Smashdown: Difference between revisions
From MediaWiki
Jump to navigationJump to search
Created page with "{{faction|autobot}} :''Smashdown is an Autobot Battle Master from the Siege portion of the Generation 1 continuity family...." |
|||
| Line 14: | Line 14: | ||
:Smashdown transforms from a [[Beast mode]] with a head resembling a ''{{w|Minotaur}}'' into an "Airquake Hammerclaw" weapon mode. | :Smashdown transforms from a [[Beast mode]] with a head resembling a ''{{w|Minotaur}}'' into an "Airquake Hammerclaw" weapon mode. | ||
:He comes with a ''fire blast'' effect part, | :He comes with a ''fire blast'' effect part, which can be attached to the "face" of his hammer mode, to simulate smashing against objects. This effect can also be attached to small pegs on other figures in the line. | ||
{{comingsoontoy}} | {{comingsoontoy}} | ||
Revision as of 09:27, 16 February 2019
- Smashdown is an Autobot Battle Master from the Siege portion of the Generation 1 continuity family.
Smashdown transforms into his hammer mode to...well, "smash down".
Toys
Generations
War for Cyberton: Siege
- Smashdown (Battle Master, 2019)
- ID number: WFC-31
- Accessories: Impact effect
- Smashdown transforms from a Beast mode with a head resembling a Minotaur into an "Airquake Hammerclaw" weapon mode.
- He comes with a fire blast effect part, which can be attached to the "face" of his hammer mode, to simulate smashing against objects. This effect can also be attached to small pegs on other figures in the line.



