End of Days Territory: Difference between revisions

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AzimuthAcolyte (talk | contribs)
Throwing up a skeleton for this weekend's Earth Wars event
 
IGEBM13 (talk | contribs)
Filled out the page with a plot synopsis, cast list, and event gameplay info
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'''At long last, the awakening of Overload and Demolishor!'''


==Synopsis==
==Synopsis==
===Part 1===
===Part 1===
{{gamestub}}
[[Optimus Prime (Armada)#Transformers: Earth Wars|Laser Optimus]] stops his and [[Megatron (Armada)#Transformers: Earth Wars|Armada Megatron]]'s battle to point out the fact that everyone else has gone inside the [[Cyber City#Transformers: Earth Wars|Cyber-City]] segment; they both realize the new object of interest are the escape pods, not the [[Skyboom (Armada)#Transformers: Earth Wars|Skyboom]] [[Mini-Con]]s. Instead of doing the tried "fight to the bitter end" schtick, the pair decide to step away from each other and wait for one of the new combatants to turn the tide in their faction's favor. Inside, [[Scavenger (Armada)#Transformers: Earth Wars|Armada Scavenger]] concludes that he's been separated from [[Wheeljack (Armada)#Transformers: Earth Wars|Armada Wheeljack]] and [[Breakdown (WFC)#Transformers: Earth Wars|Breakdown Prime]] before finding one of said new combatants: [[Overload (Armada)#Transformers: Earth Wars|Overload]]! After reactivating him from [[Stasis lock|stasis]], he gives him a moment to adjust to the new environment and then lets him dig their way out of the ever-changing fortress fragment with his vast arsenal of rockets.
 
===Part 2===
===Part 2===
{{gamestub}}
In another part of Cyber-City, Wheeljack and Breakdown locate another escape pod and awaken the bot within, [[Demolishor (Armada)#Transformers: Earth Wars|Demolishor]]. Wheeljack suggests he directs his grouchiness towards blowing a hole through the fortress so they can get out of it, which he gladly does. Outside, they spot Scavenger and Overload leaving together as fast as possible. Demolishor rushes past them with the same eagerness to leave, and they follow, along with the other trapped [[Terrorcon (Earth Wars)|Terrorcons]]. [[Gatoraider#Transformers: Earth Wars|Gatorface]] notices that Optimus and Megatron are missing, and [[Roller Force#Transformers: Earth Wars|Roller Force]] suggests they follow their lead and bail on Cyber-City. Elsewhere in the forest, the Skyboom Mini-Cons spot a figure in distance, who soon reveals himself to Megatron!


==Featured characters==
==Featured characters==
{{featuredcharacters|
{{featuredcharacters|
|c1=
|c1=
 
*[[Optimus Prime (Armada)#Transformers: Earth Wars|Laser Optimus]] (1)
*[[Scavenger (Armada)#Transformers: Earth Wars|Armada Scavenger]] (3)
*[[Overload (Armada)#Transformers: Earth Wars|Overload]] (4)
|c2=
|c2=
 
*[[Megatron (Armada)#Transformers: Earth Wars|Armada Megatron]] (2)
*[[Breakdown (WFC)#Transformers: Earth Wars|Breakdown Prime]] (5)
*[[Wheeljack (Armada)#Transformers: Earth Wars|Armada Wheeljack]] (6)
*[[Demolishor (Armada)#Transformers: Earth Wars|Demolishor]] (7)
*[[Crankcase (G1)#Transformers: Earth Wars|Crankcase]] (8)
*[[Acid Storm (G1)#Transformers: Earth Wars|Acid Storm]] (9)
*[[Gatoraider#Transformers: Earth Wars|Gatorface]] (10)
*[[Roller Force#Transformers: Earth Wars|Roller Force]] (11)
|c3=
|c3=
 
*[[Dirt Boss (Armada)#Transformers: Earth Wars|Armada Dirt Boss]] (12)
*[[Mirage (Armada)#Transformers: Earth Wars|Armada Mirage]] (13)
*[[Downshift (Armada)#Transformers: Earth Wars|Armada Downshift]] (14)
}}
}}


==Gameplay==
==Gameplay==
This event was an individual totaliser on the Mayhem gamemode, meaning players were to unlock points on their own as opposed to with their [[Transformers: Earth Wars#Alliances|Alliance]]. As a Mayhem event, each battle was still won by destroying the HQ, but instead of the rest of the buildings and defenses being destroyed upon them doing so, they could continuing destroying the remaining structures until the 3-minute timer was up to gain additional points. The one caveat was that these bases cost a whopping ''15 fuel cells'' to raid, compared to alternative, easier (but lower-rewarding) 5-fuel-cell-worth bases in the same zones.


==Notes==
==Notes==

Revision as of 21:45, 23 June 2025

Transformers: Earth Wars event
"End of Days Territory"
Production code Cyber Pass 42
Season Second Armada
No. in season 7
Airdate June 20, 2025June 23, 2025
Written by Simon Furman

At long last, the awakening of Overload and Demolishor!

Synopsis

Part 1

Laser Optimus stops his and Armada Megatron's battle to point out the fact that everyone else has gone inside the Cyber-City segment; they both realize the new object of interest are the escape pods, not the Skyboom Mini-Cons. Instead of doing the tried "fight to the bitter end" schtick, the pair decide to step away from each other and wait for one of the new combatants to turn the tide in their faction's favor. Inside, Armada Scavenger concludes that he's been separated from Armada Wheeljack and Breakdown Prime before finding one of said new combatants: Overload! After reactivating him from stasis, he gives him a moment to adjust to the new environment and then lets him dig their way out of the ever-changing fortress fragment with his vast arsenal of rockets.

Part 2

In another part of Cyber-City, Wheeljack and Breakdown locate another escape pod and awaken the bot within, Demolishor. Wheeljack suggests he directs his grouchiness towards blowing a hole through the fortress so they can get out of it, which he gladly does. Outside, they spot Scavenger and Overload leaving together as fast as possible. Demolishor rushes past them with the same eagerness to leave, and they follow, along with the other trapped Terrorcons. Gatorface notices that Optimus and Megatron are missing, and Roller Force suggests they follow their lead and bail on Cyber-City. Elsewhere in the forest, the Skyboom Mini-Cons spot a figure in distance, who soon reveals himself to Megatron!

(Numbers indicate order of appearance.)

Gameplay

This event was an individual totaliser on the Mayhem gamemode, meaning players were to unlock points on their own as opposed to with their Alliance. As a Mayhem event, each battle was still won by destroying the HQ, but instead of the rest of the buildings and defenses being destroyed upon them doing so, they could continuing destroying the remaining structures until the 3-minute timer was up to gain additional points. The one caveat was that these bases cost a whopping 15 fuel cells to raid, compared to alternative, easier (but lower-rewarding) 5-fuel-cell-worth bases in the same zones.

Notes