Plasma net: Difference between revisions

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New page: :''Plasma nets are Cybertronian technology from the Generation 2 portion of the Generation 1 continuity family.'' [[Image:The Dinobots! plasm...
 
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:''Plasma nets are Cybertronian technology from the [[Transformers: Generation 2 (franchise)|Generation 2]] portion of the [[Generation 1 continuity family]].''
:''Plasma nets are Cybertronian technology from the [[Transformers: Generation 2 (franchise)|Generation 2]] portion of the [[Generation 1 continuity family]].''
[[Image:The Dinobots! plasma net throw.jpg|thumb|right|150px|]]
[[File:The Dinobots! plasma net throw.jpg|thumb|upright=1]]
'''Plasma nets''' are green energy-draining nets used by the [[Transformer]]s. They aren't always effective.
'''Plasma nets''' are green energy-draining nets used by the [[Transformer]]s. They aren't always effective.


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[[Category:Generation 2 technology]]
[[Category:Generation 2 technology]]
[[Category:Plasma weapons|Net]]
[[Category:Restraining devices]]
[[Category:Restraining devices]]

Revision as of 14:29, 30 August 2017

Plasma nets are Cybertronian technology from the Generation 2 portion of the Generation 1 continuity family.

Plasma nets are green energy-draining nets used by the Transformers. They aren't always effective.

Fiction

The Official Transformers: Generation 2 Annual

In order to finalize the capture of the dinosaur-minded Dinobots Snarl and Grimlock, Soundwave threw a plasma net over them. But it didn't work out as planned, because the net responded to their circuitry, causing a "negative ion feedback". Not only did it bring them back to consciousness, but it also fixed their minds and made them remember their identities as Autobots. The Dinobots!