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	<updated>2026-07-06T04:44:23Z</updated>
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		<id>https://tfwiki.duckdns.org/index.php?title=Talk:Transformers_Universe_(Jagex)&amp;diff=1867320</id>
		<title>Talk:Transformers Universe (Jagex)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Talk:Transformers_Universe_(Jagex)&amp;diff=1867320"/>
		<updated>2025-10-02T12:19:49Z</updated>

		<summary type="html">&lt;p&gt;Plasmapause: /* Concept Artists */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Folks looking to add information to the article should check out the [http://www.edge-online.com/features/jagexs-transformers-universe-is-a-massively-multiplayer-action-rpg-that-puts-the-toy-box-robots-onto-the-battlefield/ Edge Online article], and the commentary on said article from [http://www.polygon.com/2012/12/10/3751092/transformers-universe-originally-a-traditional-mmorpg-moved-towards Polygon]. Looks like the game has been changed from the initially promoted MMORPG-style game, to a MOBA (multiplayer online battle arena). [[User:Ayellowbirds|Ayellowbirds]] 10:04, 13 December 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
I managed to screenshot the entire (or almost the entire) Transformers Universe website before it went down. If it&#039;s needed for reference, I&#039;ve uploaded it to Google drive over [https://drive.google.com/folderview?id=0B6k1z8X5mJHEflRaanNmMnBlMmFpYzBVZ1d4andfek1saXFMTUZZandlUDZWWjVSdHMyZ0U&amp;amp;usp=sharing here]. [[User:Plasmapause|Plasmapause]] ([[User talk:Plasmapause|talk]]) 13:49, 1 November 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
==beta==&lt;br /&gt;
&lt;br /&gt;
Beta is open. Should we put that on this page? [[User:Combaticons4ever|Combaticons4ever]] 09:38, 12 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==This game is never coming out, is it==&lt;br /&gt;
Seriously. It&#039;s not. --[[User:M Sipher|M Sipher]] 22:56, 1 November 2013 (EDT)&lt;br /&gt;
:If it does, it&#039;ll basically be the TF equivlant of Duke Nukem Forever. [[User:Escargon|Escargon]] 22:59, 1 November 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Meltdown and Bumblebee Revealed ==&lt;br /&gt;
&lt;br /&gt;
The character Meltdown will appear in Transformers Universe, so don&#039;t erase my edit, please. I didn&#039;t know wether to put hum under Prime or Universe, though. Bumblebee appeared in the &amp;quot;Test your metal&amp;quot; trailer, so don&#039;t erase that, either. [[User:CheeseMan|CheeseMan]] ([[User talk:CheeseMan|talk]]) 18:57, 26 February 2014 (EST)&lt;br /&gt;
:Could you provide a source for Meltdown&#039;s appearance, please? -- [[User:SFH|SFH]] ([[User talk:SFH|talk]]) 20:53, 26 February 2014 (EST)&lt;br /&gt;
::Apparently [https://www.vineclient.com/v/q2CsUPOpBpb this Vine]. --[[User:Abates|abates]] ([[User talk:Abates|talk]]) 21:33, 26 February 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
== Screencaps - Meltdown and Duststorm ==&lt;br /&gt;
After seeing the two super-short clips on Vine, I thought the designs were worth grabbing screenshots of so people could get a better idea of them both. Would those be of any use to the wiki? -- [[User:Boy Blunderous|Boy Blunderous]] ([[User talk:Boy Blunderous|talk]]) 13:57, 27 February 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
== Disambigs for New Game Characters? ==&lt;br /&gt;
Wasn&#039;t sure what disambig to use for the new characters Meltdown and Duststorm since we have a Universe fanchise already. I went with &amp;quot;Game&amp;quot;. Anyone have a better idea, that&#039;s cool too. Thoughts? --[[User:ZacWilliam1|ZacWilliam1]] ([[User talk:ZacWilliam1|talk]]) 14:00, 27 February 2014 (EST)&lt;br /&gt;
:I changed it to (Universe 2014), ala [[Stockade (Universe 2003)|(Universe 2003)]] and [[Treadshot (Universe 2008)|(Universe 2008)]]. &amp;quot;Game&amp;quot; doesn&#039;t make sense - it&#039;s not called &amp;quot;Game&amp;quot; (e.g. [[Transformers: The Game]]) and it&#039;s &#039;&#039;far&#039;&#039; from the only Transformers game. - [[User:SanityOrMadness|SanityOrMadness]] ([[User talk:SanityOrMadness|talk]]) 14:25, 27 February 2014 (EST)&lt;br /&gt;
::I know we have a thing for introducing new Aligned &amp;quot;franchises&amp;quot; whenever titles don&#039;t match up, but this game (so far) is so completely and utterly Prime that this comes off as stupid. [[User:Mimi|Mimi]] ([[User talk:Mimi|talk]]) 14:38, 27 February 2014 (EST)&lt;br /&gt;
:::Oh, a serious rationalisation of (disambig)s would be nice. But that&#039;s a change that the admins won&#039;t even hear of. - [[User:SanityOrMadness|SanityOrMadness]] ([[User talk:SanityOrMadness|talk]]) 14:57, 27 February 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
::They can just be at (Universe), since the previous &#039;&#039;Universe&#039;&#039;s didn&#039;t have a Meltdown or Duststorm. For instance, we have [[Ramjet (Universe)]] rather than &amp;quot;Ramjet (Universe 2003)&amp;quot;. [[User:Jalaguy|Jalaguy]] ([[User talk:Jalaguy|talk]]) 14:40, 27 February 2014 (EST)&lt;br /&gt;
:::That&#039;s making another cross-[[continuity family]] disambig though. (Prime) would be better than that (and hell, I suppose Exodus/Exiles/Retribution don&#039;t get their own (disambig)s despite not having WFC/FOC/Prime on the covers...). - [[User:SanityOrMadness|SanityOrMadness]] ([[User talk:SanityOrMadness|talk]]) 15:07, 27 February 2014 (EST)&lt;br /&gt;
::::It&#039;s &#039;&#039;already&#039;&#039; a cross-continuity tag. Though I would agree that this game is probably deserving of (Prime) tags. I mean, if I recall correctly, Exiles characters get (Prime) because we were told the book was going to &amp;quot;Prime&amp;quot; in its title at one point. If &#039;&#039;that&#039;&#039; flies, then this game&#039;s almost-but-not-quite Prime show designs ought to qualify it. [[User:Jalaguy|Jalaguy]] ([[User talk:Jalaguy|talk]]) 15:16, 27 February 2014 (EST)&lt;br /&gt;
:::::Indeed. Many &#039;&#039;Transformers&#039;&#039; video games don&#039;t have titles matching up with their franchises (the &#039;&#039;Armada&#039;&#039; game, &#039;&#039;Mystery of Convoy&#039;&#039;, &#039;&#039;Cybertron Adventures&#039;&#039;, etc.), but we still realize their appropriate franchises by things other than the title. (Which this article already does, if I may note.) [[User:Mimi|Mimi]] ([[User talk:Mimi|talk]]) 08:38, 28 February 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
== New Characters ==&lt;br /&gt;
&lt;br /&gt;
This will be for all newly revealed characters. As for now, Ratchet has been confirmed after appearing in Meltdown&#039;s video, so don&#039;t erase it. Please. [[User:CheeseMan|CheeseMan]] ([[User talk:CheeseMan|talk]]) 19:52, 28 February 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
== Prequel? ==&lt;br /&gt;
&lt;br /&gt;
Optimus is still alive, Megatron is leader of the Decepticons, no sign of Jack or the other kids, but Arcee is there. This looks to take place between the [[Transformers: Prime (graphic novel)|Prequel graphic novel]] and the events of [[Transformers: Prime (cartoon)|Transformers: Prime]]. [[User:BlindmelonKen|BlindmelonKen]] ([[User talk:BlindmelonKen|talk]]) 12:21, 10 June 2014 (EDT)BlindmelonKen&lt;br /&gt;
:More likely it takes place in a micro-continuity of its own. --[[User:KilMichaelMcC|KilMichaelMcC]] ([[User talk:KilMichaelMcC|talk]]) 12:24, 10 June 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Terrorcons? ==&lt;br /&gt;
&lt;br /&gt;
Should the various Terrorcon enemies in the game get their own pages? Like Reckoners, Gladiators, Screamers, etc. I think they should at least have a section on the [[Terrorcon (Prime)|Terrorcon]] page. --[[User:Diamondmatter|Diamondmatter]] ([[User talk:Diamondmatter|talk]]) 22:55, 7 August 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Story? ==&lt;br /&gt;
&lt;br /&gt;
Before I add it in, is the Synopsis the place where the story is supposed to be added? [[User:The Seeker|The Seeker]] ([[User talk:The Seeker|talk]]) 20:31, 29 September 2014 (EDT)&lt;br /&gt;
: Yes. [[User:Grum|Grum]] ([[User talk:Grum|talk]]) 20:23, 29 September 2014 (EDT)&lt;br /&gt;
: It has to be in-universe though. --[[User:Abates|abates]] ([[User talk:Abates|talk]]) 22:25, 29 September 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Something&#039;s odd now ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve been getting a scoop within the discussion of the Transformers Universe forum, and many members say that the game is now deviating away from the &amp;quot;Aligned Continuity&amp;quot; and deemed this game to instead be part of something new called &amp;quot;Transformers Generations.&amp;quot; Now this can be a bit debatable, but notice that even though Jagex took characters from the Prime animated series, they scrapped out Agent Fowler&#039;s involvement and made the United States a more catastrophic battleground for the Autobot-Decepticon war. Additionally, the main characters from Prime have revamped designs. &lt;br /&gt;
&lt;br /&gt;
Again, feel free to discuss on here or on the official forums over on the official website. I hope we can deliberate enough to come to a conclusion as to what &amp;quot;universe&amp;quot; this game takes place in. I&#039;ll keep an eye on both this site&#039;s and the forums&#039; discussions. Thank you for your time [[User:The Seeker|The Seeker]] ([[User talk:The Seeker|talk]]) 22:33, 23 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
:The game is now considered to be under the &amp;quot;Generations&amp;quot; banner because that is just the term for the segment of Transformers that is more aimed at the game&#039;s target audience. --[[User:KilMichaelMcC|KilMichaelMcC]] ([[User talk:KilMichaelMcC|talk]]) 00:04, 24 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
However, this game&#039;s and all articles related to it are still labeled under the &amp;quot;Aligned Continuity Family&amp;quot; [[User:The Seeker|The Seeker]] ([[User talk:The Seeker|talk]]) 04:50, 24 October 2014 (EDT)&lt;br /&gt;
:That&#039;s because there&#039;s no reason to think otherwise. &amp;quot;Generations&amp;quot; is a multi-continuity label, included G1 stuff, Age of Extinction stuff, etc. There&#039;s no conflict between calling this game part of Generations and also saying it&#039;s part of Aligned. The one thing I would question is the use of (Prime) as an parenthetical if the game isn&#039;t actually part of the ended Prime franchise. --[[User:KilMichaelMcC|KilMichaelMcC]] ([[User talk:KilMichaelMcC|talk]]) 09:25, 24 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
I don&#039;t know that there&#039;s much to discuss here? None of the points raised prevent the game from being Aligned. For example, Optimus and &#039;Bee look different to the Prime designs in Rescue Bots too (even more so than Universe), but that doesn&#039;t mean it&#039;s not part of the Aligned continuity family. [[User:Jalaguy|Jalaguy]] ([[User talk:Jalaguy|talk]]) 06:59, 24 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
There&#039;s stuff like Dark Energon, Groundbridges, and Terrorcons in the game that all seem to hew pretty closely to their &#039;&#039;Prime&#039;&#039; incarnations, for what&#039;s that worth. Heck, I&#039;d rather just lump them in with the rest of the Aligned guys then see more tiny articles about yet another slightly different Bumblebee, Optimus, Megatron, etc. [[User:Grum|Grum]] ([[User talk:Grum|talk]]) 10:05, 24 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
The [https://www.youtube.com/watch?v=C4cuItJjUUU Autobot] and [https://www.youtube.com/watch?v=2bDSlS3yHT4 Decepticon] intro videos even give the impression of this game being set in the Aligned continuity prior to TF: Prime, right down to the [[High Grand|Autobots&#039; base in the game]] resembling [[Autobot Outpost Omega One|the one from the cartoon]], and being given to the Autobots by the government in the game like in the cartoon. If anything, this game looks to be exploring the yet-to-be-explored point in the Aligned timeline during which the Transformers first arrive on Earth. --[[User:Sabrblade|Sabrblade]] ([[User talk:Sabrblade|talk]]) 13:11, 24 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Weapon Information. ==&lt;br /&gt;
&lt;br /&gt;
Due to Transformers Universe&#039;s announcement yesterday&#039;s, don&#039;t you think we should gather the information on all the character&#039;s weapons before it&#039;s too late? [[User:StormJet|StormJet]] ([[User talk:StormJet|talk]]) 09:50, 17 December 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
We should do, as well as carrying over character&#039;s equipments, subsystem, wallpapers, quotes, in-game bios and of course the game guide. The game guide on the official website contains plenty of information. Also wouldn&#039;t it be better if we tried to put the equipments and weapons onto the character&#039;s page rather then make a separate page?&lt;br /&gt;
[[User:Plasmapause|Plasmapause]] ([[User talk:Plasmapause|talk]]) 13:30, 22 December 2014 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Leaked characters ==&lt;br /&gt;
&lt;br /&gt;
So some characters like [[Cameo]] and [[Bombast]] were &amp;quot;leaked&amp;quot; - people found their info in the game&#039;s underlying source code, but they were never activated so they didn&#039;t appear in-game. Bombast&#039;s art was released by one of the artists though[https://www.artstation.com/artwork/transformers-universe-bombast]. What are we going to do with those? Are the fact that they were going to be in the game and presumably passed Hasbro approval enough? I&#039;d be game for keeping the articles but putting them in &amp;quot;Things that don&#039;t exist&amp;quot;, and moving them from the featured characters list to a note. --[[User:Abates|abates]] ([[User talk:Abates|talk]]) 19:22, 24 January 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
:Contagion currently has his name on his wallpaper on the official site ( https://www.transformersuniverse.com/media/wallpapers ). Cameo also had her name on her wallpaper on the official site before they decided to update the site and include new wallpapers and remove the old ones. Bombast&#039;s promotional poster was posted by Lauren plews on the following website ( http://www.laurenplews.com/transformers/ ).&lt;br /&gt;
As for the information (weapons, S-techs, equipment etc) I&#039;m not sure we should post them on those warriors, considering they were never official released. &lt;br /&gt;
&lt;br /&gt;
:Tomb, Mayday, Lockbox, Stiletto, Flood and any other character from the 2012 beta, I&#039;m fairly sure can be mentioned considering we can &amp;quot;assume&amp;quot; the NDA was dropped for both the 2012 closed beta and the 2014 closed beta. Considering these characters were included in the 2012 build.&lt;br /&gt;
&lt;br /&gt;
:As for Rollcage, Pitstop, Breakneck, Backlash, Clear-cut and other character not used in the 2012 closed beta build, I don&#039;t think we should create articles for these warriors considering they do contain very little information as well they weren&#039;t approved as far as we know. [[User:Plasmapause|Plasmapause]] ([[User talk:Plasmapause|talk]]) 10:13, 25 January 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
::That seems reasonable to me! If they have officially released wallpapers or were in the beta, that ought to be cool. --[[User:Abates|abates]] ([[User talk:Abates|talk]]) 14:38, 25 January 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
== S-tech ==&lt;br /&gt;
&lt;br /&gt;
There&#039;s a lot of stuff mentioning this. What exactly IS &amp;quot;S-tech&amp;quot;? - [[User:SanityOrMadness|SanityOrMadness]] ([[User talk:SanityOrMadness|talk]]) 06:11, 25 January 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
:I&#039;m not completely sure myself, the devs never explained what exactly it is. All that I know is it&#039;s some sort of special ability attached to every weapon for every warrior. [[User:Plasmapause|Plasmapause]] ([[User talk:Plasmapause|talk]]) 09:39, 25 January 2015 (EST)&lt;br /&gt;
:Recently looking through the game guide for an explanation and here&#039;s one:&lt;br /&gt;
&amp;quot;Each weapon has a unique special ability called an S-Tech. S-Techs provide a range of powerful offensive, defensive, and utility actions, but they require sufficient S-Tech charge to fire.&amp;quot; https://www.transformersuniverse.com/en/game-guide/new-player-guide/combat-guide/weapons-and-abilities&lt;br /&gt;
There&#039;s also a video: https://www.youtube.com/watch?v=WZs8bOhISj4 [[User:Plasmapause|Plasmapause]] ([[User talk:Plasmapause|talk]]) 05:38, 27 January 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
== Concept Artists ==&lt;br /&gt;
&lt;br /&gt;
Shouldn&#039;t we at least reveal names of the various concept artists that took part in Transformers Universe? [[User:StormJet|StormJet]] ([[User talk:StormJet|talk]]) 04:08, 4 December 2015 (EST)&lt;br /&gt;
:[https://www.artstation.com/artwork/DaGKn Jess Hyland uploaded] four [[Female Transformer|&#039;fembot&#039;]] models a couple of years ago to her ArtStation portfolio. Looks like she did the model for [[Diabla (Prime)|Diabla]] ([[:File:TFUniverse Diabla.jpg]]) and [[Duststorm (Prime)|Duststorm]] ([[:File:Jagex Duststorm Full Robot.png]]), and perhaps should be credited for those? There&#039;s two there I don&#039;t know as well - maybe someone here knows them, or they&#039;re player characters or present in some unreleased content? [[User:GreenReaper|GreenReaper]] ([[User talk:GreenReaper|talk]]) 14:53, 23 February 2021 (EST)&lt;br /&gt;
&lt;br /&gt;
The artstation link doesn&#039;t work for me. But I have added all the playable characters already to the list, as well as unreleased characters. I&#039;m unsure of revealing the names of concept artists. Other pages like War for Cybertron don&#039;t have a credit list. If you wanted to credit artist, would be best to do so on IMDb. [[User:Plasmapause|Plasmapause]] ([[User talk:Plasmapause|talk]]) 08:19, 2 October 2025 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Bios ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m 99% sure a lot of the bios here are just straight-up copy pasted from the website when it was up. I do not have the time to go through this shit right now, so if anyone else feels like doing it, go ahead. [[User:Escargon|Escargon]] ([[User talk:Escargon|talk]]) 13:33, 30 August 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Broken links ==&lt;br /&gt;
&lt;br /&gt;
The links to the Theo Stylianides concept art at the end of unknown characters appears broken. Does anyone have a better way to source it or know what they were? --[[User:LOMI|LOMI]] ([[User talk:LOMI|talk]]) 21:45, 23 January 2020 (EST)&lt;br /&gt;
&lt;br /&gt;
My old hard drive with all the info and pictures is gone, so I don&#039;t have any sources. &lt;br /&gt;
I&#039;d say move Onslaught into unused characters (he&#039;s the only one with concept art that&#039;s on his page on this wiki), oh and also move adhoc as well, and perhaps put the other &amp;quot;Vague characters&amp;quot; into notes or scrap them, since there&#039;s practically no information about most of them apart from my talks with the developers at the time. &lt;br /&gt;
There&#039;s also quite a few dead links on this page. Makers and Innovators website no longer works, and I can&#039;t seem to find out if they are still around or not.&lt;br /&gt;
The link to the forums is dead.&lt;br /&gt;
I&#039;d reccomend archiving the PC Gamer article, before it disappears.&lt;br /&gt;
--[[User:Plasmapause|Plasmapause]] ([[User talk:Plasmapause|talk]]) 07:27, 4 April 2021 (EDT)&lt;/div&gt;</summary>
		<author><name>Plasmapause</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Talk:Transformers_Universe_(Jagex)&amp;diff=1496845</id>
		<title>Talk:Transformers Universe (Jagex)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Talk:Transformers_Universe_(Jagex)&amp;diff=1496845"/>
		<updated>2021-04-04T11:28:20Z</updated>

		<summary type="html">&lt;p&gt;Plasmapause: /* Broken links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Folks looking to add information to the article should check out the [http://www.edge-online.com/features/jagexs-transformers-universe-is-a-massively-multiplayer-action-rpg-that-puts-the-toy-box-robots-onto-the-battlefield/ Edge Online article], and the commentary on said article from [http://www.polygon.com/2012/12/10/3751092/transformers-universe-originally-a-traditional-mmorpg-moved-towards Polygon]. Looks like the game has been changed from the initially promoted MMORPG-style game, to a MOBA (multiplayer online battle arena). [[User:Ayellowbirds|Ayellowbirds]] 10:04, 13 December 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
I managed to screenshot the entire (or almost the entire) Transformers Universe website before it went down. If it&#039;s needed for reference, I&#039;ve uploaded it to Google drive over [https://drive.google.com/folderview?id=0B6k1z8X5mJHEflRaanNmMnBlMmFpYzBVZ1d4andfek1saXFMTUZZandlUDZWWjVSdHMyZ0U&amp;amp;usp=sharing here]. [[User:Plasmapause|Plasmapause]] ([[User talk:Plasmapause|talk]]) 13:49, 1 November 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
==beta==&lt;br /&gt;
&lt;br /&gt;
Beta is open. Should we put that on this page? [[User:Combaticons4ever|Combaticons4ever]] 09:38, 12 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==This game is never coming out, is it==&lt;br /&gt;
Seriously. It&#039;s not. --[[User:M Sipher|M Sipher]] 22:56, 1 November 2013 (EDT)&lt;br /&gt;
:If it does, it&#039;ll basically be the TF equivlant of Duke Nukem Forever. [[User:Escargon|Escargon]] 22:59, 1 November 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Meltdown and Bumblebee Revealed ==&lt;br /&gt;
&lt;br /&gt;
The character Meltdown will appear in Transformers Universe, so don&#039;t erase my edit, please. I didn&#039;t know wether to put hum under Prime or Universe, though. Bumblebee appeared in the &amp;quot;Test your metal&amp;quot; trailer, so don&#039;t erase that, either. [[User:CheeseMan|CheeseMan]] ([[User talk:CheeseMan|talk]]) 18:57, 26 February 2014 (EST)&lt;br /&gt;
:Could you provide a source for Meltdown&#039;s appearance, please? -- [[User:SFH|SFH]] ([[User talk:SFH|talk]]) 20:53, 26 February 2014 (EST)&lt;br /&gt;
::Apparently [https://www.vineclient.com/v/q2CsUPOpBpb this Vine]. --[[User:Abates|abates]] ([[User talk:Abates|talk]]) 21:33, 26 February 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
== Screencaps - Meltdown and Duststorm ==&lt;br /&gt;
After seeing the two super-short clips on Vine, I thought the designs were worth grabbing screenshots of so people could get a better idea of them both. Would those be of any use to the wiki? -- [[User:Boy Blunderous|Boy Blunderous]] ([[User talk:Boy Blunderous|talk]]) 13:57, 27 February 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
== Disambigs for New Game Characters? ==&lt;br /&gt;
Wasn&#039;t sure what disambig to use for the new characters Meltdown and Duststorm since we have a Universe fanchise already. I went with &amp;quot;Game&amp;quot;. Anyone have a better idea, that&#039;s cool too. Thoughts? --[[User:ZacWilliam1|ZacWilliam1]] ([[User talk:ZacWilliam1|talk]]) 14:00, 27 February 2014 (EST)&lt;br /&gt;
:I changed it to (Universe 2014), ala [[Stockade (Universe 2003)|(Universe 2003)]] and [[Treadshot (Universe 2008)|(Universe 2008)]]. &amp;quot;Game&amp;quot; doesn&#039;t make sense - it&#039;s not called &amp;quot;Game&amp;quot; (e.g. [[Transformers: The Game]]) and it&#039;s &#039;&#039;far&#039;&#039; from the only Transformers game. - [[User:SanityOrMadness|SanityOrMadness]] ([[User talk:SanityOrMadness|talk]]) 14:25, 27 February 2014 (EST)&lt;br /&gt;
::I know we have a thing for introducing new Aligned &amp;quot;franchises&amp;quot; whenever titles don&#039;t match up, but this game (so far) is so completely and utterly Prime that this comes off as stupid. [[User:Mimi|Mimi]] ([[User talk:Mimi|talk]]) 14:38, 27 February 2014 (EST)&lt;br /&gt;
:::Oh, a serious rationalisation of (disambig)s would be nice. But that&#039;s a change that the admins won&#039;t even hear of. - [[User:SanityOrMadness|SanityOrMadness]] ([[User talk:SanityOrMadness|talk]]) 14:57, 27 February 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
::They can just be at (Universe), since the previous &#039;&#039;Universe&#039;&#039;s didn&#039;t have a Meltdown or Duststorm. For instance, we have [[Ramjet (Universe)]] rather than &amp;quot;Ramjet (Universe 2003)&amp;quot;. [[User:Jalaguy|Jalaguy]] ([[User talk:Jalaguy|talk]]) 14:40, 27 February 2014 (EST)&lt;br /&gt;
:::That&#039;s making another cross-[[continuity family]] disambig though. (Prime) would be better than that (and hell, I suppose Exodus/Exiles/Retribution don&#039;t get their own (disambig)s despite not having WFC/FOC/Prime on the covers...). - [[User:SanityOrMadness|SanityOrMadness]] ([[User talk:SanityOrMadness|talk]]) 15:07, 27 February 2014 (EST)&lt;br /&gt;
::::It&#039;s &#039;&#039;already&#039;&#039; a cross-continuity tag. Though I would agree that this game is probably deserving of (Prime) tags. I mean, if I recall correctly, Exiles characters get (Prime) because we were told the book was going to &amp;quot;Prime&amp;quot; in its title at one point. If &#039;&#039;that&#039;&#039; flies, then this game&#039;s almost-but-not-quite Prime show designs ought to qualify it. [[User:Jalaguy|Jalaguy]] ([[User talk:Jalaguy|talk]]) 15:16, 27 February 2014 (EST)&lt;br /&gt;
:::::Indeed. Many &#039;&#039;Transformers&#039;&#039; video games don&#039;t have titles matching up with their franchises (the &#039;&#039;Armada&#039;&#039; game, &#039;&#039;Mystery of Convoy&#039;&#039;, &#039;&#039;Cybertron Adventures&#039;&#039;, etc.), but we still realize their appropriate franchises by things other than the title. (Which this article already does, if I may note.) [[User:Mimi|Mimi]] ([[User talk:Mimi|talk]]) 08:38, 28 February 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
== New Characters ==&lt;br /&gt;
&lt;br /&gt;
This will be for all newly revealed characters. As for now, Ratchet has been confirmed after appearing in Meltdown&#039;s video, so don&#039;t erase it. Please. [[User:CheeseMan|CheeseMan]] ([[User talk:CheeseMan|talk]]) 19:52, 28 February 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
== Prequel? ==&lt;br /&gt;
&lt;br /&gt;
Optimus is still alive, Megatron is leader of the Decepticons, no sign of Jack or the other kids, but Arcee is there. This looks to take place between the [[Transformers: Prime (graphic novel)|Prequel graphic novel]] and the events of [[Transformers: Prime (cartoon)|Transformers: Prime]]. [[User:BlindmelonKen|BlindmelonKen]] ([[User talk:BlindmelonKen|talk]]) 12:21, 10 June 2014 (EDT)BlindmelonKen&lt;br /&gt;
:More likely it takes place in a micro-continuity of its own. --[[User:KilMichaelMcC|KilMichaelMcC]] ([[User talk:KilMichaelMcC|talk]]) 12:24, 10 June 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Terrorcons? ==&lt;br /&gt;
&lt;br /&gt;
Should the various Terrorcon enemies in the game get their own pages? Like Reckoners, Gladiators, Screamers, etc. I think they should at least have a section on the [[Terrorcon (Prime)|Terrorcon]] page. --[[User:Diamondmatter|Diamondmatter]] ([[User talk:Diamondmatter|talk]]) 22:55, 7 August 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Story? ==&lt;br /&gt;
&lt;br /&gt;
Before I add it in, is the Synopsis the place where the story is supposed to be added? [[User:The Seeker|The Seeker]] ([[User talk:The Seeker|talk]]) 20:31, 29 September 2014 (EDT)&lt;br /&gt;
: Yes. [[User:Grum|Grum]] ([[User talk:Grum|talk]]) 20:23, 29 September 2014 (EDT)&lt;br /&gt;
: It has to be in-universe though. --[[User:Abates|abates]] ([[User talk:Abates|talk]]) 22:25, 29 September 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Something&#039;s odd now ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve been getting a scoop within the discussion of the Transformers Universe forum, and many members say that the game is now deviating away from the &amp;quot;Aligned Continuity&amp;quot; and deemed this game to instead be part of something new called &amp;quot;Transformers Generations.&amp;quot; Now this can be a bit debatable, but notice that even though Jagex took characters from the Prime animated series, they scrapped out Agent Fowler&#039;s involvement and made the United States a more catastrophic battleground for the Autobot-Decepticon war. Additionally, the main characters from Prime have revamped designs. &lt;br /&gt;
&lt;br /&gt;
Again, feel free to discuss on here or on the official forums over on the official website. I hope we can deliberate enough to come to a conclusion as to what &amp;quot;universe&amp;quot; this game takes place in. I&#039;ll keep an eye on both this site&#039;s and the forums&#039; discussions. Thank you for your time [[User:The Seeker|The Seeker]] ([[User talk:The Seeker|talk]]) 22:33, 23 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
:The game is now considered to be under the &amp;quot;Generations&amp;quot; banner because that is just the term for the segment of Transformers that is more aimed at the game&#039;s target audience. --[[User:KilMichaelMcC|KilMichaelMcC]] ([[User talk:KilMichaelMcC|talk]]) 00:04, 24 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
However, this game&#039;s and all articles related to it are still labeled under the &amp;quot;Aligned Continuity Family&amp;quot; [[User:The Seeker|The Seeker]] ([[User talk:The Seeker|talk]]) 04:50, 24 October 2014 (EDT)&lt;br /&gt;
:That&#039;s because there&#039;s no reason to think otherwise. &amp;quot;Generations&amp;quot; is a multi-continuity label, included G1 stuff, Age of Extinction stuff, etc. There&#039;s no conflict between calling this game part of Generations and also saying it&#039;s part of Aligned. The one thing I would question is the use of (Prime) as an parenthetical if the game isn&#039;t actually part of the ended Prime franchise. --[[User:KilMichaelMcC|KilMichaelMcC]] ([[User talk:KilMichaelMcC|talk]]) 09:25, 24 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
I don&#039;t know that there&#039;s much to discuss here? None of the points raised prevent the game from being Aligned. For example, Optimus and &#039;Bee look different to the Prime designs in Rescue Bots too (even more so than Universe), but that doesn&#039;t mean it&#039;s not part of the Aligned continuity family. [[User:Jalaguy|Jalaguy]] ([[User talk:Jalaguy|talk]]) 06:59, 24 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
There&#039;s stuff like Dark Energon, Groundbridges, and Terrorcons in the game that all seem to hew pretty closely to their &#039;&#039;Prime&#039;&#039; incarnations, for what&#039;s that worth. Heck, I&#039;d rather just lump them in with the rest of the Aligned guys then see more tiny articles about yet another slightly different Bumblebee, Optimus, Megatron, etc. [[User:Grum|Grum]] ([[User talk:Grum|talk]]) 10:05, 24 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
The [https://www.youtube.com/watch?v=C4cuItJjUUU Autobot] and [https://www.youtube.com/watch?v=2bDSlS3yHT4 Decepticon] intro videos even give the impression of this game being set in the Aligned continuity prior to TF: Prime, right down to the [[High Grand|Autobots&#039; base in the game]] resembling [[Autobot Outpost Omega One|the one from the cartoon]], and being given to the Autobots by the government in the game like in the cartoon. If anything, this game looks to be exploring the yet-to-be-explored point in the Aligned timeline during which the Transformers first arrive on Earth. --[[User:Sabrblade|Sabrblade]] ([[User talk:Sabrblade|talk]]) 13:11, 24 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Weapon Information. ==&lt;br /&gt;
&lt;br /&gt;
Due to Transformers Universe&#039;s announcement yesterday&#039;s, don&#039;t you think we should gather the information on all the character&#039;s weapons before it&#039;s too late? [[User:StormJet|StormJet]] ([[User talk:StormJet|talk]]) 09:50, 17 December 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
We should do, as well as carrying over character&#039;s equipments, subsystem, wallpapers, quotes, in-game bios and of course the game guide. The game guide on the official website contains plenty of information. Also wouldn&#039;t it be better if we tried to put the equipments and weapons onto the character&#039;s page rather then make a separate page?&lt;br /&gt;
[[User:Plasmapause|Plasmapause]] ([[User talk:Plasmapause|talk]]) 13:30, 22 December 2014 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Leaked characters ==&lt;br /&gt;
&lt;br /&gt;
So some characters like [[Cameo]] and [[Bombast]] were &amp;quot;leaked&amp;quot; - people found their info in the game&#039;s underlying source code, but they were never activated so they didn&#039;t appear in-game. Bombast&#039;s art was released by one of the artists though[https://www.artstation.com/artwork/transformers-universe-bombast]. What are we going to do with those? Are the fact that they were going to be in the game and presumably passed Hasbro approval enough? I&#039;d be game for keeping the articles but putting them in &amp;quot;Things that don&#039;t exist&amp;quot;, and moving them from the featured characters list to a note. --[[User:Abates|abates]] ([[User talk:Abates|talk]]) 19:22, 24 January 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
:Contagion currently has his name on his wallpaper on the official site ( https://www.transformersuniverse.com/media/wallpapers ). Cameo also had her name on her wallpaper on the official site before they decided to update the site and include new wallpapers and remove the old ones. Bombast&#039;s promotional poster was posted by Lauren plews on the following website ( http://www.laurenplews.com/transformers/ ).&lt;br /&gt;
As for the information (weapons, S-techs, equipment etc) I&#039;m not sure we should post them on those warriors, considering they were never official released. &lt;br /&gt;
&lt;br /&gt;
:Tomb, Mayday, Lockbox, Stiletto, Flood and any other character from the 2012 beta, I&#039;m fairly sure can be mentioned considering we can &amp;quot;assume&amp;quot; the NDA was dropped for both the 2012 closed beta and the 2014 closed beta. Considering these characters were included in the 2012 build.&lt;br /&gt;
&lt;br /&gt;
:As for Rollcage, Pitstop, Breakneck, Backlash, Clear-cut and other character not used in the 2012 closed beta build, I don&#039;t think we should create articles for these warriors considering they do contain very little information as well they weren&#039;t approved as far as we know. [[User:Plasmapause|Plasmapause]] ([[User talk:Plasmapause|talk]]) 10:13, 25 January 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
::That seems reasonable to me! If they have officially released wallpapers or were in the beta, that ought to be cool. --[[User:Abates|abates]] ([[User talk:Abates|talk]]) 14:38, 25 January 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
== S-tech ==&lt;br /&gt;
&lt;br /&gt;
There&#039;s a lot of stuff mentioning this. What exactly IS &amp;quot;S-tech&amp;quot;? - [[User:SanityOrMadness|SanityOrMadness]] ([[User talk:SanityOrMadness|talk]]) 06:11, 25 January 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
:I&#039;m not completely sure myself, the devs never explained what exactly it is. All that I know is it&#039;s some sort of special ability attached to every weapon for every warrior. [[User:Plasmapause|Plasmapause]] ([[User talk:Plasmapause|talk]]) 09:39, 25 January 2015 (EST)&lt;br /&gt;
:Recently looking through the game guide for an explanation and here&#039;s one:&lt;br /&gt;
&amp;quot;Each weapon has a unique special ability called an S-Tech. S-Techs provide a range of powerful offensive, defensive, and utility actions, but they require sufficient S-Tech charge to fire.&amp;quot; https://www.transformersuniverse.com/en/game-guide/new-player-guide/combat-guide/weapons-and-abilities&lt;br /&gt;
There&#039;s also a video: https://www.youtube.com/watch?v=WZs8bOhISj4 [[User:Plasmapause|Plasmapause]] ([[User talk:Plasmapause|talk]]) 05:38, 27 January 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
== Concept Artists ==&lt;br /&gt;
&lt;br /&gt;
Shouldn&#039;t we at least reveal names of the various concept artists that took part in Transformers Universe? [[User:StormJet|StormJet]] ([[User talk:StormJet|talk]]) 04:08, 4 December 2015 (EST)&lt;br /&gt;
:[https://www.artstation.com/artwork/DaGKn Jess Hyland uploaded] four [[Female Transformer|&#039;fembot&#039;]] models a couple of years ago to her ArtStation portfolio. Looks like she did the model for [[Diabla (Prime)|Diabla]] ([[:File:TFUniverse Diabla.jpg]]) and [[Duststorm (Prime)|Duststorm]] ([[:File:Jagex Duststorm Full Robot.png]]), and perhaps should be credited for those? There&#039;s two there I don&#039;t know as well - maybe someone here knows them, or they&#039;re player characters or present in some unreleased content? [[User:GreenReaper|GreenReaper]] ([[User talk:GreenReaper|talk]]) 14:53, 23 February 2021 (EST)&lt;br /&gt;
&lt;br /&gt;
== Bios ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m 99% sure a lot of the bios here are just straight-up copy pasted from the website when it was up. I do not have the time to go through this shit right now, so if anyone else feels like doing it, go ahead. [[User:Escargon|Escargon]] ([[User talk:Escargon|talk]]) 13:33, 30 August 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Broken links ==&lt;br /&gt;
&lt;br /&gt;
The links to the Theo Stylianides concept art at the end of unknown characters appears broken. Does anyone have a better way to source it or know what they were? --[[User:LOMI|LOMI]] ([[User talk:LOMI|talk]]) 21:45, 23 January 2020 (EST)&lt;br /&gt;
&lt;br /&gt;
My old hard drive with all the info and pictures is gone, so I don&#039;t have any sources. &lt;br /&gt;
I&#039;d say move Onslaught into unused characters (he&#039;s the only one with concept art that&#039;s on his page on this wiki), oh and also move adhoc as well, and perhaps put the other &amp;quot;Vague characters&amp;quot; into notes or scrap them, since there&#039;s practically no information about most of them apart from my talks with the developers at the time. &lt;br /&gt;
There&#039;s also quite a few dead links on this page. Makers and Innovators website no longer works, and I can&#039;t seem to find out if they are still around or not.&lt;br /&gt;
The link to the forums is dead.&lt;br /&gt;
I&#039;d reccomend archiving the PC Gamer article, before it disappears.&lt;br /&gt;
--[[User:Plasmapause|Plasmapause]] ([[User talk:Plasmapause|talk]]) 07:27, 4 April 2021 (EDT)&lt;/div&gt;</summary>
		<author><name>Plasmapause</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Talk:Transformers_Universe_(Jagex)&amp;diff=1496844</id>
		<title>Talk:Transformers Universe (Jagex)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Talk:Transformers_Universe_(Jagex)&amp;diff=1496844"/>
		<updated>2021-04-04T11:27:57Z</updated>

		<summary type="html">&lt;p&gt;Plasmapause: /* Broken links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Folks looking to add information to the article should check out the [http://www.edge-online.com/features/jagexs-transformers-universe-is-a-massively-multiplayer-action-rpg-that-puts-the-toy-box-robots-onto-the-battlefield/ Edge Online article], and the commentary on said article from [http://www.polygon.com/2012/12/10/3751092/transformers-universe-originally-a-traditional-mmorpg-moved-towards Polygon]. Looks like the game has been changed from the initially promoted MMORPG-style game, to a MOBA (multiplayer online battle arena). [[User:Ayellowbirds|Ayellowbirds]] 10:04, 13 December 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
I managed to screenshot the entire (or almost the entire) Transformers Universe website before it went down. If it&#039;s needed for reference, I&#039;ve uploaded it to Google drive over [https://drive.google.com/folderview?id=0B6k1z8X5mJHEflRaanNmMnBlMmFpYzBVZ1d4andfek1saXFMTUZZandlUDZWWjVSdHMyZ0U&amp;amp;usp=sharing here]. [[User:Plasmapause|Plasmapause]] ([[User talk:Plasmapause|talk]]) 13:49, 1 November 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
==beta==&lt;br /&gt;
&lt;br /&gt;
Beta is open. Should we put that on this page? [[User:Combaticons4ever|Combaticons4ever]] 09:38, 12 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==This game is never coming out, is it==&lt;br /&gt;
Seriously. It&#039;s not. --[[User:M Sipher|M Sipher]] 22:56, 1 November 2013 (EDT)&lt;br /&gt;
:If it does, it&#039;ll basically be the TF equivlant of Duke Nukem Forever. [[User:Escargon|Escargon]] 22:59, 1 November 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Meltdown and Bumblebee Revealed ==&lt;br /&gt;
&lt;br /&gt;
The character Meltdown will appear in Transformers Universe, so don&#039;t erase my edit, please. I didn&#039;t know wether to put hum under Prime or Universe, though. Bumblebee appeared in the &amp;quot;Test your metal&amp;quot; trailer, so don&#039;t erase that, either. [[User:CheeseMan|CheeseMan]] ([[User talk:CheeseMan|talk]]) 18:57, 26 February 2014 (EST)&lt;br /&gt;
:Could you provide a source for Meltdown&#039;s appearance, please? -- [[User:SFH|SFH]] ([[User talk:SFH|talk]]) 20:53, 26 February 2014 (EST)&lt;br /&gt;
::Apparently [https://www.vineclient.com/v/q2CsUPOpBpb this Vine]. --[[User:Abates|abates]] ([[User talk:Abates|talk]]) 21:33, 26 February 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
== Screencaps - Meltdown and Duststorm ==&lt;br /&gt;
After seeing the two super-short clips on Vine, I thought the designs were worth grabbing screenshots of so people could get a better idea of them both. Would those be of any use to the wiki? -- [[User:Boy Blunderous|Boy Blunderous]] ([[User talk:Boy Blunderous|talk]]) 13:57, 27 February 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
== Disambigs for New Game Characters? ==&lt;br /&gt;
Wasn&#039;t sure what disambig to use for the new characters Meltdown and Duststorm since we have a Universe fanchise already. I went with &amp;quot;Game&amp;quot;. Anyone have a better idea, that&#039;s cool too. Thoughts? --[[User:ZacWilliam1|ZacWilliam1]] ([[User talk:ZacWilliam1|talk]]) 14:00, 27 February 2014 (EST)&lt;br /&gt;
:I changed it to (Universe 2014), ala [[Stockade (Universe 2003)|(Universe 2003)]] and [[Treadshot (Universe 2008)|(Universe 2008)]]. &amp;quot;Game&amp;quot; doesn&#039;t make sense - it&#039;s not called &amp;quot;Game&amp;quot; (e.g. [[Transformers: The Game]]) and it&#039;s &#039;&#039;far&#039;&#039; from the only Transformers game. - [[User:SanityOrMadness|SanityOrMadness]] ([[User talk:SanityOrMadness|talk]]) 14:25, 27 February 2014 (EST)&lt;br /&gt;
::I know we have a thing for introducing new Aligned &amp;quot;franchises&amp;quot; whenever titles don&#039;t match up, but this game (so far) is so completely and utterly Prime that this comes off as stupid. [[User:Mimi|Mimi]] ([[User talk:Mimi|talk]]) 14:38, 27 February 2014 (EST)&lt;br /&gt;
:::Oh, a serious rationalisation of (disambig)s would be nice. But that&#039;s a change that the admins won&#039;t even hear of. - [[User:SanityOrMadness|SanityOrMadness]] ([[User talk:SanityOrMadness|talk]]) 14:57, 27 February 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
::They can just be at (Universe), since the previous &#039;&#039;Universe&#039;&#039;s didn&#039;t have a Meltdown or Duststorm. For instance, we have [[Ramjet (Universe)]] rather than &amp;quot;Ramjet (Universe 2003)&amp;quot;. [[User:Jalaguy|Jalaguy]] ([[User talk:Jalaguy|talk]]) 14:40, 27 February 2014 (EST)&lt;br /&gt;
:::That&#039;s making another cross-[[continuity family]] disambig though. (Prime) would be better than that (and hell, I suppose Exodus/Exiles/Retribution don&#039;t get their own (disambig)s despite not having WFC/FOC/Prime on the covers...). - [[User:SanityOrMadness|SanityOrMadness]] ([[User talk:SanityOrMadness|talk]]) 15:07, 27 February 2014 (EST)&lt;br /&gt;
::::It&#039;s &#039;&#039;already&#039;&#039; a cross-continuity tag. Though I would agree that this game is probably deserving of (Prime) tags. I mean, if I recall correctly, Exiles characters get (Prime) because we were told the book was going to &amp;quot;Prime&amp;quot; in its title at one point. If &#039;&#039;that&#039;&#039; flies, then this game&#039;s almost-but-not-quite Prime show designs ought to qualify it. [[User:Jalaguy|Jalaguy]] ([[User talk:Jalaguy|talk]]) 15:16, 27 February 2014 (EST)&lt;br /&gt;
:::::Indeed. Many &#039;&#039;Transformers&#039;&#039; video games don&#039;t have titles matching up with their franchises (the &#039;&#039;Armada&#039;&#039; game, &#039;&#039;Mystery of Convoy&#039;&#039;, &#039;&#039;Cybertron Adventures&#039;&#039;, etc.), but we still realize their appropriate franchises by things other than the title. (Which this article already does, if I may note.) [[User:Mimi|Mimi]] ([[User talk:Mimi|talk]]) 08:38, 28 February 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
== New Characters ==&lt;br /&gt;
&lt;br /&gt;
This will be for all newly revealed characters. As for now, Ratchet has been confirmed after appearing in Meltdown&#039;s video, so don&#039;t erase it. Please. [[User:CheeseMan|CheeseMan]] ([[User talk:CheeseMan|talk]]) 19:52, 28 February 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
== Prequel? ==&lt;br /&gt;
&lt;br /&gt;
Optimus is still alive, Megatron is leader of the Decepticons, no sign of Jack or the other kids, but Arcee is there. This looks to take place between the [[Transformers: Prime (graphic novel)|Prequel graphic novel]] and the events of [[Transformers: Prime (cartoon)|Transformers: Prime]]. [[User:BlindmelonKen|BlindmelonKen]] ([[User talk:BlindmelonKen|talk]]) 12:21, 10 June 2014 (EDT)BlindmelonKen&lt;br /&gt;
:More likely it takes place in a micro-continuity of its own. --[[User:KilMichaelMcC|KilMichaelMcC]] ([[User talk:KilMichaelMcC|talk]]) 12:24, 10 June 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Terrorcons? ==&lt;br /&gt;
&lt;br /&gt;
Should the various Terrorcon enemies in the game get their own pages? Like Reckoners, Gladiators, Screamers, etc. I think they should at least have a section on the [[Terrorcon (Prime)|Terrorcon]] page. --[[User:Diamondmatter|Diamondmatter]] ([[User talk:Diamondmatter|talk]]) 22:55, 7 August 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Story? ==&lt;br /&gt;
&lt;br /&gt;
Before I add it in, is the Synopsis the place where the story is supposed to be added? [[User:The Seeker|The Seeker]] ([[User talk:The Seeker|talk]]) 20:31, 29 September 2014 (EDT)&lt;br /&gt;
: Yes. [[User:Grum|Grum]] ([[User talk:Grum|talk]]) 20:23, 29 September 2014 (EDT)&lt;br /&gt;
: It has to be in-universe though. --[[User:Abates|abates]] ([[User talk:Abates|talk]]) 22:25, 29 September 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Something&#039;s odd now ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve been getting a scoop within the discussion of the Transformers Universe forum, and many members say that the game is now deviating away from the &amp;quot;Aligned Continuity&amp;quot; and deemed this game to instead be part of something new called &amp;quot;Transformers Generations.&amp;quot; Now this can be a bit debatable, but notice that even though Jagex took characters from the Prime animated series, they scrapped out Agent Fowler&#039;s involvement and made the United States a more catastrophic battleground for the Autobot-Decepticon war. Additionally, the main characters from Prime have revamped designs. &lt;br /&gt;
&lt;br /&gt;
Again, feel free to discuss on here or on the official forums over on the official website. I hope we can deliberate enough to come to a conclusion as to what &amp;quot;universe&amp;quot; this game takes place in. I&#039;ll keep an eye on both this site&#039;s and the forums&#039; discussions. Thank you for your time [[User:The Seeker|The Seeker]] ([[User talk:The Seeker|talk]]) 22:33, 23 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
:The game is now considered to be under the &amp;quot;Generations&amp;quot; banner because that is just the term for the segment of Transformers that is more aimed at the game&#039;s target audience. --[[User:KilMichaelMcC|KilMichaelMcC]] ([[User talk:KilMichaelMcC|talk]]) 00:04, 24 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
However, this game&#039;s and all articles related to it are still labeled under the &amp;quot;Aligned Continuity Family&amp;quot; [[User:The Seeker|The Seeker]] ([[User talk:The Seeker|talk]]) 04:50, 24 October 2014 (EDT)&lt;br /&gt;
:That&#039;s because there&#039;s no reason to think otherwise. &amp;quot;Generations&amp;quot; is a multi-continuity label, included G1 stuff, Age of Extinction stuff, etc. There&#039;s no conflict between calling this game part of Generations and also saying it&#039;s part of Aligned. The one thing I would question is the use of (Prime) as an parenthetical if the game isn&#039;t actually part of the ended Prime franchise. --[[User:KilMichaelMcC|KilMichaelMcC]] ([[User talk:KilMichaelMcC|talk]]) 09:25, 24 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
I don&#039;t know that there&#039;s much to discuss here? None of the points raised prevent the game from being Aligned. For example, Optimus and &#039;Bee look different to the Prime designs in Rescue Bots too (even more so than Universe), but that doesn&#039;t mean it&#039;s not part of the Aligned continuity family. [[User:Jalaguy|Jalaguy]] ([[User talk:Jalaguy|talk]]) 06:59, 24 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
There&#039;s stuff like Dark Energon, Groundbridges, and Terrorcons in the game that all seem to hew pretty closely to their &#039;&#039;Prime&#039;&#039; incarnations, for what&#039;s that worth. Heck, I&#039;d rather just lump them in with the rest of the Aligned guys then see more tiny articles about yet another slightly different Bumblebee, Optimus, Megatron, etc. [[User:Grum|Grum]] ([[User talk:Grum|talk]]) 10:05, 24 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
The [https://www.youtube.com/watch?v=C4cuItJjUUU Autobot] and [https://www.youtube.com/watch?v=2bDSlS3yHT4 Decepticon] intro videos even give the impression of this game being set in the Aligned continuity prior to TF: Prime, right down to the [[High Grand|Autobots&#039; base in the game]] resembling [[Autobot Outpost Omega One|the one from the cartoon]], and being given to the Autobots by the government in the game like in the cartoon. If anything, this game looks to be exploring the yet-to-be-explored point in the Aligned timeline during which the Transformers first arrive on Earth. --[[User:Sabrblade|Sabrblade]] ([[User talk:Sabrblade|talk]]) 13:11, 24 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Weapon Information. ==&lt;br /&gt;
&lt;br /&gt;
Due to Transformers Universe&#039;s announcement yesterday&#039;s, don&#039;t you think we should gather the information on all the character&#039;s weapons before it&#039;s too late? [[User:StormJet|StormJet]] ([[User talk:StormJet|talk]]) 09:50, 17 December 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
We should do, as well as carrying over character&#039;s equipments, subsystem, wallpapers, quotes, in-game bios and of course the game guide. The game guide on the official website contains plenty of information. Also wouldn&#039;t it be better if we tried to put the equipments and weapons onto the character&#039;s page rather then make a separate page?&lt;br /&gt;
[[User:Plasmapause|Plasmapause]] ([[User talk:Plasmapause|talk]]) 13:30, 22 December 2014 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Leaked characters ==&lt;br /&gt;
&lt;br /&gt;
So some characters like [[Cameo]] and [[Bombast]] were &amp;quot;leaked&amp;quot; - people found their info in the game&#039;s underlying source code, but they were never activated so they didn&#039;t appear in-game. Bombast&#039;s art was released by one of the artists though[https://www.artstation.com/artwork/transformers-universe-bombast]. What are we going to do with those? Are the fact that they were going to be in the game and presumably passed Hasbro approval enough? I&#039;d be game for keeping the articles but putting them in &amp;quot;Things that don&#039;t exist&amp;quot;, and moving them from the featured characters list to a note. --[[User:Abates|abates]] ([[User talk:Abates|talk]]) 19:22, 24 January 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
:Contagion currently has his name on his wallpaper on the official site ( https://www.transformersuniverse.com/media/wallpapers ). Cameo also had her name on her wallpaper on the official site before they decided to update the site and include new wallpapers and remove the old ones. Bombast&#039;s promotional poster was posted by Lauren plews on the following website ( http://www.laurenplews.com/transformers/ ).&lt;br /&gt;
As for the information (weapons, S-techs, equipment etc) I&#039;m not sure we should post them on those warriors, considering they were never official released. &lt;br /&gt;
&lt;br /&gt;
:Tomb, Mayday, Lockbox, Stiletto, Flood and any other character from the 2012 beta, I&#039;m fairly sure can be mentioned considering we can &amp;quot;assume&amp;quot; the NDA was dropped for both the 2012 closed beta and the 2014 closed beta. Considering these characters were included in the 2012 build.&lt;br /&gt;
&lt;br /&gt;
:As for Rollcage, Pitstop, Breakneck, Backlash, Clear-cut and other character not used in the 2012 closed beta build, I don&#039;t think we should create articles for these warriors considering they do contain very little information as well they weren&#039;t approved as far as we know. [[User:Plasmapause|Plasmapause]] ([[User talk:Plasmapause|talk]]) 10:13, 25 January 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
::That seems reasonable to me! If they have officially released wallpapers or were in the beta, that ought to be cool. --[[User:Abates|abates]] ([[User talk:Abates|talk]]) 14:38, 25 January 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
== S-tech ==&lt;br /&gt;
&lt;br /&gt;
There&#039;s a lot of stuff mentioning this. What exactly IS &amp;quot;S-tech&amp;quot;? - [[User:SanityOrMadness|SanityOrMadness]] ([[User talk:SanityOrMadness|talk]]) 06:11, 25 January 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
:I&#039;m not completely sure myself, the devs never explained what exactly it is. All that I know is it&#039;s some sort of special ability attached to every weapon for every warrior. [[User:Plasmapause|Plasmapause]] ([[User talk:Plasmapause|talk]]) 09:39, 25 January 2015 (EST)&lt;br /&gt;
:Recently looking through the game guide for an explanation and here&#039;s one:&lt;br /&gt;
&amp;quot;Each weapon has a unique special ability called an S-Tech. S-Techs provide a range of powerful offensive, defensive, and utility actions, but they require sufficient S-Tech charge to fire.&amp;quot; https://www.transformersuniverse.com/en/game-guide/new-player-guide/combat-guide/weapons-and-abilities&lt;br /&gt;
There&#039;s also a video: https://www.youtube.com/watch?v=WZs8bOhISj4 [[User:Plasmapause|Plasmapause]] ([[User talk:Plasmapause|talk]]) 05:38, 27 January 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
== Concept Artists ==&lt;br /&gt;
&lt;br /&gt;
Shouldn&#039;t we at least reveal names of the various concept artists that took part in Transformers Universe? [[User:StormJet|StormJet]] ([[User talk:StormJet|talk]]) 04:08, 4 December 2015 (EST)&lt;br /&gt;
:[https://www.artstation.com/artwork/DaGKn Jess Hyland uploaded] four [[Female Transformer|&#039;fembot&#039;]] models a couple of years ago to her ArtStation portfolio. Looks like she did the model for [[Diabla (Prime)|Diabla]] ([[:File:TFUniverse Diabla.jpg]]) and [[Duststorm (Prime)|Duststorm]] ([[:File:Jagex Duststorm Full Robot.png]]), and perhaps should be credited for those? There&#039;s two there I don&#039;t know as well - maybe someone here knows them, or they&#039;re player characters or present in some unreleased content? [[User:GreenReaper|GreenReaper]] ([[User talk:GreenReaper|talk]]) 14:53, 23 February 2021 (EST)&lt;br /&gt;
&lt;br /&gt;
== Bios ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m 99% sure a lot of the bios here are just straight-up copy pasted from the website when it was up. I do not have the time to go through this shit right now, so if anyone else feels like doing it, go ahead. [[User:Escargon|Escargon]] ([[User talk:Escargon|talk]]) 13:33, 30 August 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Broken links ==&lt;br /&gt;
&lt;br /&gt;
The links to the Theo Stylianides concept art at the end of unknown characters appears broken. Does anyone have a better way to source it or know what they were? --[[User:LOMI|LOMI]] ([[User talk:LOMI|talk]]) 21:45, 23 January 2020 (EST)&lt;br /&gt;
&lt;br /&gt;
My old hard drive with all the info and pictures is gone, so I don&#039;t have any sources. &lt;br /&gt;
I&#039;d say move Onslaught into unused characters (he&#039;s the only one with concept art that&#039;s on his page on this wiki), oh and also move adhoc as well, and perhaps put the other &amp;quot;Vague characters&amp;quot; into notes or scrap them, since there&#039;s practically no information about most of them apart from my talks with the developers at the time. &lt;br /&gt;
&lt;br /&gt;
There&#039;s also quite a few dead links on this page. Makers and Innovators website no longer works, and I can&#039;t seem to find out if they are still around or not.&lt;br /&gt;
The link to the forums is dead.&lt;br /&gt;
I&#039;d reccomend archiving the PC Gamer article, before it disappears.&lt;br /&gt;
--[[User:Plasmapause|Plasmapause]] ([[User talk:Plasmapause|talk]]) 07:27, 4 April 2021 (EDT)&lt;/div&gt;</summary>
		<author><name>Plasmapause</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Talk:Transformers_Universe_(Jagex)&amp;diff=1496843</id>
		<title>Talk:Transformers Universe (Jagex)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Talk:Transformers_Universe_(Jagex)&amp;diff=1496843"/>
		<updated>2021-04-04T11:27:24Z</updated>

		<summary type="html">&lt;p&gt;Plasmapause: /* Broken links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Folks looking to add information to the article should check out the [http://www.edge-online.com/features/jagexs-transformers-universe-is-a-massively-multiplayer-action-rpg-that-puts-the-toy-box-robots-onto-the-battlefield/ Edge Online article], and the commentary on said article from [http://www.polygon.com/2012/12/10/3751092/transformers-universe-originally-a-traditional-mmorpg-moved-towards Polygon]. Looks like the game has been changed from the initially promoted MMORPG-style game, to a MOBA (multiplayer online battle arena). [[User:Ayellowbirds|Ayellowbirds]] 10:04, 13 December 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
I managed to screenshot the entire (or almost the entire) Transformers Universe website before it went down. If it&#039;s needed for reference, I&#039;ve uploaded it to Google drive over [https://drive.google.com/folderview?id=0B6k1z8X5mJHEflRaanNmMnBlMmFpYzBVZ1d4andfek1saXFMTUZZandlUDZWWjVSdHMyZ0U&amp;amp;usp=sharing here]. [[User:Plasmapause|Plasmapause]] ([[User talk:Plasmapause|talk]]) 13:49, 1 November 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
==beta==&lt;br /&gt;
&lt;br /&gt;
Beta is open. Should we put that on this page? [[User:Combaticons4ever|Combaticons4ever]] 09:38, 12 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==This game is never coming out, is it==&lt;br /&gt;
Seriously. It&#039;s not. --[[User:M Sipher|M Sipher]] 22:56, 1 November 2013 (EDT)&lt;br /&gt;
:If it does, it&#039;ll basically be the TF equivlant of Duke Nukem Forever. [[User:Escargon|Escargon]] 22:59, 1 November 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Meltdown and Bumblebee Revealed ==&lt;br /&gt;
&lt;br /&gt;
The character Meltdown will appear in Transformers Universe, so don&#039;t erase my edit, please. I didn&#039;t know wether to put hum under Prime or Universe, though. Bumblebee appeared in the &amp;quot;Test your metal&amp;quot; trailer, so don&#039;t erase that, either. [[User:CheeseMan|CheeseMan]] ([[User talk:CheeseMan|talk]]) 18:57, 26 February 2014 (EST)&lt;br /&gt;
:Could you provide a source for Meltdown&#039;s appearance, please? -- [[User:SFH|SFH]] ([[User talk:SFH|talk]]) 20:53, 26 February 2014 (EST)&lt;br /&gt;
::Apparently [https://www.vineclient.com/v/q2CsUPOpBpb this Vine]. --[[User:Abates|abates]] ([[User talk:Abates|talk]]) 21:33, 26 February 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
== Screencaps - Meltdown and Duststorm ==&lt;br /&gt;
After seeing the two super-short clips on Vine, I thought the designs were worth grabbing screenshots of so people could get a better idea of them both. Would those be of any use to the wiki? -- [[User:Boy Blunderous|Boy Blunderous]] ([[User talk:Boy Blunderous|talk]]) 13:57, 27 February 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
== Disambigs for New Game Characters? ==&lt;br /&gt;
Wasn&#039;t sure what disambig to use for the new characters Meltdown and Duststorm since we have a Universe fanchise already. I went with &amp;quot;Game&amp;quot;. Anyone have a better idea, that&#039;s cool too. Thoughts? --[[User:ZacWilliam1|ZacWilliam1]] ([[User talk:ZacWilliam1|talk]]) 14:00, 27 February 2014 (EST)&lt;br /&gt;
:I changed it to (Universe 2014), ala [[Stockade (Universe 2003)|(Universe 2003)]] and [[Treadshot (Universe 2008)|(Universe 2008)]]. &amp;quot;Game&amp;quot; doesn&#039;t make sense - it&#039;s not called &amp;quot;Game&amp;quot; (e.g. [[Transformers: The Game]]) and it&#039;s &#039;&#039;far&#039;&#039; from the only Transformers game. - [[User:SanityOrMadness|SanityOrMadness]] ([[User talk:SanityOrMadness|talk]]) 14:25, 27 February 2014 (EST)&lt;br /&gt;
::I know we have a thing for introducing new Aligned &amp;quot;franchises&amp;quot; whenever titles don&#039;t match up, but this game (so far) is so completely and utterly Prime that this comes off as stupid. [[User:Mimi|Mimi]] ([[User talk:Mimi|talk]]) 14:38, 27 February 2014 (EST)&lt;br /&gt;
:::Oh, a serious rationalisation of (disambig)s would be nice. But that&#039;s a change that the admins won&#039;t even hear of. - [[User:SanityOrMadness|SanityOrMadness]] ([[User talk:SanityOrMadness|talk]]) 14:57, 27 February 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
::They can just be at (Universe), since the previous &#039;&#039;Universe&#039;&#039;s didn&#039;t have a Meltdown or Duststorm. For instance, we have [[Ramjet (Universe)]] rather than &amp;quot;Ramjet (Universe 2003)&amp;quot;. [[User:Jalaguy|Jalaguy]] ([[User talk:Jalaguy|talk]]) 14:40, 27 February 2014 (EST)&lt;br /&gt;
:::That&#039;s making another cross-[[continuity family]] disambig though. (Prime) would be better than that (and hell, I suppose Exodus/Exiles/Retribution don&#039;t get their own (disambig)s despite not having WFC/FOC/Prime on the covers...). - [[User:SanityOrMadness|SanityOrMadness]] ([[User talk:SanityOrMadness|talk]]) 15:07, 27 February 2014 (EST)&lt;br /&gt;
::::It&#039;s &#039;&#039;already&#039;&#039; a cross-continuity tag. Though I would agree that this game is probably deserving of (Prime) tags. I mean, if I recall correctly, Exiles characters get (Prime) because we were told the book was going to &amp;quot;Prime&amp;quot; in its title at one point. If &#039;&#039;that&#039;&#039; flies, then this game&#039;s almost-but-not-quite Prime show designs ought to qualify it. [[User:Jalaguy|Jalaguy]] ([[User talk:Jalaguy|talk]]) 15:16, 27 February 2014 (EST)&lt;br /&gt;
:::::Indeed. Many &#039;&#039;Transformers&#039;&#039; video games don&#039;t have titles matching up with their franchises (the &#039;&#039;Armada&#039;&#039; game, &#039;&#039;Mystery of Convoy&#039;&#039;, &#039;&#039;Cybertron Adventures&#039;&#039;, etc.), but we still realize their appropriate franchises by things other than the title. (Which this article already does, if I may note.) [[User:Mimi|Mimi]] ([[User talk:Mimi|talk]]) 08:38, 28 February 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
== New Characters ==&lt;br /&gt;
&lt;br /&gt;
This will be for all newly revealed characters. As for now, Ratchet has been confirmed after appearing in Meltdown&#039;s video, so don&#039;t erase it. Please. [[User:CheeseMan|CheeseMan]] ([[User talk:CheeseMan|talk]]) 19:52, 28 February 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
== Prequel? ==&lt;br /&gt;
&lt;br /&gt;
Optimus is still alive, Megatron is leader of the Decepticons, no sign of Jack or the other kids, but Arcee is there. This looks to take place between the [[Transformers: Prime (graphic novel)|Prequel graphic novel]] and the events of [[Transformers: Prime (cartoon)|Transformers: Prime]]. [[User:BlindmelonKen|BlindmelonKen]] ([[User talk:BlindmelonKen|talk]]) 12:21, 10 June 2014 (EDT)BlindmelonKen&lt;br /&gt;
:More likely it takes place in a micro-continuity of its own. --[[User:KilMichaelMcC|KilMichaelMcC]] ([[User talk:KilMichaelMcC|talk]]) 12:24, 10 June 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Terrorcons? ==&lt;br /&gt;
&lt;br /&gt;
Should the various Terrorcon enemies in the game get their own pages? Like Reckoners, Gladiators, Screamers, etc. I think they should at least have a section on the [[Terrorcon (Prime)|Terrorcon]] page. --[[User:Diamondmatter|Diamondmatter]] ([[User talk:Diamondmatter|talk]]) 22:55, 7 August 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Story? ==&lt;br /&gt;
&lt;br /&gt;
Before I add it in, is the Synopsis the place where the story is supposed to be added? [[User:The Seeker|The Seeker]] ([[User talk:The Seeker|talk]]) 20:31, 29 September 2014 (EDT)&lt;br /&gt;
: Yes. [[User:Grum|Grum]] ([[User talk:Grum|talk]]) 20:23, 29 September 2014 (EDT)&lt;br /&gt;
: It has to be in-universe though. --[[User:Abates|abates]] ([[User talk:Abates|talk]]) 22:25, 29 September 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Something&#039;s odd now ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve been getting a scoop within the discussion of the Transformers Universe forum, and many members say that the game is now deviating away from the &amp;quot;Aligned Continuity&amp;quot; and deemed this game to instead be part of something new called &amp;quot;Transformers Generations.&amp;quot; Now this can be a bit debatable, but notice that even though Jagex took characters from the Prime animated series, they scrapped out Agent Fowler&#039;s involvement and made the United States a more catastrophic battleground for the Autobot-Decepticon war. Additionally, the main characters from Prime have revamped designs. &lt;br /&gt;
&lt;br /&gt;
Again, feel free to discuss on here or on the official forums over on the official website. I hope we can deliberate enough to come to a conclusion as to what &amp;quot;universe&amp;quot; this game takes place in. I&#039;ll keep an eye on both this site&#039;s and the forums&#039; discussions. Thank you for your time [[User:The Seeker|The Seeker]] ([[User talk:The Seeker|talk]]) 22:33, 23 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
:The game is now considered to be under the &amp;quot;Generations&amp;quot; banner because that is just the term for the segment of Transformers that is more aimed at the game&#039;s target audience. --[[User:KilMichaelMcC|KilMichaelMcC]] ([[User talk:KilMichaelMcC|talk]]) 00:04, 24 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
However, this game&#039;s and all articles related to it are still labeled under the &amp;quot;Aligned Continuity Family&amp;quot; [[User:The Seeker|The Seeker]] ([[User talk:The Seeker|talk]]) 04:50, 24 October 2014 (EDT)&lt;br /&gt;
:That&#039;s because there&#039;s no reason to think otherwise. &amp;quot;Generations&amp;quot; is a multi-continuity label, included G1 stuff, Age of Extinction stuff, etc. There&#039;s no conflict between calling this game part of Generations and also saying it&#039;s part of Aligned. The one thing I would question is the use of (Prime) as an parenthetical if the game isn&#039;t actually part of the ended Prime franchise. --[[User:KilMichaelMcC|KilMichaelMcC]] ([[User talk:KilMichaelMcC|talk]]) 09:25, 24 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
I don&#039;t know that there&#039;s much to discuss here? None of the points raised prevent the game from being Aligned. For example, Optimus and &#039;Bee look different to the Prime designs in Rescue Bots too (even more so than Universe), but that doesn&#039;t mean it&#039;s not part of the Aligned continuity family. [[User:Jalaguy|Jalaguy]] ([[User talk:Jalaguy|talk]]) 06:59, 24 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
There&#039;s stuff like Dark Energon, Groundbridges, and Terrorcons in the game that all seem to hew pretty closely to their &#039;&#039;Prime&#039;&#039; incarnations, for what&#039;s that worth. Heck, I&#039;d rather just lump them in with the rest of the Aligned guys then see more tiny articles about yet another slightly different Bumblebee, Optimus, Megatron, etc. [[User:Grum|Grum]] ([[User talk:Grum|talk]]) 10:05, 24 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
The [https://www.youtube.com/watch?v=C4cuItJjUUU Autobot] and [https://www.youtube.com/watch?v=2bDSlS3yHT4 Decepticon] intro videos even give the impression of this game being set in the Aligned continuity prior to TF: Prime, right down to the [[High Grand|Autobots&#039; base in the game]] resembling [[Autobot Outpost Omega One|the one from the cartoon]], and being given to the Autobots by the government in the game like in the cartoon. If anything, this game looks to be exploring the yet-to-be-explored point in the Aligned timeline during which the Transformers first arrive on Earth. --[[User:Sabrblade|Sabrblade]] ([[User talk:Sabrblade|talk]]) 13:11, 24 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Weapon Information. ==&lt;br /&gt;
&lt;br /&gt;
Due to Transformers Universe&#039;s announcement yesterday&#039;s, don&#039;t you think we should gather the information on all the character&#039;s weapons before it&#039;s too late? [[User:StormJet|StormJet]] ([[User talk:StormJet|talk]]) 09:50, 17 December 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
We should do, as well as carrying over character&#039;s equipments, subsystem, wallpapers, quotes, in-game bios and of course the game guide. The game guide on the official website contains plenty of information. Also wouldn&#039;t it be better if we tried to put the equipments and weapons onto the character&#039;s page rather then make a separate page?&lt;br /&gt;
[[User:Plasmapause|Plasmapause]] ([[User talk:Plasmapause|talk]]) 13:30, 22 December 2014 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Leaked characters ==&lt;br /&gt;
&lt;br /&gt;
So some characters like [[Cameo]] and [[Bombast]] were &amp;quot;leaked&amp;quot; - people found their info in the game&#039;s underlying source code, but they were never activated so they didn&#039;t appear in-game. Bombast&#039;s art was released by one of the artists though[https://www.artstation.com/artwork/transformers-universe-bombast]. What are we going to do with those? Are the fact that they were going to be in the game and presumably passed Hasbro approval enough? I&#039;d be game for keeping the articles but putting them in &amp;quot;Things that don&#039;t exist&amp;quot;, and moving them from the featured characters list to a note. --[[User:Abates|abates]] ([[User talk:Abates|talk]]) 19:22, 24 January 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
:Contagion currently has his name on his wallpaper on the official site ( https://www.transformersuniverse.com/media/wallpapers ). Cameo also had her name on her wallpaper on the official site before they decided to update the site and include new wallpapers and remove the old ones. Bombast&#039;s promotional poster was posted by Lauren plews on the following website ( http://www.laurenplews.com/transformers/ ).&lt;br /&gt;
As for the information (weapons, S-techs, equipment etc) I&#039;m not sure we should post them on those warriors, considering they were never official released. &lt;br /&gt;
&lt;br /&gt;
:Tomb, Mayday, Lockbox, Stiletto, Flood and any other character from the 2012 beta, I&#039;m fairly sure can be mentioned considering we can &amp;quot;assume&amp;quot; the NDA was dropped for both the 2012 closed beta and the 2014 closed beta. Considering these characters were included in the 2012 build.&lt;br /&gt;
&lt;br /&gt;
:As for Rollcage, Pitstop, Breakneck, Backlash, Clear-cut and other character not used in the 2012 closed beta build, I don&#039;t think we should create articles for these warriors considering they do contain very little information as well they weren&#039;t approved as far as we know. [[User:Plasmapause|Plasmapause]] ([[User talk:Plasmapause|talk]]) 10:13, 25 January 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
::That seems reasonable to me! If they have officially released wallpapers or were in the beta, that ought to be cool. --[[User:Abates|abates]] ([[User talk:Abates|talk]]) 14:38, 25 January 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
== S-tech ==&lt;br /&gt;
&lt;br /&gt;
There&#039;s a lot of stuff mentioning this. What exactly IS &amp;quot;S-tech&amp;quot;? - [[User:SanityOrMadness|SanityOrMadness]] ([[User talk:SanityOrMadness|talk]]) 06:11, 25 January 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
:I&#039;m not completely sure myself, the devs never explained what exactly it is. All that I know is it&#039;s some sort of special ability attached to every weapon for every warrior. [[User:Plasmapause|Plasmapause]] ([[User talk:Plasmapause|talk]]) 09:39, 25 January 2015 (EST)&lt;br /&gt;
:Recently looking through the game guide for an explanation and here&#039;s one:&lt;br /&gt;
&amp;quot;Each weapon has a unique special ability called an S-Tech. S-Techs provide a range of powerful offensive, defensive, and utility actions, but they require sufficient S-Tech charge to fire.&amp;quot; https://www.transformersuniverse.com/en/game-guide/new-player-guide/combat-guide/weapons-and-abilities&lt;br /&gt;
There&#039;s also a video: https://www.youtube.com/watch?v=WZs8bOhISj4 [[User:Plasmapause|Plasmapause]] ([[User talk:Plasmapause|talk]]) 05:38, 27 January 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
== Concept Artists ==&lt;br /&gt;
&lt;br /&gt;
Shouldn&#039;t we at least reveal names of the various concept artists that took part in Transformers Universe? [[User:StormJet|StormJet]] ([[User talk:StormJet|talk]]) 04:08, 4 December 2015 (EST)&lt;br /&gt;
:[https://www.artstation.com/artwork/DaGKn Jess Hyland uploaded] four [[Female Transformer|&#039;fembot&#039;]] models a couple of years ago to her ArtStation portfolio. Looks like she did the model for [[Diabla (Prime)|Diabla]] ([[:File:TFUniverse Diabla.jpg]]) and [[Duststorm (Prime)|Duststorm]] ([[:File:Jagex Duststorm Full Robot.png]]), and perhaps should be credited for those? There&#039;s two there I don&#039;t know as well - maybe someone here knows them, or they&#039;re player characters or present in some unreleased content? [[User:GreenReaper|GreenReaper]] ([[User talk:GreenReaper|talk]]) 14:53, 23 February 2021 (EST)&lt;br /&gt;
&lt;br /&gt;
== Bios ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m 99% sure a lot of the bios here are just straight-up copy pasted from the website when it was up. I do not have the time to go through this shit right now, so if anyone else feels like doing it, go ahead. [[User:Escargon|Escargon]] ([[User talk:Escargon|talk]]) 13:33, 30 August 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Broken links ==&lt;br /&gt;
&lt;br /&gt;
The links to the Theo Stylianides concept art at the end of unknown characters appears broken. Does anyone have a better way to source it or know what they were? --[[User:LOMI|LOMI]] ([[User talk:LOMI|talk]]) 21:45, 23 January 2020 (EST)&lt;br /&gt;
&lt;br /&gt;
My old hard drive with all the info and pictures is gone, so I don&#039;t have any sources. &lt;br /&gt;
I&#039;d say move Onslaught into unused characters (he&#039;s the only one with concept art that&#039;s on his page on this wiki), oh and also move adhoc as well, and perhaps put the other &amp;quot;Vague characters&amp;quot; into notes or scrap them, since there&#039;s practically no information about most of them apart from my talks with the developers at the time. &lt;br /&gt;
&lt;br /&gt;
There&#039;s also quite a few dead links on this page. Makers and Innovators website no longer works, and I can&#039;t seem to find out if they are still around or not.&lt;br /&gt;
The link to the forums is dead.&lt;br /&gt;
I&#039;d reccomend archiving the PC Gamer article, before it disappears.&lt;br /&gt;
&lt;br /&gt;
 [[User:Plasmapause|Plasmapause]] ([[User talk:Plasmapause|talk]]) 07:27, 4 April 2021 (EDT)&lt;/div&gt;</summary>
		<author><name>Plasmapause</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=User:Plasmapause&amp;diff=1242228</id>
		<title>User:Plasmapause</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=User:Plasmapause&amp;diff=1242228"/>
		<updated>2018-02-21T11:50:19Z</updated>

		<summary type="html">&lt;p&gt;Plasmapause: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==About me==&lt;br /&gt;
*Knows nearly everything about Transformers Universe&lt;br /&gt;
*Barely knows anything of Transformers outside of the game &lt;br /&gt;
*Was forum moderator of Transformers Universe forums (22nd February 2014 - 31st January 2015)&lt;br /&gt;
*Owns no Transformers toys, comics or books&lt;br /&gt;
*Spends too much time online and playing video games&lt;br /&gt;
&lt;br /&gt;
==Goals==&lt;br /&gt;
*Screenshot the entire Transformers Universe website before it shutsdown for reference purposes (Completed)&lt;br /&gt;
*Complete TFU&#039;s gamemode pages (Completed)&lt;br /&gt;
*Complete TFU&#039;s warrior pages (Completed)&lt;br /&gt;
*Complete TFU&#039;s map pages (Completed)&lt;br /&gt;
*Post my TFU stats (Completed, stats can be found here http://imgur.com/a/GAKht )&lt;br /&gt;
*Mourn the loss of TFU (Completed)&lt;br /&gt;
*Complete TFU&#039;s main page (Near enough completed)&lt;br /&gt;
*Move onto something else (Done)&lt;br /&gt;
&lt;br /&gt;
If anyone needs me for reference purposes or anything else regarding TFU contact via Steam ( steamcommunity.com/id/Plasmapause/ )&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Transformers Universe warrior template==&lt;br /&gt;
===Warrior bios and statistics explained===&lt;br /&gt;
*&#039;&#039;&#039;Class&#039;&#039;&#039; - There are many classes in Transformers Universe. They are listed on the [[Transformers_Universe#Gameplay|Gameplay]] section. Once I&#039;ve added it in, of course.&lt;br /&gt;
*&#039;&#039;&#039;Difficulty&#039;&#039;&#039; - Difficulty playing as the bot. At least what the devs thought were &amp;quot;difficult&amp;quot; bots to play as.&lt;br /&gt;
*&#039;&#039;&#039;Catchline&#039;&#039;&#039; - Catchy line under each warrior&#039;s name to catch your attention.&lt;br /&gt;
*&#039;&#039;&#039;S-techs&#039;&#039;&#039; - &amp;quot;Special technology&amp;quot; or rather special abilities for each weapon. They can range from slowing down enemies to healing yourself and allies to infecting enemies with damage over time viruses etc&lt;br /&gt;
*&#039;&#039;&#039;In-game descriptions and website descriptions&#039;&#039;&#039; - Due to the game having two teams one for the website and one for the descriptions, the website has very little specifics and more of a logical explanation while the in-game description describes the specifics of the ability/effect&lt;br /&gt;
*&#039;&#039;&#039;Shield/Spark/Omni&#039;&#039;&#039; A warrior has shields (blue health bar) and then spark (green health bar). Both regenerate back when not in combat (not being damaged for 5 seconds) or being healed. Shield does plasma damage and does a lot more damage to the shield then to the spark. Whereas spark does physical damage and does a lot more damage to the spark then to the shield. Omni damage does Electrical damage and does the same amount of damage to the spark as it does to the shields. &lt;br /&gt;
*&#039;&#039;&#039;Firing type&#039;&#039;&#039; - Ammo doesn&#039;t run out of ammo (you actually have infinite ammo), however you have a certain amount of shots in a clip before you reload. Overheat weapons can be used for a short period of time before they &amp;quot;overheat&amp;quot;. Overheat causes the weapon to be unusable until it has cooled all the way down. Charge weapons involve charging the weapon up to it&#039;s maximum to deal a maximum amount of damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Warrior template===&lt;br /&gt;
====Overview stats====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Class || (Insert class type here)&lt;br /&gt;
|-&lt;br /&gt;
| Difficulty || (Insert Difficulty here)&lt;br /&gt;
|-&lt;br /&gt;
| Catchline || (Insert Catchline here)&lt;br /&gt;
|-&lt;br /&gt;
| Base shield || (Insert base shield health)&lt;br /&gt;
|-&lt;br /&gt;
| Base Spark || (Insert base spark health)&lt;br /&gt;
|-&lt;br /&gt;
| Website description || (Insert description, not biography from website into here)&lt;br /&gt;
|-&lt;br /&gt;
| Alternative mode || (insert alternative mode here)&lt;br /&gt;
|-&lt;br /&gt;
| Alternative mode catchline || (Insert Catchline of alternative mode here)&lt;br /&gt;
|-&lt;br /&gt;
| Alternative mode description || (insert alternative mode decription from website here)&lt;br /&gt;
|-&lt;br /&gt;
| Alternative mode image || (insert alternative mode image here)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | (insert warrior portrait(s) here) || Offensive || Defensive || Utlity || rowspan=&amp;quot;2&amp;quot; | (insert warrior graph here)&lt;br /&gt;
|-&lt;br /&gt;
| (insert stats for offensive here) || (Insert stats for defensive here) || (Insert stats for utlity here)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Playstyle&#039;&#039;&#039;&lt;br /&gt;
*1&lt;br /&gt;
*2&lt;br /&gt;
*3&lt;br /&gt;
&lt;br /&gt;
====Weapons and S-tech descriptions====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Weapon name !! Other weapon name !! Description !! S-tech !! Website description !! In-game description !! Tip !! Image&lt;br /&gt;
|-&lt;br /&gt;
| (Insert first weapon name here)|| (Insert other weapon name here) || (Insert weapon description here) || (Insert S-tech name) || (Insert s-tech website description) || (Insert s-tech in-game description) || (Insert website s-tech tip || (insert weapon image here ||&lt;br /&gt;
|-&lt;br /&gt;
| (Insert second weapon name here)|| (Insert other weapon name here)  || (Insert weapon description here) || (Insert S-tech name) || (Insert s-tech website description) || (Insert s-tech in-game description) || (Insert website s-tech tip || (insert weapon image here)&lt;br /&gt;
|-&lt;br /&gt;
| (Insert third weapon name here)|| (Insert other weapon name here)  || (Insert weapon description here) || (Insert S-tech name) || (Insert s-tech website description) || (Insert s-tech in-game description) || (Insert website s-tech tip || (insert weapon image here)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Weapons and S-tech stats====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Weapon !! Damage type !! Firing type !! Shield damage !! Spark damage !! Range !! Heat time !! Reload time !! Cool time !! Crit chance !! S-tech !! Offensive/Defensive/utlity !! Type&lt;br /&gt;
|-&lt;br /&gt;
| (Insert first weapon name here) || (Insert damage type, shield/spark/omni) || (Insert firing type, Ammo/Overheat/Charge)|| (insert shield damage stat) || (insert spark damage stat) || (insert range stat of weapon) || (insert heat time) || (Insert reload time stat) || (Insert cool time stat) || (Insert crit chance Stat) || (Insert s-tech name) || (insert s-tech offensive, defensive or utlity) || (insert s-tech type trauma, Interference, boast, hull, or N/A)&lt;br /&gt;
|-&lt;br /&gt;
| (Insert second weapon name here) || (Insert damage type, shield/spark/omni)|| (Insert firing type, Ammo/Overheat/Charge) || (insert shield damage stat) || (insert spark damage stat) || (insert range stat of weapon) || (insert heat time) || (Insert reload time stat) || (Insert cool time stat) || (Insert crit chance Stat) || (Insert s-tech name) || (insert s-tech offensive, defensive or utlity) || (insert s-tech type trauma, Interference, boast, hull, or N/A)&lt;br /&gt;
|-&lt;br /&gt;
| (Insert third weapon name here) || (Insert damage type, shield/spark/omni)|| (Insert firing type, Ammo/Overheat/Charge) || (insert shield damage stat) || (insert spark damage stat) || (insert range stat of weapon) || (insert heat time) || (Insert reload time stat) || (Insert cool time stat) || (Insert crit chance Stat) || (Insert s-tech name) || (insert s-tech offensive, defensive or utlity) || (insert s-tech type trauma, Interference, boast, hull, or N/A)&lt;br /&gt;
|-&lt;br /&gt;
| (Insert vehicle weapon name here)|| (Insert firing type, Ammo/Overheat/Charge) || (Insert damage type, shield/spark/omni) || (insert shield damage stat) || (insert spark damage stat) || (insert range stat of weapon) || (insert heat time) || (Insert reload time stat) || (Insert cool time stat) || (Insert crit chance Stat) || N/A || N/A || N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Equipment====&lt;br /&gt;
{|  class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Equipment !! Website description !! In-game description !! Affects !! Duration !! Range !! Cooldown !! Type !! Image&lt;br /&gt;
|-&lt;br /&gt;
| (insert first equipment name || (insert website description) || (insert in-game description) || (insert who it affects Allies, self, or enemies) ||  (insert duration) || (insert range) || (insert equipment cooldown) || (insert equipment type boast, trauma, virus etc) || (insert image of equipment here)&lt;br /&gt;
|-&lt;br /&gt;
| (insert second equipment name || (insert website description) || (insert in-game description) || (insert who it affects Allies, self, or enemies) ||  (insert duration) || (insert range) || (insert equipment cooldown) || (insert equipment type boast, trauma, virus etc)|| (insert image of equipment here)&lt;br /&gt;
|-&lt;br /&gt;
| (insert third equipment name) || (insert website description) || (insert in-game description) || (insert who it affects Allies, self, or enemies) ||  (insert duration) || (insert range) || (insert equipment cooldown) || (insert equipment type boast, trauma, virus etc)|| (insert image of equipment here)&lt;br /&gt;
|-&lt;br /&gt;
| (insert subsystem name along with subsystem before the name) || (insert website description) || (insert in-game description) || (insert who it affects Allies, self, or enemies) ||  (insert approx duration or N/A) || (insert approx range or N/A) || (insert approx cooldown or N/A) || (insert equipment type boast, trauma, virus etc)|| (insert image of subsystem here)&lt;br /&gt;
|-&lt;br /&gt;
| (insert vehicle equipment name) || N/A || (insert in-game description) || (insert who it affects Allies, self, or enemies) ||  (insert duration) || (insert range) || (insert equipment cooldown) || (insert equipment type boast, trauma, virus etc)|| (insert image of equipment here)&lt;br /&gt;
|}&lt;br /&gt;
====Cosmetics====&lt;br /&gt;
Resprays&lt;br /&gt;
&amp;lt;gallery widths=200px&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
Bot mode&lt;br /&gt;
&amp;lt;gallery widths=200px&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
Alternative mode&lt;br /&gt;
&amp;lt;gallery widths=200px&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Artwork====&lt;br /&gt;
&amp;lt;gallery widths=200px&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
====Video====&lt;/div&gt;</summary>
		<author><name>Plasmapause</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=User:Plasmapause&amp;diff=1209300</id>
		<title>User:Plasmapause</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=User:Plasmapause&amp;diff=1209300"/>
		<updated>2017-09-23T15:56:26Z</updated>

		<summary type="html">&lt;p&gt;Plasmapause: /* About me */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==About me==&lt;br /&gt;
*Knows nearly everything about Transformers Universe&lt;br /&gt;
*Barely knows anything of Transformers outside of the game &lt;br /&gt;
*Was forum moderator of Transformers Universe forums (22nd February 2014 - 31st January 2015)&lt;br /&gt;
*Owns no Transformers toys, comics or books&lt;br /&gt;
*Spends too much time online and playing video games&lt;br /&gt;
&lt;br /&gt;
==Goals==&lt;br /&gt;
*Screenshot the entire Transformers Universe website before it shutsdown for reference purposes (Completed)&lt;br /&gt;
*Complete TFU&#039;s gamemode pages (Completed)&lt;br /&gt;
*Complete TFU&#039;s warrior pages (Completed)&lt;br /&gt;
*Complete TFU&#039;s map pages (Completed)&lt;br /&gt;
*Post my TFU stats (Completed, stats can be found here http://imgur.com/a/GAKht )&lt;br /&gt;
*Mourn the loss of TFU (Completed)&lt;br /&gt;
*Complete TFU&#039;s main page (Near enough completed)&lt;br /&gt;
*Move onto something else (Done)&lt;br /&gt;
&lt;br /&gt;
If anyone needs me for reference purposes or anything else regarding TFU contact via Steam ( steamcommunity.com/id/Plasmapause/ )&lt;br /&gt;
&lt;br /&gt;
==Transformers Universe credits==&lt;br /&gt;
Construction in progress&lt;br /&gt;
&lt;br /&gt;
Producer&lt;br /&gt;
Tim Coupe&lt;br /&gt;
Nick Cooper&lt;br /&gt;
&lt;br /&gt;
Systems designer&lt;br /&gt;
Benny Peczek&lt;br /&gt;
&lt;br /&gt;
Build and release Engineer&lt;br /&gt;
Oliver Smith&lt;br /&gt;
&lt;br /&gt;
QA team&lt;br /&gt;
Nick Cooper&lt;br /&gt;
Oliver Smith&lt;br /&gt;
&lt;br /&gt;
Artists&lt;br /&gt;
Jess Hyland (Duststorm, Diabla, Riot, Siliteo)&lt;br /&gt;
Mark Brassington (Autotrooper,Bombast, Clearcut, Meltdown)&lt;br /&gt;
Chris Martin (Environments)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Creative designers&lt;br /&gt;
Beth Goldsworthy&lt;br /&gt;
&lt;br /&gt;
Human Resources&lt;br /&gt;
Laura Hare&lt;br /&gt;
&lt;br /&gt;
==Transformers Universe warrior template==&lt;br /&gt;
===Warrior bios and statistics explained===&lt;br /&gt;
*&#039;&#039;&#039;Class&#039;&#039;&#039; - There are many classes in Transformers Universe. They are listed on the [[Transformers_Universe#Gameplay|Gameplay]] section. Once I&#039;ve added it in, of course.&lt;br /&gt;
*&#039;&#039;&#039;Difficulty&#039;&#039;&#039; - Difficulty playing as the bot. At least what the devs thought were &amp;quot;difficult&amp;quot; bots to play as.&lt;br /&gt;
*&#039;&#039;&#039;Catchline&#039;&#039;&#039; - Catchy line under each warrior&#039;s name to catch your attention.&lt;br /&gt;
*&#039;&#039;&#039;S-techs&#039;&#039;&#039; - &amp;quot;Special technology&amp;quot; or rather special abilities for each weapon. They can range from slowing down enemies to healing yourself and allies to infecting enemies with damage over time viruses etc&lt;br /&gt;
*&#039;&#039;&#039;In-game descriptions and website descriptions&#039;&#039;&#039; - Due to the game having two teams one for the website and one for the descriptions, the website has very little specifics and more of a logical explanation while the in-game description describes the specifics of the ability/effect&lt;br /&gt;
*&#039;&#039;&#039;Shield/Spark/Omni&#039;&#039;&#039; A warrior has shields (blue health bar) and then spark (green health bar). Both regenerate back when not in combat (not being damaged for 5 seconds) or being healed. Shield does plasma damage and does a lot more damage to the shield then to the spark. Whereas spark does physical damage and does a lot more damage to the spark then to the shield. Omni damage does Electrical damage and does the same amount of damage to the spark as it does to the shields. &lt;br /&gt;
*&#039;&#039;&#039;Firing type&#039;&#039;&#039; - Ammo doesn&#039;t run out of ammo (you actually have infinite ammo), however you have a certain amount of shots in a clip before you reload. Overheat weapons can be used for a short period of time before they &amp;quot;overheat&amp;quot;. Overheat causes the weapon to be unusable until it has cooled all the way down. Charge weapons involve charging the weapon up to it&#039;s maximum to deal a maximum amount of damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Warrior template===&lt;br /&gt;
[[Anomaly|A good example]]&lt;br /&gt;
====Overview stats====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Class || (Insert class type here)&lt;br /&gt;
|-&lt;br /&gt;
| Difficulty || (Insert Difficulty here)&lt;br /&gt;
|-&lt;br /&gt;
| Catchline || (Insert Catchline here)&lt;br /&gt;
|-&lt;br /&gt;
| Base shield || (Insert base shield health)&lt;br /&gt;
|-&lt;br /&gt;
| Base Spark || (Insert base spark health)&lt;br /&gt;
|-&lt;br /&gt;
| Website description || (Insert description, not biography from website into here)&lt;br /&gt;
|-&lt;br /&gt;
| Alternative mode || (insert alternative mode here)&lt;br /&gt;
|-&lt;br /&gt;
| Alternative mode catchline || (Insert Catchline of alternative mode here)&lt;br /&gt;
|-&lt;br /&gt;
| Alternative mode description || (insert alternative mode decription from website here)&lt;br /&gt;
|-&lt;br /&gt;
| Alternative mode image || (insert alternative mode image here)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | (insert warrior portrait(s) here) || Offensive || Defensive || Utlity || rowspan=&amp;quot;2&amp;quot; | (insert warrior graph here)&lt;br /&gt;
|-&lt;br /&gt;
| (insert stats for offensive here) || (Insert stats for defensive here) || (Insert stats for utlity here)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Playstyle&#039;&#039;&#039;&lt;br /&gt;
*1&lt;br /&gt;
*2&lt;br /&gt;
*3&lt;br /&gt;
&lt;br /&gt;
====Weapons and S-tech descriptions====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Weapon name !! Other weapon name !! Description !! S-tech !! Website description !! In-game description !! Tip !! Image&lt;br /&gt;
|-&lt;br /&gt;
| (Insert first weapon name here)|| (Insert other weapon name here) || (Insert weapon description here) || (Insert S-tech name) || (Insert s-tech website description) || (Insert s-tech in-game description) || (Insert website s-tech tip || (insert weapon image here ||&lt;br /&gt;
|-&lt;br /&gt;
| (Insert second weapon name here)|| (Insert other weapon name here)  || (Insert weapon description here) || (Insert S-tech name) || (Insert s-tech website description) || (Insert s-tech in-game description) || (Insert website s-tech tip || (insert weapon image here)&lt;br /&gt;
|-&lt;br /&gt;
| (Insert third weapon name here)|| (Insert other weapon name here)  || (Insert weapon description here) || (Insert S-tech name) || (Insert s-tech website description) || (Insert s-tech in-game description) || (Insert website s-tech tip || (insert weapon image here)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Weapons and S-tech stats====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Weapon !! Damage type !! Firing type !! Shield damage !! Spark damage !! Range !! Heat time !! Reload time !! Cool time !! Crit chance !! S-tech !! Offensive/Defensive/utlity !! Type&lt;br /&gt;
|-&lt;br /&gt;
| (Insert first weapon name here) || (Insert damage type, shield/spark/omni) || (Insert firing type, Ammo/Overheat/Charge)|| (insert shield damage stat) || (insert spark damage stat) || (insert range stat of weapon) || (insert heat time) || (Insert reload time stat) || (Insert cool time stat) || (Insert crit chance Stat) || (Insert s-tech name) || (insert s-tech offensive, defensive or utlity) || (insert s-tech type trauma, Interference, boast, hull, or N/A)&lt;br /&gt;
|-&lt;br /&gt;
| (Insert second weapon name here) || (Insert damage type, shield/spark/omni)|| (Insert firing type, Ammo/Overheat/Charge) || (insert shield damage stat) || (insert spark damage stat) || (insert range stat of weapon) || (insert heat time) || (Insert reload time stat) || (Insert cool time stat) || (Insert crit chance Stat) || (Insert s-tech name) || (insert s-tech offensive, defensive or utlity) || (insert s-tech type trauma, Interference, boast, hull, or N/A)&lt;br /&gt;
|-&lt;br /&gt;
| (Insert third weapon name here) || (Insert damage type, shield/spark/omni)|| (Insert firing type, Ammo/Overheat/Charge) || (insert shield damage stat) || (insert spark damage stat) || (insert range stat of weapon) || (insert heat time) || (Insert reload time stat) || (Insert cool time stat) || (Insert crit chance Stat) || (Insert s-tech name) || (insert s-tech offensive, defensive or utlity) || (insert s-tech type trauma, Interference, boast, hull, or N/A)&lt;br /&gt;
|-&lt;br /&gt;
| (Insert vehicle weapon name here)|| (Insert firing type, Ammo/Overheat/Charge) || (Insert damage type, shield/spark/omni) || (insert shield damage stat) || (insert spark damage stat) || (insert range stat of weapon) || (insert heat time) || (Insert reload time stat) || (Insert cool time stat) || (Insert crit chance Stat) || N/A || N/A || N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Equipment====&lt;br /&gt;
{|  class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Equipment !! Website description !! In-game description !! Affects !! Duration !! Range !! Cooldown !! Type !! Image&lt;br /&gt;
|-&lt;br /&gt;
| (insert first equipment name || (insert website description) || (insert in-game description) || (insert who it affects Allies, self, or enemies) ||  (insert duration) || (insert range) || (insert equipment cooldown) || (insert equipment type boast, trauma, virus etc) || (insert image of equipment here)&lt;br /&gt;
|-&lt;br /&gt;
| (insert second equipment name || (insert website description) || (insert in-game description) || (insert who it affects Allies, self, or enemies) ||  (insert duration) || (insert range) || (insert equipment cooldown) || (insert equipment type boast, trauma, virus etc)|| (insert image of equipment here)&lt;br /&gt;
|-&lt;br /&gt;
| (insert third equipment name) || (insert website description) || (insert in-game description) || (insert who it affects Allies, self, or enemies) ||  (insert duration) || (insert range) || (insert equipment cooldown) || (insert equipment type boast, trauma, virus etc)|| (insert image of equipment here)&lt;br /&gt;
|-&lt;br /&gt;
| (insert subsystem name along with subsystem before the name) || (insert website description) || (insert in-game description) || (insert who it affects Allies, self, or enemies) ||  (insert approx duration or N/A) || (insert approx range or N/A) || (insert approx cooldown or N/A) || (insert equipment type boast, trauma, virus etc)|| (insert image of subsystem here)&lt;br /&gt;
|-&lt;br /&gt;
| (insert vehicle equipment name) || N/A || (insert in-game description) || (insert who it affects Allies, self, or enemies) ||  (insert duration) || (insert range) || (insert equipment cooldown) || (insert equipment type boast, trauma, virus etc)|| (insert image of equipment here)&lt;br /&gt;
|}&lt;br /&gt;
====Cosmetics====&lt;br /&gt;
Resprays&lt;br /&gt;
&amp;lt;gallery widths=200px&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
Bot mode&lt;br /&gt;
&amp;lt;gallery widths=200px&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
Alternative mode&lt;br /&gt;
&amp;lt;gallery widths=200px&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Artwork====&lt;br /&gt;
&amp;lt;gallery widths=200px&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
====Video====&lt;/div&gt;</summary>
		<author><name>Plasmapause</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers_Universe_(Jagex)&amp;diff=1114873</id>
		<title>Transformers Universe (Jagex)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers_Universe_(Jagex)&amp;diff=1114873"/>
		<updated>2016-07-31T16:38:58Z</updated>

		<summary type="html">&lt;p&gt;Plasmapause: /* Synopsis */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig3|Universe}}&lt;br /&gt;
[[File:JagexPresentsTransformersUniverse-Logo.png|center|600px]]&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Transformers Universe&#039;&#039;&#039;&#039;&#039; is a cancelled free to play browser based massively{{sic}} online tactical action game, or MOTA.&amp;lt;ref&amp;gt;[http://www.transformersuniverse.com/en/news/2014/2/state-of-the-factions-050214]&amp;lt;/ref&amp;gt; First unveiled at Botcon 2011,&amp;lt;ref&amp;gt;http://massively.joystiq.com/2011/06/02/jagex-reveals-transformers-universe-gears-up-for-botcon/&amp;lt;/ref&amp;gt; closed beta testing began a year after in 2012&amp;lt;ref&amp;gt;http://www.eurogamer.net/articles/2012-10-15-robots-smash-it-in-first-transformers-universe-gameplay-video&amp;lt;/ref&amp;gt; in which Steller Dawn&#039;s production had been cancelled to focus on Transformers Universe.&amp;lt;ref&amp;gt;http://www.eurogamer.net/articles/2012-03-02-jagex-suspends-sci-fi-stellar-dawn-mmo&amp;lt;/ref&amp;gt; Closed beta then ended sometime in 2013. In 2014 Jagex announced the change to from MMO to MOTA&amp;lt;ref&amp;gt;http://www.eurogamer.net/articles/2014-02-28-this-is-what-the-transformers-mota-looks-like&amp;lt;/ref&amp;gt; and closed beta registrations began again. The game entered open beta testing on July 4, 2014.&amp;lt;ref&amp;gt;[http://services.transformersuniverse.com/m=forum_tu/l=0/forums.ws?1,2,41,7390 Open Beta - 4th July - Announcements - Transformers Universe Forum:]: We are proud to announce Transformers Universe will be throwing open its doors to the world when we go in to Open BETA this Friday, July 4th from 6am EDT and 11am GMT.&lt;br /&gt;
*[http://www.tfw2005.com/transformers-news/video-games-17/transformers-universe-beta-launch-press-release-180613/ Transformers Universe Beta Launch Press Release]&amp;lt;/ref&amp;gt; It was being developed by [[Jagex]] and it is set in an &#039;&#039;alternate&#039;&#039; version of  the &#039;&#039;[[Transformers: Prime (franchise)|Prime]]&#039;&#039; portion of the [[Aligned continuity family]]. Gamers could choose to be an [[Autobot]] or a [[Decepticon]], obtain different warriors, and pit them against one another in various challenges and battles to gather [[Relic]]s and [[Energon]].&lt;br /&gt;
&lt;br /&gt;
It was announced on the 16th December 2014 that the game would begin a phased closure immediately, fully closing on the 31st January 2015, without ever having left beta testing&amp;lt;ref name=&amp;quot;closure&amp;quot;&amp;gt;[https://www.transformersuniverse.com/en/news/2014/12/important-tu-announcement-161214 The Future of Transformers Universe Announcement]: Today Jagex and Hasbro can confirm that Transformers Universe will close. This decision comes at an important time for both companies as they both realign their plans and focuses for 2015.... We’re hugely disappointed, but the game will be closing over the coming weeks before its full closure at 10am GMT on 31st January 2015.... As mentioned, on 31st Jan 2015 @ 10am GMT we will be shutting down all servers and forums and will freeze all Transformers Universe related accounts. These accounts will then be live for another 60 days (approx.) for any final queries before deletion on 31st March 2015.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The gameplay was slightly similar to other multiplayer battle arena games such as &#039;&#039;[[wikipedia:Dota 2|Dota 2]]&#039;&#039; or &#039;&#039;[[wikipedia:League of Legends|League of Legends]]&#039;&#039; however there were no lanes or creeps, and the game was played from a third person perspective. Players picked from a roster of warriors and went head to head in battles to capture points or to annihilate the other team. Although the game featured several &#039;&#039;Prime&#039;&#039; characters in minor roles, new introductions to the &#039;&#039;Prime&#039;&#039; mythos such as [[Prowl (WFC)|Prowl]] and [[Switchblade (Prime)|Switchblade]] took center stage.&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
[[File:Base maps Transformers Universe.JPG|thumb]]&lt;br /&gt;
According to creative director [[Alex DeRakoff]], the main story involves [[Optimus Prime (WFC)|Optimus Prime]] going missing, with the other [[Autobot]]s trying to keep his location a secret from [[Megatron (WFC)|Megatron]], who is travelling across the galaxy with his associates to track down Prime.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=2KA2QqiwVHo &amp;quot;Under the Hood: Episode 2&amp;quot;]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
In the recent Autobot and Decepticon trailers as well as the new tutorials introduced, an additional segment of the plot was revealed: The [[Decepticon]]s have intercepted and shot down the Autobot spaceship &#039;&#039;[[Arclight (ship)|Arclight]]&#039;&#039; (which was on its way to Earth to refuel due to the Autobots having stocked up vast amounts of energon on Earth during the war on cybertron), causing the surviving Autobots crash-land on [[Earth]] (mostly the [[United States]]) aboard escape pods. The debris from the Arclight rained across the North America continent, while the Decepticons&#039;s ship, the [[Leviathan]] invaded Central City and the Decepticons began attacking to the humans in order to draw out the Autobots and Optimus Prime.  This incident prompted the president to order &amp;quot;a national state of emergency and the total evacuation of eleven major cities.&amp;quot; Optimus Prime contacted [[General Freeman]], who provided these Autobot refugees with a [[High Grand|base of operations]]. In return, the Autobots vowed to protect [[human]] civilization from the Decepticon threat.&lt;br /&gt;
&lt;br /&gt;
In a leaked video&amp;lt;ref&amp;gt;https://vid.me/sPsA&amp;lt;/ref&amp;gt; called &amp;quot;Episode 1 War Room&amp;quot;, Megatron greets his &#039;generals&#039; (Tomb, Swindle, Switchblade, Flamewar and an unnamed decepticon) onboard the Nemesis in space. Switchblade reveals to Megatron that he has helped Makeshift secure a position among the Autobots, however Prime&#039;s location remains unknown. When Switchblade expresses his opinion about Prime&#039;s intentions, Megatron quickly silences him by threatening him with his fusion cannon. Swindle, upon questioned about the production of Megatron&#039;s armada, informs Megatron that the they are behind schedule due to the expansion of operations but before he can continue, is fired upon by Megatron. Megatron orders his generals to fetch him when it&#039;s time for war, and quickly departs the room.&lt;br /&gt;
&lt;br /&gt;
In another leaked video&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=m9lYaulMDa8&amp;lt;/ref&amp;gt; called &amp;quot;Episode 2 Digging For Trouble&amp;quot;, General Freeman warns the Autobots (Optimus Prime, Meltdown and Showdown) that their attempts to find Technetium are attracting too much attention, furthermore he states there is nothing of value to the Autobots in the desert.&lt;br /&gt;
&lt;br /&gt;
In a leaked screenshot of one of the short story videos, Swindle attempts to access the vault&amp;lt;ref&amp;gt;http://i.tformers.com/g/generated/26086/tfu-mc-2__scaled_600.jpg&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
===Game modes===&lt;br /&gt;
&lt;br /&gt;
There were six playable game modes:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Elimination]]&#039;&#039;&#039; pits Autobots against Decepticons. The first faction to reach 20 kills wins the match.&lt;br /&gt;
* &#039;&#039;&#039;[[Meteor Storm]]&#039;&#039;&#039; (also known as &#039;&#039;&#039;King of the hill&#039;&#039;&#039;) has both sides try to capture Energon meteor landing sites. The first team that gains 1000 points wins.&lt;br /&gt;
* &#039;&#039;&#039;[[Crisis (Prime)|Crisis]]&#039;&#039;&#039; is a player-vs-environment mode where teams fight hordes of [[Terrorcon (Prime)|Terrorcon]]s and gather energon before fighting a final boss.&lt;br /&gt;
* &#039;&#039;&#039;[[Dispatch]]&#039;&#039;&#039; (also known as &#039;&#039;&#039;Incursion&#039;&#039;&#039; or &#039;&#039;&#039;Free Roam&#039;&#039;&#039;) is another player-vs-environment where players can partake small missions or mine for energon in the outer base area.&lt;br /&gt;
* &#039;&#039;&#039;VR Training Simulator&#039;&#039;&#039; (also known as &#039;&#039;&#039;Battle Simulation&#039;&#039;&#039; or &#039;&#039;&#039;Training Program&#039;&#039;&#039;) is an unreleased mode which allows Autobots or Decepticons to train with comrades against holomatter enemies&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=m6hv5b7T5NU&amp;lt;/ref&amp;gt; (This mode was to be included as one of the hangar entrances had been replaced with an entrance to this game mode however due to the game&#039;s early closure, it never made into the game itself)&lt;br /&gt;
*&#039;&#039;&#039;Recon&#039;&#039;&#039; (also known as &#039;&#039;&#039;Capture The Flag&#039;&#039;&#039; or &#039;&#039;&#039;Capture The Intel&#039;&#039;&#039;) is another unreleased game mode in which Autobots and Decepticons must capture their enemies&#039; &amp;quot;flag&amp;quot; and carry it to their &amp;quot;base&amp;quot; (This mode was also to be included as the keybinding showed keys for dropping the flag and picking it up)&lt;br /&gt;
&lt;br /&gt;
An additional &amp;quot;Challenge&amp;quot; mode was added were players could prearrange an Elimination match. However no rewards are given (not even experience points) and skill score remains unaffected. The &amp;quot;backfilling&amp;quot; game mechanic is disabled in this mode, and player statistics are not recorded.&lt;br /&gt;
&lt;br /&gt;
===Classes===&lt;br /&gt;
&lt;br /&gt;
There were a variety of classes to chose from. Although many of them could be grouped together (e.g. Mechanist and Medic, Demolisher and suppressor).&lt;br /&gt;
====Known classes====&lt;br /&gt;
*Demolisher (previously known as Assassin in closed beta) - Demolishers employ offensive equipment to deal devastating amounts of damage, at the expense of their defenses or utilities.&lt;br /&gt;
*Medic - Medics have traded their offensive capabilities in favor of defense and utility, allowing them to fulfill the role of primary healer, and keep themselves alive at the same time.&lt;br /&gt;
*Soldier - Soldiers are all-rounders, possessing an even spread of offensive and defensive weapons and equipment.&lt;br /&gt;
*Hybrid - Hybrids carry a balance of offensive and defensive systems, and a limited repairing capability. They are most effective when supporting allies.&lt;br /&gt;
*Mechanist - Mechanists surrender their offense in favor of strong defenses, their function being to keep themselves alive as they draw enemy fire. A bonus is that they can also repair their allies&lt;br /&gt;
*Interceptor (previously known as Demolisher in closed beta) - Interceptors are highly-destructive bots whose weapons and equipment are optimized for offense, making them effective at hit-and-run strategies.&lt;br /&gt;
*Suppressor - Suppressors are attack-orientated bots whose S-Techs favor offensive abilities.&lt;br /&gt;
*Controller - Controllers specialize in utilities. Their skill with buffs and debuffs is unmatched, using them for a wide variety of positive and negative effects.&lt;br /&gt;
*Guardian - Guardians trade in their offense &amp;amp; utilities in order to absorb enemy damage away from their allies.&lt;br /&gt;
&lt;br /&gt;
====Unknown classes====&lt;br /&gt;
In the store there are a couple of classes shown in the filter search for warriors. It&#039;s unknown what each of the classes did as there were no descriptions in-game.&lt;br /&gt;
*Hotfixer (also known as sentinel)&lt;br /&gt;
*Physician&lt;br /&gt;
&lt;br /&gt;
==Featured characters==&lt;br /&gt;
{{featuredcharacters&lt;br /&gt;
|c1=&lt;br /&gt;
* [[Optimus Prime (WFC)|Optimus Prime]] ([[Peter Cullen]])&lt;br /&gt;
* [[Bumblebee (WFC)|Bumblebee]]&lt;br /&gt;
* [[Prowl (WFC)|Prowl]] ([[Alex Skuby]])&amp;lt;ref name=&amp;quot;castlist&amp;quot;&amp;gt;[https://secure.transformersuniverse.com/m=forum_tu/sl=0/forums.ws?2,3,927,11519,goto,1#3 Cast list on the Universe forums] ([http://i.imgur.com/XdljDTe.png Mirror])&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Ironhide (WFC)|Ironhide]] ([[Allan Corduner]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Arcee (WFC)|Arcee]]&lt;br /&gt;
* [[Ratchet (WFC)|Ratchet]]&lt;br /&gt;
* [[Wheeljack (Prime)|Wheeljack]]&lt;br /&gt;
* [[Hound (Prime)|Hound]]&lt;br /&gt;
* [[Meltdown (Prime)|Meltdown]]&lt;br /&gt;
* [[Front-Line]]&lt;br /&gt;
* [[Catapult]]&lt;br /&gt;
* [[Anomaly]] ([[Akie Kotabe]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Doubletake]] ([[Glenn Wrage]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Ripraw]] ([[Tom Clarke Hill]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Showdown (Prime)|Showdown]]&lt;br /&gt;
* [[Macro]]&lt;br /&gt;
* [[Triage (Prime)|Triage]] ([[Glenn Wrage]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Overclock]] ([[Adam Longworth]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Monsoon]] ([[Adam Longworth]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Sparkscape]]&lt;br /&gt;
* [[Swagger]]&lt;br /&gt;
* [[Outsider]]&lt;br /&gt;
* [[Chromia (Prime)|Chromia]]&lt;br /&gt;
* [[Autotrooper (Prime)|Autotroopers]]&lt;br /&gt;
|c2=&lt;br /&gt;
* [[Megatron (WFC)|Megatron]] ([[Frank Welker]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Brawl (WFC)|Brawl]] ([[Steven Ashton Frank]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Switchblade (Prime)|Switchblade]] ([[Steve Blum]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Knock Out (Prime)|Knock Out]]&lt;br /&gt;
* [[Swindle (FOC)|Swindle]]&lt;br /&gt;
* [[Duststorm (Prime)|Duststorm]]&lt;br /&gt;
* [[Conduit (Prime)|Conduit]]&lt;br /&gt;
* [[Shellshock]]&lt;br /&gt;
* [[Derail]] ([[Kerry Shale]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Deadheat]] ([[Tom Clarke Hill]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Astraea]] ([[Monet Mazur]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Mismatch]]&lt;br /&gt;
* [[Hotwire (Prime)|Hotwire]] ([[Glenn Wrage]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Drive-By]] ([[Toby Longworth]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Rampart]] ([[Stanley Townsend]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Flatline (Prime)|Flatline]]&lt;br /&gt;
* [[Diabla]]&lt;br /&gt;
* [[Firebreaker]]&lt;br /&gt;
* [[Pandemic]]&lt;br /&gt;
* [[Flamewar (Prime)|Flamewar]]&lt;br /&gt;
* [[Vehicon (Prime)|Vehicons]]&lt;br /&gt;
&lt;br /&gt;
|c4=&lt;br /&gt;
* [[Terrorcon (Prime)|Terrorcons]]&lt;br /&gt;
* [[General Freeman]]&lt;br /&gt;
|nonumbering=true}}&lt;br /&gt;
&lt;br /&gt;
===Unused characters===&lt;br /&gt;
[[File:TFUniverseJagex-Pitstop.png|Pitstop [[robot mode]]|thumb]]&lt;br /&gt;
[[File:TFUniverseJagex-PitstopVehicle.png|Pitstop [[alternate mode|vehicle mode]]|thumb]]&lt;br /&gt;
A number of characters were either only used in the closed beta or revealed but not made available in the game before it was shut down.&lt;br /&gt;
;Autobots&lt;br /&gt;
* [[Bulkhead (Prime)|Bulkhead]]&lt;br /&gt;
* [[Cameo]]&lt;br /&gt;
* [[Pitstop]]&lt;br /&gt;
* [[Bombast]]&lt;br /&gt;
* [[Clear-Cut]]&lt;br /&gt;
* [[Flood]]&lt;br /&gt;
* [[Stiletto (Prime)|Stiletto]]&lt;br /&gt;
;Decepticons&lt;br /&gt;
* [[Barricade (WFC)|Barricade]]&lt;br /&gt;
* [[Breakdown (WFC)|Breakdown]]&lt;br /&gt;
* [[Contagion]]&lt;br /&gt;
* [[Rollcage]]&lt;br /&gt;
* [[Breakneck (Prime)|Breakneck]]&lt;br /&gt;
* [[Tomb]]&lt;br /&gt;
* [[Backlash (Prime)|Backlash]]&lt;br /&gt;
&lt;br /&gt;
;Unknown allegiance&lt;br /&gt;
* [[Mayday]]&lt;br /&gt;
&lt;br /&gt;
===Vague characters===&lt;br /&gt;
There are some characters that were believed to be in development, but contain little public information about their existence.&lt;br /&gt;
*[[Onslaught (WFC)|Onslaught]] (Model artwork found on Artstation and portrait found in the game files)&lt;br /&gt;
*[[Boo-Ya]] (found in the game files)&lt;br /&gt;
*[[Adhoc]] (concept art found on Artstation, a small icon of his face appears on the official website, leaked video shows his transformation animation&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=cjt7c5_W_7I&amp;lt;/ref&amp;gt; and leaked gameplay showing his helicopter mode&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=IN1IQesvy6E&amp;lt;/ref&amp;gt;)&lt;br /&gt;
*[[Lockbox]] (mentioned briefly in the dev insider to Anomaly video and featured in the 2012 beta)&lt;br /&gt;
*[[Tyrant]] (mentioned briefly at Manchester Comic Con 2014)&lt;br /&gt;
*[[Crackshot]] (mentioned briefly at Manchester Comic Con 2014) &lt;br /&gt;
*[[Vigilant]] (mentioned briefly at Manchester Comic Con 2014) &lt;br /&gt;
*[[Nightstalker (Prime)|Nightstalker]] (mentioned briefly at Manchester Comic Con 2014)&lt;br /&gt;
*[[Rend]] (mentioned briefly at Manchester Comic Con 2014 and mentioned in the game files)&lt;br /&gt;
*[[Vindicator]] (mentioned briefly at Manchester Comic Con 2014)&lt;br /&gt;
*[[Hemlock]] (mentioned briefly at Insomnia52)&lt;br /&gt;
*[[Hawksight]] (mentioned briefly at Insomnia52)&lt;br /&gt;
*[[Riot]] (included in the 2012 beta)&lt;br /&gt;
*[[Roadblock (Prime)|Roadblock]] (included in the 2012 beta)&lt;br /&gt;
*Decepticon Brawler (Seen in [http://tfwiki.net/wiki/File:Transformers_Universe_concept_art_enviroment_10.jpeg  concept art] and labelled as a Tier 2 Brawler at New York Comic Con&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=cY3TOkDTypI&amp;lt;/ref&amp;gt;)&lt;br /&gt;
*Autobot Scattershot (Concept art found on [https://theostylianides.carbonmade.com/projects/5418640 Theo Stylianides&#039;] [https://cmmedia.global.ssl.fastly.net/0000f5c5e4caadc052e4/26055127/960x2185/resample(lanczos).jpeg carbon made page])&lt;br /&gt;
*Grimlock (Concept art found on [https://theostylianides.carbonmade.com/projects/5418640 Theo Stylianides&#039;] [https://cmmedia.global.ssl.fastly.net/0000f5c5e4caadc052e4/26055127/960x2185/resample(lanczos).jpeg carbon made page])&lt;br /&gt;
*Warpath (Concept art found on [https://theostylianides.carbonmade.com/projects/5418640 Theo Stylianides&#039;] [https://cmmedia.global.ssl.fastly.net/ddb859190263d7789b80/26906612/960x3251/resample(lanczos).jpeg carbon made page])&lt;br /&gt;
*A049 (Concept art found on [https://theostylianides.carbonmade.com/projects/5418640 Theo Stylianides&#039;] [https://cmmedia.global.ssl.fastly.net/60296188471180506076/26054514/960x1040/resample(lanczos).jpeg carbon made page])&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Transformers Universe Website Background 2013.png&lt;br /&gt;
File:Sam-beattie-adhoc-render Transformers Universe.jpg&lt;br /&gt;
File:Transformers Universe concept art enviroment 10.jpeg&lt;br /&gt;
File:Transformers Universe concept art enviroment 9.jpeg&lt;br /&gt;
File:Transformers Universe concept art enviroment 7.jpeg&lt;br /&gt;
File:Autobot halloween wallpaper 1440x900 pt.jpg&lt;br /&gt;
File:Transformers Universe Flatline with Duststorm and Astraea.JPG&lt;br /&gt;
File:Transformers Universe Megatron wallpaper.jpg&lt;br /&gt;
File:Transformers Universe Riot 2012.JPG&lt;br /&gt;
File:Transformers Universe Roadblock 2012.JPG&lt;br /&gt;
File:Transformers-Universe-Character-designs-by-Sam-Hogg.Jpeg&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Two known builds of Transformers Universe were developed. The &amp;quot;2012&amp;quot; version (which never left closed beta) and the &amp;quot;2014&amp;quot; version which went into Open Beta. The 2012 build used an upgraded version of RuneTek 6&amp;lt;ref&amp;gt;http://www.zybez.net/news/1841/what_we_know_about_transformers_universe/&amp;lt;/ref&amp;gt; as their game engine while the 2014 build used Unity as it&#039;s game engine. Further differences included the 2012 version having a 8v8 mode called &amp;quot;Capture the flag&amp;quot;&amp;lt;ref&amp;gt;http://www.dailymotion.com/video/x14wue0_toasty_videogames&amp;lt;/ref&amp;gt; as well as 8v8 Team Death Match.&amp;lt;ref&amp;gt;http://www.dailymotion.com/dm_521dd4cc5c991&amp;lt;/ref&amp;gt; Furthermore characters such as Lockbox, Riot, Roadblock and more were never included in the 2014 build. Starter bots for the Autobots in 2012 were Catapult, Meltdown and Frontline (who is now known as Macro) while in the 2014 build starter bots for the Autobots were Overclock, Monsoon and Triage. Many other details about the 2012 build are lost due to the NDA never being dropped.&lt;br /&gt;
*[[BotCon 2012]] attendees were able to reserve their in-game name at the convention.&lt;br /&gt;
* The game went through a couple of genre shifts. It was initially slated to be released as an MMORPG with multiple classes and conventional character creation, but the [[Transformers: Fall of Cybertron|difficulty of customizing robots]] was cited as part of the reasoning in changing it to the quickly expanding MOBA genre. Right.&amp;lt;ref&amp;gt;&lt;br /&gt;
[http://www.edge-online.com/features/jagexs-transformers-universe-is-a-massively-multiplayer-action-rpg-that-puts-the-toy-box-robots-onto-the-battlefield/]&amp;lt;/ref&amp;gt; It was then declared to be a massively online, tactical action game by Mark Gerhard, CEO/CTO of Jagex.&lt;br /&gt;
* The November 2012 issue of Edge revealed both an early version of [[Firebreaker]] and [[Macro]] with the descriptors &amp;quot;Oppressor&amp;quot; and &amp;quot;Guardian&amp;quot;.&amp;lt;ref&amp;gt;[http://www.edge-online.com/magazine/e248-transformers-universe-rolls-out-to-retool-the-action-rpg/]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* On April 25th, 2014, Founders Packs were revealed, along with founder exclusive bonuses and new characters.&amp;lt;ref&amp;gt;[https://www.transformersuniverse.com/founders-pack Founders Pack - Transformers Universe - Become a Founder]&amp;lt;/ref&amp;gt; Each increasingly expensive pack, from Bronze to &amp;quot;[[Cybernite]]&amp;quot;, was to grant a three day head start to play the game and various in game bonuses, in addition to season passes of various lengths of time and exclusive warriors. The most expensive at $449.99, the Cybernite pack also offered a limited edition ten inch diorama figurine showcasing Showdown and Shellshock in combat. Yeesh.&lt;br /&gt;
* Someone named [[Vectorium]] is quoted on Anomaly&#039;s page on the Transformers Universe website, referring to the green toxic youngster&#039;s capabilities in shock. Considering the pattern of the other Transformers Universe bios, all of whom quote pre-existing characters of the same faction, Vectorium is likely another Autobot. Meanwhile, Decepticon Diabla&#039;s page quotes a previously unknown Aligned continuity version of [[Snow Cat (Prime)|Snow Cat]].&lt;br /&gt;
*Between June 6-7th, 2014, five unreleased playable characters (Firebreaker, [[Contagion]], [[Outsider]], [[Cameo]] and Swagger) were leaked by some TFW2005/TFU forum users who toyed around with the generic link for model images of playable Autobots and Decepticons alike.&lt;br /&gt;
*On July 4th, 2014, Transformers Universe reached the Open Beta stage and the NDA was lifted. Additionally, more Bots, such as [[Rollcage]],&amp;lt;ref&amp;gt;[https://cdn.transformersuniverse.com/img/main/bot-pages/unity-fallback/bots/rollcage.png]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://cdn.transformersuniverse.com/img/main/bot-pages/unity-fallback/vehicles/rollcage.png]&amp;lt;/ref&amp;gt; and others (without names) were leaked.&amp;lt;ref&amp;gt;[https://cdn.transformersuniverse.com/img/main/profile/warriors/large/807403543.png]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://cdn.transformersuniverse.com/img/main/profile/warriors/large/807403526.png]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*A veritable cornucopia of information came out on September 5th. Officially announced on that date were a new challenger system and playable characters Outsider and Pandemic due that month along with updated maps. Flamewar and Chromia were revealed to be coming out in October with a new game mode, Recon.&amp;lt;ref&amp;gt;http://www.tfw2005.com/transformers-news/video-games-17/jagex-transformers-universe-game-update-new-modes-and-characters-181101/&amp;lt;/ref&amp;gt; In addition, a vast number of character models were found by a dataminer, including early versions of released characters, unrevealed new characters, models with pre-existing character names as placeholders and character models for cast members of Transformers: Prime. New characters included [[Bombast]], [[Clear-Cut]], [[Backlash (Universe)|Backlash]], [[Flood]], [[Stiletto (Universe)|Stiletto]], [[Pitstop]], [[Pandemic]], [[Breakneck (Universe)|Breakneck]], and [[Mayday]]. Prime cast members [[Knock Out (Prime)|Knock Out]], [[Bulkhead (Prime)|Bulkhead]], [[Wheeljack (Prime)|Wheeljack]], and [[Breakdown (WFC)|Breakdown]] got models, and the in-engine appearance of [[Barricade (WFC)|Barricade]] was confirmed, turning into an SUV. &amp;lt;ref&amp;gt;http://www.tfw2005.com/transformers-news/video-games-17/jagex-transformers-universe-new-characters-including-prime-knock-out-181099/&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Recon was set to release with the addition of Flamewar and Chromia on October 2014,&amp;lt;ref&amp;gt;https://www.transformersuniverse.com/en/news/2014/9/evolution-transformers-universe-050914&amp;lt;/ref&amp;gt; however in a later developer update, the Transformers Univese team stated &amp;quot;We need to spend more time looking at the balance of the characters and the game mode, as well as continue to polish the relevant features.&amp;quot;.&amp;lt;ref&amp;gt;https://www.transformersuniverse.com/en/news/2014/10/developer-update-whats-next-121014&amp;lt;/ref&amp;gt; Chromia, Flamewar, Recon and defense (an unannounced gamemode) can still be found in the game files.&lt;br /&gt;
*Defense (a gamemode) can be found in the game files which involves the use of a photoncannon. &lt;br /&gt;
*On December 16th with the announcement that the game would close at the end of January 2015, still in beta,&amp;lt;ref name=&amp;quot;closure&amp;quot;/&amp;gt; Jagex announced that all Founders Pack, relic bundles and starter packs would be refunded. No specific reason has been given as to the reason for the closure.&lt;br /&gt;
*Various Artists for Transformers Universe have uploaded concept arts as well as models of Transformers Universe characters on Artstation including artworks of Arcee, Onslaught, Perceptor, Adhoc, Bombast, Clearcut, Flamewar, Chromia, Warpath, Bumblebee, and many others.&lt;br /&gt;
*Although the set date for the closure was Saturday 31st January at 10AM (GMT), the game servers and the website were still online even after this date and time. However on the 1st of February at 4:30PM (GMT) attempts to access the official website was redirected to the [http://www.hasbro.com/en_GB/brands/transformers/| Transformers section on the official hasbro website], but the [https://secure.transformersuniverse.com/m=forum_tu/sl=0/forums.ws  forums from the TFU website] could still be accessed showing the official site was still online, as well as the [http://cybertron-frankfurt.transformersuniverse.com/webplayerdirect.html|game servers]. The Game servers went offline on the 28th of February along with the forums.&lt;br /&gt;
*[http://www.wearemi.com/ Makers and innovators]  created several &#039;comic-like&#039; episodes to promote the game. After Transformers Universe was shutdown, they posted 2 of these episodes on their website but they were shortly taken down. According to MI, they made 10 of these episodes in total&amp;lt;ref&amp;gt;http://tformers.com/transformers-unreleased-promotional-motion-comics-for/26086/news.html&amp;lt;/ref&amp;gt;.&lt;br /&gt;
*Intel (US chip manufacturer) listed Transformers Universe on the popular playable games that can run on Intel HD 4000&amp;lt;ref&amp;gt;http://www.intel.com/support/graphics/sb/CS-034979.htm&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Transformers Universe&#039;s multiplayer was made possible by muchdifferent&#039;s unitypark suite. In fact muchdifferent had Transformers Universe listed on their gameshow case as being in closed beta well into 2015, after it had already both entered open beta and been closed down.&amp;lt;ref&amp;gt;[https://web.archive.org/web/20150428060215/http://www.muchdifferent.com/game-technology Archived version of muchdifferent game technology page]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Throughout Transformer Universe&#039;s lifetime several tournaments and competitions were held to promote the game. In early 2014 beta (during February and March) players who gained the most amount of kills or assists or healing points or most damage taken in one life, were awarded with any free playable warrior of their choice at the time. To celebrate Open Beta a skill score competition was held with double XP and $75,000 prizes.&amp;lt;ref&amp;gt;http://www.pcgamer.com/transformers-universe-free-to-play-moba-goes-into-open-beta-on-july-4/&amp;lt;/ref&amp;gt;. At Manchester Comic Con a tournament was held where anyone could sign up a team and compete for the top prize of £5000. At EGX London another Tournament was held where yet again anyone could compete for prizes and founder pack giveaways&amp;lt;ref&amp;gt;http://games.mxdwn.com/news/egx-london-2014-transformers-universe-showcases-pandemic-and-outsider-released-today/&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Adhoc, an unreleased character, is the only transformer with a known working flight-capable alternative mode in the game&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=IN1IQesvy6E&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*&#039;&#039;[[Transformers Online]]&#039;&#039;, the game&#039;s &#039;&#039;even more&#039;&#039; short-lived counterpart for Asian markets.&lt;br /&gt;
*&#039;&#039;[[Transformers: War for Cybertron (games)|War for Cybertron]]&#039;&#039;, a store-bought game with online multiplayer gameplay.&lt;br /&gt;
*&#039;&#039;[[Transformers: Fall of Cybertron|Fall of Cybertron]]&#039;&#039;, the above&#039;s sequel.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://transformersuniverse.com/ Official website]&lt;br /&gt;
*[https://www.youtube.com/watch?v=gyc0fuDuPcc&amp;amp;feature=player_embedded Video interview]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{Gamestub}}&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Universe}}&lt;br /&gt;
[[Category:Aligned video games]]&lt;br /&gt;
[[Category:Online games]]&lt;br /&gt;
[[Category:Prime media]]&lt;br /&gt;
[[Category:Transformers Universe game| *]]&lt;/div&gt;</summary>
		<author><name>Plasmapause</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=User:Plasmapause&amp;diff=1035772</id>
		<title>User:Plasmapause</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=User:Plasmapause&amp;diff=1035772"/>
		<updated>2015-12-23T15:01:12Z</updated>

		<summary type="html">&lt;p&gt;Plasmapause: /* Goals */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==About me==&lt;br /&gt;
*Knows nearly everything about Transformers Universe&lt;br /&gt;
*Barely knows anything of Transformers outside of the game &lt;br /&gt;
*Was forum moderator of Transformers Universe forums (22nd February 2014 - 31st January 2014)&lt;br /&gt;
*Owns no Transformers toys, comics or books&lt;br /&gt;
*Spends too much time online and playing video games&lt;br /&gt;
&lt;br /&gt;
==Goals==&lt;br /&gt;
*Screenshot the entire Transformers Universe website before it shutsdown for reference purposes (Completed)&lt;br /&gt;
*Complete TFU&#039;s gamemode pages (Completed)&lt;br /&gt;
*Complete TFU&#039;s warrior pages (Completed)&lt;br /&gt;
*Complete TFU&#039;s map pages (Completed)&lt;br /&gt;
*Post my TFU stats (Completed, stats can be found here http://imgur.com/a/GAKht )&lt;br /&gt;
*Mourn the loss of TFU (Completed)&lt;br /&gt;
*Complete TFU&#039;s main page (Near enough completed)&lt;br /&gt;
*Move onto something else (Done)&lt;br /&gt;
&lt;br /&gt;
If anyone needs me for reference purposes or anything else regarding TFU contact via Steam ( steamcommunity.com/id/Plasmapause/ )&lt;br /&gt;
&lt;br /&gt;
==Transformers Universe credits==&lt;br /&gt;
Construction in progress&lt;br /&gt;
&lt;br /&gt;
Producer&lt;br /&gt;
Tim Coupe&lt;br /&gt;
Nick Cooper&lt;br /&gt;
&lt;br /&gt;
Systems designer&lt;br /&gt;
Benny Peczek&lt;br /&gt;
&lt;br /&gt;
Build and release Engineer&lt;br /&gt;
Oliver Smith&lt;br /&gt;
&lt;br /&gt;
QA team&lt;br /&gt;
Nick Cooper&lt;br /&gt;
Oliver Smith&lt;br /&gt;
&lt;br /&gt;
Artists&lt;br /&gt;
Jess Hyland (Duststorm, Diabla, Riot, Siliteo)&lt;br /&gt;
Mark Brassington (Autotrooper,Bombast, Clearcut, Meltdown)&lt;br /&gt;
Chris Martin (Environments)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Creative designers&lt;br /&gt;
Beth Goldsworthy&lt;br /&gt;
&lt;br /&gt;
Human Resources&lt;br /&gt;
Laura Hare&lt;br /&gt;
&lt;br /&gt;
==Transformers Universe warrior template==&lt;br /&gt;
===Warrior bios and statistics explained===&lt;br /&gt;
*&#039;&#039;&#039;Class&#039;&#039;&#039; - There are many classes in Transformers Universe. They are listed on the [[Transformers_Universe#Gameplay|Gameplay]] section. Once I&#039;ve added it in, of course.&lt;br /&gt;
*&#039;&#039;&#039;Difficulty&#039;&#039;&#039; - Difficulty playing as the bot. At least what the devs thought were &amp;quot;difficult&amp;quot; bots to play as.&lt;br /&gt;
*&#039;&#039;&#039;Catchline&#039;&#039;&#039; - Catchy line under each warrior&#039;s name to catch your attention.&lt;br /&gt;
*&#039;&#039;&#039;S-techs&#039;&#039;&#039; - &amp;quot;Special technology&amp;quot; or rather special abilities for each weapon. They can range from slowing down enemies to healing yourself and allies to infecting enemies with damage over time viruses etc&lt;br /&gt;
*&#039;&#039;&#039;In-game descriptions and website descriptions&#039;&#039;&#039; - Due to the game having two teams one for the website and one for the descriptions, the website has very little specifics and more of a logical explanation while the in-game description describes the specifics of the ability/effect&lt;br /&gt;
*&#039;&#039;&#039;Shield/Spark/Omni&#039;&#039;&#039; A warrior has shields (blue health bar) and then spark (green health bar). Both regenerate back when not in combat (not being damaged for 5 seconds) or being healed. Shield does plasma damage and does a lot more damage to the shield then to the spark. Whereas spark does physical damage and does a lot more damage to the spark then to the shield. Omni damage does Electrical damage and does the same amount of damage to the spark as it does to the shields. &lt;br /&gt;
*&#039;&#039;&#039;Firing type&#039;&#039;&#039; - Ammo doesn&#039;t run out of ammo (you actually have infinite ammo), however you have a certain amount of shots in a clip before you reload. Overheat weapons can be used for a short period of time before they &amp;quot;overheat&amp;quot;. Overheat causes the weapon to be unusable until it has cooled all the way down. Charge weapons involve charging the weapon up to it&#039;s maximum to deal a maximum amount of damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Warrior template===&lt;br /&gt;
[[Anomaly|A good example]]&lt;br /&gt;
====Overview stats====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Class || (Insert class type here)&lt;br /&gt;
|-&lt;br /&gt;
| Difficulty || (Insert Difficulty here)&lt;br /&gt;
|-&lt;br /&gt;
| Catchline || (Insert Catchline here)&lt;br /&gt;
|-&lt;br /&gt;
| Base shield || (Insert base shield health)&lt;br /&gt;
|-&lt;br /&gt;
| Base Spark || (Insert base spark health)&lt;br /&gt;
|-&lt;br /&gt;
| Website description || (Insert description, not biography from website into here)&lt;br /&gt;
|-&lt;br /&gt;
| Alternative mode || (insert alternative mode here)&lt;br /&gt;
|-&lt;br /&gt;
| Alternative mode catchline || (Insert Catchline of alternative mode here)&lt;br /&gt;
|-&lt;br /&gt;
| Alternative mode description || (insert alternative mode decription from website here)&lt;br /&gt;
|-&lt;br /&gt;
| Alternative mode image || (insert alternative mode image here)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | (insert warrior portrait(s) here) || Offensive || Defensive || Utlity || rowspan=&amp;quot;2&amp;quot; | (insert warrior graph here)&lt;br /&gt;
|-&lt;br /&gt;
| (insert stats for offensive here) || (Insert stats for defensive here) || (Insert stats for utlity here)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Playstyle&#039;&#039;&#039;&lt;br /&gt;
*1&lt;br /&gt;
*2&lt;br /&gt;
*3&lt;br /&gt;
&lt;br /&gt;
====Weapons and S-tech descriptions====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Weapon name !! Other weapon name !! Description !! S-tech !! Website description !! In-game description !! Tip !! Image&lt;br /&gt;
|-&lt;br /&gt;
| (Insert first weapon name here)|| (Insert other weapon name here) || (Insert weapon description here) || (Insert S-tech name) || (Insert s-tech website description) || (Insert s-tech in-game description) || (Insert website s-tech tip || (insert weapon image here ||&lt;br /&gt;
|-&lt;br /&gt;
| (Insert second weapon name here)|| (Insert other weapon name here)  || (Insert weapon description here) || (Insert S-tech name) || (Insert s-tech website description) || (Insert s-tech in-game description) || (Insert website s-tech tip || (insert weapon image here)&lt;br /&gt;
|-&lt;br /&gt;
| (Insert third weapon name here)|| (Insert other weapon name here)  || (Insert weapon description here) || (Insert S-tech name) || (Insert s-tech website description) || (Insert s-tech in-game description) || (Insert website s-tech tip || (insert weapon image here)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Weapons and S-tech stats====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Weapon !! Damage type !! Firing type !! Shield damage !! Spark damage !! Range !! Heat time !! Reload time !! Cool time !! Crit chance !! S-tech !! Offensive/Defensive/utlity !! Type&lt;br /&gt;
|-&lt;br /&gt;
| (Insert first weapon name here) || (Insert damage type, shield/spark/omni) || (Insert firing type, Ammo/Overheat/Charge)|| (insert shield damage stat) || (insert spark damage stat) || (insert range stat of weapon) || (insert heat time) || (Insert reload time stat) || (Insert cool time stat) || (Insert crit chance Stat) || (Insert s-tech name) || (insert s-tech offensive, defensive or utlity) || (insert s-tech type trauma, Interference, boast, hull, or N/A)&lt;br /&gt;
|-&lt;br /&gt;
| (Insert second weapon name here) || (Insert damage type, shield/spark/omni)|| (Insert firing type, Ammo/Overheat/Charge) || (insert shield damage stat) || (insert spark damage stat) || (insert range stat of weapon) || (insert heat time) || (Insert reload time stat) || (Insert cool time stat) || (Insert crit chance Stat) || (Insert s-tech name) || (insert s-tech offensive, defensive or utlity) || (insert s-tech type trauma, Interference, boast, hull, or N/A)&lt;br /&gt;
|-&lt;br /&gt;
| (Insert third weapon name here) || (Insert damage type, shield/spark/omni)|| (Insert firing type, Ammo/Overheat/Charge) || (insert shield damage stat) || (insert spark damage stat) || (insert range stat of weapon) || (insert heat time) || (Insert reload time stat) || (Insert cool time stat) || (Insert crit chance Stat) || (Insert s-tech name) || (insert s-tech offensive, defensive or utlity) || (insert s-tech type trauma, Interference, boast, hull, or N/A)&lt;br /&gt;
|-&lt;br /&gt;
| (Insert vehicle weapon name here)|| (Insert firing type, Ammo/Overheat/Charge) || (Insert damage type, shield/spark/omni) || (insert shield damage stat) || (insert spark damage stat) || (insert range stat of weapon) || (insert heat time) || (Insert reload time stat) || (Insert cool time stat) || (Insert crit chance Stat) || N/A || N/A || N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Equipment====&lt;br /&gt;
{|  class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Equipment !! Website description !! In-game description !! Affects !! Duration !! Range !! Cooldown !! Type !! Image&lt;br /&gt;
|-&lt;br /&gt;
| (insert first equipment name || (insert website description) || (insert in-game description) || (insert who it affects Allies, self, or enemies) ||  (insert duration) || (insert range) || (insert equipment cooldown) || (insert equipment type boast, trauma, virus etc) || (insert image of equipment here)&lt;br /&gt;
|-&lt;br /&gt;
| (insert second equipment name || (insert website description) || (insert in-game description) || (insert who it affects Allies, self, or enemies) ||  (insert duration) || (insert range) || (insert equipment cooldown) || (insert equipment type boast, trauma, virus etc)|| (insert image of equipment here)&lt;br /&gt;
|-&lt;br /&gt;
| (insert third equipment name) || (insert website description) || (insert in-game description) || (insert who it affects Allies, self, or enemies) ||  (insert duration) || (insert range) || (insert equipment cooldown) || (insert equipment type boast, trauma, virus etc)|| (insert image of equipment here)&lt;br /&gt;
|-&lt;br /&gt;
| (insert subsystem name along with subsystem before the name) || (insert website description) || (insert in-game description) || (insert who it affects Allies, self, or enemies) ||  (insert approx duration or N/A) || (insert approx range or N/A) || (insert approx cooldown or N/A) || (insert equipment type boast, trauma, virus etc)|| (insert image of subsystem here)&lt;br /&gt;
|-&lt;br /&gt;
| (insert vehicle equipment name) || N/A || (insert in-game description) || (insert who it affects Allies, self, or enemies) ||  (insert duration) || (insert range) || (insert equipment cooldown) || (insert equipment type boast, trauma, virus etc)|| (insert image of equipment here)&lt;br /&gt;
|}&lt;br /&gt;
====Cosmetics====&lt;br /&gt;
Resprays&lt;br /&gt;
&amp;lt;gallery widths=200px&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
Bot mode&lt;br /&gt;
&amp;lt;gallery widths=200px&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
Alternative mode&lt;br /&gt;
&amp;lt;gallery widths=200px&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Artwork====&lt;br /&gt;
&amp;lt;gallery widths=200px&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
====Video====&lt;/div&gt;</summary>
		<author><name>Plasmapause</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers_Universe_(Jagex)&amp;diff=1025619</id>
		<title>Transformers Universe (Jagex)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers_Universe_(Jagex)&amp;diff=1025619"/>
		<updated>2015-11-20T22:23:10Z</updated>

		<summary type="html">&lt;p&gt;Plasmapause: /* Vague characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig3|Universe}}&lt;br /&gt;
[[File:JagexPresentsTransformersUniverse-Logo.png|center|600px]]&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Transformers Universe&#039;&#039;&#039;&#039;&#039; is a cancelled free to play browser based massively{{sic}} online tactical action game, or MOTA.&amp;lt;ref&amp;gt;[http://www.transformersuniverse.com/en/news/2014/2/state-of-the-factions-050214]&amp;lt;/ref&amp;gt; First unveiled at Botcon 2011,&amp;lt;ref&amp;gt;http://massively.joystiq.com/2011/06/02/jagex-reveals-transformers-universe-gears-up-for-botcon/&amp;lt;/ref&amp;gt; closed beta testing began a year after in 2012&amp;lt;ref&amp;gt;http://www.eurogamer.net/articles/2012-10-15-robots-smash-it-in-first-transformers-universe-gameplay-video&amp;lt;/ref&amp;gt; in which Steller Dawn&#039;s production had been cancelled to focus on Transformers Universe.&amp;lt;ref&amp;gt;http://www.eurogamer.net/articles/2012-03-02-jagex-suspends-sci-fi-stellar-dawn-mmo&amp;lt;/ref&amp;gt; Closed beta then ended sometime in 2013. In 2014 Jagex announced the change to from MMO to MOTA&amp;lt;ref&amp;gt;http://www.eurogamer.net/articles/2014-02-28-this-is-what-the-transformers-mota-looks-like&amp;lt;/ref&amp;gt; and closed beta registrations began again. The game entered open beta testing on July 4, 2014.&amp;lt;ref&amp;gt;[http://services.transformersuniverse.com/m=forum_tu/l=0/forums.ws?1,2,41,7390 Open Beta - 4th July - Announcements - Transformers Universe Forum:]: We are proud to announce Transformers Universe will be throwing open its doors to the world when we go in to Open BETA this Friday, July 4th from 6am EDT and 11am GMT.&lt;br /&gt;
*[http://www.tfw2005.com/transformers-news/video-games-17/transformers-universe-beta-launch-press-release-180613/ Transformers Universe Beta Launch Press Release]&amp;lt;/ref&amp;gt; It was being developed by [[Jagex]] and it is set in an &#039;&#039;alternate&#039;&#039; version of  the &#039;&#039;[[Transformers: Prime (franchise)|Prime]]&#039;&#039; portion of the [[Aligned continuity family]]. Gamers could choose to be an [[Autobot]] or a [[Decepticon]], obtain different warriors, and pit them against one another in various challenges and battles to gather [[Relic]]s and [[Energon]].&lt;br /&gt;
&lt;br /&gt;
It was announced on the 16th December 2014 that the game would begin a phased closure immediately, fully closing on the 31st January 2015, without ever having left beta testing&amp;lt;ref name=&amp;quot;closure&amp;quot;&amp;gt;[https://www.transformersuniverse.com/en/news/2014/12/important-tu-announcement-161214 The Future of Transformers Universe Announcement]: Today Jagex and Hasbro can confirm that Transformers Universe will close. This decision comes at an important time for both companies as they both realign their plans and focuses for 2015.... We’re hugely disappointed, but the game will be closing over the coming weeks before its full closure at 10am GMT on 31st January 2015.... As mentioned, on 31st Jan 2015 @ 10am GMT we will be shutting down all servers and forums and will freeze all Transformers Universe related accounts. These accounts will then be live for another 60 days (approx.) for any final queries before deletion on 31st March 2015.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The gameplay was slightly similar to other multiplayer battle arena games such as &#039;&#039;[[wikipedia:Dota 2|Dota 2]]&#039;&#039; or &#039;&#039;[[wikipedia:League of Legends|League of Legends]]&#039;&#039; however there were no lanes or creeps, and the game was played from a third person perspective. Players picked from a roster of warriors and went head to head in battles to capture points or to annihilate the other team. Although the game featured several &#039;&#039;Prime&#039;&#039; characters in minor roles, new introductions to the &#039;&#039;Prime&#039;&#039; mythos such as [[Prowl (WFC)|Prowl]] and [[Switchblade (Prime)|Switchblade]] took center stage.&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
[[File:Base maps Transformers Universe.JPG|thumb]]&lt;br /&gt;
According to creative director [[Alex DeRakoff]], the main story involves [[Optimus Prime (WFC)|Optimus Prime]] going missing, with the other [[Autobot]]s trying to keep his location a secret from [[Megatron (WFC)|Megatron]], who is travelling across the galaxy with his associates to track down Prime.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=2KA2QqiwVHo &amp;quot;Under the Hood: Episode 2&amp;quot;]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
In the recent Autobot and Decepticon trailers as well as the new tutorials introduced, an additional segment of the plot was revealed: The [[Decepticon]]s have intercepted and shot down the Autobot spaceship &#039;&#039;[[Arclight (ship)|Arclight]]&#039;&#039; (which was on its way to Earth to refuel due to the Autobots having stocked up vast amounts of energon on Earth during the war on cybertron), causing the surviving Autobots crash-land on [[Earth]] (mostly the [[United States]]) aboard escape pods. The debris from the Arclight rained across the North America continent, while the Decepticons&#039;s ship, the [[Leviathan]] invaded Central City and the Decepticons began attacking to the humans in order to draw out the Autobots and Optimus Prime.  This incident prompted the president to order &amp;quot;a national state of emergency and the total evacuation of eleven major cities.&amp;quot; Optimus Prime contacted [[General Freeman]], who provided these Autobot refugees with a [[High Grand|base of operations]]. In return, the Autobots vowed to protect [[human]] civilization from the Decepticon threat.&lt;br /&gt;
&lt;br /&gt;
In a leaked video&amp;lt;ref&amp;gt;https://vid.me/sPsA&amp;lt;/ref&amp;gt; called &amp;quot;Episode 1 War Room&amp;quot;, Megatron greets his &#039;generals&#039; (Tomb, Swindle, Switchblade, Flamewar and an unnamed decepticon) onboard the Nemesis in space. Switchblade reveals to Megatron that he has helped Makeshift secure a position among the Autobots, however Prime&#039;s location remains unknown. When Switchblade expresses his opinion about Prime&#039;s intentions, Megatron quickly silences him by threatening him with his fusion cannon. Swindle, upon questioned about the production of Megatron&#039;s armada, informs Megatron that the they are behind schedule due to the expansion of operations but before he can continue, is fired upon by Megatron. Megatron orders his generals to fetch him when it&#039;s time for war, and quickly departs the room.&lt;br /&gt;
&lt;br /&gt;
In another leaked video called &amp;quot;Episode 2&amp;quot; Swindle attempts to access the vault&amp;lt;ref&amp;gt;http://i.tformers.com/g/generated/26086/tfu-mc-2__scaled_600.jpg&amp;lt;/ref&amp;gt;&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
===Game modes===&lt;br /&gt;
&lt;br /&gt;
There were six playable game modes:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Elimination]]&#039;&#039;&#039; pits Autobots against Decepticons. The first faction to reach 20 kills wins the match.&lt;br /&gt;
* &#039;&#039;&#039;[[Meteor Storm]]&#039;&#039;&#039; (also known as &#039;&#039;&#039;King of the hill&#039;&#039;&#039;) has both sides try to capture Energon meteor landing sites. The first team that gains 1000 points wins.&lt;br /&gt;
* &#039;&#039;&#039;[[Crisis (Prime)|Crisis]]&#039;&#039;&#039; is a player-vs-environment mode where teams fight hordes of [[Terrorcon (Prime)|Terrorcon]]s and gather energon before fighting a final boss.&lt;br /&gt;
* &#039;&#039;&#039;[[Dispatch]]&#039;&#039;&#039; (also known as &#039;&#039;&#039;Incursion&#039;&#039;&#039; or &#039;&#039;&#039;Free Roam&#039;&#039;&#039;) is another player-vs-environment where players can partake small missions or mine for energon in the outer base area.&lt;br /&gt;
* &#039;&#039;&#039;VR Training Simulator&#039;&#039;&#039; (also known as &#039;&#039;&#039;Battle Simulation&#039;&#039;&#039; or &#039;&#039;&#039;Training Program&#039;&#039;&#039;) is an unreleased mode which allows Autobots or Decepticons to train with comrades against holomatter enemies&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=m6hv5b7T5NU&amp;lt;/ref&amp;gt; (This mode was to be included as one of the hangar entrances had been replaced with an entrance to this game mode however due to the game&#039;s early closure, it never made into the game itself)&lt;br /&gt;
*&#039;&#039;&#039;Recon&#039;&#039;&#039; (also known as &#039;&#039;&#039;Capture The Flag&#039;&#039;&#039; or &#039;&#039;&#039;Capture The Intel&#039;&#039;&#039;) is another unreleased game mode in which Autobots and Decepticons must capture their enemies&#039; &amp;quot;flag&amp;quot; and carry it to their &amp;quot;base&amp;quot; (This mode was also to be included as the keybinding showed keys for dropping the flag and picking it up)&lt;br /&gt;
&lt;br /&gt;
An additional &amp;quot;Challenge&amp;quot; mode was added were players could prearrange an Elimination match. However no rewards are given (not even experience points) and skill score remains unaffected. The &amp;quot;backfilling&amp;quot; game mechanic is disabled in this mode, and player statistics are not recorded.&lt;br /&gt;
&lt;br /&gt;
===Classes===&lt;br /&gt;
&lt;br /&gt;
There were a variety of classes to chose from. Although many of them could be grouped together (e.g. Mechanist and Medic, Demolisher and suppressor).&lt;br /&gt;
====Known classes====&lt;br /&gt;
*Demolisher (previously known as Assassin in closed beta) - Demolishers employ offensive equipment to deal devastating amounts of damage, at the expense of their defenses or utilities.&lt;br /&gt;
*Medic - Medics have traded their offensive capabilities in favor of defense and utility, allowing them to fulfill the role of primary healer, and keep themselves alive at the same time.&lt;br /&gt;
*Soldier - Soldiers are all-rounders, possessing an even spread of offensive and defensive weapons and equipment.&lt;br /&gt;
*Hybrid - Hybrids carry a balance of offensive and defensive systems, and a limited repairing capability. They are most effective when supporting allies.&lt;br /&gt;
*Mechanist - Mechanists surrender their offense in favor of strong defenses, their function being to keep themselves alive as they draw enemy fire. A bonus is that they can also repair their allies&lt;br /&gt;
*Interceptor (previously known as Demolisher in closed beta) - Interceptors are highly-destructive bots whose weapons and equipment are optimized for offense, making them effective at hit-and-run strategies.&lt;br /&gt;
*Suppressor - Suppressors are attack-orientated bots whose S-Techs favor offensive abilities.&lt;br /&gt;
*Controller - Controllers specialize in utilities. Their skill with buffs and debuffs is unmatched, using them for a wide variety of positive and negative effects.&lt;br /&gt;
*Guardian - Guardians trade in their offense &amp;amp; utilities in order to absorb enemy damage away from their allies.&lt;br /&gt;
&lt;br /&gt;
====Unknown classes====&lt;br /&gt;
In the store there are a couple of classes shown in the filter search for warriors. It&#039;s unknown what each of the classes did as there were no descriptions in-game.&lt;br /&gt;
*Hotfixer (also known as sentinel)&lt;br /&gt;
*Physician&lt;br /&gt;
&lt;br /&gt;
==Featured characters==&lt;br /&gt;
{{featuredcharacters&lt;br /&gt;
|c1=&lt;br /&gt;
* [[Optimus Prime (WFC)|Optimus Prime]] ([[Peter Cullen]])&lt;br /&gt;
* [[Bumblebee (WFC)|Bumblebee]]&lt;br /&gt;
* [[Prowl (WFC)|Prowl]] ([[Alex Skuby]])&amp;lt;ref name=&amp;quot;castlist&amp;quot;&amp;gt;[https://secure.transformersuniverse.com/m=forum_tu/sl=0/forums.ws?2,3,927,11519,goto,1#3 Cast list on the Universe forums] ([http://i.imgur.com/XdljDTe.png Mirror])&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Ironhide (WFC)|Ironhide]] ([[Allan Corduner]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Arcee (WFC)|Arcee]]&lt;br /&gt;
* [[Ratchet (WFC)|Ratchet]]&lt;br /&gt;
* [[Wheeljack (Prime)|Wheeljack]]&lt;br /&gt;
* [[Hound (Prime)|Hound]]&lt;br /&gt;
* [[Meltdown (Prime)|Meltdown]]&lt;br /&gt;
* [[Front-Line]]&lt;br /&gt;
* [[Catapult]]&lt;br /&gt;
* [[Anomaly]] ([[Akie Kotabe]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Doubletake]] ([[Glenn Wrage]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Ripraw]] ([[Tom Clarke Hill]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Showdown (Prime)|Showdown]]&lt;br /&gt;
* [[Macro]]&lt;br /&gt;
* [[Triage (Prime)|Triage]] ([[Glenn Wrage]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Overclock]] ([[Adam Longworth]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Monsoon]] ([[Adam Longworth]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Sparkscape]]&lt;br /&gt;
* [[Swagger]]&lt;br /&gt;
* [[Outsider]]&lt;br /&gt;
* [[Chromia (Prime)|Chromia]]&lt;br /&gt;
* [[Autotrooper (Prime)|Autotroopers]]&lt;br /&gt;
|c2=&lt;br /&gt;
* [[Megatron (WFC)|Megatron]] ([[Frank Welker]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Brawl (WFC)|Brawl]] ([[Steven Ashton Frank]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Switchblade (Prime)|Switchblade]] ([[Steve Blum]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Knock Out (Prime)|Knock Out]]&lt;br /&gt;
* [[Swindle (FOC)|Swindle]]&lt;br /&gt;
* [[Duststorm (Prime)|Duststorm]]&lt;br /&gt;
* [[Conduit (Prime)|Conduit]]&lt;br /&gt;
* [[Shellshock]]&lt;br /&gt;
* [[Derail]] ([[Kerry Shale]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Deadheat]] ([[Tom Clarke Hill]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Astraea]] ([[Monet Mazur]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Mismatch]]&lt;br /&gt;
* [[Hotwire (Prime)|Hotwire]] ([[Glenn Wrage]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Drive-By]] ([[Toby Longworth]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Rampart]] ([[Stanley Townsend]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Flatline (Prime)|Flatline]]&lt;br /&gt;
* [[Diabla]]&lt;br /&gt;
* [[Firebreaker]]&lt;br /&gt;
* [[Pandemic]]&lt;br /&gt;
* [[Flamewar (Prime)|Flamewar]]&lt;br /&gt;
* [[Vehicon (Prime)|Vehicons]]&lt;br /&gt;
&lt;br /&gt;
|c4=&lt;br /&gt;
* [[Terrorcon (Prime)|Terrorcons]]&lt;br /&gt;
* [[General Freeman]]&lt;br /&gt;
|nonumbering=true}}&lt;br /&gt;
&lt;br /&gt;
===Unused characters===&lt;br /&gt;
[[File:TFUniverseJagex-Pitstop.png|Pitstop [[robot mode]]|thumb]]&lt;br /&gt;
[[File:TFUniverseJagex-PitstopVehicle.png|Pitstop [[alternate mode|vehicle mode]]|thumb]]&lt;br /&gt;
A number of characters were either only used in the closed beta or revealed but not made available in the game before it was shut down.&lt;br /&gt;
;Autobots&lt;br /&gt;
* [[Bulkhead (Prime)|Bulkhead]]&lt;br /&gt;
* [[Cameo]]&lt;br /&gt;
* [[Pitstop]]&lt;br /&gt;
* [[Bombast]]&lt;br /&gt;
* [[Clear-Cut]]&lt;br /&gt;
* [[Flood]]&lt;br /&gt;
* [[Stiletto (Prime)|Stiletto]]&lt;br /&gt;
;Decepticons&lt;br /&gt;
* [[Barricade (WFC)|Barricade]]&lt;br /&gt;
* [[Breakdown (WFC)|Breakdown]]&lt;br /&gt;
* [[Contagion]]&lt;br /&gt;
* [[Rollcage]]&lt;br /&gt;
* [[Breakneck (Prime)|Breakneck]]&lt;br /&gt;
* [[Tomb]]&lt;br /&gt;
* [[Backlash (Prime)|Backlash]]&lt;br /&gt;
&lt;br /&gt;
;Unknown allegiance&lt;br /&gt;
* [[Mayday]]&lt;br /&gt;
&lt;br /&gt;
===Vague characters===&lt;br /&gt;
There are some characters that were believed to be in development, but contain little public information about their existence.&lt;br /&gt;
*[[Onslaught (WFC)|Onslaught]] (Model artwork found on Artstation and portrait found in the game files)&lt;br /&gt;
*[[Boo-Ya]] (found in the game files)&lt;br /&gt;
*[[Adhoc]] (concept art found on Artstation, a small icon of his face appears on the official website, leaked video shows his transformation animation&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=cjt7c5_W_7I&amp;lt;/ref&amp;gt; and leaked gameplay showing his helicopter mode&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=IN1IQesvy6E&amp;lt;/ref&amp;gt;)&lt;br /&gt;
*[[Lockbox]] (mentioned briefly in the dev insider to Anomaly video and featured in the 2012 beta)&lt;br /&gt;
*[[Tyrant]] (mentioned briefly at Manchester Comic Con 2014)&lt;br /&gt;
*[[Crackshot]] (mentioned briefly at Manchester Comic Con 2014) &lt;br /&gt;
*[[Vigilant]] (mentioned briefly at Manchester Comic Con 2014) &lt;br /&gt;
*[[Nightstalker (Prime)|Nightstalker]] (mentioned briefly at Manchester Comic Con 2014)&lt;br /&gt;
*[[Rend]] (mentioned briefly at Manchester Comic Con 2014 and mentioned in the game files)&lt;br /&gt;
*[[Vindicator]] (mentioned briefly at Manchester Comic Con 2014)&lt;br /&gt;
*[[Hemlock]] (mentioned briefly at Insomnia52)&lt;br /&gt;
*[[Hawksight]] (mentioned briefly at Insomnia52)&lt;br /&gt;
*[[Riot]] (included in the 2012 beta)&lt;br /&gt;
*[[Roadblock (Prime)|Roadblock]] (included in the 2012 beta)&lt;br /&gt;
*Decepticon Brawler (Seen in [http://tfwiki.net/wiki/File:Transformers_Universe_concept_art_enviroment_10.jpeg  concept art] and labelled as a Tier 2 Brawler at New York Comic Con&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=cY3TOkDTypI&amp;lt;/ref&amp;gt;)&lt;br /&gt;
*Autobot Scattershot (Concept art found on [https://theostylianides.carbonmade.com/projects/5418640 Theo Stylianides&#039;] [https://cmmedia.global.ssl.fastly.net/0000f5c5e4caadc052e4/26055127/960x2185/resample(lanczos).jpeg carbon made page])&lt;br /&gt;
*Grimlock (Concept art found on [https://theostylianides.carbonmade.com/projects/5418640 Theo Stylianides&#039;] [https://cmmedia.global.ssl.fastly.net/0000f5c5e4caadc052e4/26055127/960x2185/resample(lanczos).jpeg carbon made page])&lt;br /&gt;
*Warpath (Concept art found on [https://theostylianides.carbonmade.com/projects/5418640 Theo Stylianides&#039;] [https://cmmedia.global.ssl.fastly.net/ddb859190263d7789b80/26906612/960x3251/resample(lanczos).jpeg carbon made page])&lt;br /&gt;
*A049 (Concept art found on [https://theostylianides.carbonmade.com/projects/5418640 Theo Stylianides&#039;] [https://cmmedia.global.ssl.fastly.net/60296188471180506076/26054514/960x1040/resample(lanczos).jpeg carbon made page])&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Transformers Universe Website Background 2013.png&lt;br /&gt;
File:Sam-beattie-adhoc-render Transformers Universe.jpg&lt;br /&gt;
File:Transformers Universe concept art enviroment 10.jpeg&lt;br /&gt;
File:Transformers Universe concept art enviroment 9.jpeg&lt;br /&gt;
File:Transformers Universe concept art enviroment 7.jpeg&lt;br /&gt;
File:Autobot halloween wallpaper 1440x900 pt.jpg&lt;br /&gt;
File:Transformers Universe Flatline with Duststorm and Astraea.JPG&lt;br /&gt;
File:Transformers Universe Megatron wallpaper.jpg&lt;br /&gt;
File:Transformers Universe Riot 2012.JPG&lt;br /&gt;
File:Transformers Universe Roadblock 2012.JPG&lt;br /&gt;
File:Transformers-Universe-Character-designs-by-Sam-Hogg.Jpeg&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Two known builds of Transformers Universe were developed. The &amp;quot;2012&amp;quot; version (which never left closed beta) and the &amp;quot;2014&amp;quot; version which went into Open Beta. The 2012 build used an upgraded version of RuneTek 6&amp;lt;ref&amp;gt;http://www.zybez.net/news/1841/what_we_know_about_transformers_universe/&amp;lt;/ref&amp;gt; as their game engine while the 2014 build used Unity as it&#039;s game engine. Further differences included the 2012 version having a 8v8 mode called &amp;quot;Capture the flag&amp;quot;&amp;lt;ref&amp;gt;http://www.dailymotion.com/video/x14wue0_toasty_videogames&amp;lt;/ref&amp;gt; as well as 8v8 Team Death Match.&amp;lt;ref&amp;gt;http://www.dailymotion.com/dm_521dd4cc5c991&amp;lt;/ref&amp;gt; Furthermore characters such as Lockbox, Riot, Roadblock and more were never included in the 2014 build. Starter bots for the Autobots in 2012 were Catapult, Meltdown and Frontline (who is now known as Macro) while in the 2014 build starter bots for the Autobots were Overclock, Monsoon and Triage. Many other details about the 2012 build are lost due to the NDA never being dropped.&lt;br /&gt;
*[[BotCon 2012]] attendees were able to reserve their in-game name at the convention.&lt;br /&gt;
* The game has gone through a couple of genre shifts. Initially slated to be released as an MMORPG with multiple classes and conventional character creation, but the [[Transformers: Fall of Cybertron|difficulty of customizing robots]] was cited as part of the reasoning in changing it to the quickly expanding MOBA genre. Right.&amp;lt;ref&amp;gt;&lt;br /&gt;
[http://www.edge-online.com/features/jagexs-transformers-universe-is-a-massively-multiplayer-action-rpg-that-puts-the-toy-box-robots-onto-the-battlefield/]&amp;lt;/ref&amp;gt; It has since been declared to be a massively online, tactical action game by Mark Gerhard, CEO/CTO of Jagex.&lt;br /&gt;
* The November 2012 issue of Edge revealed both an early version of [[Firebreaker]] and [[Macro]] with the descriptors &amp;quot;Oppressor&amp;quot; and &amp;quot;Guardian&amp;quot;.&amp;lt;ref&amp;gt;[http://www.edge-online.com/magazine/e248-transformers-universe-rolls-out-to-retool-the-action-rpg/]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* On April 25th, 2014, Founders Packs were revealed, along with founder exclusive bonuses and new characters.&amp;lt;ref&amp;gt;[https://www.transformersuniverse.com/founders-pack Founders Pack - Transformers Universe - Become a Founder]&amp;lt;/ref&amp;gt; Each increasingly expensive pack, from Bronze to &amp;quot;[[Cybernite]]&amp;quot;, grants a three day head start to play the game and various in game bonuses, in addition to season passes of various lengths of time and exclusive warriors. The most expensive at $449.99, the Cybernite pack also offers a limited edition ten inch diorama figurine showcasing Showdown and Shellshock in combat. Yeesh.&lt;br /&gt;
* Someone named [[Vectorium]] is quoted on Anomaly&#039;s page on the Transformers Universe website, referring to the green toxic youngster&#039;s capabilities in shock. Considering the pattern of the other Transformers Universe bios, all of whom quote pre-existing characters of the same faction, Vectorium is likely another Autobot. Meanwhile, Decepticon Diabla&#039;s page quotes a previously unknown Aligned continuity version of [[Snow Cat (Prime)|Snow Cat]].&lt;br /&gt;
*Between June 6-7th, 2014, five unreleased playable characters (Firebreaker, [[Contagion]], [[Outsider]], [[Cameo]] and Swagger) were leaked by some TFW2005/TFU forum users who toyed around with the generic link for model images of playable Autobots and Decepticons alike.&lt;br /&gt;
*As of July 4th, 2014, Transformers Universe has reached the Open Beta stage and the NDA was lifted. Additionally, more Bots, such as [[Rollcage]],&amp;lt;ref&amp;gt;[https://cdn.transformersuniverse.com/img/main/bot-pages/unity-fallback/bots/rollcage.png]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://cdn.transformersuniverse.com/img/main/bot-pages/unity-fallback/vehicles/rollcage.png]&amp;lt;/ref&amp;gt; and others (without names) were leaked.&amp;lt;ref&amp;gt;[https://cdn.transformersuniverse.com/img/main/profile/warriors/large/807403543.png]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://cdn.transformersuniverse.com/img/main/profile/warriors/large/807403526.png]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*A veritable cornucopia of information came out on September 5th. Officially announced on that date were a new challenger system and playable characters Outsider and Pandemic due that month along with updated maps. Flamewar and Chromia were revealed to be coming out in October with a new game mode, Recon.&amp;lt;ref&amp;gt;http://www.tfw2005.com/transformers-news/video-games-17/jagex-transformers-universe-game-update-new-modes-and-characters-181101/&amp;lt;/ref&amp;gt; In addition, a vast number of character models were found by a dataminer, including early versions of released characters, unrevealed new characters, models with pre-existing character names as placeholders and character models for cast members of Transformers: Prime. New characters included [[Bombast]], [[Clear-Cut]], [[Backlash (Universe)|Backlash]], [[Flood]], [[Stiletto (Universe)|Stiletto]], [[Pitstop]], [[Pandemic]], [[Breakneck (Universe)|Breakneck]], and [[Mayday]]. Prime cast members [[Knock Out (Prime)|Knock Out]], [[Bulkhead (Prime)|Bulkhead]], [[Wheeljack (Prime)|Wheeljack]], and [[Breakdown (WFC)|Breakdown]] got models, and the in-engine appearance of [[Barricade (WFC)|Barricade]] was confirmed, turning into an SUV. &amp;lt;ref&amp;gt;http://www.tfw2005.com/transformers-news/video-games-17/jagex-transformers-universe-new-characters-including-prime-knock-out-181099/&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Recon was set to release with the addition of Flamewar and Chromia on October 2014,&amp;lt;ref&amp;gt;https://www.transformersuniverse.com/en/news/2014/9/evolution-transformers-universe-050914&amp;lt;/ref&amp;gt; however in a later developer update, the Transformers Univese team stated &amp;quot;We need to spend more time looking at the balance of the characters and the game mode, as well as continue to polish the relevant features.&amp;quot;.&amp;lt;ref&amp;gt;https://www.transformersuniverse.com/en/news/2014/10/developer-update-whats-next-121014&amp;lt;/ref&amp;gt; Chromia, Flamewar, Recon and defense (an unannounced gamemode) can still be found in the game files.&lt;br /&gt;
*Defense (a gamemode) can be found in the game files which involves the use of a photoncannon. &lt;br /&gt;
*On December 16th with the announcement that the game would close at the end of January 2015, still in beta,&amp;lt;ref name=&amp;quot;closure&amp;quot;/&amp;gt; Jagex announced that all Founders Pack, relic bundles and starter packs would be refunded. No specific reason has been given as to the reason for the closure.&lt;br /&gt;
*Various Artists for Transformers Universe have uploaded concept arts as well as models of Transformers Universe characters on Artstation including artworks of Arcee, Onslaught, Perceptor, Adhoc, Bombast, Clearcut, Flamewar, Chromia, Warpath, Bumblebee, and many others.&lt;br /&gt;
*Although the set date for the closure was Saturday 31st January at 10AM (GMT), the game servers and the website were still online even after this date and time. However on the 1st of February at 4:30PM (GMT) attempts to access the official website was redirected to the [http://www.hasbro.com/en_GB/brands/transformers/| Transformers section on the official hasbro website], but the [https://secure.transformersuniverse.com/m=forum_tu/sl=0/forums.ws  forums from the TFU website] could still be accessed showing the official site was still online, as well as the [http://cybertron-frankfurt.transformersuniverse.com/webplayerdirect.html|game servers]. The Game servers went offline on the 28th of February along with the forums.&lt;br /&gt;
*[http://www.wearemi.com/| Makers and innovators]  created several &#039;comic-like&#039; episodes to promote the game. After Transformers Universe was shutdown, they posted 2 of these episodes on their website but were shortly take down. According to MI, they made 10 of these episodes in total&amp;lt;ref&amp;gt;http://tformers.com/transformers-unreleased-promotional-motion-comics-for/26086/news.html&amp;lt;/ref&amp;gt;.&lt;br /&gt;
*Intel (US chip manufacturer) listed Transformers Universe on the popular playable games that can run on Intel HD 4000&amp;lt;ref&amp;gt;http://www.intel.com/support/graphics/sb/CS-034979.htm&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Transformers Universe&#039;s multiplayer is made possible by muchdifferent&#039;s unitypark suite. Infact muchdifferent till have the Transformers Universe listed on their gameshow case as closed beta even though it went into Open Beta and then closed down shortly after.&amp;lt;ref&amp;gt;http://www.muchdifferent.com/game-technology/&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Throughout Transformer Universe&#039;s lifetime several tournaments and competitions were held to promote the game. In early 2014 beta (during February and March) players who gained the most amount of kills or assists or healing points or most damage taken in one life, were awarded with any free playable warrior of their choice at the time. To celebrate Open Beta a skill score competition was held with double XP and $75,000 prizes.&amp;lt;ref&amp;gt;http://www.pcgamer.com/transformers-universe-free-to-play-moba-goes-into-open-beta-on-july-4/&amp;lt;/ref&amp;gt;. At Manchester Comic Con a tournament was held where anyone could sign up a team and compete for the top prize of £5000. At EGX London another Tournament was held where yet again anyone could compete for prizes and founder pack giveaways&amp;lt;ref&amp;gt;http://games.mxdwn.com/news/egx-london-2014-transformers-universe-showcases-pandemic-and-outsider-released-today/&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Adhoc, an unreleased character, is the only transformer with a known working flight-capable alternative mode in the game&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=IN1IQesvy6E&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*&#039;&#039;[[Transformers Online]]&#039;&#039;, the game&#039;s &#039;&#039;even more&#039;&#039; short-lived counterpart for Asian markets.&lt;br /&gt;
*&#039;&#039;[[Transformers: War for Cybertron (games)|War for Cybertron]]&#039;&#039;, a store-bought game with online multiplayer gameplay.&lt;br /&gt;
*&#039;&#039;[[Transformers: Fall of Cybertron|Fall of Cybertron]]&#039;&#039;, the above&#039;s sequel.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://transformersuniverse.com/ Official website]&lt;br /&gt;
*[https://www.youtube.com/watch?v=gyc0fuDuPcc&amp;amp;feature=player_embedded Video interview]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{Gamestub}}&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Universe}}&lt;br /&gt;
[[Category:Aligned video games]]&lt;br /&gt;
[[Category:Online games]]&lt;br /&gt;
[[Category:Prime media]]&lt;br /&gt;
[[Category:Transformers Universe game| *]]&lt;/div&gt;</summary>
		<author><name>Plasmapause</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Talk:Transformers_Universe_(Jagex)&amp;diff=1020354</id>
		<title>Talk:Transformers Universe (Jagex)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Talk:Transformers_Universe_(Jagex)&amp;diff=1020354"/>
		<updated>2015-11-01T18:49:41Z</updated>

		<summary type="html">&lt;p&gt;Plasmapause: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Folks looking to add information to the article should check out the [http://www.edge-online.com/features/jagexs-transformers-universe-is-a-massively-multiplayer-action-rpg-that-puts-the-toy-box-robots-onto-the-battlefield/ Edge Online article], and the commentary on said article from [http://www.polygon.com/2012/12/10/3751092/transformers-universe-originally-a-traditional-mmorpg-moved-towards Polygon]. Looks like the game has been changed from the initially promoted MMORPG-style game, to a MOBA (multiplayer online battle arena). [[User:Ayellowbirds|Ayellowbirds]] 10:04, 13 December 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
I managed to screenshot the entire (or almost the entire) Transformers Universe website before it went down. If it&#039;s needed for reference, I&#039;ve uploaded it to Google drive over [https://drive.google.com/folderview?id=0B6k1z8X5mJHEflRaanNmMnBlMmFpYzBVZ1d4andfek1saXFMTUZZandlUDZWWjVSdHMyZ0U&amp;amp;usp=sharing here]. [[User:Plasmapause|Plasmapause]] ([[User talk:Plasmapause|talk]]) 13:49, 1 November 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
==beta==&lt;br /&gt;
&lt;br /&gt;
Beta is open. Should we put that on this page? [[User:Combaticons4ever|Combaticons4ever]] 09:38, 12 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==This game is never coming out, is it==&lt;br /&gt;
Seriously. It&#039;s not. --[[User:M Sipher|M Sipher]] 22:56, 1 November 2013 (EDT)&lt;br /&gt;
:If it does, it&#039;ll basically be the TF equivlant of Duke Nukem Forever. [[User:Escargon|Escargon]] 22:59, 1 November 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Meltdown and Bumblebee Revealed ==&lt;br /&gt;
&lt;br /&gt;
The character Meltdown will appear in Transformers Universe, so don&#039;t erase my edit, please. I didn&#039;t know wether to put hum under Prime or Universe, though. Bumblebee appeared in the &amp;quot;Test your metal&amp;quot; trailer, so don&#039;t erase that, either. [[User:CheeseMan|CheeseMan]] ([[User talk:CheeseMan|talk]]) 18:57, 26 February 2014 (EST)&lt;br /&gt;
:Could you provide a source for Meltdown&#039;s appearance, please? -- [[User:SFH|SFH]] ([[User talk:SFH|talk]]) 20:53, 26 February 2014 (EST)&lt;br /&gt;
::Apparently [https://www.vineclient.com/v/q2CsUPOpBpb this Vine]. --[[User:Abates|abates]] ([[User talk:Abates|talk]]) 21:33, 26 February 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
== Screencaps - Meltdown and Duststorm ==&lt;br /&gt;
After seeing the two super-short clips on Vine, I thought the designs were worth grabbing screenshots of so people could get a better idea of them both. Would those be of any use to the wiki? -- [[User:Boy Blunderous|Boy Blunderous]] ([[User talk:Boy Blunderous|talk]]) 13:57, 27 February 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
== Disambigs for New Game Characters? ==&lt;br /&gt;
Wasn&#039;t sure what disambig to use for the new characters Meltdown and Duststorm since we have a Universe fanchise already. I went with &amp;quot;Game&amp;quot;. Anyone have a better idea, that&#039;s cool too. Thoughts? --[[User:ZacWilliam1|ZacWilliam1]] ([[User talk:ZacWilliam1|talk]]) 14:00, 27 February 2014 (EST)&lt;br /&gt;
:I changed it to (Universe 2014), ala [[Stockade (Universe 2003)|(Universe 2003)]] and [[Treadshot (Universe 2008)|(Universe 2008)]]. &amp;quot;Game&amp;quot; doesn&#039;t make sense - it&#039;s not called &amp;quot;Game&amp;quot; (e.g. [[Transformers: The Game]]) and it&#039;s &#039;&#039;far&#039;&#039; from the only Transformers game. - [[User:SanityOrMadness|SanityOrMadness]] ([[User talk:SanityOrMadness|talk]]) 14:25, 27 February 2014 (EST)&lt;br /&gt;
::I know we have a thing for introducing new Aligned &amp;quot;franchises&amp;quot; whenever titles don&#039;t match up, but this game (so far) is so completely and utterly Prime that this comes off as stupid. [[User:Mimi|Mimi]] ([[User talk:Mimi|talk]]) 14:38, 27 February 2014 (EST)&lt;br /&gt;
:::Oh, a serious rationalisation of (disambig)s would be nice. But that&#039;s a change that the admins won&#039;t even hear of. - [[User:SanityOrMadness|SanityOrMadness]] ([[User talk:SanityOrMadness|talk]]) 14:57, 27 February 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
::They can just be at (Universe), since the previous &#039;&#039;Universe&#039;&#039;s didn&#039;t have a Meltdown or Duststorm. For instance, we have [[Ramjet (Universe)]] rather than &amp;quot;Ramjet (Universe 2003)&amp;quot;. [[User:Jalaguy|Jalaguy]] ([[User talk:Jalaguy|talk]]) 14:40, 27 February 2014 (EST)&lt;br /&gt;
:::That&#039;s making another cross-[[continuity family]] disambig though. (Prime) would be better than that (and hell, I suppose Exodus/Exiles/Retribution don&#039;t get their own (disambig)s despite not having WFC/FOC/Prime on the covers...). - [[User:SanityOrMadness|SanityOrMadness]] ([[User talk:SanityOrMadness|talk]]) 15:07, 27 February 2014 (EST)&lt;br /&gt;
::::It&#039;s &#039;&#039;already&#039;&#039; a cross-continuity tag. Though I would agree that this game is probably deserving of (Prime) tags. I mean, if I recall correctly, Exiles characters get (Prime) because we were told the book was going to &amp;quot;Prime&amp;quot; in its title at one point. If &#039;&#039;that&#039;&#039; flies, then this game&#039;s almost-but-not-quite Prime show designs ought to qualify it. [[User:Jalaguy|Jalaguy]] ([[User talk:Jalaguy|talk]]) 15:16, 27 February 2014 (EST)&lt;br /&gt;
:::::Indeed. Many &#039;&#039;Transformers&#039;&#039; video games don&#039;t have titles matching up with their franchises (the &#039;&#039;Armada&#039;&#039; game, &#039;&#039;Mystery of Convoy&#039;&#039;, &#039;&#039;Cybertron Adventures&#039;&#039;, etc.), but we still realize their appropriate franchises by things other than the title. (Which this article already does, if I may note.) [[User:Mimi|Mimi]] ([[User talk:Mimi|talk]]) 08:38, 28 February 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
== New Characters ==&lt;br /&gt;
&lt;br /&gt;
This will be for all newly revealed characters. As for now, Ratchet has been confirmed after appearing in Meltdown&#039;s video, so don&#039;t erase it. Please. [[User:CheeseMan|CheeseMan]] ([[User talk:CheeseMan|talk]]) 19:52, 28 February 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
== Prequel? ==&lt;br /&gt;
&lt;br /&gt;
Optimus is still alive, Megatron is leader of the Decepticons, no sign of Jack or the other kids, but Arcee is there. This looks to take place between the [[Transformers: Prime (graphic novel)|Prequel graphic novel]] and the events of [[Transformers: Prime (cartoon)|Transformers: Prime]]. [[User:BlindmelonKen|BlindmelonKen]] ([[User talk:BlindmelonKen|talk]]) 12:21, 10 June 2014 (EDT)BlindmelonKen&lt;br /&gt;
:More likely it takes place in a micro-continuity of its own. --[[User:KilMichaelMcC|KilMichaelMcC]] ([[User talk:KilMichaelMcC|talk]]) 12:24, 10 June 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Terrorcons? ==&lt;br /&gt;
&lt;br /&gt;
Should the various Terrorcon enemies in the game get their own pages? Like Reckoners, Gladiators, Screamers, etc. I think they should at least have a section on the [[Terrorcon (Prime)|Terrorcon]] page. --[[User:Diamondmatter|Diamondmatter]] ([[User talk:Diamondmatter|talk]]) 22:55, 7 August 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Story? ==&lt;br /&gt;
&lt;br /&gt;
Before I add it in, is the Synopsis the place where the story is supposed to be added? [[User:The Seeker|The Seeker]] ([[User talk:The Seeker|talk]]) 20:31, 29 September 2014 (EDT)&lt;br /&gt;
: Yes. [[User:Grum|Grum]] ([[User talk:Grum|talk]]) 20:23, 29 September 2014 (EDT)&lt;br /&gt;
: It has to be in-universe though. --[[User:Abates|abates]] ([[User talk:Abates|talk]]) 22:25, 29 September 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Something&#039;s odd now ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve been getting a scoop within the discussion of the Transformers Universe forum, and many members say that the game is now deviating away from the &amp;quot;Aligned Continuity&amp;quot; and deemed this game to instead be part of something new called &amp;quot;Transformers Generations.&amp;quot; Now this can be a bit debatable, but notice that even though Jagex took characters from the Prime animated series, they scrapped out Agent Fowler&#039;s involvement and made the United States a more catastrophic battleground for the Autobot-Decepticon war. Additionally, the main characters from Prime have revamped designs. &lt;br /&gt;
&lt;br /&gt;
Again, feel free to discuss on here or on the official forums over on the official website. I hope we can deliberate enough to come to a conclusion as to what &amp;quot;universe&amp;quot; this game takes place in. I&#039;ll keep an eye on both this site&#039;s and the forums&#039; discussions. Thank you for your time [[User:The Seeker|The Seeker]] ([[User talk:The Seeker|talk]]) 22:33, 23 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
:The game is now considered to be under the &amp;quot;Generations&amp;quot; banner because that is just the term for the segment of Transformers that is more aimed at the game&#039;s target audience. --[[User:KilMichaelMcC|KilMichaelMcC]] ([[User talk:KilMichaelMcC|talk]]) 00:04, 24 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
However, this game&#039;s and all articles related to it are still labeled under the &amp;quot;Aligned Continuity Family&amp;quot; [[User:The Seeker|The Seeker]] ([[User talk:The Seeker|talk]]) 04:50, 24 October 2014 (EDT)&lt;br /&gt;
:That&#039;s because there&#039;s no reason to think otherwise. &amp;quot;Generations&amp;quot; is a multi-continuity label, included G1 stuff, Age of Extinction stuff, etc. There&#039;s no conflict between calling this game part of Generations and also saying it&#039;s part of Aligned. The one thing I would question is the use of (Prime) as an parenthetical if the game isn&#039;t actually part of the ended Prime franchise. --[[User:KilMichaelMcC|KilMichaelMcC]] ([[User talk:KilMichaelMcC|talk]]) 09:25, 24 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
I don&#039;t know that there&#039;s much to discuss here? None of the points raised prevent the game from being Aligned. For example, Optimus and &#039;Bee look different to the Prime designs in Rescue Bots too (even more so than Universe), but that doesn&#039;t mean it&#039;s not part of the Aligned continuity family. [[User:Jalaguy|Jalaguy]] ([[User talk:Jalaguy|talk]]) 06:59, 24 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
There&#039;s stuff like Dark Energon, Groundbridges, and Terrorcons in the game that all seem to hew pretty closely to their &#039;&#039;Prime&#039;&#039; incarnations, for what&#039;s that worth. Heck, I&#039;d rather just lump them in with the rest of the Aligned guys then see more tiny articles about yet another slightly different Bumblebee, Optimus, Megatron, etc. [[User:Grum|Grum]] ([[User talk:Grum|talk]]) 10:05, 24 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
The [https://www.youtube.com/watch?v=C4cuItJjUUU Autobot] and [https://www.youtube.com/watch?v=2bDSlS3yHT4 Decepticon] intro videos even give the impression of this game being set in the Aligned continuity prior to TF: Prime, right down to the [[High Grand|Autobots&#039; base in the game]] resembling [[Autobot Outpost Omega One|the one from the cartoon]], and being given to the Autobots by the government in the game like in the cartoon. If anything, this game looks to be exploring the yet-to-be-explored point in the Aligned timeline during which the Transformers first arrive on Earth. --[[User:Sabrblade|Sabrblade]] ([[User talk:Sabrblade|talk]]) 13:11, 24 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Weapon Information. ==&lt;br /&gt;
&lt;br /&gt;
Due to Transformers Universe&#039;s announcement yesterday&#039;s, don&#039;t you think we should gather the information on all the character&#039;s weapons before it&#039;s too late? [[User:StormJet|StormJet]] ([[User talk:StormJet|talk]]) 09:50, 17 December 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
We should do, as well as carrying over character&#039;s equipments, subsystem, wallpapers, quotes, in-game bios and of course the game guide. The game guide on the official website contains plenty of information. Also wouldn&#039;t it be better if we tried to put the equipments and weapons onto the character&#039;s page rather then make a separate page?&lt;br /&gt;
[[User:Plasmapause|Plasmapause]] ([[User talk:Plasmapause|talk]]) 13:30, 22 December 2014 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Leaked characters ==&lt;br /&gt;
&lt;br /&gt;
So some characters like [[Cameo]] and [[Bombast]] were &amp;quot;leaked&amp;quot; - people found their info in the game&#039;s underlying source code, but they were never activated so they didn&#039;t appear in-game. Bombast&#039;s art was released by one of the artists though[https://www.artstation.com/artwork/transformers-universe-bombast]. What are we going to do with those? Are the fact that they were going to be in the game and presumably passed Hasbro approval enough? I&#039;d be game for keeping the articles but putting them in &amp;quot;Things that don&#039;t exist&amp;quot;, and moving them from the featured characters list to a note. --[[User:Abates|abates]] ([[User talk:Abates|talk]]) 19:22, 24 January 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
:Contagion currently has his name on his wallpaper on the official site ( https://www.transformersuniverse.com/media/wallpapers ). Cameo also had her name on her wallpaper on the official site before they decided to update the site and include new wallpapers and remove the old ones. Bombast&#039;s promotional poster was posted by Lauren plews on the following website ( http://www.laurenplews.com/transformers/ ).&lt;br /&gt;
As for the information (weapons, S-techs, equipment etc) I&#039;m not sure we should post them on those warriors, considering they were never official released. &lt;br /&gt;
&lt;br /&gt;
:Tomb, Mayday, Lockbox, Stiletto, Flood and any other character from the 2012 beta, I&#039;m fairly sure can be mentioned considering we can &amp;quot;assume&amp;quot; the NDA was dropped for both the 2012 closed beta and the 2014 closed beta. Considering these characters were included in the 2012 build.&lt;br /&gt;
&lt;br /&gt;
:As for Rollcage, Pitstop, Breakneck, Backlash, Clear-cut and other character not used in the 2012 closed beta build, I don&#039;t think we should create articles for these warriors considering they do contain very little information as well they weren&#039;t approved as far as we know. [[User:Plasmapause|Plasmapause]] ([[User talk:Plasmapause|talk]]) 10:13, 25 January 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
::That seems reasonable to me! If they have officially released wallpapers or were in the beta, that ought to be cool. --[[User:Abates|abates]] ([[User talk:Abates|talk]]) 14:38, 25 January 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
== S-tech ==&lt;br /&gt;
&lt;br /&gt;
There&#039;s a lot of stuff mentioning this. What exactly IS &amp;quot;S-tech&amp;quot;? - [[User:SanityOrMadness|SanityOrMadness]] ([[User talk:SanityOrMadness|talk]]) 06:11, 25 January 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
:I&#039;m not completely sure myself, the devs never explained what exactly it is. All that I know is it&#039;s some sort of special ability attached to every weapon for every warrior. [[User:Plasmapause|Plasmapause]] ([[User talk:Plasmapause|talk]]) 09:39, 25 January 2015 (EST)&lt;br /&gt;
:Recently looking through the game guide for an explanation and here&#039;s one:&lt;br /&gt;
&amp;quot;Each weapon has a unique special ability called an S-Tech. S-Techs provide a range of powerful offensive, defensive, and utility actions, but they require sufficient S-Tech charge to fire.&amp;quot; https://www.transformersuniverse.com/en/game-guide/new-player-guide/combat-guide/weapons-and-abilities&lt;br /&gt;
There&#039;s also a video: https://www.youtube.com/watch?v=WZs8bOhISj4 [[User:Plasmapause|Plasmapause]] ([[User talk:Plasmapause|talk]]) 05:38, 27 January 2015 (EST)&lt;/div&gt;</summary>
		<author><name>Plasmapause</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Rampart&amp;diff=1019086</id>
		<title>Rampart</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Rampart&amp;diff=1019086"/>
		<updated>2015-10-28T03:15:43Z</updated>

		<summary type="html">&lt;p&gt;Plasmapause: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|decepticon}}&lt;br /&gt;
:&#039;&#039;Rampart is a [[Decepticon]] from the [[Transformers Universe]] portion of the [[Aligned continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:TFUniverse Rampart.jpg|thumb|upright=1.4|Castle Crasher.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rampart&#039;&#039;&#039; is a walking fortress, made up of layers of armor bolted onto his already considerable superstructure. Armed with weaponry as mean-looking as he is, there isn’t an [[Autobot]] out there who could get past [[Megatron (WFC)|Megatron’s]] own personal [[Fort Knox]]… Indeed, rumour has it anyone who even challenges Rampart meets a painful end.&lt;br /&gt;
&lt;br /&gt;
{{bigquote|Rampart&#039;s the only one that can deliver the goods.|[[Swindle (FOC)|Swindle]]}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers Universe&#039;&#039;===&lt;br /&gt;
{{voiceactor|[[Stanley Townsend]]}}&lt;br /&gt;
[[File:TFUniverseJagex-RampartVehicle.jpg|thumb|left|The front bit is his ram part.]]&lt;br /&gt;
Rampart was part of the crew of the &#039;&#039;[[Leviathan]]&#039;&#039; when it shot down the Autobot ship &#039;&#039;[[Arclight (ship)|Arclight]]&#039;&#039; over [[Central City (Earth)|Central City]]. He and the other Decepticons on board went on to engage in a number of battles against the surviving Autobots in a number of places around the world. {{storylink|Transformers Universe}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Rampart was first revealed during [[Jagex|Jagex’s]] Twitch live stream on May 13th, 2014. It was also revealed that he would be one of the three starting Decepticons you can choose, alongside [[Drive-By]] and [[Hotwire (Prime)|Hotwire]].&amp;lt;ref&amp;gt;http://www.twitch.tv/transformersuniverse/c/4251429&amp;lt;/ref&amp;gt;&lt;br /&gt;
* His in-game weapons are the [[Infinite Minigun]], [[Vector Grenade Launcher]], and [[Flak Axe]]. Transforming into an armoured truck,  Rampart&#039;s [[alternate mode]] is armed with a rocket launcher.&lt;br /&gt;
* His in-game abilities are:&lt;br /&gt;
**&#039;&#039;&#039;Maximum Force&#039;&#039;&#039; — increases the damage he deals by injecting extra power into his [[circuits|morale circuits]].&lt;br /&gt;
**&#039;&#039;&#039;Fortified Repairer&#039;&#039;&#039; — repairs Rampart whenever he damages another mech.&lt;br /&gt;
**&#039;&#039;&#039;Fugitive Pursuit&#039;&#039;&#039; — speeds up his vehicle mode by connecting its throttle to his articulation system.&lt;br /&gt;
*His active subsystem is &amp;quot;Prolonged Endurance&amp;quot;, which strengthens an ally&#039;s defence when they heal him.&lt;br /&gt;
* According to 3D artist Dan Grebby, Rampart&#039;s concept design was made by Theo Stylianides&amp;lt;ref&amp;gt;https://www.artstation.com/artwork/O3B5J&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Transformers Universe game Decepticons]]&lt;br /&gt;
[[Category:Video game-only characters]]&lt;/div&gt;</summary>
		<author><name>Plasmapause</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers_Universe_(Jagex)&amp;diff=1000805</id>
		<title>Transformers Universe (Jagex)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers_Universe_(Jagex)&amp;diff=1000805"/>
		<updated>2015-08-22T12:30:12Z</updated>

		<summary type="html">&lt;p&gt;Plasmapause: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig3|Universe}}&lt;br /&gt;
[[File:JagexPresentsTransformersUniverse-Logo.png|center|600px]]&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Transformers Universe&#039;&#039;&#039;&#039;&#039; was a free to play browser based massively online tactical action game, or MOTA.&amp;lt;ref&amp;gt;[http://www.transformersuniverse.com/en/news/2014/2/state-of-the-factions-050214]&amp;lt;/ref&amp;gt; First unveiled at Botcon 2011,&amp;lt;ref&amp;gt;http://massively.joystiq.com/2011/06/02/jagex-reveals-transformers-universe-gears-up-for-botcon/&amp;lt;/ref&amp;gt; closed beta testing began a year after in 2012&amp;lt;ref&amp;gt;http://www.eurogamer.net/articles/2012-10-15-robots-smash-it-in-first-transformers-universe-gameplay-video&amp;lt;/ref&amp;gt; in which Steller Dawn&#039;s production had been cancelled to focus on Transformers Universe.&amp;lt;ref&amp;gt;http://www.eurogamer.net/articles/2012-03-02-jagex-suspends-sci-fi-stellar-dawn-mmo&amp;lt;/ref&amp;gt; Closed beta then ended sometime in 2013. In 2014 Jagex announced the change to from MMO to MOTA&amp;lt;ref&amp;gt;http://www.eurogamer.net/articles/2014-02-28-this-is-what-the-transformers-mota-looks-like&amp;lt;/ref&amp;gt; and closed beta registrations began again. The game entered open beta testing on July 4, 2014.&amp;lt;ref&amp;gt;[http://services.transformersuniverse.com/m=forum_tu/l=0/forums.ws?1,2,41,7390 Open Beta - 4th July - Announcements - Transformers Universe Forum:]: We are proud to announce Transformers Universe will be throwing open its doors to the world when we go in to Open BETA this Friday, July 4th from 6am EDT and 11am GMT.&lt;br /&gt;
*[http://www.tfw2005.com/transformers-news/video-games-17/transformers-universe-beta-launch-press-release-180613/ Transformers Universe Beta Launch Press Release]&amp;lt;/ref&amp;gt; It was being developed by [[Jagex]] and it is set in an &#039;&#039;alternate&#039;&#039; version of  the &#039;&#039;[[Transformers: Prime (franchise)|Prime]]&#039;&#039; portion of the [[Aligned continuity family]]. Gamers could choose to be an [[Autobot]] or a [[Decepticon]], obtain different warriors, and pit them against one another in various challenges and battles to gather [[Relic]]s and [[Energon]].&lt;br /&gt;
&lt;br /&gt;
It was announced on the 16th December 2014 that the game would begin a phased closure immediately, fully closing on the 31st January 2015, without ever having left beta testing&amp;lt;ref name=&amp;quot;closure&amp;quot;&amp;gt;[https://www.transformersuniverse.com/en/news/2014/12/important-tu-announcement-161214 The Future of Transformers Universe Announcement]: Today Jagex and Hasbro can confirm that Transformers Universe will close. This decision comes at an important time for both companies as they both realign their plans and focuses for 2015.... We’re hugely disappointed, but the game will be closing over the coming weeks before its full closure at 10am GMT on 31st January 2015.... As mentioned, on 31st Jan 2015 @ 10am GMT we will be shutting down all servers and forums and will freeze all Transformers Universe related accounts. These accounts will then be live for another 60 days (approx.) for any final queries before deletion on 31st March 2015.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The gameplay is slightly similar to other multiplayer battle arena games such as &#039;&#039;[[wikipedia:Dota 2|Dota 2]]&#039;&#039; or &#039;&#039;[[wikipedia:League of Legends|League of Legends]]&#039;&#039; however there are no lanes, or creeps and the game plays in a third person perspective. Players pick from a roster of warriors and go head to head in battles to capture points or to annihilate the other team. Although the game features several &#039;&#039;Prime&#039;&#039; characters in minor roles, new introductions to the &#039;&#039;Prime&#039;&#039; mythos such as [[Prowl (WFC)|Prowl]] and [[Switchblade (Prime)|Switchblade]] take center stage.&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
[[File:Base maps Transformers Universe.JPG|thumb]]&lt;br /&gt;
According to creative director [[Alex DeRakoff]], the main story involves [[Optimus Prime (WFC)|Optimus Prime]] going missing, with the other [[Autobot]]s trying to keep his location a secret from [[Megatron (WFC)|Megatron]], who is travelling across the galaxy with his associates to track down Prime.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=2KA2QqiwVHo &amp;quot;Under the Hood: Episode 2&amp;quot;]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
In the recent Autobot and Decepticon trailers as well as the new tutorials introduced, an additional segment of the plot was revealed: The [[Decepticon]]s have intercepted and shot down the Autobot spaceship &#039;&#039;[[Arclight (ship)|Arclight]]&#039;&#039; (which was on its way to Earth to refuel due to the Autobots having stocked up vast amounts of energon on Earth during the war on cybertron), causing the surviving Autobots crash-land on [[Earth]] (mostly the [[United States]]) aboard escape pods. The debris from the Arclight rained across the North America continent, while the Decepticons&#039;s ship, the [[Leviathan]] invaded Central City and the Decepticons began attacking to the humans in order to draw out the Autobots and Optimus Prime.  This incident prompted the president to order &amp;quot;a national state of emergency and the total evacuation of eleven major cities.&amp;quot; Optimus Prime contacted [[General Freeman]], who provided these Autobot refugees with a [[High Grand|base of operations]]. In return, the Autobots vowed to protect [[human]] civilization from the Decepticon threat.&lt;br /&gt;
&lt;br /&gt;
In a leaked video&amp;lt;ref&amp;gt;https://vid.me/sPsA&amp;lt;/ref&amp;gt; called &amp;quot;Episode 1 War Room&amp;quot;, Megatron greets his &#039;generals&#039; (Tomb, Swindle, Switchblade, Flamewar and an unnamed decepticon) onboard the Nemesis in space. Switchblade reveals to Megatron that he has helped Makeshift secure a position among the Autobots, however Prime&#039;s location remains unknown. When Switchblade expresses his opinion about Prime&#039;s intentions, Megatron quickly silences him by threatening him with his fusion cannon. Swindle, upon questioned about the production of Megatron&#039;s armada, informs Megatron that the they are behind schedule due to the expansion of operations but before he can continue, is fired upon by Megatron. Megatron orders his generals to fetch him when it&#039;s time for war, and quickly departs the room.&lt;br /&gt;
&lt;br /&gt;
In another leaked video called &amp;quot;Episode 2&amp;quot; Swindle attempts to access the vault&amp;lt;ref&amp;gt;http://i.tformers.com/g/generated/26086/tfu-mc-2__scaled_600.jpg&amp;lt;/ref&amp;gt;&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
===Game modes===&lt;br /&gt;
&lt;br /&gt;
There were six playable game modes:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Elimination]]&#039;&#039;&#039; pits Autobots against Decepticons. The first faction to reach 20 kills wins the match.&lt;br /&gt;
* &#039;&#039;&#039;[[Meteor Storm]]&#039;&#039;&#039; (also known as &#039;&#039;&#039;King of the hill&#039;&#039;&#039;) has both sides try to capture Energon meteor landing sites. The first team that gains 1000 points wins.&lt;br /&gt;
* &#039;&#039;&#039;[[Crisis (Prime)|Crisis]]&#039;&#039;&#039; is a player-vs-environment mode where teams fight hordes of [[Terrorcon (Prime)|Terrorcon]]s and gather energon before fighting a final boss.&lt;br /&gt;
* &#039;&#039;&#039;[[Dispatch]]&#039;&#039;&#039; (also known as &#039;&#039;&#039;Incursion&#039;&#039;&#039; or &#039;&#039;&#039;Free Roam&#039;&#039;&#039;) is another player-vs-environment where players can partake small missions or mine for energon in the outer base area.&lt;br /&gt;
* &#039;&#039;&#039;VR Training Simulator&#039;&#039;&#039; (also known as &#039;&#039;&#039;Battle Simulation&#039;&#039;&#039; or &#039;&#039;&#039;Training Program&#039;&#039;&#039;) is an unreleased mode which allows Autobots or Decepticons to train with comrades against holomatter enemies&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=m6hv5b7T5NU&amp;lt;/ref&amp;gt; (This mode was to be included as one of the hangar entrances had been replaced with an entrance to this game mode however due to the game&#039;s early closure, it never made into the game itself)&lt;br /&gt;
*&#039;&#039;&#039;Recon&#039;&#039;&#039; (also known as &#039;&#039;&#039;Capture The Flag&#039;&#039;&#039; or &#039;&#039;&#039;Capture The Intel&#039;&#039;&#039;) is another unreleased game mode in which Autobots and Decepticons must capture their enemies&#039; &amp;quot;flag&amp;quot; and carry it to their &amp;quot;base&amp;quot; (This mode was also to be included as the keybinding showed keys for dropping the flag and picking it up)&lt;br /&gt;
&lt;br /&gt;
An additional &amp;quot;Challenge&amp;quot; mode was added were players could prearrange an Elimination match. However no rewards are given (not even experience points) and skill score remains unaffected. The &amp;quot;backfilling&amp;quot; game mechanic is disabled in this mode, and player statistics are not recorded.&lt;br /&gt;
&lt;br /&gt;
===Classes===&lt;br /&gt;
&lt;br /&gt;
There were a variety of classes to chose from. Although many of them could be grouped together (e.g. Mechanist and Medic, Demolisher and suppressor).&lt;br /&gt;
====Known classes====&lt;br /&gt;
*Demolisher (previously known as Assassin in closed beta) - Demolishers employ offensive equipment to deal devastating amounts of damage, at the expense of their defenses or utilities.&lt;br /&gt;
*Medic - Medics have traded their offensive capabilities in favor of defense and utility, allowing them to fulfill the role of primary healer, and keep themselves alive at the same time.&lt;br /&gt;
*Soldier - Soldiers are all-rounders, possessing an even spread of offensive and defensive weapons and equipment.&lt;br /&gt;
*Hybrid - Hybrids carry a balance of offensive and defensive systems, and a limited repairing capability. They are most effective when supporting allies.&lt;br /&gt;
*Mechanist - Mechanists surrender their offense in favor of strong defenses, their function being to keep themselves alive as they draw enemy fire. A bonus is that they can also repair their allies&lt;br /&gt;
*Interceptor (previously known as Demolisher in closed beta) - Interceptors are highly-destructive bots whose weapons and equipment are optimized for offense, making them effective at hit-and-run strategies.&lt;br /&gt;
*Suppressor - Suppressors are attack-orientated bots whose S-Techs favor offensive abilities.&lt;br /&gt;
*Controller - Controllers specialize in utilities. Their skill with buffs and debuffs is unmatched, using them for a wide variety of positive and negative effects.&lt;br /&gt;
*Guardian - Guardians trade in their offense &amp;amp; utilities in order to absorb enemy damage away from their allies.&lt;br /&gt;
&lt;br /&gt;
====Unknown classes====&lt;br /&gt;
In the store there are a couple of classes shown in the filter search for warriors. It&#039;s unknown what each of the classes did as there were no descriptions in-game.&lt;br /&gt;
*Hotfixer (also known as sentinel)&lt;br /&gt;
*Physician&lt;br /&gt;
&lt;br /&gt;
==Featured characters==&lt;br /&gt;
{{featuredcharacters&lt;br /&gt;
|c1=&lt;br /&gt;
* [[Optimus Prime (WFC)|Optimus Prime]] ([[Peter Cullen]])&lt;br /&gt;
* [[Bumblebee (WFC)|Bumblebee]]&lt;br /&gt;
* [[Prowl (WFC)|Prowl]] ([[Alex Skuby]])&amp;lt;ref name=&amp;quot;castlist&amp;quot;&amp;gt;[https://secure.transformersuniverse.com/m=forum_tu/sl=0/forums.ws?2,3,927,11519,goto,1#3 Cast list on the Universe forums] ([http://i.imgur.com/XdljDTe.png Mirror])&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Ironhide (WFC)|Ironhide]] ([[Allan Corduner]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Arcee (WFC)|Arcee]]&lt;br /&gt;
* [[Ratchet (WFC)|Ratchet]]&lt;br /&gt;
* [[Wheeljack (Prime)|Wheeljack]]&lt;br /&gt;
* [[Hound (Prime)|Hound]]&lt;br /&gt;
* [[Meltdown (Prime)|Meltdown]]&lt;br /&gt;
* [[Front-Line]]&lt;br /&gt;
* [[Catapult]]&lt;br /&gt;
* [[Anomaly]] ([[Akie Kotabe]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Doubletake]] ([[Glenn Wrage]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Ripraw]] ([[Tom Clarke Hill]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Showdown (Prime)|Showdown]]&lt;br /&gt;
* [[Macro]]&lt;br /&gt;
* [[Triage (Prime)|Triage]] ([[Glenn Wrage]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Overclock]] ([[Adam Longworth]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Monsoon]] ([[Adam Longworth]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Sparkscape]]&lt;br /&gt;
* [[Swagger]]&lt;br /&gt;
* [[Outsider]]&lt;br /&gt;
* [[Chromia (Prime)|Chromia]]&lt;br /&gt;
* [[Autotrooper (Prime)|Autotroopers]]&lt;br /&gt;
|c2=&lt;br /&gt;
* [[Megatron (WFC)|Megatron]] ([[Frank Welker]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Brawl (WFC)|Brawl]] ([[Steven Ashton Frank]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Switchblade (Prime)|Switchblade]] ([[Steve Blum]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Knock Out (Prime)|Knock Out]]&lt;br /&gt;
* [[Swindle (FOC)|Swindle]]&lt;br /&gt;
* [[Duststorm (Prime)|Duststorm]]&lt;br /&gt;
* [[Conduit (Prime)|Conduit]]&lt;br /&gt;
* [[Shellshock]]&lt;br /&gt;
* [[Derail]] ([[Kerry Shale]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Deadheat]] ([[Tom Clarke Hill]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Astraea]] ([[Monet Mazur]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Mismatch]]&lt;br /&gt;
* [[Hotwire (Prime)|Hotwire]] ([[Glenn Wrage]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Drive-By]] ([[Toby Longworth]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Rampart]] ([[Stanley Townsend]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Flatline (Prime)|Flatline]]&lt;br /&gt;
* [[Diabla]]&lt;br /&gt;
* [[Firebreaker]]&lt;br /&gt;
* [[Pandemic]]&lt;br /&gt;
* [[Flamewar (Prime)|Flamewar]]&lt;br /&gt;
* [[Vehicon (Prime)|Vehicons]]&lt;br /&gt;
&lt;br /&gt;
|c4=&lt;br /&gt;
* [[Terrorcon (Prime)|Terrorcons]]&lt;br /&gt;
* [[General Freeman]]&lt;br /&gt;
|nonumbering=true}}&lt;br /&gt;
&lt;br /&gt;
===Unused characters===&lt;br /&gt;
[[File:TFUniverseJagex-Pitstop.png|Pitstop [[robot mode]]|thumb]]&lt;br /&gt;
[[File:TFUniverseJagex-PitstopVehicle.png|Pitstop [[alternate mode|vehicle mode]]|thumb]]&lt;br /&gt;
A number of characters were either only used in the closed beta or revealed but not made available in the game before it was shut down.&lt;br /&gt;
;Autobots&lt;br /&gt;
* [[Bulkhead (Prime)|Bulkhead]]&lt;br /&gt;
* [[Cameo]]&lt;br /&gt;
* [[Pitstop]]&lt;br /&gt;
* [[Bombast]]&lt;br /&gt;
* [[Clear-Cut]]&lt;br /&gt;
* [[Flood]]&lt;br /&gt;
* [[Stiletto (Prime)|Stiletto]]&lt;br /&gt;
;Decepticons&lt;br /&gt;
* [[Barricade (WFC)|Barricade]]&lt;br /&gt;
* [[Breakdown (WFC)|Breakdown]]&lt;br /&gt;
* [[Contagion]]&lt;br /&gt;
* [[Rollcage]]&lt;br /&gt;
* [[Breakneck (Prime)|Breakneck]]&lt;br /&gt;
* [[Tomb]]&lt;br /&gt;
* [[Backlash (Prime)|Backlash]]&lt;br /&gt;
&lt;br /&gt;
;Unknown allegiance&lt;br /&gt;
* [[Mayday]]&lt;br /&gt;
&lt;br /&gt;
===Vague characters===&lt;br /&gt;
There are some characters that were believed to be in development, but contain little public information about their existence.&lt;br /&gt;
*[[Onslaught (WFC)|Onslaught]] (Model artwork found on Artstation and portrait found in the game files)&lt;br /&gt;
*[[Boo-Ya]] (found in the game files)&lt;br /&gt;
*[[Adhoc]] (concept art found on Artstation, a small icon of his face appears on the official website, leaked video shows his transformation animation&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=cjt7c5_W_7I&amp;lt;/ref&amp;gt; and leaked gameplay showing his helicopter mode&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=IN1IQesvy6E&amp;lt;/ref&amp;gt;)&lt;br /&gt;
*[[Lockbox]] (mentioned briefly in the dev insider to Anomaly video and featured in the 2012 beta)&lt;br /&gt;
*[[Tyrant]] (mentioned briefly at Manchester Comic Con 2014)&lt;br /&gt;
*[[Crackshot]] (mentioned briefly at Manchester Comic Con 2014) &lt;br /&gt;
*[[Vigilant]] (mentioned briefly at Manchester Comic Con 2014) &lt;br /&gt;
*[[Nightstalker (Prime)|Nightstalker]] (mentioned briefly at Manchester Comic Con 2014)&lt;br /&gt;
*[[Rend]] (mentioned briefly at Manchester Comic Con 2014 and mentioned in the game files)&lt;br /&gt;
*[[Vindicator]] (mentioned briefly at Manchester Comic Con 2014)&lt;br /&gt;
*[[Hemlock]] (mentioned briefly at Insomnia52)&lt;br /&gt;
*[[Hawksight]] (mentioned briefly at Insomnia52)&lt;br /&gt;
*[[Riot]] (included in the 2012 beta)&lt;br /&gt;
*[[Roadblock (Prime)|Roadblock]] (included in the 2012 beta)&lt;br /&gt;
*Decepticon Brawler (Seen in [http://tfwiki.net/wiki/File:Transformers_Universe_concept_art_enviroment_10.jpeg  concept art] and labelled as a Tier 2 Brawler at New York Comic Con&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=cY3TOkDTypI&amp;lt;/ref&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Transformers Universe Website Background 2013.png&lt;br /&gt;
File:Sam-beattie-adhoc-render Transformers Universe.jpg&lt;br /&gt;
File:Transformers Universe concept art enviroment 10.jpeg&lt;br /&gt;
File:Transformers Universe concept art enviroment 9.jpeg&lt;br /&gt;
File:Transformers Universe concept art enviroment 7.jpeg&lt;br /&gt;
File:Autobot halloween wallpaper 1440x900 pt.jpg&lt;br /&gt;
File:Transformers Universe Flatline with Duststorm and Astraea.JPG&lt;br /&gt;
File:Transformers Universe Megatron wallpaper.jpg&lt;br /&gt;
File:Transformers Universe Riot 2012.JPG&lt;br /&gt;
File:Transformers Universe Roadblock 2012.JPG&lt;br /&gt;
File:Transformers-Universe-Character-designs-by-Sam-Hogg.Jpeg&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Two known builds of Transformers Universe were developed. The &amp;quot;2012&amp;quot; version (which never left closed beta) and the &amp;quot;2014&amp;quot; version which went into Open Beta. The 2012 build used an upgraded version of RuneTek 6&amp;lt;ref&amp;gt;http://www.zybez.net/news/1841/what_we_know_about_transformers_universe/&amp;lt;/ref&amp;gt; as their game engine while the 2014 build used Unity as it&#039;s game engine. Further differences included the 2012 version having a 8v8 mode called &amp;quot;Capture the flag&amp;quot;&amp;lt;ref&amp;gt;http://www.dailymotion.com/video/x14wue0_toasty_videogames&amp;lt;/ref&amp;gt; as well as 8v8 Team Death Match.&amp;lt;ref&amp;gt;http://www.dailymotion.com/dm_521dd4cc5c991&amp;lt;/ref&amp;gt; Furthermore characters such as Lockbox, Riot, Roadblock and more were never included in the 2014 build. Starter bots for the Autobots in 2012 were Catapult, Meltdown and Frontline (who is now known as Macro) while in the 2014 build starter bots for the Autobots were Overclock, Monsoon and Triage. Many other details about the 2012 build are lost due to the NDA never being dropped.&lt;br /&gt;
*[[BotCon 2012]] attendees were able to reserve their in-game name at the convention.&lt;br /&gt;
* The game has gone through a couple of genre shifts. Initially slated to be released as an MMORPG with multiple classes and conventional character creation, but the [[Transformers: Fall of Cybertron|difficulty of customizing robots]] was cited as part of the reasoning in changing it to the quickly expanding MOBA genre. Right.&amp;lt;ref&amp;gt;&lt;br /&gt;
[http://www.edge-online.com/features/jagexs-transformers-universe-is-a-massively-multiplayer-action-rpg-that-puts-the-toy-box-robots-onto-the-battlefield/]&amp;lt;/ref&amp;gt; It has since been declared to be a massively online, tactical action game by Mark Gerhard, CEO/CTO of Jagex.&lt;br /&gt;
* The November 2012 issue of Edge revealed both an early version of [[Firebreaker]] and [[Macro]] with the descriptors &amp;quot;Oppressor&amp;quot; and &amp;quot;Guardian&amp;quot;.&amp;lt;ref&amp;gt;[http://www.edge-online.com/magazine/e248-transformers-universe-rolls-out-to-retool-the-action-rpg/]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* On April 25th, 2014, Founders Packs were revealed, along with founder exclusive bonuses and new characters.&amp;lt;ref&amp;gt;[https://www.transformersuniverse.com/founders-pack Founders Pack - Transformers Universe - Become a Founder]&amp;lt;/ref&amp;gt; Each increasingly expensive pack, from Bronze to &amp;quot;[[Cybernite]]&amp;quot;, grants a three day head start to play the game and various in game bonuses, in addition to season passes of various lengths of time and exclusive warriors. The most expensive at $449.99, the Cybernite pack also offers a limited edition ten inch diorama figurine showcasing Showdown and Shellshock in combat. Yeesh.&lt;br /&gt;
* Someone named [[Vectorium]] is quoted on Anomaly&#039;s page on the Transformers Universe website, referring to the green toxic youngster&#039;s capabilities in shock. Considering the pattern of the other Transformers Universe bios, all of whom quote pre-existing characters of the same faction, Vectorium is likely another Autobot. Meanwhile, Decepticon Diabla&#039;s page quotes a previously unknown Aligned continuity version of [[Snow Cat (Prime)|Snow Cat]].&lt;br /&gt;
*Between June 6-7th, 2014, five unreleased playable characters (Firebreaker, [[Contagion]], [[Outsider]], [[Cameo]] and Swagger) were leaked by some TFW2005/TFU forum users who toyed around with the generic link for model images of playable Autobots and Decepticons alike.&lt;br /&gt;
*As of July 4th, 2014, Transformers Universe has reached the Open Beta stage and the NDA was lifted. Additionally, more Bots, such as [[Rollcage]],&amp;lt;ref&amp;gt;[https://cdn.transformersuniverse.com/img/main/bot-pages/unity-fallback/bots/rollcage.png]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://cdn.transformersuniverse.com/img/main/bot-pages/unity-fallback/vehicles/rollcage.png]&amp;lt;/ref&amp;gt; and others (without names) were leaked.&amp;lt;ref&amp;gt;[https://cdn.transformersuniverse.com/img/main/profile/warriors/large/807403543.png]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://cdn.transformersuniverse.com/img/main/profile/warriors/large/807403526.png]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*A veritable cornucopia of information came out on September 5th. Officially announced on that date were a new challenger system and playable characters Outsider and Pandemic due that month along with updated maps. Flamewar and Chromia were revealed to be coming out in October with a new game mode, Recon.&amp;lt;ref&amp;gt;http://www.tfw2005.com/transformers-news/video-games-17/jagex-transformers-universe-game-update-new-modes-and-characters-181101/&amp;lt;/ref&amp;gt; In addition, a vast number of character models were found by a dataminer, including early versions of released characters, unrevealed new characters, models with pre-existing character names as placeholders and character models for cast members of Transformers: Prime. New characters included [[Bombast]], [[Clear-Cut]], [[Backlash (Universe)|Backlash]], [[Flood]], [[Stiletto (Universe)|Stiletto]], [[Pitstop]], [[Pandemic]], [[Breakneck (Universe)|Breakneck]], and [[Mayday]]. Prime cast members [[Knock Out (Prime)|Knock Out]], [[Bulkhead (Prime)|Bulkhead]], [[Wheeljack (Prime)|Wheeljack]], and [[Breakdown (WFC)|Breakdown]] got models, and the in-engine appearance of [[Barricade (WFC)|Barricade]] was confirmed, turning into an SUV. &amp;lt;ref&amp;gt;http://www.tfw2005.com/transformers-news/video-games-17/jagex-transformers-universe-new-characters-including-prime-knock-out-181099/&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Recon was set to release with the addition of Flamewar and Chromia on October 2014,&amp;lt;ref&amp;gt;https://www.transformersuniverse.com/en/news/2014/9/evolution-transformers-universe-050914&amp;lt;/ref&amp;gt; however in a later developer update, the Transformers Univese team stated &amp;quot;We need to spend more time looking at the balance of the characters and the game mode, as well as continue to polish the relevant features.&amp;quot;.&amp;lt;ref&amp;gt;https://www.transformersuniverse.com/en/news/2014/10/developer-update-whats-next-121014&amp;lt;/ref&amp;gt; Chromia, Flamewar, Recon and defense (an unannounced gamemode) can still be found in the game files.&lt;br /&gt;
*Defense (a gamemode) can be found in the game files which involves the use of a photoncannon. &lt;br /&gt;
*On December 16th with the announcement that the game would close at the end of January 2015, still in beta,&amp;lt;ref name=&amp;quot;closure&amp;quot;/&amp;gt; Jagex announced that all Founders Pack, relic bundles and starter packs would be refunded. No specific reason has been given as to the reason for the closure.&lt;br /&gt;
*Various Artists for Transformers Universe have uploaded concept arts as well as models of Transformers Universe characters on Artstation including artworks of Arcee, Onslaught, Perceptor, Adhoc, Bombast, Clearcut, Flamewar, Chromia, Warpath, Bumblebee, and many others.&lt;br /&gt;
*Although the set date for the closure was Saturday 31st January at 10AM (GMT), the game servers and the website were still online even after this date and time. However on the 1st of February at 4:30PM (GMT) attempts to access the official website was redirected to the [http://www.hasbro.com/en_GB/brands/transformers/| Transformers section on the official hasbro website], but the [https://secure.transformersuniverse.com/m=forum_tu/sl=0/forums.ws  forums from the TFU website] could still be accessed showing the official site was still online, as well as the [http://cybertron-frankfurt.transformersuniverse.com/webplayerdirect.html|game servers]. The Game servers went offline on the 28th of February along with the forums.&lt;br /&gt;
*[http://www.wearemi.com/| Makers and innovators]  created several &#039;comic-like&#039; episodes to promote the game. After Transformers Universe was shutdown, they posted 2 of these episodes on their website but were shortly take down. According to MI, they made 10 of these episodes in total&amp;lt;ref&amp;gt;http://tformers.com/transformers-unreleased-promotional-motion-comics-for/26086/news.html&amp;lt;/ref&amp;gt;.&lt;br /&gt;
*Intel (US chip manufacturer) listed Transformers Universe on the popular playable games that can run on Intel HD 4000&amp;lt;ref&amp;gt;http://www.intel.com/support/graphics/sb/CS-034979.htm&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Transformers Universe&#039;s multiplayer is made possible by muchdifferent&#039;s unitypark suite. Infact muchdifferent till have the Transformers Universe listed on their gameshow case as closed beta even though it went into Open Beta and then closed down shortly after.&amp;lt;ref&amp;gt;http://www.muchdifferent.com/game-technology/&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Throughout Transformer Universe&#039;s lifetime several tournaments and competitions were held to promote the game. In early 2014 beta (during February and March) players who gained the most amount of kills or assists or healing points or most damage taken in one life, were awarded with any free playable warrior of their choice at the time. To celebrate Open Beta a skill score competition was held with double XP and $75,000 prizes.&amp;lt;ref&amp;gt;http://www.pcgamer.com/transformers-universe-free-to-play-moba-goes-into-open-beta-on-july-4/&amp;lt;/ref&amp;gt;. At Manchester Comic Con a tournament was held where anyone could sign up a team and compete for the top prize of £5000. At EGX London another Tournament was held where yet again anyone could compete for prizes and founder pack giveaways&amp;lt;ref&amp;gt;http://games.mxdwn.com/news/egx-london-2014-transformers-universe-showcases-pandemic-and-outsider-released-today/&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Adhoc, an unreleased character, is the only transformer with a known working flight-capable alternative mode in the game&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=IN1IQesvy6E&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*&#039;&#039;[[Transformers Online]]&#039;&#039;, the game&#039;s &#039;&#039;even more&#039;&#039; short-lived counterpart for Asian markets.&lt;br /&gt;
*&#039;&#039;[[Transformers: War for Cybertron (games)|War for Cybertron]]&#039;&#039;, a store-bought game with online multiplayer gameplay.&lt;br /&gt;
*&#039;&#039;[[Transformers: Fall of Cybertron|Fall of Cybertron]]&#039;&#039;, the above&#039;s sequel.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://transformersuniverse.com/ Official website]&lt;br /&gt;
*[https://www.youtube.com/watch?v=gyc0fuDuPcc&amp;amp;feature=player_embedded Video interview]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{Gamestub}}&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Universe}}&lt;br /&gt;
[[Category:Aligned video games]]&lt;br /&gt;
[[Category:Online games]]&lt;br /&gt;
[[Category:Prime media]]&lt;br /&gt;
[[Category:Transformers Universe game| *]]&lt;/div&gt;</summary>
		<author><name>Plasmapause</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers_Universe_(Jagex)&amp;diff=1000804</id>
		<title>Transformers Universe (Jagex)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers_Universe_(Jagex)&amp;diff=1000804"/>
		<updated>2015-08-22T12:29:07Z</updated>

		<summary type="html">&lt;p&gt;Plasmapause: /* Vague characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig3|Universe}}&lt;br /&gt;
[[File:JagexPresentsTransformersUniverse-Logo.png|center|600px]]&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Transformers Universe&#039;&#039;&#039;&#039;&#039; was a free to play browser based massively online tactical action game, or MOTA.&amp;lt;ref&amp;gt;[http://www.transformersuniverse.com/en/news/2014/2/state-of-the-factions-050214]&amp;lt;/ref&amp;gt; First unveiled at Botcon 2011,&amp;lt;ref&amp;gt;http://massively.joystiq.com/2011/06/02/jagex-reveals-transformers-universe-gears-up-for-botcon/&amp;lt;/ref&amp;gt; closed beta testing began a year after in 2012&amp;lt;ref&amp;gt;http://www.eurogamer.net/articles/2012-10-15-robots-smash-it-in-first-transformers-universe-gameplay-video&amp;lt;/ref&amp;gt; in which Steller Dawn&#039;s production had been cancelled to focus on Transformers Universe.&amp;lt;ref&amp;gt;http://www.eurogamer.net/articles/2012-03-02-jagex-suspends-sci-fi-stellar-dawn-mmo&amp;lt;/ref&amp;gt; Closed beta then ended sometime in 2013. In 2014 Jagex announced the change to from MMO to MOTA&amp;lt;ref&amp;gt;http://www.eurogamer.net/articles/2014-02-28-this-is-what-the-transformers-mota-looks-like&amp;lt;/ref&amp;gt; and closed beta registrations began again. The game entered open beta testing on July 4, 2014.&amp;lt;ref&amp;gt;[http://services.transformersuniverse.com/m=forum_tu/l=0/forums.ws?1,2,41,7390 Open Beta - 4th July - Announcements - Transformers Universe Forum:]: We are proud to announce Transformers Universe will be throwing open its doors to the world when we go in to Open BETA this Friday, July 4th from 6am EDT and 11am GMT.&lt;br /&gt;
*[http://www.tfw2005.com/transformers-news/video-games-17/transformers-universe-beta-launch-press-release-180613/ Transformers Universe Beta Launch Press Release]&amp;lt;/ref&amp;gt; It was being developed by [[Jagex]] and it is set in an &#039;&#039;alternate&#039;&#039; version of  the &#039;&#039;[[Transformers: Prime (franchise)|Prime]]&#039;&#039; portion of the [[Aligned continuity family]]. Gamers could choose to be an [[Autobot]] or a [[Decepticon]], obtain different warriors, and pit them against one another in various challenges and battles to gather [[Relic]]s and [[Energon]].&lt;br /&gt;
&lt;br /&gt;
It was announced on the 16th December 2014 that the game would begin a phased closure immediately, fully closing on the 31st January 2015, without ever having left beta testing&amp;lt;ref name=&amp;quot;closure&amp;quot;&amp;gt;[https://www.transformersuniverse.com/en/news/2014/12/important-tu-announcement-161214 The Future of Transformers Universe Announcement]: Today Jagex and Hasbro can confirm that Transformers Universe will close. This decision comes at an important time for both companies as they both realign their plans and focuses for 2015.... We’re hugely disappointed, but the game will be closing over the coming weeks before its full closure at 10am GMT on 31st January 2015.... As mentioned, on 31st Jan 2015 @ 10am GMT we will be shutting down all servers and forums and will freeze all Transformers Universe related accounts. These accounts will then be live for another 60 days (approx.) for any final queries before deletion on 31st March 2015.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The gameplay is slightly similar to other multiplayer battle arena games such as &#039;&#039;[[wikipedia:Dota 2|Dota 2]]&#039;&#039; or &#039;&#039;[[wikipedia:League of Legends|League of Legends]]&#039;&#039; however there are no lanes, or creeps and the game plays in a third person perspective. Players pick from a roster of warriors and go head to head in battles to capture points or to annihilate the other team. Although the game features several &#039;&#039;Prime&#039;&#039; characters in minor roles, new introductions to the &#039;&#039;Prime&#039;&#039; mythos such as [[Prowl (WFC)|Prowl]] and [[Switchblade (Prime)|Switchblade]] take center stage.&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
[[File:Base maps Transformers Universe.JPG|thumb]]&lt;br /&gt;
According to creative director [[Alex DeRakoff]], the main story involves [[Optimus Prime (WFC)|Optimus Prime]] going missing, with the other [[Autobot]]s trying to keep his location a secret from [[Megatron (WFC)|Megatron]], who is travelling across the galaxy with his associates to track down Prime.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=2KA2QqiwVHo &amp;quot;Under the Hood: Episode 2&amp;quot;]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
In the recent Autobot and Decepticon trailers as well as the new tutorials introduced, an additional segment of the plot was revealed: The [[Decepticon]]s have intercepted and shot down the Autobot spaceship &#039;&#039;[[Arclight (ship)|Arclight]]&#039;&#039; (which was on its way to Earth to refuel due to the Autobots having stocked up vast amounts of energon on Earth during the war on cybertron), causing the surviving Autobots crash-land on [[Earth]] (mostly the [[United States]]) aboard escape pods. The debris from the Arclight rained across the North America continent, while the Decepticons&#039;s ship, the [[Leviathan]] invaded Central City and the Decepticons began attacking to the humans in order to draw out the Autobots and Optimus Prime.  This incident prompted the president to order &amp;quot;a national state of emergency and the total evacuation of eleven major cities.&amp;quot; Optimus Prime contacted [[General Freeman]], who provided these Autobot refugees with a [[High Grand|base of operations]]. In return, the Autobots vowed to protect [[human]] civilization from the Decepticon threat.&lt;br /&gt;
&lt;br /&gt;
In a leaked video&amp;lt;ref&amp;gt;https://vid.me/sPsA&amp;lt;/ref&amp;gt; called &amp;quot;Episode 1 War Room&amp;quot;, Megatron greets his &#039;generals&#039; (Tomb, Swindle, Switchblade, Flamewar and an unnamed decepticon) onboard the Nemesis in space. Switchblade reveals to Megatron that he has helped Makeshift secure a position among the Autobots, however Prime&#039;s location remains unknown. When Switchblade expresses his opinion about Prime&#039;s intentions, Megatron quickly silences him by threatening him with his fusion cannon. Swindle, upon questioned about the production of Megatron&#039;s armada, informs Megatron that the they are behind schedule due to the expansion of operations but before he can continue, is fired upon by Megatron. Megatron orders his generals to fetch him when it&#039;s time for war, and quickly departs the room.&lt;br /&gt;
&lt;br /&gt;
In another leaked video called &amp;quot;Episode 2&amp;quot; Swindle attempts to access the vault&amp;lt;ref&amp;gt;http://i.tformers.com/g/generated/26086/tfu-mc-2__scaled_600.jpg&amp;lt;/ref&amp;gt;&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
===Game modes===&lt;br /&gt;
&lt;br /&gt;
There were six playable game modes:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Elimination]]&#039;&#039;&#039; pits Autobots against Decepticons. The first faction to reach 20 kills wins the match.&lt;br /&gt;
* &#039;&#039;&#039;[[Meteor Storm]]&#039;&#039;&#039; (also known as &#039;&#039;&#039;King of the hill&#039;&#039;&#039;) has both sides try to capture Energon meteor landing sites. The first team that gains 1000 points wins.&lt;br /&gt;
* &#039;&#039;&#039;[[Crisis (Prime)|Crisis]]&#039;&#039;&#039; is a player-vs-environment mode where teams fight hordes of [[Terrorcon (Prime)|Terrorcon]]s and gather energon before fighting a final boss.&lt;br /&gt;
* &#039;&#039;&#039;[[Dispatch]]&#039;&#039;&#039; (also known as &#039;&#039;&#039;Incursion&#039;&#039;&#039; or &#039;&#039;&#039;Free Roam&#039;&#039;&#039;) is another player-vs-environment where players can partake small missions or mine for energon in the outer base area.&lt;br /&gt;
* &#039;&#039;&#039;VR Training Simulator&#039;&#039;&#039; (also known as &#039;&#039;&#039;Battle Simulation&#039;&#039;&#039; or &#039;&#039;&#039;Training Program&#039;&#039;&#039;) is an unreleased mode which allows Autobots or Decepticons to train with comrades against holomatter enemies&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=m6hv5b7T5NU&amp;lt;/ref&amp;gt; (This mode was to be included as one of the hangar entrances had been replaced with an entrance to this game mode however due to the game&#039;s early closure, it never made into the game itself)&lt;br /&gt;
*&#039;&#039;&#039;Recon&#039;&#039;&#039; (also known as &#039;&#039;&#039;Capture The Flag&#039;&#039;&#039; or &#039;&#039;&#039;Capture The Intel&#039;&#039;&#039;) is another unreleased game mode in which Autobots and Decepticons must capture their enemies&#039; &amp;quot;flag&amp;quot; and carry it to their &amp;quot;base&amp;quot; (This mode was also to be included as the keybinding showed keys for dropping the flag and picking it up)&lt;br /&gt;
&lt;br /&gt;
An additional &amp;quot;Challenge&amp;quot; mode was added were players could prearrange an Elimination match. However no rewards are given (not even experience points) and skill score remains unaffected. The &amp;quot;backfilling&amp;quot; game mechanic is disabled in this mode, and player statistics are not recorded.&lt;br /&gt;
&lt;br /&gt;
===Classes===&lt;br /&gt;
&lt;br /&gt;
There were a variety of classes to chose from. Although many of them could be grouped together (e.g. Mechanist and Medic, Demolisher and suppressor).&lt;br /&gt;
====Known classes====&lt;br /&gt;
*Demolisher (previously known as Assassin in closed beta) - Demolishers employ offensive equipment to deal devastating amounts of damage, at the expense of their defenses or utilities.&lt;br /&gt;
*Medic - Medics have traded their offensive capabilities in favor of defense and utility, allowing them to fulfill the role of primary healer, and keep themselves alive at the same time.&lt;br /&gt;
*Soldier - Soldiers are all-rounders, possessing an even spread of offensive and defensive weapons and equipment.&lt;br /&gt;
*Hybrid - Hybrids carry a balance of offensive and defensive systems, and a limited repairing capability. They are most effective when supporting allies.&lt;br /&gt;
*Mechanist - Mechanists surrender their offense in favor of strong defenses, their function being to keep themselves alive as they draw enemy fire. A bonus is that they can also repair their allies&lt;br /&gt;
*Interceptor (previously known as Demolisher in closed beta) - Interceptors are highly-destructive bots whose weapons and equipment are optimized for offense, making them effective at hit-and-run strategies.&lt;br /&gt;
*Suppressor - Suppressors are attack-orientated bots whose S-Techs favor offensive abilities.&lt;br /&gt;
*Controller - Controllers specialize in utilities. Their skill with buffs and debuffs is unmatched, using them for a wide variety of positive and negative effects.&lt;br /&gt;
*Guardian - Guardians trade in their offense &amp;amp; utilities in order to absorb enemy damage away from their allies.&lt;br /&gt;
&lt;br /&gt;
====Unknown classes====&lt;br /&gt;
In the store there are a couple of classes shown in the filter search for warriors. It&#039;s unknown what each of the classes did as there were no descriptions in-game.&lt;br /&gt;
*Hotfixer (also known as sentinel)&lt;br /&gt;
*Physician&lt;br /&gt;
&lt;br /&gt;
==Featured characters==&lt;br /&gt;
{{featuredcharacters&lt;br /&gt;
|c1=&lt;br /&gt;
* [[Optimus Prime (WFC)|Optimus Prime]] ([[Peter Cullen]])&lt;br /&gt;
* [[Bumblebee (WFC)|Bumblebee]]&lt;br /&gt;
* [[Prowl (WFC)|Prowl]] ([[Alex Skuby]])&amp;lt;ref name=&amp;quot;castlist&amp;quot;&amp;gt;[https://secure.transformersuniverse.com/m=forum_tu/sl=0/forums.ws?2,3,927,11519,goto,1#3 Cast list on the Universe forums] ([http://i.imgur.com/XdljDTe.png Mirror])&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Ironhide (WFC)|Ironhide]] ([[Allan Corduner]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Arcee (WFC)|Arcee]]&lt;br /&gt;
* [[Ratchet (WFC)|Ratchet]]&lt;br /&gt;
* [[Wheeljack (Prime)|Wheeljack]]&lt;br /&gt;
* [[Hound (Prime)|Hound]]&lt;br /&gt;
* [[Meltdown (Prime)|Meltdown]]&lt;br /&gt;
* [[Front-Line]]&lt;br /&gt;
* [[Catapult]]&lt;br /&gt;
* [[Anomaly]] ([[Akie Kotabe]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Doubletake]] ([[Glenn Wrage]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Ripraw]] ([[Tom Clarke Hill]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Showdown (Prime)|Showdown]]&lt;br /&gt;
* [[Macro]]&lt;br /&gt;
* [[Triage (Prime)|Triage]] ([[Glenn Wrage]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Overclock]] ([[Adam Longworth]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Monsoon]] ([[Adam Longworth]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Sparkscape]]&lt;br /&gt;
* [[Swagger]]&lt;br /&gt;
* [[Outsider]]&lt;br /&gt;
* [[Chromia (Prime)|Chromia]]&lt;br /&gt;
* [[Autotrooper (Prime)|Autotroopers]]&lt;br /&gt;
|c2=&lt;br /&gt;
* [[Megatron (WFC)|Megatron]] ([[Frank Welker]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Brawl (WFC)|Brawl]] ([[Steven Ashton Frank]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Switchblade (Prime)|Switchblade]] ([[Steve Blum]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Knock Out (Prime)|Knock Out]]&lt;br /&gt;
* [[Swindle (FOC)|Swindle]]&lt;br /&gt;
* [[Duststorm (Prime)|Duststorm]]&lt;br /&gt;
* [[Conduit (Prime)|Conduit]]&lt;br /&gt;
* [[Shellshock]]&lt;br /&gt;
* [[Derail]] ([[Kerry Shale]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Deadheat]] ([[Tom Clarke Hill]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Astraea]] ([[Monet Mazur]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Mismatch]]&lt;br /&gt;
* [[Hotwire (Prime)|Hotwire]] ([[Glenn Wrage]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Drive-By]] ([[Toby Longworth]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Rampart]] ([[Stanley Townsend]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Flatline (Prime)|Flatline]]&lt;br /&gt;
* [[Diabla]]&lt;br /&gt;
* [[Firebreaker]]&lt;br /&gt;
* [[Pandemic]]&lt;br /&gt;
* [[Flamewar (Prime)|Flamewar]]&lt;br /&gt;
* [[Vehicon (Prime)|Vehicons]]&lt;br /&gt;
&lt;br /&gt;
|c4=&lt;br /&gt;
* [[Terrorcon (Prime)|Terrorcons]]&lt;br /&gt;
* [[General Freeman]]&lt;br /&gt;
|nonumbering=true}}&lt;br /&gt;
&lt;br /&gt;
===Unused characters===&lt;br /&gt;
[[File:TFUniverseJagex-Pitstop.png|Pitstop [[robot mode]]|thumb]]&lt;br /&gt;
[[File:TFUniverseJagex-PitstopVehicle.png|Pitstop [[alternate mode|vehicle mode]]|thumb]]&lt;br /&gt;
A number of characters were either only used in the closed beta or revealed but not made available in the game before it was shut down.&lt;br /&gt;
;Autobots&lt;br /&gt;
* [[Bulkhead (Prime)|Bulkhead]]&lt;br /&gt;
* [[Cameo]]&lt;br /&gt;
* [[Pitstop]]&lt;br /&gt;
* [[Bombast]]&lt;br /&gt;
* [[Clear-Cut]]&lt;br /&gt;
* [[Flood]]&lt;br /&gt;
* [[Stiletto (Prime)|Stiletto]]&lt;br /&gt;
;Decepticons&lt;br /&gt;
* [[Barricade (WFC)|Barricade]]&lt;br /&gt;
* [[Breakdown (WFC)|Breakdown]]&lt;br /&gt;
* [[Contagion]]&lt;br /&gt;
* [[Rollcage]]&lt;br /&gt;
* [[Breakneck (Prime)|Breakneck]]&lt;br /&gt;
* [[Tomb]]&lt;br /&gt;
* [[Backlash (Prime)|Backlash]]&lt;br /&gt;
&lt;br /&gt;
;Unknown allegiance&lt;br /&gt;
* [[Mayday]]&lt;br /&gt;
&lt;br /&gt;
===Vague characters===&lt;br /&gt;
There are some characters that were believed to be in development, but contain little public information about their existence.&lt;br /&gt;
*[[Onslaught (WFC)|Onslaught]] (Model artwork found on Artstation and portrait found in the game files)&lt;br /&gt;
*[[Boo-Ya]] (found in the game files)&lt;br /&gt;
*[[Adhoc]] (concept art found on Artstation, a small icon of his face appears on the official website, leaked video shows his transformation animation&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=cjt7c5_W_7I&amp;lt;/ref&amp;gt; and leaked gameplay showing his helicopter mode&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=IN1IQesvy6E&amp;lt;/ref&amp;gt;)&lt;br /&gt;
*[[Lockbox]] (mentioned briefly in the dev insider to Anomaly video and featured in the 2012 beta)&lt;br /&gt;
*[[Tyrant]] (mentioned briefly at Manchester Comic Con 2014)&lt;br /&gt;
*[[Crackshot]] (mentioned briefly at Manchester Comic Con 2014) &lt;br /&gt;
*[[Vigilant]] (mentioned briefly at Manchester Comic Con 2014) &lt;br /&gt;
*[[Nightstalker (Prime)|Nightstalker]] (mentioned briefly at Manchester Comic Con 2014)&lt;br /&gt;
*[[Rend]] (mentioned briefly at Manchester Comic Con 2014 and mentioned in the game files)&lt;br /&gt;
*[[Vindicator]] (mentioned briefly at Manchester Comic Con 2014)&lt;br /&gt;
*[[Hemlock]] (mentioned briefly at Insomnia52)&lt;br /&gt;
*[[Hawksight]] (mentioned briefly at Insomnia52)&lt;br /&gt;
*[[Riot]] (included in the 2012 beta)&lt;br /&gt;
*[[Roadblock (Prime)|Roadblock]] (included in the 2012 beta)&lt;br /&gt;
*Decepticon Brawler (Seen in [http://tfwiki.net/wiki/File:Transformers_Universe_concept_art_enviroment_10.jpeg  concept art] and labelled as a Tier 2 Brawler at New York Comic Con&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=cY3TOkDTypI&amp;lt;/ref&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Transformers Universe Website Background 2013.png&lt;br /&gt;
File:Sam-beattie-adhoc-render Transformers Universe.jpg&lt;br /&gt;
File:Transformers Universe concept art enviroment 10.jpeg&lt;br /&gt;
File:Transformers Universe concept art enviroment 9.jpeg&lt;br /&gt;
File:Transformers Universe concept art enviroment 7.jpeg&lt;br /&gt;
File:Autobot halloween wallpaper 1440x900 pt.jpg&lt;br /&gt;
File:Transformers Universe Flatline with Duststorm and Astraea.JPG&lt;br /&gt;
File:Transformers Universe Megatron wallpaper.jpg&lt;br /&gt;
File:Transformers Universe Riot 2012.JPG&lt;br /&gt;
File:Transformers Universe Roadblock 2012.JPG&lt;br /&gt;
File:Transformers-Universe-Character-designs-by-Sam-Hogg.Jpeg&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Two known builds of Transformers Universe were developed. The &amp;quot;2012&amp;quot; version (which never left closed beta) and the &amp;quot;2014&amp;quot; version which went into Open Beta. The 2012 build used an upgraded version of RuneTek 6&amp;lt;ref&amp;gt;http://www.zybez.net/news/1841/what_we_know_about_transformers_universe/&amp;lt;/ref&amp;gt; as their game engine while the 2014 build used Unity as it&#039;s game engine. Further differences included the 2012 version having a 8v8 mode called &amp;quot;Capture the flag&amp;quot;&amp;lt;ref&amp;gt;http://www.dailymotion.com/video/x14wue0_toasty_videogames&amp;lt;/ref&amp;gt; as well as 8v8 Team Death Match.&amp;lt;ref&amp;gt;http://www.dailymotion.com/dm_521dd4cc5c991&amp;lt;/ref&amp;gt; Furthermore characters such as Lockbox, Riot, Roadblock and more were never included in the 2014 build. Starter bots for the Autobots in 2012 were Catapult, Meltdown and Frontline (who is now known as Macro) while in the 2014 build starter bots for the Autobots were Overclock, Monsoon and Triage. Many other details about the 2012 build are lost due to the NDA never being dropped.&lt;br /&gt;
*[[BotCon 2012]] attendees were able to reserve their in-game name at the convention.&lt;br /&gt;
* The game has gone through a couple of genre shifts. Initially slated to be released as an MMORPG with multiple classes and conventional character creation, but the [[Transformers: Fall of Cybertron|difficulty of customizing robots]] was cited as part of the reasoning in changing it to the quickly expanding MOBA genre. Right.&amp;lt;ref&amp;gt;&lt;br /&gt;
[http://www.edge-online.com/features/jagexs-transformers-universe-is-a-massively-multiplayer-action-rpg-that-puts-the-toy-box-robots-onto-the-battlefield/]&amp;lt;/ref&amp;gt; It has since been declared to be a massively online, tactical action game by Mark Gerhard, CEO/CTO of Jagex.&lt;br /&gt;
* The November 2012 issue of Edge revealed both an early version of [[Firebreaker]] and [[Macro]] with the descriptors &amp;quot;Oppressor&amp;quot; and &amp;quot;Guardian&amp;quot;.&amp;lt;ref&amp;gt;[http://www.edge-online.com/magazine/e248-transformers-universe-rolls-out-to-retool-the-action-rpg/]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* On April 25th, 2014, Founders Packs were revealed, along with founder exclusive bonuses and new characters.&amp;lt;ref&amp;gt;[https://www.transformersuniverse.com/founders-pack Founders Pack - Transformers Universe - Become a Founder]&amp;lt;/ref&amp;gt; Each increasingly expensive pack, from Bronze to &amp;quot;[[Cybernite]]&amp;quot;, grants a three day head start to play the game and various in game bonuses, in addition to season passes of various lengths of time and exclusive warriors. The most expensive at $449.99, the Cybernite pack also offers a limited edition ten inch diorama figurine showcasing Showdown and Shellshock in combat. Yeesh.&lt;br /&gt;
* Someone named [[Vectorium]] is quoted on Anomaly&#039;s page on the Transformers Universe website, referring to the green toxic youngster&#039;s capabilities in shock. Considering the pattern of the other Transformers Universe bios, all of whom quote pre-existing characters of the same faction, Vectorium is likely another Autobot. Meanwhile, Decepticon Diabla&#039;s page quotes a previously unknown Aligned continuity version of [[Snow Cat (Prime)|Snow Cat]].&lt;br /&gt;
*Between June 6-7th, 2014, five unreleased playable characters (Firebreaker, [[Contagion]], [[Outsider]], [[Cameo]] and Swagger) were leaked by some TFW2005/TFU forum users who toyed around with the generic link for model images of playable Autobots and Decepticons alike.&lt;br /&gt;
*As of July 4th, 2014, Transformers Universe has reached the Open Beta stage and the NDA was lifted. Additionally, more Bots, such as [[Rollcage]],&amp;lt;ref&amp;gt;[https://cdn.transformersuniverse.com/img/main/bot-pages/unity-fallback/bots/rollcage.png]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://cdn.transformersuniverse.com/img/main/bot-pages/unity-fallback/vehicles/rollcage.png]&amp;lt;/ref&amp;gt; and others (without names) were leaked.&amp;lt;ref&amp;gt;[https://cdn.transformersuniverse.com/img/main/profile/warriors/large/807403543.png]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://cdn.transformersuniverse.com/img/main/profile/warriors/large/807403526.png]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*A veritable cornucopia of information came out on September 5th. Officially announced on that date were a new challenger system and playable characters Outsider and Pandemic due that month along with updated maps. Flamewar and Chromia were revealed to be coming out in October with a new game mode, Recon.&amp;lt;ref&amp;gt;http://www.tfw2005.com/transformers-news/video-games-17/jagex-transformers-universe-game-update-new-modes-and-characters-181101/&amp;lt;/ref&amp;gt; In addition, a vast number of character models were found by a dataminer, including early versions of released characters, unrevealed new characters, models with pre-existing character names as placeholders and character models for cast members of Transformers: Prime. New characters included [[Bombast]], [[Clear-Cut]], [[Backlash (Universe)|Backlash]], [[Flood]], [[Stiletto (Universe)|Stiletto]], [[Pitstop]], [[Pandemic]], [[Breakneck (Universe)|Breakneck]], and [[Mayday]]. Prime cast members [[Knock Out (Prime)|Knock Out]], [[Bulkhead (Prime)|Bulkhead]], [[Wheeljack (Prime)|Wheeljack]], and [[Breakdown (WFC)|Breakdown]] got models, and the in-engine appearance of [[Barricade (WFC)|Barricade]] was confirmed, turning into an SUV. &amp;lt;ref&amp;gt;http://www.tfw2005.com/transformers-news/video-games-17/jagex-transformers-universe-new-characters-including-prime-knock-out-181099/&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Recon was set to release with the addition of Flamewar and Chromia on October 2014,&amp;lt;ref&amp;gt;https://www.transformersuniverse.com/en/news/2014/9/evolution-transformers-universe-050914&amp;lt;/ref&amp;gt; however in a later developer update, the Transformers Univese team stated &amp;quot;We need to spend more time looking at the balance of the characters and the game mode, as well as continue to polish the relevant features.&amp;quot;.&amp;lt;ref&amp;gt;https://www.transformersuniverse.com/en/news/2014/10/developer-update-whats-next-121014&amp;lt;/ref&amp;gt; Chromia, Flamewar, Recon and defense (an unannounced gamemode) can still be found in the game files.&lt;br /&gt;
*Defense (a gamemode) can be found in the game files which involves the use of a photoncannon. &lt;br /&gt;
*On December 16th with the announcement that the game would close at the end of January 2015, still in beta,&amp;lt;ref name=&amp;quot;closure&amp;quot;/&amp;gt; Jagex announced that all Founders Pack, relic bundles and starter packs would be refunded. No specific reason has been given as to the reason for the closure.&lt;br /&gt;
*Various Artists for Transformers Universe have uploaded concept arts as well as models of Transformers Universe characters on Artstation including artworks of Arcee, Onslaught, Perceptor, Adhoc, Bombast, Clearcut, Flamewar, Chromia, Warpath, Bumblebee, and many others.&lt;br /&gt;
*Although the set date for the closure was Saturday 31st January at 10AM (GMT), the game servers and the website were still online even after this date and time. However on the 1st of February at 4:30PM (GMT) attempts to access the official website was redirected to the [http://www.hasbro.com/en_GB/brands/transformers/| Transformers section on the official hasbro website], but the [https://secure.transformersuniverse.com/m=forum_tu/sl=0/forums.ws  forums from the TFU website] could still be accessed showing the official site was still online, as well as the [http://cybertron-frankfurt.transformersuniverse.com/webplayerdirect.html|game servers]. The Game servers went offline on the 28th of February along with the forums.&lt;br /&gt;
*[http://www.wearemi.com/| Makers and innovators]  created several &#039;comic-like&#039; episodes to promote the game. After Transformers Universe was shutdown, they posted 2 of these episodes on their website but were shortly take down. According to MI, they made 10 of these episodes in total&amp;lt;ref&amp;gt;http://tformers.com/transformers-unreleased-promotional-motion-comics-for/26086/news.html&amp;lt;/ref&amp;gt;.&lt;br /&gt;
*Intel (US chip manufacturer) listed Transformers Universe on the popular playable games that can run on Intel HD 4000&amp;lt;ref&amp;gt;http://www.intel.com/support/graphics/sb/CS-034979.htm&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Transformers Universe&#039;s multiplayer is made possible by muchdifferent&#039;s unitypark suite. Infact muchdifferent till have the Transformers Universe listed on their gameshow case as closed beta even though it went into Open Beta and then closed down shortly after.&amp;lt;ref&amp;gt;http://www.muchdifferent.com/game-technology/&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Throughout Transformer Universe&#039;s lifetime several tournaments and competitions were held to promote the game. In early 2014 beta (during February and March) players who gained the most amount of kills or assists or healing points or most damage taken in one life, were awarded with any free playable warrior of their choice at the time. To celebrate Open Beta a skill score competition was held with double XP and $75,000 prizes.&amp;lt;ref&amp;gt;http://www.pcgamer.com/transformers-universe-free-to-play-moba-goes-into-open-beta-on-july-4/&amp;lt;/ref&amp;gt;. At Manchester Comic Con a tournament was held where anyone could sign up a team and compete for the top prize of £5000. At EGX London another Tournament was held where yet again anyone could compete for prizes and founder pack giveaways&amp;lt;ref&amp;gt;http://games.mxdwn.com/news/egx-london-2014-transformers-universe-showcases-pandemic-and-outsider-released-today/&amp;lt;/ref&amp;gt;&lt;br /&gt;
==See also==&lt;br /&gt;
*&#039;&#039;[[Transformers Online]]&#039;&#039;, the game&#039;s &#039;&#039;even more&#039;&#039; short-lived counterpart for Asian markets.&lt;br /&gt;
*&#039;&#039;[[Transformers: War for Cybertron (games)|War for Cybertron]]&#039;&#039;, a store-bought game with online multiplayer gameplay.&lt;br /&gt;
*&#039;&#039;[[Transformers: Fall of Cybertron|Fall of Cybertron]]&#039;&#039;, the above&#039;s sequel.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://transformersuniverse.com/ Official website]&lt;br /&gt;
*[https://www.youtube.com/watch?v=gyc0fuDuPcc&amp;amp;feature=player_embedded Video interview]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{Gamestub}}&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Universe}}&lt;br /&gt;
[[Category:Aligned video games]]&lt;br /&gt;
[[Category:Online games]]&lt;br /&gt;
[[Category:Prime media]]&lt;br /&gt;
[[Category:Transformers Universe game| *]]&lt;/div&gt;</summary>
		<author><name>Plasmapause</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers_Universe_(Jagex)&amp;diff=996955</id>
		<title>Transformers Universe (Jagex)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers_Universe_(Jagex)&amp;diff=996955"/>
		<updated>2015-08-09T15:56:11Z</updated>

		<summary type="html">&lt;p&gt;Plasmapause: /* Vague characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig3|Universe}}&lt;br /&gt;
[[File:JagexPresentsTransformersUniverse-Logo.png|center|600px]]&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Transformers Universe&#039;&#039;&#039;&#039;&#039; was a free to play browser based massively online tactical action game, or MOTA.&amp;lt;ref&amp;gt;[http://www.transformersuniverse.com/en/news/2014/2/state-of-the-factions-050214]&amp;lt;/ref&amp;gt; First unveiled at Botcon 2011,&amp;lt;ref&amp;gt;http://massively.joystiq.com/2011/06/02/jagex-reveals-transformers-universe-gears-up-for-botcon/&amp;lt;/ref&amp;gt; closed beta testing began a year after in 2012&amp;lt;ref&amp;gt;http://www.eurogamer.net/articles/2012-10-15-robots-smash-it-in-first-transformers-universe-gameplay-video&amp;lt;/ref&amp;gt; in which Steller Dawn&#039;s production had been cancelled to focus on Transformers Universe.&amp;lt;ref&amp;gt;http://www.eurogamer.net/articles/2012-03-02-jagex-suspends-sci-fi-stellar-dawn-mmo&amp;lt;/ref&amp;gt; Closed beta then ended sometime in 2013. In 2014 Jagex announced the change to from MMO to MOTA&amp;lt;ref&amp;gt;http://www.eurogamer.net/articles/2014-02-28-this-is-what-the-transformers-mota-looks-like&amp;lt;/ref&amp;gt; and closed beta registrations began again. The game entered open beta testing on July 4, 2014.&amp;lt;ref&amp;gt;[http://services.transformersuniverse.com/m=forum_tu/l=0/forums.ws?1,2,41,7390 Open Beta - 4th July - Announcements - Transformers Universe Forum:]: We are proud to announce Transformers Universe will be throwing open its doors to the world when we go in to Open BETA this Friday, July 4th from 6am EDT and 11am GMT.&lt;br /&gt;
*[http://www.tfw2005.com/transformers-news/video-games-17/transformers-universe-beta-launch-press-release-180613/ Transformers Universe Beta Launch Press Release]&amp;lt;/ref&amp;gt; It was being developed by [[Jagex]] and it is set in an &#039;&#039;alternate&#039;&#039; version of  the &#039;&#039;[[Transformers: Prime (franchise)|Prime]]&#039;&#039; portion of the [[Aligned continuity family]]. Gamers could choose to be an [[Autobot]] or a [[Decepticon]], obtain different warriors, and pit them against one another in various challenges and battles to gather [[Relic]]s and [[Energon]].&lt;br /&gt;
&lt;br /&gt;
It was announced on the 16th December 2014 that the game would begin a phased closure immediately, fully closing on the 31st January 2015, without ever having left beta testing&amp;lt;ref name=&amp;quot;closure&amp;quot;&amp;gt;[https://www.transformersuniverse.com/en/news/2014/12/important-tu-announcement-161214 The Future of Transformers Universe Announcement]: Today Jagex and Hasbro can confirm that Transformers Universe will close. This decision comes at an important time for both companies as they both realign their plans and focuses for 2015.... We’re hugely disappointed, but the game will be closing over the coming weeks before its full closure at 10am GMT on 31st January 2015.... As mentioned, on 31st Jan 2015 @ 10am GMT we will be shutting down all servers and forums and will freeze all Transformers Universe related accounts. These accounts will then be live for another 60 days (approx.) for any final queries before deletion on 31st March 2015.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The gameplay is slightly similar to other multiplayer battle arena games such as &#039;&#039;[[wikipedia:Dota 2|Dota 2]]&#039;&#039; or &#039;&#039;[[wikipedia:League of Legends|League of Legends]]&#039;&#039; however there are no lanes, or creeps and the game plays in a third person perspective. Players pick from a roster of warriors and go head to head in battles to capture points or to annihilate the other team. Although the game features several &#039;&#039;Prime&#039;&#039; characters in minor roles, new introductions to the &#039;&#039;Prime&#039;&#039; mythos such as [[Prowl (WFC)|Prowl]] and [[Switchblade (Prime)|Switchblade]] take center stage.&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
[[File:Base maps Transformers Universe.JPG|thumb]]&lt;br /&gt;
According to creative director [[Alex DeRakoff]], the main story involves [[Optimus Prime (WFC)|Optimus Prime]] going missing, with the other [[Autobot]]s trying to keep his location a secret from [[Megatron (WFC)|Megatron]], who is travelling across the galaxy with his associates to track down Prime.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=2KA2QqiwVHo &amp;quot;Under the Hood: Episode 2&amp;quot;]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
In the recent Autobot and Decepticon trailers as well as the new tutorials introduced, an additional segment of the plot was revealed: The [[Decepticon]]s have intercepted and shot down the Autobot spaceship &#039;&#039;[[Arclight (ship)|Arclight]]&#039;&#039; (which was on its way to Earth to refuel due to the Autobots having stocked up vast amounts of energon on Earth during the war on cybertron), causing the surviving Autobots crash-land on [[Earth]] (mostly the [[United States]]) aboard escape pods. The debris from the Arclight rained across the North America continent, while the Decepticons&#039;s ship, the [[Leviathan]] invaded Central City and the Decepticons began attacking to the humans in order to draw out the Autobots and Optimus Prime.  This incident prompted the president to order &amp;quot;a national state of emergency and the total evacuation of eleven major cities.&amp;quot; Optimus Prime contacted [[General Freeman]], who provided these Autobot refugees with a [[High Grand|base of operations]]. In return, the Autobots vowed to protect [[human]] civilization from the Decepticon threat.&lt;br /&gt;
&lt;br /&gt;
In a leaked video&amp;lt;ref&amp;gt;https://vid.me/sPsA&amp;lt;/ref&amp;gt; called &amp;quot;Episode 1 War Room&amp;quot;, Megatron greets his &#039;generals&#039; (Tomb, Swindle, Switchblade, Flamewar and an unnamed decepticon) onboard the Nemesis in space. Switchblade reveals to Megatron that he has helped Makeshift secure a position among the Autobots, however Prime&#039;s location remains unknown. When Switchblade expresses his opinion about Prime&#039;s intentions, Megatron quickly silences him by threatening him with his fusion cannon. Swindle, upon questioned about the production of Megatron&#039;s armada, informs Megatron that the they are behind schedule due to the expansion of operations but before he can continue, is fired upon by Megatron. Megatron orders his generals to fetch him when it&#039;s time for war, and quickly departs the room.&lt;br /&gt;
&lt;br /&gt;
In another leaked video called &amp;quot;Episode 2&amp;quot; Swindle attempts to access the vault&amp;lt;ref&amp;gt;http://i.tformers.com/g/generated/26086/tfu-mc-2__scaled_600.jpg&amp;lt;/ref&amp;gt;&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
===Game modes===&lt;br /&gt;
&lt;br /&gt;
There were six playable game modes:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Elimination]]&#039;&#039;&#039; pits Autobots against Decepticons. The first faction to reach 20 kills wins the match.&lt;br /&gt;
* &#039;&#039;&#039;[[Meteor Storm]]&#039;&#039;&#039; (also known as &#039;&#039;&#039;King of the hill&#039;&#039;&#039;) has both sides try to capture Energon meteor landing sites. The first team that gains 1000 points wins.&lt;br /&gt;
* &#039;&#039;&#039;[[Crisis (Universe)|Crisis]]&#039;&#039;&#039; is a player-vs-environment mode where teams fight hordes of [[Terrorcon (Prime)|Terrorcon]]s and gather energon before fighting a final boss.&lt;br /&gt;
* &#039;&#039;&#039;[[Dispatch]]&#039;&#039;&#039; (also known as &#039;&#039;&#039;Incursion&#039;&#039;&#039; or &#039;&#039;&#039;Free Roam&#039;&#039;&#039;) is another player-vs-environment where players can partake small missions or mine for energon in the outer base area.&lt;br /&gt;
* &#039;&#039;&#039;VR Training Simulator&#039;&#039;&#039; (also known as &#039;&#039;&#039;Battle Simulation&#039;&#039;&#039; or &#039;&#039;&#039;Training Program&#039;&#039;&#039;) is an unreleased mode which allows Autobots or Decepticons to train with comrades against holomatter enemies&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=m6hv5b7T5NU&amp;lt;/ref&amp;gt; (This mode was to be included as one of the hangar entrances had been replaced with an entrance to this game mode however due to the game&#039;s early closure, it never made into the game itself)&lt;br /&gt;
*&#039;&#039;&#039;Recon&#039;&#039;&#039; (also known as &#039;&#039;&#039;Capture The Flag&#039;&#039;&#039; or &#039;&#039;&#039;Capture The Intel&#039;&#039;&#039;) is another unreleased game mode in which Autobots and Decepticons must capture their enemies&#039; &amp;quot;flag&amp;quot; and carry it to their &amp;quot;base&amp;quot; (This mode was also to be included as the keybinding showed keys for dropping the flag and picking it up)&lt;br /&gt;
&lt;br /&gt;
An additional &amp;quot;Challenge&amp;quot; mode was added were players could prearrange an Elimination match. However no rewards are given (not even experience points) and skill score remains unaffected. The &amp;quot;backfilling&amp;quot; game mechanic is disabled in this mode, and player statistics are not recorded.&lt;br /&gt;
&lt;br /&gt;
===Classes===&lt;br /&gt;
&lt;br /&gt;
There were a variety of classes to chose from. Although many of them could be grouped together (e.g. Mechanist and Medic, Demolisher and suppressor).&lt;br /&gt;
====Known classes====&lt;br /&gt;
*Demolisher (previously known as Assassin in closed beta) - Demolishers employ offensive equipment to deal devastating amounts of damage, at the expense of their defenses or utilities.&lt;br /&gt;
*Medic - Medics have traded their offensive capabilities in favor of defense and utility, allowing them to fulfill the role of primary healer, and keep themselves alive at the same time.&lt;br /&gt;
*Soldier - Soldiers are all-rounders, possessing an even spread of offensive and defensive weapons and equipment.&lt;br /&gt;
*Hybrid - Hybrids carry a balance of offensive and defensive systems, and a limited repairing capability. They are most effective when supporting allies.&lt;br /&gt;
*Mechanist - Mechanists surrender their offense in favor of strong defenses, their function being to keep themselves alive as they draw enemy fire. A bonus is that they can also repair their allies&lt;br /&gt;
*Interceptor (previously known as Demolisher in closed beta) - Interceptors are highly-destructive bots whose weapons and equipment are optimized for offense, making them effective at hit-and-run strategies.&lt;br /&gt;
*Suppressor - Suppressors are attack-orientated bots whose S-Techs favor offensive abilities.&lt;br /&gt;
*Controller - Controllers specialize in utilities. Their skill with buffs and debuffs is unmatched, using them for a wide variety of positive and negative effects.&lt;br /&gt;
*Guardian - Guardians trade in their offense &amp;amp; utilities in order to absorb enemy damage away from their allies.&lt;br /&gt;
&lt;br /&gt;
====Unknown classes====&lt;br /&gt;
In the store there are a couple of classes shown in the filter search for warriors. It&#039;s unknown what each of the classes did as there were no descriptions in-game.&lt;br /&gt;
*Hotfixer (also known as sentinel)&lt;br /&gt;
*Physician&lt;br /&gt;
&lt;br /&gt;
==Featured characters==&lt;br /&gt;
{{featuredcharacters&lt;br /&gt;
|c1=&lt;br /&gt;
* [[Optimus Prime (WFC)|Optimus Prime]] ([[Peter Cullen]])&lt;br /&gt;
* [[Bumblebee (WFC)|Bumblebee]]&lt;br /&gt;
* [[Prowl (WFC)|Prowl]] ([[Alex Skuby]])&amp;lt;ref name=&amp;quot;castlist&amp;quot;&amp;gt;[https://secure.transformersuniverse.com/m=forum_tu/sl=0/forums.ws?2,3,927,11519,goto,1#3 Cast list on the Universe forums] ([http://i.imgur.com/XdljDTe.png Mirror])&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Ironhide (WFC)|Ironhide]] ([[Allan Corduner]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Arcee (WFC)|Arcee]]&lt;br /&gt;
* [[Ratchet (WFC)|Ratchet]]&lt;br /&gt;
* [[Wheeljack (Prime)|Wheeljack]]&lt;br /&gt;
* [[Hound (Prime)|Hound]]&lt;br /&gt;
* [[Meltdown (Prime)|Meltdown]]&lt;br /&gt;
* [[Front-Line]]&lt;br /&gt;
* [[Catapult]]&lt;br /&gt;
* [[Anomaly]] ([[Akie Kotabe]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Doubletake]] ([[Glenn Wrage]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Ripraw]] ([[Tom Clarke Hill]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Showdown (Prime)|Showdown]]&lt;br /&gt;
* [[Macro]]&lt;br /&gt;
* [[Triage (Autobot)|Triage]] ([[Glenn Wrage]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Overclock]] ([[Adam Longworth]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Monsoon]] ([[Adam Longworth]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Sparkscape]]&lt;br /&gt;
* [[Swagger]]&lt;br /&gt;
* [[Outsider]]&lt;br /&gt;
* [[Chromia (Prime)|Chromia]]&lt;br /&gt;
* [[Autotrooper (Prime)|Autotroopers]]&lt;br /&gt;
|c2=&lt;br /&gt;
* [[Megatron (WFC)|Megatron]] ([[Frank Welker]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Brawl (WFC)|Brawl]] ([[Steven Ashton Frank]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Switchblade (Prime)|Switchblade]] ([[Steve Blum]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Knock Out (Prime)|Knock Out]]&lt;br /&gt;
* [[Swindle (FOC)|Swindle]]&lt;br /&gt;
* [[Duststorm (Prime)|Duststorm]]&lt;br /&gt;
* [[Conduit (Prime)|Conduit]]&lt;br /&gt;
* [[Shellshock]]&lt;br /&gt;
* [[Derail]] ([[Kerry Shale]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Deadheat]] ([[Tom Clarke Hill]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Astraea]] ([[Monet Mazur]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Mismatch]]&lt;br /&gt;
* [[Hotwire (Prime)|Hotwire]] ([[Glenn Wrage]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Drive-By]] ([[Toby Longworth]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Rampart]] ([[Stanley Townsend]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Flatline (Prime)|Flatline]]&lt;br /&gt;
* [[Diabla]]&lt;br /&gt;
* [[Firebreaker]]&lt;br /&gt;
* [[Pandemic]]&lt;br /&gt;
* [[Flamewar (Prime)|Flamewar]]&lt;br /&gt;
* [[Vehicon (Prime)|Vehicons]]&lt;br /&gt;
&lt;br /&gt;
|c4=&lt;br /&gt;
* [[Terrorcon (Prime)|Terrorcons]]&lt;br /&gt;
* [[General Freeman]]&lt;br /&gt;
|nonumbering=true}}&lt;br /&gt;
&lt;br /&gt;
===Unused characters===&lt;br /&gt;
[[File:TFUniverseJagex-Pitstop.png|Pitstop [[robot mode]]|thumb]]&lt;br /&gt;
[[File:TFUniverseJagex-PitstopVehicle.png|Pitstop [[alternate mode|vehicle mode]]|thumb]]&lt;br /&gt;
A number of characters were either only used in the closed beta or revealed but not made available in the game before it was shut down.&lt;br /&gt;
;Autobots&lt;br /&gt;
* [[Bulkhead (Prime)|Bulkhead]]&lt;br /&gt;
* [[Cameo]]&lt;br /&gt;
* [[Pitstop]]&lt;br /&gt;
* [[Bombast]]&lt;br /&gt;
* [[Clear-Cut]]&lt;br /&gt;
* [[Flood]]&lt;br /&gt;
* [[Stiletto (Prime)|Stiletto]]&lt;br /&gt;
;Decepticons&lt;br /&gt;
* [[Barricade (WFC)|Barricade]]&lt;br /&gt;
* [[Breakdown (WFC)|Breakdown]]&lt;br /&gt;
* [[Contagion]]&lt;br /&gt;
* [[Rollcage]]&lt;br /&gt;
* [[Breakneck (Prime)|Breakneck]]&lt;br /&gt;
* [[Tomb]]&lt;br /&gt;
* [[Backlash (Prime)|Backlash]]&lt;br /&gt;
&lt;br /&gt;
;Unknown allegiance&lt;br /&gt;
* [[Mayday]]&lt;br /&gt;
&lt;br /&gt;
===Vague characters===&lt;br /&gt;
There are some characters that were believed to be in development, but contain little public information about their existence.&lt;br /&gt;
*[[Onslaught (WFC)|Onslaught]] (Model artwork found on Artstation and portrait found in the game files)&lt;br /&gt;
*[[Boo-Ya]] (found in the game files)&lt;br /&gt;
*[[Adhoc]] (concept art found on Artstation, a small icon of his face appears on the official website, and a leaked video shows his transformation animation&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=cjt7c5_W_7I&amp;lt;/ref&amp;gt;)&lt;br /&gt;
*[[Lockbox]] (mentioned briefly in the dev insider to Anomaly video and featured in the 2012 beta)&lt;br /&gt;
*[[Tyrant]] (mentioned briefly at Manchester Comic Con 2014)&lt;br /&gt;
*[[Crackshot]] (mentioned briefly at Manchester Comic Con 2014) &lt;br /&gt;
*[[Vigilant]] (mentioned briefly at Manchester Comic Con 2014) &lt;br /&gt;
*[[Nightstalker (Prime)|Nightstalker]] (mentioned briefly at Manchester Comic Con 2014)&lt;br /&gt;
*[[Rend]] (mentioned briefly at Manchester Comic Con 2014 and mentioned in the game files)&lt;br /&gt;
*[[Vindicator]] (mentioned briefly at Manchester Comic Con 2014)&lt;br /&gt;
*[[Hemlock]] (mentioned briefly at Insomnia52)&lt;br /&gt;
*[[Hawksight]] (mentioned briefly at Insomnia52)&lt;br /&gt;
*[[Riot]] (included in the 2012 beta)&lt;br /&gt;
*[[Roadblock (Prime)|Roadblock]] (included in the 2012 beta)&lt;br /&gt;
*Decepticon Brawler (Seen in [http://tfwiki.net/wiki/File:Transformers_Universe_concept_art_enviroment_10.jpeg  concept art] and labelled as a Tier 2 Brawler at New York Comic Con&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=cY3TOkDTypI&amp;lt;/ref&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Transformers Universe Website Background 2013.png&lt;br /&gt;
File:Sam-beattie-adhoc-render Transformers Universe.jpg&lt;br /&gt;
File:Transformers Universe concept art enviroment 10.jpeg&lt;br /&gt;
File:Transformers Universe concept art enviroment 9.jpeg&lt;br /&gt;
File:Transformers Universe concept art enviroment 7.jpeg&lt;br /&gt;
File:Autobot halloween wallpaper 1440x900 pt.jpg&lt;br /&gt;
File:Transformers Universe Flatline with Duststorm and Astraea.JPG&lt;br /&gt;
File:Transformers Universe Megatron wallpaper.jpg&lt;br /&gt;
File:Transformers Universe Riot 2012.JPG&lt;br /&gt;
File:Transformers Universe Roadblock 2012.JPG&lt;br /&gt;
File:Transformers-Universe-Character-designs-by-Sam-Hogg.Jpeg&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Two known builds of Transformers Universe were developed. The &amp;quot;2012&amp;quot; version (which never left closed beta) and the &amp;quot;2014&amp;quot; version which went into Open Beta. The 2012 build used an upgraded version of RuneTek 6&amp;lt;ref&amp;gt;http://www.zybez.net/news/1841/what_we_know_about_transformers_universe/&amp;lt;/ref&amp;gt; as their game engine while the 2014 build used Unity as it&#039;s game engine. Further differences included the 2012 version having a 8v8 mode called &amp;quot;Capture the flag&amp;quot;&amp;lt;ref&amp;gt;http://www.dailymotion.com/video/x14wue0_toasty_videogames&amp;lt;/ref&amp;gt; as well as 8v8 Team Death Match.&amp;lt;ref&amp;gt;http://www.dailymotion.com/dm_521dd4cc5c991&amp;lt;/ref&amp;gt; Furthermore characters such as Lockbox, Riot, Roadblock and more were never included in the 2014 build. Starter bots for the Autobots in 2012 were Catapult, Meltdown and Frontline (who is now known as Macro) while in the 2014 build starter bots for the Autobots were Overclock, Monsoon and Triage. Many other details about the 2012 build are lost due to the NDA never being dropped.&lt;br /&gt;
*[[BotCon 2012]] attendees were able to reserve their in-game name at the convention.&lt;br /&gt;
* The game has gone through a couple of genre shifts. Initially slated to be released as an MMORPG with multiple classes and conventional character creation, but the [[Transformers: Fall of Cybertron|difficulty of customizing robots]] was cited as part of the reasoning in changing it to the quickly expanding MOBA genre. Right.&amp;lt;ref&amp;gt;&lt;br /&gt;
[http://www.edge-online.com/features/jagexs-transformers-universe-is-a-massively-multiplayer-action-rpg-that-puts-the-toy-box-robots-onto-the-battlefield/]&amp;lt;/ref&amp;gt; It has since been declared to be a massively online, tactical action game by Mark Gerhard, CEO/CTO of Jagex.&lt;br /&gt;
* The November 2012 issue of Edge revealed both an early version of [[Firebreaker]] and [[Macro]] with the descriptors &amp;quot;Oppressor&amp;quot; and &amp;quot;Guardian&amp;quot;.&amp;lt;ref&amp;gt;[http://www.edge-online.com/magazine/e248-transformers-universe-rolls-out-to-retool-the-action-rpg/]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* On April 25th, 2014, Founders Packs were revealed, along with founder exclusive bonuses and new characters.&amp;lt;ref&amp;gt;[https://www.transformersuniverse.com/founders-pack Founders Pack - Transformers Universe - Become a Founder]&amp;lt;/ref&amp;gt; Each increasingly expensive pack, from Bronze to &amp;quot;[[Cybernite]]&amp;quot;, grants a three day head start to play the game and various in game bonuses, in addition to season passes of various lengths of time and exclusive warriors. The most expensive at $449.99, the Cybernite pack also offers a limited edition ten inch diorama figurine showcasing Showdown and Shellshock in combat. Yeesh.&lt;br /&gt;
* Someone named [[Vectorium]] is quoted on Anomaly&#039;s page on the Transformers Universe website, referring to the green toxic youngster&#039;s capabilities in shock. Considering the pattern of the other Transformers Universe bios, all of whom quote pre-existing characters of the same faction, Vectorium is likely another Autobot. Meanwhile, Decepticon Diabla&#039;s page quotes a previously unknown Aligned continuity version of [[Snow Cat (Prime)|Snow Cat]].&lt;br /&gt;
*Between June 6-7th, 2014, five unreleased playable characters (Firebreaker, [[Contagion]], [[Outsider]], [[Cameo]] and Swagger) were leaked by some TFW2005/TFU forum users who toyed around with the generic link for model images of playable Autobots and Decepticons alike.&lt;br /&gt;
*As of July 4th, 2014, Transformers Universe has reached the Open Beta stage and the NDA was lifted. Additionally, more Bots, such as [[Rollcage]],&amp;lt;ref&amp;gt;[https://cdn.transformersuniverse.com/img/main/bot-pages/unity-fallback/bots/rollcage.png]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://cdn.transformersuniverse.com/img/main/bot-pages/unity-fallback/vehicles/rollcage.png]&amp;lt;/ref&amp;gt; and others (without names) were leaked.&amp;lt;ref&amp;gt;[https://cdn.transformersuniverse.com/img/main/profile/warriors/large/807403543.png]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://cdn.transformersuniverse.com/img/main/profile/warriors/large/807403526.png]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*A veritable cornucopia of information came out on September 5th. Officially announced on that date were a new challenger system and playable characters Outsider and Pandemic due that month along with updated maps. Flamewar and Chromia were revealed to be coming out in October with a new game mode, Recon.&amp;lt;ref&amp;gt;http://www.tfw2005.com/transformers-news/video-games-17/jagex-transformers-universe-game-update-new-modes-and-characters-181101/&amp;lt;/ref&amp;gt; In addition, a vast number of character models were found by a dataminer, including early versions of released characters, unrevealed new characters, models with pre-existing character names as placeholders and character models for cast members of Transformers: Prime. New characters included [[Bombast]], [[Clear-Cut]], [[Backlash (Universe)|Backlash]], [[Flood]], [[Stiletto (Universe)|Stiletto]], [[Pitstop]], [[Pandemic]], [[Breakneck (Universe)|Breakneck]], and [[Mayday]]. Prime cast members [[Knock Out (Prime)|Knock Out]], [[Bulkhead (Prime)|Bulkhead]], [[Wheeljack (Prime)|Wheeljack]], and [[Breakdown (WFC)|Breakdown]] got models, and the in-engine appearance of [[Barricade (WFC)|Barricade]] was confirmed, turning into an SUV. &amp;lt;ref&amp;gt;http://www.tfw2005.com/transformers-news/video-games-17/jagex-transformers-universe-new-characters-including-prime-knock-out-181099/&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Recon was set to release with the addition of Flamewar and Chromia on October 2014,&amp;lt;ref&amp;gt;https://www.transformersuniverse.com/en/news/2014/9/evolution-transformers-universe-050914&amp;lt;/ref&amp;gt; however in a later developer update, the Transformers Univese team stated &amp;quot;We need to spend more time looking at the balance of the characters and the game mode, as well as continue to polish the relevant features.&amp;quot;.&amp;lt;ref&amp;gt;https://www.transformersuniverse.com/en/news/2014/10/developer-update-whats-next-121014&amp;lt;/ref&amp;gt; Chromia, Flamewar, Recon and defense (an unannounced gamemode) can still be found in the game files.&lt;br /&gt;
*Defense (a gamemode) can be found in the game files which involves the use of a photoncannon. &lt;br /&gt;
*On December 16th with the announcement that the game would close at the end of January 2015, still in beta,&amp;lt;ref name=&amp;quot;closure&amp;quot;/&amp;gt; Jagex announced that all Founders Pack, relic bundles and starter packs would be refunded. No specific reason has been given as to the reason for the closure.&lt;br /&gt;
*Various Artists for Transformers Universe have uploaded concept arts as well as models of Transformers Universe characters on Artstation including artworks of Arcee, Onslaught, Perceptor, Adhoc, Bombast, Clearcut, Flamewar, Chromia, Warpath, Bumblebee, and many others.&lt;br /&gt;
*Although the set date for the closure was Saturday 31st January at 10AM (GMT), the game servers and the website were still online even after this date and time. However on the 1st of February at 4:30PM (GMT) attempts to access the official website was redirected to the [http://www.hasbro.com/en_GB/brands/transformers/| Transformers section on the official hasbro website], but the [https://secure.transformersuniverse.com/m=forum_tu/sl=0/forums.ws  forums from the TFU website] could still be accessed showing the official site was still online, as well as the [http://cybertron-frankfurt.transformersuniverse.com/webplayerdirect.html|game servers]. The Game servers went offline on the 28th of February along with the forums.&lt;br /&gt;
*[http://www.wearemi.com/| Makers and innovators]  created several &#039;comic-like&#039; episodes to promote the game. After Transformers Universe was shutdown, they posted 2 of these episodes on their website but were shortly take down. According to MI, they made 10 of these episodes in total&amp;lt;ref&amp;gt;http://tformers.com/transformers-unreleased-promotional-motion-comics-for/26086/news.html&amp;lt;/ref&amp;gt;.&lt;br /&gt;
*Intel (US chip manufacturer) listed Transformers Universe on the popular playable games that can run on Intel HD 4000&amp;lt;ref&amp;gt;http://www.intel.com/support/graphics/sb/CS-034979.htm&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Transformers Universe&#039;s multiplayer is made possible by muchdifferent&#039;s unitypark suite. Infact muchdifferent till have the Transformers Universe listed on their gameshow case as closed beta even though it went into Open Beta and then closed down shortly after.&amp;lt;ref&amp;gt;http://www.muchdifferent.com/game-technology/&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Throughout Transformer Universe&#039;s lifetime several tournaments and competitions were held to promote the game. In early 2014 beta (during February and March) players who gained the most amount of kills or assists or healing points or most damage taken in one life, were awarded with any free playable warrior of their choice at the time. To celebrate Open Beta a skill score competition was held with double XP and $75,000 prizes.&amp;lt;ref&amp;gt;http://www.pcgamer.com/transformers-universe-free-to-play-moba-goes-into-open-beta-on-july-4/&amp;lt;/ref&amp;gt;. At Manchester Comic Con a tournament was held where anyone could sign up a team and compete for the top prize of £5000. At EGX London another Tournament was held where yet again anyone could compete for prizes and founder pack giveaways&amp;lt;ref&amp;gt;http://games.mxdwn.com/news/egx-london-2014-transformers-universe-showcases-pandemic-and-outsider-released-today/&amp;lt;/ref&amp;gt;&lt;br /&gt;
==See also==&lt;br /&gt;
*&#039;&#039;[[Transformers Online]]&#039;&#039;, the game&#039;s &#039;&#039;even more&#039;&#039; short-lived counterpart for Asian markets.&lt;br /&gt;
*&#039;&#039;[[Transformers: War for Cybertron (games)|War for Cybertron]]&#039;&#039;, a store-bought game with online multiplayer gameplay.&lt;br /&gt;
*&#039;&#039;[[Transformers: Fall of Cybertron|Fall of Cybertron]]&#039;&#039;, the above&#039;s sequel.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://transformersuniverse.com/ Official website]&lt;br /&gt;
*[https://www.youtube.com/watch?v=gyc0fuDuPcc&amp;amp;feature=player_embedded Video interview]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{Gamestub}}&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Universe}}&lt;br /&gt;
[[Category:Aligned video games]]&lt;br /&gt;
[[Category:Online games]]&lt;br /&gt;
[[Category:Prime media]]&lt;br /&gt;
[[Category:Transformers Universe game| *]]&lt;/div&gt;</summary>
		<author><name>Plasmapause</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Showdown_(Prime)&amp;diff=976582</id>
		<title>Showdown (Prime)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Showdown_(Prime)&amp;diff=976582"/>
		<updated>2015-06-06T10:18:53Z</updated>

		<summary type="html">&lt;p&gt;Plasmapause: /* Transformers Universe */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobot}}&lt;br /&gt;
{{disambig3|Showdown}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Showdown is an [[Autobot]] from the [[Transformers Universe]] portion of the [[Aligned continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Transformers Universe Showdown.jpg|thumb|upright=2.2|Lights, Cannon, Action!]]&lt;br /&gt;
&lt;br /&gt;
Although this veteran of the [[Kaon]] gladiatorial rings often ends up in the center of attention, &#039;&#039;&#039;Showdown&#039;&#039;&#039; is beloved by his teammates, and he&#039;s a &#039;bot with a big [[spark]], literally. Showdown protects his fellow Autobots in combat and hits his enemies hard with impressive displays, no doubt influenced from his time as a fighter during the worst period of Cybertronian history.&amp;lt;ref&amp;gt;https://www.transformersuniverse.com/warriors/showdown&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{bigquote|Showdown does it first, he does it with style and keeps on doing it|[[Ratchet (WFC)|Ratchet]]}}  &lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers Universe&#039;&#039;===&lt;br /&gt;
[[File:TFUniverseJagex-ShowdownVehicle.jpg|left|thumb]]&lt;br /&gt;
Showdown was a gladiator in the pits of Kaon on Cybertron. Showdown was among the Autobots who were on board the &#039;&#039;[[Arclight (ship)|Arclight]]&#039;&#039; when it was shot down over [[Central City (Earth)|Central City]]. He survived the crash and proceeded to take part in a series of battles against the Decepticons who had come to [[Earth]] aboard the &#039;&#039;[[Leviathan]]&#039;&#039;. {{storylink|Transformers Universe}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===Founders Pack===&lt;br /&gt;
[[File:Tfuniverse figurine.jpg|thumb|upright=1.67|”Well, it was a SHELL of a good hit!”]]&lt;br /&gt;
*&#039;&#039;&#039;Collectible Figurine&#039;&#039;&#039; (Summer 2014)&lt;br /&gt;
:This statue stands at 10 inches tall, and depicts an epic fight scene between [[Shellshock]] and Showdown on the battlefield.&lt;br /&gt;
:It was intended only for players who purchased the &amp;quot;[[Cybernite]]&amp;quot; Founders Pack, and as a limited run item of indeterminate number. Presumably, with the cancellation of the game and refunding of Founders Packs, the statue itself has been cancelled.&lt;br /&gt;
{{canceledtoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*His in-game Weapons are the [[Inertial Surge Cannon]], [[Nebulan Minigun]], and [[Arc Hammer]]. His monster truck [[Alternate mode|alt-mode]] possesses a long-range surge cannon that damages shields.&lt;br /&gt;
*His in-game abilities are:&lt;br /&gt;
**&#039;&#039;&#039;Power Surge&#039;&#039;&#039; — reduces his weapons cooldown/reloading time.&lt;br /&gt;
**&#039;&#039;&#039;Shield Flux&#039;&#039;&#039; — redirects some of his shield energy to nearby allies and boosts his hull to absorb damage.&lt;br /&gt;
**&#039;&#039;&#039;Energy Converter&#039;&#039;&#039; — converts some of his spark strength into shield energy.&lt;br /&gt;
*His active subsystem is &amp;quot;Receptive Spark&amp;quot;, granting him enhanced healing from external sources.&lt;br /&gt;
*Showdown&#039;s alt mode (a red monster truck) can be seen on billboards around Central City&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Transformers Universe game Autobots]]&lt;br /&gt;
[[Category:Video game-only characters]]&lt;/div&gt;</summary>
		<author><name>Plasmapause</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Deadheat&amp;diff=976581</id>
		<title>Deadheat</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Deadheat&amp;diff=976581"/>
		<updated>2015-06-06T10:09:40Z</updated>

		<summary type="html">&lt;p&gt;Plasmapause: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|decepticon}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Deadheat is a [[Decepticon]] from the [[Transformers Universe]] portion of the [[Aligned continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Deadheat.jpg|thumb|upright=1.67|So yeah, I sampled [[Blight (Prime)|your]] colors, you was using them wrong.]]&lt;br /&gt;
&lt;br /&gt;
Stylish, deadly, loud, fast. These are the only words that you can truly use to describe &#039;&#039;&#039;Deadheat&#039;&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;s&amp;lt;/nowiki&amp;gt; core essence. Quicker than the speed of sound, this demon uses edged weapons and laser blasts to get the job done. Outrunning everyone, from [[Velocitron]] to [[Earth]], this motion manipulator still believes in giving his opposition some chance to face him even as he pushes himself towards his limits.&lt;br /&gt;
&amp;lt;ref&amp;gt;https://www.transformersuniverse.com/warriors/deadheat&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{bigquote|Bet on Deadheat and you win every time!|[[Brawl (WFC)|Brawl]]}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers Universe&#039;&#039;===&lt;br /&gt;
{{voiceactor|[[Tom Clarke Hill]]}}&lt;br /&gt;
[[File:TFUniverseJagex-DeadheatVehicle.png|thumb|left]]&lt;br /&gt;
Deadheat was part of the crew of the &#039;&#039;[[Leviathan]]&#039;&#039; when it shot down the Autobot ship &#039;&#039;[[Arclight (ship)|Arclight]]&#039;&#039; over [[Central City (Earth)|Central City]]. He and the other Decepticons on board went on to engage in a number of battles against the surviving Autobots in a number of places around the world. {{storylink|Transformers Universe}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*His in-game weapons are the [[Daedelux Laser Rifle]], [[Dorsal Blaster Rifle]], and [[Enigma Arm Blade]]s. His sports prototype [[Alternate mode|alt-mode]] comes equipped with rockets that are used for weaponry, not acceleration.&lt;br /&gt;
*His in-game abilities are:&lt;br /&gt;
**&#039;&#039;&#039;Jump-Start&#039;&#039;&#039; — Deadheat emits a pulse which deals damage to enemies within a radius of Deadheat. Deals more damage with enemies have been hit with Deadheat&#039;s [[Enigma Arm Blade]]s.&lt;br /&gt;
**&#039;&#039;&#039;Spike-Strip Armor&#039;&#039;&#039; — Deadheat gains additional resistance to damage and if he is hit with a melee weapon the attacker receives damage.&lt;br /&gt;
**&#039;&#039;&#039;Escape Computer&#039;&#039;&#039; — Deadheat calculates the best route to escape, he becomes free of any movement inhibitors (e.g. slowdown, immobilizer etc.) and gains additional speed.&lt;br /&gt;
*His active subsystem was &amp;quot;Left for Dead&amp;quot; but was replaced by another subsystem which refuelled Deadheat&#039;s s-tech upon killing an enemy. &amp;quot;Left for Dead&amp;quot; reboots his Escape Computer after he kills a foe.&lt;br /&gt;
*Deadheat is one of the six Founders Pack exclusive characters for Transformers Universe.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Transformers Universe game Decepticons]]&lt;br /&gt;
[[Category:Video game-only characters]]&lt;br /&gt;
[[Category:Velocitron]]&lt;/div&gt;</summary>
		<author><name>Plasmapause</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Macro&amp;diff=976580</id>
		<title>Macro</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Macro&amp;diff=976580"/>
		<updated>2015-06-06T10:09:01Z</updated>

		<summary type="html">&lt;p&gt;Plasmapause: /* Transformers Universe */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobot}}&lt;br /&gt;
:&#039;&#039;Macro is a [[Autobot]] from the [[Transformers Universe]] portion of the [[Aligned continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Transformers Universe Macro.jpg|thumb|upright=1.4|[[Drift (G1)|Drift]]&#039;s knock-off &amp;quot;brother&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Macro&#039;&#039;&#039; was literally designed for tactical espionage action, sneaking into enemy territory and slicing up [[Decepticon]]s. Skilled at hiding and utilizing all manner of weaponry, Macro will often jam enemy transmissions and set things up for his brothers in arms to smash in &#039;Con faces.&amp;lt;ref&amp;gt;https://www.transformersuniverse.com/warriors/macro&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{bigquote|Macro is one hotshot Autobot - I&#039;m real glad we get along.|[[General Freeman]]}}  &lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers Universe&#039;&#039;===&lt;br /&gt;
[[File:TFUniverseJagex-MacroVehicle.png|thumb|left]]&lt;br /&gt;
Macro lived on the planet of Velocitron, and was [[Deadheat]]&#039;s mechanic. Macro was among the Autobots who were on board the &#039;&#039;[[Arclight (ship)|Arclight]]&#039;&#039; when it was shot down over [[Central City (Earth)|Central City]]. He survived the crash and proceeded to take part in a series of battles against the Decepticons who had come to [[Earth]] aboard the &#039;&#039;[[Leviathan]]&#039;&#039;. {{storylink|Transformers Universe}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*His in-game weapons are the [[Rail Laser Rifle]], [[Haze Grenade Launcher]], and [[Delta Sword]]. When he transforms into his custom low-rider [[Alternate mode|alt-mode]], Macro has access to electric dumbfire rockets.&lt;br /&gt;
*His in-game abilities are:&lt;br /&gt;
**&#039;&#039;&#039;Ionic Scrambler&#039;&#039;&#039; — Emits an ionic cloud which makes Macro and his nearby allies harder to hit.&lt;br /&gt;
**&#039;&#039;&#039;Atmospheric Optimizer&#039;&#039;&#039; — when Macro is in the Ionic Scrambler field or Camouflage Shield, his weapons do more damage.&lt;br /&gt;
**&#039;&#039;&#039;[[Camouflage Shield]]&#039;&#039;&#039; — creates a cloaking shield under which Macro and his allies can hide, and reduces the damage Macro takes.&lt;br /&gt;
*Macro&#039;s active subsystem is &amp;quot;Retaliation&amp;quot;, granting him some level of buff to Memory-Edge S-tech when he gets damaged.&lt;br /&gt;
*Strangely Macro is the only warrior to have a [[Macro/src|hidden backstory]] within the game files. It details how he fled Cybertron at the end of the Golden Age, worked as a mechanic in [[Delta]] on [[Velocitron]], and eventually encountered [[Optimus Prime (WFC)|Optimus Prime]] while the [[Ark (WFC)|Ark]] was visiting the planet. He chose to join the ship on its voyage, but sustaining heavy damage in a battle before take off, and ending up in the repair bay in a coma as the ship headed for Earth.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Transformers Universe game Autobots]]&lt;br /&gt;
[[Category:Video game-only characters]]&lt;br /&gt;
[[Category:Velocitron]]&lt;/div&gt;</summary>
		<author><name>Plasmapause</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers_Universe_(Jagex)&amp;diff=974422</id>
		<title>Transformers Universe (Jagex)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers_Universe_(Jagex)&amp;diff=974422"/>
		<updated>2015-05-31T09:39:28Z</updated>

		<summary type="html">&lt;p&gt;Plasmapause: /* Vague characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig3|Universe}}&lt;br /&gt;
[[File:JagexPresentsTransformersUniverse-Logo.png|center|600px]]&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Transformers Universe&#039;&#039;&#039;&#039;&#039; was a free to play browser based massively online tactical action game, or MOTA.&amp;lt;ref&amp;gt;[http://www.transformersuniverse.com/en/news/2014/2/state-of-the-factions-050214]&amp;lt;/ref&amp;gt; First unveiled at Botcon 2011,&amp;lt;ref&amp;gt;http://massively.joystiq.com/2011/06/02/jagex-reveals-transformers-universe-gears-up-for-botcon/&amp;lt;/ref&amp;gt; closed beta testing began a year after in 2012&amp;lt;ref&amp;gt;http://www.eurogamer.net/articles/2012-10-15-robots-smash-it-in-first-transformers-universe-gameplay-video&amp;lt;/ref&amp;gt; in which Steller Dawn&#039;s production had been cancelled to focus on Transformers Universe.&amp;lt;ref&amp;gt;http://www.eurogamer.net/articles/2012-03-02-jagex-suspends-sci-fi-stellar-dawn-mmo&amp;lt;/ref&amp;gt; Closed beta then ended sometime in 2013. In 2014 Jagex announced the change to from MMO to MOTA&amp;lt;ref&amp;gt;http://www.eurogamer.net/articles/2014-02-28-this-is-what-the-transformers-mota-looks-like&amp;lt;/ref&amp;gt; and closed beta registrations began again. The game entered open beta testing on July 4, 2014.&amp;lt;ref&amp;gt;[http://services.transformersuniverse.com/m=forum_tu/l=0/forums.ws?1,2,41,7390 Open Beta - 4th July - Announcements - Transformers Universe Forum:]: We are proud to announce Transformers Universe will be throwing open its doors to the world when we go in to Open BETA this Friday, July 4th from 6am EDT and 11am GMT.&lt;br /&gt;
*[http://www.tfw2005.com/transformers-news/video-games-17/transformers-universe-beta-launch-press-release-180613/ Transformers Universe Beta Launch Press Release]&amp;lt;/ref&amp;gt; It was being developed by [[Jagex]] and it is set in an &#039;&#039;alternate&#039;&#039; version of  the &#039;&#039;[[Transformers: Prime (franchise)|Prime]]&#039;&#039; portion of the [[Aligned continuity family]]. Gamers could choose to be an [[Autobot]] or a [[Decepticon]], obtain different warriors, and pit them against one another in various challenges and battles to gather [[Relic]]s and [[Energon]].&lt;br /&gt;
&lt;br /&gt;
It was announced on the 16th December 2014 that the game would begin a phased closure immediately, fully closing on the 31st January 2015, without ever having left beta testing&amp;lt;ref name=&amp;quot;closure&amp;quot;&amp;gt;[https://www.transformersuniverse.com/en/news/2014/12/important-tu-announcement-161214 The Future of Transformers Universe Announcement]: Today Jagex and Hasbro can confirm that Transformers Universe will close. This decision comes at an important time for both companies as they both realign their plans and focuses for 2015.... We’re hugely disappointed, but the game will be closing over the coming weeks before its full closure at 10am GMT on 31st January 2015.... As mentioned, on 31st Jan 2015 @ 10am GMT we will be shutting down all servers and forums and will freeze all Transformers Universe related accounts. These accounts will then be live for another 60 days (approx.) for any final queries before deletion on 31st March 2015.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The gameplay is slightly similar to other multiplayer battle arena games such as &#039;&#039;[[wikipedia:Dota 2|Dota 2]]&#039;&#039; or &#039;&#039;[[wikipedia:League of Legends|League of Legends]]&#039;&#039; however there are no lanes, or creeps and the game plays in a third person perspective. Players pick from a roster of warriors and go head to head in battles to capture points or to annihilate the other team. Although the game features several &#039;&#039;Prime&#039;&#039; characters in minor roles, new introductions to the &#039;&#039;Prime&#039;&#039; mythos such as [[Prowl (WFC)|Prowl]] and [[Switchblade (Prime)|Switchblade]] take center stage.&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
[[File:Base maps Transformers Universe.JPG|thumb]]&lt;br /&gt;
According to creative director [[Alex DeRakoff]], the main story involves [[Optimus Prime (WFC)|Optimus Prime]] going missing, with the other [[Autobot]]s trying to keep his location a secret from [[Megatron (WFC)|Megatron]], who is travelling across the galaxy with his associates to track down Prime.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=2KA2QqiwVHo &amp;quot;Under the Hood: Episode 2&amp;quot;]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
In the recent Autobot and Decepticon trailers as well as the new tutorials introduced, an additional segment of the plot was revealed: The [[Decepticon]]s have intercepted and shot down the Autobot spaceship &#039;&#039;[[Arclight (ship)|Arclight]]&#039;&#039; (which was on its way to Earth to refuel due to the Autobots having stocked up vast amounts of energon on Earth during the war on cybertron), causing the surviving Autobots crash-land on [[Earth]] (mostly the [[United States]]) aboard escape pods. The debris from the Arclight rained across the North America continent, while the Decepticons&#039;s ship, the [[Leviathan]] invaded Central City and the Decepticons began attacking to the humans in order to draw out the Autobots and Optimus Prime.  This incident prompted the president to order &amp;quot;a national state of emergency and the total evacuation of eleven major cities.&amp;quot; Optimus Prime contacted [[General Freeman]], who provided these Autobot refugees with a [[High Grand|base of operations]]. In return, the Autobots vowed to protect [[human]] civilization from the Decepticon threat.&lt;br /&gt;
&lt;br /&gt;
In a leaked video&amp;lt;ref&amp;gt;https://vid.me/sPsA&amp;lt;/ref&amp;gt; called &amp;quot;Episode 1 War Room&amp;quot;, Megatron greets his &#039;generals&#039; (Tomb, Swindle, Switchblade, Flamewar and an unnamed decepticon) onboard the Nemesis in space. Switchblade reveals to Megatron that he has helped Makeshift secure a position among the Autobots, however Prime&#039;s location remains unknown. When Switchblade expresses his opinion about Prime&#039;s intentions, Megatron quickly silences him by threatening him with his fusion cannon. Swindle, upon questioned about the production of Megatron&#039;s armada, informs Megatron that the they are behind schedule due to the expansion of operations but before he can continue, is fired upon by Megatron. Megatron orders his generals to fetch him when it&#039;s time for war, and quickly departs the room.&lt;br /&gt;
&lt;br /&gt;
In another leaked video called &amp;quot;Episode 2&amp;quot; Swindle attempts to access the vault&amp;lt;ref&amp;gt;http://i.tformers.com/g/generated/26086/tfu-mc-2__scaled_600.jpg&amp;lt;/ref&amp;gt;&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
===Game modes===&lt;br /&gt;
&lt;br /&gt;
There were six playable game modes:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Elimination]]&#039;&#039;&#039; pits Autobots against Decepticons. The first faction to reach 20 kills wins the match.&lt;br /&gt;
* &#039;&#039;&#039;[[Meteor Storm]]&#039;&#039;&#039; (also known as &#039;&#039;&#039;King of the hill&#039;&#039;&#039;) has both sides try to capture Energon meteor landing sites. The first team that gains 1000 points wins.&lt;br /&gt;
* &#039;&#039;&#039;[[Crisis (Universe)|Crisis]]&#039;&#039;&#039; is a player-vs-environment mode where teams fight hordes of [[Terrorcon (Prime)|Terrorcon]]s and gather energon before fighting a final boss.&lt;br /&gt;
* &#039;&#039;&#039;[[Dispatch]]&#039;&#039;&#039; (also known as &#039;&#039;&#039;Incursion&#039;&#039;&#039; or &#039;&#039;&#039;Free Roam&#039;&#039;&#039;) is another player-vs-environment where players can partake small missions or mine for energon in the outer base area.&lt;br /&gt;
* &#039;&#039;&#039;VR Training Simulator&#039;&#039;&#039; (also known as &#039;&#039;&#039;Battle Simulation&#039;&#039;&#039; or &#039;&#039;&#039;Training Program&#039;&#039;&#039;) is an unreleased mode which allows Autobots or Decepticons to train with comrades against holomatter enemies&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=m6hv5b7T5NU&amp;lt;/ref&amp;gt; (This mode was to be included as one of the hangar entrances had been replaced with an entrance to this game mode however due to the game&#039;s early closure, it never made into the game itself)&lt;br /&gt;
*&#039;&#039;&#039;Recon&#039;&#039;&#039; (also known as &#039;&#039;&#039;Capture The Flag&#039;&#039;&#039; or &#039;&#039;&#039;Capture The Intel&#039;&#039;&#039;) is another unreleased game mode in which Autobots and Decepticons must capture their enemies&#039; &amp;quot;flag&amp;quot; and carry it to their &amp;quot;base&amp;quot; (This mode was also to be included as the keybinding showed keys for dropping the flag and picking it up)&lt;br /&gt;
&lt;br /&gt;
An additional &amp;quot;Challenge&amp;quot; mode was added were players could prearrange an Elimination match. However no rewards are given (not even experience points) and skill score remains unaffected. The &amp;quot;backfilling&amp;quot; game mechanic is disabled in this mode, and player statistics are not recorded.&lt;br /&gt;
&lt;br /&gt;
===Classes===&lt;br /&gt;
&lt;br /&gt;
There were a variety of classes to chose from. Although many of them could be grouped together (e.g. Mechanist and Medic, Demolisher and suppressor).&lt;br /&gt;
====Known classes====&lt;br /&gt;
*Demolisher (previously known as Assassin in closed beta) - Demolishers employ offensive equipment to deal devastating amounts of damage, at the expense of their defenses or utilities.&lt;br /&gt;
*Medic - Medics have traded their offensive capabilities in favor of defense and utility, allowing them to fulfill the role of primary healer, and keep themselves alive at the same time.&lt;br /&gt;
*Soldier - Soldiers are all-rounders, possessing an even spread of offensive and defensive weapons and equipment.&lt;br /&gt;
*Hybrid - Hybrids carry a balance of offensive and defensive systems, and a limited repairing capability. They are most effective when supporting allies.&lt;br /&gt;
*Mechanist - Mechanists surrender their offense in favor of strong defenses, their function being to keep themselves alive as they draw enemy fire. A bonus is that they can also repair their allies&lt;br /&gt;
*Interceptor (previously known as Demolisher in closed beta) - Interceptors are highly-destructive bots whose weapons and equipment are optimized for offense, making them effective at hit-and-run strategies.&lt;br /&gt;
*Suppressor - Suppressors are attack-orientated bots whose S-Techs favor offensive abilities.&lt;br /&gt;
*Controller - Controllers specialize in utilities. Their skill with buffs and debuffs is unmatched, using them for a wide variety of positive and negative effects.&lt;br /&gt;
*Guardian - Guardians trade in their offense &amp;amp; utilities in order to absorb enemy damage away from their allies.&lt;br /&gt;
&lt;br /&gt;
====Unknown classes====&lt;br /&gt;
In the store there are a couple of classes shown in the filter search for warriors. It&#039;s unknown what each of the classes did as there were no descriptions in-game.&lt;br /&gt;
*Hotfixer (also known as sentinel)&lt;br /&gt;
*Physician&lt;br /&gt;
&lt;br /&gt;
==Featured characters==&lt;br /&gt;
{{featuredcharacters&lt;br /&gt;
|c1=&lt;br /&gt;
* [[Optimus Prime (WFC)|Optimus Prime]] ([[Peter Cullen]])&lt;br /&gt;
* [[Bumblebee (WFC)|Bumblebee]]&lt;br /&gt;
* [[Prowl (WFC)|Prowl]] ([[Alex Skuby]])&amp;lt;ref name=&amp;quot;castlist&amp;quot;&amp;gt;[https://secure.transformersuniverse.com/m=forum_tu/sl=0/forums.ws?2,3,927,11519,goto,1#3 Cast list on the Universe forums] ([http://i.imgur.com/XdljDTe.png Mirror])&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Ironhide (WFC)|Ironhide]] ([[Allan Corduner]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Arcee (WFC)|Arcee]]&lt;br /&gt;
* [[Ratchet (WFC)|Ratchet]]&lt;br /&gt;
* [[Wheeljack (Prime)|Wheeljack]]&lt;br /&gt;
* [[Hound (Prime)|Hound]]&lt;br /&gt;
* [[Meltdown (Prime)|Meltdown]]&lt;br /&gt;
* [[Front-Line]]&lt;br /&gt;
* [[Catapult]]&lt;br /&gt;
* [[Anomaly]] ([[Akie Kotabe]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Doubletake]] ([[Glenn Wrage]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Ripraw]] ([[Tom Clarke Hill]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Showdown (Prime)|Showdown]]&lt;br /&gt;
* [[Macro]]&lt;br /&gt;
* [[Triage (Autobot)|Triage]] ([[Glenn Wrage]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Overclock]] ([[Adam Longworth]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Monsoon]] ([[Adam Longworth]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Sparkscape]]&lt;br /&gt;
* [[Swagger]]&lt;br /&gt;
* [[Outsider]]&lt;br /&gt;
* [[Chromia (Prime)|Chromia]]&lt;br /&gt;
* [[Autotrooper (Prime)|Autotroopers]]&lt;br /&gt;
|c2=&lt;br /&gt;
* [[Megatron (WFC)|Megatron]] ([[Frank Welker]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Brawl (WFC)|Brawl]] ([[Steven Ashton Frank]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Switchblade (Prime)|Switchblade]] ([[Steve Blum]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Knock Out (Prime)|Knock Out]]&lt;br /&gt;
* [[Swindle (FOC)|Swindle]]&lt;br /&gt;
* [[Duststorm (Prime)|Duststorm]]&lt;br /&gt;
* [[Conduit (Prime)|Conduit]]&lt;br /&gt;
* [[Shellshock]]&lt;br /&gt;
* [[Derail]] ([[Kerry Shale]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Deadheat]] ([[Tom Clarke Hill]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Astraea]] ([[Monet Mazur]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Mismatch]]&lt;br /&gt;
* [[Hotwire (Prime)|Hotwire]] ([[Glenn Wrage]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Drive-By]] ([[Toby Longworth]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Rampart]] ([[Stanley Townsend]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Flatline (Prime)|Flatline]]&lt;br /&gt;
* [[Diabla]]&lt;br /&gt;
* [[Firebreaker]]&lt;br /&gt;
* [[Pandemic]]&lt;br /&gt;
* [[Flamewar (Prime)|Flamewar]]&lt;br /&gt;
* [[Vehicon (Prime)|Vehicons]]&lt;br /&gt;
&lt;br /&gt;
|c4=&lt;br /&gt;
* [[Terrorcon (Prime)|Terrorcons]]&lt;br /&gt;
* [[General Freeman]]&lt;br /&gt;
|nonumbering=true}}&lt;br /&gt;
&lt;br /&gt;
===Unused characters===&lt;br /&gt;
[[File:TFUniverseJagex-Pitstop.png|Pitstop [[robot mode]]|thumb]]&lt;br /&gt;
[[File:TFUniverseJagex-PitstopVehicle.png|Pitstop [[alternate mode|vehicle mode]]|thumb]]&lt;br /&gt;
A number of characters were either only used in the closed beta or revealed but not made available in the game before it was shut down.&lt;br /&gt;
;Autobots&lt;br /&gt;
* [[Bulkhead (Prime)|Bulkhead]]&lt;br /&gt;
* [[Cameo]]&lt;br /&gt;
* [[Pitstop]]&lt;br /&gt;
* [[Bombast]]&lt;br /&gt;
* [[Clear-Cut]]&lt;br /&gt;
* [[Flood]]&lt;br /&gt;
* [[Stiletto (Prime)|Stiletto]]&lt;br /&gt;
;Decepticons&lt;br /&gt;
* [[Barricade (WFC)|Barricade]]&lt;br /&gt;
* [[Breakdown (WFC)|Breakdown]]&lt;br /&gt;
* [[Contagion]]&lt;br /&gt;
* [[Rollcage]]&lt;br /&gt;
* [[Breakneck (Prime)|Breakneck]]&lt;br /&gt;
* [[Tomb]]&lt;br /&gt;
* [[Backlash (Prime)|Backlash]]&lt;br /&gt;
&lt;br /&gt;
;Unknown allegiance&lt;br /&gt;
* [[Mayday]]&lt;br /&gt;
&lt;br /&gt;
===Vague characters===&lt;br /&gt;
There are some characters that were believed to be in development, but contain little public information about their existence.&lt;br /&gt;
*[[Onslaught (WFC)|Onslaught]] (Model artwork found on Artstation and portrait found in the game files)&lt;br /&gt;
*[[Boo-Ya]] (found in the game files)&lt;br /&gt;
*[[Adhoc]] (concept art found on Artstation as well as a small icon of his face on the official website)&lt;br /&gt;
*[[Lockbox]] (mentioned briefly in the dev insider to Anomaly video and featured in the 2012 beta)&lt;br /&gt;
*[[Tyrant]] (mentioned briefly at Manchester Comic Con 2014)&lt;br /&gt;
*[[Crackshot]] (mentioned briefly at Manchester Comic Con 2014) &lt;br /&gt;
*[[Vigilant]] (mentioned briefly at Manchester Comic Con 2014) &lt;br /&gt;
*[[Nightstalker (Prime)|Nightstalker]] (mentioned briefly at Manchester Comic Con 2014)&lt;br /&gt;
*[[Rend]] (mentioned briefly at Manchester Comic Con 2014 and mentioned in the game files)&lt;br /&gt;
*[[Vindicator]] (mentioned briefly at Manchester Comic Con 2014)&lt;br /&gt;
*[[Hemlock]] (mentioned briefly at Insomnia52)&lt;br /&gt;
*[[Hawksight]] (mentioned briefly at Insomnia52)&lt;br /&gt;
*[[Riot]] (included in the 2012 beta)&lt;br /&gt;
*[[Roadblock (Prime)|Roadblock]] (included in the 2012 beta)&lt;br /&gt;
*Decepticon Brawler (Seen in [http://tfwiki.net/wiki/File:Transformers_Universe_concept_art_enviroment_10.jpeg  concept art] and labelled as a Tier 2 Brawler at New York Comic Con&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=cY3TOkDTypI&amp;lt;/ref&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Transformers Universe Website Background 2013.png&lt;br /&gt;
File:Sam-beattie-adhoc-render Transformers Universe.jpg&lt;br /&gt;
File:Transformers Universe concept art enviroment 10.jpeg&lt;br /&gt;
File:Transformers Universe concept art enviroment 9.jpeg&lt;br /&gt;
File:Transformers Universe concept art enviroment 7.jpeg&lt;br /&gt;
File:Autobot halloween wallpaper 1440x900 pt.jpg&lt;br /&gt;
File:Transformers Universe Flatline with Duststorm and Astraea.JPG&lt;br /&gt;
File:Transformers Universe Megatron wallpaper.jpg&lt;br /&gt;
File:Transformers Universe Riot 2012.JPG&lt;br /&gt;
File:Transformers Universe Roadblock 2012.JPG&lt;br /&gt;
File:Transformers-Universe-Character-designs-by-Sam-Hogg.Jpeg&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Two known builds of Transformers Universe were developed. The &amp;quot;2012&amp;quot; version (which never left closed beta) and the &amp;quot;2014&amp;quot; version which went into Open Beta. The 2012 build used an upgraded version of RuneTek 6&amp;lt;ref&amp;gt;http://www.zybez.net/news/1841/what_we_know_about_transformers_universe/&amp;lt;/ref&amp;gt; as their game engine while the 2014 build used Unity as it&#039;s game engine. Further differences included the 2012 version having a 8v8 mode called &amp;quot;Capture the flag&amp;quot;&amp;lt;ref&amp;gt;http://www.dailymotion.com/video/x14wue0_toasty_videogames&amp;lt;/ref&amp;gt; as well as 8v8 Team Death Match.&amp;lt;ref&amp;gt;http://www.dailymotion.com/dm_521dd4cc5c991&amp;lt;/ref&amp;gt; Furthermore characters such as Lockbox, Riot, Roadblock and more were never included in the 2014 build. Starter bots for the Autobots in 2012 were Catapult, Meltdown and Frontline (who is now known as Macro) while in the 2014 build starter bots for the Autobots were Overclock, Monsoon and Triage. Many other details about the 2012 build are lost due to the NDA never being dropped.&lt;br /&gt;
*[[BotCon 2012]] attendees were able to reserve their in-game name at the convention.&lt;br /&gt;
* The game has gone through a couple of genre shifts. Initially slated to be released as an MMORPG with multiple classes and conventional character creation, but the [[Transformers: Fall of Cybertron|difficulty of customizing robots]] was cited as part of the reasoning in changing it to the quickly expanding MOBA genre. Right.&amp;lt;ref&amp;gt;&lt;br /&gt;
[http://www.edge-online.com/features/jagexs-transformers-universe-is-a-massively-multiplayer-action-rpg-that-puts-the-toy-box-robots-onto-the-battlefield/]&amp;lt;/ref&amp;gt; It has since been declared to be a massively online, tactical action game by Mark Gerhard, CEO/CTO of Jagex.&lt;br /&gt;
* The November 2012 issue of Edge revealed both an early version of [[Firebreaker]] and [[Macro]] with the descriptors &amp;quot;Oppressor&amp;quot; and &amp;quot;Guardian&amp;quot;.&amp;lt;ref&amp;gt;[http://www.edge-online.com/magazine/e248-transformers-universe-rolls-out-to-retool-the-action-rpg/]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* On April 25th, 2014, Founders Packs were revealed, along with founder exclusive bonuses and new characters.&amp;lt;ref&amp;gt;[https://www.transformersuniverse.com/founders-pack Founders Pack - Transformers Universe - Become a Founder]&amp;lt;/ref&amp;gt; Each increasingly expensive pack, from Bronze to &amp;quot;[[Cybernite]]&amp;quot;, grants a three day head start to play the game and various in game bonuses, in addition to season passes of various lengths of time and exclusive warriors. The most expensive at $449.99, the Cybernite pack also offers a limited edition ten inch diorama figurine showcasing Showdown and Shellshock in combat. Yeesh.&lt;br /&gt;
* Someone named [[Vectorium]] is quoted on Anomaly&#039;s page on the Transformers Universe website, referring to the green toxic youngster&#039;s capabilities in shock. Considering the pattern of the other Transformers Universe bios, all of whom quote pre-existing characters of the same faction, Vectorium is likely another Autobot. Meanwhile, Decepticon Diabla&#039;s page quotes a previously unknown Aligned continuity version of [[Snow Cat (Prime)|Snow Cat]].&lt;br /&gt;
*Between June 6-7th, 2014, five unreleased playable characters (Firebreaker, [[Contagion]], [[Outsider]], [[Cameo]] and Swagger) were leaked by some TFW2005/TFU forum users who toyed around with the generic link for model images of playable Autobots and Decepticons alike.&lt;br /&gt;
*As of July 4th, 2014, Transformers Universe has reached the Open Beta stage and the NDA was lifted. Additionally, more Bots, such as [[Rollcage]],&amp;lt;ref&amp;gt;[https://cdn.transformersuniverse.com/img/main/bot-pages/unity-fallback/bots/rollcage.png]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://cdn.transformersuniverse.com/img/main/bot-pages/unity-fallback/vehicles/rollcage.png]&amp;lt;/ref&amp;gt; and others (without names) were leaked.&amp;lt;ref&amp;gt;[https://cdn.transformersuniverse.com/img/main/profile/warriors/large/807403543.png]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://cdn.transformersuniverse.com/img/main/profile/warriors/large/807403526.png]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*A veritable cornucopia of information came out on September 5th. Officially announced on that date were a new challenger system and playable characters Outsider and Pandemic due that month along with updated maps. Flamewar and Chromia were revealed to be coming out in October with a new game mode, Recon.&amp;lt;ref&amp;gt;http://www.tfw2005.com/transformers-news/video-games-17/jagex-transformers-universe-game-update-new-modes-and-characters-181101/&amp;lt;/ref&amp;gt; In addition, a vast number of character models were found by a dataminer, including early versions of released characters, unrevealed new characters, models with pre-existing character names as placeholders and character models for cast members of Transformers: Prime. New characters included [[Bombast]], [[Clear-Cut]], [[Backlash (Universe)|Backlash]], [[Flood]], [[Stiletto (Universe)|Stiletto]], [[Pitstop]], [[Pandemic]], [[Breakneck (Universe)|Breakneck]], and [[Mayday]]. Prime cast members [[Knock Out (Prime)|Knock Out]], [[Bulkhead (Prime)|Bulkhead]], [[Wheeljack (Prime)|Wheeljack]], and [[Breakdown (WFC)|Breakdown]] got models, and the in-engine appearance of [[Barricade (WFC)|Barricade]] was confirmed, turning into an SUV. &amp;lt;ref&amp;gt;http://www.tfw2005.com/transformers-news/video-games-17/jagex-transformers-universe-new-characters-including-prime-knock-out-181099/&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Recon was set to release with the addition of Flamewar and Chromia on October 2014,&amp;lt;ref&amp;gt;https://www.transformersuniverse.com/en/news/2014/9/evolution-transformers-universe-050914&amp;lt;/ref&amp;gt; however in a later developer update, the Transformers Univese team stated &amp;quot;We need to spend more time looking at the balance of the characters and the game mode, as well as continue to polish the relevant features.&amp;quot;.&amp;lt;ref&amp;gt;https://www.transformersuniverse.com/en/news/2014/10/developer-update-whats-next-121014&amp;lt;/ref&amp;gt; Chromia, Flamewar, Recon and defense (an unannounced gamemode) can still be found in the game files.&lt;br /&gt;
*Defense (a gamemode) can be found in the game files which involves the use of a photoncannon. &lt;br /&gt;
*On December 16th with the announcement that the game would close at the end of January 2015, still in beta,&amp;lt;ref name=&amp;quot;closure&amp;quot;/&amp;gt; Jagex announced that all Founders Pack, relic bundles and starter packs would be refunded. No specific reason has been given as to the reason for the closure.&lt;br /&gt;
*Various Artists for Transformers Universe have uploaded concept arts as well as models of Transformers Universe characters on Artstation including artworks of Arcee, Onslaught, Perceptor, Adhoc, Bombast, Clearcut, Flamewar, Chromia, Warpath, Bumblebee, and many others.&lt;br /&gt;
*Although the set date for the closure was Saturday 31st January at 10AM (GMT), the game servers and the website were still online even after this date and time. However on the 1st of February at 4:30PM (GMT) attempts to access the official website was redirected to the [http://www.hasbro.com/en_GB/brands/transformers/| Transformers section on the official hasbro website], but the [https://secure.transformersuniverse.com/m=forum_tu/sl=0/forums.ws  forums from the TFU website] could still be accessed showing the official site was still online, as well as the [http://cybertron-frankfurt.transformersuniverse.com/webplayerdirect.html|game servers]. The Game servers went offline on the 28th of February along with the forums.&lt;br /&gt;
*[http://www.wearemi.com/| Makers and innovators]  created several &#039;comic-like&#039; episodes to promote the game. After Transformers Universe was shutdown, they posted 2 of these episodes on their website but were shortly take down. According to MI, they made 10 of these episodes in total&amp;lt;ref&amp;gt;http://tformers.com/transformers-unreleased-promotional-motion-comics-for/26086/news.html&amp;lt;/ref&amp;gt;.&lt;br /&gt;
*Intel (US chip manufacturer) listed Transformers Universe on the popular playable games that can run on Intel HD 4000&amp;lt;ref&amp;gt;http://www.intel.com/support/graphics/sb/CS-034979.htm&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Transformers Universe&#039;s multiplayer is made possible by muchdifferent&#039;s unitypark suite. Infact muchdifferent till have the Transformers Universe listed on their gameshow case as closed beta even though it went into Open Beta and then closed down shortly after.&amp;lt;ref&amp;gt;http://www.muchdifferent.com/game-technology/&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Throughout Transformer Universe&#039;s lifetime several tournaments and competitions were held to promote the game. In early 2014 beta (during February and March) players who gained the most amount of kills or assists or healing points or most damage taken in one life, were awarded with any free playable warrior of their choice at the time. To celebrate Open Beta a skill score competition was held with double XP and $75,000 prizes.&amp;lt;ref&amp;gt;http://www.pcgamer.com/transformers-universe-free-to-play-moba-goes-into-open-beta-on-july-4/&amp;lt;/ref&amp;gt;. At Manchester Comic Con a tournament was held where anyone could sign up a team and compete for the top prize of £5000. At EGX London another Tournament was held where yet again anyone could compete for prizes and founder pack giveaways&amp;lt;ref&amp;gt;http://games.mxdwn.com/news/egx-london-2014-transformers-universe-showcases-pandemic-and-outsider-released-today/&amp;lt;/ref&amp;gt;&lt;br /&gt;
==See also==&lt;br /&gt;
*&#039;&#039;[[Transformers Online]]&#039;&#039;, the game&#039;s &#039;&#039;even more&#039;&#039; short-lived counterpart for Asian markets.&lt;br /&gt;
*&#039;&#039;[[Transformers: War for Cybertron (games)|War for Cybertron]]&#039;&#039;, a store-bought game with online multiplayer gameplay.&lt;br /&gt;
*&#039;&#039;[[Transformers: Fall of Cybertron|Fall of Cybertron]]&#039;&#039;, the above&#039;s sequel.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://transformersuniverse.com/ Official website]&lt;br /&gt;
*[https://www.youtube.com/watch?v=gyc0fuDuPcc&amp;amp;feature=player_embedded Video interview]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{Gamestub}}&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Universe}}&lt;br /&gt;
[[Category:Aligned video games]]&lt;br /&gt;
[[Category:Online games]]&lt;br /&gt;
[[Category:Prime media]]&lt;br /&gt;
[[Category:Transformers Universe game| *]]&lt;/div&gt;</summary>
		<author><name>Plasmapause</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers_Universe_(Jagex)&amp;diff=974418</id>
		<title>Transformers Universe (Jagex)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers_Universe_(Jagex)&amp;diff=974418"/>
		<updated>2015-05-31T09:26:34Z</updated>

		<summary type="html">&lt;p&gt;Plasmapause: /* Vague characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig3|Universe}}&lt;br /&gt;
[[File:JagexPresentsTransformersUniverse-Logo.png|center|600px]]&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Transformers Universe&#039;&#039;&#039;&#039;&#039; was a free to play browser based massively online tactical action game, or MOTA.&amp;lt;ref&amp;gt;[http://www.transformersuniverse.com/en/news/2014/2/state-of-the-factions-050214]&amp;lt;/ref&amp;gt; First unveiled at Botcon 2011,&amp;lt;ref&amp;gt;http://massively.joystiq.com/2011/06/02/jagex-reveals-transformers-universe-gears-up-for-botcon/&amp;lt;/ref&amp;gt; closed beta testing began a year after in 2012&amp;lt;ref&amp;gt;http://www.eurogamer.net/articles/2012-10-15-robots-smash-it-in-first-transformers-universe-gameplay-video&amp;lt;/ref&amp;gt; in which Steller Dawn&#039;s production had been cancelled to focus on Transformers Universe.&amp;lt;ref&amp;gt;http://www.eurogamer.net/articles/2012-03-02-jagex-suspends-sci-fi-stellar-dawn-mmo&amp;lt;/ref&amp;gt; Closed beta then ended sometime in 2013. In 2014 Jagex announced the change to from MMO to MOTA&amp;lt;ref&amp;gt;http://www.eurogamer.net/articles/2014-02-28-this-is-what-the-transformers-mota-looks-like&amp;lt;/ref&amp;gt; and closed beta registrations began again. The game entered open beta testing on July 4, 2014.&amp;lt;ref&amp;gt;[http://services.transformersuniverse.com/m=forum_tu/l=0/forums.ws?1,2,41,7390 Open Beta - 4th July - Announcements - Transformers Universe Forum:]: We are proud to announce Transformers Universe will be throwing open its doors to the world when we go in to Open BETA this Friday, July 4th from 6am EDT and 11am GMT.&lt;br /&gt;
*[http://www.tfw2005.com/transformers-news/video-games-17/transformers-universe-beta-launch-press-release-180613/ Transformers Universe Beta Launch Press Release]&amp;lt;/ref&amp;gt; It was being developed by [[Jagex]] and it is set in an &#039;&#039;alternate&#039;&#039; version of  the &#039;&#039;[[Transformers: Prime (franchise)|Prime]]&#039;&#039; portion of the [[Aligned continuity family]]. Gamers could choose to be an [[Autobot]] or a [[Decepticon]], obtain different warriors, and pit them against one another in various challenges and battles to gather [[Relic]]s and [[Energon]].&lt;br /&gt;
&lt;br /&gt;
It was announced on the 16th December 2014 that the game would begin a phased closure immediately, fully closing on the 31st January 2015, without ever having left beta testing&amp;lt;ref name=&amp;quot;closure&amp;quot;&amp;gt;[https://www.transformersuniverse.com/en/news/2014/12/important-tu-announcement-161214 The Future of Transformers Universe Announcement]: Today Jagex and Hasbro can confirm that Transformers Universe will close. This decision comes at an important time for both companies as they both realign their plans and focuses for 2015.... We’re hugely disappointed, but the game will be closing over the coming weeks before its full closure at 10am GMT on 31st January 2015.... As mentioned, on 31st Jan 2015 @ 10am GMT we will be shutting down all servers and forums and will freeze all Transformers Universe related accounts. These accounts will then be live for another 60 days (approx.) for any final queries before deletion on 31st March 2015.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The gameplay is slightly similar to other multiplayer battle arena games such as &#039;&#039;[[wikipedia:Dota 2|Dota 2]]&#039;&#039; or &#039;&#039;[[wikipedia:League of Legends|League of Legends]]&#039;&#039; however there are no lanes, or creeps and the game plays in a third person perspective. Players pick from a roster of warriors and go head to head in battles to capture points or to annihilate the other team. Although the game features several &#039;&#039;Prime&#039;&#039; characters in minor roles, new introductions to the &#039;&#039;Prime&#039;&#039; mythos such as [[Prowl (WFC)|Prowl]] and [[Switchblade (Prime)|Switchblade]] take center stage.&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
[[File:Base maps Transformers Universe.JPG|thumb]]&lt;br /&gt;
According to creative director [[Alex DeRakoff]], the main story involves [[Optimus Prime (WFC)|Optimus Prime]] going missing, with the other [[Autobot]]s trying to keep his location a secret from [[Megatron (WFC)|Megatron]], who is travelling across the galaxy with his associates to track down Prime.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=2KA2QqiwVHo &amp;quot;Under the Hood: Episode 2&amp;quot;]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
In the recent Autobot and Decepticon trailers as well as the new tutorials introduced, an additional segment of the plot was revealed: The [[Decepticon]]s have intercepted and shot down the Autobot spaceship &#039;&#039;[[Arclight (ship)|Arclight]]&#039;&#039; (which was on its way to Earth to refuel due to the Autobots having stocked up vast amounts of energon on Earth during the war on cybertron), causing the surviving Autobots crash-land on [[Earth]] (mostly the [[United States]]) aboard escape pods. The debris from the Arclight rained across the North America continent, while the Decepticons&#039;s ship, the [[Leviathan]] invaded Central City and the Decepticons began attacking to the humans in order to draw out the Autobots and Optimus Prime.  This incident prompted the president to order &amp;quot;a national state of emergency and the total evacuation of eleven major cities.&amp;quot; Optimus Prime contacted [[General Freeman]], who provided these Autobot refugees with a [[High Grand|base of operations]]. In return, the Autobots vowed to protect [[human]] civilization from the Decepticon threat.&lt;br /&gt;
&lt;br /&gt;
In a leaked video&amp;lt;ref&amp;gt;https://vid.me/sPsA&amp;lt;/ref&amp;gt; called &amp;quot;Episode 1 War Room&amp;quot;, Megatron greets his &#039;generals&#039; (Tomb, Swindle, Switchblade, Flamewar and an unnamed decepticon) onboard the Nemesis in space. Switchblade reveals to Megatron that he has helped Makeshift secure a position among the Autobots, however Prime&#039;s location remains unknown. When Switchblade expresses his opinion about Prime&#039;s intentions, Megatron quickly silences him by threatening him with his fusion cannon. Swindle, upon questioned about the production of Megatron&#039;s armada, informs Megatron that the they are behind schedule due to the expansion of operations but before he can continue, is fired upon by Megatron. Megatron orders his generals to fetch him when it&#039;s time for war, and quickly departs the room.&lt;br /&gt;
&lt;br /&gt;
In another leaked video called &amp;quot;Episode 2&amp;quot; Swindle attempts to access the vault&amp;lt;ref&amp;gt;http://i.tformers.com/g/generated/26086/tfu-mc-2__scaled_600.jpg&amp;lt;/ref&amp;gt;&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
===Game modes===&lt;br /&gt;
&lt;br /&gt;
There were six playable game modes:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Elimination]]&#039;&#039;&#039; pits Autobots against Decepticons. The first faction to reach 20 kills wins the match.&lt;br /&gt;
* &#039;&#039;&#039;[[Meteor Storm]]&#039;&#039;&#039; (also known as &#039;&#039;&#039;King of the hill&#039;&#039;&#039;) has both sides try to capture Energon meteor landing sites. The first team that gains 1000 points wins.&lt;br /&gt;
* &#039;&#039;&#039;[[Crisis (Universe)|Crisis]]&#039;&#039;&#039; is a player-vs-environment mode where teams fight hordes of [[Terrorcon (Prime)|Terrorcon]]s and gather energon before fighting a final boss.&lt;br /&gt;
* &#039;&#039;&#039;[[Dispatch]]&#039;&#039;&#039; (also known as &#039;&#039;&#039;Incursion&#039;&#039;&#039; or &#039;&#039;&#039;Free Roam&#039;&#039;&#039;) is another player-vs-environment where players can partake small missions or mine for energon in the outer base area.&lt;br /&gt;
* &#039;&#039;&#039;VR Training Simulator&#039;&#039;&#039; (also known as &#039;&#039;&#039;Battle Simulation&#039;&#039;&#039; or &#039;&#039;&#039;Training Program&#039;&#039;&#039;) is an unreleased mode which allows Autobots or Decepticons to train with comrades against holomatter enemies&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=m6hv5b7T5NU&amp;lt;/ref&amp;gt; (This mode was to be included as one of the hangar entrances had been replaced with an entrance to this game mode however due to the game&#039;s early closure, it never made into the game itself)&lt;br /&gt;
*&#039;&#039;&#039;Recon&#039;&#039;&#039; (also known as &#039;&#039;&#039;Capture The Flag&#039;&#039;&#039; or &#039;&#039;&#039;Capture The Intel&#039;&#039;&#039;) is another unreleased game mode in which Autobots and Decepticons must capture their enemies&#039; &amp;quot;flag&amp;quot; and carry it to their &amp;quot;base&amp;quot; (This mode was also to be included as the keybinding showed keys for dropping the flag and picking it up)&lt;br /&gt;
&lt;br /&gt;
An additional &amp;quot;Challenge&amp;quot; mode was added were players could prearrange an Elimination match. However no rewards are given (not even experience points) and skill score remains unaffected. The &amp;quot;backfilling&amp;quot; game mechanic is disabled in this mode, and player statistics are not recorded.&lt;br /&gt;
&lt;br /&gt;
===Classes===&lt;br /&gt;
&lt;br /&gt;
There were a variety of classes to chose from. Although many of them could be grouped together (e.g. Mechanist and Medic, Demolisher and suppressor).&lt;br /&gt;
====Known classes====&lt;br /&gt;
*Demolisher (previously known as Assassin in closed beta) - Demolishers employ offensive equipment to deal devastating amounts of damage, at the expense of their defenses or utilities.&lt;br /&gt;
*Medic - Medics have traded their offensive capabilities in favor of defense and utility, allowing them to fulfill the role of primary healer, and keep themselves alive at the same time.&lt;br /&gt;
*Soldier - Soldiers are all-rounders, possessing an even spread of offensive and defensive weapons and equipment.&lt;br /&gt;
*Hybrid - Hybrids carry a balance of offensive and defensive systems, and a limited repairing capability. They are most effective when supporting allies.&lt;br /&gt;
*Mechanist - Mechanists surrender their offense in favor of strong defenses, their function being to keep themselves alive as they draw enemy fire. A bonus is that they can also repair their allies&lt;br /&gt;
*Interceptor (previously known as Demolisher in closed beta) - Interceptors are highly-destructive bots whose weapons and equipment are optimized for offense, making them effective at hit-and-run strategies.&lt;br /&gt;
*Suppressor - Suppressors are attack-orientated bots whose S-Techs favor offensive abilities.&lt;br /&gt;
*Controller - Controllers specialize in utilities. Their skill with buffs and debuffs is unmatched, using them for a wide variety of positive and negative effects.&lt;br /&gt;
*Guardian - Guardians trade in their offense &amp;amp; utilities in order to absorb enemy damage away from their allies.&lt;br /&gt;
&lt;br /&gt;
====Unknown classes====&lt;br /&gt;
In the store there are a couple of classes shown in the filter search for warriors. It&#039;s unknown what each of the classes did as there were no descriptions in-game.&lt;br /&gt;
*Hotfixer (also known as sentinel)&lt;br /&gt;
*Physician&lt;br /&gt;
&lt;br /&gt;
==Featured characters==&lt;br /&gt;
{{featuredcharacters&lt;br /&gt;
|c1=&lt;br /&gt;
* [[Optimus Prime (WFC)|Optimus Prime]] ([[Peter Cullen]])&lt;br /&gt;
* [[Bumblebee (WFC)|Bumblebee]]&lt;br /&gt;
* [[Prowl (WFC)|Prowl]] ([[Alex Skuby]])&amp;lt;ref name=&amp;quot;castlist&amp;quot;&amp;gt;[https://secure.transformersuniverse.com/m=forum_tu/sl=0/forums.ws?2,3,927,11519,goto,1#3 Cast list on the Universe forums] ([http://i.imgur.com/XdljDTe.png Mirror])&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Ironhide (WFC)|Ironhide]] ([[Allan Corduner]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Arcee (WFC)|Arcee]]&lt;br /&gt;
* [[Ratchet (WFC)|Ratchet]]&lt;br /&gt;
* [[Wheeljack (Prime)|Wheeljack]]&lt;br /&gt;
* [[Hound (Prime)|Hound]]&lt;br /&gt;
* [[Meltdown (Prime)|Meltdown]]&lt;br /&gt;
* [[Front-Line]]&lt;br /&gt;
* [[Catapult]]&lt;br /&gt;
* [[Anomaly]] ([[Akie Kotabe]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Doubletake]] ([[Glenn Wrage]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Ripraw]] ([[Tom Clarke Hill]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Showdown (Prime)|Showdown]]&lt;br /&gt;
* [[Macro]]&lt;br /&gt;
* [[Triage (Autobot)|Triage]] ([[Glenn Wrage]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Overclock]] ([[Adam Longworth]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Monsoon]] ([[Adam Longworth]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Sparkscape]]&lt;br /&gt;
* [[Swagger]]&lt;br /&gt;
* [[Outsider]]&lt;br /&gt;
* [[Chromia (Prime)|Chromia]]&lt;br /&gt;
* [[Autotrooper (Prime)|Autotroopers]]&lt;br /&gt;
|c2=&lt;br /&gt;
* [[Megatron (WFC)|Megatron]] ([[Frank Welker]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Brawl (WFC)|Brawl]] ([[Steven Ashton Frank]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Switchblade (Prime)|Switchblade]] ([[Steve Blum]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Knock Out (Prime)|Knock Out]]&lt;br /&gt;
* [[Swindle (FOC)|Swindle]]&lt;br /&gt;
* [[Duststorm (Prime)|Duststorm]]&lt;br /&gt;
* [[Conduit (Prime)|Conduit]]&lt;br /&gt;
* [[Shellshock]]&lt;br /&gt;
* [[Derail]] ([[Kerry Shale]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Deadheat]] ([[Tom Clarke Hill]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Astraea]] ([[Monet Mazur]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Mismatch]]&lt;br /&gt;
* [[Hotwire (Prime)|Hotwire]] ([[Glenn Wrage]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Drive-By]] ([[Toby Longworth]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Rampart]] ([[Stanley Townsend]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Flatline (Prime)|Flatline]]&lt;br /&gt;
* [[Diabla]]&lt;br /&gt;
* [[Firebreaker]]&lt;br /&gt;
* [[Pandemic]]&lt;br /&gt;
* [[Flamewar (Prime)|Flamewar]]&lt;br /&gt;
* [[Vehicon (Prime)|Vehicons]]&lt;br /&gt;
&lt;br /&gt;
|c4=&lt;br /&gt;
* [[Terrorcon (Prime)|Terrorcons]]&lt;br /&gt;
* [[General Freeman]]&lt;br /&gt;
|nonumbering=true}}&lt;br /&gt;
&lt;br /&gt;
===Unused characters===&lt;br /&gt;
[[File:TFUniverseJagex-Pitstop.png|Pitstop [[robot mode]]|thumb]]&lt;br /&gt;
[[File:TFUniverseJagex-PitstopVehicle.png|Pitstop [[alternate mode|vehicle mode]]|thumb]]&lt;br /&gt;
A number of characters were either only used in the closed beta or revealed but not made available in the game before it was shut down.&lt;br /&gt;
;Autobots&lt;br /&gt;
* [[Bulkhead (Prime)|Bulkhead]]&lt;br /&gt;
* [[Cameo]]&lt;br /&gt;
* [[Pitstop]]&lt;br /&gt;
* [[Bombast]]&lt;br /&gt;
* [[Clear-Cut]]&lt;br /&gt;
* [[Flood]]&lt;br /&gt;
* [[Stiletto (Prime)|Stiletto]]&lt;br /&gt;
;Decepticons&lt;br /&gt;
* [[Barricade (WFC)|Barricade]]&lt;br /&gt;
* [[Breakdown (WFC)|Breakdown]]&lt;br /&gt;
* [[Contagion]]&lt;br /&gt;
* [[Rollcage]]&lt;br /&gt;
* [[Breakneck (Prime)|Breakneck]]&lt;br /&gt;
* [[Tomb]]&lt;br /&gt;
* [[Backlash (Prime)|Backlash]]&lt;br /&gt;
&lt;br /&gt;
;Unknown allegiance&lt;br /&gt;
* [[Mayday]]&lt;br /&gt;
&lt;br /&gt;
===Vague characters===&lt;br /&gt;
There are some characters that were believed to be in development, but contain little public information about their existence.&lt;br /&gt;
*[[Onslaught (WFC)|Onslaught]] (Model artwork found on Artstation and portrait found in the game files)&lt;br /&gt;
*[[Boo-Ya]] (found in the game files)&lt;br /&gt;
*[[Adhoc]] (concept art found on Artstation as well as a small icon of his face on the official website)&lt;br /&gt;
*[[Lockbox]] (mentioned briefly in the dev insider to Anomaly video and featured in the 2012 beta)&lt;br /&gt;
*[[Tyrant]] (mentioned briefly at Manchester Comic Con 2014)&lt;br /&gt;
*[[Crackshot]] (mentioned briefly at Manchester Comic Con 2014) &lt;br /&gt;
*[[Vigilant]] (mentioned briefly at Manchester Comic Con 2014) &lt;br /&gt;
*[[Nightstalker (Prime)|Nightstalker]] (mentioned briefly at Manchester Comic Con 2014)&lt;br /&gt;
*[[Rend]] (mentioned briefly at Manchester Comic Con 2014 and mentioned in the game files)&lt;br /&gt;
*[[Vindicator]] (mentioned briefly at Manchester Comic Con 2014)&lt;br /&gt;
*[[Hemlock]] (mentioned briefly at Insomnia52)&lt;br /&gt;
*[[Hawksight]] (mentioned briefly at Insomnia52)&lt;br /&gt;
*[[Shellshock|Railgun]] (included in the 2012 beta)&lt;br /&gt;
*[[Riot]] (included in the 2012 beta)&lt;br /&gt;
*[[Roadblock (Prime)|Roadblock]] (included in the 2012 beta)&lt;br /&gt;
*[[Front-Line|Vanquish]] (mentioned in a EDGE article and included in the 2012 beta)&lt;br /&gt;
*Decepticon Brawler (Seen in [http://tfwiki.net/wiki/File:Transformers_Universe_concept_art_enviroment_10.jpeg  concept art] and labelled as a Tier 2 Brawler at New York Comic Con&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=cY3TOkDTypI&amp;lt;/ref&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Transformers Universe Website Background 2013.png&lt;br /&gt;
File:Sam-beattie-adhoc-render Transformers Universe.jpg&lt;br /&gt;
File:Transformers Universe concept art enviroment 10.jpeg&lt;br /&gt;
File:Transformers Universe concept art enviroment 9.jpeg&lt;br /&gt;
File:Transformers Universe concept art enviroment 7.jpeg&lt;br /&gt;
File:Autobot halloween wallpaper 1440x900 pt.jpg&lt;br /&gt;
File:Transformers Universe Flatline with Duststorm and Astraea.JPG&lt;br /&gt;
File:Transformers Universe Megatron wallpaper.jpg&lt;br /&gt;
File:Transformers Universe Riot 2012.JPG&lt;br /&gt;
File:Transformers Universe Roadblock 2012.JPG&lt;br /&gt;
File:Transformers-Universe-Character-designs-by-Sam-Hogg.Jpeg&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Two known builds of Transformers Universe were developed. The &amp;quot;2012&amp;quot; version (which never left closed beta) and the &amp;quot;2014&amp;quot; version which went into Open Beta. The 2012 build used an upgraded version of RuneTek 6&amp;lt;ref&amp;gt;http://www.zybez.net/news/1841/what_we_know_about_transformers_universe/&amp;lt;/ref&amp;gt; as their game engine while the 2014 build used Unity as it&#039;s game engine. Further differences included the 2012 version having a 8v8 mode called &amp;quot;Capture the flag&amp;quot;&amp;lt;ref&amp;gt;http://www.dailymotion.com/video/x14wue0_toasty_videogames&amp;lt;/ref&amp;gt; as well as 8v8 Team Death Match.&amp;lt;ref&amp;gt;http://www.dailymotion.com/dm_521dd4cc5c991&amp;lt;/ref&amp;gt; Furthermore characters such as Lockbox, Riot, Roadblock and more were never included in the 2014 build. Starter bots for the Autobots in 2012 were Catapult, Meltdown and Frontline (who is now known as Macro) while in the 2014 build starter bots for the Autobots were Overclock, Monsoon and Triage. Many other details about the 2012 build are lost due to the NDA never being dropped.&lt;br /&gt;
*[[BotCon 2012]] attendees were able to reserve their in-game name at the convention.&lt;br /&gt;
* The game has gone through a couple of genre shifts. Initially slated to be released as an MMORPG with multiple classes and conventional character creation, but the [[Transformers: Fall of Cybertron|difficulty of customizing robots]] was cited as part of the reasoning in changing it to the quickly expanding MOBA genre. Right.&amp;lt;ref&amp;gt;&lt;br /&gt;
[http://www.edge-online.com/features/jagexs-transformers-universe-is-a-massively-multiplayer-action-rpg-that-puts-the-toy-box-robots-onto-the-battlefield/]&amp;lt;/ref&amp;gt; It has since been declared to be a massively online, tactical action game by Mark Gerhard, CEO/CTO of Jagex.&lt;br /&gt;
* The November 2012 issue of Edge revealed both an early version of [[Firebreaker]] and [[Macro]] with the descriptors &amp;quot;Oppressor&amp;quot; and &amp;quot;Guardian&amp;quot;.&amp;lt;ref&amp;gt;[http://www.edge-online.com/magazine/e248-transformers-universe-rolls-out-to-retool-the-action-rpg/]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* On April 25th, 2014, Founders Packs were revealed, along with founder exclusive bonuses and new characters.&amp;lt;ref&amp;gt;[https://www.transformersuniverse.com/founders-pack Founders Pack - Transformers Universe - Become a Founder]&amp;lt;/ref&amp;gt; Each increasingly expensive pack, from Bronze to &amp;quot;[[Cybernite]]&amp;quot;, grants a three day head start to play the game and various in game bonuses, in addition to season passes of various lengths of time and exclusive warriors. The most expensive at $449.99, the Cybernite pack also offers a limited edition ten inch diorama figurine showcasing Showdown and Shellshock in combat. Yeesh.&lt;br /&gt;
* Someone named [[Vectorium]] is quoted on Anomaly&#039;s page on the Transformers Universe website, referring to the green toxic youngster&#039;s capabilities in shock. Considering the pattern of the other Transformers Universe bios, all of whom quote pre-existing characters of the same faction, Vectorium is likely another Autobot. Meanwhile, Decepticon Diabla&#039;s page quotes a previously unknown Aligned continuity version of [[Snow Cat (Prime)|Snow Cat]].&lt;br /&gt;
*Between June 6-7th, 2014, five unreleased playable characters (Firebreaker, [[Contagion]], [[Outsider]], [[Cameo]] and Swagger) were leaked by some TFW2005/TFU forum users who toyed around with the generic link for model images of playable Autobots and Decepticons alike.&lt;br /&gt;
*As of July 4th, 2014, Transformers Universe has reached the Open Beta stage and the NDA was lifted. Additionally, more Bots, such as [[Rollcage]],&amp;lt;ref&amp;gt;[https://cdn.transformersuniverse.com/img/main/bot-pages/unity-fallback/bots/rollcage.png]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://cdn.transformersuniverse.com/img/main/bot-pages/unity-fallback/vehicles/rollcage.png]&amp;lt;/ref&amp;gt; and others (without names) were leaked.&amp;lt;ref&amp;gt;[https://cdn.transformersuniverse.com/img/main/profile/warriors/large/807403543.png]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://cdn.transformersuniverse.com/img/main/profile/warriors/large/807403526.png]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*A veritable cornucopia of information came out on September 5th. Officially announced on that date were a new challenger system and playable characters Outsider and Pandemic due that month along with updated maps. Flamewar and Chromia were revealed to be coming out in October with a new game mode, Recon.&amp;lt;ref&amp;gt;http://www.tfw2005.com/transformers-news/video-games-17/jagex-transformers-universe-game-update-new-modes-and-characters-181101/&amp;lt;/ref&amp;gt; In addition, a vast number of character models were found by a dataminer, including early versions of released characters, unrevealed new characters, models with pre-existing character names as placeholders and character models for cast members of Transformers: Prime. New characters included [[Bombast]], [[Clear-Cut]], [[Backlash (Universe)|Backlash]], [[Flood]], [[Stiletto (Universe)|Stiletto]], [[Pitstop]], [[Pandemic]], [[Breakneck (Universe)|Breakneck]], and [[Mayday]]. Prime cast members [[Knock Out (Prime)|Knock Out]], [[Bulkhead (Prime)|Bulkhead]], [[Wheeljack (Prime)|Wheeljack]], and [[Breakdown (WFC)|Breakdown]] got models, and the in-engine appearance of [[Barricade (WFC)|Barricade]] was confirmed, turning into an SUV. &amp;lt;ref&amp;gt;http://www.tfw2005.com/transformers-news/video-games-17/jagex-transformers-universe-new-characters-including-prime-knock-out-181099/&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Recon was set to release with the addition of Flamewar and Chromia on October 2014,&amp;lt;ref&amp;gt;https://www.transformersuniverse.com/en/news/2014/9/evolution-transformers-universe-050914&amp;lt;/ref&amp;gt; however in a later developer update, the Transformers Univese team stated &amp;quot;We need to spend more time looking at the balance of the characters and the game mode, as well as continue to polish the relevant features.&amp;quot;.&amp;lt;ref&amp;gt;https://www.transformersuniverse.com/en/news/2014/10/developer-update-whats-next-121014&amp;lt;/ref&amp;gt; Chromia, Flamewar, Recon and defense (an unannounced gamemode) can still be found in the game files.&lt;br /&gt;
*Defense (a gamemode) can be found in the game files which involves the use of a photoncannon. &lt;br /&gt;
*On December 16th with the announcement that the game would close at the end of January 2015, still in beta,&amp;lt;ref name=&amp;quot;closure&amp;quot;/&amp;gt; Jagex announced that all Founders Pack, relic bundles and starter packs would be refunded. No specific reason has been given as to the reason for the closure.&lt;br /&gt;
*Various Artists for Transformers Universe have uploaded concept arts as well as models of Transformers Universe characters on Artstation including artworks of Arcee, Onslaught, Perceptor, Adhoc, Bombast, Clearcut, Flamewar, Chromia, Warpath, Bumblebee, and many others.&lt;br /&gt;
*Although the set date for the closure was Saturday 31st January at 10AM (GMT), the game servers and the website were still online even after this date and time. However on the 1st of February at 4:30PM (GMT) attempts to access the official website was redirected to the [http://www.hasbro.com/en_GB/brands/transformers/| Transformers section on the official hasbro website], but the [https://secure.transformersuniverse.com/m=forum_tu/sl=0/forums.ws  forums from the TFU website] could still be accessed showing the official site was still online, as well as the [http://cybertron-frankfurt.transformersuniverse.com/webplayerdirect.html|game servers]. The Game servers went offline on the 28th of February along with the forums.&lt;br /&gt;
*[http://www.wearemi.com/| Makers and innovators]  created several &#039;comic-like&#039; episodes to promote the game. After Transformers Universe was shutdown, they posted 2 of these episodes on their website but were shortly take down. According to MI, they made 10 of these episodes in total&amp;lt;ref&amp;gt;http://tformers.com/transformers-unreleased-promotional-motion-comics-for/26086/news.html&amp;lt;/ref&amp;gt;.&lt;br /&gt;
*Intel (US chip manufacturer) listed Transformers Universe on the popular playable games that can run on Intel HD 4000&amp;lt;ref&amp;gt;http://www.intel.com/support/graphics/sb/CS-034979.htm&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Transformers Universe&#039;s multiplayer is made possible by muchdifferent&#039;s unitypark suite. Infact muchdifferent till have the Transformers Universe listed on their gameshow case as closed beta even though it went into Open Beta and then closed down shortly after.&amp;lt;ref&amp;gt;http://www.muchdifferent.com/game-technology/&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Throughout Transformer Universe&#039;s lifetime several tournaments and competitions were held to promote the game. In early 2014 beta (during February and March) players who gained the most amount of kills or assists or healing points or most damage taken in one life, were awarded with any free playable warrior of their choice at the time. To celebrate Open Beta a skill score competition was held with double XP and $75,000 prizes.&amp;lt;ref&amp;gt;http://www.pcgamer.com/transformers-universe-free-to-play-moba-goes-into-open-beta-on-july-4/&amp;lt;/ref&amp;gt;. At Manchester Comic Con a tournament was held where anyone could sign up a team and compete for the top prize of £5000. At EGX London another Tournament was held where yet again anyone could compete for prizes and founder pack giveaways&amp;lt;ref&amp;gt;http://games.mxdwn.com/news/egx-london-2014-transformers-universe-showcases-pandemic-and-outsider-released-today/&amp;lt;/ref&amp;gt;&lt;br /&gt;
==See also==&lt;br /&gt;
*&#039;&#039;[[Transformers Online]]&#039;&#039;, the game&#039;s &#039;&#039;even more&#039;&#039; short-lived counterpart for Asian markets.&lt;br /&gt;
*&#039;&#039;[[Transformers: War for Cybertron (games)|War for Cybertron]]&#039;&#039;, a store-bought game with online multiplayer gameplay.&lt;br /&gt;
*&#039;&#039;[[Transformers: Fall of Cybertron|Fall of Cybertron]]&#039;&#039;, the above&#039;s sequel.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://transformersuniverse.com/ Official website]&lt;br /&gt;
*[https://www.youtube.com/watch?v=gyc0fuDuPcc&amp;amp;feature=player_embedded Video interview]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{Gamestub}}&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Universe}}&lt;br /&gt;
[[Category:Aligned video games]]&lt;br /&gt;
[[Category:Online games]]&lt;br /&gt;
[[Category:Prime media]]&lt;br /&gt;
[[Category:Transformers Universe game| *]]&lt;/div&gt;</summary>
		<author><name>Plasmapause</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Firebreaker&amp;diff=974094</id>
		<title>Firebreaker</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Firebreaker&amp;diff=974094"/>
		<updated>2015-05-29T17:28:50Z</updated>

		<summary type="html">&lt;p&gt;Plasmapause: /* Notes */ Considering EDGE have recently shutdown their site, I&amp;#039;ve uploaded an image of the cover to this wiki&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|decepticon}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Firebreaker is a [[Decepticon]] from the [[Transformers Universe]] portion of the [[Aligned continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:TFUniverse Firebreaker.jpg|thumb|upright=1.67|My [[Vehicon (Prime)|brothers]], I have returned!]]&lt;br /&gt;
Need a Decepticon who can get the job done, then you need &#039;&#039;&#039;Firebreaker&#039;&#039;&#039; on the job. Specializing in recon, stealth, and hacking, this one-stop-chop-shop will even input damage to himself in order to crush any Autobot ambition. &lt;br /&gt;
&lt;br /&gt;
{{bigquote|Firebreaker will put a large dent in any Autobot ambition.|[[Knock Out (Prime)|Knock Out]]}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers Universe&#039;&#039;===&lt;br /&gt;
[[File:TFUniverseJagex-FirebreakerVehicle.jpg|thumb|left]]&lt;br /&gt;
Firebreaker was part of the crew of the &#039;&#039;[[Leviathan]]&#039;&#039; when it shot down the Autobot ship &#039;&#039;[[Arclight (ship)|Arclight]]&#039;&#039; over [[Central City (Earth)|Central City]]. He and the other Decepticons on board went on to engage in a number of battles against the surviving Autobots in a number of places around the world. {{storylink|Transformers Universe}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
[[File:EDGE issue 248 Oppressor cover.jpg|thumb|right]]&lt;br /&gt;
* His in-game weapons include the [[Impasse Pulse Blaster]], [[Vindicon Laser Rifle]], and [[Tygria Energy Glove]]s. Transforming into an undercover European sports car, Firebreaker can use plasma-dealing dumbfire rockets.&lt;br /&gt;
* His in-game abilities include:&lt;br /&gt;
**&#039;&#039;&#039;Obfuscation Circuits&#039;&#039;&#039; — Firebreaker becomes invisible (he could do this forever), however if Firebreaker receives damage he becomes visible. Firebreaker also takes damage while using this ability, if his shield bar hits 0 he becomes visible and must charge his shield bar in order to cloak again. If Firebreaker attacks he does so with a damage boast and becomes visible.&lt;br /&gt;
**&#039;&#039;&#039;System Reversal&#039;&#039;&#039; — Any enemy near Firebreaker is unable to heal, if they do they take damage.&lt;br /&gt;
**&#039;&#039;&#039;Virus Transmitter&#039;&#039;&#039; — Infects Firebreaker with a virus which deals damage over time. It can&#039;t kill Firebreaker. It can only be passed on through melee, whether it&#039;s Firebreaker meleeing an enemy or an enemy meleeing Firebreaker.&lt;br /&gt;
*His subsystem is &amp;quot;Electron Induction&amp;quot;, which increases electrical damage to an enemy.&lt;br /&gt;
*Virus Transmitter is almost identical if not the same as a &amp;quot;facehugger&amp;quot; in the Alien franchise.&lt;br /&gt;
* He was apparently leaked after a couple of users on the Transformers Universe forums began tweaking around with the generic web address for all the model images for [[Autobot]] and [[Decepticon]] Warriors.&amp;lt;ref&amp;gt;https://secure.transformersuniverse.com/m=forum_tu/sl=0/forums.ws?2,3,196,6768&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;http://cdn.transformersuniverse.com/img/main/bot-pages/unity-fallback/bots/firebreaker.png&amp;lt;/ref&amp;gt;&lt;br /&gt;
* An early version of Firebreaker&#039;s model was first revealed on a cover for Edge Magazine #248 released in November 2012, described as &amp;quot;Oppressor&amp;quot; (as shown on the image on the right). &lt;br /&gt;
* In Firebreaker&#039;s warrior video&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=2rmMEj4Cejg&amp;lt;/ref&amp;gt;, he is seen beating up a lone Autotrooper during a full moon with Decepticons such as Flatline, Deadheat and Duststorm surrounding both Firebreaker and the Autotrooper.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Transformers Universe game Decepticons]]&lt;br /&gt;
[[Category:Video game-only characters]]&lt;/div&gt;</summary>
		<author><name>Plasmapause</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=File:EDGE_issue_248_Oppressor_cover.jpg&amp;diff=974092</id>
		<title>File:EDGE issue 248 Oppressor cover.jpg</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=File:EDGE_issue_248_Oppressor_cover.jpg&amp;diff=974092"/>
		<updated>2015-05-29T17:23:16Z</updated>

		<summary type="html">&lt;p&gt;Plasmapause: Edge (Video game magazine company) issue 248&amp;#039;s cover. Shows Oppressor aka Firebreaker from Transformers Universe.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Edge (Video game magazine company) issue 248&#039;s cover. Shows Oppressor aka Firebreaker from Transformers Universe.&lt;/div&gt;</summary>
		<author><name>Plasmapause</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Barricade_(WFC)&amp;diff=974069</id>
		<title>Barricade (WFC)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Barricade_(WFC)&amp;diff=974069"/>
		<updated>2015-05-29T10:58:12Z</updated>

		<summary type="html">&lt;p&gt;Plasmapause: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{faction|decepticon}}&lt;br /&gt;
{{disambig3|Barricade}}&lt;br /&gt;
:&#039;&#039;Barricade is a [[Decepticon]] from the [[Aligned continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Barricade-MMO-promo-robot.jpg|upright=1.67|thumb|His crotch is [[Bonecrusher (Movie)|Bonecrusher]]&#039;s face.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Barricade&#039;&#039;&#039; has got a bit of a mouth on him. Whether it&#039;s smashing through an [[Autobot]] roadblock or hunting down his latest quarry, he rarely lets an opportunity to taunt, criticize or demoralize someone go by. And no, not even his fellow Decepticons are safe...not even [[Megatron (WFC)|Megatron]]. One would think this would mean a short end to his career, but apparently not. The Decepticon leader has taken to tolerating his loud mouth, perhaps due to his sheer effectiveness and tenacity in his job as an enforcer of Decepticon law, but possibly also because his scolding of the other Decepticons sometimes works in Megatron&#039;s favor.&lt;br /&gt;
&lt;br /&gt;
Barricade&#039;s favorite tactic is taunting opponents until they start chasing him, and then leading them through hazardous areas that they don&#039;t have a chance of surviving, while he will escape without a scratch. As a hunter, he keeps his opponents off-guard and nervous by talking a &#039;&#039;lot&#039;&#039;, citing them with whatever crimes he thinks they&#039;ve committed against the Decepticons. Backed by his giggling partner [[Frenzy (WFC)|Frenzy]], the pair excel in lethal obnoxiousness.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{quote|You have the right to scream for mercy.|&amp;quot;[[Timeless]]&amp;quot;}}&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===Aligned novels===&lt;br /&gt;
Barricade ran the day-to-day events of [[Megatron (WFC)|Megatron]]&#039;s [[gladiatorial combat|gladiatorial ring]]/revolutionary movement/emerging army. When [[Optimus Prime (WFC)|Orion Pax]] came to [[Kaon]] for his first face-to-face meeting with Megatron, Barricade and [[Lugnut (WFC)|Lugnut]] &amp;quot;greeted&amp;quot; him at the entrance to their headquarters. Throughout Orion&#039;s tour of the headquarters, Barricade followed and got lippy with the archivist, but was rather curtly cut off by Megatron. {{storylink|Transformers: Exodus|Exodus}}&lt;br /&gt;
&lt;br /&gt;
===Timeless===&lt;br /&gt;
With [[Frenzy (WFC)|Frenzy]] at his side, Barricade chased down [[Fisitron (Timelines)|Fisitron]] on war crime charges, including killing all of [[Outpost Thetarus]]&#039;s crew with [[Cosmic Rust (disease)|Cosmic Rust]]. When Fisitron noted that [[Oilslick]] was the more likely one to be guilty, Barricade admitted it was probably so, but he preferred to turn over an [[Autobot]] to the [[Decepticon Crown Justices]]. {{storylink|Timeless}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: The Ultimate Pop-Up Universe&#039;&#039;===&lt;br /&gt;
{{charstubfiction|{{storylink|Transformers: The Ultimate Pop-Up Universe|The Ultimate Pop-Up Universe}}}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers: War for Cybertron&#039;&#039; (Xbox 360/PS3/PC)===&lt;br /&gt;
{{voiceactor|[[Steve Blum]] (English)}}&lt;br /&gt;
&lt;br /&gt;
[[File:WFCBarricade.jpg|upright=1.4|thumb|left|Stop stealing [[:File:Breakdown-WfC.jpg|poses]], Barricade!]]&lt;br /&gt;
During the early days of the war against the Autobots, Barricade was part of the bridge crew of a Decepticon Star Cruiser under the command of their leader, [[Megatron (WFC)|Megatron]], serving alongside [[Brawl (WFC)|Brawl]]. Megatron planned to steal the last remaining supply of [[Dark Energon]] from an orbiting relay station guarded by the neutral Sky Commander [[Starscream (WFC)|Starscream]]. After gaining entry into the station (by ramming the ship into the station; talk about a barricade), Barricade accompanied Megatron and Brawl into the station...so that Megatron could use the corrupted, highly dangerous energy source to &#039;save&#039; Cybertron. Yeah, it wasn&#039;t a very good plan. While fighting through the station, and hordes of Starscream&#039;s soldiers, Barricade expressed doubts that Dark Energon was everything Megatron believed it to be, and also that the station was &#039;&#039;totally&#039;&#039; old and decrepit, noting in particular the large number of cubic crates. Strange he never noticed that fourth wall... Anyway, Megatron said he had plans to [[Trypticon (WFC)|upgrade]] the station. Barricade further asked him what made him so certain he could control the Dark Energon, to which Megatron explained that only the strong could control such a power, and he was the strongest.  Okay, so the invasion of Normandy, this really was not.&lt;br /&gt;
&lt;br /&gt;
Megatron was getting annoyed by this point, and told Barricade not to question him again.  Barricade obeyed, and despite his skepticism, helped Megatron secure the supply of Dark Energon. It would seem his skepticism about the Dark Energon was silenced when Megatron infused him with its power. Barricade then journeyed with Megatron and the rest of the Decepticons to Cybertron&#039;s core, watching as Megatron corrupted the core and cowered from falling debris. {{storylink|Transformers: War for Cybertron (360/PS3/PC)|Transformers: War for Cybertron}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: War for Cybertron&#039;&#039; (DS)===&lt;br /&gt;
{{Note|Barricade is an unlockable character for the Nintendo DS version of &#039;&#039;War for Cybertron&#039;&#039;. On the Decepticon version he can replace any of the other Decepticons in the campaign mode. He can be unlocked by beating Stadium 6 in Arena Mode.}}&lt;br /&gt;
[[File:WFCDS Barricade.jpg|thumb|100px]]&lt;br /&gt;
Barricade often sparred with other Decepticons in Kaon Stadium. When Soundwave discovered the location of Trypticon Space Station, Barricade was part of the crew of Megatron&#039;s ship during the attack. He was very concerned when the station defenses reduced the ship&#039;s shields to 15%, and told Megatron it was a big risk to take over a legend. Despite Barricade&#039;s worries, they took the station and obtained Dark Energon. Following tests, Barricade asked Soundwave what happened to the failed test subjects, but Soundwave&#039;s reply didn&#039;t reassure him. He reluctantly submitted to an infusion of Dark Energon at Soundwave&#039;s hands.&lt;br /&gt;
&lt;br /&gt;
Starscream discovered the existence of the Energon Bridge, which they could use to repower Trypticon station, but they would need all of the Dark Energon they had left to reach and reactivate it. Barricade was skeptical that they should risk everything on Starscream&#039;s word, but went along with the plan anyway. They reactivated the Energon Bridge, but the Autobots severed the link to the core, and secured it with the Omega Key. As the Decepticons attempted to track the Key down, Barricade expressed doubt that anyone would follow Starscream, but the Air Commander was convinced his time would come.&lt;br /&gt;
&lt;br /&gt;
They found the key, but to Barricade&#039;s alarm, it merely activated Omega Supreme, who kicked all of the Decepticons out of Iacon. Barricade was convinced they should retreat, but at Megatron&#039;s urging, the Decepticons moved forward and managed to defeat the giant. They subsequently infused the core of Cybertron with Dark Energon. {{storylink|Transformers: War for Cybertron (DS)}}&lt;br /&gt;
&lt;br /&gt;
===Transformers: Cybertron Adventures===&lt;br /&gt;
&lt;br /&gt;
After [[Soundwave (WFC)|Soundwave]] detected an Autobot incursion into the datacore where information was being held on [[Dark Energon]], [[Megatron (WFC)|Megatron]] dispatched him and Barricade to intercept the Autobot thieves. Barricade sent the Autobots running right into a collision with Soundwave...and Megatron&#039;s fusion cannon.&lt;br /&gt;
&lt;br /&gt;
Later on, Barricade was tasked with the assault on [[Iacon (polity)|Iacon]] by Megatron, but soon fell behind the faster-moving [[Seeker (body-type)|Seekers]], [[Thundercracker (WFC)|Thundercracker]] and [[Skywarp (WFC)|Skywarp]]. Despite having to break through the city&#039;s defenses on his own, Barricade soon entered Iacon and began weakening the city&#039;s structural supports for the Seekers&#039; air strikes. He was confronted by [[Sideswipe (WFC)|Sideswipe]] during his demolition, but broke off during the fight to accompany [[Starscream (WFC)|Starscream]] to the council chambers. Starscream&#039;s brilliant plan was hindered, however, by the fact that the council had already been evacuated before he and Barricade arrived. {{storylink|Transformers: Cybertron Adventures}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Battle Tactics&#039;&#039;===&lt;br /&gt;
[[File:BattleTacticsBarricade.jpg|thumb|300px|right|]]&lt;br /&gt;
Barricade participated in battles against a variety of opponents, both Autobots and Decepticons. Sometimes there were many of him! {{storylink|Transformers: Battle Tactics}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Timelines===&lt;br /&gt;
*&#039;&#039;&#039;Barricade w/ Frenzy&#039;&#039;&#039; (Deluxe, 2014)&lt;br /&gt;
**&#039;&#039;FSS2 number&#039;&#039;: &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Launcher, missile, &amp;quot;Frenzy&amp;quot; partner&lt;br /&gt;
&lt;br /&gt;
: The first release in the 2014 [[Transformers Figure Subscription Service]], Barricade is a [[redeco]] of Deluxe Class &#039;&#039;[[Beast Hunters]]&#039;&#039; [[Prowl (WFC)#Deluxe|Prowl]] (itself a [[retool]]ing of [[Smokescreen (Prime)#Beast Hunters|Smokescreen]]) in a deco based on his &#039;&#039;[[Transformers Universe]]&#039;&#039; design (featured at the top of the page). He transforms into a McLaren MP4-12C police car, and comes with a spring-loaded [[missile]] launcher. The launcher can peg via [[5mm post]] onto his hands, light-bar, and on either side of his spoiler.&lt;br /&gt;
&lt;br /&gt;
: He also comes with his smaller partner [[Frenzy (WFC)#Timelines|Frenzy]], who turns into a circular-saw weapon, similar to how Barricade&#039;s [[Barricade (Movie)|live-action-movie inspiration]] had a saw-weapon and a smaller [[Frenzy (Movie)|partner named Frenzy]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2014/Decepticon/TFSSBarricade/barricade.htm More information on Barricade at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* In the map of [[Cybertron (planet)|Cybertron]] from the &amp;quot;[[Binder of Revelation]]&amp;quot; included in &#039;&#039;[[Transformers Vault]]&#039;&#039;, Barricade is listed as having lived in [[Iacon (polity)|Iacon]]!&lt;br /&gt;
* Barricade&#039;s &#039;&#039;War for Cybertron&#039;&#039; game design is based on his [[Barricade (G1)|Generation 1 counterpart]] while borrowing some design cues from the [[Barricade (Movie)|live-action film version]]. In &#039;&#039;Exodus&#039;&#039;, he&#039;s described as essentially being the film version, having a black and white colour scheme and ruby-red optics. His &#039;&#039;Universe&#039;&#039; design is purple but has film design cues again such as the placement of the wheels on his arms and police lights.&lt;br /&gt;
* In &#039;&#039;[[Transformers: Cybertron Adventures|Cybertron Adventures]]&#039;&#039;, [[Skywarp (WFC)|Skywarp]] and [[Thundercracker (WFC)|Thundercracker]] make fun of his inability to fly by stating he likes to hold his arms out to the side and say &amp;quot;&#039;&#039;VROOM!&#039;&#039;&amp;quot; when he is by himself.&lt;br /&gt;
* Barricade is the only male character from the console &#039;&#039;War for Cybertron&#039;&#039; game to not return for &#039;&#039;[[Transformers: Fall of Cybertron|Fall of Cybertron]]&#039;&#039;, even as a multiplayer chassis. Nonetheless, one of the pieces of loading-screen trivia lets us know that Barricade is the most skillful Decepticon driver and got his name from plowing through Autobot roadblocks.&lt;br /&gt;
*Not only is Barricade&#039;s pack-in partner a namesake of [[Frenzy (G1)|one]] of [[Soundwave (G1)|Soundwave]]&#039;s [[Mini-Cassette|minions]], Barricade&#039;s [http://www.tfu.info/2014/Decepticon/TFSSBarricade/barricade.htm bio] indicates his former partners were also [[Howlback (G1)|named]] [[Garboil (G1)|after]] [[Nightstalker|cassettes]].  This is either an incredible coincidence or a consequence of Barricade being partly based on the [[Barricade (Movie)|Movie Barricade]], who was partly based on [[Soundwave (G1)|G1 Soundwave]].&lt;br /&gt;
*Barricade was to be included in the game Transformers Universe as his concept art was released alongside Prowl&#039;s in 2012. However instead Switchblade took his place leading the Decepticons. Barricade&#039;s game model can be found in the files, however he was never officially released and many of his abilties are missing within the game files indicating he was still being developed. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gladiators]]&lt;br /&gt;
[[Category:Law enforcement]]&lt;br /&gt;
[[Category:Timelines characters]]&lt;br /&gt;
[[Category:Transformers Universe game Decepticons]]&lt;br /&gt;
[[Category:War for Cybertron Decepticons]]&lt;/div&gt;</summary>
		<author><name>Plasmapause</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers:_Revenge_of_the_Fallen_(PSP)&amp;diff=973398</id>
		<title>Transformers: Revenge of the Fallen (PSP)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers:_Revenge_of_the_Fallen_(PSP)&amp;diff=973398"/>
		<updated>2015-05-27T09:12:11Z</updated>

		<summary type="html">&lt;p&gt;Plasmapause: /* Decepticons Campaign */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{nav-rotf-game}}&lt;br /&gt;
&lt;br /&gt;
{{picsneeded|Covers, relevant screenshots}}&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Transformers: Revenge of the Fallen&#039;&#039;&#039;&#039;&#039; PlayStation Portable video game was developed by [[Savage Entertainment]] for [[Activision Blizzard|Activision]], in conjunction with the &#039;&#039;[[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen]]&#039;&#039; movie. &lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
{{gamestub}}&lt;br /&gt;
Transformers Revenge of the Fallen is a top-down perspective (similar to GTA Chinatown Wars) arcade shooter in which you cannot transform at will. Infact majority of the gameplay is played in robot mode with only two missions which you play in vehicle mode (and none of them allow you to fly). In comparison with the previous Transformers movie game, characters have less weapons only a primary infinite ammo weapon and a limited powerful secondary weapon, characters cannot interact or pick up objects (some objects can be destroyed), many character animations look awkward and cutscenes are replaced with dialogue lines.&lt;br /&gt;
&lt;br /&gt;
Along with the Autobot and Decepticon campaign there is also a survival mode in which you can pick any Autobot or Decepticon and attempt to survive for as long as possible while racking up a high score. &lt;br /&gt;
==Synopsis==&lt;br /&gt;
=Autobots Campaign=&lt;br /&gt;
*&#039;&#039;&#039;Shanghai&#039;&#039;&#039;&lt;br /&gt;
Sergeant Epps reports that Deceptions have resurfacing at Shanghai, Autobots rush to site to protect the allspark from falling into Decepticon hands&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=ld9AuUU6Gp0&amp;lt;/ref&amp;gt;. Bumblebee and ratchet protect the convey as it travels down the mainstreet of shanghai while NEST are awaiting more reinforcements. Sideswipe is reported to be missing and so the Autobots attention is diverted to finding him. They soon find him in a construction site, and must fend of waves of Decepticons approaching his location. During this, Demolisher steals the allspark fragment from the convey. Autobots then catch up with Demolisher on the highway and manage to damage him enough so that the he is unable to escape.&lt;br /&gt;
{{gamestub}}&lt;br /&gt;
=Decepticons Campaign=&lt;br /&gt;
*&#039;&#039;&#039;Shanghai&#039;&#039;&#039;&lt;br /&gt;
Sideways accidentally alerts NEST causing Autobots to deploy along with human reniforcements. Sideways fights his way to the convoy only to learn that it has taken the highway, Sideways quickly managed to catch up with it and hands the allspark fragment to Demolisher. Sideways then attempts to escape but is stopped by bumblebee, however Sideways manages to defeat bumblebee but is not quick enough to kill him as Ratchet and Ironhide arrive just in time to save Bumblebee.&lt;br /&gt;
{{gamestub}}&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
{{featuredcharacters&lt;br /&gt;
|nonumbering=true&lt;br /&gt;
|c1=&lt;br /&gt;
*[[Optimus Prime (Movie)/games|Optimus Prime]] ([[Peter Cullen]])&lt;br /&gt;
*[[Bumblebee (Movie)/games|Bumblebee]] ([[Mark Ryan]])&lt;br /&gt;
*[[Ironhide (Movie)|Ironhide]] ([[Jess Harnell]])&lt;br /&gt;
*[[Sideswipe (Movie)|Sideswipe]]&lt;br /&gt;
*[[Ratchet (Movie)|Ratchet]] ([[Robert Foxworth]])&lt;br /&gt;
&lt;br /&gt;
|c2=&lt;br /&gt;
*[[Megatron (Movie)/games|Megatron]] ([[Frank Welker]])&lt;br /&gt;
*[[Starscream (Movie)/games|Starscream]] ([[Charlie Adler]])&lt;br /&gt;
*[[Sideways (ROTF)|Sideways]] ([[John DiMaggio]])&lt;br /&gt;
*[[Dead End (ROTF)|Dead End]]&lt;br /&gt;
*[[Grindor (ROTF)|Grindor]] (Fred Tatasciore)&lt;br /&gt;
&lt;br /&gt;
|h3=&lt;br /&gt;
 Non-Playable|c3=&lt;br /&gt;
*[[The Fallen]] ([[James Arnold Taylor]])&lt;br /&gt;
*[[Devastator (ROTF)|Devastator]] ([[Fred Tatasciore]])&lt;br /&gt;
*[[Soundwave (ROTF)|Soundwave]] ([[Peter Jessop]])&lt;br /&gt;
*[[Jetfire (ROTF)|Jetfire]] ([[Clive Revill]])&lt;br /&gt;
*[[Demolishor (ROTF)|Demolisher]]&lt;br /&gt;
&lt;br /&gt;
|h4=&lt;br /&gt;
 Humans|c4=&lt;br /&gt;
*[[Theodore Galloway| Galloway]]&lt;br /&gt;
*[[Sam Witwicky (Movie)|Sam Witwicky]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
&lt;br /&gt;
It was given a 2.8/10 by IGN. Wow, pretty bad.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Upon gaining all 25 golden medals, it unlocks 3 G1 episodes ([[S.O.S. Dinobots]], [[Fire on the Mountain (episode)|Fire on the Mountain]] and [[War of the Dinobots]]). Gold medals also unlock wallpapers and concept art of the film the game is based on.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.transformersgame.com Official website for Transformers: The Game]&lt;br /&gt;
&lt;br /&gt;
[[Category:Revenge of the Fallen games]]&lt;/div&gt;</summary>
		<author><name>Plasmapause</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers:_Revenge_of_the_Fallen_(PSP)&amp;diff=973397</id>
		<title>Transformers: Revenge of the Fallen (PSP)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers:_Revenge_of_the_Fallen_(PSP)&amp;diff=973397"/>
		<updated>2015-05-27T09:11:37Z</updated>

		<summary type="html">&lt;p&gt;Plasmapause: /* Synopsis */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{nav-rotf-game}}&lt;br /&gt;
&lt;br /&gt;
{{picsneeded|Covers, relevant screenshots}}&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Transformers: Revenge of the Fallen&#039;&#039;&#039;&#039;&#039; PlayStation Portable video game was developed by [[Savage Entertainment]] for [[Activision Blizzard|Activision]], in conjunction with the &#039;&#039;[[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen]]&#039;&#039; movie. &lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
{{gamestub}}&lt;br /&gt;
Transformers Revenge of the Fallen is a top-down perspective (similar to GTA Chinatown Wars) arcade shooter in which you cannot transform at will. Infact majority of the gameplay is played in robot mode with only two missions which you play in vehicle mode (and none of them allow you to fly). In comparison with the previous Transformers movie game, characters have less weapons only a primary infinite ammo weapon and a limited powerful secondary weapon, characters cannot interact or pick up objects (some objects can be destroyed), many character animations look awkward and cutscenes are replaced with dialogue lines.&lt;br /&gt;
&lt;br /&gt;
Along with the Autobot and Decepticon campaign there is also a survival mode in which you can pick any Autobot or Decepticon and attempt to survive for as long as possible while racking up a high score. &lt;br /&gt;
==Synopsis==&lt;br /&gt;
=Autobots Campaign=&lt;br /&gt;
*&#039;&#039;&#039;Shanghai&#039;&#039;&#039;&lt;br /&gt;
Sergeant Epps reports that Deceptions have resurfacing at Shanghai, Autobots rush to site to protect the allspark from falling into Decepticon hands&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=ld9AuUU6Gp0&amp;lt;/ref&amp;gt;. Bumblebee and ratchet protect the convey as it travels down the mainstreet of shanghai while NEST are awaiting more reinforcements. Sideswipe is reported to be missing and so the Autobots attention is diverted to finding him. They soon find him in a construction site, and must fend of waves of Decepticons approaching his location. During this, Demolisher steals the allspark fragment from the convey. Autobots then catch up with Demolisher on the highway and manage to damage him enough so that the he is unable to escape.&lt;br /&gt;
{{gamestub}}&lt;br /&gt;
=Decepticons Campaign=&lt;br /&gt;
*&#039;&#039;&#039;Shanghai&#039;&#039;&#039;&lt;br /&gt;
Sideways accidentally alerts NEST causing Autobots to appear is masses. Sideways fights his way to the convoy only to learn that it has taken the highway, Sideways quickly managed to catch up with it and hands the allspark fragment to Demolisher. Sideways then attempts to escape but is stopped by bumblebee, however Sideways manages to defeat bumblebee but is not quick enough to kill him as Ratchet and Ironhide arrive just in time to save Bumblebee.&lt;br /&gt;
{{gamestub}}&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
{{featuredcharacters&lt;br /&gt;
|nonumbering=true&lt;br /&gt;
|c1=&lt;br /&gt;
*[[Optimus Prime (Movie)/games|Optimus Prime]] ([[Peter Cullen]])&lt;br /&gt;
*[[Bumblebee (Movie)/games|Bumblebee]] ([[Mark Ryan]])&lt;br /&gt;
*[[Ironhide (Movie)|Ironhide]] ([[Jess Harnell]])&lt;br /&gt;
*[[Sideswipe (Movie)|Sideswipe]]&lt;br /&gt;
*[[Ratchet (Movie)|Ratchet]] ([[Robert Foxworth]])&lt;br /&gt;
&lt;br /&gt;
|c2=&lt;br /&gt;
*[[Megatron (Movie)/games|Megatron]] ([[Frank Welker]])&lt;br /&gt;
*[[Starscream (Movie)/games|Starscream]] ([[Charlie Adler]])&lt;br /&gt;
*[[Sideways (ROTF)|Sideways]] ([[John DiMaggio]])&lt;br /&gt;
*[[Dead End (ROTF)|Dead End]]&lt;br /&gt;
*[[Grindor (ROTF)|Grindor]] (Fred Tatasciore)&lt;br /&gt;
&lt;br /&gt;
|h3=&lt;br /&gt;
 Non-Playable|c3=&lt;br /&gt;
*[[The Fallen]] ([[James Arnold Taylor]])&lt;br /&gt;
*[[Devastator (ROTF)|Devastator]] ([[Fred Tatasciore]])&lt;br /&gt;
*[[Soundwave (ROTF)|Soundwave]] ([[Peter Jessop]])&lt;br /&gt;
*[[Jetfire (ROTF)|Jetfire]] ([[Clive Revill]])&lt;br /&gt;
*[[Demolishor (ROTF)|Demolisher]]&lt;br /&gt;
&lt;br /&gt;
|h4=&lt;br /&gt;
 Humans|c4=&lt;br /&gt;
*[[Theodore Galloway| Galloway]]&lt;br /&gt;
*[[Sam Witwicky (Movie)|Sam Witwicky]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
&lt;br /&gt;
It was given a 2.8/10 by IGN. Wow, pretty bad.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Upon gaining all 25 golden medals, it unlocks 3 G1 episodes ([[S.O.S. Dinobots]], [[Fire on the Mountain (episode)|Fire on the Mountain]] and [[War of the Dinobots]]). Gold medals also unlock wallpapers and concept art of the film the game is based on.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.transformersgame.com Official website for Transformers: The Game]&lt;br /&gt;
&lt;br /&gt;
[[Category:Revenge of the Fallen games]]&lt;/div&gt;</summary>
		<author><name>Plasmapause</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers:_Revenge_of_the_Fallen_(PSP)&amp;diff=973391</id>
		<title>Transformers: Revenge of the Fallen (PSP)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers:_Revenge_of_the_Fallen_(PSP)&amp;diff=973391"/>
		<updated>2015-05-27T08:53:02Z</updated>

		<summary type="html">&lt;p&gt;Plasmapause: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{nav-rotf-game}}&lt;br /&gt;
&lt;br /&gt;
{{picsneeded|Covers, relevant screenshots}}&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Transformers: Revenge of the Fallen&#039;&#039;&#039;&#039;&#039; PlayStation Portable video game was developed by [[Savage Entertainment]] for [[Activision Blizzard|Activision]], in conjunction with the &#039;&#039;[[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen]]&#039;&#039; movie. &lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
{{gamestub}}&lt;br /&gt;
Transformers Revenge of the Fallen is a top-down perspective (similar to GTA Chinatown Wars) arcade shooter in which you cannot transform at will. Infact majority of the gameplay is played in robot mode with only two missions which you play in vehicle mode (and none of them allow you to fly). In comparison with the previous Transformers movie game, characters have less weapons only a primary infinite ammo weapon and a limited powerful secondary weapon, characters cannot interact or pick up objects (some objects can be destroyed), many character animations look awkward and cutscenes are replaced with dialogue lines.&lt;br /&gt;
&lt;br /&gt;
Along with the Autobot and Decepticon campaign there is also a survival mode in which you can pick any Autobot or Decepticon and attempt to survive for as long as possible while racking up a high score. &lt;br /&gt;
==Synopsis==&lt;br /&gt;
*&#039;&#039;&#039;Autobots Campaign&#039;&#039;&#039;&lt;br /&gt;
{{gamestub}}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Decepticons Campaign&#039;&#039;&#039;&lt;br /&gt;
{{gamestub}}&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
{{featuredcharacters&lt;br /&gt;
|nonumbering=true&lt;br /&gt;
|c1=&lt;br /&gt;
*[[Optimus Prime (Movie)/games|Optimus Prime]] ([[Peter Cullen]])&lt;br /&gt;
*[[Bumblebee (Movie)/games|Bumblebee]] ([[Mark Ryan]])&lt;br /&gt;
*[[Ironhide (Movie)|Ironhide]] ([[Jess Harnell]])&lt;br /&gt;
*[[Sideswipe (Movie)|Sideswipe]]&lt;br /&gt;
*[[Ratchet (Movie)|Ratchet]] ([[Robert Foxworth]])&lt;br /&gt;
&lt;br /&gt;
|c2=&lt;br /&gt;
*[[Megatron (Movie)/games|Megatron]] ([[Frank Welker]])&lt;br /&gt;
*[[Starscream (Movie)/games|Starscream]] ([[Charlie Adler]])&lt;br /&gt;
*[[Sideways (ROTF)|Sideways]] ([[John DiMaggio]])&lt;br /&gt;
*[[Dead End (ROTF)|Dead End]]&lt;br /&gt;
*[[Grindor (ROTF)|Grindor]] (Fred Tatasciore)&lt;br /&gt;
&lt;br /&gt;
|h3=&lt;br /&gt;
 Non-Playable|c3=&lt;br /&gt;
*[[The Fallen]] ([[James Arnold Taylor]])&lt;br /&gt;
*[[Devastator (ROTF)|Devastator]] ([[Fred Tatasciore]])&lt;br /&gt;
*[[Soundwave (ROTF)|Soundwave]] ([[Peter Jessop]])&lt;br /&gt;
*[[Jetfire (ROTF)|Jetfire]] ([[Clive Revill]])&lt;br /&gt;
*[[Demolishor (ROTF)|Demolisher]]&lt;br /&gt;
&lt;br /&gt;
|h4=&lt;br /&gt;
 Humans|c4=&lt;br /&gt;
*[[Theodore Galloway| Galloway]]&lt;br /&gt;
*[[Sam Witwicky (Movie)|Sam Witwicky]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
&lt;br /&gt;
It was given a 2.8/10 by IGN. Wow, pretty bad.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Upon gaining all 25 golden medals, it unlocks 3 G1 episodes ([[S.O.S. Dinobots]], [[Fire on the Mountain (episode)|Fire on the Mountain]] and [[War of the Dinobots]]). Gold medals also unlock wallpapers and concept art of the film the game is based on.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.transformersgame.com Official website for Transformers: The Game]&lt;br /&gt;
&lt;br /&gt;
[[Category:Revenge of the Fallen games]]&lt;/div&gt;</summary>
		<author><name>Plasmapause</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers:_Revenge_of_the_Fallen_(PSP)&amp;diff=973257</id>
		<title>Transformers: Revenge of the Fallen (PSP)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers:_Revenge_of_the_Fallen_(PSP)&amp;diff=973257"/>
		<updated>2015-05-26T20:00:17Z</updated>

		<summary type="html">&lt;p&gt;Plasmapause: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{nav-rotf-game}}&lt;br /&gt;
&lt;br /&gt;
{{picsneeded|Covers, relevant screenshots}}&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Transformers: Revenge of the Fallen&#039;&#039;&#039;&#039;&#039; PlayStation Portable video game was developed by [[Savage Entertainment]] for [[Activision Blizzard|Activision]], in conjunction with the &#039;&#039;[[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen]]&#039;&#039; movie. &lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
{{gamestub}}&lt;br /&gt;
Transformers Revenge of the Fallen is a top-down perspective (similar to GTA Chinatown Wars) arcade shooter in which you cannot transform at will. Infact majority of the gameplay is played in robot mode with only two missions which you play in vehicle mode (and none of them allow you to fly). In comparison with the previous Transformers movie game, characters have less weapons only a primary infinite ammo weapon and a limited powerful secondary weapon, characters cannot interact or pick up objects (some objects can be destroyed), many character animations look awkward and cutscenes are replaced with dialogue lines.&lt;br /&gt;
&lt;br /&gt;
Along with the Autobot and Decepticon campaign there is also a survival mode in which you can pick any Autobot or Decepticon and attempt to survive for as long as possible while racking up a high score. &lt;br /&gt;
==Synopsis==&lt;br /&gt;
*&#039;&#039;&#039;Autobots Campaign&#039;&#039;&#039;&lt;br /&gt;
{{gamestub}}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Decepticons Campaign&#039;&#039;&#039;&lt;br /&gt;
{{gamestub}}&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
{{featuredcharacters&lt;br /&gt;
|nonumbering=true&lt;br /&gt;
|c1=&lt;br /&gt;
*[[Optimus Prime (Movie)/games|Optimus Prime]] ([[Peter Cullen]])&lt;br /&gt;
*[[Bumblebee (Movie)/games|Bumblebee]] ([[Mark Ryan]])&lt;br /&gt;
*[[Ironhide (Movie)|Ironhide]] ([[Jess Harnell]])&lt;br /&gt;
*[[Sideswipe (Movie)|Sideswipe]]&lt;br /&gt;
*[[Ratchet (Movie)|Ratchet]] ([[Robert Foxworth]])&lt;br /&gt;
&lt;br /&gt;
|c2=&lt;br /&gt;
*[[Megatron (Movie)/games|Megatron]] ([[Frank Welker]])&lt;br /&gt;
*[[Starscream (Movie)/games|Starscream]] ([[Charlie Adler]])&lt;br /&gt;
*[[Sideways (ROTF)|Sideways]] ([[John DiMaggio]])&lt;br /&gt;
*[[Dead End (ROTF)|Dead End]]&lt;br /&gt;
*[[Grindor (ROTF)|Grindor]] (Fred Tatasciore)&lt;br /&gt;
&lt;br /&gt;
|h3=&lt;br /&gt;
 Non-Playable|c3=&lt;br /&gt;
*[[The Fallen]] ([[James Arnold Taylor]])&lt;br /&gt;
*[[Devastator (ROTF)|Devastator]] ([[Fred Tatasciore]])&lt;br /&gt;
*[[Soundwave (ROTF)|Soundwave]] ([[Peter Jessop]])&lt;br /&gt;
*[[Jetfire (ROTF)|Jetfire]] ([[Clive Revill]])&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
&lt;br /&gt;
It was given a 2.8/10 by IGN. Wow, pretty bad.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Upon gaining all 25 golden medals, it unlocks 3 G1 episodes ([[S.O.S. Dinobots]], [[Fire on the Mountain (episode)|Fire on the Mountain]] and [[War of the Dinobots]]). Gold medals also unlock wallpapers and concept art of the film the game is based on.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.transformersgame.com Official website for Transformers: The Game]&lt;br /&gt;
&lt;br /&gt;
[[Category:Revenge of the Fallen games]]&lt;/div&gt;</summary>
		<author><name>Plasmapause</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers:_Revenge_of_the_Fallen_(PSP)&amp;diff=973256</id>
		<title>Transformers: Revenge of the Fallen (PSP)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers:_Revenge_of_the_Fallen_(PSP)&amp;diff=973256"/>
		<updated>2015-05-26T19:59:46Z</updated>

		<summary type="html">&lt;p&gt;Plasmapause: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{nav-rotf-game}}&lt;br /&gt;
&lt;br /&gt;
{{picsneeded|Covers, relevant screenshots}}&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Transformers: Revenge of the Fallen&#039;&#039;&#039;&#039;&#039; PlayStation Portable video game was developed by [[Savage Entertainment]] for [[Activision Blizzard|Activision]], in conjunction with the &#039;&#039;[[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen]]&#039;&#039; movie. &lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
{{gamestub}}&lt;br /&gt;
Transformers Revenge of the Fallen is a top-down perspective (similar to GTA Chinatown Wars) arcade shooter in which you cannot transform at will. Infact majority of the gameplay is played in robot mode with only two missions which you play in vehicle mode (and none of them allow you to fly). In comparison with the previous Transformers movie game, characters have less weapons only a primary infinite ammo weapon and a limited powerful secondary weapon, characters cannot interact or pick up objects (some objects can be destroyed), many character animations look awkward and cutscenes are replaced with dialogue lines.&lt;br /&gt;
&lt;br /&gt;
Along with the Autobot and Decepticon campaign there is also a survival mode in which you can pick any Autobot or Decepticon and attempt to survive for as long as possible while racking up a high score. &lt;br /&gt;
==Synopsis==&lt;br /&gt;
*&#039;&#039;&#039;Autobots Campaign&#039;&#039;&#039;&lt;br /&gt;
{{gamestub}}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Decepticons Campaign&#039;&#039;&#039;&lt;br /&gt;
{{gamestub}}&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
{{featuredcharacters&lt;br /&gt;
|nonumbering=true&lt;br /&gt;
|c1=&lt;br /&gt;
*[[Optimus Prime (Movie)/games|Optimus Prime]] ([[Peter Cullen]])&lt;br /&gt;
*[[Bumblebee (Movie)/games|Bumblebee]] ([[Mark Ryan]])&lt;br /&gt;
*[[Ironhide (Movie)|Ironhide]] ([[Jess Harnell]])&lt;br /&gt;
*[[Sideswipe (Movie)|Sideswipe]]&lt;br /&gt;
*[[Ratchet (Movie)|Ratchet]] ([[Robert Foxworth]])&lt;br /&gt;
&lt;br /&gt;
|c2=&lt;br /&gt;
*[[Megatron (Movie)/games|Megatron]] ([[Frank Welker]])&lt;br /&gt;
*[[Starscream (Movie)/games|Starscream]] ([[Charlie Adler]])&lt;br /&gt;
*[[Sideways (ROTF)|Sideways]] ([[John DiMaggio]])&lt;br /&gt;
*[[Dead End (ROTF)|Dead End]]&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
|h3=&lt;br /&gt;
 Non-Playable|c3=&lt;br /&gt;
*[[The Fallen]] ([[James Arnold Taylor]])&lt;br /&gt;
*[[Devastator (ROTF)|Devastator]] ([[Fred Tatasciore]])&lt;br /&gt;
*[[Soundwave (ROTF)|Soundwave]] ([[Peter Jessop]])&lt;br /&gt;
*[[Grindor (ROTF)|Grindor]] (Fred Tatasciore)&lt;br /&gt;
*[[Jetfire (ROTF)|Jetfire]] ([[Clive Revill]])&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
&lt;br /&gt;
It was given a 2.8/10 by IGN. Wow, pretty bad.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Upon gaining all 25 golden medals, it unlocks 3 G1 episodes ([[S.O.S. Dinobots]], [[Fire on the Mountain (episode)|Fire on the Mountain]] and [[War of the Dinobots]]). Gold medals also unlock wallpapers and concept art of the film the game is based on.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.transformersgame.com Official website for Transformers: The Game]&lt;br /&gt;
&lt;br /&gt;
[[Category:Revenge of the Fallen games]]&lt;/div&gt;</summary>
		<author><name>Plasmapause</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers:_Revenge_of_the_Fallen_(PSP)&amp;diff=973249</id>
		<title>Transformers: Revenge of the Fallen (PSP)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers:_Revenge_of_the_Fallen_(PSP)&amp;diff=973249"/>
		<updated>2015-05-26T19:28:11Z</updated>

		<summary type="html">&lt;p&gt;Plasmapause: Going to have to go and play this game again&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{nav-rotf-game}}&lt;br /&gt;
&lt;br /&gt;
{{picsneeded|Covers, relevant screenshots}}&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Transformers: Revenge of the Fallen&#039;&#039;&#039;&#039;&#039; PlayStation Portable video game was developed by [[Savage Entertainment]] for [[Activision Blizzard|Activision]], in conjunction with the &#039;&#039;[[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen]]&#039;&#039; movie. &lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
{{gamestub}}&lt;br /&gt;
Transformers Revenge of the Fallen is a top-down perspective (similar to GTA Chinatown Wars) arcade shooter in which you cannot transform at will. Infact majority of the gameplay is played in robot mode with only two missions which you play in vehicle mode (and none of them allow you to fly). In comparison with the previous Transformers movie game, characters have less weapons only a primary infinite ammo weapon and a limited powerful secondary weapon, characters cannot interact or pick up objects (some objects can be destroyed), many character animations look awkward&lt;br /&gt;
==Synopsis==&lt;br /&gt;
*&#039;&#039;&#039;Autobots Version&#039;&#039;&#039;&lt;br /&gt;
{{gamestub}}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Decepticons Version&#039;&#039;&#039;&lt;br /&gt;
{{gamestub}}&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
{{featuredcharacters&lt;br /&gt;
|nonumbering=true&lt;br /&gt;
|c1=&lt;br /&gt;
*[[Optimus Prime (Movie)/games|Optimus Prime]] ([[Peter Cullen]])&lt;br /&gt;
*[[Bumblebee (Movie)/games|Bumblebee]] ([[Mark Ryan]])&lt;br /&gt;
*[[Ironhide (Movie)|Ironhide]] ([[Jess Harnell]])&lt;br /&gt;
*[[Sideswipe (Movie)|Sideswipe]]&lt;br /&gt;
*[[Ratchet (Movie)|Ratchet]] ([[Robert Foxworth]])&lt;br /&gt;
&lt;br /&gt;
|c2=&lt;br /&gt;
*[[Megatron (Movie)/games|Megatron]] ([[Frank Welker]])&lt;br /&gt;
*[[Starscream (Movie)/games|Starscream]] ([[Charlie Adler]])&lt;br /&gt;
*[[Sideways (ROTF)|Sideways]] ([[John DiMaggio]])&lt;br /&gt;
*[[Dead End (ROTF)|Dead End]]&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
|h3=&lt;br /&gt;
 Non-Playable|c3=&lt;br /&gt;
*[[The Fallen]] ([[James Arnold Taylor]])&lt;br /&gt;
*[[Devastator (ROTF)|Devastator]] ([[Fred Tatasciore]])&lt;br /&gt;
*[[Soundwave (ROTF)|Soundwave]] ([[Peter Jessop]])&lt;br /&gt;
*[[Grindor (ROTF)|Grindor]] (Fred Tatasciore)&lt;br /&gt;
*[[Jetfire (ROTF)|Jetfire]] ([[Clive Revill]])&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
&lt;br /&gt;
It was given a 2.8/10 by IGN. Wow, pretty bad.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Upon gaining all 25 golden medals, it unlocks 3 G1 episodes ([[S.O.S. Dinobots]], [[Fire on the Mountain (episode)|Fire on the Mountain]] and [[War of the Dinobots]])&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.transformersgame.com Official website for Transformers: The Game]&lt;br /&gt;
&lt;br /&gt;
[[Category:Revenge of the Fallen games]]&lt;/div&gt;</summary>
		<author><name>Plasmapause</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers_Universe_(Jagex)&amp;diff=973246</id>
		<title>Transformers Universe (Jagex)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers_Universe_(Jagex)&amp;diff=973246"/>
		<updated>2015-05-26T18:49:03Z</updated>

		<summary type="html">&lt;p&gt;Plasmapause: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig3|Universe}}&lt;br /&gt;
[[File:JagexPresentsTransformersUniverse-Logo.png|center|600px]]&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Transformers Universe&#039;&#039;&#039;&#039;&#039; was a free to play browser based massively online tactical action game, or MOTA.&amp;lt;ref&amp;gt;[http://www.transformersuniverse.com/en/news/2014/2/state-of-the-factions-050214]&amp;lt;/ref&amp;gt; First unveiled at Botcon 2011,&amp;lt;ref&amp;gt;http://massively.joystiq.com/2011/06/02/jagex-reveals-transformers-universe-gears-up-for-botcon/&amp;lt;/ref&amp;gt; closed beta testing began a year after in 2012&amp;lt;ref&amp;gt;http://www.eurogamer.net/articles/2012-10-15-robots-smash-it-in-first-transformers-universe-gameplay-video&amp;lt;/ref&amp;gt; in which Steller Dawn&#039;s production had been cancelled to focus on Transformers Universe.&amp;lt;ref&amp;gt;http://www.eurogamer.net/articles/2012-03-02-jagex-suspends-sci-fi-stellar-dawn-mmo&amp;lt;/ref&amp;gt; Closed beta then ended sometime in 2013. In 2014 Jagex announced the change to from MMO to MOTA&amp;lt;ref&amp;gt;http://www.eurogamer.net/articles/2014-02-28-this-is-what-the-transformers-mota-looks-like&amp;lt;/ref&amp;gt; and closed beta registrations began again. The game entered open beta testing on July 4, 2014.&amp;lt;ref&amp;gt;[http://services.transformersuniverse.com/m=forum_tu/l=0/forums.ws?1,2,41,7390 Open Beta - 4th July - Announcements - Transformers Universe Forum:]: We are proud to announce Transformers Universe will be throwing open its doors to the world when we go in to Open BETA this Friday, July 4th from 6am EDT and 11am GMT.&lt;br /&gt;
*[http://www.tfw2005.com/transformers-news/video-games-17/transformers-universe-beta-launch-press-release-180613/ Transformers Universe Beta Launch Press Release]&amp;lt;/ref&amp;gt; It was being developed by [[Jagex]] and it is set in an &#039;&#039;alternate&#039;&#039; version of  the &#039;&#039;[[Transformers: Prime (franchise)|Prime]]&#039;&#039; portion of the [[Aligned continuity family]]. Gamers could choose to be an [[Autobot]] or a [[Decepticon]], obtain different warriors, and pit them against one another in various challenges and battles to gather [[Relic]]s and [[Energon]].&lt;br /&gt;
&lt;br /&gt;
It was announced on the 16th December 2014 that the game would begin a phased closure immediately, fully closing on the 31st January 2015, without ever having left beta testing&amp;lt;ref name=&amp;quot;closure&amp;quot;&amp;gt;[https://www.transformersuniverse.com/en/news/2014/12/important-tu-announcement-161214 The Future of Transformers Universe Announcement]: Today Jagex and Hasbro can confirm that Transformers Universe will close. This decision comes at an important time for both companies as they both realign their plans and focuses for 2015.... We’re hugely disappointed, but the game will be closing over the coming weeks before its full closure at 10am GMT on 31st January 2015.... As mentioned, on 31st Jan 2015 @ 10am GMT we will be shutting down all servers and forums and will freeze all Transformers Universe related accounts. These accounts will then be live for another 60 days (approx.) for any final queries before deletion on 31st March 2015.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The gameplay is slightly similar to other multiplayer battle arena games such as &#039;&#039;[[wikipedia:Dota 2|Dota 2]]&#039;&#039; or &#039;&#039;[[wikipedia:League of Legends|League of Legends]]&#039;&#039; however there are no lanes, or creeps and the game plays in a third person perspective. Players pick from a roster of warriors and go head to head in battles to capture points or to annihilate the other team. Although the game features several &#039;&#039;Prime&#039;&#039; characters in minor roles, new introductions to the &#039;&#039;Prime&#039;&#039; mythos such as [[Prowl (WFC)|Prowl]] and [[Switchblade (Prime)|Switchblade]] take center stage.&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
[[File:Base maps Transformers Universe.JPG|thumb]]&lt;br /&gt;
According to creative director [[Alex DeRakoff]], the main story involves [[Optimus Prime (WFC)|Optimus Prime]] going missing, with the other [[Autobot]]s trying to keep his location a secret from [[Megatron (WFC)|Megatron]], who is travelling across the galaxy with his associates to track down Prime.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=2KA2QqiwVHo &amp;quot;Under the Hood: Episode 2&amp;quot;]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
In the recent Autobot and Decepticon trailers as well as the new tutorials introduced, an additional segment of the plot was revealed: The [[Decepticon]]s have intercepted and shot down the Autobot spaceship &#039;&#039;[[Arclight (ship)|Arclight]]&#039;&#039; (which was on its way to Earth to refuel due to the Autobots having stocked up vast amounts of energon on Earth during the war on cybertron), causing the surviving Autobots crash-land on [[Earth]] (mostly the [[United States]]) aboard escape pods. The debris from the Arclight rained across the North America continent, while the Decepticons&#039;s ship, the [[Leviathan]] invaded Central City and the Decepticons began attacking to the humans in order to draw out the Autobots and Optimus Prime.  This incident prompted the president to order &amp;quot;a national state of emergency and the total evacuation of eleven major cities.&amp;quot; Optimus Prime contacted [[General Freeman]], who provided these Autobot refugees with a [[High Grand|base of operations]]. In return, the Autobots vowed to protect [[human]] civilization from the Decepticon threat.&lt;br /&gt;
&lt;br /&gt;
In a leaked video&amp;lt;ref&amp;gt;https://vid.me/sPsA&amp;lt;/ref&amp;gt; called &amp;quot;Episode 1 War Room&amp;quot;, Megatron greets his &#039;generals&#039; (Tomb, Swindle, Switchblade, Flamewar and an unnamed decepticon) onboard the Nemesis in space. Switchblade reveals to Megatron that he has helped Makeshift secure a position among the Autobots, however Prime&#039;s location remains unknown. When Switchblade expresses his opinion about Prime&#039;s intentions, Megatron quickly silences him by threatening him with his fusion cannon. Swindle, upon questioned about the production of Megatron&#039;s armada, informs Megatron that the they are behind schedule due to the expansion of operations but before he can continue, is fired upon by Megatron. Megatron orders his generals to fetch him when it&#039;s time for war, and quickly departs the room.&lt;br /&gt;
&lt;br /&gt;
In another leaked video called &amp;quot;Episode 2&amp;quot; Swindle attempts to access the vault&amp;lt;ref&amp;gt;http://i.tformers.com/g/generated/26086/tfu-mc-2__scaled_600.jpg&amp;lt;/ref&amp;gt;&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
===Game modes===&lt;br /&gt;
&lt;br /&gt;
There were six playable game modes:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Elimination]]&#039;&#039;&#039; pits Autobots against Decepticons. The first faction to reach 20 kills wins the match.&lt;br /&gt;
* &#039;&#039;&#039;[[Meteor Storm]]&#039;&#039;&#039; (also known as &#039;&#039;&#039;King of the hill&#039;&#039;&#039;) has both sides try to capture Energon meteor landing sites. The first team that gains 1000 points wins.&lt;br /&gt;
* &#039;&#039;&#039;[[Crisis (Universe)|Crisis]]&#039;&#039;&#039; is a player-vs-environment mode where teams fight hordes of [[Terrorcon (Prime)|Terrorcon]]s and gather energon before fighting a final boss.&lt;br /&gt;
* &#039;&#039;&#039;[[Dispatch]]&#039;&#039;&#039; (also known as &#039;&#039;&#039;Incursion&#039;&#039;&#039; or &#039;&#039;&#039;Free Roam&#039;&#039;&#039;) is another player-vs-environment where players can partake small missions or mine for energon in the outer base area.&lt;br /&gt;
* &#039;&#039;&#039;VR Training Simulator&#039;&#039;&#039; (also known as &#039;&#039;&#039;Battle Simulation&#039;&#039;&#039; or &#039;&#039;&#039;Training Program&#039;&#039;&#039;) is an unreleased mode which allows Autobots or Decepticons to train with comrades against holomatter enemies&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=m6hv5b7T5NU&amp;lt;/ref&amp;gt; (This mode was to be included as one of the hangar entrances had been replaced with an entrance to this game mode however due to the game&#039;s early closure, it never made into the game itself)&lt;br /&gt;
*&#039;&#039;&#039;Recon&#039;&#039;&#039; (also known as &#039;&#039;&#039;Capture The Flag&#039;&#039;&#039; or &#039;&#039;&#039;Capture The Intel&#039;&#039;&#039;) is another unreleased game mode in which Autobots and Decepticons must capture their enemies&#039; &amp;quot;flag&amp;quot; and carry it to their &amp;quot;base&amp;quot; (This mode was also to be included as the keybinding showed keys for dropping the flag and picking it up)&lt;br /&gt;
&lt;br /&gt;
An additional &amp;quot;Challenge&amp;quot; mode was added were players could prearrange an Elimination match. However no rewards are given (not even experience points) and skill score remains unaffected. The &amp;quot;backfilling&amp;quot; game mechanic is disabled in this mode, and player statistics are not recorded.&lt;br /&gt;
&lt;br /&gt;
===Classes===&lt;br /&gt;
&lt;br /&gt;
There were a variety of classes to chose from. Although many of them could be grouped together (e.g. Mechanist and Medic, Demolisher and suppressor).&lt;br /&gt;
====Known classes====&lt;br /&gt;
*Demolisher (previously known as Assassin in closed beta) - Demolishers employ offensive equipment to deal devastating amounts of damage, at the expense of their defenses or utilities.&lt;br /&gt;
*Medic - Medics have traded their offensive capabilities in favor of defense and utility, allowing them to fulfill the role of primary healer, and keep themselves alive at the same time.&lt;br /&gt;
*Soldier - Soldiers are all-rounders, possessing an even spread of offensive and defensive weapons and equipment.&lt;br /&gt;
*Hybrid - Hybrids carry a balance of offensive and defensive systems, and a limited repairing capability. They are most effective when supporting allies.&lt;br /&gt;
*Mechanist - Mechanists surrender their offense in favor of strong defenses, their function being to keep themselves alive as they draw enemy fire. A bonus is that they can also repair their allies&lt;br /&gt;
*Interceptor (previously known as Demolisher in closed beta) - Interceptors are highly-destructive bots whose weapons and equipment are optimized for offense, making them effective at hit-and-run strategies.&lt;br /&gt;
*Suppressor - Suppressors are attack-orientated bots whose S-Techs favor offensive abilities.&lt;br /&gt;
*Controller - Controllers specialize in utilities. Their skill with buffs and debuffs is unmatched, using them for a wide variety of positive and negative effects.&lt;br /&gt;
*Guardian - Guardians trade in their offense &amp;amp; utilities in order to absorb enemy damage away from their allies.&lt;br /&gt;
&lt;br /&gt;
====Unknown classes====&lt;br /&gt;
In the store there are a couple of classes shown in the filter search for warriors. It&#039;s unknown what each of the classes did as there were no descriptions in-game.&lt;br /&gt;
*Hotfixer (also known as sentinel)&lt;br /&gt;
*Physician&lt;br /&gt;
&lt;br /&gt;
==Featured characters==&lt;br /&gt;
{{featuredcharacters&lt;br /&gt;
|c1=&lt;br /&gt;
* [[Optimus Prime (WFC)|Optimus Prime]] ([[Peter Cullen]])&lt;br /&gt;
* [[Bumblebee (WFC)|Bumblebee]]&lt;br /&gt;
* [[Prowl (WFC)|Prowl]] ([[Alex Skuby]])&amp;lt;ref name=&amp;quot;castlist&amp;quot;&amp;gt;[https://secure.transformersuniverse.com/m=forum_tu/sl=0/forums.ws?2,3,927,11519,goto,1#3 Cast list on the Universe forums] ([http://i.imgur.com/XdljDTe.png Mirror])&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Ironhide (WFC)|Ironhide]] ([[Allan Corduner]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Arcee (WFC)|Arcee]]&lt;br /&gt;
* [[Ratchet (WFC)|Ratchet]]&lt;br /&gt;
* [[Wheeljack (Prime)|Wheeljack]]&lt;br /&gt;
* [[Hound (Prime)|Hound]]&lt;br /&gt;
* [[Meltdown (Prime)|Meltdown]]&lt;br /&gt;
* [[Front-Line]]&lt;br /&gt;
* [[Catapult]]&lt;br /&gt;
* [[Anomaly]] ([[Akie Kotabe]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Doubletake]] ([[Glenn Wrage]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Ripraw]] ([[Tom Clarke Hill]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Showdown (Prime)|Showdown]]&lt;br /&gt;
* [[Macro]]&lt;br /&gt;
* [[Triage (Autobot)|Triage]] ([[Glenn Wrage]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Overclock]] ([[Adam Longworth]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Monsoon]] ([[Adam Longworth]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Sparkscape]]&lt;br /&gt;
* [[Swagger]]&lt;br /&gt;
* [[Outsider]]&lt;br /&gt;
* [[Chromia (Prime)|Chromia]]&lt;br /&gt;
* [[Autotrooper (Prime)|Autotroopers]]&lt;br /&gt;
|c2=&lt;br /&gt;
* [[Megatron (WFC)|Megatron]] ([[Frank Welker]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Brawl (WFC)|Brawl]] ([[Steven Ashton Frank]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Switchblade (Prime)|Switchblade]] ([[Steve Blum]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Knock Out (Prime)|Knock Out]]&lt;br /&gt;
* [[Swindle (FOC)|Swindle]]&lt;br /&gt;
* [[Duststorm (Prime)|Duststorm]]&lt;br /&gt;
* [[Conduit (Prime)|Conduit]]&lt;br /&gt;
* [[Shellshock]]&lt;br /&gt;
* [[Derail]] ([[Kerry Shale]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Deadheat]] ([[Tom Clarke Hill]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Astraea]] ([[Monet Mazur]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Mismatch]]&lt;br /&gt;
* [[Hotwire (Prime)|Hotwire]] ([[Glenn Wrage]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Drive-By]] ([[Toby Longworth]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Rampart]] ([[Stanley Townsend]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Flatline (Prime)|Flatline]]&lt;br /&gt;
* [[Diabla]]&lt;br /&gt;
* [[Firebreaker]]&lt;br /&gt;
* [[Pandemic]]&lt;br /&gt;
* [[Flamewar (Prime)|Flamewar]]&lt;br /&gt;
* [[Vehicon (Prime)|Vehicons]]&lt;br /&gt;
&lt;br /&gt;
|c4=&lt;br /&gt;
* [[Terrorcon (Prime)|Terrorcons]]&lt;br /&gt;
* [[General Freeman]]&lt;br /&gt;
|nonumbering=true}}&lt;br /&gt;
&lt;br /&gt;
===Unused characters===&lt;br /&gt;
[[File:TFUniverseJagex-Pitstop.png|Pitstop [[robot mode]]|thumb]]&lt;br /&gt;
[[File:TFUniverseJagex-PitstopVehicle.png|Pitstop [[alternate mode|vehicle mode]]|thumb]]&lt;br /&gt;
A number of characters were either only used in the closed beta or revealed but not made available in the game before it was shut down.&lt;br /&gt;
;Autobots&lt;br /&gt;
* [[Bulkhead (Prime)|Bulkhead]]&lt;br /&gt;
* [[Cameo]]&lt;br /&gt;
* [[Pitstop]]&lt;br /&gt;
* [[Bombast]]&lt;br /&gt;
* [[Clear-Cut]]&lt;br /&gt;
* [[Flood]]&lt;br /&gt;
* [[Stiletto (Prime)|Stiletto]]&lt;br /&gt;
;Decepticons&lt;br /&gt;
* [[Barricade (WFC)|Barricade]]&lt;br /&gt;
* [[Breakdown (WFC)|Breakdown]]&lt;br /&gt;
* [[Contagion]]&lt;br /&gt;
* [[Rollcage]]&lt;br /&gt;
* [[Breakneck (Prime)|Breakneck]]&lt;br /&gt;
* [[Tomb]]&lt;br /&gt;
* [[Backlash (Prime)|Backlash]]&lt;br /&gt;
&lt;br /&gt;
;Unknown allegiance&lt;br /&gt;
* [[Mayday]]&lt;br /&gt;
&lt;br /&gt;
===Vague characters===&lt;br /&gt;
There are some characters that were believed to be in development, but contain little public information about their existence.&lt;br /&gt;
*[[Onslaught (WFC)|Onslaught]] (Model artwork found on Artstation and portrait found in the game files)&lt;br /&gt;
*[[Boo-Ya]] (found in the game files)&lt;br /&gt;
*[[Adhoc]] (concept art found on Artstation as well as a small icon of his face on the official website)&lt;br /&gt;
*[[Lockbox]] (mentioned briefly in the dev insider to Anomaly video and featured in the 2012 beta)&lt;br /&gt;
*[[Tyrant]] (mentioned briefly at Manchester Comic Con 2014)&lt;br /&gt;
*[[Crackshot]] (mentioned briefly at Manchester Comic Con 2014) &lt;br /&gt;
*[[Vigilant]] (mentioned briefly at Manchester Comic Con 2014) &lt;br /&gt;
*[[Nightstalker (Prime)|Nightstalker]] (mentioned briefly at Manchester Comic Con 2014)&lt;br /&gt;
*[[Rend]] (mentioned briefly at Manchester Comic Con 2014 and mentioned in the game files)&lt;br /&gt;
*[[Vindicator]] (mentioned briefly at Manchester Comic Con 2014)&lt;br /&gt;
*[[Hemlock]] (mentioned briefly at Insomnia52)&lt;br /&gt;
*[[Hawksight]] (mentioned briefly at Insomnia52)&lt;br /&gt;
*[[Shellshock|Railgun]] (included in the 2012 beta)&lt;br /&gt;
*[[Riot]] (included in the 2012 beta)&lt;br /&gt;
*[[Roadblock (Prime)|Roadblock]] (included in the 2012 beta)&lt;br /&gt;
*[[Front-Line|Vanquish]] (mentioned in a EDGE article and included in the 2012 beta)&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Transformers Universe Website Background 2013.png&lt;br /&gt;
File:Sam-beattie-adhoc-render Transformers Universe.jpg&lt;br /&gt;
File:Transformers Universe concept art enviroment 10.jpeg&lt;br /&gt;
File:Transformers Universe concept art enviroment 9.jpeg&lt;br /&gt;
File:Transformers Universe concept art enviroment 7.jpeg&lt;br /&gt;
File:Autobot halloween wallpaper 1440x900 pt.jpg&lt;br /&gt;
File:Transformers Universe Flatline with Duststorm and Astraea.JPG&lt;br /&gt;
File:Transformers Universe Megatron wallpaper.jpg&lt;br /&gt;
File:Transformers Universe Riot 2012.JPG&lt;br /&gt;
File:Transformers Universe Roadblock 2012.JPG&lt;br /&gt;
File:Transformers-Universe-Character-designs-by-Sam-Hogg.Jpeg&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Two known builds of Transformers Universe were developed. The &amp;quot;2012&amp;quot; version (which never left closed beta) and the &amp;quot;2014&amp;quot; version which went into Open Beta. The 2012 build used an upgraded version of RuneTek 6&amp;lt;ref&amp;gt;http://www.zybez.net/news/1841/what_we_know_about_transformers_universe/&amp;lt;/ref&amp;gt; as their game engine while the 2014 build used Unity as it&#039;s game engine. Further differences included the 2012 version having a 8v8 mode called &amp;quot;Capture the flag&amp;quot;&amp;lt;ref&amp;gt;http://www.dailymotion.com/video/x14wue0_toasty_videogames&amp;lt;/ref&amp;gt; as well as 8v8 Team Death Match.&amp;lt;ref&amp;gt;http://www.dailymotion.com/dm_521dd4cc5c991&amp;lt;/ref&amp;gt; Furthermore characters such as Lockbox, Riot, Roadblock and more were never included in the 2014 build. Starter bots for the Autobots in 2012 were Catapult, Meltdown and Frontline (who is now known as Macro) while in the 2014 build starter bots for the Autobots were Overclock, Monsoon and Triage. Many other details about the 2012 build are lost due to the NDA never being dropped.&lt;br /&gt;
*[[BotCon 2012]] attendees were able to reserve their in-game name at the convention.&lt;br /&gt;
* The game has gone through a couple of genre shifts. Initially slated to be released as an MMORPG with multiple classes and conventional character creation, but the [[Transformers: Fall of Cybertron|difficulty of customizing robots]] was cited as part of the reasoning in changing it to the quickly expanding MOBA genre. Right.&amp;lt;ref&amp;gt;&lt;br /&gt;
[http://www.edge-online.com/features/jagexs-transformers-universe-is-a-massively-multiplayer-action-rpg-that-puts-the-toy-box-robots-onto-the-battlefield/]&amp;lt;/ref&amp;gt; It has since been declared to be a massively online, tactical action game by Mark Gerhard, CEO/CTO of Jagex.&lt;br /&gt;
* The November 2012 issue of Edge revealed both an early version of [[Firebreaker]] and [[Macro]] with the descriptors &amp;quot;Oppressor&amp;quot; and &amp;quot;Guardian&amp;quot;.&amp;lt;ref&amp;gt;[http://www.edge-online.com/magazine/e248-transformers-universe-rolls-out-to-retool-the-action-rpg/]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* On April 25th, 2014, Founders Packs were revealed, along with founder exclusive bonuses and new characters.&amp;lt;ref&amp;gt;[https://www.transformersuniverse.com/founders-pack Founders Pack - Transformers Universe - Become a Founder]&amp;lt;/ref&amp;gt; Each increasingly expensive pack, from Bronze to &amp;quot;[[Cybernite]]&amp;quot;, grants a three day head start to play the game and various in game bonuses, in addition to season passes of various lengths of time and exclusive warriors. The most expensive at $449.99, the Cybernite pack also offers a limited edition ten inch diorama figurine showcasing Showdown and Shellshock in combat. Yeesh.&lt;br /&gt;
* Someone named [[Vectorium]] is quoted on Anomaly&#039;s page on the Transformers Universe website, referring to the green toxic youngster&#039;s capabilities in shock. Considering the pattern of the other Transformers Universe bios, all of whom quote pre-existing characters of the same faction, Vectorium is likely another Autobot. Meanwhile, Decepticon Diabla&#039;s page quotes a previously unknown Aligned continuity version of [[Snow Cat (Prime)|Snow Cat]].&lt;br /&gt;
*Between June 6-7th, 2014, five unreleased playable characters (Firebreaker, [[Contagion]], [[Outsider]], [[Cameo]] and Swagger) were leaked by some TFW2005/TFU forum users who toyed around with the generic link for model images of playable Autobots and Decepticons alike.&lt;br /&gt;
*As of July 4th, 2014, Transformers Universe has reached the Open Beta stage and the NDA was lifted. Additionally, more Bots, such as [[Rollcage]],&amp;lt;ref&amp;gt;[https://cdn.transformersuniverse.com/img/main/bot-pages/unity-fallback/bots/rollcage.png]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://cdn.transformersuniverse.com/img/main/bot-pages/unity-fallback/vehicles/rollcage.png]&amp;lt;/ref&amp;gt; and others (without names) were leaked.&amp;lt;ref&amp;gt;[https://cdn.transformersuniverse.com/img/main/profile/warriors/large/807403543.png]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://cdn.transformersuniverse.com/img/main/profile/warriors/large/807403526.png]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*A veritable cornucopia of information came out on September 5th. Officially announced on that date were a new challenger system and playable characters Outsider and Pandemic due that month along with updated maps. Flamewar and Chromia were revealed to be coming out in October with a new game mode, Recon.&amp;lt;ref&amp;gt;http://www.tfw2005.com/transformers-news/video-games-17/jagex-transformers-universe-game-update-new-modes-and-characters-181101/&amp;lt;/ref&amp;gt; In addition, a vast number of character models were found by a dataminer, including early versions of released characters, unrevealed new characters, models with pre-existing character names as placeholders and character models for cast members of Transformers: Prime. New characters included [[Bombast]], [[Clear-Cut]], [[Backlash (Universe)|Backlash]], [[Flood]], [[Stiletto (Universe)|Stiletto]], [[Pitstop]], [[Pandemic]], [[Breakneck (Universe)|Breakneck]], and [[Mayday]]. Prime cast members [[Knock Out (Prime)|Knock Out]], [[Bulkhead (Prime)|Bulkhead]], [[Wheeljack (Prime)|Wheeljack]], and [[Breakdown (WFC)|Breakdown]] got models, and the in-engine appearance of [[Barricade (WFC)|Barricade]] was confirmed, turning into an SUV. &amp;lt;ref&amp;gt;http://www.tfw2005.com/transformers-news/video-games-17/jagex-transformers-universe-new-characters-including-prime-knock-out-181099/&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Recon was set to release with the addition of Flamewar and Chromia on October 2014,&amp;lt;ref&amp;gt;https://www.transformersuniverse.com/en/news/2014/9/evolution-transformers-universe-050914&amp;lt;/ref&amp;gt; however in a later developer update, the Transformers Univese team stated &amp;quot;We need to spend more time looking at the balance of the characters and the game mode, as well as continue to polish the relevant features.&amp;quot;.&amp;lt;ref&amp;gt;https://www.transformersuniverse.com/en/news/2014/10/developer-update-whats-next-121014&amp;lt;/ref&amp;gt; Chromia, Flamewar, Recon and defense (an unannounced gamemode) can still be found in the game files.&lt;br /&gt;
*Defense (a gamemode) can be found in the game files which involves the use of a photoncannon. &lt;br /&gt;
*On December 16th with the announcement that the game would close at the end of January 2015, still in beta,&amp;lt;ref name=&amp;quot;closure&amp;quot;/&amp;gt; Jagex announced that all Founders Pack, relic bundles and starter packs would be refunded. No specific reason has been given as to the reason for the closure.&lt;br /&gt;
*Various Artists for Transformers Universe have uploaded concept arts as well as models of Transformers Universe characters on Artstation including artworks of Arcee, Onslaught, Perceptor, Adhoc, Bombast, Clearcut, Flamewar, Chromia, Warpath, Bumblebee, and many others.&lt;br /&gt;
*Although the set date for the closure was Saturday 31st January at 10AM (GMT), the game servers and the website were still online even after this date and time. However on the 1st of February at 4:30PM (GMT) attempts to access the official website was redirected to the [http://www.hasbro.com/en_GB/brands/transformers/| Transformers section on the official hasbro website], but the [https://secure.transformersuniverse.com/m=forum_tu/sl=0/forums.ws  forums from the TFU website] could still be accessed showing the official site was still online, as well as the [http://cybertron-frankfurt.transformersuniverse.com/webplayerdirect.html|game servers]. The Game servers went offline on the 28th of February along with the forums.&lt;br /&gt;
*[http://www.wearemi.com/| Makers and innovators]  created several &#039;comic-like&#039; episodes to promote the game. After Transformers Universe was shutdown, they posted 2 of these episodes on their website but were shortly take down. According to MI, they made 10 of these episodes in total&amp;lt;ref&amp;gt;http://tformers.com/transformers-unreleased-promotional-motion-comics-for/26086/news.html&amp;lt;/ref&amp;gt;.&lt;br /&gt;
*Intel (US chip manufacturer) listed Transformers Universe on the popular playable games that can run on Intel HD 4000&amp;lt;ref&amp;gt;http://www.intel.com/support/graphics/sb/CS-034979.htm&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Transformers Universe&#039;s multiplayer is made possible by muchdifferent&#039;s unitypark suite. Infact muchdifferent till have the Transformers Universe listed on their gameshow case as closed beta even though it went into Open Beta and then closed down shortly after.&amp;lt;ref&amp;gt;http://www.muchdifferent.com/game-technology/&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Throughout Transformer Universe&#039;s lifetime several tournaments and competitions were held to promote the game. In early 2014 beta (during February and March) players who gained the most amount of kills or assists or healing points or most damage taken in one life, were awarded with any free playable warrior of their choice at the time. To celebrate Open Beta a skill score competition was held with double XP and $75,000 prizes.&amp;lt;ref&amp;gt;http://www.pcgamer.com/transformers-universe-free-to-play-moba-goes-into-open-beta-on-july-4/&amp;lt;/ref&amp;gt;. At Manchester Comic Con a tournament was held where anyone could sign up a team and compete for the top prize of £5000. At EGX London another Tournament was held where yet again anyone could compete for prizes and founder pack giveaways&amp;lt;ref&amp;gt;http://games.mxdwn.com/news/egx-london-2014-transformers-universe-showcases-pandemic-and-outsider-released-today/&amp;lt;/ref&amp;gt;&lt;br /&gt;
==See also==&lt;br /&gt;
*&#039;&#039;[[Transformers Online]]&#039;&#039;, the game&#039;s &#039;&#039;even more&#039;&#039; short-lived counterpart for Asian markets.&lt;br /&gt;
*&#039;&#039;[[Transformers: War for Cybertron (games)|War for Cybertron]]&#039;&#039;, a store-bought game with online multiplayer gameplay.&lt;br /&gt;
*&#039;&#039;[[Transformers: Fall of Cybertron|Fall of Cybertron]]&#039;&#039;, the above&#039;s sequel.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://transformersuniverse.com/ Official website]&lt;br /&gt;
*[https://www.youtube.com/watch?v=gyc0fuDuPcc&amp;amp;feature=player_embedded Video interview]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{Gamestub}}&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Universe}}&lt;br /&gt;
[[Category:Aligned video games]]&lt;br /&gt;
[[Category:Online games]]&lt;br /&gt;
[[Category:Prime media]]&lt;br /&gt;
[[Category:Transformers Universe game| *]]&lt;/div&gt;</summary>
		<author><name>Plasmapause</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Shellshock&amp;diff=973245</id>
		<title>Shellshock</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Shellshock&amp;diff=973245"/>
		<updated>2015-05-26T18:37:39Z</updated>

		<summary type="html">&lt;p&gt;Plasmapause: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|decepticon}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Shellshock is a [[Decepticon]] from the [[Transformers Universe]] portion of the [[Aligned continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Shellshock.jpg|thumb|upright=1.67|Villain in a half-shell.]]&lt;br /&gt;
&lt;br /&gt;
Retirement was never truly in the cards for &#039;&#039;&#039;Shellshock&#039;&#039;&#039;. A soldier and a career killer, he has been holed up in his personal armory waiting for the day he would be called back into action against the [[Autobot]]s, just so he can show them the devastating diversity of his customized weaponry.&lt;br /&gt;
&lt;br /&gt;
It is rumored he collects the [[spark]]s of his defeated enemies. To [[Flamewar (Prime)|some girls]], that is an appealing trait.&amp;lt;ref&amp;gt;http://www.transformersuniverse.com/warriors/shellshock&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers Universe&#039;&#039;===&lt;br /&gt;
[[File:TFUniverseJagex-ShellshockVehicle.jpg|thumb|left]]&lt;br /&gt;
Shellshock was part of the crew of the &#039;&#039;[[Leviathan]]&#039;&#039; when it shot down the Autobot ship &#039;&#039;[[Arclight (ship)|Arclight]]&#039;&#039; over [[Central City (Earth)|Central City]]. He and the other Decepticons on board went on to engage in a number of battles against the surviving Autobots in a number of places around the world. {{storylink|Transformers Universe}}&lt;br /&gt;
{{--}}&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===Founders Pack===&lt;br /&gt;
[[File:Tfuniverse figurine.jpg|thumb|upright=1.67|”Well, it was a SHELL of a good hit!”]]&lt;br /&gt;
*&#039;&#039;&#039;Collectible Figurine&#039;&#039;&#039; (Summer 2014)&lt;br /&gt;
:This statue stands at 10 inches tall, and depicts an epic fight scene between Shellshock and [[Showdown (Prime)|Showdown]] on the battlefield.&lt;br /&gt;
:It was intended only for players who purchased the &amp;quot;[[Cybernite]]&amp;quot; Founders Pack, and as a limited run item of indeterminate number. Presumably, with the cancellation of the game and refunding of Founders Packs, the statue itself has been cancelled.&lt;br /&gt;
{{canceledtoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*His in-game weapons are the [[Machina Minigun]], [[Bismuth Minigun]], and [[Cortical Axe]]. His armored car [[Alternate mode|alt-mode]] comes equipped with a Gatling gun.&lt;br /&gt;
*His in-game abilities are:&lt;br /&gt;
**&#039;&#039;&#039;Impediment Shells&#039;&#039;&#039; — Shellshock&#039;s miniguns are capable of slowing down enemies.&lt;br /&gt;
**&#039;&#039;&#039;Kinetic Extension&#039;&#039;&#039; — Shellshock&#039;s axe does additional damage to enemies even more so if the enemy&#039;s movement has been inhibited.&lt;br /&gt;
**&#039;&#039;&#039;Perception Matrix&#039;&#039;&#039; — For every bullet Shellshock fires from his minigun he receives a small amount of healing, he can also heal allies within a certain radius of Shellshock with this ability .&lt;br /&gt;
*His subsystem was &amp;quot;Imbued Nanites&amp;quot; but was changed to Minigun Momentum. Imbued Nanites heals himself and nearby allies whenever he kills an enemy. Minigun Momentum allows Shellshock to travel faster the most characters while firing his minigun.&lt;br /&gt;
*Shellshock&#039;s previous name was Railgun in the 2012 beta and was changed to Shellshock in the 2014 beta. However many of his abilities and weapons remain the same unlike [[Front-Line]].&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
 [[Category:Transformers Universe game Decepticons]]&lt;br /&gt;
[[Category:Video game-only characters]]&lt;/div&gt;</summary>
		<author><name>Plasmapause</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Shellshock&amp;diff=973244</id>
		<title>Shellshock</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Shellshock&amp;diff=973244"/>
		<updated>2015-05-26T18:36:12Z</updated>

		<summary type="html">&lt;p&gt;Plasmapause: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|decepticon}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Shellshock is a [[Decepticon]] from the [[Transformers Universe]] portion of the [[Aligned continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Shellshock.jpg|thumb|upright=1.67|Villain in a half-shell.]]&lt;br /&gt;
&lt;br /&gt;
Retirement was never truly in the cards for &#039;&#039;&#039;Shellshock&#039;&#039;&#039;. A soldier and a career killer, he has been holed up in his personal armory waiting for the day he would be called back into action against the [[Autobot]]s, just so he can show them the devastating diversity of his customized weaponry.&lt;br /&gt;
&lt;br /&gt;
It is rumored he collects the [[spark]]s of his defeated enemies. To [[Flamewar (Prime)|some girls]], that is an appealing trait.&amp;lt;ref&amp;gt;http://www.transformersuniverse.com/warriors/shellshock&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers Universe&#039;&#039;===&lt;br /&gt;
[[File:TFUniverseJagex-ShellshockVehicle.jpg|thumb|left]]&lt;br /&gt;
Shellshock was part of the crew of the &#039;&#039;[[Leviathan]]&#039;&#039; when it shot down the Autobot ship &#039;&#039;[[Arclight (ship)|Arclight]]&#039;&#039; over [[Central City (Earth)|Central City]]. He and the other Decepticons on board went on to engage in a number of battles against the surviving Autobots in a number of places around the world. {{storylink|Transformers Universe}}&lt;br /&gt;
{{--}}&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===Founders Pack===&lt;br /&gt;
[[File:Tfuniverse figurine.jpg|thumb|upright=1.67|”Well, it was a SHELL of a good hit!”]]&lt;br /&gt;
*&#039;&#039;&#039;Collectible Figurine&#039;&#039;&#039; (Summer 2014)&lt;br /&gt;
:This statue stands at 10 inches tall, and depicts an epic fight scene between Shellshock and [[Showdown (Prime)|Showdown]] on the battlefield.&lt;br /&gt;
:It was intended only for players who purchased the &amp;quot;[[Cybernite]]&amp;quot; Founders Pack, and as a limited run item of indeterminate number. Presumably, with the cancellation of the game and refunding of Founders Packs, the statue itself has been cancelled.&lt;br /&gt;
{{canceledtoy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*His in-game weapons are the [[Machina Minigun]], [[Bismuth Minigun]], and [[Cortical Axe]]. His armored car [[Alternate mode|alt-mode]] comes equipped with a Gatling gun.&lt;br /&gt;
*His in-game abilities are:&lt;br /&gt;
**&#039;&#039;&#039;Impediment Shells&#039;&#039;&#039; — Shellshock&#039;s miniguns are capable of slowing down enemies.&lt;br /&gt;
**&#039;&#039;&#039;Kinetic Extension&#039;&#039;&#039; — Shellshock&#039;s axe does additional damage to enemies even more so if the enemy&#039;s movement has been inhibited.&lt;br /&gt;
**&#039;&#039;&#039;Perception Matrix&#039;&#039;&#039; — For every bullet Shellshock fires from his minigun he receives a small amount of healing, he can also heal allies within a certain radius of Shellshock with this ability .&lt;br /&gt;
*His subsystem was &amp;quot;Imbued Nanites&amp;quot; but was changed to Minigun Momentum. Imbued Nanites heals himself and nearby allies whenever he kills an enemy. Minigun Momentum allows Shellshock to travel faster the most characters while firing his minigun.&lt;br /&gt;
*Shellshock&#039;s previous name was Railgun in the 2012 beta and was changed to Shellshock in the 2014 beta. However many of his abilities and weapons remain the same unlike [[Front-line]].&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
 [[Category:Transformers Universe game Decepticons]]&lt;br /&gt;
[[Category:Video game-only characters]]&lt;/div&gt;</summary>
		<author><name>Plasmapause</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Front-Line&amp;diff=973243</id>
		<title>Front-Line</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Front-Line&amp;diff=973243"/>
		<updated>2015-05-26T18:34:16Z</updated>

		<summary type="html">&lt;p&gt;Plasmapause: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobot}}&lt;br /&gt;
{{disambig3|Front Line}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Front-Line is an [[Autobot]] from the [[Transformers Universe]] portion of the [[Aligned continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Front-line.jpg|thumb|upright=1.95]]&lt;br /&gt;
&lt;br /&gt;
Before the war, &#039;&#039;&#039;Front-Line&#039;&#039;&#039; was a vigilante known for getting to the scene of a crime first, crashing through the gates and smashing together criminal heads. Bad guys that met him were more likely headed to a scrap pile or a critical med bay than to a jail cell. Now he puts all that combat skill and power to work as an Autobot close combat specialist, annihilating Decepticons close up and personal on the front line of the battlefield.&amp;lt;ref&amp;gt;http://www.transformersuniverse.com/warriors/front-line&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{bigquote|As the first bot in line, Front-Line stands alone.|[[Bulkhead (Prime)|Bulkhead]]}}  &lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers Universe&#039;&#039;===&lt;br /&gt;
[[File:TFUniverseJagex-Front-LineVehicle.png|thumb|left|250px]]&lt;br /&gt;
Frontline was among the Autobots who were on board the &#039;&#039;[[Arclight (ship)|Arclight]]&#039;&#039; when it was shot down over [[Central City (Earth)|Central City]]. He survived the crash and proceeded to take part in a series of battles against the Decepticons who had come aboard the &#039;&#039;[[Leviathan]]&#039;&#039;. {{storylink|Transformers Universe}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*His in-game weapons are the [[Orbital Minigun]], [[Riot Hand Axes]], and [[High-Rise Hammer]]. His vehicle mode can fire a shockwave cannon that damages spark.&lt;br /&gt;
*His in-game abilities are:&lt;br /&gt;
**&#039;&#039;&#039;Reduction Inducer&#039;&#039;&#039; — slows down enemy movement and reduces their damage resistance as a result of Front-Line&#039;s [[circuits|morale circuits]] emitting an interference signal.&lt;br /&gt;
**&#039;&#039;&#039;Deflection Grid&#039;&#039;&#039; — projects a &amp;quot;defense matrix&amp;quot; which negates incoming ranged attacks and some melee attacks.&lt;br /&gt;
**&#039;&#039;&#039;Infantry Overdrive&#039;&#039;&#039; — increases the movement speed of Front-Line and his nearby fellows by rerouting power from his morale circuits to his articulators.&lt;br /&gt;
*His active subsystem is &amp;quot;Critical Absorption&amp;quot; which positively fuels his Energon flow and S-Tech Gauge when he takes a critical hit.&lt;br /&gt;
*Frontline was previously known as &amp;quot;Vanquish&amp;quot; in the 2012 beta but in the 2014 beta his name was changed as well as a couple of his weapons.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Transformers Universe game Autobots]]&lt;br /&gt;
[[Category:Video game-only characters]]&lt;/div&gt;</summary>
		<author><name>Plasmapause</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers_Universe_(Jagex)&amp;diff=969706</id>
		<title>Transformers Universe (Jagex)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers_Universe_(Jagex)&amp;diff=969706"/>
		<updated>2015-05-13T12:51:10Z</updated>

		<summary type="html">&lt;p&gt;Plasmapause: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig3|Universe}}&lt;br /&gt;
[[File:JagexPresentsTransformersUniverse-Logo.png|center|600px]]&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Transformers Universe&#039;&#039;&#039;&#039;&#039; was a free to play browser based massively online tactical action game, or MOTA.&amp;lt;ref&amp;gt;[http://www.transformersuniverse.com/en/news/2014/2/state-of-the-factions-050214]&amp;lt;/ref&amp;gt; First unveiled at Botcon 2011,&amp;lt;ref&amp;gt;http://massively.joystiq.com/2011/06/02/jagex-reveals-transformers-universe-gears-up-for-botcon/&amp;lt;/ref&amp;gt; closed beta testing began a year after in 2012&amp;lt;ref&amp;gt;http://www.eurogamer.net/articles/2012-10-15-robots-smash-it-in-first-transformers-universe-gameplay-video&amp;lt;/ref&amp;gt; in which Steller Dawn&#039;s production had been cancelled to focus on Transformers Universe.&amp;lt;ref&amp;gt;http://www.eurogamer.net/articles/2012-03-02-jagex-suspends-sci-fi-stellar-dawn-mmo&amp;lt;/ref&amp;gt; Closed beta then ended sometime in 2013. In 2014 Jagex announced the change to from MMO to MOTA&amp;lt;ref&amp;gt;http://www.eurogamer.net/articles/2014-02-28-this-is-what-the-transformers-mota-looks-like&amp;lt;/ref&amp;gt; and closed beta registrations began again. The game entered open beta testing on July 4, 2014.&amp;lt;ref&amp;gt;[http://services.transformersuniverse.com/m=forum_tu/l=0/forums.ws?1,2,41,7390 Open Beta - 4th July - Announcements - Transformers Universe Forum:]: We are proud to announce Transformers Universe will be throwing open its doors to the world when we go in to Open BETA this Friday, July 4th from 6am EDT and 11am GMT.&lt;br /&gt;
*[http://www.tfw2005.com/transformers-news/video-games-17/transformers-universe-beta-launch-press-release-180613/ Transformers Universe Beta Launch Press Release]&amp;lt;/ref&amp;gt; It was being developed by [[Jagex]] and it is set in an &#039;&#039;alternate&#039;&#039; version of  the &#039;&#039;[[Transformers: Prime (franchise)|Prime]]&#039;&#039; portion of the [[Aligned continuity family]]. Gamers could choose to be an [[Autobot]] or a [[Decepticon]], obtain different warriors, and pit them against one another in various challenges and battles to gather [[Relic]]s and [[Energon]].&lt;br /&gt;
&lt;br /&gt;
It was announced on the 16th December 2014 that the game would begin a phased closure immediately, fully closing on the 31st January 2015, without ever having left beta testing&amp;lt;ref name=&amp;quot;closure&amp;quot;&amp;gt;[https://www.transformersuniverse.com/en/news/2014/12/important-tu-announcement-161214 The Future of Transformers Universe Announcement]: Today Jagex and Hasbro can confirm that Transformers Universe will close. This decision comes at an important time for both companies as they both realign their plans and focuses for 2015.... We’re hugely disappointed, but the game will be closing over the coming weeks before its full closure at 10am GMT on 31st January 2015.... As mentioned, on 31st Jan 2015 @ 10am GMT we will be shutting down all servers and forums and will freeze all Transformers Universe related accounts. These accounts will then be live for another 60 days (approx.) for any final queries before deletion on 31st March 2015.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The gameplay is slightly similar to other multiplayer battle arena games such as &#039;&#039;[[wikipedia:Dota 2|Dota 2]]&#039;&#039; or &#039;&#039;[[wikipedia:League of Legends|League of Legends]]&#039;&#039; however there are no lanes, or creeps and the game plays in a third person perspective. Players pick from a roster of warriors and go head to head in battles to capture points or to annihilate the other team. Although the game features several &#039;&#039;Prime&#039;&#039; characters in minor roles, new introductions to the &#039;&#039;Prime&#039;&#039; mythos such as [[Prowl (WFC)|Prowl]] and [[Switchblade (Prime)|Switchblade]] take center stage.&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
[[File:Base maps Transformers Universe.JPG|thumb]]&lt;br /&gt;
According to creative director [[Alex DeRakoff]], the main story involves [[Optimus Prime (WFC)|Optimus Prime]] going missing, with the other [[Autobot]]s trying to keep his location a secret from [[Megatron (WFC)|Megatron]], who is travelling across the galaxy with his associates to track down Prime.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=2KA2QqiwVHo &amp;quot;Under the Hood: Episode 2&amp;quot;]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
In the recent Autobot and Decepticon trailers as well as the new tutorials introduced, an additional segment of the plot was revealed: The [[Decepticon]]s have intercepted and shot down the Autobot spaceship &#039;&#039;[[Arclight (ship)|Arclight]]&#039;&#039; (which was on its way to Earth to refuel due to the Autobots having stocked up vast amounts of energon on Earth during the war on cybertron), causing the surviving Autobots crash-land on [[Earth]] (mostly the [[United States]]) aboard escape pods. The debris from the Arclight rained across the North America continent, while the Decepticons&#039;s ship, the [[Leviathan]] invaded Central City and the Decepticons began attacking to the humans in order to draw out the Autobots and Optimus Prime.  This incident prompted the president to order &amp;quot;a national state of emergency and the total evacuation of eleven major cities.&amp;quot; Optimus Prime contacted [[General Freeman]], who provided these Autobot refugees with a [[High Grand|base of operations]]. In return, the Autobots vowed to protect [[human]] civilization from the Decepticon threat.&lt;br /&gt;
&lt;br /&gt;
In a leaked video&amp;lt;ref&amp;gt;https://vid.me/sPsA&amp;lt;/ref&amp;gt; called &amp;quot;Episode 1 War Room&amp;quot;, Megatron greets his &#039;generals&#039; (Tomb, Swindle, Switchblade, Flamewar and an unnamed decepticon) onboard the Nemesis in space. Switchblade reveals to Megatron that he has helped Makeshift secure a position among the Autobots, however Prime&#039;s location remains unknown. When Switchblade expresses his opinion about Prime&#039;s intentions, Megatron quickly silences him by threatening him with his fusion cannon. Swindle, upon questioned about the production of Megatron&#039;s armada, informs Megatron that the they are behind schedule due to the expansion of operations but before he can continue, is fired upon by Megatron. Megatron orders his generals to fetch him when it&#039;s time for war, and quickly departs the room.&lt;br /&gt;
&lt;br /&gt;
In another leaked video called &amp;quot;Episode 2&amp;quot; Swindle attempts to access the vault&amp;lt;ref&amp;gt;http://i.tformers.com/g/generated/26086/tfu-mc-2__scaled_600.jpg&amp;lt;/ref&amp;gt;&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
===Game modes===&lt;br /&gt;
&lt;br /&gt;
There were six playable game modes:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Elimination]]&#039;&#039;&#039; pits Autobots against Decepticons. The first faction to reach 20 kills wins the match.&lt;br /&gt;
* &#039;&#039;&#039;[[Meteor Storm]]&#039;&#039;&#039; (also known as &#039;&#039;&#039;King of the hill&#039;&#039;&#039;) has both sides try to capture Energon meteor landing sites. The first team that gains 1000 points wins.&lt;br /&gt;
* &#039;&#039;&#039;[[Crisis (Universe)|Crisis]]&#039;&#039;&#039; is a player-vs-environment mode where teams fight hordes of [[Terrorcon (Prime)|Terrorcon]]s and gather energon before fighting a final boss.&lt;br /&gt;
* &#039;&#039;&#039;[[Dispatch]]&#039;&#039;&#039; (also known as &#039;&#039;&#039;Incursion&#039;&#039;&#039; or &#039;&#039;&#039;Free Roam&#039;&#039;&#039;) is another player-vs-environment where players can partake small missions or mine for energon in the outer base area.&lt;br /&gt;
* &#039;&#039;&#039;VR Training Simulator&#039;&#039;&#039; (also known as &#039;&#039;&#039;Battle Simulation&#039;&#039;&#039; or &#039;&#039;&#039;Training Program&#039;&#039;&#039;) is an unreleased mode which allows Autobots or Decepticons to train with comrades against holomatter enemies&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=m6hv5b7T5NU&amp;lt;/ref&amp;gt; (This mode was to be included as one of the hangar entrances had been replaced with an entrance to this game mode however due to the game&#039;s early closure, it never made into the game itself)&lt;br /&gt;
*&#039;&#039;&#039;Recon&#039;&#039;&#039; (also known as &#039;&#039;&#039;Capture The Flag&#039;&#039;&#039; or &#039;&#039;&#039;Capture The Intel&#039;&#039;&#039;) is another unreleased game mode in which Autobots and Decepticons must capture their enemies&#039; &amp;quot;flag&amp;quot; and carry it to their &amp;quot;base&amp;quot; (This mode was also to be included as the keybinding showed keys for dropping the flag and picking it up)&lt;br /&gt;
&lt;br /&gt;
An additional &amp;quot;Challenge&amp;quot; mode was added were players could prearrange an Elimination match. However no rewards are given (not even experience points) and skill score remains unaffected. The &amp;quot;backfilling&amp;quot; game mechanic is disabled in this mode, and player statistics are not recorded.&lt;br /&gt;
&lt;br /&gt;
===Classes===&lt;br /&gt;
&lt;br /&gt;
There were a variety of classes to chose from. Although many of them could be grouped together (e.g. Mechanist and Medic, Demolisher and suppressor).&lt;br /&gt;
====Known classes====&lt;br /&gt;
*Demolisher (previously known as Assassin in closed beta) - Demolishers employ offensive equipment to deal devastating amounts of damage, at the expense of their defenses or utilities.&lt;br /&gt;
*Medic - Medics have traded their offensive capabilities in favor of defense and utility, allowing them to fulfill the role of primary healer, and keep themselves alive at the same time.&lt;br /&gt;
*Soldier - Soldiers are all-rounders, possessing an even spread of offensive and defensive weapons and equipment.&lt;br /&gt;
*Hybrid - Hybrids carry a balance of offensive and defensive systems, and a limited repairing capability. They are most effective when supporting allies.&lt;br /&gt;
*Mechanist - Mechanists surrender their offense in favor of strong defenses, their function being to keep themselves alive as they draw enemy fire. A bonus is that they can also repair their allies&lt;br /&gt;
*Interceptor (previously known as Demolisher in closed beta) - Interceptors are highly-destructive bots whose weapons and equipment are optimized for offense, making them effective at hit-and-run strategies.&lt;br /&gt;
*Suppressor - Suppressors are attack-orientated bots whose S-Techs favor offensive abilities.&lt;br /&gt;
*Controller - Controllers specialize in utilities. Their skill with buffs and debuffs is unmatched, using them for a wide variety of positive and negative effects.&lt;br /&gt;
*Guardian - Guardians trade in their offense &amp;amp; utilities in order to absorb enemy damage away from their allies.&lt;br /&gt;
&lt;br /&gt;
====Unknown classes====&lt;br /&gt;
In the store there are a couple of classes shown in the filter search for warriors. It&#039;s unknown what each of the classes did as there were no descriptions in-game.&lt;br /&gt;
*Hotfixer (also known as sentinel)&lt;br /&gt;
*Physician&lt;br /&gt;
&lt;br /&gt;
==Featured characters==&lt;br /&gt;
{{featuredcharacters&lt;br /&gt;
|c1=&lt;br /&gt;
* [[Optimus Prime (WFC)|Optimus Prime]] ([[Peter Cullen]])&lt;br /&gt;
* [[Bumblebee (WFC)|Bumblebee]]&lt;br /&gt;
* [[Prowl (WFC)|Prowl]] ([[Alex Skuby]])&amp;lt;ref name=&amp;quot;castlist&amp;quot;&amp;gt;[https://secure.transformersuniverse.com/m=forum_tu/sl=0/forums.ws?2,3,927,11519,goto,1#3 Cast list on the Universe forums] ([http://i.imgur.com/XdljDTe.png Mirror])&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Ironhide (WFC)|Ironhide]] ([[Allan Corduner]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Arcee (WFC)|Arcee]]&lt;br /&gt;
* [[Ratchet (WFC)|Ratchet]]&lt;br /&gt;
* [[Wheeljack (Prime)|Wheeljack]]&lt;br /&gt;
* [[Hound (Prime)|Hound]]&lt;br /&gt;
* [[Meltdown (Prime)|Meltdown]]&lt;br /&gt;
* [[Front-Line]]&lt;br /&gt;
* [[Catapult]]&lt;br /&gt;
* [[Anomaly]] ([[Akie Kotabe]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Doubletake]] ([[Glenn Wrage]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Ripraw]] ([[Tom Clarke Hill]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Showdown (Prime)|Showdown]]&lt;br /&gt;
* [[Macro]]&lt;br /&gt;
* [[Triage (Autobot)|Triage]] ([[Glenn Wrage]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Overclock]] ([[Adam Longworth]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Monsoon]] ([[Adam Longworth]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Sparkscape]]&lt;br /&gt;
* [[Swagger]]&lt;br /&gt;
* [[Outsider]]&lt;br /&gt;
* [[Chromia (Prime)|Chromia]]&lt;br /&gt;
* [[Autotrooper (Prime)|Autotroopers]]&lt;br /&gt;
|c2=&lt;br /&gt;
* [[Megatron (WFC)|Megatron]] ([[Frank Welker]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Brawl (WFC)|Brawl]] ([[Steven Ashton Frank]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Switchblade (Prime)|Switchblade]] ([[Steve Blum]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Knock Out (Prime)|Knock Out]]&lt;br /&gt;
* [[Swindle (FOC)|Swindle]]&lt;br /&gt;
* [[Duststorm (Prime)|Duststorm]]&lt;br /&gt;
* [[Conduit (Prime)|Conduit]]&lt;br /&gt;
* [[Shellshock]]&lt;br /&gt;
* [[Derail]] ([[Kerry Shale]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Deadheat]] ([[Tom Clarke Hill]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Astraea]] ([[Monet Mazur]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Mismatch]]&lt;br /&gt;
* [[Hotwire (Prime)|Hotwire]] ([[Glenn Wrage]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Drive-By]] ([[Toby Longworth]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Rampart]] ([[Stanley Townsend]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Flatline (Prime)|Flatline]]&lt;br /&gt;
* [[Diabla]]&lt;br /&gt;
* [[Firebreaker]]&lt;br /&gt;
* [[Pandemic]]&lt;br /&gt;
* [[Flamewar (Prime)|Flamewar]]&lt;br /&gt;
* [[Vehicon (Prime)|Vehicons]]&lt;br /&gt;
&lt;br /&gt;
|c4=&lt;br /&gt;
* [[Terrorcon (Prime)|Terrorcons]]&lt;br /&gt;
* [[General Freeman]]&lt;br /&gt;
|nonumbering=true}}&lt;br /&gt;
&lt;br /&gt;
===Unused characters===&lt;br /&gt;
[[File:TFUniverseJagex-Pitstop.png|Pitstop [[robot mode]]|thumb]]&lt;br /&gt;
[[File:TFUniverseJagex-PitstopVehicle.png|Pitstop [[alternate mode|vehicle mode]]|thumb]]&lt;br /&gt;
A number of characters were either only used in the closed beta or revealed but not made available in the game before it was shut down.&lt;br /&gt;
;Autobots&lt;br /&gt;
* [[Bulkhead (Prime)|Bulkhead]]&lt;br /&gt;
* [[Cameo]]&lt;br /&gt;
* [[Pitstop]]&lt;br /&gt;
* [[Bombast]]&lt;br /&gt;
* [[Clear-Cut]]&lt;br /&gt;
* [[Flood]]&lt;br /&gt;
* [[Stiletto (Prime)|Stiletto]]&lt;br /&gt;
;Decepticons&lt;br /&gt;
* [[Barricade (WFC)|Barricade]]&lt;br /&gt;
* [[Breakdown (WFC)|Breakdown]]&lt;br /&gt;
* [[Contagion]]&lt;br /&gt;
* [[Rollcage]]&lt;br /&gt;
* [[Breakneck (Prime)|Breakneck]]&lt;br /&gt;
* [[Tomb]]&lt;br /&gt;
* [[Backlash (Prime)|Backlash]]&lt;br /&gt;
&lt;br /&gt;
;Unknown allegiance&lt;br /&gt;
* [[Mayday]]&lt;br /&gt;
&lt;br /&gt;
===Vague characters===&lt;br /&gt;
There are some characters that were believed to be development, but contain little public information about their existence, at least not enough to have their own page/section&lt;br /&gt;
*[[Onslaught (WFC)|Onslaught]] (Model artwork found on Artstation and portrait found in the game files)&lt;br /&gt;
*Boo-Ya (found in the game files)&lt;br /&gt;
*Adhoc (concept art found on Artstation)&lt;br /&gt;
*Lockbox (mentioned briefly in the dev insider to Anomaly video)&lt;br /&gt;
*Tyrant (mentioned briefly at Manchester comic con 2014)&lt;br /&gt;
*Crackshot (mentioned briefly at Manchester comic con 2014) &lt;br /&gt;
*Vigilant (mentioned briefly at Manchester comic con 2014) &lt;br /&gt;
* Nightstalker (mentioned briefly at Manchester comic con 2014)&lt;br /&gt;
* Rend (mentioned briefly at Manchester comic con 2014 and mentioned in the game files)&lt;br /&gt;
* Vindicator (mentioned briefly at Manchester comic con 2014)&lt;br /&gt;
* Hemlock (mentioned briefly at Insomnia52)&lt;br /&gt;
* Hawksight (mentioned briefly at Insomnia52)&lt;br /&gt;
* Railgun (included in the 2012 beta)&lt;br /&gt;
* Riot (included in the 2012 beta)&lt;br /&gt;
* Roadblock (included in the 2012 beta)&lt;br /&gt;
* Vanquish (mentioned in a EDGE article and included in the 2012 beta)&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Transformers Universe Website Background 2013.png&lt;br /&gt;
File:Sam-beattie-adhoc-render Transformers Universe.jpg&lt;br /&gt;
File:Transformers Universe concept art enviroment 10.jpeg&lt;br /&gt;
File:Transformers Universe concept art enviroment 9.jpeg&lt;br /&gt;
File:Transformers Universe concept art enviroment 7.jpeg&lt;br /&gt;
File:Autobot halloween wallpaper 1440x900 pt.jpg&lt;br /&gt;
File:Transformers Universe Flatline with Duststorm and Astraea.JPG&lt;br /&gt;
File:Transformers Universe Megatron wallpaper.jpg&lt;br /&gt;
File:Transformers Universe Riot 2012.JPG&lt;br /&gt;
File:Transformers Universe Roadblock 2012.JPG&lt;br /&gt;
File:Transformers-Universe-Character-designs-by-Sam-Hogg.Jpeg&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Two known builds of Transformers Universe were developed. The &amp;quot;2012&amp;quot; version (which never left closed beta) and the &amp;quot;2014&amp;quot; version which went into Open Beta. The 2012 build used an upgraded version of RuneTek 6&amp;lt;ref&amp;gt;http://www.zybez.net/news/1841/what_we_know_about_transformers_universe/&amp;lt;/ref&amp;gt; as their game engine while the 2014 build used Unity as it&#039;s game engine. Further differences included the 2012 version having a 8v8 mode called &amp;quot;Capture the flag&amp;quot;&amp;lt;ref&amp;gt;http://www.dailymotion.com/video/x14wue0_toasty_videogames&amp;lt;/ref&amp;gt; as well as 8v8 Team Death Match.&amp;lt;ref&amp;gt;http://www.dailymotion.com/dm_521dd4cc5c991&amp;lt;/ref&amp;gt; Furthermore characters such as Lockbox, Riot, Roadblock and more were never included in the 2014 build. Starter bots for the Autobots in 2012 were Catapult, Meltdown and Frontline (who is now known as Macro) while in the 2014 build starter bots for the Autobots were Overclock, Monsoon and Triage. Many other details about the 2012 build are lost due to the NDA never being dropped.&lt;br /&gt;
*[[BotCon 2012]] attendees were able to reserve their in-game name at the convention.&lt;br /&gt;
* The game has gone through a couple of genre shifts. Initially slated to be released as an MMORPG with multiple classes and conventional character creation, but the [[Transformers: Fall of Cybertron|difficulty of customizing robots]] was cited as part of the reasoning in changing it to the quickly expanding MOBA genre. Right.&amp;lt;ref&amp;gt;&lt;br /&gt;
[http://www.edge-online.com/features/jagexs-transformers-universe-is-a-massively-multiplayer-action-rpg-that-puts-the-toy-box-robots-onto-the-battlefield/]&amp;lt;/ref&amp;gt; It has since been declared to be a massively online, tactical action game by Mark Gerhard, CEO/CTO of Jagex.&lt;br /&gt;
* The November 2012 issue of Edge revealed both an early version of [[Firebreaker]] and [[Macro]] with the descriptors &amp;quot;Oppressor&amp;quot; and &amp;quot;Guardian&amp;quot;.&amp;lt;ref&amp;gt;[http://www.edge-online.com/magazine/e248-transformers-universe-rolls-out-to-retool-the-action-rpg/]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* On April 25th, 2014, Founders Packs were revealed, along with founder exclusive bonuses and new characters.&amp;lt;ref&amp;gt;[https://www.transformersuniverse.com/founders-pack Founders Pack - Transformers Universe - Become a Founder]&amp;lt;/ref&amp;gt; Each increasingly expensive pack, from Bronze to &amp;quot;[[Cybernite]]&amp;quot;, grants a three day head start to play the game and various in game bonuses, in addition to season passes of various lengths of time and exclusive warriors. The most expensive at $449.99, the Cybernite pack also offers a limited edition ten inch diorama figurine showcasing Showdown and Shellshock in combat. Yeesh.&lt;br /&gt;
* Someone named [[Vectorium]] is quoted on Anomaly&#039;s page on the Transformers Universe website, referring to the green toxic youngster&#039;s capabilities in shock. Considering the pattern of the other Transformers Universe bios, all of whom quote pre-existing characters of the same faction, Vectorium is likely another Autobot. Meanwhile, Decepticon Diabla&#039;s page quotes a previously unknown Aligned continuity version of [[Snow Cat (Prime)|Snow Cat]].&lt;br /&gt;
*Between June 6-7th, 2014, five unreleased playable characters (Firebreaker, [[Contagion]], [[Outsider]], [[Cameo]] and Swagger) were leaked by some TFW2005/TFU forum users who toyed around with the generic link for model images of playable Autobots and Decepticons alike.&lt;br /&gt;
*As of July 4th, 2014, Transformers Universe has reached the Open Beta stage and the NDA was lifted. Additionally, more Bots, such as [[Rollcage]],&amp;lt;ref&amp;gt;[https://cdn.transformersuniverse.com/img/main/bot-pages/unity-fallback/bots/rollcage.png]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://cdn.transformersuniverse.com/img/main/bot-pages/unity-fallback/vehicles/rollcage.png]&amp;lt;/ref&amp;gt; and others (without names) were leaked.&amp;lt;ref&amp;gt;[https://cdn.transformersuniverse.com/img/main/profile/warriors/large/807403543.png]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://cdn.transformersuniverse.com/img/main/profile/warriors/large/807403526.png]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*A veritable cornucopia of information came out on September 5th. Officially announced on that date were a new challenger system and playable characters Outsider and Pandemic due that month along with updated maps. Flamewar and Chromia were revealed to be coming out in October with a new game mode, Recon.&amp;lt;ref&amp;gt;http://www.tfw2005.com/transformers-news/video-games-17/jagex-transformers-universe-game-update-new-modes-and-characters-181101/&amp;lt;/ref&amp;gt; In addition, a vast number of character models were found by a dataminer, including early versions of released characters, unrevealed new characters, models with pre-existing character names as placeholders and character models for cast members of Transformers: Prime. New characters included [[Bombast]], [[Clear-Cut]], [[Backlash (Universe)|Backlash]], [[Flood]], [[Stiletto (Universe)|Stiletto]], [[Pitstop]], [[Pandemic]], [[Breakneck (Universe)|Breakneck]], and [[Mayday]]. Prime cast members [[Knock Out (Prime)|Knock Out]], [[Bulkhead (Prime)|Bulkhead]], [[Wheeljack (Prime)|Wheeljack]], and [[Breakdown (WFC)|Breakdown]] got models, and the in-engine appearance of [[Barricade (WFC)|Barricade]] was confirmed, turning into an SUV. &amp;lt;ref&amp;gt;http://www.tfw2005.com/transformers-news/video-games-17/jagex-transformers-universe-new-characters-including-prime-knock-out-181099/&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Recon was set to release with the addition of Flamewar and Chromia on October 2014,&amp;lt;ref&amp;gt;https://www.transformersuniverse.com/en/news/2014/9/evolution-transformers-universe-050914&amp;lt;/ref&amp;gt; however in a later developer update, the Transformers Univese team stated &amp;quot;We need to spend more time looking at the balance of the characters and the game mode, as well as continue to polish the relevant features.&amp;quot;.&amp;lt;ref&amp;gt;https://www.transformersuniverse.com/en/news/2014/10/developer-update-whats-next-121014&amp;lt;/ref&amp;gt; Chromia, Flamewar, Recon and defense (an unannounced gamemode) can still be found in the game files.&lt;br /&gt;
*Defense (a gamemode) can be found in the game files which involves the use of a photoncannon. &lt;br /&gt;
*On December 16th with the announcement that the game would close at the end of January 2015, still in beta,&amp;lt;ref name=&amp;quot;closure&amp;quot;/&amp;gt; Jagex announced that all Founders Pack, relic bundles and starter packs would be refunded. No specific reason has been given as to the reason for the closure.&lt;br /&gt;
*Various Artists for Transformers Universe have uploaded concept arts as well as models of Transformers Universe characters on Artstation including artworks of Arcee, Onslaught, Perceptor, Adhoc, Bombast, Clearcut, Flamewar, Chromia, Warpath, Bumblebee, and many others.&lt;br /&gt;
*Although the set date for the closure was Saturday 31st January at 10AM (GMT), the game servers and the website were still online even after this date and time. However on the 1st of February at 4:30PM (GMT) attempts to access the official website was redirected to the [http://www.hasbro.com/en_GB/brands/transformers/| Transformers section on the official hasbro website], but the [https://secure.transformersuniverse.com/m=forum_tu/sl=0/forums.ws  forums from the TFU website] could still be accessed showing the official site was still online, as well as the [http://cybertron-frankfurt.transformersuniverse.com/webplayerdirect.html|game servers]. The Game servers went offline on the 28th of February along with the forums.&lt;br /&gt;
*[http://www.wearemi.com/| Makers and innovators]  created several &#039;comic-like&#039; episodes to promote the game. After Transformers Universe was shutdown, they posted 2 of these episodes on their website but were shortly take down. According to MI, they made 10 of these episodes in total&amp;lt;ref&amp;gt;http://tformers.com/transformers-unreleased-promotional-motion-comics-for/26086/news.html&amp;lt;/ref&amp;gt;.&lt;br /&gt;
*Intel (US chip manufacturer) listed Transformers Universe on the popular playable games that can run on Intel HD 4000&amp;lt;ref&amp;gt;http://www.intel.com/support/graphics/sb/CS-034979.htm&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Transformers Universe&#039;s multiplayer is made possible by muchdifferent&#039;s unitypark suite. Infact muchdifferent till have the Transformers Universe listed on their gameshow case as closed beta even though it went into Open Beta and then closed down shortly after.&amp;lt;ref&amp;gt;http://www.muchdifferent.com/game-technology/&amp;lt;/ref&amp;gt;&lt;br /&gt;
==See also==&lt;br /&gt;
*&#039;&#039;[[Transformers Online]]&#039;&#039;, the game&#039;s &#039;&#039;even more&#039;&#039; short-lived counterpart for Asian markets.&lt;br /&gt;
*&#039;&#039;[[Transformers: War for Cybertron (games)|War for Cybertron]]&#039;&#039;, a store-bought game with online multiplayer gameplay.&lt;br /&gt;
*&#039;&#039;[[Transformers: Fall of Cybertron|Fall of Cybertron]]&#039;&#039;, the above&#039;s sequel.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://transformersuniverse.com/ Official website]&lt;br /&gt;
*[https://www.youtube.com/watch?v=gyc0fuDuPcc&amp;amp;feature=player_embedded Video interview]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{Gamestub}}&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Universe}}&lt;br /&gt;
[[Category:Aligned video games]]&lt;br /&gt;
[[Category:Online games]]&lt;br /&gt;
[[Category:Prime media]]&lt;br /&gt;
[[Category:Transformers Universe game| *]]&lt;/div&gt;</summary>
		<author><name>Plasmapause</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers_Universe_(Jagex)&amp;diff=968323</id>
		<title>Transformers Universe (Jagex)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers_Universe_(Jagex)&amp;diff=968323"/>
		<updated>2015-05-10T19:56:48Z</updated>

		<summary type="html">&lt;p&gt;Plasmapause: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig3|Universe}}&lt;br /&gt;
[[File:JagexPresentsTransformersUniverse-Logo.png|center|600px]]&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Transformers Universe&#039;&#039;&#039;&#039;&#039; was a free to play browser based massively online tactical action game, or MOTA.&amp;lt;ref&amp;gt;[http://www.transformersuniverse.com/en/news/2014/2/state-of-the-factions-050214]&amp;lt;/ref&amp;gt; First unveiled at Botcon 2011,&amp;lt;ref&amp;gt;http://massively.joystiq.com/2011/06/02/jagex-reveals-transformers-universe-gears-up-for-botcon/&amp;lt;/ref&amp;gt; closed beta testing began a year after in 2012&amp;lt;ref&amp;gt;http://www.eurogamer.net/articles/2012-10-15-robots-smash-it-in-first-transformers-universe-gameplay-video&amp;lt;/ref&amp;gt; in which Steller Dawn&#039;s production had been cancelled to focus on Transformers Universe.&amp;lt;ref&amp;gt;http://www.eurogamer.net/articles/2012-03-02-jagex-suspends-sci-fi-stellar-dawn-mmo&amp;lt;/ref&amp;gt; Closed beta then ended sometime in 2013. In 2014 Jagex announced the change to from MMO to MOTA&amp;lt;ref&amp;gt;http://www.eurogamer.net/articles/2014-02-28-this-is-what-the-transformers-mota-looks-like&amp;lt;/ref&amp;gt; and closed beta registrations began again. The game entered open beta testing on July 4, 2014.&amp;lt;ref&amp;gt;[http://services.transformersuniverse.com/m=forum_tu/l=0/forums.ws?1,2,41,7390 Open Beta - 4th July - Announcements - Transformers Universe Forum:]: We are proud to announce Transformers Universe will be throwing open its doors to the world when we go in to Open BETA this Friday, July 4th from 6am EDT and 11am GMT.&lt;br /&gt;
*[http://www.tfw2005.com/transformers-news/video-games-17/transformers-universe-beta-launch-press-release-180613/ Transformers Universe Beta Launch Press Release]&amp;lt;/ref&amp;gt; It was being developed by [[Jagex]] and it is set in an &#039;&#039;alternate&#039;&#039; version of  the &#039;&#039;[[Transformers: Prime (franchise)|Prime]]&#039;&#039; portion of the [[Aligned continuity family]]. Gamers could choose to be an [[Autobot]] or a [[Decepticon]], obtain different warriors, and pit them against one another in various challenges and battles to gather [[Relic]]s and [[Energon]].&lt;br /&gt;
&lt;br /&gt;
It was announced on the 16th December 2014 that the game would begin a phased closure immediately, fully closing on the 31st January 2015, without ever having left beta testing&amp;lt;ref name=&amp;quot;closure&amp;quot;&amp;gt;[https://www.transformersuniverse.com/en/news/2014/12/important-tu-announcement-161214 The Future of Transformers Universe Announcement]: Today Jagex and Hasbro can confirm that Transformers Universe will close. This decision comes at an important time for both companies as they both realign their plans and focuses for 2015.... We’re hugely disappointed, but the game will be closing over the coming weeks before its full closure at 10am GMT on 31st January 2015.... As mentioned, on 31st Jan 2015 @ 10am GMT we will be shutting down all servers and forums and will freeze all Transformers Universe related accounts. These accounts will then be live for another 60 days (approx.) for any final queries before deletion on 31st March 2015.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The gameplay is slightly similar to other multiplayer battle arena games such as &#039;&#039;[[wikipedia:Dota 2|Dota 2]]&#039;&#039; or &#039;&#039;[[wikipedia:League of Legends|League of Legends]]&#039;&#039; however there are no lanes, or creeps and the game plays in a third person perspective. Players pick from a roster of warriors and go head to head in battles to capture points or to annihilate the other team. Although the game features several &#039;&#039;Prime&#039;&#039; characters in minor roles, new introductions to the &#039;&#039;Prime&#039;&#039; mythos such as [[Prowl (WFC)|Prowl]] and [[Switchblade (Prime)|Switchblade]] take center stage.&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
[[File:Base maps Transformers Universe.JPG|thumb]]&lt;br /&gt;
According to creative director [[Alex DeRakoff]], the main story involves [[Optimus Prime (WFC)|Optimus Prime]] going missing, with the other [[Autobot]]s trying to keep his location a secret from [[Megatron (WFC)|Megatron]], who is travelling across the galaxy with his associates to track down Prime.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=2KA2QqiwVHo &amp;quot;Under the Hood: Episode 2&amp;quot;]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
In the recent Autobot and Decepticon trailers as well as the new tutorials introduced, an additional segment of the plot was revealed: The [[Decepticon]]s have intercepted and shot down the Autobot spaceship &#039;&#039;[[Arclight (ship)|Arclight]]&#039;&#039; (which was on its way to Earth to refuel due to the Autobots having stocked up vast amounts of energon on Earth during the war on cybertron), causing the surviving Autobots crash-land on [[Earth]] (mostly the [[United States]]) aboard escape pods. The debris from the Arclight rained across the North America continent, while the Decepticons&#039;s ship, the [[Leviathan]] invaded Central City and the Decepticons began attacking to the humans in order to draw out the Autobots and Optimus Prime.  This incident prompted the president to order &amp;quot;a national state of emergency and the total evacuation of eleven major cities.&amp;quot; Optimus Prime contacted [[General Freeman]], who provided these Autobot refugees with a [[High Grand|base of operations]]. In return, the Autobots vowed to protect [[human]] civilization from the Decepticon threat.&lt;br /&gt;
&lt;br /&gt;
In a leaked video&amp;lt;ref&amp;gt;https://vid.me/sPsA&amp;lt;/ref&amp;gt; called &amp;quot;Episode 1 War Room&amp;quot;, Megatron greets his &#039;generals&#039; (Tomb, Swindle, Switchblade, Flamewar and an unnamed decepticon) onboard the Nemesis in space. Switchblade reveals to Megatron that he has helped Makeshift secure a position among the Autobots, however Prime&#039;s location remains unknown. When Switchblade expresses his opinion about Prime&#039;s intentions, Megatron quickly silences him by threatening him with his fusion cannon. Swindle, upon questioned about the production of Megatron&#039;s armada, informs Megatron that the they are behind schedule due to the expansion of operations but before he can continue, is fired upon by Megatron. Megatron orders his generals to fetch him when it&#039;s time for war, and quickly departs the room.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
===Game modes===&lt;br /&gt;
&lt;br /&gt;
There were six playable game modes:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Elimination]]&#039;&#039;&#039; pits Autobots against Decepticons. The first faction to reach 20 kills wins the match.&lt;br /&gt;
* &#039;&#039;&#039;[[Meteor Storm]]&#039;&#039;&#039; (also known as &#039;&#039;&#039;King of the hill&#039;&#039;&#039;) has both sides try to capture Energon meteor landing sites. The first team that gains 1000 points wins.&lt;br /&gt;
* &#039;&#039;&#039;[[Crisis (Universe)|Crisis]]&#039;&#039;&#039; is a player-vs-environment mode where teams fight hordes of [[Terrorcon (Prime)|Terrorcon]]s and gather energon before fighting a final boss.&lt;br /&gt;
* &#039;&#039;&#039;[[Dispatch]]&#039;&#039;&#039; (also known as &#039;&#039;&#039;Incursion&#039;&#039;&#039; or &#039;&#039;&#039;Free Roam&#039;&#039;&#039;) is another player-vs-environment where players can partake small missions or mine for energon in the outer base area.&lt;br /&gt;
* &#039;&#039;&#039;VR Training Simulator&#039;&#039;&#039; (also known as &#039;&#039;&#039;Battle Simulation&#039;&#039;&#039; or &#039;&#039;&#039;Training Program&#039;&#039;&#039;) is an unreleased mode which allows Autobots or Decepticons to train with comrades against holomatter enemies&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=m6hv5b7T5NU&amp;lt;/ref&amp;gt; (This mode was to be included as one of the hangar entrances had been replaced with an entrance to this game mode however due to the game&#039;s early closure, it never made into the game itself)&lt;br /&gt;
*&#039;&#039;&#039;Recon&#039;&#039;&#039; (also known as &#039;&#039;&#039;Capture The Flag&#039;&#039;&#039; or &#039;&#039;&#039;Capture The Intel&#039;&#039;&#039;) is another unreleased game mode in which Autobots and Decepticons must capture their enemies&#039; &amp;quot;flag&amp;quot; and carry it to their &amp;quot;base&amp;quot; (This mode was also to be included as the keybinding showed keys for dropping the flag and picking it up)&lt;br /&gt;
&lt;br /&gt;
An additional &amp;quot;Challenge&amp;quot; mode was added were players could prearrange an Elimination match. However no rewards are given (not even experience points) and skill score remains unaffected. The &amp;quot;backfilling&amp;quot; game mechanic is disabled in this mode, and player statistics are not recorded.&lt;br /&gt;
&lt;br /&gt;
===Classes===&lt;br /&gt;
&lt;br /&gt;
There were a variety of classes to chose from. Although many of them could be grouped together (e.g. Mechanist and Medic, Demolisher and suppressor).&lt;br /&gt;
====Known classes====&lt;br /&gt;
*Demolisher (previously known as Assassin in closed beta) - Demolishers employ offensive equipment to deal devastating amounts of damage, at the expense of their defenses or utilities.&lt;br /&gt;
*Medic - Medics have traded their offensive capabilities in favor of defense and utility, allowing them to fulfill the role of primary healer, and keep themselves alive at the same time.&lt;br /&gt;
*Soldier - Soldiers are all-rounders, possessing an even spread of offensive and defensive weapons and equipment.&lt;br /&gt;
*Hybrid - Hybrids carry a balance of offensive and defensive systems, and a limited repairing capability. They are most effective when supporting allies.&lt;br /&gt;
*Mechanist - Mechanists surrender their offense in favor of strong defenses, their function being to keep themselves alive as they draw enemy fire. A bonus is that they can also repair their allies&lt;br /&gt;
*Interceptor (previously known as Demolisher in closed beta) - Interceptors are highly-destructive bots whose weapons and equipment are optimized for offense, making them effective at hit-and-run strategies.&lt;br /&gt;
*Suppressor - Suppressors are attack-orientated bots whose S-Techs favor offensive abilities.&lt;br /&gt;
*Controller - Controllers specialize in utilities. Their skill with buffs and debuffs is unmatched, using them for a wide variety of positive and negative effects.&lt;br /&gt;
*Guardian - Guardians trade in their offense &amp;amp; utilities in order to absorb enemy damage away from their allies.&lt;br /&gt;
&lt;br /&gt;
====Unknown classes====&lt;br /&gt;
In the store there are a couple of classes shown in the filter search for warriors. It&#039;s unknown what each of the classes did as there were no descriptions in-game.&lt;br /&gt;
*Hotfixer (also known as sentinel)&lt;br /&gt;
*Physician&lt;br /&gt;
&lt;br /&gt;
==Featured characters==&lt;br /&gt;
{{featuredcharacters&lt;br /&gt;
|c1=&lt;br /&gt;
* [[Optimus Prime (WFC)|Optimus Prime]] ([[Peter Cullen]])&lt;br /&gt;
* [[Bumblebee (WFC)|Bumblebee]]&lt;br /&gt;
* [[Prowl (WFC)|Prowl]] ([[Alex Skuby]])&amp;lt;ref name=&amp;quot;castlist&amp;quot;&amp;gt;[https://secure.transformersuniverse.com/m=forum_tu/sl=0/forums.ws?2,3,927,11519,goto,1#3 Cast list on the Universe forums] ([http://i.imgur.com/XdljDTe.png Mirror])&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Ironhide (WFC)|Ironhide]] ([[Allan Corduner]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Arcee (WFC)|Arcee]]&lt;br /&gt;
* [[Ratchet (WFC)|Ratchet]]&lt;br /&gt;
* [[Wheeljack (Prime)|Wheeljack]]&lt;br /&gt;
* [[Hound (Prime)|Hound]]&lt;br /&gt;
* [[Meltdown (Prime)|Meltdown]]&lt;br /&gt;
* [[Front-Line]]&lt;br /&gt;
* [[Catapult]]&lt;br /&gt;
* [[Anomaly]] ([[Akie Kotabe]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Doubletake]] ([[Glenn Wrage]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Ripraw]] ([[Tom Clarke Hill]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Showdown (Prime)|Showdown]]&lt;br /&gt;
* [[Macro]]&lt;br /&gt;
* [[Triage (Autobot)|Triage]] ([[Glenn Wrage]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Overclock]] ([[Adam Longworth]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Monsoon]] ([[Adam Longworth]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Sparkscape]]&lt;br /&gt;
* [[Swagger]]&lt;br /&gt;
* [[Outsider]]&lt;br /&gt;
* [[Chromia (Prime)|Chromia]]&lt;br /&gt;
* [[Autotrooper (Prime)|Autotroopers]]&lt;br /&gt;
|c2=&lt;br /&gt;
* [[Megatron (WFC)|Megatron]] ([[Frank Welker]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Brawl (WFC)|Brawl]] ([[Steven Ashton Frank]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Switchblade (Prime)|Switchblade]] ([[Steve Blum]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Knock Out (Prime)|Knock Out]]&lt;br /&gt;
* [[Swindle (FOC)|Swindle]]&lt;br /&gt;
* [[Duststorm (Prime)|Duststorm]]&lt;br /&gt;
* [[Conduit (Prime)|Conduit]]&lt;br /&gt;
* [[Shellshock]]&lt;br /&gt;
* [[Derail]] ([[Kerry Shale]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Deadheat]] ([[Tom Clarke Hill]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Astraea]] ([[Monet Mazur]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Mismatch]]&lt;br /&gt;
* [[Hotwire (Prime)|Hotwire]] ([[Glenn Wrage]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Drive-By]] ([[Toby Longworth]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Rampart]] ([[Stanley Townsend]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Flatline (Prime)|Flatline]]&lt;br /&gt;
* [[Diabla]]&lt;br /&gt;
* [[Firebreaker]]&lt;br /&gt;
* [[Pandemic]]&lt;br /&gt;
* [[Flamewar (Prime)|Flamewar]]&lt;br /&gt;
* [[Vehicon (Prime)|Vehicons]]&lt;br /&gt;
&lt;br /&gt;
|c4=&lt;br /&gt;
* [[Terrorcon (Prime)|Terrorcons]]&lt;br /&gt;
* [[General Freeman]]&lt;br /&gt;
|nonumbering=true}}&lt;br /&gt;
&lt;br /&gt;
===Unused characters===&lt;br /&gt;
[[File:TFUniverseJagex-Pitstop.png|Pitstop [[robot mode]]|thumb]]&lt;br /&gt;
[[File:TFUniverseJagex-PitstopVehicle.png|Pitstop [[alternate mode|vehicle mode]]|thumb]]&lt;br /&gt;
A number of characters were either only used in the closed beta or revealed but not made available in the game before it was shut down.&lt;br /&gt;
;Autobots&lt;br /&gt;
* [[Bulkhead (Prime)|Bulkhead]]&lt;br /&gt;
* [[Cameo]]&lt;br /&gt;
* [[Pitstop]]&lt;br /&gt;
* [[Bombast]]&lt;br /&gt;
* [[Clear-Cut]]&lt;br /&gt;
* [[Flood]]&lt;br /&gt;
* [[Stiletto (Prime)|Stiletto]]&lt;br /&gt;
;Decepticons&lt;br /&gt;
* [[Barricade (WFC)|Barricade]]&lt;br /&gt;
* [[Breakdown (WFC)|Breakdown]]&lt;br /&gt;
* [[Contagion]]&lt;br /&gt;
* [[Rollcage]]&lt;br /&gt;
* [[Breakneck (Prime)|Breakneck]]&lt;br /&gt;
* [[Tomb]]&lt;br /&gt;
* [[Backlash (Prime)|Backlash]]&lt;br /&gt;
&lt;br /&gt;
;Unknown allegiance&lt;br /&gt;
* [[Mayday]]&lt;br /&gt;
&lt;br /&gt;
===Vague characters===&lt;br /&gt;
There are some characters that were believed to be development, but contain little public information about their existence, at least not enough to have their own page/section&lt;br /&gt;
*[[Onslaught (WFC)|Onslaught]] (Model artwork found on Artstation and portrait found in the game files)&lt;br /&gt;
*Boo-Ya (found in the game files)&lt;br /&gt;
*Adhoc (concept art found on Artstation)&lt;br /&gt;
*Lockbox (mentioned briefly in the dev insider to Anomaly video)&lt;br /&gt;
*Tyrant (mentioned briefly at Manchester comic con 2014)&lt;br /&gt;
*Crackshot (mentioned briefly at Manchester comic con 2014) &lt;br /&gt;
*Vigilant (mentioned briefly at Manchester comic con 2014) &lt;br /&gt;
* Nightstalker (mentioned briefly at Manchester comic con 2014)&lt;br /&gt;
* Rend (mentioned briefly at Manchester comic con 2014 and mentioned in the game files)&lt;br /&gt;
* Vindicator (mentioned briefly at Manchester comic con 2014)&lt;br /&gt;
* Hemlock (mentioned briefly at Insomnia52)&lt;br /&gt;
* Hawksight (mentioned briefly at Insomnia52)&lt;br /&gt;
* Railgun (included in the 2012 beta)&lt;br /&gt;
* Riot (included in the 2012 beta)&lt;br /&gt;
* Roadblock (included in the 2012 beta)&lt;br /&gt;
* Vanquish (mentioned in a EDGE article and included in the 2012 beta)&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Transformers Universe Website Background 2013.png&lt;br /&gt;
File:Sam-beattie-adhoc-render Transformers Universe.jpg&lt;br /&gt;
File:Transformers Universe concept art enviroment 10.jpeg&lt;br /&gt;
File:Transformers Universe concept art enviroment 9.jpeg&lt;br /&gt;
File:Transformers Universe concept art enviroment 7.jpeg&lt;br /&gt;
File:Autobot halloween wallpaper 1440x900 pt.jpg&lt;br /&gt;
File:Transformers Universe Flatline with Duststorm and Astraea.JPG&lt;br /&gt;
File:Transformers Universe Megatron wallpaper.jpg&lt;br /&gt;
File:Transformers Universe Riot 2012.JPG&lt;br /&gt;
File:Transformers Universe Roadblock 2012.JPG&lt;br /&gt;
File:Transformers-Universe-Character-designs-by-Sam-Hogg.Jpeg&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Two known builds of Transformers Universe were developed. The &amp;quot;2012&amp;quot; version (which never left closed beta) and the &amp;quot;2014&amp;quot; version which went into Open Beta. The 2012 build used an upgraded version of RuneTek 6&amp;lt;ref&amp;gt;http://www.zybez.net/news/1841/what_we_know_about_transformers_universe/&amp;lt;/ref&amp;gt; as their game engine while the 2014 build used Unity as it&#039;s game engine. Further differences included the 2012 version having a 8v8 mode called &amp;quot;Capture the flag&amp;quot;&amp;lt;ref&amp;gt;http://www.dailymotion.com/video/x14wue0_toasty_videogames&amp;lt;/ref&amp;gt; as well as 8v8 Team Death Match.&amp;lt;ref&amp;gt;http://www.dailymotion.com/dm_521dd4cc5c991&amp;lt;/ref&amp;gt; Furthermore characters such as Lockbox, Riot, Roadblock and more were never included in the 2014 build. Starter bots for the Autobots in 2012 were Catapult, Meltdown and Frontline (who is now known as Macro) while in the 2014 build starter bots for the Autobots were Overclock, Monsoon and Triage. Many other details about the 2012 build are lost due to the NDA never being dropped.&lt;br /&gt;
*[[BotCon 2012]] attendees were able to reserve their in-game name at the convention.&lt;br /&gt;
* The game has gone through a couple of genre shifts. Initially slated to be released as an MMORPG with multiple classes and conventional character creation, but the [[Transformers: Fall of Cybertron|difficulty of customizing robots]] was cited as part of the reasoning in changing it to the quickly expanding MOBA genre. Right.&amp;lt;ref&amp;gt;&lt;br /&gt;
[http://www.edge-online.com/features/jagexs-transformers-universe-is-a-massively-multiplayer-action-rpg-that-puts-the-toy-box-robots-onto-the-battlefield/]&amp;lt;/ref&amp;gt; It has since been declared to be a massively online, tactical action game by Mark Gerhard, CEO/CTO of Jagex.&lt;br /&gt;
* The November 2012 issue of Edge revealed both an early version of [[Firebreaker]] and [[Macro]] with the descriptors &amp;quot;Oppressor&amp;quot; and &amp;quot;Guardian&amp;quot;.&amp;lt;ref&amp;gt;[http://www.edge-online.com/magazine/e248-transformers-universe-rolls-out-to-retool-the-action-rpg/]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* On April 25th, 2014, Founders Packs were revealed, along with founder exclusive bonuses and new characters.&amp;lt;ref&amp;gt;[https://www.transformersuniverse.com/founders-pack Founders Pack - Transformers Universe - Become a Founder]&amp;lt;/ref&amp;gt; Each increasingly expensive pack, from Bronze to &amp;quot;[[Cybernite]]&amp;quot;, grants a three day head start to play the game and various in game bonuses, in addition to season passes of various lengths of time and exclusive warriors. The most expensive at $449.99, the Cybernite pack also offers a limited edition ten inch diorama figurine showcasing Showdown and Shellshock in combat. Yeesh.&lt;br /&gt;
* Someone named [[Vectorium]] is quoted on Anomaly&#039;s page on the Transformers Universe website, referring to the green toxic youngster&#039;s capabilities in shock. Considering the pattern of the other Transformers Universe bios, all of whom quote pre-existing characters of the same faction, Vectorium is likely another Autobot. Meanwhile, Decepticon Diabla&#039;s page quotes a previously unknown Aligned continuity version of [[Snow Cat (Prime)|Snow Cat]].&lt;br /&gt;
*Between June 6-7th, 2014, five unreleased playable characters (Firebreaker, [[Contagion]], [[Outsider]], [[Cameo]] and Swagger) were leaked by some TFW2005/TFU forum users who toyed around with the generic link for model images of playable Autobots and Decepticons alike.&lt;br /&gt;
*As of July 4th, 2014, Transformers Universe has reached the Open Beta stage and the NDA was lifted. Additionally, more Bots, such as [[Rollcage]],&amp;lt;ref&amp;gt;[https://cdn.transformersuniverse.com/img/main/bot-pages/unity-fallback/bots/rollcage.png]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://cdn.transformersuniverse.com/img/main/bot-pages/unity-fallback/vehicles/rollcage.png]&amp;lt;/ref&amp;gt; and others (without names) were leaked.&amp;lt;ref&amp;gt;[https://cdn.transformersuniverse.com/img/main/profile/warriors/large/807403543.png]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://cdn.transformersuniverse.com/img/main/profile/warriors/large/807403526.png]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*A veritable cornucopia of information came out on September 5th. Officially announced on that date were a new challenger system and playable characters Outsider and Pandemic due that month along with updated maps. Flamewar and Chromia were revealed to be coming out in October with a new game mode, Recon.&amp;lt;ref&amp;gt;http://www.tfw2005.com/transformers-news/video-games-17/jagex-transformers-universe-game-update-new-modes-and-characters-181101/&amp;lt;/ref&amp;gt; In addition, a vast number of character models were found by a dataminer, including early versions of released characters, unrevealed new characters, models with pre-existing character names as placeholders and character models for cast members of Transformers: Prime. New characters included [[Bombast]], [[Clear-Cut]], [[Backlash (Universe)|Backlash]], [[Flood]], [[Stiletto (Universe)|Stiletto]], [[Pitstop]], [[Pandemic]], [[Breakneck (Universe)|Breakneck]], and [[Mayday]]. Prime cast members [[Knock Out (Prime)|Knock Out]], [[Bulkhead (Prime)|Bulkhead]], [[Wheeljack (Prime)|Wheeljack]], and [[Breakdown (WFC)|Breakdown]] got models, and the in-engine appearance of [[Barricade (WFC)|Barricade]] was confirmed, turning into an SUV. &amp;lt;ref&amp;gt;http://www.tfw2005.com/transformers-news/video-games-17/jagex-transformers-universe-new-characters-including-prime-knock-out-181099/&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Recon was set to release with the addition of Flamewar and Chromia on October 2014,&amp;lt;ref&amp;gt;https://www.transformersuniverse.com/en/news/2014/9/evolution-transformers-universe-050914&amp;lt;/ref&amp;gt; however in a later developer update, the Transformers Univese team stated &amp;quot;We need to spend more time looking at the balance of the characters and the game mode, as well as continue to polish the relevant features.&amp;quot;.&amp;lt;ref&amp;gt;https://www.transformersuniverse.com/en/news/2014/10/developer-update-whats-next-121014&amp;lt;/ref&amp;gt; Chromia, Flamewar, Recon and defense (an unannounced gamemode) can still be found in the game files.&lt;br /&gt;
*Defense (a gamemode) can be found in the game files which involves the use of a photoncannon. &lt;br /&gt;
*On December 16th with the announcement that the game would close at the end of January 2015, still in beta,&amp;lt;ref name=&amp;quot;closure&amp;quot;/&amp;gt; Jagex announced that all Founders Pack, relic bundles and starter packs would be refunded. No specific reason has been given as to the reason for the closure.&lt;br /&gt;
*Various Artists for Transformers Universe have uploaded concept arts as well as models of Transformers Universe characters on Artstation including artworks of Arcee, Onslaught, Perceptor, Adhoc, Bombast, Clearcut, Flamewar, Chromia, Warpath, Bumblebee, and many others.&lt;br /&gt;
*Although the set date for the closure was Saturday 31st January at 10AM (GMT), the game servers and the website were still online even after this date and time. However on the 1st of February at 4:30PM (GMT) attempts to access the official website was redirected to the [http://www.hasbro.com/en_GB/brands/transformers/| Transformers section on the official hasbro website], but the [https://secure.transformersuniverse.com/m=forum_tu/sl=0/forums.ws  forums from the TFU website] could still be accessed showing the official site was still online, as well as the [http://cybertron-frankfurt.transformersuniverse.com/webplayerdirect.html|game servers]. The Game servers went offline on the 28th of February along with the forums.&lt;br /&gt;
*[http://www.wearemi.com/| Makers and innovators]  created several &#039;comic-like&#039; episodes to promote the game. After Transformers Universe was shutdown, they posted 2 of these episodes on their website but were shortly take down. According to MI, they made 10 of these episodes in total&amp;lt;ref&amp;gt;http://tformers.com/transformers-unreleased-promotional-motion-comics-for/26086/news.html&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*&#039;&#039;[[Transformers Online]]&#039;&#039;, the game&#039;s &#039;&#039;even more&#039;&#039; short-lived counterpart for Asian markets.&lt;br /&gt;
*&#039;&#039;[[Transformers: War for Cybertron (games)|War for Cybertron]]&#039;&#039;, a store-bought game with online multiplayer gameplay.&lt;br /&gt;
*&#039;&#039;[[Transformers: Fall of Cybertron|Fall of Cybertron]]&#039;&#039;, the above&#039;s sequel.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://transformersuniverse.com/ Official website]&lt;br /&gt;
*[https://www.youtube.com/watch?v=gyc0fuDuPcc&amp;amp;feature=player_embedded Video interview]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{Gamestub}}&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Universe}}&lt;br /&gt;
[[Category:Aligned video games]]&lt;br /&gt;
[[Category:Online games]]&lt;br /&gt;
[[Category:Prime media]]&lt;br /&gt;
[[Category:Transformers Universe game| *]]&lt;/div&gt;</summary>
		<author><name>Plasmapause</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=File:Transformers-Universe-Character-designs-by-Sam-Hogg.Jpeg&amp;diff=968320</id>
		<title>File:Transformers-Universe-Character-designs-by-Sam-Hogg.Jpeg</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=File:Transformers-Universe-Character-designs-by-Sam-Hogg.Jpeg&amp;diff=968320"/>
		<updated>2015-05-10T19:54:15Z</updated>

		<summary type="html">&lt;p&gt;Plasmapause: Character designs made by artist Sam Hogg. From the top to the bottom, the bot&amp;#039;s names are Outside, unnamed Autobot (note that this Autobot has never appeared in other concept art and is it not one of the characters found by datamining, which is unusua...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Character designs made by artist Sam Hogg. From the top to the bottom, the bot&#039;s names are Outside, unnamed Autobot (note that this Autobot has never appeared in other concept art and is it not one of the characters found by datamining, which is unusual), Breakneck and Backlash.&lt;/div&gt;</summary>
		<author><name>Plasmapause</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Astraea&amp;diff=967271</id>
		<title>Astraea</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Astraea&amp;diff=967271"/>
		<updated>2015-05-09T04:26:56Z</updated>

		<summary type="html">&lt;p&gt;Plasmapause: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|decepticon}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Astraea is a [[Decepticon]] from the [[Transformers Universe]] portion of the [[Aligned continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Astraea.jpg|thumb|upright=1.4|A truck who is also a woman. Country music fans are going to &#039;&#039;love&#039;&#039; her.]]&lt;br /&gt;
&lt;br /&gt;
It takes a special kind of &#039;Con to gain [[Onslaught (WFC)|Onslaught&#039;s]] respect. &#039;&#039;&#039;Astraea&#039;&#039;&#039; is one of them. A risktaker who puts the lust in bloodlust, this woman of wreckage works with aerial support in the form of air to surface explosives to perform a dance of death from above. She&#039;s been compared to the end of the world for a reason.&amp;lt;ref&amp;gt;https://www.transformersuniverse.com/warriors/astraea&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{bigquote|For Astraea, the bigger the odds, the better.|[[Onslaught (WFC)|Onslaught]]}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers Universe&#039;&#039;===&lt;br /&gt;
{{voiceactor|[[Monet Mazur]]}}&lt;br /&gt;
[[File:TFUniverseJagex-AstraeaVehicle.png|thumb|left]]&lt;br /&gt;
Astraea was part of the crew of the &#039;&#039;[[Leviathan]]&#039;&#039; when it shot down the Autobot ship &#039;&#039;[[Arclight (ship)|Arclight]]&#039;&#039; over [[Central City (Earth)|Central City]]. She and the other Decepticons on board went on to engage in a number of battles against the surviving Autobots in a number of places around the world. {{storylink|Transformers Universe}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Her in-game weapons are the [[Tornado Rocket Launcher]], [[Asteroid Heavy Grenade Launcher]], and [[Crater Mine Deployer]]. Her stormchaser pickup truck [[Alternate mode|alt-mode]] comes equipped with a grenade launcher.&lt;br /&gt;
*Her in-game abilities are:&lt;br /&gt;
**&#039;&#039;&#039;Shell Fragmentation&#039;&#039;&#039; — turns the shells fired by Astraea&#039;s guns into fragmentation grenades.&lt;br /&gt;
**&#039;&#039;&#039;Inner Vortex&#039;&#039;&#039; — reduces incoming damage to her spark by creating a micro cosmic-storm in her spark chamber.&lt;br /&gt;
**&#039;&#039;&#039;Energon Lust&#039;&#039;&#039; — boosts her systems so her attacks steal energon, filling her S-tech gauge.&lt;br /&gt;
*Her active subsystem is &amp;quot;Slave Drone&amp;quot;, which removes debuffs from her if her shield falls.&lt;br /&gt;
*Astraea is named after a star-maiden of unsure heritage from Greek mythology. Ironically, the mythological Astraea was a personification of justice and attributed with the virtues of purity and innocence.&lt;br /&gt;
*Astraea is one of the six Founders Pack exclusive characters for Transformers Universe.&lt;br /&gt;
*Astraea&#039;s voice actor (Monet Mazur) is married to Alex DeRakoff, creative director of Transformers Universe.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Female Transformers]]&lt;br /&gt;
 [[Category:Transformers Universe game Decepticons]]&lt;br /&gt;
[[Category:Video game-only characters]]&lt;/div&gt;</summary>
		<author><name>Plasmapause</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Switchblade_(Prime)&amp;diff=967270</id>
		<title>Switchblade (Prime)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Switchblade_(Prime)&amp;diff=967270"/>
		<updated>2015-05-09T04:20:46Z</updated>

		<summary type="html">&lt;p&gt;Plasmapause: /* Transformers Universe */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|decepticon}}&lt;br /&gt;
{{disambig3|Switchblade}}&lt;br /&gt;
&lt;br /&gt;
{{cleanup|February 2015|Make in universe.}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Switchblade is a [[Decepticon]] from the [[Transformers Universe]] portion of the [[Aligned continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Tu-character-art switchblade.jpg|upright=1.67|thumb|Forget Starscream. It&#039;s my turn now]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Switchblade&#039;&#039;&#039; is a ruthless and brutal Decepticon Commander, Captain of the &#039;&#039;[[Leviathan]]&#039;&#039; and has his own armada of Flight Vehicons.&lt;br /&gt;
&amp;lt;ref&amp;gt;http://www.twitch.tv/transformersuniverse&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=4Rzmiwb-fQE&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers Universe&#039;&#039;===&lt;br /&gt;
[[File:Transformers Universe SwitchBlade.jpg|thumb|left|As he appears in-game.]]&lt;br /&gt;
{{voiceactor|[[Steve Blum]] (English)}}&amp;lt;ref&amp;gt;https://www.transformersuniverse.com/en/news/2014/8/patch-notes-aug6-060814&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Switchblade assisted Makeshift in infiltrating the Autobot ranks in an attempt to discover the whereabouts of Optimus Prime&amp;lt;ref&amp;gt;https://vid.me/sPsA&amp;lt;/ref&amp;gt;. However not even the Autobots knew where Prime was. &lt;br /&gt;
&lt;br /&gt;
Switchblade&#039;s ship, the [[Leviathan]] followed the [[Arclight (ship)|Arclight]] to Earth. Switchblade ambushed the Arclight, delivering the final blow with a bombing run by his armada of flight vehicons. However the Autobots along with [[Optimus Prime (WFC)|Optimus Prime]] managed to escape through pods bound for Earth. Switchblade determined to defeat the Autobots docked the Leviathan at [[Central City]] to deny the Autobots the vast amounts of energon stored underneath the city by the Autobots during the war on cybertron. Under [[Megatron (WFC)|Megatron]]&#039;s orders, Switchblade commands the Decepticons to attack the humans to draw out the remaining Autobots. This leads to &amp;quot;a national state of emergency and the total evacuation of eleven major cities&amp;quot; which successfully draws out the Autobots apart from Optimus who&#039;s location remains unknown. After these events Switchblade then becomes the commentator for the player&#039;s battles against the Autobots.{{storylink|Transformers Universe}}&lt;br /&gt;
&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Surprisingly Switchblade appears as [[Prowl (WFC)|Prowl]]&#039;s opposite number (a mentor to the player Commander on the Decepticon side), rather than his fellow police car [[Barricade (WFC)|Barricade]]. &lt;br /&gt;
* Switchblade only appears in the tutorial and in PvP modes ([[Elimination]], Challenge and [[Meteor Storm]])&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
[[Category:Transformers Universe game Decepticons]]&lt;br /&gt;
[[Category:Video game-only characters]]&lt;/div&gt;</summary>
		<author><name>Plasmapause</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers_Universe_(Jagex)&amp;diff=967266</id>
		<title>Transformers Universe (Jagex)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers_Universe_(Jagex)&amp;diff=967266"/>
		<updated>2015-05-09T04:11:08Z</updated>

		<summary type="html">&lt;p&gt;Plasmapause: /* Synopsis */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig3|Universe}}&lt;br /&gt;
[[File:JagexPresentsTransformersUniverse-Logo.png|center|600px]]&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Transformers Universe&#039;&#039;&#039;&#039;&#039; was a free to play browser based massively online tactical action game, or MOTA.&amp;lt;ref&amp;gt;[http://www.transformersuniverse.com/en/news/2014/2/state-of-the-factions-050214]&amp;lt;/ref&amp;gt; First unveiled at Botcon 2011,&amp;lt;ref&amp;gt;http://massively.joystiq.com/2011/06/02/jagex-reveals-transformers-universe-gears-up-for-botcon/&amp;lt;/ref&amp;gt; closed beta testing began a year after in 2012&amp;lt;ref&amp;gt;http://www.eurogamer.net/articles/2012-10-15-robots-smash-it-in-first-transformers-universe-gameplay-video&amp;lt;/ref&amp;gt; in which Steller Dawn&#039;s production had been cancelled to focus on Transformers Universe.&amp;lt;ref&amp;gt;http://www.eurogamer.net/articles/2012-03-02-jagex-suspends-sci-fi-stellar-dawn-mmo&amp;lt;/ref&amp;gt; Closed beta then ended sometime in 2013. In 2014 Jagex announced the change to from MMO to MOTA&amp;lt;ref&amp;gt;http://www.eurogamer.net/articles/2014-02-28-this-is-what-the-transformers-mota-looks-like&amp;lt;/ref&amp;gt; and closed beta registrations began again. The game entered open beta testing on July 4, 2014.&amp;lt;ref&amp;gt;[http://services.transformersuniverse.com/m=forum_tu/l=0/forums.ws?1,2,41,7390 Open Beta - 4th July - Announcements - Transformers Universe Forum:]: We are proud to announce Transformers Universe will be throwing open its doors to the world when we go in to Open BETA this Friday, July 4th from 6am EDT and 11am GMT.&lt;br /&gt;
*[http://www.tfw2005.com/transformers-news/video-games-17/transformers-universe-beta-launch-press-release-180613/ Transformers Universe Beta Launch Press Release]&amp;lt;/ref&amp;gt; It was being developed by [[Jagex]] and it is set in an &#039;&#039;alternate&#039;&#039; version of  the &#039;&#039;[[Transformers: Prime (franchise)|Prime]]&#039;&#039; portion of the [[Aligned continuity family]]. Gamers could choose to be an [[Autobot]] or a [[Decepticon]], obtain different warriors, and pit them against one another in various challenges and battles to gather [[Relic]]s and [[Energon]].&lt;br /&gt;
&lt;br /&gt;
It was announced on the 16th December 2014 that the game would begin a phased closure immediately, fully closing on the 31st January 2015, without ever having left beta testing&amp;lt;ref name=&amp;quot;closure&amp;quot;&amp;gt;[https://www.transformersuniverse.com/en/news/2014/12/important-tu-announcement-161214 The Future of Transformers Universe Announcement]: Today Jagex and Hasbro can confirm that Transformers Universe will close. This decision comes at an important time for both companies as they both realign their plans and focuses for 2015.... We’re hugely disappointed, but the game will be closing over the coming weeks before its full closure at 10am GMT on 31st January 2015.... As mentioned, on 31st Jan 2015 @ 10am GMT we will be shutting down all servers and forums and will freeze all Transformers Universe related accounts. These accounts will then be live for another 60 days (approx.) for any final queries before deletion on 31st March 2015.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The gameplay is slightly similar to other multiplayer battle arena games such as &#039;&#039;[[wikipedia:Dota 2|Dota 2]]&#039;&#039; or &#039;&#039;[[wikipedia:League of Legends|League of Legends]]&#039;&#039; however there are no lanes, or creeps and the game plays in a third person perspective. Players pick from a roster of warriors and go head to head in battles to capture points or to annihilate the other team. Although the game features several &#039;&#039;Prime&#039;&#039; characters in minor roles, new introductions to the &#039;&#039;Prime&#039;&#039; mythos such as [[Prowl (WFC)|Prowl]] and [[Switchblade (Prime)|Switchblade]] take center stage.&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
[[File:Base maps Transformers Universe.JPG|thumb]]&lt;br /&gt;
According to creative director [[Alex DeRakoff]], the main story involves [[Optimus Prime (WFC)|Optimus Prime]] going missing, with the other [[Autobot]]s trying to keep his location a secret from [[Megatron (WFC)|Megatron]], who is travelling across the galaxy with his associates to track down Prime.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=2KA2QqiwVHo &amp;quot;Under the Hood: Episode 2&amp;quot;]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
In the recent Autobot and Decepticon trailers as well as the new tutorials introduced, an additional segment of the plot was revealed: The [[Decepticon]]s have intercepted and shot down the Autobot spaceship &#039;&#039;[[Arclight (ship)|Arclight]]&#039;&#039; (which was on its way to Earth to refuel due to the Autobots having stocked up vast amounts of energon on Earth during the war on cybertron), causing the surviving Autobots crash-land on [[Earth]] (mostly the [[United States]]) aboard escape pods. The debris from the Arclight rained across the North America continent, while the Decepticons&#039;s ship, the [[Leviathan]] invaded Central City and the Decepticons began attacking to the humans in order to draw out the Autobots and Optimus Prime.  This incident prompted the president to order &amp;quot;a national state of emergency and the total evacuation of eleven major cities.&amp;quot; Optimus Prime contacted [[General Freeman]], who provided these Autobot refugees with a [[High Grand|base of operations]]. In return, the Autobots vowed to protect [[human]] civilization from the Decepticon threat.&lt;br /&gt;
&lt;br /&gt;
In a leaked video&amp;lt;ref&amp;gt;https://vid.me/sPsA&amp;lt;/ref&amp;gt; called &amp;quot;Episode 1 War Room&amp;quot;, Megatron greets his &#039;generals&#039; (Tomb, Swindle, Switchblade, Flamewar and an unnamed decepticon) onboard the Nemesis in space. Switchblade reveals to Megatron that he has helped Makeshift secure a position among the Autobots, however Prime&#039;s location remains unknown. When Switchblade expresses his opinion about Prime&#039;s intentions, Megatron quickly silences him by threatening him with his fusion cannon. Swindle, upon questioned about the production of Megatron&#039;s armada, informs Megatron that the they are behind schedule due to the expansion of operations but before he can continue, is fired upon by Megatron. Megatron orders his generals to fetch him when it&#039;s time for war, and quickly departs the room.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
===Game modes===&lt;br /&gt;
&lt;br /&gt;
There were six playable game modes:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Elimination]]&#039;&#039;&#039; pits Autobots against Decepticons. The first faction to reach 20 kills wins the match.&lt;br /&gt;
* &#039;&#039;&#039;[[Meteor Storm]]&#039;&#039;&#039; (also known as &#039;&#039;&#039;King of the hill&#039;&#039;&#039;) has both sides try to capture Energon meteor landing sites. The first team that gains 1000 points wins.&lt;br /&gt;
* &#039;&#039;&#039;[[Crisis (Universe)|Crisis]]&#039;&#039;&#039; is a player-vs-environment mode where teams fight hordes of [[Terrorcon (Prime)|Terrorcon]]s and gather energon before fighting a final boss.&lt;br /&gt;
* &#039;&#039;&#039;[[Dispatch]]&#039;&#039;&#039; (also known as &#039;&#039;&#039;Incursion&#039;&#039;&#039; or &#039;&#039;&#039;Free Roam&#039;&#039;&#039;) is another player-vs-environment where players can partake small missions or mine for energon in the outer base area.&lt;br /&gt;
* &#039;&#039;&#039;VR Training Simulator&#039;&#039;&#039; (also known as &#039;&#039;&#039;Battle Simulation&#039;&#039;&#039; or &#039;&#039;&#039;Training Program&#039;&#039;&#039;) is an unreleased mode which allows Autobots or Decepticons to train with comrades against holomatter enemies&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=m6hv5b7T5NU&amp;lt;/ref&amp;gt; (This mode was to be included as one of the hangar entrances had been replaced with an entrance to this game mode however due to the game&#039;s early closure, it never made into the game itself)&lt;br /&gt;
*&#039;&#039;&#039;Recon&#039;&#039;&#039; (also known as &#039;&#039;&#039;Capture The Flag&#039;&#039;&#039; or &#039;&#039;&#039;Capture The Intel&#039;&#039;&#039;) is another unreleased game mode in which Autobots and Decepticons must capture their enemies&#039; &amp;quot;flag&amp;quot; and carry it to their &amp;quot;base&amp;quot; (This mode was also to be included as the keybinding showed keys for dropping the flag and picking it up)&lt;br /&gt;
&lt;br /&gt;
An additional &amp;quot;Challenge&amp;quot; mode was added were players could prearrange an Elimination match. However no rewards are given (not even experience points) and skill score remains unaffected. The &amp;quot;backfilling&amp;quot; game mechanic is disabled in this mode, and player statistics are not recorded.&lt;br /&gt;
&lt;br /&gt;
===Classes===&lt;br /&gt;
&lt;br /&gt;
There were a variety of classes to chose from. Although many of them could be grouped together (e.g. Mechanist and Medic, Demolisher and suppressor).&lt;br /&gt;
====Known classes====&lt;br /&gt;
*Demolisher (previously known as Assassin in closed beta) - Demolishers employ offensive equipment to deal devastating amounts of damage, at the expense of their defenses or utilities.&lt;br /&gt;
*Medic - Medics have traded their offensive capabilities in favor of defense and utility, allowing them to fulfill the role of primary healer, and keep themselves alive at the same time.&lt;br /&gt;
*Soldier - Soldiers are all-rounders, possessing an even spread of offensive and defensive weapons and equipment.&lt;br /&gt;
*Hybrid - Hybrids carry a balance of offensive and defensive systems, and a limited repairing capability. They are most effective when supporting allies.&lt;br /&gt;
*Mechanist - Mechanists surrender their offense in favor of strong defenses, their function being to keep themselves alive as they draw enemy fire. A bonus is that they can also repair their allies&lt;br /&gt;
*Interceptor (previously known as Demolisher in closed beta) - Interceptors are highly-destructive bots whose weapons and equipment are optimized for offense, making them effective at hit-and-run strategies.&lt;br /&gt;
*Suppressor - Suppressors are attack-orientated bots whose S-Techs favor offensive abilities.&lt;br /&gt;
*Controller - Controllers specialize in utilities. Their skill with buffs and debuffs is unmatched, using them for a wide variety of positive and negative effects.&lt;br /&gt;
*Guardian - Guardians trade in their offense &amp;amp; utilities in order to absorb enemy damage away from their allies.&lt;br /&gt;
&lt;br /&gt;
====Unknown classes====&lt;br /&gt;
In the store there are a couple of classes shown in the filter search for warriors. It&#039;s unknown what each of the classes did as there were no descriptions in-game.&lt;br /&gt;
*Hotfixer (also known as sentinel)&lt;br /&gt;
*Physician&lt;br /&gt;
&lt;br /&gt;
==Featured characters==&lt;br /&gt;
{{featuredcharacters&lt;br /&gt;
|c1=&lt;br /&gt;
* [[Optimus Prime (WFC)|Optimus Prime]] ([[Peter Cullen]])&lt;br /&gt;
* [[Bumblebee (WFC)|Bumblebee]]&lt;br /&gt;
* [[Prowl (WFC)|Prowl]] ([[Alex Skuby]])&amp;lt;ref name=&amp;quot;castlist&amp;quot;&amp;gt;[https://secure.transformersuniverse.com/m=forum_tu/sl=0/forums.ws?2,3,927,11519,goto,1#3 Cast list on the Universe forums] ([http://i.imgur.com/XdljDTe.png Mirror])&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Ironhide (WFC)|Ironhide]] ([[Allan Corduner]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Arcee (WFC)|Arcee]]&lt;br /&gt;
* [[Ratchet (WFC)|Ratchet]]&lt;br /&gt;
* [[Wheeljack (Prime)|Wheeljack]]&lt;br /&gt;
* [[Hound (Prime)|Hound]]&lt;br /&gt;
* [[Meltdown (Prime)|Meltdown]]&lt;br /&gt;
* [[Front-Line]]&lt;br /&gt;
* [[Catapult]]&lt;br /&gt;
* [[Anomaly]] ([[Akie Kotabe]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Doubletake]] ([[Glenn Wrage]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Ripraw]] ([[Tom Clarke Hill]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Showdown (Prime)|Showdown]]&lt;br /&gt;
* [[Macro]]&lt;br /&gt;
* [[Triage (Autobot)|Triage]] ([[Glenn Wrage]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Overclock]] ([[Adam Longworth]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Monsoon]] ([[Adam Longworth]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Sparkscape]]&lt;br /&gt;
* [[Swagger]]&lt;br /&gt;
* [[Outsider]]&lt;br /&gt;
* [[Chromia (Prime)|Chromia]]&lt;br /&gt;
* [[Autotrooper (Prime)|Autotroopers]]&lt;br /&gt;
|c2=&lt;br /&gt;
* [[Megatron (WFC)|Megatron]] ([[Frank Welker]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Brawl (WFC)|Brawl]] ([[Steven Ashton Frank]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Switchblade (Prime)|Switchblade]] ([[Steve Blum]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Knock Out (Prime)|Knock Out]]&lt;br /&gt;
* [[Swindle (FOC)|Swindle]]&lt;br /&gt;
* [[Duststorm (Prime)|Duststorm]]&lt;br /&gt;
* [[Conduit (Prime)|Conduit]]&lt;br /&gt;
* [[Shellshock]]&lt;br /&gt;
* [[Derail]] ([[Kerry Shale]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Deadheat]] ([[Tom Clarke Hill]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Astraea]] ([[Monet Mazur]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Mismatch]]&lt;br /&gt;
* [[Hotwire (Prime)|Hotwire]] ([[Glenn Wrage]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Drive-By]] ([[Toby Longworth]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Rampart]] ([[Stanley Townsend]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Flatline (Prime)|Flatline]]&lt;br /&gt;
* [[Diabla]]&lt;br /&gt;
* [[Firebreaker]]&lt;br /&gt;
* [[Pandemic]]&lt;br /&gt;
* [[Flamewar (Prime)|Flamewar]]&lt;br /&gt;
* [[Vehicon (Prime)|Vehicons]]&lt;br /&gt;
&lt;br /&gt;
|c4=&lt;br /&gt;
* [[Terrorcon (Prime)|Terrorcons]]&lt;br /&gt;
* [[General Freeman]]&lt;br /&gt;
|nonumbering=true}}&lt;br /&gt;
&lt;br /&gt;
===Unused characters===&lt;br /&gt;
[[File:TFUniverseJagex-Pitstop.png|Pitstop [[robot mode]]|thumb]]&lt;br /&gt;
[[File:TFUniverseJagex-PitstopVehicle.png|Pitstop [[alternate mode|vehicle mode]]|thumb]]&lt;br /&gt;
A number of characters were either only used in the closed beta or revealed but not made available in the game before it was shut down.&lt;br /&gt;
;Autobots&lt;br /&gt;
* [[Bulkhead (Prime)|Bulkhead]]&lt;br /&gt;
* [[Cameo]]&lt;br /&gt;
* [[Pitstop]]&lt;br /&gt;
* [[Bombast]]&lt;br /&gt;
* [[Clear-Cut]]&lt;br /&gt;
* [[Flood]]&lt;br /&gt;
* [[Stiletto (Prime)|Stiletto]]&lt;br /&gt;
;Decepticons&lt;br /&gt;
* [[Barricade (WFC)|Barricade]]&lt;br /&gt;
* [[Breakdown (WFC)|Breakdown]]&lt;br /&gt;
* [[Contagion]]&lt;br /&gt;
* [[Rollcage]]&lt;br /&gt;
* [[Breakneck (Prime)|Breakneck]]&lt;br /&gt;
* [[Tomb]]&lt;br /&gt;
* [[Backlash (Prime)|Backlash]]&lt;br /&gt;
&lt;br /&gt;
;Unknown allegiance&lt;br /&gt;
* [[Mayday]]&lt;br /&gt;
&lt;br /&gt;
===Vague characters===&lt;br /&gt;
There are some characters that were believed to be development, but contain little public information about their existence, at least not enough to have their own page/section&lt;br /&gt;
*[[Onslaught (WFC)|Onslaught]] (Model artwork found on Artstation and portrait found in the game files)&lt;br /&gt;
*Boo-Ya (found in the game files)&lt;br /&gt;
*Adhoc (concept art found on Artstation)&lt;br /&gt;
*Lockbox (mentioned briefly in the dev insider to Anomaly video)&lt;br /&gt;
*Tyrant (mentioned briefly at Manchester comic con 2014)&lt;br /&gt;
*Crackshot (mentioned briefly at Manchester comic con 2014) &lt;br /&gt;
*Vigilant (mentioned briefly at Manchester comic con 2014) &lt;br /&gt;
* Nightstalker (mentioned briefly at Manchester comic con 2014)&lt;br /&gt;
* Rend (mentioned briefly at Manchester comic con 2014 and mentioned in the game files)&lt;br /&gt;
* Vindicator (mentioned briefly at Manchester comic con 2014)&lt;br /&gt;
* Hemlock (mentioned briefly at Insomnia52)&lt;br /&gt;
* Hawksight (mentioned briefly at Insomnia52)&lt;br /&gt;
* Railgun (included in the 2012 beta)&lt;br /&gt;
* Riot (included in the 2012 beta)&lt;br /&gt;
* Roadblock (included in the 2012 beta)&lt;br /&gt;
* Vanquish (mentioned in a EDGE article and included in the 2012 beta)&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Transformers Universe Website Background 2013.png&lt;br /&gt;
File:Sam-beattie-adhoc-render Transformers Universe.jpg&lt;br /&gt;
File:Transformers Universe concept art enviroment 10.jpeg&lt;br /&gt;
File:Transformers Universe concept art enviroment 9.jpeg&lt;br /&gt;
File:Transformers Universe concept art enviroment 7.jpeg&lt;br /&gt;
File:Autobot halloween wallpaper 1440x900 pt.jpg&lt;br /&gt;
File:Transformers Universe Flatline with Duststorm and Astraea.JPG&lt;br /&gt;
File:Transformers Universe Megatron wallpaper.jpg&lt;br /&gt;
File:Transformers Universe Riot 2012.JPG&lt;br /&gt;
File:Transformers Universe Roadblock 2012.JPG&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Two known builds of Transformers Universe were developed. The &amp;quot;2012&amp;quot; version (which never left closed beta) and the &amp;quot;2014&amp;quot; version which went into Open Beta. The 2012 build used an upgraded version of RuneTek 6&amp;lt;ref&amp;gt;http://www.zybez.net/news/1841/what_we_know_about_transformers_universe/&amp;lt;/ref&amp;gt; as their game engine while the 2014 build used Unity as it&#039;s game engine. Further differences included the 2012 version having a 8v8 mode called &amp;quot;Capture the flag&amp;quot;&amp;lt;ref&amp;gt;http://www.dailymotion.com/video/x14wue0_toasty_videogames&amp;lt;/ref&amp;gt; as well as 8v8 Team Death Match.&amp;lt;ref&amp;gt;http://www.dailymotion.com/dm_521dd4cc5c991&amp;lt;/ref&amp;gt; Furthermore characters such as Lockbox, Riot, Roadblock and more were never included in the 2014 build. Starter bots for the Autobots in 2012 were Catapult, Meltdown and Frontline (who is now known as Macro) while in the 2014 build starter bots for the Autobots were Overclock, Monsoon and Triage. Many other details about the 2012 build are lost due to the NDA never being dropped.&lt;br /&gt;
*[[BotCon 2012]] attendees were able to reserve their in-game name at the convention.&lt;br /&gt;
* The game has gone through a couple of genre shifts. Initially slated to be released as an MMORPG with multiple classes and conventional character creation, but the [[Transformers: Fall of Cybertron|difficulty of customizing robots]] was cited as part of the reasoning in changing it to the quickly expanding MOBA genre. Right.&amp;lt;ref&amp;gt;&lt;br /&gt;
[http://www.edge-online.com/features/jagexs-transformers-universe-is-a-massively-multiplayer-action-rpg-that-puts-the-toy-box-robots-onto-the-battlefield/]&amp;lt;/ref&amp;gt; It has since been declared to be a massively online, tactical action game by Mark Gerhard, CEO/CTO of Jagex.&lt;br /&gt;
* The November 2012 issue of Edge revealed both an early version of [[Firebreaker]] and [[Macro]] with the descriptors &amp;quot;Oppressor&amp;quot; and &amp;quot;Guardian&amp;quot;.&amp;lt;ref&amp;gt;[http://www.edge-online.com/magazine/e248-transformers-universe-rolls-out-to-retool-the-action-rpg/]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* On April 25th, 2014, Founders Packs were revealed, along with founder exclusive bonuses and new characters.&amp;lt;ref&amp;gt;[https://www.transformersuniverse.com/founders-pack Founders Pack - Transformers Universe - Become a Founder]&amp;lt;/ref&amp;gt; Each increasingly expensive pack, from Bronze to &amp;quot;[[Cybernite]]&amp;quot;, grants a three day head start to play the game and various in game bonuses, in addition to season passes of various lengths of time and exclusive warriors. The most expensive at $449.99, the Cybernite pack also offers a limited edition ten inch diorama figurine showcasing Showdown and Shellshock in combat. Yeesh.&lt;br /&gt;
* Someone named [[Vectorium]] is quoted on Anomaly&#039;s page on the Transformers Universe website, referring to the green toxic youngster&#039;s capabilities in shock. Considering the pattern of the other Transformers Universe bios, all of whom quote pre-existing characters of the same faction, Vectorium is likely another Autobot. Meanwhile, Decepticon Diabla&#039;s page quotes a previously unknown Aligned continuity version of [[Snow Cat (Prime)|Snow Cat]].&lt;br /&gt;
*Between June 6-7th, 2014, five unreleased playable characters (Firebreaker, [[Contagion]], [[Outsider]], [[Cameo]] and Swagger) were leaked by some TFW2005/TFU forum users who toyed around with the generic link for model images of playable Autobots and Decepticons alike.&lt;br /&gt;
*As of July 4th, 2014, Transformers Universe has reached the Open Beta stage and the NDA was lifted. Additionally, more Bots, such as [[Rollcage]],&amp;lt;ref&amp;gt;[https://cdn.transformersuniverse.com/img/main/bot-pages/unity-fallback/bots/rollcage.png]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://cdn.transformersuniverse.com/img/main/bot-pages/unity-fallback/vehicles/rollcage.png]&amp;lt;/ref&amp;gt; and others (without names) were leaked.&amp;lt;ref&amp;gt;[https://cdn.transformersuniverse.com/img/main/profile/warriors/large/807403543.png]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://cdn.transformersuniverse.com/img/main/profile/warriors/large/807403526.png]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*A veritable cornucopia of information came out on September 5th. Officially announced on that date were a new challenger system and playable characters Outsider and Pandemic due that month along with updated maps. Flamewar and Chromia were revealed to be coming out in October with a new game mode, Recon.&amp;lt;ref&amp;gt;http://www.tfw2005.com/transformers-news/video-games-17/jagex-transformers-universe-game-update-new-modes-and-characters-181101/&amp;lt;/ref&amp;gt; In addition, a vast number of character models were found by a dataminer, including early versions of released characters, unrevealed new characters, models with pre-existing character names as placeholders and character models for cast members of Transformers: Prime. New characters included [[Bombast]], [[Clear-Cut]], [[Backlash (Universe)|Backlash]], [[Flood]], [[Stiletto (Universe)|Stiletto]], [[Pitstop]], [[Pandemic]], [[Breakneck (Universe)|Breakneck]], and [[Mayday]]. Prime cast members [[Knock Out (Prime)|Knock Out]], [[Bulkhead (Prime)|Bulkhead]], [[Wheeljack (Prime)|Wheeljack]], and [[Breakdown (WFC)|Breakdown]] got models, and the in-engine appearance of [[Barricade (WFC)|Barricade]] was confirmed, turning into an SUV. &amp;lt;ref&amp;gt;http://www.tfw2005.com/transformers-news/video-games-17/jagex-transformers-universe-new-characters-including-prime-knock-out-181099/&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Recon was set to release with the addition of Flamewar and Chromia on October 2014,&amp;lt;ref&amp;gt;https://www.transformersuniverse.com/en/news/2014/9/evolution-transformers-universe-050914&amp;lt;/ref&amp;gt; however in a later developer update, the Transformers Univese team stated &amp;quot;We need to spend more time looking at the balance of the characters and the game mode, as well as continue to polish the relevant features.&amp;quot;.&amp;lt;ref&amp;gt;https://www.transformersuniverse.com/en/news/2014/10/developer-update-whats-next-121014&amp;lt;/ref&amp;gt; Chromia, Flamewar, Recon and defense (an unannounced gamemode) can still be found in the game files.&lt;br /&gt;
*Defense (a gamemode) can be found in the game files which involves the use of a photoncannon. &lt;br /&gt;
*On December 16th with the announcement that the game would close at the end of January 2015, still in beta,&amp;lt;ref name=&amp;quot;closure&amp;quot;/&amp;gt; Jagex announced that all Founders Pack, relic bundles and starter packs would be refunded. No specific reason has been given as to the reason for the closure.&lt;br /&gt;
*Various Artists for Transformers Universe have uploaded concept arts as well as models of Transformers Universe characters on Artstation including artworks of Arcee, Onslaught, Perceptor, Adhoc, Bombast, Clearcut, Flamewar, Chromia, Warpath, Bumblebee, and many others.&lt;br /&gt;
*Although the set date for the closure was Saturday 31st January at 10AM (GMT), the game servers and the website were still online even after this date and time. However on the 1st of February at 4:30PM (GMT) attempts to access the official website was redirected to the [http://www.hasbro.com/en_GB/brands/transformers/|Transformers section on the official hasbro website], but the [https://secure.transformersuniverse.com/m=forum_tu/sl=0/forums.ws  forums from the TFU website] could still be accessed showing the official site was still online, as well as the [http://cybertron-frankfurt.transformersuniverse.com/webplayerdirect.html|game servers].&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*&#039;&#039;[[Transformers Online]]&#039;&#039;, the game&#039;s &#039;&#039;even more&#039;&#039; short-lived counterpart for Asian markets.&lt;br /&gt;
*&#039;&#039;[[Transformers: War for Cybertron (games)|War for Cybertron]]&#039;&#039;, a store-bought game with online multiplayer gameplay.&lt;br /&gt;
*&#039;&#039;[[Transformers: Fall of Cybertron|Fall of Cybertron]]&#039;&#039;, the above&#039;s sequel.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://transformersuniverse.com/ Official website]&lt;br /&gt;
*[https://www.youtube.com/watch?v=gyc0fuDuPcc&amp;amp;feature=player_embedded Video interview]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{Gamestub}}&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Universe}}&lt;br /&gt;
[[Category:Aligned video games]]&lt;br /&gt;
[[Category:Online games]]&lt;br /&gt;
[[Category:Prime media]]&lt;br /&gt;
[[Category:Transformers Universe game| *]]&lt;/div&gt;</summary>
		<author><name>Plasmapause</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Swindle_(FOC)&amp;diff=967178</id>
		<title>Swindle (FOC)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Swindle_(FOC)&amp;diff=967178"/>
		<updated>2015-05-08T21:53:04Z</updated>

		<summary type="html">&lt;p&gt;Plasmapause: /* Transformers Universe */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{faction|decepticon}}&lt;br /&gt;
{{disambig3|Swindle}}&lt;br /&gt;
:&#039;&#039;Swindle is a [[Decepticon]] from the [[Transformers: Fall of Cybertron|Fall of Cybertron]] portion of the [[Aligned continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:FOC Swindle.jpg|thumb|upright=2.2|Who&#039;s got two thumbs and loads of personality in his box art?]] &lt;br /&gt;
&lt;br /&gt;
Unlike his fellow Decepticons, &#039;&#039;&#039;Swindle&#039;&#039;&#039; doesn&#039;t really care about the fate of the universe.  No, the war for [[Cybertron (planet)|Cybertron]] is actually a pretty good business opportunity!  While he&#039;s acting as the leg of [[Bruticus (WFC)|Bruticus]], Swindle thinks only of what he&#039;ll get in trade for [[Autobot]] bodies he&#039;s stomping once the current battle ends.&lt;br /&gt;
&lt;br /&gt;
{{bigquote|&#039;&#039;The money machine is on the move!|Swindle, [[Transformers: Fall of Cybertron|&#039;&#039;Fall of Cybertron&#039;&#039;]]}}&lt;br /&gt;
&lt;br /&gt;
{{TOCclear}}&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===&#039;&#039;Transformers: The Ultimate Pop-Up Universe&#039;&#039;===&lt;br /&gt;
{{charstubfiction|{{storylink|Transformers: The Ultimate Pop-Up Universe|The Ultimate Pop-Up Universe}}}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers: Fall of Cybertron&#039;&#039; (360/PS3/PC)===&lt;br /&gt;
:&#039;&#039;Voice actors:&#039;&#039; [[Steve Blum]] (English)&lt;br /&gt;
[[File:FOC-Swindlecap.jpg|left|thumb|upright=1.1|Eh, I didn&#039;t want to be in the [[Transformers Hall of Fame|Hall of Fame]] anyway...]]&lt;br /&gt;
[[Starscream (WFC)|Starscream]] tasked the [[Combaticon (WFC)|Combaticon]]s with intercepting an [[Autobot]] transport. [[Onslaught (WFC)|Onslaught]] tasked Swindle with patrolling the area to take out any scouts who might give away their operation. Though they successfully destroyed the bridge, the diverted transport still had plenty of anti-air defenses to keep Starscream&#039;s aerial forces at bay, so Swindle was sent in. Driving underneath, he destroyed the transport&#039;s wheels before taking on a pair of titans. The transport converted to a flight mode, so Swindle grappled on board and started taking out the transport&#039;s anti-aircraft cannons by blowing up their ammo. Working his way around to the other side of the ship, he discovered that the Autobots had destroyed the controls for the shields so he couldn&#039;t blow them up, so instead he had to join the other Combaticons on their drop ship so they could take it out. The team combined into Bruticus and stormed through the rest of the Autobot defenses, though in the process they damaged the transport so badly that it crashed. The enraged Starscream ordered the Combaticons arrested.&lt;br /&gt;
&lt;br /&gt;
Swindle and the Combaticons were later freed once [[Megatron (WFC)|Megatron]] was resurrected and defeated Starscream. They were aboard the &#039;&#039;[[Trypticon (WFC)|Nemesis]]&#039;&#039; as it pursued the &#039;&#039;[[Ark (WFC)|Ark]]&#039;&#039; and Swindle took part in the assault on the Autobot ship&#039;s engines as part of Bruticus. The giant took out many Autobots before he was taken down by the combined efforts of [[Jazz (WFC)|Jazz]] and the [[Aerialbot (WFC)|Aerialbot]]s before floating free of the Ark. {{storylink|Transformers: Fall of Cybertron|Fall of Cybertron}}&lt;br /&gt;
&lt;br /&gt;
{{note|Swindle also appears as a playable character in the Escalaton map, &#039;Downfall&#039;.  He appears alongside fellow Combaticons [[Quake (FOC)|Quake]], [[Onslaught (WFC)|Onslaught]], and [[Brawl (WFC)|Brawl]].  Swindle serves as the team&#039;s [[Ammo Supplier]].}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Rise of the Dark Spark&#039;&#039;===&lt;br /&gt;
{{charstubgame}}&lt;br /&gt;
{{Storylink|Transformers: Rise of the Dark Spark (console)}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Rise of the Dark Spark (3DS)&#039;&#039;===&lt;br /&gt;
{{charstubgame}}&lt;br /&gt;
{{storylink|Transformers: Rise of the Dark Spark (3DS)}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers Universe&#039;&#039;===&lt;br /&gt;
[[File:Tu-character-art swindle.jpg|upright=1.1|thumb]]&lt;br /&gt;
Swindle was in charge of the production of Megatron&#039;s armada as well as supplying the Decepticons with weapons and ammunition. &lt;br /&gt;
{{storylink|Transformers Universe}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Generations===&lt;br /&gt;
[[File:Generationstoy-Swindle.jpg|thumb|upright=1.67|My [[:File:Alternators Swindle toy.jpg|Alternators Swindle head]] makes [[Derrick J. Wyatt|Derrick Wyatt]] SO ANGRY!]]&lt;br /&gt;
*&#039;&#039;&#039;Decepticon Bruticus&#039;&#039;&#039; (multi-pack, 2012)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Blaster&lt;br /&gt;
&lt;br /&gt;
: The first version of Swindle released was made available as part of a [[Hasbro Toy Shop]] [[exclusive]] &amp;quot;[[Bruticus (WFC)#Generations|Decepticon Bruticus]]&amp;quot; [[giftset|gift set]] that contains all five Combaticons in [[show-accuracy|game-accurate colors]]. Like most Hasbro Toy Shop exclusive toys, it was initially sold at the store&#039;s booth at [[San Diego Comic-Con]] and made available at the store&#039;s website a few days later.&lt;br /&gt;
&lt;br /&gt;
: Swindle&#039;s [[alternate mode]] is an SUV-like [[Cybertron (planet)|Cybertronian]] Assault Transport vehicle with large wheels, with the main color being a muted ocher. His &amp;quot;auto-neutron turret&amp;quot; weapon accessory can be attached to the roof using the same [[5mm post]] post also used as a handle for holding the weapon in robot mode.&lt;br /&gt;
&lt;br /&gt;
: In addition to his robot and vehicle modes, Swindle can also combine with his fellow Combaticons into Bruticus and serve as any of the gestalt robot&#039;s four limbs, though his official configuration shown in the [[instructions]] is the right leg. (He features hands attached to his legs via hinges which are not addressed by the instructions, but &#039;&#039;are&#039;&#039; required for his [[retool]] [[Roadbuster (Prime)#Toys|Roadbuster]], who serves as [[Ruination (FOC)|Ruination]]&#039;s right arm.) His &amp;quot;auto-neutron turret&amp;quot; weapon can be combined with the other Combaticons&#039; weapons to form Bruticus&#039;s Sonic Cannon.&lt;br /&gt;
&lt;br /&gt;
: Swindle suffers from a [[design flaw]]: The small tabs used to attach the robot mode&#039;s chest section to the legs in vehicle or gestalt limb mode (using different slots for the tabs) are prone to showing stress marks, and eventually breaking.&amp;lt;ref name=&amp;quot;tabs&amp;quot;&amp;gt;[http://www.allspark.com/forums/index.php?showtopic=88154 &amp;quot;Bruticus, PSA: Be the F Careful&amp;quot;] thread at The Allspark.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: A [[redeco]] of Swindle in more &amp;quot;flashy&amp;quot; colors was available as an individually-released mass retail toy (see below), whereas a redeco in &#039;&#039;[[Transformers: Generation 2 (franchise)|Generation 2]]&#039;&#039; colors (as the &#039;&#039;[[Generation 1 (franchise)|Generation 1]]&#039;&#039; [[Swindle (G1)#Amazon|Swindle]] character) was released as part of a shared Amazon.com/[[BigBadToyStore]] exclusive [[Bruticus (G1)#WFC|Decepticon Bruticus]] gift set. The sculpt was also retooled into Roadbuster, as mentioned above.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Retail}}&lt;br /&gt;
[[File:Generationstoy-RetailSwindle.jpg|thumb|upright=1.67|Remember folks, always stay gold. With a bang.]]&lt;br /&gt;
*&#039;&#039;&#039;Swindle&#039;&#039;&#039; (Deluxe, 2012)&lt;br /&gt;
**&#039;&#039;Series/number&#039;&#039;: &#039;&#039;&#039;01/#005&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;PART 4 OF 5!&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Japanese release date:&#039;&#039; &#039;&#039;&#039;[[January 26|1-26]]-[[2013]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;TG06&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Blaster&lt;br /&gt;
&lt;br /&gt;
: A [[redeco]] of Swindle from the Decepticon Bruticus gift set was available individually alongside his fellow Combaticons as part of the second [[wave]] of the &#039;&#039;[[Transformers: Fall of Cybertron|Fall of Cybertron]]&#039;&#039;-themed 2012-onwards Deluxe Class &#039;&#039;[[Transformers: Generations|Generations]]&#039;&#039; assortment. These versions of the Combaticons replace the [[show-accuracy|game-accurate]], &#039;&#039;[[Generation 1 (franchise)|Generation 1]]&#039;&#039;-inspired decos with more &amp;quot;flashy&amp;quot; colors apparently homaging the color scheme of [[Bruticus Maximus (Energon)|Bruticus Maximus]]. Swindle replaces the ocher from his gift set release with a bright shade of yellow.&lt;br /&gt;
&lt;br /&gt;
: Aside from the colors, mass retail Swindle is identical to the version from the Decepticon Bruticus gift set.&lt;br /&gt;
:The Takara release of Swindle has the yellow plastic from Hasbro&#039;s release covered in a gold paint. He features more game-accurate colors, including a painted purple visor, more detailed shoulderpads, and silver feet.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2012/Decepticon/Swindle/swindle.htm More information on retail Swindle at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
===Foreign names===&lt;br /&gt;
*&#039;&#039;Japanese:&#039;&#039; &#039;&#039;&#039;Swindle&#039;&#039;&#039; (スィンドル &#039;&#039;Swindoru&#039;&#039;)&lt;br /&gt;
*&#039;&#039;Russian:&#039;&#039; &#039;&#039;&#039;Fingal&#039;&#039;&#039; (Фингал, &amp;quot;Black Eye&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Combaticons]]&lt;br /&gt;
[[Category:Fall of Cybertron Decepticons]]&lt;br /&gt;
[[Category:Generations]]&lt;br /&gt;
[[Category:War for Cybertron Decepticons]]&lt;br /&gt;
[[Category:Transformers Universe game Decepticons]]&lt;/div&gt;</summary>
		<author><name>Plasmapause</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers_Universe_(Jagex)&amp;diff=967177</id>
		<title>Transformers Universe (Jagex)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers_Universe_(Jagex)&amp;diff=967177"/>
		<updated>2015-05-08T21:51:02Z</updated>

		<summary type="html">&lt;p&gt;Plasmapause: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig3|Universe}}&lt;br /&gt;
[[File:JagexPresentsTransformersUniverse-Logo.png|center|600px]]&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Transformers Universe&#039;&#039;&#039;&#039;&#039; was a free to play browser based massively online tactical action game, or MOTA.&amp;lt;ref&amp;gt;[http://www.transformersuniverse.com/en/news/2014/2/state-of-the-factions-050214]&amp;lt;/ref&amp;gt; First unveiled at Botcon 2011,&amp;lt;ref&amp;gt;http://massively.joystiq.com/2011/06/02/jagex-reveals-transformers-universe-gears-up-for-botcon/&amp;lt;/ref&amp;gt; closed beta testing began a year after in 2012&amp;lt;ref&amp;gt;http://www.eurogamer.net/articles/2012-10-15-robots-smash-it-in-first-transformers-universe-gameplay-video&amp;lt;/ref&amp;gt; in which Steller Dawn&#039;s production had been cancelled to focus on Transformers Universe.&amp;lt;ref&amp;gt;http://www.eurogamer.net/articles/2012-03-02-jagex-suspends-sci-fi-stellar-dawn-mmo&amp;lt;/ref&amp;gt; Closed beta then ended sometime in 2013. In 2014 Jagex announced the change to from MMO to MOTA&amp;lt;ref&amp;gt;http://www.eurogamer.net/articles/2014-02-28-this-is-what-the-transformers-mota-looks-like&amp;lt;/ref&amp;gt; and closed beta registrations began again. The game entered open beta testing on July 4, 2014.&amp;lt;ref&amp;gt;[http://services.transformersuniverse.com/m=forum_tu/l=0/forums.ws?1,2,41,7390 Open Beta - 4th July - Announcements - Transformers Universe Forum:]: We are proud to announce Transformers Universe will be throwing open its doors to the world when we go in to Open BETA this Friday, July 4th from 6am EDT and 11am GMT.&lt;br /&gt;
*[http://www.tfw2005.com/transformers-news/video-games-17/transformers-universe-beta-launch-press-release-180613/ Transformers Universe Beta Launch Press Release]&amp;lt;/ref&amp;gt; It was being developed by [[Jagex]] and it is set in an &#039;&#039;alternate&#039;&#039; version of  the &#039;&#039;[[Transformers: Prime (franchise)|Prime]]&#039;&#039; portion of the [[Aligned continuity family]]. Gamers could choose to be an [[Autobot]] or a [[Decepticon]], obtain different warriors, and pit them against one another in various challenges and battles to gather [[Relic]]s and [[Energon]].&lt;br /&gt;
&lt;br /&gt;
It was announced on the 16th December 2014 that the game would begin a phased closure immediately, fully closing on the 31st January 2015, without ever having left beta testing&amp;lt;ref name=&amp;quot;closure&amp;quot;&amp;gt;[https://www.transformersuniverse.com/en/news/2014/12/important-tu-announcement-161214 The Future of Transformers Universe Announcement]: Today Jagex and Hasbro can confirm that Transformers Universe will close. This decision comes at an important time for both companies as they both realign their plans and focuses for 2015.... We’re hugely disappointed, but the game will be closing over the coming weeks before its full closure at 10am GMT on 31st January 2015.... As mentioned, on 31st Jan 2015 @ 10am GMT we will be shutting down all servers and forums and will freeze all Transformers Universe related accounts. These accounts will then be live for another 60 days (approx.) for any final queries before deletion on 31st March 2015.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The gameplay is slightly similar to other multiplayer battle arena games such as &#039;&#039;[[wikipedia:Dota 2|Dota 2]]&#039;&#039; or &#039;&#039;[[wikipedia:League of Legends|League of Legends]]&#039;&#039; however there are no lanes, or creeps and the game plays in a third person perspective. Players pick from a roster of warriors and go head to head in battles to capture points or to annihilate the other team. Although the game features several &#039;&#039;Prime&#039;&#039; characters in minor roles, new introductions to the &#039;&#039;Prime&#039;&#039; mythos such as [[Prowl (WFC)|Prowl]] and [[Switchblade (Prime)|Switchblade]] take center stage.&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
[[File:Base maps Transformers Universe.JPG|thumb]]&lt;br /&gt;
According to creative director [[Alex DeRakoff]], the main story involves [[Optimus Prime (WFC)|Optimus Prime]] going missing, with the other [[Autobot]]s trying to keep his location a secret from [[Megatron (WFC)|Megatron]], who is travelling across the galaxy with his associates to track down Prime.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=2KA2QqiwVHo &amp;quot;Under the Hood: Episode 2&amp;quot;]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
In the recent Autobot and Decepticon trailers as well as the new tutorials introduced, an additional segment of the plot was revealed: The [[Decepticon]]s have intercepted and shot down the Autobot spaceship &#039;&#039;[[Arclight (ship)|Arclight]]&#039;&#039; (which was on its way to Earth to refuel due to the Autobots having stocked up vast amounts of energon on Earth during the war on cybertron), causing the surviving Autobots crash-land on [[Earth]] (mostly the [[United States]]) aboard escape pods. The debris from the Arclight rained across the North America continent, while the Decepticons&#039;s ship, the [[Leviathan]] invaded Central City and the Decepticons began attacking to the humans in order to draw out the Autobots and Optimus Prime.  This incident prompted the president to order &amp;quot;a national state of emergency and the total evacuation of eleven major cities.&amp;quot; Optimus Prime contacted [[General Freeman]], who provided these Autobot refugees with a [[High Grand|base of operations]]. In return, the Autobots vowed to protect [[human]] civilization from the Decepticon threat.&lt;br /&gt;
&lt;br /&gt;
In a leaked video called &amp;quot;Episode 1 War Room&amp;quot;, Megatron greets his &#039;generals&#039; (Tomb, Swindle, Switchblade, Flamewar and an unnamed decepticon) onboard the Nemesis in space. Switchblade reveals to Megatron that he has helped Makeshift secure a position among the Autobots, however Prime&#039;s location remains unknown. When Switchblade expresses his opinion about Prime&#039;s intentions, Megatron quickly silences him by threatening him with his fusion cannon. Swindle, upon questioned about the production of Megatron&#039;s armada, informs Megatron that the they are behind schedule due to the expansion of operations but before he can continue, is fired upon by Megatron. Megatron orders his generals to fetch him when it&#039;s time for war, and quickly departs the room.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
===Game modes===&lt;br /&gt;
&lt;br /&gt;
There were six playable game modes:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Elimination]]&#039;&#039;&#039; pits Autobots against Decepticons. The first faction to reach 20 kills wins the match.&lt;br /&gt;
* &#039;&#039;&#039;[[Meteor Storm]]&#039;&#039;&#039; (also known as &#039;&#039;&#039;King of the hill&#039;&#039;&#039;) has both sides try to capture Energon meteor landing sites. The first team that gains 1000 points wins.&lt;br /&gt;
* &#039;&#039;&#039;[[Crisis (Universe)|Crisis]]&#039;&#039;&#039; is a player-vs-environment mode where teams fight hordes of [[Terrorcon (Prime)|Terrorcon]]s and gather energon before fighting a final boss.&lt;br /&gt;
* &#039;&#039;&#039;[[Dispatch]]&#039;&#039;&#039; (also known as &#039;&#039;&#039;Incursion&#039;&#039;&#039; or &#039;&#039;&#039;Free Roam&#039;&#039;&#039;) is another player-vs-environment where players can partake small missions or mine for energon in the outer base area.&lt;br /&gt;
* &#039;&#039;&#039;VR Training Simulator&#039;&#039;&#039; (also known as &#039;&#039;&#039;Battle Simulation&#039;&#039;&#039; or &#039;&#039;&#039;Training Program&#039;&#039;&#039;) is an unreleased mode which allows Autobots or Decepticons to train with comrades against holomatter enemies&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=m6hv5b7T5NU&amp;lt;/ref&amp;gt; (This mode was to be included as one of the hangar entrances had been replaced with an entrance to this game mode however due to the game&#039;s early closure, it never made into the game itself)&lt;br /&gt;
*&#039;&#039;&#039;Recon&#039;&#039;&#039; (also known as &#039;&#039;&#039;Capture The Flag&#039;&#039;&#039; or &#039;&#039;&#039;Capture The Intel&#039;&#039;&#039;) is another unreleased game mode in which Autobots and Decepticons must capture their enemies&#039; &amp;quot;flag&amp;quot; and carry it to their &amp;quot;base&amp;quot; (This mode was also to be included as the keybinding showed keys for dropping the flag and picking it up)&lt;br /&gt;
&lt;br /&gt;
An additional &amp;quot;Challenge&amp;quot; mode was added were players could prearrange an Elimination match. However no rewards are given (not even experience points) and skill score remains unaffected. The &amp;quot;backfilling&amp;quot; game mechanic is disabled in this mode, and player statistics are not recorded.&lt;br /&gt;
&lt;br /&gt;
===Classes===&lt;br /&gt;
&lt;br /&gt;
There were a variety of classes to chose from. Although many of them could be grouped together (e.g. Mechanist and Medic, Demolisher and suppressor).&lt;br /&gt;
====Known classes====&lt;br /&gt;
*Demolisher (previously known as Assassin in closed beta) - Demolishers employ offensive equipment to deal devastating amounts of damage, at the expense of their defenses or utilities.&lt;br /&gt;
*Medic - Medics have traded their offensive capabilities in favor of defense and utility, allowing them to fulfill the role of primary healer, and keep themselves alive at the same time.&lt;br /&gt;
*Soldier - Soldiers are all-rounders, possessing an even spread of offensive and defensive weapons and equipment.&lt;br /&gt;
*Hybrid - Hybrids carry a balance of offensive and defensive systems, and a limited repairing capability. They are most effective when supporting allies.&lt;br /&gt;
*Mechanist - Mechanists surrender their offense in favor of strong defenses, their function being to keep themselves alive as they draw enemy fire. A bonus is that they can also repair their allies&lt;br /&gt;
*Interceptor (previously known as Demolisher in closed beta) - Interceptors are highly-destructive bots whose weapons and equipment are optimized for offense, making them effective at hit-and-run strategies.&lt;br /&gt;
*Suppressor - Suppressors are attack-orientated bots whose S-Techs favor offensive abilities.&lt;br /&gt;
*Controller - Controllers specialize in utilities. Their skill with buffs and debuffs is unmatched, using them for a wide variety of positive and negative effects.&lt;br /&gt;
*Guardian - Guardians trade in their offense &amp;amp; utilities in order to absorb enemy damage away from their allies.&lt;br /&gt;
&lt;br /&gt;
====Unknown classes====&lt;br /&gt;
In the store there are a couple of classes shown in the filter search for warriors. It&#039;s unknown what each of the classes did as there were no descriptions in-game.&lt;br /&gt;
*Hotfixer (also known as sentinel)&lt;br /&gt;
*Physician&lt;br /&gt;
&lt;br /&gt;
==Featured characters==&lt;br /&gt;
{{featuredcharacters&lt;br /&gt;
|c1=&lt;br /&gt;
* [[Optimus Prime (WFC)|Optimus Prime]] ([[Peter Cullen]])&lt;br /&gt;
* [[Bumblebee (WFC)|Bumblebee]]&lt;br /&gt;
* [[Prowl (WFC)|Prowl]] ([[Alex Skuby]])&amp;lt;ref name=&amp;quot;castlist&amp;quot;&amp;gt;[https://secure.transformersuniverse.com/m=forum_tu/sl=0/forums.ws?2,3,927,11519,goto,1#3 Cast list on the Universe forums] ([http://i.imgur.com/XdljDTe.png Mirror])&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Ironhide (WFC)|Ironhide]] ([[Allan Corduner]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Arcee (WFC)|Arcee]]&lt;br /&gt;
* [[Ratchet (WFC)|Ratchet]]&lt;br /&gt;
* [[Wheeljack (Prime)|Wheeljack]]&lt;br /&gt;
* [[Hound (Prime)|Hound]]&lt;br /&gt;
* [[Meltdown (Prime)|Meltdown]]&lt;br /&gt;
* [[Front-Line]]&lt;br /&gt;
* [[Catapult]]&lt;br /&gt;
* [[Anomaly]] ([[Akie Kotabe]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Doubletake]] ([[Glenn Wrage]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Ripraw]] ([[Tom Clarke Hill]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Showdown (Prime)|Showdown]]&lt;br /&gt;
* [[Macro]]&lt;br /&gt;
* [[Triage (Autobot)|Triage]] ([[Glenn Wrage]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Overclock]] ([[Adam Longworth]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Monsoon]] ([[Adam Longworth]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Sparkscape]]&lt;br /&gt;
* [[Swagger]]&lt;br /&gt;
* [[Outsider]]&lt;br /&gt;
* [[Chromia (Prime)|Chromia]]&lt;br /&gt;
* [[Autotrooper (Prime)|Autotroopers]]&lt;br /&gt;
|c2=&lt;br /&gt;
* [[Megatron (WFC)|Megatron]] ([[Frank Welker]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Brawl (WFC)|Brawl]] ([[Steven Ashton Frank]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Switchblade (Prime)|Switchblade]] ([[Steve Blum]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Knock Out (Prime)|Knock Out]]&lt;br /&gt;
* [[Swindle (FOC)|Swindle]]&lt;br /&gt;
* [[Duststorm (Prime)|Duststorm]]&lt;br /&gt;
* [[Conduit (Prime)|Conduit]]&lt;br /&gt;
* [[Shellshock]]&lt;br /&gt;
* [[Derail]] ([[Kerry Shale]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Deadheat]] ([[Tom Clarke Hill]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Astraea]] ([[Monet Mazur]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Mismatch]]&lt;br /&gt;
* [[Hotwire (Prime)|Hotwire]] ([[Glenn Wrage]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Drive-By]] ([[Toby Longworth]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Rampart]] ([[Stanley Townsend]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Flatline (Prime)|Flatline]]&lt;br /&gt;
* [[Diabla]]&lt;br /&gt;
* [[Firebreaker]]&lt;br /&gt;
* [[Pandemic]]&lt;br /&gt;
* [[Flamewar (Prime)|Flamewar]]&lt;br /&gt;
* [[Vehicon (Prime)|Vehicons]]&lt;br /&gt;
&lt;br /&gt;
|c4=&lt;br /&gt;
* [[Terrorcon (Prime)|Terrorcons]]&lt;br /&gt;
* [[General Freeman]]&lt;br /&gt;
|nonumbering=true}}&lt;br /&gt;
&lt;br /&gt;
===Unused characters===&lt;br /&gt;
[[File:TFUniverseJagex-Pitstop.png|Pitstop [[robot mode]]|thumb]]&lt;br /&gt;
[[File:TFUniverseJagex-PitstopVehicle.png|Pitstop [[alternate mode|vehicle mode]]|thumb]]&lt;br /&gt;
A number of characters were either only used in the closed beta or revealed but not made available in the game before it was shut down.&lt;br /&gt;
;Autobots&lt;br /&gt;
* [[Bulkhead (Prime)|Bulkhead]]&lt;br /&gt;
* [[Cameo]]&lt;br /&gt;
* [[Pitstop]]&lt;br /&gt;
* [[Bombast]]&lt;br /&gt;
* [[Clear-Cut]]&lt;br /&gt;
* [[Flood]]&lt;br /&gt;
* [[Stiletto (Prime)|Stiletto]]&lt;br /&gt;
;Decepticons&lt;br /&gt;
* [[Barricade (WFC)|Barricade]]&lt;br /&gt;
* [[Breakdown (WFC)|Breakdown]]&lt;br /&gt;
* [[Contagion]]&lt;br /&gt;
* [[Rollcage]]&lt;br /&gt;
* [[Breakneck (Prime)|Breakneck]]&lt;br /&gt;
* [[Tomb]]&lt;br /&gt;
* [[Backlash (Prime)|Backlash]]&lt;br /&gt;
&lt;br /&gt;
;Unknown allegiance&lt;br /&gt;
* [[Mayday]]&lt;br /&gt;
&lt;br /&gt;
===Vague characters===&lt;br /&gt;
There are some characters that were believed to be development, but contain little public information about their existence, at least not enough to have their own page/section&lt;br /&gt;
*[[Onslaught (WFC)|Onslaught]] (Model artwork found on Artstation and portrait found in the game files)&lt;br /&gt;
*Boo-Ya (found in the game files)&lt;br /&gt;
*Adhoc (concept art found on Artstation)&lt;br /&gt;
*Lockbox (mentioned briefly in the dev insider to Anomaly video)&lt;br /&gt;
*Tyrant (mentioned briefly at Manchester comic con 2014)&lt;br /&gt;
*Crackshot (mentioned briefly at Manchester comic con 2014) &lt;br /&gt;
*Vigilant (mentioned briefly at Manchester comic con 2014) &lt;br /&gt;
* Nightstalker (mentioned briefly at Manchester comic con 2014)&lt;br /&gt;
* Rend (mentioned briefly at Manchester comic con 2014 and mentioned in the game files)&lt;br /&gt;
* Vindicator (mentioned briefly at Manchester comic con 2014)&lt;br /&gt;
* Hemlock (mentioned briefly at Insomnia52)&lt;br /&gt;
* Hawksight (mentioned briefly at Insomnia52)&lt;br /&gt;
* Railgun (included in the 2012 beta)&lt;br /&gt;
* Riot (included in the 2012 beta)&lt;br /&gt;
* Roadblock (included in the 2012 beta)&lt;br /&gt;
* Vanquish (mentioned in a EDGE article and included in the 2012 beta)&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Transformers Universe Website Background 2013.png&lt;br /&gt;
File:Sam-beattie-adhoc-render Transformers Universe.jpg&lt;br /&gt;
File:Transformers Universe concept art enviroment 10.jpeg&lt;br /&gt;
File:Transformers Universe concept art enviroment 9.jpeg&lt;br /&gt;
File:Transformers Universe concept art enviroment 7.jpeg&lt;br /&gt;
File:Autobot halloween wallpaper 1440x900 pt.jpg&lt;br /&gt;
File:Transformers Universe Flatline with Duststorm and Astraea.JPG&lt;br /&gt;
File:Transformers Universe Megatron wallpaper.jpg&lt;br /&gt;
File:Transformers Universe Riot 2012.JPG&lt;br /&gt;
File:Transformers Universe Roadblock 2012.JPG&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Two known builds of Transformers Universe were developed. The &amp;quot;2012&amp;quot; version (which never left closed beta) and the &amp;quot;2014&amp;quot; version which went into Open Beta. The 2012 build used an upgraded version of RuneTek 6&amp;lt;ref&amp;gt;http://www.zybez.net/news/1841/what_we_know_about_transformers_universe/&amp;lt;/ref&amp;gt; as their game engine while the 2014 build used Unity as it&#039;s game engine. Further differences included the 2012 version having a 8v8 mode called &amp;quot;Capture the flag&amp;quot;&amp;lt;ref&amp;gt;http://www.dailymotion.com/video/x14wue0_toasty_videogames&amp;lt;/ref&amp;gt; as well as 8v8 Team Death Match.&amp;lt;ref&amp;gt;http://www.dailymotion.com/dm_521dd4cc5c991&amp;lt;/ref&amp;gt; Furthermore characters such as Lockbox, Riot, Roadblock and more were never included in the 2014 build. Starter bots for the Autobots in 2012 were Catapult, Meltdown and Frontline (who is now known as Macro) while in the 2014 build starter bots for the Autobots were Overclock, Monsoon and Triage. Many other details about the 2012 build are lost due to the NDA never being dropped.&lt;br /&gt;
*[[BotCon 2012]] attendees were able to reserve their in-game name at the convention.&lt;br /&gt;
* The game has gone through a couple of genre shifts. Initially slated to be released as an MMORPG with multiple classes and conventional character creation, but the [[Transformers: Fall of Cybertron|difficulty of customizing robots]] was cited as part of the reasoning in changing it to the quickly expanding MOBA genre. Right.&amp;lt;ref&amp;gt;&lt;br /&gt;
[http://www.edge-online.com/features/jagexs-transformers-universe-is-a-massively-multiplayer-action-rpg-that-puts-the-toy-box-robots-onto-the-battlefield/]&amp;lt;/ref&amp;gt; It has since been declared to be a massively online, tactical action game by Mark Gerhard, CEO/CTO of Jagex.&lt;br /&gt;
* The November 2012 issue of Edge revealed both an early version of [[Firebreaker]] and [[Macro]] with the descriptors &amp;quot;Oppressor&amp;quot; and &amp;quot;Guardian&amp;quot;.&amp;lt;ref&amp;gt;[http://www.edge-online.com/magazine/e248-transformers-universe-rolls-out-to-retool-the-action-rpg/]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* On April 25th, 2014, Founders Packs were revealed, along with founder exclusive bonuses and new characters.&amp;lt;ref&amp;gt;[https://www.transformersuniverse.com/founders-pack Founders Pack - Transformers Universe - Become a Founder]&amp;lt;/ref&amp;gt; Each increasingly expensive pack, from Bronze to &amp;quot;[[Cybernite]]&amp;quot;, grants a three day head start to play the game and various in game bonuses, in addition to season passes of various lengths of time and exclusive warriors. The most expensive at $449.99, the Cybernite pack also offers a limited edition ten inch diorama figurine showcasing Showdown and Shellshock in combat. Yeesh.&lt;br /&gt;
* Someone named [[Vectorium]] is quoted on Anomaly&#039;s page on the Transformers Universe website, referring to the green toxic youngster&#039;s capabilities in shock. Considering the pattern of the other Transformers Universe bios, all of whom quote pre-existing characters of the same faction, Vectorium is likely another Autobot. Meanwhile, Decepticon Diabla&#039;s page quotes a previously unknown Aligned continuity version of [[Snow Cat (Prime)|Snow Cat]].&lt;br /&gt;
*Between June 6-7th, 2014, five unreleased playable characters (Firebreaker, [[Contagion]], [[Outsider]], [[Cameo]] and Swagger) were leaked by some TFW2005/TFU forum users who toyed around with the generic link for model images of playable Autobots and Decepticons alike.&lt;br /&gt;
*As of July 4th, 2014, Transformers Universe has reached the Open Beta stage and the NDA was lifted. Additionally, more Bots, such as [[Rollcage]],&amp;lt;ref&amp;gt;[https://cdn.transformersuniverse.com/img/main/bot-pages/unity-fallback/bots/rollcage.png]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://cdn.transformersuniverse.com/img/main/bot-pages/unity-fallback/vehicles/rollcage.png]&amp;lt;/ref&amp;gt; and others (without names) were leaked.&amp;lt;ref&amp;gt;[https://cdn.transformersuniverse.com/img/main/profile/warriors/large/807403543.png]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://cdn.transformersuniverse.com/img/main/profile/warriors/large/807403526.png]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*A veritable cornucopia of information came out on September 5th. Officially announced on that date were a new challenger system and playable characters Outsider and Pandemic due that month along with updated maps. Flamewar and Chromia were revealed to be coming out in October with a new game mode, Recon.&amp;lt;ref&amp;gt;http://www.tfw2005.com/transformers-news/video-games-17/jagex-transformers-universe-game-update-new-modes-and-characters-181101/&amp;lt;/ref&amp;gt; In addition, a vast number of character models were found by a dataminer, including early versions of released characters, unrevealed new characters, models with pre-existing character names as placeholders and character models for cast members of Transformers: Prime. New characters included [[Bombast]], [[Clear-Cut]], [[Backlash (Universe)|Backlash]], [[Flood]], [[Stiletto (Universe)|Stiletto]], [[Pitstop]], [[Pandemic]], [[Breakneck (Universe)|Breakneck]], and [[Mayday]]. Prime cast members [[Knock Out (Prime)|Knock Out]], [[Bulkhead (Prime)|Bulkhead]], [[Wheeljack (Prime)|Wheeljack]], and [[Breakdown (WFC)|Breakdown]] got models, and the in-engine appearance of [[Barricade (WFC)|Barricade]] was confirmed, turning into an SUV. &amp;lt;ref&amp;gt;http://www.tfw2005.com/transformers-news/video-games-17/jagex-transformers-universe-new-characters-including-prime-knock-out-181099/&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Recon was set to release with the addition of Flamewar and Chromia on October 2014,&amp;lt;ref&amp;gt;https://www.transformersuniverse.com/en/news/2014/9/evolution-transformers-universe-050914&amp;lt;/ref&amp;gt; however in a later developer update, the Transformers Univese team stated &amp;quot;We need to spend more time looking at the balance of the characters and the game mode, as well as continue to polish the relevant features.&amp;quot;.&amp;lt;ref&amp;gt;https://www.transformersuniverse.com/en/news/2014/10/developer-update-whats-next-121014&amp;lt;/ref&amp;gt; Chromia, Flamewar, Recon and defense (an unannounced gamemode) can still be found in the game files.&lt;br /&gt;
*Defense (a gamemode) can be found in the game files which involves the use of a photoncannon. &lt;br /&gt;
*On December 16th with the announcement that the game would close at the end of January 2015, still in beta,&amp;lt;ref name=&amp;quot;closure&amp;quot;/&amp;gt; Jagex announced that all Founders Pack, relic bundles and starter packs would be refunded. No specific reason has been given as to the reason for the closure.&lt;br /&gt;
*Various Artists for Transformers Universe have uploaded concept arts as well as models of Transformers Universe characters on Artstation including artworks of Arcee, Onslaught, Perceptor, Adhoc, Bombast, Clearcut, Flamewar, Chromia, Warpath, Bumblebee, and many others.&lt;br /&gt;
*Although the set date for the closure was Saturday 31st January at 10AM (GMT), the game servers and the website were still online even after this date and time. However on the 1st of February at 4:30PM (GMT) attempts to access the official website was redirected to the [http://www.hasbro.com/en_GB/brands/transformers/|Transformers section on the official hasbro website], but the [https://secure.transformersuniverse.com/m=forum_tu/sl=0/forums.ws  forums from the TFU website] could still be accessed showing the official site was still online, as well as the [http://cybertron-frankfurt.transformersuniverse.com/webplayerdirect.html|game servers].&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*&#039;&#039;[[Transformers Online]]&#039;&#039;, the game&#039;s &#039;&#039;even more&#039;&#039; short-lived counterpart for Asian markets.&lt;br /&gt;
*&#039;&#039;[[Transformers: War for Cybertron (games)|War for Cybertron]]&#039;&#039;, a store-bought game with online multiplayer gameplay.&lt;br /&gt;
*&#039;&#039;[[Transformers: Fall of Cybertron|Fall of Cybertron]]&#039;&#039;, the above&#039;s sequel.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://transformersuniverse.com/ Official website]&lt;br /&gt;
*[https://www.youtube.com/watch?v=gyc0fuDuPcc&amp;amp;feature=player_embedded Video interview]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{Gamestub}}&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Universe}}&lt;br /&gt;
[[Category:Aligned video games]]&lt;br /&gt;
[[Category:Online games]]&lt;br /&gt;
[[Category:Prime media]]&lt;br /&gt;
[[Category:Transformers Universe game| *]]&lt;/div&gt;</summary>
		<author><name>Plasmapause</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Leviathan_(starship)&amp;diff=949498</id>
		<title>Leviathan (starship)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Leviathan_(starship)&amp;diff=949498"/>
		<updated>2015-03-03T09:21:30Z</updated>

		<summary type="html">&lt;p&gt;Plasmapause: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;The Leviathan is a starship from the [[Transformers Universe]] portion of the [[Aligned continuity family]].&#039;&#039;&lt;br /&gt;
[[File:Tom-stockwell-ship-small.jpg|thumb|upright=2.2]]&lt;br /&gt;
[[File:Leviathan Transformers Universe 2014 Artwork.jpg|thumb|upright=2.2]]&lt;br /&gt;
The &#039;&#039;&#039;Leviathan&#039;&#039;&#039; is a [[Decepticon]] ship commanded by [[Switchblade (Prime)|Switchblade]]. It&#039;s equipped with a [[GroundBridge]] for troop deployment on the ground.&lt;br /&gt;
{{bigquote|The Leviathan is my personal vessel, marvel at it&#039;s magnificence of power for it is the destroyer of Autobots and the seat of my ascendancy|Switchblade}} &lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers Universe&#039;&#039;===&lt;br /&gt;
Switchblade used the Leviathan to ambush the [[Arclight (ship)|Arclight]], deploying Switchblade&#039;s armada of flight vehicons to deal the final blow to the Arclight. The Arclight was destroyed, but many of the Autobots escaped in pods towards Earth. Switchblade chose to land the Leviathan in [[Central City (Earth)|Central City]], a city which was badly damaged by the fallen wreckage from the Arclight. He chose this spot as it &amp;quot;served a reminder of what it means to be a Decepticon&amp;quot;, as well as Central City containing vast amounts of energon below it.&lt;br /&gt;
{{storylink|Transformers Universe}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*There is no evidence Megatron is aboard the Leviathan, even though most people assume he is. &lt;br /&gt;
*The Leviathan can also be seen in the [[Stillwater Wharf]] map&lt;br /&gt;
[[Category:Decepticon starships]]&lt;br /&gt;
[[Category:Prime starships]]&lt;br /&gt;
[[Category:Transformers Universe game]]&lt;/div&gt;</summary>
		<author><name>Plasmapause</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=File:Leviathan_Transformers_Universe_2014_Artwork.jpg&amp;diff=949497</id>
		<title>File:Leviathan Transformers Universe 2014 Artwork.jpg</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=File:Leviathan_Transformers_Universe_2014_Artwork.jpg&amp;diff=949497"/>
		<updated>2015-03-03T09:20:59Z</updated>

		<summary type="html">&lt;p&gt;Plasmapause: Switchblade&amp;#039;s ship the Leviathan from the game Transformers Universe.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Switchblade&#039;s ship the Leviathan from the game Transformers Universe.&lt;/div&gt;</summary>
		<author><name>Plasmapause</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers_Universe_(Jagex)&amp;diff=949495</id>
		<title>Transformers Universe (Jagex)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers_Universe_(Jagex)&amp;diff=949495"/>
		<updated>2015-03-03T09:15:24Z</updated>

		<summary type="html">&lt;p&gt;Plasmapause: I&amp;#039;ve played both League of legends and Dota 2, Transformers Universe wasn&amp;#039;t exactly the same in terms of gameplay.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig3|Universe}}&lt;br /&gt;
[[File:JagexPresentsTransformersUniverse-Logo.png|center|600px]]&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Transformers Universe&#039;&#039;&#039;&#039;&#039; was a free to play browser based massively online tactical action game, or MOTA.&amp;lt;ref&amp;gt;[http://www.transformersuniverse.com/en/news/2014/2/state-of-the-factions-050214]&amp;lt;/ref&amp;gt; First unveiled at Botcon 2011,&amp;lt;ref&amp;gt;http://massively.joystiq.com/2011/06/02/jagex-reveals-transformers-universe-gears-up-for-botcon/&amp;lt;/ref&amp;gt; closed beta testing began a year after in 2012&amp;lt;ref&amp;gt;http://www.eurogamer.net/articles/2012-10-15-robots-smash-it-in-first-transformers-universe-gameplay-video&amp;lt;/ref&amp;gt; in which Steller Dawn&#039;s production had been cancelled to focus on Transformers Universe.&amp;lt;ref&amp;gt;http://www.eurogamer.net/articles/2012-03-02-jagex-suspends-sci-fi-stellar-dawn-mmo&amp;lt;/ref&amp;gt; Closed beta then ended sometime in 2013. In 2014 Jagex announced the change to from MMO to MOTA&amp;lt;ref&amp;gt;http://www.eurogamer.net/articles/2014-02-28-this-is-what-the-transformers-mota-looks-like&amp;lt;/ref&amp;gt; and closed beta registrations began again. The game entered open beta testing on July 4, 2014.&amp;lt;ref&amp;gt;[http://services.transformersuniverse.com/m=forum_tu/l=0/forums.ws?1,2,41,7390 Open Beta - 4th July - Announcements - Transformers Universe Forum:]: We are proud to announce Transformers Universe will be throwing open its doors to the world when we go in to Open BETA this Friday, July 4th from 6am EDT and 11am GMT.&lt;br /&gt;
*[http://www.tfw2005.com/transformers-news/video-games-17/transformers-universe-beta-launch-press-release-180613/ Transformers Universe Beta Launch Press Release]&amp;lt;/ref&amp;gt; It was being developed by [[Jagex]] and it is set in an &#039;&#039;alternate&#039;&#039; version of  the &#039;&#039;[[Transformers: Prime (franchise)|Prime]]&#039;&#039; portion of the [[Aligned continuity family]]. Gamers could choose to be an [[Autobot]] or a [[Decepticon]], obtain different warriors, and pit them against one another in various challenges and battles to gather [[Relic]]s and [[Energon]].&lt;br /&gt;
&lt;br /&gt;
It was announced on the 16th December 2014 that the game would begin a phased closure immediately, fully closing on the 31st January 2015, without ever having left beta testing&amp;lt;ref name=&amp;quot;closure&amp;quot;&amp;gt;[https://www.transformersuniverse.com/en/news/2014/12/important-tu-announcement-161214 The Future of Transformers Universe Announcement]: Today Jagex and Hasbro can confirm that Transformers Universe will close. This decision comes at an important time for both companies as they both realign their plans and focuses for 2015.... We’re hugely disappointed, but the game will be closing over the coming weeks before its full closure at 10am GMT on 31st January 2015.... As mentioned, on 31st Jan 2015 @ 10am GMT we will be shutting down all servers and forums and will freeze all Transformers Universe related accounts. These accounts will then be live for another 60 days (approx.) for any final queries before deletion on 31st March 2015.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The gameplay is slightly similar to other multiplayer battle arena games such as &#039;&#039;[[wikipedia:Dota 2|Dota 2]]&#039;&#039; or &#039;&#039;[[wikipedia:League of Legends|League of Legends]]&#039;&#039; however there are no lanes, or creeps and the game plays in a third person perspective. Players pick from a roster of warriors and go head to head in battles to capture points or to annihilate the other team. Although the game features several &#039;&#039;Prime&#039;&#039; characters in minor roles, new introductions to the &#039;&#039;Prime&#039;&#039; mythos such as [[Prowl (WFC)|Prowl]] and [[Switchblade (Prime)|Switchblade]] take center stage.&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
[[File:Base maps Transformers Universe.JPG|thumb]]&lt;br /&gt;
According to creative director [[Alex DeRakoff]], the main story involves [[Optimus Prime (WFC)|Optimus Prime]] going missing, with the other [[Autobot]]s trying to keep his location a secret from [[Megatron (WFC)|Megatron]], who is travelling across the galaxy with his associates to track down Prime.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=2KA2QqiwVHo &amp;quot;Under the Hood: Episode 2&amp;quot;]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
In the recent Autobot and Decepticon trailers as well as the new tutorials introduced, an additional segment of the plot was revealed: The [[Decepticon]]s have intercepted and shot down the Autobot spaceship &#039;&#039;[[Arclight (ship)|Arclight]]&#039;&#039; (which was on its way to Earth to refuel due to the Autobots having stocked up vast amounts of energon on Earth during the war on cybertron), causing the surviving Autobots crash-land on [[Earth]] (mostly the [[United States]]) aboard escape pods. The debris from the Arclight rained across the North America continent, while the Decepticons&#039;s ship, the [[Leviathan]] invaded Central City and the Decepticons began attacking to the humans in order to draw out the Autobots and Optimus Prime.  This incident prompted the president to order &amp;quot;a national state of emergency and the total evacuation of eleven major cities.&amp;quot; Optimus Prime contacted [[General Freeman]], who provided these Autobot refugees with a [[High Grand|base of operations]]. In return, the Autobots vowed to protect [[human]] civilization from the Decepticon threat.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
===Game modes===&lt;br /&gt;
&lt;br /&gt;
There were six playable game modes:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Elimination]]&#039;&#039;&#039; pits Autobots against Decepticons. The first faction to reach 20 kills wins the match.&lt;br /&gt;
* &#039;&#039;&#039;[[Meteor Storm]]&#039;&#039;&#039; (also known as &#039;&#039;&#039;King of the hill&#039;&#039;&#039;) has both sides try to capture Energon meteor landing sites. The first team that gains 1000 points wins.&lt;br /&gt;
* &#039;&#039;&#039;[[Crisis (Universe)|Crisis]]&#039;&#039;&#039; is a player-vs-environment mode where teams fight hordes of [[Terrorcon (Prime)|Terrorcon]]s and gather energon before fighting a final boss.&lt;br /&gt;
* &#039;&#039;&#039;[[Dispatch]]&#039;&#039;&#039; (also known as &#039;&#039;&#039;Incursion&#039;&#039;&#039; or &#039;&#039;&#039;Free Roam&#039;&#039;&#039;) is another player-vs-environment where players can partake small missions or mine for energon in the outer base area.&lt;br /&gt;
* &#039;&#039;&#039;VR Training Simulator&#039;&#039;&#039; (also known as &#039;&#039;&#039;Battle Simulation&#039;&#039;&#039; or &#039;&#039;&#039;Training Program&#039;&#039;&#039;) is an unreleased mode which allows Autobots or Decepticons to train with comrades against holomatter enemies&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=m6hv5b7T5NU&amp;lt;/ref&amp;gt; (This mode was to be included as one of the hangar entrances had been replaced with an entrance to this game mode however due to the game&#039;s early closure, it never made into the game itself)&lt;br /&gt;
*&#039;&#039;&#039;Recon&#039;&#039;&#039; (also known as &#039;&#039;&#039;Capture The Flag&#039;&#039;&#039; or &#039;&#039;&#039;Capture The Intel&#039;&#039;&#039;) is another unreleased game mode in which Autobots and Decepticons must capture their enemies&#039; &amp;quot;flag&amp;quot; and carry it to their &amp;quot;base&amp;quot; (This mode was also to be included as the keybinding showed keys for dropping the flag and picking it up)&lt;br /&gt;
&lt;br /&gt;
An additional &amp;quot;Challenge&amp;quot; mode was added were players could prearrange an Elimination match. However no rewards are given (not even experience points) and skill score remains unaffected. The &amp;quot;backfilling&amp;quot; game mechanic is disabled in this mode, and player statistics are not recorded.&lt;br /&gt;
&lt;br /&gt;
===Classes===&lt;br /&gt;
&lt;br /&gt;
There were a variety of classes to chose from. Although many of them could be grouped together (e.g. Mechanist and Medic, Demolisher and suppressor).&lt;br /&gt;
====Known classes====&lt;br /&gt;
*Demolisher (previously known as Assassin in closed beta) - Demolishers employ offensive equipment to deal devastating amounts of damage, at the expense of their defenses or utilities.&lt;br /&gt;
*Medic - Medics have traded their offensive capabilities in favor of defense and utility, allowing them to fulfill the role of primary healer, and keep themselves alive at the same time.&lt;br /&gt;
*Soldier - Soldiers are all-rounders, possessing an even spread of offensive and defensive weapons and equipment.&lt;br /&gt;
*Hybrid - Hybrids carry a balance of offensive and defensive systems, and a limited repairing capability. They are most effective when supporting allies.&lt;br /&gt;
*Mechanist - Mechanists surrender their offense in favor of strong defenses, their function being to keep themselves alive as they draw enemy fire. A bonus is that they can also repair their allies&lt;br /&gt;
*Interceptor (previously known as Demolisher in closed beta) - Interceptors are highly-destructive bots whose weapons and equipment are optimized for offense, making them effective at hit-and-run strategies.&lt;br /&gt;
*Suppressor - Suppressors are attack-orientated bots whose S-Techs favor offensive abilities.&lt;br /&gt;
*Controller - Controllers specialize in utilities. Their skill with buffs and debuffs is unmatched, using them for a wide variety of positive and negative effects.&lt;br /&gt;
*Guardian - Guardians trade in their offense &amp;amp; utilities in order to absorb enemy damage away from their allies.&lt;br /&gt;
&lt;br /&gt;
====Unknown classes====&lt;br /&gt;
In the store there are a couple of classes shown in the filter search for warriors. It&#039;s unknown what each of the classes did as there were no descriptions in-game.&lt;br /&gt;
*Hotfixer (also known as sentinel)&lt;br /&gt;
*Physician&lt;br /&gt;
&lt;br /&gt;
==Featured characters==&lt;br /&gt;
{{featuredcharacters&lt;br /&gt;
|c1=&lt;br /&gt;
* [[Optimus Prime (WFC)|Optimus Prime]] ([[Peter Cullen]])&lt;br /&gt;
* [[Bumblebee (WFC)|Bumblebee]]&lt;br /&gt;
* [[Prowl (WFC)|Prowl]] ([[Alex Skuby]])&amp;lt;ref name=&amp;quot;castlist&amp;quot;&amp;gt;[https://secure.transformersuniverse.com/m=forum_tu/sl=0/forums.ws?2,3,927,11519,goto,1#3 Cast list on the Universe forums] ([http://i.imgur.com/XdljDTe.png Mirror])&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Ironhide (WFC)|Ironhide]] ([[Allan Corduner]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Arcee (WFC)|Arcee]]&lt;br /&gt;
* [[Ratchet (WFC)|Ratchet]]&lt;br /&gt;
* [[Wheeljack (Prime)|Wheeljack]]&lt;br /&gt;
* [[Hound (Prime)|Hound]]&lt;br /&gt;
* [[Meltdown (Prime)|Meltdown]]&lt;br /&gt;
* [[Front-Line]]&lt;br /&gt;
* [[Catapult]]&lt;br /&gt;
* [[Anomaly]] ([[Akie Kotabe]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Doubletake]] ([[Glenn Wrage]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Ripraw]] ([[Tom Clarke Hill]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Showdown (Prime)|Showdown]]&lt;br /&gt;
* [[Macro]]&lt;br /&gt;
* [[Triage (Autobot)|Triage]] ([[Glenn Wrage]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Overclock]] ([[Adam Longworth]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Monsoon]] ([[Adam Longworth]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Sparkscape]]&lt;br /&gt;
* [[Swagger]]&lt;br /&gt;
* [[Outsider]]&lt;br /&gt;
* [[Chromia (Prime)|Chromia]]&lt;br /&gt;
* [[Autotrooper (Prime)|Autotroopers]]&lt;br /&gt;
|c2=&lt;br /&gt;
* [[Megatron (WFC)|Megatron]] ([[Frank Welker]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Brawl (WFC)|Brawl]] ([[Steven Ashton Frank]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Switchblade (Prime)|Switchblade]] ([[Steve Blum]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Knock Out (Prime)|Knock Out]]&lt;br /&gt;
* [[Swindle (FOC)|Swindle]]&lt;br /&gt;
* [[Duststorm (Prime)|Duststorm]]&lt;br /&gt;
* [[Conduit (Prime)|Conduit]]&lt;br /&gt;
* [[Shellshock]]&lt;br /&gt;
* [[Derail]] ([[Kerry Shale]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Deadheat]] ([[Tom Clarke Hill]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Astraea]] ([[Monet Mazur]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Mismatch]]&lt;br /&gt;
* [[Hotwire (Prime)|Hotwire]] ([[Glenn Wrage]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Drive-By]] ([[Toby Longworth]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Rampart]] ([[Stanley Townsend]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Flatline (Prime)|Flatline]]&lt;br /&gt;
* [[Diabla]]&lt;br /&gt;
* [[Firebreaker]]&lt;br /&gt;
* [[Pandemic]]&lt;br /&gt;
* [[Flamewar (Prime)|Flamewar]]&lt;br /&gt;
* [[Vehicon (Prime)|Vehicons]]&lt;br /&gt;
&lt;br /&gt;
|c4=&lt;br /&gt;
* [[Terrorcon (Prime)|Terrorcons]]&lt;br /&gt;
* [[General Freeman]]&lt;br /&gt;
|nonumbering=true}}&lt;br /&gt;
&lt;br /&gt;
===Unused characters===&lt;br /&gt;
[[File:TFUniverseJagex-Pitstop.png|Pitstop [[robot mode]]|thumb]]&lt;br /&gt;
[[File:TFUniverseJagex-PitstopVehicle.png|Pitstop [[alternate mode|vehicle mode]]|thumb]]&lt;br /&gt;
A number of characters were either only used in the closed beta or revealed but not made available in the game before it was shut down.&lt;br /&gt;
;Autobots&lt;br /&gt;
* [[Bulkhead (Prime)|Bulkhead]]&lt;br /&gt;
* [[Cameo]]&lt;br /&gt;
* [[Pitstop]]&lt;br /&gt;
* [[Bombast]]&lt;br /&gt;
* [[Clear-Cut]]&lt;br /&gt;
* [[Flood]]&lt;br /&gt;
* [[Stiletto (Prime)|Stiletto]]&lt;br /&gt;
;Decepticons&lt;br /&gt;
* [[Barricade (WFC)|Barricade]]&lt;br /&gt;
* [[Breakdown (WFC)|Breakdown]]&lt;br /&gt;
* [[Contagion]]&lt;br /&gt;
* [[Rollcage]]&lt;br /&gt;
* [[Breakneck (Prime)|Breakneck]]&lt;br /&gt;
* [[Tomb]]&lt;br /&gt;
* [[Backlash (Prime)|Backlash]]&lt;br /&gt;
&lt;br /&gt;
;Unknown allegiance&lt;br /&gt;
* [[Mayday]]&lt;br /&gt;
&lt;br /&gt;
===Vague characters===&lt;br /&gt;
There are some characters that were believed to be development, but contain little public information about their existence, at least not enough to have their own page/section&lt;br /&gt;
*[[Onslaught (WFC)|Onslaught]] (Model artwork found on Artstation and portrait found in the game files)&lt;br /&gt;
*Boo-Ya (found in the game files)&lt;br /&gt;
*Adhoc (concept art found on Artstation)&lt;br /&gt;
*Lockbox (mentioned briefly in the dev insider to Anomaly video)&lt;br /&gt;
*Tyrant (mentioned briefly at Manchester comic con 2014)&lt;br /&gt;
*Crackshot (mentioned briefly at Manchester comic con 2014) &lt;br /&gt;
*Vigilant (mentioned briefly at Manchester comic con 2014) &lt;br /&gt;
* Nightstalker (mentioned briefly at Manchester comic con 2014)&lt;br /&gt;
* Rend (mentioned briefly at Manchester comic con 2014 and mentioned in the game files)&lt;br /&gt;
* Vindicator (mentioned briefly at Manchester comic con 2014)&lt;br /&gt;
* Hemlock (mentioned briefly at Insomnia52)&lt;br /&gt;
* Hawksight (mentioned briefly at Insomnia52)&lt;br /&gt;
* Railgun (included in the 2012 beta)&lt;br /&gt;
* Riot (included in the 2012 beta)&lt;br /&gt;
* Roadblock (included in the 2012 beta)&lt;br /&gt;
* Vanquish (mentioned in a EDGE article and included in the 2012 beta)&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Transformers Universe Website Background 2013.png&lt;br /&gt;
File:Sam-beattie-adhoc-render Transformers Universe.jpg&lt;br /&gt;
File:Transformers Universe concept art enviroment 10.jpeg&lt;br /&gt;
File:Transformers Universe concept art enviroment 9.jpeg&lt;br /&gt;
File:Transformers Universe concept art enviroment 7.jpeg&lt;br /&gt;
File:Autobot halloween wallpaper 1440x900 pt.jpg&lt;br /&gt;
File:Transformers Universe Flatline with Duststorm and Astraea.JPG&lt;br /&gt;
File:Transformers Universe Megatron wallpaper.jpg&lt;br /&gt;
File:Transformers Universe Riot 2012.JPG&lt;br /&gt;
File:Transformers Universe Roadblock 2012.JPG&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Two known builds of Transformers Universe were developed. The &amp;quot;2012&amp;quot; version (which never left closed beta) and the &amp;quot;2014&amp;quot; version which went into Open Beta. The 2012 build used an upgraded version of RuneTek 6&amp;lt;ref&amp;gt;http://www.zybez.net/news/1841/what_we_know_about_transformers_universe/&amp;lt;/ref&amp;gt; as their game engine while the 2014 build used Unity as it&#039;s game engine. Further differences included the 2012 version having a 8v8 mode called &amp;quot;Capture the flag&amp;quot;&amp;lt;ref&amp;gt;http://www.dailymotion.com/video/x14wue0_toasty_videogames&amp;lt;/ref&amp;gt; as well as 8v8 Team Death Match.&amp;lt;ref&amp;gt;http://www.dailymotion.com/dm_521dd4cc5c991&amp;lt;/ref&amp;gt; Furthermore characters such as Lockbox, Riot, Roadblock and more were never included in the 2014 build. Starter bots for the Autobots in 2012 were Catapult, Meltdown and Frontline (who is now known as Macro) while in the 2014 build starter bots for the Autobots were Overclock, Monsoon and Triage. Many other details about the 2012 build are lost due to the NDA never being dropped.&lt;br /&gt;
*[[BotCon 2012]] attendees were able to reserve their in-game name at the convention.&lt;br /&gt;
* The game has gone through a couple of genre shifts. Initially slated to be released as an MMORPG with multiple classes and conventional character creation, but the [[Transformers: Fall of Cybertron|difficulty of customizing robots]] was cited as part of the reasoning in changing it to the quickly expanding MOBA genre. Right.&amp;lt;ref&amp;gt;&lt;br /&gt;
[http://www.edge-online.com/features/jagexs-transformers-universe-is-a-massively-multiplayer-action-rpg-that-puts-the-toy-box-robots-onto-the-battlefield/]&amp;lt;/ref&amp;gt; It has since been declared to be a massively online, tactical action game by Mark Gerhard, CEO/CTO of Jagex.&lt;br /&gt;
* The November 2012 issue of Edge revealed both an early version of [[Firebreaker]] and [[Macro]] with the descriptors &amp;quot;Oppressor&amp;quot; and &amp;quot;Guardian&amp;quot;.&amp;lt;ref&amp;gt;[http://www.edge-online.com/magazine/e248-transformers-universe-rolls-out-to-retool-the-action-rpg/]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* On April 25th, 2014, Founders Packs were revealed, along with founder exclusive bonuses and new characters.&amp;lt;ref&amp;gt;[https://www.transformersuniverse.com/founders-pack Founders Pack - Transformers Universe - Become a Founder]&amp;lt;/ref&amp;gt; Each increasingly expensive pack, from Bronze to &amp;quot;[[Cybernite]]&amp;quot;, grants a three day head start to play the game and various in game bonuses, in addition to season passes of various lengths of time and exclusive warriors. The most expensive at $449.99, the Cybernite pack also offers a limited edition ten inch diorama figurine showcasing Showdown and Shellshock in combat. Yeesh.&lt;br /&gt;
* Someone named [[Vectorium]] is quoted on Anomaly&#039;s page on the Transformers Universe website, referring to the green toxic youngster&#039;s capabilities in shock. Considering the pattern of the other Transformers Universe bios, all of whom quote pre-existing characters of the same faction, Vectorium is likely another Autobot. Meanwhile, Decepticon Diabla&#039;s page quotes a previously unknown Aligned continuity version of [[Snow Cat (Prime)|Snow Cat]].&lt;br /&gt;
*Between June 6-7th, 2014, five unreleased playable characters (Firebreaker, [[Contagion]], [[Outsider]], [[Cameo]] and Swagger) were leaked by some TFW2005/TFU forum users who toyed around with the generic link for model images of playable Autobots and Decepticons alike.&lt;br /&gt;
*As of July 4th, 2014, Transformers Universe has reached the Open Beta stage and the NDA was lifted. Additionally, more Bots, such as [[Rollcage]],&amp;lt;ref&amp;gt;[https://cdn.transformersuniverse.com/img/main/bot-pages/unity-fallback/bots/rollcage.png]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://cdn.transformersuniverse.com/img/main/bot-pages/unity-fallback/vehicles/rollcage.png]&amp;lt;/ref&amp;gt; and others (without names) were leaked.&amp;lt;ref&amp;gt;[https://cdn.transformersuniverse.com/img/main/profile/warriors/large/807403543.png]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://cdn.transformersuniverse.com/img/main/profile/warriors/large/807403526.png]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*A veritable cornucopia of information came out on September 5th. Officially announced on that date were a new challenger system and playable characters Outsider and Pandemic due that month along with updated maps. Flamewar and Chromia were revealed to be coming out in October with a new game mode, Recon.&amp;lt;ref&amp;gt;http://www.tfw2005.com/transformers-news/video-games-17/jagex-transformers-universe-game-update-new-modes-and-characters-181101/&amp;lt;/ref&amp;gt; In addition, a vast number of character models were found by a dataminer, including early versions of released characters, unrevealed new characters, models with pre-existing character names as placeholders and character models for cast members of Transformers: Prime. New characters included [[Bombast]], [[Clear-Cut]], [[Backlash (Universe)|Backlash]], [[Flood]], [[Stiletto (Universe)|Stiletto]], [[Pitstop]], [[Pandemic]], [[Breakneck (Universe)|Breakneck]], and [[Mayday]]. Prime cast members [[Knock Out (Prime)|Knock Out]], [[Bulkhead (Prime)|Bulkhead]], [[Wheeljack (Prime)|Wheeljack]], and [[Breakdown (WFC)|Breakdown]] got models, and the in-engine appearance of [[Barricade (WFC)|Barricade]] was confirmed, turning into an SUV. &amp;lt;ref&amp;gt;http://www.tfw2005.com/transformers-news/video-games-17/jagex-transformers-universe-new-characters-including-prime-knock-out-181099/&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Recon was set to release with the addition of Flamewar and Chromia on October 2014,&amp;lt;ref&amp;gt;https://www.transformersuniverse.com/en/news/2014/9/evolution-transformers-universe-050914&amp;lt;/ref&amp;gt; however in a later developer update, the Transformers Univese team stated &amp;quot;We need to spend more time looking at the balance of the characters and the game mode, as well as continue to polish the relevant features.&amp;quot;.&amp;lt;ref&amp;gt;https://www.transformersuniverse.com/en/news/2014/10/developer-update-whats-next-121014&amp;lt;/ref&amp;gt; Chromia, Flamewar, Recon and defense (an unannounced gamemode) can still be found in the game files.&lt;br /&gt;
*Defense (a gamemode) can be found in the game files which involves the use of a photoncannon. &lt;br /&gt;
*On December 16th with the announcement that the game would close at the end of January 2015, still in beta,&amp;lt;ref name=&amp;quot;closure&amp;quot;/&amp;gt; Jagex announced that all Founders Pack, relic bundles and starter packs would be refunded. No specific reason has been given as to the reason for the closure.&lt;br /&gt;
*Various Artists for Transformers Universe have uploaded concept arts as well as models of Transformers Universe characters on Artstation including artworks of Arcee, Onslaught, Perceptor, Adhoc, Bombast, Clearcut, Flamewar, Chromia, Warpath, Bumblebee, and many others.&lt;br /&gt;
*Although the set date for the closure was Saturday 31st January at 10AM (GMT), the game servers and the website were still online even after this date and time. However on the 1st of February at 4:30PM (GMT) attempts to access the official website was redirected to the [http://www.hasbro.com/en_GB/brands/transformers/|Transformers section on the official hasbro website], but the [https://secure.transformersuniverse.com/m=forum_tu/sl=0/forums.ws  forums from the TFU website] could still be accessed showing the official site was still online, as well as the [http://cybertron-frankfurt.transformersuniverse.com/webplayerdirect.html|game servers].&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*&#039;&#039;[[Transformers Online]]&#039;&#039;, the game&#039;s &#039;&#039;even more&#039;&#039; short-lived counterpart for Asian markets.&lt;br /&gt;
*&#039;&#039;[[Transformers: War for Cybertron (games)|War for Cybertron]]&#039;&#039;, a store-bought game with online multiplayer gameplay.&lt;br /&gt;
*&#039;&#039;[[Transformers: Fall of Cybertron|Fall of Cybertron]]&#039;&#039;, the above&#039;s sequel.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://transformersuniverse.com/ Official website]&lt;br /&gt;
*[https://www.youtube.com/watch?v=gyc0fuDuPcc&amp;amp;feature=player_embedded Video interview]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{Gamestub}}&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Universe}}&lt;br /&gt;
[[Category:Aligned video games]]&lt;br /&gt;
[[Category:Online games]]&lt;br /&gt;
[[Category:Prime media]]&lt;br /&gt;
[[Category:Transformers Universe game| *]]&lt;/div&gt;</summary>
		<author><name>Plasmapause</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=File:Transformers_Universe_Roadblock_2012.JPG&amp;diff=949492</id>
		<title>File:Transformers Universe Roadblock 2012.JPG</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=File:Transformers_Universe_Roadblock_2012.JPG&amp;diff=949492"/>
		<updated>2015-03-03T09:08:06Z</updated>

		<summary type="html">&lt;p&gt;Plasmapause: Roadblock (Autobot) from the game Transformers Universe (2012 build)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Roadblock (Autobot) from the game Transformers Universe (2012 build)&lt;/div&gt;</summary>
		<author><name>Plasmapause</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=File:Transformers_Universe_Riot_2012.JPG&amp;diff=949491</id>
		<title>File:Transformers Universe Riot 2012.JPG</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=File:Transformers_Universe_Riot_2012.JPG&amp;diff=949491"/>
		<updated>2015-03-03T09:06:21Z</updated>

		<summary type="html">&lt;p&gt;Plasmapause: Riot (Decepticon) from the game Transformers Universe (2012 build)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Riot (Decepticon) from the game Transformers Universe (2012 build)&lt;/div&gt;</summary>
		<author><name>Plasmapause</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=User:Plasmapause&amp;diff=949490</id>
		<title>User:Plasmapause</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=User:Plasmapause&amp;diff=949490"/>
		<updated>2015-03-03T09:03:16Z</updated>

		<summary type="html">&lt;p&gt;Plasmapause: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==About me==&lt;br /&gt;
*Knows nearly everything about Transformers Universe&lt;br /&gt;
*Barely knows anything of Transformers outside of the game &lt;br /&gt;
*Was forum moderator of Transformers Universe forums (22nd February 2014 - 31st January 2014)&lt;br /&gt;
*Owns no Transformers toys, comics or books&lt;br /&gt;
*Spends too much time online and playing video games&lt;br /&gt;
&lt;br /&gt;
==Goals==&lt;br /&gt;
*Screenshot the entire Transformers Universe website before it shutsdown for reference purposes (Completed)&lt;br /&gt;
*Complete TFU&#039;s gamemode pages (Completed)&lt;br /&gt;
*Complete TFU&#039;s warrior pages (Completed)&lt;br /&gt;
*Complete TFU&#039;s map pages (Completed)&lt;br /&gt;
*Post my TFU stats (Completed, stats can be found here http://imgur.com/a/GAKht )&lt;br /&gt;
*Mourn the loss of TFU (Completed)&lt;br /&gt;
*Complete TFU&#039;s main page (Near enough completed)&lt;br /&gt;
*Move onto something else (Done)&lt;br /&gt;
&lt;br /&gt;
If anyone needs me for reference purposes or anything else regarding TFU contact via Steam ( steamcommunity.com/id/Plasmapause/ )&lt;br /&gt;
&lt;br /&gt;
==Transformers Universe warrior template==&lt;br /&gt;
===Warrior bios and statistics explained===&lt;br /&gt;
*&#039;&#039;&#039;Class&#039;&#039;&#039; - There are many classes in Transformers Universe. They are listed on the [[Transformers_Universe#Gameplay|Gameplay]] section. Once I&#039;ve added it in, of course.&lt;br /&gt;
*&#039;&#039;&#039;Difficulty&#039;&#039;&#039; - Difficulty playing as the bot. At least what the devs thought were &amp;quot;difficult&amp;quot; bots to play as.&lt;br /&gt;
*&#039;&#039;&#039;Catchline&#039;&#039;&#039; - Catchy line under each warrior&#039;s name to catch your attention.&lt;br /&gt;
*&#039;&#039;&#039;S-techs&#039;&#039;&#039; - &amp;quot;Special technology&amp;quot; or rather special abilities for each weapon. They can range from slowing down enemies to healing yourself and allies to infecting enemies with damage over time viruses etc&lt;br /&gt;
*&#039;&#039;&#039;In-game descriptions and website descriptions&#039;&#039;&#039; - Due to the game having two teams one for the website and one for the descriptions, the website has very little specifics and more of a logical explanation while the in-game description describes the specifics of the ability/effect&lt;br /&gt;
*&#039;&#039;&#039;Shield/Spark/Omni&#039;&#039;&#039; A warrior has shields (blue health bar) and then spark (green health bar). Both regenerate back when not in combat (not being damaged for 5 seconds) or being healed. Shield does plasma damage and does a lot more damage to the shield then to the spark. Whereas spark does physical damage and does a lot more damage to the spark then to the shield. Omni damage does Electrical damage and does the same amount of damage to the spark as it does to the shields. &lt;br /&gt;
*&#039;&#039;&#039;Firing type&#039;&#039;&#039; - Ammo doesn&#039;t run out of ammo (you actually have infinite ammo), however you have a certain amount of shots in a clip before you reload. Overheat weapons can be used for a short period of time before they &amp;quot;overheat&amp;quot;. Overheat causes the weapon to be unusable until it has cooled all the way down. Charge weapons involve charging the weapon up to it&#039;s maximum to deal a maximum amount of damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Warrior template===&lt;br /&gt;
[[Anomaly|A good example]]&lt;br /&gt;
====Overview stats====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Class || (Insert class type here)&lt;br /&gt;
|-&lt;br /&gt;
| Difficulty || (Insert Difficulty here)&lt;br /&gt;
|-&lt;br /&gt;
| Catchline || (Insert Catchline here)&lt;br /&gt;
|-&lt;br /&gt;
| Base shield || (Insert base shield health)&lt;br /&gt;
|-&lt;br /&gt;
| Base Spark || (Insert base spark health)&lt;br /&gt;
|-&lt;br /&gt;
| Website description || (Insert description, not biography from website into here)&lt;br /&gt;
|-&lt;br /&gt;
| Alternative mode || (insert alternative mode here)&lt;br /&gt;
|-&lt;br /&gt;
| Alternative mode catchline || (Insert Catchline of alternative mode here)&lt;br /&gt;
|-&lt;br /&gt;
| Alternative mode description || (insert alternative mode decription from website here)&lt;br /&gt;
|-&lt;br /&gt;
| Alternative mode image || (insert alternative mode image here)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | (insert warrior portrait(s) here) || Offensive || Defensive || Utlity || rowspan=&amp;quot;2&amp;quot; | (insert warrior graph here)&lt;br /&gt;
|-&lt;br /&gt;
| (insert stats for offensive here) || (Insert stats for defensive here) || (Insert stats for utlity here)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Playstyle&#039;&#039;&#039;&lt;br /&gt;
*1&lt;br /&gt;
*2&lt;br /&gt;
*3&lt;br /&gt;
&lt;br /&gt;
====Weapons and S-tech descriptions====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Weapon name !! Other weapon name !! Description !! S-tech !! Website description !! In-game description !! Tip !! Image&lt;br /&gt;
|-&lt;br /&gt;
| (Insert first weapon name here)|| (Insert other weapon name here) || (Insert weapon description here) || (Insert S-tech name) || (Insert s-tech website description) || (Insert s-tech in-game description) || (Insert website s-tech tip || (insert weapon image here ||&lt;br /&gt;
|-&lt;br /&gt;
| (Insert second weapon name here)|| (Insert other weapon name here)  || (Insert weapon description here) || (Insert S-tech name) || (Insert s-tech website description) || (Insert s-tech in-game description) || (Insert website s-tech tip || (insert weapon image here)&lt;br /&gt;
|-&lt;br /&gt;
| (Insert third weapon name here)|| (Insert other weapon name here)  || (Insert weapon description here) || (Insert S-tech name) || (Insert s-tech website description) || (Insert s-tech in-game description) || (Insert website s-tech tip || (insert weapon image here)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Weapons and S-tech stats====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Weapon !! Damage type !! Firing type !! Shield damage !! Spark damage !! Range !! Heat time !! Reload time !! Cool time !! Crit chance !! S-tech !! Offensive/Defensive/utlity !! Type&lt;br /&gt;
|-&lt;br /&gt;
| (Insert first weapon name here) || (Insert damage type, shield/spark/omni) || (Insert firing type, Ammo/Overheat/Charge)|| (insert shield damage stat) || (insert spark damage stat) || (insert range stat of weapon) || (insert heat time) || (Insert reload time stat) || (Insert cool time stat) || (Insert crit chance Stat) || (Insert s-tech name) || (insert s-tech offensive, defensive or utlity) || (insert s-tech type trauma, Interference, boast, hull, or N/A)&lt;br /&gt;
|-&lt;br /&gt;
| (Insert second weapon name here) || (Insert damage type, shield/spark/omni)|| (Insert firing type, Ammo/Overheat/Charge) || (insert shield damage stat) || (insert spark damage stat) || (insert range stat of weapon) || (insert heat time) || (Insert reload time stat) || (Insert cool time stat) || (Insert crit chance Stat) || (Insert s-tech name) || (insert s-tech offensive, defensive or utlity) || (insert s-tech type trauma, Interference, boast, hull, or N/A)&lt;br /&gt;
|-&lt;br /&gt;
| (Insert third weapon name here) || (Insert damage type, shield/spark/omni)|| (Insert firing type, Ammo/Overheat/Charge) || (insert shield damage stat) || (insert spark damage stat) || (insert range stat of weapon) || (insert heat time) || (Insert reload time stat) || (Insert cool time stat) || (Insert crit chance Stat) || (Insert s-tech name) || (insert s-tech offensive, defensive or utlity) || (insert s-tech type trauma, Interference, boast, hull, or N/A)&lt;br /&gt;
|-&lt;br /&gt;
| (Insert vehicle weapon name here)|| (Insert firing type, Ammo/Overheat/Charge) || (Insert damage type, shield/spark/omni) || (insert shield damage stat) || (insert spark damage stat) || (insert range stat of weapon) || (insert heat time) || (Insert reload time stat) || (Insert cool time stat) || (Insert crit chance Stat) || N/A || N/A || N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Equipment====&lt;br /&gt;
{|  class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Equipment !! Website description !! In-game description !! Affects !! Duration !! Range !! Cooldown !! Type !! Image&lt;br /&gt;
|-&lt;br /&gt;
| (insert first equipment name || (insert website description) || (insert in-game description) || (insert who it affects Allies, self, or enemies) ||  (insert duration) || (insert range) || (insert equipment cooldown) || (insert equipment type boast, trauma, virus etc) || (insert image of equipment here)&lt;br /&gt;
|-&lt;br /&gt;
| (insert second equipment name || (insert website description) || (insert in-game description) || (insert who it affects Allies, self, or enemies) ||  (insert duration) || (insert range) || (insert equipment cooldown) || (insert equipment type boast, trauma, virus etc)|| (insert image of equipment here)&lt;br /&gt;
|-&lt;br /&gt;
| (insert third equipment name) || (insert website description) || (insert in-game description) || (insert who it affects Allies, self, or enemies) ||  (insert duration) || (insert range) || (insert equipment cooldown) || (insert equipment type boast, trauma, virus etc)|| (insert image of equipment here)&lt;br /&gt;
|-&lt;br /&gt;
| (insert subsystem name along with subsystem before the name) || (insert website description) || (insert in-game description) || (insert who it affects Allies, self, or enemies) ||  (insert approx duration or N/A) || (insert approx range or N/A) || (insert approx cooldown or N/A) || (insert equipment type boast, trauma, virus etc)|| (insert image of subsystem here)&lt;br /&gt;
|-&lt;br /&gt;
| (insert vehicle equipment name) || N/A || (insert in-game description) || (insert who it affects Allies, self, or enemies) ||  (insert duration) || (insert range) || (insert equipment cooldown) || (insert equipment type boast, trauma, virus etc)|| (insert image of equipment here)&lt;br /&gt;
|}&lt;br /&gt;
====Cosmetics====&lt;br /&gt;
Resprays&lt;br /&gt;
&amp;lt;gallery widths=200px&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
Bot mode&lt;br /&gt;
&amp;lt;gallery widths=200px&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
Alternative mode&lt;br /&gt;
&amp;lt;gallery widths=200px&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Artwork====&lt;br /&gt;
&amp;lt;gallery widths=200px&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
====Video====&lt;/div&gt;</summary>
		<author><name>Plasmapause</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Bombast&amp;diff=946009</id>
		<title>Bombast</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Bombast&amp;diff=946009"/>
		<updated>2015-02-21T16:02:02Z</updated>

		<summary type="html">&lt;p&gt;Plasmapause: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobot}}&lt;br /&gt;
:&#039;&#039;Bombast is a [[Autobot]] from the [[Transformers Universe]] portion of the [[Aligned continuity family]].&#039;&#039;&lt;br /&gt;
[[File:Bombast.png|thumb|upright=1.4]]&lt;br /&gt;
A heavyweight explosive specialist, &#039;&#039;&#039;Bombast&#039;&#039;&#039; is notorious around the trenches as an Autobot who levels the playing field. With one serious arsenal of grenades, rockets and landmines he&#039;s got the hardware for hard-times and lays Decepticons to junk. &lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers Universe&#039;&#039;===&lt;br /&gt;
Bombast was among the Autobots who were on board the &#039;&#039;[[Arclight (ship)|Arclight]]&#039;&#039; when it was shot down over [[Central City (Earth)|Central City]]. He survived the crash and proceeded to take part in a series of battles against the Decepticons who had come to [[Earth]] aboard the &#039;&#039;[[Leviathan]]&#039;&#039;. {{storylink|Transformers Universe}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=200px&amp;gt;&lt;br /&gt;
File:Bombast-poster.jpg&lt;br /&gt;
File:Bombast2.png&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* He was apparently leaked after a couple of users on the Transformers Universe forums began tweaking around with the generic web address for all the model images for [[Autobot]] and [[Decepticon]] Warriors. However, his promotional poster was posted on Lauren Plews site sometime ago before March 2014&amp;lt;ref&amp;gt;http://www.laurenplews.com/transformers/&amp;lt;/ref&amp;gt;&lt;br /&gt;
*In the promotional poster, Bombast has &amp;quot;AO12&amp;quot; next to his name, indicating he was meant to be the 12th Autobot released in the initial roster. However his release was replaced by Swagger.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Transformers Universe game Autobots]]&lt;br /&gt;
[[Category:Video game-only characters]]&lt;/div&gt;</summary>
		<author><name>Plasmapause</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Switchblade_(Prime)&amp;diff=945235</id>
		<title>Switchblade (Prime)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Switchblade_(Prime)&amp;diff=945235"/>
		<updated>2015-02-19T11:32:29Z</updated>

		<summary type="html">&lt;p&gt;Plasmapause: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|decepticon}}&lt;br /&gt;
{{disambig3|Switchblade}}&lt;br /&gt;
&lt;br /&gt;
{{cleanup|2 February 2015|Make in universe.}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Switchblade is a [[Decepticon]] from the [[Transformers Universe]] portion of the [[Aligned continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Tu-character-art switchblade.jpg|upright=1.67|thumb|Forget Starscream. It&#039;s my turn now]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Switchblade&#039;&#039;&#039; is a ruthless and brutal Decepticon Commander, Captain of the &#039;&#039;[[Leviathan]]&#039;&#039; and has his own armada of Flight Vehicons.&lt;br /&gt;
&amp;lt;ref&amp;gt;http://www.twitch.tv/transformersuniverse&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=4Rzmiwb-fQE&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers Universe&#039;&#039;===&lt;br /&gt;
[[File:Transformers Universe SwitchBlade.jpg|thumb|left|As he appears in-game.]]&lt;br /&gt;
{{voiceactor|[[Steve Blum]] (English)}}&amp;lt;ref&amp;gt;https://www.transformersuniverse.com/en/news/2014/8/patch-notes-aug6-060814&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Switchblade&#039;s ship, the [[Leviathan]] followed the [[Arclight (ship)|Arclight]] to Earth. Switchblade ambushed the Arclight, delivering the final blow with a bombing run by his armada of flight vehicons. However the Autobots along with Optimus Prime managed to escape through pods bound for Earth. Switchblade determined to defeat the Autobots docked the Leviathan at [[Central City]] to deny the Autobots the vast amounts of energon stored underneath the city by the Autobots during the war on cybertron. Under Megatron&#039;s orders, Switchblade commands the Decepticons to attack the humans to draw out the remaining Autobots. This leads to &amp;quot;a national state of emergency and the total evacuation of eleven major cities&amp;quot; which successfully draws out the Autobots apart from Optimus who&#039;s location remains unknown. After these events Switchblade then becomes the commentator for the player&#039;s battles against the Autobots.{{storylink|Transformers Universe}}&lt;br /&gt;
&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Surprisingly Switchblade appears as [[Prowl (WFC)|Prowl]]&#039;s opposite number (a mentor to the player Commander on the Decepticon side), rather than his fellow police car [[Barricade (WFC)|Barricade]]. &lt;br /&gt;
* Switchblade only appears in the tutorial and in PvP modes ([[Elimination]], Challenge and [[Meteor Storm]])&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
[[Category:Transformers Universe game Decepticons]]&lt;br /&gt;
[[Category:Video game-only characters]]&lt;/div&gt;</summary>
		<author><name>Plasmapause</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Switchblade_(Prime)&amp;diff=945234</id>
		<title>Switchblade (Prime)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Switchblade_(Prime)&amp;diff=945234"/>
		<updated>2015-02-19T11:32:00Z</updated>

		<summary type="html">&lt;p&gt;Plasmapause: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|decepticon}}&lt;br /&gt;
{{disambig3|Switchblade}}&lt;br /&gt;
&lt;br /&gt;
{{cleanup|2 February 2015|Make in universe.}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Switchblade is a [[Decepticon]] from the [[Transformers Universe]] portion of the [[Aligned continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Tu-character-art switchblade.jpg|upright=1.67|thumb|Forget Starscream. It&#039;s my turn now]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Switchblade&#039;&#039;&#039; is a ruthless and brutal Decepticon Commander, Captain of the &#039;&#039;[[Leviathan]]&#039;&#039;and has his own armada of Flight Vehicons.&lt;br /&gt;
&amp;lt;ref&amp;gt;http://www.twitch.tv/transformersuniverse&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=4Rzmiwb-fQE&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers Universe&#039;&#039;===&lt;br /&gt;
[[File:Transformers Universe SwitchBlade.jpg|thumb|left|As he appears in-game.]]&lt;br /&gt;
{{voiceactor|[[Steve Blum]] (English)}}&amp;lt;ref&amp;gt;https://www.transformersuniverse.com/en/news/2014/8/patch-notes-aug6-060814&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Switchblade&#039;s ship, the [[Leviathan]] followed the [[Arclight (ship)|Arclight]] to Earth. Switchblade ambushed the Arclight, delivering the final blow with a bombing run by his armada of flight vehicons. However the Autobots along with Optimus Prime managed to escape through pods bound for Earth. Switchblade determined to defeat the Autobots docked the Leviathan at [[Central City]] to deny the Autobots the vast amounts of energon stored underneath the city by the Autobots during the war on cybertron. Under Megatron&#039;s orders, Switchblade commands the Decepticons to attack the humans to draw out the remaining Autobots. This leads to &amp;quot;a national state of emergency and the total evacuation of eleven major cities&amp;quot; which successfully draws out the Autobots apart from Optimus who&#039;s location remains unknown. After these events Switchblade then becomes the commentator for the player&#039;s battles against the Autobots.{{storylink|Transformers Universe}}&lt;br /&gt;
&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Surprisingly Switchblade appears as [[Prowl (WFC)|Prowl]]&#039;s opposite number (a mentor to the player Commander on the Decepticon side), rather than his fellow police car [[Barricade (WFC)|Barricade]]. &lt;br /&gt;
* Switchblade only appears in the tutorial and in PvP modes ([[Elimination]], Challenge and [[Meteor Storm]])&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
[[Category:Transformers Universe game Decepticons]]&lt;br /&gt;
[[Category:Video game-only characters]]&lt;/div&gt;</summary>
		<author><name>Plasmapause</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers_Universe_(Jagex)&amp;diff=945233</id>
		<title>Transformers Universe (Jagex)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers_Universe_(Jagex)&amp;diff=945233"/>
		<updated>2015-02-19T11:08:35Z</updated>

		<summary type="html">&lt;p&gt;Plasmapause: /* Gallery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig3|Universe}}&lt;br /&gt;
[[File:JagexPresentsTransformersUniverse-Logo.png|center|600px]]&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Transformers Universe&#039;&#039;&#039;&#039;&#039; was a free to play browser based massively online tactical action game, or MOTA.&amp;lt;ref&amp;gt;[http://www.transformersuniverse.com/en/news/2014/2/state-of-the-factions-050214]&amp;lt;/ref&amp;gt; First unveiled at Botcon 2011,&amp;lt;ref&amp;gt;http://massively.joystiq.com/2011/06/02/jagex-reveals-transformers-universe-gears-up-for-botcon/&amp;lt;/ref&amp;gt; closed beta testing began a year after in 2012&amp;lt;ref&amp;gt;http://www.eurogamer.net/articles/2012-10-15-robots-smash-it-in-first-transformers-universe-gameplay-video&amp;lt;/ref&amp;gt; in which Steller Dawn&#039;s production had been cancelled to focus on Transformers Universe.&amp;lt;ref&amp;gt;http://www.eurogamer.net/articles/2012-03-02-jagex-suspends-sci-fi-stellar-dawn-mmo&amp;lt;/ref&amp;gt; Closed beta then ended sometime in 2013. In 2014 Jagex announced the change to from MMO to MOTA&amp;lt;ref&amp;gt;http://www.eurogamer.net/articles/2014-02-28-this-is-what-the-transformers-mota-looks-like&amp;lt;/ref&amp;gt; and closed beta registrations began again. The game entered open beta testing on July 4, 2014.&amp;lt;ref&amp;gt;[http://services.transformersuniverse.com/m=forum_tu/l=0/forums.ws?1,2,41,7390 Open Beta - 4th July - Announcements - Transformers Universe Forum:]: We are proud to announce Transformers Universe will be throwing open its doors to the world when we go in to Open BETA this Friday, July 4th from 6am EDT and 11am GMT.&lt;br /&gt;
*[http://www.tfw2005.com/transformers-news/video-games-17/transformers-universe-beta-launch-press-release-180613/ Transformers Universe Beta Launch Press Release]&amp;lt;/ref&amp;gt; It was being developed by [[Jagex]] and it is set in an &#039;&#039;alternate&#039;&#039; version of  the &#039;&#039;[[Transformers: Prime (franchise)|Prime]]&#039;&#039; portion of the [[Aligned continuity family]]. Gamers could choose to be an [[Autobot]] or a [[Decepticon]], obtain different warriors, and pit them against one another in various challenges and battles to gather [[Relic]]s and [[Energon]].&lt;br /&gt;
&lt;br /&gt;
It was announced on the 16th December 2014 that the game would begin a phased closure immediately, fully closing on the 31st January 2015, without ever having left beta testing&amp;lt;ref name=&amp;quot;closure&amp;quot;&amp;gt;[https://www.transformersuniverse.com/en/news/2014/12/important-tu-announcement-161214 The Future of Transformers Universe Announcement]: Today Jagex and Hasbro can confirm that Transformers Universe will close. This decision comes at an important time for both companies as they both realign their plans and focuses for 2015.... We’re hugely disappointed, but the game will be closing over the coming weeks before its full closure at 10am GMT on 31st January 2015.... As mentioned, on 31st Jan 2015 @ 10am GMT we will be shutting down all servers and forums and will freeze all Transformers Universe related accounts. These accounts will then be live for another 60 days (approx.) for any final queries before deletion on 31st March 2015.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The gameplay is very similar to other multiplayer battle arena games such as &#039;&#039;[[wikipedia:Dota 2|Dota 2]]&#039;&#039; or &#039;&#039;[[wikipedia:League of Legends|League of Legends]]&#039;&#039;. Although the game features several &#039;&#039;Prime&#039;&#039; characters in minor roles, new introductions to the &#039;&#039;Prime&#039;&#039; mythos such as [[Prowl (WFC)|Prowl]] and [[Switchblade (Prime)|Switchblade]] take center stage.&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
[[File:Base maps Transformers Universe.JPG|thumb]]&lt;br /&gt;
According to creative director [[Alex DeRakoff]], the main story involves [[Optimus Prime (WFC)|Optimus Prime]] going missing, with the other [[Autobot]]s trying to keep his location a secret from [[Megatron (WFC)|Megatron]], who is travelling across the galaxy with his associates to track down Prime.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=2KA2QqiwVHo &amp;quot;Under the Hood: Episode 2&amp;quot;]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
In the recent Autobot and Decepticon trailers as well as the new tutorials introduced, an additional segment of the plot was revealed: The [[Decepticon]]s have intercepted and shot down the Autobot spaceship &#039;&#039;[[Arclight (ship)|Arclight]]&#039;&#039; (which was on its way to Earth to refuel due to the Autobots having stocked up vast amounts of energon on Earth during the war on cybertron), causing the surviving Autobots crash-land on [[Earth]] (mostly the [[United States]]) aboard escape pods. The debris from the Arclight rained across the North America continent, while the Decepticons&#039;s ship, the [[Leviathan]] invaded Central City and the Decepticons began attacking to the humans in order to draw out the Autobots and Optimus Prime.  This incident prompted the president to order &amp;quot;a national state of emergency and the total evacuation of eleven major cities.&amp;quot; Optimus Prime contacted [[General Freeman]], who provided these Autobot refugees with a [[High Grand|base of operations]]. In return, the Autobots vowed to protect [[human]] civilization from the Decepticon threat.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
===Game modes===&lt;br /&gt;
&lt;br /&gt;
There were six playable game modes:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Elimination]]&#039;&#039;&#039; pits Autobots against Decepticons. The first faction to reach 20 kills wins the match.&lt;br /&gt;
* &#039;&#039;&#039;[[Meteor Storm]]&#039;&#039;&#039; (also known as &#039;&#039;&#039;King of the hill&#039;&#039;&#039;) has both sides try to capture Energon meteor landing sites. The first team that gains 1000 points wins.&lt;br /&gt;
* &#039;&#039;&#039;[[Crisis (Universe)|Crisis]]&#039;&#039;&#039; is a player-vs-environment mode where teams fight hordes of [[Terrorcon (Prime)|Terrorcon]]s and gather energon before fighting a final boss.&lt;br /&gt;
* &#039;&#039;&#039;[[Dispatch]]&#039;&#039;&#039; (also known as &#039;&#039;&#039;Incursion&#039;&#039;&#039; or &#039;&#039;&#039;Free Roam&#039;&#039;&#039;) is another player-vs-environment where players can partake small missions or mine for energon in the outer base area.&lt;br /&gt;
* &#039;&#039;&#039;VR Training Simulator&#039;&#039;&#039; (also known as &#039;&#039;&#039;Battle Simulation&#039;&#039;&#039; or &#039;&#039;&#039;Training Program&#039;&#039;&#039;) is an unreleased mode which allows Autobots or Decepticons to train with comrades against holomatter enemies&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=m6hv5b7T5NU&amp;lt;/ref&amp;gt; (This mode was to be included as one of the hangar entrances had been replaced with an entrance to this game mode however due to the game&#039;s early closure, it never made into the game itself)&lt;br /&gt;
*&#039;&#039;&#039;Recon&#039;&#039;&#039; (also known as &#039;&#039;&#039;Capture The Flag&#039;&#039;&#039; or &#039;&#039;&#039;Capture The Intel&#039;&#039;&#039;) is another unreleased game mode in which Autobots and Decepticons must capture their enemies&#039; &amp;quot;flag&amp;quot; and carry it to their &amp;quot;base&amp;quot; (This mode was also to be included as the keybinding showed keys for dropping the flag and picking it up)&lt;br /&gt;
&lt;br /&gt;
An additional &amp;quot;Challenge&amp;quot; mode was added were players could prearrange an Elimination match. However no rewards are given (not even experience points) and skill score remains unaffected. The &amp;quot;backfilling&amp;quot; game mechanic is disabled in this mode, and player statistics are not recorded.&lt;br /&gt;
&lt;br /&gt;
===Classes===&lt;br /&gt;
&lt;br /&gt;
There were a variety of classes to chose from. Although many of them could be grouped together (e.g. Mechanist and Medic, Demolisher and suppressor).&lt;br /&gt;
====Known classes====&lt;br /&gt;
*Demolisher (previously known as Assassin in closed beta) - Demolishers employ offensive equipment to deal devastating amounts of damage, at the expense of their defenses or utilities.&lt;br /&gt;
*Medic - Medics have traded their offensive capabilities in favor of defense and utility, allowing them to fulfill the role of primary healer, and keep themselves alive at the same time.&lt;br /&gt;
*Soldier - Soldiers are all-rounders, possessing an even spread of offensive and defensive weapons and equipment.&lt;br /&gt;
*Hybrid - Hybrids carry a balance of offensive and defensive systems, and a limited repairing capability. They are most effective when supporting allies.&lt;br /&gt;
*Mechanist - Mechanists surrender their offense in favor of strong defenses, their function being to keep themselves alive as they draw enemy fire. A bonus is that they can also repair their allies&lt;br /&gt;
*Interceptor (previously known as Demolisher in closed beta) - Interceptors are highly-destructive bots whose weapons and equipment are optimized for offense, making them effective at hit-and-run strategies.&lt;br /&gt;
*Suppressor - Suppressors are attack-orientated bots whose S-Techs favor offensive abilities.&lt;br /&gt;
*Controller - Controllers specialize in utilities. Their skill with buffs and debuffs is unmatched, using them for a wide variety of positive and negative effects.&lt;br /&gt;
*Guardian - Guardians trade in their offense &amp;amp; utilities in order to absorb enemy damage away from their allies.&lt;br /&gt;
&lt;br /&gt;
====Unknown classes====&lt;br /&gt;
In the store there are a couple of classes shown in the filter search for warriors. It&#039;s unknown what each of the classes did as there was no descriptions in-game.&lt;br /&gt;
*Hotfixer (also known as sentinel)&lt;br /&gt;
*Physician&lt;br /&gt;
&lt;br /&gt;
==Featured characters==&lt;br /&gt;
{{featuredcharacters&lt;br /&gt;
|c1=&lt;br /&gt;
* [[Optimus Prime (WFC)|Optimus Prime]] ([[Peter Cullen]])&lt;br /&gt;
* [[Bumblebee (WFC)|Bumblebee]]&lt;br /&gt;
* [[Prowl (WFC)|Prowl]] ([[Alex Skuby]])&amp;lt;ref name=&amp;quot;castlist&amp;quot;&amp;gt;[https://secure.transformersuniverse.com/m=forum_tu/sl=0/forums.ws?2,3,927,11519,goto,1#3 Cast list on the Universe forums] ([http://i.imgur.com/XdljDTe.png Mirror])&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Ironhide (WFC)|Ironhide]] ([[Allan Corduner]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Arcee (WFC)|Arcee]]&lt;br /&gt;
* [[Ratchet (WFC)|Ratchet]]&lt;br /&gt;
* [[Wheeljack (Prime)|Wheeljack]]&lt;br /&gt;
* [[Hound (Prime)|Hound]]&lt;br /&gt;
* [[Meltdown (Prime)|Meltdown]]&lt;br /&gt;
* [[Front-Line]]&lt;br /&gt;
* [[Catapult]]&lt;br /&gt;
* [[Anomaly]] ([[Akie Kotabe]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Doubletake]] ([[Glenn Wrage]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Ripraw]] ([[Tom Clarke Hill]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Showdown (Prime)|Showdown]]&lt;br /&gt;
* [[Macro]]&lt;br /&gt;
* [[Triage (Autobot)|Triage]] ([[Glenn Wrage]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Overclock]] ([[Adam Longworth]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Monsoon]] ([[Adam Longworth]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Sparkscape]]&lt;br /&gt;
* [[Swagger]]&lt;br /&gt;
* [[Outsider]]&lt;br /&gt;
* [[Chromia (Prime)|Chromia]]&lt;br /&gt;
* [[Autotrooper (Prime)|Autotroopers]]&lt;br /&gt;
|c2=&lt;br /&gt;
* [[Megatron (WFC)|Megatron]] ([[Frank Welker]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Brawl (WFC)|Brawl]] ([[Steven Ashton Frank]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Switchblade (Prime)|Switchblade]] ([[Steve Blum]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Knock Out (Prime)|Knock Out]]&lt;br /&gt;
* [[Swindle (FOC)|Swindle]]&lt;br /&gt;
* [[Duststorm (Prime)|Duststorm]]&lt;br /&gt;
* [[Conduit (Prime)|Conduit]]&lt;br /&gt;
* [[Shellshock]]&lt;br /&gt;
* [[Derail]] ([[Kerry Shale]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Deadheat]] ([[Tom Clarke Hill]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Astraea]] ([[Monet Mazur]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Mismatch]]&lt;br /&gt;
* [[Hotwire (Prime)|Hotwire]] ([[Glenn Wrage]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Drive-By]] ([[Toby Longworth]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Rampart]] ([[Stanley Townsend]])&amp;lt;ref name=&amp;quot;castlist&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Flatline (Prime)|Flatline]]&lt;br /&gt;
* [[Diabla]]&lt;br /&gt;
* [[Firebreaker]]&lt;br /&gt;
* [[Pandemic]]&lt;br /&gt;
* [[Flamewar (Prime)|Flamewar]]&lt;br /&gt;
* [[Vehicon (Prime)|Vehicons]]&lt;br /&gt;
&lt;br /&gt;
|c4=&lt;br /&gt;
* [[Terrorcon (Prime)|Terrorcons]]&lt;br /&gt;
* [[General Freeman]]&lt;br /&gt;
|nonumbering=true}}&lt;br /&gt;
&lt;br /&gt;
===Unused characters===&lt;br /&gt;
[[File:TFUniverseJagex-Pitstop.png|Pitstop [[robot mode]]|thumb]]&lt;br /&gt;
[[File:TFUniverseJagex-PitstopVehicle.png|Pitstop [[alternate mode|vehicle mode]]|thumb]]&lt;br /&gt;
A number of characters were either only used in the closed beta or revealed but not made available in the game before it was shut down.&lt;br /&gt;
;Autobots&lt;br /&gt;
* [[Bulkhead (Prime)|Bulkhead]]&lt;br /&gt;
* [[Cameo]]&lt;br /&gt;
* [[Pitstop]]&lt;br /&gt;
* [[Bombast]]&lt;br /&gt;
* [[Clear-Cut]]&lt;br /&gt;
* [[Flood]]&lt;br /&gt;
* [[Stiletto (Prime)|Stiletto]]&lt;br /&gt;
;Decepticons&lt;br /&gt;
* [[Barricade (WFC)|Barricade]]&lt;br /&gt;
* [[Breakdown (WFC)|Breakdown]]&lt;br /&gt;
* [[Contagion]]&lt;br /&gt;
* [[Rollcage]]&lt;br /&gt;
* [[Breakneck (Prime)|Breakneck]]&lt;br /&gt;
* [[Tomb]]&lt;br /&gt;
* [[Backlash (Prime)|Backlash]]&lt;br /&gt;
&lt;br /&gt;
;Unknown allegiance&lt;br /&gt;
* [[Mayday]]&lt;br /&gt;
&lt;br /&gt;
===Vague characters===&lt;br /&gt;
There are some characters that were believed to be development, but contain little public information about their existence, at least not enough to have their own page/section&lt;br /&gt;
*[[Onslaught (WFC)|Onslaught]] (Model artwork found on Artstation and portrait found in the game files)&lt;br /&gt;
*Boo-Ya (found in the game files)&lt;br /&gt;
*Adhoc (concept art found on Artstation)&lt;br /&gt;
*Lockbox (mentioned briefly in the dev insider to Anomaly video)&lt;br /&gt;
*Tyrant (mentioned briefly at Manchester comic con 2014)&lt;br /&gt;
*Crackshot (mentioned briefly at Manchester comic con 2014) &lt;br /&gt;
*Vigilant (mentioned briefly at Manchester comic con 2014) &lt;br /&gt;
* Nightstalker (mentioned briefly at Manchester comic con 2014)&lt;br /&gt;
* Rend (mentioned briefly at Manchester comic con 2014 and mentioned in the game files)&lt;br /&gt;
* Vindicator (mentioned briefly at Manchester comic con 2014)&lt;br /&gt;
* Hemlock (mentioned briefly at Insomnia52)&lt;br /&gt;
* Hawksight (mentioned briefly at Insomnia52)&lt;br /&gt;
* Railgun (included in the 2012 beta)&lt;br /&gt;
* Riot (included in the 2012 beta)&lt;br /&gt;
* Roadblock (included in the 2012 beta)&lt;br /&gt;
* Vanquish (mentioned in a EDGE article and included in the 2012 beta)&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Transformers Universe Website Background 2013.png&lt;br /&gt;
File:Sam-beattie-adhoc-render Transformers Universe.jpg&lt;br /&gt;
File:Transformers Universe concept art enviroment 10.jpeg&lt;br /&gt;
File:Transformers Universe concept art enviroment 9.jpeg&lt;br /&gt;
File:Transformers Universe concept art enviroment 7.jpeg&lt;br /&gt;
File:Autobot halloween wallpaper 1440x900 pt.jpg&lt;br /&gt;
File:Transformers Universe Flatline with Duststorm and Astraea.JPG&lt;br /&gt;
File:Transformers Universe Megatron wallpaper.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Two known builds of Transformers Universe were developed. The &amp;quot;2012&amp;quot; version (which never left closed beta) and the &amp;quot;2014&amp;quot; version which went into Open Beta. The 2012 build used an upgraded version of RuneTek 6&amp;lt;ref&amp;gt;http://www.zybez.net/news/1841/what_we_know_about_transformers_universe/&amp;lt;/ref&amp;gt; as their game engine while the 2014 build used Unity as it&#039;s game engine. Further differences included the 2012 version having a 8v8 mode called &amp;quot;Capture the flag&amp;quot;&amp;lt;ref&amp;gt;http://www.dailymotion.com/video/x14wue0_toasty_videogames&amp;lt;/ref&amp;gt; as well as 8v8 Team Death Match.&amp;lt;ref&amp;gt;http://www.dailymotion.com/dm_521dd4cc5c991&amp;lt;/ref&amp;gt; Furthermore characters such as Lockbox, Riot, Roadblock and more were never included in the 2014 build. Starter bots for the Autobots in 2012 were Catapult, Meltdown and Frontline (who is now known as Macro) while in the 2014 build starter bots for the Autobots were Overclock, Monsoon and Triage. Many other details about the 2012 build are lost due to the NDA never being dropped.&lt;br /&gt;
*[[BotCon 2012]] attendees were able to reserve their in-game name at the convention.&lt;br /&gt;
* The game has gone through a couple of genre shifts. Initially slated to be released as an MMORPG with multiple classes and conventional character creation, but the [[Transformers: Fall of Cybertron|difficulty of customizing robots]] was cited as part of the reasoning in changing it to the quickly expanding MOBA genre. Right.&amp;lt;ref&amp;gt;&lt;br /&gt;
[http://www.edge-online.com/features/jagexs-transformers-universe-is-a-massively-multiplayer-action-rpg-that-puts-the-toy-box-robots-onto-the-battlefield/]&amp;lt;/ref&amp;gt; It has since been declared to be a massively online, tactical action game by Mark Gerhard, CEO/CTO of Jagex.&lt;br /&gt;
* The November 2012 issue of Edge revealed both an early version of [[Firebreaker]] and [[Macro]] with the descriptors &amp;quot;Oppressor&amp;quot; and &amp;quot;Guardian&amp;quot;.&amp;lt;ref&amp;gt;[http://www.edge-online.com/magazine/e248-transformers-universe-rolls-out-to-retool-the-action-rpg/]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* On April 25th, 2014, Founders Packs were revealed, along with founder exclusive bonuses and new characters.&amp;lt;ref&amp;gt;[https://www.transformersuniverse.com/founders-pack Founders Pack - Transformers Universe - Become a Founder]&amp;lt;/ref&amp;gt; Each increasingly expensive pack, from Bronze to &amp;quot;[[Cybernite]]&amp;quot;, grants a three day head start to play the game and various in game bonuses, in addition to season passes of various lengths of time and exclusive warriors. The most expensive at $449.99, the Cybernite pack also offers a limited edition ten inch diorama figurine showcasing Showdown and Shellshock in combat. Yeesh.&lt;br /&gt;
* Someone named [[Vectorium]] is quoted on Anomaly&#039;s page on the Transformers Universe website, referring to the green toxic youngster&#039;s capabilities in shock. Considering the pattern of the other Transformers Universe bios, all of whom quote pre-existing characters of the same faction, Vectorium is likely another Autobot. Meanwhile, Decepticon Diabla&#039;s page quotes a previously unknown Aligned continuity version of [[Snow Cat (Prime)|Snow Cat]].&lt;br /&gt;
*Between June 6-7th, 2014, five unreleased playable characters (Firebreaker, [[Contagion]], [[Outsider]], [[Cameo]] and Swagger) were leaked by some TFW2005/TFU forum users who toyed around with the generic link for model images of playable Autobots and Decepticons alike.&lt;br /&gt;
*As of July 4th, 2014, Transformers Universe has reached the Open Beta stage and the NDA was lifted. Additionally, more Bots, such as [[Rollcage]],&amp;lt;ref&amp;gt;[https://cdn.transformersuniverse.com/img/main/bot-pages/unity-fallback/bots/rollcage.png]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://cdn.transformersuniverse.com/img/main/bot-pages/unity-fallback/vehicles/rollcage.png]&amp;lt;/ref&amp;gt; and others (without names) were leaked.&amp;lt;ref&amp;gt;[https://cdn.transformersuniverse.com/img/main/profile/warriors/large/807403543.png]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://cdn.transformersuniverse.com/img/main/profile/warriors/large/807403526.png]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*A veritable cornucopia of information came out on September 5th. Officially announced on that date were a new challenger system and playable characters Outsider and Pandemic due that month along with updated maps. Flamewar and Chromia were revealed to be coming out in October with a new game mode, Recon.&amp;lt;ref&amp;gt;http://www.tfw2005.com/transformers-news/video-games-17/jagex-transformers-universe-game-update-new-modes-and-characters-181101/&amp;lt;/ref&amp;gt; In addition, a vast number of character models were found by a dataminer, including early versions of released characters, unrevealed new characters, models with pre-existing character names as placeholders and character models for cast members of Transformers: Prime. New characters included [[Bombast]], [[Clear-Cut]], [[Backlash (Universe)|Backlash]], [[Flood]], [[Stiletto (Universe)|Stiletto]], [[Pitstop]], [[Pandemic]], [[Breakneck (Universe)|Breakneck]], and [[Mayday]]. Prime cast members [[Knock Out (Prime)|Knock Out]], [[Bulkhead (Prime)|Bulkhead]], [[Wheeljack (Prime)|Wheeljack]], and [[Breakdown (WFC)|Breakdown]] got models, and the in-engine appearance of [[Barricade (WFC)|Barricade]] was confirmed, turning into an SUV. &amp;lt;ref&amp;gt;http://www.tfw2005.com/transformers-news/video-games-17/jagex-transformers-universe-new-characters-including-prime-knock-out-181099/&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Recon was set to release with the addition of Flamewar and Chromia on October 2014,&amp;lt;ref&amp;gt;https://www.transformersuniverse.com/en/news/2014/9/evolution-transformers-universe-050914&amp;lt;/ref&amp;gt; however in a later developer update, the Transformers Univese team stated &amp;quot;We need to spend more time looking at the balance of the characters and the game mode, as well as continue to polish the relevant features.&amp;quot;.&amp;lt;ref&amp;gt;https://www.transformersuniverse.com/en/news/2014/10/developer-update-whats-next-121014&amp;lt;/ref&amp;gt; Chromia, Flamewar, Recon and defense (an unannounced gamemode) can still be found in the game files.&lt;br /&gt;
*Defense (a gamemode) can be found in the game files which involves the use of a photoncannon. &lt;br /&gt;
*On December 16th with the announcement that the game would close at the end of January 2015, still in beta,&amp;lt;ref name=&amp;quot;closure&amp;quot;/&amp;gt; Jagex announced that all Founders Pack, relic bundles and starter packs would be refunded. No specific reason has been given as to the reason for the closure.&lt;br /&gt;
*Various Artists for Transformers Universe have uploaded concept arts as well as models of Transformers Universe characters on Artstation including artworks of Arcee, Onslaught, Perceptor, Adhoc, Bombast, Clearcut, Flamewar, Chromia, Warpath, Bumblebee, and many others.&lt;br /&gt;
*Although the set date for the closure was Saturday 31st January at 10AM (GMT), the game servers and the website were still online even after this date and time. However on the 1st of February at 4:30PM (GMT) attempts to access the official website was redirected to the [http://www.hasbro.com/en_GB/brands/transformers/|Transformers section on the official hasbro website], but the [https://secure.transformersuniverse.com/m=forum_tu/sl=0/forums.ws  forums from the TFU website] could still be accessed showing the official site was still online, as well as the [http://cybertron-frankfurt.transformersuniverse.com/webplayerdirect.html|game servers].&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*&#039;&#039;[[Transformers Online]]&#039;&#039;, the game&#039;s &#039;&#039;even more&#039;&#039; short-lived counterpart for Asian markets.&lt;br /&gt;
*&#039;&#039;[[Transformers: War for Cybertron (games)|War for Cybertron]]&#039;&#039;, a store-bought game with online multiplayer gameplay.&lt;br /&gt;
*&#039;&#039;[[Transformers: Fall of Cybertron|Fall of Cybertron]]&#039;&#039;, the above&#039;s sequel.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://transformersuniverse.com/ Official website]&lt;br /&gt;
*[https://www.youtube.com/watch?v=gyc0fuDuPcc&amp;amp;feature=player_embedded Video interview]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{Gamestub}}&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Universe}}&lt;br /&gt;
[[Category:Aligned video games]]&lt;br /&gt;
[[Category:Online games]]&lt;br /&gt;
[[Category:Prime media]]&lt;br /&gt;
[[Category:Transformers Universe game| *]]&lt;/div&gt;</summary>
		<author><name>Plasmapause</name></author>
	</entry>
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