Fistfight (G1): Difference between revisions

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{{factions|decepticon}}
{{factions|decepticon}}
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:''Fistfight is a [[Decepticon]] from the [[Generation 1]] [[continuity family]].''
:''Fistfight is a [[Decepticon]] from the [[Generation 1 (franchise)|Generation 1]] [[continuity family]].''


'''Fistfight''' is the [[Targetmaster]] "droid" partner to [[Shockwave (G1)|Shockwave]]. A sadistic little bugger, when he's not serving as a heavy-artillery "lightning rifle" for Shockwave, he's carefully dissecting late-model cars.
'''Fistfight''' is the [[Targetmaster]] "droid" partner to [[Shockwave (G1)|Shockwave]]. A sadistic little bugger, when he's not serving as a heavy-artillery "lightning rifle" for Shockwave, he's carefully dissecting late-model cars.
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==Toys==
==Toys==
===Generation 1===
===Generation 1===
Image:Amshockwavetoy.gif
[[Image:Amshockwave.JPG|right|200px|thumb|Hes named Fistfight, but he usually just clamps people in the groin.]]
[[Image:Amshockwave.JPG|right|200px|thumb|He's named Fistfight, but he usually just clamps people in the groin.]]
*'''Shockwave with Fistfight''' (Action Master, 1990)
*'''Shockwave with Fistfight''' (Action Master, 1990)



Revision as of 13:08, 8 June 2009

Let's see what you can see...

This article is in need of images.

Fistfight is a Decepticon from the Generation 1 continuity family.

Fistfight is the Targetmaster "droid" partner to Shockwave. A sadistic little bugger, when he's not serving as a heavy-artillery "lightning rifle" for Shockwave, he's carefully dissecting late-model cars.


The Action Master partner robots were given the "Targetmaster" classification retroactively by Dreamwave's More Than Meets The Eye profile series.


Toys

Generation 1

Hes named Fistfight, but he usually just clamps people in the groin.
  • Shockwave with Fistfight (Action Master, 1990)
Fistfight is a black and purple "droid" unit that was only available with Action Master Shockwave. Pressing a trigger on his top flips up a spring-loaded (non-firing) cannon from his main body. Fistfight can bend backwards at the spine to form a large "lightning cannon" mode. He can be held by any Action Master figure, and his barrel can attach any carded Action Master's hand-held weapon as an extension.


Trivia

  • Like the similarly-designed Glitch, Fistfight's robot arms come off fairly easily, though the fit is tight enough to keep them in place normally. Nonetheless, this can lead to them being easily lost.