Melbourne House: Difference between revisions
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'''Melbourne House''' is a computer game development studio based in Melbourne, Australia. It started life as Beam Software, is one of the longest-surviving games software companies in the world, and is the largest games development studio in Australia. | '''Melbourne House''' is a computer game development studio based in Melbourne, Australia. It started life as Beam Software, is one of the longest-surviving games software companies in the world, and is the largest games development studio in Australia. | ||
While owned by [[ | While owned by [[Atari]], Melbourne House developed the critically-acclaimed [[Transformers (Melbourne House)|Transformers ''Armada'' video game]] for the Sony Playstation 2 console in 2004. Shortly after the ''Armada'' video game's release, the studio began work on a sequel video game based upon the [[Cybertron (franchise)|''Cybertron'']] series, but further development was halted by Atari due to less-than-anticipated sales of the ''Armada'' title. | ||
The studio has since been acquired by Krome Studios, and will be renamed Krome Studios Melbourne. | The studio has since been acquired by Krome Studios, and will be renamed Krome Studios Melbourne. | ||
Revision as of 14:27, 25 March 2009
Melbourne House is a computer game development studio based in Melbourne, Australia. It started life as Beam Software, is one of the longest-surviving games software companies in the world, and is the largest games development studio in Australia.
While owned by Atari, Melbourne House developed the critically-acclaimed Transformers Armada video game for the Sony Playstation 2 console in 2004. Shortly after the Armada video game's release, the studio began work on a sequel video game based upon the Cybertron series, but further development was halted by Atari due to less-than-anticipated sales of the Armada title.
The studio has since been acquired by Krome Studios, and will be renamed Krome Studios Melbourne.

