Skyquake: Difference between revisions

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Wildman's blog post ''is'' an official info release. He announced it too soon, but that's his problem, not ours. This was on the Talkpage, but I guess it's gone now.
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:''Skyquake is a [[Decepticon]] in the [[Generation 1]] [[continuity family]].''
:''Skyquake is a [[Decepticon]] from the [[Generation 1]] [[continuity family]].''


[[Image:Skyquake.jpg|thumb|200px|Taste the ''pain''bow.]]
[[Image:Skyquake.jpg|thumb|300px|Taste the ''pain''bow.]]


'''Skyquake''' is the leader of the [[Predator]]s with a complete and utter hatred for anybody who even barely dips into the side of good. That rage, however, does not blind or control him. In battle, Skyquake is a cold, calculating destroyer, attributes which also even apply to his contempt for the [[Autobot]]s. When he locks together with the smaller Predators under his command, he magnifies his long-range supersight abilities and enables him instant communication with the minds of his underlings.  
'''Skyquake''' is the leader of the [[Predator]]s with a complete and utter hatred for anybody who even barely dips into the side of good. That rage, however, does not blind or control him. In battle, Skyquake is a cold, calculating destroyer, attributes which also even apply to his contempt for the [[Autobot]]s. When he locks together with the smaller Predators under his command, he magnifies his long-range supersight abilities and enables him instant communication with the minds of his underlings.  
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[[Image:MegsOrigin2_Skyquake.jpg|thumb|right|150px|He lurks silently to counter his loud color scheme.]]
[[Image:MegsOrigin2_Skyquake.jpg|thumb|right|150px|He lurks silently to counter his loud color scheme.]]


Back before the war, Skyquake is part of [[Clench]]'s inner-circle/gladitorial team. Once Clench has, how shall we say...departed, he fights alongside Megatron in the [[Forge]]. {{Storylink|Megatron Origin}}
Back before the war, Skyquake was part of [[Clench]]'s inner-circle/gladitorial team. Once Clench had, how shall we say... departed, he fought alongside Megatron in the [[Forge]]. {{Storylink|Megatron Origin}}


{{-}}
{{-}}
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==Toys==
==Toys==
===Generation 1===
===Generation 1===
[[Image:G1Skyquake_toy.jpg|right|300px|thumb|Blue meanie. If the Blue Meanie was green.]]
*'''Skyquake''' (Predator, 1992)
*'''Skyquake''' (Predator, 1992)
**''Accessories:'' Missile launcher, 14 missiles
**''Accessories:'' Missile launcher, 14 missiles
[[Image:G1Skyquake_toy.jpg|right|300px|thumb|Blue meanie. If the Blue Meanie was green.]]


: Skyquake transforms into a large bomber jet, its model pretty much made-up but based (loosely) on an [[Wikipedia:SR-71 Blackbird|SR-71 Blackbird recon plane]]. His primary gimmick is the "[[Megavisor]]", a periscope system that the smaller Predator jets can attach to, showing their slides. Skyquake himself has two built-in slides; in jet mode an image of [[Rotorstorm]] can be viewed, while the robot mode picture showing the unmade Autobot [[Turbomaster]] [[Hyperdrive (Autobot)|Hyperdrive]]. Each wing also contains a "carpet bombing" gimmick, a rolling drum that drops the Predator-style missiles. This can also be targeted via the Megavisor; by twisting the small tail wings at the back, a mirror swings into a 45 degree angle. When you look through the eyepiece, you can then see directly down relative to the jet, enabling you to see where the bombs will land.  He also has a standard Predator hand-held missile launcher, which mounts under his jet mode.
: Skyquake transforms into a large bomber jet, its model pretty much made-up but based (loosely) on an [[Wikipedia:SR-71 Blackbird|SR-71 Blackbird recon plane]]. His primary gimmick is the "[[Megavisor]]", a periscope system that the smaller Predator jets can attach to, showing their slides. Skyquake himself has two built-in slides; in jet mode an image of [[Rotorstorm]] can be viewed, while the robot mode picture showing the unmade Autobot [[Turbomaster]] [[Hyperdrive (Autobot)|Hyperdrive]]. Each wing also contains a "carpet bombing" gimmick, a rolling drum that drops the Predator-style missiles. This can also be targeted via the Megavisor; by twisting the small tail wings at the back, a mirror swings into a 45 degree angle. When you look through the eyepiece, you can then see directly down relative to the jet, enabling you to see where the bombs will land.  He also has a standard Predator hand-held missile launcher, which mounts under his jet mode.


: Skyquake was later [[redeco]]ed to make ''[[Machine Wars]]'' [[Starscream (G1)|Starscream]] and ''[[Universe]]'' [[King Atlas]].
: Skyquake was later [[redeco]]ed to make ''[[Machine Wars]]'' [[Starscream (G1)|Starscream]] and ''[[Universe]]'' [[King Atlas]].
::*''[http://www.tfu.info/1992/Decepticon/Skyquake/skyquake.htm More information on Skyquake at TFU.info]''




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**''Accessories:'' Sword, rifle, 2 missiles     
**''Accessories:'' Sword, rifle, 2 missiles     


: Skyquake is a redeco of ''[[Energon (series)|Energon]]'' [[Starscream (Armada)|Starscream]], available [[exclusive|exclusively]] at [[BotCon 2009]]. The existence of this figure was announced by artist [[Andrew Wildman]] (who is doing the character's profile art) in a blog post on [[February 23]], 2009.... and apparently Wildman jumped the gun a bit, as he soon had to delete the posting. Skyquake transforms into a jet fighter loosely based upon the F/A-22 Raptor. The toy features numerous spots of sculpted battle damage. He comes with two very large accessories, a sword and a non-firing blaster, which can combine to form a really larger sword and/or non-firing blaster. In jet mode he has two wing-mounted spring-loaded missile launchers, which can flip up over his robot-mode shoulders.   
: Skyquake is a redeco of ''[[Energon (toyline)|Energon]]'' [[Starscream (Armada)#Energon 2|Starscream]], available [[exclusive]]ly at [[BotCon 2009]]. The existence of this figure was announced by artist [[Andrew Wildman]] (who is doing the character's profile art) in a blog post on [[February 23]], 2009.... and apparently Wildman jumped the gun a bit, as he soon had to delete the posting. Skyquake transforms into a jet fighter loosely based upon the F/A-22 Raptor. The toy features numerous spots of sculpted battle damage. He comes with two very large accessories, a sword and a non-firing blaster, which can combine to form a really larger sword and/or non-firing blaster. In jet mode he has two wing-mounted spring-loaded missile launchers, which can flip up over his robot-mode shoulders.   
 


{{-}}


==Trivia==
==Trivia==
* Skyquake ''might'' be the physical model for [[Operation Combination]]'s unseen Decepticon leader [[Scrash]].
* Skyquake ''might'' be the physical model for ''[[Operation Combination]]'''s unseen Decepticon leader [[Scrash]].




==External links==
==External links==
*[http://www.tfu.info/1992/Decepticon/Skyquake/skyquake.htm Skyquake at TFU.info]
*[http://andrewwildman.blogspot.com/2009/02/skyquake.html Wildman's premature blog post revealing BotCon Skyquake]
*[http://andrewwildman.blogspot.com/2009/02/skyquake.html Wildman's premature blog post revealing Skyquake]


[[Category: Decepticons]]
[[Category: Decepticons]]
[[Category: European-original characters]]
[[Category: European-original characters]]
[[Category: Generation 1 characters]]
[[Category: Generation 1 characters]]

Revision as of 22:48, 20 March 2009

Skyquake is a Decepticon from the Generation 1 continuity family.
Taste the painbow.

Skyquake is the leader of the Predators with a complete and utter hatred for anybody who even barely dips into the side of good. That rage, however, does not blind or control him. In battle, Skyquake is a cold, calculating destroyer, attributes which also even apply to his contempt for the Autobots. When he locks together with the smaller Predators under his command, he magnifies his long-range supersight abilities and enables him instant communication with the minds of his underlings.

It's currently unknown what is up with his paint job. Theories range from malfunctioning optical sensors to never seeing his own reflection.


Alternate European name: Crash
French-Canadian name: Aéroséisme

Fiction

Catalogue comic

"Troops! Prepare for action! EVIL action!"

During a Decepticon Predator attack on the Autobot base, Skyquake gazed into his Supersight as he was about to join the battle. Suddenly, into his Supersight view looms a menacing shape that strikes terror even into his hardened heart...

Presumably, Thunder Clash and Skyquake fought after this overly dramatic prose. Either him or Wheelie.


IDW comics continuity

He lurks silently to counter his loud color scheme.

Back before the war, Skyquake was part of Clench's inner-circle/gladitorial team. Once Clench had, how shall we say... departed, he fought alongside Megatron in the Forge. Megatron Origin


Toys

Generation 1

File:G1Skyquake toy.jpg
Blue meanie. If the Blue Meanie was green.
  • Skyquake (Predator, 1992)
    • Accessories: Missile launcher, 14 missiles
Skyquake transforms into a large bomber jet, its model pretty much made-up but based (loosely) on an SR-71 Blackbird recon plane. His primary gimmick is the "Megavisor", a periscope system that the smaller Predator jets can attach to, showing their slides. Skyquake himself has two built-in slides; in jet mode an image of Rotorstorm can be viewed, while the robot mode picture showing the unmade Autobot Turbomaster Hyperdrive. Each wing also contains a "carpet bombing" gimmick, a rolling drum that drops the Predator-style missiles. This can also be targeted via the Megavisor; by twisting the small tail wings at the back, a mirror swings into a 45 degree angle. When you look through the eyepiece, you can then see directly down relative to the jet, enabling you to see where the bombs will land. He also has a standard Predator hand-held missile launcher, which mounts under his jet mode.
Skyquake was later redecoed to make Machine Wars Starscream and Universe King Atlas.


Timelines

  • Skyquake (Deluxe, 2009)
    • Accessories: Sword, rifle, 2 missiles
Skyquake is a redeco of Energon Starscream, available exclusively at BotCon 2009. The existence of this figure was announced by artist Andrew Wildman (who is doing the character's profile art) in a blog post on February 23, 2009.... and apparently Wildman jumped the gun a bit, as he soon had to delete the posting. Skyquake transforms into a jet fighter loosely based upon the F/A-22 Raptor. The toy features numerous spots of sculpted battle damage. He comes with two very large accessories, a sword and a non-firing blaster, which can combine to form a really larger sword and/or non-firing blaster. In jet mode he has two wing-mounted spring-loaded missile launchers, which can flip up over his robot-mode shoulders.


Trivia