Mismatch: Difference between revisions

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==Notes==
==Notes==
*His in-game weapons are the [[Fragmentation Rocket Launcher]], [[Turbine Minigun]], and [[Rotaron Saws]]. Possessing an armored interceptor [[alternate mode]], Mismatch can use a long-range beam cannon when transformed.
*His in-game weapons are the [[Fragmentation Rocket Launcher]], [[Turbine Minigun]], and [[Rotaron Saws]]. Possessing an armored interceptor [[alternate mode]], Mismatch can use a mid-ranged gatling gun when transformed.
*His in-game abilities are [[Repair Transducer]], [[Hull Polarizer]] and [[Circuit Switcher]]. His active subsystem is "Spark Multiplicity", allowing this scrapmetal Frankenstein to take less damage to his spark when he's near his teammates.
*His in-game abilities are [[Repair Transducer]], [[Hull Polarizer]] and [[Circuit Switcher]]. His active subsystem is "Spark Multiplicity", allowing this scrapmetal Frankenstein to take less damage to his spark when he's near his teammates.


==References==
==References==

Revision as of 13:32, 17 December 2014

Mismatch is a Decepticon from the Transformers Universe portion of the Aligned continuity family.
Last of the #8 Interceptors.

Mismatch takes a few cues from certain other Decepticons, taking parts from the dead for himself to enhance his slapped together superstructure. A raging brute without any respect for funereal customs, he likes hurting people, even if it means he gets hurt in the process.[1]

Games

Transformers Universe


The Game Full of Death and Suffering...!

This character article is a stub and is missing information on their video game appearances. You can help MediaWiki by expanding it.

Notes

References