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	<id>https://tfwiki.duckdns.org/index.php?action=history&amp;feed=atom&amp;title=Transformers_Roleplaying_Game_Core_Rulebook</id>
	<title>Transformers Roleplaying Game Core Rulebook - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://tfwiki.duckdns.org/index.php?action=history&amp;feed=atom&amp;title=Transformers_Roleplaying_Game_Core_Rulebook"/>
	<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers_Roleplaying_Game_Core_Rulebook&amp;action=history"/>
	<updated>2026-05-28T18:12:31Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.45.3</generator>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers_Roleplaying_Game_Core_Rulebook&amp;diff=1911982&amp;oldid=prev</id>
		<title>Cyberlink420: /* Introduction */</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers_Roleplaying_Game_Core_Rulebook&amp;diff=1911982&amp;oldid=prev"/>
		<updated>2026-04-30T01:25:31Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Introduction&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:25, 30 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l510&quot;&gt;Line 510:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 510:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Among the terminology explained in said lexicon are a lot of common words like &amp;quot;[[Alternate mode|alt mode]]&amp;quot;, Cybertron, and [[Energon]]. Less common, however, are phrases like [[Functionism|Functionalism]] {{sic}}, [[NAIL]], and [[Rite of the Autobrand]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Among the terminology explained in said lexicon are a lot of common words like &amp;quot;[[Alternate mode|alt mode]]&amp;quot;, Cybertron, and [[Energon]]. Less common, however, are phrases like [[Functionism|Functionalism]] {{sic}}, [[NAIL]], and [[Rite of the Autobrand]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Shockwave&amp;#039;s report to Megatron regarding the lack of sustainable Energon reserves was handed to Optimus Prime by an operative codenamed &amp;quot;[[Doubledealer|Dealer]]&amp;quot;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Shockwave&amp;#039;s report to Megatron regarding the lack of sustainable Energon reserves was handed to Optimus Prime by an operative codenamed &amp;quot;[[Doubledealer|Dealer]]&amp;quot;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* In his report, Shockwave mentions that he had to &quot;dispatch&quot; a crazed prisoner &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;- &lt;/del&gt;&quot;Prisoner D-322&quot;. D-322 was the ID number for [[Goryu (G1)|Goryu]], leader of the [[Dinoforce]] in &#039;&#039;[[Fight! Super Robot Lifeform Transformers: Victory (cartoon)|Transformers: Victory]]&#039;&#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* In his report, Shockwave mentions that he had to &quot;dispatch&quot; a crazed prisoner &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;— &lt;/ins&gt;&quot;Prisoner D-322&quot;. D-322 was the ID number for [[Goryu (G1)|Goryu]], leader of the [[Dinoforce]] in &#039;&#039;[[Fight! Super Robot Lifeform Transformers: Victory (cartoon)|Transformers: Victory]]&#039;&#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Prowl (G1)|Prowl]] is noted to have once formed the control unit for [[Devastator (G1)|Devastator]], something he did during his sustained downward spiral in IDW&amp;#039;s &amp;#039;&amp;#039;[[The Transformers: Robots in Disguise]]&amp;#039;&amp;#039;. Reused art of &amp;quot;Prowlastator&amp;quot; appears later on in the chapter &amp;quot;Combat&amp;quot;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Prowl (G1)|Prowl]] is noted to have once formed the control unit for [[Devastator (G1)|Devastator]], something he did during his sustained downward spiral in IDW&amp;#039;s &amp;#039;&amp;#039;[[The Transformers: Robots in Disguise]]&amp;#039;&amp;#039;. Reused art of &amp;quot;Prowlastator&amp;quot; appears later on in the chapter &amp;quot;Combat&amp;quot;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Cyberlink420</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers_Roleplaying_Game_Core_Rulebook&amp;diff=1897408&amp;oldid=prev</id>
		<title>InitialTeeHee: /* Introduction */ Linking to underutilized articles</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers_Roleplaying_Game_Core_Rulebook&amp;diff=1897408&amp;oldid=prev"/>
		<updated>2026-02-26T03:40:31Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Introduction: &lt;/span&gt; Linking to underutilized articles&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:40, 26 February 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l504&quot;&gt;Line 504:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 504:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Introduction====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Introduction====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* In his introduction, Optimus Prime explains that he was once a file clerk, a nod to how Orion Pax is often portrayed as having worked as an archivist before the war and him taking up the mantle of Prime.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* In his introduction, Optimus Prime explains that he was once a file clerk, a nod to how Orion Pax is often portrayed as having worked as an archivist before the war and him taking up the mantle of Prime.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* In an effort to consolidate the differences in [[Cybertron (planet)|Cybertronian]] and [[Earth]]ling [[units of time]] [[Perceptor (G1)|Perceptor]] and [[Wheeljack (G1)|Wheeljack]] present a handy reference sheet for any Autobot recruit concerned with such things. According to them; one &#039;&#039;nano-klik&#039;&#039; equals one second; a &#039;&#039;klik&#039;&#039; is comparative to a minute; a &#039;&#039;cycle&#039;&#039; is roughly the same as an hour; a &#039;&#039;solar cycle&#039;&#039; is naturally a day; an &#039;&#039;orbital cycle&#039;&#039; equals one month; a Cybertronian &#039;&#039;stellar cycle&#039;&#039; matches up with a human year; and a &#039;&#039;vorn&#039;&#039; is likened to a century.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* In an effort to consolidate the differences in [[Cybertron (planet)|Cybertronian]] and [[Earth]]ling [[units of time]] [[Perceptor (G1)|Perceptor]] and [[Wheeljack (G1)|Wheeljack]] present a handy reference sheet for any Autobot recruit concerned with such things. According to them; one &#039;&#039;nano-klik&#039;&#039; equals one second; a &#039;&#039;klik&#039;&#039; is comparative to a minute; a &#039;&#039;cycle&#039;&#039; is roughly the same as an hour; a &#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Solar cycle|&lt;/ins&gt;solar cycle&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;&#039;&#039; is naturally a day; an &#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Orbital Cycle|&lt;/ins&gt;orbital cycle&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;&#039;&#039; equals one month; a Cybertronian &#039;&#039;stellar cycle&#039;&#039; matches up with a human year; and a &#039;&#039;vorn&#039;&#039; is likened to a century.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The interview with [[Jetfire (G1)|Jetfire]] indicates that he was once a Decepticon, a common narrative surrounding the character. Jetfire also notes how he was the one who gave Optimus Prime the heads-up regarding Earth as a viable source of Energon. Him being one of the first Transformers to learn of or to visit Earth is also something that dates back to [[The Transformers (cartoon)|the early days]] [[Fire in the Sky|of the character]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The interview with [[Jetfire (G1)|Jetfire]] indicates that he was once a Decepticon, a common narrative surrounding the character. Jetfire also notes how he was the one who gave Optimus Prime the heads-up regarding Earth as a viable source of Energon. Him being one of the first Transformers to learn of or to visit Earth is also something that dates back to [[The Transformers (cartoon)|the early days]] [[Fire in the Sky|of the character]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** The interview itself is conducted by [[Rewind (G1)|Rewind]] who was the Autobot&amp;#039;s chief chronicler in the pages of [[The Transformers: More than Meets the Eye|IDW&amp;#039;s &amp;#039;&amp;#039;More than Meets the Eye&amp;#039;&amp;#039; comic]]. He even notes that the camera attached to the side of his head is &amp;quot;always recording&amp;quot;, something that he was prone to do in the comic as well.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** The interview itself is conducted by [[Rewind (G1)|Rewind]] who was the Autobot&amp;#039;s chief chronicler in the pages of [[The Transformers: More than Meets the Eye|IDW&amp;#039;s &amp;#039;&amp;#039;More than Meets the Eye&amp;#039;&amp;#039; comic]]. He even notes that the camera attached to the side of his head is &amp;quot;always recording&amp;quot;, something that he was prone to do in the comic as well.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l512&quot;&gt;Line 512:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 512:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* In his report, Shockwave mentions that he had to &amp;quot;dispatch&amp;quot; a crazed prisoner - &amp;quot;Prisoner D-322&amp;quot;. D-322 was the ID number for [[Goryu (G1)|Goryu]], leader of the [[Dinoforce]] in &amp;#039;&amp;#039;[[Fight! Super Robot Lifeform Transformers: Victory (cartoon)|Transformers: Victory]]&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* In his report, Shockwave mentions that he had to &amp;quot;dispatch&amp;quot; a crazed prisoner - &amp;quot;Prisoner D-322&amp;quot;. D-322 was the ID number for [[Goryu (G1)|Goryu]], leader of the [[Dinoforce]] in &amp;#039;&amp;#039;[[Fight! Super Robot Lifeform Transformers: Victory (cartoon)|Transformers: Victory]]&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Prowl (G1)|Prowl]] is noted to have once formed the control unit for [[Devastator (G1)|Devastator]], something he did during his sustained downward spiral in IDW&amp;#039;s &amp;#039;&amp;#039;[[The Transformers: Robots in Disguise]]&amp;#039;&amp;#039;. Reused art of &amp;quot;Prowlastator&amp;quot; appears later on in the chapter &amp;quot;Combat&amp;quot;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Prowl (G1)|Prowl]] is noted to have once formed the control unit for [[Devastator (G1)|Devastator]], something he did during his sustained downward spiral in IDW&amp;#039;s &amp;#039;&amp;#039;[[The Transformers: Robots in Disguise]]&amp;#039;&amp;#039;. Reused art of &amp;quot;Prowlastator&amp;quot; appears later on in the chapter &amp;quot;Combat&amp;quot;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Character options====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Character options====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Among the &amp;quot;Influences&amp;quot; you can choose for your &amp;#039;&amp;#039;Transformers&amp;#039;&amp;#039; character is &amp;quot;Cube Player&amp;quot;. [[Cube (sport)|Cube]] was first introduced as a popular Cybertronian sport in the [[Transformers: Cyberverse (cartoon)|&amp;#039;&amp;#039;Cyberverse&amp;#039;&amp;#039; cartoon]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Among the &amp;quot;Influences&amp;quot; you can choose for your &amp;#039;&amp;#039;Transformers&amp;#039;&amp;#039; character is &amp;quot;Cube Player&amp;quot;. [[Cube (sport)|Cube]] was first introduced as a popular Cybertronian sport in the [[Transformers: Cyberverse (cartoon)|&amp;#039;&amp;#039;Cyberverse&amp;#039;&amp;#039; cartoon]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>InitialTeeHee</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers_Roleplaying_Game_Core_Rulebook&amp;diff=1867827&amp;oldid=prev</id>
		<title>Broadside: /* Chapter 5: Roles */</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers_Roleplaying_Game_Core_Rulebook&amp;diff=1867827&amp;oldid=prev"/>
		<updated>2025-10-05T02:41:24Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Chapter 5: Roles&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:41, 5 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l145&quot;&gt;Line 145:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 145:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Scientist&amp;#039;&amp;#039;&amp;#039;: Scientists start with extra Energon Points, which they can use to heal and support their allies in and out of combat.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Scientist&amp;#039;&amp;#039;&amp;#039;: Scientists start with extra Energon Points, which they can use to heal and support their allies in and out of combat.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Medical Officers&#039;&#039;&#039; patch up injured teammates and protect them from incoming damage.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*&lt;/ins&gt;* &#039;&#039;&#039;Medical Officers&#039;&#039;&#039; patch up injured teammates and protect them from incoming damage.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Gadgeteer&#039;&#039;&#039; Scientists can augment their allies with advanced technology, jury-rig battlefield equipment, and take out enemy equipment.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*&lt;/ins&gt;* &#039;&#039;&#039;Gadgeteer&#039;&#039;&#039; Scientists can augment their allies with advanced technology, jury-rig battlefield equipment, and take out enemy equipment.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Scout&amp;#039;&amp;#039;&amp;#039;: Scouts excel at gathering intelligence, marking targets, and causing havoc behind enemy lines.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Scout&amp;#039;&amp;#039;&amp;#039;: Scouts excel at gathering intelligence, marking targets, and causing havoc behind enemy lines.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** &amp;#039;&amp;#039;&amp;#039;Outrider&amp;#039;&amp;#039;&amp;#039; Scouts rely on speed to evade their enemies.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** &amp;#039;&amp;#039;&amp;#039;Outrider&amp;#039;&amp;#039;&amp;#039; Scouts rely on speed to evade their enemies.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Broadside</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers_Roleplaying_Game_Core_Rulebook&amp;diff=1867826&amp;oldid=prev</id>
		<title>Broadside at 02:40, 5 October 2025</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers_Roleplaying_Game_Core_Rulebook&amp;diff=1867826&amp;oldid=prev"/>
		<updated>2025-10-05T02:40:31Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:40, 5 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l501&quot;&gt;Line 501:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 501:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Notes==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Notes==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;===Errors===&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Not counting the errors that were corrected in [[#Differences between first and second printing|the second printing]]:&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [[Don Figueroa]] is left out of the book&#039;s credits, despite his covers to both &#039;&#039;[[The Transformers: Stormbringer]]&#039;&#039; #1 and &#039;&#039;[[Spotlight: Cliffjumper]]&#039;&#039; being found inside. This isn&#039;t the [[Don Figueroa#Stealth bomber Megatron controversy|first time]] Don&#039;s work has gone unrecognized by Hasbro or its affiliates. Poor guy can&#039;t catch a break.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Confusingly, though the description of Electromagnetic damage was changed from affecting &quot;non-Cybertronian robots&quot; to &quot;unprotected Cybertronian robots&quot; in the second printing, the note that &quot;Cybertronians had millennia to incorporate basic Electromagnetic defenses into their bodies&quot; was changed to &quot;Most Cybertronians have incorporated Electromagnetic defenses into their frames&quot;... which is &#039;&#039;completely untrue&#039;&#039; in the game system. The Energy Resistor Upgrade &#039;&#039;can&#039;&#039; provide Electromagnetic immunity (though [[#Rules|see below]]), but a dedicated &quot;EM Protective Lining&quot; Armor Upgrade would not be introduced until &#039;&#039;[[The Enigma of Combination]]&#039;&#039;.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* The Close Combat Bludgeon weapon is listed as having a primary effect of 1 Stun and a secondary effect of 1 Blunt Damage (↓1), which would make it strictly worse than just punching someone with an unarmed strike. This went unchanged in the second printing, but developers clarified on Discord that the correct effect is 1 Blunt Damage as primary and 1 Stun (↓1) as secondary, as in the &#039;&#039;[[G.I. Joe (franchise)|G.I. Joe]] Roleplaying Game&#039;&#039;.&amp;lt;ref&amp;gt;{{citesocial|name=Ryan Costello|site=Renegade Game Studios Discord|link=https://discord.com/channels/702536469365129256/881901780747817030/1026841807700623430|day=04|month=10|year=2023|quote=That&#039;s a mistake. It should be 1 Blunt Damage/1 Stun (↓1) like in G.I. Joe.}}&amp;lt;/ref&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* The various Weapon Upgrades that apply Element traits to weapons, and the Energy Resistor Armor Upgrade, incorrectly refer to &quot;Energy traits&quot; instead.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* The Surgical, Maiming, Traumatic and Bewildering weapon upgrades say that they deal damage to the target&#039;s Toughness, Evasion, Willpower or Cleverness defenses (something not otherwise supported by the rules); they should respectively deal Strength, Speed, Smarts and Social Essence Damage.&amp;lt;ref&amp;gt;{{citesocial|name=Ryan Costello|site=Renegade Game Studios Discord|link=https://discord.com/channels/702536469365129256/881901780747817030/1201964821063405638|day=30|month=01|year=2024|quote=In fact, in the G.I. JOE RPG, which they were written for, they do Essence Score damage. I didn&#039;t realize they were changed to Defense damage in TF. Not even sure why the change was made.}}&amp;lt;/ref&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Page 191 twice refers to a nonexistent Threat Level 8 &quot;Decepticon Commander&quot; Threat. The second printing corrects &#039;&#039;one&#039;&#039; of these, but not the other, to &quot;Decepticon Commando&quot;—and still describes it as TL 8, when the Commando is TL 6!&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Some of the Decepticon statistic blocks have mistakes in them:&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** Many of the listed attacks are described as doing &quot;Energy Damage&quot;, which isn&#039;t mentioned at all in the various descriptions of damage types; this appears to be a result of confusion between whether the &#039;&#039;Transformers&#039;&#039; roleplaying game was following the example of &#039;&#039;Power Rangers&#039;&#039;, which used Energy as a sort of &quot;generic&quot; Element damage, or &#039;&#039;G.I. Joe&#039;&#039;, which didn&#039;t have Energy as a damage type. The definition of Energy Damage would be given for &#039;&#039;Transformers&#039;&#039; players in &#039;&#039;[[Decepticon Directive]]&#039;&#039;.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** Kickback is listed as having a Social Essence score of 8 and a Cleverness of 13. The rules state that a character&#039;s base Cleverness is 10 + the character&#039;s Social Essence score. This means that Kickback should have either a Social of 3, or a Cleverness of 18.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** The Decepticon Sniper states that it has a Strength Essence score of 4 and a Toughness of 13, but according to the rules, a character&#039;s base Toughness is 10 + the character&#039;s Strength Essence score. This means that the Sniper should have either a Strength of 3, or a Toughness of 14.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** The Seeker Bomber is listed under &quot;Decepticon Drones&quot;, rather than &quot;General Decepticon Threats&quot; like the other generic Seeker statblocks.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** Okay, it&#039;s not &#039;&#039;strictly&#039;&#039; an error, but... [[Slipstream (G1)|Slipstream]] is given [[Starscream (G1)|Starscream]]&#039;s iconic [[null-ray]]s, but bizarrely, Starscream &#039;&#039;isn&#039;t&#039;&#039;; instead, he gets &quot;[[electronic pulse gun]]s&quot;. This is despite the &quot;Equipment&quot; chapter referring to Starscream using a null-ray.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* In the &quot;Troubled Waters&quot; adventure, one line of text reads &quot;If there is a Recovery Class Autobot in your troupe who took the Internal Cell equipment&quot;, referring to both a nonexistent Origin and a nonexistent Support Equipment. The second printing &quot;fixes&quot; this... to &quot;If there is an Autobot on the team who took the Cage support equipment who took the Internal Cell equipment&quot;. Swing and a miss, guys.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Another &quot;not strictly an error&quot; one that bears mentioning: the &quot;Green&quot; General Perk is only available to characters from levels 1-4, and at 5th level players are instructed to replace the perk with a different General Perk. However, unlike in the &#039;&#039;G.I. Joe Roleplaying Game&#039;&#039; (where the perk originated), there&#039;s no way under the rules in this rulebook to get a General Perk prior to 4th level, meaning that you&#039;ll have the perk for &#039;&#039;at most&#039;&#039; one level before replacing it. Later rulebooks &#039;&#039;[[Decepticon Directive]]&#039;&#039; and the &#039;&#039;[[Transformers One Sourcebook]]&#039;&#039; would introduce the &quot;[[Drone]]&quot; and &quot;[[Cogless|Bot]]&quot; Origins, which are able to get a General Perk at 1st level, making this less of an issue.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Transformers references===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Transformers references===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Introduction====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Introduction====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l558&quot;&gt;Line 558:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 541:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Dinobot Island (G1)|Dinobot Island]] is described as being close to the real-life [[Netaji Subhash Chandra Bose Dweep Island]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Dinobot Island (G1)|Dinobot Island]] is described as being close to the real-life [[Netaji Subhash Chandra Bose Dweep Island]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Orlando]], [[Florida]] is noted to be a prime target for Decepticon attacks thanks to its [[w:List of tourist attractions in Greater Orlando|high concentration of theme parks and resorts]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Orlando]], [[Florida]] is noted to be a prime target for Decepticon attacks thanks to its [[w:List of tourist attractions in Greater Orlando|high concentration of theme parks and resorts]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;===Errors===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Not counting the errors that were corrected in [[#Differences between first and second printing|the second printing]]:&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [[Don Figueroa]] is left out of the book&#039;s credits, despite his covers to both &#039;&#039;[[The Transformers: Stormbringer]]&#039;&#039; #1 and &#039;&#039;[[Spotlight: Cliffjumper]]&#039;&#039; being found inside. This isn&#039;t the [[Don Figueroa#Stealth bomber Megatron controversy|first time]] Don&#039;s work has gone unrecognized by Hasbro or its affiliates. Poor guy can&#039;t catch a break.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Confusingly, though the description of Electromagnetic damage was changed from affecting &quot;non-Cybertronian robots&quot; to &quot;unprotected Cybertronian robots&quot; in the second printing, the note that &quot;Cybertronians had millennia to incorporate basic Electromagnetic defenses into their bodies&quot; was changed to &quot;Most Cybertronians have incorporated Electromagnetic defenses into their frames&quot;... which is &#039;&#039;completely untrue&#039;&#039; in the game system. The Energy Resistor Upgrade &#039;&#039;can&#039;&#039; provide Electromagnetic immunity (though [[#Rules|see below]]), but a dedicated &quot;EM Protective Lining&quot; Armor Upgrade would not be introduced until &#039;&#039;[[The Enigma of Combination]]&#039;&#039;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* The Close Combat Bludgeon weapon is listed as having a primary effect of 1 Stun and a secondary effect of 1 Blunt Damage (↓1), which would make it strictly worse than just punching someone with an unarmed strike. This went unchanged in the second printing, but developers clarified on Discord that the correct effect is 1 Blunt Damage as primary and 1 Stun (↓1) as secondary, as in the &#039;&#039;[[G.I. Joe (franchise)|G.I. Joe]] Roleplaying Game&#039;&#039;.&amp;lt;ref&amp;gt;{{citesocial|name=Ryan Costello|site=Renegade Game Studios Discord|link=https://discord.com/channels/702536469365129256/881901780747817030/1026841807700623430|day=04|month=10|year=2023|quote=That&#039;s a mistake. It should be 1 Blunt Damage/1 Stun (↓1) like in G.I. Joe.}}&amp;lt;/ref&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* The various Weapon Upgrades that apply Element traits to weapons, and the Energy Resistor Armor Upgrade, incorrectly refer to &quot;Energy traits&quot; instead.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* The Surgical, Maiming, Traumatic and Bewildering weapon upgrades say that they deal damage to the target&#039;s Toughness, Evasion, Willpower or Cleverness defenses (something not otherwise supported by the rules); they should respectively deal Strength, Speed, Smarts and Social Essence Damage.&amp;lt;ref&amp;gt;{{citesocial|name=Ryan Costello|site=Renegade Game Studios Discord|link=https://discord.com/channels/702536469365129256/881901780747817030/1201964821063405638|day=30|month=01|year=2024|quote=In fact, in the G.I. JOE RPG, which they were written for, they do Essence Score damage. I didn&#039;t realize they were changed to Defense damage in TF. Not even sure why the change was made.}}&amp;lt;/ref&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Page 191 twice refers to a nonexistent Threat Level 8 &quot;Decepticon Commander&quot; Threat. The second printing corrects &#039;&#039;one&#039;&#039; of these, but not the other, to &quot;Decepticon Commando&quot;—and still describes it as TL 8, when the Commando is TL 6!&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Some of the Decepticon statistic blocks have mistakes in them:&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** Many of the listed attacks are described as doing &quot;Energy Damage&quot;, which isn&#039;t mentioned at all in the various descriptions of damage types; this appears to be a result of confusion between whether the &#039;&#039;Transformers&#039;&#039; roleplaying game was following the example of &#039;&#039;Power Rangers&#039;&#039;, which used Energy as a sort of &quot;generic&quot; Element damage, or &#039;&#039;G.I. Joe&#039;&#039;, which didn&#039;t have Energy as a damage type. The definition of Energy Damage would be given for &#039;&#039;Transformers&#039;&#039; players in &#039;&#039;[[Decepticon Directive]]&#039;&#039;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** Kickback is listed as having a Social Essence score of 8 and a Cleverness of 13. The rules state that a character&#039;s base Cleverness is 10 + the character&#039;s Social Essence score. This means that Kickback should have either a Social of 3, or a Cleverness of 18.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** The Decepticon Sniper states that it has a Strength Essence score of 4 and a Toughness of 13, but according to the rules, a character&#039;s base Toughness is 10 + the character&#039;s Strength Essence score. This means that the Sniper should have either a Strength of 3, or a Toughness of 14.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** The Seeker Bomber is listed under &quot;Decepticon Drones&quot;, rather than &quot;General Decepticon Threats&quot; like the other generic Seeker statblocks.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** Okay, it&#039;s not &#039;&#039;strictly&#039;&#039; an error, but... [[Slipstream (G1)|Slipstream]] is given [[Starscream (G1)|Starscream]]&#039;s iconic [[null-ray]]s, but bizarrely, Starscream &#039;&#039;isn&#039;t&#039;&#039;; instead, he gets &quot;[[electronic pulse gun]]s&quot;. This is despite the &quot;Equipment&quot; chapter referring to Starscream using a null-ray.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* In the &quot;Troubled Waters&quot; adventure, one line of text reads &quot;If there is a Recovery Class Autobot in your troupe who took the Internal Cell equipment&quot;, referring to both a nonexistent Origin and a nonexistent Support Equipment. The second printing &quot;fixes&quot; this... to &quot;If there is an Autobot on the team who took the Cage support equipment who took the Internal Cell equipment&quot;. Swing and a miss, guys.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Another &quot;not strictly an error&quot; one that bears mentioning: the &quot;Green&quot; General Perk is only available to characters from levels 1-4, and at 5th level players are instructed to replace the perk with a different General Perk. However, unlike in the &#039;&#039;G.I. Joe Roleplaying Game&#039;&#039; (where the perk originated), there&#039;s no way under the rules in this rulebook to get a General Perk prior to 4th level, meaning that you&#039;ll have the perk for &#039;&#039;at most&#039;&#039; one level before replacing it. Later rulebooks &#039;&#039;[[Decepticon Directive]]&#039;&#039; and the &#039;&#039;[[Transformers One Sourcebook]]&#039;&#039; would introduce the &quot;[[Drone]]&quot; and &quot;[[Cogless|Bot]]&quot; Origins, which are able to get a General Perk at 1st level, making this less of an issue.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Trivia===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Trivia===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l576&quot;&gt;Line 576:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 576:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** [[Hubcap (G1)|Hubcap]] who shares his design with the character&amp;#039;s incarnation from the [[Transformers Legends (mobile game)|Transformers Legends]] mobile game, itself a G1-ified version of his [[Hubcap (TF 2010)|Movieverse counterpart]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** [[Hubcap (G1)|Hubcap]] who shares his design with the character&amp;#039;s incarnation from the [[Transformers Legends (mobile game)|Transformers Legends]] mobile game, itself a G1-ified version of his [[Hubcap (TF 2010)|Movieverse counterpart]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Rules====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Rules====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* All of the weapons in this rulebook, with the exception of the Cover Grenade, are based on ones that previously appeared in &#039;&#039;Power Rangers&#039;&#039; and/or &#039;&#039;G.I. Joe&#039;&#039;. However, several of them have been modified from their predecessors:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* All of the weapons &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and weapon upgrades &lt;/ins&gt;in this rulebook, with the exception of the Cover Grenade &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and ranged Elemental upgrades (see below)&lt;/ins&gt;, are based on ones that previously appeared in &#039;&#039;Power Rangers&#039;&#039; and/or &#039;&#039;G.I. Joe&#039;&#039;. However, several of them have been modified from their predecessors:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** The Pistol has been renamed the &amp;quot;Blaster&amp;quot;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** The Pistol has been renamed the &amp;quot;Blaster&amp;quot;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Unarmed attacks, the Close Combat Blade and Bludgeon, their Heavy counterparts, and the Large Thrown Weapon lack the &amp;quot;Martial Arts&amp;quot; trait; this is in keeping with &amp;#039;&amp;#039;Power Rangers&amp;#039;&amp;#039;, but diverges from &amp;#039;&amp;#039;G.I. Joe&amp;#039;&amp;#039;, which gave almost all close combat weapons the Martial Arts trait.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Unarmed attacks, the Close Combat Blade and Bludgeon, their Heavy counterparts, and the Large Thrown Weapon lack the &amp;quot;Martial Arts&amp;quot; trait; this is in keeping with &amp;#039;&amp;#039;Power Rangers&amp;#039;&amp;#039;, but diverges from &amp;#039;&amp;#039;G.I. Joe&amp;#039;&amp;#039;, which gave almost all close combat weapons the Martial Arts trait.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l593&quot;&gt;Line 593:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 593:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** The Rocket Launcher has had its blast damage reduced from 2 to 1, and requires Brawn d4 or Huge size to access.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** The Rocket Launcher has had its blast damage reduced from 2 to 1, and requires Brawn d4 or Huge size to access.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** The Missile gains 1 Element Damage (with a ↑1 upshift) as an alternate effect and lacks Vehicular; however, it now takes ↓1 on its 2 Element Damage Blast alternate effect.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** The Missile gains 1 Element Damage (with a ↑1 upshift) as an alternate effect and lacks Vehicular; however, it now takes ↓1 on its 2 Element Damage Blast alternate effect.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** The Deadly weapon upgrade can be applied to any damaging weapon, rather than just Sharp damage.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** The Silencer weapon upgrade, renamed &quot;Absolute Silencer&quot;, can be applied to any Ballistic weapon rather than just sidearms.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;Transformers&#039;&#039; adds a series of Restricted weapon upgrades to add Element traits to ranged weapons (Acid Bolts, Cold Ray, Electrobolter, Firestorm, Laser Beam, Sonic Resonator). Interestingly, &#039;&#039;G.I. Joe&#039;&#039; had a set of similar upgrades, but with completely diferent names and at Prototypical availability (one step harder to acquire than Restricted). The one exception, shared by both, is Disruptor, a Prototypical weapon upgrade that adds the Electromagnetic trait. Presumably, the developers felt that the Element traits were overcosted, but that easy access to Electromagnetic damage would be too powerful in a game against mostly Cybertronian opponents.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* The only &#039;&#039;G.I. Joe&#039;&#039; Core Rulebook weapons to be left out of the &#039;&#039;Transformers&#039;&#039; Core Rulebook were the Thrown Bludgeon, Assault Rifle, Artillery Lobber (i.e. a grenade launcher or mortar), [[Dreadnok|Power Tool]], Submachine Gun, and Long Range Automatic Rifle. However, if you want to make your Gunner deal even &#039;&#039;more&#039;&#039; ridiculous amounts of damage, the weapons are fully cross-compatible, so with your GM&#039;s permission you can give them a semi-automatic sniper rifle and obliterate Decepticons from 1200 feet away.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Writer [[Ryan Costello]] has noted that he regrets making the &amp;quot;Deadly&amp;quot; weapon upgrade (which gives attacks a flat +1 damage) so easy to obtain, as it makes elemental damage upgrades redundant; he recommends house-ruling it to be Restricted availability instead of Limited to compensate.&amp;lt;ref&amp;gt;{{citesocial|name=Ryan Costello|site=Renegade Game Studios Discord|link=https://discord.com/channels/702536469365129256/881901780747817030/1114267165969875070|day=02|month=06|year=2023|quote=Deadly was one of the first upgrades I designed, but in retrospect, I should have either removed it or made it Restricted. It&amp;#039;s too good for its availability, and makes players regret taking more interesting options over it.}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Writer [[Ryan Costello]] has noted that he regrets making the &amp;quot;Deadly&amp;quot; weapon upgrade (which gives attacks a flat +1 damage) so easy to obtain, as it makes elemental damage upgrades redundant; he recommends house-ruling it to be Restricted availability instead of Limited to compensate.&amp;lt;ref&amp;gt;{{citesocial|name=Ryan Costello|site=Renegade Game Studios Discord|link=https://discord.com/channels/702536469365129256/881901780747817030/1114267165969875070|day=02|month=06|year=2023|quote=Deadly was one of the first upgrades I designed, but in retrospect, I should have either removed it or made it Restricted. It&amp;#039;s too good for its availability, and makes players regret taking more interesting options over it.}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* It should be noted that the &amp;quot;Energy Resistor&amp;quot; Armor Upgrade, which gives a character complete immunity from a single element damage type at Limited availability, is &amp;#039;&amp;#039;comically&amp;#039;&amp;#039; overpowered to the point of trivializing some encounters; its &amp;#039;&amp;#039;G.I. Joe&amp;#039;&amp;#039; equivalent only grants resistance to that damage, as the name would suggest here. We here at {{SITENAME}} would humbly like to suggest that you house-rule Energy Resistor to only grant resistance.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* It should be noted that the &amp;quot;Energy Resistor&amp;quot; Armor Upgrade, which gives a character complete immunity from a single element damage type at Limited availability, is &amp;#039;&amp;#039;comically&amp;#039;&amp;#039; overpowered to the point of trivializing some encounters; its &amp;#039;&amp;#039;G.I. Joe&amp;#039;&amp;#039; equivalent only grants resistance to that damage, as the name would suggest here. We here at {{SITENAME}} would humbly like to suggest that you house-rule Energy Resistor to only grant resistance.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Broadside</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers_Roleplaying_Game_Core_Rulebook&amp;diff=1867428&amp;oldid=prev</id>
		<title>Broadside: /* Notes */ augh</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers_Roleplaying_Game_Core_Rulebook&amp;diff=1867428&amp;oldid=prev"/>
		<updated>2025-10-03T02:25:12Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Notes: &lt;/span&gt; augh&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:25, 3 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l570&quot;&gt;Line 570:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 570:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Art====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Art====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Aside from art produced specifically for this book and the art from Hasbro&amp;#039;s various [[Evergreen]] design documents, the artwork provided within borrows a lot of material from [[IDW Publishing]]&amp;#039;s [[2005 IDW continuity|two]] [[2019 IDW continuity|runs]] as hosts for the &amp;#039;&amp;#039;Transformers&amp;#039;&amp;#039; comic book license. As such, a number of prolific &amp;#039;&amp;#039;Transformers&amp;#039;&amp;#039; artists have their work featured within the book, including [[Brendan Cahill]], [[Casey Coller]], [[Andrew Griffith]], [[Guido Guidi]], [[Marcelo Matere]], [[Alex Milne]], [[Sara Pitre-Durocher]], [[Livio Ramondelli]], [[E. J. Su]], [[Priscilla Tramontano]], [[Don Figueroa]] and many more. Characters who appear in this borrowed art (but not elsewhere in the book) include the [[Aerialbot (G1)|Aerialbots]] (including [[Barrel Roll]]), [[Sandstorm (G1)|Sandstorm]], [[Cosmos (G1)|Cosmos]], [[Swoop (G1)|Swoop]], [[Slag (G1)|Slag]], [[Metroplex (G1)|Metroplex]], [[Trypticon (G1)|Trypticon]], [[Swindle (G1)|Swindle]], [[Scrapper (G1)|Scrapper]], [[Grindcore (G1)|Grindcore]], [[Jhiaxus (G2)|Jhiaxus]], [[Sparkplug Witwicky#2005 IDW Continuity|General Sparkplug Witwicky]], [[Longtooth]], [[Circuit (G1)|Circuit]], [[Springarm]](&amp;#039;s dead body), [[Runabout (G1)|Runabout]], [[Rum-Maj]], the [[Insecticon swarm]], a [[Skywatch]] soldier, [[Streetwise (G1)|Streetwise]], [[Brawl (G1)|Brawl]], [[Aileron]], [[Sky Lynx (G1)|Sky Lynx]], [[Doublecross]], [[Onslaught (G1)|Onslaught]], [[Dreadwing (G2)|Dreadwing]], [[Sinnertwin (G1)|Sinnertwin]], [[Squeezeplay (G1)|Squeezeplay]], [[Swift (G1)|Swift]], [[Needlenose (G1)|Needlenose]], [[Sparkstalker]], [[Cindersaur (G1)|Cindersaur]], [[:File:VictoryMicroCriminalsEp18.jpg|assorted Decepticon goons]], and [[Garnak]]. Whew!&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Aside from art produced specifically for this book and the art from Hasbro&amp;#039;s various [[Evergreen]] design documents, the artwork provided within borrows a lot of material from [[IDW Publishing]]&amp;#039;s [[2005 IDW continuity|two]] [[2019 IDW continuity|runs]] as hosts for the &amp;#039;&amp;#039;Transformers&amp;#039;&amp;#039; comic book license. As such, a number of prolific &amp;#039;&amp;#039;Transformers&amp;#039;&amp;#039; artists have their work featured within the book, including [[Brendan Cahill]], [[Casey Coller]], [[Andrew Griffith]], [[Guido Guidi]], [[Marcelo Matere]], [[Alex Milne]], [[Sara Pitre-Durocher]], [[Livio Ramondelli]], [[E. J. Su]], [[Priscilla Tramontano]], [[Don Figueroa]] and many more. Characters who appear in this borrowed art (but not elsewhere in the book) include the [[Aerialbot (G1)|Aerialbots]] (including [[Barrel Roll]]), [[Sandstorm (G1)|Sandstorm]], [[Cosmos (G1)|Cosmos]], [[Swoop (G1)|Swoop]], [[Slag (G1)|Slag]], [[Metroplex (G1)|Metroplex]], [[Trypticon (G1)|Trypticon]], [[Swindle (G1)|Swindle]], [[Scrapper (G1)|Scrapper]], [[Grindcore (G1)|Grindcore]], [[Jhiaxus (G2)|Jhiaxus]], [[Sparkplug Witwicky#2005 IDW Continuity|General Sparkplug Witwicky]], [[Longtooth]], [[Circuit (G1)|Circuit]], [[Springarm]](&amp;#039;s dead body), [[Runabout (G1)|Runabout]], [[Rum-Maj]], the [[Insecticon swarm]], a [[Skywatch]] soldier, [[Streetwise (G1)|Streetwise]], [[Brawl (G1)|Brawl]], [[Aileron]], [[Sky Lynx (G1)|Sky Lynx]], [[Doublecross]], [[Onslaught (G1)|Onslaught]], [[Dreadwing (G2)|Dreadwing]], [[Sinnertwin (G1)|Sinnertwin]], [[Squeezeplay (G1)|Squeezeplay]], [[Swift (G1)|Swift]], [[Needlenose (G1)|Needlenose]], [[Sparkstalker]], [[Cindersaur (G1)|Cindersaur]], [[:File:VictoryMicroCriminalsEp18.jpg|assorted Decepticon goons]], and [[Garnak]]. Whew!&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Much of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hasbro-produced &lt;/del&gt;art from this book sees character sporting their [[Evergreen]] designs, a standard for Hasbro-licensed products and auxiliary media since [[2016]]. Notable exceptions to this rule include:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Much of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;original &lt;/ins&gt;art from this book sees character sporting their [[Evergreen]] designs, a standard for Hasbro-licensed products and auxiliary media since [[2016]]. Notable exceptions to this rule include:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** [[Blurr (G1)|Blurr]], who&#039;s based on his appearance in IDW&#039;s first continuity&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Although, &lt;/del&gt;that design has gone on to inspire his apperance in the Cyberverse cartoon, meaning that it&#039;s basically his Evergreen design by this point.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** [[Blurr (G1)|Blurr]], who&#039;s based on his appearance in IDW&#039;s first continuity &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(though &lt;/ins&gt;that design has gone on to inspire his apperance in the Cyberverse cartoon, meaning that it&#039;s basically his Evergreen design by this point&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;)&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Similarly, [[Drift (G1)|Drift]] is based on Guido Guidi&amp;#039;s designs from &amp;#039;&amp;#039;[[The Transformers: All Hail Megatron|All Hail Megatron]]&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Similarly, [[Drift (G1)|Drift]] is based on Guido Guidi&amp;#039;s designs from &amp;#039;&amp;#039;[[The Transformers: All Hail Megatron|All Hail Megatron]]&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** [[Broadside (G1)|Broadside]] who looks like his incarnation from the G1 cartoon.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** [[Armorhide (RID)|Armorhide]] and [[Mega-Octane]] are in their &amp;#039;&amp;#039;Unite Warriors&amp;#039;&amp;#039; designs.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** [[Armorhide (RID)|Armorhide]] and [[Mega-Octane]] are in their &amp;#039;&amp;#039;Unite Warriors&amp;#039;&amp;#039; designs.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** [[Hubcap (G1)|Hubcap]] who shares his design with the character&amp;#039;s incarnation from the [[Transformers Legends (mobile game)|Transformers Legends]] mobile game, itself a G1-ified version of his [[Hubcap (TF 2010)|Movieverse counterpart]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** [[Hubcap (G1)|Hubcap]] who shares his design with the character&amp;#039;s incarnation from the [[Transformers Legends (mobile game)|Transformers Legends]] mobile game, itself a G1-ified version of his [[Hubcap (TF 2010)|Movieverse counterpart]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l598&quot;&gt;Line 598:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 597:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Other====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Other====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The &quot;Autobot Data Files&quot; found in the first chapter, as well as the Decepticons found in the chapter &quot;Threats&quot;, present a who&#039;s who of famous and infamous characters, including the ever-present [[Bumblebee (G1)|Bumblebee]], [[Optimus Prime (G1)|Optimus Prime]], [[Megatron (G1)|Megatron]], and [[Starscream (G1)|Starscream]], but also a whole slew of B- and C-list characters&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, some of whom we rarely see represented in any type of media, including&lt;/del&gt;:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The &quot;Autobot Data Files&quot; found in the first chapter, as well as the Decepticons found in the chapter &quot;Threats&quot;, present a who&#039;s who of famous and infamous characters, including the ever-present [[Bumblebee (G1)|Bumblebee]], [[Optimus Prime (G1)|Optimus Prime]], [[Megatron (G1)|Megatron]], and [[Starscream (G1)|Starscream]], but also a whole slew of B- and C-list characters: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;veritable &lt;/ins&gt;newcomers such as [[Anode]], [[Rubble]], and [[Gauge]] from the comics of [[IDW Publishing]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, assorted combiner team members from both &lt;/ins&gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Transformers &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;franchise&lt;/ins&gt;)|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Generation 1&lt;/ins&gt;]] and &#039;&#039;[[Transformers:_Robots in Disguise (2001 franchise)|Robots in Disguise/Car Robots]]&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, and various &lt;/ins&gt;[[Demolisher (G1)|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;back-ported&lt;/ins&gt;]] [[Airachnid (G1)|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;post-G1&lt;/ins&gt;]] [[Knock Out (G1)|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;characters&lt;/ins&gt;]]. Strangest of all, however, might be the inclusion of [[Erector (G1)|Erector]], who hasn&#039;t had a toy out since [[1989]], and whose appearances are so rare that his &quot;Notes&quot; section on this very wiki is about as long as the rest of his page combined. His most recent appearance, and one of his most prominent at that, was in issues [[Storm Horizon Part 1|10]] and [[Storm Horizon Part 2|11]] of &#039;&#039;[[Transformers: Galaxies]]&#039;&#039; in [[2020]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** Veritable &lt;/del&gt;newcomers such as [[Anode]], [[Rubble]], and [[Gauge]] from the comics of [[IDW Publishing]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** &lt;/del&gt;[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Armorhide &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;RID&lt;/del&gt;)|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Armorhide&lt;/del&gt;]] and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Mega-Octane]] from &lt;/del&gt;&#039;&#039;[[Transformers:_Robots in Disguise (2001 franchise)|Robots in Disguise/Car Robots]]&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** The G1 incarnations of &lt;/del&gt;[[Demolisher (G1)|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Demolisher]] of &#039;&#039;[[Transformers: Armada (franchise)|Transformers: Armada&lt;/del&gt;]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039; fame, and &lt;/del&gt;[[Airachnid (G1)|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Airachnid&lt;/del&gt;]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/del&gt;[[Knock Out (G1)|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Knock Out]] who both originally appeared in &#039;&#039;[[Transformers: Prime (franchise)|Transformers: Prime]]&#039;&#039;.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** A few random combiner team members; [[Breakdown (G1)|Breakdown]], [[Dead End (G1)|Dead End]], and [[Tantrum (G1)|Tantrum&lt;/del&gt;]].&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** &lt;/del&gt;Strangest of all, however, might be the inclusion of [[Erector (G1)|Erector]], who hasn&#039;t had a toy out since [[1989]], and whose appearances are so rare that his &quot;Notes&quot; section on this very wiki is about as long as the rest of his page combined. His most recent appearance, and one of his most prominent at that, was in issues [[Storm Horizon Part 1|10]] and [[Storm Horizon Part 2|11]] of &#039;&#039;[[Transformers: Galaxies]]&#039;&#039; in [[2020]].&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* While there exist five Decepticons who are mentioned as being able to become parts of a larger [[combiner]] (Armorhide, Breakdown, Dead End, Mega-Octane, and Tantrum), there are no actual rules in the book detailing how combiners work gameplay-wise. Rules for combiners would eventually be printed in &amp;#039;&amp;#039;[[The Enigma of Combination]]&amp;#039;&amp;#039;, using rules similar to those for Megazords from the &amp;#039;&amp;#039;[[Power Rangers (franchise)|Power Rangers Roleplaying Game]]&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* While there exist five Decepticons who are mentioned as being able to become parts of a larger [[combiner]] (Armorhide, Breakdown, Dead End, Mega-Octane, and Tantrum), there are no actual rules in the book detailing how combiners work gameplay-wise. Rules for combiners would eventually be printed in &amp;#039;&amp;#039;[[The Enigma of Combination]]&amp;#039;&amp;#039;, using rules similar to those for Megazords from the &amp;#039;&amp;#039;[[Power Rangers (franchise)|Power Rangers Roleplaying Game]]&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Demolisher (G1)|Demolisher]] is described as a military advisor and tactician with multiple perks relating to Alertness—a far cry from [[Demolishor (Armada)|his original depiction]] as a lovably dim-witted grunt.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Demolisher (G1)|Demolisher]] is described as a military advisor and tactician with multiple perks relating to Alertness—a far cry from [[Demolishor (Armada)|his original depiction]] as a lovably dim-witted grunt.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Broadside</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers_Roleplaying_Game_Core_Rulebook&amp;diff=1867426&amp;oldid=prev</id>
		<title>Broadside: /* Mentioned characters */</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers_Roleplaying_Game_Core_Rulebook&amp;diff=1867426&amp;oldid=prev"/>
		<updated>2025-10-03T02:19:48Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Mentioned characters&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:19, 3 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l497&quot;&gt;Line 497:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 497:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Ruth Anderson]] (120)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Ruth Anderson]] (120)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|c4=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|c4=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;[[Amalgamous Prime]]&#039;&#039; (84&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;[[Amalgamous Prime]]&#039;&#039; (84&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Unicron]] (102&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;)&lt;/del&gt;)}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Unicron]] (102)}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Notes==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Notes==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Broadside</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers_Roleplaying_Game_Core_Rulebook&amp;diff=1867425&amp;oldid=prev</id>
		<title>Broadside at 02:19, 3 October 2025</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers_Roleplaying_Game_Core_Rulebook&amp;diff=1867425&amp;oldid=prev"/>
		<updated>2025-10-03T02:19:21Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;https://tfwiki.duckdns.org/index.php?title=Transformers_Roleplaying_Game_Core_Rulebook&amp;amp;diff=1867425&amp;amp;oldid=1867415&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Broadside</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers_Roleplaying_Game_Core_Rulebook&amp;diff=1867415&amp;oldid=prev</id>
		<title>Broadside: /* Errors */</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers_Roleplaying_Game_Core_Rulebook&amp;diff=1867415&amp;oldid=prev"/>
		<updated>2025-10-03T01:46:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Errors&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:46, 3 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l473&quot;&gt;Line 473:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 473:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Not counting the errors that were corrected in [[#Differences between first and second printing|the second printing]]:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Not counting the errors that were corrected in [[#Differences between first and second printing|the second printing]]:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Don Figueroa]] is left out of the book&amp;#039;s credits, despite his covers to both &amp;#039;&amp;#039;[[The Transformers: Stormbringer]]&amp;#039;&amp;#039; #1 and &amp;#039;&amp;#039;[[Spotlight: Cliffjumper]]&amp;#039;&amp;#039; being found inside. This isn&amp;#039;t the [[Don Figueroa#Stealth bomber Megatron controversy|first time]] Don&amp;#039;s work has gone unrecognized by Hasbro or its affiliates. Poor guy can&amp;#039;t catch a break.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Don Figueroa]] is left out of the book&amp;#039;s credits, despite his covers to both &amp;#039;&amp;#039;[[The Transformers: Stormbringer]]&amp;#039;&amp;#039; #1 and &amp;#039;&amp;#039;[[Spotlight: Cliffjumper]]&amp;#039;&amp;#039; being found inside. This isn&amp;#039;t the [[Don Figueroa#Stealth bomber Megatron controversy|first time]] Don&amp;#039;s work has gone unrecognized by Hasbro or its affiliates. Poor guy can&amp;#039;t catch a break.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Confusingly, though the description of Electromagnetic damage was changed from affecting &quot;non-Cybertronian robots&quot; to &quot;unprotected Cybertronian robots&quot; in the second printing, the note that &quot;Cybertronians had millennia to incorporate basic Electromagnetic defenses into their bodies&quot; was changed to &quot;Most Cybertronians have incorporated Electromagnetic defenses into their frames&quot;... which is &#039;&#039;completely untrue&#039;&#039; in the game system, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with the &lt;/del&gt;&quot;EM Protective Lining&quot; Armor Upgrade not &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;being &lt;/del&gt;introduced until &#039;&#039;[[The Enigma of Combination]]&#039;&#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Confusingly, though the description of Electromagnetic damage was changed from affecting &quot;non-Cybertronian robots&quot; to &quot;unprotected Cybertronian robots&quot; in the second printing, the note that &quot;Cybertronians had millennia to incorporate basic Electromagnetic defenses into their bodies&quot; was changed to &quot;Most Cybertronians have incorporated Electromagnetic defenses into their frames&quot;... which is &#039;&#039;completely untrue&#039;&#039; in the game system&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. The Energy Resistor Upgrade &#039;&#039;can&#039;&#039; provide Electromagnetic immunity (though [[#Rules|see below]])&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but a dedicated &lt;/ins&gt;&quot;EM Protective Lining&quot; Armor Upgrade &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;would &lt;/ins&gt;not &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be &lt;/ins&gt;introduced until &#039;&#039;[[The Enigma of Combination]]&#039;&#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The Close Combat Bludgeon weapon is listed as having a primary effect of 1 Stun and a secondary effect of 1 Blunt Damage (↓1), which would make it strictly worse than just punching someone with an unarmed strike. This went unchanged in the second printing, but developers clarified on Discord that the correct effect is 1 Blunt Damage as primary and 1 Stun (↓1) as secondary, as in the &amp;#039;&amp;#039;[[G.I. Joe (franchise)|G.I. Joe]] Roleplaying Game&amp;#039;&amp;#039;.&amp;lt;ref&amp;gt;{{citesocial|name=Ryan Costello|site=Renegade Game Studios Discord|link=https://discord.com/channels/702536469365129256/881901780747817030/1026841807700623430|day=04|month=10|year=2023|quote=That&amp;#039;s a mistake. It should be 1 Blunt Damage/1 Stun (↓1) like in G.I. Joe.}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The Close Combat Bludgeon weapon is listed as having a primary effect of 1 Stun and a secondary effect of 1 Blunt Damage (↓1), which would make it strictly worse than just punching someone with an unarmed strike. This went unchanged in the second printing, but developers clarified on Discord that the correct effect is 1 Blunt Damage as primary and 1 Stun (↓1) as secondary, as in the &amp;#039;&amp;#039;[[G.I. Joe (franchise)|G.I. Joe]] Roleplaying Game&amp;#039;&amp;#039;.&amp;lt;ref&amp;gt;{{citesocial|name=Ryan Costello|site=Renegade Game Studios Discord|link=https://discord.com/channels/702536469365129256/881901780747817030/1026841807700623430|day=04|month=10|year=2023|quote=That&amp;#039;s a mistake. It should be 1 Blunt Damage/1 Stun (↓1) like in G.I. Joe.}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The various Weapon Upgrades that apply Element traits to weapons, and the Energy Resistor Armor Upgrade, incorrectly refer to &amp;quot;Energy traits&amp;quot; instead.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The various Weapon Upgrades that apply Element traits to weapons, and the Energy Resistor Armor Upgrade, incorrectly refer to &amp;quot;Energy traits&amp;quot; instead.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Broadside</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers_Roleplaying_Game_Core_Rulebook&amp;diff=1867413&amp;oldid=prev</id>
		<title>Broadside: /* Rules */</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers_Roleplaying_Game_Core_Rulebook&amp;diff=1867413&amp;oldid=prev"/>
		<updated>2025-10-03T01:42:53Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Rules&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:42, 3 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l546&quot;&gt;Line 546:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 546:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Rules====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Rules====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* All of the weapons in this rulebook, with the exception of the Cover Grenade, are based on ones that previously appeared in &amp;#039;&amp;#039;Power Rangers&amp;#039;&amp;#039; and/or &amp;#039;&amp;#039;G.I. Joe&amp;#039;&amp;#039;. However, several of them have been modified from their predecessors:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* All of the weapons in this rulebook, with the exception of the Cover Grenade, are based on ones that previously appeared in &amp;#039;&amp;#039;Power Rangers&amp;#039;&amp;#039; and/or &amp;#039;&amp;#039;G.I. Joe&amp;#039;&amp;#039;. However, several of them have been modified from their predecessors:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The Pistol has been renamed the &quot;Blaster&quot;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*&lt;/ins&gt;* The Pistol has been renamed the &quot;Blaster&quot;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Unarmed attacks, the Close Combat Blade and Bludgeon, their Heavy counterparts, and the Large Thrown Weapon lack the &amp;quot;Martial Arts&amp;quot; trait; this is in keeping with &amp;#039;&amp;#039;Power Rangers&amp;#039;&amp;#039;, but diverges from &amp;#039;&amp;#039;G.I. Joe&amp;#039;&amp;#039;, which gave almost all close combat weapons the Martial Arts trait.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Unarmed attacks, the Close Combat Blade and Bludgeon, their Heavy counterparts, and the Large Thrown Weapon lack the &amp;quot;Martial Arts&amp;quot; trait; this is in keeping with &amp;#039;&amp;#039;Power Rangers&amp;#039;&amp;#039;, but diverges from &amp;#039;&amp;#039;G.I. Joe&amp;#039;&amp;#039;, which gave almost all close combat weapons the Martial Arts trait.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Grenade weapons universally use Athletics instead of Targeting (again, in keeping with &amp;#039;&amp;#039;Power Rangers&amp;#039;&amp;#039; but not &amp;#039;&amp;#039;G.I. Joe&amp;#039;&amp;#039;)... with the exception of the Cover Grenade, which for whatever reason uses Finesse.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Grenade weapons universally use Athletics instead of Targeting (again, in keeping with &amp;#039;&amp;#039;Power Rangers&amp;#039;&amp;#039; but not &amp;#039;&amp;#039;G.I. Joe&amp;#039;&amp;#039;)... with the exception of the Cover Grenade, which for whatever reason uses Finesse.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l564&quot;&gt;Line 564:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 564:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Writer [[Ryan Costello]] has noted that he regrets making the &amp;quot;Deadly&amp;quot; weapon upgrade (which gives attacks a flat +1 damage) so easy to obtain, as it makes elemental damage upgrades redundant; he recommends house-ruling it to be Restricted availability instead of Limited to compensate.&amp;lt;ref&amp;gt;{{citesocial|name=Ryan Costello|site=Renegade Game Studios Discord|link=https://discord.com/channels/702536469365129256/881901780747817030/1114267165969875070|day=02|month=06|year=2023|quote=Deadly was one of the first upgrades I designed, but in retrospect, I should have either removed it or made it Restricted. It&amp;#039;s too good for its availability, and makes players regret taking more interesting options over it.}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Writer [[Ryan Costello]] has noted that he regrets making the &amp;quot;Deadly&amp;quot; weapon upgrade (which gives attacks a flat +1 damage) so easy to obtain, as it makes elemental damage upgrades redundant; he recommends house-ruling it to be Restricted availability instead of Limited to compensate.&amp;lt;ref&amp;gt;{{citesocial|name=Ryan Costello|site=Renegade Game Studios Discord|link=https://discord.com/channels/702536469365129256/881901780747817030/1114267165969875070|day=02|month=06|year=2023|quote=Deadly was one of the first upgrades I designed, but in retrospect, I should have either removed it or made it Restricted. It&amp;#039;s too good for its availability, and makes players regret taking more interesting options over it.}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* It should be noted that the &amp;quot;Energy Resistor&amp;quot; Armor Upgrade, which gives a character complete immunity from a single element damage type at Limited availability, is &amp;#039;&amp;#039;comically&amp;#039;&amp;#039; overpowered to the point of trivializing some encounters; its &amp;#039;&amp;#039;G.I. Joe&amp;#039;&amp;#039; equivalent only grants resistance to that damage, as the name would suggest here. We here at {{SITENAME}} would humbly like to suggest that you house-rule Energy Resistor to only grant resistance.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* It should be noted that the &amp;quot;Energy Resistor&amp;quot; Armor Upgrade, which gives a character complete immunity from a single element damage type at Limited availability, is &amp;#039;&amp;#039;comically&amp;#039;&amp;#039; overpowered to the point of trivializing some encounters; its &amp;#039;&amp;#039;G.I. Joe&amp;#039;&amp;#039; equivalent only grants resistance to that damage, as the name would suggest here. We here at {{SITENAME}} would humbly like to suggest that you house-rule Energy Resistor to only grant resistance.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Other====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Other====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The &amp;quot;Autobot Data Files&amp;quot; found in the first chapter, as well as the Decepticons found in the chapter &amp;quot;Threats&amp;quot;, present a who&amp;#039;s who of famous and infamous characters, including the ever-present [[Bumblebee (G1)|Bumblebee]], [[Optimus Prime (G1)|Optimus Prime]], [[Megatron (G1)|Megatron]], and [[Starscream (G1)|Starscream]], but also a whole slew of B- and C-list characters, some of whom we rarely see represented in any type of media, including:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The &amp;quot;Autobot Data Files&amp;quot; found in the first chapter, as well as the Decepticons found in the chapter &amp;quot;Threats&amp;quot;, present a who&amp;#039;s who of famous and infamous characters, including the ever-present [[Bumblebee (G1)|Bumblebee]], [[Optimus Prime (G1)|Optimus Prime]], [[Megatron (G1)|Megatron]], and [[Starscream (G1)|Starscream]], but also a whole slew of B- and C-list characters, some of whom we rarely see represented in any type of media, including:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Broadside</name></author>
	</entry>
	<entry>
		<id>https://tfwiki.duckdns.org/index.php?title=Transformers_Roleplaying_Game_Core_Rulebook&amp;diff=1867412&amp;oldid=prev</id>
		<title>Broadside at 01:42, 3 October 2025</title>
		<link rel="alternate" type="text/html" href="https://tfwiki.duckdns.org/index.php?title=Transformers_Roleplaying_Game_Core_Rulebook&amp;diff=1867412&amp;oldid=prev"/>
		<updated>2025-10-03T01:42:37Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:42, 3 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l277&quot;&gt;Line 277:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 277:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ul class=&amp;quot;iconlist&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Bp-d1|[[Insecticon clone|Insecticon Drone]]}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Bp-d1|[[Insecticon clone|Insecticon Drone]]}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Bp-d1|[[Sweep (G1)|Sweep Drone]]&amp;lt;ref&amp;gt;Labeled &quot;[[Scourge (G1)|]] Drone&quot; in the first printing of the rulebook&amp;lt;/ref&amp;gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Bp-d1|[[Sweep (G1)|Sweep Drone]]&amp;lt;ref&amp;gt;Labeled &quot;[[Scourge (G1)|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Scourge&lt;/ins&gt;]] Drone&quot; in the first printing of the rulebook&amp;lt;/ref&amp;gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Bp-d1|Seeker Bomber}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Bp-d1|Seeker Bomber}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/ul&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/ul&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l509&quot;&gt;Line 509:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 509:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The &amp;quot;Remove &amp;amp; Rebuild&amp;quot; General Perk gets its name from a line of dialogue from [[Ratchet (G1)|Ratchet]] in the G1 episode &amp;quot;[[Divide and Conquer]]&amp;quot;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The &amp;quot;Remove &amp;amp; Rebuild&amp;quot; General Perk gets its name from a line of dialogue from [[Ratchet (G1)|Ratchet]] in the G1 episode &amp;quot;[[Divide and Conquer]]&amp;quot;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Worldbuilding====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Worldbuilding====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The &quot;Locations&quot; chapter opens with an image of an industrial plant, on which graffiti can be partially seen, reading &quot;[[Beast Wars: Transformers (franchise)|-AST WARS]] 4EVER&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/del&gt;&quot;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The &quot;Locations&quot; chapter opens with an image of an industrial plant, on which graffiti can be partially seen, reading &quot;[[Beast Wars: Transformers (franchise)|-AST WARS]] 4EVER&quot;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Bumblebee&amp;#039;s report expresses confusion over whether the &amp;#039;&amp;#039;[[Ark (G1)|Ark]]&amp;#039;&amp;#039; crashed into [[Mount St. Hilary]] or [[Mount St. Helens]], a nod to how [[Bob Budiansky]]&amp;#039;s original pitch would have used the latter (real) volcano instead of the fictional one that ended up being used in the [[The Transformers (Marvel comic)|G1 comic]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Bumblebee&amp;#039;s report expresses confusion over whether the &amp;#039;&amp;#039;[[Ark (G1)|Ark]]&amp;#039;&amp;#039; crashed into [[Mount St. Hilary]] or [[Mount St. Helens]], a nod to how [[Bob Budiansky]]&amp;#039;s original pitch would have used the latter (real) volcano instead of the fictional one that ended up being used in the [[The Transformers (Marvel comic)|G1 comic]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The art for the &amp;quot;Interesting Places&amp;quot; section displays advertisements for the [[Central City (Earth)|Central City]] Convention Center; road signs pointing to &amp;quot;[[1984|84th Street]]&amp;quot;, &amp;quot;[[Buster Witwicky (G1)|Buster Ave]]&amp;quot; and &amp;quot;[[Shawn Berger|Berger Plaza]]&amp;quot;; and graffiti of a [[Sharkticon (species)|Sharkticon]]. There&amp;#039;s also graffiti reading &amp;quot;Trine lives&amp;quot;, a reference to a popular [[fandom|fanfiction]] term for trios of [[Seeker (body-type)|Seeker]]s (such as Starscream, Thundercracker and Skywarp).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The art for the &amp;quot;Interesting Places&amp;quot; section displays advertisements for the [[Central City (Earth)|Central City]] Convention Center; road signs pointing to &amp;quot;[[1984|84th Street]]&amp;quot;, &amp;quot;[[Buster Witwicky (G1)|Buster Ave]]&amp;quot; and &amp;quot;[[Shawn Berger|Berger Plaza]]&amp;quot;; and graffiti of a [[Sharkticon (species)|Sharkticon]]. There&amp;#039;s also graffiti reading &amp;quot;Trine lives&amp;quot;, a reference to a popular [[fandom|fanfiction]] term for trios of [[Seeker (body-type)|Seeker]]s (such as Starscream, Thundercracker and Skywarp).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l528&quot;&gt;Line 528:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 528:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Trivia===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Trivia===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;====Development and release====&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* This book was originally slated for release in early [[2022]], but several delays saw it waylaid for months until the digital edition finally released in August, followed by physical copies in October. Players who pre-ordered the physical version also received the digital PDF for free.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* This book was originally slated for release in early [[2022]], but several delays saw it waylaid for months until the digital edition finally released in August, followed by physical copies in October. Players who pre-ordered the physical version also received the digital PDF for free.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The rulebook was initially solicited with a cover by [[Dan Khanna]] and [[Evan Gauntt]], featuring Optimus Prime, Bumblebee, Megatron, Starscream (all in their &amp;quot;evergreen&amp;quot; designs), Windblade, Chromia, and Jazz. This was replaced in the final version.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The rulebook was initially solicited with a cover by [[Dan Khanna]] and [[Evan Gauntt]], featuring Optimus Prime, Bumblebee, Megatron, Starscream (all in their &amp;quot;evergreen&amp;quot; designs), Windblade, Chromia, and Jazz. This was replaced in the final version.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l535&quot;&gt;Line 535:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 536:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Recovery Class (Support)&amp;lt;ref&amp;gt;{{citesocial|name=Ryan Costello|site=Renegade Game Studios Discord|link=https://discord.com/channels/702536469365129256/1004096892977827851/1012153946883760198|day=25|month=08|year=2022|quote=Those are Origins. Recovery was renamed Support. I don&amp;#039;t remember renaming Expedition, so that change might predate my involvement.}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Recovery Class (Support)&amp;lt;ref&amp;gt;{{citesocial|name=Ryan Costello|site=Renegade Game Studios Discord|link=https://discord.com/channels/702536469365129256/1004096892977827851/1012153946883760198|day=25|month=08|year=2022|quote=Those are Origins. Recovery was renamed Support. I don&amp;#039;t remember renaming Expedition, so that change might predate my involvement.}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Monolith Class (Monolith)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Monolith Class (Monolith)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Writer [[Ryan Costello]] has noted that he regrets making the &quot;Deadly&quot; weapon upgrade (which gives attacks a flat +1 damage) so easy to obtain, as it makes elemental damage upgrades redundant; he recommends house-ruling it to be Restricted availability instead of Limited to compensate.&amp;lt;ref&amp;gt;{{citesocial|name&lt;/del&gt;=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ryan Costello|site&lt;/del&gt;=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Renegade Game Studios Discord|link&lt;/del&gt;=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;https://discord.com/channels/702536469365129256/881901780747817030/1114267165969875070|day&lt;/del&gt;=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;02|month&lt;/del&gt;=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;06|year&lt;/del&gt;=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2023|quote&lt;/del&gt;=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Deadly was one of the first upgrades I designed, but in retrospect, I should have either removed it or made it Restricted. It&#039;s too good for its availability, and makes players regret taking more interesting options over it.}}&amp;lt;/ref&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Art=&lt;/ins&gt;===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Aside from art produced specifically for this book and the art from Hasbro&amp;#039;s various [[Evergreen]] design documents, the artwork provided within borrows a lot of material from [[IDW Publishing]]&amp;#039;s [[2005 IDW continuity|two]] [[2019 IDW continuity|runs]] as hosts for the &amp;#039;&amp;#039;Transformers&amp;#039;&amp;#039; comic book license. As such, a number of prolific &amp;#039;&amp;#039;Transformers&amp;#039;&amp;#039; artists have their work featured within the book, including [[Brendan Cahill]], [[Casey Coller]], [[Andrew Griffith]], [[Guido Guidi]], [[Marcelo Matere]], [[Alex Milne]], [[Sara Pitre-Durocher]], [[Livio Ramondelli]], [[E. J. Su]], [[Priscilla Tramontano]], [[Don Figueroa]] and many more. Characters who appear in this borrowed art (but not elsewhere in the book) include the [[Aerialbot (G1)|Aerialbots]] (including [[Barrel Roll]]), [[Sandstorm (G1)|Sandstorm]], [[Cosmos (G1)|Cosmos]], [[Swoop (G1)|Swoop]], [[Slag (G1)|Slag]], [[Metroplex (G1)|Metroplex]], [[Trypticon (G1)|Trypticon]], [[Swindle (G1)|Swindle]], [[Scrapper (G1)|Scrapper]], [[Grindcore (G1)|Grindcore]], [[Jhiaxus (G2)|Jhiaxus]], [[Sparkplug Witwicky#2005 IDW Continuity|General Sparkplug Witwicky]], [[Longtooth]], [[Circuit (G1)|Circuit]], [[Springarm]](&amp;#039;s dead body), [[Runabout (G1)|Runabout]], [[Rum-Maj]], the [[Insecticon swarm]], a [[Skywatch]] soldier, [[Streetwise (G1)|Streetwise]], [[Brawl (G1)|Brawl]], [[Aileron]], [[Sky Lynx (G1)|Sky Lynx]], [[Doublecross]], [[Onslaught (G1)|Onslaught]], [[Dreadwing (G2)|Dreadwing]], [[Sinnertwin (G1)|Sinnertwin]], [[Squeezeplay (G1)|Squeezeplay]], [[Swift (G1)|Swift]], [[Needlenose (G1)|Needlenose]], [[Sparkstalker]], [[Cindersaur (G1)|Cindersaur]], [[:File:VictoryMicroCriminalsEp18.jpg|assorted Decepticon goons]], and [[Garnak]]. Whew!&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Aside from art produced specifically for this book and the art from Hasbro&amp;#039;s various [[Evergreen]] design documents, the artwork provided within borrows a lot of material from [[IDW Publishing]]&amp;#039;s [[2005 IDW continuity|two]] [[2019 IDW continuity|runs]] as hosts for the &amp;#039;&amp;#039;Transformers&amp;#039;&amp;#039; comic book license. As such, a number of prolific &amp;#039;&amp;#039;Transformers&amp;#039;&amp;#039; artists have their work featured within the book, including [[Brendan Cahill]], [[Casey Coller]], [[Andrew Griffith]], [[Guido Guidi]], [[Marcelo Matere]], [[Alex Milne]], [[Sara Pitre-Durocher]], [[Livio Ramondelli]], [[E. J. Su]], [[Priscilla Tramontano]], [[Don Figueroa]] and many more. Characters who appear in this borrowed art (but not elsewhere in the book) include the [[Aerialbot (G1)|Aerialbots]] (including [[Barrel Roll]]), [[Sandstorm (G1)|Sandstorm]], [[Cosmos (G1)|Cosmos]], [[Swoop (G1)|Swoop]], [[Slag (G1)|Slag]], [[Metroplex (G1)|Metroplex]], [[Trypticon (G1)|Trypticon]], [[Swindle (G1)|Swindle]], [[Scrapper (G1)|Scrapper]], [[Grindcore (G1)|Grindcore]], [[Jhiaxus (G2)|Jhiaxus]], [[Sparkplug Witwicky#2005 IDW Continuity|General Sparkplug Witwicky]], [[Longtooth]], [[Circuit (G1)|Circuit]], [[Springarm]](&amp;#039;s dead body), [[Runabout (G1)|Runabout]], [[Rum-Maj]], the [[Insecticon swarm]], a [[Skywatch]] soldier, [[Streetwise (G1)|Streetwise]], [[Brawl (G1)|Brawl]], [[Aileron]], [[Sky Lynx (G1)|Sky Lynx]], [[Doublecross]], [[Onslaught (G1)|Onslaught]], [[Dreadwing (G2)|Dreadwing]], [[Sinnertwin (G1)|Sinnertwin]], [[Squeezeplay (G1)|Squeezeplay]], [[Swift (G1)|Swift]], [[Needlenose (G1)|Needlenose]], [[Sparkstalker]], [[Cindersaur (G1)|Cindersaur]], [[:File:VictoryMicroCriminalsEp18.jpg|assorted Decepticon goons]], and [[Garnak]]. Whew!&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Much of the Hasbro-produced art from this book sees character sporting their [[Evergreen]] designs, a standard for Hasbro-licensed products and auxiliary media since [[2016]]. Notable exceptions to this rule include:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Much of the Hasbro-produced art from this book sees character sporting their [[Evergreen]] designs, a standard for Hasbro-licensed products and auxiliary media since [[2016]]. Notable exceptions to this rule include:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l543&quot;&gt;Line 543:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 544:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** [[Armorhide (RID)|Armorhide]] and [[Mega-Octane]] are in their &amp;#039;&amp;#039;Unite Warriors&amp;#039;&amp;#039; designs.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** [[Armorhide (RID)|Armorhide]] and [[Mega-Octane]] are in their &amp;#039;&amp;#039;Unite Warriors&amp;#039;&amp;#039; designs.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** [[Hubcap (G1)|Hubcap]] who shares his design with the character&amp;#039;s incarnation from the [[Transformers Legends (mobile game)|Transformers Legends]] mobile game, itself a G1-ified version of his [[Hubcap (TF 2010)|Movieverse counterpart]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** [[Hubcap (G1)|Hubcap]] who shares his design with the character&amp;#039;s incarnation from the [[Transformers Legends (mobile game)|Transformers Legends]] mobile game, itself a G1-ified version of his [[Hubcap (TF 2010)|Movieverse counterpart]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;====Rules====&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* All of the weapons in this rulebook, with the exception of the Cover Grenade, are based on ones that previously appeared in &#039;&#039;Power Rangers&#039;&#039; and/or &#039;&#039;G.I. Joe&#039;&#039;. However, several of them have been modified from their predecessors:&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* The Pistol has been renamed the &quot;Blaster&quot;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** Unarmed attacks, the Close Combat Blade and Bludgeon, their Heavy counterparts, and the Large Thrown Weapon lack the &quot;Martial Arts&quot; trait; this is in keeping with &#039;&#039;Power Rangers&#039;&#039;, but diverges from &#039;&#039;G.I. Joe&#039;&#039;, which gave almost all close combat weapons the Martial Arts trait. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** Grenade weapons universally use Athletics instead of Targeting (again, in keeping with &#039;&#039;Power Rangers&#039;&#039; but not &#039;&#039;G.I. Joe&#039;&#039;)... with the exception of the Cover Grenade, which for whatever reason uses Finesse.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** The Short Bludgeon and Energized Close Combat Weapon have had Maneuver added as an alternate effect.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** The Short Blade gains &quot;Multiple Targets 2&quot; as an alternate effect, making it &#039;&#039;not&#039;&#039; just a harder-to-get version of the Close Combat Blade.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** The Medium Blade is based on the &#039;&#039;Power Rangers&#039;&#039; version (which has both &quot;Multiple Targets 2 and &quot;Multiple Targets 3&quot; alternate effects, and requires Finesse or Might d4 to access) rather than the &#039;&#039;G.I. Joe&#039;&#039; version (which lacks Multiple Targets 3, but has no requirements).&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** The Long Blade takes a greater penalty on its Multiple Targets 3 attack than the G.I. Joe version (↓3 instead of ↓1) and requires Finesse or Might d6 instead of d4, and on top of that deals less damage by default than the &#039;&#039;Power Rangers&#039;&#039; version (1 Sharp Damage instead of 2 Sharp Damage). Really got hit by a nerf here.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** The Long Bludgeon is &#039;&#039;completely&#039;&#039; different from either the &#039;&#039;Power Rangers&#039;&#039; or &#039;&#039;G.I. Joe&#039;&#039; versions, which were completely different from each other, for some incomprehensible reason.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** The [[Shuriken|Thrown Blade]] lacks the &#039;&#039;Power Rangers&#039;&#039; version&#039;s accuracy penalty on its primary effect. Like &#039;&#039;Power Rangers&#039;&#039;, but unlike &#039;&#039;G.I. Joe&#039;&#039;, it requires Finesse d4 to access (&#039;&#039;G.I. Joe&#039;&#039; requires Targeting d4 instead), and has Maneuver and Multiple Targets 3 as alternate effects.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** The Projectile Launcher requires Finesse d4 (like &#039;&#039;Power Rangers&#039;&#039; but unlike &#039;&#039;G.I. Joe&#039;&#039;), and gains Multiple Targets 2 as an alternate effect (unlike either).&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** The Element Jet (i.e. a [[flamethrower]] or [[Acid spray gun|acid sprayer]]) gains Shove as an alternate effect. (Mmph mmmph.)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** Unlike the &#039;&#039;Power Rangers&#039;&#039; version, which could be used only with Athletics and required Athletics d2, or the &#039;&#039;Power Rangers&#039;&#039; version, which could be used only with Finesse and required Finesse d2, the [[Whip|Grappler]] here can be used with either and accepts either as a prerequisite. How nice.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** The Heavy Machine Gun has had its size reduced from Heavy to Long, and lacks the Anti-Tank and Mounted traits.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** The Artillery Cannon has had its blast damage reduced from 2 to 1, and lacks the Vehicular trait.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** The Rocket Launcher has had its blast damage reduced from 2 to 1, and requires Brawn d4 or Huge size to access.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** The Missile gains 1 Element Damage (with a ↑1 upshift) as an alternate effect and lacks Vehicular; however, it now takes ↓1 on its 2 Element Damage Blast alternate effect.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Writer [[Ryan Costello]] has noted that he regrets making the &quot;Deadly&quot; weapon upgrade (which gives attacks a flat +1 damage) so easy to obtain, as it makes elemental damage upgrades redundant; he recommends house-ruling it to be Restricted availability instead of Limited to compensate.&amp;lt;ref&amp;gt;{{citesocial|name=Ryan Costello|site=Renegade Game Studios Discord|link=https://discord.com/channels/702536469365129256/881901780747817030/1114267165969875070|day=02|month=06|year=2023|quote=Deadly was one of the first upgrades I designed, but in retrospect, I should have either removed it or made it Restricted. It&#039;s too good for its availability, and makes players regret taking more interesting options over it.}}&amp;lt;/ref&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* It should be noted that the &quot;Energy Resistor&quot; Armor Upgrade, which gives a character complete immunity from a single element damage type at Limited availability, is &#039;&#039;comically&#039;&#039; overpowered to the point of trivializing some encounters; its &#039;&#039;G.I. Joe&#039;&#039; equivalent only grants resistance to that damage, as the name would suggest here. We here at {{SITENAME}} would humbly like to suggest that you house-rule Energy Resistor to only grant resistance.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;====Other====&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The &amp;quot;Autobot Data Files&amp;quot; found in the first chapter, as well as the Decepticons found in the chapter &amp;quot;Threats&amp;quot;, present a who&amp;#039;s who of famous and infamous characters, including the ever-present [[Bumblebee (G1)|Bumblebee]], [[Optimus Prime (G1)|Optimus Prime]], [[Megatron (G1)|Megatron]], and [[Starscream (G1)|Starscream]], but also a whole slew of B- and C-list characters, some of whom we rarely see represented in any type of media, including:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The &amp;quot;Autobot Data Files&amp;quot; found in the first chapter, as well as the Decepticons found in the chapter &amp;quot;Threats&amp;quot;, present a who&amp;#039;s who of famous and infamous characters, including the ever-present [[Bumblebee (G1)|Bumblebee]], [[Optimus Prime (G1)|Optimus Prime]], [[Megatron (G1)|Megatron]], and [[Starscream (G1)|Starscream]], but also a whole slew of B- and C-list characters, some of whom we rarely see represented in any type of media, including:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Veritable newcomers such as [[Anode]], [[Rubble]], and [[Gauge]] from the comics of [[IDW Publishing]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Veritable newcomers such as [[Anode]], [[Rubble]], and [[Gauge]] from the comics of [[IDW Publishing]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Broadside</name></author>
	</entry>
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