Tosher: Difference between revisions

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:''Toshers are [[Decepticon]] drones from the [[Transformers: Mystery of Convoy|''Mystery of Convoy'' portion]] of the [[Generation 1 continuity family]].''
:''The Toshers are [[Decepticon]] fliers from the [[Transformers: Mystery of Convoy|''Mystery of Convoy'' portion]] of the [[Generation 1 continuity family]].''
[[File:Tosher MoCsprite.jpg|right|thumb|200px|Tosher coin to your Magnus.]]
'''Toshers''' (トッシャー ''Toshā'') are aerial [[Decepticon]] drones designed for super-quick divebomb attacks.


The '''Toshers''' (トッシャー ''Toshā'') are flying members of the [[Decepticon]] forces.


==Games==
==Games==
===''Transformers: Mystery of Convoy''===
===''Transformers: Mystery of Convoy''===
The Toshers were some of the many Decepticons sent to impede [[Ultra Magnus (G1)|Ultra Magnus]] in his mission. They would suddenly descend on Magnus, requiring him to transform into truck mode to avoid it. {{storylink|Transformers: Mystery of Convoy}}
*''Stages'': 2, 7
*''Point value'': 500
 
Toshers patrol the skies at a very high altitude. When an Autobot gets within attack range, they suddenly plummet from the sky at breakneck speed, drawing down level with their target. Should the target drop even lower, Toshers can match this descent... but they can't gain elevation again, which leaves them open to being jumped over.
 
On top of all that, Toshers can only drop so close to the ground. Low targets, like an Autobot in vehicle mode, can slip under them with little worry. {{storylink|Transformers: Mystery of Convoy}}


[[Category:Mass-produced Transformers]]
[[Category:Mass-produced Transformers]]
[[Category:Mystery of Convoy Decepticons]]
[[Category:Mystery of Convoy Decepticons]]
[[Category:Video game-only characters]]
[[Category:Video game-only characters]]

Revision as of 07:26, 22 February 2020

Toshers are Decepticon drones from the Mystery of Convoy portion of the Generation 1 continuity family.
Tosher coin to your Magnus.

Toshers (トッシャー Toshā) are aerial Decepticon drones designed for super-quick divebomb attacks.


Games

Transformers: Mystery of Convoy

  • Stages: 2, 7
  • Point value: 500

Toshers patrol the skies at a very high altitude. When an Autobot gets within attack range, they suddenly plummet from the sky at breakneck speed, drawing down level with their target. Should the target drop even lower, Toshers can match this descent... but they can't gain elevation again, which leaves them open to being jumped over.

On top of all that, Toshers can only drop so close to the ground. Low targets, like an Autobot in vehicle mode, can slip under them with little worry. Transformers: Mystery of Convoy