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'''Scott Farrar''' is the [[Industrial Light & Magic|Industrial Light & Magic]] Visual Effects Supervisor on [[Transformers (2007)|''Transformers'']], and will serve in the same capacity for the sequel. An Oscar-winning veteran of the visual effects industry, Farrar has served in a similar capacity on ''A.I. Artificial Intelligence'', ''The Chronicles of Narnia'' and ''xXx: State of the Union'', and has worked in other roles at ILM in franchises such as ''[[Star Wars|Star Wars]]'', ''Star Trek'', ''Back to the Future'' and [[Steven Spielberg|Steven Spielberg]]'s ''Jurassic Park''.
{{disambig3|Scott}}
'''Scott Farrar''' is the [[Industrial Light & Magic]] Visual Effects Supervisor on [[Transformers (film)|''Transformers'']], and its sequels, ''[[Transformers: Revenge of the Fallen (film)|Revenge of the Fallen]]'' and ''[[Transformers: Dark of the Moon (film)|Dark of the Moon]]''. An Oscar-winning veteran of the visual effects industry, Farrar has served in a similar capacity on ''A.I. Artificial Intelligence'', ''The Chronicles of Narnia'' and ''xXx: State of the Union'', and has worked in other roles at ILM in franchises such as ''[[Star Wars (franchise)|Star Wars]]'', ''[[Star Trek]]'', ''[[Back to the Future]]'' and [[Steven Spielberg]]'s ''[[Jurassic Park]]''.


{{quote|It's actually physical pieces moving. This all is very complex. This toy [the original Optimus Prime action figure] has 51 pieces. Our Optimus Prime in the movie has 10,108.|Scott Farrar <ref>[http://www.canmag.com/nw/8100-transformers-ilm-scott-farrar CanMag interviews Scott Farrar, where he tells us the G1 Optimus Prime toy only has 51 pieces, while ILM's CG model of ''Movie'' Optimus Prime has 10,108 pieces.]</ref>}}


{{quote|This little guy has 51 pieces. Our Optimus Prime has 10,108.|Scott Farrar <ref>[http://www.ugo.com/ugo/html/article/?id=17907&amp;sectionId=23 UGO.com interview with Scott Farrar, where he tells us the G1 Optimus Prime toy only has 51 pieces, while ILM's CG model of ''Movie'' Optimus Prime has 10,108 pieces.] (dead link)</ref>}}


{{quote|This all is very complex. This toy in front of you has 51 pieces. Our Optimus Prime in the movie has 10,108.|Scott Farrar <ref>[http://www.darkhorizons.com/features/367/scott-farrar-for-transformers Dark Horizon's exclusive interview with Scott Farrar, where he tells us the G1 Optimus Prime toy only has 51 pieces, while ILM's CG model of ''Movie'' Optimus Prime has 10,108 pieces.]</ref>}}


&lt;table align="center" style="border-collapse:collapse; border-style:none; background-color:transparent;" class="cquote"&gt;
{{quote|How do you build these things on a set? This toy has 51 parts. Our Optimus has 10,108 parts.|Scott Farrar <ref>[http://www.cgw.com/Publications/CGW/2007/Volume-30-Issue-7-July-2007-/Heavy-Metal.aspx Computer Graphics World's 'Heavy Metal' article on the visual effects of ''Transformers'', where Scott Farrar comments on the fact that the G1 Optimus Prime toy only has 51 pieces, while ILM's CG model of ''Movie'' Optimus Prime has 10,108 pieces.]</ref>}}
&lt;tr&gt;
&lt;td width="20" valign="top" style="color:#B2B7F2;font-size:35px;font-family:&#39;Times New Roman&#39;,serif;font-weight:bold;text-align:left;padding:9px 10px 0 10px;"&gt; “
&lt;/td&gt;&lt;td valign="top" style="padding:4px 10px 5px 10px;font-family: &#39;lucida console&#39;, arial, sans-serif;"&gt; It's actually physical pieces moving. This all is very complex. This toy [the original Optimus Prime action figure] has 51 pieces. Our Optimus Prime in the movie has 10,108.
&lt;/td&gt;&lt;td width="20" valign="bottom" style="color:#B2B7F2;font-size:35px;font-family:&#39;Times New Roman&#39;,serif;font-weight:bold;text-align:right;padding:10px 10px 0px 10px;"&gt; ”
&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="3" style="padding-top: 0"&gt; &lt;p style="font-size:smaller;line-height:1em;text-align: right"&gt;&lt;cite style="font-style:normal;"&gt;—Scott Farrar &lt;sup id="cite_ref-0" class="reference"&gt;&lt;a href="#cite_note-0" title=""&gt;[1]&lt;/a&gt;&lt;/sup&gt;&lt;/cite&gt;


&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;
{{quote|Why did you bring the toy?|Interviewer}}
&lt;table align="center" style="border-collapse:collapse; border-style:none; background-color:transparent;" class="cquote"&gt;
{{quote|Just to show how many pieces are in this versus what's in the movie. Just the complexity.|Scott Farrar <ref>[http://www.darkhorizons.com/features/367/scott-farrar-for-transformers Final comments in Dark Horizon's exclusive interview with Scott Farrar, where he tells us the G1 Optimus Prime toy only has 51 pieces, while ILM's CG model of ''Movie'' Optimus Prime has 10,108 pieces.]</ref>}}
&lt;tr&gt;
&lt;td width="20" valign="top" style="color:#B2B7F2;font-size:35px;font-family:&#39;Times New Roman&#39;,serif;font-weight:bold;text-align:left;padding:9px 10px 0 10px;"&gt; “
&lt;/td&gt;&lt;td valign="top" style="padding:4px 10px 5px 10px;font-family: &#39;lucida console&#39;, arial, sans-serif;"&gt; This little guy has 51 pieces. Our Optimus Prime has 10,108.
&lt;/td&gt;&lt;td width="20" valign="bottom" style="color:#B2B7F2;font-size:35px;font-family:&#39;Times New Roman&#39;,serif;font-weight:bold;text-align:right;padding:10px 10px 0px 10px;"&gt; ”
&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="3" style="padding-top: 0"&gt; &lt;p style="font-size:smaller;line-height:1em;text-align: right"&gt;&lt;cite style="font-style:normal;"&gt;—Scott Farrar &lt;sup id="cite_ref-1" class="reference"&gt;&lt;a href="#cite_note-1" title=""&gt;[2]&lt;/a&gt;&lt;/sup&gt;&lt;/cite&gt;


&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;
{{quote|I've got a little Transformer that's on my desk. He has 51 pieces. Our Optimus in the movie has 10,108 parts that all have to be hand-made in the computer.|Scott Farrar <ref>Scott Farrar, in the bonus features disk of the DVD release.</ref>}}
&lt;table align="center" style="border-collapse:collapse; border-style:none; background-color:transparent;" class="cquote"&gt;
&lt;tr&gt;
&lt;td width="20" valign="top" style="color:#B2B7F2;font-size:35px;font-family:&#39;Times New Roman&#39;,serif;font-weight:bold;text-align:left;padding:9px 10px 0 10px;"&gt; “
&lt;/td&gt;&lt;td valign="top" style="padding:4px 10px 5px 10px;font-family: &#39;lucida console&#39;, arial, sans-serif;"&gt; This all is very complex. This toy in front of you has 51 pieces. Our Optimus Prime in the movie has 10,108.
&lt;/td&gt;&lt;td width="20" valign="bottom" style="color:#B2B7F2;font-size:35px;font-family:&#39;Times New Roman&#39;,serif;font-weight:bold;text-align:right;padding:10px 10px 0px 10px;"&gt; ”
&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="3" style="padding-top: 0"&gt; &lt;p style="font-size:smaller;line-height:1em;text-align: right"&gt;&lt;cite style="font-style:normal;"&gt;—Scott Farrar &lt;sup id="cite_ref-2" class="reference"&gt;&lt;a href="#cite_note-2" title=""&gt;[3]&lt;/a&gt;&lt;/sup&gt;&lt;/cite&gt;


&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;
==Notes==
&lt;table align="center" style="border-collapse:collapse; border-style:none; background-color:transparent;" class="cquote"&gt;
* Just in case you have forgotten, Scott Farrar would like to remind you that the Generation 1 [[Optimus Prime (G1)/toys|Optimus Prime toy]] only has 51 pieces, while in comparison ILM's CG model of ''Movie'' [[Optimus Prime (Movie)|Optimus Prime]] has 10,108 pieces.
&lt;tr&gt;
*Sadly, he did not mention that the toy only has 51 pieces while ILM's model has 10,108 at [http://www.siggraph.org/s2009/computer_animation_festival/sessions/details/?id=131 Siggraph 2009] when he was talking to a good few hundred people at once.
&lt;td width="20" valign="top" style="color:#B2B7F2;font-size:35px;font-family:&#39;Times New Roman&#39;,serif;font-weight:bold;text-align:left;padding:9px 10px 0 10px;"&gt; “
&lt;/td&gt;&lt;td valign="top" style="padding:4px 10px 5px 10px;font-family: &#39;lucida console&#39;, arial, sans-serif;"&gt; How do you build these things on a set? This toy has 51 parts. Our Optimus has 10,108 parts.
&lt;/td&gt;&lt;td width="20" valign="bottom" style="color:#B2B7F2;font-size:35px;font-family:&#39;Times New Roman&#39;,serif;font-weight:bold;text-align:right;padding:10px 10px 0px 10px;"&gt; ”
&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="3" style="padding-top: 0"&gt; &lt;p style="font-size:smaller;line-height:1em;text-align: right"&gt;&lt;cite style="font-style:normal;"&gt;—Scott Farrar &lt;sup id="cite_ref-3" class="reference"&gt;&lt;a href="#cite_note-3" title=""&gt;[4]&lt;/a&gt;&lt;/sup&gt;&lt;/cite&gt;


&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;
==References==
&lt;table align="center" style="border-collapse:collapse; border-style:none; background-color:transparent;" class="cquote"&gt;
<references />
&lt;tr&gt;
&lt;td width="20" valign="top" style="color:#B2B7F2;font-size:35px;font-family:&#39;Times New Roman&#39;,serif;font-weight:bold;text-align:left;padding:9px 10px 0 10px;"&gt; “
&lt;/td&gt;&lt;td valign="top" style="padding:4px 10px 5px 10px;font-family: &#39;lucida console&#39;, arial, sans-serif;"&gt; Why did you bring the toy?
&lt;/td&gt;&lt;td width="20" valign="bottom" style="color:#B2B7F2;font-size:35px;font-family:&#39;Times New Roman&#39;,serif;font-weight:bold;text-align:right;padding:10px 10px 0px 10px;"&gt; ”
&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="3" style="padding-top: 0"&gt; &lt;p style="font-size:smaller;line-height:1em;text-align: right"&gt;&lt;cite style="font-style:normal;"&gt;—Interviewer&lt;/cite&gt;


&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;
&lt;table align="center" style="border-collapse:collapse; border-style:none; background-color:transparent;" class="cquote"&gt;
&lt;tr&gt;
&lt;td width="20" valign="top" style="color:#B2B7F2;font-size:35px;font-family:&#39;Times New Roman&#39;,serif;font-weight:bold;text-align:left;padding:9px 10px 0 10px;"&gt; “
&lt;/td&gt;&lt;td valign="top" style="padding:4px 10px 5px 10px;font-family: &#39;lucida console&#39;, arial, sans-serif;"&gt; Just to show how many pieces are in this versus what's in the movie. Just the complexity.
&lt;/td&gt;&lt;td width="20" valign="bottom" style="color:#B2B7F2;font-size:35px;font-family:&#39;Times New Roman&#39;,serif;font-weight:bold;text-align:right;padding:10px 10px 0px 10px;"&gt; ”
&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="3" style="padding-top: 0"&gt; &lt;p style="font-size:smaller;line-height:1em;text-align: right"&gt;&lt;cite style="font-style:normal;"&gt;—Scott Farrar &lt;sup id="cite_ref-4" class="reference"&gt;&lt;a href="#cite_note-4" title=""&gt;[5]&lt;/a&gt;&lt;/sup&gt;&lt;/cite&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;
&lt;table align="center" style="border-collapse:collapse; border-style:none; background-color:transparent;" class="cquote"&gt;
&lt;tr&gt;
&lt;td width="20" valign="top" style="color:#B2B7F2;font-size:35px;font-family:&#39;Times New Roman&#39;,serif;font-weight:bold;text-align:left;padding:9px 10px 0 10px;"&gt; “
&lt;/td&gt;&lt;td valign="top" style="padding:4px 10px 5px 10px;font-family: &#39;lucida console&#39;, arial, sans-serif;"&gt; I've got a little Transformer that's on my desk. He has 51 pieces. Our Optimus in the movie has 10,108 parts that all have to be hand-made in the computer.
&lt;/td&gt;&lt;td width="20" valign="bottom" style="color:#B2B7F2;font-size:35px;font-family:&#39;Times New Roman&#39;,serif;font-weight:bold;text-align:right;padding:10px 10px 0px 10px;"&gt; ”
&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="3" style="padding-top: 0"&gt; &lt;p style="font-size:smaller;line-height:1em;text-align: right"&gt;&lt;cite style="font-style:normal;"&gt;—Scott Farrar &lt;sup id="cite_ref-5" class="reference"&gt;&lt;a href="#cite_note-5" title=""&gt;[6]&lt;/a&gt;&lt;/sup&gt;&lt;/cite&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;
==Trivia==
* Just in case you have forgotten, Scott Farrar would like to remind you that the ''Generation 1'' [[Optimus Prime (G1)|Optimus Prime]] toy only has 51 pieces, while in comparison ILM's CG model of ''Movie'' [[Optimus Prime (Movie)|Optimus Prime]] has 10,108 pieces.
==References==
&lt;ol class="references"&gt;&lt;li id="cite_note-0"&gt;[#cite_ref-0" title=""&gt;↑&lt;/a&gt; &lt;a href="http://www.canmag.com/nw/8100-transformers-ilm-scott-farrar CanMag interviews Scott Farrar, where he tells us the G1 Optimus Prime toy only has 51 pieces, while ILM's CG model of ''Movie'' Optimus Prime has 10,108 pieces.]
&lt;li id="cite_note-1"&gt;[#cite_ref-1" title=""&gt;↑&lt;/a&gt; &lt;a href="http://www.ugo.com/ugo/html/article/?id=17907&amp;sectionId=23 UGO.com interview with Scott Farrar, where he tells us the G1 Optimus Prime toy only has 51 pieces, while ILM's CG model of ''Movie'' Optimus Prime has 10,108 pieces.]
&lt;li id="cite_note-2"&gt;[#cite_ref-2" title=""&gt;↑&lt;/a&gt; &lt;a href="http://www.darkhorizons.com/news07/farrar.php Dark Horizon's exclusive interview with Scott Farrar, where he tells us the G1 Optimus Prime toy only has 51 pieces, while ILM's CG model of ''Movie'' Optimus Prime has 10,108 pieces.]
&lt;li id="cite_note-3"&gt;[#cite_ref-3" title=""&gt;↑&lt;/a&gt; &lt;a href="http://cgw.com/ME2/dirmod.asp?sid=&amp;nm=&amp;type=Publishing&amp;mod=Publications%3A%3AArticle&amp;amp;amp;amp;mid=8F3A7027421841978F18BE895F87F791&amp;tier=4&amp;id=371827B02DD040BD997F56DA5D4AE927 Computer Graphics World's 'Heavy Metal' article on the visual effects of ''Transformers'', where Scott Farrar comments on the fact that the G1 Optimus Prime toy only has 51 pieces, while ILM's CG model of ''Movie'' Optimus Prime has 10,108 pieces.]
&lt;li id="cite_note-4"&gt;[#cite_ref-4" title=""&gt;↑&lt;/a&gt; &lt;a href="http://www.darkhorizons.com/news07/farrar.php Final comments in Dark Horizon's exclusive interview with Scott Farrar, where he tells us the G1 Optimus Prime toy only has 51 pieces, while ILM's CG model of ''Movie'' Optimus Prime has 10,108 pieces.]
&lt;li id="cite_note-5"&gt;&lt;a href="#cite_ref-5" title=""&gt;↑&lt;/a&gt; Scott Farrar, in the bonus features disk of the DVD release.&lt;/ol&gt;
==External links==
==External links==
*[http://www.imdb.com/name/nm0268141/maindetails Scott Farrar on the Internet Movie Database]
*[http://www.imdb.com/name/nm0268141/maindetails Scott Farrar on the Internet Movie Database]
*[http://www.sci-fi-online.com/00_interviews/11-11-03_scott-farrar.html Scott Farrar Interview] at www.sci-fi-online.com


 
{{DEFAULTSORT:Farrar, Scott}}
[[Category:Dreamworks]]
[[Category:DreamWorks]]
[[Category:Visual effects artists]]
[[Category:Visual effects artists]]

Latest revision as of 14:22, 14 May 2019

The name or term "Scott" refers to more than one character or idea. For a list of other meanings, see Scott (disambiguation).

Scott Farrar is the Industrial Light & Magic Visual Effects Supervisor on Transformers, and its sequels, Revenge of the Fallen and Dark of the Moon. An Oscar-winning veteran of the visual effects industry, Farrar has served in a similar capacity on A.I. Artificial Intelligence, The Chronicles of Narnia and xXx: State of the Union, and has worked in other roles at ILM in franchises such as Star Wars, Star Trek, Back to the Future and Steven Spielberg's Jurassic Park.

It's actually physical pieces moving. This all is very complex. This toy [the original Optimus Prime action figure] has 51 pieces. Our Optimus Prime in the movie has 10,108.Scott Farrar [1]
This little guy has 51 pieces. Our Optimus Prime has 10,108.Scott Farrar [2]
This all is very complex. This toy in front of you has 51 pieces. Our Optimus Prime in the movie has 10,108.Scott Farrar [3]
How do you build these things on a set? This toy has 51 parts. Our Optimus has 10,108 parts.Scott Farrar [4]
Why did you bring the toy?Interviewer
Just to show how many pieces are in this versus what's in the movie. Just the complexity.Scott Farrar [5]
I've got a little Transformer that's on my desk. He has 51 pieces. Our Optimus in the movie has 10,108 parts that all have to be hand-made in the computer.Scott Farrar [6]

Notes

[edit]
  • Just in case you have forgotten, Scott Farrar would like to remind you that the Generation 1 Optimus Prime toy only has 51 pieces, while in comparison ILM's CG model of Movie Optimus Prime has 10,108 pieces.
  • Sadly, he did not mention that the toy only has 51 pieces while ILM's model has 10,108 at Siggraph 2009 when he was talking to a good few hundred people at once.

References

[edit]
[edit]