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	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Bot_Shots_(toyline)&amp;diff=722522</id>
		<title>Bot Shots (toyline)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Bot_Shots_(toyline)&amp;diff=722522"/>
		<updated>2012-06-10T18:18:58Z</updated>

		<summary type="html">&lt;p&gt;Ultimate Ratchet: /* Series 1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:BotShotslogo.jpg|center]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BotShots-rules.jpg|right|thumb|200px|The two teams line up at opposite sides of the Flutney and play seven Ogres of fifteen minutes each—unless it rains, in which case they play eight Ogres.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bot Shots&#039;&#039;&#039; is an action-figure based game that involves small super-deformed auto-transforming figures with combat rules similar to &amp;quot;Rock, Paper, Scissors.&amp;quot;  Players transform their Bot Shots figure into vehicle mode, send it into their opponent&#039;s figure, and hopefully the collision will trigger a transformation into robot mode.  &lt;br /&gt;
&lt;br /&gt;
A three-sided rotating symbol in their chest (either a fist, a blaster, or a sword) put into place before the game by the player, is judged against the opponent&#039;s pre-set symbol using the below hierarchy, determining the winner.  &lt;br /&gt;
&lt;br /&gt;
* Fist beats sword&lt;br /&gt;
* Sword beats blaster&lt;br /&gt;
* Blaster beats fist&lt;br /&gt;
&lt;br /&gt;
In the event of a draw, the figure&#039;s individual power ranking determines the winner.  If a figure does not transform, its owner loses by default.&lt;br /&gt;
&lt;br /&gt;
One bot in each wave is designated the [[Super Bot]]. This robot is cast in translucent plastic and has marginally higher power stats. His identity is blacked out on the back of the packaging of the other figures in the wave and has unique packaging deco calling out his &amp;quot;Super Bot&amp;quot; status. The packaging treats the Super Bots as their own &amp;quot;Series&amp;quot; with Bumblebee to Baricade being numbered Series 1: B001 to B004 but Sentinel Prime listed as &amp;quot;Super Bot 001.&amp;quot; Super Bots for each wave are marked below.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Bot Shots online game==&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Series 1===&lt;br /&gt;
44 Bot Shots figures are planned for &amp;quot;Series 1&amp;quot;, released in 2012.&lt;br /&gt;
====Singles assortment====&lt;br /&gt;
[[Image:BotShotstoy-OptimusPrime.jpg|right|thumb|300px|Someone will find a way to get alcohol involved with this game.]]&lt;br /&gt;
&#039;&#039;&#039;Wave 1&#039;&#039;&#039;&lt;br /&gt;
{{collist|2|&lt;br /&gt;
* B001 [[Bumblebee (Prime)#Bot Shots|Bumblebee]]&lt;br /&gt;
* B002 [[Starscream (Prime)#Bot Shots|Starscream]]&lt;br /&gt;
* B003 [[Optimus Prime (Prime)#Bot Shots|Optimus Prime]]&lt;br /&gt;
* B004 [[Barricade (Prime)#Bot Shots|Barricade]]&lt;br /&gt;
* Super Bot 001 [[Sentinel Zeta Prime#Bot Shots|Sentinel Prime]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wave 2&#039;&#039;&#039;&lt;br /&gt;
{{collist|2|&lt;br /&gt;
* B005 [[Mirage (BS)#Bot Shots|Mirage]]&lt;br /&gt;
* B006 [[Ratchet (Prime)#Bot Shots|Autobot Ratchet]]&lt;br /&gt;
* B007 [[Brawl (WFC)#Bot Shots|Decepticon Brawl]]&lt;br /&gt;
* Super Bot 002 Bumblebee&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wave 3&#039;&#039;&#039;&lt;br /&gt;
{{collist|2|&lt;br /&gt;
* B008 [[Lockdown (BS)|Lockdown]]&lt;br /&gt;
* B009 [[Thundercracker (WFC)#Bot Shots|Thundercracker]] ([[redeco]] of Starscream)&lt;br /&gt;
* B010 [[Jetfire (WFC)#Bot Shots|Jetfire]]&lt;br /&gt;
* B011 [[Topspin (BS)|Topspin]]&lt;br /&gt;
* Super Bot 003 [[Megatron (Prime)#Bot Shots|Megatron]] (truck mode)&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wave 4&#039;&#039;&#039;&lt;br /&gt;
{{collist|2|&lt;br /&gt;
* B012 Ironhide&lt;br /&gt;
* B013 Powerglide&lt;br /&gt;
* B014 Autobot Jazz&lt;br /&gt;
* B015 Leadfoot&lt;br /&gt;
* Super Bot 004 Optimus Prime&lt;br /&gt;
}}&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wave 5&#039;&#039;&#039;&lt;br /&gt;
{{collist|2|&lt;br /&gt;
* B016 Skywarp (redeco of Starscream)&lt;br /&gt;
* B017 Roadbuster&lt;br /&gt;
* B018 Megatron&lt;br /&gt;
* B019 Bumblebee (With Battle Mask)&lt;br /&gt;
* Super Bot 005 Shockwave&lt;br /&gt;
}}&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
====3-Pack assortment====&lt;br /&gt;
&#039;&#039;&#039;Wave 1&#039;&#039;&#039;&lt;br /&gt;
*BP001 Bumblebee / BP002 Sentinel Prime / BP003 [[Prowl (Prime)#Bot Shots|Prowl]]&lt;br /&gt;
*BP004 [[Megatron (Prime)#Bot Shots|Megatron]] / BP005 [[Nemesis Prime (Prime)|Nemesis Prime]] / Super Bot 006 [[Acid Storm (BS)|Acid Storm]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wave 2&#039;&#039;&#039;&lt;br /&gt;
*BP006 [[Skyquake (Prime)|Skyquake]] / BP007 [[Jetfire (WFC)|Jetfire]] / BP008 [[Powerglide (BS)|Powerglide]]&lt;br /&gt;
*BP009 Decepticon Brawl / BP010 [[Shockwave (WFC)|Shockwave]] / Super Bot 007 Ironhide&lt;br /&gt;
&lt;br /&gt;
====Launcher assortment====&lt;br /&gt;
&#039;&#039;&#039;Wave 1&#039;&#039;&#039;&lt;br /&gt;
{{collist|2|&lt;br /&gt;
* BL001 Optimus Prime with Trailer Launcher&lt;br /&gt;
* BL002 Megatron with Tank Launcher&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wave 2&#039;&#039;&#039;&lt;br /&gt;
* BL003 [[Ironhide (Prime)#Bot Shots|Ironhide]] launcher&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wave 3&#039;&#039;&#039;&lt;br /&gt;
* BL004 [[Ratchet (Prime)#Bot Shots|Ratchet]] launcher&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
====Ultimate Battle Set====&lt;br /&gt;
*Decepticon Brawl / Megatron with Tank Launcher / Optimus Prime with Trailer Launcher / Bumblebee&lt;br /&gt;
**Includes [[Matrix of Leadership|Matrix]] trophy card!&lt;br /&gt;
&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Each figure&#039;s design is a mix of various incarnations of the characters, though usually settling somewhere between &amp;quot;Generation 1&amp;quot; and &amp;quot;movie&amp;quot;.  Because this sort of thing makes the Wiki&#039;s brain hurt, the figures are being considered [[Aligned continuity family]] characters by default.&lt;br /&gt;
* The numbers on each release of the figure are different. Optimus Prime will have different stats as a single, as a launcher, and in the Battle for the Matrix sets, plus slightly different deco.&lt;br /&gt;
&lt;br /&gt;
[[Category:Bot Shots| ]]&lt;br /&gt;
[[Category: Franchises]]&lt;/div&gt;</summary>
		<author><name>Ultimate Ratchet</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Bot_Shots_(toyline)&amp;diff=722521</id>
		<title>Bot Shots (toyline)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Bot_Shots_(toyline)&amp;diff=722521"/>
		<updated>2012-06-10T18:18:10Z</updated>

		<summary type="html">&lt;p&gt;Ultimate Ratchet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:BotShotslogo.jpg|center]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BotShots-rules.jpg|right|thumb|200px|The two teams line up at opposite sides of the Flutney and play seven Ogres of fifteen minutes each—unless it rains, in which case they play eight Ogres.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bot Shots&#039;&#039;&#039; is an action-figure based game that involves small super-deformed auto-transforming figures with combat rules similar to &amp;quot;Rock, Paper, Scissors.&amp;quot;  Players transform their Bot Shots figure into vehicle mode, send it into their opponent&#039;s figure, and hopefully the collision will trigger a transformation into robot mode.  &lt;br /&gt;
&lt;br /&gt;
A three-sided rotating symbol in their chest (either a fist, a blaster, or a sword) put into place before the game by the player, is judged against the opponent&#039;s pre-set symbol using the below hierarchy, determining the winner.  &lt;br /&gt;
&lt;br /&gt;
* Fist beats sword&lt;br /&gt;
* Sword beats blaster&lt;br /&gt;
* Blaster beats fist&lt;br /&gt;
&lt;br /&gt;
In the event of a draw, the figure&#039;s individual power ranking determines the winner.  If a figure does not transform, its owner loses by default.&lt;br /&gt;
&lt;br /&gt;
One bot in each wave is designated the [[Super Bot]]. This robot is cast in translucent plastic and has marginally higher power stats. His identity is blacked out on the back of the packaging of the other figures in the wave and has unique packaging deco calling out his &amp;quot;Super Bot&amp;quot; status. The packaging treats the Super Bots as their own &amp;quot;Series&amp;quot; with Bumblebee to Baricade being numbered Series 1: B001 to B004 but Sentinel Prime listed as &amp;quot;Super Bot 001.&amp;quot; Super Bots for each wave are marked below.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Bot Shots online game==&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
==Toys==&lt;br /&gt;
===Series 1===&lt;br /&gt;
44 Bot Shots figures are planned for &amp;quot;Series 1&amp;quot;, released in 2012.&lt;br /&gt;
====Singles assortment====&lt;br /&gt;
[[Image:BotShotstoy-OptimusPrime.jpg|right|thumb|300px|Someone will find a way to get alcohol involved with this game.]]&lt;br /&gt;
&#039;&#039;&#039;Wave 1&#039;&#039;&#039;&lt;br /&gt;
{{collist|2|&lt;br /&gt;
* B001 [[Bumblebee (Prime)#Bot Shots|Bumblebee]]&lt;br /&gt;
* B002 [[Starscream (Prime)#Bot Shots|Starscream]]&lt;br /&gt;
* B003 [[Optimus Prime (Prime)#Bot Shots|Optimus Prime]]&lt;br /&gt;
* B004 [[Barricade (Prime)#Bot Shots|Barricade]]&lt;br /&gt;
* Super Bot 001 [[Sentinel Zeta Prime#Bot Shots|Sentinel Prime]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wave 2&#039;&#039;&#039;&lt;br /&gt;
{{collist|2|&lt;br /&gt;
* B005 [[Mirage (BS)#Bot Shots|Mirage]]&lt;br /&gt;
* B006 [[Ratchet (Prime)#Bot Shots|Autobot Ratchet]]&lt;br /&gt;
* B007 [[Brawl (WFC)#Bot Shots|Decepticon Brawl]]&lt;br /&gt;
* Super Bot 002 Bumblebee (Prime)#Bot Shots|Bumblebee]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wave 3&#039;&#039;&#039;&lt;br /&gt;
{{collist|2|&lt;br /&gt;
* B008 [[Lockdown (BS)|Lockdown]]&lt;br /&gt;
* B009 [[Thundercracker (WFC)#Bot Shots|Thundercracker]] ([[redeco]] of Starscream)&lt;br /&gt;
* B010 [[Jetfire (WFC)#Bot Shots|Jetfire]]&lt;br /&gt;
* B011 [[Topspin (BS)|Topspin]]&lt;br /&gt;
* Super Bot 003 [[Megatron (Prime)#Bot Shots|Megatron]] (truck mode)&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wave 4&#039;&#039;&#039;&lt;br /&gt;
{{collist|2|&lt;br /&gt;
* B012 Ironhide&lt;br /&gt;
* B013 Powerglide&lt;br /&gt;
* B014 Autobot Jazz&lt;br /&gt;
* B015 Leadfoot&lt;br /&gt;
* Super Bot 004 Optimus Prime&lt;br /&gt;
}}&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wave 5&#039;&#039;&#039;&lt;br /&gt;
{{collist|2|&lt;br /&gt;
* B016 Skywarp (redeco of Starscream)&lt;br /&gt;
* B017 Roadbuster&lt;br /&gt;
* B018 Megatron&lt;br /&gt;
* B019 Bumblebee (With Battle Mask)&lt;br /&gt;
* Super Bot 005 Shockwave&lt;br /&gt;
}}&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
====3-Pack assortment====&lt;br /&gt;
&#039;&#039;&#039;Wave 1&#039;&#039;&#039;&lt;br /&gt;
*BP001 Bumblebee / BP002 Sentinel Prime / BP003 [[Prowl (Prime)#Bot Shots|Prowl]]&lt;br /&gt;
*BP004 [[Megatron (Prime)#Bot Shots|Megatron]] / BP005 [[Nemesis Prime (Prime)|Nemesis Prime]] / Super Bot 006 [[Acid Storm (BS)|Acid Storm]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wave 2&#039;&#039;&#039;&lt;br /&gt;
*BP006 [[Skyquake (Prime)|Skyquake]] / BP007 [[Jetfire (WFC)|Jetfire]] / BP008 [[Powerglide (BS)|Powerglide]]&lt;br /&gt;
*BP009 Decepticon Brawl / BP010 [[Shockwave (WFC)|Shockwave]] / Super Bot 007 Ironhide&lt;br /&gt;
&lt;br /&gt;
====Launcher assortment====&lt;br /&gt;
&#039;&#039;&#039;Wave 1&#039;&#039;&#039;&lt;br /&gt;
{{collist|2|&lt;br /&gt;
* BL001 Optimus Prime with Trailer Launcher&lt;br /&gt;
* BL002 Megatron with Tank Launcher&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wave 2&#039;&#039;&#039;&lt;br /&gt;
* BL003 [[Ironhide (Prime)#Bot Shots|Ironhide]] launcher&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wave 3&#039;&#039;&#039;&lt;br /&gt;
* BL004 [[Ratchet (Prime)#Bot Shots|Ratchet]] launcher&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
====Ultimate Battle Set====&lt;br /&gt;
*Decepticon Brawl / Megatron with Tank Launcher / Optimus Prime with Trailer Launcher / Bumblebee&lt;br /&gt;
**Includes [[Matrix of Leadership|Matrix]] trophy card!&lt;br /&gt;
&lt;br /&gt;
{{comingsoontoy}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Each figure&#039;s design is a mix of various incarnations of the characters, though usually settling somewhere between &amp;quot;Generation 1&amp;quot; and &amp;quot;movie&amp;quot;.  Because this sort of thing makes the Wiki&#039;s brain hurt, the figures are being considered [[Aligned continuity family]] characters by default.&lt;br /&gt;
* The numbers on each release of the figure are different. Optimus Prime will have different stats as a single, as a launcher, and in the Battle for the Matrix sets, plus slightly different deco.&lt;br /&gt;
&lt;br /&gt;
[[Category:Bot Shots| ]]&lt;br /&gt;
[[Category: Franchises]]&lt;/div&gt;</summary>
		<author><name>Ultimate Ratchet</name></author>
	</entry>
</feed>