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	<id>https://tfwiki.duckdns.org/index.php?action=history&amp;feed=atom&amp;title=Transformers%3A_Revenge_of_the_Fallen_%28Xbox_360%2FPS3%2FPC%29</id>
	<title>Transformers: Revenge of the Fallen (Xbox 360/PS3/PC) - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://tfwiki.duckdns.org/index.php?action=history&amp;feed=atom&amp;title=Transformers%3A_Revenge_of_the_Fallen_%28Xbox_360%2FPS3%2FPC%29"/>
	<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers:_Revenge_of_the_Fallen_(Xbox_360/PS3/PC)&amp;action=history"/>
	<updated>2026-09-12T08:01:11Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.45.3</generator>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers:_Revenge_of_the_Fallen_(Xbox_360/PS3/PC)&amp;diff=1915092&amp;oldid=prev</id>
		<title>FortressMaxxing: /* Cancelled sequel */</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers:_Revenge_of_the_Fallen_(Xbox_360/PS3/PC)&amp;diff=1915092&amp;oldid=prev"/>
		<updated>2026-05-12T09:31:38Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Cancelled sequel&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:31, 12 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l667&quot;&gt;Line 667:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 667:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Transformers3-TitleMenu.jpg|thumb|250px|Yeah, I&amp;#039;m cutting through history class now!]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Transformers3-TitleMenu.jpg|thumb|250px|Yeah, I&amp;#039;m cutting through history class now!]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::&amp;#039;&amp;#039;Main article: [[Transformers 3: The Game]]&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::&amp;#039;&amp;#039;Main article: [[Transformers 3: The Game]]&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Shortly after the release of the Character and Map Pack DLC, Luxoflux began work on another Transformers game codenamed &#039;&#039;TF3&#039;&#039;, unrelated to the &#039;&#039;[[Transformers: Dark of the Moon (franchise)|Dark of the Moon]]&#039;&#039; franchise. Eventually, as Luxoflox would go out of business in 2010, Taiwanese company {{w|XPEC Entertainment}} would briefly be in control of the project instead, until it was eventually dropped as [[High Moon Studios]] took over developing games for the &#039;&#039;Transformers&#039;&#039; franchise.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Shortly after the release of the Character and Map Pack DLC &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in 2009&lt;/ins&gt;, Luxoflux began work on another Transformers game codenamed &#039;&#039;TF3&#039;&#039;, unrelated to the &#039;&#039;[[Transformers: Dark of the Moon (franchise)|Dark of the Moon]]&#039;&#039; franchise. Eventually, as Luxoflox would go out of business in 2010, Taiwanese company {{w|XPEC Entertainment}} would briefly be in control of the project instead, until it was eventually dropped as [[High Moon Studios]] took over developing games for the &#039;&#039;Transformers&#039;&#039; franchise.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A [https://www.youtube.com/watch?v=Ef0U67twBm0 prototype build] dated September 2009 leaked in 2024, featuring various dioramas for locations meant to be in the game, like [[Junkion]] and [[Cybertron]]. Another [https://hiddenpalace.org/Transformers:_Dark_of_the_Moon_(Aug_3,_2010_prototype) leaked prototype] of &amp;#039;&amp;#039;{{w|Skylanders: Spyro&amp;#039;s Adventure}}&amp;#039;&amp;#039; would also feature a handful of leftover content from the cancelled game, including a title screen calling the project &amp;#039;&amp;#039;Transformers 3: The Game&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A [https://www.youtube.com/watch?v=Ef0U67twBm0 prototype build] dated September 2009 leaked in 2024, featuring various dioramas for locations meant to be in the game, like [[Junkion]] and [[Cybertron]]. Another [https://hiddenpalace.org/Transformers:_Dark_of_the_Moon_(Aug_3,_2010_prototype) leaked prototype] of &amp;#039;&amp;#039;{{w|Skylanders: Spyro&amp;#039;s Adventure}}&amp;#039;&amp;#039; would also feature a handful of leftover content from the cancelled game, including a title screen calling the project &amp;#039;&amp;#039;Transformers 3: The Game&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FortressMaxxing</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers:_Revenge_of_the_Fallen_(Xbox_360/PS3/PC)&amp;diff=1914497&amp;oldid=prev</id>
		<title>FortressMaxxing: Moved Luxoflux&#039;s Transformers 3 content into its own new dedicated page!</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers:_Revenge_of_the_Fallen_(Xbox_360/PS3/PC)&amp;diff=1914497&amp;oldid=prev"/>
		<updated>2026-05-11T14:20:03Z</updated>

		<summary type="html">&lt;p&gt;Moved Luxoflux&amp;#039;s Transformers 3 content into its own new dedicated page!&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:20, 11 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l665&quot;&gt;Line 665:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 665:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Cancelled sequel==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Cancelled sequel==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ROTF 360Devbuild Jetfire Junkion&lt;/del&gt;.jpg|thumb|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;170px&lt;/del&gt;|Yeah, I&#039;m cutting through history class now!]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Transformers3-TitleMenu&lt;/ins&gt;.jpg|thumb|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;250px&lt;/ins&gt;|Yeah, I&#039;m cutting through history class now!]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Shortly after the release of the Character and Map Pack DLC, Luxoflux began work on another Transformers game codenamed &#039;&#039;TF3&#039;&#039;, unrelated to the &#039;&#039;[[Transformers: Dark of the Moon (franchise)|Dark of the Moon]]&#039;&#039; franchise. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Artists [[Ken Christiansen]] and [[Frankell Baramdyka]] created character and environment concept arts intended for the game. However&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the game was abruptly cancelled, due to Luxoflux’s closure in 2010. No more details &lt;/del&gt;would &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be known about the game until a [https://www.youtube.com/watch?v=Ef0U67twBm0 prototype build] &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the game leaked &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2024&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dated September 2009. This test build of the game contains various dioramas for levels intended to &lt;/del&gt;be in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the game, such as the arctic, Junkion, and even Cybertron. As well as containing a debug menu, this build is also compatible with the files &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;retail release and its DLC&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;allowing for a more in depth look into the game’s characters and levels, including playing &lt;/del&gt;as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Demolisher and the Fallen! This game would’ve taken a more G1-inspired approach, with Grimlock, Cyclonus, and more G1 characters were planned to be playable characters. Thankfully, [[Transformers: War for Cybertron (360/PS3/PC)| a G1-inspired third person Transformers game set on Cybertron]] would later release, made by &lt;/del&gt;[[High Moon Studios]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;::&#039;&#039;Main article: [[Transformers 3: The Game]]&#039;&#039;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Shortly after the release of the Character and Map Pack DLC, Luxoflux began work on another Transformers game codenamed &#039;&#039;TF3&#039;&#039;, unrelated to the &#039;&#039;[[Transformers: Dark of the Moon (franchise)|Dark of the Moon]]&#039;&#039; franchise. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Eventually&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as Luxoflox &lt;/ins&gt;would &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;go out &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;business &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2010&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Taiwanese company {{w|XPEC Entertainment}} would briefly &lt;/ins&gt;be in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;control &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;project instead&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;until it was eventually dropped &lt;/ins&gt;as [[High Moon Studios]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;took over developing games for the &#039;&#039;Transformers&#039;&#039; franchise&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In May 2026&lt;/del&gt;, [https://hiddenpalace.org/Transformers:_Dark_of_the_Moon_(Aug_3,_2010_prototype) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an Xbox 360 test build&lt;/del&gt;] of &#039;&#039;{{w|Skylanders: Spyro&#039;s Adventure}}&#039;&#039; would &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;get leaked online. This test build was dated August 3rd, 2010, an entire year before &lt;/del&gt;the game&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s release. In the test build&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as well as in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game files, there would be references to a &lt;/del&gt;&#039;&#039;Transformers 3&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game, such as a menu screen and some video files. Developer {{w|XPEC Entertainment}}, who would later work on &#039;&#039;Spyro’s Adventure&#039;&#039;, reused Luxoflux’s engine and assets, but was later discarded in the final release. There’s only one level in the build, an early version of the Crystal Castle level, with other variations set at different times of day, all with several &#039;&#039;Skylanders&#039;&#039; characters standing in the middle of the map&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A [https://www.youtube.com/watch?v=Ef0U67twBm0 prototype build] dated September 2009 leaked in 2024&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;featuring various dioramas for locations meant to be in the game, like [[Junkion]] and [[Cybertron]]. Another &lt;/ins&gt;[https://hiddenpalace.org/Transformers:_Dark_of_the_Moon_(Aug_3,_2010_prototype) &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;leaked prototype&lt;/ins&gt;] of &#039;&#039;{{w|Skylanders: Spyro&#039;s Adventure}}&#039;&#039; would &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;also feature a handful of leftover content from &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cancelled &lt;/ins&gt;game, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;including a title screen calling &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;project &lt;/ins&gt;&#039;&#039;Transformers 3&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;: The Game&lt;/ins&gt;&#039;&#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It is worth noting that, while the Dark of the Moon movie was in development at the same time, nothing in this game relates to the plot of the movie. Either XPEC were going to make an original 3rd live action Transformers game, or it would’ve been a prequel to the movie. XPEC’s version of &#039;&#039;TF3&#039;&#039; would later be discarded for High Moon Studios’ [[Transformers: Dark of the Moon (Xbox 360/PS3)|Dark of the Moon game]], though judging from the date of the test build and the announcement trailer in March 2011, High Moon probably had a little under a year to make it.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{-}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{-}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FortressMaxxing</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers:_Revenge_of_the_Fallen_(Xbox_360/PS3/PC)&amp;diff=1914466&amp;oldid=prev</id>
		<title>FortressMaxxing: Or maybe this is a better name? (Also, this whole topic feels big enough that it merits its own page imho)</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers:_Revenge_of_the_Fallen_(Xbox_360/PS3/PC)&amp;diff=1914466&amp;oldid=prev"/>
		<updated>2026-05-11T11:29:06Z</updated>

		<summary type="html">&lt;p&gt;Or maybe this is a better name? (Also, this whole topic feels big enough that it merits its own page imho)&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:29, 11 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l664&quot;&gt;Line 664:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 664:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game scored slightly higher than its predecessor, [https://www.metacritic.com/game/transformers-revenge-of-the-fallen-the-mobile-game/ hovering over 60%] on Metacritic. The moment-to-moment gameplay, graphics, and voice work were well-received, but the actual campaign left a lot to be desired, with the bulk of negative criticisms focusing on the repetitive nature of the game&amp;#039;s missions and the fairly bland level design. The multiplayer component in particular proved to be a small sleeper hit, with many reviews arguing that it was the best part of the experience outright.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game scored slightly higher than its predecessor, [https://www.metacritic.com/game/transformers-revenge-of-the-fallen-the-mobile-game/ hovering over 60%] on Metacritic. The moment-to-moment gameplay, graphics, and voice work were well-received, but the actual campaign left a lot to be desired, with the bulk of negative criticisms focusing on the repetitive nature of the game&amp;#039;s missions and the fairly bland level design. The multiplayer component in particular proved to be a small sleeper hit, with many reviews arguing that it was the best part of the experience outright.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Cancelled &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;follow-up&lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Cancelled &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sequel&lt;/ins&gt;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:ROTF 360Devbuild Jetfire Junkion.jpg|thumb|170px|Yeah, I&amp;#039;m cutting through history class now!]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:ROTF 360Devbuild Jetfire Junkion.jpg|thumb|170px|Yeah, I&amp;#039;m cutting through history class now!]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Shortly after the release of the Character and Map Pack DLC, Luxoflux began work on another Transformers game codenamed &amp;#039;&amp;#039;TF3&amp;#039;&amp;#039;, unrelated to the &amp;#039;&amp;#039;[[Transformers: Dark of the Moon (franchise)|Dark of the Moon]]&amp;#039;&amp;#039; franchise. Artists [[Ken Christiansen]] and [[Frankell Baramdyka]] created character and environment concept arts intended for the game. However, the game was abruptly cancelled, due to Luxoflux’s closure in 2010. No more details would be known about the game until a [https://www.youtube.com/watch?v=Ef0U67twBm0 prototype build] of the game leaked in 2024, dated September 2009. This test build of the game contains various dioramas for levels intended to be in the game, such as the arctic, Junkion, and even Cybertron. As well as containing a debug menu, this build is also compatible with the files of the retail release and its DLC, allowing for a more in depth look into the game’s characters and levels, including playing as Demolisher and the Fallen! This game would’ve taken a more G1-inspired approach, with Grimlock, Cyclonus, and more G1 characters were planned to be playable characters. Thankfully, [[Transformers: War for Cybertron (360/PS3/PC)| a G1-inspired third person Transformers game set on Cybertron]] would later release, made by [[High Moon Studios]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Shortly after the release of the Character and Map Pack DLC, Luxoflux began work on another Transformers game codenamed &amp;#039;&amp;#039;TF3&amp;#039;&amp;#039;, unrelated to the &amp;#039;&amp;#039;[[Transformers: Dark of the Moon (franchise)|Dark of the Moon]]&amp;#039;&amp;#039; franchise. Artists [[Ken Christiansen]] and [[Frankell Baramdyka]] created character and environment concept arts intended for the game. However, the game was abruptly cancelled, due to Luxoflux’s closure in 2010. No more details would be known about the game until a [https://www.youtube.com/watch?v=Ef0U67twBm0 prototype build] of the game leaked in 2024, dated September 2009. This test build of the game contains various dioramas for levels intended to be in the game, such as the arctic, Junkion, and even Cybertron. As well as containing a debug menu, this build is also compatible with the files of the retail release and its DLC, allowing for a more in depth look into the game’s characters and levels, including playing as Demolisher and the Fallen! This game would’ve taken a more G1-inspired approach, with Grimlock, Cyclonus, and more G1 characters were planned to be playable characters. Thankfully, [[Transformers: War for Cybertron (360/PS3/PC)| a G1-inspired third person Transformers game set on Cybertron]] would later release, made by [[High Moon Studios]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FortressMaxxing</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers:_Revenge_of_the_Fallen_(Xbox_360/PS3/PC)&amp;diff=1914465&amp;oldid=prev</id>
		<title>FortressMaxxing at 11:23, 11 May 2026</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers:_Revenge_of_the_Fallen_(Xbox_360/PS3/PC)&amp;diff=1914465&amp;oldid=prev"/>
		<updated>2026-05-11T11:23:40Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:23, 11 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l668&quot;&gt;Line 668:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 668:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Shortly after the release of the Character and Map Pack DLC, Luxoflux began work on another Transformers game codenamed &amp;#039;&amp;#039;TF3&amp;#039;&amp;#039;, unrelated to the &amp;#039;&amp;#039;[[Transformers: Dark of the Moon (franchise)|Dark of the Moon]]&amp;#039;&amp;#039; franchise. Artists [[Ken Christiansen]] and [[Frankell Baramdyka]] created character and environment concept arts intended for the game. However, the game was abruptly cancelled, due to Luxoflux’s closure in 2010. No more details would be known about the game until a [https://www.youtube.com/watch?v=Ef0U67twBm0 prototype build] of the game leaked in 2024, dated September 2009. This test build of the game contains various dioramas for levels intended to be in the game, such as the arctic, Junkion, and even Cybertron. As well as containing a debug menu, this build is also compatible with the files of the retail release and its DLC, allowing for a more in depth look into the game’s characters and levels, including playing as Demolisher and the Fallen! This game would’ve taken a more G1-inspired approach, with Grimlock, Cyclonus, and more G1 characters were planned to be playable characters. Thankfully, [[Transformers: War for Cybertron (360/PS3/PC)| a G1-inspired third person Transformers game set on Cybertron]] would later release, made by [[High Moon Studios]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Shortly after the release of the Character and Map Pack DLC, Luxoflux began work on another Transformers game codenamed &amp;#039;&amp;#039;TF3&amp;#039;&amp;#039;, unrelated to the &amp;#039;&amp;#039;[[Transformers: Dark of the Moon (franchise)|Dark of the Moon]]&amp;#039;&amp;#039; franchise. Artists [[Ken Christiansen]] and [[Frankell Baramdyka]] created character and environment concept arts intended for the game. However, the game was abruptly cancelled, due to Luxoflux’s closure in 2010. No more details would be known about the game until a [https://www.youtube.com/watch?v=Ef0U67twBm0 prototype build] of the game leaked in 2024, dated September 2009. This test build of the game contains various dioramas for levels intended to be in the game, such as the arctic, Junkion, and even Cybertron. As well as containing a debug menu, this build is also compatible with the files of the retail release and its DLC, allowing for a more in depth look into the game’s characters and levels, including playing as Demolisher and the Fallen! This game would’ve taken a more G1-inspired approach, with Grimlock, Cyclonus, and more G1 characters were planned to be playable characters. Thankfully, [[Transformers: War for Cybertron (360/PS3/PC)| a G1-inspired third person Transformers game set on Cybertron]] would later release, made by [[High Moon Studios]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In May 2026, [https://hiddenpalace.org/Transformers:_Dark_of_the_Moon_(Aug_3,_2010_prototype) an Xbox 360 test build] of &#039;&#039;{{w|Skylanders: Spyro&#039;s Adventure}}&#039;&#039; would get leaked online. This test build was dated August 3rd, 2010, an entire year before the game&#039;s release. In the test build, as well as in the game files, there would be references to a &#039;&#039;Transformers 3&#039;&#039; game, such as a menu screen and some video files. Developer {{w|XPEC Entertainment}}, who would later work on &#039;&#039;Spyro’s Adventure&#039;&#039;, reused Luxoflux’s engine and assets, but was later discarded in the final release. There’s only one level in the build, an early version of the Crystal Castle level, with other variations set at different times of day, all with several &#039;&#039;Skylanders&#039;&#039; characters standing in the middle of the map. It is worth noting that, while the Dark of the Moon movie was in development at the same time, nothing in this game relates to the plot of the movie. Either XPEC were going to make an original 3rd live action Transformers game, or it would’ve been a prequel to the movie. XPEC’s version of &#039;&#039;TF3&#039;&#039; would later be discarded for High Moon Studios’ [[Transformers: Dark of the Moon (Xbox 360/PS3)|Dark of the Moon game]], though judging from the date of the test build and the announcement trailer in March 2011, High Moon probably had a little under a year to make it.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In May 2026, [https://hiddenpalace.org/Transformers:_Dark_of_the_Moon_(Aug_3,_2010_prototype) an Xbox 360 test build] of &#039;&#039;{{w|Skylanders: Spyro&#039;s Adventure}}&#039;&#039; would get leaked online. This test build was dated August 3rd, 2010, an entire year before the game&#039;s release. In the test build, as well as in the game files, there would be references to a &#039;&#039;Transformers 3&#039;&#039; game, such as a menu screen and some video files. Developer {{w|XPEC Entertainment}}, who would later work on &#039;&#039;Spyro’s Adventure&#039;&#039;, reused Luxoflux’s engine and assets, but was later discarded in the final release. There’s only one level in the build, an early version of the Crystal Castle level, with other variations set at different times of day, all with several &#039;&#039;Skylanders&#039;&#039; characters standing in the middle of the map.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is worth noting that, while the Dark of the Moon movie was in development at the same time, nothing in this game relates to the plot of the movie. Either XPEC were going to make an original 3rd live action Transformers game, or it would’ve been a prequel to the movie. XPEC’s version of &#039;&#039;TF3&#039;&#039; would later be discarded for High Moon Studios’ [[Transformers: Dark of the Moon (Xbox 360/PS3)|Dark of the Moon game]], though judging from the date of the test build and the announcement trailer in March 2011, High Moon probably had a little under a year to make it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{-}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{-}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FortressMaxxing</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers:_Revenge_of_the_Fallen_(Xbox_360/PS3/PC)&amp;diff=1914464&amp;oldid=prev</id>
		<title>FortressMaxxing: /* Cancelled follow-up */</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers:_Revenge_of_the_Fallen_(Xbox_360/PS3/PC)&amp;diff=1914464&amp;oldid=prev"/>
		<updated>2026-05-11T11:23:08Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Cancelled follow-up&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:23, 11 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l669&quot;&gt;Line 669:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 669:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In May 2026, [https://hiddenpalace.org/Transformers:_Dark_of_the_Moon_(Aug_3,_2010_prototype) an Xbox 360 test build] of &amp;#039;&amp;#039;{{w|Skylanders: Spyro&amp;#039;s Adventure}}&amp;#039;&amp;#039; would get leaked online. This test build was dated August 3rd, 2010, an entire year before the game&amp;#039;s release. In the test build, as well as in the game files, there would be references to a &amp;#039;&amp;#039;Transformers 3&amp;#039;&amp;#039; game, such as a menu screen and some video files. Developer {{w|XPEC Entertainment}}, who would later work on &amp;#039;&amp;#039;Spyro’s Adventure&amp;#039;&amp;#039;, reused Luxoflux’s engine and assets, but was later discarded in the final release. There’s only one level in the build, an early version of the Crystal Castle level, with other variations set at different times of day, all with several &amp;#039;&amp;#039;Skylanders&amp;#039;&amp;#039; characters standing in the middle of the map. It is worth noting that, while the Dark of the Moon movie was in development at the same time, nothing in this game relates to the plot of the movie. Either XPEC were going to make an original 3rd live action Transformers game, or it would’ve been a prequel to the movie. XPEC’s version of &amp;#039;&amp;#039;TF3&amp;#039;&amp;#039; would later be discarded for High Moon Studios’ [[Transformers: Dark of the Moon (Xbox 360/PS3)|Dark of the Moon game]], though judging from the date of the test build and the announcement trailer in March 2011, High Moon probably had a little under a year to make it.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In May 2026, [https://hiddenpalace.org/Transformers:_Dark_of_the_Moon_(Aug_3,_2010_prototype) an Xbox 360 test build] of &amp;#039;&amp;#039;{{w|Skylanders: Spyro&amp;#039;s Adventure}}&amp;#039;&amp;#039; would get leaked online. This test build was dated August 3rd, 2010, an entire year before the game&amp;#039;s release. In the test build, as well as in the game files, there would be references to a &amp;#039;&amp;#039;Transformers 3&amp;#039;&amp;#039; game, such as a menu screen and some video files. Developer {{w|XPEC Entertainment}}, who would later work on &amp;#039;&amp;#039;Spyro’s Adventure&amp;#039;&amp;#039;, reused Luxoflux’s engine and assets, but was later discarded in the final release. There’s only one level in the build, an early version of the Crystal Castle level, with other variations set at different times of day, all with several &amp;#039;&amp;#039;Skylanders&amp;#039;&amp;#039; characters standing in the middle of the map. It is worth noting that, while the Dark of the Moon movie was in development at the same time, nothing in this game relates to the plot of the movie. Either XPEC were going to make an original 3rd live action Transformers game, or it would’ve been a prequel to the movie. XPEC’s version of &amp;#039;&amp;#039;TF3&amp;#039;&amp;#039; would later be discarded for High Moon Studios’ [[Transformers: Dark of the Moon (Xbox 360/PS3)|Dark of the Moon game]], though judging from the date of the test build and the announcement trailer in March 2011, High Moon probably had a little under a year to make it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{-}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Notes==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Notes==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FortressMaxxing</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers:_Revenge_of_the_Fallen_(Xbox_360/PS3/PC)&amp;diff=1914463&amp;oldid=prev</id>
		<title>FortressMaxxing: This name makes more sense for this section, I think?</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers:_Revenge_of_the_Fallen_(Xbox_360/PS3/PC)&amp;diff=1914463&amp;oldid=prev"/>
		<updated>2026-05-11T11:20:08Z</updated>

		<summary type="html">&lt;p&gt;This name makes more sense for this section, I think?&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:20, 11 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l664&quot;&gt;Line 664:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 664:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game scored slightly higher than its predecessor, [https://www.metacritic.com/game/transformers-revenge-of-the-fallen-the-mobile-game/ hovering over 60%] on Metacritic. The moment-to-moment gameplay, graphics, and voice work were well-received, but the actual campaign left a lot to be desired, with the bulk of negative criticisms focusing on the repetitive nature of the game&amp;#039;s missions and the fairly bland level design. The multiplayer component in particular proved to be a small sleeper hit, with many reviews arguing that it was the best part of the experience outright.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game scored slightly higher than its predecessor, [https://www.metacritic.com/game/transformers-revenge-of-the-fallen-the-mobile-game/ hovering over 60%] on Metacritic. The moment-to-moment gameplay, graphics, and voice work were well-received, but the actual campaign left a lot to be desired, with the bulk of negative criticisms focusing on the repetitive nature of the game&amp;#039;s missions and the fairly bland level design. The multiplayer component in particular proved to be a small sleeper hit, with many reviews arguing that it was the best part of the experience outright.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Future&lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cancelled follow-up&lt;/ins&gt;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:ROTF 360Devbuild Jetfire Junkion.jpg|thumb|170px|Yeah, I&amp;#039;m cutting through history class now!]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:ROTF 360Devbuild Jetfire Junkion.jpg|thumb|170px|Yeah, I&amp;#039;m cutting through history class now!]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Shortly after the release of the Character and Map Pack DLC, Luxoflux began work on another Transformers game codenamed &amp;#039;&amp;#039;TF3&amp;#039;&amp;#039;, unrelated to the &amp;#039;&amp;#039;[[Transformers: Dark of the Moon (franchise)|Dark of the Moon]]&amp;#039;&amp;#039; franchise. Artists [[Ken Christiansen]] and [[Frankell Baramdyka]] created character and environment concept arts intended for the game. However, the game was abruptly cancelled, due to Luxoflux’s closure in 2010. No more details would be known about the game until a [https://www.youtube.com/watch?v=Ef0U67twBm0 prototype build] of the game leaked in 2024, dated September 2009. This test build of the game contains various dioramas for levels intended to be in the game, such as the arctic, Junkion, and even Cybertron. As well as containing a debug menu, this build is also compatible with the files of the retail release and its DLC, allowing for a more in depth look into the game’s characters and levels, including playing as Demolisher and the Fallen! This game would’ve taken a more G1-inspired approach, with Grimlock, Cyclonus, and more G1 characters were planned to be playable characters. Thankfully, [[Transformers: War for Cybertron (360/PS3/PC)| a G1-inspired third person Transformers game set on Cybertron]] would later release, made by [[High Moon Studios]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Shortly after the release of the Character and Map Pack DLC, Luxoflux began work on another Transformers game codenamed &amp;#039;&amp;#039;TF3&amp;#039;&amp;#039;, unrelated to the &amp;#039;&amp;#039;[[Transformers: Dark of the Moon (franchise)|Dark of the Moon]]&amp;#039;&amp;#039; franchise. Artists [[Ken Christiansen]] and [[Frankell Baramdyka]] created character and environment concept arts intended for the game. However, the game was abruptly cancelled, due to Luxoflux’s closure in 2010. No more details would be known about the game until a [https://www.youtube.com/watch?v=Ef0U67twBm0 prototype build] of the game leaked in 2024, dated September 2009. This test build of the game contains various dioramas for levels intended to be in the game, such as the arctic, Junkion, and even Cybertron. As well as containing a debug menu, this build is also compatible with the files of the retail release and its DLC, allowing for a more in depth look into the game’s characters and levels, including playing as Demolisher and the Fallen! This game would’ve taken a more G1-inspired approach, with Grimlock, Cyclonus, and more G1 characters were planned to be playable characters. Thankfully, [[Transformers: War for Cybertron (360/PS3/PC)| a G1-inspired third person Transformers game set on Cybertron]] would later release, made by [[High Moon Studios]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FortressMaxxing</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers:_Revenge_of_the_Fallen_(Xbox_360/PS3/PC)&amp;diff=1914427&amp;oldid=prev</id>
		<title>IZak910: /* Future */ Resized image</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers:_Revenge_of_the_Fallen_(Xbox_360/PS3/PC)&amp;diff=1914427&amp;oldid=prev"/>
		<updated>2026-05-11T04:26:18Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Future: &lt;/span&gt; Resized image&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:26, 11 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l665&quot;&gt;Line 665:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 665:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Future==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Future==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:ROTF 360Devbuild Jetfire Junkion.jpg|thumb|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;250px&lt;/del&gt;|Yeah, I&#039;m cutting through history class now!]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:ROTF 360Devbuild Jetfire Junkion.jpg|thumb|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;170px&lt;/ins&gt;|Yeah, I&#039;m cutting through history class now!]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Shortly after the release of the Character and Map Pack DLC, Luxoflux began work on another Transformers game codenamed &amp;#039;&amp;#039;TF3&amp;#039;&amp;#039;, unrelated to the &amp;#039;&amp;#039;[[Transformers: Dark of the Moon (franchise)|Dark of the Moon]]&amp;#039;&amp;#039; franchise. Artists [[Ken Christiansen]] and [[Frankell Baramdyka]] created character and environment concept arts intended for the game. However, the game was abruptly cancelled, due to Luxoflux’s closure in 2010. No more details would be known about the game until a [https://www.youtube.com/watch?v=Ef0U67twBm0 prototype build] of the game leaked in 2024, dated September 2009. This test build of the game contains various dioramas for levels intended to be in the game, such as the arctic, Junkion, and even Cybertron. As well as containing a debug menu, this build is also compatible with the files of the retail release and its DLC, allowing for a more in depth look into the game’s characters and levels, including playing as Demolisher and the Fallen! This game would’ve taken a more G1-inspired approach, with Grimlock, Cyclonus, and more G1 characters were planned to be playable characters. Thankfully, [[Transformers: War for Cybertron (360/PS3/PC)| a G1-inspired third person Transformers game set on Cybertron]] would later release, made by [[High Moon Studios]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Shortly after the release of the Character and Map Pack DLC, Luxoflux began work on another Transformers game codenamed &amp;#039;&amp;#039;TF3&amp;#039;&amp;#039;, unrelated to the &amp;#039;&amp;#039;[[Transformers: Dark of the Moon (franchise)|Dark of the Moon]]&amp;#039;&amp;#039; franchise. Artists [[Ken Christiansen]] and [[Frankell Baramdyka]] created character and environment concept arts intended for the game. However, the game was abruptly cancelled, due to Luxoflux’s closure in 2010. No more details would be known about the game until a [https://www.youtube.com/watch?v=Ef0U67twBm0 prototype build] of the game leaked in 2024, dated September 2009. This test build of the game contains various dioramas for levels intended to be in the game, such as the arctic, Junkion, and even Cybertron. As well as containing a debug menu, this build is also compatible with the files of the retail release and its DLC, allowing for a more in depth look into the game’s characters and levels, including playing as Demolisher and the Fallen! This game would’ve taken a more G1-inspired approach, with Grimlock, Cyclonus, and more G1 characters were planned to be playable characters. Thankfully, [[Transformers: War for Cybertron (360/PS3/PC)| a G1-inspired third person Transformers game set on Cybertron]] would later release, made by [[High Moon Studios]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>IZak910</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers:_Revenge_of_the_Fallen_(Xbox_360/PS3/PC)&amp;diff=1914424&amp;oldid=prev</id>
		<title>IZak910: /* Future */ Added image</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers:_Revenge_of_the_Fallen_(Xbox_360/PS3/PC)&amp;diff=1914424&amp;oldid=prev"/>
		<updated>2026-05-11T04:12:29Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Future: &lt;/span&gt; Added image&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:12, 11 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l665&quot;&gt;Line 665:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 665:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Future==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Future==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:ROTF 360Devbuild Jetfire Junkion.jpg|thumb|250px|Yeah, I&#039;m cutting through history class now!]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Shortly after the release of the Character and Map Pack DLC, Luxoflux began work on another Transformers game codenamed &amp;#039;&amp;#039;TF3&amp;#039;&amp;#039;, unrelated to the &amp;#039;&amp;#039;[[Transformers: Dark of the Moon (franchise)|Dark of the Moon]]&amp;#039;&amp;#039; franchise. Artists [[Ken Christiansen]] and [[Frankell Baramdyka]] created character and environment concept arts intended for the game. However, the game was abruptly cancelled, due to Luxoflux’s closure in 2010. No more details would be known about the game until a [https://www.youtube.com/watch?v=Ef0U67twBm0 prototype build] of the game leaked in 2024, dated September 2009. This test build of the game contains various dioramas for levels intended to be in the game, such as the arctic, Junkion, and even Cybertron. As well as containing a debug menu, this build is also compatible with the files of the retail release and its DLC, allowing for a more in depth look into the game’s characters and levels, including playing as Demolisher and the Fallen! This game would’ve taken a more G1-inspired approach, with Grimlock, Cyclonus, and more G1 characters were planned to be playable characters. Thankfully, [[Transformers: War for Cybertron (360/PS3/PC)| a G1-inspired third person Transformers game set on Cybertron]] would later release, made by [[High Moon Studios]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Shortly after the release of the Character and Map Pack DLC, Luxoflux began work on another Transformers game codenamed &amp;#039;&amp;#039;TF3&amp;#039;&amp;#039;, unrelated to the &amp;#039;&amp;#039;[[Transformers: Dark of the Moon (franchise)|Dark of the Moon]]&amp;#039;&amp;#039; franchise. Artists [[Ken Christiansen]] and [[Frankell Baramdyka]] created character and environment concept arts intended for the game. However, the game was abruptly cancelled, due to Luxoflux’s closure in 2010. No more details would be known about the game until a [https://www.youtube.com/watch?v=Ef0U67twBm0 prototype build] of the game leaked in 2024, dated September 2009. This test build of the game contains various dioramas for levels intended to be in the game, such as the arctic, Junkion, and even Cybertron. As well as containing a debug menu, this build is also compatible with the files of the retail release and its DLC, allowing for a more in depth look into the game’s characters and levels, including playing as Demolisher and the Fallen! This game would’ve taken a more G1-inspired approach, with Grimlock, Cyclonus, and more G1 characters were planned to be playable characters. Thankfully, [[Transformers: War for Cybertron (360/PS3/PC)| a G1-inspired third person Transformers game set on Cybertron]] would later release, made by [[High Moon Studios]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>IZak910</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers:_Revenge_of_the_Fallen_(Xbox_360/PS3/PC)&amp;diff=1914122&amp;oldid=prev</id>
		<title>IZak910: /* Future */ Reorganized text</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers:_Revenge_of_the_Fallen_(Xbox_360/PS3/PC)&amp;diff=1914122&amp;oldid=prev"/>
		<updated>2026-05-10T20:19:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Future: &lt;/span&gt; Reorganized text&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:19, 10 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l665&quot;&gt;Line 665:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 665:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Future==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Future==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Shortly after the release of the Character and Map Pack DLC, Luxoflux began work on another Transformers game codenamed &#039;&#039;TF3&#039;&#039;, unrelated to the &#039;&#039;[[Transformers: Dark of the Moon (franchise)|Dark of the Moon]]&#039;&#039; franchise. Artists [[Ken Christiansen]] and [[Frankell Baramdyka]] created character and environment concept arts intended for the game. However, the game was abruptly cancelled, due to Luxoflux’s closure in 2010. No more details would be known about the game until a [https://www.youtube.com/watch?v=Ef0U67twBm0 prototype build] of the game leaked in 2024, dated September 2009. This test build of the game contains various dioramas for levels intended to be in the game, such as the arctic, Junkion, and even Cybertron, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;revealing &lt;/del&gt;the game would’ve taken a more G1-inspired approach, with Grimlock, Cyclonus, and more G1 characters planned to be playable characters. Thankfully, [[Transformers: War for Cybertron (360/PS3/PC)| a G1-inspired third person Transformers game set on Cybertron]] would later release, made by [[High Moon Studios]]. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As well as containing a debug menu, this build is also compatible with the files of the retail release and its DLC, allowing for a more in depth look into the game’s characters and levels, including playing as Demolisher and the Fallen!&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Shortly after the release of the Character and Map Pack DLC, Luxoflux began work on another Transformers game codenamed &#039;&#039;TF3&#039;&#039;, unrelated to the &#039;&#039;[[Transformers: Dark of the Moon (franchise)|Dark of the Moon]]&#039;&#039; franchise. Artists [[Ken Christiansen]] and [[Frankell Baramdyka]] created character and environment concept arts intended for the game. However, the game was abruptly cancelled, due to Luxoflux’s closure in 2010. No more details would be known about the game until a [https://www.youtube.com/watch?v=Ef0U67twBm0 prototype build] of the game leaked in 2024, dated September 2009. This test build of the game contains various dioramas for levels intended to be in the game, such as the arctic, Junkion, and even Cybertron&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. As well as containing a debug menu, this build is also compatible with the files of the retail release and its DLC&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;allowing for a more in depth look into &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game’s characters and levels, including playing as Demolisher and the Fallen! This &lt;/ins&gt;game would’ve taken a more G1-inspired approach, with Grimlock, Cyclonus, and more G1 characters &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;were &lt;/ins&gt;planned to be playable characters. Thankfully, [[Transformers: War for Cybertron (360/PS3/PC)| a G1-inspired third person Transformers game set on Cybertron]] would later release, made by [[High Moon Studios]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In May 2026, [https://hiddenpalace.org/Transformers:_Dark_of_the_Moon_(Aug_3,_2010_prototype) an Xbox 360 test build] of &#039;&#039;{{w|Skylanders: Spyro&#039;s Adventure}}&#039;&#039; would get leaked online. This test build was dated August 3rd, 2010, an entire year before the game&#039;s release. In the test build, as well as in the game files, there would be references to a &#039;&#039;Transformers 3&#039;&#039; game, such as a menu screen and some video files. Developer {{w|XPEC Entertainment}}, who would later work on &#039;&#039;Spyro’s Adventure&#039;&#039;, reused Luxoflux’s engine and assets, but was later discarded in the final release. There’s only one level in the build, an early version of the Crystal Castle level, with other variations set at different times of day, all with several &#039;&#039;Skylanders&#039;&#039; characters standing in the middle of the map. It is worth noting that, while the Dark of the Moon movie was in development at the same time, nothing in this game relates to the plot of the movie&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, either &lt;/del&gt;XPEC were going to make an original 3rd live action Transformers game, or it would’ve been a prequel to the movie. XPEC’s version of &#039;&#039;TF3&#039;&#039; would later be discarded for High Moon Studios’ [[Transformers: Dark of the Moon (Xbox 360/PS3)|Dark of the Moon game]], though&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;judging from the date of the test build and the announcement trailer in March 2011, High Moon probably had a little under a year to make &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the game&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In May 2026, [https://hiddenpalace.org/Transformers:_Dark_of_the_Moon_(Aug_3,_2010_prototype) an Xbox 360 test build] of &#039;&#039;{{w|Skylanders: Spyro&#039;s Adventure}}&#039;&#039; would get leaked online. This test build was dated August 3rd, 2010, an entire year before the game&#039;s release. In the test build, as well as in the game files, there would be references to a &#039;&#039;Transformers 3&#039;&#039; game, such as a menu screen and some video files. Developer {{w|XPEC Entertainment}}, who would later work on &#039;&#039;Spyro’s Adventure&#039;&#039;, reused Luxoflux’s engine and assets, but was later discarded in the final release. There’s only one level in the build, an early version of the Crystal Castle level, with other variations set at different times of day, all with several &#039;&#039;Skylanders&#039;&#039; characters standing in the middle of the map. It is worth noting that, while the Dark of the Moon movie was in development at the same time, nothing in this game relates to the plot of the movie&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Either &lt;/ins&gt;XPEC were going to make an original 3rd live action Transformers game, or it would’ve been a prequel to the movie. XPEC’s version of &#039;&#039;TF3&#039;&#039; would later be discarded for High Moon Studios’ [[Transformers: Dark of the Moon (Xbox 360/PS3)|Dark of the Moon game]], though judging from the date of the test build and the announcement trailer in March 2011, High Moon probably had a little under a year to make &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Notes==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Notes==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>IZak910</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers:_Revenge_of_the_Fallen_(Xbox_360/PS3/PC)&amp;diff=1913970&amp;oldid=prev</id>
		<title>IZak910: /* Future */</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers:_Revenge_of_the_Fallen_(Xbox_360/PS3/PC)&amp;diff=1913970&amp;oldid=prev"/>
		<updated>2026-05-10T16:51:57Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Future&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:51, 10 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l665&quot;&gt;Line 665:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 665:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Future==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Future==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Shortly after the release of the Character and Map Pack DLC, Luxoflux began work on another Transformers game codenamed &#039;&#039;TF3&#039;&#039;, unrelated to the &#039;&#039;[[Transformers: Dark of the Moon (franchise)|Dark of the Moon]]&#039;&#039; franchise. Artists [[Ken Christiansen]] and [[Frankell Baramdyka]] created character and environment concept arts intended for the game. However, the game was abruptly cancelled, due to Luxoflux’s closure in 2010. No more details would be known about the game until a [https://www.youtube.com/watch?v=Ef0U67twBm0 prototype build] of the game leaked in 2024, dated September 2009. This test build of the game contains various dioramas for levels intended to be in the game, such as the arctic, Junkion, and even Cybertron, revealing the game would’ve taken a more G1-inspired approach, with Grimlock, Cyclonus, and more G1 characters planned to be playable characters. Thankfully, [[Transformers: War for Cybertron (360/PS3/PC)| a G1-inspired third person Transformers game set on Cybertron]] would later release, made by [[High Moon Studios]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Shortly after the release of the Character and Map Pack DLC, Luxoflux began work on another Transformers game codenamed &#039;&#039;TF3&#039;&#039;, unrelated to the &#039;&#039;[[Transformers: Dark of the Moon (franchise)|Dark of the Moon]]&#039;&#039; franchise. Artists [[Ken Christiansen]] and [[Frankell Baramdyka]] created character and environment concept arts intended for the game. However, the game was abruptly cancelled, due to Luxoflux’s closure in 2010. No more details would be known about the game until a [https://www.youtube.com/watch?v=Ef0U67twBm0 prototype build] of the game leaked in 2024, dated September 2009. This test build of the game contains various dioramas for levels intended to be in the game, such as the arctic, Junkion, and even Cybertron, revealing the game would’ve taken a more G1-inspired approach, with Grimlock, Cyclonus, and more G1 characters planned to be playable characters. Thankfully, [[Transformers: War for Cybertron (360/PS3/PC)| a G1-inspired third person Transformers game set on Cybertron]] would later release, made by [[High Moon Studios]]. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As well as containing a debug menu, this build is also compatible with the files of the retail release and its DLC, allowing for a more in depth look into the game’s characters and levels, including playing as Demolisher and the Fallen!&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In May 2026, [https://hiddenpalace.org/Transformers:_Dark_of_the_Moon_(Aug_3,_2010_prototype) an Xbox 360 test build] of &#039;&#039;{{w|Skylanders: Spyro&#039;s Adventure}}&#039;&#039; would get leaked online. This test build was dated August 3rd, 2010, an entire year before the game&#039;s release. In the test build, as well as in the game files, there would be references to a &#039;&#039;Transformers 3&#039;&#039; game, such as a menu screen and some video files. Developer {{w|XPEC Entertainment}}, who would later work on &#039;&#039;Spyro’s Adventure&#039;&#039;, reused Luxoflux’s engine and assets, but was later discarded in the final release. There’s only one level in the build, an early version of the Crystal Castle level, with other variations set at different times of day, all with several &#039;&#039;Skylanders&#039;&#039; characters standing in the middle of the map. It is worth noting that, while Dark of the Moon was in development at the same time, nothing in this game relates to the plot of the movie, either XPEC were going to make an original 3rd live action Transformers game, or it would’ve been a prequel to the movie. XPEC’s version of &#039;&#039;TF3&#039;&#039; would later be discarded for High Moon Studios’ [[Transformers: Dark of the Moon (Xbox 360/PS3)|Dark of the Moon game]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In May 2026, [https://hiddenpalace.org/Transformers:_Dark_of_the_Moon_(Aug_3,_2010_prototype) an Xbox 360 test build] of &#039;&#039;{{w|Skylanders: Spyro&#039;s Adventure}}&#039;&#039; would get leaked online. This test build was dated August 3rd, 2010, an entire year before the game&#039;s release. In the test build, as well as in the game files, there would be references to a &#039;&#039;Transformers 3&#039;&#039; game, such as a menu screen and some video files. Developer {{w|XPEC Entertainment}}, who would later work on &#039;&#039;Spyro’s Adventure&#039;&#039;, reused Luxoflux’s engine and assets, but was later discarded in the final release. There’s only one level in the build, an early version of the Crystal Castle level, with other variations set at different times of day, all with several &#039;&#039;Skylanders&#039;&#039; characters standing in the middle of the map. It is worth noting that, while &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/ins&gt;Dark of the Moon &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;movie &lt;/ins&gt;was in development at the same time, nothing in this game relates to the plot of the movie, either XPEC were going to make an original 3rd live action Transformers game, or it would’ve been a prequel to the movie. XPEC’s version of &#039;&#039;TF3&#039;&#039; would later be discarded for High Moon Studios’ [[Transformers: Dark of the Moon (Xbox 360/PS3)|Dark of the Moon game]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, though, judging from the date of the test build and the announcement trailer in March 2011, High Moon probably had a little under a year to make the game&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Notes==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Notes==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>IZak910</name></author>
	</entry>
</feed>