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	<updated>2026-05-21T14:32:58Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Jazz_(SG)&amp;diff=1819295</id>
		<title>Jazz (SG)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Jazz_(SG)&amp;diff=1819295"/>
		<updated>2025-03-12T04:22:27Z</updated>

		<summary type="html">&lt;p&gt;StormJet: /* Transformers: Forged to Fight */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|sgAutobot|wreckers|hofsilver}}&lt;br /&gt;
{{disambig3.5|the evil Autobot|his heroic counterpart|Jazz (G1)|Jazz}}&lt;br /&gt;
:&#039;&#039;Jazz is an evil [[Autobot]] from the [[Transformers: Shattered Glass (franchise)|Shattered Glass]] [[continuity family]].&#039;&#039;&lt;br /&gt;
[[File:SG-Jazz-bioart.jpg|thumb|upright=1.5|Do you know me? Of course you do. &#039;Cuz I&#039;m famous, bitch!]]&lt;br /&gt;
Hey, sucka! &#039;&#039;&#039;Jazz&#039;&#039;&#039; pities the fool, thug, or soul who won&#039;t join [[Optimus Prime (SG)|Optimus Prime]] in taking over the world. He is the best bodyguard, because he&#039;ll take a bullet, he&#039;ll take a stab wound, he&#039;ll take a hit upside the head; he&#039;s like a Kamikaze pilot. There ain&#039;t no other like him, except maybe his brother [[Ricochet (SG)|Ricochet]], and the two guard Prime from chumps. They treat him right. &lt;br /&gt;
&lt;br /&gt;
Optimus Prime has pitied Jazz ever since intercepted transmissions from [[Earth]] influenced his behavior, but he lets Jazz continue so long as he keeps busting up crazy fools. &lt;br /&gt;
&lt;br /&gt;
{{quote|Destroy it with style or don&#039;t bother destroying it at all!|Jazz&#039;s profile quote}}&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===Shattered Expectations===&lt;br /&gt;
[[File:JazzSGShatteredExpectations.jpg|thumb|left|upright=1.4]]&lt;br /&gt;
Jazz was partnered with [[Goldbug (SG)|Goldbug]] and [[Grimlock (SG)|Grimlock]] in searching for the Decepticon [[Pretender]] technology. After being chastised by Goldbug for &amp;quot;not sticking to the plan&amp;quot;, he succeeded in &#039;&#039;finding the light switch&#039;&#039;, thus discovering the Decepticon lab containing the Pretender shells, only for [[Starscream (SG)|Starscream]] and [[Razorclaw (SG)|Razorclaw]] to appear out of nowhere. Jazz expressed genuine surprise at seeing one of the Predacons, as he believed that they had been destroyed by a shrink ray. &lt;br /&gt;
&lt;br /&gt;
The Decepticon duo were then defeated by Grimlock, and victory seemed inevitable, with no one able to stop them.&lt;br /&gt;
&lt;br /&gt;
Except the [[Mayhem Suppression Squad]]. {{storylink|Shattered Expectations (SG)|Shattered Expectations}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Fun Publications &#039;&#039;Shattered Glass&#039;&#039; continuity===&lt;br /&gt;
[[File:Iaintgettinbombedbynoplane.jpg|thumb|upright=1.5|Don&#039;t make me mad, Arrr!]]&lt;br /&gt;
Jazz was overseeing the [[smelting pool]] when Optimus Prime and [[Rodimus (SG)|Rodimus]] brought [[Cliffjumper (G1)/Marvel Comics continuity|Cliffjumper]] to [[Great Dome|Iacon]]. When Cliffjumper questioned their cruel ways and Prime shot him in retaliation, Jazz joined the others in laughing at his misfortune.&lt;br /&gt;
&lt;br /&gt;
Cliffjumper returned later with the [[Decepticon]] forces in a desperate strike against the &#039;&#039;[[Ark (SG)|Ark]]&#039;&#039;, and his [[glass gas]] bombs were dropped from jets overhead Jazz and [[Blurr (SG)|Blurr]]. Jazz told Blurr to get out of his way, &#039;cuz he ain&#039;t gettin&#039; bombed by no plane! &lt;br /&gt;
&lt;br /&gt;
Jazz survived long enough to join Optimus Prime&#039;s counteroffensive. {{storylink|Shattered Glass (issue)|Shattered Glass}}&lt;br /&gt;
&lt;br /&gt;
Jazz and Goldbug were part of the elite Autobots chosen to capture the scattered [[Dinobot (SG)|Dinobots]]. They succeeded in tracking [[Swoop (SG)|Swoop]] to an abandoned observation tower, where they were joined by Rodimus and Blurr. Jazz wanted to just shoot the &amp;quot;flying monster&amp;quot; and be done with it, but Goldbug pointed out that Prime wanted it alive. The Seekers then chose Jazz to climb the tower and retrieve the Dinobot. He wasn&#039;t too happy about it.&lt;br /&gt;
&lt;br /&gt;
Swoop thought the visit from Jazz was the best thing ever, and happily took his &amp;quot;new friend&amp;quot; for a joyride clasped in his claws, much to Jazz&#039;s extreme dismay. Goldbug ended up getting Jazz down by shooting Swoop&#039;s wing, causing them both to fall to the ground. Swoop was overjoyed that Jazz had broken his fall, saying he loved his new friend for doing that. A squished Jazz told Swoop to shut up and groaned that he hated everybody at that moment. {{storylink|Dungeons &amp;amp; Dinobots}}&lt;br /&gt;
&lt;br /&gt;
Some time later, as the rebuilt &#039;&#039;Ark&#039;&#039; was being readied for departure, Jazz made the mistake of alerting Optimus Prime to Ricochet&#039;s scheme. Prime was livid that Ricochet would dare take the honor of capturing [[Megatron (SG)|Megatron]] away from him. Prime manhandled Jazz while the bodyguard explained, then threw him across the room before leaving. {{storylink|Do Over}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===IDW &#039;&#039;Shattered Glass&#039;&#039; comic===&lt;br /&gt;
[[File:ShatteredGlass2-Jazz.jpg|thumb|left|200px]]&lt;br /&gt;
&lt;br /&gt;
Jazz was an early convert to Orion Pax&#039;s Autobot movement. As a member of Orion&#039;s inner cadre, he attended a meeting with [[Jetfire (SG)|Jetfire]] to discuss reactivating the dormant [[Titan (group)|Titan]] [[Metroplex (SG)|Metroplex]]. {{storylink|Shattered Glass issue 3|Shattered Glass #3}}&lt;br /&gt;
&lt;br /&gt;
During the Great War, Jazz travelled to Earth alongside Optimus Prime and took part in the final battle against the Decepticons; once Megatron fell and Starscream led the remaining Decepticons into a retreat, Jazz helped his leader lay waste to Earth before returning to Cybertron. {{storylink|Shattered Glass issue 2|Shattered Glass #2}}&lt;br /&gt;
&lt;br /&gt;
At some point after the end of the war, Jazz sided with [[Goldbug (SG)|Goldbug]] and [[Prowl (SG)|Prowl]] during their failed attempt to overthrow Optimus and eventually relocated to Goldbug&#039;s capital of [[Gold City]]. During Megatron&#039;s invasion of the city, he faced off against [[Reflector (SG)|Reflector]]. {{storylink|Shattered Glass issue 5|Shattered Glass #5}}&lt;br /&gt;
&lt;br /&gt;
{{charstubfiction}}{{storylink|Shattered Glass II issue 1}}{{storylink|Shattered Glass II issue 2}}{{storylink|Shattered Glass II issue 5}}&lt;br /&gt;
&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers: Forged to Fight&#039;&#039;===&lt;br /&gt;
[[File:ForgedtoFight Jazz SG.png|thumb|It&#039;s mad lit now.]]&lt;br /&gt;
Jazz was one of many Shattered Glass bots that decided to invade and infiltrate the multiversal clash happening on Quintessa. He&#039;s known for being ruthless, and for his love of slaughtering innocent humans. &lt;br /&gt;
{{stub}}{{storylink|Transformers: Forged to Fight|Shattered Bridges}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===&#039;&#039;Timelines&#039;&#039;===&lt;br /&gt;
[[File:TL-toy Jazz-SG.jpg|thumb|upright=1.7|You can [[Jazz (G1)/toys#Transformers .282010.29|put him back]] on your &#039;&#039;Shattered Glass&#039;&#039; shelf now...or to your &#039;&#039;[[Transformers: Cybertron (toyline)|Cybertron]]&#039;&#039; collection!]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;{{Bp-sad|&#039;&#039;&#039;Shattered Glass&#039;&#039;&#039; (BotCon box set, [[2008]])}}&amp;lt;/ul&amp;gt;&lt;br /&gt;
:*&#039;&#039;Accessories&#039;&#039;: Launcher, flame-shaped missile, key&lt;br /&gt;
&lt;br /&gt;
: Part of [[BotCon 2008]]&#039;s [[exclusive]] box set of five figures, Jazz is a [[retool]] of &#039;&#039;[[Transformers: Cybertron (toyline)|Cybertron]]&#039;&#039; [[Crosswise (Cybertron)#Toys|Crosswise]] with a new head sculpt and color scheme based on [[Jazz (G1)|Generation 1 Jazz]], though with altered text, most notably replacing &amp;quot;MARTINI&amp;quot; with &amp;quot;MASSACRE&amp;quot;. He transforms into a {{w|Bugatti Veyron}} mid-engine sports car. Plugging a [[Cyber Key]] into his tailgate (his is a smoky-gray [[Cybertron (planet)|Cybertron]]-style Autobot key with black border and purple symbol) makes a pair of missile racks pop up from the engine bay and flip over onto his roof, which are also available in robot mode as shoulder-mounted weapons. His car mode&#039;s rear panels and running boards can swing forward to become hip-mounted (non-firing) blasters.&lt;br /&gt;
&lt;br /&gt;
:Jazz is only available as part of a set of six toys, along with [[Optimus Prime (SG)#Toys|Optimus Prime]], [[Grimlock (SG)#Toys|Grimlock]], [[Goldbug (SG)#Toys|Goldbug]], [[Razorclaw (SG)#Toys|Razorclaw]], and [[Starscream (SG)#Toys|Starscream]].&lt;br /&gt;
&lt;br /&gt;
:This mold was also used to make &#039;&#039;Shattered Glass&#039;&#039; [[Ricochet (SG)#Toys|Ricochet]], &#039;&#039;Cybertron&#039;&#039; [[Smokescreen (Cybertron)#Cybertron|Smokescreen]] and the [[Transformers (2007 franchise)|live-action movie-continuity]] [[Jolt (Movie)#Toys|Jolt]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2008/Autobot/BCJazz/jazz.htm More information on Jazz at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Unlike most characters depicted in the &#039;&#039;Shattered Glass&#039;&#039; universe, Jazz&#039;s design does not significantly differ from his positive-polarity self, retaining most of the latter&#039;s recognizeable design and color cues. The most significant difference seen is Jazz&#039;s visor is occasionally depicted as being colored red as opposed to the original&#039;s blue.&lt;br /&gt;
* In case you&#039;ve gotten this far without noticing, Jazz&#039;s speech is styled after {{w|Mr. T}}&#039;s. This idea was originally part of the [[April Fools&#039; Day]] &amp;quot;[[Shattered Expectations (SG)|Shattered Expectations]]&amp;quot; comic, but when the prank proved amazingly popular, dialog adjustments were made to the [[Shattered Glass (issue)|real comic]] accordingly. Moreover, he seems to suffer from a fear of flying like Mr. T&#039;s character, B. A. Baracus in the &#039;&#039;A-Team&#039;&#039;. &lt;br /&gt;
* Jazz&#039;s appearance in [[IDW Publishing]]&#039;s comic series is modeled on the &#039;&#039;[[Studio Series]]&#039;&#039; Deluxe Class [[Jazz (G1)/toys#Studio Series|Jazz]] toy.&lt;br /&gt;
&lt;br /&gt;
[[Category:BotCon exclusives]]&lt;br /&gt;
[[Category:Convention-original characters]]&lt;br /&gt;
[[Category:Hall of Fame characters]]&lt;br /&gt;
[[Category:Shattered Glass Autobots]]&lt;br /&gt;
[[Category:Timelines characters]]&lt;br /&gt;
[[Category:Wreckers]]&lt;/div&gt;</summary>
		<author><name>StormJet</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=User:StormJet&amp;diff=1679648</id>
		<title>User:StormJet</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=User:StormJet&amp;diff=1679648"/>
		<updated>2023-03-14T07:03:40Z</updated>

		<summary type="html">&lt;p&gt;StormJet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A Transformers fan since the Beast Wars era. Doesn&#039;t like Repowers, abates, and Escargon, but doesn&#039;t let those gear-grinders get in my way. Currently doing research on the Transformers DS &amp;amp; PSP games as much as I can (completed as much as i could long time ago), and gathering as much information on the now shut down Transformers Universe (did what I can), and enemy soldiers from the Bayformers &amp;amp; Cybertron games from Activision (via datamining).&lt;br /&gt;
&lt;br /&gt;
==TFU Unused Warrior Bios (from the TFU client files)==&lt;br /&gt;
*Rollcage: Rollcage is a loud and lethal Decepticon who is ready to race all-comers. Cranking her amplifiers to eleven and revving her engine to 10,000 RPM, she’ll spin her rivals into the walls of high-banked turns. While her opponents burn at the foot of the track, she’ll be burning rubber to the sound of shred guitar in Victory Lane.&lt;br /&gt;
&lt;br /&gt;
*Pitstop: Years of over-refinement means there isn’t anything “stock” about Pitstop. But no matter how hard this Autobot floors it, he seems to spend more time in the pits than in pole position. Roll him out onto the battlefield though and all his special modifications come into their own. On the track he might not reach Victory Lane, but in battle he’s always at the front of the grid.&lt;br /&gt;
&lt;br /&gt;
*Contagion: A venomous Decepticon, Contagion powers himself on the misfortunes of others. Bathing the battlefield in toxic gas he spreads his own brand of dark destruction, stripping enemies down to their gearboxes with searing SMGs. Those big tanks on his back aren’t just for show - damaged Decepticons at close range will find their rust repaired and their batteries boosted. Anyone not in his squad should probably give him a wide berth.&lt;br /&gt;
&lt;br /&gt;
==TFU Datamining Info==&lt;br /&gt;
*Contagion&lt;br /&gt;
-Tagline: &amp;quot;Turns Up The Gas&amp;quot;&lt;br /&gt;
-Kalista Mine Deployer (Omni Damage)&lt;br /&gt;
-Sigma SMGs (Spark Damage)&lt;br /&gt;
-Vigil Vapor Gun (Healing Weapon)&lt;br /&gt;
-Alt mode weapon: spark damaging grenade launcher.&lt;br /&gt;
*Cameo&lt;br /&gt;
-Tagline: &amp;quot;Predator in Pink&amp;quot;&lt;br /&gt;
-Cynda SMGs (Shield Damage)&lt;br /&gt;
-Mak Blaster Rifle (Spark Damage)&lt;br /&gt;
-Zeta Sniper Rifle (Shield Damage)&lt;br /&gt;
-Alt Mode Weapon: Geode Gatling Gun (Shield Damage)&lt;br /&gt;
*Knockout&lt;br /&gt;
-Unknown Melee Weapon&lt;br /&gt;
-Vortex Pulse Blaster (Omni Damage)&lt;br /&gt;
-Incistor Beam Gun (Healing Weapon)&lt;br /&gt;
-Alt Mode Weapon: Neurex Beam Cannon (Omni Damage)&lt;/div&gt;</summary>
		<author><name>StormJet</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers:_Dark_of_the_Moon:_Stealth_Force_Edition&amp;diff=1669531</id>
		<title>Transformers: Dark of the Moon: Stealth Force Edition</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers:_Dark_of_the_Moon:_Stealth_Force_Edition&amp;diff=1669531"/>
		<updated>2023-01-31T07:11:28Z</updated>

		<summary type="html">&lt;p&gt;StormJet: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{picsneeded|Screencaps, Wii cover}}&lt;br /&gt;
{{cleanup|August 2020|Information such as a character table and full plot description needs to be filled in}}&lt;br /&gt;
{{Nav-dotm-game}}&lt;br /&gt;
{{videogame&lt;br /&gt;
|title=&#039;&#039;Transformers: Dark of the Moon: Stealth Force Edition&#039;&#039;&lt;br /&gt;
|prev=Transformers: Cybertron Adventures&lt;br /&gt;
|next=Transformers: Prime - The Game&lt;br /&gt;
|title2=&lt;br /&gt;
|prev2=&lt;br /&gt;
|next2=&lt;br /&gt;
|image=TransformersDOTMStealthForce3DS-UK.jpg&lt;br /&gt;
|caption=[[Michael Bay]] approves&lt;br /&gt;
|publisher=[[Activision]]&lt;br /&gt;
|developer=[[Behaviour Interactive]]&lt;br /&gt;
|platforms=[[Wii]]&amp;lt;br&amp;gt;[[Nintendo 3DS]]&lt;br /&gt;
|date=[[June 14]], [[2011]]&lt;br /&gt;
|continuity=[[Movie continuity]]&lt;br /&gt;
|chronology=Pre-[[Transformers: Dark of the Moon (film)|Dark of the Moon]]&lt;br /&gt;
|price=&lt;br /&gt;
|rating=ESRB: E10+&amp;lt;br&amp;gt;PEGI: 7&lt;br /&gt;
|music=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Transformers: Dark of the Moon: Stealth Force Edition&#039;&#039;&#039;&#039;&#039; is a prequel to the [[Transformers: Dark of the Moon (film)|&#039;&#039;Dark of the Moon&#039;&#039; film]] that was made exclusively for Nintendo Wii and 3DS. It differs from the [[Transformers: Dark of the Moon (Xbox 360/PS3)|console version]] greatly, as the entire game is played in vehicle mode without the ability to transform into robot mode. It received highly negative reviews overall. In November 2013, it was re-released via &#039;&#039;[[Transformers: Ultimate Battle Edition]]&#039;&#039;, a single-disc compilation release with &#039;&#039;[[Transformers: Cybertron Adventures]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
Set directly before the events of &#039;&#039;[[Transformers: Dark of the Moon (film)|Dark of the Moon]]&#039;&#039;, the game follows the events and actions of both the [[Autobot]]s and [[Decepticon]]s leading to the reactivation of [[Shockwave (Movie)|Shockwave]], a deadly Cybertronian assassin whom the Decepticons hope to employ.&lt;br /&gt;
{{gamestub}}&lt;br /&gt;
&lt;br /&gt;
===Level 1: Having A Blast===&lt;br /&gt;
[[Dino|Mirage]] experiments with the third, hybrid mode that [[Wheeljack (Movie)|Wheeljack]] engineered into the Autobots&#039; bodies.&lt;br /&gt;
&lt;br /&gt;
===Level 2: Infiltration===&lt;br /&gt;
[[Bumblebee (Movie)|Bumblebee]] is sent on a mission to destroy as many Decepticons as possible and break into their lair.&lt;br /&gt;
&lt;br /&gt;
===Level 3: Hacking The System===&lt;br /&gt;
Bumblebee has broken into the Decepticon HQ and must activate the terminals to upload a tracking program that will allow the Autobots to trace the Decepticons&#039; every move.&lt;br /&gt;
&lt;br /&gt;
===Level 4: Optimus Charge===&lt;br /&gt;
[[Optimus Prime (Movie)|Optimus Prime]], charging after Bumblebee, is too late to drive through the Decepticons&#039; door before it closes. Optimus must destroy the gate and enter before the Decepticons get to Bumblebee.&lt;br /&gt;
&lt;br /&gt;
===Level 5: Satellite Reception===&lt;br /&gt;
Wheeljack is uploading a trace program via the terminals that Bumblebee activated, but the Decepticons know what the Autobots are up to and attempt to destroy the uplink servers. Wheeljack informs Optimus that if even one of the terminals are destroyed, all is lost. Optimus makes it his mission to protect all of the uplink servers, hoping Bumblebee makes it out alive.&lt;br /&gt;
&lt;br /&gt;
===Level 6: Extraction===&lt;br /&gt;
After the trace program is uploaded, the Decepticons fight hard to destroy Optimus. [[Stratosphere]] lets Optimus know that he in en route to extract him and Bumblebee from Decepticon HQ. Optimus must survive five minutes before Stratosphere can arrive.&lt;br /&gt;
&lt;br /&gt;
===Level 7: Diversionary Attack===&lt;br /&gt;
[[Lockdown (ROTF)|Lockdown]] must destroy 32 Autobots before entering their base.&lt;br /&gt;
&lt;br /&gt;
===Level 8: Counter Espionage===&lt;br /&gt;
After sneaking inside Autobot HQ, Lockdown is sent by [[Soundwave (ROTF)|Soundwave]] to upload traces in the Autobots&#039; mainframes by driving past the terminals as fast as possible so the virus can upload.&lt;br /&gt;
&lt;br /&gt;
===Level 9: Saving Lives===&lt;br /&gt;
The Decepticons are attacking a human hospital. [[Ironhide (Movie)|Ironhide]] is ordered to protect the hospital&#039;s generators while the humans evacuate.&lt;br /&gt;
&lt;br /&gt;
===Level 10: Devastating News===&lt;br /&gt;
Decepticon [[Mixmaster (ROTF)|Mixmaster]] is gathering all of the Constructicon parts to rebuild the destroyed [[Devastator (ROTF)|Devastator]]. While Mixmaster is gathering the parts in the junkyard, Soundwave scrambles Stratosphere&#039;s missile lock on the Decepticons.&lt;br /&gt;
&lt;br /&gt;
===Level 11: Trashing Dreams===&lt;br /&gt;
Ironhide is deployed to the junkyard and is on assignment to destroy all twelve Decepticons carrying the Constructicon parts.&lt;br /&gt;
&lt;br /&gt;
===Level 12: Sound Of Success===&lt;br /&gt;
After killing Mixmaster, Ironhide faces off against Soundwave and defeats him, but is ordered back to base before he can finish the Decepticon off.&lt;br /&gt;
&lt;br /&gt;
===Level 13: Optimal Escape===&lt;br /&gt;
Lockdown, still inside Autobot HQ, attempts to escape after successfully uploading the virus. [[Starscream (Movie)|Starscream]] assists by warning him to avoid Optimus Prime and attaches the locations of the gate controls on Lockdown&#039;s map, which Lockdown needs to destroy in order to escape.&lt;br /&gt;
&lt;br /&gt;
===Level 14: Siberian Storm===&lt;br /&gt;
After learning of [[Megatron (Movie)|Megatron]]&#039;s mission to reactivate Shockwave, Ironhide&#039;s mission is to destroy all three generators simultaneously in order to lower the force field protecting the Decepticons&#039; Siberian lair so that the Autobots may thwart Megatron plan to bring back the deadly Cybertronian assassin.&lt;br /&gt;
&lt;br /&gt;
===Level 15: Hour of Defense===&lt;br /&gt;
Soundwave is ordered by Megatron to defeat Mirage, buying him time to reactivate Shockwave.&lt;br /&gt;
&lt;br /&gt;
===Level 16: Shockwave&#039;s return===&lt;br /&gt;
Megatron, with Autobots swarming the base, destroys the three core pillars to hasten Shockwave&#039;s reactivation.&lt;br /&gt;
&lt;br /&gt;
===Level 17: Megatron&#039;s Stand===&lt;br /&gt;
Soundwave transports the reawakened Shockwave to a safe location while Megatron buys them some time.&lt;br /&gt;
&lt;br /&gt;
===Level 18: Final Showdown===&lt;br /&gt;
Ironhide enters a final confrontation with Megatron. After he is defeated, Megatron regroups with Soundwave and Shockwave, promising revenge on the Autobots.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Featured Characters==&lt;br /&gt;
{{featuredcharacters&lt;br /&gt;
|c1=&lt;br /&gt;
*[[Optimus Prime (Movie)/games|Optimus Prime]] ([[Peter Cullen]])&lt;br /&gt;
*[[Bumblebee (Movie)/games|Bumblebee]] ([[Fred Tatasciore]])&lt;br /&gt;
*[[Ironhide (Movie)|Ironhide]] ([[Jess Harnell]])&lt;br /&gt;
*[[Dino|Mirage]] ([[Dave Wittenberg]])&lt;br /&gt;
*[[Stratosphere]] ([[Travis Willingham]])&lt;br /&gt;
*[[Wheeljack (Movie)|Wheeljack]] ([[Jamie Alcroft]])&lt;br /&gt;
*[[Ratchet (Movie)|Ratchet]] (Fred Tatasciore)&lt;br /&gt;
*[[Sideswipe (Movie)|Sideswipe]] (Fred Tatasciore)&lt;br /&gt;
*[[Air Raid (Movie)|Air Raid]] ([[Rick Wasserman]])&lt;br /&gt;
*[[Silverbolt (ROTF)|Silverbolt]] ([[Bob Dunsworth]])&lt;br /&gt;
*[[Warpath (Movie)|Warpath]] ([[Dave Fennoy]])&lt;br /&gt;
*[[Breakaway (ROTF)|Breakaway]] ([[Christian Lanz]])&lt;br /&gt;
|c2=&lt;br /&gt;
*[[Megatron (Movie)/games|Megatron]] (Fred Tatasciore)&lt;br /&gt;
*[[Starscream (Movie)/games|Starscream]] ([[Steve Blum]])&lt;br /&gt;
*[[Soundwave (ROTF)|Soundwave]] ([[Isaac C. Singleton, Jr.]])&lt;br /&gt;
*[[Mixmaster (ROTF)|Mixmaster]] ([[Dave Boat]])&lt;br /&gt;
*[[Shockwave (Movie)|Shockwave]]&lt;br /&gt;
*[[Lockdown (ROTF)|Lockdown]] ([[Joey Camen]])&lt;br /&gt;
*[[Crowbar]] (Steve Blum)&lt;br /&gt;
|c3=&lt;br /&gt;
*[[Reynolds]] ([[Nolan North]])&lt;br /&gt;
|nonumbering=true&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
&amp;quot;As you approach each terminal, the virus will upload.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Don&#039;t you have a job to do?&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Soundwave&#039;&#039;&#039; and &#039;&#039;&#039;Lockdown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ironhide, your continued functionality is unexpected. What befell Mixmaster?&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Let me show you!&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Soundwave&#039;&#039;&#039; and &#039;&#039;&#039;Ironhide&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ironhide, you don&#039;t want to take on Megatron alone!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Are you kidding?! I&#039;ve wanted to do this my whole life!&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Wheeljack&#039;s&#039;&#039;&#039; warning is ignored by &#039;&#039;&#039;Ironhide&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;This is like fighting a refrigerator!&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Mirage&#039;&#039;&#039; taunts Soundwave during combat&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
The game is primarily a third person shooter and has players battle numerous types of enemies. Unlike its predecessors, rather than featuring separate Autobot and Decepticon campaigns, &#039;&#039;Stealth Force Edition&#039;&#039; features a single interwoven story that alternates between the Autobots&#039; and the Decepticons&#039; perspective between levels. There is also limited multiplayer functionality, with a small number of missions that can be played cooperatively with two players.&lt;br /&gt;
&lt;br /&gt;
The game only allows the characters to be controlled in [[alternate mode|vehicle mode]] or the new [[Stealth Force]] mode, with no ability to transform into [[robot mode]]. A [[Wii]] remote and nunchuk controller are required to play the Wii version.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The enemy Transformer soldiers encountered throughout the game reuse the vehicle models from the [[Transformers: Revenge of the Fallen (Xbox 360/PS3/PC)|Revenge of the Fallen game for XBOX 360/PS3/PC]], but uses the following units.&lt;br /&gt;
**Autobots: [[Omnibot Warrior]], [[Omnibot Scout 1]], [[Protectobot Warrior]]&lt;br /&gt;
**Decepticons: [[Stunticon Sniper]], [[Stunticon Scout 1]], [[Combaticon Scout]].&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.metacritic.com/game/wii/transformers-dark-of-the-moon---stealth-force-edition Metacritic]&lt;br /&gt;
*[http://www.nintendolife.com/reviews/2011/07/transformers_dark_of_the_moon_stealth_force_edition_3ds 3DS review]&lt;br /&gt;
*[http://mygamecorner.blogspot.co.uk/2011/08/transformers-dark-of-moon-thrusts.html Wii Review]&lt;br /&gt;
*[https://www.commonsensemedia.org/game-reviews/transformers-dark-of-the-moon]&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Dark of the Moon: Stealth Force Edition}}&lt;br /&gt;
[[Category:Dark of the Moon video games]]&lt;/div&gt;</summary>
		<author><name>StormJet</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers:_Dark_of_the_Moon:_Stealth_Force_Edition&amp;diff=1669530</id>
		<title>Transformers: Dark of the Moon: Stealth Force Edition</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers:_Dark_of_the_Moon:_Stealth_Force_Edition&amp;diff=1669530"/>
		<updated>2023-01-31T07:10:58Z</updated>

		<summary type="html">&lt;p&gt;StormJet: I&amp;#039;ve actually owned the game, and played it. And I was able to identify the enemy transformer soldiers using Stealth Force.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{picsneeded|Screencaps, Wii cover}}&lt;br /&gt;
{{cleanup|August 2020|Information such as a character table and full plot description needs to be filled in}}&lt;br /&gt;
{{Nav-dotm-game}}&lt;br /&gt;
{{videogame&lt;br /&gt;
|title=&#039;&#039;Transformers: Dark of the Moon: Stealth Force Edition&#039;&#039;&lt;br /&gt;
|prev=Transformers: Cybertron Adventures&lt;br /&gt;
|next=Transformers: Prime - The Game&lt;br /&gt;
|title2=&lt;br /&gt;
|prev2=&lt;br /&gt;
|next2=&lt;br /&gt;
|image=TransformersDOTMStealthForce3DS-UK.jpg&lt;br /&gt;
|caption=[[Michael Bay]] approves&lt;br /&gt;
|publisher=[[Activision]]&lt;br /&gt;
|developer=[[Behaviour Interactive]]&lt;br /&gt;
|platforms=[[Wii]]&amp;lt;br&amp;gt;[[Nintendo 3DS]]&lt;br /&gt;
|date=[[June 14]], [[2011]]&lt;br /&gt;
|continuity=[[Movie continuity]]&lt;br /&gt;
|chronology=Pre-[[Transformers: Dark of the Moon (film)|Dark of the Moon]]&lt;br /&gt;
|price=&lt;br /&gt;
|rating=ESRB: E10+&amp;lt;br&amp;gt;PEGI: 7&lt;br /&gt;
|music=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Transformers: Dark of the Moon: Stealth Force Edition&#039;&#039;&#039;&#039;&#039; is a prequel to the [[Transformers: Dark of the Moon (film)|&#039;&#039;Dark of the Moon&#039;&#039; film]] that was made exclusively for Nintendo Wii and 3DS. It differs from the [[Transformers: Dark of the Moon (Xbox 360/PS3)|console version]] greatly, as the entire game is played in vehicle mode without the ability to transform into robot mode. It received highly negative reviews overall. In November 2013, it was re-released via &#039;&#039;[[Transformers: Ultimate Battle Edition]]&#039;&#039;, a single-disc compilation release with &#039;&#039;[[Transformers: Cybertron Adventures]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
Set directly before the events of &#039;&#039;[[Transformers: Dark of the Moon (film)|Dark of the Moon]]&#039;&#039;, the game follows the events and actions of both the [[Autobot]]s and [[Decepticon]]s leading to the reactivation of [[Shockwave (Movie)|Shockwave]], a deadly Cybertronian assassin whom the Decepticons hope to employ.&lt;br /&gt;
{{gamestub}}&lt;br /&gt;
&lt;br /&gt;
===Level 1: Having A Blast===&lt;br /&gt;
[[Dino|Mirage]] experiments with the third, hybrid mode that [[Wheeljack (Movie)|Wheeljack]] engineered into the Autobots&#039; bodies.&lt;br /&gt;
&lt;br /&gt;
===Level 2: Infiltration===&lt;br /&gt;
[[Bumblebee (Movie)|Bumblebee]] is sent on a mission to destroy as many Decepticons as possible and break into their lair.&lt;br /&gt;
&lt;br /&gt;
===Level 3: Hacking The System===&lt;br /&gt;
Bumblebee has broken into the Decepticon HQ and must activate the terminals to upload a tracking program that will allow the Autobots to trace the Decepticons&#039; every move.&lt;br /&gt;
&lt;br /&gt;
===Level 4: Optimus Charge===&lt;br /&gt;
[[Optimus Prime (Movie)|Optimus Prime]], charging after Bumblebee, is too late to drive through the Decepticons&#039; door before it closes. Optimus must destroy the gate and enter before the Decepticons get to Bumblebee.&lt;br /&gt;
&lt;br /&gt;
===Level 5: Satellite Reception===&lt;br /&gt;
Wheeljack is uploading a trace program via the terminals that Bumblebee activated, but the Decepticons know what the Autobots are up to and attempt to destroy the uplink servers. Wheeljack informs Optimus that if even one of the terminals are destroyed, all is lost. Optimus makes it his mission to protect all of the uplink servers, hoping Bumblebee makes it out alive.&lt;br /&gt;
&lt;br /&gt;
===Level 6: Extraction===&lt;br /&gt;
After the trace program is uploaded, the Decepticons fight hard to destroy Optimus. [[Stratosphere]] lets Optimus know that he in en route to extract him and Bumblebee from Decepticon HQ. Optimus must survive five minutes before Stratosphere can arrive.&lt;br /&gt;
&lt;br /&gt;
===Level 7: Diversionary Attack===&lt;br /&gt;
[[Lockdown (ROTF)|Lockdown]] must destroy 32 Autobots before entering their base.&lt;br /&gt;
&lt;br /&gt;
===Level 8: Counter Espionage===&lt;br /&gt;
After sneaking inside Autobot HQ, Lockdown is sent by [[Soundwave (ROTF)|Soundwave]] to upload traces in the Autobots&#039; mainframes by driving past the terminals as fast as possible so the virus can upload.&lt;br /&gt;
&lt;br /&gt;
===Level 9: Saving Lives===&lt;br /&gt;
The Decepticons are attacking a human hospital. [[Ironhide (Movie)|Ironhide]] is ordered to protect the hospital&#039;s generators while the humans evacuate.&lt;br /&gt;
&lt;br /&gt;
===Level 10: Devastating News===&lt;br /&gt;
Decepticon [[Mixmaster (ROTF)|Mixmaster]] is gathering all of the Constructicon parts to rebuild the destroyed [[Devastator (ROTF)|Devastator]]. While Mixmaster is gathering the parts in the junkyard, Soundwave scrambles Stratosphere&#039;s missile lock on the Decepticons.&lt;br /&gt;
&lt;br /&gt;
===Level 11: Trashing Dreams===&lt;br /&gt;
Ironhide is deployed to the junkyard and is on assignment to destroy all twelve Decepticons carrying the Constructicon parts.&lt;br /&gt;
&lt;br /&gt;
===Level 12: Sound Of Success===&lt;br /&gt;
After killing Mixmaster, Ironhide faces off against Soundwave and defeats him, but is ordered back to base before he can finish the Decepticon off.&lt;br /&gt;
&lt;br /&gt;
===Level 13: Optimal Escape===&lt;br /&gt;
Lockdown, still inside Autobot HQ, attempts to escape after successfully uploading the virus. [[Starscream (Movie)|Starscream]] assists by warning him to avoid Optimus Prime and attaches the locations of the gate controls on Lockdown&#039;s map, which Lockdown needs to destroy in order to escape.&lt;br /&gt;
&lt;br /&gt;
===Level 14: Siberian Storm===&lt;br /&gt;
After learning of [[Megatron (Movie)|Megatron]]&#039;s mission to reactivate Shockwave, Ironhide&#039;s mission is to destroy all three generators simultaneously in order to lower the force field protecting the Decepticons&#039; Siberian lair so that the Autobots may thwart Megatron plan to bring back the deadly Cybertronian assassin.&lt;br /&gt;
&lt;br /&gt;
===Level 15: Hour of Defense===&lt;br /&gt;
Soundwave is ordered by Megatron to defeat Mirage, buying him time to reactivate Shockwave.&lt;br /&gt;
&lt;br /&gt;
===Level 16: Shockwave&#039;s return===&lt;br /&gt;
Megatron, with Autobots swarming the base, destroys the three core pillars to hasten Shockwave&#039;s reactivation.&lt;br /&gt;
&lt;br /&gt;
===Level 17: Megatron&#039;s Stand===&lt;br /&gt;
Soundwave transports the reawakened Shockwave to a safe location while Megatron buys them some time.&lt;br /&gt;
&lt;br /&gt;
===Level 18: Final Showdown===&lt;br /&gt;
Ironhide enters a final confrontation with Megatron. After he is defeated, Megatron regroups with Soundwave and Shockwave, promising revenge on the Autobots.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Featured Characters==&lt;br /&gt;
{{featuredcharacters&lt;br /&gt;
|c1=&lt;br /&gt;
*[[Optimus Prime (Movie)/games|Optimus Prime]] ([[Peter Cullen]])&lt;br /&gt;
*[[Bumblebee (Movie)/games|Bumblebee]] ([[Fred Tatasciore]])&lt;br /&gt;
*[[Ironhide (Movie)|Ironhide]] ([[Jess Harnell]])&lt;br /&gt;
*[[Dino|Mirage]] ([[Dave Wittenberg]])&lt;br /&gt;
*[[Stratosphere]] ([[Travis Willingham]])&lt;br /&gt;
*[[Wheeljack (Movie)|Wheeljack]] ([[Jamie Alcroft]])&lt;br /&gt;
*[[Ratchet (Movie)|Ratchet]] (Fred Tatasciore)&lt;br /&gt;
*[[Sideswipe (Movie)|Sideswipe]] (Fred Tatasciore)&lt;br /&gt;
*[[Air Raid (Movie)|Air Raid]] ([[Rick Wasserman]])&lt;br /&gt;
*[[Silverbolt (ROTF)|Silverbolt]] ([[Bob Dunsworth]])&lt;br /&gt;
*[[Warpath (Movie)|Warpath]] ([[Dave Fennoy]])&lt;br /&gt;
*[[Breakaway (ROTF)|Breakaway]] ([[Christian Lanz]])&lt;br /&gt;
|c2=&lt;br /&gt;
*[[Megatron (Movie)/games|Megatron]] (Fred Tatasciore)&lt;br /&gt;
*[[Starscream (Movie)/games|Starscream]] ([[Steve Blum]])&lt;br /&gt;
*[[Soundwave (ROTF)|Soundwave]] ([[Isaac C. Singleton, Jr.]])&lt;br /&gt;
*[[Mixmaster (ROTF)|Mixmaster]] ([[Dave Boat]])&lt;br /&gt;
*[[Shockwave (Movie)|Shockwave]]&lt;br /&gt;
*[[Lockdown (ROTF)|Lockdown]] ([[Joey Camen]])&lt;br /&gt;
*[[Crowbar]] (Steve Blum)&lt;br /&gt;
|c3=&lt;br /&gt;
*[[Reynolds]] ([[Nolan North]])&lt;br /&gt;
|nonumbering=true&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
&amp;quot;As you approach each terminal, the virus will upload.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Don&#039;t you have a job to do?&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Soundwave&#039;&#039;&#039; and &#039;&#039;&#039;Lockdown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ironhide, your continued functionality is unexpected. What befell Mixmaster?&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Let me show you!&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Soundwave&#039;&#039;&#039; and &#039;&#039;&#039;Ironhide&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ironhide, you don&#039;t want to take on Megatron alone!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Are you kidding?! I&#039;ve wanted to do this my whole life!&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Wheeljack&#039;s&#039;&#039;&#039; warning is ignored by &#039;&#039;&#039;Ironhide&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;This is like fighting a refrigerator!&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Mirage&#039;&#039;&#039; taunts Soundwave during combat&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
The game is primarily a third person shooter and has players battle numerous types of enemies. Unlike its predecessors, rather than featuring separate Autobot and Decepticon campaigns, &#039;&#039;Stealth Force Edition&#039;&#039; features a single interwoven story that alternates between the Autobots&#039; and the Decepticons&#039; perspective between levels. There is also limited multiplayer functionality, with a small number of missions that can be played cooperatively with two players.&lt;br /&gt;
&lt;br /&gt;
The game only allows the characters to be controlled in [[alternate mode|vehicle mode]] or the new [[Stealth Force]] mode, with no ability to transform into [[robot mode]]. A [[Wii]] remote and nunchuk controller are required to play the Wii version.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The enemy Transformer soldiers encountered throughout the game reuse the vehicle models from the [[Transformers: Revenge of the Fallen (Xbox 360/PS3/PC)|Revenge of the Fallen game for XBOX 360/PS3/PC]], but uses the following units.&lt;br /&gt;
*Autobots: [[Omnibot Warrior]], [[Omnibot Scout 1]], Protectobot Warrior]]&lt;br /&gt;
*Decepticons: [[Stunticon Sniper]], [[Stunticon Scout 1]], [[Combaticon Scout]].&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.metacritic.com/game/wii/transformers-dark-of-the-moon---stealth-force-edition Metacritic]&lt;br /&gt;
*[http://www.nintendolife.com/reviews/2011/07/transformers_dark_of_the_moon_stealth_force_edition_3ds 3DS review]&lt;br /&gt;
*[http://mygamecorner.blogspot.co.uk/2011/08/transformers-dark-of-moon-thrusts.html Wii Review]&lt;br /&gt;
*[https://www.commonsensemedia.org/game-reviews/transformers-dark-of-the-moon]&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Dark of the Moon: Stealth Force Edition}}&lt;br /&gt;
[[Category:Dark of the Moon video games]]&lt;/div&gt;</summary>
		<author><name>StormJet</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Decepticon_Captain&amp;diff=1644989</id>
		<title>Decepticon Captain</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Decepticon_Captain&amp;diff=1644989"/>
		<updated>2022-10-09T19:52:27Z</updated>

		<summary type="html">&lt;p&gt;StormJet: /* Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|decepticonfilm}}&lt;br /&gt;
:&#039;&#039;Decepticon Captain is a mass-produced [[Decepticon]] bodyform from the [[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen]] [[Revenge of the Fallen (video games)|video game]] portion of the [[Live-action film series|live-action film]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:DecepticonCaptain.png|thumb|upright=1.66|The [[Conehead]]s called, they want their head design back!]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Decepticon Captains&#039;&#039;&#039; are Decepticon officers who transform into fighter jets. They come in two different variations: ranged, and melee.&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
====&#039;&#039;Revenge of the Fallen Game&#039;&#039; (Wii/PS2)====&lt;br /&gt;
[[File:DecepticonCaptainConcept.png|thumb]]&lt;br /&gt;
{{charstubgame}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mass-produced Transformers]]&lt;br /&gt;
[[Category:Revenge of the Fallen Decepticons]]&lt;br /&gt;
[[Category:Video game-only characters]]&lt;/div&gt;</summary>
		<author><name>StormJet</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Decepticon_Sergeant&amp;diff=1644987</id>
		<title>Decepticon Sergeant</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Decepticon_Sergeant&amp;diff=1644987"/>
		<updated>2022-10-09T19:51:53Z</updated>

		<summary type="html">&lt;p&gt;StormJet: /* Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|decepticonfilm}}&lt;br /&gt;
:&#039;&#039;Decepticon Sergeant is a mass-produced [[Decepticon]] bodyform from the [[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen]] [[Revenge of the Fallen (video games)|video game]] portion of the [[Live-action film series|live-action film]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:DecepticonSergeant.png|thumb|upright=1.66|[[Brawl (Movie)|Brawl&#039;s]] little cousin with more smarts.]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Decepticon Sergeants&#039;&#039;&#039; are Decepticon officers who transform into artillery tanks. They come in three different variations: ranged, melee, and tactician.&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
====&#039;&#039;Revenge of the Fallen Game&#039;&#039; (Wii/PS2)====&lt;br /&gt;
[[File:DecepticonSergeantConcept.png|thumb]]&lt;br /&gt;
{{charstubgame}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mass-produced Transformers]]&lt;br /&gt;
[[Category:Revenge of the Fallen Decepticons]]&lt;br /&gt;
[[Category:Video game-only characters]]&lt;/div&gt;</summary>
		<author><name>StormJet</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Autobot_Melee_Warrior&amp;diff=1644986</id>
		<title>Autobot Melee Warrior</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Autobot_Melee_Warrior&amp;diff=1644986"/>
		<updated>2022-10-09T19:50:52Z</updated>

		<summary type="html">&lt;p&gt;StormJet: /* Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobotfilm}}&lt;br /&gt;
:&#039;&#039;Autobot Melee Warrior is a mass-produced [[Autobot]] bodyform from the [[Revenge of the Fallen (video games)|&#039;&#039;Revenge of the Fallen&#039;&#039; video game]] portion of the [[Live-action film series|live-action film]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:AutobotMelee.png|thumb|upright=1.66|Ready to go clubbing tonight!]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Autobot Melee Warriors&#039;&#039;&#039; are Autobot soldiers who transform into green cars. They come in three different variations: standard, with a shield, and twin bladed.&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
====&#039;&#039;Revenge of the Fallen Game&#039;&#039; (Wii/PS2)====&lt;br /&gt;
[[File:AutobotMeleeConcept.png|thumb]]&lt;br /&gt;
[[File:AutobotMeleeConcept2.png|thumb]]&lt;br /&gt;
{{charstubgame}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mass-produced Transformers]]&lt;br /&gt;
[[Category:Revenge of the Fallen Autobots]]&lt;br /&gt;
[[Category:Video game-only characters]]&lt;/div&gt;</summary>
		<author><name>StormJet</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Decepticon_Ranged_Warrior&amp;diff=1644985</id>
		<title>Decepticon Ranged Warrior</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Decepticon_Ranged_Warrior&amp;diff=1644985"/>
		<updated>2022-10-09T19:50:05Z</updated>

		<summary type="html">&lt;p&gt;StormJet: /* Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|decepticonfilm}}&lt;br /&gt;
:&#039;&#039;Decepticon Ranged Warrior is a mass-produced [[Decepticon]] bodyform from the [[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen]] [[Revenge of the Fallen (video games)|video game]] portion of the [[Live-action film series|live-action film]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:DecepticonRanged.png|thumb|upright=1.66|I&#039;m not like [[Thrust (Movie)|that coward]].]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Decepticon Ranged Warriors&#039;&#039;&#039; are Decepticon soldiers who transform into harrier-like jets. They come in three different variations: light, medium, and heavy.&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
====&#039;&#039;Revenge of the Fallen Game&#039;&#039; (Wii/PS2)====&lt;br /&gt;
[[File:DecepticonRangedConcept.png|thumb]]&lt;br /&gt;
[[File:DecepticonRangedConcept2.png|thumb]]&lt;br /&gt;
{{charstubgame}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mass-produced Transformers]]&lt;br /&gt;
[[Category:Revenge of the Fallen Decepticons]]&lt;br /&gt;
[[Category:Video game-only characters]]&lt;/div&gt;</summary>
		<author><name>StormJet</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Decepticon_Ranged_Warrior&amp;diff=1644984</id>
		<title>Decepticon Ranged Warrior</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Decepticon_Ranged_Warrior&amp;diff=1644984"/>
		<updated>2022-10-09T19:49:38Z</updated>

		<summary type="html">&lt;p&gt;StormJet: /* Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|decepticonfilm}}&lt;br /&gt;
:&#039;&#039;Decepticon Ranged Warrior is a mass-produced [[Decepticon]] bodyform from the [[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen]] [[Revenge of the Fallen (video games)|video game]] portion of the [[Live-action film series|live-action film]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:DecepticonRanged.png|thumb|upright=1.66|I&#039;m not like [[Thrust (Movie)|that coward]].]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Decepticon Ranged Warriors&#039;&#039;&#039; are Decepticon soldiers who transform into harrier-like jets. They come in three different variations: light, medium, and heavy.&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
====&#039;&#039;Revenge of the Fallen Game&#039;&#039; (Wii/PS2)====&lt;br /&gt;
[[File:DecepticonRangedConcept.png|thumb]]&lt;br /&gt;
{{charstubgame}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mass-produced Transformers]]&lt;br /&gt;
[[Category:Revenge of the Fallen Decepticons]]&lt;br /&gt;
[[Category:Video game-only characters]]&lt;/div&gt;</summary>
		<author><name>StormJet</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Decepticon_Melee_Warrior&amp;diff=1644983</id>
		<title>Decepticon Melee Warrior</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Decepticon_Melee_Warrior&amp;diff=1644983"/>
		<updated>2022-10-09T19:49:14Z</updated>

		<summary type="html">&lt;p&gt;StormJet: /* Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|decepticonfilm}}&lt;br /&gt;
:&#039;&#039;Decepticon Melee Warrior is a mass-produced [[Decepticon]] bodyform from the [[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen]] [[Revenge of the Fallen (video games)|video game]] portion of the [[Live-action film series|live-action film]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:DecepticonMelee.png|thumb|upright=1.66|[[Barricade (Movie)|Barricade&#039;s]] not the only one being deceptive!]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Decepticon Melee Warriors&#039;&#039;&#039; are Decepticon soldiers who transform into police vans. They come in three different variations: standard, with a shield, and twin bladed.&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
====&#039;&#039;Revenge of the Fallen Game&#039;&#039; (Wii/PS2)====&lt;br /&gt;
[[File:DecepticonMeleeConcept.png|thumb]]&lt;br /&gt;
{{charstubgame}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mass-produced Transformers]]&lt;br /&gt;
[[Category:Revenge of the Fallen Decepticons]]&lt;br /&gt;
[[Category:Video game-only characters]]&lt;/div&gt;</summary>
		<author><name>StormJet</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Autobot_Captain&amp;diff=1644982</id>
		<title>Autobot Captain</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Autobot_Captain&amp;diff=1644982"/>
		<updated>2022-10-09T19:48:34Z</updated>

		<summary type="html">&lt;p&gt;StormJet: /* Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobotfilm}}&lt;br /&gt;
:&#039;&#039;Autobot Captain is a mass-produced [[Autobot]] bodyform from the [[Revenge of the Fallen (video games)|&#039;&#039;Revenge of the Fallen&#039;&#039; video game]] portion of the [[Live-action film series|live-action film]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:AutobotCaptain.png|thumb|upright=1.66|Do I look like [[Blazemaster]] to you?]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Autobot Captains&#039;&#039;&#039; are Autobot officers who transform into rescue helicopters. They come in two different variations: ranged &amp;amp; melee.&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
====&#039;&#039;Revenge of the Fallen Game&#039;&#039; (Wii/PS2)====&lt;br /&gt;
[[File:AutobotCaptainConcept.png |thumb]]&lt;br /&gt;
{{charstubgame}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mass-produced Transformers]]&lt;br /&gt;
[[Category:Revenge of the Fallen Autobots]]&lt;br /&gt;
[[Category:Video game-only characters]]&lt;/div&gt;</summary>
		<author><name>StormJet</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Autobot_Sergeant&amp;diff=1644981</id>
		<title>Autobot Sergeant</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Autobot_Sergeant&amp;diff=1644981"/>
		<updated>2022-10-09T19:48:12Z</updated>

		<summary type="html">&lt;p&gt;StormJet: /* Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobotfilm}}&lt;br /&gt;
:&#039;&#039;Autobot Sergeant is a mass-produced [[Autobot]] bodyform from the [[Revenge of the Fallen (video games)|&#039;&#039;Revenge of the Fallen&#039;&#039; video game]] portion of the [[Live-action film series|live-action film]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:AutobotSergeant.png|thumb|upright=1.66|Don&#039;t mistake me for [[Inferno (G1)|that guy.]]]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Autobot Sergeants&#039;&#039;&#039; are Autobot officers who transform into six-wheeled fire trucks. They come in three different variations: ranged, melee, and tactician.&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
====&#039;&#039;Revenge of the Fallen Game&#039;&#039; (Wii/PS2)====&lt;br /&gt;
[[File:AutobotSergeantConcept.png |thumb]]&lt;br /&gt;
{{charstubgame}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mass-produced Transformers]]&lt;br /&gt;
[[Category:Revenge of the Fallen Autobots]]&lt;br /&gt;
[[Category:Video game-only characters]]&lt;/div&gt;</summary>
		<author><name>StormJet</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Autobot_Ranged_Warrior&amp;diff=1644980</id>
		<title>Autobot Ranged Warrior</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Autobot_Ranged_Warrior&amp;diff=1644980"/>
		<updated>2022-10-09T19:47:40Z</updated>

		<summary type="html">&lt;p&gt;StormJet: /* Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobotfilm}}&lt;br /&gt;
:&#039;&#039;Autobot Ranged Warrior is a mass-produced [[Autobot]] bodyform from the [[Revenge of the Fallen (video games)|&#039;&#039;Revenge of the Fallen&#039;&#039; video game]] portion of the [[Live-action film series|live-action film]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:AutobotRanged.png|thumb|upright=1.66|I may look like [[Breakaway (ROTF)|Breakaway]], but I&#039;m more blue.]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Autobot Ranged Warriors&#039;&#039;&#039; are Autobot soldiers who transform into blue jets. They come in three different variations: light, medium, and heavy.&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
====&#039;&#039;Revenge of the Fallen Game&#039;&#039; (Wii/PS2)====&lt;br /&gt;
[[File:AutobotRangedConcept.png |thumb]]&lt;br /&gt;
{{charstubgame}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mass-produced Transformers]]&lt;br /&gt;
[[Category:Revenge of the Fallen Autobots]]&lt;br /&gt;
[[Category:Video game-only characters]]&lt;/div&gt;</summary>
		<author><name>StormJet</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Autobot_Melee_Warrior&amp;diff=1644979</id>
		<title>Autobot Melee Warrior</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Autobot_Melee_Warrior&amp;diff=1644979"/>
		<updated>2022-10-09T19:46:17Z</updated>

		<summary type="html">&lt;p&gt;StormJet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobotfilm}}&lt;br /&gt;
:&#039;&#039;Autobot Melee Warrior is a mass-produced [[Autobot]] bodyform from the [[Revenge of the Fallen (video games)|&#039;&#039;Revenge of the Fallen&#039;&#039; video game]] portion of the [[Live-action film series|live-action film]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:AutobotMelee.png|thumb|upright=1.66|Ready to go clubbing tonight!]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Autobot Melee Warriors&#039;&#039;&#039; are Autobot soldiers who transform into green cars. They come in three different variations: standard, with a shield, and twin bladed.&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
====&#039;&#039;Revenge of the Fallen Game&#039;&#039; (Wii/PS2)====&lt;br /&gt;
[[File:AutobotMeleeConcept.png |thumb]]&lt;br /&gt;
{{charstubgame}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mass-produced Transformers]]&lt;br /&gt;
[[Category:Revenge of the Fallen Autobots]]&lt;br /&gt;
[[Category:Video game-only characters]]&lt;/div&gt;</summary>
		<author><name>StormJet</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Strike_Team_Ursa&amp;diff=1644978</id>
		<title>Strike Team Ursa</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Strike_Team_Ursa&amp;diff=1644978"/>
		<updated>2022-10-09T19:43:53Z</updated>

		<summary type="html">&lt;p&gt;StormJet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{faction|decepticonfilm}}&lt;br /&gt;
:&#039;&#039;Strike Team Ursa is a team of [[Decepticon]]s from the [[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen franchise]] in the [[Live-action film series|live-action film]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Strike Team Ursa.png|thumb]]&#039;&#039;&#039;Strike Team Ursa&#039;&#039;&#039; is an [[Earth]]-based Decepticon assault team that somehow contains no bears.&lt;br /&gt;
&lt;br /&gt;
Their roster includes:&lt;br /&gt;
*[[Dirt Boss (ROTF)|Dirt Boss]] (probable leader)&lt;br /&gt;
*[[Brakedown (ROTF)|Brakedown]]&lt;br /&gt;
*[[Reverb (ROTF)|Reverb]]&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===IDW &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
When [[Soundwave (ROTF)|Soundwave]] returned to Earth and met [[Starscream (Movie)|Starscream]], he left Strike Team Ursa on the &#039;&#039;[[Longshot (DOTM)|Longshot]]&#039;&#039; for later missions. {{storylink|Convergence chapter 4}}&lt;br /&gt;
&lt;br /&gt;
[[File:Strike Team Ursa Alt Modes.png|thumb]]Soundwave later dispatched Strike Team Ursa to [[Wendover]], [[Utah]] to investigate the [[Initiative|mysterious organization]] that had resurrected [[Ravage (ROTF)|Ravage]]; he also sent [[Buzzsaw (ROTF)|Buzzsaw]] to observe them. They discovered a hidden base beneath a garbage dump, but fled after they accidentally activated its self-destruct mechanism. While fleeing, they were intercepted by the [[Autobot]]s [[Ironhide (Movie)|Ironhide]] and [[Sideswipe (Movie)|Sideswipe]]. Brakedown and Reverb were destroyed in short order, prompting Dirt Boss to surrender...or at least pretend to do so, allowing Soundwave and Ravage to swoop in and attack the Autobots while Dirt Boss escaped. {{storylink|Nefarious issue 2|Nefarious #2}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Decepticon subgroups]]&lt;br /&gt;
[[Category:Revenge of the Fallen subgroups]]&lt;/div&gt;</summary>
		<author><name>StormJet</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=File:Strike_Team_Ursa_Alt_Modes.png&amp;diff=1644977</id>
		<title>File:Strike Team Ursa Alt Modes.png</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=File:Strike_Team_Ursa_Alt_Modes.png&amp;diff=1644977"/>
		<updated>2022-10-09T19:41:08Z</updated>

		<summary type="html">&lt;p&gt;StormJet: Strike Team Ursa in their alternate modes. {{art |art=Carlos Magno |color=Kris Carter |from=&amp;#039;&amp;#039;Nefarious&amp;#039;&amp;#039; issue 2 }} © 2010 Hasbro and IDW Publishing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Strike Team Ursa]] in their alternate modes. {{art |art=Carlos Magno |color=Kris Carter |from=&#039;&#039;Nefarious&#039;&#039; issue 2 }} © 2010 Hasbro and IDW Publishing&lt;/div&gt;</summary>
		<author><name>StormJet</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=File:Strike_Team_Ursa.png&amp;diff=1644976</id>
		<title>File:Strike Team Ursa.png</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=File:Strike_Team_Ursa.png&amp;diff=1644976"/>
		<updated>2022-10-09T19:39:45Z</updated>

		<summary type="html">&lt;p&gt;StormJet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Strike Team Ursa]] in their robot modes. {{art |art=Carlos Magno |color=Kris Carter |from=&#039;&#039;Nefarious&#039;&#039; issue 2 }} © 2010 Hasbro and IDW Publishing.&lt;/div&gt;</summary>
		<author><name>StormJet</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=File:Strike_Team_Ursa.png&amp;diff=1644975</id>
		<title>File:Strike Team Ursa.png</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=File:Strike_Team_Ursa.png&amp;diff=1644975"/>
		<updated>2022-10-09T19:39:22Z</updated>

		<summary type="html">&lt;p&gt;StormJet: Strike Team Ursa in their robot modes. {{art |art=Carlos Magno |color=Kris Carter |from=&amp;#039;&amp;#039;Nefarious&amp;#039;&amp;#039; issue 2 }} © 2010 Hasbro and IDW Publishing.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Strike Team Ursa in their robot modes. {{art |art=Carlos Magno |color=Kris Carter |from=&#039;&#039;Nefarious&#039;&#039; issue 2 }} © 2010 Hasbro and IDW Publishing.&lt;/div&gt;</summary>
		<author><name>StormJet</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers_Autobots/Decepticons&amp;diff=1599079</id>
		<title>Transformers Autobots/Decepticons</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers_Autobots/Decepticons&amp;diff=1599079"/>
		<updated>2022-03-18T03:07:33Z</updated>

		<summary type="html">&lt;p&gt;StormJet: /* Decepticons */ Fixed up some dialogue that was long overdue.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{nav-movie-game}}&lt;br /&gt;
{{cleanup|June 2021|messy and disorganized; should be laid out consistently with other game articles}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;[[Transformers The Game]]&#039;&#039;&#039;&#039;&#039; for the [[Nintendo DS]] portable console was developed by [[Vicarious Visions]] for [[Activision]], in conjunction with the [[Transformers (film)|2007 live-action &#039;&#039;Transformers&#039;&#039; movie]]. It consists of two separate games: &#039;&#039;Transformers Autobots&#039;&#039; and &#039;&#039;Transformers Decepticons&#039;&#039;. The games have different storylines and environments, but the basic gameplay elements are shared between them.&lt;br /&gt;
&lt;br /&gt;
==Gameplay overview==&lt;br /&gt;
In both games, the player creates a character who can scan many different transforming forms. Each game features missions involving this character as well as missions focused on the movie cast.&lt;br /&gt;
&lt;br /&gt;
Unlike most versions of &#039;&#039;Transformers The Game&#039;&#039;, the DS version has multiplayer ability. The game features the [[AllSpark Wars]] online challenges, which allow the player to compete against other players for points to unlock more vehicle modes.&lt;br /&gt;
&lt;br /&gt;
Also, in both games, Bumblebee remains the rusty &#039;70s Camaro throughout the game, yet his character art during the talking scenes depicts him with the chest based on the Concept Camaro, which he never scans in game.&lt;br /&gt;
&lt;br /&gt;
==Autobots==&lt;br /&gt;
[[File:TransformersGame DS Autobotbox.jpg|300px|thumb|[[Pokeformers]] Red...]]&lt;br /&gt;
This game revolves around the [[Autobot]]s and their attempts at preventing the destruction of [[Earth]] and the resurrection of [[Megatron (Movie)/games|Lord Megatron]], the former military leader of [[Cybertron (planet)|Cybertron]]. After the battle of [[Tyger Pax]], [[Create-A-Bot (Autobot)|Create-A-Bot]] arrives on Earth, landing in the [[Las Vegas]] casino strip. After a quick run-down with [[Ironhide (Movie)|Ironhide]], he teams up with his fellow Autobots to retrieve the [[AllSpark|All Spark]], searching the quiet (and appropriately named) city of [[Tranquility]], but later heading to the [[Hoover Dam]] and even going as far as the Arctic to find the frozen remains of Megatron. All the while, Create-A-Bot must learn what it truly means to be an Autobot.&lt;br /&gt;
&lt;br /&gt;
===Cast===&lt;br /&gt;
*[[Create-A-Bot (Autobot)|Create-A-Bot]] ([[Steve Blum]])&lt;br /&gt;
*[[Optimus Prime (Movie)/games|Optimus Prime]] ([[Peter Cullen]])&lt;br /&gt;
*[[Bumblebee (Movie)/games|Bumblebee]]&lt;br /&gt;
*[[Ironhide (Movie)|Ironhide]] ([[Mark Ryan]])&lt;br /&gt;
*[[Ratchet (Movie)|Ratchet]] ([[Fred Tatasciore]])&lt;br /&gt;
*[[Jazz (Movie)|Jazz]] ([[Andrew Kishino]])&lt;br /&gt;
&lt;br /&gt;
===Missions===&lt;br /&gt;
&#039;&#039;&#039;Casino Strip&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;The New Arrival&#039;&#039; - Create-A-Bot arrives on Earth and is instructed by Ironhide on the basics.&lt;br /&gt;
*&#039;&#039;Put It to the Test&#039;&#039; - The mission begins with your character being summoned to kill three Decepticons, after which the Create-A-Bot from &#039;&#039;Transformers Decepticons&#039;&#039; will come as a boss for this level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tranquility&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Protect the Locals&#039;&#039; - [[Optimus Prime (Movie)/games|Optimus Prime]] sends Create-A-Bot to kill a drone in a minute, before having to transform and hide from the police. After losing them, he must kill two drones without destroying anything else.&lt;br /&gt;
*&#039;&#039;Car Shopping&#039;&#039; - [[Bumblebee (Movie)/games|Bumblebee]] arrives and tells Create-A-Bot to scan some vehicles. The last car transforms into a Decepticon.&lt;br /&gt;
*&#039;&#039;Information Super Highway&#039;&#039; - Create-A-Bot must scan the internet through radio towers to find the glasses. No, it isn&#039;t about [[Sam Witwicky]].&lt;br /&gt;
*&#039;&#039;Police Brutality&#039;&#039; - Bumblebee goes to the suburbs and finds Barricade. He chases Barricade while being shot down by police cars. At the bridge, they battle.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Arctic&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Follow that Convoy&#039;&#039; - As a helicopter, Create-A-Bot must protect military convoys heading to Megatron.&lt;br /&gt;
*&#039;&#039;Too Late&#039;&#039; - Ironhide protects 3 convoys being attacked by Decepticons, then searches for Megatron, but discovers the Decepticon leader has been moved. Afterwards, he steals a military computer.&lt;br /&gt;
*&#039;&#039;Bad Reception&#039;&#039; - Create-A-Bot protects Ironhide as he goes to the radio tower.&lt;br /&gt;
*&#039;&#039;Winter Showdown&#039;&#039; - Ironhide duels with Starscream at the radio tower. Starscream flies away to parts unknown, probably afraid of dying. He learned that strategy [[The Transformers: The Movie|the hard way.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tranquility 2nd Visit&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Happy Landings&#039;&#039; - Bumblebee must destroy [[Sector Seven]] defenses so Optimus Prime can come to Earth.&lt;br /&gt;
*&#039;&#039;Know Thy Enemy&#039;&#039; - [[Jazz (Movie)|Jazz]] must bring back three Sector Seven vehicles. The final one, a helicopter, turns out to be Blackout, whom Jazz must fight. It turns out that Sector Seven has both Megatron and the AllSpark, to Optimus&#039; horror, who reluctantly decides to kill his former brother.&lt;br /&gt;
*&#039;&#039;Driven to Distraction&#039;&#039; - Bumblebee must neutralize Sector Seven forces at various locations, distracting them so the Autobots can escape to Hoover Dam. Afterwards, Create-A-Bot accidentally leads more Sector Seven forces to Bumblebee when trying to help, and &#039;Bee ends up performing a kamikaze attack to let Create-A-Bot escape. Optimus decides to focus on the AllSpark and leave Bumblebee, which angers Ironhide, who claims Optimus doesn&#039;t care about the Autobots, only caring about killing Megatron.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hoover Dam&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;In Through the Back Door&#039;&#039; - Jazz must go to the radio tower and uploads a virus. Afterwards, he must head to a computer terminal to download data on the facility and protect himself as it downloads. Ironhide apologizes to Optimus for his earlier outburst, which Optimus accepts. Jazz and Optimus note that the AllSpark seems to be favoring their luck.&lt;br /&gt;
*&#039;&#039;Prison Break&#039;&#039; - Create-A-Bot is asked to destroy six satellite dishes and eight gun turrets and break into Hoover Dam. He frees Bumblebee afterward.&lt;br /&gt;
*&#039;&#039;The Heist&#039;&#039; - Bumblebee must retrieve his weapons chip and the All Spark. Afterwards, he escapes the dam.&lt;br /&gt;
*&#039;&#039;Clearing the Road&#039;&#039; - Optimus Prime must destroy Sector Seven roadblocks with Bumblebee in tow, after which he must fight Barricade and a Copter drone. Barricade dies, mentioning he was a diversion, then a cutscene plays in which Megatron finishes thawing and talks with the Decepticon Create-A-Bot.&lt;br /&gt;
*&#039;&#039;Bombing Run&#039;&#039; - Overhearing Megatron&#039;s return, Ironhide must defuse bombs placed on the dam to prevent the loss of countless lives.&lt;br /&gt;
*&#039;&#039;Interference&#039;&#039; - Optimus must duke it out and destroy Brawl.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tranquility 3rd Visit&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Narrow Escape&#039;&#039; - Bumblebee must escape Blackout while being under assault from Tranquility&#039;s police force.&lt;br /&gt;
*&#039;&#039;Downtown Blackout&#039;&#039; - Atop a roof, Ratchet fights and destroys [[Blackout (Movie)|Blackout]].&lt;br /&gt;
*&#039;&#039;Fire Fighting&#039;&#039; - Create-A-Bot fights against drones with Ironhide, then heads to fight All Spark-created drones with Jazz and then finally goes to protect the All Spark and Bumblebee. Once they get the AllSpark to Optimus, Megatron appears and steals it from them. Optimus goes to confront Megatron for a final showdown.&lt;br /&gt;
*&#039;&#039;End Game&#039;&#039; - Create-A-Bot must knock the All Spark out of Megatron&#039;s hands and slam it into Megatron&#039;s spark. Create-A-Bot is killed, and Optimus Prime must defeat Megatron. Upon the death of his brother, Optimus vows to honor Create-A-Bot&#039;s dying wish that Earth be the Autobots&#039; new home.&lt;br /&gt;
&lt;br /&gt;
==Decepticons==&lt;br /&gt;
[[File:TransformersGame DS Decepticonbox.jpg|300px|thumb|...And Pokeformers &amp;lt;s&amp;gt;Blue&amp;lt;/s&amp;gt; Purple]]&lt;br /&gt;
Similar in setting but unique in portrayal is the flip side of the story, &#039;&#039;Decepticons&#039;&#039;. Here, a [[Create-A-Bot (Decepticon)|nearly identical robot]] has come to Earth at the command of [[Starscream (Movie)/games|Starscream]] to find the source of a distress signal from a &amp;quot;lost&amp;quot; Decepticon somewhere in the area. However, Starscream keeps many important pieces of information to himself, including the location of the All Spark and the identity of the Transformer locked in the icy grip of the Arctic. While this Create-A-Bot has to learn that being a Decepticon means loyalty to Megatron, it also becomes apparent that though they fight for different reasons, the Autobots and Decepticons are aiming for the same goal, namely peace on [[Cybertron (planet)|Cybertron]], and also that their senses of honor are not that far apart.&lt;br /&gt;
&lt;br /&gt;
This game is also unique in that the Arctic level is replaced with Qatar, and that this Create-A-Bot is almost immediately put into a position of authority, mainly because Starscream wants everyone dead.&lt;br /&gt;
&lt;br /&gt;
===Cast===&lt;br /&gt;
*[[Create-A-Bot (Decepticon)|Create-A-Bot]] ([[Steve Blum]])&lt;br /&gt;
*[[Megatron (Movie)/games|Megatron]] ([[Frank Welker]])&lt;br /&gt;
*[[Starscream (Movie)/games|Starscream]] ([[Daniel Ross]])&lt;br /&gt;
*[[Barricade (Movie)|Barricade]] ([[Keith David]])&lt;br /&gt;
*[[Blackout (Movie)|Blackout]] ([[Noah Nelson]])&lt;br /&gt;
*[[Brawl (Movie)|Brawl]] ([[David Sobolov]])&lt;br /&gt;
&lt;br /&gt;
===Missions===&lt;br /&gt;
&#039;&#039;&#039;Casino Strip&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;The Rookie&#039;&#039; - Create-A-Bot arrives on Earth, contacts Barricade and learns the basic controls.&lt;br /&gt;
*&#039;&#039;Hazing&#039;&#039; - Create-A-Bot dukes it out with several Autobot Drones. Afterwards, the Autobot Create-A-Bot shows up.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tranquility&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Beware the Locals&#039;&#039; - Barricade proves to be a crap boss, ordering Create-A-Bot to destroy property to learn how the human police force will strike back.&lt;br /&gt;
*&#039;&#039;Robots in Disguise&#039;&#039; - Create-A-Bot must scan/destroy several cars. The last one turns out to be an Autobot.&lt;br /&gt;
*&#039;&#039;The Diversion&#039;&#039; - Seeking to gain Barricade&#039;s respect, Starscream advises Create-A-Bot to neutralize the police and cause more collateral property damage.&lt;br /&gt;
*&#039;&#039;Stings Like a Bee&#039;&#039; - Barricade chases and battles Bumblebee, and sends Create-A-Bot to meet up with Brawl and Blackout in Qatar.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Qatar Military Base&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Decoy&#039;&#039; - As a chopper, Create-A-Bot must destroy tanks, jets, and helicopters.&lt;br /&gt;
*&#039;&#039;Blackout at Qatar&#039;&#039; - Blackout must destroy 5 satellites, then scan 4 buildings under two minutes, all while under extreme fire from human forces.&lt;br /&gt;
*&#039;&#039;Leftovers&#039;&#039; - [[Brawl (Movie)|Brawl]] must stop convoys from getting to the town.&lt;br /&gt;
*&#039;&#039;Ratchet Retaliation!&#039;&#039; - Create-A-Bot fights [[Ratchet (Movie)|Ratchet]] and Autobot drones. Ratchet escapes, and is not seen again. Starscream confides in Create-A-Bot that the AllSpark is on Earth, as is Megatron.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tranquility 2nd Visit&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Torching the Welcome Wagon&#039;&#039; - Create-A-Bot must take out the city&#039;s defenses.&lt;br /&gt;
*&#039;&#039;Codebreaker&#039;&#039; - Brawl must protect several generators from Sector Seven for Barricade.&lt;br /&gt;
*&#039;&#039;Reinforcements&#039;&#039; - When Optimus Prime arrives on Earth, Create-A-Bot must destroy several protoform Autobots and then incapacitate Bumblebee. Create-A-Bot is also disturbed by the reason the Decepticons hate Starscream: he is a treacherous snake who would kill you in your sleep. The Decepticons roll out to Hoover Dam.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hoover Dam&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Communication Breakdown&#039;&#039; - Starscream rather aggressively warns Create-A-Bot to not let the Decepticons find Megatron or the AllSpark. Brawl must take out 3 satellites and then plant bombs along the dam. Afterward, he brings Barricade a tank to get some information.&lt;br /&gt;
*&#039;&#039;Cover Your Six&#039;&#039; - Create-A-Bot reveals Megatron and the AllSpark&#039;s presence on Earth (though Barricade had already figured out Megatron was on Earth), gaining the other Decepticons&#039; trust for making the &amp;quot;right choice&amp;quot;. Barricade raids a Sector Seven base to find info on Megatron&#039;s location, and then discovers that the Autobots have allied themselves with Sector Seven.&lt;br /&gt;
*&#039;&#039;Tag Team&#039;&#039; - Blackout carries Barricade to get into the base. Barricade then must find the control room.&lt;br /&gt;
*&#039;&#039;Megatron&#039;s Return&#039;&#039; - Create-A-Bot must protect Megatron from Sector Seven and later Autobots as Megatron is revived.&lt;br /&gt;
*&#039;&#039;Get the Chip&#039;&#039; - Blackout must obtain Megatron&#039;s weapon chip from fleeing Sector Seven convoys. Megatron then rallies his forces to Tranquility to recover the AllSpark from Bumblebee.&lt;br /&gt;
*&#039;&#039;Ambush&#039;&#039; - Megatron takes out turrets and Autobot drones. Jazz comes and brawls with Megatron, but is killed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tranquility 3rd Visit&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Street Brawl&#039;&#039; - Megatron orders the Decepticons to storm Tranquility for the AllSpark. Brawl must destroy Ironhide, but is never seen again.&lt;br /&gt;
*&#039;&#039;Starscream&#039;s Betrayal&#039;&#039; - Starscream must chase down Bumblebee, after which he fights and kills him, retrieving the All Spark. Starscream then kills Blackout, and Barricade tries to fight against him. Too bad he also dies.&lt;br /&gt;
*&#039;&#039;Sibling Rivalry&#039;&#039; - Starscream learns of Create-A-Bot&#039;s defection to Megatron, which does not go well with the Seeker. Create-A-Bot takes down 25 All Spark Drones. Then he chases Starscream, who sends 25 more drones. After chasing Starscream again, 5 Autobot drones show up and Starscream escapes while Create-A-Bot must destroy the drones. Meanwhile, Megatron duels his brother, Optimus Prime. Optimus is killed. Shockingly, he is not the last boss. Starscream challenges Megatron and his last soldier, Create-A-Bot, to battle in the Casino Strip.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Casino Strip 2nd Visit&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Final Showdown&#039;&#039; - Create-A-Bot weakens Starscream, who drops the All Spark. Create-A-Bot then slams it on Starscream, mortally injuring himself but not wounding Starscream at all. Megatron chases down Starscream, battling him at three rotating positions all over the map. Starscream dies, and Megatron eats the not-quite-dead Create-A-Bot&#039;s spark, claiming that he and the other Decepticons were weak, and only served to &amp;quot;benefit the strong.&amp;quot; Poor kid. The AllSpark gone, his troops killed, Megatron then flies off into the night.&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
{{note|Due to the two games taking place in their own separate continuities, we&#039;ve elected to segregate the quotes to the respective game they first appeared in, to clear up any confusion. However, the following two quotes appear in both games, the former in particular is important to the story of both, despite their disparities.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You Decepticons don&#039;t know when to quit. Time to teach you that the bad guys always lose.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;You Autobots are no better than we Decepticons. We might be on opposite sides, but we&#039;re both playing the same game.&amp;quot;&lt;br /&gt;
:—The two &#039;&#039;&#039;rookies&#039;&#039;&#039; discuss the theme of the games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Dispatch, we have a code... umm... what&#039;s the code for &#039;giant robot attack&#039;?&amp;quot;&lt;br /&gt;
:—A hapless human police officer.&lt;br /&gt;
===&#039;&#039;Autobots&#039;&#039;===&lt;br /&gt;
(&#039;&#039;through the radio&#039;&#039;) &amp;quot;You can choose from dozens of vehicles! Act now, and you can drive out of here with no money down and no payments till next year! This deal is HUGE!!!&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; instructing the &#039;&#039;&#039;new recruit&#039;&#039;&#039; to scan some alt modes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(&#039;&#039;text message&#039;&#039;) Because we can use the AllSpark to rebuild Cybertron. We would finally have a home again. No more roaming through space, no more searching. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;I&#039;ve never seen Cybertron. I&#039;ve always dreamed of seeing it one day.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
(&#039;&#039;text message&#039;&#039;) You will... soon.&lt;br /&gt;
:—&#039;&#039;&#039;Bumblebee&#039;&#039;&#039; reveals the gravity of the situation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;What happened to Cybertron wasn&#039;t your fault, Optimus. It&#039;s Megatron&#039;s.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;No matter what Megatron did, I&#039;m still partly responsible, Jazz. I could&#039;ve prevented all of this from happening before it happened.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;By destroying your own brother?&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Megatron may be my brother, but he is also the one who took the spark of our father... my friends... our world... I will do what I must.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
:—&#039;&#039;&#039;Optimus&#039;&#039;&#039; confides in &#039;&#039;&#039;Jazz&#039;&#039;&#039; his new resolve to end his war with Megatron.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You young punk! This is war! Showing off is the kind of stuff that gets &#039;bots killed!&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Ironhide is right. But we have a more urgent matter. We need to retrieve the AllSpark at all costs!&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;What?!? You mean we&#039;re just gonna leave Bumblebee?!?&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Affirmative.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;You don&#039;t care about &#039;&#039;any&#039;&#039; of us, do you Prime? &#039;Protect the humans, get the AllSpark, Autobots preserve life!&#039; All you care about is beating your brother!&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
:—&#039;&#039;&#039;Ironhide&#039;&#039;&#039; confronts &#039;&#039;&#039;Optimus&#039;&#039;&#039; over his priorities.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Interesting that the only information you were able to obtain was a way in to rescue Bumblebee. That&#039;s rather... fortunate.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;The AllSpark works in mysterious ways, Optimus. Perhaps it felt it was time to get the gang back together.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
:—&#039;&#039;&#039;Optimus&#039;&#039;&#039; and &#039;&#039;&#039;Jazz&#039;&#039;&#039; discuss their recent turn of fortune.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(&#039;&#039;through the radio&#039;&#039;)&amp;quot;He breaks left... he breaks right... will he make it to the endzone?!?... I&#039;m ready to go out there and give it 110%, all the way, BABY!!&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Bumblebee, &#039;&#039;please&#039;&#039;. This is serious! Make your way to the AllSpark!&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
:—&#039;&#039;&#039;Optimus&#039;&#039;&#039; is clearly not a fan of American football.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Don&#039;t take it out on me if you can&#039;t get along with your brother!&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Barricade&#039;&#039;&#039; aims below Optimus&#039; belt.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You Decepticons just want to spread destruction anywhere you go. Destroying Cybertron wasn&#039;t enough for you?&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;It won&#039;t be enough until all you Autobots are melted into &#039;&#039;slag&#039;&#039;.&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Ratchet&#039;&#039;&#039; and &#039;&#039;&#039;Blackout&#039;&#039;&#039; face off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Optimus, if you destroy me, you’ll destroy the AllSpark as well. You will never bring back your precious Cybertron!&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;... I will do what I must.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
:—&#039;&#039;&#039;Optimus&#039;&#039;&#039; strips his eternal foe of his &amp;quot;eternal&amp;quot; status.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Optimus... I see Cybertron. It&#039;s all around us... here on Earth. Make this our new home... the humans need us. We need them... protect them, and they will protect us...&amp;quot; (&#039;&#039;dies&#039;&#039;) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Your name will remembered throughout the ages for the sacrifice you have made today. We will never forget... &#039;&#039;I&#039;&#039; will never forget.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
:—The &#039;&#039;&#039;rookie&#039;&#039;&#039; shares his final wish to &#039;&#039;&#039;Optimus.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;For now, the Decepticon legions are vanquished, and though we have sacrificed much, fate has yielded an unexpected reward: a new world to call home. We live among its people now, hiding in plain sight, until the day comes when we are needed again, to fight the forces that feed on chaos. I am Optimus Prime, and I send this message to all surviving Autobots taking refuge among the stars: you are not alone. We are here. We are waiting...&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Optimus Prime&#039;&#039;&#039;&#039;s closing narration.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Decepticons&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Wanna play &#039;catch the projectile&#039;?&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Brawl&#039;&#039;&#039; in a... well, brawl.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Sector 7 captured Bumblebee... The Autobots have been trying to protect the humans. Why would the humans want to imprison a potential ally?&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Because they&#039;re weak. Weakness breeds fear, and fear makes every ally an enemy. That&#039;s why we Decepticons don&#039;t tolerate weakness. If you&#039;d been trained properly by someone like Megatron, instead of that weasel Starscream, you might understand that.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Were you able to decipher the file?&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Yeah. The &amp;quot;Ice Man&amp;quot; is located at the Sector 7 headquarters in a place called Hoover Dam. It&#039;s two mega-miles east of here.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Starscream will want to know about this information.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Starscream can blow it out his exhaust! Once we revive Megatron, we won&#039;t need to worry about Starscream anymore.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;What makes you think Megatron is so much better a ruler than Starscream?&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Because you know where you stand with Megatron. Starscream is the type that would kill you in your sleep. Megatron would have the ball bearings to do it to your face. Now, let&#039;s move out.&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Barricade&#039;&#039;&#039; takes the &#039;&#039;&#039;rookie&#039;&#039;&#039; to school on Decepticon leadership.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Remember, Brawl, the most important thing is to take out the communication satellites. Don&#039;t get sidetracked with taking on Sector 7.&amp;quot;  &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Gee. Blow up a bunch of stationary targets that won&#039;t fight back. How Exciting.&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Brawl&#039;&#039;&#039; finds his job lacking.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Good job, Brawl. Now we can have some fun, finding out what this human knows.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Oh, goodie! I love to play with new friends!&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
(&#039;&#039;scene fades to black&#039;&#039;) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Does it hurt?&amp;quot;&lt;br /&gt;
:—It&#039;s probably best we don&#039;t see how &#039;&#039;&#039;Barricade&#039;&#039;&#039; and &#039;&#039;&#039;Brawl&#039;&#039;&#039; interrogate the human soldier.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;My Decepticon brothers, we are united once again. Today we dine on the sparks of all Autobots. Today I will reduce Starscream to a pile of scrap metal! Today we recover the AllSpark and show the universe what it means to be a &#039;&#039;&#039;Decepticon&#039;&#039;&#039;!&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Megatron&#039;&#039;&#039; rallies his loyal Decepticons.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Now... you see what it is... to be a Decepticon.&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Barricade&#039;&#039;&#039; has a final moment with the &#039;&#039;&#039;rookie&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You are guilty of the one unforgivable crime: FAILURE!&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;I won&#039;t be the last, Megatron. Someone will &#039;&#039;always&#039;&#039; be there to challenge your leadership!&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;...Maybe. But they will suffer the same fate as &#039;&#039;you&#039;&#039;.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
:—&#039;&#039;&#039;Megatron&#039;&#039;&#039; can handle &#039;&#039;&#039;Starscream&#039;s&#039;&#039;&#039; treachery, but [[Master Blaster|not his incompetence!]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We did it, Lord Megatron... But... Barricade... and the others...&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;If they were truly Decepticons, they would have survived. Weakness is a rust that must be stripped away... just like you.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Wh-- What? But-- I helped save you--&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Yes, but you are heavily damaged.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;But-- could be -- repaired --&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;(Megatron kills Create-A-Con)&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;A waste of resources. The weak only serve to benefit the strong.&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Megatron&#039;&#039;&#039; executes the &#039;&#039;&#039;rookie&#039;&#039;&#039; for his troubles. What a nice boss.&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
Although still scoring fairly low, the two versions of the game got generally better reviews than their [[Transformers The Game (console)|other]] [[Transformers The Game (PSP)|counterparts]]. &#039;&#039;Autobots&#039;&#039; currently has a [http://www.metacritic.com/game/ds/transformers-autobots 67 on Metacritic], while &#039;&#039;Decepticons&#039;&#039; [http://www.metacritic.com/game/ds/transformers-decepticons only has 66]. Reviewers were turned off by the poor graphics and number of glitches when compared to the console versions, but praised the open-world gameplay and ability to transform at any time. Because, you know, this is a game about [[Transformer]]s.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.transformersgame.com Official website for Transformers: The Game]&lt;br /&gt;
{{DEFAULTSORT:Autobots/Decepticons}}&lt;br /&gt;
[[Category:Movie video games]]&lt;/div&gt;</summary>
		<author><name>StormJet</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers:_Dark_of_the_Moon:_Autobots/Decepticons&amp;diff=1565759</id>
		<title>Transformers: Dark of the Moon: Autobots/Decepticons</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers:_Dark_of_the_Moon:_Autobots/Decepticons&amp;diff=1565759"/>
		<updated>2021-11-05T03:08:48Z</updated>

		<summary type="html">&lt;p&gt;StormJet: /* Notes */ Recently played both versions, and figured out what character models the enemy soldiers are.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Nav-dotm-game}}&lt;br /&gt;
{{picsneeded|Covers}}&lt;br /&gt;
&#039;&#039;&#039;Transformers: Dark of the Moon: Autobots&#039;&#039;&#039; and &#039;&#039;&#039;Transformers: Dark of the Moon: Decepticons&#039;&#039;&#039; were released on [[June 14]], [[2011]] for the [[Nintendo DS]]. Both games were developed by [[Behaviour Interactive]] who had previously released &#039;&#039;[[Transformers Animated: The Game]]&#039;&#039;, and published by [[Activision]].  Like the [[Transformers: Dark of the Moon (Xbox 360/PS3)|console version]], they are prequels to the &#039;&#039;[[Transformers: Dark of the Moon (film)|Dark of the Moon]]&#039;&#039; film. They are third-person, over-the-shoulder shooters, and feature both a campaign and multi-player mode.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
[[File:DOTMDS Optimus shoots dudes.jpg|thumb|300px|Pew pew pew]]&lt;br /&gt;
For each mission, there is set character, although once the game has been completed you can go back and replay missions with any playable character. The characters have a primary fire, which is more or less a machine gun with unlimited ammo, and secondary fire in the form of rockets, for which have a limited amount of ammo. More rockets can be obtained by defeating certain foes, which are so numerous you will practically never run out anyway. The character&#039;s health is divided between energy, which can be replenished by picking up [[energon cube]]s dropped by defeated opponents, and &amp;quot;shield&amp;quot;, which slowly regenerates over time. While in vehicle mode, Transformers can go into [[Stealth Force]] mode, making available machine guns, but not the secondary weapon. &lt;br /&gt;
&lt;br /&gt;
Additional abilities include hacking—pressing the radar icon and aiming at a satellite dish or turret reveals a randomly flashing faction [[insignia]]. Pressing the insignia when it matches your faction hacks the target. Hacked turrets will fire on your enemies, which makes them semi-useful when the game doesn&#039;t immediate block you off from them afterwards with a force field. Pressing the A button near certain objects will allow you to pick them up (if the game&#039;s feeling charitable) and throw them at enemies. Characters also have special abilities allowing them to reach hidden areas—for instance Mirage can run along walls, while Soundwave can run on overhead wires.&lt;br /&gt;
&lt;br /&gt;
Upgrades are faction-wide and require collecting &amp;quot;upgrade slots&amp;quot; which appear as small spinning objects, and gaining XP. Between levels, a number of upgrades can be bought from the upgrades screen by spending an upgrade slot and 250XP, giving the player more health, shield, or boosting the primary and secondary fire.&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
===Autobot campaign===&lt;br /&gt;
&#039;&#039;&#039;Chapter 1: Urban Devastation&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Playable character:&#039;&#039; [[Bumblebee (Movie)/games|Bumblebee]]&lt;br /&gt;
[[Optimus Prime (Movie)/games|Optimus Prime]], [[Ratchet (Movie)|Ratchet]] and Bumblebee meet downtown, where they discuss the recent attacks. Believing them to be the work of the [[Decepticon]]s, Optimus sends Bumblebee to investigate, and the small [[Autobot]] quickly discovers that the city is indeed crawling with Decepticons.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter 2: Heavy Industry&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Playable character:&#039;&#039; [[Ironhide (Movie)|Ironhide]]&lt;br /&gt;
Optimus contacts Ironhide with more bad news. The Decepticons are attacking on two fronts: [[Mixmaster (ROTF)|Mixmaster]] is trying to bring the [[Constructicon (ROTF)|Constructicon]]s back online, while [[Starscream (Movie)/games|Starscream]] is attacking a nearby industrial park. Ironhide goes to the Industrial Park to investigate, and is forced to protect a number of buildings from Decepticon attack, while Starscream shoots down numerous fuel stacks. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter 3: The Best Defense...&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Playable character:&#039;&#039; Optimus Prime&lt;br /&gt;
Optimus finds Ratchet on the way to the Stadium to check out a disturbance. Optimus opts to go instead, as Ratchet&#039;s services are better utilized back at base, but Ratchet warns him before he leaves that they&#039;ve intercepted a Decepticon transmission about something called [[Shockwave (Movie)|Shockwave]]. Optimus goes to investigate the Stadium and briefly tangles with [[Soundwave (ROTF)|Soundwave]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter 4: Strong Foundations&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Playable character:&#039;&#039; [[Dino|Mirage]]&lt;br /&gt;
Mirage finds Ratchet in a worried state as the Decepticons are up to something at a NEST construction site. Promising to investigate, Mirage finds [[Lockdown (ROTF)|Lockdown]] messing up the place, and is forced to chase him down.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter 5: Burning Air&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Playable character:&#039;&#039; Optimus Prime&lt;br /&gt;
Ratchet and [[Wheeljack (Movie)|Wheeljack]] contact Optimus to warn him that Decepticons are attacking all over NEST&#039;s Pacific island base. Wheeljack additionally warns him that [[Crowbar]] is a dangerous foe. Optimus drives all over the island bashing Decepticons and protecting the buildings, but fails to encounter Crowbar.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter 6: Into the Fire&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Playable character:&#039;&#039; Mirage&lt;br /&gt;
After Lockdown gets into the NEST base and starts targeting the satellite dishes in an attempt to shut down Autobot communications, Rachet sends Mirage to scour the base and reactivate the dishes. Lockdown is not seen in this level, however. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter 7: Dangerous Experiments&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Playable character:&#039;&#039; Ironhide&lt;br /&gt;
Mirage reports to Ironhide that he&#039;s chasing Lockdown within the base. As Ironhide goes to join the hunt, Optimus Prime contacts everyone with the extremely urgent message not to engage Soundwave. Ironhide tells the Autobot soldier to stay on watch and then proceeds to chase Lockdown around the base and finally catches up with him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter 8: Volcano Overdrive&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Playable character:&#039;&#039; Bumblebee&lt;br /&gt;
As Bumblebee stands ready, Ratchet tells him that Soundwave and Crowbar are in the area. Bumblebee needs to track them down, however, and this is the important part, he has to let Soundwave escape. It&#039;s part of Optimus&#039;s plan. Bumblebee sets out and quickly finds and attacks Crowbar, however he suddenly runs into [[Starscream (Movie)/games|Starscream]]! Bumblebee fights Starscream all over the island as Crowbar and Soundwave escape. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter 9: Hunters and Prey&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Playable character:&#039;&#039; Mirage&lt;br /&gt;
Starscream, as it turns out, has stolen a piece of [[MechTech|Mechtech]], which luckily has a built-in tracking system. The Autobots have traced him to [[Siberia]], and Mirage goes in to stealthily scope the place out by shooting Decepticons.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter 10: Bitter Winds&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Playable character:&#039;&#039; Ironhide&lt;br /&gt;
At the Decepticon base, Ratchet briefs Ironhide on the situation—there are radar stations built all around it which must be taken out. Also Ratchet&#039;s decoded a transmission indicating that Shockwave is a deadly Decepticon assassin! Ironhide moves through the valley, hacking the Decepticon computers to clear a way for the Autobots.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter 11: Heart of Ice&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Playable character:&#039;&#039; Bumblebee&lt;br /&gt;
Ironhide, Bumblebee and Ratchet meet up inside the Decepticon base. Ratchet sends Bumblebee to scout ahead, cautioning him that Megatron may be around. Luckily Bumblebee just finds a whole bunch of Decepticons to shoot.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter 12: Cold Machinery&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Playable character:&#039;&#039; Ironhide&lt;br /&gt;
Optimus arrives, and Ironhide tells him that the Decepticons are completely cut off. Megatron and possibly Shockwave are there. Optimus decides he must go in alone, and tells the others to follow him when he gives the signal. A short time after Optimus goes in, the Autobots receive a weak transmission from him to say that Megatron and Shockwave have escaped, so Ironhide goes after them. He manages to track Megatron, fighting furiously with the Decepticon leader, but Megatron manages to get away. Optimus announces that they won this battle at least, and will be ready for the next one. Elsewhere Megatron calls a strategic retreat, as he&#039;s succeeded in getting what he came for—Shockwave!&lt;br /&gt;
&lt;br /&gt;
===Decepticon campaign===&lt;br /&gt;
&#039;&#039;&#039;Chapter 1: Demolition&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Playable character:&#039;&#039; [[Soundwave (ROTF)|Soundwave]]&lt;br /&gt;
[[Starscream (Movie)/games|Starscream]] relays news to Soundwave that [[Megatron (Movie)/games|Megatron]] has ordered a two-pronged assault. While [[Mixmaster (ROTF)|Mixmaster]] is in charge of one, Starscream is in charge of an attack on a [[NEST]] facility, and he wants Soundwave to provide a diversion. Soundwave is skeptical that these are Megatron&#039;s orders, but decides to check up on it later and goes and wreaks havoc in a nearby industrial park as a diversion.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter 2: Desperation Play&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Playable character:&#039;&#039; [[Crowbar]]&lt;br /&gt;
Starscream finds Crowbar equally back-chatty when he tells Crowbar to create another diversion near the Stadium to keep the Autobots distracted from the NEST facility. Crowbar proceeds to make as much of a distraction as he can downtown, also encountering Ironhide within the staidum. &lt;br /&gt;
&lt;br /&gt;
[[File:DOTMDS Lockdown chases Optimus.jpg|thumb|300px|Come back here, you coward!]]&lt;br /&gt;
&#039;&#039;&#039;Chapter 3: Shipping Out&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Playable character:&#039;&#039; [[Lockdown (ROTF)|Lockdown]]&lt;br /&gt;
Meanwhile, Starscream sends Lockdown into the NEST facility to look for any information the Autobots have gathered on [[Shockwave (Movie)|Shockwave]] or Operation: Pillar. Lockdown successfully infiltrates the base, though he spends most of his time chasing [[Optimus Prime (Movie)/games|Optimus Prime]] around.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter 4: Deconstruction Site&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Playable character:&#039;&#039; Lockdown&lt;br /&gt;
The stolen data secure, Lockdown escapes the NEST base and reports back to Starscream. Starscream notes that the Autobots have taken over an abandoned [[Sector Seven|Sector 7]] base in the Pacific, and dispatches Lockdown there. Lockdown immediately encounters [[Dino|Mirage]] and defeats the Autobot soundly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter 5: Hostile Territory&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Playable character:&#039;&#039; Crowbar&lt;br /&gt;
Crowbar has also arrived at the island, and Starscream warns him that Optimus is somewhere there. Crowbar wanders around knocking down buildings, but the Autobot leader fails to show.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter 6: Breaking and Entering&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Playable character:&#039;&#039; Lockdown&lt;br /&gt;
As part of yet another diversion, Starscream tells Lockdown to go attack communication arrays in the NEST base. Lockdown wonders aloud if it&#039;s part of their plan to bring Shockwave back online, and Starscream tells him to mind his own business. Lockdown shrugs and goes and shoots some more Autobots.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter 7: Grand Larceny&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Playable character:&#039;&#039; Soundwave&lt;br /&gt;
Soundwave also infiltrates the base, on a stealth mission to retrieve Mechtech data which is not helped at all by Starscream&#039;s constant chattering over the comm. After fighting his way stealthily into the base by shooting lots of Autobots with his rocket launcher, Soundwave retrieves the data he&#039;s after and fights his way towards the exit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter 8: Freedom Run&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Playable character:&#039;&#039; Crowbar&lt;br /&gt;
Seeking to escape the NEST base, Soundwave instructs Crowbar to run interference. To Crowbar&#039;s delight, this means he gets to beat the snot out of [[Bumblebee (Movie)/games|Bumblebee]] while Soundwave gets away.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter 9: Siege Engines&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Playable character:&#039;&#039; Crowbar&lt;br /&gt;
Some time later, in Siberia, Crowbar tells one of his fellow Decepticons that he doesn&#039;t think the Autobots will find them way out there, but to be vigilant in case they do. As the Autobots shortly do turn up, and Crowbar doesn&#039;t want to bug Megatron, he runs around shooting them all. He faces Mirage once again at the end of the level. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter 10: Lair of the Dragon&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Playable character:&#039;&#039; Soundwave&lt;br /&gt;
Megatron contacts Soundwave with new orders. The Autobots have set up sensor-jamming radar emplacements which are blocking the ability of Megatron and his men from seeing their immediate surroundings. Soundwave sets out and deactivates the radar emplacements while shooting more Autobots.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter 11: Deep Freeze&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Playable character:&#039;&#039; Megatron&lt;br /&gt;
As the Autobots overrun the Decepticon base, Megatron runs to find Shockwave. Starscream contacts him to see if he&#039;s all right or if Starscream can take over yet. Starscream also expresses concern that Shockwave might turn against them, but Megatron says he has no choice but to activate the assassin. With Starscream&#039;s concerns duly dismissed, Megatron rampages through the base, destroying Autobot invaders.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter 12: Desolate Decisions&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Playable character:&#039;&#039; Megatron&lt;br /&gt;
It&#039;s not long before he gets a new signal, this time from [[Ironhide (Movie)|Ironhide]] who has hacked into the Decepticon frequency. Ironhide announces he&#039;s going to stop Megatron and proceeds to lead Megatron on a merry chase around the Autobot-infested base until Megatron can defeat him. The Autobots gather outside and Optimus announces that they won this battle at least, and will be ready for the next one. Elsewhere Megatron calls a strategic retreat, as he&#039;s succeeded in getting what he came for—Shockwave!&lt;br /&gt;
&lt;br /&gt;
==Featured characters==&lt;br /&gt;
{{featuredcharacters|c1=&lt;br /&gt;
*[[Optimus Prime (Movie)/games|Optimus Prime]] ([[Peter Cullen]])&lt;br /&gt;
*[[Ironhide (Movie)|Ironhide]] ([[Jess Harnell]])&lt;br /&gt;
*[[Bumblebee (Movie)/games|Bumblebee]] ([[Fred Tatasciore]])&lt;br /&gt;
*[[Dino|Mirage]] ([[Dave Wittenberg]])&lt;br /&gt;
&lt;br /&gt;
|c2=&lt;br /&gt;
*[[Megatron (Movie)/games|Megatron]] ([[Fred Tatasciore]])&lt;br /&gt;
*[[Soundwave (ROTF)|Soundwave]] ([[Isaac C. Singleton, Jr.]])&lt;br /&gt;
*[[Crowbar]] ([[Steve Blum]])&lt;br /&gt;
*[[Lockdown (ROTF)|Lockdown]] ([[Joey Camen]])&lt;br /&gt;
&lt;br /&gt;
|h3=Non-Player|c3=&lt;br /&gt;
&#039;&#039;&#039;Autobot&#039;&#039;&#039;&lt;br /&gt;
*[[Ratchet (Movie)|Ratchet]] (Fred Tatasciore)&lt;br /&gt;
*[[Wheeljack (Movie)|Wheeljack]] ([[Jamie Alcroft]])&lt;br /&gt;
&#039;&#039;&#039;Decepticon&#039;&#039;&#039;&lt;br /&gt;
*[[Starscream (Movie)/games|Starscream]] (Steve Blum)&lt;br /&gt;
*[[Shockwave (Movie)|Shockwave]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
&amp;quot;MIRAGE!&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;Aah! What is it?&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Ratchet&#039;&#039;&#039; creeps up on &#039;&#039;&#039;Mirage&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You&#039;d better stay quiet! If you don&#039;t find the Mechtech data in that base, Megatron will be sorely displeased.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;Agreed. Your radio silence is appreciated.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;Oh, I, Ah, yes, of course, radio silence would be best, I... ahem. Starscream out.&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Starscream&#039;&#039;&#039; and &#039;&#039;&#039;Soundwave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;If you fail to survive this, Megatron, I will dedicate my reign as leader to honoring your name!&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;When I survive this, Starscream, you and I will discuss your treacherous display of ambition.&amp;quot;&lt;br /&gt;
:—&#039;&#039;&#039;Starscream&#039;&#039;&#039; and &#039;&#039;&#039;Megatron&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Shouldn&#039;t get so worked up, Starscream. You&#039;ll blow a gasket.&amp;quot; &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;WORKED, UP?!! I speak for Lord Megatron, you pile of junk! You will obey me!&amp;quot;&lt;br /&gt;
:- &#039;&#039;&#039;Crowbar&#039;&#039;&#039; and &#039;&#039;&#039;Starscream&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Lockdown,is the data damaged? Are you functional?&amp;quot; &amp;lt;br /&amp;gt; &lt;br /&gt;
&amp;quot;I&#039;m here, Starscream, the data&#039;s fine.&amp;quot; &amp;lt;br/&amp;gt; &lt;br /&gt;
&amp;quot;Then why have you stopped moving?!&amp;quot; &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;Just basking in the moment.&amp;quot; &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;You IDIOT! That data&#039;s worth more then you are. Send it immediately!&amp;quot; &lt;br /&gt;
:- &#039;&#039;&#039;Starscream&#039;&#039;&#039; and &#039;&#039;&#039;Lockdown&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Keeping us busy while they do their dirty work behind our backs, huh?&amp;quot; &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;Be careful. Other Autobots have sighted Lockdown in the area...he never listens.&amp;quot; &lt;br /&gt;
:- &#039;&#039;&#039;Ratchet&#039;&#039;&#039; discussing Lockdown with &#039;&#039;&#039;Mirage&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Multi-player==&lt;br /&gt;
Multi-player includes five gameplay modes:&lt;br /&gt;
*&#039;&#039;&#039;1-on-1:&#039;&#039;&#039; deathmatch in an arena&lt;br /&gt;
*&#039;&#039;&#039;Master of [[Cybertron (planet)|Cybertron]]:&#039;&#039;&#039; Two players versus infinite waves of enemies. When the time expires, highest score wins.&lt;br /&gt;
*&#039;&#039;&#039;Marathon:&#039;&#039;&#039; Two players versus infinite waves of enemies. Player that survives longest wins.&lt;br /&gt;
*&#039;&#039;&#039;Free-for-All:&#039;&#039;&#039; deathmatch versus more than one opponent.&lt;br /&gt;
*&#039;&#039;&#039;Team Deathmatch:&#039;&#039;&#039; two-on-two combat. Autobots Vs Decepticons. &lt;br /&gt;
&lt;br /&gt;
There are only three multiplayer maps: Stadium, Siberia, and Corridor. &lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
[[File:DOTMDS Soundwave carries truck.jpg|thumb|300px|Soundwave looks for a reviewer to throw his truck at.]]&lt;br /&gt;
The DS version garnered a plethora of reviews ranging from mediocre to negative. &#039;&#039;Nintendo Power&#039;&#039; magazine rated it at 30%, calling it a step down from previous games.&amp;lt;ref&amp;gt;[http://www.metacritic.com/game/ds/transformers-dark-of-the-moon---autobots/critic-reviews Metacritic reviews]&amp;lt;/ref&amp;gt; IGN misses &#039;&#039;[[Transformers Animated (cartoon)|Transformers Animated]]&#039;&#039;, using words like &amp;quot;plain&amp;quot;, &amp;quot;uneventful&amp;quot; and &amp;quot;bland&amp;quot;, and giving it a rating of 5 out of 10.&amp;lt;ref&amp;gt;[https://www.ign.com/articles/2011/06/18/transformers-dark-of-the-moon-autobots-review IGN Dark of the Moon review]&amp;lt;/ref&amp;gt; Nintendo World Report agreed, giving it 3.5 out of 10 but regarded the voice acting as the best part of the game.&amp;lt;ref&amp;gt;[http://www.nintendoworldreport.com/review/27110 Nintendo World Report Dark of the Moon review]&amp;lt;/ref&amp;gt; One of the higher ratings was 5.5 out of 10, awarded by ZTGD who criticized the graphics and game play choices and were overall disappointed in the game.&amp;lt;ref&amp;gt;[http://www.ztgd.com/reviews/transformers-dark-of-the-moon-autobots/ ZTGD Dark of the Moon review]&amp;lt;/ref&amp;gt; Nintendo Okie particularly criticized the texturing, enemy AI and repetitive game play, noting that &amp;quot;You shoot a lot of robots in this game and after about 20 minutes it gets boring&amp;quot; and &amp;quot;&#039;&#039;Dark Of The Moon&#039;&#039; falls far short of being a compelling video game.&amp;quot;&amp;lt;ref&amp;gt;[http://nintendo-okie.com/2011/07/05/transformers-dark-of-the-moon-%E2%80%93-autobotsdecepticons-review-ds/ Nintendo Okie review]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Certain editions of the game came with a redecoed &#039;&#039;[[Speed Stars]]&#039;&#039; Bumblebee or Lockdown.&lt;br /&gt;
*Megatron sports his &#039;&#039;[[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen]]&#039;&#039; body rather than his &#039;&#039;[[Transformers: Dark of the Moon (franchise)|Dark of the Moon]]&#039;&#039; form. Though he still turns into a tank, he can&#039;t shoot his main cannon until he switches to his Mechtech winged-tank mode.&lt;br /&gt;
*The words &amp;quot;Checkpoint reached&amp;quot; appear to be code for &amp;quot;You are about to be attacked by the enemy&amp;quot;.&lt;br /&gt;
*Crowbar does not transform into the Chevrolet SUV form of the film, but rather his Cyberverse alternate mode: a Carbon Motors E7 Police Car. &lt;br /&gt;
*In the credits, Sideswipe is mentioned to have been voiced by Fred Tatasciore. However, the Autobot does not appear throughout the whole game and has no character model, and absolutely no mention whatsoever, so this must be a mistake. &lt;br /&gt;
*There is no Warpath, Laserbeak, or Driller mentioned in this game, or any sign of the other Dreads.&lt;br /&gt;
*Although characters like Shockwave, Starscream and Ratchet are deemed unplayable, rumours say by downloading the emulator version of both games, you can play as these characters. &lt;br /&gt;
*If you pre-ordered the game/both games at Toys&#039;R&#039;Us, the game skins for Lockdown and Bumblebee are different.  &lt;br /&gt;
*A glitch can allow you to play as a Decepticon in the Autobot campaign or vise-versa. Go onto a multiplayer game as host (on your own, this doesn&#039;t need anyone else), choose game type, place, and character, and wait until it says &amp;quot;Communication Error&amp;quot;. When you press OK and go to campaign, you can play as anyone.&lt;br /&gt;
*Ironhide &#039;&#039;still&#039;&#039; reuses his [[Transformers Autobots/Decepticons]] model, which &#039;&#039;still&#039;&#039; has an entire body different from his movie appearance. Why reuse assets that weren&#039;t right to begin with?&lt;br /&gt;
*The enemy soldiers from both factions reuse characters models from the [[Revenge of the Fallen (video games)|previous franchise]], albet in poor quality due to the DS&#039;s limitations.&lt;br /&gt;
**Autobots: [[Omnibot Scout 1]], [[Protectobot Scout]], [[Protectobot Warrior]]&lt;br /&gt;
**Decepticons: [[Stunticon Scout 2]], [[Combaticon Scout]], [[Decepticon Sergeant]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Dark of the Moon: Autobots/Decepticons}}&lt;br /&gt;
[[Category:Dark of the Moon video games]]&lt;/div&gt;</summary>
		<author><name>StormJet</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Contagion&amp;diff=1555308</id>
		<title>Contagion</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Contagion&amp;diff=1555308"/>
		<updated>2021-09-23T00:56:44Z</updated>

		<summary type="html">&lt;p&gt;StormJet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|decepticon}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Contagion is a [[Decepticon]] from the [[Transformers Universe]] portion of the [[Aligned continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:TFUniverse Contagion.jpg|thumb|upright=1.67|The [[Cybonic plague]] is a case of [[combat fatigue|COMBAT FATIGUE]] compared to ME!]]&lt;br /&gt;
{{Bigquote|&#039;&#039;A venomous Decepticon, &#039;&#039;&#039;Contagion&#039;&#039;&#039; powers himself on the misfortunes of others. Bathing the battlefield in toxic gas he spreads his own brand of dark destruction, stripping enemies down to their gearboxes with searing SMGs. Those big tanks on his back aren’t just for show - damaged Decepticons at close range will find their rust repaired and their batteries boosted. Anyone not in his squad should probably give him a wide berth.&#039;&#039;|Warrior bio from the Transformers Universe cilent files}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers Universe&#039;&#039;===&lt;br /&gt;
[[File:Contagion2.png|thumb|left|250px]]&lt;br /&gt;
Contagion was part of the crew of the &#039;&#039;[[Leviathan (starship)|Leviathan]]&#039;&#039; when it shot down the Autobot ship &#039;&#039;[[Arclight (ship)|Arclight]]&#039;&#039; over [[Central City (Earth)|Central City]]. He and the other Decepticons on board went on to engage in a number of battles against the surviving Autobots in a number of places around the world. {{storylink|Transformers Universe}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* He was apparently leaked after a couple of users on the &#039;&#039;Transformers Universe&#039;&#039; forums began tweaking around with the generic web address for all the model images for [[Autobot]] and [[Decepticon]] Warriors.&amp;lt;ref&amp;gt;https://secure.transformersuniverse.com/m=forum_tu/sl=0/forums.ws?2,3,196,6768&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;http://cdn.transformersuniverse.com/img/main/bot-pages/unity-fallback/bots/contagion.png&amp;lt;/ref&amp;gt;. However after the leak, his name then appeared on the wallpaper on the official TFU site&amp;lt;ref&amp;gt;https://www.transformersuniverse.com/media/wallpapers&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Transformers Universe game Decepticons]]&lt;br /&gt;
[[Category:Video game-only characters]]&lt;/div&gt;</summary>
		<author><name>StormJet</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Rollcage&amp;diff=1555307</id>
		<title>Rollcage</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Rollcage&amp;diff=1555307"/>
		<updated>2021-09-23T00:56:21Z</updated>

		<summary type="html">&lt;p&gt;StormJet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|decepticon}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Rollcage is a [[Decepticon]] from the [[Transformers Universe]] portion of the [[Aligned continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:TFUniverseJagex-Rollcage.png|thumb|upright=0.9|]]&lt;br /&gt;
{{Bigquote|&#039;&#039;&#039;&#039;&#039;Rollcage&#039;&#039;&#039; is a loud and lethal Decepticon who is ready to race all-comers. Cranking her amplifiers to eleven and revving her engine to 10,000 RPM, she’ll spin her rivals into the walls of high-banked turns. While her opponents burn at the foot of the track, she’ll be burning rubber to the sound of shred guitar in Victory Lane.&#039;&#039;|Warrior bio from the Transformers Universe cilent files}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers Universe&#039;&#039;===&lt;br /&gt;
[[File:TFUniverseJagex-RollcageVehicle.png|thumb|left|]]&lt;br /&gt;
{{charstubgames}}&lt;br /&gt;
{{storylink|Transformers Universe}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* She was apparently leaked after a couple of users on the Transformers Universe forums began tweaking around with the generic web address for all the model images for [[Autobot]] and [[Decepticon]] Warriors. &amp;lt;ref&amp;gt;https://secure.transformersuniverse.com/m=forum_tu/sl=0/forums.ws?2,3,196,6768&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;http://cdn.transformersuniverse.com/img/main/bot-pages/unity-fallback/bots/rollcage.png&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Female Transformers]]&lt;br /&gt;
[[Category:Transformers Universe game Decepticons]]&lt;br /&gt;
[[Category:Video game-only characters]]&lt;/div&gt;</summary>
		<author><name>StormJet</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Pitstop&amp;diff=1555306</id>
		<title>Pitstop</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Pitstop&amp;diff=1555306"/>
		<updated>2021-09-23T00:55:40Z</updated>

		<summary type="html">&lt;p&gt;StormJet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobot}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Pitstop is an [[Autobot]] from the [[Transformers Universe]] portion of the [[Aligned continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:TFUniverseJagex-Pitstop.png|thumb]]&lt;br /&gt;
{{Bigquote|&#039;&#039;Years of over-refinement means there isn’t anything “stock” about &#039;&#039;&#039;Pitstop&#039;&#039;&#039;. But no matter how hard this Autobot floors it, he seems to spend more time in the pits than in pole position. Roll him out onto the battlefield though and all his special modifications come into their own. On the track he might not reach Victory Lane, but in battle he’s always at the front of the grid.&#039;&#039;|Warrior bio from the Transformers Universe cilent files}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers Universe&#039;&#039;===&lt;br /&gt;
[[File:PITSTOP_HEADSHOT.png‎|thumb||I AIN&#039;T HAPPY!]]&lt;br /&gt;
[[File:TFUniverseJagex-PitstopVehicle.png|thumb]]&lt;br /&gt;
Pitstop was among the Autobots who were on board the &#039;&#039;[[Arclight (ship)|Arclight]]&#039;&#039; when it was shot down over [[Central City (Earth)|Central City]]. He survived the crash and proceeded to take part in a series of battles against the Decepticons who had come to [[Earth]] aboard the &#039;&#039;[[Leviathan (starship)|Leviathan]]&#039;&#039;. {{storylink|Transformers Universe}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* He was apparently leaked after a couple of users on the Transformers Universe forums began tweaking around with the generic web address for all the model images for [[Autobot]] and [[Decepticon]] Warriors.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Transformers Universe game Autobots]]&lt;br /&gt;
[[Category:Video game-only characters]]&lt;/div&gt;</summary>
		<author><name>StormJet</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Rollcage&amp;diff=1555305</id>
		<title>Rollcage</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Rollcage&amp;diff=1555305"/>
		<updated>2021-09-23T00:54:57Z</updated>

		<summary type="html">&lt;p&gt;StormJet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|decepticon}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Rollcage is a [[Decepticon]] from the [[Transformers Universe]] portion of the [[Aligned continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:TFUniverseJagex-Rollcage.png|thumb|upright=0.9|]]&lt;br /&gt;
{{Bigquote|&#039;&#039;Rollcage is a loud and lethal Decepticon who is ready to race all-comers. Cranking her amplifiers to eleven and revving her engine to 10,000 RPM, she’ll spin her rivals into the walls of high-banked turns. While her opponents burn at the foot of the track, she’ll be burning rubber to the sound of shred guitar in Victory Lane.&#039;&#039;|Warrior bio from the Transformers Universe cilent files}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers Universe&#039;&#039;===&lt;br /&gt;
[[File:TFUniverseJagex-RollcageVehicle.png|thumb|left|]]&lt;br /&gt;
{{charstubgames}}&lt;br /&gt;
{{storylink|Transformers Universe}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* She was apparently leaked after a couple of users on the Transformers Universe forums began tweaking around with the generic web address for all the model images for [[Autobot]] and [[Decepticon]] Warriors. &amp;lt;ref&amp;gt;https://secure.transformersuniverse.com/m=forum_tu/sl=0/forums.ws?2,3,196,6768&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;http://cdn.transformersuniverse.com/img/main/bot-pages/unity-fallback/bots/rollcage.png&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Female Transformers]]&lt;br /&gt;
[[Category:Transformers Universe game Decepticons]]&lt;br /&gt;
[[Category:Video game-only characters]]&lt;/div&gt;</summary>
		<author><name>StormJet</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Contagion&amp;diff=1555304</id>
		<title>Contagion</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Contagion&amp;diff=1555304"/>
		<updated>2021-09-23T00:54:34Z</updated>

		<summary type="html">&lt;p&gt;StormJet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|decepticon}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Contagion is a [[Decepticon]] from the [[Transformers Universe]] portion of the [[Aligned continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:TFUniverse Contagion.jpg|thumb|upright=1.67|The [[Cybonic plague]] is a case of [[combat fatigue|COMBAT FATIGUE]] compared to ME!]]&lt;br /&gt;
{{Bigquote|&#039;&#039;A venomous Decepticon, Contagion powers himself on the misfortunes of others. Bathing the battlefield in toxic gas he spreads his own brand of dark destruction, stripping enemies down to their gearboxes with searing SMGs. Those big tanks on his back aren’t just for show - damaged Decepticons at close range will find their rust repaired and their batteries boosted. Anyone not in his squad should probably give him a wide berth.&#039;&#039;|Warrior bio from the Transformers Universe cilent files}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers Universe&#039;&#039;===&lt;br /&gt;
[[File:Contagion2.png|thumb|left|250px]]&lt;br /&gt;
Contagion was part of the crew of the &#039;&#039;[[Leviathan (starship)|Leviathan]]&#039;&#039; when it shot down the Autobot ship &#039;&#039;[[Arclight (ship)|Arclight]]&#039;&#039; over [[Central City (Earth)|Central City]]. He and the other Decepticons on board went on to engage in a number of battles against the surviving Autobots in a number of places around the world. {{storylink|Transformers Universe}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* He was apparently leaked after a couple of users on the &#039;&#039;Transformers Universe&#039;&#039; forums began tweaking around with the generic web address for all the model images for [[Autobot]] and [[Decepticon]] Warriors.&amp;lt;ref&amp;gt;https://secure.transformersuniverse.com/m=forum_tu/sl=0/forums.ws?2,3,196,6768&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;http://cdn.transformersuniverse.com/img/main/bot-pages/unity-fallback/bots/contagion.png&amp;lt;/ref&amp;gt;. However after the leak, his name then appeared on the wallpaper on the official TFU site&amp;lt;ref&amp;gt;https://www.transformersuniverse.com/media/wallpapers&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Transformers Universe game Decepticons]]&lt;br /&gt;
[[Category:Video game-only characters]]&lt;/div&gt;</summary>
		<author><name>StormJet</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=User:StormJet&amp;diff=1405728</id>
		<title>User:StormJet</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=User:StormJet&amp;diff=1405728"/>
		<updated>2020-04-26T19:09:37Z</updated>

		<summary type="html">&lt;p&gt;StormJet: /* TFU Datamining Info */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A Transformers fan since the Beast Wars era. Doesn&#039;t like Repowers &amp;amp; abates, but doesn&#039;t let them get in my way. Currently doing research on the Transformers DS &amp;amp; PSP games, and gathering as much information on the now shut down Transformers Universe, and enemy soldiers from the Bayformers &amp;amp; Cybertron games from Activision.&lt;br /&gt;
&lt;br /&gt;
==TFU Unused Warrior Bios (from the TFU client files)==&lt;br /&gt;
*Rollcage: Rollcage is a loud and lethal Decepticon who is ready to race all-comers. Cranking her amplifiers to eleven and revving her engine to 10,000 RPM, she’ll spin her rivals into the walls of high-banked turns. While her opponents burn at the foot of the track, she’ll be burning rubber to the sound of shred guitar in Victory Lane.&lt;br /&gt;
&lt;br /&gt;
*Pitstop: Years of over-refinement means there isn’t anything “stock” about Pitstop. But no matter how hard this Autobot floors it, he seems to spend more time in the pits than in pole position. Roll him out onto the battlefield though and all his special modifications come into their own. On the track he might not reach Victory Lane, but in battle he’s always at the front of the grid.&lt;br /&gt;
&lt;br /&gt;
*Contagion: A venomous Decepticon, Contagion powers himself on the misfortunes of others. Bathing the battlefield in toxic gas he spreads his own brand of dark destruction, stripping enemies down to their gearboxes with searing SMGs. Those big tanks on his back aren’t just for show - damaged Decepticons at close range will find their rust repaired and their batteries boosted. Anyone not in his squad should probably give him a wide berth.&lt;br /&gt;
&lt;br /&gt;
==TFU Datamining Info==&lt;br /&gt;
*Contagion&lt;br /&gt;
-Tagline: &amp;quot;Turns Up The Gas&amp;quot;&lt;br /&gt;
-Kalista Mine Deployer (Omni Damage)&lt;br /&gt;
-Sigma SMGs (Spark Damage)&lt;br /&gt;
-Vigil Vapor Gun (Healing Weapon)&lt;br /&gt;
-Alt mode weapon: spark damaging grenade launcher.&lt;br /&gt;
*Cameo&lt;br /&gt;
-Tagline: &amp;quot;Predator in Pink&amp;quot;&lt;br /&gt;
-Cynda SMGs (Shield Damage)&lt;br /&gt;
-Mak Blaster Rifle (Spark Damage)&lt;br /&gt;
-Zeta Sniper Rifle (Shield Damage)&lt;br /&gt;
-Alt Mode Weapon: Geode Gatling Gun (Shield Damage)&lt;br /&gt;
*Knockout&lt;br /&gt;
-Unknown Melee Weapon&lt;br /&gt;
-Vortex Pulse Blaster (Omni Damage)&lt;br /&gt;
-Incistor Beam Gun (Healing Weapon)&lt;br /&gt;
-Alt Mode Weapon: Neurex Beam Cannon (Omni Damage)&lt;/div&gt;</summary>
		<author><name>StormJet</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=User:StormJet&amp;diff=1405727</id>
		<title>User:StormJet</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=User:StormJet&amp;diff=1405727"/>
		<updated>2020-04-26T19:08:20Z</updated>

		<summary type="html">&lt;p&gt;StormJet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A Transformers fan since the Beast Wars era. Doesn&#039;t like Repowers &amp;amp; abates, but doesn&#039;t let them get in my way. Currently doing research on the Transformers DS &amp;amp; PSP games, and gathering as much information on the now shut down Transformers Universe, and enemy soldiers from the Bayformers &amp;amp; Cybertron games from Activision.&lt;br /&gt;
&lt;br /&gt;
==TFU Unused Warrior Bios (from the TFU client files)==&lt;br /&gt;
*Rollcage: Rollcage is a loud and lethal Decepticon who is ready to race all-comers. Cranking her amplifiers to eleven and revving her engine to 10,000 RPM, she’ll spin her rivals into the walls of high-banked turns. While her opponents burn at the foot of the track, she’ll be burning rubber to the sound of shred guitar in Victory Lane.&lt;br /&gt;
&lt;br /&gt;
*Pitstop: Years of over-refinement means there isn’t anything “stock” about Pitstop. But no matter how hard this Autobot floors it, he seems to spend more time in the pits than in pole position. Roll him out onto the battlefield though and all his special modifications come into their own. On the track he might not reach Victory Lane, but in battle he’s always at the front of the grid.&lt;br /&gt;
&lt;br /&gt;
*Contagion: A venomous Decepticon, Contagion powers himself on the misfortunes of others. Bathing the battlefield in toxic gas he spreads his own brand of dark destruction, stripping enemies down to their gearboxes with searing SMGs. Those big tanks on his back aren’t just for show - damaged Decepticons at close range will find their rust repaired and their batteries boosted. Anyone not in his squad should probably give him a wide berth.&lt;br /&gt;
&lt;br /&gt;
==TFU Datamining Info==&lt;br /&gt;
===Contagion===&lt;br /&gt;
-Tagline: &amp;quot;Turns Up The Gas&amp;quot;&lt;br /&gt;
-Kalista Mine Deployer (Omni Damage)&lt;br /&gt;
-Sigma SMGs (Spark Damage)&lt;br /&gt;
-Vigil Vapor Gun (Healing Weapon)&lt;br /&gt;
-Alt mode weapon: spark damaging grenade launcher.&lt;br /&gt;
===Cameo===&lt;br /&gt;
-Tagline: &amp;quot;Predator in Pink&amp;quot;&lt;br /&gt;
-Cynda SMGs (Shield Damage)&lt;br /&gt;
-Mak Blaster Rifle (Spark Damage)&lt;br /&gt;
-Zeta Sniper Rifle (Shield Damage)&lt;br /&gt;
-Alt Mode Weapon: Geode Gatling Gun (Shield Damage)&lt;br /&gt;
===Knockout===&lt;br /&gt;
Unknown Melee Weapon&lt;br /&gt;
Vortex Pulse Blaster (Omni Damage)&lt;br /&gt;
Incistor Beam Gun (Healing Weapon)&lt;br /&gt;
Alt Mode Weapon: Neurex Beam Cannon (Omni Damage)&lt;/div&gt;</summary>
		<author><name>StormJet</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=User_talk:Escargon&amp;diff=1405724</id>
		<title>User talk:Escargon</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=User_talk:Escargon&amp;diff=1405724"/>
		<updated>2020-04-26T18:36:45Z</updated>

		<summary type="html">&lt;p&gt;StormJet: /* Bad decision choices. */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Dude, stop. English names are not transferred across different characters. Big Convoy is not Big Prime. [[Gren]] is not Hook. Gaia Guardian is not Gaia Defensor, etc. [[User:Mimi|Mimi]] 21:50, 14 September 2013 (EDT)&lt;br /&gt;
:Big Convoy has never been named in English, Gren&#039;s never been named as that, and Gaia Guardian doesn&#039;t have an English name. Those examples don&#039;t work at all. [[User:Escargon|Escargon]] 21:55, 14 September 2013 (EDT)&lt;br /&gt;
::You are severely missing the point. The Kre-O character has no name, English or otherwise. All we have is the assumed intent of the writer (so, &amp;quot;Alexa&amp;quot;). What applies to the original character does not automatically apply to homages, as I&#039;ve shown with my examples.&lt;br /&gt;
::And, frankly, if you had an issue, a better method of action would have been discussing rather than automatically reverting the preference of the person taking the time to make those pages! [[User:Mimi|Mimi]] 22:03, 14 September 2013 (EDT)&lt;br /&gt;
:: Mimi has a point. using the Alexis/Alexa Kre-o as an  example; this wiki typically uses the Japanese name unless/until and  English name is made. So, while the Kre-O character  might be based  off Alexis from Armada, we must call her what the comic calls her. And since the comic calls her nothing, author intent is all we have to go on. I say stick with Alexa but keep the reference to  Alexis in the notes/[[User:Stevo|Stevo]] 22:27, 14 September 2013 (EDT)&lt;br /&gt;
:::Eh. Whatever, I don&#039;t even know all that much about the Japanese names, so I&#039;m not the best one to ask about it. [[User:Escargon|Escargon]] 16:59, 15 September 2013 (EDT)&lt;br /&gt;
:: Give me a mistake in the paragraph please.[[User:MetroPlex71]]&lt;br /&gt;
Please don&#039;t say that being a woman is an insult.  --[[User:ItsWalky|ItsWalky]] 22:32, 22 September 2013 (EDT)&lt;br /&gt;
:For clarification, I think [http://tfwiki.net/mediawiki/index.php?title=Waspinator_(BW)&amp;amp;curid=335&amp;amp;diff=828439&amp;amp;oldid=827733&amp;amp;rcid=666524 Supernova222] was the one who said it first. Just letting that out there. --[[User:Inkblot|Inkblot]] 22:48, 22 September 2013 (EDT)&lt;br /&gt;
:I wasn&#039;t trying to sir. Inkblot is correct. I just undid my revision cause I wasn&#039;t sure if it was correct or not. [[User:Escargon|Escargon]] 06:37, 23 September 2013 (EDT)&lt;br /&gt;
:(sometimes I should just sit down and shut up.) [[User:Escargon|Escargon]] 06:40, 23 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
You need to settle down just a little bit. --[[User:M Sipher|M Sipher]] 19:34, 12 October 2013 (EDT)&lt;br /&gt;
:Sorry, sir. I just got a bit too angry.[[User:Escargon|Escargon]] 19:38, 12 October 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Please explain why you revert everything I contribute on this wiki?! - [[User:SoundWave|SoundWave]] 15:53, 19 October 2013 (EDT)&lt;br /&gt;
:The Ravage note was unessasary. The Team Prime image was fine, though you might want to move it to the episode section. Also, good job on editing the Soundwave ROTF page, the rape thing is one of the few PG-13 level things that is not accepted here. [[User:Escargon|Escargon]] 15:56, 19 October 2013 (EDT)&lt;br /&gt;
:: Thanks. - [[User:SoundWave|SoundWave]] 16:01, 19 October 2013 (EDT)&lt;br /&gt;
:: Could you give me an example of a mistake in the paragraph in the AOE page? I checked it on EVERY grammar,punctuation and spell checker page to fix it. No problems... I even contacted my language arts teacher. No problem in the paragraph. It&#039;s getting a little bit fishy....[[User:MetroPlex71]]&lt;br /&gt;
Why did you remove my talk on the Knock Out page? I thought the talk pages were for disscussing changes? - [[User:Bumblejumper|Bumblejumper]] 22:13, 4 November 2013 (EST)&lt;br /&gt;
:You&#039;re saying that being gay is a bad thing, and that is not acceptable. Quit it right now. [[User:Escargon|Escargon]] 22:15, 4 November 2013 (EST)&lt;br /&gt;
::Sorry, but being gay really is a bad thing, the Bible says so. But if the wiki community doesn&#039;t want it on there I won&#039;t add it again, okay? :) - [[User:Bumblejumper|Bumblejumper]] 22:19, 4 November 2013 (EST)&lt;br /&gt;
:::No, it&#039;s not a bad thing. If you ever add that again, you will get into some major trouble. Now don&#039;t add it again. [[User:Escargon|Escargon]] 22:21, 4 November 2013 (EST)&lt;br /&gt;
::::Sorry, I won&#039;t add it again. But plz don&#039;t be so cross, I didn&#039;t know it was against the rules I&#039;m new here. what exactly do not mean &amp;quot;major trouble? - [[User:Bumblejumper|Bumblejumper]] 22:24, 4 November 2013 (EST)&lt;br /&gt;
:::::Being banned. Saying stuff like that is absolutely against the rules. [[User:Escargon|Escargon]] 22:29, 4 November 2013 (EST)&lt;br /&gt;
::::::Okay, it&#039;s completely understood. :) But if I say &amp;quot;Bank robbers stink&amp;quot; is that okay? (Just thought I&#039;d better ask so I don&#039;t violate any more rules, LOL, not off to a very good start, am I? :))BTW, you got a YouTube channel friend? - [[User:Bumblejumper|Bumblejumper]] 22:33, 4 November 2013 (EST)&lt;br /&gt;
::::::::That is acceptable. And no, I don&#039;t. [[User:Escargon|Escargon]] 22:36, 4 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
For the second time, chill. --[[User:M Sipher|M Sipher]] 00:51, 5 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== [[Zobovor]]&#039;s fake BW names on BW DVD ==&lt;br /&gt;
&lt;br /&gt;
Thanks for reverting my edit.  i really thought those were preliminary names for the BW characters!  --[[User:Rhymus|Rhymus]] ([[User talk:Rhymus|talk]]) 05:32, 25 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== Moving pages ==&lt;br /&gt;
&lt;br /&gt;
You realise that when you move pages, as you&#039;ve been doing when Kre-O cameos show up without even making a &amp;lt;nowiki&amp;gt;[[x (Kre-O)]]&amp;lt;/nowiki&amp;gt; page, you&#039;re meant to fix the links to point to the new page, yes? [[Special:WhatLinksHere/Rattrap]] alone shows 333 &#039;&#039;mainspace&#039;&#039; links! (There&#039;s a reason for the bolded &amp;quot;Warning! This can be a drastic and unexpected change for a popular page; please be sure you understand the consequences of this before proceeding.&amp;quot; text!). - [[User:SanityOrMadness|SanityOrMadness]] ([[User talk:SanityOrMadness|talk]]) 22:49, 24 January 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
==Prime image==&lt;br /&gt;
&lt;br /&gt;
Why did you revert my optimus prime edit and the edit someone else did? --[[User:TillAllR1|TillAllR1]] ([[User talk:TillAllR1|talk]]) 14:08, 16 April 2014 (EDT)&lt;br /&gt;
:For main images we use the first body or the body the characters had the most. Optimus Prime&#039;s appeared more in his body from the first three movies than the one from AOE, so we&#039;re sticking with the image we already had. [[User:Escargon|Escargon]] ([[User talk:Escargon|talk]]) 14:11, 16 April 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
Would it not make sense to have a up to date image? --[[User:TillAllR1|TillAllR1]] ([[User talk:TillAllR1|talk]]) 14:16, 16 April 2014 (EDT)&lt;br /&gt;
:That&#039;s not how it works. [[User:Escargon|Escargon]] ([[User talk:Escargon|talk]]) 14:17, 16 April 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
But shouldn&#039;t it be? --[[User:TillAllR1|TillAllR1]] ([[User talk:TillAllR1|talk]]) 14:19, 16 April 2014 (EDT)&lt;br /&gt;
:No. [[User:Escargon|Escargon]] ([[User talk:Escargon|talk]]) 14:19, 16 April 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
It would inform those not aware of the change, make the wiki seem up to date and would be a accurate representation of the character as he is now. --[[User:TillAllR1|TillAllR1]] ([[User talk:TillAllR1|talk]]) 14:24, 16 April 2014 (EDT)&lt;br /&gt;
:Look, I didn&#039;t make the rules. You&#039;re going to have to ask someone like Itswalky, abates, or M Sipher about it. [[User:Escargon|Escargon]] ([[User talk:Escargon|talk]]) 14:27, 16 April 2014 (EDT)&lt;br /&gt;
::Even then that image he uploaded is no good. Prime is smooshed in the center with all that wasted space on the big OPTIMUS PRIME in the background. We need a good clear shot of the character. --[[User:Detour|Detour]] ([[User talk:Detour|talk]]) 19:14, 16 April 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== The Vigilant Town ==&lt;br /&gt;
&lt;br /&gt;
Youtube version is actually edited in the last scene, explaining the Decepticon insignia: https://www.youtube.com/watch?v=FtEwQrlEAI4&lt;br /&gt;
&lt;br /&gt;
But the Hub network released this episode on their website, and most likely that&#039;s the original non-edited episode. http://www.hubnetwork.com/shows/transformers-rescue-bots/videos/full-episode-the-island-of-misfit-tech-episode-13-season-2&lt;br /&gt;
&lt;br /&gt;
Please check the differences before reverting. [[User:Klink|Klink]] ([[User talk:Klink|talk]]) 23:46, 24 May 2014 (EDT)&lt;br /&gt;
:Wow, that Decepticon sigil was so blatantly edited in by someone else. --[[User:Detour|Detour]] ([[User talk:Detour|talk]]) 23:57, 24 May 2014 (EDT)&lt;br /&gt;
::Eh. I hadn&#039;t seen the episode, and I&#039;d trusted abates judgement more than the newbie. [[User:Escargon|Escargon]] ([[User talk:Escargon|talk]]) 23:59, 24 May 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Tenses==&lt;br /&gt;
Hey, just a quick reminder that fiction sections need to be in the past tense. Thanks! [[User:Jalaguy|Jalaguy]] ([[User talk:Jalaguy|talk]]) 14:50, 4 July 2014 (EDT)&lt;br /&gt;
:Yeah, sorry about that. I&#039;ll remember next time! [[User:Escargon|Escargon]] ([[User talk:Escargon|talk]]) 15:04, 4 July 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Helloooo==&lt;br /&gt;
Hihi, I didn&#039;t realize there were any other translady editors of the TFWiki. Hello! [[User:Antimatter|Antimatter]] ([[User talk:Antimatter|talk]]) 19:06, 11 July 2014 (EDT)&lt;br /&gt;
:Hello there! One of our admins is too, [[User:FortMax]]. [[User:Escargon|Escargon]] ([[User talk:Escargon|talk]]) 21:39, 11 July 2014 (EDT)&lt;br /&gt;
::Embarrassing fact- she follows me on twitter, but I forgot she was an admin here, haha. Anyway, nice talkin to you, see you round the wiki! [[User:Antimatter|Antimatter]] ([[User talk:Antimatter|talk]]) 00:06, 12 July 2014 (EDT)&lt;br /&gt;
:::Nice talking to you, too! [[User:Escargon|Escargon]] ([[User talk:Escargon|talk]]) 11:59, 12 July 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Response==&lt;br /&gt;
What are you specifically talking about.--[[User:8492nd|8492nd]] ([[User talk:8492nd|talk]]) 17:31, 18 July 2014 (EDT)&lt;br /&gt;
:The removal of the Scorn caption and comments you left on abates and Jalaguy&#039;s pages. [[User:Escargon|Escargon]] ([[User talk:Escargon|talk]]) 17:35, 18 July 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
Scorn&#039;s caption does not come off as a joke, but at any rate, The Picture of Scorn is a concept art, and should be noted as such, given that concept art often does not share the same appearance of the final product. I&#039;m not necessarily opposed to humor by nature, but it shouldn&#039;t get in the way of information, on and information based site.--[[User:8492nd|8492nd]] ([[User talk:8492nd|talk]]) 17:56, 18 July 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
EDIT:For future reference, when responding to a message, please leave it on the talk page of the person you are speaking to so they get a notification message.--[[User:8492nd|8492nd]] ([[User talk:8492nd|talk]]) 17:57, 18 July 2014 (EDT)&lt;br /&gt;
:No, it really shouldn&#039;t. And no, that&#039;s not how it works either. You have to refresh talk pages and check recent changes to see if someone&#039;s updated a talk page. Don&#039;t put responses to things on your talk page to other people&#039;s talk pages. [[User:Escargon|Escargon]] ([[User talk:Escargon|talk]]) 18:00, 18 July 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
Why shouldn&#039;t it? It&#039;s the exact type of picture that needs context to explain it, official imaging that is altered or not representative of the final product.&lt;br /&gt;
&lt;br /&gt;
And, for the most part in my experience, wiki&#039;s use the method of response I use, as it guarantee&#039;s the user get&#039;s the message. Doing it the other way can lead to a number of complication, like the user not getting the message, or information being lost in communication.&lt;br /&gt;
&lt;br /&gt;
Final quick question, Are you an Admin or Mod?--[[User:8492nd|8492nd]] ([[User talk:8492nd|talk]]) 18:10, 18 July 2014 (EDT)&lt;br /&gt;
:No, if they want to know what it is, they can just look at the description on the image itself. Stop trying to make the wiki work the wayt you want it to.&lt;br /&gt;
&lt;br /&gt;
:And I&#039;m not sure where you get that idea from. You&#039;re going to get the message, no matter what, Maybe it works that way at Wikia, but not here.&lt;br /&gt;
&lt;br /&gt;
:And no, I&#039;m not. [[User:Escargon|Escargon]] ([[User talk:Escargon|talk]]) 18:15, 18 July 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As you are not an Admin, I would like to ask you not to discuss this with me, as it&#039;s not really your place to. While I do appreciate the desire to look after a wiki that you contribute to, unless you are of a position of authority, trying to enforce any rule or policy will not result in desirable results, especially as the Admin&#039;s are the one who are really the one&#039;s to determine if a policy is being broken or not, and a standard user does not necessarily have the same ability to truly recognize this, and even if they do, they don&#039;t have the authority to do anything about it. For future references, if you think someone is breaking a policy or vandalizing pages, contact an Admin or site Mod, rather than taking matter&#039;s into your own hands, as this often does little to help the situation or can even make it worse.--[[User:8492nd|8492nd]] ([[User talk:8492nd|talk]]) 18:30, 18 July 2014 (EDT)&lt;br /&gt;
:......It&#039;s a public forum. Just because I&#039;m not a moderator doesn&#039;t mean I shouldn&#039;t tell you that you&#039;re not doing what&#039;s right and ask you to stop. [[User:Escargon|Escargon]] ([[User talk:Escargon|talk]]) 18:34, 18 July 2014 (EDT)&lt;br /&gt;
:And even then, why wouldn&#039;t I know how to interpret the rules? The rules are stated outright among various pages. This isn&#039;t some message board. [[User:Escargon|Escargon]] ([[User talk:Escargon|talk]]) 18:51, 18 July 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
In theory, you are right, but in practice that rarely works. If the user is a true vandal, just messing up the page for kicks, it won&#039;t have achieved anything, and may in fact motivate said vandal to keep it up. If it&#039;s just another user, then you run into a several other problems. You may not truly understand the full meaning of policy&#039;s, or if they are truly being violated, especially if it&#039;s a gray type of situation. In those situation, you may just achieve amnesty with a new user who was trying to help. Many people do not appreciate being told what to do by a person in a non-authoritative position, as you are essentially the same &amp;quot;rank&amp;quot; as them, you don&#039;t truly have the authority to make any real demands.&lt;br /&gt;
&lt;br /&gt;
Most Admins are Admins for a reason, normally they are excellent editors but also, more importantly, they have excellent crisis situation skills and know how to handle problems users, or users who may simply of made a mistake. At most, a person in a non-authoritative position should ever directly do in a situation where they think someone is breaking policies, is politely inform them of the site policies, and if the situation continues, notify an Admin and let them handle it, as there is little else of use you can actually do.&lt;br /&gt;
&lt;br /&gt;
As to misinterpreting the rule, it&#039;s easy to do, as not every situation fit&#039;s into the set rules perfectly, many situation have grey aspects to them and are not always easily resolved by a set forth rule, and need some one in a position of authority to properly resolve the situation. --[[User:8492nd|8492nd]] ([[User talk:8492nd|talk]]) 18:57, 18 July 2014 (EDT)&lt;br /&gt;
:TFWiki doesn&#039;t have a massive problem with non-admin users giving advice to new users if it&#039;s basic stuff like &#039;please don&#039;t remove captions/add scores of new captions&#039;. Admins aren&#039;t always around, and sometimes new users just need pointing to our policy pages. That being said, Escargon, you can sometimes be a bit quick to jump down people&#039;s throats over stuff like this. Please try and remain calm and courteous when engaging with other users. [[User:Jalaguy|Jalaguy]] ([[User talk:Jalaguy|talk]]) 19:01, 18 July 2014 (EDT)&lt;br /&gt;
::Alright. [[User:Escargon|Escargon]] ([[User talk:Escargon|talk]]) 19:04, 18 July 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Well how many Transformers Wiki&#039;s are their?--[[User:8492nd|8492nd]] ([[User talk:8492nd|talk]]) 21:29, 18 July 2014 (EDT)&lt;br /&gt;
:A couple. But we&#039;re the original one. [[User:Escargon|Escargon]] ([[User talk:Escargon|talk]]) 21:31, 18 July 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
That sort of takes the wind out of that arguments sails.--[[User:8492nd|8492nd]] ([[User talk:8492nd|talk]]) 21:43, 18 July 2014 (EDT)&lt;br /&gt;
:No, it doesn&#039;t. We&#039;ve been around since 2006. We&#039;re far more succesful than any other attempt at making a wiki for TF. [[User:Escargon|Escargon]] ([[User talk:Escargon|talk]]) 21:47, 18 July 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
Do you understand why I said it takes the wind out of the argument?--[[User:8492nd|8492nd]] ([[User talk:8492nd|talk]]) 21:49, 18 July 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
In response to comment on abates page&lt;br /&gt;
&lt;br /&gt;
While those are notable achivements, I&#039;ve been part of much smaller wiki&#039;s and wed communitys who can make similar claims, being invited to events and having content copied for outside use. Any communit of of fair size can recize and invint to big events and copying of content, if that is the case, unfortuently happens alot, many people take the easiest way out and instead of using their own  ideas, take them from other sources.&lt;br /&gt;
&lt;br /&gt;
As for your estimated user count, as it stands now from 2008 to now, about 13000 users have registered, so a little over 10000, rather than tens of thousands. Now grand majority of those who have registered have not bothered to make a user page, indicating a &amp;quot;fly by night&amp;quot; user who only made a hand full of edits before dropping off, and didn&#039;t stick around. I don&#039;t know the amount of users who activly take part on the site, but it wouldn&#039;t be anywhere near tens of thousands.&lt;br /&gt;
&lt;br /&gt;
But I&#039;d still like a response to my early question, do you know why I said it takes the winds out of that particular arguments sails? I&#039;d like to know if you know what I meant, and if so why you think I was wrong.--[[User:8492nd|8492nd]] ([[User talk:8492nd|talk]]) 23:07, 18 July 2014 (EDT)&lt;br /&gt;
:Would you knock it off? You&#039;ve already been told by the owner to stop it. Nobody here is going to agree with you and these other wiki&#039;s. Just stop. [[User:Escargon|Escargon]] ([[User talk:Escargon|talk]]) 23:29, 18 July 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
I&#039;ve moved past that and will not pursue the humor issue at this time, but I do want to know what you though my earlier point was invalid. I feel that if you counter one of my point, that you should explain why. If you want to debet me, fine, but I want to be countered with facts and hard evidence, not &amp;quot;No it doesn&#039;t&amp;quot; and hyperbole--[[User:8492nd|8492nd]] ([[User talk:8492nd|talk]]) 23:34, 18 July 2014 (EDT)&lt;br /&gt;
:Oh my god knock it off. I was guessing the numbers, not hyperboling, and you&#039;re still persuing it. You think that just because there&#039;s only a few TFWiki&#039;s it doesn&#039;t matter we&#039;re the best. Look at all those other wiki&#039;s. They&#039;re shit, like almost every wiki.&lt;br /&gt;
:Stop persueing this. [[User:Escargon|Escargon]] ([[User talk:Escargon|talk]]) 23:37, 18 July 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
Well, no I&#039;m not. I&#039;ve left that issue alone. Now I&#039;m asking why you didn&#039;t considered my earlier point valid at the time. Now I simply wish to know if you actully had a point to counter my earlier comment or not. Now it has become a curiosity, not somthing I want to use to achive an end. And I will point out that wasn&#039;t my point when I made the comment.--[[User:8492nd|8492nd]] ([[User talk:8492nd|talk]]) 23:44, 18 July 2014 (EDT)&lt;br /&gt;
:EDIT: And techcially, you were using hyperbole, given that your stated numbers were vastily larger than the real number......and I&#039;m pretty sure hyperboling isn&#039;t a proper word.--[[User:8492nd|8492nd]] ([[User talk:8492nd|talk]]) 00:03, 19 July 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Swoop ==&lt;br /&gt;
&lt;br /&gt;
Did Hasbro actually explicitly state they still have the name &amp;quot;Swoop&amp;quot;? Or are you extrapolating that from the explanation for AOE Strafe being named that way because of his two heads? I just checked the USPTO website - two entries for &amp;quot;Swoop&amp;quot; filed by Hasbro are listed as &amp;quot;dead&amp;quot;, though that only means the name is not &amp;amp;reg;. It could still be &amp;amp;trade; - but then I found entries for &amp;quot;Swoop Coupe&amp;quot; filed by Mattel and a goddamn COMPANY named &amp;quot;Swoop LLC&amp;quot; operating  in the &amp;quot;toys&amp;quot; field that has its company name trademarked, both listed as &amp;quot;live&amp;quot; on the USPTO website. Knowing Hasbro&#039;s lawyers, they wouldn&#039;t touch the name with a ten foot pole at this point.&lt;br /&gt;
&lt;br /&gt;
So again I ask, do you know of an explicit &amp;quot;We still have the name&amp;quot; statement by Hasbro, or are you simply basing an assumption on the fact that &amp;quot;trademark problems&amp;quot; was not explicitly cited as the reason for the name change for AOE?--[[User:Nevermore|Nevermore]] ([[User talk:Nevermore|talk]]) 07:33, 27 July 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;utterly stupid&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
try not to be exactly that insulting when interacting with other people, please and thank you --[[User:ItsWalky|ItsWalky]] ([[User talk:ItsWalky|talk]]) 01:35, 21 September 2014 (EDT)&lt;br /&gt;
:Yeah, that was rude. Sorry. [[User:Escargon|Escargon]] ([[User talk:Escargon|talk]]) 01:43, 21 September 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Formatting titles==&lt;br /&gt;
Quick reminder to follow the [[Help:Style guide#Titles|style guide]] when referring to the titles of things. e.g. episode names are wrapped in quotes, franchise names are italicised, and so on. [[User:Jalaguy|Jalaguy]] ([[User talk:Jalaguy|talk]]) 10:51, 10 May 2015 (EDT)&lt;br /&gt;
:Okay. [[User:Escargon|Escargon]] ([[User talk:Escargon|talk]]) 10:54, 10 May 2015 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Fire in the Dark Mini-Cons ==&lt;br /&gt;
&lt;br /&gt;
May I consult with you on organizing the Fire in the Dark Mini-Cons since that community discussion seems to have died? I&#039;m currently trying to figure out how to do [[Reptix]] and [[Ironlunge]] as they are the only beastformer volume 4 Micron Boosters to have already appeared in fiction, as &#039;&#039;Beast Wars: Uprising&#039;&#039; Predacons. As BWU appears to lack Mini-Cons (though Maximals/Predacons are roughly the same size as Micromasters), would it be appropriate to split the pages and classify the Aurex Mini-Cons as being associated with the original toys while the Primax Predacons are repurposings of those toys? This thought occurred to me because Ask Vector Prime classified the quasi-ROTF promotional [[Mighty Mini-Con Team]] as Aurex characters, which rather makes sense given the relative absence of Mini-Cons in Tyran. [[User:S.H.I.E.L.D. Agent 47|S.H.I.E.L.D. Agent 47]] ([[User talk:S.H.I.E.L.D. Agent 47|talk]]) 11:36, 28 August 2015 (EDT)&lt;br /&gt;
:*shrugs* I guess. [[User:Escargon|Escargon]] ([[User talk:Escargon|talk]]) 15:11, 28 August 2015 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Taking you up on your offer ==&lt;br /&gt;
&lt;br /&gt;
Any idea who &#039;&#039;&#039;[[:File:WhoamI-HOS3.jpg|this]]&#039;&#039;&#039; might be? He is one of the Autobots who appear behind John Henry, near the end of the third chapter/issue. --[[User:Ascendron|Ascendron]] ([[User talk:Ascendron|talk]]) 22:42, 2 September 2015 (EDT)&lt;br /&gt;
:Sorry I&#039;m late! School stuff. Anyway, the stacks on his head remind me of Magnus. [[User:Escargon|Escargon]] ([[User talk:Escargon|talk]]) 16:20, 3 September 2015 (EDT)&lt;br /&gt;
::Ah, yes. Sometimes these things seem so obvious once they&#039;re pointed out to me. Thanks! --[[User:Ascendron|Ascendron]] ([[User talk:Ascendron|talk]]) 17:06, 3 September 2015 (EDT)&lt;br /&gt;
:::You&#039;re welcome! (P.S. it appears the Legends comics are back up.) [[User:Escargon|Escargon]] ([[User talk:Escargon|talk]]) 17:07, 3 September 2015 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Ask Vector Prime==&lt;br /&gt;
Are you an Ask Vector Prime writer, like Jim Sorenson?--[[User:Primestar3|Primestar3]] ([[User talk:Primestar3|talk]]) 07:55, 11 September 2015 (EDT)&lt;br /&gt;
:Yes. [[User:Escargon|Escargon]] ([[User talk:Escargon|talk]]) 16:53, 11 September 2015 (EDT)&lt;br /&gt;
::oh ok thanks for answering.--[[User:Primestar3|Primestar3]] ([[User talk:Primestar3|talk]]) 10:09, 12 September 2015 (EDT)&lt;br /&gt;
&lt;br /&gt;
Since you have transcribed other videos from the Ask Vector Prime Facebook, would you also be able to transcribe the [https://www.facebook.com/AxiomNewsRook/videos/995397140503906/ Hammerstrike video] of Rook&#039;s Facebook for [[Rook - Axiom Nexus News: Investigative Journalist/src|this source page]]? I tried to at first but the more muffled parts became very hard for me to comprehend. --[[User:Sabrblade|Sabrblade]] ([[User talk:Sabrblade|talk]]) 01:41, 1 November 2015 (EDT)&lt;br /&gt;
==Optimus Prime==&lt;br /&gt;
Please stop reverting my edits. Please.&lt;br /&gt;
&lt;br /&gt;
==Earth-7642==&lt;br /&gt;
I thought it wasn&#039;t official because it was only in Marvunapp but actually that designation was in one of the Marvel Handbooks.--[[User:Primestar3|Primestar3]] ([[User talk:Primestar3|talk]]) 19:53, 11 December 2015 (EST)&lt;br /&gt;
:It may be official for Marvel, but it&#039;s never been stated ANYWHERE else besides that Wikia that the Transformers crossovers was a part of it. [[User:Escargon|Escargon]] ([[User talk:Escargon|talk]]) 19:54, 11 December 2015 (EST)&lt;br /&gt;
::&amp;quot;It may be official for Marvel&amp;quot; The note started with &amp;quot;In Marvel continuity&amp;quot;, the note was basically about the Marvel side of things. Whatever though, I&#039;m just saying.--[[User:Primestar3|Primestar3]] ([[User talk:Primestar3|talk]]) 15:21, 19 July 2017 (EDT)&lt;br /&gt;
:::I dunno why you&#039;re bringing this back up 2 years later, but having since found the listing in question, literally all the handbook says is that its the one where Spider-Man met Superman. The whole TF things comes from the the Marvel Addendum, and if you actually read the notes on the article, the author said that adding the non-DC stuff to it was just because he felt like it, not that it was actually official. [[User:Escargon|Escargon]] ([[User talk:Escargon|talk]]) 15:27, 19 July 2017 (EDT)&lt;br /&gt;
::::(I just stumbled upon this conversation, that&#039;s why I brough it up again) Nevermind I read your post wrong. I thought you meant that while the NAvTF story being part of 7642 may be official for Marvel, it&#039;s not official for Transformers (while the note itself was about the Marvel side of things). Sorry for the confusion.--[[User:Primestar3|Primestar3]] ([[User talk:Primestar3|talk]]) 15:49, 19 July 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Kmc==&lt;br /&gt;
Why did you revert my edit to [[Dissolution Part 2: Anomie]]? I think a &amp;quot;sigh&amp;quot; doesn&#039;t quit explain things.&lt;br /&gt;
--[[User:Kmc|Kmc]] ([[User talk:Kmc|talk]]) 21:50, 2 February 2017 (EST)&lt;br /&gt;
:I think she&#039;s either getting at the irrelevance of mentioning the universal stream designation or the lack of clarity in the note about what Rodimus is wrong about. I have added back in a clearer note about Rodimus&#039;s recurring idiocy. [[User:S.H.I.E.L.D. Agent 47|S.H.I.E.L.D. Agent 47]] ([[User talk:S.H.I.E.L.D. Agent 47|talk]]) 12:23, 4 February 2017 (EST)&lt;br /&gt;
&lt;br /&gt;
==List of universal streams==&lt;br /&gt;
Was there something wrong with adding &amp;quot;our&amp;quot; Quadwal universe to the list? It&#039;s on the Quadwal page. If I did something wrong with the formatting, please let me know, I&#039;ve never added to a wiki page before. [[User:FirstStrike1177|FirstStrike1177]] ([[User talk:FirstStrike1177|talk]]) 20:33, 18 December 2017 (EST)&lt;br /&gt;
:Because it was never called out ever at all in fiction. [[User:Escargon|Escargon]] ([[User talk:Escargon|talk]]) 21:02, 18 December 2017 (EST)&lt;br /&gt;
Doesn&#039;t he make references to our Quadwal time, just never a specific universe number? &amp;quot;Our reality&amp;quot; is even listed in the Notes on the [[Quadwal]] page in this wiki.[[User:FirstStrike1177|FirstStrike1177]] ([[User talk:FirstStrike1177|talk]]) 21:08, 18 December 2017 (EST)&lt;br /&gt;
Would it have been more accurate to put Quadwal Cluster instead of an unknown number since that&#039;s what Vector Prime typically says when referring to our universe? I just thought that by Quadwal Cluster he meant most/if not all Quadwal universes.[[User:FirstStrike1177|FirstStrike1177]] ([[User talk:FirstStrike1177|talk]]) 21:15, 18 December 2017 (EST)&lt;br /&gt;
:The notes logically extrapolate that. If the universe wasn&#039;t called out, we don&#039;t need an article on it. [[User:Escargon|Escargon]] ([[User talk:Escargon|talk]]) 21:46, 18 December 2017 (EST)&lt;br /&gt;
I wasn&#039;t making an article on it, just noting that we&#039;re classified under the Quadwal classification on the list of known universes. If someone hasn&#039;t read all of Ask Vector Prime, they don&#039;t know that Quadwal is a joke on the fourth wall, and they want to know if our universe even got a classification from Vector Prime (aka me for a good thirty minutes) having it noted that he did in fact say we&#039;re of the Quadwal Cluster on the main universe list is a time saver.  [[User:FirstStrike1177|FirstStrike1177]] ([[User talk:FirstStrike1177|talk]]) 22:19, 18 December 2017 (EST)&lt;br /&gt;
:What she&#039;s trying to say to you is that the list is only for stream designations that have been officially and formally (or as &amp;quot;formally&amp;quot; as they were given like in such cases as &amp;quot;Aurex Something Something&amp;quot; and &amp;quot;Primax yadda-yadda Zeta&amp;quot;) given in official Transformers media. We know that our real world exists in the Quadwal Cluster, but it&#039;s official stream designation was never actually ever given, meaning that we can&#039;t include it in this list at all regardless of our knowing that it does exist anyway. It&#039;s the same reason that we don&#039;t have stream designations listed for things like the Beast Machines cartoon, the Victory cartoon, any of the live action films after the first one, the 2015 Robots in Disguise cartoon, or pretty much any piece of Transformers media that isn&#039;t on that list. We know that all official Transformers media does exist, but not everything has an official stream designation that has been given by a piece of official Transformers media, and therefore, everything that doesn&#039;t have an official stream designation is left out of the list since the list is only for stream designations that have been officially given. Otherwise, we&#039;d have to start making up stream designations for everything, and that&#039;s not what this Wiki is supposed to do. Besides, the very first line of description text in the Quadwal section (&amp;quot;[[Transformers timeline|A strangely divergent continuity family.]]&amp;quot;) already links out to the article for our real world anyway, so the fact that our real world is represented by/inside the Quadwal Cluster is already indicated by that line of text on the main list page. --[[User:Sabrblade|Sabrblade]] ([[User talk:Sabrblade|talk]]) 01:26, 19 December 2017 (EST)&lt;br /&gt;
&lt;br /&gt;
==Why?==&lt;br /&gt;
Please explain why you revert just about everything I contribute on this wiki? I do not understand. At least people who reverse my edits explain. [[User:Lucky Hugs|Lucky Hugs]] ([[User talk:Lucky Hugs|talk]]) 23:43, 19 December 2017 (EST)&lt;br /&gt;
:Your edits to the CNN page are written out of universe. They&#039;re supposed to be written in universe. And your first couple edits shouldn&#039;t be adding captions. [[User:Escargon|Escargon]] ([[User talk:Escargon|talk]]) 00:03, 20 December 2017 (EST)&lt;br /&gt;
&lt;br /&gt;
Could you please elaborate on the &amp;quot;out of universe&amp;quot; part? What do you mean by &amp;quot;out of universe&amp;quot;? How can I fix it and why didn&#039;t YOU fix it? And I do understand the caption part. [[User:Lucky Hugs|Lucky Hugs]] ([[User talk:Lucky Hugs|talk]]) 00:07, 20 December 2017 (EST)&lt;br /&gt;
:You&#039;re writing it with things like &amp;quot;in Revenge of the Fallen.&amp;quot; It&#039;s supposed to be written in universe. You shouldn&#039;t expect others to fix your mistakes, either. [[User:Escargon|Escargon]] ([[User talk:Escargon|talk]]) 00:14, 20 December 2017 (EST)&lt;br /&gt;
&lt;br /&gt;
I see, but all you had to do was remove a sentence and fix some grammar to fit to that sentence removal. [[User:Lucky Hugs|Lucky Hugs]] ([[User talk:Lucky Hugs|talk]]) 00:17, 20 December 2017 (EST)&lt;br /&gt;
:...People have lives outside of editing wikis. I was working, so it was easier at the time to revert your changes. And you&#039;re still not correctly formatting it: articles that aren&#039;t episode or comic summaries are always written in past tense. [[User:Escargon|Escargon]] ([[User talk:Escargon|talk]]) 00:21, 20 December 2017 (EST)&lt;br /&gt;
&lt;br /&gt;
I conjugated as much as I could see that could be conjugated to the past tense.  [[User:Lucky Hugs|Lucky Hugs]] ([[User talk:Lucky Hugs|talk]]) 00:26, 20 December 2017 (EST)&lt;br /&gt;
&lt;br /&gt;
==Grammar==&lt;br /&gt;
I hadn&#039;t really taken a look at any of your synopses before, simply because it&#039;s a lot of text. But I glanced over [[The Dark Heart of Sandokan|this one]] and it was just... hard to read.&lt;br /&gt;
&lt;br /&gt;
I&#039;m not a proofreader and I hate feeling like I&#039;m nitpicking or whatever, especially when you&#039;re doing such good work and especially when you&#039;ve put whole orders of magnitude more work into this wiki than me, but it took me over half an hour to comb through this one and fix the errors. I&#039;m still not really happy with how it turned out, because one way or another I have very little formal understanding of grammar and I feel like a lot of things slipped by me. Also, I&#039;m really not sure how much of what&#039;s wrong with this synopsis was just carried over from the old version.&lt;br /&gt;
&lt;br /&gt;
Recurring errors:&lt;br /&gt;
* Ship names were not italicised.&lt;br /&gt;
* Sentences often had far more commas and clauses than they should&#039;ve - like, there were some extremely long sentences in there that really should have been cut in half.&lt;br /&gt;
* Commas were often placed on the wrong side of connectives (i.e. like &amp;quot;I went to the store, and approaching the counter, said hi to the shopkeeper.&amp;quot; instead of &amp;quot;I went to the store and, approaching the counter, said hi to the shopkeeper.&amp;quot;).&lt;br /&gt;
* This is where my lack of formal training comes into play, but you used lots of -ing verb like &amp;quot;turning&amp;quot;, &amp;quot;blasting&amp;quot;, &amp;quot;running&amp;quot; etc. particularly at the start of sentences. Didn&#039;t read right to me, especially if more than one was used in a single sentence.&lt;br /&gt;
* Sentence subjects were often unclear, usually as a result of the above errors.&lt;br /&gt;
&lt;br /&gt;
Please carry on doing what you&#039;re doing, but maybe take the time to carefully read back what you have both as you finish each sentence, and as you finish each section. If you really don&#039;t have time I&#039;ll carry on trying to do my best to clean up, because I&#039;d rather see this content up than not at all.&lt;br /&gt;
&lt;br /&gt;
I don&#039;t have time to go and check any of the older synopses, but I&#039;d just leave those anyway and carry on with the new content.[[User:The Wadapan|The Wadapan]] ([[User talk:The Wadapan|talk]]) 05:54, 5 February 2018 (EST)&lt;br /&gt;
:Yeah, that wasn&#039;t my best summary. It might of been just the general eh-ness of the story, but I&#039;ll remember to try and read through in later stuff, since I do know I made a few mistakes in older summaries here and there. Think I&#039;ll go over those ones too when I get a chance. [[User:Escargon|Escargon]] ([[User talk:Escargon|talk]]) 06:02, 5 February 2018 (EST)&lt;br /&gt;
:Thank you, by the way, for fixing that up. [[User:Escargon|Escargon]] ([[User talk:Escargon|talk]]) 09:09, 5 February 2018 (EST)&lt;br /&gt;
::No problem - like I&#039;m say, I&#039;m happy enough to keep doing it.[[User:The Wadapan|The Wadapan]] ([[User talk:The Wadapan|talk]]) 11:51, 5 February 2018 (EST)&lt;br /&gt;
&lt;br /&gt;
== Upcoming comic releases ==&lt;br /&gt;
&lt;br /&gt;
I guess this is mostly towards the upcoming &#039;&#039;Lost Light&#039;&#039; issue but I guess it can apply to any other comic really. How come the articles aren&#039;t created for the comics until after the issues have been released? To an extent, I get that it might be done because the issues are too far away and they might even end up getting cancelled. That&#039;s why for example on Wikipedia, a movie that has only started production and is to be released in like, 3 years, gets a draft rather than an article. But in the case of &#039;&#039;Lost Light&#039;&#039; #16, the issue comes out tomorrow. Would it be better to already have at least some of the article ready? [[User:Panagiotis Zois|Panagiotis Zois]] ([[User talk:Panagiotis Zois|talk]]) 07:59, 13 March 2018 (EDT)&lt;br /&gt;
:We have a guy who does all of the articles for the IDW comics on the day they&#039;re released. Putting up empty skeleton pages serves no point. [[User:Saix|Saix]] ([[User talk:Saix|talk]]) 08:12, 13 March 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
== SG Sludge/Kakuryu/Doryu ==&lt;br /&gt;
&lt;br /&gt;
Any chance you&#039;d have links to Gauntt&#039;s comments on these guys?&lt;br /&gt;
&lt;br /&gt;
(Also, nice work on D&amp;amp;D, very tidy now.) [[User:Crossfire|&amp;lt;font color=&amp;quot;SlateGray&amp;quot;&amp;gt;&#039;&#039;&#039;Cross&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User talk:Crossfire|&amp;lt;font color=&amp;quot;Black&amp;quot;&amp;gt;&#039;&#039;&#039;fire&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] 03:14, 23 March 2018 (EDT)&lt;br /&gt;
:Can&#039;t access Twitter right now, so I&#039;ll have to wait till I get home, but yeah, I can link them. [[User:Escargon|Escargon]] ([[User talk:Escargon|talk]]) 07:34, 23 March 2018 (EDT)&lt;br /&gt;
::Here we are: [https://twitter.com/alexisverityc/status/975202333201137664] [[User:Escargon|Escargon]] ([[User talk:Escargon|talk]]) 10:16, 23 March 2018 (EDT)&lt;br /&gt;
:::Very interesting, thank you! Do you think we should add this to the D&amp;amp;D page? [[User:Crossfire|&amp;lt;font color=&amp;quot;SlateGray&amp;quot;&amp;gt;&#039;&#039;&#039;Cross&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User talk:Crossfire|&amp;lt;font color=&amp;quot;Black&amp;quot;&amp;gt;&#039;&#039;&#039;fire&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] 11:55, 23 March 2018 (EDT)&lt;br /&gt;
::::I&#039;ll probably add it to their articles once I get around to creating them (eventually). [[User:Escargon|Escargon]] ([[User talk:Escargon|talk]]) 14:12, 23 March 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Car Robots names==&lt;br /&gt;
IS there some reason you&#039;re unilaterally changing them now [[Transformers Wiki talk:Community Portal#RID/Car Robots names|after you didn&#039;t discuss it much?]] [[User:Saix|Saix]] ([[User talk:Saix|talk]]) 13:10, 6 August 2018 (EDT)&lt;br /&gt;
: I&#039;ll remind you I had explicit permission from M Sipher. I&#039;ve been meaning to get around to it, but I&#039;ve been busy. [[User:Escargon|Escargon]] ([[User talk:Escargon|talk]]) 13:12, 6 August 2018 (EDT)&lt;br /&gt;
::Sipher isn&#039;t the only person here and the way you&#039;re going around it (leaving some names like Gigatron) makes no sense. Why is this an issue when BWU and IDW have given those characters names that aren&#039;t their RID ones? [[User:Saix|Saix]] ([[User talk:Saix|talk]]) 13:20, 6 August 2018 (EDT)&lt;br /&gt;
:::Sipher is an admin. I only left in Gigatron and the like in as a compromise; I&#039;m fully willing to convert those names as well. As for BWU, it&#039;s given characters aside from RID/CR ones different names, and, as stated in the past, is a mish-mash of stuff occupying it&#039;s own unique corner, and shouldn&#039;t influence pages one way or another. Gigatron&#039;s only called that in IDW because of Megatron; practically every other RID character that&#039;s show up used the English name. [[User:Escargon|Escargon]] ([[User talk:Escargon|talk]]) 13:26, 6 August 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Unused images ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve been going through the uncategorized images trying to sort as many as I can into their proper place, and I found a handful of images you uploaded around a year and a half ago that aren&#039;t currently being used on any pages. I&#039;m not sure where they&#039;re from, so I was hoping you could at least tell me where they came from so I can apply the proper template and put them somewhere until we can figure out what to do with them.&lt;br /&gt;
* [[:File:SGSunbow.jpg]]&lt;br /&gt;
* [[:File:Sgtranstech.jpg]]&lt;br /&gt;
* [[:File:SGTransTechAirazor.jpg]]&lt;br /&gt;
* [[:File:TTRhinoxFinalGoodbye.jpg]]&lt;br /&gt;
Thanks much. -- [[User:Cyberlink420|Cyberlink420]] ([[User talk:Cyberlink420|talk]]) 22:59, 17 November 2018 (EST)&lt;br /&gt;
:...Aw, shit, I never did get around to adding those.&lt;br /&gt;
:They&#039;re from [[Epilogue Two]]. [[User:Escargon|Escargon]] ([[User talk:Escargon|talk]]) 18:22, 18 November 2018 (EST)&lt;br /&gt;
&lt;br /&gt;
== In defense of NexusShard17 ==&lt;br /&gt;
&lt;br /&gt;
I don&#039;t think it&#039;s entirely fair to call NexusShard17&#039;s work done &amp;quot;for no reason&amp;quot;. In the case of the Manatronatee image, he probably removed it because he assumed Saix had tagged it for deletion for good reason, something that I do not believe you caught. In the case of Arcee / Chun-Li, he must have been confused on whether the figure represented Transformer scanning human or the other way around. After all, it&#039;s not that hard on this site to get carried away while tackling a tedious set of problems, and Nexus Shard17 does handle a lot of grunt work. [[User:S.H.I.E.L.D. Agent 47|S.H.I.E.L.D. Agent 47]] ([[User talk:S.H.I.E.L.D. Agent 47|talk]]) 18:39, 17 December 2018 (EST)&lt;br /&gt;
:Ah, I see. My apologies. [[User:Escargon|Escargon]] ([[User talk:Escargon|talk]]) 20:21, 17 December 2018 (EST)&lt;br /&gt;
&lt;br /&gt;
==Dazlestrike==&lt;br /&gt;
&lt;br /&gt;
Excuse me, I&#039;m trying to make a page for Dazlestrike, the [[Lionizer (G1)#Generations|Lionizer]] repaint, but I&#039;m unsure if he&#039;s an Autobot or Decepticon. I was wondering if you know what faction he is, if you don&#039;t then that&#039;s fine. Thanks.--[[User:CyclonustheWarrior|CyclonustheWarrior]] ([[User talk:CyclonustheWarrior|talk]]) 14:38, 29 January 2019 (EST)&lt;br /&gt;
:Why are you asking them specifically? You should put your question [[Talk:Dazzlestrike|here]]. [[User:Notirishman|--notirishman]] ([[User talk:Notirishman|talk]]) 21:57, 29 January 2019 (EST)&lt;br /&gt;
::Sorry, just thought I&#039;d ask someone at the wiki, however, I honestly do wonder what I was thinking. --[[User:CyclonustheWarrior|CyclonustheWarrior]] ([[User talk:CyclonustheWarrior|talk]]) 14:33, 30 January 2019 (EST)&lt;br /&gt;
&lt;br /&gt;
==About the Forged To Fight Windblade stats==&lt;br /&gt;
Did I &#039;&#039;not&#039;&#039; just say they were on &#039;&#039;&#039;every&#039;&#039;&#039; character page? We did it for [[Transformers: Earth Wars]], we&#039;re doing it for Forged To Fight, so please stop deleting important Game info. Thanks! [[User:Xaapro213|Xaapro213]] ([[User talk:Xaapro213|talk]]) 20:24, 6 May 2019 (EDT)&lt;br /&gt;
:You clearly didn&#039;t read my edit summary. [[User:Escargon|Escargon]] ([[User talk:Escargon|talk]]) 20:50, 6 May 2019 (EDT)&lt;br /&gt;
: For 1. You just edited out Important Game Info I got. I was watching some footage of the Earth Wars Campaign Updates, and you just deleted that.  For 2.  What you&#039;re basically asking, is for me to go into every single character page that we&#039;ve compiled for Battle Tactics, Earth Wars, and Forged To Fight, make a separate SRC page for each game, including Game details, stats, who is strong against who, and what not? Not including all the stuff like Character Growths, Stat bonuses, Rankings, Levels, Star ratings, and whatever else? Because that&#039;s basically what I&#039;m getting. [[User:Xaapro213|Xaapro213]] ([[User talk:Xaapro213|talk]]) 20:59, 6 May 2019 (EDT)&lt;br /&gt;
::Yes.&lt;br /&gt;
::Character pages are not for those stats. [[User:Escargon|Escargon]] ([[User talk:Escargon|talk]]) 21:09, 6 May 2019 (EDT)&lt;br /&gt;
:::The stats are pointless, unreadable, an absolute eyesore, and not the sort of thing we should keep catalogued on the wiki.  We don&#039;t keep Tech Spec numbers here, either.  It&#039;s best to keep each FTF section based on the corresponding stories.  --[[User:ItsWalky|ItsWalky]] ([[User talk:ItsWalky|talk]]) 21:25, 6 May 2019 (EDT)&lt;br /&gt;
::: That’s fine. That’s ok. Fine by me. This is totally fine. Not like I’ve spent the last 2 years compiling game stats for Forged To Fight, now for it to be rendered completely and utterly pointless. Ok. FIne. Totally fine. Thanks. [[User:Xaapro213|Xaapro213]] ([[User talk:Xaapro213|talk]]) 21:32, 6 May 2019 (EDT)&lt;br /&gt;
::::There happy now? I Purged every character statistics page and replaced it with a stub. Now I gotta replay every chapter of Forged To Fight&#039;s Campaign along with replaying the monthly Legacy series to get Story info! [[User:Xaapro213|Xaapro213]] ([[User talk:Xaapro213|talk]]) 21:53, 6 May 2019 (EDT)&lt;br /&gt;
:::::...Did you miss the bit where I said you could copy-paste those on a /src page, separate from the character articles? [[User:Escargon|Escargon]] ([[User talk:Escargon|talk]]) 21:57, 6 May 2019 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Hachette covers ==&lt;br /&gt;
&lt;br /&gt;
&amp;gt;Hey, I don&#039;t know if Hachette has used the Dreamwave MTMTE profile for Getaway or Banzai-Tron at all, &lt;br /&gt;
&lt;br /&gt;
&amp;gt;but I can tell you that they were done by Dan Khanna, rather than the usual Guido or Figueroa. Escargon (talk) 19:35, 22 September 2019 (EDT)&lt;br /&gt;
&lt;br /&gt;
:I looked over the covers.  Which ones were you talking about?  I didn&#039;t see any covers featuring either of those characters. --[[User:MistaTee|MistaTee]] ([[User talk:MistaTee|talk]]) 10:20, 23 September 2019 (EDT)&lt;br /&gt;
::My apologies; I had thought I had seen one for the Mutineer&#039;s Arc of Lost Light with Getaway on the cover, but I was mistaken. [[User:Escargon|Escargon]] ([[User talk:Escargon|talk]]) 10:23, 23 September 2019 (EDT)&lt;br /&gt;
&lt;br /&gt;
:::Gotcha.  And were you referring to the Bludgeon art, as opposed to Banzai-tron? [[File:DefinitiveG1Collection v20.jpg]] --[[User:MistaTee|MistaTee]] ([[User talk:MistaTee|talk]]) 10:45, 23 September 2019 (EDT)&lt;br /&gt;
:::Nah, I did mean Banzai-Tron; I mentioned him cause he was the only other one Khanna did that got published, and figured it was possible he might show up at some point. 10:53, 23 September 2019 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Bruticus == &lt;br /&gt;
&lt;br /&gt;
&amp;gt;Hello, I see you reverted my edit. If you could please tell me what differentiates the plot hole I pointed out from the rest of the ones that are allowed to be listed in the continuity errors section, that would be much appreciated, as your comment on the revision could be just as easily applied to any point in any continuity errors section on any page in the wiki. Thanks! [[User:Skywarp|Skywarp]] ([[User talk:Skywarp|talk]]) 11:39, 29 September 2019 (EDT)Skywarp&lt;br /&gt;
:Honestly, I think that you&#039;re note was fine looking back, it just could have done a bit of paring down. I think a lot of the cartoon sections can have a look over for what really is a continuity error and what isn&#039;t. Feel free to re-add it; I&#039;ll come back and pare it down a bit later. Apologies for my overly-zealous take down of it. [[User:Escargon|Escargon]] ([[User talk:Escargon|talk]]) 12:08, 29 September 2019 (EDT)&lt;br /&gt;
&lt;br /&gt;
== TLK HMS Aliance Bot Robot Mode ==&lt;br /&gt;
&lt;br /&gt;
Hi I was a bit confused by the response to the removal of my note, just need to clarify my comments on the concept art of the HMS Alliance resembling a scuba diver like Seaspray&#039;s ROTF HFTD Voyager figure released in 2010 I think that&#039;s when it was.&lt;br /&gt;
Just in case I should ask to see because I was at first taken aback by there being two concept arts in that book with HMS in their name. &lt;br /&gt;
&lt;br /&gt;
One is on pg. 390 the &amp;quot;HMS Alliance&amp;quot; and I think on pg. 392 or 391 there is another robot mode named HMS Victory. They both look completely different.&lt;br /&gt;
: I removed the note mostly because I’m waiting for a scan of it to add it to the article. There were also a few things wrong with it and at the time I was at work, so I just removed it. I’ll add it back in and fix it a bit tonight. [[User:Escargon|Escargon]] ([[User talk:Escargon|talk]]) 16:44, 6 December 2019 (EST)&lt;br /&gt;
&lt;br /&gt;
== File:RID18 cvrB.jpg ==&lt;br /&gt;
&lt;br /&gt;
Why&#039;d you change the description for this cover?  It&#039;s incorrect and I can&#039;t undo it. --[[User:MistaTee|MistaTee]] ([[User talk:MistaTee|talk]]) 23:19, 6 December 2019 (EST)&lt;br /&gt;
:That was an accident on my part. Never edit the wiki when you&#039;re tired. [[User:Escargon|Escargon]] ([[User talk:Escargon|talk]]) 08:53, 7 December 2019 (EST)&lt;br /&gt;
::Indeed! Thanks. --[[User:MistaTee|MistaTee]] ([[User talk:MistaTee|talk]]) 10:47, 7 December 2019 (EST)&lt;br /&gt;
&lt;br /&gt;
== Question ==&lt;br /&gt;
Thank you for reverting my changes, I&#039;m really new to this wiki and I don&#039;t know what goes where. so where do I put the hellion accent?--[[User:Applefart|Applefart]] 20:50, December 10 (EST)&lt;br /&gt;
:Probably be best on the notes section of Flywheels&#039; page. [[User:Escargon|Escargon]] ([[User talk:Escargon|talk]]) 21:27, 15 December 2019 (EST)&lt;br /&gt;
&lt;br /&gt;
==IDW 2019 #1==&lt;br /&gt;
The original sentence is both redundant and confusing.  It says literally the exact same thing twice - except for listing two different final issues.  Why is the longer version better than just picking one of the halves?  --[[User:Thylacine 2000|Thylacine 2000]] ([[User talk:Thylacine 2000|talk]]) 22:31, 15 February 2020 (EST)&lt;br /&gt;
:mmmm. Compromise completed. [[User:Escargon|Escargon]] ([[User talk:Escargon|talk]]) 22:38, 15 February 2020 (EST)&lt;br /&gt;
&lt;br /&gt;
== Bad decision choices. ==&lt;br /&gt;
&lt;br /&gt;
You made a bad decision for taking down some of the warrior client files for certain unreleased characters from Transformers Universe. Those were the closest thing to a bio those characters have. [[User:StormJet|StormJet]] ([[User talk:StormJet|talk]]) 14:36, 26 April 2020 (EDT)&lt;/div&gt;</summary>
		<author><name>StormJet</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Hound_(Movie)&amp;diff=1300077</id>
		<title>Hound (Movie)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Hound_(Movie)&amp;diff=1300077"/>
		<updated>2018-11-08T06:22:11Z</updated>

		<summary type="html">&lt;p&gt;StormJet: /* Transformers: Autobots/Decepticons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobotfilm}}&lt;br /&gt;
{{disambig3|Hound}}&lt;br /&gt;
:&#039;&#039;Hound is an [[Autobot]] from the [[Live-action film series|live-action film]] [[continuity family]].&#039;&#039;&lt;br /&gt;
[[Image:TLKHoundRenderPackageArt.jpg|350px|thumb|right|Son, this is what happens when you &#039;&#039;frag a stranger in the aft!&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hound&#039;&#039;&#039; is a technical specialist and highly experienced, gutsy [[Autobot]] commando. He is a boisterous warrior who throws himself into every mission with no more worries than a duck landing on a pond, and quick to draw any of his many, many guns. And while his tendency to switch from gun to gun in quick succession in a single battle often leaves him bereft of weapons and ammunition, Hound&#039;s bravery and resourcefulness is never in doubt. The only thing that just might take a toll on him is the loss of a friend; Hound&#039;s boisterous streak hides a soft-Sparked &#039;bot, who despite arguments and bickering, loves his fellow Autobots and [[Optimus Prime (Movie)|commander]] even more than he loves a good rumble. It&#039;s this love for his comrades that makes him such an effective warrior. He will take on an entire [[Decepticon]] army if he has to, and he would sooner go down swinging than abandon his allies on the battlefield.&lt;br /&gt;
&lt;br /&gt;
He is good friends with the far more relaxed [[Trailbreaker (Movie)|Trailbreaker]], although the other Autobot&#039;s more relaxed attitude sometimes gets on Hound&#039;s nerves. He is also sometimes partnered with the [[Dinobot (AOE)|Dinobot]] [[Slash (AOE)|Slash]].&lt;br /&gt;
&lt;br /&gt;
{{bigquote|I&#039;m covering ya. If I stop covering ya, it means I&#039;m dead. But that ain&#039;t gonna happen.|Hound|&#039;&#039;[[Transformers: Age of Extinction (film)|Age of Extinction]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===Movies===&lt;br /&gt;
{{note|The five movies are the primary component of the live-action movie continuity family. Their events should be taken as canon for all other pieces of fiction listed below, unless otherwise specified.}}&lt;br /&gt;
====&#039;&#039;Age of Extinction&#039;&#039; film====&lt;br /&gt;
{{voiceactor|[[John Goodman]] (English)| [[Naomi Kusumi]] (Japanese), [[Xu Tao]] (Chinese), [[Alexandr Novikov]] (Russian), [[Juan Carlos Tinoco]] (Latin American Spanish), [[Francesco Pannofino]] (Italian)}}&lt;br /&gt;
[[Image:AOE-OptimusIsHere.jpg|left|250px|thumb|You&#039;re entering a world of pain!]]&lt;br /&gt;
Hound was among the Autobots who went into hiding on Earth after [[Cemetery Wind]] began hunting down the Autobots. Hound was overjoyed when [[Optimus Prime (Movie)|Optimus Prime]] returned to the surviving Autobots. Though delighted that the Autobots were a team again, Hound expressed his immense distaste of humans following their betrayal. He didn&#039;t take kindly to [[Drift (AOE)|Drift&#039;s]] haikus defending humanity, and nearly came to blows with him before trying to open fire on [[Cade Yeager]], his daughter [[Tessa Yeager|Tessa]], and her boyfriend [[Shane Dyson|Shane]]. That night, Hound was sobered when Optimus asked if there were signs of any other surviving Autobots, and thanks to Cade&#039;s tinkering with Cemetery Wind&#039;s drones, the Autobots learned of an attack on [[Ratchet (Movie)|Ratchet]], as well as [[Leadfoot (DOTM)|Leadfoot&#039;s]] demise. Hound was saddened to learn of his friend&#039;s fate, and saluted his fallen comrade, bitterly cursing his assailants as &amp;quot;savages&amp;quot;. The loss of Leadfoot helped convince Hound to join in Cade&#039;s mission to infiltrate KSI.&lt;br /&gt;
&lt;br /&gt;
[[Image:AOE-HoundMournsLeadfoot.jpg|right|250px|thumb|He died… He died as so many young &#039;bots of his generation before his time.]]&lt;br /&gt;
However, the Autobots suffered another blow when they learned of Ratchet&#039;s death and subsequent melting down for raw material. Hound gladly joined in the enraged Optimus&#039; attack on KSI. After fighting their way through several rooms and facilities, the Autobots came upon the imprisoned [[Brains]], who Hound took the time to free from his predicament. Hound was eager to kill Joshua Joyce for the atrocities he&#039;d committed, but after a lecture on how the Autobots now meant nothing to humanity, Optimus quietly ordered a retreat, to Hound and Brains&#039; disappointment. The Autobots fled KSI, only to be pursued by [[Megatron (Movie)|Galvatron]] and [[Stinger (AOE)|Stinger]]. The Autobots were subsequently separated from their leader and thus unable to save Optimus and Tessa from [[Lockdown (ROTF)|Lockdown]].&lt;br /&gt;
&lt;br /&gt;
[[Image:AOE-LetsUseWords.jpg|left|250px|thumb|Crosshairs, I got buddies who died &#039;&#039;face down in the muck&#039;&#039; so that you and I could enjoy this family restaurant!]]&lt;br /&gt;
The Autobots, Cade and Shane ventured to [[Chicago]], and covertly stowed away on Lockdown&#039;s ship (though Hound admitted it was probably a bad idea). After warning the group about Lockdown&#039;s inevitable booby-traps, Hound had to aggressively prod [[Crosshairs (AOE)|Crosshairs]] into helping rescue Optimus and Tessa. Hound took charge of the Autobots and led them in the search for Optimus, assigning Cade to search the cell block for Optimus and Tessa. Eventually, the group found Lockdown&#039;s high-security vault, where Hound had a disgusting encounter with an alien life-form. Despite the creature&#039;s relative harmlessness, Hound couldn&#039;t find it in him to let it survive, and quickly destroyed it. It was at that moment Optimus made his presence in a cell known, and ordered Hound to commander the separate ship docked with Lockdown&#039;s the cell block was in, though he confessed to Optimus he was a &amp;quot;sucky&amp;quot; pilot. Indeed, when the team regrouped, the ship was found to have made an extremely rough landing. Hey, at least the big guy was honest.&lt;br /&gt;
&lt;br /&gt;
[[Image:The Big Lehoundski.jpg|right|250px|thumb|Has the whole world gone &#039;&#039;CRAZY?!&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;&#039;&#039;AM I THE ONLY ONE AROUND HERE WHO GIVES A SLAG ABOUT THE ENERGON?!&#039;&#039;&#039;&#039;&#039;]]&lt;br /&gt;
Optimus ordered the Autobots to abandon humanity forever and flee to the stars aboard the stolen ship, a plan Hound was soundly with. After Optimus and Hound revealed the [[Creator (AOE)|Creators]]&#039; hand in Earth&#039;s past and their race&#039;s origins, Brains revealed Galvatron&#039;s nature as a reincarnated Megatron. Optimus ultimately decided to stop Galvatron, retrieve the Seed, and subsequently leave Earth for good. Hound piloted the ship to [[China]], and left the pilot&#039;s seat in order to help retrieve the Seed from Joyce. However, incoming fire from Galvatron&#039;s army knocked him and Bumblebee into the streets of Hong Kong. &lt;br /&gt;
&lt;br /&gt;
Although he ended up briefly stuck in a building thanks to his plump shape, and did not appreciate Joyce calling him fat (the inventor earned one of Hound&#039;s [[Cy-gar|cigars]] being flicked at him in retaliation), Hound fought tooth and nail to protect the humans and the Seed from Galvatron&#039;s forces with Bumblebee&#039;s support. When Hound found himself running out of ammo and weaponry, he convinced Cade to join the battle with him. Despite overwhelming odds and an enormous amount of enemy fire whittling him down, Hound fought on as long as he could, also utilizing his skills as a &amp;quot;fat ballerina&amp;quot; to his advantage. After taking out a group of KSI Transformers with a grenade, Hound finally ran out of ammo, but fought on using his hat, belt, and even his cigar. Hound finally collapsed, exhausted from the battle, but was reinvigorated when Optimus joined the battle with the [[Dinobot (AOE)|Dinobots]]. Hound soon joined in attempting to escort the Seed to safety, but when Lockdown arrived and unleashed his ship&#039;s tractor beam, Hound escaped its influence and helped escort the seed across a nearby bridge to safety. Soon, Lockdown was defeated, and after regrouping, Optimus assigned Hound and the Autobots to protect the Yeager family before departing into space with the Seed. {{storylink|Transformers: Age of Extinction (film)|Age of Extinction}}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;The Last Knight&#039;&#039; film====&lt;br /&gt;
{{voiceactor|[[John Goodman]] (English)|[[Xu Tao]] (Chinese)}}&lt;br /&gt;
[[File:TLKShutUpDaytrader.jpg|left|upright=1.6|thumb|Shut the frag up, [[Steve Buscemi|Daytrader]].]]&lt;br /&gt;
In the years since Optimus Prime&#039;s departure from Earth, Hound had taken refuge at Cade Yeager&#039;s [[Junkyard (TLK)|junkyard]] with the other Autobots. Hound regularly helped set up one-way phone calls between Cade and Tessa, who was away at college. One day, when Cade and Bumblebee were caught in a stand-off with the [[Transformers Reaction Force]], Hound arrived to provide his friends with extra firepower. Cade was able to defuse the stand-off, though Hound egged on the TRF to shoot him as he departed. Hound unknowingly had two stowaways in the form of the young [[Izabella]] and her companion [[Sqweeks]], who hitched a ride back to the junkyard with him.&lt;br /&gt;
&lt;br /&gt;
[[File:TLKHoundAndCade.jpg|right|upright=1.6|thumb|Man, I&#039;m sorry. Come on, Dude.]]&lt;br /&gt;
They were soon visited by [[Daytrader]], who Hound considered the &amp;quot;most irritating, annoying Tranformer&amp;quot; and threatened the rogue with violence the entire time, especially since he&#039;d been slacking off on his promise of getting them a ship. Later, after trying to explain his weight to the newly arrived Izabella, he set up another call between Cade and Tessa. However, the call went on for too long, and knowing they were risking detection, Hound was forced to cut the call short. Hound apologized and reassured Cade that he was a good father before bemoaning how his own father never called him, and later explained to Izzy the extent of Cade&#039;s situation. The next day, the Decepticons, asisted by the TRF, found and attacked the junkyard. While Cade led the others away to set up a trap in a nearby town, Hound stayed behind to buy them some time, despite Cade&#039;s protests not to be a hero (Hound contended he was &#039;&#039;born&#039;&#039; a hero). Hound faced off with [[Megatron (Movie)|Megatron]] but was quickly taken out of the fight by a blast from his fusion cannon. &lt;br /&gt;
&lt;br /&gt;
[[File:TLK Hound underfire.jpg|left|upright=1.6|thumb|Forget it, Donny, you&#039;re out of your element!]]&lt;br /&gt;
Much later, after recovering, when [[Cybertron (planet)|Cybertron]] had made its way to earth and loomed in the skies overhead, Hound joined the other Autobots in heading for Stonehenge to partake in the forthcoming battle, as Daytrader finally delivered Lockdown&#039;s former ship to them. Hound warned Izabella that things were going to get ugly, but she easily convinced him to let her join them. Hound agreed she could use the &amp;quot;field trip to the front lines&amp;quot; to get some battle experience, and the Autobots met up with the returned Optimus, though Hound complained that he didn&#039;t get a chance to say hello before Optimus flew off to lead the attack. En-route, he and the other Autobots observed the [[Guardian Knight]]s with mixed feeling, with Hound declaring that they &amp;quot;looked like wusses&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[File:TLKMegsAndHound.jpg|right|upright=1.6|thumb|&amp;quot;Whoa! Hey man!&amp;quot; &amp;lt;br/&amp;gt; &#039;&#039;&amp;quot;I JUST BOUGHT THE FRAGGING CAR LAST WEEK! I&#039;M GONNA FRAGGING KILL YOU!&amp;quot;&#039;&#039;]]&lt;br /&gt;
Hound and Bumblebee shared an [[Orbital Assault Carrier]] to tangle with some airborne Decepticons forces, but he soon hopped off to provide some aid on the ground to their human friends. Even with their combined firepower, Hound was unable to push forward thanks to the presence of a gun emplacment and the [[Infernocon|Infernocons]], Hound knowing he didn&#039;t have enough ammunition to take on [[Infernocus]]. Eventually Sqweeks cleared a path, and Hound joined Optimus, Bumblebee, [[Hot Rod (DOTM)|Hot Rod]], Cade, and [[Viviane Wembly]] in charging forward, though he mocked the other humans for abandoning the fight. Within the control center, he once again took on Megatron, this time alongside his fellow Autobots; however, Hound&#039;s lack of speed and cumbersome weapon made him yet again an ill-matched opponent against their much faster opponent. Hound was almost killed by the Decepticon leader had it not been for Hot Rod&#039;s (literally) timely aid. With Megatron briefly frozen in a time bubble, Hound vowed to blow his head off and let loose a rain of gunfire that managed to knock Megatron back for a moment while Hound recovered his momentum. Though Hound was further plagued by the weightlessness of the falling ignition chamber, Viviane ultimately saved the day, and Hound returned to Cybertron with his fellow Autobots.&lt;br /&gt;
{{storylink|Transformers: The Last Knight (film)|The Last Knight}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;How to Ride a Dinobot!&#039;&#039; comic===&lt;br /&gt;
Hound was taken to a dense Chinese forest to learn how to ride a Dinobot. Despite his initial aghast horror at the prospect, Hound sucked it up and decided to attain dominance over his chosen mount, [[Slash (AOE)|Slash]], by bossing it around. Unfortunately, this reckless show of aggression earned him a rather goofy, humiliating kick, and he remained in a disoriented pile until Optimus mounted Grimlock and ordered the Autobots and Dinobots to ride out to battle. {{storylink|How to Ride a Dinobot!}}&lt;br /&gt;
&lt;br /&gt;
===Ask Vector Prime===&lt;br /&gt;
[[Sky Lynx (Energon Wars)|Sky Lynx]] menaced Hound and [[Drift (AOE)|Drift]] in [[Tyran 614.19 Kappa]]. He could be difficult to best if [[you]] hadn&#039;t yet unlocked their Epic-level ranged weapons. {{storylink|Ask Vector Prime#Facebook|Ask Vector Prime, 2015/09/12}}&lt;br /&gt;
&lt;br /&gt;
Hound is one of several members of the [[Silver Knight (Kre-O)|Silver Knights]], a collection of renaissance festival enthusiasts. {{storylink|Ask Vector Prime#Facebook|Ask Vector Prime, 2015/09/27}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Schick Hydrobot and the Transformers&#039;&#039; comic===&lt;br /&gt;
While searching for Decepticons, who had plans to build an Energon converter to create a massive army and enslave the Earth, Optimus Prime, Bumblebee, and Hound came across [[Hydrobot (TLK)|Hydrobot]] and mistook him for a [[Decepticon]]. Before they could catch him, Hydrobot escaped from the Autobots&#039; clutches. It was Hound who found out that the [[H-Boostium|substance]] the tiny &#039;bot left behind was nothing like something a Decepticon would use and traced its source to a [[Schick]] R&amp;amp;D department. The Autobots gained access into it in vehicle mode by fooling the guard into believing that the vehicles modes they were using was ordered by the scientist Dr. [[Hiroshi Benson]] himself. Upon gaining access to the laboratory, they confronted Hiroshi in robot mode, which left the human scientist baffled.&lt;br /&gt;
&lt;br /&gt;
Shortly after the scientist finished explaining the origin of the substance and Hydrobot, a squadron of Decepticons led by Megatron suddenly bursted through the wall, explaining their intent to use the devices inside Hiroshi&#039;s laboratory to build the Energon converter. Luckily, Hydrobot arrived at the scene to help the Autobots by knocking over [[Onslaught (ROTF)|Onslaught]] and using the [[Energy-field razor|control set]] to release a shock burst through Bumblebee towards the other Decepticons, prompting them to retreat. After all was said and done, the Autobots gave Hydrobot a lift and bid their farewells. {{storylink|A New Friend|A New Friend}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mission to Cybertron&#039;&#039; comic===&lt;br /&gt;
{{Template:charstubfiction}}&lt;br /&gt;
{{storylink|Mission to Cybertron}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers&#039;&#039; The Game (PSP)===&lt;br /&gt;
[[Image:Movie hound psp.jpg|180px|thumb|left|You want a toe? I can get you a toe, believe me. There are ways, Dude. You don&#039;t wanna know about it, believe me.]]&lt;br /&gt;
{{voiceactor|[[Daniel Ross]] (English)}}&lt;br /&gt;
&lt;br /&gt;
Hound was among the Autobots who accompanied [[Optimus Prime (Movie)|Optimus Prime]] to [[Earth]] in response to a signal from [[Bumblebee (Movie)|Bumblebee]] alerting them to the presence of the [[AllSpark|All Spark]] on the planet. After being informed by Bumblebee&#039;s human companion [[Sam Witwicky]] that the lost [[Decepticon]] leader [[Megatron (Movie)|Megatron]] was also on Earth, Prime dispatched Hound and his close friend [[Trailbreaker (Movie)|Trailbreaker]] to investigate the Arctic cavern in which Megatron&#039;s body was originally uncovered. Taking some drones with them, Hound and Trailbreaker discovered that the Decepticons [[Shockwave (Movie)|Shockwave]] and [[Thundercracker (Movie)|Thundercracker]] had had the same idea. As Megatron&#039;s body had already been moved by [[Sector Seven]] anyway, Hound and Trailbreaker had nothing to lose by planting bombs in the cavern, hoping to entomb the two Decepticons in ice. Unfortunately, the two villains escaped at the last minute, having discovered that Megatron had brought an army of drones to Earth with him to help search for the All Spark—drones which were currently lying dormant around the Earth.&lt;br /&gt;
&lt;br /&gt;
Shockwave brought Megatron&#039;s drone army back on line soon after, and they attacked the Autobots en route to [[Hoover Dam]]. [[Ironhide (Movie)|Ironhide]] and [[Ratchet (Movie)|Ratchet]] forced the origin of the drones from a defeated Thundercracker, and [[Wheeljack (Movie)|Wheeljack]] quickly concocted a virus that would send them back into sleep mode. Hound and Trailbreaker were charged with getting the virus transmitted into a satellite so that it could be broadcast to all the drones at once, and they broke into a communications center belonging to &amp;quot;The Corporation&amp;quot; (apparently a Sector Seven front company) to use their communications dish. Decepticon drones dogged their every step, blowing up the first dish they found and forcing them to move to the complex&#039;s airstrip to find another. Unfortunately, the drones cut off the power supply to this dish, requiring Hound to power it up manually while Trailbreaker uploaded the virus. &amp;quot;Uploading the virus&amp;quot;, for some inexplicably &#039;&#039;bizarre&#039;&#039; reason, involved Trailbreaker violently attacking the dish control panel, causing both it and the dish to explode, hurling Hound&#039;s body across the complex. The virus was successfully transmitted to the drones, knocking them offline, but at the cost of Hound&#039;s life. With the last of his strength, Hound asked Trailbreaker if the plan worked, but he died in Trailbreaker&#039;s arms before his friend could answer.&lt;br /&gt;
&lt;br /&gt;
It really sucks to be Hound. {{storylink|Transformers The Game (PSP)|Transformers The Game (PSP)}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Autobots/Decepticons&#039;&#039;===&lt;br /&gt;
Hound&#039;s body-type is used for several of the alt-modes used in the game.  Additionally, many of the other smallish truck-type bodies, including the SUV, Pickup, Utility, Pickup Car, Love Cruiser (Decepticon Exclusive), Flame Truck, Maintenance (Autobot Exclusive), Construction (Decepticon Exclusive), Safari Truck, Off-Roader, Raider, &amp;amp; Transport (Autobot Exclusive). {{Storylink|Transformers Autobots/Decepticons}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Age of Extinction&#039;&#039; mobile game===&lt;br /&gt;
{{charstubgame|{{storylink|Transformers: Age of Extinction (mobile game)|Age of Extinction}}}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===&#039;&#039;Dinobot Hunt&#039;&#039; online game===&lt;br /&gt;
Hound teamed up with Scorn to destroy some Decepticon encampments, and collect some Energon along the way. {{storylink|Dinobot Hunt (online game)|Dinobot Hunt}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers Ultimate Allstars&#039;&#039;===&lt;br /&gt;
{{charstubgames|{{storylink|Lost Age Limited Event}} {{storylink|Lost Age Limited Event II}}}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers Online&#039;&#039; (2017 video game)===&lt;br /&gt;
{{bigquote|Observe everything and remember it.}}&lt;br /&gt;
&lt;br /&gt;
Hound has a love for Earth&#039;s boundless wonders of nature even more than Cybertron. The brave and faithful Autobot secretly desired to become a real earthling. For Hound, the earth showed him nothing about Cybertron, which was why he wanted to leave at first. On his patrols, Hound would dare to lock on the enemy outpost&#039;s position. During his leisure time, Hound would freely explore Earth&#039;s natural scenery. However, Hound also knows that this sensation is a temporary setback, not a permanent one. In comparison to the rest of the crew on the &#039;&#039;Ark&#039;&#039;, Hound fights not just loyally but also professionally and fearlessly. Unlike the Autobots, though, Hound secretly wants to be as carefree as a human.&lt;br /&gt;
&lt;br /&gt;
In battle, Hound wielded the &amp;quot;[[Grips of Justice]]&amp;quot; and the &amp;quot;[[Roaring Gravity]]&amp;quot; shotgun. His active skill was &amp;quot;Weapon Master&amp;quot;: &lt;br /&gt;
*&#039;&#039;&#039;Weapon Master&#039;&#039;&#039; — For a short period of time, Hound arms himself with 2 shotguns to fire at his enemies with. {{storylink|Transformers Online (2017 video game)|Transformers Online}} &amp;lt;ref&amp;gt;[http://tfol.qq.com/act/a20160726data/hero16.shtml Hound on the Transformers Online website]&amp;lt;/ref&amp;gt;&lt;br /&gt;
===&#039;&#039;Transformers: Forged to Fight&#039;&#039;===&lt;br /&gt;
[[File:ForgedToFight-Hound.jpg|thumb|250px|That rug really tied the room together, did it not?]]&lt;br /&gt;
*&#039;&#039;&#039;Class:&#039;&#039;&#039; Warrior&lt;br /&gt;
&lt;br /&gt;
{{gamestub}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- replace with a condensed version. We don&#039;t need every move broken down in bullet points with numbers, CERTAINLY not copy-pasted from the official websites. --&amp;gt;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Transformers (2010)===&lt;br /&gt;
[[File:TF2010-toy Hound.jpg|thumb|300px|Mark it Zero.]]&lt;br /&gt;
*&#039;&#039;&#039;Tracker Hound&#039;&#039;&#039; (Legends, 2010)&lt;br /&gt;
&lt;br /&gt;
:Part of the second wave of [[Transformers (2010 toyline)|2010 &#039;&#039;Transformers&#039;&#039;]] [[Legends Class (2005)|Legends Class]] toys, Tracker Hound is a redeco of &#039;&#039;[[Transformers: Universe (2008 toyline)|Universe]]&#039;&#039; Legends Class [[Hound (G1)/toys#Universe (2008)|Autobot Hound]] in black, with gold striping, silver details, and metallic-blue eyes. He transforms into a somewhat outdated, old-fashioned army Jeep. For legal reasons, the vehicle mode has been slightly tweaked, such as sporting squared headlights and horizontal vents in the front grille, as compared to the characteristic round headlights/vertical grille vents design of a real-life Jeep.&lt;br /&gt;
&lt;br /&gt;
:Although the lack of a [[bio]] makes the figure&#039;s continuity placement difficult, it both featured different [[Tech Spec]] numbers from the original Generation 1-themed release of Legends Hound, and was listed as &amp;quot;movie&amp;quot; product in the Japanese &#039;&#039;[[Transformers Generations 2011]] Vol. 1&#039;&#039; guidebook.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2010/Autobot/LegTrackerHound/hound.htm More information on Tracker Hound at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Age of Extinction===&lt;br /&gt;
====Robots in Disguise====&lt;br /&gt;
{{anchor|OneStepChanger}}&lt;br /&gt;
[[File:AOERIDtoy-OneStepHound.jpg|upright=1.66|thumb|I don&#039;t roll out on shabbos! &#039;&#039;(Hasbro version pictured)&#039;&#039;]]&lt;br /&gt;
[[File:TF-AOE-Lost-Age-Series-LA-05-Hound.jpg|upright=1.66|thumb|Over the Line! &#039;&#039;(TakaraTomy version pictured)&#039;&#039;]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Hound&#039;&#039;&#039; (One Step Changers, 2014)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;LA05&#039;&#039;&#039;&lt;br /&gt;
:Hound [[autotransformation|autotransforms]] from robot to an Oshkosh Defense FMTV truck in a single, spring-loaded step. He shares his engineering with, but is not a [[retool]] of, One-Step Changer [[Optimus Prime (Movie)/toys#OneStep|Optimus Prime]], and features shoulder swivels as his only articulation.&lt;br /&gt;
&lt;br /&gt;
:The &#039;&#039;Lost Age Series&#039;&#039; release of Hound features a screen-accurate paint applications on his robot details &amp;amp; vehicle shell.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2014/Autobot/OSCHound/hound.htm More information on One-Step Changer Hound at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|PowerBattler}}&lt;br /&gt;
[[File:AOERIDtoy-PowerBattlerHound.jpg|thumb|300px|Am I wrong?]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Hound&#039;&#039;&#039; (Power Battlers, 2014)&lt;br /&gt;
:Hound features a basic transformation from robot to tactical vehicle. His only regular articulation is a universal joint for his left shoulder, whilst his right arm features a spring-loaded &amp;quot;Quick Draw!&amp;quot; gimmick that allows him to raise an attached shotgun weapon.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2014/Autobot/PBHound/hound.htm More information on Power Battler Hound at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Generations====&lt;br /&gt;
[[File:AOEGenerationstoy-VoyagerHound.jpg|thumb|upright=1.66|Life does not stop and start at your convenience, you miserable piece of slag. &#039;&#039;(Hasbro version pictured)&#039;&#039;]]&lt;br /&gt;
[[File:TF-AOE-Movie-Advanced-Series-AD-21-Hound.jpg|upright=1.66|thumb|I&#039;m sorry, Smokey, you were over the line. &#039;&#039;(TakaraTomy version pictured)&#039;&#039;]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Hound&#039;&#039;&#039; (Voyager, 2014)&lt;br /&gt;
**&#039;&#039;Series&#039;&#039;: &#039;&#039;&#039;M4: 003&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;AD21&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 shotguns, 2 pistols (A), 2 pistols (B), minigun, knife&lt;br /&gt;
&lt;br /&gt;
:Part of the second wave of &#039;&#039;Age of Extinction: [[Transformers: Generations|Generations]]&#039;&#039; Voyager Class toys, Hound transforms into an Oshkosh Defense FMTV truck. Hound comes with eight weapons that can combine into a larger gun. All of his weapons are capable of being stored in both his vehicle and robot mode. His beard, helmet, and forearm bandoliers are made out of rubber. In robot mode, he sports faux-kibble tires on his feet.&lt;br /&gt;
&lt;br /&gt;
:The TakaraTomy version, part of the second wave of &#039;&#039;[[Movie Advanced Series]]&#039;&#039; toys, features black and brown on his vehicle and robot mode. Hound&#039;s helmet has a silver stripe running down the middle and his beard is grey rather than black. His gray plastic is a lighter shade.&lt;br /&gt;
&lt;br /&gt;
:One of Hound&#039;s shotguns was later redecoed as Optimus Prime&#039;s &amp;quot;Quad Barrel Shotgun&amp;quot; as part of an [http://hobby.dengeki.com/news/551071/ April 21 campaign] by TakaraTomy.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2014/Autobot/Hound/hound.htm More information on &#039;&#039;Age of Extinction&#039;&#039; Voyager Hound at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[File:AutobotsUnitedPlatinumHound.jpg|thumb|300px|I&#039;m perfectly calm dude.]]&lt;br /&gt;
*&#039;&#039;&#039;Autobots United 5 Pack&#039;&#039;&#039; (Platinum Edition, 2014)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 shotguns, 2 pistols (A), 2 pistols (B), minigun, knife&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;Platinum Edition&#039;&#039; Autobot Hound is a repainted version of the Voyager class figure above, featuring mostly screen-accurate details. His green plastic is slightly more olive than the forest green on the regular version, the grey is a lighter shade and he features some camouflage paint operations on his vehicle mode, although this does not cover his robot mode parts. His vehicle mode now features a version of Hound&#039;s pin-up girl &amp;quot;nose art&amp;quot; on the cab, except the girl herself has been removed, leaving only a falling bomb in front of a roundel.&lt;br /&gt;
&lt;br /&gt;
:Hound was released as a BBTS shared exclusive &amp;quot;Autobots United&amp;quot; set along with a G1-inspired redeco of [[Optimus Prime (Movie)|Optimus Prime]] and screen-accurate redecos of [[Bumblebee (Movie)|Bumblebee]], [[Drift (AOE)|Drift]], and [[Crosshairs (AOE)|Crosshairs]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[File:ArmyCamoVerHound.jpg|thumb|300px|Is this your homework, Larry?]]&lt;br /&gt;
*&#039;&#039;&#039;Hound Army Camo Ver.&#039;&#039;&#039; (Voyager, 2014)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; 2 shotguns, 2 pistols (A), 2 pistols (B), minigun, knife&lt;br /&gt;
&lt;br /&gt;
:Available only with the Japanese BD/DVD release of &#039;&#039;Transformers: Age of Extinction&#039;&#039;, Army Camo Hound is an even &#039;&#039;more&#039;&#039; [[Show-accuracy|screen accurate]] redeco of the Voyager Class toy, featuring olive drab and black in place of forest green and grey plastic and adding many multi-tone &#039;camouflage&#039; paint operations all over both vehicle and robot mode. It also incorporates the Platinum version&#039;s modified &amp;quot;nose art&amp;quot;. Packaged in a monochrome box, Hound Army Camo ver. is limited to only 3000 pieces.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Construct-Bots====&lt;br /&gt;
[[File:ConstructBots AoE dino-rider Hound.jpg|thumb|300px|IS THIS YOUR HOMEWORK, LARRY?!]]&lt;br /&gt;
*&#039;&#039;&#039;Hound&#039;&#039;&#039; (Dinobot Riders, 2014)&lt;br /&gt;
: Released as part of the second wave of &#039;&#039;[[Construct-Bots]]&#039;&#039; Dinobot Riders, Hound transforms into a military van. He includes a small gun. He is designed to ride any larger Dinobot figure from the same line.&lt;br /&gt;
&lt;br /&gt;
: His nominal Dinobot partner is [[Slash (AOE)#Construct-Bots|Slash]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2014/Autobot/CBDRHound/hound.htm More information on Dinobot Rider Hound at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
[[File:ConstructBots DinobotWarrior Hound.jpg|thumb|300px|Son, have you ever heard of Vietnam?]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Hound with Wide Load&#039;&#039;&#039; (Dinobot Warriors, 2014)&lt;br /&gt;
: Hound is a larger figure that can transform from a military van and into a robot. Unlike other Dinobot Warriors figures, he doesn&#039;t come with a standard weapon, though his box artwork and instructions show him using one of his shoulder armor parts—which resemble rocket packs—as a hand weapon.&lt;br /&gt;
&lt;br /&gt;
: He comes with Dinobot partner [[Wide Load]] who can launch a projectile from his mouth as well as form various weapons for Hound.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2014/Autobot/CBHound/hound.htm More information on Dinobot Warrior Hound at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Kre-O====&lt;br /&gt;
{{anchor|LockdownAirRaid}}&lt;br /&gt;
[[Image:KreO-Toy AoE Kreon Hound.jpg|right|thumb|200px|Now, I thought you all had some good ideas, but somebody oughta make it clear to the people in this room that someone is in charge.]]&lt;br /&gt;
*&#039;&#039;&#039;Lockdown Air Raid&#039;&#039;&#039; (2014)&lt;br /&gt;
**&#039;&#039;Set number&#039;&#039;: &#039;&#039;&#039;A6956&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Pieces&#039;&#039;: &#039;&#039;&#039;203&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Kreons&#039;&#039;: Hound, [[Lockdown (ROTF)#AirRaid|Lockdown]], [[Sideswipe (Kre-O)|Sideswipe]].&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Rifle&lt;br /&gt;
&lt;br /&gt;
: The &amp;quot;[[Lockdown Air Raid]]&amp;quot; Hound Kreon has a ferrous-metal backpack that lets him be snatched up by the magnetic claw on [[Lockdown (ROTF)|Lockdown]]&#039;s ship (or glomped by the magnet-mouthed [[Dinobot (Kre-O subgroup)|Dinobot]]s, but you wouldn&#039;t do that, right?).&lt;br /&gt;
&lt;br /&gt;
:While he uses the [[Hound (G1)/toys#Kre-O|&amp;quot;Generation 1&amp;quot; Hound]] helmet, there is actually a &#039;&#039;way&#039;&#039; more screen-accurate military-style helmet piece they could have used for him.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|AOECustom}}&lt;br /&gt;
[[File:Custom-Kreon-AOE-Hound.jpg|upright=1.66|thumb|Smokey this is not &#039;Nam, this is bowling. There are rules.]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Hound&#039;&#039;&#039; (Custom Kreon, 2014)&lt;br /&gt;
**&#039;&#039;Set number&#039;&#039;: &#039;&#039;&#039;A7317&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Pieces&#039;&#039;: &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Rack, pistol, heavy cannon, rifle, missile backpack&lt;br /&gt;
&lt;br /&gt;
:Part of the second wave of &#039;&#039;Age of Extinction&#039;&#039; Custom Kreons, Hound has &#039;&#039;mostly&#039;&#039; the same tampographs as the &amp;quot;Lockdown Air Raid&amp;quot; version, but adds headlamps to his shoulders. His torso, arms, waist and legs have a metal-flake sheen to them... and he&#039;s wearing the [[Starscream (Kre-O)|Starscream]]-style helmet rather than the Hound-style one for some reason.&lt;br /&gt;
&lt;br /&gt;
: His &amp;quot;normal&amp;quot; helmet and revolver-style pistol are [[Vacuum metallizing|chromed]], plus he comes with an extra clear-plastic helmet, torso and legs. He also has a pair of extra arms (originally from the &#039;&#039;Kre-O Battleship&#039;&#039; aliens), plus a buildable sniper pistol, a heavy cannon, an assault rifle, and the missile backpack.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|SilverKnight}}&lt;br /&gt;
[[File:Kre-o-silver-knight-autobots-hound.jpg|200px|right|thumb]]&lt;br /&gt;
*&#039;&#039;&#039;Silver Knight Autobots&#039;&#039;&#039; (2014)&lt;br /&gt;
**&#039;&#039;Set number&#039;&#039;: &#039;&#039;&#039;A8602&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Kreons&#039;&#039;: Drift, Optimus Prime, Hound, Crosshairs, Bumblebee.&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Battle Axe&lt;br /&gt;
&lt;br /&gt;
:Again based on the character&#039;s design from &#039;&#039;Age of Extinction&#039;&#039;, this set includes the other four main Autobots from that movie. Hound comes with an axe.&lt;br /&gt;
&lt;br /&gt;
:This set was not available in the U.S., seemingly only seeing release in various Asian markets.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|Samurai}}&lt;br /&gt;
[[File:KreO-toy HoundKW Samurai.jpg|right|thumb|200px|Also, Dude, &amp;quot;Chinaman&amp;quot; is not the preferred nomenclature.]]&lt;br /&gt;
*&#039;&#039;&#039;Samurai Autobot Hound&#039;&#039;&#039; (Kreon Warrior, 2015)&lt;br /&gt;
**&#039;&#039;Set number&#039;&#039;: &#039;&#039;&#039;B0955&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Collection&#039;&#039;: &#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Plate-stand, crossbow, 2 pegged shuriken&lt;br /&gt;
&lt;br /&gt;
: Part of the second assortment of [[blindpacking|blind-bagged]] [[Kre-O|Kreon Warriors]], Hound has been reimagined as a robotic samurai. Appropriately, he eschews melee weapons for a (non-firing) crossbow, plus a pair of shuriken pegged to his legs that he can hold in his hands if you like.&lt;br /&gt;
&lt;br /&gt;
: Like all the Kreons released that year (at normal retail at least), he uses the new 2015-tooling Kreon body, which basically involves small construction changes on every part below the head, making them largely incompatible with the prior Kreon parts (heads still work fine), but the new tooling adds some extra functionality and structural support.&lt;br /&gt;
&lt;br /&gt;
: The Kreon Warriors were only released in Canada, Australia, and various Asian markets. The individual bags had also abandoned any kind of coding that identified the contents. This means getting the one you want from an unopened bag involves either trying to feel out the unique parts, or just buying the whole dang case.&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|WildWest}}&lt;br /&gt;
[[File:KreO-toy HoundKW WildWest.jpg|right|thumb|200px|Well, this is pointless.]]&lt;br /&gt;
*&#039;&#039;&#039;Wild West Autobot Hound&#039;&#039;&#039; (Kreon Warrior, 2015)&lt;br /&gt;
**&#039;&#039;Set number&#039;&#039;: &#039;&#039;&#039;B0955&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Collection&#039;&#039;: &#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Plate-stand, 2 clip-on gatling guns, 2 pegged shuriken, ammo belt&lt;br /&gt;
&lt;br /&gt;
: Also part of the second assortment of Kreon Warriors, this time Hound is decked out in old west gear, possibly intended to be some kind of armored rail car in his nonexistent alternate mode. Them shuriken sure are spur-like!&lt;br /&gt;
&lt;br /&gt;
: All the aggravation of the blind-bagged, non-Us distribution above applies to this one as well.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===The Last Knight===&lt;br /&gt;
====Legion Class====&lt;br /&gt;
[[File:TF-TLK-Legion-Hound.jpg|upright=1.66|thumb]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Hound&#039;&#039;&#039; (2017)&lt;br /&gt;
:Released as part of the third wave of &#039;&#039;The Last Knight&#039;&#039; Legion Class figures, Hound is a Legends-sized robot that transforms into a tactical vehicle in just a few steps. He features 3mm compatible hands and his feet have sculpted split faux-wheels, which protrudes from the back of his alt-mode. Like Drift, he features a sculpted insignia on the left side of the vehicle door.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====One-Step Turbo Changer====&lt;br /&gt;
[[File:TF-TLK-One-Step-Hound.jpg|upright=1.66|thumb|Frag it. Let&#039;s go bowling.]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Hound&#039;&#039;&#039; (One-Step Turbo Changer, 2017)&lt;br /&gt;
**&#039;&#039;Japanese ID Number&#039;&#039;: &#039;&#039;&#039;TLK-09&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Japanese release date&#039;&#039;: &#039;&#039;&#039;2017-[[April 29|04-29]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:One of the two new molds in the first wave, &#039;&#039;Turbo Changer&#039;&#039; Autobot Hound is a small &amp;amp; simple figure that transforms from vehicle into robot by folding his vehicle front to his back. His only articulation is his arms, and features 5mm compatible hands. Hound also features a nearly invisible tampograph on his vehicle front, which can be revealed with [[Dragonstorm#MegaTurboChanger|Mega Turbo Changer Dragonstorm&#039;s]] UV-powered Cyberfire gimmick.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{-}}{{anchor|BigWTurboChanger6Pack}}&lt;br /&gt;
[[File:TF-TLK-RtS-Turbo-Changer-6-pack-Hound.jpg|upright=1.66|thumb]]&lt;br /&gt;
*&#039;&#039;&#039;1-Step Turbo Changer 6 Pack&#039;&#039;&#039; (2017)&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Axe, Club, 2 spear-like weapons, Scimitar, Shield  &lt;br /&gt;
&lt;br /&gt;
:This Hound is a redeco of the figure above, featuring red wheels and various Tech Spec-sque patterns on the beer gut &amp;amp; shoulders which can be decoded with their transparent red weapons, which is molded in a sprue similar to the ones used for the [[Arms Micron]]s kits and 2015 &#039;&#039;Robots in Disguise&#039;&#039; Mini-Con figures. He can use any weapons included in this set, although his primary weapon is a Scimitar-like weapon.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Tiny Turbo Changers====&lt;br /&gt;
[[File:TLK-toy TTC-Hound.jpg|right|thumb|300px|Eight year olds Dude]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Hound&#039;&#039;&#039; (Tiny Turbo Changer, 2017)&lt;br /&gt;
**&#039;&#039;Series&#039;&#039;: &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Bag Code&#039;&#039;: &#039;&#039;&#039;D&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:[[Tiny Turbo Changers]] Hound is a soft-plastic, stumpy, [[blindpacking|blind-bagged]] mini-figure that transforms from robot to carrier and back in a few super-simple steps. He has articulated shoulders, and his hands are compatible with &#039;&#039;[[Cyberverse (toyline)|Cyberverse]]&#039;&#039; weapons and other 3mm-peg accessories. Like all Tiny Turbo Changers, his vehicle mode&#039;s wheels are immobile, sorry.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Knight Armor Turbo Changer====&lt;br /&gt;
{{picsneeded|knight armor}}&lt;br /&gt;
&lt;br /&gt;
====Allspark Tech====&lt;br /&gt;
[[File:TF-TLK-Allspark-Tech-Hound.jpg|upright=1.66|thumb|You know, Dude, I myself dabbled in pacifism once. Not in &#039;Nam of course.]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Hound&#039;&#039;&#039; (Allspark Tech, 2017)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Allspark Tech&#039;&#039; Hound transforms from a &#039;&#039;Rescue Bots&#039;&#039;-styled robot into a deformed &#039;&#039;backless&#039;&#039; tactical vehicle and back. His chest also features a cavity for the electronic Allspark Cube, which gives him different sound effects for his robot &amp;amp; vehicle modes.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Premier Edition====&lt;br /&gt;
[[File:TLKVoyagerAutobotHound.JPG|thumb|upright=1.66|All Right! Way to go Donny.]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Hound&#039;&#039;&#039; (Voyager, 2017)&lt;br /&gt;
**&#039;&#039;Japanese Release Date&#039;&#039;: 2017-[[July 15|07-15]]&lt;br /&gt;
**&#039;&#039;Japanese ID Number&#039;&#039;: &#039;&#039;&#039;TLK-14&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: 2 double-barreled cannons, 2 Gatling gun, weapon holder, helmet&lt;br /&gt;
:Part of the second wave of &#039;&#039;Premier Edition&#039;&#039; Voyager Class toys, Hound is a new mold that transforms into a &#039;&#039;backless&#039;&#039; Mercedes Unimog tactical vehicle. The figure comes with four guns, that can combine into a weapons turret to &#039;&#039;compensate&#039;&#039; for the back of the vehicle mode. The figure also features a removable helmet. If one should find this incarnation of Hound&#039;s arsenal to be lacking, worry not.  The figure has &#039;&#039;twenty-four&#039;&#039; hardpoints throughout the body and included weapons, six of which can accommodate the smaller pegs found on the previous version&#039;s small arms, allowing the figure to re-purpose and arrange his old arsenal in a number of ways, even including specifically molded holsters on his thigh kibble for the guns that originally stored within his legs on the 2014 version.&lt;br /&gt;
&lt;br /&gt;
:Like some of the [[Ratchet_(G1)/toys#Masterpiece|toys]] with some trademark issues involving the Red Cross organization, Hound&#039;s red cross tampographs on his robot mode helmet and vehicle doors were removed from the [[:File:TF-TLK-Hound-revised-stock-photos.jpg|revised stock photos]]. This change also applies to the Japanese release. At least one sample possesses the red cross tampograph.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.transformers-universe.com/i.php?ID=6813 More information on Hound at Transformers-Universe.com]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Movie The Best===&lt;br /&gt;
[[File:TF-Movie-the-Best-MB-19-Hound.jpg|upright=1.66|thumb]]&lt;br /&gt;
*&#039;&#039;&#039;Autobot Hound&#039;&#039;&#039; (Voyager, 2018-[[March 24|03-24]])&lt;br /&gt;
**&#039;&#039;Japanese ID Number&#039;&#039;: &#039;&#039;&#039;MB-19&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: 2 shotguns, 2 pistols (A), 2 pistols (B), minigun, knife, helmet, shield/sleeper cabin&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Movie the Best&#039;&#039; Hound is a redeco of the &#039;&#039;Premier Edition&#039;&#039; figure above. Rather than the weapons included with the Premier Edition toy, he includes the guns and knife from the &#039;&#039;AOE&#039;&#039; Voyager, as well as a new shield that becomes the truck-mode bed shell seen on Hound&#039;s vehicle mode in the movie.&lt;br /&gt;
&lt;br /&gt;
:This release still lacks the Red Cross symbols and any Autobot insignia, and although he now has the portion of the vehicle where Hound&#039;s pin-up girl &amp;quot;nose art&amp;quot; should be, it is also absent (lacking even the Platinum Edition&#039;s &amp;quot;Girl Minus Girl&amp;quot; version). The stock photos (pictured to the right) are missing much of the paint details on the actual figure.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Hound is the first on-screen Autobot with a military vehicle [[alternate mode]].&lt;br /&gt;
* While his robot mode does not involve drastic changes in his appearance in &#039;&#039;The Last Knight&#039;&#039;, his vehicle mode undergoes a big change, from the Oshkosh Defense truck to a Mercedes Unimog tactical vehicle.&lt;br /&gt;
*Hound, along with Crosshairs, did not have any on-screen transformations until &#039;&#039;The Last Knight&#039;&#039; was released.&lt;br /&gt;
[[File:TLK_BlueHound_vs_RedHound.jpg|thumb|right|300px|For your information, the Supreme Court has roundly rejected prior restraint!]]&lt;br /&gt;
*The Designer Desk video for &#039;&#039;Age of Extinction&#039;&#039; Voyager Hound refers to his biggest gun as a &amp;quot;triple-barrel Phalanx cannon&amp;quot;. This suggests he&#039;s toting around part of a {{w|Phalanx CIWS|Phalanx close-in weapon system}}, which is a specific type of ship-based Gatling gun normally used against incoming missile fire. &#039;&#039;&#039;Hardcore&#039;&#039;&#039;.&lt;br /&gt;
*The first trailers for &#039;&#039;The Last Knight&#039;&#039; featured Hound with Red Cross insignias, which were removed in subsequent trailers. However, he retained them in the theatrical movie, with muted colors. The digital cut of the movie changes their colour to blue. Early CG [[stock photography|stock renders]] for his Voyager Class toy had them as well, as well as stock photos depicting a near-final toy. The actual toy released at retail lacks them, though, and a more common version of the stock photos has them edited out.&lt;br /&gt;
&lt;br /&gt;
===Foreign names===&lt;br /&gt;
*&#039;&#039;Japanese:&#039;&#039; &#039;&#039;&#039;Hound&#039;&#039;&#039; (ハウンド &#039;&#039;Haundo&#039;&#039;)&lt;br /&gt;
*&#039;&#039;Mandarin:&#039;&#039; &#039;&#039;&#039;Tànzhǎng&#039;&#039;&#039; (探长/探長, &amp;quot;Detective&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Category:Age of Extinction Autobots]]&lt;br /&gt;
[[Category:Construct-Bots Autobots]]&lt;br /&gt;
[[Category:Knights]]&lt;br /&gt;
[[Category:Kreons]]&lt;br /&gt;
[[Category:Kre-O Autobots]]&lt;br /&gt;
[[Category:Medics]]&lt;br /&gt;
[[Category:Movie Autobots]]&lt;br /&gt;
[[Category:Platinum Edition]]&lt;br /&gt;
[[Category:Target exclusives]]&lt;br /&gt;
[[Category:The Last Knight Autobots]]&lt;br /&gt;
[[Category:Transformers (2010) Autobots]]&lt;/div&gt;</summary>
		<author><name>StormJet</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Shockwave_(Movie)&amp;diff=1299597</id>
		<title>Shockwave (Movie)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Shockwave_(Movie)&amp;diff=1299597"/>
		<updated>2018-11-06T03:40:57Z</updated>

		<summary type="html">&lt;p&gt;StormJet: /* Transformers: Autobots/Decepticons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|decepticonfilm|hofsilver}}&lt;br /&gt;
{{disambig3|Shockwave}}&lt;br /&gt;
:&#039;&#039;Shockwave is a [[Decepticon]] from the [[live-action film series|live-action movie]] [[continuity family]].&#039;&#039;&lt;br /&gt;
[[File:ShockwaveDOTMgamepromo.jpg|thumb|upright=1.8|[[Optimus Prime (Movie)|Optimus Prime]]&#039;s most bewildering foe: the faceless!]]&lt;br /&gt;
&#039;&#039;&#039;Shockwave&#039;&#039;&#039; was left to watch [[Cybertron (planet)|Cybertron]] by [[Megatron (Movie)|Megatron]] long ago, but he would eventually follow the call of the [[AllSpark]] to [[Earth]]. Deadly efficient with a cold devotion to logic, Shockwave is a killing machine like few others, one of the very few who could rival Megatron, and quite popular amongst the Decepticons. In a way, [[Astrotrain (DOTM)|some]] respect him enough to willingly work with him, while [[Nitro Zeus|others]] idolize him to the point of avenging his death. Nevertheless, Shockwave is ready and willing to destroy whichever Autobots dare stand in his way with his arm-mounted [[Astro Magnum|AstroMag Cannon]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{bigquote|Emotionless, coldly logical, utterly ruthless... killing is all Shockwave lives for.|[[Optimus Prime (Movie)|Optimus Prime]]|[[Dark of the Moon issue 1|&#039;&#039;Dark of the Moon&#039;&#039; #1]]}}&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===Movies===&lt;br /&gt;
====&#039;&#039;Bumblebee&#039;&#039; film====&lt;br /&gt;
{{comingsoon|when=December 21, 2018}}&lt;br /&gt;
{{storylink|Bumblebee (film)|Bumblebee}}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Revenge of the Fallen&#039;&#039; film====&lt;br /&gt;
[[Image:Shockwave-ROTFnewspaper.jpg|right|thumb|300px|Quick, add him to the character list!]]&lt;br /&gt;
At some point during 2009, Shockwave was caught on film and the event was written up for a newspaper article. A newspaper page with the headline &amp;quot;Mysterious Robot Spotted&amp;quot; was discarded in [[Egypt]], where it was sucked up by a rampaging [[Devastator (ROTF)|Devastator]]. {{Storylink|Transformers: Revenge of the Fallen (film)|Revenge of the Fallen}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Dark of the Moon&#039;&#039; film====&lt;br /&gt;
{{voiceactor|[[Frank Welker]] (English), [[Jirō Saitō]] (Japanese)|[[Zhang Yaohan]] (Chinese), [[Horst Lampe]] (German), [[Alessandro Ballico]] (Italian), [[Miguel Ángel Ghigliazza]] (Latin American Spanish)}}&lt;br /&gt;
[[File:DOTM - ShockwaveDriller.jpg|left|thumb|upright=1.66|&amp;quot;We have wormsign.&amp;quot;]]&lt;br /&gt;
Shockwave and his pet [[Driller]] attacked the Autobots when they were summoned to [[Chernobyl Nuclear Power Plant|Chernobyl]] by the Decepticon agent [[Alexi Voskhod]]. This was done as an act of misdirection to ensure that the Autobots did not realize that the Decepticons actually wanted them to find the fuel cell from the [[Ark (DOTM)|Ark]] located within the facility. After Optimus retrieved the fuel cell from the Driller, Shockwave emerged from it to reveal himself to Optimus, and the pair quickly retreated underground, leaving Optimus very disturbed to see Shockwave on Earth.&lt;br /&gt;
&lt;br /&gt;
[[File:DOTM-Shockwavecloseup.jpg|thumb|upright=1.4|The four tall tales of Robodian the one-eyed jerk.]]&lt;br /&gt;
Later, Shockwave took part in the invasion of [[Chicago]]. He and the Driller emerged from beneath the convoy of Autobots, and the Driller separated Optimus from his trailer. Shockwave left the Driller and proceeded to track down the Autobots. The [[Wrecker]]s were sent to distract him, peppering his armor with fire from their machine-guns. He used a car as a shield and fired at them, and once they drove off, he menacingly began to pursue them down the road, missing the two small Autobots, [[Wheelie (ROTF)|Wheelie]] and [[Brains]], who quickly fled.&lt;br /&gt;
&lt;br /&gt;
[[File:830px-Dotm-shockwave&amp;amp;driller-film-chicago.jpg|left|thumb|upright=1.4|Wanna pet my worm?]]&lt;br /&gt;
Later, he noticed humans inside a building, and sent his Driller into the fray to topple a building and kill [[Sam Witwicky]], [[Carly Spencer]], [[Robert Epps]], and the other humans inside. However, the beast was killed by Optimus Prime using his flight gear. Enraged by the death of his pet, Shockwave opened fire on the Autobot leader, briefly disabling him and taking him out of the fight.&lt;br /&gt;
&lt;br /&gt;
[[File:DOTM-OptimusShockwave.jpg|thumb|upright=1.4|Welcome to the refinery.]]&lt;br /&gt;
He soon joined [[Soundwave (ROTF)|Soundwave]] and [[Barricade (Movie)|Barricade]] in rounding up the other Autobots. Brains and Wheelie forestalled the Decepticons from further executing their prisoners by taking control of a Decepticon gunship, and dropping [[Orbital Assault Carrier|fighters]] onto the battlefield. Shockwave retreated further away with Barricade and some other Decepticons, but the human soldiers had set a trap and fired upon them. Shockwave&#039;s face was obscured by one of their parachutes, and his eye was then shot out by the Wreckers, causing it to dangle by its wires. He then attempted to escape, but Optimus Prime came charging back into the battle, and when Shockwave fired at him, the Autobot dodged the shot, donned a set of [[knuckle-spikes]], and punched Shockwave so hard that part of his abdomen shattered. Even &#039;&#039;this&#039;&#039; did not put Shockwave down, but Prime did not give up - he punched Shockwave again, pinned the Decepticon down and tore his dangling eye out through his throat, finally killing the bloodthirsty Decepticon. Optimus then used Shockwave&#039;s cannon to shoot out the control pillar set up in the city. {{storylink|Transformers: Dark of the Moon (film)|Dark of the Moon}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{note|Shockwave’s involvement in the preceding events, or events mostly similar, were also chronicled in the novels “[[Transformers: Dark of the Moon (novel)|Transformers: Dark of the Moon]]” and “[[Transformers: Dark of the Moon: The Junior Novel]]”; the “[[Transformers: Dark of the Moon Movie Adaptation]]”  and &amp;quot;[[Movie Trilogy]]&amp;quot; comics; and the storybooks &amp;quot;[[The Lost Autobot]],&amp;quot; &amp;quot;[[Optimus Prime&#039;s Friends and Foes]],&amp;quot; &amp;quot;[[Dark of the Moon: Action Pop-ups!]]&amp;quot; and &amp;quot;[[Transformers: Dark of the Moon Mix &amp;amp; Match]].&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Age of Extinction&#039;&#039; film====&lt;br /&gt;
Five years after the Battle of Chicago, Shockwave was listed as &amp;quot;deceased&amp;quot; by the CIA taskforce &amp;quot;[[Cemetery Wind]]&amp;quot;. {{storylink|Transformers: Age of Extinction (film)|Age of Extinction}}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;The Last Knight&#039;&#039; film====&lt;br /&gt;
Shockwave&#039;s death on Earth greatly angered fellow Decepticon [[Nitro Zeus]]. &amp;lt;ref&amp;gt;Nitro Zeus&#039; &#039;&#039;&#039;TRF prisoner dossier&#039;&#039;&#039; bio&amp;lt;/ref&amp;gt;&lt;br /&gt;
When [[Viviane Wembly]] was abducted by [[Hot Rod (DOTM)|Hot Rod]], she remarked that her captor had better be a famous Transformer, like Shockwave or Soundwave, perhaps unaware that both Deceptions were deceased. Hot Rod retorted that he was more impressive than either of them. {{storylink|Transformers: The Last Knight (film)|The Last Knight}}&lt;br /&gt;
&lt;br /&gt;
===Titan movie comics===&lt;br /&gt;
While Starscream didn&#039;t like or trust Shockwave, he respected his intelligence and, if he had to choose, would give the nod to Shockwave being his successor. {{storylink|Transformers Comic issue 21|#21&#039;s Star Screams}}&lt;br /&gt;
&lt;br /&gt;
===IDW movie comics===&lt;br /&gt;
[[File:Foundation1-Shockwavedoesntlikeit.jpg|left|thumb|upright=1.4|&amp;quot;&#039;&#039;&#039;Your star burns!&#039;&#039;&#039; I require frozen treats.&amp;quot;]]&lt;br /&gt;
Eons after the [[Dynasty of Primes]] were vanquished, Cybertron fell into dark times. The [[AllSpark]] had been buried somewhere within Cybertron and been dismissed as a legend, and the planet itself lacked a star to orbit. As energy became more and more scarce, Cybertronians segregated into tribes. Shockwave chose to rally behind [[Sentinel Prime (ROTF)|Sentinel Prime]], who claimed to be descended from [[Primus]] himself. However, he faced opposition from the non-believer [[Thetacon (tribe)|Thetacons]], and Shockwave joined [[Megatron (Movie)|Megatron]], [[Optimus Prime (Movie)|Optimus]], and several others in repelling their attacks. Ultimately, Sentinel Prime won the day, as he and [[Wheeljack (Movie)|Wheeljack]] were successful in locating the lost AllSpark and harnessing a new sun to orbit. This, however, did not please Shockwave. Now that the war was over, he was dissatisfied, and he no longer knew his purpose. This shocked his old friend, Megatron, and Shockwave explained that it was the journey he enjoyed, not the destination. Plus, well, that new sun was kind of bright. {{storylink|Foundation issue 1|Foundation #1}}&lt;br /&gt;
&lt;br /&gt;
The next day, Megatron detailed to Shockwave how he had eavesdropped on a conversation between Sentinel and Optimus, where Sentinel had tried to pass on leadership to Optimus, who refused, unable to accept he was also a Prime. At the outskirts of [[Thetacon (polity)|Thetacon]], they encountered a [[Driller]], a subterranean lifeform that had been brought to the planet&#039;s surface by the new energy flowing through it, which was attacking a group of [[Hatchling]]s and their protector [[Starscream (Movie)|Starscream]]. Shockwave was amazed by the creature and called it &amp;quot;magnificent&amp;quot;. After besting it, he joined the Cybertronian [[Defense Force]] that Sentinel placed under Megatron&#039;s command, rooting out dissident Transformers. {{storylink|Foundation issue 2|Foundation #2}}&lt;br /&gt;
&lt;br /&gt;
After the war broke out he joined the Decepticons. As Starscream was asking what to do next minutes before the [[Nemesis (ROTF)|&#039;&#039;Nemesis&#039;&#039;]] went to space, Shockwave told him that they would obey Megatron&#039;s orders without any question. {{storylink|Foundation issue 3|Foundation #3}} When the Autobots attacked [[Simfur Temple]], Shockwave attempted to apprehend [[Elita-One (Movie)|Elita-One]], but with no success. When Starscream blew up the [[Ark (DOTM)|ship]] carrying Sentinel and his [[pillar|secret weapon]], Shockwave ordered the annihilation of the retreating Autobots, but Megatron made him stand down, gleefully predicting Optimus would return with a vengeance. {{storylink|Foundation issue 4|Foundation #4}}&lt;br /&gt;
&lt;br /&gt;
Shockwave returned with Megatron to his [[Lord High Protector citadel|citadel]] during Optimus&#039;s revenge attack. {{storylink|Foundation issue 1|Foundation #1}} Shockwave asked Megatron if he could kill Optimus Prime and [[Ironhide (Movie)|Ironhide]] after they had been stuck by the [[smelting pool]], but Megatron was disappointed by Shockwave&#039;s lack of vision. {{Storylink|Foundation issue 3|Foundation #3}} Optimus got inside to fight Megatron, while Starscream and Shockwave attempted to kill their former comrade Ironhide. Suddenly, the skies darkened: the Autobots had attacked the citadel to distract the Decepticons from their true goal of stealing the AllSpark from the temple. Optimus blasted Starscream and Shockwave, and the two Autobots escaped. {{storylink|Foundation issue 4|Foundation #4}}&lt;br /&gt;
&lt;br /&gt;
[[File:RisingStorm2-ShockwaveAllSpark.jpg|thumb|upright=1.4]] Some time later, after the Autobots sent the All Spark into space, Starscream left Shockwave in charge of the Decepticons still on Cybertron as he went in search of his prize. During a battle with a team of Autobots, Shockwave heard the scream of the AllSpark when it was found by [[Sector Seven]]. Leaving [[Dreadwing (Movie)|Dreadwing]] in charge of the Decepticons on Cybertron, Shockwave set out in an impossibly fast ship, swearing not to return without the AllSpark. He crashed in [[Tunguska]], [[Siberia]] in [[1908]].&amp;lt;ref&amp;gt;&#039;&#039;Rising Storm&#039;&#039; issue 2 reveals that Shockwave caused the mysterious real-life [[Tunguska event]].&amp;lt;/ref&amp;gt; He remained buried there in [[stasis lock]], healing until [[Soviet Union|Soviet Russia]] found him ten years later. Using stolen research from the U.S., who had found Megatron the same way, the Russians reverse-engineered his technology to invent nuclear power plants. {{storylink|Rising Storm issue 2|Rising Storm #2}} {{storylink|Frozen}}&lt;br /&gt;
&lt;br /&gt;
There were no digital records of Shockwave&#039;s existence, and the physical documents pertaining to him were lost, burned, shredded or stolen in the wake of the Soviet Union&#039;s collapse. The Siberian facility was abandoned and Shockwave was left forgotten. {{storylink|Convergence chapter 4}}&lt;br /&gt;
&lt;br /&gt;
[[File:RisingStorm_Shockwave_and_astrotrain.jpg|left|thumb|upright=1.4|&amp;quot;Astrotrain, go away. You&#039;re spoiling the G1 ambiance around me.&amp;quot;]]&lt;br /&gt;
Soundwave discovered the satirical article and its photograph, and deduced it was based on stolen Soviet documents. {{storylink|Convergence chapter 4}} In [[2010]], Megatron freed Shockwave and brought him to his &amp;quot;base&amp;quot; in [[Namibia]], where he was eager to get back to killing Autobots as soon as possible. {{storylink|Rising Storm issue 2|Rising Storm #2}}&lt;br /&gt;
&lt;br /&gt;
Shockwave and [[Astrotrain (DOTM)|Astrotrain]] made their presence known on Earth near [[Dalian]], [[China]], where they quickly disposed of the Autobots [[Longarm (Movie)|Longarm]] and [[Salvage (Movie)|Salvage]] and stole material for a mysterious construction project.&lt;br /&gt;
&lt;br /&gt;
Shockwave began following the exploits of Earth&#039;s stranded Transformers from afar, and derided its war&#039;s combatants as idiots after watching a skirmish in [[California]]. After contacting Astrotrain for an update on their project, he tracked [[Divebomb (Movie)|Divebomb]]&#039;s radiation trail back to Starscream&#039;s current base of operations, in a junkyard on the outskirts of [[Mexico City]]. Blasting his way through the Decepticons unwise enough to try defending Starscream, Shockwave informed the treacherous air commander that Megatron had &amp;quot;requested his services.&amp;quot; Before the conversation could go any further, Astrotrain radioed Shockwave with some bad news: the &amp;quot;[[Brains|brain unit]]&amp;quot; scrap drone that held the control software for the machine he was constructing had escaped. Shockwave charged Starscream and his followers with recovering the drone. {{storylink|Rising Storm issue 1|Rising Storm #1}}&lt;br /&gt;
&lt;br /&gt;
[[File:Risingstorm_3_shockwave_on_NEST.jpg|thumb|upright=1.4|Shock blast!]]&lt;br /&gt;
Shockwave contacted an angry Starscream who thought he was promised the Autobots would be occupied. Shockwave countered that they were occupied, but, you know, with Starscream, leaving Shockwave free to leave a message for [[Optimus Prime (Movie)|Optimus Prime]] at the [[NEST]] Headquarters in [[Diego Garcia]]. After killing [[Knock Out (ROTF)|Knock Out]], [[Dune Runner (ROTF)|Dune Runner]], and other Autobots who stood in his way, Shockwave confronted the trembling humans left to fend for themselves. When Shockwave asked who was in command, [[Theodore Galloway]] told him that he was. Shockwave killed Galloway and the other humans save one, and he asked his question one more time. {{storylink|Rising Storm issue 3|Rising Storm #3}}&lt;br /&gt;
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After killing [[Jolt (ROTF)|Jolt]], he and [[Fearswoop (ROTF)|Fearswoop]] left Diego Garcia, then he arrived in [[Philadelphia]] killing [[Elita-One (Movie)|Elita-One]] in the process and shot down [[Wheeljack (Movie)|Wheeljack]] and [[Mirage (Movie)|Mirage]]. Enraged by the death of Elita-One and the other Autobots, Optimus Prime battled Shockwave, quickly overpowering him and brutally pummeling the sadistic Decepticon. Prime was about to kill Shockwave, till Shockwave&#039;s [[Driller|&amp;quot;pet&amp;quot;]] came to save his master. The badly damaged Shockwave returned to Namibia along Starscream and Soundwave. {{storylink|Rising Storm issue 4|Rising Storm #4}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;BeCool&#039;&#039; shorts===&lt;br /&gt;
On a team with [[Brawl (Movie)|Tank]], &#039;&#039;&#039;Battle Tank&#039;&#039;&#039; (バトルタンク &#039;&#039;Batoru Tanku&#039;&#039;) took part in the &#039;&#039;Quiz! BeCool&#039;&#039; show. Despite only being able to speak in computer noises, Battle Tank led his team to victory by correctly answering the last question. {{storylink|The Story of Quiz! BeCool}} Battle Tank later watched the filming of a movie that was interrupted by the fire brigade who confusedly thought it was an emergency. {{storylink|The Story of the Fire Brigade Dispatch!}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers: The Game&#039;&#039; (console)===&lt;br /&gt;
{{voiceactor|[[Daniel Riordan]]}}&lt;br /&gt;
[[File:Tf2007console shockwave.jpg|left|upright=1.3|thumb|1% assorted Shockwave parts, 99% weapons.]]&lt;br /&gt;
Under the orders of Starscream, Shockwave attacked [[Tranquility]] in an effort to interfere with [[Optimus Prime (Movie)|Optimus Prime]]&#039;s attempt to rescue [[Bumblebee (Movie)|Bumblebee]] from [[Sector Seven]]. Prime actually had a grip on the helicopter net that held Bumblebee, but the force of Shockwave&#039;s entry mode&#039;s impact knocked him off, allowing Sector Seven to get away.&lt;br /&gt;
&lt;br /&gt;
[[File:Tf2007console shockwave turret.jpg|upright=1.3|thumb|Death Cannon OF LOGIC!]]&lt;br /&gt;
Landing in downtown, the [[Triple Changer|triple-changing]] Shockwave adopted a helicopter and an artillery emplacement as his alternate modes, promptly transforming into the latter and lobbing explosives around the city. Prime, forced to cut off his rescue, charged in and pounded Shockwave until the goliath transformed and retreated to another position. Prime doggedly kept at Shockwave, following him every time he retreated, eventually defeating the Decepticon and saving Tranquility. {{storylink|Transformers The Game (console)|Transformers The Game (console)}}&lt;br /&gt;
&lt;br /&gt;
Later, when the Autobots returned to Cybertron, Shockwave appeared on the planet alongside (and presumably leading) an army of Decepticon drones. Optimus quickly defeated the drones and once more defeated Shockwave.&lt;br /&gt;
&lt;br /&gt;
{{note|Shockwave is not a playable character in the game, appearing only as a boss character during the Autobot campaign. He also appears (but does not transform) as one of the enemies battled in the Autobot campaign&#039;s bonus level set on [[Cybertron (planet)|Cybertron]], but what this implies about Shocky is debatable at best, given the level&#039;s questionable in-game continuity.}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Autobots/Decepticons&#039;&#039;===&lt;br /&gt;
Shockwave&#039;s body-type is used for only a few Apache-based helicopter modes: the Attack Copter,  the Recon Copter, and the Stealth Copter. {{Storylink|Transformers Autobots/Decepticons}}&lt;br /&gt;
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===&#039;&#039;Transformers: The Game&#039;&#039; (PSP)===&lt;br /&gt;
{{voiceactor|[[Daniel Riordan]]}}&lt;br /&gt;
[[File:Shockwave movie psp.jpg|left|upright=1.1|thumb|He makes up for his loss of weapons by being the most awesome character in the game. It is only logical.]]&lt;br /&gt;
&lt;br /&gt;
The massive Shockwave might &#039;&#039;look&#039;&#039; like he&#039;s purely about muscle and firepower, but he&#039;s actually remarkably shrewd and cunning. Coveting the position of Decepticon leader for himself, Shockwave has been working to oust Megatron for years. As you might imagine, he and Starscream don&#039;t get along very well.&lt;br /&gt;
&lt;br /&gt;
When the Decepticons arrived on Earth in search of their lost leader, Megatron, Shockwave adopted a tank as his alternate mode. Shockwave was supposed to join [[Blackout (Movie)|Blackout]] in his attack on the [[SOCCENT Forward Operations Base]] in [[Qatar]], but instead busied himself surrepticiously searching for leads to the location of the [[AllSpark]]. After receiving a communique from [[Frenzy (Movie)|Frenzy]], who informed him that the Autobots were on Earth and had discovered their own leads to the location of Megatron, Shockwave had [[Thundercracker (Movie)|Thundercracker]] airlift him to Qatar, where he helped Blackout take care of the last few military units opposing him. He relayed Frenzy&#039;s message to Blackout, then departed for the Arctic with Thundercracker, intending to investigate the site where Megatron&#039;s body was discovered.&lt;br /&gt;
&lt;br /&gt;
In the Arctic, Shockwave and Thundercracker faced resistance from an Autobot unit in the area, but fought their way through them to discover that Megatron&#039;s body had been moved by [[Sector Seven]]. The trip was not a wasted one, however: after scanning a computer terminal in the cavern, Shockwave discovered that Megatron had brought an army of drones with him to Earth to help in the search for the All Spark. These drones were presently lying dormant all over the Earth, and Shockwave schemed to reactivate them so that they could serve him as his personal army. The signal required to reanimated the drones had to be broadcast from a great height, so Shockwave and Thundercracker quickly made their way to a rocket launch site, where Shockwave programmed the code into a rocket that subsequently beamed the signal down over the Earth from space. Drones sprang to life all over the planet, and began attacking the Autobots. Shockwave&#039;s control of his&lt;br /&gt;
self-made army was short lived, however, as Autobots [[Trailbreaker (Movie)|Trailbreaker]] and [[Hound (Movie)|Hound]] successfully transmitted a virus that shut the drones down. Simultaneously, Shockwave received another message from Frenzy that the he had discovered the location of Megatron, and that the Decepticon leader was about to reawaken.&lt;br /&gt;
&lt;br /&gt;
After the Autobots defeated Megatron and most of the other Decepticons in battle in [[Center City]], Shockwave retreated back to [[Cybertron (planet)|Cybertron]], as did Starscream. Back on their homeworld, Shockwave and Starscream faced off for leadership of the Decepticons, with Starscream ultimately claiming victory. {{storylink|Transformers The Game (PSP)|Transformers The Game (PSP)}}&lt;br /&gt;
&lt;br /&gt;
{{note|In contrast to the console version of the game, Shockwave &#039;&#039;is&#039;&#039; a playable character on the PSP.}}&lt;br /&gt;
&lt;br /&gt;
===Autobot Stronghold===&lt;br /&gt;
Shockwave was used as the basis for an army of [[drone]] units, who were part of the constant attacks on the Autobot&#039;s [[LG]] Stronghold. For some reason, these drones had &#039;&#039;two&#039;&#039; Sparks. {{storylink|Autobot Stronghold}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Web Wars&#039;&#039;===&lt;br /&gt;
Shockwave battled the Autobots across the digital frontier, vying to wrestle control of numerous websites across the internet from their hands! {{storylink|Web Wars}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Dark of the Moon - The Game&#039;&#039;===&lt;br /&gt;
{{voiceactor|[[Isaac C. Singleton, Jr.]] (Wii version only)}}&lt;br /&gt;
&lt;br /&gt;
====(Xbox 360/PS3)====&lt;br /&gt;
[[File:Dark of the Moon game Shockwave.jpg|thumb|upright=1.66|Shockwave on the warpath.]]&lt;br /&gt;
{{Note|Shockwave is unlocked for multiplayer by completing the campaign, with an Astro Mag Cannon as primary weapon and the Mark Target ability. He is notably unable to transform, although his melee attack can kill Scouts in one hit.}}&lt;br /&gt;
&lt;br /&gt;
Shockwave had crashed on Earth thousands of years ago and fell into stasis mode. He was later discovered by the Russians and a facility was built to contain him, where he was frozen to prevent him from waking up.&lt;br /&gt;
&lt;br /&gt;
Three years after Megatron was wounded, the Decepticons took refuge in that same Russian facility to repair themselves. His leader [[Megatron (Movie)|Megatron]] decided to release him, since he was needed for the upcoming operation. The base came under fire, however, thanks to Starscream leading the [[Autobot]]s straight to Megatron. The &#039;Cons abandoned base and left Shockwave and his [[Driller]] to thaw out.&lt;br /&gt;
&lt;br /&gt;
[[File:Transformers DOTM Shockwave Game.jpg|thumb|left|upright=1.66|Give me your fac—er, I mean eye!]]&lt;br /&gt;
Optimus discovered Shockwave and ordered [[Ratchet (Movie)|Ratchet]] to activate more freeze tanks to keep him frozen. Unfortunately, Shockwave&#039;s [[Driller|pet]] awoke from its slumber, and lashed out at the intruders. The attempts to keep him frozen eventually failed, and Shockwave woke up and decided to destroy the Autobot leader. Years under stasis meant that he wasn&#039;t fully combat ready, and it was something Optimus took advantage of when he attacked the Decepticon assassin. Shockwave soon managed to fully recover and lashed out at Prime with everything he had. Autobot reinforcements arrived to help in Optimus&#039; assault, but were dispatched quite easily. During their skirmish, Optimus Prime (with a little help from Ratchet) deduced his weak spot as the three cylinder-shaped generators mounted on his back. With this knowledge, Optimus Prime was then able to take down Shockwave with his jetpack/machinegun upgrades, until the Driller decided to intervene, and blocked off the shots while retreating with its master.&lt;br /&gt;
&lt;br /&gt;
Shortly after, Shockwave met up with Megatron, [[Starscream (Movie)|Starscream]], and [[Soundwave (ROTF)|Soundwave]] in Nambia, Africa. He was ordered to find a device in a nuclear power plant called Chernobyl. Shockwave agreed, and Megatron told him and the others of Operation Pillar... {{storylink|Transformers: Dark of the Moon (Xbox 360/PS3)|Dark of the Moon (Xbox 360/PS3)}}&lt;br /&gt;
&lt;br /&gt;
====Autobots/Decepticons====&lt;br /&gt;
[[File:DOTMDS Shockwave.jpg|thumb|upright=1.4]]&lt;br /&gt;
Shockwave was in some state where he needed to be revived and was stored in the Decepticons&#039; base in [[Siberia]]. When the Autobots invaded the base, Megatron was forced to revive Shockwave early, but managed to get the assassin out and began preparing for the next stage of the plan. {{storylink|Transformers: Dark of the Moon: Autobots/Decepticons|Dark of the Moon: Autobots/Decepticons}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Dark of the Moon&#039;&#039; (mobile game)===&lt;br /&gt;
{{charstubgame}}&lt;br /&gt;
{{storylink|Transformers: Dark of the Moon (mobile game)|Dark of the Moon}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;MechTech Weapons Challenge&#039;&#039;===&lt;br /&gt;
Bumblebee could use Shockwave&#039;s particle wave blaster to aid him in his missions to retrieve MechTech weapons technology stolen by the Decepticons. {{storylink|MechTech Weapons Challenge}}&lt;br /&gt;
&lt;br /&gt;
===Bot Shots Battle Game!===&lt;br /&gt;
[[File:BSSHockwavescreen.JPG|thumb|upright=1.4|&amp;quot;&#039;&#039;You&#039;re next.&#039;&#039;&amp;quot;]]&lt;br /&gt;
Shockwave (in his Super Bot form) was the final challenge that [[you]]r Bot Shot had to face and defeat in the [[Kaon (polity)|Kaon]] gladiatorial pits. Your Bot Shot prevailed, and Shockwave was knocked offline.&lt;br /&gt;
&lt;br /&gt;
Shockwave also created some &#039;&#039;eeevil&#039;&#039; creatures in his lab, which your Bot Shot &#039;&#039;also&#039;&#039; had to face. Good thing your Bot Shot defeated them, then!&lt;br /&gt;
&lt;br /&gt;
{{Note|Shockwave is also one of the many random Bot Shots the player can encounter in the game, and he can also be purchased in the &amp;quot;Bot Shop&amp;quot;.}}&lt;br /&gt;
{{storylink|Bot Shots Battle Game!}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Transformers: Human Alliance===&lt;br /&gt;
Shockwave surfaced in the North Africa Desert, his sudden appearance on Earth greatly disturbing Optimus Prime. Shockwave tangled with Optimus for a bit, growling Optimus&#039;s name repeatedly the entire time, before being driven off by the combined efforts of Optimus and the player. {{storylink|Transformers: Human Alliance}}&lt;br /&gt;
&lt;br /&gt;
==Commercial appearances==&lt;br /&gt;
Shockwave duked it out with [[Optimus Prime (Movie)|Optimus Prime]] in front of a [[Burger King]] restaurant, while some of the patrons inside were to enraptured with savoring their Bacon Cheddar Ranch Tendercrisp sandwiches to notice. {{storylink|Commercial/Dark of the Moon#Burger King|Dark of the Moon Burger King tie-in commercial}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===&#039;&#039;Dark of the Moon&#039;&#039;===&lt;br /&gt;
====&#039;&#039;Cyberverse&#039;&#039;====&lt;br /&gt;
{{anchor|CyberverseActionSet}}&lt;br /&gt;
[[File:TF-DOTM-Cyberverse-Shockwave.jpg|thumb|upright=1.7|It&#039;s a fusion of terror...]]&lt;br /&gt;
[[File:TF-DOTM-Cyberverse-Shockwave-Fusion-Tank-add-on-acessory.jpg|upright=1.66|thumb|... and more terror.]]&lt;br /&gt;
*&#039;&#039;&#039;Shockwave / Fusion Tank&#039;&#039;&#039; (Cyberverse Action Set, [[2011]])&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;006&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;CV19&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Battle Cannon/Particle Wave Blaster, rubber hose, arm blade, missile, Chicago&lt;br /&gt;
&lt;br /&gt;
:The [[Cyberverse (toyline)|Cyberverse]] Commander class Shockwave is cast in a lighter purple than his Voyager class figure. Like that larger toy, he transforms into a Cybertronian tank, and features a removable cannon, blade, and hose. He also has a [[Fusion Tank add-on|back component]] that attaches to his vehicle to form a &amp;quot;Fusion Tank,&amp;quot; and that can separately transform into &amp;quot;Ground Weapon&amp;quot; and &amp;quot;Battle Base&amp;quot; modes. For safety reasons, his knee spikes is molded in rubbery plastic. Likewise, his chest ribs is also molded with the same soft plastic, but unfortunately, it could be occasionally loose. Also, due to the hose&#039;s slightly short length, raising the shoulder-mounted cannon in a firing position with the hose attached will cause it to occasionally pop off. And lastly, care must be taken on the tank&#039;s front wheels: Since they&#039;re painted, rolling them in uneven surfaces can cause the paint to chip. &lt;br /&gt;
&lt;br /&gt;
:Shockwave&#039;s alternate mode has some rather annoying problems with the treads refusing to straighten out or peg onto his body and front &amp;quot;wheels&amp;quot; securely. As a result, combining him with the action set to form the &amp;quot;Fusion Tank&amp;quot; mode will result in the back treads becoming parallel with the rest of the tank... while the front treads split open and detach from the wheels.&lt;br /&gt;
&lt;br /&gt;
:Like other action sets, Shockwave comes with a cardboard backdrop. In his case, it’s a scene of Chicago under attack. Oddly, the box bio mentions &#039;&#039;Shockwave&#039;&#039;&#039;s ability to drill through the ground, with no mention of his [[Driller|friend]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2011/Decepticon/FTShockwave/shockwave.htm More information on Cyberverse Shockwave at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Voyager Class toys====&lt;br /&gt;
[[File:DOTM_Shockwave_Voyager.jpg|thumb|upright=1.66|Observation: gun hose. Conclusion: awesome.]]&lt;br /&gt;
*&#039;&#039;&#039;Shockwave&#039;&#039;&#039; (MechTech Voyager, 2011)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;DD05&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; [[MechTech]] Battle Cannon/Particle Wave Blaster, rubber hose, arm blade&lt;br /&gt;
&lt;br /&gt;
:Part of the second wave of &#039;&#039;[[Transformers: Dark of the Moon (toyline)|Dark of the Moon]]&#039;&#039; Voyager Class [[MechTech]] toys, Shockwave transforms into a purple Cybertronian tank. He has a large, detachable MechTech Battle Cannon on his right arm with a rubber tube which connects to his back, and a removable blade on his left arm. When a button is pushed on the rear of his arm cannon, MechTech gearing opens up the cannon, widening it and exposing more gun barrels. [[C joint]] rungs are located on Shockwave&#039;s arm-blade, with one concealed underneath said blade, two on his AstroMag cannon, two more on his backpack, and two more on his feet. Other MechTech weapons can peg into Shockwave&#039;s hands, on the barrel of his cannon, and behind each shoulder blade. Due to the nature of his MechTech weapon being integrated with his arm, it is not a prime candidate for swapping with other toys; although it does fit with the Dark of the Moon Voyager Megatron, due to its shape and color.&lt;br /&gt;
&lt;br /&gt;
:The instructions tell you to keep the cannon attached to his right arm in tank mode, though it is possible to stick it in between the arms. This is done by sliding the cannon&#039;s bottom in between Shockwave&#039;s thumbs. It is fairly stable, matches some stock photography, and makes for a more coherent tank.&lt;br /&gt;
&lt;br /&gt;
:Shockwave&#039;s stock photography depicts him in a much, much brighter and bluer purple, while the MechTech lever on the cannon is bright red. Although partly cropped, his packaging photography on the box-front depicts an alternative placement of his gun hose in tank mode, plugging into the port on the side of his rear treads, which actually aligns better than the awkward frontal position depicted in the [[instructions]]; in the box-back. The gun hose in vehicle mode is not shown, but since the picture was taken from a left profile, it could just be covered by the toy itself, reinforcing the alternate placement. The stock photography also depicts Shockwave&#039;s hands to be articulated at the wrists, as the right arm in the photo has the hand rotated 90 degrees from the position actually possible with the figure. Many more paint applications are also present in the stock photography, not being limited to the red lever on the cannon, with vents on the vehicle mode being picked out in silver, gold details being present on the hips, and both halves of tread on each side of the body being painted silver. Overall, the colour scheme shown on the box photography is completely different from the actual figure within, with the stock photo&#039;s silver being replaced with a metallic lilac on the hands, feet spikes and knees.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2011/Decepticon/Shockwave/shockwave.htm More information on Voyager Shockwave at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|CyberArmour}}&lt;br /&gt;
[[File:DOTM-VoyagerShockwave-CyberArmour.JPG|thumb|upright=1.66]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime vs. Shockwave&#039;&#039;&#039; (MechTech Voyager-Class two-pack, 2011)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; [[MechTech]] Battle Cannon/Particle Wave Blaster, rubber hose, arm blade&lt;br /&gt;
&lt;br /&gt;
:Advertised as &amp;quot;&#039;&#039;&#039;SHOCKWAVE with CYBER METAL Armour&#039;&#039;&#039;&amp;quot; on the sticker, this Canadian [[Costco]]-[[exclusive]] two-pack contains a redeco of Shockwave along with an unchanged &#039;&#039;Dark of the Moon&#039;&#039; Voyager class [[Optimus Prime (Movie)/toys#CyberArmour|Optimus Prime]].&lt;br /&gt;
&lt;br /&gt;
:His purple plastic was changed to dark blue and gray, the lilac was replaced by gray, and the gray on his face cover and feet was replaced by a dark purple, with all the grays being darker and cooler in general. Paint differences include the purple on his crotch being replaced by dark blue, the purple on his shoulders being replaced by metallic lavender, the purple on his feet being replaced by a silver that gradients towards the &amp;quot;toes&amp;quot;, the bronze on all three of his &amp;quot;wheel&amp;quot; rims being replaced by pink, the bronze on the sides of his back treads being replaced by a &amp;quot;worn out&amp;quot; silver, the metallic lavender on his knee flaps being replaced by a dark silver, his spiky bumper, thighs, and head lacking paint in favor of having his ribs painted silver, and his treads and aforementioned ribs being painted in a much brighter silver than usual. His MechTech weapon has also been redecoed, with the purple housing and black hose being cast in a brighter, translucent purple plastic, the gray parts also being darker and cooler, the silver paint on the main barrel being replaced by the brighter silver, and the silver paint on the sides being replaced with a &#039;&#039;very&#039;&#039; faint and subtle brownish orange.&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|StreetsideBotBrawl}}&lt;br /&gt;
[[File:DOTMVoyShockwaveStreetsideBotBrawl.jpg|thumb|upright=1.66]]&lt;br /&gt;
*&#039;&#039;&#039;Streetside Bot Brawl&#039;&#039;&#039; (Multi-pack, 2011)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; [[MechTech]] Battle Cannon/Particle Wave Blaster, rubber hose, arm blade&lt;br /&gt;
&lt;br /&gt;
:Part of the [[Toys&amp;quot;R&amp;quot;Us|ToysЯUs]]-exclusive &amp;quot;Streetside Bot Brawl&amp;quot; three-pack, this grey and purple redeco of Shockwave (which was an homage to the [http://tfsource.com/products/view/product_id/1672/ 4 Changeable Astro Magnum]&#039;s colors) was sold with battle-damaged redecos of &#039;&#039;Dark of the Moon&#039;&#039; Deluxe-Class [[Bumblebee (Movie)/toys#StreetsideBotBrawl|Bumblebee]] and &#039;&#039;Dark of the Moon&#039;&#039; Voyager-Class [[Optimus Prime (Movie)/toys#StreetsideBotBrawl|Optimus Prime]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2011/Decepticon/TRUSBBShockwave/shockwave.htm More information on &amp;quot;Streetside Bot Brawl&amp;quot; Shockwave at TFU.info]&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Bot Shots&#039;&#039;===&lt;br /&gt;
[[File:BotShotsS1 Shockwave.jpg|thumb|upright=1.66]]&lt;br /&gt;
*&#039;&#039;&#039;Decepticon Brawl / Shockwave / Ironhide&#039;&#039;&#039; (Multi-pack, [[2012]])&lt;br /&gt;
**&#039;&#039;Number&#039;&#039;: &#039;&#039;&#039;BP010&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;Fist strength&#039;&#039;: &#039;&#039;&#039;235&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;Blaster strength&#039;&#039;: &#039;&#039;&#039;835&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;Sword strength&#039;&#039;: &#039;&#039;&#039;550&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Part of the second wave of &#039;&#039;[[Bot Shots (toyline)|Bot Shots]]&#039;&#039; three-packs, Shockwave is a small, purple tank with a spring-loaded [[Autotransformation|automatic transformation]] to robot mode triggered when his front bumper is pressed. He has a &amp;quot;spinner&amp;quot; in his chest that shows his three attack types and power levels.&lt;br /&gt;
&lt;br /&gt;
: He comes with [[Ironhide (G1)/toys#3pack|Super Bot Ironhide]] and [[Brawl (Movie)#3pack|Decepticon Brawl]]. He shares parts with the Brawl and [[Megatron (G1)/toys#Bot Shots|Megatron]] molds.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2012/Decepticon/BSShockwave/shockwave.htm More information on three-pack Shockwave at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|SuperBot}}&lt;br /&gt;
[[File:Bot_Shots_Super_Bot_Shockwave.jpg|thumb|upright=1.66]]&lt;br /&gt;
*&#039;&#039;&#039;Shockwave&#039;&#039;&#039; (Super Bot, 2012)&lt;br /&gt;
**&#039;&#039;Series&#039;&#039;: &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number&#039;&#039;: &#039;&#039;&#039;Super Bot 005&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;Fist strength&#039;&#039;: &#039;&#039;&#039;300&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;Blaster strength&#039;&#039;: &#039;&#039;&#039;995&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;Sword strength&#039;&#039;: &#039;&#039;&#039;330&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Part of the fifth wave of &#039;&#039;Bot Shots&#039;&#039; single-packs, this [[redeco]] of Shockwave is cast in translucent purplish-blue, with minimal [[paint operation]]s. As a Super Bot, he was [[Shortpacking|packed one per case]], and has more lopsided stats than normal Bot Shots, such as his really, &#039;&#039;really&#039;&#039; good Blaster stat.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2012/Decepticon/BSSBShockwave/shockwave.htm More information on Super Bot Shockwave at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|FireAssaultTeam}}&lt;br /&gt;
[[File:BotShots FireAssault Shockwave.jpg|thumb|upright=1.66|EMOTIONLESS &amp;amp; LOGICAL BURNING JUSTICE]]&lt;br /&gt;
*&#039;&#039;&#039;Decepticon Fire Assault Team&#039;&#039;&#039; (Multi-pack, [[2013]])&lt;br /&gt;
**&#039;&#039;Series&#039;&#039;: &#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number&#039;&#039;: &#039;&#039;&#039;T017&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;Fist strength&#039;&#039;: &#039;&#039;&#039;483&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;Blaster strength&#039;&#039;: &#039;&#039;&#039;867&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;Sword strength&#039;&#039;: &#039;&#039;&#039;272&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:A redeco of the original Shockwave mold in orange and red, this version of Shockwave was available in a five-pack with similar redecos of [[Megatron (G1)/toys#FireAssaultTeam|Megatron]], [[Starscream (G1)/toys#FireAssaultTeam|Starscream]], [[Barricade (Movie)/toys#FireAssaultTeam|Barricade]], and [[Lockdown (ROTF)#FireAssaultTeam|Lockdown]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2013/Decepticon/BSDFAShockwave/shockwave.htm More information on Fire Assault Shockwave at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;BeCool&#039;&#039;===&lt;br /&gt;
[[File:BotShots_BeCool_BattleTankShockwave.jpg|thumb|upright=1.66|Isn&#039;t a tank&#039;s purpose always to battle?]]&lt;br /&gt;
*&#039;&#039;&#039;Battle Tank (Shockwave)&#039;&#039;&#039; (2013)&lt;br /&gt;
**&#039;&#039;ID number&#039;&#039;: &#039;&#039;&#039;B16&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;[[Bot Shots (toyline)#BeCool|BeCool]]&#039;&#039; &amp;quot;Battle Tank&amp;quot; is practically identical to the first, multi-packed &#039;&#039;Bot Shots&#039;&#039; Shockwave toy, the only difference being that his stickers don&#039;t depict power levels, instead depicting drawings of his vehicle mode firing away, a compass, and a walkie-talkie.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Kre-O===&lt;br /&gt;
{{anchor|KreoArmy}}&lt;br /&gt;
[[File:KreO-toy ShockwaveKW Army.jpg|right|thumb|200px|]]&lt;br /&gt;
*&#039;&#039;&#039;Army Shockwave&#039;&#039;&#039; (Kreon Warrior, 2015)&lt;br /&gt;
**&#039;&#039;Set number&#039;&#039;: &#039;&#039;&#039;B0945&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Collection&#039;&#039;: &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Stand-plate, hand grenade&lt;br /&gt;
:Part of the first wave of &#039;&#039;[[Kre-O]]&#039;&#039; [[Kreon]] Warriors, Shockwave has been re-imagined as if he was part of a World War I era fighting force, with tank-kibble deco, a military-style helmet, and a combat knife taking the place of his traditional gun &amp;quot;hand&amp;quot;. His &amp;quot;face&amp;quot; deco is very much &#039;&#039;Dark of the Moon&#039;&#039; Shockwave, even if his colors owe more to the [[Shockwave (G1)|original Shockwave]].&lt;br /&gt;
&lt;br /&gt;
:Like all the Kreons released that year (at normal retail at least), he uses the new 2015-tooling Kreon body, which basically involves small construction changes on every part below the head, making them largely incompatible with the prior Kreon parts (heads still work fine), but the new tooling adds some extra functionality and structural support.&lt;br /&gt;
&lt;br /&gt;
:The Kreon Warriors were only released in Canada, Australia, and various Asian markets. The individual bags had also abandoned any kind of coding that identified the contents. This means getting the one you want from an unopened bag involves either trying to feel out the unique parts, or just buying the whole dang case.&lt;br /&gt;
{{-}}{{anchor|KreONinja}}&lt;br /&gt;
[[File:KreO-toy ShockwaveKW Ninja.jpg|right|thumb|200px|The purpose of the ninja is to flip out and calculate percentages.]]&lt;br /&gt;
*&#039;&#039;&#039;Ninja Shockwave&#039;&#039;&#039; (Kreon Warrior, 2015)&lt;br /&gt;
**&#039;&#039;Set number&#039;&#039;: &#039;&#039;&#039;B0945&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Series&#039;&#039;: &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Stand-plate, sai, 2 pegged shuriken&lt;br /&gt;
:Also part of the first wave of Kreon Warriors, Ninja Shockwave replaces his gun-hand with a huge lavender stabby-blade, and has a pair of shuriken pegged to his legs for quick throwing. He even has a ninja hood to emulate his enclosed helmet.&lt;br /&gt;
&lt;br /&gt;
:All the aggravation of the blind-bagged, non-US distribution above applies to this one as well.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Movie The Best===&lt;br /&gt;
[[File:Transformers-Movie-MB-04-Shockwave.jpg|upright=1.66|thumb]]&lt;br /&gt;
*&#039;&#039;&#039;Shockwave&#039;&#039;&#039; (Voyager, [[2017]]-[[February 4|02-04]])&lt;br /&gt;
**&#039;&#039;Japanese ID Number&#039;&#039;: &#039;&#039;&#039;MB-04&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: [[MechTech]] Battle Cannon/Particle Wave Blaster, rubber hose, arm blade&lt;br /&gt;
:Released as part of TakaraTomy&#039;s &#039;&#039;[[Transformers Movie The Best]]&#039;&#039; toyline to commemorate the 10th anniversary of the [[live-action film series]], this Shockwave is an extensive redeco of his Voyager Class toy. Shockwave features a deco similar to, but not the same as, the &#039;&#039;Dark of the Moon&#039;&#039; prototype figure&#039;s paint applications.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===The Last Knight===&lt;br /&gt;
[[File:TLK-toy TTC-Shockwave.jpg|right|thumb|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Decepticon Shockwave&#039;&#039;&#039; (Tiny Turbo Changer, 2017)&lt;br /&gt;
**&#039;&#039;Series&#039;&#039;: &#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Bag Code&#039;&#039;: &#039;&#039;&#039;A&#039;&#039;&#039;&lt;br /&gt;
:Released in Series 2 of [[blindpacking|blindbagged]] [[Tiny Turbo Changers]], Shockwave is a small soft-plastic transformable figure based on his appearance in &#039;&#039;Dark of the Moon&#039;&#039;. He changes from robot to Cybertronian tank in a few simple steps. He has articulated shoulders and his hands can grip 3mm posts and other small accessories. Like all Tiny Turbo Changers, he can&#039;t roll in vehicle mode.&lt;br /&gt;
&lt;br /&gt;
:His [[instructions]] show his front-scoops/feet-soles with tech detailing that does not exist on the actual toy.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===McDonalds===&lt;br /&gt;
*&#039;&#039;&#039;Decepticon Shockwave&#039;&#039;&#039; (Happy Meal Toy, 2018)&lt;br /&gt;
{{charstubtoys}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
[[File:TF2007game-ShockwaveConcept-ApacheTransform.jpg|thumb|upright=1.25|Being [[Whirl (G1)|Whirl]] is illogical. Resembling him is logical.]]&lt;br /&gt;
*[[Transformers The Game (console)|&#039;&#039;Transformers: The Game&#039;&#039;]] Shockwave was designed by artist [[Ken Christiansen]]. His original flying altmode was to be an {{w|Fairchild Republic A-10 Thunderbolt II|A-10 Warthog}}, but to reduce the mass discrepancy with the {{w|howitzer}} mode, Christansen changed this to an {{w|Boeing AH-64 Apache|AH-64 Apache}} and bulked up the Howitzer into a made-up &amp;quot;super-howitzer&amp;quot;.&amp;lt;ref&amp;gt;[http://badflipblog.blogspot.co.uk/2009/11/tf1-shockwave-01.html TF1 - Shockwave 01:] ...apparently in the Traveler&#039;s Tales game design... they had Shockwave as a triple changer. Somehow Hasbro let us have it, and I went to work. Working on mass and trying to keep the ratios consistent on the other drones, I piped up and said no way a Howitzer can change into a Warthog. So I pitched the Apache helicopter, (because they wanted to retain the flying dynamic) with it&#039;s very slender body, it could at least be plausible to change into a Howitzer, with a little help..the math came out to the Apache having about 32% more mass than the Howitzer. So I took the opportunity to invent a SUPER Howitzer; to beef up the mass, add a few helicopter armament cues, and pull in some G1 Shockwave character cues, namely the diamond shaped chest elements, to create a more well-rounded three way mode&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Christansen originally intended TFTG Shockwave to be a dull green, as seen right, but was asked to make him purple for the final version, after attempting a &amp;quot;compromise&amp;quot; black.&amp;lt;ref&amp;gt;[http://badflipblog.blogspot.co.uk/2009/11/tf1-shockwave-03.html TF1 - Shockwave 03:] I had set up Shockwave to be a military green, to match the other military based movie Decepts, but I did get asked to explore the purple. I thought it looked a little silly - OK, a lot silly - being the true purple of G1 lore, so I tried a compromise with a purple based black color...&amp;lt;/ref&amp;gt;&lt;br /&gt;
*The &amp;quot;Attack Copter&amp;quot;, &amp;quot;Recon Chopper&amp;quot; and &amp;quot;Stealth Chopper&amp;quot; [[Create-A-Bot (Autobot)|Create-]][[Create-A-Bot (Decepticon)|A-Bot]] vehicle modes from the [[Transformers Autobots/Decepticons|Nintendo DS video games]] transform into robot modes bearing some resemblance to Shockwave. The Attack Chopper is the only one that can be customized to appear purple, though.&lt;br /&gt;
*The photo on the newspaper article in &#039;&#039;Revenge of the Fallen&#039;&#039; is of [[:Image:Shockwaveministatue.jpg|Palisades&#039;s statue]] of [[Shockwave (G1)|Generation 1 Shockwave]], with something digitally added in the foreground.&lt;br /&gt;
*Promotion for &#039;&#039;Dark of the Moon&#039;&#039; heavily touted Shockwave as the new main villain of the film, presumably to conceal [[Sentinel Prime (ROTF)|Sentinel Prime]]&#039;s unexpected betrayal halfway through the movie. Media coverage often described Shockwave as the ruler of Cybertron while the other Transformers were fighting on Earth,&amp;lt;ref name=&amp;quot;pushpops&amp;quot;&amp;gt;[http://www.tfw2005.com/transformers-news/transformers-movie-just-movie-31/transformers-3-plot-summary-revealed-170756/ &amp;quot;Transformers 3 Plot Summary Revealed&amp;quot;], TFW2005, October 2010.&amp;lt;/ref&amp;gt; and while IDW&#039;s comics would toy with this idea a little bit, it had no bearing on his depiction in the film. It&#039;s generally thought to have been a {{w|Chinese whispers|chinese whisper}} that resulted from mainstream media independently researching the character and reporting information on his [[The Transformers (franchise)|Generation 1]] [[Shockwave (G1)|namesake]] (though that didn&#039;t stop its inclusion in the &#039;&#039;official plot summary&#039;&#039; from Paramount&#039;s German branch, which also claimed that Shockwave was the robot inside the &#039;&#039;[[Ark (DOTM)|Ark]]&#039;&#039; in the trailer).&amp;lt;ref name=&amp;quot;germansite&amp;quot;&amp;gt;[http://www.transformers3-film.de/ Official German DOTM site] including faulty plot summary.&amp;lt;/ref&amp;gt;&lt;br /&gt;
*In what was presumably an attempt to hide his finalized movie design, Shockwave appeared in IDW&#039;s prequel comic with an alternate Cybertronian body with a jet alternate mode before being badly damaged at the end of &#039;&#039;Rising Storm&#039;&#039;, necessitating his reconstruction into his movie form. While his toy transforms into a tank, he never transforms in either the film or the video game.&lt;br /&gt;
[[File:ShockwaveBoxartFace.jpg|thumb|150px|right|&amp;quot;Logically, I must gnaw your head off.&amp;quot;]]&lt;br /&gt;
*Bucking tradition, this Shockwave has a mouth.&lt;br /&gt;
*In contrast to his highly promoted nature and major presence in the movie comics, Shockwave receives minimal screentime in the finished film, with only one understandable line of dialogue (snarling Optimus&#039;s name at Chernobyl). As with [[Bonecrusher (Movie)|Bonecrusher]] in the first film, and multiple characters in the second, he emits a lot of gnashing, gurgling noises that could be mistakenly interpreted as dialogue if one strains hard to hear something in them—one of his snarls to the Driller before it dives into the skyscraper, for instance, sounds sort of like &amp;quot;Commence&amp;quot;. As happened with [[Mixmaster (ROTF)|Mixmaster]] on the &#039;&#039;Revenge of the Fallen&#039;&#039; DVD, the subtitle writer misinterpreted one of Shockwave&#039;s snarls as the hilarious sentence, &amp;quot;Driller-bot is thirsty&amp;quot;.&lt;br /&gt;
*[[Shockwave (G1)|Generation 1 Shockwave]]&#039;s original voice actor, [[Corey Burton]] had no desire to return to the role for &#039;&#039;Dark of the Moon&#039;&#039;, explaining &amp;quot;[I] have practically no interest in that kind of mega-budget movie enterprise involvement&amp;quot;. He noted that the inspiration for his Shockwave voice, {{w|David Warner (actor)|David Warner}}, was rumored to have been considered,&amp;lt;ref&amp;gt;[http://www.coreyburton.com/phpbb/viewtopic.php?p=2707&amp;amp;highlight=#2707 Corey Burton&#039;s message board post.]&amp;lt;/ref&amp;gt; but in the end, Shockwave&#039;s almost-entirely-wordless-snarl-based role went to Frank Welker. There&#039;s a nice touch of symmetry in the casting, with Welker taking over a Burton-originated role not long after Burton took on a Welker-originated character in [[Megatron (Animated)|&#039;&#039;Animated&#039;&#039; Megatron]].&lt;br /&gt;
*Hasbro&#039;s online bio for Shockwave claims he had spent decades trapped under Chernobyl, but this was not reflected in any actual media; both the video game and &#039;&#039;Rising Storm&#039;&#039; comics have him held at a different Russian facility from which he is freed shortly before the film&#039;s events, and the film itself doesn&#039;t give any indication that his appearance at Chernobyl in its opening scenes is an &amp;quot;escape&amp;quot; of any kind.&lt;br /&gt;
*Shockwave&#039;s AstroMag cannon is a reference to [[Shockwave (G1)/toys#Notes|the original Shockwave&#039;s]] toy mold being first released by ToyCo as the &amp;quot;[http://www.robot-japan.com/Gallery/Takara/Transformers/G1/AstroMagnum/Toybox-Astro-Magnum.asp 4 Changeable Astro Magnum]&amp;quot;. Though described as a particle or laser cannon in most related &#039;&#039;Dark of the Moon&#039;&#039; media, it appears to be some variety of cluster missile launcher in the movie proper.&lt;br /&gt;
*Select [[Toys&amp;quot;R&amp;quot;Us|ToysЯUs]] stores in the US had a promotion for a Shockwave poster with the purchase of any [[Transformers brand]] [[toy]] from [[June 5]], 2011 to [[June 11]], 2011.&lt;br /&gt;
[[File:DOTM-Shock TLK-Nitro head comp.jpg|thumb|250px|right|&amp;quot;Logically, &#039;&#039;we&#039;&#039; must gnaw your head off.&amp;quot;]]&lt;br /&gt;
*Early artwork for Shockwave for &#039;&#039;Dark of the Moon&#039;&#039; showed &#039;&#039;&#039;Blitzwing&#039;&#039;&#039; as a working name for the character, obviously an attempt to hide his identity during production.&amp;lt;ref name=&amp;quot;nizzi&amp;quot;&amp;gt;[http://www.joshnizzi.com/TF3.htm Josh Nizzi DOTM concepts.]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Shockwave&#039;s appearance in a [[Burger King]] commercial that depicts him fighting Optimus Prime does not depict any scene in the film. Rather, the animation places Shockwave&#039;s model over Sentinel Prime&#039;s motions during part of his own fight against Optimus.&lt;br /&gt;
*Shockwave&#039;s model is reused for the &amp;quot;[[Two Head]]&amp;quot;s from &#039;&#039;Age of Extinction&#039;&#039;, with the biggest differences being a second one-horned head and the lack of an arm cannon.&lt;br /&gt;
*Shockwave&#039;s head design is also reused for [[Nitro Zeus]], hence the reason Shockwave is mentioned in his bio.&lt;br /&gt;
*Shockwave&#039;s design in &#039;&#039;Bumblebee&#039;&#039; is heavily inspired by his Generation 1 [[Shockwave (G1)|namesake]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Foreign names===&lt;br /&gt;
*&#039;&#039;Japanese:&#039;&#039; &#039;&#039;&#039;Shockwave&#039;&#039;&#039; (ショックウェーブ &#039;&#039;Shokkuwēbu&#039;&#039;)&lt;br /&gt;
*&#039;&#039;Hungarian:&#039;&#039; &#039;&#039;&#039;Sokkoló&#039;&#039;&#039; (&amp;quot;Shocker&amp;quot;)&lt;br /&gt;
*&#039;&#039;Mandarin:&#039;&#039; &#039;&#039;&#039;Jèn-dàng-pō&#039;&#039;&#039; (震盪波, &amp;quot;Shock Wave&amp;quot;), &#039;&#039;&#039;Zhèngdàngbō&#039;&#039;&#039; (震荡波, &amp;quot;Shock Wave&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{OtherVersions&lt;br /&gt;
 |charname=Shockwave&lt;br /&gt;
 |disambig=Shockwave (disambiguation)&lt;br /&gt;
 |body=&lt;br /&gt;
*[[Shockwave (G1)|Shockwave]], the logical Decepticon who&#039;s to blame for everything from [[The Transformers (franchise)|Generation 1]].&lt;br /&gt;
*[[Shockblast]], the murderous Decepticon berserker from [[Transformers: Energon (franchise)|&#039;&#039;Energon&#039;&#039;]].&lt;br /&gt;
*[[Shockwave (Animated)|Shockwave]], the loyal Decepticon spy from [[Transformers Animated (franchise)|&#039;&#039;Animated&#039;&#039;]].&lt;br /&gt;
*[[Shockwave (WFC)|Shockwave]], the logical Decepticon scientist from the [[Aligned continuity family]].&lt;br /&gt;
*[[Shockwave (Cyberverse)|Shockwave]], the Decepticon mad scientist from [[Transformers: Cyberverse (franchise)|&#039;&#039;Cyberverse&#039;&#039;]].}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*&#039;&#039;Transformers: The Game&#039;&#039; Shockwave [http://badflipblog.blogspot.com/2009/11/tf1-shockwave-01.html concepts], [http://badflipblog.blogspot.com/2009/11/tf1-shockwave-02.html vehicle mode renderings], [http://badflipblog.blogspot.com/2009/11/tf1-shockwave-03.html robot mode and head concepts], [http://badflipblog.blogspot.com/2009/11/tf1-shockwave-04.html final robot mode rendering] and [http://badflipblog.blogspot.com/2009/11/tf1-shockwave-05.html transformation animation guide] on Ken Christiansen&#039;s blog.&lt;br /&gt;
*[http://www.gamespot.com/video/932116/6172356/transformers-the-game-interview-1 &#039;&#039;Transformers: The Game&#039;&#039; video interview with Daniel Suarez, featuring Shockwave footage]&lt;br /&gt;
&lt;br /&gt;
[[Category:Age of Extinction Decepticons]]&lt;br /&gt;
[[Category:Bot Shots Decepticons]]&lt;br /&gt;
[[Category:Bumblebee Decepticons]]&lt;br /&gt;
[[Category:Costco exclusives]]&lt;br /&gt;
[[Category:Cyberverse]]&lt;br /&gt;
[[Category:Dark of the Moon Decepticons]]&lt;br /&gt;
[[Category:Decepticon leaders]]&lt;br /&gt;
[[Category:Hall of Fame characters]]&lt;br /&gt;
[[Category:McDonald&#039;s exclusives]]&lt;br /&gt;
[[Category:Movie Decepticons]]&lt;br /&gt;
[[Category:Revenge of the Fallen Decepticons]]&lt;br /&gt;
[[Category:The Last Knight Decepticons]]&lt;br /&gt;
[[Category:Toys &amp;quot;R&amp;quot; Us exclusives]]&lt;br /&gt;
[[Category:Triple Changers]]&lt;/div&gt;</summary>
		<author><name>StormJet</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Class_Beta_drone_unit&amp;diff=1299596</id>
		<title>Class Beta drone unit</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Class_Beta_drone_unit&amp;diff=1299596"/>
		<updated>2018-11-06T03:40:02Z</updated>

		<summary type="html">&lt;p&gt;StormJet: /* Transformers: Autobots/Decepticons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|decepticonfilm|autobotfilm}}&lt;br /&gt;
{{disambig2|the mass-produced drones|the individual Decepticon who looks just like them|Payload (Movie)}}&lt;br /&gt;
:&#039;&#039;Class Beta drone units are [[drone]]s from the [[Movie (franchise)|2007 movie franchise]] in the [[Live-action film series|live-action film]] [[continuity family]].&#039;&#039;&lt;br /&gt;
[[Image:RoS4 Beta drone.jpg|thumb|right|200px|]]&lt;br /&gt;
&lt;br /&gt;
Drones have often been used on [[Cybertron (planet)|Cybertron]] for manual labor. It was [[Megatron (Movie)|Megatron]] who first put drones to use in the military when he had drones upgraded and refitted for combat. The &#039;&#039;&#039;Class Beta drones&#039;&#039;&#039; are combat-ready warriors specializing in land combat. [[Dreadwing (Movie)|Dreadwing]] has been put in charge of the drone army.&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===IDW &#039;&#039;Transformers&#039;&#039; movie comics===&lt;br /&gt;
Class Beta drones were deployed to battle [[Optimus Prime (Movie)|Optimus Prime]]&#039;s team of Autobots at [[Simfur Temple]] where the Decepticons believed the [[AllSpark]] was being held. {{Storylink|Defiance issue 4|Defiance #4}} After it turned out the Autobots had moved the AllSpark and fired it into space, Class Beta drones were part of the crew of [[Starscream (Movie)|Starscream]]&#039;s [[Nemesis (Movie)|ship]] that pursued both the relic and [[Megatron (Movie)|Megatron]] to the [[Eshems Nebula]]. They were forced to turn back for repairs when the ship was damaged by an Autobot concussion chain. {{storylink|The Reign of Starscream issue 1|The Reign of Starscream #1}}&lt;br /&gt;
&lt;br /&gt;
[[File:Dronesdefendreignofstarscream3.jpeg|thumb|left|upright=1.75]]&lt;br /&gt;
After Megatron was killed and the AllSpark destroyed during the battle of [[Mission City]] on [[Earth]], Starscream returned to [[Mars (planet)|Mars]]. While he was recuperating, a team of Autobots attacked, and drones, including Class Betas, were activated to defend the ship. {{storylink|The Reign of Starscream issue 3|The Reign of Starscream #3}}&lt;br /&gt;
&lt;br /&gt;
Class Beta drones were among those assigned to guard the Autobot slaves who were being forced to build the new Cube. They brutally punished [[Warpath (Movie)|Warpath]] when he saw to the exhausted [[Grindcore (Movie)|Grindcore]]. Later, after the new AllSpark was completed, Payload arrived leading a team of drones carrying the massive generators required to drain the [[Spark|life force]] out of the Autobot prisoners and put it into the Cube. {{storylink|The Reign of Starscream issue 4|The Reign of Starscream #4}}&lt;br /&gt;
&lt;br /&gt;
[[Flatline (ROTF)|Flatline]] utilized both Class Alpha Drone units and Class Beta Drone units as security on his ship. He deployed them to stop [[The Twins|his]] [[Arcee (Movie)|experiments]] from running wild, but they were unsuccessful. {{storylink|Tales of the Fallen issue 6|Tales of the Fallen #6}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Battle For the Allspark&#039;&#039; online game===&lt;br /&gt;
[[Image:Payload head.jpg|left|125px|thumb|Payload units can be either Autobot (top) or Decepticon (bottom)]]&lt;br /&gt;
Payload units of both sides have a strong defense, good attack, but poor speed. They are differentiated by little more than the make of their noggins; Autobot versions use a facemask-with-optics model, while Decepticons have a circular lens-face.  {{storylink|Battle for the Allspark|Battle for the Allspark}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: The Game&#039;&#039; (console)===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Keith Szarabajka]] (grunts only)&lt;br /&gt;
&lt;br /&gt;
Payloads show up in [[Mission City]] to put the hurt on both Autobot and Decepticon alike.  Their primary attack is an unstoppable running charge that can send even the likes of [[Optimus Prime (Movie)|Optimus Prime]] and [[Megatron (Movie)|Megatron]] reeling.  The only way to break them out of this attack is to nail them with a thrown object or melee attack when they briefly pause between charges.&lt;br /&gt;
&lt;br /&gt;
Payloads also appear in the bonus [[Cybertron (planet)|Cybertron]] levels on both sides.&lt;br /&gt;
&lt;br /&gt;
Aside from the aforementioned head differences, Decepticon Payloads are dark blue, while the Autobot versions are silver-white.  {{storylink|Transformers The Game (console)|Transformers The Game (console)}}&lt;br /&gt;
&lt;br /&gt;
===Transformers: Autobots/Decepticons===&lt;br /&gt;
Payload&#039;s body frame has been shown in numerous forms: his Armored Truck mode, the Peace Van, the Moving Truck, the School Bus, the Ice Cream Truck, the Death Truck, the Funky Bus, the SWAT Van, and the Prison Bus.  They all use the Decepticon lens head.  {{storylink|Transformers Autobots/Decepticons|Transformers Autobots/Decepticons}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
[[Image:Movie-Payload-Toy.jpg|right|300px|thumb|]]&lt;br /&gt;
*&#039;&#039;&#039;Payload&#039;&#039;&#039; (Deluxe, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID number&#039;&#039;: &#039;&#039;&#039;MD-17&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: The [[Payload (Movie)|Payload]] toy could stand in for any Class Beta drone.&lt;br /&gt;
&lt;br /&gt;
: Payload transforms into a [http://www.alpineco.com/armored/swat/bulldog-x2.php Bulldog II Armored Truck] model based on the Decepticon-drone coloration and face type. In robot mode, his midsection has a large push-out grabber-claw that extends waaaaaaaaaaaaay far out. However, in order to do this, the claw-shaft sticks far out of his back in robot mode, making posing and display in narrow spaces difficult. It also makes him hard to balance.&lt;br /&gt;
&lt;br /&gt;
: Several pieces on Payload tend to pop off easily: his brush guard, midriff-plate/claw-center, and even his upper shoulder/head assembly.  The mold was later retooled to include larger pegs for the shoulder/head assembly and an added tab on the brushguard, to connect to the new slot in the claw plunger.  While this was intended to give the pieces a better fit, it actually puts more pressure on the parts and causes them to pop off even more easily.  The chest piece, however, fits fairly well on either version but is still easy to remove.&lt;br /&gt;
&lt;br /&gt;
: Payload had a tendency to [[Shelfwarmer|sit on shelves]] for weeks, with some examples of end displays filled completely with Payload figures. This has led to some fans affectionately renaming him as &#039;&#039;Pegload&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/Payload/payload.htm More information on Payload at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===3D Battle-Card Game===&lt;br /&gt;
[[Image:3DBattleCard_Payload.jpg|thumb|right|250px|]]&lt;br /&gt;
* &#039;&#039;&#039;Payload&#039;&#039;&#039; (3D Battle Card, 2007)&lt;br /&gt;
**&#039;&#039;Card number:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: In the [[3D Battle-Card Game]], the Payload is on the Decepticon side.  Pieces punched out from two different cards can be assembled to form a SWAT truck or a robot, while a third double-sided card gives its stats and attacks for each mode.  He uses the same piece layout as [[Ratchet (Movie)|Ratchet]], though his lens-head peeking up over the back end of his vehicle mode looks less doofy than Ratchet&#039;s does. This layout was later also used for [[Trailbreaker (Movie)|Trailbreaker]]. Payload&#039;s card art was done by [[Lucio Parrillo]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Artist [[Ken Christiansen]] designed Payload (and the subsequent Class Beta drone units), along with the other new characters in the [[Transformers The Game|&#039;&#039;Transformers&#039;&#039; - The Game]] and [[Revenge of the Fallen (video games)|&#039;&#039;Transformers: Revenge of the Fallen&#039;&#039; - The Game]] video games. The security company logos on his design and the toy, &amp;quot;Armored Security Systems&amp;quot;, spells out &amp;quot;ASS&amp;quot;. Christian says this was [http://badflipblog.blogspot.com/2009/10/tf1-armored-truck-drone.html not intentional].&lt;br /&gt;
* The Class Beta drone units were named as such in the bonus material of the [[Transformers: The Reign of Starscream|The Reign of Starscream]] trade paperback.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://badflipblog.blogspot.com/2009/10/tf1-armored-truck-drone.html Payload concepts] and [http://badflipblog.blogspot.com/2009/10/tf1-armored-truck-drone-02.html final rendering] on artist Ken Christiansen&#039;s blog.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Mass-produced Transformers]]&lt;br /&gt;
[[Category:Drones]]&lt;br /&gt;
[[Category:Movie Autobots]]&lt;br /&gt;
[[Category:Movie Decepticons]]&lt;br /&gt;
[[Category:Revenge of the Fallen Decepticons]]&lt;/div&gt;</summary>
		<author><name>StormJet</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Shockwave_(Movie)&amp;diff=1299593</id>
		<title>Shockwave (Movie)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Shockwave_(Movie)&amp;diff=1299593"/>
		<updated>2018-11-06T03:35:45Z</updated>

		<summary type="html">&lt;p&gt;StormJet: /* Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|decepticonfilm|hofsilver}}&lt;br /&gt;
{{disambig3|Shockwave}}&lt;br /&gt;
:&#039;&#039;Shockwave is a [[Decepticon]] from the [[live-action film series|live-action movie]] [[continuity family]].&#039;&#039;&lt;br /&gt;
[[File:ShockwaveDOTMgamepromo.jpg|thumb|upright=1.8|[[Optimus Prime (Movie)|Optimus Prime]]&#039;s most bewildering foe: the faceless!]]&lt;br /&gt;
&#039;&#039;&#039;Shockwave&#039;&#039;&#039; was left to watch [[Cybertron (planet)|Cybertron]] by [[Megatron (Movie)|Megatron]] long ago, but he would eventually follow the call of the [[AllSpark]] to [[Earth]]. Deadly efficient with a cold devotion to logic, Shockwave is a killing machine like few others, one of the very few who could rival Megatron, and quite popular amongst the Decepticons. In a way, [[Astrotrain (DOTM)|some]] respect him enough to willingly work with him, while [[Nitro Zeus|others]] idolize him to the point of avenging his death. Nevertheless, Shockwave is ready and willing to destroy whichever Autobots dare stand in his way with his arm-mounted [[Astro Magnum|AstroMag Cannon]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{bigquote|Emotionless, coldly logical, utterly ruthless... killing is all Shockwave lives for.|[[Optimus Prime (Movie)|Optimus Prime]]|[[Dark of the Moon issue 1|&#039;&#039;Dark of the Moon&#039;&#039; #1]]}}&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===Movies===&lt;br /&gt;
====&#039;&#039;Bumblebee&#039;&#039; film====&lt;br /&gt;
{{comingsoon|when=December 21, 2018}}&lt;br /&gt;
{{storylink|Bumblebee (film)|Bumblebee}}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Revenge of the Fallen&#039;&#039; film====&lt;br /&gt;
[[Image:Shockwave-ROTFnewspaper.jpg|right|thumb|300px|Quick, add him to the character list!]]&lt;br /&gt;
At some point during 2009, Shockwave was caught on film and the event was written up for a newspaper article. A newspaper page with the headline &amp;quot;Mysterious Robot Spotted&amp;quot; was discarded in [[Egypt]], where it was sucked up by a rampaging [[Devastator (ROTF)|Devastator]]. {{Storylink|Transformers: Revenge of the Fallen (film)|Revenge of the Fallen}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Dark of the Moon&#039;&#039; film====&lt;br /&gt;
{{voiceactor|[[Frank Welker]] (English), [[Jirō Saitō]] (Japanese)|[[Zhang Yaohan]] (Chinese), [[Horst Lampe]] (German), [[Alessandro Ballico]] (Italian), [[Miguel Ángel Ghigliazza]] (Latin American Spanish)}}&lt;br /&gt;
[[File:DOTM - ShockwaveDriller.jpg|left|thumb|upright=1.66|&amp;quot;We have wormsign.&amp;quot;]]&lt;br /&gt;
Shockwave and his pet [[Driller]] attacked the Autobots when they were summoned to [[Chernobyl Nuclear Power Plant|Chernobyl]] by the Decepticon agent [[Alexi Voskhod]]. This was done as an act of misdirection to ensure that the Autobots did not realize that the Decepticons actually wanted them to find the fuel cell from the [[Ark (DOTM)|Ark]] located within the facility. After Optimus retrieved the fuel cell from the Driller, Shockwave emerged from it to reveal himself to Optimus, and the pair quickly retreated underground, leaving Optimus very disturbed to see Shockwave on Earth.&lt;br /&gt;
&lt;br /&gt;
[[File:DOTM-Shockwavecloseup.jpg|thumb|upright=1.4|The four tall tales of Robodian the one-eyed jerk.]]&lt;br /&gt;
Later, Shockwave took part in the invasion of [[Chicago]]. He and the Driller emerged from beneath the convoy of Autobots, and the Driller separated Optimus from his trailer. Shockwave left the Driller and proceeded to track down the Autobots. The [[Wrecker]]s were sent to distract him, peppering his armor with fire from their machine-guns. He used a car as a shield and fired at them, and once they drove off, he menacingly began to pursue them down the road, missing the two small Autobots, [[Wheelie (ROTF)|Wheelie]] and [[Brains]], who quickly fled.&lt;br /&gt;
&lt;br /&gt;
[[File:830px-Dotm-shockwave&amp;amp;driller-film-chicago.jpg|left|thumb|upright=1.4|Wanna pet my worm?]]&lt;br /&gt;
Later, he noticed humans inside a building, and sent his Driller into the fray to topple a building and kill [[Sam Witwicky]], [[Carly Spencer]], [[Robert Epps]], and the other humans inside. However, the beast was killed by Optimus Prime using his flight gear. Enraged by the death of his pet, Shockwave opened fire on the Autobot leader, briefly disabling him and taking him out of the fight.&lt;br /&gt;
&lt;br /&gt;
[[File:DOTM-OptimusShockwave.jpg|thumb|upright=1.4|Welcome to the refinery.]]&lt;br /&gt;
He soon joined [[Soundwave (ROTF)|Soundwave]] and [[Barricade (Movie)|Barricade]] in rounding up the other Autobots. Brains and Wheelie forestalled the Decepticons from further executing their prisoners by taking control of a Decepticon gunship, and dropping [[Orbital Assault Carrier|fighters]] onto the battlefield. Shockwave retreated further away with Barricade and some other Decepticons, but the human soldiers had set a trap and fired upon them. Shockwave&#039;s face was obscured by one of their parachutes, and his eye was then shot out by the Wreckers, causing it to dangle by its wires. He then attempted to escape, but Optimus Prime came charging back into the battle, and when Shockwave fired at him, the Autobot dodged the shot, donned a set of [[knuckle-spikes]], and punched Shockwave so hard that part of his abdomen shattered. Even &#039;&#039;this&#039;&#039; did not put Shockwave down, but Prime did not give up - he punched Shockwave again, pinned the Decepticon down and tore his dangling eye out through his throat, finally killing the bloodthirsty Decepticon. Optimus then used Shockwave&#039;s cannon to shoot out the control pillar set up in the city. {{storylink|Transformers: Dark of the Moon (film)|Dark of the Moon}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{note|Shockwave’s involvement in the preceding events, or events mostly similar, were also chronicled in the novels “[[Transformers: Dark of the Moon (novel)|Transformers: Dark of the Moon]]” and “[[Transformers: Dark of the Moon: The Junior Novel]]”; the “[[Transformers: Dark of the Moon Movie Adaptation]]”  and &amp;quot;[[Movie Trilogy]]&amp;quot; comics; and the storybooks &amp;quot;[[The Lost Autobot]],&amp;quot; &amp;quot;[[Optimus Prime&#039;s Friends and Foes]],&amp;quot; &amp;quot;[[Dark of the Moon: Action Pop-ups!]]&amp;quot; and &amp;quot;[[Transformers: Dark of the Moon Mix &amp;amp; Match]].&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Age of Extinction&#039;&#039; film====&lt;br /&gt;
Five years after the Battle of Chicago, Shockwave was listed as &amp;quot;deceased&amp;quot; by the CIA taskforce &amp;quot;[[Cemetery Wind]]&amp;quot;. {{storylink|Transformers: Age of Extinction (film)|Age of Extinction}}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;The Last Knight&#039;&#039; film====&lt;br /&gt;
Shockwave&#039;s death on Earth greatly angered fellow Decepticon [[Nitro Zeus]]. &amp;lt;ref&amp;gt;Nitro Zeus&#039; &#039;&#039;&#039;TRF prisoner dossier&#039;&#039;&#039; bio&amp;lt;/ref&amp;gt;&lt;br /&gt;
When [[Viviane Wembly]] was abducted by [[Hot Rod (DOTM)|Hot Rod]], she remarked that her captor had better be a famous Transformer, like Shockwave or Soundwave, perhaps unaware that both Deceptions were deceased. Hot Rod retorted that he was more impressive than either of them. {{storylink|Transformers: The Last Knight (film)|The Last Knight}}&lt;br /&gt;
&lt;br /&gt;
===Titan movie comics===&lt;br /&gt;
While Starscream didn&#039;t like or trust Shockwave, he respected his intelligence and, if he had to choose, would give the nod to Shockwave being his successor. {{storylink|Transformers Comic issue 21|#21&#039;s Star Screams}}&lt;br /&gt;
&lt;br /&gt;
===IDW movie comics===&lt;br /&gt;
[[File:Foundation1-Shockwavedoesntlikeit.jpg|left|thumb|upright=1.4|&amp;quot;&#039;&#039;&#039;Your star burns!&#039;&#039;&#039; I require frozen treats.&amp;quot;]]&lt;br /&gt;
Eons after the [[Dynasty of Primes]] were vanquished, Cybertron fell into dark times. The [[AllSpark]] had been buried somewhere within Cybertron and been dismissed as a legend, and the planet itself lacked a star to orbit. As energy became more and more scarce, Cybertronians segregated into tribes. Shockwave chose to rally behind [[Sentinel Prime (ROTF)|Sentinel Prime]], who claimed to be descended from [[Primus]] himself. However, he faced opposition from the non-believer [[Thetacon (tribe)|Thetacons]], and Shockwave joined [[Megatron (Movie)|Megatron]], [[Optimus Prime (Movie)|Optimus]], and several others in repelling their attacks. Ultimately, Sentinel Prime won the day, as he and [[Wheeljack (Movie)|Wheeljack]] were successful in locating the lost AllSpark and harnessing a new sun to orbit. This, however, did not please Shockwave. Now that the war was over, he was dissatisfied, and he no longer knew his purpose. This shocked his old friend, Megatron, and Shockwave explained that it was the journey he enjoyed, not the destination. Plus, well, that new sun was kind of bright. {{storylink|Foundation issue 1|Foundation #1}}&lt;br /&gt;
&lt;br /&gt;
The next day, Megatron detailed to Shockwave how he had eavesdropped on a conversation between Sentinel and Optimus, where Sentinel had tried to pass on leadership to Optimus, who refused, unable to accept he was also a Prime. At the outskirts of [[Thetacon (polity)|Thetacon]], they encountered a [[Driller]], a subterranean lifeform that had been brought to the planet&#039;s surface by the new energy flowing through it, which was attacking a group of [[Hatchling]]s and their protector [[Starscream (Movie)|Starscream]]. Shockwave was amazed by the creature and called it &amp;quot;magnificent&amp;quot;. After besting it, he joined the Cybertronian [[Defense Force]] that Sentinel placed under Megatron&#039;s command, rooting out dissident Transformers. {{storylink|Foundation issue 2|Foundation #2}}&lt;br /&gt;
&lt;br /&gt;
After the war broke out he joined the Decepticons. As Starscream was asking what to do next minutes before the [[Nemesis (ROTF)|&#039;&#039;Nemesis&#039;&#039;]] went to space, Shockwave told him that they would obey Megatron&#039;s orders without any question. {{storylink|Foundation issue 3|Foundation #3}} When the Autobots attacked [[Simfur Temple]], Shockwave attempted to apprehend [[Elita-One (Movie)|Elita-One]], but with no success. When Starscream blew up the [[Ark (DOTM)|ship]] carrying Sentinel and his [[pillar|secret weapon]], Shockwave ordered the annihilation of the retreating Autobots, but Megatron made him stand down, gleefully predicting Optimus would return with a vengeance. {{storylink|Foundation issue 4|Foundation #4}}&lt;br /&gt;
&lt;br /&gt;
Shockwave returned with Megatron to his [[Lord High Protector citadel|citadel]] during Optimus&#039;s revenge attack. {{storylink|Foundation issue 1|Foundation #1}} Shockwave asked Megatron if he could kill Optimus Prime and [[Ironhide (Movie)|Ironhide]] after they had been stuck by the [[smelting pool]], but Megatron was disappointed by Shockwave&#039;s lack of vision. {{Storylink|Foundation issue 3|Foundation #3}} Optimus got inside to fight Megatron, while Starscream and Shockwave attempted to kill their former comrade Ironhide. Suddenly, the skies darkened: the Autobots had attacked the citadel to distract the Decepticons from their true goal of stealing the AllSpark from the temple. Optimus blasted Starscream and Shockwave, and the two Autobots escaped. {{storylink|Foundation issue 4|Foundation #4}}&lt;br /&gt;
&lt;br /&gt;
[[File:RisingStorm2-ShockwaveAllSpark.jpg|thumb|upright=1.4]] Some time later, after the Autobots sent the All Spark into space, Starscream left Shockwave in charge of the Decepticons still on Cybertron as he went in search of his prize. During a battle with a team of Autobots, Shockwave heard the scream of the AllSpark when it was found by [[Sector Seven]]. Leaving [[Dreadwing (Movie)|Dreadwing]] in charge of the Decepticons on Cybertron, Shockwave set out in an impossibly fast ship, swearing not to return without the AllSpark. He crashed in [[Tunguska]], [[Siberia]] in [[1908]].&amp;lt;ref&amp;gt;&#039;&#039;Rising Storm&#039;&#039; issue 2 reveals that Shockwave caused the mysterious real-life [[Tunguska event]].&amp;lt;/ref&amp;gt; He remained buried there in [[stasis lock]], healing until [[Soviet Union|Soviet Russia]] found him ten years later. Using stolen research from the U.S., who had found Megatron the same way, the Russians reverse-engineered his technology to invent nuclear power plants. {{storylink|Rising Storm issue 2|Rising Storm #2}} {{storylink|Frozen}}&lt;br /&gt;
&lt;br /&gt;
There were no digital records of Shockwave&#039;s existence, and the physical documents pertaining to him were lost, burned, shredded or stolen in the wake of the Soviet Union&#039;s collapse. The Siberian facility was abandoned and Shockwave was left forgotten. {{storylink|Convergence chapter 4}}&lt;br /&gt;
&lt;br /&gt;
[[File:RisingStorm_Shockwave_and_astrotrain.jpg|left|thumb|upright=1.4|&amp;quot;Astrotrain, go away. You&#039;re spoiling the G1 ambiance around me.&amp;quot;]]&lt;br /&gt;
Soundwave discovered the satirical article and its photograph, and deduced it was based on stolen Soviet documents. {{storylink|Convergence chapter 4}} In [[2010]], Megatron freed Shockwave and brought him to his &amp;quot;base&amp;quot; in [[Namibia]], where he was eager to get back to killing Autobots as soon as possible. {{storylink|Rising Storm issue 2|Rising Storm #2}}&lt;br /&gt;
&lt;br /&gt;
Shockwave and [[Astrotrain (DOTM)|Astrotrain]] made their presence known on Earth near [[Dalian]], [[China]], where they quickly disposed of the Autobots [[Longarm (Movie)|Longarm]] and [[Salvage (Movie)|Salvage]] and stole material for a mysterious construction project.&lt;br /&gt;
&lt;br /&gt;
Shockwave began following the exploits of Earth&#039;s stranded Transformers from afar, and derided its war&#039;s combatants as idiots after watching a skirmish in [[California]]. After contacting Astrotrain for an update on their project, he tracked [[Divebomb (Movie)|Divebomb]]&#039;s radiation trail back to Starscream&#039;s current base of operations, in a junkyard on the outskirts of [[Mexico City]]. Blasting his way through the Decepticons unwise enough to try defending Starscream, Shockwave informed the treacherous air commander that Megatron had &amp;quot;requested his services.&amp;quot; Before the conversation could go any further, Astrotrain radioed Shockwave with some bad news: the &amp;quot;[[Brains|brain unit]]&amp;quot; scrap drone that held the control software for the machine he was constructing had escaped. Shockwave charged Starscream and his followers with recovering the drone. {{storylink|Rising Storm issue 1|Rising Storm #1}}&lt;br /&gt;
&lt;br /&gt;
[[File:Risingstorm_3_shockwave_on_NEST.jpg|thumb|upright=1.4|Shock blast!]]&lt;br /&gt;
Shockwave contacted an angry Starscream who thought he was promised the Autobots would be occupied. Shockwave countered that they were occupied, but, you know, with Starscream, leaving Shockwave free to leave a message for [[Optimus Prime (Movie)|Optimus Prime]] at the [[NEST]] Headquarters in [[Diego Garcia]]. After killing [[Knock Out (ROTF)|Knock Out]], [[Dune Runner (ROTF)|Dune Runner]], and other Autobots who stood in his way, Shockwave confronted the trembling humans left to fend for themselves. When Shockwave asked who was in command, [[Theodore Galloway]] told him that he was. Shockwave killed Galloway and the other humans save one, and he asked his question one more time. {{storylink|Rising Storm issue 3|Rising Storm #3}}&lt;br /&gt;
&lt;br /&gt;
After killing [[Jolt (ROTF)|Jolt]], he and [[Fearswoop (ROTF)|Fearswoop]] left Diego Garcia, then he arrived in [[Philadelphia]] killing [[Elita-One (Movie)|Elita-One]] in the process and shot down [[Wheeljack (Movie)|Wheeljack]] and [[Mirage (Movie)|Mirage]]. Enraged by the death of Elita-One and the other Autobots, Optimus Prime battled Shockwave, quickly overpowering him and brutally pummeling the sadistic Decepticon. Prime was about to kill Shockwave, till Shockwave&#039;s [[Driller|&amp;quot;pet&amp;quot;]] came to save his master. The badly damaged Shockwave returned to Namibia along Starscream and Soundwave. {{storylink|Rising Storm issue 4|Rising Storm #4}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;BeCool&#039;&#039; shorts===&lt;br /&gt;
On a team with [[Brawl (Movie)|Tank]], &#039;&#039;&#039;Battle Tank&#039;&#039;&#039; (バトルタンク &#039;&#039;Batoru Tanku&#039;&#039;) took part in the &#039;&#039;Quiz! BeCool&#039;&#039; show. Despite only being able to speak in computer noises, Battle Tank led his team to victory by correctly answering the last question. {{storylink|The Story of Quiz! BeCool}} Battle Tank later watched the filming of a movie that was interrupted by the fire brigade who confusedly thought it was an emergency. {{storylink|The Story of the Fire Brigade Dispatch!}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers: The Game&#039;&#039; (console)===&lt;br /&gt;
{{voiceactor|[[Daniel Riordan]]}}&lt;br /&gt;
[[File:Tf2007console shockwave.jpg|left|upright=1.3|thumb|1% assorted Shockwave parts, 99% weapons.]]&lt;br /&gt;
Under the orders of Starscream, Shockwave attacked [[Tranquility]] in an effort to interfere with [[Optimus Prime (Movie)|Optimus Prime]]&#039;s attempt to rescue [[Bumblebee (Movie)|Bumblebee]] from [[Sector Seven]]. Prime actually had a grip on the helicopter net that held Bumblebee, but the force of Shockwave&#039;s entry mode&#039;s impact knocked him off, allowing Sector Seven to get away.&lt;br /&gt;
&lt;br /&gt;
[[File:Tf2007console shockwave turret.jpg|upright=1.3|thumb|Death Cannon OF LOGIC!]]&lt;br /&gt;
Landing in downtown, the [[Triple Changer|triple-changing]] Shockwave adopted a helicopter and an artillery emplacement as his alternate modes, promptly transforming into the latter and lobbing explosives around the city. Prime, forced to cut off his rescue, charged in and pounded Shockwave until the goliath transformed and retreated to another position. Prime doggedly kept at Shockwave, following him every time he retreated, eventually defeating the Decepticon and saving Tranquility. {{storylink|Transformers The Game (console)|Transformers The Game (console)}}&lt;br /&gt;
&lt;br /&gt;
Later, when the Autobots returned to Cybertron, Shockwave appeared on the planet alongside (and presumably leading) an army of Decepticon drones. Optimus quickly defeated the drones and once more defeated Shockwave.&lt;br /&gt;
&lt;br /&gt;
{{note|Shockwave is not a playable character in the game, appearing only as a boss character during the Autobot campaign. He also appears (but does not transform) as one of the enemies battled in the Autobot campaign&#039;s bonus level set on [[Cybertron (planet)|Cybertron]], but what this implies about Shocky is debatable at best, given the level&#039;s questionable in-game continuity.}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Autobots/Decepticons&#039;&#039;===&lt;br /&gt;
Shockwave&#039;s body-type is used for only a few Apache-based helicopter modes: Attack Helicopter, Recon Helicopter, and Stealth Helicopter. {{Storylink|Transformers Autobots/Decepticons}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: The Game&#039;&#039; (PSP)===&lt;br /&gt;
{{voiceactor|[[Daniel Riordan]]}}&lt;br /&gt;
[[File:Shockwave movie psp.jpg|left|upright=1.1|thumb|He makes up for his loss of weapons by being the most awesome character in the game. It is only logical.]]&lt;br /&gt;
&lt;br /&gt;
The massive Shockwave might &#039;&#039;look&#039;&#039; like he&#039;s purely about muscle and firepower, but he&#039;s actually remarkably shrewd and cunning. Coveting the position of Decepticon leader for himself, Shockwave has been working to oust Megatron for years. As you might imagine, he and Starscream don&#039;t get along very well.&lt;br /&gt;
&lt;br /&gt;
When the Decepticons arrived on Earth in search of their lost leader, Megatron, Shockwave adopted a tank as his alternate mode. Shockwave was supposed to join [[Blackout (Movie)|Blackout]] in his attack on the [[SOCCENT Forward Operations Base]] in [[Qatar]], but instead busied himself surrepticiously searching for leads to the location of the [[AllSpark]]. After receiving a communique from [[Frenzy (Movie)|Frenzy]], who informed him that the Autobots were on Earth and had discovered their own leads to the location of Megatron, Shockwave had [[Thundercracker (Movie)|Thundercracker]] airlift him to Qatar, where he helped Blackout take care of the last few military units opposing him. He relayed Frenzy&#039;s message to Blackout, then departed for the Arctic with Thundercracker, intending to investigate the site where Megatron&#039;s body was discovered.&lt;br /&gt;
&lt;br /&gt;
In the Arctic, Shockwave and Thundercracker faced resistance from an Autobot unit in the area, but fought their way through them to discover that Megatron&#039;s body had been moved by [[Sector Seven]]. The trip was not a wasted one, however: after scanning a computer terminal in the cavern, Shockwave discovered that Megatron had brought an army of drones with him to Earth to help in the search for the All Spark. These drones were presently lying dormant all over the Earth, and Shockwave schemed to reactivate them so that they could serve him as his personal army. The signal required to reanimated the drones had to be broadcast from a great height, so Shockwave and Thundercracker quickly made their way to a rocket launch site, where Shockwave programmed the code into a rocket that subsequently beamed the signal down over the Earth from space. Drones sprang to life all over the planet, and began attacking the Autobots. Shockwave&#039;s control of his&lt;br /&gt;
self-made army was short lived, however, as Autobots [[Trailbreaker (Movie)|Trailbreaker]] and [[Hound (Movie)|Hound]] successfully transmitted a virus that shut the drones down. Simultaneously, Shockwave received another message from Frenzy that the he had discovered the location of Megatron, and that the Decepticon leader was about to reawaken.&lt;br /&gt;
&lt;br /&gt;
After the Autobots defeated Megatron and most of the other Decepticons in battle in [[Center City]], Shockwave retreated back to [[Cybertron (planet)|Cybertron]], as did Starscream. Back on their homeworld, Shockwave and Starscream faced off for leadership of the Decepticons, with Starscream ultimately claiming victory. {{storylink|Transformers The Game (PSP)|Transformers The Game (PSP)}}&lt;br /&gt;
&lt;br /&gt;
{{note|In contrast to the console version of the game, Shockwave &#039;&#039;is&#039;&#039; a playable character on the PSP.}}&lt;br /&gt;
&lt;br /&gt;
===Autobot Stronghold===&lt;br /&gt;
Shockwave was used as the basis for an army of [[drone]] units, who were part of the constant attacks on the Autobot&#039;s [[LG]] Stronghold. For some reason, these drones had &#039;&#039;two&#039;&#039; Sparks. {{storylink|Autobot Stronghold}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Web Wars&#039;&#039;===&lt;br /&gt;
Shockwave battled the Autobots across the digital frontier, vying to wrestle control of numerous websites across the internet from their hands! {{storylink|Web Wars}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Dark of the Moon - The Game&#039;&#039;===&lt;br /&gt;
{{voiceactor|[[Isaac C. Singleton, Jr.]] (Wii version only)}}&lt;br /&gt;
&lt;br /&gt;
====(Xbox 360/PS3)====&lt;br /&gt;
[[File:Dark of the Moon game Shockwave.jpg|thumb|upright=1.66|Shockwave on the warpath.]]&lt;br /&gt;
{{Note|Shockwave is unlocked for multiplayer by completing the campaign, with an Astro Mag Cannon as primary weapon and the Mark Target ability. He is notably unable to transform, although his melee attack can kill Scouts in one hit.}}&lt;br /&gt;
&lt;br /&gt;
Shockwave had crashed on Earth thousands of years ago and fell into stasis mode. He was later discovered by the Russians and a facility was built to contain him, where he was frozen to prevent him from waking up.&lt;br /&gt;
&lt;br /&gt;
Three years after Megatron was wounded, the Decepticons took refuge in that same Russian facility to repair themselves. His leader [[Megatron (Movie)|Megatron]] decided to release him, since he was needed for the upcoming operation. The base came under fire, however, thanks to Starscream leading the [[Autobot]]s straight to Megatron. The &#039;Cons abandoned base and left Shockwave and his [[Driller]] to thaw out.&lt;br /&gt;
&lt;br /&gt;
[[File:Transformers DOTM Shockwave Game.jpg|thumb|left|upright=1.66|Give me your fac—er, I mean eye!]]&lt;br /&gt;
Optimus discovered Shockwave and ordered [[Ratchet (Movie)|Ratchet]] to activate more freeze tanks to keep him frozen. Unfortunately, Shockwave&#039;s [[Driller|pet]] awoke from its slumber, and lashed out at the intruders. The attempts to keep him frozen eventually failed, and Shockwave woke up and decided to destroy the Autobot leader. Years under stasis meant that he wasn&#039;t fully combat ready, and it was something Optimus took advantage of when he attacked the Decepticon assassin. Shockwave soon managed to fully recover and lashed out at Prime with everything he had. Autobot reinforcements arrived to help in Optimus&#039; assault, but were dispatched quite easily. During their skirmish, Optimus Prime (with a little help from Ratchet) deduced his weak spot as the three cylinder-shaped generators mounted on his back. With this knowledge, Optimus Prime was then able to take down Shockwave with his jetpack/machinegun upgrades, until the Driller decided to intervene, and blocked off the shots while retreating with its master.&lt;br /&gt;
&lt;br /&gt;
Shortly after, Shockwave met up with Megatron, [[Starscream (Movie)|Starscream]], and [[Soundwave (ROTF)|Soundwave]] in Nambia, Africa. He was ordered to find a device in a nuclear power plant called Chernobyl. Shockwave agreed, and Megatron told him and the others of Operation Pillar... {{storylink|Transformers: Dark of the Moon (Xbox 360/PS3)|Dark of the Moon (Xbox 360/PS3)}}&lt;br /&gt;
&lt;br /&gt;
====Autobots/Decepticons====&lt;br /&gt;
[[File:DOTMDS Shockwave.jpg|thumb|upright=1.4]]&lt;br /&gt;
Shockwave was in some state where he needed to be revived and was stored in the Decepticons&#039; base in [[Siberia]]. When the Autobots invaded the base, Megatron was forced to revive Shockwave early, but managed to get the assassin out and began preparing for the next stage of the plan. {{storylink|Transformers: Dark of the Moon: Autobots/Decepticons|Dark of the Moon: Autobots/Decepticons}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Dark of the Moon&#039;&#039; (mobile game)===&lt;br /&gt;
{{charstubgame}}&lt;br /&gt;
{{storylink|Transformers: Dark of the Moon (mobile game)|Dark of the Moon}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;MechTech Weapons Challenge&#039;&#039;===&lt;br /&gt;
Bumblebee could use Shockwave&#039;s particle wave blaster to aid him in his missions to retrieve MechTech weapons technology stolen by the Decepticons. {{storylink|MechTech Weapons Challenge}}&lt;br /&gt;
&lt;br /&gt;
===Bot Shots Battle Game!===&lt;br /&gt;
[[File:BSSHockwavescreen.JPG|thumb|upright=1.4|&amp;quot;&#039;&#039;You&#039;re next.&#039;&#039;&amp;quot;]]&lt;br /&gt;
Shockwave (in his Super Bot form) was the final challenge that [[you]]r Bot Shot had to face and defeat in the [[Kaon (polity)|Kaon]] gladiatorial pits. Your Bot Shot prevailed, and Shockwave was knocked offline.&lt;br /&gt;
&lt;br /&gt;
Shockwave also created some &#039;&#039;eeevil&#039;&#039; creatures in his lab, which your Bot Shot &#039;&#039;also&#039;&#039; had to face. Good thing your Bot Shot defeated them, then!&lt;br /&gt;
&lt;br /&gt;
{{Note|Shockwave is also one of the many random Bot Shots the player can encounter in the game, and he can also be purchased in the &amp;quot;Bot Shop&amp;quot;.}}&lt;br /&gt;
{{storylink|Bot Shots Battle Game!}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Transformers: Human Alliance===&lt;br /&gt;
Shockwave surfaced in the North Africa Desert, his sudden appearance on Earth greatly disturbing Optimus Prime. Shockwave tangled with Optimus for a bit, growling Optimus&#039;s name repeatedly the entire time, before being driven off by the combined efforts of Optimus and the player. {{storylink|Transformers: Human Alliance}}&lt;br /&gt;
&lt;br /&gt;
==Commercial appearances==&lt;br /&gt;
Shockwave duked it out with [[Optimus Prime (Movie)|Optimus Prime]] in front of a [[Burger King]] restaurant, while some of the patrons inside were to enraptured with savoring their Bacon Cheddar Ranch Tendercrisp sandwiches to notice. {{storylink|Commercial/Dark of the Moon#Burger King|Dark of the Moon Burger King tie-in commercial}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===&#039;&#039;Dark of the Moon&#039;&#039;===&lt;br /&gt;
====&#039;&#039;Cyberverse&#039;&#039;====&lt;br /&gt;
{{anchor|CyberverseActionSet}}&lt;br /&gt;
[[File:TF-DOTM-Cyberverse-Shockwave.jpg|thumb|upright=1.7|It&#039;s a fusion of terror...]]&lt;br /&gt;
[[File:TF-DOTM-Cyberverse-Shockwave-Fusion-Tank-add-on-acessory.jpg|upright=1.66|thumb|... and more terror.]]&lt;br /&gt;
*&#039;&#039;&#039;Shockwave / Fusion Tank&#039;&#039;&#039; (Cyberverse Action Set, [[2011]])&lt;br /&gt;
**&#039;&#039;Series:&#039;&#039; &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;006&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;CV19&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Battle Cannon/Particle Wave Blaster, rubber hose, arm blade, missile, Chicago&lt;br /&gt;
&lt;br /&gt;
:The [[Cyberverse (toyline)|Cyberverse]] Commander class Shockwave is cast in a lighter purple than his Voyager class figure. Like that larger toy, he transforms into a Cybertronian tank, and features a removable cannon, blade, and hose. He also has a [[Fusion Tank add-on|back component]] that attaches to his vehicle to form a &amp;quot;Fusion Tank,&amp;quot; and that can separately transform into &amp;quot;Ground Weapon&amp;quot; and &amp;quot;Battle Base&amp;quot; modes. For safety reasons, his knee spikes is molded in rubbery plastic. Likewise, his chest ribs is also molded with the same soft plastic, but unfortunately, it could be occasionally loose. Also, due to the hose&#039;s slightly short length, raising the shoulder-mounted cannon in a firing position with the hose attached will cause it to occasionally pop off. And lastly, care must be taken on the tank&#039;s front wheels: Since they&#039;re painted, rolling them in uneven surfaces can cause the paint to chip. &lt;br /&gt;
&lt;br /&gt;
:Shockwave&#039;s alternate mode has some rather annoying problems with the treads refusing to straighten out or peg onto his body and front &amp;quot;wheels&amp;quot; securely. As a result, combining him with the action set to form the &amp;quot;Fusion Tank&amp;quot; mode will result in the back treads becoming parallel with the rest of the tank... while the front treads split open and detach from the wheels.&lt;br /&gt;
&lt;br /&gt;
:Like other action sets, Shockwave comes with a cardboard backdrop. In his case, it’s a scene of Chicago under attack. Oddly, the box bio mentions &#039;&#039;Shockwave&#039;&#039;&#039;s ability to drill through the ground, with no mention of his [[Driller|friend]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2011/Decepticon/FTShockwave/shockwave.htm More information on Cyberverse Shockwave at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Voyager Class toys====&lt;br /&gt;
[[File:DOTM_Shockwave_Voyager.jpg|thumb|upright=1.66|Observation: gun hose. Conclusion: awesome.]]&lt;br /&gt;
*&#039;&#039;&#039;Shockwave&#039;&#039;&#039; (MechTech Voyager, 2011)&lt;br /&gt;
**&#039;&#039;Japanese ID number:&#039;&#039; &#039;&#039;&#039;DD05&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; [[MechTech]] Battle Cannon/Particle Wave Blaster, rubber hose, arm blade&lt;br /&gt;
&lt;br /&gt;
:Part of the second wave of &#039;&#039;[[Transformers: Dark of the Moon (toyline)|Dark of the Moon]]&#039;&#039; Voyager Class [[MechTech]] toys, Shockwave transforms into a purple Cybertronian tank. He has a large, detachable MechTech Battle Cannon on his right arm with a rubber tube which connects to his back, and a removable blade on his left arm. When a button is pushed on the rear of his arm cannon, MechTech gearing opens up the cannon, widening it and exposing more gun barrels. [[C joint]] rungs are located on Shockwave&#039;s arm-blade, with one concealed underneath said blade, two on his AstroMag cannon, two more on his backpack, and two more on his feet. Other MechTech weapons can peg into Shockwave&#039;s hands, on the barrel of his cannon, and behind each shoulder blade. Due to the nature of his MechTech weapon being integrated with his arm, it is not a prime candidate for swapping with other toys; although it does fit with the Dark of the Moon Voyager Megatron, due to its shape and color.&lt;br /&gt;
&lt;br /&gt;
:The instructions tell you to keep the cannon attached to his right arm in tank mode, though it is possible to stick it in between the arms. This is done by sliding the cannon&#039;s bottom in between Shockwave&#039;s thumbs. It is fairly stable, matches some stock photography, and makes for a more coherent tank.&lt;br /&gt;
&lt;br /&gt;
:Shockwave&#039;s stock photography depicts him in a much, much brighter and bluer purple, while the MechTech lever on the cannon is bright red. Although partly cropped, his packaging photography on the box-front depicts an alternative placement of his gun hose in tank mode, plugging into the port on the side of his rear treads, which actually aligns better than the awkward frontal position depicted in the [[instructions]]; in the box-back. The gun hose in vehicle mode is not shown, but since the picture was taken from a left profile, it could just be covered by the toy itself, reinforcing the alternate placement. The stock photography also depicts Shockwave&#039;s hands to be articulated at the wrists, as the right arm in the photo has the hand rotated 90 degrees from the position actually possible with the figure. Many more paint applications are also present in the stock photography, not being limited to the red lever on the cannon, with vents on the vehicle mode being picked out in silver, gold details being present on the hips, and both halves of tread on each side of the body being painted silver. Overall, the colour scheme shown on the box photography is completely different from the actual figure within, with the stock photo&#039;s silver being replaced with a metallic lilac on the hands, feet spikes and knees.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2011/Decepticon/Shockwave/shockwave.htm More information on Voyager Shockwave at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|CyberArmour}}&lt;br /&gt;
[[File:DOTM-VoyagerShockwave-CyberArmour.JPG|thumb|upright=1.66]]&lt;br /&gt;
*&#039;&#039;&#039;Optimus Prime vs. Shockwave&#039;&#039;&#039; (MechTech Voyager-Class two-pack, 2011)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; [[MechTech]] Battle Cannon/Particle Wave Blaster, rubber hose, arm blade&lt;br /&gt;
&lt;br /&gt;
:Advertised as &amp;quot;&#039;&#039;&#039;SHOCKWAVE with CYBER METAL Armour&#039;&#039;&#039;&amp;quot; on the sticker, this Canadian [[Costco]]-[[exclusive]] two-pack contains a redeco of Shockwave along with an unchanged &#039;&#039;Dark of the Moon&#039;&#039; Voyager class [[Optimus Prime (Movie)/toys#CyberArmour|Optimus Prime]].&lt;br /&gt;
&lt;br /&gt;
:His purple plastic was changed to dark blue and gray, the lilac was replaced by gray, and the gray on his face cover and feet was replaced by a dark purple, with all the grays being darker and cooler in general. Paint differences include the purple on his crotch being replaced by dark blue, the purple on his shoulders being replaced by metallic lavender, the purple on his feet being replaced by a silver that gradients towards the &amp;quot;toes&amp;quot;, the bronze on all three of his &amp;quot;wheel&amp;quot; rims being replaced by pink, the bronze on the sides of his back treads being replaced by a &amp;quot;worn out&amp;quot; silver, the metallic lavender on his knee flaps being replaced by a dark silver, his spiky bumper, thighs, and head lacking paint in favor of having his ribs painted silver, and his treads and aforementioned ribs being painted in a much brighter silver than usual. His MechTech weapon has also been redecoed, with the purple housing and black hose being cast in a brighter, translucent purple plastic, the gray parts also being darker and cooler, the silver paint on the main barrel being replaced by the brighter silver, and the silver paint on the sides being replaced with a &#039;&#039;very&#039;&#039; faint and subtle brownish orange.&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|StreetsideBotBrawl}}&lt;br /&gt;
[[File:DOTMVoyShockwaveStreetsideBotBrawl.jpg|thumb|upright=1.66]]&lt;br /&gt;
*&#039;&#039;&#039;Streetside Bot Brawl&#039;&#039;&#039; (Multi-pack, 2011)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; [[MechTech]] Battle Cannon/Particle Wave Blaster, rubber hose, arm blade&lt;br /&gt;
&lt;br /&gt;
:Part of the [[Toys&amp;quot;R&amp;quot;Us|ToysЯUs]]-exclusive &amp;quot;Streetside Bot Brawl&amp;quot; three-pack, this grey and purple redeco of Shockwave (which was an homage to the [http://tfsource.com/products/view/product_id/1672/ 4 Changeable Astro Magnum]&#039;s colors) was sold with battle-damaged redecos of &#039;&#039;Dark of the Moon&#039;&#039; Deluxe-Class [[Bumblebee (Movie)/toys#StreetsideBotBrawl|Bumblebee]] and &#039;&#039;Dark of the Moon&#039;&#039; Voyager-Class [[Optimus Prime (Movie)/toys#StreetsideBotBrawl|Optimus Prime]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2011/Decepticon/TRUSBBShockwave/shockwave.htm More information on &amp;quot;Streetside Bot Brawl&amp;quot; Shockwave at TFU.info]&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Bot Shots&#039;&#039;===&lt;br /&gt;
[[File:BotShotsS1 Shockwave.jpg|thumb|upright=1.66]]&lt;br /&gt;
*&#039;&#039;&#039;Decepticon Brawl / Shockwave / Ironhide&#039;&#039;&#039; (Multi-pack, [[2012]])&lt;br /&gt;
**&#039;&#039;Number&#039;&#039;: &#039;&#039;&#039;BP010&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;Fist strength&#039;&#039;: &#039;&#039;&#039;235&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;Blaster strength&#039;&#039;: &#039;&#039;&#039;835&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;Sword strength&#039;&#039;: &#039;&#039;&#039;550&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Part of the second wave of &#039;&#039;[[Bot Shots (toyline)|Bot Shots]]&#039;&#039; three-packs, Shockwave is a small, purple tank with a spring-loaded [[Autotransformation|automatic transformation]] to robot mode triggered when his front bumper is pressed. He has a &amp;quot;spinner&amp;quot; in his chest that shows his three attack types and power levels.&lt;br /&gt;
&lt;br /&gt;
: He comes with [[Ironhide (G1)/toys#3pack|Super Bot Ironhide]] and [[Brawl (Movie)#3pack|Decepticon Brawl]]. He shares parts with the Brawl and [[Megatron (G1)/toys#Bot Shots|Megatron]] molds.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2012/Decepticon/BSShockwave/shockwave.htm More information on three-pack Shockwave at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|SuperBot}}&lt;br /&gt;
[[File:Bot_Shots_Super_Bot_Shockwave.jpg|thumb|upright=1.66]]&lt;br /&gt;
*&#039;&#039;&#039;Shockwave&#039;&#039;&#039; (Super Bot, 2012)&lt;br /&gt;
**&#039;&#039;Series&#039;&#039;: &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number&#039;&#039;: &#039;&#039;&#039;Super Bot 005&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;Fist strength&#039;&#039;: &#039;&#039;&#039;300&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;Blaster strength&#039;&#039;: &#039;&#039;&#039;995&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;Sword strength&#039;&#039;: &#039;&#039;&#039;330&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Part of the fifth wave of &#039;&#039;Bot Shots&#039;&#039; single-packs, this [[redeco]] of Shockwave is cast in translucent purplish-blue, with minimal [[paint operation]]s. As a Super Bot, he was [[Shortpacking|packed one per case]], and has more lopsided stats than normal Bot Shots, such as his really, &#039;&#039;really&#039;&#039; good Blaster stat.&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2012/Decepticon/BSSBShockwave/shockwave.htm More information on Super Bot Shockwave at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
{{anchor|FireAssaultTeam}}&lt;br /&gt;
[[File:BotShots FireAssault Shockwave.jpg|thumb|upright=1.66|EMOTIONLESS &amp;amp; LOGICAL BURNING JUSTICE]]&lt;br /&gt;
*&#039;&#039;&#039;Decepticon Fire Assault Team&#039;&#039;&#039; (Multi-pack, [[2013]])&lt;br /&gt;
**&#039;&#039;Series&#039;&#039;: &#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Number&#039;&#039;: &#039;&#039;&#039;T017&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;Fist strength&#039;&#039;: &#039;&#039;&#039;483&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;Blaster strength&#039;&#039;: &#039;&#039;&#039;867&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;Sword strength&#039;&#039;: &#039;&#039;&#039;272&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:A redeco of the original Shockwave mold in orange and red, this version of Shockwave was available in a five-pack with similar redecos of [[Megatron (G1)/toys#FireAssaultTeam|Megatron]], [[Starscream (G1)/toys#FireAssaultTeam|Starscream]], [[Barricade (Movie)/toys#FireAssaultTeam|Barricade]], and [[Lockdown (ROTF)#FireAssaultTeam|Lockdown]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2013/Decepticon/BSDFAShockwave/shockwave.htm More information on Fire Assault Shockwave at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;BeCool&#039;&#039;===&lt;br /&gt;
[[File:BotShots_BeCool_BattleTankShockwave.jpg|thumb|upright=1.66|Isn&#039;t a tank&#039;s purpose always to battle?]]&lt;br /&gt;
*&#039;&#039;&#039;Battle Tank (Shockwave)&#039;&#039;&#039; (2013)&lt;br /&gt;
**&#039;&#039;ID number&#039;&#039;: &#039;&#039;&#039;B16&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;[[Bot Shots (toyline)#BeCool|BeCool]]&#039;&#039; &amp;quot;Battle Tank&amp;quot; is practically identical to the first, multi-packed &#039;&#039;Bot Shots&#039;&#039; Shockwave toy, the only difference being that his stickers don&#039;t depict power levels, instead depicting drawings of his vehicle mode firing away, a compass, and a walkie-talkie.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Kre-O===&lt;br /&gt;
{{anchor|KreoArmy}}&lt;br /&gt;
[[File:KreO-toy ShockwaveKW Army.jpg|right|thumb|200px|]]&lt;br /&gt;
*&#039;&#039;&#039;Army Shockwave&#039;&#039;&#039; (Kreon Warrior, 2015)&lt;br /&gt;
**&#039;&#039;Set number&#039;&#039;: &#039;&#039;&#039;B0945&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Collection&#039;&#039;: &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Stand-plate, hand grenade&lt;br /&gt;
:Part of the first wave of &#039;&#039;[[Kre-O]]&#039;&#039; [[Kreon]] Warriors, Shockwave has been re-imagined as if he was part of a World War I era fighting force, with tank-kibble deco, a military-style helmet, and a combat knife taking the place of his traditional gun &amp;quot;hand&amp;quot;. His &amp;quot;face&amp;quot; deco is very much &#039;&#039;Dark of the Moon&#039;&#039; Shockwave, even if his colors owe more to the [[Shockwave (G1)|original Shockwave]].&lt;br /&gt;
&lt;br /&gt;
:Like all the Kreons released that year (at normal retail at least), he uses the new 2015-tooling Kreon body, which basically involves small construction changes on every part below the head, making them largely incompatible with the prior Kreon parts (heads still work fine), but the new tooling adds some extra functionality and structural support.&lt;br /&gt;
&lt;br /&gt;
:The Kreon Warriors were only released in Canada, Australia, and various Asian markets. The individual bags had also abandoned any kind of coding that identified the contents. This means getting the one you want from an unopened bag involves either trying to feel out the unique parts, or just buying the whole dang case.&lt;br /&gt;
{{-}}{{anchor|KreONinja}}&lt;br /&gt;
[[File:KreO-toy ShockwaveKW Ninja.jpg|right|thumb|200px|The purpose of the ninja is to flip out and calculate percentages.]]&lt;br /&gt;
*&#039;&#039;&#039;Ninja Shockwave&#039;&#039;&#039; (Kreon Warrior, 2015)&lt;br /&gt;
**&#039;&#039;Set number&#039;&#039;: &#039;&#039;&#039;B0945&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Series&#039;&#039;: &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: Stand-plate, sai, 2 pegged shuriken&lt;br /&gt;
:Also part of the first wave of Kreon Warriors, Ninja Shockwave replaces his gun-hand with a huge lavender stabby-blade, and has a pair of shuriken pegged to his legs for quick throwing. He even has a ninja hood to emulate his enclosed helmet.&lt;br /&gt;
&lt;br /&gt;
:All the aggravation of the blind-bagged, non-US distribution above applies to this one as well.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Movie The Best===&lt;br /&gt;
[[File:Transformers-Movie-MB-04-Shockwave.jpg|upright=1.66|thumb]]&lt;br /&gt;
*&#039;&#039;&#039;Shockwave&#039;&#039;&#039; (Voyager, [[2017]]-[[February 4|02-04]])&lt;br /&gt;
**&#039;&#039;Japanese ID Number&#039;&#039;: &#039;&#039;&#039;MB-04&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories&#039;&#039;: [[MechTech]] Battle Cannon/Particle Wave Blaster, rubber hose, arm blade&lt;br /&gt;
:Released as part of TakaraTomy&#039;s &#039;&#039;[[Transformers Movie The Best]]&#039;&#039; toyline to commemorate the 10th anniversary of the [[live-action film series]], this Shockwave is an extensive redeco of his Voyager Class toy. Shockwave features a deco similar to, but not the same as, the &#039;&#039;Dark of the Moon&#039;&#039; prototype figure&#039;s paint applications.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===The Last Knight===&lt;br /&gt;
[[File:TLK-toy TTC-Shockwave.jpg|right|thumb|300px|]]&lt;br /&gt;
*&#039;&#039;&#039;Decepticon Shockwave&#039;&#039;&#039; (Tiny Turbo Changer, 2017)&lt;br /&gt;
**&#039;&#039;Series&#039;&#039;: &#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Bag Code&#039;&#039;: &#039;&#039;&#039;A&#039;&#039;&#039;&lt;br /&gt;
:Released in Series 2 of [[blindpacking|blindbagged]] [[Tiny Turbo Changers]], Shockwave is a small soft-plastic transformable figure based on his appearance in &#039;&#039;Dark of the Moon&#039;&#039;. He changes from robot to Cybertronian tank in a few simple steps. He has articulated shoulders and his hands can grip 3mm posts and other small accessories. Like all Tiny Turbo Changers, he can&#039;t roll in vehicle mode.&lt;br /&gt;
&lt;br /&gt;
:His [[instructions]] show his front-scoops/feet-soles with tech detailing that does not exist on the actual toy.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===McDonalds===&lt;br /&gt;
*&#039;&#039;&#039;Decepticon Shockwave&#039;&#039;&#039; (Happy Meal Toy, 2018)&lt;br /&gt;
{{charstubtoys}}&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
[[File:TF2007game-ShockwaveConcept-ApacheTransform.jpg|thumb|upright=1.25|Being [[Whirl (G1)|Whirl]] is illogical. Resembling him is logical.]]&lt;br /&gt;
*[[Transformers The Game (console)|&#039;&#039;Transformers: The Game&#039;&#039;]] Shockwave was designed by artist [[Ken Christiansen]]. His original flying altmode was to be an {{w|Fairchild Republic A-10 Thunderbolt II|A-10 Warthog}}, but to reduce the mass discrepancy with the {{w|howitzer}} mode, Christansen changed this to an {{w|Boeing AH-64 Apache|AH-64 Apache}} and bulked up the Howitzer into a made-up &amp;quot;super-howitzer&amp;quot;.&amp;lt;ref&amp;gt;[http://badflipblog.blogspot.co.uk/2009/11/tf1-shockwave-01.html TF1 - Shockwave 01:] ...apparently in the Traveler&#039;s Tales game design... they had Shockwave as a triple changer. Somehow Hasbro let us have it, and I went to work. Working on mass and trying to keep the ratios consistent on the other drones, I piped up and said no way a Howitzer can change into a Warthog. So I pitched the Apache helicopter, (because they wanted to retain the flying dynamic) with it&#039;s very slender body, it could at least be plausible to change into a Howitzer, with a little help..the math came out to the Apache having about 32% more mass than the Howitzer. So I took the opportunity to invent a SUPER Howitzer; to beef up the mass, add a few helicopter armament cues, and pull in some G1 Shockwave character cues, namely the diamond shaped chest elements, to create a more well-rounded three way mode&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Christansen originally intended TFTG Shockwave to be a dull green, as seen right, but was asked to make him purple for the final version, after attempting a &amp;quot;compromise&amp;quot; black.&amp;lt;ref&amp;gt;[http://badflipblog.blogspot.co.uk/2009/11/tf1-shockwave-03.html TF1 - Shockwave 03:] I had set up Shockwave to be a military green, to match the other military based movie Decepts, but I did get asked to explore the purple. I thought it looked a little silly - OK, a lot silly - being the true purple of G1 lore, so I tried a compromise with a purple based black color...&amp;lt;/ref&amp;gt;&lt;br /&gt;
*The &amp;quot;Attack Copter&amp;quot;, &amp;quot;Recon Chopper&amp;quot; and &amp;quot;Stealth Chopper&amp;quot; [[Create-A-Bot (Autobot)|Create-]][[Create-A-Bot (Decepticon)|A-Bot]] vehicle modes from the [[Transformers Autobots/Decepticons|Nintendo DS video games]] transform into robot modes bearing some resemblance to Shockwave. The Attack Chopper is the only one that can be customized to appear purple, though.&lt;br /&gt;
*The photo on the newspaper article in &#039;&#039;Revenge of the Fallen&#039;&#039; is of [[:Image:Shockwaveministatue.jpg|Palisades&#039;s statue]] of [[Shockwave (G1)|Generation 1 Shockwave]], with something digitally added in the foreground.&lt;br /&gt;
*Promotion for &#039;&#039;Dark of the Moon&#039;&#039; heavily touted Shockwave as the new main villain of the film, presumably to conceal [[Sentinel Prime (ROTF)|Sentinel Prime]]&#039;s unexpected betrayal halfway through the movie. Media coverage often described Shockwave as the ruler of Cybertron while the other Transformers were fighting on Earth,&amp;lt;ref name=&amp;quot;pushpops&amp;quot;&amp;gt;[http://www.tfw2005.com/transformers-news/transformers-movie-just-movie-31/transformers-3-plot-summary-revealed-170756/ &amp;quot;Transformers 3 Plot Summary Revealed&amp;quot;], TFW2005, October 2010.&amp;lt;/ref&amp;gt; and while IDW&#039;s comics would toy with this idea a little bit, it had no bearing on his depiction in the film. It&#039;s generally thought to have been a {{w|Chinese whispers|chinese whisper}} that resulted from mainstream media independently researching the character and reporting information on his [[The Transformers (franchise)|Generation 1]] [[Shockwave (G1)|namesake]] (though that didn&#039;t stop its inclusion in the &#039;&#039;official plot summary&#039;&#039; from Paramount&#039;s German branch, which also claimed that Shockwave was the robot inside the &#039;&#039;[[Ark (DOTM)|Ark]]&#039;&#039; in the trailer).&amp;lt;ref name=&amp;quot;germansite&amp;quot;&amp;gt;[http://www.transformers3-film.de/ Official German DOTM site] including faulty plot summary.&amp;lt;/ref&amp;gt;&lt;br /&gt;
*In what was presumably an attempt to hide his finalized movie design, Shockwave appeared in IDW&#039;s prequel comic with an alternate Cybertronian body with a jet alternate mode before being badly damaged at the end of &#039;&#039;Rising Storm&#039;&#039;, necessitating his reconstruction into his movie form. While his toy transforms into a tank, he never transforms in either the film or the video game.&lt;br /&gt;
[[File:ShockwaveBoxartFace.jpg|thumb|150px|right|&amp;quot;Logically, I must gnaw your head off.&amp;quot;]]&lt;br /&gt;
*Bucking tradition, this Shockwave has a mouth.&lt;br /&gt;
*In contrast to his highly promoted nature and major presence in the movie comics, Shockwave receives minimal screentime in the finished film, with only one understandable line of dialogue (snarling Optimus&#039;s name at Chernobyl). As with [[Bonecrusher (Movie)|Bonecrusher]] in the first film, and multiple characters in the second, he emits a lot of gnashing, gurgling noises that could be mistakenly interpreted as dialogue if one strains hard to hear something in them—one of his snarls to the Driller before it dives into the skyscraper, for instance, sounds sort of like &amp;quot;Commence&amp;quot;. As happened with [[Mixmaster (ROTF)|Mixmaster]] on the &#039;&#039;Revenge of the Fallen&#039;&#039; DVD, the subtitle writer misinterpreted one of Shockwave&#039;s snarls as the hilarious sentence, &amp;quot;Driller-bot is thirsty&amp;quot;.&lt;br /&gt;
*[[Shockwave (G1)|Generation 1 Shockwave]]&#039;s original voice actor, [[Corey Burton]] had no desire to return to the role for &#039;&#039;Dark of the Moon&#039;&#039;, explaining &amp;quot;[I] have practically no interest in that kind of mega-budget movie enterprise involvement&amp;quot;. He noted that the inspiration for his Shockwave voice, {{w|David Warner (actor)|David Warner}}, was rumored to have been considered,&amp;lt;ref&amp;gt;[http://www.coreyburton.com/phpbb/viewtopic.php?p=2707&amp;amp;highlight=#2707 Corey Burton&#039;s message board post.]&amp;lt;/ref&amp;gt; but in the end, Shockwave&#039;s almost-entirely-wordless-snarl-based role went to Frank Welker. There&#039;s a nice touch of symmetry in the casting, with Welker taking over a Burton-originated role not long after Burton took on a Welker-originated character in [[Megatron (Animated)|&#039;&#039;Animated&#039;&#039; Megatron]].&lt;br /&gt;
*Hasbro&#039;s online bio for Shockwave claims he had spent decades trapped under Chernobyl, but this was not reflected in any actual media; both the video game and &#039;&#039;Rising Storm&#039;&#039; comics have him held at a different Russian facility from which he is freed shortly before the film&#039;s events, and the film itself doesn&#039;t give any indication that his appearance at Chernobyl in its opening scenes is an &amp;quot;escape&amp;quot; of any kind.&lt;br /&gt;
*Shockwave&#039;s AstroMag cannon is a reference to [[Shockwave (G1)/toys#Notes|the original Shockwave&#039;s]] toy mold being first released by ToyCo as the &amp;quot;[http://www.robot-japan.com/Gallery/Takara/Transformers/G1/AstroMagnum/Toybox-Astro-Magnum.asp 4 Changeable Astro Magnum]&amp;quot;. Though described as a particle or laser cannon in most related &#039;&#039;Dark of the Moon&#039;&#039; media, it appears to be some variety of cluster missile launcher in the movie proper.&lt;br /&gt;
*Select [[Toys&amp;quot;R&amp;quot;Us|ToysЯUs]] stores in the US had a promotion for a Shockwave poster with the purchase of any [[Transformers brand]] [[toy]] from [[June 5]], 2011 to [[June 11]], 2011.&lt;br /&gt;
[[File:DOTM-Shock TLK-Nitro head comp.jpg|thumb|250px|right|&amp;quot;Logically, &#039;&#039;we&#039;&#039; must gnaw your head off.&amp;quot;]]&lt;br /&gt;
*Early artwork for Shockwave for &#039;&#039;Dark of the Moon&#039;&#039; showed &#039;&#039;&#039;Blitzwing&#039;&#039;&#039; as a working name for the character, obviously an attempt to hide his identity during production.&amp;lt;ref name=&amp;quot;nizzi&amp;quot;&amp;gt;[http://www.joshnizzi.com/TF3.htm Josh Nizzi DOTM concepts.]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Shockwave&#039;s appearance in a [[Burger King]] commercial that depicts him fighting Optimus Prime does not depict any scene in the film. Rather, the animation places Shockwave&#039;s model over Sentinel Prime&#039;s motions during part of his own fight against Optimus.&lt;br /&gt;
*Shockwave&#039;s model is reused for the &amp;quot;[[Two Head]]&amp;quot;s from &#039;&#039;Age of Extinction&#039;&#039;, with the biggest differences being a second one-horned head and the lack of an arm cannon.&lt;br /&gt;
*Shockwave&#039;s head design is also reused for [[Nitro Zeus]], hence the reason Shockwave is mentioned in his bio.&lt;br /&gt;
*Shockwave&#039;s design in &#039;&#039;Bumblebee&#039;&#039; is heavily inspired by his Generation 1 [[Shockwave (G1)|namesake]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Foreign names===&lt;br /&gt;
*&#039;&#039;Japanese:&#039;&#039; &#039;&#039;&#039;Shockwave&#039;&#039;&#039; (ショックウェーブ &#039;&#039;Shokkuwēbu&#039;&#039;)&lt;br /&gt;
*&#039;&#039;Hungarian:&#039;&#039; &#039;&#039;&#039;Sokkoló&#039;&#039;&#039; (&amp;quot;Shocker&amp;quot;)&lt;br /&gt;
*&#039;&#039;Mandarin:&#039;&#039; &#039;&#039;&#039;Jèn-dàng-pō&#039;&#039;&#039; (震盪波, &amp;quot;Shock Wave&amp;quot;), &#039;&#039;&#039;Zhèngdàngbō&#039;&#039;&#039; (震荡波, &amp;quot;Shock Wave&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{OtherVersions&lt;br /&gt;
 |charname=Shockwave&lt;br /&gt;
 |disambig=Shockwave (disambiguation)&lt;br /&gt;
 |body=&lt;br /&gt;
*[[Shockwave (G1)|Shockwave]], the logical Decepticon who&#039;s to blame for everything from [[The Transformers (franchise)|Generation 1]].&lt;br /&gt;
*[[Shockblast]], the murderous Decepticon berserker from [[Transformers: Energon (franchise)|&#039;&#039;Energon&#039;&#039;]].&lt;br /&gt;
*[[Shockwave (Animated)|Shockwave]], the loyal Decepticon spy from [[Transformers Animated (franchise)|&#039;&#039;Animated&#039;&#039;]].&lt;br /&gt;
*[[Shockwave (WFC)|Shockwave]], the logical Decepticon scientist from the [[Aligned continuity family]].&lt;br /&gt;
*[[Shockwave (Cyberverse)|Shockwave]], the Decepticon mad scientist from [[Transformers: Cyberverse (franchise)|&#039;&#039;Cyberverse&#039;&#039;]].}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*&#039;&#039;Transformers: The Game&#039;&#039; Shockwave [http://badflipblog.blogspot.com/2009/11/tf1-shockwave-01.html concepts], [http://badflipblog.blogspot.com/2009/11/tf1-shockwave-02.html vehicle mode renderings], [http://badflipblog.blogspot.com/2009/11/tf1-shockwave-03.html robot mode and head concepts], [http://badflipblog.blogspot.com/2009/11/tf1-shockwave-04.html final robot mode rendering] and [http://badflipblog.blogspot.com/2009/11/tf1-shockwave-05.html transformation animation guide] on Ken Christiansen&#039;s blog.&lt;br /&gt;
*[http://www.gamespot.com/video/932116/6172356/transformers-the-game-interview-1 &#039;&#039;Transformers: The Game&#039;&#039; video interview with Daniel Suarez, featuring Shockwave footage]&lt;br /&gt;
&lt;br /&gt;
[[Category:Age of Extinction Decepticons]]&lt;br /&gt;
[[Category:Bot Shots Decepticons]]&lt;br /&gt;
[[Category:Bumblebee Decepticons]]&lt;br /&gt;
[[Category:Costco exclusives]]&lt;br /&gt;
[[Category:Cyberverse]]&lt;br /&gt;
[[Category:Dark of the Moon Decepticons]]&lt;br /&gt;
[[Category:Decepticon leaders]]&lt;br /&gt;
[[Category:Hall of Fame characters]]&lt;br /&gt;
[[Category:McDonald&#039;s exclusives]]&lt;br /&gt;
[[Category:Movie Decepticons]]&lt;br /&gt;
[[Category:Revenge of the Fallen Decepticons]]&lt;br /&gt;
[[Category:The Last Knight Decepticons]]&lt;br /&gt;
[[Category:Toys &amp;quot;R&amp;quot; Us exclusives]]&lt;br /&gt;
[[Category:Triple Changers]]&lt;/div&gt;</summary>
		<author><name>StormJet</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Dropkick_(Movie)&amp;diff=1299591</id>
		<title>Dropkick (Movie)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Dropkick_(Movie)&amp;diff=1299591"/>
		<updated>2018-11-06T03:32:06Z</updated>

		<summary type="html">&lt;p&gt;StormJet: /* Games */  Removed the Autobots/Decepticons article due to Dropkick&amp;#039;s body-type not being the right robot mode.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|decepticon|autobot}}&lt;br /&gt;
{{disambig2|the movieverse individual/drones|the Generation 1 drones|Dropkick (G1)}}&lt;br /&gt;
:&#039;&#039;Dropkick is a [[Decepticon]] and also a bunch of mass-produced [[Drone Unit (Movie)| drones]] used by both sides from the [[Movie (franchise)|2007 movie franchise]] in the [[Live-action film series|live-action film]] [[Continuity family|continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Dropkick-gamedrone.jpg|thumb|right|300px|Hey, who let this guy have a new name?! What the hell?]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dropkick&#039;&#039;&#039; really didn&#039;t want to come to lame old [[Earth]], but [[Megatron (Movie)|Megatron]] made him. If he had his way, he&#039;d be back on [[Cybertron (planet)|Cybertron]] right now, sitting alone in the dark and feeling angry. He doesn&#039;t really &amp;quot;get&amp;quot; why folks are so interested in the [[AllSpark]] or why the [[Autobot|Autobots]] are such troublemakers, but he DOES like making things go BOOM, so he might as well entertain himself by doing so while he&#039;s left alone.&lt;br /&gt;
&lt;br /&gt;
[[Transformers The Game|Sometimes]] there are lots of him. On both sides. [[Bumblebee (film)|Other times]] he&#039;s a [[Triple Changer]] who works well with [[Shatter]] and doesn&#039;t like [[Bumblebee (Movie)|Bumblebee]] much.&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===&#039;&#039;Bumblebee&#039;&#039; film===&lt;br /&gt;
[[File:BumblebeeMovie Dropkick.jpg|thumb|250px|Ha! Suck it [[Prowl (Movie)|Prowl]]! I got to be in a movie before you!]]&lt;br /&gt;
{{voiceactor|[[Justin Theroux]] (English)}}&lt;br /&gt;
{{comingsoon|when=December 21, 2018}}&lt;br /&gt;
{{storylink|Bumblebee (film)|Bumblebee}}&lt;br /&gt;
&lt;br /&gt;
===Titan movie comic===&lt;br /&gt;
{{notetitantlg}}&lt;br /&gt;
[[Image:Titan9_Dropkick.JPG|right|200px|thumb|In Soviet Russia, You want Dropkick. Here, DROPKICK WANTS &#039;&#039;&#039;YOU&#039;&#039;&#039;!]]&lt;br /&gt;
&lt;br /&gt;
Dropkick was Megatron&#039;s right-hand man in the occupation of [[Earth]]. The other Decepticons heard Megatron&#039;s orders through him. {{storylink|Transformers Comic issue 9|Twilight&#039;s Last Gleaming, Part: 1}}&lt;br /&gt;
&lt;br /&gt;
Having gone &#039;&#039;way&#039;&#039; down in the world after Starscream seized command, he ended up acting as &amp;quot;escort&amp;quot; to ensure [[Bumblebee (Movie)|Bumblebee]] would leave human areas. In a final &amp;quot;up yours&amp;quot;, Bumblebee led Dropkick in a high-speed chase which saw the Decepticon damaged and humiliated. {{storylink|Transformers Comic issue 23|Revolution Part 1}}&lt;br /&gt;
&lt;br /&gt;
===IDW movie comics===&lt;br /&gt;
[[File:Dropkickincineratorscanningalliance3.jpeg|thumb|upright=1.5|left|It looks like he&#039;s scanning that truck.  But he&#039;s actually crying all over it.]]&lt;br /&gt;
[[Soundwave (ROTF)|Soundwave]] dispatched Dropkick and [[Incinerator (Movie)|Incinerator]] to [[Florida]], where they completely destroyed an American military base before scanning suitable Earth forms. {{storylink|Alliance issue 3|Alliance #3}} Their victory was short-lived, as soon afterwards, the [[Autobot|Autobots]] and their [[human]] allies tracked the Decepticons down and systematically destroyed them one by one. Dropkick was defeated by [[Optimus Prime (Movie)|Optimus Prime]] before the Autobot leader turned around to kill [[Incinerator (Movie)|Incinerator]]. Dropkick was finished off by the human soldiers. {{storylink|Alliance issue 4|Alliance #4}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;The Veiled Threat&#039;&#039;===&lt;br /&gt;
{{Note|The events of &#039;&#039;The Veiled Threat&#039;&#039; take place during [[IDW Publishing]]&#039;s &#039;&#039;[[Transformers: Alliance|Alliance]]&#039;&#039; comic.}}&lt;br /&gt;
Dropkick was one of a number of Decepticons who responded to [[Starscream (Movie)|Starscream]]&#039;s signal and came to Earth. He admired the alternate form he&#039;d chosen for its primitive elegance. After Starscream enlisted the help of the [[Human Accessory Force]], Dropkick helped them raid a [[Zambia]]n dam construction site, confronting [[Ghiwa|Major Ghiwa]], whom he was disappointed to realize was not armed, and therefore not much sport. He tried to do a trick with a piece of fencing to entrap the Major, but it didn&#039;t work as he&#039;d hoped.&lt;br /&gt;
&lt;br /&gt;
When Autobots responded to the Decepticon activities, Dropkick, [[Macerator (ROTF)|Macerator]] and [[Payload (Movie)|Payload]] lured them into the Zambezi River. Dropkick attempted to keep Ratchet distracted as they were pulled downstream towards Victoria Falls, but the plan didn&#039;t work as well as hoped, and he retreated with a damaged arm. The Decepticon trio next went to cause havoc at Kariba dam. The Autobots, however, followed them. Optimus rammed Macerator and Dropkick, the latter of whom found himself wrestling with [[Ironhide (Movie)|Ironhide]]. After Macerator was terminated by Optimus, and Payload was lost in the waters released from the dam, Starscream ordered Dropkick to retreat. Dropkick fled, though not without being stung by [[Kaminari Ishihara]]&#039;s [[Electromagnetic pulse|EMP]] gun. {{storylink|Transformers: The Veiled Threat|The Veiled Threat}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers: The Game&#039;&#039; (console)===&lt;br /&gt;
Hordes of identical Dropkick units are used by both the Autobot and Decepticon armies.  Decepticons are blue like Blowpipe with a lens-face, while Autobot versions are red like Salvage and have a facemask with individual optics.  They are protected from most artillery by energy shields in robot mode ([[Blackout (Movie)|Blackout&#039;s]] EMP bombs can penetrate the shields &amp;amp; damages them easily), and are fond of throwing stuff at foes rather than getting in with melee attacks.&lt;br /&gt;
&lt;br /&gt;
Dropkicks are most commonly found in [[Tranquility|urban missions]], but pop up for certain sub-missions in other areas as well. {{Storylink|Transformers The Game (console)}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Battle for the Allspark&#039;&#039;===&lt;br /&gt;
{{note|Dropkick was used as the basis for a chassis available to players as their combatant for the &#039;&#039;Battle for the Allspark&#039;&#039; game. Units using this body came in two variations. Autobot-aligned units had a helmet and facemask that vaguely resembled Optimus Prime, while the Decepticon-aligned units had the single-lens design seen in other film-related media.}} &lt;br /&gt;
[[Image:Dropkick head.jpg|thumb|left|Dropkick units can be either Autobot (top) or Decepticon (bottom). Both feel nobody understands them.]]&lt;br /&gt;
Dropkick units had equal Attack &amp;amp; Speed abilities with a strong Defense skill. {{Storylink|Battle for the Allspark}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Rise of the Dark Spark&#039;&#039; (3DS)===&lt;br /&gt;
{{Note|Dropkick appears in the [[Transformers: Rise of the Dark Spark (3DS)|Rise of the Dark Spark]] game for Nintendo 3DS as support a unit. Equipping him allows all Earth Mercenaries with the Ranged Attack ability to deal double damage.}}&lt;br /&gt;
{{storylink|Transformers: Rise of the Dark Spark (3DS)|Rise of the Dark Spark}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
[[Image:Movie2007_Dropkick_toy.jpg|upright=1.66||thumb|His Decepticon symbol can be seen from space.]]&lt;br /&gt;
*&#039;&#039;&#039;Dropkick&#039;&#039;&#039; (Deluxe, 2007)&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Claw/plier weapon&lt;br /&gt;
**&#039;&#039;Japanese ID number&#039;&#039;: &#039;&#039;&#039;MD-18&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Dropkick transforms into a customized {{w|Chevrolet Silverado}} pickup truck (or a similar model just different enough to avoid paying a licensing fee). His hood and roof feature a fairly cleverly done gigantic Decepticon symbol. His flatbed cover conceals a giant claw/plier deployed from the tailgate by a sliding knob on top. This assembly becomes a hand-held weapon for his robot mode. He also has (non-firing) twin blasters on the underside of each forearm in robot mode.&lt;br /&gt;
&lt;br /&gt;
: Unlike most of the other &amp;quot;drone&amp;quot; toys, Dropkick does not use the Decepticon &amp;quot;lens-face&amp;quot;, instead going with a new, more complicated face design with a visor.  (It is &#039;&#039;not&#039;&#039; the Autobot face from the game, but it is similar.)&lt;br /&gt;
&lt;br /&gt;
:This mold was later [[redeco]]ed as the Autobot [[Salvage (Movie)|Salvage]] and &#039;&#039;[[Transformers: Revenge of the Fallen (toyline)|Revenge of the Fallen]]&#039;&#039; [[Blowpipe (ROTF)|Blowpipe]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/Dropkick/dropkick.htm More information on Dropkick at TFU.info]&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Bumblebee===&lt;br /&gt;
[[File:EnergonIgnitersPowerDropkick.jpg|upright=1.66|thumb| All right, who honestly expected me to come back?]]&lt;br /&gt;
*&#039;&#039;&#039;Dropkick&#039;&#039;&#039; (Power Series, 2018)&lt;br /&gt;
:Standing at approximately 5-inches, Power Dropkick transforms into a blue and black muscle car loosely based on the first generation Chevrolet Camaro (rather than the AMC Javelin mode he has in the film). As with other Power Series figures, he can interact with the Cores of larger Energon Igniters toys.&lt;br /&gt;
&lt;br /&gt;
:This mold was also used for the simultaneously released [[Hot Rod (DOTM)#Bumblebee|Energon Igniters Power Hot Rod]] and was later retooled into [[Shatter#Energon Igniters|Shatter]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Generations===&lt;br /&gt;
====Studio Series====&lt;br /&gt;
[[File:Studio-Series-MV6-Deluxe-Dropkick.jpg|thumb|300px|The &#039;&#039;Blue Thunder/Transformers&#039;&#039; crossover we never thought we’d get.]]&lt;br /&gt;
*&#039;&#039;&#039;Dropkick&#039;&#039;&#039; (Deluxe Class, 2018)&lt;br /&gt;
**&#039;&#039;Number:&#039;&#039; &#039;&#039;&#039;22&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Japanese ID number&#039;&#039;: &#039;&#039;&#039;SS-28&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Japanese release date&#039;&#039;: &#039;&#039;&#039;[[March 23|23-03]]-2019&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Accessories:&#039;&#039; Two guns, Aerial Dogfight backdrop&lt;br /&gt;
:&#039;&#039;[[Studio Series]]&#039;&#039; Dropkick transforms from an officially-licensed {{w|Bell AH-1 SuperCobra}} attack helicopter to robot and back! Similar to [[Drift (AOE)|his fellow]] [[Shatter|triple changers]], he only transforms into &#039;&#039;two&#039;&#039; of his three modes. The figure comes with two guns and a cardboard backdrop display depicting an aerial dogfight scene from &#039;&#039;Bumblebee&#039;&#039;.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Movie Edition==== &lt;br /&gt;
[[File:Movie-Edition-Tiny-Turbo-Changers-Series-4-Dropkick.jpg|thumb|300px| He really wanted to become a Tiny Triple Changer, but turned even bluer upon hearing he was mistaken.]]&lt;br /&gt;
*&#039;&#039;&#039;Dropkick&#039;&#039;&#039; (Tiny Turbo Changer, 2018)&lt;br /&gt;
**&#039;&#039;Series&#039;&#039; &#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
:Released in Series 4 of [[Tiny Turbo Changers]], Dropkick is a blue redeco of the Series 2 [[Cogman#Toys|Cogman]] figure.&lt;br /&gt;
{{anchor|ChopperTTC}}&lt;br /&gt;
*&#039;&#039;&#039;Chopper Mode Dropkick&#039;&#039;&#039; (Tiny Turbo Changer, 2018)&lt;br /&gt;
**&#039;&#039;Series&#039;&#039; &#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
:Also released in Series 4 of Tiny Turbo Changers, Chopper Mode Dropkick is a blue redeco of the Series 1 [[Blackout (Movie)#The Last Knight|Blackout]] figure.&lt;br /&gt;
&lt;br /&gt;
:This mold was also used to make [[Chopter]].&lt;br /&gt;
{{--}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===3D Battle-Card Game===&lt;br /&gt;
[[Image:3DBattleCard_Dropkick.jpg|thumb|right|250px|Face down in the gutter, won&#039;t admit defeat...]]&lt;br /&gt;
* &#039;&#039;&#039;Dropkick&#039;&#039;&#039; (3D Battle Card, 2007)&lt;br /&gt;
**&#039;&#039;Card number:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: In the [[3D Battle-Card Game]], Dropkick is on the Decepticon side.  Pieces punched out from two different cards can be assembled to form a pickup truck or a robot, while a third double-sided card gives its stats and attacks for each mode.  He (it?) uses the same parts layout as Movie [[Ironhide (Movie)|Ironhide]] and Generation 1 [[Skids (G1)|Skids]] (or Movie [[Skids (Movie)|Skids]]).&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Artist [[Ken Christiansen]] designed Dropkick, along with the other new characters in the [[Transformers The Game|&#039;&#039;Transformers&#039;&#039; - The Game]] and [[Revenge of the Fallen (video games)|&#039;&#039;Transformers: Revenge of the Fallen&#039;&#039; - The Game]] video games. &lt;br /&gt;
[[Image:DropkickWipers.jpg|thumb|right|100px|I&#039;m angsty because my [[gimmick]] sucks.]]&lt;br /&gt;
* Dropkick&#039;s card art shows him with windshield wipers on his visor. They are probably to wipe away his tears.&lt;br /&gt;
* Dropkick appears on several covers for [[IDW Publishing]]&#039;s &#039;&#039;[[Transformers: The Reign of Starscream|The Reign of Starscream]]&#039;&#039; comic despite not actually appearing in the story itself.&lt;br /&gt;
&lt;br /&gt;
===Foreign names===&lt;br /&gt;
*&#039;&#039;Japanese:&#039;&#039; &#039;&#039;&#039;Dropkick&#039;&#039;&#039; (ドロップキック &#039;&#039;Doroppukikku&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://badflipblog.blogspot.com/2009/10/tf1-truck-drone-01.html Dropkick concepts] and [http://badflipblog.blogspot.com/2009/10/tf1-truck-drone-02.html final rendering] on Ken Christiansen&#039;s blog.&lt;br /&gt;
* [http://www.transformersgame.com/battle/index.html &#039;&#039;Battle For the Allspark&#039;&#039; online game]&lt;br /&gt;
* [http://www.wizards.com/transformers/ 3D Battle Card Game at Wizards of the Coast]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bumblebee Decepticons]]&lt;br /&gt;
[[Category:Drones]]&lt;br /&gt;
[[Category:Mass-produced Transformers]]&lt;br /&gt;
[[Category:Movie Autobots]]&lt;br /&gt;
[[Category:Movie Decepticons]]&lt;br /&gt;
[[Category:Revenge of the Fallen Decepticons]]&lt;br /&gt;
[[Category:Studio Series]]&lt;br /&gt;
[[Category:Triple Changers]]&lt;/div&gt;</summary>
		<author><name>StormJet</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Swindle_(Movie)&amp;diff=1299590</id>
		<title>Swindle (Movie)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Swindle_(Movie)&amp;diff=1299590"/>
		<updated>2018-11-06T03:31:14Z</updated>

		<summary type="html">&lt;p&gt;StormJet: /* Games */  Removed the Autobots/Decepticons article due to Swindle&amp;#039;s body-type not being the right robot mode.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|decepticonfilm|autobotfilm}}&lt;br /&gt;
{{disambig3|Swindle}}&lt;br /&gt;
:&#039;&#039;Swindle is a [[Decepticon]] from the [[Movie (franchise)|2007 movie franchise]] in the [[Live-action film series|live-action film]] [[continuity family]] and also a bunch of mass-produced drones on both sides.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Swindle-gamedrone.jpg|right|250px|thumb|KABOOOM! Heh heh heh heh heh.]]&lt;br /&gt;
Well suited to the task, &#039;&#039;&#039;Swindle&#039;&#039;&#039; is one of many Decepticons ordered to [[Earth]] by [[Megatron (Movie)|Megatron]] to cause havoc for the Autobot forces there. Swindle is not a great fighter, and more, he&#039;s dumb as a post, but he makes up for it by taking great glee in blowing things (any &amp;quot;things&amp;quot;) to pieces! That&#039;s worth something, right? Generally, he leaps and hops around the battlefield like a madman, blasting explosives out of his chest cannon like crazy and laughing uncontrollably. Havoc is given when he&#039;s around, as battling Swindle is like battling living dynamite! He&#039;s also an enthusiastic but unfortunately ineffectual interrogator. But don&#039;t get him started on &amp;lt;s&amp;gt;Jolt&amp;lt;/s&amp;gt; [[Jolt (Movie)|Dead End]], he hates him for some reason.&lt;br /&gt;
&lt;br /&gt;
Sometimes there are lots of him.&lt;br /&gt;
&lt;br /&gt;
On both sides.&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===IDW movie comics===&lt;br /&gt;
Many years ago, Swindle was a member of [[Cybertron (planet)|Cybertron]]&#039;s [[Defense Force]], under the command of Protector [[Megatron (Movie)|Megatron]]. After the discovery of a [[The Fallen|mysterious relic]] and an alien attack, {{Storylink|Defiance issue 1|Defiance #1}} Megatron changed significantly, altering the military&#039;s mission from one of protection of their homeworld to the new aim of making war upon the hostile aliens and anybody who would stand in their way. Swindle was present at Megatron&#039;s war rally in [[Trypticon (Movie)|Trypticon]], where the military leader demanded the control of all of Cybertron&#039;s forces in his vengeful attack on the [[Ejoornian|aliens]] from the [[Eshems Nebula]]. {{Storylink|Defiance issue 2|Defiance #2}}&lt;br /&gt;
&lt;br /&gt;
When Megatron consulted with the relic and decided to capture science division leader [[Optimus Prime (Movie)|Optimus]] and eliminate his associated &amp;quot;traitors&amp;quot;, Swindle was awaiting orders with [[Starscream (Movie)|Starscream]]&#039;s group. He survived the botched ambush on Optimus and joined Megatron&#039;s new &amp;quot;Decepticon&amp;quot; faction. {{Storylink|Defiance issue 3|Defiance #3}} {{storylink|Defiance issue 4|Defiance #4}}&lt;br /&gt;
&lt;br /&gt;
[[Image:MoviePrequel1_Swindle_interrogation.jpg|left|200px|thumb|Given his intelligence stat we&#039;re impressed he managed that coherent a sentence.]]&lt;br /&gt;
&lt;br /&gt;
During the subsequent civil war, Swindle was in charge of torturing the location of the [[AllSpark]] out of [[Bumblebee (Movie)|Bumblebee]]&#039;s team after their capture at [[Tyger Pax]]. Even though he killed one of the team, he failed to extract any information from them, but succeeded at pissing off [[Megatron (Movie)|Megatron]], who dismissed all of his underlings... then promised the relieved Swindle a slow and torturous death.&lt;br /&gt;
&lt;br /&gt;
Luckily for Swindle, Megatron took off into space and was lost before he was able to follow through on his threats. {{storylink|Movie Prequel issue 1|Movie Prequel #1}} Later, Swindle was part of the crew of [[Nemesis (Movie)|Starscream&#039;s ship]], which pursued the AllSpark and Megatron to the Eshems Nebula. They were forced to turn back for repairs when the ship was damaged by an Autobot concussion chain. {{storylink|The Reign of Starscream issue 1|The Reign of Starscream #1}}&lt;br /&gt;
&lt;br /&gt;
After Megatron&#039;s death and the destruction of the AllSpark, Autobots attacked the Decepticons&#039; ship on [[Mars (planet)|Mars]] as Starscream recuperated. Numerous drones, including Swindle units, [[Payload (Movie)|Payload]] units and [[Dreadwing (Movie)|Dreadwing]] units were deployed to fight off [[Arcee (Movie)|Arcee&#039;s]] team. {{storylink|The Reign of Starscream issue 2|The Reign of Starscream #2}} {{storylink|The Reign of Starscream issue 3|The Reign of Starscream #3}} Later, Swindle units were among those in Dreadwing&#039;s army that helped build Starscream&#039;s [[Replica AllSpark|new AllSpark Cube]] {{storylink|The Reign of Starscream issue 4|The Reign of Starscream #4}} and were subsequently involved in Dreadwing&#039;s failed coup. {{storylink|The Reign of Starscream issue 5|The Reign of Starscream #5}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Alliance4_Swindle_dies.jpg|thumb|250px]]&lt;br /&gt;
&lt;br /&gt;
The main Swindle, meanwhile, had become a member of [[Soundwave (ROTF)|Soundwave&#039;s]] crew, and was sent down to [[San Francisco]] on [[Earth]] to blow stuff up as a diversionary tactic. He was sent with [[Jolt (Movie)|Dead End]], who he hates. {{storylink|Alliance issue 3|Alliance #3}} Their actions attracted the attention of the newly-formed [[NEST]] military alliance between the Autobots and humans, though they didn&#039;t distract their enemies for long. Dead End was almost immediately destroyed by [[Optimus Prime (Movie)|Optimus Prime]], while Swindle was defeated by a tag team consisting of his old nemesis [[Bumblebee (Movie)|Bumblebee]] and [[William Lennox|Major Lennox]]. Before he died, Swindle delivered an ominous warning that none of them were safe, and the Decepticons would find &amp;quot;[[Star Harvester|it]]&amp;quot;. {{storylink|Alliance issue 4|Alliance #4}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Transformers: Beginnings&#039;&#039;====&lt;br /&gt;
{{note|Transformers: Beginnings is a condensed, flash-animated retelling of the [[IDW Publishing|IDW]] [[Transformers: Movie Prequel|Movie Prequel]] that is detailed above this section.}}&lt;br /&gt;
{{storylink|Transformers: Beginnings (Movie)|Transformers: Beginnings}}&lt;br /&gt;
&lt;br /&gt;
===Titan movie comic===&lt;br /&gt;
A lone Swindle manned a Decepticon outpost that [[Ironhide (Movie)|Ironhide]] and his cadets stormed. Faced with Ironhide&#039;s bigger-than-Texas cannon, the lone Swindle silently surrendered. {{storylink|Transformers Comic issue 9|Lost In Space 3: Ironhide}}&lt;br /&gt;
&lt;br /&gt;
{{note|The following events occur in an alternate timeline/continuity where Megatron won the battle of Mission City.}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Optimus Titan22.JPG|left|250px|thumb|Time to get a new job, guys.]]&lt;br /&gt;
&lt;br /&gt;
Swindles were part of the occupation force on Earth. One guarded the Denver tunnel entrance to a facility where [[Optimus Prime (Movie)|Optimus Prime]]&#039;s body was being held (until Bumblebee beat him up). {{storylink|Transformers Comic issue 9|Twilight&#039;s Last Gleaming, Part: 1}} {{storylink|Transformers Comic issue 11|Twilight&#039;s Last Gleaming, Part: 3}} {{storylink|Transformers Comic issue 12|Twilight&#039;s Last Gleaming, Part: 4}} {{storylink|Transformers Comic issue 13|Twilight&#039;s Last Gleaming, Part: 5}}&lt;br /&gt;
&lt;br /&gt;
Later, after Starscream had taken power, a Swindle and [[Crankcase (Movie)|Crankcase]] were confused by Starscream talking to himself and fondly remembered their old boss Megatron... right before Optimus landed on their heads. Swindle drones swarmed him, but were massacred for their troubles. {{storylink|Transformers Comic issue 22|The Decepticon Who Haunted Himself}}&lt;br /&gt;
&lt;br /&gt;
===Transformers Mix &amp;amp; Match book===&lt;br /&gt;
[[Image:Autobotdrone mixnmatch.jpg|150px|thumb|Acting like a body builder isn&#039;t going to impress chicks.]]&lt;br /&gt;
{{Note|Due to the malleable storytelling format of the Mix &amp;amp; Match book, listed here is Swindle&#039;s story role if all the segments visually featuring him are lined-up. For all the possible iterations of his role in the story, see the [[Transformers Mix &amp;amp; Match]] page.}}&lt;br /&gt;
Swindle appeared as an Autobot drone that had been captured by [[Sector Seven]]. It defended [[Maggie Madsen]] and [[Glen Whitmann]] from [[Frenzy (Movie)|Frenzy]] as they signaled for reinforcements. {{storylink|Transformers Mix &amp;amp; Match}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;The Veiled Threat&#039;&#039;===&lt;br /&gt;
{{Note|The events of &#039;&#039;The Veiled Threat&#039;&#039; take place during [[IDW Publishing]]&#039;s &#039;&#039;[[Transformers: Alliance|Alliance]]&#039;&#039; comic.}}&lt;br /&gt;
&lt;br /&gt;
As part of Starscream&#039;s plan in [[Italy]], Swindle joined [[Jolt (Movie)|Deadend]] in causing chaos in the streets of Rome to draw the Autobots out. When the Autobots and NEST forces arrived and Rome, Swindle and Deadend got the drop on them and led them all through Rome. At first, Swindle and Deadend had no trouble staying ahead of the pursuing Autobots, as the Autobots&#039; large alt-modes proved to be too unwieldy for Rome&#039;s narrow streets. But rookie Autobot Knock Out got the last laugh when he caught up to the Decepticon duo and tricked them into crashing into each other. As an infuriated Starscream challenged Optimus Prime to a one-on-one match in the Coliseum, the battered Swindle and Deadend quietly slinked off into the night. {{storylink|Transformers: The Veiled Threat|The Veiled Threat}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Battle for the Allspark&#039;&#039;===&lt;br /&gt;
[[Image:Swindle head.jpg|right|125px|thumb|Swindle units can be either Autobot (top) or Decepticon (bottom)]]&lt;br /&gt;
{{note|Swindle was used as the basis for a chassis available to players as their combatant for the &#039;&#039;Battle for the Allpark&#039;&#039; game. Units using this body came in two variations. Autobot-aligned units had a helmet and facemask that vaguely resembled Optimus Prime, while the Decepticon-aligned units had the single-lens design seen in other film-related media.}} &lt;br /&gt;
Swindle units had excellent speed and fair attack power, but very weak defense. {{storylink|Battle for the Allspark}}&lt;br /&gt;
&lt;br /&gt;
===Transformers The Game (console)===&lt;br /&gt;
&lt;br /&gt;
Swindles were very common foes sent against both sides, though the largest concentration of them was in [[Tranquility]]. The Decepticon ones were particularly fond of lying in wait in their car modes and springing sneak attacks on any passerby Autobot. They were stronger than the [[Scrapper (Movie)|Scrapper]] units, but not by a lot, and were generally easily disposed of.&lt;br /&gt;
&lt;br /&gt;
Aside from the head design differences, Decepticon Swindles were a deep wine color, while Autobots versions were green. {{storylink|Transformers The Game (console)|Transformers The Game (console)|Transformers The Game}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Rise of the Dark Spark&#039;&#039; (3DS)===&lt;br /&gt;
{{Note|Swindle appears in the [[Transformers: Rise of the Dark Spark (3DS)|Rise of the Dark Spark]] game for Nintendo 3DS as support a unit. Equipping him allows all Earth Mercenaries to collect Energon for each building they destroy.}}&lt;br /&gt;
{{storylink|Transformers: Rise of the Dark Spark (3DS)|Rise of the Dark Spark}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Transformers (2007)===&lt;br /&gt;
*&#039;&#039;&#039;Swindle&#039;&#039;&#039; (Deluxe, 2007)&lt;br /&gt;
**&#039;&#039;Japanese ID Number&#039;&#039;: &#039;&#039;&#039;MD-11&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Movie Deluxe Swindle toy1.jpg|right|250px|thumb|Full court shot from Thorias, really showing what a man with a cannon in his chest can do.]]&lt;br /&gt;
: Swindle transforms into a {{w|Chevrolet Cobalt}}. He&#039;s the Decepticon version, with the lens-head, and is remarkably accurate to his video game design. As with most of the Movie road vehicle toys, he replicates the car on which he&#039;s based realistically, even if the sculpt design is slightly genericized and has no official licensing.&lt;br /&gt;
&lt;br /&gt;
:During transformation, his [[Automorph Technology|Automorphing]] gimmick flips out his head/chest section on its own from his upper torso. His torso also features a spring-loaded cannon that extends when a button on his back is pressed, and the cannon structure itself can be extended from the torso to give a more impressive appearance. This cannon gimmick can also be used in car mode, where it looks like a super-turbo-nitro exhaust pipe. &lt;br /&gt;
&lt;br /&gt;
:As is the standard in the Movie toyline, Swindle features reasonable articulation in robot mode, with ball-jointed shoulders, hips and wrists, and swivels at the elbows and knees. His head can barely move, but a modification may be done by the owner to increase its range of motion. &lt;br /&gt;
&lt;br /&gt;
:Also, when detached, Swindle&#039;s hands fit in the space between [[Starscream (Movie)|Starscream&#039;s]] cannons.&lt;br /&gt;
&lt;br /&gt;
:This mold was later redecoed into [[Camshaft (Movie)|Camshaft]].&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;[http://www.tfu.info/2007/Decepticon/Swindle/swindle.htm More information on Swindle at TFU.info]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Swindle is inexplicably often-depicted with modern-[[Earth]] car [[kibble]] on him when he is seen on pre-Earth-contact [[Cybertron (planet)|Cybertron]] centuries before the automobile was invented... while Bumblebee and the other Autobots are not. Hm.&lt;br /&gt;
*Artist [[Ken Christiansen]] designed Swindle, along with the other new characters in the &#039;&#039;[[Transformers The Game]]&#039;&#039; and &#039;&#039;[[Revenge of the Fallen (video games)|Revenge of the Fallen]]&#039;&#039; video games. &lt;br /&gt;
* A squad of toy-like bright red Swindles appear at Hoover Dam during a cutscene of the console game... but as Autobots. Also, they were blown to smithereens by [[Blackout (Movie)|Blackout]]. Hm.&lt;br /&gt;
* Promotional renders for the console game also reveal a blue Swindle, though they never appear in this color in the game proper.&lt;br /&gt;
* Swindle&#039;s toy has a chest cannon, which &#039;&#039;technically&#039;&#039; appears in the video game, if only as a design. His main weapon in the game is an arm-mounted missile launcher. &lt;br /&gt;
* Said chest cannon was later [[homage]]d by [[Swindle (Animated)|another Swindle]].&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://badflipblog.blogspot.com/2009/10/tf1-car-drone.html Swindle concepts] and [http://badflipblog.blogspot.com/2009/10/tf1-car-drone-02.html final rendering] on Ken Christiansen&#039;s blog.&lt;br /&gt;
&lt;br /&gt;
[[Category:Drones]]&lt;br /&gt;
[[Category:Mass-produced Transformers]]&lt;br /&gt;
[[Category:Movie Autobots]]&lt;br /&gt;
[[Category:Movie Decepticons]]&lt;br /&gt;
[[Category:Revenge of the Fallen Autobots]]&lt;br /&gt;
[[Category:Revenge of the Fallen Decepticons]]&lt;/div&gt;</summary>
		<author><name>StormJet</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=User_talk:Abates&amp;diff=1299589</id>
		<title>User talk:Abates</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=User_talk:Abates&amp;diff=1299589"/>
		<updated>2018-11-06T03:29:36Z</updated>

		<summary type="html">&lt;p&gt;StormJet: /* What everybody lacks but me. */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: right; width: 33%&amp;quot;&amp;gt;&lt;br /&gt;
{{chapters&lt;br /&gt;
|title=User talk archives&lt;br /&gt;
|content=[[/Archive 1|Archive 1]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[/Archive 2|Archive 2]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[/Archive 3|Archive 3]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[/Archive 4|Archive 4]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[/Archive 5|Archive 5]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[/Archive 6|Archive 6]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[/Archive 7|Archive 7]]&lt;br /&gt;
}}&amp;lt;/div&amp;gt;&lt;br /&gt;
== Sidebar ==&lt;br /&gt;
&lt;br /&gt;
Given its imminence and &amp;quot;big deal&amp;quot; status, would it make sense to put [[Unicron: The Darkest Hour]] on the sidebar? --[[User:Riptide|Riptide]] ([[User talk:Riptide|talk]]) 21:36, 18 March 2018 (EDT)&lt;br /&gt;
:Maybe - we don&#039;t usually put miniseries up, but it is likely to be pretty important for the IDW continuity. Now I think of it, we should probably have Cyberverse up there too. --[[User:Abates|abates]] ([[User talk:Abates|talk]]) 22:59, 18 March 2018 (EDT)&lt;br /&gt;
::How about Rescue Bots Academy? --[[User:Riptide|Riptide]] ([[User talk:Riptide|talk]]) 11:00, 20 March 2018 (EDT)&lt;br /&gt;
:::It&#039;s probably a bit early yet. That&#039;s not out until next year. --[[User:Abates|abates]] ([[User talk:Abates|talk]]) 15:46, 20 March 2018 (EDT)&lt;br /&gt;
::::Actually, it just got moved up to Fall according to [http://www.cynopsis.com/032018-discovery-family-heads-into-upfront-season-with-legacy-kids-brands-cake-boss-spinoff/ Discovery Family&#039;s 2018-2019 upfront]. If we&#039;re gonna add Cyberverse, it might be prudent to add RBA as well. -- [[User:Cyberlink420|Cyberlink420]] ([[User talk:Cyberlink420|talk]]) 16:26, 21 March 2018 (EDT)&lt;br /&gt;
:::::That&#039;s pretty fantastic news! Sounds like adding that is reasonable then. --[[User:Abates|abates]] ([[User talk:Abates|talk]]) 16:53, 21 March 2018 (EDT)&lt;br /&gt;
Could we please add links to the GoBots and IDW sister wikis? [[User:Escargon|Escargon]] ([[User talk:Escargon|talk]]) 15:29, 7 May 2018 (EDT)&lt;br /&gt;
:Sure, I&#039;ve just added links for them to the main page. --[[User:Abates|abates]] ([[User talk:Abates|talk]]) 16:52, 7 May 2018 (EDT)&lt;br /&gt;
::I think it&#039;d be a good idea to have links to them in the sidebar too - their own subsection under the &amp;quot;current media&amp;quot; section? --[[User:Riptide|Riptide]] ([[User talk:Riptide|talk]]) 17:28, 7 May 2018 (EDT)&lt;br /&gt;
:::Having links in the &amp;quot;Navigation&amp;quot; section that go to entire other websites would not be good, IMHO, as users are not going to expect it. Adding links to other sites in the sidebar is something that needs more of a discussion than it has been given, and also should be run by Walky. --[[User:Abates|abates]] ([[User talk:Abates|talk]]) 17:43, 7 May 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Multiple account abuser ==&lt;br /&gt;
&lt;br /&gt;
A not exactly subtle case: [[Special:Contributions/Transformers1001|Transformers1001]] and [[Special:Contributions/TransformersFan1001|TransformersFan1001]]. The two accounts were created the exact same day, make very similar edits (i.e. the kind that have to keep getting reverted), and are never active at the same time. Note that when one account stops making edits, the other starts. Would you please take care of them? -- [[User:Cyberlink420|Cyberlink420]] ([[User talk:Cyberlink420|talk]]) 23:38, 20 May 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Bumblebee (film) ==&lt;br /&gt;
&lt;br /&gt;
Would you please be so kind as to update the links from [[Bumblebee: The Movie]] to [[Bumblebee (film)]] on the main nav and the [[Live-action film series]] page? Thanks much. -- [[User:Cyberlink420|Cyberlink420]] ([[User talk:Cyberlink420|talk]]) 14:20, 5 June 2018 (EDT)&lt;br /&gt;
: Thank you! -- [[User:Cyberlink420|Cyberlink420]] ([[User talk:Cyberlink420|talk]]) 16:37, 5 June 2018 (EDT)&lt;br /&gt;
::No problem! --[[User:Abates|abates]] ([[User talk:Abates|talk]]) 16:47, 5 June 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Vandalist? ==&lt;br /&gt;
&lt;br /&gt;
[[User:Polar Prime 12]] keeps copy and pasting a poor fiction section for [[Bumblebee (Cyberverse)]] based on his bio. They have been told many times to stop, and their edits are reverted, yet they insist on having their summary on the page. Can you give them a penalty? [[User:Notirishman|notirishman]] ([[User talk:Notirishman|talk]]) 19:32, 13 July 2018 (EDT)&lt;br /&gt;
:For now, I have dropped an explanation on their talk page as it&#039;s more obvious for them to see than the page edit history. I&#039;d prefer to err on the side of being friendly and making sure they know why they&#039;re being reverted before getting out the ban stick. --[[User:Abates|abates]] ([[User talk:Abates|talk]]) 21:09, 13 July 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Cyberverse ==&lt;br /&gt;
&lt;br /&gt;
Could you please unlock the [[Transformers: Cyberverse (cartoon)|Cyberverse cartoon]] article? Locking it made sense months ago when we didn&#039;t know anything and wanted to prevent vandalism, but now that we&#039;re only a few months from launch and details are actually starting to emerge, it makes more sense to re-open it for editing so we can keep up with any new information. -- [[User:Cyberlink420|Cyberlink420]] ([[User talk:Cyberlink420|talk]]) 15:01, 25 July 2018 (EDT)&lt;br /&gt;
:Yep, I think it&#039;s OK to unlock it now. --[[User:Abates|abates]] ([[User talk:Abates|talk]]) 16:28, 25 July 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Botched move ==&lt;br /&gt;
&lt;br /&gt;
If you have the time, could you fix the &amp;quot;KSI Sentry&amp;quot;/&amp;quot;Trax (AOE)&amp;quot; histories? And move &amp;quot;Trax (G1)&amp;quot; to just &amp;quot;Trax&amp;quot;. [[User:Saix|Saix]] ([[User talk:Saix|talk]]) 08:25, 30 July 2018 (EDT)&lt;br /&gt;
:I apologize for the inconvenience I created. I wasn&#039;t aware of the issues that would arise from it. [[User:Notirishman|notirishman]] ([[User talk:Notirishman|talk]]) 13:06, 30 July 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Ruined Forever update (NOT content-related) ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve been working on updating instances of inter-wiki linking to remove bare URLs and use the current preferred templates, and I realized there&#039;s a few spots on [[Ruined FOREVER]] that need to be brought up to date. I&#039;m not changing any of the content, but I have put together a new draft in my [[User:Cyberlink420/sandbox-ruin|sandbox]] that uses our &amp;lt;nowiki&amp;gt;{{w}} and [[tvtropes]]&amp;lt;/nowiki&amp;gt; templates, as well as fixing one of the links to redirect properly. Unfortunately I can&#039;t implement the changes myself since the page is locked; could you please copy-paste the draft onto the article when you get the chance? Thanks much. -- [[User:Cyberlink420|Cyberlink420]] ([[User talk:Cyberlink420|talk]]) 12:50, 24 August 2018 (EDT)&lt;br /&gt;
:I have updated the TVTropes link and the anchor on the Wikipedia like, but I don&#039;t see the point in changing perfectly good Wikipedia links to use a template instead. What&#039;s the advantage there? --[[User:Abates|abates]] ([[User talk:Abates|talk]]) 18:57, 24 August 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Scroll box template ==&lt;br /&gt;
&lt;br /&gt;
Hey, I was wondering if it would be possible to integrate the coding for [https://starwars.wikia.com/wiki/Template:Scroll_box this template] to here? I want to try out a proposal. [[User:Saix|Saix]] ([[User talk:Saix|talk]]) 01:16, 4 November 2018 (EDT)&lt;br /&gt;
:I&#039;ve added the scrollbox class styling they&#039;re using on it. Let me know if you need anything else. --[[User:Abates|abates]] ([[User talk:Abates|talk]]) 01:11, 4 November 2018 (EST)&lt;br /&gt;
&lt;br /&gt;
== What everybody lacks but me. ==&lt;br /&gt;
&lt;br /&gt;
I was able to add in more information to the Transformers video games, more specifically, the NDS games for the 2007 &amp;amp; ROTF movies, the ROTF PSP game, and the Wii/PS2 version of the ROTF game. I even added in character pages for the Krome-exclusive NPCs, and the playable ROTF DS Transformers. Something that nobody, not even you, were never able to do, because I have the time &amp;amp; energy to do so, all because I did some heavy researching, and thorough analysis. [[User:StormJet|StormJet]] ([[User talk:StormJet|talk]]) 22:29, 5 November 2018 (EST)&lt;/div&gt;</summary>
		<author><name>StormJet</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers:_Revenge_of_the_Fallen:_Autobots/Decepticons&amp;diff=1299458</id>
		<title>Transformers: Revenge of the Fallen: Autobots/Decepticons</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers:_Revenge_of_the_Fallen:_Autobots/Decepticons&amp;diff=1299458"/>
		<updated>2018-11-05T05:49:04Z</updated>

		<summary type="html">&lt;p&gt;StormJet: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{nav-rotf-game}}&lt;br /&gt;
&lt;br /&gt;
{{picsneeded|Covers, relevant screenshots}}&lt;br /&gt;
The &#039;&#039;&#039;Transformers: Revenge of the Fallen Autobots&#039;&#039;&#039; and &#039;&#039;&#039;Decepticons&#039;&#039;&#039; video games were developed by [[Vicarious Visions]] for [[Activision]], in conjunction with the &#039;&#039;[[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen]]&#039;&#039; movie.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
Like the [[Transformers Autobots/Decepticons|DS games]] produced to tie in with the [[Transformers (film)|first live-action &#039;&#039;Transformers&#039;&#039; movie]], the [[Nintendo DS]] incarnation of &#039;&#039;Revenge of the Fallen&#039;&#039; is divided into two separately-sold games, one for each of the two factions. The two games, however, are a lot less distinct from one another than the original movie games were: where those games featured unique levels and differing objectives, the &#039;&#039;Revenge of the Fallen&#039;&#039; games both feature the same basic goals, taking place over the same levels. Generally speaking, the games have little to actually &#039;&#039;do&#039;&#039; with the story of the film, simply depicting both factions hopping around the world, carrying out random acts of heroism or terrorism, occasionally visiting a significant location from the movie storyline ([[Shanghai]], the [[Laurentian Abyss]]) before things culminate in a big fight in [[Cairo]].&lt;br /&gt;
&lt;br /&gt;
The player&#039;s hub is a two-dimensional world map, from which they select the mission they wish to play. There are four main levels in the game (each located on a different continent), each containing 3 missions, 3 challenge missions, and one level closer. The player completes all of the missions in the level, then plays the challenge missions that are in the same location as the regular ones, except with a timed objective, usually to destroy the most enemies or collect the most energon. After completing all 3 missions and challenge missions in a level, the player is brought to the level closer, which takes place in a specific city (usually)in that continent. These usually end with a boss battle against one of the major characters in the game.  Completing both the &amp;quot;mission&amp;quot; and &amp;quot;challenge&amp;quot; from each level earns the player a bronze medal; each completed level can then be re-entered at the player&#039;s discretion, and both the &amp;quot;mission&amp;quot; and the &amp;quot;challenge&amp;quot; can be replayed, this time with an additional handicap (such as completing the level with the player&#039;s stats halved, or accomplishing an objective within a certain time limit). Completing one earns the player a silver medal, and completing both and thereby finishing the entire level gains you a gold medal.&lt;br /&gt;
&lt;br /&gt;
Sadly, the games discard the two most enjoyable aspects of the original movie games: large, free-roaming environments, and the ability to scan ambient vehicles and change alternate mode at will. At the beginning of the game, the player&#039;s protoform character is given the option to choose which of three vehicle forms it will adopt (&amp;quot;light,&amp;quot; weak but fast, &amp;quot;medium&amp;quot;, balanced speed and strength, and &amp;quot;heavy&amp;quot;, strong but slow), and retains this form for the entire game. Replacing this gameplay mechanic is the &amp;quot;Medical Bay,&amp;quot; a new system which allows players to heavily customize their character. When enemies die, they drop [[energon cube]]s, which the player can spend to upgrade their stats (strength, speed, durability, marksmanship, etc.). Additionally, each &amp;quot;mission&amp;quot; level includes several hidden bonus items, which, when found by the player, unlock new weapons and other items which provide various effects when equipped. For instance, a less powerful weapon may offer as a bonus &amp;quot;perfect aim&amp;quot;, whereas a stronger gun may only be functional at short range. In addition to customary lasers and rockets, players will also get the chance to lob grenades and even wield a freeze-ray that immobilizes enemies. The other items players can acquire are &amp;quot;capacitors&amp;quot; and &amp;quot;nodes&amp;quot;, which apply bonuses to player&#039;s stats; for example, boosting strength at the cost of speed. Two weapons and four capacitors and/or nodes can be equipped at once; several weapons and gadgets are only unlocked by playing the game online.&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
*&#039;&#039;&#039;Autobots Version&#039;&#039;&#039;&lt;br /&gt;
When Create-A-Bot lands on Earth, Optimus sends him to training by the caves and he kills his Decepticon counterpart in the process. He is sent to Europe by the Autobots to carry out a series of tasks. Meanwhile, in the Atlantic, Bumblebee and Breakaway team up to save an oil rig from destruction. Create-A-Bot is soon sent to Rome, where he helps a fellow Autobot (who resembles Inferno) to assist NEST forces and destroys Grindor. &lt;br /&gt;
He is then sent to Asia, where he assists Ironhide. He is able to track down Sideways and kill him in Shanghai. However, both Grindor and Sideways makes some mention of a mysterious Transformer called The Fallen, which prompts Autobot investigation. &lt;br /&gt;
Create-a-Bot is sent to North America, where he ends up disabling a large number of bombs and generators. He is sent to New York City to investigate a strange signal. This turns out to be the ancient seeker, Jetfire, who knows all about the Fallen. He also talks about the history of the Transformers and the Matrix of Leadership, which the Fallen can use to power up the Star Harvester hidden in the Pyramids of Giza to consume Earth&#039;s sun in order to provide his race with Energon. Create-a-Bot relays this alarming news to the Autobots, only to hear that Megatron has been awakened by the other Decepticons.&lt;br /&gt;
Create-a-Bot heads to Egypt along with the other Autobots to stop their foes. As Devastator begins to uncover the harvester, Optimus and the Fallen have a showdown. Megatron slips away to activate the Harvester, but is followed by Create-a-Bot, who tracks Megatron through a sand-pit (with Scorponok hidden inside) and into a large structure. There, Create-a-Bot proves his skill and bravery by defeating Megatron. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Decepticons Version&#039;&#039;&#039;&lt;br /&gt;
When Construct-A-Con lands on Earth, Starscream sends him to training by the caves and he kills his Autobot counterpart in the process. He then goes on a series of missions in Europe under Starscream&#039;s orders. Meanwhile, Starscream and Grindor team up to destroy an oil rig in the Atlantic. Construct-a-Con is soon sent to Rome, where he destroys a large number of Autobots, including Bumblebee. However, upon return to the base, it is clear that the Fallen is displeased with Starscream&#039;s behavior and demands that the Allspark shard be found.&lt;br /&gt;
Construct-a-Con is sent to Asia, where he assists Grindor and Sideways in causing mass destruction. They are able to track down the location of the remaining Allspark shards and, despite Starscream&#039;s disapproval, revive Megatron. &lt;br /&gt;
He is then sent to North America. While in New York City, he comes across Ironhide, who is attempting to escape with the old seeker Jetfire. Construct-a-Con destroys him and extracts the information he needs from Jetfire, despite the old Transformer&#039;s resistance. &lt;br /&gt;
The Decepticons travel to Egypt to recover the Matrix of Leadership so they can activate the Star Harvester, and the Fallen arrives on Earth. As Devastator begins to uncover the Harvester (hidden in one of the Pyramids of Giza), Construct-a-Con recovers the Matrix and takes it to the Fallen, who is pleased with his efforts. He then goes on to destroy Optimus Prime. This feat catches the Fallen&#039;s eye, and he proclaims Construct-a-Con his new right-hand, thus removing Megatron from the position. Megatron and Starscream both express their contempt for Construct-a-Con before the story ends.&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
{{featuredcharacters&lt;br /&gt;
|nonumbering=true&lt;br /&gt;
|c1=&lt;br /&gt;
*[[The Recruit (Autobot)|Autobot Protoform]]&amp;lt;ref name=&amp;quot;name&amp;quot;&amp;gt;name derived from credits&amp;lt;/ref&amp;gt; ([[James Arnold Taylor]])&lt;br /&gt;
*[[Optimus Prime (Movie)/games|Optimus Prime]] ([[Peter Cullen]])&lt;br /&gt;
*[[Bumblebee (Movie)/games|Bumblebee]] ([[Mark Ryan]])&lt;br /&gt;
*[[Ironhide (Movie)|Ironhide]] ([[Jess Harnell]])&lt;br /&gt;
*[[Breakaway (ROTF)|Breakaway]]&lt;br /&gt;
*[[Sideswipe (Movie)|Sideswipe]]&lt;br /&gt;
&lt;br /&gt;
|c2=&lt;br /&gt;
*[[The Recruit (Decepticon)|Decepticon Protoform]]&amp;lt;ref name=&amp;quot;name&amp;quot;/&amp;gt; ([[James Arnold Taylor]])&lt;br /&gt;
*[[Megatron (Movie)/games|Megatron]] ([[Frank Welker]])&lt;br /&gt;
*[[Starscream (Movie)/games|Starscream]] ([[Charlie Adler]])&lt;br /&gt;
*[[Sideways (ROTF)|Sideways]] ([[John DiMaggio]])&lt;br /&gt;
*[[Barricade (Movie)|Barricade]]&lt;br /&gt;
&lt;br /&gt;
|h3=&lt;br /&gt;
 Non-Playable|c3=&lt;br /&gt;
*[[The Fallen]] ([[James Arnold Taylor]])&lt;br /&gt;
*[[Devastator (ROTF)|Devastator]] ([[Fred Tatasciore]])&lt;br /&gt;
*[[Soundwave (ROTF)|Soundwave]] ([[Peter Jessop]])&lt;br /&gt;
*[[Grindor (ROTF)|Grindor]] (Fred Tatasciore)&lt;br /&gt;
*[[Ratchet (Movie)|Ratchet]] ([[Robert Foxworth]])&lt;br /&gt;
*[[Jetfire (Movie)|Jetfire]] ([[Clive Revill]])&lt;br /&gt;
*[[Scorponok (Movie)|Scorponok]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Unlike the original Transformers DS movie game, there are only 5 playable characters for each faction: one character creation, three challenge mode characters, and one flying character. Also, Create-a-Bot/Construct-a-Con, unlike in the last game, are the only playable characters in most of the normal missions. The three other characters from each faction (Optimus, Megatron, Bumblebee, Barricade, Sideswipe, and Sideways) are playable only in the challenge missions, with the exception of Optimus, who is also playable in the tutorial mission only in robot form. Breakaway, the flying character for the Autobots, is playable for the Atlantic Oil RIg mission in both the mission and the challenge (only in vehicle form). Starscream, the flying Decepticon character, is playable in 4 missions : the Atlantic Oil Rig mission (challenge/normal, and only in vehicle form), the Deep 6 level closer (only in vehicle form) and in the tutorial, only in robot form.&lt;br /&gt;
Ratchet and Soundwave are counterparts in the game, as they never appear in the game, but give the player advice throughout. &lt;br /&gt;
Grindor and Ironhide are counterparts in the game, as they are non-playable, and both appear in boss battles.&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
&lt;br /&gt;
It is given a 7.0/10 by IGN.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Some of the weapons in the game re-use sound effects from the [[The Transformers (cartoon)|Generation 1 cartoon]].&lt;br /&gt;
*Bumblebee speaks normally in this game. &lt;br /&gt;
*Most of the SFX from the old game are re-used for this one (i.e. Create-a-bot&#039;s and Starscream&#039;s grunts when they jump or attack).&lt;br /&gt;
*Barricade is in the game, despite not being in any other promotional material or THE FILM ITSELF. The only other thing he appeared in was the toy line (ROTF-wise, anyway). Toy promotion, I guess?&lt;br /&gt;
*The [[Omnibot Warrior]], [[Protectobot Warrior]], and the [[Combaticon Warrior]] appear as playable body-types for both games, but the player can only pick one. The other body-types are unknown, but their heads during the dialogues are based on the Omnibot Scouts, Seekers, and the concept art for the [[Combaticon Scout]].&lt;br /&gt;
&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.transformersgame.com Official website for Transformers: The Game]&lt;br /&gt;
{{DEFAULTSORT:Autobots/Decepticons}}&lt;br /&gt;
[[Category:Revenge of the Fallen games]]&lt;/div&gt;</summary>
		<author><name>StormJet</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=The_Recruit_(Decepticon)&amp;diff=1299457</id>
		<title>The Recruit (Decepticon)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=The_Recruit_(Decepticon)&amp;diff=1299457"/>
		<updated>2018-11-05T05:48:14Z</updated>

		<summary type="html">&lt;p&gt;StormJet: Created page with &amp;quot;{{factions|decepticonfilm}} {{disambig2|the Decepticon|his heroic counterpart|The Recruit (Autobot)}} :&amp;#039;&amp;#039;The Recruit is an Decepticon from the [[Transformers: Revenge of t...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|decepticonfilm}}&lt;br /&gt;
{{disambig2|the Decepticon|his heroic counterpart|The Recruit (Autobot)}}&lt;br /&gt;
:&#039;&#039;The Recruit is an [[Decepticon]] from the [[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen franchise]] in the [[Live-action film series|live-action film]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:ROTF Decepticon Medium.png|thumb|right|]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Recruit&#039;&#039;&#039; is a Decepticon rookie who arrived on [[Earth]] during the Decepticon mission to find the [[Star Harvester]]. Unlike his [[Create-A-Bot (Decepticon)|predecessor]], he can scan various weapons &amp;amp; power-ups that can help him during his missions. Guided by Decepticons like [[Soundwave (ROTF)|Soundwave]], and despite being called a liability by [[Grindor (ROTF)|certain bots]], as well as a common foot soldier by [[The Fallen|the one calling the shots]], the recruit is ready to show no mercy to his Autobot foes.&lt;br /&gt;
&lt;br /&gt;
{{bigquote|Don&#039;t underestimate me, Autobot. There&#039;s more to me than meets the eye.|&#039;&#039;[[Transformers: Revenge of the Fallen: Autobots/Decepticons|Transformers Revenge of the Fallen Decepticons]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{note|The Recruit&#039;s in-game name is chosen by the players of the [[Transformers: Revenge of the Fallen: Autobots/Decepticons|&#039;&#039;&#039;Transformers Revenge of the Fallen Decepticons&#039;&#039;&#039;]] video game, and can be anything up to seven letters. Though it goes by the name &amp;quot;Decepticon Protoform&amp;quot; in the credits, he will be referred to as &amp;quot;recruit&amp;quot; &amp;amp; &amp;quot;rookie&amp;quot;.}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers: Revenge of the Fallen: Autobots&#039;&#039; video game===&lt;br /&gt;
[[Image:ROTF Decepticon Counterpart Boss.png|thumb|right|]]&lt;br /&gt;
{{charstubgame}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Revenge of the Fallen: Decepticons&#039;&#039; video game===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[James Arnold Taylor]]&lt;br /&gt;
[[Image:ROTF Decepticon Light.png|thumb|right|]]&lt;br /&gt;
{{charstubgame}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
[[Image:ROTF Decepticon Heavy.png|thumb|right|]]&lt;br /&gt;
*In the tutorial level, after scanning the three available body types, the player is only allowed to choose one body type for the whole game, and cannot switch for another.&lt;br /&gt;
**Light: Fast, but weak.&lt;br /&gt;
***Robot Mode: Resembles [[Stunticon Sniper]], but with wheeled feet.&lt;br /&gt;
***Alternate Mode: A purple &amp;amp; grey Aston Martin DBS.&lt;br /&gt;
**Medium: Balanced status.&lt;br /&gt;
***Robot Mode: Modified Seeker drone.&lt;br /&gt;
***Alternate Mode: Blue Dodge Charger Sedan.&lt;br /&gt;
**Heavy: Strong, but slow.&lt;br /&gt;
***Robot Mode: [[Combaticon Warrior]].&lt;br /&gt;
***Alternate Mode: M1126 Stryker IAV with four wheels.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Revenge of the Fallen Decepticons]]&lt;br /&gt;
[[Category:Video game-only characters]]&lt;/div&gt;</summary>
		<author><name>StormJet</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=The_Recruit_(Autobot)&amp;diff=1299456</id>
		<title>The Recruit (Autobot)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=The_Recruit_(Autobot)&amp;diff=1299456"/>
		<updated>2018-11-05T05:48:03Z</updated>

		<summary type="html">&lt;p&gt;StormJet: Created page with &amp;quot;{{factions|autobotfilm|NEST}} {{disambig2|the Autobot|his evil counterpart|The Recruit (Decepticon)}} :&amp;#039;&amp;#039;The Recruit is an Autobot from the [[Transformers: Revenge of the ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobotfilm|NEST}}&lt;br /&gt;
{{disambig2|the Autobot|his evil counterpart|The Recruit (Decepticon)}}&lt;br /&gt;
:&#039;&#039;The Recruit is an [[Autobot]] from the [[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen franchise]] in the [[Live-action film series|live-action film]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:ROTF Autobot Medium.png|thumb|right|]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Recruit&#039;&#039;&#039; is a Autobot rookie who arrived on [[Earth]] during the Autobots mission with [[NEST]] to destroy the remaining Decepticons on Earth. Unlike his [[Create-A-Bot (Autobot)|predecessor]], he can scan various weapons &amp;amp; power-ups that can help him during his missions. Guided by Autobots like [[Ratchet (Movie)|Ratchet]], and having total confidence in himself, the recruit will show his enemies that there&#039;s more to him than meets the eye.&lt;br /&gt;
&lt;br /&gt;
{{bigquote|You shouldn&#039;t underestimate me. There&#039;s more to me than meets the eye.|&#039;&#039;[[Transformers: Revenge of the Fallen: Autobots/Decepticons|Transformers Revenge of the Fallen Autobots]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{note|The Recruit&#039;s in-game name is chosen by the players of the [[Transformers: Revenge of the Fallen: Autobots/Decepticons|&#039;&#039;&#039;Transformers Revenge of the Fallen Autobots&#039;&#039;&#039;]] video game, and can be anything up to seven letters. Though it goes by the name &amp;quot;Autobot Protoform&amp;quot; in the credits, he will be referred to as &amp;quot;recruit&amp;quot; &amp;amp; &amp;quot;rookie&amp;quot;.}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers: Revenge of the Fallen: Autobots&#039;&#039; video game===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[James Arnold Taylor]]&lt;br /&gt;
[[Image:ROTF Autobot Light.png|thumb|right|]]&lt;br /&gt;
{{charstubgame}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Revenge of the Fallen: Decepticons&#039;&#039; video game===&lt;br /&gt;
[[Image:ROTF Autobot Counterpart Boss.png|thumb|right|]]&lt;br /&gt;
{{charstubgame}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
[[Image:ROTF Autobot Heavy.png|thumb|right|]]&lt;br /&gt;
*In the tutorial level, after scanning the three available body types, the player is only allowed to choose one body type for the whole game, and cannot switch for another.&lt;br /&gt;
**Light: Fast, but weak.&lt;br /&gt;
***Robot Mode: Resembles [[Protectobot Scout]], but with wheeled feet.&lt;br /&gt;
***Alternate Mode: A pink &amp;amp; white hatchback resembling a Toyota Prius or a Honda Fit.&lt;br /&gt;
**Medium: Balanced status.&lt;br /&gt;
***Robot Mode: [[Omnibot Warrior]].&lt;br /&gt;
***Alternate Mode: Dodge Charger Muscle Car.&lt;br /&gt;
**Heavy: Strong, but slow.&lt;br /&gt;
***Robot Mode: [[Protectobot Warrior]].&lt;br /&gt;
***Alternate Mode: Lenco Bearcat SWAT Truck.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NEST]]&lt;br /&gt;
[[Category:Revenge of the Fallen Autobots]]&lt;br /&gt;
[[Category:Video game-only characters]]&lt;/div&gt;</summary>
		<author><name>StormJet</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Seeker_Sniper&amp;diff=1299454</id>
		<title>Seeker Sniper</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Seeker_Sniper&amp;diff=1299454"/>
		<updated>2018-11-05T05:41:38Z</updated>

		<summary type="html">&lt;p&gt;StormJet: The true Decepticon Ranged Warrior pages are available. All info from the Krome version has been removed.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|decepticonfilm}}&lt;br /&gt;
:&#039;&#039;Seeker Sniper is a mass-produced [[Decepticon]] bodyform from the [[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen]] [[Revenge of the Fallen (video games)|video game]] portion of the [[Live-action film series|live-action film]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Seeker Sniper.JPG|thumb|upright=1.67|Let&#039;s hope they&#039;re braver than [[Skywarp (Animated)|the last mass-produced, purple and black seeker.]]]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Seeker Snipers&#039;&#039;&#039; are Decepticon F/A-18 Hornet jets colored like [[Skywarp (Movie)|some Decepticon]]. They have the special ability to teleport short distances and target enemies from afar with a heat-seeking missile.&lt;br /&gt;
&lt;br /&gt;
{{quote|You have no chance against us!|Seeker taunts|&#039;&#039;[[Transformers: Revenge of the Fallen (Xbox 360/PS3/PC)|Transformers: Revenge of the Fallen]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Battle for the Allspark v2&#039;&#039;===&lt;br /&gt;
{{Note|Seekers were one of the upgradeable body-types a player could choose between in the game.}}&lt;br /&gt;
{{storylink|Battle for the Allspark v2}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Revenge of the Fallen&#039;&#039; - The Game===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Fred Tatasciore]] (Xbox 360/PS3/PC)&lt;br /&gt;
&lt;br /&gt;
====360/PS3/PC====&lt;br /&gt;
=====Autobot campaign=====&lt;br /&gt;
&lt;br /&gt;
Some Seeker Snipers showed up to stop [[Breakaway (ROTF)|Breakaway]] from saving some humans during a Decepticon attack. Later on, another group of Seeker Snipers were among those who attempted to stop [[Bumblebee (Movie)|Bumblebee]] and [[Sam Witwicky]] from reviving a stasis locked [[Jetfire (Movie)|Jetfire]]. They failed and Bumblebee destroyed them. Another group of Seeker Snipers were involved in aiding [[The Fallen]] against [[Optimus Prime (Movie)|Optimus Prime]], but were ultimately destroyed. {{storylink|Transformers: Revenge of the Fallen (Xbox 360/PS3/PC)}}&lt;br /&gt;
&lt;br /&gt;
=====Decepticon campaign=====&lt;br /&gt;
{{charstubgame}}&lt;br /&gt;
{{storylink|Transformers: Revenge of the Fallen (Xbox 360/PS3/PC)}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*According to their stats, these Decepticon flyboys have great vehicle speed, but not so much weapon damage and running.&lt;br /&gt;
:*&#039;&#039;&#039;Run Speed:&#039;&#039;&#039; Slow&lt;br /&gt;
:*&#039;&#039;&#039;Vehicle Speed:&#039;&#039;&#039; Fast&lt;br /&gt;
:*&#039;&#039;&#039;Primary Weapon Damage:&#039;&#039;&#039; 35&lt;br /&gt;
:*&#039;&#039;&#039;Secondary Weapon Damage:&#039;&#039;&#039; 12&lt;br /&gt;
:*&#039;&#039;&#039;Health:&#039;&#039;&#039; 300&lt;br /&gt;
&lt;br /&gt;
*Much like [[Protectobot Scout]], The Seeker Sniper is playable in Single Player via cheat code in the Xbox 360 and PlayStation 3. The cheat to play as the Seeker on the PlayStation 3 version is: Square, Triangle, Square, L1, X, L1. To play as the Seeker in the Xbox 360 version input: X, Y, X, LB, A, LB. Unfortunately, all achievements and your online sessions will be disabled by playing as the Seeker, which is odd considering all that&#039;s being done is playing as another character. Unlike the Autobot&#039;s Protectobot Scout&#039;s Playable version, the Seeker may be used in Deep-6.&lt;br /&gt;
*The Seeker Sniper is playable in Single Player mode via Hacking (Or simply tweak with the file). The Seeker Sniper is called &amp;quot;dskrwarrior&amp;quot;. Unfortunately, its special ability, Teleport, is unavailable via hack.&lt;br /&gt;
*It is definitely based off of Skywarp.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://badflipblog.blogspot.com/2009/07/tf2-seekers-01.html Seeker Sniper concepts], [http://badflipblog.blogspot.com/2009/07/tf2-custom-seeker-for-frogger.html initial vehicle rendering], [http://badflipblog.blogspot.com/2009/07/tf2-seeker-02.html final vehicle rendering] and [http://badflipblog.blogspot.com/2009/07/tf2-seeker-03.html final robot mode rendering] by concept artist [[Ken Christiansen]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Mass-produced Transformers]]&lt;br /&gt;
[[Category:Seekers]]&lt;br /&gt;
[[Category:Revenge of the Fallen Decepticons]]&lt;br /&gt;
[[Category:Video game-only characters]]&lt;/div&gt;</summary>
		<author><name>StormJet</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Combaticon_Warrior&amp;diff=1296428</id>
		<title>Combaticon Warrior</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Combaticon_Warrior&amp;diff=1296428"/>
		<updated>2018-10-23T02:42:47Z</updated>

		<summary type="html">&lt;p&gt;StormJet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|decepticonfilm}}&lt;br /&gt;
:&#039;&#039;Combaticon Warrior is a mass-produced [[Decepticon]] bodyform from the [[Revenge of the Fallen (video games)|&#039;&#039;Revenge of the Fallen&#039;&#039; video game]] portion of the [[Live-action film series|live-action film]] [[continuity family|continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Combaticon Warrior.JPG|thumb|right|300px|If we need to get their [[B.O.T. (episode)|personality components back from three obnoxious fleshies]], we quit.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combaticon Warriors&#039;&#039;&#039; are [[Combaticon (ROTF)|Combaticon]] M1126 Stryker IAV&#039;s with missile launchers, and are the heavy hitters of the Decepticon drone army.&lt;br /&gt;
&lt;br /&gt;
{{TOCclear}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===Battle for the Allspark v2===&lt;br /&gt;
{{Note|Combaticons were one of the upgradeable body-types a player could choose between in the game.}}&lt;br /&gt;
{{storylink|Battle for the Allspark v2}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Revenge of the Fallen&#039;&#039; - The Game===&lt;br /&gt;
&lt;br /&gt;
====Xbox 360/Sony PS3/PC====&lt;br /&gt;
=====Autobot campaign=====&lt;br /&gt;
[[Image:ROTF_360PS3PC_BumblebeeVsCombaticonWarrior.jpg|thumb|250px|]]&lt;br /&gt;
&lt;br /&gt;
When [[Bumblebee (Movie)|Bumblebee]] rejoined the Autobots for active duty, [[Ironhide (Movie)|Ironhide]] put him through his paces in a training course in [[Tranquility]], near [[Mikaela Banes|Mikaela&#039;s]] father&#039;s garage. Among the holographic opponents he faced were the Combaticon Warriors.&lt;br /&gt;
&lt;br /&gt;
[[Optimus Prime (Movie)|Prime]] faced numerous Combaticon Warriors in [[Egypt]] while he was helping [[Sam Witwicky]] and [[Jetfire (Movie)|Jetfire]] investigate the [[Tomb of the Primes]]. The Combaticon Warriors supported [[Devastator (ROTF)|Devastator]] when he was unleashed upon [[Cairo]]. When [[Optimus Prime (Movie)|Optimus Prime]] faced [[The Fallen]] at the [[Great Pyramid of Giza]] after the latter uncovered the [[Star Harvester]], the ancient Cybertronian called upon various units of the Decepticon army to face the last Prime, including the powerful Combaticon Warriors. {{storylink|Transformers: Revenge of the Fallen (Xbox 360/PS3/PC)|Revenge of the Fallen (Xbox 360/PS3/PC)}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Decepticon campaign=====&lt;br /&gt;
During the Deep 6 mission, two of them helped [[Starscream (Movie)|Starscream]] battle [[Aerialbot Scout 1|Aerialbot Scouts]]. When [[Megatron (Movie)|Megatron]] met with The Fallen at the Pyramid of Giza, he realised that the ancient Cybertronian would not fulfill his promise of making the Decepticon leader a [[Prime (rank)|Prime]]. Megatron attacked, only to face elements of his own army loyal to The Fallen, including the Combaticon Warriors. {{storylink|Transformers: Revenge of the Fallen (Xbox 360/PS3/PC)|Revenge of the Fallen (Xbox 360/PS3/PC)}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Dark of the Moon - The Game&#039;&#039;===&lt;br /&gt;
====Xbox 360/ PS3====&lt;br /&gt;
The Combaticon Warriors attacked [[Detroit]] per Megatron&#039;s instructions. Later, they attempted to attack Ironhide but were easily disposed of with the [[Heavy Iron]]. Later, Starscream had a few Combaticon Warriors guard an ancient doorway but [[Mirage (Movie)| Mirage]] got past them. {{storylink|Transformers: Dark of the Moon (Xbox 360/PS3)| Dark of the Moon}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Rise of the Dark Spark&#039;&#039;===&lt;br /&gt;
====Console====&lt;br /&gt;
Combaticon Warriors are employed by [[Lockdown (ROTF)|Lockdown]] as [[Titan (FOC)|brutes]] with the task of protecting the [[Dark Spark]] from the Autobots. However, they are eventually destroyed by [[Grimlock (AOE)|Grimlock]]. {{storylink|Transformers: Rise of the Dark Spark (console)|Transformers: Rise of the Dark Spark}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*According to their stats, these Decepticons have well balanced health, vehicle speed, and weapon damage, but very poor robot mode running speed. {{fact|where did this come from?}}&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;&#039;Health:&#039;&#039;&#039; 500 &lt;br /&gt;
:*&#039;&#039;&#039;Running Speed:&#039;&#039;&#039; Very Slow &lt;br /&gt;
:*&#039;&#039;&#039;Vehicle Speed:&#039;&#039;&#039; Medium&lt;br /&gt;
:*&#039;&#039;&#039;Primary Weapon Damage:&#039;&#039;&#039; 60 &lt;br /&gt;
:*&#039;&#039;&#039;Secondary Weapon Damage:&#039;&#039;&#039; 45&lt;br /&gt;
&lt;br /&gt;
*According to concept artist [[Ken Christiansen]], [http://badflipblog.blogspot.com/2009/07/tf2-combaticon-headsand-stuff.html the Combaticon Warrior almost didn&#039;t make it into the game], due to [[Hasbro]] requesting the character be redesigned to resemble the Movie toy design of [[Wreckage (Movie)|Wreckage]], despite the fact developer [[Luxoflux]] had already submitted the final design for the Combaticon Warrior and there was no time or money left to do a new design. Fortunately, Luxoflux was able to convince Hasbro otherwise.&lt;br /&gt;
&lt;br /&gt;
*In the Nintendo DS &#039;&#039;Transformers&#039;&#039; films-based games, a Combaticon Warrior is a playable/scan-able form, listed as &amp;quot;HEAVY. There are also brown Combaticon Warriors as enemies for the Autobots.&lt;br /&gt;
&lt;br /&gt;
*According to unlockable concept art in the &#039;&#039;Revenge of the Fallen&#039;&#039; game, Combaticon Warrior was based on [[Generation 1 (franchise)|Generation 1]] [[Onslaught (G1)|Onslaught]].&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://badflipblog.blogspot.com/2009/07/tf2-warrior-class-combaticon-01.html Combaticon Warrior concepts], [http://badflipblog.blogspot.com/2009/07/tf2-warrior-class-combaticon-02.html final vehicle rendering] and [http://badflipblog.blogspot.com/2009/07/tf2-warrior-class-combaticon-03.html final robot mode rendering] by concept artist [[Ken Christiansen]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Combaticons]]&lt;br /&gt;
[[Category:Mass-produced Transformers]]&lt;br /&gt;
[[Category:Dark of the Moon Decepticons]]&lt;br /&gt;
[[Category:Revenge of the Fallen Decepticons]]&lt;br /&gt;
[[Category:Video game-only characters]]&lt;/div&gt;</summary>
		<author><name>StormJet</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Combaticon_Warrior&amp;diff=1296427</id>
		<title>Combaticon Warrior</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Combaticon_Warrior&amp;diff=1296427"/>
		<updated>2018-10-23T02:42:24Z</updated>

		<summary type="html">&lt;p&gt;StormJet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|decepticonfilm}}&lt;br /&gt;
:&#039;&#039;Combaticon Warrior is a mass-produced [[Decepticon]] bodyform from the [[Revenge of the Fallen (video games)|&#039;&#039;Revenge of the Fallen&#039;&#039; video game]] portion of the [[Live-action film series|live-action film]] [[continuity family|continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Combaticon Warrior.JPG|thumb|right|300px|If we need to get their [[B.O.T. (episode)|personality components back from three obnoxious fleshies]], we quit.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combaticon Warriors&#039;&#039;&#039; are [[Combaticon (ROTF)|Combaticon]] M1126 Stryker IAV&#039;s with missile launchers, and are the heavy hitters of the Decepticon drone army.&lt;br /&gt;
&lt;br /&gt;
{{TOCclear}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===Battle for the Allspark v2===&lt;br /&gt;
{{Note|Combaticons were one of the upgradeable body-types a player could choose between in the game.}}&lt;br /&gt;
{{storylink|Battle for the Allspark v2}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Revenge of the Fallen&#039;&#039; - The Game===&lt;br /&gt;
&lt;br /&gt;
====Xbox 360/Sony PS3/PC====&lt;br /&gt;
=====Autobot campaign=====&lt;br /&gt;
[[Image:ROTF_360PS3PC_BumblebeeVsCombaticonWarrior.jpg|thumb|250px|]]&lt;br /&gt;
&lt;br /&gt;
When [[Bumblebee (Movie)|Bumblebee]] rejoined the Autobots for active duty, [[Ironhide (Movie)|Ironhide]] put him through his paces in a training course in [[Tranquility]], near [[Mikaela Banes|Mikaela&#039;s]] father&#039;s garage. Among the holographic opponents he faced were the Combaticon Warriors.&lt;br /&gt;
&lt;br /&gt;
[[Optimus Prime (Movie)|Prime]] faced numerous Combaticon Warriors in [[Egypt]] while he was helping [[Sam Witwicky]] and [[Jetfire (Movie)|Jetfire]] investigate the [[Tomb of the Primes]]. The Combaticon Warriors supported [[Devastator (ROTF)|Devastator]] when he was unleashed upon [[Cairo]]. When [[Optimus Prime (Movie)|Optimus Prime]] faced [[The Fallen]] at the [[Great Pyramid of Giza]] after the latter uncovered the [[Star Harvester]], the ancient Cybertronian called upon various units of the Decepticon army to face the last Prime, including the powerful Combaticon Warriors. {{storylink|Transformers: Revenge of the Fallen (Xbox 360/PS3/PC)|Revenge of the Fallen (Xbox 360/PS3/PC)}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Decepticon campaign=====&lt;br /&gt;
During the Deep 6 mission, two of them helped [[Starscream (Movie)|Starscream]] battle [[Aerialbot Scout 1|Aerialbot Scouts]]. When [[Megatron (Movie)|Megatron]] met with The Fallen at the Pyramid of Giza, he realised that the ancient Cybertronian would not fulfill his promise of making the Decepticon leader a [[Prime (rank)|Prime]]. Megatron attacked, only to face elements of his own army loyal to The Fallen, including the Combaticon Warriors. {{storylink|Transformers: Revenge of the Fallen (Xbox 360/PS3/PC)|Revenge of the Fallen (Xbox 360/PS3/PC)}}&lt;br /&gt;
&lt;br /&gt;
====Wii/PS2====&lt;br /&gt;
{{charstubgame}}&lt;br /&gt;
{{storylink|Transformers: Revenge of the Fallen (Wii/PS2)}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Dark of the Moon - The Game&#039;&#039;===&lt;br /&gt;
====Xbox 360/ PS3====&lt;br /&gt;
The Combaticon Warriors attacked [[Detroit]] per Megatron&#039;s instructions. Later, they attempted to attack Ironhide but were easily disposed of with the [[Heavy Iron]]. Later, Starscream had a few Combaticon Warriors guard an ancient doorway but [[Mirage (Movie)| Mirage]] got past them. {{storylink|Transformers: Dark of the Moon (Xbox 360/PS3)| Dark of the Moon}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Rise of the Dark Spark&#039;&#039;===&lt;br /&gt;
====Console====&lt;br /&gt;
Combaticon Warriors are employed by [[Lockdown (ROTF)|Lockdown]] as [[Titan (FOC)|brutes]] with the task of protecting the [[Dark Spark]] from the Autobots. However, they are eventually destroyed by [[Grimlock (AOE)|Grimlock]]. {{storylink|Transformers: Rise of the Dark Spark (console)|Transformers: Rise of the Dark Spark}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*According to their stats, these Decepticons have well balanced health, vehicle speed, and weapon damage, but very poor robot mode running speed. {{fact|where did this come from?}}&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;&#039;Health:&#039;&#039;&#039; 500 &lt;br /&gt;
:*&#039;&#039;&#039;Running Speed:&#039;&#039;&#039; Very Slow &lt;br /&gt;
:*&#039;&#039;&#039;Vehicle Speed:&#039;&#039;&#039; Medium&lt;br /&gt;
:*&#039;&#039;&#039;Primary Weapon Damage:&#039;&#039;&#039; 60 &lt;br /&gt;
:*&#039;&#039;&#039;Secondary Weapon Damage:&#039;&#039;&#039; 45&lt;br /&gt;
&lt;br /&gt;
*According to concept artist [[Ken Christiansen]], [http://badflipblog.blogspot.com/2009/07/tf2-combaticon-headsand-stuff.html the Combaticon Warrior almost didn&#039;t make it into the game], due to [[Hasbro]] requesting the character be redesigned to resemble the Movie toy design of [[Wreckage (Movie)|Wreckage]], despite the fact developer [[Luxoflux]] had already submitted the final design for the Combaticon Warrior and there was no time or money left to do a new design. Fortunately, Luxoflux was able to convince Hasbro otherwise.&lt;br /&gt;
&lt;br /&gt;
*In the Nintendo DS &#039;&#039;Transformers&#039;&#039; films-based games, a Combaticon Warrior is a playable/scan-able form, listed as &amp;quot;HEAVY. There are also brown Combaticon Warriors as enemies for the Autobots.&lt;br /&gt;
&lt;br /&gt;
*According to unlockable concept art in the &#039;&#039;Revenge of the Fallen&#039;&#039; game, Combaticon Warrior was based on [[Generation 1 (franchise)|Generation 1]] [[Onslaught (G1)|Onslaught]].&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://badflipblog.blogspot.com/2009/07/tf2-warrior-class-combaticon-01.html Combaticon Warrior concepts], [http://badflipblog.blogspot.com/2009/07/tf2-warrior-class-combaticon-02.html final vehicle rendering] and [http://badflipblog.blogspot.com/2009/07/tf2-warrior-class-combaticon-03.html final robot mode rendering] by concept artist [[Ken Christiansen]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Combaticons]]&lt;br /&gt;
[[Category:Mass-produced Transformers]]&lt;br /&gt;
[[Category:Dark of the Moon Decepticons]]&lt;br /&gt;
[[Category:Revenge of the Fallen Decepticons]]&lt;br /&gt;
[[Category:Video game-only characters]]&lt;/div&gt;</summary>
		<author><name>StormJet</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Autobot_Captain&amp;diff=1295187</id>
		<title>Autobot Captain</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Autobot_Captain&amp;diff=1295187"/>
		<updated>2018-10-16T03:59:02Z</updated>

		<summary type="html">&lt;p&gt;StormJet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobotfilm}}&lt;br /&gt;
:&#039;&#039;Autobot Captain is a mass-produced [[Autobot]] bodyform from the [[Revenge of the Fallen (video games)|&#039;&#039;Revenge of the Fallen&#039;&#039; video game]] portion of the [[Live-action film series|live-action film]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:AutobotCaptain.png|thumb|upright=1.66|Do I look like [[Blazemaster]] to you?]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Autobot Captains&#039;&#039;&#039; are Autobot officers who transform into rescue helicopters. They come in two different variations: ranged &amp;amp; melee.&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
====&#039;&#039;Revenge of the Fallen Game&#039;&#039; (Wii/PS2)====&lt;br /&gt;
{{charstubgame}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mass-produced Transformers]]&lt;br /&gt;
[[Category:Revenge of the Fallen Autobots]]&lt;br /&gt;
[[Category:Video game-only characters]]&lt;/div&gt;</summary>
		<author><name>StormJet</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Create-A-Bot_(Decepticon)&amp;diff=1295036</id>
		<title>Create-A-Bot (Decepticon)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Create-A-Bot_(Decepticon)&amp;diff=1295036"/>
		<updated>2018-10-15T22:19:37Z</updated>

		<summary type="html">&lt;p&gt;StormJet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|decepticonfilm}}&lt;br /&gt;
{{picsneeded}}&lt;br /&gt;
{{disambig2|the Decepticon|his heroic counterpart|Create-A-Bot (Autobot)}}&lt;br /&gt;
:&#039;&#039;Create-A-Bot is a [[Decepticon]] from the [[Movie (franchise)|Movie]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:TransformersDS Create-A-Bot Decepticon.jpg|thumb|right|I should&#039;ve been called &amp;quot;Construct-A-Con.&amp;quot;]]&lt;br /&gt;
The Decepticon &amp;quot;&#039;&#039;&#039;Create-A-Bot&#039;&#039;&#039;&amp;quot; is a rookie in the Decepticon army sent to [[Earth]] in search of the [[AllSpark|All Spark]]. Under the tutelage of senior soldiers like [[Barricade (Movie)|Barricade]] and [[Starscream (Movie)|Starscream]], this new warrior can assume a wide variety of [[Alternate mode|alternate modes]] scanned from the [[Human|local life-forms&#039;]] vehicles in his fight against the [[Autobot|Autobots]].&lt;br /&gt;
&lt;br /&gt;
{{bigquote|You Autobots are no better than we Decepticons. We might be on opposite sides, but we&#039;re both playing the same game.|&#039;&#039;[[Transformers Autobots/Decepticons|Transformers Decepticons]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{note|Create-A-Bot&#039;s in-game name is chosen by the players of the [[Transformers Autobots/Decepticons|&#039;&#039;&#039;Transformers Decepticons&#039;&#039;&#039;]] video game, and can be anything up to seven letters.  &amp;quot;Create-A-Bot&amp;quot; is the name used in the credits, and thus, what is used here.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers Autobots&#039;&#039; video game===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Steve Blum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DecepticonCreate-A-BotBoss.png|thumb|right|Take a good look before I get scrapped.]]&lt;br /&gt;
His [[Create-A-Bot (Autobot)|Autobot equal]] destroyed three drones as bait to lure him to a particular location on a casino strip. In the form of a dark purple SUV, he faced off against his Autobot counterpart before the do-gooder could escape to Tranquility, and despite the fact he says he is &amp;quot;No one to be trifled with&amp;quot;, lost the fight.  He was later in the Hoover Dam discussing with [[Megatron (Movie)|Megatron]] about the bombs planted on the Dam that could result in thousands of human casualties. The Autobots eavesdropped on him and [[Ironhide (Movie)|Ironhide]] subsequently defused the bombs. {{storylink|Transformers Autobots/Decepticons|Transformers Autobots}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers Decepticons&#039;&#039; video game===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Steve Blum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DecepticonCreate-A-BotProtoform.png|thumb|left|What are you looking at?]]&lt;br /&gt;
Commanded by [[Starscream (Movie)|Lord Starscream]], Create-A-Bot arrived on Earth to locate the origin of a Decepticon distress beacon.  At first, little information was divulged to the other Decepticons until Starscream arrived on Earth himself.  In the meantime, Barricade reluctantly showed Create-A-Bot the ropes, and later put him in charge of the other Decepticons.  After a long search through the Middle East, the Decepticons began to have suspicions that the lost Decepticon was in fact [[Megatron (Movie)|Megatron]], who Create-A-Bot dismissed as a relic.&lt;br /&gt;
&lt;br /&gt;
After the other Decepticons left Create-A-Bot to his own devices, Starscream finally arrived on Earth, personally greeting Create-A-Bot by nearly landing on him.  Finally explaining his motives (in his own ass-backwards Starscream way) he lied through his teeth saying that releasing Megatron would cause the downfall of the Decepticons, and that the [[AllSpark|All Spark]] was actually on Earth (which it was).  He then explained (lying again this time) that he simply wanted the All Spark to prevent a power struggle as he would need his full attention on preventing Megatron&#039;s revival.&lt;br /&gt;
&lt;br /&gt;
That didn&#039;t work.&lt;br /&gt;
&lt;br /&gt;
Once Starscream got a hold of the All Spark, Create-A-Bot had already helped to liberate Megatron from his icy tomb and led him back to Tranquility, where the Decepticon tyrant and his NEW second-in-command would face off against the traitorous jetfighter.  Starscream used the power of the All Spark to power himself up to new levels (ignoring the precedent of over-powered Starscreams inexplicably causing their own downfall) and attacked his former boss.&lt;br /&gt;
&lt;br /&gt;
That didn&#039;t work either.&lt;br /&gt;
&lt;br /&gt;
Outwitting the empowered Starscream, Create-A-Bot stole the All Spark from him and smashed him in the chest, weakening him enough to have his [[Spark]] extinguished by Megatron.  Create-A-Bot would die on that spot, the backlash from the All Spark overpowering his circuits, but he died a warrior and a true Decepticon.&lt;br /&gt;
&lt;br /&gt;
That didn&#039;t go over too well.&lt;br /&gt;
&lt;br /&gt;
Megatron returned after Starscream&#039;s defeat only to watch and laugh as Create-A-Bot slowly died.  As the young Decepticon pleaded to be repaired, Megatron would only say that his weakness was his downfall, and that all of the Decepticons who fell in battle were worthless pawns to be stripped away like rust.  Create-A-Bot then watched in horror as Megatron leapt at him, tearing him apart.  {{storylink|Transformers Autobots/Decepticons|Transformers Decepticons}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Alt-Modes==&lt;br /&gt;
&#039;&#039;&#039;Cars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;10&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Beater&lt;br /&gt;
|Sportster&lt;br /&gt;
|[[Swindle (Movie)|Notchback]]&lt;br /&gt;
|Import&lt;br /&gt;
|Pickup Car&lt;br /&gt;
|Love Cruiser&lt;br /&gt;
|Stunt Car&lt;br /&gt;
|-&lt;br /&gt;
|Lightning Rider&lt;br /&gt;
|Tricked Out Car&lt;br /&gt;
|Racer&lt;br /&gt;
|Raider&lt;br /&gt;
|Speedster&lt;br /&gt;
|Hot Rodder&lt;br /&gt;
|Scout&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trucks&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;10&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|SUV&lt;br /&gt;
|[[Payload (Movie)|Armored Truck]]&lt;br /&gt;
|Peace Van&lt;br /&gt;
|[[Dropkick (Movie)|Pickup]]&lt;br /&gt;
|Utility&lt;br /&gt;
|Moving Truck&lt;br /&gt;
|School Bus&lt;br /&gt;
|Flame Truck&lt;br /&gt;
|-&lt;br /&gt;
|Ice Cream Truck&lt;br /&gt;
|Death Truck&lt;br /&gt;
|Funky Bus&lt;br /&gt;
|Construction&lt;br /&gt;
|Prison Bus&lt;br /&gt;
|Off-Roader&lt;br /&gt;
|Safari Truck&lt;br /&gt;
|SWAT van&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aircraft&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;10&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Chopper&lt;br /&gt;
|Attack Copter&lt;br /&gt;
|Recon Chopper&lt;br /&gt;
|Police Copter&lt;br /&gt;
|[[Blazemaster|News Copter]]&lt;br /&gt;
|Stealth Chopper&lt;br /&gt;
|[[Generation 1 (franchise)|Generation 1]] [[Starscream (G1)|Starscream]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Just like his heroic counterpart, Create-A-Bot can adapt into numerous forms that can change his status. Several of his forms cannot be accessed in the game, but can be obtained by earning WiFi points by playing &#039;&#039;Battle for the All Spark&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie Decepticons]]&lt;br /&gt;
[[Category:Video game-only characters]]&lt;/div&gt;</summary>
		<author><name>StormJet</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Create-A-Bot_(Autobot)&amp;diff=1295033</id>
		<title>Create-A-Bot (Autobot)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Create-A-Bot_(Autobot)&amp;diff=1295033"/>
		<updated>2018-10-15T22:19:01Z</updated>

		<summary type="html">&lt;p&gt;StormJet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|autobotfilm}}&lt;br /&gt;
{{disambig2|the Autobot|his evil counterpart|Create-A-Bot (Decepticon)}}&lt;br /&gt;
:&#039;&#039;Create-A-Bot is an [[Autobot]] from the [[Movie (franchise)|2007 movie franchise]] in the [[Live-action film series|live-action film]] continuity family.&#039;&#039;&lt;br /&gt;
[[Image:TransformersDS Create-A-Bot Autobot.jpg|thumb|right|]]&lt;br /&gt;
&#039;&#039;&#039;Create-A-Bot&#039;&#039;&#039;, also known as &#039;&#039;&#039;&amp;quot;Kid&amp;quot;&#039;&#039;&#039;, &#039;&#039;&#039;&amp;quot;the Young One&amp;quot;&#039;&#039;&#039;, and &#039;&#039;&#039;&amp;quot;Whatever the [[Slag (slang)|slag]] you want to want to call him&amp;quot;&#039;&#039;&#039;, is a young Autobot soldier.  Eager to fight and prove himself, he is very much the typical brash young youth with a lot of potential.  He has never seen his people&#039;s home world of [[Cybertron (planet)|Cybertron]], making him a testament to the effect that the war between the Autobots and Decepticons has had on Transformers of his generation.&lt;br /&gt;
&lt;br /&gt;
Thanks to [[Wheeljack (Movie)|Wheeljack]], he can store the data of numerous vehicle forms, making him very versatile in the number of alternate modes he can adopt.  He also has a [[Create-A-Bot (Decepticon)|Decepticon counterpart]].&lt;br /&gt;
&lt;br /&gt;
{{bigquote|You Decepticons don&#039;t know when to quit. Time to teach you that the bad guys always lose.|&#039;&#039;[[Transformers Autobots/Decepticons|Transformers Autobots]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{note|Create-A-Bot&#039;s in-game name is chosen by the players of the [[Transformers Autobots/Decepticons|&#039;&#039;&#039;Transformers Autobots&#039;&#039;&#039;]] video game, and can be anything up to seven letters.  &amp;quot;Create-A-Bot&amp;quot; is the name used in the credits, and thus, what is used here.}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers: Autobots&#039;&#039; video game===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Steve Blum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:AutobotCreate-A-BotProtoform.png|thumb|left|]]&lt;br /&gt;
Create-A-Bot arrived on [[Earth]] to assist the Autobots already there. Not aware of the true nature of his mission at first, he eventually found out that the Autobots were on Earth to retrieve both the [[AllSpark|All Spark]] and [[Megatron (Movie)|Megatron]]. Being the youngest and most inexperienced member of [[Optimus Prime (Movie)|Optimus Prime]]&#039;s team, he was determined to prove himself. Unfortunately, his brashness nearly cost him when he went against orders and assisted [[Bumblebee (Movie)|Bumblebee]] in distracting [[Sector Seven]] agents, only to end up luring them back to him. Bumblebee threw himself in the line of fire to allow Create-A-Bot to escape, which left the young one ridden with guilt. He managed to rescue Bumblebee and earn the other Autobots&#039; respect. When Megatron took the All Spark and battled Prime, Create-A-Bot attacked him, knocked the All Spark out of Megatron&#039;s hands and jammed it into his chest, taking his own life to weaken Megatron. After Prime defeated Megatron, Create-A-Bot&#039;s last wishes were that Prime make Earth the new home of the Autobots, to defend it against any other Decepticon threats.  {{storylink|Transformers Autobots/Decepticons|Transformers Autobots}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers: Decepticons&#039;&#039; video game===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Steve Blum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:AutobotCreate-A-BotBoss.png|thumb|right]]&lt;br /&gt;
Create-A-Bot (named Unknown in this version, &amp;amp;amp; in the form of a white Notchback) arrived at the Space Needle after four of his comrades were destroyed by [[Create-A-Bot (Decepticon)|his evil counterpart]]. Upon reaching the area, before the two of them engaged in battle, he told his opposite number to teach him why &amp;quot;the bad guys always lose.&amp;quot; His counterpart responded that the Autobots are no better than the Decepticons; they might be on opposite sides, but they&#039;re both playing the same game. Despite all this, Create-A-Bot was defeated at the hands of his Decepticon equivalent, despite his insistence that &amp;quot;You&#039;re messing with the best here!&amp;quot;  {{storylink|Transformers Autobots/Decepticons|Transformers Decepticons}}&lt;br /&gt;
&lt;br /&gt;
==Alt-Modes==&lt;br /&gt;
&#039;&#039;&#039;Cars&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;10&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Beater&lt;br /&gt;
|Sportster&lt;br /&gt;
|[[Swindle (Movie)|Notchback]]&lt;br /&gt;
|Import&lt;br /&gt;
|Pickup Car&lt;br /&gt;
|Longhorn&lt;br /&gt;
|Gunner&lt;br /&gt;
|-&lt;br /&gt;
|Lightning Rider&lt;br /&gt;
|Tricked Out Car&lt;br /&gt;
|Racer&lt;br /&gt;
|Raider&lt;br /&gt;
|Speedster&lt;br /&gt;
|Hot Rodder&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trucks&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;10&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|SUV&lt;br /&gt;
|[[Payload (Movie)|Armored Truck]]&lt;br /&gt;
|Peace Van&lt;br /&gt;
|[[Dropkick (Movie)|Pickup]]&lt;br /&gt;
|Utility&lt;br /&gt;
|Moving Truck&lt;br /&gt;
|School Bus&lt;br /&gt;
|Flame Truck&lt;br /&gt;
|-&lt;br /&gt;
|Ice Cream Truck&lt;br /&gt;
|Death Truck&lt;br /&gt;
|Funky Bus&lt;br /&gt;
|Maintenance&lt;br /&gt;
|Prison Bus&lt;br /&gt;
|Off-Roader&lt;br /&gt;
|Safari Truck&lt;br /&gt;
|SWAT van&lt;br /&gt;
|Transport&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aircraft&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;10&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Chopper&lt;br /&gt;
|Attack Copter&lt;br /&gt;
|Recon Chopper&lt;br /&gt;
|Police Copter&lt;br /&gt;
|[[Blazemaster|News Copter]]&lt;br /&gt;
|Stealth Chopper&lt;br /&gt;
|[[Skydive (Movie)|Skydive]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Create-A-Bot&#039;s origin is hard to reconcile with other movie fiction as he is a pre-existing Transformer (and thus presumably created by the [[AllSpark|All Spark]]), yet he has never seen Cybertron, the only place the All Spark ever WAS before being lost. Maybe he was born blind?&lt;br /&gt;
*Several of Create-A-Bot&#039;s alternate modes cannot be accessed in the game, but can be obtained by WiFi points in the [[Transformers Autobots/Decepticons]] online game, &amp;quot;[[AllSpark Wars]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie Autobots]]&lt;br /&gt;
[[Category:Video game-only characters]]&lt;/div&gt;</summary>
		<author><name>StormJet</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Create-A-Bot_(Decepticon)&amp;diff=1295024</id>
		<title>Create-A-Bot (Decepticon)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Create-A-Bot_(Decepticon)&amp;diff=1295024"/>
		<updated>2018-10-15T22:16:16Z</updated>

		<summary type="html">&lt;p&gt;StormJet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{factions|decepticonfilm}}&lt;br /&gt;
{{picsneeded}}&lt;br /&gt;
{{disambig2|the Decepticon|his heroic counterpart|Create-A-Bot (Autobot)}}&lt;br /&gt;
:&#039;&#039;Create-A-Bot is a [[Decepticon]] from the [[Movie (franchise)|Movie]] [[continuity family]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:TransformersDS Create-A-Bot Decepticon.jpg|thumb|right|200px|I should&#039;ve been called &amp;quot;Construct-A-Con.&amp;quot;]]&lt;br /&gt;
The Decepticon &amp;quot;&#039;&#039;&#039;Create-A-Bot&#039;&#039;&#039;&amp;quot; is a rookie in the Decepticon army sent to [[Earth]] in search of the [[AllSpark|All Spark]]. Under the tutelage of senior soldiers like [[Barricade (Movie)|Barricade]] and [[Starscream (Movie)|Starscream]], this new warrior can assume a wide variety of [[Alternate mode|alternate modes]] scanned from the [[Human|local life-forms&#039;]] vehicles in his fight against the [[Autobot|Autobots]].&lt;br /&gt;
&lt;br /&gt;
{{bigquote|You Autobots are no better than we Decepticons. We might be on opposite sides, but we&#039;re both playing the same game.|&#039;&#039;[[Transformers Autobots/Decepticons|Transformers Decepticons]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{note|Create-A-Bot&#039;s in-game name is chosen by the players of the [[Transformers Autobots/Decepticons|&#039;&#039;&#039;Transformers Decepticons&#039;&#039;&#039;]] video game, and can be anything up to seven letters.  &amp;quot;Create-A-Bot&amp;quot; is the name used in the credits, and thus, what is used here.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===&#039;&#039;Transformers Autobots&#039;&#039; video game===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Steve Blum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DecepticonCreate-A-BotBoss.png|thumb|left|Take a good look before I get scrapped.]]&lt;br /&gt;
His [[Create-A-Bot (Autobot)|Autobot equal]] destroyed three drones as bait to lure him to a particular location on a casino strip. In the form of a dark purple SUV, he faced off against his Autobot counterpart before the do-gooder could escape to Tranquility, and despite the fact he says he is &amp;quot;No one to be trifled with&amp;quot;, lost the fight.  He was later in the Hoover Dam discussing with [[Megatron (Movie)|Megatron]] about the bombs planted on the Dam that could result in thousands of human casualties. The Autobots eavesdropped on him and [[Ironhide (Movie)|Ironhide]] subsequently defused the bombs. {{storylink|Transformers Autobots/Decepticons|Transformers Autobots}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Transformers Decepticons&#039;&#039; video game===&lt;br /&gt;
:&#039;&#039;Voice actor:&#039;&#039; [[Steve Blum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DecepticonCreate-A-BotProtoform.png|thumb|left|What are you looking at?]]&lt;br /&gt;
Commanded by [[Starscream (Movie)|Lord Starscream]], Create-A-Bot arrived on Earth to locate the origin of a Decepticon distress beacon.  At first, little information was divulged to the other Decepticons until Starscream arrived on Earth himself.  In the meantime, Barricade reluctantly showed Create-A-Bot the ropes, and later put him in charge of the other Decepticons.  After a long search through the Middle East, the Decepticons began to have suspicions that the lost Decepticon was in fact [[Megatron (Movie)|Megatron]], who Create-A-Bot dismissed as a relic.&lt;br /&gt;
&lt;br /&gt;
After the other Decepticons left Create-A-Bot to his own devices, Starscream finally arrived on Earth, personally greeting Create-A-Bot by nearly landing on him.  Finally explaining his motives (in his own ass-backwards Starscream way) he lied through his teeth saying that releasing Megatron would cause the downfall of the Decepticons, and that the [[AllSpark|All Spark]] was actually on Earth (which it was).  He then explained (lying again this time) that he simply wanted the All Spark to prevent a power struggle as he would need his full attention on preventing Megatron&#039;s revival.&lt;br /&gt;
&lt;br /&gt;
That didn&#039;t work.&lt;br /&gt;
&lt;br /&gt;
Once Starscream got a hold of the All Spark, Create-A-Bot had already helped to liberate Megatron from his icy tomb and led him back to Tranquility, where the Decepticon tyrant and his NEW second-in-command would face off against the traitorous jetfighter.  Starscream used the power of the All Spark to power himself up to new levels (ignoring the precedent of over-powered Starscreams inexplicably causing their own downfall) and attacked his former boss.&lt;br /&gt;
&lt;br /&gt;
That didn&#039;t work either.&lt;br /&gt;
&lt;br /&gt;
Outwitting the empowered Starscream, Create-A-Bot stole the All Spark from him and smashed him in the chest, weakening him enough to have his [[Spark]] extinguished by Megatron.  Create-A-Bot would die on that spot, the backlash from the All Spark overpowering his circuits, but he died a warrior and a true Decepticon.&lt;br /&gt;
&lt;br /&gt;
That didn&#039;t go over too well.&lt;br /&gt;
&lt;br /&gt;
Megatron returned after Starscream&#039;s defeat only to watch and laugh as Create-A-Bot slowly died.  As the young Decepticon pleaded to be repaired, Megatron would only say that his weakness was his downfall, and that all of the Decepticons who fell in battle were worthless pawns to be stripped away like rust.  Create-A-Bot then watched in horror as Megatron leapt at him, tearing him apart.  {{storylink|Transformers Autobots/Decepticons|Transformers Decepticons}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Alt-Modes==&lt;br /&gt;
&#039;&#039;&#039;Cars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;10&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Beater&lt;br /&gt;
|Sportster&lt;br /&gt;
|[[Swindle (Movie)|Notchback]]&lt;br /&gt;
|Import&lt;br /&gt;
|Pickup Car&lt;br /&gt;
|Love Cruiser&lt;br /&gt;
|Stunt Car&lt;br /&gt;
|-&lt;br /&gt;
|Lightning Rider&lt;br /&gt;
|Tricked Out Car&lt;br /&gt;
|Racer&lt;br /&gt;
|Raider&lt;br /&gt;
|Speedster&lt;br /&gt;
|Hot Rodder&lt;br /&gt;
|Scout&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trucks&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;10&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|SUV&lt;br /&gt;
|[[Payload (Movie)|Armored Truck]]&lt;br /&gt;
|Peace Van&lt;br /&gt;
|[[Dropkick (Movie)|Pickup]]&lt;br /&gt;
|Utility&lt;br /&gt;
|Moving Truck&lt;br /&gt;
|School Bus&lt;br /&gt;
|Flame Truck&lt;br /&gt;
|-&lt;br /&gt;
|Ice Cream Truck&lt;br /&gt;
|Death Truck&lt;br /&gt;
|Funky Bus&lt;br /&gt;
|Construction&lt;br /&gt;
|Prison Bus&lt;br /&gt;
|Off-Roader&lt;br /&gt;
|Safari Truck&lt;br /&gt;
|SWAT van&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aircraft&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;10&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Chopper&lt;br /&gt;
|Attack Copter&lt;br /&gt;
|Recon Chopper&lt;br /&gt;
|Police Copter&lt;br /&gt;
|[[Blazemaster|News Copter]]&lt;br /&gt;
|Stealth Chopper&lt;br /&gt;
|[[Generation 1 (franchise)|Generation 1]] [[Starscream (G1)|Starscream]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Just like his heroic counterpart, Create-A-Bot can adapt into numerous forms that can change his status. Several of his forms cannot be accessed in the game, but can be obtained by earning WiFi points by playing &#039;&#039;Battle for the All Spark&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie Decepticons]]&lt;br /&gt;
[[Category:Video game-only characters]]&lt;/div&gt;</summary>
		<author><name>StormJet</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=File:DecepticonCreate-A-BotBoss.png&amp;diff=1295014</id>
		<title>File:DecepticonCreate-A-BotBoss.png</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=File:DecepticonCreate-A-BotBoss.png&amp;diff=1295014"/>
		<updated>2018-10-15T22:08:26Z</updated>

		<summary type="html">&lt;p&gt;StormJet: {{TTGcap|The Decepticon Create-A-Bot as a boss.|DS}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TTGcap|The [[Create-A-Bot (Decepticon)|Decepticon Create-A-Bot]] as a boss.|DS}}&lt;/div&gt;</summary>
		<author><name>StormJet</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=File:AutobotCreate-A-BotBoss.png&amp;diff=1295013</id>
		<title>File:AutobotCreate-A-BotBoss.png</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=File:AutobotCreate-A-BotBoss.png&amp;diff=1295013"/>
		<updated>2018-10-15T22:07:41Z</updated>

		<summary type="html">&lt;p&gt;StormJet: {{TTGcap|The Autobot Create-A-Bot as a boss.|DS}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TTGcap|The [[Create-A-Bot (Autobot)|Autobot Create-A-Bot]] as a boss.|DS}}&lt;/div&gt;</summary>
		<author><name>StormJet</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=File:DecepticonCreate-A-BotProtoform.png&amp;diff=1295012</id>
		<title>File:DecepticonCreate-A-BotProtoform.png</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=File:DecepticonCreate-A-BotProtoform.png&amp;diff=1295012"/>
		<updated>2018-10-15T22:06:41Z</updated>

		<summary type="html">&lt;p&gt;StormJet: {{TTGcap|The Decepticon Create-A-Bot as a protoform.|DS}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TTGcap|The [[Create-A-Bot (Decepticon)|Decepticon Create-A-Bot]] as a protoform.|DS}}&lt;/div&gt;</summary>
		<author><name>StormJet</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=File:AutobotCreate-A-BotProtoform.png&amp;diff=1295011</id>
		<title>File:AutobotCreate-A-BotProtoform.png</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=File:AutobotCreate-A-BotProtoform.png&amp;diff=1295011"/>
		<updated>2018-10-15T22:05:46Z</updated>

		<summary type="html">&lt;p&gt;StormJet: {{TTGcap|The Autobot Create-A-Bot as a protoform.|DS}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TTGcap|The [[Create-A-Bot (Autobot)|Autobot Create-A-Bot]] as a protoform.|DS}}&lt;/div&gt;</summary>
		<author><name>StormJet</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=File:Skydivemoviejet.jpg&amp;diff=1295010</id>
		<title>File:Skydivemoviejet.jpg</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=File:Skydivemoviejet.jpg&amp;diff=1295010"/>
		<updated>2018-10-15T21:53:04Z</updated>

		<summary type="html">&lt;p&gt;StormJet: StormJet uploaded a new version of &amp;amp;quot;File:Skydivemoviejet.jpg&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TTGcap|[[Skydive (Movie)|Skydive]] in [[alternate mode]].|DS}}&lt;/div&gt;</summary>
		<author><name>StormJet</name></author>
	</entry>
</feed>