Push-Button: Difference between revisions
From MediaWiki
Jump to navigationJump to search
m links |
mNo edit summary |
||
| Line 26: | Line 26: | ||
[[Category:Action Master partners]] | [[Category:Action Master partners]] | ||
[[Category:Generation 1 Autobots]] | [[Category:Generation 1 Autobots]] | ||
[[Category:Generation 1 toy Autobots]] | |||
[[Category:Targetmasters]] | [[Category:Targetmasters]] | ||
Revision as of 20:11, 27 September 2023
- Push-Button is an Autobot Action Master partner from the Generation 1 continuity family.

Push-Button is the hopelessly mis-matched Targetmaster partner to Mainframe. You see, while Mainframe is absolutely enthralled by programming and frequently uses Push-Button to debug his programs, Push-Button would rather be on the front lines, destroying Decepticons with his alternate proton rifle mode.
Fiction
Dreamwave Generation One continuity

On Cybertron, Push-Button served Kremzeek beverages and Energon goodies in the Autobase war room, just before Prowl briefed the assembled Autobots on threat Sunstorm posed to Earth. Original Sin
Toys
The Transformers

- Mainframe with Push-Button (Action Master, 1990)
- Part of the second wave of "basic" carded Action Masters, Push-Button is an adorable little blue and yellow robot with treads instead of legs. He transforms via spring-loaded mechanism into a proton rifle that can be held by his pack-in partner Mainframe (or any other Action Master figure), and can combine with Mainframe's vibro pulverizer to form a super weapon mode.
Notes
- The Action Master partner robots were given the "Targetmaster" classification retroactively by Dreamwave's More than Meets the Eye profile series.
Foreign names
- Italian: Orione ("Orion")


