Ken Christiansen: Difference between revisions
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*[[Shockwave (Movie)|Shockwave]] | *[[Shockwave (Movie)|Shockwave]] | ||
*[[Swindle (Movie)|Swindle]] | *[[Swindle (Movie)|Swindle]] | ||
*[[Sector Seven]] drone | *[[Sector Seven#Sector Seven Drone|Sector Seven]] drone | ||
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{{collist|3| | {{collist|3| | ||
*[[Combaticon (ROTF)|Combaticons]] | *[[Combaticon (ROTF)|Combaticons]] | ||
*[[Dead End (ROTF)|Dead End]] | *[[Dead End (ROTF)|Dead End]] (character art) | ||
*[[Megatron (G1)|Generation 1 Megatron]] | *[[Megatron (G1)|Generation 1 Megatron]] | ||
*[[Optimus Prime (G1)|Generation 1 Optimus Prime]] | *[[Optimus Prime (G1)|Generation 1 Optimus Prime]] | ||
Revision as of 16:11, 6 March 2011
Ken Christiansen is a storyboarder and concept artist who worked on the first Transformers movie.
Christiansen also worked as a concept artist on Activision's Transformers video games, designing mass-produced bodyforms and drones for Traveller's Tales' Transformers The Game, Luxoflux's Revenge of the Fallen video games, and Hasbro Studios's Transformers Prime.
Designs
Transformers: The Game
Transformers: Revenge of the Fallen - The Game
- Combaticons
- Dead End (character art)
- Generation 1 Megatron
- Generation 1 Optimus Prime
- Generation 1 Starscream
- Omnibots
- Protectobots
- Soundwave
- Stunticons
- Ironhide and Grindor's turrets
Toy deco concepts
Transformers (2007)

