Push-Button: Difference between revisions
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[[Category:Action Master partners]] | [[Category:Action Master partners]] | ||
[[Category:Autobots]] | [[Category:Generation 1 Autobots]] | ||
[[Category:Targetmasters]] | [[Category:Targetmasters]] | ||
Revision as of 05:20, 30 November 2010
- Push-Button is an Autobot Action Master partner from the Generation 1 continuity family.

Push-Button is the hopelessly mis-matched Targetmaster partner to Mainframe. You see, while Mainframe is absolutely enthralled by programming and frequently uses Push-Button to debug his programs, Push-Button would rather be on the front lines, destroying Decepticons with his alternate proton rifle mode.
Fiction
Dreamwave comics continuity

On Cybertron, Push-Button served Kremzeek beverages and Energon goodies in the Autobase war room, just before Prowl briefed the assembled Autobots on threat Sunstorm posed to Earth. Original Sin
Toys
Generation 1

- Mainframe with Push-Button (Action Master, 1990)
- Part of the second wave of "basic" Carded Action Masters, Push-Button is an adorable little blue and yellow robot with treads instead of legs. He transforms via spring-loaded mechanism into a "proton rifle" that can be held by his pack-in partner Mainframe (or any other Action Master figure), and can combine with Mainframe's "vibro pulverizer" rifle to form a super weapon mode.
Notes
- The Action Master partner robots were given the "Targetmaster" classification retroactively by Dreamwave's More Than Meets The Eye profile series.


