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| {{videogame
| | '''Forever Clever''' is... an article I'm working on next. They made a bunch of licensed dollar store detritus. This is basically just the string around my finger reminding me to work on it. I need to do more research into the kinds of things company articles have before I progress. |
| |title=''Transformers Rescue Bots: Disaster Dash''
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| |image=RescueBotsDisasterDashTitleScreen.jpg
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| |caption=To play as the character on the title screen, please pay $8.49.
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| |developer=[[Budge Studios]]
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| |publisher=
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| |date=May 24, 2017
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| |platform=Android, iOS
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| }}
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| '''''Transformers Rescue Bots: Disaster Dash''''' is a mobile runner game released by [[Budge Studios]]. | |
| ==Plot==
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| [[Doctor Morocco]] is building [[disaster machine]]s in order to cause natural disasters around the world. The first place he plans to launch is [[Griffin Rock]]. After a training simulation, the [[Rescue Bot]]s find out about the volcano this machine has caused, and that communication with all parts of the world other than Griffin Rock have been severed.
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| The Rescue Bots save people from the volcano, and eventually fight through [[MorBot]]s in order to to shut down the disaster machine. They disable it, buyt find out it was only a decoy machine. After more rescue work, they fight a MorBot King, piloted by Doctor Morocco. He flees and escapes after his defeat. Connection to the next location, [[Seapelago]], is restored, allowing the Rescue Bots to go there to help with the next disaster. They deactivate the real machine in Griffin Rock, saving it from the volcano.
| | They make toys, chalk, general cheap playthings based off several Hasbro properties, including Transformers. Still working out how to phrase stuff. |
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| The same plot elements repeat in the different areas with different natural disasters. Seapelago deals with a tsunami, [[Frostburg]] with an avalanche, and [[Technopolis]] with a tornado.
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| When all the disasters have been solved, Doctor Morocco's hot air balloon crashes as he attempts to make his escape, leaving him surrounded by the Rescue Bots. He surrenders and is imprisoned. As Cody celebrates the victory, Doctor Morocco uses a device to shrink himself down and walk past the bars. He escapes through a vent and returns to [[Nemo]], preparing to try his plan again.
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| ==Featured Characters==
| | non-comprehensive list of their merch. non-comprehensive because you can't go 5 feet in a dollar store without hitting something they made |
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| {{featuredcharacters
| | products which immediately spring to mind |
| |nonumbering=true
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| |c1=
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| *[[Boulder (RB)|Boulder]]
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| *[[Blades (RB)|Blades]]
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| *[[Heatwave (RB)|Heatwave]]
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| *[[Chase (RB)|Chase]]
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| *[[Optimus Prime (WFC)|Optimus Prime]]
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| *[[Bumblebee (WFC)|Bumblebee]]
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| *[[Quickshadow]]
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| |c3=
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| *[[Cody Burns]]
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| *[[Doctor Morocco]]
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| }}
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| ==Gameplay==
| | squeezlings. they smell like paint when you first open them and i have 3 of the little guys |
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| ''Disaster Dash'' is a runner game where players control one of seven Rescue Bots, with no mechanical difference. Running along a set track, swiping up allows the player's Rescue Bot to jump or move up, and swiping down makes them move down and enter vehicle mode. Collecting enough energon shards allows the player character to enter Dinobot form, a form which can dash forward to break through obstacles. There is a set timer on how long a Rescue Bot can stay in Dinobot mode, however, which is shortened by using the dash forward.
| | starscream chalk i laughed about in the discord once |
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| The goal is to avoid obstacles and either save 3 civilians, or in certain levels, reach the end, where 3 civilians will be automatically saved. Eventually, standard levels require selecting multiple Rescue Bots, which essentially boil down to multiple solo levels linked together.
| | 'autobot glider' that looks like starscream |
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| Deactivating disaster machines is done by pressing enough buttons before the lid to the disaster machine closes.
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| ==Notes==
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| * As is common for Budge Studio games, Disaster Dash is free-to-start, but eventually requires money to progress, as the amount of Rescue Bots the player needs to complete a mission outpaces the two freely available, Boulder and Blades. The final levels require four Rescue Bots to be selected.
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Forever Clever is... an article I'm working on next. They made a bunch of licensed dollar store detritus. This is basically just the string around my finger reminding me to work on it. I need to do more research into the kinds of things company articles have before I progress.
They make toys, chalk, general cheap playthings based off several Hasbro properties, including Transformers. Still working out how to phrase stuff.
TODO
everything
non-comprehensive list of their merch. non-comprehensive because you can't go 5 feet in a dollar store without hitting something they made
products which immediately spring to mind
squeezlings. they smell like paint when you first open them and i have 3 of the little guys
starscream chalk i laughed about in the discord once
'autobot glider' that looks like starscream