Unknown Generation 1 animation studios: Difference between revisions

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[[Image:Map-phils-gold.gif|right|300px|thumb|They're in there...''somewhere''...]]
For the production of the second season of the original ''[[The Transformers (cartoon)|Transformers]]'' animated series, [[Marvel Productions]] and [[Sunbow Productions]] utilized the services of [[Toei]], [[AKOM]], and a third '''unknown animation studio.'''


For the production of the second season of the original ''[[The Transformers (cartoon)|Transformers]]'' animated series, [[Marvel Productions]] and [[Sunbow Productions]] utilized multiple overseas animation studios.  Among them was an as-yet-'''unknown Filipino animation studio'''. Little is known about the studio, including their ''name'', thanks to the show's credits not identifying any specific animation studios.
The studio's existence was first suggested by Toei's own website resume, which confirmed they produced only 39 of the second season's 49 episodes. Of the remaining ten episodes, three from are immediately identifiable as the work of AKOM productions, leaving a remaining 7 to be the work of the unknown studio. Series production co-ordinator [[Paul Davids]] referred to the studio in a 2002 interview, claiming it was in the Phillipenes, but this does not seem to be an accurate recollection; the only animation studios open in the Philippines at the time ''Transformers'' season 2 was animated were Optifex, who worked exclusively for Hanna-Barbera, and Burbank Animation. While Burbank did work on Sunbow/Marvel shows made around the same time, like ''[[Jem]]'', ''[[My Little Pony]]'' and ''Defenders of the Earth''<ref>http://goforlaunchproductions.com/mainBio2.html</ref>, their resume does not appear to include any ''Transformers'' episodes.  This suggests Davids may have been mistaken in his recollection.


It has been confirmed that for season 2 of ''The Transformers'', Japanese studio [[Toei]] animated a total of 39 episodes, leaving the remaining 10 to be divvied up between [[AKOM]] and the Filipino studio.  At least 3 episodes from that season are immediately identifiable as AKOM productions, leaving a remaining 7 to be the work of the Filipino studio.
==Episodes==


They would not appear to have animated any of season 3.  Toei has been confirmed as having animated 13 episodes from that season, leaving 17 episodes to be animated by other studios.  AKOM clearly animated 16 of those episodes, while it has been long believed that [[Tokyo Movie Shinsha]] animated "[[Call of the Primitives]]".  
This mysterious studio's work is not as distinct from Toei's as AKOM's episodes are, so identifying exactly which episodes were done by it has always posed a challenge. Some extensive research by your friendly neighorhood TFWiki editors has identified what we believe to be at least five of the seven episodes; animation quality varies between them, so the main identifying feature is the consistent use of outdated [[character model|animation models]] for a small handful of the new season 2 cast members that are not seen anywhere else in the series outside of this limited group of episodes. Those episodes are:


...But seriously, if you know who these guys are, do us a solid, okay?
<!--==Episodes==
This mysterious studio's work is not as distinct from Toei's as Akom's episodes are, so identifying exactly which episodes were done by it has always posed a challenge. TFWiki offers this heavily-researched, but still hypothetical list, with explanations:
*"[[A Prime Problem]]"
*"[[Auto Berserk]]"
*"[[Auto Berserk]]"
::Features alternate models for [[Inferno (G1)|Inferno]], [[Grapple (G1)|Grapple]], [[Smokescreen (G1)|Smokescreen]], and [[Thrust (G1)|Thrust]]
*"[[Make Tracks]]"
*"[[Make Tracks]]"
*"[[The Secret of Omega Supreme]]"
::Features alternate models for [[Tracks (G1)|Tracks]] and Inferno
*"[[The Secret of Omega Supreme (episode)|The Secret of Omega Supreme]]"
::Features alternate models for Tracks and [[Astrotrain (G1)|Astrotrain]]
*"[[Kremzeek!]]"
*"[[Kremzeek!]]"
::Features alternate models for Inferno and Smokescreen
*"[[Triple Takeover]]"
*"[[Triple Takeover]]"
::Features alternate models for Tracks, Thrust, and Inferno


This studio's work seems to go hand-in-hand with outdated [[character model|animation models]] not seen anywhere else in the series, which together form a trail of linking breadcrumbs. Firstly, "Auto Berserk," "Make Tracks," and "Kremzeek!" all consistently feature an alternate head design for [[Inferno (G1)|Inferno]]. Of these three, both "Auto Berserk" and "Kremzeek!" use an alternate color model for Smokscreen which also appears in "Triple Takeover," while "Make Tracks" uses an alternate color model for Tracks, which is ''also'' seen in "Triple Takeover," as well as "The Secret of Omega Supreme." And tying this string of episodes together even tighter, both "The Secret of Omega Supreme" and "Triple Takeover" color [[Astrotrain (G1)|Astrotrain]]'s helmet grey instead of purple. These errors all center on new season two characters, which makes it harder to pin down any earlier episodes as being the studio's work, but "A Prime Problem" features the same soft line quality and warm colors as "Auto Berserk," as well as moments of rare fluidity to the animation, and a white airbrushing to certain drawings to create a shiny "metallic" effect.-->
Immediately obvious features of the alternate modes include: a rounder head for Inferno, based on the one seen in his full-body character model, rather than the more toy-accurate design seen in other episodes from his close-up head turnaround model; a black helmet with orange horns for Grapple, as opposed to solid orange; burgundy parts instead of red on Smokescreen; red pectorals and shoulder-vanes on Thrust instead of grey/black; black windows on Tracks's robot mode (but not vehicle mode); and a grey helmet and shoulder-wheels on Astrotrain instead of purple. There are other, more subtle differences; check the "Notes" section on each character's individual article for details.


==Possibly not Filipino==
Several other episodes are prominent candidates for the remaining two, but they have not yet been definitively identified. "[[A Prime Problem]]" features the same general softness and warmth of art as "Auto Berserk," along with similar block-shading lifted overly literally from character models, and unique airbrushing effects, as well as light-flare and high-contrast effects seen briefly in "Triple Takeover," making it one of the more likely possibilities. "[[Starscream's Brigade]]" has a similar warmth and softness, and also propagates an unusual error seen in "Auto Berserk" and "Triple Takeover" of [[Starscream (G1)|Starscream]]'s eyes occasionally being colored blue instead of red, but Tracks, Grapple, Astrotrain and Thrust all feature the ''correct'' models in it. And "[[War Dawn]]" features noticeably slipshod animation on the same level as "The Secret of Omega Supreme" or "Kremzeek!"
The lack of any real information about this studio, or even evidence proving the studio was located in the Philippines (beyond Paul Davids' interview), suggests that the origins of the studio may be incorrect. The only animation studios open in the Philippines at the time ''Transformers'' season 2 was animated were Optifex, who worked exclusively for Hanna-Barbera, and Burbank Animation. While Burbank did work on Sunbow/Marvel shows made around the same time, like ''[[Jem]]'', ''[[My Little Pony]]'' and ''Defenders of the Earth''<ref>http://goforlaunchproductions.com/mainBio2.html</ref>, their resume does not appear to include any ''Transformers'' episodes.  This suggests Davids may have been mistaken in his recollection.


==Notes==
==Notes==

Revision as of 19:57, 9 February 2016

For the production of the second season of the original Transformers animated series, Marvel Productions and Sunbow Productions utilized the services of Toei, AKOM, and a third unknown animation studio.

The studio's existence was first suggested by Toei's own website resume, which confirmed they produced only 39 of the second season's 49 episodes. Of the remaining ten episodes, three from are immediately identifiable as the work of AKOM productions, leaving a remaining 7 to be the work of the unknown studio. Series production co-ordinator Paul Davids referred to the studio in a 2002 interview, claiming it was in the Phillipenes, but this does not seem to be an accurate recollection; the only animation studios open in the Philippines at the time Transformers season 2 was animated were Optifex, who worked exclusively for Hanna-Barbera, and Burbank Animation. While Burbank did work on Sunbow/Marvel shows made around the same time, like Jem, My Little Pony and Defenders of the Earth[1], their resume does not appear to include any Transformers episodes. This suggests Davids may have been mistaken in his recollection.

Episodes

This mysterious studio's work is not as distinct from Toei's as AKOM's episodes are, so identifying exactly which episodes were done by it has always posed a challenge. Some extensive research by your friendly neighorhood TFWiki editors has identified what we believe to be at least five of the seven episodes; animation quality varies between them, so the main identifying feature is the consistent use of outdated animation models for a small handful of the new season 2 cast members that are not seen anywhere else in the series outside of this limited group of episodes. Those episodes are:

Features alternate models for Inferno, Grapple, Smokescreen, and Thrust
Features alternate models for Tracks and Inferno
Features alternate models for Tracks and Astrotrain
Features alternate models for Inferno and Smokescreen
Features alternate models for Tracks, Thrust, and Inferno

Immediately obvious features of the alternate modes include: a rounder head for Inferno, based on the one seen in his full-body character model, rather than the more toy-accurate design seen in other episodes from his close-up head turnaround model; a black helmet with orange horns for Grapple, as opposed to solid orange; burgundy parts instead of red on Smokescreen; red pectorals and shoulder-vanes on Thrust instead of grey/black; black windows on Tracks's robot mode (but not vehicle mode); and a grey helmet and shoulder-wheels on Astrotrain instead of purple. There are other, more subtle differences; check the "Notes" section on each character's individual article for details.

Several other episodes are prominent candidates for the remaining two, but they have not yet been definitively identified. "A Prime Problem" features the same general softness and warmth of art as "Auto Berserk," along with similar block-shading lifted overly literally from character models, and unique airbrushing effects, as well as light-flare and high-contrast effects seen briefly in "Triple Takeover," making it one of the more likely possibilities. "Starscream's Brigade" has a similar warmth and softness, and also propagates an unusual error seen in "Auto Berserk" and "Triple Takeover" of Starscream's eyes occasionally being colored blue instead of red, but Tracks, Grapple, Astrotrain and Thrust all feature the correct models in it. And "War Dawn" features noticeably slipshod animation on the same level as "The Secret of Omega Supreme" or "Kremzeek!"

Notes

  • Although Toei has a Filipino branch, they were not established until 1986, which would have to be well after production of season 2 of The Transformers had already been completed.
  • Unlike AKOM, which had an obvious style unique to themselves, the work of the unknown Filipino studio is not so clearly distinct from the efforts of Toei. Toei's work, even in the seasons where their contributions can be officially identified, was radically uneven. As such, it is next to impossible to distinguish episodes by the Filipino studio from episodes by Toei, at least when going exclusively by "visual cues". Bummer.
  • Interview with production coordinator Paul Davids at the Cybertron Chronicle, confirming the use of a studio from the Philippines: "Three to four weeks 'in-house' to prepare character designs, backgrounds, color models, record voices and edit soundtrack, complete the storyboard, and ship the show to Korea or Japan (and a few times we used an animation facility in the Philippines)."

References