Direct-Hit: Difference between revisions
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His [[combiner]] partner is [[Power Punch (G1)|Power Punch]]. | His [[combiner]] partner is [[Power Punch (G1)|Power Punch]]. | ||
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==Toys== | ==Toys== | ||
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: Direct-Hit was only available in a six-pack with his squad mates Power Punch, [[Half-Track (G1)|Half-Track]], [[Fireshot (G1)|Fireshot]], [[Meltdown (G1)|Meltdown]] and [[Vanquish (G1)|Vanquish]]. | : Direct-Hit was only available in a six-pack with his squad mates Power Punch, [[Half-Track (G1)|Half-Track]], [[Fireshot (G1)|Fireshot]], [[Meltdown (G1)|Meltdown]] and [[Vanquish (G1)|Vanquish]]. | ||
::*''[http://tfu.info/1990/Decepticon/Direct-Hit/direct-hit.htm More information on Direct-Hit at TFU.info]'' | |||
{{-}} | {{-}} | ||
==Footnotes== | ==Footnotes== | ||
<references /> | <references /> | ||
[[Category:Combiners]] | [[Category:Combiners]] | ||
Revision as of 12:27, 4 April 2009
| This article is about the Decepticon Micromaster. For his Japanese Autobot counterpart, see Direct-Hit (ROC). |
- Direct-Hit is a Decepticon Micromaster in the Generation 1 continuity family.

Direct-Hit is the leader of the Battle Squad, but he may have been promoted to the level of his incompetence. In the short-term, he stalks his targets with skill and tenacity, often bringing in the kill. However, he rarely thinks about the long term, which cripples his strategic planning.[1]
His combiner partner is Power Punch.
Toys
- Battle Squad (Micromaster Combiner Squad, 1990)
- Direct-Hit transforms into a powder blue wheeled armoured car which is intended to be the front half of a cannon transport which he forms with his combiner partner Power Punch. He can, of course, be connected to any other Micromaster Combiner.
- Direct-Hit was only available in a six-pack with his squad mates Power Punch, Half-Track, Fireshot, Meltdown and Vanquish.


