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	<id>https://tfwiki.duckdns.org/index.php?action=history&amp;feed=atom&amp;title=Invasionauts_II</id>
	<title>Invasionauts II - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://tfwiki.duckdns.org/index.php?action=history&amp;feed=atom&amp;title=Invasionauts_II"/>
	<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Invasionauts_II&amp;action=history"/>
	<updated>2026-09-16T07:38:35Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.45.3</generator>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Invasionauts_II&amp;diff=1497241&amp;oldid=prev</id>
		<title>Saix at 22:22, 5 April 2021</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Invasionauts_II&amp;diff=1497241&amp;oldid=prev"/>
		<updated>2021-04-05T22:22:44Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:22, 5 April 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:&#039;&#039;Invasionauts II is a video game from the [[Transformers: Prime (franchise)|Prime]] portion of the [[Aligned continuity family]].&#039;&#039;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Titan4.4 Dan Invasionauts II.jpg|thumb|right|300px|Was Invasionauts I a Decepticon conspiracy as well?]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Titan4.4 Dan Invasionauts II.jpg|thumb|right|300px|Was Invasionauts I a Decepticon conspiracy as well?]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Invasionauts II&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; is a video game which involves destroying alien robots who [[Ratchet (WFC)|Ratchet]] thinks resemble [[Autobot]]s. The &amp;quot;Ultra Lux Special Invasionauts Edition&amp;quot; comes with 4D glasses. Also there is a prominent [[Decepticon]] [[insignia]] on the box, and the game includes secretly inserted code designed to hypnotise [[Raf Esquivel]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Invasionauts II&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; is a video game which involves destroying alien robots who [[Ratchet (WFC)|Ratchet]] thinks resemble [[Autobot]]s. The &amp;quot;Ultra Lux Special Invasionauts Edition&amp;quot; comes with 4D glasses. Also there is a prominent [[Decepticon]] [[insignia]] on the box, and the game includes secretly inserted code designed to hypnotise [[Raf Esquivel]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Fiction==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Fiction==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Titan &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Magazines &lt;/del&gt;&#039;&#039;Prime&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;comics&lt;/del&gt;===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Titan &#039;&#039;Prime&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;comic&lt;/ins&gt;===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When the game first came out, Raf excitedly went to [[Plug and Play]] in [[Jasper]] to pick up his copy. He then proceeded to play it for three hours straight with [[Bulkhead (Prime)|Bulkhead]], until finally the secret programming kicked in. Sent into a trance-like state, Raf was instructed by the game to open the [[GroundBridge]] to a specific set of co-ordinates, allowing the Decepticons entry into [[Autobot Outpost Omega One]]. It wasn&amp;#039;t until [[Miko Nakadai|Miko]] noticed the Decepticon symbol on the &amp;#039;&amp;#039;Invasionauts II&amp;#039;&amp;#039; box that she and [[Jack Darby|Jack]] worked out what had happened, and Miko aggressively disconnected the game console. Raf was subsequently able to reverse the code from the game to create a loop in the GroundBridge. When the crisis was averted, he opted to throw his game console in the trash, swearing off video games... for now, anyway. {{storylink|Transformers Comic issue 4.4|Tinker, Tailor, Gamer, Spy!}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When the game first came out, Raf excitedly went to [[Plug and Play]] in [[Jasper]] to pick up his copy. He then proceeded to play it for three hours straight with [[Bulkhead (Prime)|Bulkhead]], until finally the secret programming kicked in. Sent into a trance-like state, Raf was instructed by the game to open the [[GroundBridge]] to a specific set of co-ordinates, allowing the Decepticons entry into [[Autobot Outpost Omega One]]. It wasn&amp;#039;t until [[Miko Nakadai|Miko]] noticed the Decepticon symbol on the &amp;#039;&amp;#039;Invasionauts II&amp;#039;&amp;#039; box that she and [[Jack Darby|Jack]] worked out what had happened, and Miko aggressively disconnected the game console. Raf was subsequently able to reverse the code from the game to create a loop in the GroundBridge. When the crisis was averted, he opted to throw his game console in the trash, swearing off video games... for now, anyway. {{storylink|Transformers Comic issue 4.4|Tinker, Tailor, Gamer, Spy!}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Fictional video games]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Fictional video games]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Prime]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Prime]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Saix</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Invasionauts_II&amp;diff=1098747&amp;oldid=prev</id>
		<title>Cr85747 at 10:23, 4 June 2016</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Invasionauts_II&amp;diff=1098747&amp;oldid=prev"/>
		<updated>2016-06-04T10:23:29Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:23, 4 June 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;Invasionauts II is a video game from the [[Transformers: Prime (franchise)|Prime]] portion of the [[Aligned continuity family]].&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;Invasionauts II is a video game from the [[Transformers: Prime (franchise)|Prime]] portion of the [[Aligned continuity family]].&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Titan4.4 Dan Invasionauts II.jpg|thumb|right|300px]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Titan4.4 Dan Invasionauts II.jpg|thumb|right|300px&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Was Invasionauts I a Decepticon conspiracy as well?&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Invasionauts II&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; is a video game which involves destroying alien robots who [[Ratchet (WFC)|Ratchet]] thinks resemble [[Autobot]]s. The &amp;quot;Ultra Lux Special Invasionauts Edition&amp;quot; comes with 4D glasses. Also there is a prominent [[Decepticon]] [[insignia]] on the box, and the game includes secretly inserted code designed to hypnotise [[Raf Esquivel]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Invasionauts II&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; is a video game which involves destroying alien robots who [[Ratchet (WFC)|Ratchet]] thinks resemble [[Autobot]]s. The &amp;quot;Ultra Lux Special Invasionauts Edition&amp;quot; comes with 4D glasses. Also there is a prominent [[Decepticon]] [[insignia]] on the box, and the game includes secretly inserted code designed to hypnotise [[Raf Esquivel]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Cr85747</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Invasionauts_II&amp;diff=1071262&amp;oldid=prev</id>
		<title>Saix: clean up, replaced: Miko Nakadai (Prime) → Miko Nakadai, Jack Darby (Prime) → Jack Darby</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Invasionauts_II&amp;diff=1071262&amp;oldid=prev"/>
		<updated>2016-03-12T12:19:52Z</updated>

		<summary type="html">&lt;p&gt;clean up, replaced: Miko Nakadai (Prime) → Miko Nakadai, Jack Darby (Prime) → Jack Darby&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:19, 12 March 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Fiction==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Fiction==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Titan Magazines &amp;#039;&amp;#039;Prime&amp;#039;&amp;#039; comics===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Titan Magazines &amp;#039;&amp;#039;Prime&amp;#039;&amp;#039; comics===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When the game first came out, Raf excitedly went to [[Plug and Play]] in [[Jasper]] to pick up his copy. He then proceeded to play it for three hours straight with [[Bulkhead (Prime)|Bulkhead]], until finally the secret programming kicked in. Sent into a trance-like state, Raf was instructed by the game to open the [[GroundBridge]] to a specific set of co-ordinates, allowing the Decepticons entry into [[Autobot Outpost Omega One]]. It wasn&#039;t until [[Miko Nakadai &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(Prime)&lt;/del&gt;|Miko]] noticed the Decepticon symbol on the &#039;&#039;Invasionauts II&#039;&#039; box that she and [[Jack Darby &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(Prime)&lt;/del&gt;|Jack]] worked out what had happened, and Miko aggressively disconnected the game console. Raf was subsequently able to reverse the code from the game to create a loop in the GroundBridge. When the crisis was averted, he opted to throw his game console in the trash, swearing off video games... for now, anyway. {{storylink|Transformers Comic issue 4.4|Tinker, Tailor, Gamer, Spy!}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When the game first came out, Raf excitedly went to [[Plug and Play]] in [[Jasper]] to pick up his copy. He then proceeded to play it for three hours straight with [[Bulkhead (Prime)|Bulkhead]], until finally the secret programming kicked in. Sent into a trance-like state, Raf was instructed by the game to open the [[GroundBridge]] to a specific set of co-ordinates, allowing the Decepticons entry into [[Autobot Outpost Omega One]]. It wasn&#039;t until [[Miko Nakadai|Miko]] noticed the Decepticon symbol on the &#039;&#039;Invasionauts II&#039;&#039; box that she and [[Jack Darby|Jack]] worked out what had happened, and Miko aggressively disconnected the game console. Raf was subsequently able to reverse the code from the game to create a loop in the GroundBridge. When the crisis was averted, he opted to throw his game console in the trash, swearing off video games... for now, anyway. {{storylink|Transformers Comic issue 4.4|Tinker, Tailor, Gamer, Spy!}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Fictional video games]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Fictional video games]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Prime]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Prime]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Saix</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Invasionauts_II&amp;diff=837375&amp;oldid=prev</id>
		<title>Abates: /* Titan Magazines Prime comics */</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Invasionauts_II&amp;diff=837375&amp;oldid=prev"/>
		<updated>2013-11-10T03:50:07Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Titan Magazines Prime comics&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:50, 10 November 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Fiction==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Fiction==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Titan Magazines &amp;#039;&amp;#039;Prime&amp;#039;&amp;#039; comics===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Titan Magazines &amp;#039;&amp;#039;Prime&amp;#039;&amp;#039; comics===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When the game first came out, Raf excitedly went to [[Plug and Play]] in [[Jasper]] to pick up his copy. He then proceeded to play it for three hours straight with [[Bulkhead (Prime)|Bulkhead]], until finally the secret programming kicked in. Sent into a trance-like state, Raf was instructed by the game to open the [[GroundBridge]] to a specific set of co-ordinates, allowing the Decepticons entry into [[Autobot Outpost Omega One]]. It wasn&#039;t until [[Miko Nakadai|Miko]] noticed the Decepticon symbol on the &#039;&#039;Invasionauts II&#039;&#039; box that she and [[Jack Darby|Jack]] worked out what had happened, and Miko aggressively disconnected the game console. Raf was subsequently able to reverse the code from the game to create a loop in the GroundBridge. When the crisis was averted, he opted to throw his game console in the trash, swearing off video games... for now, anyway. {{storylink|Transformers Comic issue 4.4|Tinker, Tailor, Gamer, Spy!}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When the game first came out, Raf excitedly went to [[Plug and Play]] in [[Jasper]] to pick up his copy. He then proceeded to play it for three hours straight with [[Bulkhead (Prime)|Bulkhead]], until finally the secret programming kicked in. Sent into a trance-like state, Raf was instructed by the game to open the [[GroundBridge]] to a specific set of co-ordinates, allowing the Decepticons entry into [[Autobot Outpost Omega One]]. It wasn&#039;t until [[Miko Nakadai &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(Prime)&lt;/ins&gt;|Miko]] noticed the Decepticon symbol on the &#039;&#039;Invasionauts II&#039;&#039; box that she and [[Jack Darby &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(Prime)&lt;/ins&gt;|Jack]] worked out what had happened, and Miko aggressively disconnected the game console. Raf was subsequently able to reverse the code from the game to create a loop in the GroundBridge. When the crisis was averted, he opted to throw his game console in the trash, swearing off video games... for now, anyway. {{storylink|Transformers Comic issue 4.4|Tinker, Tailor, Gamer, Spy!}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Fictional video games]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Fictional video games]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Prime]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Prime]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Abates</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Invasionauts_II&amp;diff=792308&amp;oldid=prev</id>
		<title>Abates at 05:50, 26 March 2013</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Invasionauts_II&amp;diff=792308&amp;oldid=prev"/>
		<updated>2013-03-26T05:50:50Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:50, 26 March 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;Invasionauts II is a video game from the [[Transformers: Prime (franchise)|Prime]] portion of the [[Aligned continuity family]].&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;Invasionauts II is a video game from the [[Transformers: Prime (franchise)|Prime]] portion of the [[Aligned continuity family]].&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Titan4.4 Dan Invasionauts II.jpg|thumb|right|300px]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Titan4.4 Dan Invasionauts II.jpg|thumb|right|300px]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;Invasionauts II&#039;&#039;&#039;&#039;&#039; is a video game which involves destroying alien robots who [[Ratchet (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Prime&lt;/del&gt;)|Ratchet]] thinks resemble [[Autobot]]s. The &quot;Ultra Lux Special Invasionauts Edition&quot; comes with 4D glasses. Also there is a prominent [[Decepticon]] [[insignia]] on the box, and the game includes secretly inserted code designed to hypnotise [[Raf Esquivel]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;Invasionauts II&#039;&#039;&#039;&#039;&#039; is a video game which involves destroying alien robots who [[Ratchet (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;WFC&lt;/ins&gt;)|Ratchet]] thinks resemble [[Autobot]]s. The &quot;Ultra Lux Special Invasionauts Edition&quot; comes with 4D glasses. Also there is a prominent [[Decepticon]] [[insignia]] on the box, and the game includes secretly inserted code designed to hypnotise [[Raf Esquivel]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Fiction==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Fiction==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Abates</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Invasionauts_II&amp;diff=682786&amp;oldid=prev</id>
		<title>Abates at 08:07, 31 January 2012</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Invasionauts_II&amp;diff=682786&amp;oldid=prev"/>
		<updated>2012-01-31T08:07:43Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:07, 31 January 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;Invasionauts II is a video game from the [[Transformers: Prime (franchise)|Prime]] portion of the [[Aligned continuity family]].&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;Invasionauts II is a video game from the [[Transformers: Prime (franchise)|Prime]] portion of the [[Aligned continuity family]].&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{spoiler|Transformers Comic issue 4.4|February 2, 2012}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Titan4.4 Dan Invasionauts II.jpg|thumb|right|300px]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Titan4.4 Dan Invasionauts II.jpg|thumb|right|300px]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Invasionauts II&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; is a video game which involves destroying alien robots who [[Ratchet (Prime)|Ratchet]] thinks resemble [[Autobot]]s. The &amp;quot;Ultra Lux Special Invasionauts Edition&amp;quot; comes with 4D glasses. Also there is a prominent [[Decepticon]] [[insignia]] on the box, and the game includes secretly inserted code designed to hypnotise [[Raf Esquivel]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Invasionauts II&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; is a video game which involves destroying alien robots who [[Ratchet (Prime)|Ratchet]] thinks resemble [[Autobot]]s. The &amp;quot;Ultra Lux Special Invasionauts Edition&amp;quot; comes with 4D glasses. Also there is a prominent [[Decepticon]] [[insignia]] on the box, and the game includes secretly inserted code designed to hypnotise [[Raf Esquivel]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Abates</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Invasionauts_II&amp;diff=676119&amp;oldid=prev</id>
		<title>Abates: I think at this point the Titan comic has referred to the Autobot base by name more often than the show has.</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Invasionauts_II&amp;diff=676119&amp;oldid=prev"/>
		<updated>2012-01-03T08:36:01Z</updated>

		<summary type="html">&lt;p&gt;I think at this point the Titan comic has referred to the Autobot base by name more often than the show has.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;:&amp;#039;&amp;#039;Invasionauts II is a video game from the [[Transformers: Prime (franchise)|Prime]] portion of the [[Aligned continuity family]].&amp;#039;&amp;#039;&lt;br /&gt;
{{spoiler|Transformers Comic issue 4.4|February 2, 2012}}&lt;br /&gt;
[[Image:Titan4.4 Dan Invasionauts II.jpg|thumb|right|300px]]&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Invasionauts II&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; is a video game which involves destroying alien robots who [[Ratchet (Prime)|Ratchet]] thinks resemble [[Autobot]]s. The &amp;quot;Ultra Lux Special Invasionauts Edition&amp;quot; comes with 4D glasses. Also there is a prominent [[Decepticon]] [[insignia]] on the box, and the game includes secretly inserted code designed to hypnotise [[Raf Esquivel]].&lt;br /&gt;
&lt;br /&gt;
==Fiction==&lt;br /&gt;
===Titan Magazines &amp;#039;&amp;#039;Prime&amp;#039;&amp;#039; comics===&lt;br /&gt;
When the game first came out, Raf excitedly went to [[Plug and Play]] in [[Jasper]] to pick up his copy. He then proceeded to play it for three hours straight with [[Bulkhead (Prime)|Bulkhead]], until finally the secret programming kicked in. Sent into a trance-like state, Raf was instructed by the game to open the [[GroundBridge]] to a specific set of co-ordinates, allowing the Decepticons entry into [[Autobot Outpost Omega One]]. It wasn&amp;#039;t until [[Miko Nakadai|Miko]] noticed the Decepticon symbol on the &amp;#039;&amp;#039;Invasionauts II&amp;#039;&amp;#039; box that she and [[Jack Darby|Jack]] worked out what had happened, and Miko aggressively disconnected the game console. Raf was subsequently able to reverse the code from the game to create a loop in the GroundBridge. When the crisis was averted, he opted to throw his game console in the trash, swearing off video games... for now, anyway. {{storylink|Transformers Comic issue 4.4|Tinker, Tailor, Gamer, Spy!}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Fictional video games]]&lt;br /&gt;
[[Category:Prime]]&lt;/div&gt;</summary>
		<author><name>Abates</name></author>
	</entry>
</feed>