Meltdown (G1): Difference between revisions
Importing text file |
Deceptitran (talk | contribs) |
||
| Line 1: | Line 1: | ||
<div id="title-factionicons" style="float: right; display: none;"><div style="position: relative;">[[Decepticon|<img alt="" src="/w2/images2/thumb/d/d7/Symbol_decept_reg.jpg/28px-Symbol_decept_reg.jpg" width="28" height="30" border="0"/>]]</div></div> | <div id="title-factionicons" style="float: right; display: none;"><div style="position: relative;">[[Decepticon|<img alt="" src="/w2/images2/thumb/d/d7/Symbol_decept_reg.jpg/28px-Symbol_decept_reg.jpg" width="28" height="30" border="0"/>]]</div></div> | ||
{{disambig3|Meltdown}} | {{disambig3|Meltdown}} | ||
:''Meltdown is a [[ | :''Meltdown is a [[Decepticon]] [[Micromaster]] in the [[Generation 1]] [[continuity family]].'' | ||
[[Image:MeltdownBoxart.jpg|right|200px|thumb|Don't make me angry... you wouldn't like me when I'm angry...]] | [[Image:MeltdownBoxart.jpg|right|200px|thumb|Don't make me angry... you wouldn't like me when I'm angry...]] | ||
'''Meltdown''' is full of rage. His battle plan (regardless of what his commander, [[Direct-Hit (G1)|Direct-Hit]], orders him to do) is always to charge right in, ramming his opponents, then transforming to robot mode to bludgeon them to death. He regards this as a perfectly sensible approach to anger management.<sup id="cite_ref-0" class="reference"><a href="#cite_note-0" title="">[1]</a></sup> | '''Meltdown''' is full of rage. His battle plan (regardless of what his commander, [[Direct-Hit (G1)|Direct-Hit]], orders him to do) is always to charge right in, ramming his opponents, then transforming to robot mode to bludgeon them to death. He regards this as a perfectly sensible approach to anger management.<sup id="cite_ref-0" class="reference"><a href="#cite_note-0" title="">[1]</a></sup> | ||
His [[ | His [[combiner]] partner on the [[Battle Squad]] is [[Half-Track (G1)|Half-Track]]. | ||
==Fiction== | ==Fiction== | ||
| Line 17: | Line 17: | ||
* '''Battle Squad''' (Microsoft Combiner Squad, 1990) | * '''Battle Squad''' (Microsoft Combiner Squad, 1990) | ||
: Meltdown transforms into a wheeled truck, which is intended to be the front half of a blue anti-aircraft half-track that he forms with his combiner partner [[Half-Track (G1)|Half-Track]]. He can, of course, be connected to any other [[ | : Meltdown transforms into a wheeled truck, which is intended to be the front half of a blue anti-aircraft half-track that he forms with his combiner partner [[Half-Track (G1)|Half-Track]]. He can, of course, be connected to any other [[Micromaster Combiner]]. | ||
: Meltdown was only available in a six-pack with his squad mates Half-Track, [[Direct-Hit (G1)|Direct-Hit]], [[Fireshot (G1)|Fireshot]], [[Power Punch (G1)|Power Punch]] and [[Vanquish (G1)|Vanquish]]. | : Meltdown was only available in a six-pack with his squad mates Half-Track, [[Direct-Hit (G1)|Direct-Hit]], [[Fireshot (G1)|Fireshot]], [[Power Punch (G1)|Power Punch]] and [[Vanquish (G1)|Vanquish]]. | ||
Revision as of 13:13, 27 March 2009
<div id="title-factionicons" style="float: right; display: none;"><div style="position: relative;"><img alt="" src="/w2/images2/thumb/d/d7/Symbol_decept_reg.jpg/28px-Symbol_decept_reg.jpg" width="28" height="30" border="0"/></div></div>
| The name or term "Meltdown" refers to more than one character or idea. For a list of other meanings, see Meltdown (disambiguation). |
- Meltdown is a Decepticon Micromaster in the Generation 1 continuity family.

Meltdown is full of rage. His battle plan (regardless of what his commander, Direct-Hit, orders him to do) is always to charge right in, ramming his opponents, then transforming to robot mode to bludgeon them to death. He regards this as a perfectly sensible approach to anger management.<sup id="cite_ref-0" class="reference"><a href="#cite_note-0" title="">[1]</a></sup>
His combiner partner on the Battle Squad is Half-Track.
Fiction
None known.
Toys
Generation 1
- Battle Squad (Microsoft Combiner Squad, 1990)
- Meltdown transforms into a wheeled truck, which is intended to be the front half of a blue anti-aircraft half-track that he forms with his combiner partner Half-Track. He can, of course, be connected to any other Micromaster Combiner.
- Meltdown was only available in a six-pack with his squad mates Half-Track, Direct-Hit, Fireshot, Power Punch and Vanquish.
Footnotes
<ol class="references"><li id="cite_note-0"><a href="#cite_ref-0" title="">↑</a> More Than Meets The Eye #4</ol>

