Teletraan 10: Difference between revisions
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{{disambig3|Teletraan}} | {{disambig3|Teletraan}} | ||
:''Teletraan 10 is an [[Autobot]] computer from the [[Information Administration Teletraan 15 Go! Go!|Teletraan 15 Go! Go! manga portion]] of the [[Generation 1 continuity family]].'' | :''Teletraan 10 is an [[Autobot]] computer from the [[Information Administration Teletraan 15 Go! Go!|Teletraan 15 Go! Go! manga portion]] of the [[Generation 1 continuity family]].'' | ||
[[File:Teletraan10.jpg|upright=1.4|thumb|Wheelie crossed the line this time.]] | [[File:Teletraan10.jpg|upright=1.4|thumb|Wheelie crossed the line this time.]] | ||
'''Teletraan 10''' (テレトランいちまる '' | '''Teletraan 10''' (テレトランいちまる ''Teretoran Ichimaru'') is one of several humanoid robots developed by the Autobots to be "living" extensions of the [[Teletraan I (G1)|Teletraan I]] computer. Constantly on-edge at the bumbling antics of her "sister" [[Teletraan 15 (G1)|Teletraan 15]], she was secretly designed to "reformat" malfunctioning Teletraan units. In fact, she is the reason that Teletraans [[Teletraan 11|11]] and [[Teletraan 12|12]] are no longer around. | ||
Much of Teletraan 10's ire at her sister computer's ineptitude is due to her own similar behavior in the past. This sometimes leads to her taking out her frustrations on 15 physically, but rarely anything harsher than a swift boot to the tuchus. | Much of Teletraan 10's ire at her sister computer's ineptitude is due to her own similar behavior in the past. This sometimes leads to her taking out her frustrations on 15 physically, but rarely anything harsher than a swift boot to the tuchus. | ||
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* Teletraan 10 inexplicably gains a Kansai-region accent near the end of the comic series. | * Teletraan 10 inexplicably gains a Kansai-region accent near the end of the comic series. | ||
* The term "Teletraan [number]" has various spellings throughout the [[canon]], and because this instance was published only in Japanese, the specific English transliteration one chooses is a matter of taste. We have chosen to use "Teletraan I" as our basis for this spelling because of the direct connection between the two computers in the fiction. For more information on where that spelling came from, see [[Teletraan I (G1)#Spelling and pronunciation]]. | * The term "Teletraan [number]" has various spellings throughout the [[canon]], and because this instance was published only in Japanese, the specific English transliteration one chooses is a matter of taste. We have chosen to use "Teletraan I" as our basis for this spelling because of the direct connection between the two computers in the fiction. For more information on where that spelling came from, see [[Teletraan I (G1)#Spelling and pronunciation]]. | ||
[[Category:Comic-only characters]] | [[Category:Comic-only characters]] | ||
Revision as of 21:55, 7 October 2015
| The name or term "Teletraan" refers to more than one character or idea. For a list of other meanings, see Teletraan (disambiguation). |
- Teletraan 10 is an Autobot computer from the Teletraan 15 Go! Go! manga portion of the Generation 1 continuity family.

Teletraan 10 (テレトランいちまる Teretoran Ichimaru) is one of several humanoid robots developed by the Autobots to be "living" extensions of the Teletraan I computer. Constantly on-edge at the bumbling antics of her "sister" Teletraan 15, she was secretly designed to "reformat" malfunctioning Teletraan units. In fact, she is the reason that Teletraans 11 and 12 are no longer around.
Much of Teletraan 10's ire at her sister computer's ineptitude is due to her own similar behavior in the past. This sometimes leads to her taking out her frustrations on 15 physically, but rarely anything harsher than a swift boot to the tuchus.
Her name is properly pronounced "Ichimaru", but she reacts angrily to being called anything but "Ten".
Fiction
15 Go! Go!

As Teletraan 15 traveled through time and space collecting information on Transformers, Information Administration Teletraan 15 Go! Go! Volume 1 Teletraan 10 snarkily commented on their various quirks, Perceptor Volume Wheelie Volume Steeljaw Volume questioning the logic of Kup's "musket laser" weapon Kup Volume and suggesting that Optimus Prime's three components were not himself, his trailer and Roller, but his body, his left hand and his right hand. Galvatron Volume
10 came to 15's rescue when the latter was attacked and dismembered by Galvatron. She cradled her broken sister as Safety and Fly-Up rushed to her aid. Galvatron Volume 2 Galvatron Volume 3 Extra Volume?! Information Administration Teletraan 15 Go! Go! Volume 14 Shortly afterwards, 10 got a taste of her own medicine when Starscream possessed 15 and tried to take over the Nana base. Starscream? Volume Her boot to 15's butt got her a burning from eye-beams. Thankfully for her, Starscream learned about the Kiss Players from 15's databanks and abandoned her body in search of more power. Starscream? Volume 2
Kiss Players Position Volume Mysterious Falling Star Volume
When Teletraan 15 rebelled against the pair's commander, Teletraan 10's programming compelled her to turn against the younger computer. 10 Volume Torn by her struggle for identity, she was unable to destroy Teletraan 15. Along with the Kiss Players cassettes Rosanna, Sundor and Glit, both Teletraan units were unceremoniously dumped from their commander's ship in space near Earth and left to forge their own destinies. 15 Volume: The Last Part
Notes
- Teletraan 10 and 15 were designed to embody specific emotional states. 10 represents "anger."
- Teletraan 10 inexplicably gains a Kansai-region accent near the end of the comic series.
- The term "Teletraan [number]" has various spellings throughout the canon, and because this instance was published only in Japanese, the specific English transliteration one chooses is a matter of taste. We have chosen to use "Teletraan I" as our basis for this spelling because of the direct connection between the two computers in the fiction. For more information on where that spelling came from, see Teletraan I (G1)#Spelling and pronunciation.



