Takedown: Difference between revisions
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:''Takedown is an [[Autobot]] [[Micromaster]] in the [[Generation 1]] [[continuity family]].'' | :''Takedown is an [[Autobot]] [[Micromaster]] in the [[Generation 1]] [[continuity family]].'' | ||
[[Image:Takedown_cardart.jpg|right|thumb|200px|]] | |||
'''Takedown''' is the leader (or "foreman") of the [[Construction Patrol]]. He sees the way he can mix and combine materials to make a strong foundation as a metaphor for how he gets his team to work together . . . and for how to forge a lasting peace. Unfortunately, though a brilliant organizer, his command of tactics is weak. | '''Takedown''' is the leader (or "foreman") of the [[Construction Patrol]]. He sees the way he can mix and combine materials to make a strong foundation as a metaphor for how he gets his team to work together . . . and for how to forge a lasting peace. Unfortunately, though a brilliant organizer, his command of tactics is weak. | ||
Revision as of 07:24, 7 September 2007
- Takedown is an Autobot Micromaster in the Generation 1 continuity family.

Takedown is the leader (or "foreman") of the Construction Patrol. He sees the way he can mix and combine materials to make a strong foundation as a metaphor for how he gets his team to work together . . . and for how to forge a lasting peace. Unfortunately, though a brilliant organizer, his command of tactics is weak.
Fiction
Dreamwave comics continuity
Micromasters
Toys
Generation 1
- Construction Patrol (1990)
Takedown transforms into a red cement mixer.
External links


