Transformers: Beast Wars — Shell Game: Difference between revisions

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==Overview==
==Overview==
This series was to take place immediatly after the events of the last episode of Beast Wars, filling the gap between those events and those of [[Beast Machines (cartoon)]]. Some plot points teased at by several sources while the series' publication was hyped include:
This series was to take place immediately after the events of the last episode of Beast Wars, filling the gap between those events and those of [[Beast Machines (cartoon)]]. Some plot points teased at by several sources while the series' publication was hyped include:
*The introduction of [[Magmatron]] to the storyline (as a Predacon, unlike his depiction in his sole toy release to the western market).
*The introduction of [[Magmatron]] to the storyline (as a Predacon, unlike his depiction in his sole toy release to the western market).
*[[Megatron (BW)|Megatron]]'s trial taking place, and the disastrous concequences following it.
*A Megatron's trial taking place, and the disastrous consequences following it.
*Key events, taking place immediately after the end of the [[Great War (G1)|Great War]].
*Key events, taking place immediately after the end of the [[Great War (G1)|Great War]].
Additionally, Simon Furman released the first draft for the first issue of the series on his blog.[http://simonfurman.wordpress.com/2007/12/24/xmas-wrap/] The story line is very similar to that of the first issue of [[The Gathering issue 1|The Gathering]]. Some notable differences are however present:
*The Maximal's [[Autobot Shuttle Omega Delta|shuttle]] is stated to have been sabotaged, per Magmatron's orders, by [[Drill Bit (BW)|Drill Bit]].
*[[Waspinator (BW)|Waspinator]]'s absence is addressed by Magmatron, and [[Transquito]] is dispatched to deal with him.
*Tyeing in with ''Ain't No Rat'', A portion of the story takes place from Rattrap's point of view (while aboard the shuttle). He deals with ghostly messages from [[Wolfang (Maximal)|Wolfang]], [[Optimus Minor]] and [[Bonecrusher (BW)|Bonecrusher]], accusing the crew of abandoning them, and with the rest of the shuttle's crew going seemingly insane due to unknown reasons (although it is implied that it is due to Drill Bit's previously mentioned sabotage). This leads Rattrap to disengage the transwarp drive of the shuttle, and they return to prehistoric Earth, with Megatron no longer their captive.
==Creative team==
==Creative team==
''Shell Game'' was to be penned by [[Simon Furman]] and penciled by [[Don Figueroa]].
''Shell Game'' was to be penned by [[Simon Furman]] and penciled by [[Don Figueroa]].

Revision as of 01:12, 8 October 2009

Sure we know the outcome... But still...

Transformers, Beast Wars: Shell Game was to be a comic miniseries published in 2005 by Dreamwave Productions featuring characters from Beast Wars. It was however ultimately cancelled, due to the company's bankruptcy, with only a preview series seeing the light of day. However, some of the concepts for this series were eventually reworked and recycled into IDW Publishing's The Gathering.

Transformers, Beast Wars: Shell Game issues:
Ain't No Rat

Overview

This series was to take place immediately after the events of the last episode of Beast Wars, filling the gap between those events and those of Beast Machines (cartoon). Some plot points teased at by several sources while the series' publication was hyped include:

  • The introduction of Magmatron to the storyline (as a Predacon, unlike his depiction in his sole toy release to the western market).
  • A Megatron's trial taking place, and the disastrous consequences following it.
  • Key events, taking place immediately after the end of the Great War.

Additionally, Simon Furman released the first draft for the first issue of the series on his blog.[1] The story line is very similar to that of the first issue of The Gathering. Some notable differences are however present:

  • The Maximal's shuttle is stated to have been sabotaged, per Magmatron's orders, by Drill Bit.
  • Waspinator's absence is addressed by Magmatron, and Transquito is dispatched to deal with him.
  • Tyeing in with Ain't No Rat, A portion of the story takes place from Rattrap's point of view (while aboard the shuttle). He deals with ghostly messages from Wolfang, Optimus Minor and Bonecrusher, accusing the crew of abandoning them, and with the rest of the shuttle's crew going seemingly insane due to unknown reasons (although it is implied that it is due to Drill Bit's previously mentioned sabotage). This leads Rattrap to disengage the transwarp drive of the shuttle, and they return to prehistoric Earth, with Megatron no longer their captive.

Creative team

Shell Game was to be penned by Simon Furman and penciled by Don Figueroa.