Jump Joint: Difference between revisions
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:''The Jump Joint is an establishment from the [[IDW Generation 1 continuity|IDW portion]] of the [[Generation 1 continuity family]].'' | :''The Jump Joint is an establishment from the [[IDW Generation 1 continuity|IDW portion]] of the [[Generation 1 continuity family]].'' | ||
[[File:Autocracy4 JumpJoint.jpg|thumb|upright=2.2]] | [[File:Autocracy4 JumpJoint.jpg|thumb|upright=2.2]] | ||
The '''Jump Joint''' is a bar in [[Kaon (polity)|Kaon]] on [[Cybertron (planet)|Cybertron]]. [[Slinger]] works there. | |||
The '''Jump Joint''' is a bar in [[Kaon]] on [[Cybertron (planet)|Cybertron]]. | |||
==Fiction== | ==Fiction== | ||
Revision as of 12:59, 16 November 2015
- The Jump Joint is an establishment from the IDW portion of the Generation 1 continuity family.

The Jump Joint is a bar in Kaon on Cybertron. Slinger works there.
Fiction
IDW Generation 1 continuity
Some time before Cybertron broke out into full-blown war, Megatron invited Autobot captain Orion Pax to the Jump Joint (that is, he forced him to come by holding Bumblebee at gunpoint) for a peaceful chat. Orion only listened to him long enough for Autobot reinforcements to arrive and rescue Bumblebee by busting in through the bar's walls, floor and ceiling. Cause and Effect

