Goss: Difference between revisions

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{{factions|machination}}
{{factions|machination}}
:''Goss is a [[human]] from the [[IDW Generation 1 continuity|IDW portion]] of the [[Generation 1 continuity family|Generation 1]] [[continuity family]].''
:''Goss is a [[human]] from the [[2005 IDW continuity|IDW portion]] of the [[Generation 1 continuity family|Generation 1]] [[continuity family]].''
[[File:Escalation2 Goss.jpg|thumb|upright=1.2]]
[[File:Escalation2 Goss.jpg|thumb|upright=1.2]]
'''Goss''' is a field agent for the [[Machination]].
'''Goss''' is a field agent for the [[Machination]].


==Fiction==
==Fiction==
===IDW Generation 1 continuity===
===2005 IDW continuity===
Goss participated in a training simulation of the mission to capture [[Sunstreaker (G1)/IDW Generation 1 continuity|Sunstreaker]]. During the actual operation, he helped capture Sunstreaker while leaving a decoy corpse. {{storylink|Escalation issue 1|Escalation #1}}
Goss participated in a training simulation of the mission to capture [[Sunstreaker (G1)/2005 IDW continuity|Sunstreaker]]. During the actual operation, he helped capture Sunstreaker while leaving a decoy corpse. {{storylink|Escalation issue 1|Escalation #1}}


When the Machination field team transported the decoy Sunstreaker corpse, Goss and [[Creel]] were tasked with opening the doors out of the warehouse. When [[Jazz (G1)/IDW Generation 1 continuity|Jazz]] and [[Wheeljack (G1)/IDW Generation 1 continuity|Wheeljack]] crashed the operation, Goss shot an inhibitor at the Autobots and then escaped in the scuffle. {{storylink|Escalation issue 2|Escalation #2}}
When the Machination field team transported the decoy Sunstreaker corpse, Goss and [[Creel]] were tasked with opening the doors out of the warehouse. When [[Jazz (G1)/2005 IDW continuity|Jazz]] and [[Wheeljack (G1)/2005 IDW continuity|Wheeljack]] crashed the operation, Goss shot an inhibitor at the Autobots and then escaped in the scuffle. {{storylink|Escalation issue 2|Escalation #2}}


[[Category:Comic-only humans]]
[[Category:Comic-only humans]]
[[Category:IDW Generation 1 humans]]
[[Category:2005 IDW humans]]
[[Category:Machination]]
[[Category:Machination]]

Revision as of 19:55, 3 April 2019

Goss is a human from the IDW portion of the Generation 1 continuity family.

Goss is a field agent for the Machination.

Fiction

2005 IDW continuity

Goss participated in a training simulation of the mission to capture Sunstreaker. During the actual operation, he helped capture Sunstreaker while leaving a decoy corpse. Escalation #1

When the Machination field team transported the decoy Sunstreaker corpse, Goss and Creel were tasked with opening the doors out of the warehouse. When Jazz and Wheeljack crashed the operation, Goss shot an inhibitor at the Autobots and then escaped in the scuffle. Escalation #2