Legends)|Hoist Goes Hollywood}}&lt;br /&gt;
&lt;br /&gt;
During [[Unicron]]&#039;s attack on [[Cybertron (planet)|Cybertron]], Spike and some Autobots were lost inside the giant, resulting in [[Arcee (G1)|Arcee]] and Spike&#039;s son [[Daniel Witwicky (G1)|Daniel]] searching for them. They were reunited and escaped Unicron prior to his destruction. {{storylink|Belly of the Beast (Legends)|Belly of the Beast}}&lt;br /&gt;
&lt;br /&gt;
[[Ultra Magnus (G1)|Ultra Magnus]], [[Kup (G1)|Kup]], and Spike were kidnapped by [[Skuxxoid]]s during the [[Galactic Olympics|Galactic Games]]. {{storylink|Five Faces of Darkness: Part 1}} Though the trio were sentenced to death by the Quints, the other Autobots arrived in time to save them. {{storylink|Five Faces of Darkness: Part 2}} When the Quintessons later used an ancient device to deactivate the Transformers, Spike was able to destroy it, saving the lives of his friends. {{storylink|Five Faces of Darkness: Part 3}}&lt;br /&gt;
&lt;br /&gt;
Following a Decepticon assault led by [[Galvatron (G1)|Galvatron]], Spike, alongside [[Hot Rod (G1)|Rodimus Prime]], [[Arcee (G1)|Arcee]], and Ultra Magnus were forced into taking cover within the [[Autobot Mausoleum]]. This did little to improve their situation, however, as the Decepticons continued their advance. Unexpectedly, [[Optimus Prime (G1)|Optimus Prime]] rose from his tomb, providing hope that the tide may yet turn in the Autobots&#039; favour. This was not to be, unfortunately, as the resurrected Autobot leader left the group stranded after having received the Matrix of leadership from Rodimus. After Optimus regained his senses, the Autobots were left to mourn their leader as he sacrificed himself once more to undo the Quintessons&#039; trap. {{storylink|Dark Awakening (Legends)|Dark Awakening}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===&#039;&#039;The Transformers&#039;&#039;===&lt;br /&gt;
{{anchor|Generation 1}}&lt;br /&gt;
[[File:Spikeheadmastertoy.jpg|upright=1.66|thumb|Finally, your favorite Transformers character!]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-a1|&#039;&#039;&#039;Fortress Maximus&#039;&#039;&#039; (Headmaster, [[1987]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
{{toydesigner|[[Kōjin Ōno]] (TakaraTomy)|[[Richard Marcej]] (packaging)}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[The Transformers (toyline)|The Transformers]]&#039;&#039; Spike is a [[Headmaster (technology)|Headmaster]] figure that comes with [[Fortress Maximus (G1)#The Transformers|Fortress Maximus]]. Gray and blue, it transforms into [[Cerebros (G1)#Generation 1|Cerebros]]&#039;s head, which then in turn becomes Fortress Maximus&#039;s head. Although the on-package [[bio]] refers to &#039;the Nebulan leader, Spike&#039;, most assume it is supposed to represent the character from TV, making this the first &#039;&#039;Transformers&#039;&#039; toy of an Earth human.&lt;br /&gt;
&lt;br /&gt;
:This toy was [[Repurposing|repurposed]] in the [[The Transformers (Marvel comic)|Marvel comic]] as [[Galen]]. This mold was also [[redeco]]ed as [[Grand Maximus|Gran]], &#039;&#039;[[Transformers: Robots in Disguise (2001 toyline)|Car Robots]]&#039;&#039; [[Cerebros (RID)|Plasma]], and &#039;&#039;[[Robotmasters (franchise)|Robotmasters]]&#039;&#039; [[Master (RM)|Master]]. The run of this mold from the &#039;&#039;[[Transformers Encore|Encore]]&#039;&#039; reissue of [[Fortress Maximus (G1)#Encore|Fortress Maximus]] was retooled to make [[BotCon 2014]] [[Olin Zarak]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/1987/Autobot/Spike/spike.htm More information on Spike at TFU.info]&#039;&#039;&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Masterpiece&#039;&#039;===&lt;br /&gt;
[[File:Masterpiecetoy spike.jpg|thumb|upright=1.66]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-a1|&#039;&#039;&#039;Convoy&#039;&#039;&#039; ([[September 24]], [[2011]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;ID number:&#039;&#039; &#039;&#039;&#039;MP-10&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;[[The Transformers: Masterpiece|Masterpiece]]&#039;&#039; [[Optimus Prime (G1)/toys#MP10|MP-10 Convoy]] comes with a small figure of Spike. Standing at about an inch tall, he features articulation in his shoulders, hips and knees, and is scaled to be able to sit in all the cockpit spaces that &#039;&#039;[[Diaclone]]&#039;&#039; figures could occupy on the original Generation 1 Optimus Prime figure, such as Prime&#039;s passenger compartment while in [[alternate mode|vehicle mode]], [[Roller (G1)#MP10|Roller]]&#039;s seats, the consoles on the floor of the [[Combat Deck (G1)#MP10|Combat Deck]], and the cockpit of the Combat Deck&#039;s artillery robot.&lt;br /&gt;
&lt;br /&gt;
:As this smaller incarnation of Convoy is in [[scale]] with them, Spike is also capable of riding &#039;&#039;[[Transformers: Alternity|Alternity]]&#039;&#039; figures!&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|eva}}&lt;br /&gt;
[[File:ConvoyModeEva Spike.jpg|thumb|Looks like Shinji ran away again...Spike, you&#039;re hired!]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-a1|&#039;&#039;&#039;Convoy Mode &amp;quot;Eva&amp;quot;&#039;&#039;&#039; ([[November 28]], [[2014]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
**&#039;&#039;ID number:&#039;&#039; &#039;&#039;&#039;MP-10&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:For &#039;&#039;[[Transformers × Evangelion]]&#039;&#039; [[Optimus Prime (G1)/toys#eva|Convoy Mode &amp;quot;Eva&amp;quot;]], an &#039;&#039;Evangelion&#039;&#039;-themed redeco of MP-10 Convoy, the Spike figure was redecoed in a color scheme based on [[Nerv]] uniforms.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|MP22}}&lt;br /&gt;
[[File:MP22-UltraMagnus-SpikeDaniel.jpg|thumb]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-a1|&#039;&#039;&#039;Ultra Magnus&#039;&#039;&#039; ([[December 27]], [[2014]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;ID number:&#039;&#039; &#039;&#039;&#039;MP-22&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Masterpiece&#039;&#039; MP-22 [[Ultra Magnus (G1)/toys#MP22|Ultra Magnus]] includes articulated figurines of [[Daniel Witwicky (G1)#MP22|Daniel]] and his father Spike, based on their appearances in the movie and Season 3 of the cartoon. Both can fit in seats inside the truck cab. &lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|MP711}}&lt;br /&gt;
[[File:MP711-Spike.jpg|thumb|It might be his after-school job... if he ever actually went to school.]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-a1|&#039;&#039;&#039;Convoy (7-Eleven ver.)&#039;&#039;&#039; ([[February 28]], [[2018]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;ID number:&#039;&#039; &#039;&#039;&#039;MP-711&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Available exclusively from Japanese 7-Eleven stores, MP-711 is a [[7-Eleven]]-themed [[Optimus Prime (G1)/toys#MP711|Optimus Prime]], with the Spike figurine sporting a 7-Eleven uniform.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|HasbroMP}}&lt;br /&gt;
[[File:Hasbro-MP-Exosuit-Spike-Witwicky.jpg|upright=1.66|thumb]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-a1|&#039;&#039;&#039;Bumblebee &amp;amp; Exosuit Spike Witwicky&#039;&#039;&#039; (2016)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;ID Number&#039;&#039;: &#039;&#039;&#039;MP-08&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:The Hasbro release of &#039;&#039;Masterpiece&#039;&#039; MP-11 [[Bumblebee (G1)/toys#Masterpiece|Bumble]] comes with a Spike clad in the [[exosuit]] he wore in &#039;&#039;[[The Transformers: The Movie]]&#039;&#039;. While the figure is identical to the [[Daniel Witwicky (G1)#Masterpiece|Daniel Witwicky]] figure in the Takara release, Spike features a darker tone of light blue.&lt;br /&gt;
&lt;br /&gt;
:His vehicle mode is mistransformed in his stock photography.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|35th}}{{anchor|MP44}}&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-a1|&#039;&#039;&#039;Convoy Ver. 3.0&#039;&#039;&#039; ([[August 31]], [[2019]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;ID number:&#039;&#039; &#039;&#039;&#039;MP-44&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:This figure of Spike Witwicky is scaled to fit inside Convoy&#039;s cab mode. He is about two inches tall and has ball-jointed articulation at the head, arms, hips, and torso, as well as swing-jointed knees. In a reference to the classic &#039;&#039;[[Diaclone]]&#039;&#039; pilot figures, he also has tiny magnets in the soles of his feet, allowing him to stand on several magnetized panels scattered around Convoy&#039;s [[Combat Deck (G1)|trailer]]. He can also pilot [[Roller (G1)|Roller]] or the Auto-Launcher mounted on the deck. However, like his other human friends packaged with Convoy, the tiny size of his ball joints make them rather weak, and he is prone to falling apart when his limbs are moved.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|MP45}}&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-a1|&#039;&#039;&#039;Bumble Ver. 2.0&#039;&#039;&#039; ([[November 23]], [[2019]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;ID number:&#039;&#039; &#039;&#039;&#039;MP-45&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Hasbro release name:&#039;&#039; &#039;&#039;&#039;Bumblebee and Spike 2.0&#039;&#039;&#039;&lt;br /&gt;
:This figure of Spike is included with MP-44 [[Bumblebee (G1)/toys#MP45|Bumble Ver. 2.0]].&lt;br /&gt;
&lt;br /&gt;
:This mold was later redecoed in transparent plastic for inclusion with MP-54 [[Reboost#Toys|Reboost]].&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|MP47}}&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-a1|&#039;&#039;&#039;Hound&#039;&#039;&#039; ([[December 26]], [[2019]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;ID number:&#039;&#039; &#039;&#039;&#039;MP-47&#039;&#039;&#039;&lt;br /&gt;
:This figure of Spike is included with MP-47 [[Hound (G1)/toys#Masterpiece|Hound]].&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; (2010)===&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-a1|&#039;&#039;&#039;Masterpiece Optimus Prime&#039;&#039;&#039; ([[2012]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:A [[Toys&amp;quot;R&amp;quot;Us]]-[[exclusive]] in the [[Transformers (2010 toyline)|2010 &#039;&#039;Transformers&#039;&#039; toyline]], [[Optimus Prime (G1)/toys#mp10hasbro|Hasbro&#039;s release]] of the MP-10 figure and its accessories features various plastic color and [[Paint operation|paint detail]] changes, yet Spike appears to be no different.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2012/Autobot/MPSpikeWitwicky/spikewitwicky.htm More information on Masterpiece Spike at TFU.info]&#039;&#039;&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Kre-O&#039;&#039;===&lt;br /&gt;
[[File:Kre-O-Earth&#039;s-Most-Wanted-Autobot-Spike.jpg|thumb]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-multi|&#039;&#039;&#039;Earth&#039;s Most Wanted&#039;&#039;&#039; (Souvenir set, 2015)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Part of the [[BotCon 2015]] &#039;&#039;Earth&#039;s Most Wanted&#039;&#039; Souvenir Figure Set, &amp;quot;Autobot Spike&amp;quot; is a [[Kreon]] based on his appearance in the cartoon, albeit with some slightly different details.&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Titans Return&#039;&#039;===&lt;br /&gt;
[[File:TF-Generations-Titans-Return-Emissary.jpg|upright=1.66|thumb|If I change my name, they&#039;ll never realize that I&#039;m the guy that shot [[Scrapper (G1)|Scrapper]].]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-a1|&#039;&#039;&#039;[[Emissary (TR)#Titans Return|Emissary]] &amp;amp; Cerebros &amp;amp; Fortress Maximus&#039;&#039;&#039; (Titan Class, [[2016]]/[[2024]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
{{note|The &#039;&#039;Titans Return&#039;&#039; Emissary figure is based on the 1987 Spike figure, but whether it truly qualifies as a version of the Spike character is ambiguous.}}&lt;br /&gt;
&lt;br /&gt;
:Only available with his partners (both medium and large), Emissary forms the head of [[Cerebros (G1)#Titans Return|Cerebros]] who in turn forms the head of [[Fortress Maximus (G1)#Titans Return|Fortress Maximus]]. Emissary can also be used as a head for any other Deluxe, Voyager, or Leader figure in the &#039;&#039;[[Titans Return (toyline)|Titans Return]]&#039;&#039; subline of &#039;&#039;[[Transformers: Generations (toyline)|Generations]]&#039;&#039;. His robot mode is based on the Headmaster [[#Generation 1|Spike]] figure, whilst his head mode is the [[mouthplate]]d design of Cerebros&#039;s [[character model]].&lt;br /&gt;
&lt;br /&gt;
:Fortress Maximus was reissued in [[February]] 2024. This mold was later retooled into &#039;&#039;Legends&#039;&#039; [[Fortress Maximus (G1)#Legends|Fortress&#039; Headmaster stage]], and into &#039;&#039;Transformers &amp;amp; Downtown No Gaki No Tsukai Ya Arahende! Crossover&#039;&#039; [[Donarimasu]] &amp;amp; [[Guchirimasu]] Headmaster units.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|SDCC2016}}&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-a1|&#039;&#039;&#039;Fortress Maximus Convention Edition&#039;&#039;&#039; (Titan Class, 2016)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:The San Diego Comic-Con 2016 release of Fortress Maximus comes with a different head piece for Emissary, which resembles Fortress&#039;s Headmaster form in &#039;&#039;The Headmasters&#039;&#039; cartoon.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Legends&#039;&#039;===&lt;br /&gt;
[[File:TF-Legends-LG-54-Exosuit-Spike.jpg|thumb|upright=1.66|His face is in our nightmares.]] &lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-a1|&#039;&#039;&#039;Bumble &amp;amp; Excelsuit Spike&#039;&#039;&#039; (&#039;&#039;&#039;Bumblebee &amp;amp; Exo-suit Spike&#039;&#039;&#039;) ([[December 30]], [[2017]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;ID Number&#039;&#039;: &#039;&#039;&#039;LG-54&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Transformers Legends (franchise)|Legends]]&#039;&#039; &amp;quot;Excelsuit Spike&amp;quot;, a different tooling to the Emissary releases, transforms from a small robot based on Spike&#039;s exosuit into [[Cerebros (G1)|Cerebros]]&#039;s head which is compatible to any Deluxe-to-Larger &#039;&#039;Legends&#039;&#039; Headmaster/&#039;&#039;Titans Return&#039;&#039; figures, although he is meant to form Fortress&#039;s head. His smaller head is cast in transparent plastic, (with a tiny paint application on it to represent Spike’s human face).&lt;br /&gt;
&lt;br /&gt;
:Excelsuit Spike comes with [[Bumblebee (G1)/toys#Legends|Bumble]], a redeco of the &#039;&#039;Titans Return&#039;&#039; Legends Class Bumblebee figure. This mold was redecoed into &#039;&#039;[[The Transformers (franchise)|The Transformers]]&#039;&#039; [[Chama#The Transformers|Excelsuit Chama]].&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;War for Cybertron Trilogy&#039;&#039;===&lt;br /&gt;
[[File:GenerationsSelects-NeoAutobotX.jpg|thumb|And I have all these parts... left over...]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-a1|&#039;&#039;&#039;Cog&#039;&#039;&#039; (&#039;&#039;[[War for Cybertron: Siege|Siege]]&#039;&#039; Deluxe Class, [[2019]])}}&lt;br /&gt;
{{Bp-a1|&#039;&#039;&#039;Six-Gun&#039;&#039;&#039; (&#039;&#039;Siege&#039;&#039; Deluxe Class, 2019)}}&lt;br /&gt;
{{Bp-d1|&#039;&#039;&#039;Brunt&#039;&#039;&#039; (&#039;&#039;Siege&#039;&#039; Deluxe Class, 2019)}}&lt;br /&gt;
{{Bp-a1|&#039;&#039;&#039;Cromar&#039;&#039;&#039; (&#039;&#039;[[Generations Selects (toyline)|Generations Selects]]&#039;&#039; Deluxe Class, 2019)}}&lt;br /&gt;
{{Bp-a1|&#039;&#039;&#039;Zetar&#039;&#039;&#039; (&#039;&#039;Generations Selects&#039;&#039; Deluxe Class, 2019)}}&lt;br /&gt;
{{Bp-a1|&#039;&#039;&#039;Ironworks&#039;&#039;&#039; (&#039;&#039;[[War for Cybertron: Earthrise|Earthrise]]&#039;&#039; Deluxe Class, [[2020]])}}&lt;br /&gt;
{{Bp-d1|&#039;&#039;&#039;Greasepit&#039;&#039;&#039; (&#039;&#039;Generations Selects&#039;&#039; Deluxe Class, 2020)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Using [[Cog (G1)#Generations|Cog]]&#039;s right arm, [[Six-Gun#War for Cybertron: Siege|Six-Gun]]&#039;s upper and lower torso and left arm, [[Brunt (G1)#War for Cybertron: Siege|Brunt]]&#039;s thighs, [[Cromar#Generations Selects|Powerdasher Cromar]]&#039;s lower torso, [[Zetar (G1)#Generations Selects|Powerdasher Zetar]]&#039;s thighs, lower left leg and drill, [[Ironworks (facility)#War for Cybertron: Earthrise|Ironworks]]&#039;s right leg, left arm, and blasters, and [[Greasepit (facility)#Generations Selects|Greasepit]]&#039;s right leg, Neo Cybertron X (ネオサイバトロンX &#039;&#039;Neo Saibatoron Ekkusu&#039;&#039;, &amp;quot;Neo Autobot X&amp;quot;) can be assembled! Components are sold separately.&lt;br /&gt;
&lt;br /&gt;
:Despite debuting in the Japanese-published story &#039;&#039;[[Generations Selects Special Comic]]&#039;&#039; [[Abominus comic 2]], not all components of Neo Cybertron X have been made domestically available in Japan; as Cromar and Greasepit are not released by TakaraTomy, so the Japanese customers must import them to complete the character.&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Buzzworthy Bumblebee&#039;&#039;===&lt;br /&gt;
{{anchor|Buzzworthy}}&lt;br /&gt;
[[File:TF-WFC-Trilogy-Buzzworthy-BB-Spike-Witwicky.jpg|upright=1.66|thumb|White is sus.]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-a1|&#039;&#039;&#039;Bumblebee &amp;amp; Spike Witwicky&#039;&#039;&#039; (2021)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Series&#039;&#039;: &#039;&#039;&#039;&#039;&#039;War for Cybertron Trilogy&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:As part of the cross-&#039;&#039;Generations&#039;&#039; &#039;&#039;[[Buzzworthy Bumblebee]]&#039;&#039; subline, &#039;&#039;War for Cybertron Trilogy&#039;&#039; Spike Witwicky accompanies the [[Bumblebee (G1)/toys#Buzzworthy|Core Class Bumblebee]] figure. Spike is depicted in his traditional [[exosuit]] from &#039;&#039;[[The Transformers: The Movie]]&#039;&#039;, and features an incredibly simple conversion—you just flip down his backpack and lie him down on his stomach. He has a vestigial pin hole molded through his hips, hinting that he was intended to have leg articulation at one point, but was eventually changed during development.&lt;br /&gt;
&lt;br /&gt;
:The CG stock render of his vehicle form depicts his backpack flap being flipped down in standing mode instead.&lt;br /&gt;
&lt;br /&gt;
:Much like the rest of the &#039;&#039;Buzzworthy Bumblebee&#039;&#039; toys, the box is in the style of the 2018 &#039;&#039;[[Transformers: Bumblebee (toyline)|Bumblebee]]&#039;&#039; toyline, with additional renders of the [[evergreen]] Bumblebee design. Additionally, the toy features &#039;&#039;[[War for Cybertron: Kingdom|Kingdom]]&#039;&#039;-style [[package art]] with the &#039;&#039;War for Cybertron&#039;&#039; logo present.&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Studio Series&#039;&#039;===&lt;br /&gt;
[[File:Studio-Series-Core-Class-TFTM-Spike.jpg|thumb|upright=1.66|Yeah, sure guys, ignore the GAPING HOLE in the back of my skull.]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-a1|&#039;&#039;&#039;Exo-Suit Spike Witwicky&#039;&#039;&#039; (Core Class, [[2022]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Movie&#039;&#039;: &#039;&#039;&#039;&#039;&#039;The Transformers: The Movie&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;TakaraTomy ID number&#039;&#039;: &#039;&#039;&#039;SS-85&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;TakaraTomy release date&#039;&#039;: [[August 27]], [[2022]]&lt;br /&gt;
:*&#039;&#039;Accessories&#039;&#039;: 2 [[Fire Blast effect|blast effects]]&lt;br /&gt;
{{toydesigner|[[Koki Yamada]] (TakaraTomy)|[[Mario Carreiro]], [[Christina Murphy]] and [[Amy Bence]] (packaging),&amp;lt;ref&amp;gt;[https://www.youtube.com/live/52ddGYMyvpE?si=7l7OP6YeEB9W82xR&amp;amp;t=9841 Transformers Panel] at [[Hasbro Pulse Con 2024]] with [[Ben MacCrae]],   [[Evan Brooks]], [[Mark Maher]], [[Marcelo Matere]], and [[Nate Purswell]].&amp;lt;/ref&amp;gt; [[Marcelo Matere]] (packaging artist)}}&lt;br /&gt;
&lt;br /&gt;
: Part of the second wave of &#039;&#039;[[Studio Series]]&#039;&#039;&#039;s 2022 Core Class offerings, Exo-Suit Spike Witwicky transforms from his [[exosuit]] to its vehicle mode in 11 Steps. Unlike the previously released [[Daniel Witwicky (G1)#Studio Series|Daniel]] mold included with [[Slag (G1)/toys#Studio Series|Slug]], this exosuit features articulation on par with Core Class figures, alongside a translucent cockpit dome with a head modeled inside, though the head cannot point Spike&#039;s face forward in vehicle mode. However, the head can rotate left and right through a slider in the back. Neat! He also comes with two unique fire blast effects, which can be pegged into the thrusters in his vehicle mode.&lt;br /&gt;
&lt;br /&gt;
: Despite the Core Class lacking the backdrops included with all other &#039;&#039;Studio Series&#039;&#039; classes, the insides of Spike&#039;s packaging is decorated with the artwork used for the &amp;quot;The Depths of Unicron&amp;quot; backdrop.&lt;br /&gt;
&lt;br /&gt;
:This toy didn&#039;t show up very much in US stores, being only available in the second Core Class wave and not carried over into wave three, with the first wave being massive [[Shelfwarmer|pegwarmers]] that made restocks uncommon.&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Robosen Collector&#039;s Edition&#039;&#039;===&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-a1|&#039;&#039;&#039;Optimus Prime Auto-Converting Trailer and Roller&#039;&#039;&#039; (2022)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:An articulated Spike figure is included with the [[Combat Deck#Robosen Collector&#039;s Edition|Robosen self-transforming programmable Combat Deck]]. Spike can be posed as a passenger in this set&#039;s [[Roller (G1)#Robosen Collector&#039;s Edition|Roller]]. &lt;br /&gt;
&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===&#039;&#039;Super Collection Figure&#039;&#039;===&lt;br /&gt;
[[File:SCF Bumblebee.jpg|thumb|upright=1.66]]&lt;br /&gt;
*&#039;&#039;&#039;Bumble&#039;&#039;&#039; ([[2001]])&lt;br /&gt;
**&#039;&#039;Act&#039;&#039;: &#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Stand&lt;br /&gt;
&lt;br /&gt;
:[[Plastic|PVC]] figurines of Spike and [[Bumblebee (G1)/merchandise#Super Collection Figure|Bumblebee]] were sold together in the third &amp;quot;Act&amp;quot; of [[TakaraTomy|Takara]]&#039;s &#039;&#039;[[Heroes of Cybertron|Super Collection Figure]]&#039;&#039; series. Like all the figures in the wave, the pair were available as both regular full-color figures and clear plastic versions, one of each of which was available in a standard case of twelve [[blindpacking|blindpacked]] figures. Spike has tiny peg-holes in the soles of his feet, but they&#039;re &#039;&#039;far&#039;&#039; too small to work with the accompanying stand.&lt;br /&gt;
&lt;br /&gt;
: In two out of every ten cases, the full-color version of the set came packaged with the torso piece of the wave&#039;s [[Fortress Maximus (G1)#Super Collection Figure/Heroes of Cybertron|Fortress Maximus]] &amp;quot;build-a-figure&amp;quot;, itself in either full-color or clear versions in an equal 1:1 ratio. Yikes.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Heroes of Cybertron&#039;&#039;===&lt;br /&gt;
[[File:HOC Bumblebee.jpg|upright=1.66|thumb|&amp;quot;Spike&amp;quot; refers to his &#039;&#039;Iguanodon&#039;&#039;-like thumbs.]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Espionage Team&#039;&#039;&#039; ([[2003]])&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Super Collection Figure&#039;&#039; Spike and Bumblebee were later released by [[Hasbro]] in the fourth wave of their &#039;&#039;[[Heroes of Cybertron]]&#039;&#039; line, sold under the name &amp;quot;Autobot Espionage Team,&amp;quot; as Hasbro did not have the [[trademark]] rights to Bumblebee&#039;s name at this point in time. This version of Spike was cast in transparent-blue plastic then wholly painted over. Nominally in the line, this was used to do a [[light-piping]]-like effect for the figures, but obviously that&#039;s not something that&#039;s gonna work for the human.&lt;br /&gt;
&lt;br /&gt;
: Unlike the blindpacked Japanese version, they were sold on an individual blister card with an included bio card, and came packaged with the right leg of the [[Fortress Maximus (G1)#Heroes of Cybertron|Fortress Maximus]] build-a-figure.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2002/Autobot/HoCSpike/spike.htm More information on &#039;&#039;Heroes of Cybertron&#039;&#039; Spike at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;History Collection&#039;&#039;===&lt;br /&gt;
[[File:TFhistorycollection spike.jpg|thumb|upright=1.66]]&lt;br /&gt;
*&#039;&#039;&#039;Spike&#039;&#039;&#039; (2004)&lt;br /&gt;
:A PVC figurine of Spike was the rare [[chase figure]] of Takara&#039;s &#039;&#039;[[History Collection]]&#039;&#039;. Spike was the only piece in the series who did not come with a circular &amp;quot;bottlecap&amp;quot; display base, instead, coming crouched on Optimus Prime&#039;s hand, from which he could be removed. Additionally, Prime&#039;s hand could plug into the wrist socket of the [[Optimus Prime (G1)/toys#20th Anniversary/Masterpiece|20th Anniversary/Masterpiece Optimus Prime]] figure.&lt;br /&gt;
::*&#039;&#039;[http://tfkenkon.com/collection/act234/ More information on the History Collection at TFKenkon.com]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Brave-Goukin===&lt;br /&gt;
[[File:BraveGoukin exosuit.jpg|thumb|upright=2.33]]&lt;br /&gt;
*&#039;&#039;&#039;Excel Suit&#039;&#039;&#039; (&amp;lt;s&amp;gt;2014&amp;lt;/s&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
:A poseable &amp;quot;[[Exosuit#Brave-Goukin|Excel Suit]]&amp;quot; toy was to be produced by [[CM&#039;s Corporation]] as part of their &#039;&#039;Brave-Goukin&#039;&#039; line, complete with vehicle mode and transforming arm blasters. It would have included static figures of Spike and [[Daniel Witwicky (G1)#Brave-Goukin|Daniel]] who could be displayed separately or have their heads placed inside the suit, with alternate upward-looking heads included for the vehicle mode. The Exosuit would also have come with a small figurine of [[Grand Galvatron#Brave-Goukin|Grand Galvatron]] and the [[Master Sword#Brave-Goukin|Master Sword data disk]] from the &#039;&#039;[[Transformers: The Headmasters (cartoon)|Headmasters]]&#039;&#039; episode &amp;quot;[[The Master Sword Is in Danger!!]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
:This toy only made it as far as the painted [[prototype]] stage before CM&#039;s Corporation was forced to file for bankruptcy, leaving it unreleased.&lt;br /&gt;
&lt;br /&gt;
{{canceledtoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;ULTIMATES!&#039;&#039;===&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039; (&#039;&#039;ULTIMATES!&#039;&#039;, 2021)&lt;br /&gt;
&lt;br /&gt;
: A small, static mini-figurine of Spike was included with [[Super7]]&#039;s &#039;&#039;[[Transformers ULTIMATES!]]&#039;&#039; [[Optimus Prime (G1)/merchandise#ULTIMATES!|Optimus Prime]].&lt;br /&gt;
&lt;br /&gt;
: Preorders for Optimus (and the rest of Wave 1) opened on [[January 29]], 2021, and closed on [[February 28]], with the toys shipping in winter of that year.&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===XM Studios===&lt;br /&gt;
[[File:XMStudiosBumblebeeStatue.jpg|thumb|If your dad looked like this, you&#039;d worry too.]]&lt;br /&gt;
*&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; (2022)&lt;br /&gt;
&lt;br /&gt;
:[[XM Studios]]&#039; statue of Bumblebee is 13&amp;quot; tall, made of hand-painted porcelain. Bumblebee has [[LED|light-up eyes]] and two different head sculpts, one with his standard face and one with his battle mask. Bumblebee is accompanied by Spike, wearing an exo-suit. The set also includes a sculpted representation of Bumblebee&#039;s car mode that can be displayed next to the robot. &lt;br /&gt;
&lt;br /&gt;
:258 pieces were produced, with a suggested price of about $1,200 US. &lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
[[File:Families.jpg|upright=1.67|thumb]]&lt;br /&gt;
* Spike and Buster were both derived from the same &amp;quot;young male human friend&amp;quot; character in early backstory material. For more on the name variation see [[Butch Witwicky (G1)|Butch Witwicky]].&lt;br /&gt;
* Spike Witwicky is named after a person in real life! According to the [[BotCon 2010]] panel hosted by [[Bob Budiansky]], [[Jim Shooter]] (editor-in-chief at [[Marvel Comics|Marvel]] at the time) chose the name based on one of his real-life friends. The name Witwicky had previously shown up in Marvel&#039;s &#039;&#039;Dazzler&#039;&#039; comics, as co-plotted by Shooter.&lt;br /&gt;
* While being a patchwork like the [[Autobot X (G1)|original cartoon Autobot X]], it is clear that the details on the comic version of Autobot Spike are mostly by the use of paint, complete with the use of the [[Bluestreak (G1)/toys#Kre-O|Bluestreak]] helmet with only one crest painted red (though the crests are bigger than normal) and a green-grey wing-door piece. He also utilizes the [[Shockwave (G1)/toys#Kre-O|Shockwave]] gun hand to simulate the original&#039;s own. The BotCon 2015 Kreon faithfully replicated this design, except the right door wing, which remains white instead of being painted green.&lt;br /&gt;
* Spike&#039;s voice actor, Corey Burton based his voice for the character after [[Mark Hamill]]&#039;s portrayal of [[Luke Skywalker]] in the original &#039;&#039;[[Star Wars (franchise)|Star Wars]]&#039;&#039; trilogy. To his surprise, he would meet Hamill proper years later.&amp;lt;ref&amp;gt;[https://www.instagram.com/reel/C1ccpLbrW37/]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Spike&#039;s character design was based on the likeness of [[Gregg Davidson]].&lt;br /&gt;
* Spike makes an appearance in the [[Studio Trigger]] &amp;quot;[[Transformers 40th Anniversary Special Movie]]&amp;quot;, as part of the group shot of families of human allies to the Autobots.&lt;br /&gt;
&lt;br /&gt;
===Foreign names===&lt;br /&gt;
*&#039;&#039;Japanese:&#039;&#039; &#039;&#039;&#039;Spike Witwicky&#039;&#039;&#039; (スパイク・ウィトウィッキー &#039;&#039;Supaiku Witowikkī&#039;&#039;)&lt;br /&gt;
*&#039;&#039;English:&#039;&#039; &#039;&#039;&#039;Sparkle&#039;&#039;&#039; ([[Omni Productions]] dub)&lt;br /&gt;
*&#039;&#039;French:&#039;&#039; &#039;&#039;&#039;Laflèche&#039;&#039;&#039; (Canada, &amp;quot;The astute&amp;quot;)&lt;br /&gt;
*&#039;&#039;Hungarian:&#039;&#039; &#039;&#039;&#039;Spike Witwicky&#039;&#039;&#039;, &#039;&#039;&#039;Csuka&#039;&#039;&#039; (&#039;&#039;The Movie&#039;&#039; first dub, &amp;quot;Pike&amp;quot;)&lt;br /&gt;
*&#039;&#039;Mandarin:&#039;&#039; &#039;&#039;&#039;Spike&#039;&#039;&#039; (斯派克 &#039;&#039;Sīpàikè&#039;&#039;)&lt;br /&gt;
*&#039;&#039;Ukrainian:&#039;&#039; &#039;&#039;&#039;Spys&#039;&#039;&#039; (Спис, &amp;quot;Spear&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Witwicky, Spike (G1)}}&lt;br /&gt;
[[Category:Beast Wars: Uprising humans]]&lt;br /&gt;
[[Category:Classics humans]]&lt;br /&gt;
[[Category:Energon Universe humans]]&lt;br /&gt;
[[Category:Generation 1 Autobots]]&lt;br /&gt;
[[Category:Generation 2 Autobots]]&lt;br /&gt;
[[Category:Generation 1 humans]]&lt;br /&gt;
[[Category:Generation 1 toy Autobots]]&lt;br /&gt;
[[Category:G.I. Joe members]]&lt;br /&gt;
[[Category:Headmasters]]&lt;br /&gt;
[[Category:Kre-O humans]]&lt;br /&gt;
[[Category:Legends humans]]&lt;br /&gt;
[[Category:Marvel Generation 1 humans]]&lt;br /&gt;
[[Category:Marvel Generation 2 humans]]&lt;br /&gt;
[[Category:Masterpiece]]&lt;br /&gt;
[[Category:Nebulans]]&amp;lt;!-- G1 Fortress Maximus toy bio --&amp;gt;&lt;br /&gt;
[[Category:Regeneration One humans]]&lt;br /&gt;
[[Category:Scientists]]&lt;br /&gt;
[[Category:Studio Series humans]]&lt;br /&gt;
[[Category:ULTIMATES!]]&lt;br /&gt;
[[Category:United States military officers]]&lt;br /&gt;
[[Category:War for Cybertron Trilogy characters]]&amp;lt;!--Buzzworthy Bumblebee toy--&amp;gt;&lt;br /&gt;
[[Category:Wings Universe humans]]&lt;br /&gt;
[[Category:Witwicky family|Spike Witwicky (G1)]]&lt;/div&gt;</summary>
		<author><name>Mickto124</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Smokescreen_(Prime)&amp;diff=1883662</id>
		<title>Smokescreen (Prime)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Smokescreen_(Prime)&amp;diff=1883662"/>
		<updated>2026-01-08T01:09:06Z</updated>

		<summary type="html">&lt;p&gt;Mickto124: /* Age of the Primes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobot|eliteguard|primusvanguard}}&lt;br /&gt;
{{disambig3|Smokescreen}}&lt;br /&gt;
:&#039;&#039;Smokescreen is an [[Autobot]] from the [[Transformers: Prime (franchise)|Prime]] portion of the [[Aligned continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:PrimeSmokescreenTVAichiPromoRender.jpg|thumb|upright=1.67|Finally, after forty-four episodes, a kid appeal character!]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Smokescreen&#039;&#039;&#039; is an eager young Autobot recruit, all too ready to fight in the [[Great War (Prime)|Great War]], to become a great warrior, maybe even a Prime someday. While he may talk a mile a minute and be greener than [[Bulkhead (Prime)|Bulkhead]]&#039;s paintwork, Smokescreen at least has the sense to use his wits when charging into a situation, rather than heading in firing blind. He also idolizes [[Optimus Prime (WFC)|Optimus Prime]] and will do anything to impress him, even at the risk of his own life.&lt;br /&gt;
&lt;br /&gt;
{{bigquote|Now, that was a plan!|Smokescreen|&amp;quot;[[New Recruit]]&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===&#039;&#039;Prime&#039;&#039; cartoon===&lt;br /&gt;
{{voiceactor|[[Nolan North]] (English), [[Kazuyuki Okitsu]] (Japanese)|[[Jiang Ke]] (Chinese), [[Bernhard Völger]] (German), [[Moisés Ivan Mora]] (Latin American Spanish), [[Jaime Roca]] (Castilian Spanish), [[Kimmo Härmä]] (Finnish, season 2), [[Riku Korhonen]] (Finnish, season 3), [[Frédéric Meaux]] (French), [[Matteo Zanotti]] (Italian), [[Vagner Fagundes]] (Brazilian Portuguese)}}&lt;br /&gt;
&lt;br /&gt;
[[File:New-recruit-smokescreen-flashback-tfp.jpg|left|thumb|upright=1.67|Maybe if I punch the screen hard enough, I&#039;ll be able to escape.]]&lt;br /&gt;
Back on [[Cybertron (planet)|Cybertron]] in the latter part of the war, Smokescreen was keen to be a soldier and underwent training with the [[Elite Guard]], although it was more of a boot camp at the time. To his disappointment, he ended up on security detail at the [[Iacon (polity)|Iacon]] [[Hall of Records]] guarding [[Alpha Trion]] and the relics in the [[Vaults]]. Overtime, he grew to befriend Alpha Trion even as he continued to yearn for combat. Smokescreen thought his chance had come when the [[Decepticon]]s attacked Iacon directly, but instead he was immediately knocked into stasis by an explosion. {{storylink|New Recruit}} While Smokescreen assumed that he had been knocked out by the Decepticons, he was actually knocked out by Alpha Trion himself who opened him up and stored one of the [[Omega Key]]s in his body. {{storylink|Inside Job}} Smokescreen&#039;s prone form was recovered by the Decepticons and he was thrown onto a transport ship. When he awoke, Smokescreen managed to slip past the guard and stole an escape pod. Unknowingly having chosen a long-distance pod, Smokescreen was knocked into [[stasis lock]].&lt;br /&gt;
&lt;br /&gt;
[[File:NewRecruit-prettygoodplan.jpg|thumb|I&#039;m here to be an Optimus fanboy and make people suspicious, and I&#039;m all out of being an Opti- wait, no, I&#039;m not...]]&lt;br /&gt;
His pod&#039;s beacon picked up by the &#039;&#039;[[Trypticon (WFC)|Nemesis]]&#039;&#039;, Smokescreen awoke as he landed on [[Earth]]. Upon landing, he joined members of [[Team Prime]] in fighting off some Decepticons who had converged on the pod. His wild, reckless fighting ignited the pod&#039;s spilled fuel, which sent the Decepticons packing, but did little to impress Team Prime. Though the others were suspicious, Optimus accepted him upon his recounting of tales only Alpha Trion and Optimus would have known. They took him to [[Autobot Outpost Omega One|Outpost Omega One]] and the [[human]] [[Jack Darby]] gave him a tour during which he recognized some of the relics from the Hall of Records. Due to Smokescreen&#039;s inexperience, Optimus refused to let him go on a mission to recover [[Red Energon]], and instead he and Jack went to find him a new [[alternate mode]]. When Prime&#039;s team got into trouble, Smokescreen had the idea of using the [[phase shifter]] to help and convinced [[Ratchet (WFC)|Ratchet]] to let him try. On the battlefield, he succeeded in using it to separate [[Starscream (WFC)|Starscream]] from the [[Apex Armor (Thirteen)|Apex Armor]], ultimately resulting a victory (more or less) for the Autobots. With that success, Optimus welcomed him to Team Prime. {{storylink|New Recruit}}&lt;br /&gt;
&lt;br /&gt;
[[Bulkhead (Prime)|Bulkhead]] rebuffed Smokescreen&#039;s suggestion of using the Apex Armor while mending. When the Decepticons got hold of a [[Project Damocles]] satellite, Optimus led a team including Smokescreen to a military base in [[Colorado]] to protect the satellite&#039;s control codes. They ended up tangling with Decepticons, and Smokescreen was almost hit by the laser from the orbiting satellite. Smokescreen tried a solo attempt to get to [[Soundwave (WFC)|Soundwave]]&#039;s location but was almost hit again before being called to join Bulkhead in fighting [[Silas|Cylas]] and they succeeded in driving the [[MECH]] commander off. Smokescreen told the Wrecker that he studied all of his unit&#039;s battles which gave Bulkhead more confidence in him. {{storylink|The Human Factor}}&lt;br /&gt;
&lt;br /&gt;
[[File:Legacy-Smokescreencar.jpg|thumb|left|upright=1.67|Just a LeMans racing car driving down the wrong side of the road in the middle of Nevada. Don&#039;t mind me.]]&lt;br /&gt;
After Smokescreen threatened a human driver and had his picture taken, he was assigned Jack to teach him the ropes. He managed to talk Jack into pulling pranks on several humans, and when Ratchet detected an Iacon homing beacon, Smokescreen volunteered to investigate and took Jack along too. When it turned out the relic in question was the [[Star Saber (Thirteen)|Star Saber]], Smokescreen charged in and was promptly captured by the Decepticons. After the rest of the Autobots saved the day, they gave Smokescreen a stern talking to. {{storylink|Legacy (episode)|Legacy}}&lt;br /&gt;
&lt;br /&gt;
When Optimus decoded the location of the first [[Omega Key]], Smokescreen volunteered to go fetch it, and secretly took the phase shifter with him. After he and [[Arcee (WFC)|Arcee]] found the key, they were ambushed by Megatron, who struck Smokescreen with a wave of energy from the [[Dark Star Saber]]. Though the other Autobots thought Smokescreen dead, he had instead survived thanks to the phase shifter and found his way out of the ruins in time to help Optimus retrieve the Omega Key from Megatron. Ratchet later said Smokescreen could keep the phase shifter, though his joy was tempered by the loss of the Star Saber. {{storylink|Alpha/Omega}}&lt;br /&gt;
&lt;br /&gt;
Smokescreen remained exuberant after his victory, getting on the other Autobot&#039;s nerves, and was disappointed when he was left at base while Arcee and [[Bumblebee (WFC)|Bumblebee]] went to get the next key. He got his chance when he and Bulkhead were sent to get Key number 3, but after an encounter with [[Dreadwing (Prime)|Dreadwing]], Smokescreen was knocked out in the process of retrieving the key. He was upset at the loss, and after Arcee lectured him, went out for a drive, unaware that both sides were about to discover that he himself was the final relic. Unfortunately the Decepticons found him first, and he was captured by Soundwave. {{storylink|Hard Knocks}}&lt;br /&gt;
&lt;br /&gt;
[[File:InsideJobSmokescreenfreefall.jpg|thumb|upright=1.67|It&#039;s official. I don&#039;t believe I can fly anymore.]]&lt;br /&gt;
Smokescreen awakened on a Decepticon lab table where he discovered that the final Omega Key was inside him. The Decepticons extracted the final Omega Key from him using his own Phase shifter and also used a [[cortical psychic patch]] to learn what he knew about the relics. However, when Knock Out attempted to find out the Autobot base location, Smokescreen was able to regain his phase shifter from [[Knock Out (Prime)|Knock Out]] and used it to steal the two keys the Decepticons possessed. After free-falling off the ship and saving himself with the shifter, Smokescreen bridged back to base with the two keys, but a short time later, Starscream managed to steal all three of the Autobots&#039; keys. {{storylink|Inside Job}}&lt;br /&gt;
&lt;br /&gt;
As the Autobots equipped themselves to go to Cybertron, Smokescreen took the [[spark extractor]] from storage. On Cybertron, he used his phase shifter to get the drop on the Decepticons and generally cause mayhem in their ranks, and dropped the extractor in their midst before phasing away. Having reclaimed the Omega Keys, the Autobots found the [[Omega Lock]], only for the Decepticons to unveil their trump card in the form of the three kids as hostages. {{storylink|Regeneration (Prime)|Regeneration}} Smokescreen was forced to surrender the Phase Shifter and hand over his key in exchange for Jack. After Optimus destroyed the Omega Lock to prevent Megatron destroying Earth, Smokescreen returned with the others to base, only to find that the Decepticons were attacking it. The Autobots were forced to abandon base, and Smokescreen bridged to a point somewhere in the US. {{storylink|Darkest Hour (episode)|Darkest Hour}}&lt;br /&gt;
&lt;br /&gt;
[[File:DarkmountNV-SmokescreenOptimus.jpg|thumb|left|upright=1.67|So what we call him now, huh? Smokimus Prime? Screen Prime?]]&lt;br /&gt;
Unwilling to abandon everything, Smokescreen used the phase shifter to sneak back, arriving just as the &#039;&#039;Nemesis&#039;&#039; destroyed the base. Using the phase shifter, Smokescreen managed to pull Optimus from the wreckage and take his barely-functioning leader to an underground cavern. {{storylink|Darkmount, NV}} He searched fruitlessly through the ruins of the base for medical supplies. Optimus asked after the Forge of Solus Prime, giving Smokescreen the idea to look for it in the [[Darkmount (Earth)|Decepticon fortress]]. {{storylink|Scattered}} Using the phase shifter, Smokescreen boarded the Decepticon warship and found both Airachnid and the Forge. On his return to the cavern, Prime refused to use the Forge on himself, believing its power should be conserved to repair the Omega Lock, and that Smokescreen would succeed him as Autobot leader. {{storylink|Prey (episode)|Prey}} Smokescreen refused to let Optimus die and used the Forge to revive his leader. The pair headed for Darkmount, but Smokescreen was left behind by Optimus&#039;s new flight-capable form, and by the time he arrived, the battle was already over. The Autobots reassembled at a human military base, where Ratchet reassured Smokescreen he&#039;d done the right thing. {{storylink|Rebellion (Prime)|Rebellion}}&lt;br /&gt;
&lt;br /&gt;
[[File:Smokescreennewpaintjob.jpg|thumb|upright=1.67|Does this paint job make me look fat?]]&lt;br /&gt;
Smokescreen got a new paint job, but when he returned to base, he was scolded by [[Ultra Magnus (WFC)|Ultra Magnus]], who then ordered him to stack empty energon cubes. As he did this, Smokescreen quietly complained about how he had nearly been a Prime. He, Optimus and Bumblebee headed to [[Texas]] to stop the Decepticons from retrieving Predacon remains located there, only to find themselves fighting the formidable team of Shockwave and Soundwave. Despite their best efforts, Soundwave still managed to send the piece of the Predacon remains to the &#039;&#039;[[Trypticon (WFC)|Nemesis]]&#039;&#039; via an expertly timed GroundBridge. {{storylink|Project Predacon}} &lt;br /&gt;
&lt;br /&gt;
[[File:ProjectPredaconSmokescreensCarMode.jpg|thumb|left|upright=1.67|Yes. This paint job makes my car mode &#039;&#039;much&#039;&#039; more stealthy.]]&lt;br /&gt;
During a mission to secure energon, Smokescreen volunteered to accompany the Wreckers into an abandoned mine to scout things out. He was teamed up with Bulkhead, but the pair failed to find anything. {{storylink|Evolution}} After Ultra Magnus was forced to have a claw for a hand, Smokescreen attempted to cheer him up by suggesting it could become his signature, like Bumblebee&#039;s damaged voice box, but this merely annoyed Bumblebee. Smokescreen was part of the team that failed to stop a Decepticon raid, but he did get to witness Optimus capturing Soundwave. He and Bulkhead were later assigned to guard the creepy Decepticon, and when Soundwave got loose, the pair found themselves knocked out by him. {{storylink|Minus One}} When they recovered, they found that Soundwave had abducted Ratchet. Fortunately it turned out a piece Smokescreen had blasted off Laserbeak would be useful in finding the Decepticon warship. {{storylink|Persuasion}}&lt;br /&gt;
&lt;br /&gt;
[[File:PredaconsRisingSmokescreenSCRAP.JPG|thumb|upright=1.67|Hot Rod? No, I&#039;m Smokescreen! You know, the impulsive kid-bot with a fanboy love for Optimus and who also almost received the Matrix! Smokescreen!]]&lt;br /&gt;
They launched a probe carrying Laserbeak&#039;s transponder and monitored it and Optimus&#039;s progress from the base. Though the probe was destroyed, Ratchet was able to send them the coordinates to the Decepticon warship, and Smokescreen and the others geared up in preparation to assault the &#039;&#039;Nemesis&#039;&#039;. {{storylink|Synthesis}} Though assigned to accompany Arcee and Bumblebee, Smokescreen promptly struck off on his own. He retrieved the Star Saber from the warship&#039;s storeroom with the intention of returning it to Optimus, however when he reached the Omega Lock control room, Shockwave blasted him. The Autobots continued to battle until Megatron perished at the hands of Bumblebee. With the warship under their control, the Autobots were able to return to Cybertron and restore it. After a farewell to their human friends, Smokescreen and the other Autobots returned home through the space bridge. {{storylink|Deadlock (episode)|Deadlock}}&lt;br /&gt;
&lt;br /&gt;
In the aftermath of Cybertron&#039;s rebirth, Smokescreen and Ultra Magnus went patrolling to find Starscream and Shockwave. They instead ran into two new Predacons and would have been killed had Smokescreen not saved them both with the phase shifter. Smokescreen and the other Autobots attempted to persuade Predaking to help them, but were unsuccessful. After encountering [[Unicron#Aligned continuity family|Unicron]], in possession of Megatron&#039;s rebuilt form, the Autobots realized that the dark god intended to destroy their world. After foiling an attempt by Starscream to retake the warship, the Autobots attempted to defend the [[Well of All Sparks]] from Unicron&#039;s onslaught. It was only when Optimus returned that Unicron was defeated, and Smokescreen was later present when Optimus sacrificed himself to restore the [[AllSpark]] to Cybertron. {{storylink|Predacons Rising (Prime)|Predacons Rising}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Eaglemoss &#039;&#039;Prime&#039;&#039; comic===&lt;br /&gt;
{{Charstubfiction}}{{Storylink|Car Crash}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Tales of the Beast Hunters&#039;&#039;===&lt;br /&gt;
With a number of the other Autobots injured in battle with [[Predacon (Prime)|Predacons]], Smokescreen infiltrated a Decepticon laboratory and discovered [[Hyperevolution Chamber]]s full of developing Predacons. Believing he had found the origin of the Predacons, Smokescreen was about to return to base when he found himself confronted by [[Shockwave (WFC)|Shockwave]], {{storylink|Tales of the Beast Hunters Chapter 10}} who planned to destroy his own lab and frame Smokescreen for the act. {{storylink|Tales of the Beast Hunters Chapter 11}} Smokescreen and Shockwave&#039;s battle caused some of the Predacons in nearby evolution vats to awaken, and [[Skystalker (Prime)|Skystalker]] soon joined the conflict. {{storylink|Tales of the Beast Hunters Chapter 12}} Though the battle damaged Smokescreen to the point where he was almost unable to return to base, he managed to escape with a number of [[data disc]]s. {{storylink|Tales of the Beast Hunters Chapter 13}}&lt;br /&gt;
&lt;br /&gt;
===Titan &#039;&#039;Prime&#039;&#039; comic===&lt;br /&gt;
{{charstubfiction|{{storylink|Transformers Comic issue 4.18|Power Outage}} {{storylink|Transformers Comic issue 4.19|Smoked Out}}}}&lt;br /&gt;
{{-}}&lt;br /&gt;
===2015 &#039;&#039;Robots in Disguise&#039;&#039; cartoon===&lt;br /&gt;
After Cybertron&#039;s rebirth, Smokescreen adopted a [[Smokescreen (G1)|new blue and red paint scheme]], {{storylink|Enemy of My Enemy (RID)|Enemy of My Enemy}} and had a statue of himself constructed in his honor. {{storylink|Pilot (Part 1)}} However, when a new [[Autobot High Council|High Council]] came into power, Smokescreen was blacklisted for being a supporter of Optimus Prime. {{storylink|Enemy of My Enemy (RID)|Enemy of My Enemy}}&lt;br /&gt;
&lt;br /&gt;
===IDW &#039;&#039;Robots in Disguise&#039;&#039; comic===&lt;br /&gt;
While struggling to get his team to work together, Bumblebee recalled happier times when he was part of Team Prime with Smokescreen. {{storylink|Robots in Disguise issue 1|Robots in Disguise #1}}&lt;br /&gt;
&lt;br /&gt;
===Precursor World===&lt;br /&gt;
A [[Primus Vanguard|Warrior of the Seven Lights]] resembling a blue Smokescreen was a member of the [[Blue Order]] of the [[Primus Vanguard]]. He and his comrades followed their commander [[Blue Big Convoy]] into battle when a duel between [[G1 World|dimension-tossed]] future warriors [[Megatron (G1)/Generation 1 cartoon continuity#Generations Selects Special Comic (1)|Ultra Megatron]] and [[Optimus Prime (G1)/Generation 1 cartoon continuity|Star Convoy]] threatened the [[Blue Planet (GS)|Blue Planet]] and [[Beast People|its people]]. {{Storylink|Super Megatron comic 2}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers Prime: Decepticon Strike&#039;&#039;===&lt;br /&gt;
In the aftermath of a devastating Decepticon attack, the Autobots&#039; headquarters was destroyed and Optimus Prime was left in critical condition. Smokescreen looked over his leader until [[Alpha Trion]] stepped in, healed Optimus and granted him new flight capabilities. {{storylink|Transformers Prime: Decepticon Strike|Decepticon Strike}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===&#039;&#039;Prime&#039;&#039;===&lt;br /&gt;
[[File:Primetoy AMsmokescreen.jpg|thumb|upright=1.67|Are you gonna be a good boy and give up nicely?]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-a1|&#039;&#039;&#039;Smokescreen&#039;&#039;&#039; (Deluxe, [[2012]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Release date&#039;&#039;: [[November 24]], 2011&lt;br /&gt;
:*&#039;&#039;ID number&#039;&#039;: &#039;&#039;&#039;AM-26&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Accessories&#039;&#039;: &amp;quot;S.S.&amp;quot; Arms Micron&lt;br /&gt;
&lt;br /&gt;
: Part of the eighth wave of [[TakaraTomy]] &#039;&#039;[[Transformers: Prime (toyline)|Prime]]&#039;&#039; toys, Smokescreen is a [[redeco]] and [[retool]] of &#039;&#039;[[Transformers: Prime (toyline)#Robots in Disguise (2012)|Prime: Robots in Disguise]]&#039;&#039; [[Knock Out (Prime)#Prime|Knock Out]], with a new head and heels/vehicle rear. He transforms into a low-riding sports car, and is largely devoid of [[paint operation]]s, using numerous customer-applied foil [[sticker]]s for details and deco. &lt;br /&gt;
&lt;br /&gt;
: He features many [[5 mm post|5mm posts and port]]s on his person, with his 5mm-compatible hands, two ports on his robot back, two ports on his robot legs/vehicle sides, as well as two ports and posts on his robot heels/vehicle rear. As part of the [[Arms Micron]] gimmick, he comes with an Arms Micron partner named [[S.S.#Toys|S.S.]], a robotic humanoid who transforms into a crossbow. S.S. has two 5mm posts and a single peg-hole.&lt;br /&gt;
&lt;br /&gt;
: According to the [[instructions]], Smokescreen is transformed slightly differently from Knock Out, with his hood-chest panel not being folded down. &lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2012/Autobot/AMSmokescreen/smokescreen.htm More information on Arms Micron Smokescreen at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Cyberverse&#039;&#039;====&lt;br /&gt;
[[File:Prime-toy SmokescreenCyberverse.jpg|thumb|upright=1.67|Guns don&#039;t kill people, &#039;&#039;I&#039;&#039; kill people!... with guns.]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-a1|&#039;&#039;&#039;Smokescreen&#039;&#039;&#039; (Cyberverse Legion Class, 2013)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Series / Number&#039;&#039;: &#039;&#039;&#039;3 / 001&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Accessories&#039;&#039;: &amp;quot;Chain Bolter&amp;quot; chainsaw/rifle&lt;br /&gt;
{{toydesigner|[[Joe Kyde]] (Hasbro)}}&lt;br /&gt;
&lt;br /&gt;
: Part of the first wave of &#039;&#039;Prime: [[Transformers: Prime (toyline)#Beast Hunters (2013)|Beast Hunters]]&#039;&#039; [[Cyberverse (toyline)#Series 3|Series 3 &#039;&#039;Cyberverse&#039;&#039;]] Legion Class toys, Smokescreen is an all-new, smaller-scale mold, transforming into a sports car loosely based on a McLaren MP4-12C, and coming with a &amp;quot;Chain Bolter&amp;quot; blaster with a chainsaw bayonet. His weapon features four [[C joint|3mm post]]s and two ports, and can mount onto ports on Smokescreen&#039;s hands, robot back/vehicle roof, and onto the sides of his vehicle rear/robot feet.&lt;br /&gt;
&lt;br /&gt;
: This mold was [[redeco]]ed into &#039;&#039;Prime&#039;&#039; [[Prowl (WFC)#Cyberverse|Prowl]] and [[Bluestreak (Prime)#Cyberverse|Bluestreak]] as well as &#039;&#039;[[Transformers: The Last Knight (toyline)|The Last Knight]]&#039;&#039; [[Barricade (Movie)/toys#Legion Class toys|Barricade]], with Prowl and Barricade having lightbars plugged into their roofs. The blaster, in various colors, was also used by [[Soundwave (WFC)#Cyberverse|Soundwave]], [[Hun-Gurrr (Prime)|Hun-Gurrr]], and the [[Vehicon (Prime)#CyberverseAir|Air Vehicon]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2013/Autobot/CybLegSmokescreen/smokescreen.htm More information on Cyberverse Smokescreen at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|SkyClaw}}&lt;br /&gt;
[[File:BHCyberverse-SkyClawAndSmokescreen.jpg|thumb|upright=1.67]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-a1|&#039;&#039;&#039;Sky Claw with Smokescreen&#039;&#039;&#039; (Cyberverse Vehicle, 2013)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Accessories&#039;&#039;: &amp;quot;Chain Bolter&amp;quot; chainsaw/rifle&lt;br /&gt;
{{toydesigner|[[Joe Kyde]] (Hasbro)}}&lt;br /&gt;
&lt;br /&gt;
: Part of the first wave of &#039;&#039;Prime: Beast Hunters Cyberverse&#039;&#039; Vehicle playsets, the [[Sky Claw]] vehicle includes a redeco of Legion Class Smokescreen in post-[[Project Predacon]] blue and yellow. With the color scheme and the number 7 on the doors, the deco is evocative of &#039;&#039;[[Transformers: Alternators|Binaltech]]&#039;&#039; [[Smokescreen (G1)#Alternators/Binaltech|Smokescreen]], specifically the #7 variant that was never released in the &#039;&#039;Alternators&#039;&#039; line. He comes with the same, unchanged blaster that his individual release has.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2013/Autobot/CybLegSmokescreenSkyClaw/smokescreen.htm More information on Sky Claw Smokescreen at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|EZ}}&lt;br /&gt;
[[File:EZCollectionEG04Smokescreen.jpg|thumb|upright=1.67]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-a1|&#039;&#039;&#039;Smokescreen&#039;&#039;&#039; (EZ Collection, 2013)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Release date&#039;&#039;: [[April 27]], 2013&lt;br /&gt;
:*&#039;&#039;ID number&#039;&#039;: &#039;&#039;&#039;EG-04&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Accessories&#039;&#039;: Chainsaw/rifle&lt;br /&gt;
&lt;br /&gt;
: Part of the first wave of TakaraTomy&#039;s &#039;&#039;[[EZ Collection#Transformers: EZ Collection|EZ Collection]]&#039;&#039; single packed figures, Smokescreen is a minimal redeco of Hasbro&#039;s Legion Class Smokescreen figure, replacing the gray main plastic color with white (the same shade also used by Prowl), changing the [[paint operation]]s for the headlights from silver to gold, and adding a silver border around the [[tampograph]]ed Autobot insignia on the hood. The plastic color layout and the paint mask remain the same.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|Cindersaur}}&lt;br /&gt;
[[File:PrimeBHPRtoy Cyberverse Smokescreen.jpg|thumb|upright=1.67]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-a1p2|&#039;&#039;&#039;Cindersaur / Smokescreen&#039;&#039;&#039; (Cyberverse Legion 2-pack, 2013)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Accessories&#039;&#039;: &amp;quot;Chain Bolter&amp;quot; chainsaw/rifle&lt;br /&gt;
&lt;br /&gt;
: As part of the &#039;&#039;[[Transformers: Prime (toyline)#Exclusives 2|Beast Hunters: Predacons Rising]]&#039;&#039; [[subline imprint]], Legion Class Smokescreen was redecoed again, this time in colors based on &#039;&#039;[[The Transformers (franchise)|Generation 1]]&#039;&#039; [[Smokescreen (G1)|Smokescreen]], and was made available in a two-pack with [[Cindersaur (Prime)|Cindersaur]]. His blaster is the same mold as before, but now has a darker color.&lt;br /&gt;
&lt;br /&gt;
: This set is a [[Target]] [[exclusive]] in the [[United States of America|United States]] and [[Canada]], and a [[Tesco]] exclusive in the [[United Kingdom]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2013/Autobot/PRSmokescreen/smokescreen.htm More information on &#039;&#039;Predacons Rising&#039;&#039; Smokescreen at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Beast Hunters&#039;&#039;====&lt;br /&gt;
[[File:PrimeBeastHunterstoy-Smokescreen.jpg|thumb|upright=1.67|Surprise! He&#039;s not Autobot Knock Out anymore!]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-a1|&#039;&#039;&#039;Smokescreen&#039;&#039;&#039; (Deluxe Class, 2013)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Series / Number&#039;&#039;: &#039;&#039;&#039;2 / 008&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Accessories&#039;&#039;: Launcher, missile, &amp;quot;Electronet&amp;quot; (combine to form Electronet Launcher), &amp;quot;Shadow Quill Armor&amp;quot;&lt;br /&gt;
{{toydesigner|[[Andrew Scribner]] (deco artist)}}&lt;br /&gt;
&lt;br /&gt;
: Part of the second wave of &#039;&#039;Prime: Beast Hunters&#039;&#039; Deluxe Class toys, Smokescreen transforms into an unlicensed approximation of a McLaren MP4-12C sports car, and features 5mm peg-holes on his hands, roof, and on either side of his spoiler. Unlike his show counterpart, which has blue eyes, Smokescreen features orange light-piping for his eyes. Smokescreen has above-average articulation for a &#039;&#039;Beast Hunters&#039;&#039; Deluxe, featuring a waist swivel and two joints in the shoulders.&lt;br /&gt;
&lt;br /&gt;
:For accessories, he comes with a three-piece &amp;quot;[[Electronet Launcher]]&amp;quot;, a spring-loaded missile launcher that can mount via its 5mm handle, and fires a missile with a soft, removable Electronet. According to the weapon&#039;s description in the instructions, the Electronet Launcher can apparently be used as an axe as well, with the Electronet presumably being used as the blade. Additionally, the Electronet has a tab on one side and a slot on the other, meaning the net can be rolled up with some effort, while Smokescreen has a hexagonal peg on his robot back that can be used to store the net.&lt;br /&gt;
&lt;br /&gt;
:He also comes with the &amp;quot;Shadow Quill Armor&amp;quot;, a rubbery piece of plastic which can attach to his vehicle to form a heavily-armored front-end, or can be worn in robot mode as a spiky harness of sorts. The sides of the armor each feature clips, presumably for storing the missile.&lt;br /&gt;
&lt;br /&gt;
:His [[packaging]] [[stock photography]] depicts his Electronet and armor as being cast in a mixture of blue and red plastic, but the final product has these cast only in metallic blue.&lt;br /&gt;
&lt;br /&gt;
:His instructions include the [[Tales of the Beast Hunters Chapter 10|tenth chapter]] of the &#039;&#039;[[Tales of the Beast Hunters]]&#039;&#039; series.&lt;br /&gt;
&lt;br /&gt;
:This toy was [[retool]]ed into [[Prowl (WFC)#Deluxe|Prowl]], who in turn was later redecoed into [[Transformers (2014 toyline)|2014 &#039;&#039;Transformers&#039;&#039;]] [[Streetwise (G1)#Transformers (2014)|Protectobot Streetsmart]] and &#039;&#039;[[Transformers Timelines (toyline)|Timelines]]&#039;&#039; [[Barricade (WFC)#Timelines|Barricade]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2013/Autobot/Smokescreen/smokescreen.htm More information on &#039;&#039;Beast Hunters&#039;&#039; Smokescreen at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|Deluxe2014}}&lt;br /&gt;
[[File:Prime BH deluxe upscaled Smokescreen.jpg|upright=1.67|thumb|Could someone tell me where the guy that assigns articulation is? I have a few questions to &#039;&#039;axe&#039;&#039; him.]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-a1|&#039;&#039;&#039;Smokescreen&#039;&#039;&#039; (Deluxe Class, 2014)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Accessories&#039;&#039;: Battle Axe 1, Battle Axe 2&lt;br /&gt;
{{toydesigner|[[Andrew Scribner]] (deco artist)}}&lt;br /&gt;
&lt;br /&gt;
:Part of the first and sole wave of 2014 &#039;&#039;Prime: Beast Hunters&#039;&#039; Deluxe Class toys, Smokescreen is functionally an upsized copy of his &#039;&#039;Beast Hunters Cyberverse&#039;&#039; toy, though with minor detail differences and extensions (to make him more plausible as a deluxe) and the replacement of ball joints with more robust universal joints. As such, his parts count, complexity and articulation are all significantly lower than in previous Deluxes.&lt;br /&gt;
&lt;br /&gt;
: He also comes with two new battle axes, each of them a unique sculpt, which can also peg into the vehicle mode posts or the robot mode hands alternatively as guns too. These axes were colored silver and released with &#039;&#039;[[Transformers: Age of Extinction (toyline)#Movie Advanced Series|Movie Advanced Series]]&#039;&#039; [[Starscream (Movie)/toys#MovieAdvanced|Starscream]].&lt;br /&gt;
&lt;br /&gt;
:Due to being released after the Christmas season and [[tail-ender|before the launching]] of the [[Transformers: Age of Extinction (toyline)|&#039;&#039;Age of Extinction&#039;&#039; toy line]], retailers in the US and Canada skipped the wave, thus Smokescreen and the other figures in this wave were ultimately only available in Europe and Hong Kong, in [[multilingual packaging|European packaging]] in both instances (an unusual occurrence for Hong Kong).&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Go!&#039;&#039;===&lt;br /&gt;
[[File:Transformers Go G06 Hunter Smokescreen.jpg|thumb|upright=1.67|More paint, less net.]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-a1|&#039;&#039;&#039;Hunter Smokescreen&#039;&#039;&#039; (Deluxe Class, 2013)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Release date&#039;&#039;: [[July 27]], 2013&lt;br /&gt;
:*&#039;&#039;ID number&#039;&#039;: &#039;&#039;&#039;G06&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Accessories&#039;&#039;: Launcher, missile&lt;br /&gt;
&lt;br /&gt;
: Part of the third wave of [[TakaraTomy]]&#039;s &#039;&#039;[[Triple Combination: Transformers Go! (toyline)|Go!]]&#039;&#039; toys, &amp;quot;Hunter Smokescreen&amp;quot; is a [[redeco]] of the &#039;&#039;Beast Hunters&#039;&#039; Deluxe Smokescreen toy, omitting the &#039;&#039;Beast Hunters&#039;&#039; version&#039;s Shadow Quill Armor and Electronet. Instead, he features a new, more [[show-accuracy|show-accurate]] deco, featuring the show-accurate &#039;checkerboard&#039; pattern on the doors, a small Autobrand on his robot chest, a more thoroughly-painted spoiler, and painted wheel rims. Sadly, his [[light-piping]] has been neutered due to the patch of gang-molded black translucent plastic on his head being painted in (show-accurate) light blue.&lt;br /&gt;
{{-}}&lt;br /&gt;
===&#039;&#039;Age of the Primes&#039;&#039;===	&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-a1|&#039;&#039;&#039;Smokescreen&#039;&#039;&#039; (Deluxe Class, [[2026]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Accessories&#039;&#039;: 2 blasters&lt;br /&gt;
&lt;br /&gt;
:Part of the 2026 wave of &#039;&#039;[[Transformers: Age of the Primes]]&#039;&#039; Deluxe figures, Smokescreen is a &#039;&#039;[[Transformers: Generations (toyline)|Generations]]&#039;&#039;-styled version of the character, similar to previously released &#039;&#039;Prime&#039;&#039;-inspired &#039;&#039;[[Transformers: Legacy|Legacy]]&#039;&#039; figures. He transforms into an unlicensed approximation of a McLaren MP4-12C sports car, much like his previous figures (and unlike most other &#039;&#039;Legacy&#039;&#039; &#039;&#039;Prime&#039;&#039; figures, which featured new alt modes), and has a transformation scheme loosely inspired by his [[Smokescreen (G1)|Generation 1 namesake]]. Though the chest transformation is also reminiscent of his original Knock Out retool toy, with whom he also shares a couple of other details. The interior of his headlights are sculpted and painted silver, but they lack any translucent cover.&lt;br /&gt;
&lt;br /&gt;
:Smokescreen comes with a pair of blasters that can attach to the front of his forearms when the fists are folded in, emulating how weapons would transform out of characters&#039; arms within the &#039;&#039;Prime&#039;&#039; show, (and he also appears to have the Phase Shifter molded into the wrist of his right hand).&lt;br /&gt;
&lt;br /&gt;
{{--}}&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
[[File:Smokescreen-Prime-season 3-concept art.jpg|right|thumb|upright=1.0]]&lt;br /&gt;
*The 38s Smokescreen sports on his doors are an homage to his [[Smokescreen (G1)|G1 incarnation]], who also wore them. His paint schemes throughout the series also homage the pre-&#039;&#039;Transformers&#039;&#039; color schemes of the Autobot &amp;quot;Datsun Trio&amp;quot;, taking it to a head in a mugshot from the penultimate &#039;&#039;Robots in Disguise&#039;&#039; episode when he appears in a &#039;&#039;G1&#039;&#039;-inspired body.&lt;br /&gt;
*According to the &#039;&#039;Transformers: Prime Season 1&#039;&#039; DVD/Blu-ray featurettes, Smokescreen was in the original line-up for Season 1, and would&#039;ve died in the Season finale. However, the character was replaced by [[Cliffjumper (WFC)|Cliffjumper]] and his death was moved to the first episode.&lt;br /&gt;
*Smokescreen&#039;s license plate in &amp;quot;[[Legacy (episode)|Legacy]]&amp;quot; and &amp;quot;[[Hard Knocks]]&amp;quot; is &amp;quot;&#039;&#039;&#039;RPI·437&#039;&#039;&#039;&amp;quot;, the same one used by [[June Darby]] and [[William Fowler]], due to asset reuse.&lt;br /&gt;
&lt;br /&gt;
===Foreign names===&lt;br /&gt;
*&#039;&#039;Japanese:&#039;&#039; &#039;&#039;&#039;Smokescreen&#039;&#039;&#039; (スモークスクリーン &#039;&#039;Sumōkusukurīn&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
[[Category:Age of the Primes Autobots]]&lt;br /&gt;
[[Category:Blue Order]]&lt;br /&gt;
[[Category:Cyberverse]]&lt;br /&gt;
[[Category:Elite Guard]]&lt;br /&gt;
[[Category:Go! Autobots]]&lt;br /&gt;
[[Category:Prime Autobots]]&lt;br /&gt;
[[Category:Robots in Disguise (2015) Autobots]]&lt;/div&gt;</summary>
		<author><name>Mickto124</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Thundercracker_(Movie)&amp;diff=1879131</id>
		<title>Thundercracker (Movie)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Thundercracker_(Movie)&amp;diff=1879131"/>
		<updated>2025-12-12T00:58:03Z</updated>

		<summary type="html">&lt;p&gt;Mickto124: /* Studio Series */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|decepticon}}&lt;br /&gt;
{{disambig3|Thundercracker}}&lt;br /&gt;
:&#039;&#039;Thundercracker is a [[Decepticon]] from the [[movie continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:StudioSeries-Thundercracker-art.jpg|right|350px|thumb|[[KSI Boss|These]] [[Nitro Zeus|guys]] robbed me of my clothes and left me half-naked in a corner of Chicago. Now that they&#039;re dead I&#039;ve finally got them back.]]&lt;br /&gt;
&#039;&#039;&#039;Thundercracker&#039;&#039;&#039; is a Decepticon who lives on being the &amp;quot;master of fear&amp;quot; to his opponents. Cruising at Mach 6, his victims can hear him coming from 200 miles away, which is the way he likes it—it&#039;s not worth the effort it takes to kill them unless they&#039;re nice and terrified first. He doesn&#039;t care much about galactic conquest or the [[AllSpark]], but as long as [[Megatron (Movie)|Megatron]] allows him to indulge himself, he&#039;s happy to serve.&amp;lt;ref&amp;gt;2007 &#039;&#039;Transformers&#039;&#039; Voyager Class Thundercracker package bio&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A fellow [[Seeker (Movie)|Seeker]] and loyal to a fault, Thundercracker is [[Starscream (Movie)|Starscream]]&#039;s personal choice for Second in Command once he takes control. In fact, bar a lack of experience, he is in many ways comparable to Starscream in skill. However, the air commander is not simply going to hand the job over, and Thundercracker must prove himself worthy by seizing the opportunity with both servos.&amp;lt;ref&amp;gt;&#039;&#039;Dark of the Moon&#039;&#039; Deluxe Class Thundercracker package bio&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===Titan movie comics===&lt;br /&gt;
[[File:Thundercracker Titan10.jpg|left|300px|thumb|&amp;quot;Alright, Thundercracker?&amp;quot; &amp;lt;br&amp;gt;&amp;quot;Not bad, Thundercracker. How&#039;s you and Thundercracker?&amp;quot;]]&lt;br /&gt;
In an [[Tyran 208.28 Gamma|alternate timeline]] where the Decepticons won the first battle on Earth, Thundercracker was the designation for a series of drone units used in the Decepticon occupation of Earth. [[Dreadwing (Movie)|Dreadwing]] and [[Starscream (Movie)|Starscream]] led a group of Thundercrackers in the annihilation of the [[NATO]] nuclear fleet. The drones were skilled enough to take out submarines with their guns whilst still in high-speed flight. {{storylink|Transformers Comic issue 10|Twilight&#039;s Last Gleaming, Part: 2}}&lt;br /&gt;
&lt;br /&gt;
There also exists a non-drone Thundercracker, whose colors switched between black and blue.&lt;br /&gt;
&lt;br /&gt;
Thundercracker served under Starscream, carrying out a recon sweep at the Okeechobee energon field. {{storylink|Transformers Comic issue 16|Dark Spark}} He was present for Starscream&#039;s moment of glory and at the taking of Savannah. {{storylink|Transformers Comic issue 19|Return to Cybertron: Part 3}}&lt;br /&gt;
&lt;br /&gt;
Thundercracker was a key part of an ambush when the Autobots re-entered Savannah, flying with [[Dreadwing (Movie)|Dreadwing]] and hitting Optimus with a barrage of missiles. Unfortunately, an Autobot sonic attack knocked everyone out of the sky. {{storylink|Transformers Comic issue 22|The Decepticon Who Haunted Himself}}&lt;br /&gt;
&lt;br /&gt;
Thundercracker served as one of Starscream&#039;s generals in the attempted reconquest of America. {{storylink|Transformers Comic issue 24|Revolution Part 2}}&lt;br /&gt;
&lt;br /&gt;
====Letters page====&lt;br /&gt;
Thundercracker and Starscream were old colleagues and Starscream wanted to reunite with him, {{storylink|Transformers Comic issue 9|#9&#039;s Star Screams}} though he also sneered at Thundercracker for having a lack of drive.&lt;br /&gt;
&lt;br /&gt;
At some point, Thundercracker had an F-15 form, implying he was with Starscream in his [[:File:Starscream 1982.jpg|covert mission in 1980s Earth]]. {{storylink|Transformers Comic issue 11|#11&#039;s Star Screams}}&lt;br /&gt;
&lt;br /&gt;
===IDW movie comics===&lt;br /&gt;
[[File:thundercracker_robot.jpg|right|thumb|250px]]&lt;br /&gt;
Many years ago, Thundercracker was member of [[Cybertron (planet)|Cybertron]]&#039;s [[Defense Force]] under the command of Protector Megatron. When a [[The Fallen|mysterious relic]] was uncovered, [[Ejoornian|aliens]] from the [[Eshems Nebula]] attacked, leveling much of the city of [[Metrotitan (ROTF)|Metrotitan]]. Thundercracker was among the forces deployed to defend their home. {{Storylink|Defiance issue 1|Defiance #1}} Following this outrageous attack on their sovereignty, Megatron used this to declare a military dictatorship and led the flight-capable soldiers in a bloody counterattack on the aliens. During the battle, Thundercracker and his comrade [[Ramjet (Movie)|Ramjet]] competed against each other in the numbers of confirmed kills. {{storylink|Defiance issue 2|Defiance #2}}&lt;br /&gt;
&lt;br /&gt;
After Megatron discovered that science leader [[Optimus Prime (Movie)|Optimus]] had snooped around his quarters, he issued orders for the arrest of the scientist, but assigned Starscream and Thundercracker&#039;s team the task with assassinating those escorting Optimus. However, they underestimated the scientist&#039;s fighting prowess and paid for it when an entire &#039;&#039;city&#039;&#039; was dropped on top of their heads. They survived, and Megatron used Optimus&#039;s act of self-defense as a catalyst for declaring them traitors and forming a new faction: the Decepticons. {{storylink|Defiance issue 3|Defiance #3}} Thundercracker was present for the inspirational speech Megatron held at the dawn of this new faction. {{storylink|Foundation issue 3|Foundation #3}}&lt;br /&gt;
&lt;br /&gt;
During the subsequent civil war, Thundercracker fought against [[Strongarm (Movie)|Strongarm]] and was present for the launch of the Decepticon flagship &#039;&#039;[[Nemesis (ROTF)|Nemesis]]&#039;&#039;. {{Storylink|Defiance issue 4|Defiance #4}} He also became an understudy of the immoral Decepticon scientist [[Flatline (ROTF)|Flatline]]. {{storylink|Convergence chapter 4}}&lt;br /&gt;
&lt;br /&gt;
[[File:ReignofStarscream3 Camshaft dies.jpg|left|300px|thumb|&amp;quot;Face it Cliffjumper! You&#039;re not half the man Camshaft is!&amp;quot;]]&lt;br /&gt;
Late in the war, Optimus &#039;&#039;&#039;Prime&#039;&#039;&#039; ejected the [[AllSpark]] into deep space, leaving the warriors of Cybertron to fight over the limited [[Energon]] they had left. At one point in the early 20th century, Thundercracker participated in an ambush on a team of Autobots attempting to steal resources from the Decepticon capital of [[Trypticon (Movie)|Trypticon]]. {{storylink|Rising Storm issue 2|Rising Storm #2}} He later left Cybertron to join up with the crew of [[Nemesis (Movie)|Starscream&#039;s battlecruiser]] which had been launched to search for the AllSpark, and told Starscream that [[Shockwave (Movie)|Shockwave]] was also looking for the cube. {{storylink|Convergence chapter 4}} [[Blackout (Movie)|While]] [[Barricade (Movie)|the]] [[Bonecrusher (Movie)|other]] [[Brawl (Movie)|Decepticons]] [[Wreckage (Movie)|went]] to [[Earth]] in search of the AllSpark, Thundercracker waited aboard the ship, hidden on [[Mars (planet)|Mars]] with only [[Hardtop (Movie)|Hardtop]] for company. {{storylink|The Reign of Starscream issue 2|The Reign of Starscream #2}} During this time, he explored Earth&#039;s [[moon (moon)|moon]] and discovered [[Sentinel Prime (ROTF)|Sentinel Prime]]&#039;s [[Ark (DOTM)|ship]], where he recovered a [[pillar]]. Using his scientific knowledge gained from Flatline, he jury-rigged a [[space bridge]] back to [[Cybertron (planet)|Cybertron]], based on the path the Ark took through space. {{storylink|Convergence chapter 4}}&lt;br /&gt;
&lt;br /&gt;
When Starscream returned with the seemingly lifeless [[Frenzy (Movie)|Frenzy]], Thundercracker was there to greet his barely functioning Commander and brought him aboard for repairs. Afterwards, Starscream began to confide in his subordinate his plans for recreating [[Cybertron (planet)|Cybertron]] while Thundercracker questioned him on both his new [[alternate mode]] and the fate of the AllSpark.  Before they could finish their chat, Hardtop alerted them that the ship was under Autobot attack. {{storylink|The Reign of Starscream issue 2|The Reign of Starscream #2}}&lt;br /&gt;
&lt;br /&gt;
Thundercracker sent in [[Swindle (Movie)|Swindle]], [[Dreadwing (Movie)|Dreadwing]], and [[Payload (Movie)|Payload]] drones to soften up the Autobots, and then entered the fray himself, shooting down [[Air Raid (Movie)|Air Raid]] and unleashing his sonic weaponry on the rest of the team.  He then swiftly slew [[Camshaft (Movie)|Camshaft]] and wounded [[Cliffjumper (Movie)|Cliffjumper]], but he took a little too much time savoring the latter&#039;s fear and soon found himself at the mercy of Cliffjumper and [[Arcee (Movie)|Arcee]]. The revitalized Starscream was forced to enter the fray to save his would-be second-in-command, and he killed or critically damaged the entire Autobot squad. After berating him for his failure, Starscream took Thundercracker back on board and took the &#039;&#039;Nemesis&#039;&#039; back to Cybertron. They landed in Trypticon, where they were greeted by [[Ramjet (Movie)|Ramjet]]. Starscream ordered Thundercracker to undergo repairs. {{storylink|The Reign of Starscream issue 3|The Reign of Starscream #3}}&lt;br /&gt;
&lt;br /&gt;
[[File:Thundercrackervehicletalesofthefallen6.jpeg|thumb|right|upright=1.65]]&lt;br /&gt;
Thundercracker was evidently back to working order, as he accompanied Starscream and Dreadwing to the site where a copy of the AllSpark was being constructed when the former questioned Payload&#039;s delay with delivering the generator for the replica. Upon their arrival, he swatted a Payload drone aside. {{storylink|The Reign of Starscream issue 4|The Reign of Starscream #4}}&lt;br /&gt;
&lt;br /&gt;
Thundercracker&#039;s status received a boost after Starscream&#039;s copy AllSpark failed. While Dreadwing, Ramjet, and Payload all turned on the Seeker leader, Stockade and Thundercracker fought at his side. As Dreadwing made his escape, Thundercracker stated that he would take care of Dreadwing&#039;s drones. Starscream wished &amp;quot;Commander&amp;quot; Thundercracker luck before giving chase to the Dreadwing. After they were transported by the space bridge, Thundercracker transformed and began to search for his lord, who returned to Mars and, shortly after executing Dreadwing, was comforted by the fact he had some actual allies still out there. {{storylink|The Reign of Starscream issue 5|The Reign of Starscream #5}}&lt;br /&gt;
&lt;br /&gt;
Sometime later, Thundercracker caught up to Arcee&#039;s spaceship by an undesignated planet. Eager for a chance to settle the score, Thundercracker singlehandedly massacred his way through the ship until he caught up with Arcee and gleefully tore her apart limb from limb.  However, he wasn&#039;t about to let her off so easily. He brought her remains back to the outpost he commanded so that [[Flatline (ROTF)|Flatline]] could experiment on her. Flatline questioned Thundercracker whether or not her spark was cut out for his latest far-reaching, objectionable experiment.  But Thundercracker insisted it would be and scolded him for squandering the outpost&#039;s supply of protoforms on some of his not-so-successful endeavors.&lt;br /&gt;
&lt;br /&gt;
Once Arcee regained consciousness in a strange new body, Thundercracker dropped by to pay his respects personally, casually remarking he got &#039;carried away&#039; taking her down. Even though Arcee couldn&#039;t quite remember him, Thundercracker and Flatline revealed their plan to use her spark to power three discarded protoforms to bolster Decepticon forces and helped the medic carry out the procedure. The experiment was successful...But perhaps a little too successful when all three Arcees escaped, freeing [[Skids (ROTF)|two]] [[Mudflap (ROTF)|other]] prisoners with her. Ultimately, Thundercracker had to personally intervene and subdued one of the three Arcees.  However, even he was no match for the combined forces of the two other fury-driven Arcees and was forced to flee. After Flatline purged the outpost, the wounded Thundercracker bitterly watched Arcee, Skids and Mudflap escape on their shuttle. {{storylink|Tales of the Fallen issue 6|Tales of the Fallen #6}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Unite for the Universe&#039;&#039;===&lt;br /&gt;
After [[Starscream (Movie)|Starscream]], high on the power [[Project Unite|Project: Unite]] granted him, attacked various human installations, [[Megatron (Movie)|Megatron]] became furious that he would so without his command. [[Soundwave (ROTF)|Soundwave]], on his behalf, sent [[Brimstone (TF 2010)|Brimstone]] and Thundercracker to intercept the rogue Decepticon. Thundercracker was shot down with little difficulty and Brimstone soon followed his teammate when Starscream transformed and plunged his claws through Brimstone&#039;s torso. {{Storylink|Unite for the Universe issue 2|On the Road of Destruction}}&lt;br /&gt;
&lt;br /&gt;
===Toy bios===&lt;br /&gt;
Thundercracker was one of the many Decepticons who arrived in [[Washington, D.C.]] through the use of [[Sentinel Prime (ROTF)|Sentinel Prime]]&#039;s [[space bridge]] [[pillar]]s. When it became apparent the Autobots survived the destruction of [[Xantium (DOTM)|their ship]], Thundercracker participated in an aerial assault on the Autobots during the battle for [[Chicago]]. {{storylink|#Generations|&#039;&#039;Studio Series&#039;&#039; Thundercracker}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Bumblebee&#039;&#039; film===&lt;br /&gt;
[[File:BB Thrust and Thundercracker.jpg|thumb|350px|&amp;quot;Though I am almost indistinguishable from other blue Seekers, I am somewhere in the film.&amp;quot;]]&lt;br /&gt;
{{note|As numerous blue, white, and red Seekers appear during the Cybertron scenes, it is uncertain to determine which (if any) of these robots is the &#039;&#039;actual&#039;&#039; Thundercracker.}}&lt;br /&gt;
Thundercracker(s) were among the Seeker hordes participating in the attack on the Autobots&#039; launchpad to prevent them from evacuating Cybertron. One was unfortunate enough to take a beating from [[Optimus Prime (Movie)|Optimus Prime]], another was bowled over by [[Bumblebee (Movie)|B-127]], and another joined [[Soundwave (ROTF)|Soundwave]] and [[Shockwave (Movie)|Shockwave]] in surrounding the Autobot leader. {{storylink|Bumblebee (film)|Bumblebee}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===3D Battle-Card Game===&lt;br /&gt;
Under [[Megatron (Movie)|Megatron]]&#039;s command, Thundercracker did battle with the Autobots using machine guns, cruise missiles, and sonic booms. He could also perform a &amp;quot;Thunder Punch&amp;quot; and a &amp;quot;Terror Slash&amp;quot;, but it&#039;s unclear exactly what those attacks involved. Thundercracker may also have participated in the seemingly inter-dimensional &amp;quot;Energon Wars&amp;quot; conflict, during which the Decepticons were led by [[Megatron (BW)|Predacon Megatron]] against [[Optimus Primal (BW)|Optimus Primal]]&#039;s Autobots. {{storylink|3D Battle-Card Game}}&lt;br /&gt;
&lt;br /&gt;
===Transformers: The Game (PSP)===&lt;br /&gt;
{{voiceactor|[[Seth Bleiler]] (English)}}&lt;br /&gt;
&lt;br /&gt;
[[File:Thundercracker movie psp.jpg|right|170px|thumb|Just like you are embarrassed by your high school picture, Thundercracker is embarrassed by his depiction in this game.]]&lt;br /&gt;
Thundercracker was [[Shockwave (Movie)|Shockwave]]&#039;s right-hand man and confidante, and came to Earth alongside him and the other Decepticons. After Shockwave received a communique from [[Frenzy (Movie)|Frenzy]] informing him that the Autobots had found a lead to the location of the lost Decepticon leader [[Megatron (Movie)|Megatron]], Thundercracker airlifted his boss into Qatar so they could relay the message to [[Blackout (Movie)|Blackout]]. Shockwave decided to follow up on the lead himself, and had Thundercracker take him to the Arctic, where they battled their way through a platoon of Autobots that had already arrived and searched the ice cavern that Megatron&#039;s body had been found in. Although Megatron had already been moved by [[Sector Seven]], Shockwave discovered that Megatron had brought an army of drones to Earth with him which were currently lying dormant on Earth.&lt;br /&gt;
&lt;br /&gt;
Thundercracker and Shockwave subsequently travelled south, keeping themselves hidden by making the trip submerged in a large body of water, heading for an unknown location. Thundercracker was fairly puzzled by the whole affair, as Shockwave was playing the mission objective close to his chest, but things soon became clear when he discovered that they had arrived at a rocket launch site. While Thundercracker created a distraction by attacking the facility, Shockwave slipped in and programmed the rocket with the signal code required to reactivate the drones. Once the rocket blasted off, the signal was beamed down across the world, bringing the drone army back on-line.&lt;br /&gt;
&lt;br /&gt;
A platoon of drones proceeded to attack the Autobots who were on their way to [[Hoover Dam]], forcing [[Ironhide (Movie)|Ironhide]] and [[Ratchet (Movie)|Ratchet]] to break off and take care of them. The fight carried the two Autobots to the [[Smash Derby]] arena, where Thundercracker attacked them. Unfortunately for the Decepticon, the two Autobots overpowered him, and forced him to reveal the origin of the drone army, providing them with the information they needed to take the drones down. When the drones shut down, Blackout recommended Shockwave to summon Thundercracker for support but however, Shockwave claims to have lost contact with him. For some odd reason in [[Center City|Center City]], Thundercracker appears in a nearby factory, only to be meant with Optimus Prime who easily defeats him, forcing the Decepticon warrior to flee. {{storylink|Transformers The Game (PSP)|Transformers The Game (PSP)}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Rise of the Dark Spark&#039;&#039; (3DS)===&lt;br /&gt;
{{Note|Thundercracker appears in the [[Transformers: Rise of the Dark Spark (3DS)|Rise of the Dark Spark]] game for Nintendo 3DS as a support unit. Equipping him allows all Earth Mercenaries to have their Speed stats increased by 1.}}&lt;br /&gt;
{{storylink|Transformers: Rise of the Dark Spark (3DS)|Rise of the Dark Spark}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; (2007)===&lt;br /&gt;
[[File:Movie Voyager Thundercracker toy.jpg|thumb|upright=1.66|I&#039;m blue, dabadee dabadi, dabadee dabadi]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-d1|&#039;&#039;&#039;Thundercracker&#039;&#039;&#039; (Voyager Class, [[2007]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;TakaraTomy ID number:&#039;&#039; &#039;&#039;&#039;MD-19&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Accessories:&#039;&#039; 6 missiles&lt;br /&gt;
{{toydesigner|[[Joe Kyde]] (deco artist)}}&lt;br /&gt;
&lt;br /&gt;
:Released in the fourth wave of [[Transformers (2007 toyline)|&#039;&#039;Transformers&#039;&#039;]] Voyagers,  Thundercracker is a [[retool]] of the Voyager Class [[Starscream (Movie)|Starscream]] toy, with a new head. Cast mostly in light blue and grey plastic resembling &#039;&#039;Generation 1&#039;&#039; [[Thundercracker (G1)|Thundercracker]]&#039;s paint scheme, he transforms into a licensed {{w|F-22|Lockheed-Martin F-22 Raptor}} fighter jet. As with Starscream, this vehicle mode is &#039;&#039;ridiculously&#039;&#039; inaccurate. Farcically so. Pushing the fighter along a smooth surface causes the barrels of his gigantic spring-loaded Gatling missile launchers to rotate and fire their projectiles, which can also be stored in the black flip-up braces on the launchers.&lt;br /&gt;
&lt;br /&gt;
:During transformation, pushing up upon the canopy fuselage piece activates Thundercracker&#039;s [[Automorph Technology|Automorphing]] gimmick which pushes panels out of the torso, wings and stabilizers. In robot mode, his projectile missiles are sculpted to resemble fingers.&lt;br /&gt;
&lt;br /&gt;
:This version of the mold was later [[redeco]]ed into the [[Target]]-[[exclusive]] &#039;&#039;Generation 1&#039;&#039; style-Starscream and the [[Walmart]]-exclusive &#039;&#039;[[Transformers: Revenge of the Fallen (toyline)|Revenge of the Fallen]]&#039;&#039; [[Skywarp (Movie)|Skywarp]]. The original mold was used to make &#039;&#039;Revenge of the Fallen&#039;&#039; [[Ramjet (Movie)|Ramjet]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/Thundercracker/thundercracker.htm More information on Thundercracker at TFU.info]&#039;&#039;&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Revenge of the Fallen&#039;&#039;===&lt;br /&gt;
[[File:KMartROTFThundercracker.jpg|thumb|upright=1.66|Beefcake! BEEEEFCAAAAKE!]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-a1d1|&#039;&#039;&#039;War for the Skies&#039;&#039;&#039; (Legends Class multi-pack, [[2009]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Transformers: Revenge of the Fallen (toyline)|Revenge of the Fallen]]&#039;&#039; Thundercracker was available only as part of the [[Kmart]]-[[exclusive]] &amp;quot;[[War for the Skies]]&amp;quot; [[Legends Class (2005)|Legends Class]] battlepack, He is a [[redeco]] of Legends Class [[Starscream (Movie)|Starscream]], colored very similarly to his Voyager class toy from 2007.&lt;br /&gt;
&lt;br /&gt;
:He comes with the Legends Class figures [[Blades (ROTF)|Autobot Blades]], [[Jetfire (Movie)|Jetfire]], and [[Spinister (ROTF)|Spinister]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2009/Decepticon/KMThundercracker/thundercracker.htm More information on &#039;&#039;Revenge of the Fallen&#039;&#039; Thundercracker at TFU.info]&#039;&#039;&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Dark of the Moon&#039;&#039;===&lt;br /&gt;
[[File:DOTM_MechTechDeluxe_Thundercracker.jpg|thumb|upright=1.66|Can I get an appearance in a movie &#039;&#039;now&#039;&#039;?]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-d1|&#039;&#039;&#039;Thundercracker&#039;&#039;&#039; (MechTech Deluxe Class, [[2011]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;TakaraTomy ID number:&#039;&#039; &#039;&#039;&#039;DD08&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Accessories:&#039;&#039; MechTech Blaster/Assault Saw, Null Ray Cannon/Sword&lt;br /&gt;
{{toydesigner|[[Joe Kyde]] (Hasbro)}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Transformers: Dark of the Moon (toyline)|Dark of the Moon]]&#039;&#039; Thundercracker is a redeco of &#039;&#039;Dark of the Moon&#039;&#039; [[MechTech]] Deluxe Class [[Starscream (Movie)/toys#Deluxe Class toys 2|Starscream]], and transforms into a licensed F-22 Raptor. His incredibly flexible arms have joints at the shoulder, in the middle of the upper arm, elbow, and wrist, allowing them to neatly fold up for transformation, as well as scratch his own back. &lt;br /&gt;
&lt;br /&gt;
:He comes with a redecoed version of [[Roadbuster (DOTM)|Roadbuster]]&#039;s MechTech weapon, and one of Starscream&#039;s MechTech Null Ray Cannon/Sword weapons. The MechTech saw is unfortunately not deployable on the port on the underside of the wings as depicted in the instructions, as robot undercarriage kibble gets in the way of the mechanisms of the weapon and prevent it from functioning correctly. Oddly, his packaging and stock photos only depict him with the Saw weapon, and don&#039;t acknowledge the Cannon/Sword. &lt;br /&gt;
&lt;br /&gt;
:This mold was also used to make the TakaraTomy exclusive &#039;&#039;Dark of the Moon&#039;&#039; [[Skywarp (Movie)#Dark of the Moon|Skywarp]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2011/Decepticon/DotMThundercracker/thundercracker.htm More information on &#039;&#039;Dark of the Moon&#039;&#039; Thundercracker at TFU.info]&#039;&#039;&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Studio Series&#039;&#039;===&lt;br /&gt;
[[File:StudioSeries-09-Voyager-Thundercracker.jpg|thumb|upright=1.66|That much is certain, even from my remote command post here at the Times Square Applebee&#039;s.]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-d1|&#039;&#039;&#039;Thundercracker&#039;&#039;&#039; (Voyager Class, [[2018]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Movie&#039;&#039;: &#039;&#039;&#039;&#039;&#039;Dark of the Moon&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;ID number:&#039;&#039; &#039;&#039;&#039;09&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Accessories:&#039;&#039; 2 rocket clusters, removable head, &amp;quot;Chicago Aerial Offensive&amp;quot; backdrop&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;[[Studio Series]]&#039;&#039; Thundercracker is, shockingly, &#039;&#039;not&#039;&#039; a redeco of the concurrently-released [[Starscream (Movie)/toys#Studio Series|&#039;&#039;Studio Series&#039;&#039; Starscream]], but rather, a [[retool]] of &#039;&#039;[[Transformers: The Last Knight (toyline)|The Last Knight]]&#039;&#039; [[Nitro Zeus#The Last Knight|Decepticon Nitro]], featuring a new [[Titans Return (toyline)|&#039;&#039;Titans Return&#039;&#039;]]-compatible head subtly inspired by Starscream with a spidery twist. He can fit a [[Titan Master]] in his opening cockpit. He comes with a cardboard backdrop display depicting an aerial dogfight scene from &#039;&#039;Dark of the Moon&#039;&#039;. However, Thundercracker never actually appears in &#039;&#039;Dark of the Moon&#039;&#039; (or any of the first 5 movies for that matter), making this the first off-screen figure in the &#039;&#039;Studio Series&#039;&#039; toyline, despite its focus on screen accuracy.&lt;br /&gt;
&lt;br /&gt;
:A simple [[fan mode]] for Thundercracker is to leave his wings unfolded in robot mode, giving him traditional [[Seeker (body-type)|Seeker]] wings.&lt;br /&gt;
&lt;br /&gt;
:Due to coinciding with the liquidation of the United States division of [[Toys&amp;quot;R&amp;quot;Us]], he ended up being the last Toys&amp;quot;R&amp;quot;Us exclusive in the US. This meant he was very hard to come by, being only briefly available in some stores before their closure, and was never added to the Toys&amp;quot;R&amp;quot;Us online store before the latter ceased operations. However, the unsold stock was later made available via several US-based online retailers such as [[BigBadToyStore]] and [[Entertainment Earth]]. In Canada, he was released as a Toys&amp;quot;R&amp;quot;Us exclusive both online and in stores. In Hong Kong, he was available in Toys&amp;quot;R&amp;quot;Us stores and from online retailers. In Malaysia and the Philippines, he was released as a Toys&amp;quot;R&amp;quot;Us exclusive in stores. In the United Kingdom, he was released via The Entertainer, and sold exclusively at The Warehouse in New Zealand.&lt;br /&gt;
&lt;br /&gt;
:The original use of the mold was also used for &#039;&#039;Studio Series&#039;&#039; [[KSI Boss#Toys|KSI Boss]].&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|SS89}}&lt;br /&gt;
[[File:TF-SS-89-Voyager-Bumblebee-Thundercracker.jpg|thumb|upright=1.66|Hey, I was in the movie this time!]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-d1|&#039;&#039;&#039;Thundercracker&#039;&#039;&#039; (Voyager Class, [[2022]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Movie&#039;&#039;: &#039;&#039;&#039;&#039;&#039;Bumblebee&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Hasbro ID number:&#039;&#039; &#039;&#039;&#039;89&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;TakaraTomy ID number&#039;&#039;: &#039;&#039;&#039;SS-94&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;TakaraTomy release date&#039;&#039;: [[November]] 2022&lt;br /&gt;
:*&#039;&#039;Accessories&#039;&#039;: arm cannon, 2 Null Rays, &amp;quot;Cybertron Falls&amp;quot; backdrop (1st version)&lt;br /&gt;
{{toydesigner|[[Sam Smith]] (Hasbro),&amp;lt;ref&amp;gt;Sam Smith&#039;s [https://www.instagram.com/p/CdUowTnM0c_/ Instagram post] about &#039;&#039;Studio Series Bumblebee&#039;&#039; Thundercracker&amp;lt;/ref&amp;gt; [[Takashi Kunihiro]] (TakaraTomy)&amp;lt;ref&amp;gt;[[May 14]], 2024&#039;s [https://www.youtube.com/watch?v=OOXZGDHebTk Hasbro Pulse | Transformers Fanstream | May 2024] on YouTube, with [[Ben MacCrae]], [[Evan Brooks]], and [[Kelly Rose]].&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
:Redecoed from the &#039;&#039;Studio Series&#039;&#039; &#039;&#039;[[Bumblebee (film)|Bumblebee]]&#039;&#039; [[Starscream (Movie)/toys#SS72|Starscream]] and utilizing the head of the [[Thrust (Movie)#Studio Series|Thrust]] version, Thundercracker transforms from robot to Cybertronian tetrajet in 29 steps. There are a few notable color discrepancies between the toy and the CGI model due to how the parts were were originally arranged on the [[mold]], such as the outer shoulders and feet which should be gray. The inaccurate red paint on his arms and feet were intentionally added as accent colors.&amp;lt;ref&amp;gt;{{citesocial|quote=correct, majority of color differentiation is due to the mold layout as it carries over from Starscream. So some colors end up molded on blue. This would apply to the feet as well. [. . .] As for the red on the feet, I choose to apply this as a color accent to keep it aligned to the other seekers. Starscream and thirst both have the same application (blue on Starscream, green on thrust) so the red seemed like a nice opportunity to get a consistent color break below the knee.|link=https://www.instagram.com/p/CdUowTnM0c_/|name=Sam Smith|site=Instagram|title=SS-89 Bumblebee Movie Thundercracker|year=2022|month=05|day=8}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Thundercracker comes with a handheld cannon, two wing-mounted Null Rays evocative of his Generation 1 [[Thundercracker (G1)|namesake]], and a cardboard backdrop display depicting a war-torn Cybertron as it appears in the beginning of the film. The cannon has no robot mode storage but forms the underslung weaponry in vehicle mode. The Null Rays are meant to be moved to rectangular slots in vehicle mode, though they can be left in the 5mm ports.&lt;br /&gt;
&lt;br /&gt;
:Thundercracker&#039;s instructions are oddly low-resolution and still show his arms tabbing together using non-existent tabs for vehicle mode, though this time the image is mirrored. Also kept is Step 6 showing the wingtips being rotated, despite being unnecessary with Thundercracker&#039;s wingtip orientation. His instructions and box art inaccurately depict his Null Rays pointing down instead of up in robot mode. His CG renders cast his white parts in metallic gray.&lt;br /&gt;
&lt;br /&gt;
:This toy can be repurposed as any of the generic blue Seekers featured in &#039;&#039;Bumblebee&#039;&#039;. The mold was also used to make [[Skywarp (Movie)#Studio Series|Skywarp]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[https://www.instagram.com/p/CdUowTnM0c_/ Designer commentary on SS-89 Thundercracker from Sam Smith on Instagram]&#039;&#039;&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
{{anchor|3DBattleCardGameMerch}}&lt;br /&gt;
===&#039;&#039;3D Battle-Card Game&#039;&#039;===&lt;br /&gt;
[[File:3DBattleCard_Thundercracker.jpg|thumb|right|upright=1.66|Nothing spells &amp;quot;fear&amp;quot; like &amp;quot;papercut&amp;quot;]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-d1|&#039;&#039;&#039;Thundercracker&#039;&#039;&#039; (3D Battle Card, 2007)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Card number:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:[[3D Battle-Card Game]] Thundercracker consists of two card with punch-out pieces that can be assembled into a robot or a jet. He uses the same parts layout as live-action Starscream, [[Dreadwing (Movie)|Dreadwing]], and [[Jetfire (Movie)|Jetfire]], but is decorated like [[Thundercracker (G1)|Generation 1 Thundercracker]]. This layout was also used for [[Starscream (G1)|Classic Starscream]], [[Skywarp (G1)|Skywarp]], and [[Ramjet (G1)|Ramjet]] in the &amp;quot;Energon Wars&amp;quot; expansion set.&lt;br /&gt;
&lt;br /&gt;
:Thundercracker&#039;s card art was done by [[Lucio Parrillo]].&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
[[File:DOTM Thundercracker packaging art.jpg|thumb]]&lt;br /&gt;
* Curiously, the upturned nosecone behind 2007 &#039;&#039;Transformers&#039;&#039; Thundercracker&#039;s head is interpreted as being a part of his head on the [[Package art|box art]]. On the other hand, Target-exclusive [[Starscream (Movie)/toys#Voyager Class toys|Starscream]] (which was released nearly concurrently and has the same head) uses the same box art, but with the odd nosecone section correctly removed.&lt;br /&gt;
* During the opening Cybertron scenes of &#039;&#039;Bumblebee&#039;&#039;, Thundercracker&#039;s onscreen design is used for numerous [[generic]] [[Seeker (Movie)|Seekers]]. Unlike [[Thrust (Movie)|Thrust]] and [[Skywarp (Movie)|Skywarp]], his &#039;&#039;Studio Series&#039;&#039; toy bio does not distinguish one of them as the &amp;quot;real&amp;quot; Thundercracker.&lt;br /&gt;
* The &#039;&#039;Bumblebee&#039;&#039; Thundercrackers all wield rifles similar to the ones used by the Autobots, just with a scope added, instead of the integrated arm cannon of the &#039;&#039;Studio Series&#039;&#039; toy.&lt;br /&gt;
&lt;br /&gt;
===Foreign names===&lt;br /&gt;
*&#039;&#039;Japanese:&#039;&#039; &#039;&#039;&#039;Thundercracker&#039;&#039;&#039; (サンダークラッカー &#039;&#039;Sandākurakkā&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.tfu.info/2007/Decepticon/Thundercracker/thundercracker.htm Thundercracker at TFU.info]&lt;br /&gt;
* [http://www.wizards.com/transformers/ 3D Battle Card Game at Wizards of the Coast]&lt;br /&gt;
&lt;br /&gt;
[[Category:3D Battle-Cards]]&lt;br /&gt;
[[Category:Bumblebee Decepticons]]&lt;br /&gt;
[[Category:Dark of the Moon Decepticons]]&lt;br /&gt;
[[Category:Kmart exclusives]]&lt;br /&gt;
[[Category:Movie Seekers]]&lt;br /&gt;
[[Category:Revenge of the Fallen Decepticons]]&lt;br /&gt;
[[Category:Studio Series Decepticons]]&lt;br /&gt;
[[Category:Toys&amp;quot;R&amp;quot;Us exclusives]]&lt;/div&gt;</summary>
		<author><name>Mickto124</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Rhinox_(ROTB)&amp;diff=1877644</id>
		<title>Rhinox (ROTB)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Rhinox_(ROTB)&amp;diff=1877644"/>
		<updated>2025-12-04T05:38:15Z</updated>

		<summary type="html">&lt;p&gt;Mickto124: /* Beast Alliance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig3|Rhinox}}&lt;br /&gt;
{{factions|maximal}}&lt;br /&gt;
:&#039;&#039;Rhinox is a [[Maximal]] from the [[Transformers: Rise of the Beasts (film)|Rise of the Beasts]] portion of the [[movie continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Rhinox robot mode rotb.jpeg|right|thumb|upright=1.66|Lead me to the promised land, rhino!]]&lt;br /&gt;
&#039;&#039;&#039;Rhinox&#039;&#039;&#039; is a rhinoceros! He&#039;s the kind of hard-hitting, take-no-prisoners, rock solid big bruiser found on any team worth their salt. Rhinox is a Maximal of few words, and tends to let either his mighty hammer or his love of plowing through enemies in rhino mode do the talking for him. &lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===&#039;&#039;Rise of the Beasts&#039;&#039; film===&lt;br /&gt;
{{voiceactor|[[David Sobolov]] (English, casting only)}}&lt;br /&gt;
&lt;br /&gt;
[[File:ROTB-Rhinoxbeastmode.jpg|left|thumb|300px|&amp;quot;Wild bean vines... not appearing in this film.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
Somewhere in time and space, Rhinox was among the Maximals left on their homeworld when [[Unicron]] attacked. Making their way through enemy hordes, he and [[Cheetor (ROTB)|Cheetor]] met up with their leader [[Apelinq (ROTB)|Apelinq]], and fellow Maximals [[Optimus Primal (ROTB)|Optimus Primal]] and [[Airazor (ROTB)|Airazor]], who had just fended off several hostile [[Terrorcon (ROTB)|new]] [[Scorponok (ROTB)|arrivals]] on their planet. As the situation grew dire, he witnessed Apelinq transfer leadership of the Maximals to Primal, as the former ordered them to retreat with the [[Transwarp Key]]. All Rhinox and the other Maximals could do was watch from their ship as [[Scourge (ROTB)|Scourge]] overpowered Apelinq, as they entered the Transwarp bridge towards a prehistoric Earth.&lt;br /&gt;
&lt;br /&gt;
By the year [[1994]], Rhinox, Cheetor, and Primal had settled in the jungles of [[Peru]]. When [[Noah Díaz]] and [[Elena Wallace]] arrived searching for the other half of the Transwarp Key, Optimus Primal mobilized the Maximals, including Rhinox, to intercept them. As Primal had them cornered, the Autobot [[Wheeljack (ROTB)|Wheeljack]] arrived in an attempt back up the pinned [[Mirage (Movie)|Mirage]], which prompted Rhinox to strike and lift him upward on a ledge. Before the situation could escalate any further, Airazor flew in and eased the tension.&lt;br /&gt;
&lt;br /&gt;
[[File:ROTB-Rhinoxrobotmode.jpg|thumb|300px|right|Look out, my butt transforms into a chaingun!]]&lt;br /&gt;
&lt;br /&gt;
Later, Rhinox and the other Maximals led the Autobots to meet the human tribe that had kept the Maximals safe on Earth, present the Autobots the other half of the Transwarp Key. The next day, the Autobots and Maximals were alerted to a battle on top of a mountain, only to find a distraught Primal and an offline Airazor, who was forced to be deactivated after Scourge&#039;s corruption rendered her mad. Rhinox mourned for his fallen comrade. They did not have time to grieve Airazor however, as Scourge had already activated the Transwarp Key from the nearby volcano, ready to bring Unicron in. Hoping to distract their enemies, Prime and Primal led their respective teams to face the [[Terrorcon (ROTB)|Terrorcon]] army head on, hoping to lead them away from Noah, Elena and Mirage working their way towards the control panel. As the Autobots and Maximals approached the Terrorcon army, Primal ordered Cheetor and Rhinox to [[Activation code|maximize]], making swift work of the Terrorcon drones. Rhinox put his mighty hammer to good use, clobbering many of his foes. Eventually, the endless hordes of drones exhausted both the Autobots and Maximals, with Rhinox being overwhelmed by the faster [[Nightbird (ROTB)|Nightbird]]. As Unicron&#039;s reinforcements entered the Transwarp bridge, [[Bumblebee (Movie)|Bumblebee]] swooped in, turning the tide of the battle, and giving them a boost in morale. As Elena finally reached the control panel, and with Scourge being handled by Optimus, Rhinox and the rest of the Autobots and Maximals held back the army that was diverted towards the control panel. Rhinox continued to plow his way through the horde, and even lent [[Arcee (Movie)|Arcee]] a ride on his back in beast mode at one point. Eventually, the control panel was destroyed, forcing Optimus to sacrifice himself to destroy the key. Rhinox and the rest of the Maximals were then ordered to retreat.&lt;br /&gt;
&lt;br /&gt;
Fortunately, Primal saved Prime and they escaped the ensuing fallout. Rhinox and the others then regrouped at a valley overlooking the volcano. They acknowledged that Unicron had definitely survived the collapse of the Transwarp bridge, and he may return to destroy them. Despite this, Rhinox and the others remained steadfast, as they now had a newfound alliance between their factions, ready to take on Unicron, whenever he may return. {{storylink|Transformers: Rise of the Beasts (film)|Rise of the Beasts}}&lt;br /&gt;
{{note|Rhinox&#039;s involvement in the preceding events, or events mostly similar, were also chronicled in the book &amp;quot;[[The Search Is On]]&amp;quot;.}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===&#039;&#039;Rise of the Beasts&#039;&#039;===&lt;br /&gt;
[[File:TF-ROTB-Rhinox-Voyager.jpg|thumb|upright=1.66|Mirage said with my boxy beast mode the kids would love me at the piñata shop, I wonder wh-OUCH OW OUCH!!!]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-m1|&#039;&#039;&#039;Rhinox&#039;&#039;&#039; (Voyager Class, [[2023]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;TakaraTomy name&#039;&#039;: &#039;&#039;&#039;Voyager Class Rhinox&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;TakaraTomy ID number&#039;&#039;: &#039;&#039;&#039;BV-03&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;TakaraTomy release date&#039;&#039;: [[October 28]], 2023&lt;br /&gt;
:*&#039;&#039;Accessories&#039;&#039;: horn, 2 chain guns&lt;br /&gt;
&lt;br /&gt;
:Released in the second wave of &amp;quot;Core&amp;quot; &#039;&#039;[[Transformers: Rise of the Beasts (toyline)|Rise of the Beasts]]&#039;&#039; Voyager Class figures, Rhinox is based on early concept art for his movie appearance, and transforms into a mechanical rhinoceros. He comes with two spinning chain gun accessories that can store on the shoulders of his beast mode. The rhino horn is also removable and is meant to be worn on his robot shoulder.&lt;br /&gt;
&lt;br /&gt;
:In the US, Rhinox was exclusive to [[Walmart]] along with the rest of the Voyager assortment, where he would go on to be a major [[shelfwarmer]]. He was a general retail release in other markets.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|SmashChangers}}&lt;br /&gt;
[[File:TF-ROTB-SmashChanger-Rhinox.jpg|right|thumb|upright=1.66|Hey, rhinoooo!!!]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-m1|&#039;&#039;&#039;Rhinox&#039;&#039;&#039; (Smash Changers, 2023)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;TakaraTomy name&#039;&#039;: &#039;&#039;&#039;Papapatto&amp;lt;!--&amp;quot;Quickly&amp;quot;--&amp;gt; Change Rhinox&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;TakaraTomy ID number&#039;&#039;: &#039;&#039;&#039;BPC-03&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;TakaraTomy release date&#039;&#039;: [[August 5]], 2023&lt;br /&gt;
:*&#039;&#039;Accessories&#039;&#039;: Rhinoceros head&lt;br /&gt;
&lt;br /&gt;
: This 9-inch Rhinox toy changes automatically from rhinoceros to robot by tapping his feet against a surface three times. His rhino head is removable and can mount on his wrists in robot mode.&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
====Beast Alliance====&lt;br /&gt;
[[File:ROTBtoy-BattleMasterRhinox.jpg|right|thumb|300px|Wild bean vines... hard to digest...]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-m1|&#039;&#039;&#039;Rhinox&#039;&#039;&#039; (Beast Battle Masters, 2023)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;TakaraTomy name&#039;&#039;: &#039;&#039;&#039;Kakusei Weapon Rhinox&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;TakaraTomy ID number&#039;&#039;: &#039;&#039;&#039;BW-02&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;TakaraTomy release date&#039;&#039;: [[April 15]], 2023&lt;br /&gt;
{{toydesigner|[[Shogo Hasui]] (TakaraTomy)}}&lt;br /&gt;
&lt;br /&gt;
: Part of the first wave of &#039;&#039;Rise of the Beasts&#039;&#039; Beast Battle Masters, Rhinox is a 2.5-inch figure that transforms from a robotic rhinoceros to a Gatling gun and back. He is cast in dark greyish brown similar to a black rhinoceros, with silver highlights to make his robotic &amp;quot;musculature&amp;quot; and horns stand out. All 4 of his legs are cast in silver-grey unpaintable plastic and ball jointed, though they can only fold inward and spin, meaning they don&#039;t add very much poseability. Stock photos show his legs cast in light brown plastic instead.&lt;br /&gt;
&lt;br /&gt;
: He can weaponize other figures if they have [[5 mm post|5mm ports]], though his legs tend to get in the way if attached anywhere besides a hand or narrow forearm. His gun barrel does not spin and is only held on with friction, making it removable.&lt;br /&gt;
&lt;br /&gt;
: Like other Beast Battle Masters, Rhinox comes packed on a simple open card with no bubble, held on by plastic bands. His instruction sheet is tucked in the back but with one end folded under the front flap. He is somewhat oddly strapped to the card sideways with legs folded under, likely to prevent the feet from being easily removed.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|BattleChanger}}&lt;br /&gt;
[[File:ROTBtoy-BattleChangersRhinox.jpg|right|thumb|300px|Bay must be kicking himself for not directing the movie featuring a rhino with explosive farts.]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-m1|&#039;&#039;&#039;Rhinox&#039;&#039;&#039; (Battle Changers, 2023)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;TakaraTomy name&#039;&#039;: &#039;&#039;&#039;Kakusei Change Rhinox&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;TakaraTomy ID number&#039;&#039;: &#039;&#039;&#039;BC-02&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;TakaraTomy release date&#039;&#039;: [[April 15]], 2023&lt;br /&gt;
{{toydesigner|[[Koki Yamada]] (TakaraTomy)|[[Matthew Cohen]] (photography)&amp;lt;ref&amp;gt;{{citesocial|quote=I&#039;ve been photographing all the new Transformers Rise of the beasts mainline toys. Somehow, despite my excitement for you all to see these, I managed to miss this reveal! Here&#039;s you first (possibly late now lol) look at the main movie line! |link=https://www.instagram.com/p/Coc515tOmoL/?img_index=1|site=Instagram|name=Matthew Cohen|year=2023|month=2|day=9}}&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
:Released in the first wave of &#039;&#039;Rise of the Beasts&#039;&#039; Battle Changers, Rhinox is a simplified 4.5-inch figure that transforms from robot to rhinoceros and back in 6 steps! His chain gun is permanently affixed to his right arm. Interestingly, like several earlier &#039;&#039;Rise of the Beasts&#039;&#039; mainline Maximal figures, he appears to feature a significantly different robot mode design, in this case more closely resembling his original &#039;&#039;Beast Wars&#039;&#039; self in terms of headsculpt and chest greebling.&lt;br /&gt;
&lt;br /&gt;
:His stock photography has his robot mode slightly mistransformed- the rhino mode&#039;s head can clip in a little bit further down his back.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|BeastWeaponizer}}&lt;br /&gt;
[[File:TF-ROTB-2PK-Rhinox.jpg|right|thumb|300px|Both of his modes are common sights during Kilimanjaro Safari.]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-a1m1|&#039;&#039;&#039;Wheeljack &amp;amp; Rhinox&#039;&#039;&#039; (Beast Weaponizers, 2023)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;TakaraTomy name&#039;&#039;: &#039;&#039;&#039;Kakusei Change Set Wheeljack &amp;amp; Rhinox&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;TakaraTomy ID number&#039;&#039;: &#039;&#039;&#039;BCS-03&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;TakaraTomy release date&#039;&#039;: [[July 15]], 2023&lt;br /&gt;
{{toydesigner|[[Shogo Hasui]] (TakaraTomy)}}&lt;br /&gt;
&lt;br /&gt;
:Included with [[Wheeljack (ROTB)#BeastWeaponizer|Beast Weaponizer Wheeljack]] is a redeco of the above Beast Battle Masters Rhinox, with the gray plastic swapped for brown and no paint besides the horns, somewhat giving a more realistic rhino look.&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Studio Series&#039;&#039;===&lt;br /&gt;
[[File:StudioSeriestoy-RhinoxROTB.jpg|300px|right|thumb|Silver &amp;lt;strike&amp;gt;and gold&amp;lt;/strike&amp;gt;]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-m1|&#039;&#039;&#039;Rhinox&#039;&#039;&#039; (Voyager Class, [[2023]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Movie&#039;&#039;: &#039;&#039;&#039;&#039;&#039;Rise of the Beasts&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Hasbro ID number&#039;&#039;: &#039;&#039;&#039;103&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;TakaraTomy ID number&#039;&#039;: &#039;&#039;&#039;SS-113&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Accessories&#039;&#039;: Hammer, &amp;quot;Peruvian Jungle Discovery&amp;quot; backdrop (2nd version)&lt;br /&gt;
{{toydesigner|[[Evan Brooks]] (Hasbro), [[Takashi Kunihiro]] (TakaraTomy)}}&amp;lt;ref&amp;gt;[[May 16]], [[2023]]&#039;s [https://www.youtube.com/watch?v=tPFnqhvXhTs Hasbro Pulse Transformers Fanstream] on YouTube, with [[Evan Brooks]], [[Ben MacCrae]], and [[Sixo]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Released as part of the 21st wave of &#039;&#039;[[Studio Series]]&#039;&#039; Voyager Class figures, Rhinox is based on his appearance in &#039;&#039;[[Transformers: Rise of the Beasts (film)|Rise of the Beasts]]&#039;&#039;, transforming into a mechanical rhinoceros in 29 steps. The rhino mode is surprisingly articulated, with tail, hips, shoulders, front knees, all four ankles, neck, and an opening mouth. The toy includes his spiked hammer which can be held or attached to his back in both modes.&lt;br /&gt;
&lt;br /&gt;
:There are two easily forgotten transformation steps: In robot mode, his knee hinges lock into the back of his thighs. His shins also transform slightly by pushing them in for beast mode, out for robot mode. Many of Rhinox&#039;s parts use simple friction hinges and can easily pop off, most notably his shoulder pads and forearm panels.&lt;br /&gt;
&lt;br /&gt;
:[[File:TF-SS-ROTB-Rhinox.jpg|left|thumb|200px|How do you measure its worth? (&#039;&#039;Pre-release deco&#039;&#039;)]]&lt;br /&gt;
:Oddly, Rhinox’s instructions label him as coming from &#039;&#039;[[Transformers: Revenge of the Fallen (film)|Revenge of the Fallen]]&#039;&#039;, and uses a more saturated blue compared to those of other Maximals.&amp;lt;ref&amp;gt;[https://www.reddit.com/r/transformers/comments/15izkma/i_didnt_know_rhinox_was_in_revenge_of_the_fallen/ SS Rhinox instruction sheet error]&amp;lt;/ref&amp;gt; His included &amp;quot;Peruvian Jungle Discovery&amp;quot; backdrop actually displays the cave setting from the film, based on a [https://youtu.be/LaL95NvH9KQ deleted scene] where Rhinox originally would have first appeared.&lt;br /&gt;
&lt;br /&gt;
:Early stock photography and the packaging render show Rhinox with brown plastic based on an early design, while the final product uses the gray color scheme seen in the finished film. At least one copy with the initial colors did make it out.&amp;lt;ref&amp;gt;[https://news.tfw2005.com/2023/05/10/studio-series-transformers-rise-of-the-beasts-ss-103-voyager-rhinox-in-hand-images-482693 SS Rhinox in-hand with initial color scheme, TFW2005]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Like his mainline Voyager Class figure, this Rhinox ended up becoming a heavy [[shelfwarmer]] soon after release, particularly at [[Target]] locations to the point store shelves were overflowing with unsold stock, even appearing as late as January 2025.&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===Figural Bag Clip===&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-m1|&#039;&#039;&#039;Rhinox&#039;&#039;&#039; (2023)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:Released by Monogram, this 2.5&amp;quot; 3D foam bag clip takes the form of a chibi &#039;&#039;Rise of the Beasts&#039;&#039; Rhinox in rhino mode.&lt;br /&gt;
&lt;br /&gt;
:It was available only as part of a [[Blindpacking|mystery blind bag]] collection.&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pop!&#039;&#039;===&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-m1|&#039;&#039;&#039;Rhinox&#039;&#039;&#039; (2023)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;ID number:&#039;&#039; &#039;&#039;&#039;1378&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Released as part of a &#039;&#039;Rise of the Beasts&#039;&#039;-themed batch of the &#039;&#039;Pop! Movies&#039;&#039; segment and as a [[Target]] exclusive, [[Funko Pop!|Funko]]&#039;s &#039;&#039;Pop!&#039;&#039; Rhinox is a super deformed vinyl figure of the character galloping in rhino mode supported by a translucent stand.&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===AMK Series===&lt;br /&gt;
{{toystub}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*[[Yoshikazu Iwanami]] originally wanted to bring [[Daiki Nakamura]] back to reprise his role as Rhinox from the &#039;&#039;[[Beast Wars: Transformers (cartoon)|Beast Wars]]&#039;&#039; Japanese dub for &#039;&#039;Rise of the Beasts&#039;&#039;, but the lack of proper character dialogue made him abandon it. &lt;br /&gt;
&lt;br /&gt;
===Foreign names===&lt;br /&gt;
*&#039;&#039;Japanese:&#039;&#039; &#039;&#039;&#039;Rhinox&#039;&#039;&#039; (ライノックス &#039;&#039;Rainokkusu&#039;&#039;)&lt;br /&gt;
*&#039;&#039;Mandarin:&#039;&#039; &#039;&#039;&#039;Xīniú&#039;&#039;&#039; (犀牛, &amp;quot;Rhinoceros&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Rise of the Beasts Maximals]]&lt;br /&gt;
[[Category:Studio Series Maximals]]&lt;/div&gt;</summary>
		<author><name>Mickto124</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Rhinox_(ROTB)&amp;diff=1877642</id>
		<title>Rhinox (ROTB)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Rhinox_(ROTB)&amp;diff=1877642"/>
		<updated>2025-12-04T05:24:47Z</updated>

		<summary type="html">&lt;p&gt;Mickto124: /* Beast Alliance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig3|Rhinox}}&lt;br /&gt;
{{factions|maximal}}&lt;br /&gt;
:&#039;&#039;Rhinox is a [[Maximal]] from the [[Transformers: Rise of the Beasts (film)|Rise of the Beasts]] portion of the [[movie continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Rhinox robot mode rotb.jpeg|right|thumb|upright=1.66|Lead me to the promised land, rhino!]]&lt;br /&gt;
&#039;&#039;&#039;Rhinox&#039;&#039;&#039; is a rhinoceros! He&#039;s the kind of hard-hitting, take-no-prisoners, rock solid big bruiser found on any team worth their salt. Rhinox is a Maximal of few words, and tends to let either his mighty hammer or his love of plowing through enemies in rhino mode do the talking for him. &lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===&#039;&#039;Rise of the Beasts&#039;&#039; film===&lt;br /&gt;
{{voiceactor|[[David Sobolov]] (English, casting only)}}&lt;br /&gt;
&lt;br /&gt;
[[File:ROTB-Rhinoxbeastmode.jpg|left|thumb|300px|&amp;quot;Wild bean vines... not appearing in this film.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
Somewhere in time and space, Rhinox was among the Maximals left on their homeworld when [[Unicron]] attacked. Making their way through enemy hordes, he and [[Cheetor (ROTB)|Cheetor]] met up with their leader [[Apelinq (ROTB)|Apelinq]], and fellow Maximals [[Optimus Primal (ROTB)|Optimus Primal]] and [[Airazor (ROTB)|Airazor]], who had just fended off several hostile [[Terrorcon (ROTB)|new]] [[Scorponok (ROTB)|arrivals]] on their planet. As the situation grew dire, he witnessed Apelinq transfer leadership of the Maximals to Primal, as the former ordered them to retreat with the [[Transwarp Key]]. All Rhinox and the other Maximals could do was watch from their ship as [[Scourge (ROTB)|Scourge]] overpowered Apelinq, as they entered the Transwarp bridge towards a prehistoric Earth.&lt;br /&gt;
&lt;br /&gt;
By the year [[1994]], Rhinox, Cheetor, and Primal had settled in the jungles of [[Peru]]. When [[Noah Díaz]] and [[Elena Wallace]] arrived searching for the other half of the Transwarp Key, Optimus Primal mobilized the Maximals, including Rhinox, to intercept them. As Primal had them cornered, the Autobot [[Wheeljack (ROTB)|Wheeljack]] arrived in an attempt back up the pinned [[Mirage (Movie)|Mirage]], which prompted Rhinox to strike and lift him upward on a ledge. Before the situation could escalate any further, Airazor flew in and eased the tension.&lt;br /&gt;
&lt;br /&gt;
[[File:ROTB-Rhinoxrobotmode.jpg|thumb|300px|right|Look out, my butt transforms into a chaingun!]]&lt;br /&gt;
&lt;br /&gt;
Later, Rhinox and the other Maximals led the Autobots to meet the human tribe that had kept the Maximals safe on Earth, present the Autobots the other half of the Transwarp Key. The next day, the Autobots and Maximals were alerted to a battle on top of a mountain, only to find a distraught Primal and an offline Airazor, who was forced to be deactivated after Scourge&#039;s corruption rendered her mad. Rhinox mourned for his fallen comrade. They did not have time to grieve Airazor however, as Scourge had already activated the Transwarp Key from the nearby volcano, ready to bring Unicron in. Hoping to distract their enemies, Prime and Primal led their respective teams to face the [[Terrorcon (ROTB)|Terrorcon]] army head on, hoping to lead them away from Noah, Elena and Mirage working their way towards the control panel. As the Autobots and Maximals approached the Terrorcon army, Primal ordered Cheetor and Rhinox to [[Activation code|maximize]], making swift work of the Terrorcon drones. Rhinox put his mighty hammer to good use, clobbering many of his foes. Eventually, the endless hordes of drones exhausted both the Autobots and Maximals, with Rhinox being overwhelmed by the faster [[Nightbird (ROTB)|Nightbird]]. As Unicron&#039;s reinforcements entered the Transwarp bridge, [[Bumblebee (Movie)|Bumblebee]] swooped in, turning the tide of the battle, and giving them a boost in morale. As Elena finally reached the control panel, and with Scourge being handled by Optimus, Rhinox and the rest of the Autobots and Maximals held back the army that was diverted towards the control panel. Rhinox continued to plow his way through the horde, and even lent [[Arcee (Movie)|Arcee]] a ride on his back in beast mode at one point. Eventually, the control panel was destroyed, forcing Optimus to sacrifice himself to destroy the key. Rhinox and the rest of the Maximals were then ordered to retreat.&lt;br /&gt;
&lt;br /&gt;
Fortunately, Primal saved Prime and they escaped the ensuing fallout. Rhinox and the others then regrouped at a valley overlooking the volcano. They acknowledged that Unicron had definitely survived the collapse of the Transwarp bridge, and he may return to destroy them. Despite this, Rhinox and the others remained steadfast, as they now had a newfound alliance between their factions, ready to take on Unicron, whenever he may return. {{storylink|Transformers: Rise of the Beasts (film)|Rise of the Beasts}}&lt;br /&gt;
{{note|Rhinox&#039;s involvement in the preceding events, or events mostly similar, were also chronicled in the book &amp;quot;[[The Search Is On]]&amp;quot;.}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===&#039;&#039;Rise of the Beasts&#039;&#039;===&lt;br /&gt;
[[File:TF-ROTB-Rhinox-Voyager.jpg|thumb|upright=1.66|Mirage said with my boxy beast mode the kids would love me at the piñata shop, I wonder wh-OUCH OW OUCH!!!]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-m1|&#039;&#039;&#039;Rhinox&#039;&#039;&#039; (Voyager Class, [[2023]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;TakaraTomy name&#039;&#039;: &#039;&#039;&#039;Voyager Class Rhinox&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;TakaraTomy ID number&#039;&#039;: &#039;&#039;&#039;BV-03&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;TakaraTomy release date&#039;&#039;: [[October 28]], 2023&lt;br /&gt;
:*&#039;&#039;Accessories&#039;&#039;: horn, 2 chain guns&lt;br /&gt;
&lt;br /&gt;
:Released in the second wave of &amp;quot;Core&amp;quot; &#039;&#039;[[Transformers: Rise of the Beasts (toyline)|Rise of the Beasts]]&#039;&#039; Voyager Class figures, Rhinox is based on early concept art for his movie appearance, and transforms into a mechanical rhinoceros. He comes with two spinning chain gun accessories that can store on the shoulders of his beast mode. The rhino horn is also removable and is meant to be worn on his robot shoulder.&lt;br /&gt;
&lt;br /&gt;
:In the US, Rhinox was exclusive to [[Walmart]] along with the rest of the Voyager assortment, where he would go on to be a major [[shelfwarmer]]. He was a general retail release in other markets.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|SmashChangers}}&lt;br /&gt;
[[File:TF-ROTB-SmashChanger-Rhinox.jpg|right|thumb|upright=1.66|Hey, rhinoooo!!!]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-m1|&#039;&#039;&#039;Rhinox&#039;&#039;&#039; (Smash Changers, 2023)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;TakaraTomy name&#039;&#039;: &#039;&#039;&#039;Papapatto&amp;lt;!--&amp;quot;Quickly&amp;quot;--&amp;gt; Change Rhinox&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;TakaraTomy ID number&#039;&#039;: &#039;&#039;&#039;BPC-03&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;TakaraTomy release date&#039;&#039;: [[August 5]], 2023&lt;br /&gt;
:*&#039;&#039;Accessories&#039;&#039;: Rhinoceros head&lt;br /&gt;
&lt;br /&gt;
: This 9-inch Rhinox toy changes automatically from rhinoceros to robot by tapping his feet against a surface three times. His rhino head is removable and can mount on his wrists in robot mode.&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
====Beast Alliance====&lt;br /&gt;
[[File:ROTBtoy-BattleMasterRhinox.jpg|right|thumb|300px|Wild bean vines... hard to digest...]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-m1|&#039;&#039;&#039;Rhinox&#039;&#039;&#039; (Beast Battle Masters, 2023)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;TakaraTomy name&#039;&#039;: &#039;&#039;&#039;Kakusei Weapon Rhinox&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;TakaraTomy ID number&#039;&#039;: &#039;&#039;&#039;BW-02&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;TakaraTomy release date&#039;&#039;: [[April 15]], 2023&lt;br /&gt;
{{toydesigner|[[Shogo Hasui]] (TakaraTomy)}}&lt;br /&gt;
&lt;br /&gt;
: Part of the first wave of &#039;&#039;Rise of the Beasts&#039;&#039; Beast Battle Masters, Rhinox is a 2.5-inch figure that transforms from a robotic rhinoceros to a Gatling gun and back. He is cast in dark greyish brown similar to a black rhinoceros, with silver highlights to make his robotic &amp;quot;musculature&amp;quot; and horns stand out. All 4 of his legs are cast in silver-grey unpaintable plastic and ball jointed, though they can only fold inward and spin, meaning they don&#039;t add very much poseability. Stock photos show his legs cast in light brown plastic instead.&lt;br /&gt;
&lt;br /&gt;
: He can weaponize other figures if they have [[5 mm post|5mm ports]], though his legs tend to get in the way if attached anywhere besides a hand or narrow forearm. His gun barrel does not spin and is only held on with friction, making it removable.&lt;br /&gt;
&lt;br /&gt;
: Like other Beast Battle Masters, Rhinox comes packed on a simple open card with no bubble, held on by plastic bands. His instruction sheet is tucked in the back but with one end folded under the front flap. He is somewhat oddly strapped to the card sideways with legs folded under, likely to prevent the feet from being easily removed.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|BattleChanger}}&lt;br /&gt;
[[File:ROTBtoy-BattleChangersRhinox.jpg|right|thumb|300px|Bay must be kicking himself for not directing the movie featuring a rhino with explosive farts.]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-m1|&#039;&#039;&#039;Rhinox&#039;&#039;&#039; (Battle Changers, 2023)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;TakaraTomy name&#039;&#039;: &#039;&#039;&#039;Kakusei Change Rhinox&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;TakaraTomy ID number&#039;&#039;: &#039;&#039;&#039;BC-02&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;TakaraTomy release date&#039;&#039;: [[April 15]], 2023&lt;br /&gt;
{{toydesigner|[[Koki Yamada]] (TakaraTomy)|[[Matthew Cohen]] (photography)&amp;lt;ref&amp;gt;{{citesocial|quote=I&#039;ve been photographing all the new Transformers Rise of the beasts mainline toys. Somehow, despite my excitement for you all to see these, I managed to miss this reveal! Here&#039;s you first (possibly late now lol) look at the main movie line! |link=https://www.instagram.com/p/Coc515tOmoL/?img_index=1|site=Instagram|name=Matthew Cohen|year=2023|month=2|day=9}}&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
:Released in the first wave of &#039;&#039;Rise of the Beasts&#039;&#039; Battle Changers, Rhinox is a simplified 4.5-inch figure that transforms from robot to rhinoceros and back in 6 steps! His chain gun is permanently affixed to his right arm. Interestingly, like several earlier &#039;&#039;Rise of the Beasts&#039;&#039; mainline Maximal figures, he appears to feature a significantly different robot mode design, in this case more closely resembling his original &#039;&#039;Beast Wars&#039;&#039; self in terms of headsculpt and chest greebling.&lt;br /&gt;
&lt;br /&gt;
:His stock photography has his robot mode slightly mistransformed- the rhino mode&#039;s head can clip in a little bit further down his back.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|BeastWeaponizer}}&lt;br /&gt;
[[File:TF-ROTB-2PK-Rhinox.jpg|right|thumb|300px|Both of his modes are common sights during Kilimanjaro Safari.]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-a1m1|&#039;&#039;&#039;Wheeljack &amp;amp; Rhinox&#039;&#039;&#039; (Beast Weaponizers, 2023)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;TakaraTomy name&#039;&#039;: &#039;&#039;&#039;Kakusei Change Set Wheeljack &amp;amp; Rhinox&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;TakaraTomy ID number&#039;&#039;: &#039;&#039;&#039;BCS-03&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;TakaraTomy release date&#039;&#039;: [[July 15]], 2023&lt;br /&gt;
{{toydesigner|[[Shogo Hasui]] (TakaraTomy)}}&lt;br /&gt;
&lt;br /&gt;
:Included with [[Wheeljack (ROTB)#BeastWeaponizer|Beast Weaponizer Wheeljack]] is redeco of the above Beast Battle Masters Rhinox, with the gray plastic swapped for brown and no paint besides the horns, somewhat giving a more realistic rhino look.&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Studio Series&#039;&#039;===&lt;br /&gt;
[[File:StudioSeriestoy-RhinoxROTB.jpg|300px|right|thumb|Silver &amp;lt;strike&amp;gt;and gold&amp;lt;/strike&amp;gt;]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-m1|&#039;&#039;&#039;Rhinox&#039;&#039;&#039; (Voyager Class, [[2023]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Movie&#039;&#039;: &#039;&#039;&#039;&#039;&#039;Rise of the Beasts&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Hasbro ID number&#039;&#039;: &#039;&#039;&#039;103&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;TakaraTomy ID number&#039;&#039;: &#039;&#039;&#039;SS-113&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Accessories&#039;&#039;: Hammer, &amp;quot;Peruvian Jungle Discovery&amp;quot; backdrop (2nd version)&lt;br /&gt;
{{toydesigner|[[Evan Brooks]] (Hasbro), [[Takashi Kunihiro]] (TakaraTomy)}}&amp;lt;ref&amp;gt;[[May 16]], [[2023]]&#039;s [https://www.youtube.com/watch?v=tPFnqhvXhTs Hasbro Pulse Transformers Fanstream] on YouTube, with [[Evan Brooks]], [[Ben MacCrae]], and [[Sixo]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Released as part of the 21st wave of &#039;&#039;[[Studio Series]]&#039;&#039; Voyager Class figures, Rhinox is based on his appearance in &#039;&#039;[[Transformers: Rise of the Beasts (film)|Rise of the Beasts]]&#039;&#039;, transforming into a mechanical rhinoceros in 29 steps. The rhino mode is surprisingly articulated, with tail, hips, shoulders, front knees, all four ankles, neck, and an opening mouth. The toy includes his spiked hammer which can be held or attached to his back in both modes.&lt;br /&gt;
&lt;br /&gt;
:There are two easily forgotten transformation steps: In robot mode, his knee hinges lock into the back of his thighs. His shins also transform slightly by pushing them in for beast mode, out for robot mode. Many of Rhinox&#039;s parts use simple friction hinges and can easily pop off, most notably his shoulder pads and forearm panels.&lt;br /&gt;
&lt;br /&gt;
:[[File:TF-SS-ROTB-Rhinox.jpg|left|thumb|200px|How do you measure its worth? (&#039;&#039;Pre-release deco&#039;&#039;)]]&lt;br /&gt;
:Oddly, Rhinox’s instructions label him as coming from &#039;&#039;[[Transformers: Revenge of the Fallen (film)|Revenge of the Fallen]]&#039;&#039;, and uses a more saturated blue compared to those of other Maximals.&amp;lt;ref&amp;gt;[https://www.reddit.com/r/transformers/comments/15izkma/i_didnt_know_rhinox_was_in_revenge_of_the_fallen/ SS Rhinox instruction sheet error]&amp;lt;/ref&amp;gt; His included &amp;quot;Peruvian Jungle Discovery&amp;quot; backdrop actually displays the cave setting from the film, based on a [https://youtu.be/LaL95NvH9KQ deleted scene] where Rhinox originally would have first appeared.&lt;br /&gt;
&lt;br /&gt;
:Early stock photography and the packaging render show Rhinox with brown plastic based on an early design, while the final product uses the gray color scheme seen in the finished film. At least one copy with the initial colors did make it out.&amp;lt;ref&amp;gt;[https://news.tfw2005.com/2023/05/10/studio-series-transformers-rise-of-the-beasts-ss-103-voyager-rhinox-in-hand-images-482693 SS Rhinox in-hand with initial color scheme, TFW2005]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Like his mainline Voyager Class figure, this Rhinox ended up becoming a heavy [[shelfwarmer]] soon after release, particularly at [[Target]] locations to the point store shelves were overflowing with unsold stock, even appearing as late as January 2025.&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===Figural Bag Clip===&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-m1|&#039;&#039;&#039;Rhinox&#039;&#039;&#039; (2023)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:Released by Monogram, this 2.5&amp;quot; 3D foam bag clip takes the form of a chibi &#039;&#039;Rise of the Beasts&#039;&#039; Rhinox in rhino mode.&lt;br /&gt;
&lt;br /&gt;
:It was available only as part of a [[Blindpacking|mystery blind bag]] collection.&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pop!&#039;&#039;===&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-m1|&#039;&#039;&#039;Rhinox&#039;&#039;&#039; (2023)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;ID number:&#039;&#039; &#039;&#039;&#039;1378&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Released as part of a &#039;&#039;Rise of the Beasts&#039;&#039;-themed batch of the &#039;&#039;Pop! Movies&#039;&#039; segment and as a [[Target]] exclusive, [[Funko Pop!|Funko]]&#039;s &#039;&#039;Pop!&#039;&#039; Rhinox is a super deformed vinyl figure of the character galloping in rhino mode supported by a translucent stand.&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===AMK Series===&lt;br /&gt;
{{toystub}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*[[Yoshikazu Iwanami]] originally wanted to bring [[Daiki Nakamura]] back to reprise his role as Rhinox from the &#039;&#039;[[Beast Wars: Transformers (cartoon)|Beast Wars]]&#039;&#039; Japanese dub for &#039;&#039;Rise of the Beasts&#039;&#039;, but the lack of proper character dialogue made him abandon it. &lt;br /&gt;
&lt;br /&gt;
===Foreign names===&lt;br /&gt;
*&#039;&#039;Japanese:&#039;&#039; &#039;&#039;&#039;Rhinox&#039;&#039;&#039; (ライノックス &#039;&#039;Rainokkusu&#039;&#039;)&lt;br /&gt;
*&#039;&#039;Mandarin:&#039;&#039; &#039;&#039;&#039;Xīniú&#039;&#039;&#039; (犀牛, &amp;quot;Rhinoceros&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Rise of the Beasts Maximals]]&lt;br /&gt;
[[Category:Studio Series Maximals]]&lt;/div&gt;</summary>
		<author><name>Mickto124</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Park_Avenue&amp;diff=1877300</id>
		<title>Park Avenue</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Park_Avenue&amp;diff=1877300"/>
		<updated>2025-12-02T10:27:39Z</updated>

		<summary type="html">&lt;p&gt;Mickto124: /* Tin of Chocolates */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Park Avenue Foods logo.jpg|right]]&lt;br /&gt;
&#039;&#039;&#039;Park Avenue&#039;&#039;&#039; is an Australian confectionery company specializing in producing treats for brands such as &#039;&#039;{{W|The Smurfs}}&#039;&#039;, &#039;&#039;{{W|Dora the Explorer}}&#039;&#039;, &#039;&#039;{{W|Barbie}}&#039;&#039;, &#039;&#039;{{W|Skylanders}}&#039;&#039;, &#039;&#039;[[Mickey Mouse]]&#039;&#039;, &#039;&#039;[[Angry Birds Transformers (mobile game)|Angry Birds]]&#039;&#039; and, of course, &#039;&#039;[[Transformers brand|Transformers]]&#039;&#039;. Their &#039;&#039;Transformers&#039;&#039; offering appears to be limited to the production of milk chocolate egg related goods in the period surrounding what the [[human]]s refer to as Easter, and a number of [[Christmas]] related goods which don&#039;t involve eggs. The products are generally themed after the [[live-action film series]], updating the look as each movie comes out.&lt;br /&gt;
&lt;br /&gt;
==Transformers products==&lt;br /&gt;
===Christmas===&lt;br /&gt;
====Christmas Stocking====&lt;br /&gt;
[[File:Park Avenue Christmas Stocking.jpg|thumb|right|200px|What manner of creature has a foot that shape?]]&lt;br /&gt;
A &#039;&#039;Transformers&#039;&#039;-themed Christmas stocking pre-filled with a sticker sheet and lollies.&lt;br /&gt;
{{--}}&lt;br /&gt;
====Advent Calendar====&lt;br /&gt;
[[File:Park Avenue advent calendar.jpg|thumb|right|200px]]&lt;br /&gt;
A large flat cardboard box decorated with &#039;&#039;Transformers&#039;&#039; characters. Perforated windows can be opened to reveal chocolate treats.&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===Easter===&lt;br /&gt;
====Pyramid Pack====&lt;br /&gt;
[[Image:ROTF MilkChocolateEgg.jpg|thumb|right|250px| So humans make energy sources from plant seed pods, and shape them into the form of avian embryonic development chambers? Strange.]]&lt;br /&gt;
Includes a large milk chocolate egg wrapped in aluminium foil. along with a &#039;&#039;Transformers&#039;&#039;-branded yoyo. Additionally set into each side of the yoyo is a gravity-based game, where you must get three small bearings to the center of a tiny maze by tilting the yoyo.&lt;br /&gt;
&lt;br /&gt;
{{--}}&lt;br /&gt;
====Tin of Chocolates====&lt;br /&gt;
[[File:Park Avenue chocolate tins.jpg|thumb|right|400px]]&lt;br /&gt;
A 16cm by 24cm aluminium tin, embossed with a being who was resurrected from the dead. That&#039;s right: [[Optimus Prime (Movie)|Optimus Prime]]! Another tin is also available bearing the likeness of [[Bumblebee (Movie)|Bumblebee]]. The tin contains ten chocolate eggs wrapped in gold-colored foil, and a sticker sheet featuring artwork of various movie characters and logos.&lt;br /&gt;
&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
====4WD Tin====&lt;br /&gt;
[[File:Park Avenue 4WD tin.jpg|thumb|right|200px]]&lt;br /&gt;
A tin decorated with images of movie characters, and presumably containing milk chocolate eggs.&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
====Ceramic Mug====&lt;br /&gt;
[[File:Park Avenue ceramic mug.jpg|thumb|right|300px| ]]&lt;br /&gt;
Available with either 60g or 100g eggs, this set consists of a mug decorated with the likeness of Optimus Prime and/or Bumblebee.&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
====Flared Egg====&lt;br /&gt;
[[File:Park Avenue Flared Egg.jpg|thumb|right|180px]]&lt;br /&gt;
An egg in flared wrapping. Also a Transformers finger puppet and pops.&lt;br /&gt;
&lt;br /&gt;
{{--}}&lt;br /&gt;
====Digital Counting Money Jar====&lt;br /&gt;
[[File:Park Avenue Money Jar.jpg|thumb|right|200px]]&lt;br /&gt;
A money jar with a digital display on the top which gives a readout of how much money you&#039;ve fed through the slot in the lid. Comes prefilled with chocolate eggs to keep it seasonally relevant.&lt;br /&gt;
&lt;br /&gt;
{{--}}&lt;br /&gt;
====Torch Gift Pack====&lt;br /&gt;
[[File:Park Avenue Torch Gift Pack.jpg|thumb|right|200px]]&lt;br /&gt;
A torch festively decorated with Transformers characters and logos, plus four chocolate eggs, because those things all go together.&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous===&lt;br /&gt;
====Popping Candy with Lollipop &amp;amp; Sticker====&lt;br /&gt;
[[File:Park Avenue Popping Candy.jpg|thumb|right|150px]]&lt;br /&gt;
This pack contains a lollipop shaped like a foot, a quantity of loose candy chips which pop when placed in the mouth, and one of twelve collectible stickers.&lt;br /&gt;
{{--}}&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.parkavenuefoods.com.au/ Park Avenue Foods website]&lt;br /&gt;
&lt;br /&gt;
[[Category:Licensed food]]&lt;br /&gt;
[[Category:Revenge of the Fallen]]&lt;br /&gt;
[[Category:Dark of the Moon]]&lt;br /&gt;
[[Category:Age of Extinction]]&lt;/div&gt;</summary>
		<author><name>Mickto124</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Teletraan-X_(episode)&amp;diff=1877295</id>
		<title>Teletraan-X (episode)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Teletraan-X_(episode)&amp;diff=1877295"/>
		<updated>2025-12-02T07:19:48Z</updated>

		<summary type="html">&lt;p&gt;Mickto124: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig3.5|the cartoon episode|the eponymous character|Teletraan-X (Cyberverse)|Teletraan}}&lt;br /&gt;
{{episode|&lt;br /&gt;
|otherseries=&#039;&#039;[[Transformers: Cyberverse (cartoon)|Transformers: Cyberverse]]&#039;&#039; ep 12&lt;br /&gt;
|image=Teletraan-X (Cyberverse - Teletraan-X).jpg&lt;br /&gt;
|caption=&amp;quot;According to the control panel light up there, the entire building&#039;s gonna self-destruct in about six minutes. I&#039;m pretty sure it&#039;s a problem with the light.&amp;quot;&lt;br /&gt;
|prev=Sabotage&lt;br /&gt;
|next=Matrix of Leadership (episode)&lt;br /&gt;
|title=&amp;quot;Teletraan-X&amp;quot;&lt;br /&gt;
|airdate=[[October 26]], [[2018]] (Xfinity X1)&amp;lt;br&amp;gt;[[November 16]], 2018 (CN app/website) &amp;lt;br&amp;gt; [[November 17]], 2018 (USA)&lt;br /&gt;
|season=1&lt;br /&gt;
|season ep=12&lt;br /&gt;
|production company=[[Allspark Animation]]&lt;br /&gt;
|writer=[[Kevin Burke]] and [[Chris Wyatt]]&lt;br /&gt;
|animation studio=[[Boulder Media Studio]]&lt;br /&gt;
|director=[[Jean Texier]]&lt;br /&gt;
|video=https://www.youtube.com/watch?v=wMUz9RDTQ7o &lt;br /&gt;
|videosite=YouTube&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Windblade and Bumblebee trace an Autobot signal and find themselves lured into a trap set by Slipstream and her Seekers.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
Following the destruction of their [[Decepticon scout ship|starship]], [[Bumblebee (Cyberverse)|Bumblebee]] and [[Windblade (Cyberverse)|Windblade]] are on the run; after a close call involving [[Nova Storm (Cyberverse)|Nova Storm]] and a movie billboard, the pair take shelter at a nearby airport. Windblade realizes that they&#039;re too conspicuous together, and to cover more ground in their search for the &#039;&#039;[[Ark (Cyberverse)|Ark]]&#039;&#039; they&#039;ll need to split up. Her dramatic monologue about her faith in Bumblebee, however, is cut short when her friend picks up something unexpected: an [[Autobot]] distress signal emanating from nearby! &lt;br /&gt;
&lt;br /&gt;
Abandoning their plan to split up, the pair head to an abandoned missile silo not far away. Clambering down into the depths of the facility, the signal becomes stronger and stronger, until they reach a large and heavily armored door. Windblade pries it open, and after a short jaunt down the tunnel they pair discover the source of the signal: [[Teletraan-X (Cyberverse)|Teletraan-X]], a robotic [[drone]] designed to act as an auxiliary backup unit for [[Teletraan-1 (Cyberverse)|Teletraan-1]]&#039;s data. Introducing itself, the device quickly identifies Bumblebee as a crew member of the &#039;&#039;Ark&#039;&#039;, but not Windblade, and refuses to answer any of her questions unless they&#039;re filtered through Bumblebee first. When Bumblebee tries to persuade Teletraan-X to reveal the Ark&#039;s location, however, the machine announces that they&#039;ve been led into a trap... at which point, spotlights flare to life, revealing [[Slipstream (Cyberverse)|Slipstream]] and the other [[Seeker (Cyberverse)|Seeker]]s! &lt;br /&gt;
&lt;br /&gt;
The two Autobots are surrounded, subdued, and quickly brought before Slipstream, who explains her need to bring the Autobots in alive: &#039;Bee is the only Cybertronian on Earth who can access the drone, and learn the location of the &#039;&#039;Ark&#039;&#039;... and Windblade&#039;s safety is the incentive to ensure Bumblebee cooperates with Slipstream. Windblade is tortured, then Bumblebee when he refuses to cooperate... but Slipstream has reckoned without Teletraan-X, whose overriding directive to protect the crew of the &#039;&#039;Ark&#039;&#039; spurs it into action, activating a defensive shield which it uses to bowl over the Decepticons. The two Autobots make a run for it, tailed by Teletraan-X and pursued by the Seekers.&lt;br /&gt;
&lt;br /&gt;
Realizing that they need to protect Teletraan-X, the only clue they have to finding the &#039;&#039;Ark,&#039;&#039; Windblade tells Bumblebee to ensure that the drone makes it out safely, seconds before a Decepticon missile splits the party. Windblade defends Teletraan-X by bringing down part of the ceiling on [[Slipstream (Cyberverse)|Slipstream]], [[Acid Storm (Cyberverse)|Acid Storm]], and [[Thrust (Cyberverse)|Thrust]], while Bumblebee uses his [[stinger (weapon)|stingers]] to paralyze Nova Storm and [[Thundercracker (Cyberverse)|Thundercracker]] before the trio reunite.&lt;br /&gt;
&lt;br /&gt;
Using Teletraan-X&#039;s map of the facility, the group escapes to the antechamber where they came in, but their escape up the ladder is compounded when Slipstream and the other Seekers regroup and chase them up to the surface. Windblade falls back to make sure that the Decepticons can&#039;t pursue Bumblebee and Teletraan-X up the ladder, but with the silo doors—and their only means of escape—closing, and fast, Bumblebee has no choice but to leave Windblade to her fate. &#039;Bee escapes just in time to seal the Seekers underground, for the time being... but Windblade is trapped &#039;&#039;with&#039;&#039; them, her fate unknown, and with no other course of action Bumblebee is forced to take Teletraan-X and flee...&lt;br /&gt;
&lt;br /&gt;
==Featured characters==&lt;br /&gt;
{{featuredcharacters&lt;br /&gt;
|c1=&lt;br /&gt;
*[[Bumblebee (Cyberverse)|Bumblebee]] (2)&lt;br /&gt;
*[[Windblade (Cyberverse)|Windblade]] (3)&lt;br /&gt;
&lt;br /&gt;
|c2=&lt;br /&gt;
*[[Nova Storm (Cyberverse)|Nova Storm]] (1)&lt;br /&gt;
*[[Thundercracker (Cyberverse)|Thundercracker]] (6)&lt;br /&gt;
*[[Slipstream (Cyberverse)|Slipstream]] (7)&lt;br /&gt;
*[[Acid Storm (Cyberverse)|Acid Storm]] (8)&lt;br /&gt;
*[[Thrust (Cyberverse)|Thrust]] (9)&lt;br /&gt;
&lt;br /&gt;
|c4=&lt;br /&gt;
*Kid (4)&lt;br /&gt;
*[[Teletraan-X (Cyberverse)|Teletraan-X]] (5)&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
&#039;&#039;&#039;Slipstream:&#039;&#039;&#039; &amp;quot;Finally this annoying little &#039;&#039;Ark&#039;&#039; drone is good for something... other than saying &#039;not crew&#039;.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Teletraan-X:&#039;&#039;&#039; &amp;quot;Well, you&#039;re &#039;&#039;not&#039;&#039;.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Slipstream&#039;&#039;&#039; and &#039;&#039;&#039;Windblade:&#039;&#039;&#039; &amp;quot;SILENCE!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Look, I&#039;m a diversion! This is a great time to escape.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;C&#039;mon, &#039;Bee!&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;I&#039;m helping! Wait for me!&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
:—&#039;&#039;&#039;Teletraan-X&#039;&#039;&#039; saves our heroes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Wind...blade...&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;The Decepticons will overwhelm her and come after us in a matter of moments. Would you like a list of nearby hiding places?&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; and &#039;&#039;&#039;Teletraan-X&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
===Continuity notes===&lt;br /&gt;
*Windblade and Bumblebee lost the [[Decepticon scout ship]] they&#039;d been using as a base, along with the [[cortical psychic patch]] during the events of the preceding episode, &amp;quot;[[Sabotage]].&amp;quot;&lt;br /&gt;
*Teletraan-X mentions that he hasn&#039;t seen an Autobot for &amp;quot;millions of years,&amp;quot; providing some kind of timeframe between the various flashbacks on the show and the events of the present day.&lt;br /&gt;
&lt;br /&gt;
===Transformers references===&lt;br /&gt;
*TBD&lt;br /&gt;
&lt;br /&gt;
===Real-world references===&lt;br /&gt;
[[File:Cyberverse - Teletraan-X - Return of Sharknator.jpg|thumb|right|300px|A shadowy flight into the dangerous world of a shark who does not exist.]]&lt;br /&gt;
*The billboard at the beginning of the episode features an ad for &amp;quot;[[Return of Sharknator]],&amp;quot; spoofing both the &#039;&#039;[[Terminator]]&#039;&#039; and &#039;&#039;{{w|Sharknado (film series)|Sharknado}}&#039;&#039; franchises while also featuring a red {{w|KITT|Knight Industries Two Thousand}}. Also a red bandanna on his fin (along with wearing a bandoleer on his chest) is a reference to &#039;&#039;{{w|Rambo (film series)|Rambo}}&#039;&#039;, the film&#039;s tagline on the billboard also spoofing the tagline of the original Rambo movie, &#039;&#039;{{w|First Blood}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Trivia===&lt;br /&gt;
[[File:Cyberverse-TeletraanX-kid.jpg|thumb|200px|Pictured: an endangered species currently held in captivity.]]&lt;br /&gt;
*This episode was originally scheduled to debut on Canadian television on [[October 21]], [[2018]], several weeks ahead of its US broadcast. A re-run of &amp;quot;[[Memory (Cyberverse)|Memory]]&amp;quot; wound up airing instead. It did, however, run on Okto in Singapore on [[November 10]], a week before its US air date.&lt;br /&gt;
*This episode was made available OnDemand for subscribers to U.S. cable provider Comcast&#039;s Xfinity X1 service on [[October 26]], [[2018]], along with the ninth, tenth, and eleventh episodes of the series, &amp;quot;[[Shadowstriker (episode)|Shadowstriker]],&amp;quot; &amp;quot;[[Maccadam&#039;s]],&amp;quot; and &amp;quot;[[Sabotage]],&amp;quot; all prior to their Cartoon Network broadcast debuts. Initially, &amp;quot;Sabotage&amp;quot; was not included in this release, leaving a one-episode gap, but it was added before the end of the same day.&lt;br /&gt;
*After &#039;&#039;twelve&#039;&#039; episodes set on modern [[Earth]], we finally get a glimpse of a [[human]], which probably has to be &#039;&#039;some&#039;&#039; kind of record for &#039;&#039;Transformers&#039;&#039; media. In fact, this is the only instance of a human physically appearing on screen for the entire show, (with all appearances after this being nothing more than offscreen voices).&lt;br /&gt;
*Given their need to hide from both humanity &#039;&#039;and&#039;&#039; the Decepticons, it&#039;s more than a little weird to have the two Autobots casually transforming into robot mode to hold a conversation in the middle of an airport parking lot full of cars.&lt;br /&gt;
*Bee deploys two stinger blades from the rims of his tires.&lt;br /&gt;
&lt;br /&gt;
===Animation and technical errors===&lt;br /&gt;
*When Thrust grabs Bumblebee, Thrust&#039;s mouth moves, yet he doesn&#039;t speak, leaving only Bumblebee&#039;s dialogue.&lt;br /&gt;
*Thundercracker was the one holding the taser and standing next to Bumblebee when he collapsed, but when Teletraan-X comes in to protect Bumblebee, Thundercracker and Nova Storm have swapped places, with Nova Storm being next to &#039;Bee and holding the taser. &lt;br /&gt;
*Teletraan-X&#039;s size and [[scale]] is more than a bit cheatsy here; in most of his appearances, he&#039;s about a third of the size of the main cast, but during the final scene he&#039;s somehow able to fit into Bumblebee&#039;s vehicle mode.&lt;br /&gt;
*Nova Storm&#039;s cockpit framing, which vanished in the previous episode, is still missing in this one.&lt;br /&gt;
&lt;br /&gt;
===Foreign localization===&lt;br /&gt;
&#039;&#039;&#039;French&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Title:&#039;&#039; &amp;quot;&#039;&#039;&#039;Teletraan-X&#039;&#039;&#039;&amp;quot;&lt;br /&gt;
:*&#039;&#039;Original airdate:&#039;&#039; [[November 12]], 2018&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;German&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Title:&#039;&#039; &amp;quot;&#039;&#039;&#039;Die Falle&#039;&#039;&#039;&amp;quot; (&amp;quot;The Trap&amp;quot;)&lt;br /&gt;
:*&#039;&#039;Original airdate:&#039;&#039; [[December 16]], 2018&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hungarian&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Title:&#039;&#039; &amp;quot;&#039;&#039;&#039;Teletraan-X&#039;&#039;&#039;&amp;quot;&lt;br /&gt;
:*&#039;&#039;Original airdate:&#039;&#039; [[December 9]], 2018&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Indonesian&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Title:&#039;&#039; &amp;quot;&#039;&#039;&#039;Teletraan-X&#039;&#039;&#039;&amp;quot;&lt;br /&gt;
:*&#039;&#039;Original airdate:&#039;&#039; [[December 15]], 2018&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Italian&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Title:&#039;&#039; &amp;quot;&#039;&#039;&#039;Teletraan-X&#039;&#039;&#039;&amp;quot;&lt;br /&gt;
:*&#039;&#039;Original airdate:&#039;&#039; [[November 29]], 2018&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Japanese&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Title:&#039;&#039; &amp;quot;&#039;&#039;&#039;Teletraan-X o Mamori Nuke&#039;&#039;&#039;&amp;quot; (テレトランXを守りぬけ, &amp;quot;Protect Teletraan-X&amp;quot;)&lt;br /&gt;
:*&#039;&#039;Original airdate:&#039;&#039; [[June 22]], [[2019]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malay&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Title:&#039;&#039; &amp;quot;&#039;&#039;&#039;Teletraan-X&#039;&#039;&#039;&amp;quot;&lt;br /&gt;
:*&#039;&#039;Original airdate:&#039;&#039; [[December 15]], 2018&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Portuguese&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Title:&#039;&#039; &amp;quot;&#039;&#039;&#039;Teletraan-X&#039;&#039;&#039;&amp;quot;&lt;br /&gt;
:*&#039;&#039;Original airdate:&#039;&#039; [[December 25]], 2018&lt;br /&gt;
&lt;br /&gt;
==Home video releases==&lt;br /&gt;
{{homevidnote}}&lt;br /&gt;
;DVD&lt;br /&gt;
[[File:Flag of France.png|20px|France]] 2019 — &#039;&#039;Transformers Cyberverse&#039;&#039; — Intégrale Saison 1 ([[ESC Éditions]]) — French audio only&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Flag of Australia.png|20px|Australia]] 2019 — &#039;&#039;Transformers Cyberverse&#039;&#039; — Terminal Velocity ([[Beyond Home Entertainment]])&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Cyberverse episodes]]&lt;/div&gt;</summary>
		<author><name>Mickto124</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers_The_Game_(console)&amp;diff=1876898</id>
		<title>Transformers The Game (console)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers_The_Game_(console)&amp;diff=1876898"/>
		<updated>2025-11-29T09:25:27Z</updated>

		<summary type="html">&lt;p&gt;Mickto124: /* Drone Variants */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{nav-movie-game}}&lt;br /&gt;
{{videogame&lt;br /&gt;
|title=&#039;&#039;Transformers The Game&#039;&#039;&lt;br /&gt;
|image=Transformers The Game cover.jpg&lt;br /&gt;
|caption=If you&#039;re a mid-to-late-00s kid and remember this game, then your childhood was... Probably pretty average, I guess?&lt;br /&gt;
|developer=[[Traveller&#039;s Tales]]&lt;br /&gt;
|publisher=[[Activision]]&lt;br /&gt;
|date=[[June 19]], [[2007]] (NA)&amp;lt;br&amp;gt;[[June 20]], 2007 (AU)&amp;lt;br&amp;gt;[[July 20]], 2007 (EU)&amp;lt;br&amp;gt;[[February 7]], [[2008]] (JP, PS3/PS2)&amp;lt;br&amp;gt;[[March 13]], [[2008]] (JP, Wii)&lt;br /&gt;
|platform=[[PlayStation]] 2, [[Wii]], PlayStation 3, [[Xbox]] 360, PC DVD-ROM&lt;br /&gt;
|ratings=ESRB: T&amp;lt;br&amp;gt;PEGI: 12+&amp;lt;br&amp;gt;CER0:B&lt;br /&gt;
}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Transformers The Game&#039;&#039;&#039;&#039;&#039; is the video game adaptation of the [[Transformers (film)|2007 live-action movie]]. Developed by [[Traveller&#039;s Tales]] with cinematic cutscenes animated by [[Blur Studio]] for the Xbox 360, PlayStation 2, PlayStation 3, Wii and PC via DVD-ROM, the game follows several of the movie&#039;s robotic characters through a loose approximation of the movie&#039;s plot. The game has two campaigns, one for each faction. It was the first Transformers game published by [[Activision]] in 21 years.&lt;br /&gt;
&lt;br /&gt;
Several &#039;&#039;&#039;[[Transformers The Game|other versions]]&#039;&#039;&#039; of the title were released for other platforms.&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
===Autobots===&lt;br /&gt;
====Level 1: The Suburbs====&lt;br /&gt;
[[file:BumblebeeBarricadeGameFight.jpg|upright=1.25|thumb|left|BONK!]]&lt;br /&gt;
[[Bumblebee (Movie)/games|Bumblebee]] crashes down to [[Earth]], ending up in [[Bay Demolitions]]. The Autobot [[Scanning|scans]] a yellow Camaro, and is contacted by [[Optimus Prime (Movie)/games|Optimus Prime]], who tells him to find an object that will help lead them to the missing [[AllSpark]], but warns him to beware [[Decepticon]] drones. Bumblebee zooms off to a construction site and defeats some of the drones, but even more drones fall from the sky, destroying major parts of the town until Bumblebee defeats them. After defeating them, he scans the corpses and discovers the Decepticons have found a [[Transformer]] code linked to [[Megatron (Movie)/games|Megatron]] in a [[Archibald Witwicky&#039;s glasses|family artifact]] of [[Sam Witwicky]]. Seeking to protect him the Decepticons, Bumblebee drives to his home and he overhears Sam&#039;s [[Ron Witwicky|father]] promise him he will buy him a car the next day. On Optimus&#039;s orders, Bumblebee races to [[Bobby Bolivia]]&#039;s [[Bolivia&#039;s Finest Quality Used Cars and Petting Zoo|used car lot]], defeating more Decepticon drones marching through the streets along the way. With the path cleared, Bumblebee reaches Bolivia&#039;s and gets himself purchased by Sam.&lt;br /&gt;
&lt;br /&gt;
The next day while Sam is at school, [[Barricade (Movie)|Barricade]] attacks him, but Bumblebee stops the Decepticon, pursuing him to prevent further human casualties. After defeating Barricade, Bumblebee is ordered to destroy radio towers that have been hacked by the Decepticons to prevent the [[Autobot]]s from landing, then clear a landing zone. The Autobots touch down and scan new [[alternate mode]]s before gathering at the rendezvous point.&lt;br /&gt;
&lt;br /&gt;
====Level 2: More Than Meets the Eye====&lt;br /&gt;
[[File:Shockwave movie.jpg|thumb|upright=1.45|Logic, etc. etc.]]&lt;br /&gt;
[[file:JazzIsUselessMovie.jpg|upright=1.30|left|thumb|You... wouldn&#039;t happen to know where the Taco store is, would you?]]&lt;br /&gt;
After a very brief explanation of what is going on, [[Sector Seven]] finds the Autobots. In his new alt mode, Bumblebee takes Sam and [[Mikaela Banes]] to safety, while [[Jazz (Movie)|Jazz]] distracts Sector Seven. Unfortunately, Jazz&#039;s luck runs out and he is eventually caught, only to be saved from the humans and a subsequent Decepticon drone attack by Ironhide.&lt;br /&gt;
&lt;br /&gt;
Sector Seven manages to catch Bumblebee in a net and parades him around the city, but Optimus follow in vehicle mode and eventually catches hold. Before he can rescue his comrade, he is dislodged by the arriving Decepticon [[Shockwave (Movie)|Shockwave]], who begins to destroy the city. Optimus and Shockwave clash, ultimately resulting in Shockwave&#039;s destruction. Investigating Shockwave&#039;s body, Optimus finds the glasses and intercepts a transmission from [[Starscream (Movie)/games|Starscream]] that the Decepticons have found Megatron in [[Hoover Dam]], along with the AllSpark. Their mission now clear, Optimus rolls out with the rest of the Autobots. &lt;br /&gt;
&lt;br /&gt;
====Level 3: Inside Hoover Dam====&lt;br /&gt;
[[file:BumblebeeBay.jpg|upright=1.45|thumb|Micheal Bay endorses this message]]&lt;br /&gt;
In [[Hoover Dam]], Bumblebee is being held in a force field, but manages to escape when a power surge disables it. While exploring, Bumblebee discovers the AllSpark hidden behind a &#039;laser grid. Commanded by Prime to retrieve the relic, Bumblebee battles the security robots and destroys the command center consoles, only to discover this would not be enough to disable the grid. Next, Bumblebee desroyed a set of cooling fans, causing the generators powering the grid to overheat and explode. After destroying the last of the generators, Bumblebee entered the holding chamber andbegan to shrink the AllSpark to portable size fending of the security drones as he did so. Unfortunately, Megatron begins to thaw out and attacks Bumblebee as well. Bumblebee manages to escape with Sam, Mikaela, and the AllSpark, but Starscream and [[Blackout (Movie)|Blackout]] arrive at the dam shortly there after to release their leader.&lt;br /&gt;
&lt;br /&gt;
====Level 4: The Last Stand====&lt;br /&gt;
[[file:JazzStarscreamBattle.jpg|thumb|left|Walk up to him slowly with your gun out, [[Starscream_(G1)/Generation_1_cartoon_continuity|because that ALWAYS works.]]]]&lt;br /&gt;
Upon arriving in [[Mission City]], the Allspark becomes overloaded with energy and creates some energon drones. Bumblebee loses control and gets himself stuck in a building, but is rescued by Ironhide. Starscream appears and begins attacking, but is swiftly engaged by Jazz, who kills Starscream, Blackout, and their drone minions. Unfortunately, [[Brawl (Movie)|Brawl]] arrives and manages to finally finish Jazz off, angering Ironhide. After chasing Brawl throughout the city, Ironhide finally kills him and his drones, avenging Jazz&#039;s death.&lt;br /&gt;
&lt;br /&gt;
Barricade tries to take the AllSpark, but Bumblebee confronts and kills him. Before he can savor his victory, Bumblebee is effortlessly flicked aside by Megatron. Fearing for their lives, Sam and Mikaela take the AllSpark and hide in one of the nearby buildings.&lt;br /&gt;
&lt;br /&gt;
====Level 5: The Ultimate Doom====&lt;br /&gt;
Megatron manages to find Sam and Mikaela, but before he can grab the AllSpark, Optimus arrives and engages him in a final battle. After a long and grueling fight, Megatron finally goes down. Believing his foe vanquished, Optimus turns to Sam as the human hands him the AllSpark. However, Megatron reveals himself to still be alive and leaps at the heroes. Grabbing Megatron&#039;s flail, Optimus pulls the Decepticon towards him and shoves the cube into his chest, killing him.&lt;br /&gt;
&lt;br /&gt;
Later, Optimus and the other Autobots reflect on the events that have transpired. Though the AllSpark is lost, they have found themselves a new home, one which Optimus now vows to protect.&lt;br /&gt;
&lt;br /&gt;
===Decepticons===&lt;br /&gt;
&lt;br /&gt;
====Level 1: SOCCENT Military Base====&lt;br /&gt;
[[File:VGBlackoutE1M3Intro.jpg|thumb|left|&amp;quot;Time for a delicious, cool... what? [[Pepsi]]?!&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
Blackout shot down an MH-53 and scanned it as his vehicle mode, and then proceeded to the [[SOCCENT Forward Operations Base]] in [[Qatar]]. At [[Starscream (Movie)/games|Starscream&#039;s]] command, he destroys the entire base.&lt;br /&gt;
&lt;br /&gt;
[[File:VGBlackoutE1M4Intro.gif|thumb|&amp;quot;Damn it, Scorponok, that is NOT my [[Powerlinx]] plug!&amp;quot;]]&lt;br /&gt;
Some humans managed to scramble their communication vehicles, and [[Scorponok (Movie)|Scorponok]] was dispatched to deal with the situation and succeeded. Meanwhile, Blackout went to destroy a communication array, hoping to steal their mainframes and data, since they contained important information about the location of the AllSpark.&lt;br /&gt;
&lt;br /&gt;
Scorponok then returned to Blackout, whereupon Starscream informed that some human reinforcements were on the way to prevent their escape, but Blackout managed to destroy them all. After that, Starscream informed them that there wasn&#039;t any concrete information on the data, but a human was in possession of an artifact whose origin matched with the information they acquired. Blackout and Scorponok then leave Qatar.&lt;br /&gt;
&lt;br /&gt;
====Level 2: The Hunt For Sam Witwicky====&lt;br /&gt;
&lt;br /&gt;
Barricade landed in Tranquility, and scanned a Saleen S281 police car near a donut store (because cops like donuts) and got in contact with Starscream. Starscream informed him he was there to find the artifact, which happened to be a pair of glasses. and that Barricade must do it before the Autobots do.&lt;br /&gt;
&lt;br /&gt;
[[File:VGBarricadeE2M2Intro.jpg|thumb|This is what is technically known as a bad idea.]]&lt;br /&gt;
Starscream informed Barricade that they might not be the only Transformers in the area, and ordered him to investigate. Driving around town, he was attacked by Autobot drones. After destroying all the drones in the area, Starscream told him to head to the power plant in order to find [[Frenzy (Movie)|Frenzy]], who discovered interesting information about their mission. Upon arrival, Barricade encountered Sector Seven, who had captured Frenzy. Finding himself dealing with a Sector Seven SUV which could enter buildings, Barricade tore down all the nearby buildings in his search for Frenzy. However, he became trapped inside a Sector Seven SUV whose drivers used the explosions caused by the Decepticon to their advantage, escaped the building and hid inside another one without causing damage (because they&#039;re Sector Seven, they knew how to do that).&lt;br /&gt;
&lt;br /&gt;
After repeating this several times, Barricade eventually cornered Frenzy&#039;s captors at the local shopping mall, destroying the entire building and killing everyone inside. After freeing Frenzy, he passed all the information that he gathered to Barricade, who then contacted Starscream with the information. Frenzy discovered that a human named Sam Witwicky was in possession of the artifact that revealed the location of Megatron.&lt;br /&gt;
&lt;br /&gt;
[[File:VGBarricadeE2M4Gameplay.gif|left|thumb|This is what you&#039;ll be doing for approximately 90% of the time you&#039;re in Tranquility, so get used to it.]]&lt;br /&gt;
Bumblebee then showed up heading for the police station, forcing Barricade stop the Autobot in order to find Sam. This forced Bumblebee to use a shockwave attack that destroyed a huge area of town by accident every time he used it and stunned Barricade. Still, Barricade won the upper hand against Bumblebee, then chased him down to the local [[Bay Demolition]], only to be ambushed by Autobot drones who were hiding there. Barricade defeated all of them.&lt;br /&gt;
&lt;br /&gt;
Barricade collected information about Sam through the databank in the police station. There, he cornered Sam with Mikaela, but when he was about to attack them, Bumblebee intervened, picked them both up and escaped to safety. Then, Bumblebee returned to engage him.&lt;br /&gt;
&lt;br /&gt;
By using the same tactics from their last encounter, Barricade defeated Bumblebee. Knowing what will happen if he kept fighting, Bumblebee drove off, Barricade followed, and they battled again. Bumblebee was eventually killed. Barricade then threatened to harm the humans if Sam didn&#039;t give him the glasses. Sam then gave up the glasses and fled. Sam and Mikaela were then surrounded by Sector Seven and placed under arrest.&lt;br /&gt;
&lt;br /&gt;
====Level 3: A Gathering Force ====&lt;br /&gt;
&lt;br /&gt;
With the location of Megatron and the AllSpark now known, Starscream gathered the remaining Decepticons. He approached a secret human airbase to  search for [[Bonecrusher (Movie)|Bonecrusher]] and Brawl, but upon arriving his radar was jammed by local human communications equipment. Frenzy, who decided to speak in [[Cybertronian language|Cybertronian]] to be annoying, came in contact with Starscream to request locations to destroy. After doing that, Bonecrusher was located.&lt;br /&gt;
&lt;br /&gt;
[[File:VGStarscreamE3M4Gameplay.jpg|thumb|&amp;quot;Brawl! You&#039;re a tank! Use your tank parts!&amp;quot;&amp;lt;br /&amp;gt;&amp;quot;I can&#039;t, I&#039;m shy.&amp;quot;&amp;lt;br /&amp;gt;&amp;quot;What?!&amp;quot;]]&lt;br /&gt;
[[File:VGStarscreamE3M3Intro.jpg|left|thumb|&amp;quot;None shall stand in my way!&amp;quot;&amp;lt;br /&amp;gt;&amp;quot;Your talking privileges are hereby revoked, Bonecrusher.&amp;quot;]]&lt;br /&gt;
Bonecrusher had stealthily hidden himself until he was surrounded by turrets firing paralyzing electrical energy at him. Starscream, rather than reprimanding him for this idiocy, destroyed turrets and escorted him onto the runway. They found themselves surrounded by flying drones, which upon careful inspection (actually consisting of shooting down the aircraft, picking it up and then throwing it away) had actually been made using technology based on Megatron&#039;s biology. Realizing this, Starscream no doubt viewed destroying these vehicles as useful practice.&lt;br /&gt;
&lt;br /&gt;
Following on from this, Brawl got the courage to move out, and Bonecrusher went to meet with him. They immediately encountered` human tanks that fires the same electricity that paralyzed Bonecrusher earlier. Starscream then went to do everything himself again, flying back and forth using everything he has to destroy the tanks and save his rather apathetic comrades from self-imposed doom. With the base destroyed and all the Decepticons united, Starscream then ordered them all to make for the rendezvous point. &lt;br /&gt;
&lt;br /&gt;
Starscream and Blackout arrived at the [[Hoover Dam]] and started to destroy it, some Autobot Drones who managed to secretly follow Sam and Mikaela&#039;s kinnapers to their base tried to defend it but to no avail, as in the end, Megatron was finally free. Starscream and Blackout then bowed before their lord, who then declared they have much to do.&lt;br /&gt;
&lt;br /&gt;
====Level 4: City of the Machines====&lt;br /&gt;
&lt;br /&gt;
Because of everything that happened in Hoover Dam, the Autobots managed to set the humans free and they got the cube. Megatron sent his Decepticons ahead of him except for Starscream, Brawl and Bonecrusher, who would proceed to Mission City. Barricade arrived there and informed Megatron that Sam went into hiding with the AllSpark, Megatron asks him if he knows what will be at stake if he fails, but Barricade stated that it will be done.&lt;br /&gt;
&lt;br /&gt;
[[File:VGBlackoutE4M3Gameplay.jpg|left|thumb|&amp;quot;I didn&#039;t touch anything!&amp;quot;]]&lt;br /&gt;
Jazz was protecting Sam and Mikaela when Barricade arrived. Jazz ordered both of them to get away so that he and Barricade could fight. After taking too much damage, Jazz knew that he would suffer Bumblebee&#039;s fate if he kept fighting and decided to run away.&lt;br /&gt;
&lt;br /&gt;
[[File:VGMegatronE4M4Guitar.jpg|thumb|Megatron prepares to unleash his impression of [[Soundwave (Animated)|someone else]].]]&lt;br /&gt;
Barricade managed to catch up to Jazz and killed him, his last words being &amp;quot;Optimus, I tried&amp;quot;. Megatron detected an huge energy signature coming from the city&#039;s park and ordered Scorponok to determine what it was. There, they discovered the AllSpark caused various machines to come to life. Scorponok had to kill all the [[Energon drone|Energon drones]] in the area before more were generated. After all of them were destroyed, Scorponok threatened the humans if they don&#039;t give the AllSpark to him. Sam was about to hand over the AllSpark when Ironhide intervened and ordered Sam to flee while he took care of the scorpion-esque Decepticon. Blackout was angered by this mistreatment of his pet, and vowed to give Ironhide the honor of dying by his blade.&lt;br /&gt;
&lt;br /&gt;
[[File:BlackoutIronhideFightE4M4.jpg|thumb|This is what is technically known as CHEATING.]]&lt;br /&gt;
Ironhide used every weapon he had: every Autobot drone type except for Mixmaster and Dreadwing, and Ironhide himself used the dastardly tactic of being invincible for most of the battle, unleashing a never-ending torrent of rockets which Blackout could do nothing about whenever he approached Ironhide too closely. He only became vulnerable after all the drones in the area were destroyed. Despite this, Blackout finally killed him; Mikaela and Sam finally find Optimus to inform him of the rest of the Autobots demise, leaving Optimus alone to defend them and the Allspark as he drives off to hide Sam and Mikaela.&lt;br /&gt;
&lt;br /&gt;
Megatron finally arrived in the city, where he formulated a plan to take possession of the AllSpark once and for all. This plan consisted of Megatron trying to coax Optimus out of hiding by destroying the city at random, and after destroying a huge part of it, Megatron followed a beacon sent by Prime, thinking he would fight him there, only to be ambushed by some Autobot drones. This led to Megatron destroying multiple waves drones across the city; he finally found Optimus Prime at the top of the tallest building in the city, and climbed it. When he reached the top, they both battled and fell back to the streets.&lt;br /&gt;
&lt;br /&gt;
====Level 5: Day of the Machines====&lt;br /&gt;
[[File:TFTG Decepticon Ending Megatron.jpg|thumb|upright=1.1]]&lt;br /&gt;
&lt;br /&gt;
Back on the ground, the final battle began. This largely consisted of Megatron attacking Prime with every melee attack he had. After some attacking, Optimus would run away while Megatron fought the drones. After the Drones were destroyed, Megatron then flew around, trying to find Optimus who was with Sam, protecting the AllSpark. Soon, Megatron found them and Sam escaped, allowing both of them to continue the battle. Starscream and Blackout each attempt to ambush Optimus but are no match for him and are quickly knocked out. Eventually, Optimus got exhausted and Megatron hit him in the head using his whip-chain with all his strength, killing him right in front of Sam. Megatron finally took the cube and absorbed it, creating a fire wave that killed everyone in the area.&lt;br /&gt;
&lt;br /&gt;
Life on Earth as we know is now over. Megatron decided that the [[Atlantis, Arise!|Lincoln Memorial would make a fine throne from which to rule the world]]. All the Decepticons who were absent from the battle joined together to watch the eradication of the human race. After sitting in his new throne, Megatron sent his Decepticons to finish conquering the planet, since they were done here. Barricade thought himself suitable for the job and obliged, and promptly got up while the others watched.&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
{{featuredcharacters&lt;br /&gt;
|nonumbering=true&lt;br /&gt;
|c1=&lt;br /&gt;
&#039;&#039;&#039;Playable&#039;&#039;&#039;&lt;br /&gt;
*[[Optimus Prime (Movie)/games|Optimus Prime]] ([[Peter Cullen]])&lt;br /&gt;
*[[Bumblebee (Movie)/games|Bumblebee]]&lt;br /&gt;
*[[Ironhide (Movie)|Ironhide]] ([[Mark Ryan]])&lt;br /&gt;
*[[Jazz (Movie)|Jazz]] ([[Andrew Kishino]])&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Non-playable&#039;&#039;&#039;&lt;br /&gt;
*[[Ratchet (Movie)|Ratchet]] ([[Fred Tatasciore]])&lt;br /&gt;
|c2=&lt;br /&gt;
&#039;&#039;&#039;Playable&#039;&#039;&#039;&lt;br /&gt;
*[[Megatron (Movie)/games|Megatron]] ([[Frank Welker]])&lt;br /&gt;
*[[Starscream (Movie)/games|Starscream]] ([[Daniel Ross]])&lt;br /&gt;
*[[Barricade (Movie)|Barricade]] ([[Keith David]])&lt;br /&gt;
*[[Blackout (Movie)|Blackout]] ([[Noah Nelson]])&lt;br /&gt;
*[[Scorponok (Movie)|Scorponok]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Non-playable&#039;&#039;&#039;&lt;br /&gt;
*[[Frenzy (Movie)|Frenzy]]&lt;br /&gt;
*[[Bonecrusher (Movie)|Bonecrusher]] ([[Daniel Riordan]])*&lt;br /&gt;
*[[Brawl (Movie)|Brawl]] ([[David Sobolov]])&lt;br /&gt;
*[[Shockwave (Movie)|Shockwave]]&lt;br /&gt;
|h3=Drones|c3=&lt;br /&gt;
*[[Dropkick (Movie)|Dropkick]]&lt;br /&gt;
*[[Payload (Movie)|Payload]]&lt;br /&gt;
*[[Scrapper (Movie)|Scrapper]]&lt;br /&gt;
*[[Swindle (Movie)|Swindle]]&lt;br /&gt;
*[[Longarm (Movie)|Longarm]]&lt;br /&gt;
*[[Dreadwing (Movie)|Dreadwing]]&lt;br /&gt;
*[[Mixmaster (Movie)|Mixmaster]]&lt;br /&gt;
*[[Energon drone]]&lt;br /&gt;
|h4=&#039;&#039;&#039;[[Human]]s&#039;&#039;&#039;|c4=&lt;br /&gt;
*[[Sam Witwicky]] ([[Shia LaBeouf]])&lt;br /&gt;
*[[Mikaela Banes]] ([[Megan Fox]])&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;While Bonecrusher does not speak in the game, Riordan is credited with voicing him in the game&#039;s credits. Unused voice clips of his (and Brawl&#039;s) can be found in the game&#039;s files.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
In each chapter, players control a pre-determined Autobot or Decepticon, and are placed in a small open-world area they can freely explore. All the robots can walk, run, evade, jump, transform into a vehicle and vice-versa, climb walls, block attacks and have six attack types: light ranged weapon, heavy ranged weapon, melee attack, and the abilities to grab and throw objects such as cars, lamp posts, trees, etc, use a long object like a lamp post as a sword, and to use an special attack which can only be executed when pressing the melee attack button while holding the block button.&lt;br /&gt;
&lt;br /&gt;
Each of the playable characters have different statistics and properties. For example, Barricade and Bumblebee are the most evenly balanced, Starscream does higher weapon damage and lower melee damage, and Ironhide has the highest ammo capacity of any character.&lt;br /&gt;
&lt;br /&gt;
===Drone Variants===&lt;br /&gt;
Both sides of the conflict have access to drones, and thus each side has random encounters that you will occasionally have to battle in small skirmishes. Each has their own AI and attack pattern, along with set weaknesses. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Scrappers&#039;&#039;&#039;: The grunts of this game, but not necessarily the most common. Their AI is a relatively simple one in that they just shoot a missile at you, and than charge at you and try to melee you the rest of the way. They cannot shield themselves from gunfire which makes these guys easy to destroy in hordes. &lt;br /&gt;
*&#039;&#039;&#039;Swindles&#039;&#039;&#039;: The common mooks of this game, and the most frequently encountered not just in missions but in those small little out-of-story skirmishes. They frequently charge at you 1 missile at a time, and once in melee range they will try to punch you. They can shield themselves, but it&#039;s very uncommon, and they can easily be dispatched. &lt;br /&gt;
*&#039;&#039;&#039;Dropkicks&#039;&#039;&#039;: The &amp;quot;heavy lifters&amp;quot; of the common drone type, they&#039;re usually seen using Swindles as cannon fodder and firing missiles at you from a distance. They are also the only drones smart enough to throw stuff at you, and autoblock attacks from all ranged weapons except for Blackout’s heavy weapon.&lt;br /&gt;
*&#039;&#039;&#039;Longarms&#039;&#039;&#039;: The most common of the &amp;quot;Throw stuff at them to make them stop&amp;quot; types, these guys walk up to you slowly while flailing around a giant and long wire cable with a hook attached to it, knocking the poor player all over the place. Throwing cars is not advisable though, unless you are Optimus Prime, seeing as when most characters throw cars, it&#039;s thrown from above, so it will usually hit the top of the hitbox instead of hitting the Longarm drone. &lt;br /&gt;
*&#039;&#039;&#039;Payloads&#039;&#039;&#039;: These drones charge at you headfirst, but their reckless charge means you can jump around them. Once they start looking around aimlessly, throw something at them or punch them to knock them out of the AI state. They will go back into charging phase after you land a hit, so be sure to combo them before running away. Be prepared, since they always come in pairs.&lt;br /&gt;
* &#039;&#039;&#039;Dreadwings&#039;&#039;&#039;: Dreadwings are uncommon drones that, when encountered, will fly in and land in a ring of expanding fire that will launch you away from them. They will then have the audacity to run at you nonstop, and spam their flamethrowers. And the flamethrowers have a deceptively &#039;&#039;large&#039;&#039; range, making it hard for you as the player to throw items at them. And once you land a decent combo on them, they fly away, regain about 5% of their health, and come back at you, forcing you to repeat the same process until they are defeated. &lt;br /&gt;
* &#039;&#039;&#039;Mixmasters&#039;&#039;&#039;: The most uncommon type of drone encountered, these guys cannot be damaged by conventional means, and require that you grab an object, throw it at them, knock them over, pick them up, and throw them at a random building or onto the floor, (or simply hit them with a thrown object if they happen to be in their cement mixer alternate mode). Their slow speed makes them relatively easy to fight though, as you can usually knock them down extremely easily, but they can easily kill an unprepared player as their missiles deal some massive damage.&lt;br /&gt;
&lt;br /&gt;
===Sub Missions=== &lt;br /&gt;
Represented by large glowing boxes containing symbols of said Sub Mission, they provide challenges for those who wanted to pay energon cubes to play a &amp;quot;mini-game&amp;quot; where the player must complete the objective before time runs out. So if you want to unlock everything, or just take a break from what&#039;s happening in the story mode? Well, good news for you; every single time you beat a Sub Mission, a new mini-game opens up, offering more energon cubes in exchange for more energon cubes and maybe the occasional bonus content.&lt;br /&gt;
 &lt;br /&gt;
Sub Missions come in six types:&lt;br /&gt;
*Hunt: Hunt down all the vehicles and destroy them. (You just chase down and destroy a bunch of cars within the time limit. It would be easier were it not for the driving).&lt;br /&gt;
*Scavenger: Find all the cogs within the marked area. (They&#039;re not really well hidden, and the map shows them in little green blips, so it&#039;s pretty easy).&lt;br /&gt;
*Attack: Defeat all the enemies. (It&#039;s very easy, mostly because this is just a challenge version of the average drone battles in the game).&lt;br /&gt;
*Sumo: Push all the opponents out of the ring. Careful you don&#039;t get knocked out! (It&#039;s WAY harder than it looks, mostly due in fact that Longarms just exist, and Mixmasters are the most common enemy types faced here. You heard that right, &#039;&#039;&#039;MIXMASTER DRONES.&#039;&#039;&#039;).&lt;br /&gt;
*Race: Race to the finish line. (Every checkpoint does lower the timer, but you lose time for transforming, which happens often because the buildings are coated with a substance that makes you transform the moment you touch it. And you have to race in order to reach the checkpoints in time. Are you mad? &#039;&#039;&#039;&#039;&#039;YOU WILL BE&#039;&#039;&#039;&#039;&#039;).&lt;br /&gt;
*Destruction: Destroy the place within the marked area. (This is a challenge version of the missions in the Decepticon campaign where you have to destroy the area. No wonder why this Sub Mission isn&#039;t available to play in the Autobot campaign).&lt;br /&gt;
&lt;br /&gt;
===Cybertron Levels===&lt;br /&gt;
A &amp;quot;Bonus Level&amp;quot; set on [[Cybertron (planet)|Cybertron]] is unlocked after completing all oher levels, one for each campaign. Players control Optimus Prime or Megatron, with their ability to transform disabled, and must destroy 35 drones to complete the level. Unfortunately, Cybertron&#039;s look in both levels doesn&#039;t resemble the G1 cartoon, nor the opening cinematic or the scenes from the movie.&lt;br /&gt;
&lt;br /&gt;
===Unlockables===&lt;br /&gt;
The game includes a &amp;quot;Bonus Features&amp;quot; menu with several items to be unlocked. These unlockables can be obtained via any or all of the following methods:&lt;br /&gt;
*Collecting 15 glowing yellow cubes (100 hidden per level). Technically some levels do contain only 95 cubes, but when playing the level &#039;A Gathering Force&#039;, the player is automatically awarded 5 cubes.&lt;br /&gt;
:Note: One does not need to collect 15 cubes in a single level to unlock a bonus feature; the game counts total cubes found, and once 15 are collected, a bonus feature is unlocked. This explains why there are 100 cubes in each level, even though bonus features are only unlocked every 15 cubes.&lt;br /&gt;
*Collecting a hidden Autobot or Decepticon faction symbol, with five hidden on each level.&lt;br /&gt;
*Completing a chapter.&lt;br /&gt;
*Completing a sub mission.&lt;br /&gt;
*Completing a level, including the bonus Cybertron levels&lt;br /&gt;
*Completing a skill, including: Throw, Speed (when in land vehicle mode), Slide (when in land vehicle mode), Jump (when in land vehicle mode), Evil (for Decepticons), Heroic (for Autobots) and Destruction (for Decepticons).&lt;br /&gt;
&lt;br /&gt;
The unlockable bonus features are separated into three sections:&lt;br /&gt;
* Bonus Movies: consisting of four commercials for the 2007 movie and the intro sequences of the &#039;&#039;[[Transformers: Armada (cartoon)|Armada]]&#039;&#039;, &#039;&#039;[[Transformers: Energon (cartoon)|Energon]]&#039;&#039;, and &#039;&#039;[[Transformers: Cybertron (cartoon)|Cybertron]]&#039;&#039; cartoons.&lt;br /&gt;
* Bonus Gallery: an image gallery with 158 images in total. Featuring concept art, toy box art images, models of the characters seen in game, and covers of past Transformers comics by [[Marvel Comics]], [[Dreamwave Productions]], and [[IDW Publishing]].&lt;br /&gt;
* G1 characters: five alternate character skins, including the following:&lt;br /&gt;
**Three toy-inspired &amp;quot;skins&amp;quot; can be unlocked, including [[Jazz (Movie)#Deluxe Class toys|Generation 1 Jazz]], [[Optimus Prime (Movie)/toys#Voyager Class toys|Robo-Vision Optimus Prime]] (minus flames) and [[Starscream (Movie)/toys#Voyager Class toys|Generation 1 Starscream]] (minus the resculpted head).&lt;br /&gt;
*(Similarly, one can unlock Generation 1 [[Optimus Prime (G1)|Optimus Prime]] and [[Megatron (G1)|Megatron]], replacing their movie counterparts with new 3D models as opposed to simple skin recolors. Optimus Prime converts into his original truck mode, but [[Transformers: Go-Bots (franchise)|fires from his fists]] rather than using his trademark [[ion blaster]]. Megatron cannot transform into his gun mode, but instead starts flying in robot mode when the &amp;quot;transform&amp;quot; button is pressed.&lt;br /&gt;
&lt;br /&gt;
==Achievement list==&lt;br /&gt;
When completing various goals and tasks during the game, Xbox 360 players will be rewarded as part of the &amp;quot;Achievement&amp;quot; meta-goal system. Each Achievement has a Gamerscore value that adds to the player&#039;s total Gamerscore across all games played; up to 42 Achievements collectively worth 1000 Gamerscore can be earned in &#039;&#039;Transformers The Game&#039;&#039;. The other versions do not feature any in-game achievements, as the game was not released on Steam and predates the implementation of the Trophy system on PlayStation 3.&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0 cellpadding=5&lt;br /&gt;
| &#039;&#039;&#039;Icon&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Achievement name&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Achievement description&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Gamerscore&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Icon&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Achievement name&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Achievement description&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Gamerscore&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Transformers The Game secret achievement.jpg]]&lt;br /&gt;
|Suburban Hero&lt;br /&gt;
|Bumblebee helped protect Sam in The Suburbs (Secret)&lt;br /&gt;
|25 {{gamerscore}}&lt;br /&gt;
|[[File:Transformers The Game secret achievement.jpg]]&lt;br /&gt;
|Neighbourhood Watch&lt;br /&gt;
|You continued your defense of The Suburbs as Jazz and Optimus Prime (Secret)&lt;br /&gt;
|25 {{gamerscore}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Transformers The Game secret achievement.jpg]]&lt;br /&gt;
|Could You Describe the Ruckus?&lt;br /&gt;
|Bumblebee caused a disturbance in order to escape the Hoover Dam with the AllSpark. (Secret)&lt;br /&gt;
|25 {{gamerscore}}&lt;br /&gt;
|[[File:Transformers The Game secret achievement.jpg]]&lt;br /&gt;
|Downtown Defender&lt;br /&gt;
|The Last Stand has been made. There&#039;s only one thing left to do… (Secret)&lt;br /&gt;
|25 {{gamerscore}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Transformers The Game secret achievement.jpg]]&lt;br /&gt;
|Look to the Stars&lt;br /&gt;
|Megatron and the Decepticons are finished. Earth is safe...for now… (Secret)&lt;br /&gt;
|50 {{gamerscore}}&lt;br /&gt;
|[[File:Transformers The Game secret achievement.jpg]]&lt;br /&gt;
|Sand Blaster&lt;br /&gt;
|The humans have much to fear. Qatar is destroyed. (Secret)&lt;br /&gt;
|25 {{gamerscore}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Transformers The Game secret achievement.jpg]]&lt;br /&gt;
|Surburban Scourge&lt;br /&gt;
|The Autobots fall before you. The Suburbs are done for. (Secret)&lt;br /&gt;
|25 {{gamerscore}}&lt;br /&gt;
|[[File:Transformers The Game secret achievement.jpg]]&lt;br /&gt;
|Air Traffic Destroyer&lt;br /&gt;
|Starscream&#039;s power knows no bounds. The airbase&#039;s defenses are obsolete. (Secret)&lt;br /&gt;
|25 {{gamerscore}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Transformers The Game secret achievement.jpg]]&lt;br /&gt;
|Downtown Demolisher&lt;br /&gt;
|The city is in ruins. There&#039;s only one thing left to do… (secret)&lt;br /&gt;
|25 {{gamerscore}}&lt;br /&gt;
|[[File:Transformers The Game secret achievement.jpg]]&lt;br /&gt;
|Finish this Planet&lt;br /&gt;
|Optimus and the Autobots are but a memory. Earth is yours. (Secret)&lt;br /&gt;
|50 {{gamerscore}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Transformers The Game achievement.jpg]]&lt;br /&gt;
|What Challenge?&lt;br /&gt;
|You have handled a challenge with ease. Complete your first Challenge sub-mission.&lt;br /&gt;
|10 {{gamerscore}}&lt;br /&gt;
|[[File:Transformers The Game secret achievement.jpg]]&lt;br /&gt;
|Suburban Hero Challenger&lt;br /&gt;
|Completed all challenge sub-missions in The Suburbs (Secret)&lt;br /&gt;
|20 {{gamerscore}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Transformers The Game secret achievement.jpg]]&lt;br /&gt;
|Neighborhood Watch Challenger&lt;br /&gt;
|Completed all challenge sub-missions in the suburbs (Secret)&lt;br /&gt;
|20 {{gamerscore}}&lt;br /&gt;
|[[File:Transformers The Game secret achievement.jpg]]&lt;br /&gt;
|The Ruckus? Challenger&lt;br /&gt;
|Completed all challenge sub-missions in Inside Hoover Dam (Secret)&lt;br /&gt;
|20 {{gamerscore}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Transformers The Game secret achievement.jpg]]&lt;br /&gt;
|Downtown Defender Challenger&lt;br /&gt;
|Completed all challenge sub-missions in Autobot City. (Secret)&lt;br /&gt;
|20 {{gamerscore}}&lt;br /&gt;
|[[File:Transformers The Game secret achievement.jpg]]&lt;br /&gt;
|Sand Blaster Challenger&lt;br /&gt;
|Completed all challenge sub-missions in Qatar Desert. (Secret)&lt;br /&gt;
|20 {{gamerscore}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Transformers The Game secret achievement.jpg]]&lt;br /&gt;
|Suburban Scourge Challenger&lt;br /&gt;
|Completed all challenge sub-missions in The Hunt for Sam Witwicky. (Secret)&lt;br /&gt;
|20 {{gamerscore}}&lt;br /&gt;
|[[File:Transformers The Game secret achievement.jpg]]&lt;br /&gt;
|Air Traffic Destroyer Challenger&lt;br /&gt;
|Completed all challenge sub-missions in the Airbase. (Secret)&lt;br /&gt;
|20 {{gamerscore}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Transformers The Game secret achievement.jpg]]&lt;br /&gt;
|Downtown Demolisher Challenger&lt;br /&gt;
|Completed all challenge sub-missions in the Decepticon City. (Secret)&lt;br /&gt;
|20 {{gamerscore}}&lt;br /&gt;
|[[File:Transformers The Game achievement.jpg]]&lt;br /&gt;
|Transform and Roll Out&lt;br /&gt;
|You&#039;ve transformed for the first time.&lt;br /&gt;
|10 {{gamerscore}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Transformers The Game achievement.jpg]]&lt;br /&gt;
|Robots in Disguise&lt;br /&gt;
|You&#039;ve transformed 500 times.&lt;br /&gt;
|25 {{gamerscore}}&lt;br /&gt;
|[[File:Transformers The Game achievement.jpg]]&lt;br /&gt;
|Pride of Optimus Prime&lt;br /&gt;
|200 Decepticon Drones have met their match.&lt;br /&gt;
|20 {{gamerscore}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Transformers The Game achievement.jpg]]&lt;br /&gt;
|Pride of Megatron&lt;br /&gt;
|200 Autobot Drones have fallen before you.&lt;br /&gt;
|20 {{gamerscore}}&lt;br /&gt;
|[[File:Transformers The Game achievement.jpg]]&lt;br /&gt;
|Wrong Way!&lt;br /&gt;
|You&#039;re living dangerously. Ram 250 Cars.&lt;br /&gt;
|15 {{gamerscore}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Transformers The Game achievement.jpg]]&lt;br /&gt;
|Pride of Bumblebee&lt;br /&gt;
|You&#039;ve scouted the world thoroughly. All the secret icons have been collected.&lt;br /&gt;
|60 {{gamerscore}}&lt;br /&gt;
|[[File:Transformers The Game achievement.jpg]]&lt;br /&gt;
|Shot Putter&lt;br /&gt;
|You&#039;ve sent objects flying. Achieved full Throw Skill.&lt;br /&gt;
|15 {{gamerscore}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Transformers The Game achievement.jpg]]&lt;br /&gt;
|Speed Demon&lt;br /&gt;
|You&#039;ve really burned rubber. Achieved full Speed Skill.&lt;br /&gt;
|15 {{gamerscore}}&lt;br /&gt;
|[[File:Transformers The Game achievement.jpg]]&lt;br /&gt;
|Sideways Motion&lt;br /&gt;
|You can handle turns with ease. Achieved full Slide Skill.&lt;br /&gt;
|15 {{gamerscore}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Transformers The Game achievement.jpg]]&lt;br /&gt;
|We Don&#039;t Need Roads&lt;br /&gt;
|Who needs roads when you can fly through the air? Achieved full Jump Skill.&lt;br /&gt;
|15 {{gamerscore}}&lt;br /&gt;
|[[File:Transformers The Game achievement.jpg]]&lt;br /&gt;
|Root of all Evil&lt;br /&gt;
|You take pride in destroying your enemies. Achieved full Evil Skill.&lt;br /&gt;
|15 {{gamerscore}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Transformers The Game achievement.jpg]]&lt;br /&gt;
|Pride of Ironhide&lt;br /&gt;
|You are the epitome of an Autobot. Achieved full Heroic Skill.&lt;br /&gt;
|15 {{gamerscore}}&lt;br /&gt;
|[[File:Transformers The Game achievement.jpg]]&lt;br /&gt;
|Pride of Brawl&lt;br /&gt;
|Your destruction comes naturally as a Decepticon. Achieved full Destruction Skill.&lt;br /&gt;
|15 {{gamerscore}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Transformers The Game achievement.jpg]]&lt;br /&gt;
|Mad Skillz&lt;br /&gt;
|You are skilled beyond belief. Achieved all Skill items on all levels.&lt;br /&gt;
|40 {{gamerscore}}&lt;br /&gt;
|[[File:Transformers The Game secret achievement.jpg]]&lt;br /&gt;
|Batter Up&lt;br /&gt;
|Find a bat and make your enemy fly. (Secret)&lt;br /&gt;
|10 {{gamerscore}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Transformers The Game secret achievement.jpg]]&lt;br /&gt;
|Ring-A-Ding-Ding&lt;br /&gt;
|Dial up some pain for your enemy. Use the Helio phone as a weapon. (Secret)&lt;br /&gt;
|10 {{gamerscore}}&lt;br /&gt;
|[[File:Transformers The Game secret achievement.jpg]]&lt;br /&gt;
|Pit Crew&lt;br /&gt;
|Stop your enemy in their tracks!! Use a large tire to harm your enemy. (Secret)&lt;br /&gt;
|10 {{gamerscore}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Transformers The Game secret achievement.jpg]]&lt;br /&gt;
|I know Kung-Fu&lt;br /&gt;
|You are quite skilled Grasshoppa. Perform 1000 punches. (Secret)&lt;br /&gt;
|30 {{gamerscore}}&lt;br /&gt;
|[[File:Transformers The Game secret achievement.jpg]]&lt;br /&gt;
|Weapon Systems Inactive&lt;br /&gt;
|Your enemy knows the might of your fist. Complete Suburbs Chapter 1 using only melee attacks. (Secret)&lt;br /&gt;
|20 {{gamerscore}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Transformers The Game secret achievement.jpg]]&lt;br /&gt;
|Land Shark&lt;br /&gt;
|The enemy can&#039;t hit you if they can&#039;t see you. Spend 2 minutes underground. (Secret)&lt;br /&gt;
|10 {{gamerscore}}&lt;br /&gt;
|[[File:Transformers The Game secret achievement.jpg]]&lt;br /&gt;
|Sharp Shooter&lt;br /&gt;
|You&#039;re destructive and efficient. Complete Airbase Chapter 3 with more than 2:30 minutes remaining. (Secret)&lt;br /&gt;
|40 {{gamerscore}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Transformers The Game secret achievement.jpg]]&lt;br /&gt;
|Turbo? We don’t need no turbo!&lt;br /&gt;
|You&#039;ve got a lead foot and it shows. Complete Hoover Internal Chapter 2 without using boost. (Secret)&lt;br /&gt;
|30 {{gamerscore}}&lt;br /&gt;
|[[File:Transformers The Game achievement.jpg]]&lt;br /&gt;
|Keeper of the AllSpark&lt;br /&gt;
|There is no Transformer that stands greater than you. You have achieved 100% completion.&lt;br /&gt;
|75 {{gamerscore}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Cut and unused content==&lt;br /&gt;
&lt;br /&gt;
Perhaps owing to a somewhat rushed development cycle, &#039;&#039;Transformers the Game&#039;&#039; has a staggering amount of beta content that did not make it into the final game. A good portion of this content has been datamined from the game&#039;s many multiplatform releases and can be found extensively listed on the &#039;&#039;The Cutting Room Floor&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s page for the game &amp;lt;ref&amp;gt;[https://tcrf.net/Transformers:_The_Game_(Windows) Transformers: The Game (Windows, Xbox 360, PlayStation 3, PlayStation 2, Wii)] on &#039;&#039;The Cutting Room Floor&#039;&#039;&amp;lt;/ref&amp;gt;, but down below we&#039;ll only list some of the more interesting examples (as well as a few others not featured on TCRF as a result of being discovered from other sources beyond datamining). Writer [[Flint Dille]] said that most of his work for the project did not end up in the game. &amp;lt;ref&amp;gt;{{citesocial|quote=I did have a one brief foray, two actually, for the first Michael Bay Transformer game. That most of what I did ended up on, you know, not in the game. Because the game got stunted.|link=https://youtu.be/nS-7a3jIBGc?si=riXqYL_k7mmCF4tK|name=Flint Dille|site=YouTube|year=2019|month=11|day=19}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Levels===&lt;br /&gt;
[[File:HooverExt-TransformersTheGame.jpg|thumb|250px|If you saw this video as a kid and couldn&#039;t find this place in-game, then you know the pain — especially when Tim from school kept lying about this being a secret level screw you Tim I want my Legends Class Optimus Prime back and -]]&lt;br /&gt;
*An entire level set in the exterior of Hoover Dam was to be featured in both campaigns, internally named HOOVEREXT for the Autobots and HOOVERDAM for the Decepticons. It was first discovered through surviving text strings  assigned to a nonexistent level with the aforementioned name, describing a Decepticon attack culminating in a fight against Bonecrusher for the Autobots and the resurrection of Megatron for the Decepticons, corresponding with the order of events shown in the film. This was further corroborated by multiple making-of featurettes, where footage of an earlier beta build of the game shows what clearly is an exterior map of Hoover Dam that isn&#039;t featured anywhere in the actual retail release.&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=I97UImtAQ6g&amp;lt;/ref&amp;gt; For a while, these appeared to be the only surviving remains of Hooverext, leading the small but dedicated modding community for the game to speculate that whatever was left of the map would never get to see the light of day - that is, until TT Games founder Jon Burton streamed a look at two prototype builds featuring the fabled level on his GameHut YouTube channel.&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=A5d9G0SQw_8&amp;lt;/ref&amp;gt; This reinvigorated the interest of modders, which until now had primarily worked on the PC version of the game, and led to the idea of instead datamining the console releases. Finally, only a couple of weeks later, [https://www.youtube.com/watch?v=oE01Os_O76c the entire playable level was surprisingly discovered lurking in the Wii version all along!] In another note, the entire playable level was also discovered on the PS3 version, but it has two versions, a default one for Hi-Res with broken mountains, and a Low-Res version, which is a copy of the Xbox 360 prototype version of the level for some reason. Both levels suffer from their programming being from an outdated version of the engine, which makes these levels from [https://www.youtube.com/watch?v=0rg3YJeqWLM easy to straight up unplayable.]&lt;br /&gt;
**There are also [https://www.youtube.com/watch?v=M83Dwx-AGQY two] [https://www.youtube.com/watch?v=UTxxmOckjFg cutscenes] surviving from the deleted stage (with one of them being briefly featured in one of the aforementioned making-of videos), as well as multiple strings of dialogues for the Chapters in the Level. &amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=qDm710zwUxg&amp;lt;/ref&amp;gt;&lt;br /&gt;
***The final retail version includes the dam in a pre-rendered cutscene at the end of Mission 3 on both campaigns. This uses the once playable map as a basis, similarly to how most other FMVs in the game were rendered using pre-existing maps as background.&lt;br /&gt;
**On a complimentary note, both the [[Transformers The Game (PSP)|Playstation Portable]] and [[Transformers Autobots/Decepticons|Nintendo DS]] versions of the game feature levels set in the exterior of Hoover Dam, making the removal of this one an interesting oddity.&lt;br /&gt;
**There are unused voicelines relating to the HooverExt missions by Optimus Prime on the PS3 version of the original game.&lt;br /&gt;
*There are also other unused &amp;lt;s&amp;gt; Tranquility &amp;lt;/s&amp;gt; levels in this game, such as BLACKOUTTRANQUILITY, TESTTRANQUILITY, AUTOBONUS1, CVIEW, and STARTSCREEN. CVIEW and STARTSCREEN are thought to be the character model viewer and the early version of the start screen, but only have one file and that is their LEVEL.CFG, making them completely unplayable. The other levels, however, are playable. BLACKOUTTRANQUILITY doesn&#039;t have accessible missions, but the SPLINE.DAT reveals that the level has early data of The Hunt for Sam Witwicky level. TESTTRANQUILITY is a test level used for testing the various AI of each of the characters and submissions. AUTOBONUS1 was possibly going to be a bonus level unlockable after completing the Autobot campaign, in which you collect and throw 10 dounts. The counter is broken, so that means if you do what the level wants you to do, the level doesn&#039;t end, and you&#039;ll be stuck until you exit the level or the timer runs out.&lt;br /&gt;
*As seen in the aforementioned GameHut livestream, other levels also suffered substantial alterations between their early builds and the final retail version. Whereas some locations like Tranquility and Mission City remain pretty much identical in alphas dating back as far as November 2006, others like the interior of Hoover Dam and the bonus Cybertron levels were entirely redesigned from the ground up. The former featured a tighter, somewhat more movie-accurate look and layout that ended up being discarded in favor of the wider industrial area seen in the final game, whereas the latter was a surprisingly massive map directly based on artwork from the brief flashback sequence in the film.&lt;br /&gt;
[[File:TFTG_Unused_City_BurgerKing_Megatron.jpg|250px|thumb|[https://www.youtube.com/watch?v=AxhjAiP9hk8 &amp;quot;Yeah, a whopper. No cheese, no onions.&amp;quot;]]]&lt;br /&gt;
*If you play with the High-Res city files on Low-Res mode on PC, a weird early and unfinished city appears when you load into the level. It features cut [[Pepsi]] signs and even a [[Burger King]] replacing Chip Chase&#039;s!&lt;br /&gt;
&lt;br /&gt;
===Character models===&lt;br /&gt;
[[File:TFTG_Unused_EvilBumblebee.jpg|thumb]]&lt;br /&gt;
*Ratchet, despite never appearing in both campaigns, has high res and low res models for both his robot and vehicle mode, but only 3 animations are left over for him, rendering him basically unplayable. Thankfully, a [https://youtu.be/JYAE95tlw6c?si=puChs-q6S_aivAt5  mod] exists that does make him playable.&lt;br /&gt;
*A strange retexture of Bumblebee in the classic Camaro form that replaces most of his distinctive yellow with a muddy dark red, oddly titled as &amp;quot;evilbumblebee&amp;quot; in the game files. We have no idea how it got there or what its purpose was, though it does sound heavily exploitable for a creepypasta if anyone&#039;s interested in writing one.&lt;br /&gt;
*A variant of the [[Payload (Movie)|Payload]] drone crudely textured with a shoddily compressed [[Pepsi]] livery, most likely cut early in development. &lt;br /&gt;
*On the PS3 version, there are also &#039;&#039;A LOT&#039;&#039; of unused character files and folders, including Bumblebee_BCK, an early version of the Hi-Res Bumblebee model with it&#039;s own animations. This was primarily seen in promotional screenshots of the game.&lt;br /&gt;
&lt;br /&gt;
===Weapons and abilities===&lt;br /&gt;
*An unused version of Optimus Prime&#039;s gun with animations, based on concept art, which can be restored with easy modding. A picture of Optimus with this gun out can be seen on the back of the packaging for the game. Oops.&lt;br /&gt;
*There are tons of unused dialogue on all versions, with the most notable being the PS3 version, with prototype grunt sounds, Optimus saying you&#039;ve won a mission or lost voiced by [[Peter Cullen]] himself, and alternate takes of all of Ironhide&#039;s lines.&lt;br /&gt;
*There are unused special abilities in the game&#039;s files, with most of them based on concept art, including:&lt;br /&gt;
**A reel in ability for the Longarm Drones, being able to reel the player in with their hook and attack them.&lt;br /&gt;
**A special shield ability for the Mixmaster Drones, being able to ricochet shots to the player and having a more powerful counter attack.&lt;br /&gt;
**An electrocute ability for the Scrapper Drones, being able to jump on the player and electrocute them.&lt;br /&gt;
**A pickup ability for the Dropkick Drones, being able to pick up and throw the player while standing.&lt;br /&gt;
**A healing ability possibly meant for Ratchet, being able to heal the player.&lt;br /&gt;
**An unknown &amp;quot;SapEnergy&amp;quot; ability with no mention of it anywhere other than the combat script file, leaving it a mystery as to how it would work or who would use it. A common theory is that it was intended to be used by Ratchet to damage enemies in the Decepticon campaign.&lt;br /&gt;
&lt;br /&gt;
===Sound===&lt;br /&gt;
*Two orchestral tracks, &amp;quot;mx_city_barricade_1&amp;quot; and &amp;quot;mx_city_skorponok_1&amp;quot;, were cut from the final Mission City chapters. Both are still available in full as .wav files.&lt;br /&gt;
*Some of the music tracks in the [[Transformers: Revenge of the Fallen (Xbox 360/PS3/PC)|&#039;&#039;Transformers: Revenge of the Fallen&#039;&#039; videogame]] have their in-game files labelled with the prefix &amp;quot;mx_hoover_ext&amp;quot;, suggesting that they might have been directly re-purposed from the previously-mentioned extinct exterior Hoover Dam level from &#039;&#039;Transformers The Game&#039;&#039;. &amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=yhaoVtEPfO0&amp;lt;/ref&amp;gt;&lt;br /&gt;
*There are also some unused SFX files, such as splashing into water.&lt;br /&gt;
&lt;br /&gt;
===Others===&lt;br /&gt;
[[File:CONTROLLERSCREEN SKORPONOK PC.jpg|220px|thumb]]&lt;br /&gt;
*[https://www.youtube.com/watch?v=BkwobdKzzQA&amp;amp;list=PL3XAX4htSEIU01KK49biOAMbXCFLWEJO6&amp;amp;index=80 There are a few debug options leftover in all versions of the game.]&lt;br /&gt;
*Seven cutscenes (one for &#039;&#039;&#039;More Than Meets The Eye&#039;&#039;&#039;, one for &#039;&#039;&#039;Inside Hoover Dam&#039;&#039;&#039;, one for &#039;&#039;&#039;The Ultimate Doom&#039;&#039;&#039;, and four for &#039;&#039;&#039;A Gathering Force&#039;&#039;&#039;.) were cut from the final release. All of these can be found on Youtube. &amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=KKD7jCplFNo&amp;lt;/ref&amp;gt;&lt;br /&gt;
*A cut controller screen for Scorponok exists on all platforms with their respective console controllers. Controller screens are used for loading into a level, so maybe there was a cut Scorponok level? We&#039;ll let this wiki decide.&lt;br /&gt;
*There are multiple unused VFX listings in the files, but almost none of them exist, such as a VFX listing for a Grenade.&lt;br /&gt;
*A buttload of unused animations. Brawl, Bonecrusher, Blackout, Optimus, Megatron, and Starscream all have downed animations, but none for being picked up. Starscream has a scrapped climbing animation, and Brawl, Bonecrusher, and most of the drones have unused object-grabbing animations.&lt;br /&gt;
&lt;br /&gt;
==Release==&lt;br /&gt;
===Versions===&lt;br /&gt;
[[File:TransformersTheGame 2007 consolecovers.jpg|upright=2.2|thumb|One of these things is not like the others...]]&lt;br /&gt;
*&#039;&#039;&#039;PlayStation 2&#039;&#039;&#039;&lt;br /&gt;
**The PS2 version is the highest-reviewed, despite limitations on draw distance, physics and damage persistence. In this version, Blackout, Starscream and Barricade start missions 1, 2, 3 and 4 of the Decepticon campaign in their altmodes, while for some reason the PS3 version has them start as robots. Reviews noted it suffers from fewer frame rate issues than other versions.&lt;br /&gt;
*&#039;&#039;&#039;Nintendo Wii&#039;&#039;&#039;&lt;br /&gt;
**The Wii version is very similar to the PS2 version, with the addition of motion-sensor gimmicks that [http://www.metacritic.com/games/platforms/wii/transformersthegame?q=transformers reviewers were resoundingly unimpressed by].&lt;br /&gt;
*&#039;&#039;&#039;Xbox 360&#039;&#039;&#039;&lt;br /&gt;
**The 360 version featured improved graphics, more persistent environmental damage, and more physics objects, including ridiculous clouds of rubble that eject themselves from buildings if you so much as look at them funny. The latter is generally annoying, since they get in the way when driving.&lt;br /&gt;
**The 360 version, as might be expected, also features Achievements, though calling them that is somewhat of an exaggeration. There&#039;s one for pressing the &amp;quot;transform&amp;quot; button once. This version suffers less from frame rate issues and has better lighting than the PS3 version.&lt;br /&gt;
**It was also available in a limited &amp;quot;Cybertron Edition&amp;quot; that featured exclusive packaging art, a &amp;quot;Making Of&amp;quot; DVD, a code to unlock the [[Cybertron (planet)|Cybertron]] bonus levels early, and [[Movie Prequel issue 1|issue 1 of the &#039;&#039;Transformers&#039;&#039; movie prequel comic]] by [[Simon Furman]], [[Don Figueroa]] and [[Josh Burcham]]. It was exclusive to Gamestop/EB stores.&lt;br /&gt;
**For 500 Microsoft points, players can download an add-on that unlocks everything in the game. While this does not disable Achievements like the cheat codes do, a message that reads &#039;&#039;&amp;quot;This item has been unlocked by a downloadable content pack&amp;quot;&#039;&#039; appears below any bonus features that have not been earned through gameplay.&lt;br /&gt;
*&#039;&#039;&#039;PlayStation 3&#039;&#039;&#039;&lt;br /&gt;
**The PS3, like the 360 version, featured the same improved graphics, environmental damage, and extra physics objects. The same flaws, however, still apply to how the environmental damage and physics objects interact with the player. Oops.&lt;br /&gt;
**The PS3 version suffers from more frame rate issues than the 360 version, typical of lazy porting. For some reason, this includes frame rate issues in the FMV cinematics when the console itself &#039;&#039;isn&#039;t doing anything&#039;&#039;.&lt;br /&gt;
**SixAxis motion control is also added for Decepticons with aircraft altmodes ([[Blackout (Movie)|Blackout]], [[Starscream (Movie)/games|Starscream]] and [[Megatron (Movie)/games|Megatron]]). It&#039;s disabled by default.&lt;br /&gt;
*&#039;&#039;&#039;PC DVD-ROM&#039;&#039;&#039;&lt;br /&gt;
**The PC version is exactly like the PS3 and Xbox 360 versions. It, however, does not feature the same exclusive flaws or bonuses of either console version. The physics are still crazy, though. The loading screens replaces the instructions of how to play with images from the opening and cinematics and allow players to setup the controller the way it so chooses.&lt;br /&gt;
**High-Detail mode on PC suffers from a multitude of issues. The projectile models are missing on PC for High-Detail, meaning you&#039;ll be shooting nothing but special effects. High-Detail Airbase suffers from broken road textures, rendering most of the roads in pitch black. None of these issues are present on PS3/360.&lt;br /&gt;
&lt;br /&gt;
==Differences between the Game and Movie==&lt;br /&gt;
&lt;br /&gt;
[[File:VG-E3Allspark.jpg|thumb|The Quarterspark.]]&lt;br /&gt;
*Almost all plotlines relating to humans have been removed; the game has nothing involving [[William Lennox|soldiers]] (replaced by communication trucks, helicopters and tanks), [[Seymour Simmons|agents]] (replaced by [[Landmine (Movie)|Buggies]] and [[Stockade (Movie)|SUVs]]), or [[Glen Whitmann|comic relief]] (replaced by the cutscenes). Even Sam has barely any role beyond &amp;quot;holder of the MacGuffins.&amp;quot;&lt;br /&gt;
*Video game Bumblebee breaks free inside Hoover Dam and has to deactivate a silly laser grid to get to the AllSpark. Sam turns up at the end of the mission just in time to leave.&lt;br /&gt;
*The game&#039;s AllSpark is tiny, only four or five times taller than Bumblebee, unlike the movie&#039;s city block-sized cube. It&#039;s housed in the same room as Megatron. Whoever wanted things to be this way could be asking for the end of the world!&lt;br /&gt;
*In the Autobot Campaign, Barricade is present at the Mission City battle. Same for Scorponok in the Decepticon Campaign.&lt;br /&gt;
*Autobot Campaign: Brawl is killed by Ironhide after the former killed Jazz. In the movie, he is killed by Bumblebee.&lt;br /&gt;
*Autobot Campaign: Brawl kills Jazz after the latter kills Blackout and Starscream. In the Decepticon campaign, Barricade kills him. Either way, Megatron doesn&#039;t.&lt;br /&gt;
*Autobot Campaign: Blackout is killed by Jazz. In the movie, he is killed by [[William Lennox|Lennox]].&lt;br /&gt;
*Autobot Campaign: Starscream and Barricade are killed. In the movie, they both survive. &lt;br /&gt;
*Frenzy has [[FIRRIB|red eyes]]!&lt;br /&gt;
*Shockwave makes an appearance! &lt;br /&gt;
*Autobot Campaign: Optimus, rather than Sam, kills Megatron with the AllSpark.&lt;br /&gt;
*Decepticon Campaign: Shoving the All Spark cube into his &#039;&#039;own&#039;&#039; chest does not kill Megatron.&lt;br /&gt;
*Decepticon Campaign: [[The Agenda (Part III)|The Autobots lose! Evil triumphs!]]&lt;br /&gt;
&lt;br /&gt;
==Technical errors and oddities==&lt;br /&gt;
&lt;br /&gt;
===Glitches===&lt;br /&gt;
*The PS2 version sometimes features a bizarre error; in the opening cinematic to Barricade&#039;s first mission in Mission City, after Jazz&#039;s door slams there is no further post-recording sound work. This means Barricade&#039;s voice is completely unaltered. [https://www.youtube.com/watch?v=9h3KWLGt5-w He sounds like Sideshow Bob]. The Wii, PS3, and Xbox 360 versions have the effects added correctly.&lt;br /&gt;
*In the final Chapter of &amp;quot;A Gathering Force&amp;quot;, it&#039;s just this side of entirely possible to be &#039;&#039;too good&#039;&#039; at it. If the final set of gun turrets facing Bonecrusher is destroyed too fast, he&#039;ll reach the last checkpoint before Brawl does and transform. Unfortunately, the turrets&#039; ability to actually take damage is pretexted on &#039;&#039;Brawl&#039;&#039; transforming, so all you can do is stand around waiting for Bonecrusher to drop dead. Bonecrusher hates poor bug testing. &lt;br /&gt;
*The Dreadwing AI doesn&#039;t properly turn off when activating a Chapter during Mission 3, but thankfully the drone will despawn once you actually start the mission. &amp;lt;s&amp;gt;Doesn&#039;t stop them from being pesky and persistent motherfragging pains in the aft. &amp;lt;/s&amp;gt;&lt;br /&gt;
**To make Dreadwings even more annoying, someone didn&#039;t do a proper bug test, so the Spawn variable for Dreadwings is active &#039;&#039;&#039;AT ALL TIMES&#039;&#039;&#039; during &amp;quot;A Gathering Force&amp;quot;. This means that a Dreadwing is able to spawn ANYWHERE, during ANY CHAPTER if you even so much as decide to land and walk around in robot mode. Oh yeah, you heard us right. Dreadwings can spawn during the BRAWL AND BONECRUSHER ESCORT CHAPTERS. WHERE YOU ARE REQUIRED TO BE IN ROBOT MODE TO DESTROY THOSE ELECTRICITY TURRETS. &#039;&#039;&#039;&#039;&#039;ARGH.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Barricade&#039;s shield attack&#039;s hitbox extends beyond his arm for some reason.&lt;br /&gt;
* In a rather &#039;&#039;&#039;frustrating&#039;&#039;&#039; case of poor bug testing for all of the main consoles, any drone encountered in Mission City will cause you &#039;&#039;HOURS&#039;&#039; upon &#039;&#039;&#039;HOURS&#039;&#039;&#039; of Frustration. There are many spots and even frame perfect PIXELS on buildings that do not have collision hitboxes, which means if a drone is in free-fall (you throwing them, or slapping them with a heavy enough object during which their Hitboxes move at a rate that can allow their hitbox to warp past those of other larger hitboxes simply because that&#039;s what they were programmed to do) they WILL get stuck in the buildings if their collison hitboxes end up stuck behind those of the collision hitboxes of buildings. Which means you have to memorize which buildings in Mission city don&#039;t have those missing collision hitboxes, because if you don&#039;t you&#039;ll end up having to reset the entire level, all because a single Payload or Longarm got stuck behind a building. This coincidentally includes a MAJORITY of the buildings during the Ironhide fight in Mission Park, and all of the buildings in the far corner map where Megatron has to fight Payloads and Longarms.  &amp;lt;s&amp;gt; Many controllers have been lost. Let their noble cause be remembered. &amp;lt;/s&amp;gt;&lt;br /&gt;
* As a rather weird side-effect of the game&#039;s Physics engine, nitro-boosting at a certain angle as Bumblebee or Jazz over the destructible bridge portions of the Mission City Train System will cause the Vehicle Mode to get launched straight into the stratosphere.&lt;br /&gt;
*Because the end of mission &amp;quot;mission complete&amp;quot; screens follow straight on from the game play, some very strange things can happen in them. A good example is the above mission; if Scorponok ends the mission firing at the ground in front of the statue at one end of the park, the &amp;quot;mission complete&amp;quot; screen will show &#039;&#039;his own bullets hitting him&#039;&#039;. (The same thing can happen anywhere in the game.)&lt;br /&gt;
&lt;br /&gt;
===Developer oversights===&lt;br /&gt;
*In the second chapter of &amp;quot;The Suburbs&amp;quot;, Swindle drones are &#039;&#039;walking down the street&#039;&#039; to Sam&#039;s house. &#039;&#039;&#039;WHY&#039;&#039;&#039; they even bother to have altmodes is not clear.&lt;br /&gt;
*The final Autobot mission in Hoover Dam&#039;s depiction of the defrosting Megatron is all kinds of screwy:&lt;br /&gt;
**Before the mission is triggered, he&#039;s shown covered in a layer of ice.&lt;br /&gt;
**In the pre-mission cutscene, there&#039;s suddenly not a hint of ice on him at all. When Bumblebee walks near him, his head turns to look at the Autobot, despite the fact he&#039;s supposed to be frozen and immobile.&lt;br /&gt;
**As the mission starts, he&#039;s encased in ice again, save his left arm which is shifted to the left (his left) of the section of ice that should be around it, which is just kind of hanging there.&lt;br /&gt;
**When the cutscene plays during the mission, Megatron breaks the ice surrounding his left arm, and there&#039;s clearly none on his face.&lt;br /&gt;
**When gameplay resumes, there&#039;s ice on his face again.&lt;br /&gt;
**In the end of mission cutscene, he&#039;s suddenly defrosted right down to his hips.&lt;br /&gt;
**[[B.O.T. (episode)|Argh.]]&lt;br /&gt;
* Regarding the Battle logistics for the Autobots...&lt;br /&gt;
** Despite the fact that the Human military is allied with the autobots at this current moment in time, they&#039;ll still attack the autobots even though the decepticons are the ones causing all the damage to everything.&lt;br /&gt;
** Despite the fact you can destroy the building Bumblebee is stuck in... he&#039;ll still be stuck in there somehow.&lt;br /&gt;
** During the cutscene, Starscream uses his regular Jet-mode missiles, but in the actual game he uses some form of super-explosive missiles. Michael Bay must&#039;ve had a say in that.&lt;br /&gt;
** In that same mission, when Blackout joins in the cutscene, he fires his bot-mode missiles instead of the usual rapid fire missiles that he has in Helicopter mode.&lt;br /&gt;
**When the game cuts back to the action, Blackout is firing his Rapid Fire missiles. &lt;br /&gt;
*Regarding Time for the Autobots...&lt;br /&gt;
** When Starscream starts desecrating buildings, the time is morning. &lt;br /&gt;
** When Jazz confronts Starscream the sun is setting...&lt;br /&gt;
** Midway through the fight, Starscream is &amp;quot;damaged&amp;quot; but it&#039;s now Noon. &lt;br /&gt;
** At the end of the mission Brawl shows up and it&#039;s Sunset again. &lt;br /&gt;
** When Ironhide confronts Brawl, it&#039;s sunset, but by the time Ironhide kills Brawl it&#039;s Noon again. &lt;br /&gt;
** Bumblebee drives off to confront Barricade at Noon. He faces off against Barricade at Sunset.&lt;br /&gt;
**Midway through the fight, Bumblebee knocks Barricade into a bus, and it&#039;s noon again. It stays this way for a while (Thankfully.)&lt;br /&gt;
**Bumblebee defeats Barricade by Sunset. Than Megatron shows up, and Megatron and Optimus fight at Sunset. In the final mission, it&#039;s still noon.&lt;br /&gt;
**It goes back to sunset when Optimus defeats Megatron.&lt;br /&gt;
** Regarding the Decepticons...&lt;br /&gt;
** Bonecrusher, Brawl, and Starscream are completely absent from the fight. &lt;br /&gt;
** Jazz is seen transporting Sam and Mikaela, but Sam doesn&#039;t have the Allspark. Barricade must really hate fleshlings.&lt;br /&gt;
**When Barricade confronts Jazz it&#039;s Sunset. &lt;br /&gt;
** When Barricade knocks down Jazz, it&#039;s Noon. &lt;br /&gt;
** When Barricade kills Jazz... you should already know at this point.&lt;br /&gt;
**&#039;&#039;&#039;[[B.O.T. (episode)|Argh.]]&#039;&#039;&#039;&lt;br /&gt;
*After the last mission of Chapter 3, a cutscene will trigger of Blackout and Starscream trashing Hoover Dam, Blackout tosses a gas tank at three defending Autobots who seem to be red Swindles... Which is the color of the Decepticon Swindle drones, not their Autobot variants.&lt;br /&gt;
**This cutscene in the Autobot Campaign is also the only time in the game where drones aligned with the player&#039;s faction are seen. This could be an oversight from recycling footage.&lt;br /&gt;
**Also, they appear to be shooting from their &#039;&#039;fingers&#039;&#039;.&lt;br /&gt;
*The opening infographic of &amp;quot;City of the Machines&amp;quot; states that Bumblebee has escaped to the city with the Allspark. Of course Bumblebee was already killed in &amp;quot;The Hunt for Sam Witwicky&amp;quot;, and likewise isn&#039;t seen for the rest of the game with Jazz now transporting Sam and Mikaela. This is referring to the Bumblebee fight that would&#039;ve taken place in the scrapped &amp;quot;Megatron, Arise!&amp;quot; level, where Bumblebee is probably dead &#039;&#039;for good&#039;&#039;. Since the level was scrapped, this is likely an oversight the developers forgot to correct.&lt;br /&gt;
*In Decepticon Chapter 4, mission 2&#039;s intro cinematic has Scorponok firing from a Gatling gun in his tail. This weapon doesn&#039;t exist (although he can use it for melee attacks).&lt;br /&gt;
*Starscream was probably the most unfinished character in the entire game. His normal fall animation doesn&#039;t occur in the game properly, which means if he falls after he jumps, he&#039;ll still be in his jump animation unlike everyone else in the game. The animation can only trigger when falling from a building. On top of that, he doesn&#039;t use his Playerland animation at all, meaning that if you get in a Dreadwing drone&#039;s landing radius and get knocked away fall, he won&#039;t roll back up like everyone else, and will just stand there waiting for him to get back up.&lt;br /&gt;
*Before the final battle in the Autobot campaign, Energon drones are &#039;&#039;just lying around on the street&#039;&#039; waiting to be brought to life by the AllSpark.&lt;br /&gt;
*Scorponok is the only playable character that can&#039;t jump, climb or pick up debris. This means that there are several Decepticon insignias and glowing yellow cubes that are unattainable when playing as him. &lt;br /&gt;
*In the opening cinematic for Blackout, the entire army personnel fires at him, without any consequence whatsoever. However, when playing as any character in Tranquility or Mission City, police officers with standard pistols can damage you.&lt;br /&gt;
*In Chapter 2, Mission 2 of the Autobots campaign, a cutscene has a Dropkick and Swindle drone tossing Jazz next to a house. As they are about to finish him off, Ironhide attacks the two drones by slamming into them in vehicle mode. When he transforms, the drones just magically disappear.&lt;br /&gt;
*Speaking of cutscene oddities, Blackout is sand colored during the SOCCENT cutscenes, but during gameplay he is [[Grindor (ROTF)|light gray]].&lt;br /&gt;
**Even more so, in the initial cutscene of Plight of the Bumblebee, as Barricade scans the humans, Mikaela is misspelled as &amp;quot;Mikela&amp;quot;.&lt;br /&gt;
*In the final chapter of City of the Machines right before reaching the tallest building in Mission City, Megatron speaks in Starscream&#039;s voice due to a programming error.&lt;br /&gt;
*There are many size errors revolving around Bonecrusher and Brawl. During &#039;&#039;Sinister Saviour&#039;&#039; and &#039;&#039;Warpath&#039;&#039;, they are shown to be about the same height as Starscream (31&amp;amp;nbsp;ft), while during the opening cutscene of &#039;&#039;Fireworks&#039;&#039;, Bonecrusher is half his size and during &#039;&#039;For The Fallen&#039;&#039; Brawl is the same height as Ironhide (22&amp;amp;nbsp;ft).&lt;br /&gt;
*Optimus Prime has color issues between his truck and robot modes, such as the cab&#039;s roof: In robot mode it&#039;s red, while in vehicle mode it&#039;s blue with red flames. Robo-vision Optimus&#039;s truck mode&#039;s front half is red and back half is blue, but the back half (Sleeper and back fenders) forms his back and part of his arms, which are &#039;&#039;&#039;[[FIRRIB|red]]&#039;&#039;&#039;, while the front fenders form his ankles, which are &#039;&#039;&#039;blue&#039;&#039;&#039;.&lt;br /&gt;
*The Decepticon Cybertron level actually has no music or ambience coded to play. The game defaults to playing the main menu theme.&lt;br /&gt;
&lt;br /&gt;
===Other oddities and quirks===&lt;br /&gt;
[[File:TFTG city tint on &amp;amp; off.jpg|thumb|Wouldn&#039;t be a 2000s game without the old piss filter &#039;&#039;(Left: Brightness filter on / Right: Brightness filter off)&#039;&#039;]]&lt;br /&gt;
*For whatever reason, Bonecrusher is immortal when you play as him. &lt;br /&gt;
* You cannot destroy the top halves of buildings, but the bottom halves of the buildings are susceptible to all sorts of damage. &lt;br /&gt;
** Alongside that, you can climb on thin air.&lt;br /&gt;
*Transformer Protoforms have to [[Scanning|scan]] their altmodes after landing as per the movie; however, drones have an Earth vehicle altmode the instant they land; presumably, so does Shockwave, since Tranquility is a little light on purple Apaches or purple howitzers.&lt;br /&gt;
*Curiously, there is an added brightness layer with a green-ish tint on all of the city levels. It&#039;s not noticeable on PS2 or Wii, but it&#039;s very noticeable on PS3, Xbox 360, and PC, and requires modding to be disabled.&lt;br /&gt;
*The residents of Tranquility are apparently capable of rebuilding a power station&#039;s gas tank farm within less than an hour, then rebuilding the entire tank farm and three of the chimneys &#039;&#039;again&#039;&#039; within less than six.&lt;br /&gt;
*Autobots still have the &amp;quot;Destruction&amp;quot; unlock gauge appear, but it crosses out faction symbols rather than having them appear. If it&#039;s filled, a large red X goes to the left side of the screen instead of a faction symbol; however, whether by accident or design, this doesn&#039;t actually do &#039;&#039;anything&#039;&#039;, and the Autobots are free to be as destructive as the Decepticons. It doesn&#039;t help that this gauge is filled by causing damage to &#039;&#039;any&#039;&#039; scenery and has to be maxed out multiple times while destroying, for example, the clamps that hold the All Spark.&lt;br /&gt;
*Other cars are like cardboard. Jazz can ram into a truck, and it will go &#039;&#039;flying in the air&#039;&#039;. However, Bumblebee, who should be much heavier doesn&#039;t knock them over with such ease. The same can be said about drones and Bot alt-modes. Ironhide, Jazz, or any other character in game can ram into any alt-mode and send them flying. Although you yourself will fly too. &lt;br /&gt;
*Guns are often useless in this game. Any drone beyond a Swindle drone will shield themselves from your gunfire, and anything that can be shot at can be destroyed five times faster if you punch it, throw something at it or whack it with a random piece of debris.&lt;br /&gt;
** This makes playing as Ironhide a little more difficult, as Ironhide has a 50% &#039;&#039;chance&#039;&#039; to replace the last melee hit with a cannon shot. &lt;br /&gt;
*** Doesn&#039;t make it better that when a projectile hits a barrier or shield, it will reflect and &#039;&#039;&#039;can deal damage to you!&#039;&#039;&#039; &#039;&#039;Great.&#039;&#039;&lt;br /&gt;
*Starscream sounds a lot like {{w|Grover}}.&lt;br /&gt;
*Since &#039;&#039;Generation 1&#039;&#039; Optimus Prime is a skin of Optimus Prime, many would think &#039;&#039;Generation 1&#039;&#039; Megatron would be a skin of Megatron with his attributes. Instead, he has Optimus Prime&#039;s attributes, featuring his moves, weapons, and even features a blue Autobot shield instead of a red Decepticon one, making him more like an Optimus Prime who can fly. Weird.&lt;br /&gt;
*Jazz’s High-Res model suffers from misplaced textures, which can make his armor look broken. This is most apparent in cutscenes where he doesn’t speak. Strangely, G1 Jazz doesn’t suffer from this.&lt;br /&gt;
*Starscream is programmed not to climb, possibly because the buildings in his level are short enough to get on top of. Because of this, his climbing animations go unused.&lt;br /&gt;
*During cutscenes where the respective character doesn&#039;t speak, they will be modelled using their highly detailed PS3/Xbox 360/PC version. In cutscenes where they do, some characters will use their low resolution Wii/PS2 counterparts. This is most notable with Ironhide&#039;s realistic model oddly being blue and having a visible mouth instead of the faceplate of the Low-Res counterpart, and Starscream.&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Toys inspired by this game==&lt;br /&gt;
===Direct game tie-ins===&lt;br /&gt;
A first for &#039;&#039;Transformers&#039;&#039; videogames, a handful of toys would be released [[Transformers (2007 toyline)|under the 2007 movie toyline]] as direct tie-ins to &#039;&#039;Transformers The Game&#039;&#039;, with the packaging featuring a label above the toys that describes them &amp;quot;&#039;&#039;As seen in the TRANSFORMERS Video-Game&#039;&#039;&amp;quot; (or its equivalent in [[Multilingual packaging|multilingual versions]]). This small [[subline imprint]] consisted of five unique molds, all based around the enemy drone characters for the videogame.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;Deluxe Class&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-d1|[[Swindle (Movie)#Toys|Swindle]]}}&lt;br /&gt;
{{Bp-d1|[[Dreadwing (Movie)#Toys|Dreadwing]]}}&lt;br /&gt;
{{Bp-a1|[[Longarm (Movie)#Toys|Longarm]]}}&lt;br /&gt;
{{Bp-d1|[[Payload (Movie)#Toys|Payload]]}}&lt;br /&gt;
{{Bp-d1|[[Dropkick (Movie)#Toys|Dropkick]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot;|[[File:Movie_Deluxe_Swindle_toy1.jpg|right|250px|thumb|Deluxe Swindle]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other figures===&lt;br /&gt;
A few other figures in the 2007 toyline are also de facto game tie-ins despite not being marketed with the aforementioned &amp;quot;&#039;&#039;As seen in the TRANSFORMERS Video-Game&#039;&#039;&amp;quot; subline imprint. These include Robo-Vision Optimus Prime and the Generation 1 redecos of Jazz and Starscream, all of which, as mentioned, are special unlockable skins in &#039;&#039;Transformers The Game&#039;&#039;. A pair of redecos for the aforementioned drone molds - released under the 2008 &#039;&#039;[[AllSpark Power]]&#039;&#039; subline imprint - are also seemingly inspired by the opposing factions&#039; versions of their respective units.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;Deluxe Class&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1|[[Jazz (Movie)#TargetG1|Autobot Jazz (G1 deco)]]}}&lt;br /&gt;
{{Bp-a1|[[Salvage (Movie)#Toys|Salvage]]&amp;lt;br&amp;gt;(Inspired by the Autobot Dropkick unit)}}&lt;br /&gt;
{{Bp-d1|[[Overcast (Movie)#Toys|Overcast]]&amp;lt;br&amp;gt;(Inspired by the Autobot Dreadwing unit)}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;Voyager Class&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1|[[Optimus Prime (Movie)/toys#Robovision|Robo-Vision Optimus Prime]]}}&lt;br /&gt;
{{Bp-d1|[[Starscream (Movie)/toys#TargetG1|Starscream (G1 deco)]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot;|[[File:Movie G1Jazz toy.jpg|right|250px|thumb|Deluxe Autobot Jazz with G1 deco]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Beyond the 2007 toyline, [[Dirt Boss (ROTF)|Dirt Boss]] from the [[2009]] &#039;&#039;[[Transformers: Revenge of the Fallen (toyline)|Transformers: Revenge of the Fallen]]&#039;&#039; line-up would also feature a design distinctively based on the Scrapper drone. He would later be repainted into orange as [[Deadlift]], making the similarities between the two designs all the more evident.&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
&lt;br /&gt;
The game&#039;s Metacritic scores [http://www.metacritic.com/games/platforms/wii/transformersthegame?q=transformers hover] [http://www.metacritic.com/games/platforms/ps2/transformersthegame?q=transformers around] [http://www.metacritic.com/games/platforms/xbox360/transformersthegame?q=transformers fifty-five] [http://www.metacritic.com/games/platforms/ps3/transformersthegame?q=transformers percent]. It was criticised for poor driving controls, blocky graphics, repetitive missions and dull combat but generally praised by the random destruction.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*&#039;&#039;Transformers The Game&#039;&#039; is one of only two Activision-published &#039;&#039;Transformers&#039;&#039; games, alongside &#039;&#039;[[Transformers: Rise of the Dark Spark (console)|Rise of the Dark Spark]]&#039;&#039;, to be released in Japan, albeit only on PS3, PS2, and Wii.&lt;br /&gt;
*The Autobots and Decepticons &#039;&#039;really&#039;&#039; like transforming into robots. Optimus likes it so much, he jumps thirty feet into the air every time he does it.&lt;br /&gt;
* Some of the transformation animations seem to be based on their contemporary mainline toys. For example, Bumblebee&#039;s arms are formed from his car roof like his deluxe class 2008 Camaro toy, and Optimus&#039;s arms flip out from his truck cabin while his legs are formed from his truck nose (despite being the opposite in the movies) like his leader class toy.&lt;br /&gt;
*It&#039;s assumed that both sides of the conflict are cannibals, seeing as how killing a Cybertronian opponent somehow replenishes your health.&lt;br /&gt;
*Rather than do the sane thing and pan away, we get to watch a robot-mode protoform Bumblebee and Barricade grow kibble after scanning their respective car modes. This looks roughly twice as ridiculous as what you&#039;re currently imagining.&lt;br /&gt;
*Punching your enemies in the face repeatedly is &amp;quot;heroic&amp;quot; when Autobots do it, but &amp;quot;evil&amp;quot; when Decepticons do it. Sounds like a double standard!&lt;br /&gt;
*Blackout is [[Show-accuracy|toy accurate]] in the game, in that his main rotor is his melee weapon, rather than his tail rotor as in the movie.&lt;br /&gt;
*Tranquility features a large number of Generation 1 references, with adverts for &amp;quot;[[Hound (G1)|Hound]]&#039;s Hotdogs,&amp;quot; &amp;quot;[[Seaspray (G1)|Seaspray]]&#039;s Fish and Chips,&amp;quot; a [[Tranquility Mall|local mall]] called &amp;quot;[[Metroplex (G1)|Metroplex]]&amp;quot; and a fast food restaurant named &amp;quot;[[Chip Chase|Chip Chase&#039;s]]&amp;quot;. As a more recent reference, there is also a building site belonging to &amp;quot;[[Bay Demolition]]&amp;quot;. There is also a place called [[Frank Welker|Frank]] &amp;amp; [[Peter Cullen|Peter]]&#039;s cafe.&lt;br /&gt;
*One Autobot isn&#039;t explicitly killed in the Decepticon campaign: Ratchet (who does die in the [[Transformers Autobots/Decepticons|DS Version]]). Three Decepticons aren&#039;t killed in the Autobot campaign: Bonecrusher, Scorponok and Frenzy. The only character who dies in &#039;&#039;both&#039;&#039; campaigns is, unsurprisingly enough, Jazz.(Though Blackout isn&#039;t present in the final Decepticon cutscene after he was last being punched out by Optimus Prime, making his status uncertain) Even when every other bit of movie canon is thrown out the window, he &#039;&#039;still&#039;&#039; can&#039;t make it out alive.&lt;br /&gt;
*Jazz&#039;s last words of &#039;Optimus... I tried&#039; are the same as in the DS version.&lt;br /&gt;
*Bumblebee uses some kind of [[axe (weapon)|axe]] when he fights with a three-punch combo, probably referencing one of his earlier concept designs.&lt;br /&gt;
*Jazz&#039;s special attack is a sword, which he had in early concept art and his Deluxe Class toy.&lt;br /&gt;
*Ratchet, Bonecrusher, Brawl, and Frenzy aren&#039;t playable. However, Ratchet has a model and lacking necessary animations to make him fully playable. It&#039;s possible that, had he made it into the final game, he would&#039;ve been just a health dispenser.&lt;br /&gt;
*Throwing vehicles at buildings barely puts a dent in the structure. Instead of making a hole or even damaging it at all, cars and trucks thrown at buildings bounce off the building and often hit you instead.&lt;br /&gt;
*G1 Megatron flies rather than turning into a gun.&lt;br /&gt;
*Movie Megatron has the largest hitbox of any transformer in the game, which unfortunately makes it so that his hitbox extends outside his shield.&lt;br /&gt;
*If you stand in front of a building, you automatically start climbing it. If you idle while doing this as Blackout, they will scratch their butt. Optimus looks like he&#039;s doing the same, but he&#039;s just shaking his arm.&lt;br /&gt;
*In Mission City, there&#039;s a giant guitar on a building. If you grab it as Bumblebee or Barricade, it looks like they&#039;re playing it.&lt;br /&gt;
*Dreadwings are an absolute nightmare. Did we ever tell you how much we hate Dreadwings in this game?&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
*[http://www.transformersgame.com Official website for Transformers: The Game]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie video games]]&lt;/div&gt;</summary>
		<author><name>Mickto124</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Sparkdrinker&amp;diff=1875694</id>
		<title>Sparkdrinker</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Sparkdrinker&amp;diff=1875694"/>
		<updated>2025-11-22T02:27:51Z</updated>

		<summary type="html">&lt;p&gt;Mickto124: /* Legacy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cyb ep40 take a whack.jpg|thumb|upright=1.6|&amp;quot;OK, who needs a haircut?&amp;quot;]]&lt;br /&gt;
&#039;&#039;&#039;Sparkdrinker&#039;&#039;&#039; is the colossal, multipurpose [[Axe (weapon)|axe]] wielded by [[Metroplex (Cybertron)|Metroplex]], leader of the planet [[Gigantion]]. In its normal state, the axe head can be spun like a saw blade to cut through objects such as giant I-beams. The axe head is also capable of acting as a fan when spun, creating a strong gust of wind capable of blowing smaller robots back. Finally, when the weapon is powered up with Metroplex&#039;s [[Cyber Key]], the head separates into two non-rotating axe blades for extra damage. In this form, it can be swung or hurled like a boomerang.&lt;br /&gt;
&lt;br /&gt;
Sparkdrinker forms the excavation equipment of Metroplex&#039;s vehicle mode.&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===&#039;&#039;Cybertron&#039;&#039; cartoon===&lt;br /&gt;
During his first battle with the [[Decepticon]]s, Metroplex brought the powered-up axe down on [[Megatron (Armada)|Megatron]]&#039;s head while the latter was in a Cyber Key-enhanced Dark Claw Mode. This resulted in Megatron being smashed through the floor and [[Nemesis Breaker]] being knocked against a wall so hard he disintegrated. {{storylink|Giant}}&lt;br /&gt;
&lt;br /&gt;
After Megatron&#039;s upgrade into Galvatron, Metroplex tried unsuccessfully to use Sparkdrinker against him, only to have the weapon taken and used to knock the giant Autobot out. [[Optimus Prime (Armada)|Optimus Prime]] later wielded Sparkdrinker, powering it up with a Cyber Key and damaging Galvatron. {{storylink|Fury (Cybertron)|Fury}}&lt;br /&gt;
&lt;br /&gt;
Optimus would use Sparkdrinker twice more: once to punish [[Ransack (Cybertron)|Ransack]] and [[Crumplezone (Cybertron)|Crumplezone]] for holding [[Jolt (Cybertron)|Jolt]] and [[Bud Hansen|Bud]] captive, {{storylink|City}} and against Galvatron for a second time. {{storylink|Optimus (episode)|Optimus}}&lt;br /&gt;
&lt;br /&gt;
Later, Metroplex wielded his axe against legions of [[Laserbeak (Cybertron)|Laserbeak drones]], throwing it like a boomerang to destroy dozens of the mechanical birds. Unfortunately, dozens more pinned him down before he could get off a second shot. {{storylink|Guardian (episode)|Guardian}}&lt;br /&gt;
&lt;br /&gt;
Sparkdrinker would be used against Galvatron one last time during the battle to reclaim the [[Omega Lock]] and [[Cyber Planet Key]]s from him. Optimus Prime and the other Autobot leaders summoned their Cyber Keys for extra power to bring down the now-super giant Galvatron. Saying, &amp;quot;I hope this stings a wee bit!&amp;quot; Metroplex hurled Sparkdrinker at Galvatron with all his might. Along with a back-cannon blast from Prime, shots from [[Override (Cybertron)|Override]]&#039;s engine blaster, [[Evac (Cybertron)|Evac]]&#039;s missiles, and [[Scourge (Cybertron)|Scourge]]&#039;s flames, it collided painfully with Galvatron, decreasing his power and rendering him stunned and barely able to move. {{storylink|End}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===&#039;&#039;Cybertron&#039;&#039;===&lt;br /&gt;
[[File:Cyb Metroplex toy.jpg|upright=1.6|thumb]]&lt;br /&gt;
*&#039;&#039;&#039;Metroplex&#039;&#039;&#039; (Leader-Class, [[2005]])&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;GC-23&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; &amp;quot;Sparkdrinker&amp;quot;, gold Giant Planet Cyber Planet Key&lt;br /&gt;
:Metroplex transforms into a Cybertronic bucket-wheel excavator. In this mode, his bucket-wheel/shovel assembly is on a rotator and contains numerous ratchet-joints, plus the wheel can spin, though it does not do so freely. This assembly becomes Metroplex&#039;s colossal axe &amp;quot;Sparkdrinker&amp;quot; in robot mode, plus has a spot on the shovel to attach Drill Bit in his vehicle mode. Plugging a [[Cyber Planet Key]] into the Key jack on Sparkdrinker opens up the wheel to form the axe-head, plus activates an electronic light.&lt;br /&gt;
&lt;br /&gt;
:Like his fellow Gigantions [[Quickmix (Cybertron)|Quickmix]] and [[Menasor (Cybertron)|Menasor]], Metroplex has two different robot modes: a full-sized standard mode and a shorter, sturdier &amp;quot;work&amp;quot; mode.&lt;br /&gt;
&lt;br /&gt;
:He comes with his Mini-Con partner Drill Bit and a gold-bordered, Gigantion-style Cyber Planet Key. The [[Hasbro]] version has the [[Cyber Key Codes|Key Code]] &amp;quot;&#039;&#039;&#039;lm74&#039;&#039;&#039;&amp;quot; on the back of the Cyber Planet Key.&lt;br /&gt;
&lt;br /&gt;
:Metroplex has a grand total of 14 Mini-Con hardpoints.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2006/Autobot/Metroplex/metroplex.htm More info on Metroplex at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|Gold}}&lt;br /&gt;
*&#039;&#039;&#039;Megalo Convoy gold edition&#039;&#039;&#039;&lt;br /&gt;
:A solid-gold-chromed version of Metroplex (and thus of Sparkdrinker) was given away as a contest prize in Japan. Limited to 15 pieces, it was available from &#039;&#039;[[TV Magazine]]&#039;&#039; and came with a gold-chromed version of [[Legends Class (2005)|Legends]]-scale &#039;&#039;Cybertron&#039;&#039; Optimus Prime.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Legacy&#039;&#039;===&lt;br /&gt;
[[File:TF-Legacy-Titan-Class-Metroplex.jpg|thumb|450px|Even if you&#039;re a robot, you still need safety equipment. Wouldn&#039;t want to lose an arm!]]&lt;br /&gt;
*&#039;&#039;&#039;Cybertron Universe Metroplex&#039;&#039;&#039; (Titan Class, [[2022]])&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: 2-part &amp;quot;Sparkdrinker&amp;quot; shovel-axe&lt;br /&gt;
:The Titan Class figure joining &#039;&#039;[[Transformers: Legacy|Legacy]]&#039;&#039;&#039;s lineup, Metroplex is a fraggin&#039; huge figure, befitting his Giant Planet scale. While mostly accurate to his source material, his work mode has been edited to be slightly different from his original design, having a new &amp;quot;welding mask&amp;quot; design for his work-mode head. He transforms into a Gigantion bucket-wheel excavator in 52 steps.&lt;br /&gt;
&lt;br /&gt;
:Metroplex comes with his &amp;quot;Sparkdrinker&amp;quot; axe, which can split into two for his work mode. It also forms his shovel for his excavator mode. Unfortunately, neither Drill Bit nor his Cyber Planet Key are included.&lt;br /&gt;
&lt;br /&gt;
:This figure was revealed by IGN on [[April 19]], [[2022]]. &amp;lt;ref&amp;gt;[https://www.ign.com/articles/hasbro-reveals-new-transformers-generations-legacy-series-titan-cybertron-universe-metroplex] &#039;&#039;Hasbro Reveals New Titan Class Transformers: Legacy Figure&#039;&#039; - on IGN&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*The name of the axe may be a play on a magical weapon from &#039;&#039;{{w|Dungeons and Dragons}}&#039;&#039;, &#039;Life-drinker&#039;. Whether it really has +1 to hit and damage and confers negative levels upon its enemies is not shown or described in the fiction.&lt;br /&gt;
&lt;br /&gt;
===Foreign names===&lt;br /&gt;
*&#039;&#039;Japanese:&#039;&#039; &#039;&#039;&#039;Megalo Axe&#039;&#039;&#039; (メガロアックス &#039;&#039;Megaro Akkusu&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category:Axes]]&lt;br /&gt;
[[Category:Cybertron weapons]]&lt;/div&gt;</summary>
		<author><name>Mickto124</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Scorponok_(Energon)&amp;diff=1875693</id>
		<title>Scorponok (Energon)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Scorponok_(Energon)&amp;diff=1875693"/>
		<updated>2025-11-22T02:22:04Z</updated>

		<summary type="html">&lt;p&gt;Mickto124: /* Cybertron */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|decepticon|jungleplanet}}&lt;br /&gt;
{{disambig3|Scorponok}}&lt;br /&gt;
:&#039;&#039;Scorponok is a [[Terrorcon (Energon)|Terrorcon]] [[Triple Changer]] from the [[Unicron Trilogy continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:EnergonScorponokCardCropped.jpg|right|upright=1.67|thumb|Bicycle pawnch!]]&lt;br /&gt;
Commander of the Terrorcons and at the beck and call of the mysterious [[Alpha Quintesson]], &#039;&#039;&#039;Scorponok&#039;&#039;&#039; is a warrior filled with pride. A vicious soldier deft in the art of brutal combat, Scorponok knows very well the scope of the power that he holds in his chassis, and isn’t afraid to put it to good use. He relishes wading directly onto the battlefield instead of lazing on the sidelines, boasting impressive firepower and a nasty [[Energon weapon|energon]] stinger to put down any combatant who dares challenge him with relative ease. Indeed, those who are fortunate enough to survive an encounter with Scorponok will swiftly learn that this weapon-incarnate certainly has the bite to back up his bark. &lt;br /&gt;
&lt;br /&gt;
Scorponok&#039;s belligerent nature sometimes belies a more nuanced personality, though. The Terrorcon undoubtedly believes in his own hype, but is also willing to take those who are willing to learn under his wing. Additionally, he has earned the undying loyalty of his troops during his tenure as the commander of the Terrorcons; his soldiers are willing to follow his every word without hesitation, no matter the cost. To be sure, it is this combination of honor and strength that characterizes Scorponok&#039;s approach to combat and makes him both a feared, and respected, warrior. &lt;br /&gt;
&lt;br /&gt;
{{bigquote|My skills, my instincts were &#039;&#039;&#039;forged&#039;&#039;&#039; in the burning cauldron of countless battlefield frontlines... not in some &#039;&#039;&#039;sterile&#039;&#039;&#039; ops-tactical hub.|Scorponok|&amp;quot;[[No Exit]]&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===Toy pack-in comics===&lt;br /&gt;
After [[Hot Shot (Armada)|Hot Shot]] and [[Strongarm (Energon)|Strongarm]] found a pool of [[energon]], they were quickly beset by a pack of [[Battle Ravage]]s. They easily defeated the drones, only to realize that the ambush was a distraction while other Battle Ravages absorbed the energon. When the two tried to shoo off the Ravages, Scorponok appeared and blocked their path. One Battle Ravage created an [[energon mace]], which Scorponok gleefully used. Strongarm was able to produce a counter-weapon, which Hot Shot used to attack Scorponok. Once the Battle Ravages had absorbed all of the energon, Scorponok ordered a retreat. {{Storylink|Energon Volume 1}}&lt;br /&gt;
&lt;br /&gt;
Scorponok later fought alongside a Battle Ravage and [[Starscream (Armada)|Starscream]] against [[Optimus Prime (Armada)|Optimus Prime]], Hot Shot, and [[Skyblast (Energon)|Skyblast]]. {{Storylink|Energon Volume 2}} In another battle, Scorponok confronted Hot Shot while [[Constructicon Maximus]] and [[Omega Supreme (Energon)|Omega Supreme]] fought nearby. {{Storylink|Energon Volume 4}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Energon&#039;&#039; comic===&lt;br /&gt;
[[File:StarscreamEnergon-NoExit.jpg|thumb|upright=1.4|When &#039;&#039;Starscream&#039;&#039; thinks you&#039;re a troublemaker, you&#039;re probably a Big Deal.]]&lt;br /&gt;
Scorponok was a powerful [[Decepticon]] warrior who aided [[Megatron (Armada)|Megatron]] in his war of conquest on [[Cybertron (planet)|Cybertron]]. Counter to Megatron&#039;s personal style of guile and subterfuge, Scorponok chose to conduct himself in a more direct manner, leading from the frontlines and being at the forefront of many battles. [[Starscream (Armada)|Starscream]] warned Megatron that Scorponok might be a possible threat to his leadership one day in the future. {{storylink|No Exit}}&lt;br /&gt;
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During the massive battle with [[Unicron]], Starscream saw Scorponok &amp;quot;get his undercarriage toasted&amp;quot; by the giant planet-eater and assumed him deceased. After Unicron&#039;s subsequent defeat, Scorponok sought out (or was recovered by) Alpha Quintesson, who granted him a newly enhanced &amp;quot;[[Super Mode|Hyper-Mode]]&amp;quot; laden with [[Energon weapon|energon-powered weaponry]]. He gathered a small group of loyal followers, dubbed the [[Terrorcon (Energon)|Terrorcons]], to undertake Alpha Quintesson&#039;s will. On a return trip to Cybertron where he recruited [[Tidal Wave (Armada)|Tidal Wave]], Scorponok killed Starscream in a fit of pique. {{storylink|This Evil Reborn}} &lt;br /&gt;
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[[File:Terrorcons what lies beneath.jpg|thumb|upright=2|left]]&lt;br /&gt;
Subsequently, he led the Terrorcons to [[Earth]] to attack [[Alterenergy]] installations and drain the planet of its natural [[energon]] sources. Though the humans tried to retaliate with jets, Scorponok and the Terrorcons made short work of these machines. {{storylink|What Lies Beneath}} This distraction ended in due course, and Scorponok made it clear that he intended to gather energon for himself first and foremost, leaving Unicron with his table scraps. Later, Battle Ravage brought to him the humans [[Alexis Thi Dang|Alexis]] and [[Kicker Jones|Kicker]]. Though the former was of little interest to Scorponok, he detected an anomaly within the boy&#039;s anatomy. {{storylink|What Lies Beneath, Part Two}} Scorponok learned that Kicker&#039;s physiology granted him the ability to detect Energon from afar. He demanded the boy show him this power, but before Kicker could comply, [[Optimus Prime (Armada)|Optimus Prime]] and his Autobots arrived on Earth to oppose the Terrorcons. Scorponok and his soldiers energized themselves before engaging their enemies, giving them the advantage. But while Scorponok was distracted, Alterenergy employee [[Rad White]] rescued Alexis, while [[Carlos Lopez]] destroyed several of Scorponok&#039;s energon siphons. The Terrorcons disengaged to secure what Energon they could. {{storylink|What Lies Beneath, Part Three}} Scorponok coerced Kicker into finding the Terrorcons a new vein of Energon, and this time around left Tidal Wave behind to guard their stockpile while he engaged the Autobots. During this confrontation, the Autobots fared much better against Scorponok and his soldiers, as they were provided with Energon weaponry by their Omnicon allies. After the Energon the Terrorcons had collected detonated (Kicker had led them to an &amp;quot;impure&amp;quot; repository of the stuff) the Terrorcons were forcefully pulled from the battlefield by Alpha Quintesson, and disciplined for their failure. {{storylink|What Lies Beneath, Part Four}}&lt;br /&gt;
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Scorponok sent Tidal Wave out on a mission to secure a [[Seismic-shock warhead]] from Cybertron, hoping to use it to destroy the Earth, but his underling returned to Terrorcon headquarters unsuccessful. {{storylink|Aftershock (issue)|Aftershock}} something Scorponok didn&#039;t take too well, violently beating Tidal Wave for his failure. {{storylink|Multiplicity, Pt. 2}}. Deciding to forego his usual brute force approach, Scorponok next tasked Snow Cat in siphoning energon from the Autobots&#039; planetary shield. That plan also fell through when Snow Cat&#039;s headquarters was discovered by the Omnicons, who took Snow Cat out before he could take action. {{storylink|Omni-Potent}}&lt;br /&gt;
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[[File:Scorponok dies Energon.jpg|thumb|Won&#039;t be the only time a Scorponok gets stabbed in the back by a [[Adaptus|Bigger Bad]].]]  &lt;br /&gt;
The Terrorcons&#039; next attempt at invading Earth came as Alpha Quintesson sicced clone armies of [[Divebomb (Energon)|Divebomb]], [[Cruellock]], [[Battle Ravage]], and [[Insecticon (Energon)|Insecticon]] on the planet. {{storylink|Multiplicity}} Meanwhile, Scorponok was ordered by Alpha Quintesson to destroy the Autobot&#039;s shield towers. {{storylink|No Exit}} He sneaked onto the base unit being delivered to Base Site One, which would allow him to get past the Autobot&#039;s many security measures and destroy it. {{storylink|Multiplicity, Pt. 3}} On its arrival in the Yukon, he made his presence known, easily defeating the Autobots guarding it, but before he could get to work on his main goal, he was interrupted by the newly revived Megatron. {{storylink|Multiplicity, Pt. 4}} &lt;br /&gt;
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Recognizing Scorponok as an obstacle to regaining his power, Megatron engaged the Terrorcon leader in a brief but intense battle. The two argued their respective strategies of subtlety and brute force as they clashed. While Scorponok temporarily gained the upper hand when he buried Megatron under a collapsing mountain, he reckoned without Megatron&#039;s new personal teleportation system. As Scorponok stood gloating, Megatron teleported behind him and ran him through with an Energon sword. Scorponok&#039;s frame bled out a massive amount of Energon, then expired still on its feet, his body now nothing more than a standing monument to Megatron&#039;s triumph. {{storylink|No Exit}}&lt;br /&gt;
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{{Unreleased energon comic}}&lt;br /&gt;
By plugging himself into Cybertron&#039;s very core, the Mini-Con [[Over-Run (Armada)|Over-Run]] became able to see through time and space. He did so to witness Starscream&#039;s death at Scorponok&#039;s hand, in order to make sense of who his attacker was: a now ghostly Starscream, remade into a being of pure Energon after his demise. {{storylink|Armageddon Part 1}}&lt;br /&gt;
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===Cartoon continuity===&lt;br /&gt;
====&#039;&#039;Energon&#039;&#039; cartoon====&lt;br /&gt;
{{voiceactor|[[Colin Murdoch]] (English), [[Yasunori Masutani]] (Japanese)|[[Stefan Berglund]] (Swedish), [[Jari Viitanen]] (Finnish), [[Teo Bellia]] (Italian), [[Luis Vicente Ivars]] (Castilian Spanish), [[Luis Lugo]] (Latin-American Spanish), [[Olivier Destrez]] (French), [[Tomasz Marzecki]] (Polish)}}&lt;br /&gt;
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[[File:Scorponok Vehicle Mode.jpg|left|200px|thumb]]&lt;br /&gt;
Scorponok was formerly the [[Grand Chamberlain]] of the world known as &amp;quot;[[Planet Q]]&amp;quot;, guardian of the planet&#039;s ruler, the being who would later come to be known as [[Alpha Quintesson|Alpha Q]]. When [[Unicron]] attacked Planet Q at some undetermined point in the past, the ruler was too frozen with fear to act, and the chamberlain sacrificed his life to detonate the planet&#039;s core, blowing it up in Unicron&#039;s face. {{storylink|Alpha Q: Identity}}&lt;br /&gt;
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[[File:E4 This May Sting.jpg|thumb|200px]]&lt;br /&gt;
Within Unicron&#039;s body, however, the spark of Planet Q&#039;s ruler continued to exist, and when Unicron was deactivated in 2010, he was able to access the chaos-bringer&#039;s powers and create a new body for himself, becoming &amp;quot;Alpha Q&amp;quot;. By the year 2020, seeking energon in order to recreate the planets consumed by Unicron, including his own, Alpha Q had recreated the armies of Planet Q as Terrorcons and resurrected the chamberlain as Scorponok to be their leader {{storylink|Energon Stars}} &#039;&#039;using the spark of a dead Decepticon&#039;&#039;. {{storylink|Return! Our Scorponok}} Alpha Q provided Scorponok with an image of Megatron&#039;s deactivated form within Unicron, which he used to coax Tidal Wave into joining the Terrorcons, promising to revive the fallen Decepticon leader. Scorponok then accompanied Tidal Wave on a raid on [[Desert City]].&lt;br /&gt;
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He intercepted a rescue party evacuating the facility, but after introducing himself to the Autobots, pulled his forces away; they had already collected the Energon they needed at this location. {{storylink|Scorpinok (episode)|Scorpinok}} To turn more Decepticons to their side, Scorponok was armed with a sword forged from their deceased leader [[Megatron (Armada)|Megatron]]&#039;s spark, which he used in the Terrorcons&#039; next attack on [[Plains City]]. {{storylink|Megatron&#039;s Sword}} Though the sword was enough to convince the Decepticons to join his side at first, they were dejected to find their leader&#039;s body in shambles, and began to question whether it was true Megatron could be brought back from such a sorry state. Scorponok used threats to keep his underlings on-task gathering Energon. His next outing ended in failure when the Autobots managed to warp in an entire pre-built complex atop an Energon cache, fortifying it instantly and securing the Energon under Autobot control. {{storylink|The New Cybertron City}}&lt;br /&gt;
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[[File:Energon Scorponok swordstrike.jpg|200px|left|thumb|Jedi lightsaber skills in action!]]&lt;br /&gt;
When a fit of rage led Scorponok to stab his sword into Megatron&#039;s corpse, the Decepticon leader was reborn. Despite Scorponok&#039;s best efforts, Megatron proceeded to beat Scorponok half to death with his bare hands, [[Branding|branded]] him with the Decepticon symbol, and ousted Alpha Q from Unicron&#039;s body. Having taken control of the rest of the Terrorcons, Megatron then led an attack on the Autobots&#039; [[Plains City]], using Scorponok as a shield during his assault. {{storylink|Megatron Resurrected}} Megatron emerged victorious from this raid, though he allowed the Autobots to safely retreat. Afterwards, Scorponok was allowed to repair himself, though the Decepticons had the process be deliberately rough, additional punishment for his previous defiance.&lt;br /&gt;
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As he healed, Scorponok questioned Tidal Wave over why Megatron had allowed Optimus to live when he had the chance to destroy him in their last encounter. Tidal Wave informed Scorponok that he would have to learn why Megatron operated the way he did by continuing to serve under the Decepticon leader. {{storylink|Megatron Raid}} Both Scorponok and Demolishor were left behind to guard their base while Megatron led a raid on [[Lunar City]]. Scorponok taunted Demolishor, saying Megatron didn&#039;t trust him to join the battlefront. {{storylink|Starscream the Mysterious Mercenary}}&lt;br /&gt;
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[[File:Energon-Scorponok-Stings-Jetfire.jpg|200px|thumb|Laser tickle!]]&lt;br /&gt;
Scorponok continued to serve Alpha Q in secret while operating under Megatron&#039;s command. With intel from his true master, Scorponok organized a scenario where Megatron and the bulk of his forces would attack Lunar City in the Autobots&#039; absence, while he made an attempt on Prime&#039;s life. Megatron was suspicious of Scorponok, but was unwilling to pass up the chance to pilfer the unguarded outpost. With Megatron away, Scorponok met with Starscream, and together they attacked Optimus&#039;s squad. Though he held off most of the Autobots while Starscream dealt with Optimus, Scorponok was eventually overpowered, and questioned at sword-point by his enemies. Megatron&#039;s timely return allowed him to escape after the Decepticon leader detonated an energon-rich asteroid. {{storylink|Battle of the Asteroid Belt}}&lt;br /&gt;
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After the Terrorcons scrounged up the last remaining morsels of Energon from Mars, Megatron tasked his troops with distracting the Autobot riff-raff during their next attack, while he dealt with Optimus personally. In their assault on Ocean city, Scorponok made short work of both Inferno and Jetfire as he forced his way towards the city complex&#039;s center. As he turned to fight Kicker next, the Autobots activated their newest defense system, an energon tower, which forced back all invading units. {{storylink|Energon Tower (episode)|Energon Tower}} Returning to base, Scorponok tried to trick Megatron into pouring more Energon into Unicron&#039;s body by suggesting the carcass might be deteriorating due to lack of sustenance. Megatron wasn&#039;t fooled, though he did allow Scorponok to go off to Mars on his own in search of more Energon. On his way out, Scorponok blasted some holes into Unicron&#039;s hull, allowing Starscream passage into Megatron&#039;s throne room. On Mars, Scorponok used a small squad of Terrorcons to find a hidden mine entrance, and begun amassing Energon for Alpha Q. Their search was interrupted by the arrival of the Autobot hero, Rodimus. {{storylink|The Legend of Rodimus}}&lt;br /&gt;
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[[File:Terrorcon Scorponok.jpg|thumb|left|200px]]&lt;br /&gt;
Scorponok then returned to the Decepticons&#039; base, and watched as Starscream was reprogrammed and inducted into Megatron&#039;s forces. The Decepticons then attacked [[Jungle City]] while the Autobots were already distracted by an army of Terrorcons sent there by Alpha Q. When the Autobots abandonned Jungle City altogether, Scorponok suggested the Decepticons might be walking into a trap. He turned out to be right, as the Autobots detonated the entirety of Jungle City to prevent their enemies from getting the Energon reserves within. {{storylink|Crisis in Jungle City}}&lt;br /&gt;
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Scorponok walked in on Megatron’s throne room as the Decepticon leader was questioning Demolishor and Cyclonus about Kicker&#039;s energon-sensing abilities. He brought news that one of their captured Terrorcon units had been transferred to the remains of the Autobots&#039; moon base. Intrigued, Megatron staged his attempt to kidnap Kicker in the ruins of Lunar City. Scorponok remained in contact with Alpha Q during the operation, who told him not to let the boy fall into Megatron&#039;s hands. Scorponok turned the mobile fortress&#039;s weapons on both Kicker and the Decepticons. After they were forced to retreat, Scorponok managed to bluff his way out of being punished by claiming his only intention was crushing the Autobots, who had been nearby at the time. {{storylink|Kicker Beware!}}&lt;br /&gt;
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Scorponok helped push artificially constructed &amp;quot;meteors&amp;quot; through space in Megatron&#039;s next plot. He griped that the Decepticons should have used their warp gate to materialize the constructs over the Earth directly, disallowing the Autobots a chance to fight back. Tidal Wave informed him that by having the meteors encroach upon the Earth slowly, Megatron hoped to instill fear in the Autobots. As the comets were about to strike down onto the Earth, the Autobots activated their [[energon grid]], a protective shield around the planet. Scorponok and the others were once again forced to fall back as their plan fell apart. {{storylink|Energon Grid (episode)|Energon Grid}}&lt;br /&gt;
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[[File:E15 titlecard.jpg|200px|thumb]]&lt;br /&gt;
Scorponok continued to amass what energon he could from Mars. Hot Shot came across him, but before he could attack, Rodimus intervened. While the Autobots fought, Scorponok returned to Unicron&#039;s body. In his absence, Megatron had discovered Scorponok&#039;s deception and attempted to use him as bait to draw out Alpha Q. Chained to an asteroid, Scorponok was cast into Earth&#039;s energon grid and almost destroyed, {{storylink|Rodimus Friend or Foe?}} but Rodimus rescued him. {{storylink|Go for Unicron!}} Scorponok found his way back to Alpha Q, and bore witness to the creation of a new breed of Terrorcons: the [[Cruellock]]s. {{storylink|The Return of Demolishor}} When Rodimus returned to Unicron&#039;s head to meet with Alpha Q and Scorponok, they found that he had brought along with him a stowaway: Ironhide. Rodimus told them the Autobot could be trusted, but to &#039;&#039;judge whether Ironhide was strong enough to be their ally,&#039;&#039; Scorponok set up a small gauntlet for their guest. He first pitted Ironhide against a horde of Cruellocks before taking him on in combat personally. Though Scorponok beat down Ironhide with ease, he still judged him worthy, and brought him before his master. {{storylink|A Tale of Two Heros}} Scorponok tended to Ironhide&#039;s wounds after he awoke, and informed him that Alpha Q had been meaning to meet him for some time. {{storylink|Battle Stations}} Scorponok was still present when Kicker, Rodimus, and Misha joined them in Alpha Q&#039;s throne room. When Kicker violently began to demand that Alpha Q show him his &#039;&#039;true face&#039;&#039;, so they could speak earnestly, Scorponok tried to break up their squabble. Both Rodimus and Kicker told him not to interfere in the debate, and Scorponok reluctantly allowed it to play out. Kicker eventually managed to convince Alpha Q to not fight only to restore his own planet, but for the good of the entire cosmos. Unicron&#039;s head was then mobilized to join up with the Autobots&#039; armies. {{storylink|Alpha Q: Identity}} Scorponok was at his master&#039;s side when Alpha Q met with Optimus, Rodimus, and Kicker to discuss their tenuous alliance. {{storylink|Shockblast: Rampage}}&lt;br /&gt;
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[[File:Ironhide Scorponok Wrestle.jpg|left|200px|thumb]]&lt;br /&gt;
As negotiations began, though, Unicron began to go wild. Starved for Energon, the titan lashed out towards all those housed within him, and restrained both Alpha Q and Scorponok with tentacle-like cables. The Autobots managed to reach Unicron&#039;s core and fed Energon Stars directly into it, sating Unicron&#039;s hunger and returning him to his inert state. {{storylink|Survival Instincts}} Alpha Q became unresponsive in the aftermath, much to Kicker&#039;s annoyance. When the boy began to kick Alpha Q, Scorponok shooed him away under the pretense that Alpha Q needed time to rest. When Kicker later returned with Misha, Scorponok tried to dissuade his master from scaring the girl as a prank. Misha made her way to Alpha Q’s chamber despite his bit of &amp;quot;fun,&amp;quot; only for Scorponok to try to keep her away as well. The tiny human easily slipped past him and opened a dialogue with Alpha Q while Scorponok was kept busy by Kicker. Misha reached Alpha Q emotionally, and he begun interacting freely with his allies once more. {{storylink|Each One Fights...}} Alpha Q was still reluctant to act when Megatron managed to energize Unicron into an active threat towards Cybertron, however. Both Kicker and Scorponok were eventually able to goad him into action, and Scorponok cleared the way for Alpha Q to ram Unicron&#039;s head into the Chaos-bringer&#039;s body. {{storylink|Unicron Unleashed}}&lt;br /&gt;
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[[File:Survival Instincts Alpha Q.jpg|200px|thumb]]&lt;br /&gt;
Scorponok then joined the fight against the Decepticons atop of Unicron, taking on both Snow Cat and Demolishor on his own. When Megatron opened up panels to allow his goons an easy escape route, Scorponok tried to follow, only for the panels to close in and start crushing him. Alpha Q intervened and used what control he still possessed over Unicron to reopen the panels, allowing Scorponok to continue his pursuit. Catching up to the pair, Scorponok rescued Inferno from one of their ambushes. They fled from him again, but Scorponok caught up to the pair once as they took potshots at a dismembered and defenseless Optimus Prime. The Decepticons took off once more, and Scorponok was sure to inform Optimus that everything he was doing was for Alpha Q, and not the Autobot cause, before taking off after his prey a third time. {{storylink|Open Fire!}}&lt;br /&gt;
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[[File:Energon-Scorponok-Hand-Drawn-Scream.jpg|left|200px|thumb]]&lt;br /&gt;
During his team-up with the Autobots, Scorponok gained an admirer in the young Autobot [[Ironhide (Energon)|Ironhide]], who followed him as he tracked down Megatron&#039;s hideout within Unicron. The two warriors confronted Megatron, but were horribly outmatched; Megatron took out Ironhide with a single shot, and dismembered Scorponok before skewering him through the chest. As the conflicting energon charges being tossed around during the battle ripped open a hole in space, Megatron and the Decepticons fled through it, taking Unicron with them. Scorponok was presumed destroyed during the explosive energon reaction. {{storylink|Ripped Up Space}}&lt;br /&gt;
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[[File:E28 goingtothecamps.jpg|200px|thumb]]&lt;br /&gt;
This reaction allowed Alpha Q to achieve his goal to recreate the planets Unicron had destroyed, which were immediately targeted by the Decepticons as sources of energon. It was during the attacks on these planets that Scorponok resurfaced, having been restored by Megatron and now totally loyal to him. {{storylink|Protection}} Megatron called Scorponok to serve as back-up while he forcibly reprogrammed Inferno on Iron Planet, but when Scorponok faced Ironhide, he found himself doing little more than staring blankly at his former friend... Until Megatron sounded the call to pull out, at which point Scorponok returned to his senses and took off with the Decepticons. {{storylink|Imprisoned Inferno}} When Scorponok met against Kicker and Ironhide on Jungle Planet, he no longer displayed any hesitation in attacking the two of them. While beating them back, he tried to prod Inferno, then fighting off Decepticon programming forcibly put into him by Megatron, into revealing the location of the Autobots&#039; stockpile of energon. But Inferno&#039;s conviction was strong, and with the arrival of new Autobot reinforcements, Scorponok departed empty-handed. {{storylink|Jungle Planet (episode)|Jungle Planet}} Having been repelled on Jungle Planet, Scorponok returned to Iron Planet to ransack it of its energon while the Autobots were away. Alpha Quintesson telepathically communicated with Scorponok, begging him to spare the newly recreated world, only for Scorponok to make it clear he only obeyed Megatron, and no longer had any sentiment for his past loyalties. Scorponok mined Iron Planet dry, leading to its destruction. He then headed off Bulkhead&#039;s shuttle as it was trying to breach the spatial tear back to Cybertron. Once Megatron joined the assault, he dispatched Scorponok off to Jungle Planet to continue his pillaging. Though Scorponok gathered a little energon there, he was forced to retreat when the Autobots brought down an energon tower from Cybertron and activated it. {{storylink|Bulkhead (episode)|Bulkhead}}&lt;br /&gt;
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[[File:Energon-Kicker-Whales-On-Cel-Scorponok.jpg|left|200px|thumb]]&lt;br /&gt;
Scorponok failed to prevent another tower from being activated on the [[Rock Planet]]. Thereafter, he accompanied Megatron as he investigated a Decepticon signal emanating from Inferno, who was struggling to overcome mind-altering reprogramming the Decepticon leader had inflicted upon him. When Megatron was called away to [[Ocean Planet]], Demolishor, Starscream, and Scorponok were left to help Inferno through his &amp;quot;transition.&amp;quot; But Inferno elected to kill himself rather than become a Decepticon, dragging Starscream with him towards the energon sun. Scorponok intervened, but as he drew closer to the sun, Alpha Q resumed telepathic contact with him. Scorponok hesitated for a moment, but his Decepticon programming held fast. He broke Inferno&#039;s grip on Starscream, and the Decepticons fled from the sun&#039;s dangerous heat, leaving the Autobot to his fate. {{storylink|Farewell Inferno}}&lt;br /&gt;
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[[File:Scorponoksscars.jpg|thumb|200px|Ironhide has come himself! Heh heh huh!&amp;lt;br&amp;gt;&#039;&#039;What a sicko&#039;&#039;.]]&lt;br /&gt;
&#039;&#039;Scorponok then personally led a force of Terrorcons to obtain the energon of the restored Planet Q. Alpha Q hoped the sight of his old home planet would help Scorponok to shake off Megatron&#039;s programming, but it failed. Scorponok was fought off by the joint efforts of Ironhide and Alpha Q, and from then on, Scorponok&#039;s old friends came to consider him an enemy to be destroyed. {{storylink|Return! Our Scorponok}}&#039;&#039; Afterwards, Scorponok helped direct the Terrorcons into pouring massive amounts of energon into Unicron&#039;s body once more. {{storylink|Crash Course}}&lt;br /&gt;
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The Decepticons managed to blow up a planet containing enough energon to finally revive Unicron. Their raid was interrupted by the Autobots, but Starscream helped coordinate the Decepticons into covering Scorponok&#039;s retreat, enabling them to return to their headquarters with the power needed. The Autobots followed them back to Unicron&#039;s body, but were woefully outgunned on the Decepticons&#039; home turf. The balance of power shifted when the legendary Omega Supreme involved himself in the conflict. Starscream and Scorponok tried taking on the ancient Autobot, but didn&#039;t even get off a single shot before he used his powers to seal them in energy bubbles and crash them into each other. {{storylink|Omega Supreme (episode)|Omega Supreme}}&lt;br /&gt;
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[[File:Cutthroat Scorponok.jpg|left|thumb|200px]]&lt;br /&gt;
Scorponok and the other &#039;Con grunts then battled the Autobots on Unicron&#039;s surface, preventing them from interfering with Megatron&#039;s successful reintegration of Unicron&#039;s body and head. During the battle, Scorponok tried once more to battle Omega Supreme, only to be again soundly defeated by the ancient warrior. {{storylink|A Heroic Battle}}&lt;br /&gt;
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As the Autobots continued their efforts to reach Megatron&#039;s throne room, Scorponok discovered Arcee, Ironhide, and Kicker as they made their way inside Unicron. Megatron told him to let them be and fetch him more Energon instead. Scorponok opted to multi-task, sending the Terrorcons out for Energon while he pursued the trespassers. He caught up to them once they had huddled around Alpha Q’s lifeless form, and tried to update Megatron on the situation, only to discover that his leader was no longer responding; Megatron&#039;s mind had been overtaken by Unicron&#039;s will. With no one to give him orders, and confronted by the corpse of his former  master, Scorponok lashed out violently and aimlessly, allowing his prey to escape. He was then ejected out of Unicron&#039;s body, and jettisoned into space. {{storylink|The Power of Unicron}} Scorponok found his way to the [[Grass Planet]], and came upon Ironhide mourning over Alpha Q’s grave. Though at first Scorponok had no memory of who his enemy was, his Decepticon programming quickly reasserted itself. Scorponok lunged forward at the Autobot, but after hearing Megatron&#039;s call, he departed without finishing the job. {{storylink|Optimus Supreme}}&lt;br /&gt;
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Scorponok came to witness Unicron clashing with a super-sized Optimus Supreme in space, and readied to fire at the Autobots while they were busy assisting their commander in this fateful duel. Starscream stopped him, rationalizing the by calling attention to themselves, they’d just wind up getting beaten down by the more numerous, and newly-enhanced, Autobots. {{storylink|Unicron Perishes}} After Unicron&#039;s defeat, a number Decepticons wound up incarcerated by the Autobots. Scorponok, Starscream, and Megatron attacked Cybertron, both to liberate their comrades and to catch the Autobots&#039; defenses unawares; their enemies believed them dead. Megatron ordered Scorponok to handle the Cybertron Guard while Starscream broke into the Autobots&#039; penitentiary, and he sought out a power source hidden deep in Cybertron&#039;s underground. During his mission, Scorponok also took the opportunity to destroy numerous Energon towers. {{storylink|Ambition}}&lt;br /&gt;
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During the Decepticons&#039; takeover of Cybertron, Scorponok overlooked Battle Ravage patrols across the globe to sniff out any Autobot stragglers. {{storylink|Galvatron!}} His Terrorcons found a small group of Autobot resistance soldiers led by Wing Saber. While Battle Ravages pressed them into their trenches, Scorponok shot down all enemy reinforcements as they flew in. {{storylink|Break Through}}&lt;br /&gt;
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[[File:Distribution Scorponok Alpha Q.jpg|thumb|200px]]&lt;br /&gt;
At some point in time, Scorponok was among the Decepticons who hacked into an Autobot virtual training program that took the form of a tag-team fighting tournament. He and a digital duplicate of Alpha Q were teamed up against Ironhide and Jetfire. After an extended battle, Ironhide managed to pin down Scorponok with the Energon Saber, signaling an Autobot victory. {{storylink|Distribution}}&lt;br /&gt;
&lt;br /&gt;
[[File:Energon-Ironhide-Punches-Scorponok.jpg|left|200px|thumb]]&lt;br /&gt;
Alongside Bruticus Maximus and Constructicon Maximus, Scorponok tried to locate the Autobot resistance&#039;s hidden bunker underground. The Autobots eventually came to them instead; Optimus Prime, Wing Saber, and Superion Maximus led the Decepticons on a merry chase through Cybertron&#039;s underground before losing them by breaching the surface. {{storylink|The Omega Train}} After Optimus disappeared in an explosion while fighting Galvatron, Constructicon Maximus and Scorponok were summoned to dig out the debris Prime had fallen under, so Galvatron could be sure of his enemy&#039;s death. Optimus hadn&#039;t expired quite yet, and with the help of several reinforcements, drove back the Decepticons once more. {{storylink|Decepticon Army}} Though Optimus had gained a brief respite, Scorponok continued to pursue him as he approached Cybertron&#039;s space port. He was forced to break off his chase when Starscream informed him that Terrorcons were running wild after being exposed to Super Energon, and that he was the only one who could get them back in line.&lt;br /&gt;
&lt;br /&gt;
Scorponok came upon the giant-sized Insecticon drones, and though they begun following him about, he was incapable of getting the swarm to obey his orders. He put his effort on standby when he heard Ironhide and his team of Autobots approaching. Three Omnicons under Ironhide&#039;s command charged Scorponok when he revealed himself to the group, but he slaughtered these amateurs with extreme ease. Scorponok then proceeded to mock Ironhide for failing his subordinates. Given strength by his fallen allies, Ironhide used an energized punch to crack open Scorponok&#039;s armor, crippling the Decepticon with pain before slipping away. Scorponok&#039;s injury was healed when, under their own volition, the Insecticons infused him with their energon. {{storylink|Ironhide Team}}&lt;br /&gt;
&lt;br /&gt;
[[File:Energon-Ironhound-Vs-Scorponok.jpg|200px|thumb]]&lt;br /&gt;
While patrolling near the super energon pool, Scorponok caught sight of Six Shot trying to snipe Galvatron. He tackled the Decepticon leader out of Six Shot&#039;s cross-hairs, then went after the would-be assassin. Six Shot managed to shoot Scorponok out of the air, but dealing with him still forestalled Six Shot long enough for Galvatron to beat the rebellious Decepticon to the super energon. As Six Shot overpowered Scorponok, he mocked him for being a prisoner under Galvatron&#039;s power structure, unable to do anything else but blindly follow orders. Galvatron&#039;s second exposure to the miracle fuel caused him to grow to enormous proportions, and Six Shot was ground beneath Galvatron&#039;s heel. Before he died, Six Shot proclaimed that he was now finally free. Scorponok solemnly responded that the price he had paid for his freedom was too steep. {{storylink|Galvatron Terror}}&lt;br /&gt;
&lt;br /&gt;
[[File:The Sun Scorponok’s Tale.jpg|left|200px|thumb]]&lt;br /&gt;
Scorponok blocked off Kicker, Ironhide, Arcee and their allies as they attempted to reach the pool of super energon themselves. But Ironhide had grown as a warrior, and was now able to stand his ground against the opponent who had bested him so many times before. Scorponok was made to focus all his attention on the Autobot while Kicker and the Omnicons dealt with the Insecticons backing him up. Ironhide tried to convince Scorponok that his loyalty for Galvatron was misplaced, especially now that Unicron&#039;s consciousness was taking over the Decepticon&#039;s mind. But Scorponok&#039;s programming wouldn&#039;t allow him to see reason. The battle was hard fought on both sides, but eventually Scorponok was struck down, prompting his Insecticon swarm to surround and protect him from his attacker. Ironhide told Scorponok to look at his own subordinates, and reflect on how, unlike Galvatron, he actually respected those who served him. Understanding finally dawning on him, Scorponok decided to walk away. {{storylink|Destructive Power}}&lt;br /&gt;
&lt;br /&gt;
But Ironhide found Scorponok again, and announced he would no longer allow Scorponok to get away from him. Scorponok&#039;s annoyance at Ironhide&#039;s constant interference reached its peak, and the two &#039;bots went at one another with unsurpassed ferocity. {{storylink|Spark (episode)|Spark}} Both combatants were severely wounded and eventually collapsed, but when Ironhide&#039;s [[Spark of Combination]] activated in response to a summons from [[Optimus Prime (Armada)|Optimus Prime]] on the [[Jungle Planet (Energon)|Jungle Planet]], Scorponok awoke and dragged his former ally to his destination. Scorponok told Ironhide that he had only saved him so that he might in turn save Galvatron from Unicron... but something suddenly stirred his memory of Alpha Q&#039;s beloved planets. Scorponok then collapsed and perished. {{storylink|The Sun}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Cybertron&#039;&#039; comic====&lt;br /&gt;
[[File:Zombiedarkscorponok.jpg|right|upright=1.67|thumb|Will this be Sentinel Maximus&#039;s only victory? Maybe!]]&lt;br /&gt;
Despite [[Unicron]]&#039;s apparent death inside the [[Unicron Singularity]], his essence&#039;s will was still strong enough to use the reality-altering black hole to bring Scorponok to [[Cybertron (planet)|Cybertron]]. Now &#039;&#039;&#039;Dark Scorponok&#039;&#039;&#039;, this undead creature stalked the evacuated planet surface, screaming in hunger and pain, crying out for [[spark]]s upon which to feast. At first, Dark Scorponok assaulted [[Skyfall (Cybertron)|Skyfall]], {{storylink|Balancing Act, Part 2}}, who survived due to his powerful force field ability, but the monster was drawn away by [[Ramjet (Universe)|Ramjet]]&#039;s evil [[Mini-Con]] minions towards the [[Kalis Primary Energon Reserves Control]], where [[Vector Prime]] and [[Sentinel Maximus]] were located. {{storylink|Balancing Act, Part 3}} After a prolonged fight, Dark Scorponok nearly emerged victorious, only to be felled by the facilitiy&#039;s auto-guns. Afterwards, Vector Prime realized Dark Scorponok&#039;s attack had just a diversion. They abandoned what was left of Dark Scorponok, unable to solve his affliction, as their attentions were needed elsewhere, below the planet&#039;s surface. {{storylink|Balancing Act, Part 4}}&lt;br /&gt;
&lt;br /&gt;
===Cyber Key Code content===&lt;br /&gt;
Dark Scorponok located the [[Jungle Planet (colony)|Jungle Planet]] and served [[Scourge (Cybertron)|Scourge]] as a bodyguard. {{storylink|#Cybertron|Dark Scorponok Cyber Key Code content}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers Energon: Battle for Megatron&#039;&#039;===&lt;br /&gt;
Scorponok led the Terrorcons on a mission to retrieve Megatron, held deep within Unicron&#039;s defenses. Using his three modes to great affect, and using several battle techniques, such as his &amp;quot;Scorp Punch,&amp;quot; his &amp;quot;Barrage&amp;quot; attack, and his &amp;quot;Scorpion Sting,&amp;quot; Scorponok and his underlings fought destroyed many of the drone units that stood in their way. Scorponok could also boost his fellow Terrorcons&#039; moral and repair them when the need arose. The Terrorcons were eventually successful in liberating Megatron from Unicron&#039;s clutches. {{storylink|Transformers Energon: Battle for Megatron}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Battle Tactics&#039;&#039;===&lt;br /&gt;
[[File:Battle-Tactics-Energon-Scorponok.jpg|thumb|400px]]&lt;br /&gt;
Energon Scorponok participated in battles against a variety of opponents, both Autobots and Decepticons. Sometimes there were many of him! He was an Epic character who was available as a reward to 30 leagues in the &amp;quot;Energon: Episode 1&amp;quot; event.&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===&#039;&#039;Energon&#039;&#039;===&lt;br /&gt;
[[File:Energon Scorponok toy.jpg|upright=1.67|thumb|Color scheme courtesy of a vat of assorted M&amp;amp;Ms.&amp;lt;br&amp;gt;(&#039;&#039;Hasbro version pictured&#039;&#039;)]]&lt;br /&gt;
[[File:Superlink MegaZarak toy.jpg|upright=1.67|thumb|Mega-mintier and super-improved!&amp;lt;br&amp;gt;(&#039;&#039;Takara version pictured&#039;&#039;)]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-d1|&#039;&#039;&#039;Scorponok&#039;&#039;&#039; (Command Class, 2004)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Takara name&#039;&#039;: &#039;&#039;&#039;Megazarak&#039;&#039;&#039; (メガザラック)&lt;br /&gt;
:*&#039;&#039;Takara ID number&#039;&#039;: &#039;&#039;&#039;SD-05&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Takara release date&#039;&#039;: [[December 25|25 December]] 2003&lt;br /&gt;
:*&#039;&#039;Accessories&#039;&#039;: 2 missiles&lt;br /&gt;
{{toydesigner|[[Aaron Archer]] (Hasbro), [[Shogo Hasui]] (Takara)|[[Hirofumi Ichikawa]] (detailing)}}&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;[[Transformers: Energon (toyline)|Energon]]&#039;&#039; Command Class (Ultra) Scorponok transforms into a scorpion-shaped construction vehicle-thing. He has two articulated, scorpion pincer-shaped bucket scoops on two articulated arms along with a scorpion stinger-shaped crane hook on the end of a scorpion tail-shaped crane arm. The tail also has a &#039;&#039;really&#039;&#039; sensitive sound effects button that is set off whenever somebody breathes near the toy, filling the room with the sound of metal clanking. The vehicle is also armed with decidedly non-scorpion-like double laser cannons behind each tread, two translucent yellow laser cannons on either side of his cockpit (which can be removed, and are semi-compatible with [[5 mm post|5 mm port]]s), and two flip-out laser cannons on the end of his crane arm, which are activated by pushing the small cockpit-shaped device (which also has a Mini-Con [[Powerlinx]] port) forwards. Inside his bucket scoops are two spring-loaded missile launchers in translucent housings, which can also slide forward when the claws are fully opened. The right pincer houses his [[Energon star|Energon Chip]] port, while the left has another Mini-Con Powerlinx port.&lt;br /&gt;
&lt;br /&gt;
: Scorponok can also transform into a non-aerodynamic space fighter mode, with his crane arm serving as the nose; the tiny, flip-out, translucent spikes on his pincer-shaped bucket scoops acting as the wing tips; and the turbines on his ankles becoming the engines. While not corroborated by the [[instructions]], any of his fictional appearances, or any of the other uses of the molds&#039; official configurations, it appears that the turbine parts on his feet are intended to be rotated around, having the center pointy-part of the molded turbine facing forwards, and the screw hole facing towards the back (much like the images of the Hasbro figure displayed to the right). The reason this seems intended, is the fact that these swivel joints serve no other purpose in any other mode—plus, there are natural stopping points for the foot shovels to angle up symmetrically when the pieces are rotated this way, making them look more like plane tail fins. Additionally, the molded points in this side of the turbines are also a pretty dead giveaway, since real plane turbines tend to look like this. Either way, this doesn&#039;t make it look any more aerodynamic than it does in the officially documented configuration.&lt;br /&gt;
&lt;br /&gt;
: In [[robot mode]], Scorponok bears a significant resemblance to his [[Scorponok (G1)|Generation 1 namesake]], though pretty much all Scorponoks who transform into robot mode end up with a [[Scorponok (Movie)|similar arrangement of]] [[Scorponok (BW)|beast mode]] parts in robot form. While his legs have articulation typical of toys in that size class of the time, Scorponok has extremely restricted arm articulation due to the fact he has no up-and-down shoulder movement. This could be rectified by leaving his shoulder pads transformed as they would be in space fighter mode, but of course, this is not his proper appearance. On Scorponok&#039;s pincers are 5 mm ports to accommodate all forms of Terrorcon and [[Omnicon]] [[energon weapon]]ry, as well as most other accessories featuring a similar peg system.&lt;br /&gt;
&lt;br /&gt;
: The pale gold shoulder fronts/panels are prone to breaking due to the friction on the joints. This causes the panels to snap apart between the connection points; particularly if one attempts to transform Scorponok into his jet mode. Initial versions of the figure and the original prototypes (which the show and comic models were based on) featured the shoulder panels assembled in a way that creates more friction than is needed due to the &amp;quot;sharper&amp;quot; corners at the bottom joint being placed against the torso, preventing the movement needed. An easier way to recognize which version is which, is by looking at the center molded triangle detail: if the triangle is pointed inwards, it&#039;s the first release; if the triangle is pointed outwards, it is the second. Ultimately, this [[variant|running change]] didn&#039;t end up preventing the breakage, but it did help alleviate the stress on the joint. To prevent breakages, [https://www.youtube.com/watch?v=GHXKDmxeuHs&amp;amp;ab_channel=Seibertron.com a video by Seibertron.com] uploaded to their YouTube channel provides a solution to this problem.&lt;br /&gt;
&lt;br /&gt;
: Takara&#039;s &#039;&#039;[[Transformers: Energon (toyline)#Takara Super Link toyline|Super Link]]&#039;&#039; Megazarak has a similar but considerably different deco, removing the black and red, replacing them with metallic dark green and gold. The Takara version of the mold also uses the second Hasbro release&#039;s shoulder panel assembly. Megazarak was also part of two different [[campaign item|promotional campaigns]] in late December/early January. Buying him at [[AEON|JUSCO]] stores netted you the [[:File:En-toy EnergonSpear-CoronaFlame F2F.jpg|Energy Spear Corona Flame Edition]] [[energon weapon]], while buying him at Hello Mac got you the [[:File:En-toy EnergonSpear-RoyalClear F2F.jpg|Energy Spear Royal Clear Edition]].&lt;br /&gt;
&lt;br /&gt;
: This mold was also used to make &#039;&#039;[[Transformers Timelines (toyline)|Timelines]]&#039;&#039; [[Double Punch#Timelines|Double Punch]], and was [[retool]]ed and recolored to make both the &#039;&#039;Cybertron&#039;&#039; release of Dark Scorponok listed below as well as [[BotCon 2014]] [[Scorponok (G1)#Timelines|Scorponok]].  &lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2004/Decepticon/Scorponok/scorponok.htm More information on Scorponok at TFU.info]&#039;&#039;&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Built to Rule!&#039;&#039;===&lt;br /&gt;
[[File:BTR-toy Scorponok.jpg|right|upright=1.67|thumb|CONstruction is better than DEstruction, if you catch mah drift?]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-d1|&#039;&#039;&#039;Scorponok&#039;&#039;&#039; (Built to Rule!, 2004)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Accessories&#039;&#039;: Missile&lt;br /&gt;
&lt;br /&gt;
: Part of the &#039;&#039;[[Built to Rule!]] Energon&#039;&#039; assortment, Scorponok is based around a larger, more solid &amp;quot;Trans-Skeleton&amp;quot; than the prior &#039;&#039;Armada&#039;&#039; kits. He can be built into a robotic scorpion-tank-thing with a gear-driven stinger attack. He can be &amp;quot;transformed&amp;quot; by disassembling him completely, converting the core Trans-Skeleton to robot mode, then putting &#039;&#039;some&#039;&#039; of the parts back on. (The [[:File:Energon BTR Scorponok.jpg|stock imagery of Scorponok]] shows more parts on his robot mode than the actual pack-in instructions tell you to add.) In both modes, the stinger contains a spring-loaded missile launcher activated by a sliding mechanism, which also swings smaller blasters forward, just like the original &#039;&#039;Energon&#039;&#039; toy has.&lt;br /&gt;
&lt;br /&gt;
: Unfortunately, due to the aggressively poor performance of the &#039;&#039;Built to Rule!&#039;&#039; line overall, the &#039;&#039;Energon&#039;&#039; versions only had a limited, test-market release initially in and around Cincinnati, Ohio. The sets later filtered out into many clearance chains —including Tuesday Morning, TJ Maxx, and Ollie&#039;s— at drastically reduced prices.&lt;br /&gt;
&lt;br /&gt;
: Scorponok&#039;s long fang/claw pieces and 1x4 gear-tooth plate would later pop up in some &#039;&#039;[[Kre-O]]&#039;&#039; sets.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2005/Decepticon/BTRScorponok/scorponok.htm More information on &#039;&#039;Built to Rule!&#039;&#039; Scorponok at TFU.info]&#039;&#039;&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Cybertron&#039;&#039;===&lt;br /&gt;
[[File:Cybertron DarkScorponok toy.jpg|upright=1.67|thumb|I&#039;m back.......... in black!]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-d1|&#039;&#039;&#039;Dark Scorponok&#039;&#039;&#039; (Ultra Class, [[2005]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Accessories&#039;&#039;: 2 missiles, Jungle Planet Cyber Key&lt;br /&gt;
:*&#039;&#039;Cyber Key Code&#039;&#039;: &#039;&#039;&#039;u812&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Sold in the second wave of &#039;&#039;[[Transformers: Cybertron (toyline)|Cybertron]]&#039;&#039; Ultras, Dark Scorponok is an extensive [[redeco]] and slight [[retool]] of &#039;&#039;Energon&#039;&#039; Scorponok, based heavily upon [[Generation 1 continuity family|Generation 1]]&#039;s [[Scorponok (G1)#Super-God Masterforce|BlackZarak]]. Naturally, his predominant colour scheme is black with gold and translucent dark red, but it also carries over blue from the &#039;&#039;Energon&#039;&#039; release of this toy. As part of the &#039;&#039;Cybertron&#039;&#039; line, the crane arm &amp;quot;stinger&amp;quot; laser cannons and housing have been [[retool]]ed to accommodate a spring-loaded [[Cyber Key]] gimmick, (which also resulted in the removal of the crane hook “stinger”), for which inserting the key will cause the lasers to flip out into position. &lt;br /&gt;
&lt;br /&gt;
: A slight retool underneath the panels of his shoulder joints (which can only be seen by disassembling the shoulder hinges) allows the hinges to move securely via the addition of two small tabs. This appears to be a deliberate change by Hasbro to prevent the panels holding the shoulders together from snapping, which was a relatively common breakage on previous versions of the &#039;&#039;Energon&#039;&#039; Scorponok mold. This change was not carried onto the subsequent BotCon/&#039;&#039;Timelines&#039;&#039; releases of the mold, however, meaning Dark Scorponok will likely preserve longer than all other iterations. Though, we wouldn&#039;t recommend tempting fate, on the off-chance the flaw is still present. &lt;br /&gt;
&lt;br /&gt;
: This is also the only toy in the entire Unicron Trilogy that can accept a Mini-Con, an Energon Chip, and a Cyber Key (the three series&#039; respective power-up gimmicks) all at once.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2005/Decepticon/DarkScorponok/scorponok.htm More information on Dark Scorponok at TFU.info]&#039;&#039;&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===&#039;&#039;Attacktix&#039;&#039;===&lt;br /&gt;
[[File:Energon Attacktix Scorponok.jpg|thumb|Now cough.]]&lt;br /&gt;
*&#039;&#039;&#039;Scorponok&#039;&#039;&#039; (Booster, 2006)&lt;br /&gt;
{{attacktix &lt;br /&gt;
|ID=TF15&lt;br /&gt;
|faction=Decepticon&lt;br /&gt;
|class=Captain&lt;br /&gt;
|special=Recruit - 10/26 (38%) success ratio&lt;br /&gt;
|cost=30&lt;br /&gt;
|speed=10&lt;br /&gt;
|attacktype=Striker (Scoop Arm)&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;[[Attacktix]]&#039;&#039; Scorponok&#039;s scoop attack was designed to tip over other figures by scooping up their bases. It uses a free-swinging joint controlled by the player, rather than a spring-loaded attack like most other strikers. If one turns Scorponok at his waist, it&#039;s possible to get a nearly 360-degree swing into the attack, delivering more power than any other striker besides the Mega figure [[Omega Supreme (Energon)|Omega Supreme]].&lt;br /&gt;
&lt;br /&gt;
: This unexpected power level allows Scorponok to knock down any other figure, any defensive formation, and even any &#039;&#039;Mega figure&#039;&#039; easily. If Scorponok gets into range, you don&#039;t stand a chance. This seemingly unbalanced level of power has led some players to suggest Scorponok should be banned from tournament play. In practice, though, it just makes him your opponent&#039;s most immediate target.&lt;br /&gt;
&lt;br /&gt;
: When Scorponok dies, he has the potential to summon up to two [[Insecticon (Energon)|Insecticons]] from your back-ups. Bringing in multiple Troopers makes him an excellent support figure for the [[Crumplezone (Cybertron)|Crumplezone]]/[[Ransack (Cybertron)|Ransack]] combo.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2006/Decepticon/AttacktixScorponok/scorponok.htm More information on &#039;&#039;Attacktix&#039;&#039; Scorponok at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[File:Cybertron Attacktix DarkScroponok.jpg|thumb|Now die.]]&lt;br /&gt;
*&#039;&#039;&#039;Dark Scorponok&#039;&#039;&#039; (Booster, 2007)&lt;br /&gt;
{{attacktix &lt;br /&gt;
|ID=TF17&lt;br /&gt;
|faction=Decepticon&lt;br /&gt;
|class=Captain&lt;br /&gt;
|special=Vanquish&lt;br /&gt;
|cost=30&lt;br /&gt;
|speed=10&lt;br /&gt;
|attacktype=Striker (Scoop Arm)&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
: A [[redeco]] of the Scorponok figure slated for the second series of &#039;&#039;Attacktix&#039;&#039; figures, retaining all his lethality. His &#039;&#039;Vanquish&#039;&#039; Special Power would allow him to regenerate by devouring figures from your opponent&#039;s graveyard. Mmmm. Zombielicious. He was pictured in a Series 1 &amp;quot;Quick Start Guide&amp;quot;, presumably in error as his regular counterpart appeared elsewhere in that same booklet.&lt;br /&gt;
&lt;br /&gt;
{{canceledattacktix}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Titanium Series&#039;&#039;===&lt;br /&gt;
[[File:Titanium Robotmasters EnergonScorponok.jpg|upright=0.85|thumb|Did I do...good?]]&lt;br /&gt;
*&#039;&#039;&#039;Scorponok&#039;&#039;&#039; (Robot Master, 2006)&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;[[Titanium Series]]&#039;&#039; Scorponok is a small, 3-inch [[die-cast]] metal-and-plastic figurine of Scorponok based upon his &#039;&#039;Energon&#039;&#039; appearance. He can&#039;t transform, but has some articulation at the shoulders, neck and waist. He comes with a Decepticon display stand.&lt;br /&gt;
&lt;br /&gt;
: Scorponok is the only &#039;&#039;Energon&#039;&#039;-series character in the &#039;&#039;Titaniums&#039;&#039; line, and one of only two [[Unicron Trilogy]] characters made for the line.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2006/Decepticon/TitScorponok/scorponok.htm More information on &#039;&#039;Titanium&#039;&#039; Scorponok at TFU.info]&#039;&#039;&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
[[File:Scorpguns.jpg|upright=0.85|thumb|MY GOD! With those gone, he&#039;s only 1/1200 of the way to being completely unarmed!]]&lt;br /&gt;
* Scorponok&#039;s visor was a late addition to his design, at the insistence of the toy&#039;s &amp;quot;mech designer&amp;quot; [[Hirofumi Ichikawa]].&lt;br /&gt;
* Some other late changes were made to Scorponok&#039;s design, including but not limited to Scorponok&#039;s articulated shovel &amp;quot;thumbs&amp;quot; being de-articulated for the final version, Scorponok&#039;s hip cannons being severely shortened and losing their joints (also lessening the [[Scorponok (G1)|Generation 1 Scorponok]] cannon nod a tiny bit), and also entirely losing large cannons that presumably pegged into the now-vacant holes on the sides of Scorponok&#039;s knees. The first two changes can be readily seen on the pre-release toy shown in &#039;&#039;Energon&#039;&#039; Scorponok&#039;s box pictures, while the third can only be seen on Scorponok and Dark Scorponok&#039;s control art. Scorponok&#039;s first animated appearances in &#039;&#039;Energon&#039;&#039; display all of these features, as particularly evident in the episode &amp;quot;[[Megatron&#039;s Sword]]&amp;quot;, but the model was changed for later episodes. &lt;br /&gt;
* Scorponok and his Japanese counterpart Megazarak seemingly have &amp;quot;swapped&amp;quot; card art: The deco patterns on each [[Tech Spec]] card more closely resemble the other country&#039;s release. Megazarak&#039;s artwork even has the U.S. toy&#039;s color scheme. Despite the seemingly swapped color of the Dreamwave art/CG render, both Scorponoks have purple thighs—a stronger G1 homage, but notably absent from either deco.&lt;br /&gt;
* There are several significant differences in the story of Scorponok between &#039;&#039;Super Link&#039;&#039; and its English dub as &#039;&#039;Energon&#039;&#039;. Primarily, the episode &amp;quot;[[Return! Our Scorponok]]&amp;quot; revealed that Scorponok was not the same entity as the Grand Chamberlain of Planet Q, but merely a being that Alpha Q had created in his image out of an emotional connection, using the [[spark]] of a &amp;quot;wandering Decepticon&amp;quot; (often speculated by fans to be [[Thrust (Armada)|Thrust]], who died on Unicron during &#039;&#039;Armada&#039;&#039;, as well as sharing the same voice actor) and programming him to behave as the chamberlain had done. For unknown reasons, this episode was never dubbed into English, and the following episode is even redubbed to remove any references to it. Furthermore, while the &#039;&#039;Energon&#039;&#039; series only ever presents Scorponok as having been mind-wiped/reprogrammed by Megatron (in the same manner as he did to [[Starscream (Armada)|Starscream]], [[Demolishor (Armada)|Demolishor]], and [[Inferno (Energon)|Inferno]]), Scorponok and Ironhide&#039;s final exchange in &#039;&#039;Super Link&#039;&#039; makes the matter a bit ambiguous. Up until this point, Scorponok has rejected all claims that Alpha Q was ever his master, and restates constantly that Galvatron is the only master he knows. However, his final line—a near-whispered &amp;quot;Our planets…&amp;quot;—followed by a shocked reaction from Ironhide (&amp;quot;Scorponok? So… you do…&amp;quot;), indicates that he does remember after all (Scorponok&#039;s line survives into the &#039;&#039;Energon&#039;&#039; dub, but Ironhide&#039;s does not, thus depriving the whole thing of the punctuation that makes it clear what the exchange is suggesting). It is not clear from the scene, however, whether Scorponok has always had his memories and has simply been lying to himself and others throughout the series, or if he is merely only remembering now, reminded of the [[Energon Orb|energon sun]] by Ironhide&#039;s glowing [[Spark of Combination|Combination Spark]].&lt;br /&gt;
* Designer [[Aaron Archer]] described Scorponok&#039;s third mode as a &amp;quot;sand hoverjet&amp;quot;.&amp;lt;ref&amp;gt;{{citesocial|quote=Sand hoverjet|link=https://news.tfw2005.com/2003/08/20/orsons-world-update-820-765|name=Aaron Archer|site=TFW2005|year=2003|month=08|day=20}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Foreign names===&lt;br /&gt;
*&#039;&#039;Japanese:&#039;&#039; &#039;&#039;&#039;Megazarak&#039;&#039;&#039; (メガザラック &#039;&#039;Megazarakku&#039;&#039;)&lt;br /&gt;
*&#039;&#039;French:&#039;&#039; &#039;&#039;&#039;Scorpinok&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Hungarian:&#039;&#039; &#039;&#039;&#039;Skorpió&#039;&#039;&#039; (&amp;quot;Scorpion&amp;quot;, 1st dub), &#039;&#039;&#039;Szkorponok&#039;&#039;&#039; (2nd dub)&lt;br /&gt;
*&#039;&#039;Italian:&#039;&#039; &#039;&#039;&#039;Scorpinok&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Mandarin:&#039;&#039; &#039;&#039;&#039;Sàkè Jùrén&#039;&#039;&#039; (萨克巨人, &amp;quot;Giant Zarak&amp;quot;)&lt;br /&gt;
*&#039;&#039;Polish:&#039;&#039; &#039;&#039;&#039;Skorpinok&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Russian:&#039;&#039; &#039;&#039;&#039;Scorpinok&#039;&#039;&#039; (Скорпинок &#039;&#039;Skorpinok&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Attacktix]]&lt;br /&gt;
[[Category:Built to Rule!]]&lt;br /&gt;
[[Category:Clones]]&lt;br /&gt;
[[Category:Cybertron Decepticons]]&lt;br /&gt;
[[Category:Decepticon leaders]]&lt;br /&gt;
[[Category:Energon Terrorcons]]&lt;br /&gt;
[[Category:Titanium Series]]&lt;br /&gt;
[[Category:Triple Changers]]&lt;br /&gt;
[[Category:Unicron-related characters]]&lt;br /&gt;
[[Category:Vampires]]&lt;br /&gt;
[[Category:Zombies]]&lt;/div&gt;</summary>
		<author><name>Mickto124</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers:_Cybertron_(toyline)&amp;diff=1875569</id>
		<title>Transformers: Cybertron (toyline)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers:_Cybertron_(toyline)&amp;diff=1875569"/>
		<updated>2025-11-21T10:08:50Z</updated>

		<summary type="html">&lt;p&gt;Mickto124: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{nav-cybertron}}&lt;br /&gt;
[[File:Cybertrontoy leader optimus prime.jpg|upright=2|thumb|Leader Class Optimus Prime, an example of how complex these toys could get.]]&lt;br /&gt;
&lt;br /&gt;
The final act of the &amp;quot;[[Unicron Trilogy continuity family|Unicron Trilogy]]&amp;quot;, &#039;&#039;&#039;&#039;&#039;Transformers: Cybertron&#039;&#039;&#039;&#039;&#039; vastly expanded the scope of the &#039;&#039;Transformers&#039;&#039; universe, bringing in the theme of &amp;quot;[[Cybertronian colonies|lost colonies]]&amp;quot; with different styles, while still unifying the toyline under a central play-[[gimmick]], the [[Cyber Planet Key]]s.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
[[File:Cyb-toy Override.jpg|upright=1.67|thumb|Deluxe Class Override]]&lt;br /&gt;
After &#039;&#039;[[Transformers: Energon (toyline)|Energon]]&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s rather muddled [[gimmick]]/theme presentation, Hasbro dialed it back for &#039;&#039;Cybertron&#039;&#039; by sticking with a single unifying play gimmick: the [[Cyber Key]]s. These large discs, with designs based on the planet of their origin, unlocked pop-out weapons and action features in each toy once plugged into the key slot. Any planet&#039;s key would work with any toy. With the spring-loaded gimmicks less complex than those in &#039;&#039;[[Transformers: Armada (toyline)|Armada]]&#039;&#039;, they freed up the designs to allow for more robot-mode posability.&lt;br /&gt;
&lt;br /&gt;
Where &#039;&#039;Cybertron&#039;&#039; gets its diversity is in its aesthetics, through the different planets each Transformer could hail from. Each planet has its own theme, with the toy designs reflecting the culture of each world.&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;&#039;[[Cybertron (planet)|Cybertron]]&#039;&#039;&#039; and &#039;&#039;&#039;[[Earth]]&#039;&#039;&#039; toys are the most traditional of the series, with future-tech-vehicles and close-to-real-life vehicles respectively, and more &amp;quot;traditional&amp;quot; proportions and detailing.&lt;br /&gt;
:*The &#039;&#039;&#039;[[Velocitron|Speed Planet]]&#039;&#039;&#039; toys are naturally all about the fastness. The vehicle modes are futuristic and fantastical, with transparent plastic tires and other accents. Even the bulkier vehicle modes at least look like they were built for raw horsepower. Colors are bright and clashing, the robot modes themselves streamlined. The Cyber Key gimmicks are typically tied to their swing-out blaster weapons.&lt;br /&gt;
:*The brutal &#039;&#039;&#039;[[Jungle Planet (colony)|Jungle Planet]]&#039;&#039;&#039; is full of robotic beasts, with deeply-complex, nigh-organic sculpting that brings to mind the [[Transmetal|Transmetal IIs]] of &#039;&#039;[[Beast Wars: Transformers (toyline)|Beast Wars]]&#039;&#039; or the [[technorganic]] &#039;&#039;[[Beast Machines: Transformers (toyline)|Beast Machines]]&#039;&#039; [[Maximal]] toys. Robot modes feature limbs made from beast-bits, clawed hands, and fanged mouths. Melee weapons rule the land, with most Cyber Key gimmicks focused on pop-out blades.&lt;br /&gt;
:*The &#039;&#039;&#039;[[Gigantion|Giant Planet]]&#039;&#039;&#039; is about heavy machinery. &#039;&#039;Very&#039;&#039; heavy machinery. Though few in number compared to the rest of the planets, they live up to their planet&#039;s name by being some of the largest toys in the line. These heavy construction (or &#039;&#039;de&#039;&#039;struction) vehicles are bulky and industrial, plus each one has a tiny [[Mini-Con]] partner to operate a work station somewhere on each bot&#039;s vehicle or robot mode.&lt;br /&gt;
:*&#039;&#039;&#039;[[Planet X (Cybertron)|Planet X]]&#039;&#039;&#039; bots are similarly few in number. Their only real unifying style is &amp;quot;futuristic danger&amp;quot;. The vehicle modes are sleek and deadly-looking, robot modes vicious and pointy.&lt;br /&gt;
&lt;br /&gt;
The tail-end of the line was again heavy on the [[redeco]]es (by then a practice that had become expected and largely accepted), but also brought micro-play back into the line. Mini-Con two-packs were released to bolster the ranks of the still-popular Mini-Con class. But the history-making addition to the &#039;&#039;Transformers&#039;&#039; franchise was in the [[Legends Class (2005)|Legends Class]] toys. These sub-Scout, simple and above all &#039;&#039;inexpensive&#039;&#039; toys were based on the larger toys of popular/major characters, giving kids the chance to own an Optimus Prime or Megatron they could keep in their pocket. From this point on, Legends-sized toys would continue on in some manner through every major &#039;&#039;Transformers&#039;&#039; toyline.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;Cybertron&#039;&#039; toyline was one of the first lines to create an &#039;&#039;almost&#039;&#039; perfect representation of robot mode [[scale]] between figures within the line. The previous two toylines in the [[Unicron Trilogy continuity family|Unicron Trilogy]] had almost achieved similar results but a lot of the time characters in the cartoons would either be drawn or have their CG models resized into [[Tidal Wave (Armada)|exaggerated proportions]], creating a huge difference between the figures in-hand and the characters presented on-screen. It&#039;s likely feasible that the &#039;&#039;[[Transformers: Cybertron (cartoon)|Cybertron]]&#039;&#039; cartoon copied the toyline&#039;s scale between characters rather than the other way around. This is further evident as a lot of the vehicles in the toyline are out of [[Hot Shot (Armada)/toys#Cybertron|scale]] [[Scattorshot (Cybertron)#Toys|with]] [[Mudflap (Cybertron)#Toys|one]] [[Lugnutz#Toys|another]], however the show &#039;&#039;usually&#039;&#039; fixed this issue by resizing vehicle animation models to fit a realistic scale. While most of the toyline scale is consistent with what is on-screen, the Giant Planet Natives and [[Primus]] are the main exceptions to this, as they were greatly exaggerated in size on-screen to further support the &amp;quot;giant&amp;quot; aspect of their race, and Primus is... well... obviously a [[Cybertron (planet)|planet]]. Supreme Class [[Starscream (Armada)/toys#Cybertron|Starscream]] can also be displayed with other figures in the line to create a fairly well-scaled representation of the [[Starscream (episode)|episode which inspired the toy]] or next to fellow Supreme Class figure, Primus, to imitate [[Titans|another scene]], much like &#039;&#039;Energon&#039;&#039;{{&#039;}}s [[Omega Supreme (Energon)#Toys|Omega]]/[[Optimus Prime (Armada)/toys#Cybertron|Optimus Supreme]] and [[Unicron]]. &lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Hasbro}}&lt;br /&gt;
&lt;br /&gt;
==Hasbro &#039;&#039;Cybertron&#039;&#039; toyline==&lt;br /&gt;
For Hasbro&#039;s line, every Cyber Key (packaged with every toy Scout Class or larger) has a short alphanumeric code printed on its back. These [[Cyber Key Codes]], when plugged into the official &#039;&#039;Cybertron&#039;&#039; website (now defunct), unlocked design sketches and extra biographical info on each toy.&lt;br /&gt;
&lt;br /&gt;
===General retail===&lt;br /&gt;
====Mini-Con Class====&lt;br /&gt;
Though we&#039;re listing these first as part of our standard &amp;quot;go up in size class&amp;quot; organization, it should be noted that these releases came out in the back half of the &#039;&#039;Cybertron&#039;&#039; line, with the fourth (and ultimately final) wave suffering from &amp;quot;[[tail-ender]] syndrome&amp;quot; as the line shut down.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin-left:1em;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 1&#039;&#039;&#039; (11-2005)&amp;lt;/u&amp;gt;&amp;lt;br&amp;gt;([[Sky Attack Mini-Con Team|Sky Attack Team]] vs. [[Air Defense Mini-Con Team (Cybertron)|Air Defense Team]])&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1d1|[[Razorclaw (Cybertron)#Toys|Razorclaw]] vs. [[Steamhammer (Cybertron)#Toys|Steamhammer]]}}&lt;br /&gt;
{{Bp-a1d1|[[Shockwave (Cybertron)#Toys|Shockwave]] vs. [[Tankor (Cybertron)#Toys|Tankor]]}}&lt;br /&gt;
{{Bp-a1d1|[[Sky Lynx (Cybertron)#Toys|Sky Lynx]] vs. [[Thunderblast (Mini-Con)#Toys|Thunderblast]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 2&#039;&#039;&#039; (01-2006)&amp;lt;/u&amp;gt;&amp;lt;br&amp;gt;([[Lunar Assault Mini-Con Team|Lunar Assault Team]] vs. [[Exploration Mini-Con Team|Exploration Team]])&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1d1|[[Kobushi#Toys|Kobushi]] vs. [[Landslide (Mini-Con)#Toys|Landslide]]}}&lt;br /&gt;
{{Bp-a1d1|[[Payload (Cybertron)#Toys|Payload]] vs. [[Ascentor#Toys|Ascentor]]}}&lt;br /&gt;
{{Bp-a1d1|[[Scattorbrain#Toys|Scattorbrain]] vs. [[Monocle#Toys|Monocle]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 3&#039;&#039;&#039; (03-2006)&amp;lt;/u&amp;gt;&amp;lt;br&amp;gt;([[Sky Terror Mini-Con Team|Sky Terror Team]] vs. [[Mini-Con Council of Sages|Council of Sages]])&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1d1|[[Ramjet (Cybertron)#Toys|Ramjet]] vs. [[Scythe (Cybertron)#Toys|Scythe]]}}&lt;br /&gt;
{{Bp-a1d1|[[Sunstorm (Cybertron)#Toys|Sunstorm]] vs. [[Checkpoint (Cybertron)#Toys|Checkpoint]]}}&lt;br /&gt;
{{Bp-a1d1|[[Thrust (Cybertron)#Toys|Thrust]] vs. [[Anti-Blaze#Toys|Anti-Blaze]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 4&#039;&#039;&#039; (05-2006)&amp;lt;/u&amp;gt;&amp;lt;br&amp;gt;([[Deep Space Mini-Con Team|Deep Space Team]] vs. [[Street Action Mini-Con Team|Street Action Team]])&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1d1|[[Scrap Iron (Cybertron)#Toys|Scrap Iron]] vs. [[Grindor (Armada)#Cybertron|Grindor]]}}&lt;br /&gt;
{{Bp-a1d1|[[Blastcharge (Cybertron)#Toys|Blastcharge]] vs. [[High Wire (Armada)#Cybertron|High Wire]]}}&lt;br /&gt;
{{Bp-a1d1|[[Backblast#Toys|Backblast]] vs. [[Sureshock (Armada)#Cybertron|Sureshock]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; rowspan=2|[[File:Cyb-toy AirDefense.jpg|200px|thumb|Mini-Con Class Air Defense Team]]&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;&#039;&#039;Cancelled&#039;&#039;&#039;&#039;&#039;&amp;lt;/u&amp;gt;&amp;lt;br&amp;gt;([[Predator Attack Team]] vs. [[Night Rescue Team]])&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1d1|[[Terrorsaur (Cybertron)#Toys|Terrorsaur]] vs. [[Knockdown (Cybertron)#Toys|Knockdown]]}}&lt;br /&gt;
{{Bp-a1d1|[[Offshoot (Cybertron)#Toys|Offshoot]] vs. [[Strongarm (Cybertron)#Toys|Strongarm]]}}&lt;br /&gt;
{{Bp-a1d1|[[Skyblast (Cybertron)#Toys|Skyblast]] vs. [[Nightscream (Cybertron)#Toys|Nightscream]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;&#039;&#039;Cancelled&#039;&#039;&#039;&#039;&#039;&amp;lt;/u&amp;gt;&amp;lt;br&amp;gt;(Council of Sages)&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1d1|[[Overbite (Cybertron)#Toys|Overbite]] vs. [[Swoop (Cybertron)#Toys|Swoop]]}}&lt;br /&gt;
{{Bp-a1d1|[[Divebomb (Cybertron)#Toys|Divebomb]] vs. [[Tracks (Cybertron)#Toys|Tracks]]}}&lt;br /&gt;
{{Bp-a1d1|[[Wideload (Cybertron)#Toys|Wideload]] vs. [[Sledge (Cybertron)#Toys|Sledge]]}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Legends of Cybertron====&lt;br /&gt;
Like the Mini-Cons, these toys were not part of the early line, coming out in the back end of the series, but presented here as per our &amp;quot;scaling up&amp;quot; organization.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin-left:1em;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 1&#039;&#039;&#039; (07-2005)&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1|[[Hot Shot (Armada)/toys#CyLoC1|Hot Shot]]}}&lt;br /&gt;
{{Bp-d1|[[Megatron (Armada)/toys#LegendsMegs|Megatron]]}}&lt;br /&gt;
{{Bp-a1|[[Optimus Prime (Armada)/toys#LOC1|Optimus Prime]]}}&lt;br /&gt;
{{Bp-d1|[[Starscream (Armada)/toys#LOC|Starscream]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 2&#039;&#039;&#039; (09-2005)&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1|[[Evac (Cybertron)#Toys|Evac]]}}&lt;br /&gt;
{{Bp-a1|[[Jetfire (Armada)#LOC|Jetfire]]}}&lt;br /&gt;
{{Bp-a1|[[Overhaul (Cybertron)#Legends|Leobreaker]]}}&lt;br /&gt;
{{Bp-d1|[[Scourge (Cybertron)#Legends|Scourge]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 3&#039;&#039;&#039; (05-2006)&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-d1|[[Megatron (Armada)/toys#LegendsGalv|Galvatron]]}}&lt;br /&gt;
{{Bp-a1|[[Red Alert (Armada)#LOC|Red Alert]]}}&lt;br /&gt;
{{Bp-d1|[[Soundwave (Cybertron)#Legends|Soundwave]]}}&lt;br /&gt;
{{Bp-a1|[[Vector Prime#LOC|Vector Prime]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 4&#039;&#039;&#039; (06-2006)&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1|[[Hot Shot (Armada)/toys#CyLoC2|Hot Shot]]&amp;lt;br&amp;gt;(red)}}&lt;br /&gt;
{{Bp-a1|[[Optimus Prime (Armada)/toys#LOCGalaxyForce|Optimus Prime]]&amp;lt;br&amp;gt;(red/black)}}&lt;br /&gt;
{{Bp-d1|[[Sunstorm (Universe)#Cybertron|Sunstorm]]}}&lt;br /&gt;
{{Bp-d1|[[Thundercracker (Armada)#LOC|Thundercracker]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|[[File:Cybertron GFOptimusPrime Legends toy.jpg|right|200px|thumb|Legends of Cybertron Optimus Prime (black version)]]&lt;br /&gt;
|}&lt;br /&gt;
{{note|Waves 1 and 2 were only available at smaller retailers and specialty stores. Waves 3 (including carry-overs from wave 2) and 4 were also available at [[Toys&amp;quot;R&amp;quot;Us]] and [[Kmart]].}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Scout Class====&lt;br /&gt;
{| style=&amp;quot;margin-left:1em;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 1&#039;&#039;&#039; (05-2005)&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1|[[Overhaul (Cybertron)#Toys|Overhaul]]}}&lt;br /&gt;
{{Bp-d1|[[Ransack (Cybertron)#Toys|Ransack]]}}&lt;br /&gt;
{{Bp-a1|[[Scattorshot (Cybertron)#Toys|Scattorshot]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 2&#039;&#039;&#039; (07-2005)&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1|[[Clocker (Cybertron)#Toys|Clocker]]}}&lt;br /&gt;
{{Bp-d1|[[Hardtop (Cybertron)#Toys|Hardtop]]}}&lt;br /&gt;
{{Bp-a1|[[Recon Mini-Con Team#Cybertron|Recon Mini-Con Team]]&amp;lt;br&amp;gt;([[Jolt (Cybertron)#Toys|Jolt]], [[Six-Speed (Cybertron)#Toys|Six-Speed]], [[Reverb (Cybertron)#Toys|Reverb]])}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 3&#039;&#039;&#039; (09-2005)&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1|[[Armorhide (Cybertron)#Toys|Armorhide]]}}&lt;br /&gt;
{{Bp-a1|[[Brakedown (Cybertron)#Toys|Brakedown]]}}&lt;br /&gt;
{{Bp-d1|[[Undermine (Cybertron)#Toys|Undermine]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 4&#039;&#039;&#039; (11-2005)&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1|[[Backstop (Cybertron)#Toys|Backstop]]}}&lt;br /&gt;
{{Bp-d1|[[Brushguard#Toys|Brushguard]]}}&lt;br /&gt;
{{Bp-d1|[[Wreckloose (Cybertron)#Toys|Wreckloose]]}}&lt;br /&gt;
{{Bp-a1|[[Street Speed Mini-Con Team#Cybertron|Street Speed Mini-Con Team]]&amp;lt;br&amp;gt;([[Backtrack (Armada)#Cybertron|Backtrack]], [[Oval#Cybertron|Oval]], [[Spiral#Cybertron|Spiral]])}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; rowspan=3|[[File:CybScattorshot toy.jpg|right|200px|thumb|Scout Class Scattorshot]][[File:CYB hardtop withalt.jpg|thumb|200px|Scout Class Hardtop]]&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 5&#039;&#039;&#039; (12-2005)&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1|[[Swerve (Cybertron)#Toys|Swerve]]}}&lt;br /&gt;
{{Bp-d1|[[Swindle (Cybertron)#Toys|Swindle]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 6&#039;&#039;&#039; (02-2006)&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-d1|[[Lugnutz#Toys|Lugnutz]]}}&lt;br /&gt;
{{Bp-d1|[[Scrapmetal (Cybertron individual)#Toys|Scrapmetal]]&amp;lt;br&amp;gt;(red)}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 7&#039;&#039;&#039; (04-2006)&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1|[[Repugnus (Cybertron)#Toys|Repugnus]]}}&lt;br /&gt;
{{Bp-d1|[[Shortround (Cybertron)#Toys|Shortround]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 8&#039;&#039;&#039; (Primus Unleashed, 07-2006)&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-d1|[[Giant Planet Mini-Con Team]]&amp;lt;br&amp;gt;([[Longarm (Cybertron)#Toys|Longarm]], [[Deepdive (Cybertron)#Toys|Deepdive]], [[Overcast (Cybertron)#Toys|Overcast]])}}&lt;br /&gt;
{{Bp-d1|[[Ransack (Cybertron)#GTS|Ransack GTS]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 9&#039;&#039;&#039; (Primus Unleashed, 08-2006)&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1|[[Brakedown (Cybertron)#GTS|Brakedown GTS]]}}&lt;br /&gt;
{{Bp-d1|[[Scrapmetal (race)#Toys|Scrapmetal]]&amp;lt;br&amp;gt;(yellow)}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 10&#039;&#039;&#039; (Primus Unleashed, 10-2006)&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1|[[Hightail (Cybertron)#Toys|Hightail]]}}&lt;br /&gt;
{{Bp-a1|[[Recon Mini-Con Team#Cybertron|Shadow Recon Mini-Con Team]]&amp;lt;br&amp;gt;([[Jolt (Cybertron)#Shadow|Jolt]], [[Six-Speed (Cybertron)#Shadow|Six-Speed]], [[Reverb (Cybertron)#Shadow|Reverb]])}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Deluxe Class====&lt;br /&gt;
{| style=&amp;quot;margin-left:1em;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 1&#039;&#039;&#039; (06-2005)&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1|[[Hot Shot (Armada)/toys#Cybertron|Hot Shot]]}}&lt;br /&gt;
{{Bp-d1|[[Dirt Boss (Cybertron)#Toys|Dirt Boss]]}}&lt;br /&gt;
{{Bp-a1|[[Landmine (Energon)#Cybertron|Landmine]]}}&lt;br /&gt;
{{Bp-d1|[[Thundercracker (Armada)#Cybertron|Thundercracker]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 2&#039;&#039;&#039; (07-2005)&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1|[[Override (Cybertron)#Toys|Override]]}}&lt;br /&gt;
{{Bp-a1|[[Red Alert (Armada)#Cybertron|Red Alert]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 3&#039;&#039;&#039; (10-2005)&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-d1|[[Sideways (Armada)#Cybertron|Sideways]]}}&lt;br /&gt;
{{Bp-a1|[[Snarl (Cybertron)#Toys|Snarl]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 3.5&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1|[[Blurr (Cybertron)#Toys|Blurr]]}}&lt;br /&gt;
{{Bp-d1|[[Buzzsaw (Cybertron)#Toys|Buzzsaw]]}}&lt;br /&gt;
{{Bp-a1|[[Longrack (Cybertron)#Toys|Longrack]]}}&lt;br /&gt;
{{Bp-d1|[[Runamuck (Cybertron)#Toys|Runamuck]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; rowspan=3|[[File:Cybertrontoy-DeluxeClassHotShot.jpg|thumb|right|200px|Deluxe Class Hot Shot]][[File:Cybertron Downshift toy.jpg|right|thumb|200px|Deluxe Class Downshift]]&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 4&#039;&#039;&#039;(12-2005)&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-d1|[[Brimstone (Cybertron)#Toys|Brimstone]]}}&lt;br /&gt;
{{Bp-a1|[[Crosswise (Cybertron)#Toys|Crosswise]]}}&lt;br /&gt;
{{Bp-d1|[[Thunderblast (Decepticon)#Toys|Thunderblast]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 5&#039;&#039;&#039; (02-2006)&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1|[[Hot Shot (Armada)/toys#CDT|Cybertron Defense Hot Shot]]}}&lt;br /&gt;
{{Bp-a1|[[Downshift (Energon)#Cybertron|Downshift]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 6&#039;&#039;&#039; (03-2006)&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1|[[Excellion (Cybertron)#Toys|Excellion]]&amp;lt;ref name=&amp;quot;changeover&amp;quot; group=&amp;quot;A&amp;quot;&amp;gt;Denotes a figure that was released in both standard packaging and the &amp;quot;Primus Unleashed&amp;quot; subline packaging, indicating a change over in the line.&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
{{Bp-a1|[[Override (Cybertron)#GTS|Override GTS]]&amp;lt;ref name=&amp;quot;changeover&amp;quot; group=&amp;quot;A&amp;quot;/&amp;gt;}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 7&#039;&#039;&#039; (Primus Unleashed, 04-2006)&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-d1|[[Cannonball (Cybertron)#Toys|Cannonball]]}}&lt;br /&gt;
{{Bp-d1|[[Skywarp (Armada)#CybDeluxe|Skywarp]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 8&#039;&#039;&#039; (Primus Unleashed, 07-2006)&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-d1|[[Demolishor (Armada)#Cybertron|Demolishor]]}}&lt;br /&gt;
{{Bp-a1|[[Optimus Prime (Armada)/toys#CybDx|Optimus Prime]]}}&lt;br /&gt;
{{Bp-d1|[[Unicron/toys#Cybertron|Unicron]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 9&#039;&#039;&#039; (Primus Unleashed, 09-2006)&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-d1|[[Megatron (Armada)/toys#Dinosaur|Megatron]]}}&lt;br /&gt;
{{Bp-a1|[[Optimus Prime (Armada)/toys#Gorilla|Optimus Prime]]}}&lt;br /&gt;
{{Bp-a1|[[Smokescreen (Cybertron)#Toys|Smokescreen]]}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Voyager Class====&lt;br /&gt;
{| style=&amp;quot;margin-left:1em;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 1&#039;&#039;&#039; (06-2005)&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-d1|[[Crumplezone (Cybertron)#Toys|Crumplezone]]}}&lt;br /&gt;
{{Bp-a1|[[Vector Prime#Cybertron|Vector Prime]]&amp;lt;br&amp;gt;(w/ [[Safeguard (Cybertron)#Toys|Safeguard]])}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 2&#039;&#039;&#039; (09-2005)&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1|[[Overhaul (Cybertron)#Voyager|Leobreaker]]}}&lt;br /&gt;
{{Bp-d1|[[Mudflap (Cybertron)#Toys|Mudflap]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 3&#039;&#039;&#039; (11-2005)&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1|[[Evac (Cybertron)#Voyager|Evac]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 4&#039;&#039;&#039; (01-2006)&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1|[[Scattorshot (Cybertron)#CDT|Cybertron Defense Scattorshot]]}}&lt;br /&gt;
{{Bp-d1|[[Crumplezone (Cybertron)#Dark|Dark Crumplezone]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; rowspan=3|[[File:Cybertron-toy Quickmix.JPG|right|200px|thumb|Voyager Class Quickmix &amp;amp; Stripmine]]&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 5&#039;&#039;&#039; (04-2006)&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-d1|[[Soundwave (Cybertron)#Toys|Soundwave]]&amp;lt;br&amp;gt;(w/ [[Laserbeak (Cybertron)#Toys|Laserbeak]])}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 6&#039;&#039;&#039;  (Primus Unleashed, 05-2006)&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-d1|[[Nemesis Breaker#Toys|Nemesis Breaker]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 7&#039;&#039;&#039; (Primus Unleashed, 07-2006)&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1|[[Quickmix (Cybertron)#Toys|Quickmix]]&amp;lt;Br&amp;gt;(w/ [[Stripmine#Toys|Stripmine]])&amp;lt;ref name=&amp;quot;changeover&amp;quot; group=&amp;quot;A&amp;quot;/&amp;gt;}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 8&#039;&#039;&#039; (Primus Unleashed, 09-2006)&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1|[[Vector Prime#CGFVectorPrime|Galaxy Force Vector Prime]]&amp;lt;br&amp;gt;(w/ [[Safeguard (Cybertron)#GalaxyForce|Safeguard]])}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Ultra Class====&lt;br /&gt;
{| style=&amp;quot;margin-left:1em;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 1&#039;&#039;&#039; (06-2005)&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1|[[Jetfire (Armada)#Cybertron|Jetfire]]}}&lt;br /&gt;
{{Bp-d1|[[Scourge (Cybertron)#Toys|Scourge]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 2&#039;&#039;&#039; (08-2005)&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-d1|[[Scorponok (Energon)#Cybertron|Dark Scorponok]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 3&#039;&#039;&#039; (11-2005)&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1|[[Red Alert (Armada)#CDT|Cybertron Defense Red Alert]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 4&#039;&#039;&#039; (03-2006)&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-d1|[[Jetfire (Armada)#SkyShadow|Sky Shadow]]&amp;lt;ref name=&amp;quot;changeover&amp;quot; group=&amp;quot;A&amp;quot;/&amp;gt;}}&lt;br /&gt;
{{Bp-a1|[[Wing_Saber_(Energon)#Cybertron|Wing Saber]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; rowspan=2|[[File:Cyb-toy Scourge Ultra.jpg|right|thumb|200px|Ultra Class [[Scourge (Cybertron)#Toys|Scourge]]]]&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 5&#039;&#039;&#039; (Primus Unleashed, 06-2006)&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-d1|[[Menasor (Cybertron)#Toys|Menasor]]&amp;lt;br&amp;gt;(w/ [[Heavy Load (Cybertron)#Toys|Heavy Load]])}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 6&#039;&#039;&#039; (Primus Unleashed, 09-2006)&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-d1|[[Scourge (Cybertron)#Cryo|Cryo Scourge]]}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Leader Class====&lt;br /&gt;
{| style=&amp;quot;margin-left:1em;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 1&#039;&#039;&#039; (06-2005)&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-d1|[[Megatron (Armada)/toys#Cybertron|Megatron]]}}&lt;br /&gt;
{{Bp-a1|[[Optimus Prime (Armada)/toys#Cybertron|Optimus Prime]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 2&#039;&#039;&#039; (12-2005)&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-d1|[[Megatron (Armada)/toys#CybGalvatron|Galvatron]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 3&#039;&#039;&#039; (Primus Unleashed, 05-2006)&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1|[[Metroplex (Cybertron)#Toys|Metroplex]]&amp;lt;br&amp;gt;(w/ [[Drill Bit (Cybertron)|Drill Bit]])}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 4&#039;&#039;&#039; (Primus Unleashed, 08-2006)&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1|[[Optimus Prime (Armada)/toys#LeaderGalaxyForce|Galaxy Force Optimus Prime]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Supreme Class====&lt;br /&gt;
{| style=&amp;quot;margin-left:1em;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 1&#039;&#039;&#039; (06-2005)&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-d1|[[Starscream (Armada)/toys#Supreme|Starscream]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 2&#039;&#039;&#039; (Primus Unleashed, 06-2006)&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1|[[Primus#Cybertron|Cybertron Primus]]&amp;lt;br&amp;gt;(w/ [[Unicron/toys#PrimusUnicronHead|Unicron]] head)}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 3&#039;&#039;&#039; (Primus Unleashed)&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1|[[Primus#Cybertron|Cybertron Primus]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
{{Note|We&#039;re calling these &amp;quot;waves&amp;quot; for the sake of convenience. Unlike the other size classes, Starscream and Primus (without the Unicron head) both shipped in their own assortments, and Primus &#039;&#039;with&#039;&#039; the Unicron head wasn&#039;t officially part of any assortment at all.}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Exclusives===&lt;br /&gt;
{| style=&amp;quot;margin-left:1em;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;[[BotCon 2005]]&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-d1|[[Ramjet (Universe)#Cybertron|Ramjet]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;[[Costco]]&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1|[[Optimus Prime (RID)#Cybertron|Optimus Prime]] &amp;amp; [[Ultra Magnus (RID)#Cybertron|Ultra Magnus]]}}&lt;br /&gt;
{{Bp-a1|[[Optimus Prime (Armada)/toys#Costoco2pack|Optimus Prime]] &amp;amp; [[Wing Saber (Energon)#Costco|Wing Saber]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;[[San Diego Comic-Con]] 2005&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-d1|[[Skywarp (Armada)#Cybertron|Skywarp]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;[[Toys&amp;quot;R&amp;quot;Us]]&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1d1|[[Landmine (Energon)#multipack|Landmine]], [[Snarl (Cybertron)#Cybertron|Snarl]] &amp;amp; [[Dirt Boss (Cybertron)#multipack|Dirt Boss]]}}&lt;br /&gt;
{{Bp-d1|[[Sideways (Armada)#Cybertron|Sideways]], [[Brimstone (Cybertron)#Multipack|Brimstone]] &amp;amp; [[Thunderblast (Decepticon)#Multipack|Thunderblast]]}}&lt;br /&gt;
{{Bp-a1d1|[[Starscream (Armada)/toys#VsVector|Starscream]] vs. [[Vector Prime#VsStarscream|Vector Prime]]&amp;lt;br&amp;gt;(w/ [[Safeguard (Cybertron)#VsStarscream|Safeguard]])}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; rowspan=2|[[File:Cybertron Legends Skywarp.jpg|200px|thumb|San Diego Comic-Con exclusive Legends of Cybertron Skywarp]] [[File:Cyb-toy RedDirtTins.jpg|200px|thumb|Walmart Red Alert w/ Dirt Boss]]&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;[[Target]]&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1d1|&amp;quot;Critical Path Pack&amp;quot;&amp;lt;br&amp;gt;([[Red Alert (Armada)#VsSideways|Red Alert]] &amp;amp; [[Sideways (Armada)#VsRedAlert|Sideways]])&amp;lt;ref name=&amp;quot;changeover&amp;quot; group=&amp;quot;A&amp;quot;/&amp;gt;}}&lt;br /&gt;
{{Bp-a1|&amp;quot;Drag Race Pack&amp;quot;&amp;lt;br&amp;gt;([[Hot Shot (Armada)/toys#DragRace|Hot Shot]] &amp;amp; [[Override (Cybertron)#DragRace|Override]])}}&lt;br /&gt;
{{Bp-a1d1|&amp;quot;Ground to Air Blast Pack&amp;quot;&amp;lt;br&amp;gt;([[Crosswise (Cybertron)#CybVsCross|Crosswise]] &amp;amp; [[Thundercracker (Armada)#CybVsCross|Thundercracker]])}}&lt;br /&gt;
{{Bp-a1d1|&amp;quot;Legends 4-Pack&amp;quot;&amp;lt;br&amp;gt;([[Megatron (Armada)/toys#LOCTarget4pack|Megatron]], [[Soundwave (Cybertron)#LOCTarget4pack|Soundwave]], [[Jetfire (Armada)#LOCTarget4pack|Jetfire]], [[Optimus Prime (Armada)/toys#LOCTarget4pack|Optimus Prime]])}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1d1|[[Evac (Cybertron)#BonusMiniCon|Evac]] w/ Bonus Mini-Cons&amp;lt;br&amp;gt;([[Razorclaw (Cybertron)#Evac|Razorclaw]] &amp;amp; [[Steamhammer (Cybertron)#Evac|Steamhammer]])}}&lt;br /&gt;
{{Bp-a1d1|[[Mudflap (Cybertron)#MiniCons|Mudflap]] w/ Bonus Mini-Cons&amp;lt;br&amp;gt;([[Shockwave (Cybertron)#Toys|Shockwave]] &amp;amp; [[Tankor (Cybertron)#Leobreaker|Tankor]])}}&lt;br /&gt;
{{Bp-a1d1|[[Overhaul (Cybertron)#MiniCons|Leobreaker]] w/ Bonus Mini-Cons&amp;lt;br&amp;gt;([[Sky Lynx (Cybertron)#Leobreaker|Sky Lynx]] &amp;amp; [[Thunderblast (Mini-Con)#Leobreaker|Thunderblast]])}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;[[Walmart]]&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-d1|[[Dirt Boss (Cybertron)#TinyTin|Dirt Boss]] w/ [[Downshift (Armada)#Cybertron|Downshift]]}}&lt;br /&gt;
{{Bp-a1|[[Hot Shot (Armada)/toys#TinyTin|Hot Shot]] w/ [[Mirage (Armada)#Cybertron|Mirage]]}}&lt;br /&gt;
{{Bp-a1|[[Landmine (Energon)#Cybertron|Landmine]] w/ [[Dirt Boss (Armada)#Cybertron|Dirt Boss]]}}&lt;br /&gt;
{{Bp-a1|[[Override (Cybertron)#TinyTin|Override]] w/ [[Mirage (Armada)#Cybertron|Mirage]]}}&lt;br /&gt;
{{Bp-a1|[[Red Alert (Armada)#TinyTin|Red Alert]] w/ [[Dirt Boss (Armada)#Cybertron|Dirt Boss]]}}&lt;br /&gt;
{{Bp-d1|[[Thundercracker (Armada)#TinyTin|Thundercracker]] w/ [[Downshift (Armada)#Cybertron|Downshift]]}}&lt;br /&gt;
{{Bp-a1|[[Primus#Walmart|Cybertron Primus]] w/ Mini-Cons&amp;lt;br&amp;gt;([[Strongarm (Cybertron)#Cybertron|Strongarm]], [[Offshoot (Cybertron)#Cybertron|Offshoot]], [[Knockdown (Cybertron)#Cybertron|Knockdown]], [[Nightscream (Cybertron)#Cybertron|Nightscream]])}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Notes&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;references group=&amp;quot;A&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hasbro European market-only releases==&lt;br /&gt;
{{anchor|Europe}}&lt;br /&gt;
As with &#039;&#039;[[Transformers: Energon (toyline)|Energon]]&#039;&#039; before it, the European &#039;&#039;Cybertron&#039;&#039; line was mostly just the US line outlined above. However, two sets of [[Micromaster]] [[combiner]] teams that were released as part of the [[Transformers: Universe (2003 toyline)|2003 &#039;&#039;Universe&#039;&#039; toy line]] (which was never officially distributed as such in Europe) in the US, exclusive to [[KB Toys]], got released under the &#039;&#039;Cybertron&#039;&#039; banner, using a different assortment number (29514) than their own &#039;&#039;Universe&#039;&#039; counterparts as well as the earlier &#039;&#039;Energon&#039;&#039;/&#039;&#039;Universe&#039;&#039; figures (all of which were released under the assortment number 29460).&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin-left:1em;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;[[Micromaster#Universe|Micromaster]]s Series III&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1|[[Midnight Express (Universe)#Cybertron|Midnight Express]]}}&lt;br /&gt;
{{Bp-a1|[[Overload (Universe)#Cybertron|Overload]]}}&lt;br /&gt;
{{Bp-a1|[[Railspike (Universe)#Cybertron|Railspike]]}} &lt;br /&gt;
{{Bp-a1|[[Rapid Run (Universe)#Cybertron|Rapid Run]]}}&lt;br /&gt;
{{Bp-a1|[[Swindle (Universe)#Cybertron|Swindle]]}}&lt;br /&gt;
{{Bp-a1|[[Tankor (Universe)#Cybertron|Tankor]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Micromasters Series IV&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1|[[Air Raid (Universe 2003)#Cybertron|Air Raid]]}}&lt;br /&gt;
{{Bp-a1|[[Fireflight (Universe Micromaster)#Cybertron|Fireflight]]}}&lt;br /&gt;
{{Bp-a1|[[Ro-Tor (Universe)#Cybertron|Ro-Tor]]}}&lt;br /&gt;
{{Bp-a1|[[Silverbolt (Universe)#Cybertron|Silverbolt]]}}&lt;br /&gt;
{{Bp-a1|[[Skydive (Universe)#Cybertron|Skydive]]}}&lt;br /&gt;
{{Bp-a1|[[Storm Jet (Universe)#Cybertron|Storm Jet]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|[[File:Cybertron packaged Railbots.jpg|250px|thumb|The Railbots]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Japan}}{{anchor|Takara}}&lt;br /&gt;
==Takara &#039;&#039;Galaxy Force&#039;&#039; toyline==&lt;br /&gt;
[[File:TF-Galaxy-Force-Logo.png|left|300px]]&lt;br /&gt;
Premiering roughly half a year before &#039;&#039;Cybertron&#039;&#039; (as Hasbro&#039;s lines tended to run approximately 18 months while Takara stuck with 12 months), &#039;&#039;Galaxy Force&#039;&#039; would mostly feature slight alterations from the Hasbro versions. Some of the additions to the line, like the &#039;&#039;[[Transformers: Armada (toyline)|Armada]]&#039;&#039; retools (sold in Vs packs in Japan) would eventually make their way to the States.&lt;br /&gt;
&lt;br /&gt;
Store-promo [[Mini-Con]] giveaways returned in a big way, with full teams devoted to some of the major characters in the line.&lt;br /&gt;
&lt;br /&gt;
Presumably due to lackluster sales, the line ended even earlier than its projected twelve-month run, after only &#039;&#039;nine&#039;&#039; months. Several characters and redecos that appeared on the show were either never released in Japan at all, or were given a limited production run and/or only made available as exclusives: First, &amp;quot;Dark Ligerjack&amp;quot; (aka Nemesis Breaker), despite being initially assigned the ID number GD-14, was relegated to a Toys&amp;quot;R&amp;quot;Us Japan exclusive; then &amp;quot;Master Megatron&amp;quot; was given a &amp;quot;limited edition&amp;quot; release; the &amp;quot;Dark Crumplezone&amp;quot; redeco of &amp;quot;Landbullet&amp;quot; (named &amp;quot;Armbullet&amp;quot; in the anime), despite being initially assigned the ID number GD-15, was never officially released in Japan at all; Primus was released in an unaltered Hasbro deco (complete with a [[tampograph]]ed [[Cyber Key Codes|Cyber Key code]] that was only relevant for the Hasbro release) in special retro packaging marketed as part of the [[Fight! Super Robot Lifeform Transformers (toyline)|&#039;&#039;Fight! Super Robot Lifeform Transformers&#039;&#039; toy line]]; and &amp;quot;Blendar&amp;quot; (Quickmix) and &amp;quot;Moledive&amp;quot; (Menasor) were only released as [[e-HOBBY]] exclusive &amp;quot;[[USA Edition]]s&amp;quot;, also in unaltered Hasbro decos in Hasbro packaging with additional stickers on the packaging, more than a year after the &#039;&#039;Galaxy Force&#039;&#039; line had run its course at retail.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Regular retail===&lt;br /&gt;
{| style=&amp;quot;margin-left:1em;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 1&#039;&#039;&#039; ([[December 28|Dec 28]], [[2004]])&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1|GC-01 [[Optimus Prime (Armada)/toys#Cybertron|Galaxy Convoy]]}}&lt;br /&gt;
{{Bp-a1|GC-02 [[Hot Shot (Armada)/toys#Cybertron|Exillion]]}}&lt;br /&gt;
{{Bp-a1|GC-03 [[Vector Prime#Cybertron|Vector Prime]]}}&lt;br /&gt;
{{Bp-a1|GC-04 [[Jetfire (Armada)#Cybertron|Dreadrock]]}}&lt;br /&gt;
{{Bp-a1|GC-05 [[Overhaul (Cybertron)#Cybertron|Jackshot]]}}&lt;br /&gt;
{{Bp-a1|GC-06 [[Scattorshot (Cybertron)#Cybertron|Backpack]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1|GC-07 [[Recon Mini-Con Team#Toys|Micron Team]]}}&lt;br /&gt;
{{Bp-a1|GC-08 [[Street Speed Mini-Con Team#Cybertron|Auto Micron]]}}&lt;br /&gt;
{{Bp-d1|GD-01 [[Megatron (Armada)/toys#Cybertron|Master Megatron]]}}&lt;br /&gt;
{{Bp-d1|GD-02 [[Thundercracker (Armada)#Cybertron|Thundercracker]]}}&lt;br /&gt;
{{Bp-d1|GD-03 [[Starscream (Armada)/toys#Cybertron|Starscream]]}}&lt;br /&gt;
{{Bp-d1|GD-04 [[Crumplezone (Cybertron)#Toys|Landbullet]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 2&#039;&#039;&#039; ([[January 20|Jan 20]], [[2005]])&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1|GC-09 [[Landmine (Energon)#Cybertron|Guardshell]]}}&lt;br /&gt;
{{Bp-d1|GD-05 [[Ransack (Cybertron)#Toys|Gasket]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 3&#039;&#039;&#039; ([[February 10|Feb 10]], 2005)&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1|GC-10 [[Override (Cybertron)#Toys|Nitro Convoy]]}}&lt;br /&gt;
{{Bp-a1|GC-11 [[Red Alert (Armada)#Cybertron|First Aid]]}}&lt;br /&gt;
{{Bp-a1|GC-12 [[Clocker (Cybertron)#Toys|Skids]]}}&lt;br /&gt;
{{Bp-a1|GC-13 [[Brakedown (Cybertron)#Toys|Autolander]]}}&lt;br /&gt;
{{Bp-d1|GD-06 [[Dirt Boss (Cybertron)#Toys|Inch Up]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; rowspan=4|[[File:GalaxyForce Starscream toy.jpg|upright=1|thumb|&#039;&#039;Galaxy Force&#039;&#039; [[Starscream (Armada)/toys#Cybertron|Starscream]]]] [[File:GalaxyForce Saidos toy.jpg|upright=1|thumb|[[Backstop (Cybertron)#Toys|Saidos]]]] [[File:Cyb-toy Scrapmetal blue.jpg|thumb|upright=1|[[Scrapmetal (race)#Toys|Ramble]] (blue version)]]&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 4&#039;&#039;&#039; ([[February 24|Feb 24]], 2005)&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1d1|GS-01 [[Buzzsaw (Cybertron)#Toys|Buzz Saw]] vs [[Blurr (Cybertron)#Toys|Blurr]]}}&lt;br /&gt;
{{Bp-a1d1|GS-02 [[Runamuck (Cybertron)#Toys|Runabout]] vs [[Longrack (Cybertron)#Toys|Longrack]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 5&#039;&#039;&#039; ([[March 17|Mar 17]], 2005)&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1|GC-14 [[Snarl (Cybertron)#Toys|Fang Wolf]]}}&lt;br /&gt;
{{Bp-d1|GD-07 [[Scourge (Cybertron)#Toys|Flame Convoy]]}}&lt;br /&gt;
{{Bp-d1|GD-08 [[Undermine (Cybertron)#Toys|Dino Shout]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 6&#039;&#039;&#039; ([[March 31|Mar 31]], 2005)&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-d1|GD-09 [[Mudflap (Cybertron)#Toys|Demolishor]]}}&lt;br /&gt;
{{Bp-a1d1|GX-01 [[Sideways (Armada)|Noisemaze]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 7&#039;&#039;&#039; ([[April 14|Apr 14]], 2005)&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1|GC-15 [[Backstop (Cybertron)#Toys|Saidos]]}}&lt;br /&gt;
{{Bp-d1|GD-10 [[Brimstone (Cybertron)#Toys|Terashaver]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 8&#039;&#039;&#039; ([[April 28|Apr 28]], 2005)&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1|GC-16 [[Overhaul (Cybertron)#Cybertron|Ligerjack]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 9&#039;&#039;&#039; ([[June 9|Jun 9]], 2005)&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1|GC-17 [[Crosswise (Cybertron)#Toys|Autovolt]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 10&#039;&#039;&#039; ([[June 23|Jun 23]], 2005)&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1|GC-18 [[Evac (Cybertron)#Voyager|Live Convoy]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 11&#039;&#039;&#039; ([[July 14|Jul 14]], 2005)&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1|GC-19 [[Hot Shot (Armada)/toys#CyCDF|Exigeyser]]}}&lt;br /&gt;
{{Bp-a1|GC-20 [[Scattorshot (Cybertron)#CybDef|Backgild]]}}&lt;br /&gt;
{{Bp-a1|GC-21 [[Red Alert (Armada)#CybCD|First Gunner]]}}&lt;br /&gt;
{{Bp-d1|GD-11 [[Thunderblast (Decepticon)#Toys|Chromia]]}}&lt;br /&gt;
{{Bp-d1|GD-12 [[Lugnutz#Toys|Road Storm]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 12&#039;&#039;&#039; ([[July 28|Jul 28]], 2005)&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1|GC-22 [[Sonic Bomber (Cybertron)#Galaxy Force|Sonic Bomber]]}}&lt;br /&gt;
{{Bp-d1|GD-13 [[Scrapmetal (race)#Toys|Ramble]]&amp;lt;br&amp;gt;(available in red, yellow, or blue)}}&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;EZ Collection&#039;&#039;&#039; ([[August 25|Aug 25]], 2005)&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1|[[Optimus Prime (Armada)/toys#LOC1|Galaxy Convoy]]}}&lt;br /&gt;
{{Bp-d1|[[Megatron (Armada)/toys#LegendsMegs|Master Megatron]]}}&lt;br /&gt;
{{Bp-d1|[[Starscream (Armada)/toys#LOC|Starscream]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 13&#039;&#039;&#039; ([[September 22|Sep 22]], 2005)&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-d1|GD-14 [[Megatron (Armada)/toys#CybGalvatron|Master Galvatron]]}}&lt;br /&gt;
{{Bp-a1d1|GX-02 [[Soundwave (Cybertron)#Toys|Soundwave]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Wave 14&#039;&#039;&#039; ([[September 29|Sep 29]], 2005)&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1|GC-23 [[Metroplex (Cybertron)#Toys|Megalo Convoy]]}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Exclusives===&lt;br /&gt;
{| style=&amp;quot;margin-left:1em;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;[[e-HOBBY]]&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1|[[Quickmix (Cybertron)#Toys|Blendar]]&amp;lt;br&amp;gt;(USA Edition)}}&lt;br /&gt;
{{Bp-d1|[[Hardtop (Cybertron)#Toys|Hardtop]]&amp;lt;br&amp;gt;([[USA Edition]])}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;br&amp;gt;&lt;br /&gt;
{{Bp-d1|[[Menasor (Cybertron)#Cybertron|Moledive]]&amp;lt;br&amp;gt;(USA Edition)}}&lt;br /&gt;
{{Bp-a1|[[Primus#Cybertron|Primus]]&amp;lt;br&amp;gt;(w/ [[Unicron/toys#PrimusUnicronHead|Unicron]] head, USA Edition)}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Hello Mac&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-mc|[[Ichibi|Caliber Ichibi]]}}&lt;br /&gt;
{{Bp-mc|[[Rock Krusher|Megalo Gritbit]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Ito Yokaido&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-mc|[[Hyakurai|Caliber Hyakurai]]}}&lt;br /&gt;
{{Bp-mc|[[Ichibi|Caliber Ichibi]]}}&lt;br /&gt;
{{Bp-mc|[[Quasar|Hellflame Quasar]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; rowspan=3|[[File:Cyb-toy RansackPolice.jpg|thumb|upright=1|Toys&amp;quot;R&amp;quot;Us-exclusive [[Ransack (Cybertron)#Police|Gasket Patrol Type]]]] [[File:Cyb-toy Bulge.jpg|thumb|upright=1|TF Station exclusive [[Bulge (Cybertron)|Hellflame Bulge]]]]&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Joshin Denki&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-mc|[[Mugen|Caliber Mugen]]}}&lt;br /&gt;
{{Bp-mc|[[Repeater (Cybertron)|Megalo Zapmap]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;[[AEON|JUSCO]]&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-mc|[[Bulge (Cybertron)|Hellflame Bulge White Version]]}}&lt;br /&gt;
{{Bp-mc|[[Graviton (Cybertron)|Hellflame Graviton]]}}&lt;br /&gt;
{{Bp-mc|Hellflame Graviton White Version}}&lt;br /&gt;
{{Bp-mc|[[Quasar|Hellflame Quasar White Version]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;&amp;quot;[[TF Station]]&amp;quot; affiliates&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-mc|[[Hyakurai|Caliber Hyakurai]]}}&lt;br /&gt;
{{Bp-mc|[[Bulge (Cybertron)|Hellflame Bulge]]}}&lt;br /&gt;
{{Bp-mc|[[Saw Boss|Megalo Zigzag]]}}&lt;br /&gt;
{{Bp-mc|[[Micron Booster]] Ver.3&amp;lt;br&amp;gt;([[Bit]], [[Grip-Lock|Clamp]], [[Dead End Drone|Bug Drone]], [[Dead End General|Bug General]], [[Dice (Cybertron)|Dice]], [[Jack (Cybertron)|Jack]], [[Skidmark (Cybertron)|Gauge]], [[Plier]], [[Plug]], [[Socket]], [[Heavy Barrel (Cybertron)|Trigger]], [[Wrench (Cybertron)|Wrench]])}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;[[Toy&#039;s Dream Project]]&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1|[[Optimus Prime (Armada)/toys#CybDx|Armada Convoy]]&amp;lt;br&amp;gt;(USA Edition)}}&lt;br /&gt;
{{Bp-a1|[[Snarl (Cybertron)|Fang Wolf Black Version]]}}&lt;br /&gt;
{{Bp-d1|[[Logos Prime#Toys|Soundblaster]]&amp;lt;br&amp;gt;(w/ [[Hell Buzzsaw#Toys|Hell Buzzsaw]])}}&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;[[Toys&amp;quot;R&amp;quot;Us]]&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-d1|EX-01 [[Nemesis Breaker#Toys|Dark Ligerjack]]}}&lt;br /&gt;
{{Bp-a1|EX-02 Sonic Convoy giftset&amp;lt;br&amp;gt;([[Optimus Prime (Armada)/toys#SonicConvoy|Galaxy Convoy]], [[Wing Saber (Energon)#SonicConvoySet|Sonic Bomber]], [[Cobybot#Toys|Coby &#039;&#039;Sen&#039;yō&#039;&#039; Ramble]])}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-d1|[[Ransack (Cybertron)#Police|Gasket Patrol Type]]}}&lt;br /&gt;
{{Bp-mc|[[Hydroplane|Platinum Element]]}}&lt;br /&gt;
{{Bp-mc|[[Solar Flare|Platinum Factor]]}}&lt;br /&gt;
{{Bp-mc|[[Rockslide|Platinum Material]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-d1|[[Starscream (Armada)/toys#Supreme|Super Starscream]]&amp;lt;br&amp;gt;(USA Edition)}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
;Media exclusives&lt;br /&gt;
{| style=&amp;quot;margin-left:1em;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;&#039;&#039;Dengeki Hobby&#039;&#039; magazine&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-d1|[[Megatron (Armada)/toys#EZGalv|Master Galvatron]] (EZ Collection)}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;&#039;&#039;Galaxy Force&#039;&#039; DVDs&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1|[[Hot Shot (Armada)/toys#CyDVD|Exillion Red Version]]}}&lt;br /&gt;
{{Bp-d1|[[Thunderblast (Decepticon)#Minerva|Chromia White Version]]}}&lt;br /&gt;
{{Bp-d1|GX-03 [[Noisemaze Mass Production Type Version#Toys|Noisemaze Mass Production Type Version]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;&#039;&#039;[[TV Magazine]]&#039;&#039;&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-d1|[[Dark Nitro Convoy#Toys|Dark Nitro Convoy]]}}&lt;br /&gt;
{{Bp-a1d1|[[EZ Collection]] Clear Set&amp;lt;br&amp;gt;([[Optimus Prime (Armada)/toys#EZClear|Galaxy Convoy]], [[Megatron (Armada)/toys#EZClear|Master Megatron]], [[Starscream (Armada)/toys#EZClear|Starscream]])}}&lt;br /&gt;
{{Bp-d1|[[Scourge (Cybertron)#SkyLynxEdition|Flame Convoy]] Sky Lynx Edition}}&lt;br /&gt;
{{Bp-d1|[[Megatron (Armada)/toys#CybGoldGalv|Gold Master Galvatron]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|[[File:Chromia Minerva toy.jpg|thumb|upright=1|DVD pack-in Chromia White Version]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mocom Toy &#039;&#039;Galaxy Force&#039;&#039; toyline==&lt;br /&gt;
TakaraTomy/Hasbro licensee [[Mocom Toy]] released a selection of &#039;&#039;Cybertron&#039;&#039;/&#039;&#039;Galaxy Force&#039;&#039; toys in Korea, under the name &#039;&#039;&#039;&#039;&#039;Transformers: Galaxy Force&#039;&#039;&#039;&#039;&#039; (트랜스포머 갤럭시포스).&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin-left:1em;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Cybertron&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
* [[Crosswise (Cybertron)#Toys|Autovolt]]&lt;br /&gt;
* [[Jetfire (Armada)#Cybertron|Dreadrock]]&lt;br /&gt;
* [[Hot Shot (Armada)/toys#Cybertron|Exillion]]&lt;br /&gt;
* [[Red Alert (Armada)#Cybertron|First Aid]]&lt;br /&gt;
* [[Red Alert (Armada)|Ultra First Aid]]&lt;br /&gt;
* [[Wing Saber (Energon)#Cybertron|Ultra Jet]]&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
* [[Overhaul (Cybertron)#Leobreaker|Mega Liger]]&lt;br /&gt;
* [[Evac (Cybertron)#Voyager|Livecon]]&lt;br /&gt;
* [[Metroplex (Cybertron)#Toys|Super Metroplex]]&lt;br /&gt;
* [[Override (Cybertron)#Toys|Nitrocon]]&lt;br /&gt;
* [[Optimus Prime (Armada)/toys#Cybertron|Super Optimus Prime]]&lt;br /&gt;
* [[Vector Prime#Toys|Mega Vector Prime]]&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Destron&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
* [[Scourge (Cybertron)#Toys|Ultra Dragon]]&lt;br /&gt;
* [[Megatron (Armada)/toys#Cybertron|Master Megatron]]&lt;br /&gt;
* [[Starscream (Armada)/toys#Cybertron|Mega Starscream]]&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Other&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
* [[Sideways (Armada)#Cybertron|Side Way]]&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;Multipacks&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
* [[Buzzsaw (Cybertron)#Toys|Buzz]] vs. [[Blurr (Cybertron)#Toys|Blurr]]&lt;br /&gt;
* [[Runamuck (Cybertron)#Toys|Runabout]] vs. [[Longrack (Cybertron)#Toys|Longrack]]&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Post-&#039;&#039;Cybertron&#039;&#039; releases==&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin-left:1em;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;&#039;&#039;[[Titanium Series]]&#039;&#039;&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-d1|[[Megatron (Armada)/toys#Titanium Series|Megatron]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;[[Transformers: Universe (2003 toyline)|&#039;&#039;Universe&#039;&#039; (2003)]]&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1|[[Backstop (Cybertron)#Universe (2003)|Backstop]]}}&lt;br /&gt;
{{Bp-a1|[[Brakedown (Cybertron)#Universe (2003)|Brakedown]]}}&lt;br /&gt;
{{Bp-d1|[[Brushguard#Universe (2003)|Brushguard]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-d1|[[Lugnutz#Universe (2003)|Lugnutz]]}}&lt;br /&gt;
{{Bp-a1|[[Scattorshot (Cybertron)#Universe (2003)|Scattorshot]]}}&lt;br /&gt;
{{Bp-d1|[[Undermine (Cybertron)#Universe (2003)|Undermine]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1d1|&amp;quot;Opposites Attack&amp;quot;&amp;lt;br&amp;gt;([[Excellion (Cybertron)#Universe (2003)|Excellion]] vs. [[Thundercracker (Armada)#Universe (2003)|Thundercracker]])}}&lt;br /&gt;
{{Bp-a1d1|&amp;quot;Search for the [[Barbarossa|Pirate Moon]]&amp;quot;&amp;lt;br&amp;gt;([[Downshift (Energon)#Universe (2003)|Downshift]] vs. [[Cannonball (Cybertron)#Universe (2003)|Cannonball]])}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; rowspan=3|[[File:Universe2008 VectorPrime.jpg|upright=1|thumb|&#039;&#039;Universe&#039;&#039; (2008) Voyager Class Vector Prime]] [[File:WFC-Siege-WFC-S40-Leader-Class-Galaxy-Upgrade-Optimus-Prime.jpg|thumb|upright=1|&#039;&#039;Siege&#039;&#039; Leader Class&amp;lt;br&amp;gt; Galaxy Upgrade Optimus Prime]] [[File:TF-Legacy-Velocitron-Speedia-500-Override.jpg|thumb|upright=1|&#039;&#039;Legacy&#039;&#039; Voyager Class Cybertron Universe Override]]&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;&#039;&#039;[[Transformers: Classics|Classics]]&#039;&#039;&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1|[[Hot Shot (Armada)/toys#Classics|Hot Shot]]}}&lt;br /&gt;
{{Bp-a1|[[Optimus Prime (Armada)/toys#Classics|Optimus Prime]]}}&lt;br /&gt;
{{Bp-d1|[[Soundwave (Cybertron)#Classics|Soundwave]]}}&lt;br /&gt;
|&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;[[Transformers: Universe (2008 toyline)|&#039;&#039;Universe&#039;&#039; (2008)]]&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1|[[Overload (Armada)#Universe (2008)|Overload]]}}&lt;br /&gt;
{{Bp-a1|[[Vector Prime#Universe (2008)|Vector Prime]] with [[Safeguard (Cybertron)#Universe (2008)|Safeguard]]}}&lt;br /&gt;
{{Bp-a1|[[Backstop (Cybertron)#Universe (2008)|Backstop]]}}&lt;br /&gt;
{{Bp-d1|[[Brakedown (Cybertron)#Universe (2008)|Brakedown]]}}&lt;br /&gt;
{{Bp-d1|[[Brushguard#Universe (2008)|Brushguard]]}}&lt;br /&gt;
|&lt;br /&gt;
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{{Bp-a1d1|Ultra Twin-Pack&amp;lt;br&amp;gt;([[Optimus Prime (Armada)/toys#Universe (2008)|Optimus Prime]], [[Crumplezone (Cybertron)#Cybertron Series|Crumplezone]])}}&lt;br /&gt;
{{Bp-a1d1|&amp;quot;Battle for the [[Cyber Planet Key]]s&amp;quot;&amp;lt;br&amp;gt;([[Blurr (Cybertron)#Toys|Blurr]], [[Buzzsaw (Cybertron)#Toys|Buzzsaw]], [[Longrack (Cybertron)#Toys|Longrack]], [[Optimus Prime (Armada)/toys#Universe (2008)|Optimus Prime]], [[Runamuck (Cybertron)#Toys|Runamuck]])}}&lt;br /&gt;
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{{Bp-a1d1|&amp;quot;The Data War&amp;quot;&amp;lt;br&amp;gt;([[Clocker (Cybertron)#Universe (2008)|Clocker]] vs. [[Hardtop (Cybertron)#Cybertron Series|Hardtop]])}}&lt;br /&gt;
{{Bp-a1d1|&amp;quot;War of the Waves&amp;quot;&amp;lt;br&amp;gt;([[Air Raid (Universe 2008)|Air Raid]] vs. [[Storm Surge (Universe)|Storm Surge]])}}&lt;br /&gt;
{{Bp-a1d1|&amp;quot;Warriors From Three Worlds&amp;quot;&amp;lt;br&amp;gt;([[Ransack (Cybertron)#Universe (2008)|Ransack GTS]], [[Repugnus (Cybertron)#Universe (2008)|Repugnus]], [[Scattorshot (Cybertron)#Universe (2008)|Scattorshot]])}}&lt;br /&gt;
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|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;&#039;&#039;[[Kre-O]]&#039;&#039;&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1|[[Snarl (Cybertron)#Kre-O|Fangwolf]]}}&lt;br /&gt;
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|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;&#039;&#039;[[War for Cybertron: Siege|Siege]]&#039;&#039;&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1|[[Optimus Prime (G1)/Generations toys#S40|Galaxy Upgrade Optimus Prime]]}}&lt;br /&gt;
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|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;&#039;&#039;[[Generations Selects (toyline)|Generations Selects]]&#039;&#039;&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1|[[Hot Shot (G1)#Generations Selects|Hot Shot]]}}&lt;br /&gt;
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|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;&#039;&#039;[[Transformers: Legacy|Legacy]]&#039;&#039;&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
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{{Bp-a1|[[Metroplex (Cybertron)#Legacy|Cybertron Universe Metroplex]]}}&lt;br /&gt;
{{Bp-a1|[[Override (Cybertron)#Legacy|Cybertron Universe Override]]}}&lt;br /&gt;
{{Bp-d1|[[Starscream_(Armada)/toys#Legacy|Cybertron Universe Starscream]]}}&lt;br /&gt;
{{Bp-ss|[[Cannonball_(Cybertron)#Legacy|Star Raider Cannonball]]}}&lt;br /&gt;
{{Bp-a1|[[Hot Shot (Armada)/toys#Legacy|Cybertron Universe Hot Shot]]}}&lt;br /&gt;
{{Bp-a1|[[Vector Prime#Legacy|Cybertron Universe Vector Prime]]}}&lt;br /&gt;
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|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;u&amp;gt;&#039;&#039;&#039;&#039;&#039;[[Transformers: Age of the Primes|Age of the Primes]]&#039;&#039;&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-a1|[[Excellion (Cybertron)#Age of the Primes|Excellion]]}}&lt;br /&gt;
{{Bp-d1|[[Sideways (Armada)#Age of the Primes|Sideways]]}}&lt;br /&gt;
|}&lt;br /&gt;
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{{DEFAULTSORT:Cybertron (toyline)}}&lt;br /&gt;
[[Category:Cybertron franchise| Cybertron (toyline)]]&lt;br /&gt;
[[Category:Unicron Trilogy toylines]]&lt;/div&gt;</summary>
		<author><name>Mickto124</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Mirror&amp;diff=1875568</id>
		<title>Mirror</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Mirror&amp;diff=1875568"/>
		<updated>2025-11-21T10:02:38Z</updated>

		<summary type="html">&lt;p&gt;Mickto124: /* Armada cartoon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|minicon|unicron}}&lt;br /&gt;
:&#039;&#039;Mirror is a Mini-Con [[combiner]] from the [[Transformers: Armada (franchise)|Armada]] portion of the [[Unicron Trilogy continuity family]].&#039;&#039;&lt;br /&gt;
[[Image:MirrorArmada2.jpg|right|250px|thumb|I never knew how ugly I look from here]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mirror&#039;&#039;&#039; (ミラー &#039;&#039;Mirā&#039;&#039;) is the combined form of the Mini-Cons [[Rook (Armada)|Rook]] and [[Crosswise (Armada)|Crosswise]], the partners of the enigmatic [[Sideways (Armada)|Sideways]]. Little is known about this tiny [[combiner]]&#039;s personality or abilities, as he is generally seen only as a passenger for the treacherous [[Bulk]]&#039;s vehicle mode, generally separating when his master transforms so that one of his halves can form Sideways&#039;s head.&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===Cartoon continuity===&lt;br /&gt;
====&#039;&#039;Armada&#039;&#039; cartoon====&lt;br /&gt;
{{voiceactor|[[Paul Dobson]] (English)}}&lt;br /&gt;
[[File:Conspiracy-Hot Shot vs Sideways.jpg|thumb|upright=1.4]]&lt;br /&gt;
When Sideways arrived on [[Earth]], Mirror was riding him wearing a holographic disguise to make him look like a [[human]] clad in biker gear. When Sideways transformed, the rider retracted the disguise and split in half. His [[Rook (Armada)|top half]] became Sideways&#039;s head. His [[Crosswise (Armada)|bottom half]] vanished. {{storylink|Gale}} From then on, Mirror usually transformed from Sideways&#039;s head to ride him in motorcycle mode, though he once vanished from the scene to allow [[Hot Shot (Armada)|Hot Shot]] to ride Sideways in battle. Later, as Sideways was speaking privately with [[Megatron (Armada)|Megatron]] without either Mini-Con head present, he spoke in two different voices, though it is unclear if one of the voices was Mirror&#039;s. Soon after, Sideways revealed his allegiance to the Decepticons by switching heads. {{storylink|Credulous}}&lt;br /&gt;
&lt;br /&gt;
In another battle, Hot Shot caused Sideways to crash, sending Mirror tumbling. Hot Shot taunted the rider for not having a seat belt. {{storylink|Conspiracy}}&lt;br /&gt;
&lt;br /&gt;
After Megatron had been tossed down a crevasse by Optimus, Sideways and his driver helped haul him out. Megatron had been gravely injured by his fall though, forcing the Decepticons to retreat nonetheless. {{storylink|Trust (Armada)|Trust}}&lt;br /&gt;
&lt;br /&gt;
When the last member of the [[Skyboom (Armada)|Skyboom Shield]] trio, [[Downshift (Armada)|Downshift]], became active on his own, Sideways and his rider were forced to give chase to the speedy little ‘bot. Though they were blown out of the race by [[Smokescreen (Armada)|Smokescreen]], the Decepticons did manage to snag the Mini-Con. {{storylink|Reinforcement}} When Megatron challenged to a decisive clash, Sideways worried that the Decepticons would end the Cybertronians&#039; war prematurely while both the Skyboom Shield and the Star Saber were in his hands. Sideways and his rider rushed Red Alert in the middle of the battle in order to feign defeat, so that they could sneak away, and Sideways could sabotage his own team&#039;s victory. {{storylink|Decisive Battle}}&lt;br /&gt;
&lt;br /&gt;
Sideways next planned to shake up the Decepticons&#039; power structure. After planting the seeds of doubt on Megatron&#039;s competency within Demolishor&#039;s head, he and his rider sped off to allow them to take root on their own. They then came to Starscream to similarly goad him into challenging Megatron for leadership of the Decepticons. The plot was ultimately unsuccessful, though it did strengthen morale in the Decepticons&#039; ranks. {{storylink|Rebellion (Armada)|Rebellion}}&lt;br /&gt;
&lt;br /&gt;
Shortly thereafter, Sideways tried to hack the Autobot base computer, only to encounter Rad, Alexis, and Carlos attempting to destroy the equipment to stop him. He transported them to a digital universe, where a digital manifestation of Sideways, complete with rider, greeted them. Sideways taunted the children by first telling them that the Autobots only ever humored them in letting them &amp;quot;help,&amp;quot; and then by declaring that they would forever be trapped in cyber-space. The children did escape though, leaving Sideways to beg forgiveness from his true master... [[Unicron]]! {{storylink|Chase (episode)|Chase}}&lt;br /&gt;
&lt;br /&gt;
Henceforth, Sideways settled with helping the other Decepticons on the battlefield in a more conventional manner, despite this only leading to more losses. When [[Thrust (Armada)|Thrust]] joined Megatron&#039;s unit, Sideways showed concern over this new addition... and with good reason; Thrust was the first to notice Sideways and his rider sneak off to converse with his unseen master. {{storylink|Tactician}} But Sideways had yet to notice that Thrust suspected he was up to no good, and participated in another of the tactician&#039;s ambushes on the Autobots. As soon as Optimus and Jetfire displayed their ability to combine, Sideways and his rider scampered away from the fight. {{storylink|Linkup}}&lt;br /&gt;
&lt;br /&gt;
[[Image:DetectionMirrorTransPhase.jpg|left|thumb|200px| Ia, ia! Cthulhu ftagn!]]&lt;br /&gt;
&lt;br /&gt;
On the [[Moon (moon)|Moon]], Sideways initiated a plan intended to turn the Decepticons against each other, then snuck off by himself into an underground cave. Mirror separated from his robot mode, and the two began to make a report to an unseen Unicron. They were interrupted, and Mirror quickly transformed back into Sideways&#039;s head. Sideways fled to the surface, where he was confronted by [[Thrust (Armada)|Thrust]]. They fought, but when Sideways started to lose, he turned into [[Trans-phase mode|a cloud of static]]. This angered [[Megatron (Armada)|Megatron]], who proceeded to chop up the cloud of static with the [[Star Saber (Armada)|Star Saber]]. The cloud reformed itself into an image of Mirror&#039;s head, taunted Megatron, and floated up into the sky. {{storylink|Detection}}&lt;br /&gt;
&lt;br /&gt;
Later, the ghostly head of Mirror briefly reappeared on the Moon. He began a conversation with Thrust while fully manifesting into Sideways. {{storylink|Mars (episode)|Mars}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Sideways dead.jpg|right|thumb|200px]]&lt;br /&gt;
&lt;br /&gt;
Later still, inside Unicron, the [[Mini-Con]]s broke the spell Unicron had over them. This enraged Sideways, and he transformed and attacked the Mini-Cons. Optimus Prime blasted Sideways and Mirror with the [[Requiem Blaster (Armada)|Requiem Blaster]]. The heavily damaged Mirror vowed revenge before the life blinked out of his eyes. {{storylink|Origin}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Linkage&#039;&#039;====&lt;br /&gt;
Sideways and Mirror provided the [[Speed Chaser Team]] with [[Ravenus]] and the [[Doomstone]] in order to stop a group of rogue Mini-Cons from unlocking the [[Master Key]]. Mirror personally handed the Doomstone over to [[Top Gear]]. {{storylink|Linkage Part 8}}&lt;br /&gt;
&lt;br /&gt;
===Dreamwave &#039;&#039;Armada&#039;&#039; comic===&lt;br /&gt;
While Rook and Crosswise were capable of controlling their combined mode on their own, it was just as common for Sideways to somehow manifest his personality through it and control his Mini-Con partners directly. Using this method, Sideways performed spying and sabotage missions on the [[Mini-Con Moonbase]] without ever having to visit it in person. {{storylink|More than Meets the Eye: Transformers: Armada|More Than Meets The Eye}}&lt;br /&gt;
&lt;br /&gt;
===Ask Sideways===&lt;br /&gt;
Known liar Sideways claimed he met his Mini-Cons on {{w|Tinder (app)|Tinder}}. {{storylink|Ask Vector Prime#Facebook|Ask Sideways, 2015/06/28}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===&#039;&#039;Armada&#039;&#039;===&lt;br /&gt;
[[File:Arm-toy Mirror.jpg|thumb|upright=1.66|So if Rook is good, and Crosswise is evil, then what the heck am I?]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-a1d1|&#039;&#039;&#039;Sideways with Crosswise and Rook&#039;&#039;&#039; (Super-Con, 2002)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Takara ID number&#039;&#039;: &#039;&#039;&#039;MX-01&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Takara release date&#039;&#039;: [[April 24]], 2003&lt;br /&gt;
{{toydesigner|[[Aaron Archer]] (Hasbro), [[Takashi Kunihiro]] (Takara)}}&lt;br /&gt;
&lt;br /&gt;
: Available only with &#039;&#039;[[Transformers: Armada (toyline)|Armada]]&#039;&#039; [[Sideways (Armada)#Toys|Sideways]], &amp;quot;Mirror&amp;quot; (unnamed in the [[Hasbro]] release, the name comes from the [[TakaraTomy|Takara]] version) is the combined form of Sideways&#039;s [[Mini-Con]] partners [[Rook (Armada)#Toys|Rook]] and [[Crosswise (Armada)#Toys|Crosswise]]. Rook forms the upper half, while Crosswise forms the lower half. In this mode, he can ride Sideways&#039;s motorcycle mode, secured by the tab on his hip, and even (loosely) grip the handlebars.&lt;br /&gt;
&lt;br /&gt;
: The initial run of Hasbro&#039;s Sideways toys gave both Mini-Cons red paint accents. A [[variant|running change]] was made very early in the run to give Crosswise purple accents; Sideways was also altered to swap around which faction symbol each Mini-Con revealed in his chest-window when attached to him as a head, with now-purple Crosswise now revealing a Decepticon symbol, as depicted in the [[Transformers: Armada (cartoon)|&#039;&#039;Armada&#039;&#039; cartoon]]. &lt;br /&gt;
&lt;br /&gt;
: All releases of the Takara &#039;&#039;Legends of the Microns&#039;&#039; &amp;quot;Double Face&amp;quot; use the animation-matching Crosswise/purple/Decepticon-head setup.&lt;br /&gt;
&lt;br /&gt;
: There is a persistent mis-assembly across all releases: according to the instructions (and animation model), Crosswise&#039;s thighs are on backwards, putting the molded tech detailing that is supposed to be on the front of the combined robot&#039;s legs on the back, leaving the detail-less backs of his legs up front. Luckily, it&#039;s easy enough to pop off the [[ball joint]]s and swap them around so the detailing shows up on Mirror&#039;s front; Crosswise&#039;s lower legs are basically identical so swapping them changes nothing.&lt;br /&gt;
&lt;br /&gt;
: This mold-set was also used to make [[Nightcreeper]].&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|Destruction}}&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-a1d1|&#039;&#039;&#039;Sideways with Crosswise and Rook&#039;&#039;&#039; (Super-Con, 2003)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Release date&#039;&#039;: [[November 28]], 2003&lt;br /&gt;
&lt;br /&gt;
: In November of 2003, US [[Toys&amp;quot;R&amp;quot;Us]] stores had special bonus pack Max-Con toys, which came with a single bonus Mini-Con attached to the card over their sticker, for &#039;&#039;less&#039;&#039; than the price as a normal Max-Con, during their [[Black Friday (event)|post-Thanksgiving-day]] sale.&lt;br /&gt;
&lt;br /&gt;
: Sideways could come with one of the [[Destruction Mini-Con Team#Toys|Destruction Mini-Con Team]] members: [[Buzzsaw (Armada)#Toys|Buzzsaw]], [[Drill Bit (Armada)#Toys|Drill Bit]], or [[Dualor (Armada)#Toys|Dualor]].&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|KmartBonusPack}}&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-multi|&#039;&#039;&#039;Bonus Pack&#039;&#039;&#039; (2003)}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:[[Kmart]] stores offered &amp;quot;Bonus Packs&amp;quot; later in the line&#039;s run, which were basically just a normal-release Super-Con and Mini-Con Team pack clamshelled together for &#039;&#039;slightly&#039;&#039; less than the cost of the two individually.&lt;br /&gt;
&lt;br /&gt;
: Sideways has been found packed with the [[Destruction Mini-Con Team#Toys|Destruction Mini-Con Team]] and the [[Street Action Mini-Con Team#Toys|Street Action Mini-Con Team]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*&amp;quot;Mirror&amp;quot; is the combined form&#039;s Japanese name, fitting in with his components&#039; Japanese names—Shadow and Bright. He has no official English-language name; the closest he has being the descriptor &amp;quot;&#039;&#039;&#039;Rider&#039;&#039;&#039;&amp;quot; from the toy&#039;s instructions.&lt;br /&gt;
*The cartoon version tends to present Mirror as a [[Triple Changer]] of sorts, transforming from the Crosswise head to the Mirror robot mode, and from there to the Rook head. In his first appearance only, he is seen separating to form Sideways&#039;s head—don&#039;t blink, you&#039;ll miss it!—but the extra Mini-Con that should have been left over is nowhere to be found. Neither Rook&#039;s nor Crosswise&#039;s individual robot mode is ever shown.&lt;br /&gt;
*One scene in &amp;quot;[[Credulous]]&amp;quot; briefly shows Sideways not wearing either Mini-Con as a helmet. He speaks in two distinct voices—one is his normal voice and one appears low-intelligence. Immediately after, Crosswise appears from off-screen and becomes his helmet. Any significance this may have between Sideways and his Mini-Cons is unclear. The line was not present in the Japanese version of the episode. In another scene, Sideways in vehicle mode speaks normally even though his rider is absent.&lt;br /&gt;
*While not entirely certain, it is implied in the cartoon (more so in the Japanese version) that Mirror is really Sideways, and the actual motorcycle&#039;s identity is unknown. This is evident by how Mirror is shown to deliver his lines, although it isn&#039;t easy to say for sure since he doesn&#039;t have a moving mouth. In Sideways&#039;s death scene, however, it is pretty clear that he is speaking in Mirror&#039;s body.&lt;br /&gt;
*Mirror&#039;s combined form  (or at least his toy) bears a striking resemblance to the original Kamen Rider (the colors replicating the boots and helmet and the waist piece resembling the transformation belt), which is likely an intentional homage given Sideways&#039; alternate mode is a motorcycle, which was a central aspect early on in the franchise.&lt;br /&gt;
&lt;br /&gt;
===Foreign names===&lt;br /&gt;
*&#039;&#039;Korean:&#039;&#039; &#039;&#039;&#039;Mirror&#039;&#039;&#039; (미러 &#039;&#039;Mireo&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
[[Category:Armada Mini-Cons]]&lt;br /&gt;
[[Category:Combined forms]]&lt;br /&gt;
[[Category:Unicron-related characters]]&lt;/div&gt;</summary>
		<author><name>Mickto124</name></author>
	</entry>
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