Transformers: Cybertron Adventures: Difference between revisions
clearer opener (not a "version" of WfC, as it's completely different) |
→Autobots Campaign: I bought it for $20. Seems about worth that. Filling out the missions a bit, the whole page'll be overhauled eventually. |
||
| Line 25: | Line 25: | ||
===Autobots Campaign=== | ===Autobots Campaign=== | ||
'''Mission I: Damage Report''' | '''Mission I: Damage Report'''<br> | ||
* Location: [[Iacon (city-state)|Iacon]]—Blast Site | |||
* Playable Character: [[Sideswipe (Prime)|Sideswipe]] | * Playable Character: [[Sideswipe (Prime)|Sideswipe]] | ||
: Following an orbital blast from [[Trypticon (Prime)|Trypticon]], [[Optimus Prime (Prime)|Optimus Prime]] sends out a call for search-and-rescue operations, which is answered by the nearby Sideswipe. He races to the scene in vehicle mode, clearing the falling debris in his way. Entering a building, he finds several Autobots pinned down by [[Decepticon]] forces. Sideswipe gets the drop on them, taking them out one by one. As the last Decepticon falls and the Autobots make their escape, Sideswipe receives a radio broadcast from [[Ratchet (Prime)|Ratchet]] that is suddenly cut off. Sideswipe races to Ratchet's location, rescuing another platoon of Autobots along the way. He intercepts a transmission from the Decepticons that orders troops to home in on Ratchet and bring him down. Sideswipe gets the drop on the strike force, and fights his way to Ratchet's location. The medic is pinned down by debris, but comes to. The two Autobots then make a break for it, Ratchet saying he has important information he must get to Optimus right away. | |||
'''Mission II: Destination Datacore''' | '''Mission II: Destination Datacore''' | ||
* Location: [[Kaon]] | |||
* Playable Character: [[Bumblebee (Prime)|Bumblebee]] | * Playable Character: [[Bumblebee (Prime)|Bumblebee]] | ||
: In order to learn more about Trypticon, Bumblebee and Ironhide are sent to Kaon to break into its datacore and steal the information they need. The initial route turns out to be a little too narrow for Ironhide to go through, so Bumblebee must go it alone for a bit. As he sneaks through the tunnels, he comes across laser sensors, forcing Bumblebee to take them out with expert sniping so they can't call for reinforcements. Once through the tunnel, a short drive gets him to the datacore's exterior, and he reunites with Ironhide... who is being chased by a squad of Seekers. After clearing out the pursuers, they head for the south access, clearing out debris and [[Dark Energon]] growths along the way. The two sneak into the increasingly-heavily-guarded core, and Ironhide begins downloading Trypticon's specs from the central terminal. He is forced to stay attached to the terminal to complete his task though as swarms of Decepticons fill the hall. Bumblebee takes out the attackers with a hail of missiles, but Ironhide's hacking attempt is soon scrambled. The pair make their escape... only to be intercepted by [[Soundwave (Prime)|Soundwave]] and blasted by [[Megatron (Prime)|Megatron]] before they can get very far. Megatron gloats that they shall see just what the Decepticons can take from the two thieves... | |||
'''Mission III: Ironhide's Run''' | '''Mission III: Ironhide's Run''' | ||
Revision as of 08:02, 9 January 2011
| |||||||
![]() Like Time Crisis, but sometimes you drive yourself around. | |||||||
| Developer | Next Level Games | ||||||
| Publisher | Activision | ||||||
| Platform | Wii | ||||||
| Release date | June 22, 2010 | ||||||
| Ratings | ESRB: T | ||||||
Transformers: Cybertron Adventures is the Wii-platform game that serves as a companion to (and is distinctly different from) Transformers: War for Cybertron. It was published by Activision, and developed by Next Level Games.
Gameplay
The game is linear and level-based. Each mission has one default playable character. Unlike the Third-Person Shooter gameplay system established in the Next-Gen and PC Version, this version is a rail shooter. Players do not control the movement of the character, instead the character will be moved by AI from cover to cover, then players can start shooting enemies from that 'cover zone' (Making the game much like arcade shooter Time Crisis). Players are given four weapons of choice: Blaster/Cannon (depending on the character), Missile Launcher, Gatling Gun, and Sniper Rifle, which can be switched easily in mid-game.
In some points in the game, the character will transform into vehicle mode. In this 'Driving Section', players must control the vehicle while from one point to another. Obstacles will appear in the way, and the player must destroy them using the weapons available in the vehicle mode (including Blaster and Missile Launcher) in order to progress.
The game also features offline co-op mode.
Synopsis
Autobots Campaign
Mission I: Damage Report
- Following an orbital blast from Trypticon, Optimus Prime sends out a call for search-and-rescue operations, which is answered by the nearby Sideswipe. He races to the scene in vehicle mode, clearing the falling debris in his way. Entering a building, he finds several Autobots pinned down by Decepticon forces. Sideswipe gets the drop on them, taking them out one by one. As the last Decepticon falls and the Autobots make their escape, Sideswipe receives a radio broadcast from Ratchet that is suddenly cut off. Sideswipe races to Ratchet's location, rescuing another platoon of Autobots along the way. He intercepts a transmission from the Decepticons that orders troops to home in on Ratchet and bring him down. Sideswipe gets the drop on the strike force, and fights his way to Ratchet's location. The medic is pinned down by debris, but comes to. The two Autobots then make a break for it, Ratchet saying he has important information he must get to Optimus right away.
Mission II: Destination Datacore
- In order to learn more about Trypticon, Bumblebee and Ironhide are sent to Kaon to break into its datacore and steal the information they need. The initial route turns out to be a little too narrow for Ironhide to go through, so Bumblebee must go it alone for a bit. As he sneaks through the tunnels, he comes across laser sensors, forcing Bumblebee to take them out with expert sniping so they can't call for reinforcements. Once through the tunnel, a short drive gets him to the datacore's exterior, and he reunites with Ironhide... who is being chased by a squad of Seekers. After clearing out the pursuers, they head for the south access, clearing out debris and Dark Energon growths along the way. The two sneak into the increasingly-heavily-guarded core, and Ironhide begins downloading Trypticon's specs from the central terminal. He is forced to stay attached to the terminal to complete his task though as swarms of Decepticons fill the hall. Bumblebee takes out the attackers with a hail of missiles, but Ironhide's hacking attempt is soon scrambled. The pair make their escape... only to be intercepted by Soundwave and blasted by Megatron before they can get very far. Megatron gloats that they shall see just what the Decepticons can take from the two thieves...
Mission III: Ironhide's Run
Location: Kaon-Prison
- Playable Character: Ironhide
Captured by Megatron, Ironhide sits in his cell, knowing only that he must rescue his friend, Bumblebee, before the Decepticons use the neural scanners on him.
Mission IV: Pulling the Plug
Location: Core
- Playable Character: Air Raid
With Trypticon above, and Dark Energon sreading below, Optimus is forced to make a decision. They must strike now, disabling Trypticon's power supply beofre they are leftt with no sanctuary at all.
Mission V: Paving The Way
Location: Iacon State
- Playable Character: Bumblebee
As Dark Energon spreads throughout Cybertron, the Autobots face the grim reality of abandoning their home. With Trypticon's power now offline, the Autobots mobilize, protecting the supply convoys on the way to the evacuation site.
Mission VI: Countdown to Hope
Location: Iacon State
- Playable Character: Air Raid
Now the time has come for the Autobots to say their last farewells to Cybertron. Carrying with them the hope that they might one day return, they begin final preparations for launch.
Mission VII: Severing the Cord
Location: Orbital Debris
- Playable Character: Jetfire
Having defended their evacuating ships against the Decepticons, the Autobots streak skyward to find a new home… and new hope amongst the stars.
Mission VIII: Battle to Extinction
Location: Iacon - Blast Crater
- Playable Character: Optimus
Staring down the moment of their fate, the Autobots rally behind their leader, Optimus. The time has come to end the Decepticons' tyranny… once and for all!
Decepticons Campaign
Mission I: The Ending Begins
Location: Iacon - Blast Site
- Playable Character: Megatron
Megatron watches eagerly as his hated enemies, the Autobots, crumble before the might of Trypticon--the ultimate Decepticon weapon. He knows the Autobot leader, Optimus, shall soon bow before him.
Mission II: Ire in the Sky
Location: Orbital Debris
- Playable Character: Starscream
Insulted that Megatron shows such disdain for his prowess as a warrior, Starscream bides his time… waiting to claim his rightful place - as leader of the Decepticons.
Mission III: Datacore Denial
Location: Kaon
- Playable Character: Soundwave
Distracted by the fallout from Trypticon's powerful blast, Megatron has turned his eye away from Kaon, the Decepticon home-territory.
Mission IV: Clean Sweep
Location: Iacon State
- Playable Character: Skywarp
Using data extracted by the Autobot prisoner, Megatron sets into motion his plan to extinguish the last hope of the Autobots.
Mission V: Core Experience
Location: Core - Energon Access Tunnel
- Playable Character: Starscream
Learning of the Autobot's sabotage of the Energon Bridge, Megatron sends Starscream deep into the Core of Cybertron, and out of his way.
Mission VI: Race for Iacon
Location: Iacon City
- Playable Character: Barricade
Cornered by the spread of Dark Energon, The Autobots have retreated to Iacon, their last sanctuary. Megatron eagerly pushes ahead… toward the final assault.
Mission VII: A Means to The End
Location: Core - Orbital Debris
- Playable Character: Thundercracker
Enraged that the Autobots have escaped his grasp again, Megatron takes even greater pleasure in unveiling the surprise he has in store for them.
Mission I: The Tyranny Within
Location: Trypticon
- Playable Character: Megatron
Megatron knows the Autobots will never surrender now… and sets in motion a plan to stop them from ever gaining the upper hand.
Featured Characters
| Autobots | Decepticons | Non-Player |
|---|---|---|
|
Autobots
Decepticons
Other
|
Reception
The game received many negative reviews, from critics and fans alike. It scores 3.5 out of 10 in IGN, citing the game has bad textures, poor animations, boring environments, miserable gameplay experience that even 'co-op cannot save', however praises the music and in particular, Peter Cullen's performance as Optimus Prime which is said to be 'the single saving grace of Cybertron Adventures'.[1]
Notes
- During a panel at BotCon 2010, the developers of the Xbox 360, PlayStation 3, and Windows PC versions of War for Cybertron stated that they did not work on the Wii version because the Unreal Engine 3 was not capable of running on the Wii and that they lacked the in-house facilities to develop a Wii game.
- The game's "co-op" setting is very odd in that one player controls the character while the other only controls the weapon.



