User:ShyAndroid/sandbox: Difference between revisions

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Ok, I feel like this is ready to publish, but I'll give it one last read before I move it from my sandbox. If you're reading this and the next edit isn't something entirely different, I messed up.
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|title=''Transformers Rescue Bots: Disaster Dash''
|title=''Transformers Rescue Bots: Disaster Dash''
|image=RescueBotsDisasterDashTitleScreen.jpg
|image=RescueBotsDisasterDashTitleScreen.jpg
|caption=
|caption=To play as the character on the title screen, please pay $8.49.
|developer=[[Budge Studios]]
|developer=[[Budge Studios]]
|publisher=
|publisher=
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[[Doctor Morocco]] is building [[disaster machine]]s in order to cause natural disasters around the world. The first place he plans to launch is [[Griffin Rock]]. After a training simulation, the [[Rescue Bot]]s find out about the volcano, and that communication with all parts of the world other than Griffin Rock have been severed.
[[Doctor Morocco]] is building [[disaster machine]]s in order to cause natural disasters around the world. The first place he plans to launch is [[Griffin Rock]]. After a training simulation, the [[Rescue Bot]]s find out about the volcano, and that communication with all parts of the world other than Griffin Rock have been severed.


The Rescue Bots save people from a volcano, and eventually fight through [[MorBot]]s in order to to shut down the disaster machine. After disabling it, they find out it was only a decoy machine. After more rescuing, they fight a King MorBot, piloted by Doctor Morocco. After being defeated, he flees, escaping. Connection to the next location, [[Seapelago]], is restored, allowing the Rescue Bots to go there to help with the next disaster. They deactivate the real machine in Griffin Rock, saving it from the volcano.
The Rescue Bots save people from a volcano, and eventually fight through [[MorBot]]s in order to to shut down the disaster machine. After disabling it, they find out it was only a decoy machine. After more rescue work, they fight a MorBot King, piloted by Doctor Morocco. After being defeated, he flees and escapes. Connection to the next location, [[Seapelago]], is restored, allowing the Rescue Bots to go there to help with the next disaster. They deactivate the real machine in Griffin Rock, saving it from the volcano.


The same plot elements repeat in the different areas with different natural disasters. Seapelago deals with a tsunami, [[Frostburg]] with an avalanche, and [[Technopolis]] with a tornado.
The same plot elements repeat in the different areas with different natural disasters. Seapelago deals with a tsunami, [[Frostburg]] with an avalanche, and [[Technopolis]] with a tornado.


(i think these aren't places from anything else so spelling is a guess)
When all the disasters have been solved, Doctor Morocco's hot air balloon crashes as he attempts to make his escape, leaving him surrounded by the Rescue Bots. He surrenders and is imprisoned. As Cody celebrates the victory, Doctor Morocco uses a device to shrink himself down and walk past the bars. He escapes through a vent and returns to [[Nemo]], preparing to try his plan again.
 
working on this in more detail and writing the ending


==Featured Characters==
==Featured Characters==
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==Gameplay==
==Gameplay==


wip
''Disaster Dash'' is a runner game where players control one of seven Rescue Bots, with no mechanical difference. Running along a set track, swiping up allows the player's Rescue Bot to jump or move up, and swiping down makes them move down and enter vehicle mode. Collecting enough energon shards allows the player character to enter Dinobot form, a form which can dash forward to break through obstacles. There is a set timer on how long a Rescue Bot can stay in Dinobot mode, however, which is shortened by using the dash forward.
 
The goal is to avoid obstacles and either save 3 civilians, or in certain levels, reach the end, where 3 civilians will be automatically saved. Eventually, standard levels require selecting multiple Rescue Bots, which essentially boil down to multiple solo levels linked together.
 
Deactivating disaster machines involves pressing buttons before the lid to the disaster machine closes.


==Notes==  
==Notes==  


wip
* As is common for Budge Studio games, Disaster Dash is free-to-start, but eventually requires money to progress, as the amount of Rescue Bots the player needs to complete a mission outpaces the two freely available, Boulder and Blades. The final levels require four Rescue Bots to be selected.

Revision as of 03:35, 22 November 2023

Transformers Rescue Bots: Disaster Dash

To play as the character on the title screen, please pay $8.49.
Developer Budge Studios
Platform Android, iOS
Release date May 24, 2017

Transformers Rescue Bots: Disaster Dash is a mobile runner game released by Budge Studios. The goal is to rescue civilians and reach the end of the levels in order to save four cities from natural disasters.

Plot

Doctor Morocco is building disaster machines in order to cause natural disasters around the world. The first place he plans to launch is Griffin Rock. After a training simulation, the Rescue Bots find out about the volcano, and that communication with all parts of the world other than Griffin Rock have been severed.

The Rescue Bots save people from a volcano, and eventually fight through MorBots in order to to shut down the disaster machine. After disabling it, they find out it was only a decoy machine. After more rescue work, they fight a MorBot King, piloted by Doctor Morocco. After being defeated, he flees and escapes. Connection to the next location, Seapelago, is restored, allowing the Rescue Bots to go there to help with the next disaster. They deactivate the real machine in Griffin Rock, saving it from the volcano.

The same plot elements repeat in the different areas with different natural disasters. Seapelago deals with a tsunami, Frostburg with an avalanche, and Technopolis with a tornado.

When all the disasters have been solved, Doctor Morocco's hot air balloon crashes as he attempts to make his escape, leaving him surrounded by the Rescue Bots. He surrenders and is imprisoned. As Cody celebrates the victory, Doctor Morocco uses a device to shrink himself down and walk past the bars. He escapes through a vent and returns to Nemo, preparing to try his plan again.

Gameplay

Disaster Dash is a runner game where players control one of seven Rescue Bots, with no mechanical difference. Running along a set track, swiping up allows the player's Rescue Bot to jump or move up, and swiping down makes them move down and enter vehicle mode. Collecting enough energon shards allows the player character to enter Dinobot form, a form which can dash forward to break through obstacles. There is a set timer on how long a Rescue Bot can stay in Dinobot mode, however, which is shortened by using the dash forward.

The goal is to avoid obstacles and either save 3 civilians, or in certain levels, reach the end, where 3 civilians will be automatically saved. Eventually, standard levels require selecting multiple Rescue Bots, which essentially boil down to multiple solo levels linked together.

Deactivating disaster machines involves pressing buttons before the lid to the disaster machine closes.

Notes

  • As is common for Budge Studio games, Disaster Dash is free-to-start, but eventually requires money to progress, as the amount of Rescue Bots the player needs to complete a mission outpaces the two freely available, Boulder and Blades. The final levels require four Rescue Bots to be selected.