Simultronic: Difference between revisions
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==Fiction== | ==Fiction== | ||
===IDW Generation 1 continuity=== | ===IDW Generation 1 continuity=== | ||
[[The Circle]] had recently installed a simultronic machine per table to entertain the customers with. [[Fasttrack (IDW)|Fasttrack]] pointed them out to [[Blurr (G1)|Blurr]], but the latter was unimpressed, believing no one in their right mind could turn to such material when life was so great. | [[The Circle]] had recently installed a simultronic machine per table to entertain the customers with. [[Fasttrack (IDW)|Fasttrack]] pointed them out to [[Blurr (G1)/IDW Generation 1 continuity|Blurr]], but the latter was unimpressed, believing no one in their right mind could turn to such material when life was so great. | ||
Irony kicked in a short time later, when Blurr returned to The Circle to drink away the end of his career. Picking a lone table to feel bad at, he considered hooking himself up to the simultronic device after all. Luckily for him, the [[Starscream (G1)/IDW Generation 1 continuity|local Decepticon scout]] approached and told him only losers do drugs, offering the champion a spot amongst [[Decepticon|others of his kind]]. {{storylink|Spotlight: Blurr}} | Irony kicked in a short time later, when Blurr returned to The Circle to drink away the end of his career. Picking a lone table to feel bad at, he considered hooking himself up to the simultronic device after all. Luckily for him, the [[Starscream (G1)/IDW Generation 1 continuity|local Decepticon scout]] approached and told him only losers do drugs, offering the champion a spot amongst [[Decepticon|others of his kind]]. {{storylink|Spotlight: Blurr}} | ||
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Simultronic suites could also be found on [[Hedonia]]. {{storylink|Cybertronian Homesick Blues}} | Simultronic suites could also be found on [[Hedonia]]. {{storylink|Cybertronian Homesick Blues}} | ||
===Animated=== | ===''Animated'' cartoon=== | ||
Simultronics were among the drugs known to be used by [[Beachcomber (Animated)|Beachcomber]]. {{storylink|Transformers Animated: The AllSpark Almanac II|The AllSpark Almanac II}} | Simultronics were among the drugs known to be used by [[Beachcomber (Animated)|Beachcomber]]. {{storylink|Transformers Animated: The AllSpark Almanac II|The AllSpark Almanac II}} | ||
Revision as of 08:36, 7 October 2016
- Simultronic is a drug-simulator from the IDW portion of the Generation 1 continuity family.

Reality inside Reality, that's what Simultronic means to its users. A drugging sensation applied through wires that are to be attached to the head component, Simultronic is both a way for Transformers to escape this slagging world and to seriously mess up their central processor.
Fiction
IDW Generation 1 continuity
The Circle had recently installed a simultronic machine per table to entertain the customers with. Fasttrack pointed them out to Blurr, but the latter was unimpressed, believing no one in their right mind could turn to such material when life was so great.
Irony kicked in a short time later, when Blurr returned to The Circle to drink away the end of his career. Picking a lone table to feel bad at, he considered hooking himself up to the simultronic device after all. Luckily for him, the local Decepticon scout approached and told him only losers do drugs, offering the champion a spot amongst others of his kind. Spotlight: Blurr
Simultronic suites could also be found on Hedonia. Cybertronian Homesick Blues
Animated cartoon
Simultronics were among the drugs known to be used by Beachcomber. The AllSpark Almanac II
Notes
Foreign names
- Japanese: Simultronic (サイマルトロニック Saimarutoronikku)